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kidaa/Awakening-Core3
bin/scripts/object/tangible/ship/components/shield_generator/shd_mission_reward_neutral_armek_plasma_web.lua
3
2428
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_shield_generator_shd_mission_reward_neutral_armek_plasma_web = object_tangible_ship_components_shield_generator_shared_shd_mission_reward_neutral_armek_plasma_web:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_shield_generator_shd_mission_reward_neutral_armek_plasma_web, "object/tangible/ship/components/shield_generator/shd_mission_reward_neutral_armek_plasma_web.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_mercenary_weak_rod_m.lua
3
2228
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_mercenary_weak_rod_m = object_mobile_shared_dressed_mercenary_weak_rod_m:new { } ObjectTemplates:addTemplate(object_mobile_dressed_mercenary_weak_rod_m, "object/mobile/dressed_mercenary_weak_rod_m.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/draft_schematic/armor/component/armor_layer_ris.lua
1
3445
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_armor_component_armor_layer_ris = object_draft_schematic_armor_component_shared_armor_layer_ris:new { templateType = DRAFTSCHEMATIC, customObjectName = "R.I.S. Armor Layer", craftingToolTab = 2, -- (See DraftSchemticImplementation.h) complexity = 35, size = 3, xpType = "crafting_clothing_armor", xp = 120, assemblySkill = "armor_assembly", experimentingSkill = "armor_experimentation", customizationSkill = "armor_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_armor_ingredients_n", "craft_armor_ingredients_n", "craft_armor_ingredients_n", "craft_armor_ingredients_n"}, ingredientTitleNames = {"armor_layer_frame", "defensive_layer_microlattice", "blast_harmonics_absorbtion_medium", "reinforcement_matrix"}, ingredientSlotType = {0, 0, 0, 1}, resourceTypes = {"copper_polysteel", "crystalline_laboi_mineral_crystal", "ore_intrusive_oridium", "object/tangible/component/armor/shared_feather_peko_albatross.iff"}, resourceQuantities = {135, 85, 100, 1}, contribution = {100, 100, 100, 100}, targetTemplate = "object/tangible/component/armor/armor_layer_ris.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_armor_component_armor_layer_ris, "object/draft_schematic/armor/component/armor_layer_ris.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/furniture/all/frn_all_bed_sm_s1.lua
3
2687
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_furniture_all_frn_all_bed_sm_s1 = object_tangible_furniture_all_shared_frn_all_bed_sm_s1:new { numberExperimentalProperties = {1, 1, 1, 2}, experimentalProperties = {"XX", "XX", "XX", "DR", "OQ"}, experimentalWeights = {1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "exp_quality"}, experimentalSubGroupTitles = {"null", "null", "hitpoints", "quality"}, experimentalMin = {0, 0, 1000, 1}, experimentalMax = {0, 0, 1000, 100}, experimentalPrecision = {0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 1}, } ObjectTemplates:addTemplate(object_tangible_furniture_all_frn_all_bed_sm_s1, "object/tangible/furniture/all/frn_all_bed_sm_s1.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/hair/rodian/hair_rodian_male_s14.lua
3
2252
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_hair_rodian_hair_rodian_male_s14 = object_tangible_hair_rodian_shared_hair_rodian_male_s14:new { } ObjectTemplates:addTemplate(object_tangible_hair_rodian_hair_rodian_male_s14, "object/tangible/hair/rodian/hair_rodian_male_s14.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/commands/forceLightningCone2.lua
1
2609
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 ForceLightningCone2Command = { name = "forcelightningcone2", damage = 2500, speed = 4.0, forceCost = 250, accuracySkillMod = "forcelightning_accuracy"; coneAngle = 60, coneAction = true, stateEffects = { StateEffect( DIZZY_EFFECT, {}, {}, { "jedi_state_defense" }, 30, 100, 10 ) }, animationCRC = hashCode("force_lightning_1_arc_particle_level_3_light"), combatSpam = "forcelightningcone2", poolsToDamage = RANDOM_ATTRIBUTE, attackType = FORCEATTACK, range = 32 } AddCommand(ForceLightningCone2Command)
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/wearables/dress/dress_s15.lua
3
4087
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_dress_dress_s15 = object_tangible_wearables_dress_shared_dress_s15:new { playerRaces = { "object/creature/player/bothan_female.iff", "object/creature/player/human_female.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_female.iff", "object/creature/player/zabrak_female.iff", "object/mobile/vendor/aqualish_female.iff", "object/mobile/vendor/bith_female.iff", "object/mobile/vendor/bothan_female.iff", "object/mobile/vendor/human_female.iff", "object/mobile/vendor/moncal_female.iff", "object/mobile/vendor/rodian_female.iff", "object/mobile/vendor/sullustan_female.iff", "object/mobile/vendor/trandoshan_female.iff", "object/mobile/vendor/twilek_female.iff", "object/mobile/vendor/zabrak_female.iff" }, numberExperimentalProperties = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX"}, experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null"}, experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints", "mod_idx_one", "mod_val_one", "mod_idx_two", "mod_val_two", "mod_idx_three", "mod_val_three", "mod_idx_four", "mod_val_four", "mod_idx_five", "mod_val_five", "mod_idx_six", "mod_val_six"}, experimentalMin = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalMax = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_tangible_wearables_dress_dress_s15, "object/tangible/wearables/dress/dress_s15.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/building/faction_perk/hq/hq_s05_rebel.lua
3
2311
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_faction_perk_hq_hq_s05_rebel = object_building_faction_perk_hq_shared_hq_s05_rebel:new { lotSize = 1, maintenanceCost = 1337, allowedZones = {0,1,4,5,6,7,8} } ObjectTemplates:addTemplate(object_building_faction_perk_hq_hq_s05_rebel, "object/building/faction_perk/hq/hq_s05_rebel.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/loot/quest/force_sensitive/serverobjects.lua
3
2498
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/loot/quest/force_sensitive/camp_frequency_datapad.lua") includeFile("tangible/loot/quest/force_sensitive/camp_remote.lua") includeFile("tangible/loot/quest/force_sensitive/camp_waypoint_datapad.lua") includeFile("tangible/loot/quest/force_sensitive/theater_datapad.lua") includeFile("tangible/loot/quest/force_sensitive/sharred_force_crystal.lua") includeFile("tangible/loot/quest/force_sensitive/sharred_waypoint_datapad.lua")
lgpl-3.0
IRANBOT/IRANBOT1
plugins/all.lua
264
4202
do data = load_data(_config.moderation.data) local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(chat_id) local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'chat stats! \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end local function show_group_settings(target) local data = load_data(_config.moderation.data) if data[tostring(target)] then if data[tostring(target)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(target)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local settings = data[tostring(target)]['settings'] local text = "Lock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX return text end local function get_description(target) local data = load_data(_config.moderation.data) local data_cat = 'description' if not data[tostring(target)][data_cat] then return 'No description available.' end local about = data[tostring(target)][data_cat] return about end local function get_rules(target) local data = load_data(_config.moderation.data) local data_cat = 'rules' if not data[tostring(target)][data_cat] then return 'No rules available.' end local rules = data[tostring(target)][data_cat] return rules end local function modlist(target) local data = load_data(_config.moderation.data) if not data[tostring(target)] then return 'Group is not added.' end if next(data[tostring(target)]['moderators']) == nil then return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators :\n' for k,v in pairs(data[tostring(target)]['moderators']) do message = message ..i..' - @'..v..' [' ..k.. '] \n' i = i + 1 end return message end local function get_link(target) local data = load_data(_config.moderation.data) local group_link = data[tostring(target)]['settings']['set_link'] if not group_link then return "No link" end return "Group link:\n"..group_link end local function all(target, receiver) local text = "All the things I know about this group \n \n" local settings = show_group_settings(target) text = text.."Group settings \n"..settings local rules = get_rules(target) text = text.."\n\nRules: \n"..rules local description = get_description(target) text = text.."\n\nAbout: \n"..description local modlist = modlist(target) text = text.."\n\n"..modlist local link = get_link(target) text = text.."\n\n"..link local stats = chat_stats(target) text = text.."\n\n"..stats local ban_list = ban_list(target) text = text.."\n\n"..ban_list local file = io.open("./groups/"..target.."all.txt", "w") file:write(text) file:flush() file:close() send_document(receiver,"./groups/"..target.."all.txt", ok_cb, false) return end function run(msg, matches) if matches[1] == "all" and matches[2] and is_owner2(msg.from.id, matches[2]) then local receiver = get_receiver(msg) local target = matches[2] return all(target, receiver) end if not is_owner(msg) then return end if matches[1] == "all" and not matches[2] and msg.to.id ~= our_id then local receiver = get_receiver(msg) if not is_owner(msg) then return end return all(msg.to.id, receiver) end return end return { patterns = { "^[!/](all)$", "^[!/](all) (%d+)$" }, run = run } end
gpl-2.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/furniture/space/frn_couch_falcon_section_s01.lua
3
2300
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_furniture_space_frn_couch_falcon_section_s01 = object_tangible_furniture_space_shared_frn_couch_falcon_section_s01:new { } ObjectTemplates:addTemplate(object_tangible_furniture_space_frn_couch_falcon_section_s01, "object/tangible/furniture/space/frn_couch_falcon_section_s01.iff")
lgpl-3.0
eraffxi/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Porter_Moogle.lua
7
1186
----------------------------------- -- Area: Windurst Waters [S] -- NPC: Porter Moogle -- Type: Storage Moogle -- @zone 94 -- !pos TODO ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Windurst_Waters_[S]/TextIDs"); require("scripts/globals/porter_moogle_util"); local e = { TALK_EVENT_ID = 523, STORE_EVENT_ID = 524, RETRIEVE_EVENT_ID = 525, ALREADY_STORED_ID = 526, MAGIAN_TRIAL_ID = 527 }; function onTrade(player,npc,trade) porterMoogleTrade(player, trade, e); end; function onTrigger(player,npc) -- No idea what the params are, other than event ID and gil. player:startEvent(e.TALK_EVENT_ID, 0x6FFFFF, 0x01, 0x06DD, 0x27, 0x7C7E, 0x15, player:getGil(), 0x03E8); end; function onEventUpdate(player,csid,option) porterEventUpdate(player, csid, option, e.RETRIEVE_EVENT_ID, RETRIEVE_DIALOG_ID, ITEM_CANNOT_BE_OBTAINED); end; function onEventFinish(player,csid,option) porterEventFinish(player, csid, option, e.TALK_EVENT_ID, ITEM_CANNOT_BE_OBTAINED, ITEM_OBTAINED, NOT_HAVE_ENOUGH_GIL); end
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/commands/grantSkill.lua
4
2123
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 GrantSkillCommand = { name = "grantskill", } AddCommand(GrantSkillCommand)
lgpl-3.0
widelands/widelands
data/tribes/buildings/productionsites/atlanteans/hunters_house/init.lua
1
1416
push_textdomain("tribes") dirname = path.dirname(__file__) wl.Descriptions():new_productionsite_type { name = "atlanteans_hunters_house", -- TRANSLATORS: This is a building name used in lists of buildings descname = pgettext("atlanteans_building", "Hunter’s House"), icon = dirname .. "menu.png", size = "small", buildcost = { log = 1, planks = 1, granite = 1 }, return_on_dismantle = { granite = 1 }, animation_directory = dirname, animations = { idle = { hotspot = { 40, 49 }, }, }, aihints = { prohibited_till = 380 }, working_positions = { atlanteans_hunter = 1 }, programs = { main = { -- TRANSLATORS: Completed/Skipped/Did not start hunting because ... descname = _("hunting"), actions = { "callworker=hunt", "sleep=duration:35s" } }, }, out_of_resource_notification = { -- Translators: Short for "Out of Game" for a resource title = _("No Game"), -- TRANSLATORS: "Game" means animals that you can hunt heading = _("Out of Game"), -- TRANSLATORS: "game" means animals that you can hunt message = pgettext("atlanteans_building", "The hunter working out of this hunter’s house can’t find any game in his work area."), productivity_threshold = 0 }, } pop_textdomain()
gpl-2.0
kidaa/Awakening-Core3
bin/scripts/object/installation/battlefield/destructible/bfield_column_impl_weak.lua
3
2332
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_installation_battlefield_destructible_bfield_column_impl_weak = object_installation_battlefield_destructible_shared_bfield_column_impl_weak:new { } ObjectTemplates:addTemplate(object_installation_battlefield_destructible_bfield_column_impl_weak, "object/installation/battlefield/destructible/bfield_column_impl_weak.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/greater_gulginaw.lua
3
2180
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_greater_gulginaw = object_mobile_shared_greater_gulginaw:new { } ObjectTemplates:addTemplate(object_mobile_greater_gulginaw, "object/mobile/greater_gulginaw.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/ship/components/droid_interface/ddi_kessel_imperial_cygnus_dp44.lua
3
2376
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_droid_interface_ddi_kessel_imperial_cygnus_dp44 = object_tangible_ship_components_droid_interface_shared_ddi_kessel_imperial_cygnus_dp44:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_droid_interface_ddi_kessel_imperial_cygnus_dp44, "object/tangible/ship/components/droid_interface/ddi_kessel_imperial_cygnus_dp44.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/sign/player/banner/objects.lua
3
5611
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_tangible_sign_player_banner_shared_banner_base = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/sign/player/banner/shared_banner_base.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/frn_all_painting_player_house.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8207, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@sign_detail:sign", gameObjectType = 8207, locationReservationRadius = 0, lookAtText = "@sign_lookat:sign", noBuildRadius = 0, objectName = "@sign_name:sign", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2165019612, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/sign/base/shared_base_sign.iff", "object/tangible/sign/player/base/shared_player_sign_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_sign_player_banner_shared_banner_base, "object/tangible/sign/player/banner/shared_banner_base.iff") object_tangible_sign_player_banner_shared_pa_hall = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/sign/player/banner/shared_pa_hall.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/frn_all_painting_player_house.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8207, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@sign_detail:sign", gameObjectType = 8207, locationReservationRadius = 0, lookAtText = "@sign_lookat:sign", noBuildRadius = 0, objectName = "@sign_name:sign", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1294986677, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/sign/base/shared_base_sign.iff", "object/tangible/sign/player/base/shared_player_sign_base.iff", "object/tangible/sign/player/banner/shared_banner_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_sign_player_banner_shared_pa_hall, "object/tangible/sign/player/banner/shared_pa_hall.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/draft_schematic/space/shields/adv_deflector_shields.lua
1
3488
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_space_shields_adv_deflector_shields = object_draft_schematic_space_shields_shared_adv_deflector_shields:new { templateType = DRAFTSCHEMATIC, customObjectName = "Mark IV Deflector Shield Generator", craftingToolTab = 131072, -- (See DraftSchemticImplementation.h) complexity = 32, size = 1, xpType = "shipwright", xp = 625, assemblySkill = "shields_assembly", experimentingSkill = "shields_experimentation", customizationSkill = "medicine_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n", "craft_item_ingredients_n", "craft_item_ingredients_n", "craft_item_ingredients_n"}, ingredientTitleNames = {"casing", "generator_core", "shield_upgrade", "projector_unit", "shock_absorptive_material"}, ingredientSlotType = {0, 0, 3, 0, 0}, resourceTypes = {"steel", "gas_reactive", "object/tangible/ship/crafted/weapon/shared_base_weapon_subcomponent_mk4.iff", "aluminum", "ore_siliclastic"}, resourceQuantities = {625, 625, 1, 625, 625}, contribution = {100, 100, 100, 100, 100}, targetTemplate = "object/tangible/ship/crafted/shields/adv_deflector_shields.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_space_shields_adv_deflector_shields, "object/draft_schematic/space/shields/adv_deflector_shields.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_boots.lua
1
4001
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_armor_ithorian_guardian_ith_armor_s02_boots = object_tangible_wearables_armor_ithorian_guardian_shared_ith_armor_s02_boots:new { templateType = ARMOROBJECT, playerRaces = { "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/mobile/vendor/ithorian_female.iff", "object/mobile/vendor/ithorian_male.iff" }, -- Damage types in WeaponObject vulnerability = ACID + STUN + LIGHTSABER, -- These are default Blue Frog stats healthEncumbrance = 1, actionEncumbrance = 1, mindEncumbrance = 1, -- LIGHT, MEDIUM, HEAVY rating = LIGHT, kinetic = 15, energy = 15, electricity = 15, stun = 15, blast = 15, heat = 15, cold = 15, acid = 15, lightSaber = 0, numberExperimentalProperties = {1, 1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 1}, experimentalProperties = {"XX", "XX", "XX", "OQ", "SR", "OQ", "SR", "OQ", "UT", "MA", "OQ", "MA", "OQ", "MA", "OQ", "XX", "XX", "OQ", "SR", "XX"}, experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "null", "exp_quality", "exp_durability", "exp_durability", "exp_durability", "exp_durability", "null", "null", "exp_resistance", "null"}, experimentalSubGroupTitles = {"null", "null", "sockets", "hit_points", "armor_effectiveness", "armor_integrity", "armor_health_encumbrance", "armor_action_encumbrance", "armor_mind_encumbrance", "armor_rating", "armor_special_type", "armor_special_effectiveness", "armor_special_integrity"}, experimentalMin = {0, 0, 0, 1000, 5, 15000, 13, 25, 16, 1, 1, 5, 15000}, experimentalMax = {0, 0, 0, 1000, 30, 25000, 8, 15, 9, 1, 1, 40, 25000}, experimentalPrecision = {0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 1, 1, 1, 1, 1, 1, 4, 4, 4, 1}, } ObjectTemplates:addTemplate(object_tangible_wearables_armor_ithorian_guardian_ith_armor_s02_boots, "object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_boots.iff")
lgpl-3.0
Richard857/BadRotations
Rotations/_NonClass/PokeRotation/PokeUnitInfo.lua
6
4392
-- Disable all filters in Pet Journal -- if IsSwapping == nil then IsSwapping = GetTime() end function PetSwapper() -- Pet swap table -- if not inBattle and isChecked("Swap in Health") and isChecked("Pet Leveling") then local priorityValue = getValue("Leveling Priority"); local swapTable = { } local ringnersTable = { } -- Pet Leveling Slot 1 if PetLevel(1) and PetLevel(1) >= getValue("Pet Leveling Max") or PetLevel(1) and PetLevel(1) < getValue("Pet Leveling") or JournalHealth(1) <= getValue("Swap in Health") then for i = 1, select(2,C_PetJournal.GetNumPets()) do petID, _, _, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, _, _, _ = C_PetJournal.GetPetInfoByIndex(i) if petID ~= nil then if isWild then WildConvert = 1 else WildConvert = 0 end if favorite then FavoriteConvert = 1 else FavoriteConvert = 0 end if canBattle and ( level < PetSwapValue and JournalHealthGUID(petID) >= getValue("Swap in Health") ) and level >= PetSwapMinValue and petID ~= C_PetJournal.GetPetLoadOutInfo(1) and petID ~= C_PetJournal.GetPetLoadOutInfo(2) and petID ~= C_PetJournal.GetPetLoadOutInfo(3) and select(5, C_PetJournal.GetPetStats(select (1,C_PetJournal.GetPetInfoByIndex(i)))) >= LevelingRarityValue then table.insert(swapTable,{ ID = petID, Level = level, favorite = FavoriteConvert, Wild = WildConvert, } ) --Print("Inserted "..petID.." "..level.." "..FavoriteConvert.." "..WildConvert) end end end table.sort(swapTable, function(x,y) return x.favorite < y.favorite end) -- Level Sorts if priorityValue == 1 or 3 then table.sort(swapTable, function(x,y) return x.Level < y.Level end) end if priorityValue == 2 or 4 then table.sort(swapTable, function(x,y) return x.Level > y.Level end) end -- Wild Sorts if priorityValue == 3 or 4 then table.sort(swapTable, function(x,y) return x.Wild < y.Wild end) end C_PetJournal.SetPetLoadOutInfo(1, swapTable[1].ID) end -- Other pets check health for i = 1, 3 do if not ( i == 1 and isChecked("Pet Leveling") ) then if ( JournalHealth(i) <= getValue("Swap in Health") or PetLevel(i) ~= 25 )then for j = 1, select(2,C_PetJournal.GetNumPets()) do petID, _, _, _, level, favorite, _, _, _, _, _, _, _, isWild, canBattle, _, _, _ = C_PetJournal.GetPetInfoByIndex(j) if petID ~= nil then if isWild then WildConvert = 1 else WildConvert = 0 end if favorite then FavoriteConvert = 1 else FavoriteConvert = 0 end if canBattle and JournalHealthGUID(petID) >= getValue("Swap in Health") and level >= PetSwapMinValue and petID ~= C_PetJournal.GetPetLoadOutInfo(1) and petID ~= C_PetJournal.GetPetLoadOutInfo(2) and petID ~= C_PetJournal.GetPetLoadOutInfo(3) and select(5, C_PetJournal.GetPetStats(select (1,C_PetJournal.GetPetInfoByIndex(j)))) >= 4 then table.insert( ringnersTable,{ ID = petID, Level = level, favorite = FavoriteConvert, Wild = WildConvert, } ) --Print("Inserted Ringner "..petID.." "..level.." "..FavoriteConvert.." "..WildConvert) end end end -- Favorites Sorts table.sort(ringnersTable, function(x,y) return x.favorite < y.favorite end) -- Level Sorts table.sort(ringnersTable, function(x,y) return x.Level > y.Level end) -- Switch Pet C_PetJournal.SetPetLoadOutInfo(i, ringnersTable[1].ID) end end end end end function getPets(Radius) local petsTable = { }; for i=1, GetTotalObjects(TYPE_UNIT) do local Guid = IGetObjectListEntry(i); ISetAsUnitID(Guid,"thisUnit"); if (tonumber(string.sub(tostring(Guid), 5,5)) == 3 and UnitCreatureType("thisUnit") == "Wild Pet") then if getDistance("player","thisUnit") <= Radius then tinsert(petsTable,Guid); end end end return petsTable; end
gpl-3.0
Narrev/Animate.lua-Revision
Animate.local.lua
1
6232
-- @author Validark -- Animate.local.lua -- This should be in a localscript called `Animate` -- This should be placed in StarterPlayer.StarterCharacterScripts -- Config local JumpDuration = 0.3 local FallTransitionTime = 0.3 -- Helper local Destroy = game.Destroy local WaitForChild = game.WaitForChild -- Random Seed math.randomseed(tick()) -- Yield until Character Loads local Character = script.Parent local Torso = WaitForChild(Character, "Torso") local Neck = WaitForChild(Torso, "Neck") local LeftHip = WaitForChild(Torso, "Left Hip") local Humanoid = WaitForChild(Character, "Humanoid") local RightHip = WaitForChild(Torso, "Right Hip") local LeftShoulder = WaitForChild(Torso, "Left Shoulder") local RightShoulder = WaitForChild(Torso, "Right Shoulder") -- Localize Functions local newInstance = Instance.new local random = math.random local sine = math.sin local LoadAnimation = Humanoid.LoadAnimation local SetDesiredAngle = RightShoulder.SetDesiredAngle local Climb, AnimationParent do local ClimbObject = newInstance("Animation", Character) ClimbObject.AnimationId = "rbxassetid://180436334" ClimbObject.Name = "Climb" Climb = LoadAnimation(Humanoid, ClimbObject) -- Create Animator Object to put stuff in AnimationParent = Humanoid.Animator ClimbObject.Parent = AnimationParent end -- AnimationTrack / RBXScriptSignal functions local Play = Climb.Play local Stop = Climb.Stop local Destroy = Climb.Destroy local Connect = Climb.KeyframeReached.Connect local AdjustSpeed = Climb.AdjustSpeed local function Disconnect(self) if self then Disconnect = self.Disconnect Disconnect(self) end end local function newAnimation(AnimationName, AnimationId) local Animation = newInstance("Animation") Animation.AnimationId = AnimationId Animation.Name = AnimationName Animation.Parent = AnimationParent return LoadAnimation(Humanoid, Animation) end -- Create Animation Instances local Sit = newAnimation("Sit", "rbxassetid://178130996") local Fall = newAnimation("Fall", "rbxassetid://180436148") local Idle = newAnimation("Idle", "rbxassetid://180435571") local Jump = newAnimation("Jump", "rbxassetid://125750702") local Walk = newAnimation("Walk", "rbxassetid://180426354") local IdleB = newAnimation("IdleB", "rbxassetid://180435792") --[[ EMOTES Cheer: 129423030 Laugh: 129423131 Point: 128853357 Wave: 128777973 Dance1: 182435998 Dance1B: 182491037 Dance1C: 182491065 Dance2: 182436842 Dance2B: 182491248 Dance2C: 182491277 Dance3: 182436935 Dance3B: 182491368 Dance3C: 182491423 --]] -- Data local Pose = "Standing" local CurrentAnimationTrack = Idle local CurrentAnimationStopped local CurrentAnimationSpeed = 1 local JumpAnimationTime = 0 -- functions local function SetAnimationSpeed(AnimationSpeed) if AnimationSpeed ~= CurrentAnimationSpeed then CurrentAnimationSpeed = AnimationSpeed AdjustSpeed(CurrentAnimationTrack, CurrentAnimationSpeed) end end local PlayAnimation local function CurrentAnimationKeyFrameReached(KeyFrameName) if KeyFrameName == "End" then PlayAnimation(CurrentAnimationTrack, 0, CurrentAnimationSpeed) end end function PlayAnimation(Animation, TransitionDuration, AnimationSpeed) if Animation == Idle or Animation == IdleB then if random(1, 10) == 10 then Animation = IdleB else Animation = Idle end --[[elseif Animation == Dance1 then local random = random(1, 3) if random == 2 then Animation = Dance1B elseif random == 3 then Animation = Dance1C end elseif Animation == Dance2 then local random = random(1, 3) if random == 2 then Animation = Dance2B elseif random == 3 then Animation = Dance2C end elseif Animation == Dance3 then local random = random(1, 3) if random == 2 then Animation = Dance3B elseif random == 3 then Animation = Dance3C end--]] end -- switch animation if Animation ~= CurrentAnimationTrack then Disconnect(CurrentAnimationStopped) Stop(CurrentAnimationTrack, TransitionDuration) CurrentAnimationSpeed = AnimationSpeed or 1 CurrentAnimationTrack = Animation if AnimationSpeed then CurrentAnimationSpeed = AnimationSpeed AdjustSpeed(Animation, AnimationSpeed) else CurrentAnimationSpeed = 1 end Play(Animation, TransitionDuration) CurrentAnimationStopped = Connect(Animation.KeyframeReached, CurrentAnimationKeyFrameReached) end end -- Connect events Connect(Humanoid.Died, function() Pose = "Dead" end) Connect(Humanoid.Running, function(AnimationSpeed) if AnimationSpeed > 0.25 then PlayAnimation(Walk, 0.1, AnimationSpeed / 14.5) Pose = "Running" else PlayAnimation(Idle, 0.1) Pose = "Standing" end end) Connect(Humanoid.Jumping, function() PlayAnimation(Jump, 0.1) JumpAnimationTime = JumpDuration Pose = "Jumping" end) Connect(Humanoid.Climbing, function(AnimationSpeed) PlayAnimation(Climb, 0.1, AnimationSpeed / 12) Pose = "Climbing" end) Connect(Humanoid.GettingUp, function() Pose = "GettingUp" end) Connect(Humanoid.FreeFalling, function() if JumpAnimationTime <= 0 then PlayAnimation(Fall, FallTransitionTime) end Pose = "FreeFall" end) Connect(Humanoid.FallingDown, function() Pose = "FallingDown" end) Connect(Humanoid.Seated, function() Pose = "Seated" end) Connect(Humanoid.PlatformStanding, function() Pose = "PlatformStanding" end) Connect(Humanoid.Swimming, function(AnimationSpeed) if AnimationSpeed > 0 then Pose = "Running" else Pose = "Standing" end end) Connect(game:GetService("RunService").Heartbeat, function(Delta) if JumpAnimationTime > 0 then JumpAnimationTime = JumpAnimationTime - Delta end if Pose == "FreeFall" and JumpAnimationTime <= 0 then PlayAnimation(Fall, FallTransitionTime) elseif Pose == "Seated" then PlayAnimation(Sit, 0.5) return elseif Pose == "Running" then PlayAnimation(Walk, 0.1) elseif Pose == "Dead" or Pose == "GettingUp" or Pose == "FallingDown" or Pose == "Seated" or Pose == "PlatformStanding" then Disconnect(CurrentAnimationStopped) Stop(CurrentAnimationTrack) local DesiredAngle = 0.1 * sine(Delta) SetDesiredAngle(RightShoulder, DesiredAngle) SetDesiredAngle(LeftShoulder, DesiredAngle) SetDesiredAngle(RightHip, -DesiredAngle) SetDesiredAngle(LeftHip, -DesiredAngle) end end)
mit
kidaa/Awakening-Core3
bin/scripts/object/static/structure/general/streetlamp_medium_style_02.lua
3
2292
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_general_streetlamp_medium_style_02 = object_static_structure_general_shared_streetlamp_medium_style_02:new { } ObjectTemplates:addTemplate(object_static_structure_general_streetlamp_medium_style_02, "object/static/structure/general/streetlamp_medium_style_02.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/building/tatooine/hotel_tatooine_style_01.lua
2
2388
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_tatooine_hotel_tatooine_style_01 = object_building_tatooine_shared_hotel_tatooine_style_01:new { gameObjectType = 523, skillMods = { {"private_buff_mind", 100}, {"private_med_battle_fatigue", 5} }, planetMapCategory = "hotel" } ObjectTemplates:addTemplate(object_building_tatooine_hotel_tatooine_style_01, "object/building/tatooine/hotel_tatooine_style_01.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_brigade_general_human_male_01.lua
3
2264
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_brigade_general_human_male_01 = object_mobile_shared_dressed_brigade_general_human_male_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_brigade_general_human_male_01, "object/mobile/dressed_brigade_general_human_male_01.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/draft_schematic/furniture/bestine/painting_bestine_mattberry.lua
1
2328
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_furniture_bestine_painting_bestine_mattberry = object_draft_schematic_furniture_bestine_shared_painting_bestine_mattberry:new { } ObjectTemplates:addTemplate(object_draft_schematic_furniture_bestine_painting_bestine_mattberry, "object/draft_schematic/furniture/bestine/painting_bestine_mattberry.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/lair/npc/serverobjects.lua
3
2102
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/lair/npc/lair_npc_general.lua")
lgpl-3.0
Telecatfullbot/telemirrors
plugins/inpm.lua
1114
3008
do local function pairsByKeys (t, f) local a = {} for n in pairs(t) do table.insert(a, n) end table.sort(a, f) local i = 0 -- iterator variable local iter = function () -- iterator function i = i + 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end return iter end local function chat_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of Groups:\n*Use /join (ID) to join*\n\n ' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairsByKeys(settings) do if m == 'set_name' then name = n end end message = message .. '👥 '.. name .. ' (ID: ' .. v .. ')\n\n ' end local file = io.open("./groups/lists/listed_groups.txt", "w") file:write(message) file:flush() file:close() return message end local function run(msg, matches) if msg.to.type ~= 'chat' or is_sudo(msg) or is_admin(msg) and is_realm(msg) then local data = load_data(_config.moderation.data) if matches[1] == 'join' and data[tostring(matches[2])] then if is_banned(msg.from.id, matches[2]) then return 'You are banned.' end if is_gbanned(msg.from.id) then return 'You are globally banned.' end if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then return 'Group is private.' end local chat_id = "chat#id"..matches[2] local user_id = "user#id"..msg.from.id chat_add_user(chat_id, user_id, ok_cb, false) local group_name = data[tostring(matches[2])]['settings']['set_name'] return "Added you to chat:\n\n👥"..group_name.." (ID:"..matches[2]..")" elseif matches[1] == 'join' and not data[tostring(matches[2])] then return "Chat not found." end if matches[1] == 'chats'then if is_admin(msg) and msg.to.type == 'chat' then return chat_list(msg) elseif msg.to.type ~= 'chat' then return chat_list(msg) end end if matches[1] == 'chatlist'then if is_admin(msg) and msg.to.type == 'chat' then send_document("chat#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) elseif msg.to.type ~= 'chat' then send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) end end end end return { patterns = { "^[/!](chats)$", "^[/!](chatlist)$", "^[/!](join) (.*)$", "^[/!](kickme) (.*)$", "^!!tgservice (chat_add_user)$" }, run = run, } end
gpl-2.0
kidaa/Awakening-Core3
bin/scripts/object/static/item/item_con_winebottle_03.lua
3
2224
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_item_item_con_winebottle_03 = object_static_item_shared_item_con_winebottle_03:new { } ObjectTemplates:addTemplate(object_static_item_item_con_winebottle_03, "object/static/item/item_con_winebottle_03.iff")
lgpl-3.0
nagadomi/waifu2x
lib/alpha_util.lua
1
2722
local w2nn = require 'w2nn' local reconstruct = require 'reconstruct' local image = require 'image' local iproc = require 'iproc' local gm = require 'graphicsmagick' alpha_util = {} function alpha_util.make_border(rgb, alpha, offset) if not alpha then return rgb end local sum2d = nn.SpatialConvolutionMM(1, 1, 3, 3, 1, 1, 1, 1):cuda() sum2d.weight:fill(1) sum2d.bias:zero() local mask = alpha:clone() mask[torch.gt(mask, 0.0)] = 1 mask[torch.eq(mask, 0.0)] = 0 local mask_nega = (mask - 1):abs():byte() local eps = 1.0e-7 rgb = rgb:clone() rgb[1][mask_nega] = 0 rgb[2][mask_nega] = 0 rgb[3][mask_nega] = 0 for i = 1, offset do local mask_weight = sum2d:forward(mask:cuda()):float() local border = rgb:clone() for j = 1, 3 do border[j]:copy(sum2d:forward(rgb[j]:reshape(1, rgb:size(2), rgb:size(3)):cuda())) border[j]:cdiv((mask_weight + eps)) rgb[j][mask_nega] = border[j][mask_nega] end mask = mask_weight:clone() mask[torch.gt(mask_weight, 0.0)] = 1 mask_nega = (mask - 1):abs():byte() if border:size(2) * border:size(3) > 1024*1024 then collectgarbage() end end rgb:clamp(0.0, 1.0) return rgb end function alpha_util.composite(rgb, alpha, model2x) if not alpha then return rgb end if not (alpha:size(2) == rgb:size(2) and alpha:size(3) == rgb:size(3)) then if model2x then alpha = reconstruct.scale(model2x, 2.0, alpha) else alpha = gm.Image(alpha, "I", "DHW"):size(rgb:size(3), rgb:size(2), "Sinc"):toTensor("float", "I", "DHW") end end local out = torch.Tensor(4, rgb:size(2), rgb:size(3)) out[1]:copy(rgb[1]) out[2]:copy(rgb[2]) out[3]:copy(rgb[3]) out[4]:copy(alpha) return out end function alpha_util.fill(fg, alpha, val) assert(fg:size(2) == alpha:size(2) and fg:size(3) == alpha:size(3)) local conversion = false fg, conversion = iproc.byte2float(fg) val = val or 0 fg = fg:clone() bg = fg:clone():fill(val) bg[1]:cmul(1-alpha) bg[2]:cmul(1-alpha) bg[3]:cmul(1-alpha) fg[1]:cmul(alpha) fg[2]:cmul(alpha) fg[3]:cmul(alpha) local ret = bg:add(fg) if conversion then ret = iproc.float2byte(ret) end return ret end local function test() require 'sys' require 'trepl' torch.setdefaulttensortype("torch.FloatTensor") local image_loader = require 'image_loader' local rgb, alpha = image_loader.load_float("alpha.png") local t = sys.clock() rgb = alpha_util.make_border(rgb, alpha, 7) print(sys.clock() - t) print(rgb:min(), rgb:max()) image.display({image = rgb, min = 0, max = 1}) image.save("out.png", rgb) end --test() return alpha_util
mit
kidaa/Awakening-Core3
bin/scripts/loot/items/armor/bh_armor_chest_plate.lua
3
1669
--Automatically generated by SWGEmu Spawn Tool v0.12 loot editor. bh_armor_chest_plate = { minimumLevel = 0, maximumLevel = -1, customObjectName = "", directObjectTemplate = "object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff", craftingValues = { {"armor_rating",1,1,0}, {"armor_special_type",0,0,0}, {"armor_effectiveness",10,50,10}, {"armor_integrity",20000,70000,0}, {"armor_health_encumbrance",250,150,0}, {"armor_action_encumbrance",66,39,0}, {"armor_mind_encumbrance",25,15,0}, }, customizationStringNames = {"/private/index_color_1", "/private/index_color_2"}, customizationValues = { {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119}, {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95} }, junkDealerTypeNeeded = JUNKARMOUR, junkMinValue = 55, junkMaxValue = 110 } addLootItemTemplate("bh_armor_chest_plate", bh_armor_chest_plate)
lgpl-3.0
eraffxi/darkstar
scripts/zones/Yhoator_Jungle/npcs/Ilieumort_RK.lua
2
2934
----------------------------------- -- Area: Yhoator Jungle -- NPC: Ilieumort, R.K. -- Outpost Conquest Guards -- !pos 200.254 -1 -80.324 124 ----------------------------------- package.loaded["scripts/zones/Yhoator_Jungle/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Yhoator_Jungle/TextIDs"); local guardnation = dsp.nation.SANDORIA; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 3; -- 1: city, 2: foreign, 3: outpost, 4: border local region = dsp.region.ELSHIMOUPLANDS; local csid = 0x7ffb; function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; function onEventUpdate(player,csid,option) -- printf("OPTION: %u",option); end; function onEventFinish(player,csid,option) -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(dsp.effect.SIGIL); player:delStatusEffect(dsp.effect.SANCTION); player:delStatusEffect(dsp.effect.SIGNET); player:addStatusEffect(dsp.effect.SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/mobile/corellia/diseased_vrelt_matriarch.lua
1
1028
