repo_name stringlengths 6 78 | path stringlengths 4 206 | copies stringclasses 281
values | size stringlengths 4 7 | content stringlengths 625 1.05M | license stringclasses 15
values |
|---|---|---|---|---|---|
kidaa/Awakening-Core3 | bin/scripts/object/tangible/ship/components/shield_generator/shd_mission_reward_neutral_armek_plasma_web.lua | 3 | 2428 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_ship_components_shield_generator_shd_mission_reward_neutral_armek_plasma_web = object_tangible_ship_components_shield_generator_shared_shd_mission_reward_neutral_armek_plasma_web:new {
}
ObjectTemplates:addTemplate(object_tangible_ship_components_shield_generator_shd_mission_reward_neutral_armek_plasma_web, "object/tangible/ship/components/shield_generator/shd_mission_reward_neutral_armek_plasma_web.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_mercenary_weak_rod_m.lua | 3 | 2228 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_mercenary_weak_rod_m = object_mobile_shared_dressed_mercenary_weak_rod_m:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_mercenary_weak_rod_m, "object/mobile/dressed_mercenary_weak_rod_m.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/armor/component/armor_layer_ris.lua | 1 | 3445 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_armor_component_armor_layer_ris = object_draft_schematic_armor_component_shared_armor_layer_ris:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "R.I.S. Armor Layer",
craftingToolTab = 2, -- (See DraftSchemticImplementation.h)
complexity = 35,
size = 3,
xpType = "crafting_clothing_armor",
xp = 120,
assemblySkill = "armor_assembly",
experimentingSkill = "armor_experimentation",
customizationSkill = "armor_customization",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_armor_ingredients_n", "craft_armor_ingredients_n", "craft_armor_ingredients_n", "craft_armor_ingredients_n"},
ingredientTitleNames = {"armor_layer_frame", "defensive_layer_microlattice", "blast_harmonics_absorbtion_medium", "reinforcement_matrix"},
ingredientSlotType = {0, 0, 0, 1},
resourceTypes = {"copper_polysteel", "crystalline_laboi_mineral_crystal", "ore_intrusive_oridium", "object/tangible/component/armor/shared_feather_peko_albatross.iff"},
resourceQuantities = {135, 85, 100, 1},
contribution = {100, 100, 100, 100},
targetTemplate = "object/tangible/component/armor/armor_layer_ris.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_armor_component_armor_layer_ris, "object/draft_schematic/armor/component/armor_layer_ris.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/furniture/all/frn_all_bed_sm_s1.lua | 3 | 2687 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_furniture_all_frn_all_bed_sm_s1 = object_tangible_furniture_all_shared_frn_all_bed_sm_s1:new {
numberExperimentalProperties = {1, 1, 1, 2},
experimentalProperties = {"XX", "XX", "XX", "DR", "OQ"},
experimentalWeights = {1, 1, 1, 1, 1},
experimentalGroupTitles = {"null", "null", "null", "exp_quality"},
experimentalSubGroupTitles = {"null", "null", "hitpoints", "quality"},
experimentalMin = {0, 0, 1000, 1},
experimentalMax = {0, 0, 1000, 100},
experimentalPrecision = {0, 0, 0, 0},
experimentalCombineType = {0, 0, 4, 1},
}
ObjectTemplates:addTemplate(object_tangible_furniture_all_frn_all_bed_sm_s1, "object/tangible/furniture/all/frn_all_bed_sm_s1.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/hair/rodian/hair_rodian_male_s14.lua | 3 | 2252 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_hair_rodian_hair_rodian_male_s14 = object_tangible_hair_rodian_shared_hair_rodian_male_s14:new {
}
ObjectTemplates:addTemplate(object_tangible_hair_rodian_hair_rodian_male_s14, "object/tangible/hair/rodian/hair_rodian_male_s14.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/commands/forceLightningCone2.lua | 1 | 2609 | --Copyright (C) 2007 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
--true = 1, false = 0
ForceLightningCone2Command = {
name = "forcelightningcone2",
damage = 2500,
speed = 4.0,
forceCost = 250,
accuracySkillMod = "forcelightning_accuracy";
coneAngle = 60,
coneAction = true,
stateEffects = {
StateEffect(
DIZZY_EFFECT,
{},
{},
{ "jedi_state_defense" },
30,
100,
10
)
},
animationCRC = hashCode("force_lightning_1_arc_particle_level_3_light"),
combatSpam = "forcelightningcone2",
poolsToDamage = RANDOM_ATTRIBUTE,
attackType = FORCEATTACK,
range = 32
}
AddCommand(ForceLightningCone2Command)
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/wearables/dress/dress_s15.lua | 3 | 4087 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_wearables_dress_dress_s15 = object_tangible_wearables_dress_shared_dress_s15:new {
playerRaces = { "object/creature/player/bothan_female.iff",
"object/creature/player/human_female.iff",
"object/creature/player/moncal_female.iff",
"object/creature/player/rodian_female.iff",
"object/creature/player/sullustan_female.iff",
"object/creature/player/trandoshan_female.iff",
"object/creature/player/twilek_female.iff",
"object/creature/player/zabrak_female.iff",
"object/mobile/vendor/aqualish_female.iff",
"object/mobile/vendor/bith_female.iff",
"object/mobile/vendor/bothan_female.iff",
"object/mobile/vendor/human_female.iff",
"object/mobile/vendor/moncal_female.iff",
"object/mobile/vendor/rodian_female.iff",
"object/mobile/vendor/sullustan_female.iff",
"object/mobile/vendor/trandoshan_female.iff",
"object/mobile/vendor/twilek_female.iff",
"object/mobile/vendor/zabrak_female.iff" },
numberExperimentalProperties = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalProperties = {"XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX"},
experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalGroupTitles = {"null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null"},
experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints", "mod_idx_one", "mod_val_one", "mod_idx_two", "mod_val_two", "mod_idx_three", "mod_val_three", "mod_idx_four", "mod_val_four", "mod_idx_five", "mod_val_five", "mod_idx_six", "mod_val_six"},
experimentalMin = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalMax = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalCombineType = {0, 0, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
}
ObjectTemplates:addTemplate(object_tangible_wearables_dress_dress_s15, "object/tangible/wearables/dress/dress_s15.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/building/faction_perk/hq/hq_s05_rebel.lua | 3 | 2311 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_building_faction_perk_hq_hq_s05_rebel = object_building_faction_perk_hq_shared_hq_s05_rebel:new {
lotSize = 1,
maintenanceCost = 1337,
allowedZones = {0,1,4,5,6,7,8}
}
ObjectTemplates:addTemplate(object_building_faction_perk_hq_hq_s05_rebel, "object/building/faction_perk/hq/hq_s05_rebel.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/loot/quest/force_sensitive/serverobjects.lua | 3 | 2498 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--Children folder includes
-- Server Objects
includeFile("tangible/loot/quest/force_sensitive/camp_frequency_datapad.lua")
includeFile("tangible/loot/quest/force_sensitive/camp_remote.lua")
includeFile("tangible/loot/quest/force_sensitive/camp_waypoint_datapad.lua")
includeFile("tangible/loot/quest/force_sensitive/theater_datapad.lua")
includeFile("tangible/loot/quest/force_sensitive/sharred_force_crystal.lua")
includeFile("tangible/loot/quest/force_sensitive/sharred_waypoint_datapad.lua")
| lgpl-3.0 |
IRANBOT/IRANBOT1 | plugins/all.lua | 264 | 4202 | do
data = load_data(_config.moderation.data)
local function get_msgs_user_chat(user_id, chat_id)
local user_info = {}
local uhash = 'user:'..user_id
local user = redis:hgetall(uhash)
local um_hash = 'msgs:'..user_id..':'..chat_id
user_info.msgs = tonumber(redis:get(um_hash) or 0)
user_info.name = user_print_name(user)..' ['..user_id..']'
return user_info
end
local function chat_stats(chat_id)
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = 'chat stats! \n'
for k,user in pairs(users_info) do
text = text..user.name..' = '..user.msgs..'\n'
end
return text
end
local function show_group_settings(target)
local data = load_data(_config.moderation.data)
if data[tostring(target)] then
if data[tostring(target)]['settings']['flood_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(target)]['settings']['flood_msg_max'])
print('custom'..NUM_MSG_MAX)
else
NUM_MSG_MAX = 5
end
end
local settings = data[tostring(target)]['settings']
local text = "Lock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX
return text
end
local function get_description(target)
local data = load_data(_config.moderation.data)
local data_cat = 'description'
if not data[tostring(target)][data_cat] then
return 'No description available.'
end
local about = data[tostring(target)][data_cat]
return about
end
local function get_rules(target)
local data = load_data(_config.moderation.data)
local data_cat = 'rules'
if not data[tostring(target)][data_cat] then
return 'No rules available.'
end
local rules = data[tostring(target)][data_cat]
return rules
end
local function modlist(target)
local data = load_data(_config.moderation.data)
if not data[tostring(target)] then
return 'Group is not added.'
end
if next(data[tostring(target)]['moderators']) == nil then
return 'No moderator in this group.'
end
local i = 1
local message = '\nList of moderators :\n'
for k,v in pairs(data[tostring(target)]['moderators']) do
message = message ..i..' - @'..v..' [' ..k.. '] \n'
i = i + 1
end
return message
end
local function get_link(target)
local data = load_data(_config.moderation.data)
local group_link = data[tostring(target)]['settings']['set_link']
if not group_link then
return "No link"
end
return "Group link:\n"..group_link
end
local function all(target, receiver)
local text = "All the things I know about this group \n \n"
local settings = show_group_settings(target)
text = text.."Group settings \n"..settings
local rules = get_rules(target)
text = text.."\n\nRules: \n"..rules
local description = get_description(target)
text = text.."\n\nAbout: \n"..description
local modlist = modlist(target)
text = text.."\n\n"..modlist
local link = get_link(target)
text = text.."\n\n"..link
local stats = chat_stats(target)
text = text.."\n\n"..stats
local ban_list = ban_list(target)
text = text.."\n\n"..ban_list
local file = io.open("./groups/"..target.."all.txt", "w")
file:write(text)
file:flush()
file:close()
send_document(receiver,"./groups/"..target.."all.txt", ok_cb, false)
return
end
function run(msg, matches)
if matches[1] == "all" and matches[2] and is_owner2(msg.from.id, matches[2]) then
local receiver = get_receiver(msg)
local target = matches[2]
return all(target, receiver)
end
if not is_owner(msg) then
return
end
if matches[1] == "all" and not matches[2] and msg.to.id ~= our_id then
local receiver = get_receiver(msg)
if not is_owner(msg) then
return
end
return all(msg.to.id, receiver)
end
return
end
return {
patterns = {
"^[!/](all)$",
"^[!/](all) (%d+)$"
},
run = run
}
end | gpl-2.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/furniture/space/frn_couch_falcon_section_s01.lua | 3 | 2300 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_furniture_space_frn_couch_falcon_section_s01 = object_tangible_furniture_space_shared_frn_couch_falcon_section_s01:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_space_frn_couch_falcon_section_s01, "object/tangible/furniture/space/frn_couch_falcon_section_s01.iff")
| lgpl-3.0 |
eraffxi/darkstar | scripts/zones/Windurst_Waters_[S]/npcs/Porter_Moogle.lua | 7 | 1186 | -----------------------------------
-- Area: Windurst Waters [S]
-- NPC: Porter Moogle
-- Type: Storage Moogle
-- @zone 94
-- !pos TODO
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Windurst_Waters_[S]/TextIDs");
require("scripts/globals/porter_moogle_util");
local e =
{
TALK_EVENT_ID = 523,
STORE_EVENT_ID = 524,
RETRIEVE_EVENT_ID = 525,
ALREADY_STORED_ID = 526,
MAGIAN_TRIAL_ID = 527
};
function onTrade(player,npc,trade)
porterMoogleTrade(player, trade, e);
end;
function onTrigger(player,npc)
-- No idea what the params are, other than event ID and gil.
player:startEvent(e.TALK_EVENT_ID, 0x6FFFFF, 0x01, 0x06DD, 0x27, 0x7C7E, 0x15, player:getGil(), 0x03E8);
end;
function onEventUpdate(player,csid,option)
porterEventUpdate(player, csid, option, e.RETRIEVE_EVENT_ID, RETRIEVE_DIALOG_ID, ITEM_CANNOT_BE_OBTAINED);
end;
function onEventFinish(player,csid,option)
porterEventFinish(player, csid, option, e.TALK_EVENT_ID, ITEM_CANNOT_BE_OBTAINED, ITEM_OBTAINED, NOT_HAVE_ENOUGH_GIL);
end | gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/commands/grantSkill.lua | 4 | 2123 | --Copyright (C) 2007 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
--true = 1, false = 0
GrantSkillCommand = {
name = "grantskill",
}
AddCommand(GrantSkillCommand)
| lgpl-3.0 |
widelands/widelands | data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua | 1 | 1416 | push_textdomain("tribes")
dirname = path.dirname(__file__)
wl.Descriptions():new_productionsite_type {
name = "atlanteans_hunters_house",
-- TRANSLATORS: This is a building name used in lists of buildings
descname = pgettext("atlanteans_building", "Hunter’s House"),
icon = dirname .. "menu.png",
size = "small",
buildcost = {
log = 1,
planks = 1,
granite = 1
},
return_on_dismantle = {
granite = 1
},
animation_directory = dirname,
animations = {
idle = {
hotspot = { 40, 49 },
},
},
aihints = {
prohibited_till = 380
},
working_positions = {
atlanteans_hunter = 1
},
programs = {
main = {
-- TRANSLATORS: Completed/Skipped/Did not start hunting because ...
descname = _("hunting"),
actions = {
"callworker=hunt",
"sleep=duration:35s"
}
},
},
out_of_resource_notification = {
-- Translators: Short for "Out of Game" for a resource
title = _("No Game"),
-- TRANSLATORS: "Game" means animals that you can hunt
heading = _("Out of Game"),
-- TRANSLATORS: "game" means animals that you can hunt
message = pgettext("atlanteans_building", "The hunter working out of this hunter’s house can’t find any game in his work area."),
productivity_threshold = 0
},
}
pop_textdomain()
| gpl-2.0 |
kidaa/Awakening-Core3 | bin/scripts/object/installation/battlefield/destructible/bfield_column_impl_weak.lua | 3 | 2332 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_installation_battlefield_destructible_bfield_column_impl_weak = object_installation_battlefield_destructible_shared_bfield_column_impl_weak:new {
}
ObjectTemplates:addTemplate(object_installation_battlefield_destructible_bfield_column_impl_weak, "object/installation/battlefield/destructible/bfield_column_impl_weak.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/greater_gulginaw.lua | 3 | 2180 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_greater_gulginaw = object_mobile_shared_greater_gulginaw:new {
}
ObjectTemplates:addTemplate(object_mobile_greater_gulginaw, "object/mobile/greater_gulginaw.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/ship/components/droid_interface/ddi_kessel_imperial_cygnus_dp44.lua | 3 | 2376 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_ship_components_droid_interface_ddi_kessel_imperial_cygnus_dp44 = object_tangible_ship_components_droid_interface_shared_ddi_kessel_imperial_cygnus_dp44:new {
}
ObjectTemplates:addTemplate(object_tangible_ship_components_droid_interface_ddi_kessel_imperial_cygnus_dp44, "object/tangible/ship/components/droid_interface/ddi_kessel_imperial_cygnus_dp44.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/sign/player/banner/objects.lua | 3 | 5611 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
object_tangible_sign_player_banner_shared_banner_base = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/sign/player/banner/shared_banner_base.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/frn_all_painting_player_house.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 8207,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@sign_detail:sign",
gameObjectType = 8207,
locationReservationRadius = 0,
lookAtText = "@sign_lookat:sign",
noBuildRadius = 0,
objectName = "@sign_name:sign",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2165019612,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/sign/base/shared_base_sign.iff", "object/tangible/sign/player/base/shared_player_sign_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_tangible_sign_player_banner_shared_banner_base, "object/tangible/sign/player/banner/shared_banner_base.iff")
object_tangible_sign_player_banner_shared_pa_hall = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/sign/player/banner/shared_pa_hall.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/frn_all_painting_player_house.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 8207,
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@sign_detail:sign",
gameObjectType = 8207,
locationReservationRadius = 0,
lookAtText = "@sign_lookat:sign",
noBuildRadius = 0,
objectName = "@sign_name:sign",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1294986677,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/sign/base/shared_base_sign.iff", "object/tangible/sign/player/base/shared_player_sign_base.iff", "object/tangible/sign/player/banner/shared_banner_base.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_tangible_sign_player_banner_shared_pa_hall, "object/tangible/sign/player/banner/shared_pa_hall.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/space/shields/adv_deflector_shields.lua | 1 | 3488 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_space_shields_adv_deflector_shields = object_draft_schematic_space_shields_shared_adv_deflector_shields:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "Mark IV Deflector Shield Generator",
craftingToolTab = 131072, -- (See DraftSchemticImplementation.h)
complexity = 32,
size = 1,
xpType = "shipwright",
xp = 625,
assemblySkill = "shields_assembly",
experimentingSkill = "shields_experimentation",
customizationSkill = "medicine_customization",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n", "craft_item_ingredients_n", "craft_item_ingredients_n", "craft_item_ingredients_n"},
ingredientTitleNames = {"casing", "generator_core", "shield_upgrade", "projector_unit", "shock_absorptive_material"},
ingredientSlotType = {0, 0, 3, 0, 0},
resourceTypes = {"steel", "gas_reactive", "object/tangible/ship/crafted/weapon/shared_base_weapon_subcomponent_mk4.iff", "aluminum", "ore_siliclastic"},
resourceQuantities = {625, 625, 1, 625, 625},
contribution = {100, 100, 100, 100, 100},
targetTemplate = "object/tangible/ship/crafted/shields/adv_deflector_shields.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_space_shields_adv_deflector_shields, "object/draft_schematic/space/shields/adv_deflector_shields.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_boots.lua | 1 | 4001 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_wearables_armor_ithorian_guardian_ith_armor_s02_boots = object_tangible_wearables_armor_ithorian_guardian_shared_ith_armor_s02_boots:new {
templateType = ARMOROBJECT,
playerRaces = { "object/creature/player/ithorian_male.iff",
"object/creature/player/ithorian_female.iff",
"object/mobile/vendor/ithorian_female.iff",
"object/mobile/vendor/ithorian_male.iff" },
-- Damage types in WeaponObject
vulnerability = ACID + STUN + LIGHTSABER,
-- These are default Blue Frog stats
healthEncumbrance = 1,
actionEncumbrance = 1,
mindEncumbrance = 1,
-- LIGHT, MEDIUM, HEAVY
rating = LIGHT,
kinetic = 15,
energy = 15,
electricity = 15,
stun = 15,
blast = 15,
heat = 15,
cold = 15,
acid = 15,
lightSaber = 0,
numberExperimentalProperties = {1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 1},
experimentalProperties = {"XX", "XX", "XX", "OQ", "SR", "OQ", "SR", "OQ", "UT", "MA", "OQ", "MA", "OQ", "MA", "OQ", "XX", "XX", "OQ", "SR", "XX"},
experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalGroupTitles = {"null", "null", "null", "null", "exp_quality", "exp_durability", "exp_durability", "exp_durability", "exp_durability", "null", "null", "exp_resistance", "null"},
experimentalSubGroupTitles = {"null", "null", "sockets", "hit_points", "armor_effectiveness", "armor_integrity", "armor_health_encumbrance", "armor_action_encumbrance", "armor_mind_encumbrance", "armor_rating", "armor_special_type", "armor_special_effectiveness", "armor_special_integrity"},
experimentalMin = {0, 0, 0, 1000, 5, 15000, 13, 25, 16, 1, 1, 5, 15000},
experimentalMax = {0, 0, 0, 1000, 30, 25000, 8, 15, 9, 1, 1, 40, 25000},
experimentalPrecision = {0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalCombineType = {0, 0, 4, 1, 1, 1, 1, 1, 1, 4, 4, 4, 1},
}
ObjectTemplates:addTemplate(object_tangible_wearables_armor_ithorian_guardian_ith_armor_s02_boots, "object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_boots.iff")
| lgpl-3.0 |
Richard857/BadRotations | Rotations/_NonClass/PokeRotation/PokeUnitInfo.lua | 6 | 4392 | -- Disable all filters in Pet Journal --
if IsSwapping == nil then IsSwapping = GetTime() end
function PetSwapper()
-- Pet swap table --
if not inBattle
and isChecked("Swap in Health")
and isChecked("Pet Leveling") then
local priorityValue = getValue("Leveling Priority");
local swapTable = { }
local ringnersTable = { }
-- Pet Leveling Slot 1
if PetLevel(1) and PetLevel(1) >= getValue("Pet Leveling Max") or PetLevel(1) and PetLevel(1) < getValue("Pet Leveling") or JournalHealth(1) <= getValue("Swap in Health") then
for i = 1, select(2,C_PetJournal.GetNumPets()) do
petID, _, _, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, _, _, _ = C_PetJournal.GetPetInfoByIndex(i)
if petID ~= nil then
if isWild then WildConvert = 1 else WildConvert = 0 end
if favorite then FavoriteConvert = 1 else FavoriteConvert = 0 end
if canBattle
and ( level < PetSwapValue and JournalHealthGUID(petID) >= getValue("Swap in Health") )
and level >= PetSwapMinValue
and petID ~= C_PetJournal.GetPetLoadOutInfo(1)
and petID ~= C_PetJournal.GetPetLoadOutInfo(2)
and petID ~= C_PetJournal.GetPetLoadOutInfo(3)
and select(5, C_PetJournal.GetPetStats(select (1,C_PetJournal.GetPetInfoByIndex(i)))) >= LevelingRarityValue then
table.insert(swapTable,{
ID = petID,
Level = level,
favorite = FavoriteConvert,
Wild = WildConvert,
} )
--Print("Inserted "..petID.." "..level.." "..FavoriteConvert.." "..WildConvert)
end
end
end
table.sort(swapTable, function(x,y) return x.favorite < y.favorite end)
-- Level Sorts
if priorityValue == 1 or 3 then
table.sort(swapTable, function(x,y) return x.Level < y.Level end)
end
if priorityValue == 2 or 4 then
table.sort(swapTable, function(x,y) return x.Level > y.Level end)
end
-- Wild Sorts
if priorityValue == 3 or 4 then
table.sort(swapTable, function(x,y) return x.Wild < y.Wild end)
end
C_PetJournal.SetPetLoadOutInfo(1, swapTable[1].ID)
end
-- Other pets check health
for i = 1, 3 do
if not ( i == 1 and isChecked("Pet Leveling") ) then
if ( JournalHealth(i) <= getValue("Swap in Health") or PetLevel(i) ~= 25 )then
for j = 1, select(2,C_PetJournal.GetNumPets()) do
petID, _, _, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, _, _, _ = C_PetJournal.GetPetInfoByIndex(j)
if petID ~= nil then
if isWild then WildConvert = 1 else WildConvert = 0 end
if favorite then FavoriteConvert = 1 else FavoriteConvert = 0 end
if canBattle
and JournalHealthGUID(petID) >= getValue("Swap in Health")
and level >= PetSwapMinValue
and petID ~= C_PetJournal.GetPetLoadOutInfo(1)
and petID ~= C_PetJournal.GetPetLoadOutInfo(2)
and petID ~= C_PetJournal.GetPetLoadOutInfo(3)
and select(5, C_PetJournal.GetPetStats(select (1,C_PetJournal.GetPetInfoByIndex(j)))) >= 4 then
table.insert( ringnersTable,{
ID = petID,
Level = level,
favorite = FavoriteConvert,
Wild = WildConvert,
} )
--Print("Inserted Ringner "..petID.." "..level.." "..FavoriteConvert.." "..WildConvert)
end
end
end
-- Favorites Sorts
table.sort(ringnersTable, function(x,y) return x.favorite < y.favorite end)
-- Level Sorts
table.sort(ringnersTable, function(x,y) return x.Level > y.Level end)
-- Switch Pet
C_PetJournal.SetPetLoadOutInfo(i, ringnersTable[1].ID)
end
end
end
end
end
function getPets(Radius)
local petsTable = { };
for i=1, GetTotalObjects(TYPE_UNIT) do
local Guid = IGetObjectListEntry(i);
ISetAsUnitID(Guid,"thisUnit");
if (tonumber(string.sub(tostring(Guid), 5,5)) == 3 and UnitCreatureType("thisUnit") == "Wild Pet") then
if getDistance("player","thisUnit") <= Radius then
tinsert(petsTable,Guid);
end
end
end
return petsTable;
end
| gpl-3.0 |
Narrev/Animate.lua-Revision | Animate.local.lua | 1 | 6232 | -- @author Validark
-- Animate.local.lua
-- This should be in a localscript called `Animate`
-- This should be placed in StarterPlayer.StarterCharacterScripts
-- Config
local JumpDuration = 0.3
local FallTransitionTime = 0.3
-- Helper
local Destroy = game.Destroy
local WaitForChild = game.WaitForChild
-- Random Seed
math.randomseed(tick())
-- Yield until Character Loads
local Character = script.Parent
local Torso = WaitForChild(Character, "Torso")
local Neck = WaitForChild(Torso, "Neck")
local LeftHip = WaitForChild(Torso, "Left Hip")
local Humanoid = WaitForChild(Character, "Humanoid")
local RightHip = WaitForChild(Torso, "Right Hip")
local LeftShoulder = WaitForChild(Torso, "Left Shoulder")
local RightShoulder = WaitForChild(Torso, "Right Shoulder")
-- Localize Functions
local newInstance = Instance.new
local random = math.random
local sine = math.sin
local LoadAnimation = Humanoid.LoadAnimation
local SetDesiredAngle = RightShoulder.SetDesiredAngle
local Climb, AnimationParent do
local ClimbObject = newInstance("Animation", Character)
ClimbObject.AnimationId = "rbxassetid://180436334"
ClimbObject.Name = "Climb"
Climb = LoadAnimation(Humanoid, ClimbObject) -- Create Animator Object to put stuff in
AnimationParent = Humanoid.Animator
ClimbObject.Parent = AnimationParent
end
-- AnimationTrack / RBXScriptSignal functions
local Play = Climb.Play
local Stop = Climb.Stop
local Destroy = Climb.Destroy
local Connect = Climb.KeyframeReached.Connect
local AdjustSpeed = Climb.AdjustSpeed
local function Disconnect(self)
if self then
Disconnect = self.Disconnect
Disconnect(self)
end
end
local function newAnimation(AnimationName, AnimationId)
local Animation = newInstance("Animation")
Animation.AnimationId = AnimationId
Animation.Name = AnimationName
Animation.Parent = AnimationParent
return LoadAnimation(Humanoid, Animation)
end
-- Create Animation Instances
local Sit = newAnimation("Sit", "rbxassetid://178130996")
local Fall = newAnimation("Fall", "rbxassetid://180436148")
local Idle = newAnimation("Idle", "rbxassetid://180435571")
local Jump = newAnimation("Jump", "rbxassetid://125750702")
local Walk = newAnimation("Walk", "rbxassetid://180426354")
local IdleB = newAnimation("IdleB", "rbxassetid://180435792")
--[[ EMOTES
Cheer: 129423030
Laugh: 129423131
Point: 128853357
Wave: 128777973
Dance1: 182435998
Dance1B: 182491037
Dance1C: 182491065
Dance2: 182436842
Dance2B: 182491248
Dance2C: 182491277
Dance3: 182436935
Dance3B: 182491368
Dance3C: 182491423
--]]
-- Data
local Pose = "Standing"
local CurrentAnimationTrack = Idle
local CurrentAnimationStopped
local CurrentAnimationSpeed = 1
local JumpAnimationTime = 0
-- functions
local function SetAnimationSpeed(AnimationSpeed)
if AnimationSpeed ~= CurrentAnimationSpeed then
CurrentAnimationSpeed = AnimationSpeed
AdjustSpeed(CurrentAnimationTrack, CurrentAnimationSpeed)
end
end
local PlayAnimation
local function CurrentAnimationKeyFrameReached(KeyFrameName)
if KeyFrameName == "End" then
PlayAnimation(CurrentAnimationTrack, 0, CurrentAnimationSpeed)
end
end
function PlayAnimation(Animation, TransitionDuration, AnimationSpeed)
if Animation == Idle or Animation == IdleB then
if random(1, 10) == 10 then
Animation = IdleB
else
Animation = Idle
end
--[[elseif Animation == Dance1 then
local random = random(1, 3)
if random == 2 then
Animation = Dance1B
elseif random == 3 then
Animation = Dance1C
end
elseif Animation == Dance2 then
local random = random(1, 3)
if random == 2 then
Animation = Dance2B
elseif random == 3 then
Animation = Dance2C
end
elseif Animation == Dance3 then
local random = random(1, 3)
if random == 2 then
Animation = Dance3B
elseif random == 3 then
Animation = Dance3C
end--]]
end
-- switch animation
if Animation ~= CurrentAnimationTrack then
Disconnect(CurrentAnimationStopped)
Stop(CurrentAnimationTrack, TransitionDuration)
CurrentAnimationSpeed = AnimationSpeed or 1
CurrentAnimationTrack = Animation
if AnimationSpeed then
CurrentAnimationSpeed = AnimationSpeed
AdjustSpeed(Animation, AnimationSpeed)
else
CurrentAnimationSpeed = 1
end
Play(Animation, TransitionDuration)
CurrentAnimationStopped = Connect(Animation.KeyframeReached, CurrentAnimationKeyFrameReached)
end
end
-- Connect events
Connect(Humanoid.Died, function()
Pose = "Dead"
end)
Connect(Humanoid.Running, function(AnimationSpeed)
if AnimationSpeed > 0.25 then
PlayAnimation(Walk, 0.1, AnimationSpeed / 14.5)
Pose = "Running"
else
PlayAnimation(Idle, 0.1)
Pose = "Standing"
end
end)
Connect(Humanoid.Jumping, function()
PlayAnimation(Jump, 0.1)
JumpAnimationTime = JumpDuration
Pose = "Jumping"
end)
Connect(Humanoid.Climbing, function(AnimationSpeed)
PlayAnimation(Climb, 0.1, AnimationSpeed / 12)
Pose = "Climbing"
end)
Connect(Humanoid.GettingUp, function()
Pose = "GettingUp"
end)
Connect(Humanoid.FreeFalling, function()
if JumpAnimationTime <= 0 then
PlayAnimation(Fall, FallTransitionTime)
end
Pose = "FreeFall"
end)
Connect(Humanoid.FallingDown, function()
Pose = "FallingDown"
end)
Connect(Humanoid.Seated, function()
Pose = "Seated"
end)
Connect(Humanoid.PlatformStanding, function()
Pose = "PlatformStanding"
end)
Connect(Humanoid.Swimming, function(AnimationSpeed)
if AnimationSpeed > 0 then
Pose = "Running"
else
Pose = "Standing"
end
end)
Connect(game:GetService("RunService").Heartbeat, function(Delta)
if JumpAnimationTime > 0 then
JumpAnimationTime = JumpAnimationTime - Delta
end
if Pose == "FreeFall" and JumpAnimationTime <= 0 then
PlayAnimation(Fall, FallTransitionTime)
elseif Pose == "Seated" then
PlayAnimation(Sit, 0.5)
return
elseif Pose == "Running" then
PlayAnimation(Walk, 0.1)
elseif Pose == "Dead" or Pose == "GettingUp" or Pose == "FallingDown" or Pose == "Seated" or Pose == "PlatformStanding" then
Disconnect(CurrentAnimationStopped)
Stop(CurrentAnimationTrack)
local DesiredAngle = 0.1 * sine(Delta)
SetDesiredAngle(RightShoulder, DesiredAngle)
SetDesiredAngle(LeftShoulder, DesiredAngle)
SetDesiredAngle(RightHip, -DesiredAngle)
SetDesiredAngle(LeftHip, -DesiredAngle)
end
end)
| mit |
kidaa/Awakening-Core3 | bin/scripts/object/static/structure/general/streetlamp_medium_style_02.lua | 3 | 2292 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_static_structure_general_streetlamp_medium_style_02 = object_static_structure_general_shared_streetlamp_medium_style_02:new {
}
ObjectTemplates:addTemplate(object_static_structure_general_streetlamp_medium_style_02, "object/static/structure/general/streetlamp_medium_style_02.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/building/tatooine/hotel_tatooine_style_01.lua | 2 | 2388 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_building_tatooine_hotel_tatooine_style_01 = object_building_tatooine_shared_hotel_tatooine_style_01:new {
gameObjectType = 523,
skillMods = {
{"private_buff_mind", 100},
{"private_med_battle_fatigue", 5}
},
planetMapCategory = "hotel"
}
ObjectTemplates:addTemplate(object_building_tatooine_hotel_tatooine_style_01, "object/building/tatooine/hotel_tatooine_style_01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_brigade_general_human_male_01.lua | 3 | 2264 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_brigade_general_human_male_01 = object_mobile_shared_dressed_brigade_general_human_male_01:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_brigade_general_human_male_01, "object/mobile/dressed_brigade_general_human_male_01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/furniture/bestine/painting_bestine_mattberry.lua | 1 | 2328 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_furniture_bestine_painting_bestine_mattberry = object_draft_schematic_furniture_bestine_shared_painting_bestine_mattberry:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_furniture_bestine_painting_bestine_mattberry, "object/draft_schematic/furniture/bestine/painting_bestine_mattberry.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/lair/npc/serverobjects.lua | 3 | 2102 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--Children folder includes
-- Server Objects
includeFile("tangible/lair/npc/lair_npc_general.lua")
| lgpl-3.0 |
Telecatfullbot/telemirrors | plugins/inpm.lua | 1114 | 3008 | do
local function pairsByKeys (t, f)
local a = {}
for n in pairs(t) do table.insert(a, n) end
table.sort(a, f)
local i = 0 -- iterator variable
local iter = function () -- iterator function
i = i + 1
if a[i] == nil then return nil
else return a[i], t[a[i]]
end
end
return iter
end
local function chat_list(msg)
local data = load_data(_config.moderation.data)
local groups = 'groups'
if not data[tostring(groups)] then
return 'No groups at the moment'
end
local message = 'List of Groups:\n*Use /join (ID) to join*\n\n '
for k,v in pairs(data[tostring(groups)]) do
local settings = data[tostring(v)]['settings']
for m,n in pairsByKeys(settings) do
if m == 'set_name' then
name = n
end
end
message = message .. '👥 '.. name .. ' (ID: ' .. v .. ')\n\n '
end
local file = io.open("./groups/lists/listed_groups.txt", "w")
file:write(message)
file:flush()
file:close()
return message
end
local function run(msg, matches)
if msg.to.type ~= 'chat' or is_sudo(msg) or is_admin(msg) and is_realm(msg) then
local data = load_data(_config.moderation.data)
if matches[1] == 'join' and data[tostring(matches[2])] then
if is_banned(msg.from.id, matches[2]) then
return 'You are banned.'
