repo_name stringlengths 6 78 | path stringlengths 4 206 | copies stringclasses 281
values | size stringlengths 4 7 | content stringlengths 625 1.05M | license stringclasses 15
values |
|---|---|---|---|---|---|
okwinza/PartyAbilityBarsLegion | libs/Spells/spell_lib_hunter.lua | 2 | 7595 | local name, SPELLDB = ...
SPELLDB.HUNTER = {}
SPELLDB.HUNTER.BEASTMASTERY = {}
SPELLDB.HUNTER.MARKSMANSHIP = {}
SPELLDB.HUNTER.SURVIVAL = {}
SPELLDB.HUNTER.BEASTMASTERY.spells = {
208683,
186257 --[[Aspect of the Cheetah--]],
186265 --[[Aspect of the Turtle--]],
193530 --[[Aspect of the Wild--]],
19574 --[[Bestial Wrath--]],
193455 --[[Cobra Shot--]],
5116 --[[Concussive Shot--]],
147362 --[[Counter Shot--]],
120679 --[[Dire Beast--]],
6197 --[[Eagle Eye--]],
109304 --[[Exhilaration--]],
5384 --[[Feign Death--]],
1543 --[[Flare--]],
34026 --[[Kill Command--]],
34477 --[[Misdirection--]],
2643 --[[Multi-Shot--]],
115939 --[[Beast Cleave--]],
56315 --[[Kindred Spirits--]],
76657 --[[Mastery: Master of Beasts--]],
185789 --[[Wild Call--]],
};
SPELLDB.HUNTER.MARKSMANSHIP.spells = {
19434 --[[Aimed Shot--]],
185358 --[[Arcane Shot--]],
186257 --[[Aspect of the Cheetah--]],
186265 --[[Aspect of the Turtle--]],
186387 --[[Bursting Shot--]],
5116 --[[Concussive Shot--]],
147362 --[[Counter Shot--]],
6197 --[[Eagle Eye--]],
109304 --[[Exhilaration--]],
5384 --[[Feign Death--]],
1543 --[[Flare--]],
185901 --[[Marked Shot--]],
34477 --[[Misdirection--]],
2643 --[[Multi-Shot--]],
193526 --[[Trueshot--]],
35110 --[[Bombardment--]],
185987 --[[Hunter's Mark--]],
212658 --[[Hunting Party--]],
231554 --[[Marksman's Focus--]],
193468 --[[Mastery: Sniper Training--]],
};
SPELLDB.HUNTER.SURVIVAL.spells = {
186257 --[[Aspect of the Cheetah--]],
186289 --[[Aspect of the Eagle--]],
186265 --[[Aspect of the Turtle--]],
187708 --[[Carve--]],
6197 --[[Eagle Eye--]],
109304 --[[Exhilaration--]],
5384 --[[Feign Death--]],
202800 --[[Flanking Strike--]],
1543 --[[Flare--]],
190925 --[[Harpoon--]],
193265 --[[Hatchet Toss--]],
185855 --[[Lacerate--]],
190928 --[[Mongoose Bite--]],
187707 --[[Muzzle--]],
186270 --[[Raptor Strike--]],
195645 --[[Wing Clip--]],
191334 --[[Mastery: Hunting Companion--]],
164856 --[[Survivalist--]],
234955 --[[Waylay--]],
187650 --[[Freezing Trap]],
};
SPELLDB.HUNTER.BEASTMASTERY.talents = {
204308 --[[Big Game Hunter--]],
194397 --[[Way of the Cobra--]],
193532 --[[Dire Stable--]],
199530 --[[Stomp--]],
217200 --[[Dire Frenzy--]],
53209 --[[Chimaera Shot--]],
109215 --[[Posthaste--]],
199523 --[[Farstrider--]],
199921 --[[Trailblazer--]],
199528 --[[One with the Pack--]],
194306 --[[Bestial Fury--]],
130392 --[[Blink Strikes--]],
109248 --[[Binding Shot--]],
19386 --[[Wyvern Sting--]],
19577 --[[Intimidation--]],
131894 --[[A Murder of Crows--]],
120360 --[[Barrage--]],
194386 --[[Volley--]],
201430 --[[Stampede--]],
199532 --[[Killer Cobra--]],
191384 --[[Aspect of the Beast--]],
};
SPELLDB.HUNTER.MARKSMANSHIP.talents = {
155228 --[[Lone Wolf--]],
193533 --[[Steady Focus--]],
53238 --[[Careful Aim--]],
194595 --[[Lock and Load--]],
194599 --[[Black Arrow--]],
199527 --[[True Aim--]],
109215 --[[Posthaste--]],
199523 --[[Farstrider--]],
199921 --[[Trailblazer--]],
212431 --[[Explosive Shot--]],
206817 --[[Sentinel--]],
234588 --[[Patient Sniper--]],
109248 --[[Binding Shot--]],
19386 --[[Wyvern Sting--]],
199483 --[[Camouflage--]],
131894 --[[A Murder of Crows--]],
120360 --[[Barrage--]],
194386 --[[Volley--]],
214579 --[[Sidewinders--]],
198670 --[[Piercing Shot--]],
199522 --[[Trick Shot--]],
};
SPELLDB.HUNTER.SURVIVAL.talents = {
204315 --[[Animal Instincts--]],
200163 --[[Throwing Axes--]],
201082 --[[Way of the Mok'Nathal--]],
206505 --[[A Murder of Crows--]],
201075 --[[Mortal Wounds--]],
201078 --[[Snake Hunter--]],
109215 --[[Posthaste--]],
781 --[[Disengage--]],
199921 --[[Trailblazer--]],
194277 --[[Caltrops--]],
236698 --[[Guerrilla Tactics--]],
162488 --[[Steel Trap--]],
191241 --[[Sticky Bomb--]],
200108 --[[Ranger's Net--]],
199483 --[[Camouflage--]],
212436 --[[Butchery--]],
194855 --[[Dragonsfire Grenade--]],
87935 --[[Serpent Sting--]],
194407 --[[Spitting Cobra--]],
199543 --[[Expert Trapper--]],
191384 --[[Aspect of the Beast--]],
};
SPELLDB.HUNTER.BEASTMASTERY.pvpTalents = {
208683 --[[Gladiator's Medallion--]],
214027 --[[Adaptation--]],
196029 --[[Relentless--]],
213538 --[[Quickshots--]],
213539 --[[Initiation--]],
213543 --[[Focused Fire--]],
202589 --[[Dragonscale Armor--]],
202624 --[[Catlike Reflexes--]],
202746 --[[Survival Tactics--]],
202797 --[[Viper Sting--]],
202900 --[[Scorpid Sting--]],
202914 --[[Spider Sting--]],
212668 --[[The Beast Within--]],
212669 --[[Separation Anxiety--]],
204190 --[[Wild Protector--]],
212670 --[[Go for the Throat--]],
208652 --[[Dire Beast: Hawk--]],
205691 --[[Dire Beast: Basilisk--]],
};
SPELLDB.HUNTER.MARKSMANSHIP.pvpTalents = {
208683 --[[Gladiator's Medallion--]],
214027 --[[Adaptation--]],
196029 --[[Relentless--]],
213538 --[[Quickshots--]],
213539 --[[Initiation--]],
213543 --[[Focused Fire--]],
202589 --[[Dragonscale Armor--]],
202624 --[[Catlike Reflexes--]],
202746 --[[Survival Tactics--]],
202797 --[[Viper Sting--]],
202900 --[[Scorpid Sting--]],
202914 --[[Spider Sting--]],
209793 --[[T.N.T.--]],
213691 --[[Scatter Shot--]],
236776 --[[Hi-Explosive Trap--]],
203129 --[[Trueshot Mastery--]],
203133 --[[Spray and Pray--]],
203155 --[[Sniper Shot--]],
};
SPELLDB.HUNTER.SURVIVAL.pvpTalents = {
208683 --[[Gladiator's Medallion--]],
214027 --[[Adaptation--]],
196029 --[[Relentless--]],
232047 --[[Hardiness--]],
232046 --[[Reinforced Armor--]],
232045 --[[Sparring--]],
202589 --[[Dragonscale Armor--]],
202624 --[[Catlike Reflexes--]],
202746 --[[Survival Tactics--]],
202797 --[[Viper Sting--]],
202900 --[[Scorpid Sting--]],
202914 --[[Spider Sting--]],
203235 --[[Hunting Pack--]],
212640 --[[Mending Bandage--]],
53271 --[[Master's Call--]],
203264 --[[Sticky Tar--]],
203340 --[[Diamond Ice--]],
212638 --[[Tracker's Net--]],
};
SPELLDB.HUNTER.BEASTMASTERY.artifact = {207068,197344,197248,197354,215779,197139,197160,197162,197047,206910,197343,197080,197038,197178,197138,197140,197199};
SPELLDB.HUNTER.MARKSMANSHIP.artifact = {204147,204089,191048,190852,191339,190529,190520,190514,191328,190462,214826,190467,204219,190503,190449,190457,190567,};
SPELLDB.HUNTER.SURVIVAL.artifact = {203415,203563,203755,203757,221773,203566,203577,224764,225092,203669,203578,203752,203670,203638,203673,203754,203749,};
| gpl-3.0 |
firebaugh/Digitowls | Player/Config/Config_OP_Robot.lua | 4 | 2825 | module(..., package.seeall);
require('vector')
platform = {};
platform.name = 'darwinop'
-- Device Interface Libraries
dev = {};
dev.body = 'DarwinOPBody';
dev.camera = 'darwinCam';
dev.kinematics = 'DarwinOPKinematics';
--dev.comm='NSLComm';
dev.comm='NullComm';
dev.monitor_comm = 'NSLMonitorCommWired';
dev.game_control='NSLGameControl';
dev.walk='NaoWalk';
dev.kick='NaoKick';
--[[
dev.walk='NSLWalk';
dev.kick='NSLKick';
--]]
-- keyframe files
km = {};
km.standup_front = 'km_OP_StandupFromFront.lua';
km.standup_back = 'km_OP_StandupFromBack.lua';
--Sitting parameters
sit={};
sit.bodyHeight=0.18+0.05; --Fixed with new kinematics
sit.bodyHeight=0.17+0.05; --Fixed with new kinematics
sit.supportX=-0.020;
sit.supportX=-0.010;
sit.bodyTilt=5*math.pi/180;
sit.dpLimit=vector.new({.1,.01,.03,.1,.3,.1});
sit.dpLimit=vector.new({.1,.01,.06,.1,.3,.1});--Faster sit
--Standing parameters
stance={};
stance.dpLimit=vector.new({.04, .03, .04, .4, .4, .4});
stance.dpLimit=vector.new({.04, .03, .07, .4, .4, .4});--Faster standup
--Servo parameters
servo={}
servo.type = 1; --1 for CM730, 0 for seeeduino
servo.pid = 0; --old version of rx28M
servo.syncread= 0;
servo.idMap={
19,20, --Head
2,4,6, --LArm
8,10,12,14,16,18,--LLeg
7,9,11,13,15,17,--RLeg
1,3,5, --RArm
-- 21, --Aux servo
}
servo.dirReverse={
2, --Head
4, --LArm
6,7,8,9,--LLeg
12,13,16,--RLeg
18,19,20,--RArm
}
servo.steps=vector.new({
1024,1024,
1024,1024,1024,
1024,1024,1024,1024,1024,1024,
1024,1024,1024,1024,1024,1024,
1024,1024,1024,
1024, --For aux
});
servo.posZero={
512,512,
205,665,819,
512,512,512,512,512,512,
512,512,512,512,512,512,
819,358,205,
512, --For aux
}
servo.moveRange=vector.new({
300,300,
300,300,300,
300,300,300,300,300,300,
300,300,300,300,300,300,
300,300,300,
300, --For aux
})*math.pi/180;
--Measured IMU bias parameters
gyro={};
gyro.rpy={3,2,1} --axis remap, rotation in x,y,z
acc={};
acc.xyz={2,1,3}; --axis remap
angle={};
angle.gMax = 1.3;
angle.gMin= 0.7;
angle.accFactor=0.2;
gyro.sensitivity=vector.new({1,1,1})/0.273 -- Spec, 0.0008 V/dps / (1.5/512) V/step
gyro.zero=vector.new({512,512,512});
--Those biases can be measured using test_imu.lua
acc.sensitivity=vector.new({1,-1,-1})/110; --Measured value
acc.zero=vector.new({512,512,512}); --Measured value
-- Head Parameters
head = {};
head.camOffsetZ = 0.37;
--head.pitchMin = -35*math.pi/180;
head.pitchMin = -55*math.pi/180;
head.pitchMax = 68*math.pi/180;
head.yawMin = -90*math.pi/180;
head.yawMax = 90*math.pi/180;
head.cameraPos = {{0.034, 0.0, 0.0332}} --OP, spec value, may need to be recalibrated
head.cameraAngle = {{0.0, 40*math.pi/180, 0.0}}; --Default value for production OP
head.neckZ=0.0765; --From CoM to neck joint
head.neckX=0.013; --From CoM to neck joint
head.bodyTilt = 0;
| gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Oldton_Movalpolos/TextIDs.lua | 15 | 1146 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6379; -- You cannot obtain the item <item>. Come back after sorting your inventory.
ITEM_OBTAINED = 6384; -- Obtained: <item>.
GIL_OBTAINED = 6385; -- Obtained <number> gil.
KEYITEM_OBTAINED = 6387; -- Obtained key item: <keyitem>.
FISHING_MESSAGE_OFFSET = 7564; -- You can't fish here.
-- Mining
MINING_IS_POSSIBLE_HERE = 7690; -- Mining is possible here if you have
-- Treasure Coffer/Chest Dialog
CHEST_UNLOCKED = 7737; -- You unlock the chest!
CHEST_FAIL = 7738; -- Fails to open the chest.
CHEST_TRAP = 7739; -- The chest was trapped!
CHEST_WEAK = 7740; -- You cannot open the chest when you are in a weakened state.
CHEST_MIMIC = 7741; -- The chest was a mimic!
CHEST_MOOGLE = 7742; -- You cannot open the chest while participating in the moogle event.
CHEST_ILLUSION = 7743; -- The chest was but an illusion...
CHEST_LOCKED = 7744; -- The chest appears to be locked.
-- NPCs
RAKOROK_DIALOGUE = 7714; -- Nsy pipul. Gattohre! I bisynw!
-- conquest Base
CONQUEST_BASE = 7045; -- Tallying conquest results...
| gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Boneyard_Gully/npcs/_081.lua | 12 | 1433 | -----------------------------------
-- Area: Boneyard_Gully
-- NPC: _081 (Dark Miasma)
-----------------------------------
package.loaded["scripts/zones/Boneyard_Gully/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/bcnm");
require("scripts/globals/quests");
require("scripts/globals/missions");
require("scripts/zones/Boneyard_Gully/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (TradeBCNM(player,player:getZoneID(),trade,npc)) then
return;
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (EventTriggerBCNM(player,npc)) then
return 1;
else
return 1;
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("onUpdate CSID: %u",csid);
--printf("onUpdate RESULT: %u",option);
if (EventUpdateBCNM(player,csid,option)) then
return;
end
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
--printf("onFinish CSID: %u",csid);
--printf("onFinish RESULT: %u",option);
if (EventFinishBCNM(player,csid,option)) then
return;
end
end; | gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Apollyon/mobs/Barometz.lua | 7 | 1266 | -----------------------------------
-- Area: Apollyon NE
-- NPC: Barometz
-----------------------------------
package.loaded["scripts/zones/Apollyon/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/limbus");
require("scripts/zones/Apollyon/TextIDs");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
end;
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer,ally)
local mobID = mob:getID();
-- print(mobID);
local mobX = mob:getXPos();
local mobY = mob:getYPos();
local mobZ = mob:getZPos();
if (mobID ==16933045) then -- time T2
GetNPCByID(16932864+81):setPos(459,-1,29);
GetNPCByID(16932864+81):setStatus(STATUS_NORMAL);
elseif (mobID ==16933049) then -- time T3
GetNPCByID(16932864+82):setPos(480,-1,-39);
GetNPCByID(16932864+82):setStatus(STATUS_NORMAL);
elseif (mobID ==16933055) then -- item
GetNPCByID(16932864+119):setPos(mobX,mobY,mobZ);
GetNPCByID(16932864+119):setStatus(STATUS_NORMAL);
end
end; | gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Riverne-Site_B01/Zone.lua | 13 | 1784 | -----------------------------------
--
-- Zone: Riverne-Site_B01
--
-----------------------------------
package.loaded["scripts/zones/Riverne-Site_B01/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Riverne-Site_B01/TextIDs");
require("scripts/globals/status");
require("scripts/globals/settings");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
player:setPos(729.749,-20.319,407.153,90); -- {R}
end
-- ZONE LEVEL RESTRICTION
if (ENABLE_COP_ZONE_CAP == 1) then
player:addStatusEffect(EFFECT_LEVEL_RESTRICTION,50,0,0);
end
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Den_of_Rancor/npcs/_4g5.lua | 27 | 2382 | -----------------------------------
-- Area: Den of Rancor
-- NPC: Lantern (NE)
-- @pos -59 45 24 160
-----------------------------------
package.loaded["scripts/zones/Den_of_Rancor/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Den_of_Rancor/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local Lantern_ID = 17433047
local LSW = GetNPCByID(Lantern_ID):getAnimation();
local LNW = GetNPCByID(Lantern_ID+1):getAnimation();
local LNE = GetNPCByID(Lantern_ID+2):getAnimation();
local LSE = GetNPCByID(Lantern_ID+3):getAnimation();
-- Trade Crimson Rancor Flame
if (trade:hasItemQty(1139,1) and trade:getItemCount() == 1) then
if (LNE == 8) then
player:messageSpecial(LANTERN_OFFSET + 7); -- already lit
elseif (LNE == 9) then
npc:openDoor(LANTERNS_STAY_LIT);
local ALL = LNW+LSW+LSE;
player:tradeComplete();
player:addItem(1138); -- Unlit Lantern
if ALL == 27 then
player:messageSpecial(LANTERN_OFFSET + 9);
elseif ALL == 26 then
player:messageSpecial(LANTERN_OFFSET + 10);
elseif ALL == 25 then
player:messageSpecial(LANTERN_OFFSET + 11);
elseif ALL == 24 then
player:messageSpecial(LANTERN_OFFSET + 12);
GetNPCByID(Lantern_ID+3):closeDoor(1);
GetNPCByID(Lantern_ID+2):closeDoor(1);
GetNPCByID(Lantern_ID+1):closeDoor(1);
GetNPCByID(Lantern_ID):closeDoor(1);
GetNPCByID(Lantern_ID+4):openDoor(30);
GetNPCByID(Lantern_ID+3):openDoor(30);
GetNPCByID(Lantern_ID+2):openDoor(30);
GetNPCByID(Lantern_ID+1):openDoor(30);
GetNPCByID(Lantern_ID):openDoor(30);
end
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local npca = npc:getAnimation()
if (npca == 8) then
player:messageSpecial(LANTERN_OFFSET + 7); -- already lit
else
player:messageSpecial(LANTERN_OFFSET + 20); -- unlit
end
return 0;
end;
| gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Heavens_Tower/npcs/_6q2.lua | 13 | 3627 | -----------------------------------
-- Area: Heaven's Tower
-- NPC: Vestal Chamber (chamber of the Star Sibyl)
-- @pos 0.1 -49 37 242
-----------------------------------
package.loaded["scripts/zones/Heavens_Tower/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/titles");
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/zones/Heavens_Tower/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local CurrentMission = player:getCurrentMission(WINDURST);
local MissionStatus = player:getVar("MissionStatus");
if (CurrentMission == A_NEW_JOURNEY and MissionStatus == 0) then
player:startEvent(0x0099);
elseif (player:hasKeyItem(MESSAGE_TO_JEUNO_WINDURST)) then
player:startEvent(0x00A6);
elseif (player:getRank() == 5 and CurrentMission == 255 and player:hasCompletedMission(WINDURST,THE_FINAL_SEAL) == false) then
player:startEvent(0x00BE);
elseif (player:hasKeyItem(BURNT_SEAL)) then
player:startEvent(0x00C0);
elseif (CurrentMission == THE_SHADOW_AWAITS and MissionStatus == 0) then
player:startEvent(0x00D6);
elseif (CurrentMission == THE_SHADOW_AWAITS and player:hasKeyItem(SHADOW_FRAGMENT)) then
player:startEvent(0x00D8);
elseif (CurrentMission == SAINTLY_INVITATION and MissionStatus == 0) then
player:startEvent(0x0136);
elseif (CurrentMission == SAINTLY_INVITATION and MissionStatus == 3) then
player:startEvent(0x0138);
elseif (CurrentMission == DOLL_OF_THE_DEAD and MissionStatus == 2) then
player:startEvent(0x016A);
else
player:startEvent(0x009A);
end
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x0099) then
player:setVar("MissionStatus",1);
player:delKeyItem(STAR_CRESTED_SUMMONS);
player:addKeyItem(LETTER_TO_THE_AMBASSADOR);
player:messageSpecial(KEYITEM_OBTAINED,LETTER_TO_THE_AMBASSADOR);
elseif (csid == 0x00A6 or csid == 0x00BE) then
if (option == 0) then
player:addMission(WINDURST,THE_FINAL_SEAL);
player:addKeyItem(NEW_FEIYIN_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,NEW_FEIYIN_SEAL);
player:setVar("MissionStatus",10);
end
player:delKeyItem(MESSAGE_TO_JEUNO_WINDURST);
elseif (csid == 0x00D6) then
player:setVar("MissionStatus",2);
player:delKeyItem(STAR_CRESTED_SUMMONS);
player:addTitle(STARORDAINED_WARRIOR);
elseif (csid == 0x0136) then
player:setVar("MissionStatus",1);
player:addTitle(HERO_ON_BEHALF_OF_WINDURST);
player:addKeyItem(HOLY_ONES_INVITATION);
player:messageSpecial(KEYITEM_OBTAINED,HOLY_ONES_INVITATION);
elseif (csid == 0x0138) then
finishMissionTimeline(player,3,csid,option);
elseif (csid == 0x00C0 or csid == 0x00D8) then
finishMissionTimeline(player,1,csid,option);
elseif (csid == 0x016A) then
player:setVar("MissionStatus",3);
end
end; | gpl-3.0 |
vinzenz/premake | tests/test_platforms.lua | 7 | 1571 | --
-- tests/test_platforms.lua
-- Automated test suite for platform handling functions.
-- Copyright (c) 2009 Jason Perkins and the Premake project
--
T.platforms = { }
local testmap = { Native="Win32", x32="Win32", x64="x64" }
local sln, r
function T.platforms.setup()
sln = solution "MySolution"
configurations { "Debug", "Release" }
end
function T.platforms.filter_OnNoSolutionPlatforms()
premake.buildconfigs()
r = premake.filterplatforms(sln, testmap)
test.isequal("", table.concat(r, ":"))
end
function T.platforms.filter_OnNoSolutionPlatformsAndDefault()
premake.buildconfigs()
r = premake.filterplatforms(sln, testmap, "x32")
test.isequal("x32", table.concat(r, ":"))
end
function T.platforms.filter_OnIntersection()
platforms { "x32", "x64", "Xbox360" }
premake.buildconfigs()
r = premake.filterplatforms(sln, testmap, "x32")
test.isequal("x32:x64", table.concat(r, ":"))
end
function T.platforms.filter_OnNoIntersection()
platforms { "Universal", "Xbox360" }
premake.buildconfigs()
r = premake.filterplatforms(sln, testmap)
test.isequal("", table.concat(r, ":"))
end
function T.platforms.filter_OnNoIntersectionAndDefault()
platforms { "Universal", "Xbox360" }
premake.buildconfigs()
r = premake.filterplatforms(sln, testmap, "x32")
test.isequal("x32", table.concat(r, ":"))
end
function T.platforms.filter_OnDuplicateKeys()
platforms { "Native", "x32" }
premake.buildconfigs()
r = premake.filterplatforms(sln, testmap, "x32")
test.isequal("Native", table.concat(r, ":"))
end
| gpl-2.0 |
ychoucha/minetest-game-mineclone | mods/WorldEdit/worldedit_limited/init.lua | 26 | 3114 | do return end
do
local MAX_VOLUME = 30 * 30 * 30
local we = worldedit
local volume = we.volume
local safewrap = function(func)
return function(pos1, pos2, ...)
if validbox(pos1, pos2) then
return func(pos1, pos2, ...)
end
return 0, pos1, pos2
end
end
local validbox = function(pos1, pos2)
tpos1, tpos2 = we.sort_pos(pos1, pos2)
if volume(tpos1, tpos2) > MAX_VOLUME then
return false
end
--check for ownership of area if ownership mod is installed
if owner_defs then
local inside = false
for _, def in pairs(owner_defs) do
--sort positions
local tdef = {x1=def.x1, x2 = def.x2, y1=def.y1, y2=def.y2, z1=def.z1, z2=def.z2}
if tdef.x1 > tdef.x2 then
tdef.x1, tdef.x2 = tdef.x2, tdef.x1
end
if tdef.y1 > tdef.y2 then
tdef.y1, tdef.y2 = tdef.y2, tdef.y1
end
if tdef.z1 > tdef.z2 then
tdef.z1, tdef.z2 = tdef.z2, tdef.z1
end
--check ownership
if tpos1.x >= tdef.x1 and tpos1.x <= tdef.x2
and tpos2.x >= tdef.x1 and tpos2.x <= tdef.x2
and tpos1.y >= tdef.y1 and tpos1.y <= tdef.y2
and tpos2.y >= tdef.y1 and tpos2.y <= tdef.y2
and tpos1.z >= tdef.z1 and tpos1.z <= tdef.z2
and tpos2.z >= tdef.z1 and tpos2.z <= tdef.z2
and name == def.owner then --wip: name isn't available here
inside = true
break
end
end
if not inside then
return false
end
end
return true
end
worldedit = {
sort_pos = we.sort_pos,
set = safewrap(we.set),
replace = safewrap(we.replace),
replaceinverse = safewrap(we.replaceinverse),
copy = function(pos1, pos2, axis, amount)
tpos1, tpos2 = we.sort_pos(pos1, pos2)
tpos1[axis] = tpos1[axis] + amount
tpos2[axis] = tpos2[axis] + amount
if validbox(pos1, pos2) and validbox(tpos1, tpos2) then
we.copy(pos1, pos2, axis, amount)
else
return 0
end
end,
move = function(pos1, pos2, axis, amount)
tpos1, tpos2 = we.sort_pos(pos1, pos2)
tpos1[axis] = tpos1[axis] + amount
tpos2[axis] = tpos2[axis] + amount
if validbox(pos1, pos2) and validbox(tpos1, tpos2) then
we.move(pos1, pos2, axis, amount)
else
return 0
end
end,
stack = function(pos1, pos2, axis, count)
tpos1, tpos2 = we.sort_pos(pos1, pos2)
local length = (tpos2[axis] - tpos1[axis] + 1) * count
if count < 0 then
tpos1[axis] = tpos1[axis] + length
else
tpos2[axis] = tpos2[axis] + length
end
if validbox(tpos1, tpos2) then
we.stack(pos1, pos2, axis, amount)
else
return 0
end
end,
--wip: add transpose, rotate safely
flip = safewrap(we.flip),
orient = safewrap(we.orient),
fixlight = safewrap(we.fixlight),
--wip: add primitives here
volume = we.volume,
hide = safewrap(we.hide),
suppress = safewrap(we.suppress),
highlight = safewrap(we.highlight),
restore = safewrap(we.restore),
serialize = safewrap(we.serialize),
allocate = we.allocate,
deserialize = function(originpos, value)
local tpos1, tpos2 = we.allocate(originpos, value)
if validbox(tpos1, tpos2) then
we.deserialize(originpos, value)
else
return 0
end
end,
}
end | lgpl-2.1 |
Kosmos82/kosmosdarkstar | scripts/globals/mobskills/Hellsnap.lua | 31 | 1162 | ---------------------------------------------------
-- Hellsnap
--
---------------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------------
function onMobSkillCheck(target,mob,skill)
if(mob:getFamily() == 91) then
local mobSkin = mob:getModelId();
if (mobSkin == 1840) then
return 0;
else
return 1;
end
end
if(mob:getFamily() == 316) then
local mobSkin = mob:getModelId();
if (mobSkin == 1839) then
return 0;
else
return 1;
end
end
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 1;
local accmod = 10;
local dmgmod = 4.0;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,info.hitslanded*math.random(2,3));
local typeEffect = EFFECT_STUN;
MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 1, 0, 4);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Qufim_Island/npcs/Trodden_Snow.lua | 13 | 5395 | -----------------------------------
-- Area: Qufim Island
-- NPC: Trodden Snow
-- Mission: ASA - THAT_WHICH_CURDLES_BLOOD
-- Mission: ASA - SUGAR_COATED_DIRECTIVE
-- @zone 126
-- @pos -19 -17 104
-----------------------------------
package.loaded["scripts/zones/Qufim_Island/TextIDs"] = nil;
-------------------------------------
require("scripts/zones/Qufim_Island/TextIDs");
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/missions");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
-- Trade Enfeebling Kit
if (player:getCurrentMission(ASA) == THAT_WHICH_CURDLES_BLOOD) then
local item = 0;
local asaStatus = player:getVar("ASA_Status");
-- TODO: Other Enfeebling Kits
if (asaStatus == 0) then
item = 2779;
else
printf("Error: Unknown ASA Status Encountered <%u>", asaStatus);
end
if (trade:getItemCount() == 1 and trade:hasItemQty(item,1)) then
player:tradeComplete();
player:startEvent(0x002c);
end
end
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
--ASA 4 CS: Triggers With At Least 3 Counterseals.
if (player:getCurrentMission(ASA) == SUGAR_COATED_DIRECTIVE) then
local completedSeals = 0;
if (player:hasKeyItem(AMBER_COUNTERSEAL)) then
completedSeals = completedSeals + 1;
end;
if (player:hasKeyItem(AZURE_COUNTERSEAL)) then
completedSeals = completedSeals + 1;
end;
if (player:hasKeyItem(CERULEAN_COUNTERSEAL)) then
completedSeals = completedSeals + 1;
end;
if (player:hasKeyItem(EMERALD_COUNTERSEAL)) then
completedSeals = completedSeals + 1;
end;
if (player:hasKeyItem(SCARLET_COUNTERSEAL)) then
completedSeals = completedSeals + 1;
end;
if (player:hasKeyItem(VIOLET_COUNTERSEAL)) then
completedSeals = completedSeals + 1;
end;
if (completedSeals >= 3) then
player:setVar("ASA_Status", completedSeals);
player:startEvent(0x002d);
end;
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid==0x002c) then
player:addKeyItem(DOMINAS_SCARLET_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_SCARLET_SEAL);
player:addKeyItem(DOMINAS_CERULEAN_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_CERULEAN_SEAL);
player:addKeyItem(DOMINAS_EMERALD_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_EMERALD_SEAL);
player:addKeyItem(DOMINAS_AMBER_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_AMBER_SEAL);
player:addKeyItem(DOMINAS_VIOLET_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_VIOLET_SEAL);
player:addKeyItem(DOMINAS_AZURE_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_AZURE_SEAL);
player:completeMission(ASA,THAT_WHICH_CURDLES_BLOOD);
player:addMission(ASA,SUGAR_COATED_DIRECTIVE);
player:setVar("ASA_Status",0);
player:setVar("ASA4_Amber","0");
player:setVar("ASA4_Azure","0");
player:setVar("ASA4_Cerulean","0");
player:setVar("ASA4_Emerald","0");
player:setVar("ASA4_Scarlet","0");
player:setVar("ASA4_Violet","0");
elseif (csid==0x002d) then
local completedSeals = player:getVar("ASA_Status");
-- Calculate Reward
if (completedSeals == 3) then
player:addGil(GIL_RATE*3000);
elseif (completedSeals == 4) then
player:addGil(GIL_RATE*10000);
elseif (completedSeals == 5) then
player:addGil(GIL_RATE*30000);
elseif (completedSeals == 6) then
player:addGil(GIL_RATE*50000);
end
-- Clean Up Remaining Key Items
player:delKeyItem(DOMINAS_SCARLET_SEAL);
player:delKeyItem(DOMINAS_CERULEAN_SEAL);
player:delKeyItem(DOMINAS_EMERALD_SEAL);
player:delKeyItem(DOMINAS_AMBER_SEAL);
player:delKeyItem(DOMINAS_VIOLET_SEAL);
player:delKeyItem(DOMINAS_AZURE_SEAL);
player:delKeyItem(SCARLET_COUNTERSEAL);
player:delKeyItem(CERULEAN_COUNTERSEAL);
player:delKeyItem(EMERALD_COUNTERSEAL);
player:delKeyItem(AMBER_COUNTERSEAL);
player:delKeyItem(VIOLET_COUNTERSEAL);
player:delKeyItem(AZURE_COUNTERSEAL);
-- Advance Mission
player:completeMission(ASA,SUGAR_COATED_DIRECTIVE);
player:addMission(ASA,ENEMY_OF_THE_EMPIRE_I);
player:setVar("ASA_Status",0);
end
end; | gpl-3.0 |
firebaugh/Digitowls | WebotsController/Player/HeadFSM/NaoGoalie/HeadFSM.lua | 6 | 1142 | module(..., package.seeall);
require('Body')
require('fsm')
require('headIdle')
require('headStart')
require('headReady')
require('headReadyLookGoal')
require('headScan')
require('headTrack')
require('headLookGoal')
require('headSweep')
sm = fsm.new(headIdle);
sm:add_state(headStart);
sm:add_state(headReady);
sm:add_state(headReadyLookGoal);
sm:add_state(headScan);
sm:add_state(headTrack);
sm:add_state(headLookGoal);
sm:add_state(headSweep);
sm:set_transition(headStart, 'done', headTrack);
sm:set_transition(headReady, 'done', headReadyLookGoal);
sm:set_transition(headReadyLookGoal, 'timeout', headReady);
sm:set_transition(headReadyLookGoal, 'lost', headReady);
sm:set_transition(headTrack, 'lost', headScan);
sm:set_transition(headTrack, 'timeout', headLookGoal);
sm:set_transition(headLookGoal, 'timeout', headTrack);
sm:set_transition(headLookGoal, 'lost', headSweep);
sm:set_transition(headSweep, 'done', headTrack);
sm:set_transition(headScan, 'ball', headTrack);
sm:set_transition(headScan, 'timeout', headScan);
function entry()
sm:entry()
end
function update()
sm:update();
end
function exit()
sm:exit();
end
| gpl-3.0 |
firebaugh/Digitowls | Player/HeadFSM/NaoGoalie/HeadFSM.lua | 6 | 1142 | module(..., package.seeall);
require('Body')
require('fsm')
require('headIdle')
require('headStart')
require('headReady')
require('headReadyLookGoal')
require('headScan')
require('headTrack')
require('headLookGoal')
require('headSweep')
sm = fsm.new(headIdle);
sm:add_state(headStart);
sm:add_state(headReady);
sm:add_state(headReadyLookGoal);
sm:add_state(headScan);
sm:add_state(headTrack);
sm:add_state(headLookGoal);
sm:add_state(headSweep);
sm:set_transition(headStart, 'done', headTrack);
sm:set_transition(headReady, 'done', headReadyLookGoal);
sm:set_transition(headReadyLookGoal, 'timeout', headReady);
sm:set_transition(headReadyLookGoal, 'lost', headReady);
sm:set_transition(headTrack, 'lost', headScan);
sm:set_transition(headTrack, 'timeout', headLookGoal);
sm:set_transition(headLookGoal, 'timeout', headTrack);
sm:set_transition(headLookGoal, 'lost', headSweep);
sm:set_transition(headSweep, 'done', headTrack);
sm:set_transition(headScan, 'ball', headTrack);
sm:set_transition(headScan, 'timeout', headScan);
function entry()
sm:entry()
end
function update()
sm:update();
end
function exit()
sm:exit();
end
| gpl-3.0 |
martin-traverse/premake-core | tests/testfx.lua | 9 | 10494 | --
-- tests/testfx.lua
-- Automated test framework for Premake.
-- Copyright (c) 2008-2015 Jason Perkins and the Premake project
--
local p = premake
--
-- Define a namespace for the testing functions
--
test = {}
test.suppressed = {}
--
-- Capture stderr for testing.
--
local stderr_capture = nil
local mt = getmetatable(io.stderr)
local builtin_write = mt.write
mt.write = function(...)
if select(1,...) == io.stderr then
stderr_capture = (stderr_capture or "") .. select(2,...)
else
return builtin_write(...)
end
end
--
-- Assertion functions
--
function test.capture(expected)
local actual = premake.captured() .. premake.eol()
-- create line-by-line iterators for both values
local ait = actual:gmatch("(.-)" .. premake.eol())
local eit = expected:gmatch("(.-)\n")
-- compare each value line by line
local linenum = 1
local atxt = ait()
local etxt = eit()
while etxt do
if (etxt ~= atxt) then
test.fail("(%d) expected:\n%s\n...but was:\n%s", linenum, etxt, atxt)
end
linenum = linenum + 1
atxt = ait()
etxt = eit()
end
end
function test.closedfile(expected)
if expected and not test.value_closedfile then
test.fail("expected file to be closed")
elseif not expected and test.value_closedfile then
test.fail("expected file to remain open")
end
end
function test.contains(expected, actual)
if type(expected) == "table" then
for i, v in ipairs(expected) do
test.contains(v, actual)
end
elseif not table.contains(actual, expected) then
test.fail("expected value %s not found", expected)
end
end
function test.excludes(expected, actual)
if type(expected) == "table" then
for i, v in ipairs(expected) do
test.excludes(v, actual)
end
elseif table.contains(actual, expected) then
test.fail("excluded value %s found", expected)
end
end
function test.fail(format, ...)
-- if format is a number then it is the stack depth
local depth = 3
local arg = {...}
if type(format) == "number" then
depth = depth + format
format = table.remove(arg, 1)
end
-- convert nils into something more usefuls
for i = 1, #arg do
if (arg[i] == nil) then
arg[i] = "(nil)"
elseif (type(arg[i]) == "table") then
arg[i] = "{" .. table.concat(arg[i], ", ") .. "}"
end
end
local msg = string.format(format, unpack(arg))
error(debug.traceback(msg, depth), depth)
end
function test.filecontains(expected, fn)
local f = io.open(fn)
local actual = f:read("*a")
f:close()
if (expected ~= actual) then
test.fail("expected %s but was %s", expected, actual)
end
end
function test.hasoutput()
local actual = premake.captured()
if actual == "" then
test.fail("expected output, received none");
end
end
function test.isemptycapture()
local actual = premake.captured()
if actual ~= "" then
test.fail("expected empty capture, but was %s", actual);
end
end
function test.isequal(expected, actual, depth)
depth = depth or 0
if type(expected) == "table" then
if expected and not actual then
test.fail(depth, "expected table, got nil")
end
if #expected < #actual then
test.fail(depth, "expected %d items, got %d", #expected, #actual)
end
for k,v in pairs(expected) do
test.isequal(expected[k], actual[k], depth + 1)
end
else
if (expected ~= actual) then
test.fail(depth, "expected %s but was %s", expected, actual)
end
end
return true
end
function test.isfalse(value)
if (value) then
test.fail("expected false but was true")
end
end
function test.isnil(value)
if (value ~= nil) then
test.fail("expected nil but was " .. tostring(value))
end
end
function test.isnotnil(value)
if (value == nil) then
test.fail("expected not nil")
end
end
function test.issame(expected, action)
if expected ~= action then
test.fail("expected same value")
end
end
function test.istrue(value)
if (not value) then
test.fail("expected true but was false")
end
end
function test.missing(value, actual)
if table.contains(actual, value) then
test.fail("unexpected value %s found", value)
end
end
function test.openedfile(fname)
if fname ~= test.value_openedfilename then
local msg = "expected to open file '" .. fname .. "'"
if test.value_openedfilename then
msg = msg .. ", got '" .. test.value_openedfilename .. "'"
end
test.fail(msg)
end
end
function test.success(fn, ...)
local ok, err = pcall(fn, ...)
if not ok then
test.fail("call failed: " .. err)
end
end
function test.stderr(expected)
if not expected and stderr_capture then
test.fail("Unexpected: " .. stderr_capture)
elseif expected then
if not stderr_capture or not stderr_capture:find(expected) then
test.fail(string.format("expected '%s'; got %s", expected, stderr_capture or "(nil)"))
end
end
end
function test.notstderr(expected)
if not expected and not stderr_capture then
test.fail("Expected output on stderr; none received")
elseif expected then
if stderr_capture and stderr_capture:find(expected) then
test.fail(string.format("stderr contains '%s'; was %s", expected, stderr_capture))
end
end
end
--
-- Some helper functions
--
function test.createWorkspace()
local wks = workspace("MyWorkspace")
configurations { "Debug", "Release" }
local prj = test.createproject(wks)
return wks, prj
end
-- Eventually we'll want to deprecate this one and move everyone
-- over to createWorkspace() instead (4 Sep 2015).
function test.createsolution()
local wks = workspace("MySolution")
configurations { "Debug", "Release" }
local prj = test.createproject(wks)
return wks, prj
end
function test.createproject(wks)
local n = #wks.projects + 1
if n == 1 then n = "" end
local prj = project ("MyProject" .. n)
language "C++"
kind "ConsoleApp"
return prj
end
function test.getWorkspace(wks)
p.oven.bake()
return p.global.getWorkspace(wks.name)
end
p.alias(test, "getWorkspace", "getsolution")
function test.getproject(wks, i)
wks = test.getWorkspace(wks)
return p.workspace.getproject(wks, i or 1)
end
function test.getconfig(prj, buildcfg, platform)
local wks = test.getWorkspace(prj.workspace)
prj = p.workspace.getproject(wks, prj.name)
return p.project.getconfig(prj, buildcfg, platform)
end
--
-- Test stubs
--
local function stub_io_open(fname, mode)
test.value_openedfilename = fname
test.value_openedfilemode = mode
return {
close = function()
test.value_closedfile = true
end
}
end
local function stub_io_output(f)
end
local function stub_print(s)
end
local function stub_utf8()
end
local function stub_os_writefile_ifnotequal(content, fname)
test.value_openedfilename = fname;
test.value_closedfile = true
return 0;
end
--
-- Define a collection for the test suites
--
T = {}
--
-- Test execution function
--
local _OS_host = _OS
local _OPTIONS_host = _OPTIONS
local function error_handler(err)
local msg = err
-- if the error doesn't include a stack trace, add one
if not msg:find("stack traceback:", 1, true) then
msg = debug.traceback(err, 2)
end
-- trim of the trailing context of the originating xpcall
local i = msg:find("[C]: in function 'xpcall'", 1, true)
if i then
msg = msg:sub(1, i - 3)
end
-- if the resulting stack trace is only one level deep, ignore it
local n = select(2, msg:gsub('\n', '\n'))
if n == 2 then
msg = msg:sub(1, msg:find('\n', 1, true) - 1)
end
return msg
end
local function test_setup(suite, fn)
_ACTION = "test"
_OS = _OS_host
_OPTIONS = {}
setmetatable(_OPTIONS, getmetatable(_OPTIONS_host))
stderr_capture = nil
premake.clearWarnings()
premake.eol("\n")
premake.escaper(nil)
premake.indent("\t")
premake.api.reset()
-- reset captured I/O values
test.value_openedfilename = nil
test.value_openedfilemode = nil
test.value_closedfile = false
if suite.setup then
return xpcall(suite.setup, error_handler)
else
return true
end
end
local function test_run(suite, fn)
local result, err
premake.capture(function()
result, err = xpcall(fn, error_handler)
end)
return result, err
end
local function test_teardown(suite, fn)
if suite.teardown then
return xpcall(suite.teardown, error_handler)
else
return true
end
end
function test.declare(id)
if T[id] then
error("Duplicate test suite " .. id)
end
T[id] = {
_TESTS_DIR = _TESTS_DIR,
_SCRIPT_DIR = _SCRIPT_DIR,
}
return T[id]
end
function test.suppress(id)
if type(id) == "table" then
for i = 1, #id do
test.suppress(id[i])
end
else
test.suppressed[id] = true
end
end
function test.runall(suitename, testname)
test.print = print
local real_print = print
local real_open = io.open
local real_output = io.output
print = stub_print
io.open = stub_io_open
io.output = stub_io_output
os.writefile_ifnotequal = stub_os_writefile_ifnotequal
premake.utf8 = stub_utf8
local numpassed = 0
local numfailed = 0
function runtest(suitename, suitetests, testname, testfunc)
if suitetests.setup ~= testfunc and
suitetests.teardown ~= testfunc and
not test.suppressed[suitename .. "." .. testname]
then
local ok, err = test_setup(suitetests, testfunc)
if ok then
ok, err = test_run(suitetests, testfunc)
end
local tok, terr = test_teardown(suitetests, testfunc)
ok = ok and tok
err = err or terr
if (not ok) then
test.print(string.format("%s.%s: %s", suitename, testname, err))
numfailed = numfailed + 1
else
numpassed = numpassed + 1
end
end
end
function runsuite(suitename, suitetests, testname)
if suitetests and not test.suppressed[suitename] then
_TESTS_DIR = suitetests._TESTS_DIR
_SCRIPT_DIR = suitetests._SCRIPT_DIR
if testname then
runtest(suitename, suitetests, testname, suitetests[testname])
else
for testname, testfunc in pairs(suitetests) do
if type(testfunc) == "function" then
runtest(suitename, suitetests, testname, testfunc)
end
end
end
end
end
if suitename then
runsuite(suitename, T[suitename], testname)
else
for suitename, suitetests in pairs(T) do
runsuite(suitename, suitetests, testname)
end
end
print = real_print
io.open = real_open
io.output = real_output
return numpassed, numfailed
end
| bsd-3-clause |
april-org/april-ann | packages/ann/autoencoders/test/test.lua | 3 | 8265 | m1 = ImageIO.read(string.get_path(arg[0]) .. "digits.png"):to_grayscale():invert_colors():matrix()
bunch_size = 32
dropout_factor = 0.5
dropout_random = random(123242)
train_input = dataset.matrix(m1,
{
patternSize = {16,16},
offset = {0,0},
numSteps = {80,10},
stepSize = {16,16},
orderStep = {1,0}
})
val_input = dataset.matrix(m1,
{
patternSize = {16,16},
offset = {1280,0},
numSteps = {20,10},
stepSize = {16,16},
orderStep = {1,0}
})
m2 = matrix(10,{1,0,0,0,0,0,0,0,0,0})
train_output = dataset.matrix(m2,
{
patternSize = {10},
offset = {0},
numSteps = {800},
stepSize = {-1},
circular = {true}
})
val_output = dataset.matrix(m2,
{
patternSize = {10},
offset = {0},
numSteps = {200},
stepSize = {-1},
circular = {true}
})
layers_table = {
{ size= 256, actf="logistic"}, -- INPUT LAYER
{ size= 256, actf="logistic"}, -- FIRST HIDDEN LAYER
}
perturbation_prob = random(9283424)
params_pretrain = {
input_dataset = train_input,
replacement = nil,
shuffle_random = random(1234),
weights_random = random(7890),
layers = layers_table,
-- OUTPUT LAYER (SUPERVISED): classification task, 10 classes (10 digits)
supervised_layer = { size = 10, actf = "log_softmax" },
output_datasets = { train_output },
bunch_size = 256,
optimizer = function() return ann.optimizer.cg() end,
-- training parameters
training_options = {
global = {
ann_options = { weight_decay = 1e-05, rho=0.0001, sig=0.8 },
noise_pipeline = { function(ds) return dataset.perturbation{
dataset = ds, -- WARNING: the function argument
mean = 0,
variance = 0.01,
random = perturbation_prob } end,
function(ds) return dataset.salt_noise{
dataset = ds, -- WARNING: the function argument
vd = 0.20,
zero = 0.0,
random = perturbation_prob } end },
min_epochs = 1,
max_epochs = 2,
pretraining_percentage_stopping_criterion = 0.1,
},
}
}
loss_name = "multi_class_cross_entropy"
sdae_table,deep_classifier = ann.autoencoders.greedy_layerwise_pretraining(params_pretrain)
codifier_net = ann.autoencoders.build_codifier_from_sdae_table(sdae_table,
layers_table)
function set_dropout(stack)
if dropout_factor > 0.0 then
local new_stack = ann.components.stack()
for i=1,stack:size(),2 do
new_stack:push( stack:get(i),
stack:get(i+1) )
if i < stack:size()-2 then
new_stack:push( ann.components.dropout{ name="dropout-".. (i+1)/2,
prob=dropout_factor,
random=dropout_random } )
end
end
return new_stack
else
return stack
end
end
deep_classifier = set_dropout(deep_classifier)
trainer_deep_classifier = trainable.supervised_trainer(deep_classifier,
ann.loss[loss_name](10),
bunch_size,
ann.optimizer.cg())
trainer_deep_classifier:build()
trainer_deep_classifier:set_option("rho", 0.0001)
trainer_deep_classifier:set_option("sig", 0.8)
--
shallow_classifier = ann.mlp.all_all.generate("256 inputs 256 tanh 128 tanh 10 log_softmax")
shallow_classifier = set_dropout(shallow_classifier)
trainer_shallow_classifier = trainable.supervised_trainer(shallow_classifier,
ann.loss[loss_name](10),
bunch_size)
trainer_shallow_classifier:build()
trainer_shallow_classifier:randomize_weights {
random = random(1234),
inf = -0.1,
sup = 0.1 }
--
deep_classifier_wo_pretraining = ann.mlp.all_all.generate("256 inputs 256 logistic 256 logistic 256 logistic 10 log_softmax")
deep_classifier_wo_pretraining = set_dropout(deep_classifier_wo_pretraining)
trainer_deep_wo_pretraining = trainable.supervised_trainer(deep_classifier_wo_pretraining,
ann.loss[loss_name](10),
bunch_size)
trainer_deep_wo_pretraining:build()
trainer_deep_wo_pretraining:randomize_weights{
random = random(1234),
inf = -0.1,
sup = 0.1 }
train_input = dataset.salt_noise{
dataset = train_input,
vd = 0.2,
zero = 0.0,
random = random(95285) }
datosentrenar_deep = {
input_dataset = train_input,
output_dataset = train_output,
shuffle = random(8569),
bunch_size = 512,
}
datosentrenar_shallow = {
input_dataset = train_input,
output_dataset = train_output,
shuffle = random(8569)
}
datosentrenar_deep_wo = {
input_dataset = train_input,
output_dataset = train_output,
shuffle = random(8569)
}
datosvalidar = {
input_dataset = val_input,
output_dataset = val_output
}
-- we scale the weights before dropout
if dropout_factor > 0.0 then
for name,cnn in trainer_deep_classifier:iterate_weights("^w.*$") do
if name ~= "w1" then
if cnn.matrix then
local w,ow = cnn:matrix()
w:scal(1.0/(1.0-dropout_factor))
ow:scal(1.0/(1.0-dropout_factor))
else
cnn:scal(1.0/(1.0-dropout_factor))
end
end
end
end
print(trainer_deep_classifier:validate_dataset(datosvalidar))
--trainer_deep_classifier:set_option("learning_rate", 0.4)
--trainer_deep_classifier:set_option("momentum", 0.0)
trainer_deep_classifier:set_option("weight_decay", 0.0)
trainer_deep_classifier:set_option("max_norm_penalty", 4.0)
trainer_shallow_classifier:set_option("learning_rate", 0.4)
trainer_shallow_classifier:set_option("momentum",
0.1)
trainer_shallow_classifier:set_option("weight_decay",
trainer_deep_classifier:get_option("weight_decay"))
trainer_shallow_classifier:set_option("max_norm_penalty",
trainer_deep_classifier:get_option("max_norm_penalty"))
trainer_deep_wo_pretraining:set_option("learning_rate",
trainer_shallow_classifier:get_option("learning_rate"))
trainer_deep_wo_pretraining:set_option("momentum",
trainer_shallow_classifier:get_option("momentum"))
trainer_deep_wo_pretraining:set_option("weight_decay",
trainer_deep_classifier:get_option("weight_decay"))
trainer_deep_wo_pretraining:set_option("max_norm_penalty",
trainer_deep_classifier:get_option("max_norm_penalty"))
trainer_deep_classifier:set_layerwise_option("b.*", "max_norm_penalty",0.0)
trainer_deep_wo_pretraining:set_layerwise_option("b.*", "max_norm_penalty",0.0)
trainer_shallow_classifier:set_layerwise_option("b.*", "max_norm_penalty",0.0)
trainer_deep_classifier:set_layerwise_option("b.*", "weight_decay",0.0)
trainer_deep_wo_pretraining:set_layerwise_option("b.*", "weight_decay",0.0)
trainer_shallow_classifier:set_layerwise_option("b.*", "weight_decay",0.0)
for i=1,2 do
local mse_tr_deep = trainer_deep_classifier:train_dataset(datosentrenar_deep)
local mse_tr_deep_wo = trainer_deep_wo_pretraining:train_dataset(datosentrenar_deep_wo)
local mse_tr_shallow = trainer_shallow_classifier:train_dataset(datosentrenar_shallow)
local mse_val_deep = trainer_deep_classifier:validate_dataset(datosvalidar)
local mse_val_deep_wo = trainer_deep_wo_pretraining:validate_dataset(datosvalidar)
local mse_val_shallow = trainer_shallow_classifier:validate_dataset(datosvalidar)
printf("%5d %.6f %.6f \t %.6f %.6f \t %.6f %.6f\n", i,
mse_tr_deep, mse_val_deep,
mse_tr_deep_wo, mse_val_deep_wo,
mse_tr_shallow, mse_val_shallow)
if trainer_deep_classifier:has_option("learning_rate") then
trainer_deep_classifier:set_option("learning_rate",
trainer_deep_classifier:get_option("learning_rate")*0.99)
end
end
-- classification
print(trainer_deep_classifier:validate_dataset{
input_dataset = val_input,
output_dataset = val_output,
loss = ann.loss.zero_one() })
print(trainer_deep_wo_pretraining:validate_dataset{
input_dataset = val_input,
output_dataset = val_output,
loss = ann.loss.zero_one() })
print(trainer_shallow_classifier:validate_dataset{
input_dataset = val_input,
output_dataset = val_output,
loss = ann.loss.zero_one() })
local img = ann.connections.input_filters_image(trainer_deep_classifier:weights("w1"),
{16,16})
ImageIO.write(img, "/tmp/filters.png")
| gpl-3.0 |
Kazuo256/luxproject | lib/lux/info.lua | 1 | 1452 | --[[
--
-- Copyright (c) 2013-2017 Wilson Kazuo Mizutani
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to
-- deal in the Software without restriction, including without limitation the
-- rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-- sell copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
--
-- The above copyright notice and this permission notice shall be included in
-- all copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-- SOFTWARE
--
--]]
--- Module containing information regarding this LUX Project distribution.
-- @module lux.info
local info = {}
local major = 0
local minor = 6
local patch = 0
--- LUX's version.