diseased_vrelt_matriarch = Creature:new { objectName = "@mob/creature_names:diseased_vrelt_matriarch", socialGroup = "vrelt", pvpFaction = "", faction = "", level = 11, chanceHit = 0.28, damageMin = 90, damageMax = 110, baseXp = 514, baseHAM = 810, baseHAMmax = 990, armor = 0, resists = {5,5,0,0,15,0,15,-1,-1}, meatType = "meat_carnivore", meatAmount = 10, hideType = "hide_bristley", hideAmount = 10, boneType = "bone_mammal", boneAmount = 10, milk = 0, tamingChance = 0.25, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = PACK + HERD + KILLER, optionsBitmask = 128, diet = CARNIVORE, templates = {"object/mobile/vrelt.iff"}, controlDeviceTemplate = "object/intangible/pet/stintaril_hue.iff", lootGroups = {}, weapons = {"creature_spit_small_toxicgreen"}, conversationTemplate = "", attacks = { {"milddisease",""}, {"posturedownattack","postureDownChance=50"} } } CreatureTemplates:addCreatureTemplate(diseased_vrelt_matriarch, "diseased_vrelt_matriarch")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_tatooine_dim_u_monk.lua
3
2224
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_tatooine_dim_u_monk = object_mobile_shared_dressed_tatooine_dim_u_monk:new { } ObjectTemplates:addTemplate(object_mobile_dressed_tatooine_dim_u_monk, "object/mobile/dressed_tatooine_dim_u_monk.iff")
lgpl-3.0
eraffxi/darkstar
scripts/zones/Southern_San_dOria/npcs/Authere.lua
2
1537
----------------------------------- -- Area: Southern San d'Oria -- NPC: Authere -- Involved in Quest: Lure of the Wildcat (San d'Oria) -- !pos 33 1 -31 230 ------------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Southern_San_dOria/TextIDs"); ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer player:messageSpecial(FLYER_REFUSED); end end end; function onTrigger(player,npc) local WildcatSandy = player:getVar("WildcatSandy"); if (player:getQuestStatus(SANDORIA,LURE_OF_THE_WILDCAT_SAN_D_ORIA) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,1) == false) then player:startEvent(809); elseif (player:getVar("BrothersCS") == 1) then player:startEvent(597) -- brothers cs else player:startEvent(605) -- when i grow up im gonna fight like trion end; end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 809) then player:setMaskBit(player:getVar("WildcatSandy"),"WildcatSandy",1,true); elseif (csid == 597) then player:setVar("BrothersCS", 0) end end; ------- for later use -- player:startEvent(598) -- did nothing no cs or speech
gpl-3.0
eraffxi/darkstar
scripts/zones/Southern_San_dOria/npcs/Melledanne.lua
2
1068
----------------------------------- -- Area: Southern San dOria -- NPC: Melledanne -- Type: Melody Minstrel NPC -- @zone 230 -- !pos -33.194 0.000 34.662 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/globals/quests"); require("scripts/zones/Southern_San_dOria/TextIDs"); ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script local FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then local count = trade:getItemCount(); local MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; function onTrigger(player,npc) player:startEvent(943); end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) end;
gpl-3.0
eraffxi/darkstar
scripts/globals/items/royal_omelette.lua
2
2807
----------------------------------------- -- ID: 4564 -- Item: royal_omelette -- Food Effect: 180Min, All Races ----------------------------------------- -- Strength 5 -- Dexterity 2 -- Intelligence -3 -- Mind 4 -- Attack % 20 (cap 65) -- Ranged Attack % 20 (cap 65) ----------------------------------------- -- IF ELVAAN ONLY -- HP 20 -- MP 20 -- Strength 6 -- Dexterity 2 -- Intelligence -2 -- Mind 5 -- Charisma 4 -- Attack % 22 -- Attack Cap 80 -- Ranged ATT % 22 -- Ranged ATT Cap 80 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(dsp.effect.FOOD) == true or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,10800,4564); end; function onEffectGain(target, effect) if (target:getRace() == 3 or target:getRace() == 4) then target:addMod(dsp.mod.HP, 20); target:addMod(dsp.mod.MP, 20); target:addMod(dsp.mod.STR, 6); target:addMod(dsp.mod.DEX, 2); target:addMod(dsp.mod.INT, -2); target:addMod(dsp.mod.MND, 5); target:addMod(dsp.mod.CHR, 4); target:addMod(dsp.mod.FOOD_ATTP, 22); target:addMod(dsp.mod.FOOD_ATT_CAP, 80); target:addMod(dsp.mod.FOOD_RATTP, 22); target:addMod(dsp.mod.FOOD_RATT_CAP, 80); else target:addMod(dsp.mod.STR, 5); target:addMod(dsp.mod.DEX, 2); target:addMod(dsp.mod.INT, -3); target:addMod(dsp.mod.MND, 4); target:addMod(dsp.mod.FOOD_ATTP, 20); target:addMod(dsp.mod.FOOD_ATT_CAP, 65); target:addMod(dsp.mod.FOOD_RATTP, 20); target:addMod(dsp.mod.FOOD_RATT_CAP, 65); end end; function onEffectLose(target, effect) if (target:getRace() == 3 or target:getRace() == 4) then target:delMod(dsp.mod.HP, 20); target:delMod(dsp.mod.MP, 20); target:delMod(dsp.mod.STR, 6); target:delMod(dsp.mod.DEX, 2); target:delMod(dsp.mod.INT, -2); target:delMod(dsp.mod.MND, 5); target:delMod(dsp.mod.CHR, 4); target:delMod(dsp.mod.FOOD_ATTP, 22); target:delMod(dsp.mod.FOOD_ATT_CAP, 80); target:delMod(dsp.mod.FOOD_RATTP, 22); target:delMod(dsp.mod.FOOD_RATT_CAP, 80); else target:delMod(dsp.mod.STR, 5); target:delMod(dsp.mod.DEX, 2); target:delMod(dsp.mod.INT, -3); target:delMod(dsp.mod.MND, 4); target:delMod(dsp.mod.FOOD_ATTP, 22); target:delMod(dsp.mod.FOOD_ATT_CAP, 65); target:delMod(dsp.mod.FOOD_RATTP, 22); target:delMod(dsp.mod.FOOD_RATT_CAP, 65); end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/food/crafted/dish_vercupti_of_agazza_boleruuee.lua
3
3379
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_food_crafted_dish_vercupti_of_agazza_boleruuee = object_tangible_food_crafted_shared_dish_vercupti_of_agazza_boleruuee:new { templateType = CONSUMABLE, duration = 10, filling = 10, nutrition = 10, effectType = 1, fillingMin = 72, fillingMax = 48, flavorMin = 360, flavorMax = 720, nutritionMin = 370, nutritionMax = 600, quantityMin = 1, quantityMax = 3, -- speciesRestriction = "pets", modifiers = { "health", 0, "action", 0, "mind", 0 }, buffName = "food.dish_vercupti_of_agazza_boleruuee", buffCRC = 0x50AFB0A1, speciesRestriction = "", numberExperimentalProperties = {1, 1, 1, 2, 2, 2, 2}, experimentalProperties = {"XX", "XX", "XX", "OQ", "PE", "FL", "OQ", "DR", "PE", "DR", "OQ"}, experimentalWeights = {1, 1, 1, 1, 2, 2, 1, 1, 3, 3, 1}, experimentalGroupTitles = {"null", "null", "null", "exp_nutrition", "exp_flavor", "exp_quantity", "exp_filling"}, experimentalSubGroupTitles = {"null", "null", "hitpoints", "nutrition", "flavor", "quantity", "filling"}, experimentalMin = {0, 0, 1000, 75, 60, 60, 80}, experimentalMax = {0, 0, 1000, 120, 120, 100, 120}, experimentalPrecision = {0, 0, 0, 10, 10, 10, 10}, experimentalCombineType = {0, 0, 4, 1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_tangible_food_crafted_dish_vercupti_of_agazza_boleruuee, "object/tangible/food/crafted/dish_vercupti_of_agazza_boleruuee.iff")
lgpl-3.0
devlopers1/th3-stun
plugins/inpm.lua
6
9516
local function pre_process(msg) local to = msg.to.type local service = msg.service if to == 'user' and msg.fwd_from then if not is_support(msg.from.id) and not is_admin1(msg) then return end local user = 'user#id'..msg.from.id local from_id = msg.fwd_from.peer_id if msg.fwd_from.first_name then from_first_name = msg.fwd_from.first_name:gsub("_", " ") else from_first_name = "None" end if msg.fwd_from.last_name then from_last_name = msg.fwd_from.last_name:gsub("_", " ") else from_last_name = "None" end if msg.fwd_from.username then from_username = "@"..msg.fwd_from.username else from_username = "@[none]" end text = "User From Info:\n\nID: "..from_id.."\nFirst: "..from_first_name.."\nLast: "..from_last_name.."\nUsername: "..from_username send_large_msg(user, text) end return msg end local function chat_list(msg) i = 1 local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of Groups:\n*Use #join (ID) to join*\n\n' for k,v in pairsByKeys(data[tostring(groups)]) do local group_id = v if data[tostring(group_id)] then settings = data[tostring(group_id)]['settings'] end if settings then if not settings.public then public = 'no' else public = settings.public end end for m,n in pairsByKeys(settings) do --if m == 'public' then --public = n --end if public == 'no' then group_info = "" elseif m == 'set_name' and public == 'yes' then name = n:gsub("", "") chat_name = name:gsub("‮", "") group_name_id = name .. '\n(ID: ' ..group_id.. ')\n\n' if name:match("[\216-\219][\128-\191]") then group_info = i..' - \n'..group_name_id else group_info = i..' - '..group_name_id end i = i + 1 end end message = message..group_info end local file = io.open("./groups/lists/listed_groups.txt", "w") file:write(message) file:flush() file:close() return message end function super_help() local help_text = tostring(_config.help_text_super) return help_text end local function run(msg, matches) local to = msg.to.type local service = msg.service local name_log = user_print_name(msg.from) if to == 'user' or service or is_admin1(msg) and to == "chat" or to == "channel" then if is_gbanned(msg.from.id) then return 'You are globally banned.' end if matches[1] == 'join' then local data = load_data(_config.moderation.data) if matches[2]:lower() == 'english' and matches[3]:lower() == 'support' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to join English support") local target = 1041751030 local long_id = data[tostring(target)]['long_id'] if is_banned(msg.from.id, tostring(target)) then return 'You are banned.' end if data[tostring(target)]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, tostring(target)) then return 'Group is private.' end if is_admin1(msg) then user_type = 'admin' else user_type = "regular" end group_name = data[tostring(target)]['settings']['set_name'] local chat = long_id local channel = long_id local user = msg.from.peer_id chat_add_user(chat, user, ok_cb, false) channel_invite(channel, user, ok_cb, false) elseif matches[2]:lower() == 'persian' and matches[3]:lower() == 'support' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to join Persian support") local target = 1017700355 local long_id = data[tostring(target)]['long_id'] if is_banned(msg.from.id, tostring(target)) then return 'You are banned.' end if data[tostring(target)]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, '36088606') then return 'Group is private.' end if is_admin1(msg) then user_type = 'admin' else user_type = "regular" end group_name = data[tostring(target)]['settings']['set_name'] local chat = long_id local channel = long_id local user = msg.from.peer_id chat_add_user(chat, user, ok_cb, false) channel_invite(channel, user, ok_cb, false) elseif string.match(matches[2], '^%d+$') then local long_id = tostring(data[tostring(matches[2])]['long_id']) if not data[tostring(matches[2])] then return "Chat not found." end group_name = data[tostring(matches[2])]['settings']['set_name'] if is_admin1(msg) then user_type = 'admin' local receiver = get_receiver(msg) local chat = long_id local channel = long_id local user = msg.from.peer_id chat_add_user(chat, user, ok_cb, false) channel_set_admin(channel, user, ok_cb, false) end if is_support(msg.from.id) and not is_admin1(msg) and not is_owner2(msg.fom.id, matches[2]) then user_type = "support" local receiver = get_receiver(msg) local chat = long_id local channel = long_id local user = msg.from.peer_id chat_add_user(chat, user, ok_cb, false) channel_set_mod(channel, user, ok_cb, false) end if is_banned(msg.from.id, matches[2]) then return 'You are banned.' end if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then return 'Group is private.' end if not is_support(msg.from.id) and not is_admin1(msg) then user_type = "regular" local chat = long_id local channel = long_id local user = msg.from.peer_id chat_add_user(chat, user, ok_cb, false) channel_invite(channel, user, ok_cb, false) end end end end if msg.service and user_type == "support" and msg.action.type == "chat_add_user" and msg.from.id == 0 then local user_id = msg.action.user.id local user_name = msg.action.user.print_name local username = msg.action.user.username local group_name = string.gsub(msg.to.print_name, '_', ' ') savelog(msg.from.id, "Added Support member "..user_name.." to chat "..group_name.." (ID:"..msg.to.id..")") if username then send_large_msg("user#id"..user_id, "Added support member\n@"..username.."["..user_id.."] to chat:\n 👥 "..group_name.." (ID:"..msg.to.id..")" ) else send_large_msg("user#id"..user_id, "Added support member\n["..user_id.."] to chat:\n 👥 "..group_name.." (ID:"..msg.to.id..")" ) end end if msg.service and user_type == "admin" and msg.action.type == "chat_add_user" and msg.from.id == 0 then local user_id = msg.action.user.id local user_name = msg.action.user.print_name local username = msg.action.user.username savelog(msg.from.id, "Added Admin "..user_name.." "..user_id.." to chat "..group_name.." (ID:"..msg.to.id..")") if username then send_large_msg("user#id"..user_id, "Added admin\n@"..username.."["..user_id.."] to chat:\n 👥 "..group_name.." (ID:"..msg.to.id..")" ) else send_large_msg("user#id"..user_id, "Added admin:\n["..user_id.."] to chat:\n 👥 "..group_name.." (ID:"..msg.to.id..")" ) end end if msg.service and user_type == "regular" and msg.action.type == "chat_add_user" and msg.from.id == 0 then local user_id = msg.action.user.id local user_name = msg.action.user.print_name print("Added "..user_id.." to chat "..msg.to.print_name.." (ID:"..msg.to.id..")") savelog(msg.from.id, "Added "..user_name.." to chat "..msg.to.print_name.." (ID:"..msg.to.id..")") send_large_msg("user#id"..user_id, "Added you to chat:\n\n"..group_name.." (ID:"..msg.to.id..")") end if matches[1] == 'help' and msg.to.type == 'user' or matches[1] == 'pmhelp' and is_admin1(msg) and msg.to.type ~= 'user' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] used pm help") text = "Welcome to TeleSeed!\n\nTo get a list of TeleSeed groups use /chats or /chatlist for a document list of chats.\n\nTo get a new TeleSeed group, contact a support group:\n\nFor English support, use: /join English support\n\nFor Persian support, use: /join Persian support\n\nFor more information, check out our channels:\n\n@TeleseedCH [English]\n@Iranseed [Persian]\n\nThanks for using @TeleSeed!" return text end if matches[1] == 'superhelp' and is_admin1(msg)then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /superhelp") return super_help() elseif matches[1] == 'superhelp' and to == "user" then local name_log = user_print_name(msg.from) savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /superhelp") return super_help() end if matches[1] == 'chats' and is_admin1(msg)then return chat_list(msg) elseif matches[1] == 'chats' and to == 'user' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /chats") return chat_list(msg) end if matches[1] == 'chatlist' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /chatlist") if is_admin1(msg) and msg.to.type == 'chat' or msg.to.type == 'channel' then chat_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/listed_groups.txt", ok_cb, false) send_document("channel#id"..msg.to.id, "./groups/lists/listed_groups.txt", ok_cb, false) elseif msg.to.type == 'user' then chat_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) end end end return { patterns = { -- "^[#!/](help)$", "^[#!/](pmhelp)$", "^[#!/](superhelp)$", "^[#!/](chats)$", "^[#!/](chatlist)$", "^[#!/](join) (%d+)$", "^[#!/](join) (.*) (support)$", "^[#!/](kickme) (.*)$", "^!!tgservice (chat_add_user)$", }, run = run, pre_process = pre_process }
gpl-2.0
MrAnTiFuN/s-group
plugins/activeuser.lua
13
11857
local function checktodaygr(cb_extra, success, result) local hash = '' local thash='' for k,user in pairs(result.members) do thash = 'today:'..user.peer_id if redis:get(thash) then if redis:get(thash) < os.date("%x",os.time() + 16200) then hash = 'utmsgst:'..user.peer_id..':'..cb_extra redis:set(hash,0) hash = 'utmsgph:'..user.peer_id..':'..cb_extra redis:set(hash,0) hash = 'utmsgtex:'..user.peer_id..':'..cb_extra redis:set(hash,0) hash = 'utmsgoth:'..user.peer_id..':'..cb_extra redis:set(hash,0) redis:set(thash,os.date("%x",os.time() + 16200)) end else redis:set(thash,os.date("%x",os.time() + 16200)) end end end local function checktodaych(cb_extra, success, result) local hash = '' local thash='' for k,user in pairs(result) do thash = 'today:'..user.peer_id if redis:get(thash) then if redis:get(thash) < os.date("%x",os.time() + 16200) then hash = 'utmsgst:'..user.peer_id..':'..cb_extra redis:set(hash,0) hash = 'utmsgph:'..user.peer_id..':'..cb_extra redis:set(hash,0) hash = 'utmsgtex:'..user.peer_id..':'..cb_extra redis:set(hash,0) hash = 'utmsgoth:'..user.peer_id..':'..cb_extra redis:set(hash,0) redis:set(thash,os.date("%x",os.time() + 16200)) end else redis:set(thash,os.date("%x",os.time() + 16200)) end end end local function cron() for v,chat in pairs(_chats.chats) do channel_get_users('channel#id'..chat[1], checktodaych, chat[1]) chat_info('chat#id'..chat[1], checktodaygr, chat[1]) end end local function pre_process(msg) if not msg.service then if msg.media then if msg.media.caption == 'sticker.webp' then local hash = 'utmsgst:'..msg.from.id..':'..msg.to.id redis:incr(hash) elseif msg.media.type == 'photo' then local hash = 'utmsgph:'..msg.from.id..':'..msg.to.id redis:incr(hash) end else if msg.text then local hash = 'utmsgtex:'..msg.from.id..':'..msg.to.id redis:incr(hash) else local hash = 'utmsgoth:'..msg.from.id..':'..msg.to.id redis:incr(hash) end end end return msg end local function getactivegr(cb_extra, success, result) local maxst = {} local maxph = {} local maxtex = {} local maxoth = {} local maxname = {} local maxuser = {} local maxid = {} local maxstat = {} maxstat[1] = 0 maxstat[2] = 0 maxstat[3] = 0 maxname[1] = '' maxname[2] = '' maxname[3] = '' maxuser[1] = '' maxuser[2] = '' maxuser[3] = '' for k,user in pairs(result.members) do local shash = 'utmsgst:'..user.peer_id..':'..cb_extra local phash = 'utmsgph:'..user.peer_id..':'..cb_extra local thash = 'utmsgtex:'..user.peer_id..':'..cb_extra local ohash = 'utmsgoth:'..user.peer_id..':'..cb_extra if not redis:get(shash) then redis:set(shash,0) end if not redis:get(phash) then redis:set(phash,0) end if not redis:get(thash) then redis:set(thash,0) end if not redis:get(ohash) then redis:set(ohash,0) end if tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) > maxstat[1] then maxname[3] = maxname[2] maxuser[3] = maxuser[2] maxstat[3] = maxstat[2] maxid[3] = maxid[2] maxname[2] = maxname[1] maxuser[2] = maxuser[1] maxstat[2] = maxstat[1] maxid[2] = maxid[1] maxname[1] = user.print_name maxuser[1] = user.username maxid[1] = user.peer_id maxstat[1] = tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) elseif tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) > maxstat[2] then maxname[3] = maxname[2] maxuser[3] = maxuser[2] maxstat[3] = maxstat[2] maxid[3] = maxid[2] maxname[2] = user.print_name maxuser[2] = user.username maxid[2] = user.peer_id maxstat[2] = tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) elseif tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) > maxstat[3] then maxname[3] = user.print_name maxuser[3] = user.username maxid[3] = user.peer_id maxstat[3] = tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) end end maxst[1] = redis:get('utmsgst:'..maxid[1]..':'..cb_extra) maxph[1] = redis:get('utmsgph:'..maxid[1]..':'..cb_extra) maxtex[1] = redis:get('utmsgtex:'..maxid[1]..':'..cb_extra) maxoth[1] = redis:get('utmsgoth:'..maxid[1]..':'..cb_extra) if maxid[2] then maxst[2] = redis:get('utmsgst:'..maxid[2]..':'..cb_extra) maxph[2] = redis:get('utmsgph:'..maxid[2]..':'..cb_extra) maxtex[2] = redis:get('utmsgtex:'..maxid[2]..':'..cb_extra) maxoth[2] = redis:get('utmsgoth:'..maxid[2]..':'..cb_extra) end if maxid[3] then maxst[3] = redis:get('utmsgst:'..maxid[3]..':'..cb_extra) maxph[3] = redis:get('utmsgph:'..maxid[3]..':'..cb_extra) maxtex[3] = redis:get('utmsgtex:'..maxid[3]..':'..cb_extra) maxoth[3] = redis:get('utmsgoth:'..maxid[3]..':'..cb_extra) end if not maxuser[1] or maxuser[1] == '' then maxuser[1] = 'ندارد' else maxuser[1] = '@'..maxuser[1] end if not maxuser[2] or maxuser[2] == '' then maxuser[2] = 'ندارد' else maxuser[2] = '@'..maxuser[2] end if not maxuser[3] or maxuser[3] == '' then maxuser[3] = 'ندارد' else maxuser[3] = '@'..maxuser[3] end local text = '♨️فعالان امروز گروه\n1⃣ '..maxname[1]..'〖'..maxuser[1]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[1] + maxph[1] + maxst[1] + maxoth[1]..'\n\n👾استیکر: '..maxst[1]..'\n\n📷تصویر: '..maxph[1]..'\n\n📃 متن: '..maxtex[1]..'\n\n📦 سایر: '..maxoth[1] if maxid[2] then if not maxid[3] then text = text..'\n\n 2⃣ '..maxname[2]..' 〖'..maxuser[2]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[2] + maxph[2] + maxst[2] + maxoth[2]..'\n\n👾استیکر: '..maxst[2]..'\n\n📷تصویر: '..maxph[2]..'\n\n📃 متن: '..maxtex[2]..'\n\n📦 سایر: '..maxoth[2] else text = text..'\n\n 2⃣ '..maxname[2]..' 〖'..maxuser[2]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[2] + maxph[2] + maxst[2] + maxoth[2]..'\n\n👾استیکر: '..maxst[2]..'\n\n📷تصویر: '..maxph[2]..'\n\n📃 متن: '..maxtex[2]..'\n\n📦 سایر: '..maxoth[2]..'\n\n 3⃣ '..maxname[3]..' 〖'..maxuser[3]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[3] + maxph[3] + maxst[3] + maxoth[3]..'\n\n👾استیکر: '..maxst[3]..'\n\n📷تصویر: '..maxph[3]..'\n\n📃 متن: '..maxtex[3]..'\n\n📦 سایر: '..maxoth[3] end end send_msg('chat#id'..cb_extra, text, ok_cb, true) end local function getactivech(cb_extra, success, result) local maxst = {} local maxph = {} local maxtex = {} local maxoth = {} local maxname = {} local maxuser = {} local maxid = {} local maxstat = {} maxstat[1] = 0 maxstat[2] = 0 maxstat[3] = 0 maxname[1] = '' maxname[2] = '' maxname[3] = '' maxuser[1] = '' maxuser[2] = '' maxuser[3] = '' for k,user in pairs(result) do local shash = 'utmsgst:'..user.peer_id..':'..cb_extra local phash = 'utmsgph:'..user.peer_id..':'..cb_extra local thash = 'utmsgtex:'..user.peer_id..':'..cb_extra local ohash = 'utmsgoth:'..user.peer_id..':'..cb_extra if not redis:get(shash) then redis:set(shash,0) end if not redis:get(phash) then redis:set(phash,0) end if not redis:get(thash) then redis:set(thash,0) end if not redis:get(ohash) then redis:set(ohash,0) end if tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) > maxstat[1] then maxname[3] = maxname[2] maxuser[3] = maxuser[2] maxstat[3] = maxstat[2] maxid[3] = maxid[2] maxname[2] = maxname[1] maxuser[2] = maxuser[1] maxstat[2] = maxstat[1] maxid[2] = maxid[1] maxname[1] = user.print_name maxuser[1] = user.username maxid[1] = user.peer_id maxstat[1] = tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) elseif tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) > maxstat[2] then maxname[3] = maxname[2] maxuser[3] = maxuser[2] maxstat[3] = maxstat[2] maxid[3] = maxid[2] maxname[2] = user.print_name maxuser[2] = user.username maxid[2] = user.peer_id maxstat[2] = tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) elseif tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) > maxstat[3] then maxname[3] = user.print_name maxuser[3] = user.username maxid[3] = user.peer_id maxstat[3] = tonumber(redis:get(shash)) + tonumber(redis:get(phash)) + tonumber(redis:get(thash)) + tonumber(redis:get(ohash)) end end maxst[1] = redis:get('utmsgst:'..maxid[1]..':'..cb_extra) maxph[1] = redis:get('utmsgph:'..maxid[1]..':'..cb_extra) maxtex[1] = redis:get('utmsgtex:'..maxid[1]..':'..cb_extra) maxoth[1] = redis:get('utmsgoth:'..maxid[1]..':'..cb_extra) if maxid[2] then maxst[2] = redis:get('utmsgst:'..maxid[2]..':'..cb_extra) maxph[2] = redis:get('utmsgph:'..maxid[2]..':'..cb_extra) maxtex[2] = redis:get('utmsgtex:'..maxid[2]..':'..cb_extra) maxoth[2] = redis:get('utmsgoth:'..maxid[2]..':'..cb_extra) end if maxid[3] then maxst[3] = redis:get('utmsgst:'..maxid[3]..':'..cb_extra) maxph[3] = redis:get('utmsgph:'..maxid[3]..':'..cb_extra) maxtex[3] = redis:get('utmsgtex:'..maxid[3]..':'..cb_extra) maxoth[3] = redis:get('utmsgoth:'..maxid[3]..':'..cb_extra) end if not maxuser[1] or maxuser[1] == '' then maxuser[1] = 'ندارد' else maxuser[1] = '@'..maxuser[1] end if not maxuser[2] or maxuser[2] == '' then maxuser[2] = 'ندارد' else maxuser[2] = '@'..maxuser[2] end if not maxuser[3] or maxuser[3] == '' then maxuser[3] = 'ندارد' else maxuser[3] = '@'..maxuser[3] end local text = '♨️فعالان امروز گروه\n1⃣ '..maxname[1]..'〖'..maxuser[1]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[1] + maxph[1] + maxst[1] + maxoth[1]..'\n\n👾استیکر: '..maxst[1]..'\n\n📷تصویر: '..maxph[1]..'\n\n📃 متن: '..maxtex[1]..'\n\n📦 سایر: '..maxoth[1] if maxid[2] then if not maxid[3] then text = text..'\n\n 2⃣ '..maxname[2]..' 〖'..maxuser[2]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[2] + maxph[2] + maxst[2] + maxoth[2]..'\n\n👾استیکر: '..maxst[2]..'\n\n📷تصویر: '..maxph[2]..'\n\n📃 متن: '..maxtex[2]..'\n\n📦 سایر: '..maxoth[2] else text = text..'\n\n 2⃣ '..maxname[2]..' 〖'..maxuser[2]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[2] + maxph[2] + maxst[2] + maxoth[2]..'\n\n👾استیکر: '..maxst[2]..'\n\n📷تصویر: '..maxph[2]..'\n\n📃 متن: '..maxtex[2]..'\n\n📦 سایر: '..maxoth[2]..'\n\n 3⃣ '..maxname[3]..' 〖'..maxuser[3]..'〗\n\n📨تعداد پیام های ارسالی: '..maxtex[3] + maxph[3] + maxst[3] + maxoth[3]..'\n\n👾استیکر: '..maxst[3]..'\n\n📷تصویر: '..maxph[3]..'\n\n📃 متن: '..maxtex[3]..'\n\n📦 سایر: '..maxoth[3] end end send_msg('channel#id'..cb_extra, text, ok_cb, true) end local function run(msg,matches) if msg.to.type == 'channel' then channel_get_users('channel#id'..msg.to.id, getactivech, msg.to.id) elseif msg.to.type == 'chat' then chat_info('chat#id'..msg.to.id, getactivegr, msg.to.id) end end return { patterns = { "^[!/#]msguser$", "^[!/#]topuser$", "^[!#/]فعالان گروه$", }, pre_process = pre_process, cron = cron, run = run }
agpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/building/poi/objects.lua
3
908094
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_building_poi_shared_anywhere_fs_intro_camp = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_anywhere_fs_intro_camp.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2150026524, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_fs_intro_camp, "object/building/poi/shared_anywhere_fs_intro_camp.iff") object_building_poi_shared_anywhere_imperial_base_large_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_anywhere_imperial_base_large_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_anywhere_imperial_base_large_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3181956427, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_imperial_base_large_1, "object/building/poi/shared_anywhere_imperial_base_large_1.iff") object_building_poi_shared_anywhere_imperial_base_small_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_anywhere_imperial_base_small_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_anywhere_imperial_base_small_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 990728646, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_imperial_base_small_1, "object/building/poi/shared_anywhere_imperial_base_small_1.iff") object_building_poi_shared_anywhere_misc_camp_small_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_anywhere_misc_camp_small_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_anywhere_misc_camp_small_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2012164314, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_misc_camp_small_1, "object/building/poi/shared_anywhere_misc_camp_small_1.iff") object_building_poi_shared_anywhere_rebel_base_large_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_anywhere_rebel_base_large_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_anywhere_rebel_base_large_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1530380993, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_rebel_base_large_1, "object/building/poi/shared_anywhere_rebel_base_large_1.iff") object_building_poi_shared_anywhere_rebel_camp_large_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_anywhere_rebel_camp_large_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_anywhere_rebel_camp_large_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1267268082, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_rebel_camp_large_1, "object/building/poi/shared_anywhere_rebel_camp_large_1.iff") object_building_poi_shared_anywhere_rebel_camp_small_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_anywhere_rebel_camp_small_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_anywhere_rebel_camp_small_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3442304383, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_rebel_camp_small_1, "object/building/poi/shared_anywhere_rebel_camp_small_1.iff") object_building_poi_shared_anywhere_rebel_camp_small_2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_anywhere_rebel_camp_small_2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_anywhere_rebel_camp_small_2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 372952552, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_rebel_camp_small_2, "object/building/poi/shared_anywhere_rebel_camp_small_2.iff") object_building_poi_shared_anywhere_rebel_camp_small_3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_anywhere_rebel_camp_small_3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_anywhere_rebel_camp_small_3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1597483621, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_rebel_camp_small_3, "object/building/poi/shared_anywhere_rebel_camp_small_3.iff") object_building_poi_shared_anywhere_uberlair_imperial_01 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_anywhere_uberlair_imperial_01.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_anywhere_uberlair_imperial_01.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 833924651, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_anywhere_uberlair_imperial_01, "object/building/poi/shared_anywhere_uberlair_imperial_01.iff") object_building_poi_shared_corellia_afarathu_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_afarathu_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2141413884, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_large1, "object/building/poi/shared_corellia_afarathu_large1.iff") object_building_poi_shared_corellia_afarathu_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_afarathu_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2763311467, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_large2, "object/building/poi/shared_corellia_afarathu_large2.iff") object_building_poi_shared_corellia_afarathu_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_afarathu_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3988369126, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_large3, "object/building/poi/shared_corellia_afarathu_large3.iff") object_building_poi_shared_corellia_afarathu_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_afarathu_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2880031369, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_medium2, "object/building/poi/shared_corellia_afarathu_medium2.iff") object_building_poi_shared_corellia_afarathu_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_afarathu_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2734773168, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_small1, "object/building/poi/shared_corellia_afarathu_small1.iff") object_building_poi_shared_corellia_afarathu_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_afarathu_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2014772007, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_small2, "object/building/poi/shared_corellia_afarathu_small2.iff") object_building_poi_shared_corellia_afarathu_small3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_afarathu_small3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_afarathu_small3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 823893162, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_afarathu_small3, "object/building/poi/shared_corellia_afarathu_small3.iff") object_building_poi_shared_corellia_beldonna_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_beldonna_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_beldonna_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4189497836, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_beldonna_large1, "object/building/poi/shared_corellia_beldonna_large1.iff") object_building_poi_shared_corellia_beldonna_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_beldonna_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_beldonna_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 580977019, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_beldonna_large2, "object/building/poi/shared_corellia_beldonna_large2.iff") object_building_poi_shared_corellia_beldonna_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_beldonna_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_beldonna_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1806460662, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_beldonna_large3, "object/building/poi/shared_corellia_beldonna_large3.iff") object_building_poi_shared_corellia_corellia_times_investigator_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_corellia_times_investigator_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_corellia_times_investigator_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3495558430, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corellia_times_investigator_large1, "object/building/poi/shared_corellia_corellia_times_investigator_large1.iff") object_building_poi_shared_corellia_corellia_times_investigator_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_corellia_times_investigator_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_corellia_times_investigator_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 189683081, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corellia_times_investigator_large2, "object/building/poi/shared_corellia_corellia_times_investigator_large2.iff") object_building_poi_shared_corellia_corellia_times_investigators_camp_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_corellia_times_investigators_camp_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_corellia_times_investigators_camp_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3864145072, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corellia_times_investigators_camp_small1, "object/building/poi/shared_corellia_corellia_times_investigators_camp_small1.iff") object_building_poi_shared_corellia_corellia_times_investigators_camp_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_corellia_times_investigators_camp_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_corellia_times_investigators_camp_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1027965991, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corellia_times_investigators_camp_small2, "object/building/poi/shared_corellia_corellia_times_investigators_camp_small2.iff") object_building_poi_shared_corellia_corsec_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_corsec_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_corsec_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2110974936, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corsec_large1, "object/building/poi/shared_corellia_corsec_large1.iff") object_building_poi_shared_corellia_corsec_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_corsec_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_corsec_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2797945679, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corsec_large2, "object/building/poi/shared_corellia_corsec_large2.iff") object_building_poi_shared_corellia_corsec_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_corsec_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_corsec_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4022871234, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_corsec_large3, "object/building/poi/shared_corellia_corsec_large3.iff") object_building_poi_shared_corellia_drall_abbot_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbot_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_abbot_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1754860044, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbot_large1, "object/building/poi/shared_corellia_drall_abbot_large1.iff") object_building_poi_shared_corellia_drall_abbot_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbot_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_abbot_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3012469403, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbot_large2, "object/building/poi/shared_corellia_drall_abbot_large2.iff") object_building_poi_shared_corellia_drall_abbot_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbot_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_abbot_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4202939670, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbot_large3, "object/building/poi/shared_corellia_drall_abbot_large3.iff") object_building_poi_shared_corellia_drall_abbot_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbot_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_abbot_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3281302012, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbot_medium2, "object/building/poi/shared_corellia_drall_abbot_medium2.iff") object_building_poi_shared_corellia_drall_abbot_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbot_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_abbot_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3023779904, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbot_small1, "object/building/poi/shared_corellia_drall_abbot_small1.iff") object_building_poi_shared_corellia_drall_abbot_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbot_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_abbot_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1865191639, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbot_small2, "object/building/poi/shared_corellia_drall_abbot_small2.iff") object_building_poi_shared_corellia_drall_abbots_camp_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_abbots_camp_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_abbots_camp_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 