end
if is_gbanned(msg.from.id) then
return 'You are globally banned.'
end
if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then
return 'Group is private.'
end
local chat_id = "chat#id"..matches[2]
local user_id = "user#id"..msg.from.id
chat_add_user(chat_id, user_id, ok_cb, false)
local group_name = data[tostring(matches[2])]['settings']['set_name']
return "Added you to chat:\n\n👥"..group_name.." (ID:"..matches[2]..")"
elseif matches[1] == 'join' and not data[tostring(matches[2])] then
return "Chat not found."
end
if matches[1] == 'chats'then
if is_admin(msg) and msg.to.type == 'chat' then
return chat_list(msg)
elseif msg.to.type ~= 'chat' then
return chat_list(msg)
end
end
if matches[1] == 'chatlist'then
if is_admin(msg) and msg.to.type == 'chat' then
send_document("chat#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false)
elseif msg.to.type ~= 'chat' then
send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false)
end
end
end
end
return {
patterns = {
"^[/!](chats)$",
"^[/!](chatlist)$",
"^[/!](join) (.*)$",
"^[/!](kickme) (.*)$",
"^!!tgservice (chat_add_user)$"
},
run = run,
}
end
| gpl-2.0 |
kidaa/Awakening-Core3 | bin/scripts/object/static/item/item_con_winebottle_03.lua | 3 | 2224 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_static_item_item_con_winebottle_03 = object_static_item_shared_item_con_winebottle_03:new {
}
ObjectTemplates:addTemplate(object_static_item_item_con_winebottle_03, "object/static/item/item_con_winebottle_03.iff")
| lgpl-3.0 |
nagadomi/waifu2x | lib/alpha_util.lua | 1 | 2722 | local w2nn = require 'w2nn'
local reconstruct = require 'reconstruct'
local image = require 'image'
local iproc = require 'iproc'
local gm = require 'graphicsmagick'
alpha_util = {}
function alpha_util.make_border(rgb, alpha, offset)
if not alpha then
return rgb
end
local sum2d = nn.SpatialConvolutionMM(1, 1, 3, 3, 1, 1, 1, 1):cuda()
sum2d.weight:fill(1)
sum2d.bias:zero()
local mask = alpha:clone()
mask[torch.gt(mask, 0.0)] = 1
mask[torch.eq(mask, 0.0)] = 0
local mask_nega = (mask - 1):abs():byte()
local eps = 1.0e-7
rgb = rgb:clone()
rgb[1][mask_nega] = 0
rgb[2][mask_nega] = 0
rgb[3][mask_nega] = 0
for i = 1, offset do
local mask_weight = sum2d:forward(mask:cuda()):float()
local border = rgb:clone()
for j = 1, 3 do
border[j]:copy(sum2d:forward(rgb[j]:reshape(1, rgb:size(2), rgb:size(3)):cuda()))
border[j]:cdiv((mask_weight + eps))
rgb[j][mask_nega] = border[j][mask_nega]
end
mask = mask_weight:clone()
mask[torch.gt(mask_weight, 0.0)] = 1
mask_nega = (mask - 1):abs():byte()
if border:size(2) * border:size(3) > 1024*1024 then
collectgarbage()
end
end
rgb:clamp(0.0, 1.0)
return rgb
end
function alpha_util.composite(rgb, alpha, model2x)
if not alpha then
return rgb
end
if not (alpha:size(2) == rgb:size(2) and alpha:size(3) == rgb:size(3)) then
if model2x then
alpha = reconstruct.scale(model2x, 2.0, alpha)
else
alpha = gm.Image(alpha, "I", "DHW"):size(rgb:size(3), rgb:size(2), "Sinc"):toTensor("float", "I", "DHW")
end
end
local out = torch.Tensor(4, rgb:size(2), rgb:size(3))
out[1]:copy(rgb[1])
out[2]:copy(rgb[2])
out[3]:copy(rgb[3])
out[4]:copy(alpha)
return out
end
function alpha_util.fill(fg, alpha, val)
assert(fg:size(2) == alpha:size(2) and fg:size(3) == alpha:size(3))
local conversion = false
fg, conversion = iproc.byte2float(fg)
val = val or 0
fg = fg:clone()
bg = fg:clone():fill(val)
bg[1]:cmul(1-alpha)
bg[2]:cmul(1-alpha)
bg[3]:cmul(1-alpha)
fg[1]:cmul(alpha)
fg[2]:cmul(alpha)
fg[3]:cmul(alpha)
local ret = bg:add(fg)
if conversion then
ret = iproc.float2byte(ret)
end
return ret
end
local function test()
require 'sys'
require 'trepl'
torch.setdefaulttensortype("torch.FloatTensor")
local image_loader = require 'image_loader'
local rgb, alpha = image_loader.load_float("alpha.png")
local t = sys.clock()
rgb = alpha_util.make_border(rgb, alpha, 7)
print(sys.clock() - t)
print(rgb:min(), rgb:max())
image.display({image = rgb, min = 0, max = 1})
image.save("out.png", rgb)
end
--test()
return alpha_util
| mit |
kidaa/Awakening-Core3 | bin/scripts/loot/items/armor/bh_armor_chest_plate.lua | 3 | 1669 | --Automatically generated by SWGEmu Spawn Tool v0.12 loot editor.
bh_armor_chest_plate = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "",
directObjectTemplate = "object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff",
craftingValues = {
{"armor_rating",1,1,0},
{"armor_special_type",0,0,0},
{"armor_effectiveness",10,50,10},
{"armor_integrity",20000,70000,0},
{"armor_health_encumbrance",250,150,0},
{"armor_action_encumbrance",66,39,0},
{"armor_mind_encumbrance",25,15,0},
},
customizationStringNames = {"/private/index_color_1", "/private/index_color_2"},
customizationValues = {
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119},
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95}
},
junkDealerTypeNeeded = JUNKARMOUR,
junkMinValue = 55,
junkMaxValue = 110
}
addLootItemTemplate("bh_armor_chest_plate", bh_armor_chest_plate)
| lgpl-3.0 |
eraffxi/darkstar | scripts/zones/Yhoator_Jungle/npcs/Ilieumort_RK.lua | 2 | 2934 | -----------------------------------
-- Area: Yhoator Jungle
-- NPC: Ilieumort, R.K.
-- Outpost Conquest Guards
-- !pos 200.254 -1 -80.324 124
-----------------------------------
package.loaded["scripts/zones/Yhoator_Jungle/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/conquest");
require("scripts/zones/Yhoator_Jungle/TextIDs");
local guardnation = dsp.nation.SANDORIA; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno
local guardtype = 3; -- 1: city, 2: foreign, 3: outpost, 4: border
local region = dsp.region.ELSHIMOUPLANDS;
local csid = 0x7ffb;
function onTrade(player,npc,trade)
tradeConquestGuard(player,npc,trade,guardnation,guardtype);
end;
function onTrigger(player,npc)
if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then
if (supplyRunFresh(player) == 1) then
player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies !
else
player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use."
player:delKeyItem(getSupplyKey(region));
player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region));
player:setVar("supplyQuest_region",0);
end
else
local arg1 = getArg1(guardnation, player) - 1;
if (arg1 >= 1792) then -- foreign, non-allied
player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0);
else -- citizen or allied
player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0);
end
end
end;
function onEventUpdate(player,csid,option)
-- printf("OPTION: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("OPTION: %u",option);
if (option == 1) then
local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600;
player:delStatusEffect(dsp.effect.SIGIL);
player:delStatusEffect(dsp.effect.SANCTION);
player:delStatusEffect(dsp.effect.SIGNET);
player:addStatusEffect(dsp.effect.SIGNET,0,0,duration); -- Grant Signet
elseif (option == 2) then
player:delKeyItem(getSupplyKey(region));
player:addCP(supplyReward[region + 1])
player:messageSpecial(CONQUEST); -- "You've earned conquest points!"
if (hasOutpost(player, region+5) == 0) then
local supply_quests = 2^(region+5);
player:addNationTeleport(guardnation,supply_quests);
player:setVar("supplyQuest_region",0);
end
elseif (option == 4) then
if (player:delGil(giltosetHP(guardnation,player))) then
player:setHomePoint();
player:messageSpecial(CONQUEST + 94); -- "Your home point has been set."
else
player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here."
end
end
end; | gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/mobile/corellia/diseased_vrelt_matriarch.lua | 1 | 1028 | diseased_vrelt_matriarch = Creature:new {
objectName = "@mob/creature_names:diseased_vrelt_matriarch",
socialGroup = "vrelt",
pvpFaction = "",
faction = "",
level = 11,
chanceHit = 0.28,
damageMin = 90,
damageMax = 110,
baseXp = 514,
baseHAM = 810,
baseHAMmax = 990,
armor = 0,
resists = {5,5,0,0,15,0,15,-1,-1},
meatType = "meat_carnivore",
meatAmount = 10,
hideType = "hide_bristley",
hideAmount = 10,
boneType = "bone_mammal",
boneAmount = 10,
milk = 0,
tamingChance = 0.25,
ferocity = 0,
pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY,
creatureBitmask = PACK + HERD + KILLER,
optionsBitmask = 128,
diet = CARNIVORE,
templates = {"object/mobile/vrelt.iff"},
controlDeviceTemplate = "object/intangible/pet/stintaril_hue.iff",
lootGroups = {},
weapons = {"creature_spit_small_toxicgreen"},
conversationTemplate = "",
attacks = {
{"milddisease",""},
{"posturedownattack","postureDownChance=50"}
}
}
CreatureTemplates:addCreatureTemplate(diseased_vrelt_matriarch, "diseased_vrelt_matriarch")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_tatooine_dim_u_monk.lua | 3 | 2224 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_tatooine_dim_u_monk = object_mobile_shared_dressed_tatooine_dim_u_monk:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_tatooine_dim_u_monk, "object/mobile/dressed_tatooine_dim_u_monk.iff")
| lgpl-3.0 |
eraffxi/darkstar | scripts/zones/Southern_San_dOria/npcs/Authere.lua | 2 | 1537 | -----------------------------------
-- Area: Southern San d'Oria
-- NPC: Authere
-- Involved in Quest: Lure of the Wildcat (San d'Oria)
-- !pos 33 1 -31 230
-------------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then
if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer
player:messageSpecial(FLYER_REFUSED);
end
end
end;
function onTrigger(player,npc)
local WildcatSandy = player:getVar("WildcatSandy");
if (player:getQuestStatus(SANDORIA,LURE_OF_THE_WILDCAT_SAN_D_ORIA) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,1) == false) then
player:startEvent(809);
elseif (player:getVar("BrothersCS") == 1) then
player:startEvent(597) -- brothers cs
else
player:startEvent(605) -- when i grow up im gonna fight like trion
end;
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 809) then
player:setMaskBit(player:getVar("WildcatSandy"),"WildcatSandy",1,true);
elseif (csid == 597) then
player:setVar("BrothersCS", 0)
end
end;
------- for later use
-- player:startEvent(598) -- did nothing no cs or speech | gpl-3.0 |
eraffxi/darkstar | scripts/zones/Southern_San_dOria/npcs/Melledanne.lua | 2 | 1068 | -----------------------------------
-- Area: Southern San dOria
-- NPC: Melledanne
-- Type: Melody Minstrel NPC
-- @zone 230
-- !pos -33.194 0.000 34.662
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
local FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
local count = trade:getItemCount();
local MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
function onTrigger(player,npc)
player:startEvent(943);
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
end;
| gpl-3.0 |
eraffxi/darkstar | scripts/globals/items/royal_omelette.lua | 2 | 2807 | -----------------------------------------
-- ID: 4564
-- Item: royal_omelette
-- Food Effect: 180Min, All Races
-----------------------------------------
-- Strength 5
-- Dexterity 2
-- Intelligence -3
-- Mind 4
-- Attack % 20 (cap 65)
-- Ranged Attack % 20 (cap 65)
-----------------------------------------
-- IF ELVAAN ONLY
-- HP 20
-- MP 20
-- Strength 6
-- Dexterity 2
-- Intelligence -2
-- Mind 5
-- Charisma 4
-- Attack % 22
-- Attack Cap 80
-- Ranged ATT % 22
-- Ranged ATT Cap 80
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(dsp.effect.FOOD) == true or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,10800,4564);
end;
function onEffectGain(target, effect)
if (target:getRace() == 3 or target:getRace() == 4) then
target:addMod(dsp.mod.HP, 20);
target:addMod(dsp.mod.MP, 20);
target:addMod(dsp.mod.STR, 6);
target:addMod(dsp.mod.DEX, 2);
target:addMod(dsp.mod.INT, -2);
target:addMod(dsp.mod.MND, 5);
target:addMod(dsp.mod.CHR, 4);
target:addMod(dsp.mod.FOOD_ATTP, 22);
target:addMod(dsp.mod.FOOD_ATT_CAP, 80);
target:addMod(dsp.mod.FOOD_RATTP, 22);
target:addMod(dsp.mod.FOOD_RATT_CAP, 80);
else
target:addMod(dsp.mod.STR, 5);
target:addMod(dsp.mod.DEX, 2);
target:addMod(dsp.mod.INT, -3);
target:addMod(dsp.mod.MND, 4);
target:addMod(dsp.mod.FOOD_ATTP, 20);
target:addMod(dsp.mod.FOOD_ATT_CAP, 65);
target:addMod(dsp.mod.FOOD_RATTP, 20);
target:addMod(dsp.mod.FOOD_RATT_CAP, 65);
end
end;
function onEffectLose(target, effect)
if (target:getRace() == 3 or target:getRace() == 4) then
target:delMod(dsp.mod.HP, 20);
target:delMod(dsp.mod.MP, 20);
target:delMod(dsp.mod.STR, 6);
target:delMod(dsp.mod.DEX, 2);
target:delMod(dsp.mod.INT, -2);
target:delMod(dsp.mod.MND, 5);
target:delMod(dsp.mod.CHR, 4);
target:delMod(dsp.mod.FOOD_ATTP, 22);
target:delMod(dsp.mod.FOOD_ATT_CAP, 80);
target:delMod(dsp.mod.FOOD_RATTP, 22);
target:delMod(dsp.mod.FOOD_RATT_CAP, 80);
else
target:delMod(dsp.mod.STR, 5);
target:delMod(dsp.mod.DEX, 2);
target:delMod(dsp.mod.INT, -3);
target:delMod(dsp.mod.MND, 4);
target:delMod(dsp.mod.FOOD_ATTP, 22);
target:delMod(dsp.mod.FOOD_ATT_CAP, 65);
target:delMod(dsp.mod.FOOD_RATTP, 22);
target:delMod(dsp.mod.FOOD_RATT_CAP, 65);
end
end; | gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/food/crafted/dish_vercupti_of_agazza_boleruuee.lua | 3 | 3379 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_food_crafted_dish_vercupti_of_agazza_boleruuee = object_tangible_food_crafted_shared_dish_vercupti_of_agazza_boleruuee:new {
templateType = CONSUMABLE,
duration = 10,
filling = 10,
nutrition = 10,
effectType = 1,
fillingMin = 72,
fillingMax = 48,
flavorMin = 360,
flavorMax = 720,
nutritionMin = 370,
nutritionMax = 600,
quantityMin = 1,
quantityMax = 3,
-- speciesRestriction = "pets",
modifiers = { "health", 0, "action", 0, "mind", 0 },
buffName = "food.dish_vercupti_of_agazza_boleruuee",
buffCRC = 0x50AFB0A1,
speciesRestriction = "",
numberExperimentalProperties = {1, 1, 1, 2, 2, 2, 2},
experimentalProperties = {"XX", "XX", "XX", "OQ", "PE", "FL", "OQ", "DR", "PE", "DR", "OQ"},
experimentalWeights = {1, 1, 1, 1, 2, 2, 1, 1, 3, 3, 1},
experimentalGroupTitles = {"null", "null", "null", "exp_nutrition", "exp_flavor", "exp_quantity", "exp_filling"},
experimentalSubGroupTitles = {"null", "null", "hitpoints", "nutrition", "flavor", "quantity", "filling"},
experimentalMin = {0, 0, 1000, 75, 60, 60, 80},
experimentalMax = {0, 0, 1000, 120, 120, 100, 120},
experimentalPrecision = {0, 0, 0, 10, 10, 10, 10},
experimentalCombineType = {0, 0, 4, 1, 1, 1, 1},
}
ObjectTemplates:addTemplate(object_tangible_food_crafted_dish_vercupti_of_agazza_boleruuee, "object/tangible/food/crafted/dish_vercupti_of_agazza_boleruuee.iff")
| lgpl-3.0 |
devlopers1/th3-stun | plugins/inpm.lua | 6 | 9516 | local function pre_process(msg)
local to = msg.to.type
local service = msg.service
if to == 'user' and msg.fwd_from then
if not is_support(msg.from.id) and not is_admin1(msg) then
return
end
local user = 'user#id'..msg.from.id
local from_id = msg.fwd_from.peer_id
if msg.fwd_from.first_name then
from_first_name = msg.fwd_from.first_name:gsub("_", " ")
else
from_first_name = "None"
end
if msg.fwd_from.last_name then
from_last_name = msg.fwd_from.last_name:gsub("_", " ")
else
from_last_name = "None"
end
if msg.fwd_from.username then
from_username = "@"..msg.fwd_from.username
else
from_username = "@[none]"
end
text = "User From Info:\n\nID: "..from_id.."\nFirst: "..from_first_name.."\nLast: "..from_last_name.."\nUsername: "..from_username
send_large_msg(user, text)
end
return msg
end
local function chat_list(msg)
i = 1
local data = load_data(_config.moderation.data)
local groups = 'groups'
if not data[tostring(groups)] then
return 'No groups at the moment'
end
local message = 'List of Groups:\n*Use #join (ID) to join*\n\n'
for k,v in pairsByKeys(data[tostring(groups)]) do
local group_id = v
if data[tostring(group_id)] then
settings = data[tostring(group_id)]['settings']
end
if settings then
if not settings.public then
public = 'no'
else
public = settings.public
end
end
for m,n in pairsByKeys(settings) do
--if m == 'public' then
--public = n
--end
if public == 'no' then
group_info = ""
elseif m == 'set_name' and public == 'yes' then
name = n:gsub("", "")
chat_name = name:gsub("", "")
group_name_id = name .. '\n(ID: ' ..group_id.. ')\n\n'
if name:match("[\216-\219][\128-\191]") then
group_info = i..' - \n'..group_name_id
else
group_info = i..' - '..group_name_id
end
i = i + 1
end
end
message = message..group_info
end
local file = io.open("./groups/lists/listed_groups.txt", "w")
file:write(message)
file:flush()
file:close()
return message
end
function super_help()
local help_text = tostring(_config.help_text_super)
return help_text
end
local function run(msg, matches)
local to = msg.to.type
local service = msg.service
local name_log = user_print_name(msg.from)
if to == 'user' or service or is_admin1(msg) and to == "chat" or to == "channel" then
if is_gbanned(msg.from.id) then
return 'You are globally banned.'
end
if matches[1] == 'join' then
local data = load_data(_config.moderation.data)
if matches[2]:lower() == 'english' and matches[3]:lower() == 'support' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to join English support")
local target = 1041751030
local long_id = data[tostring(target)]['long_id']
if is_banned(msg.from.id, tostring(target)) then
return 'You are banned.'
end
if data[tostring(target)]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, tostring(target)) then
return 'Group is private.'
end
if is_admin1(msg) then
user_type = 'admin'
else
user_type = "regular"
end
group_name = data[tostring(target)]['settings']['set_name']
local chat = long_id
local channel = long_id
local user = msg.from.peer_id
chat_add_user(chat, user, ok_cb, false)
channel_invite(channel, user, ok_cb, false)
elseif matches[2]:lower() == 'persian' and matches[3]:lower() == 'support' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to join Persian support")
local target = 1017700355
local long_id = data[tostring(target)]['long_id']
if is_banned(msg.from.id, tostring(target)) then
return 'You are banned.'
end
if data[tostring(target)]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, '36088606') then
return 'Group is private.'
end
if is_admin1(msg) then
user_type = 'admin'
else
user_type = "regular"
end
group_name = data[tostring(target)]['settings']['set_name']
local chat = long_id
local channel = long_id
local user = msg.from.peer_id
chat_add_user(chat, user, ok_cb, false)
channel_invite(channel, user, ok_cb, false)
elseif string.match(matches[2], '^%d+$') then
local long_id = tostring(data[tostring(matches[2])]['long_id'])
if not data[tostring(matches[2])] then
return "Chat not found."
end
group_name = data[tostring(matches[2])]['settings']['set_name']
if is_admin1(msg) then
user_type = 'admin'
local receiver = get_receiver(msg)
local chat = long_id
local channel = long_id
local user = msg.from.peer_id
chat_add_user(chat, user, ok_cb, false)
channel_set_admin(channel, user, ok_cb, false)
end
if is_support(msg.from.id) and not is_admin1(msg) and not is_owner2(msg.fom.id, matches[2]) then
user_type = "support"
local receiver = get_receiver(msg)
local chat = long_id
local channel = long_id
local user = msg.from.peer_id
chat_add_user(chat, user, ok_cb, false)
channel_set_mod(channel, user, ok_cb, false)
end
if is_banned(msg.from.id, matches[2]) then
return 'You are banned.'
end
if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then
return 'Group is private.'
end
if not is_support(msg.from.id) and not is_admin1(msg) then
user_type = "regular"
local chat = long_id
local channel = long_id
local user = msg.from.peer_id
chat_add_user(chat, user, ok_cb, false)
channel_invite(channel, user, ok_cb, false)
end
end
end
end
if msg.service and user_type == "support" and msg.action.type == "chat_add_user" and msg.from.id == 0 then
local user_id = msg.action.user.id
local user_name = msg.action.user.print_name
local username = msg.action.user.username
local group_name = string.gsub(msg.to.print_name, '_', ' ')
savelog(msg.from.id, "Added Support member "..user_name.." to chat "..group_name.." (ID:"..msg.to.id..")")
if username then
send_large_msg("user#id"..user_id, "Added support member\n@"..username.."["..user_id.."] to chat:\n 👥 "..group_name.." (ID:"..msg.to.id..")" )
else
send_large_msg("user#id"..user_id, "Added support member\n["..user_id.."] to chat:\n 👥 "..group_name.." (ID:"..msg.to.id..")" )
end
end
if msg.service and user_type == "admin" and msg.action.type == "chat_add_user" and msg.from.id == 0 then
local user_id = msg.action.user.id
local user_name = msg.action.user.print_name
local username = msg.action.user.username
savelog(msg.from.id, "Added Admin "..user_name.." "..user_id.." to chat "..group_name.." (ID:"..msg.to.id..")")
if username then
send_large_msg("user#id"..user_id, "Added admin\n@"..username.."["..user_id.."] to chat:\n 👥 "..group_name.." (ID:"..msg.to.id..")" )
else
send_large_msg("user#id"..user_id, "Added admin:\n["..user_id.."] to chat:\n 👥 "..group_name.." (ID:"..msg.to.id..")" )
end
end
if msg.service and user_type == "regular" and msg.action.type == "chat_add_user" and msg.from.id == 0 then
local user_id = msg.action.user.id
local user_name = msg.action.user.print_name
print("Added "..user_id.." to chat "..msg.to.print_name.." (ID:"..msg.to.id..")")
savelog(msg.from.id, "Added "..user_name.." to chat "..msg.to.print_name.." (ID:"..msg.to.id..")")
send_large_msg("user#id"..user_id, "Added you to chat:\n\n"..group_name.." (ID:"..msg.to.id..")")
end
if matches[1] == 'help' and msg.to.type == 'user' or matches[1] == 'pmhelp' and is_admin1(msg) and msg.to.type ~= 'user' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] used pm help")
text = "Welcome to TeleSeed!\n\nTo get a list of TeleSeed groups use /chats or /chatlist for a document list of chats.\n\nTo get a new TeleSeed group, contact a support group:\n\nFor English support, use: /join English support\n\nFor Persian support, use: /join Persian support\n\nFor more information, check out our channels:\n\n@TeleseedCH [English]\n@Iranseed [Persian]\n\nThanks for using @TeleSeed!"
