repo_name
stringlengths
6
69
path
stringlengths
6
178
copies
stringclasses
278 values
size
stringlengths
4
7
content
stringlengths
671
917k
license
stringclasses
15 values
waytim/darkstar
scripts/zones/GM_Home/npcs/Trader.lua
32
1090
----------------------------------- -- Area: GM Home -- NPC: Trader -- Type: Debug NPC for testing trades. ----------------------------------- package.loaded["scripts/zones/GM_Home/TextIDs"] = nil; ----------------------------------- require("scripts/zones/GM_Home/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(4096,1) and trade:getItemCount() == 1) then player:startEvent(126); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(127); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Bastok_Mines/npcs/Deadly_Spider.lua
3
1414
----------------------------------- -- Area: Bastok Mines -- NPC: Deadly Spider -- Involved in Quest: Stamp Hunt ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) function testflag(set,flag) return (set % (2*flag) >= flag) end StampHunt = player:getQuestStatus(BASTOK,STAMP_HUNT); stampCount = player:getVar("StampHunt_Event"); checkStamp = testflag(tonumber(stampCount),0x2); if (StampHunt == 1 and checkStamp == false) then player:setVar("StampHunt_Event",stampCount+0x2); player:startEvent(0x0056); else player:startEvent(0x0011); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
GregSatre/nn
ParallelCriterion.lua
18
1309
local ParallelCriterion, parent = torch.class('nn.ParallelCriterion', 'nn.Criterion') function ParallelCriterion:__init(repeatTarget) parent.__init(self) self.criterions = {} self.weights = {} self.gradInput = {} self.repeatTarget = repeatTarget end function ParallelCriterion:add(criterion, weight) weight = weight or 1 table.insert(self.criterions, criterion) table.insert(self.weights, weight) return self end function ParallelCriterion:updateOutput(input, target) self.output = 0 for i,criterion in ipairs(self.criterions) do local target = self.repeatTarget and target or target[i] self.output = self.output + self.weights[i]*criterion:updateOutput(input[i],target) end return self.output end function ParallelCriterion:updateGradInput(input, target) self.gradInput = nn.utils.recursiveResizeAs(self.gradInput, input) nn.utils.recursiveFill(self.gradInput, 0) for i,criterion in ipairs(self.criterions) do local target = self.repeatTarget and target or target[i] nn.utils.recursiveAdd(self.gradInput[i], self.weights[i], criterion:updateGradInput(input[i], target)) end return self.gradInput end function ParallelCriterion:type(type, tensorCache) self.gradInput = {} return parent.type(self, type, tensorCache) end
bsd-3-clause
TheOnePharaoh/YGOPro-Custom-Cards
script/c99980340.lua
1
2296
--HN - Leanbox function c99980340.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Mill local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_DESTROY) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetRange(LOCATION_SZONE) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(c99980340.millcon) e2:SetTarget(c99980340.milltg) e2:SetOperation(c99980340.millop) c:RegisterEffect(e2) --To Hand local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e3:SetCode(EVENT_LEAVE_FIELD) e3:SetCondition(c99980340.thcon) e3:SetTarget(c99980340.thtg) e3:SetOperation(c99980340.thop) c:RegisterEffect(e3) end function c99980340.millfilter(c,tp) return c:IsFaceup() and c:IsSetCard(0x998) and c:IsControler(tp) and c:GetSummonType()==SUMMON_TYPE_XYZ end function c99980340.millcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c99980340.millfilter,1,nil,tp) and rp==tp end function c99980340.milltg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDiscardDeck(1-tp,1) end Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,1-tp,1) end function c99980340.millop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.DiscardDeck(p,d,REASON_EFFECT) end function c99980340.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsReason(REASON_DESTROY) end function c99980340.thfilter(c) return c:IsSetCard(0x998) and c:IsLevelBelow(4) and c:IsAbleToHand() end function c99980340.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c99980340.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c99980340.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c99980340.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-3.0
LuaDist2/prosody
core/storagemanager.lua
2
4872
local type, pairs = type, pairs; local setmetatable = setmetatable; local config = require "core.configmanager"; local datamanager = require "util.datamanager"; local modulemanager = require "core.modulemanager"; local multitable = require "util.multitable"; local hosts = hosts; local log = require "util.logger".init("storagemanager"); local prosody = prosody; module("storagemanager") local olddm = {}; -- maintain old datamanager, for backwards compatibility for k,v in pairs(datamanager) do olddm[k] = v; end _M.olddm = olddm; local null_storage_method = function () return false, "no data storage active"; end local null_storage_driver = setmetatable( { name = "null", open = function (self) return self; end }, { __index = function (self, method) --luacheck: ignore 212 return null_storage_method; end } ); local stores_available = multitable.new(); function initialize_host(host) local host_session = hosts[host]; host_session.events.add_handler("item-added/storage-provider", function (event) local item = event.item; stores_available:set(host, item.name, item); end); host_session.events.add_handler("item-removed/storage-provider", function (event) local item = event.item; stores_available:set(host, item.name, nil); end); end prosody.events.add_handler("host-activated", initialize_host, 101); function load_driver(host, driver_name) if driver_name == "null" then return null_storage_driver; end local driver = stores_available:get(host, driver_name); if driver then return driver; end local ok, err = modulemanager.load(host, "storage_"..driver_name); if not ok then log("error", "Failed to load storage driver plugin %s on %s: %s", driver_name, host, err); end return stores_available:get(host, driver_name); end function get_driver(host, store) local storage = config.get(host, "storage"); local driver_name; local option_type = type(storage); if option_type == "string" then driver_name = storage; elseif option_type == "table" then driver_name = storage[store]; end if not driver_name then driver_name = config.get(host, "default_storage") or "internal"; end local driver = load_driver(host, driver_name); if not driver then log("warn", "Falling back to null driver for %s storage on %s", store, host); driver_name = "null"; driver = null_storage_driver; end return driver, driver_name; end local map_shim_mt = { __index = { get = function(self, username, key) local ret, err = self.keyval_store:get(username); if ret == nil then return nil, err end return ret[key]; end; set = function(self, username, key, data) local current, err = self.keyval_store:get(username); if current == nil then if err then return nil, err; else current = {}; end end current[key] = data; return self.keyval_store:set(username, current); end; }; } local function create_map_shim(host, store) local keyval_store, err = open(host, store, "keyval"); if keyval_store == nil then return nil, err end return setmetatable({ keyval_store = keyval_store; }, map_shim_mt); end function open(host, store, typ) local driver, driver_name = get_driver(host, store); local ret, err = driver:open(store, typ); if not ret then if err == "unsupported-store" then if typ == "map" then -- Use shim on top of keyval store log("debug", "map storage driver unavailable, using shim on top of keyval store."); return create_map_shim(host, store); end log("debug", "Storage driver %s does not support store %s (%s), falling back to null driver", driver_name, store, typ or "<nil>"); ret = null_storage_driver; err = nil; end end return ret, err; end function purge(user, host) local storage = config.get(host, "storage"); if type(storage) == "table" then -- multiple storage backends in use that we need to purge local purged = {}; for store, driver in pairs(storage) do if not purged[driver] then purged[driver] = get_driver(host, store):purge(user); end end end get_driver(host):purge(user); -- and the default driver olddm.purge(user, host); -- COMPAT list stores, like offline messages end up in the old datamanager return true; end function datamanager.load(username, host, datastore) return open(host, datastore):get(username); end function datamanager.store(username, host, datastore, data) return open(host, datastore):set(username, data); end function datamanager.users(host, datastore, typ) local driver = open(host, datastore, typ); if not driver.users then return function() log("warn", "storage driver %s does not support listing users", driver.name) end end return driver:users(); end function datamanager.stores(username, host, typ) return get_driver(host):stores(username, typ); end function datamanager.purge(username, host) return purge(username, host); end return _M;
mit
deepmind/classic
classic/Class.lua
2
17772
local classic = assert(classic, 'metaclass should not be required directly') -- Argument checking: check that self was correctly passed. local function checkSelf(self, name) if type(self) ~= 'table' then error(name .. "() must be called on a class. Did you forget the colon?", 3) end end -- Argument checking: check that a string argument was correctly passed. local function checkStringArg(str, name) if type(str) ~= 'string' then error(name .. "() expects a string argument, but got " .. tostring(type(str)) .. ".", 3) end end local Class = {} --[[ Creates a new Class object. This should not be called by user code directly - use `classic.class()` instead. Arguments: * `name` - Lua string containing the desired name of the class. * `parent` - a classic class (optional). Returns: a new classic class. ]] function Class:_init(name, parent) local methods = {} local requiredMethods = {} local finalMethods = {} local classAttributes = {} local staticMethods = {} setmetatable(classAttributes, { __newindex = function(tbl, attributeName, attributeValue) if attributeName == 'static' then error("Defining a class attribute called 'static' in " .. name .. " is forbidden because it causes ambiguity.", 2) end if rawget(staticMethods, attributeName) then error("A naming conflict was detected in " .. name .. ": you are trying to set a class attribute '" .. attributeName .. " that has the same name as an existing " .. "static method.", 2) end if rawget(Class, attributeName) then error("A naming conflict was detected in " .. name .. ": you are trying to set a class attribute '" .. attributeName .. " that has the same name as one of the " .. " methods that are available on all class objects. This is " .. "forbidden because it causes ambiguity when you try to" .. " call it", 2) end rawset(tbl, attributeName, attributeValue) end }) setmetatable(staticMethods, { __newindex = function(tbl, method, definition) if method == 'static' then error("Defining a static method called 'static' in " .. name .. " is forbidden because it causes ambiguity.", 2) end if rawget(classAttributes, method) then error("A naming conflict was detected in " .. name .. ": you are trying to define a static method '" .. method .. "' that has the same name as an existing class attribute.", 2) end if rawget(Class, method) then error("A naming conflict was detected in " .. name .. ": you are trying to define a static method '" .. method .. "' that has the same name as one of the methods that are " .. "available on all class objects. This is forbidden because " .. "it causes ambiguity when you try to call it.", 2) end rawset(tbl, method, definition) end }) rawset(self, '_name', name) rawset(self, '_parent', parent) rawset(self, '_methods', methods) rawset(self, '_classAttributes', classAttributes) rawset(self, '_requiredMethods', requiredMethods) rawset(self, '_finalMethods', finalMethods) rawset(self, 'static', staticMethods) -- Apply inheritance if necessary. if parent ~= nil then -- Copy instance methods from parent to the new class. for name, func in pairs(rawget(parent, '_methods')) do if methods[name] == nil then methods[name] = func end end -- Inherit any 'mustHave' settings. for _, methodName in ipairs(rawget(parent, '_requiredMethods')) do table.insert(requiredMethods, methodName) end -- Inherit any 'final' settings. for methodName, _ in pairs(rawget(parent, '_finalMethods')) do finalMethods[methodName] = true end end -- These methods are callable on all classic objects. We implement them for -- this class here. local Object = { class = function(obj) return self end, classIs = function(obj, otherKlass) return self == otherKlass end, } setmetatable(methods, {__index = Object}) end --[[ Returns the name of the class. Arguments: none. Returns: 1. Lua string. ]] function Class:name() return self._name end --[[ Returns the parent of the class. Arguments: none. Returns: classic.Class, or nil if there is no parent ]] function Class:parent() return self._parent end --[[ Checks whether a given object is of precisely this class's type. This does not traverse the inheritance tree at all. Arguments: * `obj` - an instance of a classic class. Returns: boolean; true if the object is an instance of this particular class. ]] function Class:isClassOf(x) return self == x:class() end --[[ Checks whether a given class is an ancestor of this class in the inheritance tree. Arguments: * `class` - a classic class. Returns: boolean; true if self is a subtype of the given class. ]] function Class:isSubclassOf(klass) if self == klass then return true end local parent = rawget(self, '_parent') if parent then return parent:isSubclassOf(klass) end return false end --[[ Returns a table giving access to the parent's methods. For convenience, rather than calling super(), you will probably want to use the local MyClass, super = classic.class("MyClass") shortcut. Parent methods can then be called like so: super.myMethod(self, opts) **Note the need to pass in the instance of the object, 'self', explicitly!** However, if you wanted to do it the long way, you could do: MyClass:super().myMethod(self, opts) Arguments: none. Returns: * a Lua table. Indexing into the table with a valid parent method name will return the corresponding function. Indexing with invalid names or assigning to the table will throw an error. ]] function Class:super() local parent = self._parent if not parent then error(table.concat{"super() called, but ", self:name(), " has no parent!"}, 2) end local parentProxy = {} for name, method in pairs(parent._methods) do parentProxy[name] = function(arg1, ...) if arg1 == parentProxy then error("Misuse of Super object! Do not call it with a colon. " .. "Correct way: Super." .. name .. "(self, ...)", 2) end return method(arg1, ...) end end setmetatable(parentProxy, { __index = function(tbl, key) error(table.concat{ "Trying to call method '", key, "' via super(), but the parent ", "class (", parent:name(), ") has no such method."}, 2) end, __newindex = function(tbl, key, value) error(table.concat{"Trying to assign to a value via super(),", " but this is not allowed!"}, 2) end, }) return parentProxy end --[[ Returns a Lua string which corresponds uniquely to the content of the class definition - i.e. the actual bytecode of the methods therein. This may be useful for serialization. Arguments: none. Returns: Lua string; as described above. ]] function Class:hash() local hashes = {} for k, v in pairs(self) do local hash if type(v) == 'function' then table.insert(hashes, k .. string.dump(v)) else table.insert(hashes, k .. v) end end return table.concat(hashes) end --[[ To be used during class definition: indicates that neither this class, nor any subclass of it, may be instantiated - unless a method with the given name has been defined. Simply, this is useful if you want to specify that certain methods are left to be implemented by subclasses, and should not be omitted. Arguments: * `methodName` - Lua string containing a valid method name. Returns: none. ]] function Class:mustHave(methodName) checkSelf(self, 'mustHave') checkStringArg(methodName, 'mustHave') local requiredMethods = rawget(self, '_requiredMethods') table.insert(requiredMethods, methodName) end --[[ Marks a method as 'final'. This can be used during class definition to indicate that a particular method should *not* be overridden by subclasses, or in classes that include this class as a mixin. Any subsequent attempt to do so will trigger an error. Arguments: * `methodName` - Lua string containing a valid method name. Returns: none. ]] function Class:final(methodName) checkSelf(self, 'final') checkStringArg(methodName, 'final') local methods = rawget(self, '_methods') if methods[methodName] == nil then error("attempted to mark method '" .. methodName .. "' as final, but no method of that name has been declared yet.", 2) end local finalMethods = rawget(self, '_finalMethods') finalMethods[methodName] = true end --[[ Checks whether a given method name is marked as 'final'. Arguments: * `methodName` - Lua string containing a valid method name. Returns: boolean; true if the method name is final, and false otherwise. ]] function Class:methodIsFinal(methodName) checkSelf(self, 'methodIsFinal') checkStringArg(methodName, 'methodIsFinal') local finalMethods = rawget(self, '_finalMethods') return finalMethods[methodName] ~= nil end --[[ Returns a table of methods for this class (excluding private methods). This can be used to iterate over all methods of a class, or to call a method of the class on some other object, for example. Arguments: none. Returns: Lua table, mapping from method name to function. ]] function Class:methods() checkSelf(self, 'methods') local methods = {} for name, func in pairs(self._methods) do if type(func) == 'function' and string.sub(name, 1, 1) ~= "_" and Class[name] == nil then methods[name] = func end end return methods end --[[ Returns a table of methods for this class, including private methods. This can be used to iterate over all methods of a class, or to call a method of the class on some other object, for example. Arguments: none. Returns: Lua table, mapping from method name to function. ]] function Class:allMethods() checkSelf(self, 'methods') local methods = {} for name, func in pairs(self._methods) do if type(func) == 'function' and Class[name] == nil then methods[name] = func end end return methods end --[[ Creates an object; an instance of this class. Generally you'd want to call this the short way: local obj = MyClass(opts) But if you really wanted to, you could equivalently do: local obj = MyClass:instantiate(opts) This will call the constructor (_init) if one has been defined. Note that the details of this object's metatable and internals depend on whether Torch compatibility mode is enabled! In general, these internals may be subject to change, and you should aim not to rely on them. Arguments: * `...` - any arguments to be passed to the constructor. Returns: a new object, whose type is this class. ]] function Class:instantiate(...) checkSelf(self, 'instantiate') assert(self ~= nil, "badly formed constructor call") local parent = rawget(self, '_parent') local methods = rawget(self, '_methods') local requiredMethods = rawget(self, '_requiredMethods') for _, methodName in ipairs(requiredMethods) do if methods[methodName] == nil then error("You cannot instantiate " .. self._name .. " since " .. methodName .. "() is marked as" .. " *mustHave*, yet has not been implemented.") end end local obj = classic._createObject(self) local constructor = methods._init if constructor ~= nil then constructor(obj, ...) end return obj end --[[ Adds the contents of the given class to this class's definition. This is less commonly used, but provides a way of reusing functionality via a with a weaker relationship than inheritance. This is akin to mixins, or traits, in other languages. Arguments: * `class` - another classic class to include. Returns: none. ]] function Class:include(klass) if type(klass) == 'string' then klass = classic.getClass(klass) end assert(klass ~= nil, "invalid class include") -- Methods provided by the mixin are copied to the including class. local methods = rawget(self, '_methods') local otherMethods = rawget(klass, '_methods') for name, func in pairs(otherMethods) do if methods[name] ~= nil then error("method conflict: trying to include " .. name .. "() from " .. klass:name() .. ", but a method of that name already exists.", 2) end methods[name] = func end -- Methods required by the mixin are also required by the including class. local requiredMethods = rawget(self, '_requiredMethods') local otherRequiredMethods = rawget(klass, '_requiredMethods') for _, name in pairs(otherRequiredMethods) do table.insert(requiredMethods, name) end -- Methods marked final should also be final in the including class. local finalMethods = rawget(self, '_finalMethods') local otherFinalMethods = rawget(klass, '_finalMethods') for name, _ in pairs(otherFinalMethods) do finalMethods[name] = true end end --[[ Checks whether the class is abstract. In other words, does it have any methods marked 'mustHave' that are not implemented. Arguments: none. Returns: boolean; true if abstract, false if not. ]] function Class:abstract() local methods = rawget(self, '_methods') local requiredMethods = rawget(self, '_requiredMethods') for _, methodName in ipairs(requiredMethods) do if methods[methodName] == nil then return true end end return false end local Metaclass = {} --[[ This provides the shortcut whereby we can instantiate MyClass by calling it as if it were a function: local instance = MyClass() ]] function Metaclass.__call(self, ...) return self:instantiate(...) end --[[ This handles looking things up in the class object. There are several types of data that live in the class. We store them separately so that they don't get mixed up, but this means that we need to look in several places to find a value. ]] function Metaclass.__index(self, name) -- If looking for the 'static' table that is used for defining static methods, -- return that. local static = rawget(self, 'static') if name == 'static' then return static end -- If looking for a static method, return that. local staticMethod = rawget(static, name) if staticMethod then return staticMethod end -- If looking for a class attribute, return that. local classAttributes = rawget(self, '_classAttributes') if classAttributes[name] ~= nil then return classAttributes[name] end -- If looking for one of the global class methods, return that. if Class[name] ~= nil then return Class[name] end error(tostring(name) .. " is neither a static method, a class attribute, nor a global class " .. "method.", 2) end --[[ This handles defining new things in the class. Things defined directly on the class must either be class attributes, or instance methods. Static methods must be defined through the 'static' table and so do not come through this function. ]] function Metaclass.__newindex(self, name, value) -- If it's not a function, it's a class attribute. if type(value) ~= 'function' then rawget(self, '_classAttributes')[name] = value classic._notify(classic.events.CLASS_SET_ATTRIBUTE, self, name, value) end -- Otherwise, we're defining an instance method (the normal case). -- We have a check for the constructor name, because it's easy to accidentally -- define the constructor with the wrong name and get confused, otherwise. if name == '__init' or name == 'init' then error("did you mean _init?") end -- Check that we're not trying to override a final method. local parent = rawget(self, '_parent') local methods = rawget(self, '_methods') if (parent and parent:methodIsFinal(name)) or (self:methodIsFinal(name) and rawget(methods, name) ~= nil) then error("Attempted to define method '" .. name .. "' in class '" .. self._name .. "', but '" .. name .. "' is marked as final.", 2) end rawset(methods, name, value) classic._notify(classic.events.CLASS_DEFINE_METHOD, self, name, value) end --[[ String representation of the class object. ]] function Metaclass.__tostring(self) return table.concat{"classic.class<", tostring(rawget(self, '_name')), ">"} end --[[ This is a flag marking the object as being a classic class object, which can then later be used for checking whether or not something is one. ]] Metaclass.classicClass = true --[[ We can create a new class object by calling local MyClass = Class(name, parent) But users should create classes via classic.class(). ]] setmetatable(Class, { __call = function(self, options) local name = options.name if name == nil then error("Missing option when creating class: 'name'.", 3) end if type(name) ~= 'string' then error("Expected class name to be a string.", 3) end local parent = options.parent -- Parent classes may be specified either by passing a class object -- directly, or by passing the name of a class as a string. if parent ~= nil and type(parent) == 'string' then parent = classic.getClass(parent) end if parent ~= nil then if not classic.isClass(parent) then error("parent is not a class", 3) end end local klass = {} setmetatable(klass, Metaclass) Class._init(klass, name, parent or nil) classic._notify(classic.events.CLASS_INIT, name) return klass end }) return Class
bsd-3-clause
TheOnePharaoh/YGOPro-Custom-Cards
script/c100000876.lua
2
1663
--Created and coded by Rising Phoenix function c100000876.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCountLimit(1,100000876+EFFECT_COUNT_CODE_OATH) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CANNOT_DISABLE) e1:SetTarget(c100000876.target) e1:SetOperation(c100000876.activate) e1:SetCondition(c100000876.condition2) c:RegisterEffect(e1) end function c100000876.filter(c,e,tp) return c:IsCode(100000868) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) end function c100000876.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c100000876.filter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_REMOVED) end function c100000876.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c100000876.filter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp) if g:GetCount()>0 then end Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP) end function c100000876.spfilter1(c) return (c:IsSetCard(0x10E) and c:IsType(TYPE_MONSTER)) end function c100000876.spfilter2(c) return c:IsCode(100000868) end function c100000876.condition2(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c100000876.spfilter1,tp,LOCATION_REMOVED,0,5,nil) and Duel.IsExistingMatchingCard(c100000876.spfilter2,tp,LOCATION_REMOVED,0,1,nil) end
gpl-3.0
waytim/darkstar
scripts/globals/spells/bluemagic/radiant_breath.lua
25
2259
----------------------------------------- -- Spell: Radiant Breath -- Deals light damage to enemies within a fan-shaped area of effect originating from the caster. Additional effect: Slow and Silence. -- Spell cost: 116 MP -- Monster Type: Wyverns -- Spell Type: Magical (Light) -- Blue Magic Points: 4 -- Stat Bonus: CHR+1, HP+5 -- Level: 54 -- Casting Time: 5.25 seconds -- Recast Time: 33.75 seconds -- Magic Bursts on: Transfixion, Fusion, Light -- Combos: None ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local params = {}; -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage local multi = 2.90; if (caster:hasStatusEffect(EFFECT_AZURE_LORE)) then multi = multi + 0.50; end params.multiplier = multi; params.tMultiplier = 1.5; params.duppercap = 69; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.3; params.chr_wsc = 0.0; damage = BlueMagicalSpell(caster, target, spell, params, MND_BASED); damage = BlueFinalAdjustments(caster, target, spell, damage, params); local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT) - target:getStat(MOD_INT),BLUE_SKILL,1.0); if (damage > 0 and resist > 0.3) then local typeEffect = EFFECT_SLOW; target:delStatusEffect(typeEffect); target:addStatusEffect(typeEffect,35,0,getBlueEffectDuration(caster,resist,typeEffect)); end if (damage > 0 and resist > 0.3) then local typeEffect = EFFECT_SILENCE; target:delStatusEffect(typeEffect); target:addStatusEffect(typeEffect,25,0,getBlueEffectDuration(caster,resist,typeEffect)); end return damage; end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/spells/gain-agi.lua
2
2309
-------------------------------------- -- Spell: Gain-AGI -- Boosts targets AGI stat -------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) enchanceSkill = caster:getSkillLevel(34); duration = 300; if(enchanceSkill <309)then power = 5 elseif(enchanceSkill >=309 and enchanceSkill <=319)then power = 6 elseif(enchanceSkill >=320 and enchanceSkill <=329)then power = 7 elseif(enchanceSkill >=330 and enchanceSkill <=339)then power = 8 elseif(enchanceSkill >=340 and enchanceSkill <=349)then power = 9 elseif(enchanceSkill >=350 and enchanceSkill <=359)then power = 10 elseif(enchanceSkill >=360 and enchanceSkill <=369)then power = 11 elseif(enchanceSkill >=370 and enchanceSkill <=379)then power = 12 elseif(enchanceSkill >=380 and enchanceSkill <=389)then power = 13 elseif(enchanceSkill >=390 and enchanceSkill <=399)then power = 14 elseif(enchanceSkill >=400 and enchanceSkill <=409)then power = 15 elseif(enchanceSkill >=410 and enchanceSkill <=419)then power = 16 elseif(enchanceSkill >=420 and enchanceSkill <=429)then power = 17 elseif(enchanceSkill >=430 and enchanceSkill <=439)then power = 18 elseif(enchanceSkill >=440 and enchanceSkill <=449)then power = 19 elseif(enchanceSkill >=450 and enchanceSkill <=459)then power = 20 elseif(enchanceSkill >=460 and enchanceSkill <=469)then power = 21 elseif(enchanceSkill >=470 and enchanceSkill <=479)then power = 22 elseif(enchanceSkill >=480 and enchanceSkill <=489)then power = 23 elseif(enchanceSkill >=480 and enchanceSkill <=499)then power = 24 else power = 25 end if (caster:hasStatusEffect(EFFECT_COMPOSURE) == true and caster:getID() == target:getID()) then duration = duration * 3; end if(target:hasStatusEffect(EFFECT_AGI_DOWN) == true) then target:delStatusEffect(EFFECT_AGI_DOWN); else target:addStatusEffect(EFFECT_AGI_BOOST,power,0,duration); end end;
gpl-3.0
waytim/darkstar
scripts/zones/Temple_of_Uggalepih/npcs/Stone_Picture_Frame.lua
27
3762
----------------------------------- -- Area: Temple of Uggalepih -- NPC: Stone Picture Frame -- Notes: Opens door to Den of Rancor using Painbrush of Souls -- @pos -52.239 -2.089 10.000 159 ----------------------------------- package.loaded["scripts/zones/Temple_of_Uggalepih/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/zones/Temple_of_Uggalepih/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local X = player:getXPos(); local Z = player:getZPos(); local DoorToRancor = 17428989; if (X < -60) then if (Z < -6) then -- SW frame if (player:hasKeyItem(FINAL_FANTASY)) then player:startEvent(0x0032,FINAL_FANTASY); else player:messageSpecial(PAINTBRUSH_OFFSET + 31); -- This is a frame for a painting. end elseif (Z < 5) then player:messageSpecial(PAINTBRUSH_OFFSET + 14); -- It is a picture of an old mage carrying a staff. else player:messageSpecial(PAINTBRUSH_OFFSET + 13); -- It is a picture of a small group of three men and women. end else if (Z <-5) then -- SE picture player:messageSpecial(PAINTBRUSH_OFFSET + 12); -- It is a painting of a beautiful landscape. elseif (Z > -5 and Z < 5) then if (GetNPCByID(DoorToRancor):getAnimation() == 8) then player:messageSpecial(PAINTBRUSH_OFFSET + 23,PAINTBRUSH_OF_SOULS); -- The <KEY_ITEM> begins to twitch. The canvas is graced with the image from your soul. elseif (player:hasKeyItem(PAINTBRUSH_OF_SOULS) and X >= -53.2 and Z <= 0.1 and Z >= -0.1) then -- has paintbrush of souls + close enough player:messageSpecial(PAINTBRUSH_OFFSET + 17,PAINTBRUSH_OF_SOULS); player:setVar("started_painting",os.time()); player:startEvent(0x003C,PAINTBRUSH_OF_SOULS); elseif (player:hasKeyItem(PAINTBRUSH_OF_SOULS)) then player:messageSpecial(PAINTBRUSH_OFFSET + 15,PAINTBRUSH_OF_SOULS); else player:messageSpecial(PAINTBRUSH_OFFSET, PAINTBRUSH_OF_SOULS); -- When the paintbrush of souls projects the deepest, darkest corner of your soul... end else player:messageSpecial(PAINTBRUSH_OFFSET + 11); -- It is a painting of a sublime-looking woman. end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); local DoorToRancor = 17428989; if (csid == 0x0032) then -- Soon ! elseif (csid == 0x003C) then time_elapsed = os.time() - player:getVar("started_painting"); if (time_elapsed >= 30) then player:messageSpecial(PAINTBRUSH_OFFSET + 22); -- You succeeded in projecting the image in your soul to the blank canvas. The door to the Rancor Den has opened!<Prompt> GetNPCByID(DoorToRancor):openDoor(45); -- Open the door to Den of Rancor for 45 sec else player:messageSpecial(PAINTBRUSH_OFFSET + 21); -- You were unable to fill the canvas with an image from your soul. end player:setVar("started_painting",0); end end;
gpl-3.0
waytim/darkstar
scripts/zones/Castle_Oztroja/npcs/Kaa_Toru_the_Just.lua
13
1656
