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jshackley/darkstar
scripts/globals/mobskills/Lethe_Arrows.lua
25
1095
--------------------------------------------- -- Lethe Arrows -- -- Description: Deals a ranged attack to target. Additional effect: Knockback, Bind, and Amnesia -- Type: Ranged -- Utsusemi/Blink absorb: Ignores Utsusemi -- Range: Unknown -- Notes: --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) local typeEffect = EFFECT_BIND; MobStatusEffectMove(mob, target, typeEffect, 1, 0, 120); typeEffect = EFFECT_AMNESIA; MobStatusEffectMove(mob, target, typeEffect, 1, 0, 120); local numhits = 1; local accmod = 3; local dmgmod = 4; local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,1,2,3); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_RANGED,MOBPARAM_PIERCE,MOBPARAM_IGNORE_SHADOWS); target:delHP(dmg); return dmg; end;
gpl-3.0
jshackley/darkstar
scripts/zones/Lufaise_Meadows/npcs/Jersey.lua
19
1808
----------------------------------- -- Area: Lufaise Meadows -- NPC: Jersey -- Type: Outpost Vendor -- @pos -548.706 -7.197 -53.897 24 ----------------------------------- package.loaded["scripts/zones/Lufaise_Meadows/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/zones/Lufaise_Meadows/TextIDs"); local region = TAVNAZIANARCH; local csid = 0x7ff4; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local owner = GetRegionOwner(region); local arg1 = getArg1(owner,player); if (owner == player:getNation()) then nation = 1; elseif (arg1 < 1792) then nation = 2; else nation = 0; end player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP()); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); if (option == 1) then ShowOPVendorShop(player); elseif (option == 2) then if (player:delGil(OP_TeleFee(player,region))) then toHomeNation(player); end elseif (option == 6) then player:delCP(OP_TeleFee(player,region)); toHomeNation(player); end end;
gpl-3.0
jshackley/darkstar
scripts/zones/Upper_Jeuno/npcs/Chocobo.lua
2
5041
----------------------------------- -- Area: Upper Jeuno -- NPC: Chocobo -- Finishes Quest: Chocobo's Wounds ----------------------------------- package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil; package.loaded["scripts/globals/settings"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/shop"); require("scripts/globals/quests"); require("scripts/zones/Upper_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) ChocobosWounds = player:getQuestStatus(JEUNO,CHOCOBO_S_WOUNDS); if (ChocobosWounds == 0) then player:startEvent(0x003e); elseif (ChocobosWounds == 1) then count = trade:getItemCount(); gil = trade:getGil(); if (trade:hasItemQty(4545,1)) then player:startEvent(0x004c); elseif (trade:hasItemQty(534,1) and gil == 0 and count == 1) then --Check feeding status. feed = player:getVar("ChocobosWounds_Event"); feedMin = player:getVar("ChocobosWounds_Min"); feedReady = (feedMin <= os.time()) if (feed == 1) then player:startEvent(0x0039); elseif (feedReady == true) then if (feed == 2) then player:startEvent(0x003a); elseif (feed == 3) then player:startEvent(0x003b); elseif (feed == 4) then player:startEvent(0x003c); elseif (feed == 5) then player:startEvent(0x003f); elseif (feed == 6) then player:startEvent(0x0040); end else if (feed > 2) then player:startEvent(0x0049); end end end else if (trade:hasItemQty(4545,1)) then player:startEvent(0x0026); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) ChocobosWounds = player:getQuestStatus(JEUNO,CHOCOBO_S_WOUNDS); if (ChocobosWounds == QUEST_COMPLETED and player:hasKeyItem(CHOCOBO_LICENSE) == false) then -- this is a quick hack to let people get their license if it was lost player:addKeyItem(CHOCOBO_LICENSE); player:messageSpecial(KEYITEM_OBTAINED, CHOCOBO_LICENSE); elseif (ChocobosWounds == QUEST_AVAILABLE) then player:startEvent(0x003e); elseif (ChocobosWounds == QUEST_ACCEPTED) then feed = player:getVar("ChocobosWounds_Event"); if (feed == 1) then player:startEvent(0x0067); elseif (feed == 2) then player:startEvent(0x0033); elseif (feed == 3) then player:startEvent(0x0034); elseif (feed == 4) then player:startEvent(0x003d); elseif (feed == 5) then player:startEvent(0x002e); elseif (feed == 6) then player:startEvent(0x0037); end elseif (ChocobosWounds == 2) then player:startEvent(0x0037); else player:startEvent(0x0036); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0039) then player:setVar("ChocobosWounds_Event", 2); player:setVar("ChocobosWounds_Min",os.time() + 60); elseif (csid == 0x003a) then player:setVar("ChocobosWounds_Event", 3); player:setVar("ChocobosWounds_Min",os.time() + 60); elseif (csid == 0x003b) then player:setVar("ChocobosWounds_Event", 4); player:setVar("ChocobosWounds_Min",os.time() + 60); player:tradeComplete(); player:startEvent(0x0063); elseif (csid == 0x003c) then player:setVar("ChocobosWounds_Event", 5); player:setVar("ChocobosWounds_Min",os.time() + 60); player:tradeComplete(); elseif (csid == 0x003f) then player:setVar("ChocobosWounds_Event", 6); player:setVar("ChocobosWounds_Min",os.time() + 60); player:tradeComplete(); elseif (csid == 0x0040) then player:addKeyItem(CHOCOBO_LICENSE); player:messageSpecial(KEYITEM_OBTAINED, CHOCOBO_LICENSE); player:addTitle(CHOCOBO_TRAINER); player:setVar("ChocobosWounds_Event", 0); player:setVar("ChocobosWounds_Min", 0); player:addFame(JEUNO,30); player:tradeComplete(); player:completeQuest(JEUNO,CHOCOBO_S_WOUNDS); end end;
gpl-3.0
Mizugola/MeltingSaga
engine/Lib/Toolkit/Functions/version.lua
5
2675
local Color = require("Lib/StdLib/ConsoleColor"); local Route = require("Lib/Toolkit/Route"); local Style = require("Lib/Toolkit/Stylesheet"); return { Functions = { version = function() Color.print({ { text = "ÖbEngine is in version ", color = Style.Default}, { text = obe.version, color = Style.Workspace}, }, 1); end, major = function() local major_version = string.split(string.sub(obe.version, 2),".")[1]; Color.print({ { text = "ÖbEngine's major version is ", color = Style.Default}, { text = major_version, color = Style.Workspace}, }, 1); end, minor = function() local minor_version = string.split(string.sub(obe.version, 2),".")[2]; Color.print({ { text = "ÖbEngine's minor version is ", color = Style.Default}, { text = minor_version, color = Style.Workspace}, }, 1); end, patch = function() local patch_version = string.split(string.sub(obe.version, 2),".")[3]; Color.print({ { text = "ÖbEngine's patch version is ", color = Style.Default}, { text = patch_version, color = Style.Workspace}, }, 1); end, commit = function() local commit_version = obe.commit; Color.print({ { text = "ÖbEngine's commit version is ", color = Style.Default}, { text = commit_version, color = Style.Workspace}, }, 1); end, branch = function() local branch_version = obe.branch; Color.print({ { text = "ÖbEngine's branch version is ", color = Style.Default}, { text = branch_version, color = Style.Workspace}, }, 1); end }, Routes = { Route.Help("Get ÖbEngine's version"); Route.Call("version"); major = Route.Node { Route.Help("Get ÖbEngine's major version"); Route.Call("major"); }, minor = Route.Node { Route.Help("Get ÖbEngine's minor version"); Route.Call("minor"); }, patch = Route.Node { Route.Help("Get ÖbEngine's patch version"); Route.Call("patch"); }, commit = Route.Node { Route.Help("Get ÖbEngine's commit version"); Route.Call("commit"); }, branch = Route.Node { Route.Help("Get ÖbEngine's branch version"); Route.Call("branch"); } } };
mit
iofun/treehouse
luerl/e102182e51f9f096e5d523bc3b4bd3d7.lua
1
2139
-- The Science Facility is built by Terran following construction of the Starport. -- Our unit function table local this_unit = {} -- Where we are and fast we move local x, y, dx, dy -- Our name local name = "Terran_Science_Facility" -- Our color local color = "blue" -- Our BWAPI unit type local type = 116 -- Size of a clock tick msec local tick -- It's me, the unit structure local me = unit.self() -- The standard local variables local label = "large_structure" local armor = 1 local hitpoints,shield = 850,0 local ground_damage,air_damage = 0,0 local ground_cooldown,air_cooldown = 0,0 local ground_range,air_range = 0,0 local sight = 8 local supply = 0 local cooldown = 60 local mineral = 100 local gas = 150 local holdkey = "i" -- The size of the region local xsize,ysize = region.size() -- The unit interface. function this_unit.start() end function this_unit.get_position() return x,y end function this_unit.set_position(a1, a2) x,y = a1,a2 end function this_unit.get_speed() return dx,dy end function this_unit.set_speed(a1, a2) dx,dy = a1,a2 end function this_unit.set_tick(a1) tick = a1 end local function move_xy_bounce(x, y, dx, dy, valid_x, valid_y) local nx = x + dx local ny = y + dy -- Bounce off the edge if (not valid_x(nx)) then nx = x - dx dx = -dx end -- Bounce off the edge if (not valid_y(ny)) then ny = y - dy dy = -dy end return nx, ny, dx, dy end local function move(x, y, dx, dy) local nx,ny,ndx,ndy = move_xy_bounce(x, y, dx, dy, region.valid_x, region.valid_y) -- Where we were and where we are now. local osx,osy = region.sector(x, y) local nsx,nsy = region.sector(nx, ny) if (osx ~= nsx or osy ~= nsy) then -- In new sector, move us to the right sector region.rem_sector(x, y) region.add_sector(nx, ny) end return nx,ny,ndx,ndy end function this_unit.tick() x,y,dx,dy = move(x, y, dx, dy) end function this_unit.attack() -- The unit has been zapped and will die region.rem_sector(x, y) end -- Return the unit table return this_unit
agpl-3.0
luastoned/turbo
examples/githubfeed.lua
12
1795
--- Turbo.lua Github Feed -- -- Copyright 2013 John Abrahamsen -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- This implementation uses the Github REST API to pull current amount of -- watchers for the Turbo.lua repository. TURBO_SSL = true -- Enable SSL as Github API requires HTTPS. local turbo = require "turbo" local yield = coroutine.yield local GithubFeed = class("GithubFeed", turbo.web.RequestHandler) function GithubFeed:get(search) local res = yield( turbo.async.HTTPClient():fetch("https://api.github.com/repos/kernelsauce/turbo")) if res.error or res.headers:get_status_code() ~= 200 then -- Check for errors. -- If data could not be fetched a 500 error is sent as response. error(turbo.web.HTTPError:new(500, res.error.message)) end local json = turbo.escape.json_decode(res.body) -- Ugly inlining of HTML code. You get the point! self:write([[<html><head></head><body>]]) self:write(string.format( [[ <h1>Turbo.lua Github feed<h1> <p>Current watchers %d</p> ]], json.watchers_count )) self:write([[</body></html>]]) end local application = turbo.web.Application:new({ {"^/$", GithubFeed} }) application:listen(8888) turbo.ioloop.instance():start()
apache-2.0
jshackley/darkstar
scripts/zones/Pashhow_Marshlands/npcs/Stone_Monument.lua
32
1300
----------------------------------- -- Area: Pashhow Marshlands -- NPC: Stone Monument -- Involved in quest "An Explorer's Footsteps" -- @pos -300.672 21.620 304.179 109 ----------------------------------- package.loaded["scripts/zones/Pashhow_Marshlands/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Pashhow_Marshlands/TextIDs"); ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0384); end; ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) if (trade:getItemCount() == 1 and trade:hasItemQty(571,1)) then player:tradeComplete(); player:addItem(570); player:messageSpecial(ITEM_OBTAINED,570); player:setVar("anExplorer-CurrentTablet",0x00100); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
josetaas/YokiRaidCursor
Libs/MiddleClass/MiddleClass.lua
1
4438
local middleclass = LibStub:NewLibrary("MiddleClass", 1) local function _createIndexWrapper(aClass, f) if f == nil then return aClass.__instanceDict else return function(self, name) local value = aClass.__instanceDict[name] if value ~= nil then return value elseif type(f) == "function" then return (f(self, name)) else return f[name] end end end end local function _propagateInstanceMethod(aClass, name, f) f = name == "__index" and _createIndexWrapper(aClass, f) or f aClass.__instanceDict[name] = f for subclass in pairs(aClass.subclasses) do if rawget(subclass.__declaredMethods, name) == nil then _propagateInstanceMethod(subclass, name, f) end end end local function _declareInstanceMethod(aClass, name, f) aClass.__declaredMethods[name] = f if f == nil and aClass.super then f = aClass.super.__instanceDict[name] end _propagateInstanceMethod(aClass, name, f) end local function _tostring(self) return "class " .. self.name end local function _call(self, ...) return self:new(...) end local function _createClass(name, super) local dict = {} dict.__index = dict local aClass = { name = name, super = super, static = {}, __instanceDict = dict, __declaredMethods = {}, subclasses = setmetatable({}, {__mode='k'}) } if super then setmetatable(aClass.static, { __index = function(_,k) return rawget(dict,k) or super.static[k] end }) else setmetatable(aClass.static, { __index = function(_,k) return rawget(dict,k) end }) end setmetatable(aClass, { __index = aClass.static, __tostring = _tostring, __call = _call, __newindex = _declareInstanceMethod }) return aClass end local function _includeMixin(aClass, mixin) assert(type(mixin) == 'table', "mixin must be a table") for name,method in pairs(mixin) do if name ~= "included" and name ~= "static" then aClass[name] = method end end for name,method in pairs(mixin.static or {}) do aClass.static[name] = method end if type(mixin.included)=="function" then mixin:included(aClass) end return aClass end local DefaultMixin = { __tostring = function(self) return "instance of " .. tostring(self.class) end, Initialize = function(self, ...) end, IsInstanceOf = function(self, aClass) return type(aClass) == 'table' and (aClass == self.class or self.class:isSubclassOf(aClass)) end, static = { allocate = function(self) assert(type(self) == 'table', "Make sure that you are using 'Class:allocate' instead of 'Class.allocate'") return setmetatable({ class = self }, self.__instanceDict) end, new = function(self, ...) assert(type(self) == 'table', "Make sure that you are using 'Class:new' instead of 'Class.new'") local instance = self:allocate() instance:Initialize(...) return instance end, subclass = function(self, name) assert(type(self) == 'table', "Make sure that you are using 'Class:subclass' instead of 'Class.subclass'") assert(type(name) == "string", "You must provide a name(string) for your class") local subclass = _createClass(name, self) for methodName, f in pairs(self.__instanceDict) do _propagateInstanceMethod(subclass, methodName, f) end subclass.Initialize = function(instance, ...) return self.Initialize(instance, ...) end self.subclasses[subclass] = true self:subclassed(subclass) return subclass end, subclassed = function(self, other) end, isSubclassOf = function(self, other) return type(other) == 'table' and type(self.super) == 'table' and ( self.super == other or self.super:isSubclassOf(other) ) end, include = function(self, ...) assert(type(self) == 'table', "Make sure you that you are using 'Class:include' instead of 'Class.include'") for _,mixin in ipairs({...}) do _includeMixin(self, mixin) end return self end } } function middleclass.class(name, super) assert(type(name) == 'string', "A name (string) is needed for the new class") return super and super:subclass(name) or _includeMixin(_createClass(name), DefaultMixin) end setmetatable(middleclass, { __call = function(_, ...) return middleclass.class(...) end }) function middleclass:GetClassObject() return middleclass end
mit
nestharus/JASS
lua/wc3 project/utils/web/web.lua
1
5305
local socket = require("socket") local http = require("socket.http") local ftp = require("socket.ftp") local url = require("socket.url") local ltn12 = require("ltn12") local lfs = require("lfs") -- formats a number of seconds into human readable form function nicetime(s) local l = "s" if s > 60 then s = s / 60 l = "m" if s > 60 then s = s / 60 l = "h" if s > 24 then s = s / 24 l = "d" -- hmmm end end end if l == "s" then return string.format("%5.0f%s", s, l) else return string.format("%5.2f%s", s, l) end end -- formats a number of bytes into human readable form function nicesize(b) local l = "B" if b > 1024 then b = b / 1024 l = "KB" if b > 1024 then b = b / 1024 l = "MB" if b > 1024 then b = b / 1024 l = "GB" -- hmmm end end end return string.format("%7.2f%2s", b, l) end -- returns a string with the current state of the download local remaining_s = "%s received, %s/s throughput, %2.0f%% done, %s remaining" local elapsed_s = "%s received, %s/s throughput, %s elapsed " function gauge(got, delta, size) local rate = got / delta if size and size >= 1 then return string.format(remaining_s, nicesize(got), nicesize(rate), 100*got/size, nicetime((size-got)/rate)) else return string.format(elapsed_s, nicesize(got), nicesize(rate), nicetime(delta)) end end -- creates a new instance of a receive_cb that saves to disk -- kind of copied from luasocket's manual callback examples function stats(size) local start = socket.gettime() local last = start local got = 0 return function(chunk) -- elapsed time since start local current = socket.gettime() if chunk then -- total bytes received got = got + string.len(chunk) -- not enough time for estimate if current - last > 1 then io.stderr:write("\r", gauge(got, current - start, size)) io.stderr:flush() last = current end else -- close up io.stderr:write("\r", gauge(got, current - start), "\n") end return chunk end end -- determines the size of a http file function gethttpsize(u) local r, c, h = http.request {method = "HEAD", url = u} if c == 200 then return tonumber(h["content-length"]) end end -- downloads a file using the http protocol function getbyhttp(u, file, sz) local save = ltn12.sink.file(file or io.stdout) local size2get = gethttpsize(u) if not size2get then io.stderr:write("Error contacting remote host.") --if not sz then do_something() end os.exit(0) end if size2get == sz then print("File already completed.") os.exit(0) end -- only print feedback if output is not stdout if file then save = ltn12.sink.chain(stats(size2get), save) end local hdrs if sz then -- resume header hdrs = { ["Range"] = "bytes=" .. sz .."-" } end local r, c, h, s = http.request {url = u, sink = save, headers = hdrs } -- todo: check for 206; fallback? if c ~= 200 then io.stderr:write(s or c, "\n") end end -- downloads a file using the ftp protocol function getbyftp(u, file, sz) local save = ltn12.sink.file(file or io.stdout) -- only print feedback if output is not stdout -- and we don't know how big the file is -- todo: can use SIZE file to get file size, but is not RFC -- would probably be easier to do 2 ftp sessions if file then save = ltn12.sink.chain(stats(), save) end local gett = url.parse(u) gett.sink = save gett.type = "i" if sz then -- try to resume; fallback? -- filler command (see below) + restart offset + retrieve file -- bug? having REST first will return 350, ftp.get returns early gett.command = 'SYST' .. '\n' .. 'REST ' .. sz .. '\nRETR' end local ret, err = ftp.get(gett) if err then print(err) end end -- determines the scheme function getscheme(u) -- this is an heuristic to solve a common invalid url poblem if not string.find(u, "//") then u = "//" .. u end local parsed = url.parse(u, {scheme = "http"}) return parsed.scheme end -- gets a file either by http or ftp, saving as <name> -- todo: check filesize etc before opening file function get(u, name) if not name then -- use the basename from the url, assuming no spaces -- better to exec `basename` instead? name = string.gsub(u, '.*/', "") -- todo: change this if not name then name = os.tmpname() print ("Using " .. name .. " to store data") end end local sz = lfs.attributes(name, "size") local mode if sz then print ("File " .. name .. " found with a size of " .. sz) print ("Trying to resume ...") mode = "a+b" else mode = "wb" end local fout = name and io.open(name, mode) local scheme = getscheme(u) if scheme == "ftp" then getbyftp(u, fout, sz) elseif scheme == "http" then getbyhttp(u, fout, sz) else print("unknown scheme" .. scheme) end end
mit
jshackley/darkstar
scripts/globals/items/piece_of_raisin_bread.lua
35
1280
----------------------------------------- -- ID: 4546 -- Item: piece_of_raisin_bread -- Food Effect: 30Min, All Races ----------------------------------------- -- Health 20 -- Dexterity -1 -- Vitality 4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,4546); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 20); target:addMod(MOD_DEX, -1); target:addMod(MOD_VIT, 4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 20); target:delMod(MOD_DEX, -1); target:delMod(MOD_VIT, 4); end;
gpl-3.0
DipColor/mehrabon3
plugins/tweet.lua
634
7120
local OAuth = require "OAuth" local consumer_key = "" local consumer_secret = "" local access_token = "" local access_token_secret = "" local twitter_url = "https://api.twitter.com/1.1/statuses/user_timeline.json" local client = OAuth.new(consumer_key, consumer_secret, { RequestToken = "https://api.twitter.com/oauth/request_token", AuthorizeUser = {"https://api.twitter.com/oauth/authorize", method = "GET"}, AccessToken = "https://api.twitter.com/oauth/access_token"}, { OAuthToken = access_token, OAuthTokenSecret = access_token_secret}) local function send_generics_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path local f = cb_extra.func -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path, func = f } -- Send first and postpone the others as callback f(receiver, file_path, send_generics_from_url_callback, cb_extra) end local function send_generics_from_url(f, receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil, func = f } send_generics_from_url_callback(cb_extra) end local function send_gifs_from_url(receiver, urls) send_generics_from_url(send_document, receiver, urls) end local function send_videos_from_url(receiver, urls) send_generics_from_url(send_video, receiver, urls) end local function send_all_files(receiver, urls) local data = { images = { func = send_photos_from_url, urls = {} }, gifs = { func = send_gifs_from_url, urls = {} }, videos = { func = send_videos_from_url, urls = {} } } local table_to_insert = nil for i,url in pairs(urls) do local _, _, extension = string.match(url, "(https?)://([^\\]-([^\\%.]+))$") local mime_type = mimetype.get_content_type_no_sub(extension) if extension == 'gif' then table_to_insert = data.gifs.urls elseif mime_type == 'image' then table_to_insert = data.images.urls elseif mime_type == 'video' then table_to_insert = data.videos.urls else table_to_insert = nil end if table_to_insert then table.insert(table_to_insert, url) end end for k, v in pairs(data) do if #v.urls > 0 then end v.func(receiver, v.urls) end end local function check_keys() if consumer_key:isempty() then return "Twitter Consumer Key is empty, write it in plugins/tweet.lua" end if consumer_secret:isempty() then return "Twitter Consumer Secret is empty, write it in plugins/tweet.lua" end if access_token:isempty() then return "Twitter Access Token is empty, write it in plugins/tweet.lua" end if access_token_secret:isempty() then return "Twitter Access Token Secret is empty, write it in plugins/tweet.lua" end return "" end local function analyze_tweet(tweet) local header = "Tweet from " .. tweet.user.name .. " (@" .. tweet.user.screen_name .. ")\n" -- "Link: https://twitter.com/statuses/" .. tweet.id_str local text = tweet.text -- replace short URLs if tweet.entities.url then for k, v in pairs(tweet.entities.urls) do local short = v.url local long = v.expanded_url text = text:gsub(short, long) end end -- remove urls local urls = {} if tweet.extended_entities and tweet.extended_entities.media then for k, v in pairs(tweet.extended_entities.media) do if v.video_info and v.video_info.variants then -- If it's a video! table.insert(urls, v.video_info.variants[1].url) else -- If not, is an image table.insert(urls, v.media_url) end text = text:gsub(v.url, "") -- Replace the URL in text end end return header, text, urls end local function sendTweet(receiver, tweet) local header, text, urls = analyze_tweet(tweet) -- send the parts send_msg(receiver, header .. "\n" .. text, ok_cb, false) send_all_files(receiver, urls) return nil end local function getTweet(msg, base, all) local receiver = get_receiver(msg) local response_code, response_headers, response_status_line, response_body = client:PerformRequest("GET", twitter_url, base) if response_code ~= 200 then return "Can't connect, maybe the user doesn't exist." end local response = json:decode(response_body) if #response == 0 then return "Can't retrieve any tweets, sorry" end if all then for i,tweet in pairs(response) do sendTweet(receiver, tweet) end else local i = math.random(#response) local tweet = response[i] sendTweet(receiver, tweet) end return nil end function isint(n) return n==math.floor(n) end local function run(msg, matches) local checked = check_keys() if not checked:isempty() then return checked end local base = {include_rts = 1} if matches[1] == 'id' then local userid = tonumber(matches[2]) if userid == nil or not isint(userid) then return "The id of a user is a number, check this web: http://gettwitterid.com/" end base.user_id = userid elseif matches[1] == 'name' then base.screen_name = matches[2] else return "" end local count = 200 local all = false if #matches > 2 and matches[3] == 'last' then count = 1 if #matches == 4 then local n = tonumber(matches[4]) if n > 10 then return "You only can ask for 10 tweets at most" end count = matches[4] all = true end end base.count = count return getTweet(msg, base, all) end return { description = "Random tweet from user", usage = { "!tweet id [id]: Get a random tweet from the user with that ID", "!tweet id [id] last: Get a random tweet from the user with that ID", "!tweet name [name]: Get a random tweet from the user with that name", "!tweet name [name] last: Get a random tweet from the user with that name" }, patterns = { "^!tweet (id) ([%w_%.%-]+)$", "^!tweet (id) ([%w_%.%-]+) (last)$", "^!tweet (id) ([%w_%.%-]+) (last) ([%d]+)$", "^!tweet (name) ([%w_%.%-]+)$", "^!tweet (name) ([%w_%.%-]+) (last)$", "^!tweet (name) ([%w_%.%-]+) (last) ([%d]+)$" }, run = run }
gpl-2.0
josetaas/YokiRaidCursor
Libs/Ace3/AceConfig-3.0/AceConfigRegistry-3.0/AceConfigRegistry-3.0.lua
3
12528
--- AceConfigRegistry-3.0 handles central registration of options tables in use by addons and modules.\\ -- Options tables can be registered as raw tables, OR as function refs that return a table.\\ -- Such functions receive three arguments: "uiType", "uiName", "appName". \\ -- * Valid **uiTypes**: "cmd", "dropdown", "dialog". This is verified by the library at call time. \\ -- * The **uiName** field is expected to contain the full name of the calling addon, including version, e.g. "FooBar-1.0". This is verified by the library at call time.\\ -- * The **appName** field is the options table name as given at registration time \\ -- -- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName". -- @class file -- @name AceConfigRegistry-3.0 -- @release $Id: AceConfigRegistry-3.0.lua 1139 2016-07-03 07:43:51Z nevcairiel $ local MAJOR, MINOR = "AceConfigRegistry-3.0", 16 local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR) if not AceConfigRegistry then return end AceConfigRegistry.tables = AceConfigRegistry.tables or {} local CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0") if not AceConfigRegistry.callbacks then AceConfigRegistry.callbacks = CallbackHandler:New(AceConfigRegistry) end -- Lua APIs local tinsert, tconcat = table.insert, table.concat local strfind, strmatch = string.find, string.match local type, tostring, select, pairs = type, tostring, select, pairs local error, assert = error, assert ----------------------------------------------------------------------- -- Validating options table consistency: AceConfigRegistry.validated = { -- list of options table names ran through :ValidateOptionsTable automatically. -- CLEARED ON PURPOSE, since newer versions may have newer validators cmd = {}, dropdown = {}, dialog = {}, } local function err(msg, errlvl, ...) local t = {} for i=select("#",...),1,-1 do tinsert(t, (select(i, ...))) end error(MAJOR..":ValidateOptionsTable(): "..tconcat(t,".")..msg, errlvl+2) end local isstring={["string"]=true, _="string"} local isstringfunc={["string"]=true,["function"]=true, _="string or funcref"} local istable={["table"]=true, _="table"} local ismethodtable={["table"]=true,["string"]=true,["function"]=true, _="methodname, funcref or table"} local optstring={["nil"]=true,["string"]=true, _="string"} local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"} local optstringnumberfunc={["nil"]=true,["string"]=true,["number"]=true,["function"]=true, _="string, number or funcref"} local optnumber={["nil"]=true,["number"]=true, _="number"} local optmethod={["nil"]=true,["string"]=true,["function"]=true, _="methodname or funcref"} local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"} local optmethodnumber={["nil"]=true,["string"]=true,["function"]=true,["number"]=true, _="methodname, funcref or number"} local optmethodtable={["nil"]=true,["string"]=true,["function"]=true,["table"]=true, _="methodname, funcref or table"} local optmethodbool={["nil"]=true,["string"]=true,["function"]=true,["boolean"]=true, _="methodname, funcref or boolean"} local opttable={["nil"]=true,["table"]=true, _="table"} local optbool={["nil"]=true,["boolean"]=true, _="boolean"} local optboolnumber={["nil"]=true,["boolean"]=true,["number"]=true, _="boolean or number"} local basekeys={ type=isstring, name=isstringfunc, desc=optstringfunc, descStyle=optstring, order=optmethodnumber, validate=optmethodfalse, confirm=optmethodbool, confirmText=optstring, disabled=optmethodbool, hidden=optmethodbool, guiHidden=optmethodbool, dialogHidden=optmethodbool, dropdownHidden=optmethodbool, cmdHidden=optmethodbool, icon=optstringnumberfunc, iconCoords=optmethodtable, handler=opttable, get=optmethodfalse, set=optmethodfalse, func=optmethodfalse, arg={["*"]=true}, width=optstring, } local typedkeys={ header={}, description={ image=optstringnumberfunc, imageCoords=optmethodtable, imageHeight=optnumber, imageWidth=optnumber, fontSize=optstringfunc, }, group={ args=istable, plugins=opttable, inline=optbool, cmdInline=optbool, guiInline=optbool, dropdownInline=optbool, dialogInline=optbool, childGroups=optstring, }, execute={ image=optstringnumberfunc, imageCoords=optmethodtable, imageHeight=optnumber, imageWidth=optnumber, }, input={ pattern=optstring, usage=optstring, control=optstring, dialogControl=optstring, dropdownControl=optstring, multiline=optboolnumber, }, toggle={ tristate=optbool, image=optstringnumberfunc, imageCoords=optmethodtable, }, tristate={ }, range={ min=optnumber, softMin=optnumber, max=optnumber, softMax=optnumber, step=optnumber, bigStep=optnumber, isPercent=optbool, }, select={ values=ismethodtable, style={ ["nil"]=true, ["string"]={dropdown=true,radio=true}, _="string: 'dropdown' or 'radio'" }, control=optstring, dialogControl=optstring, dropdownControl=optstring, itemControl=optstring, }, multiselect={ values=ismethodtable, style=optstring, tristate=optbool, control=optstring, dialogControl=optstring, dropdownControl=optstring, }, color={ hasAlpha=optmethodbool, }, keybinding={ -- TODO }, } local function validateKey(k,errlvl,...) errlvl=(errlvl or 0)+1 if type(k)~="string" then err("["..tostring(k).."] - key is not a string", errlvl,...) end if strfind(k, "[%c\127]") then err("["..tostring(k).."] - key name contained control characters", errlvl,...) end end local function validateVal(v, oktypes, errlvl,...) errlvl=(errlvl or 0)+1 local isok=oktypes[type(v)] or oktypes["*"] if not isok then err(": expected a "..oktypes._..", got '"..tostring(v).."'", errlvl,...) end if type(isok)=="table" then -- isok was a table containing specific values to be tested for! if not isok[v] then err(": did not expect "..type(v).." value '"..tostring(v).."'", errlvl,...) end end end local function validate(options,errlvl,...) errlvl=(errlvl or 0)+1 -- basic consistency if type(options)~="table" then err(": expected a table, got a "..type(options), errlvl,...) end if type(options.type)~="string" then err(".type: expected a string, got a "..type(options.type), errlvl,...) end -- get type and 'typedkeys' member local tk = typedkeys[options.type] if not tk then err(".type: unknown type '"..options.type.."'", errlvl,...) end -- make sure that all options[] are known parameters for k,v in pairs(options) do if not (tk[k] or basekeys[k]) then err(": unknown parameter", errlvl,tostring(k),...) end end -- verify that required params are there, and that everything is the right type for k,oktypes in pairs(basekeys) do validateVal(options[k], oktypes, errlvl,k,...) end for k,oktypes in pairs(tk) do validateVal(options[k], oktypes, errlvl,k,...) end -- extra logic for groups if options.type=="group" then for k,v in pairs(options.args) do validateKey(k,errlvl,"args",...) validate(v, errlvl,k,"args",...) end if options.plugins then for plugname,plugin in pairs(options.plugins) do if type(plugin)~="table" then err(": expected a table, got '"..tostring(plugin).."'", errlvl,tostring(plugname),"plugins",...) end for k,v in pairs(plugin) do validateKey(k,errlvl,tostring(plugname),"plugins",...) validate(v, errlvl,k,tostring(plugname),"plugins",...) end end end end end --- Validates basic structure and integrity of an options table \\ -- Does NOT verify that get/set etc actually exist, since they can be defined at any depth -- @param options The table to be validated -- @param name The name of the table to be validated (shown in any error message) -- @param errlvl (optional number) error level offset, default 0 (=errors point to the function calling :ValidateOptionsTable) function AceConfigRegistry:ValidateOptionsTable(options,name,errlvl) errlvl=(errlvl or 0)+1 name = name or "Optionstable" if not options.name then options.name=name -- bit of a hack, the root level doesn't really need a .name :-/ end validate(options,errlvl,name) end --- Fires a "ConfigTableChange" callback for those listening in on it, allowing config GUIs to refresh. -- You should call this function if your options table changed from any outside event, like a game event -- or a timer. -- @param appName The application name as given to `:RegisterOptionsTable()` function AceConfigRegistry:NotifyChange(appName) if not AceConfigRegistry.tables[appName] then return end AceConfigRegistry.callbacks:Fire("ConfigTableChange", appName) end -- ------------------------------------------------------------------- -- Registering and retreiving options tables: -- validateGetterArgs: helper function for :GetOptionsTable (or, rather, the getter functions returned by it) local function validateGetterArgs(uiType, uiName, errlvl) errlvl=(errlvl or 0)+2 if uiType~="cmd" and uiType~="dropdown" and uiType~="dialog" then error(MAJOR..": Requesting options table: 'uiType' - invalid configuration UI type, expected 'cmd', 'dropdown' or 'dialog'", errlvl) end if not strmatch(uiName, "[A-Za-z]%-[0-9]") then -- Expecting e.g. "MyLib-1.2" error(MAJOR..": Requesting options table: 'uiName' - badly formatted or missing version number. Expected e.g. 'MyLib-1.2'", errlvl) end end --- Register an options table with the config registry. -- @param appName The application name as given to `:RegisterOptionsTable()` -- @param options The options table, OR a function reference that generates it on demand. \\ -- See the top of the page for info on arguments passed to such functions. -- @param skipValidation Skip options table validation (primarily useful for extremely huge options, with a noticeable slowdown) function AceConfigRegistry:RegisterOptionsTable(appName, options, skipValidation) if type(options)=="table" then if options.type~="group" then -- quick sanity checker error(MAJOR..": RegisterOptionsTable(appName, options): 'options' - missing type='group' member in root group", 2) end AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl) errlvl=(errlvl or 0)+1 validateGetterArgs(uiType, uiName, errlvl) if not AceConfigRegistry.validated[uiType][appName] and not skipValidation then AceConfigRegistry:ValidateOptionsTable(options, appName, errlvl) -- upgradable AceConfigRegistry.validated[uiType][appName] = true end return options end elseif type(options)=="function" then AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl) errlvl=(errlvl or 0)+1 validateGetterArgs(uiType, uiName, errlvl) local tab = assert(options(uiType, uiName, appName)) if not AceConfigRegistry.validated[uiType][appName] and not skipValidation then AceConfigRegistry:ValidateOptionsTable(tab, appName, errlvl) -- upgradable AceConfigRegistry.validated[uiType][appName] = true end return tab end else error(MAJOR..": RegisterOptionsTable(appName, options): 'options' - expected table or function reference", 2) end end --- Returns an iterator of ["appName"]=funcref pairs function AceConfigRegistry:IterateOptionsTables() return pairs(AceConfigRegistry.tables) end --- Query the registry for a specific options table. -- If only appName is given, a function is returned which you -- can call with (uiType,uiName) to get the table.\\ -- If uiType&uiName are given, the table is returned. -- @param appName The application name as given to `:RegisterOptionsTable()` -- @param uiType The type of UI to get the table for, one of "cmd", "dropdown", "dialog" -- @param uiName The name of the library/addon querying for the table, e.g. "MyLib-1.0" function AceConfigRegistry:GetOptionsTable(appName, uiType, uiName) local f = AceConfigRegistry.tables[appName] if not f then return nil end if uiType then return f(uiType,uiName,1) -- get the table for us else return f -- return the function end end