return text
end
if matches[1] == 'superhelp' and is_admin1(msg)then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /superhelp")
return super_help()
elseif matches[1] == 'superhelp' and to == "user" then
local name_log = user_print_name(msg.from)
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /superhelp")
return super_help()
end
if matches[1] == 'chats' and is_admin1(msg)then
return chat_list(msg)
elseif matches[1] == 'chats' and to == 'user' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /chats")
return chat_list(msg)
end
if matches[1] == 'chatlist' then
savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /chatlist")
if is_admin1(msg) and msg.to.type == 'chat' or msg.to.type == 'channel' then
chat_list(msg)
send_document("chat#id"..msg.to.id, "./groups/lists/listed_groups.txt", ok_cb, false)
send_document("channel#id"..msg.to.id, "./groups/lists/listed_groups.txt", ok_cb, false)
elseif msg.to.type == 'user' then
chat_list(msg)
send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false)
end
end
end
return {
patterns = {
-- "^[#!/](help)$",
"^[#!/](pmhelp)$",
"^[#!/](superhelp)$",
"^[#!/](chats)$",
"^[#!/](chatlist)$",
"^[#!/](join) (%d+)$",
"^[#!/](join) (.*) (support)$",
"^[#!/](kickme) (.*)$",
"^!!tgservice (chat_add_user)$",
},
run = run,
pre_process = pre_process
}
| gpl-2.0 |
MrAnTiFuN/s-group | plugins/activeuser.lua | 13 | 11857 | local function checktodaygr(cb_extra, success, result)
local hash = ''
local thash=''
for k,user in pairs(result.members) do
thash = 'today:'..user.peer_id
if redis:get(thash) then
if redis:get(thash) < os.date("%x",os.time() + 16200) then
hash = 'utmsgst:'..user.peer_id..':'..cb_extra
redis:set(hash,0)
hash = 'utmsgph:'..user.peer_id..':'..cb_extra
redis:set(hash,0)
hash = 'utmsgtex:'..user.peer_id..':'..cb_extra
redis:set(hash,0)
hash = 'utmsgoth:'..user.peer_id..':'..cb_extra
redis:set(hash,0)
redis:set(thash,os.date("%x",os.time() + 16200))
end
else
redis:set(thash,os.date("%x",os.time() + 16200))
end
end
end
local function checktodaych(cb_extra, success, result)
local hash = ''
local thash=''
for k,user in pairs(result) do
thash = 'today:'..user.peer_id
if redis:get(thash) then
if redis:get(thash) < os.date("%x",os.time() + 16200) then
hash = 'utmsgst:'..user.peer_id..':'..cb_extra
redis:set(hash,0)
hash = 'utmsgph:'..user.peer_id..':'..cb_extra
redis:set(hash,0)
hash = 'utmsgtex:'..user.peer_id..':'..cb_extra
redis:set(hash,0)
hash = 'utmsgoth:'..user.peer_id..':'..cb_extra
redis:set(hash,0)
redis:set(thash,os.date("%x",os.time() + 16200))
end
else
redis:set(thash,os.date("%x",os.time() + 16200))
end
end
end
local function cron()
for v,chat in pairs(_chats.chats) do
channel_get_users('channel#id'..chat[1], checktodaych, chat[1])
chat_info('chat#id'..chat[1], checktodaygr, chat[1])
end
end
local function pre_process(msg)
if not msg.service then
if msg.media then
if msg.media.caption == 'sticker.webp' then
local hash = 'utmsgst:'..msg.from.id..':'..msg.to.id
redis:incr(hash)
elseif msg.media.type == 'photo' then
local hash = 'utmsgph:'..msg.from.id..':'..msg.to.id
redis:incr(hash)
end
else
if msg.text then
local hash = 'utmsgtex:'..msg.from.id..':'..msg.to.id
redis:incr(hash)
else
local hash = 'utmsgoth:'..msg.from.id..':'..msg.to.id
redis:incr(hash)
end
end
end
return msg
end
local function getactivegr(cb_extra, success, result)
local maxst = {}
local maxph = {}
local maxtex = {}
local maxoth = {}
local maxname = {}
local maxuser = {}
local maxid = {}
local maxstat = {}
maxstat[1] = 0
maxstat[2] = 0
maxstat[3] = 0
maxname[1] = ''
maxname[2] = ''
maxname[3] = ''
maxuser[1] = ''
maxuser[2] = ''
maxuser[3] = ''
for k,user in pairs(result.members) do
local shash = 'utmsgst:'..user.peer_id..':'..cb_extra
local phash = 'utmsgph:'..user.peer_id..':'..cb_extra
local thash = 'utmsgtex:'..user.peer_id..':'..cb_extra
local ohash = 'utmsgoth:'..user.peer_id..':'..cb_extra
if not redis:get(shash) then
redis:set(shash,0)
end
if not redis:get(phash) then
redis:set(phash,0)
end
if not redis:get(thash) then
redis:set(thash,0)
end
if not redis:get(ohash) then
redis:set(ohash,0)
end
if tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) > maxstat[1] then
maxname[3] = maxname[2]
maxuser[3] = maxuser[2]
maxstat[3] = maxstat[2]
maxid[3] = maxid[2]
maxname[2] = maxname[1]
maxuser[2] = maxuser[1]
maxstat[2] = maxstat[1]
maxid[2] = maxid[1]
maxname[1] = user.print_name
maxuser[1] = user.username
maxid[1] = user.peer_id
maxstat[1] = tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash))
elseif tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) > maxstat[2] then
maxname[3] = maxname[2]
maxuser[3] = maxuser[2]
maxstat[3] = maxstat[2]
maxid[3] = maxid[2]
maxname[2] = user.print_name
maxuser[2] = user.username
maxid[2] = user.peer_id
maxstat[2] = tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash))
elseif tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) > maxstat[3] then
maxname[3] = user.print_name
maxuser[3] = user.username
maxid[3] = user.peer_id
maxstat[3] = tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash))
end
end
maxst[1] = redis:get('utmsgst:'..maxid[1]..':'..cb_extra)
maxph[1] = redis:get('utmsgph:'..maxid[1]..':'..cb_extra)
maxtex[1] = redis:get('utmsgtex:'..maxid[1]..':'..cb_extra)
maxoth[1] = redis:get('utmsgoth:'..maxid[1]..':'..cb_extra)
if maxid[2] then
maxst[2] = redis:get('utmsgst:'..maxid[2]..':'..cb_extra)
maxph[2] = redis:get('utmsgph:'..maxid[2]..':'..cb_extra)
maxtex[2] = redis:get('utmsgtex:'..maxid[2]..':'..cb_extra)
maxoth[2] = redis:get('utmsgoth:'..maxid[2]..':'..cb_extra)
end
if maxid[3] then
maxst[3] = redis:get('utmsgst:'..maxid[3]..':'..cb_extra)
maxph[3] = redis:get('utmsgph:'..maxid[3]..':'..cb_extra)
maxtex[3] = redis:get('utmsgtex:'..maxid[3]..':'..cb_extra)
maxoth[3] = redis:get('utmsgoth:'..maxid[3]..':'..cb_extra)
end
if not maxuser[1] or maxuser[1] == '' then
maxuser[1] = 'ندارد'
else
maxuser[1] = '@'..maxuser[1]
end
if not maxuser[2] or maxuser[2] == '' then
maxuser[2] = 'ندارد'
else
maxuser[2] = '@'..maxuser[2]
end
if not maxuser[3] or maxuser[3] == '' then
maxuser[3] = 'ندارد'
else
maxuser[3] = '@'..maxuser[3]
end
local text = '♨️فعالان امروز گروه\n1⃣ '..maxname[1]..'〖'..maxuser[1]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[1] + maxph[1] + maxst[1] + maxoth[1]..'\n\n👾استیکر: '..maxst[1]..'\n\n📷تصویر: '..maxph[1]..'\n\n📃 متن: '..maxtex[1]..'\n\n📦 سایر: '..maxoth[1]
if maxid[2] then
if not maxid[3] then
text = text..'\n\n 2⃣ '..maxname[2]..' 〖'..maxuser[2]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[2] + maxph[2] + maxst[2] + maxoth[2]..'\n\n👾استیکر: '..maxst[2]..'\n\n📷تصویر: '..maxph[2]..'\n\n📃 متن: '..maxtex[2]..'\n\n📦 سایر: '..maxoth[2]
else
text = text..'\n\n 2⃣ '..maxname[2]..' 〖'..maxuser[2]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[2] + maxph[2] + maxst[2] + maxoth[2]..'\n\n👾استیکر: '..maxst[2]..'\n\n📷تصویر: '..maxph[2]..'\n\n📃 متن: '..maxtex[2]..'\n\n📦 سایر: '..maxoth[2]..'\n\n 3⃣ '..maxname[3]..' 〖'..maxuser[3]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[3] + maxph[3] + maxst[3] + maxoth[3]..'\n\n👾استیکر: '..maxst[3]..'\n\n📷تصویر: '..maxph[3]..'\n\n📃 متن: '..maxtex[3]..'\n\n📦 سایر: '..maxoth[3]
end
end
send_msg('chat#id'..cb_extra, text, ok_cb, true)
end
local function getactivech(cb_extra, success, result)
local maxst = {}
local maxph = {}
local maxtex = {}
local maxoth = {}
local maxname = {}
local maxuser = {}
local maxid = {}
local maxstat = {}
maxstat[1] = 0
maxstat[2] = 0
maxstat[3] = 0
maxname[1] = ''
maxname[2] = ''
maxname[3] = ''
maxuser[1] = ''
maxuser[2] = ''
maxuser[3] = ''
for k,user in pairs(result) do
local shash = 'utmsgst:'..user.peer_id..':'..cb_extra
local phash = 'utmsgph:'..user.peer_id..':'..cb_extra
local thash = 'utmsgtex:'..user.peer_id..':'..cb_extra
local ohash = 'utmsgoth:'..user.peer_id..':'..cb_extra
if not redis:get(shash) then
redis:set(shash,0)
end
if not redis:get(phash) then
redis:set(phash,0)
end
if not redis:get(thash) then
redis:set(thash,0)
end
if not redis:get(ohash) then
redis:set(ohash,0)
end
if tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) > maxstat[1] then
maxname[3] = maxname[2]
maxuser[3] = maxuser[2]
maxstat[3] = maxstat[2]
maxid[3] = maxid[2]
maxname[2] = maxname[1]
maxuser[2] = maxuser[1]
maxstat[2] = maxstat[1]
maxid[2] = maxid[1]
maxname[1] = user.print_name
maxuser[1] = user.username
maxid[1] = user.peer_id
maxstat[1] = tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash))
elseif tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) > maxstat[2] then
maxname[3] = maxname[2]
maxuser[3] = maxuser[2]
maxstat[3] = maxstat[2]
maxid[3] = maxid[2]
maxname[2] = user.print_name
maxuser[2] = user.username
maxid[2] = user.peer_id
maxstat[2] = tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash))
elseif tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) > maxstat[3] then
maxname[3] = user.print_name
maxuser[3] = user.username
maxid[3] = user.peer_id
maxstat[3] = tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash))
end
end
maxst[1] = redis:get('utmsgst:'..maxid[1]..':'..cb_extra)
maxph[1] = redis:get('utmsgph:'..maxid[1]..':'..cb_extra)
maxtex[1] = redis:get('utmsgtex:'..maxid[1]..':'..cb_extra)
maxoth[1] = redis:get('utmsgoth:'..maxid[1]..':'..cb_extra)
if maxid[2] then
maxst[2] = redis:get('utmsgst:'..maxid[2]..':'..cb_extra)
maxph[2] = redis:get('utmsgph:'..maxid[2]..':'..cb_extra)
maxtex[2] = redis:get('utmsgtex:'..maxid[2]..':'..cb_extra)
maxoth[2] = redis:get('utmsgoth:'..maxid[2]..':'..cb_extra)
end
if maxid[3] then
maxst[3] = redis:get('utmsgst:'..maxid[3]..':'..cb_extra)
maxph[3] = redis:get('utmsgph:'..maxid[3]..':'..cb_extra)
maxtex[3] = redis:get('utmsgtex:'..maxid[3]..':'..cb_extra)
maxoth[3] = redis:get('utmsgoth:'..maxid[3]..':'..cb_extra)
end
if not maxuser[1] or maxuser[1] == '' then
maxuser[1] = 'ندارد'
else
maxuser[1] = '@'..maxuser[1]
end
if not maxuser[2] or maxuser[2] == '' then
maxuser[2] = 'ندارد'
else
maxuser[2] = '@'..maxuser[2]
end
if not maxuser[3] or maxuser[3] == '' then
maxuser[3] = 'ندارد'
else
maxuser[3] = '@'..maxuser[3]
end
local text = '♨️فعالان امروز گروه\n1⃣ '..maxname[1]..'〖'..maxuser[1]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[1] + maxph[1] + maxst[1] + maxoth[1]..'\n\n👾استیکر: '..maxst[1]..'\n\n📷تصویر: '..maxph[1]..'\n\n📃 متن: '..maxtex[1]..'\n\n📦 سایر: '..maxoth[1]
if maxid[2] then
if not maxid[3] then
text = text..'\n\n 2⃣ '..maxname[2]..' 〖'..maxuser[2]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[2] + maxph[2] + maxst[2] + maxoth[2]..'\n\n👾استیکر: '..maxst[2]..'\n\n📷تصویر: '..maxph[2]..'\n\n📃 متن: '..maxtex[2]..'\n\n📦 سایر: '..maxoth[2]
else
text = text..'\n\n 2⃣ '..maxname[2]..' 〖'..maxuser[2]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[2] + maxph[2] + maxst[2] + maxoth[2]..'\n\n👾استیکر: '..maxst[2]..'\n\n📷تصویر: '..maxph[2]..'\n\n📃 متن: '..maxtex[2]..'\n\n📦 سایر: '..maxoth[2]..'\n\n 3⃣ '..maxname[3]..' 〖'..maxuser[3]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[3] + maxph[3] + maxst[3] + maxoth[3]..'\n\n👾استیکر: '..maxst[3]..'\n\n📷تصویر: '..maxph[3]..'\n\n📃 متن: '..maxtex[3]..'\n\n📦 سایر: '..maxoth[3]
end
end
send_msg('channel#id'..cb_extra, text, ok_cb, true)
end
local function run(msg,matches)
if msg.to.type == 'channel' then
channel_get_users('channel#id'..msg.to.id, getactivech, msg.to.id)
elseif msg.to.type == 'chat' then
chat_info('chat#id'..msg.to.id, getactivegr, msg.to.id)
end
end
return {
patterns = {
"^[!/#]msguser$",
"^[!/#]topuser$",
"^[!#/]فعالان گروه$",
},
pre_process = pre_process,
cron = cron,
run = run
} | agpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/building/poi/objects.lua | 3 | 908094 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
object_building_poi_shared_anywhere_fs_intro_camp = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_anywhere_fs_intro_camp.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2150026524,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_fs_intro_camp, "object/building/poi/shared_anywhere_fs_intro_camp.iff")
object_building_poi_shared_anywhere_imperial_base_large_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_anywhere_imperial_base_large_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_anywhere_imperial_base_large_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3181956427,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_imperial_base_large_1, "object/building/poi/shared_anywhere_imperial_base_large_1.iff")
object_building_poi_shared_anywhere_imperial_base_small_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_anywhere_imperial_base_small_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_anywhere_imperial_base_small_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 990728646,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_imperial_base_small_1, "object/building/poi/shared_anywhere_imperial_base_small_1.iff")
object_building_poi_shared_anywhere_misc_camp_small_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_anywhere_misc_camp_small_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_anywhere_misc_camp_small_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2012164314,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_misc_camp_small_1, "object/building/poi/shared_anywhere_misc_camp_small_1.iff")
object_building_poi_shared_anywhere_rebel_base_large_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_anywhere_rebel_base_large_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_anywhere_rebel_base_large_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1530380993,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_rebel_base_large_1, "object/building/poi/shared_anywhere_rebel_base_large_1.iff")
object_building_poi_shared_anywhere_rebel_camp_large_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_anywhere_rebel_camp_large_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_anywhere_rebel_camp_large_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1267268082,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_rebel_camp_large_1, "object/building/poi/shared_anywhere_rebel_camp_large_1.iff")
object_building_poi_shared_anywhere_rebel_camp_small_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_anywhere_rebel_camp_small_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_anywhere_rebel_camp_small_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3442304383,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_rebel_camp_small_1, "object/building/poi/shared_anywhere_rebel_camp_small_1.iff")
object_building_poi_shared_anywhere_rebel_camp_small_2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_anywhere_rebel_camp_small_2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_anywhere_rebel_camp_small_2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 372952552,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_rebel_camp_small_2, "object/building/poi/shared_anywhere_rebel_camp_small_2.iff")
object_building_poi_shared_anywhere_rebel_camp_small_3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_anywhere_rebel_camp_small_3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_anywhere_rebel_camp_small_3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1597483621,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_rebel_camp_small_3, "object/building/poi/shared_anywhere_rebel_camp_small_3.iff")
object_building_poi_shared_anywhere_uberlair_imperial_01 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_anywhere_uberlair_imperial_01.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_anywhere_uberlair_imperial_01.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 833924651,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_uberlair_imperial_01, "object/building/poi/shared_anywhere_uberlair_imperial_01.iff")
object_building_poi_shared_corellia_afarathu_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_afarathu_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2141413884,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_large1, "object/building/poi/shared_corellia_afarathu_large1.iff")
object_building_poi_shared_corellia_afarathu_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_afarathu_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2763311467,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_large2, "object/building/poi/shared_corellia_afarathu_large2.iff")
object_building_poi_shared_corellia_afarathu_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_afarathu_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3988369126,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_large3, "object/building/poi/shared_corellia_afarathu_large3.iff")
object_building_poi_shared_corellia_afarathu_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_afarathu_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2880031369,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_medium2, "object/building/poi/shared_corellia_afarathu_medium2.iff")
object_building_poi_shared_corellia_afarathu_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_afarathu_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2734773168,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_small1, "object/building/poi/shared_corellia_afarathu_small1.iff")
object_building_poi_shared_corellia_afarathu_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_afarathu_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2014772007,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_small2, "object/building/poi/shared_corellia_afarathu_small2.iff")
object_building_poi_shared_corellia_afarathu_small3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_small3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_afarathu_small3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 823893162,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_small3, "object/building/poi/shared_corellia_afarathu_small3.iff")
object_building_poi_shared_corellia_beldonna_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_beldonna_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_beldonna_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4189497836,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_beldonna_large1, "object/building/poi/shared_corellia_beldonna_large1.iff")
object_building_poi_shared_corellia_beldonna_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_beldonna_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_beldonna_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 580977019,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_beldonna_large2, "object/building/poi/shared_corellia_beldonna_large2.iff")
object_building_poi_shared_corellia_beldonna_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_beldonna_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_beldonna_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1806460662,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_beldonna_large3, "object/building/poi/shared_corellia_beldonna_large3.iff")
object_building_poi_shared_corellia_corellia_times_investigator_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_corellia_times_investigator_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_corellia_times_investigator_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3495558430,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corellia_times_investigator_large1, "object/building/poi/shared_corellia_corellia_times_investigator_large1.iff")
object_building_poi_shared_corellia_corellia_times_investigator_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_corellia_times_investigator_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_corellia_times_investigator_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 189683081,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corellia_times_investigator_large2, "object/building/poi/shared_corellia_corellia_times_investigator_large2.iff")
object_building_poi_shared_corellia_corellia_times_investigators_camp_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_corellia_times_investigators_camp_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_corellia_times_investigators_camp_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3864145072,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corellia_times_investigators_camp_small1, "object/building/poi/shared_corellia_corellia_times_investigators_camp_small1.iff")
object_building_poi_shared_corellia_corellia_times_investigators_camp_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_corellia_times_investigators_camp_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_corellia_times_investigators_camp_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1027965991,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corellia_times_investigators_camp_small2, "object/building/poi/shared_corellia_corellia_times_investigators_camp_small2.iff")
object_building_poi_shared_corellia_corsec_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_corsec_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_corsec_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2110974936,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corsec_large1, "object/building/poi/shared_corellia_corsec_large1.iff")
object_building_poi_shared_corellia_corsec_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_corsec_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_corsec_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2797945679,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corsec_large2, "object/building/poi/shared_corellia_corsec_large2.iff")
object_building_poi_shared_corellia_corsec_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_corsec_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_corsec_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4022871234,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corsec_large3, "object/building/poi/shared_corellia_corsec_large3.iff")
object_building_poi_shared_corellia_drall_abbot_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbot_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_abbot_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1754860044,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbot_large1, "object/building/poi/shared_corellia_drall_abbot_large1.iff")
object_building_poi_shared_corellia_drall_abbot_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbot_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_abbot_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3012469403,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbot_large2, "object/building/poi/shared_corellia_drall_abbot_large2.iff")
object_building_poi_shared_corellia_drall_abbot_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbot_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_abbot_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4202939670,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbot_large3, "object/building/poi/shared_corellia_drall_abbot_large3.iff")
object_building_poi_shared_corellia_drall_abbot_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbot_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_abbot_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3281302012,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbot_medium2, "object/building/poi/shared_corellia_drall_abbot_medium2.iff")
object_building_poi_shared_corellia_drall_abbot_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbot_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_abbot_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3023779904,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbot_small1, "object/building/poi/shared_corellia_drall_abbot_small1.iff")
object_building_poi_shared_corellia_drall_abbot_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbot_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_abbot_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1865191639,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbot_small2, "object/building/poi/shared_corellia_drall_abbot_small2.iff")
object_building_poi_shared_corellia_drall_abbots_camp_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbots_camp_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_abbots_camp_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 657822368,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbots_camp_small1, "object/building/poi/shared_corellia_drall_abbots_camp_small1.iff")
object_building_poi_shared_corellia_drall_patriot_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_patriot_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_patriot_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2646384537,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_patriot_large1, "object/building/poi/shared_corellia_drall_patriot_large1.iff")
object_building_poi_shared_corellia_drall_patriot_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_patriot_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_patriot_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1185625870,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_patriot_large2, "object/building/poi/shared_corellia_drall_patriot_large2.iff")
object_building_poi_shared_corellia_drall_patriot_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_patriot_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_patriot_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 262557827,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_patriot_large3, "object/building/poi/shared_corellia_drall_patriot_large3.iff")
object_building_poi_shared_corellia_drall_patriot_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_patriot_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_patriot_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2021438110,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_patriot_medium2, "object/building/poi/shared_corellia_drall_patriot_medium2.iff")
object_building_poi_shared_corellia_drall_patriot_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_patriot_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_patriot_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1092529621,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_patriot_small1, "object/building/poi/shared_corellia_drall_patriot_small1.iff")
object_building_poi_shared_corellia_drall_patriot_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_drall_patriot_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_drall_patriot_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2584282434,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_patriot_small2, "object/building/poi/shared_corellia_drall_patriot_small2.iff")
object_building_poi_shared_corellia_flail_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_flail_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_flail_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4128797230,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_flail_large1, "object/building/poi/shared_corellia_flail_large1.iff")
object_building_poi_shared_corellia_flail_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_flail_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_flail_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 756013753,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_flail_large2, "object/building/poi/shared_corellia_flail_large2.iff")
object_building_poi_shared_corellia_greck_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_greck_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_greck_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2415245494,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_greck_large1, "object/building/poi/shared_corellia_greck_large1.iff")
object_building_poi_shared_corellia_greck_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_greck_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_greck_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1424101409,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_greck_large2, "object/building/poi/shared_corellia_greck_large2.iff")
object_building_poi_shared_corellia_hidden_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_hidden_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_hidden_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2767898088,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_hidden_large1, "object/building/poi/shared_corellia_hidden_large1.iff")
object_building_poi_shared_corellia_hidden_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_hidden_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_hidden_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2146266495,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_hidden_large2, "object/building/poi/shared_corellia_hidden_large2.iff")
object_building_poi_shared_corellia_meatlump_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_meatlump_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_meatlump_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 804219570,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_meatlump_large1, "object/building/poi/shared_corellia_meatlump_large1.iff")
object_building_poi_shared_corellia_meatlump_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_meatlump_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_meatlump_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4109943333,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_meatlump_large2, "object/building/poi/shared_corellia_meatlump_large2.iff")
object_building_poi_shared_corellia_meatlump_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_meatlump_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_meatlump_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3186992552,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_meatlump_large3, "object/building/poi/shared_corellia_meatlump_large3.iff")
object_building_poi_shared_corellia_meatlump_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_meatlump_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_meatlump_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4081932542,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_meatlump_small1, "object/building/poi/shared_corellia_meatlump_small1.iff")
object_building_poi_shared_corellia_meatlump_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_meatlump_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_meatlump_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 677048425,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_meatlump_small2, "object/building/poi/shared_corellia_meatlump_small2.iff")
object_building_poi_shared_corellia_meatlump_small3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_meatlump_small3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_meatlump_small3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1633130468,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_meatlump_small3, "object/building/poi/shared_corellia_meatlump_small3.iff")
object_building_poi_shared_corellia_monumenter_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_monumenter_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_monumenter_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1922341284,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_monumenter_large1, "object/building/poi/shared_corellia_monumenter_large1.iff")
object_building_poi_shared_corellia_monumenter_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_monumenter_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_monumenter_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2843947315,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_monumenter_large2, "object/building/poi/shared_corellia_monumenter_large2.iff")
object_building_poi_shared_corellia_monumenter_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_monumenter_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_monumenter_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3767424702,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_monumenter_large3, "object/building/poi/shared_corellia_monumenter_large3.iff")
object_building_poi_shared_corellia_nyax_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_nyax_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_nyax_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1203547217,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_nyax_large1, "object/building/poi/shared_corellia_nyax_large1.iff")
object_building_poi_shared_corellia_nyax_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_nyax_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_nyax_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2628453574,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_nyax_large2, "object/building/poi/shared_corellia_nyax_large2.iff")
object_building_poi_shared_corellia_nyax_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_nyax_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_nyax_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3584451403,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_nyax_large3, "object/building/poi/shared_corellia_nyax_large3.iff")
object_building_poi_shared_corellia_selonian_rebel_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_selonian_rebel_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_selonian_rebel_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3652494141,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_rebel_large1, "object/building/poi/shared_corellia_selonian_rebel_large1.iff")
object_building_poi_shared_corellia_selonian_rebel_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_selonian_rebel_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_selonian_rebel_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 44239786,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_rebel_large2, "object/building/poi/shared_corellia_selonian_rebel_large2.iff")
object_building_poi_shared_corellia_selonian_rebel_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_selonian_rebel_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_selonian_rebel_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 85365105,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_rebel_small1, "object/building/poi/shared_corellia_selonian_rebel_small1.iff")
object_building_poi_shared_corellia_selonian_rebel_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_selonian_rebel_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_selonian_rebel_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3724622310,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_rebel_small2, "object/building/poi/shared_corellia_selonian_rebel_small2.iff")
object_building_poi_shared_corellia_selonian_rebel_small3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_selonian_rebel_small3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_selonian_rebel_small3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2534170219,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_rebel_small3, "object/building/poi/shared_corellia_selonian_rebel_small3.iff")
object_building_poi_shared_corellia_selonian_separatists_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_selonian_separatists_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_selonian_separatists_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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containerVolumeLimit = 0,
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
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objectName = "@poi_n:base_poi_building",
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
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slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1047558952,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_separatists_large1, "object/building/poi/shared_corellia_selonian_separatists_large1.iff")
object_building_poi_shared_corellia_selonian_separatists_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_selonian_separatists_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_selonian_separatists_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
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noBuildRadius = 64,
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
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slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3848786879,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_separatists_large2, "object/building/poi/shared_corellia_selonian_separatists_large2.iff")
object_building_poi_shared_corellia_selonian_separatists_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_selonian_separatists_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_selonian_separatists_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
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slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3805432164,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_separatists_small1, "object/building/poi/shared_corellia_selonian_separatists_small1.iff")
object_building_poi_shared_corellia_selonian_separatists_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_selonian_separatists_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_selonian_separatists_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
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onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 969269747,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_separatists_small2, "object/building/poi/shared_corellia_selonian_separatists_small2.iff")
object_building_poi_shared_corellia_smashball_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_smashball_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_smashball_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 23761660,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_smashball_large1, "object/building/poi/shared_corellia_smashball_large1.iff")
object_building_poi_shared_corellia_smashball_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_smashball_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_smashball_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3665640043,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_smashball_large2, "object/building/poi/shared_corellia_smashball_large2.iff")
object_building_poi_shared_corellia_smashball_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_smashball_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_smashball_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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customizationVariableMapping = {},
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interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2473614822,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_smashball_large3, "object/building/poi/shared_corellia_smashball_large3.iff")
object_building_poi_shared_corellia_smashball_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_smashball_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_smashball_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3720913072,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_smashball_small1, "object/building/poi/shared_corellia_smashball_small1.iff")
object_building_poi_shared_corellia_smashball_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_smashball_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_smashball_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 115279911,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_smashball_small2, "object/building/poi/shared_corellia_smashball_small2.iff")
object_building_poi_shared_corellia_solitude_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_solitude_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_solitude_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3611608872,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_solitude_large1, "object/building/poi/shared_corellia_solitude_large1.iff")
object_building_poi_shared_corellia_solitude_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_solitude_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_solitude_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
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interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 206794687,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_solitude_large2, "object/building/poi/shared_corellia_solitude_large2.iff")
object_building_poi_shared_corellia_solitude_medium3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_solitude_medium3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_solitude_medium3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3525690034,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_solitude_medium3, "object/building/poi/shared_corellia_solitude_medium3.iff")
object_building_poi_shared_corellia_solitude_small4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_solitude_small4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_solitude_small4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1646203242,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_solitude_small4, "object/building/poi/shared_corellia_solitude_small4.iff")
object_building_poi_shared_corellia_swoop_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_swoop_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_swoop_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1644662189,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_swoop_large1, "object/building/poi/shared_corellia_swoop_large1.iff")
object_building_poi_shared_corellia_swoop_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_swoop_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_swoop_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3104843066,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_swoop_large2, "object/building/poi/shared_corellia_swoop_large2.iff")
object_building_poi_shared_corellia_swoop_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_corellia_swoop_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_corellia_swoop_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4028449463,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_swoop_large3, "object/building/poi/shared_corellia_swoop_large3.iff")
object_building_poi_shared_creature_lair_baz_nitch = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_baz_nitch.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_baz_nitch.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1132882531,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_baz_nitch, "object/building/poi/shared_creature_lair_baz_nitch.iff")
object_building_poi_shared_creature_lair_boar_wolf = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_boar_wolf.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_boar_wolf.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2163254490,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_boar_wolf, "object/building/poi/shared_creature_lair_boar_wolf.iff")
object_building_poi_shared_creature_lair_bocat = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_bocat.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_bocat.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2699861572,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_bocat, "object/building/poi/shared_creature_lair_bocat.iff")
object_building_poi_shared_creature_lair_bolma = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_bolma.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_bolma.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1685804096,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_bolma, "object/building/poi/shared_creature_lair_bolma.iff")
object_building_poi_shared_creature_lair_brackaset = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_brackaset.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_brackaset.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2511531434,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_brackaset, "object/building/poi/shared_creature_lair_brackaset.iff")
object_building_poi_shared_creature_lair_brokensandcrawler_herb_camp = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_brokensandcrawler_herb_camp.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_brokensandcrawler_herb_camp.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3260213168,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_brokensandcrawler_herb_camp, "object/building/poi/shared_creature_lair_brokensandcrawler_herb_camp.iff")
object_building_poi_shared_creature_lair_condor_dragon = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_condor_dragon.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_condor_dragon.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 168468441,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_condor_dragon, "object/building/poi/shared_creature_lair_condor_dragon.iff")
object_building_poi_shared_creature_lair_deathstarruins_junktown = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_deathstarruins_junktown.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_deathstarruins_junktown.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2536553904,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_deathstarruins_junktown, "object/building/poi/shared_creature_lair_deathstarruins_junktown.iff")
object_building_poi_shared_creature_lair_deathstarruinsoldcamp = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_deathstarruinsoldcamp.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_deathstarruinsoldcamp.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2155178725,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_deathstarruinsoldcamp, "object/building/poi/shared_creature_lair_deathstarruinsoldcamp.iff")
object_building_poi_shared_creature_lair_exploding_homestead = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_exploding_homestead.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_exploding_homestead.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2933459627,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_exploding_homestead, "object/building/poi/shared_creature_lair_exploding_homestead.iff")
object_building_poi_shared_creature_lair_forest_bloom_herbivore = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_forest_bloom_herbivore.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_forest_bloom_herbivore.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2864892154,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_forest_bloom_herbivore, "object/building/poi/shared_creature_lair_forest_bloom_herbivore.iff")
object_building_poi_shared_creature_lair_forest_camp_remains = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_forest_camp_remains.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_forest_camp_remains.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 312069736,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_forest_camp_remains, "object/building/poi/shared_creature_lair_forest_camp_remains.iff")
object_building_poi_shared_creature_lair_forest_sacrifice_beast = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_forest_sacrifice_beast.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_forest_sacrifice_beast.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1499753343,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_forest_sacrifice_beast, "object/building/poi/shared_creature_lair_forest_sacrifice_beast.iff")
object_building_poi_shared_creature_lair_gaping_spider = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_gaping_spider.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_gaping_spider.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3037282369,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_gaping_spider, "object/building/poi/shared_creature_lair_gaping_spider.iff")
object_building_poi_shared_creature_lair_graul = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_graul.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_graul.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1500140860,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_graul, "object/building/poi/shared_creature_lair_graul.iff")
object_building_poi_shared_creature_lair_gronda = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_gronda.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_gronda.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3644562261,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_gronda, "object/building/poi/shared_creature_lair_gronda.iff")
object_building_poi_shared_creature_lair_guardian_rancor = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_guardian_rancor.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_guardian_rancor.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4133313486,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_guardian_rancor, "object/building/poi/shared_creature_lair_guardian_rancor.iff")
object_building_poi_shared_creature_lair_gubbur = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_gubbur.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_gubbur.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1423458211,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_gubbur, "object/building/poi/shared_creature_lair_gubbur.iff")
object_building_poi_shared_creature_lair_imperial_destroy = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_imperial_destroy.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_imperial_destroy.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 833511658,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_imperial_destroy, "object/building/poi/shared_creature_lair_imperial_destroy.iff")
object_building_poi_shared_creature_lair_kusak = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_kusak.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_kusak.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3440583076,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_kusak, "object/building/poi/shared_creature_lair_kusak.iff")
object_building_poi_shared_creature_lair_kwi = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_kwi.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_kwi.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2439742199,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_kwi, "object/building/poi/shared_creature_lair_kwi.iff")
object_building_poi_shared_creature_lair_langlatch = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_langlatch.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_langlatch.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2030330619,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_langlatch, "object/building/poi/shared_creature_lair_langlatch.iff")
object_building_poi_shared_creature_lair_malkloc = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_malkloc.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_malkloc.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3137310203,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_malkloc, "object/building/poi/shared_creature_lair_malkloc.iff")
object_building_poi_shared_creature_lair_purbole = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_purbole.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_purbole.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2399203938,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_purbole, "object/building/poi/shared_creature_lair_purbole.iff")