657822368, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_abbots_camp_small1, "object/building/poi/shared_corellia_drall_abbots_camp_small1.iff") object_building_poi_shared_corellia_drall_patriot_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_patriot_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_patriot_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2646384537, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_patriot_large1, "object/building/poi/shared_corellia_drall_patriot_large1.iff") object_building_poi_shared_corellia_drall_patriot_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_patriot_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_patriot_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1185625870, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_patriot_large2, "object/building/poi/shared_corellia_drall_patriot_large2.iff") object_building_poi_shared_corellia_drall_patriot_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_patriot_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_patriot_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 262557827, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_patriot_large3, "object/building/poi/shared_corellia_drall_patriot_large3.iff") object_building_poi_shared_corellia_drall_patriot_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_patriot_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_patriot_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2021438110, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_patriot_medium2, "object/building/poi/shared_corellia_drall_patriot_medium2.iff") object_building_poi_shared_corellia_drall_patriot_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_patriot_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_patriot_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1092529621, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_patriot_small1, "object/building/poi/shared_corellia_drall_patriot_small1.iff") object_building_poi_shared_corellia_drall_patriot_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_drall_patriot_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_drall_patriot_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2584282434, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_drall_patriot_small2, "object/building/poi/shared_corellia_drall_patriot_small2.iff") object_building_poi_shared_corellia_flail_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_flail_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_flail_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4128797230, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_flail_large1, "object/building/poi/shared_corellia_flail_large1.iff") object_building_poi_shared_corellia_flail_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_flail_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_flail_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 756013753, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_flail_large2, "object/building/poi/shared_corellia_flail_large2.iff") object_building_poi_shared_corellia_greck_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_greck_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_greck_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2415245494, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_greck_large1, "object/building/poi/shared_corellia_greck_large1.iff") object_building_poi_shared_corellia_greck_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_greck_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_greck_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1424101409, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_greck_large2, "object/building/poi/shared_corellia_greck_large2.iff") object_building_poi_shared_corellia_hidden_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_hidden_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_hidden_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2767898088, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_hidden_large1, "object/building/poi/shared_corellia_hidden_large1.iff") object_building_poi_shared_corellia_hidden_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_hidden_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_hidden_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2146266495, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_hidden_large2, "object/building/poi/shared_corellia_hidden_large2.iff") object_building_poi_shared_corellia_meatlump_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_meatlump_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_meatlump_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 804219570, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_meatlump_large1, "object/building/poi/shared_corellia_meatlump_large1.iff") object_building_poi_shared_corellia_meatlump_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_meatlump_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_meatlump_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4109943333, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_meatlump_large2, "object/building/poi/shared_corellia_meatlump_large2.iff") object_building_poi_shared_corellia_meatlump_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_meatlump_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_meatlump_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3186992552, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_meatlump_large3, "object/building/poi/shared_corellia_meatlump_large3.iff") object_building_poi_shared_corellia_meatlump_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_meatlump_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_meatlump_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4081932542, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_meatlump_small1, "object/building/poi/shared_corellia_meatlump_small1.iff") object_building_poi_shared_corellia_meatlump_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_meatlump_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_meatlump_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 677048425, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_meatlump_small2, "object/building/poi/shared_corellia_meatlump_small2.iff") object_building_poi_shared_corellia_meatlump_small3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_meatlump_small3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_meatlump_small3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1633130468, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_meatlump_small3, "object/building/poi/shared_corellia_meatlump_small3.iff") object_building_poi_shared_corellia_monumenter_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_monumenter_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_monumenter_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1922341284, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_monumenter_large1, "object/building/poi/shared_corellia_monumenter_large1.iff") object_building_poi_shared_corellia_monumenter_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_monumenter_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_monumenter_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2843947315, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_monumenter_large2, "object/building/poi/shared_corellia_monumenter_large2.iff") object_building_poi_shared_corellia_monumenter_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_monumenter_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_monumenter_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3767424702, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_monumenter_large3, "object/building/poi/shared_corellia_monumenter_large3.iff") object_building_poi_shared_corellia_nyax_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_nyax_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_nyax_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1203547217, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_nyax_large1, "object/building/poi/shared_corellia_nyax_large1.iff") object_building_poi_shared_corellia_nyax_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_nyax_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_nyax_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2628453574, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_nyax_large2, "object/building/poi/shared_corellia_nyax_large2.iff") object_building_poi_shared_corellia_nyax_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_nyax_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_nyax_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3584451403, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_nyax_large3, "object/building/poi/shared_corellia_nyax_large3.iff") object_building_poi_shared_corellia_selonian_rebel_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_selonian_rebel_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_selonian_rebel_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3652494141, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_rebel_large1, "object/building/poi/shared_corellia_selonian_rebel_large1.iff") object_building_poi_shared_corellia_selonian_rebel_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_selonian_rebel_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_selonian_rebel_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 44239786, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_rebel_large2, "object/building/poi/shared_corellia_selonian_rebel_large2.iff") object_building_poi_shared_corellia_selonian_rebel_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_selonian_rebel_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_selonian_rebel_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 85365105, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_rebel_small1, "object/building/poi/shared_corellia_selonian_rebel_small1.iff") object_building_poi_shared_corellia_selonian_rebel_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_selonian_rebel_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_selonian_rebel_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3724622310, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_rebel_small2, "object/building/poi/shared_corellia_selonian_rebel_small2.iff") object_building_poi_shared_corellia_selonian_rebel_small3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_selonian_rebel_small3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_selonian_rebel_small3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2534170219, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_rebel_small3, "object/building/poi/shared_corellia_selonian_rebel_small3.iff") object_building_poi_shared_corellia_selonian_separatists_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_selonian_separatists_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_selonian_separatists_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1047558952, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_separatists_large1, "object/building/poi/shared_corellia_selonian_separatists_large1.iff") object_building_poi_shared_corellia_selonian_separatists_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_selonian_separatists_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_selonian_separatists_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3848786879, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_separatists_large2, "object/building/poi/shared_corellia_selonian_separatists_large2.iff") object_building_poi_shared_corellia_selonian_separatists_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_selonian_separatists_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_selonian_separatists_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3805432164, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_separatists_small1, "object/building/poi/shared_corellia_selonian_separatists_small1.iff") object_building_poi_shared_corellia_selonian_separatists_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_selonian_separatists_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_selonian_separatists_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 969269747, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_selonian_separatists_small2, "object/building/poi/shared_corellia_selonian_separatists_small2.iff") object_building_poi_shared_corellia_smashball_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_smashball_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_smashball_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 23761660, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_smashball_large1, "object/building/poi/shared_corellia_smashball_large1.iff") object_building_poi_shared_corellia_smashball_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_smashball_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_smashball_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3665640043, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_smashball_large2, "object/building/poi/shared_corellia_smashball_large2.iff") object_building_poi_shared_corellia_smashball_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_smashball_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_smashball_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2473614822, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_smashball_large3, "object/building/poi/shared_corellia_smashball_large3.iff") object_building_poi_shared_corellia_smashball_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_smashball_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_smashball_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3720913072, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_smashball_small1, "object/building/poi/shared_corellia_smashball_small1.iff") object_building_poi_shared_corellia_smashball_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_smashball_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_smashball_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 115279911, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_smashball_small2, "object/building/poi/shared_corellia_smashball_small2.iff") object_building_poi_shared_corellia_solitude_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_solitude_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_solitude_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3611608872, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_solitude_large1, "object/building/poi/shared_corellia_solitude_large1.iff") object_building_poi_shared_corellia_solitude_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_solitude_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_solitude_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 206794687, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_solitude_large2, "object/building/poi/shared_corellia_solitude_large2.iff") object_building_poi_shared_corellia_solitude_medium3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_solitude_medium3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_solitude_medium3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3525690034, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_solitude_medium3, "object/building/poi/shared_corellia_solitude_medium3.iff") object_building_poi_shared_corellia_solitude_small4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_solitude_small4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_solitude_small4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1646203242, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_solitude_small4, "object/building/poi/shared_corellia_solitude_small4.iff") object_building_poi_shared_corellia_swoop_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_swoop_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_swoop_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1644662189, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_swoop_large1, "object/building/poi/shared_corellia_swoop_large1.iff") object_building_poi_shared_corellia_swoop_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_swoop_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_swoop_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3104843066, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_swoop_large2, "object/building/poi/shared_corellia_swoop_large2.iff") object_building_poi_shared_corellia_swoop_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_corellia_swoop_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_corellia_swoop_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4028449463, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_corellia_swoop_large3, "object/building/poi/shared_corellia_swoop_large3.iff") object_building_poi_shared_creature_lair_baz_nitch = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_baz_nitch.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_baz_nitch.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1132882531, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_baz_nitch, "object/building/poi/shared_creature_lair_baz_nitch.iff") object_building_poi_shared_creature_lair_boar_wolf = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_boar_wolf.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_boar_wolf.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2163254490, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_boar_wolf, "object/building/poi/shared_creature_lair_boar_wolf.iff") object_building_poi_shared_creature_lair_bocat = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_bocat.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_bocat.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2699861572, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_bocat, "object/building/poi/shared_creature_lair_bocat.iff") object_building_poi_shared_creature_lair_bolma = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_bolma.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_bolma.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1685804096, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_bolma, "object/building/poi/shared_creature_lair_bolma.iff") object_building_poi_shared_creature_lair_brackaset = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_brackaset.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_brackaset.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2511531434, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_brackaset, "object/building/poi/shared_creature_lair_brackaset.iff") object_building_poi_shared_creature_lair_brokensandcrawler_herb_camp = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_brokensandcrawler_herb_camp.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_brokensandcrawler_herb_camp.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3260213168, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_brokensandcrawler_herb_camp, "object/building/poi/shared_creature_lair_brokensandcrawler_herb_camp.iff") object_building_poi_shared_creature_lair_condor_dragon = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_condor_dragon.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_condor_dragon.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 168468441, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_condor_dragon, "object/building/poi/shared_creature_lair_condor_dragon.iff") object_building_poi_shared_creature_lair_deathstarruins_junktown = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_deathstarruins_junktown.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_deathstarruins_junktown.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2536553904, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_deathstarruins_junktown, "object/building/poi/shared_creature_lair_deathstarruins_junktown.iff") object_building_poi_shared_creature_lair_deathstarruinsoldcamp = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_deathstarruinsoldcamp.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_deathstarruinsoldcamp.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2155178725, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_deathstarruinsoldcamp, "object/building/poi/shared_creature_lair_deathstarruinsoldcamp.iff") object_building_poi_shared_creature_lair_exploding_homestead = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_exploding_homestead.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_exploding_homestead.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2933459627, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_exploding_homestead, "object/building/poi/shared_creature_lair_exploding_homestead.iff") object_building_poi_shared_creature_lair_forest_bloom_herbivore = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_forest_bloom_herbivore.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_forest_bloom_herbivore.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2864892154, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_forest_bloom_herbivore, "object/building/poi/shared_creature_lair_forest_bloom_herbivore.iff") object_building_poi_shared_creature_lair_forest_camp_remains = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_forest_camp_remains.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_forest_camp_remains.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 312069736, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_forest_camp_remains, "object/building/poi/shared_creature_lair_forest_camp_remains.iff") object_building_poi_shared_creature_lair_forest_sacrifice_beast = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_forest_sacrifice_beast.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_forest_sacrifice_beast.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1499753343, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_forest_sacrifice_beast, "object/building/poi/shared_creature_lair_forest_sacrifice_beast.iff") object_building_poi_shared_creature_lair_gaping_spider = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_gaping_spider.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_gaping_spider.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3037282369, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_gaping_spider, "object/building/poi/shared_creature_lair_gaping_spider.iff") object_building_poi_shared_creature_lair_graul = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_graul.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_graul.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1500140860, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_graul, "object/building/poi/shared_creature_lair_graul.iff") object_building_poi_shared_creature_lair_gronda = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_gronda.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_gronda.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3644562261, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_gronda, "object/building/poi/shared_creature_lair_gronda.iff") object_building_poi_shared_creature_lair_guardian_rancor = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_guardian_rancor.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_guardian_rancor.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4133313486, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_guardian_rancor, "object/building/poi/shared_creature_lair_guardian_rancor.iff") object_building_poi_shared_creature_lair_gubbur = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_gubbur.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_gubbur.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1423458211, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_gubbur, "object/building/poi/shared_creature_lair_gubbur.iff") object_building_poi_shared_creature_lair_imperial_destroy = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_imperial_destroy.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_imperial_destroy.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 833511658, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_imperial_destroy, "object/building/poi/shared_creature_lair_imperial_destroy.iff") object_building_poi_shared_creature_lair_kusak = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_kusak.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_kusak.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3440583076, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_kusak, "object/building/poi/shared_creature_lair_kusak.iff") object_building_poi_shared_creature_lair_kwi = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_kwi.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_kwi.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2439742199, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_kwi, "object/building/poi/shared_creature_lair_kwi.iff") object_building_poi_shared_creature_lair_langlatch = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_langlatch.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_langlatch.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2030330619, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_langlatch, "object/building/poi/shared_creature_lair_langlatch.iff") object_building_poi_shared_creature_lair_malkloc = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_malkloc.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_malkloc.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3137310203, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_malkloc, "object/building/poi/shared_creature_lair_malkloc.iff") object_building_poi_shared_creature_lair_purbole = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_purbole.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_purbole.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2399203938, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_purbole, "object/building/poi/shared_creature_lair_purbole.iff") object_building_poi_shared_creature_lair_remer = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_remer.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_remer.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3508768381, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_remer, "object/building/poi/shared_creature_lair_remer.iff") object_building_poi_shared_creature_lair_reptilian_flyer = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_reptilian_flyer.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_reptilian_flyer.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4009911486, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_reptilian_flyer, "object/building/poi/shared_creature_lair_reptilian_flyer.iff") object_building_poi_shared_creature_lair_sand_panther = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_sand_panther.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_sand_panther.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3588797301, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_sand_panther, "object/building/poi/shared_creature_lair_sand_panther.iff") object_building_poi_shared_creature_lair_shear_mite = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_shear_mite.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_shear_mite.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4085921723, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_shear_mite, "object/building/poi/shared_creature_lair_shear_mite.iff") object_building_poi_shared_creature_lair_swampy_lair = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_swampy_lair.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_swampy_lair.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1454550642, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_swampy_lair, "object/building/poi/shared_creature_lair_swampy_lair.iff") object_building_poi_shared_creature_lair_verne = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_creature_lair_verne.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_creature_lair_verne.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3846558086, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_creature_lair_verne, "object/building/poi/shared_creature_lair_verne.iff") object_building_poi_shared_dantooine_janta_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_janta_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_janta_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2789761722, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_janta_large1, "object/building/poi/shared_dantooine_janta_large1.iff") object_building_poi_shared_dantooine_janta_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_janta_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_janta_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2103429677, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_janta_large2, "object/building/poi/shared_dantooine_janta_large2.iff") object_building_poi_shared_dantooine_janta_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_janta_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_janta_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2834276344, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_janta_medium1, "object/building/poi/shared_dantooine_janta_medium1.iff") object_building_poi_shared_dantooine_janta_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_janta_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_janta_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1945646959, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_janta_medium2, "object/building/poi/shared_dantooine_janta_medium2.iff") object_building_poi_shared_dantooine_janta_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_janta_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_janta_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2062176502, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_janta_small1, "object/building/poi/shared_dantooine_janta_small1.iff") object_building_poi_shared_dantooine_janta_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_janta_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_janta_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2717775969, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_janta_small2, "object/building/poi/shared_dantooine_janta_small2.iff") object_building_poi_shared_dantooine_kunga_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_kunga_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_kunga_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2589378688, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_kunga_large1, "object/building/poi/shared_dantooine_kunga_large1.iff") object_building_poi_shared_dantooine_kunga_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_kunga_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_kunga_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1094803479, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_kunga_large2, "object/building/poi/shared_dantooine_kunga_large2.iff") object_building_poi_shared_dantooine_kunga_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_kunga_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_kunga_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1467699980, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_kunga_medium1, "object/building/poi/shared_dantooine_kunga_medium1.iff") object_building_poi_shared_dantooine_kunga_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_kunga_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_kunga_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2355952539, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_kunga_medium2, "object/building/poi/shared_dantooine_kunga_medium2.iff") object_building_poi_shared_dantooine_kunga_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_kunga_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_kunga_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1190460108, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_kunga_small1, "object/building/poi/shared_dantooine_kunga_small1.iff") object_building_poi_shared_dantooine_kunga_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_kunga_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_kunga_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2648920667, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_kunga_small2, "object/building/poi/shared_dantooine_kunga_small2.iff") object_building_poi_shared_dantooine_mokk_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_mokk_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_mokk_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 175414071, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_mokk_large1, "object/building/poi/shared_dantooine_mokk_large1.iff") object_building_poi_shared_dantooine_mokk_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_mokk_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_mokk_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3512939424, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_mokk_large2, "object/building/poi/shared_dantooine_mokk_large2.iff") object_building_poi_shared_dantooine_mokk_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_mokk_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_mokk_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1345707922, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_mokk_medium1, "object/building/poi/shared_dantooine_mokk_medium1.iff") object_building_poi_shared_dantooine_mokk_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_mokk_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_mokk_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2334291717, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_mokk_medium2, "object/building/poi/shared_dantooine_mokk_medium2.iff") object_building_poi_shared_dantooine_mokk_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_mokk_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_mokk_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3604392315, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_mokk_small1, "object/building/poi/shared_dantooine_mokk_small1.iff") object_building_poi_shared_dantooine_mokk_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dantooine_mokk_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dantooine_mokk_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 230752748, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dantooine_mokk_small2, "object/building/poi/shared_dantooine_mokk_small2.iff") object_building_poi_shared_dathomir_freedprisonercamp_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_freedprisonercamp_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_freedprisonercamp_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1611276352, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_freedprisonercamp_small1, "object/building/poi/shared_dathomir_freedprisonercamp_small1.iff") object_building_poi_shared_dathomir_freedprisonercamp_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_freedprisonercamp_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_freedprisonercamp_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3139274967, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_freedprisonercamp_small2, "object/building/poi/shared_dathomir_freedprisonercamp_small2.iff") object_building_poi_shared_dathomir_freedprisonerscamp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_freedprisonerscamp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_freedprisonerscamp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3067701329, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_freedprisonerscamp_large1, "object/building/poi/shared_dathomir_freedprisonerscamp_large1.iff") object_building_poi_shared_dathomir_freedprisonerscamp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_freedprisonerscamp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_freedprisonerscamp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1842266310, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_freedprisonerscamp_large2, "object/building/poi/shared_dathomir_freedprisonerscamp_large2.iff") object_building_poi_shared_dathomir_freedprisonerscamp_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_freedprisonerscamp_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_freedprisonerscamp_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1978969992, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_freedprisonerscamp_medium1, "object/building/poi/shared_dathomir_freedprisonerscamp_medium1.iff") object_building_poi_shared_dathomir_freedprisonerscamp_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_freedprisonerscamp_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_freedprisonerscamp_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2934114079, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_freedprisonerscamp_medium2, "object/building/poi/shared_dathomir_freedprisonerscamp_medium2.iff") object_building_poi_shared_dathomir_imperialprisonpatrol_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_imperialprisonpatrol_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_imperialprisonpatrol_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2603789484, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_imperialprisonpatrol_large1, "object/building/poi/shared_dathomir_imperialprisonpatrol_large1.iff") object_building_poi_shared_dathomir_imperialprisonpatrol_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_imperialprisonpatrol_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_imperialprisonpatrol_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1076167739, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_imperialprisonpatrol_large2, "object/building/poi/shared_dathomir_imperialprisonpatrol_large2.iff") object_building_poi_shared_dathomir_imperialprisonpatrol_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_imperialprisonpatrol_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_imperialprisonpatrol_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 937321147, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_imperialprisonpatrol_medium1, "object/building/poi/shared_dathomir_imperialprisonpatrol_medium1.iff") object_building_poi_shared_dathomir_imperialprisonscout_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_imperialprisonscout_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_imperialprisonscout_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1927414722, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_imperialprisonscout_small1, "object/building/poi/shared_dathomir_imperialprisonscout_small1.iff") object_building_poi_shared_dathomir_imperialprisonscout_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_imperialprisonscout_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_imperialprisonscout_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2851449685, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_imperialprisonscout_small2, "object/building/poi/shared_dathomir_imperialprisonscout_small2.iff") object_building_poi_shared_dathomir_nightsister_medium3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_medium3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_nightsister_medium3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 255101489, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_medium3, "object/building/poi/shared_dathomir_nightsister_medium3.iff") object_building_poi_shared_dathomir_nightsister_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_nightsister_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2012109994, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_small1, "object/building/poi/shared_dathomir_nightsister_small1.iff") object_building_poi_shared_dathomir_nightsister_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_nightsister_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2902062141, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_small2, "object/building/poi/shared_dathomir_nightsister_small2.iff") object_building_poi_shared_dathomir_nightsister_small3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_small3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_nightsister_small3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3858011056, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_small3, "object/building/poi/shared_dathomir_nightsister_small3.iff") object_building_poi_shared_dathomir_nightsister_small4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_small4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_nightsister_small4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 504871076, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_small4, "object/building/poi/shared_dathomir_nightsister_small4.iff") object_building_poi_shared_dathomir_nightsister_small5 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_small5.