----------------------------------- -- Area: Castle Oztroja -- NPC: Kaa Toru the Just -- Type: Mission NPC [ Windurst Mission 6-2 NPC ]~ -- @pos -100.188 -62.125 145.422 151 ----------------------------------- package.loaded["scripts/zones/Castle_Oztroja/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Castle_Oztroja/TextIDs"); require("scripts/globals/keyitems"); ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(WINDURST) == SAINTLY_INVITATION and player:getVar("MissionStatus") == 2) then player:startEvent(0x002d,0,200); else player:startEvent(0x002e); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x002d) then player:delKeyItem(HOLY_ONES_INVITATION); player:addKeyItem(HOLY_ONES_OATH); player:messageSpecial(KEYITEM_OBTAINED,HOLY_ONES_OATH); player:addItem(13134); -- Ashura Necklace player:messageSpecial(ITEM_OBTAINED,13134); player:setVar("MissionStatus",3); end end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/weaponskills/rock_crusher.lua
4
1173
----------------------------------- -- Rock Crusher -- Staff weapon skill -- Skill Level: 40 -- Delivers an earth elemental attack. Damage varies with TP. -- Aligned with the Thunder Gorget. -- Aligned with the Thunder Belt. -- Element: Earth -- Modifiers: STR:20% ; INT:20% -- 100%TP 200%TP 300%TP -- 1.00 2.00 2.50 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function OnUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 1; params.ftp100 = 1; params.ftp200 = 2; params.ftp300 = 2.5; params.str_wsc = 0.2; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.2; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
waytim/darkstar
scripts/zones/Silver_Sea_Remnants/Zone.lua
17
1080
----------------------------------- -- -- Zone: Silver_Sea_Remnants -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Silver_Sea_Remnants/TextIDs"] = nil; require("scripts/zones/Silver_Sea_Remnants/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
waytim/darkstar
scripts/zones/Northern_San_dOria/npcs/Esqualea.lua
13
1411
----------------------------------- -- Area: Northern San d'Oria -- NPC: Esqualea -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x029e); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Bibiki_Bay/npcs/Fheli_Lapatzuo.lua
5
1081
----------------------------------- -- Area: Bibiki Bay -- NPC: Fheli Lapatzuo -- Type: Manaclipper -- @zone: 4 -- @pos: 488.793 -4.003 709.473 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Bibiki_Bay/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Bibiki_Bay/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0012); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
waytim/darkstar
scripts/zones/Windurst_Woods/npcs/Mheca_Khetashipah.lua
13
1061
----------------------------------- -- Area: Windurst Woods -- NPC: Mheca Khetashipah -- Type: Standard NPC -- @zone: 241 -- @pos 66.881 -6.249 185.752 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01aa); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c20912223.lua
1
2399
--The Indestructable Sword Bekatowa function c20912223.initial_effect(c) c:SetUniqueOnField(1,0,20912223) aux.AddEquipProcedure(c,0,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR)) --Untargetable local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET) e2:SetValue(c20912223.tglimit) c:RegisterEffect(e2) --Equip limit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_EQUIP_LIMIT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetValue(c20912223.eqlimit) c:RegisterEffect(e3) --equip local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(20912223,0)) e4:SetCategory(CATEGORY_EQUIP) e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_TO_GRAVE) e4:SetCondition(c20912223.eqcon) e4:SetCost(c20912223.eqcost) e4:SetTarget(c20912223.eqtg) e4:SetOperation(c20912223.operation) c:RegisterEffect(e4) end function c20912223.eqlimit(e,c) return c:IsRace(RACE_WARRIOR) end function c20912223.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() and c:CheckUniqueOnField(tp) then Duel.Equip(tp,c,tc) end end function c20912223.tglimit(e,re,rp) return rp~=e:GetHandlerPlayer() and re:IsActiveType(TYPE_MONSTER) end function c20912223.eqcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEUP) and c:IsReason(REASON_DESTROY) and c:CheckUniqueOnField(tp) end function c20912223.eqcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,500) end Duel.PayLPCost(tp,500) end function c20912223.eqfilter2(c) return c:IsFaceup() and c:IsSetCard(0xd0a2) end function c20912223.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c20912223.eqfilter2(chkc) end if chk==0 then return e:GetHandler():IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c20912223.eqfilter2,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,c20912223.eqfilter2,tp,LOCATION_MZONE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Rabao/npcs/Brave_Wolf.lua
6
1434
----------------------------------- -- Area: Rabao -- NPC: Brave Wolf -- Standard Merchant NPC ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Rabao/TextIDs"] = nil; require("scripts/zones/Rabao/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,BRAVEWOLF_SHOP_DIALOG); stock = {0x300D,31201, --Buckler 0x300E,60260, --Darksteel Buckler 0x369B,24373, --Silver Bangles 0x310A,66066, --Banded Mail 0x318A,35285, --Mufflers 0x320A,52552, --Breeches 0x328A,32382, --Sollerets 0x3141,9423, --Black Tunic 0x31C1,4395, --White Mitts 0x3241,6279, --Black Slacks 0x32C1,4084, --Sandals 0x3122,28654, --Padded Armor 0x31A2,15724, --Iron Mittens 0x3224,23063, --Iron Subligar 0x32A2,14327} --Leggins showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
waytim/darkstar
scripts/zones/Windurst_Waters/npcs/Furakku-Norakku.lua
25
4882
----------------------------------- -- Area: Windurst Waters -- NPC: Furakku-Norakku -- Involved in Quests: Early Bird Catches the Bookworm, Chasing Tales, Class Reunion -- @pos -19 -5 101 238 ----------------------------------- package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Windurst_Waters/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local bookwormStatus = player:getQuestStatus(WINDURST,EARLY_BIRD_CATCHES_THE_BOOKWORM); local chasingStatus = player:getQuestStatus(WINDURST,CHASING_TALES); local bookNotifications = player:hasKeyItem(OVERDUE_BOOK_NOTIFICATIONS); local ClassReunion = player:getQuestStatus(WINDURST,CLASS_REUNION); local ClassReunionProgress = player:getVar("ClassReunionProgress"); local talk2 = player:getVar("ClassReunion_TalkedToFurakku"); if (bookwormStatus == QUEST_ACCEPTED and bookNotifications == false) then player:startEvent(0x0185); -- During Quest "Early Bird Catches the Bookworm" 1 elseif (bookwormStatus == QUEST_ACCEPTED and bookNotifications and player:getVar("EARLY_BIRD_TRACK_BOOK") == 0) then player:startEvent(0x0186); -- During Quest "Early Bird Catches the Bookworm" 2 elseif (bookwormStatus == QUEST_ACCEPTED and player:getVar("EARLY_BIRD_TRACK_BOOK") == 1) then player:startEvent(0x018d); -- During Quest "Early Bird Catches the Bookworm" 3 elseif (bookwormStatus == QUEST_ACCEPTED and player:getVar("EARLY_BIRD_TRACK_BOOK") >= 2) then player:startEvent(0x0190); -- Finish Quest "Early Bird Catches the Bookworm" elseif (bookwormStatus == QUEST_COMPLETED and player:needToZone()) then player:startEvent(0x0191); -- Standard dialog before player zone elseif (chasingStatus == QUEST_ACCEPTED and player:hasKeyItem(OVERDUE_BOOK_NOTIFICATION) == false) then player:startEvent(0x0194,0,126); -- During Quest "Chasing Tales", tells you the book "A Song of Love" is overdue elseif (player:hasKeyItem(OVERDUE_BOOK_NOTIFICATION) and player:hasKeyItem(A_SONG_OF_LOVE) == false) then player:startEvent(0x0195,0,126); elseif (player:getVar("CHASING_TALES_TRACK_BOOK") == 1 and player:hasKeyItem(A_SONG_OF_LOVE) == false) then player:startEvent(0x0199); elseif (player:hasKeyItem(A_SONG_OF_LOVE)) then player:startEvent(0x019a); elseif (chasingStatus == QUEST_COMPLETED and player:needToZone() == true) then player:startEvent(0x019b); ----------------------------------------------------------------- -- Class Reunion elseif (ClassReunion == 1 and ClassReunionProgress >= 3 and talk2 ~= 1) then player:startEvent(0x0330); -- he tells you about Uran-Mafran ----------------------------------------------------------------- else player:startEvent(0x0173); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0185) then player:addKeyItem(OVERDUE_BOOK_NOTIFICATIONS); player:messageSpecial(KEYITEM_OBTAINED,OVERDUE_BOOK_NOTIFICATIONS); elseif (csid == 0x0190) then player:needToZone(true); player:addTitle(SAVIOR_OF_KNOWLEDGE); player:addGil(GIL_RATE*1500); player:messageSpecial(GIL_OBTAINED,GIL_RATE*1500); player:setVar("EARLY_BIRD_TRACK_BOOK",0); player:addFame(WINDURST,120); player:completeQuest(WINDURST,EARLY_BIRD_CATCHES_THE_BOOKWORM); elseif (csid == 0x0194) then player:addKeyItem(OVERDUE_BOOK_NOTIFICATION); player:messageSpecial(KEYITEM_OBTAINED,OVERDUE_BOOK_NOTIFICATION); elseif (csid == 0x019a) then player:needToZone(true); player:addGil(GIL_RATE*2800); player:messageSpecial(GIL_OBTAINED,GIL_RATE*2800); player:addTitle(SAVIOR_OF_KNOWLEDGE); player:delKeyItem(OVERDUE_BOOK_NOTIFICATION); player:delKeyItem(A_SONG_OF_LOVE); player:setVar("CHASING_TALES_TRACK_BOOK",0); player:addFame(WINDURST,120); player:completeQuest(WINDURST,CHASING_TALES); elseif (csid == 0x0330) then player:setVar("ClassReunion_TalkedToFurakku",1); end end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Northern_San_dOria/npcs/Boncort.lua
4
1921
----------------------------------- -- Area: Northern San d'Oria -- NPC: Boncort -- Standard Merchant NPC ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script if(player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) ==QUEST_ACCEPTED)then if(trade:hasItemQty(532,1) and trade:getItemCount() == 1 and player:getVar("tradeBoncort") == 0)then player:messageSpecial(11932); player:setVar("FFR",player:getVar("FFR") - 1); player:setVar("tradeBoncort",1); player:messageSpecial(FLYER_ACCEPTED); trade:complete(); elseif(player:getVar("tradeBoncort") ==1)then player:messageSpecial(11936); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,BONCORT_SHOP_DIALOG); stock = {0x1159,837,1, --Grape Juice 0x1104,180,2, --White Bread 0x111c,198,2, --Smoked Salmon 0x1147,270,2, --Apple Juice 0x110c,108,3, --Black Bread 0x1118,108,3, --Meat Jerky 0x119d,10,3, --Distilled Water 0x138F,163,3} --Scroll of Sword Madrigal showNationShop(player, SANDORIA, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
hacker44-h44/spammer
plugins/anti-flood.lua
281
2422
local NUM_MSG_MAX = 5 -- Max number of messages per TIME_CHECK seconds local TIME_CHECK = 5 local function kick_user(user_id, chat_id) local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, function (data, success, result) if success ~= 1 then local text = 'I can\'t kick '..data.user..' but should be kicked' send_msg(data.chat, '', ok_cb, nil) end end, {chat=chat, user=user}) end local function run (msg, matches) if msg.to.type ~= 'chat' then return 'Anti-flood works only on channels' else local chat = msg.to.id local hash = 'anti-flood:enabled:'..chat if matches[1] == 'enable' then redis:set(hash, true) return 'Anti-flood enabled on chat' end if matches[1] == 'disable' then redis:del(hash) return 'Anti-flood disabled on chat' end end end local function pre_process (msg) -- Ignore service msg if msg.service then print('Service message') return msg end local hash_enable = 'anti-flood:enabled:'..msg.to.id local enabled = redis:get(hash_enable) if enabled then print('anti-flood enabled') -- Check flood if msg.from.type == 'user' then -- Increase the number of messages from the user on the chat local hash = 'anti-flood:'..msg.from.id..':'..msg.to.id..':msg-num' local msgs = tonumber(redis:get(hash) or 0) if msgs > NUM_MSG_MAX then local receiver = get_receiver(msg) local user = msg.from.id local text = 'User '..user..' is flooding' local chat = msg.to.id send_msg(receiver, text, ok_cb, nil) if msg.to.type ~= 'chat' then print("Flood in not a chat group!") elseif user == tostring(our_id) then print('I won\'t kick myself') elseif is_sudo(msg) then print('I won\'t kick an admin!') else -- Ban user -- TODO: Check on this plugin bans local bhash = 'banned:'..msg.to.id..':'..msg.from.id redis:set(bhash, true) kick_user(user, chat) end msg = nil end redis:setex(hash, TIME_CHECK, msgs+1) end end return msg end return { description = 'Plugin to kick flooders from group.', usage = {}, patterns = { '^!antiflood (enable)$', '^!antiflood (disable)$' }, run = run, privileged = true, pre_process = pre_process }
gpl-2.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Windurst_Waters/Zone.lua
2
2723
----------------------------------- -- -- Zone: Windurst_Waters (238) -- ----------------------------------- package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; require("scripts/globals/server"); require("scripts/globals/settings"); require("scripts/globals/missions"); require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) -- Check if we are on Windurst Mission 1-3 zone:registerRegion(1, 23,-12,-208, 31,-8,-197); end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; -- FIRST LOGIN (START CS) if (prevZone == 0) then if (OPENING_CUTSCENE_ENABLE == 1) then cs = 0x213; end player:setPos(-40,-5,80,64); player:setHomePoint(); end -- MOG HOUSE EXIT if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then position = math.random(1,5) + 157; player:setPos(position,-5,-62,192); if (player:getMainJob() ~= player:getVar("PlayerMainJob")) then cs = 0x7534; end player:setVar("PlayerMainJob",0); end if(player:getCurrentMission(COP) == THE_ROAD_FORKS and player:getVar("MEMORIES_OF_A_MAIDEN_Status")==1)then --COP MEMORIES_OF_A_MAIDEN--3-3B: Windurst Route player:setVar("MEMORIES_OF_A_MAIDEN_Status",2); cs = 0x0367; end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) switch (region:GetRegionID()): caseof { [1] = function (x) -- Windurst Mission 1-3, final cutscene with Leepe-Hoppe -- If we're on Windurst Mission 1-3 if(player:getCurrentMission(WINDURST) == THE_PRICE_OF_PEACE and player:getVar("MissionStatus") == 2) then player:startEvent(0x0092); end end, } end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x213) then player:messageSpecial(ITEM_OBTAINED,0x218); elseif (csid == 0x7534 and option == 0) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); elseif(csid == 0x0092) then -- Returned from Giddeus, Windurst 1-3 player:setVar("MissionStatus",3); player:setVar("ghoo_talk",0); player:setVar("laa_talk",0); end end;
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c99199028.lua
2
4885
--The Future Gear Kid function c99199028.initial_effect(c) --pendulum summon aux.EnablePendulumAttribute(c) --splimit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_PZONE) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE) e2:SetTargetRange(1,0) e2:SetTarget(c99199028.splimit) e2:SetCondition(c99199028.splimcon) c:RegisterEffect(e2) --special summon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(99199028,0)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_HAND) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e3:SetCountLimit(1,99199028) e3:SetTarget(c99199028.sptg) e3:SetOperation(c99199028.spop) c:RegisterEffect(e3) --special summon2 local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(99199028,1)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e4:SetCode(EVENT_SPSUMMON_SUCCESS) e4:SetTarget(c99199028.target) e4:SetOperation(c99199028.operation) c:RegisterEffect(e4) --destroy and set local e5=Effect.CreateEffect(c) e5:SetCategory(CATEGORY_DESTROY) e5:SetProperty(EFFECT_FLAG_CARD_TARGET) e5:SetType(EFFECT_TYPE_IGNITION) e5:SetRange(LOCATION_PZONE) e5:SetCountLimit(1) e5:SetTarget(c99199028.destg) e5:SetOperation(c99199028.desop) c:RegisterEffect(e5) end function c99199028.splimit(e,c,sump,sumtype,sumpos,targetp) if c:IsSetCard(0xff15) then return false end return bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM end function c99199028.splimcon(e) return not e:GetHandler():IsForbidden() end function c99199028.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local g=Group.CreateGroup() for i=0,4 do local tc=Duel.GetFieldCard(tp,LOCATION_MZONE,i) if tc and tc:IsFaceup() and tc:IsSetCard(0xff15) and tc:IsType(TYPE_XYZ) then g:Merge(tc:GetOverlayGroup()) end end if g:GetCount()==0 then return false end return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c99199028.spop(e,tp,eg,ep,ev,re,r,rp) local g=Group.CreateGroup() for i=0,4 do local tc=Duel.GetFieldCard(tp,LOCATION_MZONE,i) if tc and tc:IsFaceup() and tc:IsSetCard(0xff15) and tc:IsType(TYPE_XYZ) then g:Merge(tc:GetOverlayGroup()) end end if g:GetCount()==0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVEXYZ) local sg=g:Select(tp,1,1,nil) Duel.SendtoGrave(sg,REASON_EFFECT) if e:GetHandler():IsRelateToEffect(e) then Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP) end end function c99199028.specfilter(c,e,tp) return c:IsCode(99199028) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c99199028.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c99199028.specfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c99199028.operation(e,tp,eg,ep,ev,re,r,rp) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if ft<=0 then return end local g=Duel.GetMatchingGroup(c99199028.specfilter,tp,LOCATION_DECK,0,nil,e,tp) local tc=g:GetFirst() if tc then Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) end tc=g:GetNext() if ft>1 and tc and Duel.SelectYesNo(tp,aux.Stringid(99199028,2)) then Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) end Duel.SpecialSummonComplete() end function c99199028.desfilter(c) return c:IsFaceup() and c:IsDestructable() end function c99199028.setfilter(c) return c:IsSetCard(0xff15) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable() end function c99199028.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c99199028.desfilter(chkc) and chkc~=e:GetHandler() end if chk==0 then return Duel.IsExistingTarget(c99199028.desfilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) and Duel.IsExistingMatchingCard(c99199028.setfilter,tp,LOCATION_DECK,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c99199028.desfilter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c99199028.desop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectMatchingCard(tp,c99199028.setfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SSet(tp,g:GetFirst()) Duel.ConfirmCards(1-tp,g) end end end
gpl-3.0
thisishmed/butler
plugins/invite.lua
12
4020
do local function invite_user(chat_id, user_id, type_id) if is_banned(user_id, chat_id) then return send_large_msg('chat#id'..chat_id, 'Invitation canceled.\n' ..'ID'..user_id..' is (super)banned.') end chat_add_user('chat#id'..chat_id, 'user#id'..user_id, ok_cb, false) end local function resolve_username(extra, success, result) if success == 1 then invite_user('chat#id'..extra.msg.to.id, 'user#id'..result.id, ok_cb, false) else return send_large_msg('chat#id'..extra.msg.to.id, 'Failed to invite ' ..string.gsub(extra.msg.text, '!invite ', '') ..' into this group.\nPlease check if username is correct.') end end local function action_by_reply(extra, success, result) invite_user(result.to.id, result.from.id, ok_cb, false) end local function run(msg, matches) if is_chat_msg(msg) and is_sudo(msg) then if msg.reply_id and msg.text == "!invite" then msgr = get_message(msg.reply_id, action_by_reply, {msg=msg}) end if string.match(matches[1], '^%d+$') then invite_user(msg.to.id, matches[1], ok_cb, false) elseif string.match(matches[1], '^@.+$') then msgr = res_user(string.gsub(matches[1], '@', ''), resolve_username, {msg=msg}) elseif string.match(matches[1], '.*$') then -- This one is tricky. Big chance are, you need an initial interaction with <print_name>. chat_add_user('chat#id'..msg.to.id, string.gsub(matches[1], ' ', '_'), ok_cb, false) end else return 'Sudo only =))' end end return { description = 'Invite other user to the chat group.', usage = { moderator = { -- Need space in front of this, so bot won't consider it as a command ' !invite : If type by replying, bot will then inviting the replied user.', ' !invite <user_id> : Invite by their user_id.', ' !invite @<user_name> : Invite by their @<user_name>.', ' !invite <print_name> : Invite by their print_name.' }, }, patterns = { '^[!/]invite$', '^[!/]invite (.*)$', '^[!/]invite (%d+)$' }, run = run, moderated = true } end -- -_-_-_-_-_-_-_-_-_- ||-_-_-_-_-_ || ||-_-_-_-_-_ -- || || || || -- || || || || -- || || || || -- || ||-_-_-_-_-_ || ||-_-_-_-_-_ -- || || || || -- || || || || -- || || || || -- || ||-_-_-_-_-_ ||-_-_-_-_-_ ||-_-_-_-_-_ -- -- -- /\ /\ /-_-_-_-_-_ ||-_-_-_-_-_ ||-_-_-_-_-_ -- ||\\ //|| //\\ || //|| //\\ // || || // -- || \\ // || // \\ || // || // \\ // || || // -- || \\ // || // \\ || // || // \\ || || || // -- || \\ // || //______\\ || // || //______\\ || -_-_-_- ||-_-_-_-_-_ || // -- || \\ // || // \\ || // || // \\ || || || || \\ -- || \\ // || // \\ || // || // \\ \\ || || || \\ -- || \\// || // \\ ||// || // \\ \\-_-_-_-_-|| ||-_-_-_-_-_ || \\ -- -- -- ||-_-_-_- || || || //-_-_-_-_-_- -- || || || || || // -- ||_-_-_|| || || || // -- || || || || \\ -- || || \\ // \\ -- || || \\ // // -- || ||-_-_-_-_ \\-_-_-_-// -_-_-_-_-_-// -- --By @ali_ghoghnoos --@telemanager_ch
gpl-2.0
galek/crown
3rdparty/luajit/src/jit/dump.lua
5
20214
---------------------------------------------------------------------------- -- LuaJIT compiler dump module. -- -- Copyright (C) 2005-2021 Mike Pall. All rights reserved. -- Released under the MIT license. See Copyright Notice in luajit.h ---------------------------------------------------------------------------- -- -- This module can be used to debug the JIT compiler itself. It dumps the -- code representations and structures used in various compiler stages. -- -- Example usage: -- -- luajit -jdump -e "local x=0; for i=1,1e6 do x=x+i end; print(x)" -- luajit -jdump=im -e "for i=1,1000 do for j=1,1000 do end end" | less -R -- luajit -jdump=is myapp.lua | less -R -- luajit -jdump=-b myapp.lua -- luajit -jdump=+aH,myapp.html myapp.lua -- luajit -jdump=ixT,myapp.dump myapp.lua -- -- The first argument specifies the dump mode. The second argument gives -- the output file name. Default output is to stdout, unless the environment -- variable LUAJIT_DUMPFILE is set. The file is overwritten every time the -- module is started. -- -- Different features can be turned on or off with the dump mode. If the -- mode starts with a '+', the following features are added to the default -- set of features; a '-' removes them. Otherwise the features are replaced. -- -- The following dump features are available (* marks the default): -- -- * t Print a line for each started, ended or aborted trace (see also -jv). -- * b Dump the traced bytecode. -- * i Dump the IR (intermediate representation). -- r Augment the IR with register/stack slots. -- s Dump the snapshot map. -- * m Dump the generated machine code. -- x Print each taken trace exit. -- X Print each taken trace exit and the contents of all registers. -- a Print the IR of aborted traces, too. -- -- The output format can be set with the following characters: -- -- T Plain text output. -- A ANSI-colored text output -- H Colorized HTML + CSS output. -- -- The default output format is plain text. It's set to ANSI-colored text -- if the COLORTERM variable is set. Note: this is independent of any output -- redirection, which is actually considered a feature. -- -- You probably want to use less -R to enjoy viewing ANSI-colored text from -- a pipe or a file. Add this to your ~/.bashrc: export LESS="-R" -- ------------------------------------------------------------------------------ -- Cache some library functions and objects. local jit = require("jit") assert(jit.version_num == 20100, "LuaJIT core/library version mismatch") local jutil = require("jit.util") local vmdef = require("jit.vmdef") local funcinfo, funcbc = jutil.funcinfo, jutil.funcbc local traceinfo, traceir, tracek = jutil.traceinfo, jutil.traceir, jutil.tracek local tracemc, tracesnap = jutil.tracemc, jutil.tracesnap local traceexitstub, ircalladdr = jutil.traceexitstub, jutil.ircalladdr local bit = require("bit") local band, shr, tohex = bit.band, bit.rshift, bit.tohex local sub, gsub, format = string.sub, string.gsub, string.format local byte, rep = string.byte, string.rep local type, tostring = type, tostring local stdout, stderr = io.stdout, io.stderr -- Load other modules on-demand. local bcline, disass -- Active flag, output file handle and dump mode. local active, out, dumpmode ------------------------------------------------------------------------------ local symtabmt = { __index = false } local symtab = {} local nexitsym = 0 -- Fill nested symbol table with per-trace exit stub addresses. local function fillsymtab_tr(tr, nexit) local t = {} symtabmt.__index = t if jit.arch:sub(1, 4) == "mips" then t[traceexitstub(tr, 0)] = "exit" return end for i=0,nexit-1 do local addr = traceexitstub(tr, i) if addr < 0 then addr = addr + 2^32 end t[addr] = tostring(i) end local addr = traceexitstub(tr, nexit) if addr then t[addr] = "stack_check" end end -- Fill symbol table with trace exit stub addresses. local function fillsymtab(tr, nexit) local t = symtab if nexitsym == 0 then local ircall = vmdef.ircall for i=0,#ircall do local addr = ircalladdr(i) if addr ~= 0 then if addr < 0 then addr = addr + 2^32 end t[addr] = ircall[i] end end end if nexitsym == 1000000 then -- Per-trace exit stubs. fillsymtab_tr(tr, nexit) elseif nexit > nexitsym then -- Shared exit stubs. for i=nexitsym,nexit-1 do local addr = traceexitstub(i) if addr == nil then -- Fall back to per-trace exit stubs. fillsymtab_tr(tr, nexit) setmetatable(symtab, symtabmt) nexit = 1000000 break end if addr < 0 then addr = addr + 2^32 end t[addr] = tostring(i) end nexitsym = nexit end return t end local function dumpwrite(s) out:write(s) end -- Disassemble machine code. local function dump_mcode(tr) local info = traceinfo(tr) if not info then return end local mcode, addr, loop = tracemc(tr) if not mcode then return end if not disass then disass = require("jit.dis_"..jit.arch) end if addr < 0 then addr = addr + 2^32 end out:write("---- TRACE ", tr, " mcode ", #mcode, "\n") local ctx = disass.create(mcode, addr, dumpwrite) ctx.hexdump = 0 ctx.symtab = fillsymtab(tr, info.nexit) if loop ~= 0 then symtab[addr+loop] = "LOOP" ctx:disass(0, loop) out:write("->LOOP:\n") ctx:disass(loop, #mcode-loop) symtab[addr+loop] = nil else ctx:disass(0, #mcode) end end ------------------------------------------------------------------------------ local irtype_text = { [0] = "nil", "fal", "tru", "lud", "str", "p32", "thr", "pro", "fun", "p64", "cdt", "tab", "udt", "flt", "num", "i8 ", "u8 ", "i16", "u16", "int", "u32", "i64", "u64", "sfp", } local colortype_ansi = { [0] = "%s", "%s", "%s", "\027[36m%s\027[m", "\027[32m%s\027[m", "%s", "\027[1m%s\027[m", "%s", "\027[1m%s\027[m", "%s", "\027[33m%s\027[m", "\027[31m%s\027[m", "\027[36m%s\027[m", "\027[34m%s\027[m", "\027[34m%s\027[m", "\027[35m%s\027[m", "\027[35m%s\027[m", "\027[35m%s\027[m", "\027[35m%s\027[m", "\027[35m%s\027[m", "\027[35m%s\027[m", "\027[35m%s\027[m", "\027[35m%s\027[m", "\027[35m%s\027[m", } local function colorize_text(s) return s end local function colorize_ansi(s, t) return format(colortype_ansi[t], s) end local irtype_ansi = setmetatable({}, { __index = function(tab, t) local s = colorize_ansi(irtype_text[t], t); tab[t] = s; return s; end }) local html_escape = { ["<"] = "&lt;", [">"] = "&gt;", ["&"] = "&amp;", } local function colorize_html(s, t) s = gsub(s, "[<>&]", html_escape) return format('<span class="irt_%s">%s</span>', irtype_text[t], s) end local irtype_html = setmetatable({}, { __index = function(tab, t) local s = colorize_html(irtype_text[t], t); tab[t] = s; return s; end }) local header_html = [[ <style type="text/css"> background { background: #ffffff; color: #000000; } pre.ljdump { font-size: 10pt; background: #f0f4ff; color: #000000; border: 1px solid #bfcfff; padding: 0.5em; margin-left: 2em; margin-right: 2em; } span.irt_str { color: #00a000; } span.irt_thr, span.irt_fun { color: #404040; font-weight: bold; } span.irt_tab { color: #c00000; } span.irt_udt, span.irt_lud { color: #00c0c0; } span.irt_num { color: #4040c0; } span.irt_int, span.irt_i8, span.irt_u8, span.irt_i16, span.irt_u16 { color: #b040b0; } </style> ]] local colorize, irtype -- Lookup tables to convert some literals into names. local litname = { ["SLOAD "] = setmetatable({}, { __index = function(t, mode) local s = "" if band(mode, 1) ~= 0 then s = s.."P" end if band(mode, 2) ~= 0 then s = s.."F" end if band(mode, 4) ~= 0 then s = s.."T" end if band(mode, 8) ~= 0 then s = s.."C" end if band(mode, 16) ~= 0 then s = s.."R" end if band(mode, 32) ~= 0 then s = s.."I" end t[mode] = s return s end}), ["XLOAD "] = { [0] = "", "R", "V", "RV", "U", "RU", "VU", "RVU", }, ["CONV "] = setmetatable({}, { __index = function(t, mode) local s = irtype[band(mode, 31)] s = irtype[band(shr(mode, 5), 31)].."."