object_building_poi_shared_creature_lair_remer = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_remer.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_remer.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3508768381,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_remer, "object/building/poi/shared_creature_lair_remer.iff")
object_building_poi_shared_creature_lair_reptilian_flyer = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_reptilian_flyer.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_reptilian_flyer.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4009911486,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_reptilian_flyer, "object/building/poi/shared_creature_lair_reptilian_flyer.iff")
object_building_poi_shared_creature_lair_sand_panther = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_sand_panther.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_sand_panther.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3588797301,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_sand_panther, "object/building/poi/shared_creature_lair_sand_panther.iff")
object_building_poi_shared_creature_lair_shear_mite = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_shear_mite.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_shear_mite.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4085921723,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_shear_mite, "object/building/poi/shared_creature_lair_shear_mite.iff")
object_building_poi_shared_creature_lair_swampy_lair = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_swampy_lair.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_swampy_lair.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1454550642,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_swampy_lair, "object/building/poi/shared_creature_lair_swampy_lair.iff")
object_building_poi_shared_creature_lair_verne = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_creature_lair_verne.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_creature_lair_verne.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3846558086,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_verne, "object/building/poi/shared_creature_lair_verne.iff")
object_building_poi_shared_dantooine_janta_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_janta_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_janta_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2789761722,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_janta_large1, "object/building/poi/shared_dantooine_janta_large1.iff")
object_building_poi_shared_dantooine_janta_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_janta_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_janta_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2103429677,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_janta_large2, "object/building/poi/shared_dantooine_janta_large2.iff")
object_building_poi_shared_dantooine_janta_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_janta_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_janta_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2834276344,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_janta_medium1, "object/building/poi/shared_dantooine_janta_medium1.iff")
object_building_poi_shared_dantooine_janta_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_janta_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_janta_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1945646959,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_janta_medium2, "object/building/poi/shared_dantooine_janta_medium2.iff")
object_building_poi_shared_dantooine_janta_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_janta_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_janta_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2062176502,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_janta_small1, "object/building/poi/shared_dantooine_janta_small1.iff")
object_building_poi_shared_dantooine_janta_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_janta_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_janta_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2717775969,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_janta_small2, "object/building/poi/shared_dantooine_janta_small2.iff")
object_building_poi_shared_dantooine_kunga_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_kunga_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_kunga_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2589378688,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_kunga_large1, "object/building/poi/shared_dantooine_kunga_large1.iff")
object_building_poi_shared_dantooine_kunga_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_kunga_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_kunga_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1094803479,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_kunga_large2, "object/building/poi/shared_dantooine_kunga_large2.iff")
object_building_poi_shared_dantooine_kunga_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_kunga_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_kunga_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1467699980,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_kunga_medium1, "object/building/poi/shared_dantooine_kunga_medium1.iff")
object_building_poi_shared_dantooine_kunga_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_kunga_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_kunga_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2355952539,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_kunga_medium2, "object/building/poi/shared_dantooine_kunga_medium2.iff")
object_building_poi_shared_dantooine_kunga_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_kunga_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_kunga_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1190460108,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_kunga_small1, "object/building/poi/shared_dantooine_kunga_small1.iff")
object_building_poi_shared_dantooine_kunga_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_kunga_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_kunga_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2648920667,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_kunga_small2, "object/building/poi/shared_dantooine_kunga_small2.iff")
object_building_poi_shared_dantooine_mokk_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_mokk_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_mokk_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 175414071,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_mokk_large1, "object/building/poi/shared_dantooine_mokk_large1.iff")
object_building_poi_shared_dantooine_mokk_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_mokk_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_mokk_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3512939424,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_mokk_large2, "object/building/poi/shared_dantooine_mokk_large2.iff")
object_building_poi_shared_dantooine_mokk_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_mokk_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_mokk_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1345707922,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_mokk_medium1, "object/building/poi/shared_dantooine_mokk_medium1.iff")
object_building_poi_shared_dantooine_mokk_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_mokk_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_mokk_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2334291717,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_mokk_medium2, "object/building/poi/shared_dantooine_mokk_medium2.iff")
object_building_poi_shared_dantooine_mokk_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_mokk_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_mokk_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3604392315,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_mokk_small1, "object/building/poi/shared_dantooine_mokk_small1.iff")
object_building_poi_shared_dantooine_mokk_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dantooine_mokk_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dantooine_mokk_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 230752748,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_mokk_small2, "object/building/poi/shared_dantooine_mokk_small2.iff")
object_building_poi_shared_dathomir_freedprisonercamp_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_freedprisonercamp_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_freedprisonercamp_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1611276352,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_freedprisonercamp_small1, "object/building/poi/shared_dathomir_freedprisonercamp_small1.iff")
object_building_poi_shared_dathomir_freedprisonercamp_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_freedprisonercamp_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_freedprisonercamp_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3139274967,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_freedprisonercamp_small2, "object/building/poi/shared_dathomir_freedprisonercamp_small2.iff")
object_building_poi_shared_dathomir_freedprisonerscamp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_freedprisonerscamp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_freedprisonerscamp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3067701329,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_freedprisonerscamp_large1, "object/building/poi/shared_dathomir_freedprisonerscamp_large1.iff")
object_building_poi_shared_dathomir_freedprisonerscamp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_freedprisonerscamp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_freedprisonerscamp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1842266310,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_freedprisonerscamp_large2, "object/building/poi/shared_dathomir_freedprisonerscamp_large2.iff")
object_building_poi_shared_dathomir_freedprisonerscamp_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_freedprisonerscamp_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_freedprisonerscamp_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1978969992,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_freedprisonerscamp_medium1, "object/building/poi/shared_dathomir_freedprisonerscamp_medium1.iff")
object_building_poi_shared_dathomir_freedprisonerscamp_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_freedprisonerscamp_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_freedprisonerscamp_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2934114079,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_freedprisonerscamp_medium2, "object/building/poi/shared_dathomir_freedprisonerscamp_medium2.iff")
object_building_poi_shared_dathomir_imperialprisonpatrol_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_imperialprisonpatrol_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_imperialprisonpatrol_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2603789484,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_imperialprisonpatrol_large1, "object/building/poi/shared_dathomir_imperialprisonpatrol_large1.iff")
object_building_poi_shared_dathomir_imperialprisonpatrol_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_imperialprisonpatrol_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_imperialprisonpatrol_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1076167739,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_imperialprisonpatrol_large2, "object/building/poi/shared_dathomir_imperialprisonpatrol_large2.iff")
object_building_poi_shared_dathomir_imperialprisonpatrol_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_imperialprisonpatrol_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_imperialprisonpatrol_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 937321147,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_imperialprisonpatrol_medium1, "object/building/poi/shared_dathomir_imperialprisonpatrol_medium1.iff")
object_building_poi_shared_dathomir_imperialprisonscout_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_imperialprisonscout_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
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clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1927414722,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_imperialprisonscout_small1, "object/building/poi/shared_dathomir_imperialprisonscout_small1.iff")
object_building_poi_shared_dathomir_imperialprisonscout_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_imperialprisonscout_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_imperialprisonscout_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2851449685,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_imperialprisonscout_small2, "object/building/poi/shared_dathomir_imperialprisonscout_small2.iff")
object_building_poi_shared_dathomir_nightsister_medium3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_medium3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_nightsister_medium3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 255101489,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_medium3, "object/building/poi/shared_dathomir_nightsister_medium3.iff")
object_building_poi_shared_dathomir_nightsister_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_nightsister_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2012109994,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_small1, "object/building/poi/shared_dathomir_nightsister_small1.iff")
object_building_poi_shared_dathomir_nightsister_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_nightsister_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2902062141,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_small2, "object/building/poi/shared_dathomir_nightsister_small2.iff")
object_building_poi_shared_dathomir_nightsister_small3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_small3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_nightsister_small3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3858011056,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_small3, "object/building/poi/shared_dathomir_nightsister_small3.iff")
object_building_poi_shared_dathomir_nightsister_small4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_small4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_nightsister_small4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 504871076,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_small4, "object/building/poi/shared_dathomir_nightsister_small4.iff")
object_building_poi_shared_dathomir_nightsister_small5 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_small5.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_nightsister_small5.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1461378857,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_small5, "object/building/poi/shared_dathomir_nightsister_small5.iff")
object_building_poi_shared_dathomir_nightsister_small6 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_small6.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_nightsister_small6.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2349692862,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_small6, "object/building/poi/shared_dathomir_nightsister_small6.iff")
object_building_poi_shared_dathomir_nightsisterpatrol_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_nightsisterpatrol_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_nightsisterpatrol_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3485566354,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsisterpatrol_large1, "object/building/poi/shared_dathomir_nightsisterpatrol_large1.iff")
object_building_poi_shared_dathomir_nightsisterpatrol_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_nightsisterpatrol_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_nightsisterpatrol_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 349580549,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsisterpatrol_large2, "object/building/poi/shared_dathomir_nightsisterpatrol_large2.iff")
object_building_poi_shared_dathomir_nightsisterpatrol_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_nightsisterpatrol_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_nightsisterpatrol_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2942599520,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsisterpatrol_medium1, "object/building/poi/shared_dathomir_nightsisterpatrol_medium1.iff")
object_building_poi_shared_dathomir_singingmtnclan_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_singingmtnclan_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_singingmtnclan_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3095836244,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_singingmtnclan_small1, "object/building/poi/shared_dathomir_singingmtnclan_small1.iff")
object_building_poi_shared_dathomir_singingmtnclan_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_singingmtnclan_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_singingmtnclan_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1670454979,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_singingmtnclan_small2, "object/building/poi/shared_dathomir_singingmtnclan_small2.iff")
object_building_poi_shared_dathomir_singingmtnclanpatrol_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_singingmtnclanpatrol_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_singingmtnclanpatrol_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 139005500,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_singingmtnclanpatrol_large1, "object/building/poi/shared_dathomir_singingmtnclanpatrol_large1.iff")
object_building_poi_shared_dathomir_singingmtnclanpatrol_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_singingmtnclanpatrol_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_singingmtnclanpatrol_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3546195627,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_singingmtnclanpatrol_large2, "object/building/poi/shared_dathomir_singingmtnclanpatrol_large2.iff")
object_building_poi_shared_dathomir_singingmtnclanpatrol_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_dathomir_singingmtnclanpatrol_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_dathomir_singingmtnclanpatrol_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1680011260,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_singingmtnclanpatrol_medium1, "object/building/poi/shared_dathomir_singingmtnclanpatrol_medium1.iff")
object_building_poi_shared_destroyed_moisture_farm_theater = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_destroyed_moisture_farm_theater.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_destroyed_moisture_farm_theater.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4201619574,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_destroyed_moisture_farm_theater, "object/building/poi/shared_destroyed_moisture_farm_theater.iff")
object_building_poi_shared_destroyed_sandcrawler_theater = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_destroyed_sandcrawler_theater.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_destroyed_sandcrawler_theater.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3909453160,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_destroyed_sandcrawler_theater, "object/building/poi/shared_destroyed_sandcrawler_theater.iff")
object_building_poi_shared_endor_dulok_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_dulok_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_dulok_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1489412304,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_large1, "object/building/poi/shared_endor_dulok_large1.iff")
object_building_poi_shared_endor_dulok_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_dulok_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_dulok_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2211514439,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_large2, "object/building/poi/shared_endor_dulok_large2.iff")
object_building_poi_shared_endor_dulok_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_dulok_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_dulok_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3403444170,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_large3, "object/building/poi/shared_endor_dulok_large3.iff")
object_building_poi_shared_endor_dulok_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_dulok_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_dulok_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3951405793,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_medium, "object/building/poi/shared_endor_dulok_medium.iff")
object_building_poi_shared_endor_dulok_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_dulok_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_dulok_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1208746092,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_medium2, "object/building/poi/shared_endor_dulok_medium2.iff")
object_building_poi_shared_endor_dulok_medium7 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_dulok_medium7.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_dulok_medium7.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 569762914,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_medium7, "object/building/poi/shared_endor_dulok_medium7.iff")
object_building_poi_shared_endor_dulok_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_dulok_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_dulok_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2221183644,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_small1, "object/building/poi/shared_endor_dulok_small1.iff")
object_building_poi_shared_endor_dulok_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_dulok_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_dulok_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1601387019,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_small2, "object/building/poi/shared_endor_dulok_small2.iff")
object_building_poi_shared_endor_dulok_small3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_dulok_small3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_dulok_small3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 377380230,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_small3, "object/building/poi/shared_endor_dulok_small3.iff")
object_building_poi_shared_endor_dulok_small5 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_dulok_small5.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_dulok_small5.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2760904991,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_small5, "object/building/poi/shared_endor_dulok_small5.iff")
object_building_poi_shared_endor_dulok_small6 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_dulok_small6.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_dulok_small6.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2139601288,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_small6, "object/building/poi/shared_endor_dulok_small6.iff")
object_building_poi_shared_endor_dulok_small7 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_dulok_small7.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_dulok_small7.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 915070469,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_small7, "object/building/poi/shared_endor_dulok_small7.iff")
object_building_poi_shared_endor_ewok_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1525456539,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large1, "object/building/poi/shared_endor_ewok_large1.iff")
object_building_poi_shared_endor_ewok_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2180724236,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large2, "object/building/poi/shared_endor_ewok_large2.iff")
object_building_poi_shared_endor_ewok_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3371585921,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large3, "object/building/poi/shared_endor_ewok_large3.iff")
object_building_poi_shared_endor_ewok_large4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_large4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_large4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 857045653,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large4, "object/building/poi/shared_endor_ewok_large4.iff")
object_building_poi_shared_endor_ewok_large5 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_large5.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_large5.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2048400664,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large5, "object/building/poi/shared_endor_ewok_large5.iff")
object_building_poi_shared_endor_ewok_large6 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_large6.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_large6.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2702161295,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large6, "object/building/poi/shared_endor_ewok_large6.iff")
object_building_poi_shared_endor_ewok_large7 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_large7.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_large7.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3892498946,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large7, "object/building/poi/shared_endor_ewok_large7.iff")
object_building_poi_shared_endor_ewok_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3920598186,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_medium, "object/building/poi/shared_endor_ewok_medium.iff")
object_building_poi_shared_endor_ewok_medium3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_medium3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_medium3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 582817679,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_medium3, "object/building/poi/shared_endor_ewok_medium3.iff")
object_building_poi_shared_endor_ewok_medium4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_medium4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_medium4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3646831771,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_medium4, "object/building/poi/shared_endor_ewok_medium4.iff")
object_building_poi_shared_endor_ewok_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2253302999,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_small1, "object/building/poi/shared_endor_ewok_small1.iff")
object_building_poi_shared_endor_ewok_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1566114880,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_small2, "object/building/poi/shared_endor_ewok_small2.iff")
object_building_poi_shared_endor_ewok_small3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_ewok_small3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_ewok_small3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 341074893,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_small3, "object/building/poi/shared_endor_ewok_small3.iff")
object_building_poi_shared_endor_marauder_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_marauder_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_marauder_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2271972307,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_large1, "object/building/poi/shared_endor_marauder_large1.iff")
object_building_poi_shared_endor_marauder_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_marauder_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_marauder_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1551639364,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_large2, "object/building/poi/shared_endor_marauder_large2.iff")
object_building_poi_shared_endor_marauder_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_marauder_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_marauder_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 359744713,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_large3, "object/building/poi/shared_endor_marauder_large3.iff")
object_building_poi_shared_endor_marauder_large4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_marauder_large4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_marauder_large4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4002574301,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_large4, "object/building/poi/shared_endor_marauder_large4.iff")
object_building_poi_shared_endor_marauder_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_marauder_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_marauder_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 875069922,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_medium, "object/building/poi/shared_endor_marauder_medium.iff")
object_building_poi_shared_endor_marauder_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_marauder_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_marauder_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3438540088,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_medium2, "object/building/poi/shared_endor_marauder_medium2.iff")
object_building_poi_shared_endor_marauder_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_marauder_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_marauder_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1539946911,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_small1, "object/building/poi/shared_endor_marauder_small1.iff")
object_building_poi_shared_endor_marauder_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_marauder_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_marauder_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2162037000,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_small2, "object/building/poi/shared_endor_marauder_small2.iff")
object_building_poi_shared_endor_marauder_small3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_marauder_small3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_marauder_small3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3386078853,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_small3, "object/building/poi/shared_endor_marauder_small3.iff")
object_building_poi_shared_endor_marauder_small4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_endor_marauder_small4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_endor_marauder_small4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 842030481,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_small4, "object/building/poi/shared_endor_marauder_small4.iff")
object_building_poi_shared_imperial_listening_post = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_imperial_listening_post.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_imperial_listening_post.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3267290153,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_imperial_listening_post, "object/building/poi/shared_imperial_listening_post.iff")
object_building_poi_shared_lincbarnes_testcamp_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lincbarnes_testcamp_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lincbarnes_testcamp_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2644566900,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lincbarnes_testcamp_medium, "object/building/poi/shared_lincbarnes_testcamp_medium.iff")
object_building_poi_shared_lok_imperial_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_imperial_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_imperial_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1325908803,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_large1, "object/building/poi/shared_lok_imperial_large1.iff")
object_building_poi_shared_lok_imperial_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_imperial_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_imperial_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2484104148,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_large2, "object/building/poi/shared_lok_imperial_large2.iff")
object_building_poi_shared_lok_imperial_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_imperial_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_imperial_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3709668441,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_large3, "object/building/poi/shared_lok_imperial_large3.iff")
object_building_poi_shared_lok_imperial_large4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_imperial_large4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_imperial_large4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 654190413,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_large4, "object/building/poi/shared_lok_imperial_large4.iff")
object_building_poi_shared_lok_imperial_large5 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_imperial_large5.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_imperial_large5.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1878212800,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_large5, "object/building/poi/shared_lok_imperial_large5.iff")
object_building_poi_shared_lok_imperial_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_imperial_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_imperial_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4232366450,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_medium, "object/building/poi/shared_lok_imperial_medium.iff")
object_building_poi_shared_lok_imperial_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_imperial_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_imperial_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3677952025,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_medium2, "object/building/poi/shared_lok_imperial_medium2.iff")
object_building_poi_shared_lok_imperial_medium4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_imperial_medium4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_imperial_medium4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1775719552,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_medium4, "object/building/poi/shared_lok_imperial_medium4.iff")
object_building_poi_shared_lok_imperial_medium5 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_imperial_medium5.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_imperial_medium5.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 551170829,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_medium5, "object/building/poi/shared_lok_imperial_medium5.iff")
object_building_poi_shared_lok_imperial_medium6 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_imperial_medium6.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_imperial_medium6.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4224555930,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_medium6, "object/building/poi/shared_lok_imperial_medium6.iff")
object_building_poi_shared_lok_imperial_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_imperial_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_imperial_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2477125903,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_small1, "object/building/poi/shared_lok_imperial_small1.iff")
object_building_poi_shared_lok_imperial_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_imperial_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_imperial_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1219647896,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_small2, "object/building/poi/shared_lok_imperial_small2.iff")
object_building_poi_shared_lok_nymshenchman_large = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_large.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_nymshenchman_large.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2468275837,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_large, "object/building/poi/shared_lok_nymshenchman_large.iff")
object_building_poi_shared_lok_nymshenchman_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_nymshenchman_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 368864307,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_large2, "object/building/poi/shared_lok_nymshenchman_large2.iff")
object_building_poi_shared_lok_nymshenchman_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_nymshenchman_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1559301054,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_large3, "object/building/poi/shared_lok_nymshenchman_large3.iff")
object_building_poi_shared_lok_nymshenchman_large4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_large4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_nymshenchman_large4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2802983082,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_large4, "object/building/poi/shared_lok_nymshenchman_large4.iff")
object_building_poi_shared_lok_nymshenchman_large5 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_large5.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_nymshenchman_large5.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3995027239,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_large5, "object/building/poi/shared_lok_nymshenchman_large5.iff")
object_building_poi_shared_lok_nymshenchman_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_nymshenchman_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2108214933,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_medium, "object/building/poi/shared_lok_nymshenchman_medium.iff")
object_building_poi_shared_lok_nymshenchman_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_nymshenchman_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1525875264,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_medium2, "object/building/poi/shared_lok_nymshenchman_medium2.iff")
object_building_poi_shared_lok_nymshenchman_medium3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_medium3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_nymshenchman_medium3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 335439309,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_medium3, "object/building/poi/shared_lok_nymshenchman_medium3.iff")
object_building_poi_shared_lok_nymshenchman_medium4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_medium4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_nymshenchman_medium4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3894234841,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_medium4, "object/building/poi/shared_lok_nymshenchman_medium4.iff")
object_building_poi_shared_lok_nymshenchman_small3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_small3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_nymshenchman_small3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2152937970,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_small3, "object/building/poi/shared_lok_nymshenchman_small3.iff")
object_building_poi_shared_lok_nymshenchman_small4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_small4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_lok_nymshenchman_small4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2075136742,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_small4, "object/building/poi/shared_lok_nymshenchman_small4.iff")
object_building_poi_shared_naboo_abbots_camp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_abbots_camp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_abbots_camp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 616378301,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_abbots_camp_large1, "object/building/poi/shared_naboo_abbots_camp_large1.iff")
object_building_poi_shared_naboo_afcitexplor_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_afcitexplor_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_afcitexplor_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 591257863,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_afcitexplor_large1, "object/building/poi/shared_naboo_afcitexplor_large1.iff")
object_building_poi_shared_naboo_afcitexplor_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_afcitexplor_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_afcitexplor_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4163520912,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_afcitexplor_large2, "object/building/poi/shared_naboo_afcitexplor_large2.iff")
object_building_poi_shared_naboo_afcitexplor_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_afcitexplor_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_afcitexplor_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2424236854,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_afcitexplor_medium, "object/building/poi/shared_naboo_afcitexplor_medium.iff")
object_building_poi_shared_naboo_borvos_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_borvos_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_borvos_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 568758617,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_borvos_large1, "object/building/poi/shared_naboo_borvos_large1.iff")
object_building_poi_shared_naboo_borvos_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_borvos_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_borvos_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4210112974,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_borvos_large2, "object/building/poi/shared_naboo_borvos_large2.iff")
object_building_poi_shared_naboo_borvos_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_borvos_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_borvos_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3019660867,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_borvos_large3, "object/building/poi/shared_naboo_borvos_large3.iff")
object_building_poi_shared_naboo_borvos_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_borvos_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_borvos_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2460326760,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_borvos_medium, "object/building/poi/shared_naboo_borvos_medium.iff")
object_building_poi_shared_naboo_farm_medium_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_farm_medium_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_farm_medium_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4283975782,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_farm_medium_1, "object/building/poi/shared_naboo_farm_medium_1.iff")
object_building_poi_shared_naboo_farm_medium_2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_farm_medium_2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_farm_medium_2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 609214705,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_farm_medium_2, "object/building/poi/shared_naboo_farm_medium_2.iff")
object_building_poi_shared_naboo_gungawar_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gungawar_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
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clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3123585066,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungawar_large1, "object/building/poi/shared_naboo_gungawar_large1.iff")
object_building_poi_shared_naboo_gungawar_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gungawar_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gungawar_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1631160509,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungawar_large2, "object/building/poi/shared_naboo_gungawar_large2.iff")
object_building_poi_shared_naboo_gungtrad_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gungtrad_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gungtrad_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3437191612,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungtrad_large1, "object/building/poi/shared_naboo_gungtrad_large1.iff")
object_building_poi_shared_naboo_gungtrad_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gungtrad_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gungtrad_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 399034667,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungtrad_large2, "object/building/poi/shared_naboo_gungtrad_large2.iff")
object_building_poi_shared_naboo_gungtrad_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gungtrad_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gungtrad_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2140957581,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungtrad_medium, "object/building/poi/shared_naboo_gungtrad_medium.iff")
object_building_poi_shared_naboo_gungtrad_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gungtrad_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gungtrad_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1741955374,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungtrad_medium2, "object/building/poi/shared_naboo_gungtrad_medium2.iff")
object_building_poi_shared_naboo_gungwar_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gungwar_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gungwar_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2104254608,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungwar_large1, "object/building/poi/shared_naboo_gungwar_large1.iff")
object_building_poi_shared_naboo_gungwar_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gungwar_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gungwar_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2793129991,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungwar_large2, "object/building/poi/shared_naboo_gungwar_large2.iff")
object_building_poi_shared_naboo_gungwar_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gungwar_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gungwar_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3459213985,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungwar_medium, "object/building/poi/shared_naboo_gungwar_medium.iff")
object_building_poi_shared_naboo_gunrunners_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gunrunners_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gunrunners_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2566973772,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gunrunners_large1, "object/building/poi/shared_naboo_gunrunners_large1.iff")
object_building_poi_shared_naboo_gunrunners_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gunrunners_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gunrunners_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1108820443,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gunrunners_large2, "object/building/poi/shared_naboo_gunrunners_large2.iff")
object_building_poi_shared_naboo_gunrunners_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gunrunners_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gunrunners_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 709092221,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gunrunners_medium, "object/building/poi/shared_naboo_gunrunners_medium.iff")
object_building_poi_shared_naboo_gunrunners_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gunrunners_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gunrunners_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1168300800,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gunrunners_small1, "object/building/poi/shared_naboo_gunrunners_small1.iff")
object_building_poi_shared_naboo_gunrunners_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_gunrunners_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_gunrunners_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2662691735,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gunrunners_small2, "object/building/poi/shared_naboo_gunrunners_small2.iff")
object_building_poi_shared_naboo_imperial_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_imperial_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_imperial_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 179496592,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_imperial_large1, "object/building/poi/shared_naboo_imperial_large1.iff")
object_building_poi_shared_naboo_imperial_scout_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_imperial_scout_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_imperial_scout_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1761246693,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_imperial_scout_large1, "object/building/poi/shared_naboo_imperial_scout_large1.iff")
object_building_poi_shared_naboo_impext_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_impext_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_impext_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3509571779,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impext_large1, "object/building/poi/shared_naboo_impext_large1.iff")
object_building_poi_shared_naboo_impext_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_impext_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_impext_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 171472980,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impext_large2, "object/building/poi/shared_naboo_impext_large2.iff")
object_building_poi_shared_naboo_impext_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_impext_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_impext_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1127555033,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impext_large3, "object/building/poi/shared_naboo_impext_large3.iff")
object_building_poi_shared_naboo_impext_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_impext_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_impext_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1651301106,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impext_medium, "object/building/poi/shared_naboo_impext_medium.iff")
object_building_poi_shared_naboo_impswamp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_impswamp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_impswamp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 536910191,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impswamp_large1, "object/building/poi/shared_naboo_impswamp_large1.iff")