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_nightsister_small5.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1461378857, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_small5, "object/building/poi/shared_dathomir_nightsister_small5.iff") object_building_poi_shared_dathomir_nightsister_small6 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_nightsister_small6.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_nightsister_small6.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2349692862, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsister_small6, "object/building/poi/shared_dathomir_nightsister_small6.iff") object_building_poi_shared_dathomir_nightsisterpatrol_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_nightsisterpatrol_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_nightsisterpatrol_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3485566354, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsisterpatrol_large1, "object/building/poi/shared_dathomir_nightsisterpatrol_large1.iff") object_building_poi_shared_dathomir_nightsisterpatrol_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_nightsisterpatrol_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_nightsisterpatrol_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 349580549, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsisterpatrol_large2, "object/building/poi/shared_dathomir_nightsisterpatrol_large2.iff") object_building_poi_shared_dathomir_nightsisterpatrol_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_nightsisterpatrol_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_nightsisterpatrol_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2942599520, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_nightsisterpatrol_medium1, "object/building/poi/shared_dathomir_nightsisterpatrol_medium1.iff") object_building_poi_shared_dathomir_singingmtnclan_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_singingmtnclan_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_singingmtnclan_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3095836244, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_singingmtnclan_small1, "object/building/poi/shared_dathomir_singingmtnclan_small1.iff") object_building_poi_shared_dathomir_singingmtnclan_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_singingmtnclan_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_singingmtnclan_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1670454979, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_singingmtnclan_small2, "object/building/poi/shared_dathomir_singingmtnclan_small2.iff") object_building_poi_shared_dathomir_singingmtnclanpatrol_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_singingmtnclanpatrol_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_singingmtnclanpatrol_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 139005500, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_singingmtnclanpatrol_large1, "object/building/poi/shared_dathomir_singingmtnclanpatrol_large1.iff") object_building_poi_shared_dathomir_singingmtnclanpatrol_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_singingmtnclanpatrol_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_singingmtnclanpatrol_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3546195627, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_singingmtnclanpatrol_large2, "object/building/poi/shared_dathomir_singingmtnclanpatrol_large2.iff") object_building_poi_shared_dathomir_singingmtnclanpatrol_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_dathomir_singingmtnclanpatrol_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_dathomir_singingmtnclanpatrol_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1680011260, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_dathomir_singingmtnclanpatrol_medium1, "object/building/poi/shared_dathomir_singingmtnclanpatrol_medium1.iff") object_building_poi_shared_destroyed_moisture_farm_theater = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_destroyed_moisture_farm_theater.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_destroyed_moisture_farm_theater.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4201619574, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_destroyed_moisture_farm_theater, "object/building/poi/shared_destroyed_moisture_farm_theater.iff") object_building_poi_shared_destroyed_sandcrawler_theater = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_destroyed_sandcrawler_theater.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_destroyed_sandcrawler_theater.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3909453160, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_destroyed_sandcrawler_theater, "object/building/poi/shared_destroyed_sandcrawler_theater.iff") object_building_poi_shared_endor_dulok_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_dulok_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_dulok_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1489412304, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_large1, "object/building/poi/shared_endor_dulok_large1.iff") object_building_poi_shared_endor_dulok_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_dulok_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_dulok_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2211514439, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_large2, "object/building/poi/shared_endor_dulok_large2.iff") object_building_poi_shared_endor_dulok_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_dulok_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_dulok_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3403444170, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_large3, "object/building/poi/shared_endor_dulok_large3.iff") object_building_poi_shared_endor_dulok_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_dulok_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_dulok_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3951405793, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_medium, "object/building/poi/shared_endor_dulok_medium.iff") object_building_poi_shared_endor_dulok_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_dulok_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_dulok_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1208746092, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_medium2, "object/building/poi/shared_endor_dulok_medium2.iff") object_building_poi_shared_endor_dulok_medium7 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_dulok_medium7.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_dulok_medium7.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 569762914, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_medium7, "object/building/poi/shared_endor_dulok_medium7.iff") object_building_poi_shared_endor_dulok_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_dulok_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_dulok_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2221183644, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_small1, "object/building/poi/shared_endor_dulok_small1.iff") object_building_poi_shared_endor_dulok_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_dulok_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_dulok_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1601387019, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_small2, "object/building/poi/shared_endor_dulok_small2.iff") object_building_poi_shared_endor_dulok_small3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_dulok_small3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_dulok_small3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 377380230, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_small3, "object/building/poi/shared_endor_dulok_small3.iff") object_building_poi_shared_endor_dulok_small5 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_dulok_small5.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_dulok_small5.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2760904991, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_small5, "object/building/poi/shared_endor_dulok_small5.iff") object_building_poi_shared_endor_dulok_small6 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_dulok_small6.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_dulok_small6.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2139601288, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_small6, "object/building/poi/shared_endor_dulok_small6.iff") object_building_poi_shared_endor_dulok_small7 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_dulok_small7.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_dulok_small7.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 915070469, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_dulok_small7, "object/building/poi/shared_endor_dulok_small7.iff") object_building_poi_shared_endor_ewok_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1525456539, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large1, "object/building/poi/shared_endor_ewok_large1.iff") object_building_poi_shared_endor_ewok_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2180724236, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large2, "object/building/poi/shared_endor_ewok_large2.iff") object_building_poi_shared_endor_ewok_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3371585921, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large3, "object/building/poi/shared_endor_ewok_large3.iff") object_building_poi_shared_endor_ewok_large4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_large4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_large4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 857045653, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large4, "object/building/poi/shared_endor_ewok_large4.iff") object_building_poi_shared_endor_ewok_large5 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_large5.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_large5.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2048400664, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large5, "object/building/poi/shared_endor_ewok_large5.iff") object_building_poi_shared_endor_ewok_large6 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_large6.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_large6.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2702161295, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large6, "object/building/poi/shared_endor_ewok_large6.iff") object_building_poi_shared_endor_ewok_large7 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_large7.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_large7.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3892498946, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_large7, "object/building/poi/shared_endor_ewok_large7.iff") object_building_poi_shared_endor_ewok_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3920598186, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_medium, "object/building/poi/shared_endor_ewok_medium.iff") object_building_poi_shared_endor_ewok_medium3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_medium3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_medium3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 582817679, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_medium3, "object/building/poi/shared_endor_ewok_medium3.iff") object_building_poi_shared_endor_ewok_medium4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_medium4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_medium4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3646831771, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_medium4, "object/building/poi/shared_endor_ewok_medium4.iff") object_building_poi_shared_endor_ewok_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2253302999, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_small1, "object/building/poi/shared_endor_ewok_small1.iff") object_building_poi_shared_endor_ewok_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1566114880, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_small2, "object/building/poi/shared_endor_ewok_small2.iff") object_building_poi_shared_endor_ewok_small3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_ewok_small3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_ewok_small3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 341074893, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_ewok_small3, "object/building/poi/shared_endor_ewok_small3.iff") object_building_poi_shared_endor_marauder_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_marauder_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_marauder_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2271972307, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_large1, "object/building/poi/shared_endor_marauder_large1.iff") object_building_poi_shared_endor_marauder_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_marauder_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_marauder_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1551639364, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_large2, "object/building/poi/shared_endor_marauder_large2.iff") object_building_poi_shared_endor_marauder_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_marauder_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_marauder_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 359744713, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_large3, "object/building/poi/shared_endor_marauder_large3.iff") object_building_poi_shared_endor_marauder_large4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_marauder_large4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_marauder_large4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4002574301, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_large4, "object/building/poi/shared_endor_marauder_large4.iff") object_building_poi_shared_endor_marauder_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_marauder_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_marauder_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 875069922, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_medium, "object/building/poi/shared_endor_marauder_medium.iff") object_building_poi_shared_endor_marauder_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_marauder_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_marauder_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3438540088, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_medium2, "object/building/poi/shared_endor_marauder_medium2.iff") object_building_poi_shared_endor_marauder_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_marauder_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_marauder_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1539946911, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_small1, "object/building/poi/shared_endor_marauder_small1.iff") object_building_poi_shared_endor_marauder_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_marauder_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_marauder_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2162037000, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_small2, "object/building/poi/shared_endor_marauder_small2.iff") object_building_poi_shared_endor_marauder_small3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_marauder_small3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_marauder_small3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3386078853, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_small3, "object/building/poi/shared_endor_marauder_small3.iff") object_building_poi_shared_endor_marauder_small4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_endor_marauder_small4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_endor_marauder_small4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 842030481, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_endor_marauder_small4, "object/building/poi/shared_endor_marauder_small4.iff") object_building_poi_shared_imperial_listening_post = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_imperial_listening_post.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_imperial_listening_post.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3267290153, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_imperial_listening_post, "object/building/poi/shared_imperial_listening_post.iff") object_building_poi_shared_lincbarnes_testcamp_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lincbarnes_testcamp_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lincbarnes_testcamp_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2644566900, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lincbarnes_testcamp_medium, "object/building/poi/shared_lincbarnes_testcamp_medium.iff") object_building_poi_shared_lok_imperial_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_imperial_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_imperial_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1325908803, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_large1, "object/building/poi/shared_lok_imperial_large1.iff") object_building_poi_shared_lok_imperial_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_imperial_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_imperial_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2484104148, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_large2, "object/building/poi/shared_lok_imperial_large2.iff") object_building_poi_shared_lok_imperial_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_imperial_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_imperial_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3709668441, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_large3, "object/building/poi/shared_lok_imperial_large3.iff") object_building_poi_shared_lok_imperial_large4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_imperial_large4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_imperial_large4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 654190413, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_large4, "object/building/poi/shared_lok_imperial_large4.iff") object_building_poi_shared_lok_imperial_large5 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_imperial_large5.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_imperial_large5.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1878212800, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_large5, "object/building/poi/shared_lok_imperial_large5.iff") object_building_poi_shared_lok_imperial_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_imperial_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_imperial_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4232366450, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_medium, "object/building/poi/shared_lok_imperial_medium.iff") object_building_poi_shared_lok_imperial_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_imperial_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_imperial_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3677952025, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_medium2, "object/building/poi/shared_lok_imperial_medium2.iff") object_building_poi_shared_lok_imperial_medium4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_imperial_medium4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_imperial_medium4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1775719552, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_medium4, "object/building/poi/shared_lok_imperial_medium4.iff") object_building_poi_shared_lok_imperial_medium5 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_imperial_medium5.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_imperial_medium5.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 551170829, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_medium5, "object/building/poi/shared_lok_imperial_medium5.iff") object_building_poi_shared_lok_imperial_medium6 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_imperial_medium6.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_imperial_medium6.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4224555930, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_medium6, "object/building/poi/shared_lok_imperial_medium6.iff") object_building_poi_shared_lok_imperial_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_imperial_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_imperial_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2477125903, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_small1, "object/building/poi/shared_lok_imperial_small1.iff") object_building_poi_shared_lok_imperial_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_imperial_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_imperial_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1219647896, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_imperial_small2, "object/building/poi/shared_lok_imperial_small2.iff") object_building_poi_shared_lok_nymshenchman_large = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_large.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_nymshenchman_large.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2468275837, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_large, "object/building/poi/shared_lok_nymshenchman_large.iff") object_building_poi_shared_lok_nymshenchman_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_nymshenchman_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 368864307, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_large2, "object/building/poi/shared_lok_nymshenchman_large2.iff") object_building_poi_shared_lok_nymshenchman_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_nymshenchman_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1559301054, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_large3, "object/building/poi/shared_lok_nymshenchman_large3.iff") object_building_poi_shared_lok_nymshenchman_large4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_large4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_nymshenchman_large4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2802983082, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_large4, "object/building/poi/shared_lok_nymshenchman_large4.iff") object_building_poi_shared_lok_nymshenchman_large5 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_large5.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_nymshenchman_large5.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3995027239, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_large5, "object/building/poi/shared_lok_nymshenchman_large5.iff") object_building_poi_shared_lok_nymshenchman_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_nymshenchman_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2108214933, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_medium, "object/building/poi/shared_lok_nymshenchman_medium.iff") object_building_poi_shared_lok_nymshenchman_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_nymshenchman_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1525875264, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_medium2, "object/building/poi/shared_lok_nymshenchman_medium2.iff") object_building_poi_shared_lok_nymshenchman_medium3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_medium3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_nymshenchman_medium3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 335439309, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_medium3, "object/building/poi/shared_lok_nymshenchman_medium3.iff") object_building_poi_shared_lok_nymshenchman_medium4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_medium4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_nymshenchman_medium4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3894234841, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_medium4, "object/building/poi/shared_lok_nymshenchman_medium4.iff") object_building_poi_shared_lok_nymshenchman_small3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_small3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_nymshenchman_small3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2152937970, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_small3, "object/building/poi/shared_lok_nymshenchman_small3.iff") object_building_poi_shared_lok_nymshenchman_small4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_lok_nymshenchman_small4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_lok_nymshenchman_small4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2075136742, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_lok_nymshenchman_small4, "object/building/poi/shared_lok_nymshenchman_small4.iff") object_building_poi_shared_naboo_abbots_camp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_abbots_camp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_abbots_camp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 616378301, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_abbots_camp_large1, "object/building/poi/shared_naboo_abbots_camp_large1.iff") object_building_poi_shared_naboo_afcitexplor_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_afcitexplor_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_afcitexplor_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 591257863, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_afcitexplor_large1, "object/building/poi/shared_naboo_afcitexplor_large1.iff") object_building_poi_shared_naboo_afcitexplor_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_afcitexplor_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_afcitexplor_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4163520912, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_afcitexplor_large2, "object/building/poi/shared_naboo_afcitexplor_large2.iff") object_building_poi_shared_naboo_afcitexplor_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_afcitexplor_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_afcitexplor_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2424236854, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_afcitexplor_medium, "object/building/poi/shared_naboo_afcitexplor_medium.iff") object_building_poi_shared_naboo_borvos_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_borvos_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_borvos_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 568758617, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_borvos_large1, "object/building/poi/shared_naboo_borvos_large1.iff") object_building_poi_shared_naboo_borvos_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_borvos_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_borvos_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4210112974, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_borvos_large2, "object/building/poi/shared_naboo_borvos_large2.iff") object_building_poi_shared_naboo_borvos_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_borvos_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_borvos_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3019660867, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_borvos_large3, "object/building/poi/shared_naboo_borvos_large3.iff") object_building_poi_shared_naboo_borvos_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_borvos_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_borvos_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2460326760, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_borvos_medium, "object/building/poi/shared_naboo_borvos_medium.iff") object_building_poi_shared_naboo_farm_medium_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_farm_medium_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_farm_medium_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4283975782, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_farm_medium_1, "object/building/poi/shared_naboo_farm_medium_1.iff") object_building_poi_shared_naboo_farm_medium_2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_farm_medium_2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_farm_medium_2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 609214705, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_farm_medium_2, "object/building/poi/shared_naboo_farm_medium_2.iff") object_building_poi_shared_naboo_gungawar_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gungawar_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gungawar_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3123585066, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungawar_large1, "object/building/poi/shared_naboo_gungawar_large1.iff") object_building_poi_shared_naboo_gungawar_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gungawar_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gungawar_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1631160509, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungawar_large2, "object/building/poi/shared_naboo_gungawar_large2.iff") object_building_poi_shared_naboo_gungtrad_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gungtrad_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gungtrad_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3437191612, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungtrad_large1, "object/building/poi/shared_naboo_gungtrad_large1.iff") object_building_poi_shared_naboo_gungtrad_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gungtrad_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gungtrad_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 399034667, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungtrad_large2, "object/building/poi/shared_naboo_gungtrad_large2.iff") object_building_poi_shared_naboo_gungtrad_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gungtrad_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gungtrad_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2140957581, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungtrad_medium, "object/building/poi/shared_naboo_gungtrad_medium.iff") object_building_poi_shared_naboo_gungtrad_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gungtrad_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gungtrad_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1741955374, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungtrad_medium2, "object/building/poi/shared_naboo_gungtrad_medium2.iff") object_building_poi_shared_naboo_gungwar_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gungwar_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gungwar_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2104254608, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungwar_large1, "object/building/poi/shared_naboo_gungwar_large1.iff") object_building_poi_shared_naboo_gungwar_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gungwar_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gungwar_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2793129991, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungwar_large2, "object/building/poi/shared_naboo_gungwar_large2.iff") object_building_poi_shared_naboo_gungwar_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gungwar_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gungwar_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3459213985, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gungwar_medium, "object/building/poi/shared_naboo_gungwar_medium.iff") object_building_poi_shared_naboo_gunrunners_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gunrunners_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gunrunners_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2566973772, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gunrunners_large1, "object/building/poi/shared_naboo_gunrunners_large1.iff") object_building_poi_shared_naboo_gunrunners_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gunrunners_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gunrunners_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1108820443, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gunrunners_large2, "object/building/poi/shared_naboo_gunrunners_large2.iff") object_building_poi_shared_naboo_gunrunners_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gunrunners_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gunrunners_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 709092221, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gunrunners_medium, "object/building/poi/shared_naboo_gunrunners_medium.iff") object_building_poi_shared_naboo_gunrunners_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gunrunners_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gunrunners_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1168300800, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gunrunners_small1, "object/building/poi/shared_naboo_gunrunners_small1.iff") object_building_poi_shared_naboo_gunrunners_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_gunrunners_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_gunrunners_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2662691735, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_gunrunners_small2, "object/building/poi/shared_naboo_gunrunners_small2.iff") object_building_poi_shared_naboo_imperial_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_imperial_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_imperial_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 179496592, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_imperial_large1, "object/building/poi/shared_naboo_imperial_large1.iff") object_building_poi_shared_naboo_imperial_scout_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_imperial_scout_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_imperial_scout_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1761246693, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_imperial_scout_large1, "object/building/poi/shared_naboo_imperial_scout_large1.iff") object_building_poi_shared_naboo_impext_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_impext_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_impext_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3509571779, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impext_large1, "object/building/poi/shared_naboo_impext_large1.iff") object_building_poi_shared_naboo_impext_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_impext_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_impext_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 