mit
elbamos/nn
MultiLabelSoftMarginCriterion.lua
14
1375
--[[ -- A MultiLabel multiclass criterion based on sigmoid: -- -- the loss is: -- l(x,y) = - sum_i y[i] * log(p[i]) + (1 - y[i]) * log (1 - p[i]) -- where p[i] = exp(x[i]) / (1 + exp(x[i])) -- -- and with weights: -- l(x,y) = - sum_i weights[i] (y[i] * log(p[i]) + (1 - y[i]) * log (1 - p[i])) -- -- --]] local MultiLabelSoftMarginCriterion, parent = torch.class('nn.MultiLabelSoftMarginCriterion', 'nn.Criterion') function MultiLabelSoftMarginCriterion:__init(weights) parent.__init(self) self.lsm = nn.Sigmoid() self.nll = nn.BCECriterion(weights) end function MultiLabelSoftMarginCriterion:updateOutput(input, target) input = input:nElement() == 1 and input or input:squeeze() target = target:nElement() == 1 and target or target:squeeze() self.lsm:updateOutput(input) self.nll:updateOutput(self.lsm.output, target) self.output = self.nll.output return self.output end function MultiLabelSoftMarginCriterion:updateGradInput(input, target) local size = input:size() input = input:nElement() ==1 and input or input:squeeze() target = target:nElement() == 1 and target or target:squeeze() self.nll:updateGradInput(self.lsm.output, target) self.lsm:updateGradInput(input, self.nll.gradInput) self.gradInput:view(self.lsm.gradInput, size) return self.gradInput end return nn.MultiLabelSoftMarginCriterion
bsd-3-clause
Victek/wrt1900ac-aa
veriksystems/luci-0.11/libs/nixio/docsrc/nixio.fs.lua
156
7907
--- Low-level and high-level filesystem manipulation library. module "nixio.fs" --- Check user's permission on a file. -- @class function -- @name nixio.fs.access -- @param path Path -- @param mode1 First Mode to check ["f", "r", "w", "x"] -- @param ... More Modes to check [-"-] -- @return true --- Strip the directory part from a path. -- @class function -- @name nixio.fs.basename -- @usage This function cannot fail and will never return nil. -- @param path Path -- @return basename --- Strip the base from a path. -- @class function -- @name nixio.fs.dirname -- @usage This function cannot fail and will never return nil. -- @param path Path -- @return dirname --- Return the cannonicalized absolute pathname. -- @class function -- @name nixio.fs.realpath -- @param path Path -- @return absolute path --- Remove a file or directory. -- @class function -- @name nixio.fs.remove -- @param path Path -- @return true --- Delete a name and - if no links are left - the associated file. -- @class function -- @name nixio.fs.unlink -- @param path Path -- @return true --- Renames a file or directory. -- @class function -- @name nixio.fs.rename -- @param src Source path -- @param dest Destination path -- @usage It is normally not possible to rename files accross fileystems. -- @return true --- Remove an empty directory. -- @class function -- @name nixio.fs.rmdir -- @param path Path -- @return true --- Create a new directory. -- @class function -- @name nixio.fs.mkdir -- @param path Path -- @param mode File mode (optional, see chmod and umask) -- @see nixio.fs.chmod -- @see nixio.umask -- @return true --- Change the file mode. -- @class function -- @name nixio.fs.chmod -- @usage Windows only supports setting the write-protection through the -- "Writable to others" bit. -- @usage <strong>Notice:</strong> The mode-flag for the functions -- open, mkdir, mkfifo are affected by the umask. -- @param path Path -- @param mode File mode -- [decimal mode number, "[-r][-w][-xsS][-r][-w][-xsS][-r][-w][-xtT]"] -- @see nixio.umask -- @return true --- Iterate over the entries of a directory. -- @class function -- @name nixio.fs.dir -- @usage The special entries "." and ".." are omitted. -- @param path Path -- @return directory iterator returning one entry per call --- Create a hard link. -- @class function -- @name nixio.fs.link -- @usage This function calls link() on POSIX and CreateHardLink() on Windows. -- @param oldpath Path -- @param newpath Path -- @return true --- Change file last access and last modification time. -- @class function -- @name nixio.fs.utimes -- @param path Path -- @param actime Last access timestamp (optional, default: current time) -- @param mtime Last modification timestamp (optional, default: actime) -- @return true --- Get file status and attributes. -- @class function -- @name nixio.fs.stat -- @param path Path -- @param field Only return a specific field, not the whole table (optional) -- @return Table containing: <ul> -- <li>atime = Last access timestamp</li> -- <li>blksize = Blocksize (POSIX only)</li> -- <li>blocks = Blocks used (POSIX only)</li> -- <li>ctime = Creation timestamp</li> -- <li>dev = Device ID</li> -- <li>gid = Group ID</li> -- <li>ino = Inode</li> -- <li>modedec = Mode converted into a decimal number</li> -- <li>modestr = Mode as string as returned by `ls -l`</li> -- <li>mtime = Last modification timestamp</li> -- <li>nlink = Number of links</li> -- <li>rdev = Device ID (if special file)</li> -- <li>size = Size in bytes</li> -- <li>type = ["reg", "dir", "chr", "blk", "fifo", "lnk", "sock"]</li> -- <li>uid = User ID</li> -- </ul> --- Get file status and attributes and do not resolve if target is a symlink. -- @class function -- @name nixio.fs.lstat -- @param path Path -- @param field Only return a specific field, not the whole table (optional) -- @see nixio.fs.stat -- @return Table containing attributes (see stat for a detailed description) --- (POSIX) Change owner and group of a file. -- @class function -- @name nixio.fs.chown -- @param path Path -- @param user User ID or Username (optional) -- @param group Group ID or Groupname (optional) -- @return true --- (POSIX) Change owner and group of a file and do not resolve -- if target is a symlink. -- @class function -- @name nixio.fs.lchown -- @param path Path -- @param user User ID or Username (optional) -- @param group Group ID or Groupname (optional) -- @return true --- (POSIX) Create a FIFO (named pipe). -- @class function -- @name nixio.fs.mkfifo -- @param path Path -- @param mode File mode (optional, see chmod and umask) -- @see nixio.fs.chmod -- @see nixio.umask -- @return true --- (POSIX) Create a symbolic link. -- @class function -- @name nixio.fs.symlink -- @param oldpath Path -- @param newpath Path -- @return true --- (POSIX) Read the target of a symbolic link. -- @class function -- @name nixio.fs.readlink -- @param path Path -- @return target path --- (POSIX) Find pathnames matching a pattern. -- @class function -- @name nixio.fs.glob -- @param pattern Pattern -- @return path iterator -- @return number of matches --- (POSIX) Get filesystem statistics. -- @class function -- @name nixio.fs.statvfs -- @param path Path to any file within the filesystem. -- @return Table containing: <ul> -- <li>bavail = available blocks</li> -- <li>bfree = free blocks</li> -- <li>blocks = number of fragments</li> -- <li>frsize = fragment size</li> -- <li>favail = available inodes</li> -- <li>ffree = free inodes</li> -- <li>files = inodes</li> -- <li>flag = flags</li> -- <li>fsid = filesystem ID</li> -- <li>namemax = maximum filename length</li> -- </ul> --- Read the contents of a file into a buffer. -- @class function -- @name nixio.fs.readfile -- @param path Path -- @param limit Maximum bytes to read (optional) -- @return file contents --- Write a buffer into a file truncating the file first. -- @class function -- @name nixio.fs.writefile -- @param path Path -- @param data Data to write -- @return true --- Copy data between files. -- @class function -- @name nixio.fs.datacopy -- @param src Source file path -- @param dest Destination file path -- @param limit Maximum bytes to copy (optional) -- @return true --- Copy a file, directory or symlink non-recursively preserving file mode, -- timestamps, owner and group. -- @class function -- @name nixio.fs.copy -- @usage The destination must always be a full destination path e.g. do not -- omit the basename even if source and destination basename are equal. -- @param src Source path -- @param dest Destination path -- @return true --- Rename a file, directory or symlink non-recursively across filesystems. -- @class function -- @name nixio.fs.move -- @usage The destination must always be a full destination path e.g. do not -- omit the basename even if source and destination basename are equal. -- @param src Source path -- @param dest Destination path -- @return true --- Create a directory and all needed parent directories recursively. -- @class function -- @name nixio.fs.mkdirr -- @param dest Destination path -- @param mode File mode (optional, see chmod and umask) -- @see nixio.fs.chmod -- @see nixio.umask -- @return true --- Rename a file, directory or symlink recursively across filesystems. -- @class function -- @name nixio.fs.mover -- @usage The destination must always be a full destination path e.g. do not -- omit the basename even if source and destination basename are equal. -- @param src Source path -- @param dest Destination path -- @return true --- Copy a file, directory or symlink recursively preserving file mode, -- timestamps, owner and group. -- @class function -- @name nixio.fs.copyr -- @usage The destination must always be a full destination path e.g. do not -- omit the basename even if source and destination basename are equal. -- @param src Source path -- @param dest Destination path -- @return true
gpl-2.0
coderczp/luajava
test/awtTest.lua
8
1561
frame = luajava.newInstance("java.awt.Frame", "Lua Java Console") console = luajava.newInstance("java.awt.TextArea") buttons_pn = luajava.newInstance("java.awt.Panel") execute_bt = luajava.newInstance("java.awt.Button", "Execute") clear_bt = luajava.newInstance("java.awt.Button", "Clear") exit_bt = luajava.newInstance("java.awt.Button", "Exit") frame:setSize(600,300) buttons_pn:add(execute_bt) buttons_pn:add(clear_bt) buttons_pn:add(exit_bt) BorderLayout = luajava.bindClass("java.awt.BorderLayout") frame:add(BorderLayout.NORTH, console) frame:add(BorderLayout.SOUTH, buttons_pn) frame:pack() frame:show() -- -- Listeners -- execute_cb = { actionPerformed = function(ev) print("execute") pcall(loadstring(console:getText())) end } jproxy = luajava.createProxy("java.awt.event.ActionListener",execute_cb) execute_bt:addActionListener(jproxy) clear_cb = {actionPerformed= function (ev) print("clear"); console:setText(""); end } jproxy = luajava.createProxy("java.awt.event.ActionListener" ,clear_cb) clear_bt:addActionListener(jproxy) exit_cb = { actionPerformed=function (ev) print("exit") frame:setVisible(false) frame:dispose() end } jproxyb = luajava.createProxy("java.awt.event.ActionListener" ,exit_cb) exit_bt:addActionListener(jproxyb) close_cb = { } function close_cb.windowClosing(ev) print("close") frame:setVisible(false) frame:dispose() end function close_cb.windowActivated(ev) print("act") end jproxy = luajava.createProxy("java.awt.event.WindowListener", close_cb) frame:addWindowListener(jproxy)
mit
opentibia/server
data/scripts/otstd/actions/mailbox.lua
3
1101
otstd.mailbox = {} otstd.mailboxes = { [2593] = {}, [3981] = {} } function otstd.mailbox.handler(event) local mail = event.item local label = nil if mail:getItemID() == 2595 then label = filter((function(i) return i:getItemID() == 2599 end), mail:getItems()) if #label == 0 then return end label = label[1] end if mail:getItemID() == 2597 then label = mail end if not label then -- Not a mail item return end local text = label:getText() local lines = text:explode() if #lines < 2 then for k, v in pairs(lines) do s = s .. k .. '=' .. v .. ' ' end event.creature:sendNote(s) return end local name = lines[1]:strip_whitespace() local town = map:getTown(lines[2]:strip_whitespace()) if not town then return end sendMail(mail, name, town) end function otstd.mailbox.registerHandlers() for id, data in pairs(otstd.mailboxes) do if data.listener ~= nil then stopListener(data.listener) end data.listener = registerOnMoveItemToItem("after", "itemid", id, otstd.mailbox.handler) end end otstd.mailbox.registerHandlers()
gpl-2.0
jshackley/darkstar
scripts/zones/Windurst_Waters/npcs/Angelica.lua
36
5295
----------------------------------- -- Area: Windurst Waters -- NPC: Angelica -- Starts and Finished Quest: A Pose By Any Other Name -- Working 100% -- @zone = 238 -- @pos = -70 -10 -6 ----------------------------------- package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) posestatus = player:getQuestStatus(WINDURST,A_POSE_BY_ANY_OTHER_NAME); if (posestatus == QUEST_AVAILABLE and player:getVar("QuestAPoseByOtherName_prog") == 0 and player:needToZone() == false) then player:startEvent(0x0057); -- A POSE BY ANY OTHER NAME: Before Quest player:setVar("QuestAPoseByOtherName_prog",1); elseif (posestatus == QUEST_AVAILABLE and player:getVar("QuestAPoseByOtherName_prog") == 1) then player:setVar("QuestAPoseByOtherName_prog",2); mjob = player:getMainJob(); if (mjob == JOB_WAR or mjob == JOB_PLD or mjob == JOB_DRK or mjob == JOB_DRG or mjob == JOB_COR) then -- Quest Start: Bronze Harness (War/Pld/Drk/Drg/Crs) player:startEvent(0x005c,0,0,0,12576); player:setVar("QuestAPoseByOtherName_equip",12576); elseif (mjob == JOB_MNK or mjob == JOB_BRD or mjob == JOB_BLU) then -- Quest Start: Robe (Mnk/Brd/Blu) player:startEvent(0x005c,0,0,0,12600); player:setVar("QuestAPoseByOtherName_equip",12600); elseif (mjob == JOB_THF or mjob == JOB_BST or mjob == JOB_RNG or mjob == JOB_DNC) then -- Quest Start: Leather Vest (Thf/Bst/Rng/Dnc) player:startEvent(0x005c,0,0,0,12568); player:setVar("QuestAPoseByOtherName_equip",12568); elseif (mjob == JOB_WHM or mjob == JOB_BLM or mjob == JOB_SMN or mjob == JOB_PUP or mjob == JOB_SCH) then -- Quest Start: Tunic (Whm/Blm/Rdm/Smn/Pup/Sch) player:startEvent(0x005c,0,0,0,12608); player:setVar("QuestAPoseByOtherName_equip",12608); elseif (mjob == JOB_SAM or mjob == JOB_NIN) then -- Quest Start: Kenpogi(Sam/Nin) player:startEvent(0x005c,0,0,0,12584); player:setVar("QuestAPoseByOtherName_equip",12584); end elseif (posestatus == QUEST_ACCEPTED) then starttime = player:getVar("QuestAPoseByOtherName_time"); if ((starttime + 600) >= os.time()) then if (player:getEquipID(SLOT_BODY) == player:getVar("QuestAPoseByOtherName_equip")) then player:startEvent(0x0060); ------------------------------------------ QUEST FINISH else player:startEvent(0x005d,0,0,0,player:getVar("QuestAPoseByOtherName_equip"));-- QUEST REMINDER end else player:startEvent(0x0066); ------------------------------------------ QUEST FAILURE end elseif (posestatus == QUEST_COMPLETED and player:needToZone()) then player:startEvent(0x0065); ----------------------------------------------- AFTER QUEST else rand = math.random(1,3); if (rand == 1) then player:startEvent(0x0056); -------------------------------------------- Standard Conversation 1 elseif (rand == 2) then player:startEvent(0x0058); -------------------------------------------- Standard Conversation 2 else player:startEvent(0x0059); -------------------------------------------- Standard Conversation 3 end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x005c) then -------------------------- QUEST START player:addQuest(WINDURST,A_POSE_BY_ANY_OTHER_NAME); player:setVar("QuestAPoseByOtherName_time",os.time()); elseif (csid == 0x0060) then --------------------- QUEST FINFISH if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,206); else player:completeQuest(WINDURST,A_POSE_BY_ANY_OTHER_NAME) player:addTitle(SUPER_MODEL); player:addItem(206); player:messageSpecial(ITEM_OBTAINED,206); player:addKeyItem(ANGELICAS_AUTOGRAPH); player:messageSpecial(KEYITEM_OBTAINED,ANGELICAS_AUTOGRAPH); player:addFame(WINDURST,WIN_FAME*75); player:setVar("QuestAPoseByOtherName_time",0); player:setVar("QuestAPoseByOtherName_equip",0); player:setVar("QuestAPoseByOtherName_prog",0); player:needToZone(true); end elseif (csid == 0x0066) then ---------------------- QUEST FAILURE player:delQuest(WINDURST,A_POSE_BY_ANY_OTHER_NAME); player:addTitle(LOWER_THAN_THE_LOWEST_TUNNEL_WORM); player:setVar("QuestAPoseByOtherName_time",0); player:setVar("QuestAPoseByOtherName_equip",0); player:setVar("QuestAPoseByOtherName_prog",0); player:needToZone(true); end end;
gpl-3.0
jshackley/darkstar
scripts/zones/Quicksand_Caves/mobs/Princeps_IV-XLV.lua
1
1341
----------------------------------- -- Area: Quicksand Caves -- MOB: Princeps IV-XLV -- Pops in Bastok mission 8-1 "The Chains that Bind Us" ----------------------------------- package.loaded["scripts/zones/Quicksand_Caves/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Quicksand_Caves/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobDisengage Action ----------------------------------- function onMobDisengage(mob) local self = mob:getID(); DespawnMob(self, 120); end; ----------------------------------- -- onMobDeath Action ----------------------------------- function onMobDeath(mob,killer,ally) if (ally:getCurrentMission(BASTOK) == THE_CHAINS_THAT_BIND_US and ally:getVar("MissionStatus") == 1) then SetServerVariable("Bastok8-1LastClear", os.time()); end end; ----------------------------------- -- onMobDespawn Action ----------------------------------- function onMobDespawn(mob) local mobsup = GetServerVariable("BastokFight8_1"); SetServerVariable("BastokFight8_1",mobsup - 1); if (GetServerVariable("BastokFight8_1") == 0) then local npc = GetNPCByID(17629734); -- qm6 npc:setStatus(0); -- Reappear end end;
gpl-3.0
10sa/Advanced-Nutscript
nutscript/gamemode/libs/sh_logging.lua
1
2680
-- since it's really sensitive. localized. local timeColor = Color(0, 255, 0) local textColor = Color(255, 255, 255) if SERVER then local serverLog = {} local autosavePerLines = 1000 -- for later filter use. LOG_FILTER_DEVELOPER = 0 LOG_FILTER_CRITICAL = 1 LOG_FILTER_MAJOR = 2 LOG_FILTER_ITEM = 3 LOG_FILTER_CHAT = 4 LOG_FILTER_NOSAVE = 5 LOG_FILTER_CONCOMMAND = 6 --[[ Purpose: Add a line to the log. --]] function nut.util.AddLog(string, filter, consoleprint) if (consoleprint != false) then MsgC(timeColor, "[" .. os.date() .. "] ") MsgC(textColor, string .. "\n") for k, client in pairs(player.GetAll()) do if (client:IsAdmin() and client:GetInfoNum("nut_showlogs", 1) > 0) then netstream.Start(client, "nut_SendLogLine", string) end end end if (filter != LOG_FILTER_NOSAVE) then table.insert(serverLog, "[" .. os.date() .. "] " .. string) end if (#serverLog >= autosavePerLines) then nut.util.SaveLog() end end --[[ Purpose: Get the current log --]] function nut.util.GetLog() return serverLog end --[[ Purpose: Get a log. --]] function nut.util.SendLog(client) -- body end --[[ Purpose: Save the log to the server. --]] function nut.util.SaveLog(autosave) /* -- for later use. local filename = string.Replace(os.date(),":","_") filename = string.Replace(filename,"/","_") file.CreateDir("nutscript/"..SCHEMA.uniqueID.."/logs") nut.util.WriteTable("logs/"..filename, serverLog, true) */ local string = "" for k, v in pairs(serverLog) do string = string .. v .. "\n" end local filename = string.Replace(os.date(),":","_") filename = string.Replace(filename,"/","_") filename = filename .. "_readable" file.CreateDir("nutscript/"..SCHEMA.uniqueID.."/logs") file.Write("nutscript/"..SCHEMA.uniqueID.."/logs/".. filename ..".txt", string) serverLog = {} end /* --[[ Purpose: Load the log and send to the admin. Reserved for next feature. --]] function nut.util.LoadLog() -- body end */ AdvNut.hook.Add("PlayerSay", "nut_ChatLogging", function(player, text) if nut.config.savechat then nut.util.AddLog(Format("%s: %s", player:Name(), text), LOG_FILTER_CHAT, false) else nut.util.AddLog(Format("%s: %s", player:Name(), text), LOG_FILTER_NOSAVE, false) end end) AdvNut.hook.Add("ShutDown", "nut_SaveLog", function(player, text) nut.util.SaveLog() end) else NUT_CVAR_SHOWLOGS = CreateClientConVar("nut_showlogs", "1", true, true) netstream.Hook("nut_SendLogLine", function(string) if (LocalPlayer():IsAdmin()) then MsgC(timeColor, "[" .. os.date() .. "] ") MsgC(textColor, string .. "\n") end end) end
mit
jshackley/darkstar
scripts/zones/Dynamis-Xarcabard/mobs/Animated_Tachi.lua
1
1480
----------------------------------- -- Area: Dynamis Xarcabard -- MOB: Animated Tachi ----------------------------------- require("scripts/globals/status"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) if (mob:AnimationSub() == 3) then SetDropRate(117,1580,1000); else SetDropRate(117,1580,0); end target:showText(mob,ANIMATED_TACHI_DIALOG); SpawnMob(17330445,120):updateEnmity(target); SpawnMob(17330446,120):updateEnmity(target); SpawnMob(17330447,120):updateEnmity(target); SpawnMob(17330457,120):updateEnmity(target); SpawnMob(17330458,120):updateEnmity(target); SpawnMob(17330459,120):updateEnmity(target); end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) -- TODO: add battle dialog end; ----------------------------------- -- onMobDisengage ----------------------------------- function onMobDisengage(mob) mob:showText(mob,ANIMATED_TACHI_DIALOG+2); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer,ally) ally:showText(mob,ANIMATED_TACHI_DIALOG+1); DespawnMob(17330445); DespawnMob(17330446); DespawnMob(17330447); DespawnMob(17330457); DespawnMob(17330458); DespawnMob(17330459); end;
gpl-3.0
jshackley/darkstar
scripts/globals/weaponskills/slug_shot.lua
30
1533
----------------------------------- -- Slug Shot -- Marksmanship weapon skill -- Skill Level: 175 -- Delivers an inparams.accurate attack that deals quintuple damage. params.accuracy varies with TP. -- Despite the lack of a STR weaponskill mod, STR is still the most potent stat for increasing this weaponskill's damage to the point at which fSTR2 is capped. -- Aligned with the Aqua Gorget, Light Gorget & Breeze Gorget. -- Aligned with the Aqua Belt, Light Belt & Breeze Belt. -- Element: None -- Modifiers: AGI:70% -- 100%TP 200%TP 300%TP -- 5.00 5.00 5.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 1; params.ftp100 = 5; params.ftp200 = 5; params.ftp300 = 5; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.3; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.8; params.acc200= 0.9; params.acc300= 1; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.agi_wsc = 0.7; end local damage, tpHits, extraHits = doRangedWeaponskill(player, target, params); damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
jshackley/darkstar
scripts/zones/Garlaige_Citadel/npcs/qm12.lua
34
1386
----------------------------------- -- Area: Garlaige Citadel -- NPC: qm12 (???) -- Involved in Quest: Hitting the Marquisate (THF AF3) -- @pos -245.603 -5.500 139.855 200 ----------------------------------- package.loaded["scripts/zones/Garlaige_Citadel/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/Garlaige_Citadel/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local hittingTheMarquisateHagainCS = player:getVar("hittingTheMarquisateHagainCS"); if (hittingTheMarquisateHagainCS == 4) then player:messageSpecial(PRESENCE_FROM_CEILING); player:setVar("hittingTheMarquisateHagainCS",5); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
VincentGong/chess
cocos2d-x/cocos/scripting/lua-bindings/auto/api/AtlasNode.lua
3
2256
-------------------------------- -- @module AtlasNode -- @extend Node,TextureProtocol -------------------------------- -- @function [parent=#AtlasNode] updateAtlasValues -- @param self -------------------------------- -- @function [parent=#AtlasNode] getTexture -- @param self -- @return Texture2D#Texture2D ret (return value: cc.Texture2D) -------------------------------- -- @function [parent=#AtlasNode] setTextureAtlas -- @param self -- @param #cc.TextureAtlas textureatlas -------------------------------- -- @function [parent=#AtlasNode] getTextureAtlas -- @param self -- @return TextureAtlas#TextureAtlas ret (return value: cc.TextureAtlas) -------------------------------- -- @function [parent=#AtlasNode] getQuadsToDraw -- @param self -- @return long#long ret (return value: long) -------------------------------- -- @function [parent=#AtlasNode] setTexture -- @param self -- @param #cc.Texture2D texture2d -------------------------------- -- @function [parent=#AtlasNode] setQuadsToDraw -- @param self -- @param #long long -------------------------------- -- @function [parent=#AtlasNode] create -- @param self -- @param #string str -- @param #int int -- @param #int int -- @param #int int -- @return AtlasNode#AtlasNode ret (return value: cc.AtlasNode) -------------------------------- -- @function [parent=#AtlasNode] draw -- @param self -- @param #cc.Renderer renderer -- @param #cc.Mat4 mat4 -- @param #bool bool -------------------------------- -- @function [parent=#AtlasNode] isOpacityModifyRGB -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#AtlasNode] setColor -- @param self -- @param #color3b_table color3b -------------------------------- -- @function [parent=#AtlasNode] getColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- -- @function [parent=#AtlasNode] setOpacityModifyRGB -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#AtlasNode] setOpacity -- @param self -- @param #unsigned char char return nil
mit
jshackley/darkstar
scripts/zones/Maquette_Abdhaljs-Legion/Zone.lua
32
1184
----------------------------------- -- -- Zone: Maquette Abdhaljs-Legion -- ----------------------------------- package.loaded["scripts/zones/Maquette_Abdhaljs-Legion/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Maquette_Abdhaljs-Legion/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
jshackley/darkstar
scripts/zones/Beaucedine_Glacier/npcs/Chopapa_WW.lua
30
3071
----------------------------------- -- Area: Beaucedine Glacier -- NPC: Chopapa, W.W. -- Type: Border Conquest Guards -- @pos -227.956 -81.475 260.442 111 ----------------------------------- package.loaded["scripts/zones/Beaucedine_Glacier/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Beaucedine_Glacier/TextIDs"); local guardnation = WINDURST; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = FAUREGANDI; local csid = 0x7ff6; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
10sa/Advanced-Nutscript
nutscript/entities/entities/nut_money.lua
1
1558
AddCSLuaFile() ENT.Type = "anim" ENT.PrintName = "Money" ENT.Author = "Chessnut" ENT.Category = "Nutscript" ENT.PersistentSave = false; if (SERVER) then function ENT:Initialize() self:SetModel(nut.config.moneyModel) self:PhysicsInit(SOLID_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetUseType(SIMPLE_USE) self:SetNetVar("amount", 0) local physObj = self:GetPhysicsObject() if (IsValid(physObj)) then physObj:Wake() end AdvNut.hook.Run("MoneyEntityCreated", self) end function ENT:SetMoney(amount) if (amount <= 0) then self:Remove() end self:SetNetVar("amount", amount) end function ENT:Use(activator) local amount = self:GetNetVar("amount", 0) if (amount > 0 and IsValid(activator) and activator.character and AdvNut.hook.Run("PlayerCanPickupMoney", activator, self) != false) then if (self.owner == activator and self.charindex != activator.character.index) then nut.util.Notify("You can't pick up your other character's money.", activator) return end activator:GiveMoney(amount) nut.util.Notify("You have picked up "..nut.currency.GetName(amount)..".", activator) self:Remove() end end function ENT:StartTouch(entity) if (entity:GetClass() == "nut_money") then self:SetMoney(self:GetNetVar("amount", 0) + entity:GetNetVar("amount", 0)) entity:Remove() end end else function ENT:DrawTargetID(x, y, alpha) nut.util.DrawText(x, y, nut.currency.GetName(self:GetNetVar("amount", 0), true), Color(255, 255, 255, alpha)) end end
mit
wilhantian/catui
catui/Control/UIScrollBar.lua
2
7683
--[[ The MIT License (MIT) Copyright (c) 2016 WilhanTian 田伟汉 Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- ------------------------------------- -- UIScrollBar -- @usage -- local bar = UIScrollBar:new() -- bar:setSize(100, 20) -- bar:setDir("vertical") ------------------------------------- local UIScrollBar = UIControl:extend("UIScrollBar", { upColor = nil, downColor = nil, hoverColor = nil, backgroundColor = nil, dir = "vertical", --horizontal ratio = 3, --bar占多少比例 bar = nil, barDown = false, barPosRatio = 0, }) ------------------------------------- -- construct ------------------------------------- function UIScrollBar:init() UIControl.init(self) self.bar = UIButton:new() self.bar.events:on(UI_MOUSE_DOWN, self.onBarDown, self) self.bar.events:on(UI_MOUSE_MOVE, self.onBarMove, self) self.bar.events:on(UI_MOUSE_UP, self.onBarUp, self) self:addChild(self.bar) self:initTheme() self:setEnabled(true) self.events:on(UI_DRAW, self.onDraw, self) self.events:on(UI_MOUSE_DOWN, self.onBgDown, self) end ------------------------------------- -- (callback) -- draw self ------------------------------------- function UIScrollBar:onDraw() local box = self:getBoundingBox() local x, y = box.left, box.top local w, h = box:getWidth(), box:getHeight() local r, g, b, a = love.graphics.getColor() local color = self.backgroundColor love.graphics.setColor(color[1], color[2], color[3], color[4]) love.graphics.rectangle("fill", x, y, w, h) love.graphics.setColor(r, g, b, a) end ------------------------------------- -- init Theme Style -- @tab _theme ------------------------------------- function UIScrollBar:initTheme(_theme) local theme = theme or _theme self.upColor = theme.scrollBar.upColor self.downColor = theme.scrollBar.downColor self.hoverColor = theme.scrollBar.hoverColor self.backgroundColor = theme.scrollBar.backgroundColor self.bar:setStroke(0) self.bar:setUpColor(self.upColor) self.bar:setDownColor(self.downColor) self.bar:setHoverColor(self.hoverColor) end ------------------------------------- -- set bar scroll direction -- @string dir "vertical" or "horizontal", default is vertical ------------------------------------- function UIScrollBar:setDir(dir) self.dir = dir self:reset() end ------------------------------------- -- get bar scroll direction -- @treturn string direction ------------------------------------- function UIScrollBar:getDir() return self.dir end ------------------------------------- -- (callback) -- on bar down ------------------------------------- function UIScrollBar:onBarDown(x, y) self.barDown = true end ------------------------------------- -- (callback) -- on bar move ------------------------------------- function UIScrollBar:onBarMove(x, y, dx, dy) if not self.barDown then return end local bar = self.bar if self.dir == "vertical" then local after = bar:getY() + dy if after < 0 then after = 0 elseif after + bar:getHeight() > self:getHeight() then after = self:getHeight() - bar:getHeight() end self.barPosRatio = after / (self:getHeight() - bar:getHeight()) else local after = bar:getX() + dx if after < 0 then after = 0 elseif after + bar:getWidth() > self:getWidth() then after = self:getWidth() - bar:getWidth() end self.barPosRatio = after / (self:getWidth() - bar:getWidth()) end self:setBarPos(self.barPosRatio) end ------------------------------------- -- (callback) -- on bar up ------------------------------------- function UIScrollBar:onBarUp(x, y) self.barDown = false end ------------------------------------- -- (callback) -- on bar down ------------------------------------- function UIScrollBar:onBgDown(x, y) x, y = self:globalToLocal(x, y) if self.dir == "vertical" then self:setBarPos(y / self:getHeight()) else self:setBarPos(x / self:getWidth()) end end ------------------------------------- -- (override) ------------------------------------- function UIScrollBar:setSize(width, height) UIControl.setSize(self, width, height) self:reset() end ------------------------------------- -- (override) ------------------------------------- function UIScrollBar:setWidth(width) UIControl.setWidth(self, width) self:reset() end ------------------------------------- -- (override) ------------------------------------- function UIScrollBar:setHeight(height) UIControl.setHeight(self, height) self:reset() end ------------------------------------- -- set bar up color -- @tab color ------------------------------------- function UIScrollBar:setUpColor(color) self.upColor = color end ------------------------------------- -- set bar down color -- @tab color ------------------------------------- function UIScrollBar:setDownColor(color) self.downColor = color end ------------------------------------- -- set bar hover color -- @tab color ------------------------------------- function UIScrollBar:setHoverColor(color) self.hoverColor = color end ------------------------------------- -- set bar position with ratio -- @number ratio value: 0-1 ------------------------------------- function UIScrollBar:setRatio(ratio) self.ratio = ratio < 1 and 1 or ratio self:reset() end ------------------------------------- -- reset contorl ------------------------------------- function UIScrollBar:reset() local ratio = self.ratio if self.dir == "vertical" then self.bar:setWidth(self:getWidth()) self.bar:setHeight(self:getHeight() / ratio) else self.bar:setWidth(self:getWidth() / ratio) self.bar:setHeight(self:getHeight()) end self:setBarPos(self.barPosRatio) end ------------------------------------- -- set bar position with ratio -- @number ratio ------------------------------------- function UIScrollBar:setBarPos(ratio) if ratio < 0 then ratio = 0 end if ratio > 1 then ratio = 1 end self.barPosRatio = ratio if self.dir == "vertical" then self.bar:setX(0) self.bar:setY((self:getHeight() - self.bar:getHeight()) * ratio) else self.bar:setX((self:getWidth() - self.bar:getWidth()) * ratio) self.bar:setY(0) end self.events:dispatch(UI_ON_SCROLL, ratio) end ------------------------------------- -- get bar position with ratio -- @treturn number ratio ------------------------------------- function UIScrollBar:getBarPos() return self.barPosRatio end return UIScrollBar
mit
jshackley/darkstar
scripts/zones/Beaucedine_Glacier/mobs/Tundra_Tiger.lua
2
1363