..s if band(mode, 0x800) ~= 0 then s = s.." sext" end local c = shr(mode, 14) if c == 2 then s = s.." index" elseif c == 3 then s = s.." check" end t[mode] = s return s end}), ["FLOAD "] = vmdef.irfield, ["FREF "] = vmdef.irfield, ["FPMATH"] = vmdef.irfpm, ["BUFHDR"] = { [0] = "RESET", "APPEND" }, ["TOSTR "] = { [0] = "INT", "NUM", "CHAR" }, } local function ctlsub(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" else return format("\\%03d", byte(c)) end end local function fmtfunc(func, pc) local fi = funcinfo(func, pc) if fi.loc then return fi.loc elseif fi.ffid then return vmdef.ffnames[fi.ffid] elseif fi.addr then return format("C:%x", fi.addr) else return "(?)" end end local function formatk(tr, idx, sn) local k, t, slot = tracek(tr, idx) local tn = type(k) local s if tn == "number" then if t < 12 then s = k == 0 and "NULL" or format("[0x%08x]", k) elseif band(sn or 0, 0x30000) ~= 0 then s = band(sn, 0x20000) ~= 0 and "contpc" or "ftsz" elseif k == 2^52+2^51 then s = "bias" else s = format(0 < k and k < 0x1p-1026 and "%+a" or "%+.14g", k) end elseif tn == "string" then s = format(#k > 20 and '"%.20s"~' or '"%s"', gsub(k, "%c", ctlsub)) elseif tn == "function" then s = fmtfunc(k) elseif tn == "table" then s = format("{%p}", k) elseif tn == "userdata" then if t == 12 then s = format("userdata:%p", k) else s = format("[%p]", k) if s == "[NULL]" then s = "NULL" end end elseif t == 21 then -- int64_t s = sub(tostring(k), 1, -3) if sub(s, 1, 1) ~= "-" then s = "+"..s end elseif sn == 0x1057fff then -- SNAP(1, SNAP_FRAME | SNAP_NORESTORE, REF_NIL) return "----" -- Special case for LJ_FR2 slot 1. else s = tostring(k) -- For primitives. end s = colorize(format("%-4s", s), t) if slot then s = format("%s @%d", s, slot) end return s end local function printsnap(tr, snap) local n = 2 for s=0,snap[1]-1 do local sn = snap[n] if shr(sn, 24) == s then n = n + 1 local ref = band(sn, 0xffff) - 0x8000 -- REF_BIAS if ref < 0 then out:write(formatk(tr, ref, sn)) elseif band(sn, 0x80000) ~= 0 then -- SNAP_SOFTFPNUM out:write(colorize(format("%04d/%04d", ref, ref+1), 14)) else local m, ot, op1, op2 = traceir(tr, ref) out:write(colorize(format("%04d", ref), band(ot, 31))) end out:write(band(sn, 0x10000) == 0 and " " or "|") -- SNAP_FRAME else out:write("---- ") end end out:write("]\n") end -- Dump snapshots (not interleaved with IR). local function dump_snap(tr) out:write("---- TRACE ", tr, " snapshots\n") for i=0,1000000000 do local snap = tracesnap(tr, i) if not snap then break end out:write(format("#%-3d %04d [ ", i, snap[0])) printsnap(tr, snap) end end -- Return a register name or stack slot for a rid/sp location. local function ridsp_name(ridsp, ins) if not disass then disass = require("jit.dis_"..jit.arch) end local rid, slot = band(ridsp, 0xff), shr(ridsp, 8) if rid == 253 or rid == 254 then return (slot == 0 or slot == 255) and " {sink" or format(" {%04d", ins-slot) end if ridsp > 255 then return format("[%x]", slot*4) end if rid < 128 then return disass.regname(rid) end return "" end -- Dump CALL* function ref and return optional ctype. local function dumpcallfunc(tr, ins) local ctype if ins > 0 then local m, ot, op1, op2 = traceir(tr, ins) if band(ot, 31) == 0 then -- nil type means CARG(func, ctype). ins = op1 ctype = formatk(tr, op2) end end if ins < 0 then out:write(format("[0x%x](", tonumber((tracek(tr, ins))))) else out:write(format("%04d (", ins)) end return ctype end -- Recursively gather CALL* args and dump them. local function dumpcallargs(tr, ins) if ins < 0 then out:write(formatk(tr, ins)) else local m, ot, op1, op2 = traceir(tr, ins) local oidx = 6*shr(ot, 8) local op = sub(vmdef.irnames, oidx+1, oidx+6) if op == "CARG " then dumpcallargs(tr, op1) if op2 < 0 then out:write(" ", formatk(tr, op2)) else out:write(" ", format("%04d", op2)) end else out:write(format("%04d", ins)) end end end -- Dump IR and interleaved snapshots. local function dump_ir(tr, dumpsnap, dumpreg) local info = traceinfo(tr) if not info then return end local nins = info.nins out:write("---- TRACE ", tr, " IR\n") local irnames = vmdef.irnames local snapref = 65536 local snap, snapno if dumpsnap then snap = tracesnap(tr, 0) snapref = snap[0] snapno = 0 end for ins=1,nins do if ins >= snapref then if dumpreg then out:write(format(".... SNAP #%-3d [ ", snapno)) else out:write(format(".... SNAP #%-3d [ ", snapno)) end printsnap(tr, snap) snapno = snapno + 1 snap = tracesnap(tr, snapno) snapref = snap and snap[0] or 65536 end local m, ot, op1, op2, ridsp = traceir(tr, ins) local oidx, t = 6*shr(ot, 8), band(ot, 31) local op = sub(irnames, oidx+1, oidx+6) if op == "LOOP " then if dumpreg then out:write(format("%04d ------------ LOOP ------------\n", ins)) else out:write(format("%04d ------ LOOP ------------\n", ins)) end elseif op ~= "NOP " and op ~= "CARG " and (dumpreg or op ~= "RENAME") then local rid = band(ridsp, 255) if dumpreg then out:write(format("%04d %-6s", ins, ridsp_name(ridsp, ins))) else out:write(format("%04d ", ins)) end out:write(format("%s%s %s %s ", (rid == 254 or rid == 253) and "}" or (band(ot, 128) == 0 and " " or ">"), band(ot, 64) == 0 and " " or "+", irtype[t], op)) local m1, m2 = band(m, 3), band(m, 3*4) if sub(op, 1, 4) == "CALL" then local ctype if m2 == 1*4 then -- op2 == IRMlit out:write(format("%-10s (", vmdef.ircall[op2])) else ctype = dumpcallfunc(tr, op2) end if op1 ~= -1 then dumpcallargs(tr, op1) end out:write(")") if ctype then out:write(" ctype ", ctype) end elseif op == "CNEW " and op2 == -1 then out:write(formatk(tr, op1)) elseif m1 ~= 3 then -- op1 != IRMnone if op1 < 0 then out:write(formatk(tr, op1)) else out:write(format(m1 == 0 and "%04d" or "#%-3d", op1)) end if m2 ~= 3*4 then -- op2 != IRMnone if m2 == 1*4 then -- op2 == IRMlit local litn = litname[op] if litn and litn[op2] then out:write(" ", litn[op2]) elseif op == "UREFO " or op == "UREFC " then out:write(format(" #%-3d", shr(op2, 8))) else out:write(format(" #%-3d", op2)) end elseif op2 < 0 then out:write(" ", formatk(tr, op2)) else out:write(format(" %04d", op2)) end end end out:write("\n") end end if snap then if dumpreg then out:write(format(".... SNAP #%-3d [ ", snapno)) else out:write(format(".... SNAP #%-3d [ ", snapno)) end printsnap(tr, snap) end end ------------------------------------------------------------------------------ local recprefix = "" local recdepth = 0 -- Format trace error message. local function fmterr(err, info) if type(err) == "number" then if type(info) == "function" then info = fmtfunc(info) end err = format(vmdef.traceerr[err], info) end return err end -- Dump trace states. local function dump_trace(what, tr, func, pc, otr, oex) if what == "stop" or (what == "abort" and dumpmode.a) then if dumpmode.i then dump_ir(tr, dumpmode.s, dumpmode.r and what == "stop") elseif dumpmode.s then dump_snap(tr) end if dumpmode.m then dump_mcode(tr) end end if what == "start" then if dumpmode.H then out:write('<pre class="ljdump">\n') end out:write("---- TRACE ", tr, " ", what) if otr then out:write(" ", otr, "/", oex == -1 and "stitch" or oex) end out:write(" ", fmtfunc(func, pc), "\n") elseif what == "stop" or what == "abort" then out:write("---- TRACE ", tr, " ", what) if what == "abort" then out:write(" ", fmtfunc(func, pc), " -- ", fmterr(otr, oex), "\n") else local info = traceinfo(tr) local link, ltype = info.link, info.linktype if link == tr or link == 0 then out:write(" -> ", ltype, "\n") elseif ltype == "root" then out:write(" -> ", link, "\n") else out:write(" -> ", link, " ", ltype, "\n") end end if dumpmode.H then out:write("</pre>\n\n") else out:write("\n") end else if what == "flush" then symtab, nexitsym = {}, 0 end out:write("---- TRACE ", what, "\n\n") end out:flush() end -- Dump recorded bytecode. local function dump_record(tr, func, pc, depth) if depth ~= recdepth then recdepth = depth recprefix = rep(" .", depth) end local line if pc >= 0 then line = bcline(func, pc, recprefix) if dumpmode.H then line = gsub(line, "[<>&]", html_escape) end else line = "0000 "..recprefix.." FUNCC \n" end if pc <= 0 then out:write(sub(line, 1, -2), " ; ", fmtfunc(func), "\n") else out:write(line) end if pc >= 0 and band(funcbc(func, pc), 0xff) < 16 then -- ORDER BC out:write(bcline(func, pc+1, recprefix)) -- Write JMP for cond. end end ------------------------------------------------------------------------------ local gpr64 = jit.arch:match("64") local fprmips32 = jit.arch == "mips" or jit.arch == "mipsel" -- Dump taken trace exits. local function dump_texit(tr, ex, ngpr, nfpr, ...) out:write("---- TRACE ", tr, " exit ", ex, "\n") if dumpmode.X then local regs = {...} if gpr64 then for i=1,ngpr do out:write(format(" %016x", regs[i])) if i % 4 == 0 then out:write("\n") end end else for i=1,ngpr do out:write(" ", tohex(regs[i])) if i % 8 == 0 then out:write("\n") end end end if fprmips32 then for i=1,nfpr,2 do out:write(format(" %+17.14g", regs[ngpr+i])) if i % 8 == 7 then out:write("\n") end end else for i=1,nfpr do out:write(format(" %+17.14g", regs[ngpr+i])) if i % 4 == 0 then out:write("\n") end end end end end ------------------------------------------------------------------------------ -- Detach dump handlers. local function dumpoff() if active then active = false jit.attach(dump_texit) jit.attach(dump_record) jit.attach(dump_trace) if out and out ~= stdout and out ~= stderr then out:close() end out = nil end end -- Open the output file and attach dump handlers. local function dumpon(opt, outfile) if active then dumpoff() end local term = os.getenv("TERM") local colormode = (term and term:match("color") or os.getenv("COLORTERM")) and "A" or "T" if opt then opt = gsub(opt, "[TAH]", function(mode) colormode = mode; return ""; end) end local m = { t=true, b=true, i=true, m=true, } if opt and opt ~= "" then local o = sub(opt, 1, 1) if o ~= "+" and o ~= "-" then m = {} end for i=1,#opt do m[sub(opt, i, i)] = (o ~= "-") end end dumpmode = m if m.t or m.b or m.i or m.s or m.m then jit.attach(dump_trace, "trace") end if m.b then jit.attach(dump_record, "record") if not bcline then bcline = require("jit.bc").line end end if m.x or m.X then jit.attach(dump_texit, "texit") end if not outfile then outfile = os.getenv("LUAJIT_DUMPFILE") end if outfile then out = outfile == "-" and stdout or assert(io.open(outfile, "w")) else out = stdout end m[colormode] = true if colormode == "A" then colorize = colorize_ansi irtype = irtype_ansi elseif colormode == "H" then colorize = colorize_html irtype = irtype_html out:write(header_html) else colorize = colorize_text irtype = irtype_text end active = true end -- Public module functions. return { on = dumpon, off = dumpoff, start = dumpon -- For -j command line option. }
mit
TheOnePharaoh/YGOPro-Custom-Cards
script/c100000831.lua
2
2868
--Created and coded by Rising Phoenix function c100000831.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(100000831,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLED) e1:SetCondition(c100000831.retcon) e1:SetTarget(c100000831.rettg) e1:SetOperation(c100000831.retop) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(100000831,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_BATTLE_DESTROYED) e2:SetTarget(c100000831.target) e2:SetOperation(c100000831.operation) e2:SetCost(c100000831.spcost) e2:SetCountLimit(1,100000831) c:RegisterEffect(e2) --attack local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetValue(c100000831.atkval) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e4) end function c100000831.retcon(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetAttacker() if tc==e:GetHandler() then tc=Duel.GetAttackTarget() end if not tc then return false end e:SetLabelObject(tc) local lv=tc:GetLevel() return lv>9 and lv<=12 and not tc:IsStatus(STATUS_BATTLE_DESTROYED) end function c100000831.rettg(e,tp,eg,ep,ev,re,r,rp,chk) if chk ==0 then return e:GetLabelObject():IsAbleToDeck() end Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetLabelObject(),0,0,0) end function c100000831.retop(e,tp,eg,ep,ev,re,r,rp) if e:GetLabelObject():IsRelateToBattle() then end Duel.SendtoDeck(e:GetLabelObject(),nil,REASON_EFFECT,nil) end function c100000831.filter(c,e,tp) return c:IsSetCard(0x10B) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c100000831.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c100000831.filter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_EXTRA) end function c100000831.operation(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c100000831.filter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil,e,tp) if g:GetCount()>0 then end Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end function c100000831.spcost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToDeckAsCost() end Duel.SendtoDeck(c,nil,2,REASON_COST) end function c100000831.atkval(e,c) local g=Duel.GetMatchingGroup(Card.IsFaceup,c:GetControler(),LOCATION_MZONE,LOCATION_MZONE,nil) return g:GetSum(Card.GetLevel)*150 end
gpl-3.0
Em30-tm-lua/Emc
.luarocks/share/lua/5.2/luarocks/repos.lua
20
11978
--- Functions for managing the repository on disk. --module("luarocks.repos", package.seeall) local repos = {} package.loaded["luarocks.repos"] = repos local fs = require("luarocks.fs") local path = require("luarocks.path") local cfg = require("luarocks.cfg") local util = require("luarocks.util") local dir = require("luarocks.dir") local manif = require("luarocks.manif") local deps = require("luarocks.deps") --- Get all installed versions of a package. -- @param name string: a package name. -- @return table or nil: An array of strings listing installed -- versions of a package, or nil if none is available. local function get_installed_versions(name) assert(type(name) == "string") local dirs = fs.list_dir(path.versions_dir(name)) return (dirs and #dirs > 0) and dirs or nil end --- Check if a package exists in a local repository. -- Version numbers are compared as exact string comparison. -- @param name string: name of package -- @param version string: package version in string format -- @return boolean: true if a package is installed, -- false otherwise. function repos.is_installed(name, version) assert(type(name) == "string") assert(type(version) == "string") return fs.is_dir(path.install_dir(name, version)) end local function recurse_rock_manifest_tree(file_tree, action) assert(type(file_tree) == "table") assert(type(action) == "function") local function do_recurse_rock_manifest_tree(tree, parent_path, parent_module) for file, sub in pairs(tree) do if type(sub) == "table" then local ok, err = do_recurse_rock_manifest_tree(sub, parent_path..file.."/", parent_module..file..".") if not ok then return nil, err end else local ok, err = action(parent_path, parent_module, file) if not ok then return nil, err end end end return true end return do_recurse_rock_manifest_tree(file_tree, "", "") end local function store_package_data(result, name, file_tree) if not file_tree then return end return recurse_rock_manifest_tree(file_tree, function(parent_path, parent_module, file) local pathname = parent_path..file result[path.path_to_module(pathname)] = pathname return true end ) end --- Obtain a list of modules within an installed package. -- @param package string: The package name; for example "luasocket" -- @param version string: The exact version number including revision; -- for example "2.0.1-1". -- @return table: A table of modules where keys are module identifiers -- in "foo.bar" format and values are pathnames in architecture-dependent -- "foo/bar.so" format. If no modules are found or if package or version -- are invalid, an empty table is returned. function repos.package_modules(package, version) assert(type(package) == "string") assert(type(version) == "string") local result = {} local rock_manifest = manif.load_rock_manifest(package, version) store_package_data(result, package, rock_manifest.lib) store_package_data(result, package, rock_manifest.lua) return result end --- Obtain a list of command-line scripts within an installed package. -- @param package string: The package name; for example "luasocket" -- @param version string: The exact version number including revision; -- for example "2.0.1-1". -- @return table: A table of items where keys are command names -- as strings and values are pathnames in architecture-dependent -- ".../bin/foo" format. If no modules are found or if package or version -- are invalid, an empty table is returned. function repos.package_commands(package, version) assert(type(package) == "string") assert(type(version) == "string") local result = {} local rock_manifest = manif.load_rock_manifest(package, version) store_package_data(result, package, rock_manifest.bin) return result end --- Check if a rock contains binary executables. -- @param name string: name of an installed rock -- @param version string: version of an installed rock -- @return boolean: returns true if rock contains platform-specific -- binary executables, or false if it is a pure-Lua rock. function repos.has_binaries(name, version) assert(type(name) == "string") assert(type(version) == "string") local rock_manifest = manif.load_rock_manifest(name, version) if rock_manifest.bin then for name, md5 in pairs(rock_manifest.bin) do -- TODO verify that it is the same file. If it isn't, find the actual command. if fs.is_actual_binary(dir.path(cfg.deploy_bin_dir, name)) then return true end end end return false end function repos.run_hook(rockspec, hook_name) assert(type(rockspec) == "table") assert(type(hook_name) == "string") local hooks = rockspec.hooks if not hooks then return true end if cfg.hooks_enabled == false then return nil, "This rockspec contains hooks, which are blocked by the 'hooks_enabled' setting in your LuaRocks configuration." end if not hooks.substituted_variables then util.variable_substitutions(hooks, rockspec.variables) hooks.substituted_variables = true end local hook = hooks[hook_name] if hook then util.printout(hook) if not fs.execute(hook) then return nil, "Failed running "..hook_name.." hook." end end return true end local function install_binary(source, target, name, version) assert(type(source) == "string") assert(type(target) == "string") if fs.is_lua(source) then repos.ok, repos.err = fs.wrap_script(source, target, name, version) else repos.ok, repos.err = fs.copy_binary(source, target) end return repos.ok, repos.err end local function resolve_conflict(target, deploy_dir, name, version) local cname, cversion = manif.find_current_provider(target) if not cname then return nil, cversion end if name ~= cname or deps.compare_versions(version, cversion) then local versioned = path.versioned_name(target, deploy_dir, cname, cversion) local ok, err = fs.make_dir(dir.dir_name(versioned)) if not ok then return nil, err end fs.move(target, versioned) return target else return path.versioned_name(target, deploy_dir, name, version) end end function repos.should_wrap_bin_scripts(rockspec) assert(type(rockspec) == "table") if cfg.wrap_bin_scripts ~= nil then return cfg.wrap_bin_scripts end if rockspec.deploy and rockspec.deploy.wrap_bin_scripts == false then return false end return true end function repos.deploy_files(name, version, wrap_bin_scripts) assert(type(name) == "string") assert(type(version) == "string") assert(type(wrap_bin_scripts) == "boolean") local function deploy_file_tree(file_tree, path_fn, deploy_dir, move_fn) local source_dir = path_fn(name, version) if not move_fn then move_fn = fs.move end return recurse_rock_manifest_tree(file_tree, function(parent_path, parent_module, file) local source = dir.path(source_dir, parent_path, file) local target = dir.path(deploy_dir, parent_path, file) local ok, err if fs.exists(target) then local new_target, err = resolve_conflict(target, deploy_dir, name, version) if err == "untracked" then local backup = target repeat backup = backup.."~" until not fs.exists(backup) -- slight race condition here, but shouldn't be a problem. util.printerr("Warning: "..target.." is not tracked by this installation of LuaRocks. Moving it to "..backup) fs.move(target, backup) elseif err then return nil, err.." Cannot install new version." else target = new_target end end ok, err = fs.make_dir(dir.dir_name(target)) if not ok then return nil, err end ok, err = move_fn(source, target, name, version) fs.remove_dir_tree_if_empty(dir.dir_name(source)) if not ok then return nil, err end return true end ) end local rock_manifest = manif.load_rock_manifest(name, version) local ok, err = true if rock_manifest.bin then local move_bin_fn = wrap_bin_scripts and install_binary or fs.copy_binary ok, err = deploy_file_tree(rock_manifest.bin, path.bin_dir, cfg.deploy_bin_dir, move_bin_fn) end if ok and rock_manifest.lua then ok, err = deploy_file_tree(rock_manifest.lua, path.lua_dir, cfg.deploy_lua_dir) end if ok and rock_manifest.lib then ok, err = deploy_file_tree(rock_manifest.lib, path.lib_dir, cfg.deploy_lib_dir) end return ok, err end local function delete_suffixed(filename, suffix) local filenames = { filename } if suffix and suffix ~= "" then filenames = { filename..suffix, filename } end for _, name in ipairs(filenames) do if fs.exists(name) then fs.delete(name) if fs.exists(name) then return nil, "Failed deleting "..name, "fail" end return true, name end end return false, "File not found", "not found" end --- Delete a package from the local repository. -- Version numbers are compared as exact string comparison. -- @param name string: name of package -- @param version string: package version in string format -- @param quick boolean: do not try to fix the versioned name -- of another version that provides the same module that -- was deleted. This is used during 'purge', as every module -- will be eventually deleted. function repos.delete_version(name, version, quick) assert(type(name) == "string") assert(type(version) == "string") local function delete_deployed_file_tree(file_tree, deploy_dir, suffix) return recurse_rock_manifest_tree(file_tree, function(parent_path, parent_module, file) local target = dir.path(deploy_dir, parent_path, file) local versioned = path.versioned_name(target, deploy_dir, name, version) local ok, name, err = delete_suffixed(versioned, suffix) if ok then fs.remove_dir_tree_if_empty(dir.dir_name(versioned)) return true end if err == "fail" then return nil, name end ok, name, err = delete_suffixed(target, suffix) if err == "fail" then return nil, name end if not quick then local next_name, next_version = manif.find_next_provider(target) if next_name then local versioned = path.versioned_name(name, deploy_dir, next_name, next_version) fs.move(versioned, name) fs.remove_dir_tree_if_empty(dir.dir_name(versioned)) end end fs.remove_dir_tree_if_empty(dir.dir_name(target)) return true end ) end local rock_manifest = manif.load_rock_manifest(name, version) if not rock_manifest then return nil, "rock_manifest file not found for "..name.." "..version.." - not a LuaRocks 2 tree?" end local ok, err = true if rock_manifest.bin then ok, err = delete_deployed_file_tree(rock_manifest.bin, cfg.deploy_bin_dir, cfg.wrapper_suffix) end if ok and rock_manifest.lua then ok, err = delete_deployed_file_tree(rock_manifest.lua, cfg.deploy_lua_dir) end if ok and rock_manifest.lib then ok, err = delete_deployed_file_tree(rock_manifest.lib, cfg.deploy_lib_dir) end if err then return nil, err end fs.delete(path.install_dir(name, version)) if not get_installed_versions(name) then fs.delete(dir.path(cfg.rocks_dir, name)) end return true end return repos
gpl-2.0
jixianliang/DBProxy
lib/proxy/balance.lua
41
2807
--[[ $%BEGINLICENSE%$ Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA $%ENDLICENSE%$ --]] module("proxy.balance", package.seeall) function idle_failsafe_rw() local backend_ndx = 0 for i = 1, #proxy.global.backends do local s = proxy.global.backends[i] local conns = s.pool.users[proxy.connection.client.username] if conns.cur_idle_connections > 0 and s.state ~= proxy.BACKEND_STATE_DOWN and s.state ~= proxy.BACKEND_STATE_OFFLINE and s.type == proxy.BACKEND_TYPE_RW then backend_ndx = i break end end return backend_ndx end function idle_ro() local max_conns = -1 local max_conns_ndx = 0 for i = 1, #proxy.global.backends do local s = proxy.global.backends[i] local conns = s.pool.users[proxy.connection.client.username] -- pick a slave which has some idling connections if s.type == proxy.BACKEND_TYPE_RO and s.state ~= proxy.BACKEND_STATE_DOWN and s.state ~= proxy.BACKEND_STATE_OFFLINE and conns.cur_idle_connections > 0 then if max_conns == -1 or s.connected_clients < max_conns then max_conns = s.connected_clients max_conns_ndx = i end end end return max_conns_ndx end function cycle_read_ro() local backends = proxy.global.backends local rwsplit = proxy.global.config.rwsplit local max_weight = rwsplit.max_weight local cur_weight = rwsplit.cur_weight local next_ndx = rwsplit.next_ndx local ndx_num = rwsplit.ndx_num local ndx = 0 for i = 1, ndx_num do --ÿ¸öquery×î¶àÂÖѯndx_num´Î local s = backends[next_ndx] if s.type == proxy.BACKEND_TYPE_RO and s.weight >= cur_weight and s.state ~= proxy.BACKEND_STATE_DOWN and s.state ~= proxy.BACKEND_STATE_OFFLINE and s.pool.users[proxy.connection.client.username].cur_idle_connections > 0 then ndx = next_ndx end if next_ndx == ndx_num then --ÂÖѯÍêÁË×îºóÒ»¸öndx£¬È¨Öµ¼õÒ» cur_weight = cur_weight - 1 if cur_weight == 0 then cur_weight = max_weight end next_ndx = 1 else --·ñÔòÖ¸Ïòϸöndx next_ndx = next_ndx + 1 end if ndx ~= 0 then break end end rwsplit.cur_weight = cur_weight rwsplit.next_ndx = next_ndx return ndx end
gpl-2.0
waytim/darkstar
scripts/globals/spells/burn.lua
17
1851
----------------------------------------- -- Spell: Burn -- Deals fire damage that lowers an enemy's intelligence and gradually reduces its HP. ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) if (target:getStatusEffect(EFFECT_DROWN) ~= nil) then spell:setMsg(75); -- no effect else local dINT = caster:getStat(MOD_INT)-target:getStat(MOD_INT); local resist = applyResistance(caster,spell,target,dINT,36,0); if (resist <= 0.125) then spell:setMsg(85); else if (target:getStatusEffect(EFFECT_FROST) ~= nil) then target:delStatusEffect(EFFECT_FROST); end; local sINT = caster:getStat(MOD_INT); local DOT = getElementalDebuffDOT(sINT); local effect = target:getStatusEffect(EFFECT_BURN); local noeffect = false; if (effect ~= nil) then if (effect:getPower() >= DOT) then noeffect = true; end; end; if (noeffect) then spell:setMsg(75); -- no effect else if (effect ~= nil) then target:delStatusEffect(EFFECT_BURN); end; spell:setMsg(237); local duration = math.floor(ELEMENTAL_DEBUFF_DURATION * resist); target:addStatusEffect(EFFECT_BURN,DOT, 3, ELEMENTAL_DEBUFF_DURATION,FLAG_ERASBLE); end; end; end; return EFFECT_BURN; end;
gpl-3.0
waytim/darkstar
scripts/zones/Bhaflau_Remnants/Zone.lua
19
1071
----------------------------------- -- -- Zone: Bhaflau_Remnants -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Bhaflau_Remnants/TextIDs"] = nil; require("scripts/zones/Bhaflau_Remnants/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
waytim/darkstar
scripts/zones/Yhoator_Jungle/npcs/Logging_Point.lua
13
1068
----------------------------------- -- Area: Yhoator Jungle -- NPC: Logging Point ----------------------------------- package.loaded["scripts/zones/Yhoator_Jungle/TextIDs"] = nil; ------------------------------------- require("scripts/globals/logging"); require("scripts/zones/Yhoator_Jungle/TextIDs"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) startLogging(player,player:getZoneID(),npc,trade,0x000A); end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) player:messageSpecial(LOGGING_IS_POSSIBLE_HERE,1021); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Guim3/IcGAN
generation/reconstructWithVariations.lua
1
8523
require 'image' require 'nn' optnet = require 'optnet' disp = require 'display' torch.setdefaulttensortype('torch.FloatTensor') -- Load parameters from config file assert(loadfile("cfg/generateConfig.lua"))(1) -- one-line argument parser. Parses environment variables to override the defaults for k,v in pairs(opt) do opt[k] = tonumber(os.getenv(k)) or os.getenv(k) or opt[k] end local function applyThreshold(Y, th) -- Takes a matrix Y and thresholds, given th, to -1 and 1 assert(th>=-1 and th<=1, "Error: threshold must be between -1 and 1") for i=1,Y:size(1) do for j=1,Y:size(2) do local val = Y[{{i},{j}}][1][1] if val > th then Y[{{i},{j}}] = 1 else Y[{{i},{j}}] = -1 end end end return Y end local function findElementInTable(table, element) local i = 1 local matchIdx = 0 while i <= #table and matchIdx == 0 do if torch.any(table[i]:eq(element)) then matchIdx = i end i = i + 1 end return matchIdx end local function sampleY(outY, dataset, threshold, inY) local nSamples = outY:size(1) local ny = outY:size(2) if string.lower(dataset) == 'celeba' then local genderIdx = 10 -- This index is obtained from donkey_celebA. local genderConfidence = 100*inY[{{},{genderIdx}}] if threshold then -- Convert Y to binary [-1, 1] vector inY = applyThreshold(inY, 0) end -- Special cases: -- 1. Male (11 --> 1) or female (11 --> -1): a male will be converted to female and viceversa. -- 2. Bald (1), bangs (2) and receding_hairline (15): only one can be activated at the same time -- 3. Black (3), blonde (4), brown (5) and gray (9) hair: only one can be activated at the same time -- 4. Wavy_Hair (17) and Straight_Hair (18): only one activated at the same time -- We check if the input real image is male or female.. local genderAttr = torch.ge(inY[{{},{genderIdx}}], 0) -- Stores whether a sample is male (1) or female (0) local filterList = {} filterList[1] = torch.IntTensor{1,2,14} -- hairstyle filter filterList[2] = torch.IntTensor{3,4,5,8}-- hair color filter filterList[3] = torch.IntTensor{16,17} print('Row\tGender\tConfidence') local k = 0 -- Indexs genderAttr, which has a different dimension than outY for i=1,nSamples do local j = ((i-1)%ny)+1 -- Indexs outY 2nd dimension (attributes) if j==1 then k = k + 1 local val = genderConfidence[{{k}}][1][1] if genderAttr[k][1] == 1 then print(('%d\tMale\t%d%%'):format(k,val)) else print(('%d\tFemale\t%d%%'):format(k,-val)) end end -- Instead of setting all the other positions to -1, use the original Y vector outY[{{i},{}}] = inY[{{k},{}}] if j == genderIdx then if genderAttr[k][1] == 0 then outY[{{i},{j}}] = 1 else outY[{{i},{j}}] = -1 end else -- Check if attribute is in filterList local filterIdx = findElementInTable(filterList, j) if filterIdx > 0 then -- Put to -1 incompatible attributes of filterList[filterIdx] except for value 'i' for idx=1,filterList[filterIdx]:size(1) do if filterList[filterIdx][idx] ~= j then outY[{{i},{filterList[filterIdx][idx]}}] = -1 end end end outY[{{i},{j}}] = 1 end end else -- Case of MNIST and other generic datasets with one-hot vectors. for i=1,nSamples do outY[{{i},{((i-1)%ny)+1}}] = 1 end end end local function obtainImageSet(X, path, option, extension) if option == 1 then -- Load input image X -- Check string is a path to an image assert(path:match(extension) ~= nil, "opt.loadPath '"..path.."' is not an image.") local tmp = image.load(path):float() tmp = image.scale(tmp, X:size(3), X:size(4)) -- Image dimensions is 3. We need a 4th dimension indicating the number of images. tmp:resize(1, X:size(2), X:size(3), X:size(4)) X = tmp elseif option == 2 then -- Load multiple images given a path assert(paths.dir(path)~=nil, "opt.loadPath '"..path.."' is not a directory.") local i = 1 local fileIterator = paths.files(path, extension) local fileName = fileIterator() while i <= opt.nImages and fileName ~= nil do local imPath = path .. '/' .. fileName local im = image.load(imPath) X[{{i},{},{},{}}] = image.scale(im, X:size(3), X:size(4)) i = i + 1 fileName = fileIterator() end assert(i~=1, "No images have been found in opt.loadPath '"..path.."'") assert(i-1==opt.nImages, "Only ".. i-1 .." images have been found in opt.loadPath '"..path.."', expected "..opt.nImages..".") else error('Option (customInputImage) not recognized.') end X:mul(2):add(-1) -- change [0, 1] to [-1, 1] return X end if opt.gpu > 0 then require 'cunn' require 'cudnn' end if opt.loadOption == 1 then opt.nImages = 1 end local imgExtension = '.png' local ny -- Y label length. This depends on the dataset. if string.lower(opt.dataset) == 'mnist' then ny = 10; imgExtension = '.png' elseif string.lower(opt.dataset) == 'celeba' then ny = 18; imgExtension = '.jpg'; end -- Load nets local generator = torch.load(opt.decNet) local encZ = torch.load(opt.encZnet) local encY = torch.load(opt.encYnet) -- Load to GPU if opt.gpu > 0 then cudnn.convert(generator, cudnn) cudnn.convert(encZ, cudnn) cudnn.convert(encY, cudnn) generator:cuda(); encZ:cuda(); encY:cuda() else generator:float(); encZ:float(); encY:cuda() end generator:evaluate() encZ:evaluate() encY:evaluate() local inputX = torch.Tensor(opt.nImages, opt.loadSize[1], opt.loadSize[2], opt.loadSize[3]) -- Encode Z and Y from a given set of images inputX = obtainImageSet(inputX, opt.loadPath, opt.loadOption, imgExtension) if opt.gpu > 0 then inputX = inputX:cuda() end local Z = encZ:forward(inputX) local Y = encY:forward(inputX) Z:resize(Z:size(1), Z:size(2), 1, 1) inputX = inputX:float() -- No longer needed in GPU -- a function to setup double-buffering across the network. -- this drastically reduces the memory needed to generate samples local sampleInput = {Z[{{1}}], Y[{{1}}]} optnet.optimizeMemory(generator, sampleInput) -- At this point, we have Z and Y and we need to expand them. -- We just need to fix Z on rows and Y on columns -- These ones are expanded version of Z and Y. -- They just have more repetitions. local nOutSamples = opt.nImages*ny local outZ = torch.Tensor(nOutSamples, opt.nz, 1, 1) local outY = torch.Tensor(nOutSamples, ny):fill(-1) if opt.gpu > 0 then outZ = outZ:cuda(); outY = outY:cuda() end -- Fix Z for every row in generated samples. -- A row has ny samples. Every i to (i-1)+ny samples outZ will have the same Z. local j = 1 for i=1,nOutSamples,ny do outZ[{{i,(i-1)+ny},{},{},{}}] = Z[{{j},{},{},{}}]:expand(ny,opt.nz,1,1) j = j + 1 end -- Fix Y for every column in generated samples. sampleY(outY, opt.dataset, opt.threshold, Y) -- Final image: 1st columns: original image (inputX) -- 2nd: reconstructed image (reconstX) -- 3rd-end: variations on Y (and same Z for each row) (outX) local reconstX = generator:forward{Z, Y}:clone():float() local outX = generator:forward{outZ, outY}:float() local outputImage = torch.cat(inputX[{{1}}],reconstX[{{1}}], 1):cat(outX[{{1,ny}}],1) for i=2,opt.nImages do local tmp = torch.cat(inputX[{{i}}],reconstX[{{i}}], 1):cat(outX[{{(i-1)*ny+1,i*ny}}],1) outputImage = outputImage:cat(tmp, 1) end if string.lower(opt.dataset) == 'celeba' then local str_list = {'bald', 'bangs', 'black hair', 'blond', 'brown', 'eyebrows', 'eyeglasses', 'gray', 'makeup', 'male', 'mouth open', 'mustache', 'pale skin', 'receding hairline', 'smiling', 'straight hair', 'wavy hair', 'hat'} print('Column order: ') print("1. Original\n2. Reconstruction") for i=1,#str_list do print(("%d. %s"):format(i+2, str_list[i])) end end disp.image(image.toDisplayTensor(outputImage,0,ny+2)) image.save(opt.name .. '.png', image.toDisplayTensor(outputImage,0,ny+2)) print('Done!')
bsd-3-clause
waytim/darkstar
scripts/zones/Monastic_Cavern/TextIDs.lua
22
1704
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6379; -- You cannot obtain the item <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6384; -- Obtained: <item>. GIL_OBTAINED = 6385; -- Obtained <number> gil. KEYITEM_OBTAINED = 6387; -- Obtained key item: <keyitem>. -- Treasure Coffer/Chest Dialog CHEST_UNLOCKED = 7281; -- You unlock the chest! CHEST_FAIL = 7282; -- Fails to open the chest. CHEST_TRAP = 7283; -- The chest was trapped! CHEST_WEAK = 7284; -- You cannot open the chest when you are in a weakened state. CHEST_MIMIC = 7285; -- The chest was a mimic! CHEST_MOOGLE = 7286; -- You cannot open the chest while participating in the moogle event. CHEST_ILLUSION = 7287; -- The chest was but an illusion... CHEST_LOCKED = 7288; -- The chest appears to be locked. -- Other dialog NOTHING_OUT_OF_ORDINARY = 6398; -- There is nothing out of the ordinary here. ALTAR = 7260; -- This appears to be an altar. THE_MAGICITE_GLOWS_OMINOUSLY = 7263; -- The magicite glows ominously. ORCISH_OVERLORD_ENGAGE = 7293; -- Intruders? Get outs here! We gots us some adventurers! ORCISH_OVERLORD_DEATH = 7294; -- Gahahahaha... You fell for our trick. I'm not the big boss. He don't need to be troubled by runty little rarabs like you. ORC_KING_ENGAGE = 7295; -- Ungh? Who are you?So, you've come to kill big boss Bakgodek? I'll crush your scrawny bones myself! ORC_KING_DEATH = 7296; -- Unghh... Foolish children of Altana. Defeating me won't change anything. There will be others from the north... -- conquest Base CONQUEST_BASE = 7045; -- Tallying conquest results...
