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Scandinavian countries were among the early adopters of a degree known as a doctorate of philosophy, based upon the German model. Denmark and Norway both introduced the Dr. Phil(os). degree in 1824, replacing the Magister's degree as the highest degree, while Uppsala University of Sweden renamed its Magister's degree "Filosofie Doktor" (fil. dr) in 1863. These degrees, however, became comparable to the German Habilitation rather than the doctorate, as Scandinavian countries did not have a separate Habilitation.
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The degrees were uncommon and not a prerequisite for employment as a professor; rather, they were seen as distinctions similar to the British (higher) doctorates (DLitt, DSc). Denmark introduced an American-style PhD, the ph.d., in 1989; it formally replaced the Licentiate's degree and is considered a lower degree than the dr. phil. degree; officially, the ph.d. is not considered a doctorate, but unofficially, it is referred to as "the smaller doctorate," as opposed to the dr. phil., "the grand doctorate." Holders of a ph.d. degree are not entitled to style themselves as "Dr." Currently Denmark distinctions between the dr. phil. as the proper doctorate and a higher degree than the ph.d., whereas in Norway, the historically analogous dr. philos. degree is officially regarded as equivalent to the new ph.d. Today, the Norwegian PhD degree is awarded to candidates who have completed a supervised doctoral programme at an institution, while candidates with a master's degree who have conducted research on their own may submit their work for a Dr. Philos. defence at a relevant institution. PhD candidates must complete one trial lecture before they can defend their thesis, whereas Dr. Philos. candidates must complete two trial lectures.
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In Sweden, the doctorate of philosophy was introduced at Uppsala University's Faculty of Philosophy in 1863. In Sweden, the Latin term is officially translated into Swedish "filosofie doktor" and commonly abbreviated fil. dr or FD. The degree represents the traditional Faculty of Philosophy and encompasses subjects from biology, physics, and chemistry, to languages, history, and social sciences, being the highest degree in these disciplines. Sweden currently has two research-level degrees, the Licentiate's degree, which is comparable to the Danish degree formerly known as the Licentiate's degree and now as the ph.d., and the higher doctorate of philosophy, "Filosofie Doktor". Some universities in Sweden also use the term "teknologie doktor" for doctorates awarded by institutes of technology (for doctorates in engineering or natural science related subjects such as materials science, molecular biology, computer science etc.). The Swedish term fil. dr is often also used as a translation of corresponding degrees from e.g. Denmark and Norway.
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Singapore has six universities offering doctoral study opportunities: National University of Singapore, Nanyang Technological University, Singapore Management University, Singapore Institute of Technology, Singapore University of Technology and Design, and Singapore University of Social Sciences.
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Doctoral degrees are regulated by "Real Decreto" (Royal Decree in Spanish) 99/2011 from the 2014/2015 academic year. They are granted by a university on behalf of the King, and its diploma has the force of a public document. The Ministry of Science keeps a National Registry of Theses called TESEO.
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All doctoral programs are of a research nature. The studies should include original results and can take a maximum of three years, although this period can be extended under certain circumstances to 5 years.
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The student must write their thesis presenting a new discovery or original contribution to science. If approved by her or his "thesis director (or directors)," the study will be presented to a panel of 3-5 distinguished scholars. Any doctor attending the public presentations is allowed to challenge the candidate with questions on their research. If approved, they will receive the doctorate. Four marks can be granted: Unsatisfactory, Pass, Satisfactory, and Excellent. "Cum laude" (with all honours, in Latin) denomination can be added to the Excellent ones if all five members of the tribunal agree.
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The social standing of doctors in Spain was evidenced by the fact that Philip III let PhD holders to take seat and cover their heads during an act in the University of Salamanca in which the King took part so as to recognise their merits. This right to cover their heads in the presence of the King is traditionally reserved in Spain to Grandees and Dukes. The concession is remembered in solemn ceremonies held by the University by telling Doctors to take seat and cover their heads as a reminder of that royal leave.
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All Doctor Degree holders are reciprocally recognized as equivalent in Germany and Spain ("Bonn Agreement of November 14, 1994").
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Starting in 2016, in Ukraine Doctor of Philosophy (PhD, ) is the highest education level and the first science degree. PhD is awarded in recognition of a substantial contribution to scientific knowledge, origination of new directions and visions in science. A PhD degree is a prerequisite for heading a university department in Ukraine. Upon completion of a PhD, a PhD holder can elect to continue their studies and get a post-doctoral degree called "Doctor of Sciences" (DSc. ), which is the second and the highest science degree in Ukraine.
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Universities admit applicants to PhD programs on a case-by-case basis; depending on the university, admission is typically conditional on the prospective student having completed an undergraduate degree with at least upper second-class honours or a postgraduate master's degree but requirements can vary.
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In the case of the University of Oxford, for example, "The one essential condition of being accepted … is evidence of previous academic excellence, and of future potential." Some UK universities (e.g. Oxford) abbreviate their Doctor of Philosophy degree as "DPhil", while most use the abbreviation "PhD"; but these are stylistic conventions, and the degrees are in all other respects equivalent. Commonly, students are first accepted onto an MPhil or MRes programme and may transfer to PhD regulations upon satisfactory progress, this is sometimes referred to as APG (Advanced Postgraduate) status. This is typically done after one or two years and the research work done may count towards the PhD degree. If a student fails to make satisfactory progress, they may be offered the opportunity to write up and submit for an MPhil degree,e.g. at King's College London and the University of Manchester. In many universities, the MPhil is also offered as a stand-alone research degree.
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PhD students from countries outside the EU/EFTA area are required to comply with the Academic Technology Approval Scheme (ATAS), which involves undergoing a security clearance process with the Foreign Office for certain courses in medicine, mathematics, engineering and material sciences. This requirement was introduced in 2007 due to concerns about overseas terrorism and weapons proliferation.