----------------------------------- -- Area: Beaucedine Glacier -- MOB: Tundra Tiger -- Note: PH for Nue, Kirata ----------------------------------- require("scripts/globals/fieldsofvalor"); require("scripts/zones/Beaucedine_Glacier/MobIDs"); ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer,ally) checkRegime(ally,mob,46,1); checkRegime(ally,mob,47,1); -- Kirata mob = mob:getID(); if (Kirata_PH[mob] ~= nil) then ToD = GetServerVariable("[POP]Kirata"); if (ToD <= os.time(t) and GetMobAction(Kirata) == 0) then if (math.random((1),(15)) == 5) then UpdateNMSpawnPoint(Kirata); GetMobByID(Kirata):setRespawnTime(GetMobRespawnTime(mob)); SetServerVariable("[PH]Kirata", mob); DeterMob(mob, true); end end end -- Nue if (Nue_PH[mob] ~= nil) then ToD = GetServerVariable("[POP]Nue"); if (ToD <= os.time(t) and GetMobAction(Nue) == 0) then if (math.random((1),(15)) == 5) then UpdateNMSpawnPoint(Nue); GetMobByID(Nue):setRespawnTime(GetMobRespawnTime(mob)); SetServerVariable("[PH]Nue", mob); DeterMob(mob, true); end end end end;
gpl-3.0
jshackley/darkstar
scripts/globals/weaponskills/detonator.lua
30
1630
----------------------------------- -- Detonator -- Marksmanship weapon skill -- Skill Level: 250 -- Delivers a single-hit attack. Damage varies with TP. -- In order to obtain Detonator, the quest Shoot First, Ask Questions Later must be completed. -- Despite the lack of a STR weaponskill mod, STR is still the most potent stat for increasing this weaponskill's damage to the point at which fSTR2 is capped. -- Aligned with the Flame Gorget & Light Gorget. -- Aligned with the Flame Belt & Light Belt. -- Element: None -- Modifiers: AGI:30% -- 100%TP 200%TP 300%TP -- 1.50 2.00 2.50 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 1; params.ftp100 = 1.5; params.ftp200 = 2; params.ftp300 = 2.5; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.3; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 1.5; params.ftp200 = 2.5; params.ftp300 = 5.0; params.agi_wsc = 0.7; end local damage, tpHits, extraHits = doRangedWeaponskill(player, target, params); damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
rigeirani/arbc
plugins/add_rem.lua
4
9472
do local function check_member(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then local username = v.username data[tostring(msg.to.id)] = { moderators = {[tostring(member_id)] = username}, settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'no', lock_photo = 'no', lock_member = 'no' } } save_data(_config.moderation.data, data) return send_large_msg(receiver, 'انت الادمن هنا لان') end end end local function automodadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member,{receiver=receiver, data=data, msg = msg}) else if data[tostring(msg.to.id)] then return 'المجموعة مظافة بلفعل' end if msg.from.username then username = msg.from.username else username = msg.from.print_name end -- create data array in moderation.json data[tostring(msg.to.id)] = { moderators ={[tostring(msg.from.id)] = username}, settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'no', lock_photo = 'no', lock_member = 'no' } } save_data(_config.moderation.data, data) return 'Group has been added, and @'..username..' has been addd as moderator for this group.' end end local function modadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "للمطورين فقط" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then return 'المجموعة مظافة بلفعل' end -- create data array in moderation.json data[tostring(msg.to.id)] = { moderators ={}, settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'no', lock_photo = 'no', lock_member = 'no' } } save_data(_config.moderation.data, data) return 'تمت اظافة المجموعة' end local function modrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if not data[tostring(msg.to.id)] then return 'المجموعة غير مظافة' end data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return 'تمت ازالة المجموعة' end local function add(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, '') end if data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' انه مدير بلفعل') end data[group]['moderators'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' تم اظافة المدير') end local function rem(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if not data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' لم يتم تعيينه مدير سابقا') end data[group]['moderators'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' تمت ازالة المدير') end local function admin_add(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' تمت اظافته للقائمة السوداء') end local function admin_rem(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'المطور '..member_username..' تمت ازالته من القائمة السوداء') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'لا يوجد @'..member..' في هذه المجموعة.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'add' then return add(receiver, member_username, member_id) elseif mod_cmd == 'rem' then return rem(receiver, member_username, member_id) elseif mod_cmd == 'prom' then return admin_add(receiver, member_username, member_id) elseif mod_cmd == 'dem' then return admin_rem(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function admin(msg) local data = load_data(_config.moderation.data) if not data[tostring(msg.to.id)] then return 'Group is not added.' end -- determine if table is empty if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'لا يوجد مدراء في المجموعة' end local message = 'قائمة المدراء ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do message = message .. '- '..v..' [' ..k.. '] \n' end return message end local function admin_list(msg) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if next(data['admins']) == nil then --fix way return 'لا يوجد مطورين بعد.' end local message = 'القائمة السوداء:\n' for k,v in pairs(data['admins']) do message = message .. '- ' .. v ..' ['..k..'] \n' end return message end function run(msg, matches) if matches[1] == 'debug' then return debugs(msg) end if not is_chat_msg(msg) then return "حصريا هذا الامر داخل المجموعة" end local mod_cmd = matches[1] local receiver = get_receiver(msg) if matches[1] == 'modadd' then return modadd(msg) end if matches[1] == 'modrem' then return modrem(msg) end if matches[1] == 'add' and matches[2] then if not is_momod(msg) then return "المدير يقوم بترقية المنصب فقط" end local member = string.gsub(matches[2], "@", "") chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end if matches[1] == 'rem' and matches[2] then if not is_momod(msg) then return "المدير يقوم بازالة المنصب فقط" end if string.gsub(matches[2], "@", "") == msg.from.username then return "لا يمكن ازالة نفسك" end local member = string.gsub(matches[2], "@", "") chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end if matches[1] == 'admin' then return admin(msg) end if matches[1] == 'prom' then if not is_admin(msg) then return "حصريا للمطورين فقط" end local member = string.gsub(matches[2], "@", "") chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end if matches[1] == 'dem' then if not is_admin(msg) then return "حصريا للمطورين فقط" end local member = string.gsub(matches[2], "@", "") chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end if matches[1] == 'black' then if not is_admin(msg) then return 'للمطورين فقط' end return admin_list(msg) end if matches[1] == 'chat_add_user' and msg.action.user.id == our_id then return automodadd(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 then return automodadd(msg) end end return { patterns = { "^[!/](modadd)$", "^[!/](modrem)$", "^!!tgservice (chat_add_user)$", "^!!tgservice (chat_created)$", }, run = run, } end
gpl-2.0
jshackley/darkstar
scripts/zones/RuAun_Gardens/npcs/_3m0.lua
34
1118
----------------------------------- -- Area: Ru'Avitau Gate -- NPC: _3m0 -- @pos 0.1 -45 -113 130 ----------------------------------- package.loaded["scripts/zones/RuAun_Gardens/TextIDs"] = nil; ----------------------------------- require("scripts/zones/RuAun_Gardens/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local DoorID = npc:getID(); GetNPCByID(DoorID):openDoor(7); GetNPCByID(DoorID+1):openDoor(7); GetNPCByID(DoorID+2):openDoor(7); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
LuaDist/lua-uri
uri/urn.lua
2
3916
local M = { _NAME = "uri.urn" } local Util = require "uri._util" local URI = require "uri" Util.subclass_of(M, URI) -- This implements RFC 2141, and attempts to change the class of the URI object -- to one of its subclasses for further validation and normalization of the -- namespace-specific string. -- Check NID syntax matches RFC 2141 section 2.1. local function _valid_nid (nid) if nid == "" then return nil, "missing completely" end if nid:len() > 32 then return nil, "too long" end if not nid:find("^[A-Za-z0-9][-A-Za-z0-9]*$") then return nil, "contains illegal character" end if nid:lower() == "urn" then return nil, "'urn' is reserved" end return true end -- Check NSS syntax matches RFC 2141 section 2.2. local function _valid_nss (nss) if nss == "" then return nil, "can't be empty" end if nss:find("[^A-Za-z0-9()+,%-.:=@;$_!*'/%%]") then return nil, "contains illegal character" end return true end local function _validate_and_normalize_path (path) local _, _, nid, nss = path:find("^([^:]+):(.*)$") if not nid then return nil, "illegal path syntax for URN" end local ok, msg = _valid_nid(nid) if not ok then return nil, "invalid namespace identifier (" .. msg .. ")" end ok, msg = _valid_nss(nss) if not ok then return nil, "invalid namespace specific string (" .. msg .. ")" end return nid:lower() .. ":" .. nss end -- TODO - this should check that percent-encoded bytes are valid UTF-8 function M.init (self) if M._SUPER.query(self) then return nil, "URNs may not have query parts" end if M._SUPER.host(self) then return nil, "URNs may not have authority parts" end local path, msg = _validate_and_normalize_path(self:path()) if not path then return nil, msg end M._SUPER.path(self, path) local nid_class = Util.attempt_require("uri.urn." .. self:nid():gsub("%-", "_")) if nid_class then setmetatable(self, nid_class) if self.init ~= M.init then return self:init() end end return self end function M.nid (self, new) local _, _, old = self:path():find("^([^:]+)") if new then new = new:lower() if new ~= old then local ok, msg = _valid_nid(new) if not ok then error("invalid namespace identifier (" .. msg .. ")") end end Util.do_class_changing_change(self, M, "NID", new, function (uri, new) M._SUPER.path(uri, new .. ":" .. uri:nss()) end) end return old end function M.nss (self, new) local _, _, old = self:path():find(":(.*)") if new and new ~= old then local ok, msg = _valid_nss(new) if not ok then error("invalid namespace specific string (" .. msg .. ")") end M._SUPER.path(self, self:nid() .. ":" .. new) end return old end function M.path (self, new) local old = M._SUPER.path(self) if new and new ~= old then local path, msg = _validate_and_normalize_path(new) if not path then error("invalid path for URN '" .. new .. "' (" ..msg .. ")") end local _, _, newnid, newnss = path:find("^([^:]+):(.*)") if not newnid then error("bad path for URN, no NID part found") end local ok, msg = _valid_nid(newnid) if not ok then error("invalid namespace identifier (" .. msg .. ")") end if newnid:lower() == self:nid() then self:nss(newnss) else Util.do_class_changing_change(self, M, "path", path, function (uri, new) M._SUPER.path(uri, new) end) end end return old end Util.uri_part_not_allowed(M, "userinfo") Util.uri_part_not_allowed(M, "host") Util.uri_part_not_allowed(M, "port") Util.uri_part_not_allowed(M, "query") return M -- vi:ts=4 sw=4 expandtab
mit
men232/greencode-framework
lua/greencode/plugins/tophud/cl_auto.lua
1
3696
--[[ © 2013 GmodLive private project do not share without permission of its author (Andrew Mensky vk.com/men232). --]] local greenCode = greenCode; local Material = Material; local surface = surface; local draw = draw; local util = util; local PLUGIN = PLUGIN or greenCode.plugin:Loader(); PLUGIN.stored = {}; PLUGIN.buffer = {}; PLUGIN.alpha = 0; TOPHUD_ALPHA = 255; --[[ Define the territory class metatable. --]] TOPHUD_CLASS = TOPHUD_CLASS or {__index = TOPHUD_CLASS}; function TOPHUD_CLASS:__call( parameter, failSafe ) return self:Query( parameter, failSafe ); end; function TOPHUD_CLASS:__tostring() return "TOPHUD ["..self("name").."]"; end; function TOPHUD_CLASS:IsValid() return self.data != nil; end; function TOPHUD_CLASS:Query( key, failSafe ) if ( self.data and self.data[key] != nil ) then return self.data[key]; else return failSafe; end; end; function TOPHUD_CLASS:New( tMergeTable ) local object = { data = { name = "Unknown", priority = 1, text = "", icon = Material("icon16/user.png"), uid = util.CRC( os.time() .. CurTime() .. SysTime().."_tophud" ) } }; if ( tMergeTable ) then table.Merge( object.data, tMergeTable ); end; setmetatable( object, self ); self.__index = self; return object; end; function TOPHUD_CLASS:SetData( key, value ) if ( self:IsValid() and self.data[key] != nil ) then self.data[key] = value; return true; end; end; function TOPHUD_CLASS:Think() return; end; function TOPHUD_CLASS:GetPriority() return self("priority", 1); end; function TOPHUD_CLASS:GetName() return self("name", "Unknown"); end; function TOPHUD_CLASS:GetText() return self("text", ""); end; function TOPHUD_CLASS:GetIcon() return self("icon", Material("icon16/user.png")); end; function TOPHUD_CLASS:UniqueID() return self("uid", -1); end; function TOPHUD_CLASS:Register() return PLUGIN:RegisterHUD(self); end; function PLUGIN:RegisterHUD( TOPHUD ) if ( TOPHUD and TOPHUD:IsValid() ) then if ( !table.HasValue( self.stored, TOPHUD ) ) then table.insert( self.stored, TOPHUD ); self.buffer = {}; local TOPHUD_COUNT = #self.stored; for i=1, TOPHUD_COUNT do local TOPHUD = self.stored[i]; if ( TOPHUD and TOPHUD:IsValid() ) then local priority = TOPHUD:GetPriority(); if ( !self.buffer[priority] ) then self.buffer[priority] = {}; end; table.insert( self.buffer[priority], TOPHUD ); end; end; end; end; end; function PLUGIN:Think() if ( IsValid(greenCode.Client) ) then local TOPHUD_COUNT = #self.stored; local bAdmin = greenCode.Client:IsAdmin(); for i=1, TOPHUD_COUNT do local TOPHUD = self.stored[i]; if ( TOPHUD and TOPHUD:IsValid() and bAdmin or !TOPHUD("onlyadmin", false) ) then TOPHUD:Think(); end; end; self.alpha = math.Approach(self.alpha, TOPHUD_ALPHA, FrameTime() * 140); end; end; function PLUGIN:HUDPaint() local POS = 0; local scrW = ScrW(); local bAdmin = greenCode.Client:IsAdmin(); for k, stored in pairs( self.buffer ) do local TOPHUD_COUNT = #stored; for i=1, TOPHUD_COUNT do local TOPHUD = self.buffer[k][i]; if ( TOPHUD and TOPHUD:IsValid() and bAdmin or !TOPHUD("onlyadmin", false) ) then local text = TOPHUD:GetText(); local icon = TOPHUD:GetIcon(); POS = POS + greenCode.kernel:GetCachedTextSize("ChatFont", text) + 40; surface.SetDrawColor( Color(255, 255, 255, self.alpha) ) surface.SetMaterial( icon ) surface.DrawTexturedRect(scrW - POS, 4, 16, 16 ); draw.DrawText(text, "ChatFont", scrW - POS + 25, 5, Color(255,255,255,self.alpha), 0) end; end; end; end; greenCode:IncludeDirectory( PLUGIN:GetBaseDir().. "/elements/", false );
mit
deepmind/torch-dokx
luasrc/package.lua
3
1337
local dir = require 'pl.dir' do --[[ Information about a package ]] local Package, parent = torch.class("dokx.Package") --[[ Create a package object Parameters: * `name` - name of the package * `path` - path of the package ]] function Package:__init(name, path) self._name = name self._path = path end function Package:name() return self._name end function Package:path() return self._path end --[[ Return a table of lua files in the package (except those excluded by the config) ]] function Package:luaFiles(config) local luaFiles = dir.getallfiles(self._path, "*.lua") luaFiles = dokx._filterFiles(luaFiles, config.filter, false) luaFiles = dokx._filterFiles(luaFiles, config.exclude, true) return luaFiles end --[[ Return a table of markdown files in the package (except those excluded by the config) ]] function Package:mdFiles(config) local luaFiles = dir.getallfiles(self._path, "*.md") luaFiles = dokx._filterFiles(luaFiles, config.exclude, true) return luaFiles end --[[ Return a table of image files in the package ]] function Package:imageFiles(config) local imageFiles = dir.getallfiles(self._path, "*.png") return imageFiles end end
bsd-3-clause
jshackley/darkstar
scripts/zones/Mog_Garden/npcs/GreenThumbMo.lua
29
2393
package.loaded["scripts/zones/Mog_Garden/TextIDs"] = nil; require("scripts/zones/Mog_Garden/TextIDs"); require("scripts/globals/moghouse") require("scripts/globals/shop"); local BRONZE_PIECE_ITEMID = 2184; ----------------------------------- -- onTrade ----------------------------------- function onTrade(player, npc, trade) moogleTrade(player, npc, trade) end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player, npc) player:startEvent(1016); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player, csid, option) if (csid == 1016 and option == 0xFFF00FF) then -- Show the Mog House menu.. -- Print the expire time for mog locker if exists.. local lockerLease = getMogLockerExpiryTimestamp(player); if (lockerLease ~= nil) then if (lockerLease == -1) then -- Lease expired.. player:messageSpecial(MOGLOCKER_MESSAGE_OFFSET + 2, BRONZE_PIECE_ITEMID); else player:messageSpecial(MOGLOCKER_MESSAGE_OFFSET + 1, lockerLease); end end -- Show the mog house menu.. player:sendMenu(1); elseif (csid == 1016 and option == 0xFFE00FF) then -- Buy/Sell Things local stock = { 573, 280, -- Vegetable Seeds 574, 320, -- Fruit Seeds 575, 280, -- Grain Seeds 572, 280, -- Herb Seeds 1236, 1685, -- Cactus Stems 2235, 320, -- Wildgrass Seeds 3986, 1111, -- Chestnut Tree Sap (11th Anniversary Campaign) 3985, 1111, -- Monarch Beetle Saliva (11th Anniversary Campaign) 3984, 1111, -- Golden Seed Pouch (11th Anniversary Campaign) }; showShop( player, STATIC, stock ); elseif (csid == 1016 and option == 0xFFB00FF) then -- Leave this Mog Garden -> Whence I Came player:warp(); -- Ghetto for now, the last zone seems to get messed up due to mog house issues. end end;
gpl-3.0
jshackley/darkstar
scripts/zones/Dynamis-Buburimu/Zone.lua
17
2365
----------------------------------- -- -- Zone: Dynamis-Buburimu -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Dynamis-Buburimu/TextIDs"] = nil; require("scripts/zones/Dynamis-Buburimu/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(143,2 ,-147); end local realDay = os.time(); local dynaWaitxDay = player:getVar("dynaWaitxDay"); if ((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) < realDay or player:getVar("DynamisID") == GetServerVariable("[DynaBuburimu]UniqueID")) then if (player:isBcnmsFull() == 1) then if (player:hasStatusEffect(EFFECT_DYNAMIS, 0) == false) then inst = player:addPlayerToDynamis(1287); if (inst == 1) then player:bcnmEnter(1287); else cs = 0x0065; end else player:bcnmEnter(1287); end else inst = player:bcnmRegister(1287); if (inst == 1) then player:bcnmEnter(1287); else cs = 0x0065; end end else cs = 0x0065; end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0065) then player:setPos(154,-1,-170,190, 118); end end;
gpl-3.0
jshackley/darkstar
scripts/zones/Misareaux_Coast/npcs/_0p2.lua
1
2114
----------------------------------- -- Area: Misareaux Coast -- NPC: Dilapidated Gate -- Entrance to Riverne Site #B01 -- @pos -259 -30 276 178 ----------------------------------- package.loaded["scripts/zones/Misareaux_Coast/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Misareaux_Coast/TextIDs"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(COP) == THE_SAVAGE and player:getVar("PromathiaStatus") == 0) then player:startEvent(0x0008); elseif (player:getCurrentMission(COP) == ANCIENT_VOWS and player:getVar("PromathiaStatus") == 0) then player:startEvent(0x0006); elseif (player:getCurrentMission(COP) == FLAMES_IN_THE_DARKNESS and player:getVar("PromathiaStatus") == 0) then player:startEvent(0x000C); elseif (player:getQuestStatus(JEUNO,STORMS_OF_FATE) == QUEST_ACCEPTED and player:getVar('StormsOfFate') == 0) then player:startEvent(0x022F); elseif (player:getCurrentMission(COP) > AN_ETERNAL_MELODY or player:hasCompletedMission(COP,THE_LAST_VERSE)) then player:startEvent(0x0228); else player:messageSpecial(DOOR_CLOSED); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0006 or csid == 0x000C) then player:setVar("PromathiaStatus",1); elseif (csid == 0x022F) then player:setVar('StormsOfFate',1); elseif (csid == 0x0008 and option == 1) then player:setVar("PromathiaStatus",1); player:setPos(729,-20,410,88,0x1D); -- Go to Riverne #B01 end end;
gpl-3.0
Shahabambesik/merbot
plugins/sudo.lua
1
3682
do local function cb_getdialog(extra, success, result) vardump(extra) vardump(result) end local function parsed_url(link) local parsed_link = URL.parse(link) local parsed_path = URL.parse_path(parsed_link.path) for k,segment in pairs(parsed_path) do if segment == 'joinchat' then invite_link = parsed_path[k+1]:gsub('[ %c].+$', '') break end end return invite_link end local function action_by_reply(extra, success, result) local hash = parsed_url(result.text) join = import_chat_link(hash, ok_cb, false) end -------------------------------------------------------------------------------- function run(msg, matches) if not is_sudo(msg.from.peer_id) then return end if matches[1] == 'bin' then local input = matches[2]:gsub('—', '--') local header = '<b>$</b> <code>'..input..'</code>\n' local stdout = io.popen(input):read('*all') send_api_msg(msg, get_receiver_api(msg), header..'<code>'..stdout..'</code>', true, 'html') end if matches[1] == 'bot' then if matches[2] == 'token' then if not _config.bot_api then _config.bot_api = {key = '', uid = '', uname = ''} end _config.bot_api.key = matches[3] _config.bot_api.uid = matches[3]:match('^%d+') save_config() reply_msg(msg.id, 'Bot API key has been saved.', ok_cb, true) end if matches[2] == 'apiname' then _config.bot_api.uname = matches[3]:gsub('@', '') save_config() reply_msg(msg.id, 'Bot API username has been saved.', ok_cb, true) end end if matches[1] == "block" then block_user("user#id"..matches[2], ok_cb, false) if is_mod(matches[2], msg.to.peer_id) then return "You can't block moderators." end if is_admin(matches[2]) then return "You can't block administrators." end block_user("user#id"..matches[2], ok_cb, false) return "User blocked" end if matches[1] == "unblock" then unblock_user("user#id"..matches[2], ok_cb, false) return "User unblocked" end if matches[1] == "join" then if msg.reply_id then get_message(msg.reply_id, action_by_reply, msg) elseif matches[2] then local hash = parsed_url(matches[2]) join = import_channel_link(hash, ok_cb, false) end end end -------------------------------------------------------------------------------- return { description = 'Various sudo commands.', usage = { sudo = { '<code>!bin [command]</code>', 'Run a system command.', '', '<code>!block [user_id]</code>', 'Block user_id to PM.', '', '<code>!unblock [user_id]</code>', 'Allowed user_id to PM.', '', '<code>!bot restart</code>', 'Restart bot.', '', '<code>!bot status</code>', 'Print bot status.', '', '<code>!bot token [bot_api_key]</code>', 'Input bot API key.', '', '<code>!join</code>', 'Join a group by replying a message containing invite link.', '', '<code>!join [invite_link]</code>', 'Join into a group by providing their [invite_link].', '', '<code>!version</code>', 'Shows bot version', }, }, patterns = { '^[#!/](bin) (.*)$', '^[#!/](block) (.*)$', '^[#!/](unblock) (.*)$', '^[#!/](block) (%d+)$', '^[#!/](unblock) (%d+)$', '^[#!/](bot) (%g+) (.*)$', '^[#!/](join)$', '^[#!/](join) (.*)$', }, run = run } end
gpl-2.0
jshackley/darkstar
scripts/zones/Southern_San_dOria/npcs/Corua.lua
30
2262
----------------------------------- -- Area: Southern San d'Oria -- NPC: Corua -- Only sells when San d'Oria controlls Ronfaure Region -- @ zone 230 -- @pos -66 2 -11 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/events/harvest_festivals"); require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/globals/quests"); require("scripts/globals/conquest"); require("scripts/zones/Southern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == 1) then if (trade:hasItemQty(532,1) == true and trade:getItemCount() == 1) then player:messageSpecial(FLYER_REFUSED); end else onHalloweenTrade(player,trade,npc); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) RegionOwner = GetRegionOwner(RONFAURE); -- player:startEvent(0x0351) - are you the chicks owner if (RegionOwner ~= SANDORIA) then player:showText(npc,CORUA_CLOSED_DIALOG); else player:showText(npc,CORUA_OPEN_DIALOG); stock = {0x1125,29, -- San d'Orian Carrot 0x114f,69, -- San d'Orian Grape 0x027f,110, -- Chestnut 0x0262,55} -- San d'Orian Flour showShop(player,SANDORIA,stock); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
jshackley/darkstar
scripts/zones/Aht_Urhgan_Whitegate/npcs/Runic_Portal.lua
17
2990
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Runic Portal -- Aht Urhgan Teleporter to Other Areas ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/globals/besieged"); require("scripts/globals/keyitems"); require("scripts/globals/teleports"); require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local hasAssault, keyitem = hasAssaultOrders(player); if (hasAssault > 0) then player:messageSpecial(RUNIC_PORTAL + 9, keyitem); player:startEvent(hasAssault); else if (player:hasKeyItem(RUNIC_PORTAL_USE_PERMIT)) then player:messageSpecial(RUNIC_PORTAL + 2,RUNIC_PORTAL_USE_PERMIT); player:startEvent(0x0065,0,player:getNationTeleport(AHTURHGAN)); else player:messageSpecial(RUNIC_PORTAL); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0065) then if (option == 101) then player:delKeyItem(RUNIC_PORTAL_USE_PERMIT); AzouphIsleStagingPoint(player) elseif (option == 102) then player:delKeyItem(RUNIC_PORTAL_USE_PERMIT); DvuccaIsleStagingPoint(player); elseif (option == 103) then player:delKeyItem(RUNIC_PORTAL_USE_PERMIT); MamoolJaStagingPoint(player); elseif (option == 104) then player:delKeyItem(RUNIC_PORTAL_USE_PERMIT); HalvungStagingPoint(player); elseif (option == 105) then player:delKeyItem(RUNIC_PORTAL_USE_PERMIT); IlrusiAtollStagingPoint(player); elseif (option == 106) then player:delKeyItem(RUNIC_PORTAL_USE_PERMIT); NzyulIsleStagingPoint(player); end elseif (csid == 0x0078 and option == 1 ) then--LEUJAOAM_ASSAULT_ORDERS AzouphIsleStagingPoint(player) elseif (csid == 0x0079 and option == 1 ) then--MAMMOOL_JA_ASSAULT_ORDERS MamoolJaStagingPoint(player); elseif (csid == 0x007A and option == 1 ) then--LEBROS_ASSAULT_ORDERS HalvungStagingPoint(player); elseif (csid == 0x007B and option == 1 ) then--PERIQIA_ASSAULT_ORDERS DvuccaIsleStagingPoint(player); elseif (csid == 0x007C and option == 1 ) then--ILRUSI_ASSAULT_ORDERS IlrusiAtollStagingPoint(player); elseif (csid == 0x007D and option == 1 ) then--NYZUL_ISLE_ASSAULT_ORDERS NzyulIsleStagingPoint(player); end end;
gpl-3.0
Victek/wrt1900ac-aa
veriksystems/luci-0.11/applications/luci-statistics/luasrc/model/cbi/luci_statistics/unixsock.lua
11
1500
--[[ Luci configuration model for statistics - collectd unixsock plugin configuration (c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id: unixsock.lua 6060 2010-04-13 20:42:26Z jow $ ]]-- m = Map("luci_statistics", translate("Unixsock Plugin Configuration"), translate( "The unixsock plugin creates a unix socket which can be used " .. "to read collected data from a running collectd instance." )) -- collectd_unixsock config section s = m:section( NamedSection, "collectd_unixsock", "luci_statistics" ) -- collectd_unixsock.enable enable = s:option( Flag, "enable", translate("Enable this plugin") ) enable.default = 0 -- collectd_unixsock.socketfile (SocketFile) socketfile = s:option( Value, "SocketFile" ) socketfile.default = "/var/run/collect-query.socket" socketfile:depends( "enable", 1 ) -- collectd_unixsock.socketgroup (SocketGroup) socketgroup = s:option( Value, "SocketGroup" ) socketgroup.default = "nobody" socketgroup.rmempty = true socketgroup.optional = true socketgroup:depends( "enable", 1 ) -- collectd_unixsock.socketperms (SocketPerms) socketperms = s:option( Value, "SocketPerms" ) socketperms.default = "0770" socketperms.rmempty = true socketperms.optional = true socketperms:depends( "enable", 1 ) return m
gpl-2.0
jshackley/darkstar
scripts/globals/items/keen_zaghnal.lua
37
1120
----------------------------------------- -- ID: 18067 -- Equip: Keen Zaghnal -- Enchantment: Accuracy +3 -- Enchantment will wear off if weapon is unequipped. -- Effect lasts for 30 minutes ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) if (target:getEquipID(SLOT_MAIN) ~= 18067) then target:delStatusEffect(EFFECT_ACCURACY_BOOST,18067); end return 0; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_ACCURACY_BOOST,0,0,1800,18067); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_ACC, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_ACC, 3); end;
gpl-3.0
jshackley/darkstar
scripts/zones/Bastok_Mines/npcs/Elki.lua
36
2490
----------------------------------- -- Area: Bastok Mines -- NPC: Elki -- Starts Quests: Hearts of Mythril, The Eleventh's Hour ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) Fame = player:getFameLevel(BASTOK); Hearts = player:getQuestStatus(BASTOK,HEARTS_OF_MYTHRIL); HeartsVar = player:getVar("HeartsOfMythril"); Elevenths = player:getQuestStatus(BASTOK,THE_ELEVENTH_S_HOUR); EleventhsVar = player:getVar("EleventhsHour"); HasToolbox = player:hasKeyItem(0x18); if (Hearts == QUEST_AVAILABLE) then player:startEvent(0x0029); elseif (Hearts == QUEST_ACCEPTED and HeartsVar == 1) then player:startEvent(0x002a); elseif (Hearts == QUEST_COMPLETED and Elevenths == QUEST_AVAILABLE and Fame >=2 and player:needToZone() == false) then player:startEvent(0x002b); elseif (Elevenths == QUEST_ACCEPTED and HasToolbox) then player:startEvent(0x002c); else player:startEvent(0x001f); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0029 and option == 0) then player:addQuest(BASTOK,HEARTS_OF_MYTHRIL); player:addKeyItem(0x17); player:messageSpecial(KEYITEM_OBTAINED,0x17); elseif (csid == 0x002a) then player:addTitle(84); player:addItem(12840); player:messageSpecial(ITEM_OBTAINED,12840); player:completeQuest(BASTOK,HEARTS_OF_MYTHRIL); player:addFame(BASTOK,BAS_FAME*80); player:setVar("HeartsOfMythril",0); player:needToZone(true); elseif (csid == 0x002b and option == 1) then player:addQuest(BASTOK,THE_ELEVENTH_S_HOUR); elseif (csid == 0x002c) then player:setVar("EleventhsHour",1); end end;
gpl-3.0
jshackley/darkstar
scripts/zones/Temenos/mobs/Enhanced_Vulture.lua
1
1440
----------------------------------- -- Area: Temenos W T -- NPC: Enhanced_Vulture ----------------------------------- package.loaded["scripts/zones/Temenos/TextIDs"] = nil; ----------------------------------- require("scripts/globals/limbus"); require("scripts/zones/Temenos/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) GetMobByID(16928959):updateEnmity(target); GetMobByID(16928960):updateEnmity(target); GetMobByID(16928961):updateEnmity(target); GetMobByID(16928962):updateEnmity(target); GetMobByID(16928963):updateEnmity(target); GetMobByID(16928964):updateEnmity(target); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer,ally) local mobX = mob:getXPos(); local mobY = mob:getYPos(); local mobZ = mob:getZPos(); if (IsMobDead(16928959)==true and IsMobDead(16928960)==true and IsMobDead(16928961)==true and IsMobDead(16928962)==true and IsMobDead(16928963)==true and IsMobDead(16928964)==true) then GetNPCByID(16928768+17):setPos(mobX,mobY,mobZ); GetNPCByID(16928768+17):setStatus(STATUS_NORMAL); GetNPCByID(16928770+470):setStatus(STATUS_NORMAL); end end;
gpl-3.0
Keithenneu/Dota2-FullOverwrite
bot_antimage.lua
1
2417
------------------------------------------------------------------------------- --- AUTHOR: Nostrademous --- GITHUB REPO: https://github.com/Nostrademous/Dota2-FullOverwrite ------------------------------------------------------------------------------- local utils = require( GetScriptDirectory().."/utility" ) local dt = require( GetScriptDirectory().."/decision" ) local gHeroVar = require( GetScriptDirectory().."/global_hero_data" ) local ability = require( GetScriptDirectory().."/abilityUse/abilityUse_antimage" ) function setHeroVar(var, value) local bot = GetBot() gHeroVar.SetVar(bot:GetPlayerID(), var, value) end function getHeroVar(var) local bot = GetBot() return gHeroVar.GetVar(bot:GetPlayerID(), var) end local SKILL_Q = "antimage_mana_break"; local SKILL_W = "antimage_blink"; local SKILL_E = "antimage_spell_shield"; local SKILL_R = "antimage_mana_void"; local ABILITY1 = "special_bonus_hp_150" local ABILITY2 = "special_bonus_attack_damage_20" local ABILITY3 = "special_bonus_attack_speed_20" local ABILITY4 = "special_bonus_unique_antimage" local ABILITY5 = "special_bonus_evasion_15" local ABILITY6 = "special_bonus_all_stats_10" local ABILITY7 = "special_bonus_agility_25" local ABILITY8 = "special_bonus_unique_antimage_2" local AntimageAbilityPriority = { SKILL_W, SKILL_Q, SKILL_Q, SKILL_E, SKILL_Q, SKILL_R, SKILL_Q, SKILL_W, SKILL_W, ABILITY1, SKILL_W, SKILL_R, SKILL_E, SKILL_E, ABILITY4, SKILL_E, SKILL_R, ABILITY6, ABILITY8 } local botAM = dt:new() function botAM:new(o) o = o or dt:new(o) setmetatable(o, self) self.__index = self return o end local amBot = botAM:new{abilityPriority = AntimageAbilityPriority} function amBot:ConsiderAbilityUse() return ability.AbilityUsageThink(GetBot()) end function amBot:GetNukeDamage(bot, target) return ability.nukeDamage( bot, target ) end function amBot:QueueNuke(bot, target, actionQueue, engageDist) return ability.queueNuke( bot, target, actionQueue, engageDist ) end function amBot:DoHeroSpecificInit(bot) local mvAbility = bot:GetAbilityByName(SKILL_W) self:setHeroVar("HasMovementAbility", {mvAbility, mvAbility:GetSpecialValueInt("blink_range")}) self:setHeroVar("HasEscape", {mvAbility, mvAbility:GetSpecialValueInt("blink_range")}) end function Think() local bot = GetBot() amBot:Think(bot) end
gpl-3.0
jshackley/darkstar
scripts/zones/Temenos/mobs/Pee_Qoho_the_Python.lua
1
1606
----------------------------------- -- Area: Temenos -- NPC: ----------------------------------- package.loaded["scripts/zones/Temenos/TextIDs"] = nil; ----------------------------------- require("scripts/globals/limbus"); require("scripts/zones/Temenos/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) if (IsMobDead(16929023)==true and IsMobDead(16929024)==true and IsMobDead(16929025)==true and IsMobDead(16929026)==true and IsMobDead(16929027)==true and IsMobDead(16929028)==true ) then mob:setMod(MOD_SLASHRES,1400); mob:setMod(MOD_PIERCERES,1400); mob:setMod(MOD_IMPACTRES,1400); mob:setMod(MOD_HTHRES,1400); else mob:setMod(MOD_SLASHRES,300); mob:setMod(MOD_PIERCERES,300); mob:setMod(MOD_IMPACTRES,300); mob:setMod(MOD_HTHRES,300); end GetMobByID(16929005):updateEnmity(target); GetMobByID(16929006):updateEnmity(target); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer,ally) if (IsMobDead(16929005)==true and IsMobDead(16929006)==true and IsMobDead(16929007)==true) then GetNPCByID(16928768+78):setPos(-280,-161,-440); GetNPCByID(16928768+78):setStatus(STATUS_NORMAL); GetNPCByID(16928768+473):setStatus(STATUS_NORMAL); end end;
gpl-3.0
elbamos/nn
SpatialUpSamplingNearest.lua
13
2065