gpl-3.0
chatid/fend
signalfd.lua
1
3194
local next = next local pairs = pairs local ffi = require "ffi" local new_file = require "fend.file".wrap require "fend.common" include "stdio" include "string" include "errno" include "sys/signalfd" local sigfiles_map = setmetatable ( { } , { __mode = "k" } ) local signal_cb_table = { read = function ( file , cbs ) local info = ffi.new ( "struct signalfd_siginfo[1]" ) local r = tonumber ( ffi.C.read ( file:getfd() , info , ffi.sizeof ( info ) ) ) if r == -1 then local err = ffi.errno ( ) if err == defines.EAGAIN then return else error ( ffi.string ( ffi.C.strerror ( err ) ) ) end end assert ( r == ffi.sizeof ( info ) ) local self = sigfiles_map [ file ] local signum = info[0].ssi_signo for id , cb in pairs ( self.sigcbs [ signum ] ) do cb ( info , id ) end return cbs.read ( file , cbs ) -- Call self until EAGAIN end ; close = function ( file , cbs ) error ( "signalfd closed" ) end ; error = function ( file , cbs ) error ( "signalfd error" ) end ; edge = true ; } local function new ( dispatcher ) local mask = ffi.new ( "sigset_t[1]" ) if ffi.C.sigemptyset ( mask ) == -1 then error ( ffi.string ( ffi.C.strerror ( ffi.errno ( ) ) ) ) end local sigfd = ffi.C.signalfd ( -1 , mask , ffi.C.SFD_NONBLOCK ) if sigfd == -1 then error ( ffi.string ( ffi.C.strerror ( ffi.errno ( ) ) ) ) end sigfd = new_file ( sigfd ) local self = { sigfile = sigfd ; sigmask = mask ; sigcbs = { } ; } sigfiles_map [ sigfd ] = self dispatcher:add_fd ( sigfd , signal_cb_table ) return self end --- Watch for a signal. -- This function will not block the signal for you; you must do that yourself -- signum is the signal to watch for -- cb is the callback to call when a signal arrives; it will receive a `struct signalfd_siginfo[1]` and the watcher's identifier -- returns an identifier that should be used to delete the signal later local function add_signal ( dispatcher , signum , cb ) local self = dispatcher.signalfd local cbs = self.sigcbs [ signum ] if cbs then local n = #cbs + 1 cbs [ n ] = cb return n else cbs = { cb } self.sigcbs [ signum ] = cbs if ffi.C.sigaddset ( self.sigmask , signum ) == -1 then error ( ffi.string ( ffi.C.strerror ( ffi.errno ( ) ) ) ) end if ffi.C.signalfd ( self.sigfile:getfd() , self.sigmask , 0 ) == -1 then error ( ffi.string ( ffi.C.strerror ( ffi.errno ( ) ) ) ) end return 1 end end --- Stop watching for a signal. -- signum is the signal to stop watching -- id is the signal id to stop watching (obtained from add_signal) local function del_signal ( dispatcher , signum , id ) local self = dispatcher.signalfd local cbs = self.sigcbs [ signum ] cbs [ id ] = nil if next ( cbs ) == nil then -- No callbacks left for this signal; remove it from the watched set self.sigcbs [ signum ] = nil if ffi.C.sigdelset ( self.sigmask , signum ) == -1 then error ( ffi.string ( ffi.C.strerror ( ffi.errno ( ) ) ) ) end if ffi.C.signalfd ( self.sigfile:getfd() , self.sigmask , 0 ) == -1 then error ( ffi.string ( ffi.C.strerror ( ffi.errno ( ) ) ) ) end end end return { new = new ; add = add_signal ; del = del_signal ; }
mit
waytim/darkstar
scripts/zones/Zeruhn_Mines/npcs/Grounds_Tome.lua
30
1079
----------------------------------- -- Area: Zeruhn Mines -- NPC: Grounds Tome ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/groundsofvalor"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) startGov(GOV_EVENT_ZERUHN_MINES,player); end; ----------------------------------- -- onEventSelection ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); updateGov(player,csid,option,626,627,628,629,630,0,0,0,0,0); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); finishGov(player,csid,option,626,627,628,629,630,0,0,0,0,0,GOV_MSG_ZERUHN_MINES); end;
gpl-3.0
zorfmorf/loveprojects
colonycontrol/src/lib/hump/camera.lua
47
3388
--[[ Copyright (c) 2010-2013 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- local _PATH = (...):match('^(.*[%./])[^%.%/]+$') or '' local cos, sin = math.cos, math.sin local camera = {} camera.__index = camera local function new(x,y, zoom, rot) x,y = x or love.graphics.getWidth()/2, y or love.graphics.getHeight()/2 zoom = zoom or 1 rot = rot or 0 return setmetatable({x = x, y = y, scale = zoom, rot = rot}, camera) end function camera:lookAt(x,y) self.x, self.y = x,y return self end function camera:move(x,y) self.x, self.y = self.x + x, self.y + y return self end function camera:pos() return self.x, self.y end function camera:rotate(phi) self.rot = self.rot + phi return self end function camera:rotateTo(phi) self.rot = phi return self end function camera:zoom(mul) self.scale = self.scale * mul return self end function camera:zoomTo(zoom) self.scale = zoom return self end function camera:attach() local cx,cy = love.graphics.getWidth()/(2*self.scale), love.graphics.getHeight()/(2*self.scale) love.graphics.push() love.graphics.scale(self.scale) love.graphics.translate(cx, cy) love.graphics.rotate(self.rot) love.graphics.translate(-self.x, -self.y) end function camera:detach() love.graphics.pop() end function camera:draw(func) self:attach() func() self:detach() end function camera:cameraCoords(x,y) -- x,y = ((x,y) - (self.x, self.y)):rotated(self.rot) * self.scale + center local w,h = love.graphics.getWidth(), love.graphics.getHeight() local c,s = cos(self.rot), sin(self.rot) x,y = x - self.x, y - self.y x,y = c*x - s*y, s*x + c*y return x*self.scale + w/2, y*self.scale + h/2 end function camera:worldCoords(x,y) -- x,y = (((x,y) - center) / self.scale):rotated(-self.rot) + (self.x,self.y) local w,h = love.graphics.getWidth(), love.graphics.getHeight() local c,s = cos(-self.rot), sin(-self.rot) x,y = (x - w/2) / self.scale, (y - h/2) / self.scale x,y = c*x - s*y, s*x + c*y return x+self.x, y+self.y end function camera:mousepos() return self:worldCoords(love.mouse.getPosition()) end -- the module return setmetatable({new = new}, {__call = function(_, ...) return new(...) end})
apache-2.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Xarcabard/npcs/Pelogrant.lua
2
1728
----------------------------------- -- Area: Xarcabard -- NPC: Pelogrant -- @pos 210 -22 -201 112 ----------------------------------- package.loaded["scripts/zones/Xarcabard/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/zones/Xarcabard/TextIDs"); region = VALDEAUNIA; csid = 0x7ff4; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) owner = GetRegionOwner(region); arg1 = getArg1(owner,player); if(owner == player:getNation()) then nation = 1; elseif(arg1 < 1792) then nation = 2; else nation = 0; end player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP()); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); if(option == 1) then ShowOPVendorShop(player); elseif(option == 2) then if (player:delGil(OP_TeleFee(player,region))) then toHomeNation(player); end elseif(option == 6) then player:delCP(OP_TeleFee(player,region)); toHomeNation(player); end end;
gpl-3.0
pedrohenriquerls/cocos2d_ruby_binding
frameworks/cocos2d-x/cocos/scripting/lua-bindings/script/extension/DeprecatedExtensionEnum.lua
40
1369
_G.kCCControlStepperPartMinus = cc.CONTROL_STEPPER_PART_MINUS _G.kCCControlStepperPartPlus = cc.CONTROL_STEPPER_PART_PLUS _G.kCCControlStepperPartNone = cc.CONTROL_STEPPER_PART_NONE _G.CCControlEventTouchDown = cc.CONTROL_EVENTTYPE_TOUCH_DOWN _G.CCControlEventTouchDragInside = cc.CONTROL_EVENTTYPE_DRAG_INSIDE _G.CCControlEventTouchDragOutside = cc.CONTROL_EVENTTYPE_DRAG_OUTSIDE _G.CCControlEventTouchDragEnter = cc.CONTROL_EVENTTYPE_DRAG_ENTER _G.CCControlEventTouchDragExit = cc.CONTROL_EVENTTYPE_DRAG_EXIT _G.CCControlEventTouchUpInside = cc.CONTROL_EVENTTYPE_TOUCH_UP_INSIDE _G.CCControlEventTouchUpOutside = cc.CONTROL_EVENTTYPE_TOUCH_UP_OUTSIDE _G.CCControlEventTouchCancel = cc.CONTROL_EVENTTYPE_TOUCH_CANCEL _G.CCControlEventValueChanged = cc.CONTROL_EVENTTYPE_VALUE_CHANGED _G.CCControlStateNormal = cc.CONTROL_STATE_NORMAL _G.CCControlStateHighlighted = cc.CONTROL_STATE_HIGH_LIGHTED _G.CCControlStateDisabled = cc.CONTROL_STATE_DISABLED _G.CCControlStateSelected = cc.CONTROL_STATE_SELECTED _G.kCCScrollViewDirectionHorizontal = cc.SCROLLVIEW_DIRECTION_HORIZONTAL _G.kCCScrollViewDirectionVertical = cc.SCROLLVIEW_DIRECTION_VERTICAL _G.kCCTableViewFillTopDown = cc.TABLEVIEW_FILL_TOPDOWN _G.kCCTableViewFillBottomUp = cc.TABLEVIEW_FILL_BOTTOMUP
mit
waytim/darkstar
scripts/globals/abilities/spirit_link.lua
17
2738
----------------------------------- -- Ability: Spirit Link -- Sacrifices own HP to heal Wyvern's HP. -- Obtained: Dragoon Level 25 -- Recast Time: 1:30 -- Duration: Instant ----------------------------------- require("scripts/globals/status"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) if (player:getPet() == nil) then return MSGBASIC_REQUIRES_A_PET,0; else if (player:getPet():getHP() == player:getPet():getMaxHP() and player:getMerit(MERIT_EMPATHY) == 0) then return MSGBASIC_UNABLE_TO_USE_JA,0; else return 0,0; end end end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) local playerHP = player:getHP(); local drainamount = (math.random(25,35) / 100) * playerHP; if (player:getPet():getHP() == player:getPet():getMaxHP()) then drainamount = 0; -- Prevents player HP lose if wyvern is at full HP end if (player:hasStatusEffect(EFFECT_STONESKIN)) then local skin = player:getMod(MOD_STONESKIN); if (skin >= drainamount) then if (skin == drainamount) then player:delStatusEffect(EFFECT_STONESKIN); else local effect = player:getStatusEffect(EFFECT_STONESKIN); effect:setPower(effect:getPower() - drainamount); -- fixes the status effeect so when it ends it uses the new power instead of old player:delMod(MOD_STONESKIN,drainamount); --removes the amount from the mod end else player:delStatusEffect(EFFECT_STONESKIN); player:delHP((drainamount-skin)); end else player:delHP(drainamount); end local pet = player:getPet(); local healPet = drainamount * 2; local petTP = pet:getTP(); local regenAmount = player:getMainLvl()/3; -- level/3 tic regen if (player:getEquipID(SLOT_HEAD)==15238) then healPet = healPet + 15; end pet:delStatusEffect(EFFECT_POISON); pet:delStatusEffect(EFFECT_BLIND); pet:delStatusEffect(EFFECT_PARALYSIS); if (math.random(1,2) == 1) then pet:delStatusEffect(EFFECT_DOOM); end if (pet:getHP() < pet:getMaxHP()) then -- sleep is only removed if it heals the wyvern removeSleepEffects(pet); end pet:addHP(healPet); --add the hp to pet pet:addStatusEffect(EFFECT_REGEN,regenAmount,3,90,0,0,0); -- 90 seconds of regen player:addTP(petTP/2); --add half pet tp to you pet:delTP(petTP/2); -- remove half tp from pet end;
gpl-3.0
GregSatre/nn
SpatialFullConvolutionMap.lua
44
1990
local SpatialFullConvolutionMap, parent = torch.class('nn.SpatialFullConvolutionMap', 'nn.Module') function SpatialFullConvolutionMap:__init(conMatrix, kW, kH, dW, dH) parent.__init(self) dW = dW or 1 dH = dH or 1 self.kW = kW self.kH = kH self.dW = dW self.dH = dH self.connTable = conMatrix self.nInputPlane = self.connTable:select(2,1):max() self.nOutputPlane = self.connTable:select(2,2):max() self.weight = torch.Tensor(self.connTable:size(1), kH, kW) self.gradWeight = torch.Tensor(self.connTable:size(1), kH, kW) self.bias = torch.Tensor(self.nOutputPlane) self.gradBias = torch.Tensor(self.nOutputPlane) self:reset() end function SpatialFullConvolutionMap:reset(stdv) if stdv then stdv = stdv * math.sqrt(3) self.weight:apply(function() return torch.uniform(-stdv, stdv) end) self.bias:apply(function() return torch.uniform(-stdv, stdv) end) else local ninp = torch.Tensor(self.nOutputPlane):zero() for i=1,self.connTable:size(1) do ninp[self.connTable[i][2]] = ninp[self.connTable[i][2]]+1 end for k=1,self.connTable:size(1) do stdv = 1/math.sqrt(self.kW*self.kH*ninp[self.connTable[k][2]]) self.weight:select(1,k):apply(function() return torch.uniform(-stdv,stdv) end) end for k=1,self.bias:size(1) do stdv = 1/math.sqrt(self.kW*self.kH*ninp[k]) self.bias[k] = torch.uniform(-stdv,stdv) end end end function SpatialFullConvolutionMap:updateOutput(input) input.nn.SpatialFullConvolutionMap_updateOutput(self, input) return self.output end function SpatialFullConvolutionMap:updateGradInput(input, gradOutput) input.nn.SpatialFullConvolutionMap_updateGradInput(self, input, gradOutput) return self.gradInput end function SpatialFullConvolutionMap:accGradParameters(input, gradOutput, scale) return input.nn.SpatialFullConvolutionMap_accGradParameters(self, input, gradOutput, scale) end
bsd-3-clause
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Castle_Oztroja/npcs/_47c.lua
2
1231
----------------------------------- -- Area: Castle Oztroja -- NPC: Handle -- Open trap door or brass door -- @pos 20 0 -13 151 ----------------------------------- require("scripts/globals/missions"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) X = player:getXPos(); Z = player:getZPos(); if(X < 21.6 and X > 18 and Z > -15.6 and Z < -12.4) then if(VanadielDayOfTheYear() % 2 == 0) then GetNPCByID(17396152):openDoor(); if(player:getCurrentMission(WINDURST) == TO_EACH_HIS_OWN_RIGHT and player:getVar("MissionStatus") == 3) then player:startEvent(0x002B); end else GetNPCByID(17396151):openDoor(); end else player:messageSpecial(0); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x002B) then player:setVar("MissionStatus",4); end end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/La_Theine_Plateau/npcs/Tayula.lua
4
1041
----------------------------------- -- Area: La Theine Plateau -- NPC: Tayula -- Type: Mission -- @zone: 102 -- @pos: -311.785 50.351 182.063 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/La_Theine_Plateau/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0069); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
waytim/darkstar
scripts/zones/Windurst_Woods/npcs/HomePoint#1.lua
27
1278
----------------------------------- -- Area: Windurst Woods -- NPC: HomePoint#1 -- @pos -98.588 0.001 -183.416 241 ----------------------------------- package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Windurst_Woods/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fc, 25); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fc) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
GregSatre/nn
SpatialFullConvolution.lua
42
1589
local SpatialFullConvolution, parent = torch.class('nn.SpatialFullConvolution','nn.Module') function SpatialFullConvolution:__init(nInputPlane, nOutputPlane, kW, kH, dW, dH) parent.__init(self) dW = dW or 1 dH = dH or 1 self.nInputPlane = nInputPlane self.nOutputPlane = nOutputPlane self.kW = kW self.kH = kH self.dW = dW self.dH = dH self.weight = torch.Tensor(nInputPlane, nOutputPlane, kH, kW) self.gradWeight = torch.Tensor(nInputPlane, nOutputPlane, kH, kW) self.bias = torch.Tensor(self.nOutputPlane) self.gradBias = torch.Tensor(self.nOutputPlane) self:reset() end function SpatialFullConvolution:reset(stdv) if stdv then stdv = stdv * math.sqrt(3) else local nInputPlane = self.nInputPlane local kH = self.kH local kW = self.kW stdv = 1/math.sqrt(kW*kH*nInputPlane) end self.weight:apply(function() return torch.uniform(-stdv, stdv) end) self.bias:apply(function() return torch.uniform(-stdv, stdv) end) end function SpatialFullConvolution:updateOutput(input) return input.nn.SpatialFullConvolution_updateOutput(self, input) end function SpatialFullConvolution:updateGradInput(input, gradOutput) if self.gradInput then return input.nn.SpatialFullConvolution_updateGradInput(self, input, gradOutput) end end function SpatialFullConvolution:accGradParameters(input, gradOutput, scale) return input.nn.SpatialFullConvolution_accGradParameters(self, input, gradOutput, scale) end
bsd-3-clause
waytim/darkstar
scripts/globals/spells/chocobo_mazurka.lua
27
1162
----------------------------------------- -- Spell: Chocobo Mazurka -- Gives party members enhanced movement ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local power = 24; local iBoost = caster:getMod(MOD_MAZURKA_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT); local duration = 120; duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1); if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then duration = duration * 2; elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then duration = duration * 1.5; end caster:delStatusEffect(EFFECT_MARCATO); if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then duration = duration * 2; end if not (target:addBardSong(caster,EFFECT_MAZURKA,power,0,duration,caster:getID(), 0, 1)) then spell:setMsg(75); end return EFFECT_MAZURKA; end;
gpl-3.0
unXedDani/Artal
tests/main.lua
1
1342
local tests = {} for i, file in ipairs(love.filesystem.getDirectoryItems("cases")) do if file:match(".lua$") then local thread = love.thread.newThread("cases/" .. file) thread:start() table.insert( tests, { name = file, thread = thread, } ) end end local RUNNING, SUCCESS, FAILED = {255, 255, 0}, {0, 255, 0}, {255, 0, 0} function love.draw() love.graphics.push() for i, test in ipairs(tests) do local color if test.thread:isRunning() then color = RUNNING else if test.error then color = FAILED elseif test.thread:getError() then color = FAILED test.error = test.thread:getError() print("ERROR in " .. test.name .. ":") print(test.error) else color = SUCCESS end end love.graphics.setColor(color) love.graphics.circle("fill", 10, 10, 6) love.graphics.translate(20, 0) end love.graphics.pop() local hovered = tests[math.ceil(love.mouse.getX() / 20)] if hovered then love.graphics.setColor(255, 255, 255) love.graphics.print(hovered.name, 10, 30) if hovered.error then love.graphics.printf(hovered.error, 10, 50, love.graphics.getWidth() - 20) end end end function love.keypressed(key) if key == "escape" then love.event.push "quit" end end
mit
waytim/darkstar
scripts/zones/Windurst_Waters/npcs/Yuli_Yaam.lua
13
1908
----------------------------------- -- Area: Windurst Waters -- NPC: Yuli Yaam -- Involved In Quest: Wondering Minstrel -- Working 100% -- @zone = 238 -- @pos = -61 -4 23 ----------------------------------- package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) wonderingstatus = player:getQuestStatus(WINDURST,WONDERING_MINSTREL); fame = player:getFameLevel(WINDURST) if (wonderingstatus <= 1 and fame >= 5) then player:startEvent(0x027d); -- WONDERING_MINSTREL: Quest Available / Quest Accepted elseif (wonderingstatus == QUEST_COMPLETED and player:needToZone()) then player:startEvent(0x0281); -- WONDERING_MINSTREL: Quest After else rand = math.random(2); if (rand == 1) then player:startEvent(0x0264); -- Standard Conversation 1 else player:startEvent(0x0265); -- Standard Conversation 2 end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
CaptainPRICE/wire
lua/entities/gmod_wire_relay.lua
10
4490
AddCSLuaFile() DEFINE_BASECLASS( "base_wire_entity" ) ENT.PrintName = "Wire Relay" ENT.WireDebugName = "Relay" ENT.Author = "tad2020" if CLIENT then return end -- No more client function ENT:Initialize() self:PhysicsInit( SOLID_VPHYSICS ) self:SetMoveType( MOVETYPE_VPHYSICS ) self:SetSolid( SOLID_VPHYSICS ) self.Value = {} //stores current output value self.Last = {} //stores last input value for each input self.Inputs = Wire_CreateInputs(self, { "1A", "2A", "Switch" }) self.Outputs = Wire_CreateOutputs(self, { "A" }) end function ENT:Setup(keygroup1, keygroup2, keygroup3, keygroup4, keygroup5, keygroupoff, toggle, normclose, poles, throws, nokey) local outpoles = {"A", "B", "C", "D", "E", "F", "G", "H"} //output names // Clamp throws = throws > 10 and 10 or throws poles = poles > #outpoles and #outpoles or poles local inputs = {} //wont need this outside setup self.outputs = {} //need to rebuild output names self.keygroup1 = keygroup1 self.keygroup2 = keygroup2 self.keygroup3 = keygroup3 self.keygroup4 = keygroup4 self.keygroup5 = keygroup5 self.keygroupoff = keygroupoff self.toggle = toggle self.normclose = normclose or 0 self.selinput = normclose or 0 self.poles = poles self.throws = throws self.nokey = nokey //build inputs and putputs, init all nil values for p=1, self.poles do self.outputs[p] = outpoles[p] self.Value[p] = self.Value[p] or 0 for t=1, self.throws do //inputs[ p * self.poles + t ] = t .. outpoles[p] table.insert(inputs, ( t .. outpoles[p] )) self.Last[ t .. outpoles[p] ] = self.Last[ t .. outpoles[p] ] or 0 end end //add switch input to end of input list table.insert(inputs, "Switch") Wire_AdjustInputs(self, inputs) Wire_AdjustOutputs(self, self.outputs) //set the switch to its new normal state self:Switch( normclose ) if not nokey then local pl = self:GetPlayer() if (keygroupoff) then numpad.OnDown( pl, keygroupoff, "WireRelay_On", self, 0 ) numpad.OnUp( pl, keygroupoff, "WireRelay_Off", self, 0 ) end if (keygroup1) then numpad.OnDown( pl, keygroup1, "WireRelay_On", self, 1 ) numpad.OnUp( pl, keygroup1, "WireRelay_Off", self, 1 ) end if (keygroup2) then numpad.OnDown( pl, keygroup2, "WireRelay_On", self, 2 ) numpad.OnUp( pl, keygroup2, "WireRelay_Off", self, 2 ) end if (keygroup3) then numpad.OnDown( pl, keygroup3, "WireRelay_On", self, 3 ) numpad.OnUp( pl, keygroup3, "WireRelay_Off", self, 3 ) end if (keygroup4) then numpad.OnDown( pl, keygroup4, "WireRelay_On", self, 4 ) numpad.OnUp( pl, keygroup4, "WireRelay_Off", self, 4 ) end if (keygroup5) then numpad.OnDown( pl, keygroup5, "WireRelay_On", self, 5 ) numpad.OnUp( pl, keygroup5, "WireRelay_Off", self, 5 ) end end end function ENT:TriggerInput(iname, value) if (iname == "Switch") then if (math.abs(value) >= 0 && math.abs(value) <= self.throws) then self:Switch(math.abs(value)) end elseif (iname) then self.Last[iname] = value or 0 self:Switch(self.selinput) end end function ENT:Switch( mul ) if (!self:IsValid()) then return false end self.selinput = mul for p,v in ipairs(self.outputs) do self.Value[p] = self.Last[ mul .. v ] or 0 Wire_TriggerOutput(self, v, self.Value[p]) end self:ShowOutput() return true end function ENT:ShowOutput() local txt = self.poles .. "P" .. self.throws .. "T " if (self.selinput == 0) then txt = txt .. "Sel: off" else txt = txt .. "Sel: " .. self.selinput end for p,v in ipairs(self.outputs) do txt = txt .. "\n" .. v .. ": " .. self.Value[p] end self:SetOverlayText( txt ) end function ENT:InputActivate( mul ) if ( self.toggle && self.selinput == mul) then //only toggle for the same key return self:Switch( self.normclose ) else return self:Switch( mul ) end end function ENT:InputDeactivate( mul ) if ( self.toggle ) then return true end return self:Switch( self.normclose ) end local function On( pl, ent, mul ) if (!ent:IsValid()) then return false end return ent:InputActivate( mul ) end local function Off( pl, ent, mul ) if (!ent:IsValid()) then return false end return ent:InputDeactivate( mul ) end numpad.Register( "WireRelay_On", On ) numpad.Register( "WireRelay_Off", Off ) duplicator.RegisterEntityClass("gmod_wire_relay", WireLib.MakeWireEnt, "Data", "keygroup1", "keygroup2", "keygroup3", "keygroup4", "keygroup5", "keygroupoff", "toggle", "normclose", "poles", "throws", "nokey")
apache-2.0
waytim/darkstar
scripts/zones/Windurst_Woods/npcs/Gioh_Ajihri.lua
28
2994
----------------------------------- -- Area: Windurst Woods -- NPC: Gioh Ajihri -- Starts & Finishes Repeatable Quest: Twinstone Bonding ----------------------------------- package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/zones/Windurst_Woods/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) GiohAijhriSpokenTo = player:getVar("GiohAijhriSpokenTo"); NeedToZone = player:needToZone(); if (GiohAijhriSpokenTo == 1 and NeedToZone == false) then count = trade:getItemCount(); TwinstoneEarring = trade:hasItemQty(13360,1); if (TwinstoneEarring == true and count == 1) then player:startEvent(0x01ea); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) TwinstoneBonding = player:getQuestStatus(WINDURST,TWINSTONE_BONDING); Fame = player:getFameLevel(WINDURST); if (TwinstoneBonding == QUEST_COMPLETED) then if (player:needToZone()) then player:startEvent(0x01eb,0,13360); else player:startEvent(0x01e8,0,13360); end elseif (TwinstoneBonding == QUEST_ACCEPTED) then player:startEvent(0x01e8,0,13360); elseif (TwinstoneBonding == QUEST_AVAILABLE and Fame >= 2) then player:startEvent(0x01e7,0,13360); else player:startEvent(0x01a8); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x01e7) then player:addQuest(WINDURST,TWINSTONE_BONDING); player:setVar("GiohAijhriSpokenTo",1); elseif (csid == 0x01ea) then TwinstoneBonding = player:getQuestStatus(WINDURST,TWINSTONE_BONDING); player:tradeComplete(); player:needToZone(true); player:setVar("GiohAijhriSpokenTo",0); if (TwinstoneBonding == QUEST_ACCEPTED) then player:completeQuest(WINDURST,TWINSTONE_BONDING); player:addFame(WINDURST,80); player:addItem(17154); player:messageSpecial(ITEM_OBTAINED,17154); player:addTitle(BOND_FIXER); else player:addFame(WINDURST,10); player:addGil(GIL_RATE*900); player:messageSpecial(GIL_OBTAINED,GIL_RATE*900); end elseif (csid == 0x01e8) then player:setVar("GiohAijhriSpokenTo",1); end end;
gpl-3.0
wanmaple/MWFrameworkForCocosLua
frameworks/cocos2d-x/cocos/scripting/lua-bindings/auto/api/ClippingRectangleNode.lua
10
1311
-------------------------------- -- @module ClippingRectangleNode -- @extend Node -- @parent_module cc -------------------------------- -- -- @function [parent=#ClippingRectangleNode] isClippingEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#ClippingRectangleNode] setClippingEnabled -- @param self -- @param #bool enabled -------------------------------- -- -- @function [parent=#ClippingRectangleNode] getClippingRegion -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- -- @function [parent=#ClippingRectangleNode] setClippingRegion -- @param self -- @param #rect_table clippingRegion -------------------------------- -- @overload self -- @overload self, rect_table -- @function [parent=#ClippingRectangleNode] create -- @param self -- @param #rect_table clippingRegion -- @return ClippingRectangleNode#ClippingRectangleNode ret (return value: cc.ClippingRectangleNode) -------------------------------- -- -- @function [parent=#ClippingRectangleNode] visit -- @param self -- @param #cc.Renderer renderer -- @param #mat4_table parentTransform -- @param #unsigned int parentFlags return nil
apache-2.0
amitshaked/resmatch
src/pipeline/refinement.lua
1
1643
local M = {} function M.refine(disp, vols, opt, dataset, sm_skip, sm_terminate, disp_max, conf, t1, t2) local sm_active = true if dataset.name == 'kitti' or dataset.name == 'kitti2015' then local outlier = torch.CudaTensor():resizeAs(disp[2]):zero() curesmatch.outlier_detection(disp[2], disp[1], outlier, disp_max, conf[1], conf[2], t1, t2) if sm_active and sm_skip ~= 'occlusion' then disp[2] = adcensus.interpolate_occlusion(disp[2], outlier) end sm_active = sm_active and (sm_terminate ~= 'occlusion') if sm_active and sm_skip ~= 'mismatch' then disp[2] = adcensus.interpolate_mismatch(disp[2], outlier) end sm_active = sm_active and (sm_terminate ~= 'mismatch') end if sm_active and sm_skip ~= 'subpixel_enhancement' then disp[2] = adcensus.subpixel_enchancement(disp[2], vols[{{1}}], disp_max) end sm_active = sm_active and (sm_terminate ~= 'subpixel_enchancement') if sm_active and sm_skip ~= 'median' then disp[2] = adcensus.median2d(disp[2], 5) end sm_active = sm_active and (sm_terminate ~= 'median') if sm_active and sm_skip ~= 'bilateral' then disp[2] = adcensus.mean2d(disp[2], gaussian(opt.blur_sigma):cuda(), opt.blur_t) end return disp end function gaussian(sigma) local kr = math.ceil(sigma * 3) local ks = kr * 2 + 1 local k = torch.Tensor(ks, ks) for i = 1, ks do for j = 1, ks do local y = (i - 1) - kr local x = (j - 1) - kr k[{i,j}] = math.exp(-(x * x + y * y) / (2 * sigma * sigma)) end end return k end return M
bsd-2-clause
waytim/darkstar
scripts/zones/Arrapago_Reef/mobs/Medusa.lua
20
1467
----------------------------------- -- Area: Arrapago Reef -- MOB: Medusa -- @pos -458 -20 458 -- TODO: resists, attack/def boosts ----------------------------------- require("scripts/globals/titles"); require("scripts/zones/Arrapago_Reef/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) mob:setLocalVar("eeshpp", math.random(5,99)); -- Uses EES randomly during the fight end; ----------------------------------- -- onMobEngaged Action ----------------------------------- function onMobEngaged(mob, target) local mobID = mob:getID(); target:showText(mob, MEDUSA_ENGAGE); SpawnMob(mobID+1, 180):updateEnmity(target); SpawnMob(mobID+2, 180):updateEnmity(target); SpawnMob(mobID+3, 180):updateEnmity(target); SpawnMob(mobID+4, 180):updateEnmity(target); end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob, target) local HPP = mob:getHPP(); if (mob:getLocalVar("usedees") == 0) then if (HPP <= mob:getLocalVar("eeshpp")) then mob:useMobAbility(1931); -- Eagle Eye Shot mob:setLocalVar("usedees", 1); end end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, player, isKiller) player:showText(mob, MEDUSA_DEATH); player:addTitle(GORGONSTONE_SUNDERER); end;
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c512000063.lua
2
1328
--サモンクローズ function c512000063.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c512000063.cost) e1:SetTarget(c512000063.target) e1:SetOperation(c512000063.activate) c:RegisterEffect(e1) end function c512000063.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,1,nil) Duel.SendtoGrave(g,REASON_COST) end function c512000063.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c512000063.activate(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(0,1) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,p) end
gpl-3.0
TheEggi/FTCCustom
sct/Functions.lua
1
6005