object_building_poi_shared_naboo_impswamp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_impswamp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_impswamp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4212601336,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impswamp_large2, "object/building/poi/shared_naboo_impswamp_large2.iff")
object_building_poi_shared_naboo_impswamp_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_impswamp_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_impswamp_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2470679390,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impswamp_medium, "object/building/poi/shared_naboo_impswamp_medium.iff")
object_building_poi_shared_naboo_mauler_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_mauler_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_mauler_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 647466583,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_mauler_large1, "object/building/poi/shared_naboo_mauler_large1.iff")
object_building_poi_shared_naboo_mauler_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_mauler_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_mauler_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4253034176,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_mauler_large2, "object/building/poi/shared_naboo_mauler_large2.iff")
object_building_poi_shared_naboo_mauler_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_mauler_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_mauler_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2513732710,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_mauler_medium, "object/building/poi/shared_naboo_mauler_medium.iff")
object_building_poi_shared_naboo_mvillager_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_mvillager_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_mvillager_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1333273055,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_mvillager_large1, "object/building/poi/shared_naboo_mvillager_large1.iff")
object_building_poi_shared_naboo_mvillager_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_mvillager_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_mvillager_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2490337608,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_mvillager_large2, "object/building/poi/shared_naboo_mvillager_large2.iff")
object_building_poi_shared_naboo_mvillager_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_mvillager_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_mvillager_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4231736302,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_mvillager_medium, "object/building/poi/shared_naboo_mvillager_medium.iff")
object_building_poi_shared_naboo_police_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_police_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_police_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2977371865,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_police_large1, "object/building/poi/shared_naboo_police_large1.iff")
object_building_poi_shared_naboo_police_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_police_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_police_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1784725070,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_police_large2, "object/building/poi/shared_naboo_police_large2.iff")
object_building_poi_shared_naboo_police_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_police_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_police_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 36969704,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_police_medium, "object/building/poi/shared_naboo_police_medium.iff")
object_building_poi_shared_naboo_politic_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_politic_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_politic_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2943429571,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_politic_large1, "object/building/poi/shared_naboo_politic_large1.iff")
object_building_poi_shared_naboo_politic_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_politic_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_politic_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1952875348,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_politic_large2, "object/building/poi/shared_naboo_politic_large2.iff")
object_building_poi_shared_naboo_politic_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_politic_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_politic_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 473047538,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_politic_medium, "object/building/poi/shared_naboo_politic_medium.iff")
object_building_poi_shared_naboo_ruins_large_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_ruins_large_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_ruins_large_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1925640941,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_large_1, "object/building/poi/shared_naboo_ruins_large_1.iff")
object_building_poi_shared_naboo_ruins_medium_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_ruins_medium_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_ruins_medium_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2535903472,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_medium_1, "object/building/poi/shared_naboo_ruins_medium_1.iff")
object_building_poi_shared_naboo_ruins_medium_3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_ruins_medium_3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_ruins_medium_3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 87826410,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_medium_3, "object/building/poi/shared_naboo_ruins_medium_3.iff")
object_building_poi_shared_naboo_ruins_small_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_ruins_small_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
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clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4100157024,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_small_1, "object/building/poi/shared_naboo_ruins_small_1.iff")
object_building_poi_shared_naboo_ruins_small_2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_ruins_small_2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_ruins_small_2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 796182263,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_small_2, "object/building/poi/shared_naboo_ruins_small_2.iff")
object_building_poi_shared_naboo_ruins_small_3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_ruins_small_3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_ruins_small_3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1719247226,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_small_3, "object/building/poi/shared_naboo_ruins_small_3.iff")
object_building_poi_shared_naboo_ruins_small_4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_ruins_small_4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_ruins_small_4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2644150894,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_small_4, "object/building/poi/shared_naboo_ruins_small_4.iff")
object_building_poi_shared_naboo_ruins_small_5 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_ruins_small_5.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_ruins_small_5.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3566726627,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_small_5, "object/building/poi/shared_naboo_ruins_small_5.iff")
object_building_poi_shared_naboo_swamhunt_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_swamhunt_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_swamhunt_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3018898037,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_swamhunt_large1, "object/building/poi/shared_naboo_swamhunt_large1.iff")
object_building_poi_shared_naboo_swamhunt_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_swamhunt_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_swamhunt_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1759974114,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_swamhunt_large2, "object/building/poi/shared_naboo_swamhunt_large2.iff")
object_building_poi_shared_naboo_swamhunt_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_swamhunt_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_swamhunt_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 11776068,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_swamhunt_medium, "object/building/poi/shared_naboo_swamhunt_medium.iff")
object_building_poi_shared_naboo_swamp_rat_gang_camp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_swamp_rat_gang_camp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_swamp_rat_gang_camp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1168819895,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_swamp_rat_gang_camp_large1, "object/building/poi/shared_naboo_swamp_rat_gang_camp_large1.iff")
object_building_poi_shared_naboo_swamp_rat_gang_camp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_swamp_rat_gang_camp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_swamp_rat_gang_camp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2663214624,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_swamp_rat_gang_camp_large2, "object/building/poi/shared_naboo_swamp_rat_gang_camp_large2.iff")
object_building_poi_shared_naboo_swamp_rat_gang_camp_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_swamp_rat_gang_camp_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_swamp_rat_gang_camp_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4142517382,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_swamp_rat_gang_camp_medium, "object/building/poi/shared_naboo_swamp_rat_gang_camp_medium.iff")
object_building_poi_shared_naboo_tradefederationloyalist_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_tradefederationloyalist_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_tradefederationloyalist_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 665275923,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tradefederationloyalist_large1, "object/building/poi/shared_naboo_tradefederationloyalist_large1.iff")
object_building_poi_shared_naboo_tradefederationloyalist_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_tradefederationloyalist_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_tradefederationloyalist_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4239451780,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tradefederationloyalist_large2, "object/building/poi/shared_naboo_tradefederationloyalist_large2.iff")
object_building_poi_shared_naboo_tradefederationloyalist_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_tradefederationloyalist_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_tradefederationloyalist_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2497987618,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tradefederationloyalist_medium, "object/building/poi/shared_naboo_tradefederationloyalist_medium.iff")
object_building_poi_shared_naboo_tradefederationloyalist_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_tradefederationloyalist_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_tradefederationloyalist_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4211440735,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tradefederationloyalist_small1, "object/building/poi/shared_naboo_tradefederationloyalist_small1.iff")
object_building_poi_shared_naboo_tradefederationloyalist_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_tradefederationloyalist_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_tradefederationloyalist_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 538105032,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tradefederationloyalist_small2, "object/building/poi/shared_naboo_tradefederationloyalist_small2.iff")
object_building_poi_shared_naboo_tuskcattam_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_tuskcattam_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_tuskcattam_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 609383494,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tuskcattam_large1, "object/building/poi/shared_naboo_tuskcattam_large1.iff")
object_building_poi_shared_naboo_tuskcattam_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_tuskcattam_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_tuskcattam_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4282768593,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tuskcattam_large2, "object/building/poi/shared_naboo_tuskcattam_large2.iff")
object_building_poi_shared_naboo_tuskcattam_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_tuskcattam_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_tuskcattam_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2534506103,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tuskcattam_medium, "object/building/poi/shared_naboo_tuskcattam_medium.iff")
object_building_poi_shared_naboo_village_large_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_naboo_village_large_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_naboo_village_large_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1100618175,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_village_large_1, "object/building/poi/shared_naboo_village_large_1.iff")
object_building_poi_shared_rebel_listening_post = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_rebel_listening_post.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_rebel_listening_post.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2924073718,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_rebel_listening_post, "object/building/poi/shared_rebel_listening_post.iff")
object_building_poi_shared_rebel_scavenger_camp = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_rebel_scavenger_camp.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_rebel_scavenger_camp.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1509267724,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_rebel_scavenger_camp, "object/building/poi/shared_rebel_scavenger_camp.iff")
object_building_poi_shared_scout_camp_s0 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_scout_camp_s0.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_scout_camp_s0.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 144155712,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_scout_camp_s0, "object/building/poi/shared_scout_camp_s0.iff")
object_building_poi_shared_scout_camp_s1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_scout_camp_s1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_scout_camp_s1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1100661709,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_scout_camp_s1, "object/building/poi/shared_scout_camp_s1.iff")
object_building_poi_shared_scout_camp_s2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_scout_camp_s2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_scout_camp_s2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2592959322,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_scout_camp_s2, "object/building/poi/shared_scout_camp_s2.iff")
object_building_poi_shared_scout_camp_s3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_scout_camp_s3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_scout_camp_s3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3548384471,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_scout_camp_s3, "object/building/poi/shared_scout_camp_s3.iff")
object_building_poi_shared_scout_camp_s4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_scout_camp_s4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_scout_camp_s4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 677586883,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_scout_camp_s4, "object/building/poi/shared_scout_camp_s4.iff")
object_building_poi_shared_scout_camp_s5 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_scout_camp_s5.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_scout_camp_s5.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1634615374,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_scout_camp_s5, "object/building/poi/shared_scout_camp_s5.iff")
object_building_poi_shared_slavegirl_medium_camp_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_slavegirl_medium_camp_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_slavegirl_medium_camp_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 301257872,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_slavegirl_medium_camp_1, "object/building/poi/shared_slavegirl_medium_camp_1.iff")
object_building_poi_shared_slavegirl_medium_camp_2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_slavegirl_medium_camp_2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_slavegirl_medium_camp_2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3403906055,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_slavegirl_medium_camp_2, "object/building/poi/shared_slavegirl_medium_camp_2.iff")
object_building_poi_shared_slavegirl_small_camp = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_slavegirl_small_camp.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_slavegirl_small_camp.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2704439988,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_slavegirl_small_camp, "object/building/poi/shared_slavegirl_small_camp.iff")
object_building_poi_shared_small_imperial_tie_bomber_base = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_small_imperial_tie_bomber_base.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_small_imperial_tie_bomber_base.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2957252267,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_small_imperial_tie_bomber_base, "object/building/poi/shared_small_imperial_tie_bomber_base.iff")
object_building_poi_shared_small_imperial_tie_bomber_base_v2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_small_imperial_tie_bomber_base_v2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_small_imperial_tie_bomber_base_v2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1574028468,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_small_imperial_tie_bomber_base_v2, "object/building/poi/shared_small_imperial_tie_bomber_base_v2.iff")
object_building_poi_shared_tatooine_alkahara_bandits_camp_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_alkahara_bandits_camp_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_alkahara_bandits_camp_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 622598573,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_alkahara_bandits_camp_medium, "object/building/poi/shared_tatooine_alkahara_bandits_camp_medium.iff")
object_building_poi_shared_tatooine_alkahara_bandits_camp_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_alkahara_bandits_camp_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_alkahara_bandits_camp_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1258103248,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_alkahara_bandits_camp_small1, "object/building/poi/shared_tatooine_alkahara_bandits_camp_small1.iff")
object_building_poi_shared_tatooine_alkahara_bandits_camp_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_alkahara_bandits_camp_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_alkahara_bandits_camp_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2448066887,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_alkahara_bandits_camp_small2, "object/building/poi/shared_tatooine_alkahara_bandits_camp_small2.iff")
object_building_poi_shared_tatooine_alkahara_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_alkahara_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_alkahara_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4289090146,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_alkahara_large1, "object/building/poi/shared_tatooine_alkahara_large1.iff")
object_building_poi_shared_tatooine_alkahara_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_alkahara_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_alkahara_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 615643893,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_alkahara_large2, "object/building/poi/shared_tatooine_alkahara_large2.iff")
object_building_poi_shared_tatooine_burning_sandcrawler = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_burning_sandcrawler.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_burning_sandcrawler.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2841070881,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_burning_sandcrawler, "object/building/poi/shared_tatooine_burning_sandcrawler.iff")
object_building_poi_shared_tatooine_dervishcamp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dervishcamp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dervishcamp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2792167870,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dervishcamp_large1, "object/building/poi/shared_tatooine_dervishcamp_large1.iff")
object_building_poi_shared_tatooine_dervishcamp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dervishcamp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dervishcamp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2105192745,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dervishcamp_large2, "object/building/poi/shared_tatooine_dervishcamp_large2.iff")
object_building_poi_shared_tatooine_dervishcamp_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dervishcamp_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dervishcamp_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 355341199,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dervishcamp_medium, "object/building/poi/shared_tatooine_dervishcamp_medium.iff")
object_building_poi_shared_tatooine_dervishcamp_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dervishcamp_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dervishcamp_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2060397554,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dervishcamp_small1, "object/building/poi/shared_tatooine_dervishcamp_small1.iff")
object_building_poi_shared_tatooine_dervishcamp_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dervishcamp_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dervishcamp_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2715321189,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dervishcamp_small2, "object/building/poi/shared_tatooine_dervishcamp_small2.iff")
object_building_poi_shared_tatooine_desert_demons_camp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_desert_demons_camp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_desert_demons_camp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3587580084,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_desert_demons_camp_large1, "object/building/poi/shared_tatooine_desert_demons_camp_large1.iff")
object_building_poi_shared_tatooine_desert_demons_camp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_desert_demons_camp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_desert_demons_camp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 247564323,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_desert_demons_camp_large2, "object/building/poi/shared_tatooine_desert_demons_camp_large2.iff")
object_building_poi_shared_tatooine_desert_demons_camp_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_desert_demons_camp_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_desert_demons_camp_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1721051781,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_desert_demons_camp_medium, "object/building/poi/shared_tatooine_desert_demons_camp_medium.iff")
object_building_poi_shared_tatooine_dim_u_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dim_u_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dim_u_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3919443673,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dim_u_large1, "object/building/poi/shared_tatooine_dim_u_large1.iff")
object_building_poi_shared_tatooine_dim_u_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dim_u_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dim_u_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 847928910,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dim_u_large2, "object/building/poi/shared_tatooine_dim_u_large2.iff")
object_building_poi_shared_tatooine_dim_u_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dim_u_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dim_u_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1524563176,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dim_u_medium, "object/building/poi/shared_tatooine_dim_u_medium.iff")
object_building_poi_shared_tatooine_dunestalkers_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dunestalkers_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dunestalkers_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1602134381,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dunestalkers_large1, "object/building/poi/shared_tatooine_dunestalkers_large1.iff")
object_building_poi_shared_tatooine_dunestalkers_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dunestalkers_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dunestalkers_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2221476346,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dunestalkers_large2, "object/building/poi/shared_tatooine_dunestalkers_large2.iff")
object_building_poi_shared_tatooine_dunestalkers_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dunestalkers_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dunestalkers_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3963464540,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dunestalkers_medium, "object/building/poi/shared_tatooine_dunestalkers_medium.iff")
object_building_poi_shared_tatooine_dunestalkers_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dunestalkers_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dunestalkers_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2212270881,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dunestalkers_small1, "object/building/poi/shared_tatooine_dunestalkers_small1.iff")
object_building_poi_shared_tatooine_dunestalkers_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_dunestalkers_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_dunestalkers_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1489714102,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dunestalkers_small2, "object/building/poi/shared_tatooine_dunestalkers_small2.iff")
object_building_poi_shared_tatooine_evil_hermit_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_hermit_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_hermit_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3440346918,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_hermit_large1, "object/building/poi/shared_tatooine_evil_hermit_large1.iff")
object_building_poi_shared_tatooine_evil_hermit_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_hermit_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_hermit_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 370683825,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_hermit_large2, "object/building/poi/shared_tatooine_evil_hermit_large2.iff")
object_building_poi_shared_tatooine_evil_hermit_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_hermit_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_hermit_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1759776270,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_hermit_medium1, "object/building/poi/shared_tatooine_evil_hermit_medium1.iff")
object_building_poi_shared_tatooine_evil_hermit_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_hermit_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_hermit_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3019089561,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_hermit_medium2, "object/building/poi/shared_tatooine_evil_hermit_medium2.iff")
object_building_poi_shared_tatooine_evil_hermit_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_hermit_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_hermit_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 296596842,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_hermit_small1, "object/building/poi/shared_tatooine_evil_hermit_small1.iff")
object_building_poi_shared_tatooine_evil_hermit_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_hermit_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_hermit_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3401195005,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_hermit_small2, "object/building/poi/shared_tatooine_evil_hermit_small2.iff")
object_building_poi_shared_tatooine_evil_nomad_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 577830484,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_large1, "object/building/poi/shared_tatooine_evil_nomad_large1.iff")
object_building_poi_shared_tatooine_evil_nomad_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4184299203,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_large2, "object/building/poi/shared_tatooine_evil_nomad_large2.iff")
object_building_poi_shared_tatooine_evil_nomad_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_large3.cdf",
clientGameObjectType = 512,
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collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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objectName = "@poi_n:base_poi_building",
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
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useStructureFootprintOutline = 0,
clientObjectCRC = 2959749454,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_large3, "object/building/poi/shared_tatooine_evil_nomad_large3.iff")
object_building_poi_shared_tatooine_evil_nomad_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_medium1.cdf",
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collisionActionFlags = 255,
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interiorLayoutFileName = "",
locationReservationRadius = 0,
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objectName = "@poi_n:base_poi_building",
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
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useStructureFootprintOutline = 0,
clientObjectCRC = 3933988810,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_medium1, "object/building/poi/shared_tatooine_evil_nomad_medium1.iff")
object_building_poi_shared_tatooine_evil_nomad_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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interiorLayoutFileName = "",
locationReservationRadius = 0,
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rangedIntCustomizationVariables = {},
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sendToClient = 1,
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
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useStructureFootprintOutline = 0,
clientObjectCRC = 829181789,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_medium2, "object/building/poi/shared_tatooine_evil_nomad_medium2.iff")
object_building_poi_shared_tatooine_evil_nomad_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4275227672,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_small1, "object/building/poi/shared_tatooine_evil_nomad_small1.iff")
object_building_poi_shared_tatooine_evil_nomad_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 633693327,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_small2, "object/building/poi/shared_tatooine_evil_nomad_small2.iff")
object_building_poi_shared_tatooine_evil_settlers_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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collisionMaterialBlockFlags = 1,
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 944821265,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_large1, "object/building/poi/shared_tatooine_evil_settlers_large1.iff")
object_building_poi_shared_tatooine_evil_settlers_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3813112966,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_large2, "object/building/poi/shared_tatooine_evil_settlers_large2.iff")
object_building_poi_shared_tatooine_evil_settlers_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2856983307,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_large3, "object/building/poi/shared_tatooine_evil_settlers_large3.iff")
object_building_poi_shared_tatooine_evil_settlers_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2333335072,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_medium, "object/building/poi/shared_tatooine_evil_settlers_medium.iff")
object_building_poi_shared_tatooine_evil_settlers_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1927088123,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_medium2, "object/building/poi/shared_tatooine_evil_settlers_medium2.iff")
object_building_poi_shared_tatooine_evil_settlers_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3841123933,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_small1, "object/building/poi/shared_tatooine_evil_settlers_small1.iff")
object_building_poi_shared_tatooine_evil_settlers_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1071992522,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_small2, "object/building/poi/shared_tatooine_evil_settlers_small2.iff")
object_building_poi_shared_tatooine_factory_liberation = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_factory_liberation.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_factory_liberation.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
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paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3256091414,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_factory_liberation, "object/building/poi/shared_tatooine_factory_liberation.iff")
object_building_poi_shared_tatooine_farm_medium_2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_farm_medium_2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_farm_medium_2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 589370670,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_farm_medium_2, "object/building/poi/shared_tatooine_farm_medium_2.iff")
object_building_poi_shared_tatooine_fugitive_camp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_fugitive_camp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_fugitive_camp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2269855089,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_fugitive_camp_large1, "object/building/poi/shared_tatooine_fugitive_camp_large1.iff")
object_building_poi_shared_tatooine_fugitive_camp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_fugitive_camp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_fugitive_camp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1549571558,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_fugitive_camp_large2, "object/building/poi/shared_tatooine_fugitive_camp_large2.iff")
object_building_poi_shared_tatooine_fugitive_camp_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_fugitive_camp_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_fugitive_camp_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 357692011,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_fugitive_camp_large3, "object/building/poi/shared_tatooine_fugitive_camp_large3.iff")
object_building_poi_shared_tatooine_fugitive_camp_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_fugitive_camp_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_fugitive_camp_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 872953664,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_fugitive_camp_medium, "object/building/poi/shared_tatooine_fugitive_camp_medium.iff")
object_building_poi_shared_tatooine_gunrunners_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_gunrunners_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_gunrunners_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2407212781,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_gunrunners_large1, "object/building/poi/shared_tatooine_gunrunners_large1.iff")
object_building_poi_shared_tatooine_gunrunners_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_gunrunners_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_gunrunners_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1416400506,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_gunrunners_large2, "object/building/poi/shared_tatooine_gunrunners_large2.iff")
object_building_poi_shared_tatooine_gunrunners_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_gunrunners_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_gunrunners_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1010314460,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_gunrunners_medium, "object/building/poi/shared_tatooine_gunrunners_medium.iff")
object_building_poi_shared_tatooine_hutt_assassin_camp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3403597906,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_large1, "object/building/poi/shared_tatooine_hutt_assassin_camp_large1.iff")
object_building_poi_shared_tatooine_hutt_assassin_camp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 298410181,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_large2, "object/building/poi/shared_tatooine_hutt_assassin_camp_large2.iff")
object_building_poi_shared_tatooine_hutt_assassin_camp_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1489241928,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_large3, "object/building/poi/shared_tatooine_hutt_assassin_camp_large3.iff")
object_building_poi_shared_tatooine_hutt_assassin_camp_large4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_large4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_large4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2737253468,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_large4, "object/building/poi/shared_tatooine_hutt_assassin_camp_large4.iff")
object_building_poi_shared_tatooine_hutt_assassin_camp_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2817272331,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_medium1, "object/building/poi/shared_tatooine_hutt_assassin_camp_medium1.iff")
object_building_poi_shared_tatooine_hutt_assassin_camp_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2096857756,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_medium2, "object/building/poi/shared_tatooine_hutt_assassin_camp_medium2.iff")
object_building_poi_shared_tatooine_hutt_assassin_camp_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 377289246,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_small1, "object/building/poi/shared_tatooine_hutt_assassin_camp_small1.iff")
object_building_poi_shared_tatooine_hutt_assassin_camp_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3446362761,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_small2, "object/building/poi/shared_tatooine_hutt_assassin_camp_small2.iff")
object_building_poi_shared_tatooine_hutt_businessmen_camp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2763131686,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_large1, "object/building/poi/shared_tatooine_hutt_businessmen_camp_large1.iff")
object_building_poi_shared_tatooine_hutt_businessmen_camp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2141561777,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_large2, "object/building/poi/shared_tatooine_hutt_businessmen_camp_large2.iff")
object_building_poi_shared_tatooine_hutt_businessmen_camp_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 917029948,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_large3, "object/building/poi/shared_tatooine_hutt_businessmen_camp_large3.iff")
object_building_poi_shared_tatooine_hutt_businessmen_camp_large4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_large4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_large4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3444305704,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_large4, "object/building/poi/shared_tatooine_hutt_businessmen_camp_large4.iff")
object_building_poi_shared_tatooine_hutt_businessmen_camp_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 401670423,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_medium, "object/building/poi/shared_tatooine_hutt_businessmen_camp_medium.iff")
object_building_poi_shared_tatooine_hutt_businessmen_camp_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2148765697,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_medium2, "object/building/poi/shared_tatooine_hutt_businessmen_camp_medium2.iff")
object_building_poi_shared_tatooine_hutt_businessmen_camp_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2014329194,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_small1, "object/building/poi/shared_tatooine_hutt_businessmen_camp_small1.iff")
object_building_poi_shared_tatooine_hutt_businessmen_camp_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2735182333,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_small2, "object/building/poi/shared_tatooine_hutt_businessmen_camp_small2.iff")
object_building_poi_shared_tatooine_jawa_droid_thieves_camp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_jawa_droid_thieves_camp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1785735227,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_droid_thieves_camp_large1, "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_large1.iff")
object_building_poi_shared_tatooine_jawa_droid_thieves_camp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_jawa_droid_thieves_camp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2976350380,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_droid_thieves_camp_large2, "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_large2.iff")
object_building_poi_shared_tatooine_jawa_droid_thieves_camp_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_jawa_droid_thieves_camp_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4167755553,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_droid_thieves_camp_large3, "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_large3.iff")
object_building_poi_shared_tatooine_jawa_droid_thieves_camp_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_jawa_droid_thieves_camp_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4163048709,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_droid_thieves_camp_medium1, "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_medium1.iff")
object_building_poi_shared_tatooine_jawa_large_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_large_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_jawa_large_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 780991958,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_large_1, "object/building/poi/shared_tatooine_jawa_large_1.iff")
object_building_poi_shared_tatooine_jawa_tradesmen_camp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_tradesmen_camp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_jawa_tradesmen_camp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 230353567,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_tradesmen_camp_large1, "object/building/poi/shared_tatooine_jawa_tradesmen_camp_large1.iff")
object_building_poi_shared_tatooine_jawa_tradesmen_camp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_tradesmen_camp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_jawa_tradesmen_camp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3601678856,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_tradesmen_camp_large2, "object/building/poi/shared_tatooine_jawa_tradesmen_camp_large2.iff")
object_building_poi_shared_tatooine_jawa_tradesmen_camp_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_tradesmen_camp_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_jawa_tradesmen_camp_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2147690391,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_tradesmen_camp_medium1, "object/building/poi/shared_tatooine_jawa_tradesmen_camp_medium1.iff")
object_building_poi_shared_tatooine_mineral_farmer_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_mineral_farmer_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_mineral_farmer_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 886252581,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_mineral_farmer_large1, "object/building/poi/shared_tatooine_mineral_farmer_large1.iff")
object_building_poi_shared_tatooine_mineral_farmer_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_mineral_farmer_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_mineral_farmer_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4022635698,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_mineral_farmer_large2, "object/building/poi/shared_tatooine_mineral_farmer_large2.iff")
object_building_poi_shared_tatooine_mineral_farmer_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_mineral_farmer_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_mineral_farmer_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2798250815,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_mineral_farmer_large3, "object/building/poi/shared_tatooine_mineral_farmer_large3.iff")
object_building_poi_shared_tatooine_mineral_farmer_large4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_mineral_farmer_large4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_mineral_farmer_large4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1563082795,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_mineral_farmer_large4, "object/building/poi/shared_tatooine_mineral_farmer_large4.iff")
object_building_poi_shared_tatooine_mineral_farmer_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_mineral_farmer_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_mineral_farmer_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 523632648,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_mineral_farmer_medium1, "object/building/poi/shared_tatooine_mineral_farmer_medium1.iff")
object_building_poi_shared_tatooine_mineral_farmer_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_mineral_farmer_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_mineral_farmer_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3290540191,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_mineral_farmer_medium2, "object/building/poi/shared_tatooine_mineral_farmer_medium2.iff")
object_building_poi_shared_tatooine_moisture_farmer_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_moisture_farmer_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_moisture_farmer_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2815056351,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_moisture_farmer_large1, "object/building/poi/shared_tatooine_moisture_farmer_large1.iff")
object_building_poi_shared_tatooine_moisture_farmer_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_moisture_farmer_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_moisture_farmer_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2094920008,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_moisture_farmer_large2, "object/building/poi/shared_tatooine_moisture_farmer_large2.iff")
object_building_poi_shared_tatooine_moisture_farmer_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_moisture_farmer_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_moisture_farmer_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 902862533,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_moisture_farmer_large3, "object/building/poi/shared_tatooine_moisture_farmer_large3.iff")
object_building_poi_shared_tatooine_moisture_farmer_large4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_moisture_farmer_large4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_moisture_farmer_large4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3459497425,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_moisture_farmer_large4, "object/building/poi/shared_tatooine_moisture_farmer_large4.iff")
object_building_poi_shared_tatooine_moisture_farmer_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_moisture_farmer_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_moisture_farmer_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 773187407,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_moisture_farmer_medium1, "object/building/poi/shared_tatooine_moisture_farmer_medium1.iff")
object_building_poi_shared_tatooine_moisture_farmer_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_moisture_farmer_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_moisture_farmer_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4110569432,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_moisture_farmer_medium2, "object/building/poi/shared_tatooine_moisture_farmer_medium2.iff")
object_building_poi_shared_tatooine_nomad_squatter_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_nomad_squatter_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_nomad_squatter_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1135190096,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_nomad_squatter_large1, "object/building/poi/shared_tatooine_nomad_squatter_large1.iff")
object_building_poi_shared_tatooine_nomad_squatter_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_nomad_squatter_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_nomad_squatter_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2562590919,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_nomad_squatter_large2, "object/building/poi/shared_tatooine_nomad_squatter_large2.iff")
object_building_poi_shared_tatooine_nomad_squatter_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_nomad_squatter_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_nomad_squatter_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2604742890,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_nomad_squatter_medium1, "object/building/poi/shared_tatooine_nomad_squatter_medium1.iff")
object_building_poi_shared_tatooine_plaguevictim_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_plaguevictim_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_plaguevictim_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 103376874,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_plaguevictim_large1, "object/building/poi/shared_tatooine_plaguevictim_large1.iff")