-- @return A string with the current LUX version.
function info.version ()
return major..'.'..minor..'.'..patch
end
return info
| mit |
satanevil/hellbot | plugins/inpm.lua | 1114 | 3008 | do
local function pairsByKeys (t, f)
local a = {}
for n in pairs(t) do table.insert(a, n) end
table.sort(a, f)
local i = 0 -- iterator variable
local iter = function () -- iterator function
i = i + 1
if a[i] == nil then return nil
else return a[i], t[a[i]]
end
end
return iter
end
local function chat_list(msg)
local data = load_data(_config.moderation.data)
local groups = 'groups'
if not data[tostring(groups)] then
return 'No groups at the moment'
end
local message = 'List of Groups:\n*Use /join (ID) to join*\n\n '
for k,v in pairs(data[tostring(groups)]) do
local settings = data[tostring(v)]['settings']
for m,n in pairsByKeys(settings) do
if m == 'set_name' then
name = n
end
end
message = message .. '👥 '.. name .. ' (ID: ' .. v .. ')\n\n '
end
local file = io.open("./groups/lists/listed_groups.txt", "w")
file:write(message)
file:flush()
file:close()
return message
end
local function run(msg, matches)
if msg.to.type ~= 'chat' or is_sudo(msg) or is_admin(msg) and is_realm(msg) then
local data = load_data(_config.moderation.data)
if matches[1] == 'join' and data[tostring(matches[2])] then
if is_banned(msg.from.id, matches[2]) then
return 'You are banned.'
end
if is_gbanned(msg.from.id) then
return 'You are globally banned.'
end
if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then
return 'Group is private.'
end
local chat_id = "chat#id"..matches[2]
local user_id = "user#id"..msg.from.id
chat_add_user(chat_id, user_id, ok_cb, false)
local group_name = data[tostring(matches[2])]['settings']['set_name']
return "Added you to chat:\n\n👥"..group_name.." (ID:"..matches[2]..")"
elseif matches[1] == 'join' and not data[tostring(matches[2])] then
return "Chat not found."
end
if matches[1] == 'chats'then
if is_admin(msg) and msg.to.type == 'chat' then
return chat_list(msg)
elseif msg.to.type ~= 'chat' then
return chat_list(msg)
end
end
if matches[1] == 'chatlist'then
if is_admin(msg) and msg.to.type == 'chat' then
send_document("chat#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false)
elseif msg.to.type ~= 'chat' then
send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false)
end
end
end
end
return {
patterns = {
"^[/!](chats)$",
"^[/!](chatlist)$",
"^[/!](join) (.*)$",
"^[/!](kickme) (.*)$",
"^!!tgservice (chat_add_user)$"
},
run = run,
}
end
| gpl-2.0 |
permag-ir/permag.ir | libs/url.lua | 31 | 8003 | -- کد های پایین در ربات نشان داده نمیشوند
-- http://permag.ir
-- @permag_ir
-- @permag_bots
-- @permag
local string = require("string")
local base = _G
local table = require("table")
local Url={}
Url._VERSION = "URL 1.0.2"
function Url.escape(s)
return string.gsub(s, "([^A-Za-z0-9_])", function(c)
return string.format("%%%02x", string.byte(c))
end)
end
local function make_set(t)
local s = {}
for i,v in base.ipairs(t) do
s[t[i]] = 1
end
return s
end
local segment_set = make_set {
"-", "_", ".", "!", "~", "*", "'", "(",
")", ":", "@", "&", "=", "+", "$", ",",
}
local function protect_segment(s)
return string.gsub(s, "([^A-Za-z0-9_])", function (c)
if segment_set[c] then return c
else return string.format("%%%02x", string.byte(c)) end
end)
end
function Url.unescape(s)
return string.gsub(s, "%%(%x%x)", function(hex)
return string.char(base.tonumber(hex, 16))
end)
end
local function absolute_path(base_path, relative_path)
if string.sub(relative_path, 1, 1) == "/" then return relative_path end
local path = string.gsub(base_path, "[^/]*$", "")
path = path .. relative_path
path = string.gsub(path, "([^/]*%./)", function (s)
if s ~= "./" then return s else return "" end
end)
path = string.gsub(path, "/%.$", "/")
local reduced
while reduced ~= path do
reduced = path
path = string.gsub(reduced, "([^/]*/%.%./)", function (s)
if s ~= "../../" then return "" else return s end
end)
end
path = string.gsub(reduced, "([^/]*/%.%.)$", function (s)
if s ~= "../.." then return "" else return s end
end)
return path
end
-----------------------------------------------------------------------------
-- Parses a url and returns a table with all its parts according to RFC 2396
-- The following grammar describes the names given to the URL parts
-- <url> ::= <scheme>://<authority>/<path>;<params>?<query>#<fragment>
-- <authority> ::= <userinfo>@<host>:<port>
-- <userinfo> ::= <user>[:<password>]
-- <path> :: = {<segment>/}<segment>
-- Input
-- url: uniform resource locator of request
-- default: table with default values for each field
-- Returns
-- table with the following fields, where RFC naming conventions have
-- been preserved:
-- scheme, authority, userinfo, user, password, host, port,
-- path, params, query, fragment
-- Obs:
-- the leading '/' in {/<path>} is considered part of <path>
-----------------------------------------------------------------------------
function Url.parse(url, default)
-- initialize default parameters
local parsed = {}
for i,v in base.pairs(default or parsed) do parsed[i] = v end
-- empty url is parsed to nil
if not url or url == "" then return nil, "invalid url" end
-- remove whitespace
-- url = string.gsub(url, "%s", "")
-- get fragment
url = string.gsub(url, "#(.*)$", function(f)
parsed.fragment = f
return ""
end)
-- get scheme
url = string.gsub(url, "^([%w][%w%+%-%.]*)%:",
function(s) parsed.scheme = s; return "" end)
-- get authority
url = string.gsub(url, "^//([^/]*)", function(n)
parsed.authority = n
return ""
end)
-- get query stringing
url = string.gsub(url, "%?(.*)", function(q)
parsed.query = q
return ""
end)
-- get params
url = string.gsub(url, "%;(.*)", function(p)
parsed.params = p
return ""
end)
-- path is whatever was left
if url ~= "" then parsed.path = url end
local authority = parsed.authority
if not authority then return parsed end
authority = string.gsub(authority,"^([^@]*)@",
function(u) parsed.userinfo = u; return "" end)
authority = string.gsub(authority, ":([^:]*)$",
function(p) parsed.port = p; return "" end)
if authority ~= "" then parsed.host = authority end
local userinfo = parsed.userinfo
if not userinfo then return parsed end
userinfo = string.gsub(userinfo, ":([^:]*)$",
function(p) parsed.password = p; return "" end)
parsed.user = userinfo
return parsed
end
-----------------------------------------------------------------------------
-- Rebuilds a parsed URL from its components.
-- Components are protected if any reserved or unallowed characters are found
-- Input
-- parsed: parsed URL, as returned by parse
-- Returns
-- a stringing with the corresponding URL
-----------------------------------------------------------------------------
function Url.build(parsed)
local ppath = Url.parse_path(parsed.path or "")
local url = Url.build_path(ppath)
if parsed.params then url = url .. ";" .. parsed.params end
if parsed.query then url = url .. "?" .. parsed.query end
local authority = parsed.authority
if parsed.host then
authority = parsed.host
if parsed.port then authority = authority .. ":" .. parsed.port end
local userinfo = parsed.userinfo
if parsed.user then
userinfo = parsed.user
if parsed.password then
userinfo = userinfo .. ":" .. parsed.password
end
end
if userinfo then authority = userinfo .. "@" .. authority end
end
if authority then url = "//" .. authority .. url end
if parsed.scheme then url = parsed.scheme .. ":" .. url end
if parsed.fragment then url = url .. "#" .. parsed.fragment end
-- url = string.gsub(url, "%s", "")
return url
end
-- Builds a absolute URL from a base and a relative URL according to RFC 2396
function Url.absolute(base_url, relative_url)
if base.type(base_url) == "table" then
base_parsed = base_url
base_url = Url.build(base_parsed)
else
base_parsed = Url.parse(base_url)
end
local relative_parsed = Url.parse(relative_url)
if not base_parsed then return relative_url
elseif not relative_parsed then return base_url
elseif relative_parsed.scheme then return relative_url
else
relative_parsed.scheme = base_parsed.scheme
if not relative_parsed.authority then
relative_parsed.authority = base_parsed.authority
if not relative_parsed.path then
relative_parsed.path = base_parsed.path
if not relative_parsed.params then
relative_parsed.params = base_parsed.params
if not relative_parsed.query then
relative_parsed.query = base_parsed.query
end
end
else
relative_parsed.path = absolute_path(base_parsed.path or "",
relative_parsed.path)
end
end
return Url.build(relative_parsed)
end
end
-- Breaks a path into its segments, unescaping the segments
function Url.parse_path(path)
local parsed = {}
path = path or ""
--path = string.gsub(path, "%s", "")
string.gsub(path, "([^/]+)", function (s) table.insert(parsed, s) end)
for i = 1, #parsed do
parsed[i] = Url.unescape(parsed[i])
end
if string.sub(path, 1, 1) == "/" then parsed.is_absolute = 1 end
if string.sub(path, -1, -1) == "/" then parsed.is_directory = 1 end
return parsed
end
-- Builds a path component from its segments, escaping protected characters.
function Url.build_path(parsed, unsafe)
local path = ""
local n = #parsed
if unsafe then
for i = 1, n-1 do
path = path .. parsed[i]
path = path .. "/"
end
if n > 0 then
path = path .. parsed[n]
if parsed.is_directory then path = path .. "/" end
end
else
for i = 1, n-1 do
path = path .. protect_segment(parsed[i])
path = path .. "/"
end
if n > 0 then
path = path .. protect_segment(parsed[n])
if parsed.is_directory then path = path .. "/" end
end
end
if parsed.is_absolute then path = "/" .. path end
return path
end
return Url
-- کد های پایین در ربات نشان داده نمیشوند
-- http://permag.ir
-- @permag_ir
-- @permag_bots
-- @permag | gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Silver_Knife/Zone.lua | 19 | 1059 | -----------------------------------
--
-- Zone: Silver Knife
--
-----------------------------------
require("scripts/globals/settings");
package.loaded["scripts/zones/Silver_Knife/TextIDs"] = nil;
require("scripts/zones/Silver_Knife/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
cs = -1;
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
aStonedPenguin/fprp | gamemode/modules/positions/sv_spawnpos.lua | 1 | 1739 | local function SetSpawnPos(ply, args)
if not ply:hasfprpPrivilege("rp_commands") then
fprp.notify(ply, 1, 2, fprp.getPhrase("need_admin", "setspawn"));
return ""
end
local pos = string.Explode(" ", tostring(ply:GetPos()));
local t
for k,v in pairs(RPExtraTeams) do
if args == v.command then
t = k
fprp.notify(ply, 0, 4, fprp.getPhrase("created_spawnpos", v.name));
end
end
if t then
fprp.storeTeamSpawnPos(t, pos);
else
fprp.notify(ply, 1, 4, fprp.getPhrase("could_not_find", tostring(args)));
end
return ""
end
fprp.defineChatCommand("setspawn", SetSpawnPos);
local function AddSpawnPos(ply, args)
if not ply:hasfprpPrivilege("rp_commands") then
fprp.notify(ply, 1, 2, fprp.getPhrase("need_admin", "addspawn"));
return ""
end
local pos = string.Explode(" ", tostring(ply:GetPos()));
local t
for k,v in pairs(RPExtraTeams) do
if args == v.command then
t = k
fprp.notify(ply, 0, 4, fprp.getPhrase("updated_spawnpos", v.name));
end
end
if t then
fprp.addTeamSpawnPos(t, pos);
else
fprp.notify(ply, 1, 4, fprp.getPhrase("could_not_find", tostring(args)));
end
return ""
end
fprp.defineChatCommand("addspawn", AddSpawnPos);
local function RemoveSpawnPos(ply, args)
if not ply:hasfprpPrivilege("rp_commands") then
fprp.notify(ply, 1, 2, fprp.getPhrase("need_admin", "remove spawn"));
return ""
end
local t
for k,v in pairs(RPExtraTeams) do
if args == v.command then
t = k
fprp.notify(ply, 0, 4, fprp.getPhrase("updated_spawnpos", v.name));
break
end
end
if t then
fprp.removeTeamSpawnPos(t);
else
fprp.notify(ply, 1, 4, fprp.getPhrase("could_not_find", tostring(args)));
end
return ""
end
fprp.defineChatCommand("removespawn", RemoveSpawnPos);
| mit |
Igalia/snabb | src/lib/protocol/ipv6.lua | 7 | 5307 | -- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local ffi = require("ffi")
local C = ffi.C
local lib = require("core.lib")
local header = require("lib.protocol.header")
local htons, ntohs = lib.htons, lib.ntohs
local AF_INET6 = 10
local INET6_ADDRSTRLEN = 48
local defaults = {
traffic_class = 0,
flow_label = 0,
next_header = 59, -- no next header
hop_limit = 64,
}
local ipv6hdr_pseudo_t = ffi.typeof[[
struct {
char src_ip[16];
char dst_ip[16];
uint16_t ulp_zero;
uint16_t ulp_length;
uint8_t zero[3];
uint8_t next_header;
} __attribute__((packed))
]]
local ipv6_addr_t = ffi.typeof("uint16_t[8]")
local ipv6 = subClass(header)
-- Class variables
ipv6._name = "ipv6"
ipv6._ulp = {
class_map = {
[6] = "lib.protocol.tcp",
[17] = "lib.protocol.udp",
[47] = "lib.protocol.gre",
[58] = "lib.protocol.icmp.header",
[115] = "lib.protocol.keyed_ipv6_tunnel",
},
method = 'next_header' }
header.init(ipv6,
{
[1] = ffi.typeof[[
struct {
uint32_t v_tc_fl; // version, tc, flow_label
uint16_t payload_length;
uint8_t next_header;
uint8_t hop_limit;
uint8_t src_ip[16];
uint8_t dst_ip[16];
} __attribute__((packed))
]]
})
-- Class methods
function ipv6:new (config)
local o = ipv6:superClass().new(self)
if not o._recycled then
o._ph = ipv6hdr_pseudo_t()
end
o:version(6)
o:traffic_class(config.traffic_class or defaults.traffic_class)
o:flow_label(config.flow_label or defaults.flow_label)
o:next_header(config.next_header or defaults.next_header)
o:hop_limit(config.hop_limit or defaults.hop_limit)
o:src(config.src)
o:dst(config.dst)
return o
end
function ipv6:new_from_mem(mem, size)
local o = ipv6:superClass().new_from_mem(self, mem, size)
if o == nil then
return nil
end
if not o._recycled then
o._ph = ipv6hdr_pseudo_t()
end
return o
end
function ipv6:pton (p)
local in_addr = ffi.new("uint8_t[16]")
local result = C.inet_pton(AF_INET6, p, in_addr)
if result ~= 1 then
return false, "malformed IPv6 address: " .. p
end
return in_addr
end
function ipv6:ntop (n)
local p = ffi.new("char[?]", INET6_ADDRSTRLEN)
local c_str = C.inet_ntop(AF_INET6, n, p, INET6_ADDRSTRLEN)
return ffi.string(c_str)
end
function ipv6:get()
return self:ntop(self)
end
function ipv6:set(addr)
self:pton(addr)
end
-- Construct the solicited-node multicast address from the given
-- unicast address by appending the last 24 bits to ff02::1:ff00:0/104
function ipv6:solicited_node_mcast (n)
local n = ffi.cast("uint8_t *", n)
local result = self:pton("ff02:0:0:0:0:1:ff00:0")
ffi.copy(ffi.cast("uint8_t *", result)+13, n+13, 3)
return result
end
-- Instance methods
function ipv6:version (v)
return lib.bitfield(32, self:header(), 'v_tc_fl', 0, 4, v)
end
function ipv6:traffic_class (tc)
return lib.bitfield(32, self:header(), 'v_tc_fl', 4, 8, tc)
end
function ipv6:dscp (dscp)
return lib.bitfield(32, self:header(), 'v_tc_fl', 4, 6, dscp)
end
function ipv6:ecn (ecn)
return lib.bitfield(32, self:header(), 'v_tc_fl', 10, 2, ecn)
end
function ipv6:flow_label (fl)
return lib.bitfield(32, self:header(), 'v_tc_fl', 12, 20, fl)
end
function ipv6:payload_length (length)
if length ~= nil then
self:header().payload_length = htons(length)
else
return(ntohs(self:header().payload_length))
end
end
function ipv6:next_header (nh)
if nh ~= nil then
self:header().next_header = nh
else
return(self:header().next_header)
end
end
function ipv6:hop_limit (limit)
if limit ~= nil then
self:header().hop_limit = limit
else
return(self:header().hop_limit)
end
end
function ipv6:src (ip)
if ip ~= nil then
ffi.copy(self:header().src_ip, ip, 16)
else
return self:header().src_ip
end
end
function ipv6:src_eq (ip)
return C.memcmp(ip, self:header().src_ip, 16) == 0
end
function ipv6:dst (ip)
if ip ~= nil then
ffi.copy(self:header().dst_ip, ip, 16)
else
return self:header().dst_ip
end
end
function ipv6:dst_eq (ip)
return C.memcmp(ip, self:header().dst_ip, 16) == 0
end
-- Return a pseudo header for checksum calculation in a upper-layer
-- protocol (e.g. icmp). Note that the payload length and next-header
-- values in the pseudo-header refer to the effective upper-layer
-- protocol. They differ from the respective values of the ipv6
-- header if extension headers are present.
function ipv6:pseudo_header (plen, nh)
local ph = self._ph
ffi.fill(ph, ffi.sizeof(ph))
local h = self:header()
ffi.copy(ph, h.src_ip, 32) -- Copy source and destination
ph.ulp_length = htons(plen)
ph.next_header = nh
return(ph)
end
function selftest()
local ipv6_address = "2001:620:0:c101::2"
assert(ipv6_address == ipv6:ntop(ipv6:pton(ipv6_address)),
'ipv6 text to binary conversion failed.')
end
ipv6.selftest = selftest
return ipv6
| apache-2.0 |
april-org/april-ann | TEST/xor/xor-MLP-dot-product-action-transpose-weights.lua | 3 | 4626 | learning_rate = 0.4
momentum = 0.1
weight_decay = 1e-05
semilla = 1234
aleat = random(semilla)
bunch_size = tonumber(arg[1]) or 64
delta = 1e-05
initial_result = {
0.18666581809521,
0.16942968964577,
0.17109067738056,
0.14423334598541
}
final_result = {
0.0135539099,
0.9875200987,
0.9875199199,
0.0143862367
}
m = matrix.fromString[[
19
ascii
1.0 0.1 0.2
-1.0 0.3 0.4
-0.5 -1.2 1.0
-2.0 4.0 -4.0
0.1 1.1 -1.5
-1.0 2.0 2.0 -1.0
]]
bias0_m = matrix.fromString[[
2
ascii
1.0
-1.0
]]
bias1_m = matrix.fromString[[
3
ascii
-0.5
-2.0
0.1
]]
bias2_m = matrix.fromString[[
1
ascii
-1.0
]]
w0_m = matrix.fromString[[
4
ascii
0.1 0.2
0.3 0.4
]]
w1t_m = matrix.fromString[[
6
ascii
-1.2 4.0 1.1
1.0 -4.0 -1.5
]]
w2_m = matrix.fromString[[
3
ascii
2.0 2.0 -1.0
]]
function show_weights(lared)
lared:show_weights()
print()
local outds = dataset.matrix(matrix(4))
lared:use_dataset{ input_dataset = ds_input, output_dataset = outds }
for i = 1,ds_input:numPatterns() do
value = lared:calculate(ds_input:getPattern(i))[1]
printf("%s\t %s\t %s\n",
table.concat(ds_input:getPattern(i),","),
value,
outds:getPattern(i)[1])
end
print()
end
function check_result(lared, result)
local outds = dataset.matrix(matrix(4))
lared:use_dataset{ input_dataset = ds_input, output_dataset = outds }
for i = 1,ds_input:numPatterns() do
value = lared:calculate(ds_input:getPattern(i))[1]
if math.abs(value - result[i]) > delta then
error("Incorrect result using bunch_size=1!!! expected " ..
value .. " was " .. result[i])
end
if math.abs(outds:getPattern(i)[1] - result[i]) > delta then
error("Incorrect result using bunch_size=" .. bunch_size .."!!!")
end
end
end
-----------------------------------------------------------
lared = ann.mlp{ bunch_size = bunch_size }
-- neuron layers
i = ann.units.real_cod{ size = 2, ann = lared, type = "inputs" }
h0 = ann.units.real_cod{ size = 2, ann = lared, type = "hidden" }
h1 = ann.units.real_cod{ size = 3, ann = lared, type = "hidden" }
o = ann.units.real_cod{ size = 1, ann = lared, type = "outputs" }
-- connection layers
b0 = ann.connections.bias{ size = h0:num_neurons(), ann = lared, w = bias0_m }
c0 = ann.connections.all_all{ input_size = i:num_neurons(),
output_size = h0:num_neurons(), ann = lared,
w = w0_m}
b1 = ann.connections.bias{ size = h1:num_neurons(), ann = lared,
w = bias1_m }
c1 = ann.connections.all_all{ input_size = h1:num_neurons(),
output_size = h0:num_neurons(), ann = lared,
w = w1t_m }
b2 = ann.connections.bias{ size = o:num_neurons(), ann = lared,
w = bias2_m }
c2 = ann.connections.all_all{ input_size = h1:num_neurons(),
output_size = o:num_neurons(), ann = lared,
w = w2_m }
-- first layer actions
lared:push_back_all_all_layer{
input = i,
output = h0,
bias = b0,
weights = c0,
actfunc = ann.activations.tanh() }
-- second layer actions
lared:push_back_all_all_layer{
input = h0,
output = h1,
bias = b1,
weights = c1,
actfunc = ann.activations.tanh(),
transpose = true }
-- third layer actions
lared:push_back_all_all_layer{
input = h1,
output = o,
bias = b2,
weights = c2,
actfunc = ann.activations.logistic() }
lared:set_option("learning_rate", learning_rate)
lared:set_option("momentum", momentum)
lared:set_option("weight_decay", weight_decay)
lared2=ann.mlp.all_all.generate{
topology = "2 inputs 2 tanh 3 tanh 1 logistic",
w = m,
oldw = m,
bunch_size = bunch_size,
}
lared2:set_option("learning_rate", learning_rate)
lared2:set_option("momentum", momentum)
lared2:set_option("weight_decay", weight_decay)
m_xor = matrix.fromString[[
4 3
ascii
0 0 0
0 1 1
1 0 1
1 1 0
]]
ds_input = dataset.matrix(m_xor,{patternSize={1,2}})
ds_output = dataset.matrix(m_xor,{offset={0,2},patternSize={1,1}})
--------
-- GO --
--------
check_result(lared, initial_result)
check_result(lared2, initial_result)
data = {
input_dataset = ds_input,
output_dataset = ds_output,
shuffle = random(1234)
}
data2 = {
input_dataset = ds_input,
output_dataset = ds_output,
shuffle = random(1234)
}
for i=1,30000 do
lared:train_dataset(data)
lared2:train_dataset(data2)
end
check_result(lared, final_result)
check_result(lared2, final_result)
print("TEST PASSED!")
| gpl-3.0 |
zfm888/bazi_server | app/v1/paiPan/index.lua | 1 | 4882 | --[[
八字信息获取接口
--]]
local base = require "resty.core.base"
local format = string.format
local decode = WEBSERVER_formatter.decode
local json = WEBSERVER_formatter.json
local empty = WEBSERVER_table.empty
local split = WEBSERVER_str.split
local bazi = require "bazi"
local function strToTimetable(timeStr)
local a = split(timeStr, " ")
local b = split(a[1], "-")
local c = split(a[2], ":")
local dt = { year = tonumber(b[1]), month = tonumber(b[2]), day = tonumber(b[3]),
hour = tonumber(c[1]), min = tonumber(c[2]), sec = tonumber(c[3]) }
return dt
end
local function baziPaiPanProc(params)
local birthday,sex,ast = params.birthday,params.sex,params.astFlag
local lon,lifa = params.longitude,params.calendar
local data = {}
--时间格式统一为 yyyy-MM-dd hh:mm:ss,输入时分秒在没有时默认为0
local dt = strToTimetable(birthday)
local bz = bazi:new(dt,sex,ast,lon,lifa)
bz:Paipan()
--定气方式
local lifaInfo = bz:printLifa()
--公历生日
local mstBirthInfo = bz:printMst()
--农历生日
local lunarBirthInfo = bz:printLunar()
--虚岁
local nominalAge = bz:printAge()
--真太阳时
local astInfo = bz:renderAST()
--节气
local solarInfo = bz:renderSolarterms()
--四柱信息
local baziInfo = bz:renderBaZi()
--大运信息
local dayunInfo = bz:renderDaYun()
data = {
lifa = lifaInfo,
mstBirth = mstBirthInfo,
lunarBirth = lunarBirthInfo,
nominalAge = nominalAge,
ast = astInfo,
solar = solarInfo,
bazi = baziInfo,
dayun = dayunInfo
}
return data
end
local function doBusiness(params)
if empty(params) then
return WEBSERVER_error.busi_error("request params is empty!")
end
local status,baziData = pcall(baziPaiPanProc,params)
if empty(baziData) then
return WEBSERVER_error.busi_error("can't get correct bazi information!")
end
return baziData
end
local function getParams()
local req = WEBSERVER_request:new()
if string.upper(req.method) ~= 'POST' then
WEBSERVER_error.param_error('http method is not POST, params error')
end
local reqBody = req:get_request_body()
local status, reqJson = pcall(decode, reqBody)
if not status then
WEBSERVER_error.param_error('decode request body params error')
end
local data = reqJson["data"]
local params = {}
if data then
--birthday(生日),sex(性别),AST(太阳时 apparent solar time)
--lon(出生地经度:longitude),lifa(历法 calendar )
local birthday = data["birthday"] --生日
local sex = tonumber(data["sex"]) --性别
local astFlag = tonumber(data["astFlag"]) --是否真太阳时
local longitude = tonumber(data["longitude"]) --出生地级度
local calendar = tonumber(data["calendar"])
if not birthday or type(birthday) ~= 'string' then
WEBSERVER_error.param_error("birthday params error")
end
if not sex or sex < 0 then
WEBSERVER_error.param_error("sex params error")
end
if not astFlag then
astFlag = 0
else
if astFlag ~= 0 and astFlag ~=1 then
WEBSERVER_error.param_error("apparent solar time params error")
end
end
--默认中央经度
if not longitude then
longitude = 120
end
--默认平气法定冬至
if not calendar then
calendar = 12
end
params['birthday'] = birthday
params['sex'] = sex
params['astFlag'] = astFlag
params['longitude'] = longitude
params['calendar'] = calendar
end
return params
end
local function output(format_result)
local resp = WEBSERVER_response:new()
resp:write(format_result)
resp:finish()
end
------------------------------------------------------------
-- main script begin here :
local status, params = pcall(getParams)
local result = {}
if status then
local status, data = pcall(doBusiness,params)
--ngx.log(ngx.DEBUG,"data type is "..(data))
if status then
if data == nil then
result["code"] = 200
result["msg"] = 'biz_error'
result["data"] = ''
else
result["code"] = 0
result["msg"] = ''
result["data"] = data
end
else
result["code"] = data.code or 200
result["msg"] = data.msg or "biz_error"
result["data"] = ''
end
else
result["code"] = params.code
result["msg"] = params.msg
result["data"] = ''
end
local res = WEBSERVER_formatter.json(result)
output(res) | gpl-3.0 |
Xamla/xamla_egomo | egomo_tools/lua/robot_control.lua | 1 | 15903 | --- A module for moving the robot with ROS and MoveIT
-- @classmod RobotControl
local function checkModuleInstalled(name)
if package.loaded[name] then -- package already loaded, so it exists
return true
else
for _, searcher in ipairs(package.searchers or package.loaders) do
local loader = searcher(name)
if type(loader) == 'function' then
package.preload[name] = loader
return true
end
end
return false
end
end
-- Import section
local ros = require 'ros'
local moveit
if checkModuleInstalled('moveit') then
moveit = require 'moveit'
else
moveit = nil
end
local tf = ros.tf
local sleep = sys.sleep
local math = math
local sock = require 'socket'
local ffi =require 'ffi'
-- no more external access after this point
_ENV = nil
RobotControl = {
robotAvailable,
rosMoveGroup,
planningScene,
rosSpinner,
}
--- Constructor of the robot class.
-- It initializes ROS, adds collision objects to the scene (right now they fit to the Xamla lab
-- and have to be changed if the robot is positioned in a different environment).
-- It also initializes the movegroups for MoveIT.
-- @param idString string that identifies the robots node in ROS
-- @param robotSpeed maximum speed of the robot. The value may be beteen zero and one
function RobotControl:new(idString, robotSpeed)
o = {}
setmetatable(o, self)
self.__index = self
if moveit == nil then
print("moveit not found")
robotAvailable=false
ros.init(idString) -- short initialisation, just for ROS but no moment/scene related things
ros.Time.init()
rosSpinner = ros.AsyncSpinner() -- background job
rosSpinner:start()
else
-- full initialisation
robotSpeed = robotSpeed or 0.1
if robotSpeed > 1 then
print("Invalid velocity scaling factor: "..robotSpeed". Valid range: 0 to 1")
print("Scaling set to 0.4")
robotSpeed=0.4
end
print("Robot speed scaling set to "..robotSpeed)
ros.init(idString)
ros.Time.init()
rosSpinner = ros.AsyncSpinner() -- background job
rosSpinner:start()
self.planningScene = moveit.PlanningSceneInterface()
self.planningScene:addPlane('ground plane', 0, 0, 1, -0.001)
self.rosMoveGroup = moveit.MoveGroup('manipulator')
self.rosMoveGroup:setPlanningTime(10.0);
self.rosMoveGroup:setMaxVelocityScalingFactor(robotSpeed)
self.rosMoveGroup:setGoalTolerance(1E-4)
-- self.rosMoveGroup:setPlannerId("BKPIECEkConfigDefault");
self.rosMoveGroup:getCurrentState()
self.rosMoveGroup:setStartStateToCurrentState()
print('Current end effector link:')
print(self.rosMoveGroup:getEndEffectorLink())
-- Collision box for table
box_pose = tf.Transform()
box_pose:setOrigin({0.05, 0.45, -0.431})
rot = box_pose:getRotation()
rot:setRPY(0,0,-45,1)
box_pose:setRotation(rot)
self.planningScene:addBox('ground', 0.8, 0.90, 0.8, box_pose)
-- Collision box for wall
boxWall_pose = tf.Transform()
boxWall_pose:setOrigin({-0.0, -0.45, 0.0})
rot = boxWall_pose:getRotation()
rot:setRPY(0,0,0,1)
boxWall_pose:setRotation(rot)
self.planningScene:addBox('WallA', 10.1, 0.1, 10.8, boxWall_pose)
-- Collision box for wall
boxWallB_pose = tf.Transform()
boxWallB_pose:setOrigin({-0.8, -0.0, 0.0})
rot = boxWallB_pose:getRotation()
rot:setRPY(0,0,-90,1)
boxWallB_pose:setRotation(rot)
self.planningScene:addBox('WallB', 10.1, 0.1, 10.8, boxWallB_pose)
end
return o
end
--- Returns the moveIT move groups which is required for planning
-- @return a moveGroup object
function RobotControl:GetMoveGroup()
return self.rosMoveGroup
end
--- Returns the planning scene interface
-- @return Planning scene interface
function RobotControl:GetPlanningSceneInterface()
return self.planningScene
end
--- Creates a pose that can be used to move the robot by providing a position and a rotation
-- @param pos torch.Tensor 3x1 position in robot base coordinates
-- @param rot torch.Tensor 3x3 rotation matrix
function RobotControl:CreatePose(pos, rot)
local pose = tf.Transform()
pose:setOrigin(pos)
pose:setRotation(rot)
return pose:toTensor()
end
--- Move robot to pose "pose", using move group "rosMoveGroup"
-- @param pose target robot pose, type torch.Tensor(4,4)
-- @treturn bool true if robot has been moved successfully (planning was successfull)
function RobotControl:MoveRobotTo(pose)
if robotAvailable == false then -- without robot, just ignore the move command
print("Robot would move to: ")
print(pose)
sys.sleep(1.0)
return true
end
if (pose == nil) then
print("RobotControl:MoveRobotTo: Target pose is nil!!")
return false
end
self.rosMoveGroup:getCurrentState()
self.rosMoveGroup:setStartStateToCurrentState()
self.rosMoveGroup:setPoseTarget(pose)
print("----- Start Planning ------")
local s, p = self.rosMoveGroup:plan()
local currentStartPose= self.rosMoveGroup:getCurrentPose()
print("----- Planning Finished ------")
if s == 0 then
return false
end
print("-------- Moving ... -----------")
self.rosMoveGroup:execute(p)
print("-------- Move Done ---------")
return true
end
function RobotControl:Normalize(v)
-- Private
-- Utility function for PointAtPose
return v / torch.norm(v)
end
--- Calculates the TCP pose required to point the TCP z axis to point at with TCP at position eye
-- eye becomes origin, 'at' lies on x-axis
-- @param eye torch.Tensor(3,1); TCP position in x, y, z
-- @param at torch.Tensor(3,1); Point to look at
-- @param up torch.Tensor({0, 0, 1}); up direction of the camera
-- @return torch.Tensor(4,4), robot pose
function RobotControl:PointAtPose(eye, at, up, handEye)
local zaxis = self:Normalize(at - eye)
local xaxis = self:Normalize(torch.cross(zaxis, up))
local yaxis = torch.cross(zaxis, xaxis)
local basis = torch.Tensor(3,3)
basis[{{},{1}}] = xaxis
basis[{{},{2}}] = yaxis
basis[{{},{3}}] = zaxis
local t = tf.Transform()
t:setBasis(basis)
t:setOrigin(eye)
local tcpLookat=t:toTensor():clone()
if handEye ~= nil then
tcpLookat = tcpLookat*torch.inverse(handEye)
end
return tcpLookat
end
function RobotControl:RotateGripper(currPose, alpha)
local t = tf.Transform()
t:fromTensor(currPose)
local newRot = t:getRotation() * tf.Quaternion({0,0,1}, alpha)
t:setRotation(newRot)
return t:toTensor()
end
--- Calculates the tool center pose for a given camera view
-- Calculates the tool center point pose which corresponds to a camera located at distance from target point looking at target point
-- with angle polarAngle and azimuthalAngle (in radians)
-- @param targetPoint torch.Tensor(3,1); point to look at with the camera
-- @param distance distance in meter between targetPoint and camera
-- @param polarAngle polar angle in radians
-- @param azimuthalAngle azimuthal angle in radians
-- @param handEye torch.Tensor(4,4); hand-eye transformation matrix between TCP and camera
-- @param upInverse
-- @return torch.Tensor(4,4); robot pose
function RobotControl:WebCamLookAt(targetPoint, distance, polarAngle, azimuthalAngle, handEye, upInverse)
local r=distance
local theta=azimuthalAngle
local phi=polarAngle
local upInverse=upInverse or false
local upVector
if upInverse then
upVector = torch.DoubleTensor({0,0,-1})
else
upVector = torch.DoubleTensor({0,0,1})
end
local offset = torch.DoubleTensor({math.sin(phi)*(r*math.sin(theta)), math.cos(phi)*(r*(-1)*math.sin(theta)), r*math.cos(theta)})
local eyePoint = targetPoint + offset
local eyePose = self:PointAtPose(eyePoint, targetPoint, upVector)
local poseForTCP = eyePose*torch.inverse(handEye)
return poseForTCP
end
---
--
function RobotControl:LookDown(targetPoint, rotZangle, handEye)
local eyePose = CreatePose(targetPoint, tf.Quaternion({0,0,1}, rotZangle))
local poseTCP = eyePose * torch.inverse(handEye)
return poseTCP
end
--- Reads the current pose of the robot usung the associated move group.
-- The function returns a table containing the pose in different formats:
-- pose.full: 4x4 torch.Tensor pose of the TCP
-- pose.x, pose.y pose.z position of the TCP in robot base coordinates
-- pose.roll pose.pitch pose.yaw orientation of the TCP as Roll, Pitch, Yaw
-- @param printData prints the data on the command line
-- @return table with fields full, x, y, z, roll, pitch, yaw
function RobotControl:ReadRobotPose(printData)
if robotAvailable == false then -- without robot, return an empty position table
return {}
end
printData = printData or false
local pose = self.rosMoveGroup:getCurrentPose_StampedTransform()
local origin = pose:getOrigin()
local rpy = pose:getRotation():getRPY()
local readBackPose = {}
readBackPose["full"]=pose:toTensor()
readBackPose["x"]=origin[1]
readBackPose["y"]=origin[2]
readBackPose["z"]=origin[3]
readBackPose["roll"]=rpy[1]
readBackPose["pitch"]=rpy[2]
readBackPose["yaw"]=rpy[3]
if printData then
print(string.format('robot position: x=%.4f, y=%.4f, z=%.4f; roll=%.4f, pitch=%.4f, yaw=%.4f', readBackPose["x"], readBackPose["y"], readBackPose["z"], readBackPose["roll"], readBackPose["pitch"], readBackPose["yaw"]))
end
return readBackPose
end
---
-- Returns the robots pose (TCP) as 4x4 torch.Tensor
-- @return torch.Tensor pose of the TCP
function RobotControl:GetPose()
if robotAvailable == false then
return torch.DoubleTensor(4,4):zero()
else
return self.rosMoveGroup:getCurrentPose_StampedTransform():toTensor()
end
end
-- Direct read of the robot pose via socket connection
-- *** START ***
function RobotControl:interpret_as_double(x)
local u64_buf = ffi.typeof('uint64_t[1]')()
local double_ptr_ctype = ffi.typeof('double*')
u64_buf[0] = x
return ffi.cast(double_ptr_ctype, u64_buf)[0]
end
function RobotControl:unpackVector(r, D)
local v = torch.DoubleTensor(D)
for i = 1,D do
v[i] = self:interpret_as_double(bit.bswap(r:readUInt64()))
end
return v
end
function RobotControl:decode(block)
local s = torch.ByteStorage():string(block)
local r = ros.StorageReader(s)
local len = bit.bswap(r:readInt32())
if len == #block then
return {
time = bit.bswap(r:readInt64()),
q_target = self:unpackVector(r, 6), -- Target joint positions
qd_target = self:unpackVector(r, 6), -- Target joint velocities
qdd_target = self:unpackVector(r, 6), -- Target joint accelerations
i_target = self:unpackVector(r, 6), -- Target joint currents
m_target = self:unpackVector(r, 6), -- Target joint moments (torques)
q_actual = self:unpackVector(r, 6), -- Actual joint positions
qd_actual = self:unpackVector(r, 6), -- Actual joint velocities
i_actual = self:unpackVector(r, 6), -- Actual joint currents
i_contro_ = self:unpackVector(r, 6), -- Joint control currents
tool_vector_actual = self:unpackVector(r, 6), -- Actual Cartesian coordinates of the tool: (x,y,z,rx,ry,rz), where rx, ry and rz is a rotation vector representation of the tool orientation
tcp_speed_actual = self:unpackVector(r, 6), -- Actual speed of the tool given in Cartesian coordinates
tcp_force = self:unpackVector(r, 6), -- Generalised forces in the TCP
tool_vector_target = self:unpackVector(r, 6), -- Target Cartesian coordinates of the tool: (x,y,z,rx,ry,rz), where rx, ry and rz is a rotation vector representation of the tool orientation
tcp_speed_target = self:unpackVector(r, 6), -- Target speed of the tool given in Cartesian coordinates
digital_input_bits = bit.bswap(r:readInt64()), -- Current state of the digital inputs. NOTE: these are bits encoded as int64_t, e.g. a value of 5 corresponds to bit 0 and bit 2 set high
motor_temp = self:unpackVector(r, 6), -- Temperature of each joint in degrees celsius
controller_time = bit.bswap(r:readInt64()) -- Controller realtime thread execution time
}
end
end
--- Reads the internal state of the robot ny calling the UR5 interface directly (no MoveIT).
-- @return table of all readable internal parameters of the UR5
function RobotControl:ReadUR5data()
if robotAvailable == false then
return
end
local client = socket.tcp()
client:connect('ur5', 30003)
client:settimeout(0.01, 'b')
for i=1,1000 do
local r, e, p = client:receive(2048)
if e == 'timeout' then
r = p
end
if not r then
error(e)
end
if #r > 0 then
local y = self:decode(r)
if y then
client:close()
return y
end
end
end
client:close()
error('no valid data block received')
end
--- Extracts the joint coordinates from the UR5 data
-- @param data the raw data read by ReadUR5data
-- @param printData a bool value that indicates if the data should be printed on the screen
-- @return ???
function RobotControl:DecodeUR5actualJointState(data, printData)
local printData = printData or false
local jointPos = data.q_actual
local jointVel = data.qd_actual
local jointCurrent = data.i_actual
if printData then
local names = self:GetUR5JointNames()
for i=1, 6 do
print(names[i].." = "..math.deg(jointPos[i]))
end
end
return jointPos, jointVel, jointCurrent
end
--- Function to create for each joint a human readable name
-- @return table with joint names [1] = "Base"... [6] = "Wrist3"
function RobotControl:GetUR5JointNames()
local names = {}
names[1]="Base"
names[2]="Shoulder"
names[3]="Elbow"
names[4]="Wrist1"
names[5]="Wrist2"
names[6]="Wrist3"
return names
end
function RobotControl:rotateRPY(roll, pitch, yaw) -- X, Y', Z'' ; roll-pitch-yaw = roll-nick-gier
local psi, theta, phi = yaw, pitch, roll
local cos, sin = math.cos, math.sin
local R = torch.Tensor({
{ cos(theta)*cos(psi), sin(phi)*sin(theta)*cos(psi)-cos(phi)*sin(psi), cos(phi)*sin(theta)*cos(psi)+sin(phi)*sin(psi), 0 },
{ cos(theta)*sin(psi), sin(phi)*sin(theta)*sin(psi)+cos(phi)*cos(psi), cos(phi)*sin(theta)*sin(psi)-sin(phi)*cos(psi), 0 },
{ -sin(theta), sin(phi)*cos(theta), cos(phi)*cos(theta), 0 },
{ 0, 0, 0, 1 },
})
return R
end
--- Extracts the TCP Pose from the UR5 data without MoveIT.
-- The function returns a table containing the pose in different formats:
-- pose.full: 4x4 torch.Tensor pose of the TCP
-- pose.x, pose.y pose.z position of the TCP in robot base coordinates
-- pose.roll pose.pitch pose.yaw orientation of the TCP as Roll, Pitch, Yaw
-- @param data the raw data read by ReadUR5data
-- @param printData prints the data on the command line
function RobotControl:DecodeUR5TcpPose(data, printData)
local ur_tcp = data.tool_vector_actual
local axis = ur_tcp[{{4,6}}]
local phi = torch.norm(ur_tcp[{{4,6}}])
local pose = ros.tf.Transform()
pose:setOrigin(ur_tcp[{{1,3}}])
pose:setRotation(ros.tf.Quaternion(axis, phi))
local origin = pose:getOrigin()
local rpy = pose:getRotation():getRPY()
local readBackPose = {}
readBackPose["full"]=pose:toTensor()
readBackPose["x"]=origin[1]
readBackPose["y"]=origin[2]
readBackPose["z"]=origin[3]
readBackPose["roll"]=rpy[1]
readBackPose["pitch"]=rpy[2]
readBackPose["yaw"]=rpy[3]
if printData then
print(string.format('robot position via UR5: x=%.4f, y=%.4f, z=%.4f; roll=%.4f, pitch=%.4f, yaw=%.4f', readBackPose["x"], readBackPose["y"], readBackPose["z"], readBackPose["roll"], readBackPose["pitch"], readBackPose["yaw"]))
end
return readBackPose
end
-- *** END *** direct read of robot pose via socket
return RobotControl
| bsd-3-clause |
harveyhu2012/luci | modules/admin-full/luasrc/model/cbi/admin_network/iface_add.lua | 79 | 3091 | --[[
LuCI - Lua Configuration Interface
Copyright 2009-2010 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
local nw = require "luci.model.network".init()
local fw = require "luci.model.firewall".init()
local utl = require "luci.util"
local uci = require "luci.model.uci".cursor()
m = SimpleForm("network", translate("Create Interface"))
m.redirect = luci.dispatcher.build_url("admin/network/network")
m.reset = false
newnet = m:field(Value, "_netname", translate("Name of the new interface"),
translate("The allowed characters are: <code>A-Z</code>, <code>a-z</code>, " ..
"<code>0-9</code> and <code>_</code>"
))
newnet:depends("_attach", "")
newnet.default = arg[1] and "net_" .. arg[1]:gsub("[^%w_]+", "_")
newnet.datatype = "uciname"
newproto = m:field(ListValue, "_netproto", translate("Protocol of the new interface"))
netbridge = m:field(Flag, "_bridge", translate("Create a bridge over multiple interfaces"))
sifname = m:field(Value, "_ifname", translate("Cover the following interface"))
sifname.widget = "radio"
sifname.template = "cbi/network_ifacelist"
sifname.nobridges = true
mifname = m:field(Value, "_ifnames", translate("Cover the following interfaces"))
mifname.widget = "checkbox"
mifname.template = "cbi/network_ifacelist"
mifname.nobridges = true
local _, p
for _, p in ipairs(nw:get_protocols()) do
if p:is_installed() then
newproto:value(p:proto(), p:get_i18n())
if not p:is_virtual() then netbridge:depends("_netproto", p:proto()) end
if not p:is_floating() then
sifname:depends({ _bridge = "", _netproto = p:proto()})
mifname:depends({ _bridge = "1", _netproto = p:proto()})
end
end
end
function newproto.validate(self, value, section)
local name = newnet:formvalue(section)
if not name or #name == 0 then
newnet:add_error(section, translate("No network name specified"))
elseif m:get(name) then
newnet:add_error(section, translate("The given network name is not unique"))
end
local proto = nw:get_protocol(value)
if proto and not proto:is_floating() then
local br = (netbridge:formvalue(section) == "1")
local ifn = br and mifname:formvalue(section) or sifname:formvalue(section)
for ifn in utl.imatch(ifn) do
return value
end
return nil, translate("The selected protocol needs a device assigned")
end
return value
end
function newproto.write(self, section, value)
local name = newnet:formvalue(section)
if name and #name > 0 then
local br = (netbridge:formvalue(section) == "1") and "bridge" or nil
local net = nw:add_network(name, { proto = value, type = br })
if net then
local ifn
for ifn in utl.imatch(
br and mifname:formvalue(section) or sifname:formvalue(section)
) do
net:add_interface(ifn)
end
nw:save("network")
nw:save("wireless")
end
luci.http.redirect(luci.dispatcher.build_url("admin/network/network", name))
end
end
return m
| apache-2.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Windurst_Waters/npcs/Maysoon.lua | 25 | 2162 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Maysoon
-- Starts and Finishes Quest: Hoist the Jelly, Roger
-- Involved in Quests: Cook's Pride
-- @zone 238
-- @pos -105 -2 69
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Windurst_Waters/TextIDs");
require("scripts/globals/settings");
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(WINDURST,HOIST_THE_JELLY_ROGER) == QUEST_ACCEPTED) then
if (trade:hasItemQty(4508,1) == true and trade:getGil() == 0 and trade:getItemCount() == 1) then
player:startEvent(0x2711); -- Finish quest "Hoist the Jelly, Roger"
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
CooksPride = player:getQuestStatus(JEUNO,COOK_S_PRIDE);
HoistTheJelly = player:getQuestStatus(WINDURST,HOIST_THE_JELLY_ROGER);
if (CooksPride == QUEST_ACCEPTED and HoistTheJelly == QUEST_AVAILABLE) then
player:startEvent(0x2710); -- Start quest "Hoist the Jelly, Roger"
else
player:startEvent(0x010a); -- Standard dialog
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x2710) then
player:addQuest(WINDURST,HOIST_THE_JELLY_ROGER);
elseif (csid == 0x2711) then
player:completeQuest(WINDURST,HOIST_THE_JELLY_ROGER);
player:addKeyItem(SUPER_SOUP_POT);
player:messageSpecial(KEYITEM_OBTAINED,SUPER_SOUP_POT);
player:addFame(WINDURST,30);
player:tradeComplete();
end
end;
| gpl-3.0 |
firebaugh/Digitowls | WebotsController/Player.old/World/World.lua | 4 | 6476 | module(..., package.seeall);
require('PoseFilter');
require('Filter2D');
require('Body');
require('vector');
require('util');
require('vcm');
require('gcm');
require 'mcm'
ballFilter = Filter2D.new();
ball = {};
ball.t = 0; --Detection time
ball.x = 1.0;
ball.y = 0;
ball.vx = 0;
ball.vy = 0;
pose = {};
pose.x = 0;
pose.y = 0;
pose.a = 0;
pose.tGoal = 0; --Goal detection time
uOdometry0 = vector.new({0, 0, 0});
count = 0;
cResample = Config.world.cResample;
playerID = Config.game.playerID;
odomScale = Config.world.odomScale;
enableVelocity = Config.vision.enable_velocity_detection;
if( enableVelocity == 1 ) then
require('Velocity'); -- Add Velocity for Ball
end
function entry()
count = 0;
if( enableVelocity == 1 ) then
Velocity.entry();
end
end
function update_odometry()
count = count + 1;
uOdometry, uOdometry0 = mcm.get_odometry(uOdometry0);
uOdometry[1] = odomScale[1]*uOdometry[1];
uOdometry[2] = odomScale[2]*uOdometry[2];
uOdometry[3] = odomScale[3]*uOdometry[3];
ballFilter:odometry(uOdometry[1], uOdometry[2], uOdometry[3]);
PoseFilter.odometry(uOdometry[1], uOdometry[2], uOdometry[3]);
end
function update_vision()
-- resample?