--[[---------------------------------------------------------- SCROLLING COMBAT TEXT FUNCTIONS ----------------------------------------------------------- * Relevant functions for the scrolling combat text component * Runs during FTC:Initialize() ]]-- FTC.SCT = {} function FTC.SCT:Initialize() -- Setup tables FTC.SCT.In = {} FTC.SCT.Out = {} FTC.SCT.Status = {} -- Save tiny AP gains FTC.SCT.backAP = 0 -- Create controls FTC.SCT:Controls() -- Register init status FTC.init.SCT = true end --[[---------------------------------------------------------- EVENT HANDLERS ]]----------------------------------------------------------- --[[ * Process new combat events passed from the combat event handler * Called by FTC.Damage:New() if the damage is approved ]]-- function FTC.SCT:NewSCT( newSCT , context ) -- Get the existing entries local damages = FTC.SCT[context] if ( #damages == 0 ) then table.insert( FTC.SCT[context] , newSCT) end -- Loop through each existing combat entry local oldest = 1 local isNew = true for i = 1, #damages do -- If an identical entry already exists, do a multiplier instead of a new entry if ( ( damages[i].name == newSCT.name ) and ( damages[i].heal == newSCT.heal ) and ( math.abs( damages[i].ms - newSCT.ms ) < 500 ) ) then -- If the damage is higher, replace it if ( newSCT.dam > damages[i].dam ) then FTC.SCT[context][i] = newSCT end -- Increment the multiplier, and bail FTC.SCT[context][i].multi = FTC.SCT[context][i].multi + 1 isNew = false break -- Otherwise flag the oldest entry for recycling else oldest = FTC.SCT[context][i].ms < FTC.SCT[context][oldest].ms and i or oldest end end -- Process new damage entries if ( isNew ) then -- If there are fewer than the maximum number of events recorded, insert it directly if ( #damages < FTC.vars.SCTCount ) then table.insert( FTC.SCT[context] , newSCT) -- Otherwise, recycle the oldest entry else FTC.SCT[context][oldest] = newSCT end end -- Next, allocate combat entries to controls for i = 1, FTC.vars.SCTCount do -- Add the damage to controls local container = _G["FTC_SCT"..context..i] if ( FTC.SCT[context][i] ~= nil ) then container.damage = FTC.SCT[context][i] -- Purge unused controls else container.damage = {} end end end --[[---------------------------------------------------------- UPDATING FUNCTIONS ]]----------------------------------------------------------- --[[ * Updates Scrolling Combat Text for both incoming and outgoing damage * Runs every frame OnUpdate ]]-- function FTC.SCT:Update(context) -- Get saved variables local speed = FTC.vars.SCTSpeed local num = FTC.vars.SCTCount -- Get the SCT UI element local parent = _G["FTC_CombatText"..context] -- Get the damage table based on context local damages = FTC.SCT[context] -- Bail if no damage is present if ( #damages == 0 ) then return end -- Get the game time local gameTime = GetGameTimeMilliseconds() -- Loop through damage controls, modifying the display for i = 1 , FTC.vars.SCTCount do -- Get the control and it's damage value local container = _G["FTC_SCT"..context..i] local damage = container.damage -- If there's damage, proceed if ( damage.name ~= nil ) then -- Get the animation duration ( speed = 10 -> 0.5 second, speed = 1 -> 5 seconds ) local lifespan = ( gameTime - damage.ms ) / 1000 local duration = ( 11 - speed ) / 2 -- If the animation has finished, hide the container if ( lifespan > duration ) then container:SetHidden( true ) -- Otherwise, we're good to go! else -- Get some values local dam = damage.dam local name = damage.name -- Set default appearance local font = FTC.Fonts.meta(16) local alpha = 0.8 -- Flag critical hits if ( damage.crit == true ) then dam = "*" .. dam .. "*" font = FTC.Fonts.meta(20) alpha = 1 end -- Flag blocked damage if ( damage.result == ACTION_RESULT_BLOCKED_DAMAGE ) then dam = "|c990000(" .. dam .. ")|" -- Flag damage immunity elseif ( damage.result == ACTION_RESULT_IMMUNE ) then dam = "|c990000(Immune)|" -- Dodges elseif ( damage.result == ACTION_RESULT_DODGED ) then dam = "|c990000(Dodge)|" -- Misses elseif ( damage.result == ACTION_RESULT_MISS ) then dam = "|c990000(Miss)|" -- Flag heals elseif( damage.heal == true ) then dam = "|c99DD93" .. dam .. "|" if string.match( damage.name , "Potion" ) then damage.name = "Health Potion" end -- Magic damage elseif ( damage.type ~= DAMAGE_TYPE_PHYSICAL ) then dam = ( context == "Out" ) and "|c336699" .. dam .. "|" or "|c990000" .. dam .. "|" -- Standard hits else dam = ( context == "Out" ) and "|cAA9F83" .. dam .. "|" or "|c990000" .. dam .. "|" end -- Maybe add the ability name if ( FTC.vars.SCTNames ) then dam = dam .. " " .. name end -- Add the multiplier if ( damage.multi and damage.multi > 1 ) then dam = dam .. " (x" .. damage.multi .. ")" end -- Update the damage container:SetHidden(false) container:SetFont( font ) container:SetAlpha( alpha ) container:SetText( dam ) -- Get the starting offsets local offsetX = container.offsetX local offsetY = container.offsetY local height = parent:GetHeight() local width = parent:GetWidth() -- Scroll the vertical position offsetY = offsetY - height * ( lifespan / duration ) -- Horizontal arcing if ( FTC.vars.SCTPath == 'Arc' ) then local ease = lifespan / duration offsetX = 100 * ( ( 4 * ease * ease ) - ( 4 * ease ) + 1 ) offsetX = ( context == "Out" ) and offsetX or -1 * offsetX end -- Adjust the position container:SetAnchor(BOTTOM,parent,BOTTOM,offsetX,offsetY) end end end end
apache-2.0
CaptainPRICE/wire
lua/entities/gmod_wire_eyepod.lua
9
8963
AddCSLuaFile() DEFINE_BASECLASS( "base_wire_entity" ) ENT.PrintName = "Wire Eye Pod" ENT.Purpose = "To control the player's view in a pod and output their mouse movements" ENT.WireDebugName = "Eye Pod" if CLIENT then local enabled = false local rotate90 = false local freezePitch = true local freezeYaw = true local previousEnabled = false usermessage.Hook("UpdateEyePodState", function(um) if not um then return end local eyeAng = um:ReadAngle() enabled = um:ReadBool() rotate90 = um:ReadBool() freezePitch = um:ReadBool() and eyeAng.p freezeYaw = um:ReadBool() and eyeAng.y end) hook.Add("CreateMove", "WireEyePodEyeControl", function(ucmd) if enabled then currentAng = ucmd:GetViewAngles() if freezePitch then currentAng.p = freezePitch end if freezeYaw then currentAng.y = freezeYaw end currentAng.r = 0 ucmd:SetViewAngles(currentAng) previousEnabled = true elseif previousEnabled then if rotate90 then ucmd:SetViewAngles(Angle(0,90,0)) else ucmd:SetViewAngles(Angle(0,0,0)) end previousEnabled = false end end) return -- No more client end -- Server function ENT:Initialize() self:PhysicsInit(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) self:SetCollisionGroup(COLLISION_GROUP_WORLD) self:DrawShadow(false) -- Set wire I/O self.Inputs = WireLib.CreateSpecialInputs(self, { "Enable", "SetPitch", "SetYaw", "SetViewAngle", "UnfreezePitch", "UnfreezeYaw" }, { "NORMAL", "NORMAL", "NORMAL", "ANGLE", "NORMAL", "NORMAL" }) self.Outputs = WireLib.CreateSpecialOutputs(self, { "X", "Y", "XY" }, { "NORMAL", "NORMAL", "VECTOR2" }) -- Initialize values self.driver = nil self.X = 0 self.Y = 0 self.enabled = false self.pod = nil self.eyeAng = Angle(0, 0, 0) self.rotate90 = false self.DefaultToZero = 1 self.ShowRateOfChange = 0 self.LastUpdateTime = CurTime() -- clamps self.ClampXMin = 0 self.ClampXMax = 0 self.ClampYMin = 0 self.ClampYMax = 0 self.ClampX = 0 self.ClampY = 0 self.freezePitch = true self.freezeYaw = true local phys = self:GetPhysicsObject() if phys:IsValid() then phys:Wake() end end function ENT:UpdateOverlay() self:SetOverlayText( string.format( "Default to Zero: %s\nCumulative: %s\nMin: %s,%s\nMax: %s,%s\n%s\n\nActivated: %s%s", (self.DefaultToZero == 1) and "Yes" or "No", (self.ShowRateOfChange == 0) and "Yes" or "No", self.ClampXMin, self.ClampYMin, self.ClampXMax, self.ClampYMax, IsValid( self.pod ) and "Linked to: " .. self.pod:GetModel() or "Not linked", self.enabled and "Yes" or "No", (self.enabled == true and IsValid( self.driver )) and "\nIn use by: " .. self.driver:Nick() or "" ) ) end function ENT:Setup(DefaultToZero, RateOfChange, ClampXMin, ClampXMax, ClampYMin, ClampYMax, ClampX, ClampY) self.DefaultToZero = DefaultToZero self.ShowRateOfChange = RateOfChange self.ClampXMin = ClampXMin self.ClampXMax = ClampXMax self.ClampYMin = ClampYMin self.ClampYMax = ClampYMax self.ClampX = ClampX self.ClampY = ClampY self:UpdateOverlay() end local Rotate90ModelList = { ["models/props_c17/furniturechair001a.mdl"] = true, ["models/airboat.mdl"] = true, ["models/props_c17/chair_office01a.mdl"] = true, ["models/nova/chair_office02.mdl"] = true, ["models/nova/chair_office01.mdl"] = true, ["models/props_combine/breenchair.mdl"] = true, ["models/nova/chair_wood01.mdl"] = true, ["models/nova/airboat_seat.mdl"] = true, ["models/nova/chair_plastic01.mdl"] = true, ["models/nova/jeep_seat.mdl"] = true, ["models/props_phx/carseat.mdl"] = true, ["models/props_phx/carseat2.mdl"] = true, ["models/props_phx/carseat3.mdl"] = true, ["models/buggy.mdl"] = true, ["models/vehicle.mdl"] = true } function ENT:PodLink(vehicle) if not IsValid(vehicle) or not vehicle:IsVehicle() then if IsValid(self.pod) then self.pod.AttachedWireEyePod = nil end self.pod = nil self:UpdateOverlay() return false end self.pod = vehicle self.rotate90 = false self.eyeAng = Angle(0, 0, 0) if IsValid(vehicle) and vehicle:IsVehicle() then if Rotate90ModelList[string.lower(vehicle:GetModel())] then self.rotate90 = true self.eyeAng = Angle(0, 90, 0) end end vehicle.AttachedWireEyePod = self self:UpdateOverlay() return true end function ENT:updateEyePodState(enabled) umsg.Start("UpdateEyePodState", self.driver) umsg.Angle(self.eyeAng) umsg.Bool(enabled) umsg.Bool(self.rotate90) umsg.Bool(self.freezePitch) umsg.Bool(self.freezeYaw) umsg.End() end hook.Add("PlayerEnteredVehicle","gmod_wire_eyepod_entervehicle",function(ply,vehicle) local eyepod = vehicle.AttachedWireEyePod if eyepod ~= nil then if IsValid(eyepod) then eyepod.driver = vehicle:GetDriver() eyepod:updateEyePodState(eyepod.enabled) eyepod:UpdateOverlay() else vehicle.AttachedWireEyePod = nil end end end) hook.Add("PlayerLeaveVehicle","gmod_wire_eyepod_leavevehicle",function(ply,vehicle) local eyepod = vehicle.AttachedWireEyePod if eyepod ~= nil then if IsValid(eyepod) then eyepod:updateEyePodState(false) eyepod.driver = nil if (eyepod.X ~= 0 or eyepod.Y ~= 0) and eyepod.DefaultToZero == 1 then eyepod.X = 0 eyepod.Y = 0 WireLib.TriggerOutput( eyepod, "X", 0 ) WireLib.TriggerOutput( eyepod, "Y", 0 ) WireLib.TriggerOutput( eyepod, "XY", {0,0} ) end eyepod:UpdateOverlay() else vehicle.AttachedWireEyePod = nil end end end) function ENT:OnRemove() if IsValid(self.pod) and self.pod:IsVehicle() then self.pod.AttachedWireEyePod = nil end if IsValid(self.driver) then self:updateEyePodState(false) self.driver = nil end end local function AngNorm(Ang) return (Ang + 180) % 360 - 180 end local function AngNorm90(Ang) return (Ang + 90) % 180 - 90 end function ENT:TriggerInput(iname, value) -- Change variables to reflect input if iname == "Enable" then self.enabled = value ~= 0 if self.enabled == false and self.DefaultToZero == 1 and (self.X ~= 0 or self.Y ~= 0) then self.X = 0 self.Y = 0 WireLib.TriggerOutput( self, "X", 0 ) WireLib.TriggerOutput( self, "Y", 0 ) WireLib.TriggerOutput( self, "XY", {0,0} ) end self:UpdateOverlay() elseif iname == "SetPitch" then self.eyeAng = Angle(AngNorm90(value), self.eyeAng.y, self.eyeAng.r) elseif iname == "SetYaw" then if self.rotate90 == true then self.eyeAng = Angle(AngNorm90(self.eyeAng.p), AngNorm(value+90), self.eyeAng.r) else self.eyeAng = Angle(AngNorm90(self.eyeAng.p), AngNorm(value), self.eyeAng.r) end elseif iname == "SetViewAngle" then if self.rotate90 == true then self.eyeAng = Angle(AngNorm90(value.p), AngNorm(value.y+90), 0) else self.eyeAng = Angle(AngNorm90(value.p), AngNorm(value.y), 0) end elseif iname == "UnfreezePitch" then self.freezePitch = value == 0 elseif iname == "UnfreezeYaw" then self.freezeYaw = value == 0 end if IsValid(self.pod) and IsValid(self.driver) then self:updateEyePodState(self.enabled) end end hook.Add("SetupMove", "WireEyePodMouseControl", function(ply, movedata) --is the player in a vehicle? if not ply then return end if not ply:InVehicle() then return end local vehicle = ply:GetVehicle() if not IsValid(vehicle) then return end --get the EyePod local eyePod = vehicle.AttachedWireEyePod --is the vehicle linked to an EyePod? if not IsValid(eyePod) then return end if eyePod.enabled then local cmd = ply:GetCurrentCommand() local oldX = eyePod.X local oldY = eyePod.Y --reset the output so it is not cumualative if you want the rate of change if eyePod.ShowRateOfChange == 1 then eyePod.X = 0 eyePod.Y = 0 end --update the cumualative output eyePod.X = cmd:GetMouseX()/10 + eyePod.X eyePod.Y = -cmd:GetMouseY()/10 + eyePod.Y --clamp the output if eyePod.ClampX == 1 then eyePod.X = math.Clamp(eyePod.X, eyePod.ClampXMin, eyePod.ClampXMax) end if eyePod.ClampY == 1 then eyePod.Y = math.Clamp(eyePod.Y, eyePod.ClampYMin, eyePod.ClampYMax) end if oldX ~= eyePod.X or oldY ~= eyePod.Y then -- Update outputs WireLib.TriggerOutput(eyePod, "X", eyePod.X) WireLib.TriggerOutput(eyePod, "Y", eyePod.Y) local XY_Vec = {eyePod.X, eyePod.Y} WireLib.TriggerOutput(eyePod, "XY", XY_Vec) end --reset the mouse cmd:SetMouseX(0) cmd:SetMouseY(0) end end) -- Advanced Duplicator Support function ENT:BuildDupeInfo() local info = self.BaseClass.BuildDupeInfo(self) or {} if IsValid(self.pod) then info.pod = self.pod:EntIndex() end return info end function ENT:ApplyDupeInfo(ply, ent, info, GetEntByID) self.BaseClass.ApplyDupeInfo(self, ply, ent, info, GetEntByID) self:PodLink(GetEntByID(info.pod)) end duplicator.RegisterEntityClass("gmod_wire_eyepod", WireLib.MakeWireEnt, "Data", "DefaultToZero", "ShowRateOfChange" , "ClampXMin" , "ClampXMax" , "ClampYMin" , "ClampYMax" , "ClampX", "ClampY")
apache-2.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/weaponskills/glory_slash.lua
4
1279
----------------------------------- -- Glory Slash -- Sword weapon skill -- Skill Level: NA -- Only avaliable during Campaign Battle while weilding Lex Talionis. -- Delivers and area attacj that deals triple damage. Damage varies with TP. Additional effect Stun. -- Will stack with Sneak Attack. -- Aligned with the Flame Gorget & Light Gorget. -- Aligned with the Flame Belt & Light Belt. -- Element: Light -- Modifiers: STR:30% -- 100%TP 200%TP 300%TP -- 3.00 3.50 4.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function OnUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 1; params.ftp100 = 3; params.ftp200 = 3.5; params.ftp300 = 4; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; local damage, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); return tpHits, extraHits, damage; end
gpl-3.0
Contatta/prosody-modules
mod_watchuntrusted/mod_watchuntrusted.lua
5
2563
local jid_prep = require "util.jid".prep; local secure_auth = module:get_option_boolean("s2s_secure_auth", false); local secure_domains, insecure_domains = module:get_option_set("s2s_secure_domains", {})._items, module:get_option_set("s2s_insecure_domains", {})._items; local untrusted_fail_watchers = module:get_option_set("untrusted_fail_watchers", module:get_option("admins", {})) / jid_prep; local untrusted_fail_notification = module:get_option("untrusted_fail_notification", "Establishing a secure connection from $from_host to $to_host failed. Certificate hash: $sha1. $errors"); local st = require "util.stanza"; local notified_about_already = { }; module:hook_global("s2s-check-certificate", function (event) local session, host = event.session, event.host; local conn = session.conn:socket(); local local_host = session.direction == "outgoing" and session.from_host or session.to_host; if not (local_host == module:get_host()) then return end module:log("debug", "Checking certificate..."); local must_secure = secure_auth; if not must_secure and secure_domains[host] then must_secure = true; elseif must_secure and insecure_domains[host] then must_secure = false; end if must_secure and (session.cert_chain_status ~= "valid" or session.cert_identity_status ~= "valid") and not notified_about_already[host] then notified_about_already[host] = os.time(); local _, errors = conn:getpeerverification(); local error_message = ""; for depth, t in pairs(errors or {}) do if #t > 0 then error_message = error_message .. "Error with certificate " .. (depth - 1) .. ": " .. table.concat(t, ", ") .. ". "; end end if session.cert_identity_status then error_message = error_message .. "This certificate is " .. session.cert_identity_status .. " for " .. host .. "."; end local replacements = { sha1 = event.cert and event.cert:digest("sha1"), errors = error_message }; local message = st.message{ type = "chat", from = local_host } :tag("body") :text(untrusted_fail_notification:gsub("%$([%w_]+)", function (v) return event[v] or session and session[v] or replacements and replacements[v] or nil; end)); for jid in untrusted_fail_watchers do module:log("debug", "Notifying %s", jid); message.attr.to = jid; module:send(message); end end end, -0.5); module:add_timer(14400, function (now) for host, time in pairs(notified_about_already) do if time + 86400 > now then notified_about_already[host] = nil; end end end)
mit
tomyun/Gearsystem
platforms/ios/dependencies/SDL-2.0.4-9174/premake/premake4.lua
9
19887
-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> -- -- This software is provided 'as-is', without any express or implied -- warranty. In no event will the authors be held liable for any damages -- arising from the use of this software. -- -- Permission is granted to anyone to use this software for any purpose, -- including commercial applications, and to alter it and redistribute it -- freely. -- -- Meta-build system using premake created and maintained by -- Benjamin Henning <b.henning@digipen.edu> --[[ premake4.lua This script sets up the entire premake system. It's responsible for executing all of the definition scripts for the SDL2 library and the entire test suite, or demos for the iOS platform. It handles each specific platform and uses the setup state to generate both the configuration header file needed to build SDL2 and the premake lua script to generate the target project files. ]] -- string utility functions dofile "util/sdl_string.lua" -- utility file wrapper for some useful functions dofile "util/sdl_file.lua" -- system for defining SDL projects dofile "util/sdl_projects.lua" -- offers a utility function for finding dependencies specifically on windows dofile "util/sdl_depends.lua" -- system for generating a *config.h file used to build the SDL2 library dofile "util/sdl_gen_config.lua" -- functions to handle complicated dependency checks using CMake-esque functions dofile "util/sdl_check_compile.lua" -- a list of dependency functions for the SDL2 project and any other projects dofile "util/sdl_dependency_checkers.lua" -- the following are various options for configuring the meta-build system newoption { trigger = "to", value = "path", description = "Set the base output directory for the generated and executed lua file." } newoption { trigger = "mingw", description = "Runs the premake generation script targeted to MinGW." } newoption { trigger = "cygwin", description = "Runs the premake generation script targeted to Cygwin." } newoption { trigger = "ios", description = "Runs the premake generation script targeted to iOS." } -- determine the localized destination path local baseLoc = "./" if _OPTIONS["to"] then baseLoc = _OPTIONS["to"]:gsub("\\", "/") end local deps = SDL_getDependencies() for _,v in ipairs(deps) do newoption { trigger = v:lower(), description = "Force on the dependency: " .. v } end -- clean action if _ACTION == "clean" then -- this is kept the way it is because premake's default method of cleaning the -- build tree is not very good standalone, whereas the following correctly -- cleans every build option print("Cleaning the build environment...") os.rmdir(baseLoc .. "/SDL2") os.rmdir(baseLoc .. "/SDL2main") os.rmdir(baseLoc .. "/SDL2test") os.rmdir(baseLoc .. "/tests") os.rmdir(baseLoc .. "/Demos") os.rmdir(baseLoc .. "/ipch") -- sometimes shows up os.remove(baseLoc .. "/SDL.sln") os.remove(baseLoc .. "/SDL.suo") os.remove(baseLoc .. "/SDL.v11.suo") os.remove(baseLoc .. "/SDL.sdf") os.remove(baseLoc .. "/SDL.ncb") os.remove(baseLoc .. "/SDL-gen.lua") os.remove(baseLoc .. "/SDL_config_premake.h") os.remove(baseLoc .. "/Makefile") os.rmdir(baseLoc .. "/SDL.xcworkspace") os.exit() end -- only run through standard execution if not in help mode if _OPTIONS["help"] == nil then -- load all of the project definitions local results = os.matchfiles("projects/**.lua") for _,dir in ipairs(results) do dofile(dir) end -- figure out which configuration template to use local premakeConfigHeader = baseLoc .. "/SDL_config_premake.h" -- minimal configuration is the default local premakeTemplateHeader = "./config/SDL_config_minimal.template.h" if SDL_getos() == "windows" or SDL_getos() == "mingw" then premakeTemplateHeader = "./config/SDL_config_windows.template.h" elseif SDL_getos() == "macosx" then premakeTemplateHeader = "./config/SDL_config_macosx.template.h" elseif SDL_getos() == "ios" then premakeTemplateHeader = "./config/SDL_config_iphoneos.template.h" elseif os.get() == "linux" then premakeTemplateHeader = "./config/SDL_config_linux.template.h" elseif SDL_getos() == "cygwin" then premakeTemplateHeader = "./config/SDL_config_cygwin.template.h" end local genFile = baseLoc .. "/SDL-gen.lua" local file = fileopen(genFile, "wt") print("Generating " .. genFile .. "...") -- begin generating the config header file startGeneration(premakeConfigHeader, premakeTemplateHeader) -- begin generating the actual premake script file:print(0, "-- Premake script generated by Simple DirectMedia Layer meta-build script") file:print(1, 'solution "SDL"') local platforms = { } local platformsIndexed = { } for n,p in pairs(projects) do if p.platforms and #p.platforms ~= 0 then for k,v in pairs(p.platforms) do platforms[v] = true end end end for n,v in pairs(platforms) do platformsIndexed[#platformsIndexed + 1] = n end file:print(2, implode(platformsIndexed, 'platforms {', '"', '"', ', ', '}')) file:print(2, 'configurations { "Debug", "Release" }') for n,p in pairs(projects) do if p.compat then local proj = {} if p.projectLocation ~= nil then proj.location = p.projectLocation .. "/" .. p.name else proj.location = p.name .. "/" end proj.includedirs = { path.getrelative(baseLoc, path.getdirectory(premakeConfigHeader)), path.getrelative(baseLoc, "../include") } proj.libdirs = { } proj.files = { } local links = { } local dbgCopyTable = { } local relCopyTable = { } -- custom links that shouldn't exist... -- (these should always happen before dependencies) if p.customLinks ~= nil then for k,lnk in pairs(p.customLinks) do table.insert(links, lnk) end end -- setup project dependencies local dependencyLocs = { } if p.projectDependencies ~= nil and #p.projectDependencies ~= 0 then for k,projname in pairs(p.projectDependencies) do local depproj = projects[projname] -- validation that it exists and can be linked to if depproj ~= nil and (depproj.kind == "SharedLib" or depproj.kind == "StaticLib") then if depproj.kind == "SharedLib" then local deplocation = nil if depproj.projectLocation ~= nil then deplocation = depproj.projectLocation .. "/" .. p.name else deplocation = depproj.name .. "/" end table.insert(dependencyLocs, { location = deplocation, name = projname }) else -- static lib -- we are now dependent on everything the static lib is dependent on if depproj.customLinks ~= nil then for k,lnk in pairs(depproj.customLinks) do table.insert(links, lnk) end end -- also include links from dependencies for i,d in pairs(depproj.dependencyTree) do if d.links then for k,v in pairs(d.links) do local propPath = v:gsub("\\", "/") table.insert(links, propPath) end end end end -- finally, depend on the project itself table.insert(links, projname) elseif depproj == nil then print("Warning: Missing external dependency for project: ".. p.name .. ". Be sure you setup project dependencies in a logical order.") else print("Warning: Cannot link " .. p.name .. " to second project " .. projname .. " because the second project is not a library.") end end end -- iterate across all root directories, matching source directories local dirs = createDirTable(p.sourcedir) -- but first, handle any files specifically set in the project, rather than -- its dependencies -- register c and h files in this directory if (p.files ~= nil and #p.files ~= 0) or (p.paths ~= nil and #p.paths ~= 0) then -- handle all lists of files if p.files ~= nil and #p.files ~= 0 then for k,filepat in pairs(p.files) do for k,f in pairs(os.matchfiles(p.sourcedir .. filepat)) do table.insert(proj.files, path.getrelative(baseLoc, f)) end end end -- end props files if -- add all .c/.h files from each path -- handle all related paths if p.paths ~= nil and #p.paths ~= 0 then for j,filepat in ipairs(p.paths) do for k,f in pairs(os.matchfiles(p.sourcedir .. filepat .. "*.c")) do table.insert(proj.files, path.getrelative(baseLoc, f)) end for k,f in pairs(os.matchfiles(p.sourcedir .. filepat .. "*.h")) do table.insert(proj.files, path.getrelative(baseLoc, f)) end -- mac osx for k,f in pairs(os.matchfiles(p.sourcedir .. filepat .. "*.m")) do table.insert(proj.files, path.getrelative(baseLoc, f)) end end end -- end of props paths if end -- end of check for files/paths in main project -- if this project has any configuration flags, add them to the current file if p.config then addConfig(p.config) end -- now, handle files and paths for dependencies for i,props in ipairs(p.dependencyTree) do if props.compat then -- register c and h files in this directory -- handle all lists of files if props.files ~= nil and #props.files ~= 0 then for k,filepat in pairs(props.files) do for k,f in pairs(os.matchfiles(p.sourcedir .. filepat)) do table.insert(proj.files, path.getrelative(baseLoc, f)) end end end -- end props files if -- add all .c/.h files from each path -- handle all related paths if props.paths ~= nil and #props.paths ~= 0 then for j,filepat in ipairs(props.paths) do for k,f in pairs(os.matchfiles(p.sourcedir .. filepat .. "*.c")) do table.insert(proj.files, path.getrelative(baseLoc, f)) end for k,f in pairs(os.matchfiles(p.sourcedir .. filepat .. "*.h")) do table.insert(proj.files, path.getrelative(baseLoc, f)) end -- mac osx for k,f in pairs(os.matchfiles(p.sourcedir .. filepat .. "*.m")) do table.insert(proj.files, path.getrelative(baseLoc, f)) end end end -- end of props paths if -- if this dependency has any special configuration flags, add 'em if props.config then addConfig(props.config) end -- end of props config if check end -- end check for compatibility end -- end of props loop --local debugConfig = configuration("Debug") local debugConfig = {} local releaseConfig = {} debugConfig.defines = { "USING_PREMAKE_CONFIG_H", "_DEBUG" } releaseConfig.defines = { "USING_PREMAKE_CONFIG_H", "NDEBUG" } -- setup per-project defines if p.defines ~= nil then for k,def in pairs(p.defines) do table.insert(debugConfig.defines, def) table.insert(releaseConfig.defines, def) end end debugConfig.buildoptions = { } if SDL_getos() == "windows" then table.insert(debugConfig.buildoptions, "/MDd") end debugConfig.linkoptions = { } releaseConfig.buildoptions = {} releaseConfig.linkoptions = {} local baseBuildDir = "/Build" if os.get() == "windows" then baseBuildDir = "/Win32" end debugConfig.flags = { "Symbols" } debugConfig.targetdir = proj.location .. baseBuildDir .. "/Debug" releaseConfig.flags = { "OptimizeSpeed" } releaseConfig.targetdir = proj.location .. baseBuildDir .. "/Release" -- setup postbuild options local dbgPostbuildcommands = { } local relPostbuildcommands = { } -- handle copying depended shared libraries to correct folders if os.get() == "windows" then for k,deploc in pairs(dependencyLocs) do table.insert(dbgCopyTable, { src = deploc.location .. baseBuildDir .. "/Debug/" .. deploc.name .. ".dll", dst = debugConfig.targetdir .. "/" .. deploc.name .. ".dll" }) table.insert(relCopyTable, { src = deploc.location .. baseBuildDir .. "/Release/" .. deploc.name .. ".dll", dst = releaseConfig.targetdir .. "/" .. deploc.name .. ".dll" }) end end if p.copy ~= nil then for k,file in pairs(p.copy) do -- the following builds relative paths native to the current system for copying, other -- than the copy command itself, this is essentially cross-platform for paths -- all custom copies should be relative to the current working directory table.insert(dbgCopyTable, { src = path.getrelative(baseLoc, p.sourcedir .. "/" .. file), dst = debugConfig.targetdir .. "/" .. file }) table.insert(relCopyTable, { src = path.getrelative(baseLoc, p.sourcedir .. "/" .. file), dst = releaseConfig.targetdir .. "/" .. file }) end end for k,file in pairs(dbgCopyTable) do -- all copies should be relative to project location, based on platform local relLocation = "./" --if os.get() == "windows" then relLocation = proj.location --end local fromPath = "./" .. path.getrelative(relLocation, file.src) local toPath = "./" .. path.getrelative(relLocation, file.dst) local toPathParent = path.getdirectory(toPath) local copyCommand = "cp" local destCheck = "if [ ! -d \\\"" .. toPathParent .. "\\\" ]; then mkdir -p \\\"" .. toPathParent .. "\\\"; fi" if SDL_getos() ~= "windows" and fromPath:find("*") ~= nil then -- to path must be a directory for * copies toPath = path.getdirectory(toPath) end if SDL_getos() == "windows" then fromPath = path.translate(fromPath, "/"):gsub("/", "\\\\") toPath = path.translate(toPath, "/"):gsub("/", "\\\\") toPathParent = path.translate(toPathParent, "/"):gsub("/", "\\\\") copyCommand = "copy" destCheck = "if not exist \\\"" .. toPathParent .. "\\\" ( mkdir \\\"" .. toPathParent .. "\\\" )" else fromPath = path.translate(fromPath, nil):gsub("\\", "/") toPath = path.translate(toPath, nil):gsub("\\", "/") end -- command will check for destination directory to exist and, if it doesn't, -- it will make the directory and then copy over any assets local quotedFromPath = fromPath if SDL_getos() == "windows" or fromPath:find("*") == nil then quotedFromPath = '\\"' .. quotedFromPath .. '\\"' end table.insert(dbgPostbuildcommands, destCheck) table.insert(dbgPostbuildcommands, copyCommand .. " " .. quotedFromPath .. " \\\"" .. toPath .. "\\\"") end for k,file in pairs(relCopyTable) do -- all copies should be relative to project location, based on platform local relLocation = "./" relLocation = proj.location local fromPath = "./" .. path.getrelative(relLocation, file.src) local toPath = "./" .. path.getrelative(relLocation, file.dst) local toPathParent = path.getdirectory(toPath) local copyCommand = "cp" local destCheck = "if [ ! -d \\\"" .. toPathParent .. "\\\" ]; then mkdir -p \\\"" .. toPathParent .. "\\\"; fi" if SDL_getos() ~= "windows" and fromPath:find("*") ~= nil then -- to path must be a directory for * copies toPath = path.getdirectory(toPath) end if SDL_getos() == "windows" then fromPath = path.translate(fromPath, "/"):gsub("/", "\\\\") toPath = path.translate(toPath, "/"):gsub("/", "\\\\") toPathParent = path.translate(toPathParent, "/"):gsub("/", "\\\\") copyCommand = "copy" destCheck = "if not exist \\\"" .. toPathParent .. "\\\" ( mkdir \\\"" .. toPathParent .. "\\\" )" else fromPath = path.translate(fromPath, nil):gsub("\\", "/") toPath = path.translate(toPath, nil):gsub("\\", "/") end -- command will check for destination directory to exist and, if it doesn't, -- it will make the directory and then copy over any assets local quotedFromPath = fromPath if SDL_getos() == "windows" or fromPath:find("*") == nil then quotedFromPath = '\\"' .. quotedFromPath .. '\\"' end table.insert(relPostbuildcommands, destCheck) table.insert(relPostbuildcommands, copyCommand .. " " .. quotedFromPath .. " \\\"" .. toPath .. "\\\"") end debugConfig.postbuildcommands = dbgPostbuildcommands debugConfig.links = links releaseConfig.postbuildcommands = relPostbuildcommands releaseConfig.links = links -- release links? for i,d in pairs(p.dependencyTree) do if d.includes then for k,v in pairs(d.includes) do local propPath = v:gsub("\\", "/") proj.includedirs[propPath] = propPath end end if d.libs then for k,v in pairs(d.libs) do local propPath = v:gsub("\\", "/") proj.libdirs[propPath] = propPath end end if d.links then for k,v in pairs(d.links) do local propPath = v:gsub("\\", "/") debugConfig.links[#debugConfig.links + 1] = propPath end end end if #proj.files > 0 then file:print(1, 'project "' .. p.name .. '"') file:print(2, 'targetname "' .. p.name .. '"') -- note: commented out because I think this hack is unnecessary --if iOSMode and p.kind == "ConsoleApp" then -- hack for iOS where we cannot build "tools"/ConsoleApps in -- Xcode for iOS, so we convert them over to WindowedApps -- p.kind = "WindowedApp" --end file:print(2, 'kind "' .. p.kind .. '"') file:print(2, 'language "' .. p.language .. '"') file:print(2, 'location "' .. proj.location .. '"') file:print(2, 'flags { "NoExceptions" }') -- NoRTTI file:print(2, 'buildoptions { }')--"/GS-" }') file:print(2, implode(proj.includedirs, 'includedirs {', '"', '"', ', ', '}')) file:print(2, implode(proj.libdirs, 'libdirs {', '"', '"', ', ', '}')) file:print(2, implode(proj.files, 'files {', '"', '"', ', ', '}')) -- debug configuration file:print(2, 'configuration "Debug"') file:print(3, 'targetdir "' .. debugConfig.targetdir .. '"') -- debug dir is relative to the solution's location file:print(3, 'debugdir "' .. debugConfig.targetdir .. '"') file:print(3, implode(debugConfig.defines, 'defines {', '"', '"', ', ', '}')) file:print(3, implode(debugConfig.links, "links {", '"', '"', ', ', "}")) if SDL_getos() == "mingw" then -- static runtime file:print(3, 'linkoptions { "-lmingw32 -static-libgcc" }') end if SDL_getos() == "cygwin" then file:print(3, 'linkoptions { "-static-libgcc" }') end file:print(3, implode(debugConfig.flags, "flags {", '"', '"', ', ', "}")) file:print(3, implode(debugConfig.postbuildcommands, "postbuildcommands {", '"', '"', ', ', "}")) -- release configuration file:print(2, 'configuration "Release"') file:print(3, 'targetdir "' .. releaseConfig.targetdir .. '"') -- debug dir is relative to the solution's location file:print(3, 'debugdir "' .. releaseConfig.targetdir .. '"') file:print(3, implode(releaseConfig.defines, 'defines {', '"', '"', ', ', '}')) file:print(3, implode(releaseConfig.links, "links {", '"', '"', ', ', "}")) if SDL_getos() == "mingw" then -- static runtime file:print(3, 'linkoptions { "-lmingw32 -static-libgcc" }') end file:print(3, implode(releaseConfig.flags, "flags {", '"', '"', ', ', "}")) file:print(3, implode(releaseConfig.postbuildcommands, "postbuildcommands {", '"', '"', ', ', "}")) end -- end check for valid project (files to build) end -- end compatibility check for projects end -- end for loop for projects endGeneration() -- finish generating the config header file file:close() -- generation is over, now execute the generated file, setup the premake -- solution, and let premake execute the action and generate the project files dofile(genFile) end -- end check for not being in help mode