object_building_poi_shared_tatooine_plaguevictim_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_plaguevictim_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_plaguevictim_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3711881085,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_plaguevictim_large2, "object/building/poi/shared_tatooine_plaguevictim_large2.iff")
object_building_poi_shared_tatooine_plaguevictim_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_plaguevictim_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_plaguevictim_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3043651035,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_plaguevictim_medium, "object/building/poi/shared_tatooine_plaguevictim_medium.iff")
object_building_poi_shared_tatooine_prison_break = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_prison_break.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_prison_break.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1155349866,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_prison_break, "object/building/poi/shared_tatooine_prison_break.iff")
object_building_poi_shared_tatooine_rodianhunter_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_rodianhunter_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_rodianhunter_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3108734198,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_rodianhunter_large1, "object/building/poi/shared_tatooine_rodianhunter_large1.iff")
object_building_poi_shared_tatooine_rodianhunter_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_rodianhunter_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_rodianhunter_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1650207841,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_rodianhunter_large2, "object/building/poi/shared_tatooine_rodianhunter_large2.iff")
object_building_poi_shared_tatooine_rodianhunter_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_rodianhunter_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_rodianhunter_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 168332999,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_rodianhunter_medium, "object/building/poi/shared_tatooine_rodianhunter_medium.iff")
object_building_poi_shared_tatooine_slaver_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_slaver_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_slaver_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 864649654,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_slaver_large1, "object/building/poi/shared_tatooine_slaver_large1.iff")
object_building_poi_shared_tatooine_slaver_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_slaver_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_slaver_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3902679329,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_slaver_large2, "object/building/poi/shared_tatooine_slaver_large2.iff")
object_building_poi_shared_tatooine_slaver_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_slaver_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_slaver_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2710785708,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_slaver_large3, "object/building/poi/shared_tatooine_slaver_large3.iff")
object_building_poi_shared_tatooine_slaver_large4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_slaver_large4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_slaver_large4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1517315512,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_slaver_large4, "object/building/poi/shared_tatooine_slaver_large4.iff")
object_building_poi_shared_tatooine_slaver_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_slaver_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_slaver_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2160757639,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_slaver_medium, "object/building/poi/shared_tatooine_slaver_medium.iff")
object_building_poi_shared_tatooine_slaver_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_slaver_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_slaver_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2160290714,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_slaver_medium2, "object/building/poi/shared_tatooine_slaver_medium2.iff")
object_building_poi_shared_tatooine_spicefiend_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_spicefiend_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_spicefiend_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2850462148,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_spicefiend_large1, "object/building/poi/shared_tatooine_spicefiend_large1.iff")
object_building_poi_shared_tatooine_spicefiend_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_spicefiend_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_spicefiend_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1928409427,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_spicefiend_large2, "object/building/poi/shared_tatooine_spicefiend_large2.iff")
object_building_poi_shared_tatooine_spicefiend_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_spicefiend_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_spicefiend_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1006393054,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_spicefiend_large3, "object/building/poi/shared_tatooine_spicefiend_large3.iff")
object_building_poi_shared_tatooine_spicefiend_large4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_spicefiend_large4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_spicefiend_large4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3223289290,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_spicefiend_large4, "object/building/poi/shared_tatooine_spicefiend_large4.iff")
object_building_poi_shared_tatooine_spicefiend_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_spicefiend_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_spicefiend_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 447058933,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_spicefiend_medium, "object/building/poi/shared_tatooine_spicefiend_medium.iff")
object_building_poi_shared_tatooine_spicefiend_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_spicefiend_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_spicefiend_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3847025874,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_spicefiend_medium2, "object/building/poi/shared_tatooine_spicefiend_medium2.iff")
object_building_poi_shared_tatooine_swoop_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_swoop_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_swoop_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1230309351,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_swoop_large1, "object/building/poi/shared_tatooine_swoop_large1.iff")
object_building_poi_shared_tatooine_swoop_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_swoop_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_swoop_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2453843824,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_swoop_large2, "object/building/poi/shared_tatooine_swoop_large2.iff")
object_building_poi_shared_tatooine_swoop_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_swoop_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_swoop_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3679439101,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_swoop_large3, "object/building/poi/shared_tatooine_swoop_large3.iff")
object_building_poi_shared_tatooine_swoop_large4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_swoop_large4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_swoop_large4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 548201449,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_swoop_large4, "object/building/poi/shared_tatooine_swoop_large4.iff")
object_building_poi_shared_tatooine_swoop_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_swoop_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_swoop_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4195749334,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_swoop_medium, "object/building/poi/shared_tatooine_swoop_medium.iff")
object_building_poi_shared_tatooine_swoop_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_swoop_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_swoop_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2474373547,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_swoop_medium2, "object/building/poi/shared_tatooine_swoop_medium2.iff")
object_building_poi_shared_tatooine_tuskenbantha_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenbantha_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_tuskenbantha_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 70977104,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenbantha_large1, "object/building/poi/shared_tatooine_tuskenbantha_large1.iff")
object_building_poi_shared_tatooine_tuskenbantha_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenbantha_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_tuskenbantha_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3744247495,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenbantha_large2, "object/building/poi/shared_tatooine_tuskenbantha_large2.iff")
object_building_poi_shared_tatooine_tuskenbantha_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenbantha_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_tuskenbantha_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3078098017,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenbantha_medium, "object/building/poi/shared_tatooine_tuskenbantha_medium.iff")
object_building_poi_shared_tatooine_tuskenwar_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenwar_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_tuskenwar_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4071159081,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenwar_large1, "object/building/poi/shared_tatooine_tuskenwar_large1.iff")
object_building_poi_shared_tatooine_tuskenwar_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenwar_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_tuskenwar_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 700407230,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenwar_large2, "object/building/poi/shared_tatooine_tuskenwar_large2.iff")
object_building_poi_shared_tatooine_tuskenwar_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenwar_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_tuskenwar_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1622293043,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenwar_large3, "object/building/poi/shared_tatooine_tuskenwar_large3.iff")
object_building_poi_shared_tatooine_tuskenwar_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenwar_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_tuskenwar_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1105985304,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenwar_medium, "object/building/poi/shared_tatooine_tuskenwar_medium.iff")
object_building_poi_shared_tatooine_valariangang_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_valariangang_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_valariangang_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3919757322,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_valariangang_large1, "object/building/poi/shared_tatooine_valariangang_large1.iff")
object_building_poi_shared_tatooine_valariangang_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_valariangang_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_valariangang_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 850749597,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_valariangang_large2, "object/building/poi/shared_tatooine_valariangang_large2.iff")
object_building_poi_shared_tatooine_valariangang_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_valariangang_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_valariangang_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1524746811,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_valariangang_medium, "object/building/poi/shared_tatooine_valariangang_medium.iff")
object_building_poi_shared_tatooine_valariantrader_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_valariantrader_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_valariantrader_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2925334203,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_valariantrader_large1, "object/building/poi/shared_tatooine_valariantrader_large1.iff")
object_building_poi_shared_tatooine_valariantrader_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_valariantrader_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_valariantrader_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1967826476,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_valariantrader_large2, "object/building/poi/shared_tatooine_valariantrader_large2.iff")
object_building_poi_shared_tatooine_valariantrader_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_valariantrader_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_valariantrader_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 488506506,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_valariantrader_medium, "object/building/poi/shared_tatooine_valariantrader_medium.iff")
object_building_poi_shared_tatooine_village_medium_1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_village_medium_1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_village_medium_1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1488043728,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_village_medium_1, "object/building/poi/shared_tatooine_village_medium_1.iff")
object_building_poi_shared_tatooine_village_medium_3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_village_medium_3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_village_medium_3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
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useStructureFootprintOutline = 0,
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derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_village_medium_3, "object/building/poi/shared_tatooine_village_medium_3.iff")
object_building_poi_shared_tatooine_weequayzealots_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_weequayzealots_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_weequayzealots_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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objectName = "@poi_n:base_poi_building",
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 749133500,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_weequayzealots_large1, "object/building/poi/shared_tatooine_weequayzealots_large1.iff")
object_building_poi_shared_tatooine_weequayzealots_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_weequayzealots_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_weequayzealots_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
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objectName = "@poi_n:base_poi_building",
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4155602475,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_weequayzealots_large2, "object/building/poi/shared_tatooine_weequayzealots_large2.iff")
object_building_poi_shared_tatooine_weequayzealots_medium = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_weequayzealots_medium.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_weequayzealots_medium.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2682639501,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_weequayzealots_medium, "object/building/poi/shared_tatooine_weequayzealots_medium.iff")
object_building_poi_shared_tatooine_weequayzealots_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_tatooine_weequayzealots_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_tatooine_weequayzealots_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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locationReservationRadius = 0,
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targetable = 0,
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useStructureFootprintOutline = 0,
clientObjectCRC = 3686926167,
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]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_weequayzealots_medium2, "object/building/poi/shared_tatooine_weequayzealots_medium2.iff")
object_building_poi_shared_yavin4_abandoned_rebel_camp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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objectName = "@poi_n:base_poi_building",
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3922111839,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_large1, "object/building/poi/shared_yavin4_abandoned_rebel_camp_large1.iff")
object_building_poi_shared_yavin4_abandoned_rebel_camp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
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containerVolumeLimit = 0,
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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objectName = "@poi_n:base_poi_building",
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paletteColorCustomizationVariables = {},
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 852559304,
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]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_large2, "object/building/poi/shared_yavin4_abandoned_rebel_camp_large2.iff")
object_building_poi_shared_yavin4_abandoned_rebel_camp_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
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clientGameObjectType = 512,
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containerVolumeLimit = 0,
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gameObjectType = 512,
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locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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objectName = "@poi_n:base_poi_building",
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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sendToClient = 1,
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2078040645,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
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ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_large3, "object/building/poi/shared_yavin4_abandoned_rebel_camp_large3.iff")
object_building_poi_shared_yavin4_abandoned_rebel_camp_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 719959858,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_medium1, "object/building/poi/shared_yavin4_abandoned_rebel_camp_medium1.iff")
object_building_poi_shared_yavin4_abandoned_rebel_camp_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4059963301,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_medium2, "object/building/poi/shared_yavin4_abandoned_rebel_camp_medium2.iff")
object_building_poi_shared_yavin4_abandoned_rebel_camp_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_small1.cdf",
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
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slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 895786771,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_small1, "object/building/poi/shared_yavin4_abandoned_rebel_camp_small1.iff")
object_building_poi_shared_yavin4_abandoned_rebel_camp_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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paletteColorCustomizationVariables = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 4000528260,
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]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_small2, "object/building/poi/shared_yavin4_abandoned_rebel_camp_small2.iff")
object_building_poi_shared_yavin4_hutt_scavenger_camp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_hutt_scavenger_camp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_hutt_scavenger_camp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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socketDestinations = {},
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clientObjectCRC = 1405724823,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_hutt_scavenger_camp_large1, "object/building/poi/shared_yavin4_hutt_scavenger_camp_large1.iff")
object_building_poi_shared_yavin4_hutt_scavenger_camp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_hutt_scavenger_camp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_hutt_scavenger_camp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2296250368,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_hutt_scavenger_camp_large2, "object/building/poi/shared_yavin4_hutt_scavenger_camp_large2.iff")
object_building_poi_shared_yavin4_hutt_scavenger_camp_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_hutt_scavenger_camp_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_hutt_scavenger_camp_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3076007066,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_hutt_scavenger_camp_medium1, "object/building/poi/shared_yavin4_hutt_scavenger_camp_medium1.iff")
object_building_poi_shared_yavin4_hutt_scavenger_camp_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_hutt_scavenger_camp_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_hutt_scavenger_camp_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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objectName = "@poi_n:base_poi_building",
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paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
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slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1817152525,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_hutt_scavenger_camp_medium2, "object/building/poi/shared_yavin4_hutt_scavenger_camp_medium2.iff")
object_building_poi_shared_yavin4_hutt_scavenger_camp_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_hutt_scavenger_camp_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_hutt_scavenger_camp_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
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objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2406193883,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_hutt_scavenger_camp_small1, "object/building/poi/shared_yavin4_hutt_scavenger_camp_small1.iff")
object_building_poi_shared_yavin4_hutt_scavenger_camp_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_hutt_scavenger_camp_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_hutt_scavenger_camp_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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collisionMaterialBlockFlags = 1,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1417425484,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_hutt_scavenger_camp_small2, "object/building/poi/shared_yavin4_hutt_scavenger_camp_small2.iff")
object_building_poi_shared_yavin4_imperial_patrol_camp_large1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_camp_large1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_camp_large1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1421675238,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_camp_large1, "object/building/poi/shared_yavin4_imperial_patrol_camp_large1.iff")
object_building_poi_shared_yavin4_imperial_patrol_camp_large2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_camp_large2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_camp_large2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 2410324593,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_camp_large2, "object/building/poi/shared_yavin4_imperial_patrol_camp_large2.iff")
object_building_poi_shared_yavin4_imperial_patrol_camp_large3 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_camp_large3.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_camp_large3.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3332883964,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_camp_large3, "object/building/poi/shared_yavin4_imperial_patrol_camp_large3.iff")
object_building_poi_shared_yavin4_imperial_patrol_camp_large4 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_camp_large4.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_camp_large4.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_large.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 1027927784,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_camp_large4, "object/building/poi/shared_yavin4_imperial_patrol_camp_large4.iff")
object_building_poi_shared_yavin4_imperial_patrol_medium1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_medium1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_medium1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 989401762,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_medium1, "object/building/poi/shared_yavin4_imperial_patrol_medium1.iff")
object_building_poi_shared_yavin4_imperial_patrol_medium2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_medium2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_medium2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_medium.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3790518837,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_medium2, "object/building/poi/shared_yavin4_imperial_patrol_medium2.iff")
object_building_poi_shared_yavin4_imperial_patrol_small1 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_small1.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_small1.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 94420443,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_small1, "object/building/poi/shared_yavin4_imperial_patrol_small1.iff")
object_building_poi_shared_yavin4_imperial_patrol_small2 = SharedBuildingObjectTemplate:new {
clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_small2.iff"
--Data below here is deprecated and loaded from the tres, keeping for easy lookups
--[[
appearanceFilename = "appearance/rock_pebbleclump_a3.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_small2.cdf",
clientGameObjectType = 512,
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_military_building",
gameObjectType = 512,
interiorLayoutFileName = "",
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_military_building",
noBuildRadius = 64,
objectName = "@poi_n:base_poi_building",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
terrainModificationFileName = "terrain/poi_small.lay",
totalCellNumber = 0,
useStructureFootprintOutline = 0,
clientObjectCRC = 3736540492,
derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"}
]]
}
ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_small2, "object/building/poi/shared_yavin4_imperial_patrol_small2.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/lair/base/poi_all_lair_garbage_large.lua | 2 | 2320 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_lair_base_poi_all_lair_garbage_large = object_tangible_lair_base_shared_poi_all_lair_garbage_large:new {
objectMenuComponent = {"cpp", "LairMenuComponent"},
}
ObjectTemplates:addTemplate(object_tangible_lair_base_poi_all_lair_garbage_large, "object/tangible/lair/base/poi_all_lair_garbage_large.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/furniture/city/city_furniture.lua | 3 | 2240 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_furniture_city_city_furniture = object_tangible_furniture_city_shared_city_furniture:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_city_city_furniture, "object/tangible/furniture/city/city_furniture.iff")
| lgpl-3.0 |
eraffxi/darkstar | scripts/globals/items/bowl_of_loach_slop.lua | 2 | 1383 | -----------------------------------------
-- ID: 5669
-- Item: Bowl of Loach Slop
-- Food Effect: 3 Hrs, All Races
-----------------------------------------
-- TODO: Make Group Effect
-- Accuracy 7% Cap 15
-- Ranged Accuracy 7% Cap 15
-- HP 7% Cap 15
-- Evasion 3
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(dsp.effect.FOOD) == true or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,10800,5669);
end;
function onEffectGain(target, effect)
target:addMod(dsp.mod.FOOD_ACCP, 7);
target:addMod(dsp.mod.FOOD_ACC_CAP, 15);
target:addMod(dsp.mod.FOOD_RACCP, 7);
target:addMod(dsp.mod.FOOD_RACC_CAP, 15);
target:addMod(dsp.mod.FOOD_HPP, 7);
target:addMod(dsp.mod.FOOD_HP_CAP, 15);
target:addMod(dsp.mod.EVA, 3);
end;
function onEffectLose(target, effect)
target:delMod(dsp.mod.FOOD_ACCP, 7);
target:delMod(dsp.mod.FOOD_ACC_CAP, 15);
target:delMod(dsp.mod.FOOD_RACCP, 7);
target:delMod(dsp.mod.FOOD_RACC_CAP, 15);
target:delMod(dsp.mod.FOOD_HPP, 7);
target:delMod(dsp.mod.FOOD_HP_CAP, 15);
target:delMod(dsp.mod.EVA, 3);
end;
| gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/loot/quest/victor_questn_dseal.lua | 3 | 2244 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_loot_quest_victor_questn_dseal = object_tangible_loot_quest_shared_victor_questn_dseal:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_quest_victor_questn_dseal, "object/tangible/loot/quest/victor_questn_dseal.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_kavas_urdano.lua | 3 | 2196 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_kavas_urdano = object_mobile_shared_dressed_kavas_urdano:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_kavas_urdano, "object/mobile/dressed_kavas_urdano.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/component/armor/armor_segment_chitin.lua | 2 | 3281 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_component_armor_armor_segment_chitin = object_tangible_component_armor_shared_armor_segment_chitin:new {
numberExperimentalProperties = {1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 2, 1},
experimentalProperties = {"XX", "XX", "XX", "OQ", "SR", "OQ", "UT", "MA", "OQ", "MA", "OQ", "MA", "OQ", "XX", "XX", "OQ", "SR", "XX"},
experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalGroupTitles = {"null", "null", "null", "exp_quality", "exp_durability", "exp_durability", "exp_durability", "exp_durability", "null", "null", "exp_resistance", "null"},
experimentalSubGroupTitles = {"null", "null", "hit_points", "armor_effectiveness", "armor_integrity", "armor_health_encumbrance", "armor_action_encumbrance", "armor_mind_encumbrance", "armor_rating", "armor_special_type", "armor_special_effectiveness", "armor_special_integrity"},
experimentalMin = {0, 0, 1000, 1, 500, 13, 13, 16, 1, 1, 1, 100},
experimentalMax = {0, 0, 1000, 5, 2000, 1, 1, 1, 1, 1, 10, 1000},
experimentalPrecision = {0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalCombineType = {0, 0, 1, 1, 1, 1, 1, 1, 4, 4, 4, 1},
}
ObjectTemplates:addTemplate(object_tangible_component_armor_armor_segment_chitin, "object/tangible/component/armor/armor_segment_chitin.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/static/structure/dathomir/night_sister_banner_s03.lua | 3 | 2284 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_static_structure_dathomir_night_sister_banner_s03 = object_static_structure_dathomir_shared_night_sister_banner_s03:new {
}
ObjectTemplates:addTemplate(object_static_structure_dathomir_night_sister_banner_s03, "object/static/structure/dathomir/night_sister_banner_s03.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/chemistry/medpack_wound_health_e.lua | 2 | 3646 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_chemistry_medpack_wound_health_e = object_draft_schematic_chemistry_shared_medpack_wound_health_e:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "Health Wound Medpack - E",
craftingToolTab = 64, -- (See DraftSchemticImplementation.h)
complexity = 35,
size = 3,
xpType = "crafting_medicine_general",
xp = 100,
assemblySkill = "medicine_assembly",
experimentingSkill = "medicine_experimentation",
customizationSkill = "medicine_customization",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_chemical_ingredients_n", "craft_chemical_ingredients_n", "craft_chemical_ingredients_n", "craft_chemical_ingredients_n", "craft_chemical_ingredients_n"},
ingredientTitleNames = {"organic_element", "inorganic_element", "delivery_medium", "drug_duration_compound", "drug_strenth_compound_2"},
ingredientSlotType = {0, 0, 1, 1, 1},
resourceTypes = {"vegetable_tubers", "petrochem_inert_polymer", "object/tangible/component/chemistry/shared_solid_delivery_shell.iff", "object/tangible/component/chemistry/shared_release_mechanism_duration.iff", "object/tangible/component/chemistry/shared_biologic_effect_controller.iff"},
resourceQuantities = {24, 24, 1, 2, 3},
contribution = {100, 100, 100, 100, 100},
targetTemplate = "object/tangible/medicine/crafted/medpack_wound_health_e.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_chemistry_medpack_wound_health_e, "object/draft_schematic/chemistry/medpack_wound_health_e.iff")
| lgpl-3.0 |
eraffxi/darkstar | scripts/globals/mobskills/bad_breath.lua | 2 | 1296 | ---------------------------------------------
-- Bad Breath
--
-- Description: Deals earth damage that inflicts multiple status ailments on enemies within a fan-shaped area originating from the caster.
-- Type: Magical (Earth)
--
--
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
MobStatusEffectMove(mob, target, dsp.effect.SLOW, 128, 0, 60);
MobStatusEffectMove(mob, target, dsp.effect.POISON, (mob:getMainLvl()/10), 3, 60);
MobStatusEffectMove(mob, target, dsp.effect.SILENCE, 1, 0, 60);
MobStatusEffectMove(mob, target, dsp.effect.PARALYSIS, 15, 0, 60);
MobStatusEffectMove(mob, target, dsp.effect.BIND, 1, 0, 30);
MobStatusEffectMove(mob, target, dsp.effect.BLINDNESS, 15, 0, 60);
MobStatusEffectMove(mob, target, dsp.effect.WEIGHT, 50, 0, 60);
local dmgmod = MobBreathMove(mob, target, 0.15, 3, dsp.magic.ele.EARTH, 500);
local dmg = MobFinalAdjustments(dmgmod,mob,skill,target,MOBSKILL_BREATH,MOBPARAM_EARTH,MOBPARAM_IGNORE_SHADOWS);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
meshr-net/meshr_tomato-RT-N | usr/lib/lua/luci/controller/freifunk/freifunk.lua | 2 | 5958 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id: freifunk.lua 9974 2014-04-23 12:15:40Z jow $
]]--
local smode = smode or nil
module("luci.controller.freifunk.freifunk", package.seeall)
function index()
local uci = require "luci.model.uci".cursor()
local page
-- Frontend
page = node()
page.lock = true
page.target = alias("freifunk")
page.subindex = true
page.index = false
page = node("freifunk")
page.title = _("Freifunk")
page.target = alias("freifunk", "index")
page.order = 5
page.setuser = "nobody"
page.setgroup = "nogroup"
page.i18n = "freifunk"
page.index = true
if smode then
page.target = alias("freifunk", "splash")
page = node("freifunk", "splash")
page.target = template("splash_splash/splash")
page.title = _("Splash")
page.order = 6
page.i18n = "base"
page.setuser = false
page.setgroup = false
end
page = node("freifunk", "index")
page.target = template("freifunk/index")
page.title = _("Overview")
page.order = 10
page.indexignore = true
page = node("freifunk", "contact")
page.target = template("freifunk/contact")
page.title = _("Contact")
page.order = 15
page = node("freifunk", "status")
page.target = template("freifunk/public_status")
page.title = _("Status")
page.order = 20
page.i18n = "base"
page.setuser = false
page.setgroup = false
entry({"freifunk", "status.json"}, call("jsonstatus"))
entry({"freifunk", "status", "zeroes"}, call("zeroes"), "Testdownload")
if nixio.fs.access("/usr/sbin/luci-splash") then
assign({"freifunk", "status", "splash"}, {"splash", "publicstatus"}, _("Splash"), 40)
end
page = assign({"freifunk", "olsr"}, {"admin", "status", "olsr"}, _("OLSR"), 30)
page.setuser = false
page.setgroup = false
if nixio.fs.access("/etc/config/luci_statistics") then
assign({"freifunk", "graph"}, {"admin", "statistics", "graph"}, _("Statistics"), 40)
end
-- backend
assign({"mini", "freifunk"}, {"admin", "freifunk"}, _("Freifunk"), 5)
entry({"admin", "freifunk"}, alias("admin", "freifunk", "index"), _("Freifunk"), 5)
page = node("admin", "freifunk")
page.target = template("freifunk/adminindex")
page.title = _("Freifunk")
page.order = 5
page = node("admin", "freifunk", "basics")
page.target = cbi("freifunk/basics")
page.title = _("Basic Settings")
page.order = 5
page = node("admin", "freifunk", "basics", "profile")
page.target = cbi("freifunk/profile")
page.title = _("Profile")
page.order = 10
page = node("admin", "freifunk", "basics", "profile_expert")
page.target = cbi("freifunk/profile_expert")
page.title = _("Profile (Expert)")
page.order = 20
page = node("admin", "freifunk", "Index-Page")
page.target = cbi("freifunk/user_index")
page.title = _("Index Page")
page.order = 50
page = node("admin", "freifunk", "contact")
page.target = cbi("freifunk/contact")
page.title = _("Contact")
page.order = 15
entry({"freifunk", "map"}, template("freifunk-map/frame"), _("Map"), 50)
entry({"freifunk", "map", "content"}, template("freifunk-map/map"), nil, 51)
entry({"admin", "freifunk", "profile_error"}, template("freifunk/profile_error"))
end
function zeroes()
local string = require "string"
local http = require "luci.http"
local zeroes = string.rep(string.char(0), 8192)
local cnt = 0
local lim = 1024 * 1024 * 1024
http.prepare_content("application/x-many-zeroes")
while cnt < lim do
http.write(zeroes)
cnt = cnt + #zeroes
end
end
function jsonstatus()
local root = {}
local sys = require "luci.sys"
local uci = require "luci.model.uci"
local util = require "luci.util"
local http = require "luci.http"
local json = require "luci.json"
local ltn12 = require "luci.ltn12"
local version = require "luci.version"
local webadmin = require "luci.tools.webadmin"
local cursor = uci.cursor_state()
local ffzone = webadmin.firewall_find_zone("freifunk")
local ffznet = ffzone and cursor:get("firewall", ffzone, "network")
local ffwifs = ffznet and util.split(ffznet, " ") or {}
root.protocol = 1
root.system = {
uptime = {sys.uptime()},
loadavg = {sys.loadavg()},
sysinfo = {sys.sysinfo()},
hostname = sys.hostname()
}
root.firmware = {
luciname=version.luciname,
luciversion=version.luciversion,
distname=version.distname,
distversion=version.distversion
}
root.freifunk = {}
cursor:foreach("freifunk", "public", function(s)
root.freifunk[s[".name"]] = s
end)
cursor:foreach("system", "system", function(s)
root.geo = {
latitude = s.latitude,
longitude = s.longitude
}
end)
root.network = {}
root.wireless = {devices = {}, interfaces = {}, status = {}}
local wifs = root.wireless.interfaces
local netdata = luci.sys.net.deviceinfo() or {}
for _, vif in ipairs(ffwifs) do
root.network[vif] = cursor:get_all("network", vif)
root.wireless.devices[vif] = cursor:get_all("wireless", vif)
cursor:foreach("wireless", "wifi-iface", function(s)
if s.device == vif and s.network == vif then
wifs[#wifs+1] = s
if s.ifname then
local iwinfo = luci.sys.wifi.getiwinfo(s.ifname)
if iwinfo then
root.wireless.status[s.ifname] = { }
local _, f
for _, f in ipairs({
"channel", "txpower", "bitrate", "signal", "noise",
"quality", "quality_max", "mode", "ssid", "bssid", "encryption", "ifname"
}) do
root.wireless.status[s.ifname][f] = iwinfo[f]
end
end
end
end
end)
end
http.prepare_content("application/json")
ltn12.pump.all(json.Encoder(root):source(), http.write)
end
| apache-2.0 |
ArchiveTeam/microsoft-clip-art-grab | table_show.lua | 58 | 3226 | --[[
Author: Julio Manuel Fernandez-Diaz
Date: January 12, 2007
(For Lua 5.1)
Modified slightly by RiciLake to avoid the unnecessary table traversal in tablecount()
Formats tables with cycles recursively to any depth.
The output is returned as a string.
References to other tables are shown as values.
Self references are indicated.
The string returned is "Lua code", which can be procesed
(in the case in which indent is composed by spaces or "--").
Userdata and function keys and values are shown as strings,
which logically are exactly not equivalent to the original code.
This routine can serve for pretty formating tables with
proper indentations, apart from printing them:
print(table.show(t, "t")) -- a typical use
Heavily based on "Saving tables with cycles", PIL2, p. 113.
Arguments:
t is the table.
name is the name of the table (optional)
indent is a first indentation (optional).
--]]
function table.show(t, name, indent)
local cart -- a container
local autoref -- for self references
--[[ counts the number of elements in a table
local function tablecount(t)
local n = 0
for _, _ in pairs(t) do n = n+1 end
return n
end
]]
-- (RiciLake) returns true if the table is empty
local function isemptytable(t) return next(t) == nil end
local function basicSerialize (o)
local so = tostring(o)
if type(o) == "function" then
local info = debug.getinfo(o, "S")
-- info.name is nil because o is not a calling level
if info.what == "C" then
return string.format("%q", so .. ", C function")
else
-- the information is defined through lines
return string.format("%q", so .. ", defined in (" ..
info.linedefined .. "-" .. info.lastlinedefined ..
")" .. info.source)
end
elseif type(o) == "number" or type(o) == "boolean" then
return so
else
return string.format("%q", so)
end
end
local function addtocart (value, name, indent, saved, field)
indent = indent or ""
saved = saved or {}
field = field or name
cart = cart .. indent .. field
if type(value) ~= "table" then
cart = cart .. " = " .. basicSerialize(value) .. ";\n"
else
if saved[value] then
cart = cart .. " = {}; -- " .. saved[value]
.. " (self reference)\n"
autoref = autoref .. name .. " = " .. saved[value] .. ";\n"
else
saved[value] = name
--if tablecount(value) == 0 then
if isemptytable(value) then
cart = cart .. " = {};\n"
else
cart = cart .. " = {\n"
for k, v in pairs(value) do
k = basicSerialize(k)
local fname = string.format("%s[%s]", name, k)
field = string.format("[%s]", k)
-- three spaces between levels
addtocart(v, fname, indent .. " ", saved, field)
end
cart = cart .. indent .. "};\n"
end
end
end
end
name = name or "__unnamed__"
if type(t) ~= "table" then
return name .. " = " .. basicSerialize(t)
end
cart, autoref = "", ""
addtocart(t, name, indent)
return cart .. autoref
end
| unlicense |
kidaa/Awakening-Core3 | bin/scripts/loot/items/wearables/ithorian/ith_pants_s11.lua | 4 | 1186 | ith_pants_s11 = {
-- Ithorian Meshweave Pants
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "",
directObjectTemplate = "object/tangible/wearables/ithorian/ith_pants_s11.iff",
craftingValues = {},
skillMods = {},
customizationStringNames = {"/private/index_color_1","/private/index_color_2"},
customizationValues = {
{0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95},
{0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119}
},
junkDealerTypeNeeded = JUNKCLOTHESANDJEWELLERY,
junkMinValue = 45,
junkMaxValue = 90
}
addLootItemTemplate("ith_pants_s11", ith_pants_s11) | lgpl-3.0 |
eraffxi/darkstar | scripts/globals/spells/curaga_iii.lua | 2 | 1424 | -----------------------------------------
-- Spell: Curaga III
-- Restores HP of all party members within area of effect.
-----------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
require("scripts/globals/msg");
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local minCure = 270;
local divisor = 0.6666;
local constant = 165;
local power = getCurePowerOld(caster);
if (power > 460) then
divisor = 6.5;
constant = 354.6666;
elseif (power > 220) then
divisor = 2;
constant = 275;
end
local final = getCureFinal(caster,spell,getBaseCureOld(power,divisor,constant),minCure,false);
final = final + (final * (target:getMod(dsp.mod.CURE_POTENCY_RCVD)/100));
--Applying server mods....
final = final * CURE_POWER;
local diff = (target:getMaxHP() - target:getHP());
if (final > diff) then
final = diff;
end
target:addHP(final);
target:wakeUp();
caster:updateEnmityFromCure(target,final);
spell:setMsg(dsp.msg.basic.AOE_HP_RECOVERY);
local mpBonusPercent = (final*caster:getMod(dsp.mod.CURE2MP_PERCENT))/100;
if (mpBonusPercent > 0) then
caster:addMP(mpBonusPercent);
end
return final;
end;
| gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/wearables/ithorian/ith_skirt_s01.lua | 3 | 3451 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_wearables_ithorian_ith_skirt_s01 = object_tangible_wearables_ithorian_shared_ith_skirt_s01:new {
playerRaces = { "object/creature/player/ithorian_male.iff",
"object/creature/player/ithorian_female.iff",
"object/mobile/vendor/ithorian_female.iff",
"object/mobile/vendor/ithorian_male.iff" },
numberExperimentalProperties = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalProperties = {"XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX"},
experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalGroupTitles = {"null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null"},
experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints", "mod_idx_one", "mod_val_one", "mod_idx_two", "mod_val_two", "mod_idx_three", "mod_val_three", "mod_idx_four", "mod_val_four", "mod_idx_five", "mod_val_five", "mod_idx_six", "mod_val_six"},
experimentalMin = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalMax = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalCombineType = {0, 0, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
}
ObjectTemplates:addTemplate(object_tangible_wearables_ithorian_ith_skirt_s01, "object/tangible/wearables/ithorian/ith_skirt_s01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_diplomat_zabrak_male_01.lua | 3 | 2240 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_diplomat_zabrak_male_01 = object_mobile_shared_dressed_diplomat_zabrak_male_01:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_diplomat_zabrak_male_01, "object/mobile/dressed_diplomat_zabrak_male_01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_sargeant_tarl.lua | 3 | 2200 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_sargeant_tarl = object_mobile_shared_dressed_sargeant_tarl:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_sargeant_tarl, "object/mobile/dressed_sargeant_tarl.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/wearables/ithorian/ith_dress_s03.lua | 3 | 3451 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_wearables_ithorian_ith_dress_s03 = object_tangible_wearables_ithorian_shared_ith_dress_s03:new {
playerRaces = { "object/creature/player/ithorian_male.iff",
"object/creature/player/ithorian_female.iff",
"object/mobile/vendor/ithorian_female.iff",
"object/mobile/vendor/ithorian_male.iff" },
numberExperimentalProperties = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalProperties = {"XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX"},
experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalGroupTitles = {"null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null"},
experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints", "mod_idx_one", "mod_val_one", "mod_idx_two", "mod_val_two", "mod_idx_three", "mod_val_three", "mod_idx_four", "mod_val_four", "mod_idx_five", "mod_val_five", "mod_idx_six", "mod_val_six"},
experimentalMin = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalMax = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalCombineType = {0, 0, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
}
ObjectTemplates:addTemplate(object_tangible_wearables_ithorian_ith_dress_s03, "object/tangible/wearables/ithorian/ith_dress_s03.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/ship/crafted/weapon/max_damage_intensifier_mk5.lua | 3 | 2775 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_ship_crafted_weapon_max_damage_intensifier_mk5 = object_tangible_ship_crafted_weapon_shared_max_damage_intensifier_mk5:new {
numberExperimentalProperties = {1, 1, 2, 2},
experimentalProperties = {"XX", "XX", "CD", "OQ", "CD", "OQ"},
experimentalWeights = {1, 1, 1, 3, 1, 3},
experimentalGroupTitles = {"null", "null", "exp_damage_min", "exp_damage_max"},
experimentalSubGroupTitles = {"null", "null", "damage_min", "damage_max"},
experimentalMin = {0, 0, -228, 273},
experimentalMax = {0, 0, -168, 369},
experimentalPrecision = {0, 0, 0, 0},
experimentalCombineType = {0, 0, 1, 1},
}
ObjectTemplates:addTemplate(object_tangible_ship_crafted_weapon_max_damage_intensifier_mk5, "object/tangible/ship/crafted/weapon/max_damage_intensifier_mk5.iff")
| lgpl-3.0 |
cracker1375/Boom | tg/test.lua | 210 | 2571 | started = 0
our_id = 0
function vardump(value, depth, key)
local linePrefix = ""
local spaces = ""
if key ~= nil then
linePrefix = "["..key.."] = "
end
if depth == nil then
depth = 0
else
depth = depth + 1
for i=1, depth do spaces = spaces .. " " end
end
if type(value) == 'table' then
mTable = getmetatable(value)
if mTable == nil then
print(spaces ..linePrefix.."(table) ")
else
print(spaces .."(metatable) ")
value = mTable
end
for tableKey, tableValue in pairs(value) do
vardump(tableValue, depth, tableKey)
end
elseif type(value) == 'function' or
type(value) == 'thread' or
type(value) == 'userdata' or
value == nil
then
print(spaces..tostring(value))
else
print(spaces..linePrefix.."("..type(value)..") "..tostring(value))
end
end
print ("HI, this is lua script")
function ok_cb(extra, success, result)
end
-- Notification code {{{
function get_title (P, Q)
if (Q.type == 'user') then
return P.first_name .. " " .. P.last_name
elseif (Q.type == 'chat') then
return Q.title
elseif (Q.type == 'encr_chat') then
return 'Secret chat with ' .. P.first_name .. ' ' .. P.last_name
else
return ''
end
end
local lgi = require ('lgi')
local notify = lgi.require('Notify')
notify.init ("Telegram updates")
local icon = os.getenv("HOME") .. "/.telegram-cli/telegram-pics/telegram_64.png"
function do_notify (user, msg)
local n = notify.Notification.new(user, msg, icon)
n:show ()
end
-- }}}
function on_msg_receive (msg)
if started == 0 then
return
end
if msg.out then
return
end
do_notify (get_title (msg.from, msg.to), msg.text)
if (msg.text == 'ping') then
if (msg.to.id == our_id) then
send_msg (msg.from.print_name, 'pong', ok_cb, false)
else
send_msg (msg.to.print_name, 'pong', ok_cb, false)
end
return
end
if (msg.text == 'PING') then
if (msg.to.id == our_id) then
fwd_msg (msg.from.print_name, msg.id, ok_cb, false)
else
fwd_msg (msg.to.print_name, msg.id, ok_cb, false)
end
return
end
end
function on_our_id (id)
our_id = id
end
function on_user_update (user, what)
--vardump (user)
end
function on_chat_update (chat, what)
--vardump (chat)
end
function on_secret_chat_update (schat, what)
--vardump (schat)
end
function on_get_difference_end ()
end
function cron()
-- do something
postpone (cron, false, 1.0)
end
function on_binlog_replay_end ()
started = 1
postpone (cron, false, 1.0)
end
| gpl-2.0 |
istayping/ZeTa | plugins/chatter.lua | 3 | 1622 | -- Put this absolutely at the end, even after greetings.lua.
local triggers = {
'',
'^' .. bot.first_name .. ',',
'^@' .. bot.username .. ','
}
local action = function(msg)
if msg.text == '' then return end
-- This is awkward, but if you have a better way, please share.
if msg.text_lower:match('^' .. bot.first_name .. ',') then
elseif msg.text_lower:match('^@' .. bot.username .. ',') then
-- Uncomment the following line for Al Gore-like reply chatter.