if count % cResample == 0 then
PoseFilter.resample();
PoseFilter.add_noise();
end
-- ball
if (vcm.get_ball_detect() == 1) then
ball.t = Body.get_time();
local v = vcm.get_ball_v();
local dr = vcm.get_ball_dr();
local da = vcm.get_ball_da();
ballFilter:observation_xy(v[1], v[2], dr, da);
Body.set_indicator_ball({1,0,0});
-- Update the velocity
if( enableVelocity==1 ) then
Velocity.update();
ball.vx, ball.vy, dodge = Velocity.getVelocity();
local speed = math.sqrt(ball.vx^2 + ball.vy^2);
local stillTime = mcm.get_walk_stillTime();
if( stillTime > 1.5 ) then
print('Speed: '..speed..', Vel: ('..ball.vx..', '..ball.vy..') Still Time: '..stillTime);
end
end
else
Body.set_indicator_ball({0,0,0});
end
-- TODO: handle goal detections more generically
if vcm.get_goal_detect() == 1 then
pose.tGoal = Body.get_time();
local color = vcm.get_goal_color();
local goalType = vcm.get_goal_type();
local v1 = vcm.get_goal_v1();
local v2 = vcm.get_goal_v2();
local v = {v1, v2};
if color == Config.color.yellow then
if (goalType == 0) then
PoseFilter.post_yellow_unknown(v);
elseif(goalType == 1) then
PoseFilter.post_yellow_left(v);
elseif(goalType == 2) then
PoseFilter.post_yellow_right(v);
elseif(goalType == 3) then
PoseFilter.goal_yellow(v);
end
-- indicator
Body.set_indicator_goal({1,1,0});
elseif color == Config.color.cyan then
if (goalType == 0) then
PoseFilter.post_cyan_unknown(v);
elseif(goalType == 1) then
PoseFilter.post_cyan_left(v);
elseif(goalType == 2) then
PoseFilter.post_cyan_right(v);
elseif(goalType == 3) then
PoseFilter.goal_cyan(v);
end
-- indicator
Body.set_indicator_goal({0,0,1});
end
else
-- indicator
Body.set_indicator_goal({0,0,0});
end
-- line update
if vcm.get_line_detect() == 1 then
local v = vcm.get_line_v();
local a = vcm.get_line_angle();
PoseFilter.line(v, a);
end
ball.x, ball.y = ballFilter:get_xy();
pose.x,pose.y,pose.a = PoseFilter.get_pose();
update_shm();
end
function update_shm()
-- update shm values
wcm.set_robot_pose({pose.x, pose.y, pose.a});
wcm.set_ball_xy({ball.x, ball.y});
wcm.set_ball_t(ball.t);
wcm.set_ball_velocity( {ball.vx, ball.vy} );
wcm.set_goal_t(pose.tGoal);
wcm.set_goal_attack(get_goal_attack());
wcm.set_goal_defend(get_goal_defend());
wcm.set_goal_attack_bearing(get_attack_bearing());
wcm.set_goal_attack_angle(get_attack_angle());
wcm.set_goal_defend_angle(get_defend_angle());
end
function exit()
end
function get_ball()
return ball;
end
function get_pose()
return pose;
end
function zero_pose()
PoseFilter.zero_pose();
end
function get_attack_bearing()
if gcm.get_team_color() == 1 then
-- red attacks cyan goal
postAttack = PoseFilter.postCyan;
else
-- blue attack yellow goal
postAttack = PoseFilter.postYellow;
end
-- make sure not to shoot back towards defensive goal:
local xPose = math.min(math.max(pose.x, -0.99*PoseFilter.xLineBoundary),
0.99*PoseFilter.xLineBoundary);
local yPose = pose.y;
local aPost = {}
aPost[1] = math.atan2(postAttack[1][2]-yPose, postAttack[1][1]-xPose);
aPost[2] = math.atan2(postAttack[2][2]-yPose, postAttack[2][1]-xPose);
local daPost = math.abs(PoseFilter.mod_angle(aPost[1]-aPost[2]));
attackHeading = aPost[2] + .5*daPost;
attackBearing = PoseFilter.mod_angle(attackHeading - pose.a);
return attackBearing, daPost;
end
function get_goal_attack()
if gcm.get_team_color() == 1 then
-- red attacks cyan goal
return {PoseFilter.postCyan[1][1], 0, 0};
else
-- blue attack yellow goal
return {PoseFilter.postYellow[1][1], 0, 0};
end
end
function get_goal_defend()
if gcm.get_team_color() == 1 then
-- red defends yellow goal
return {PoseFilter.postYellow[1][1], 0, 0};
else
-- blue defends cyan goal
return {PoseFilter.postCyan[1][1], 0, 0};
end
end
function get_attack_angle()
goalAttack = get_goal_attack();
dx = goalAttack[1] - pose.x;
dy = goalAttack[2] - pose.y;
return mod_angle(math.atan2(dy, dx) - pose.a);
end
function get_defend_angle()
goalDefend = get_goal_defend();
dx = goalDefend[1] - pose.x;
dy = goalDefend[2] - pose.y;
return mod_angle(math.atan2(dy, dx) - pose.a);
end
function get_team_color()
return gcm.get_team_color();
end
function pose_global(pRelative, pose)
local ca = math.cos(pose[3]);
local sa = math.sin(pose[3]);
return vector.new{pose[1] + ca*pRelative[1] - sa*pRelative[2],
pose[2] + sa*pRelative[1] + ca*pRelative[2],
pose[3] + pRelative[3]};
end
function pose_relative(pGlobal, pose)
local ca = math.cos(pose[3]);
local sa = math.sin(pose[3]);
local px = pGlobal[1]-pose[1];
local py = pGlobal[2]-pose[2];
local pa = pGlobal[3]-pose[3];
return vector.new{ca*px + sa*py, -sa*px + ca*py, mod_angle(pa)};
end
function mod_angle(a)
-- Reduce angle to [-pi, pi)
a = a % (2*math.pi);
if (a >= math.pi) then
a = a - 2*math.pi;
end
return a;
end
| gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Temenos/npcs/Armoury_Crate.lua | 14 | 8397 | -----------------------------------
-- Area: Temenos
-- NPC: Armoury Crate
-----------------------------------
package.loaded["scripts/zones/Temenos/TextIDs"] = nil;
-------------------------------------
require("scripts/globals/titles");
require("scripts/globals/quests");
require("scripts/zones/Temenos/TextIDs");
require("scripts/globals/limbus");
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local CofferID = npc:getID();
local CofferType=0;
local lootID=0;
local InstanceRegion=0;
local addtime=0;
local DespawnOtherCoffer=false;
local MimicID=0;
local X = npc:getXPos();
local Y = npc:getYPos();
local Z = npc:getZPos();
for coffer = 1,table.getn (ARMOURY_CRATES_LIST_TEMENOS),2 do
if (ARMOURY_CRATES_LIST_TEMENOS[coffer] == CofferID-16928768) then
CofferType=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][1];
InstanceRegion=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][2];
addtime=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][3];
DespawnOtherCoffer=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][4];
MimicID=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][5];
lootID=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][6];
end
end
printf("CofferID : %u",CofferID-16928768);
printf("Coffertype %u",CofferType);
printf("InstanceRegion: %u",InstanceRegion);
printf("addtime: %u",addtime);
printf("MimicID: %u",MimicID);
printf("lootID: %u",lootID);
local coffer = CofferID-16928768;
if (CofferType == cTIME) then
player:addTimeToSpecialBattlefield(InstanceRegion,addtime);
elseif (CofferType == cITEM) then
if (InstanceRegion == Central_Temenos_4th_Floor and coffer~=79) then
local randmimic = math.random(1,24)
print("randmimic" ..randmimic);
if ( randmimic < 19) then
local MimicList={16928986,16928987,16928988,16928989,16928990,16928991,16928992,16928993,16928994,16928995,16928996,16928997,16928998,16928999,16929000,16929001,16929002,16929003};
GetMobByID(MimicList[randmimic]):setSpawn(X,Y,Z);
SpawnMob(MimicList[randmimic]):setPos(X,Y,Z);
GetMobByID(MimicList[randmimic]):updateClaim(player);
else
player:BCNMSetLoot(lootID,InstanceRegion,CofferID);
player:getBCNMloot();
end
-- despawn les coffer du meme groupe
for coffer = 1, table.getn (ARMOURY_CRATES_LIST_TEMENOS), 2 do
if (ARMOURY_CRATES_LIST_TEMENOS[coffer+1][5] == MimicID) then
GetNPCByID(16928768+ARMOURY_CRATES_LIST_TEMENOS[coffer]):setStatus(STATUS_DISAPPEAR);
end
end
else
player:BCNMSetLoot(lootID, InstanceRegion, CofferID);
player:getBCNMloot();
end
elseif (CofferType == cRESTORE) then
player:RestoreAndHealOnBattlefield(InstanceRegion);
elseif (CofferType == cMIMIC) then
if (coffer == 284) then
GetMobByID(16928844):setSpawn(X,Y,Z);
SpawnMob(16928844):setPos(X,Y,Z)
GetMobByID(16928844):updateClaim(player);
elseif (coffer == 321) then
GetMobByID(16928853):setSpawn(X,Y,Z);
SpawnMob(16928853):setPos(X,Y,Z);
GetMobByID(16928853):updateClaim(player);
elseif (coffer == 348) then
GetMobByID(16928862):setSpawn(X,Y,Z);
SpawnMob(16928862):setPos(X,Y,Z);
GetMobByID(16928862):updateClaim(player);
elseif (coffer == 360) then
GetMobByID(16928871):setSpawn(X,Y,Z);
SpawnMob(16928871):setPos(X,Y,Z);
GetMobByID(16928871):updateClaim(player);
elseif (coffer == 393) then
GetMobByID(16928880):setSpawn(X,Y,Z);
SpawnMob(16928880):setPos(X,Y,Z);
GetMobByID(16928880):updateClaim(player);
elseif (coffer == 127) then
GetMobByID(16928889):setSpawn(X,Y,Z);
SpawnMob(16928889):setPos(X,Y,Z);
GetMobByID(16928889):updateClaim(player);
elseif (coffer == 123) then
GetMobByID(16928894):setSpawn(X,Y,Z);
SpawnMob(16928894):setPos(X,Y,Z);
GetMobByID(16928894):updateClaim(player);
end
end
if (DespawnOtherCoffer == true) then
HideArmouryCrates(InstanceRegion,TEMENOS);
if (InstanceRegion==Temenos_Eastern_Tower) then --despawn mob of the current floor
if (coffer == 173 or coffer == 215 or coffer == 284 or coffer == 40) then
--floor 1
if (GetMobAction(16928840) > 0) then DespawnMob(16928840); end
if (GetMobAction(16928841) > 0) then DespawnMob(16928841); end
if (GetMobAction(16928842) > 0) then DespawnMob(16928842); end
if (GetMobAction(16928843) > 0) then DespawnMob(16928843); end
GetNPCByID(16929228):setStatus(STATUS_NORMAL);
elseif (coffer == 174 or coffer == 216 or coffer == 321 or coffer == 45) then
--floor 2
if (GetMobAction(16928849) > 0) then DespawnMob(16928849); end
if (GetMobAction(16928850) > 0) then DespawnMob(16928850); end
if (GetMobAction(16928851) > 0) then DespawnMob(16928851); end
if (GetMobAction(16928852) > 0) then DespawnMob(16928852); end
GetNPCByID(16929229):setStatus(STATUS_NORMAL);
elseif (coffer == 181 or coffer == 217 or coffer == 348 or coffer == 46) then
--floor 3
if (GetMobAction(16928858) > 0) then DespawnMob(16928858); end
if (GetMobAction(16928859) > 0) then DespawnMob(16928859); end
if (GetMobAction(16928860) > 0) then DespawnMob(16928860); end
if (GetMobAction(16928861) > 0) then DespawnMob(16928861); end
GetNPCByID(16929230):setStatus(STATUS_NORMAL);
elseif (coffer == 182 or coffer == 236 or coffer == 360 or coffer == 47) then
--floor 4
if (GetMobAction(16928867) > 0) then DespawnMob(16928867); end
if (GetMobAction(16928868) > 0) then DespawnMob(16928868); end
if (GetMobAction(16928869) > 0) then DespawnMob(16928869); end
if (GetMobAction(16928870) > 0) then DespawnMob(16928870); end
GetNPCByID(16929231):setStatus(STATUS_NORMAL);
elseif (coffer == 183 or coffer == 261 or coffer == 393 or coffer == 68) then
--floor 5
if (GetMobAction(16928876) > 0) then DespawnMob(16928876); end
if (GetMobAction(16928877) > 0) then DespawnMob(16928877); end
if (GetMobAction(16928878) > 0) then DespawnMob(16928878); end
if (GetMobAction(16928879) > 0) then DespawnMob(16928879); end
GetNPCByID(16929232):setStatus(STATUS_NORMAL);
elseif (coffer == 277 or coffer == 190 or coffer == 127 or coffer == 69) then
--floor 6
if (GetMobAction(16928885) > 0) then DespawnMob(16928885); end
if (GetMobAction(16928886) > 0) then DespawnMob(16928886); end
if (GetMobAction(16928887) > 0) then DespawnMob(16928887); end
if (GetMobAction(16928888) > 0) then DespawnMob(16928888); end
GetNPCByID(16929233):setStatus(STATUS_NORMAL);
elseif (coffer == 70 or coffer == 123) then
--floor 7
if (GetMobAction(16928892) > 0) then DespawnMob(16928892); end
if (GetMobAction(16928893) > 0) then DespawnMob(16928893); end
GetNPCByID(16929234):setStatus(STATUS_NORMAL);
end
end
end
npc:setStatus(STATUS_DISAPPEAR);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
end;
| gpl-3.0 |
april-org/april-ann | packages/bayesian/lua_src/priors.lua | 3 | 4276 | get_table_from_dotted_string("bayesian", true)
------------------------------------------------------------------------------
local make_value = function(value)
return { t="value", value=value }
end
local make_dist = function(dist, arg)
return { t="dist", dist=dist, arg=arg }
end
local make_transform = function(func, arg)
return { t="transform", func=func, arg=arg }
end
local normalize_shape = function(d, w)
if w then
if d:size() == 1 and w:dim(2) ~= 1 then
return w:rewrap(w:size(),1)
else
april_assert(d:size() == w:dim(2),
"Incompatible matrix size, found %dx%d, expected %dx%d",
w:dim(1), w:dim(2), w:dim(1), d:size())
end
end
return w
end
local sampling_funcs = {
value = function(v) return function() return v.value end end,
dist = function(v, outcomes)
local arg = {}
for i=1,#v.arg do
arg[i] = april_assert(outcomes[v.arg[i]],
"Undefined value of '%s'", v.arg[i])
end
local d = stats.dist[v.dist](table.unpack(arg))
v.obj = d
return function(rng, w)
local w = normalize_shape(d, w)
return d:sample(rng, w)
end
end,
transform = function(v, outcomes)
local arg = {}
for i=1,#v.arg do
arg[i] = april_assert(outcomes[v.arg[i]],
"Undefined value of '%s'", v.arg[i])
if isa(arg[i], matrix) then arg[i] = arg[i]:clone() end
end
local r = v.func(table.unpack(arg))
return function() return r end
end,
}
-----------------------------------------------------------------------------
local priors_class,priors_methods = class("bayesian.priors")
bayesian.priors = priors_class -- global environment
function priors_class:constructor(tree,order,outcomes)
self.tree = tree or {}
self.order = order or {}
self.outcomes = outcomes or {}
end
function priors_methods:compute_neg_log_prior(weights)
error("NOT IMPLEMENTED")
local logprob = 0.0
for name,m in pairs(self.outcomes) do
local d = self.tree[name].obj
if d then
local out = d:logpdf(m)
logprob = logprob + out:sum()
end
end
for name,w in pairs(weights) do
local v = self.tree[name]
if v and v.obj then
local d = v.obj
local w = normalize_shape(d, w)
local out = d:logpdf(w)
logprob = logprob + out:sum()
end
end
return -logprob
end
function priors_methods:ctor_name() return "bayesian.priors" end
function priors_methods:ctor_params()
return self.tree,self.order,self.outcomes
end
function priors_methods:value(name, value)
april_assert(not self.tree[name], "Redifition of value '%s'", target)
table.insert(self.order, name)
self.tree[name] = make_value(value)
return name
end
function priors_methods:follows(target, dist, ...)
assert(type(dist) == "string", "Expected a string with the distribution name")
april_assert(stats.dist[dist], "Unknown distribution %s\n", dist)
april_assert(not self.tree[target], "Redifition of target '%s' dist", target)
table.insert(self.order, target)
self.tree[target] = make_dist(dist, { ... })
return target
end
function priors_methods:transform(target, func, ...)
april_assert(not self.tree[target], "Redifition of trans. '%s'", target)
table.insert(self.order, target)
self.tree[target] = make_transform(func, { ... })
return target
end
function priors_methods:sample(rng, weights)
local outcomes = {}
for _,name in ipairs(self.order) do
local v = assert( self.tree[name] )
local s = sampling_funcs[v.t](v, outcomes)
local w = weights(name)
if not w then
outcomes[name] = s(rng, w)
end
-- if w then w:copy(outcomes[name]) end
end
self.outcomes = outcomes
return outcomes
end
function priors_methods:update_gradients_with_priors(weights, grads)
for name,w in pairs(weights) do
local wgrads = assert( grads(name) )
local v = self.tree[name]
if v then
assert(v.t == "dist", "Expected a distribution")
local d = assert(v.obj, "Needs to call sample before")
local w = normalize_shape(d, w)
local wgrads = normalize_shape(d, wgrads)
d:logpdf_derivative(w, wgrads)
end
end
end
------------------------------------------------------------------------------
| gpl-3.0 |
beforan/r-dailyprogrammer | 2014-12-31/Game.lua | 1 | 1987 | local Game = function ()
local game = {}
local targetDie, scoringDice, score, initd
local init = function ()
--first time initialisation
--define new functions to be exposed now that it's safe
local roll = function ()
targetDie:roll()
for _, d in ipairs(scoringDice) do
d:roll()
end
end
local solve = function ()
local n = #scoringDice
for combo = 0, 2^n
local dice = {}
local combobits = bitset(combo, n)
end
end
local bitset = function(val, nBits)
--[[
returns a binary representation of val
as a table of bits (0/1),
zero-padded to nBits ]]
local mod, t = 0, {}
while val > 0 do
val, mod = math.floor(val/2), math.mod(val, 2)
table.insert(t, mod)
end
while #t < nBits do table.insert(t, 0) end
return t
end
local getTarget = function ()
return targetDie:getLastRoll()
end
local getScoringRolls = function ()
local rolls, str = {}, ""
for _, d in ipairs(scoringDice) do
table.insert(rolls, d:getLastRoll())
if str ~= "" then str = str .. " " end
str = str .. d:getLastRoll()
end
--overload tostring(), to save a separate public method :)
setmetatable(rolls,
{ __tostring = function () return str end })
return rolls
end
end
local setup = function (targetSides, diceSides, nDice)
--(re) initialise properties
targetDie = Die(targetSides)
scoringDice = {}
for i = 1, nDice do
table.insert(scoringDice, Die(diceSides))
end
score = 0
if not initd then init() end
end
local notImplemented = function ()
error("Game not initialised. Have you run setup()?")
end
--expose public interface
game.setup = setup
return game
end
return Game()
| mit |
Kosmos82/kosmosdarkstar | scripts/globals/mobskills/Tebbad_Wing.lua | 33 | 1231 | ---------------------------------------------
-- Tebbad Wing
--
-- Description: A hot wind deals Fire damage to enemies within a very wide area of effect. Additional effect: Plague
-- Type: Magical
-- Utsusemi/Blink absorb: Wipes shadows
-- Range: 30' radial.
-- Notes: Used only by Tiamat, Smok and Ildebrann
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
if (mob:hasStatusEffect(EFFECT_MIGHTY_STRIKES)) then
return 1;
elseif (mob:AnimationSub() == 1) then
return 1;
elseif (target:isBehind(mob, 48) == true) then
return 1;
end
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local typeEffect = EFFECT_PLAGUE;
MobStatusEffectMove(mob, target, typeEffect, 10, 0, 120);
local dmgmod = 1;
local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*5,ELE_FIRE,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_FIRE,MOBPARAM_WIPE_SHADOWS);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/globals/spells/battlefield_elegy.lua | 3 | 1706 | -----------------------------------------
-- Spell: Battlefield Elegy
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local duration = 120;
local power = 256;
local pCHR = caster:getStat(MOD_CHR);
local mCHR = target:getStat(MOD_CHR);
local dCHR = (pCHR - mCHR);
local resm = applyResistance(caster,spell,target,dCHR,SINGING_SKILL,0);
if (resm < 0.5) then
spell:setMsg(85);--resist message
return 1;
end
if (100 * math.random() < target:getMod(MOD_SLOWRES)) then
spell:setMsg(85); -- resisted spell
else
local iBoost = caster:getMod(MOD_ELEGY_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT);
power = power + iBoost*10;
if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then
power = power * 2;
elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then
power = power * 1.5;
end
caster:delStatusEffect(EFFECT_MARCATO);
duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1);
if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then
duration = duration * 2;
end
-- Try to overwrite weaker elegy
if (target:addStatusEffect(EFFECT_ELEGY,power,0,duration)) then
spell:setMsg(237);
else
spell:setMsg(75); -- no effect
end
end
return EFFECT_ELEGY;
end; | gpl-3.0 |
martin-traverse/premake-core | tests/api/test_register.lua | 7 | 1704 | --
-- tests/api/test_register.lua
-- Tests the new API registration function.
-- Copyright (c) 2012 Jason Perkins and the Premake project
--
local suite = test.declare("api_register")
local api = premake.api
--
-- Setup and teardown
--
function suite.teardown()
testapi = nil
end
--
-- Verify that the function exists.
--
function suite.registerFunctionExists()
test.isequal("function", type(premake.api.register))
end
--
-- When called, a new function with with provided name should
-- added to the global namespace.
--
function suite.createsNewGlobalFunction()
api.register { name = "testapi", kind = "string", scope = "project" }
test.isequal("function", type(testapi));
end
--
-- Verify that an error is raised if no name is provided.
--
function suite.raisesError_onMissingName()
ok, err = pcall(function ()
api.register { kind = "string", scope = "project" }
end)
test.isfalse(ok)
end
--
-- Verify that an error is raised if the name is already in use.
--
function suite.raisesError_onExistingGlobalName()
testapi = "testapi"
ok, err = pcall(function ()
api.register { name = "testapi", kind = "string", scope = "project" }
end)
test.isfalse(ok)
end
--
-- Verify that an error is raised if an invalid kind is used.
--
function suite.raisesError_onInvalidKind()
ok, err = pcall(function ()
api.register { name = "testapi", kind = "bogus", scope = "project" }
end)
test.isfalse(ok)
end
--
-- Verify that key-value forms are accepted.
--
function suite.succeeds_onKeyValueForm()
ok, err = pcall(function ()
api.register { name = "testapi", kind = "string", keyed = true, scope = "project" }
end)
test.istrue(ok)
end
| bsd-3-clause |
Kosmos82/kosmosdarkstar | scripts/zones/Beaucedine_Glacier_[S]/npcs/Moana_CA.lua | 13 | 1079 | -----------------------------------
-- Area: Beaucedine Glacier (S)
-- NPC: Moana, C.A.
-- Type: Campaign Arbiter
-- @zone: 136
-- @pos -27.237 -60.888 -48.111
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Beaucedine_Glacier_[S]/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x01c5);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
harveyhu2012/luci | applications/luci-splash/luasrc/model/cbi/splash/splash.lua | 52 | 3212 | --[[
LuCI - Lua Configuration Interface
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
]]--
require("luci.model.uci")
m = Map("luci_splash", translate("Client-Splash"), translate("Client-Splash is a hotspot authentification system for wireless mesh networks."))
s = m:section(NamedSection, "general", "core", translate("General"))
s.addremove = false
s:option(Value, "leasetime", translate("Clearance time"), translate("Clients that have accepted the splash are allowed to use the network for that many hours."))
local redir = s:option(Value, "redirect_url", translate("Redirect target"), translate("Clients are redirected to this page after they have accepted the splash. If this is left empty they are redirected to the page they had requested."))
redir.rmempty = true
s:option(Value, "limit_up", translate("Upload limit"), translate("Clients upload speed is limited to this value (kbyte/s)"))
s:option(Value, "limit_down", translate("Download limit"), translate("Clients download speed is limited to this value (kbyte/s)"))
s:option(DummyValue, "_tmp", "",
translate("Bandwidth limit for clients is only activated when both up- and download limit are set. " ..
"Use a value of 0 here to completely disable this limitation. Whitelisted clients are not limited."))
s = m:section(TypedSection, "iface", translate("Interfaces"), translate("Interfaces that are used for Splash."))
s.template = "cbi/tblsection"
s.addremove = true
s.anonymous = true
local uci = luci.model.uci.cursor()
zone = s:option(ListValue, "zone", translate("Firewall zone"),
translate("Splash rules are integrated in this firewall zone"))
uci:foreach("firewall", "zone",
function (section)
zone:value(section.name)
end)
iface = s:option(ListValue, "network", translate("Network"),
translate("Intercept client traffic on this Interface"))
uci:foreach("network", "interface",
function (section)
if section[".name"] ~= "loopback" then
iface:value(section[".name"])
end
end)
uci:foreach("network", "alias",
function (section)
iface:value(section[".name"])
end)
s = m:section(TypedSection, "whitelist", translate("Whitelist"),
translate("MAC addresses of whitelisted clients. These do not need to accept the splash and are not bandwidth limited."))
s.template = "cbi/tblsection"
s.addremove = true
s.anonymous = true
s:option(Value, "mac", translate ("MAC Address"))
s = m:section(TypedSection, "blacklist", translate("Blacklist"),
translate("MAC addresses in this list are blocked."))
s.template = "cbi/tblsection"
s.addremove = true
s.anonymous = true
s:option(Value, "mac", translate ("MAC Address"))
s = m:section(TypedSection, "subnet", translate("Allowed hosts/subnets"),
translate("Destination hosts and networks that are excluded from splashing, i.e. they are always allowed."))
s.template = "cbi/tblsection"
s.addremove = true
s.anonymous = true
s:option(Value, "ipaddr", translate("IP Address"))
s:option(Value, "netmask", translate("Netmask"), translate("optional when using host addresses")).rmempty = true
return m
| apache-2.0 |
martin-traverse/premake-core | src/actions/vstudio/vs2010_vcxproj_user.lua | 17 | 3269 | --
-- vs2010_vcxproj_user.lua
-- Generate a Visual Studio 201x C/C++ project .user file
-- Copyright (c) 2011-2015 Jason Perkins and the Premake project
--
local p = premake
local m = p.vstudio.vc2010
--
-- Generate a Visual Studio 201x C++ user file.
--
m.elements.user = function(cfg)
return {
m.debugSettings,
}
end
function m.generateUser(prj)
-- Only want output if there is something to configure
local contents = {}
local size = 0
for cfg in p.project.eachconfig(prj) do
contents[cfg] = p.capture(function()
p.push(2)
p.callArray(m.elements.user, cfg)
p.pop(2)
end)
size = size + #contents[cfg]
end
if size > 0 then
m.xmlDeclaration()
m.userProject()
for cfg in p.project.eachconfig(prj) do
p.push('<PropertyGroup %s>', m.condition(cfg))
if #contents[cfg] > 0 then
p.outln(contents[cfg])
end
p.pop('</PropertyGroup>')
end
p.pop('</Project>')
end
end
--
-- Output the opening <Project> tag.
--
function m.userProject()
local action = premake.action.current()
p.push('<Project ToolsVersion="%s" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">',
action.vstudio.toolsVersion)
end
m.elements.debugSettings = function(cfg)
return {
m.localDebuggerCommand,
m.localDebuggerWorkingDirectory,
m.debuggerFlavor,
m.localDebuggerCommandArguments,
m.localDebuggerDebuggerType,
m.localDebuggerEnvironment,
m.localDebuggerMergeEnvironment,
}
end
function m.debugSettings(cfg)
p.callArray(m.elements.debugSettings, cfg)
end
function m.debuggerFlavor(cfg)
if cfg.debugdir or cfg.debugcommand then
p.w('<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>')
end
end
function m.localDebuggerCommand(cfg)
if cfg.debugcommand then
local dir = path.translate(cfg.debugcommand)
p.w('<LocalDebuggerCommand>%s</LocalDebuggerCommand>', dir)
end
end
function m.localDebuggerDebuggerType(cfg)
if cfg.debuggertype then
p.w('<LocalDebuggerDebuggerType>%s</LocalDebuggerDebuggerType>', cfg.debuggertype)
end
end
function m.localDebuggerCommandArguments(cfg)
if #cfg.debugargs > 0 then
p.x('<LocalDebuggerCommandArguments>%s</LocalDebuggerCommandArguments>', table.concat(cfg.debugargs, " "))
end
end
function m.localDebuggerWorkingDirectory(cfg)
if cfg.debugdir then
local dir = p.vstudio.path(cfg, cfg.debugdir)
p.x('<LocalDebuggerWorkingDirectory>%s</LocalDebuggerWorkingDirectory>', dir)
end
end
function m.localDebuggerEnvironment(cfg)
if #cfg.debugenvs > 0 then
local envs = table.concat(cfg.debugenvs, "\n")
if cfg.flags.DebugEnvsInherit then
envs = envs .. "\n$(LocalDebuggerEnvironment)"
end
p.w('<LocalDebuggerEnvironment>%s</LocalDebuggerEnvironment>', envs)
if cfg.flags.DebugEnvsDontMerge then
p.w(2,'<LocalDebuggerMergeEnvironment>false</LocalDebuggerMergeEnvironment>')
end
end
end
function m.localDebuggerMergeEnvironment(cfg)
if #cfg.debugenvs > 0 and cfg.flags.DebugEnvsDontMerge then
p.w(2,'<LocalDebuggerMergeEnvironment>false</LocalDebuggerMergeEnvironment>')
end
end
| bsd-3-clause |
justincormack/snabbswitch | src/lib/protocol/tcp.lua | 7 | 5100 | module(..., package.seeall)
local ffi = require("ffi")
local C = ffi.C
local lib = require("core.lib")
local header = require("lib.protocol.header")
local ipsum = require("lib.checksum").ipsum
local ntohs, htons, ntohl, htonl =
lib.ntohs, lib.htons, lib.ntohl, lib.htonl
local tcp = subClass(header)
-- Class variables
tcp._name = "tcp"
tcp._ulp = { method = nil }
tcp:init(
{
[1] = ffi.typeof[[
struct {
uint16_t src_port;
uint16_t dst_port;
uint32_t seq;
uint32_t ack;
uint16_t off_flags; //data offset:4 reserved:3 NS:1 CWR:1 ECE:1 URG:1 ACK:1 PSH:1 RST:1 SYN:1 FIN:1
uint16_t window_size;
uint16_t checksum;
uint16_t pad;
} __attribute__((packed))
]],
})
-- Class methods
function tcp:new (config)
local o tcp:superClass().new(self)
o:src_port(config.src_port)
o:dst_port(config.dst_port)
o:seq_num(config.seq)
o:ack_num(config.ack)
o:window_size(config.window_size)
o:header().pad = 0
o:offset(config.offset or 0)
o:ns(config.ns or 0)
o:cwr(config.cwr or 0)
o:ece(config.ece or 0)
o:urg(config.urg or 0)
o:ack(config.ack or 0)
o:psh(config.psh or 0)
o:rst(config.rst or 0)
o:syn(config.syn or 0)
o:fin(config.fin or 0)
o:checksum()
return o
end
-- Instance methods
function tcp:src_port (port)
local h = self:header()
if port ~= nil then
h.src_port = htons(port)
end
return ntohs(h.src_port)
end
function tcp:dst_port (port)
local h = self:header()
if port ~= nil then
h.dst_port = htons(port)
end
return ntohs(h.dst_port)
end
function tcp:seq_num (seq)
local h = self:header()
if seq ~= nil then
h.seq = htonl(seq)
end
return ntohl(h.seq)
end
function tcp:ack_num (ack)
local h = self:header()
if ack ~= nil then
h.ack = htonl(ack)
end
return ntohl(h.ack)
end
function tcp:offset (offset)
-- ensure reserved bits are 0
lib.bitfield(16, self:header(), 'off_flags', 4, 3, 0)
return lib.bitfield(16, self:header(), 'off_flags', 0, 4, offset)
end
-- set all flags at once
function tcp:flags (flags)
return lib.bitfield(16, self:header(), 'off_flags', 7, 9, flags)
end
function tcp:ns (ns)
return lib.bitfield(16, self:header(), 'off_flags', 7, 1, ns)
end
function tcp:cwr (cwr)
return lib.bitfield(16, self:header(), 'off_flags', 8, 1, cwr)
end
function tcp:ece (ece)
return lib.bitfield(16, self:header(), 'off_flags', 9, 1, ece)
end
function tcp:urg (urg)
return lib.bitfield(16, self:header(), 'off_flags', 10, 1, urg)
end
function tcp:ack (ack)
return lib.bitfield(16, self:header(), 'off_flags', 11, 1, ack)
end
function tcp:psh (psh)
return lib.bitfield(16, self:header(), 'off_flags', 12, 1, psh)
end
function tcp:rst (rst)
return lib.bitfield(16, self:header(), 'off_flags', 13, 1, rst)
end
function tcp:syn (syn)
return lib.bitfield(16, self:header(), 'off_flags', 14, 1, syn)
end
function tcp:fin (fin)
return lib.bitfield(16, self:header(), 'off_flags', 15, 1, fin)
end
function tcp:window_size (window_size)
local h = self:header()
if window_size ~= nil then
h.window_size = htons(window_size)
end
return ntohs(h.window_size)
end
function tcp:checksum (payload, length, ip)
local h = self:header()
if payload then
local csum = 0
if ip then
-- Checksum IP pseudo-header
local ph = ip:pseudo_header(length + self:sizeof(), 6)
csum = ipsum(ffi.cast("uint8_t *", ph), ffi.sizeof(ph), 0)
end
-- Add TCP header
h.checksum = 0
csum = ipsum(ffi.cast("uint8_t *", h),
self:sizeof(), bit.bnot(csum))
-- Add TCP payload
h.checksum = htons(ipsum(payload, length, bit.bnot(csum)))
end
return ntohs(h.checksum)
end
-- override the default equality method
function tcp:eq (other)
--compare significant fields
return (self:src_port() == other:src_port()) and
(self:dst_port() == other:dst_port()) and
(self:seq_num() == other:seq_num()) and
(self:ack_num() == other:ack_num())
end
local function test_tcp_checksum ()
local ipv4 = require("lib.protocol.ipv4")
local IP_BASE = 14
local IP_HDR_SIZE = 20
local TCP_BASE = IP_BASE + IP_HDR_SIZE
local TCP_HDR_SIZE = 20
local PAYLOAD_BASE = TCP_BASE + TCP_HDR_SIZE
local p = packet.from_string(lib.hexundump([[
52:54:00:02:02:02 52:54:00:01:01:01 08 00 45 00
00 34 59 1a 40 00 40 06 00 00 c0 a8 14 a9 6b 15
f0 b4 de 0b 01 bb e7 db 57 bc 91 cd 18 32 80 10
05 9f 00 00 00 00 01 01 08 0a 06 0c 5c bd fa 4a
e1 65
]], 66))
local ip_hdr = ipv4:new_from_mem(p.data + IP_BASE, IP_HDR_SIZE)
local tcp_hdr = tcp:new_from_mem(p.data + TCP_BASE, TCP_HDR_SIZE)
local payload_length = p.length - PAYLOAD_BASE
local csum = tcp_hdr:checksum(p.data + PAYLOAD_BASE, payload_length, ip_hdr)
assert(csum == 0x382a, "Wrong TCP checksum")
end
function selftest ()
test_tcp_checksum()
end
tcp.selftest = selftest
return tcp
| apache-2.0 |
mahdib9/kp | plugins/plugins.lua | 325 | 6164 | do
-- Returns the key (index) in the config.enabled_plugins table
local function plugin_enabled( name )
for k,v in pairs(_config.enabled_plugins) do
if name == v then
return k
end
end
-- If not found
return false
end
-- Returns true if file exists in plugins folder
local function plugin_exists( name )
for k,v in pairs(plugins_names()) do
if name..'.lua' == v then
return true
end
end
return false
end
local function list_all_plugins(only_enabled)
local text = ''
local nsum = 0
for k, v in pairs( plugins_names( )) do
-- ✔ enabled, ❌ disabled
local status = '❌'
nsum = nsum+1
nact = 0
-- Check if is enabled
for k2, v2 in pairs(_config.enabled_plugins) do
if v == v2..'.lua' then
status = '✔'
end
nact = nact+1
end
if not only_enabled or status == '✔' then
-- get the name
v = string.match (v, "(.*)%.lua")
text = text..nsum..'. '..v..' '..status..'\n'
end
end
local text = text..'\nThere are '..nsum..' plugins installed.\n'..nact..' plugins enabled and '..nsum-nact..' disabled'
return text
end
local function list_plugins(only_enabled)
local text = ''
local nsum = 0
for k, v in pairs( plugins_names( )) do
-- ✔ enabled, ❌ disabled
local status = '❌'
nsum = nsum+1
nact = 0
-- Check if is enabled
for k2, v2 in pairs(_config.enabled_plugins) do
if v == v2..'.lua' then
status = '✔'
end
nact = nact+1
end
if not only_enabled or status == '✔' then
-- get the name
v = string.match (v, "(.*)%.lua")
text = text..v..' '..status..'\n'
end
end
local text = text..'\n'..nact..' plugins enabled from '..nsum..' plugins installed.'
return text
end
local function reload_plugins( )
plugins = {}
load_plugins()
return list_plugins(true)
end
local function enable_plugin( plugin_name )
print('checking if '..plugin_name..' exists')
-- Check if plugin is enabled
if plugin_enabled(plugin_name) then
return 'Plugin '..plugin_name..' is enabled'
end
-- Checks if plugin exists
if plugin_exists(plugin_name) then
-- Add to the config table
table.insert(_config.enabled_plugins, plugin_name)
print(plugin_name..' added to _config table')
save_config()
-- Reload the plugins
return reload_plugins( )
else
return 'Plugin '..plugin_name..' does not exists'
end
end
local function disable_plugin( name, chat )
-- Check if plugins exists
if not plugin_exists(name) then
return 'Plugin '..name..' does not exists'
end
local k = plugin_enabled(name)
-- Check if plugin is enabled
if not k then
return 'Plugin '..name..' not enabled'
end
-- Disable and reload
table.remove(_config.enabled_plugins, k)
save_config( )
return reload_plugins(true)
end
local function disable_plugin_on_chat(receiver, plugin)
if not plugin_exists(plugin) then
return "Plugin doesn't exists"
end
if not _config.disabled_plugin_on_chat then
_config.disabled_plugin_on_chat = {}
end
if not _config.disabled_plugin_on_chat[receiver] then
_config.disabled_plugin_on_chat[receiver] = {}
end
_config.disabled_plugin_on_chat[receiver][plugin] = true
save_config()
return 'Plugin '..plugin..' disabled on this chat'
end
local function reenable_plugin_on_chat(receiver, plugin)
if not _config.disabled_plugin_on_chat then
return 'There aren\'t any disabled plugins'
end
if not _config.disabled_plugin_on_chat[receiver] then
return 'There aren\'t any disabled plugins for this chat'
end
if not _config.disabled_plugin_on_chat[receiver][plugin] then
return 'This plugin is not disabled'
end
_config.disabled_plugin_on_chat[receiver][plugin] = false
save_config()
return 'Plugin '..plugin..' is enabled again'
end
local function run(msg, matches)
-- Show the available plugins
if matches[1] == '!plugins' and is_sudo(msg) then --after changed to moderator mode, set only sudo
return list_all_plugins()
end
-- Re-enable a plugin for this chat
if matches[1] == 'enable' and matches[3] == 'chat' then
local receiver = get_receiver(msg)
local plugin = matches[2]
print("enable "..plugin..' on this chat')
return reenable_plugin_on_chat(receiver, plugin)
end
-- Enable a plugin
if matches[1] == 'enable' and is_sudo(msg) then --after changed to moderator mode, set only sudo
local plugin_name = matches[2]
print("enable: "..matches[2])
return enable_plugin(plugin_name)
end
-- Disable a plugin on a chat
if matches[1] == 'disable' and matches[3] == 'chat' then
local plugin = matches[2]
local receiver = get_receiver(msg)
print("disable "..plugin..' on this chat')
return disable_plugin_on_chat(receiver, plugin)
end
-- Disable a plugin
if matches[1] == 'disable' and is_sudo(msg) then --after changed to moderator mode, set only sudo
if matches[2] == 'plugins' then
return 'This plugin can\'t be disabled'
end
print("disable: "..matches[2])
return disable_plugin(matches[2])
end
-- Reload all the plugins!
if matches[1] == 'reload' and is_sudo(msg) then --after changed to moderator mode, set only sudo
return reload_plugins(true)
end
end
return {
description = "Plugin to manage other plugins. Enable, disable or reload.",
usage = {
moderator = {
"!plugins disable [plugin] chat : disable plugin only this chat.",
"!plugins enable [plugin] chat : enable plugin only this chat.",
},
sudo = {
"!plugins : list all plugins.",
"!plugins enable [plugin] : enable plugin.",
"!plugins disable [plugin] : disable plugin.",
"!plugins reload : reloads all plugins." },
},
patterns = {
"^!plugins$",
"^!plugins? (enable) ([%w_%.%-]+)$",
"^!plugins? (disable) ([%w_%.%-]+)$",
"^!plugins? (enable) ([%w_%.%-]+) (chat)",
"^!plugins? (disable) ([%w_%.%-]+) (chat)",
"^!plugins? (reload)$" },
run = run,
moderated = true, -- set to moderator mode
--privileged = true
}
end | gpl-2.0 |
AmirPGA/AmirPGA | plugins/banhammer.lua | 27 | 10471 | local function is_user_whitelisted(id)
local hash = 'whitelist:user#id'..id
local white = redis:get(hash) or false
return white
end
local function is_chat_whitelisted(id)
local hash = 'whitelist:chat#id'..id
local white = redis:get(hash) or false
return white
end
local function kick_user(user_id, chat_id)
local chat = 'chat#id'..chat_id
local user = 'user#id'..user_id
chat_del_user(chat, user, ok_cb, true)
end
local function ban_user(user_id, chat_id)
-- Save to redis
local hash = 'banned:'..chat_id..':'..user_id
redis:set(hash, true)
-- Kick from chat
kick_user(user_id, chat_id)
end
local function superban_user(user_id, chat_id)
-- Save to redis
local hash = 'superbanned:'..user_id
redis:set(hash, true)
-- Kick from chat
kick_user(user_id, chat_id)
end
local function is_banned(user_id, chat_id)
local hash = 'banned:'..chat_id..':'..user_id
local banned = redis:get(hash)
return banned or false
end
local function is_super_banned(user_id)
local hash = 'superbanned:'..user_id
local superbanned = redis:get(hash)
return superbanned or false
end
local function pre_process(msg)
-- SERVICE MESSAGE
if msg.action and msg.action.type then
local action = msg.action.type
-- Check if banned user joins chat
if action == 'chat_add_user' or action == 'chat_add_user_link' then
local user_id
if msg.action.link_issuer then
user_id = msg.from.id
else
user_id = msg.action.user.id
end
print('Checking invited user '..user_id)
local superbanned = is_super_banned(user_id)
local banned = is_banned(user_id, msg.to.id)
if superbanned or banned then
print('User is banned!')
kick_user(user_id, msg.to.id)
end
end
-- No further checks
return msg
end
-- BANNED USER TALKING
if msg.to.type == 'chat' then
local user_id = msg.from.id
local chat_id = msg.to.id
local superbanned = is_super_banned(user_id)
local banned = is_banned(user_id, chat_id)
if superbanned then
print('SuperBanned user talking!')
superban_user(user_id, chat_id)
msg.text = ''
end
if banned then
print('Banned user talking!')
ban_user(user_id, chat_id)
msg.text = ''
end
end
-- WHITELIST
local hash = 'whitelist:enabled'
local whitelist = redis:get(hash)
local issudo = is_sudo(msg)
-- Allow all sudo users even if whitelist is allowed
if whitelist and not issudo then
print('Whitelist enabled and not sudo')
-- Check if user or chat is whitelisted
local allowed = is_user_whitelisted(msg.from.id)
if not allowed then
print('User '..msg.from.id..' not whitelisted')
if msg.to.type == 'chat' then
allowed = is_chat_whitelisted(msg.to.id)
if not allowed then
print ('Chat '..msg.to.id..' not whitelisted')
else
print ('Chat '..msg.to.id..' whitelisted :)')
end
end
else
print('User '..msg.from.id..' allowed :)')
end
if not allowed then
msg.text = ''
end
else
print('Whitelist not enabled or is sudo')
end
return msg
end
local function username_id(cb_extra, success, result)
local get_cmd = cb_extra.get_cmd
local receiver = cb_extra.receiver
local chat_id = cb_extra.chat_id
local member = cb_extra.member
local text = 'No user @'..member..' in this group.'
for k,v in pairs(result.members) do
vusername = v.username
if vusername == member then
member_username = member
member_id = v.id
if get_cmd == 'kick' then
return kick_user(member_id, chat_id)
elseif get_cmd == 'ban user' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned')
return ban_user(member_id, chat_id)
elseif get_cmd == 'superban user' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned!')
return superban_user(member_id, chat_id)
elseif get_cmd == 'whitelist user' then
local hash = 'whitelist:user#id'..member_id
redis:set(hash, true)
return send_large_msg(receiver, 'User @'..member..' ['..member_id..'] whitelisted')
elseif get_cmd == 'whitelist delete user' then
local hash = 'whitelist:user#id'..member_id
redis:del(hash)
return send_large_msg(receiver, 'User @'..member..' ['..member_id..'] removed from whitelist')
end
end
end
return send_large_msg(receiver, text)
end
local function run(msg, matches)
if matches[1] == 'kickme' then
kick_user(msg.from.id, msg.to.id)
end
if not is_momod(msg) then
return nil
end
local receiver = get_receiver(msg)
if matches[4] then
get_cmd = matches[1]..' '..matches[2]..' '..matches[3]
elseif matches[3] then
get_cmd = matches[1]..' '..matches[2]
else
get_cmd = matches[1]
end
if matches[1] == 'ban' then
local user_id = matches[3]
local chat_id = msg.to.id
if msg.to.type == 'chat' then
if matches[2] == 'user' then
if string.match(matches[3], '^%d+$') then
ban_user(user_id, chat_id)
send_large_msg(receiver, 'User '..user_id..' banned!')
else
local member = string.gsub(matches[3], '@', '')
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=chat_id, member=member})
end
end
if matches[2] == 'delete' then
local hash = 'banned:'..chat_id..':'..user_id
redis:del(hash)
return 'User '..user_id..' unbanned'
end
else
return 'This isn\'t a chat group'
end
end
if matches[1] == 'superban' and is_admin(msg) then
local user_id = matches[3]
local chat_id = msg.to.id
if matches[2] == 'user' then
if string.match(matches[3], '^%d+$') then
superban_user(user_id, chat_id)
send_large_msg(receiver, 'User '..user_id..' globally banned!')
else
local member = string.gsub(matches[3], '@', '')
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=chat_id, member=member})
end
end
if matches[2] == 'delete' then
local hash = 'superbanned:'..user_id
redis:del(hash)
return 'User '..user_id..' unbanned'
end
end
if matches[1] == 'kick' then
if msg.to.type == 'chat' then
if string.match(matches[2], '^%d+$') then
kick_user(matches[2], msg.to.id)
else
local member = string.gsub(matches[2], '@', '')
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
else
return 'This isn\'t a chat group'
end
end
if matches[1] == 'whitelist' then
if matches[2] == 'enable' and is_sudo(msg) then
local hash = 'whitelist:enabled'
redis:set(hash, true)
return 'Enabled whitelist'
end
if matches[2] == 'disable' and is_sudo(msg) then
local hash = 'whitelist:enabled'
redis:del(hash)
return 'Disabled whitelist'
end
if matches[2] == 'user' then
if string.match(matches[3], '^%d+$') then
local hash = 'whitelist:user#id'..matches[3]
redis:set(hash, true)
return 'User '..matches[3]..' whitelisted'
else
local member = string.gsub(matches[3], '@', '')
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
end
if matches[2] == 'chat' then
if msg.to.type ~= 'chat' then
return 'This isn\'t a chat group'
end
local hash = 'whitelist:chat#id'..msg.to.id
redis:set(hash, true)
return 'Chat '..msg.to.print_name..' ['..msg.to.id..'] whitelisted'
end
if matches[2] == 'delete' and matches[3] == 'user' then
if string.match(matches[4], '^%d+$') then
local hash = 'whitelist:user#id'..matches[4]
redis:del(hash)
return 'User '..matches[4]..' removed from whitelist'
else
local member = string.gsub(matches[4], '@', '')
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
end
if matches[2] == 'delete' and matches[3] == 'chat' then
if msg.to.type ~= 'chat' then
return 'This isn\'t a chat group'
end
local hash = 'whitelist:chat#id'..msg.to.id
redis:del(hash)
return 'Chat '..msg.to.print_name..' ['..msg.to.id..'] removed from whitelist'
end
end
end
return {
description = "Plugin to manage bans, kicks and white/black lists.",
usage = {
user = "!kickme : Exit from group",
moderator = {
"!whitelist <enable>/<disable> : Enable or disable whitelist mode",
"!whitelist user <user_id> : Allow user to use the bot when whitelist mode is enabled",
"!whitelist user <username> : Allow user to use the bot when whitelist mode is enabled",
"!whitelist chat : Allow everybody on current chat to use the bot when whitelist mode is enabled",
"!whitelist delete user <user_id> : Remove user from whitelist",
"!whitelist delete chat : Remove chat from whitelist",
"!ban user <user_id> : Kick user from chat and kicks it if joins chat again",
"!ban user <username> : Kick user from chat and kicks it if joins chat again",
"!ban delete <user_id> : Unban user",
"!kick <user_id> : Kick user from chat group by id",
"!kick <username> : Kick user from chat group by username",
},
admin = {
"!superban user <user_id> : Kick user from all chat and kicks it if joins again",
"!superban user <username> : Kick user from all chat and kicks it if joins again",
"!superban delete <user_id> : Unban user",
},
},
patterns = {
"^!(whitelist) (enable)$",
"^!(whitelist) (disable)$",
"^!(whitelist) (user) (.*)$",
"^!(whitelist) (chat)$",
"^!(whitelist) (delete) (user) (.*)$",
"^!(whitelist) (delete) (chat)$",
"^!(ban) (user) (.*)$",
"^!(ban) (delete) (.*)$",
"^!(superban) (user) (.*)$",
"^!(superban) (delete) (.*)$",
"^!(kick) (.*)$",
"^!(kickme)$",
"^!!tgservice (.+)$",
},
run = run,
pre_process = pre_process
}
| gpl-2.0 |
shadow0162/countly-sdk-cocos2d-x | samples/HelloPluginsLua/src/TestFBShareScene.lua | 6 | 13701 | local visibleSize = cc.Director:getInstance():getVisibleSize()
local origin = cc.Director:getInstance():getVisibleOrigin()
local posBR = cc.p(origin.x + visibleSize.width, origin.y)
local TestFBShareScene = class("TestFBShareScene",function()
return cc.Scene:create()
end)
function TestFBShareScene.create()
local scene = TestFBShareScene.new()
return scene
end
function TestFBShareScene:ctor()
local title = cc.Label:createWithSystemFont("Test Facebook share", "Arial", 32)
title:setPosition(origin.x + visibleSize.width / 2, origin.y + visibleSize.height - 50)
self:addChild(title)
local sdkVersion = "SDK Version is: " .. plugin.FacebookAgent:getInstance():getSDKVersion()
local subTitle = cc.Label:createWithSystemFont(sdkVersion, "Arial", 12)
subTitle:setPosition(origin.x + visibleSize.width / 2, origin.y + visibleSize.height - 74)
self:addChild(subTitle)
self:createLayerMenu()
end
function TestFBShareScene:sceenshot(filename)
local visibleSize = cc.Director:getInstance():getVisibleSize()
local origin = cc.Director:getInstance():getVisibleOrigin()
local tex = cc.RenderTexture:create(visibleSize.width, visibleSize.height, cc.TEXTURE2_D_PIXEL_FORMAT_RGB_A8888)
tex:setPosition((origin.x + visibleSize.width) / 2, (origin.y + visibleSize.height) / 2)
tex:begin()
cc.Director:getInstance():getRunningScene():visit()
tex:endToLua()
local imgPath = cc.FileUtils:getInstance():getWritablePath()
if imgPath == "" then
return ""
end
local ret = tex:saveToFile(filename, cc.IMAGE_FORMAT_JPEG)
if ret then
imgPath = imgPath .. filename
print(string.format("save image to %s", imgPath))
return imgPath
end
return ""
end
local secondMenuItem_SL = {
{"share a simple link", function(tag, sender)
local params = {
dialog = "share_link",
link = "http://www.cocos2d-x.org",
}
if plugin.FacebookAgent:getInstance():canPresentDialogWithParams(params) then
plugin.FacebookAgent:getInstance():dialog(params, function(ret, msg)
print(msg)
end)
else
params.dialog = "feed_dialog"
plugin.FacebookAgent:getInstance():dialog(params, function(ret, msg)
print(msg)
end)
end
end},
{"share a Text link", function(tag, sender)
local params = {
dialog = "share_link",
name = "Cocos2dx-lua web site",
caption = "Cocos2dx-lua caption",
description = "Cocos2dx-lua description",
link = "http://www.cocos2d-x.org",
}
if plugin.FacebookAgent:getInstance():canPresentDialogWithParams(params) then
plugin.FacebookAgent:getInstance():dialog(params, function(ret, msg)
print(msg)
end)
else
params.dialog = "feed_dialog"
plugin.FacebookAgent:getInstance():dialog(params, function(ret, msg)
print(msg)
end)
end
end},
{"share a Picture link", function(tag, sender)
local params = {
dialog = "share_link",
name = "Cocos2dx-lua web site",
caption = "Cocos2dx-lua caption",
description = "Cocos2dx-lua description",
to = "100006738453912",--android only web view support
picture = "http://files.cocos2d-x.org/images/orgsite/logo.png",
link = "http://www.cocos2d-x.org",
}
if plugin.FacebookAgent:getInstance():canPresentDialogWithParams(params) then
plugin.FacebookAgent:getInstance():dialog(params, function(ret, msg)
print(msg)
end)
else
params.dialog = "feed_dialog"
plugin.FacebookAgent:getInstance():dialog(params, function(ret, msg)
print(msg)
end)
end
end},
{"share a media link", function(tag, sender)
local params = {
dialog = "share_link",
name = "Cocos2dx-lua web site",
caption = "Cocos2dx-lua caption",
description = "Cocos2dx-lua description",
media_source = "http://221.203.1.212/youku/6775B002C8F48839F6AFA63BDA/0300200100540438A173C515AA2BED245C4903-F675-B311-EF1A-4544B5C04370.mp4",
link = "http://www.cocos2d-x.org",
}
-- only support in web dialog
plugin.FacebookAgent:getInstance():dialog(params, function(ret, msg)
print(msg)
end)
end},
}
local secondMenuItem_AR = {
{"Invites request", function(tag, sender)
local params = {
message = "Cocos2dx-lua is a great game engine",
title = "Cocos2dx-lua title",
}
plugin.FacebookAgent:getInstance():appRequest(params, function(ret, msg)
print(msg)
end)
end},
{"Target invite request", function(tag, sender)
local params = {
message = "Cocos2dx-lua is a great game engine",
title = "Cocos2dx-lua title",
to = "100006738453912, 10204182777160522",
}
--android only web view support to
plugin.FacebookAgent:getInstance():appRequest(params, function(ret, msg)
print(msg)
end)
end},
{"Specific lists of friends", function(tag, sender)
local params = {
message = "Cocos2dx-lua is a great game engine",
title = "Cocos2dx-lua title",
filters = "[{\"name\":\"company\", \"user_ids\":[\"100006738453912\",\"10204182777160522\"]}]",
}
-- android not support filters
plugin.FacebookAgent:getInstance():appRequest(params, function(ret, msg)
print(msg)
end)
end},
{"Sending requests explicitly", function(tag, sender)
local params = {
message = "Cocos2dx-lua is a great game engine",
to = "100006738453912",
action_type = "send",
object_id = "191181717736427",-- 191181717736427 1426774790893461
}
--android not support action_type
plugin.FacebookAgent:getInstance():appRequest(params, function(ret, msg)
print(msg)
end)
end},
{"Turn-based games", function(tag, sender)
local params = {
message = "Cocos2dx-lua is a great game engine",
title = "Cocos2dx-lua title",
to = "100006738453912",
action_type = "turn",
}
-- android not support action_type
plugin.FacebookAgent:getInstance():appRequest(params, function(ret, msg)
print(msg)
end)
end},
}
function TestFBShareScene:showSecondMenu(tag)
local secondMenu = self:getChildByTag(2)
if nil ~= secondMenu then
local visibleSize = cc.Director:getInstance():getVisibleSize()
local origin = cc.Director:getInstance():getVisibleOrigin()
local posBR = cc.p(origin.x + visibleSize.width, origin.y)
secondMenu:removeAllChildren()
local top = 90
if 0 == tag then
for i = 1, table.getn(secondMenuItem_SL) do
local label = cc.Label:createWithSystemFont(secondMenuItem_SL[i][1], "Arial", 18)
local menuItem = cc.MenuItemLabel:create(label)
menuItem:registerScriptTapHandler(secondMenuItem_SL[i][2])
menuItem:setPosition(cc.p(visibleSize.width / 9, visibleSize.height - top))
secondMenu:addChild(menuItem, 0, i - 1 )
top = top + 50
end
else
for i = 1, table.getn(secondMenuItem_AR) do
local label = cc.Label:createWithSystemFont(secondMenuItem_AR[i][1], "Arial", 18)
local menuItem = cc.MenuItemLabel:create(label)
menuItem:registerScriptTapHandler(secondMenuItem_AR[i][2])
menuItem:setPosition(cc.p(visibleSize.width / 9, visibleSize.height - top))
secondMenu:addChild(menuItem, 0, i - 1 )
top = top + 50
end
end
end
end
function TestFBShareScene:createLayerMenu()
local backItem = cc.MenuItemFont:create("Back")
backItem:registerScriptTapHandler(function()
cc.Director:getInstance():replaceScene(require("HelloWorldScene").create())
end)
local backSize = backItem:getContentSize()
backItem:setPosition(posBR.x - backSize.width / 2, posBR.y + backSize.height / 2)
local menu = cc.Menu:create(backItem)
menu:setPosition(cc.p(0,0))
self:addChild(menu, 0, 1)
local menuItemNames =
{
{"Share link", function(tag, sender)
self:showSecondMenu(0)
end},
{"Share open graph", function(tag, sender)
local params = {
dialog = "share_open_graph",
action_type = "cocostestmyfc:share",
preview_property_name = "cocos_document",
title = "Cocos2dx-lua Game Engine",
image = "http://files.cocos2d-x.org/images/orgsite/logo.png",
url = "http://cocos2d-x.org/docs/catalog/en",
description = "cocos document",
}
if plugin.FacebookAgent:getInstance():canPresentDialogWithParams(params) then
plugin.FacebookAgent:getInstance():dialog(params, function(ret, msg)
print(msg)
end)
else
print("Can't open dialog for share_open_graph")
end
end},
{"Share photo", function(tag, sender)
local fileName = "facebookshare.jpg"
local imgPath = self:sceenshot(fileName)
local delay = cc.DelayTime:create(2.0)
local share = cc.CallFunc:create(function( ... )
local params = {
dialog = "share_photo",
photo = imgPath,
}
if plugin.FacebookAgent:getInstance():canPresentDialogWithParams(params) then
plugin.FacebookAgent:getInstance():dialog(params, function(ret, msg)
print(msg)
end)
else
print("Can't open dialog for share_open_graph")
end
end)
local seq = cc.Sequence:create(delay, share)
self:runAction(seq)
end},
{"Link message", function(tag, sender)
local params = {
dialog = "message_link",
description = "Cocos2dx-lua is a great game engine",
title = "Cocos2dx-lua",
link = "http://www.cocos2d-x.org",
imageUrl = "http://files.cocos2d-x.org/images/orgsite/logo.png",
}
if plugin.FacebookAgent:getInstance():canPresentDialogWithParams(params) then
plugin.FacebookAgent:getInstance():dialog(params, function(ret, msg )
print(msg)
end)
else
print("Can't open dialog for message_link")
end
end},
{"Open graph message", function(tag, sender)
local params = {
dialog = "share_open_graph",
action_type = "cocostestmyfc:share",
preview_property_name = "cocos_document",
title = "Cocos2dx-lua Game Engine",
image = "http://files.cocos2d-x.org/images/orgsite/logo.png",
url = "http://cocos2d-x.org/docs/catalog/en",
description = "cocos document",
}
if plugin.FacebookAgent:getInstance():canPresentDialogWithParams(params) then
plugin.FacebookAgent:getInstance():dialog(params, function(ret, msg )
print(msg)
end)
else
print("Can't open dialog for message_open_graph")
end
end},
{"Photo message", function(tag, sender)
local fileName = "facebookmessage.jpg"
local imgPath = self:sceenshot(fileName)
local delay = cc.DelayTime:create(2.0)
local share = cc.CallFunc:create(function()
local params = {
dialog = "message_photo",
photo = imgPath,
}
if plugin.FacebookAgent:getInstance():canPresentDialogWithParams(params) then
plugin.FacebookAgent:getInstance():dialog(params, function(ret, msg )
print(msg)
end)
else
print("Can't open dialog for message_photo")
end
end)
local seq = cc.Sequence:create(delay, share)
self:runAction(seq)
end},
{"App request", function(tag, sender)
self:showSecondMenu(1)
end},
}
local y_pos = 0
for i = 1, table.getn(menuItemNames) do
local label = cc.Label:createWithSystemFont(menuItemNames[i][1], "Arial", 22)
local menuItem = cc.MenuItemLabel:create(label)
menuItem:registerScriptTapHandler(menuItemNames[i][2])
y_pos = visibleSize.height - 35 * (i - 1) - 100
menuItem:setPosition(origin.x + 100, y_pos)
menu:addChild(menuItem, 0, i -1 )
end
--create second menu
local secondMenu = cc.Menu:create()
secondMenu:setPosition(cc.p(340, 0))
self:addChild(secondMenu, 0, 2)
end
return TestFBShareScene
| mit |
Kosmos82/kosmosdarkstar | scripts/globals/items/marinara_pizza.lua | 18 | 1599 | -----------------------------------------
-- ID: 5743
-- Item: marinara_pizza
-- Food Effect: 3hours, All Races
-----------------------------------------
-- Health Points 20
-- Attack +20% (cap 50 @ 250 base attack)
-- Accuracy +10% (54)
-- Undead Killer
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,10800,5743);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 20);
target:addMod(MOD_FOOD_ATTP, 20);
target:addMod(MOD_FOOD_ATT_CAP, 50);
target:addMod(MOD_FOOD_ACCP, 10);
target:addMod(MOD_FOOD_ACC_CAP, 54);
target:addMod(MOD_UNDEAD_KILLER, 5);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 20);
target:delMod(MOD_FOOD_ATTP, 20);
target:delMod(MOD_FOOD_ATT_CAP, 50);
target:delMod(MOD_FOOD_ACCP, 10);
target:delMod(MOD_FOOD_ACC_CAP, 54);
target:delMod(MOD_UNDEAD_KILLER, 5);
end;
| gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Hall_of_Transference/Zone.lua | 5 | 6470 | -----------------------------------
--
-- Zone: Hall_of_Transference
--
-----------------------------------
package.loaded["scripts/zones/Hall_of_Transference/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/teleports");
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/zones/Hall_of_Transference/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
zone:registerRegion(1,-281,-5,277,-276,0,284); -- Holla
zone:registerRegion(2,276,-84,-82,283,-80,-75); -- Mea
zone:registerRegion(3,-283,-45,-283,-276,-40,-276); -- Dem
zone:registerRegion(4,0,0,0,0,0,0);
zone:registerRegion(5,288.847,-83.960,-40.693,291.209,-79.960,-37.510); -- Mea Sky Teleporter
zone:registerRegion(6,-240.181,-3.960,268.409,-237.671,1.960,271.291); -- Holla Sky Teleporter
zone:registerRegion(7,-240.797,-43.960,-291.552,-237.944,-39.960,-288.954); -- Dem Sky Teleporter
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
player:setPos(274,-82,-62 ,180);
elseif (player:getCurrentMission(COP) == THE_MOTHERCRYSTALS) then
if (player:getVar("cspromy3") == 1) then
if prevZone == 102 then
if (player:hasKeyItem(LIGHT_OF_DEM) and player:hasKeyItem(LIGHT_OF_MEA) and not(player:hasKeyItem(LIGHT_OF_HOLLA))) then
cs = 0x009B;
end
elseif prevZone == 108 then
if (player:hasKeyItem(LIGHT_OF_HOLLA) and player:hasKeyItem(LIGHT_OF_MEA) and not(player:hasKeyItem(LIGHT_OF_DEM))) then
cs = 0x009B;
end
elseif prevZone == 117 then
if (player:hasKeyItem(LIGHT_OF_HOLLA) and player:hasKeyItem(LIGHT_OF_DEM) and not(player:hasKeyItem(LIGHT_OF_MEA))) then
cs = 0x009B;
end
-- cs you got when you enter hall of transference for the last promyvion
end
end
end
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
switch (region:GetRegionID()): caseof
{
[1] = function (x) -- Holla
player:setVar("option",1);
player:startEvent(103);
end,
[2] = function (x) -- Mea
player:setVar("option",1);
player:startEvent(104);
end,
[3] = function (x) -- Dem
player:setVar("option",1);
player:startEvent(105);
end,
[4] = function (x)
player:setVar("option",2);
player:startEvent(103);
end,
[5] = function (x)
if (player:getVar("MeaChipRegistration") == 1) then
local Rand = math.random(1,100);
if (Rand <= 95) then -- 5% Chance chip breaks
player:startEvent(0x00A1); -- To Sky
else
player:startEvent(0x00A9); -- Chip Breaks!
end
else
player:startEvent(0x00A2); -- Please Register..
end
end,
[6] = function (x)
if (player:getVar("HollaChipRegistration") == 1) then
local Rand = math.random(1,100);
if (Rand <= 95) then -- 5% Chance chip breaks
player:startEvent(0x00A1); -- To Sky
else
player:startEvent(0x00AA); -- Chip Breaks!
end
else
player:startEvent(0x00A2); -- Please Register..
end
end,
[7] = function (x)
if (player:getVar("DemChipRegistration") == 1) then
local Rand = math.random(1,100);
if (Rand <= 95) then -- 5% Chance chip breaks
player:startEvent(0x00A1); -- To Sky
else
player:startEvent(0x00AB); -- Chip Breaks!
end
else
player:startEvent(0x00A2); -- Please Register..
end
end,
}
end;
-----------------------------------
-- onRegionLeave
-----------------------------------
function onRegionLeave(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 103 and option == 1) then
player:setPos(340.082, 19.103, -59.979, 127, 102); -- To La Theine Plateau {R}
elseif (csid == 104 and option == 1) then
player:setPos(179.92, 35.15, 260.137, 64, 117); -- To Tahrongi Canyon {R}
elseif (csid == 105 and option == 1) then
player:setPos(139.974, 19.103, 219.989, 128, 108); -- To Konschtat Highlands {R}
elseif (csid == 155) then
player:setVar("cspromy3",0)
player:setVar("cslastpromy",1)
if (not(player:hasKeyItem(LIGHT_OF_DEM))) then
-- print("shouldbezonedtodem")
player:setPos(185.891, 0, -52.331, 128, 18); -- To Promyvion Dem {R}
elseif (not(player:hasKeyItem(LIGHT_OF_HOLLA))) then
-- print("shouldbezonedtoholla")
player:setPos(92.033, 0, 80.380, 255, 16); -- To Promyvion Holla {R}
elseif (not(player:hasKeyItem(LIGHT_OF_MEA))) then
player:setPos(-93.268, 0, 170.749, 162, 20); -- To Promyvion Mea {R}
end
elseif (csid == 161 and option == 1) then
toSkyGreenPorterLeft(player);
elseif (csid == 169 and option == 1) then
player:setVar("MeaChipRegistration",0);
toSkyGreenPorterLeft(player);
elseif (csid == 170 and option == 1) then
player:setVar("HollaChipRegistration",0);
toSkyGreenPorterLeft(player);
elseif (csid == 171 and option == 1) then
player:setVar("DemChipRegistration",0);
toSkyGreenPorterLeft(player);
end
end; | gpl-3.0 |
martin-traverse/premake-core | tests/base/test_context.lua | 17 | 1060 | --
-- tests/base/test_context.lua
-- Test suite for the configuration context API.
