text stringlengths 1 81 | start float64 0 10.1k | duration float64 0 24.9 |
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And for that, I think I'm
going to need a struct. | 788.9 | 2.4 |
And indeed let me propose that to
solve this problem we give ourselves | 791.3 | 4.54 |
this building block as a new
C data type called a node. | 795.84 | 3.802 |
You can call it anything
you want, but the convention | 799.642 | 2.208 |
would be to call something like
this in a data structure-- that's | 801.85 | 2.27 |
like a puzzle piece or a building
block in a data structure | 804.12 | 2.458 |
would be called a node. | 806.578 | 1.192 |
Let me propose that we
define it as follows. | 807.77 | 2.98 |
I'm using that same syntax from last
time with which we declared a student | 810.75 | 3.31 |
data type, but here I'm saying
inside of this data structure, | 814.06 | 3.66 |
this node shall be an int. | 817.72 | 2.154 |
And that's pretty straightforward. | 819.874 | 1.416 |
Just like a student might
have a name and a dorm, | 821.29 | 2.041 |
this node will have an
int called n arbitrarily. | 823.331 | 3.589 |
And then the only piece of detail
that's a little bit new now is | 826.92 | 3.67 |
the second line, struct node star next. | 830.59 | 2.769 |
Now, what does that mean? | 833.359 | 1.041 |
It's pretty verbose, but struct node
is just recursively, if you will, | 834.4 | 4.73 |
referring to this same
type of data structure. | 839.13 | 2.95 |
Star means this is going to be a
pointer, the address of one such thing, | 842.08 | 3.72 |
and next is just an arbitrary
but pretty reasonable | 845.8 | 2.36 |
name to give to such a pointer. | 848.16 | 2.06 |
So this line here,
struct node star next, | 850.22 | 2.83 |
is the incantation in C
with which you declare | 853.05 | 3.74 |
one of those arrows that will
point from one node, one rectangle | 856.79 | 3.9 |
to another node, another rectangle. | 860.69 | 2.57 |
And the fact that we have a
little bit of additional verbiage | 863.26 | 3.44 |
up here, typedef struct
node, is because again C | 866.7 | 3.58 |
is a language that is read
top to bottom, left to right, | 870.28 | 2.53 |
so words have to exist
before you actually use them. | 872.81 | 2.77 |
So, whereas last time when
we declared a student, | 875.58 | 2.064 |
we didn't actually mention struct
student or anything like that. | 877.644 | 2.666 |
We just said typedef open curly brace. | 880.31 | 2.26 |
Today, when declaring
a node, we actually | 882.57 | 2.26 |
have to have some additional syntax
here just called struct node. | 884.83 | 3.167 |
And technically this
word could be anything, | 887.997 | 1.833 |
but I'll leave it as
node for consistency. | 889.83 | 2.09 |
And that allows me
inside of this definition | 891.92 | 2.68 |
or to specify that the
second data member is | 894.6 | 3.75 |
going to be a pointer to exactly
that kind of data structure. | 898.35 | 3.08 |
But typedef, just to be clear, allows
me to type a smaller name for this data | 901.43 | 4.75 |
structure here, which I will
simply called node at this point. | 906.18 | 4.89 |
So, what can we actually do with
this kind of data structure now? | 911.07 | 3.066 |
And, indeed, let's give
this data structure a name. | 914.136 | 2.124 |
Let's start calling a linked list. | 916.26 | 1.89 |
Previously, we had arrays, but now
we have linked lists, both of which | 918.15 | 3.482 |
at the end of the day are types
of lists, but linked lists, | 921.632 | 2.458 |
as the name suggests, are linked or
threaded together using pointers. | 924.09 | 3.66 |
Now, when you have a linked list,
what might be some operations, | 927.75 | 3.146 |
some algorithms that you
might want to run on them? | 930.896 | 2.124 |
Well, if you've got a linked list of
say numbers, for the sake of discussion, | 933.02 | 3.208 |
you might want to insert a
new number into that list. | 936.228 | 2.253 |
You might want to delete
a number from that list | 938.481 | 1.999 |
and you might want to search that list. | 940.48 | 3.034 |
And that allows us to then
consider how we might implement | 943.514 | 2.416 |
each of these kinds of things. | 945.93 | 1.32 |
But it turns out while all simply--
while fairly simple intuitively, | 947.25 | 4.36 |
we're going to have to be a little
careful now by way of our pointers. | 951.61 | 3.25 |
So, let's more formally declare a
linked list to look something like this. | 954.86 | 3.3 |
It's a collection of nodes
that are linked together | 958.16 | 2.95 |
with pointers as represented
by these arrows here, | 961.11 | 2.9 |
but we're going to need some
special pointer, at least | 964.01 | 2.8 |
at the beginning of the list. | 966.81 | 1.259 |
Let's just call it first. | 968.069 | 1.041 |
It doesn't necessarily
store a actual integer. | 969.11 | 3.15 |
It itself first is just a
pointer to the start of the list. | 972.26 | 4.28 |
And by way of that pointer can we access
the first actual node in the list. | 976.54 | 3.52 |
From there can we get at the second,
from there can we get at the third, | 980.06 | 3 |
and the fourth, and the fifth,
and any number of others. | 983.06 | 2 |
And this syntax over here
might just represent null. | 985.06 | 2.46 |
Because you don't want
to have that pointer just | 987.52 | 1.38 |
pointing off into no man's land, that
will have to be a null pointer so | 988.9 | 3.12 |
that if we check for that
with a condition we know, | 992.02 | 2.125 |
OK, we're at the end of the list. | 994.145 | 1.627 |
So, let's pause for just a moment
and consider these three algorithms-- | 995.772 | 2.958 |
insert, delete, and search, and
consider what's going to be involved. | 998.73 | 5.115 |
Well, how would you go about
searching for an element of this list? | 1,003.845 | 3.565 |
Suppose I wanted to find the number 22? | 1,007.41 | 2.86 |
What do you do? | 1,010.27 | 0.88 |
Well, me, I, the human can just
look at this and be like all right, | 1,011.15 | 2.791 |
22 is right there. | 1,013.941 | 1.489 |
But a computer can't do that. | 1,015.43 | 1.26 |
A computer every time
we've had this discussion | 1,016.69 | 1.64 |
can only look at one thing at a time. | 1,018.33 | 1.76 |
But moreover the computer this
time is even more constrained | 1,020.09 | 2.9 |
because it can't just use
our old friend binary search | 1,022.99 | 4.04 |
or divide and conquer, because how do
you get to the middle of a linked list? | 1,027.03 | 4.285 |
Well, you have to find your way there. | 1,031.315 | 1.764 |
The only thing you have in a
linked list from the outset | 1,033.079 | 3.231 |
is one pointer called first or whatever
it is, but one pointer that leads you | 1,036.31 | 4.44 |
to the beginning of the list,
the first node in the list. | 1,040.75 | 3.19 |
So, if you want to get to
the second node in the list, | 1,043.94 | 2.25 |
you can't just go to bracket one,
or bracket two, or bracket three | 1,046.19 | 2.81 |
to get any number of other
elements in the list. | 1,049 | 2 |
You have to follow these
bread crumbs, if you will. | 1,051 | 2.2 |
You have to follow these arrows or these
addresses to go from one node's address | 1,053.2 | 3.67 |
to the other to the other. | 1,056.87 | 1.62 |
And so, we've paid a price already. | 1,058.49 | 3.14 |
And we'll see that there
is still an advantage here, | 1,061.63 | 2.3 |
but what's the running time? | 1,063.93 | 1.42 |
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