-- elseif msg.reply_to_message and msg.reply_to_message.from.id == bot.id then
elseif msg.from.id == msg.chat.id then
else
return true
end
sendChatAction(msg.chat.id, 'typing')
local input = msg.text_lower
input = input:gsub(bot.first_name, 'simsimi')
input = input:gsub('@'..bot.username, 'simsimi')
local url = 'http://www.simsimi.com/requestChat?lc=en&ft=1.0&req=' .. URL.escape(input)
local jstr, res = HTTP.request(url)
if res ~= 200 then
sendMessage(msg.chat.id, config.errors.chatter_connection)
return
end
local jdat = JSON.decode(jstr)
local message = jdat.res.msg
if message:match('^I HAVE NO RESPONSE.') then
message = config.errors.chatter_response
end
-- Let's clean up the response a little. Capitalization & punctuation.
local filter = {
['%aimi?%aimi?'] = bot.first_name,
['^%s*(.-)%s*$'] = '%1',
['^%l'] = string.upper,
['USER'] = msg.from.first_name
}
for k,v in pairs(filter) do
message = string.gsub(message, k, v)
end
if not string.match(message, '%p$') then
message = message .. '.'
end
sendMessage(msg.chat.id, message)
end
return {
action = action,
triggers = triggers
}
| gpl-2.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/kahmurra.lua | 3 | 2148 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_kahmurra = object_mobile_shared_kahmurra:new {
}
ObjectTemplates:addTemplate(object_mobile_kahmurra, "object/mobile/kahmurra.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/ship/crafted/engine/std_exhaust.lua | 3 | 2248 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_ship_crafted_engine_std_exhaust = object_tangible_ship_crafted_engine_shared_std_exhaust:new {
}
ObjectTemplates:addTemplate(object_tangible_ship_crafted_engine_std_exhaust, "object/tangible/ship/crafted/engine/std_exhaust.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/ship/attachment/booster/kse_firespray_booster_s01.lua | 3 | 2320 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_ship_attachment_booster_kse_firespray_booster_s01 = object_tangible_ship_attachment_booster_shared_kse_firespray_booster_s01:new {
}
ObjectTemplates:addTemplate(object_tangible_ship_attachment_booster_kse_firespray_booster_s01, "object/tangible/ship/attachment/booster/kse_firespray_booster_s01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_palejo_reshad.lua | 3 | 2200 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_palejo_reshad = object_mobile_shared_dressed_palejo_reshad:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_palejo_reshad, "object/mobile/dressed_palejo_reshad.iff")
| lgpl-3.0 |
Richard857/BadRotations | System/LootManager.lua | 1 | 6030 | -- Sell Greys Macros
SLASH_Greys1 = "/grey"
SLASH_Greys2 = "/greys"
function SlashCmdList.Greys(msg, editbox)
SellGreys()
end
function SellGreys()
for bag = 0, 4 do
for slot = 1, GetContainerNumSlots(bag) do
local item = GetContainerItemLink(bag,slot)
if item then
-- Is it grey quality item?
if string.find(item, qualityColors.grey) ~= nil then
greyPrice = select(11, GetItemInfo(item)) * select(2, GetContainerItemInfo(bag, slot))
if greyPrice > 0 then
PickupContainerItem(bag, slot)
PickupMerchantItem()
end
end
end
end
end
RepairAllItems(1)
RepairAllItems(0)
ChatOverlay("Sold Greys.")
end
-- Dump Greys Macros
SLASH_DumpGrey1 = "/dumpgreys"
SLASH_DumpGrey2 = "/dg"
function SlashCmdList.DumpGrey(msg, editbox)
DumpGreys(1)
end
function DumpGreys(Num)
local greyTable = {}
for bag = 0, 4 do
for slot = 1, GetContainerNumSlots(bag) do
local item = GetContainerItemLink(bag,slot)
if item then
-- Is it grey quality item?
if string.find(item, qualityColors.grey) ~= nil then
greyPrice = select(11, GetItemInfo(item)) * select(2, GetContainerItemInfo(bag, slot))
if greyPrice > 0 then
tinsert(greyTable, { Bag = bag, Slot = slot, Price = greyPrice, Item = item})
end
end
end
end
end
table.sort(greyTable, function(x,y)
if x.Price and y.Price then return x.Price < y.Price end
end)
for i = 1, Num do
if greyTable[i]~= nil then
PickupContainerItem(greyTable[i].Bag, greyTable[i].Slot)
DeleteCursorItem()
Print("|cffFF0000Removed Grey Item:"..greyTable[i].Item)
end
end
end
------------------
-- Loot Manager --
------------------
local lootManager = { }
local looted = looted or false
local lootFound = lootFound or false
lM = lootManager
-- Debug
function lootManager:debug(message)
if lM.showDebug then
if message and lM.oldMessage ~= message then
Print("<lootManager> "..(math.floor(GetTime()*1000)/1000).. " "..message)
lM.oldMessage = message
end
end
end
-- Check if availables bag slots, return true if at least 1 free bag space
function lootManager:emptySlots()
local openSlots = 0
for i = 0, 4 do --Let's look at each bag
local numBagSlots = GetContainerNumSlots(i)
if numBagSlots>0 then -- Only look for slots if bag present
openSlots = openSlots + select(1,GetContainerNumFreeSlots(i))
end
end
return openSlots
end
function lootManager:getLoot()
if looted == nil then looted = 0 end
if lootFound == nil then lootFound = false end
if lM:emptySlots() ~= 0 then
if UnitCastingInfo("player") == nil and UnitChannelInfo("player") == nil and DontMoveStartTime and GetTime() - DontMoveStartTime > 0 then
-- if we have a unit to loot, check if its time to
if br.timer:useTimer("getLoot", getOptionValue("自动拾取")) and lootFound then
if GetObjectExists(lM.canLootUnit) and looted == 0 then
-- make sure the user have the auto loot selected, if its not ,we will enable it when we need it
if GetCVar("autoLootDefault") == "0" then
SetCVar("autoLootDefault", "1")
InteractUnit(lM.canLootUnit)
lM:debug("Interact with "..lM.canLootUnit)
-- Print("Interact with "..lM.canLootUnit)
SetCVar("autoLootDefault", "0")
looted = 1
lootFound = false
CloseLoot()
ClearTarget()
return
else
InteractUnit(lM.canLootUnit)
lM:debug("Interact with "..lM.canLootUnit)
-- Print("Interact with "..lM.canLootUnit)
looted = 1
lootFound = false
CloseLoot()
ClearTarget()
return
end
end
end
end
else
ChatOverlay("Bags are full, nothing will be looted!")
end
end
function lootManager:findLoot()
if br.timer:useTimer("findLoot", getOptionValue("自动拾取")) then
lM:debug("Find Unit")
-- local objectCount = GetObjectCount() or 0
for i = 1, ObjectCount() do
if bit.band(GetObjectIndex(i), ObjectTypes.Unit) == 8 then
local thisUnit = GetObjectIndex(i)
local inRange = getDistance("player",thisUnit) < 2
local hasLoot,canLoot = CanLootUnit(UnitGUID(thisUnit))
if inRange then
-- if we can loot thisUnit we set it as unit to be looted
if hasLoot and canLoot then
looted = 0
lootFound = true
lM.canLootUnit = thisUnit
lM:debug("Should loot "..UnitName(thisUnit))
-- Print("Should loot "..UnitName(thisUnit))
break
end
end
end
end
end
end
function autoLoot()
if getOptionCheck("自动拾取") then
if not isInCombat("player") then
-- start loot manager
if lM then
if not IsMounted("player") then
if not lootFound then lM:findLoot() else lM:getLoot() end
end
end
end
end
if getOptionCheck("远程拾取器") and not moving and (not LootARangTime or GetTime() - LootARangTime > getOptionValue("远程拾取器")) then
if getOptionValue("远程拾取器 用法") == 1 and not isInCombat("player") and not lootFound and getOptionCheck("远程拾取器") and PlayerHasToy(60854) and GetItemCooldown(60854)==0 then
useItem(60854)
LootARangTime = GetTime()
end
if getOptionValue("远程拾取器 用法") == 2 and not lootFound and getOptionCheck("远程拾取器") and PlayerHasToy(60854) and GetItemCooldown(60854)==0 then
useItem(60854)
LootARangTime = GetTime()
end
end
if getOptionCheck("老妈的剥皮小刀") and not moving and (not MothersSkinningKnifeTime or GetTime() - MothersSkinningKnifeTime > getOptionValue("远程拾取器")) then
if getOptionValue("老妈的剥皮小刀 用法") == 1 and not isInCombat("player") and not lootFound and getOptionCheck("老妈的剥皮小刀") and PlayerHasToy(130102) and GetItemCooldown(130102)==0 then
useItem(130102)
MothersSkinningKnifeTime = GetTime()
end
if getOptionValue("老妈的剥皮小刀 用法") == 2 and not lootFound and getOptionCheck("老妈的剥皮小刀") and PlayerHasToy(130102) and GetItemCooldown(130102)==0 then
useItem(130102)
MothersSkinningKnifeTime = GetTime()
end
end
end | gpl-3.0 |
eraffxi/darkstar | scripts/zones/Norg/npcs/Verctissa.lua | 2 | 2654 | -----------------------------------
-- Area: Norg
-- NPC: Verctissa
-- Starts Quest: Trial Size Trial By Water
-- !pos -13 1 -20 252
-----------------------------------
package.loaded["scripts/zones/Norg/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/quests");
require("scripts/globals/teleports");
require("scripts/zones/Norg/TextIDs");
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(1549,1) and player:getQuestStatus(OUTLANDS,TRIAL_SIZE_TRIAL_BY_WATER) == QUEST_ACCEPTED and player:getMainJob() == dsp.job.SMN) then
player:startEvent(200,0,1549,2,20);
end
end;
function onTrigger(player,npc)
local TrialSizeWater = player:getQuestStatus(OUTLANDS,TRIAL_SIZE_TRIAL_BY_WATER);
if (player:getMainLvl() >= 20 and player:getMainJob() == dsp.job.SMN and TrialSizeWater == QUEST_AVAILABLE and player:getFameLevel(NORG) >= 2) then --Requires player to be Summoner at least lvl 20
player:startEvent(199,0,1549,2,20); --mini tuning fork of water, zone, level
elseif (TrialSizeWater == QUEST_ACCEPTED) then
local WaterFork = player:hasItem(1549);
if (WaterFork) then
player:startEvent(111); --Dialogue given to remind player to be prepared
elseif (WaterFork == false and tonumber(os.date("%j")) ~= player:getVar("TrialSizeWater_date")) then
player:startEvent(203,0,1549,2,20); --Need another mini tuning fork
end
elseif (TrialSizeWater == QUEST_COMPLETED) then
player:startEvent(202); --Defeated Avatar
else
player:startEvent(114); --Standard dialogue
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 199 and option == 1) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1549); --Mini tuning fork
else
player:setVar("TrialSizeWater_date", 0);
player:addQuest(OUTLANDS,TRIAL_SIZE_TRIAL_BY_WATER);
player:addItem(1549);
player:messageSpecial(ITEM_OBTAINED,1549);
end
elseif (csid == 203 and option == 1) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1549); --Mini tuning fork
else
player:addItem(1549);
player:messageSpecial(ITEM_OBTAINED,1549);
end
elseif (csid == 200 and option == 1) then
dsp.teleport.to(player, dsp.teleport.id.CLOISTER_OF_TIDES);
end
end; | gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/commands/steadyaim.lua | 4 | 2210 | --Copyright (C) 2007 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
--true = 1, false = 0
SteadyaimCommand = {
name = "steadyaim",
action = "steadyaim",
--actionCRC = action.hashCode(),
combatSpam = "steadyaim_buff",
}
AddCommand(SteadyaimCommand)
| lgpl-3.0 |
eraffxi/darkstar | scripts/zones/Port_Windurst/npcs/Fennella.lua | 2 | 2301 | -----------------------------------
-- Area: Port Windurst
-- NPC: Fennella
-- Type: Guildworker's Union Representative
-- @zone 240
-- !pos -177.811 -2.835 65.639
-----------------------------------
package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/crafting");
require("scripts/zones/Port_Windurst/TextIDs");
local keyitems = {
[0] = {
id = dsp.ki.FROG_FISHING,
rank = 3,
cost = 30000
},
[1] = {
id = dsp.ki.SERPENT_RUMORS,
rank = 8,
cost = 95000
},
[2] = {
id = dsp.ki.MOOCHING,
rank = 9,
cost = 115000
},
[3] = {
id = dsp.ki.ANGLERS_ALMANAC,
rank = 9,
cost = 20000
}
};
local items = {
[0] = {
id = 17002, -- Robber's Rig
rank = 3,
cost = 1500
},
[1] = {
id = 15452, -- Fisherman's Belt
rank = 4,
cost = 10000
},
[2] = {
id = 14195, -- Pair of Waders
rank = 5,
cost = 70000
},
[3] = {
id = 14400, -- Fisherman's Apron
rank = 7,
cost = 100000
},
[4] = {
id = 191, -- Fishing hole map
rank = 9,
cost = 150000
},
[5] = {
id = 340, -- Fisherman's Signboard
rank = 9,
cost = 200000
},
[6] = {
id = 3670, -- Fish and Lure
rank = 7,
cost = 50000
},
[7] = {
id = 3330, -- Fishermen's Emblem
rank = 9,
cost = 15000
}
};
function onTrade(player,npc,trade)
unionRepresentativeTrade(player, npc, trade, 10021, 0);
end;
function onTrigger(player,npc)
unionRepresentativeTrigger(player, 0, 10020, "guild_fishing", keyitems);
end;
function onEventUpdate(player,csid,option,target)
if (csid == 10020) then
unionRepresentativeTriggerFinish(player, option, target, 0, "guild_Fishing", keyitems, items);
end
end;
function onEventFinish(player,csid,option,target)
if (csid == 10020) then
unionRepresentativeTriggerFinish(player, option, target, 0, "guild_Fishing", keyitems, items);
elseif (csid == 10021) then
player:messageSpecial(GP_OBTAINED, option);
end
end;
| gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/scout/item_camp_multi.lua | 2 | 3092 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_scout_item_camp_multi = object_draft_schematic_scout_shared_item_camp_multi:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "Multiperson Camp Kit",
craftingToolTab = 524288, -- (See DraftSchemticImplementation.h)
complexity = 4,
size = 1,
xpType = "camp",
xp = 56,
assemblySkill = "general_assembly",
experimentingSkill = "general_experimentation",
customizationSkill = "clothing_customization",
customizationOptions = {},
customizationStringNames = {},
customizationDefaults = {},
ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n"},
ingredientTitleNames = {"shelter_canvas", "shelter_structure"},
ingredientSlotType = {0, 0},
resourceTypes = {"hide", "bone"},
resourceQuantities = {20, 8},
contribution = {100, 100},
targetTemplate = "object/tangible/scout/camp/camp_multi.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_scout_item_camp_multi, "object/draft_schematic/scout/item_camp_multi.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/forest_mite.lua | 3 | 2160 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_forest_mite = object_mobile_shared_forest_mite:new {
}
ObjectTemplates:addTemplate(object_mobile_forest_mite, "object/mobile/forest_mite.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_dathomir_spider_nightsister_spellweaver.lua | 3 | 2304 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_dathomir_spider_nightsister_spellweaver = object_mobile_shared_dressed_dathomir_spider_nightsister_spellweaver:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_dathomir_spider_nightsister_spellweaver, "object/mobile/dressed_dathomir_spider_nightsister_spellweaver.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/screenplays/dungeon/geonosian_lab/biogenic_scientist_human_convo_handler.lua | 1 | 2843 | biogenic_scientist_human_ConversationHandler = Object:new {
}
function biogenic_scientist_human_ConversationHandler:runScreenHandlers(pConversationTemplate, pConversingPlayer, pConversingNPC, selectedOption, pConversationScreen)
local screen = LuaConversationScreen(pConversationScreen)
local player = LuaCreatureObject(pConversingPlayer)
local pPlayerObject = player:getPlayerObject()
local screenID = screen:getScreenID()
local convoTemplate = LuaConversationTemplate(pConversationTemplate)
if screenID == "biogen_human_pleasure" then
if (pPlayerObject) then
local playerObject = LuaPlayerObject(pPlayerObject)
player:removeScreenPlayState(geonosian_labscreenplay.states.tenloss.noreward, "geonosian_lab");
player:setScreenPlayState(geonosian_labscreenplay.states.tenloss.done, "geonosian_lab");
geonosian_labscreenplay:giveGeoTenloss(pConversingPlayer)
end
end
if screenID == "biogen_human_second" then
if (pPlayerObject) then
local playerObject = LuaPlayerObject(pPlayerObject)
player:setScreenPlayState(geonosian_labscreenplay.states.tenloss.noreward, "geonosian_lab");
end
end
return pConversationScreen
end
function biogenic_scientist_human_ConversationHandler:getInitialScreen(pPlayer, pNpc, pConversationTemplate)
local convoTemplate = LuaConversationTemplate(pConversationTemplate)
local conversingPlayer = LuaCreatureObject(pPlayer)
local conversingObject = LuaSceneObject(pPlayer)
local pInventory = conversingObject:getSlottedObject("inventory")
if (conversingPlayer:hasScreenPlayState(geonosian_labscreenplay.states.tenloss.done, "geonosian_lab") == 1) then
return convoTemplate:getScreen("biogen_human_done")
elseif (conversingPlayer:hasScreenPlayState(geonosian_labscreenplay.states.tenloss.noreward, "geonosian_lab") == 1) then
return convoTemplate:getScreen("biogen_human_returnno")
end
return convoTemplate:getScreen("biogen_human_start")
end
function biogenic_scientist_human_ConversationHandler:getNextConversationScreen(pConversationTemplate, pPlayer, selectedOption, pConversingNpc)
local player = LuaCreatureObject(pPlayer)
local pConversationSession = player:getConversationSession()
local pLastConversationScreen = nil
if (pConversationSession ~= nil) then
local conversationSession = LuaConversationSession(pConversationSession)
pLastConversationScreen = conversationSession:getLastConversationScreen()
end
local conversationTemplate = LuaConversationTemplate(pConversationTemplate)
if (pLastConversationScreen ~= nil) then
local lastConversationScreen = LuaConversationScreen(pLastConversationScreen)
local optionLink = lastConversationScreen:getOptionLink(selectedOption)
return conversationTemplate:getScreen(optionLink)
end
return self:getInitialScreen(pPlayer, pConversingNpc, pConversationTemplate)
end
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/static/structure/naboo/nboo_imprv_lattice_wall_short_s01.lua | 3 | 2312 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_static_structure_naboo_nboo_imprv_lattice_wall_short_s01 = object_static_structure_naboo_shared_nboo_imprv_lattice_wall_short_s01:new {
}
ObjectTemplates:addTemplate(object_static_structure_naboo_nboo_imprv_lattice_wall_short_s01, "object/static/structure/naboo/nboo_imprv_lattice_wall_short_s01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/building/poi/endor_marauder_medium.lua | 1 | 2224 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_building_poi_endor_marauder_medium = object_building_poi_shared_endor_marauder_medium:new {
}
ObjectTemplates:addTemplate(object_building_poi_endor_marauder_medium, "object/building/poi/endor_marauder_medium.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/commands/strongPoison.lua | 1 | 2312 | --Copyright (C) 2007 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
--true = 1, false = 0
StrongPoisonCommand = {
name = "strongpoison",
combatSpam = "attack",
dotEffects = {
DotEffect(
POISONED,
{ "resistance_poison", "poison_disease_resist" },
HEALTH,
true,
125,
80,
80,
60
)
}
}
AddCommand(StrongPoisonCommand)
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/static/structure/naboo/fountain_naboo_style_1.lua | 3 | 2268 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_static_structure_naboo_fountain_naboo_style_1 = object_static_structure_naboo_shared_fountain_naboo_style_1:new {
}
ObjectTemplates:addTemplate(object_static_structure_naboo_fountain_naboo_style_1, "object/static/structure/naboo/fountain_naboo_style_1.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/weapon/ranged/creature/creature_spit_particle_beam.lua | 1 | 5055 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_weapon_ranged_creature_creature_spit_particle_beam = object_weapon_ranged_creature_shared_creature_spit_particle_beam:new {
playerRaces = { "object/creature/player/bothan_male.iff",
"object/creature/player/bothan_female.iff",
"object/creature/player/human_male.iff",
"object/creature/player/human_female.iff",
"object/creature/player/ithorian_male.iff",
"object/creature/player/ithorian_female.iff",
"object/creature/player/moncal_male.iff",
"object/creature/player/moncal_female.iff",
"object/creature/player/rodian_male.iff",
"object/creature/player/rodian_female.iff",
"object/creature/player/sullustan_male.iff",
"object/creature/player/sullustan_female.iff",
"object/creature/player/trandoshan_male.iff",
"object/creature/player/trandoshan_female.iff",
"object/creature/player/twilek_male.iff",
"object/creature/player/twilek_female.iff",
"object/creature/player/wookiee_male.iff",
"object/creature/player/wookiee_female.iff",
"object/creature/player/zabrak_male.iff",
"object/creature/player/zabrak_female.iff" },
-- RANGEDATTACK, MELEEATTACK, FORCEATTACK, TRAPATTACK, GRENADEATTACK, HEAVYACIDBEAMATTACK,
-- HEAVYLIGHTNINGBEAMATTACK, HEAVYPARTICLEBEAMATTACK, HEAVYROCKETLAUNCHERATTACK, HEAVYLAUNCHERATTACK
attackType = RANGEDATTACK,
-- ENERGY, KINETIC, ELECTRICITY, STUN, BLAST, HEAT, COLD, ACID, FORCE, LIGHTSABER
damageType = ENERGY,
-- NONE, LIGHT, MEDIUM, HEAVY
armorPiercing = NONE,
-- combat_rangedspecialize_bactarifle, combat_rangedspecialize_rifle, combat_rangedspecialize_pistol, combat_rangedspecialize_heavy, combat_rangedspecialize_carbine
-- combat_meleespecialize_unarmed, combat_meleespecialize_twohand, combat_meleespecialize_polearm, combat_meleespecialize_onehand, combat_general,
-- combat_meleespecialize_twohandlightsaber, combat_meleespecialize_polearmlightsaber, combat_meleespecialize_onehandlightsaber
xpType = "combat_general",
-- See http://www.ocdsoft.com/files/certifications.xls
certificationsRequired = { },
-- See http://www.ocdsoft.com/files/accuracy.xls
creatureAccuracyModifiers = { "unarmed_accuracy" },
-- See http://www.ocdsoft.com/files/defense.xls
defenderDefenseModifiers = { "ranged_defense" },
-- can be dodge, counterattack, or block or a combination
-- Secondary defense when equipped
defenderSecondaryDefenseModifiers = { "dodge" },
-- See http://www.ocdsoft.com/files/speed.xls
speedModifiers = { "unarmed_speed" },
-- Leave blank for now
damageModifiers = { },
-- The values below are the default values. To be used for blue frog objects primarily
healthAttackCost = 0,
actionAttackCost = 0,
mindAttackCost = 0,
forceCost = 0,
pointBlankAccuracy = -5,
pointBlankRange = 0,
idealRange = 15,
idealAccuracy = 7,
maxRange = 45,
maxRangeAccuracy = -15,
minDamage = 50,
maxDamage = 150,
attackSpeed = 6.6
}
ObjectTemplates:addTemplate(object_weapon_ranged_creature_creature_spit_particle_beam, "object/weapon/ranged/creature/creature_spit_particle_beam.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/building/poi/tatooine_fugitive_camp_large3.lua | 1 | 2256 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_building_poi_tatooine_fugitive_camp_large3 = object_building_poi_shared_tatooine_fugitive_camp_large3:new {
}
ObjectTemplates:addTemplate(object_building_poi_tatooine_fugitive_camp_large3, "object/building/poi/tatooine_fugitive_camp_large3.iff")
| lgpl-3.0 |
pavel-odintsov/MoonGen | examples/icmp-arp-responder.lua | 1 | 2480 | local dpdk = require "dpdk"
local memory = require "memory"
local device = require "device"
local dpdkc = require "dpdkc"
local utils = require "utils"
local headers = require "headers"
local packet = require "packet"
local arp = require "proto.arp"
local icmp = require "proto.icmp"
local ip = require "proto.ip"
local ffi = require "ffi"
function master(funny, port, ...)
if funny and funny ~= "--do-funny-things" then
return master(nil, funny, port, ...)
end
port = tonumber(port)
if not port or select("#", ...) == 0 then
printf("usage: [--do-funny-things] port ip [ip...]")
return
end
local dev = device.config(port, 2, 2)
device.waitForLinks()
dpdk.launchLua(arp.arpTask, dev:getRxQueue(1), dev:getTxQueue(1), { ... })
pingResponder(dev, funny)
end
local DIGITS = { 1, 8 }
local states = {
" ",
" X ",
" XXX ",
" XXXXX ",
" XXXXXXX ",
"XXXXXXXXX",
"XXXX XXXX",
"XXX XXX",
"XX XX",
"X X",
}
for i, v in ipairs(states) do
states[i] = tonumber((v:gsub(" ", DIGITS[1]):gsub("X", DIGITS[2])))
end
local function getSymbol(step)
return states[step % #states + 1]
end
function pingResponder(dev, funny)
if funny then
print("Note: most ping 'clients' do not support the --do-funny-things option and ignore our responses :(")
print("One notable exception is Linux ping from the iputils package")
end
local devMac = dev:getMac()
local rxQueue = dev:getRxQueue(0)
local txQueue = dev:getTxQueue(0)
local rxMem = memory.createMemPool()
local rxBufs = rxMem:bufArray(1)
while dpdk.running() do
rx = rxQueue:recv(rxBufs)
if rx > 0 then
local buf = rxBufs[1]
local pkt = buf:getIcmpPacket()
if pkt.ip:getProtocol() == ip.PROTO_ICMP then
local tmp = pkt.ip.src:get()
pkt.eth.dst:set(pkt.eth.src)
pkt.eth.src:set(devMac)
pkt.ip.src:set(pkt.ip.dst:get())
pkt.ip.dst:set(tmp)
pkt.icmp:setType(icmp.ECHO_REPLY.type)
if funny then
local ts = pkt.icmp.body.uint32[1]
local seq = bswap16(pkt.icmp.body.uint16[1])
local symbol = getSymbol(seq)
ts = ts - symbol
seq = seq + 10000
pkt.ip.ttl = math.min(63 - pkt.ip.ttl + 100, 200)
pkt.icmp.body.uint32[1] = ts
pkt.icmp.body.uint16[1] = bswap16(seq)
end
pkt.ip:setChecksum(0)
pkt.icmp:calculateChecksum(pkt.ip:getLength() - pkt.ip:getHeaderLength() * 4)
rxBufs:offloadIPChecksums()
txQueue:send(rxBufs)
else
rxBufs:freeAll()
end
end
end
end
| mit |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/space/story_loot/loot_dantooine_imp2.lua | 3 | 2268 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_space_story_loot_loot_dantooine_imp2 = object_tangible_space_story_loot_shared_loot_dantooine_imp2:new {
}
ObjectTemplates:addTemplate(object_tangible_space_story_loot_loot_dantooine_imp2, "object/tangible/space/story_loot/loot_dantooine_imp2.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_rebel_specforce_sergeant_moncal_female_01.lua | 3 | 2312 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_rebel_specforce_sergeant_moncal_female_01 = object_mobile_shared_dressed_rebel_specforce_sergeant_moncal_female_01:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_rebel_specforce_sergeant_moncal_female_01, "object/mobile/dressed_rebel_specforce_sergeant_moncal_female_01.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/weapon/melee/baton/victor_baton_gaderiffi.lua | 1 | 5146 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_weapon_melee_baton_victor_baton_gaderiffi = object_weapon_melee_baton_shared_victor_baton_gaderiffi:new {
gameObjectType = 131079,
playerRaces = { "object/creature/player/bothan_male.iff",
"object/creature/player/bothan_female.iff",
"object/creature/player/human_male.iff",
"object/creature/player/human_female.iff",
"object/creature/player/ithorian_male.iff",
"object/creature/player/ithorian_female.iff",
"object/creature/player/moncal_male.iff",
"object/creature/player/moncal_female.iff",
"object/creature/player/rodian_male.iff",
"object/creature/player/rodian_female.iff",
"object/creature/player/sullustan_male.iff",
"object/creature/player/sullustan_female.iff",
"object/creature/player/trandoshan_male.iff",
"object/creature/player/trandoshan_female.iff",
"object/creature/player/twilek_male.iff",
"object/creature/player/twilek_female.iff",
"object/creature/player/wookiee_male.iff",
"object/creature/player/wookiee_female.iff",
"object/creature/player/zabrak_male.iff",
"object/creature/player/zabrak_female.iff" },
-- RANGEDATTACK, MELEEATTACK, FORCEATTACK, TRAPATTACK, GRENADEATTACK, HEAVYACIDBEAMATTACK,
-- HEAVYLIGHTNINGBEAMATTACK, HEAVYPARTICLEBEAMATTACK, HEAVYROCKETLAUNCHERATTACK, HEAVYLAUNCHERATTACK
attackType = MELEEATTACK,
-- ENERGY, KINETIC, ELECTRICITY, STUN, BLAST, HEAT, COLD, ACID, FORCE, LIGHTSABER
damageType = KINETIC,
-- NONE, LIGHT, MEDIUM, HEAVY
armorPiercing = LIGHT,
-- combat_rangedspecialize_bactarifle, combat_rangedspecialize_rifle, combat_rangedspecialize_pistol, combat_rangedspecialize_heavy, combat_rangedspecialize_carbine
-- combat_meleespecialize_unarmed, combat_meleespecialize_twohand, combat_meleespecialize_polearm, combat_meleespecialize_onehand, combat_general,
-- combat_meleespecialize_twohandlightsaber, combat_meleespecialize_polearmlightsaber, combat_meleespecialize_onehandlightsaber
xpType = "combat_meleespecialize_onehand",
-- See http://www.ocdsoft.com/files/certifications.xls
certificationsRequired = { "cert_baton_gaderiffi" },
-- See http://www.ocdsoft.com/files/accuracy.xls
creatureAccuracyModifiers = { "onehandmelee_accuracy" },
-- See http://www.ocdsoft.com/files/defense.xls
defenderDefenseModifiers = { "melee_defense" },
-- Leave as "dodge" for now, may have additions later
defenderSecondaryDefenseModifiers = { "dodge" },
defenderToughnessModifiers = { "onehandmelee_toughness" },
-- See http://www.ocdsoft.com/files/speed.xls
speedModifiers = { "onehandmelee_speed" },
-- Leave blank for now
damageModifiers = { },
-- The values below are the default values. To be used for blue frog objects primarily
healthAttackCost = 40,
actionAttackCost = 33,
mindAttackCost = 13,
forceCost = 0,
pointBlankAccuracy = 0,
pointBlankRange = -13,
idealRange = -13,
idealAccuracy = 3,
maxRange = -13,
maxRangeAccuracy = 5,
minDamage = 48,
maxDamage = 148,
attackSpeed = 3.8
}
ObjectTemplates:addTemplate(object_weapon_melee_baton_victor_baton_gaderiffi, "object/weapon/melee/baton/victor_baton_gaderiffi.iff")
| lgpl-3.0 |
ds84182/daeOS | bin/ps.lua | 1 | 1957 | --list the running processes--
local term = require "term"
local args = ps.getArguments()
args[1] = args[1] or "info"
local psrun = {}
function psrun.info(...)
local reqpid = table.pack(...)