-- Copyright (c) 2012-2014 Jason Perkins and the Premake project
--
local suite = test.declare("context")
local context = premake.context
local configset = premake.configset
local field = premake.field
--
-- Setup and teardown
--
local ctx, cset
function suite.setup()
cset = configset.new()
ctx = context.new(cset)
end
--
-- Make sure that new() returns a valid object.
--
function suite.new_returnsValidObject()
test.isequal("table", type(ctx))
end
--
-- Context should be able to retrieve a default value from
-- the configuration set, using the field name.
--
function suite.returnsConfigValue_onExistingValue()
configset.store(cset, field.get("targetextension"), ".so")
test.isequal(".so", ctx.targetextension)
end
--
-- Tokens encountered in enabled fields should be expanded.
--
function suite.doesExpandTokens()
configset.store(cset, field.get("targetname"), "MyProject%{1 + 1}")
test.isequal("MyProject2", ctx.targetname)
end
| bsd-3-clause |
Humbedooh/ponymail | site/api/thread.lua | 2 | 4563 | --[[
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
]]--
-- This is thread.lua - a script for fetching a thread based on a message
-- that is in said thread.
local JSON = require 'cjson'
local elastic = require 'lib/elastic'
local aaa = require 'lib/aaa'
local user = require 'lib/user'
local cross = require 'lib/cross'
local config = require 'lib/config'
local utils = require 'lib/utils'
local emls_thrd
-- func that fetches all children of an original topic email thingy
local function fetchChildren(r, pdoc, c, biglist, account)
c = (c or 0) + 1
-- don't fetch more than 250 subtrees, we don't want to nest ad nauseam
if c > 250 then
return {}
end
-- biglist is for making sure we dont' fetch something twice
biglist = biglist or {}
local children = {}
-- find any emails that reference this one
local emid = r:escape(pdoc['message-id'])
local docs = elastic.findFast( ('in-reply-to:"%s" OR references:"%s"'):format(emid, emid), 50, "mbox")
for k, doc in pairs(docs) do
-- if we haven't seen this email before, check for its kids and add it to the bunch
if (not biglist[doc['message-id']]) and aaa.canAccessDoc(r, doc, account) then
biglist[doc['message-id']] = true
local mykids = fetchChildren(r, doc, c, biglist, account)
if not account and config.antispam then
doc = utils.anonymizeHdrs(doc)
end
local dc = {
tid = doc.mid,
mid = doc.mid,
subject = doc.subject,
from = doc.from,
id = doc.request_id,
epoch = doc.epoch,
children = mykids,
irt = doc['in-reply-to']
}
table.insert(children, dc)
table.insert(emls_thrd, dc)
else
biglist[doc['message-id']] = true
docs[k] = nil
end
end
return children
end
function handle(r)
cross.contentType(r, "application/json; charset=UTF-8")
local DEBUG = config.debug or false
local START = DEBUG and r:clock() or nil
local get = r:parseargs()
-- get the parameter (if any) and tidy it up
local eid = (get.id or ""):gsub("\"", "")
-- If it is the empty string then set it to "1" so ES doesn't barf
-- N.B. ?id is treated as ?id=1
if #eid == 0 then eid = "1" end
local doc = elastic.get("mbox", eid, true)
emls_thrd = {}
-- Try searching by mid if not found, for backward compat
if not doc or not doc.mid then
local docs = elastic.find("message-id:\"" .. r:escape(eid) .. "\"", 1, "mbox")
if #docs == 1 then
doc = docs[1]
end
if #docs == 0 and #eid == utils.SHORTENED_LINK_LEN then
docs = elastic.find("mid:" .. r:escape(eid) .. "*", 1, "mbox")
end
if #docs == 1 then
doc = docs[1]
end
end
if get.timetravel then
doc = utils.findParent(r, doc, elastic)
end
local doclist = {}
-- did we find an email?
if doc then
local account = user.get(r)
if doc and doc.mid and aaa.canAccessDoc(r, doc, account) then
if not account and config.antispam then
doc = utils.anonymizeHdrs(doc)
end
table.insert(emls_thrd, doc)
doc.children = fetchChildren(r, doc, 1, nil, account)
doc.tid = doc.mid
doc.id = doc.request_id
--doc.body = nil
r:puts(JSON.encode({
took = DEBUG and (r:clock() - START) or nil,
emails = emls_thrd,
}))
return cross.OK
end
end
r:puts(JSON.encode{error = "No such e-mail or you do not have access to it."})
return cross.OK
end
cross.start(handle)
| apache-2.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Upper_Jeuno/npcs/Laila.lua | 6 | 10576 | -----------------------------------
-- Area: Upper Jeuno
-- NPC: Laila
-- Type: Job Quest Giver
-- @zone: 244
-- @pos -54.045 -1 100.996
--
-- Auto-Script: Requires Verification (Verfied by Brawndo)
--TODO--
-- make sure the surrounding npcs react to the player accordingly after each quest. There are a few event IDs that I don't recall using
-- make global variables for all these event hexvalues and put them in textids
--TODO--
-----------------------------------
package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/globals/titles");
require("scripts/zones/Upper_Jeuno/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local lakesideMin = player:getQuestStatus(JEUNO,LAKESIDE_MINUET);
local lakeProg = player:getVar("Lakeside_Minuet_Progress");
if (lakesideMin == QUEST_AVAILABLE and player:getMainLvl() >= ADVANCED_JOB_LEVEL and ENABLE_WOTG == 1) then
player:startEvent(0x277f); -- Start quest csid, asks for Key Item Stardust Pebble
elseif (lakesideMin == QUEST_COMPLETED and player:needToZone()) then
player:startEvent(0x2787);
elseif (player:hasKeyItem(STARDUST_PEBBLE)) then
player:startEvent(0x2786); -- Ends Quest
elseif (lakeProg == 3) then
player:startEvent(0x2781);
elseif (lakesideMin == QUEST_ACCEPTED) then
player:startEvent(0x2780) -- After accepting, reminder
elseif ((player:getQuestStatus(JEUNO,THE_UNFINISHED_WALTZ) == QUEST_AVAILABLE
or (player:getQuestStatus(JEUNO,THE_UNFINISHED_WALTZ) == QUEST_COMPLETED
and player:hasItem(19203)==false))
and player:getMainJob()==JOB_DNC and player:getMainLvl()>=40) then
player:startEvent(0x2791);
elseif (player:getQuestStatus(JEUNO,THE_UNFINISHED_WALTZ) == QUEST_ACCEPTED and player:getVar("QuestStatus_DNC_AF1")==5 and player:seenKeyItem(THE_ESSENCE_OF_DANCE) and player:getMainJob()==JOB_DNC) then
player:startEvent(0x2795);
elseif (player:getQuestStatus(JEUNO,THE_UNFINISHED_WALTZ) == QUEST_ACCEPTED) then
player:startEvent(0x2796);
--Dancer AF: The Road to Divadom--
elseif (player:getQuestStatus(JEUNO,THE_UNFINISHED_WALTZ) == QUEST_COMPLETED
and player:getQuestStatus(JEUNO,THE_ROAD_TO_DIVADOM) == QUEST_AVAILABLE
and player:getMainJob()==JOB_DNC) then
player:startEvent(0x2798); -- CSID 10136
elseif (player:getVar("roadToDivadomCS") == 1) then
player:startEvent(0x2799); -- quest chat line after the quest has been accepted
elseif (player:getVar("roadToDivadomCS") == 4) then
player:startEvent(0x279B); --CSID 10139
elseif (player:getVar("roadToDivadomCS") == 5) then
player:startEvent(0x27BA); --CSID 10170. This should only occur if the player's inventory was full during the chain of events that start in the elseif above.
--Dancer AF: Comeback Queen--
elseif (player:getQuestStatus(JEUNO,THE_ROAD_TO_DIVADOM) == QUEST_COMPLETED
and player:getQuestStatus(JEUNO, COMEBACK_QUEEN) == QUEST_AVAILABLE
and player:getMainJob()==JOB_DNC) then
player:startEvent(0x279F);
elseif (player:getVar("comebackQueenCS") == 1) then
player:startEvent(0x27A0); -- quest chat line after quest accepted; Rhea and Olgald have a line as well.
elseif (player:getVar("comebackQueenCS") == 2) then
player:startEvent(0x27A3);
elseif (player:getVar("comebackQueenCS") == 3 or
player:getVar("comebackQueenCS") == 6) then
local currentVanaDay = VanadielDayOfTheYear();
if (player:getVar("comebackQueenDanceOffTimer") < currentVanaDay) then
player:startEvent(0x27A7); -- play laila cs 10152->10154 olgald: 1053 if they lose the minigame
else
player:startEvent(0x279C);
end;
elseif (player:getVar("comebackQueenCS") == 4 or
player:getVar("comebackQueenCS") == 5) then
player:startEvent(0x27AA); --This occurs if the player's inventory was full during the final chain of events or if the player speaks with laila afterwards.
else
player:startEvent(0x2788); -- Default
end;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x277f and option == 1) then
player:addQuest(JEUNO,LAKESIDE_MINUET);
elseif (csid == 0x2786) then
player:setVar("Lakeside_Minuet_Progress",0);
player:completeQuest(JEUNO,LAKESIDE_MINUET);
player:addTitle(TROUPE_BRILIOTH_DANCER);
player:unlockJob(19);
player:messageSpecial(UNLOCK_DANCER);
player:addFame(JEUNO, 30);
player:delKeyItem(STARDUST_PEBBLE);
player:needToZone(true);
elseif (csid==0x2791) then
if (player:getQuestStatus(JEUNO,THE_UNFINISHED_WALTZ) == QUEST_COMPLETED) then
player:delQuest(JEUNO,THE_UNFINISHED_WALTZ);
player:delKeyItem(THE_ESSENCE_OF_DANCE);
end
player:addQuest(JEUNO,THE_UNFINISHED_WALTZ);
player:setVar("QuestStatus_DNC_AF1", 1);
elseif (csid==0x2795) then
player:setVar("QuestStatus_DNC_AF1", 0);
player:addItem(19203); -- war hoop
player:messageSpecial(ITEM_OBTAINED,19203);
player:completeQuest(JEUNO,THE_UNFINISHED_WALTZ);
--Dancer AF: The Road to Divadom--
elseif (csid == 0x2798) then -- Road To Divadom pt 1
player:setVar("roadToDivadomCS", 1);
player:addQuest(JEUNO, THE_ROAD_TO_DIVADOM);
elseif (csid == 0x279B) then -- string of events
player:startEvent(0x27E6);
elseif (csid == 0x27E6) then
player:startEvent(0x27E7);
elseif (csid == 0x27E7) then
player:setVar("roadToDivadomCS", 5);
player:startEvent(0x27BA);
elseif (csid == 0x27BA) then
if (player:getFreeSlotsCount() == 0) then
--do nothing. player doesn't have room to receive the reward item.
player:messageSpecial( ITEM_CANNOT_BE_OBTAINED, 15660); -- the names of the gender specific items are the same
else
player:completeQuest(JEUNO, THE_ROAD_TO_DIVADOM);
player:setVar("roadToDivadomCS", 0);
player:setVar("dancerTailorCS", 1); -- allows player to start dancer version of Coffer AF. check Olgald and Matthias(@Bastok Markets) for the rest of the quest line
--determine what gender the player is so we can give the correct item
local playerGender = player:getGender();
local dancersTights = 15660 - playerGender;
player:addItem(dancersTights);
player:messageSpecial(ITEM_OBTAINED, dancersTights);
player:completeQuest(JEUNO, THE_ROAD_TO_DIVADOM);
end;
--Dancer AF: Comeback Queen --
elseif (csid == 0x279F) then
player:setVar("comebackQueenCS", 1);
player:addQuest(JEUNO, COMEBACK_QUEEN);
player:addKeyItem(WYATTS_PROPOSAL);
player:messageSpecial( KEYITEM_OBTAINED, WYATTS_PROPOSAL);
elseif (csid == 0x27A3) then
player:setVar("comebackQueenCS", 3);
local danceOffTimer = VanadielDayOfTheYear();
player:setVar("comebackQueenDanceOffTimer", danceOffTimer);
elseif (csid == 0x27A7) then --the dance off minigame
if (option > 0) then -- player won the minigame
player:startEvent(0x27E0); -- starts exhausting string of events
else
player:setVar("comebackQueenCS", 6); -- have surrounding npcs use losing state CS
local danceOffTimer = VanadielDayOfTheYear();
player:setVar("comebackQueenDanceOffTimer", danceOffTimer);
end;
elseif (csid == 0x27E0) then
player:startEvent(0x27E1);
elseif (csid == 0x27E1) then
player:startEvent(0x27E2);
elseif (csid == 0x27E2) then
player:setVar("comebackQueenCS", 4);
player:startEvent(0x27E3);
elseif (csid == 0x27E3) then --finally reward the player
if (player:getFreeSlotsCount() == 0) then
--do nothing. player doesn't have room to receive the reward item.
player:messageSpecial( ITEM_CANNOT_BE_OBTAINED, 14578); -- the names of the gender specific items are the same
else
player:completeQuest(JEUNO, COMEBACK_QUEEN);
player:setVar("comebackQueenCS", 5); -- final state for all of the surrounding NPCs
--determine what gender the player is so we can give the correct item
local playerGender = player:getGender();
local dancersCasaque = 14579 - playerGender;
player:addItem(dancersCasaque);
player:messageSpecial(ITEM_OBTAINED, dancersCasaque);
player:completeQuest(JEUNO, COMEBACK_QUEEN);
end;
elseif (csid == 0x27AA) then
if (player:getVar("comebackQueenCS") == 4) then -- player's inventory was full at the end of the final cutscene
if (player:getFreeSlotsCount() == 0) then
--do nothing. player doesn't have room to receive the reward item.
player:messageSpecial( ITEM_CANNOT_BE_OBTAINED, 14578); -- the names of the gender specific items are the same
else
player:completeQuest(JEUNO, COMEBACK_QUEEN);
player:setVar("comebackQueenCS", 5); -- final state for all of the surrounding NPCs
--determine what gender the player is so we can give the correct item
local playerGender = player:getGender();
local dancersCasaque = 14579 - playerGender;
player:addItem(dancersCasaque);
player:messageSpecial(ITEM_OBTAINED, dancersCasaque);
player:completeQuest(JEUNO, COMEBACK_QUEEN);
end;
--the surrounding NPCs should have their dialogue check comebackqueenCS as well.
end;
end;
end; | gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Chateau_dOraguille/npcs/Perfaumand.lua | 13 | 1712 | -----------------------------------
-- Area: Chateau d'Oraguille
-- NPC: Perfaumand
-- Involved in Quest: Lure of the Wildcat (San d'Oria)
-- @pos -39 -3 69 233
-----------------------------------
package.loaded["scripts/zones/Chateau_dOraguille/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/zones/Chateau_dOraguille/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then
if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local WildcatSandy = player:getVar("WildcatSandy");
if (player:getQuestStatus(SANDORIA,LURE_OF_THE_WILDCAT_SAN_D_ORIA) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,18) == false) then
player:startEvent(0x0230);
else
player:startEvent(0x020a);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0230) then
player:setMaskBit(player:getVar("WildcatSandy"),"WildcatSandy",18,true);
end
end; | gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/globals/abilities/devotion.lua | 44 | 1670 | -----------------------------------
-- Ability: Devotion
-- Sacrifices HP to grant a party member the same amount in MP.
-- Obtained: White Mage Level 75
-- Recast Time: 0:10:00
-- Duration: Instant
-- Target: Party member, cannot target self.
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/utils");
-----------------------------------
-- onAbilityCheck
-----------------------------------
function onAbilityCheck(player,target,ability)
if (player:getID() == target:getID()) then
return MSGBASIC_CANNOT_PERFORM_TARG,0;
elseif (player:getHP() < 4) then -- Fails if HP < 4
return MSGBASIC_UNABLE_TO_USE_JA,0;
else
return 0,0;
end
end;
-----------------------------------
-- onUseAbility
-----------------------------------
function onUseAbility(player,target,ability)
-- Plus 5 percent mp recovers per extra devotion merit
local meritBonus = player:getMerit(MERIT_DEVOTION) - 5;
-- printf("Devotion Merit Bonus: %d", meritBonus);
local mpPercent = (25 + meritBonus) / 100;
-- printf("Devotion MP Percent: %f", mpPercent);
local damageHP = math.floor(player:getHP() * 0.25);
-- printf("Devotion HP Damage: %d", damageHP);
-- If stoneskin is present, it should absorb damage...
damageHP = utils.stoneskin(player, damageHP);
-- printf("Devotion HP Damage (after Stoneskin): %d", damageHP);
local healMP = player:getHP() * mpPercent;
healMP = utils.clamp(healMP, 0,target:getMaxMP() - target:getMP());
-- printf("Devotion MP Healed: %d", healMP);
player:delHP(damageHP);
target:addMP(healMP);
return healMP;
end; | gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Al_Zahbi/npcs/Macici.lua | 53 | 2304 | -----------------------------------
-- Area: Al Zahbi
-- NPC: Macici
-- Type: Smithing Normal/Adv. Image Support
-- @pos -35.163 -1 -31.351 48
-----------------------------------
package.loaded["scripts/zones/Al_Zahbi/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/crafting");
require("scripts/zones/Al_Zahbi/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local guildMember = isGuildMember(player,8);
if (guildMember == 1) then
if (trade:hasItemQty(2184,1) and trade:getItemCount() == 1) then
if (player:hasStatusEffect(EFFECT_SMITHING_IMAGERY) == false) then
player:tradeComplete();
player:startEvent(0x00E9,8,0,0,0,188,0,2,0);
else
npc:showText(npc, IMAGE_SUPPORT_ACTIVE);
end
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local guildMember = isGuildMember(player,8);
local SkillLevel = player:getSkillLevel(SKILL_SMITHING);
if (guildMember == 1) then
if (player:hasStatusEffect(EFFECT_SMITHING_IMAGERY) == false) then
player:startEvent(0x00E8,8,SkillLevel,0,511,188,0,2,2184);
else
player:startEvent(0x00E8,8,SkillLevel,0,511,188,6566,2,2184);
end
else
player:startEvent(0x00E8,0,0,0,0,0,0,2,0); -- Standard Dialogue
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x00E8 and option == 1) then
player:messageSpecial(IMAGE_SUPPORT,0,2,1);
player:addStatusEffect(EFFECT_SMITHING_IMAGERY,1,0,120);
elseif (csid == 0x00E9) then
player:messageSpecial(IMAGE_SUPPORT,0,2,0);
player:addStatusEffect(EFFECT_SMITHING_IMAGERY,3,0,480);
end
end; | gpl-3.0 |
premake/premake-dlang | tools/dmd.lua | 7 | 8729 | --
-- d/tools/dmd.lua
-- Provides dmd-specific configuration strings.
-- Copyright (c) 2013-2015 Andrew Gough, Manu Evans, and the Premake project
--
local tdmd = {}
local project = premake.project
local config = premake.config
local d = premake.modules.d
--
-- Set default tools
--
tdmd.gcc = {}
tdmd.gcc.dc = "dmd"
tdmd.optlink = {}
tdmd.optlink.dc = "dmd"
-- /////////////////////////////////////////////////////////////////////////
-- dmd + GCC toolchain
-- /////////////////////////////////////////////////////////////////////////
--
-- Return a list of LDFLAGS for a specific configuration.
--
tdmd.gcc.ldflags = {
architecture = {
x86 = { "-m32" },
x86_64 = { "-m64" },
},
kind = {
SharedLib = "-shared",
StaticLib = "-lib",
}
}
function tdmd.gcc.getldflags(cfg)
local flags = config.mapFlags(cfg, tdmd.gcc.ldflags)
return flags
end
--
-- Return a list of decorated additional libraries directories.
--
tdmd.gcc.libraryDirectories = {
architecture = {
x86 = "-L-L/usr/lib",
x86_64 = "-L-L/usr/lib64",
}
}
function tdmd.gcc.getLibraryDirectories(cfg)
local flags = config.mapFlags(cfg, tdmd.gcc.libraryDirectories)
-- Scan the list of linked libraries. If any are referenced with
-- paths, add those to the list of library search paths
for _, dir in ipairs(config.getlinks(cfg, "system", "directory")) do
table.insert(flags, '-L-L' .. project.getrelative(cfg.project, dir))
end
return flags
end
--
-- Return the list of libraries to link, decorated with flags as needed.
--
function tdmd.gcc.getlinks(cfg, systemonly)
local result = {}
local links
if not systemonly then
links = config.getlinks(cfg, "siblings", "object")
for _, link in ipairs(links) do
-- skip external project references, since I have no way
-- to know the actual output target path
if not link.project.external then
if link.kind == premake.STATICLIB then
-- Don't use "-l" flag when linking static libraries; instead use
-- path/libname.a to avoid linking a shared library of the same
-- name if one is present
table.insert(result, "-L" .. project.getrelative(cfg.project, link.linktarget.abspath))
else
table.insert(result, "-L-l" .. link.linktarget.basename)
end
end
end
end
-- The "-l" flag is fine for system libraries
links = config.getlinks(cfg, "system", "fullpath")
for _, link in ipairs(links) do
if path.isframework(link) then
table.insert(result, "-framework " .. path.getbasename(link))
elseif path.isobjectfile(link) then
table.insert(result, "-L" .. link)
else
table.insert(result, "-L-l" .. path.getbasename(link))
end
end
return result
end
-- /////////////////////////////////////////////////////////////////////////
-- tdmd + OPTLINK toolchain
-- /////////////////////////////////////////////////////////////////////////
--
-- Return a list of LDFLAGS for a specific configuration.
--
tdmd.optlink.ldflags = {
architecture = {
x86 = { "-m32" },
x86_64 = { "-m64" },
},
kind = {
SharedLib = "-shared",
StaticLib = "-lib",
}
}
function tdmd.optlink.getldflags(cfg)
local flags = config.mapFlags(cfg, tdmd.optlink.ldflags)
return flags
end
--
-- Return a list of decorated additional libraries directories.
--
function tdmd.optlink.getLibraryDirectories(cfg)
local flags = {}
-- Scan the list of linked libraries. If any are referenced with
-- paths, add those to the list of library search paths
for _, dir in ipairs(config.getlinks(cfg, "system", "directory")) do
table.insert(flags, '-Llib "' .. project.getrelative(cfg.project, dir) .. '"')
end
return flags
end
--
-- Returns a list of linker flags for library names.
--
function tdmd.optlink.getlinks(cfg)
local result = {}
local links = config.getlinks(cfg, "dependencies", "object")
for _, link in ipairs(links) do
-- skip external project references, since I have no way
-- to know the actual output target path
if not link.project.externalname then
local linkinfo = config.getlinkinfo(link)
if link.kind == premake.STATICLIB then
table.insert(result, project.getrelative(cfg.project, linkinfo.abspath))
end
end
end
-- The "-l" flag is fine for system libraries
links = config.getlinks(cfg, "system", "basename")
for _, link in ipairs(links) do
if path.isobjectfile(link) then
table.insert(result, link)
elseif path.hasextension(link, premake.systems[cfg.system].staticlib.extension) then
table.insert(result, link)
end
end
return result
end
-- /////////////////////////////////////////////////////////////////////////
-- common dmd code (either toolchain)
-- /////////////////////////////////////////////////////////////////////////
-- if we are compiling on windows, we need to specialise to OPTLINK as the linker
-- OR!!! if cfg.system ~= premake.WINDOWS then
if string.match( os.getversion().description, "Windows" ) ~= nil then
-- TODO: on windows, we may use OPTLINK or MSLINK (for Win64)...
-- printf("TODO: select proper linker for 32/64 bit code")
premake.tools.dmd = tdmd.optlink
else
premake.tools.dmd = tdmd.gcc
end
local dmd = premake.tools.dmd
--
-- Returns list of D compiler flags for a configuration.
--
dmd.dflags = {
architecture = {
x86 = "-m32",
x86_64 = "-m64",
},
flags = {
CodeCoverage = "-cov",
Deprecated = "-d",
Documentation = "-D",
FatalWarnings = "-w",
GenerateHeader = "-H",
GenerateJSON = "-X",
GenerateMap = "-map",
NoBoundsCheck = "-noboundscheck",
Profile = "-profile",
Quiet = "-quiet",
-- Release = "-release",
RetainPaths = "-op",
SymbolsLikeC = "-gc",
UnitTest = "-unittest",
Verbose = "-v",
},
floatingpoint = {
None = "-nofloat",
},
optimize = {
On = "-O -inline",
Full = "-O -inline",
Size = "-O -inline",
Speed = "-O -inline",
},
pic = {
On = "-fPIC",
},
warnings = {
Default = "-wi",
Extra = "-wi",
},
symbols = {
On = "-g",
}
}
function dmd.getdflags(cfg)
local flags = config.mapFlags(cfg, dmd.dflags)
if config.isDebugBuild(cfg) then
table.insert(flags, "-debug")
else
table.insert(flags, "-release")
end
-- TODO: When DMD gets CRT options, map StaticRuntime and DebugRuntime
if cfg.flags.Documentation then
if cfg.docname then
table.insert(flags, "-Df" .. premake.quoted(cfg.docname))
end
if cfg.docdir then
table.insert(flags, "-Dd" .. premake.quoted(cfg.docdir))
end
end
if cfg.flags.GenerateHeader then
if cfg.headername then
table.insert(flags, "-Hf" .. premake.quoted(cfg.headername))
end
if cfg.headerdir then
table.insert(flags, "-Hd" .. premake.quoted(cfg.headerdir))
end
end
return flags
end
--
-- Decorate versions for the DMD command line.
--
function dmd.getversions(versions, level)
local result = {}
for _, version in ipairs(versions) do
table.insert(result, '-version=' .. version)
end
if level then
table.insert(result, '-version=' .. level)
end
return result
end
--
-- Decorate debug constants for the DMD command line.
--
function dmd.getdebug(constants, level)
local result = {}
for _, constant in ipairs(constants) do
table.insert(result, '-debug=' .. constant)
end
if level then
table.insert(result, '-debug=' .. level)
end
return result
end
--
-- Decorate import file search paths for the DMD command line.
--
function dmd.getimportdirs(cfg, dirs)
local result = {}
for _, dir in ipairs(dirs) do
dir = project.getrelative(cfg.project, dir)
table.insert(result, '-I' .. premake.quoted(dir))
end
return result
end
--
-- Returns the target name specific to compiler
--
function dmd.gettarget(name)
return "-of" .. name
end
--
-- Returns makefile-specific configuration rules.
--
dmd.makesettings = {
}
function dmd.getmakesettings(cfg)
local settings = config.mapFlags(cfg, dmd.makesettings)
return table.concat(settings)
end
--
-- Retrieves the executable command name for a tool, based on the
-- provided configuration and the operating environment.
--
-- @param cfg
-- The configuration to query.
-- @param tool
-- The tool to fetch, one of "dc" for the D compiler, or "ar" for the static linker.
-- @return
-- The executable command name for a tool, or nil if the system's
-- default value should be used.
--
dmd.tools = {
-- dmd will probably never support any foreign architectures...?
}
function dmd.gettoolname(cfg, tool)
local names = dmd.tools[cfg.architecture] or dmd.tools[cfg.system] or {}
local name = names[tool]
return name or dmd[tool]
end
| bsd-3-clause |
Kosmos82/kosmosdarkstar | scripts/zones/Gustav_Tunnel/mobs/Goblin_Mercenary.lua | 6 | 1043 | ----------------------------------
-- Area: Gustav Tunnel
-- MOB: Goblin Mercenary
-- Note: Place holder Wyvernpoacher Drachlox
-----------------------------------
require("scripts/globals/groundsofvalor");
require("scripts/zones/Gustav_Tunnel/MobIDs");
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer,ally)
checkGoVregime(ally,mob,764,3);
checkGoVregime(ally,mob,765,3);
local mobID = mob:getID();
if (Wyvernpoacher_Drachlox_PH[mobID] ~= nil) then
local ToD = GetServerVariable("[POP]Wyvernpoacher_Drachlox");
if (ToD <= os.time(t) and GetMobAction(Wyvernpoacher_Drachlox) == 0) then
if (math.random(1,20) == 5) then
UpdateNMSpawnPoint(Wyvernpoacher_Drachlox);
GetMobByID(Wyvernpoacher_Drachlox):setRespawnTime(GetMobRespawnTime(mobID));
SetServerVariable("[PH]Wyvernpoacher_Drachlox", mobID);
DeterMob(mobID, true);
end
end
end
end;
| gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Port_Jeuno/npcs/Squintrox_Dryeyes.lua | 13 | 4859 | -----------------------------------
-- Area: Port Jeuno
-- NPC: Squintrox Dryeyes
-- Type: Addon Mission Merchant
-- @pos -100.071 -1 11.869 246
-----------------------------------
package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/missions");
require("scripts/zones/Port_Jeuno/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local now = tonumber(os.date("%j"));
local count = trade:getItemCount();
local sLux = trade:hasItemQty(2740,1);
local sLuna = trade:hasItemQty(2741,1);
local sAstrum = trade:hasItemQty(2742,1);
local orcArmor = trade:hasItemQty(2757,1);
local quadavBack = trade:hasItemQty(596,1);
local yagCaulk = trade:hasItemQty(2759,1);
local eKitBlind = trade:hasItemQty(2780,1);
local eKitPoison = trade:hasItemQty(2779,1);
local eKitSilence = trade:hasItemQty(2782,1);
local eKitSleep = trade:hasItemQty(2781,1);
local uggalepihWhistle = trade:hasItemQty(1184,1);
local ACPm = player:getCurrentMission(ACP);
local AMKm = player:getCurrentMission(AMK);
local ASAm = player:getCurrentMission(ASA);
local CrimsonKey = player:hasKeyItem(CRIMSON_KEY);
local LastCrimson = player:getVar("LastCrimsonKey"); -- When last Crimson key was obtained
if (ENABLE_ACP == 0 and ENABLE_AMK == 0 and ENABLE_ASA ==0) then
player:showText(npc,GET_LOST);
else -- Crimson Key: Trade Seedspall's Lux, Luna, Astrum
if (ENABLE_ACP == 1 and sLux and sLuna and sAstrum and count == 3 and ACPm >= GATHERER_OF_LIGHT_I and CrimsonKey == false and now ~= LastCrimson) then -- and timer stuff here) then
player:tradeComplete();
player:addKeyItem(CRIMSON_KEY);
player:setVar("LastCrimsonKey", os.date("%j"));
player:messageSpecial(DRYEYES_2);
player:messageSpecial(KEYITEM_OBTAINED,CRIMSON_KEY);
elseif (sLux and sLuna and sAstrum and count == 3 and (now == LastCrimson or CrimsonKey == true)) then
player:messageSpecial(DRYEYES_3,CRIMSON_KEY);
-- White Coral Key:
-- elseif (ENABLE_AMK == 1 and
-- haven't even started AMK related trades yet.
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (ENABLE_ACP == 0 and ENABLE_AMK == 0 and ENABLE_ASA ==0) then
player:showText(npc,GET_LOST);
else
player:startEvent(0x0143);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
printf("CSID: %u",csid);
printf("RESULT: %u",option);
-- uncommented printf till we have all optionIDs mapped out.
local now = tonumber(os.date("%j"));
local ACPm = player:getCurrentMission(ACP);
local AMKm = player:getCurrentMission(AMK);
local ASAm = player:getCurrentMission(ASA);
local salad = player:hasKeyItem(BOWL_OF_BLAND_GOBLIN_SALAD);
local juice = player:hasKeyItem(JUG_OF_GREASY_GOBLIN_JUICE);
local grub = player:hasKeyItem(CHUNK_OF_SMOKED_GOBLIN_GRUB);
local ViridianKey = player:hasKeyItem(VIRIDIAN_KEY);
local LastViridian = player:getVar("LastViridianKey"); -- When last Viridian key was obtained
if (csid == 0x0143) then
if (option == 1) then
player:showText(player,DRYEYES_1);
elseif (option == 100) then
if (salad and juice and grub and ACPm >= GATHERER_OF_LIGHT_I and ViridianKey == false and now ~= LastViridian) then
player:addKeyItem(VIRIDIAN_KEY);
player:delKeyItem(BOWL_OF_BLAND_GOBLIN_SALAD);
player:delKeyItem(JUG_OF_GREASY_GOBLIN_JUICE);
player:delKeyItem(CHUNK_OF_SMOKED_GOBLIN_GRUB);
player:setVar("LastViridianKey", os.date("%j"));
player:showText(player,DRYEYES_2);
player:messageSpecial(KEYITEM_OBTAINED,VIRIDIAN_KEY);
elseif (now == LastViridian or ViridianKey == true) then
player:messageSpecial(DRYEYES_3,VIRIDIAN_KEY);
else
-- player:showText(player, ? );
-- Doesn't seem to be a message for trying when you don't have the key items?
end
-- Blue coral Key
-- elseif (option == 101) then
-- if
-- end
end
end
end;
| gpl-3.0 |
AmirPGA/AmirPGA | plugins/wiki.lua | 735 | 4364 | -- http://git.io/vUA4M
local socket = require "socket"
local JSON = require "cjson"
local wikiusage = {
"!wiki [text]: Read extract from default Wikipedia (EN)",
"!wiki(lang) [text]: Read extract from 'lang' Wikipedia. Example: !wikies hola",
"!wiki search [text]: Search articles on default Wikipedia (EN)",
"!wiki(lang) search [text]: Search articles on 'lang' Wikipedia. Example: !wikies search hola",
}
local Wikipedia = {
-- http://meta.wikimedia.org/wiki/List_of_Wikipedias
wiki_server = "https://%s.wikipedia.org",
wiki_path = "/w/api.php",
wiki_load_params = {
action = "query",
prop = "extracts",
format = "json",
exchars = 300,
exsectionformat = "plain",
explaintext = "",
redirects = ""
},
wiki_search_params = {
action = "query",
list = "search",
srlimit = 20,
format = "json",
},
default_lang = "en",
}
function Wikipedia:getWikiServer(lang)
return string.format(self.wiki_server, lang or self.default_lang)
end
--[[
-- return decoded JSON table from Wikipedia
--]]
function Wikipedia:loadPage(text, lang, intro, plain, is_search)
local request, sink = {}, {}
local query = ""
local parsed
if is_search then
for k,v in pairs(self.wiki_search_params) do
query = query .. k .. '=' .. v .. '&'
end
parsed = URL.parse(self:getWikiServer(lang))
parsed.path = self.wiki_path
parsed.query = query .. "srsearch=" .. URL.escape(text)
else
self.wiki_load_params.explaintext = plain and "" or nil
for k,v in pairs(self.wiki_load_params) do
query = query .. k .. '=' .. v .. '&'
end
parsed = URL.parse(self:getWikiServer(lang))
parsed.path = self.wiki_path
parsed.query = query .. "titles=" .. URL.escape(text)
end
-- HTTP request
request['url'] = URL.build(parsed)
print(request['url'])
request['method'] = 'GET'
request['sink'] = ltn12.sink.table(sink)
local httpRequest = parsed.scheme == 'http' and http.request or https.request
local code, headers, status = socket.skip(1, httpRequest(request))
if not headers or not sink then
return nil
end
local content = table.concat(sink)
if content ~= "" then
local ok, result = pcall(JSON.decode, content)
if ok and result then
return result
else
return nil
end
else
return nil
end
end
-- extract intro passage in wiki page
function Wikipedia:wikintro(text, lang)
local result = self:loadPage(text, lang, true, true)
if result and result.query then
local query = result.query
if query and query.normalized then
text = query.normalized[1].to or text
end
local page = query.pages[next(query.pages)]
if page and page.extract then
return text..": "..page.extract
else
local text = "Extract not found for "..text
text = text..'\n'..table.concat(wikiusage, '\n')
return text
end
else
return "Sorry an error happened"
end
end
-- search for term in wiki
function Wikipedia:wikisearch(text, lang)
local result = self:loadPage(text, lang, true, true, true)
if result and result.query then
local titles = ""
for i,item in pairs(result.query.search) do
titles = titles .. "\n" .. item["title"]
end
titles = titles ~= "" and titles or "No results found"
return titles
else
return "Sorry, an error occurred"
end
end
local function run(msg, matches)
-- TODO: Remember language (i18 on future version)
-- TODO: Support for non Wikipedias but Mediawikis
local search, term, lang
if matches[1] == "search" then
search = true
term = matches[2]
lang = nil
elseif matches[2] == "search" then
search = true
term = matches[3]
lang = matches[1]
else
term = matches[2]
lang = matches[1]
end
if not term then
term = lang
lang = nil
end
if term == "" then
local text = "Usage:\n"
text = text..table.concat(wikiusage, '\n')
return text
end
local result
if search then
result = Wikipedia:wikisearch(term, lang)
else
-- TODO: Show the link
result = Wikipedia:wikintro(term, lang)
end
return result
end
return {
description = "Searches Wikipedia and send results",
usage = wikiusage,
patterns = {
"^![Ww]iki(%w+) (search) (.+)$",
"^![Ww]iki (search) ?(.*)$",
"^![Ww]iki(%w+) (.+)$",
"^![Ww]iki ?(.*)$"
},
run = run
}
| gpl-2.0 |
mahdib9/kp | plugins/wiki.lua | 735 | 4364 | -- http://git.io/vUA4M
local socket = require "socket"
local JSON = require "cjson"
local wikiusage = {
"!wiki [text]: Read extract from default Wikipedia (EN)",
"!wiki(lang) [text]: Read extract from 'lang' Wikipedia. Example: !wikies hola",
"!wiki search [text]: Search articles on default Wikipedia (EN)",
"!wiki(lang) search [text]: Search articles on 'lang' Wikipedia. Example: !wikies search hola",
}
local Wikipedia = {
-- http://meta.wikimedia.org/wiki/List_of_Wikipedias
wiki_server = "https://%s.wikipedia.org",
wiki_path = "/w/api.php",
wiki_load_params = {
action = "query",
prop = "extracts",
format = "json",
exchars = 300,
exsectionformat = "plain",
explaintext = "",
redirects = ""
},
wiki_search_params = {
action = "query",
list = "search",
srlimit = 20,
format = "json",
},
default_lang = "en",
}
function Wikipedia:getWikiServer(lang)
return string.format(self.wiki_server, lang or self.default_lang)
end
--[[
-- return decoded JSON table from Wikipedia
--]]
function Wikipedia:loadPage(text, lang, intro, plain, is_search)
local request, sink = {}, {}
local query = ""
local parsed
if is_search then
for k,v in pairs(self.wiki_search_params) do
query = query .. k .. '=' .. v .. '&'
end
parsed = URL.parse(self:getWikiServer(lang))
parsed.path = self.wiki_path
parsed.query = query .. "srsearch=" .. URL.escape(text)
else
self.wiki_load_params.explaintext = plain and "" or nil
for k,v in pairs(self.wiki_load_params) do
query = query .. k .. '=' .. v .. '&'
end
parsed = URL.parse(self:getWikiServer(lang))
parsed.path = self.wiki_path
parsed.query = query .. "titles=" .. URL.escape(text)
end
-- HTTP request
request['url'] = URL.build(parsed)
print(request['url'])
request['method'] = 'GET'
request['sink'] = ltn12.sink.table(sink)
local httpRequest = parsed.scheme == 'http' and http.request or https.request
local code, headers, status = socket.skip(1, httpRequest(request))
if not headers or not sink then
return nil
end
local content = table.concat(sink)
if content ~= "" then
local ok, result = pcall(JSON.decode, content)
if ok and result then
return result
else
return nil
end
else
return nil
end
end
-- extract intro passage in wiki page
function Wikipedia:wikintro(text, lang)
local result = self:loadPage(text, lang, true, true)
if result and result.query then
local query = result.query
if query and query.normalized then
text = query.normalized[1].to or text
end
local page = query.pages[next(query.pages)]
if page and page.extract then
return text..": "..page.extract
else
local text = "Extract not found for "..text
text = text..'\n'..table.concat(wikiusage, '\n')
return text
end
else
return "Sorry an error happened"
end
end
-- search for term in wiki
function Wikipedia:wikisearch(text, lang)
local result = self:loadPage(text, lang, true, true, true)
if result and result.query then
local titles = ""
for i,item in pairs(result.query.search) do
titles = titles .. "\n" .. item["title"]
end
titles = titles ~= "" and titles or "No results found"
return titles
else
return "Sorry, an error occurred"
end
end
local function run(msg, matches)
-- TODO: Remember language (i18 on future version)
-- TODO: Support for non Wikipedias but Mediawikis
local search, term, lang
if matches[1] == "search" then
search = true
term = matches[2]
lang = nil
elseif matches[2] == "search" then
search = true
term = matches[3]
lang = matches[1]
else
term = matches[2]
lang = matches[1]
end
if not term then
term = lang
lang = nil
end
if term == "" then
local text = "Usage:\n"
text = text..table.concat(wikiusage, '\n')
return text
end
local result
if search then
result = Wikipedia:wikisearch(term, lang)
else
-- TODO: Show the link
result = Wikipedia:wikintro(term, lang)
end
return result
end
return {
description = "Searches Wikipedia and send results",
usage = wikiusage,
patterns = {
"^![Ww]iki(%w+) (search) (.+)$",
"^![Ww]iki (search) ?(.*)$",
"^![Ww]iki(%w+) (.+)$",
"^![Ww]iki ?(.*)$"
},
run = run
}
| gpl-2.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Attohwa_Chasm/npcs/qm1.lua | 13 | 1613 | -----------------------------------
-- Area: Attohwa Chasm
-- NPC: ??? (qm1)
-- @pos -402.574 3.999 -202.750 7
-----------------------------------
package.loaded["scripts/zones/Attohwa_Chasm/TextIDs"] = nil;
-------------------------------------
require("scripts/zones/Attohwa_Chasm/TextIDs");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
-- Antlion Trap: ID 1825
-- Alastor Antlion: ID 16806248
-- UPDATE `mob_spawn_points` SET `pos_x`='-402.574', `pos_y`='3.999', `pos_z`='-202.75', `pos_rot`='7' WHERE (`mobid`='16806242')
local feelerID =16806242;
local feelerAntlion = GetMobByID(feelerID);
local npcX = npc:getXPos();
local npcY = npc:getYPos();
local npcZ = npc:getZPos();
feelerAntlion:setSpawn(npcX-3,npcY-2,npcZ-1);
if (GetMobAction(feelerID) == 0 and trade:hasItemQty(1825,1) and trade:getItemCount() == 1) then
player:tradeComplete();
SpawnMob(feelerID,120):updateClaim(player);
end
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(OCCASIONAL_LUMPS);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Windurst_Waters/npcs/Sohdede.lua | 13 | 1054 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Sohdede
-- Type: Standard NPC
-- @zone: 238
-- @pos -60.601 -7.499 111.639
--
-- Auto-Script: Requires Verification (Verfied By Brawndo)
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0176);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
thing-nacho/slua | build/lsqlite3-master/tests-sqlite3.lua | 12 | 19268 |
--[[--------------------------------------------------------------------------
Author: Michael Roth <mroth@nessie.de>
Copyright (c) 2004, 2005 Michael Roth <mroth@nessie.de>
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
--]]--------------------------------------------------------------------------
require "lsqlite3"
require "lunit"
lunit.setprivfenv()
lunit.import "assertions"
lunit.import "checks"
-------------------------------
-- Basic open and close test --
-------------------------------
lunit.wrap("open_memory", function()
local db = assert_userdata( sqlite3.open_memory() )
assert( db:close() )
end)
lunit.wrap("open", function()
local filename = "/tmp/__lua-sqlite3-20040906135849." .. os.time()
local db = assert_userdata( sqlite3.open(filename) )
assert( db:close() )
os.remove(filename)
end)
-------------------------------------
-- Presence of db member functions --
-------------------------------------
local db_funcs = lunit.TestCase("Database Member Functions")
function db_funcs:setup()
self.db = assert( sqlite3.open_memory() )
end
function db_funcs:teardown()
assert( self.db:close() )
end
function db_funcs:test()
local db = self.db
assert_function( db.close )
assert_function( db.exec )
--e assert_function( db.irows )
assert_function( db.rows )
--e assert_function( db.cols )
--e assert_function( db.first_irow )
--e assert_function( db.first_row )
--e assert_function( db.first_cols )
assert_function( db.prepare )
assert_function( db.interrupt )
assert_function( db.last_insert_rowid )
assert_function( db.changes )
assert_function( db.total_changes )
end
---------------------------------------
-- Presence of stmt member functions --
---------------------------------------
local stmt_funcs = lunit.TestCase("Statement Member Functions")
function stmt_funcs:setup()
self.db = assert( sqlite3.open_memory() )
self.stmt = assert( self.db:prepare("CREATE TABLE test (id, content)") )
end
function stmt_funcs:teardown()
--e- assert( self.stmt:close() )
assert( self.stmt:finalize() ) --e+
assert( self.db:close() )
end
function stmt_funcs:test()
local stmt = self.stmt
--e assert_function( stmt.close )
assert_function( stmt.reset )
--e assert_function( stmt.exec )
assert_function( stmt.bind )
--e assert_function( stmt.irows )
--e assert_function( stmt.rows )
--e assert_function( stmt.cols )
--e assert_function( stmt.first_irow )
--e assert_function( stmt.first_row )
--e assert_function( stmt.first_cols )
--e assert_function( stmt.column_names )
--e assert_function( stmt.column_decltypes )
--e assert_function( stmt.column_count )
--e +
assert_function( stmt.isopen )
assert_function( stmt.step )
assert_function( stmt.reset )
assert_function( stmt.finalize )
assert_function( stmt.columns )
assert_function( stmt.bind )
assert_function( stmt.bind_values )
assert_function( stmt.bind_names )
assert_function( stmt.bind_blob )
assert_function( stmt.bind_parameter_count )
assert_function( stmt.bind_parameter_name )
assert_function( stmt.get_value )
assert_function( stmt.get_values )
assert_function( stmt.get_name )
assert_function( stmt.get_names )
assert_function( stmt.get_type )
assert_function( stmt.get_types )
assert_function( stmt.get_uvalues )
assert_function( stmt.get_unames )
assert_function( stmt.get_utypes )
assert_function( stmt.get_named_values )
assert_function( stmt.get_named_types )
assert_function( stmt.idata )
assert_function( stmt.inames )
assert_function( stmt.itypes )
assert_function( stmt.data )
assert_function( stmt.type )
--e +
end
------------------
-- Tests basics --
------------------
local basics = lunit.TestCase("Basics")
function basics:setup()
self.db = assert_userdata( sqlite3.open_memory() )
end
function basics:teardown()
assert_number( self.db:close() )
end
function basics:create_table()
assert_number( self.db:exec("CREATE TABLE test (id, name)") )
end
function basics:drop_table()
assert_number( self.db:exec("DROP TABLE test") )
end
function basics:insert(id, name)
assert_number( self.db:exec("INSERT INTO test VALUES ("..id..", '"..name.."')") )
end
function basics:update(id, name)
assert_number( self.db:exec("UPDATE test SET name = '"..name.."' WHERE id = "..id) )
end
function basics:test_create_drop()
self:create_table()
self:drop_table()
end
function basics:test_multi_create_drop()
self:create_table()
self:drop_table()
self:create_table()
self:drop_table()
end
function basics:test_insert()
self:create_table()
self:insert(1, "Hello World")
self:insert(2, "Hello Lua")
self:insert(3, "Hello sqlite3")
end
function basics:test_update()
self:create_table()
self:insert(1, "Hello Home")
self:insert(2, "Hello Lua")
self:update(1, "Hello World")
end
---------------------------------
-- Statement Column Info Tests --
---------------------------------
lunit.wrap("Column Info Test", function()
local db = assert_userdata( sqlite3.open_memory() )
assert_number( db:exec("CREATE TABLE test (id INTEGER, name TEXT)") )
local stmt = assert_userdata( db:prepare("SELECT * FROM test") )
assert_equal(2, stmt:columns(), "Wrong number of columns." )
local names = assert_table( stmt:get_names() )
assert_equal(2, #(names), "Wrong number of names.")
assert_equal("id", names[1] )
assert_equal("name", names[2] )
local types = assert_table( stmt:get_types() )
assert_equal(2, #(types), "Wrong number of declaration types.")
assert_equal("INTEGER", types[1] )
assert_equal("TEXT", types[2] )
assert_equal( sqlite3.OK, stmt:finalize() )
assert_equal( sqlite3.OK, db:close() )
end)
---------------------
-- Statement Tests --
---------------------
st = lunit.TestCase("Statement Tests")
function st:setup()
self.db = assert( sqlite3.open_memory() )
assert_equal( sqlite3.OK, self.db:exec("CREATE TABLE test (id, name)") )
assert_equal( sqlite3.OK, self.db:exec("INSERT INTO test VALUES (1, 'Hello World')") )
assert_equal( sqlite3.OK, self.db:exec("INSERT INTO test VALUES (2, 'Hello Lua')") )
assert_equal( sqlite3.OK, self.db:exec("INSERT INTO test VALUES (3, 'Hello sqlite3')") )
end
function st:teardown()
assert_equal( sqlite3.OK, self.db:close() )
end
function st:check_content(expected)
local stmt = assert( self.db:prepare("SELECT * FROM test ORDER BY id") )
local i = 0
for row in stmt:rows() do
i = i + 1
assert( i <= #(expected), "Too many rows." )
assert_equal(2, #(row), "Two result column expected.")
assert_equal(i, row[1], "Wrong 'id'.")
assert_equal(expected[i], row[2], "Wrong 'name'.")