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In the United Kingdom, funding for PhD students is sometimes provided by government-funded Research Councils (UK Research and Innovation - UKRI)or the European Social Fund, usually in the form of a tax-free bursary which consists of tuition fees together with a stipend. Tuition fees are charged at different rates for "Home/EU" and "Overseas" students, generally £3,000–£6,000 per year for the former and £9,000–14,500 for the latter (which includes EU citizens who have not been normally resident in the EEA for the last three years), although this can rise to over £16,000 at elite institutions. Higher fees are often charged for laboratory-based degrees. , the national indicative fee for PhD students is £4,596, increasing annually, typically with inflation; there is no regulation of the fees charged by institutions, but if they charge a higher fee they may not require Research Council funded students to make up any difference themselves.
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, the national minimum stipend for UKRI-funded students is £16,062 per year, increasing annually typically with inflation. The period of funding for a PhD project is between three and four years, depending on the research council and the decisions of individual institutions, with extensions in funding of up to twelve months available to offset periods of absence for maternity leave, shared
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jury service. PhD work beyond this may be unfunded or funded from other sources. A very small number of scientific studentships are sometimes paid at a higher rate – for example, in London, Cancer Research UK, the ICR and the Wellcome Trust stipend rates start at around £19,000 and progress annually to around £23,000 a year; an amount that is tax and national insurance free. Research Council funding is distributed to Doctoral Training Partnerships and Centres for Doctoral Training, who are responsible for student selection, within the eligibility guidelines established by the Research Councils. The ESRC (Economic and Social Science Research Council), for example, explicitly state that a 2.1 minimum (or a master's degree) is required.
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Many students who are not in receipt of external funding may choose to undertake the degree part-time, thus reducing the tuition fees. The tuition fee per annum for part-time PhD degrees are typically 50 - 60% of the equivalent full-time doctorate. However, since the duration of a part-time PhD degree is longer than a full-time degree, the overall cost may be the same or higher. The part-time PhD degree option provides free time in which to earn money for subsistence. Students may also take part in tutoring, work as research assistants, or (occasionally) deliver lectures, at a rate of typically £12–14 per hour, either to supplement existing low income or as a sole means of funding.
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There is usually a preliminary assessment to remain in the program and the thesis is submitted at the end of a three- to four-year program. These periods are usually extended pro rata for part-time students. With special dispensation, the final date for the thesis can be extended for up to four additional years, for a total of seven, but this is rare. For full-time PhDs, a 4-year time limit has now been fixed and students must apply for an extension to submit a thesis past this point. Since the early 1990s, British funding councils have adopted a policy of penalising departments where large proportions of students fail to submit their theses in four years after achieving PhD-student status (or pro rata equivalent) by reducing the number of funded places in subsequent years. Inadvertently, this leads to significant pressure on the candidate to minimise the scope of projects with a view on thesis submission, regardless of quality, and discourage time spent on activities that would otherwise further the impact of the research on the community (e.g., publications in high-impact journals, seminars, workshops). Furthermore, supervising staff are encouraged in their career progression to ensure that the PhD students under their supervision finalise the projects in three rather than the four years that the program is permitted to cover. These issues contribute to an overall discrepancy between supervisors and PhD candidates in the priority they assign to the quality and impact of the research contained in a PhD project, the former favouring quick PhD projects over several students and the latter favouring a larger scope for their own ambitious project, training, and impact.
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There has recently been an increase in the number of Integrated PhD programs available, such as at the University of Southampton. These courses include a Master of Research (MRes) in the first year, which consists of a taught component as well as laboratory rotation projects. The PhD must then be completed within the next 3 years. As this includes the MRes all deadlines and timeframes are brought forward to encourage completion of both MRes and PhD within 4 years from commencement. These programs are designed to provide students with a greater range of skills than a standard PhD, and for the university, they are a means of gaining an extra years' fees from public sources.
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In the United Kingdom, PhD degrees are distinct from other doctorates, most notably the higher doctorates such as DLitt (Doctor of Letters) or DSc (Doctor of Science), which may be granted on the recommendation of a committee of examiners on the basis of a substantial portfolio of submitted (and usually published) research. However, some UK universities still maintain the option of submitting a thesis for the award of a higher doctorate.
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Recent years have seen the introduction of professional doctorates, which are the same level as PhDs but more specific in their field. Most tend not to be solely academic, but combine academic research, a taught component or a professional qualification. These are most notably in the fields of engineering (EngD), educational psychology (DEdPsych), occupational psychology (DOccPsych), clinical psychology (DClinPsych), health psychology (DHealthPsy), social work (DSW), nursing (DNP), public administration (DPA), business administration (DBA), and music (DMA). A more generic degree also used is DProf or ProfD. These typically have a more formal taught component consisting of smaller research projects, as well as a 40,000–60,000-word thesis component, which together are officially considered equivalent to a PhD degree.
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In the United States, the PhD degree is the highest academic degree awarded by universities in most fields of study. There are more than 282 universities in the United States that award the PhD degree, and those universities vary widely in their criteria for admission, as well as the rigor of their academic programs.
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Typically, PhD programs require applicants to have a bachelor's degree in a relevant field (and, in many cases in the humanities, a master's degree), reasonably high grades, several letters of recommendation, relevant academic coursework, a cogent statement of interest in the field of study, and satisfactory performance on a graduate-level exam specified by the respective program (e.g., GRE, GMAT).
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Depending on the specific field of study, completion of a PhD program usually takes four to eight years of study after the Bachelor's Degree; those students who begin a PhD program with a master's degree may complete their PhD degree a year or two sooner. As PhD programs typically lack the formal structure of undergraduate education, there are significant individual differences in the time taken to complete the degree. Overall, 57% of students who begin a PhD program in the US will complete their degree within ten years, approximately 30% will drop out or be dismissed, and the remaining 13% of students will continue on past ten years.
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The median age of PhD recipients in the US is 32 years. While many candidates are awarded their degree in their 20s, 6% of PhD recipients in the US are older than 45 years.
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The number of PhD diplomas awarded by US universities has risen nearly every year since 1957, according to data compiled by the US National Science Foundation. In 1957, US universities awarded 8,611 PhD diplomas; 20,403 in 1967; 31,716 in 1977; 32,365 in 1987; 42,538 in 1997; 48,133 in 2007, and 55,006 in 2015.