gpl-3.0
waytim/darkstar
scripts/zones/Grand_Palace_of_HuXzoi/npcs/_iyb.lua
13
1259
----------------------------------- -- Area: Grand Palace of Hu'Xzoi -- NPC: Particle Gate -- @pos 1 0.1 -320 34 ----------------------------------- package.loaded["scripts/zones/Grand_Palace_of_HuXzoi/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Grand_Palace_of_HuXzoi/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(COP) == A_FATE_DECIDED and player:getVar("PromathiaStatus")==0) then player:startEvent(0x0002); else player:startEvent(0x0038); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0002) then player:setVar("PromathiaStatus",1); end end;
gpl-3.0
waytim/darkstar
scripts/zones/Port_San_dOria/npcs/Ambleon.lua
13
1061
----------------------------------- -- Area: Port San d'Oria -- NPC: Ambleon -- Type: NPC World Pass Dealer -- @zone: 232 -- @pos 71.622 -17 -137.134 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x02c6); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Mount_Zhayolm/npcs/Bapokk.lua
2
1504
----------------------------------- -- Area: Mount Zhayolm -- NPC: Bapokk -- Handles access to Alzadaal Ruins -- @pos -20 -6 276 61 ----------------------------------- package.loaded["scripts/zones/Mount_Zhayolm/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Mount_Zhayolm/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if(trade:getItemCount() == 1 and trade:hasItemQty(2185,1)) then -- Silver player:tradeComplete(); player:setPos(-20,-6,0.001); -- using the pos method until the problem below is fixed -- player:startEvent(0x00A3,0,0,0,0,0,0,0,0); -- << this CS goes black at the end, never fades in return 1; end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) -- Ruins -> Zhayolm if(player:getZPos() >= 280) then player:startEvent(0x00A4); -- Zhayolm -> Ruins else player:startEvent(0x00A3,2,2,2,2,2,2,2,2); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x00a3)then player:startEvent(0x00a6); end end;
gpl-3.0
TienHP/Aquaria
files/scripts/entities/wisker.lua
6
3979
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end -- WISKER -- ================================================================================================ -- L O C A L V A R I A B L E S -- ================================================================================================ v.fireDelay = 2 v.moveTimer = 0 v.charge = 0 local STATE_CHARGE = 1000 local STATE_DELAY = 1001 v.inited = false -- ================================================================================================ -- FUNCTIONS -- ================================================================================================ function init(me) setupBasicEntity( me, "", -- texture 6, -- health 2, -- manaballamount 2, -- exp 1, -- money 64, -- collideRadius (for hitting entities + spells) STATE_IDLE, -- initState 256, -- sprite width 256, -- sprite height 1, -- particle "explosion" type, maps to particleEffects.txt -1 = none 1, -- 0/1 hit other entities off/on (uses collideRadius) 3000 -- updateCull -1: disabled, default: 4000 ) entity_scale(me, 0.75, 0.75) entity_setDropChance(me, 25) entity_clampToSurface(me) entity_setDeathParticleEffect(me, "TinyGreenExplode") entity_initSkeletal(me, "Wisker") entity_setState(me, STATE_IDLE) esetv(me, EV_WALLOUT, 10) entity_setEatType(me, EAT_FILE, "Wisker") end function update(me, dt) if entity_isState(me, STATE_IDLE) then entity_moveAlongSurface(me, dt, 140, 6, 30) entity_rotateToSurfaceNormal(me, 0.1) -- entity_rotateToSurfaceNormal(0.1) v.moveTimer = v.moveTimer + dt if v.moveTimer > 4 then entity_switchSurfaceDirection(me) v.moveTimer = 0 end if not(entity_hasTarget(me)) then entity_findTarget(me, 1200) else if v.fireDelay > 0 then v.fireDelay = v.fireDelay - dt if v.fireDelay < 0 then v.fireDelay = 3 entity_setState(me, STATE_CHARGE) end end end end if entity_isState(me, STATE_DELAY) then entity_moveAlongSurface(me, dt, 60, 6, 10) entity_rotateToSurfaceNormal(me, 0.1) end entity_handleShotCollisions(me) if entity_touchAvatarDamage(me, entity_getCollideRadius(me), 1, 500) then setPoison(1, 12) end end function enterState(me) if entity_getState(me)==STATE_IDLE then entity_animate(me, "waddle", -1) elseif entity_isState(me, STATE_CHARGE) then entity_setStateTime(me, entity_animate(me, "charge")) elseif entity_isState(me, STATE_DELAY) then entity_animate(me, "idle", -1) entity_setStateTime(me, 1) end end local function fireShot(me, a) local s = createShot("WiskerShot", me, entity_getTarget(me)) shot_setAimVector(s, entity_getAimVector(me, a, 1)) shot_setOut(s, 32) end function exitState(me) if entity_isState(me, STATE_CHARGE) then --entity_doGlint(me, "Particles/PurpleFlare") entity_sound(me, "SpineFire") fireShot(me, -45) fireShot(me, 0) fireShot(me, 45) entity_setState(me, STATE_DELAY) elseif entity_isState(me, STATE_DELAY) then entity_setState(me, STATE_IDLE) end end function damage(me) return true end function hitSurface(me) end
gpl-2.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/mobskills/Gate_of_Tartarus.lua
10
1071
--------------------------------------------- -- Gate of Tartarus -- -- Description: Lowers target's attack. Additional effect: Refresh -- Type: Physical -- Shadow per hit -- Range: Melee --------------------------------------------- require("/scripts/globals/settings"); require("/scripts/globals/status"); require("/scripts/globals/monstertpmoves"); --------------------------------------------- function OnMobSkillCheck(target,mob,skill) return 0; end; function OnMobWeaponSkill(target, mob, skill) local numhits = 1; local accmod = 1; local dmgmod = 2.5; local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,3,3,3); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,info.hitslanded); local duration = 20; if(mob:getTP() == 300) then duration = 60; elseif(mob:getTP() >= 200) then duration = 40; end MobBuffMove(mob, EFFECT_REFRESH, 8, 3, duration); MobStatusEffectMove(mob, target, EFFECT_ATTACK_DOWN, 20, 0, duration); target:delHP(dmg); return dmg; end;
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c77628934.lua
1
4076
--Paladin of the Black Art function c77628934.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsSetCard,0xba003),aux.FilterBoolFunction(Card.IsRace,RACE_ZOMBIE),true) --spsummon condition local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetCode(EFFECT_SPSUMMON_CONDITION) e2:SetValue(c77628934.splimit) c:RegisterEffect(e2) --fusion summon local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,77628934) e3:SetCondition(c77628934.fscon) e3:SetCost(c77628934.fscost) e3:SetTarget(c77628934.fstg) e3:SetOperation(c77628934.fsop) c:RegisterEffect(e3) end function c77628934.splimit(e,se,sp,st) return not e:GetHandler():IsLocation(LOCATION_EXTRA) or bit.band(st,SUMMON_TYPE_FUSION)==SUMMON_TYPE_FUSION end function c77628934.grafilter(c) return c:IsSetCard(0xba003) and c:IsType(TYPE_MONSTER) end function c77628934.fscon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c77628934.grafilter,tp,LOCATION_GRAVE,0,5,nil) end function c77628934.fscost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,1000) end Duel.PayLPCost(tp,1000) end function c77628934.filter1(c,e) return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e) end function c77628934.filter2(c,e,tp,m,f,chkf) return c:IsType(TYPE_FUSION) and c:IsSetCard(0xba003) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) end function c77628934.fstg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp local mg1=Duel.GetMatchingGroup(Card.IsCanBeFusionMaterial,tp,LOCATION_MZONE,0,nil) local res=Duel.IsExistingMatchingCard(c77628934.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) if not res then local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() local mg2=fgroup(ce,e,tp) local mf=ce:GetValue() res=Duel.IsExistingMatchingCard(c77628934.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) end end return res end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c77628934.fsop(e,tp,eg,ep,ev,re,r,rp) local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp local mg1=Duel.GetMatchingGroup(c77628934.filter1,tp,LOCATION_MZONE,0,nil,e) local sg1=Duel.GetMatchingGroup(c77628934.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local mg2=nil local sg2=nil local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() mg2=fgroup(ce,e,tp) local mf=ce:GetValue() sg2=Duel.GetMatchingGroup(c77628934.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf) end if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then local sg=sg1:Clone() if sg2 then sg:Merge(sg2) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=sg:Select(tp,1,1,nil) local tc=tg:GetFirst() if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) tc:SetMaterial(mat1) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) else local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local fop=ce:GetOperation() fop(ce,e,tp,tc,mat2) end tc:CompleteProcedure() else local cg1=Duel.GetFieldGroup(tp,LOCATION_MZONE,0) local cg2=Duel.GetFieldGroup(tp,LOCATION_EXTRA,0) if cg1:GetCount()>1 and cg2:IsExists(Card.IsFacedown,1,nil) and Duel.IsPlayerCanSpecialSummon(tp) and not Duel.IsPlayerAffectedByEffect(tp,27581098) then Duel.ConfirmCards(1-tp,cg1) Duel.ConfirmCards(1-tp,cg2) Duel.ShuffleHand(tp) end end end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c58431894.lua
2
3338
--Vocaloid Hatsune Miku function c58431894.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x0dac405),aux.NonTuner(Card.IsRace,RACE_MACHINE),1) c:EnableReviveLimit() --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(58431894,0)) e1:SetCategory(CATEGORY_REMOVE+CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c58431894.condition) e1:SetTarget(c58431894.target) e1:SetOperation(c58431894.operation) c:RegisterEffect(e1) --cannot attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_ATTACK) e2:SetCondition(c58431894.limcon) c:RegisterEffect(e2) --Special Summon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(58431894,1)) e3:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCode(EVENT_PHASE+PHASE_STANDBY) e3:SetRange(LOCATION_GRAVE) e3:SetCondition(c58431894.spcon) e3:SetCost(c58431894.spcost) e3:SetTarget(c58431894.sptg) e3:SetOperation(c58431894.spop) c:RegisterEffect(e3) end function c58431894.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO end function c58431894.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectTarget(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local tc=g:GetFirst() if tc and tc:IsAbleToRemove() then Duel.SetOperationInfo(0,CATEGORY_REMOVE,tc,1,0,0) if tc:IsFaceup() and not tc:IsRace(RACE_MACHINE) then Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1000) end end end function c58431894.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) if tc:IsLocation(LOCATION_REMOVED) and tc:IsType(TYPE_MONSTER) and not tc:IsRace(RACE_MACHINE) then Duel.Damage(1-tp,1000,REASON_EFFECT) end end end function c58431894.limcon(e) return not Duel.IsExistingMatchingCard(nil,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,e:GetHandler()) end function c58431894.spcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c58431894.cfilter(c) return c:IsFaceup() and c:GetType()==TYPE_SPELL+TYPE_CONTINUOUS or c:GetType()==TYPE_TRAP+TYPE_CONTINUOUS and c:IsAbleToGraveAsCost() end function c58431894.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c58431894.cfilter,tp,LOCATION_SZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c58431894.cfilter,tp,LOCATION_SZONE,0,1,1,nil) Duel.SendtoGrave(g,REASON_COST) end function c58431894.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c58431894.spop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then Duel.SpecialSummon(e:GetHandler(),0,tp,tp,false,false,POS_FACEUP_DEFENSE) end end
gpl-3.0
waytim/darkstar
scripts/globals/weaponskills/skewer.lua
11
1366
----------------------------------- -- Skewer -- Polearm weapon skill -- Skill Level: 200 -- Delivers a three-hit attack. Chance of params.critical hit varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Light Gorget & Thunder Gorget. -- Aligned with the Light Belt & Thunder Belt. -- Element: None -- Modifiers: STR:50% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary) local params = {}; params.numHits = 3; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.35; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.1; params.crit200 = 0.3; params.crit300 = 0.5; params.canCrit = true; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 0.5; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, primary); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c77777831.lua
2
6245
--Legendary Wyrm Aganos function c77777831.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetDescription(aux.Stringid(77777831,0)) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --Psummon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e2:SetCode(EVENT_ADJUST) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetRange(LOCATION_PZONE) e2:SetTargetRange(0,LOCATION_PZONE) e2:SetOperation(c77777831.psactivate) c:RegisterEffect(e2) --opponent splimit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetRange(LOCATION_PZONE) e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE) e3:SetTargetRange(0,1) e3:SetCondition(c77777831.psopcon) e3:SetTarget(c77777831.psoplimit) c:RegisterEffect(e3) --Self Destroy local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_PZONE) e4:SetCategory(CATEGORY_DESTROY) e4:SetDescription(aux.Stringid(77777831,1)) e4:SetOperation(c77777831.selfDes) c:RegisterEffect(e4) --special summon local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD) e5:SetCode(EFFECT_SPSUMMON_PROC) e5:SetProperty(EFFECT_FLAG_UNCOPYABLE) e5:SetRange(LOCATION_HAND) e5:SetCondition(c77777831.spcon) c:RegisterEffect(e5) local e6=e5:Clone() e6:SetRange(LOCATION_EXTRA) e6:SetCondition(c77777831.spcon2) c:RegisterEffect(e6) --pendulum set local e7=Effect.CreateEffect(c) e7:SetCategory(CATEGORY_DESTROY) e7:SetType(EFFECT_TYPE_IGNITION) e7:SetDescription(aux.Stringid(77777831,2)) e7:SetRange(LOCATION_PZONE) e7:SetCountLimit(1,77777831) e7:SetTarget(c77777831.placetg) e7:SetOperation(c77777831.placeop) c:RegisterEffect(e7) end --If both cards in your PZ are Reverse Pendulums, then your opponent's PS is limited. --0xb00 == reverse pendulum set code function c77777831.psopcon(e,c) local tp=e:GetHandler() return Duel.GetFieldCard(tp,LOCATION_SZONE,6):IsSetCard(0xb00) and Duel.GetFieldCard(tp,LOCATION_SZONE,7):IsSetCard(0xb00) end function c77777831.psoplimit(e,c,sump,sumtype,sumpos,targetp) local lsc=Duel.GetFieldCard(tp,LOCATION_SZONE,6):GetLeftScale() local rsc=Duel.GetFieldCard(tp,LOCATION_SZONE,7):GetRightScale() if rsc>lsc then return (c:GetLevel()>lsc and c:GetLevel()<rsc) and bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM else return (c:GetLevel()>rsc and c:GetLevel()<lsc) and bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM end end function c77777831.psactivate(e,tp,eg,ep,ev,re,r,rp) local tc1=Duel.GetFieldCard(1-tp,LOCATION_SZONE,6) if tc1 and tc1:GetFlagEffect(77777831)<1 then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC_G) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_BOTH_SIDE) e1:SetRange(LOCATION_PZONE) e1:SetCountLimit(1,10000000) e1:SetCondition(c77777831.pendcon) e1:SetOperation(c77777831.pendop) e1:SetValue(SUMMON_TYPE_PENDULUM) e1:SetReset(RESET_EVENT+0x1fe0000) tc1:RegisterEffect(e1) tc1:RegisterFlagEffect(77777831,RESET_EVENT+0x1fe0000,0,1) end end function c77777831.spfilter(c) return c:IsFaceup() and c:IsSetCard(0xb00) end function c77777831.pendcon(e,c,og) if c==nil then return true end local tp=e:GetOwnerPlayer() local rpz=Duel.GetFieldCard(1-tp,LOCATION_SZONE,7) if rpz==nil then return false end if c:IsSetCard(0xb00) or rpz:IsSetCard(0xb00) then return false end local lscale=c:GetLeftScale() local rscale=rpz:GetRightScale() if lscale>rscale then lscale,rscale=rscale,lscale end local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if ft<=0 then return false end if og then return og:IsExists(aux.PConditionFilter,1,nil,e,tp,lscale,rscale) and Duel.GetFieldCard(tp,LOCATION_SZONE,6):IsSetCard(0xb00) and Duel.GetFieldCard(tp,LOCATION_SZONE,7):IsSetCard(0xb00) else return Duel.IsExistingMatchingCard(aux.PConditionFilter,tp,LOCATION_EXTRA+LOCATION_HAND,0,1,nil,e,tp,lscale,rscale) and Duel.GetFieldCard(tp,LOCATION_SZONE,6):IsSetCard(0xb00) and Duel.GetFieldCard(tp,LOCATION_SZONE,7):IsSetCard(0xb00) end end function c77777831.pendop(e,tp,eg,ep,ev,re,r,rp,c,sg,og) local rpz=Duel.GetFieldCard(1-tp,LOCATION_SZONE,7) local lscale=c:GetLeftScale() local rscale=rpz:GetRightScale() if lscale>rscale then lscale,rscale=rscale,lscale end local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if og then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=og:FilterSelect(tp,aux.PConditionFilter,1,ft,nil,e,tp,lscale,rscale) sg:Merge(g) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.PConditionFilter,tp,LOCATION_EXTRA+LOCATION_HAND,0,1,ft,nil,e,tp,lscale,rscale) sg:Merge(g) end end function c77777831.selfDes(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.Destroy(e:GetHandler(),REASON_RULE) end function c77777831.spcon(e,c) if c==nil then return true end return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 end function c77777831.spcon2(e,c) if c==nil then return true end return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and e:GetHandler():IsFaceup() end function c77777831.placetg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsDestructable() and Duel.IsExistingMatchingCard(c77777831.penfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0) end function c77777831.placeop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end if Duel.Destroy(e:GetHandler(),REASON_EFFECT)~=0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) local g=Duel.SelectMatchingCard(tp,c77777831.penfilter,tp,LOCATION_DECK,0,1,1,nil) local tc=g:GetFirst() if tc then Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) end end end --0x409==Legendary Wyrm setcode function c77777831.penfilter(c) return c:IsSetCard(0x409) and c:IsType(TYPE_PENDULUM) and not c:IsCode(77777831) and not c:IsForbidden() end
gpl-3.0
db260179/openwrt-bpi-r1-luci
applications/luci-app-p2pblock/luasrc/model/cbi/luci_fw/p2pblock.lua
1
1515
-- Copyright 2009 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local sys = require "luci.sys" m = Map("freifunk_p2pblock", translate("P2P-Block"), translate("P2P-Block is a greylisting mechanism to block various peer-to-peer protocols for non-whitelisted clients.")) s = m:section(NamedSection, "p2pblock", "settings", "Settings") s.anonymous = true s.addremove = false en = s:option(Flag, "_enabled", translate("Enable P2P-Block")) en.rmempty = false function en.cfgvalue() return ( sys.init.enabled("freifunk-p2pblock") and "1" or "0" ) end function en.write(self, section, val) if val == "1" then sys.init.enable("freifunk-p2pblock") else sys.init.disable("freifunk-p2pblock") end end s:option(Value, "portrange", translate("Portrange")) s:option(Value, "blocktime", translate("Block Time"), translate("seconds")) s:option(DynamicList, "whitelist", translate("Whitelisted IPs")) log=s:option(Flag, "logging", translate("Enable/Disable P2P Logging")) log.enabled="-j LOG --log-prefix" log.disabled="#" log.rmempty = false ipp2p = s:option(MultiValue, "ipp2p", translate("IP-P2P")) ipp2p.widget = "checkbox" ipp2p:value("edk", "eDonkey, eMule, Kademlia") ipp2p:value("kazaa", "KaZaA, FastTrack") ipp2p:value("gnu", "Gnutella") ipp2p:value("dc", "Direct Connect") ipp2p:value("bit", "BitTorrent, extended BT") ipp2p:value("apple", "AppleJuice") ipp2p:value("winmx", "WinMX") ipp2p:value("soul", "SoulSeek") ipp2p:value("ares", "AresLite") return m
apache-2.0
onlinetservers/sudo_bots
plugins/plugins.lua
5
6499
do -- Returns the key (index) in the config.enabled_plugins table local function plugin_enabled( name ) for k,v in pairs(_config.enabled_plugins) do if name == v then return k end end -- If not found return false end -- Returns true if file exists in plugins folder local function plugin_exists( name ) for k,v in pairs(plugins_names()) do if name..'.lua' == v then return true end end return false end local function list_all_plugins(only_enabled) local tmp = '\n\n@BeyondTeam' local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '*|✖️|*>*' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '*|✔|>*' end nact = nact+1 end if not only_enabled or status == '*|✔|>*'then -- get the name v = string.match (v, "(.*)%.lua") text = text..nsum..'.'..status..' '..v..' \n' end end local text = text..'\n\n'..nsum..' *📂plugins installed*\n\n'..nact..' _✔️plugins enabled_\n\n'..nsum-nact..' _❌plugins disabled_'..tmp return text end local function list_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '*|✖️|>*' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '*|✔|>*' end nact = nact+1 end if not only_enabled or status == '*|✔|>*'then -- get the name v = string.match (v, "(.*)%.lua") -- text = text..v..' '..status..'\n' end end local text = text.."\n_🔃All Plugins Reloaded_\n\n"..nact.." *✔️Plugins Enabled*\n"..nsum.." *📂Plugins Installed*\n\n@BeyondTeam" return text end local function reload_plugins( ) plugins = {} load_plugins() return list_plugins(true) end local function enable_plugin( plugin_name ) print('checking if '..plugin_name..' exists') -- Check if plugin is enabled if plugin_enabled(plugin_name) then return ''..plugin_name..' _is enabled_' end -- Checks if plugin exists if plugin_exists(plugin_name) then -- Add to the config table table.insert(_config.enabled_plugins, plugin_name) print(plugin_name..' added to _config table') save_config() -- Reload the plugins return reload_plugins( ) else return ''..plugin_name..' _does not exists_' end end local function disable_plugin( name, chat ) -- Check if plugins exists if not plugin_exists(name) then return ' '..name..' _does not exists_' end local k = plugin_enabled(name) -- Check if plugin is enabled if not k then return ' '..name..' _not enabled_' end -- Disable and reload table.remove(_config.enabled_plugins, k) save_config( ) return reload_plugins(true) end local function disable_plugin_on_chat(receiver, plugin) if not plugin_exists(plugin) then return "_Plugin doesn't exists_" end if not _config.disabled_plugin_on_chat then _config.disabled_plugin_on_chat = {} end if not _config.disabled_plugin_on_chat[receiver] then _config.disabled_plugin_on_chat[receiver] = {} end _config.disabled_plugin_on_chat[receiver][plugin] = true save_config() return ' '..plugin..' _disabled on this chat_' end local function reenable_plugin_on_chat(receiver, plugin) if not _config.disabled_plugin_on_chat then return 'There aren\'t any disabled plugins' end if not _config.disabled_plugin_on_chat[receiver] then return 'There aren\'t any disabled plugins for this chat' end if not _config.disabled_plugin_on_chat[receiver][plugin] then return '_This plugin is not disabled_' end _config.disabled_plugin_on_chat[receiver][plugin] = false save_config() return ' '..plugin..' is enabled again' end local function run(msg, matches) -- Show the available plugins if is_sudo(msg) then if matches[1]:lower() == '!plist' or matches[1]:lower() == '/plist' or matches[1]:lower() == '#plist' then --after changed to moderator mode, set only sudo return list_all_plugins() end end -- Re-enable a plugin for this chat if matches[1] == 'pl' then if matches[2] == '+' and matches[4] == 'chat' then if is_momod(msg) then local receiver = msg.chat_id_ local plugin = matches[3] print("enable "..plugin..' on this chat') return reenable_plugin_on_chat(receiver, plugin) end end -- Enable a plugin if matches[2] == '+' and is_sudo(msg) then --after changed to moderator mode, set only sudo if is_mod(msg) then local plugin_name = matches[3] print("enable: "..matches[3]) return enable_plugin(plugin_name) end end -- Disable a plugin on a chat if matches[2] == '-' and matches[4] == 'chat' then if is_mod(msg) then local plugin = matches[3] local receiver = msg.chat_id_ print("disable "..plugin..' on this chat') return disable_plugin_on_chat(receiver, plugin) end end -- Disable a plugin if matches[2] == '-' and is_sudo(msg) then --after changed to moderator mode, set only sudo if matches[3] == 'plugins' then return 'This plugin can\'t be disabled' end print("disable: "..matches[3]) return disable_plugin(matches[3]) end end -- Reload all the plugins! if matches[1] == '*' and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true) end if matches[1]:lower() == 'reload' and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true) end end return { description = "Plugin to manage other plugins. Enable, disable or reload.", usage = { moderator = { "!plug disable [plugin] chat : disable plugin only this chat.", "!plug enable [plugin] chat : enable plugin only this chat.", }, sudo = { "!plist : list all plugins.", "!pl + [plugin] : enable plugin.", "!pl - [plugin] : disable plugin.", "!pl * : reloads all plugins." }, }, patterns = { "^[!/#]plist$", "^[!/#](pl) (+) ([%w_%.%-]+)$", "^[!/#](pl) (-) ([%w_%.%-]+)$", "^[!/#](pl) (+) ([%w_%.%-]+) (chat)", "^[!/#](pl) (-) ([%w_%.%-]+) (chat)", "^!pl? (*)$", "^[!/](reload)$" }, run = run } end
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Bearclaw_Pinnacle/bcnms/flames_for_the_dead.lua
2
1743
----------------------------------- -- Area: Bearclaw_Pinnacle -- Name: flames_for_the_dead -- bcnmID : 640 --ennemy: Snoll_Tzar 16801793 16801794 16801795 group 176 ----------------------------------- package.loaded["scripts/zones/Bearclaw_Pinnacle/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Bearclaw_Pinnacle/TextIDs"); ----------------------------------- -- After registering the BCNM via bcnmRegister(bcnmid) function OnBcnmRegister(player,instance) end; -- Physically entering the BCNM via bcnmEnter(bcnmid) function OnBcnmEnter(player,instance) end; -- Leaving the BCNM by every mean possible, given by the LeaveCode -- 1=Select Exit on circle -- 2=Winning the BC -- 3=Disconnected or warped out -- 4=Losing the BC -- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called -- from the core when a player disconnects or the time limit is up, etc function OnBcnmLeave(player,instance,leavecode) if(leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage if(player:getCurrentMission(COP) == THREE_PATHS and player:getVar("COP_Ulmia_s_Path") == 6) then player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,0,0); player:setVar("COP_Ulmia_s_Path",7); else player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,0,1); end elseif(leavecode == 4) then player:startEvent(0x7d02); end end; function onEventUpdate(player,csid,option) -- print("bc update csid "..csid.." and option "..option); end; function onEventFinish(player,csid,option) -- print("bc finish csid "..csid.." and option "..option); if(csid == 0x7d01)then player:addExp(1000); end end;
gpl-3.0
steven-jackson/PersonalLoot
libs/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua
5
3939
--[[----------------------------------------------------------------------------- Icon Widget -------------------------------------------------------------------------------]] local Type, Version = "Icon", 21 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local select, pairs, print = select, pairs, print -- WoW APIs local CreateFrame, UIParent = CreateFrame, UIParent --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Control_OnEnter(frame) frame.obj:Fire("OnEnter") end local function Control_OnLeave(frame) frame.obj:Fire("OnLeave") end local function Button_OnClick(frame, button) frame.obj:Fire("OnClick", button) AceGUI:ClearFocus() end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) self:SetHeight(110) self:SetWidth(110) self:SetLabel() self:SetImage(nil) self:SetImageSize(64, 64) self:SetDisabled(false) end, -- ["OnRelease"] = nil, ["SetLabel"] = function(self, text) if text and text ~= "" then self.label:Show() self.label:SetText(text) self:SetHeight(self.image:GetHeight() + 25) else self.label:Hide() self:SetHeight(self.image:GetHeight() + 10) end end, ["SetImage"] = function(self, path, ...) local image = self.image image:SetTexture(path) if image:GetTexture() then local n = select("#", ...) if n == 4 or n == 8 then image:SetTexCoord(...) else image:SetTexCoord(0, 1, 0, 1) end end end, ["SetImageSize"] = function(self, width, height) self.image:SetWidth(width) self.image:SetHeight(height) --self.frame:SetWidth(width + 30) if self.label:IsShown() then self:SetHeight(height + 25) else self:SetHeight(height + 10) end end, ["SetDisabled"] = function(self, disabled) self.disabled = disabled if disabled then self.frame:Disable() self.label:SetTextColor(0.5, 0.5, 0.5) self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5) else self.frame:Enable() self.label:SetTextColor(1, 1, 1) self.image:SetVertexColor(1, 1, 1, 1) end end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() local frame = CreateFrame("Button", nil, UIParent) frame:Hide() frame:EnableMouse(true) frame:SetScript("OnEnter", Control_OnEnter) frame:SetScript("OnLeave", Control_OnLeave) frame:SetScript("OnClick", Button_OnClick) local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight") label:SetPoint("BOTTOMLEFT") label:SetPoint("BOTTOMRIGHT") label:SetJustifyH("CENTER") label:SetJustifyV("TOP") label:SetHeight(18) local image = frame:CreateTexture(nil, "BACKGROUND") image:SetWidth(64) image:SetHeight(64) image:SetPoint("TOP", 0, -5) local highlight = frame:CreateTexture(nil, "HIGHLIGHT") highlight:SetAllPoints(image) highlight:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight") highlight:SetTexCoord(0, 1, 0.23, 0.77) highlight:SetBlendMode("ADD") local widget = { label = label, image = image, frame = frame, type = Type } for method, func in pairs(methods) do widget[method] = func end widget.SetText = function(self, ...) print("AceGUI-3.0-Icon: SetText is deprecated! Use SetLabel instead!"); self:SetLabel(...) end return AceGUI:RegisterAsWidget(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)