171472980, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impext_large2, "object/building/poi/shared_naboo_impext_large2.iff") object_building_poi_shared_naboo_impext_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_impext_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_impext_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1127555033, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impext_large3, "object/building/poi/shared_naboo_impext_large3.iff") object_building_poi_shared_naboo_impext_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_impext_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_impext_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1651301106, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impext_medium, "object/building/poi/shared_naboo_impext_medium.iff") object_building_poi_shared_naboo_impswamp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_impswamp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_impswamp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 536910191, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impswamp_large1, "object/building/poi/shared_naboo_impswamp_large1.iff") object_building_poi_shared_naboo_impswamp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_impswamp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_impswamp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4212601336, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impswamp_large2, "object/building/poi/shared_naboo_impswamp_large2.iff") object_building_poi_shared_naboo_impswamp_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_impswamp_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_impswamp_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2470679390, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_impswamp_medium, "object/building/poi/shared_naboo_impswamp_medium.iff") object_building_poi_shared_naboo_mauler_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_mauler_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_mauler_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 647466583, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_mauler_large1, "object/building/poi/shared_naboo_mauler_large1.iff") object_building_poi_shared_naboo_mauler_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_mauler_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_mauler_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4253034176, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_mauler_large2, "object/building/poi/shared_naboo_mauler_large2.iff") object_building_poi_shared_naboo_mauler_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_mauler_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_mauler_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2513732710, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_mauler_medium, "object/building/poi/shared_naboo_mauler_medium.iff") object_building_poi_shared_naboo_mvillager_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_mvillager_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_mvillager_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1333273055, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_mvillager_large1, "object/building/poi/shared_naboo_mvillager_large1.iff") object_building_poi_shared_naboo_mvillager_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_mvillager_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_mvillager_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2490337608, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_mvillager_large2, "object/building/poi/shared_naboo_mvillager_large2.iff") object_building_poi_shared_naboo_mvillager_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_mvillager_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_mvillager_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4231736302, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_mvillager_medium, "object/building/poi/shared_naboo_mvillager_medium.iff") object_building_poi_shared_naboo_police_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_police_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_police_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2977371865, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_police_large1, "object/building/poi/shared_naboo_police_large1.iff") object_building_poi_shared_naboo_police_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_police_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_police_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1784725070, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_police_large2, "object/building/poi/shared_naboo_police_large2.iff") object_building_poi_shared_naboo_police_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_police_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_police_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 36969704, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_police_medium, "object/building/poi/shared_naboo_police_medium.iff") object_building_poi_shared_naboo_politic_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_politic_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_politic_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2943429571, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_politic_large1, "object/building/poi/shared_naboo_politic_large1.iff") object_building_poi_shared_naboo_politic_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_politic_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_politic_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1952875348, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_politic_large2, "object/building/poi/shared_naboo_politic_large2.iff") object_building_poi_shared_naboo_politic_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_politic_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_politic_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 473047538, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_politic_medium, "object/building/poi/shared_naboo_politic_medium.iff") object_building_poi_shared_naboo_ruins_large_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_ruins_large_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_ruins_large_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1925640941, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_large_1, "object/building/poi/shared_naboo_ruins_large_1.iff") object_building_poi_shared_naboo_ruins_medium_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_ruins_medium_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_ruins_medium_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2535903472, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_medium_1, "object/building/poi/shared_naboo_ruins_medium_1.iff") object_building_poi_shared_naboo_ruins_medium_3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_ruins_medium_3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_ruins_medium_3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 87826410, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_medium_3, "object/building/poi/shared_naboo_ruins_medium_3.iff") object_building_poi_shared_naboo_ruins_small_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_ruins_small_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_ruins_small_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4100157024, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_small_1, "object/building/poi/shared_naboo_ruins_small_1.iff") object_building_poi_shared_naboo_ruins_small_2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_ruins_small_2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_ruins_small_2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 796182263, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_small_2, "object/building/poi/shared_naboo_ruins_small_2.iff") object_building_poi_shared_naboo_ruins_small_3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_ruins_small_3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_ruins_small_3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1719247226, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_small_3, "object/building/poi/shared_naboo_ruins_small_3.iff") object_building_poi_shared_naboo_ruins_small_4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_ruins_small_4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_ruins_small_4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2644150894, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_small_4, "object/building/poi/shared_naboo_ruins_small_4.iff") object_building_poi_shared_naboo_ruins_small_5 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_ruins_small_5.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_ruins_small_5.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3566726627, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_ruins_small_5, "object/building/poi/shared_naboo_ruins_small_5.iff") object_building_poi_shared_naboo_swamhunt_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_swamhunt_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_swamhunt_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3018898037, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_swamhunt_large1, "object/building/poi/shared_naboo_swamhunt_large1.iff") object_building_poi_shared_naboo_swamhunt_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_swamhunt_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_swamhunt_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1759974114, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_swamhunt_large2, "object/building/poi/shared_naboo_swamhunt_large2.iff") object_building_poi_shared_naboo_swamhunt_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_swamhunt_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_swamhunt_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 11776068, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_swamhunt_medium, "object/building/poi/shared_naboo_swamhunt_medium.iff") object_building_poi_shared_naboo_swamp_rat_gang_camp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_swamp_rat_gang_camp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_swamp_rat_gang_camp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1168819895, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_swamp_rat_gang_camp_large1, "object/building/poi/shared_naboo_swamp_rat_gang_camp_large1.iff") object_building_poi_shared_naboo_swamp_rat_gang_camp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_swamp_rat_gang_camp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_swamp_rat_gang_camp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2663214624, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_swamp_rat_gang_camp_large2, "object/building/poi/shared_naboo_swamp_rat_gang_camp_large2.iff") object_building_poi_shared_naboo_swamp_rat_gang_camp_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_swamp_rat_gang_camp_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_swamp_rat_gang_camp_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4142517382, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_swamp_rat_gang_camp_medium, "object/building/poi/shared_naboo_swamp_rat_gang_camp_medium.iff") object_building_poi_shared_naboo_tradefederationloyalist_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_tradefederationloyalist_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_tradefederationloyalist_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 665275923, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tradefederationloyalist_large1, "object/building/poi/shared_naboo_tradefederationloyalist_large1.iff") object_building_poi_shared_naboo_tradefederationloyalist_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_tradefederationloyalist_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_tradefederationloyalist_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4239451780, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tradefederationloyalist_large2, "object/building/poi/shared_naboo_tradefederationloyalist_large2.iff") object_building_poi_shared_naboo_tradefederationloyalist_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_tradefederationloyalist_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_tradefederationloyalist_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2497987618, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tradefederationloyalist_medium, "object/building/poi/shared_naboo_tradefederationloyalist_medium.iff") object_building_poi_shared_naboo_tradefederationloyalist_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_tradefederationloyalist_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_tradefederationloyalist_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4211440735, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tradefederationloyalist_small1, "object/building/poi/shared_naboo_tradefederationloyalist_small1.iff") object_building_poi_shared_naboo_tradefederationloyalist_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_tradefederationloyalist_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_tradefederationloyalist_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 538105032, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tradefederationloyalist_small2, "object/building/poi/shared_naboo_tradefederationloyalist_small2.iff") object_building_poi_shared_naboo_tuskcattam_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_tuskcattam_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_tuskcattam_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 609383494, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tuskcattam_large1, "object/building/poi/shared_naboo_tuskcattam_large1.iff") object_building_poi_shared_naboo_tuskcattam_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_tuskcattam_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_tuskcattam_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4282768593, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tuskcattam_large2, "object/building/poi/shared_naboo_tuskcattam_large2.iff") object_building_poi_shared_naboo_tuskcattam_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_tuskcattam_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_tuskcattam_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2534506103, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_tuskcattam_medium, "object/building/poi/shared_naboo_tuskcattam_medium.iff") object_building_poi_shared_naboo_village_large_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_naboo_village_large_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_naboo_village_large_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1100618175, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_naboo_village_large_1, "object/building/poi/shared_naboo_village_large_1.iff") object_building_poi_shared_rebel_listening_post = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_rebel_listening_post.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_rebel_listening_post.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2924073718, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_rebel_listening_post, "object/building/poi/shared_rebel_listening_post.iff") object_building_poi_shared_rebel_scavenger_camp = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_rebel_scavenger_camp.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_rebel_scavenger_camp.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1509267724, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_rebel_scavenger_camp, "object/building/poi/shared_rebel_scavenger_camp.iff") object_building_poi_shared_scout_camp_s0 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_scout_camp_s0.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_scout_camp_s0.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 144155712, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_scout_camp_s0, "object/building/poi/shared_scout_camp_s0.iff") object_building_poi_shared_scout_camp_s1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_scout_camp_s1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_scout_camp_s1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1100661709, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_scout_camp_s1, "object/building/poi/shared_scout_camp_s1.iff") object_building_poi_shared_scout_camp_s2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_scout_camp_s2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_scout_camp_s2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2592959322, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_scout_camp_s2, "object/building/poi/shared_scout_camp_s2.iff") object_building_poi_shared_scout_camp_s3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_scout_camp_s3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_scout_camp_s3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3548384471, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_scout_camp_s3, "object/building/poi/shared_scout_camp_s3.iff") object_building_poi_shared_scout_camp_s4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_scout_camp_s4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_scout_camp_s4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 677586883, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_scout_camp_s4, "object/building/poi/shared_scout_camp_s4.iff") object_building_poi_shared_scout_camp_s5 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_scout_camp_s5.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_scout_camp_s5.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1634615374, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_scout_camp_s5, "object/building/poi/shared_scout_camp_s5.iff") object_building_poi_shared_slavegirl_medium_camp_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_slavegirl_medium_camp_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_slavegirl_medium_camp_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 301257872, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_slavegirl_medium_camp_1, "object/building/poi/shared_slavegirl_medium_camp_1.iff") object_building_poi_shared_slavegirl_medium_camp_2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_slavegirl_medium_camp_2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_slavegirl_medium_camp_2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3403906055, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_slavegirl_medium_camp_2, "object/building/poi/shared_slavegirl_medium_camp_2.iff") object_building_poi_shared_slavegirl_small_camp = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_slavegirl_small_camp.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_slavegirl_small_camp.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2704439988, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_slavegirl_small_camp, "object/building/poi/shared_slavegirl_small_camp.iff") object_building_poi_shared_small_imperial_tie_bomber_base = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_small_imperial_tie_bomber_base.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_small_imperial_tie_bomber_base.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2957252267, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_small_imperial_tie_bomber_base, "object/building/poi/shared_small_imperial_tie_bomber_base.iff") object_building_poi_shared_small_imperial_tie_bomber_base_v2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_small_imperial_tie_bomber_base_v2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_small_imperial_tie_bomber_base_v2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1574028468, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_small_imperial_tie_bomber_base_v2, "object/building/poi/shared_small_imperial_tie_bomber_base_v2.iff") object_building_poi_shared_tatooine_alkahara_bandits_camp_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_alkahara_bandits_camp_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_alkahara_bandits_camp_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 622598573, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_alkahara_bandits_camp_medium, "object/building/poi/shared_tatooine_alkahara_bandits_camp_medium.iff") object_building_poi_shared_tatooine_alkahara_bandits_camp_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_alkahara_bandits_camp_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_alkahara_bandits_camp_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1258103248, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_alkahara_bandits_camp_small1, "object/building/poi/shared_tatooine_alkahara_bandits_camp_small1.iff") object_building_poi_shared_tatooine_alkahara_bandits_camp_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_alkahara_bandits_camp_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_alkahara_bandits_camp_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2448066887, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_alkahara_bandits_camp_small2, "object/building/poi/shared_tatooine_alkahara_bandits_camp_small2.iff") object_building_poi_shared_tatooine_alkahara_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_alkahara_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_alkahara_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4289090146, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_alkahara_large1, "object/building/poi/shared_tatooine_alkahara_large1.iff") object_building_poi_shared_tatooine_alkahara_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_alkahara_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_alkahara_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 615643893, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_alkahara_large2, "object/building/poi/shared_tatooine_alkahara_large2.iff") object_building_poi_shared_tatooine_burning_sandcrawler = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_burning_sandcrawler.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_burning_sandcrawler.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2841070881, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_burning_sandcrawler, "object/building/poi/shared_tatooine_burning_sandcrawler.iff") object_building_poi_shared_tatooine_dervishcamp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dervishcamp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dervishcamp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2792167870, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dervishcamp_large1, "object/building/poi/shared_tatooine_dervishcamp_large1.iff") object_building_poi_shared_tatooine_dervishcamp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dervishcamp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dervishcamp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2105192745, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dervishcamp_large2, "object/building/poi/shared_tatooine_dervishcamp_large2.iff") object_building_poi_shared_tatooine_dervishcamp_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dervishcamp_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dervishcamp_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 355341199, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dervishcamp_medium, "object/building/poi/shared_tatooine_dervishcamp_medium.iff") object_building_poi_shared_tatooine_dervishcamp_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dervishcamp_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dervishcamp_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2060397554, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dervishcamp_small1, "object/building/poi/shared_tatooine_dervishcamp_small1.iff") object_building_poi_shared_tatooine_dervishcamp_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dervishcamp_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dervishcamp_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2715321189, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dervishcamp_small2, "object/building/poi/shared_tatooine_dervishcamp_small2.iff") object_building_poi_shared_tatooine_desert_demons_camp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_desert_demons_camp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_desert_demons_camp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3587580084, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_desert_demons_camp_large1, "object/building/poi/shared_tatooine_desert_demons_camp_large1.iff") object_building_poi_shared_tatooine_desert_demons_camp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_desert_demons_camp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_desert_demons_camp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 247564323, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_desert_demons_camp_large2, "object/building/poi/shared_tatooine_desert_demons_camp_large2.iff") object_building_poi_shared_tatooine_desert_demons_camp_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_desert_demons_camp_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_desert_demons_camp_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1721051781, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_desert_demons_camp_medium, "object/building/poi/shared_tatooine_desert_demons_camp_medium.iff") object_building_poi_shared_tatooine_dim_u_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dim_u_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dim_u_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3919443673, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dim_u_large1, "object/building/poi/shared_tatooine_dim_u_large1.iff") object_building_poi_shared_tatooine_dim_u_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dim_u_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dim_u_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 847928910, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dim_u_large2, "object/building/poi/shared_tatooine_dim_u_large2.iff") object_building_poi_shared_tatooine_dim_u_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dim_u_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dim_u_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1524563176, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dim_u_medium, "object/building/poi/shared_tatooine_dim_u_medium.iff") object_building_poi_shared_tatooine_dunestalkers_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dunestalkers_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dunestalkers_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1602134381, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dunestalkers_large1, "object/building/poi/shared_tatooine_dunestalkers_large1.iff") object_building_poi_shared_tatooine_dunestalkers_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dunestalkers_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dunestalkers_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2221476346, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dunestalkers_large2, "object/building/poi/shared_tatooine_dunestalkers_large2.iff") object_building_poi_shared_tatooine_dunestalkers_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dunestalkers_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dunestalkers_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3963464540, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dunestalkers_medium, "object/building/poi/shared_tatooine_dunestalkers_medium.iff") object_building_poi_shared_tatooine_dunestalkers_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dunestalkers_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dunestalkers_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2212270881, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dunestalkers_small1, "object/building/poi/shared_tatooine_dunestalkers_small1.iff") object_building_poi_shared_tatooine_dunestalkers_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_dunestalkers_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_dunestalkers_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1489714102, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_dunestalkers_small2, "object/building/poi/shared_tatooine_dunestalkers_small2.iff") object_building_poi_shared_tatooine_evil_hermit_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_hermit_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_hermit_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3440346918, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_hermit_large1, "object/building/poi/shared_tatooine_evil_hermit_large1.iff") object_building_poi_shared_tatooine_evil_hermit_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_hermit_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_hermit_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 370683825, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_hermit_large2, "object/building/poi/shared_tatooine_evil_hermit_large2.iff") object_building_poi_shared_tatooine_evil_hermit_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_hermit_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_hermit_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1759776270, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_hermit_medium1, "object/building/poi/shared_tatooine_evil_hermit_medium1.iff") object_building_poi_shared_tatooine_evil_hermit_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_hermit_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_hermit_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3019089561, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_hermit_medium2, "object/building/poi/shared_tatooine_evil_hermit_medium2.iff") object_building_poi_shared_tatooine_evil_hermit_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_hermit_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_hermit_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 296596842, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_hermit_small1, "object/building/poi/shared_tatooine_evil_hermit_small1.iff") object_building_poi_shared_tatooine_evil_hermit_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_hermit_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_hermit_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3401195005, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_hermit_small2, "object/building/poi/shared_tatooine_evil_hermit_small2.iff") object_building_poi_shared_tatooine_evil_nomad_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 577830484, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_large1, "object/building/poi/shared_tatooine_evil_nomad_large1.iff") object_building_poi_shared_tatooine_evil_nomad_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4184299203, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_large2, "object/building/poi/shared_tatooine_evil_nomad_large2.iff") object_building_poi_shared_tatooine_evil_nomad_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2959749454, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_large3, "object/building/poi/shared_tatooine_evil_nomad_large3.iff") object_building_poi_shared_tatooine_evil_nomad_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3933988810, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_medium1, "object/building/poi/shared_tatooine_evil_nomad_medium1.iff") object_building_poi_shared_tatooine_evil_nomad_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 829181789, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_medium2, "object/building/poi/shared_tatooine_evil_nomad_medium2.iff") object_building_poi_shared_tatooine_evil_nomad_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4275227672, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_small1, "object/building/poi/shared_tatooine_evil_nomad_small1.iff") object_building_poi_shared_tatooine_evil_nomad_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_nomad_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_nomad_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 633693327, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_nomad_small2, "object/building/poi/shared_tatooine_evil_nomad_small2.iff") object_building_poi_shared_tatooine_evil_settlers_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 944821265, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_large1, "object/building/poi/shared_tatooine_evil_settlers_large1.iff") object_building_poi_shared_tatooine_evil_settlers_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3813112966, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_large2, "object/building/poi/shared_tatooine_evil_settlers_large2.iff") object_building_poi_shared_tatooine_evil_settlers_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2856983307, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_large3, "object/building/poi/shared_tatooine_evil_settlers_large3.iff") object_building_poi_shared_tatooine_evil_settlers_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2333335072, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_medium, "object/building/poi/shared_tatooine_evil_settlers_medium.iff") object_building_poi_shared_tatooine_evil_settlers_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1927088123, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_medium2, "object/building/poi/shared_tatooine_evil_settlers_medium2.iff") object_building_poi_shared_tatooine_evil_settlers_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3841123933, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_small1, "object/building/poi/shared_tatooine_evil_settlers_small1.iff") object_building_poi_shared_tatooine_evil_settlers_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_evil_settlers_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_evil_settlers_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1071992522, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_evil_settlers_small2, "object/building/poi/shared_tatooine_evil_settlers_small2.iff") object_building_poi_shared_tatooine_factory_liberation = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_factory_liberation.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_factory_liberation.