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PhD students at US universities typically receive a tuition waiver and some form of annual stipend. Many US PhD students work as teaching assistants or research assistants. Graduate schools increasingly encourage their students to seek outside funding; many are supported by fellowships they obtain for themselves or by their advisers' research grants from government agencies such as the National Science Foundation and the National Institutes of Health. Many Ivy League and other well-endowed universities provide funding for the entire duration of the degree program (if it is short) or for most of it, especially in the forms of tuition waivers/stipends.
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The degree of Candidate of Sciences (, Kandidat Nauk) was the first advanced research qualification in the former USSR (it was introduced there in 1934) and some Eastern Bloc countries (Czechoslovakia, Hungary) and is still awarded in some post-Soviet states (Russian Federation, Belarus, and others). According to "Guidelines for the recognition of Russian qualifications in the other European countries," in countries with a two-tier system of doctoral degrees (like Russian Federation, some post-Soviet states, Germany, Poland, Austria and Switzerland), should be considered for recognition at the level of the first doctoral degree, and in countries with only one doctoral degree, the degree of Kandidat Nauk should be considered for recognition as equivalent to this PhD degree.
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Since most education systems only have one advanced research qualification granting doctoral degrees or equivalent qualifications (ISCED 2011, par.270), the degree of Candidate of Sciences (Kandidat Nauk) of the former USSR countries is usually considered to be at the same level as the doctorate or PhD degrees of those countries.
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According to the Joint Statement by the Permanent Conference of the Ministers for Education and Cultural Affairs of the Länder of the Federal Republic of Germany (Kultusministerkonferenz, KMK), German Rectors' Conference (HRK) and the Ministry of General and Professional Education of the Russian Federation, the degree of Kandidat Nauk is recognised in Germany at the level of the German degree of Doktor and the degree of Doktor Nauk at the level of German Habilitation. The Russian degree of Kandidat Nauk is also officially recognised by the Government of the French Republic as equivalent to French doctorate.
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According to the International Standard Classification of Education, for purposes of international educational statistics, Kandidat Nauk (Candidate of Sciences) belongs to ISCED level 8, or "doctoral or equivalent," together with PhD, DPhil, DLitt, DSc, LLD, Doctorate, or similar. It is mentioned in the Russian version of ISCED 2011 (par.262) on the UNESCO website as an equivalent to PhD belonging to this level. In the same way as PhD degrees awarded in many English-speaking countries, Kandidat Nauk (Candidate of Sciences) allows its holders to reach the level of the Docent. The second doctorate (or post-doctoral degree) in some post-Soviet states called Doctor of Sciences (, Doktor Nauk) is given as an example of second advanced research qualifications or higher doctorates in ISCED 2011 (par.270) and is similar to Habilitation in Germany, Poland and several other countries. It constitutes a higher qualification compared to PhD as against the European Qualifications Framework (EQF) or Dublin Descriptors.
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About 88% of Russian students studying at state universities study at the expense of budget funds. The average stipend in Russia () is $430 a year ($35/month). The average tuition fee in graduate school is $2,000 per year.
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On 19 June 2013, for the first time in the Russian Federation, defenses were held for the PhD degree awarded by universities, instead of the Candidate of Sciences degree awarded by the State Supreme Certification Commission.
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Renat Yuldashev, the graduate of the Department of Applied Cybernetics of the Faculty of Mathematics and Mechanics of St. Petersburg State University, was the first to defend his thesis in field of mathematics according to new rules for the PhD SPbSU degree.
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For the defense procedure in the field of mathematics, it was used the experience of joint Finnish-Russian research and educational program organized in 2007 by the Faculty of Information Technology of the University of Jyväskylä and the Faculty of Mathematics and Mechanics of St. Petersburg State University: co-chairs of the program — N. Kuznetsov, G. Leonov, P. Neittaanmäki, were organizers of the first defenses and co-supervisors of dissertations.
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At some universities, there may be training for those wishing to supervise PhD studies. There is now a lot of literature published for academics who wish to do this, such as Delamont, Atkinson, and Parry (1997). Indeed, Dinham and Scott (2001) have argued that the worldwide growth in research students has been matched by increase in a number of what they term "how-to" texts for both students and supervisors, citing examples such as Pugh and Phillips (1987). These authors report empirical data on the benefits that a PhD candidate may gain if they publish work; students are more likely to do this with adequate encouragement from their supervisors.
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Wisker (2005) has noticed how research into this field has distinguished between two models of supervision:
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The technical-rationality model of supervision, emphasising technique; The negotiated order model, being less mechanistic and emphasising fluid and dynamic change in the PhD process. These two models were first distinguished by Acker, Hill and Black (1994; cited in Wisker, 2005). Considerable literature exists on the expectations that supervisors may have of their students (Phillips & Pugh, 1987) and the expectations that students may have of their supervisors (Phillips & Pugh, 1987; Wilkinson, 2005) in the course of PhD supervision. Similar expectations are implied by the Quality Assurance Agency's Code for Supervision (Quality Assurance Agency, 1999; cited in Wilkinson, 2005).
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PhD Graduates still represent a relatively small, elite group within most countries — around 1.1% of adults among OECD countries. Some countries notably Slovenia, Switzerland and Luxembourg have higher numbers of PhD Graduates per capita as illustrated by this OECD figure below. For Slovenia, this is due to a fact, that MSc degrees before Bologna Process are ranked in the same level of education as PhD. Taking that into consideration, Slovenia has 1.4% of PhD graduates, which is comparable to the average in OECD and EU-23 countries.
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Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms. It is particularly popular for iOS and Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development.
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The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations and other experiences. The engine has been adopted by industries outside video gaming, such as film, automotive, architecture, engineering, construction, and the United States Armed Forces.
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The Unity game engine launched in 2005, aiming to "democratize" game development by making it accessible to more developers. The next year, Unity was named runner-up in the Best Use of Mac OS X Graphics category in Apple Inc.'s Apple Design Awards. Unity was initially released for Mac OS X, later adding support for Microsoft Windows and Web browsers.
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Unity 2.0 launched in 2007 with approximately 50 new features. The release included an optimized terrain engine for detailed 3D environments, real-time dynamic shadows, directional lights and spotlights, video playback, and other features. The release also added features whereby developers could collaborate more easily. It included a Networking Layer for developers to create multiplayer games based on the User Datagram Protocol, offering Network Address Translation, State Synchronization, and Remote Procedure Calls.