local SpatialUpSamplingNearest, parent = torch.class('nn.SpatialUpSamplingNearest', 'nn.Module') --[[ Applies a 2D up-sampling over an input image composed of several input planes. The upsampling is done using the simple nearest neighbor technique. The Y and X dimensions are assumed to be the last 2 tensor dimensions. For instance, if the tensor is 4D, then dim 3 is the y dimension and dim 4 is the x. owidth = width*scale_factor oheight = height*scale_factor --]] function SpatialUpSamplingNearest:__init(scale) parent.__init(self) self.scale_factor = scale if self.scale_factor < 1 then error('scale_factor must be greater than 1') end if math.floor(self.scale_factor) ~= self.scale_factor then error('scale_factor must be integer') end self.inputSize = torch.LongStorage(4) self.outputSize = torch.LongStorage(4) self.usage = nil end function SpatialUpSamplingNearest:updateOutput(input) if input:dim() ~= 4 and input:dim() ~= 3 then error('SpatialUpSamplingNearest only support 3D or 4D tensors') end -- Copy the input size local xdim = input:dim() local ydim = input:dim() - 1 for i = 1, input:dim() do self.inputSize[i] = input:size(i) self.outputSize[i] = input:size(i) end self.outputSize[ydim] = self.outputSize[ydim] * self.scale_factor self.outputSize[xdim] = self.outputSize[xdim] * self.scale_factor -- Resize the output if needed if input:dim() == 3 then self.output:resize(self.outputSize[1], self.outputSize[2], self.outputSize[3]) else self.output:resize(self.outputSize) end input.THNN.SpatialUpSamplingNearest_updateOutput( input:cdata(), self.output:cdata(), self.scale_factor ) return self.output end function SpatialUpSamplingNearest:updateGradInput(input, gradOutput) self.gradInput:resizeAs(input) input.THNN.SpatialUpSamplingNearest_updateGradInput( input:cdata(), gradOutput:cdata(), self.gradInput:cdata(), self.scale_factor ) return self.gradInput end
bsd-3-clause
jshackley/darkstar
scripts/zones/Temenos/npcs/Particle_Gate.lua
64
3548
----------------------------------- -- Area: Temenos -- NPC: Particle_Gate ----------------------------------- package.loaded["scripts/zones/Temenos/TextIDs"] = nil; ----------------------------------- require("scripts/globals/limbus"); require("scripts/globals/keyitems"); require("scripts/zones/Temenos/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local GateID = npc:getID(); local GateOffset = 16929221; -- print("GateID " ..GateID); -- player:PrintToPlayer(npc:getID()); switch (GateID): caseof { -- 100-106 : Northern Tower [GateOffset] = function (x) player:startEvent(100); end, [GateOffset+1] = function (x) player:startEvent(101); end, [GateOffset+2] = function (x) player:startEvent(102); end, [GateOffset+3] = function (x) player:startEvent(103); end, [GateOffset+4] = function (x) player:startEvent(104); end, [GateOffset+5] = function (x) player:startEvent(105); end, [GateOffset+6] = function (x) player:startEvent(106); end, -- 107-113 : Eastern Tower [GateOffset+7] = function (x) player:startEvent(107); end, [GateOffset+8] = function (x) player:startEvent(108); end, [GateOffset+9] = function (x) player:startEvent(109); end, [GateOffset+10] = function (x) player:startEvent(110); end, [GateOffset+11] = function (x) player:startEvent(111); end, [GateOffset+12] = function (x) player:startEvent(112); end, [GateOffset+13] = function (x) player:startEvent(113); end, -- 114-120 Western Tower [GateOffset+14] = function (x) player:startEvent(114); end, [GateOffset+15] = function (x) player:startEvent(115); end, [GateOffset+16] = function (x) player:startEvent(116); end, [GateOffset+17] = function (x) player:startEvent(117); end, [GateOffset+18] = function (x) player:startEvent(118); end, [GateOffset+19] = function (x) player:startEvent(119); end, [GateOffset+20] = function (x) player:startEvent(120); end, -- The rest of Temenos [GateOffset+21] = function (x) player:startEvent(120); end, [GateOffset+22] = function (x) player:startEvent(120); end, [GateOffset+23] = function (x) player:startEvent(120); end, [GateOffset+24] = function (x) player:startEvent(120); end, [GateOffset+25] = function (x) player:startEvent(120); end, } end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
jshackley/darkstar
scripts/zones/Bastok_Mines/npcs/Deegis.lua
36
1768
----------------------------------- -- Area: Bastok Mines -- NPC: Deegis -- Standard Merchant NPC ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,DEEGIS_SHOP_DIALOG); stock = { 0x30A2, 18360,1, --Padded Cap 0x3088, 9234,1, --Iron Mask 0x3122, 28339,1, --Padded Armor 0x31A2, 15552,1, --Iron Mittens 0x30A1, 1471,2, --Brass Cap 0x3098, 396,2, --Leather Bandana 0x3121, 2236,2, --Brass Harness 0x3118, 604,2, --Leather Vest 0x31A1, 1228,2, --Brass Mittens 0x3198, 324,2, --Leather Gloves 0x30A0, 151,3, --Bronze Cap 0x3120, 230,3, --Bronze Harness 0x3108, 14256,3, --Chainmail 0x31A0, 126,3, --Bronze Mittens 0x3188, 7614,3 --Chain Mittens } showNationShop(player, BASTOK, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
jshackley/darkstar
scripts/zones/Caedarva_Mire/npcs/Kwadaaf.lua
19
1350
----------------------------------- -- Area: Caedarva Mire -- NPC: Kwadaaf -- Type: Entry to Alzadaal Undersea Ruins -- @pos -639.000 12.323 -260.000 79 ----------------------------------- package.loaded["scripts/zones/Caedarva_Mire/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/zones/Caedarva_Mire/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:getItemCount() == 1 and trade:hasItemQty(2185,1)) then -- Silver player:tradeComplete(); player:startEvent(0x00df); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getXPos() < -639) then player:startEvent(0x00de); else player:startEvent(0x00e0); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x00df) then player:setPos(-235,-4,220,0,72); end end;
gpl-3.0
jshackley/darkstar
scripts/zones/Yuhtunga_Jungle/mobs/Rose_Garden.lua
1
1644
----------------------------------- -- Area: Yuhtunga Jungle -- MOB: Rose Garden ----------------------------------- ----------------------------------- function onMobSpawn(mob) local Voluptuous_Vilma = 17281358; GetMobByID(Voluptuous_Vilma):setLocalVar("1",os.time() + math.random((36000), (37800))); end; function onMobRoam(mob) local Voluptuous_Vilma = 17281358; local Voluptuous_Vilma_PH = 0; local Voluptuous_Vilma_PH_Table = { 17281357 }; local Voluptuous_Vilma_ToD = GetMobByID(Voluptuous_Vilma):getLocalVar("1"); if (Voluptuous_Vilma_ToD <= os.time()) then Voluptuous_Vilma_PH = math.random((0), (table.getn(Voluptuous_Vilma_PH_Table))); if (Voluptuous_Vilma_PH_Table[Voluptuous_Vilma_PH] ~= nil) then if (GetMobAction(Voluptuous_Vilma) == 0) then SetServerVariable("Voluptuous_Vilma_PH", Voluptuous_Vilma_PH_Table[Voluptuous_Vilma_PH]); DeterMob(Voluptuous_Vilma_PH_Table[Voluptuous_Vilma_PH], true); DeterMob(Voluptuous_Vilma, false); DespawnMob(Voluptuous_Vilma_PH_Table[Voluptuous_Vilma_PH]); SpawnMob(Voluptuous_Vilma, "", 0); end end end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, killer, ally) local Rose_Garden = 17281357; local Rose_Garden_PH = GetServerVariable("Rose_Garden_PH"); GetMobByID(Rose_Garden):setLocalVar("1",os.time() + math.random((36000), (37800))); SetServerVariable("Rose_Garden_PH", 0); DeterMob(Rose_Garden, true); DeterMob(Rose_Garden_PH, false); SpawnMob(Rose_Garden_PH, "", GetMobRespawnTime(Rose_Garden_PH)); end;
gpl-3.0
sp3ctum/lean
tests/lua/old/simp1.lua
6
1067
add_rewrite_rules({"Nat", "add_zerol"}) add_rewrite_rules({"Nat", "add_zeror"}) parse_lean_cmds([[ variable f : Nat -> Nat -> Nat variable g : Nat -> Nat variable b : Nat definition a := 1 theorem a_eq_1 : a = 1 := refl a definition c := 1 set_opaque a true axiom f_id (x : Nat) : f x 1 = 2*x axiom g_g_x (x : Nat) : (not (x = 0)) -> g (g x) = 0 ]]) add_rewrite_rules("a_eq_1") add_rewrite_rules("f_id") add_rewrite_rules("eq_id") -- set_option({"lean", "pp", "implicit"}, true) e, pr = simplify(parse_lean('fun x, f (f x (0 + a)) (g (b + 0))')) print(e) print(pr) local env = get_environment() print(env:type_check(pr)) e, pr = simplify(parse_lean('forall x, let d := a + 1 in f x a >= d')) print(e) print(pr) local env = get_environment() print(env:type_check(pr)) e, pr = simplify(parse_lean('(fun x, f (f x (0 + a)) (g (b + 0))) b')) print(e) print(pr) local env = get_environment() print(env:type_check(pr)) e, pr = simplify(parse_lean('(fun x y, f x y) = f')) print(e) print(pr) local env = get_environment() print(env:type_check(pr))
apache-2.0
jshackley/darkstar
scripts/globals/spells/temper.lua
18
1027
----------------------------------------- -- -- Spell: Temper -- ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local effect = EFFECT_MULTI_STRIKES; local enhskill = caster:getSkillLevel(ENHANCING_MAGIC_SKILL); local final = 0; local duration = 180; if (caster:hasStatusEffect(EFFECT_COMPOSURE) == true and caster:getID() == target:getID()) then duration = duration * 3; end if (enhskill<360) then final = 5; elseif (enhskill>=360) then final = math.floor( (enhskill - 300) / 10 ); else print("Warning: Unknown enhancing magic skill for Temper."); end if (final>20) then final = 20; end if (target:addStatusEffect(effect,final,0,duration)) then spell:setMsg(230); else spell:setMsg(75); end return effect; end;
gpl-3.0
ByteFun/Starbound_mods
smount/tech/mech/mount68/mount68.lua
1
36459
function checkCollision(position) local boundBox = mcontroller.boundBox() boundBox[1] = boundBox[1] - mcontroller.position()[1] + position[1] boundBox[2] = boundBox[2] - mcontroller.position()[2] + position[2] boundBox[3] = boundBox[3] - mcontroller.position()[1] + position[1] boundBox[4] = boundBox[4] - mcontroller.position()[2] + position[2] return not world.rectCollision(boundBox) end function randomProjectileLine(startPoint, endPoint, stepSize, projectile, chanceToSpawn) local dist = math.distance(startPoint, endPoint) local steps = math.floor(dist / stepSize) local normX = (endPoint[1] - startPoint[1]) / dist local normY = (endPoint[2] - startPoint[2]) / dist for i = 0, steps do local p1 = { normX * i * stepSize + startPoint[1], normY * i * stepSize + startPoint[2]} local p2 = { normX * (i + 1) * stepSize + startPoint[1] + math.random(-1, 1), normY * (i + 1) * stepSize + startPoint[2] + math.random(-1, 1)} if math.random() <= chanceToSpawn then world.spawnProjectile(projectile, math.midPoint(p1, p2), entity.id(), {normX, normY}, false) end end return endPoint end function blinkAdjust(position, doPathCheck, doCollisionCheck, doLiquidCheck, doStandCheck) local blinkCollisionCheckDiameter = tech.parameter("blinkCollisionCheckDiameter") local blinkVerticalGroundCheck = tech.parameter("blinkVerticalGroundCheck") local blinkFootOffset = tech.parameter("blinkFootOffset") if doPathCheck then local collisionBlocks = world.collisionBlocksAlongLine(mcontroller.position(), position, true, 1) if #collisionBlocks ~= 0 then local diff = world.distance(position, mcontroller.position()) diff[1] = diff[1] / math.abs(diff[1]) diff[2] = diff[2] / math.abs(diff[2]) position = {collisionBlocks[1][1] - diff[1], collisionBlocks[1][2] - diff[2]} end end if doCollisionCheck and not checkCollision(position) then local spaceFound = false for i = 1, blinkCollisionCheckDiameter * 2 do if checkCollision({position[1] + i / 2, position[2] + i / 2}) then position = {position[1] + i / 2, position[2] + i / 2} spaceFound = true break end if checkCollision({position[1] - i / 2, position[2] + i / 2}) then position = {position[1] - i / 2, position[2] + i / 2} spaceFound = true break end if checkCollision({position[1] + i / 2, position[2] - i / 2}) then position = {position[1] + i / 2, position[2] - i / 2} spaceFound = true break end if checkCollision({position[1] - i / 2, position[2] - i / 2}) then position = {position[1] - i / 2, position[2] - i / 2} spaceFound = true break end end if not spaceFound then return nil end end if doStandCheck then local groundFound = false for i = 1, blinkVerticalGroundCheck * 2 do local checkPosition = {position[1], position[2] - i / 2} if world.pointCollision(checkPosition, false) then groundFound = true position = {checkPosition[1], checkPosition[2] + 0.5 - blinkFootOffset} break end end if not groundFound then return nil end end if doLiquidCheck and (world.liquidAt(position) or world.liquidAt({position[1], position[2] + blinkFootOffset})) then return nil end if doCollisionCheck and not checkCollision(position) then return nil end return position end function findRandomBlinkLocation(doCollisionCheck, doLiquidCheck, doStandCheck) local randomBlinkTries = tech.parameter("randomBlinkTries") local randomBlinkDiameter = tech.parameter("randomBlinkDiameter") for i=1,randomBlinkTries do local position = mcontroller.position() position[1] = position[1] + (math.random() * 2 - 1) * randomBlinkDiameter position[2] = position[2] + (math.random() * 2 - 1) * randomBlinkDiameter local position = blinkAdjust(position, false, doCollisionCheck, doLiquidCheck, doStandCheck) if position then return position end end return nil end function init() self.level = tech.parameter("mechLevel", 6) self.mechState = "off" self.mechStateTimer = 0 self.specialLast = false self.active = false self.fireTimer = 0 self.fireSecTimer = 0 tech.setVisible(false) tech.rotateGroup("guns", 0, true) self.multiJumps = 0 self.lastJump = false self.mode = "none" self.timer = 0 self.targetPosition = nil self.grabbed = false self.holdingJump = false self.ranOut = false self.airDashing = false self.dashTimer = 0 self.dashDirection = 0 self.dashLastInput = 0 self.dashTapLast = 0 self.dashTapTimer = 0 self.aoeLastInput = 0 self.aoeTapLast = 0 self.aoeTapTimer = 0 self.dashAttackfireTimer = 0 self.dashAttackTimer = 0 self.dashAttackDirection = 0 self.dashAttackLastInput = 0 self.dashAttackTapLast = 0 self.dashAttackTapTimer = 0 self.holdingUp = false self.holdingDown = false self.holdingLeft = false self.holdingRight = false self.speedMultiplier = 1.1 self.levitateActivated = false self.mechTimer = 0 self.superJumpTimer = 0 end function uninit() if self.active then local mechTransformPositionChange = tech.parameter("mechTransformPositionChange") mcontroller.translate({-mechTransformPositionChange[1], -mechTransformPositionChange[2]}) tech.setParentOffset({0, 0}) self.active = false tech.setVisible(false) tech.setParentState() tech.setToolUsageSuppressed(false) mcontroller.controlFace(nil) end end function input(args) if self.dashTimer > 0 then return nil end local maximumDoubleTapTime = tech.parameter("maximumDoubleTapTime") if self.dashTapTimer > 0 then self.dashTapTimer = self.dashTapTimer - args.dt end if args.moves["right"] and self.active then if self.dashLastInput ~= 1 then if self.dashTapLast == 1 and self.dashTapTimer > 0 then self.dashTapLast = 0 self.dashTapTimer = 0 return "dashRight" else self.dashTapLast = 1 self.dashTapTimer = maximumDoubleTapTime end end self.dashLastInput = 1 elseif args.moves["left"] and self.active then if self.dashLastInput ~= -1 then if self.dashTapLast == -1 and self.dashTapTimer > 0 then self.dashTapLast = 0 self.dashTapTimer = 0 return "dashLeft" else self.dashTapLast = -1 self.dashTapTimer = maximumDoubleTapTime end end self.dashLastInput = -1 else self.dashLastInput = 0 end ------------------------ local maximumDoubleTapTime2 = tech.parameter("maximumDoubleTapTime2") if self.aoeTapTimer > 0 then self.aoeTapTimer = self.aoeTapTimer - args.dt end if args.moves["down"] and self.active then if self.aoeLastInput ~= 1 then if self.aoeTapLast == 1 and self.aoeTapTimer > 0 then self.aoeTapLast = 0 self.aoeTapTimer = 0 return "mechSecFire" else self.aoeTapLast = 1 self.aoeTapTimer = maximumDoubleTapTime2 end end self.aoeLastInput = 1 else self.aoeLastInput = 0 end ------------------------- if args.moves["jump"] and mcontroller.jumping() then self.holdingJump = true elseif not args.moves["jump"] then self.holdingJump = false end if args.moves["special"] == 1 then if self.active then return "mechDeactivate" else return "mechActivate" end elseif args.moves[""] == 2 and self.active then return "blink" elseif args.moves[""] and args.moves[""] and args.moves[""] and not self.levitateActivated and self.active then return "grab" elseif args.moves["down"] and args.moves["right"] and not self.levitateActivated and self.active then return "dashAttackRight" elseif args.moves["down"] and args.moves["left"] and not self.levitateActivated and self.active then return "dashAttackLeft" elseif args.moves["primaryFire"] and self.active then return "mechFire" elseif args.moves["altFire"] and self.active then return "mechAltFire" elseif args.moves[""] and args.moves[""] and self.active then return "mechSecFire" elseif args.moves[""] and not mcontroller.canJump() and not self.holdingJump and self.active then return "jetpack" elseif args.moves["jump"] and args.moves["up"] and mcontroller.onGround() and self.active then return "superjump" elseif args.moves[""] and not mcontroller.jumping() and not mcontroller.canJump() and not self.lastJump then self.lastJump = true return "multiJump" else self.lastJump = args.moves["jump"] end self.specialLast = args.moves["special"] == 1 --RedOrb -- if args.moves["left"] then -- self.holdingLeft = true -- elseif not args.moves["left"] then -- self.holdingLeft = false -- end -- if args.moves["right"] then -- self.holdingRight = true -- elseif not args.moves["right"] then -- self.holdingRight = false -- end -- if args.moves["up"] then -- self.holdingUp = true -- elseif not args.moves["up"] then -- self.holdingUp = false -- end -- if args.moves["down"] then -- self.holdingDown = true -- elseif not args.moves["down"] then -- self.holdingDown = false -- end -- if not args.moves["jump"] and not args.moves["left"]and not args.moves["right"]and not args.moves["up"]and not args.moves["down"] and not tech.canJump() and not self.holdingJump and self.levitateActivated then -- return "levitatehover" -- elseif args.moves["jump"] and not tech.canJump() and not self.holdingJump then -- return "levitate" -- elseif args.moves["left"] and args.moves["right"] and not tech.canJump() and self.levitateActivated then -- return "levitatehover" -- elseif args.moves["up"] and args.moves["down"] and not tech.canJump() and self.levitateActivated then -- return "levitatehover" -- elseif (args.moves["jump"] or args.moves["up"]) and args.moves["left"] and not tech.canJump() and not self.holdingRight and self.levitateActivated then -- return "levitateleftup" -- elseif (args.moves["jump"] or args.moves["up"]) and args.moves["right"] and not tech.canJump() and not self.holdingLeft and self.levitateActivated then -- return "levitaterightup" -- elseif args.moves["down"] and args.moves["left"] and not tech.canJump() and not self.holdingRight and self.levitateActivated then -- return "levitateleftdown" -- elseif args.moves["down"] and args.moves["right"] and not tech.canJump() and not self.holdingLeft and self.levitateActivated then -- return "levitaterightdown" -- elseif args.moves["left"] and not tech.canJump() and not self.holdingRight and self.levitateActivated then -- return "levitateleft" -- elseif args.moves["right"] and not tech.canJump() and not self.holdingLeft and self.levitateActivated then -- return "levitateright" -- elseif args.moves["up"] and not tech.canJump() and not self.holdingDown and self.levitateActivated then -- return "levitateup" -- elseif args.moves["down"] and not tech.canJump() and not self.holdingUp and self.levitateActivated then -- return "levitatedown" -- else -- return nil -- end --RedOrbEnd end function update(args) tech.burstParticleEmitter("glowParticles") if self.mechTimer > 0 then self.mechTimer = self.mechTimer - args.dt end local dashControlForce = tech.parameter("dashControlForce") local dashSpeed = tech.parameter("dashSpeed") local dashDuration = tech.parameter("dashDuration") local energyUsageDash = tech.parameter("energyUsageDash") local usedEnergy = 0 if args.actions["dashRight"] and self.dashTimer <= 0 and status.resource("energy") > energyUsageDash then self.dashTimer = dashDuration self.dashDirection = 1 usedEnergy = energyUsageDash self.airDashing = not mcontroller.onGround() return tech.consumeTechEnergy(energyUsageDash) elseif args.actions["dashLeft"] and self.dashTimer <= 0 and status.resource("energy") > energyUsageDash then self.dashTimer = dashDuration self.dashDirection = -1 usedEnergy = energyUsageDash self.airDashing = not mcontroller.onGround() return tech.consumeTechEnergy(energyUsageDash) end if self.dashTimer > 0 then mcontroller.controlApproachXVelocity(dashSpeed * self.dashDirection, dashControlForce, true) if self.airDashing then mcontroller.controlParameters({gravityEnabled = false}) mcontroller.controlApproachYVelocity(0, dashControlForce, true) end if self.dashDirection == -1 then mcontroller.controlFace(-1) tech.setFlipped(true) else mcontroller.controlFace(1) tech.setFlipped(false) end tech.setAnimationState("dashing", "on") tech.setParticleEmitterActive("dashParticles", true) self.dashTimer = self.dashTimer - args.dt else tech.setAnimationState("dashing", "off") tech.setParticleEmitterActive("dashParticles", false) end local dashAttackControlForce = tech.parameter("dashAttackControlForce") local dashAttackSpeed = tech.parameter("dashAttackSpeed") local dashAttackDuration = tech.parameter("dashAttackDuration") local energyUsageDashAttack = tech.parameter("energyUsageDashAttack") local diffDash = world.distance(tech.aimPosition(), mcontroller.position()) local aimAngleDash = math.atan(diffDash[2], diffDash[1]) local mechDashFireCycle = tech.parameter("mechDashFireCycle") local mechDashProjectile = tech.parameter("mechDashProjectile") local mechDashProjectileConfig = tech.parameter("mechDashProjectileConfig") local flipDash = aimAngleDash > math.pi / 2 or aimAngleDash < -math.pi / 2 if flipDash then tech.setFlipped(false) mcontroller.controlFace(-1) self.dashAttackDirection = -1 else tech.setFlipped(true) mcontroller.controlFace(1) self.dashAttackDirection = 1 end if status.resource("energy") > energyUsageDashAttack and args.actions["dashAttackLeft"] or args.actions["dashAttackRight"] then if self.dashAttackTimer <= 0 then world.spawnProjectile(mechDashProjectile, vec2.add(mcontroller.position(), tech.partPoint("frontDashGun", "firePoint")), entity.id(), {math.cos(0), math.sin(0)}, false, mechDashProjectileConfig) self.dashAttackTimer = self.dashAttackTimer + mechDashFireCycle else self.dashAttackTimer = self.dashAttackTimer - args.dt end mcontroller.controlApproachXVelocity(dashAttackSpeed * self.dashAttackDirection, dashAttackControlForce, true) tech.setAnimationState("dashingAttack", "on") tech.setParticleEmitterActive("dashAttackParticles", true) else tech.setAnimationState("dashingAttack", "off") tech.setParticleEmitterActive("dashAttackParticles", false) end local energyUsageBlink = tech.parameter("energyUsageBlink") local blinkMode = tech.parameter("blinkMode") local blinkOutTime = tech.parameter("blinkOutTime") local blinkInTime = tech.parameter("blinkInTime") if args.actions["blink"] and self.mode == "none" and status.resource("energy") > energyUsageBlink then local blinkPosition = nil if blinkMode == "random" then local randomBlinkAvoidCollision = tech.parameter("randomBlinkAvoidCollision") local randomBlinkAvoidMidair = tech.parameter("randomBlinkAvoidMidair") local randomBlinkAvoidLiquid = tech.parameter("randomBlinkAvoidLiquid") blinkPosition = findRandomBlinkLocation(randomBlinkAvoidCollision, randomBlinkAvoidMidair, randomBlinkAvoidLiquid) or findRandomBlinkLocation(randomBlinkAvoidCollision, randomBlinkAvoidMidair, false) or findRandomBlinkLocation(randomBlinkAvoidCollision, false, false) elseif blinkMode == "cursor" then blinkPosition = blinkAdjust(tech.aimPosition(), true, true, false, false) elseif blinkMode == "cursorPenetrate" then blinkPosition = blinkAdjust(tech.aimPosition(), false, true, false, false) end if blinkPosition then self.targetPosition = blinkPosition self.mode = "start" else -- Make some kind of error noise end end if self.mode == "start" then mcontroller.setVelocity({0, 0}) self.mode = "out" self.timer = 0 return tech.consumeTechEnergy(energyUsageBlink) elseif self.mode == "out" then tech.setParentDirectives("?multiply=00000000") tech.setVisible(false) tech.setAnimationState("blinking", "out") mcontroller.setVelocity({0, 0}) self.timer = self.timer + args.dt if self.timer > blinkOutTime then mcontroller.setPosition(self.targetPosition) self.mode = "in" self.timer = 0 end return 0 elseif self.mode == "in" then tech.setParentDirectives() tech.setVisible(true) tech.setAnimationState("blinking", "in") mcontroller.setVelocity({0, 0}) self.timer = self.timer + args.dt if self.timer > blinkInTime then self.mode = "none" end return 0 end local energyUsageJump = tech.parameter("energyUsageJump") local multiJumpCount = tech.parameter("multiJumpCount") if args.actions["multiJump"] and self.multiJumps < multiJumpCount and status.resource("energy") > energyUsageJump then mcontroller.controlJump(true) self.multiJumps = self.multiJumps + 1 tech.burstParticleEmitter("multiJumpParticles") tech.playSound("sound") return tech.consumeTechEnergy(energyUsageJump) else if mcontroller.onGround() or mcontroller.liquidMovement() then self.multiJumps = 0 end end local energyCostPerSecond = tech.parameter("energyCostPerSecond") local energyCostPerSecondPrim = tech.parameter("energyCostPerSecondPrim") local energyCostPerSecondSec = tech.parameter("energyCostPerSecondSec") local energyCostPerSecondAlt = tech.parameter("energyCostPerSecondAlt") local mechCustomMovementParameters = tech.parameter("mechCustomMovementParameters") local mechTransformPositionChange = tech.parameter("mechTransformPositionChange") local parentOffset = tech.parameter("parentOffset") local mechCollisionTest = tech.parameter("mechCollisionTest") local mechAimLimit = tech.parameter("mechAimLimit") * math.pi / 180 local mechFrontRotationPoint = tech.parameter("mechFrontRotationPoint") local mechFrontFirePosition = tech.parameter("mechFrontFirePosition") local mechBackRotationPoint = tech.parameter("mechBackRotationPoint") local mechBackFirePosition = tech.parameter("mechBackFirePosition") local mechFireCycle = tech.parameter("mechFireCycle") local mechProjectile = tech.parameter("mechProjectile") local mechProjectileConfig = tech.parameter("mechProjectileConfig") local mechAltFireCycle = tech.parameter("mechAltFireCycle") local mechAltProjectile = tech.parameter("mechAltProjectile") local mechAltProjectileConfig = tech.parameter("mechAltProjectileConfig") local mechSecFireCycle = tech.parameter("mechSecFireCycle") local mechSecProjectile = tech.parameter("mechSecProjectile") local mechSecProjectileConfig = tech.parameter("mechSecProjectileConfig") local mechGunBeamMaxRange = tech.parameter("mechGunBeamMaxRange") local mechGunBeamStep = tech.parameter("mechGunBeamStep") local mechGunBeamSmokeProkectile = tech.parameter("mechGunBeamSmokeProkectile") local mechGunBeamEndProjectile = tech.parameter("mechGunBeamEndProjectile") local mechGunBeamUpdateTime = tech.parameter("mechGunBeamUpdateTime") local mechTransform = tech.parameter("mechTransform") local mechActiveSide = nil if tech.setFlipped(true) then mechActiveSide = "left" elseif tech.setFlipped(false) then mechActiveSide = "right" end local mechStartupTime = tech.parameter("mechStartupTime") local mechShutdownTime = tech.parameter("mechShutdownTime") if not self.active and args.actions["mechActivate"] and self.mechState == "off" then mechCollisionTest[1] = mechCollisionTest[1] + mcontroller.position()[1] mechCollisionTest[2] = mechCollisionTest[2] + mcontroller.position()[2] mechCollisionTest[3] = mechCollisionTest[3] + mcontroller.position()[1] mechCollisionTest[4] = mechCollisionTest[4] + mcontroller.position()[2] if not world.rectCollision(mechCollisionTest) then tech.burstParticleEmitter("mechActivateParticles") mcontroller.translate(mechTransformPositionChange) tech.setVisible(true) tech.setAnimationState("transform", "in") -- status.modifyResource("health", status.stat("maxHealth") / 20) tech.setParentState("sit") tech.setToolUsageSuppressed(true) self.mechState = "turningOn" self.mechStateTimer = mechStartupTime self.active = true else -- Make some kind of error noise end elseif self.mechState == "turningOn" and self.mechStateTimer <= 0 then tech.setParentState("sit") self.mechState = "on" self.mechStateTimer = 0 elseif (self.active and (args.actions["mechDeactivate"] and self.mechState == "on" or (energyCostPerSecond * args.dt > status.resource("energy")) and self.mechState == "on")) then self.mechState = "turningOff" tech.setAnimationState("transform", "out") self.mechStateTimer = mechShutdownTime elseif self.mechState == "turningOff" and self.mechStateTimer <= 0 then tech.burstParticleEmitter("mechDeactivateParticles") mcontroller.translate({-mechTransformPositionChange[1], -mechTransformPositionChange[2]}) tech.setVisible(false) tech.setParentState() tech.setToolUsageSuppressed(false) tech.setParentOffset({0, 0}) self.mechState = "off" self.mechStateTimer = 0 self.active = false end mcontroller.controlFace(nil) if self.mechStateTimer > 0 then self.mechStateTimer = self.mechStateTimer - args.dt end if self.active then local diff = world.distance(tech.aimPosition(), mcontroller.position()) local aimAngle = math.atan(diff[2], diff[1]) local flip = aimAngle > math.pi / 2 or aimAngle < -math.pi / 2 mcontroller.controlParameters(mechCustomMovementParameters) if flip then tech.setFlipped(false) local nudge = tech.transformedPosition({0, 0}) tech.setParentOffset({-parentOffset[1] - nudge[1], parentOffset[2] + nudge[2]}) mcontroller.controlFace(-1) if aimAngle > 0 then aimAngle = math.max(aimAngle, math.pi - mechAimLimit) else aimAngle = math.min(aimAngle, -math.pi + mechAimLimit) end tech.rotateGroup("guns", math.pi + aimAngle) else tech.setFlipped(true) local nudge = tech.transformedPosition({0, 0}) tech.setParentOffset({parentOffset[1] + nudge[1], parentOffset[2] + nudge[2]}) mcontroller.controlFace(1) if aimAngle > 0 then aimAngle = math.min(aimAngle, mechAimLimit) else aimAngle = math.max(aimAngle, -mechAimLimit) end tech.rotateGroup("guns", -aimAngle) end if not mcontroller.onGround() then if mcontroller.velocity()[2] > 0 then if args.actions["mechFire"] then tech.setAnimationState("movement", "jumpAttack") elseif args.actions["mechAltFire"] then tech.setAnimationState("movement", "jumpAttack") elseif args.actions["mechSecFire"] then tech.setAnimationState("movement", "jumpAttack") else tech.setAnimationState("movement", "jump") end else if args.actions["mechFire"] then tech.setAnimationState("movement", "fallAttack") elseif args.actions["mechAltFire"] then tech.setAnimationState("movement", "fallAttack") elseif args.actions["mechSecFire"] then tech.setAnimationState("movement", "fallAttack") else tech.setAnimationState("movement", "fall") end end elseif mcontroller.walking() or mcontroller.running() then if flip and mcontroller.movingDirection() == 1 or not flip and mcontroller.movingDirection() == -1 then if args.actions["mechFire"] then tech.setAnimationState("movement", "backWalkAttack") elseif args.actions["mechAltFire"] then tech.setAnimationState("movement", "backWalkAttack") elseif args.actions["mechSecFire"] then tech.setAnimationState("movement", "backWalkAttack") elseif args.actions["dashAttackRight"] then tech.setAnimationState("movement", "backWalkDash") elseif args.actions["dashAttackLeft"] then tech.setAnimationState("movement", "backWalkDash") else tech.setAnimationState("movement", "backWalk") end else if args.actions["mechFire"] then tech.setAnimationState("movement", "walkAttack") elseif args.actions["mechAltFire"] then tech.setAnimationState("movement", "walkAttack") elseif args.actions["mechSecFire"] then tech.setAnimationState("movement", "walkAttack") elseif args.actions["dashAttackRight"] then tech.setAnimationState("movement", "walkDash") elseif args.actions["dashAttackLeft"] then tech.setAnimationState("movement", "walkDash") else tech.setAnimationState("movement", "walk") end end else if args.actions["mechFire"] then tech.setAnimationState("movement", "idleAttack") elseif args.actions["mechAltFire"] then tech.setAnimationState("movement", "idleAttack") elseif args.actions["mechSecFire"] then tech.setAnimationState("movement", "idleAttack") else tech.setAnimationState("movement", "idle") end end local energyUsageSuperJump = tech.parameter("energyUsageSuperJump") local superJumpSpeed = tech.parameter("superjumpSpeed") local superJumpControlForce = tech.parameter("superjumpControlForce") local superJumpTime = tech.parameter("superjumpTime") local superjumpSound = tech.parameter("superjumpSound") if args.actions["superjump"] and mcontroller.onGround() and self.superJumpTimer <= 0 and status.resource("energy") > energyUsageSuperJump then tech.playSound("superjumpSound") self.superJumpTimer = superJumpTime usedEnergy = energyUsageSuperJump end if self.superJumpTimer > 0 then mcontroller.controlApproachYVelocity(superJumpSpeed, superJumpControlForce) tech.setParticleEmitterActive("jumpParticles", true) self.superJumpTimer = self.superJumpTimer - args.dt return tech.consumeTechEnergy(energyUsageSuperJump) else tech.setParticleEmitterActive("jumpParticles", false) end local telekinesisProjectile = tech.parameter("telekinesisProjectile") local telekinesisProjectileConfig = tech.parameter("telekinesisProjectileConfig") local telekinesisFireCycle = tech.parameter("telekinesisFireCycle") local energyUsagePerSecondTelekinesis = tech.parameter("energyUsagePerSecondTelekinesis") local energyUsageTelekinesis = energyUsagePerSecondTelekinesis * args.dt if self.active and args.actions["grab"] and not self.grabbed then local monsterIds = world.monsterQuery(tech.aimPosition(), 5) for i,v in pairs(monsterIds) do --world.spawnNpc( tech.aimPosition(), "glitch", "lonesurvivor_positionnpc", 2, 1) world.monsterQuery(tech.aimPosition(),5, { callScript = "lonesurvivor_grab", callScriptArgs = { tech.aimPosition() } }) break end self.grabbed = true elseif self.grabbed and not args.actions["grab"] then --world.spawnNpc( tech.aimPosition(), "glitch", "lonesurvivor_positionnpc", 3, 1) world.monsterQuery(tech.aimPosition(),30, { callScript = "lonesurvivor_release", callScriptArgs = { tech.aimPosition() } }) self.grabbed = false elseif self.active and self.grabbed then --world.spawnNpc( tech.aimPosition(), "glitch", "lonesurvivor_positionnpc", 1, 1) world.monsterQuery(tech.aimPosition(),15, { callScript = "lonesurvivor_move", callScriptArgs = { tech.aimPosition() } }) end if args.actions["grab"] and status.resource("energy") > energyUsageTelekinesis then if self.fireTimer <= 0 then world.spawnProjectile(telekinesisProjectile, tech.aimPosition(), entity.id(), {math.cos(aimAngle), math.sin(aimAngle)}, false, telekinesisProjectileConfig) self.fireTimer = self.fireTimer + telekinesisFireCycle tech.setAnimationState("telekinesis", "telekinesisOn") else local oldFireTimer = self.fireTimer self.fireTimer = self.fireTimer - args.dt if oldFireTimer > telekinesisFireCycle / 2 and self.fireTimer <= telekinesisFireCycle / 2 then end end return tech.consumeTechEnergy(energyUsageTelekinesis) end if args.actions["mechFire"] and status.resource("energy") > energyCostPerSecondPrim then if self.fireTimer <= 0 then world.spawnProjectile(mechProjectile, vec2.add(mcontroller.position(), tech.partPoint("frontGun", "firePoint")), entity.id(), {math.cos(aimAngle), math.sin(aimAngle)}, false, mechProjectileConfig) self.fireTimer = self.fireTimer + mechFireCycle tech.setAnimationState("frontFiring", "fire") --tech.setParticleEmitterActive("jetpackParticles3", true) local startPoint = vec2.add(mcontroller.position(), tech.partPoint("frontGun", "firePoint")) local endPoint = vec_add(mcontroller.position(), {tech.partPoint("frontDashGun", "firePoint")[1] + mechGunBeamMaxRange * math.cos(aimAngle), tech.partPoint("frontDashGun", "firePoint")[2] + mechGunBeamMaxRange * math.sin(aimAngle) }) local beamCollision = progressiveLineCollision(startPoint, endPoint, mechGunBeamStep) randomProjectileLine(startPoint, beamCollision, mechGunBeamStep, mechGunBeamSmokeProkectile, 0.08) else local oldFireTimer = self.fireTimer self.fireTimer = self.fireTimer - args.dt if oldFireTimer > mechFireCycle / 