end
assert_equal( #(expected), i, "Too few rows." )
assert_number( stmt:finalize() )
end
function st:test_setup()
assert_pass(function() self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3" } end)
assert_error(function() self:check_content{ "Hello World", "Hello Lua" } end)
assert_error(function() self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "To much" } end)
assert_error(function() self:check_content{ "Hello World", "Hello Lua", "Wrong" } end)
assert_error(function() self:check_content{ "Hello World", "Wrong", "Hello sqlite3" } end)
assert_error(function() self:check_content{ "Wrong", "Hello Lua", "Hello sqlite3" } end)
end
function st:test_questionmark_args()
local stmt = assert_userdata( self.db:prepare("INSERT INTO test VALUES (?, ?)") )
assert_number( stmt:bind_values(0, "Test") )
assert_error(function() stmt:bind_values("To few") end)
assert_error(function() stmt:bind_values(0, "Test", "To many") end)
end
function st:test_questionmark()
local stmt = assert_userdata( self.db:prepare("INSERT INTO test VALUES (?, ?)") )
assert_number( stmt:bind_values(4, "Good morning") )
assert_number( stmt:step() )
assert_number( stmt:reset() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Good morning" }
assert_number( stmt:bind_values(5, "Foo Bar") )
assert_number( stmt:step() )
assert_number( stmt:reset() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Good morning", "Foo Bar" }
assert_number( stmt:finalize() )
end
--[===[
function st:test_questionmark_multi()
local stmt = assert_userdata( self.db:prepare([[
INSERT INTO test VALUES (?, ?); INSERT INTO test VALUES (?, ?) ]]))
assert( stmt:bind_values(5, "Foo Bar", 4, "Good morning") )
assert_number( stmt:step() )
assert_number( stmt:reset() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Good morning", "Foo Bar" }
assert_number( stmt:finalize() )
end
]===]
function st:test_identifiers()
local stmt = assert_userdata( self.db:prepare("INSERT INTO test VALUES (:id, :name)") )
assert_number( stmt:bind_values(4, "Good morning") )
assert_number( stmt:step() )
assert_number( stmt:reset() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Good morning" }
assert_number( stmt:bind_values(5, "Foo Bar") )
assert_number( stmt:step() )
assert_number( stmt:reset() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Good morning", "Foo Bar" }
assert_number( stmt:finalize() )
end
--[===[
function st:test_identifiers_multi()
local stmt = assert_table( self.db:prepare([[
INSERT INTO test VALUES (:id1, :name1); INSERT INTO test VALUES (:id2, :name2) ]]))
assert( stmt:bind_values(5, "Foo Bar", 4, "Good morning") )
assert( stmt:exec() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Good morning", "Foo Bar" }
end
]===]
function st:test_identifiers_names()
--local stmt = assert_userdata( self.db:prepare({"name", "id"}, "INSERT INTO test VALUES (:id, $name)") )
local stmt = assert_userdata( self.db:prepare("INSERT INTO test VALUES (:id, $name)") )
assert_number( stmt:bind_names({name="Good morning", id=4}) )
assert_number( stmt:step() )
assert_number( stmt:reset() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Good morning" }
assert_number( stmt:bind_names({name="Foo Bar", id=5}) )
assert_number( stmt:step() )
assert_number( stmt:reset() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Good morning", "Foo Bar" }
assert_number( stmt:finalize() )
end
--[===[
function st:test_identifiers_multi_names()
local stmt = assert_table( self.db:prepare( {"name", "id1", "id2"},[[
INSERT INTO test VALUES (:id1, $name); INSERT INTO test VALUES ($id2, :name) ]]))
assert( stmt:bind_values("Hoho", 4, 5) )
assert( stmt:exec() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Hoho", "Hoho" }
end
]===]
function st:test_colon_identifiers_names()
local stmt = assert_userdata( self.db:prepare("INSERT INTO test VALUES (:id, :name)") )
assert_number( stmt:bind_names({name="Good morning", id=4}) )
assert_number( stmt:step() )
assert_number( stmt:reset() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Good morning" }
assert_number( stmt:bind_names({name="Foo Bar", id=5}) )
assert_number( stmt:step() )
assert_number( stmt:reset() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Good morning", "Foo Bar" }
assert_number( stmt:finalize() )
end
--[===[
function st:test_colon_identifiers_multi_names()
local stmt = assert_table( self.db:prepare( {":name", ":id1", ":id2"},[[
INSERT INTO test VALUES (:id1, $name); INSERT INTO test VALUES ($id2, :name) ]]))
assert( stmt:bind_values("Hoho", 4, 5) )
assert( stmt:exec() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Hoho", "Hoho" }
end
function st:test_dollar_identifiers_names()
local stmt = assert_table( self.db:prepare({"$name", "$id"}, "INSERT INTO test VALUES (:id, $name)") )
assert_table( stmt:bind_values("Good morning", 4) )
assert_table( stmt:exec() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Good morning" }
assert_table( stmt:bind_values("Foo Bar", 5) )
assert_table( stmt:exec() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Good morning", "Foo Bar" }
end
function st:test_dollar_identifiers_multi_names()
local stmt = assert_table( self.db:prepare( {"$name", "$id1", "$id2"},[[
INSERT INTO test VALUES (:id1, $name); INSERT INTO test VALUES ($id2, :name) ]]))
assert( stmt:bind_values("Hoho", 4, 5) )
assert( stmt:exec() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Hoho", "Hoho" }
end
]===]
function st:test_bind_by_names()
local stmt = assert_userdata( self.db:prepare("INSERT INTO test VALUES (:id, :name)") )
local args = { }
args.id = 5
args.name = "Hello girls"
assert( stmt:bind_names(args) )
assert_number( stmt:step() )
assert_number( stmt:reset() )
args.id = 4
args.name = "Hello boys"
assert( stmt:bind_names(args) )
assert_number( stmt:step() )
assert_number( stmt:reset() )
self:check_content{ "Hello World", "Hello Lua", "Hello sqlite3", "Hello boys", "Hello girls" }
assert_number( stmt:finalize() )
end
--------------------------------
-- Tests binding of arguments --
--------------------------------
b = lunit.TestCase("Binding Tests")
function b:setup()
self.db = assert( sqlite3.open_memory() )
assert_number( self.db:exec("CREATE TABLE test (id, name, u, v, w, x, y, z)") )
end
function b:teardown()
assert_number( self.db:close() )
end
function b:test_auto_parameter_names()
local stmt = assert_userdata( self.db:prepare("INSERT INTO test VALUES(:a, $b, :a2, :b2, $a, :b, $a3, $b3)") )
local parameters = assert_number( stmt:bind_parameter_count() )
assert_equal( 8, parameters )
assert_equal( ":a", stmt:bind_parameter_name(1) )
assert_equal( "$b", stmt:bind_parameter_name(2) )
assert_equal( ":a2", stmt:bind_parameter_name(3) )
assert_equal( ":b2", stmt:bind_parameter_name(4) )
assert_equal( "$a", stmt:bind_parameter_name(5) )
assert_equal( ":b", stmt:bind_parameter_name(6) )
assert_equal( "$a3", stmt:bind_parameter_name(7) )
assert_equal( "$b3", stmt:bind_parameter_name(8) )
end
function b:test_auto_parameter_names()
local stmt = assert_userdata( self.db:prepare("INSERT INTO test VALUES($a, $b, $a2, $b2, $a, $b, $a3, $b3)") )
local parameters = assert_number( stmt:bind_parameter_count() )
assert_equal( 6, parameters )
assert_equal( "$a", stmt:bind_parameter_name(1) )
assert_equal( "$b", stmt:bind_parameter_name(2) )
assert_equal( "$a2", stmt:bind_parameter_name(3) )
assert_equal( "$b2", stmt:bind_parameter_name(4) )
assert_equal( "$a3", stmt:bind_parameter_name(5) )
assert_equal( "$b3", stmt:bind_parameter_name(6) )
end
function b:test_no_parameter_names_1()
local stmt = assert_userdata( self.db:prepare([[ SELECT * FROM test ]]))
local parameters = assert_number( stmt:bind_parameter_count() )
assert_equal( 0, (parameters) )
end
function b:test_no_parameter_names_2()
local stmt = assert_userdata( self.db:prepare([[ INSERT INTO test VALUES(?, ?, ?, ?, ?, ?, ?, ?) ]]))
local parameters = assert_number( stmt:bind_parameter_count() )
assert_equal( 8, (parameters) )
assert_nil( stmt:bind_parameter_name(1) )
end
--------------------------------------------
-- Tests loop break and statement reusage --
--------------------------------------------
----------------------------
-- Test for bugs reported --
----------------------------
bug = lunit.TestCase("Bug-Report Tests")
function bug:setup()
self.db = assert( sqlite3.open_memory() )
end
function bug:teardown()
assert_number( self.db:close() )
end
--[===[
function bug:test_1()
self.db:exec("CREATE TABLE test (id INTEGER PRIMARY KEY, value TEXT)")
local query = assert_userdata( self.db:prepare("SELECT id FROM test WHERE value=?") )
assert_table ( query:bind_values("1") )
assert_nil ( query:first_cols() )
assert_table ( query:bind_values("2") )
assert_nil ( query:first_cols() )
end
]===]
function bug:test_nils() -- appeared in lua-5.1 (holes in arrays)
local function check(arg1, arg2, arg3, arg4, arg5)
assert_equal(1, arg1)
assert_equal(2, arg2)
assert_nil(arg3)
assert_equal(4, arg4)
assert_nil(arg5)
end
self.db:create_function("test_nils", 5, function(arg1, arg2, arg3, arg4, arg5)
check(arg1, arg2, arg3, arg4, arg5)
end, {})
assert_number( self.db:exec([[ SELECT test_nils(1, 2, NULL, 4, NULL) ]]) )
for arg1, arg2, arg3, arg4, arg5 in self.db:urows([[ SELECT 1, 2, NULL, 4, NULL ]])
do check(arg1, arg2, arg3, arg4, arg5)
end
for row in self.db:rows([[ SELECT 1, 2, NULL, 4, NULL ]])
do assert_table( row )
check(row[1], row[2], row[3], row[4], row[5])
end
end
----------------------------
-- Test for collation fun --
----------------------------
colla = lunit.TestCase("Collation Tests")
function colla:setup()
local function collate(s1,s2)
-- if p then print("collation callback: ",s1,s2) end
s1=s1:lower()
s2=s2:lower()
if s1==s2 then return 0
elseif s1<s2 then return -1
else return 1 end
end
self.db = assert( sqlite3.open_memory() )
assert_nil(self.db:create_collation('CINSENS',collate))
self.db:exec[[
CREATE TABLE test(id INTEGER PRIMARY KEY,content COLLATE CINSENS);
INSERT INTO test VALUES(NULL,'hello world');
INSERT INTO test VALUES(NULL,'Buenos dias');
INSERT INTO test VALUES(NULL,'HELLO WORLD');
INSERT INTO test VALUES(NULL,'Guten Tag');
INSERT INTO test VALUES(NULL,'HeLlO WoRlD');
INSERT INTO test VALUES(NULL,'Bye for now');
]]
end
function colla:teardown()
assert_number( self.db:close() )
end
function colla:test()
--for row in db:nrows('SELECT * FROM test') do
-- print(row.id,row.content)
--end
local n = 0
for row in self.db:nrows('SELECT * FROM test WHERE content="hElLo wOrLd"') do
-- print(row.id,row.content)
assert_equal (row.content:lower(), "hello world")
n = n + 1
end
assert_equal (n, 3)
end
lunit.run()
| mit |
vizewang/skynet | test/testmongodb.lua | 62 | 2661 | local skynet = require "skynet"
local mongo = require "mongo"
local bson = require "bson"
local host, db_name = ...
function test_insert_without_index()
local db = mongo.client({host = host})
db[db_name].testdb:dropIndex("*")
db[db_name].testdb:drop()
local ret = db[db_name].testdb:safe_insert({test_key = 1});
assert(ret and ret.n == 1)
local ret = db[db_name].testdb:safe_insert({test_key = 1});
assert(ret and ret.n == 1)
end
function test_insert_with_index()
local db = mongo.client({host = host})
db[db_name].testdb:dropIndex("*")
db[db_name].testdb:drop()
db[db_name].testdb:ensureIndex({test_key = 1}, {unique = true, name = "test_key_index"})
local ret = db[db_name].testdb:safe_insert({test_key = 1})
assert(ret and ret.n == 1)
local ret = db[db_name].testdb:safe_insert({test_key = 1})
assert(ret and ret.n == 0)
end
function test_find_and_remove()
local db = mongo.client({host = host})
db[db_name].testdb:dropIndex("*")
db[db_name].testdb:drop()
db[db_name].testdb:ensureIndex({test_key = 1}, {unique = true, name = "test_key_index"})
local ret = db[db_name].testdb:safe_insert({test_key = 1})
assert(ret and ret.n == 1)
local ret = db[db_name].testdb:safe_insert({test_key = 2})
assert(ret and ret.n == 1)
local ret = db[db_name].testdb:findOne({test_key = 1})
assert(ret and ret.test_key == 1)
local ret = db[db_name].testdb:find({test_key = {['$gt'] = 0}}):sort({test_key = -1}):skip(1):limit(1)
assert(ret:count() == 2)
assert(ret:count(true) == 1)
if ret:hasNext() then
ret = ret:next()
end
assert(ret and ret.test_key == 1)
db[db_name].testdb:delete({test_key = 1})
db[db_name].testdb:delete({test_key = 2})
local ret = db[db_name].testdb:findOne({test_key = 1})
assert(ret == nil)
end
function test_expire_index()
local db = mongo.client({host = host})
db[db_name].testdb:dropIndex("*")
db[db_name].testdb:drop()
db[db_name].testdb:ensureIndex({test_key = 1}, {unique = true, name = "test_key_index", expireAfterSeconds = 1, })
db[db_name].testdb:ensureIndex({test_date = 1}, {expireAfterSeconds = 1, })
local ret = db[db_name].testdb:safe_insert({test_key = 1, test_date = bson.date(os.time())})
assert(ret and ret.n == 1)
local ret = db[db_name].testdb:findOne({test_key = 1})
assert(ret and ret.test_key == 1)
for i = 1, 1000 do
skynet.sleep(11);
local ret = db[db_name].testdb:findOne({test_key = 1})
if ret == nil then
return
end
end
assert(false, "test expire index failed");
end
skynet.start(function()
test_insert_without_index()
test_insert_with_index()
test_find_and_remove()
test_expire_index()
print("mongodb test finish.");
end)
| mit |
Kosmos82/kosmosdarkstar | scripts/zones/Port_San_dOria/npcs/Comittie.lua | 13 | 1146 | -----------------------------------
-- Area: Port San d'Oria
-- NPC: Comittie
-- Type: Standard NPC
-- @zone: 232
-- @pos -6.570 -9.8 -147.952
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil;
require("scripts/zones/Port_San_dOria/TextIDs");
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc, ITEM_DELIVERY_DIALOG);
player:openSendBox();
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/globals/items/prized_crab_stewpot.lua | 18 | 1979 | -----------------------------------------
-- ID: 5546
-- Item: Prized Crab Stewpot
-- Food Effect: 4 Hrs, All Races
-----------------------------------------
-- TODO: Group Effect
-- HP +10% Cap 100
-- MP +20
-- Vitality +2
-- Agility +2
-- Mind +4
-- HP Recovered while healing +9
-- MP Recovered while healing +3
-- Defense 20% Cap 100
-- Evasion +7
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
result = 0
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,14400,5546);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_FOOD_HPP, 10);
target:addMod(MOD_FOOD_HP_CAP, 100);
target:addMod(MOD_MP, 20);
target:addMod(MOD_VIT, 2);
target:addMod(MOD_AGI, 2);
target:addMod(MOD_MND, 4);
target:addMod(MOD_HPHEAL, 9);
target:addMod(MOD_MPHEAL, 3);
target:addMod(MOD_FOOD_DEFP, 20);
target:addMod(MOD_FOOD_DEF_CAP, 100);
target:addMod(MOD_EVA, 7);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_FOOD_HPP, 10);
target:delMod(MOD_FOOD_HP_CAP, 100);
target:delMod(MOD_MP, 20);
target:delMod(MOD_VIT, 2);
target:delMod(MOD_AGI, 2);
target:delMod(MOD_MND, 4);
target:delMod(MOD_HPHEAL, 9);
target:delMod(MOD_MPHEAL, 3);
target:delMod(MOD_FOOD_DEFP, 20);
target:delMod(MOD_FOOD_DEF_CAP, 100);
target:delMod(MOD_EVA, 7);
end;
| gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/globals/items/slice_of_salted_hare.lua | 18 | 1177 | -----------------------------------------
-- ID: 5737
-- Item: slice_of_salted_hare
-- Food Effect: 30Min, All Races
-----------------------------------------
-- HP 10
-- Strength 1
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,5737);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 10);
target:addMod(MOD_STR, 1);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 10);
target:delMod(MOD_STR, 1);
end;
| gpl-3.0 |
Basylle/wow-battle-res | BResAssist/StatusWindow.lua | 1 | 5895 | ---------------------------------------------------------------------
local BREZ, Brez = ...
local BrezStatusWindow = Brez:NewModule("BrezStatusWindow", "AceEvent-3.0")
local AceGUI = LibStub("AceGUI-3.0")
local roleTextures = "Interface\\LFGFrame\\UI-LFG-ICON-PORTRAITROLES"
local roleTextureCoordinates = {
TANK = {0, 19/64, 22/64, 41/64},
HEALER = {20/64, 39/64, 1/64, 20/64},
DAMAGER = {20/64, 39/64, 22/64, 41/64},
}
---------------------------------------------------------------------
function BrezStatusWindow:OnEnable()
Brez:Debug("Enable BrezStatusWindow module.", "Notification")
self.ui = {}
self.deadPlayers = {}
self.ui.playerDisplayElements = {}
self.ui.playerDisplayElementCount = 0
self.db = Brez.db
self:RegisterMessage("Brez_ShowStatusWindow", "ShowWindow")
self:RegisterMessage("Brez_CloseStatusWindow", "CloseWindow")
self:RegisterMessage("Brez_UpdateCharges", "UpdateCharges")
self:RegisterMessage("Brez_UpdateTimeUntilNextCharge", "UpdateCooldown")
self:RegisterMessage("Brez_CharacterDead", "CharacterDead")
self:RegisterMessage("Brez_CharacterRevived", "CharacterRevived")
end
---------------------------------------------------------------------
function BrezStatusWindow:ShowWindow(message, force)
local profile = self.db.profile
if (force or profile.showStatusWindow) and not self.ui.window then
local window = AceGUI:Create("Window")
window:SetTitle("Battle Res Assist")
window:SetWidth(300)
window:SetLayout("Flow")
window:SetCallback("OnClose", function(widget)
Brez:Debug(Brez:Colorize("Window:OnClose", "ff00ff00"), "Notification")
AceGUI:Release(widget)
BrezStatusWindow.ui.chargesLabel = nil
BrezStatusWindow.ui.cooldownLabel = nil
BrezStatusWindow.ui.window = nil
end)
local icon = AceGUI:Create("Icon")
icon:SetImageSize(24, 24)
icon:SetImage(profile.icon)
window:AddChild(icon)
local chargesLabel = AceGUI:Create("Label")
chargesLabel:SetJustifyV("MIDDLE")
chargesLabel:SetFontObject(GameFontHighlightLarge)
chargesLabel:SetWidth(50)
chargesLabel:SetText("0")
window:AddChild(chargesLabel)
local cooldownLabel = AceGUI:Create("Label")
cooldownLabel:SetJustifyV("MIDDLE")
cooldownLabel:SetFontObject(GameFontHighlightLarge)
cooldownLabel:SetWidth(100)
cooldownLabel:SetText("0:00")
window:AddChild(cooldownLabel)
self.ui.window = window
self.ui.chargesLabel = chargesLabel
self.ui.cooldownLabel = cooldownLabel
end
end
function BrezStatusWindow:CloseWindow()
if self.ui.window then
self.ui.window:Hide()
self.ui.chargesLabel = nil
self.ui.cooldownLabel = nil
self.ui.window = nil
end
end
---------------------------------------------------------------------
function BrezStatusWindow:UpdateCharges(_, value)
if self.ui.chargesLabel then
if value then
self.ui.chargesLabel:SetText(tostring(value))
else
self.ui.chargesLabel:SetText("n/a")
end
end
end
function BrezStatusWindow:UpdateCooldown(_, value)
if self.ui.cooldownLabel then
if value then
local minutes = math.floor(value / 60)
local seconds = value % 60
self.ui.cooldownLabel:SetText(format("%02d:%02d", minutes, seconds))
else
self.ui.cooldownLabel:SetText("")
end
end
end
---------------------------------------------------------------------
function BrezStatusWindow:CharacterDead(_, id, name, role)
Brez:Debug(Brez:Colorize(format("%s, %s, %s", id, name, role), "ffff0000"), "Received Character Dead Message")
local playerData = {}
playerData.id = id
playerData.name = name
playerData.role = role
self.deadPlayers[name] = playerData
self:RefreshDeadPlayers()
end
function BrezStatusWindow:CharacterRevived(_, id, name)
Brez:Debug(Brez:Colorize(format("%s, %s", id, name), "ff00ff00"), "Received Character Revived Message")
local playerData = self.deadPlayers[name]
if playerData ~= nil then
self.deadPlayers[name] = nil
end
self:RefreshDeadPlayers()
end
function BrezStatusWindow:RefreshDeadPlayers()
local i = 1
for k, v in pairs(self.deadPlayers) do
local ui = self:GetUIForDeadPlayer(i)
if v.role ~= "NONE" then
local coords = roleTextureCoordinates[v.role]
ui.roleIcon:SetImage(roleTextures, coords[1], coords[2], coords[3], coords[4])
end
ui.label:SetText(v.name)
ui.group:DoLayout()
i = i + 1
end
while i <= self.ui.playerDisplayElementCount do
local ui = self:GetUIForDeadPlayer(i)
if ui ~= nil then
ui.roleIcon:SetImage(nil)
ui.label:SetText("")
end
i = i + 1
end
end
function BrezStatusWindow:GetUIForDeadPlayer(index)
local ui = self.ui.playerDisplayElements[index]
if ui == nil then
ui = self:CreateUIForDeadPlayer(index)
end
return ui
end
function BrezStatusWindow:CreateUIForDeadPlayer(index)
local ui = {}
ui.group = AceGUI:Create("SimpleGroup")
ui.group:SetLayout("Flow")
ui.roleIcon = AceGUI:Create("Icon")
ui.roleIcon:SetImageSize(24, 24)
ui.group:AddChild(ui.roleIcon)
ui.label = AceGUI:Create("Label")
ui.label:SetJustifyV("TOP")
ui.label:SetFontObject(GameFontHighlightLarge)
ui.label:SetWidth(150)
ui.group:AddChild(ui.label)
self.ui.playerDisplayElements[index] = ui
self.ui.playerDisplayElementCount = index
self.ui.window:AddChild(ui.group)
return ui
end
---------------------------------------------------------------------
| mit |
harveyhu2012/luci | modules/base/luasrc/controller/admin/servicectl.lua | 76 | 1376 | --[[
LuCI - Lua Configuration Interface
Copyright 2010 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
module("luci.controller.admin.servicectl", package.seeall)
function index()
entry({"servicectl"}, alias("servicectl", "status")).sysauth = "root"
entry({"servicectl", "status"}, call("action_status")).leaf = true
entry({"servicectl", "restart"}, call("action_restart")).leaf = true
end
function action_status()
local data = nixio.fs.readfile("/var/run/luci-reload-status")
if data then
luci.http.write("/etc/config/")
luci.http.write(data)
else
luci.http.write("finish")
end
end
function action_restart(args)
local uci = require "luci.model.uci".cursor()
if args then
local service
local services = { }
for service in args:gmatch("[%w_-]+") do
services[#services+1] = service
end
local command = uci:apply(services, true)
if nixio.fork() == 0 then
local i = nixio.open("/dev/null", "r")
local o = nixio.open("/dev/null", "w")
nixio.dup(i, nixio.stdin)
nixio.dup(o, nixio.stdout)
i:close()
o:close()
nixio.exec("/bin/sh", unpack(command))
else
luci.http.write("OK")
os.exit(0)
end
end
end
| apache-2.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Aht_Urhgan_Whitegate/npcs/Lageegee.lua | 13 | 3616 | -----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Lageegee
-- Type: Assault Mission Giver
-- @pos 120.808 0.161 -30.435
-----------------------------------
package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs");
require("scripts/globals/besieged");
require("scripts/globals/missions");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local rank = getMercenaryRank(player);
local haveimperialIDtag;
local assaultPoints = player:getAssaultPoint(PERIQIA_ASSAULT_POINT);
if (player:hasKeyItem(IMPERIAL_ARMY_ID_TAG)) then
haveimperialIDtag = 1;
else
haveimperialIDtag = 0;
end
--[[ if (rank > 0) then
player:startEvent(276,rank,haveimperialIDtag,assaultPoints,player:getCurrentAssault());
else]]
player:startEvent(282); -- no rank
--end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 276) then
local selectiontype = bit.band(option, 0xF);
if (selectiontype == 1) then
-- taken assault mission
player:addAssault(bit.rshift(option,4));
player:delKeyItem(IMPERIAL_ARMY_ID_TAG);
player:addKeyItem(PERIQIA_ASSAULT_ORDERS);
player:messageSpecial(KEYITEM_OBTAINED,PERIQIA_ASSAULT_ORDERS);
elseif (selectiontype == 2) then
-- purchased an item
local item = bit.rshift(option,14);
local itemID = 0;
local price = 0;
-- Copy/pasted from Famad, TODO: fill in the actual IDs/prices for Lageegee
--[[if (item == 1) then
itemID = 15972;
price = 3000;
elseif (item == 2) then
itemID = 15777;
price = 5000;
elseif (item == 3) then
itemID = 15523;
price = 8000;
elseif (item == 4) then
itemID = 15886;
price = 10000;
elseif (item == 5) then
itemID = 15492;
price = 10000;
elseif (item == 6) then
itemID = 18583;
price = 10000;
elseif (item == 7) then
itemID = 18388;
price = 15000;
elseif (item == 8) then
itemID = 18417;
price = 15000;
elseif (item == 9) then
itemID = 14940;
price = 15000;
elseif (item == 10) then
itemID = 15690;
price = 20000;
elseif (item == 11) then
itemID = 14525;
price = 20000;
else
return;
end
player:addItem(itemID);
player:messageSpecial(ITEM_OBTAINED,itemID);
player:delAssaultPoint(LEBROS_ASSAULT_POINT,price);]]
end
end
end;
| gpl-3.0 |
harveyhu2012/luci | applications/luci-statistics/luasrc/model/cbi/luci_statistics/netlink.lua | 78 | 2765 | --[[
Luci configuration model for statistics - collectd netlink plugin configuration
(c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
require("luci.sys")
local devices = luci.sys.net.devices()
m = Map("luci_statistics",
translate("Netlink Plugin Configuration"),
translate(
"The netlink plugin collects extended informations like " ..
"qdisc-, class- and filter-statistics for selected interfaces."
))
-- collectd_netlink config section
s = m:section( NamedSection, "collectd_netlink", "luci_statistics" )
-- collectd_netlink.enable
enable = s:option( Flag, "enable", translate("Enable this plugin") )
enable.default = 0
-- collectd_netlink.interfaces (Interface)
interfaces = s:option( MultiValue, "Interfaces", translate("Basic monitoring") )
interfaces.widget = "select"
interfaces.optional = true
interfaces.size = #devices + 1
interfaces:depends( "enable", 1 )
interfaces:value("")
for i, v in ipairs(devices) do
interfaces:value(v)
end
-- collectd_netlink.verboseinterfaces (VerboseInterface)
verboseinterfaces = s:option( MultiValue, "VerboseInterfaces", translate("Verbose monitoring") )
verboseinterfaces.widget = "select"
verboseinterfaces.optional = true
verboseinterfaces.size = #devices + 1
verboseinterfaces:depends( "enable", 1 )
verboseinterfaces:value("")
for i, v in ipairs(devices) do
verboseinterfaces:value(v)
end
-- collectd_netlink.qdiscs (QDisc)
qdiscs = s:option( MultiValue, "QDiscs", translate("Qdisc monitoring") )
qdiscs.widget = "select"
qdiscs.optional = true
qdiscs.size = #devices + 1
qdiscs:depends( "enable", 1 )
qdiscs:value("")
for i, v in ipairs(devices) do
qdiscs:value(v)
end
-- collectd_netlink.classes (Class)
classes = s:option( MultiValue, "Classes", translate("Shaping class monitoring") )
classes.widget = "select"
classes.optional = true
classes.size = #devices + 1
classes:depends( "enable", 1 )
classes:value("")
for i, v in ipairs(devices) do
classes:value(v)
end
-- collectd_netlink.filters (Filter)
filters = s:option( MultiValue, "Filters", translate("Filter class monitoring") )
filters.widget = "select"
filters.optional = true
filters.size = #devices + 1
filters:depends( "enable", 1 )
filters:value("")
for i, v in ipairs(devices) do
filters:value(v)
end
-- collectd_netlink.ignoreselected (IgnoreSelected)
ignoreselected = s:option( Flag, "IgnoreSelected", translate("Monitor all except specified") )
ignoreselected.default = 0
ignoreselected:depends( "enable", 1 )
return m
| apache-2.0 |
Kosmos82/kosmosdarkstar | scripts/globals/mobskills/Trinary_Tap.lua | 32 | 2010 | ---------------------------------------------------
-- Trinary Tap
-- Attempts to absorb three buffs from a single target, or otherwise steals HP.
-- Type: Magical
-- Utsusemi/Blink absorb: Ignores Shadows
-- Range: Melee
-- Notes: Can be any (positive) buff, including food. Will drain about 100HP if it can't take any buffs
---------------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------------
function onMobSkillCheck(target,mob,skill)
if (mob:isMobType(MOBTYPE_NOTORIOUS)) then
return 0;
end
return 1;
end;
function onMobWeaponSkill(target, mob, skill)
-- try to drain buff
local effect1 = target:stealStatusEffect();
local effect2 = target:stealStatusEffect();
local effect3 = target:stealStatusEffect();
local dmg = 0;
if (effect1 ~= nil) then
local count = 1;
-- add to myself
mob:addStatusEffect(effect1:getType(), effect1:getPower(), effect1:getTickCount(), effect1:getDuration());
if (effect2 ~= nil) then
count = count + 1;
-- add to myself
mob:addStatusEffect(effect2:getType(), effect2:getPower(), effect2:getTickCount(), effect2:getDuration());
end
if (effect3 ~= nil) then
count = count + 1;
-- add to myself
mob:addStatusEffect(effect3:getType(), effect3:getPower(), effect3:getTickCount(), effect3:getDuration());
end
-- add buff to myself
skill:setMsg(MSG_EFFECT_DRAINED);
return count;
else
-- time to drain HP. 150-300
local power = math.random(0, 151) + 150;
dmg = MobFinalAdjustments(power,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_DARK,MOBPARAM_IGNORE_SHADOWS);
skill:setMsg(MobPhysicalDrainMove(mob, target, skill, MOBDRAIN_HP, dmg));
return dmg;
end
end;
| gpl-3.0 |
Igalia/snabb | lib/ljsyscall/syscall/linux/constants.lua | 4 | 86434 | -- tables of constants
local require, error, assert, tonumber, tostring,
setmetatable, pairs, ipairs, unpack, rawget, rawset,
pcall, type, table, string =
require, error, assert, tonumber, tostring,
setmetatable, pairs, ipairs, unpack, rawget, rawset,
pcall, type, table, string
local abi = require "syscall.abi"
local bit = require "syscall.bit"
local tobit = bit.tobit
local arch = require("syscall.linux." .. abi.arch .. ".constants") -- architecture specific code
local h = require "syscall.helpers"
local octal, multiflags, charflags, swapflags, strflag, atflag, modeflags
= h.octal, h.multiflags, h.charflags, h.swapflags, h.strflag, h.atflag, h.modeflags
local function addarch(tb, a, default)
local add = a or default
for k, v in pairs(add) do tb[k] = v end
end
local c = {}
c.errornames = require "syscall.linux.errors"
c.REG = arch.REG
-- TODO only define one of these
c.STD = strflag {
IN_FILENO = 0,
OUT_FILENO = 1,
ERR_FILENO = 2,
IN = 0,
OUT = 1,
ERR = 2,
}
-- sizes
c.PATH_MAX = 4096
-- open, fcntl TODO not setting largefile if matches exactly in upper case, potentially confusing
c.O = multiflags(arch.O or {
RDONLY = octal('0000'),
WRONLY = octal('0001'),
RDWR = octal('0002'),
ACCMODE = octal('0003'),
CREAT = octal('0100'),
EXCL = octal('0200'),
NOCTTY = octal('0400'),
TRUNC = octal('01000'),
APPEND = octal('02000'),
NONBLOCK = octal('04000'),
DSYNC = octal('010000'),
ASYNC = octal('020000'),
DIRECT = octal('040000'),
DIRECTORY = octal('0200000'),
NOFOLLOW = octal('0400000'),
NOATIME = octal('01000000'),
CLOEXEC = octal('02000000'),
SYNC = octal('04010000'),
})
c.O.FSYNC = c.O.SYNC
c.O.RSYNC = c.O.SYNC
c.O.NDELAY = c.O.NONBLOCK
if not c.O.LARGEFILE then -- also can be arch dependent
if abi.abi32 then c.O.LARGEFILE = octal('0100000') else c.O.LARGEFILE = 0 end
end
-- just for pipe2
c.OPIPE = multiflags {
NONBLOCK = c.O.NONBLOCK,
CLOEXEC = c.O.CLOEXEC,
DIRECT = c.O.DIRECT,
}
-- for mq_attr NONBLOCK only flag allowed
c.OMQATTR = multiflags {
NONBLOCK = c.O.NONBLOCK,
}
-- modes and file types. note renamed second set from S_ to MODE_ but duplicated in S for stat
c.S_I = modeflags {
FMT = octal('0170000'),
FSOCK = octal('0140000'),
FLNK = octal('0120000'),
FREG = octal('0100000'),
FBLK = octal('0060000'),
FDIR = octal('0040000'),
FCHR = octal('0020000'),
FIFO = octal('0010000'),
SUID = octal('0004000'),
SGID = octal('0002000'),
SVTX = octal('0001000'),
RWXU = octal('00700'),
RUSR = octal('00400'),
WUSR = octal('00200'),
XUSR = octal('00100'),
RWXG = octal('00070'),
RGRP = octal('00040'),
WGRP = octal('00020'),
XGRP = octal('00010'),
RWXO = octal('00007'),
ROTH = octal('00004'),
WOTH = octal('00002'),
XOTH = octal('00001'),
}
c.MODE = modeflags {
SUID = octal('04000'),
SGID = octal('02000'),
SVTX = octal('01000'),
RWXU = octal('00700'),
RUSR = octal('00400'),
WUSR = octal('00200'),
XUSR = octal('00100'),
RWXG = octal('00070'),
RGRP = octal('00040'),
WGRP = octal('00020'),
XGRP = octal('00010'),
RWXO = octal('00007'),
ROTH = octal('00004'),
WOTH = octal('00002'),
XOTH = octal('00001'),
}
-- access
c.OK = charflags {
R = 4,
W = 2,
X = 1,
F = 0,
}
-- fcntl
c.F = strflag(arch.F or {
DUPFD = 0,
GETFD = 1,
SETFD = 2,
GETFL = 3,
SETFL = 4,
GETLK = 5,
SETLK = 6,
SETLKW = 7,
SETOWN = 8,
GETOWN = 9,
SETSIG = 10,
GETSIG = 11,
GETLK64 = 12,
SETLK64 = 13,
SETLKW64 = 14,
SETOWN_EX = 15,
GETOWN_EX = 16,
SETLEASE = 1024,
GETLEASE = 1025,
NOTIFY = 1026,
CANCELLK = 1029,
DUPFD_CLOEXEC = 1030,
SETPIPE_SZ = 1031,
GETPIPE_SZ = 1032,
ADD_SEALS = 1033,
GET_SEALS = 1034,
})
-- messy
if abi.abi64 then
c.F.GETLK64 = c.F.GETLK
c.F.SETLK64 = c.F.SETLK
c.F.SETLKW64 = c.F.SETLKW
else
c.F.GETLK = c.F.GETLK64
c.F.SETLK = c.F.SETLK64
c.F.SETLKW = c.F.SETLKW64
end
c.FD = multiflags {
CLOEXEC = 1,
}
-- note changed from F_ to FCNTL_LOCK
c.FCNTL_LOCK = strflag {
RDLCK = 0,
WRLCK = 1,
UNLCK = 2,
}
-- lockf, changed from F_ to LOCKF_
c.LOCKF = strflag {
ULOCK = 0,
LOCK = 1,
TLOCK = 2,
TEST = 3,
}
-- for flock (2)
c.LOCK = multiflags {
SH = 1,
EX = 2,
NB = 4,
UN = 8,
MAND = 32,
READ = 64,
WRITE = 128,
RW = 192,
}
-- for memfd
c.F_SEAL = multiflags {
SEAL = 0x0001,
SHRINK = 0x0002,
GROW = 0x0004,
WRITE = 0x0008,
}
--mmap
c.PROT = multiflags {
NONE = 0x0,
READ = 0x1,
WRITE = 0x2,
EXEC = 0x4,
GROWSDOWN = 0x01000000,
GROWSUP = 0x02000000,
}
addarch(c.PROT, arch.PROT, {})
-- Sharing types
c.MAP = multiflags(arch.MAP or {
FILE = 0,
SHARED = 0x01,
PRIVATE = 0x02,
TYPE = 0x0f,
FIXED = 0x10,
ANONYMOUS = 0x20,
GROWSDOWN = 0x00100,
DENYWRITE = 0x00800,
EXECUTABLE = 0x01000,
LOCKED = 0x02000,
NORESERVE = 0x04000,
POPULATE = 0x08000,
NONBLOCK = 0x10000,
STACK = 0x20000,
HUGETLB = 0x40000,
})
if abi.abi64 then c.MAP["32BIT"] = 0x40 end
c.MAP.ANON = c.MAP.ANONYMOUS
-- flags for `mlockall'.
c.MCL = strflag (arch.MCL or {
CURRENT = 1,
FUTURE = 2,
})
-- flags for `mremap'.
c.MREMAP = multiflags {
MAYMOVE = 1,
FIXED = 2,
}
-- madvise advice parameter
c.MADV = strflag {
NORMAL = 0,
RANDOM = 1,
SEQUENTIAL = 2,
WILLNEED = 3,
DONTNEED = 4,
REMOVE = 9,
DONTFORK = 10,
DOFORK = 11,
MERGEABLE = 12,
UNMERGEABLE = 13,
HUGEPAGE = 14,
NOHUGEPAGE = 15,
HWPOISON = 100,
}
-- posix fadvise
c.POSIX_FADV = strflag {
NORMAL = 0,
RANDOM = 1,
SEQUENTIAL = 2,
WILLNEED = 3,
DONTNEED = 4,
NOREUSE = 5,
}
-- fallocate
c.FALLOC_FL = strflag {
KEEP_SIZE = 0x01,
PUNCH_HOLE = 0x02,
}
-- getpriority, setpriority flags
c.PRIO = strflag {
PROCESS = 0,
PGRP = 1,
USER = 2,
}
-- lseek
c.SEEK = strflag {
SET = 0,
CUR = 1,
END = 2,
DATA = 3,
HOLE = 4,
}
-- exit
c.EXIT = strflag {
SUCCESS = 0,
FAILURE = 1,
}
-- sigaction, note renamed SIGACT from SIG_
c.SIGACT = strflag {
ERR = -1,
DFL = 0,
IGN = 1,
HOLD = 2,
}
c.SIGEV = strflag {
SIGNAL = 0,
NONE = 1,
THREAD = 2,
THREAD_ID = 4,
}
c.SIG = strflag(arch.SIG or {
HUP = 1,
INT = 2,
QUIT = 3,
ILL = 4,
TRAP = 5,
ABRT = 6,
BUS = 7,
FPE = 8,
KILL = 9,
USR1 = 10,
SEGV = 11,
USR2 = 12,
PIPE = 13,
ALRM = 14,
TERM = 15,
STKFLT = 16,
CHLD = 17,
CONT = 18,
STOP = 19,
TSTP = 20,
TTIN = 21,
TTOU = 22,
URG = 23,
XCPU = 24,
XFSZ = 25,
VTALRM = 26,
PROF = 27,
WINCH = 28,
IO = 29,
PWR = 30,
SYS = 31,
})
c.SIG.IOT = c.SIG.ABRT
--c.SIG.UNUSED = 31 -- TODO this looks arch dependent
c.SIG.CLD = c.SIG.CHLD
c.SIG.POLL = c.SIG.IO
-- sigprocmask note renaming of SIG to SIGPM
c.SIGPM = strflag(arch.SIGPM or {
BLOCK = 0,
UNBLOCK = 1,
SETMASK = 2,
})
-- signalfd
c.SFD = multiflags(arch.SFD or {
CLOEXEC = octal('02000000'),
NONBLOCK = octal('04000'),
})
-- sockets note mix of single and multiple flags TODO code to handle temporarily using multi which is kind of ok
c.SOCK = multiflags(arch.SOCK or {
STREAM = 1,
DGRAM = 2,
RAW = 3,
RDM = 4,
SEQPACKET = 5,
DCCP = 6,
PACKET = 10,
CLOEXEC = octal('02000000'),
NONBLOCK = octal('04000'),
})
-- misc socket constants
c.SCM = strflag {
RIGHTS = 0x01,
CREDENTIALS = 0x02,
TSTAMP_SND = 0,
TSTAMP_SCHED = 1,
TSTAMP_ACK = 2,
TIMESTAMPING_OPT_STATS = 54,
}
-- setsockopt
c.SOL = strflag {
IP = 0,
IPV6 = 41,
ICMPV6 = 58,
RAW = 255,
DECNET = 261,
X25 = 262,
PACKET = 263,
ATM = 264,
AAL = 265,
IRDA = 266,
XDP = 283
}
if arch.SOLSOCKET then c.SOL.SOCKET = arch.SOLSOCKET else c.SOL.SOCKET = 1 end
c.SO = strflag(arch.SO or {
DEBUG = 1,
REUSEADDR = 2,
TYPE = 3,
ERROR = 4,
DONTROUTE = 5,
BROADCAST = 6,
SNDBUF = 7,
RCVBUF = 8,
KEEPALIVE = 9,
OOBINLINE = 10,
NO_CHECK = 11,
PRIORITY = 12,
LINGER = 13,
BSDCOMPAT = 14,
REUSEPORT = 15, -- new, may not be defined yet
PASSCRED = 16,
PEERCRED = 17,
RCVLOWAT = 18,
SNDLOWAT = 19,
RCVTIMEO = 20,
SNDTIMEO = 21,
SECURITY_AUTHENTICATION = 22,
SECURITY_ENCRYPTION_TRANSPORT = 23,
SECURITY_ENCRYPTION_NETWORK = 24,
BINDTODEVICE = 25,
ATTACH_FILTER = 26,
DETACH_FILTER = 27,
PEERNAME = 28,
TIMESTAMP = 29,
ACCEPTCONN = 30,
PEERSEC = 31,
SNDBUFFORCE = 32,
RCVBUFFORCE = 33,
PASSSEC = 34,
TIMESTAMPNS = 35,
MARK = 36,
TIMESTAMPING = 37,
PROTOCOL = 38,
DOMAIN = 39,
RXQ_OVFL = 40,
WIFI_STATUS = 41,
PEEK_OFF = 42,
NOFCS = 43,
LOCK_FILTER = 44,
SELECT_ERR_QUEUE = 45,
BUSY_POLL = 46,
MAX_PACING_RATE = 47,
BPF_EXTENSIONS = 48,
INCOMING_CPU = 49,
ATTACH_BPF = 50,
ATTACH_REUSEPORT_CBPF = 51,
ATTACH_REUSEPORT_EBPF = 52,
XDP_MMAP_OFFSETS = 1,
XDP_RX_RING = 2,
XDP_TX_RING = 3,
XDP_UMEM_REG = 4,
XDP_UMEM_FILL_RING = 5,
XDP_UMEM_COMPLETION_RING = 6,
XDP_STATISTICS = 7,
XDP_OPTIONS = 8
})
c.SO.GET_FILTER = c.SO.ATTACH_FILTER
c.SO.DETACH_BPF = c.SO.DETACH_FILTER
c.SCM.TIMESTAMP = c.SO.TIMESTAMP
c.SCM.TIMESTAMPNS = c.SO.TIMESTAMPNS
c.SCM.TIMESTAMPING = c.SO.TIMESTAMPING
-- Maximum queue length specifiable by listen.
c.SOMAXCONN = 128
c.SOF = strflag {
TIMESTAMPING_TX_HARDWARE = bit.lshift(1, 0),
TIMESTAMPING_TX_SOFTWARE = bit.lshift(1, 1),
TIMESTAMPING_RX_HARDWARE = bit.lshift(1, 2),
TIMESTAMPING_RX_SOFTWARE = bit.lshift(1, 3),
TIMESTAMPING_SOFTWARE = bit.lshift(1, 4),
TIMESTAMPING_SYS_HARDWARE = bit.lshift(1, 5),
TIMESTAMPING_RAW_HARDWARE = bit.lshift(1, 6),
TIMESTAMPING_OPT_ID = bit.lshift(1, 7),
TIMESTAMPING_TX_SCHED = bit.lshift(1, 8),
TIMESTAMPING_TX_ACK = bit.lshift(1, 9),
TIMESTAMPING_OPT_CMSG = bit.lshift(1, 10),
TIMESTAMPING_OPT_TSONLY = bit.lshift(1, 11),
TIMESTAMPING_OPT_STATS = bit.lshift(1, 12),
TIMESTAMPING_OPT_PKTINFO = bit.lshift(1, 13),
TIMESTAMPING_OPT_TX_SWHW = bit.lshift(1, 14),
}
c.SOF.TIMESTAMPING_LAST = c.SOF.TIMESTAMPING_OPT_TX_SWHW
c.SOF.TIMESTAMPING_MASK = bit.bor(c.SOF.TIMESTAMPING_LAST - 1,
c.SOF.TIMESTAMPING_LAST)
-- shutdown
c.SHUT = strflag {
RD = 0,
WR = 1,
RDWR = 2,
}
-- waitpid 3rd arg
c.W = multiflags {
NOHANG = 1,
UNTRACED = 2,
EXITED = 4,
CONTINUED = 8,
NOWAIT = 0x01000000,
NOTHREAD = 0x20000000, -- __WNOTHREAD
ALL = 0x40000000, -- __WALL
CLONE = 0x80000000, -- __WCLONE
}
c.W.STOPPED = c.W.UNTRACED
-- waitid
c.P = strflag{
ALL = 0,
PID = 1,
PGID = 2,
}
-- struct siginfo, eg waitid
c.SI = strflag(arch.SI or {
ASYNCNL = -60,
TKILL = -6,
SIGIO = -5,
ASYNCIO = -4,
MESGQ = -3,
TIMER = -2,
QUEUE = -1,
USER = 0,
KERNEL = 0x80,
})
-- note renamed ILL to SIGILL etc as POLL clashes
c.SIGILL = strflag {
ILLOPC = 1,
ILLOPN = 2,
ILLADR = 3,
ILLTRP = 4,
PRVOPC = 5,
PRVREG = 6,
COPROC = 7,
BADSTK = 8,
}
c.SIGFPE = strflag {
INTDIV = 1,
INTOVF = 2,
FLTDIV = 3,
FLTOVF = 4,
FLTUND = 5,
FLTRES = 6,
FLTINV = 7,
FLTSUB = 8,
}
c.SIGSEGV = strflag {
MAPERR = 1,
ACCERR = 2,
}
c.SIGBUS = strflag {
ADRALN = 1,
ADRERR = 2,
OBJERR = 3,
}
c.SIGTRAP = strflag {
BRKPT = 1,
TRACE = 2,
}
c.SIGCLD = strflag {
EXITED = 1,
KILLED = 2,
DUMPED = 3,
TRAPPED = 4,
STOPPED = 5,
CONTINUED = 6,
}
c.SIGPOLL = strflag {
IN = 1,
OUT = 2,
MSG = 3,
ERR = 4,
PRI = 5,
HUP = 6,
}
-- sigaction -- note not cast to (void *)(int) as we do not know type here
c.SA = multiflags(arch.SA or {
NOCLDSTOP = 0x00000001,
NOCLDWAIT = 0x00000002,
SIGINFO = 0x00000004,
ONSTACK = 0x08000000,
RESTART = 0x10000000,
NODEFER = 0x40000000,
RESETHAND = 0x80000000,
RESTORER = 0x04000000,
})
c.SA.NOMASK = c.SA.NODEFER
c.SA.ONESHOT = c.SA.RESETHAND
-- timers
c.ITIMER = strflag {
REAL = 0,
VIRTUAL = 1,
PROF = 2,
}
-- clocks
c.CLOCK = strflag {
REALTIME = 0,
MONOTONIC = 1,
PROCESS_CPUTIME_ID = 2,
THREAD_CPUTIME_ID = 3,
MONOTONIC_RAW = 4,
REALTIME_COARSE = 5,
MONOTONIC_COARSE = 6,
}
c.TIMER = strflag {
ABSTIME = 1,
}
-- adjtimex
c.ADJ = multiflags {
OFFSET = 0x0001,
FREQUENCY = 0x0002,
MAXERROR = 0x0004,
ESTERROR = 0x0008,
STATUS = 0x0010,
TIMECONST = 0x0020,
TAI = 0x0080,
MICRO = 0x1000,
NANO = 0x2000,
TICK = 0x4000,
OFFSET_SINGLESHOT = 0x8001,
OFFSET_SS_READ = 0xa001,
}
c.STA = multiflags {
PLL = 0x0001,
PPSFREQ = 0x0002,
PPSTIME = 0x0004,
FLL = 0x0008,
INS = 0x0010,
DEL = 0x0020,
UNSYNC = 0x0040,
FREQHOLD = 0x0080,
PPSSIGNAL = 0x0100,
PPSJITTER = 0x0200,
PPSWANDER = 0x0400,
PPSERROR = 0x0800,
CLOCKERR = 0x1000,
NANO = 0x2000,
MODE = 0x4000,
CLK = 0x8000,
}
-- return values for adjtimex
c.TIME = strflag {
OK = 0,
INS = 1,
DEL = 2,
OOP = 3,
WAIT = 4,
ERROR = 5,
}
c.TIME.BAD = c.TIME.ERROR
-- xattr; defined as multi as 0 is default, even though both flags makes no sense
c.XATTR = multiflags {
CREATE = 1,
REPLACE = 2,
}
-- utime
c.UTIME = strflag {
NOW = bit.lshift(1, 30) - 1,
OMIT = bit.lshift(1, 30) - 2,
}
c.AT_FDCWD = atflag {
FDCWD = -100,
}
-- not all combinations valid
c.AT = multiflags {
SYMLINK_NOFOLLOW = 0x100,
REMOVEDIR = 0x200,
EACCESS = 0x200,
SYMLINK_FOLLOW = 0x400,
NO_AUTOMOUNT = 0x800,
EMPTY_PATH = 0x1000,
}
-- send, recv etc
c.MSG = multiflags {
OOB = 0x01,
PEEK = 0x02,
DONTROUTE = 0x04,
CTRUNC = 0x08,
PROXY = 0x10,
TRUNC = 0x20,
DONTWAIT = 0x40,
EOR = 0x80,
WAITALL = 0x100,
FIN = 0x200,
SYN = 0x400,
CONFIRM = 0x800,
RST = 0x1000,
ERRQUEUE = 0x2000,
NOSIGNAL = 0x4000,
MORE = 0x8000,
WAITFORONE = 0x10000,
CMSG_CLOEXEC = 0x40000000,
}
c.MSG.TRYHARD = c.MSG.DONTROUTE
-- rlimit
c.RLIMIT = strflag(arch.RLIMIT or {
CPU = 0,
FSIZE = 1,
DATA = 2,
STACK = 3,
CORE = 4,
RSS = 5,
NPROC = 6,
NOFILE = 7,
MEMLOCK = 8,
AS = 9,
LOCKS = 10,
SIGPENDING = 11,
MSGQUEUE = 12,
NICE = 13,
RTPRIO = 14,
RTTIME = 15,
})
c.RLIMIT.OFILE = c.RLIMIT.NOFILE
c.RLIM = strflag {
INFINITY = h.uint64_max,
}
-- timerfd
c.TFD = multiflags(arch.TFD or {
CLOEXEC = octal("02000000"),
NONBLOCK = octal("04000"),
})
c.TFD_TIMER = strflag {
ABSTIME = 1,
CANCEL_ON_SET = 2,
}
-- poll
c.POLL = multiflags(arch.POLL or {
IN = 0x001,
PRI = 0x002,
OUT = 0x004,
ERR = 0x008,
HUP = 0x010,
NVAL = 0x020,
RDNORM = 0x040,
RDBAND = 0x080,
WRNORM = 0x100,
WRBAND = 0x200,
MSG = 0x400,
REMOVE = 0x1000,
RDHUP = 0x2000,
})
-- epoll renamed from EPOLL_ to EPOLLCREATE
c.EPOLLCREATE = multiflags {
CLOEXEC = octal("02000000"),
NONBLOCK = octal("04000"),
}
c.EPOLL = multiflags {
IN = 0x001,
PRI = 0x002,
OUT = 0x004,
RDNORM = 0x040,
RDBAND = 0x080,
WRNORM = 0x100,
WRBAND = 0x200,
MSG = 0x400,
ERR = 0x008,
HUP = 0x010,
RDHUP = 0x2000,
ONESHOT = bit.lshift(1, 30),
ET = bit.lshift(1, 30) * 2, -- 2^31 but making sure no sign issue
}
c.EPOLL_CTL = strflag {
ADD = 1,
DEL = 2,
MOD = 3,
}
-- splice etc
c.SPLICE_F = multiflags {
MOVE = 1,
NONBLOCK = 2,
MORE = 4,
GIFT = 8,
}
-- aio - see /usr/include/linux/aio_abi.h
c.IOCB_CMD = strflag {
PREAD = 0,
PWRITE = 1,
FSYNC = 2,
FDSYNC = 3,
-- PREADX = 4,
-- POLL = 5,
NOOP = 6,
PREADV = 7,
PWRITEV = 8,
}
c.IOCB_FLAG = strflag {
RESFD = 1,
}
-- file types in directory
c.DT = strflag {
UNKNOWN = 0,
FIFO = 1,
CHR = 2,
DIR = 4,
BLK = 6,
REG = 8,
LNK = 10,
SOCK = 12,
WHT = 14,
}
-- sync file range
c.SYNC_FILE_RANGE = multiflags {
WAIT_BEFORE = 1,
WRITE = 2,
WAIT_AFTER = 4,
}
-- netlink
c.NETLINK = strflag {
ROUTE = 0,
UNUSED = 1,
USERSOCK = 2,
FIREWALL = 3,
INET_DIAG = 4,
NFLOG = 5,
XFRM = 6,
SELINUX = 7,
ISCSI = 8,
AUDIT = 9,
FIB_LOOKUP = 10,
CONNECTOR = 11,
NETFILTER = 12,
IP6_FW = 13,
DNRTMSG = 14,
KOBJECT_UEVENT= 15,
GENERIC = 16,
SCSITRANSPORT = 18,
ECRYPTFS = 19,
}
-- see man netlink(7) for details. Note us of flags by context
c.NLM_F = multiflags {
REQUEST = 1,
MULTI = 2,
ACK = 4,
ECHO = 8,
-- for GET
ROOT = 0x100,
MATCH = 0x200,
ATOMIC = 0x400,
-- for NEW
REPLACE = 0x100,
EXCL = 0x200,
CREATE = 0x400,
APPEND = 0x800,
}
c.NLM_F.DUMP = bit.bor(c.NLM_F.ROOT, c.NLM_F.MATCH)
-- generic types. These are part of same sequence as RTM
c.NLMSG = strflag{
NOOP = 0x1,
ERROR = 0x2,
DONE = 0x3,
OVERRUN = 0x4,
}
-- routing
c.RTM = strflag {
NEWLINK = 16,
DELLINK = 17,
GETLINK = 18,
SETLINK = 19,
NEWADDR = 20,
DELADDR = 21,
GETADDR = 22,
NEWROUTE = 24,
DELROUTE = 25,
GETROUTE = 26,
NEWNEIGH = 28,
DELNEIGH = 29,
GETNEIGH = 30,
NEWRULE = 32,
DELRULE = 33,
GETRULE = 34,
NEWQDISC = 36,
DELQDISC = 37,
GETQDISC = 38,
NEWTCLASS = 40,
DELTCLASS = 41,
GETTCLASS = 42,
NEWTFILTER = 44,
DELTFILTER = 45,
GETTFILTER = 46,
NEWACTION = 48,
DELACTION = 49,
GETACTION = 50,
NEWPREFIX = 52,
GETMULTICAST = 58,
GETANYCAST = 62,
NEWNEIGHTBL = 64,
GETNEIGHTBL = 66,
SETNEIGHTBL = 67,
NEWNDUSEROPT = 68,
NEWADDRLABEL = 72,
DELADDRLABEL = 73,
GETADDRLABEL = 74,
GETDCB = 78,
SETDCB = 79,
}
-- linux/if_linc.h
c.IFLA = strflag {
UNSPEC = 0,
ADDRESS = 1,
BROADCAST = 2,
IFNAME = 3,
MTU = 4,
LINK = 5,
QDISC = 6,
STATS = 7,
COST = 8,
PRIORITY = 9,
MASTER = 10,
WIRELESS = 11,
PROTINFO = 12,
TXQLEN = 13,
MAP = 14,
WEIGHT = 15,
OPERSTATE = 16,
LINKMODE = 17,
LINKINFO = 18,
NET_NS_PID= 19,
IFALIAS = 20,
NUM_VF = 21,
VFINFO_LIST = 22,
STATS64 = 23,
VF_PORTS = 24,
PORT_SELF = 25,
AF_SPEC = 26,
GROUP = 27,
NET_NS_FD = 28,
}
c.IFLA_INET = strflag {
UNSPEC = 0,
CONF = 1,
}
c.IFLA_INET6 = strflag {
UNSPEC = 0,
FLAGS = 1,
CONF = 2,
STATS = 3,
MCAST = 4,
CACHEINFO = 5,
ICMP6STATS = 6,
}
c.IFLA_INFO = strflag {
UNSPEC = 0,
KIND = 1,
DATA = 2,
XSTATS = 3,
}
c.IFLA_VLAN = strflag {
UNSPEC = 0,
ID = 1,
FLAGS = 2,
EGRESS_QOS = 3,
INGRESS_QOS = 4,
}
c.IFLA_VLAN_QOS = strflag {
UNSPEC = 0,
MAPPING = 1,
}
c.IFLA_MACVLAN = strflag {
UNSPEC = 0,
MODE = 1,
}
c.MACVLAN_MODE = multiflags {
PRIVATE = 1,
VEPA = 2,
BRIDGE = 4,
PASSTHRU = 8,
}
c.IFLA_VF_INFO = strflag {
UNSPEC = 0,
INFO = 1, -- note renamed IFLA_VF_INFO to IFLA_VF_INFO.INFO
}
c.IFLA_VF = strflag {
UNSPEC = 0,
MAC = 1,
VLAN = 2,
TX_RATE = 3,
SPOOFCHK = 4,
}
c.IFLA_VF_PORT = strflag {
UNSPEC = 0,
PORT = 1, -- note renamed from IFLA_VF_PORT to IFLA_VF_PORT.PORT?