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When Apple launched its App Store in 2008, Unity quickly added support for the iPhone. For several years, the engine was uncontested on the iPhone and it became well-known with iOS game developers.
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Unity 3.0 launched in September 2010 with features expanding the engine's graphics features for desktop computers and video game consoles. In addition to Android support, Unity 3 featured integration of Illuminate Labs' Beast Lightmap tool, deferred rendering, a built-in tree editor, native font rendering, automatic UV mapping, and audio filters, among other things.
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In 2012 "VentureBeat" wrote, "Few companies have contributed as much to the flowing of independently produced games as Unity Technologies. [...] More than 1.3 million developers are using its tools to create gee-whiz graphics in their iOS, Android, console, PC, and web-based games. Unity wants to be the engine for multi-platform games, period." A May 2012 survey by "Game Developer" magazine indicated Unity as its top game engine for mobile platforms.
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In November 2012, Unity Technologies delivered Unity 4.0. This version added DirectX 11 and Adobe Flash support, new animation tools called Mecanim, and access to the Linux preview.
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Facebook integrated a software development kit for games using the Unity game engine in 2013. This featured tools that allowed tracking advertising campaigns and deep linking, where users were directly linked from social media posts to specific portions within games, and easy in-game-image sharing. In 2016, Facebook developed a new PC gaming platform with Unity. Unity provided support for Facebook's gaming platforms, and Unity developers could more quickly export and publish games to Facebook.
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"The Verge" said of 2015's Unity 5 release: "Unity started with the goal of making game development universally accessible. [...] Unity 5 is a long-awaited step towards that future." With Unity 5, the engine improved its lighting and audio. Through WebGL, Unity developers could add their games to compatible Web browsers with no plug-ins required for players. Unity 5.0 offered real-time global illumination, light mapping previews, Unity Cloud, a new audio system, and the Nvidia PhysX 3.3 physics engine. The fifth generation of the Unity engine also introduced Cinematic Image Effects to help make Unity games look less generic. Unity 5.6 added new lighting and particle effects, updated the engine's overall performance, and added native support for Nintendo Switch, Facebook Gameroom, Google Daydream, and the Vulkan graphics API. It introduced a 4K video player capable of running 360-degree videos for virtual reality.
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However, some gamers criticized Unity's accessibility due to the high volume of quickly produced games published on the Steam distribution platform by inexperienced developers. CEO John Riccitiello said in an interview that he believes this to be a side-effect of Unity's success in democratizing game development: "If I had my way, I'd like to see 50 million people using Unity – although I don't think we're going to get there any time soon. I'd like to see high school and college kids using it, people outside the core industry. I think it's sad that most people are consumers of technology and not creators. The world's a better place when people know how to create, not just consume, and that's what we're trying to promote."
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In December 2016, Unity Technologies announced that they would change the versioning numbering system for Unity from sequence-based identifiers to year of release to align the versioning with their more frequent release cadence; Unity 5.6 was therefore followed by Unity 2017. Unity 2017 tools featured a real-time graphics rendering engine, color grading and worldbuilding, live operations analytics and performance reporting. Unity 2017.2 underscored Unity Technologies' plans beyond video games. This included new tools such as Timeline, which allowed developers to drag-and-drop animations into games, and Cinemachine, a smart camera system within games. Unity 2017.2 also integrated Autodesk's 3DS Max and Maya tools into the Unity engine for a streamlined asset sharing in-game iteration process.
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Unity 2018 featured the Scriptable Render Pipeline for developers to create high-end graphics. This included the High-Definition Rendering Pipeline for console and PC experiences, and the Lightweight Rendering Pipeline for mobile, virtual reality, and augmented reality. Unity 2018 also included machine learning tools, such as Imitation Learning, whereby games learn from real player habits, support for Magic Leap, and templates for new developers.
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The C# source code of Unity was published under a "reference-only" license in March 2018, which prohibits reuse and modification.
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As of 2020, software built with Unity's game engine was running on more than 1.5 billion devices. According to Unity, apps made with their game engine account for 50 percent of all mobile games, and are downloaded more than 3 billion times per month, and approximately 15,000 new projects are started daily with its software. Financial Times reported that Unity's engine "powers some of the world's most lucrative mobile games", such as Pokémon Go and Activision's Call of Duty Mobile.
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In June 2020, Unity introduced the Mixed and Augmented Reality Studio (MARS), which provides developers with additional functionality for rules-based generation of augmented reality (AR) applications. Unity released Unity Forma, an automotive and retail solution tool, on December 9, 2020.
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Unity acquired Finger Food Advanced Technology Group in 2020, as it aimed to bolster its non-video game uses and offer additional design help to customers. The company went public in September 2020, to further expand use of its game engine into industries outside of gaming.
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Unity 2021 brought multiple new features such as Bolt, Unity's Visual Scripting system, a new multiplayer library to support multiplayer games, improved Il2cpp runtime performance, Volumetric clouds for the High Definition Render pipeline. Shadow caching and Screen Space Global Illumination for HDRP. For the Universal Render Pipeline it added new features such as point light shadows, Deferred renderer and general core engine improvements and fixes.
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For the year 2022, Unity has come up with some upgrades which involves speed integration to enter play mode and import files, visual search queries and multiselection in the package manager. For 2D creators, they've focused on accelerating foundations, import, animation, and physics. They have added Sprite Atlas v2, support for PSD extension files and layer management in the 2D PSD Importer, and Delaunay tessellation for 2D physics.
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Unity gives users the ability to create games and experiences in both 2D and 3D, and the engine offers a primary scripting API in C# using Mono, for both the Unity editor in the form of plugins, and games themselves, as well as drag and drop functionality. Prior to C# being the primary programming language used for the engine, it previously supported Boo, which was removed with the release of Unity 5, and a Boo-based implementation of JavaScript called "UnityScript", which was deprecated in August 2017, after the release of Unity 2017.1, in favor of C#.