2 and self.fireTimer <= mechFireCycle / 2 then end end return tech.consumeTechEnergy(energyCostPerSecondPrim) end if not args.actions["mechFire"] then --tech.setParticleEmitterActive("jetpackParticles3", false) end if args.actions["mechAltFire"] and status.resource("energy") > energyCostPerSecondAlt then if self.fireTimer <= 0 then world.spawnProjectile(mechAltProjectile, vec2.add(mcontroller.position(), tech.partPoint("frontAltGun", "firePoint")), entity.id(), {math.cos(aimAngle), math.sin(aimAngle)}, false, mechAltProjectileConfig) self.fireTimer = self.fireTimer + mechAltFireCycle tech.setAnimationState("frontAltFiring", "fireAlt") else local oldFireTimer = self.fireTimer self.fireTimer = self.fireTimer - args.dt if oldFireTimer > mechAltFireCycle / 2 and self.fireTimer <= mechAltFireCycle / 2 then end end return tech.consumeTechEnergy(energyCostPerSecondAlt) end if args.actions["mechSecFire"] and status.resource("energy") > energyCostPerSecondSec then world.spawnProjectile(mechSecProjectile, vec2.add(mcontroller.position(), tech.partPoint("frontSecGun", "firePoint")), entity.id(), {math.cos(aimAngle), math.sin(aimAngle)}, false, mechAltProjectileConfig) tech.setAnimationState("frontSecFiring", "fireSec") -- if self.fireSecTimer <= 0 then -- world.spawnProjectile(mechSecProjectile, vec2.add(mcontroller.position(), tech.partPoint("frontSecGun", "firePoint")), entity.id(), {math.cos(0), math.sin(0)}, false, mechAltProjectileConfig) -- self.fireSecTimer = self.fireSecTimer + mechSecFireCycle -- tech.setAnimationState("frontSecFiring", "fireSec") -- else -- local oldFireSecTimer = self.fireSecTimer -- self.fireSecTimer = self.fireSecTimer - args.dt -- if oldFireSecTimer > mechSecFireCycle / 2 and self.fireSecTimer <= mechSecFireCycle / 2 then -- end -- end return tech.consumeTechEnergy(energyCostPerSecondSec) end local jetpackSpeed = tech.parameter("jetpackSpeed") local jetpackControlForce = tech.parameter("jetpackControlForce") local energyUsagePerSecond = tech.parameter("energyUsagePerSecond") local energyUsage = energyUsagePerSecond * args.dt if status.resource("energy") < energyUsage then self.ranOut = true elseif mcontroller.onGround() or mcontroller.liquidMovement() then self.ranOut = false end if args.actions["jetpack"] and not self.ranOut then tech.setAnimationState("jetpack", "on") mcontroller.controlApproachYVelocity(jetpackSpeed, jetpackControlForce, true) return tech.consumeTechEnergy(energyUsage) else tech.setAnimationState("jetpack", "off") return 0 end -- local levitateSpeed = tech.parameter("levitateSpeed") -- local levitateControlForce = tech.parameter("levitateControlForce") -- local energyUsagePerSecondLevitate = tech.parameter("energyUsagePerSecondLevitate") -- local energyUsagelevitate = energyUsagePerSecondLevitate * args.dt -- if args.availableEnergy < energyUsagelevitate then -- self.ranOut = true -- elseif mcontroller.onGround() or mcontroller.liquidMovement() then -- self.ranOut = false -- end -- if args.actions["levitate"] and not self.ranOut then -- tech.setAnimationState("levitate", "on") -- mcontroller.controlApproachYVelocity(levitateSpeed, levitateControlForce, true) -- self.levitateActivated = true -- return tech.consumeTechEnergy(energyUsagelevitate) -- elseif args.actions["levitatehover"] and not self.ranOut then -- tech.setAnimationState("levitate", "on") -- mcontroller.controlApproachYVelocity(0, levitateControlForce, true) -- mcontroller.controlApproachXVelocity(0, levitateControlForce, true) -- return tech.consumeTechEnergy(energyUsagelevitate) -- elseif args.actions["levitateleft"] and not self.ranOut then -- tech.setAnimationState("levitate", "on") -- mcontroller.controlApproachYVelocity(0, levitateControlForce, true) -- mcontroller.controlApproachXVelocity(-(levitateSpeed*self.speedMultiplier), levitateControlForce, true) -- return tech.consumeTechEnergy(energyUsagelevitate) -- elseif args.actions["levitateleftup"] and not self.ranOut then -- tech.setAnimationState("levitate", "on") -- mcontroller.controlApproachYVelocity(levitateSpeed, levitateControlForce, true) -- mcontroller.controlApproachXVelocity(-(levitateSpeed*self.speedMultiplier), levitateControlForce, true) -- return tech.consumeTechEnergy(energyUsagelevitate) -- elseif args.actions["levitateleftdown"] and not self.ranOut then -- tech.setAnimationState("levitate", "on") -- mcontroller.controlApproachYVelocity(-(levitateSpeed)*0.5, levitateControlForce, true) -- mcontroller.controlApproachXVelocity(-(levitateSpeed*self.speedMultiplier), levitateControlForce, true) -- return tech.consumeTechEnergy(energyUsagelevitate) -- elseif args.actions["levitateright"] and not self.ranOut then -- tech.setAnimationState("levitate", "on") -- mcontroller.controlApproachYVelocity(0, levitateControlForce, true) -- mcontroller.controlApproachXVelocity(levitateSpeed*self.speedMultiplier, levitateControlForce, true) -- return tech.consumeTechEnergy(energyUsagelevitate) -- elseif args.actions["levitaterightup"] and not self.ranOut then -- tech.setAnimationState("levitate", "on") -- mcontroller.controlApproachYVelocity(levitateSpeed, levitateControlForce, true) -- mcontroller.controlApproachXVelocity(levitateSpeed*self.speedMultiplier, levitateControlForce, true) -- return tech.consumeTechEnergy(energyUsagelevitate) -- elseif args.actions["levitaterightdown"] and not self.ranOut then -- tech.setAnimationState("levitate", "on") -- mcontroller.controlApproachYVelocity(-(levitateSpeed)*0,5, levitateControlForce, true) -- mcontroller.controlApproachXVelocity(levitateSpeed*self.speedMultiplier, levitateControlForce, true) -- return tech.consumeTechEnergy(energyUsagelevitate) -- elseif args.actions["levitateup"] and not self.ranOut then -- tech.setAnimationState("levitate", "on") -- mcontroller.controlApproachYVelocity(levitateSpeed, levitateControlForce, true) -- mcontroller.controlApproachXVelocity(0, levitateControlForce, true) -- return tech.consumeTechEnergy(energyUsagelevitate) -- elseif args.actions["levitatedown"] and not self.ranOut then -- tech.setAnimationState("levitate", "on") -- mcontroller.controlApproachYVelocity(-(levitateSpeed)*0.5, levitateControlForce, true) -- mcontroller.controlApproachXVelocity(0, levitateControlForce, true) -- return tech.consumeTechEnergy(energyUsagelevitate) -- else -- self.levitateActivated = false -- tech.setAnimationState("levitate", "off") -- return 0 -- end --return energyCostPerSecond * args.dt end return 0 end
gpl-2.0
jshackley/darkstar
scripts/zones/Yuhtunga_Jungle/npcs/Mahol_IM.lua
30
3044
----------------------------------- -- Area: Yuhtunga Jungle -- NPC: Mahol, I.M. -- Outpost Conquest Guards -- @pos -242.487 -1 -402.772 123 ----------------------------------- package.loaded["scripts/zones/Yuhtunga_Jungle/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Yuhtunga_Jungle/TextIDs"); local guardnation = BASTOK; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 3; -- 1: city, 2: foreign, 3: outpost, 4: border local region = ELSHIMOLOWLANDS; local csid = 0x7ff9; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
BeyondTeam/TeleBeyond
plugins/kickme.lua
1
1456
local function run(msg, matches) local hash = 'kick:'..msg.to.id..':'..msg.from.id if matches[1] == 'kickme' and redis:get(hash) == nil then local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)]['settings']['kickme'] == '❌' then return reply_msg(msg.id, 'این دستور در این سوپرگروه غیرفعال است.', ok_cb, true) else redis:set(hash, "waite") return reply_msg(msg.id, 'شما از دستور '..msg.text..' استفاده کردید!!\nاگر با درخواست اخراج خود موافقید دستور yes را ارسال کنید\nو برای لغو از دستور no استفاده کنید.', ok_cb, true) end end if msg.text then if msg.text:match("^yes$") and redis:get(hash) == "waite" then redis:set(hash, "ok") elseif msg.text:match("^no$") and redis:get(hash) == "waite" then send_large_msg(get_receiver(msg), "دستور اخراج لغو شد.") redis:del(hash, true) end end if redis:get(hash) then if redis:get(hash) == "ok" then redis:del(hash, true) channel_kick("channel#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false) return 'یوزرنیم [@'..(msg.from.username or '---')..'] بنابر درخواست خود از گروه ('..msg.to.title..') اخراج شد' end end end return { patterns = { "^[#!/]([Kk]ickme)$", "no", "^yes$" }, run = run, }
agpl-3.0
jshackley/darkstar
scripts/zones/East_Ronfaure/npcs/Andelain.lua
19
2000
----------------------------------- -- Area: East Ronfaure -- NPC: Andelain -- Type: Standard NPC -- @pos 664.231 -12.849 -539.413 101 -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/East_Ronfaure/TextIDs"] = nil; ----------------------------------- require("scripts/zones/East_Ronfaure/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) sermonQuest = player:getQuestStatus(SANDORIA,THE_VICASQUE_S_SERMON); if (sermonQuest == QUEST_ACCEPTED) then count = trade:getItemCount(); BluePeas = trade:getItemQty(618); if (BluePeas == 1 and count == 1 and player:getVar("sermonQuestVar") == 0) then player:tradeComplete(); player:showText(npc, 7349); player:startEvent(0x0013); player:setVar("sermonQuestVar",1); elseif (BluePeas > 1 and count == BluePeas) then player:showText(npc, 7352); player:startEvent(0x0013); elseif (BluePeas == 1 and count == 1) then player:showText(npc, 7352,618); player:startEvent(0x0013); else player:showText(npc, 7350); player:showText(npc, 7351); player:startEvent(0x0013); end else player:showText(npc, 7350); player:showText(npc, 7351); player:startEvent(0x0013); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc, 7347); player:showText(npc, 7348,618); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
deepmind/torch-dokx
tests/testParsing.lua
2
8738
require 'dokx' local tester = torch.Tester() local myTests = {} local package = "dummyPackageName" local sourceFile = "dummySourceFile" local checkTableSize = function(...) dokx._checkTableSize(tester, ...) end local checkComment = function(...) dokx._checkComment(tester, package, sourceFile, ...) end local checkWhitespace = function(...) dokx._checkWhitespace(tester, ...) end local checkFunction = function(...) dokx._checkFunction(tester, package, sourceFile, ...) end local checkClass = function(...) dokx._checkClass(tester, package, sourceFile, ...) end -- Unit tests function myTests:testParseWhitespace() local parser = dokx.createParser(package, sourceFile) local testInput = " \n\t " local result = parser(testInput) checkTableSize(result, 1) checkWhitespace(result[1]) end function myTests:testParseDocumentedFunction() local parser = dokx.createParser(package, sourceFile) local testInput = [[-- this is some dummy documentation function foo() end ]] local result = parser(testInput) checkTableSize(result, 3) checkComment(result[1], "this is some dummy documentation\n", 2) checkFunction(result[2], "foo", false, 5) checkWhitespace(result[3]) end function myTests:testParseGlobalFunction() local parser = dokx.createParser(package, sourceFile) local testInput = [[function foo(a) end]] local result = parser(testInput) checkTableSize(result, 1) checkFunction(result[1], "foo", false, 1, 'a') end function myTests:testParseLocalFunction() local parser = dokx.createParser(package, sourceFile) local testInput = [[local function foo(a, b) end]] local result = parser(testInput) checkTableSize(result, 1) checkFunction(result[1], "foo", false, 1, 'a, b') end function myTests:testParseInstanceMethod() local parser = dokx.createParser(package, sourceFile) local testInput = [[function myClass:foo() end]] local result = parser(testInput) checkTableSize(result, 1) checkFunction(result[1], "foo", "myClass", 1) end function myTests:testParseClassMethod() local parser = dokx.createParser(package, sourceFile) local testInput = [[function myClass.foo() end]] local result = parser(testInput) checkTableSize(result, 1) checkFunction(result[1], "foo", "myClass", 1) end function myTests:testParseMustHave() local parser = dokx.createParser(package, sourceFile) local testInput = [[myClass:mustHave("step")]] local result = parser(testInput) checkTableSize(result, 1) checkFunction(result[1], "step", "myClass", 1) end function myTests:testParseSeparateComments() local parser = dokx.createParser(package, sourceFile) local testInput = [=[ --[[ first comment lorem ipsum ]] --second comment ]=] local result = parser(testInput) checkTableSize(result, 5) checkWhitespace(result[1]) checkComment(result[2], " first comment\n lorem ipsum\n \n", 4) checkWhitespace(result[3]) checkComment(result[4], "second comment\n", 6) checkWhitespace(result[5]) end function myTests:testParseAdjacentComments() local parser = dokx.createParser(package, sourceFile) local testInput = [[ -- first comment -- second comment ]] local result = parser(testInput) checkTableSize(result, 5) checkWhitespace(result[1]) checkComment(result[2], "first comment\n", 2) checkWhitespace(result[3]) checkComment(result[4], "second comment\n", 3) checkWhitespace(result[5]) end function myTests:testParseClass() local parser = dokx.createParser(package, sourceFile) local testInput = [=[--[[ This is a dummy class. --]] local MyClass, parent = torch.class('dummyPackageName.MyClass', 'otherPackage.Parent') ]=] local result = parser(testInput) checkTableSize(result, 4) checkComment(result[1], "\n\nThis is a dummy class.\n\n\n", 6) checkWhitespace(result[2]) checkClass(result[3], "MyClass", "otherPackage.Parent", 7) checkWhitespace(result[4]) end function myTests:testParseClassicClass() local parser = dokx.createParser(package, sourceFile) local testInput = [=[--[[ This is a dummy class. --]] local MyClass, parent = classic.class('dummyPackageName.MyClass', 'otherPackage.Parent') ]=] local result = parser(testInput) checkTableSize(result, 4) checkComment(result[1], "\n\nThis is a dummy class.\n\n\n", 6) checkWhitespace(result[2]) checkClass(result[3], "MyClass", "otherPackage.Parent", 7) checkWhitespace(result[4]) end function myTests:testParseClassicClassWithEllipsis() local parser = dokx.createParser(package, sourceFile) local testInput = [=[--[[ This is a dummy class. --]] local MyClass, parent = classic.class(..., otherPackage.Parent) ]=] local result = parser(testInput) checkTableSize(result, 4) checkComment(result[1], "\n\nThis is a dummy class.\n\n\n", 6) checkWhitespace(result[2]) checkClass(result[3], "dummySourceFile", "otherPackage.Parent", 7) checkWhitespace(result[4]) end function myTests:testParsePenlightClass() local parser = dokx.createParser(package, sourceFile) local testInput = [=[--[[ This is a dummy class. --]] local MyClass = class() ]=] local result = parser(testInput) checkTableSize(result, 4) checkComment(result[1], "\n\nThis is a dummy class.\n\n\n", 6) checkWhitespace(result[2]) checkClass(result[3], "MyClass", false, 7) checkWhitespace(result[4]) end function myTests:testParsePenlightClassWithParent() local parser = dokx.createParser(package, sourceFile) local testInput = [=[--[[ This is a dummy class. --]] local MyClass = class(MyParent) ]=] local result = parser(testInput) checkTableSize(result, 4) checkComment(result[1], "\n\nThis is a dummy class.\n\n\n", 6) checkWhitespace(result[2]) checkClass(result[3], "MyClass", "MyParent", 7) checkWhitespace(result[4]) end function myTests:testFunctionAsAssignment() local parser = dokx.createParser(package, sourceFile) local testInput = [[myFunction = function(a, b) end]] local result = parser(testInput) checkTableSize(result, 1) checkFunction(result[1], "myFunction", false, 1) tester:asserteq(result[1]:args(), "a, b", "function should have expected args") end function myTests:testFunctionAsAssignmentWithClass() local parser = dokx.createParser(package, sourceFile) local testInput = [[myClass.myFunction = function(a, b) end]] local result = parser(testInput) checkTableSize(result, 1) checkFunction(result[1], "myFunction", "myClass", 1) tester:asserteq(result[1]:args(), "a, b", "function should have expected args") end function myTests:testIgnoreAssignment() local parser = dokx.createParser(package, sourceFile) local testInput = [[myFunction = 3]] local result = parser(testInput) checkTableSize(result, 0) end function myTests:testIgnoreAssignmentString() local parser = dokx.createParser(package, sourceFile) local testInput = [[a="function(a, b) return 1 end"]] local result = parser(testInput) checkTableSize(result, 0) end function myTests:testBadParse() local parser = dokx.createParser(package, sourceFile) local testInput = [[a=function)"]] local result = parser(testInput) tester:asserteq(result, nil, "result of bad parse should be nil") end function myTests:testFunctionAsAssigmentWithDocs() local parser = dokx.createParser(package, sourceFile) local testInput = [[ -- a function module.aFunction = function(x, y) x = y z = function() end local p = function(a) return 2 end return z end local f = function(z) end]] local result = parser(testInput) checkTableSize(result, 3) checkComment(result[1], "a function\n", 2) checkFunction(result[2], "aFunction", "module", 10) tester:asserteq(result[2]:args(), "x, y", "function should have expected args") checkWhitespace(result[3]) end function myTests:testNumberParsing() local parser = dokx.createParser(package, sourceFile) local testInput = "return 1.0" tester:assertne(parser(testInput), nil, "float should parse") testInput = "return 1." tester:assertne(parser(testInput), nil, "float with no fractional part should parse") testInput = "return 1" tester:assertne(parser(testInput), nil, "integer should parse") end function myTests:testInterposingComment() local parser = dokx.createParser(package, sourceFile) local testInput = [[ local foo = -- my very special number 3 bar = -- another number 4 ]] tester:assertne(parser(testInput), nil, "interposing comment should parse") end tester:add(myTests):run()
bsd-3-clause
jshackley/darkstar
scripts/zones/Aht_Urhgan_Whitegate/npcs/Halbeeya.lua
34
1033
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Halbeeya -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x029E); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
LiberatorUSA/GUCEF
dependencies/Ogre/RenderSystems/GL/premake5.lua
1
16894
-------------------------------------------------------------------- -- This file was automatically generated by ProjectGenerator -- which is tooling part the build system designed for GUCEF -- (Galaxy Unlimited Framework) -- For the latest info, see http://www.VanvelzenSoftware.com/ -- -- The contents of this file are placed in the public domain. Feel -- free to make use of it in any way you like. -------------------------------------------------------------------- -- -- Configuration for module: OgreRenderSystem_GL project( "OgreRenderSystem_GL" ) configuration( {} ) location( os.getenv( "PM5OUTPUTDIR" ) ) configuration( {} ) targetdir( os.getenv( "PM5TARGETDIR" ) ) configuration( {} ) language( "C++" ) configuration( {} ) kind( "SharedLib" ) configuration( {} ) links( { "Ogre" } ) links( { "Ogre" } ) configuration( {} ) defines( { "OGRE_GLPLUGIN_EXPORTS" } ) links( { "GL", "GLU" } ) links( { "GL", "GLU" } ) links( { "glu32.lib", "opengl32" } ) links( { "glu32.lib", "opengl32" } ) configuration( {} ) vpaths { ["Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "include/OgreGLATIFSInit.h", "include/OgreGLContext.h", "include/OgreGLDefaultHardwareBufferManager.h", "include/OgreGLDepthBuffer.h", "include/OgreGLFBOMultiRenderTarget.h", "include/OgreGLFBORenderTexture.h", "include/OgreGLFrameBufferObject.h", "include/OgreGLGpuNvparseProgram.h", "include/OgreGLGpuProgram.h", "include/OgreGLGpuProgramManager.h", "include/OgreGLHardwareBufferManager.h", "include/OgreGLHardwareIndexBuffer.h", "include/OgreGLHardwareOcclusionQuery.h", "include/OgreGLHardwarePixelBuffer.h", "include/OgreGLHardwareVertexBuffer.h", "include/OgreGLPBRenderTexture.h", "include/OgreGLPBuffer.h", "include/OgreGLPixelFormat.h", "include/OgreGLPlugin.h", "include/OgreGLPrerequisites.h", "include/OgreGLRenderSystem.h", "include/OgreGLRenderTexture.h", "include/OgreGLRenderToVertexBuffer.h", "include/OgreGLStateCacheManager.h", "include/OgreGLSupport.h", "include/OgreGLTexture.h", "include/OgreGLTextureManager.h", "include/OgreGLUniformCache.h", "include/OgreSDLGLSupport.h", "include/OgreSDLPrerequisites.h", "include/OgreSDLWindow.h", "include/GL/gl.h", "include/GL/glew.h", "include/GL/glext.h", "include/GL/glxew.h", "include/GL/glxext.h", "include/GL/glxtokens.h", "include/GL/wglew.h", "include/GL/wglext.h", "src/GLSL/include/OgreGLSLExtSupport.h", "src/GLSL/include/OgreGLSLGpuProgram.h", "src/GLSL/include/OgreGLSLLinkProgram.h", "src/GLSL/include/OgreGLSLLinkProgramManager.h", "src/GLSL/include/OgreGLSLPreprocessor.h", "src/GLSL/include/OgreGLSLProgram.h", "src/GLSL/include/OgreGLSLProgramFactory.h", "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h", "src/atifs/include/ATI_FS_GLGpuProgram.h", "src/atifs/include/Compiler2Pass.h", "src/atifs/include/ps_1_4.h", "src/nvparse/_ps1.0_parser.h", "src/nvparse/_rc1.0_parser.h", "src/nvparse/_ts1.0_parser.h", "src/nvparse/_vs1.0_parser.h", "src/nvparse/macro.h", "src/nvparse/nvparse.h", "src/nvparse/nvparse_errors.h", "src/nvparse/nvparse_externs.h", "src/nvparse/ps1.0_program.h", "src/nvparse/rc1.0_combiners.h", "src/nvparse/rc1.0_final.h", "src/nvparse/rc1.0_general.h", "src/nvparse/rc1.0_register.h", "src/nvparse/ts1.0_inst.h", "src/nvparse/ts1.0_inst_list.h", "src/nvparse/vs1.0_inst.h", "src/nvparse/vs1.0_inst_list.h", "src/nvparse/winheaders/unistd.h" } ) configuration( {} ) vpaths { ["Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/OgreGLATIFSInit.cpp", "src/OgreGLContext.cpp", "src/OgreGLDefaultHardwareBufferManager.cpp", "src/OgreGLDepthBuffer.cpp", "src/OgreGLEngineDll.cpp", "src/OgreGLFBOMultiRenderTarget.cpp", "src/OgreGLFBORenderTexture.cpp", "src/OgreGLFrameBufferObject.cpp", "src/OgreGLGpuNvparseProgram.cpp", "src/OgreGLGpuProgram.cpp", "src/OgreGLGpuProgramManager.cpp", "src/OgreGLHardwareBufferManager.cpp", "src/OgreGLHardwareIndexBuffer.cpp", "src/OgreGLHardwareOcclusionQuery.cpp", "src/OgreGLHardwarePixelBuffer.cpp", "src/OgreGLHardwareVertexBuffer.cpp", "src/OgreGLPBRenderTexture.cpp", "src/OgreGLPixelFormat.cpp", "src/OgreGLPlugin.cpp", "src/OgreGLRenderSystem.cpp", "src/OgreGLRenderTexture.cpp", "src/OgreGLRenderToVertexBuffer.cpp", "src/OgreGLStateCacheManager.cpp", "src/OgreGLSupport.cpp", "src/OgreGLTexture.cpp", "src/OgreGLTextureManager.cpp", "src/OgreGLUniformCache.cpp", "src/glew.cpp", "src/GLSL/src/OgreGLSLExtSupport.cpp", "src/GLSL/src/OgreGLSLGpuProgram.cpp", "src/GLSL/src/OgreGLSLLinkProgram.cpp", "src/GLSL/src/OgreGLSLLinkProgramManager.cpp", "src/GLSL/src/OgreGLSLPreprocessor.cpp", "src/GLSL/src/OgreGLSLProgram.cpp", "src/GLSL/src/OgreGLSLProgramFactory.cpp", "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp", "src/atifs/src/ATI_FS_GLGpuProgram.cpp", "src/atifs/src/Compiler2Pass.cpp", "src/atifs/src/ps_1_4.cpp", "src/nvparse/_ps1.0_lexer.cpp", "src/nvparse/_ps1.0_parser.cpp", "src/nvparse/_rc1.0_lexer.cpp", "src/nvparse/_rc1.0_parser.cpp", "src/nvparse/_ts1.0_lexer.cpp", "src/nvparse/_ts1.0_parser.cpp", "src/nvparse/_vs1.0_lexer.cpp", "src/nvparse/_vs1.0_parser.cpp", "src/nvparse/avp1.0_impl.cpp", "src/nvparse/nvparse.cpp", "src/nvparse/nvparse_errors.cpp", "src/nvparse/ps1.0_program.cpp", "src/nvparse/rc1.0_combiners.cpp", "src/nvparse/rc1.0_final.cpp", "src/nvparse/rc1.0_general.cpp", "src/nvparse/ts1.0_inst.cpp", "src/nvparse/ts1.0_inst_list.cpp", "src/nvparse/vcp1.0_impl.cpp", "src/nvparse/vp1.0_impl.cpp", "src/nvparse/vs1.0_inst.cpp", "src/nvparse/vs1.0_inst_list.cpp", "src/nvparse/vsp1.0_impl.cpp" } ) configuration( { "ANDROID" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( { "EMSCRIPTEN" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( { "GLX" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "include/GLX/OgreGLXContext.h", "include/GLX/OgreGLXGLSupport.h", "include/GLX/OgreGLXRenderTexture.h", "include/GLX/OgreGLXUtils.h", "include/GLX/OgreGLXWindow.h", "src/GLX/OgreGLUtil.h", "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/GLX/OgreGLXContext.cpp", "src/GLX/OgreGLXGLSupport.cpp", "src/GLX/OgreGLXRenderTexture.cpp", "src/GLX/OgreGLXWindow.cpp", "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( { "GTK" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "include/gtk/OgreGTKGLSupport.h", "include/gtk/OgreGTKWindow.h", "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h", "src/gtk/OgreGLUtil.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp", "src/gtk/OgreGTKGLSupport.cpp", "src/gtk/OgreGTKWindow.cpp" } ) configuration( { "IOS" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( { "LINUX32" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( { "LINUX64" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( { "NACL" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( { "OSX" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "include/OSX/OgreOSXCGLContext.h", "include/OSX/OgreOSXCarbonContext.h", "include/OSX/OgreOSXCarbonWindow.h", "include/OSX/OgreOSXCocoaContext.h", "include/OSX/OgreOSXCocoaView.h", "include/OSX/OgreOSXCocoaWindow.h", "include/OSX/OgreOSXCocoaWindowDelegate.h", "include/OSX/OgreOSXContext.h", "include/OSX/OgreOSXGLSupport.h", "include/OSX/OgreOSXRenderTexture.h", "include/OSX/OgreOSXWindow.h", "src/OSX/OgreGLUtil.h", "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/OSX/OgreOSXCGLContext.cpp", "src/OSX/OgreOSXCarbonContext.cpp", "src/OSX/OgreOSXCarbonWindow.cpp", "src/OSX/OgreOSXContext.cpp", "src/OSX/OgreOSXRenderTexture.cpp", "src/OSX/OgreOSXWindow.cpp", "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( { "POSIX" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( { "SDL" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "src/SDL/OgreGLUtil.h", "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/SDL/OgreSDLGLSupport.cpp", "src/SDL/OgreSDLWindow.cpp", "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( { "SYMBIAN" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( { "UNIX" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( { "WIN32" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "include/Win32/OgreWin32Context.h", "include/Win32/OgreWin32GLSupport.h", "include/Win32/OgreWin32Prerequisites.h", "include/Win32/OgreWin32RenderTexture.h", "include/Win32/OgreWin32Window.h", "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h", "src/Win32/OgreGLUtil.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp", "src/Win32/OgreWin32Context.cpp", "src/Win32/OgreWin32GLSupport.cpp", "src/Win32/OgreWin32RenderTexture.cpp", "src/Win32/OgreWin32Window.cpp" } ) configuration( { "WIN64" } ) vpaths { ["Platform Headers"] = { "**.h", "**.hpp", "**.hxx" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.h", "src/StateCacheManager/OgreGLNullUniformCacheImp.h" } ) vpaths { ["Platform Source"] = { "**.c", "**.cpp", "**.cs", "**.asm" } } files( { "src/StateCacheManager/OgreGLNullStateCacheManagerImp.cpp", "src/StateCacheManager/OgreGLNullUniformCacheImp.cpp" } ) configuration( {} ) includedirs( { "../../../freetype/include", "../../../freetype/include/freetype", "../../../freetype/include/freetype/config", "../../../freetype/include/freetype/internal", "../../../freetype/include/freetype/internal/services", "../../../freetype/src", "../../../freetype/src/winfonts", "../../OgreMain/include", "../../OgreMain/include/Hash", "../../OgreMain/include/Threading", "../../OgreMain/src", "../../OgreMain/src/nedmalloc", "../../OgreMain/src/stbi", "../../include", "src", "src/GLSL", "src/atifs", "include", "include/GL", "src/GLSL/include", "src/StateCacheManager", "src/atifs/include", "src/nvparse", "src/nvparse/winheaders" } ) configuration( { "ANDROID" } ) includedirs( { "../../OgreMain/include/Android", "src/StateCacheManager" } ) configuration( { "EMSCRIPTEN" } ) includedirs( { "../../OgreMain/include/Emscripten", "src/StateCacheManager" } ) configuration( { "GLX" } ) includedirs( { "../../OgreMain/src/GLX", "include/GLX", "src/GLX", "src/StateCacheManager" } ) configuration( { "GTK" } ) includedirs( { "../../OgreMain/include/gtk", "../../OgreMain/src/gtk", "include/gtk", "src/StateCacheManager", "src/gtk" } ) configuration( { "IOS" } ) includedirs( { "../../OgreMain/include/iOS", "src/StateCacheManager" } ) configuration( { "LINUX32" } ) includedirs( { "src/StateCacheManager" } ) configuration( { "LINUX64" } ) includedirs( { "src/StateCacheManager" } ) configuration( { "NACL" } ) includedirs( { "src/StateCacheManager" } ) configuration( { "OSX" } ) includedirs( { "../../OgreMain/include/OSX", "include/OSX", "src/OSX", "src/StateCacheManager" } ) configuration( { "POSIX" } ) includedirs( { "src/StateCacheManager" } ) configuration( { "SDL" } ) includedirs( { "src/SDL", "src/StateCacheManager" } ) configuration( { "SYMBIAN" } ) includedirs( { "src/StateCacheManager" } ) configuration( { "UNIX" } ) includedirs( { "src/StateCacheManager" } ) configuration( { "WIN32" } ) includedirs( { "../../OgreMain/include/WIN32", "../../OgreMain/src/WIN32", "include/Win32", "src/StateCacheManager", "src/Win32" } ) configuration( { "WIN64" } ) includedirs( { "src/StateCacheManager" } )
apache-2.0
jshackley/darkstar
scripts/zones/West_Ronfaure/npcs/qm3.lua
34
1499
----------------------------------- -- Area: West Ronfaure -- NPC: qm3 (???) -- Involved in Quest: The Dismayed Customer -- @pos -399 -10 -438 100 ----------------------------------- package.loaded["scripts/zones/West_Ronfaure/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/globals/keyitems"); require("scripts/zones/West_Ronfaure/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getQuestStatus(SANDORIA, THE_DISMAYED_CUSTOMER) == QUEST_ACCEPTED and player:getVar("theDismayedCustomer") == 3) then player:addKeyItem(GULEMONTS_DOCUMENT); player:messageSpecial(KEYITEM_OBTAINED, GULEMONTS_DOCUMENT); player:setVar("theDismayedCustomer", 0); else player:messageSpecial(DISMAYED_CUSTOMER); end; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
samijon/online-anti-spam
plugins/anti_spam.lua
923
3750
--An empty table for solving multiple kicking problem(thanks to @topkecleon ) kicktable = {} do local TIME_CHECK = 2 -- seconds local data = load_data(_config.moderation.data) -- Save stats, ban user local function pre_process(msg) -- Ignore service msg if msg.service then return msg end if msg.from.id == our_id then return msg end -- Save user on Redis if msg.from.type == 'user' then local hash = 'user:'..msg.from.id print('Saving user', hash) if msg.from.print_name then redis:hset(hash, 'print_name', msg.from.print_name) end if msg.from.first_name then redis:hset(hash, 'first_name', msg.from.first_name) end if msg.from.last_name then redis:hset(hash, 'last_name', msg.from.last_name) end end -- Save stats on Redis if msg.to.type == 'chat' then -- User is on chat local hash = 'chat:'..msg.to.id..':users' redis:sadd(hash, msg.from.id) end -- Total user msgs local hash = 'msgs:'..msg.from.id..':'..msg.to.id redis:incr(hash) --Load moderation data local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then --Check if flood is one or off if data[tostring(msg.to.id)]['settings']['flood'] == 'no' then return msg end end -- Check flood if msg.from.type == 'user' then local hash = 'user:'..msg.from.id..':msgs' local msgs = tonumber(redis:get(hash) or 0) local data = load_data(_config.moderation.data) local NUM_MSG_MAX = 5 if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max'])--Obtain group flood sensitivity end end local max_msg = NUM_MSG_MAX * 1 if msgs > max_msg then local user = msg.from.id -- Ignore mods,owner and admins if is_momod(msg) then return msg end local chat = msg.to.id local user = msg.from.id -- Return end if user was kicked before if kicktable[user] == true then return end kick_user(user, chat) local name = user_print_name(msg.from) --save it to log file savelog(msg.to.id, name.." ["..msg.from.id.."] spammed and kicked ! ") -- incr it on redis local gbanspam = 'gban:spam'..msg.from.id redis:incr(gbanspam) local gbanspam = 'gban:spam'..msg.from.id local gbanspamonredis = redis:get(gbanspam) --Check if user has spammed is group more than 4 times if gbanspamonredis then if tonumber(gbanspamonredis) == 4 and not is_owner(msg) then --Global ban that user banall_user(msg.from.id) local gbanspam = 'gban:spam'..msg.from.id --reset the counter redis:set(gbanspam, 0) local username = " " if msg.from.username ~= nil then username = msg.from.username end local name = user_print_name(msg.from) --Send this to that chat send_large_msg("chat#id"..msg.to.id, "User [ "..name.." ]"..msg.from.id.." Globally banned (spamming)") local log_group = 1 --set log group caht id --send it to log group send_large_msg("chat#id"..log_group, "User [ "..name.." ] ( @"..username.." )"..msg.from.id.." Globally banned from ( "..msg.to.print_name.." ) [ "..msg.to.id.." ] (spamming)") end end kicktable[user] = true msg = nil end redis:setex(hash, TIME_CHECK, msgs+1) end return msg end local function cron() --clear that table on the top of the plugins kicktable = {} end return { patterns = {}, cron = cron, pre_process = pre_process } end
gpl-2.0
emadni/telelordteamgimi
plugins/anti_spam.lua
923
3750
--An empty table for solving multiple kicking problem(thanks to @topkecleon ) kicktable = {} do local TIME_CHECK = 2 -- seconds local data = load_data(_config.moderation.data) -- Save stats, ban user local function pre_process(msg) -- Ignore service msg if msg.service then return msg end if msg.from.id == our_id then return msg end -- Save user on Redis if msg.from.type == 'user' then local hash = 'user:'..msg.from.id print('Saving user', hash) if msg.from.print_name then redis:hset(hash, 'print_name', msg.from.print_name) end if msg.from.first_name then redis:hset(hash, 'first_name', msg.from.first_name) end if msg.from.last_name then redis:hset(hash, 'last_name', msg.from.last_name) end end -- Save stats on Redis if msg.to.type == 'chat' then -- User is on chat local hash = 'chat:'..msg.to.id..':users' redis:sadd(hash, msg.from.id) end -- Total user msgs local hash = 'msgs:'..msg.from.id..':'..msg.to.id redis:incr(hash) --Load moderation data local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then --Check if flood is one or off if data[tostring(msg.to.id)]['settings']['flood'] == 'no' then return msg end end -- Check flood if msg.from.type == 'user' then local hash = 'user:'..msg.from.id..':msgs' local msgs = tonumber(redis:get(hash) or 0) local data = load_data(_config.moderation.data) local NUM_MSG_MAX = 5 if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max'])--Obtain group flood sensitivity end end local max_msg = NUM_MSG_MAX * 1 if msgs > max_msg then local user = msg.from.id -- Ignore mods,owner and admins if is_momod(msg) then return msg end local chat = msg.to.id local user = msg.from.id -- Return end if user was kicked before if kicktable[user] == true then return end kick_user(user, chat) local name = user_print_name(msg.from) --save it to log file savelog(msg.to.id, name.." ["..msg.from.id.."] spammed and kicked ! ") -- incr it on redis local gbanspam = 'gban:spam'..msg.from.id redis:incr(gbanspam) local gbanspam = 'gban:spam'..msg.from.id local gbanspamonredis = redis:get(gbanspam) --Check if user has spammed is group more than 4 times if gbanspamonredis then if tonumber(gbanspamonredis) == 4 and not is_owner(msg) then --Global ban that user banall_user(msg.from.id) local gbanspam = 'gban:spam'..msg.from.id --reset the counter redis:set(gbanspam, 0) local username = " " if msg.from.username ~= nil then username = msg.from.username end local name = user_print_name(msg.from) --Send this to that chat send_large_msg("chat#id"..msg.to.id, "User [ "..name.." ]"..msg.from.id.." Globally banned (spamming)") local log_group = 1 --set log group caht id --send it to log group send_large_msg("chat#id"..log_group, "User [ "..name.." ] ( @"..username.." )"..msg.from.id.." Globally banned from ( "..msg.to.print_name.." ) [ "..msg.to.id.." ] (spamming)") end end kicktable[user] = true msg = nil end redis:setex(hash, TIME_CHECK, msgs+1) end return msg end local function cron() --clear that table on the top of the plugins kicktable = {} end return { patterns = {}, cron = cron, pre_process = pre_process } end