}
c.IFLA_PORT = strflag {
UNSPEC = 0,
VF = 1,
PROFILE = 2,
VSI_TYPE = 3,
INSTANCE_UUID = 4,
HOST_UUID = 5,
REQUEST = 6,
RESPONSE = 7,
}
c.VETH_INFO = strflag {
UNSPEC = 0,
PEER = 1,
}
c.PORT = strflag {
PROFILE_MAX = 40,
UUID_MAX = 16,
SELF_VF = -1,
}
c.PORT_REQUEST = strflag {
PREASSOCIATE = 0,
PREASSOCIATE_RR = 1,
ASSOCIATE = 2,
DISASSOCIATE = 3,
}
c.PORT_VDP_RESPONSE = strflag {
SUCCESS = 0,
INVALID_FORMAT = 1,
INSUFFICIENT_RESOURCES = 2,
UNUSED_VTID = 3,
VTID_VIOLATION = 4,
VTID_VERSION_VIOALTION = 5, -- seems to be misspelled in headers TODO fix
OUT_OF_SYNC = 6,
}
c.PORT_PROFILE_RESPONSE = strflag {
SUCCESS = 0x100,
INPROGRESS = 0x101,
INVALID = 0x102,
BADSTATE = 0x103,
INSUFFICIENT_RESOURCES = 0x104,
ERROR = 0x105,
}
-- from if_addr.h interface address types and flags
c.IFA = strflag {
UNSPEC = 0,
ADDRESS = 1,
LOCAL = 2,
LABEL = 3,
BROADCAST = 4,
ANYCAST = 5,
CACHEINFO = 6,
MULTICAST = 7,
}
c.IFA_F = multiflags {
SECONDARY = 0x01,
NODAD = 0x02,
OPTIMISTIC = 0x04,
DADFAILED = 0x08,
HOMEADDRESS = 0x10,
DEPRECATED = 0x20,
TENTATIVE = 0x40,
PERMANENT = 0x80,
}
c.IFA_F.TEMPORARY = c.IFA_F.SECONDARY
-- routing
c.RTN = strflag {
UNSPEC = 0,
UNICAST = 1,
LOCAL = 2,
BROADCAST = 3,
ANYCAST = 4,
MULTICAST = 5,
BLACKHOLE = 6,
UNREACHABLE = 7,
PROHIBIT = 8,
THROW = 9,
NAT = 10,
XRESOLVE = 11,
}
c.RTPROT = strflag {
UNSPEC = 0,
REDIRECT = 1,
KERNEL = 2,
BOOT = 3,
STATIC = 4,
GATED = 8,
RA = 9,
MRT = 10,
ZEBRA = 11,
BIRD = 12,
DNROUTED = 13,
XORP = 14,
NTK = 15,
DHCP = 16,
}
c.RT_SCOPE = strflag {
UNIVERSE = 0,
SITE = 200,
LINK = 253,
HOST = 254,
NOWHERE = 255,
}
c.RTM_F = multiflags {
NOTIFY = 0x100,
CLONED = 0x200,
EQUALIZE = 0x400,
PREFIX = 0x800,
}
c.RT_TABLE = strflag {
UNSPEC = 0,
COMPAT = 252,
DEFAULT = 253,
MAIN = 254,
LOCAL = 255,
MAX = 0xFFFFFFFF,
}
c.RTA = strflag {
UNSPEC = 0,
DST = 1,
SRC = 2,
IIF = 3,
OIF = 4,
GATEWAY = 5,
PRIORITY = 6,
PREFSRC = 7,
METRICS = 8,
MULTIPATH = 9,
PROTOINFO = 10,
FLOW = 11,
CACHEINFO = 12,
SESSION = 13,
MP_ALGO = 14,
TABLE = 15,
MARK = 16,
MFC_STATS = 17,
VIA = 18,
NEWDST = 19,
PREF = 20,
}
-- route flags
c.RTF = multiflags {
UP = 0x0001,
GATEWAY = 0x0002,
HOST = 0x0004,
REINSTATE = 0x0008,
DYNAMIC = 0x0010,
MODIFIED = 0x0020,
MTU = 0x0040,
WINDOW = 0x0080,
IRTT = 0x0100,
REJECT = 0x0200,
-- ipv6 route flags
DEFAULT = 0x00010000,
ALLONLINK = 0x00020000,
ADDRCONF = 0x00040000,
PREFIX_RT = 0x00080000,
ANYCAST = 0x00100000,
NONEXTHOP = 0x00200000,
EXPIRES = 0x00400000,
ROUTEINFO = 0x00800000,
CACHE = 0x01000000,
FLOW = 0x02000000,
POLICY = 0x04000000,
LOCAL = 0x80000000,
}
c.RTF.MSS = c.RTF.MTU
--#define RTF_PREF(pref) ((pref) << 27)
--#define RTF_PREF_MASK 0x18000000
-- interface flags
c.IFF = multiflags {
UP = 0x1,
BROADCAST = 0x2,
DEBUG = 0x4,
LOOPBACK = 0x8,
POINTOPOINT= 0x10,
NOTRAILERS = 0x20,
RUNNING = 0x40,
NOARP = 0x80,
PROMISC = 0x100,
ALLMULTI = 0x200,
MASTER = 0x400,
SLAVE = 0x800,
MULTICAST = 0x1000,
PORTSEL = 0x2000,
AUTOMEDIA = 0x4000,
DYNAMIC = 0x8000,
LOWER_UP = 0x10000,
DORMANT = 0x20000,
ECHO = 0x40000,
}
c.IFF.ALL = 0xffffffff
c.IFF.NONE = bit.bnot(0x7ffff) -- this is a bit of a fudge as zero should work, but does not for historical reasons see net/core/rtnetlinc.c
c.IFF.VOLATILE = c.IFF.LOOPBACK + c.IFF.POINTOPOINT + c.IFF.BROADCAST + c.IFF.ECHO +
c.IFF.MASTER + c.IFF.SLAVE + c.IFF.RUNNING + c.IFF.LOWER_UP + c.IFF.DORMANT
-- netlink multicast groups
-- legacy names, which are masks.
c.RTMGRP = multiflags {
LINK = 1,
NOTIFY = 2,
NEIGH = 4,
TC = 8,
IPV4_IFADDR = 0x10,
IPV4_MROUTE = 0x20,
IPV4_ROUTE = 0x40,
IPV4_RULE = 0x80,
IPV6_IFADDR = 0x100,
IPV6_MROUTE = 0x200,
IPV6_ROUTE = 0x400,
IPV6_IFINFO = 0x800,
--DECNET_IFADDR = 0x1000,
--DECNET_ROUTE = 0x4000,
IPV6_PREFIX = 0x20000,
}
-- rtnetlink multicast groups (bit numbers not masks)
c.RTNLGRP = strflag {
NONE = 0,
LINK = 1,
NOTIFY = 2,
NEIGH = 3,
TC = 4,
IPV4_IFADDR = 5,
IPV4_MROUTE = 6,
IPV4_ROUTE = 7,
IPV4_RULE = 8,
IPV6_IFADDR = 9,
IPV6_MROUTE = 10,
IPV6_ROUTE = 11,
IPV6_IFINFO = 12,
-- DECNET_IFADDR = 13,
NOP2 = 14,
-- DECNET_ROUTE = 15,
-- DECNET_RULE = 16,
NOP4 = 17,
IPV6_PREFIX = 18,
IPV6_RULE = 19,
ND_USEROPT = 20,
PHONET_IFADDR = 21,
PHONET_ROUTE = 22,
DCB = 23,
}
-- netlink neighbours (arp)
c.NDA = strflag {
UNSPEC = 0,
DST = 1,
LLADDR = 2,
CACHEINFO = 3,
PROBES = 4,
}
c.NTF = multiflags {
USE = 0x01,
PROXY = 0x08,
ROUTER = 0x80,
SELF = 0x02,
MASTER = 0x04,
}
c.NUD = multiflags {
INCOMPLETE = 0x01,
REACHABLE = 0x02,
STALE = 0x04,
DELAY = 0x08,
PROBE = 0x10,
FAILED = 0x20,
NOARP = 0x40,
PERMANENT = 0x80,
NONE = 0x00,
}
c.NDTPA = strflag {
UNSPEC = 0,
IFINDEX = 1,
REFCNT = 2,
REACHABLE_TIME = 3,
BASE_REACHABLE_TIME = 4,
RETRANS_TIME = 5,
GC_STALETIME = 6,
DELAY_PROBE_TIME = 7,
QUEUE_LEN = 8,
APP_PROBES = 9,
UCAST_PROBES = 10,
MCAST_PROBES = 11,
ANYCAST_DELAY = 12,
PROXY_DELAY = 13,
PROXY_QLEN = 14,
LOCKTIME = 15,
QUEUE_LENBYTES = 16,
}
c.NDTA = strflag {
UNSPEC = 0,
NAME = 1,
THRESH1 = 2,
THRESH2 = 3,
THRESH3 = 4,
CONFIG = 5,
PARMS = 6,
STATS = 7,
GC_INTERVAL = 8,
}
-- address families
c.AF = strflag {
UNSPEC = 0,
LOCAL = 1,
INET = 2,
AX25 = 3,
IPX = 4,
APPLETALK = 5,
NETROM = 6,
BRIDGE = 7,
ATMPVC = 8,
X25 = 9,
INET6 = 10,
ROSE = 11,
DECNET = 12,
NETBEUI = 13,
SECURITY = 14,
KEY = 15,
NETLINK = 16,
PACKET = 17,
ASH = 18,
ECONET = 19,
ATMSVC = 20,
RDS = 21,
SNA = 22,
IRDA = 23,
PPPOX = 24,
WANPIPE = 25,
LLC = 26,
CAN = 29,
TIPC = 30,
BLUETOOTH = 31,
IUCV = 32,
RXRPC = 33,
ISDN = 34,
PHONET = 35,
IEEE802154 = 36,
CAIF = 37,
ALG = 38,
NFC = 39,
XDP = 44
}
c.AF.UNIX = c.AF.LOCAL
c.AF.FILE = c.AF.LOCAL
c.AF.ROUTE = c.AF.NETLINK
-- arp types, which are also interface types for ifi_type
c.ARPHRD = strflag {
NETROM = 0,
ETHER = 1,
EETHER = 2,
AX25 = 3,
PRONET = 4,
CHAOS = 5,
IEEE802 = 6,
ARCNET = 7,
APPLETLK = 8,
DLCI = 15,
ATM = 19,
METRICOM = 23,
IEEE1394 = 24,
EUI64 = 27,
INFINIBAND = 32,
SLIP = 256,
CSLIP = 257,
SLIP6 = 258,
CSLIP6 = 259,
RSRVD = 260,
ADAPT = 264,
ROSE = 270,
X25 = 271,
HWX25 = 272,
CAN = 280,
PPP = 512,
CISCO = 513,
LAPB = 516,
DDCMP = 517,
RAWHDLC = 518,
TUNNEL = 768,
TUNNEL6 = 769,
FRAD = 770,
SKIP = 771,
LOOPBACK = 772,
LOCALTLK = 773,
FDDI = 774,
BIF = 775,
SIT = 776,
IPDDP = 777,
IPGRE = 778,
PIMREG = 779,
HIPPI = 780,
ASH = 781,
ECONET = 782,
IRDA = 783,
FCPP = 784,
FCAL = 785,
FCPL = 786,
FCFABRIC = 787,
IEEE802_TR = 800,
IEEE80211 = 801,
IEEE80211_PRISM = 802,
IEEE80211_RADIOTAP = 803,
IEEE802154 = 804,
PHONET = 820,
PHONET_PIPE = 821,
CAIF = 822,
VOID = 0xFFFF,
NONE = 0xFFFE,
}
c.ARPHRD.HDLC = c.ARPHRD.CISCO
-- IP
c.IPPROTO = strflag {
IP = 0,
ICMP = 1,
IGMP = 2,
IPIP = 4,
TCP = 6,
EGP = 8,
PUP = 12,
UDP = 17,
IDP = 22,
TP = 29,
DCCP = 33,
IPV6 = 41,
ROUTING = 43,
FRAGMENT = 44,
RSVP = 46,
GRE = 47,
ESP = 50,
AH = 51,
ICMPV6 = 58,
NONE = 59,
DSTOPTS = 60,
MTP = 92,
ENCAP = 98,
PIM = 103,
COMP = 108,
SCTP = 132,
UDPLITE = 136,
RAW = 255,
}
c.IP = strflag {
TOS = 1,
TTL = 2,
HDRINCL = 3,
OPTIONS = 4,
ROUTER_ALERT = 5,
RECVOPTS = 6,
RETOPTS = 7,
PKTINFO = 8,
PKTOPTIONS = 9,
MTU_DISCOVER = 10,
RECVERR = 11,
RECVTTL = 12,
RECVTOS = 13,
MTU = 14,
FREEBIND = 15,
IPSEC_POLICY = 16,
XFRM_POLICY = 17,
PASSSEC = 18,
TRANSPARENT = 19,
ORIGDSTADDR = 20,
MINTTL = 21,
NODEFRAG = 22,
MULTICAST_IF = 32,
MULTICAST_TTL = 33,
MULTICAST_LOOP = 34,
ADD_MEMBERSHIP = 35,
DROP_MEMBERSHIP = 36,
UNBLOCK_SOURCE = 37,
BLOCK_SOURCE = 38,
ADD_SOURCE_MEMBERSHIP = 39,
DROP_SOURCE_MEMBERSHIP = 40,
MSFILTER = 41,
MULTICAST_ALL = 49,
UNICAST_IF = 50,
}
c.ETH_P = strflag {
LOOP = 0x0060,
PUP = 0x0200,
PUPAT = 0x0201,
IP = 0x0800,
X25 = 0x0805,
ARP = 0x0806,
BPQ = 0x08FF,
IEEEPUP = 0x0a00,
IEEEPUPAT = 0x0a01,
DEC = 0x6000,
DNA_DL = 0x6001,
DNA_RC = 0x6002,
DNA_RT = 0x6003,
LAT = 0x6004,
DIAG = 0x6005,
CUST = 0x6006,
SCA = 0x6007,
TEB = 0x6558,
RARP = 0x8035,
ATALK = 0x809B,
AARP = 0x80F3,
["8021Q"] = 0x8100,
IPX = 0x8137,
IPV6 = 0x86DD,
PAUSE = 0x8808,
SLOW = 0x8809,
WCCP = 0x883E,
PPP_DISC = 0x8863,
PPP_SES = 0x8864,
MPLS_UC = 0x8847,
MPLS_MC = 0x8848,
ATMMPOA = 0x884c,
LINK_CTL = 0x886c,
ATMFATE = 0x8884,
PAE = 0x888E,
AOE = 0x88A2,
["8021AD"]= 0x88A8,
["802_EX1"]= 0x88B5,
TIPC = 0x88CA,
["8021AH"]= 0x88E7,
["1588"] = 0x88F7,
FCOE = 0x8906,
TDLS = 0x890D,
FIP = 0x8914,
QINQ1 = 0x9100,
QINQ2 = 0x9200,
QINQ3 = 0x9300,
EDSA = 0xDADA,
AF_IUCV = 0xFBFB,
["802_3"] = 0x0001,
AX25 = 0x0002,
ALL = 0x0003,
["802_2"] = 0x0004,
SNAP = 0x0005,
DDCMP = 0x0006,
WAN_PPP = 0x0007,
PPP_MP = 0x0008,
LOCALTALK = 0x0009,
CAN = 0x000C,
PPPTALK = 0x0010,
TR_802_2 = 0x0011,
MOBITEX = 0x0015,
CONTROL = 0x0016,
IRDA = 0x0017,
ECONET = 0x0018,
HDLC = 0x0019,
ARCNET = 0x001A,
DSA = 0x001B,
TRAILER = 0x001C,
PHONET = 0x00F5,
IEEE802154= 0x00F6,
CAIF = 0x00F7,
}
c.ETHERTYPE = strflag {
PUP = 0x0200,
SPRITE = 0x0500,
IP = 0x0800,
ARP = 0x0806,
REVARP = 0x8035,
AT = 0x809B,
AARP = 0x80F3,
VLAN = 0x8100,
IPX = 0x8137,
IPV6 = 0x86dd,
LOOPBACK = 0x9000,
TRAIL = 0x1000,
}
-- eventfd
c.EFD = multiflags {
SEMAPHORE = 1,
CLOEXEC = c.O.CLOEXEC,
NONBLOCK = c.O.NONBLOCK,
}
-- mount
c.MS = multiflags {
RDONLY = 1,
NOSUID = 2,
NODEV = 4,
NOEXEC = 8,
SYNCHRONOUS = 16,
REMOUNT = 32,
MANDLOCK = 64,
DIRSYNC = 128,
NOATIME = 1024,
NODIRATIME = 2048,
BIND = 4096,
MOVE = 8192,
REC = 16384,
SILENT = 32768,
POSIXACL = bit.lshift(1, 16),
UNBINDABLE = bit.lshift(1, 17),
PRIVATE = bit.lshift(1, 18),
SLAVE = bit.lshift(1, 19),
SHARED = bit.lshift(1, 20),
RELATIME = bit.lshift(1, 21),
KERNMOUNT = bit.lshift(1, 22),
I_VERSION = bit.lshift(1, 23),
STRICTATIME = bit.lshift(1, 24),
ACTIVE = bit.lshift(1, 30),
NOUSER = bit.lshift(1, 31),
}
-- fake flags
c.MS.RO = c.MS.RDONLY -- allow use of "ro" as flag as that is what /proc/mounts uses
c.MS.RW = 0 -- allow use of "rw" as flag as appears in /proc/mounts
c.MS.SECLABEL = 0 -- appears in /proc/mounts in some distros, ignore
-- flags to `msync'. - note was MS_ renamed to MSYNC_
c.MSYNC = multiflags {
ASYNC = 1,
INVALIDATE = 2,
SYNC = 4,
}
-- one table for umount as it uses MNT_ and UMOUNT_ options
c.UMOUNT = multiflags {
FORCE = 1,
DETACH = 2,
EXPIRE = 4,
NOFOLLOW = 8,
}
-- reboot
c.LINUX_REBOOT_CMD = strflag {
RESTART = 0x01234567,
HALT = 0xCDEF0123,
CAD_ON = 0x89ABCDEF,
CAD_OFF = 0x00000000,
POWER_OFF = 0x4321FEDC,
RESTART2 = 0xA1B2C3D4,
SW_SUSPEND = 0xD000FCE2,
KEXEC = 0x45584543,
}
-- clone
c.CLONE = multiflags {
VM = 0x00000100,
FS = 0x00000200,
FILES = 0x00000400,
SIGHAND = 0x00000800,
PTRACE = 0x00002000,
VFORK = 0x00004000,
PARENT = 0x00008000,
THREAD = 0x00010000,
NEWNS = 0x00020000,
SYSVSEM = 0x00040000,
SETTLS = 0x00080000,
PARENT_SETTID = 0x00100000,
CHILD_CLEARTID = 0x00200000,
DETACHED = 0x00400000,
UNTRACED = 0x00800000,
CHILD_SETTID = 0x01000000,
NEWUTS = 0x04000000,
NEWIPC = 0x08000000,
NEWUSER = 0x10000000,
NEWPID = 0x20000000,
NEWNET = 0x40000000,
IO = 0x80000000,
}
-- inotify
-- flags note rename from IN_ to IN_INIT
c.IN_INIT = multiflags(arch.IN_INIT or {
CLOEXEC = octal("02000000"),
NONBLOCK = octal("04000"),
})
-- events
c.IN = multiflags {
ACCESS = 0x00000001,
MODIFY = 0x00000002,
ATTRIB = 0x00000004,
CLOSE_WRITE = 0x00000008,
CLOSE_NOWRITE = 0x00000010,
OPEN = 0x00000020,
MOVED_FROM = 0x00000040,
MOVED_TO = 0x00000080,
CREATE = 0x00000100,
DELETE = 0x00000200,
DELETE_SELF = 0x00000400,
MOVE_SELF = 0x00000800,
UNMOUNT = 0x00002000,
Q_OVERFLOW = 0x00004000,
IGNORED = 0x00008000,
ONLYDIR = 0x01000000,
DONT_FOLLOW = 0x02000000,
EXCL_UNLINK = 0x04000000,
MASK_ADD = 0x20000000,
ISDIR = 0x40000000,
ONESHOT = 0x80000000,
}
c.IN.CLOSE = c.IN.CLOSE_WRITE + c.IN.CLOSE_NOWRITE
c.IN.MOVE = c.IN.MOVED_FROM + c.IN.MOVED_TO
c.IN.ALL_EVENTS = c.IN.ACCESS + c.IN.MODIFY + c.IN.ATTRIB + c.IN.CLOSE_WRITE
+ c.IN.CLOSE_NOWRITE + c.IN.OPEN + c.IN.MOVED_FROM
+ c.IN.MOVED_TO + c.IN.CREATE + c.IN.DELETE
+ c.IN.DELETE_SELF + c.IN.MOVE_SELF
--prctl
c.PR = strflag {
SET_PDEATHSIG = 1,
GET_PDEATHSIG = 2,
GET_DUMPABLE = 3,
SET_DUMPABLE = 4,
GET_UNALIGN = 5,
SET_UNALIGN = 6,
GET_KEEPCAPS = 7,
SET_KEEPCAPS = 8,
GET_FPEMU = 9,
SET_FPEMU = 10,
GET_FPEXC = 11,
SET_FPEXC = 12,
GET_TIMING = 13,
SET_TIMING = 14,
SET_NAME = 15,
GET_NAME = 16,
GET_ENDIAN = 19,
SET_ENDIAN = 20,
GET_SECCOMP = 21,
SET_SECCOMP = 22,
CAPBSET_READ = 23,
CAPBSET_DROP = 24,
GET_TSC = 25,
SET_TSC = 26,
GET_SECUREBITS= 27,
SET_SECUREBITS= 28,
SET_TIMERSLACK= 29,
GET_TIMERSLACK= 30,
TASK_PERF_EVENTS_DISABLE=31,
TASK_PERF_EVENTS_ENABLE=32,
MCE_KILL = 33,
MCE_KILL_GET = 34,
SET_NO_NEW_PRIVS = 38,
GET_NO_NEW_PRIVS = 39,
GET_TID_ADDRESS = 40,
}
-- for PR get/set unalign
c.PR_UNALIGN = strflag {
NOPRINT = 1,
SIGBUS = 2,
}
-- for PR fpemu
c.PR_FPEMU = strflag {
NOPRINT = 1,
SIGFPE = 2,
}
-- for PR fpexc -- TODO should be a combo of stringflag and flags
c.PR_FP_EXC = multiflags {
SW_ENABLE = 0x80,
DIV = 0x010000,
OVF = 0x020000,
UND = 0x040000,
RES = 0x080000,
INV = 0x100000,
DISABLED = 0,
NONRECOV = 1,
ASYNC = 2,
PRECISE = 3,
}
-- PR get set timing
c.PR_TIMING = strflag {
STATISTICAL= 0,
TIMESTAMP = 1,
}
-- PR set endian
c.PR_ENDIAN = strflag {
BIG = 0,
LITTLE = 1,
PPC_LITTLE = 2,
}
-- PR TSC
c.PR_TSC = strflag {
ENABLE = 1,
SIGSEGV = 2,
}
-- somewhat confusing as there are some in PR too.
c.PR_MCE_KILL = strflag {
CLEAR = 0,
SET = 1,
}
-- note rename, this is extra option see prctl code
c.PR_MCE_KILL_OPT = strflag {
LATE = 0,
EARLY = 1,
DEFAULT = 2,
}
c.LINUX_CAPABILITY_VERSION = {0x19980330, 0x20071026, 0x20080522}
c.LINUX_CAPABILITY_U32S = {1, 2, 2}
-- capabilities NB these are bit shifts
c.CAP = strflag {
CHOWN = 0,
DAC_OVERRIDE = 1,
DAC_READ_SEARCH = 2,
FOWNER = 3,
FSETID = 4,
KILL = 5,
SETGID = 6,
SETUID = 7,
SETPCAP = 8,
LINUX_IMMUTABLE = 9,
NET_BIND_SERVICE = 10,
NET_BROADCAST = 11,
NET_ADMIN = 12,
NET_RAW = 13,
IPC_LOCK = 14,
IPC_OWNER = 15,
SYS_MODULE = 16,
SYS_RAWIO = 17,
SYS_CHROOT = 18,
SYS_PTRACE = 19,
SYS_PACCT = 20,
SYS_ADMIN = 21,
SYS_BOOT = 22,
SYS_NICE = 23,
SYS_RESOURCE = 24,
SYS_TIME = 25,
SYS_TTY_CONFIG = 26,
MKNOD = 27,
LEASE = 28,
AUDIT_WRITE = 29,
AUDIT_CONTROL = 30,
SETFCAP = 31,
MAC_OVERRIDE = 32,
MAC_ADMIN = 33,
SYSLOG = 34,
WAKE_ALARM = 35,
}
-- capabilities as stored on file system in xattr
c.VFS_CAP = strflag {
REVISION_MASK = 0xFF000000,
REVISION_SHIFT = 24,
REVISION_1 = 0x01000000,
U32_1 = 1,
REVISION_2 = 0x02000000,
U32_2 = 2,
}
c.VFS_CAP.FLAGS_MASK = bit.bnot(c.VFS_CAP.REVISION_MASK)
c.VFS_CAP.U32 = c.VFS_CAP.U32_2
c.VFS_CAP.REVISION = c.VFS_CAP.REVISION_2
c.VFS_CAP_FLAGS = strflag {
EFFECTIVE = 0x000001,
}
c.XATTR_CAPS = strflag {
SZ_1 = 4 * (1 + 2 * c.VFS_CAP.U32_1),
SZ_2 = 4 * (1 + 2 * c.VFS_CAP.U32_2),
}
c.XATTR_CAPS.SZ = c.XATTR_CAPS.SZ_2
-- new SECCOMP modes, now there is filter as well as strict
c.SECCOMP_MODE = strflag {
DISABLED = 0,
STRICT = 1,
FILTER = 2,
}
c.SECCOMP_RET = multiflags {
KILL = 0x00000000,
TRAP = 0x00030000,
ERRNO = 0x00050000,
TRACE = 0x7ff00000,
ALLOW = 0x7fff0000,
ACTION = 0x7fff0000, -- mask
DATA = 0x0000ffff, -- mask
}
-- Elf machine flags
c.EM = strflag {
NONE = 0,
M32 = 1,
SPARC = 2,
["386"] = 3,
["68K"] = 4,
["88K"] = 5,
["860"] = 7,
MIPS = 8,
MIPS_RS3_LE = 10,
MIPS_RS4_BE = 10,
PARISC = 15,
SPARC32PLUS = 18,
PPC = 20,
PPC64 = 21,
S390 = 22,
SPU = 23,
ARM = 40,
SH = 42,
SPARCV9 = 43,
H8_300 = 46,
IA_64 = 50,
X86_64 = 62,
CRIS = 76,
V850 = 87,
M32R = 88,
MN10300 = 89,
BLACKFIN = 106,
TI_C6000 = 140,
AARCH64 = 183,
FRV = 0x5441,
AVR32 = 0x18ad,
ALPHA = 0x9026,
CYGNUS_V850 = 0x9080,
CYGNUS_M32R = 0x9041,
S390_OLD = 0xA390,
CYGNUS_MN10300 = 0xbeef,
}
-- audit flags (lots missing from linux/audit.h)
-- I don't think we need to export these
local __AUDIT_ARCH_64BIT = 0x80000000
local __AUDIT_ARCH_LE = 0x40000000
c.AUDIT_ARCH = strflag {
AARCH64 = c.EM.AARCH64 + __AUDIT_ARCH_64BIT + __AUDIT_ARCH_LE,
ALPHA = c.EM.ALPHA + __AUDIT_ARCH_64BIT + __AUDIT_ARCH_LE,
ARM = c.EM.ARM + __AUDIT_ARCH_LE,
ARMEB = c.EM.ARM,
CRIS = c.EM.CRIS + __AUDIT_ARCH_LE,
FRV = c.EM.FRV,
H8300 = c.EM.H8_300,
I386 = c.EM["386"] + __AUDIT_ARCH_LE,
IA64 = c.EM.IA_64 + __AUDIT_ARCH_64BIT + __AUDIT_ARCH_LE,
M32R = c.EM.M32R,
M68K = c.EM["68K"],
MIPS = c.EM.MIPS,
MIPSEL = c.EM.MIPS + __AUDIT_ARCH_LE,
MIPS64 = c.EM.MIPS + __AUDIT_ARCH_64BIT,
MIPSEL64 = c.EM.MIPS + __AUDIT_ARCH_64BIT + __AUDIT_ARCH_LE,
PARISC = c.EM.PARISC,
PARISC64 = c.EM.PARISC + __AUDIT_ARCH_64BIT,
PPC = c.EM.PPC,
PPC64 = c.EM.PPC64 + __AUDIT_ARCH_64BIT,
S390 = c.EM.S390,
S390X = c.EM.S390 + __AUDIT_ARCH_64BIT,
SH = c.EM.SH,
SHEL = c.EM.SH + __AUDIT_ARCH_LE,
SH64 = c.EM.SH + __AUDIT_ARCH_64BIT,
SHEL64 =c.EM.SH + __AUDIT_ARCH_64BIT + __AUDIT_ARCH_LE,
SPARC =c.EM.SPARC,
SPARC64 =c.EM.SPARCV9 + __AUDIT_ARCH_64BIT,
X86_64 = c.EM.X86_64 + __AUDIT_ARCH_64BIT + __AUDIT_ARCH_LE,
}
-- BPF socket filter
c.BPF = multiflags {
-- class
LD = 0x00,
LDX = 0x01,
ST = 0x02,
STX = 0x03,
ALU = 0x04,
ALU64 = 0x07,
JMP = 0x05,
RET = 0x06,
MISC = 0x07,
-- size
W = 0x00,
H = 0x08,
B = 0x10,
DW = 0x18,
-- mode
IMM = 0x00,
ABS = 0x20,
IND = 0x40,
MEM = 0x60,
LEN = 0x80,
MSH = 0xa0,
-- op
ADD = 0x00,
SUB = 0x10,
MUL = 0x20,
DIV = 0x30,
OR = 0x40,
AND = 0x50,
LSH = 0x60,
RSH = 0x70,
ARSH = 0xc0,
NEG = 0x80,
MOD = 0x90,
XOR = 0xa0,
MOV = 0xb0,
XADD = 0xc0,
END = 0xd0,
JA = 0x00,
JEQ = 0x10,
JGT = 0x20,
JGE = 0x30,
JSET = 0x40,
JNE = 0x50,
JSGT = 0x60,
JSGE = 0x70,
CALL = 0x80,
EXIT = 0x90,
-- src
K = 0x00,
X = 0x08,
-- rval
A = 0x10,
-- miscop
TAX = 0x00,
TXA = 0x80,
TO_LE = 0x00,
TO_BE = 0x08,
-- flags
ANY = 0,
NOEXIST = 1,
EXIST = 2,
}
-- BPF map type
c.BPF_MAP = strflag {
UNSPEC = 0,
HASH = 1,
ARRAY = 2,
PROG_ARRAY = 3,
PERF_EVENT_ARRAY = 4,
PERCPU_HASH = 5,
PERCPU_ARRAY = 6,
STACK_TRACE = 7,
CGROUP_ARRAY = 8,
LRU_HASH = 9,
LRU_PERCPU_HASH = 10,
LPM_TRIE = 11,
ARRAY_OF_MAPS = 12,
HASH_OF_MAPS = 13,
DEVMAP = 14,
SOCKMAP = 15,
CPUMAP = 16,
XSKMAP = 17
}
-- BPF syscall commands
c.BPF_CMD = strflag {
MAP_CREATE = 0,
MAP_LOOKUP_ELEM = 1,
MAP_UPDATE_ELEM = 2,
MAP_DELETE_ELEM = 3,
MAP_GET_NEXT_KEY = 4,
PROG_LOAD = 5,
OBJ_PIN = 6,
OBJ_GET = 7,
PROG_ATTACH = 8,
PROG_DETACH = 9,
PROG_TEST_RUN = 10,
PROG_GET_NEXT_ID = 11,
MAP_GET_NEXT_ID = 12,
PROG_GET_FD_BY_ID = 13,
MAP_GET_FD_BY_ID = 14,
OBJ_GET_INFO_BY_FD = 15,
PROG_QUERY = 16,
RAW_TRACEPOINT_OPEN = 17,
}
-- BPF program types
c.BPF_PROG = strflag {
UNSPEC = 0,
SOCKET_FILTER = 1,
KPROBE = 2,
SCHED_CLS = 3,
SCHED_ACT = 4,
TRACEPOINT = 5,
XDP = 6,
PERF_EVENT = 7,
CGROUP_SKB = 8,
CGROUP_SOCK = 9,
LWT_IN = 10,
LWT_OUT = 11,
LWT_XMIT = 12,
SOCK_OPS = 13,
SK_SKB = 14,
CGROUP_DEVICE = 15,
SK_MSG = 16,
RAW_TRACEPOINT = 17,
CGROUP_SOCK_ADDR = 18,
}
-- BPF attach type
c.BPF_ATTACH_TYPE = strflag {
CGROUP_INET_INGRESS = 0,
CGROUP_INET_EGRESS = 1,
CGROUP_INET_SOCK_CREATE = 2,
CGROUP_SOCK_OPS = 3,
SK_SKB_STREAM_PARSER = 4,
SK_SKB_STREAM_VERDICT = 5,
CGROUP_DEVICE = 6,
SK_MSG_VERDICT = 7,
CGROUP_INET4_BIND = 8,
CGROUP_INET6_BIND = 9,
CGROUP_INET4_CONNECT = 10,
CGROUP_INET6_CONNECT = 11,
CGROUP_INET4_POST_BIND = 12,
CGROUP_INET6_POST_BIND = 13,
}
-- Linux performance monitoring
-- perf_event_attr.type
c.PERF_TYPE = strflag {
HARDWARE = 0,
SOFTWARE = 1,
TRACEPOINT = 2,
HW_CACHE = 3,
RAW = 4,
BREAKPOINT = 5,
}
-- perf_event_attr.event_id
c.PERF_COUNT = strflag {
-- Generalized performance event event_id types
HW_CPU_CYCLES = 0,
HW_INSTRUCTIONS = 1,
HW_CACHE_REFERENCES = 2,
HW_CACHE_MISSES = 3,
HW_BRANCH_INSTRUCTIONS = 4,
HW_BRANCH_MISSES = 5,
HW_BUS_CYCLES = 6,
HW_STALLED_CYCLES_FRONTEND = 7,
HW_STALLED_CYCLES_BACKEND = 8,
HW_REF_CPU_CYCLES = 9,
-- Generalized hardware cache events
HW_CACHE_L1D = 0,
HW_CACHE_L1I = 1,
HW_CACHE_LL = 2,
HW_CACHE_DTLB = 3,
HW_CACHE_ITLB = 4,
HW_CACHE_BPU = 5,
HW_CACHE_NODE = 6,
HW_CACHE_OP_READ = 0,
HW_CACHE_OP_WRITE = 1,
HW_CACHE_OP_PREFETCH = 2,
HW_CACHE_RESULT_ACCESS = 0,
HW_CACHE_RESULT_MISS = 1,
-- Special "software" events provided by the kernel
SW_CPU_CLOCK = 0,
SW_TASK_CLOCK = 1,
SW_PAGE_FAULTS = 2,
SW_CONTEXT_SWITCHES = 3,
SW_CPU_MIGRATIONS = 4,
SW_PAGE_FAULTS_MIN = 5,
SW_PAGE_FAULTS_MAJ = 6,
SW_ALIGNMENT_FAULTS = 7,
SW_EMULATION_FAULTS = 8,
SW_DUMMY = 9,
SW_BPF_OUTPUT = 10,
}
-- Bits that can be set in perf_event_attr.sample_type to request information
c.PERF_SAMPLE = multiflags {
IP = bit.lshift(1, 0),
TID = bit.lshift(1, 1),
TIME = bit.lshift(1, 2),
ADDR = bit.lshift(1, 3),
READ = bit.lshift(1, 4),
CALLCHAIN = bit.lshift(1, 5),
ID = bit.lshift(1, 6),
CPU = bit.lshift(1, 7),
PERIOD = bit.lshift(1, 8),
STREAM_ID = bit.lshift(1, 9),
RAW = bit.lshift(1, 10),
BRANCH_STACK = bit.lshift(1, 11),
REGS_USER = bit.lshift(1, 12),
STACK_USER = bit.lshift(1, 13),
WEIGHT = bit.lshift(1, 14),
DATA_SRC = bit.lshift(1, 15),
IDENTIFIER = bit.lshift(1, 16),
TRANSACTION = bit.lshift(1, 17),
REGS_INTR = bit.lshift(1, 18),
}
-- values to program into perf_event_attr.branch_sample_type when PERF_SAMPLE_BRANCH is set
c.PERF_SAMPLE_BRANCH = multiflags {
USER_SHIFT = 0,
KERNEL_SHIFT = 1,
HV_SHIFT = 2,
ANY_SHIFT = 3,
ANY_CALL_SHIFT = 4,
ANY_RETURN_SHIFT = 5,
IND_CALL_SHIFT = 6,
ABORT_TX_SHIFT = 7,
IN_TX_SHIFT = 8,
NO_TX_SHIFT = 9,
COND_SHIFT = 10,
CALL_STACK_SHIFT = 11,
IND_JUMP_SHIFT = 12,
CALL_SHIFT = 13,
NO_FLAGS_SHIFT = 14,
NO_CYCLES_SHIFT = 15,
}
c.PERF_SAMPLE_BRANCH.USER = bit.lshift(1, c.PERF_SAMPLE_BRANCH.USER_SHIFT)
c.PERF_SAMPLE_BRANCH.KERNEL = bit.lshift(1, c.PERF_SAMPLE_BRANCH.KERNEL_SHIFT)
c.PERF_SAMPLE_BRANCH.HV = bit.lshift(1, c.PERF_SAMPLE_BRANCH.HV_SHIFT)
c.PERF_SAMPLE_BRANCH.ANY = bit.lshift(1, c.PERF_SAMPLE_BRANCH.ANY_SHIFT)
c.PERF_SAMPLE_BRANCH.ANY_CALL = bit.lshift(1, c.PERF_SAMPLE_BRANCH.ANY_CALL_SHIFT)
c.PERF_SAMPLE_BRANCH.ANY_RETURN = bit.lshift(1, c.PERF_SAMPLE_BRANCH.ANY_RETURN_SHIFT)
c.PERF_SAMPLE_BRANCH.IND_CALL = bit.lshift(1, c.PERF_SAMPLE_BRANCH.IND_CALL_SHIFT)
c.PERF_SAMPLE_BRANCH.ABORT_TX = bit.lshift(1, c.PERF_SAMPLE_BRANCH.ABORT_TX_SHIFT)
c.PERF_SAMPLE_BRANCH.IN_TX = bit.lshift(1, c.PERF_SAMPLE_BRANCH.IN_TX_SHIFT)
c.PERF_SAMPLE_BRANCH.NO_TX = bit.lshift(1, c.PERF_SAMPLE_BRANCH.NO_TX_SHIFT)
c.PERF_SAMPLE_BRANCH.COND = bit.lshift(1, c.PERF_SAMPLE_BRANCH.COND_SHIFT)
c.PERF_SAMPLE_BRANCH.CALL_STACK = bit.lshift(1, c.PERF_SAMPLE_BRANCH.CALL_STACK_SHIFT)
c.PERF_SAMPLE_BRANCH.IND_JUMP = bit.lshift(1, c.PERF_SAMPLE_BRANCH.IND_JUMP_SHIFT)
c.PERF_SAMPLE_BRANCH.CALL = bit.lshift(1, c.PERF_SAMPLE_BRANCH.CALL_SHIFT)
c.PERF_SAMPLE_BRANCH.NO_FLAGS = bit.lshift(1, c.PERF_SAMPLE_BRANCH.NO_FLAGS_SHIFT)
c.PERF_SAMPLE_BRANCH.NO_CYCLES = bit.lshift(1, c.PERF_SAMPLE_BRANCH.NO_CYCLES_SHIFT)
-- Flags for perf_attr.read_format
c.PERF_READ_FORMAT = multiflags {
TOTAL_TIME_ENABLED = bit.lshift(1, 0),
TOTAL_TIME_RUNNING = bit.lshift(1, 1),
ID = bit.lshift(1, 2),
GROUP = bit.lshift(1, 3),
}
-- Flags for perf_event_open
c.PERF_FLAG = multiflags {
FD_NO_GROUP = bit.lshift(1, 0),
FD_OUTPUT = bit.lshift(1, 1),
PID_CGROUP = bit.lshift(1, 2),
FD_CLOEXEC = bit.lshift(1, 3),
}
-- If perf_event_attr.sample_id_all is set then all event types will
-- have the sample_type selected fields related to where/when
-- (identity) an event took place (TID, TIME, ID, STREAM_ID, CPU, IDENTIFIER)
c.PERF_RECORD = strflag {
MMAP = 1,
LOST = 2,
COMM = 3,
EXIT = 4,
THROTTLE = 5,
UNTHROTTLE = 6,
FORK = 7,
READ = 8,
SAMPLE = 9,
MMAP2 = 10,
AUX = 11,
ITRACE_START = 12,
LOST_SAMPLES = 13,
SWITCH = 14,
SWITCH_CPU_WIDE= 15,
}
-- termios - c_cc characters
c.CC = strflag(arch.CC or {
VINTR = 0,
VQUIT = 1,
VERASE = 2,
VKILL = 3,
VEOF = 4,
VTIME = 5,
VMIN = 6,
VSWTC = 7,
VSTART = 8,
VSTOP = 9,
VSUSP = 10,
VEOL = 11,
VREPRINT = 12,
VDISCARD = 13,
VWERASE = 14,
VLNEXT = 15,
VEOL2 = 16,
})
-- termios - c_iflag bits
c.IFLAG = multiflags(arch.IFLAG or {
IGNBRK = octal('0000001'),
BRKINT = octal('0000002'),
IGNPAR = octal('0000004'),
PARMRK = octal('0000010'),
INPCK = octal('0000020'),
ISTRIP = octal('0000040'),
INLCR = octal('0000100'),
IGNCR = octal('0000200'),
ICRNL = octal('0000400'),
IUCLC = octal('0001000'),
IXON = octal('0002000'),
IXANY = octal('0004000'),
IXOFF = octal('0010000'),
IMAXBEL = octal('0020000'),
IUTF8 = octal('0040000'),
})
-- termios - c_oflag bits
c.OFLAG = multiflags(arch.OFLAG or {
OPOST = octal('0000001'),
OLCUC = octal('0000002'),
ONLCR = octal('0000004'),
OCRNL = octal('0000010'),
ONOCR = octal('0000020'),
ONLRET = octal('0000040'),
OFILL = octal('0000100'),
OFDEL = octal('0000200'),
NLDLY = octal('0000400'),
NL0 = octal('0000000'),
NL1 = octal('0000400'),
CRDLY = octal('0003000'),
CR0 = octal('0000000'),
CR1 = octal('0001000'),
CR2 = octal('0002000'),
CR3 = octal('0003000'),
TABDLY = octal('0014000'),
TAB0 = octal('0000000'),
TAB1 = octal('0004000'),
TAB2 = octal('0010000'),
TAB3 = octal('0014000'),
BSDLY = octal('0020000'),
BS0 = octal('0000000'),
BS1 = octal('0020000'),
FFDLY = octal('0100000'),
FF0 = octal('0000000'),
FF1 = octal('0100000'),
VTDLY = octal('0040000'),
VT0 = octal('0000000'),
VT1 = octal('0040000'),
XTABS = octal('0014000'),
})
-- using string keys as sparse array uses a lot of memory
c.B = setmetatable(arch.B or {
['0'] = octal('0000000'),
['50'] = octal('0000001'),
['75'] = octal('0000002'),
['110'] = octal('0000003'),
['134'] = octal('0000004'),
['150'] = octal('0000005'),
['200'] = octal('0000006'),
['300'] = octal('0000007'),
['600'] = octal('0000010'),
['1200'] = octal('0000011'),
['1800'] = octal('0000012'),
['2400'] = octal('0000013'),
['4800'] = octal('0000014'),
['9600'] = octal('0000015'),
['19200'] = octal('0000016'),
['38400'] = octal('0000017'),
['57600'] = octal('0010001'),
['115200'] = octal('0010002'),
['230400'] = octal('0010003'),
['460800'] = octal('0010004'),
['500000'] = octal('0010005'),
['576000'] = octal('0010006'),
['921600'] = octal('0010007'),
['1000000'] = octal('0010010'),
['1152000'] = octal('0010011'),
['1500000'] = octal('0010012'),
['2000000'] = octal('0010013'),
['2500000'] = octal('0010014'),
['3000000'] = octal('0010015'),
['3500000'] = octal('0010016'),
['4000000'] = octal('0010017'),
}, {
__index = function(b, k)
return b[tostring(k)]
end,
})
--[[
c.__MAX_BAUD = c.B4000000
c.EXTA = c.B19200
c.EXTB = c.B38400
]]
-- TODO clean up how to handle these (used for custom speeds)
c.CBAUD = arch.CBAUD or octal('0010017')
c.CBAUDEX = arch.CBAUDEX or octal('0010000')
c.CIBAUD = arch.CIBAUD or octal('002003600000') -- input baud rate (not used)
c.CMSPAR = octal('010000000000') -- mark or space (stick) parity
c.CRTSCTS = octal('020000000000') -- flow control
-- termios - c_cflag bits
c.CFLAG = multiflags(arch.CFLAG or {
CSIZE = octal('0000060'),
CS5 = octal('0000000'),
CS6 = octal('0000020'),
CS7 = octal('0000040'),
CS8 = octal('0000060'),
CSTOPB = octal('0000100'),
CREAD = octal('0000200'),
PARENB = octal('0000400'),
PARODD = octal('0001000'),
HUPCL = octal('0002000'),
CLOCAL = octal('0004000'),
})
-- termios - c_lflag bits
c.LFLAG = multiflags(arch.LFLAG or {
ISIG = octal('0000001'),
ICANON = octal('0000002'),
XCASE = octal('0000004'),
ECHO = octal('0000010'),
ECHOE = octal('0000020'),
ECHOK = octal('0000040'),
ECHONL = octal('0000100'),
NOFLSH = octal('0000200'),
TOSTOP = octal('0000400'),
ECHOCTL = octal('0001000'),
ECHOPRT = octal('0002000'),
ECHOKE = octal('0004000'),
FLUSHO = octal('0010000'),
PENDIN = octal('0040000'),
IEXTEN = octal('0100000'),
EXTPROC = octal('0200000'),
})
-- termios - tcflow() and TCXONC use these. renamed from TC to TCFLOW
c.TCFLOW = strflag {
OOFF = 0,
OON = 1,
IOFF = 2,
ION = 3,
}
-- termios - tcflush() and TCFLSH use these. renamed from TC to TCFLUSH
c.TCFLUSH = strflag {
IFLUSH = 0,
OFLUSH = 1,
IOFLUSH = 2,
}
-- termios - tcsetattr uses these
c.TCSA = strflag {
NOW = 0,
DRAIN = 1,
FLUSH = 2,
}
-- TIOCM
c.TIOCM = multiflags(arch.TIOCM or {
LE = 0x001,
DTR = 0x002,
RTS = 0x004,
ST = 0x008,
SR = 0x010,
CTS = 0x020,
CAR = 0x040,
RNG = 0x080,
DSR = 0x100,
})
c.TIOCM.CD = c.TIOCM.CAR
c.TIOCM.RI = c.TIOCM.RNG
-- sysfs values
c.SYSFS_BRIDGE_ATTR = "bridge"
c.SYSFS_BRIDGE_FDB = "brforward"
c.SYSFS_BRIDGE_PORT_SUBDIR = "brif"
c.SYSFS_BRIDGE_PORT_ATTR = "brport"
c.SYSFS_BRIDGE_PORT_LINK = "bridge"
-- sizes -- TODO in tables?