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Within 2D games, Unity allows importation of sprites and an advanced 2D world renderer. For 3D games, Unity allows specification of texture compression, mipmaps, and resolution settings for each platform that the game engine supports, and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow maps, render-to-texture and full-screen post-processing effects.
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Two separate render pipelines are available, "High Definition Render Pipeline" (HDRP) and "Universal Render Pipeline" (URP, previously LWRP), in addition to the legacy built-in pipeline. All three render pipelines are incompatible with each other. Unity offers a tool to upgrade shaders using the legacy renderer to URP or HDRP.
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Unity is a cross-platform engine. The Unity editor is supported on Windows, macOS, and the Linux platform, while the engine itself currently supports building games for more than 19 different platforms, including mobile, desktop, consoles, and virtual reality. "Unity 2020 LTS" officially supports the following platforms:
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Formerly supported platforms are Wii, Wii U, PlayStation 3, Xbox 360, Tizen, PlayStation Vita, 3DS, BlackBerry 10, Windows Phone 8, Samsung Smart TV, Gear VR, Daydream, Vuforia, and Facebook Gameroom. Unity formerly supported other platforms including its own Unity Web Player, a Web browser plugin. However, it was deprecated in favor of WebGL. Since version 5, Unity has been offering its WebGL bundle compiled to JavaScript using a 2-stage language translator (C# to C++ and finally to JavaScript).
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Unity was the default software development kit (SDK) used for Nintendo's Wii U video game console, with a free copy included by Nintendo with each Wii U developer license. Unity Technologies called this bundling of a third-party SDK an "industry first".
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During its first ten years as a product, the paid versions of Unity were sold outright; in 2016, the corporation changed to a subscription model. Unity has free and paid licensing options. The free license is for personal use or smaller companies generating less than $100,000 annually, later raised to $200,000, and the subscriptions are based on revenues generated by the games using Unity. The paid option, Unity Pro, had been required for developers that had over $200,000 in annual revenue, but this also could have been provided for console developers through a Preferred Platform License from the console manufacturer. The Unity Pro keys would have been part of the other SDK from the console manufacturer that the developer paid for. In June 2021, Unity changed this plan slightly to require any developer making games on the closed console systems (PlayStation, Nintendo Switch, and Xbox) regardless of revenue to have a Unity Pro license or a Preferred Platform License Key from the manufacturers. Sony and Nintendo provide this as part of the SDK, but Microsoft had yet to implement this functionality for their SDK. The engine source code is licensed on a "per-case basis via special arrangements".
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Creators can develop and sell user-generated assets to other game makers via the Unity Asset Store. This includes 3D and 2D assets and environments for developers to buy and sell. Unity Asset Store launched in 2010. By 2018, there had been approximately 40 million downloads through the digital store.
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The engine is used in games including "Pokémon Go", "Monument Valley", "", "Beat Saber" and "Cuphead" according to the Financial Times.
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, Unity had been used to create approximately half of the mobile games on the market and 60 percent of augmented reality and virtual reality content, including approximately 90 percent on emerging augmented reality platforms, such as Microsoft HoloLens, and 90 percent of Samsung Gear VR content. Unity technology is the basis for most virtual reality and augmented reality experiences, and "Fortune" said Unity "dominates the virtual reality business". Unity Machine Learning Agents is open-source software whereby the Unity platform connects to machine learning programs, including Google's TensorFlow. Using trial and error in Unity Machine Learning Agents, virtual characters use reinforcement learning to build creative strategies in lifelike virtual landscapes. The software is used to develop robots and self-driving cars.
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In the 2010s, Unity Technologies used its game engine to transition into other industries using the real-time 3D platform, including film and automotive. Unity first experimented in filmmaking with "Adam", a short film about a robot escaping from prison. Later, Unity partnered with filmmaker Neill Blomkamp, whose Oats Studios used the engine's tools, including real-time rendering and Cinemachine, to create two computer-generated short films, "Adam: The Mirror" and "Adam: The Prophet". At the 2017 Unite Europe conference in Amsterdam, Unity focused on filmmaking with Unity 2017.1's new Cinemachine tool. In 2018, Disney Television Animation launched three shorts, called Baymax Dreams, that were created using the Unity engine. The Unity engine was also used by Disney to create backgrounds for the 2019 film "The Lion King".
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Automakers use Unity's technology to create full-scale models of new vehicles in virtual reality, build virtual assembly lines, and train workers. Unity's engine is used by DeepMind, an Alphabet Inc. company, to train artificial intelligence. Other uses being pursued by Unity Technologies include architecture, engineering, and construction.
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On December 16, 2013, Unity Technologies Japan revealed an official mascot character named , real name (voiced by ). The character's associated game data was released in early 2014. The character was designed by Unity Technologies Japan designer "ntny" as an open-source heroine character. The company allows the use of Unity-chan and related characters in secondary projects under certain licenses. For example, Unity-chan appears as a playable character in "Runbow".
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The Sukhoi Su-35 (-35; NATO reporting name: Flanker-E) is the designation for two improved derivatives of the Su-27 air-defence fighter. They are single-seat, twin-engine, supermaneuverable aircraft, designed by the Sukhoi Design Bureau and built by Sukhoi.
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The type was originally developed by the Soviet Union from the Su-27 and was known as the Su-27M. It incorporated canards and a multi-function radar giving it multi-role capabilities. The first prototype made its maiden flight in June 1988. Following the dissolution of the Soviet Union Sukhoi re-designated it as the Su-35 to attract export orders. Fourteen aircraft were produced and used for tests and demonstrations; one example had thrust-vectoring engines and was in turn redesignated the Su-37. A sole Su-35UB two-seat trainer was also built in the late 1990s that resembled the Su-30MK family.
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In 2003, Sukhoi embarked on a second modernization of the Su-27 to serve as an interim aircraft awaiting the development of the Sukhoi PAK FA (Su-57) program. Also known as the Su-35, this version has a redesigned cockpit and weapons-control system and features thrust-vectoring engines in place of the canards. The type made its first flight in February 2008. Although it was designed for export, the Russian Air Force became the launch customer in 2009, with the production version designated Su-35S. China's People's Liberation Army Air Force has also placed orders.