local columnWidth = {}
local column = {}
local corder = {}
local function addString(col,str)
columnWidth[col] = math.max(columnWidth[col] or 0, #str)
if not column[col] then
corder[#corder+1] = col
end
column[col] = column[col] or {}
column[col][#column[col]+1] = str
end
local function padRight(value, length)
checkArg(1, value, "string", "nil")
checkArg(2, length, "number")
if not value or unicode.wlen(value) == 0 then
return string.rep(" ", length)
else
return value .. string.rep(" ", length - unicode.wlen(value))
end
end
addString("ID","ID")
addString("Name","Name")
addString("Status","Status")
addString("Kernel","Kernel")
addString("Parent","Parent")
local proc = ps.listProcesses()
local info = {}
local reqpidmap = {}
for i, v in ipairs(reqpid) do
if v == "current" then
v = ps.getCurrentProcess()
end
reqpidmap[v] = true
end
for i, v in pairs(proc) do
if #reqpid == 0 or reqpidmap[v] then
ps.getInfo(v,info)
addString("ID",tostring(v))
addString("Name",info.name)
addString("Status",info.status)
addString("Kernel",info.kernelspace and "kernel" or "user")
addString("Parent",tostring(info.parent) or "None")
end
end
for i=1, #column.ID do
for _, v in ipairs(corder) do
io.write(padRight(column[v][i],columnWidth[v]+1))
end
io.write("\n")
end
end
function psrun.kill(...)
local info = {}
for i, v in pairs({...}) do
v = tonumber(v)
local s, e = ps.remove(v)
print(s and "killed sucessfully" or "kill failed: "..e)
end
end
function psrun.error(...)
local info = {}
for i, v in pairs({...}) do
v = tonumber(v)
ps.getInfo(v,info)
print(v..":")
print(info.error or "not finished")
end
end
psrun[table.remove(args,1)](table.unpack(args))
| mit |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/furniture/decorative/foodcart.lua | 3 | 2240 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_furniture_decorative_foodcart = object_tangible_furniture_decorative_shared_foodcart:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_decorative_foodcart, "object/tangible/furniture/decorative/foodcart.iff")
| lgpl-3.0 |
NezzKryptic/Wire | lua/entities/gmod_wire_expression2/core/custom/remoteupload.lua | 5 | 2115 | E2Lib.RegisterExtension("remoteupload", false, "Allows the E2 to remotely change the source code of other E2s.")
local antispam = {}
local function check(ply)
if antispam[ply] and antispam[ply] > CurTime() then
return false
else
antispam[ply] = CurTime() + 1
return true
end
end
umsg.PoolString("e2_remoteupload_request")
__e2setcost(1000)
e2function void entity:remoteUpload( string filepath )
if not this or not this:IsValid() or this:GetClass() ~= "gmod_wire_expression2" then return end
if E2Lib.getOwner( self,this ) ~= self.player then return end
if not check(self.player) then return end
umsg.Start( "e2_remoteupload_request", self.player )
umsg.Entity( this )
umsg.String( filepath )
umsg.End()
end
__e2setcost(250)
e2function void entity:remoteSetCode( string code )
if not this or not this:IsValid() or this:GetClass() ~= "gmod_wire_expression2" then return end
if E2Lib.getOwner( self,this ) ~= self.player then return end
if not check(self.player) then return end
timer.Simple( 0, function()
this:Setup( code, {}, nil, nil, "remoteSetCode" )
end )
end
e2function void entity:remoteSetCode( string main, table includes )
if not this or not this:IsValid() or this:GetClass() ~= "gmod_wire_expression2" then return end
if E2Lib.getOwner( self,this ) ~= self.player then return end
if not check(self.player) then return end
local luatable = {}
for k,v in pairs( includes.s ) do
self.prf = self.prf + 0.3
if includes.stypes[k] == "s" then
luatable[k] = v
else
error( "Non-string value given to remoteSetCode", 2 )
end
end
timer.Simple( 0, function()
this:Setup( main, luatable, nil, nil, "remoteSetCode" )
end )
end
__e2setcost(20)
e2function string getCode()
local main, _ = self.entity:GetCode()
return main
end
e2function table getCodeIncludes()
local _, includes = self.entity:GetCode()
local e2table = {n={},ntypes={},s={},stypes={},size=0}
local size = 0
for k,v in pairs( includes ) do
size = size + 1
e2table.s[k] = v
e2table.stypes[k] = "s"
end
self.prf = self.prf + size * 0.3
e2table.size = size
return e2table
end
| apache-2.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/wearables/jacket/jacket_s06.lua | 3 | 5184 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_wearables_jacket_jacket_s06 = object_tangible_wearables_jacket_shared_jacket_s06:new {
playerRaces = { "object/creature/player/bothan_male.iff",
"object/creature/player/bothan_female.iff",
"object/creature/player/human_male.iff",
"object/creature/player/human_female.iff",
"object/creature/player/moncal_male.iff",
"object/creature/player/moncal_female.iff",
"object/creature/player/rodian_male.iff",
"object/creature/player/rodian_female.iff",
"object/creature/player/sullustan_male.iff",
"object/creature/player/sullustan_female.iff",
"object/creature/player/trandoshan_male.iff",
"object/creature/player/trandoshan_female.iff",
"object/creature/player/twilek_male.iff",
"object/creature/player/twilek_female.iff",
"object/creature/player/zabrak_male.iff",
"object/creature/player/zabrak_female.iff",
"object/mobile/vendor/aqualish_female.iff",
"object/mobile/vendor/aqualish_male.iff",
"object/mobile/vendor/bith_female.iff",
"object/mobile/vendor/bith_male.iff",
"object/mobile/vendor/bothan_female.iff",
"object/mobile/vendor/bothan_male.iff",
"object/mobile/vendor/devaronian_male.iff",
"object/mobile/vendor/gran_male.iff",
"object/mobile/vendor/human_female.iff",
"object/mobile/vendor/human_male.iff",
"object/mobile/vendor/ishi_tib_male.iff",
"object/mobile/vendor/moncal_female.iff",
"object/mobile/vendor/moncal_male.iff",
"object/mobile/vendor/nikto_male.iff",
"object/mobile/vendor/quarren_male.iff",
"object/mobile/vendor/rodian_female.iff",
"object/mobile/vendor/rodian_male.iff",
"object/mobile/vendor/sullustan_female.iff",
"object/mobile/vendor/sullustan_male.iff",
"object/mobile/vendor/trandoshan_female.iff",
"object/mobile/vendor/trandoshan_male.iff",
"object/mobile/vendor/twilek_female.iff",
"object/mobile/vendor/twilek_male.iff",
"object/mobile/vendor/weequay_male.iff",
"object/mobile/vendor/zabrak_female.iff",
"object/mobile/vendor/zabrak_male.iff" },
numberExperimentalProperties = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalProperties = {"XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX"},
experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
experimentalGroupTitles = {"null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null"},
experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints", "mod_idx_one", "mod_val_one", "mod_idx_two", "mod_val_two", "mod_idx_three", "mod_val_three", "mod_idx_four", "mod_val_four", "mod_idx_five", "mod_val_five", "mod_idx_six", "mod_val_six"},
experimentalMin = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalMax = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
experimentalCombineType = {0, 0, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
}
ObjectTemplates:addTemplate(object_tangible_wearables_jacket_jacket_s06, "object/tangible/wearables/jacket/jacket_s06.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/food/dish_fried_endwa.lua | 3 | 2236 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_food_dish_fried_endwa = object_draft_schematic_food_shared_dish_fried_endwa:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_food_dish_fried_endwa, "object/draft_schematic/food/dish_fried_endwa.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/wearables/base/base_shirt_poofysleeve_full.lua | 3 | 2292 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_wearables_base_base_shirt_poofysleeve_full = object_tangible_wearables_base_shared_base_shirt_poofysleeve_full:new {
}
ObjectTemplates:addTemplate(object_tangible_wearables_base_base_shirt_poofysleeve_full, "object/tangible/wearables/base/base_shirt_poofysleeve_full.iff")
| lgpl-3.0 |
skyhacker2/SnakeGameLua | src/GameLayer.lua | 3 | 5366 | local GameLayer = class("GameLayer", function() return cc.Layer:create() end)
local HeartBar = require "HeartBar"
local Food = require "Food"
local Barrier = require "Barrier"
local Snake = require "Snake"
local math = require "math"
local GameOver = require "GameOver"
local MapLevel = require "MapLevel"
local mapBg = {
grass = "res/map_grass.png"
}
local scheduler = cc.Director:getInstance():getScheduler()
function GameLayer:init(map, level)
self._map = map
self._level = level
local levelData = MapLevel[map][level]
self._levelData = levelData
local winSize = cc.Director:getInstance():getWinSize()
local bg = cc.Sprite:create(levelData.background)
bg:setPosition(winSize.width/2,winSize.height/2)
self:addChild(bg, G.lowest)
-- 生命条
local heartBar = HeartBar.new()
heartBar:init(levelData.heartNum, levelData.heartBg)
heartBar:setPosition(heartBar:getContentSize().width / 2,
winSize.height - heartBar:getContentSize().height/2)
self:addChild(heartBar, G.high)
self._heartBar = heartBar
-- 添加蛇
self._snake = Snake:new()
self._snake:init(levelData.snake.size, levelData.snake.direction, levelData.snake.x, levelData.snake.y)
self:addChild(self._snake, G.middle)
-- 添加障碍物
self._barriers = {}
for i = 1, #levelData.barriers do
local barrier = Barrier.new()
barrier:init(levelData.barriers[i].direction, levelData.barriers[i].x, levelData.barriers[i].y)
self:addChild(barrier)
self._barriers[#self._barriers + 1] = barrier
end
-- 添加食物
self._foods = {}
self._eated = 0
for i = 1, levelData.foods.num do
self:addFood()
end
-- 更新函数
function update()
self:logic()
end
self._updateId = scheduler:scheduleScriptFunc(update, G.updateTime, false)
-- 关闭按钮
self._closeButton = ccui.Button:create("res/close.png")
self._closeButton:setPosition(self:getContentSize().width - self._closeButton:getContentSize().width/2,
self:getContentSize().height - self._closeButton:getContentSize().height/2)
self._closeButton:addTouchEventListener(function()
scheduler:unscheduleScriptEntry(self._updateId)
cc.Director:getInstance():replaceScene(require("MapSelectScene").scene())
end)
self:addChild(self._closeButton, G.high)
-- 点击屏幕
function onTouch(touch, event)
if self._isGameOver and self._isGameOver == true then return end
if self._stop and self._stop == true then
self._updateId = scheduler:scheduleScriptFunc(update, G.updateTime, false)
self._stop = false
end
local location = touch:getLocation()
self._snake:onTouch(location)
end
local listener = cc.EventListenerTouchOneByOne:create()
listener:registerScriptHandler(onTouch,cc.Handler.EVENT_TOUCH_BEGAN )
local eventDispatcher = self:getEventDispatcher()
eventDispatcher:addEventListenerWithSceneGraphPriority(listener, self)
end
function GameLayer:logic()
self._snake:step{
foods = self._foods,
barriers = self._barriers,
onEatFood = function(index)
self:removeChild(self._foods[index],true)
table.remove(self._foods,index)
self:addFood()
self._eated = self._eated + 1
end,
onCollision = function()
self:onCollision()
end,
onEatItself = function()
self:decreaseHeart()
end
}
end
function GameLayer:addFood()
math.randomseed(os.time())
function generateXY()
return math.random(1, G.maxX-2), math.random(1, G.maxY-2)
end
function containsInBarriers(x, y)
for i, barrier in ipairs(self._barriers) do
if barrier:containsXY(x, y) then return true end
end
return false
end
local x, y = 0, 0
repeat
x, y = generateXY()
until not self._snake:containsXY(x, y) and not containsInBarriers(x,y)
local food = Food.new()
food:init(1, x, y)
self:addChild(food, G.low)
self._foods[#self._foods + 1] = food
end
function GameLayer:onCollision()
self._stop = true
scheduler:unscheduleScriptEntry(self._updateId)
self:decreaseHeart()
end
function GameLayer:decreaseHeart()
self._heartBar:decrease()
if self._heartBar:getHeartNum() == 0 then
scheduler:unscheduleScriptEntry(self._updateId)
self:saveScore()
local gameOver = GameOver.create{
score = self._score,
isNewScore = self._isNewScore,
create = function()
local GameScene = require "GameScene"
local gameScene = GameScene.scene(self._map, self._level)
return gameScene
end,
}
self:addChild(gameOver, G.highest)
self._isGameOver = true
end
end
function GameLayer:saveScore()
local score = self._eated * 10 + self._snake:getSize() * 20
self._isNewScore = false
self._score = score
local oldScore = cc.UserDefault:getInstance():getIntegerForKey("score",0)
if score > oldScore then
cc.UserDefault:getInstance():setIntegerForKey("score",score)
self._isNewScore = true
end
end
return GameLayer | mit |
eraffxi/darkstar | scripts/zones/AlTaieu/mobs/Ulhpemde.lua | 2 | 2227 | -----------------------------------
-- Area: Al'Taieu
-- MOB: Ul'Hpemde
-----------------------------------
require("scripts/globals/status");
-----------------------------------
function onMobInitialize(mob)
end;
function onMobSpawn(mob)
mob:hideName(true);
mob:untargetable(true);
mob:AnimationSub(5);
mob:SetAutoAttackEnabled(false);
mob:SetMobAbilityEnabled(false);
mob:setMod(dsp.mod.REGEN, 10);
mob:wait(2000);
end;
function onMobEngaged(mob, target)
mob:hideName(false);
mob:untargetable(false);
if (mob:AnimationSub() == 5) then
mob:AnimationSub(6);
mob:wait(2000);
end
end;
function onMobDisengage(mob)
mob:hideName(true);
mob:untargetable(true);
mob:AnimationSub(5);
mob:SetAutoAttackEnabled(false);
mob:SetMobAbilityEnabled(false);
mob:setMod(dsp.mod.REGEN, 10);
end;
function onMobRoam(mob)
if (mob:getHPP() == 100) then
mob:setLocalVar("damaged", 0);
mob:SetAutoAttackEnabled(false);
mob:SetMobAbilityEnabled(false);
end
end;
function onMobFight(mob, target)
if (mob:getHP() < mob:getMaxHP()) then -- it will attack once it has been damaged.
if (mob:getLocalVar("damaged") == 0) then
mob:SetAutoAttackEnabled(true);
mob:SetMobAbilityEnabled(true);
mob:setLocalVar("damaged", 1);
end
local changeTime = mob:getLocalVar("changeTime");
if (mob:AnimationSub() == 6 and mob:getBattleTime() - changeTime > 30) then
mob:AnimationSub(3); -- Mouth Open
mob:wait(2000);
mob:addMod(dsp.mod.ATTP, 100);
mob:addMod(dsp.mod.DEFP, -50);
mob:addMod(dsp.mod.DMGMAGIC, -50);
mob:setLocalVar("changeTime", mob:getBattleTime());
elseif (mob:AnimationSub() == 3 and mob:getBattleTime() - changeTime > 30) then
mob:AnimationSub(6); -- Mouth Closed
mob:wait(2000);
mob:addMod(dsp.mod.ATTP, -100);
mob:addMod(dsp.mod.DEFP, 50);
mob:addMod(dsp.mod.DMGMAGIC, 50);
mob:setLocalVar("changeTime", mob:getBattleTime());
end
end
end;
function onMobDeath(mob, player, isKiller)
end; | gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/mobile/dressed_rebel_commando_human_female_01.lua | 3 | 2268 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_mobile_dressed_rebel_commando_human_female_01 = object_mobile_shared_dressed_rebel_commando_human_female_01:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_rebel_commando_human_female_01, "object/mobile/dressed_rebel_commando_human_female_01.iff")
| lgpl-3.0 |
widelands/widelands | data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua | 1 | 2811 | push_textdomain("tribes")
dirname = path.dirname(__file__)
wl.Descriptions():new_productionsite_type {
name = "frisians_rockmine_deep",
-- TRANSLATORS: This is a building name used in lists of buildings
descname = pgettext("frisians_building", "Deep Rock Mine"),
icon = dirname .. "menu.png",
size = "mine",
spritesheets = {
idle = {
directory = dirname,
basename = "idle",
hotspot = {28, 74},
frames = 10,
columns = 5,
rows = 2,
fps = 10
},
working = {
directory = dirname,
basename = "working",
hotspot = {28, 74},
frames = 10,
columns = 5,
rows = 2,
fps = 10
},
empty = {
directory = dirname,
basename = "empty",
hotspot = {28, 74},
frames = 10,
columns = 5,
rows = 2,
fps = 10
}
},
animations = {
unoccupied = {
directory = dirname,
basename = "unoccupied",
hotspot = {28, 57}
}
},
aihints = {},
working_positions = {
frisians_miner = 1,
frisians_miner_master = 1,
},
inputs = {
{ name = "meal", amount = 8 }
},
programs = {
main = {
-- TRANSLATORS: Completed/Skipped/Did not start mining granite because ...
descname = _("mining granite"),
actions = {
"sleep=duration:5s",
"return=skipped unless economy needs granite",
"consume=meal",
"sleep=duration:34s900ms",
"call=mine_produce",
"call=mine_produce",
"call=mine_produce",
"call=mine_produce",
"call=mine_produce",
"call=mine_produce",
"call=mine_produce",
"return=skipped"
}
},
mine_produce = {
descname = _("mining granite"),
actions = {
"animate=working duration:8s700ms",
"mine=resource_stones radius:3 yield:100% when_empty:10% experience_on_fail:5%",
"produce=granite",
}
},
encyclopedia = {
-- just a dummy program to fix encyclopedia
descname = "encyclopedia",
actions = {
"consume=meal",
"produce=granite:7",
}
},
},
out_of_resource_notification = {
-- Translators: Short for "Out of ..." for a resource
title = _("No Granite"),
heading = _("Main Granite Vein Exhausted"),
message =
pgettext("frisians_building", "This rock mine’s main vein is exhausted. Expect strongly diminished returns on investment. This mine can’t be enhanced any further, so you should consider dismantling or destroying it."),
},
}
pop_textdomain()
| gpl-2.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/loot/simple_kit/empty_datapad.lua | 3 | 2579 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_loot_simple_kit_empty_datapad = object_tangible_loot_simple_kit_shared_empty_datapad:new {
templateType = LOOTKIT,
gameObjectType = 8233,
--These are used to determine which components are necessary in the loot kit to finish the item
collectibleComponents = {"object/tangible/loot/simple_kit/datadisk.iff"},
collectibleReward = {"object/tangible/loot/tool/usable_datapad.iff"},
deleteComponents = 0,
attributes = {}
}
ObjectTemplates:addTemplate(object_tangible_loot_simple_kit_empty_datapad, "object/tangible/loot/simple_kit/empty_datapad.iff")
| lgpl-3.0 |
eraffxi/darkstar | scripts/zones/RoMaeve/mobs/Martinet.lua | 3 | 1436 | -----------------------------------
-- Area: RoMaeve
-- NM: Martinet
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------
function onMobInitialize(mob)
mob:setMobMod(dsp.mobMod.AUTO_SPIKES,mob:getShortID());
mob:addStatusEffect(dsp.effect.SHOCK_SPIKES,55,0,0);
mob:getStatusEffect(dsp.effect.SHOCK_SPIKES):setFlag(32);
end;
function onSpikesDamage(mob,target,damage)
local INT_diff = mob:getStat(dsp.mod.INT) - target:getStat(dsp.mod.INT);
if (INT_diff > 20) then
INT_diff = 20 + ((INT_diff - 20)*0.5); -- INT above 20 is half as effective.
end
local dmg = ((damage+INT_diff)*0.5); -- INT adjustment and base damage averaged together.
local params = {};
params.bonusmab = 0;
params.includemab = false;
dmg = addBonusesAbility(mob, dsp.magic.ele.THUNDER, target, dmg, params);
dmg = dmg * applyResistanceAddEffect(mob,target,dsp.magic.ele.THUNDER,0);
dmg = adjustForTarget(target,dmg,dsp.magic.ele.THUNDER);
dmg = finalMagicNonSpellAdjustments(mob,target,dsp.magic.ele.THUNDER,dmg);
if (dmg < 0) then
dmg = 0;
end
return dsp.subEffect.SHOCK_SPIKES,44,dmg;
end;
function onMobDeath(mob, player, isKiller)
end;
function onMobDespawn(mob)
-- UpdateNMSpawnPoint(mob:getID());
-- mob:setRespawnTime(math.random((?),(?))); -- Uncertain repop time
end;
| gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/lair/pharple/lair_pharple.lua | 2 | 2276 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_lair_pharple_lair_pharple = object_tangible_lair_pharple_shared_lair_pharple:new {
objectMenuComponent = {"cpp", "LairMenuComponent"},
}
ObjectTemplates:addTemplate(object_tangible_lair_pharple_lair_pharple, "object/tangible/lair/pharple/lair_pharple.iff")
| lgpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/tangible/hair/trandoshan/hair_trandoshan_male_s12.lua | 3 | 2284 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_tangible_hair_trandoshan_hair_trandoshan_male_s12 = object_tangible_hair_trandoshan_shared_hair_trandoshan_male_s12:new {
}
ObjectTemplates:addTemplate(object_tangible_hair_trandoshan_hair_trandoshan_male_s12, "object/tangible/hair/trandoshan/hair_trandoshan_male_s12.iff")
| lgpl-3.0 |
eraffxi/darkstar | scripts/globals/items/bowl_of_salt_ramen_+1.lua | 2 | 1643 | -----------------------------------------
-- ID: 6463
-- Item: bowl_of_salt_ramen_+1
-- Food Effect: 60Min, All Races
-----------------------------------------
-- DEX +6
-- VIT +6
-- AGI +6
-- Accuracy +6% (cap 95)
-- Ranged Accuracy +6% (cap 95)
-- Evasion +6% (cap 95)
-- Resist Slow +15
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(dsp.effect.FOOD) == true or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,3600,6463);
end;
function onEffectGain(target,effect)
target:addMod(dsp.mod.DEX, 6);
target:addMod(dsp.mod.VIT, 6);
target:addMod(dsp.mod.AGI, 6);
target:addMod(dsp.mod.FOOD_ACCP, 6);
target:addMod(dsp.mod.FOOD_ACC_CAP, 95);
target:addMod(dsp.mod.FOOD_RACCP, 6);
target:addMod(dsp.mod.FOOD_RACC_CAP, 95);
-- target:addMod(dsp.mod.FOOD_EVAP, 6);
-- target:addMod(dsp.mod.FOOD_EVA_CAP, 95);
target:addMod(dsp.mod.SLOWRES, 15);
end;
function onEffectLose(target, effect)
target:delMod(dsp.mod.DEX, 6);
target:delMod(dsp.mod.VIT, 6);
target:delMod(dsp.mod.AGI, 6);
target:delMod(dsp.mod.FOOD_ACCP, 6);
target:delMod(dsp.mod.FOOD_ACC_CAP, 95);
target:delMod(dsp.mod.FOOD_RACCP, 6);
target:delMod(dsp.mod.FOOD_RACC_CAP, 95);
-- target:delMod(dsp.mod.FOOD_EVAP, 6);
-- target:delMod(dsp.mod.FOOD_EVA_CAP, 95);
target:delMod(dsp.mod.SLOWRES, 15);
end;
| gpl-3.0 |
kidaa/Awakening-Core3 | bin/scripts/object/draft_schematic/clothing/clothing_bodysuit_field_14.lua | 2 | 3749 | --Copyright (C) 2010 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
object_draft_schematic_clothing_clothing_bodysuit_field_14 = object_draft_schematic_clothing_shared_clothing_bodysuit_field_14:new {
templateType = DRAFTSCHEMATIC,
customObjectName = "Fighter Flightsuit",
craftingToolTab = 8, -- (See DraftSchemticImplementation.h)
complexity = 21,
size = 3,
xpType = "crafting_clothing_general",
xp = 240,
assemblySkill = "clothing_assembly",
experimentingSkill = "clothing_experimentation",
customizationSkill = "clothing_customization",
customizationOptions = {34, 2},
customizationStringNames = {"/private/index_color_0", "/private/index_color_1"},
customizationDefaults = {0, 220},
ingredientTemplateNames = {"craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n"},
ingredientTitleNames = {"flightsuit_fabric_layer_one", "flightsuit_fabric_layer_two", "flightsuit_fabric_layer_three", "wiring_and_reinforcement", "hardware"},
ingredientSlotType = {1, 1, 1, 0, 1},
resourceTypes = {"object/tangible/component/clothing/shared_synthetic_cloth.iff", "object/tangible/component/clothing/shared_synthetic_cloth.iff", "object/tangible/component/clothing/shared_reinforced_fiber_panels.iff", "petrochem_inert_polymer", "object/tangible/component/clothing/shared_metal_fasteners.iff"},
resourceQuantities = {2, 4, 2, 80, 3},
contribution = {100, 100, 100, 100, 100},
targetTemplate = "object/tangible/wearables/bodysuit/bodysuit_s14.iff",
additionalTemplates = {
}
}
ObjectTemplates:addTemplate(object_draft_schematic_clothing_clothing_bodysuit_field_14, "object/draft_schematic/clothing/clothing_bodysuit_field_14.iff")
| lgpl-3.0 |
mavz42/dotfiles | awesome/themes/makkun/theme.lua | 1 | 6733 | -------------------------------
-- --
-- "makkun" awesome theme --
-- By mavz42 --
-- --
-------------------------------
-- {{{ Main
theme = {}
theme.dir = os.getenv("HOME") .. "/.config/awesome/themes/makkun"
theme.wallpaper = theme.dir .. "/background.jpg"
-- }}}
-- {{{ Styles
theme.font = "tamsyn 10"
-- }}}
-- {{{ Colors
theme.fg_normal = "#BBBBBB"
theme.fg_focus = "#78A4FF"
theme.bg_normal = "#111111"
theme.bg_focus = "#111111"
theme.fg_urgent = "#000000"
theme.bg_urgent = "#FFFFFF"
theme.border_width = 0
theme.border_normal = "#141414"
theme.border_focus = "#93B6FF"
theme.taglist_fg_focus = "#FFFFEF"
theme.taglist_bg_focus = "#111111"
theme.taglist_bg_normal = "#111111"
theme.titlebar_bg_normal = "#191919"
theme.titlebar_bg_focus = "#262626"
-- }}}
-- {{{ Some other theme stuff
theme.tasklist_disable_icon = true
--- }}}
-- {{{ Lain Settings
theme.useless_gap_width = 10
theme.layout_centerfair = theme.dir .. "/icons/centerfair.png"
theme.layout_termfair = theme.dir .. "/icons/termfair.png"
theme.layout_centerwork = theme.dir .. "/icons/centerwork.png"
theme.layout_uselessfair = theme.dir .. "/icons/fairv.png"
theme.layout_uselessfairh = theme.dir .. "/icons/fairh.png"
theme.layout_uselessdwindle = theme.dir .. "/icons/dwindle.png"
theme.layout_uselesstile = theme.dir .. "/icons/tile.png"
theme.layout_uselesstiletop = theme.dir .. "/icons/tiletop.png"
theme.layout_uselesstileleft = theme.dir .. "/icons/tileleft.png"
theme.layout_uselesstilebottom = theme.dir .. "/icons/tilebottom.png"
theme.layout_uselesspiral = theme.dir .. "/icons/spiral.png"
-- }}}
-- {{{ Mouse finder
theme.mouse_finder_color = "#CC9393"
-- }}}
-- {{{ Menu
theme.menu_height = 15
theme.menu_width = 100
-- }}}
-- {{{ Icons
theme.awesome_icon = theme.dir .. "/icons/awesome.png"
theme.menu_submenu_icon = theme.dir .. "/icons/submenu.png"
theme.taglist_squares_sel = theme.dir .. "/icons/square_unsel.png"
theme.taglist_squares_unsel = theme.dir .. "/icons/square_unsel.png"
theme.widget_bg = theme.dir .. "/icons/widget_bg.png"
theme.vol = theme.dir .. "/icons/vol.png"
theme.vol_low = theme.dir .. "/icons/vol_low.png"
theme.vol_no = theme.dir .. "/icons/vol_no.png"
theme.vol_mute = theme.dir .. "/icons/vol_mute.png"
theme.disk = theme.dir .. "/icons/disk.png"
theme.ac = theme.dir .. "/icons/ac.png"
theme.bat = theme.dir .. "/icons/bat.png"
theme.bat_low = theme.dir .. "/icons/bat_low.png"
theme.bat_no = theme.dir .. "/icons/bat_no.png"
theme.play = theme.dir .. "/icons/play.png"
theme.pause = theme.dir .. "/icons/pause.png"
theme.layout_tile = theme.dir .. "/icons/tile.png"
theme.layout_tileleft = theme.dir .. "/icons/tileleft.png"
theme.layout_tilebottom = theme.dir .. "/icons/tilebottom.png"
theme.layout_tiletop = theme.dir .. "/icons/tiletop.png"
theme.layout_fairv = theme.dir .. "/icons/fairv.png"
theme.layout_fairh = theme.dir .. "/icons/fairh.png"
theme.layout_spiral = theme.dir .. "/icons/spiral.png"
theme.layout_dwindle = theme.dir .. "/icons/dwindle.png"
theme.layout_max = theme.dir .. "/icons/max.png"
theme.layout_fullscreen = theme.dir .. "/icons/fullscreen.png"
theme.layout_magnifier = theme.dir .. "/icons/magnifier.png"
theme.layout_floating = theme.dir .. "/icons/floating.png"
theme.titlebar_close_button_focus = theme.dir .. "/icons/titlebar/close_focus.png"
theme.titlebar_close_button_normal = theme.dir .. "/icons/titlebar/close_normal.png"
theme.titlebar_ontop_button_focus_active = theme.dir .. "/icons/titlebar/ontop_focus_active.png"
theme.titlebar_ontop_button_normal_active = theme.dir .. "/icons/titlebar/ontop_normal_active.png"
theme.titlebar_ontop_button_focus_inactive = theme.dir .. "/icons/titlebar/ontop_focus_inactive.png"
theme.titlebar_ontop_button_normal_inactive = theme.dir .. "/icons/titlebar/ontop_normal_inactive.png"
theme.titlebar_sticky_button_focus_active = theme.dir .. "/icons/titlebar/sticky_focus_active.png"
theme.titlebar_sticky_button_normal_active = theme.dir .. "/icons/titlebar/sticky_normal_active.png"
theme.titlebar_sticky_button_focus_inactive = theme.dir .. "/icons/titlebar/sticky_focus_inactive.png"
theme.titlebar_sticky_button_normal_inactive = theme.dir .. "/icons/titlebar/sticky_normal_inactive.png"
theme.titlebar_floating_button_focus_active = theme.dir .. "/icons/titlebar/floating_focus_active.png"
theme.titlebar_floating_button_normal_active = theme.dir .. "/icons/titlebar/floating_normal_active.png"
theme.titlebar_floating_button_focus_inactive = theme.dir .. "/icons/titlebar/floating_focus_inactive.png"
theme.titlebar_floating_button_normal_inactive = theme.dir .. "/icons/titlebar/floating_normal_inactive.png"
theme.titlebar_maximized_button_focus_active = theme.dir .. "/icons/titlebar/maximized_focus_active.png"
theme.titlebar_maximized_button_normal_active = theme.dir .. "/icons/titlebar/maximized_normal_active.png"
theme.titlebar_maximized_button_focus_inactive = theme.dir .. "/icons/titlebar/maximized_focus_inactive.png"
theme.titlebar_maximized_button_normal_inactive = theme.dir .. "/icons/titlebar/maximized_normal_inactive.png"
-- }}}
return theme
| gpl-2.0 |
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