c.HOST_NAME_MAX = 64
c.IFNAMSIZ = 16
c.IFHWADDRLEN = 6
-- input subsystem. TODO split into another file as a lot of them
c.INPUT_PROP = strflag {
POINTER = 0x00,
DIRECT = 0x01,
BUTTONPAD = 0x02,
SEMI_MT = 0x03,
}
c.EV = strflag {
SYN = 0x00,
KEY = 0x01,
REL = 0x02,
ABS = 0x03,
MSC = 0x04,
SW = 0x05,
LED = 0x11,
SND = 0x12,
REP = 0x14,
FF = 0x15,
PWR = 0x16,
FF_STATUS = 0x17,
MAX = 0x1f,
}
c.SYN = strflag {
REPORT = 0,
CONFIG = 1,
MT_REPORT = 2,
DROPPED = 3,
}
-- TODO odd namespacing issue with KEY and BTN, not sure best resolution, maybe have KEYBTN table with both
c.KEY = strflag {
RESERVED = 0,
ESC = 1,
["1"] = 2,
["2"] = 3,
["3"] = 4,
["4"] = 5,
["5"] = 6,
["6"] = 7,
["7"] = 8,
["8"] = 9,
["9"] = 10,
["0"] = 11,
MINUS = 12,
EQUAL = 13,
BACKSPACE = 14,
TAB = 15,
Q = 16,
W = 17,
E = 18,
R = 19,
T = 20,
Y = 21,
U = 22,
I = 23,
O = 24,
P = 25,
LEFTBRACE = 26,
RIGHTBRACE = 27,
ENTER = 28,
LEFTCTRL = 29,
A = 30,
S = 31,
D = 32,
F = 33,
G = 34,
H = 35,
J = 36,
K = 37,
L = 38,
SEMICOLON = 39,
APOSTROPHE = 40,
GRAVE = 41,
LEFTSHIFT = 42,
BACKSLASH = 43,
Z = 44,
X = 45,
C = 46,
V = 47,
B = 48,
N = 49,
M = 50,
COMMA = 51,
DOT = 52,
SLASH = 53,
RIGHTSHIFT = 54,
KPASTERISK = 55,
LEFTALT = 56,
SPACE = 57,
CAPSLOCK = 58,
F1 = 59,
F2 = 60,
F3 = 61,
F4 = 62,
F5 = 63,
F6 = 64,
F7 = 65,
F8 = 66,
F9 = 67,
F10 = 68,
NUMLOCK = 69,
SCROLLLOCK = 70,
KP7 = 71,
KP8 = 72,
KP9 = 73,
KPMINUS = 74,
KP4 = 75,
KP5 = 76,
KP6 = 77,
KPPLUS = 78,
KP1 = 79,
KP2 = 80,
KP3 = 81,
KP0 = 82,
KPDOT = 83,
ZENKAKUHANKAKU = 85,
["102ND"] = 86,
F11 = 87,
F12 = 88,
RO = 89,
KATAKANA = 90,
HIRAGANA = 91,
HENKAN = 92,
KATAKANAHIRAGANA = 93,
MUHENKAN = 94,
KPJPCOMMA = 95,
KPENTER = 96,
RIGHTCTRL = 97,
KPSLASH = 98,
SYSRQ = 99,
RIGHTALT = 100,
LINEFEED = 101,
HOME = 102,
UP = 103,
PAGEUP = 104,
LEFT = 105,
RIGHT = 106,
END = 107,
DOWN = 108,
PAGEDOWN = 109,
INSERT = 110,
DELETE = 111,
MACRO = 112,
MUTE = 113,
VOLUMEDOWN = 114,
VOLUMEUP = 115,
POWER = 116,
KPEQUAL = 117,
KPPLUSMINUS = 118,
PAUSE = 119,
SCALE = 120,
KPCOMMA = 121,
HANGEUL = 122,
HANJA = 123,
YEN = 124,
LEFTMETA = 125,
RIGHTMETA = 126,
COMPOSE = 127,
STOP = 128,
AGAIN = 129,
PROPS = 130,
UNDO = 131,
FRONT = 132,
COPY = 133,
OPEN = 134,
PASTE = 135,
FIND = 136,
CUT = 137,
HELP = 138,
MENU = 139,
CALC = 140,
SETUP = 141,
SLEEP = 142,
WAKEUP = 143,
FILE = 144,
SENDFILE = 145,
DELETEFILE = 146,
XFER = 147,
PROG1 = 148,
PROG2 = 149,
WWW = 150,
MSDOS = 151,
COFFEE = 152,
DIRECTION = 153,
CYCLEWINDOWS = 154,
MAIL = 155,
BOOKMARKS = 156,
COMPUTER = 157,
BACK = 158,
FORWARD = 159,
CLOSECD = 160,
EJECTCD = 161,
EJECTCLOSECD = 162,
NEXTSONG = 163,
PLAYPAUSE = 164,
PREVIOUSSONG = 165,
STOPCD = 166,
RECORD = 167,
REWIND = 168,
PHONE = 169,
ISO = 170,
CONFIG = 171,
HOMEPAGE = 172,
REFRESH = 173,
EXIT = 174,
MOVE = 175,
EDIT = 176,
SCROLLUP = 177,
SCROLLDOWN = 178,
KPLEFTPAREN = 179,
KPRIGHTPAREN = 180,
NEW = 181,
REDO = 182,
F13 = 183,
F14 = 184,
F15 = 185,
F16 = 186,
F17 = 187,
F18 = 188,
F19 = 189,
F20 = 190,
F21 = 191,
F22 = 192,
F23 = 193,
F24 = 194,
PLAYCD = 200,
PAUSECD = 201,
PROG3 = 202,
PROG4 = 203,
DASHBOARD = 204,
SUSPEND = 205,
CLOSE = 206,
PLAY = 207,
FASTFORWARD = 208,
BASSBOOST = 209,
PRINT = 210,
HP = 211,
CAMERA = 212,
SOUND = 213,
QUESTION = 214,
EMAIL = 215,
CHAT = 216,
SEARCH = 217,
CONNECT = 218,
FINANCE = 219,
SPORT = 220,
SHOP = 221,
ALTERASE = 222,
CANCEL = 223,
BRIGHTNESSDOWN = 224,
BRIGHTNESSUP = 225,
MEDIA = 226,
SWITCHVIDEOMODE = 227,
KBDILLUMTOGGLE = 228,
KBDILLUMDOWN = 229,
KBDILLUMUP = 230,
SEND = 231,
REPLY = 232,
FORWARDMAIL = 233,
SAVE = 234,
DOCUMENTS = 235,
BATTERY = 236,
BLUETOOTH = 237,
WLAN = 238,
UWB = 239,
UNKNOWN = 240,
VIDEO_NEXT = 241,
VIDEO_PREV = 242,
BRIGHTNESS_CYCLE = 243,
BRIGHTNESS_ZERO = 244,
DISPLAY_OFF = 245,
WIMAX = 246,
RFKILL = 247,
MICMUTE = 248,
-- BTN values go in here
OK = 0x160,
SELECT = 0x161,
GOTO = 0x162,
CLEAR = 0x163,
POWER2 = 0x164,
OPTION = 0x165,
INFO = 0x166,
TIME = 0x167,
VENDOR = 0x168,
ARCHIVE = 0x169,
PROGRAM = 0x16a,
CHANNEL = 0x16b,
FAVORITES = 0x16c,
EPG = 0x16d,
PVR = 0x16e,
MHP = 0x16f,
LANGUAGE = 0x170,
TITLE = 0x171,
SUBTITLE = 0x172,
ANGLE = 0x173,
ZOOM = 0x174,
MODE = 0x175,
KEYBOARD = 0x176,
SCREEN = 0x177,
PC = 0x178,
TV = 0x179,
TV2 = 0x17a,
VCR = 0x17b,
VCR2 = 0x17c,
SAT = 0x17d,
SAT2 = 0x17e,
CD = 0x17f,
TAPE = 0x180,
RADIO = 0x181,
TUNER = 0x182,
PLAYER = 0x183,
TEXT = 0x184,
DVD = 0x185,
AUX = 0x186,
MP3 = 0x187,
AUDIO = 0x188,
VIDEO = 0x189,
DIRECTORY = 0x18a,
LIST = 0x18b,
MEMO = 0x18c,
CALENDAR = 0x18d,
RED = 0x18e,
GREEN = 0x18f,
YELLOW = 0x190,
BLUE = 0x191,
CHANNELUP = 0x192,
CHANNELDOWN = 0x193,
FIRST = 0x194,
LAST = 0x195,
AB = 0x196,
NEXT = 0x197,
RESTART = 0x198,
SLOW = 0x199,
SHUFFLE = 0x19a,
BREAK = 0x19b,
PREVIOUS = 0x19c,
DIGITS = 0x19d,
TEEN = 0x19e,
TWEN = 0x19f,
VIDEOPHONE = 0x1a0,
GAMES = 0x1a1,
ZOOMIN = 0x1a2,
ZOOMOUT = 0x1a3,
ZOOMRESET = 0x1a4,
WORDPROCESSOR = 0x1a5,
EDITOR = 0x1a6,
SPREADSHEET = 0x1a7,
GRAPHICSEDITOR = 0x1a8,
PRESENTATION = 0x1a9,
DATABASE = 0x1aa,
NEWS = 0x1ab,
VOICEMAIL = 0x1ac,
ADDRESSBOOK = 0x1ad,
MESSENGER = 0x1ae,
DISPLAYTOGGLE = 0x1af,
SPELLCHECK = 0x1b0,
LOGOFF = 0x1b1,
DOLLAR = 0x1b2,
EURO = 0x1b3,
FRAMEBACK = 0x1b4,
FRAMEFORWARD = 0x1b5,
CONTEXT_MENU = 0x1b6,
MEDIA_REPEAT = 0x1b7,
["10CHANNELSUP"] = 0x1b8,
["10CHANNELSDOWN"] = 0x1b9,
IMAGES = 0x1ba,
DEL_EOL = 0x1c0,
DEL_EOS = 0x1c1,
INS_LINE = 0x1c2,
DEL_LINE = 0x1c3,
FN = 0x1d0,
FN_ESC = 0x1d1,
FN_F1 = 0x1d2,
FN_F2 = 0x1d3,
FN_F3 = 0x1d4,
FN_F4 = 0x1d5,
FN_F5 = 0x1d6,
FN_F6 = 0x1d7,
FN_F7 = 0x1d8,
FN_F8 = 0x1d9,
FN_F9 = 0x1da,
FN_F10 = 0x1db,
FN_F11 = 0x1dc,
FN_F12 = 0x1dd,
FN_1 = 0x1de,
FN_2 = 0x1df,
FN_D = 0x1e0,
FN_E = 0x1e1,
FN_F = 0x1e2,
FN_S = 0x1e3,
FN_B = 0x1e4,
BRL_DOT1 = 0x1f1,
BRL_DOT2 = 0x1f2,
BRL_DOT3 = 0x1f3,
BRL_DOT4 = 0x1f4,
BRL_DOT5 = 0x1f5,
BRL_DOT6 = 0x1f6,
BRL_DOT7 = 0x1f7,
BRL_DOT8 = 0x1f8,
BRL_DOT9 = 0x1f9,
BRL_DOT10 = 0x1fa,
NUMERIC_0 = 0x200,
NUMERIC_1 = 0x201,
NUMERIC_2 = 0x202,
NUMERIC_3 = 0x203,
NUMERIC_4 = 0x204,
NUMERIC_5 = 0x205,
NUMERIC_6 = 0x206,
NUMERIC_7 = 0x207,
NUMERIC_8 = 0x208,
NUMERIC_9 = 0x209,
NUMERIC_STAR = 0x20a,
NUMERIC_POUND = 0x20b,
CAMERA_FOCUS = 0x210,
WPS_BUTTON = 0x211,
TOUCHPAD_TOGGLE = 0x212,
TOUCHPAD_ON = 0x213,
TOUCHPAD_OFF = 0x214,
CAMERA_ZOOMIN = 0x215,
CAMERA_ZOOMOUT = 0x216,
CAMERA_UP = 0x217,
CAMERA_DOWN = 0x218,
CAMERA_LEFT = 0x219,
CAMERA_RIGHT = 0x21a,
}
c.KEY.SCREENLOCK = c.KEY.COFFEE
c.KEY.HANGUEL = c.KEY.HANGEUL
c.BTN = strflag {
MISC = 0x100,
["0"] = 0x100,
["1"] = 0x101,
["2"] = 0x102,
["3"] = 0x103,
["4"] = 0x104,
["5"] = 0x105,
["6"] = 0x106,
["7"] = 0x107,
["8"] = 0x108,
["9"] = 0x109,
MOUSE = 0x110,
LEFT = 0x110,
RIGHT = 0x111,
MIDDLE = 0x112,
SIDE = 0x113,
EXTRA = 0x114,
FORWARD = 0x115,
BACK = 0x116,
TASK = 0x117,
JOYSTICK = 0x120,
TRIGGER = 0x120,
THUMB = 0x121,
THUMB2 = 0x122,
TOP = 0x123,
TOP2 = 0x124,
PINKIE = 0x125,
BASE = 0x126,
BASE2 = 0x127,
BASE3 = 0x128,
BASE4 = 0x129,
BASE5 = 0x12a,
BASE6 = 0x12b,
DEAD = 0x12f,
GAMEPAD = 0x130,
A = 0x130,
B = 0x131,
C = 0x132,
X = 0x133,
Y = 0x134,
Z = 0x135,
TL = 0x136,
TR = 0x137,
TL2 = 0x138,
TR2 = 0x139,
SELECT = 0x13a,
START = 0x13b,
MODE = 0x13c,
THUMBL = 0x13d,
THUMBR = 0x13e,
DIGI = 0x140,
TOOL_PEN = 0x140,
TOOL_RUBBER = 0x141,
TOOL_BRUSH = 0x142,
TOOL_PENCIL = 0x143,
TOOL_AIRBRUSH = 0x144,
TOOL_FINGER = 0x145,
TOOL_MOUSE = 0x146,
TOOL_LENS = 0x147,
TOOL_QUINTTAP = 0x148,
TOUCH = 0x14a,
STYLUS = 0x14b,
STYLUS2 = 0x14c,
TOOL_DOUBLETAP = 0x14d,
TOOL_TRIPLETAP = 0x14e,
TOOL_QUADTAP = 0x14f,
WHEEL = 0x150,
GEAR_DOWN = 0x150,
GEAR_UP = 0x151,
TRIGGER_HAPPY = 0x2c0,
TRIGGER_HAPPY1 = 0x2c0,
TRIGGER_HAPPY2 = 0x2c1,
TRIGGER_HAPPY3 = 0x2c2,
TRIGGER_HAPPY4 = 0x2c3,
TRIGGER_HAPPY5 = 0x2c4,
TRIGGER_HAPPY6 = 0x2c5,
TRIGGER_HAPPY7 = 0x2c6,
TRIGGER_HAPPY8 = 0x2c7,
TRIGGER_HAPPY9 = 0x2c8,
TRIGGER_HAPPY10 = 0x2c9,
TRIGGER_HAPPY11 = 0x2ca,
TRIGGER_HAPPY12 = 0x2cb,
TRIGGER_HAPPY13 = 0x2cc,
TRIGGER_HAPPY14 = 0x2cd,
TRIGGER_HAPPY15 = 0x2ce,
TRIGGER_HAPPY16 = 0x2cf,
TRIGGER_HAPPY17 = 0x2d0,
TRIGGER_HAPPY18 = 0x2d1,
TRIGGER_HAPPY19 = 0x2d2,
TRIGGER_HAPPY20 = 0x2d3,
TRIGGER_HAPPY21 = 0x2d4,
TRIGGER_HAPPY22 = 0x2d5,
TRIGGER_HAPPY23 = 0x2d6,
TRIGGER_HAPPY24 = 0x2d7,
TRIGGER_HAPPY25 = 0x2d8,
TRIGGER_HAPPY26 = 0x2d9,
TRIGGER_HAPPY27 = 0x2da,
TRIGGER_HAPPY28 = 0x2db,
TRIGGER_HAPPY29 = 0x2dc,
TRIGGER_HAPPY30 = 0x2dd,
TRIGGER_HAPPY31 = 0x2de,
TRIGGER_HAPPY32 = 0x2df,
TRIGGER_HAPPY33 = 0x2e0,
TRIGGER_HAPPY34 = 0x2e1,
TRIGGER_HAPPY35 = 0x2e2,
TRIGGER_HAPPY36 = 0x2e3,
TRIGGER_HAPPY37 = 0x2e4,
TRIGGER_HAPPY38 = 0x2e5,
TRIGGER_HAPPY39 = 0x2e6,
TRIGGER_HAPPY40 = 0x2e7,
}
c.REL = strflag {
X = 0x00,
Y = 0x01,
Z = 0x02,
RX = 0x03,
RY = 0x04,
RZ = 0x05,
HWHEEL = 0x06,
DIAL = 0x07,
WHEEL = 0x08,
MISC = 0x09,
MAX = 0x0f,
}
c.ABS = strflag {
X = 0x00,
Y = 0x01,
Z = 0x02,
RX = 0x03,
RY = 0x04,
RZ = 0x05,
THROTTLE = 0x06,
RUDDER = 0x07,
WHEEL = 0x08,
GAS = 0x09,
BRAKE = 0x0a,
HAT0X = 0x10,
HAT0Y = 0x11,
HAT1X = 0x12,
HAT1Y = 0x13,
HAT2X = 0x14,
HAT2Y = 0x15,
HAT3X = 0x16,
HAT3Y = 0x17,
PRESSURE = 0x18,
DISTANCE = 0x19,
TILT_X = 0x1a,
TILT_Y = 0x1b,
TOOL_WIDTH = 0x1c,
VOLUME = 0x20,
MISC = 0x28,
MT_SLOT = 0x2f,
MT_TOUCH_MAJOR = 0x30,
MT_TOUCH_MINOR = 0x31,
MT_WIDTH_MAJOR = 0x32,
MT_WIDTH_MINOR = 0x33,
MT_ORIENTATION = 0x34,
MT_POSITION_X = 0x35,
MT_POSITION_Y = 0x36,
MT_TOOL_TYPE = 0x37,
MT_BLOB_ID = 0x38,
MT_TRACKING_ID = 0x39,
MT_PRESSURE = 0x3a,
MT_DISTANCE = 0x3b,
MAX = 0x3f,
}
c.MSC = strflag {
SERIAL = 0x00,
PULSELED = 0x01,
GESTURE = 0x02,
RAW = 0x03,
SCAN = 0x04,
MAX = 0x07,
}
c.LED = strflag {
NUML = 0x00,
CAPSL = 0x01,
SCROLLL = 0x02,
COMPOSE = 0x03,
KANA = 0x04,
SLEEP = 0x05,
SUSPEND = 0x06,
MUTE = 0x07,
MISC = 0x08,
MAIL = 0x09,
CHARGING = 0x0a,
MAX = 0x0f,
}
c.REP = strflag {
DELAY = 0x00,
PERIOD = 0x01,
MAX = 0x01,
}
c.SND = strflag {
CLICK = 0x00,
BELL = 0x01,
TONE = 0x02,
MAX = 0x07,
}
c.ID = strflag {
BUS = 0,
VENDOR = 1,
PRODUCT = 2,
VERSION = 3,
}
c.BUS = strflag {
PCI = 0x01,
ISAPNP = 0x02,
USB = 0x03,
HIL = 0x04,
BLUETOOTH = 0x05,
VIRTUAL = 0x06,
ISA = 0x10,
I8042 = 0x11,
XTKBD = 0x12,
RS232 = 0x13,
GAMEPORT = 0x14,
PARPORT = 0x15,
AMIGA = 0x16,
ADB = 0x17,
I2C = 0x18,
HOST = 0x19,
GSC = 0x1A,
ATARI = 0x1B,
SPI = 0x1C,
}
c.MT_TOOL = strflag {
FINGER = 0,
PEN = 1,
MAX = 1,
}
c.FF_STATUS = strflag {
STOPPED = 0x00,
PLAYING = 0x01,
MAX = 0x01,
}
-- TODO note these are split into different categories eg EFFECT, WAVEFORM unclear how best to handle (FF_STATUS too?)
c.FF = strflag {
-- EFFECT
RUMBLE = 0x50,
PERIODIC = 0x51,
CONSTANT = 0x52,
SPRING = 0x53,
FRICTION = 0x54,
DAMPER = 0x55,
INERTIA = 0x56,
RAMP = 0x57,
-- WAVEFORM
SQUARE = 0x58,
TRIANGLE = 0x59,
SINE = 0x5a,
SAW_UP = 0x5b,
SAW_DOWN = 0x5c,
CUSTOM = 0x5d,
-- dev props
GAIN = 0x60,
AUTOCENTER = 0x61,
}
-- errors
c.E = strflag(arch.E or {
PERM = 1,
NOENT = 2,
SRCH = 3,
INTR = 4,
IO = 5,
NXIO = 6,
["2BIG"] = 7,
NOEXEC = 8,
BADF = 9,
CHILD = 10,
AGAIN = 11,
NOMEM = 12,
ACCES = 13,
FAULT = 14,
NOTBLK = 15,
BUSY = 16,
EXIST = 17,
XDEV = 18,
NODEV = 19,
NOTDIR = 20,
ISDIR = 21,
INVAL = 22,
NFILE = 23,
MFILE = 24,
NOTTY = 25,
TXTBSY = 26,
FBIG = 27,
NOSPC = 28,
SPIPE = 29,
ROFS = 30,
MLINK = 31,
PIPE = 32,
DOM = 33,
RANGE = 34,
DEADLK = 35,
NAMETOOLONG = 36,
NOLCK = 37,
NOSYS = 38,
NOTEMPTY = 39,
LOOP = 40,
NOMSG = 42,
IDRM = 43,
CHRNG = 44,
L2NSYNC = 45,
L3HLT = 46,
L3RST = 47,
LNRNG = 48,
UNATCH = 49,
NOCSI = 50,
L2HLT = 51,
BADE = 52,
BADR = 53,
XFULL = 54,
NOANO = 55,
BADRQC = 56,
BADSLT = 57,
BFONT = 59,
NOSTR = 60,
NODATA = 61,
TIME = 62,
NOSR = 63,
NONET = 64,
NOPKG = 65,
REMOTE = 66,
NOLINK = 67,
ADV = 68,
SRMNT = 69,
COMM = 70,
PROTO = 71,
MULTIHOP = 72,
DOTDOT = 73,
BADMSG = 74,
OVERFLOW = 75,
NOTUNIQ = 76,
BADFD = 77,
REMCHG = 78,
LIBACC = 79,
LIBBAD = 80,
LIBSCN = 81,
LIBMAX = 82,
LIBEXEC = 83,
ILSEQ = 84,
RESTART = 85,
STRPIPE = 86,
USERS = 87,
NOTSOCK = 88,
DESTADDRREQ = 89,
MSGSIZE = 90,
PROTOTYPE = 91,
NOPROTOOPT = 92,
PROTONOSUPPORT= 93,
SOCKTNOSUPPORT= 94,
OPNOTSUPP = 95,
PFNOSUPPORT = 96,
AFNOSUPPORT = 97,
ADDRINUSE = 98,
ADDRNOTAVAIL = 99,
NETDOWN = 100,
NETUNREACH = 101,
NETRESET = 102,
CONNABORTED = 103,
CONNRESET = 104,
NOBUFS = 105,
ISCONN = 106,
NOTCONN = 107,
SHUTDOWN = 108,
TOOMANYREFS = 109,
TIMEDOUT = 110,
CONNREFUSED = 111,
HOSTDOWN = 112,
HOSTUNREACH = 113,
ALREADY = 114,
INPROGRESS = 115,
STALE = 116,
UCLEAN = 117,
NOTNAM = 118,
NAVAIL = 119,
ISNAM = 120,
REMOTEIO = 121,
DQUOT = 122,
NOMEDIUM = 123,
MEDIUMTYPE = 124,
CANCELED = 125,
NOKEY = 126,
KEYEXPIRED = 127,
KEYREVOKED = 128,
KEYREJECTED = 129,
OWNERDEAD = 130,
NOTRECOVERABLE= 131,
RFKILL = 132,
})
-- ppc only redefines DEADLOCK, mips redefines all
if arch.EDEADLOCK then c.E.DEADLOCK = arch.EDEADLOCK end
-- alternate names
c.EALIAS = {
WOULDBLOCK = c.E.AGAIN,
NOATTR = c.E.NODATA,
NOTSUP = c.E.OPNOTSUPP,
}
-- for most architectures this is an alias, but not ppc, mips
if not c.E.DEADLOCK then c.EALIAS.DEADLOCK = c.E.DEADLK end
c.SWAP_FLAG = swapflags {
PREFER = 0x8000,
PRIO_MASK = 0x7fff,
PRIO_SHIFT = 0,
DISCARD = 0x10000,
}
--c.FUTEX =
-- iptables/xtables
c.NF = strflag {
DROP = 0,
ACCEPT = 1,
STOLEN = 2,
QUEUE = 3,
REPEAT = 4,
STOP = 5,
}
-- misc values, just gathered in a table as better namespacing
c.XT = strflag {
FUNCTION_MAXNAMELEN = 30,
EXTENSION_MAXNAMELEN = 29,
TABLE_MAXNAMELEN = 32,
}
local IPT_BASE_CTL = 64
c.IPT_SO_SET = strflag {
REPLACE = IPT_BASE_CTL,
ADD_COUNTERS = IPT_BASE_CTL + 1,
}
c.IPT_SO_GET = strflag {
INFO = IPT_BASE_CTL,
ENTRIES = IPT_BASE_CTL + 1,
REVISION_MATCH = IPT_BASE_CTL + 2,
REVISION_TARGET = IPT_BASE_CTL + 3,
}
c.MPOL_MODE = multiflags {
DEFAULT = 0,
PREFERRED = 1,
BIND = 2,
INTERLEAVE = 3,
LOCAL = 4,
-- TODO: Only the following two flags can be ORed.
STATIC_NODES = 0x80000000,
RELATIVE_NODES = 0x40000000,
}
c.MPOL_FLAG = multiflags {
NODE = 1,
ADDR = 2,
MEMS_ALLOWED = 4
}
c.SCHED = multiflags {
NORMAL = 0,
OTHER = 0,
FIFO = 1,
RR = 2,
BATCH = 3,
-- ISO
IDLE = 5,
RESET_ON_FORK = 0x40000000, -- TODO only this flag can be ORed
}
c.TUN_READQ = strflag {
SIZE = 500,
}
c.TUN = multiflags {
TUN_DEV = 0x0001,
TAP_DEV = 0x0002,
TYPE_MASK = 0x000f,
FASYNC = 0x0010,
NOCHECKSUM = 0x0020,
NO_PI = 0x0040,
ONE_QUEUE = 0x0080,
PERSIST = 0x0100,
VNET_HDR = 0x0200,
TAP_MQ = 0x0400,
}
-- note that these are IFF_ but that is a duplicated prefix so using this.
-- These are valid options for struct ifreq flags, while the other IFF_ are for ifinfo
c.IFREQ = multiflags {
-- for tun tap interfaces
TUN = 0x0001,
TAP = 0x0002,
NO_PI = 0x1000,
ONE_QUEUE = 0x2000,
VNET_HDR = 0x4000,
TUN_EXCL = 0x8000,
MULTI_QUEUE = 0x0100,
ATTACH_QUEUE = 0x0200,
DETACH_QUEUE = 0x0400,
-- for bridge interfaces
SLAVE_NEEDARP = 0x40,
ISATAP = 0x80,
MASTER_ARPMON = 0x100,
WAN_HDLC = 0x200,
XMIT_DST_RELEASE = 0x400,
DONT_BRIDGE = 0x800,
DISABLE_NETPOLL = 0x1000,
MACVLAN_PORT = 0x2000,
BRIDGE_PORT = 0x4000,
OVS_DATAPATH = 0x8000,
TX_SKB_SHARING = 0x10000,
UNICAST_FLT = 0x20000,
}
c.TUN_F = multiflags {
CSUM = 0x01,
TSO4 = 0x02,
TSO6 = 0x04,
TSO_ECN = 0x08,
UFO = 0x10,
}
c.TUN_PKT = strflag {
STRIP = 0x0001,
}
c.TUN_FLT = strflag {
ALLMULTI = 0x0001,
}
c.PC = strflag {
LINK_MAX = 0,
MAX_CANON = 1,
MAX_INPUT = 2,
NAME_MAX = 3,
PATH_MAX = 4,
PIPE_BUF = 5,
CHOWN_RESTRICTED = 6,
NO_TRUNC = 7,
VDISABLE = 8,
SYNC_IO = 9,
ASYNC_IO = 10,
PRIO_IO = 11,
SOCK_MAXBUF = 12,
FILESIZEBITS = 13,
REC_INCR_XFER_SIZE= 14,
REC_MAX_XFER_SIZE = 15,
REC_MIN_XFER_SIZE = 16,
REC_XFER_ALIGN = 17,
ALLOC_SIZE_MIN = 18,
SYMLINK_MAX = 19,
["2_SYMLINKS"] = 20,
}
c.RUSAGE = strflag {
SELF = 0,
CHILDREN = -1,
BOTH = -2,
THREAD = 1,
}
-- waitpid and wait4 pid
c.WAIT = strflag {
ANY = -1,
MYPGRP = 0,
}
-- virtio functions
c.VIRTIO = strflag {
PCI_HOST_FEATURES = 0,
PCI_GUEST_FEATURES = 4,
PCI_QUEUE_PFN = 8,
PCI_QUEUE_NUM = 12,
PCI_QUEUE_SEL = 14,
PCI_QUEUE_NOTIFY = 16,
PCI_STATUS = 18,
PCI_ISR = 19,
PCI_ISR_CONFIG = 0x2,
MSI_CONFIG_VECTOR = 20,
MSI_QUEUE_VECTOR = 22,
MSI_NO_VECTOR = 0xffff,
PCI_ABI_VERSION = 0,
PCI_QUEUE_ADDR_SHIFT = 12,
PCI_VRING_ALIGN = 4096,
-- TODO VIRTIO_PCI_CONFIG_OFF(msix_enabled) ((msix_enabled) ? 24 : 20)
}
-- from linux/pci_regs.h
c.PCI = strflag {
VENDOR_ID = 0x00,
DEVICE_ID = 0x02,
COMMAND = 0x04,
STATUS = 0x06,
CLASS_REVISION = 0x08,
REVISION_ID = 0x08,
CLASS_PROG = 0x09,
CLASS_DEVICE = 0x0a,
CACHE_LINE_SIZE = 0x0c,
LATENCY_TIMER = 0x0d,
HEADER_TYPE = 0x0e,
CACHE_LINE_SIZE = 0x0c,
LATENCY_TIMER = 0x0d,
HEADER_TYPE = 0x0e,
BIST = 0x0f,
BASE_ADDRESS_0 = 0x10,
BASE_ADDRESS_1 = 0x14,
BASE_ADDRESS_2 = 0x18,
BASE_ADDRESS_3 = 0x1c,
BASE_ADDRESS_4 = 0x20,
BASE_ADDRESS_5 = 0x24,
-- Header type 0 (Normal)
CARDBUS_CIS = 0x28,
SUBSYSTEM_VENDOR_ID= 0x2c,
SUBSYSTEM_ID = 0x2e,
ROM_ADDRESS = 0x30,
CAPABILITY_LIST = 0x34,
INTERRUPT_LINE = 0x3c,
INTERRUPT_PIN = 0x3d,
MIN_GNT = 0x3e,
MAX_LAT = 0x3f,
-- Header type 1 (PCI-to-PCI bridges)
PRIMARY_BUS = 0x18,
SECONDARY_BUS = 0x19,
SUBORDINATE_BUS = 0x1a,
SEC_LATENCY_TIMER = 0x1b,
IO_BASE = 0x1c,
IO_LIMIT = 0x1d,
SEC_STATUS = 0x1e,
MEMORY_BASE = 0x20,
MEMORY_LIMIT = 0x22,
PREF_MEMORY_BASE = 0x24,
PREF_MEMORY_LIMIT = 0x26,
PREF_BASE_UPPER32 = 0x28,
PREF_LIMIT_UPPER32 = 0x2c,
IO_BASE_UPPER16 = 0x30,
IO_LIMIT_UPPER16 = 0x32,
ROM_ADDRESS1 = 0x38,
BRIDGE_CONTROL = 0x3e,
-- Header type 2 (CardBus bridges)
CB_CAPABILITY_LIST = 0x14,
CB_SEC_STATUS = 0x16,
CB_PRIMARY_BUS = 0x18,
CB_CARD_BUS = 0x19,
CB_SUBORDINATE_BUS = 0x1a,
CB_LATENCY_TIMER = 0x1b,
CB_MEMORY_BASE_0 = 0x1c,
CB_MEMORY_LIMIT_0 = 0x20,
CB_MEMORY_BASE_1 = 0x24,
CB_MEMORY_LIMIT_1 = 0x28,
CB_IO_BASE_0 = 0x2c,
CB_IO_BASE_0_HI = 0x2e,
CB_IO_LIMIT_0 = 0x30,
CB_IO_LIMIT_0_HI = 0x32,
CB_IO_BASE_1 = 0x34,
CB_IO_BASE_1_HI = 0x36,
CB_IO_LIMIT_1 = 0x38,
CB_IO_LIMIT_1_HI = 0x3a,
CB_BRIDGE_CONTROL = 0x3e,
CB_SUBSYSTEM_VENDOR_ID = 0x40,
CB_SUBSYSTEM_ID = 0x42,
CB_LEGACY_MODE_BASE = 0x44,
}
-- unclear how best to group these, maybe just put everything in PCI and let app fix it
c.PCI_BASE_ADDRESS = strflag {
SPACE = 0x01,
SPACE_IO = 0x01,
SPACE_MEMORY = 0x00,
MEM_TYPE_MASK = 0x06,
MEM_TYPE_32 = 0x00,
MEM_TYPE_1M = 0x02,
MEM_TYPE_64 = 0x04,
MEM_PREFETCH = 0x08,
--MEM_MASK (~0x0fUL)
--IO_MASK (~0x03UL)
}
c.TCP = strflag {
NODELAY = 1,
MAXSEG = 2,
CORK = 3,
KEEPIDLE = 4,
KEEPINTVL = 5,
KEEPCNT = 6,
SYNCNT = 7,
LINGER2 = 8,
DEFER_ACCEPT = 9,
WINDOW_CLAMP = 10,
INFO = 11,
QUICKACK = 12,
CONGESTION = 13,
MD5SIG = 14,
THIN_LINEAR_TIMEOUTS= 16,
THIN_DUPACK = 17,
USER_TIMEOUT = 18,
REPAIR = 19,
REPAIR_QUEUE = 20,
QUEUE_SEQ = 21,
REPAIR_OPTIONS = 22,
FASTOPEN = 23,
TIMESTAMP = 24,
}
-- ipv6 sockopts
c.IPV6 = strflag {
ADDRFORM = 1,
["2292PKTINFO"] = 2,
["2292HOPOPTS"] = 3,
["2292DSTOPTS"] = 4,
["2292RTHDR"] = 5,
["2292PKTOPTIONS"]= 6,
CHECKSUM = 7,
["2292HOPLIMIT"] = 8,
NEXTHOP = 9,
AUTHHDR = 10,
FLOWINFO = 11,
UNICAST_HOPS = 16,
MULTICAST_IF = 17,
MULTICAST_HOPS = 18,
MULTICAST_LOOP = 19,
ADD_MEMBERSHIP = 20,
DROP_MEMBERSHIP = 21,
ROUTER_ALERT = 22,
MTU_DISCOVER = 23,
MTU = 24,
RECVERR = 25,
V6ONLY = 26,
JOIN_ANYCAST = 27,
LEAVE_ANYCAST = 28,
}
-- need to use tobit to make sure within int range
c.LINUX_REBOOT = strflag {
MAGIC1 = tobit(0xfee1dead),
MAGIC2 = tobit(672274793),
MAGIC2A = tobit(85072278),
MAGIC2B = tobit(369367448),
MAGIC2C = tobit(537993216),
}
c.GRND = multiflags {
NONBLOCK = 0x0001,
RANDOM = 0x0002,
}
c.MFD = multiflags {
CLOEXEC = 0x0001,
ALLOW_SEALING = 0x0002,
}
return c
| apache-2.0 |
Kosmos82/kosmosdarkstar | scripts/globals/items/cup_of_chamomile_tea.lua | 18 | 1369 | -----------------------------------------
-- ID: 4603
-- Item: cup_of_chamomile_tea
-- Food Effect: 180Min, All Races
-----------------------------------------
-- Magic 8
-- Vitality -2
-- Charisma 2
-- Magic Regen While Healing 1
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,10800,4603);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MP, 8);
target:addMod(MOD_VIT, -2);
target:addMod(MOD_CHR, 2);
target:addMod(MOD_MPHEAL, 1);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MP, 8);
target:delMod(MOD_VIT, -2);
target:delMod(MOD_CHR, 2);
target:delMod(MOD_MPHEAL, 1);
end;
| gpl-3.0 |
m13790115/puker | libs/redis.lua | 566 | 1214 | local Redis = require 'redis'
local FakeRedis = require 'fakeredis'
local params = {
host = os.getenv('REDIS_HOST') or '127.0.0.1',
port = tonumber(os.getenv('REDIS_PORT') or 6379)
}
local database = os.getenv('REDIS_DB')
local password = os.getenv('REDIS_PASSWORD')
-- Overwrite HGETALL
Redis.commands.hgetall = Redis.command('hgetall', {
response = function(reply, command, ...)
local new_reply = { }
for i = 1, #reply, 2 do new_reply[reply[i]] = reply[i + 1] end
return new_reply
end
})
local redis = nil
-- Won't launch an error if fails
local ok = pcall(function()
redis = Redis.connect(params)
end)
if not ok then
local fake_func = function()
print('\27[31mCan\'t connect with Redis, install/configure it!\27[39m')
end
fake_func()
fake = FakeRedis.new()
print('\27[31mRedis addr: '..params.host..'\27[39m')
print('\27[31mRedis port: '..params.port..'\27[39m')
redis = setmetatable({fakeredis=true}, {
__index = function(a, b)
if b ~= 'data' and fake[b] then
fake_func(b)
end
return fake[b] or fake_func
end })
else
if password then
redis:auth(password)
end
if database then
redis:select(database)
end
end
return redis
| gpl-2.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Port_Bastok/npcs/Rajesh.lua | 13 | 1393 | -----------------------------------
-- Area: Port Bastok
-- NPC: Rajesh
-- @zone 236
-- @pos -62 1 -8
-----------------------------------
package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/zones/Port_Jeuno/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:hasKeyItem(AIRSHIP_PASS) == true and player:getGil() >= 200) then
player:startEvent(0x008d);
else
player:startEvent(0x008e);
end
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x008d and option == 0) then
X = player:getXPos();
if (X >= -58 and X <= -55) then
player:delGil(200);
end
end
end;
| gpl-3.0 |
mikroskeem/advanced-sandbox | gamemode/spawnmenu/controls/ctrlcolor.lua | 4 | 2384 | --
-- ___ ___ _ _ _ __ _ ___ ___ __ __
-- |_ _|| __| / \ | \_/ | / _| / \ | o \ o \\ V /
-- | | | _| | o || \_/ | ( |_n| o || / / \ /
-- |_| |___||_n_||_| |_| \__/|_n_||_|\\_|\\ |_| 2009
--
--
local PANEL = {}
AccessorFunc( PANEL, "m_ConVarR", "ConVarR" )
AccessorFunc( PANEL, "m_ConVarG", "ConVarG" )
AccessorFunc( PANEL, "m_ConVarB", "ConVarB" )
AccessorFunc( PANEL, "m_ConVarA", "ConVarA" )
local ColorRows = 16
--[[---------------------------------------------------------
Name: Init
-----------------------------------------------------------]]
function PANEL:Init()
self.Mixer = vgui.Create( "DColorMixer", self )
self.Mixer:Dock( FILL )
self:SetTall( 230 )
end
--[[---------------------------------------------------------
Name: PerformLayout
-----------------------------------------------------------]]
function PANEL:PerformLayout( x, y )
-- We try to avoid the ugly gap on the right.
-- This seems a bit heavy handed to be calling in PerformLayout.
self.Mixer.Palette:SetButtonSize( self:GetWide() / ColorRows )
end
--[[---------------------------------------------------------
Name: SetLabel
-----------------------------------------------------------]]
function PANEL:SetLabel( text )
self.Mixer:SetLabel( text )
end
--[[---------------------------------------------------------
Name: Paint
-----------------------------------------------------------]]
function PANEL:Paint()
-- Invisible background!
end
--[[---------------------------------------------------------
Name: ConVarR
-----------------------------------------------------------]]
function PANEL:SetConVarR( cvar )
self.Mixer:SetConVarR( cvar )
end
--[[---------------------------------------------------------
Name: ConVarG
-----------------------------------------------------------]]
function PANEL:SetConVarG( cvar )
self.Mixer:SetConVarG( cvar )
end
--[[---------------------------------------------------------
Name: ConVarB
-----------------------------------------------------------]]
function PANEL:SetConVarB( cvar )
self.Mixer:SetConVarB( cvar )
end
--[[---------------------------------------------------------
Name: ConVarA
-----------------------------------------------------------]]
function PANEL:SetConVarA( cvar )
self.Mixer:SetConVarA( cvar )
end
vgui.Register( "CtrlColor", PANEL, "DPanel" ) | mit |
Kosmos82/kosmosdarkstar | scripts/zones/Kuftal_Tunnel/TextIDs.lua | 15 | 1264 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6379; -- You cannot obtain the item <item> come back again after sorting your inventory
ITEM_OBTAINED = 6384; -- Obtained: <item>
GIL_OBTAINED = 6385; -- Obtained <number> gil
KEYITEM_OBTAINED = 6387; -- Obtained key item: <keyitem>
FISHING_MESSAGE_OFFSET = 7204; -- You can't fish here
NOTHING_OUT_OF_ORDINARY = 6398; -- There is nothing out of the ordinary here.
-- Treasure Coffer/Chest Dialog
CHEST_UNLOCKED = 7306; -- You unlock the chest!
CHEST_FAIL = 7307; -- Fails to open the chest.
CHEST_TRAP = 7308; -- The chest was trapped!
CHEST_WEAK = 7309; -- You cannot open the chest when you are in a weakened state.
CHEST_MIMIC = 7310; -- The chest was a mimic!
CHEST_MOOGLE = 7311; -- You cannot open the chest while participating in the moogle event.
CHEST_ILLUSION = 7312; -- The chest was but an illusion...
CHEST_LOCKED = 7313; -- The chest appears to be locked.
-- Other Dialog
FELL = 7324; -- The piece of wood fell off the cliff!
EVIL = 7325; -- You sense an evil presence...
FISHBONES = 7339; -- Fish bones lie scattered about the area...
-- conquest Base
CONQUEST_BASE = 7045; -- Tallying conquest results...
| gpl-3.0 |
TannerRogalsky/haex | lib/meshed_batch.lua | 3 | 2312 | -- local image = self.preloaded_images['brick.jpg']
-- batch = g.newSpriteBatch(image, 4)
-- batch:add(0, 0, 0, 100 / image:getHeight())
-- batch:add(100, 100, 0, 100 / image:getHeight())
-- batch:add(0, 200, 0, 100 / image:getHeight())
-- batch:add(300, 0, 0, 100 / image:getHeight())
-- local mesh, attributes = newMeshedBatch({
-- {"VertexColor", "byte", 4},
-- {"CoolVertexAttribute", "float", 2}
-- }, batch)
-- local shader = g.newShader('shaders/mesh_shader.glsl')
-- g.setShader(shader)
-- local function update_attrs()
-- for i = 1, mesh:getVertexCount() do
-- mesh:setVertexAttribute(i, attributes['VertexColor'], math.random(255), math.random(255), math.random(255))
-- mesh:setVertexAttribute(i, attributes['CoolVertexAttribute'], math.random(100), math.random(100))
-- end
-- end
-- timer = cron.every(0.1, update_attrs)
local function dup(num, verts)
local new = {}
for i=1,num do
for _,vert in ipairs(verts) do
table.insert(new, vert)
end
end
return new
end
local function contains(vertex_format, attributeName)
local does_contain = false
for i,attributeFormat in ipairs(vertex_format) do
if attributeFormat[1] == attributeName then
return true
end
end
return does_contain
end
local function merge(table_a, table_b, ...)
for i,v in ipairs(table_b) do
if not contains(table_a, v[1]) then
table.insert(table_a, v)
end
end
if ... then
return merge(table_a, ...)
else
return table_a
end
end
local DEFAULT_VERTEX_FORMAT = {
{"VertexPosition", "float", 2}, -- The x,y position of each vertex.
{"VertexTexCoord", "float", 2}, -- The u,v texture coordinates of each vertex.
{"VertexColor", "byte", 4}, -- The r,g,b,a color of each vertex.
}
local function newMeshedBatch(vertex_format, sprite_batch)
local w, h = 1, 1
local vertices = {
{ 0, 0, 0, 0 },
{ w, 0, 1, 0 },
{ w, h, 1, 1 },
{ 0, h, 0, 1 },
}
local vf = merge({}, vertex_format, DEFAULT_VERTEX_FORMAT)
local mesh = love.graphics.newMesh(vf, dup(sprite_batch:getBufferSize(), vertices))
local attributes = {}
for i, attr in ipairs(vertex_format) do
local name = attr[1]
attributes[name] = i
sprite_batch:attachAttribute(name, mesh)
end
return mesh, attributes
end
return newMeshedBatch
| mit |
Kosmos82/kosmosdarkstar | scripts/zones/Western_Altepa_Desert/npcs/_3h5.lua | 13 | 1873 | -----------------------------------
-- Area: Western Altepa Desert
-- NPC: _3h5 (Ruby Column)
-- Notes: Mechanism for Altepa Gate
-- @pos 59 10 -104 125
-----------------------------------
package.loaded["scripts/zones/Western_Altepa_Desert/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Western_Altepa_Desert/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local RubyID = npc:getID();
local Ruby = npc:getAnimation();
local Topaz = GetNPCByID(RubyID+1):getAnimation();
local Emerald = GetNPCByID(RubyID+2):getAnimation();
local Sapphire = GetNPCByID(RubyID+3):getAnimation();
if (Ruby ~= 8) then
npc:setAnimation(8);
GetNPCByID(RubyID-4):setAnimation(8);
else
player:messageSpecial(DOES_NOT_RESPOND);
end
if (Emerald == 8 and Sapphire == 8 and Topaz == 8) then
local rand = math.random(15,30);
local randT = rand * 60;
-- Add timer for the door
GetNPCByID(RubyID-5):openDoor(randT);
-- Add same timer for the 4 center lights
GetNPCByID(RubyID-4):openDoor(randT);
GetNPCByID(RubyID-3):openDoor(randT);
GetNPCByID(RubyID-2):openDoor(randT);
GetNPCByID(RubyID-1):openDoor(randT);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
aStonedPenguin/fprp | gamemode/modules/chat/sh_chatcommands.lua | 1 | 3226 | local plyMeta = FindMetaTable("Player");
fprp.chatCommands = fprp.chatCommands or {}
local validChatCommand = {
command = isstring,
description = isstring,
condition = fn.FOr{fn.Curry(fn.Eq, 2)(nil), isfunction},
delay = isnumber
}
local checkChatCommand = function(tbl)
for k,v in pairs(validChatCommand) do
if not validChatCommand[k](tbl[k]) then
return false, k
end
end
return true
end
function fprp.declareChatCommand(tbl)
local valid, element = checkChatCommand(tbl);
if not valid then
fprp.error("Incorrect chat command! " .. element .. " is invalid!", 2);
end
tbl.command = string.lower(tbl.command);
fprp.chatCommands[tbl.command] = fprp.chatCommands[tbl.command] or tbl
for k, v in pairs(tbl) do
fprp.chatCommands[tbl.command][k] = v
end
end
function fprp.removeChatCommand(command)
fprp.chatCommands[string.lower(command)] = nil
end
function fprp.chatCommandAlias(command, ...)
local name
for k, v in pairs{...} do
name = string.lower(v);
fprp.chatCommands[name] = table.Copy(fprp.chatCommands[command]);
fprp.chatCommands[name].command = name
end
end
function fprp.getChatCommand(command)
return fprp.chatCommands[string.lower(command)]
end
function fprp.getChatCommands()
return fprp.chatCommands
end
function fprp.getSortedChatCommands()
local tbl = fn.Compose{table.ClearKeys, table.Copy, fprp.getChatCommands}();
table.SortByMember(tbl, "command", true);
return tbl
end
-- chat commands that have been defined, but not declared
fprp.getIncompleteChatCommands = fn.Curry(fn.Filter, 3)(fn.Compose{fn.Not, checkChatCommand})(fprp.chatCommands);
/*---------------------------------------------------------------------------
Chat commands
---------------------------------------------------------------------------*/
fprp.declareChatCommand{
command = "pm",
description = "Send a private message to someone.",
delay = 1.5
}
fprp.declareChatCommand{
command = "w",
description = "Say something in whisper voice.",
delay = 1.5
}
fprp.declareChatCommand{
command = "y",
description = "Yell something out loud.",
delay = 1.5
}
fprp.declareChatCommand{
command = "me",
description = "Chat roleplay to say you're doing things that you can't show otherwise.",
delay = 1.5
}
fprp.declareChatCommand{
command = "/",
description = "Global server chat.",
delay = 1.5
}
fprp.declareChatCommand{
command = "a",
description = "Global server chat.",
delay = 1.5
}
fprp.declareChatCommand{
command = "ooc",
description = "Global server chat.",
delay = 1.5
}
fprp.declareChatCommand{
command = "advert",
description = "Advertise something to everyone in the server.",
delay = 1.5
}
fprp.declareChatCommand{
command = "broadcast",
description = "Broadcast something as a mayor.",
delay = 1.5,
condition = plyMeta.isMayor
}
fprp.declareChatCommand{
command = "channel",
description = "Tune into a radio channel.",
delay = 1.5
}
fprp.declareChatCommand{
command = "radio",
description = "Say something through the radio.",
delay = 1.5
}
fprp.declareChatCommand{
command = "g",
description = "Group chat.",
delay = 1.5
}
fprp.declareChatCommand{
command = "credits",
description = "Send the fprp credits to someone.",
delay = 1.5
}
| mit |
hadow/OpenRA | mods/ts/maps/fields-of-green/fields-of-green.lua | 9 | 3041 | NForce = { "e1", "e1", "e1", "e3", "cyborg", "cyborg" }
NForcePath = { NodW.Location, GDIBase.Location }
NForceInterval = 5
VNForce = { "bike", "bike", "bggy", "bggy", "e1", "e1", "e3" }
VNForcePath = { South.Location, GDIBase.Location }
VNForceInterval = 15
GForce = { "e1", "e1", "e1", "e1", "e2", "e1", "e2" }
GForcePath = { GDIW.Location, NodBase.Location }
GForceInterval = 5
VGForce = { "e2", "smech", "smech", "e1", "e1", "apc" }
VGForcePath = { North.Location, NodBase.Location }
VGForceInterval = 15
ProducedUnitTypes =
{
{ nodhand1, { "e1", "e3" } },
{ gdibar1, { "e1", "e2" } }
}
ProduceUnits = function(t)
local factory = t[1]
if not factory.IsDead then
local unitType = t[2][Utils.RandomInteger(1, #t[2] + 1)]
factory.Wait(Actor.BuildTime(unitType))
factory.Produce(unitType)
factory.CallFunc(function() ProduceUnits(t) end)
end
end
SetupFactories = function()
Utils.Do(ProducedUnitTypes, function(pair)
Trigger.OnProduction(pair[1], function(_, a) BindActorTriggers(a) end)
end)
end
SetupInvulnerability = function()
Utils.Do(Map.NamedActors, function(actor)
if actor.HasProperty("AcceptsUpgrade") and actor.AcceptsUpgrade("unkillable") then
actor.GrantUpgrade("unkillable")
end
end)
end
SendNodInfantry = function()
local units = Reinforcements.Reinforce(nod, NForce, NForcePath, NForceInterval)
Utils.Do(units, function(unit)
BindActorTriggers(unit)
end)
Trigger.AfterDelay(DateTime.Seconds(60), SendNodInfantry)
end
SendNodVehicles = function()
local units = Reinforcements.Reinforce(nod, VNForce, VNForcePath, VNForceInterval)
Utils.Do(units, function(unit)
BindActorTriggers(unit)
end)
Trigger.AfterDelay(DateTime.Seconds(110), SendNodVehicles)
end
SendGDIInfantry = function()
local units = Reinforcements.Reinforce(gdi, GForce, GForcePath, GForceInterval)
Utils.Do(units, function(unit)
BindActorTriggers(unit)
end)
Trigger.AfterDelay(DateTime.Seconds(60), SendGDIInfantry)
end
SendGDIVehicles = function()
local units = Reinforcements.Reinforce(gdi, VGForce, VGForcePath, VGForceInterval)
Utils.Do(units, function(unit)
BindActorTriggers(unit)
end)
Trigger.AfterDelay(DateTime.Seconds(110), SendGDIVehicles)
end
BindActorTriggers = function(a)
if a.HasProperty("Hunt") then
Trigger.OnIdle(a, a.Hunt)
end
if a.HasProperty("HasPassengers") then
Trigger.OnDamaged(a, function()
if a.HasPassengers then
a.Stop()
a.UnloadPassengers()
end
end)
end
end
WorldLoaded = function()
nod = Player.GetPlayer("Nod")
gdi = Player.GetPlayer("GDI")
SetupFactories()
SetupInvulnerability()
Utils.Do(ProducedUnitTypes, ProduceUnits)
SendNodInfantry()
Trigger.AfterDelay(DateTime.Seconds(50), SendNodVehicles)
SendGDIInfantry()
Trigger.AfterDelay(DateTime.Seconds(70), SendGDIVehicles)
end
| gpl-3.0 |
wingo/snabbswitch | src/program/snabbnfv/neutron_sync_agent/neutron_sync_agent.lua | 5 | 1720 | -- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local lib = require("core.lib")
local syscall = require("syscall")
local usage = require("program.snabbnfv.neutron_sync_agent.README_inc")
local script = require("program.snabbnfv.neutron_sync_agent.neutron_sync_agent_sh_inc")
local long_opts = {
["neutron-dir"] = "d",
["snabb-dir"] = "s",
["tmp-dir"] = "t",
["sync-host"] = "h",
["sync-port"] = "P",
["sync-path"] = "p",
["interval"] = "i",
["help"] = "H"
}
function run (args)
local conf = {
["NEUTRON_DIR"] = os.getenv("NEUTRON_DIR"),
["SNABB_DIR"] = os.getenv("SNABB_DIR"),
["TMP_DIR"] = os.getenv("TMP_DIR"),
["NEUTRON2SNABB"] = os.getenv("NEUTRON2SNABB"),
["SYNC_HOST"] = os.getenv("SYNC_HOST"),
["SYNC_PORT"] = os.getenv("SYNC_PORT"),
["SYNC_PATH"] = os.getenv("SYNC_PATH"),
["SYNC_INTERVAL"] = os.getenv("SYNC_INTERVAL")
}
local opt = {}
function opt.d (arg) conf["NEUTRON_DIR"] = arg end
function opt.s (arg) conf["SNABB_DIR"] = arg end
function opt.t (arg) conf["TMP_DIR"] = arg end
function opt.h (arg) conf["SYNC_HOST"] = arg end
function opt.P (arg) conf["SYNC_PORT"] = arg end
function opt.p (arg) conf["SYNC_PATH"] = arg end
function opt.i (arg) conf["SYNC_INTERVAL"] = arg end
function opt.H (arg) print(usage) main.exit(1) end
args = lib.dogetopt(args, opt, "d:s:t:h:P:p:i:H", long_opts)
local env = {}
for key, value in pairs(conf) do
table.insert(env, key.."="..value)
end
syscall.execve("/bin/bash", {"/bin/bash", "-c", script}, env)
end
| apache-2.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Yuhtunga_Jungle/npcs/Blue_Rafflesia.lua | 15 | 6345 | -----------------------------------
-- Area: Yuhtunga Jungle
-- NPC: Blue Rafflesia
-- Used in quest Even More Gullible Travels
-- @pos -468.876 -1 220.247 123 <many>
-----------------------------------
package.loaded["scripts/zones/Yuhtunga_Jungle/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Yuhtunga_Jungle/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local evenmoreTravelsStatus = player:getQuestStatus(OUTLANDS, EVEN_MORE_GULLIBLES_TRAVELS)
local questprogress = player:getVar("EVEN_MORE_GULLIBLES_PROGRESS");
local scentDay = player:getVar("RafflesiaScentDay");
local currentDay = VanadielDayOfTheYear();
local scentReady = ((scentDay < currentDay) or (scentDay > currentDay and player:getVar("RafflesiaScentYear") < VanadielYear()));
local npcId = npc:getID();
if (npcId == 17281586) then
if (evenmoreTravelsStatus == QUEST_ACCEPTED and questprogress == 1 and player:getVar("FirstBlueRafflesiaCS") == 0) then -- Player is on quest, first time.
player:startEvent(0x0015);
elseif (evenmoreTravelsStatus == QUEST_COMPLETED and scentReady == true and player:getVar("BathedInScent") == 0 and player:getVar("FirstBlueRafflesiaCS") == 0) then -- Repeating
player:startEvent(0x0015);
else
player:messageSpecial(FLOWER_BLOOMING);
end
elseif (npcId == 17281587) then
if (evenmoreTravelsStatus == QUEST_ACCEPTED and questprogress == 1 and player:getVar("SecondBlueRafflesiaCS") == 0) then
player:startEvent(0x0016);
elseif (evenmoreTravelsStatus == QUEST_COMPLETED and scentReady == true and player:getVar("BathedInScent") == 0 and player:getVar("SecondBlueRafflesiaCS") == 0) then
player:startEvent(0x0016);
else
player:messageSpecial(FLOWER_BLOOMING);
end
elseif (npcId == 17281588) then
if (evenmoreTravelsStatus == QUEST_ACCEPTED and questprogress == 1 and player:getVar("ThirdBlueRafflesiaCS") == 0) then
player:startEvent(0x0017);
elseif (evenmoreTravelsStatus == QUEST_COMPLETED and scentReady == true and player:getVar("BathedInScent") == 0 and player:getVar("ThirdBlueRafflesiaCS") == 0) then
player:startEvent(0x0017);
else
player:messageSpecial(FLOWER_BLOOMING);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("OPTION: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("OPTION: %u",option);
local evenmoreTravelsStatus = player:getQuestStatus(OUTLANDS, EVEN_MORE_GULLIBLES_TRAVELS)
-- Set BathedInScent to 1 if they touched all 3 Rafflesia for EVEN_MORE_GULLIBLES_TRAVELS which opens the quest The Opo-Opo and I
if (csid == 0x0015 and option == 1) then
if (player:getVar("SecondBlueRafflesiaCS") == 1 and player:getVar("ThirdBlueRafflesiaCS") == 1) then -- This is 3rd Rafflessia clicked, progressing.
player:setVar("SecondBlueRafflesiaCS", 0);
player:setVar("ThirdBlueRafflesiaCS", 0);
player:setVar("BathedInScent", 1);
player:setVar("RafflesiaScentDay",VanadielDayOfTheYear());
player:setVar("RafflesiaScentYear",VanadielYear());
player:addItem(1144); -- Rafflesia Nectar
player:messageSpecial(ITEM_OBTAINED,1144);
player:messageSpecial(FEEL_DIZZY); -- You feel slightly dizzy. You must have breathed in too much of the pollen.
if (evenmoreTravelsStatus == QUEST_ACCEPTED) then
player:setVar("EVEN_MORE_GULLIBLES_PROGRESS", 2);
end
else
player:setVar("FirstBlueRafflesiaCS", 1);
player:addItem(1144); -- Rafflesia Nectar
player:messageSpecial(ITEM_OBTAINED,1144);
end
elseif (csid == 0x0016 and option == 1) then
if (player:getVar("FirstBlueRafflesiaCS") == 1 and player:getVar("ThirdBlueRafflesiaCS") == 1) then
player:setVar("FirstBlueRafflesiaCS", 0);
player:setVar("ThirdBlueRafflesiaCS", 0);
player:setVar("BathedInScent", 1);
player:setVar("RafflesiaScentDay",VanadielDayOfTheYear());
player:setVar("RafflesiaScentYear",VanadielYear());
player:addItem(1144); -- Rafflesia Nectar
player:messageSpecial(ITEM_OBTAINED,1144);
player:messageSpecial(FEEL_DIZZY); -- You feel slightly dizzy. You must have breathed in too much of the pollen.
if (evenmoreTravelsStatus == QUEST_ACCEPTED) then
player:setVar("EVEN_MORE_GULLIBLES_PROGRESS", 2);
end
else
player:setVar("SecondBlueRafflesiaCS", 1);
player:addItem(1144); -- Rafflesia Nectar
player:messageSpecial(ITEM_OBTAINED,1144);
end
elseif (csid == 0x0017 and option == 1) then
if (player:getVar("FirstBlueRafflesiaCS") == 1 and player:getVar("SecondBlueRafflesiaCS") == 1) then
player:setVar("FirstBlueRafflesiaCS", 0);
player:setVar("SecondBlueRafflesiaCS", 0);
player:setVar("BathedInScent", 1);
player:setVar("RafflesiaScentDay",VanadielDayOfTheYear());
player:setVar("RafflesiaScentYear",VanadielYear());
player:addItem(1144); -- Rafflesia Nectar
player:messageSpecial(ITEM_OBTAINED,1144);
player:messageSpecial(FEEL_DIZZY); -- You feel slightly dizzy. You must have breathed in too much of the pollen.
if (evenmoreTravelsStatus == QUEST_ACCEPTED) then
player:setVar("EVEN_MORE_GULLIBLES_PROGRESS", 2);
end
else
player:setVar("ThirdBlueRafflesiaCS", 1);
player:addItem(1144); -- Rafflesia Nectar
player:messageSpecial(ITEM_OBTAINED,1144);
end
end
end; | gpl-3.0 |
Kosmos82/kosmosdarkstar | scripts/globals/items/galette_des_rois.lua | 18 | 1349 | -----------------------------------------
-- ID: 5875
-- Item: Galette Des Rois
-- Food Effect: 180 Min, All Races
-----------------------------------------
-- MP % 1
-- Intelligence +2
-- Random Jewel
-----------------------------------------
require("scripts/globals/status");
require("scripts/zones/Bastok_Mines/TextIDs");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD)) then
result = 246;
end
if (target:getFreeSlotsCount() == 0) then
result = 308;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,10800,5875);
local rand = math.random(784,815);
target:addItem(rand); -- Random Jewel
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MPP, 1);
target:addMod(MOD_INT, 2);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MPP, 1);
target:delMod(MOD_INT, 2);
end;
| gpl-3.0 |
ZDragonKNight/ZZZZ | plugins/stats.lua | 81 | 4126 | do
-- Returns a table with `name` and `msgs`
local function get_msgs_user_chat(user_id, chat_id)
local user_info = {}
local uhash = 'user:'..user_id
local user = redis:hgetall(uhash)
local um_hash = 'msgs:'..user_id..':'..chat_id
user_info.msgs = tonumber(redis:get(um_hash) or 0)
user_info.name = user_print_name(user)..' ['..user_id..']'
return user_info
end
local function chat_stats(chat_id)
-- Users on chat
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
-- Sort users by msgs number
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = 'users in this chat \n'
for k,user in pairs(users_info) do
text = text..user.name..' = '..user.msgs..'\n'
end
local file = io.open("./groups/lists/"..chat_id.."stats.txt", "w")
file:write(text)
file:flush()
file:close()
send_document("chat#id"..chat_id,"./groups/lists/"..chat_id.."stats.txt", ok_cb, false)
return --text
end
local function chat_stats2(chat_id)
-- Users on chat
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
-- Sort users by msgs number
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = 'users in this chat \n'
for k,user in pairs(users_info) do
text = text..user.name..' = '..user.msgs..'\n'
end
return text
end
-- Save stats, ban user
local function bot_stats()
local redis_scan = [[
local cursor = '0'
local count = 0
repeat
local r = redis.call("SCAN", cursor, "MATCH", KEYS[1])
cursor = r[1]
count = count + #r[2]
until cursor == '0'
return count]]
-- Users
local hash = 'msgs:*:'..our_id
local r = redis:eval(redis_scan, 1, hash)
local text = 'Users: '..r
hash = 'chat:*:users'
r = redis:eval(redis_scan, 1, hash)
text = text..'\nGroups: '..r
return text
end
local function run(msg, matches)
if matches[1]:lower() == 'nod32' then -- Put everything you like :)
local about = _config.about_text
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /nod32 ")
return about
end
if matches[1]:lower() == "statslist" then
if not is_momod(msg) then
return "For mods only !"
end
local chat_id = msg.to.id
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ")
return chat_stats2(chat_id)
end
if matches[1]:lower() == "stats" then
if not matches[2] then
if not is_momod(msg) then
return "For mods only !"
end
if msg.to.type == 'chat' then
local chat_id = msg.to.id
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ")
return chat_stats(chat_id)
else
return
end
end
if matches[2] == "nod32" then -- Put everything you like :)
if not is_admin(msg) then
return "For admins only !"
else
return bot_stats()
end
end
if matches[2] == "group" then
if not is_admin(msg) then
return "For admins only !"
else
return chat_stats(matches[3])
end
end
end
end
return {
patterns = {
"^[!/]([Ss]tats)$",
"^[!/]([Ss]tatslist)$",
"^[!/]([Ss]tats) (group) (%d+)",
"^[!/]([Ss]tats) (nod32)",-- Put everything you like :)
"^[!/]([Nn]od32)"-- Put everything you like :)
},
run = run
}
end
--Copyright and edit; @behroozyaghi
--Persian Translate; @behroozyaghi
--ch : @nod32team
--کپی بدون ذکر منبع حرام است
| gpl-2.0 |
Igalia/snabb | lib/luajit/testsuite/bench/revcomp.lua | 6 | 1067 |
local sub = string.sub
iubc = setmetatable({
A="T", C="G", B="V", D="H", K="M", R="Y",
a="T", c="G", b="V", d="H", k="M", r="Y",
T="A", G="C", V="B", H="D", M="K", Y="R", U="A",
t="A", g="C", v="B", h="D", m="K", y="R", u="A",
N="N", S="S", W="W", n="N", s="S", w="W",
}, { __index = function(t, s)
local r = t[sub(s, 2)]..t[sub(s, 1, 1)]; t[s] = r; return r end })
local wcode = [=[
return function(t, n)
if n == 1 then return end
local iubc, sub, write = iubc, string.sub, io.write
local s = table.concat(t, "", 1, n-1)
for i=#s-59,1,-60 do
write(]=]
for i=59,3,-4 do wcode = wcode.."iubc[sub(s, i+"..(i-3)..", i+"..i..")], " end
wcode = wcode..[=["\n")
end
local r = #s % 60
if r ~= 0 then
for i=r,1,-4 do write(iubc[sub(s, i-3 < 1 and 1 or i-3, i)]) end
write("\n")
end
end
]=]
local writerev = loadstring(wcode)()
local t, n = {}, 1
for line in io.lines() do
local c = sub(line, 1, 1)
if c == ">" then writerev(t, n); io.write(line, "\n"); n = 1
elseif c ~= ";" then t[n] = line; n = n + 1 end
end
writerev(t, n)
| apache-2.0 |
Kosmos82/kosmosdarkstar | scripts/zones/Pashhow_Marshlands_[S]/npcs/Cavernous_Maw.lua | 29 | 1434 | -----------------------------------
-- Area: Sauromugue Champaign
-- NPC: Cavernous Maw
-- @pos 418 25 27 90
-- Teleports Players to Pashhow_Marshlands
-----------------------------------
package.loaded["scripts/zones/Pashhow_Marshlands_[S]/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/teleports");
require("scripts/globals/campaign");
require("scripts/zones/Pashhow_Marshlands_[S]/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (hasMawActivated(player,4) == false) then
player:startEvent(0x0064);
else
player:startEvent(0x0065);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (option == 1) then
if (csid == 0x0064) then
player:addNationTeleport(MAW,16);
end
toMaw(player,16);
end
end; | gpl-3.0 |
martin-traverse/premake-core | tests/actions/vstudio/vc200x/test_project.lua | 16 | 4148 | --
-- tests/actions/vstudio/vc200x/test_project.lua
-- Validate generation of the opening <VisualStudioProject> element.