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3256091414, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_factory_liberation, "object/building/poi/shared_tatooine_factory_liberation.iff") object_building_poi_shared_tatooine_farm_medium_2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_farm_medium_2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_farm_medium_2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 589370670, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_farm_medium_2, "object/building/poi/shared_tatooine_farm_medium_2.iff") object_building_poi_shared_tatooine_fugitive_camp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_fugitive_camp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_fugitive_camp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2269855089, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_fugitive_camp_large1, "object/building/poi/shared_tatooine_fugitive_camp_large1.iff") object_building_poi_shared_tatooine_fugitive_camp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_fugitive_camp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_fugitive_camp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1549571558, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_fugitive_camp_large2, "object/building/poi/shared_tatooine_fugitive_camp_large2.iff") object_building_poi_shared_tatooine_fugitive_camp_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_fugitive_camp_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_fugitive_camp_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 357692011, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_fugitive_camp_large3, "object/building/poi/shared_tatooine_fugitive_camp_large3.iff") object_building_poi_shared_tatooine_fugitive_camp_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_fugitive_camp_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_fugitive_camp_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 872953664, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_fugitive_camp_medium, "object/building/poi/shared_tatooine_fugitive_camp_medium.iff") object_building_poi_shared_tatooine_gunrunners_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_gunrunners_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_gunrunners_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2407212781, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_gunrunners_large1, "object/building/poi/shared_tatooine_gunrunners_large1.iff") object_building_poi_shared_tatooine_gunrunners_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_gunrunners_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_gunrunners_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1416400506, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_gunrunners_large2, "object/building/poi/shared_tatooine_gunrunners_large2.iff") object_building_poi_shared_tatooine_gunrunners_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_gunrunners_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_gunrunners_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1010314460, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_gunrunners_medium, "object/building/poi/shared_tatooine_gunrunners_medium.iff") object_building_poi_shared_tatooine_hutt_assassin_camp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3403597906, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_large1, "object/building/poi/shared_tatooine_hutt_assassin_camp_large1.iff") object_building_poi_shared_tatooine_hutt_assassin_camp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 298410181, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_large2, "object/building/poi/shared_tatooine_hutt_assassin_camp_large2.iff") object_building_poi_shared_tatooine_hutt_assassin_camp_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1489241928, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_large3, "object/building/poi/shared_tatooine_hutt_assassin_camp_large3.iff") object_building_poi_shared_tatooine_hutt_assassin_camp_large4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_large4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_large4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2737253468, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_large4, "object/building/poi/shared_tatooine_hutt_assassin_camp_large4.iff") object_building_poi_shared_tatooine_hutt_assassin_camp_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2817272331, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_medium1, "object/building/poi/shared_tatooine_hutt_assassin_camp_medium1.iff") object_building_poi_shared_tatooine_hutt_assassin_camp_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2096857756, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_medium2, "object/building/poi/shared_tatooine_hutt_assassin_camp_medium2.iff") object_building_poi_shared_tatooine_hutt_assassin_camp_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 377289246, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_small1, "object/building/poi/shared_tatooine_hutt_assassin_camp_small1.iff") object_building_poi_shared_tatooine_hutt_assassin_camp_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_assassin_camp_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_assassin_camp_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3446362761, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_assassin_camp_small2, "object/building/poi/shared_tatooine_hutt_assassin_camp_small2.iff") object_building_poi_shared_tatooine_hutt_businessmen_camp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2763131686, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_large1, "object/building/poi/shared_tatooine_hutt_businessmen_camp_large1.iff") object_building_poi_shared_tatooine_hutt_businessmen_camp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2141561777, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_large2, "object/building/poi/shared_tatooine_hutt_businessmen_camp_large2.iff") object_building_poi_shared_tatooine_hutt_businessmen_camp_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 917029948, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_large3, "object/building/poi/shared_tatooine_hutt_businessmen_camp_large3.iff") object_building_poi_shared_tatooine_hutt_businessmen_camp_large4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_large4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_large4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3444305704, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_large4, "object/building/poi/shared_tatooine_hutt_businessmen_camp_large4.iff") object_building_poi_shared_tatooine_hutt_businessmen_camp_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 401670423, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_medium, "object/building/poi/shared_tatooine_hutt_businessmen_camp_medium.iff") object_building_poi_shared_tatooine_hutt_businessmen_camp_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2148765697, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_medium2, "object/building/poi/shared_tatooine_hutt_businessmen_camp_medium2.iff") object_building_poi_shared_tatooine_hutt_businessmen_camp_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2014329194, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_small1, "object/building/poi/shared_tatooine_hutt_businessmen_camp_small1.iff") object_building_poi_shared_tatooine_hutt_businessmen_camp_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_hutt_businessmen_camp_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_hutt_businessmen_camp_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2735182333, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_hutt_businessmen_camp_small2, "object/building/poi/shared_tatooine_hutt_businessmen_camp_small2.iff") object_building_poi_shared_tatooine_jawa_droid_thieves_camp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_jawa_droid_thieves_camp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1785735227, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_droid_thieves_camp_large1, "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_large1.iff") object_building_poi_shared_tatooine_jawa_droid_thieves_camp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_jawa_droid_thieves_camp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2976350380, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_droid_thieves_camp_large2, "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_large2.iff") object_building_poi_shared_tatooine_jawa_droid_thieves_camp_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_jawa_droid_thieves_camp_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4167755553, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_droid_thieves_camp_large3, "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_large3.iff") object_building_poi_shared_tatooine_jawa_droid_thieves_camp_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_jawa_droid_thieves_camp_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4163048709, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_droid_thieves_camp_medium1, "object/building/poi/shared_tatooine_jawa_droid_thieves_camp_medium1.iff") object_building_poi_shared_tatooine_jawa_large_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_large_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_jawa_large_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 780991958, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_large_1, "object/building/poi/shared_tatooine_jawa_large_1.iff") object_building_poi_shared_tatooine_jawa_tradesmen_camp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_tradesmen_camp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_jawa_tradesmen_camp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 230353567, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_tradesmen_camp_large1, "object/building/poi/shared_tatooine_jawa_tradesmen_camp_large1.iff") object_building_poi_shared_tatooine_jawa_tradesmen_camp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_tradesmen_camp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_jawa_tradesmen_camp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3601678856, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_tradesmen_camp_large2, "object/building/poi/shared_tatooine_jawa_tradesmen_camp_large2.iff") object_building_poi_shared_tatooine_jawa_tradesmen_camp_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_jawa_tradesmen_camp_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_jawa_tradesmen_camp_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2147690391, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_jawa_tradesmen_camp_medium1, "object/building/poi/shared_tatooine_jawa_tradesmen_camp_medium1.iff") object_building_poi_shared_tatooine_mineral_farmer_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_mineral_farmer_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_mineral_farmer_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 886252581, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_mineral_farmer_large1, "object/building/poi/shared_tatooine_mineral_farmer_large1.iff") object_building_poi_shared_tatooine_mineral_farmer_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_mineral_farmer_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_mineral_farmer_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4022635698, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_mineral_farmer_large2, "object/building/poi/shared_tatooine_mineral_farmer_large2.iff") object_building_poi_shared_tatooine_mineral_farmer_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_mineral_farmer_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_mineral_farmer_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2798250815, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_mineral_farmer_large3, "object/building/poi/shared_tatooine_mineral_farmer_large3.iff") object_building_poi_shared_tatooine_mineral_farmer_large4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_mineral_farmer_large4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_mineral_farmer_large4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1563082795, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_mineral_farmer_large4, "object/building/poi/shared_tatooine_mineral_farmer_large4.iff") object_building_poi_shared_tatooine_mineral_farmer_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_mineral_farmer_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_mineral_farmer_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 523632648, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_mineral_farmer_medium1, "object/building/poi/shared_tatooine_mineral_farmer_medium1.iff") object_building_poi_shared_tatooine_mineral_farmer_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_mineral_farmer_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_mineral_farmer_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3290540191, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_mineral_farmer_medium2, "object/building/poi/shared_tatooine_mineral_farmer_medium2.iff") object_building_poi_shared_tatooine_moisture_farmer_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_moisture_farmer_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_moisture_farmer_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2815056351, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_moisture_farmer_large1, "object/building/poi/shared_tatooine_moisture_farmer_large1.iff") object_building_poi_shared_tatooine_moisture_farmer_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_moisture_farmer_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_moisture_farmer_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2094920008, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_moisture_farmer_large2, "object/building/poi/shared_tatooine_moisture_farmer_large2.iff") object_building_poi_shared_tatooine_moisture_farmer_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_moisture_farmer_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_moisture_farmer_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 902862533, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_moisture_farmer_large3, "object/building/poi/shared_tatooine_moisture_farmer_large3.iff") object_building_poi_shared_tatooine_moisture_farmer_large4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_moisture_farmer_large4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_moisture_farmer_large4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3459497425, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_moisture_farmer_large4, "object/building/poi/shared_tatooine_moisture_farmer_large4.iff") object_building_poi_shared_tatooine_moisture_farmer_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_moisture_farmer_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_moisture_farmer_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 773187407, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_moisture_farmer_medium1, "object/building/poi/shared_tatooine_moisture_farmer_medium1.iff") object_building_poi_shared_tatooine_moisture_farmer_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_moisture_farmer_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_moisture_farmer_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4110569432, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_moisture_farmer_medium2, "object/building/poi/shared_tatooine_moisture_farmer_medium2.iff") object_building_poi_shared_tatooine_nomad_squatter_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_nomad_squatter_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_nomad_squatter_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1135190096, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_nomad_squatter_large1, "object/building/poi/shared_tatooine_nomad_squatter_large1.iff") object_building_poi_shared_tatooine_nomad_squatter_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_nomad_squatter_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_nomad_squatter_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2562590919, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_nomad_squatter_large2, "object/building/poi/shared_tatooine_nomad_squatter_large2.iff") object_building_poi_shared_tatooine_nomad_squatter_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_nomad_squatter_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_nomad_squatter_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2604742890, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_nomad_squatter_medium1, "object/building/poi/shared_tatooine_nomad_squatter_medium1.iff") object_building_poi_shared_tatooine_plaguevictim_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_plaguevictim_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_plaguevictim_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 103376874, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_plaguevictim_large1, "object/building/poi/shared_tatooine_plaguevictim_large1.iff") object_building_poi_shared_tatooine_plaguevictim_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_plaguevictim_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_plaguevictim_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3711881085, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_plaguevictim_large2, "object/building/poi/shared_tatooine_plaguevictim_large2.iff") object_building_poi_shared_tatooine_plaguevictim_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_plaguevictim_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_plaguevictim_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3043651035, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_plaguevictim_medium, "object/building/poi/shared_tatooine_plaguevictim_medium.iff") object_building_poi_shared_tatooine_prison_break = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_prison_break.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_prison_break.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1155349866, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_prison_break, "object/building/poi/shared_tatooine_prison_break.iff") object_building_poi_shared_tatooine_rodianhunter_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_rodianhunter_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_rodianhunter_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3108734198, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_rodianhunter_large1, "object/building/poi/shared_tatooine_rodianhunter_large1.iff") object_building_poi_shared_tatooine_rodianhunter_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_rodianhunter_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_rodianhunter_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1650207841, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_rodianhunter_large2, "object/building/poi/shared_tatooine_rodianhunter_large2.iff") object_building_poi_shared_tatooine_rodianhunter_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_rodianhunter_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_rodianhunter_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 168332999, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_rodianhunter_medium, "object/building/poi/shared_tatooine_rodianhunter_medium.iff") object_building_poi_shared_tatooine_slaver_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_slaver_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_slaver_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 864649654, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_slaver_large1, "object/building/poi/shared_tatooine_slaver_large1.iff") object_building_poi_shared_tatooine_slaver_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_slaver_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_slaver_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3902679329, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_slaver_large2, "object/building/poi/shared_tatooine_slaver_large2.iff") object_building_poi_shared_tatooine_slaver_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_slaver_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_slaver_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2710785708, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_slaver_large3, "object/building/poi/shared_tatooine_slaver_large3.iff") object_building_poi_shared_tatooine_slaver_large4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_slaver_large4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_slaver_large4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1517315512, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_slaver_large4, "object/building/poi/shared_tatooine_slaver_large4.iff") object_building_poi_shared_tatooine_slaver_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_slaver_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_slaver_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2160757639, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_slaver_medium, "object/building/poi/shared_tatooine_slaver_medium.iff") object_building_poi_shared_tatooine_slaver_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_slaver_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_slaver_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2160290714, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_slaver_medium2, "object/building/poi/shared_tatooine_slaver_medium2.iff") object_building_poi_shared_tatooine_spicefiend_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_spicefiend_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_spicefiend_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2850462148, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_spicefiend_large1, "object/building/poi/shared_tatooine_spicefiend_large1.iff") object_building_poi_shared_tatooine_spicefiend_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_spicefiend_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_spicefiend_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1928409427, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_spicefiend_large2, "object/building/poi/shared_tatooine_spicefiend_large2.iff") object_building_poi_shared_tatooine_spicefiend_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_spicefiend_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_spicefiend_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1006393054, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_spicefiend_large3, "object/building/poi/shared_tatooine_spicefiend_large3.iff") object_building_poi_shared_tatooine_spicefiend_large4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_spicefiend_large4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_spicefiend_large4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3223289290, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_spicefiend_large4, "object/building/poi/shared_tatooine_spicefiend_large4.iff") object_building_poi_shared_tatooine_spicefiend_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_spicefiend_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_spicefiend_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 447058933, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_spicefiend_medium, "object/building/poi/shared_tatooine_spicefiend_medium.iff") object_building_poi_shared_tatooine_spicefiend_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_spicefiend_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_spicefiend_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3847025874, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_spicefiend_medium2, "object/building/poi/shared_tatooine_spicefiend_medium2.iff") object_building_poi_shared_tatooine_swoop_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_swoop_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_swoop_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1230309351, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_swoop_large1, "object/building/poi/shared_tatooine_swoop_large1.iff") object_building_poi_shared_tatooine_swoop_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_swoop_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_swoop_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2453843824, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_swoop_large2, "object/building/poi/shared_tatooine_swoop_large2.iff") object_building_poi_shared_tatooine_swoop_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_swoop_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_swoop_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3679439101, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_swoop_large3, "object/building/poi/shared_tatooine_swoop_large3.iff") object_building_poi_shared_tatooine_swoop_large4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_swoop_large4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_swoop_large4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 548201449, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_swoop_large4, "object/building/poi/shared_tatooine_swoop_large4.iff") object_building_poi_shared_tatooine_swoop_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_swoop_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_swoop_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4195749334, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_swoop_medium, "object/building/poi/shared_tatooine_swoop_medium.iff") object_building_poi_shared_tatooine_swoop_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_swoop_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_swoop_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2474373547, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_swoop_medium2, "object/building/poi/shared_tatooine_swoop_medium2.iff") object_building_poi_shared_tatooine_tuskenbantha_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenbantha_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_tuskenbantha_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 70977104, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenbantha_large1, "object/building/poi/shared_tatooine_tuskenbantha_large1.iff") object_building_poi_shared_tatooine_tuskenbantha_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenbantha_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_tuskenbantha_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3744247495, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenbantha_large2, "object/building/poi/shared_tatooine_tuskenbantha_large2.iff") object_building_poi_shared_tatooine_tuskenbantha_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenbantha_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_tuskenbantha_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3078098017, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenbantha_medium, "object/building/poi/shared_tatooine_tuskenbantha_medium.iff") object_building_poi_shared_tatooine_tuskenwar_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenwar_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_tuskenwar_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4071159081, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenwar_large1, "object/building/poi/shared_tatooine_tuskenwar_large1.iff") object_building_poi_shared_tatooine_tuskenwar_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenwar_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_tuskenwar_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 700407230, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenwar_large2, "object/building/poi/shared_tatooine_tuskenwar_large2.iff") object_building_poi_shared_tatooine_tuskenwar_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenwar_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_tuskenwar_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1622293043, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenwar_large3, "object/building/poi/shared_tatooine_tuskenwar_large3.iff") object_building_poi_shared_tatooine_tuskenwar_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_tuskenwar_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_tuskenwar_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1105985304, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_tuskenwar_medium, "object/building/poi/shared_tatooine_tuskenwar_medium.iff") object_building_poi_shared_tatooine_valariangang_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_valariangang_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_valariangang_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3919757322, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_valariangang_large1, "object/building/poi/shared_tatooine_valariangang_large1.iff") object_building_poi_shared_tatooine_valariangang_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_valariangang_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_valariangang_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 850749597, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_valariangang_large2, "object/building/poi/shared_tatooine_valariangang_large2.iff") object_building_poi_shared_tatooine_valariangang_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_valariangang_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_valariangang_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1524746811, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_valariangang_medium, "object/building/poi/shared_tatooine_valariangang_medium.iff") object_building_poi_shared_tatooine_valariantrader_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_valariantrader_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_valariantrader_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2925334203, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_valariantrader_large1, "object/building/poi/shared_tatooine_valariantrader_large1.iff") object_building_poi_shared_tatooine_valariantrader_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_valariantrader_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_valariantrader_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1967826476, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_valariantrader_large2, "object/building/poi/shared_tatooine_valariantrader_large2.iff") object_building_poi_shared_tatooine_valariantrader_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_valariantrader_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_valariantrader_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 488506506, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_valariantrader_medium, "object/building/poi/shared_tatooine_valariantrader_medium.iff") object_building_poi_shared_tatooine_village_medium_1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_village_medium_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_village_medium_1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1488043728, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_village_medium_1, "object/building/poi/shared_tatooine_village_medium_1.iff") object_building_poi_shared_tatooine_village_medium_3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_village_medium_3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_village_medium_3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3400233418, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_village_medium_3, "object/building/poi/shared_tatooine_village_medium_3.iff") object_building_poi_shared_tatooine_weequayzealots_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_weequayzealots_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_weequayzealots_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 749133500, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_weequayzealots_large1, "object/building/poi/shared_tatooine_weequayzealots_large1.iff") object_building_poi_shared_tatooine_weequayzealots_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_weequayzealots_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_weequayzealots_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4155602475, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_weequayzealots_large2, "object/building/poi/shared_tatooine_weequayzealots_large2.iff") object_building_poi_shared_tatooine_weequayzealots_medium = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_weequayzealots_medium.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_weequayzealots_medium.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2682639501, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_weequayzealots_medium, "object/building/poi/shared_tatooine_weequayzealots_medium.iff") object_building_poi_shared_tatooine_weequayzealots_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_tatooine_weequayzealots_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_tatooine_weequayzealots_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3686926167, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_tatooine_weequayzealots_medium2, "object/building/poi/shared_tatooine_weequayzealots_medium2.iff") object_building_poi_shared_yavin4_abandoned_rebel_camp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3922111839, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_large1, "object/building/poi/shared_yavin4_abandoned_rebel_camp_large1.iff") object_building_poi_shared_yavin4_abandoned_rebel_camp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 852559304, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_large2, "object/building/poi/shared_yavin4_abandoned_rebel_camp_large2.iff") object_building_poi_shared_yavin4_abandoned_rebel_camp_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2078040645, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_large3, "object/building/poi/shared_yavin4_abandoned_rebel_camp_large3.iff") object_building_poi_shared_yavin4_abandoned_rebel_camp_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 719959858, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_medium1, "object/building/poi/shared_yavin4_abandoned_rebel_camp_medium1.iff") object_building_poi_shared_yavin4_abandoned_rebel_camp_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4059963301, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_medium2, "object/building/poi/shared_yavin4_abandoned_rebel_camp_medium2.iff") object_building_poi_shared_yavin4_abandoned_rebel_camp_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 895786771, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_small1, "object/building/poi/shared_yavin4_abandoned_rebel_camp_small1.iff") object_building_poi_shared_yavin4_abandoned_rebel_camp_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_abandoned_rebel_camp_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_abandoned_rebel_camp_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4000528260, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_abandoned_rebel_camp_small2, "object/building/poi/shared_yavin4_abandoned_rebel_camp_small2.iff") object_building_poi_shared_yavin4_hutt_scavenger_camp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_hutt_scavenger_camp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_hutt_scavenger_camp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1405724823, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_hutt_scavenger_camp_large1, "object/building/poi/shared_yavin4_hutt_scavenger_camp_large1.iff") object_building_poi_shared_yavin4_hutt_scavenger_camp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_hutt_scavenger_camp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_hutt_scavenger_camp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2296250368, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_hutt_scavenger_camp_large2, "object/building/poi/shared_yavin4_hutt_scavenger_camp_large2.iff") object_building_poi_shared_yavin4_hutt_scavenger_camp_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_hutt_scavenger_camp_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_hutt_scavenger_camp_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3076007066, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_hutt_scavenger_camp_medium1, "object/building/poi/shared_yavin4_hutt_scavenger_camp_medium1.iff") object_building_poi_shared_yavin4_hutt_scavenger_camp_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_hutt_scavenger_camp_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_hutt_scavenger_camp_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1817152525, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_hutt_scavenger_camp_medium2, "object/building/poi/shared_yavin4_hutt_scavenger_camp_medium2.iff") object_building_poi_shared_yavin4_hutt_scavenger_camp_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_hutt_scavenger_camp_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_hutt_scavenger_camp_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2406193883, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_hutt_scavenger_camp_small1, "object/building/poi/shared_yavin4_hutt_scavenger_camp_small1.iff") object_building_poi_shared_yavin4_hutt_scavenger_camp_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_hutt_scavenger_camp_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_hutt_scavenger_camp_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1417425484, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_hutt_scavenger_camp_small2, "object/building/poi/shared_yavin4_hutt_scavenger_camp_small2.iff") object_building_poi_shared_yavin4_imperial_patrol_camp_large1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_camp_large1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_camp_large1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1421675238, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_camp_large1, "object/building/poi/shared_yavin4_imperial_patrol_camp_large1.iff") object_building_poi_shared_yavin4_imperial_patrol_camp_large2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_camp_large2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_camp_large2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2410324593, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_camp_large2, "object/building/poi/shared_yavin4_imperial_patrol_camp_large2.iff") object_building_poi_shared_yavin4_imperial_patrol_camp_large3 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_camp_large3.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_camp_large3.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3332883964, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_camp_large3, "object/building/poi/shared_yavin4_imperial_patrol_camp_large3.iff") object_building_poi_shared_yavin4_imperial_patrol_camp_large4 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_camp_large4.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_camp_large4.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_large.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1027927784, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_camp_large4, "object/building/poi/shared_yavin4_imperial_patrol_camp_large4.iff") object_building_poi_shared_yavin4_imperial_patrol_medium1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_medium1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_medium1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 989401762, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_medium1, "object/building/poi/shared_yavin4_imperial_patrol_medium1.iff") object_building_poi_shared_yavin4_imperial_patrol_medium2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_medium2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_medium2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_medium.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3790518837, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_medium2, "object/building/poi/shared_yavin4_imperial_patrol_medium2.iff") object_building_poi_shared_yavin4_imperial_patrol_small1 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_small1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_small1.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 94420443, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_small1, "object/building/poi/shared_yavin4_imperial_patrol_small1.iff") object_building_poi_shared_yavin4_imperial_patrol_small2 = SharedBuildingObjectTemplate:new { clientTemplateFileName = "object/building/poi/shared_yavin4_imperial_patrol_small2.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/rock_pebbleclump_a3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "clientdata/poi/shared_yavin4_imperial_patrol_small2.cdf", clientGameObjectType = 512, collisionActionBlockFlags = 255, collisionActionFlags = 255, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, customizationVariableMapping = {}, detailedDescription = "@building_detail:base_military_building", gameObjectType = 512, interiorLayoutFileName = "", locationReservationRadius = 0, lookAtText = "@building_lookat:base_military_building", noBuildRadius = 64, objectName = "@poi_n:base_poi_building", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 2, targetable = 0, terrainModificationFileName = "terrain/poi_small.lay", totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3736540492, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/building/base/shared_base_building.iff", "object/building/base/shared_base_military_building.iff", "object/building/poi/base/shared_base_poi_building.iff"} ]] } ObjectTemplates:addClientTemplate(object_building_poi_shared_yavin4_imperial_patrol_small2, "object/building/poi/shared_yavin4_imperial_patrol_small2.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/lair/base/poi_all_lair_garbage_large.lua
2
2320
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_base_poi_all_lair_garbage_large = object_tangible_lair_base_shared_poi_all_lair_garbage_large:new { objectMenuComponent = {"cpp", "LairMenuComponent"}, } ObjectTemplates:addTemplate(object_tangible_lair_base_poi_all_lair_garbage_large, "object/tangible/lair/base/poi_all_lair_garbage_large.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/furniture/city/city_furniture.lua
3
2240