gpl-2.0
DarkRainX/ufoai
base/ufos/ui/base.buildinginfo.lua
2
4808
--!usr/bin/lua --[[ -- @file -- @brief Build the building information panel --]] --[[ Copyright (C) 2002-2020 UFO: Alien Invasion. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. --]] --header guard if (base.build_buildinginfo == nil) then require("ufox.lua") require("base.section.lua") base.build_buildinginfo = function (root_node, base_idx, building_id) local building_info = root_node:child("building_info") if (building_info ~= nil) then -- delete (and later re-build) section building_info:delete_node() end building_info = ufox.build({ name = "building_info", class = "panel", size = {root_node:width(), 200}, { name = "picture", class = "image", source = "", keepratio = true, pos = {0, 0}, size = {root_node:width(), 90}, contentalign = ufo.ALIGN_CC, ghost = true, }, { name = "building_name", class = "string", pos = {5, 100}, size = {root_node:width(), 20}, text = "", contentalign = ufo.ALIGN_CC, }, { name = "cost_label", class = "string", pos = {5, 120}, size = {150, 20}, text = "_Costs", contentalign = ufo.ALIGN_CL, }, { name = "cost_string", class = "string", pos = {155, 120}, size = {134, 20}, text = "", contentalign = ufo.ALIGN_CR, }, { name = "runningcost_label", class = "string", pos = {5, 140}, size = {150, 20}, text = "_Running costs", contentalign = ufo.ALIGN_CL, }, { name = "runningcost_string", class = "string", pos = {155, 140}, size = {134, 20}, text = "", contentalign = ufo.ALIGN_CR, }, { name = "buildtime_label", class = "string", pos = {5, 160}, size = {150, 20}, text = "_Build time", contentalign = ufo.ALIGN_CL, }, { name = "buildtime_string", class = "string", pos = {155, 160}, size = {134, 20}, text = "", contentalign = ufo.ALIGN_CR, }, { name = "depends_label", class = "string", pos = {5, 180}, size = {150, 20}, text = "_Depends on", contentalign = ufo.ALIGN_CL, }, { name = "depends_string", class = "string", pos = {155, 180}, size = {134, 20}, text = "", contentalign = ufo.ALIGN_CR, }, { name = "show_buildinginfo", class = "confunc", --[[ - @brief Passes building information - @param building_id scripted building id - @param building_name building name - @param building_image - @param fixcost cost to built this building - @param runningcost monthly maintenance cost of the building - @param buildtime number of days building this building takes - @param buildtime_string translated string of buildtime - @param depends name of the building this one needs in order to work --]] on_click = function (sender, building_id, building_name, building_image, fixcost, runningcost, buildtime, buildtime_string, depends) local panel = sender:parent() panel:child("picture"):set_source(building_image) panel:child("building_name"):set_text(string.format("_%s", building_name)) if (tonumber(fixcost) > 0) then panel:child("cost_string"):set_text(string.format("%d c", fixcost)) else panel:child("cost_label"):delete_node() panel:child("cost_string"):delete_node() end if (tonumber(runningcost) > 0) then panel:child("runningcost_string"):set_text(string.format("%d c", runningcost)) else panel:child("runningcost_label"):delete_node() panel:child("runningcost_string"):delete_node() end if (tonumber(buildtime) > 0) then panel:child("buildtime_string"):set_text(buildtime_string) else panel:child("buildtime_label"):delete_node() panel:child("buildtime_string"):delete_node() end if (depends ~= nil and depends ~= "") then panel:child("depends_string"):set_text(string.format("_%s", depends)) else panel:child("depends_label"):delete_node() panel:child("depends_string"):delete_node() end end, }, }, root_node) if (root_node.update_height ~= nil) then root_node:update_height() end ufo.cmd(string.format("ui_show_buildinginfo %d %q;", tonumber(base_idx), building_id)) end --header guard end
gpl-2.0
jshackley/darkstar
scripts/globals/items/trumpet_shell.lua
18
1266
----------------------------------------- -- ID: 5466 -- Item: Trumpet Shell -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity -5 -- Vitality 4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:getRace() ~= 7) then result = 247; end if (target:getMod(MOD_EAT_RAW_FISH) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,5466); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, -5); target:addMod(MOD_VIT, 4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, -5); target:delMod(MOD_VIT, 4); end;
gpl-3.0
jshackley/darkstar
scripts/zones/Windurst_Waters/npcs/Ten_of_Hearts.lua
38
1045
----------------------------------- -- Area: Windurst Waters -- NPC: Ten of Hearts -- Type: Standard NPC -- @zone: 238 -- @pos -49.441 -5.909 226.524 -- -- Auto-Script: Requires Verification (Verfied By Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x006b); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
Shahabambesik/merbot
plugins/music.lua
1
2208
local function musiclink(msg, musicid) local value = redis:hget('music:'..msg.to.peer_id, musicid) if not value then return else value = value send_api_msg(msg, get_receiver_api(msg), value, true, 'md') end end function sectomin (Sec) if (tonumber(Sec) == nil) or (tonumber(Sec) == 0) then return "00:00" else Seconds = math.floor(tonumber(Sec)) if Seconds < 1 then Seconds = 1 end Minutes = math.floor(Seconds / 60) Seconds = math.floor(Seconds - (Minutes * 60)) if Seconds < 10 then Seconds = "0"..Seconds end if Minutes < 10 then Minutes = "0"..Minutes end return Minutes..':'..Seconds end end function run(msg, matches) if string.match(msg.text, '[\216-\219][\128-\191]') then return send_large_msg(get_receiver(msg), 'Please use the English language. ') end if matches[1]:lower() == "dl" then local value = redis:hget('music:'..msg.to.peer_id, matches[2]) if not value then return 'Music not found.' else value = value send_api_msg(msg, get_receiver_api(msg), value, true, 'md') end return end local url = http.request("http://api.gpmod.ir/music.search/?q="..URL.escape(matches[2]).."&count=30&sort=2") local jdat = json:decode(url) local text , time , num = '' local hash = 'music:'..msg.to.peer_id redis:del(hash) if #jdat.response < 2 then return "No result found." end for i = 2, #jdat.response do if 900 > jdat.response[i].duration then num = i - 1 time = sectomin(jdat.response[i].duration) text = text..num..'- Artist: '.. jdat.response[i].artist .. ' | '..time..'\nTitle: '..jdat.response[i].title..'\n\n' redis:hset(hash, num, 'Artist: '.. jdat.response[i].artist .. '\nTitle: '..jdat.response[i].title..' | '..time..'\n\n'.."[Download](http://GPMod.ir/dl.php?q="..jdat.response[i].owner_id.."_"..jdat.response[i].aid..')') end end text = text..'\n----------------------\n*Use the following command to download*.\n\n`!dl <number>`\n\n*(example)*: `!dl 1`\n\n[LionTeam](telegram.me/lionteam)' send_api_msg(msg, get_receiver_api(msg), text, true, 'md') end return { usage = {'<code>!music [name]</code>\nmusic finder'}, patterns = { "^[#!/]([Mm][Uu][Ss][Ii][Cc]) (.*)$", "^[#!/]([dD][Ll]) (.*)$" }, run = run }
gpl-2.0
kans/birgo
lib/lua/virgo-init.lua
1
11418
--[[ Copyright 2012 Rackspace Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS-IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. --]] -- Bootstrap require system local native = require('uv_native') process = { execPath = native.execpath(), cwd = getcwd, argv = argv } _G.getcwd = nil _G.argv = nil local Emitter = require('core').Emitter local timer = require('timer') local env = require('env') local constants = require('constants') local uv = require('uv') local utils = require('utils') local logging = require('logging') local fmt = require('string').format setmetatable(process, Emitter.meta) function logf(level, ...) if logging.get_level() < level then return end logging.log(level, fmt(...)) end logging.critf = function(...) logf(logging.CRITICAL, ...) end logging.errorf = function(...) logf(logging.ERROR, ...) end logging.warnf = function(...) logf(logging.WARN, ...) end logging.infof = function(...) logf(logging.INFO, ...) end logging.debugf = function(...) logf(logging.DEBUG, ...) end -- Load the tty as a pair of pipes -- But don't hold the event loop open for them process.stdin = uv.createReadableStdioStream(0) process.stdout = uv.createWriteableStdioStream(1) process.stderr = uv.createWriteableStdioStream(2) local stdout = process.stdout -- clear some globals -- This will break lua code written for other lua runtimes _G.os = nil _G.math = nil _G.string = nil _G.coroutine = nil _G.jit = nil _G.bit = nil _G.debug = nil _G.table = nil _G.loadfile = nil _G.dofile = nil _G.print = utils.print _G.p = utils.prettyPrint _G.debug = utils.debug _G.debugger = require('virgo-debugger').install(_G.io) _G.dump_lua = require('virgo-debugger').dump_lua _G.io = nil process.version = VERSION process.versions = { luvit = VERSION, uv = native.VERSION_MAJOR .. "." .. native.VERSION_MINOR .. "-" .. UV_VERSION, luajit = LUAJIT_VERSION, yajl = YAJL_VERSION, http_parser = HTTP_VERSION, } _G.VERSION = nil _G.YAJL_VERSION = nil _G.LUAJIT_VERSION = nil _G.UV_VERSION = nil _G.HTTP_VERSION = nil function process.exit(exit_code) process:emit('exit', exit_code) exitProcess(exit_code or 0) end function process:addHandlerType(name) local code = constants[name] if code then native.activateSignalHandler(code) end end function process:missingHandlerType(name, ...) if name == "error" then error(...) elseif name == "SIGINT" or name == "SIGTERM" then process.exit() end end function process.nextTick(callback) timer.setTimeout(0, callback) end -- Load libraries used in this file -- Load libraries used in this file local debugm = require('debug') local native = require('uv_native') local table = require('table') local fs = require('fs') local path = require('path') local LVFS = VFS _G.VFS = nil -- Copy date and binding over from lua os module into luvit os module local OLD_OS = require('os') local OS_BINDING = require('os_binding') package.loaded.os = OS_BINDING package.preload.os_binding = nil package.loaded.os_binding = nil OS_BINDING.date = OLD_OS.date OS_BINDING.time = OLD_OS.time -- Ignore sigpipe and exit cleanly on SIGINT and SIGTERM -- These shouldn't hold open the event loop if OS_BINDING.type() ~= "win32" then native.activateSignalHandler(constants.SIGPIPE) native.activateSignalHandler(constants.SIGINT) native.activateSignalHandler(constants.SIGTERM) native.activateSignalHandler(constants.SIGUSR1) end -- Hide some stuff behind a metatable local hidden = {} setmetatable(_G, {__index=hidden}) local function hide(name) hidden[name] = _G[name] _G[name] = nil end hide("_G") hide("exitProcess") local vfs = LVFS.open() local path_mapping = {} if vfs:exists('/path_mapping.lua') then local mapping_string = vfs:read('/path_mapping.lua') path_mapping = loadstring(mapping_string, '/path_mapping.lua')() end function original_path(filepath) local ensure_slash = path.posix:join('/', filepath) return path_mapping[ensure_slash] or filepath end -- Replace print function print(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = tostring(arguments[i]) end stdout:write(table.concat(arguments, "\t") .. "\n") end -- A nice global data dumper function p(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = utils.dump(arguments[i]) end stdout:write(table.concat(arguments, "\t") .. "\n") end hide("printStderr") -- Like p, but prints to stderr using blocking I/O for better debugging function debug(...) local n = select('#', ...) local arguments = { ... } for i = 1, n do arguments[i] = utils.dump(arguments[i]) end printStderr(table.concat(arguments, "\t") .. "\n") end -- Add global access to the environment variables using a dynamic table process.env = setmetatable({}, { __pairs = function (table) local keys = env.keys() local index = 0 return function (...) index = index + 1 local name = keys[index] if name then return name, table[name] end end end, __index = function (table, name) return env.get(name) end, __newindex = function (table, name, value) if value then env.set(name, value, 1) else env.unset(name) end end }) --Retrieve Process ID from native Luvit function getpid process.pid = native.getpid() -- This is called by all the event sources from C -- The user can override it to hook into event sources function eventSource(name, fn, ...) local args = {...} return assert(xpcall(function () return fn(unpack(args)) end, debugm.traceback)) end errorMeta = {__tostring=function(table) return table.message end} local global_meta = {__index=_G} local function partialRealpath(filepath) -- Do some minimal realpathing local link link = fs.lstatSync(filepath).is_symbolic_link and fs.readlinkSync(filepath) while link do filepath = path.posix:resolve(path.posix:dirname(filepath), link) link = fs.lstatSync(filepath).is_symbolic_link and fs.readlinkSync(filepath) end return path.posix:normalize(filepath) end local function myloadfile(filepath) if not vfs:exists(filepath) then return end -- Not done by luvit, we don't have synlinks in the zip file. -- filepath = partialRealpath(filepath) if package.loaded[filepath] then return function () return package.loaded[filepath] end end local code = vfs:read(filepath) -- TODO: find out why inlining assert here breaks the require test local fn, err = loadstring(code, '@' .. original_path(filepath)) assert(fn, err) local dirname = path.posix:dirname(filepath) local realRequire = require setfenv(fn, setmetatable({ __filename = filepath, __dirname = dirname, require = function (filepath) return realRequire(filepath, dirname) end, }, global_meta)) local module = fn() package.loaded[filepath] = module return function() return module end end local function myloadlib(filepath) if not vfs:exists(filepath) then return end filepath = partialRealpath(filepath) if package.loaded[filepath] then return function () return package.loaded[filepath] end end local name = path.posix:basename(filepath) if name == "init.luvit" then name = path.posix:basename(path.posix:dirname(filepath)) end local base_name = name:sub(1, #name - 6) package.loaded[filepath] = base_name -- Hook to allow C modules to find their path local fn, error_message = package.loadlib(filepath, "luaopen_" .. base_name) if fn then local module = fn() package.loaded[filepath] = module return function() return module end end error(error_message) end -- tries to load a module at a specified absolute path local function loadModule(filepath, verbose) -- First, look for exact file match if the extension is given local extension = path.posix:extname(filepath) if extension == ".lua" then return myloadfile(filepath) end if extension == ".luvit" then return myloadlib(filepath) end -- Then, look for module/package.lua config file if vfs:exists(filepath .. "/package.lua") then local metadata = loadModule(filepath .. "/package.lua")() if metadata.main then return loadModule(path.posix:join(filepath, metadata.main)) end end -- Try to load as either lua script or binary extension local fn = myloadfile(filepath .. ".lua") or myloadfile(filepath .. "/init.lua") or myloadlib(filepath .. ".luvit") or myloadlib(filepath .. "/init.luvit") if fn then return fn end return "\n\tCannot find module " .. filepath end -- Remove the cwd based loaders, we don't want them local builtinLoader = package.loaders[1] package.loaders = nil package.path = nil package.cpath = nil package.searchpath = nil package.seeall = nil package.config = nil _G.module = nil function require(filepath, dirname) if not dirname then dirname = "" end -- Absolute and relative required modules local first = filepath:sub(1, 1) local absolute_path if first == "/" then absolute_path = path.posix:normalize(filepath) elseif first == "." then absolute_path = path.posix:normalize(path.posix:join(dirname, filepath)) end if absolute_path then local loader = loadModule(absolute_path) if type(loader) == "function" then return loader() else error("Failed to find module '" .. filepath .."'") end end local errors = {} -- Builtin modules local module = package.loaded[filepath] if module then return module end if filepath:find("^[a-z_]+$") then local loader = builtinLoader(filepath) if type(loader) == "function" then module = loader() package.loaded[filepath] = module return module else errors[#errors + 1] = loader end end -- Bundled path modules local dir = dirname .. "/" repeat dir = dir:sub(1, dir:find("/[^/]*$") - 1) local full_path = dir .. "/modules/" .. filepath local loader = loadModule(dir .. "/modules/" .. filepath) if type(loader) == "function" then return loader() else errors[#errors + 1] = loader end until #dir == 0 error("Failed to find module '" .. filepath .."'" .. table.concat(errors, "")) end local virgo_init = {} function virgo_init.run(name) local mod = require(name) mod.run() -- Stagents/monitoring/tests/agent-protocol/handshake.hello.response.jsonart the event loop native.run() -- trigger exit handlers and exit cleanly process.exit(process.exitCode or 0) end function gc() collectgarbage('collect') end function onUSR1() gc() end function onHUP() logging.rotate() end -- Setup GC on USR1 process:on('SIGUSR1', onUSR1) -- Setup HUP process:on('SIGHUP', onHUP) -- Setup GC local GC_INTERVAL = 5 * 1000 -- milliseconds local gcInterval = timer.setInterval(GC_INTERVAL, gc) -- Unref the interval timer. We don't want it to keep the eventloop blocked gcInterval:unref() return virgo_init
apache-2.0
jshackley/darkstar
scripts/zones/Cloister_of_Flames/mobs/Ifrit_Prime.lua
1
1778
----------------------------------------------------- -- Area: Cloister of Flames -- MOB: Ifrit Prime -- Involved in Quest: Trial by Fire -- Involved in Mission: ASA-4 Sugar Coated Directive ----------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/status"); ----------------------------------- -- OnMobFight Action ----------------------------------- function onMobFight(mob, target) local mobId = mob:getID(); -- ASA-4: Astral Flow Behavior - Guaranteed to Use At Least 5 times before killable, at specified intervals. if (mob:getBattlefield():getBcnmID() == 547 and GetMobAction(mobId) == ACTION_ATTACK) then local astralFlows = mob:getLocalVar("astralflows"); if ((astralFlows == 0 and mob:getHPP() <= 80) or (astralFlows == 1 and mob:getHPP() <= 60) or (astralFlows == 2 and mob:getHPP() <= 40) or (astralFlows == 3 and mob:getHPP() <= 20) or (astralFlows == 4 and mob:getHPP() <= 1)) then mob:setLocalVar("astralflows",astralFlows + 1); mob:useMobAbility(592); if (astralFlows >= 5) then mob:setUnkillable(false); end end end end; ----------------------------------- -- OnMobSpawn Action ----------------------------------- function onMobSpawn(mob) -- ASA-4: Avatar is Unkillable Until Its Used Astral Flow At Least 5 times At Specified Intervals if (mob:getBattlefield():getBcnmID() == 547) then mob:setLocalVar("astralflows","0"); mob:setUnkillable(true); end end; ----------------------------------- -- OnMobDeath Action ----------------------------------- function onMobDeath(mob, killer, ally) end;
gpl-3.0
opentibia/server
tools/genenums/enums.lua
3
7174
------------------------------------------------------------------- -- OpenTibia - an opensource roleplaying game ---------------------------------------------------------------------- -- This program is free software; you can redistribute it and-or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software Foundation, -- Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ---------------------------------------------------------------------- BeginEnumFile("enums") enum ("RaceType", "RACE_NONE", {"RACE_VENOM ", "venom"}, {"RACE_BLOOD", "blood"}, {"RACE_UNDEAD", "undead"}, {"RACE_FIRE", "fire"}, {"RACE_ENERGY", "energy"} ) enum ("Direction", "NORTH = 0", "EAST = 1", "SOUTH = 2", "WEST = 3", "SOUTHWEST = 4", "SOUTHEAST = 5", "NORTHWEST = 6", "NORTHEAST = 7" ) enum ({name="CombatType", bitmask=true}, {"COMBAT_NONE", "unknown", null=true}, {"COMBAT_PHYSICALDAMAGE", "physical"}, {"COMBAT_ENERGYDAMAGE", "energy"}, {"COMBAT_EARTHDAMAGE", "earth"}, {"COMBAT_FIREDAMAGE", "fire"}, {"COMBAT_SCRIPTED_HEALTH", "scriptedhealth"}, {"COMBAT_SCRIPTED_MANA", "scriptedmana"}, {"COMBAT_LIFEDRAIN", "lifedrain"}, {"COMBAT_MANADRAIN", "manadrain"}, {"COMBAT_HEALING", "healing"}, {"COMBAT_DROWNDAMAGE", "drown"}, {"COMBAT_ICEDAMAGE", "ice"}, {"COMBAT_HOLYDAMAGE", "holy"}, {"COMBAT_DEATHDAMAGE", "death"} ) enum ("BlockType", "BLOCK_NONE", "BLOCK_DEFENSE", "BLOCK_ARMOR", "BLOCK_IMMUNITY" ) enum ("ViolationAction", "ACTION_NOTATION = 0", "ACTION_NAMEREPORT = 1", "ACTION_BANISHMENT = 2", "ACTION_BANREPORT = 3", "ACTION_BANFINAL = 4", "ACTION_BANREPORTFINAL = 5", "ACTION_STATEMENT = 6", "ACTION_DELETION = 7" ) enum ("SkillType", {"SKILL_FIST = 0", "fist fighting", "fist"}, {"SKILL_CLUB = 1", "club fighting", "club"}, {"SKILL_SWORD = 2", "sword fighting", "sword"}, {"SKILL_AXE = 3", "axe fighting", "axe"}, {"SKILL_DIST = 4", "distance fighting", "distance"}, {"SKILL_SHIELD = 5", "shielding"}, {"SKILL_FISH = 6", "fishing"} ) enum ("LevelType", "LEVEL_FIST = SKILL_FIST", "LEVEL_CLUB = SKILL_CLUB", "LEVEL_SWORD = SKILL_SWORD", "LEVEL_AXE = SKILL_AXE", "LEVEL_DIST = SKILL_DIST", "LEVEL_SHIELD = SKILL_SHIELD", "LEVEL_FISH = SKILL_FISH", -- Meta-skills, used by some functions "LEVEL_MAGIC = 7", "LEVEL_EXPERIENCE = 8" ) enum ("PlayerStatType", "STAT_MAXHITPOINTS", "STAT_MAXMANAPOINTS", "STAT_SOULPOINTS", "STAT_MAGICPOINTS" ) enum ("LossType", "LOSS_EXPERIENCE = 0", "LOSS_MANASPENT = 1", "LOSS_SKILLTRIES = 2", "LOSS_ITEMS = 3", "LOSS_CONTAINERS = 4" ) enum ("PlayerSex", {"SEX_FEMALE = 0", "female"}, {"SEX_MALE = 1", "male"}, {"SEX_FEMALE_GAMEMASTER = 2", "femalegm"}, {"SEX_MALE_GAMEMASTER = 3", "malegm"}, {"SEX_FEMALE_MANAGER = 4", "femalecm"}, {"SEX_MALE_MANAGER = 5", "malecm"}, {"SEX_FEMALE_GOD = 6", "femalegod"}, {"SEX_MALE_GOD = 7", "malegod"} ) enum ("ChaseMode", "CHASEMODE_STANDSTILL", "CHASEMODE_FOLLOW" ) enum ("FightMode", "FIGHTMODE_ATTACK", "FIGHTMODE_BALANCED", "FIGHTMODE_DEFENSE" ) enum ("TradeState", "TRADE_NONE", "TRADE_INITIATED", "TRADE_ACCEPT", "TRADE_ACKNOWLEDGE", "TRADE_TRANSFER" ) enum ("SlotType", "SLOT_WHEREEVER = 0", "SLOT_HEAD = 1", "SLOT_NECKLACE = 2", "SLOT_BACKPACK = 3", "SLOT_ARMOR = 4", "SLOT_RIGHT = 5", "SLOT_LEFT = 6", "SLOT_LEGS = 7", "SLOT_FEET = 8", "SLOT_RING = 9", "SLOT_AMMO = 10", -- Special slot, covers two, not a real slot "SLOT_HAND = 11", "SLOT_TWO_HAND = SLOT_HAND", -- Usual slot iteration begins on HEAD and ends on AMMO slot, -- Note that iteration over these are INCLUSIVE, so use <=, not != "SLOT_FIRST = SLOT_HEAD", "SLOT_LAST = SLOT_HAND" ) enum ({name="SlotPosition", bitmask=true}, {"SLOTPOSITION_NONE", "none", null=true}, {"SLOTPOSITION_HEAD = 1", "head"}, {"SLOTPOSITION_NECKLACE = 2", "necklace"}, {"SLOTPOSITION_BACKPACK = 4", "backpack"}, {"SLOTPOSITION_ARMOR = 8", "armor"}, {"SLOTPOSITION_RIGHT = 16", "right-hand"}, {"SLOTPOSITION_LEFT = 32", "left-hand"}, {"SLOTPOSITION_LEGS = 64", "legs"}, {"SLOTPOSITION_FEET = 128", "feet"}, {"SLOTPOSITION_RING = 256", "ring"}, {"SLOTPOSITION_AMMO = 512", "ammo"}, {"SLOTPOSITION_DEPOT = 1024", "depot"}, {"SLOTPOSITION_TWO_HAND = 2048", "two-hand"}, {"SLOTPOSITION_HAND = SLOTPOSITION_LEFT | SLOTPOSITION_RIGHT", "hand"}, {"SLOTPOSITION_WHEREEVER", "any", "anywhere", all = true} ) enum ({name="TileProp", bitmask=true}, {"TILEPROP_NONE", null=true}, {"TILEPROP_PROTECTIONZONE"}, {"TILEPROP_DEPRECATED"}, {"TILEPROP_NOPVPZONE"}, {"TILEPROP_NOLOGOUT"}, {"TILEPROP_PVPZONE"}, {"TILEPROP_REFRESH"}, --internal usage {"TILEPROP_POSITIONCHANGE"}, {"TILEPROP_FLOORCHANGE"}, {"TILEPROP_FLOORCHANGE_DOWN"}, {"TILEPROP_FLOORCHANGE_NORTH"}, {"TILEPROP_FLOORCHANGE_SOUTH"}, {"TILEPROP_FLOORCHANGE_EAST"}, {"TILEPROP_FLOORCHANGE_WEST"}, {"TILEPROP_BLOCKSOLID"}, {"TILEPROP_BLOCKPATH"}, {"TILEPROP_VERTICAL"}, {"TILEPROP_HORIZONTAL"}, {"TILEPROP_BLOCKPROJECTILE"}, {"TILEPROP_BLOCKSOLIDNOTMOVEABLE"}, {"TILEPROP_BLOCKPATHNOTMOVEABLE"}, {"TILEPROP_BLOCKPATHNOTFIELD"}, {"TILEPROP_HOUSE_TILE"}, {"TILEPROP_DYNAMIC_TILE"}, {"TILEPROP_INDEXED_TILE"} ) enum ("ZoneType", "ZONE_PROTECTION", "ZONE_NOPVP", "ZONE_PVP", "ZONE_NOLOGOUT", "ZONE_NORMAL" ) enum ("WorldType", "WORLD_TYPE_NOPVP", "WORLD_TYPE_PVP", "WORLD_TYPE_PVPE" ) enum ("GameState", "GAME_STATE_STARTUP", "GAME_STATE_INIT", "GAME_STATE_NORMAL", "GAME_STATE_CLOSED", "GAME_STATE_SHUTDOWN", "GAME_STATE_CLOSING" ) enum ("ServerSaveType", "SERVER_SAVE_FULL", "SERVER_SAVE_BINARY", "SERVER_SAVE_RELATIONAL", "SERVER_SAVE_NORMAL", "SERVER_SAVE_SHALLOW" ) enum ("Script::ListenerType", -- Not tied to a creature "ON_SAY_LISTENER", "ON_USE_ITEM_LISTENER", "ON_USE_WEAPON_LISTENER", "ON_EQUIP_ITEM_LISTENER", "ON_MOVE_CREATURE_LISTENER", "ON_MOVE_ITEM_LISTENER", "ON_OPEN_CHANNEL_LISTENER", "ON_CLOSE_CHANNEL_LISTENER", "ON_ACCOUNT_LOGIN_LISTENER", "ON_LOGIN_LISTENER", "ON_LOGOUT_LISTENER", "ON_CHANGE_OUTFIT_LISTENER", "ON_LOOK_LISTENER", "ON_LOOKED_AT_LISTENER", "ON_TURN_LISTENER", "ON_LOAD_LISTENER", "ON_UNLOAD_LISTENER", "ON_SPAWN_LISTENER", "ON_KILLED_LISTENER", "ON_DEATH_BY_LISTENER", "ON_KILL_LISTENER", "ON_DEATH_LISTENER", "ON_ADVANCE_LISTENER", "ON_SHOP_PURCHASE_LISTENER", "ON_SHOP_SELL_LISTENER", "ON_SHOP_CLOSE_LISTENER", "ON_TRADE_BEGIN_LISTENER", "ON_TRADE_END_LISTENER", "ON_ATTACK_LISTENER", "ON_DAMAGE_LISTENER", "ON_CONDITION_LISTENER", "ON_ACTOR_LOAD_SPELL_LISTENER", "ON_ACTOR_CAST_SPELL_LISTENER", -- Creature specific only "ON_THINK_LISTENER", "ON_HEAR_LISTENER", "ON_SPOT_CREATURE_LISTENER", "ON_LOSE_CREATURE_LISTENER" ) EndEnumFile()
gpl-2.0
jshackley/darkstar
scripts/globals/items/red_curry_bun_+1.lua
14
2011
----------------------------------------- -- ID: 5765 -- Item: red_curry_bun_+1 -- Food Effect: 30 Min, All Races ----------------------------------------- -- Health 35 -- Strength 7 -- Agility 3 -- Attack % 25 (cap 150) -- Ranged Atk % 25 (cap 150) -- Demon Killer 5 -- HP recovered when healing +6 -- MP recovered when healing +3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5765); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 35); target:addMod(MOD_STR, 7); target:addMod(MOD_AGI, 3); target:addMod(MOD_FOOD_ATTP, 25); target:addMod(MOD_FOOD_ATT_CAP, 150); target:addMod(MOD_FOOD_RATTP, 25); target:addMod(MOD_FOOD_RATT_CAP, 150); target:addMod(MOD_DEMON_KILLER, 5); target:addMod(MOD_HPHEAL, 6); target:addMod(MOD_MPHEAL, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 35); target:delMod(MOD_STR, 7); target:delMod(MOD_AGI, 3); target:delMod(MOD_FOOD_ATTP, 25); target:delMod(MOD_FOOD_ATT_CAP, 150); target:delMod(MOD_FOOD_RATTP, 25); target:delMod(MOD_FOOD_RATT_CAP, 150); target:delMod(MOD_DEMON_KILLER, 6); target:delMod(MOD_HPHEAL, 6); target:delMod(MOD_MPHEAL, 3); end;
gpl-3.0
jshackley/darkstar
scripts/zones/Alzadaal_Undersea_Ruins/npcs/qm4.lua
30
1358
----------------------------------- -- Area: Alzadaal Undersea Ruins -- NPC: ??? (Spawn Wulgaru(ZNM T2)) -- @pos -22 -4 204 72 ----------------------------------- package.loaded["scripts/zones/Alzadaal_Undersea_Ruins/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Alzadaal_Undersea_Ruins/TextIDs"); require("scripts/globals/status"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local mobID = 17072179; if (trade:hasItemQty(2597,1) and trade:getItemCount() == 1) then -- Trade Opalus Gem if (GetMobAction(mobID) == ACTION_NONE) then player:tradeComplete(); SpawnMob(mobID):updateClaim(player); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(NOTHING_HAPPENS); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
jshackley/darkstar
scripts/commands/checkmission.lua
27
3863
--------------------------------------------------------------------------------------------------- -- func: @checkmission <Log ID> <Player> -- desc: Prints current MissionID for the given LogID and target Player to the in game chatlog --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "is" }; function onTrigger(player,logId,target) if (logId == nil) then player:PrintToPlayer( "You must enter a valid LogID!" ); player:PrintToPlayer( "@checkmission <Log ID> <Player>" ); return; end if (target == nil) then target = player:getName(); end local targ = GetPlayerByName(target); local Log = targ:getCurrentMission(logId) -- Todo: loop through missionIDs and output mission name, not just a number. -- Hopefully can use same method to replace this annoying pile of elseif's. if (targ ~= nil) then if (logId == 12) then -- Seekers of Adoulin player:PrintToPlayer( string.format( "Current Seekers of Adoulin Mission ID is: '%s' !", Log ) ); elseif (logId == 11) then -- A Shantotto Ascension player:PrintToPlayer( string.format( "Current Shantotto Ascension Mission ID is: '%s' !", Log ) ); elseif (logId == 10) then -- A moogle Kupo d'Etat player:PrintToPlayer( string.format( "Current moogle Kupo dEtat Mission ID is: '%s' !", Log ) ); elseif (logId == 9) then -- A Crystalline Prophecy player:PrintToPlayer( string.format( "Current Crystalline Prophecy Mission ID is: '%s' !", Log ) ); elseif (logId == 8) then -- Campaign player:PrintToPlayer( string.format( "Current Campaign OPs ID is: '%s' !", Log ) ); elseif (logId == 7) then -- Assault player:PrintToPlayer( string.format( "Current Assault Mission ID is: '%s' !", Log ) ); elseif (logId == 6) then -- Chains of Promathia player:PrintToPlayer( string.format( "Current Chains of Promathia Mission ID is: '%s' !", Log ) ); elseif (logId == 5) then -- Wings of the Goddess player:PrintToPlayer( string.format( "Current Wings of the Goddess Mission ID is: '%s' !", Log ) ); elseif (logId == 4) then -- Treasures of Aht Urgan player:PrintToPlayer( string.format( "Current Treasures of Aht Urgan Mission ID is: '%s' !", Log ) ); elseif (logId == 3) then -- Rise of the Zilart if (Log == 255) then player:PrintToPlayer( "No current Rise of the Zilart mission." ); else player:PrintToPlayer( string.format( "Current Rise of the Zilart Mission ID is: '%s' !", Log ) ); end elseif (logId == 2) then -- Windurst if (Log == 255) then player:PrintToPlayer( "No current Windurst mission." ); else player:PrintToPlayer( string.format( "Current Windurst Mission ID is: '%s' !", Log ) ); end elseif (logId == 1) then -- Bastok if (Log == 255) then player:PrintToPlayer( "No current Bastok mission." ); else player:PrintToPlayer( string.format( "Current Bastok Mission ID is: '%s' !", Log ) ); end elseif (logId == 0) then -- San d'Orea if (Log == 255) then player:PrintToPlayer( "No current San d'Orea mission." ); else player:PrintToPlayer( string.format( "Current San dOrea Mission ID is: '%s' !", Log ) ); end else -- Everything not valid or not currently handled player:PrintToPlayer("Invalid or unsupported LogID. The LogID must be 0-12."); end end end
gpl-3.0
jshackley/darkstar
scripts/zones/Aht_Urhgan_Whitegate/TextIDs.lua
15
4950
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 218; -- You cannot obtain the item. Come back after sorting your inventory.?Prompt? ITEM_CANNOT_BE_OBTAINEDX = 220; -- You cannot obtain the ?Possible Special Code: 01??Possible Special Code: 05?#?BAD CHAR: 8280??BAD CHAR: 80??BAD CHAR: 80?. Try trading again after sorting your inventory.?Prompt? ITEM_OBTAINED = 221; -- Obtained: <item> ITEM_OBTAINEDX = 230; -- You obtain ?Numeric Parameter 1? ?Possible Special Code: 01??Speaker Name?)??BAD CHAR: 80??BAD CHAR: 80??BAD CHAR: 8280??BAD CHAR: 80??BAD CHAR: 80?!?Prompt? GIL_OBTAINED = 222; -- Obtained <number> gil KEYITEM_OBTAINED = 224; -- Obtained key item: <keyitem> NOT_HAVE_ENOUGH_GIL = 226; -- You do not have enough gil FISHING_MESSAGE_OFFSET = 882; -- You can't fish here HOMEPOINT_SET = 1354; -- Home point set! IMAGE_SUPPORT = 1395; -- Your ?Multiple Choice (Parameter 1)?[fishing/woodworking/smithing/goldsmithing/clothcraft/leatherworking/bonecraft/alchemy/cooking] skills went up ?Multiple Choice (Parameter 2)?[a little/ever so slightly/ever so slightly].?Prompt? -- Conquest system SANCTION = 9789; -- You have received the Empire's Sanction. -- Quest dialogs ZASSHAL_DIALOG = 10983; -- 'ang about. Looks like the permit you got was the last one I 'ad, so it might take me a bit o' time to scrounge up some more. 'ere, don't gimme that look. I'll be restocked before you know it. MUSHAYRA_DIALOG = 4952; -- Sorry for all the trouble. Please ignore Hadahda the next time he asks you to do something. HADAHDA_DIALOG = 4903; -- Hey, think you could help me out? -- Other Dialogs ITEM_DELIVERY_DIALOG = 9339; -- You have something you want delivered? RUNIC_PORTAL = 4572; -- You cannot use the runic portal without the Empire's authorization. IMAGE_SUPPORT_ACTIVE = 1393; -- You have to wait a bit longer before asking for synthesis image support again. -- Shop Texts UGRIHD_PURCHASE_DIALOGUE = 4633; -- Salaheem's Sentinels values your contribution to the success of the company. Please come again! GAVRIE_SHOP_DIALOG = 9253; -- Remember to take your medicine in small doses... Sometimes you can get a little too much of a good thing! MALFUD_SHOP_DIALOG = 9254; -- Welcome, welcome! Flavor your meals with Malfud's ingredients! RUBAHAH_SHOP_DIALOG = 9255; -- Flour! Flooour! Corn! Rice and beans! Get your rice and beans here! If you're looking for grain, you've come to the right place! MULNITH_SHOP_DIALOG = 9256; -- Drawn in by my shop's irresistible aroma, were you? How would you like some of the Near East's famous skewers to enjoy during your journeys? SALUHWA_SHOP_DIALOG = 9257; -- Looking for undentable shields? This shop's got the best of 'em! These are absolute must-haves for a mercenary's dangerous work! DWAGO_SHOP_DIALOG = 9258; -- Buy your goods here...or you'll regret it! KULHAMARIYO_SHOP_DIALOG = 9259; -- Some fish to savorrr while you enjoy the sights of Aht Urhgan? KHAFJHIFANM_SHOP_DIALOG = 9260; -- How about a souvenir for back home? There's nothing like dried dates to remind you of good times in Al Zahbi! HAGAKOFF_SHOP_DIALOG = 9261; -- Welcome! Fill all your destructive needs with my superb weaponry! No good mercenary goes without a good weapon! BAJAHB_SHOP_DIALOG = 9262; -- Good day! If you want to live long, you'll buy your armor here. MAZWEEN_SHOP_DIALOG = 9263; -- Magic scrolls! Get your magic scrolls here! FAYEEWAH_SHOP_DIALOG = 9264; -- Why not sit back a spell and enjoy the rich aroma and taste of a cup of chai? YAFAAF_SHOP_DIALOG = 9265; -- There's nothing like the mature taste and luxurious aroma of coffee... Would you like a cup WAHNID_SHOP_DIALOG = 9266; -- All the fishing gear you'll ever need, here in one place! WAHRAGA_SHOP_DIALOG = 9267; -- Welcome to the Alchemists' Guild. -- Automaton AUTOMATON_RENAME = 5818; -- Your automaton has a new name. AUTOMATON_VALOREDGE_UNLOCK = 9577; -- You obtain the Valoredge X-900 head and frame! AUTOMATON_SHARPSHOT_UNLOCK = 9582; -- You obtain the Sharpshot Z-500 head and frame! AUTOMATON_STORMWAKER_UNLOCK = 9587; -- You obtain the Stormwaker Y-700 head and frame! AUTOMATON_SOULSOOTHER_UNLOCK = 9619; -- You obtain the Soulsoother C-1000 head! AUTOMATON_SPIRITREAVER_UNLOCK = 9620; -- You obtain the Spiritreaver M-400 head! AUTOMATON_ATTACHMENT_UNLOCK = 9636; -- You can now equip your automaton with -- Assault RYTAAL_MISSION_COMPLETE = 5640; -- Congratulations. You have been awarded Assault Points for the successful completion of your mission. RYTAAL_MISSION_FAILED = 5641; -- Your mission was not successful; however, the Empire recognizes your contribution and has awarded you Assault Points. -- Porter Moogle RETRIEVE_DIALOG_ID = 13502; -- You retrieve a <item> from the porter moogle's care.