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The first aircraft design to receive the Su-35 designation had its origins in the early 1980s, at a time when the Su-27 was being introduced into service with the Soviet Armed Forces. The definitive production version of the Su-27, which had the factory code of T-10S, started mass ("serial") production with the Komsomolsk-on-Amur Aircraft Production Association (KnAAPO) in 1983. The following year, this Su-27 version reached initial operational readiness with the Soviet Air Defence Forces. Having begun work on an upgraded Su-27 variant in 1982, the Sukhoi Design Bureau was instructed in December 1983 by the Soviet Council of Ministers to use the Su-27 as the basis for the development of the Su-27M (T-10M). Nikolay Nikitin would lead the design effort throughout much of the project's existence, under the oversight of General Director Mikhail Simonov, who had been the chief designer of the Su-27 along with Mikhail Pogosyan.
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While sharing broadly the blended wing-body design of the Su-27, the Su-27M is visibly distinguished from the basic version by the addition of canards, which are small lifting surfaces, ahead of the wings. First tested in 1985 using an experimental aircraft, the canards, in complement with the reshaped wing leading-edge extension, redirected the airflow in such a way so as to eliminate buffeting at high angles of attack and allowed the airframe to sustain 10-"g" manoeuvres (as opposed to 9 "g" on the Su-27) without the need for additional structural reinforcement. More importantly, when working with the relaxed-stability design and the accompanying fly-by-wire flight-control system, the aerodynamic layout improved the aircraft's manoeuvrability and enabled it to briefly fly with its nose past the vertical while maintaining forward momentum. Because of this, theoretically, during combat the pilot could pitch the Su-27M up 120 degrees in under two seconds and fire missiles at the target. Other notable visible changes compared to the T-10S design included taller vertical tails, provisions for in-flight refuelling and the use of two-wheel nose undercarriage to support the heavier airframe.
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Besides the increase in manoeuvrability, another feature that distinguished the Su-27M from the original design was the new weapons-control system. The centrepiece of this system was the multi-function N011 Bars (literally "Leopard") phased-array radar with pulse-Doppler tracking that allowed it to detect targets below the horizon. First installed on the third prototype, the radar transformed the Su-27M from simply being an air-defence fighter into a multi-role aircraft capable of attacking ground targets. Compared to the N001 Myech ("Sword") radar of the Su-27, which could track 10 targets and only direct two missiles towards one target at a time, the new radar could track fifteen targets and direct missiles towards six of them simultaneously. The extra weight of the N011 radar at the front of the aircraft necessitated the addition of the canards; engineers would only later discover the aerodynamic advantages of these devices. In addition, an N012 self-defence radar was housed in the rearward-projecting tail boom, making the aircraft the first in the world to have such a radar. Other changes to the aircraft included the use of uprated turbofan engines, as well as the increased use of lightweight composites and aluminium-lithium alloys in the aircraft's structure.
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In 1987, Sukhoi started converting the first prototype (designated ) from a T-10S airframe at its experimental plant in Moscow. Although it had canards, the first prototype, like several subsequent aircraft, lacked the many physical alterations of the new design. It made its first flight after conversion on 28 June 1988, piloted by Oleg Tsoi, followed by the second prototype in January 1989. Following the conversions of the two Su-27M prototypes, the actual production of the aircraft was transferred to the country's Far East where it was carried out by KnAAPO. The third aircraft (), which was the first new-built Su-27M and first to be constructed by KnAAPO, made its first flight in April 1992. By then, the Soviet Union had disintegrated, and the ensuing economic crisis in Russia throughout the 1990s meant that the original plan to mass-produce the aircraft between 1996 and 2005 was abandoned, with the aircraft to serve as experimental test-beds to validate the canards, the flight-control system and thrust-vectoring technology. In total, two prototypes, nine flying pre-production and three production aircraft were constructed by 1995; the production aircraft were delivered in 1996 to the Russian Air Force for weapons testing.
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By the time of the disintegration of the Soviet Union, Sukhoi had been demonstrating the Su-27M to senior defence and government officials. With its debut to a Western audience at the 1992 Farnborough Airshow, the company redesignated the aircraft as Su-35. The aircraft subsequently made flying demonstrations overseas in an effort to attract export orders, starting in November 1993 with Dubai, where Viktor Pugachev flew it in a mock aerial engagement with an Su-30MK in front of spectators. The aircraft thereafter flew in Berlin and Paris, and would be a regular feature at Moscow's MAKS Air Show. The Russian government cleared the aircraft for export during Sukhoi's unsuccessful sales campaign in South Korea during the late 1990s and early 2000s; the company also marketed the aircraft to Brazil, China and the United Arab Emirates.
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As the flight-test programme of the Su-27M proceeded, engineers discovered that the pilot failed to maintain active control of the aircraft during certain manoeuvres, such as the Pugachev's Cobra. The eleventh Su-27M () was therefore equipped with thrust-vectoring engine nozzles in 1995, and the resultant Su-37 technology demonstrator made its first flight on 2 April 1996. It also tested the enhanced N011M radar, as did the twelfth developmental Su-27M. The Su-37's ability to maintain a high angle of attack while flying at close to zero airspeed attracted considerable press attention. It later received different engines and updated fly-by-wire controls and cockpit systems for evaluation.
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Apart from the single-seat design, a two-seat aircraft was also constructed. Working in cooperation with Sukhoi, KnAAPO's own engineers designed the Su-35UB so as to combine thrust-vectoring engines with features of the Su-27M. Modified from an Su-30MKK airframe, the aircraft made its first flight on 7 August 2000, and afterwards served as an avionics test-bed. While the original Su-27M never entered mass production due to a lack of funding, Sukhoi refined the Su-27M's use of canards and the Su-37's thrust-vectoring technology and later applied them to the Su-30MKI two-seat fighter for the Indian Air Force. The tenth Su-27M (T10M-10) also served as a test-bed for the Saturn AL-41FS engine that is intended for the Sukhoi Su-57 (previously known under the acronym "PAK FA") jet fighter.