gpl-3.0
waytim/darkstar
scripts/zones/Abyssea-Uleguerand/Zone.lua
33
1487
----------------------------------- -- -- Zone: Abyssea - Uleguerand -- ----------------------------------- package.loaded["scripts/zones/Abyssea-Uleguerand/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Abyssea-Uleguerand/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(-238, -40, -520.5, 0); end if (player:getQuestStatus(ABYSSEA, THE_TRUTH_BECKONS) == QUEST_ACCEPTED and player:getVar("1stTimeAyssea") == 0) then player:setVar("1stTimeAyssea",1); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c99990003.lua
2
2753
--SAO - Kirito SAO function c99990003.initial_effect(c) --Special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(99990003,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(c99990003.spcon) c:RegisterEffect(e1) --Extra attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EXTRA_ATTACK) e2:SetValue(1) c:RegisterEffect(e2) --ATK/DEF local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_ATKCHANGE) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_BATTLE_DESTROYED) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c99990003.atkcon) e3:SetOperation(c99990003.atkop) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetCategory(CATEGORY_ATKCHANGE) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e4:SetCode(EVENT_BATTLE_DESTROYED) e4:SetRange(LOCATION_MZONE) e4:SetCondition(c99990003.atkcon2) e4:SetOperation(c99990003.atkop) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetCategory(CATEGORY_ATKCHANGE) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e5:SetCode(EVENT_BATTLE_DESTROYED) e5:SetRange(LOCATION_MZONE) e5:SetCondition(c99990003.atkcon3) e5:SetOperation(c99990003.atkop) c:RegisterEffect(e5) end function c99990003.spcon(e,c) if c==nil then return true end return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0,nil)==0 end function c99990003.atkcon(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() local bc=tc:GetBattleTarget() return tc:IsReason(REASON_BATTLE) and bc:IsRelateToBattle() and bc:IsControler(tp) and bc:IsSetCard(9999) end function c99990003.atkcon2(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() local bc=tc:GetBattleTarget() if tc==nil then return false elseif tc:IsType(TYPE_MONSTER) and bc:IsControler(tp) and bc:IsSetCard(9999) and tc:IsReason(REASON_BATTLE) and bc:IsReason(REASON_BATTLE) then return true end end function c99990003.atkcon3(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() local bc=tc:GetBattleTarget() if tc==nil then return false elseif bc:IsType(TYPE_MONSTER) and tc:IsControler(tp) and tc:IsSetCard(9999) and bc:IsReason(REASON_BATTLE) and tc:IsReason(REASON_BATTLE) then return true end end function c99990003.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(100) e1:SetReset(RESET_EVENT+0x1ff0000) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e2) end
gpl-3.0
MinFu/luci
applications/luci-app-coovachilli/luasrc/model/cbi/coovachilli_network.lua
79
1459
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local sys = require"luci.sys" local ip = require "luci.ip" m = Map("coovachilli") -- tun s1 = m:section(TypedSection, "tun") s1.anonymous = true s1:option( Flag, "usetap" ) s1:option( Value, "tundev" ).optional = true s1:option( Value, "txqlen" ).optional = true net = s1:option( Value, "net" ) for _, route in ipairs(ip.routes({ family = 4, type = 1 })) do if route.dest:prefix() > 0 and route.dest:prefix() < 32 then net:value( route.dest:string() ) end end s1:option( Value, "dynip" ).optional = true s1:option( Value, "statip" ).optional = true s1:option( Value, "dns1" ).optional = true s1:option( Value, "dns2" ).optional = true s1:option( Value, "domain" ).optional = true s1:option( Value, "ipup" ).optional = true s1:option( Value, "ipdown" ).optional = true s1:option( Value, "conup" ).optional = true s1:option( Value, "condown" ).optional = true -- dhcp config s2 = m:section(TypedSection, "dhcp") s2.anonymous = true dif = s2:option( Value, "dhcpif" ) for _, nif in ipairs(sys.net.devices()) do if nif ~= "lo" then dif:value(nif) end end s2:option( Value, "dhcpmac" ).optional = true s2:option( Value, "lease" ).optional = true s2:option( Value, "dhcpstart" ).optional = true s2:option( Value, "dhcpend" ).optional = true s2:option( Flag, "eapolenable" ) return m
apache-2.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c90000079.lua
2
5952
--Black Flag Gunner function c90000079.initial_effect(c) --Pendulum Summon aux.EnablePendulumAttribute(c) --Pendulum Limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetRange(LOCATION_PZONE) e1:SetTargetRange(1,0) e1:SetTarget(c90000079.tg) c:RegisterEffect(e1) --Scale Change local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_PZONE) e2:SetCountLimit(1) e2:SetCost(c90000079.cost) e2:SetOperation(c90000079.operation) c:RegisterEffect(e2) --Special Summon local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetRange(LOCATION_PZONE) e3:SetCondition(c90000079.condition) e3:SetTarget(c90000079.target) e3:SetOperation(c90000079.operation2) c:RegisterEffect(e3) --Draw local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(90000079,0)) e4:SetCategory(CATEGORY_DRAW) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetRange(LOCATION_HAND) e4:SetCost(c90000079.cost) e4:SetTarget(c90000079.target2) e4:SetOperation(c90000079.operation3) c:RegisterEffect(e4) --To Hand local e5=Effect.CreateEffect(c) e5:SetCategory(CATEGORY_TOHAND) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e5:SetCode(EVENT_SPSUMMON_SUCCESS) e5:SetCondition(c90000079.condition2) e5:SetTarget(c90000079.target3) e5:SetOperation(c90000079.operation4) c:RegisterEffect(e5) --ATK Down local e6=Effect.CreateEffect(c) e6:SetCategory(CATEGORY_ATKCHANGE) e6:SetType(EFFECT_TYPE_QUICK_O) e6:SetCode(EVENT_FREE_CHAIN) e6:SetRange(LOCATION_MZONE) e6:SetCountLimit(1) e6:SetCondition(c90000079.condition3) e6:SetTarget(c90000079.target4) e6:SetOperation(c90000079.operation5) c:RegisterEffect(e6) end function c90000079.tg(e,c,sump,sumtype,sumpos,targetp) return not c:IsRace(RACE_ZOMBIE) and bit.band(sumtype,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM end function c90000079.filter(c) return c:IsRace(RACE_ZOMBIE) and not c:IsPublic() end function c90000079.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c90000079.filter,tp,LOCATION_HAND,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM) local g=Duel.SelectMatchingCard(tp,c90000079.filter,tp,LOCATION_HAND,0,1,1,nil) Duel.ConfirmCards(1-tp,g) Duel.ShuffleHand(tp) e:SetLabel(g:GetFirst():GetLevel()) end function c90000079.operation(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LSCALE) e1:SetValue(e:GetLabel()) e1:SetReset(RESET_EVENT+0x1ff0000) e:GetHandler():RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_CHANGE_RSCALE) e:GetHandler():RegisterEffect(e2) end function c90000079.filter2(c,tp) return c:IsControler(tp) and c:GetSummonLocation()==LOCATION_GRAVE end function c90000079.condition(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c90000079.filter2,1,nil,1-tp) end function c90000079.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c90000079.operation2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) then Duel.SendtoGrave(c,REASON_RULE) end end function c90000079.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsDiscardable() end Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD) end function c90000079.target2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(2) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) end function c90000079.operation3(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) Duel.BreakEffect() if Duel.DiscardHand(tp,Card.IsRace,1,1,REASON_EFFECT+REASON_DISCARD,nil,RACE_ZOMBIE)~=0 then Duel.ConfirmCards(1-p,tg) Duel.ShuffleHand(p) else Duel.SetLP(tp,math.ceil(Duel.GetLP(tp)/2)) end end function c90000079.condition2(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_PENDULUM end function c90000079.filter3(c) return c:IsType(TYPE_EQUIP) and c:IsAbleToHand() end function c90000079.target3(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c90000079.filter3,tp,LOCATION_GRAVE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE) end function c90000079.operation4(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c90000079.filter3,tp,LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function c90000079.condition3(e,tp,eg,ep,ev,re,r,rp) return tp~=Duel.GetTurnPlayer() and (Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE) end function c90000079.target4(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) end end function c90000079.operation5(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(-1000) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_BATTLE) tc:RegisterEffect(e1) tc=g:GetNext() end end
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/items/bowl_of_delicious_puls.lua
3
1208
----------------------------------------- -- ID: 4533 -- Item: Bowl of Delicious Puls -- Food Effect: 240Min, All Races ----------------------------------------- -- Dexterity -1 -- Vitality 3 -- Health Regen While Healing 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,4533); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, -1); target:addMod(MOD_VIT, 3); target:addMod(MOD_HPHEAL, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, -1); target:delMod(MOD_VIT, 3); target:delMod(MOD_HPHEAL, 5); end;
gpl-3.0
hacker44-h44/spammer
plugins/stats.lua
458
4098
-- Saves the number of messages from a user -- Can check the number of messages with !stats do local NUM_MSG_MAX = 5 local TIME_CHECK = 4 -- seconds local function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ('..user_id..')' return user_info end local function chat_stats(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = '' for k,user in pairs(users_info) do text = text..user.name..' => '..user.msgs..'\n' end return text end -- Save stats, ban user local function pre_process(msg) -- Ignore service msg if msg.service then print('Service message') return msg end -- Save user on Redis if msg.from.type == 'user' then local hash = 'user:'..msg.from.id print('Saving user', hash) if msg.from.print_name then redis:hset(hash, 'print_name', msg.from.print_name) end if msg.from.first_name then redis:hset(hash, 'first_name', msg.from.first_name) end if msg.from.last_name then redis:hset(hash, 'last_name', msg.from.last_name) end end -- Save stats on Redis if msg.to.type == 'chat' then -- User is on chat local hash = 'chat:'..msg.to.id..':users' redis:sadd(hash, msg.from.id) end -- Total user msgs local hash = 'msgs:'..msg.from.id..':'..msg.to.id redis:incr(hash) -- Check flood if msg.from.type == 'user' then local hash = 'user:'..msg.from.id..':msgs' local msgs = tonumber(redis:get(hash) or 0) if msgs > NUM_MSG_MAX then print('User '..msg.from.id..'is flooding '..msgs) msg = nil end redis:setex(hash, TIME_CHECK, msgs+1) end return msg end local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nChats: '..r return text end local function run(msg, matches) if matches[1]:lower() == "stats" then if not matches[2] then if msg.to.type == 'chat' then local chat_id = msg.to.id return chat_stats(chat_id) else return 'Stats works only on chats' end end if matches[2] == "bot" then if not is_sudo(msg) then return "Bot stats requires privileged user" else return bot_stats() end end if matches[2] == "chat" then if not is_sudo(msg) then return "This command requires privileged user" else return chat_stats(matches[3]) end end end end return { description = "Plugin to update user stats.", usage = { "!stats: Returns a list of Username [telegram_id]: msg_num", "!stats chat <chat_id>: Show stats for chat_id", "!stats bot: Shows bot stats (sudo users)" }, patterns = { "^!([Ss]tats)$", "^!([Ss]tats) (chat) (%d+)", "^!([Ss]tats) (bot)" }, run = run, pre_process = pre_process } end
gpl-2.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c344000038.lua
2
1375
function c344000038.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcCodeFun(c,344000023,aux.FilterBoolFunction(Card.IsRace,RACE_MACHINE),2,false,false) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(344000038,0)) e3:SetCategory(CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCost(c344000038.descost) e3:SetTarget(c344000038.destg) e3:SetOperation(c344000038.desop) c:RegisterEffect(e3) end function c344000038.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) end function c344000038.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and chkc:IsDestructable() end if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c344000038.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-3.0
TienHP/Aquaria
files/scripts/entities/_unused/lumitebreeder.lua
6
3488
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end -- L U M I T E -- ================================================================================================ -- entity specific local STATE_STUNNED = 1000 local STATE_GRABBED = 1001 -- ================================================================================================ -- FUNCTIONS -- ================================================================================================ function init() setupBasicEntity( "Lumite", -- texture 3, -- health 0, -- manaballamount 1, -- exp 0, -- money 16, -- collideRadius (only used if hit entities is on) STATE_IDLE, -- initState 32, -- sprite width 32, -- sprite height 1, -- particle "explosion" type, maps to particleEffects.txt -1 = none 0, -- 0/1 hit other entities off/on (uses collideRadius) 5000, -- updateCull -1: disabled, default: 4000 2 -- layer 0: below avatar, 1: above avatar, 2: dark layer ) entity_initPart("Glow", "lumite-glow", 0, 0, 1) entity_partWidthHeight("Glow", 900, 900) entity_partBlendType("Glow", 1) end function update(dt) if entity_getState()==STATE_IDLE then if not entity_hasTarget() then entity_findTarget(800) --entity_partAlpha("Glow", -1, 0, 0.1) else if not entity_isTargetInRange(300) then entity_moveTowardsTarget(dt, 1000) else entity_moveTowardsTarget(dt, -1500) end --[[ dist = entity_getDistanceToTarget() totalDist = 600 if dist > totalDist then entity_partAlpha("Glow", -1, 0.1) else entity_partAlpha("Glow", -1, ((totalDist-dist)/totalDist)*0.5+0.1) end ]]-- end entity_doSpellAvoidance(dt, 200, 0.5) entity_doCollisionAvoidance(dt, 5, 1) entity_doEntityAvoidance(dt, 64, 0.5) entity_updateMovement(dt) if entity_getHealth() == 1 then entity_setState(STATE_STUNNED) end entity_rotateToVel(0.1) elseif entity_getState()==STATE_STUNNED then entity_doFriction(dt, 400) if entity_isTargetInRange(64) then entity_setState(STATE_GRABBED) end end end function enterState() if entity_getState()==STATE_IDLE then entity_setMaxSpeed(500) elseif entity_getState()==STATE_DEAD then entity_partAlpha("Glow", -1, 0, 0.1) elseif entity_getState()==STATE_GRABBED then pickupItem("Lumite", 1) --msg1("Naija: Got one!") entity_partAlpha("Glow", -1, 0, 0.1) entity_delete() if getItem("Lumite")>=2 and getFlag("Q2")==0 and getFlag("Q2-intro")>0 then setFlag("Q2", 1) conversation("Q2-collectedLumites") end end end function exitState() end function hitSurface() end
gpl-2.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Port_San_dOria/Zone.lua
2
2194
----------------------------------- -- -- Zone: Port_San_dOria (232) -- ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; require("scripts/globals/server"); require("scripts/globals/settings"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; -- FIRST LOGIN (START CS) if (prevZone == 0) then if (OPENING_CUTSCENE_ENABLE == 1) then cs = 0x01F4; end player:setPos(-104, -8, -128, 227); player:setHomePoint(); end if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then if (prevZone == 223) then cs = 0x02BE; player:setPos(-1.000, 0.000, 44.000, 0); else player:setPos(80,-16,-135,165); if (player:getMainJob() ~= player:getVar("PlayerMainJob")) then cs = 0x7534; end player:setVar("PlayerMainJob",0); end end if(player:getCurrentMission(COP) == THREE_PATHS and player:getVar("COP_Ulmia_s_Path") == 1)then cs =0x0004; end return cs; end; ----------------------------------- -- onTransportEvent ----------------------------------- function onTransportEvent(player,transport) player:startEvent(0x02BC); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x01F4) then player:messageSpecial(ITEM_OBTAINED,536); elseif (csid == 0x02BC) then player:setPos(0,0,0,0,223); elseif (csid == 0x7534 and option == 0) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); elseif (csid == 0x0004) then player:setVar("COP_Ulmia_s_Path",2); end end;
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c77777708.lua
2
3373
--Witchcrafter Kimmy function c77777708.initial_effect(c) --pendulum summon aux.EnablePendulumAttribute(c) --splimit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetRange(LOCATION_PZONE) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE) e2:SetTargetRange(1,0) e2:SetCondition(aux.nfbdncon) e2:SetTarget(c77777708.splimit) c:RegisterEffect(e2) --scale swap local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetRange(LOCATION_PZONE) e3:SetDescription(aux.Stringid(77777708,0)) e3:SetCode(EVENT_PHASE+PHASE_STANDBY) e3:SetCountLimit(1) e3:SetCondition(c77777708.sccon) -- e3:SetTarget(c77777708.sctg) e3:SetOperation(c77777708.scop) c:RegisterEffect(e3) --atk down local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetRange(LOCATION_PZONE) e4:SetCode(EFFECT_UPDATE_ATTACK) e4:SetTargetRange(0,LOCATION_MZONE) e4:SetValue(-200) c:RegisterEffect(e4) --atk up local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD) e5:SetRange(LOCATION_PZONE) e5:SetCode(EFFECT_UPDATE_ATTACK) e5:SetTargetRange(LOCATION_MZONE,0) e5:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x407)) e5:SetValue(200) c:RegisterEffect(e5) --Search for S/T local e6=Effect.CreateEffect(c) e6:SetDescription(aux.Stringid(77777708,1)) e6:SetType(EFFECT_TYPE_IGNITION) e6:SetRange(LOCATION_MZONE) e6:SetProperty(EFFECT_FLAG_CARD_TARGET) e6:SetCountLimit(1) e6:SetCost(c77777708.cost) e6:SetTarget(c77777708.target) e6:SetOperation(c77777708.operation) c:RegisterEffect(e6) end function c77777708.splimit(e,c,tp,sumtp,sumpos) return not c:IsSetCard(0x407) and bit.band(sumtp,SUMMON_TYPE_PENDULUM)==SUMMON_TYPE_PENDULUM end function c77777708.sccon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function c77777708.scop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local scl=c:GetLeftScale() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LSCALE) e1:SetValue(c:GetRightScale()) e1:SetReset(RESET_EVENT+0x1ff0000) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_CHANGE_RSCALE) e2:SetValue(scl) c:RegisterEffect(e2) end function c77777708.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x407) and c:IsDestructable() and (c:GetSequence()==6 or c:GetSequence()==7) end function c77777708.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c77777708.cfilter,tp,LOCATION_SZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectMatchingCard(tp,c77777708.cfilter,tp,LOCATION_SZONE,0,1,1,nil) Duel.Destroy(g,REASON_COST) end function c77777708.filter(c) return c:IsSetCard(0x407) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() end function c77777708.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c77777708.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c77777708.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c77777708.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-3.0
waytim/darkstar
scripts/globals/abilities/drain_samba_ii.lua
25
1434
----------------------------------- -- Ability: Drain Samba II -- Inflicts the next target you strike with Drain Daze, allowing all those engaged in battle with it to drain its HP. -- Obtained: Dancer Level 35 -- TP Required: 25% -- Recast Time: 1:00 -- Duration: 1:30 ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) if (player:hasStatusEffect(EFFECT_FAN_DANCE)) then return MSGBASIC_UNABLE_TO_USE_JA2, 0; elseif (player:hasStatusEffect(EFFECT_TRANCE)) then return 0,0; elseif (player:getTP() < 250) then return MSGBASIC_NOT_ENOUGH_TP,0; else return 0,0; end; end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) -- Only remove TP if the player doesn't have Trance. if not player:hasStatusEffect(EFFECT_TRANCE) then player:delTP(250); end; local duration = 120 + player:getMod(MOD_SAMBA_DURATION); duration = duration * (100 + player:getMod(MOD_SAMBA_PDURATION))/100; player:delStatusEffect(EFFECT_HASTE_SAMBA); player:delStatusEffect(EFFECT_ASPIR_SAMBA); player:addStatusEffect(EFFECT_DRAIN_SAMBA,2,0,duration); end;
gpl-3.0
waytim/darkstar
scripts/globals/items/goblin_pie.lua
18
1573
----------------------------------------- -- ID: 4539 -- Item: goblin_pie -- Food Effect: 30Min, All Races ----------------------------------------- -- Health 12 -- Magic 12 -- Dexterity -1 -- Agility 3 -- Vitality -1 -- Charisma -5 -- Defense % 9 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,4539); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 12); target:addMod(MOD_MP, 12); target:addMod(MOD_DEX, -1); target:addMod(MOD_AGI, 3); target:addMod(MOD_VIT, -1); target:addMod(MOD_CHR, -5); target:addMod(MOD_DEFP, 9); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 12); target:delMod(MOD_MP, 12); target:delMod(MOD_DEX, -1); target:delMod(MOD_AGI, 3); target:delMod(MOD_VIT, -1); target:delMod(MOD_CHR, -5); target:delMod(MOD_DEFP, 9); end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/items/crescent_fish.lua
2
1150
----------------------------------------- -- ID: 4473 -- Item: crescent_fish -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 3 -- Mind -5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:getRace() ~= 7) then result = 247; elseif (target:hasStatusEffect(EFFECT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4473); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 3); target:addMod(MOD_MND,-5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 3); target:delMod(MOD_MND,-5); end;
gpl-3.0
internetisalie/lua-for-idea
testdata/non-test-system-files/lua5.1-tests/db.lua
18
12088
-- testing debug library local function dostring(s) return assert(loadstring(s))() end print"testing debug library and debug information" do local a=1 end function test (s, l, p) collectgarbage() -- avoid gc during trace local function f (event, line) assert(event == 'line') local l = table.remove(l, 1) if p then print(l, line) end assert(l == line, "wrong trace!!") end debug.sethook(f,"l"); loadstring(s)(); debug.sethook() assert(table.getn(l) == 0) end do local a = debug.getinfo(print) assert(a.what == "C" and a.short_src == "[C]") local b = debug.getinfo(test, "SfL") assert(b.name == nil and b.what == "Lua" and b.linedefined == 11 and b.lastlinedefined == b.linedefined + 10 and b.func == test and not string.find(b.short_src, "%[")) assert(b.activelines[b.linedefined + 1] and b.activelines[b.lastlinedefined]) assert(not b.activelines[b.linedefined] and not b.activelines[b.lastlinedefined + 1]) end -- test file and string names truncation a = "function f () end" local function dostring (s, x) return loadstring(s, x)() end dostring(a) assert(debug.getinfo(f).short_src == string.format('[string "%s"]', a)) dostring(a..string.format("; %s\n=1", string.rep('p', 400))) assert(string.find(debug.getinfo(f).short_src, '^%[string [^\n]*%.%.%."%]$')) dostring("\n"..a) assert(debug.getinfo(f).short_src == '[string "..."]') dostring(a, "") assert(debug.getinfo(f).short_src == '[string ""]') dostring(a, "@xuxu") assert(debug.getinfo(f).short_src == "xuxu") dostring(a, "@"..string.rep('p', 1000)..'t') assert(string.find(debug.getinfo(f).short_src, "^%.%.%.p*t$")) dostring(a, "=xuxu") assert(debug.getinfo(f).short_src == "xuxu") dostring(a, string.format("=%s", string.rep('x', 500))) assert(string.find(debug.getinfo(f).short_src, "^x*")) dostring(a, "=") assert(debug.getinfo(f).short_src == "") a = nil; f = nil; repeat local g = {x = function () local a = debug.getinfo(2) assert(a.name == 'f' and a.namewhat == 'local') a = debug.getinfo(1) assert(a.name == 'x' and a.namewhat == 'field') return 'xixi' end} local f = function () return 1+1 and (not 1 or g.x()) end assert(f() == 'xixi') g = debug.getinfo(f) assert(g.what == "Lua" and g.func == f and g.namewhat == "" and not g.name) function f (x, name) -- local! name = name or 'f' local a = debug.getinfo(1) assert(a.name == name and a.namewhat == 'local') return x end -- breaks in different conditions if 3>4 then break end; f() if 3<4 then a=1 else break end; f() while 1 do local x=10; break end; f() local b = 1 if 3>4 then return math.sin(1) end; f() a = 3<4; f() a = 3<4 or 1; f() repeat local x=20; if 4>3 then f() else break end; f() until 1 g = {} f(g).x = f(2) and f(10)+f(9) assert(g.x == f(19)) function g(x) if not x then return 3 end return (x('a', 'x')) end assert(g(f) == 'a') until 1 test([[if math.sin(1) then a=1 else a=2 end ]], {2,4,7}) test([[-- if nil then a=1 else a=2 end ]], {2,5,6}) test([[a=1 repeat a=a+1 until a==3 ]], {1,3,4,3,4}) test([[ do return end ]], {2}) test([[local a a=1 while a<=3 do a=a+1 end ]], {2,3,4,3,4,3,4,3,5}) test([[while math.sin(1) do if math.sin(1) then break end end a=1]], {1,2,4,7}) test([[for i=1,3 do a=i end ]], {1,2,1,2,1,2,1,3}) test([[for i,v in pairs{'a','b'} do a=i..v end ]], {1,2,1,2,1,3}) test([[for i=1,4 do a=1 end]], {1,1,1,1,1}) print'+' a = {}; L = nil local glob = 1 local oldglob = glob debug.sethook(function (e,l) collectgarbage() -- force GC during a hook local f, m, c = debug.gethook() assert(m == 'crl' and c == 0) if e == "line" then if glob ~= oldglob then L = l-1 -- get the first line where "glob" has changed oldglob = glob end elseif e == "call" then local f = debug.getinfo(2, "f").func a[f] = 1 else assert(e == "return") end end, "crl") function f(a,b) collectgarbage() local _, x = debug.getlocal(1, 1) local _, y = debug.getlocal(1, 2) assert(x == a and y == b) assert(debug.setlocal(2, 3, "pera") == "AA".."AA") assert(debug.setlocal(2, 4, "maçã") == "B") x = debug.getinfo(2) assert(x.func == g and x.what == "Lua" and x.name == 'g' and x.nups == 0 and string.find(x.source, "^@.*db%.lua")) glob = glob+1 assert(debug.getinfo(1, "l").currentline == L+1) assert(debug.getinfo(1, "l").currentline == L+2) end function foo() glob = glob+1 assert(debug.getinfo(1, "l").currentline == L+1) end; foo() -- set L -- check line counting inside strings and empty lines _ = 'alo\ alo' .. [[ ]] --[[ ]] assert(debug.getinfo(1, "l").currentline == L+11) -- check count of lines function g(...) do local a,b,c; a=math.sin(40); end local feijao local AAAA,B = "xuxu", "mamão" f(AAAA,B) assert(AAAA == "pera" and B == "maçã") do local B = 13 local x,y = debug.getlocal(1,5) assert(x == 'B' and y == 13) end end g() assert(a[f] and a[g] and a[assert] and a[debug.getlocal] and not a[print]) -- tests for manipulating non-registered locals (C and Lua temporaries) local n, v = debug.getlocal(0, 1) assert(v == 0 and n == "(*temporary)") local n, v = debug.getlocal(0, 2) assert(v == 2 and n == "(*temporary)") assert(not debug.getlocal(0, 3)) assert(not debug.getlocal(0, 0)) function f() assert(select(2, debug.getlocal(2,3)) == 1) assert(not debug.getlocal(2,4)) debug.setlocal(2, 3, 10) return 20 end function g(a,b) return (a+1) + f() end assert(g(0,0) == 30) debug.sethook(nil); assert(debug.gethook() == nil) -- testing access to function arguments X = nil a = {} function a:f (a, b, ...) local c = 13 end debug.sethook(function (e) assert(e == "call") dostring("XX = 12") -- test dostring inside hooks -- testing errors inside hooks assert(not pcall(loadstring("a='joao'+1"))) debug.sethook(function (e, l) assert(debug.getinfo(2, "l").currentline == l) local f,m,c = debug.gethook() assert(e == "line") assert(m == 'l' and c == 0) debug.sethook(nil) -- hook is called only once assert(not X) -- check that X = {}; local i = 1 local x,y while 1 do x,y = debug.getlocal(2, i) if x==nil then break end X[x] = y i = i+1 end end, "l") end, "c") a:f(1,2,3,4,5) assert(X.self == a and X.a == 1 and X.b == 2 and X.arg.n == 3 and X.c == nil) assert(XX == 12) assert(debug.gethook() == nil) -- testing upvalue access local function getupvalues (f) local t = {} local i = 1 while true do local name, value = debug.getupvalue(f, i) if not name then break end assert(not t[name]) t[name] = value i = i + 1 end return t end local a,b,c = 1,2,3 local function foo1 (a) b = a; return c end local function foo2 (x) a = x; return c+b end assert(debug.getupvalue(foo1, 3) == nil) assert(debug.getupvalue(foo1, 0) == nil) assert(debug.setupvalue(foo1, 3, "xuxu") == nil) local t = getupvalues(foo1) assert(t.a == nil and t.b == 2 and t.c == 3) t = getupvalues(foo2) assert(t.a == 1 and t.b == 2 and t.c == 3) assert(debug.setupvalue(foo1, 1, "xuxu") == "b") assert(({debug.getupvalue(foo2, 3)})[2] == "xuxu") -- cannot manipulate C upvalues from Lua assert(debug.getupvalue(io.read, 1) == nil) assert(debug.setupvalue(io.read, 1, 10) == nil) -- testing count hooks local a=0 debug.sethook(function (e) a=a+1 end, "", 1) a=0; for i=1,1000 do end; assert(1000 < a and a < 1012) debug.sethook(function (e) a=a+1 end, "", 4) a=0; for i=1,1000 do end; assert(250 < a and a < 255) local f,m,c = debug.gethook() assert(m == "" and c == 4) debug.sethook(function (e) a=a+1 end, "", 4000) a=0; for i=1,1000 do end; assert(a == 0) debug.sethook(print, "", 2^24 - 1) -- count upperbound local f,m,c = debug.gethook() assert(({debug.gethook()})[3] == 2^24 - 1) debug.sethook() -- tests for tail calls local function f (x) if x then assert(debug.getinfo(1, "S").what == "Lua") local tail = debug.getinfo(2) assert(not pcall(getfenv, 3)) assert(tail.what == "tail" and tail.short_src == "(tail call)" and tail.linedefined == -1 and tail.func == nil) assert(debug.getinfo(3, "f").func == g1) assert(getfenv(3)) assert(debug.getinfo(4, "S").what == "tail") assert(not pcall(getfenv, 5)) assert(debug.getinfo(5, "S").what == "main") assert(getfenv(5)) print"+" end end function g(x) return f(x) end function g1(x) g(x) end local function h (x) local f=g1; return f(x) end h(true) local b = {} debug.sethook(function (e) table.insert(b, e) end, "cr") h(false) debug.sethook() local res = {"return", -- first return (from sethook) "call", "call", "call", "call", "return", "tail return", "return", "tail return", "call", -- last call (to sethook) } for _, k in ipairs(res) do assert(k == table.remove(b, 1)) end lim = 30000 local function foo (x) if x==0 then assert(debug.getinfo(lim+2).what == "main") for i=2,lim do assert(debug.getinfo(i, "S").what == "tail") end else return foo(x-1) end end foo(lim) print"+" -- testing traceback assert(debug.traceback(print) == print) assert(debug.traceback(print, 4) == print) assert(string.find(debug.traceback("hi", 4), "^hi\n")) assert(string.find(debug.traceback("hi"), "^hi\n")) assert(not string.find(debug.traceback("hi"), "'traceback'")) assert(string.find(debug.traceback("hi", 0), "'traceback'")) assert(string.find(debug.traceback(), "^stack traceback:\n")) -- testing debugging of coroutines local function checktraceback (co, p) local tb = debug.traceback(co) local i = 0 for l in string.gmatch(tb, "[^\n]+\n?") do assert(i == 0 or string.find(l, p[i])) i = i+1 end assert(p[i] == nil) end local function f (n) if n > 0 then return f(n-1) else coroutine.yield() end end local co = coroutine.create(f) coroutine.resume(co, 3) checktraceback(co, {"yield", "db.lua", "tail", "tail", "tail"}) co = coroutine.create(function (x) local a = 1 coroutine.yield(debug.getinfo(1, "l")) coroutine.yield(debug.getinfo(1, "l").currentline) return a end) local tr = {} local foo = function (e, l) table.insert(tr, l) end debug.sethook(co, foo, "l") local _, l = coroutine.resume(co, 10) local x = debug.getinfo(co, 1, "lfLS") assert(x.currentline == l.currentline and x.activelines[x.currentline]) assert(type(x.func) == "function") for i=x.linedefined + 1, x.lastlinedefined do assert(x.activelines[i]) x.activelines[i] = nil end assert(next(x.activelines) == nil) -- no 'extra' elements assert(debug.getinfo(co, 2) == nil) local a,b = debug.getlocal(co, 1, 1) assert(a == "x" and b == 10) a,b = debug.getlocal(co, 1, 2) assert(a == "a" and b == 1) debug.setlocal(co, 1, 2, "hi") assert(debug.gethook(co) == foo) assert(table.getn(tr) == 2 and tr[1] == l.currentline-1 and tr[2] == l.currentline) a,b,c = pcall(coroutine.resume, co) assert(a and b and c == l.currentline+1) checktraceback(co, {"yield", "in function <"}) a,b = coroutine.resume(co) assert(a and b == "hi") assert(table.getn(tr) == 4 and tr[4] == l.currentline+2) assert(debug.gethook(co) == foo) assert(debug.gethook() == nil) checktraceback(co, {}) -- check traceback of suspended (or dead with error) coroutines function f(i) if i==0 then error(i) else coroutine.yield(); f(i-1) end end co = coroutine.create(function (x) f(x) end) a, b = coroutine.resume(co, 3) t = {"'yield'", "'f'", "in function <"} while coroutine.status(co) == "suspended" do checktraceback(co, t) a, b = coroutine.resume(co) table.insert(t, 2, "'f'") -- one more recursive call to 'f' end t[1] = "'error'" checktraceback(co, t) -- test acessing line numbers of a coroutine from a resume inside -- a C function (this is a known bug in Lua 5.0) local function g(x) coroutine.yield(x) end local function f (i) debug.sethook(function () end, "l") for j=1,1000 do g(i+j) end end local co = coroutine.wrap(f) co(10) pcall(co) pcall(co) assert(type(debug.getregistry()) == "table") print"OK"