gpl-3.0
JoMiro/arcemu
src/scripts/lua/LuaBridge/Stable Scripts/Outland/Auchenai Crypts/BOSS_AuchenaiCrypts_Maladaar.lua
30
1080
function Maladaar_HealthCheck(Unit) if Unit:GetHealthPct() < 25 and Didthat == 0 then Unit:SpawnCreature(18478, 57.4, -390.8, 26.6, 0, 18, 36000000); Didthat = 1 else end end function Maladaar_SoulSteal(Unit, event, miscunit, misc) print "Maladaar SoulSteal" Unit:FullCastSpellOnTarget(36778,Unit:GetRandomPlayer()) Unit:SendChatMessage(11, 0, "I will steal your life...") end function Maladaar_Ribbon(Unit, event, miscunit, misc) print "Maladaar Ribbon" Unit:FullCastSpellOnTarget(32422,Unit:GetRandomPlayer()) Unit:SendChatMessage(11, 0, "Let's do a good move...") end function Maladaar_Fear(Unit, event, miscunit, misc) print "Maladaar Fear" Unit:FullCastSpellOnTarget(40453,Unit:GetClosestPlayer()) Unit:SendChatMessage(11, 0, "Let's fear you guys...") end function Maladaar(unit, event, miscunit, misc) print "Maladaar" unit:RegisterEvent("Maladaar_HealthCheck",1000,1) unit:RegisterEvent("Maladaar_SoulSteal",8000,0) unit:RegisterEvent("Maladaar_Ribbon",13000,0) unit:RegisterEvent("Maladaar_Fear",21000,0) end RegisterUnitEvent(18373,1,"Maladaar")
agpl-3.0
jshackley/darkstar
scripts/zones/Aydeewa_Subterrane/npcs/qm1.lua
30
1345
----------------------------------- -- Area: Aydeewa Subterrane -- NPC: ??? (Spawn Nosferatu(ZNM T3)) -- @pos -199 8 -62 68 ----------------------------------- package.loaded["scripts/zones/Aydeewa_Subterrane/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Aydeewa_Subterrane/TextIDs"); require("scripts/globals/status"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local mobID = 17056157; if (trade:hasItemQty(2584,1) and trade:getItemCount() == 1) then -- Trade Pure Blood if (GetMobAction(mobID) == ACTION_NONE) then player:tradeComplete(); SpawnMob(mobID):updateClaim(player); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(NOTHING_HAPPENS); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
msburgess3200/PERP
gamemodes/perp/entities/effects/snow_blizzard/init.lua
1
2319
///////////////////////////////////////// // © 2010-2020 D3luX - D3luX-Gaming // // All rights reserved // ///////////////////////////////////////// // This material may not be // // reproduced, displayed, // // modified or distributed // // without the express prior // // written permission of the // // the copyright holder. // // D3luX-Gaming.com // ///////////////////////////////////////// function EFFECT:Init ( data ) self.time = CurTime() + 1; end local function snowCollide ( particle, hitPos ) if (GAMEMODE.SnowOnGround) then particle:SetDieTime(0); else particle:SetStartAlpha(255); particle:SetEndAlpha(0); end end function EFFECT:Emit ( ) local Filter = LocalPlayer(); local PredictSpeed = LocalPlayer():GetVelocity(); if LocalPlayer():InVehicle() then Filter = {LocalPlayer(), LocalPlayer():GetVehicle()} PredictSpeed = LocalPlayer():GetVehicle():GetVelocity() end if math.Round(PredictSpeed:Length() / 17.6) > 20 then return false; end //local PredictSpeed = PredictSpeed; PredictSpeed = Vector(PredictSpeed.x, PredictSpeed.y, 0); local SpawnPos = GAMEMODE.GetWeatherSpawnPos(PredictSpeed, Filter); for i = 0, 1200 do local a = math.random(9999) local b = math.random(1,180) local dist = math.random(256,1024) local X = math.sin(b) * math.sin(a) * dist local Y = math.sin(b) * math.cos(a) * dist local offset = Vector(X,Y,0) local spawnpos = SpawnPos + offset; local velocity = Vector(math.random(0, 40), math.random(0, 40), math.random(-300, -100)); spawnpos = spawnpos + Vector(velocity.x, velocity.y, 0); if (GetVectorTraceUp(spawnpos).HitSky) then local particle = GLOBAL_EMITTER:Add("particle/snow", spawnpos) if (particle) then particle:SetVelocity(velocity); particle:SetLifeTime(0); particle:SetDieTime(10); particle:SetStartAlpha(100); particle:SetEndAlpha(255); particle:SetStartSize(2); particle:SetEndSize(2); particle:SetAirResistance(0); particle:SetCollide(true); particle:SetColor(200, 200, 200, 255) particle:SetCollideCallback(snowCollide); end end end end function EFFECT:Think ( ) if (self.time > CurTime()) then self:Emit(); else return false; end end function EFFECT:Render ( ) end
mit
FFXIOrgins/FFXIOrgins
scripts/zones/Ifrits_Cauldron/npcs/qm2.lua
9
1416
----------------------------------- -- Area: Ifrit's Cauldron -- NPC: qm2 (???) -- Notes: Used to spawn Bomb Queen -- @pos 18 20 -104 205 ----------------------------------- package.loaded["scripts/zones/Ifrits_Cauldron/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Ifrits_Cauldron/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- Trade 3 pinches of Bomb Queen Ash and a Bomb Queen Core and a verification if the nm is already spawned if(GetMobAction(17617158) == 0 and trade:hasItemQty(1187,3) and trade:hasItemQty(1186,1) and trade:getItemCount() == 4) then player:tradeComplete(); SpawnMob(17617158,900):updateEnmity(player); -- Spawn Bomb Queen end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
anhhung1303/NyuFX
include/0_Extensions.lua
2
30194
-- BASE function pack(...) return arg end -- CONVERT convert = {} function convert.a_to_ass(a) if type(a) ~= "number" then error("number expected", 2) elseif a < 0 or a > 255 then return nil end return string.format("&H%02x&", 255-a) end function convert.ass_to_a(str) if type(str) ~= "string" then error("string expected", 2) end local a = str:match("&H(%x%x)&") if not a then return nil else return 255-tonumber(a, 16) end end function convert.rgb_to_ass(r,g,b) if type(r) ~= "number" or type(g) ~= "number" or type(b) ~= "number" then error("number, number and number expected", 2) elseif r < 0 or r > 255 or g < 0 or g > 255 or b < 0 or b > 255 then return nil end return string.format("&H%02x%02x%02x&", b, g, r) end function convert.ass_to_rgb(str) if type(str) ~= "string" then error("string expected", 2) end local b, g, r = str:match("&H(%x%x)(%x%x)(%x%x)&") if not (b and g and r) then return nil else return tonumber(r, 16), tonumber(g, 16), tonumber(b, 16) end end function convert.shape_to_pixels(shape) -- Argument check if type(shape) ~= "string" then error("string expected", 2) end -- Result data local pixel_palette local shift_x, shift_y -- Safe execution local success = pcall(function() -- Graphic context local ctx = tgdi.create_context() -- Shift shape in valid bitmap section (shifts are 8-fold = subpixel save) local min_x, min_y shape:gsub("(%-?%d+)%s+(%-?%d+)", function(x, y) min_x = min_x and math.min(min_x, x) or x min_y = min_y and math.min(min_y, y) or y end) shift_x, shift_y = min_x >= 0 and min_x % 8 - min_x or 8-(-min_x % 8) - min_x, min_y >= 0 and min_y % 8 - min_y or 8-(-min_y % 8) - min_y shape = shape:gsub("(%-?%d+)%s+(%-?%d+)", function(x, y) return string.format("%d %d", x + shift_x, y + shift_y) end) -- Get pixels pixel_palette = ctx:add_path(shape):get_pixels(true) end) if not success then error("invalid shape", 2) end -- Convert pixel palette to pixel table with right-shifted positions and return local pixels, pixels_n = {}, 0 shift_x, shift_y = shift_x / -8, shift_y / -8 for pi, alpha in ipairs(pixel_palette) do if alpha > 0 then pixels_n = pixels_n + 1 pixels[pixels_n] = {a = alpha, x = (pi-1) % pixel_palette.width + shift_x, y = math.floor((pi-1) / pixel_palette.width) + shift_y} end end return pixels end function convert.text_to_shape(text, style) -- Flat arguments check if type(text) ~= "string" or type(style) ~= "table" then error("string and style table expected", 2) end -- Result data local shape -- Safe execution local success = pcall(function() -- Graphic context local ctx = tgdi.create_context() -- Text with spacing if style.spacing > 0 then local shape_collection, shape_collection_n = table.create(text:ulen(),0), 0 local current_x = 0 for uchar_i, uchar in text:uchars() do shape = ctx:add_path(uchar, style.fontname, style.fontsize * 64, style.bold, style.italic, style.underline, style.strikeout, style.encoding):get_path() ctx:abort_path() shape = shape:gsub("(%-?%d+)%s+(%-?%d+)", function(x, y) return string.format("%d %d", x + current_x, y) end) shape_collection_n = shape_collection_n + 1 shape_collection[shape_collection_n] = shape current_x = current_x + ctx:text_extents(uchar, style.fontname, style.fontsize * 64, style.bold, style.italic, style.underline, style.strikeout, style.encoding) + style.spacing * 64 end shape = table.concat(shape_collection, " ") -- Text without spacing else shape = ctx:add_path(text, style.fontname, style.fontsize * 64, style.bold, style.italic, style.underline, style.strikeout, style.encoding):get_path() end -- Scale correctly local scale_x, scale_y = style.scale_x / 100 / 8, style.scale_y / 100 / 8 shape = shape:gsub("(%-?%d+)%s+(%-?%d+)", function(x, y) return string.format("%d %d", x * scale_x, y * scale_y) end) end) if not success then error("invalid text or style table", 2) end return shape end function convert.text_to_pixels(text, style, off_x, off_y) -- Flat arguments check if type(text) ~= "string" or type(style) ~= "table" or not( (off_x == nil and off_y == nil) or (type(off_x) == "number" and type(off_y) == "number") ) then error("string, style table and optional number and number expected", 2) elseif off_x and (off_x < 0 or off_x >= 1 or off_y < 0 or off_y >= 1) then error("offset has to be in range 0<=x<1", 2) end -- Result data local pixels -- Safe execution local success = pcall(function() if not text:find("[^%s]") then pixels = {} elseif off_x and (off_x > 0 or off_y > 0) then off_x, off_y = math.floor(off_x * 8), math.floor(off_y * 8) pixels = convert.shape_to_pixels( convert.text_to_shape(text, style):gsub("(%-?%d+)%s+(%-?%d+)", function(x, y) return string.format("%d %d", x+off_x, y+off_y) end) ) else pixels = convert.shape_to_pixels(convert.text_to_shape(text, style)) end end) if not success then error("invalid text or style table", 2) end return pixels end function convert.image_to_pixels(image) if type(image) ~= "string" then error("string expected", 2) end -- Image data local pixel_palette -- Safe execution local success = pcall(function() -- Get image pixel_palette = tgdi.load_image(image) end) if not success then error("invalid image", 2) end -- Convert pixel palette to RGBA pixel table local pixels, pixels_n = table.create(pixel_palette.width * pixel_palette.height, 0), 0 if pixel_palette.has_alpha then for y = 0, pixel_palette.height-1 do for x = 0, pixel_palette.width-1 do local i = 1 + y * pixel_palette.width * 4 + x * 4 local a = pixel_palette[i+3] if a > 0 then local r = pixel_palette[i] local g = pixel_palette[i+1] local b = pixel_palette[i+2] pixels_n = pixels_n + 1 pixels[pixels_n] = {r = r, g = g, b = b, a = a, x = x, y = y} end end end else for y = 0, pixel_palette.height-1 do for x = 0, pixel_palette.width-1 do local i = 1 + y * pixel_palette.width * 3 + x * 3 local r = pixel_palette[i] local g = pixel_palette[i+1] local b = pixel_palette[i+2] pixels_n = pixels_n + 1 pixels[pixels_n] = {r = r, g = g, b = b, a = 255, x = x, y = y} end end end return pixels end -- MATH function math.bezier(pct, p) if type(pct) ~= "number" or type(p) ~= "table" then error("number and table expected", 2) elseif pct < 0 or pct > 1 or #p < 2 then error("invalid arguments", 2) end for i, v in ipairs(p) do if type(v[1]) ~= "number" or type(v[2]) ~= "number" or (type(v[3]) ~= "number" and type(v[3]) ~= "nil") then error("invalid table content", 2) end end --Factorial local function fac(n) local k = 1 if n > 1 then for i=2, n do k = k * i end end return k end --Binomial coefficient local function bin(i, n) return fac(n) / (fac(i) * fac(n-i)) end --Bernstein polynom local function bernstein(pct, i, n) return bin(i, n) * pct^i * (1 - pct)^(n - i) end --Calculate coordinate local point = {0, 0, 0} local n = #p - 1 for i=0, n do local bern = bernstein(pct, i, n) point[1] = point[1] + p[i+1][1] * bern point[2] = point[2] + p[i+1][2] * bern point[3] = point[3] + (p[i+1][3] or 0) * bern end return point end function math.degree(vec1, vec2) if type(vec1) ~= "table" or type(vec2) ~= "table" then error("table and table expected", 2) elseif type(vec1[1]) ~= "number" or type(vec1[2]) ~= "number" or type(vec1[3]) ~= "number" or type(vec2[1]) ~= "number" or type(vec2[2]) ~= "number" or type(vec2[3]) ~= "number" then error("invalid table content", 2) end local degree = math.deg( math.acos( (vec1[1] * vec2[1] + vec1[2] * vec2[2] + vec1[3] * vec2[3]) / (math.distance(vec1[1], vec1[2], vec1[3]) * math.distance(vec2[1], vec2[2], vec2[3])) ) ) return (vec1[1]*vec2[2] - vec1[2]*vec2[1]) < 0 and -degree or degree end function math.distance( w, h, d ) if type(w) ~= "number" or type(h) ~= "number" or (type(d) ~= "number" and type(d) ~= "nil") then error("number, number and optional number expected", 2) end if d then return math.sqrt(w^2 + h^2 + d^2) else return math.sqrt(w^2 + h^2) end end function math.ellipse(x, y, w, h, a) if type(x) ~= "number" or type(y) ~= "number" or type(w) ~= "number" or type(h) ~= "number" or type(a) ~= "number" then error("number, number, number, number and number expected", 2) end local ra = math.rad(a) return x + w/2 * math.sin(ra), y + h/2 * math.cos(ra) end function math.ortho(vec1, vec2) if type(vec1) ~= "table" or type(vec2) ~= "table" then error("table and table expected", 2) elseif type(vec1[1]) ~= "number" or type(vec1[2]) ~= "number" or type(vec1[3]) ~= "number" or type(vec2[1]) ~= "number" or type(vec2[2]) ~= "number" or type(vec2[3]) ~= "number" then error("invalid table content", 2) end return { vec1[2] * vec2[3] - vec1[3] * vec2[2], vec1[3] * vec2[1] - vec1[1] * vec2[3], vec1[1] * vec2[2] - vec1[2] * vec2[1] } end function math.randomsteps(start, ends, step) if type(start) ~= "number" or type(ends) ~= "number" or type(step) ~= "number" or start > ends or step <= 0 then error("valid number, number and number expected", 2) end return start + math.random(0, math.floor((ends - start) / step)) * step end function math.randomway() return math.random(0,1) * 2 - 1 end function math.rotate(p, axis, angle) if type(p) ~= "table" or #p ~= 3 or type(axis) ~= "string" or type(angle) ~= "number" then error("table, string and number expected", 2) elseif axis ~= "x" and axis ~= "y" and axis ~= "z" then error("invalid axis", 2) elseif type(p[1]) ~= "number" or type(p[2]) ~= "number" or type(p[3]) ~= "number" then error("invalid table content", 2) end local ra = math.rad(angle) if axis == "x" then return { p[1], math.cos(ra)*p[2] - math.sin(ra)*p[3], math.sin(ra)*p[2] + math.cos(ra)*p[3] } elseif axis == "y" then return { math.cos(ra)*p[1] + math.sin(ra)*p[3], p[2], -math.sin(ra)*p[1] + math.cos(ra)*p[3] } else return { math.cos(ra)*p[1] - math.sin(ra)*p[2], math.sin(ra)*p[1] + math.cos(ra)*p[2], p[3] } end end function math.round(num) if type(num) ~= "number" then error("number expected", 2) end return math.floor(num + 0.5) end function math.trim(num, starts, ends) if type(starts) ~= "number" or type(ends) ~= "number" or type(num) ~= "number" then error("number, number and number expected", 2) end return (num < starts and starts) or (num > ends and ends) or num end -- SHAPE shape = {} function shape.bounding(shape) if type(shape) ~= "string" or (type(as_region) ~= "boolean" and as_region ~= nil) then error("string and optional boolean expected", 2) end -- Result data local min_x, min_y, max_x, max_y -- Safe execution local success = pcall(function() -- Graphic context local ctx = tgdi.create_context() -- Get bounding shape = shape:gsub("(%-?%d+)%s+(%-?%d+)", function(x, y) return string.format("%d %d", x * 8, y * 8) end) min_x, min_y, max_x, max_y = ctx:add_path(shape):path_box() min_x, min_y, max_x, max_y = math.floor(min_x/8), math.floor(min_y/8), math.floor(max_x/8), math.floor(max_y/8) end) if not success then error("invalid shape", 2) end return min_x, min_y, max_x, max_y end function shape.ellipse(w, h) if type(w) ~= "number" or type(h) ~= "number" then error("number and number expected", 2) end local w2, h2 = w/2, h/2 return string.format("m %d %d b %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d", 0, h2, -- move 0, h2, 0, 0, w2, 0, -- curve 1 w2, 0, w, 0, w, h2, -- curve 2 w, h2, w, h, w2, h, -- curve 3 w2, h, 0, h, 0, h2 -- curve 4 ) end function shape.filter(shape, filter) if type(shape) ~= "string" or type(filter) ~= "function" then error("string and function expected", 2) end local new_shape = shape:gsub("(%-?%d+)%s+(%-?%d+)", function(x, y) local new_x, new_y = filter(tonumber(x), tonumber(y)) if type(new_x) == "number" and type(new_y) == "number" then return string.format("%d %d", new_x, new_y) end end) return new_shape end function shape.glance(edges, inner_size, outer_size) if type(edges) ~= "number" or type(inner_size) ~= "number" or type(outer_size) ~= "number" or edges < 2 then error("valid 3 numbers expected", 2) end -- Build shape local shape, shape_n = {string.format("m 0 %d b", -outer_size)}, 1 local inner_p, outer_p for i = 1, edges do --Inner edge inner_p = math.rotate({0, -inner_size, 0}, "z", ((i-0.5) / edges)*360) --Outer edge outer_p = math.rotate({0, -outer_size, 0}, "z", (i / edges)*360) -- Add curve shape_n = shape_n + 1 shape[shape_n] = string.format(" %d %d %d %d %d %d", inner_p[1], inner_p[2], inner_p[1], inner_p[2], outer_p[1], outer_p[2]) end shape = table.concat(shape) -- Shift to positive numbers local min_x, min_y = 0, 0 shape:gsub("(%-?%d+)%s+(%-?%d+)", function(x, y) min_x, min_y = math.min(min_x, x), math.min(min_y, y) end) shape = shape:gsub("(%-?%d+)%s+(%-?%d+)", function(x, y) return string.format("%d %d", x-min_x, y-min_y) end) -- Return result return shape end function shape.heart(size, offset) if type(size) ~= "number" or type(offset) ~= "number" then error("number and number expected", 2) end -- Build shape from template local shape = string.gsub("m 15 30 b 27 22 30 18 30 14 30 8 22 0 15 10 8 0 0 8 0 14 0 18 3 22 15 30", "%d+", function(num) num = num / 30 * size return math.round(num) end) -- Shift mid point of heart vertically shape = shape:gsub("(m %-?%d+ %-?%d+ b %-?%d+ %-?%d+ %-?%d+ %-?%d+ %-?%d+ %-?%d+ %-?%d+ %-?%d+ %-?%d+ %-?%d+ %-?%d+ )(%-?%d+)", function(head, y) return string.format("%s%d", head, y + offset) end) -- Return result return shape end function shape.move(shape, x, y) if type(shape) ~= "string" or type(x) ~= "number" or type(y) ~= "number" then error("string, number and number expected", 2) end local new_shape = shape:gsub("(%-?%d+)%s+(%-?%d+)", function(px, py) return string.format("%d %d", px + x, py + y) end) return new_shape end function shape.rectangle(w, h) if type(w) ~= "number" or type(h) ~= "number" then error("number and number expected", 2) end return string.format("m 0 0 l %d 0 %d %d 0 %d 0 0", w, w, h, h) end function shape.ring(out_r, in_r) if type(out_r) ~= "number" or type(in_r) ~= "number" or in_r >= out_r then error("valid number and number expected", 2) end local out_r2, in_r2 = out_r*2, in_r*2 local off = out_r - in_r return string.format("m %d %d b %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d m %d %d b %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d", 0, out_r, -- outer move 0, out_r, 0, 0, out_r, 0, -- outer curve 1 out_r, 0, out_r2, 0, out_r2, out_r, -- outer curve 2 out_r2, out_r, out_r2, out_r2, out_r, out_r2, -- outer curve 3 out_r, out_r2, 0, out_r2, 0, out_r, -- outer curve 4 off, off+in_r, -- inner move off, off+in_r, off, off+in_r2, off+in_r, off+in_r2, -- inner curve 1 off+in_r, off+in_r2, off+in_r2, off+in_r2, off+in_r2, off+in_r, -- inner curve 2 off+in_r2, off+in_r, off+in_r2, off, off+in_r, off, -- inner curve 3 off+in_r, off, off, off, off, off+in_r -- inner curve 4 ) end function shape.split(shape, len) if type(shape) ~= "string" or (type(len) ~= "number" and len ~= nil) then error("string and optional number expected", 2) elseif len and len <= 0 then error("invalid length", 2) end -- Curves to lines local success = pcall(function() -- Graphic context local ctx = tgdi.create_context() -- Flatten path shape = ctx:add_path(shape):flatten_path():get_path() end) if not success then error("invalid shape", 2) end -- Split lines to shorter segments if len then local line_mode, last_point = false shape = shape:gsub("([ml]?)(%s*)(%-?%d+)%s+(%-?%d+)", function(typ, space, x, y) -- Update line mode if typ == "m" then line_mode = false elseif typ == "l" then line_mode = true end -- Line(s) buffer local lines -- LineTo with previous point? if line_mode and last_point then local rel_x, rel_y = x-last_point.x, y-last_point.y local distance = math.distance(rel_x, rel_y) -- Can split? if distance > len then lines = {typ .. space} local lines_n = 1 local dist_rest = distance % len for cur_dist = dist_rest > 0 and dist_rest or len, distance, len do local pct = cur_dist / distance lines_n = lines_n + 1 lines[lines_n] = string.format("%d %d ", last_point.x + rel_x * pct, last_point.y + rel_y * pct) end lines = table.concat(lines):sub(1,-2) else lines = string.format("%s%s%d %d", typ, space, x, y) end else lines = string.format("%s%s%d %d", typ, space, x, y) end -- Save point for next one last_point = {x = x, y = y} -- Return new line(s) return lines end) end -- Return result return shape end function shape.star(edges, inner_size, outer_size) if type(edges) ~= "number" or type(inner_size) ~= "number" or type(outer_size) ~= "number" or edges < 2 then error("valid 3 numbers expected", 2) end -- Build shape local shape, shape_n = {string.format("m 0 %d l", -outer_size)}, 1 local inner_p, outer_p for i = 1, edges do -- Inner edge inner_p = math.rotate({0, -inner_size, 0}, "z", ((i-0.5) / edges)*360) -- Outer edge outer_p = math.rotate({0, -outer_size, 0}, "z", (i / edges)*360) -- Add lines shape_n = shape_n + 1 shape[shape_n] = string.format(" %d %d %d %d", inner_p[1], inner_p[2], outer_p[1], outer_p[2]) end shape = table.concat(shape) -- Shift to positive numbers local min_x, min_y = 0, 0 shape:gsub("(%-?%d+)%s+(%-?%d+)", function(x, y) min_x, min_y = math.min(min_x, x), math.min(min_y, y) end) shape = shape:gsub("(%-?%d+)%s+(%-?%d+)", function(x, y) return string.format("%d %d", x-min_x, y-min_y) end) -- Return result return shape end function shape.tooutline(shape, size) if type(shape) ~= "string" or type(size) ~= "number" then error("string and number expected", 2) end -- Collect figures local figures, figures_n = {}, 0 local figure, figure_n = {}, 0 shape:gsub("(%a?)%s*(%-?%d+)%s+(%-?%d+)", function(typ, x, y) -- Check point type if typ ~= "m" and typ ~= "l" and typ ~= "" then error("shape have to contain only \"moves\" and \"lines\"", 4) end -- Last figure finished? if typ == "m" and figure_n ~= 0 then -- Enough figure points? if figure_n < 3 then error("at least one figure hasn't enough points", 4) end -- Save figure figures_n = figures_n + 1 figures[figures_n] = figure figure = {} figure_n = 0 end -- Add point to current figure figure_n = figure_n + 1 figure[figure_n] = {x, y} end) -- Insert last figure if figure_n ~= 0 then -- Enough figure points? if figure_n < 3 then error("at least one figure hasn't enough points", 2) end -- Save figure figures_n = figures_n + 1 figures[figures_n] = figure figure = {} figure_n = 0 end -- Remove double points (recreate figures) for fi = 1, figures_n do local old_figure, old_figure_n = figures[fi], #figures[fi] local new_figure, new_figure_n = table.create(old_figure_n, 0), 0 for pi, point in ipairs(old_figure) do local pre_point if pi == 1 then pre_point = old_figure[old_figure_n] else pre_point = old_figure[pi-1] end if not (point[1] == pre_point[1] and point[2] == pre_point[2]) then new_figure_n = new_figure_n + 1 new_figure[new_figure_n] = point end end figures[fi] = new_figure end -- Vector sizer for local use local function vec_sizer(vec, size) local len = math.distance(vec[1], vec[2], vec[3]) if len == 0 then return {0, 0, 0} else return {vec[1] / len * size, vec[2] / len * size, vec[3] / len * size} end end -- Stroke figures local stroke_figures = {table.create(figures_n, 0),table.create(figures_n, 0)} -- inner + outer local stroke_subfigures_i = 0 -- Through figures for fi, figure in ipairs(figures) do stroke_subfigures_i = stroke_subfigures_i + 1 -- One pass for inner, one for outer outline for i = 1, 2 do -- Outline buffer local outline, outline_n = {}, 0 -- Point iteration order = inner or outer outline local loop_begin, loop_end, loop_steps if i == 1 then loop_begin, loop_end, loop_steps = #figure, 1, -1 else loop_begin, loop_end, loop_steps = 1, #figure, 1 end -- Iterate through figure points for pi = loop_begin, loop_end, loop_steps do -- Collect current, previous and next point local point = figure[pi] local pre_point, post_point if i == 1 then if pi == 1 then pre_point = figure[pi+1] post_point = figure[#figure] elseif pi == #figure then pre_point = figure[1] post_point = figure[pi-1] else pre_point = figure[pi+1] post_point = figure[pi-1] end else if pi == 1 then pre_point = figure[#figure] post_point = figure[pi+1] elseif pi == #figure then pre_point = figure[pi-1] post_point = figure[1] else pre_point = figure[pi-1] post_point = figure[pi+1] end end -- Calculate orthogonal vectors to both neighbour points local o_vec1 = vec_sizer( math.ortho({point[1]-pre_point[1], point[2]-pre_point[2], 0}, {0, 0, 1}), size ) local o_vec2 = vec_sizer( math.ortho({post_point[1]-point[1], post_point[2]-point[2], 0}, {0, 0, 1}), size ) -- Calculate degree & circumference between orthogonal vectors local degree = math.degree(o_vec1, o_vec2) local circ = math.abs(math.rad(degree)) * size -- Add first edge point outline_n = outline_n + 1 outline[outline_n] = {math.floor(point[1] + o_vec1[1]), math.floor(point[2] + o_vec1[2])} -- Round edge needed? local max_circ = 2 if circ > max_circ then local circ_rest = circ % max_circ for cur_circ = circ_rest > 0 and circ_rest or max_circ, circ, max_circ do local curve_vec = math.rotate(o_vec1, "z", cur_circ / circ * degree) outline_n = outline_n + 1 outline[outline_n] = {math.floor(point[1] + curve_vec[1]), math.floor(point[2] + curve_vec[2])} end end end -- Insert inner or outer outline stroke_figures[i][stroke_subfigures_i] = outline end end -- Convert stroke figures to shape local stroke_shape, stroke_shape_n = {}, 0 for fi = 1, figures_n do -- Closed inner outline to shape local inner_outline = stroke_figures[1][fi] for pi, point in ipairs(inner_outline) do stroke_shape_n = stroke_shape_n + 1 stroke_shape[stroke_shape_n] = string.format("%s%d %d", pi == 1 and "m " or pi == 2 and "l " or "", point[1], point[2]) end stroke_shape_n = stroke_shape_n + 1 stroke_shape[stroke_shape_n] = string.format("%d %d", inner_outline[1][1], inner_outline[1][2]) -- Closed outer outline to shape local outer_outline = stroke_figures[2][fi] for pi, point in ipairs(outer_outline) do stroke_shape_n = stroke_shape_n + 1 stroke_shape[stroke_shape_n] = string.format("%s%d %d", pi == 1 and "m " or pi == 2 and "l " or "", point[1], point[2]) end stroke_shape_n = stroke_shape_n + 1 stroke_shape[stroke_shape_n] = string.format("%d %d", outer_outline[1][1], outer_outline[1][2]) end return table.concat(stroke_shape, " ") end function shape.triangle(size) if type(size) ~= "number" then error("number expected", 2) end local h = math.sqrt(3) * size / 2 local base = -h / 6 return string.format("m %d %d l %d %d 0 %d %d %d", size/2, base, size, base+h, base+h, size/2, base) end -- STRING --[[ UTF16 -> UTF8 -------------- U-00000000 EU-0000007F: 0xxxxxxx U-00000080 EU-000007FF: 110xxxxx 10xxxxxx U-00000800 EU-0000FFFF: 1110xxxx 10xxxxxx 10xxxxxx U-00010000 EU-001FFFFF: 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx U-00200000 EU-03FFFFFF: 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx U-04000000 EU-7FFFFFFF: 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx ]] function string.ucharrange(s, i) if type(s) ~= "string" or type(i) ~= "number" or i < 1 or i > s:len() then error("string and valid number expected", 2) end local byte = s:byte(i) if not byte then return 0 elseif byte < 192 then return 1 elseif byte < 224 then return 2 elseif byte < 240 then return 3 elseif byte < 248 then return 4 elseif byte < 252 then return 5 else return 6 end end function string.uchars(s) if type(s) ~= "string" then error("string expected", 2) end local char_i, s_pos = 0, 1 return function() if s_pos > s:len() then return nil end local cur_pos = s_pos s_pos = s_pos + s:ucharrange(s_pos) char_i = char_i + 1 return char_i, s:sub(cur_pos, s_pos-1) end end function string.ulen(s) if type(s) ~= "string" then error("string expected", 2) end local n = 0 for _ in s:uchars() do n = n + 1 end return n end -- TABLE function table.append(t1, t2) if type(t1) ~= "table" or type(t2) ~= "table" then error("table and table expected", 2) end local t1_n = #t1 for i, v in pairs(t2) do if tonumber(i) then t1_n = t1_n + 1 t1[t1_n] = v else t1[i] = v end end return t1 end function table.copy(old_t) if type(old_t) ~= "table" then error("table expected", 2) end local new_t = {} for index, value in pairs(old_t) do if type(value) == "table" then new_t[index] = table.copy(value) else new_t[index] = value end end return new_t end function table.max(t) if type(t) ~= "table" then error("table expected", 2) end local n = 0 for _ in pairs(t) do n = n + 1 end return n end function table.tostring(t) if type(t) ~= "table" then error("table expected", 2) end local result, result_n = {tostring(t)}, 1 local function table_print(t, space) for i, v in pairs(t) do if type(i) == "string" then i = string.format("%q", i) end if type(v) == "string" then v = string.format("%q", v) end result_n = result_n + 1 result[result_n] = string.format("%s[%s] = %s", space, tostring(i), tostring(v)) if type(v) == "table" then table_print(v, space .. "\t") end end end table_print(t, "\t") return table.concat(result, "\n") end -- UTILS utils = {} function utils.distributor(t) if type(t) ~= "table" or #t < 1 then error("table expected (not empty)", 2) end -- Member functions local func_t = {} func_t.__index = func_t local index = 1 function func_t:get() if index > #self then index = 1 end local val = self[index] index = index + 1 return val end -- Return object return setmetatable(t, func_t) end function utils.frames(starts, ends, frame_time) if type(starts) ~= "number" or type(ends) ~= "number" or type(frame_time) ~= "number" or frame_time <= 0 then error("number, number and valid number expected", 2) end -- Intermediate data local cur_start_time, i, n = starts, 0, math.ceil((ends - starts) / frame_time) -- Iterator function return function() if cur_start_time >= ends then return nil end local return_start_time = cur_start_time local return_end_time = return_start_time + frame_time <= ends and return_start_time + frame_time or ends cur_start_time = return_end_time i = i + 1 return return_start_time, return_end_time, i, n end end function utils.interpolate(pct, val1, val2, calc) if type(pct) ~= "number" or not ( (type(val1) == "number" and type(val2) == "number") or (type(val1) == "string" and type(val2) == "string") ) or (type(calc) ~= "string" and type(calc) ~= "number" and type(calc) ~= "nil") then error("number and 2 numbers or 2 strings and optional string expected", 2) end -- Calculate percent value depending on calculation mode if calc ~= nil then if type(calc) == "number" then pct = pct^calc elseif calc == "curve_up" then pct = (math.sin( -math.pi/2 + pct * math.pi*2) + 1) / 2 elseif calc == "curve_down" then pct = 1 - (math.sin( -math.pi/2 + pct * math.pi*2) + 1) / 2 else error("valid last value expected", 2) end end -- Interpolate numbers if type(val1) == "number" then return val1 + (val2 - val1) * pct -- Interpolate strings else -- RGB local r1, g1, b1 = convert.ass_to_rgb(val1) local r2, g2, b2 = convert.ass_to_rgb(val2) if b1 and b2 then return convert.rgb_to_ass((r2 - r1) * pct + r1, (g2 - g1) * pct + g1, (b2 - b1) * pct + b1) end -- Alpha local a1 = convert.ass_to_a(val1) local a2 = convert.ass_to_a(val2) if a1 and a2 then return convert.a_to_ass((a2 - a1) * pct + a1) end -- Invalid string error("invalid strings", 2) end end function utils.text_extents(text, style) -- Flat arguments check if type(text) ~= "string" or type(style) ~= "table" then error("string and style table expected", 2) end -- Result data local width, height, ascent, descent, internal_lead, external_lead -- Safe execution local success = pcall(function() -- Graphic context local ctx = tgdi.create_context() -- Extents with spacing if style.spacing > 0 and text:ulen() > 0 then local spaced_width = 0 for uchar_i, uchar in text:uchars() do width, height, ascent, descent, internal_lead, external_lead = ctx:text_extents(uchar, style.fontname, style.fontsize * 64, style.bold, style.italic, style.underline, style.strikeout, style.encoding) spaced_width = spaced_width + width + style.spacing * 64 end width = spaced_width -- Extents without spacing else width, height, ascent, descent, internal_lead, external_lead = ctx:text_extents(text, style.fontname, style.fontsize * 64, style.bold, style.italic, style.underline, style.strikeout, style.encoding) end -- Scale correctly local scale_x, scale_y = style.scale_x / 100 / 64, style.scale_y / 100 / 64 width, height, ascent, descent, internal_lead, external_lead = width * scale_x, height * scale_y, ascent * scale_y, descent * scale_y, internal_lead * scale_y, external_lead * scale_y end) if not success then error("invalid style table", 2) end return width, height, ascent, descent, internal_lead, external_lead end