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With the need to update Russia's aging fleet of Su-27 aircraft, Sukhoi and KnAAPO in 2002 started integrating glass cockpits and improved weapons-control systems (to accommodate a greater variety of weapons) to existing air force aircraft. The Su-27SM, as the modified aircraft is called, made its first flight in December 2002. The initial success of this project led Sukhoi in December 2003 to proceed with a follow-up modernization programme. Known internally as T-10BM, the programme was aimed at a more thorough redesign of the airframe to narrow the qualitative gap between Russian aircraft and foreign fourth-generation aircraft. The resultant design, also designated Su-35, would serve as an interim solution pending the introduction of the Sukhoi Su-57 fifth-generation fighter, many features of which the aircraft would incorporate. Additionally, the aircraft was to be a single-seat alternative to the two-seat design of the Su-30MK on the export market.
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In many respects, the T-10BM design outwardly resembles the Su-27 more than the Su-27M. During tests of the thrust-vectoring engines and the Su-27M's aerodynamic layout, Sukhoi had concluded that the loss of manoeuvrability due to the removal of the canards – the design of which imposed a weight penalty on the airframe – could be compensated for by the addition of thrust-vectoring nozzles. Industry progress in the fields of avionics and radars have also reduced the weight and size of such components, which shifted the centre of gravity of an aircraft rearward. Therefore, designers removed the canards (and the dorsal air brake) found on the Su-27M; the size of the vertical tails, aft-cockpit hump and tail boom were also reduced. With such changes, as well as the increased use of aluminium and titanium alloys and composites, designers had reduced the empty weight of the aircraft, while maintaining a similar maximum take-off weight to the Su-27M.
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While the Su-27M design had the avionics to give the aircraft the nominal designation as a multi-role fighter, flight tests with the Russian Air Force revealed difficulties in efficiently deploying the aircraft's armament. According to "Aviation Week & Space Technology", air force pilots described weapons trials with the aircraft in Akhtubinsk and Lipetsk as a "negative experience", with a particular emphasis on the layout of the cockpit and its adverse impact on the workload of the single pilot. Designers, test pilots and avionics software specialists therefore worked together to redesign the cockpit and its attendant systems and improve the human-machine interface. The information management system of aircraft's avionics suite had been changed so that it now has two digital computers which process information from the flight- and weapons-control systems. The information is then displayed on two multi-function liquid crystal displays, which replaced the smaller multi-function cathode-ray tube displays found on the Su-27M. The pilot can also view critical flight information on the head-up display, and is equipped with Hands On Throttle-And-Stick (HOTAS) controls.
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The Su-35 employs the powerful N035 Irbis-E ("Snow Leopard") passive electronically scanned array (PESA) radar, which is a further development of the N011M radar that had been evaluated on Su-27M test-beds and constitutes the core of the Su-35's weapons-control system. It is capable of detecting an aerial target up to away, and can track thirty airborne targets and engage eight of them simultaneously; in addition, the multi-function radar is capable of providing high-resolution images of the ground using synthetic aperture mode. The aircraft is equipped with an OLS-35 optoelectronic targeting system ahead of the cockpit to provide other forms of tracking including infra-red search and track. For defences against enemy tracking, the Su-35 is equipped with the L175M Khibiny-M electronic countermeasure system, while engineers have applied radar-absorbent materials to the engine inlets and front stages of the engine compressor to halve the Su-35's frontal radar cross-section and minimise the detection range of enemy radars. The multi-role Su-35 can deploy air-to-air missiles of up to range, and can carry the heavy Oniks anti-ship cruise missile, as well as the multitude of air-to-ground weaponry.
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The Su-35 is powered by a pair of Saturn AL-41F1S turbofan engines, formerly known as "izdeliye" (Product) 117S. A highly upgraded variant of the AL-31F, the AL-41F1S is related to the Su-57's Saturn AL-41F1 ("izdeliye" 117), differing primarily in the engine control system. The engines are equipped with thrust-vectoring nozzles, which have their rotational axes canted at an angle; the nozzles operate in one plane for pitch, but the canting allows the aircraft to produce both roll and yaw by vectoring each engine nozzle differently; this configuration was first implemented on the Su-30MKI and is also used on the Su-57. The Su-35's thrust-vectoring system and integrated flight- and propulsion-control systems allow the aircraft to attain "supermaneuverability", enabling it to perform post-stall manoeuvres at low speeds. This differs from Western air combat doctrine, which emphasises the maintenance of a fighter aircraft's kinetic energy.
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The engine gives the Su-35 the limited ability to sustain supersonic speed without the use of afterburners. According to Carlo Kopp of the think tank Air Power Australia, such a "supercruise" feature allows the Su-35 to engage an opponent at a greater speed and altitude and increases the range of its long-range missiles by 30–40 percent. He cites the aircraft's mature airframe and carefully balanced combination of advanced technology as allowing the Su-35 to achieve a favourable exchange rate against the F-35 stealth fighter. The US Department of Defense and Lockheed Martin had refuted criticisms of the F-35, saying that it is 400 percent more effective in air-to-air combat than any aircraft other than the F-22.
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Following the completion of design work, KnAAPO constructed the first prototype, which was finished in mid-2007. The prototype, Su-35-1, was then transferred to the Gromov Flight Research Institute at Zhukovsky Airfield, in preparation for its maiden flight. On 19 February 2008, Sergey Bogdan took the aircraft aloft for its 55-minute first flight from Zhukovsky. Bogdan later piloted the second prototype on its maiden flight on 2 October from KnAAPO's Dzyomgi Airport. The flight-test programme was expected to involve three flying prototypes, but on 26 April 2009, a day before its scheduled maiden flight, the fourth Su-35 (there's a static test aircraft) crashed during a taxi run at Dzyomgi Airport. The aircraft struck a barrier at the end of the runway and was destroyed by fire; the pilot ejected and sustained burn injuries. The cause of the accident was the failure of the engine management system, as a result of which the afterburner was not turned off.