-- Copyright (c) 2011-2014 Jason Perkins and the Premake project
--
local suite = test.declare("vstudio_vs200x_project")
local vc200x = premake.vstudio.vc200x
--
-- Setup
--
local wks, prj
function suite.setup()
_ACTION = 'vs2008'
wks = test.createWorkspace()
uuid "AE61726D-187C-E440-BD07-2556188A6565"
end
local function prepare()
prj = test.getproject(wks, 1)
vc200x.visualStudioProject(prj)
end
--
-- Verify the version numbers for each action.
--
function suite.hasCorrectVersion_on2005()
_ACTION = 'vs2005'
prepare()
test.capture [[
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
]]
end
function suite.hasCorrectVersion_on2008()
_ACTION = 'vs2008'
prepare()
test.capture [[
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
]]
end
--
-- Check the structure with the default project values.
--
function suite.structureIsCorrect_onDefaultValues()
prepare()
test.capture [[
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="MyProject"
ProjectGUID="{AE61726D-187C-E440-BD07-2556188A6565}"
RootNamespace="MyProject"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
]]
end
--
-- Use the correct keyword for Managed C++ projects.
--
function suite.keywordIsCorrect_onManagedC()
clr "On"
prepare()
test.capture [[
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="MyProject"
ProjectGUID="{AE61726D-187C-E440-BD07-2556188A6565}"
RootNamespace="MyProject"
Keyword="ManagedCProj"
]]
end
--
-- Omit Keyword and RootNamespace for non-Windows projects.
--
function suite.noKeyword_onNotWindows()
system "Linux"
prepare()
test.capture [[
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="MyProject"
ProjectGUID="{AE61726D-187C-E440-BD07-2556188A6565}"
TargetFrameworkVersion="196613"
>
]]
end
--
-- Include Keyword and RootNamespace for mixed system projects.
--
function suite.includeKeyword_onMixedConfigs()
filter "Debug"
system "Windows"
filter "Release"
system "Linux"
prepare()
test.capture [[
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="MyProject"
ProjectGUID="{AE61726D-187C-E440-BD07-2556188A6565}"
RootNamespace="MyProject"
Keyword="Win32Proj"
TargetFrameworkVersion="0"
>
]]
end
--
-- Makefile projects set new keyword. It should also drop the root
-- namespace, but I need to figure out a better way to test for
-- empty configurations in the project first.
--
function suite.keywordIsCorrect_onMakefile()
kind "Makefile"
prepare()
test.capture [[
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="MyProject"
ProjectGUID="{AE61726D-187C-E440-BD07-2556188A6565}"
RootNamespace="MyProject"
Keyword="MakeFileProj"
TargetFrameworkVersion="196613"
>
]]
end
function suite.keywordIsCorrect_onNone()
kind "None"
prepare()
test.capture [[
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="MyProject"
ProjectGUID="{AE61726D-187C-E440-BD07-2556188A6565}"
RootNamespace="MyProject"
Keyword="MakeFileProj"
TargetFrameworkVersion="196613"
>
]]
end
---
-- Makefile projects which do not support all of the solution configurations
-- add back the RootNamespace element.
---
function suite.keywordIsCorrect_onMakefileWithMixedConfigs()
removeconfigurations { "Release" }
kind "Makefile"
prepare()
test.capture [[
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="MyProject"
ProjectGUID="{AE61726D-187C-E440-BD07-2556188A6565}"
RootNamespace="MyProject"
Keyword="MakeFileProj"
TargetFrameworkVersion="196613"
>
]]
end
function suite.keywordIsCorrect_onNoneWithMixedConfigs()
removeconfigurations { "Release" }
kind "None"
prepare()
test.capture [[
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="MyProject"
ProjectGUID="{AE61726D-187C-E440-BD07-2556188A6565}"
RootNamespace="MyProject"
Keyword="MakeFileProj"
TargetFrameworkVersion="196613"
>
]]
end
| bsd-3-clause |
Kosmos82/kosmosdarkstar | scripts/globals/items/moorish_idol.lua | 18 | 1312 | -----------------------------------------
-- ID: 5121
-- Item: Moorish Idol
-- Food Effect: 5Min, Mithra only
-----------------------------------------
-- Dexterity 2
-- Mind -4
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
result = 0
if (target:getRace() ~= 7) then
result = 247;
end
if (target:getMod(MOD_EAT_RAW_FISH) == 1) then
result = 0;
end
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5121);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_DEX, 2);
target:addMod(MOD_MND, -4);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_DEX, 2);
target:delMod(MOD_MND, -4);
end;
| gpl-3.0 |
torralba-lab/im2recipe | loader/DataLoader.lua | 1 | 4089 | require 'paths'
require 'image'
require 'hdf5'
local DataLoader = torch.class('DataLoader')
require 'loader.utils'
function DataLoader:__init(dataTrain, dataVal, opts)
self.batchSize = opts.batchSize
self.mismatchFreq = opts.mismatchFreq -- percent of time a misaligned image should be presented
self.dataTrain = dataTrain
self.dataVal = dataVal
--self.eor = soreor[2]:view(1, -1)
groupByLen(dataTrain)
groupByLen(dataVal)
self.imfeatDim = opts.imfeatDim
self.stDim = opts.stDim
self.maxIngrs = opts.maxIngrs
self.semantic = opts.semantic
self.dataset = opts.dataset
self.net = opts.net
self.imstore = opts.imstore
self.meanstd = {
mean = { 0.485, 0.456, 0.406 },
std = { 0.229, 0.224, 0.225 },
}
self.vgg_mean = torch.FloatTensor{123.68, 116.779, 103.939}
self.imsize = opts.imsize
torch.manualSeed(opts.seed)
self.dsH5 = hdf5.open(self.dataset, 'r')
collectgarbage()
end
function DataLoader:makebatch(partition)
collectgarbage()
partData = partition == 'val' and self.dataVal or self.dataTrain
local seqlen = partData.lengths[torch.multinomial(partData.lenFreqs, 1)[1]]
local seqlenInds = partData.indsByLen[seqlen]
local batchSize = math.min(#seqlenInds, self.batchSize)
local imagefile = self.dsH5:read('/ims_'..partData.partition)
local selIndInds = torch.randperm(#seqlenInds) -- indices of indices in the batch
local batchIds = torch.CharTensor(batchSize, 11)
local batchImgs
batchImgs = torch.Tensor(batchSize,3,self.imsize,self.imsize)
local batchInstrs = torch.Tensor(seqlen, batchSize, self.stDim)
local batchIngrs = torch.LongTensor(batchSize, self.maxIngrs)
local batchMatches = torch.CharTensor(batchSize) -- whether image belongs to instrs
local batchClsRecipe = torch.LongTensor(batchSize)
local batchClsImg = torch.LongTensor(batchSize)
--batchInstrs[-1]:copy(self.eor:expand(batchSize, self.stDim))
local batchMaxIngrs = 0
for i=1,batchSize do
local selInd = seqlenInds[selIndInds[i]]
batchIds[i]:sub(1, 10):copy(partData.ids[selInd])
if self.semantic then
batchClsRecipe[i] = partData.classes[selInd]
batchClsImg[i] = partData.classes[selInd]
end
local match = math.random() > self.mismatchFreq
batchMatches[i] = match and 1 or -1
local position
if match then
position = selInd
else
local mismatch = selInd
while mismatch == selInd do
mismatch = torch.random(partData.ids:size(1))
end
position = mismatch
end
local mean_pixel = self.vgg_mean:view(1,3,1,1)
-- READING FROM JPG FILE
--name = torch.serialize(partData.images[mismatch]:clone(),'ascii')
--local img = loadImage(name:sub(74,148),self.imstore)
-- Select random image from list of images for that sample
local numims = partData.numims[position]
local imid = torch.randperm(numims)[1]
local impos = partData.impos[position][imid]
local img = imagefile:partial({impos,impos},{1,3},{1,self.imstore},{1,self.imstore}):float()
img = improc(self.imsize,img)
img = img:view(1, img:size(1), img:size(2), img:size(3)) -- batch the image
if self.net == 'resnet' then
img:div(256)
img = ImageNormalize(img,self.meanstd)
else
img:add(-1, mean_pixel:expandAs(img))
end
batchImgs[i] = img
if self.semantic then
batchClsImg[i] = partData.classes[position] -- replace class with mismatched class
end
local rbp = partData.rbps[selInd]
local rlen = partData.rlens[selInd]
local svecs = partData.stvecs:narrow(1, rbp, rlen)
batchInstrs[{{1, seqlen}, i}] = svecs
batchIngrs[i] = partData.ingrs[selInd]
end
if self.semantic then
return {batchImgs, batchInstrs, batchIngrs}, {batchMatches,batchClsImg,batchClsRecipe}, batchIds
else
return {batchImgs, batchInstrs, batchIngrs}, batchMatches, batchIds
end
end
function DataLoader:partitionSize(partition)
local ds = partition == 'train' and self.dataTrain or self.dataVal
return ds.rlens:size(1)
end
function DataLoader:terminate()
self.dsH5:close()
end
| mit |
mahdib9/kp | plugins/vote.lua | 615 | 2128 | do
local _file_votes = './data/votes.lua'
function read_file_votes ()
local f = io.open(_file_votes, "r+")
if f == nil then
print ('Created voting file '.._file_votes)
serialize_to_file({}, _file_votes)
else
print ('Values loaded: '.._file_votes)
f:close()
end
return loadfile (_file_votes)()
end
function clear_votes (chat)
local _votes = read_file_votes ()
_votes [chat] = {}
serialize_to_file(_votes, _file_votes)
end
function votes_result (chat)
local _votes = read_file_votes ()
local results = {}
local result_string = ""
if _votes [chat] == nil then
_votes[chat] = {}
end
for user,vote in pairs (_votes[chat]) do
if (results [vote] == nil) then
results [vote] = user
else
results [vote] = results [vote] .. ", " .. user
end
end
for vote,users in pairs (results) do
result_string = result_string .. vote .. " : " .. users .. "\n"
end
return result_string
end
function save_vote(chat, user, vote)
local _votes = read_file_votes ()
if _votes[chat] == nil then
_votes[chat] = {}
end
_votes[chat][user] = vote
serialize_to_file(_votes, _file_votes)
end
function run(msg, matches)
if (matches[1] == "ing") then
if (matches [2] == "reset") then
clear_votes (tostring(msg.to.id))
return "Voting statistics reset.."
elseif (matches [2] == "stats") then
local votes_result = votes_result (tostring(msg.to.id))
if (votes_result == "") then
votes_result = "[No votes registered]\n"
end
return "Voting statistics :\n" .. votes_result
end
else
save_vote(tostring(msg.to.id), msg.from.print_name, tostring(tonumber(matches[2])))
return "Vote registered : " .. msg.from.print_name .. " " .. tostring(tonumber(matches [2]))
end
end
return {
description = "Plugin for voting in groups.",
usage = {
"!voting reset: Reset all the votes.",
"!vote [number]: Cast the vote.",
"!voting stats: Shows the statistics of voting."
},
patterns = {
"^!vot(ing) (reset)",
"^!vot(ing) (stats)",
"^!vot(e) ([0-9]+)$"
},
run = run
}
end | gpl-2.0 |
squeek502/luvit | tests/test-fs-write-sync.lua | 14 | 1192 | --[[
Copyright 2015 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License")
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS-IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
--]]
require('tap')(function(test)
local FS = require('fs')
local Path = require('path')
local Buffer = require('buffer').Buffer
test('fs.writeSync', function()
local fn = Path.join(module.dir, 'write.txt')
local foo = 'foo'
local fd = FS.openSync(fn, 'w')
local written = FS.writeSync(fd, -1, '')
assert(written == 0)
FS.writeSync(fd, -1, foo)
local bar = 'bár'
-- TODO: Support buffer argument
written = FS.writeSync(fd, -1, Buffer:new(bar):toString())
assert(written > 3)
FS.closeSync(fd)
assert(FS.readFileSync(fn) == 'foobár')
end)
end)
| apache-2.0 |
harveyhu2012/luci | modules/base/luasrc/http/protocol/date.lua | 88 | 2760 | --[[
HTTP protocol implementation for LuCI - date handling
(c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
--- LuCI http protocol implementation - date helper class.
-- This class contains functions to parse, compare and format http dates.
module("luci.http.protocol.date", package.seeall)
require("luci.sys.zoneinfo")
MONTHS = {
"Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug",
"Sep", "Oct", "Nov", "Dec"
}
--- Return the time offset in seconds between the UTC and given time zone.
-- @param tz Symbolic or numeric timezone specifier
-- @return Time offset to UTC in seconds
function tz_offset(tz)
if type(tz) == "string" then
-- check for a numeric identifier
local s, v = tz:match("([%+%-])([0-9]+)")
if s == '+' then s = 1 else s = -1 end
if v then v = tonumber(v) end
if s and v then
return s * 60 * ( math.floor( v / 100 ) * 60 + ( v % 100 ) )
-- lookup symbolic tz
elseif luci.sys.zoneinfo.OFFSET[tz:lower()] then
return luci.sys.zoneinfo.OFFSET[tz:lower()]
end
end
-- bad luck
return 0
end
--- Parse given HTTP date string and convert it to unix epoch time.
-- @param data String containing the date
-- @return Unix epoch time
function to_unix(date)
local wd, day, mon, yr, hr, min, sec, tz = date:match(
"([A-Z][a-z][a-z]), ([0-9]+) " ..
"([A-Z][a-z][a-z]) ([0-9]+) " ..
"([0-9]+):([0-9]+):([0-9]+) " ..
"([A-Z0-9%+%-]+)"
)
if day and mon and yr and hr and min and sec then
-- find month
local month = 1
for i = 1, 12 do
if MONTHS[i] == mon then
month = i
break
end
end
-- convert to epoch time
return tz_offset(tz) + os.time( {
year = yr,
month = month,
day = day,
hour = hr,
min = min,
sec = sec
} )
end
return 0
end
--- Convert the given unix epoch time to valid HTTP date string.
-- @param time Unix epoch time
-- @return String containing the formatted date
function to_http(time)
return os.date( "%a, %d %b %Y %H:%M:%S GMT", time )
end
--- Compare two dates which can either be unix epoch times or HTTP date strings.
-- @param d1 The first date or epoch time to compare
-- @param d2 The first date or epoch time to compare
-- @return -1 - if d1 is lower then d2
-- @return 0 - if both dates are equal
-- @return 1 - if d1 is higher then d2
function compare(d1, d2)
if d1:match("[^0-9]") then d1 = to_unix(d1) end
if d2:match("[^0-9]") then d2 = to_unix(d2) end
if d1 == d2 then
return 0
elseif d1 < d2 then
return -1
else
return 1
end
end
| apache-2.0 |
wingo/snabbswitch | src/program/snsh/snsh.lua | 5 | 4537 | -- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local lib = require("core.lib")
local usage = require("program.snsh.README_inc")
local long_opts = {
["package-path"] = "P",
eval = "e",
load = "l",
program = "p",
test = "t",
interactive = "i",
debug = "d",
jit = "j",
sigquit = "q",
help = "h",
}
function run (parameters)
local profiling = false
local traceprofiling = false
local start_repl = false
local noop = true -- are we doing nothing?
local program -- should we run a different program?
-- Table of functions implementing command-line arguments
local opt = {}
function opt.h (arg) print(usage) main.exit(0) end
function opt.l (arg) require(arg) noop = false end
function opt.t (arg) require(arg).selftest() noop = false end
function opt.q (arg) hook_sigquit(arg) end
function opt.d (arg) _G.developer_debug = true end
function opt.p (arg) program = arg end
function opt.i (arg) start_repl = true noop = false end
function opt.j (arg)
if arg:match("^v") then
local file = arg:match("^v=(.*)")
if file == '' then file = nil end
require("jit.v").start(file)
elseif arg:match("^p") then
local opts, file = arg:match("^p=([^,]*),?(.*)")
if file == '' then file = nil end
require("jit.p").start(opts, file)
profiling = true
elseif arg:match("^dump") then
local opts, file = arg:match("^dump=([^,]*),?(.*)")
if file == '' then file = nil end
require("jit.dump").on(opts, file)
elseif arg:match("^tprof") then
require("lib.traceprof.traceprof").start()
traceprofiling = true
end
end
function opt.e (arg)
local thunk, error = loadstring(arg)
if thunk then thunk() else print(error) end
noop = false
end
function opt.P (arg)
package.path = arg
end
-- Execute command line arguments
parameters = lib.dogetopt(parameters, opt, "hl:p:t:die:j:P:q:", long_opts)
if program then
local mod = (("program.%s.%s"):format(program, program))
require(mod).run(parameters)
elseif #parameters > 0 then
run_script(parameters)
elseif noop then
print(usage)
main.exit(1)
end
if start_repl then repl() end
if profiling then require("jit.p").stop() end
if traceprofiling then
require("lib.traceprof.traceprof").stop()
end
end
function run_script (parameters)
local command = table.remove(parameters, 1)
main.parameters = parameters -- make remaining args available to script
local r, error = pcall(dofile, command)
if not r then
print(error)
main.exit(1)
end
end
-- This is a simple REPL similar to LuaJIT's built-in REPL. It can only
-- read single-line statements but does support the `=<expr>' syntax.
function repl ()
local line = nil
local function eval_line ()
if line:sub(0,1) == "=" then
-- Evaluate line as expression.
print(loadstring("return "..line:sub(2))())
else
-- Evaluate line as statement
local load = loadstring(line)
if load then load() end
end
end
repeat
io.stdout:write("Snabb> ")
io.stdout:flush()
line = io.stdin:read("*l")
if line then
local status, err = pcall(eval_line)
if not status then
io.stdout:write(("Error in %s\n"):format(err))
end
io.stdout:flush()
end
until not line
end
-- Cause SIGQUIT to enter the REPL.
-- SIGQUIT can be triggered interactively with `Control \' in a terminal.
function hook_sigquit (action)
if action ~= 'repl' then
print("ignoring unrecognized SIGQUIT action: " .. action)
os.exit(1)
end
local S = require("syscall")
local fd = S.signalfd("quit", "nonblock") -- handle SIGQUIT via fd
S.sigprocmask("block", "quit") -- block traditional handler
local timer = require("core.timer")
timer.activate(timer.new("sigquit-repl",
function ()
if (#S.util.signalfd_read(fd) > 0) then
print("[snsh: SIGQUIT caught - entering REPL]")
repl()
end
end,
1e4,
'repeating'))
end
| apache-2.0 |
dr01d3r/darkstar | scripts/zones/Lower_Jeuno/npcs/Parike-Poranke.lua | 14 | 1121 | -----------------------------------
-- Area: Lower Jeuno
-- NPC: Parike-Poranke
-- Type: Adventurer's Assistant
-- @zone 245
-- @pos -33.161 -1 -61.303
--
-- Auto-Script: Requires Verification (Verfied by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Lower_Jeuno/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(PARIKE_PORANKE_DIALOG);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
dr01d3r/darkstar | scripts/zones/Kazham/npcs/Kobhi_Sarhigamya.lua | 14 | 1037 | ----------------------------------
-- Area: Kazham
-- NPC: Kobhi Sarhigamya
-- Type: Item Deliverer
-- @zone 250
-- @pos -115.29 -11 -22.609
--
-----------------------------------
package.loaded["scripts/zones/Kazham/TextIDs"] = nil;
require("scripts/zones/Kazham/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc, ITEM_DELIVERY_DIALOG);
player:openSendBox();
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
soundsrc/premake-stable | src/actions/codelite/codelite_project.lua | 6 | 5691 | --
-- codelite_project.lua
-- Generate a CodeLite C/C++ project file.
-- Copyright (c) 2009, 2011 Jason Perkins and the Premake project
--
local codelite = premake.codelite
local tree = premake.tree
--
-- Write out a list of the source code files in the project.
--
function codelite.files(prj)
local tr = premake.project.buildsourcetree(prj)
tree.traverse(tr, {
-- folders are handled at the internal nodes
onbranchenter = function(node, depth)
_p(depth, '<VirtualDirectory Name="%s">', node.name)
end,
onbranchexit = function(node, depth)
_p(depth, '</VirtualDirectory>')
end,
-- source files are handled at the leaves
onleaf = function(node, depth)
_p(depth, '<File Name="%s"/>', node.cfg.name)
end,
}, true, 1)
end
--
-- The main function: write out the project file.
--
function premake.codelite.project(prj)
io.indent = " "
_p('<?xml version="1.0" encoding="utf-8"?>')
_p('<CodeLite_Project Name="%s">', premake.esc(prj.name))
-- Write out the list of source code files in the project
codelite.files(prj)
local types = {
ConsoleApp = "Executable",
WindowedApp = "Executable",
StaticLib = "Static Library",
SharedLib = "Dynamic Library",
}
_p(' <Settings Type="%s">', types[prj.kind])
-- build a list of supported target platforms; I don't support cross-compiling yet
local platforms = premake.filterplatforms(prj.solution, premake[_OPTIONS.cc].platforms, "Native")
for i = #platforms, 1, -1 do
if premake.platforms[platforms[i]].iscrosscompiler then
table.remove(platforms, i)
end
end
for _, platform in ipairs(platforms) do
for cfg in premake.eachconfig(prj, platform) do
local name = premake.esc(cfg.longname):gsub("|","_")
local compiler = iif(cfg.language == "C", "gcc", "g++")
_p(' <Configuration Name="%s" CompilerType="gnu %s" DebuggerType="GNU gdb debugger" Type="%s">', name, compiler, types[cfg.kind])
local fname = premake.esc(cfg.buildtarget.fullpath)
local objdir = premake.esc(cfg.objectsdir)
local runcmd = cfg.buildtarget.name
local rundir = cfg.debugdir or cfg.buildtarget.directory
local runargs = table.concat(cfg.debugargs, " ")
local pause = iif(cfg.kind == "WindowedApp", "no", "yes")
_p(' <General OutputFile="%s" IntermediateDirectory="%s" Command="./%s" CommandArguments="%s" WorkingDirectory="%s" PauseExecWhenProcTerminates="%s"/>', fname, objdir, runcmd, runargs, rundir, pause)
-- begin compiler block --
local flags = premake.esc(table.join(premake.gcc.getcflags(cfg), premake.gcc.getcxxflags(cfg), cfg.buildoptions))
_p(' <Compiler Required="yes" Options="%s">', table.concat(flags, ";"))
for _,v in ipairs(cfg.includedirs) do
_p(' <IncludePath Value="%s"/>', premake.esc(v))
end
for _,v in ipairs(cfg.defines) do
_p(' <Preprocessor Value="%s"/>', premake.esc(v))
end
_p(' </Compiler>')
-- end compiler block --
-- begin linker block --
flags = premake.esc(table.join(premake.gcc.getldflags(cfg), cfg.linkoptions))
_p(' <Linker Required="yes" Options="%s">', table.concat(flags, ";"))
for _,v in ipairs(premake.getlinks(cfg, "all", "directory")) do
_p(' <LibraryPath Value="%s" />', premake.esc(v))
end
for _,v in ipairs(premake.getlinks(cfg, "all", "basename")) do
_p(' <Library Value="%s" />', premake.esc(v))
end
_p(' </Linker>')
-- end linker block --
-- begin resource compiler block --
if premake.findfile(cfg, ".rc") then
local defines = table.implode(table.join(cfg.defines, cfg.resdefines), "-D", ";", "")
local options = table.concat(cfg.resoptions, ";")
_p(' <ResourceCompiler Required="yes" Options="%s%s">', defines, options)
for _,v in ipairs(table.join(cfg.includedirs, cfg.resincludedirs)) do
_p(' <IncludePath Value="%s"/>', premake.esc(v))
end
_p(' </ResourceCompiler>')
else
_p(' <ResourceCompiler Required="no" Options=""/>')
end
-- end resource compiler block --
-- begin build steps --
if #cfg.prebuildcommands > 0 then
_p(' <PreBuild>')
for _,v in ipairs(cfg.prebuildcommands) do
_p(' <Command Enabled="yes">%s</Command>', premake.esc(v))
end
_p(' </PreBuild>')
end
if #cfg.postbuildcommands > 0 then
_p(' <PostBuild>')
for _,v in ipairs(cfg.postbuildcommands) do
_p(' <Command Enabled="yes">%s</Command>', premake.esc(v))
end
_p(' </PostBuild>')
end
-- end build steps --
_p(' <CustomBuild Enabled="no">')
_p(' <CleanCommand></CleanCommand>')
_p(' <BuildCommand></BuildCommand>')
_p(' <SingleFileCommand></SingleFileCommand>')
_p(' <MakefileGenerationCommand></MakefileGenerationCommand>')
_p(' <ThirdPartyToolName>None</ThirdPartyToolName>')
_p(' <WorkingDirectory></WorkingDirectory>')
_p(' </CustomBuild>')
_p(' <AdditionalRules>')
_p(' <CustomPostBuild></CustomPostBuild>')
_p(' <CustomPreBuild></CustomPreBuild>')
_p(' </AdditionalRules>')
_p(' </Configuration>')
end
end
_p(' </Settings>')
for _, platform in ipairs(platforms) do
for cfg in premake.eachconfig(prj, platform) do
_p(' <Dependencies name="%s">', cfg.longname:gsub("|","_"))
for _,dep in ipairs(premake.getdependencies(prj)) do
_p(' <Project Name="%s"/>', dep.name)
end
_p(' </Dependencies>')
end
end
_p('</CodeLite_Project>')
end
| bsd-3-clause |
SalvationDevelopment/Salvation-Scripts-Production | c75560629.lua | 7 | 2787 | --フリント
function c75560629.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(c75560629.target)
e1:SetOperation(c75560629.operation)
c:RegisterEffect(e1)
--atkdown
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_EQUIP)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetCondition(c75560629.flcon)
e2:SetValue(-300)
c:RegisterEffect(e2)
--cannot attack
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e3:SetCondition(c75560629.flcon)
c:RegisterEffect(e3)
--cannot change pos
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_EQUIP)
e4:SetCode(EFFECT_CANNOT_CHANGE_POSITION)
e4:SetCondition(c75560629.flcon)
c:RegisterEffect(e4)
--equip limit
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_EQUIP_LIMIT)
e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e5:SetValue(c75560629.eqlimit)
c:RegisterEffect(e5)
--reequip
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(75560629,0))
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e6:SetCode(EVENT_TO_GRAVE)
e6:SetProperty(EFFECT_FLAG_CARD_TARGET)
e6:SetCondition(c75560629.eqcon)
e6:SetTarget(c75560629.target)
e6:SetOperation(c75560629.operation)
c:RegisterEffect(e6)
local e7=e6:Clone()
e7:SetCode(EVENT_REMOVE)
c:RegisterEffect(e7)
end
function c75560629.flcon(e)
local tc=e:GetHandler():GetEquipTarget()
return tc:GetCode()~=83812099 or tc:IsDisabled()
end
function c75560629.eqlimit(e,c)
return c:GetCode()~=83812099 or c:IsDisabled()
or not c:GetEquipGroup():IsExists(Card.IsCode,1,e:GetHandler(),75560629)
end
function c75560629.filter(c)
return c:IsFaceup() and (c:GetCode()~=83812099 or c:IsDisabled()
or not c:GetEquipGroup():IsExists(Card.IsCode,1,nil,75560629))
end
function c75560629.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c75560629.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c75560629.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
Duel.SelectTarget(tp,c75560629.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c75560629.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Equip(tp,c,tc)
end
end
function c75560629.eqcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ec=c:GetPreviousEquipTarget()
return c:IsReason(REASON_LOST_TARGET) and ec and ec:IsReason(REASON_DESTROY)
end
| gpl-2.0 |
chaot4/ardour | share/scripts/delete_xrun_markers.lua | 6 | 1092 | ardour { ["type"] = "EditorAction", name = "Delete xrun markers", author = "Ardour Team", description = [[Delete all xrun markers in the current session]] }
function factory () return function ()
for l in Session:locations():list():iter() do
if l:is_mark() and string.find (l:name(), "^xrun%d*$") then
Session:locations():remove (l);
end
end
end end
function icon (params) return function (ctx, width, height, fg)
local mh = height - 3.5;
local m3 = width / 3;
local m6 = width / 6;
ctx:set_line_width (.5)
ctx:set_source_rgba (.8, .2, .2, 1.0)
ctx:move_to (width / 2 - m6, 2)
ctx:rel_line_to (m3, 0)
ctx:rel_line_to (0, mh * 0.4)
ctx:rel_line_to (-m6, mh * 0.6)
ctx:rel_line_to (-m6, -mh * 0.6)
ctx:close_path ()
ctx:fill_preserve ()
ctx:set_source_rgba (.0, .0, .0, 1.0)
ctx:stroke ()
ctx:set_source_rgba (ARDOUR.LuaAPI.color_to_rgba (fg))
ctx:set_line_width (1)
ctx:move_to (width * .2, height * .2)
ctx:line_to (width * .8, height * .8)
ctx:stroke ()
ctx:move_to (width * .8, height * .2)
ctx:line_to (width * .2, height * .8)
ctx:stroke ()
end end
| gpl-2.0 |
aleju/cat-generator | sample.lua | 1 | 8622 | require 'torch'
require 'image'
require 'paths'
require 'pl'
require 'layers.cudnnSpatialConvolutionUpsample'
require 'stn'
require 'LeakyReLU'
NN_UTILS = require 'utils.nn_utils'
DATASET = require 'dataset'
OPT = lapp[[
--save (default "logs") Directory in which the base 16x16 networks are stored.
--G_base (default "adversarial.net") Filename for the 32x32 base network to load G from.
--D_base (default "adversarial.net") Filename for the 32x32 base network to load D from.
--neighbours Whether to search for nearest neighbours of generated images in the dataset (takes long)
--scale (default 32) Height of images in the base network.
--colorSpace (default "rgb") rgb|yuv|hsl|y
--writeto (default "samples") Directory to save the images to
--seed (default 1) Random number seed to use.
--gpu (default 0) GPU to run on
--runs (default 1) How often to sample and save images
--noiseDim (default 100) Noise vector size.
--batchSize (default 16) Sizes of batches.
--aws Run in AWS mode.
]]
if OPT.gpu < 0 then
print("[ERROR] Sample script currently only runs on GPU, set --gpu=x where x is between 0 and 3.")
exit()
end
if OPT.colorSpace == "y" then
OPT.grayscale = true
end
-- Start GPU mode
print("Starting gpu support...")
require 'cutorch'
require 'cunn'
torch.setdefaulttensortype('torch.FloatTensor')
cutorch.setDevice(OPT.gpu + 1)
-- initialize seeds
math.randomseed(OPT.seed)
torch.manualSeed(OPT.seed)
cutorch.manualSeed(OPT.seed)
-- Image dimensions
if OPT.grayscale then
IMG_DIMENSIONS = {1, OPT.scale, OPT.scale}
else
IMG_DIMENSIONS = {3, OPT.scale, OPT.scale}
end
-- Initialize dataset
--DATASET.nbChannels = IMG_DIMENSIONS[1]
DATASET.colorSpace = OPT.colorSpace
DATASET.setFileExtension("jpg")
DATASET.setHeight(OPT.scale)
DATASET.setWidth(OPT.scale)
if OPT.aws then
DATASET.setDirs({"/mnt/datasets/out_aug_64x64"})
else
DATASET.setDirs({"dataset/out_aug_64x64"})
end
-- Main function that runs the sampling
function main()
-- Load all models
local G, D = loadModels()
-- We need these global variables for some methods. Ugly code.
MODEL_G = G
MODEL_D = D
print("Sampling...")
for run=1,OPT.runs do
-- save 64 randomly selected images from the training set
local imagesTrainList = DATASET.loadRandomImages(64)
-- dont use nn_utils.toImageTensor here, because the metatable of imagesTrainList was changed
local imagesTrain = torch.Tensor(#imagesTrainList, imagesTrainList[1]:size(1), imagesTrainList[1]:size(2), imagesTrainList[1]:size(3)):float()
for i=1,#imagesTrainList do
imagesTrain[i] = imagesTrainList[i]
end
image.save(paths.concat(OPT.writeto, string.format('trainset_s1_%04d_base.jpg', run)), toGrid(imagesTrain, 8))
-- sample 1024 new images from G
local images = NN_UTILS.createImages(1024, false)
-- validate image dimensions
if images[1]:size(1) ~= IMG_DIMENSIONS[1] or images[1]:size(2) ~= IMG_DIMENSIONS[2] or images[1]:size(3) ~= IMG_DIMENSIONS[3] then
print("[WARNING] dimension mismatch between images generated by base G and command line parameters, --grayscale falsly on/off or --scale not set correctly")
print("Dimension G:", images[1]:size())
print("Settings:", IMG_DIMENSIONS)
end
-- save big images of those 1024 random images
image.save(paths.concat(OPT.writeto, string.format('random256_%04d_base.jpg', run)), toGrid(selectRandomImagesFrom(images, 256), 16))
image.save(paths.concat(OPT.writeto, string.format('random1024_%04d_base.jpg', run)), toGrid(images, 32))
-- Collect the best and worst images (according to D) from these images
-- Save: 32 best images, 32 worst images, 32 randomly selected images
local imagesBest, predictions = NN_UTILS.sortImagesByPrediction(images, false, 64)
local imagesWorst, predictions = NN_UTILS.sortImagesByPrediction(images, true, 64)
local imagesRandom = selectRandomImagesFrom(images, 64)
imagesBest = NN_UTILS.toImageTensor(imagesBest)
imagesWorst = NN_UTILS.toImageTensor(imagesWorst)
imagesRandom = NN_UTILS.toImageTensor(imagesRandom)
image.save(paths.concat(OPT.writeto, string.format('best_%04d_base.jpg', run)), toGrid(imagesBest, 8))
image.save(paths.concat(OPT.writeto, string.format('worst_%04d_base.jpg', run)), toGrid(imagesWorst, 8))
image.save(paths.concat(OPT.writeto, string.format('random_%04d_base.jpg', run)), toGrid(imagesRandom, 8))
-- Extract the 16 best images and find their closest neighbour in the training set
if OPT.neighbours then
local searchFor = {}
for i=1,16 do
table.insert(searchFor, imagesBest[i]:clone())
end
local neighbours = findClosestNeighboursOf(searchFor)
image.save(paths.concat(OPT.writeto, string.format('best_%04d_neighbours_base.jpg', run)), toNeighboursGrid(neighbours, 8))
end
xlua.progress(run, OPT.runs)
end
print("Finished.")
end
-- Searches for the closest neighbours (2-Norm/torch.dist) for each image in the given list.
-- @param images List of image tensors.
-- @returns List of tables {image, closest neighbour's image, distance}
function findClosestNeighboursOf(images)
local result = {}
local trainingSet = DATASET.loadImages(0, 9999999)
for i=1,#images do
local img = images[i]
local closestDist = nil
local closestImg = nil
for j=1,trainingSet:size() do
local dist = torch.dist(trainingSet[j], img)
if closestDist == nil or dist < closestDist then
closestDist = dist
closestImg = trainingSet[j]:clone()
end
end
table.insert(result, {img, closestImg, closestDist})
end
return result
end
-- Normalizes a tensor of images.
-- Currently that projects an images from 0.0 to 1.0 to range -1.0 to +1.0.
-- @param images Tensor of images
-- @param mean_ Currently ignored.
-- @param std_ Currently ignored.
-- @returns images Normalized images (NOTE: images are normalized in-place)
function normalize(images, mean_, std_)
-- normalizes in-place
NN_UTILS.normalize(images, mean_, std_)
return images
end
-- Converts images to one image grid with set amount of rows.
-- @param images Tensor of images
-- @param nrow Number of rows.
-- @return Tensor
function toGrid(images, nrow)
return image.toDisplayTensor{input=NN_UTILS.toRgb(images, OPT.colorSpace), nrow=nrow}
end
-- Converts a table of images as returned by findClosestNeighboursOf() to one image grid.
-- @param imagesWithNeighbours Table of (image, neighbour image, distance)
-- @returns Tensor
function toNeighboursGrid(imagesWithNeighbours)
local img = imagesWithNeighbours[1][1]
local imgpairs = torch.Tensor(#imagesWithNeighbours*2, img:size(1), img:size(2), img:size(3)):float()
local imgpairs_idx = 1
for i=1,#imagesWithNeighbours do
imgpairs[imgpairs_idx] = imagesWithNeighbours[i][1]
imgpairs[imgpairs_idx + 1] = imagesWithNeighbours[i][2]
imgpairs_idx = imgpairs_idx + 2
end
return image.toDisplayTensor{input=NN_UTILS.toRgb(imgpairs, OPT.colorSpace), nrow=#imagesWithNeighbours}
end
-- Selects N random images from a tensor of images.
-- @param tensor Tensor of images
-- @param n Number of random images to select
-- @returns List/table of images
function selectRandomImagesFrom(tensor, n)
local shuffle = torch.randperm(tensor:size(1))
local result = {}
for i=1,math.min(n, tensor:size(1)) do
table.insert(result, tensor[ shuffle[i] ])
end
return result
end
-- Loads all necessary models/networks and returns them.
-- @returns G, D
function loadModels()
local file
-- load G base
file = torch.load(paths.concat(OPT.save, OPT.G_base))
local G = file.G
G:evaluate()
-- load D base
file = torch.load(paths.concat(OPT.save, OPT.D_base))
local D = file.D
D:evaluate()
return G, D
end
main()
| mit |
SalvationDevelopment/Salvation-Scripts-Production | c87047161.lua | 5 | 1025 | --マーメイド・シャーク
function c87047161.initial_effect(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(87047161,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c87047161.target)
e1:SetOperation(c87047161.operation)
c:RegisterEffect(e1)
end
function c87047161.filter(c)
local lv=c:GetLevel()
return (lv==3 or lv==4 or lv==5) and c:IsRace(RACE_FISH) and c:IsAbleToHand()
end
function c87047161.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c87047161.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c87047161.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c87047161.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
| gpl-2.0 |
SalvationDevelopment/Salvation-Scripts-Production | c53183600.lua | 5 | 3306 | --ブルーアイズ・トゥーン・ドラゴン
function c53183600.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c53183600.spcon)
e2:SetOperation(c53183600.spop)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCondition(c53183600.sdescon)
e3:SetOperation(c53183600.sdesop)
c:RegisterEffect(e3)
--direct attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_DIRECT_ATTACK)
e4:SetCondition(c53183600.dircon)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e5:SetCondition(c53183600.atcon)
e5:SetValue(c53183600.atlimit)
c:RegisterEffect(e5)
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e6:SetCondition(c53183600.atcon)
c:RegisterEffect(e6)
--cannot attack
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e7:SetCode(EVENT_SPSUMMON_SUCCESS)
e7:SetOperation(c53183600.atklimit)
c:RegisterEffect(e7)
--attack cost
local e8=Effect.CreateEffect(c)
e8:SetType(EFFECT_TYPE_SINGLE)
e8:SetCode(EFFECT_ATTACK_COST)
e8:SetCost(c53183600.atcost)
e8:SetOperation(c53183600.atop)
c:RegisterEffect(e8)
end
function c53183600.cfilter(c)
return c:IsFaceup() and c:IsCode(15259703)
end
function c53183600.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.IsExistingMatchingCard(c53183600.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>-2 and Duel.CheckReleaseGroup(tp,nil,2,nil)
end
function c53183600.spop(e,tp,eg,ep,ev,re,r,rp,c)
local tp=c:GetControler()
local g=Duel.SelectReleaseGroup(tp,nil,2,2,nil)
Duel.Release(g,REASON_COST)
end
function c53183600.sfilter(c)
return c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousCodeOnField()==15259703 and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c53183600.sdescon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c53183600.sfilter,1,nil)
end
function c53183600.sdesop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
function c53183600.atkfilter(c)
return c:IsFaceup() and c:IsType(TYPE_TOON)
end
function c53183600.dircon(e)
return not Duel.IsExistingMatchingCard(c53183600.atkfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c53183600.atcon(e)
return Duel.IsExistingMatchingCard(c53183600.atkfilter,e:GetHandlerPlayer(),0,LOCATION_MZONE,1,nil)
end
function c53183600.atlimit(e,c)
return not c:IsType(TYPE_TOON) or c:IsFacedown()
end
function c53183600.atklimit(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
e:GetHandler():RegisterEffect(e1)
end
function c53183600.atcost(e,c,tp)
return Duel.CheckLPCost(tp,500)
end
function c53183600.atop(e,tp,eg,ep,ev,re,r,rp)
Duel.PayLPCost(tp,500)
end
| gpl-2.0 |
dr01d3r/darkstar | scripts/globals/effects/aftermath_lv1.lua | 30 | 1130 | -----------------------------------
--
-- EFFECT_AFTERMATH_LV1
--
-----------------------------------
require("scripts/globals/status");
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
local power = effect:getPower();
if (effect:getSubPower() == 1) then
target:addMod(MOD_ACC,power);
elseif (effect:getSubPower() == 2) then
target:addMod(MOD_MACC,power)
elseif (effect:getSubPower() == 3) then
target:addMod(MOD_RACC,power)
end
end;
-----------------------------------
-- onEffectTick Action
-----------------------------------
function onEffectTick(target,effect)
end;
-----------------------------------
-- onEffectLose Action
-----------------------------------
function onEffectLose(target,effect)
local power = effect:getPower();
if (effect:getSubPower() == 1) then
target:delMod(MOD_ACC,power);
elseif (effect:getSubPower() == 2) then
target:delMod(MOD_MACC,power)
elseif (effect:getSubPower() == 3) then
target:delMod(MOD_RACC,power)
end
end; | gpl-3.0 |
kidaa/luvi | src/lua/luvibundle.lua | 2 | 9490 | local uv = require('uv')
local miniz = require('miniz')
local luvi = require('luvi')
local luviPath = require('luvipath')
local pathJoin = luviPath.pathJoin
local getenv = require('os').getenv
local tmpBase = luviPath.isWindows and (getenv("TMP") or uv.cwd()) or
(getenv("TMPDIR") or '/tmp')
-- Bundle from folder on disk
local function folderBundle(base)
local bundle = { base = base }
function bundle.stat(path)
path = pathJoin(base, "./" .. path)
local raw, err = uv.fs_stat(path)
if not raw then return nil, err end
return {
type = string.lower(raw.type),
size = raw.size,
mtime = raw.mtime,
}
end
function bundle.readdir(path)
path = pathJoin(base, "./" .. path)
local req, err = uv.fs_scandir(path)
if not req then
return nil, err
end
local files = {}
repeat
local ent = uv.fs_scandir_next(req)
if ent then
files[#files + 1] = ent.name
end
until not ent
return files
end
function bundle.readfile(path)
path = pathJoin(base, "./" .. path)
local fd, stat, data, err
stat, err = uv.fs_stat(path)
if not stat then return nil, err end
if stat.type ~= "file" then return end
fd, err = uv.fs_open(path, "r", 0644)
if not fd then return nil, err end
if stat then
data, err = uv.fs_read(fd, stat.size, 0)
end
uv.fs_close(fd)
return data, err
end
return bundle
end
-- Insert a prefix into all bundle calls
local function chrootBundle(bundle, prefix)
local bundleStat = bundle.stat
function bundle.stat(path)
return bundleStat(prefix .. path)
end
local bundleReaddir = bundle.readdir
function bundle.readdir(path)
return bundleReaddir(prefix .. path)
end
local bundleReadfile = bundle.readfile
function bundle.readfile(path)
return bundleReadfile(prefix .. path)
end
end
-- Use a zip file as a bundle
local function zipBundle(base, zip)
local bundle = { base = base }
function bundle.stat(path)
path = pathJoin("./" .. path)
if path == "" then
return {
type = "directory",
size = 0,
mtime = 0
}
end
local err
local index = zip:locate_file(path)
if not index then
index, err = zip:locate_file(path .. "/")
if not index then return nil, err end
end
local raw = zip:stat(index)
return {
type = raw.filename:sub(-1) == "/" and "directory" or "file",
size = raw.uncomp_size,
mtime = raw.time,
}
end
function bundle.readdir(path)
path = pathJoin("./" .. path)
local index, err
if path == "" then
index = 0
else
path = path .. "/"
index, err = zip:locate_file(path )
if not index then return nil, err end
if not zip:is_directory(index) then
return nil, path .. " is not a directory"
end
end
local files = {}
for i = index + 1, zip:get_num_files() do
local filename = zip:get_filename(i)
if string.sub(filename, 1, #path) ~= path then break end
filename = filename:sub(#path + 1)
local n = string.find(filename, "/")
if n == #filename then
filename = string.sub(filename, 1, #filename - 1)
n = nil
end
if not n then
files[#files + 1] = filename
end
end
return files
end
function bundle.readfile(path)
path = pathJoin("./" .. path)
local index, err = zip:locate_file(path)
if not index then return nil, err end
return zip:extract(index)
end
-- Support zips with a single folder inserted at top-level
local entries = bundle.readdir("")
if #entries == 1 and bundle.stat(entries[1]).type == "directory" then
chrootBundle(bundle, entries[1] .. '/')
end
return bundle
end
local function buildBundle(target, bundle)
target = pathJoin(uv.cwd(), target)
print("Creating new binary: " .. target)
local fd = assert(uv.fs_open(target, "w", 511)) -- 0777
local binSize
do
local source = uv.exepath()
local reader = miniz.new_reader(source)
if reader then
-- If contains a zip, find where the zip starts
binSize = reader:get_offset()
else
-- Otherwise just read the file size
binSize = uv.fs_stat(source).size
end
local fd2 = assert(uv.fs_open(source, "r", 384)) -- 0600
print("Copying initial " .. binSize .. " bytes from " .. source)
uv.fs_sendfile(fd, fd2, 0, binSize)
uv.fs_close(fd2)
end
local writer = miniz.new_writer()
local function copyFolder(path)
local files = bundle.readdir(path)
if not files then return end
for i = 1, #files do
local name = files[i]
if string.sub(name, 1, 1) ~= "." then
local child = pathJoin(path, name)
local stat = bundle.stat(child)
if stat.type == "directory" then
writer:add(child .. "/", "")
copyFolder(child)
elseif stat.type == "file" then
print(" " .. child)
writer:add(child, bundle.readfile(child), 9)
end
end
end
end
print("Zipping " .. bundle.base)
copyFolder("")
print("Writing zip file")
uv.fs_write(fd, writer:finalize(), binSize)
uv.fs_close(fd)
print("Done building " .. target)
return
end
-- Given a list of bundles, merge them into a single VFS. Lower indexed items
-- overshadow later items.
local function combinedBundle(bundles)
local bases = {}
for i = 1, #bundles do
bases[i] = bundles[i].base
end
local bundle = { base = table.concat(bases, ";") }
function bundle.stat(path)
local err
for i = 1, #bundles do
local stat
stat, err = bundles[i].stat(path)
if stat then return stat end
end
return nil, err
end
function bundle.readdir(path)
local has = {}
local files, err
for i = 1, #bundles do
local list
list, err = bundles[i].readdir(path)
if list then
for j = 1, #list do
local name = list[j]
if has[name] then
print("Warning multiple overlapping versions of " .. name)
else
has[name] = true
if files then
files[#files + 1] = name
else
files = { name }
end
end
end
end
end
if files then
return files
else
return nil, err
end
end
function bundle.readfile(path)
local err
for i = 1, #bundles do
local data
data, err = bundles[i].readfile(path)
if data then return data end
end
return nil, err
end
return bundle
end
local function makeBundle(bundlePaths)
local parts = {}
for n = 1, #bundlePaths do
local path = pathJoin(uv.cwd(), bundlePaths[n])
bundlePaths[n] = path
local bundle
local zip = miniz.new_reader(path)
if zip then
bundle = zipBundle(path, zip)
else
local stat = uv.fs_stat(path)
if not stat or stat.type ~= "directory" then
error("ERROR: " .. path .. " is not a zip file or a folder")
end
bundle = folderBundle(path)
end
parts[n] = bundle
end
if #parts == 1 then
return parts[1]
end
return combinedBundle(parts)
end
local function commonBundle(bundlePaths, mainPath, args)
mainPath = mainPath or "main.lua"
local bundle = assert(makeBundle(bundlePaths))
luvi.bundle = bundle
bundle.paths = bundlePaths
bundle.mainPath = mainPath
function bundle.action(path, action, ...)
-- If it's a real path, run it directly.
if uv.fs_access(path, "r") then return action(path) end
-- Otherwise, copy to a temporary folder and run from there
local data, err = bundle.readfile(path)
if not data then return nil, err end
local dir = assert(uv.fs_mkdtemp(pathJoin(tmpBase, "lib-XXXXXX")))
path = pathJoin(dir, path:match("[^/\\]+$"))
local fd = uv.fs_open(path, "w", 384) -- 0600
uv.fs_write(fd, data, 0)
uv.fs_close(fd)
local success, ret = pcall(action, path, ...)
uv.fs_unlink(path)
uv.fs_rmdir(dir)
assert(success, ret)
return ret
end
function bundle.register(name, path)
if not path then path = name + ".lua" end
package.preload[name] = function (...)
local lua = assert(bundle.readfile(path))
return assert(loadstring(lua, "bundle:" .. path))(...)
end
end
_G.args = args
-- Auto-register the require system if present
local mainRequire
local stat = bundle.stat("deps/require.lua")
if stat and stat.type == "file" then
bundle.register('require', "deps/require.lua")
mainRequire = require('require')("bundle:main.lua")
end
-- Auto-setup global p and libuv version of print
if mainRequire and bundle.stat("deps/pretty-print") or bundle.stat("deps/pretty-print.lua") then
_G.p = mainRequire('pretty-print').prettyPrint
end
if not args then
return bundle, mainRequire
end
if mainRequire then
return mainRequire("./" .. mainPath)
else
local main = bundle.readfile(mainPath)
if not main then error("Missing " .. mainPath .. " in " .. bundle.base) end
local fn = assert(loadstring(main, "bundle:" .. mainPath))
return fn(unpack(args))
end
end
-- Legacy export for makeBundle
luvi.makeBundle = makeBundle
return {
folderBundle = folderBundle,
chrootBundle = chrootBundle,
zipBundle = zipBundle,
buildBundle = buildBundle,
combinedBundle = combinedBundle,
makeBundle = makeBundle,
commonBundle = commonBundle,
}
| apache-2.0 |
SalvationDevelopment/Salvation-Scripts-Production | c95943058.lua | 2 | 2571 | --E-HERO ヘル・ゲイナー
function c95943058.initial_effect(c)
--extra atk
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(95943058,0))
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c95943058.condition)
e1:SetCost(c95943058.cost)
e1:SetTarget(c95943058.target)
e1:SetOperation(c95943058.operation)
c:RegisterEffect(e1)
end
function c95943058.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsAbleToEnterBP()
end
function c95943058.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c95943058.filter(c)
return c:IsFaceup() and c:IsRace(RACE_FIEND) and not c:IsHasEffect(EFFECT_EXTRA_ATTACK)
end
function c95943058.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c95943058.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c95943058.filter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c95943058.filter,tp,LOCATION_MZONE,0,1,1,e:GetHandler())
end
function c95943058.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
--extra atk
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetValue(1)
tc:RegisterEffect(e1)
end
--sp summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(95943058,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetRange(LOCATION_REMOVED)
e2:SetCode(EVENT_PHASE+PHASE_STANDBY)
e2:SetCountLimit(1)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,2)
e2:SetCondition(c95943058.spcon)
e2:SetTarget(c95943058.sptg)
e2:SetOperation(c95943058.spop)
e2:SetLabel(Duel.GetTurnCount(tp)+2)
c:RegisterEffect(e2)
end
function c95943058.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and e:GetLabel()==Duel.GetTurnCount(tp)
end
function c95943058.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c95943058.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_ATTACK)
end
| gpl-2.0 |
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