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_furniture_city_city_furniture = object_tangible_furniture_city_shared_city_furniture:new { } ObjectTemplates:addTemplate(object_tangible_furniture_city_city_furniture, "object/tangible/furniture/city/city_furniture.iff")
lgpl-3.0
eraffxi/darkstar
scripts/globals/items/bowl_of_loach_slop.lua
2
1383
----------------------------------------- -- ID: 5669 -- Item: Bowl of Loach Slop -- Food Effect: 3 Hrs, All Races ----------------------------------------- -- TODO: Make Group Effect -- Accuracy 7% Cap 15 -- Ranged Accuracy 7% Cap 15 -- HP 7% Cap 15 -- Evasion 3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(dsp.effect.FOOD) == true or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,10800,5669); end; function onEffectGain(target, effect) target:addMod(dsp.mod.FOOD_ACCP, 7); target:addMod(dsp.mod.FOOD_ACC_CAP, 15); target:addMod(dsp.mod.FOOD_RACCP, 7); target:addMod(dsp.mod.FOOD_RACC_CAP, 15); target:addMod(dsp.mod.FOOD_HPP, 7); target:addMod(dsp.mod.FOOD_HP_CAP, 15); target:addMod(dsp.mod.EVA, 3); end; function onEffectLose(target, effect) target:delMod(dsp.mod.FOOD_ACCP, 7); target:delMod(dsp.mod.FOOD_ACC_CAP, 15); target:delMod(dsp.mod.FOOD_RACCP, 7); target:delMod(dsp.mod.FOOD_RACC_CAP, 15); target:delMod(dsp.mod.FOOD_HPP, 7); target:delMod(dsp.mod.FOOD_HP_CAP, 15); target:delMod(dsp.mod.EVA, 3); end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/loot/quest/victor_questn_dseal.lua
3
2244
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_loot_quest_victor_questn_dseal = object_tangible_loot_quest_shared_victor_questn_dseal:new { } ObjectTemplates:addTemplate(object_tangible_loot_quest_victor_questn_dseal, "object/tangible/loot/quest/victor_questn_dseal.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_kavas_urdano.lua
3
2196
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_kavas_urdano = object_mobile_shared_dressed_kavas_urdano:new { } ObjectTemplates:addTemplate(object_mobile_dressed_kavas_urdano, "object/mobile/dressed_kavas_urdano.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/component/armor/armor_segment_chitin.lua
2
3281
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_component_armor_armor_segment_chitin = object_tangible_component_armor_shared_armor_segment_chitin:new { numberExperimentalProperties = {1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 2, 1}, experimentalProperties = {"XX", "XX", "XX", "OQ", "SR", "OQ", "UT", "MA", "OQ", "MA", "OQ", "MA", "OQ", "XX", "XX", "OQ", "SR", "XX"}, experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "exp_quality", "exp_durability", "exp_durability", "exp_durability", "exp_durability", "null", "null", "exp_resistance", "null"}, experimentalSubGroupTitles = {"null", "null", "hit_points", "armor_effectiveness", "armor_integrity", "armor_health_encumbrance", "armor_action_encumbrance", "armor_mind_encumbrance", "armor_rating", "armor_special_type", "armor_special_effectiveness", "armor_special_integrity"}, experimentalMin = {0, 0, 1000, 1, 500, 13, 13, 16, 1, 1, 1, 100}, experimentalMax = {0, 0, 1000, 5, 2000, 1, 1, 1, 1, 1, 10, 1000}, experimentalPrecision = {0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 1, 1, 1, 1, 1, 1, 4, 4, 4, 1}, } ObjectTemplates:addTemplate(object_tangible_component_armor_armor_segment_chitin, "object/tangible/component/armor/armor_segment_chitin.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/static/structure/dathomir/night_sister_banner_s03.lua
3
2284
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_dathomir_night_sister_banner_s03 = object_static_structure_dathomir_shared_night_sister_banner_s03:new { } ObjectTemplates:addTemplate(object_static_structure_dathomir_night_sister_banner_s03, "object/static/structure/dathomir/night_sister_banner_s03.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/draft_schematic/chemistry/medpack_wound_health_e.lua
2
3646
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_chemistry_medpack_wound_health_e = object_draft_schematic_chemistry_shared_medpack_wound_health_e:new { templateType = DRAFTSCHEMATIC, customObjectName = "Health Wound Medpack - E", craftingToolTab = 64, -- (See DraftSchemticImplementation.h) complexity = 35, size = 3, xpType = "crafting_medicine_general", xp = 100, assemblySkill = "medicine_assembly", experimentingSkill = "medicine_experimentation", customizationSkill = "medicine_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_chemical_ingredients_n", "craft_chemical_ingredients_n", "craft_chemical_ingredients_n", "craft_chemical_ingredients_n", "craft_chemical_ingredients_n"}, ingredientTitleNames = {"organic_element", "inorganic_element", "delivery_medium", "drug_duration_compound", "drug_strenth_compound_2"}, ingredientSlotType = {0, 0, 1, 1, 1}, resourceTypes = {"vegetable_tubers", "petrochem_inert_polymer", "object/tangible/component/chemistry/shared_solid_delivery_shell.iff", "object/tangible/component/chemistry/shared_release_mechanism_duration.iff", "object/tangible/component/chemistry/shared_biologic_effect_controller.iff"}, resourceQuantities = {24, 24, 1, 2, 3}, contribution = {100, 100, 100, 100, 100}, targetTemplate = "object/tangible/medicine/crafted/medpack_wound_health_e.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_chemistry_medpack_wound_health_e, "object/draft_schematic/chemistry/medpack_wound_health_e.iff")
lgpl-3.0
eraffxi/darkstar
scripts/globals/mobskills/bad_breath.lua
2
1296
--------------------------------------------- -- Bad Breath -- -- Description: Deals earth damage that inflicts multiple status ailments on enemies within a fan-shaped area originating from the caster. -- Type: Magical (Earth) -- -- --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) MobStatusEffectMove(mob, target, dsp.effect.SLOW, 128, 0, 60); MobStatusEffectMove(mob, target, dsp.effect.POISON, (mob:getMainLvl()/10), 3, 60); MobStatusEffectMove(mob, target, dsp.effect.SILENCE, 1, 0, 60); MobStatusEffectMove(mob, target, dsp.effect.PARALYSIS, 15, 0, 60); MobStatusEffectMove(mob, target, dsp.effect.BIND, 1, 0, 30); MobStatusEffectMove(mob, target, dsp.effect.BLINDNESS, 15, 0, 60); MobStatusEffectMove(mob, target, dsp.effect.WEIGHT, 50, 0, 60); local dmgmod = MobBreathMove(mob, target, 0.15, 3, dsp.magic.ele.EARTH, 500); local dmg = MobFinalAdjustments(dmgmod,mob,skill,target,MOBSKILL_BREATH,MOBPARAM_EARTH,MOBPARAM_IGNORE_SHADOWS); target:delHP(dmg); return dmg; end;
gpl-3.0
meshr-net/meshr_tomato-RT-N
usr/lib/lua/luci/controller/freifunk/freifunk.lua
2
5958
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id: freifunk.lua 9974 2014-04-23 12:15:40Z jow $ ]]-- local smode = smode or nil module("luci.controller.freifunk.freifunk", package.seeall) function index() local uci = require "luci.model.uci".cursor() local page -- Frontend page = node() page.lock = true page.target = alias("freifunk") page.subindex = true page.index = false page = node("freifunk") page.title = _("Freifunk") page.target = alias("freifunk", "index") page.order = 5 page.setuser = "nobody" page.setgroup = "nogroup" page.i18n = "freifunk" page.index = true if smode then page.target = alias("freifunk", "splash") page = node("freifunk", "splash") page.target = template("splash_splash/splash") page.title = _("Splash") page.order = 6 page.i18n = "base" page.setuser = false page.setgroup = false end page = node("freifunk", "index") page.target = template("freifunk/index") page.title = _("Overview") page.order = 10 page.indexignore = true page = node("freifunk", "contact") page.target = template("freifunk/contact") page.title = _("Contact") page.order = 15 page = node("freifunk", "status") page.target = template("freifunk/public_status") page.title = _("Status") page.order = 20 page.i18n = "base" page.setuser = false page.setgroup = false entry({"freifunk", "status.json"}, call("jsonstatus")) entry({"freifunk", "status", "zeroes"}, call("zeroes"), "Testdownload") if nixio.fs.access("/usr/sbin/luci-splash") then assign({"freifunk", "status", "splash"}, {"splash", "publicstatus"}, _("Splash"), 40) end page = assign({"freifunk", "olsr"}, {"admin", "status", "olsr"}, _("OLSR"), 30) page.setuser = false page.setgroup = false if nixio.fs.access("/etc/config/luci_statistics") then assign({"freifunk", "graph"}, {"admin", "statistics", "graph"}, _("Statistics"), 40) end -- backend assign({"mini", "freifunk"}, {"admin", "freifunk"}, _("Freifunk"), 5) entry({"admin", "freifunk"}, alias("admin", "freifunk", "index"), _("Freifunk"), 5) page = node("admin", "freifunk") page.target = template("freifunk/adminindex") page.title = _("Freifunk") page.order = 5 page = node("admin", "freifunk", "basics") page.target = cbi("freifunk/basics") page.title = _("Basic Settings") page.order = 5 page = node("admin", "freifunk", "basics", "profile") page.target = cbi("freifunk/profile") page.title = _("Profile") page.order = 10 page = node("admin", "freifunk", "basics", "profile_expert") page.target = cbi("freifunk/profile_expert") page.title = _("Profile (Expert)") page.order = 20 page = node("admin", "freifunk", "Index-Page") page.target = cbi("freifunk/user_index") page.title = _("Index Page") page.order = 50 page = node("admin", "freifunk", "contact") page.target = cbi("freifunk/contact") page.title = _("Contact") page.order = 15 entry({"freifunk", "map"}, template("freifunk-map/frame"), _("Map"), 50) entry({"freifunk", "map", "content"}, template("freifunk-map/map"), nil, 51) entry({"admin", "freifunk", "profile_error"}, template("freifunk/profile_error")) end function zeroes() local string = require "string" local http = require "luci.http" local zeroes = string.rep(string.char(0), 8192) local cnt = 0 local lim = 1024 * 1024 * 1024 http.prepare_content("application/x-many-zeroes") while cnt < lim do http.write(zeroes) cnt = cnt + #zeroes end end function jsonstatus() local root = {} local sys = require "luci.sys" local uci = require "luci.model.uci" local util = require "luci.util" local http = require "luci.http" local json = require "luci.json" local ltn12 = require "luci.ltn12" local version = require "luci.version" local webadmin = require "luci.tools.webadmin" local cursor = uci.cursor_state() local ffzone = webadmin.firewall_find_zone("freifunk") local ffznet = ffzone and cursor:get("firewall", ffzone, "network") local ffwifs = ffznet and util.split(ffznet, " ") or {} root.protocol = 1 root.system = { uptime = {sys.uptime()}, loadavg = {sys.loadavg()}, sysinfo = {sys.sysinfo()}, hostname = sys.hostname() } root.firmware = { luciname=version.luciname, luciversion=version.luciversion, distname=version.distname, distversion=version.distversion } root.freifunk = {} cursor:foreach("freifunk", "public", function(s) root.freifunk[s[".name"]] = s end) cursor:foreach("system", "system", function(s) root.geo = { latitude = s.latitude, longitude = s.longitude } end) root.network = {} root.wireless = {devices = {}, interfaces = {}, status = {}} local wifs = root.wireless.interfaces local netdata = luci.sys.net.deviceinfo() or {} for _, vif in ipairs(ffwifs) do root.network[vif] = cursor:get_all("network", vif) root.wireless.devices[vif] = cursor:get_all("wireless", vif) cursor:foreach("wireless", "wifi-iface", function(s) if s.device == vif and s.network == vif then wifs[#wifs+1] = s if s.ifname then local iwinfo = luci.sys.wifi.getiwinfo(s.ifname) if iwinfo then root.wireless.status[s.ifname] = { } local _, f for _, f in ipairs({ "channel", "txpower", "bitrate", "signal", "noise", "quality", "quality_max", "mode", "ssid", "bssid", "encryption", "ifname" }) do root.wireless.status[s.ifname][f] = iwinfo[f] end end end end end) end http.prepare_content("application/json") ltn12.pump.all(json.Encoder(root):source(), http.write) end
apache-2.0
ArchiveTeam/microsoft-clip-art-grab
table_show.lua
58
3226
--[[ Author: Julio Manuel Fernandez-Diaz Date: January 12, 2007 (For Lua 5.1) Modified slightly by RiciLake to avoid the unnecessary table traversal in tablecount() Formats tables with cycles recursively to any depth. The output is returned as a string. References to other tables are shown as values. Self references are indicated. The string returned is "Lua code", which can be procesed (in the case in which indent is composed by spaces or "--"). Userdata and function keys and values are shown as strings, which logically are exactly not equivalent to the original code. This routine can serve for pretty formating tables with proper indentations, apart from printing them: print(table.show(t, "t")) -- a typical use Heavily based on "Saving tables with cycles", PIL2, p. 113. Arguments: t is the table. name is the name of the table (optional) indent is a first indentation (optional). --]] function table.show(t, name, indent) local cart -- a container local autoref -- for self references --[[ counts the number of elements in a table local function tablecount(t) local n = 0 for _, _ in pairs(t) do n = n+1 end return n end ]] -- (RiciLake) returns true if the table is empty local function isemptytable(t) return next(t) == nil end local function basicSerialize (o) local so = tostring(o) if type(o) == "function" then local info = debug.getinfo(o, "S") -- info.name is nil because o is not a calling level if info.what == "C" then return string.format("%q", so .. ", C function") else -- the information is defined through lines return string.format("%q", so .. ", defined in (" .. info.linedefined .. "-" .. info.lastlinedefined .. ")" .. info.source) end elseif type(o) == "number" or type(o) == "boolean" then return so else return string.format("%q", so) end end local function addtocart (value, name, indent, saved, field) indent = indent or "" saved = saved or {} field = field or name cart = cart .. indent .. field if type(value) ~= "table" then cart = cart .. " = " .. basicSerialize(value) .. ";\n" else if saved[value] then cart = cart .. " = {}; -- " .. saved[value] .. " (self reference)\n" autoref = autoref .. name .. " = " .. saved[value] .. ";\n" else saved[value] = name --if tablecount(value) == 0 then if isemptytable(value) then cart = cart .. " = {};\n" else cart = cart .. " = {\n" for k, v in pairs(value) do k = basicSerialize(k) local fname = string.format("%s[%s]", name, k) field = string.format("[%s]", k) -- three spaces between levels addtocart(v, fname, indent .. " ", saved, field) end cart = cart .. indent .. "};\n" end end end end name = name or "__unnamed__" if type(t) ~= "table" then return name .. " = " .. basicSerialize(t) end cart, autoref = "", "" addtocart(t, name, indent) return cart .. autoref end
unlicense
kidaa/Awakening-Core3
bin/scripts/loot/items/wearables/ithorian/ith_pants_s11.lua
4
1186
ith_pants_s11 = { -- Ithorian Meshweave Pants minimumLevel = 0, maximumLevel = -1, customObjectName = "", directObjectTemplate = "object/tangible/wearables/ithorian/ith_pants_s11.iff", craftingValues = {}, skillMods = {}, customizationStringNames = {"/private/index_color_1","/private/index_color_2"}, customizationValues = { {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95}, {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119} }, junkDealerTypeNeeded = JUNKCLOTHESANDJEWELLERY, junkMinValue = 45, junkMaxValue = 90 } addLootItemTemplate("ith_pants_s11", ith_pants_s11)
lgpl-3.0
eraffxi/darkstar
scripts/globals/spells/curaga_iii.lua
2
1424
----------------------------------------- -- Spell: Curaga III -- Restores HP of all party members within area of effect. ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); require("scripts/globals/msg"); ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local minCure = 270; local divisor = 0.6666; local constant = 165; local power = getCurePowerOld(caster); if (power > 460) then divisor = 6.5; constant = 354.6666; elseif (power > 220) then divisor = 2; constant = 275; end local final = getCureFinal(caster,spell,getBaseCureOld(power,divisor,constant),minCure,false); final = final + (final * (target:getMod(dsp.mod.CURE_POTENCY_RCVD)/100)); --Applying server mods.... final = final * CURE_POWER; local diff = (target:getMaxHP() - target:getHP()); if (final > diff) then final = diff; end target:addHP(final); target:wakeUp(); caster:updateEnmityFromCure(target,final); spell:setMsg(dsp.msg.basic.AOE_HP_RECOVERY); local mpBonusPercent = (final*caster:getMod(dsp.mod.CURE2MP_PERCENT))/100; if (mpBonusPercent > 0) then caster:addMP(mpBonusPercent); end return final; end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/wearables/ithorian/ith_skirt_s01.lua
3
3451
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_ithorian_ith_skirt_s01 = object_tangible_wearables_ithorian_shared_ith_skirt_s01:new { playerRaces = { "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/mobile/vendor/ithorian_female.iff", "object/mobile/vendor/ithorian_male.iff" }, numberExperimentalProperties = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX"}, experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null"}, experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints", "mod_idx_one", "mod_val_one", "mod_idx_two", "mod_val_two", "mod_idx_three", "mod_val_three", "mod_idx_four", "mod_val_four", "mod_idx_five", "mod_val_five", "mod_idx_six", "mod_val_six"}, experimentalMin = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalMax = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_tangible_wearables_ithorian_ith_skirt_s01, "object/tangible/wearables/ithorian/ith_skirt_s01.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_diplomat_zabrak_male_01.lua
3
2240
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_diplomat_zabrak_male_01 = object_mobile_shared_dressed_diplomat_zabrak_male_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_diplomat_zabrak_male_01, "object/mobile/dressed_diplomat_zabrak_male_01.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_sargeant_tarl.lua
3
2200
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_sargeant_tarl = object_mobile_shared_dressed_sargeant_tarl:new { } ObjectTemplates:addTemplate(object_mobile_dressed_sargeant_tarl, "object/mobile/dressed_sargeant_tarl.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/wearables/ithorian/ith_dress_s03.lua
3
3451
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_ithorian_ith_dress_s03 = object_tangible_wearables_ithorian_shared_ith_dress_s03:new { playerRaces = { "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/mobile/vendor/ithorian_female.iff", "object/mobile/vendor/ithorian_male.iff" }, numberExperimentalProperties = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX"}, experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null"}, experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints", "mod_idx_one", "mod_val_one", "mod_idx_two", "mod_val_two", "mod_idx_three", "mod_val_three", "mod_idx_four", "mod_val_four", "mod_idx_five", "mod_val_five", "mod_idx_six", "mod_val_six"}, experimentalMin = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalMax = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_tangible_wearables_ithorian_ith_dress_s03, "object/tangible/wearables/ithorian/ith_dress_s03.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/ship/crafted/weapon/max_damage_intensifier_mk5.lua
3
2775
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_crafted_weapon_max_damage_intensifier_mk5 = object_tangible_ship_crafted_weapon_shared_max_damage_intensifier_mk5:new { numberExperimentalProperties = {1, 1, 2, 2}, experimentalProperties = {"XX", "XX", "CD", "OQ", "CD", "OQ"}, experimentalWeights = {1, 1, 1, 3, 1, 3}, experimentalGroupTitles = {"null", "null", "exp_damage_min", "exp_damage_max"}, experimentalSubGroupTitles = {"null", "null", "damage_min", "damage_max"}, experimentalMin = {0, 0, -228, 273}, experimentalMax = {0, 0, -168, 369}, experimentalPrecision = {0, 0, 0, 0}, experimentalCombineType = {0, 0, 1, 1}, } ObjectTemplates:addTemplate(object_tangible_ship_crafted_weapon_max_damage_intensifier_mk5, "object/tangible/ship/crafted/weapon/max_damage_intensifier_mk5.iff")
lgpl-3.0
cracker1375/Boom
tg/test.lua
210
2571
started = 0 our_id = 0 function vardump(value, depth, key) local linePrefix = "" local spaces = "" if key ~= nil then linePrefix = "["..key.."] = " end if depth == nil then depth = 0 else depth = depth + 1 for i=1, depth do spaces = spaces .. " " end end if type(value) == 'table' then mTable = getmetatable(value) if mTable == nil then print(spaces ..linePrefix.."(table) ") else print(spaces .."(metatable) ") value = mTable end for tableKey, tableValue in pairs(value) do vardump(tableValue, depth, tableKey) end elseif type(value) == 'function' or type(value) == 'thread' or type(value) == 'userdata' or value == nil then print(spaces..tostring(value)) else print(spaces..linePrefix.."("..type(value)..") "..tostring(value)) end end print ("HI, this is lua script") function ok_cb(extra, success, result) end -- Notification code {{{ function get_title (P, Q) if (Q.type == 'user') then return P.first_name .. " " .. P.last_name elseif (Q.type == 'chat') then return Q.title elseif (Q.type == 'encr_chat') then return 'Secret chat with ' .. P.first_name .. ' ' .. P.last_name else return '' end end local lgi = require ('lgi') local notify = lgi.require('Notify') notify.init ("Telegram updates") local icon = os.getenv("HOME") .. "/.telegram-cli/telegram-pics/telegram_64.png" function do_notify (user, msg) local n = notify.Notification.new(user, msg, icon) n:show () end -- }}} function on_msg_receive (msg) if started == 0 then return end if msg.out then return end do_notify (get_title (msg.from, msg.to), msg.text) if (msg.text == 'ping') then if (msg.to.id == our_id) then send_msg (msg.from.print_name, 'pong', ok_cb, false) else send_msg (msg.to.print_name, 'pong', ok_cb, false) end return end if (msg.text == 'PING') then if (msg.to.id == our_id) then fwd_msg (msg.from.print_name, msg.id, ok_cb, false) else fwd_msg (msg.to.print_name, msg.id, ok_cb, false) end return end end function on_our_id (id) our_id = id end function on_user_update (user, what) --vardump (user) end function on_chat_update (chat, what) --vardump (chat) end function on_secret_chat_update (schat, what) --vardump (schat) end function on_get_difference_end () end function cron() -- do something postpone (cron, false, 1.0) end function on_binlog_replay_end () started = 1 postpone (cron, false, 1.0) end
gpl-2.0
istayping/ZeTa
plugins/chatter.lua
3
1622
-- Put this absolutely at the end, even after greetings.lua. local triggers = { '', '^' .. bot.first_name .. ',', '^@' .. bot.username .. ',' } local action = function(msg) if msg.text == '' then return end -- This is awkward, but if you have a better way, please share. if msg.text_lower:match('^' .. bot.first_name .. ',') then elseif msg.text_lower:match('^@' .. bot.username .. ',') then -- Uncomment the following line for Al Gore-like reply chatter. -- elseif msg.reply_to_message and msg.reply_to_message.from.id == bot.id then elseif msg.from.id == msg.chat.id then else return true end sendChatAction(msg.chat.id, 'typing') local input = msg.text_lower input = input:gsub(bot.first_name, 'simsimi') input = input:gsub('@'..bot.username, 'simsimi') local url = 'http://www.simsimi.com/requestChat?lc=en&ft=1.0&req=' .. URL.escape(input) local jstr, res = HTTP.request(url) if res ~= 200 then sendMessage(msg.chat.id, config.errors.chatter_connection) return end local jdat = JSON.decode(jstr) local message = jdat.res.msg if message:match('^I HAVE NO RESPONSE.') then message = config.errors.chatter_response end -- Let's clean up the response a little. Capitalization & punctuation. local filter = { ['%aimi?%aimi?'] = bot.first_name, ['^%s*(.-)%s*$'] = '%1', ['^%l'] = string.upper, ['USER'] = msg.from.first_name } for k,v in pairs(filter) do message = string.gsub(message, k, v) end if not string.match(message, '%p$') then message = message .. '.' end sendMessage(msg.chat.id, message) end return { action = action, triggers = triggers }
gpl-2.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/kahmurra.lua
3
2148
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_kahmurra = object_mobile_shared_kahmurra:new { } ObjectTemplates:addTemplate(object_mobile_kahmurra, "object/mobile/kahmurra.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/ship/crafted/engine/std_exhaust.lua
3
2248
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_crafted_engine_std_exhaust = object_tangible_ship_crafted_engine_shared_std_exhaust:new { } ObjectTemplates:addTemplate(object_tangible_ship_crafted_engine_std_exhaust, "object/tangible/ship/crafted/engine/std_exhaust.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/ship/attachment/booster/kse_firespray_booster_s01.lua
3
2320
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_attachment_booster_kse_firespray_booster_s01 = object_tangible_ship_attachment_booster_shared_kse_firespray_booster_s01:new { } ObjectTemplates:addTemplate(object_tangible_ship_attachment_booster_kse_firespray_booster_s01, "object/tangible/ship/attachment/booster/kse_firespray_booster_s01.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_palejo_reshad.lua
3
2200
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_palejo_reshad = object_mobile_shared_dressed_palejo_reshad:new { } ObjectTemplates:addTemplate(object_mobile_dressed_palejo_reshad, "object/mobile/dressed_palejo_reshad.iff")
lgpl-3.0
Richard857/BadRotations
System/LootManager.lua
1
6030
-- Sell Greys Macros SLASH_Greys1 = "/grey" SLASH_Greys2 = "/greys" function SlashCmdList.Greys(msg, editbox) SellGreys() end function SellGreys() for bag = 0, 4 do for slot = 1, GetContainerNumSlots(bag) do local item = GetContainerItemLink(bag,slot) if item then -- Is it grey quality item? if string.find(item, qualityColors.grey) ~= nil then greyPrice = select(11, GetItemInfo(item)) * select(2, GetContainerItemInfo(bag, slot)) if greyPrice > 0 then PickupContainerItem(bag, slot) PickupMerchantItem() end end end end end RepairAllItems(1) RepairAllItems(0) ChatOverlay("Sold Greys.") end -- Dump Greys Macros SLASH_DumpGrey1 = "/dumpgreys" SLASH_DumpGrey2 = "/dg" function SlashCmdList.DumpGrey(msg, editbox) DumpGreys(1) end function DumpGreys(Num) local greyTable = {} for bag = 0, 4 do for slot = 1, GetContainerNumSlots(bag) do local item = GetContainerItemLink(bag,slot) if item then -- Is it grey quality item? if string.find(item, qualityColors.grey) ~= nil then greyPrice = select(11, GetItemInfo(item)) * select(2, GetContainerItemInfo(bag, slot)) if greyPrice > 0 then tinsert(greyTable, { Bag = bag, Slot = slot, Price = greyPrice, Item = item}) end end end end end table.sort(greyTable, function(x,y) if x.Price and y.Price then return x.Price < y.Price end end) for i = 1, Num do if greyTable[i]~= nil then PickupContainerItem(greyTable[i].Bag, greyTable[i].Slot) DeleteCursorItem() Print("|cffFF0000Removed Grey Item:"..greyTable[i].Item) end end end ------------------ -- Loot Manager -- ------------------ local lootManager = { } local looted = looted or false local lootFound = lootFound or false lM = lootManager -- Debug function lootManager:debug(message) if lM.showDebug then if message and lM.oldMessage ~= message then Print("<lootManager> "..(math.floor(GetTime()*1000)/1000).. " "..message) lM.oldMessage = message end end end -- Check if availables bag slots, return true if at least 1 free bag space function lootManager:emptySlots() local openSlots = 0 for i = 0, 4 do --Let's look at each bag local numBagSlots = GetContainerNumSlots(i) if numBagSlots>0 then -- Only look for slots if bag present openSlots = openSlots + select(1,GetContainerNumFreeSlots(i)) end end return openSlots end function lootManager:getLoot() if looted == nil then looted = 0 end if lootFound == nil then lootFound = false end if lM:emptySlots() ~= 0 then if UnitCastingInfo("player") == nil and UnitChannelInfo("player") == nil and DontMoveStartTime and GetTime() - DontMoveStartTime > 0 then -- if we have a unit to loot, check if its time to if br.timer:useTimer("getLoot", getOptionValue("自动拾取")) and lootFound then if GetObjectExists(lM.canLootUnit) and looted == 0 then -- make sure the user have the auto loot selected, if its not ,we will enable it when we need it if GetCVar("autoLootDefault") == "0" then SetCVar("autoLootDefault", "1") InteractUnit(lM.canLootUnit) lM:debug("Interact with "..lM.canLootUnit) -- Print("Interact with "..lM.canLootUnit) SetCVar("autoLootDefault", "0") looted = 1 lootFound = false CloseLoot() ClearTarget() return else InteractUnit(lM.canLootUnit) lM:debug("Interact with "..lM.canLootUnit) -- Print("Interact with "..lM.canLootUnit) looted = 1 lootFound = false CloseLoot() ClearTarget() return end end end end else ChatOverlay("Bags are full, nothing will be looted!") end end function lootManager:findLoot() if br.timer:useTimer("findLoot", getOptionValue("自动拾取")) then lM:debug("Find Unit") -- local objectCount = GetObjectCount() or 0 for i = 1, ObjectCount() do if bit.band(GetObjectIndex(i), ObjectTypes.Unit) == 8 then local thisUnit = GetObjectIndex(i) local inRange = getDistance("player",thisUnit) < 2 local hasLoot,canLoot = CanLootUnit(UnitGUID(thisUnit)) if inRange then -- if we can loot thisUnit we set it as unit to be looted if hasLoot and canLoot then looted = 0 lootFound = true lM.canLootUnit = thisUnit lM:debug("Should loot "..UnitName(thisUnit)) -- Print("Should loot "..UnitName(thisUnit)) break end end end end end end function autoLoot() if getOptionCheck("自动拾取") then if not isInCombat("player") then -- start loot manager if lM then if not IsMounted("player") then if not lootFound then lM:findLoot() else lM:getLoot() end end end end end if getOptionCheck("远程拾取器") and not moving and (not LootARangTime or GetTime() - LootARangTime > getOptionValue("远程拾取器")) then if getOptionValue("远程拾取器 用法") == 1 and not isInCombat("player") and not lootFound and getOptionCheck("远程拾取器") and PlayerHasToy(60854) and GetItemCooldown(60854)==0 then useItem(60854) LootARangTime = GetTime() end if getOptionValue("远程拾取器 用法") == 2 and not lootFound and getOptionCheck("远程拾取器") and PlayerHasToy(60854) and GetItemCooldown(60854)==0 then useItem(60854) LootARangTime = GetTime() end end if getOptionCheck("老妈的剥皮小刀") and not moving and (not MothersSkinningKnifeTime or GetTime() - MothersSkinningKnifeTime > getOptionValue("远程拾取器")) then if getOptionValue("老妈的剥皮小刀 用法") == 1 and not isInCombat("player") and not lootFound and getOptionCheck("老妈的剥皮小刀") and PlayerHasToy(130102) and GetItemCooldown(130102)==0 then useItem(130102) MothersSkinningKnifeTime = GetTime() end if getOptionValue("老妈的剥皮小刀 用法") == 2 and not lootFound and getOptionCheck("老妈的剥皮小刀") and PlayerHasToy(130102) and GetItemCooldown(130102)==0 then useItem(130102) MothersSkinningKnifeTime = GetTime() end end end
gpl-3.0
eraffxi/darkstar
scripts/zones/Norg/npcs/Verctissa.lua
2
2654
----------------------------------- -- Area: Norg -- NPC: Verctissa -- Starts Quest: Trial Size Trial By Water -- !pos -13 1 -20 252 ----------------------------------- package.loaded["scripts/zones/Norg/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/quests"); require("scripts/globals/teleports"); require("scripts/zones/Norg/TextIDs"); ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(1549,1) and player:getQuestStatus(OUTLANDS,TRIAL_SIZE_TRIAL_BY_WATER) == QUEST_ACCEPTED and player:getMainJob() == dsp.job.SMN) then player:startEvent(200,0,1549,2,20); end end; function onTrigger(player,npc) local TrialSizeWater = player:getQuestStatus(OUTLANDS,TRIAL_SIZE_TRIAL_BY_WATER); if (player:getMainLvl() >= 20 and player:getMainJob() == dsp.job.SMN and TrialSizeWater == QUEST_AVAILABLE and player:getFameLevel(NORG) >= 2) then --Requires player to be Summoner at least lvl 20 player:startEvent(199,0,1549,2,20); --mini tuning fork of water, zone, level elseif (TrialSizeWater == QUEST_ACCEPTED) then local WaterFork = player:hasItem(1549); if (WaterFork) then player:startEvent(111); --Dialogue given to remind player to be prepared elseif (WaterFork == false and tonumber(os.date("%j")) ~= player:getVar("TrialSizeWater_date")) then player:startEvent(203,0,1549,2,20); --Need another mini tuning fork end elseif (TrialSizeWater == QUEST_COMPLETED) then player:startEvent(202); --Defeated Avatar else player:startEvent(114); --Standard dialogue end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) if (csid == 199 and option == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1549); --Mini tuning fork else player:setVar("TrialSizeWater_date", 0); player:addQuest(OUTLANDS,TRIAL_SIZE_TRIAL_BY_WATER); player:addItem(1549); player:messageSpecial(ITEM_OBTAINED,1549); end elseif (csid == 203 and option == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1549); --Mini tuning fork else player:addItem(1549); player:messageSpecial(ITEM_OBTAINED,1549); end elseif (csid == 200 and option == 1) then dsp.teleport.to(player, dsp.teleport.id.CLOISTER_OF_TIDES); end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/commands/steadyaim.lua
4
2210
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 SteadyaimCommand = { name = "steadyaim", action = "steadyaim", --actionCRC = action.hashCode(), combatSpam = "steadyaim_buff", } AddCommand(SteadyaimCommand)
lgpl-3.0
eraffxi/darkstar
scripts/zones/Port_Windurst/npcs/Fennella.lua
2
2301
----------------------------------- -- Area: Port Windurst -- NPC: Fennella -- Type: Guildworker's Union Representative -- @zone 240 -- !pos -177.811 -2.835 65.639 ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/crafting"); require("scripts/zones/Port_Windurst/TextIDs"); local keyitems = { [0] = { id = dsp.ki.FROG_FISHING, rank = 3, cost = 30000 }, [1] = { id = dsp.ki.SERPENT_RUMORS, rank = 8, cost = 95000 }, [2] = { id = dsp.ki.MOOCHING, rank = 9, cost = 115000 }, [3] = { id = dsp.ki.ANGLERS_ALMANAC, rank = 9, cost = 20000 } }; local items = { [0] = { id = 17002, -- Robber's Rig rank = 3, cost = 1500 }, [1] = { id = 15452, -- Fisherman's Belt rank = 4, cost = 10000 }, [2] = { id = 14195, -- Pair of Waders rank = 5, cost = 70000 }, [3] = { id = 14400, -- Fisherman's Apron rank = 7, cost = 100000 }, [4] = { id = 191, -- Fishing hole map rank = 9, cost = 150000 }, [5] = { id = 340, -- Fisherman's Signboard rank = 9, cost = 200000 }, [6] = { id = 3670, -- Fish and Lure rank = 7, cost = 50000 }, [7] = { id = 3330, -- Fishermen's Emblem rank = 9, cost = 15000 } }; function onTrade(player,npc,trade) unionRepresentativeTrade(player, npc, trade, 10021, 0); end; function onTrigger(player,npc) unionRepresentativeTrigger(player, 0, 10020, "guild_fishing", keyitems); end; function onEventUpdate(player,csid,option,target) if (csid == 10020) then unionRepresentativeTriggerFinish(player, option, target, 0, "guild_Fishing", keyitems, items); end end; function onEventFinish(player,csid,option,target) if (csid == 10020) then unionRepresentativeTriggerFinish(player, option, target, 0, "guild_Fishing", keyitems, items); elseif (csid == 10021) then player:messageSpecial(GP_OBTAINED, option); end end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/draft_schematic/scout/item_camp_multi.lua
2
3092
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_scout_item_camp_multi = object_draft_schematic_scout_shared_item_camp_multi:new { templateType = DRAFTSCHEMATIC, customObjectName = "Multiperson Camp Kit", craftingToolTab = 524288, -- (See DraftSchemticImplementation.h) complexity = 4, size = 1, xpType = "camp", xp = 56, assemblySkill = "general_assembly", experimentingSkill = "general_experimentation", customizationSkill = "clothing_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n"}, ingredientTitleNames = {"shelter_canvas", "shelter_structure"}, ingredientSlotType = {0, 0}, resourceTypes = {"hide", "bone"}, resourceQuantities = {20, 8}, contribution = {100, 100}, targetTemplate = "object/tangible/scout/camp/camp_multi.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_scout_item_camp_multi, "object/draft_schematic/scout/item_camp_multi.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/forest_mite.lua
3
2160
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_forest_mite = object_mobile_shared_forest_mite:new { } ObjectTemplates:addTemplate(object_mobile_forest_mite, "object/mobile/forest_mite.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_dathomir_spider_nightsister_spellweaver.lua
3
2304
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_dathomir_spider_nightsister_spellweaver = object_mobile_shared_dressed_dathomir_spider_nightsister_spellweaver:new { } ObjectTemplates:addTemplate(object_mobile_dressed_dathomir_spider_nightsister_spellweaver, "object/mobile/dressed_dathomir_spider_nightsister_spellweaver.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/screenplays/dungeon/geonosian_lab/biogenic_scientist_human_convo_handler.lua
1
2843
biogenic_scientist_human_ConversationHandler = Object:new { } function biogenic_scientist_human_ConversationHandler:runScreenHandlers(pConversationTemplate, pConversingPlayer, pConversingNPC, selectedOption, pConversationScreen) local screen = LuaConversationScreen(pConversationScreen) local player = LuaCreatureObject(pConversingPlayer) local pPlayerObject = player:getPlayerObject() local screenID = screen:getScreenID() local convoTemplate = LuaConversationTemplate(pConversationTemplate) if screenID == "biogen_human_pleasure" then if (pPlayerObject) then local playerObject = LuaPlayerObject(pPlayerObject) player:removeScreenPlayState(geonosian_labscreenplay.states.tenloss.noreward, "geonosian_lab"); player:setScreenPlayState(geonosian_labscreenplay.states.tenloss.done, "geonosian_lab"); geonosian_labscreenplay:giveGeoTenloss(pConversingPlayer) end end if screenID == "biogen_human_second" then if (pPlayerObject) then local playerObject = LuaPlayerObject(pPlayerObject) player:setScreenPlayState(geonosian_labscreenplay.states.tenloss.noreward, "geonosian_lab"); end end return pConversationScreen end function biogenic_scientist_human_ConversationHandler:getInitialScreen(pPlayer, pNpc, pConversationTemplate) local convoTemplate = LuaConversationTemplate(pConversationTemplate) local conversingPlayer = LuaCreatureObject(pPlayer) local conversingObject = LuaSceneObject(pPlayer) local pInventory = conversingObject:getSlottedObject("inventory") if (conversingPlayer:hasScreenPlayState(geonosian_labscreenplay.states.tenloss.done, "geonosian_lab") == 1) then return convoTemplate:getScreen("biogen_human_done") elseif (conversingPlayer:hasScreenPlayState(geonosian_labscreenplay.states.tenloss.noreward, "geonosian_lab") == 1) then return convoTemplate:getScreen("biogen_human_returnno") end return convoTemplate:getScreen("biogen_human_start") end function biogenic_scientist_human_ConversationHandler:getNextConversationScreen(pConversationTemplate, pPlayer, selectedOption, pConversingNpc) local player = LuaCreatureObject(pPlayer) local pConversationSession = player:getConversationSession() local pLastConversationScreen = nil if (pConversationSession ~= nil) then local conversationSession = LuaConversationSession(pConversationSession) pLastConversationScreen = conversationSession:getLastConversationScreen() end local conversationTemplate = LuaConversationTemplate(pConversationTemplate) if (pLastConversationScreen ~= nil) then local lastConversationScreen = LuaConversationScreen(pLastConversationScreen) local optionLink = lastConversationScreen:getOptionLink(selectedOption) return conversationTemplate:getScreen(optionLink) end return self:getInitialScreen(pPlayer, pConversingNpc, pConversationTemplate) end