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The Su-35 project was aimed primarily at the export market. During the early stages of the flight-test programme, Sukhoi estimated that there was such a market for 160 aircraft, with a particular emphasis on Latin America, Southeast Asia and the Middle East. Some of the candidate countries, such as Algeria, Malaysia, and India, were already operators of the Su-30MK family. As the aircraft was to be available for export starting in 2010, the actual launch order for 48 Su-35S aircraft was placed by the Russian Defence Ministry at the 2009 MAKS Air Show (as part of a larger deal worth US$2.5 billion for 64 fighter aircraft). During the type's international debut at the 2013 Paris Air Show, Mikhail Pogosyan, General Director of Sukhoi's parent company United Aircraft Corporation, stated that there was an estimated demand for 200 aircraft, split evenly between the domestic and export markets. It was not until the end of 2015 when the first export contract was signed with China; by then, the Russian government had placed a follow-up order for 50 aircraft.
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Apart from the launch order at the 2009 MAKS Air Show, the Russian government and the state-owned VEB development bank agreed to provide Sukhoi with capital for the aircraft's production. In November 2009, KnAAPO (which was renamed KnAAZ in 2013 after it became part of the Sukhoi Company) started manufacturing the first production aircraft, the general assembly of which was completed in October 2010; by then, pilots and engineers had successfully completed preliminary tests of the aircraft's systems. The first Su-35S took its maiden flight in May 2011, and would be delivered (along with other aircraft) to Akhtubinsk to start state joint tests with the Defence Ministry to prepare the aircraft for service. Because production of the Su-35S occurred alongside trials, some early-production aircraft were later modified as a result of such tests. In December 2018, United Aircraft Corporation has reported 100th serial Su-35S was produced at the Komsomolsk-on-Amur Aircraft Plant.
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In 1996, three production Su-27Ms were delivered to the air force's 929th State Flight Test Centre named for V. P. Chkalov (GLITs) at , Akhtubinsk, to perform weapons trials. In 2001, the air force decided to transfer several Su-27Ms to re-equip the Russian Knights aerobatics team, and so the team's pilots took familiarisation flights with the aircraft. The three production and two other pre-production Su-27Ms arrived at the team's Kubinka air base near Moscow in 2003. However, they were used as a source of spare parts for other aircraft in the demonstration fleet.
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Initially, one static and three flyable prototypes (bort no. 901, 902, 904) were built between 2007 and 2009. The third one (bort no. 904) was later destroyed when it crashed into a barrier during its taxi runs.
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The first contract for 48 production aircraft was signed at the 2009 MAKS Air show in Moscow. In May 2011, Sukhoi delivered the first Su-35S to Akhtubinsk to conduct state joint tests with the Defence Ministry to prepare for operational service. The first of two stages of the trials commenced in August 2011. By March 2012, the two prototypes and four production aircraft were conducting flights to test the type's technical characteristics, which were assessed by the end of that year to have generally complied with requirements. A batch of six production aircraft was handed over in December 2012. In February 2013, five of these at the Gromov Flight Research Institute in Zhukovsky started the second stage of the trials, focusing on the Su-35's weapons and combat maneuverability.
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Twelve production Su-35Ss were delivered in December 2013, followed by another twelve production aircraft in February 2014, ten of which were handed over to the 23rd Fighter Aviation Regiment stationed in the Far East with the remaining two tasked with carrying out the final phase of state joint tests. The handover marked its official entry into operational service. Several Su-35Ss were later transferred to Lipetsk to further develop combat tactics and to train service personnel. The Russia's Su-35Ss are also permanently based at Besovets air base near the Finnish border, and at Centralnaya Uglovaya air base near Vladivostok.
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The introduction of the Su-35S into the service with the Russian Air Force is a part of the Russia's state armament programme for 2011–2020 that was formulated following the war with Georgia in 2008 with an aim to significantly increase the number of modern military equipment in the Russian Armed Forces. The aircraft is delivered alongside the Su-30M2 and Su-30SM and the heavier Su-34 strike aircraft. The first two are domestic variants of KnAAPO's Su-30MK2 and Irkut's Su-30MKI two-seat export aircraft. According to reports, the simultaneous acquisition of three fighter derivatives of the original Su-27 was to support the two aircraft manufacturers amidst a slump in export orders. The Su-30M2 serves as a trainer aircraft for the Su-35.
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In July 2020, the Russian Knights aerobatic team received eight new Su-35Ss as an addition to its previously acquired Su-30SM aircraft.
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The 185th Combat Training and Combat Application Center, also known as an aggressor squadron of the of the Russian Aerospace Forces, has received three new Su-35S on 9 September 2022.
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In January 2016, Russia made the first combat deployment of the Su-35S when it sent four aircraft to Syria. This occurred following the increased tensions between Russia and Turkey as result of reported incursions by Russian aircraft into the Turkish airspace and the shooting down of a Russian Su-24 bomber by a Turkish F-16 fighter in November 2015. The Su-35Ss deployed to Syria are to provide air cover for Su-30SMs flying combat air patrols as well as for other Russian aircraft when on bombing missions. Its combat deployment to Syria helped to find and subsequently resolve number of problems, for example with the aircraft avionics. Su-35s in Syria have been seen carrying unguided bombs, with Russian sources claiming that the Su-35 has carried out strikes against ground targets using guided weapons.
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On 20 August 2019, two Russian Air Force Su-35Ss, operating from the Khmeimim Air Base, intercepted two Turkish Air Force F-16s over the southern Idlib and forced them to leave the Syrian airspace. Russian Su-35Ss again intercepted several Israeli aircraft over southern Syria on 10 September 2019 and prevented them from carrying out airstrikes. Another interception allegedly occurred on 19 September 2019, when two Russian Su-35Ss intercepted Israeli aircraft preparing to attack suburbs of Damascus. On 15 October 2019, a Turkish F-16 fighter was intercepted by Russian Su-35Ss and forced to retreat as it was attempting to bomb the Syrian Democratic Forces's headquarters in Manbij. On 12 November 2019, Russian Su-35Ss intercepted an Israeli fighter during airstrikes on Damascus. On 7 December 2019, several Israeli aircraft were intercepted by Russian Su-35Ss and forced to retreat during an attempt to bomb the T-4 Airbase.
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Russian Su-30SM and Su-35s fighters were used for air superiority missions during the war. At least 7 air-to-air victories were reported over Ukrainian jet aircraft and one over a Ukrainian Naval Aviation Mil Mi-14.
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