apache-2.0
Kapiainen/Lauhdutin
dist/@Resources/settings/slots/slot.lua
1
3257
local Slot do local _class_0 local _base_0 = { update = function(self, setting) if setting == nil then return SKIN:Bang(('[!HideMeterGroup "Slot%d"]'):format(self.index)) end SKIN:Bang(('[!SetOption "Slot%dTitle" "Text" "%s"]'):format(self.index, setting.title)) SKIN:Bang(('[!SetOption "Slot%dToolTip" "ToolTipText" "%s"]'):format(self.index, setting.tooltip)) SKIN:Bang(('[!ShowMeterGroup "Slot%d"]'):format(self.index)) SKIN:Bang(('[!HideMeterGroup "Slot%dSettings"]'):format(self.index)) local _exp_0 = setting.type if ENUMS.SETTING_TYPES.ACTION == _exp_0 then SKIN:Bang(('[!SetOption "Slot%dAction" "Text" "%s"]'):format(self.index, setting.label)) return SKIN:Bang(('[!ShowMeterGroup "Slot%dSettingAction"]'):format(self.index)) elseif ENUMS.SETTING_TYPES.BOOLEAN == _exp_0 then if setting:getState() then SKIN:Bang(('[!SetOption "Slot%dBoolean" "ImageName" "#@#settings\\gfx\\boolean_true.png"]'):format(self.index)) else SKIN:Bang(('[!SetOption "Slot%dBoolean" "ImageName" "#@#settings\\gfx\\boolean_false.png"]'):format(self.index)) end return SKIN:Bang(('[!ShowMeterGroup "Slot%dSettingBoolean"]'):format(self.index)) elseif ENUMS.SETTING_TYPES.FOLDER_PATH == _exp_0 then SKIN:Bang(('[!SetOption "Slot%dFolderPathValue" "Text" "%s"]'):format(self.index, setting:getValue())) SKIN:Bang(('[!SetOption "Slot%dFolderPathBrowse" "Text" "%s"]'):format(self.index, LOCALIZATION:get('button_label_browse', 'Browse'))) return SKIN:Bang(('[!ShowMeterGroup "Slot%dSettingFolderPath"]'):format(self.index)) elseif ENUMS.SETTING_TYPES.SPINNER == _exp_0 then SKIN:Bang(('[!SetOption "Slot%dSpinnerValue" "Text" "%s"]'):format(self.index, setting:getValues()[setting:getIndex()].displayValue)) return SKIN:Bang(('[!ShowMeterGroup "Slot%dSettingSpinner"]'):format(self.index)) elseif ENUMS.SETTING_TYPES.INTEGER == _exp_0 then SKIN:Bang(('[!SetOption "Slot%dIntegerValue" "Text" "%d"]'):format(self.index, setting:getValue())) return SKIN:Bang(('[!ShowMeterGroup "Slot%dSettingInteger"]'):format(self.index)) elseif ENUMS.SETTING_TYPES.FOLDER_PATH_SPINNER == _exp_0 then SKIN:Bang(('[!SetOption "Slot%dFolderPathSpinnerValue" "Text" "%s"]'):format(self.index, setting:getValues()[setting:getIndex()])) SKIN:Bang(('[!SetOption "Slot%dFolderPathSpinnerBrowse" "Text" "%s"]'):format(self.index, LOCALIZATION:get('button_label_browse', 'Browse'))) return SKIN:Bang(('[!ShowMeterGroup "Slot%dSettingFolderPathSpinner"]'):format(self.index)) else return assert(nil, 'settings.slots.slot.Slot.update') end end } _base_0.__index = _base_0 _class_0 = setmetatable({ __init = function(self, index) assert(type(index) == 'number' and index % 1 == 0, 'settings.slots.slot.Slot') self.index = index end, __base = _base_0, __name = "Slot" }, { __index = _base_0, __call = function(cls, ...) local _self_0 = setmetatable({}, _base_0) cls.__init(_self_0, ...) return _self_0 end }) _base_0.__class = _class_0 Slot = _class_0 end return Slot
mit
waytim/darkstar
scripts/zones/Toraimarai_Canal/npcs/Tome_of_Magic.lua
13
1839
----------------------------------- -- Area: Toraimarai Canal -- NPC: Tome of Magic ( Needed for Mission ) -- Involved In Windurst Mission 7-1 -- @zone 169 -- @pos 142 13 -13 169 <many> ----------------------------------- package.loaded["scripts/zones/Toraimarai_Canal/TextIDs"] = nil; require("scripts/zones/Toraimarai_Canal/TextIDs"); ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/globals/missions"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local CurrentMission = player:getCurrentMission(WINDURST); local npcId = npc:getID(); if (npcId == 17469828) then if (CurrentMission == THE_SIXTH_MINISTRY and player:getVar("MissionStatus") == 1) then player:startEvent(0x0045); end elseif (npcId == 17469824) then player:startEvent(0x0041); elseif (npcId == 17469825) then player:startEvent(0x0042); elseif (npcId == 17469826) then player:startEvent(0x0043); elseif (npcId == 17469827) then player:startEvent(0x0044); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0045) then player:setVar("MissionStatus",2); end end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Windurst_Walls/npcs/Seven_of_Diamonds.lua
4
1116
----------------------------------- -- Area: Windurst Walls -- NPC: Seven of Diamonds -- Type: Standard NPC -- @zone: 239 -- @pos: 6.612 -3.5 278.553 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Walls/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if player:hasKeyItem(267) then player:startEvent(0x0186); else player:startEvent(0x0108); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
waytim/darkstar
scripts/zones/Bibiki_Bay/npcs/Clamming_Point.lua
13
6769
----------------------------------- -- Area: Bibiki Bay -- NPC: Clamming Point ----------------------------------- package.loaded["scripts/zones/Bibiki_Bay/TextIDs"] = nil; require("scripts/zones/Bibiki_Bay/TextIDs"); require("scripts/globals/keyitems"); ----------------------------------- -- Local Variables ----------------------------------- -- clammingItems = item id, weight, drop rate, improved drop rate local clammingItems = { 1311, 6, 0.001, 0.003, -- Oxblood 885, 6, 0.002, 0.006, -- Turtle Shell 1193, 6, 0.003, 0.009, -- HQ Crab Shell 1446, 6, 0.004, 0.012, -- Lacquer Tree Log 4318, 6, 0.005, 0.015, -- Bibiki Urchin 1586, 6, 0.008, 0.024, -- Titanictus Shell 5124, 20, 0.011, 0.033, -- Tropical Clam 690, 6, 0.014, 0.042, -- Elm Log 887, 6, 0.017, 0.051, -- Coral Fragment 703, 6, 0.021, 0.063, -- Petrified Log 691, 6, 0.025, 0.075, -- Maple Log 4468, 6, 0.029, 0.087, -- Pamamas 3270, 6, 0.033, 0.099, -- HQ Pugil Scales 888, 6, 0.038, 0.114, -- Seashell 4328, 6, 0.044, 0.132, -- Hobgoblin Bread 485, 6, 0.051, 0.153, -- Broken Willow Rod 510, 6, 0.058, 0.174, -- Goblin Armor 5187, 6, 0.065, 0.195, -- Elshimo Coconut 507, 6, 0.073, 0.219, -- Goblin Mail 881, 6, 0.081, 0.243, -- Crab Shell 4325, 6, 0.089, 0.267, -- Hobgoblin Pie 936, 6, 0.098, 0.294, -- Rock Salt 4361, 6, 0.107, 0.321, -- Nebimonite 864, 6, 0.119, 0.357, -- Fish Scales 4484, 6, 0.140, 0.420, -- Shall Shell 624, 6, 0.178, 0.534, -- Pamtam Kelp 1654, 35, 0.225, 0.675, -- Igneous Rock 17296, 7, 0.377, 0.784, -- Pebble 5123, 11, 0.628, 0.892, -- Jacknife 5122, 3, 1.000, 1.000 -- Bibiki Slug }; ----------------------------------- -- Local Functions ----------------------------------- local function giveImprovedResults(player) if (player:getMod(MOD_CLAMMING_IMPROVED_RESULTS) > 0) then return 1; end return 0; end; local function giveReducedIncidents(player) if (player:getMod(MOD_CLAMMING_REDUCED_INCIDENTS) > 0) then return 0.05; end return 0.1; end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(CLAMMING_KIT)) then player:setLocalVar("ClammingPointID", npc:getID()); if (GetServerVariable("ClammingPoint_" .. npc:getID() .. "_InUse") == 1) then player:messageSpecial(IT_LOOKS_LIKE_SOMEONE); else if (player:getVar("ClammingKitBroken") > 0) then -- Broken bucket player:messageSpecial(YOU_CANNOT_COLLECT); else local delay = GetServerVariable("ClammingPoint_" .. npc:getID() .. "_Delay"); if ( delay > 0 and delay > os.time()) then -- player has to wait a little longer player:messageSpecial(IT_LOOKS_LIKE_SOMEONE); else SetServerVariable("ClammingPoint_" .. npc:getID() .. "_InUse", 1); SetServerVariable("ClammingPoint_" .. npc:getID() .. "_Delay", 0); player:startEvent(0x0014, 0, 0, 0, 0, 0, 0, 0, 0); end end end else player:messageSpecial(AREA_IS_LITTERED); end; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0014) then if (player:getVar("ClammingKitSize") == 200 and math.random() <= giveReducedIncidents(player)) then player:setLocalVar("SomethingJumpedInBucket", 1); else local dropRate = math.random(); local improvedResults = giveImprovedResults(player); for itemDrop = 3, table.getn(clammingItems), 4 do if (dropRate <= clammingItems[itemDrop + improvedResults]) then player:setLocalVar("ClammedItem", clammingItems[itemDrop - 2]); player:setVar("ClammedItem_" .. clammingItems[itemDrop - 2], player:getVar("ClammedItem_" .. clammingItems[itemDrop - 2]) + 1); player:setVar("ClammingKitWeight", player:getVar("ClammingKitWeight") + clammingItems[itemDrop - 1]); if (player:getVar("ClammingKitWeight") > player:getVar("ClammingKitSize")) then -- Broken bucket player:setVar("ClammingKitBroken", 1); end break; end end end end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0014) then if (player:getLocalVar("SomethingJumpedInBucket") > 0) then player:setLocalVar("SomethingJumpedInBucket", 0); player:messageSpecial(SOMETHING_JUMPS_INTO); player:setVar("ClammingKitBroken", 1); for item = 1, table.getn(clammingItems), 4 do -- Remove items from bucket player:setVar("ClammedItem_" .. clammingItems[item], 0); end else local clammedItem = player:getLocalVar("ClammedItem"); if (clammedItem > 0) then if (player:getVar("ClammingKitBroken") > 0) then --Broken bucket player:messageSpecial(THE_WEIGHT_IS_TOO_MUCH, clammedItem); for item = 1, table.getn(clammingItems), 4 do -- Remove items from bucket player:setVar("ClammedItem_" .. clammingItems[item], 0); end else player:messageSpecial(YOU_FIND_ITEM, clammedItem); end SetServerVariable("ClammingPoint_" .. player:getLocalVar("ClammingPointID") .. "_Delay", os.time() + 10); player:setLocalVar("ClammedItem", 0); end end SetServerVariable("ClammingPoint_" .. player:getLocalVar("ClammingPointID") .. "_InUse", 0); player:setLocalVar("ClammingPointID", 0); end end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/zones/Lower_Jeuno/npcs/Geuhbe.lua
5
1036
----------------------------------- -- Area: Lower Jeuno -- NPC: Geuhbe -- Type: Event Scene Replayer -- @zone: 245 -- @pos: -74.309 -1 -114.174 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x2731); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
dkerr64/astlinux
package/prosody/modules/mod_listusers.lua
34
2522
function module.command(args) local action = table.remove(args, 1); if not action then -- Default, list registered users local data_path = CFG_DATADIR or "data"; if not pcall(require, "luarocks.loader") then pcall(require, "luarocks.require"); end local lfs = require "lfs"; function decode(s) return s:gsub("%%([a-fA-F0-9][a-fA-F0-9])", function (c) return string.char(tonumber("0x"..c)); end); end for host in lfs.dir(data_path) do local accounts = data_path.."/"..host.."/accounts"; if lfs.attributes(accounts, "mode") == "directory" then for user in lfs.dir(accounts) do if user:sub(1,1) ~= "." then print(decode(user:gsub("%.dat$", "")).."@"..decode(host)); end end end end elseif action == "--connected" then -- List connected users local socket = require "socket"; local default_local_interfaces = { }; if socket.tcp6 and config.get("*", "use_ipv6") ~= false then table.insert(default_local_interfaces, "::1"); end if config.get("*", "use_ipv4") ~= false then table.insert(default_local_interfaces, "127.0.0.1"); end local console_interfaces = config.get("*", "console_interfaces") or config.get("*", "local_interfaces") or default_local_interfaces console_interfaces = type(console_interfaces)~="table" and {console_interfaces} or console_interfaces; local console_ports = config.get("*", "console_ports") or 5582 console_ports = type(console_ports) ~= "table" and { console_ports } or console_ports; local st, conn = pcall(assert,socket.connect(console_interfaces[1], console_ports[1])); if (not st) then print("Error"..(conn and ": "..conn or "")); return 1; end local banner = config.get("*", "console_banner"); if ( (not banner) or ( (type(banner) == "string") and (banner:match("^| (.+)$")) ) ) then repeat local rec_banner = conn:receive() until rec_banner == "" or rec_banner == nil; -- skip banner end conn:send("c2s:show()\n"); conn:settimeout(1); -- Only hit in case of failure repeat local line = conn:receive() if not line then break; end local jid = line:match("^| (.+)$"); if jid then jid = jid:gsub(" %- (%w+%(%d+%))$", "\t%1"); print(jid); elseif line:match("^| OK:") then return 0; end until false; end return 0; end
gpl-3.0
amostalong/SSFS
Assets/LuaFramework/ToLua/Lua/cjson/util.lua
170
6837
local json = require "cjson" -- Various common routines used by the Lua CJSON package -- -- Mark Pulford <mark@kyne.com.au> -- Determine with a Lua table can be treated as an array. -- Explicitly returns "not an array" for very sparse arrays. -- Returns: -- -1 Not an array -- 0 Empty table -- >0 Highest index in the array local function is_array(table) local max = 0 local count = 0 for k, v in pairs(table) do if type(k) == "number" then if k > max then max = k end count = count + 1 else return -1 end end if max > count * 2 then return -1 end return max end local serialise_value local function serialise_table(value, indent, depth) local spacing, spacing2, indent2 if indent then spacing = "\n" .. indent spacing2 = spacing .. " " indent2 = indent .. " " else spacing, spacing2, indent2 = " ", " ", false end depth = depth + 1 if depth > 50 then return "Cannot serialise any further: too many nested tables" end local max = is_array(value) local comma = false local fragment = { "{" .. spacing2 } if max > 0 then -- Serialise array for i = 1, max do if comma then table.insert(fragment, "," .. spacing2) end table.insert(fragment, serialise_value(value[i], indent2, depth)) comma = true end elseif max < 0 then -- Serialise table for k, v in pairs(value) do if comma then table.insert(fragment, "," .. spacing2) end table.insert(fragment, ("[%s] = %s"):format(serialise_value(k, indent2, depth), serialise_value(v, indent2, depth))) comma = true end end table.insert(fragment, spacing .. "}") return table.concat(fragment) end function serialise_value(value, indent, depth) if indent == nil then indent = "" end if depth == nil then depth = 0 end if value == json.null then return "json.null" elseif type(value) == "string" then return ("%q"):format(value) elseif type(value) == "nil" or type(value) == "number" or type(value) == "boolean" then return tostring(value) elseif type(value) == "table" then return serialise_table(value, indent, depth) else return "\"<" .. type(value) .. ">\"" end end local function file_load(filename) local file if filename == nil then file = io.stdin else local err file, err = io.open(filename, "rb") if file == nil then error(("Unable to read '%s': %s"):format(filename, err)) end end local data = file:read("*a") if filename ~= nil then file:close() end if data == nil then error("Failed to read " .. filename) end return data end local function file_save(filename, data) local file if filename == nil then file = io.stdout else local err file, err = io.open(filename, "wb") if file == nil then error(("Unable to write '%s': %s"):format(filename, err)) end end file:write(data) if filename ~= nil then file:close() end end local function compare_values(val1, val2) local type1 = type(val1) local type2 = type(val2) if type1 ~= type2 then return false end -- Check for NaN if type1 == "number" and val1 ~= val1 and val2 ~= val2 then return true end if type1 ~= "table" then return val1 == val2 end -- check_keys stores all the keys that must be checked in val2 local check_keys = {} for k, _ in pairs(val1) do check_keys[k] = true end for k, v in pairs(val2) do if not check_keys[k] then return false end if not compare_values(val1[k], val2[k]) then return false end check_keys[k] = nil end for k, _ in pairs(check_keys) do -- Not the same if any keys from val1 were not found in val2 return false end return true end local test_count_pass = 0 local test_count_total = 0 local function run_test_summary() return test_count_pass, test_count_total end local function run_test(testname, func, input, should_work, output) local function status_line(name, status, value) local statusmap = { [true] = ":success", [false] = ":error" } if status ~= nil then name = name .. statusmap[status] end print(("[%s] %s"):format(name, serialise_value(value, false))) end local result = { pcall(func, unpack(input)) } local success = table.remove(result, 1) local correct = false if success == should_work and compare_values(result, output) then correct = true test_count_pass = test_count_pass + 1 end test_count_total = test_count_total + 1 local teststatus = { [true] = "PASS", [false] = "FAIL" } print(("==> Test [%d] %s: %s"):format(test_count_total, testname, teststatus[correct])) status_line("Input", nil, input) if not correct then status_line("Expected", should_work, output) end status_line("Received", success, result) print() return correct, result end local function run_test_group(tests) local function run_helper(name, func, input) if type(name) == "string" and #name > 0 then print("==> " .. name) end -- Not a protected call, these functions should never generate errors. func(unpack(input or {})) print() end for _, v in ipairs(tests) do -- Run the helper if "should_work" is missing if v[4] == nil then run_helper(unpack(v)) else run_test(unpack(v)) end end end -- Run a Lua script in a separate environment local function run_script(script, env) local env = env or {} local func -- Use setfenv() if it exists, otherwise assume Lua 5.2 load() exists if _G.setfenv then func = loadstring(script) if func then setfenv(func, env) end else func = load(script, nil, nil, env) end if func == nil then error("Invalid syntax.") end func() return env end -- Export functions return { serialise_value = serialise_value, file_load = file_load, file_save = file_save, compare_values = compare_values, run_test_summary = run_test_summary, run_test = run_test, run_test_group = run_test_group, run_script = run_script } -- vi:ai et sw=4 ts=4:
mit
waytim/darkstar
scripts/zones/RuLude_Gardens/npcs/Adolie.lua
13
1477
----------------------------------- -- Area: Ru'Lude Gardens -- NPC: Adolie -- @zone 243 -- @pos -35 2 59 ----------------------------------- package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/RuLude_Gardens/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatJeuno = player:getVar("WildcatJeuno"); if (player:getQuestStatus(JEUNO,LURE_OF_THE_WILDCAT_JEUNO) == QUEST_ACCEPTED and player:getMaskBit(WildcatJeuno,3) == false) then player:startEvent(10091); else player:startEvent(0x001e); -- Standard dialog end end; -- 0x0018 0x001e 0x001f 0x0020 0x009e 0x0062 0x009d 0x0061 0x0064 0x276b ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 10091) then player:setMaskBit(player:getVar("WildcatJeuno"),"WildcatJeuno",3,true); end end;
gpl-3.0
internetisalie/lua-for-idea
include/stdlibrary/math.lua
2
3822
--- standard mathematical functions. -- @module math module"math" --local math = {} --- -- Returns the absolute value of `x`. function math.abs(x) return 0 end --- -- Returns the arc cosine of `x` (in radians). function math.acos(x) return 0 end --- -- Returns the arc sine of `x` (in radians). function math.asin(x) return 0 end --- -- Returns the arc tangent of `x` (in radians). function math.atan(x) return 0 end --- -- Returns the arc tangent of `y/x` (in radians), but uses the signs -- of both parameters to find the quadrant of the result. (It also handles -- correctly the case of `x` being zero.) function math.atan2(y, x) return 0 end --- -- Returns the smallest integer larger than or equal to `x`. function math.ceil(x) return 0 end --- -- Returns the cosine of `x` (assumed to be in radians). function math.cos(x) return 0 end --- -- Returns the hyperbolic cosine of `x`. function math.cosh(x) return 0 end --- -- Returns the angle `x` (given in radians) in degrees. function math.deg(x) return 0 end --- -- Returns the value *e^x*. function math.exp(x) end --- -- Returns the largest integer smaller than or equal to `x`. function math.floor(x) end --- -- Returns the remainder of the division of `x` by `y` that rounds the -- quotient towards zero. function math.fmod(x, y) end --- -- Returns `m` and `e` such that *x = m2^e*, `e` is an integer and the -- absolute value of `m` is in the range *[0.5, 1)* (or zero when `x` is zero). function math.frexp(x) end --- -- The value `HUGE_VAL`, a value larger than or equal to any other -- numerical value. -- function math.huge end -- * `math.HUGE_VAL`: math.HUGE_VAL --- -- Returns *m2^e* (`e` should be an integer). function math.ldexp(m, e) end --- -- Returns the natural logarithm of `x`. function math.log(x) end --- -- Returns the base-10 logarithm of `x`. function math.log10(x) end --- -- Returns the maximum value among its arguments. function math.max(x, ...) end --- -- Returns the minimum value among its arguments. function math.min(x, ...) end --- -- Returns two numbers, the integral part of `x` and the fractional part of -- `x`. function math.modf(x) end --- -- The value of *pi*. -- function math.pi end -- * `math.pi`: math.pi --- -- Returns *x^y*. (You can also use the expression `x^y` to compute this -- value.) function math.pow(x, y) end --- -- Returns the angle `x` (given in degrees) in radians. function math.rad(x) end --- -- This function is an interface to the simple pseudo-random generator -- function `rand` provided by ANSI C. (No guarantees can be given for its -- statistical properties.) -- When called without arguments, returns a uniform pseudo-random real -- number in the range *[0,1)*. When called with an integer number `m`, -- `math.random` returns a uniform pseudo-random integer in the range *[1, -- m]*. When called with two integer numbers `m` and `n`, `math.random` -- returns a uniform pseudo-random integer in the range *[m, n]*. function math.random(m, n) end --- -- Sets `x` as the "seed" for the pseudo-random generator: equal seeds -- produce equal sequences of numbers. function math.randomseed(x) end --- -- Returns the sine of `x` (assumed to be in radians). function math.sin(x) return 0 end --- -- Returns the hyperbolic sine of `x`. function math.sinh(x) return 0 end --- -- Returns the square root of `x`. (You can also use the expression `x^0.5` -- to compute this value.) function math.sqrt(x) return 0 end --- -- Returns the tangent of `x` (assumed to be in radians). function math.tan(x) return 0 end --- -- Returns the hyperbolic tangent of `x`. function math.tanh(x) return 0 end math.PI = 3.1415 return math
apache-2.0
waytim/darkstar
scripts/globals/items/holy_bolt.lua
26
1227
----------------------------------------- -- ID: 18153 -- Item: Holy Bolt -- Additional Effect: Light Damage -- Bolt dmg is affected by light/dark staves and Chatoyant ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onAdditionalEffect Action ----------------------------------- function onAdditionalEffect(player,target,damage) local chance = 105; if (target:getMainLvl() > player:getMainLvl()) then chance = chance - 5 * (target:getMainLvl() - player:getMainLvl()) chance = utils.clamp(chance, 5, 95); end if (math.random(0,99) >= chance) then return 0,0,0; else local dmg = player:getStat(MOD_MND) - target:getStat(MOD_MND); if (dmg > 40) then dmg = dmg+(dmg-40)/2; end local params = {}; params.bonusmab = 0; params.includemab = false; dmg = addBonusesAbility(player, ELE_LIGHT, target, dmg, params); dmg = adjustForTarget(target,dmg,ELE_LIGHT); dmg = finalMagicNonSpellAdjustments(player,target,ELE_LIGHT,dmg); return SUBEFFECT_LIGHT_DAMAGE, MSGBASIC_ADD_EFFECT_DMG, dmg; end end;
gpl-3.0
waytim/darkstar
scripts/zones/Windurst_Walls/npcs/HomePoint#2.lua
27
1270
----------------------------------- -- Area: Windurst Walls -- NPC: HomePoint#2 -- @pos -212 0.001 -99 239 ----------------------------------- package.loaded["scripts/zones/Windurst_Walls/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Windurst_Walls/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fd, 20); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fd) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
TheOnePharaoh/YGOPro-Custom-Cards
script/c103950020.lua
2
2474
--Light Shard Dragon function c103950020.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --ATK trace local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_ADJUST) e1:SetRange(LOCATION_MZONE) e1:SetOperation(c103950020.atktrace) c:RegisterEffect(e1) --Special Summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(103950020,0)) e2:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCode(EVENT_LEAVE_FIELD) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e2:SetCondition(c103950020.spcon) e2:SetTarget(c103950020.sptg) e2:SetOperation(c103950020.spop) c:RegisterEffect(e2) --Self-destruct local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetCode(EFFECT_SELF_DESTROY) e3:SetCondition(c103950020.sdcon) c:RegisterEffect(e3) end -- ATK trace operation function c103950020.atktrace(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local atk=c:GetFlagEffectLabel(103950020) if not atk then c:RegisterFlagEffect(103950020,RESET_EVENT+RESET_TOFIELD,0,1,c:GetAttack()) else c:SetFlagEffectLabel(103950020,c:GetAttack()) end end -- Special Summon condition function c103950020.spcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local crp=c:GetReasonPlayer() local atk=c:GetFlagEffectLabel(103950020) return c:GetPreviousControler()==tp and tp~=crp and crp~=PLAYER_NONE and atk and atk >= 2000 end -- Special Summon target function c103950020.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end -- Special Summon operation function c103950020.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local atk=c:GetFlagEffectLabel(103950020) if atk and atk >= 2000 then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetReset(RESET_EVENT+0xff0000) e1:SetCode(EFFECT_SET_BASE_ATTACK) e1:SetValue(atk-500) c:RegisterEffect(e1) end end -- Self-destruct condition function c103950020.sdcon(e) return e:GetHandler():GetAttack() > 3000 end
gpl-3.0
waytim/darkstar
scripts/globals/items/crayfish.lua
18
1409
----------------------------------------- -- ID: 4472 -- Item: crayfish -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity -3 -- Vitality 1 -- defense 10 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:getRace() ~= 7) then result = 247; end if (target:getMod(MOD_EAT_RAW_FISH) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4472); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, -3); target:addMod(MOD_VIT, 1); target:addMod(MOD_DEF, 10); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, -3); target:delMod(MOD_VIT, 1); target:delMod(MOD_DEF, 10); end;
gpl-3.0
ffxinfinity/ffxinfinity
FFXI Server-Development/Build Files/scripts/globals/items/galkan_sausage_+2.lua
3
1249
----------------------------------------- -- ID: 5860 -- Item: galkan_sausage_+2 -- Food Effect: 30Min, All Races ----------------------------------------- -- Strength 5 -- Intelligence -6 -- Attack 11 -- Ranged Attack 11 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5860); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 5); target:addMod(MOD_INT, -6); target:addMod(MOD_ATT, 11); target:addMod(MOD_RATT, 11); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 5); target:delMod(MOD_INT, -6); target:delMod(MOD_ATT, 11); target:delMod(MOD_RATT, 11); end;
gpl-3.0
waytim/darkstar
scripts/globals/mobskills/Gregale_Wing_Air.lua
33
1081
--------------------------------------------- -- Gregale Wing -- -- Description: An icy wind deals Ice damage to enemies within a very wide area of effect. Additional effect: Paralyze -- Type: Magical -- Utsusemi/Blink absorb: Wipes shadows -- Range: 30' radial. -- Notes: Used only Jormungand and Isgebind --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) if (mob:AnimationSub() ~= 1) then return 1; end return 0; end; function onMobWeaponSkill(target, mob, skill) local typeEffect = EFFECT_PARALYSIS; MobStatusEffectMove(mob, target, typeEffect, 40, 0, 120); local dmgmod = 1; local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*5,ELE_ICE,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_ICE,MOBPARAM_WIPE_SHADOWS); target:delHP(dmg); return dmg; end;
gpl-3.0