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/static/structure/naboo/nboo_imprv_lattice_wall_short_s01.lua
3
2312
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_naboo_nboo_imprv_lattice_wall_short_s01 = object_static_structure_naboo_shared_nboo_imprv_lattice_wall_short_s01:new { } ObjectTemplates:addTemplate(object_static_structure_naboo_nboo_imprv_lattice_wall_short_s01, "object/static/structure/naboo/nboo_imprv_lattice_wall_short_s01.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/building/poi/endor_marauder_medium.lua
1
2224
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_poi_endor_marauder_medium = object_building_poi_shared_endor_marauder_medium:new { } ObjectTemplates:addTemplate(object_building_poi_endor_marauder_medium, "object/building/poi/endor_marauder_medium.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/commands/strongPoison.lua
1
2312
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 StrongPoisonCommand = { name = "strongpoison", combatSpam = "attack", dotEffects = { DotEffect( POISONED, { "resistance_poison", "poison_disease_resist" }, HEALTH, true, 125, 80, 80, 60 ) } } AddCommand(StrongPoisonCommand)
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/static/structure/naboo/fountain_naboo_style_1.lua
3
2268
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_naboo_fountain_naboo_style_1 = object_static_structure_naboo_shared_fountain_naboo_style_1:new { } ObjectTemplates:addTemplate(object_static_structure_naboo_fountain_naboo_style_1, "object/static/structure/naboo/fountain_naboo_style_1.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/weapon/ranged/creature/creature_spit_particle_beam.lua
1
5055
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_weapon_ranged_creature_creature_spit_particle_beam = object_weapon_ranged_creature_shared_creature_spit_particle_beam:new { playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/wookiee_male.iff", "object/creature/player/wookiee_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff" }, -- RANGEDATTACK, MELEEATTACK, FORCEATTACK, TRAPATTACK, GRENADEATTACK, HEAVYACIDBEAMATTACK, -- HEAVYLIGHTNINGBEAMATTACK, HEAVYPARTICLEBEAMATTACK, HEAVYROCKETLAUNCHERATTACK, HEAVYLAUNCHERATTACK attackType = RANGEDATTACK, -- ENERGY, KINETIC, ELECTRICITY, STUN, BLAST, HEAT, COLD, ACID, FORCE, LIGHTSABER damageType = ENERGY, -- NONE, LIGHT, MEDIUM, HEAVY armorPiercing = NONE, -- combat_rangedspecialize_bactarifle, combat_rangedspecialize_rifle, combat_rangedspecialize_pistol, combat_rangedspecialize_heavy, combat_rangedspecialize_carbine -- combat_meleespecialize_unarmed, combat_meleespecialize_twohand, combat_meleespecialize_polearm, combat_meleespecialize_onehand, combat_general, -- combat_meleespecialize_twohandlightsaber, combat_meleespecialize_polearmlightsaber, combat_meleespecialize_onehandlightsaber xpType = "combat_general", -- See http://www.ocdsoft.com/files/certifications.xls certificationsRequired = { }, -- See http://www.ocdsoft.com/files/accuracy.xls creatureAccuracyModifiers = { "unarmed_accuracy" }, -- See http://www.ocdsoft.com/files/defense.xls defenderDefenseModifiers = { "ranged_defense" }, -- can be dodge, counterattack, or block or a combination -- Secondary defense when equipped defenderSecondaryDefenseModifiers = { "dodge" }, -- See http://www.ocdsoft.com/files/speed.xls speedModifiers = { "unarmed_speed" }, -- Leave blank for now damageModifiers = { }, -- The values below are the default values. To be used for blue frog objects primarily healthAttackCost = 0, actionAttackCost = 0, mindAttackCost = 0, forceCost = 0, pointBlankAccuracy = -5, pointBlankRange = 0, idealRange = 15, idealAccuracy = 7, maxRange = 45, maxRangeAccuracy = -15, minDamage = 50, maxDamage = 150, attackSpeed = 6.6 } ObjectTemplates:addTemplate(object_weapon_ranged_creature_creature_spit_particle_beam, "object/weapon/ranged/creature/creature_spit_particle_beam.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/building/poi/tatooine_fugitive_camp_large3.lua
1
2256
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_poi_tatooine_fugitive_camp_large3 = object_building_poi_shared_tatooine_fugitive_camp_large3:new { } ObjectTemplates:addTemplate(object_building_poi_tatooine_fugitive_camp_large3, "object/building/poi/tatooine_fugitive_camp_large3.iff")
lgpl-3.0
pavel-odintsov/MoonGen
examples/icmp-arp-responder.lua
1
2480
local dpdk = require "dpdk" local memory = require "memory" local device = require "device" local dpdkc = require "dpdkc" local utils = require "utils" local headers = require "headers" local packet = require "packet" local arp = require "proto.arp" local icmp = require "proto.icmp" local ip = require "proto.ip" local ffi = require "ffi" function master(funny, port, ...) if funny and funny ~= "--do-funny-things" then return master(nil, funny, port, ...) end port = tonumber(port) if not port or select("#", ...) == 0 then printf("usage: [--do-funny-things] port ip [ip...]") return end local dev = device.config(port, 2, 2) device.waitForLinks() dpdk.launchLua(arp.arpTask, dev:getRxQueue(1), dev:getTxQueue(1), { ... }) pingResponder(dev, funny) end local DIGITS = { 1, 8 } local states = { " ", " X ", " XXX ", " XXXXX ", " XXXXXXX ", "XXXXXXXXX", "XXXX XXXX", "XXX XXX", "XX XX", "X X", } for i, v in ipairs(states) do states[i] = tonumber((v:gsub(" ", DIGITS[1]):gsub("X", DIGITS[2]))) end local function getSymbol(step) return states[step % #states + 1] end function pingResponder(dev, funny) if funny then print("Note: most ping 'clients' do not support the --do-funny-things option and ignore our responses :(") print("One notable exception is Linux ping from the iputils package") end local devMac = dev:getMac() local rxQueue = dev:getRxQueue(0) local txQueue = dev:getTxQueue(0) local rxMem = memory.createMemPool() local rxBufs = rxMem:bufArray(1) while dpdk.running() do rx = rxQueue:recv(rxBufs) if rx > 0 then local buf = rxBufs[1] local pkt = buf:getIcmpPacket() if pkt.ip:getProtocol() == ip.PROTO_ICMP then local tmp = pkt.ip.src:get() pkt.eth.dst:set(pkt.eth.src) pkt.eth.src:set(devMac) pkt.ip.src:set(pkt.ip.dst:get()) pkt.ip.dst:set(tmp) pkt.icmp:setType(icmp.ECHO_REPLY.type) if funny then local ts = pkt.icmp.body.uint32[1] local seq = bswap16(pkt.icmp.body.uint16[1]) local symbol = getSymbol(seq) ts = ts - symbol seq = seq + 10000 pkt.ip.ttl = math.min(63 - pkt.ip.ttl + 100, 200) pkt.icmp.body.uint32[1] = ts pkt.icmp.body.uint16[1] = bswap16(seq) end pkt.ip:setChecksum(0) pkt.icmp:calculateChecksum(pkt.ip:getLength() - pkt.ip:getHeaderLength() * 4) rxBufs:offloadIPChecksums() txQueue:send(rxBufs) else rxBufs:freeAll() end end end end
mit
kidaa/Awakening-Core3
bin/scripts/object/tangible/space/story_loot/loot_dantooine_imp2.lua
3
2268
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_space_story_loot_loot_dantooine_imp2 = object_tangible_space_story_loot_shared_loot_dantooine_imp2:new { } ObjectTemplates:addTemplate(object_tangible_space_story_loot_loot_dantooine_imp2, "object/tangible/space/story_loot/loot_dantooine_imp2.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_rebel_specforce_sergeant_moncal_female_01.lua
3
2312
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_rebel_specforce_sergeant_moncal_female_01 = object_mobile_shared_dressed_rebel_specforce_sergeant_moncal_female_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_rebel_specforce_sergeant_moncal_female_01, "object/mobile/dressed_rebel_specforce_sergeant_moncal_female_01.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/weapon/melee/baton/victor_baton_gaderiffi.lua
1
5146
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_weapon_melee_baton_victor_baton_gaderiffi = object_weapon_melee_baton_shared_victor_baton_gaderiffi:new { gameObjectType = 131079, playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/wookiee_male.iff", "object/creature/player/wookiee_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff" }, -- RANGEDATTACK, MELEEATTACK, FORCEATTACK, TRAPATTACK, GRENADEATTACK, HEAVYACIDBEAMATTACK, -- HEAVYLIGHTNINGBEAMATTACK, HEAVYPARTICLEBEAMATTACK, HEAVYROCKETLAUNCHERATTACK, HEAVYLAUNCHERATTACK attackType = MELEEATTACK, -- ENERGY, KINETIC, ELECTRICITY, STUN, BLAST, HEAT, COLD, ACID, FORCE, LIGHTSABER damageType = KINETIC, -- NONE, LIGHT, MEDIUM, HEAVY armorPiercing = LIGHT, -- combat_rangedspecialize_bactarifle, combat_rangedspecialize_rifle, combat_rangedspecialize_pistol, combat_rangedspecialize_heavy, combat_rangedspecialize_carbine -- combat_meleespecialize_unarmed, combat_meleespecialize_twohand, combat_meleespecialize_polearm, combat_meleespecialize_onehand, combat_general, -- combat_meleespecialize_twohandlightsaber, combat_meleespecialize_polearmlightsaber, combat_meleespecialize_onehandlightsaber xpType = "combat_meleespecialize_onehand", -- See http://www.ocdsoft.com/files/certifications.xls certificationsRequired = { "cert_baton_gaderiffi" }, -- See http://www.ocdsoft.com/files/accuracy.xls creatureAccuracyModifiers = { "onehandmelee_accuracy" }, -- See http://www.ocdsoft.com/files/defense.xls defenderDefenseModifiers = { "melee_defense" }, -- Leave as "dodge" for now, may have additions later defenderSecondaryDefenseModifiers = { "dodge" }, defenderToughnessModifiers = { "onehandmelee_toughness" }, -- See http://www.ocdsoft.com/files/speed.xls speedModifiers = { "onehandmelee_speed" }, -- Leave blank for now damageModifiers = { }, -- The values below are the default values. To be used for blue frog objects primarily healthAttackCost = 40, actionAttackCost = 33, mindAttackCost = 13, forceCost = 0, pointBlankAccuracy = 0, pointBlankRange = -13, idealRange = -13, idealAccuracy = 3, maxRange = -13, maxRangeAccuracy = 5, minDamage = 48, maxDamage = 148, attackSpeed = 3.8 } ObjectTemplates:addTemplate(object_weapon_melee_baton_victor_baton_gaderiffi, "object/weapon/melee/baton/victor_baton_gaderiffi.iff")
lgpl-3.0
ds84182/daeOS
bin/ps.lua
1
1957
--list the running processes-- local term = require "term" local args = ps.getArguments() args[1] = args[1] or "info" local psrun = {} function psrun.info(...) local reqpid = table.pack(...) local columnWidth = {} local column = {} local corder = {} local function addString(col,str) columnWidth[col] = math.max(columnWidth[col] or 0, #str) if not column[col] then corder[#corder+1] = col end column[col] = column[col] or {} column[col][#column[col]+1] = str end local function padRight(value, length) checkArg(1, value, "string", "nil") checkArg(2, length, "number") if not value or unicode.wlen(value) == 0 then return string.rep(" ", length) else return value .. string.rep(" ", length - unicode.wlen(value)) end end addString("ID","ID") addString("Name","Name") addString("Status","Status") addString("Kernel","Kernel") addString("Parent","Parent") local proc = ps.listProcesses() local info = {} local reqpidmap = {} for i, v in ipairs(reqpid) do if v == "current" then v = ps.getCurrentProcess() end reqpidmap[v] = true end for i, v in pairs(proc) do if #reqpid == 0 or reqpidmap[v] then ps.getInfo(v,info) addString("ID",tostring(v)) addString("Name",info.name) addString("Status",info.status) addString("Kernel",info.kernelspace and "kernel" or "user") addString("Parent",tostring(info.parent) or "None") end end for i=1, #column.ID do for _, v in ipairs(corder) do io.write(padRight(column[v][i],columnWidth[v]+1)) end io.write("\n") end end function psrun.kill(...) local info = {} for i, v in pairs({...}) do v = tonumber(v) local s, e = ps.remove(v) print(s and "killed sucessfully" or "kill failed: "..e) end end function psrun.error(...) local info = {} for i, v in pairs({...}) do v = tonumber(v) ps.getInfo(v,info) print(v..":") print(info.error or "not finished") end end psrun[table.remove(args,1)](table.unpack(args))
mit
kidaa/Awakening-Core3
bin/scripts/object/tangible/furniture/decorative/foodcart.lua
3
2240
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_furniture_decorative_foodcart = object_tangible_furniture_decorative_shared_foodcart:new { } ObjectTemplates:addTemplate(object_tangible_furniture_decorative_foodcart, "object/tangible/furniture/decorative/foodcart.iff")
lgpl-3.0
NezzKryptic/Wire
lua/entities/gmod_wire_expression2/core/custom/remoteupload.lua
5
2115
E2Lib.RegisterExtension("remoteupload", false, "Allows the E2 to remotely change the source code of other E2s.") local antispam = {} local function check(ply) if antispam[ply] and antispam[ply] > CurTime() then return false else antispam[ply] = CurTime() + 1 return true end end umsg.PoolString("e2_remoteupload_request") __e2setcost(1000) e2function void entity:remoteUpload( string filepath ) if not this or not this:IsValid() or this:GetClass() ~= "gmod_wire_expression2" then return end if E2Lib.getOwner( self,this ) ~= self.player then return end if not check(self.player) then return end umsg.Start( "e2_remoteupload_request", self.player ) umsg.Entity( this ) umsg.String( filepath ) umsg.End() end __e2setcost(250) e2function void entity:remoteSetCode( string code ) if not this or not this:IsValid() or this:GetClass() ~= "gmod_wire_expression2" then return end if E2Lib.getOwner( self,this ) ~= self.player then return end if not check(self.player) then return end timer.Simple( 0, function() this:Setup( code, {}, nil, nil, "remoteSetCode" ) end ) end e2function void entity:remoteSetCode( string main, table includes ) if not this or not this:IsValid() or this:GetClass() ~= "gmod_wire_expression2" then return end if E2Lib.getOwner( self,this ) ~= self.player then return end if not check(self.player) then return end local luatable = {} for k,v in pairs( includes.s ) do self.prf = self.prf + 0.3 if includes.stypes[k] == "s" then luatable[k] = v else error( "Non-string value given to remoteSetCode", 2 ) end end timer.Simple( 0, function() this:Setup( main, luatable, nil, nil, "remoteSetCode" ) end ) end __e2setcost(20) e2function string getCode() local main, _ = self.entity:GetCode() return main end e2function table getCodeIncludes() local _, includes = self.entity:GetCode() local e2table = {n={},ntypes={},s={},stypes={},size=0} local size = 0 for k,v in pairs( includes ) do size = size + 1 e2table.s[k] = v e2table.stypes[k] = "s" end self.prf = self.prf + size * 0.3 e2table.size = size return e2table end
apache-2.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/wearables/jacket/jacket_s06.lua
3
5184
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_jacket_jacket_s06 = object_tangible_wearables_jacket_shared_jacket_s06:new { playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff", "object/mobile/vendor/aqualish_female.iff", "object/mobile/vendor/aqualish_male.iff", "object/mobile/vendor/bith_female.iff", "object/mobile/vendor/bith_male.iff", "object/mobile/vendor/bothan_female.iff", "object/mobile/vendor/bothan_male.iff", "object/mobile/vendor/devaronian_male.iff", "object/mobile/vendor/gran_male.iff", "object/mobile/vendor/human_female.iff", "object/mobile/vendor/human_male.iff", "object/mobile/vendor/ishi_tib_male.iff", "object/mobile/vendor/moncal_female.iff", "object/mobile/vendor/moncal_male.iff", "object/mobile/vendor/nikto_male.iff", "object/mobile/vendor/quarren_male.iff", "object/mobile/vendor/rodian_female.iff", "object/mobile/vendor/rodian_male.iff", "object/mobile/vendor/sullustan_female.iff", "object/mobile/vendor/sullustan_male.iff", "object/mobile/vendor/trandoshan_female.iff", "object/mobile/vendor/trandoshan_male.iff", "object/mobile/vendor/twilek_female.iff", "object/mobile/vendor/twilek_male.iff", "object/mobile/vendor/weequay_male.iff", "object/mobile/vendor/zabrak_female.iff", "object/mobile/vendor/zabrak_male.iff" }, numberExperimentalProperties = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX"}, experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null"}, experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints", "mod_idx_one", "mod_val_one", "mod_idx_two", "mod_val_two", "mod_idx_three", "mod_val_three", "mod_idx_four", "mod_val_four", "mod_idx_five", "mod_val_five", "mod_idx_six", "mod_val_six"}, experimentalMin = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalMax = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_tangible_wearables_jacket_jacket_s06, "object/tangible/wearables/jacket/jacket_s06.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/draft_schematic/food/dish_fried_endwa.lua
3
2236
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_food_dish_fried_endwa = object_draft_schematic_food_shared_dish_fried_endwa:new { } ObjectTemplates:addTemplate(object_draft_schematic_food_dish_fried_endwa, "object/draft_schematic/food/dish_fried_endwa.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/wearables/base/base_shirt_poofysleeve_full.lua
3
2292
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_base_base_shirt_poofysleeve_full = object_tangible_wearables_base_shared_base_shirt_poofysleeve_full:new { } ObjectTemplates:addTemplate(object_tangible_wearables_base_base_shirt_poofysleeve_full, "object/tangible/wearables/base/base_shirt_poofysleeve_full.iff")
lgpl-3.0
skyhacker2/SnakeGameLua
src/GameLayer.lua
3
5366
local GameLayer = class("GameLayer", function() return cc.Layer:create() end) local HeartBar = require "HeartBar" local Food = require "Food" local Barrier = require "Barrier" local Snake = require "Snake" local math = require "math" local GameOver = require "GameOver" local MapLevel = require "MapLevel" local mapBg = { grass = "res/map_grass.png" } local scheduler = cc.Director:getInstance():getScheduler() function GameLayer:init(map, level) self._map = map self._level = level local levelData = MapLevel[map][level] self._levelData = levelData local winSize = cc.Director:getInstance():getWinSize() local bg = cc.Sprite:create(levelData.background) bg:setPosition(winSize.width/2,winSize.height/2) self:addChild(bg, G.lowest) -- 生命条 local heartBar = HeartBar.new() heartBar:init(levelData.heartNum, levelData.heartBg) heartBar:setPosition(heartBar:getContentSize().width / 2, winSize.height - heartBar:getContentSize().height/2) self:addChild(heartBar, G.high) self._heartBar = heartBar -- 添加蛇 self._snake = Snake:new() self._snake:init(levelData.snake.size, levelData.snake.direction, levelData.snake.x, levelData.snake.y) self:addChild(self._snake, G.middle) -- 添加障碍物 self._barriers = {} for i = 1, #levelData.barriers do local barrier = Barrier.new() barrier:init(levelData.barriers[i].direction, levelData.barriers[i].x, levelData.barriers[i].y) self:addChild(barrier) self._barriers[#self._barriers + 1] = barrier end -- 添加食物 self._foods = {} self._eated = 0 for i = 1, levelData.foods.num do self:addFood() end -- 更新函数 function update() self:logic() end self._updateId = scheduler:scheduleScriptFunc(update, G.updateTime, false) -- 关闭按钮 self._closeButton = ccui.Button:create("res/close.png") self._closeButton:setPosition(self:getContentSize().width - self._closeButton:getContentSize().width/2, self:getContentSize().height - self._closeButton:getContentSize().height/2) self._closeButton:addTouchEventListener(function() scheduler:unscheduleScriptEntry(self._updateId) cc.Director:getInstance():replaceScene(require("MapSelectScene").scene()) end) self:addChild(self._closeButton, G.high) -- 点击屏幕 function onTouch(touch, event) if self._isGameOver and self._isGameOver == true then return end if self._stop and self._stop == true then self._updateId = scheduler:scheduleScriptFunc(update, G.updateTime, false) self._stop = false end local location = touch:getLocation() self._snake:onTouch(location) end local listener = cc.EventListenerTouchOneByOne:create() listener:registerScriptHandler(onTouch,cc.Handler.EVENT_TOUCH_BEGAN ) local eventDispatcher = self:getEventDispatcher() eventDispatcher:addEventListenerWithSceneGraphPriority(listener, self) end function GameLayer:logic() self._snake:step{ foods = self._foods, barriers = self._barriers, onEatFood = function(index) self:removeChild(self._foods[index],true) table.remove(self._foods,index) self:addFood() self._eated = self._eated + 1 end, onCollision = function() self:onCollision() end, onEatItself = function() self:decreaseHeart() end } end function GameLayer:addFood() math.randomseed(os.time()) function generateXY() return math.random(1, G.maxX-2), math.random(1, G.maxY-2) end function containsInBarriers(x, y) for i, barrier in ipairs(self._barriers) do if barrier:containsXY(x, y) then return true end end return false end local x, y = 0, 0 repeat x, y = generateXY() until not self._snake:containsXY(x, y) and not containsInBarriers(x,y) local food = Food.new() food:init(1, x, y) self:addChild(food, G.low) self._foods[#self._foods + 1] = food end function GameLayer:onCollision() self._stop = true scheduler:unscheduleScriptEntry(self._updateId) self:decreaseHeart() end function GameLayer:decreaseHeart() self._heartBar:decrease() if self._heartBar:getHeartNum() == 0 then scheduler:unscheduleScriptEntry(self._updateId) self:saveScore() local gameOver = GameOver.create{ score = self._score, isNewScore = self._isNewScore, create = function() local GameScene = require "GameScene" local gameScene = GameScene.scene(self._map, self._level) return gameScene end, } self:addChild(gameOver, G.highest) self._isGameOver = true end end function GameLayer:saveScore() local score = self._eated * 10 + self._snake:getSize() * 20 self._isNewScore = false self._score = score local oldScore = cc.UserDefault:getInstance():getIntegerForKey("score",0) if score > oldScore then cc.UserDefault:getInstance():setIntegerForKey("score",score) self._isNewScore = true end end return GameLayer
mit
eraffxi/darkstar
scripts/zones/AlTaieu/mobs/Ulhpemde.lua
2
2227
----------------------------------- -- Area: Al'Taieu -- MOB: Ul'Hpemde ----------------------------------- require("scripts/globals/status"); ----------------------------------- function onMobInitialize(mob) end; function onMobSpawn(mob) mob:hideName(true); mob:untargetable(true); mob:AnimationSub(5); mob:SetAutoAttackEnabled(false); mob:SetMobAbilityEnabled(false); mob:setMod(dsp.mod.REGEN, 10); mob:wait(2000); end; function onMobEngaged(mob, target) mob:hideName(false); mob:untargetable(false); if (mob:AnimationSub() == 5) then mob:AnimationSub(6); mob:wait(2000); end end; function onMobDisengage(mob) mob:hideName(true); mob:untargetable(true); mob:AnimationSub(5); mob:SetAutoAttackEnabled(false); mob:SetMobAbilityEnabled(false); mob:setMod(dsp.mod.REGEN, 10); end; function onMobRoam(mob) if (mob:getHPP() == 100) then mob:setLocalVar("damaged", 0); mob:SetAutoAttackEnabled(false); mob:SetMobAbilityEnabled(false); end end; function onMobFight(mob, target) if (mob:getHP() < mob:getMaxHP()) then -- it will attack once it has been damaged. if (mob:getLocalVar("damaged") == 0) then mob:SetAutoAttackEnabled(true); mob:SetMobAbilityEnabled(true); mob:setLocalVar("damaged", 1); end local changeTime = mob:getLocalVar("changeTime"); if (mob:AnimationSub() == 6 and mob:getBattleTime() - changeTime > 30) then mob:AnimationSub(3); -- Mouth Open mob:wait(2000); mob:addMod(dsp.mod.ATTP, 100); mob:addMod(dsp.mod.DEFP, -50); mob:addMod(dsp.mod.DMGMAGIC, -50); mob:setLocalVar("changeTime", mob:getBattleTime()); elseif (mob:AnimationSub() == 3 and mob:getBattleTime() - changeTime > 30) then mob:AnimationSub(6); -- Mouth Closed mob:wait(2000); mob:addMod(dsp.mod.ATTP, -100); mob:addMod(dsp.mod.DEFP, 50); mob:addMod(dsp.mod.DMGMAGIC, 50); mob:setLocalVar("changeTime", mob:getBattleTime()); end end end; function onMobDeath(mob, player, isKiller) end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/mobile/dressed_rebel_commando_human_female_01.lua
3
2268
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_rebel_commando_human_female_01 = object_mobile_shared_dressed_rebel_commando_human_female_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_rebel_commando_human_female_01, "object/mobile/dressed_rebel_commando_human_female_01.iff")
lgpl-3.0
widelands/widelands
data/tribes/buildings/productionsites/frisians/rockmine_deep/init.lua
1
2811
push_textdomain("tribes") dirname = path.dirname(__file__) wl.Descriptions():new_productionsite_type { name = "frisians_rockmine_deep", -- TRANSLATORS: This is a building name used in lists of buildings descname = pgettext("frisians_building", "Deep Rock Mine"), icon = dirname .. "menu.png", size = "mine", spritesheets = { idle = { directory = dirname, basename = "idle", hotspot = {28, 74}, frames = 10, columns = 5, rows = 2, fps = 10 }, working = { directory = dirname, basename = "working", hotspot = {28, 74}, frames = 10, columns = 5, rows = 2, fps = 10 }, empty = { directory = dirname, basename = "empty", hotspot = {28, 74}, frames = 10, columns = 5, rows = 2, fps = 10 } }, animations = { unoccupied = { directory = dirname, basename = "unoccupied", hotspot = {28, 57} } }, aihints = {}, working_positions = { frisians_miner = 1, frisians_miner_master = 1, }, inputs = { { name = "meal", amount = 8 } }, programs = { main = { -- TRANSLATORS: Completed/Skipped/Did not start mining granite because ... descname = _("mining granite"), actions = { "sleep=duration:5s", "return=skipped unless economy needs granite", "consume=meal", "sleep=duration:34s900ms", "call=mine_produce", "call=mine_produce", "call=mine_produce", "call=mine_produce", "call=mine_produce", "call=mine_produce", "call=mine_produce", "return=skipped" } }, mine_produce = { descname = _("mining granite"), actions = { "animate=working duration:8s700ms", "mine=resource_stones radius:3 yield:100% when_empty:10% experience_on_fail:5%", "produce=granite", } }, encyclopedia = { -- just a dummy program to fix encyclopedia descname = "encyclopedia", actions = { "consume=meal", "produce=granite:7", } }, }, out_of_resource_notification = { -- Translators: Short for "Out of ..." for a resource title = _("No Granite"), heading = _("Main Granite Vein Exhausted"), message = pgettext("frisians_building", "This rock mine’s main vein is exhausted. Expect strongly diminished returns on investment. This mine can’t be enhanced any further, so you should consider dismantling or destroying it."), }, } pop_textdomain()
gpl-2.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/loot/simple_kit/empty_datapad.lua
3
2579
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_loot_simple_kit_empty_datapad = object_tangible_loot_simple_kit_shared_empty_datapad:new { templateType = LOOTKIT, gameObjectType = 8233, --These are used to determine which components are necessary in the loot kit to finish the item collectibleComponents = {"object/tangible/loot/simple_kit/datadisk.iff"}, collectibleReward = {"object/tangible/loot/tool/usable_datapad.iff"}, deleteComponents = 0, attributes = {} } ObjectTemplates:addTemplate(object_tangible_loot_simple_kit_empty_datapad, "object/tangible/loot/simple_kit/empty_datapad.iff")
lgpl-3.0
eraffxi/darkstar
scripts/zones/RoMaeve/mobs/Martinet.lua
3
1436
----------------------------------- -- Area: RoMaeve -- NM: Martinet ----------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- function onMobInitialize(mob) mob:setMobMod(dsp.mobMod.AUTO_SPIKES,mob:getShortID()); mob:addStatusEffect(dsp.effect.SHOCK_SPIKES,55,0,0); mob:getStatusEffect(dsp.effect.SHOCK_SPIKES):setFlag(32); end; function onSpikesDamage(mob,target,damage) local INT_diff = mob:getStat(dsp.mod.INT) - target:getStat(dsp.mod.INT); if (INT_diff > 20) then INT_diff = 20 + ((INT_diff - 20)*0.5); -- INT above 20 is half as effective. end local dmg = ((damage+INT_diff)*0.5); -- INT adjustment and base damage averaged together. local params = {}; params.bonusmab = 0; params.includemab = false; dmg = addBonusesAbility(mob, dsp.magic.ele.THUNDER, target, dmg, params); dmg = dmg * applyResistanceAddEffect(mob,target,dsp.magic.ele.THUNDER,0); dmg = adjustForTarget(target,dmg,dsp.magic.ele.THUNDER); dmg = finalMagicNonSpellAdjustments(mob,target,dsp.magic.ele.THUNDER,dmg); if (dmg < 0) then dmg = 0; end return dsp.subEffect.SHOCK_SPIKES,44,dmg; end; function onMobDeath(mob, player, isKiller) end; function onMobDespawn(mob) -- UpdateNMSpawnPoint(mob:getID()); -- mob:setRespawnTime(math.random((?),(?))); -- Uncertain repop time end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/lair/pharple/lair_pharple.lua
2
2276
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_pharple_lair_pharple = object_tangible_lair_pharple_shared_lair_pharple:new { objectMenuComponent = {"cpp", "LairMenuComponent"}, } ObjectTemplates:addTemplate(object_tangible_lair_pharple_lair_pharple, "object/tangible/lair/pharple/lair_pharple.iff")
lgpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/tangible/hair/trandoshan/hair_trandoshan_male_s12.lua
3
2284
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_hair_trandoshan_hair_trandoshan_male_s12 = object_tangible_hair_trandoshan_shared_hair_trandoshan_male_s12:new { } ObjectTemplates:addTemplate(object_tangible_hair_trandoshan_hair_trandoshan_male_s12, "object/tangible/hair/trandoshan/hair_trandoshan_male_s12.iff")
lgpl-3.0
eraffxi/darkstar
scripts/globals/items/bowl_of_salt_ramen_+1.lua
2
1643
----------------------------------------- -- ID: 6463 -- Item: bowl_of_salt_ramen_+1 -- Food Effect: 60Min, All Races ----------------------------------------- -- DEX +6 -- VIT +6 -- AGI +6 -- Accuracy +6% (cap 95) -- Ranged Accuracy +6% (cap 95) -- Evasion +6% (cap 95) -- Resist Slow +15 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(dsp.effect.FOOD) == true or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,3600,6463); end; function onEffectGain(target,effect) target:addMod(dsp.mod.DEX, 6); target:addMod(dsp.mod.VIT, 6); target:addMod(dsp.mod.AGI, 6); target:addMod(dsp.mod.FOOD_ACCP, 6); target:addMod(dsp.mod.FOOD_ACC_CAP, 95); target:addMod(dsp.mod.FOOD_RACCP, 6); target:addMod(dsp.mod.FOOD_RACC_CAP, 95); -- target:addMod(dsp.mod.FOOD_EVAP, 6); -- target:addMod(dsp.mod.FOOD_EVA_CAP, 95); target:addMod(dsp.mod.SLOWRES, 15); end; function onEffectLose(target, effect) target:delMod(dsp.mod.DEX, 6); target:delMod(dsp.mod.VIT, 6); target:delMod(dsp.mod.AGI, 6); target:delMod(dsp.mod.FOOD_ACCP, 6); target:delMod(dsp.mod.FOOD_ACC_CAP, 95); target:delMod(dsp.mod.FOOD_RACCP, 6); target:delMod(dsp.mod.FOOD_RACC_CAP, 95); -- target:delMod(dsp.mod.FOOD_EVAP, 6); -- target:delMod(dsp.mod.FOOD_EVA_CAP, 95); target:delMod(dsp.mod.SLOWRES, 15); end;
gpl-3.0
kidaa/Awakening-Core3
bin/scripts/object/draft_schematic/clothing/clothing_bodysuit_field_14.lua
2
3749
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_clothing_clothing_bodysuit_field_14 = object_draft_schematic_clothing_shared_clothing_bodysuit_field_14:new { templateType = DRAFTSCHEMATIC, customObjectName = "Fighter Flightsuit", craftingToolTab = 8, -- (See DraftSchemticImplementation.h) complexity = 21, size = 3, xpType = "crafting_clothing_general", xp = 240, assemblySkill = "clothing_assembly", experimentingSkill = "clothing_experimentation", customizationSkill = "clothing_customization", customizationOptions = {34, 2}, customizationStringNames = {"/private/index_color_0", "/private/index_color_1"}, customizationDefaults = {0, 220}, ingredientTemplateNames = {"craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n", "craft_clothing_ingredients_n"}, ingredientTitleNames = {"flightsuit_fabric_layer_one", "flightsuit_fabric_layer_two", "flightsuit_fabric_layer_three", "wiring_and_reinforcement", "hardware"}, ingredientSlotType = {1, 1, 1, 0, 1}, resourceTypes = {"object/tangible/component/clothing/shared_synthetic_cloth.iff", "object/tangible/component/clothing/shared_synthetic_cloth.iff", "object/tangible/component/clothing/shared_reinforced_fiber_panels.iff", "petrochem_inert_polymer", "object/tangible/component/clothing/shared_metal_fasteners.iff"}, resourceQuantities = {2, 4, 2, 80, 3}, contribution = {100, 100, 100, 100, 100}, targetTemplate = "object/tangible/wearables/bodysuit/bodysuit_s14.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_clothing_clothing_bodysuit_field_14, "object/draft_schematic/clothing/clothing_bodysuit_field_14.iff")
lgpl-3.0
mavz42/dotfiles
awesome/themes/makkun/theme.lua
1
6733
------------------------------- -- -- -- "makkun" awesome theme -- -- By mavz42 -- -- -- ------------------------------- -- {{{ Main theme = {} theme.dir = os.getenv("HOME") .. "/.config/awesome/themes/makkun" theme.wallpaper = theme.dir .. "/background.jpg" -- }}} -- {{{ Styles theme.font = "tamsyn 10" -- }}} -- {{{ Colors theme.fg_normal = "#BBBBBB" theme.fg_focus = "#78A4FF" theme.bg_normal = "#111111" theme.bg_focus = "#111111" theme.fg_urgent = "#000000" theme.bg_urgent = "#FFFFFF" theme.border_width = 0 theme.border_normal = "#141414" theme.border_focus = "#93B6FF" theme.taglist_fg_focus = "#FFFFEF" theme.taglist_bg_focus = "#111111" theme.taglist_bg_normal = "#111111" theme.titlebar_bg_normal = "#191919" theme.titlebar_bg_focus = "#262626" -- }}} -- {{{ Some other theme stuff theme.tasklist_disable_icon = true --- }}} -- {{{ Lain Settings theme.useless_gap_width = 10 theme.layout_centerfair = theme.dir .. "/icons/centerfair.png" theme.layout_termfair = theme.dir .. "/icons/termfair.png" theme.layout_centerwork = theme.dir .. "/icons/centerwork.png" theme.layout_uselessfair = theme.dir .. "/icons/fairv.png" theme.layout_uselessfairh = theme.dir .. "/icons/fairh.png" theme.layout_uselessdwindle = theme.dir .. "/icons/dwindle.png" theme.layout_uselesstile = theme.dir .. "/icons/tile.png" theme.layout_uselesstiletop = theme.dir .. "/icons/tiletop.png" theme.layout_uselesstileleft = theme.dir .. "/icons/tileleft.png" theme.layout_uselesstilebottom = theme.dir .. "/icons/tilebottom.png" theme.layout_uselesspiral = theme.dir .. "/icons/spiral.png" -- }}} -- {{{ Mouse finder theme.mouse_finder_color = "#CC9393" -- }}} -- {{{ Menu theme.menu_height = 15 theme.menu_width = 100 -- }}} -- {{{ Icons theme.awesome_icon = theme.dir .. "/icons/awesome.png" theme.menu_submenu_icon = theme.dir .. "/icons/submenu.png" theme.taglist_squares_sel = theme.dir .. "/icons/square_unsel.png" theme.taglist_squares_unsel = theme.dir .. "/icons/square_unsel.png" theme.widget_bg = theme.dir .. "/icons/widget_bg.png" theme.vol = theme.dir .. "/icons/vol.png" theme.vol_low = theme.dir .. "/icons/vol_low.png" theme.vol_no = theme.dir .. "/icons/vol_no.png" theme.vol_mute = theme.dir .. "/icons/vol_mute.png" theme.disk = theme.dir .. "/icons/disk.png" theme.ac = theme.dir .. "/icons/ac.png" theme.bat = theme.dir .. "/icons/bat.png" theme.bat_low = theme.dir .. "/icons/bat_low.png" theme.bat_no = theme.dir .. "/icons/bat_no.png" theme.play = theme.dir .. "/icons/play.png" theme.pause = theme.dir .. "/icons/pause.png" theme.layout_tile = theme.dir .. "/icons/tile.png" theme.layout_tileleft = theme.dir .. "/icons/tileleft.png" theme.layout_tilebottom = theme.dir .. "/icons/tilebottom.png" theme.layout_tiletop = theme.dir .. "/icons/tiletop.png" theme.layout_fairv = theme.dir .. "/icons/fairv.png" theme.layout_fairh = theme.dir .. "/icons/fairh.png" theme.layout_spiral = theme.dir .. "/icons/spiral.png" theme.layout_dwindle = theme.dir .. "/icons/dwindle.png" theme.layout_max = theme.dir .. "/icons/max.png" theme.layout_fullscreen = theme.dir .. "/icons/fullscreen.png" theme.layout_magnifier = theme.dir .. "/icons/magnifier.png" theme.layout_floating = theme.dir .. "/icons/floating.png" theme.titlebar_close_button_focus = theme.dir .. "/icons/titlebar/close_focus.png" theme.titlebar_close_button_normal = theme.dir .. "/icons/titlebar/close_normal.png" theme.titlebar_ontop_button_focus_active = theme.dir .. "/icons/titlebar/ontop_focus_active.png" theme.titlebar_ontop_button_normal_active = theme.dir .. "/icons/titlebar/ontop_normal_active.png" theme.titlebar_ontop_button_focus_inactive = theme.dir .. "/icons/titlebar/ontop_focus_inactive.png" theme.titlebar_ontop_button_normal_inactive = theme.dir .. "/icons/titlebar/ontop_normal_inactive.png" theme.titlebar_sticky_button_focus_active = theme.dir .. "/icons/titlebar/sticky_focus_active.png" theme.titlebar_sticky_button_normal_active = theme.dir .. "/icons/titlebar/sticky_normal_active.png" theme.titlebar_sticky_button_focus_inactive = theme.dir .. "/icons/titlebar/sticky_focus_inactive.png" theme.titlebar_sticky_button_normal_inactive = theme.dir .. "/icons/titlebar/sticky_normal_inactive.png" theme.titlebar_floating_button_focus_active = theme.dir .. "/icons/titlebar/floating_focus_active.png" theme.titlebar_floating_button_normal_active = theme.dir .. "/icons/titlebar/floating_normal_active.png" theme.titlebar_floating_button_focus_inactive = theme.dir .. "/icons/titlebar/floating_focus_inactive.png" theme.titlebar_floating_button_normal_inactive = theme.dir .. "/icons/titlebar/floating_normal_inactive.png" theme.titlebar_maximized_button_focus_active = theme.dir .. "/icons/titlebar/maximized_focus_active.png" theme.titlebar_maximized_button_normal_active = theme.dir .. "/icons/titlebar/maximized_normal_active.png" theme.titlebar_maximized_button_focus_inactive = theme.dir .. "/icons/titlebar/maximized_focus_inactive.png" theme.titlebar_maximized_button_normal_inactive = theme.dir .. "/icons/titlebar/maximized_normal_inactive.png" -- }}} return theme
gpl-2.0