lgpl-3.0
FFXIOrgins/FFXIOrgins
scripts/zones/Mamook/npcs/qm2.lua
15
1163
----------------------------------- -- Area: Mamook -- NPC: ??? (Spawn Iriri Samariri(ZNM T2)) -- @pos -118 7 -80 65 ----------------------------------- package.loaded["scripts/zones/Mamook/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Mamook/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if(trade:hasItemQty(2579,1) and trade:getItemCount() == 1) then -- Trade Samariri Corpsehair player:tradeComplete(); SpawnMob(17043888,180):updateEnmity(player); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(NOTHING_HAPPENS); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
soroushwilson/wilson1
plugins/filterword.lua
8
2738
local function addword(msg, name) local hash = 'chat:'..msg.to.id..':badword' redis:hset(hash, name, 'newword') return "انجام شد" end local function get_variables_hash(msg) return 'chat:'..msg.to.id..':badword' end local function list_variablesbad(msg) local hash = get_variables_hash(msg) if hash then local names = redis:hkeys(hash) local text = 'لیست کلمات ممنوع:\n______________________________\n' for i=1, #names do text = text..'> '..names[i]..'\n' end return text else return end end function clear_commandbad(msg, var_name) --Save on redis local hash = get_variables_hash(msg) redis:del(hash, var_name) return 'پاک شدند' end local function list_variables2(msg, value) local hash = get_variables_hash(msg) if hash then local names = redis:hkeys(hash) local text = '' for i=1, #names do if string.match(value, names[i]) and not is_momod(msg) then if msg.to.type == 'channel' then delete_msg(msg.id,ok_cb,false) else kick_user(msg.from.id, msg.to.id) return 'شما به دلیل استفاده از کمله غیر مجاز\nاز ادامه گفتگو در این گروه محروم میشوید' end return end --text = text..names[i]..'\n' end end end local function get_valuebad(msg, var_name) local hash = get_variables_hash(msg) if hash then local value = redis:hget(hash, var_name) if not value then return else return value end end end function clear_commandsbad(msg, cmd_name) --Save on redis local hash = get_variables_hash(msg) redis:hdel(hash, cmd_name) return ''..cmd_name..' پاک شد' end local function run(msg, matches) if matches[2] == '+' then if not is_momod(msg) then return 'شما مدیر نیستید' end local name = string.sub(matches[3], 1, 50) local text = addword(msg, name) return text end if matches[1]:lower() == 'filterlist' or matches[1]:lower() == 'لیست فیلتر' then return list_variablesbad(msg) elseif matches[1]:lower() == 'clean' or matches[1] == 'حذف' then if not is_momod(msg) then return end local asd = '1' return clear_commandbad(msg, asd) elseif matches[2] == '-' then if not is_momod(msg) then return '_|_' end return clear_commandsbad(msg, matches[3]) else return list_variables2(msg, matches[1]) end end return { patterns = { "^([Ff]ilter) (.*) (.*)$", "^[/#!]([Ff]ilter) (.*) (.*)$", "^[/#!]([Ff]ilterlist)$", "^([Ff]ilterlist)$", "^[/#!]([Cc]lean) filterlist$", "^([Cc]lean) filterlist$", "^(فیلتر) (.*) (.*)$", "^(لیست فیلتر)$", "^(حذف) لیست فیلتر$", "^(.+)$", }, run = run }
gpl-2.0
FFXIOrgins/FFXIOrgins
scripts/zones/RuLude_Gardens/npcs/Muhoho.lua
34
1386
----------------------------------- -- Area: Ru'Lud Gardens -- NPC: Muhoho -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil; ----------------------------------- require("scripts/zones/RuLude_Gardens/TextIDs"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatJeuno = player:getVar("WildcatJeuno"); if (player:getQuestStatus(JEUNO,LURE_OF_THE_WILDCAT_JEUNO) == QUEST_ACCEPTED and player:getMaskBit(WildcatJeuno,2) == false) then player:startEvent(10093); else player:startEvent(0x0098); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 10093) then player:setMaskBit(player:getVar("WildcatJeuno"),"WildcatJeuno",2,true); end end;
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/globals/weaponskills/exenterator.lua
6
1862
----------------------------------- -- Exenterator -- Skill level: 357 -- Terpsichore: Aftermath effect varies with TP. -- In order to obtain Exenterator, the quest Martial Mastery must be completed. -- Description: Delivers a fourfold attack that lowers enemy's params.accuracy. Effect duration varies with TP. -- Aligned with the Breeze Gorget, Thunder Gorget & Soil Gorget. -- Aligned with the Breeze Belt, Thunder Belt & Soil Belt. -- Notes: Stacks with itself allowing continuous params.acc down -- params.acc down isn't the same as the spell Blind or sources which are the same as blind allowing both to stack -- Element: None -- Modifiers: AGI:20~100%, depending on merit points ugrades. -- 100%TP 200%TP 300%TP -- 1.0 1.0 1.0 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function OnUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 4; params.ftp100 = 1.0; params.ftp200 = 1.0; params.ftp300 = 1.0; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.85; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1.375; local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); if damage > 0 then local tp = player:getTP(); local duration=(tp/100*30)+90; if(target:hasStatusEffect(EFFECT_ACCURACY_DOWN) == false) then target:addStatusEffect(EFFECT_ACCURACY_DOWN, 1, 0,duration); end end return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
joshimoo/Algorithm-Implementations
Selection_Sort/Lua/Yonaba/selection_sort_test.lua
27
1395
-- Tests for selection_sort.lua local selection_sort = require 'selection_sort' local total, pass = 0, 0 local function dec(str, len) return #str < len and str .. (('.'):rep(len-#str)) or str:sub(1,len) end local function run(message, f) total = total + 1 local ok, err = pcall(f) if ok then pass = pass + 1 end local status = ok and 'PASSED' or 'FAILED' print(('%02d. %68s: %s'):format(total, dec(message,68), status)) end -- Comparison functions local function le(a,b) return a <= b end local function ge(a,b) return a >= b end -- Checks if list is sorted function is_sorted(list, comp) comp = comp or le for i = 2, #list do if not comp(list[i-1],list[i]) then return false end end return true end -- Generates a table of n random values local function gen(n) local t = {} for i = 1, n do t[i] = math.random(n) end return t end math.randomseed(os.time()) run('Empty arrays', function() local t = {} assert(is_sorted(selection_sort({}))) end) run('Already sorted array', function() local t = {1, 2, 3, 4, 5} assert(is_sorted(selection_sort(t))) end) run('Sorting a large array (1e3 values)', function() local t = gen(1e3) assert(is_sorted(selection_sort(t))) assert(is_sorted(selection_sort(t, ge), ge)) end) print(('-'):rep(80)) print(('Total : %02d: Pass: %02d - Failed : %02d - Success: %.2f %%') :format(total, pass, total-pass, (pass*100/total)))
mit
FFXIOrgins/FFXIOrgins
scripts/zones/The_Eldieme_Necropolis/npcs/_5f9.lua
34
1106
----------------------------------- -- Area: The Eldieme Necropolis -- NPC: Shiva's Gate -- @pos 270 -34 -60 195 ----------------------------------- package.loaded["scripts/zones/The_Eldieme_Necropolis/TextIDs"] = nil; ----------------------------------- require("scripts/zones/The_Eldieme_Necropolis/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (npc:getAnimation() == 9) then player:messageSpecial(SOLID_STONE); end return 0; end; -- ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/zones/Sacrarium/npcs/Large_Keyhole.lua
10
1210
----------------------------------- -- Area: Sacrarium -- NPC: Large Keyhole -- Notes: Used to open R. Gate -- @pos 100.231 -1.414 51.700 28 ----------------------------------- package.loaded["scripts/zones/Sacrarium/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Sacrarium/TextIDs"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(LARGE_KEYHOLE); end; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local Timemax=GetServerVariable("SACRARIUM_Coral_Key_trade")+10; local CurentTime=os.time(); local LargeKeyholeID = npc:getID(); local DoorID = GetNPCByID(LargeKeyholeID):getID() - 2; if (trade:hasItemQty(1658,1) and trade:getItemCount() == 1) then if (CurentTime < Timemax)then GetNPCByID(DoorID):openDoor(15); SetServerVariable("SACRARIUM_Coral_Key_trade",0); end end end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) end;
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/zones/Selbina/npcs/Melyon.lua
17
3574
----------------------------------- -- Area: Selbina -- NPC: Melyon -- Starts and Finishes Quest: Only the Best (R) -- Involved in Quest: Riding on the Clouds -- @pos 25 -6 6 248 ----------------------------------- package.loaded["scripts/zones/Selbina/TextIDs"] = nil; package.loaded["scripts/globals/settings"] = nil; ----------------------------------- require("scripts/zones/Selbina/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/globals/settings"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if(player:getQuestStatus(OTHER_AREAS,ONLY_THE_BEST) ~= QUEST_AVAILABLE) then if(trade:hasItemQty(4366,5) == true and trade:getGil() == 0 and trade:getItemCount() == 5) then player:startEvent(0x003e); -- La Theine Cabbage x5 elseif(trade:hasItemQty(629,3) == true and trade:getGil() == 0 and trade:getItemCount() == 3) then player:startEvent(0x003f); -- Millioncorn x3 elseif(trade:hasItemQty(919,1) == true and trade:getGil() == 0 and trade:getItemCount() == 1) then player:startEvent(0x0040); -- Boyahda Moss x1 end end if(player:getQuestStatus(JEUNO,RIDING_ON_THE_CLOUDS) == QUEST_ACCEPTED and player:getVar("ridingOnTheClouds_3") == 3) then if(trade:hasItemQty(1127,1) and trade:getItemCount() == 1) then -- Trade Kindred seal player:setVar("ridingOnTheClouds_3",0); player:tradeComplete(); player:addKeyItem(SOMBER_STONE); player:messageSpecial(KEYITEM_OBTAINED,SOMBER_STONE); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) OnlyTheBest = player:getQuestStatus(OTHER_AREAS,ONLY_THE_BEST); if (OnlyTheBest == QUEST_AVAILABLE) then player:startEvent(0x003c,4366,629,919); -- Start quest "Only the Best" elseif(OnlyTheBest ~= QUEST_AVAILABLE) then player:startEvent(0x003d,4366,629,919); -- During & after completed quest "Only the Best" end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x003c and option == 10) then player:addQuest(OTHER_AREAS,ONLY_THE_BEST); elseif(csid == 0x003e) then player:tradeComplete(); player:addGil(100); player:messageSpecial(GIL_OBTAINED,100); player:addFame(BASTOK, BAS_FAME*10); player:addFame(SANDORIA,SAN_FAME*10); player:addFame(JEUNO, JEUNO_FAME*10); player:completeQuest(OTHER_AREAS,ONLY_THE_BEST); elseif(csid == 0x003f) then player:tradeComplete(); player:addGil(120); player:messageSpecial(GIL_OBTAINED,120); player:addFame(BASTOK, BAS_FAME*20); player:addFame(SANDORIA,SAN_FAME*20); player:addFame(JEUNO, JEUNO_FAME*20); player:completeQuest(OTHER_AREAS,ONLY_THE_BEST); elseif(csid == 0x0040) then player:tradeComplete(); player:addGil(600); player:messageSpecial(GIL_OBTAINED,600); player:addFame(BASTOK, BAS_FAME*30); player:addFame(SANDORIA,SAN_FAME*30); player:addFame(JEUNO, JEUNO_FAME*30); player:completeQuest(OTHER_AREAS,ONLY_THE_BEST); end end;
gpl-3.0
daofeng2015/luci
protocols/luci-proto-ppp/luasrc/model/network/proto_ppp.lua
18
2363
-- Copyright 2011 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local netmod = luci.model.network local _, p for _, p in ipairs({"ppp", "pptp", "pppoe", "pppoa", "3g", "l2tp", "pppossh"}) do local proto = netmod:register_protocol(p) function proto.get_i18n(self) if p == "ppp" then return luci.i18n.translate("PPP") elseif p == "pptp" then return luci.i18n.translate("PPtP") elseif p == "3g" then return luci.i18n.translate("UMTS/GPRS/EV-DO") elseif p == "pppoe" then return luci.i18n.translate("PPPoE") elseif p == "pppoa" then return luci.i18n.translate("PPPoATM") elseif p == "l2tp" then return luci.i18n.translate("L2TP") elseif p == "pppossh" then return luci.i18n.translate("PPPoSSH") end end function proto.ifname(self) return p .. "-" .. self.sid end function proto.opkg_package(self) if p == "ppp" then return p elseif p == "3g" then return "comgt" elseif p == "pptp" then return "ppp-mod-pptp" elseif p == "pppoe" then return "ppp-mod-pppoe" elseif p == "pppoa" then return "ppp-mod-pppoa" elseif p == "l2tp" then return "xl2tpd" elseif p == "pppossh" then return "pppossh" end end function proto.is_installed(self) if p == "pppoa" then return (nixio.fs.glob("/usr/lib/pppd/*/pppoatm.so")() ~= nil) elseif p == "pppoe" then return (nixio.fs.glob("/usr/lib/pppd/*/rp-pppoe.so")() ~= nil) elseif p == "pptp" then return (nixio.fs.glob("/usr/lib/pppd/*/pptp.so")() ~= nil) elseif p == "3g" then return nixio.fs.access("/lib/netifd/proto/3g.sh") elseif p == "l2tp" then return nixio.fs.access("/lib/netifd/proto/l2tp.sh") elseif p == "pppossh" then return nixio.fs.access("/lib/netifd/proto/pppossh.sh") else return nixio.fs.access("/lib/netifd/proto/ppp.sh") end end function proto.is_floating(self) return (p ~= "pppoe") end function proto.is_virtual(self) return true end function proto.get_interfaces(self) if self:is_floating() then return nil else return netmod.protocol.get_interfaces(self) end end function proto.contains_interface(self, ifc) if self:is_floating() then return (netmod:ifnameof(ifc) == self:ifname()) else return netmod.protocol.contains_interface(self, ifc) end end netmod:register_pattern_virtual("^%s-%%w" % p) end
apache-2.0
Gael-de-Sailly/minetest-minetestforfun-server
mods/watershed/nodes.lua
4
2134
minetest.register_alias("watershed:appleleaf", "default:leaves") minetest.register_alias("watershed:appling", "default:sapling") minetest.register_alias("watershed:acaciatree", "moretrees:acacia_trunk") minetest.register_alias("watershed:acacialeaf", "moretrees:acacia_leaves") minetest.register_alias("watershed:acacialing", "moretrees:acacia_sapling") minetest.register_alias("watershed:pinetree", "default:pine_tree") minetest.register_alias("watershed:needles", "default:pine_needles") minetest.register_alias("watershed:pineling", "default:pine_sapling") minetest.register_alias("watershed:jungleleaf", "default:jungleleaves") minetest.register_alias("watershed:jungling", "default:junglesapling") minetest.register_alias("watershed:dirt", "default:dirt") minetest.register_alias("watershed:icydirt", "default:dirt_with_grass") minetest.register_alias("watershed:grass", "default:dirt_with_grass") minetest.register_alias("watershed:redstone", "default:desert_stone") minetest.register_alias("watershed:redcobble", "default:desert_cobble") minetest.register_alias("watershed:stone", "default:stone") minetest.register_alias("watershed:cactus", "default:cactus") minetest.register_alias("watershed:goldengrass", "default:dry_shrub") minetest.register_alias("watershed:drygrass", "default:dirt_with_dry_grass") minetest.register_alias("watershed:permafrost", "default:dirt") minetest.register_alias("watershed:freshice", "default:ice") minetest.register_alias("watershed:cloud", "default:cloud") minetest.register_alias("watershed:luxore", "default:stone") minetest.register_alias("watershed:light", "lantern:lamp") minetest.register_alias("watershed:acaciawood", "moretrees:acacia_wood") minetest.register_alias("watershed:pinewood", "default:pinewood") minetest.register_alias("watershed:freshwater", "default:river_water_source") minetest.register_alias("watershed:freshwaterflow", "default:river_water_flowing") minetest.register_alias("watershed:lava", "default:lava_source") minetest.register_alias("watershed:lavaflow", "default:lava_flowing") -- Items minetest.register_alias("watershed:luxcrystal", "default:cobble")
unlicense
JulianVolodia/awesome
lib/awful/autofocus.lua
7
2314
--------------------------------------------------------------------------- --- Autofocus functions. -- -- When loaded, this module makes sure that there's always a client that will -- have focus on events such as tag switching, client unmanaging, etc. -- -- @author Julien Danjou &lt;julien@danjou.info&gt; -- @copyright 2009 Julien Danjou -- @release @AWESOME_VERSION@ -- @module awful.autofocus --------------------------------------------------------------------------- local client = client local screen = screen local aclient = require("awful.client") local atag = require("awful.tag") local timer = require("gears.timer") --- Give focus when clients appear/disappear. -- -- @param obj An object that should have a .screen property. local function check_focus(obj) -- When no visible client has the focus... if not client.focus or not client.focus:isvisible() then local c = aclient.focus.history.get(obj.screen, 0, aclient.focus.filter) if c then c:emit_signal("request::activate", "autofocus.check_focus", {raise=false}) end end end --- Check client focus (delayed). -- @param obj An object that should have a .screen property. local function check_focus_delayed(obj) timer.delayed_call(check_focus, {screen = obj.screen}) end --- Give focus on tag selection change. -- -- @param tag A tag object local function check_focus_tag(t) local s = atag.getscreen(t) if not s then return end check_focus({ screen = s }) if client.focus and client.focus.screen ~= s then local c = aclient.focus.history.get(s, 0, aclient.focus.filter) if c then c:emit_signal("request::activate", "autofocus.check_focus_tag", {raise=false}) end end end tag.connect_signal("property::selected", function (t) timer.delayed_call(check_focus_tag, t) end) client.connect_signal("unmanage", check_focus_delayed) client.connect_signal("tagged", check_focus_delayed) client.connect_signal("untagged", check_focus_delayed) client.connect_signal("property::hidden", check_focus_delayed) client.connect_signal("property::minimized", check_focus_delayed) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
gpl-2.0
sjznxd/luci-0.11-aa
libs/sgi-wsapi/luasrc/sgi/wsapi.lua
12
1844
--[[ LuCI - SGI-Module for WSAPI Description: Server Gateway Interface for WSAPI FileId: $Id: wsapi.lua 2656 2008-07-23 18:52:12Z Cyrus $ License: Copyright 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ]]-- module("luci.sgi.wsapi", package.seeall) local ltn12 = require("luci.ltn12") require("luci.http") require("luci.dispatcher") require("luci.http.protocol") function run(wsapi_env) local r = luci.http.Request( wsapi_env, ltn12.source.file(wsapi_env.input), ltn12.sink.file(wsapi_env.error) ) local res, id, data1, data2 = true, 0, nil, nil local headers = {} local status = 200 local x = coroutine.create(luci.dispatcher.httpdispatch) local active = true while id < 3 do res, id, data1, data2 = coroutine.resume(x, r) if not res then status = 500 headers["Content-Type"] = "text/plain" local err = {id} return status, headers, function() local x = table.remove(err) return x end end if id == 1 then status = data1 elseif id == 2 then headers[data1] = data2 end end local function iter() local res, id, data = coroutine.resume(x) if id == 4 and active then return data elseif id == 5 then active = false return "" else return "" end if coroutine.status(x) == "dead" then return nil end end return status, headers, iter end
apache-2.0
unknownssassss/sudo_meti
plugins/help.lua
2
1993
local function run(msg, matches) local group = load_data('bot/group.json') local addgroup = group[tostring(msg.chat_id)] if matches[1] == 'help' and is_momod(msg) or is_owner(msg) and addgroup then pm1 = [[◽Help Bot _STAR_: by : @SuDo`_`StAr ✨!lock links =>قفل لینک 💀!lock edit =>قفل ویرایش پیام 🔁!lock fwd =>قفل فروارد 💤!lock spam =>قفل اسپم ♎!lock inline =>قفل اینلاین 🚫!lock persian =>قفل فارسی 🔤!lock english => قفل انگلیسی 🔞!lock fosh => قفل فحش ✅!lock username (@) => قفل یوزرنیم 🔹!lock tag (#) =>قفل تگ ⏳!lock tgservice =>قفل سرویس 📱!lock contact =>قفل شماره 🚳!lock game => قفل بازی تحت وب ⛔!mute all => ممنوعیت گپ 🔇!mute audio =>ممنوعیت آهنگ 🔕!mute voice => ممنوعیت صدا 📷!mute photo =>ممنوعیت عکس 👽!mute gifs =>ممنوعیت گیف 📹!mute video =>ممنوعیت فیلم 📦!mute document =>ممنوعیت فایل 💥!mute sticker =>ممنوعیت استیکر ◽️برای لغو لغو قفل ها به جای lock از کلمه unlock استفاده کنید ◽️برای لغو ممنوعیت به جای mute از کلمه unmte استفاده کنید 〰〰〰〰〰〰〰〰〰 ◽️Help Owner _STAR_: 📤!promote [id-reply] =>مدیر کردن فرد 📥!demote [id-reply] =>حذف فرداز مدیریت 📝!settings =>تنظیمات 🎩!setlink [link] =>تنظیم لینک گروه 💿!link =>دریافت لینک گروه 📃!setrules [text] =>تنظیم قوانین گروه 🔰!rules =>دریافت قوانین گروه ℹ!id =>دریافت شناسه عددی خود و گروه 📜!id [reply-username] =>دریافت ایدی عددی فرد by : @SuDo`_`StAr ]] tg.sendMessage(msg.chat_id_, 0, 1, pm1, 1, 'md') end end return { patterns = { "^[/#!](help)$", }, run = run }
gpl-3.0
warriorYosemite/colorBrick
cocos2d/plugin/luabindings/auto/api/lua_cocos2dx_pluginx_auto_api.lua
146
1793
-------------------------------- -- @module plugin -------------------------------------------------------- -- the plugin PluginProtocol -- @field [parent=#plugin] PluginProtocol#PluginProtocol PluginProtocol preloaded module -------------------------------------------------------- -- the plugin PluginManager -- @field [parent=#plugin] PluginManager#PluginManager PluginManager preloaded module -------------------------------------------------------- -- the plugin ProtocolAnalytics -- @field [parent=#plugin] ProtocolAnalytics#ProtocolAnalytics ProtocolAnalytics preloaded module -------------------------------------------------------- -- the plugin ProtocolIAP -- @field [parent=#plugin] ProtocolIAP#ProtocolIAP ProtocolIAP preloaded module -------------------------------------------------------- -- the plugin ProtocolAds -- @field [parent=#plugin] ProtocolAds#ProtocolAds ProtocolAds preloaded module -------------------------------------------------------- -- the plugin ProtocolShare -- @field [parent=#plugin] ProtocolShare#ProtocolShare ProtocolShare preloaded module -------------------------------------------------------- -- the plugin ProtocolSocial -- @field [parent=#plugin] ProtocolSocial#ProtocolSocial ProtocolSocial preloaded module -------------------------------------------------------- -- the plugin ProtocolUser -- @field [parent=#plugin] ProtocolUser#ProtocolUser ProtocolUser preloaded module -------------------------------------------------------- -- the plugin AgentManager -- @field [parent=#plugin] AgentManager#AgentManager AgentManager preloaded module -------------------------------------------------------- -- the plugin FacebookAgent -- @field [parent=#plugin] FacebookAgent#FacebookAgent FacebookAgent preloaded module return nil
gpl-3.0
subzrk/BadRotations
Libs/DiesalGUI-1.0/Objects/Bar.lua
6
6170
-- $Id: Bar.lua 60 2016-11-04 01:34:23Z diesal2010 $ local DiesalGUI = LibStub("DiesalGUI-1.0") -- | Libraries |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local DiesalTools = LibStub("DiesalTools-1.0") local DiesalStyle = LibStub("DiesalStyle-1.0") -- ~~| Diesal Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local Colors = DiesalStyle.Colors local HSL, ShadeColor, TintColor = DiesalTools.HSL, DiesalTools.ShadeColor, DiesalTools.TintColor -- | Lua Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local type, tonumber, select = type, tonumber, select local pairs, ipairs, next = pairs, ipairs, next local min, max = math.min, math.max -- | WoW Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -- | Spinner |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local Type = "Bar" local Version = 1 -- | Stylesheets |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local Stylesheet = { ['frame-background'] = { type = 'texture', layer = 'BACKGROUND', color = '000000', alpha = .60, }, ['frame-outline'] = { type = 'outline', layer = 'BORDER', color = 'FFFFFF', alpha = .02, position = 1, }, ['frame-inline'] = { type = 'outline', layer = 'BORDER', color = '000000', alpha = .60, }, ['bar-background'] = { type = 'texture', layer = 'BACKGROUND', gradient = {'VERTICAL',Colors.UI_A100,ShadeColor(Colors.UI_A100,.1)}, position = 0, }, ['bar-inline'] = { type = 'outline', layer = 'BORDER', gradient = {'VERTICAL','FFFFFF','FFFFFF'}, alpha = {.07,.02}, position = 0, }, ['bar-outline'] = { type = 'texture', layer = 'ARTWORK', color = '000000', alpha = .7, width = 1, position = {nil,1,0,0}, }, } local wireFrame = { ['frame-white'] = { type = 'outline', layer = 'OVERLAY', color = 'ffffff', }, ['bar-green'] = { type = 'outline', layer = 'OVERLAY', color = '55ff00', }, } -- | Locals |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local function round(num) return floor((num + 1/2)/1) * 1 end -- | Methods |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local methods = { ['OnAcquire'] = function(self) self:SetStylesheet(Stylesheet) self:ApplySettings() -- self:SetStylesheet(wireFrame) self:Show() end, ['OnRelease'] = function(self) end, ['ApplySettings'] = function(self) self:UpdateSize() end, ['UpdateSize'] = function(self) self:SetWidth(self.settings.width) self:SetHeight(self.settings.height) self.bar:SetPoint('TOPLEFT',self.settings.padding[1],-self.settings.padding[3]) self.bar:SetPoint('BOTTOMLEFT',self.settings.padding[1],self.settings.padding[4]) self.settings.barWidth = self.settings.width - self.settings.padding[1] - self.settings.padding[2] self:UpdateBar() end, ['SetColor'] = function(self, color, colorTop, gradientDirection) end, ['SetSize'] = function(self, width, height) width, height = tonumber(width), tonumber(height) if not width then error('Bar:SetSize(width, height) width to be a number.',0) end if not height then error('Bar:SetSize(width, height) height to be a number.',0) end self.settings.width, self.settings.height = width, height self:UpdateSize() end, ['SetValue'] = function(self, number, min, max) number, min, max = tonumber(number), tonumber(min), tonumber(max) if not number then error('Bar:SetValue(number) number needs to be a number.',0) end self.settings.min = min or self.settings.min self.settings.max = max or self.settings.max self.settings.value = number self:UpdateBar() end, ['SetMin'] = function(self, number) number = tonumber(number) if not number then error('Bar:SetMin(number) needs to be a number.',0) end self.settings.min = number self:UpdateBar() end, ['SetMax'] = function(self, number) number = tonumber(number) if not number then error('Bar:SetMax(number) needs to be a number.',0) end self.settings.max = number self:UpdateBar() end, ['UpdateBar'] = function(self) local min, max, value, barWidth = self.settings.min, self.settings.max, self.settings.value, self.settings.barWidth local width = round( (value - min) / (max - min) * barWidth ) if width == 0 then self.bar:Hide() else self.bar:Show() self.bar:SetWidth(width) end end, ['IsVisible'] = function(self) return self.frame:IsVisible() end, } -- | Constructor |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ local function Constructor() local self = DiesalGUI:CreateObjectBase(Type) local frame = CreateFrame('Frame',nil,UIParent) self.frame = frame -- ~~ Default Settings ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ self.defaults = { height = 14, -- frame height (not bar) width = 96, -- frame width (not bar) padding = {1,1,1,1}, -- left, right, top, bottom (bar padding from frame) value = 0, min = 0, max = 100, } -- ~~ Construct ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ frame:SetScript("OnHide",function(this) self:FireEvent("OnHide") end) local bar = self:CreateRegion("Frame", 'bar', frame) -- ~~ Methods ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ for method, func in pairs(methods) do self[method] = func end -- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ return self end DiesalGUI:RegisterObjectConstructor(Type,Constructor,Version)
gpl-3.0
caidongyun/nginx-openresty-windows
luajit-root/luajit/share/luajit-2.1.0-alpha/jit/dis_x86.lua
2
30214
---------------------------------------------------------------------------- -- LuaJIT x86/x64 disassembler module. -- -- Copyright (C) 2005-2013 Mike Pall. All rights reserved. -- Released under the MIT license. See Copyright Notice in luajit.h ---------------------------------------------------------------------------- -- This is a helper module used by the LuaJIT machine code dumper module. -- -- Sending small code snippets to an external disassembler and mixing the -- output with our own stuff was too fragile. So I had to bite the bullet -- and write yet another x86 disassembler. Oh well ... -- -- The output format is very similar to what ndisasm generates. But it has -- been developed independently by looking at the opcode tables from the -- Intel and AMD manuals. The supported instruction set is quite extensive -- and reflects what a current generation Intel or AMD CPU implements in -- 32 bit and 64 bit mode. Yes, this includes MMX, SSE, SSE2, SSE3, SSSE3, -- SSE4.1, SSE4.2, SSE4a and even privileged and hypervisor (VMX/SVM) -- instructions. -- -- Notes: -- * The (useless) a16 prefix, 3DNow and pre-586 opcodes are unsupported. -- * No attempt at optimization has been made -- it's fast enough for my needs. -- * The public API may change when more architectures are added. ------------------------------------------------------------------------------ local type = type local sub, byte, format = string.sub, string.byte, string.format local match, gmatch, gsub = string.match, string.gmatch, string.gsub local lower, rep = string.lower, string.rep local bit = require("bit") local tohex = bit.tohex -- Map for 1st opcode byte in 32 bit mode. Ugly? Well ... read on. local map_opc1_32 = { --0x [0]="addBmr","addVmr","addBrm","addVrm","addBai","addVai","push es","pop es", "orBmr","orVmr","orBrm","orVrm","orBai","orVai","push cs","opc2*", --1x "adcBmr","adcVmr","adcBrm","adcVrm","adcBai","adcVai","push ss","pop ss", "sbbBmr","sbbVmr","sbbBrm","sbbVrm","sbbBai","sbbVai","push ds","pop ds", --2x "andBmr","andVmr","andBrm","andVrm","andBai","andVai","es:seg","daa", "subBmr","subVmr","subBrm","subVrm","subBai","subVai","cs:seg","das", --3x "xorBmr","xorVmr","xorBrm","xorVrm","xorBai","xorVai","ss:seg","aaa", "cmpBmr","cmpVmr","cmpBrm","cmpVrm","cmpBai","cmpVai","ds:seg","aas", --4x "incVR","incVR","incVR","incVR","incVR","incVR","incVR","incVR", "decVR","decVR","decVR","decVR","decVR","decVR","decVR","decVR", --5x "pushUR","pushUR","pushUR","pushUR","pushUR","pushUR","pushUR","pushUR", "popUR","popUR","popUR","popUR","popUR","popUR","popUR","popUR", --6x "sz*pushaw,pusha","sz*popaw,popa","boundVrm","arplWmr", "fs:seg","gs:seg","o16:","a16", "pushUi","imulVrmi","pushBs","imulVrms", "insb","insVS","outsb","outsVS", --7x "joBj","jnoBj","jbBj","jnbBj","jzBj","jnzBj","jbeBj","jaBj", "jsBj","jnsBj","jpeBj","jpoBj","jlBj","jgeBj","jleBj","jgBj", --8x "arith!Bmi","arith!Vmi","arith!Bmi","arith!Vms", "testBmr","testVmr","xchgBrm","xchgVrm", "movBmr","movVmr","movBrm","movVrm", "movVmg","leaVrm","movWgm","popUm", --9x "nop*xchgVaR|pause|xchgWaR|repne nop","xchgVaR","xchgVaR","xchgVaR", "xchgVaR","xchgVaR","xchgVaR","xchgVaR", "sz*cbw,cwde,cdqe","sz*cwd,cdq,cqo","call farViw","wait", "sz*pushfw,pushf","sz*popfw,popf","sahf","lahf", --Ax "movBao","movVao","movBoa","movVoa", "movsb","movsVS","cmpsb","cmpsVS", "testBai","testVai","stosb","stosVS", "lodsb","lodsVS","scasb","scasVS", --Bx "movBRi","movBRi","movBRi","movBRi","movBRi","movBRi","movBRi","movBRi", "movVRI","movVRI","movVRI","movVRI","movVRI","movVRI","movVRI","movVRI", --Cx "shift!Bmu","shift!Vmu","retBw","ret","$lesVrm","$ldsVrm","movBmi","movVmi", "enterBwu","leave","retfBw","retf","int3","intBu","into","iretVS", --Dx "shift!Bm1","shift!Vm1","shift!Bmc","shift!Vmc","aamBu","aadBu","salc","xlatb", "fp*0","fp*1","fp*2","fp*3","fp*4","fp*5","fp*6","fp*7", --Ex "loopneBj","loopeBj","loopBj","sz*jcxzBj,jecxzBj,jrcxzBj", "inBau","inVau","outBua","outVua", "callVj","jmpVj","jmp farViw","jmpBj","inBad","inVad","outBda","outVda", --Fx "lock:","int1","repne:rep","rep:","hlt","cmc","testb!Bm","testv!Vm", "clc","stc","cli","sti","cld","std","incb!Bm","incd!Vm", } assert(#map_opc1_32 == 255) -- Map for 1st opcode byte in 64 bit mode (overrides only). local map_opc1_64 = setmetatable({ [0x06]=false, [0x07]=false, [0x0e]=false, [0x16]=false, [0x17]=false, [0x1e]=false, [0x1f]=false, [0x27]=false, [0x2f]=false, [0x37]=false, [0x3f]=false, [0x60]=false, [0x61]=false, [0x62]=false, [0x63]="movsxdVrDmt", [0x67]="a32:", [0x40]="rex*", [0x41]="rex*b", [0x42]="rex*x", [0x43]="rex*xb", [0x44]="rex*r", [0x45]="rex*rb", [0x46]="rex*rx", [0x47]="rex*rxb", [0x48]="rex*w", [0x49]="rex*wb", [0x4a]="rex*wx", [0x4b]="rex*wxb", [0x4c]="rex*wr", [0x4d]="rex*wrb", [0x4e]="rex*wrx", [0x4f]="rex*wrxb", [0x82]=false, [0x9a]=false, [0xc4]=false, [0xc5]=false, [0xce]=false, [0xd4]=false, [0xd5]=false, [0xd6]=false, [0xea]=false, }, { __index = map_opc1_32 }) -- Map for 2nd opcode byte (0F xx). True CISC hell. Hey, I told you. -- Prefix dependent MMX/SSE opcodes: (none)|rep|o16|repne, -|F3|66|F2 local map_opc2 = { --0x [0]="sldt!Dmp","sgdt!Ump","larVrm","lslVrm",nil,"syscall","clts","sysret", "invd","wbinvd",nil,"ud1",nil,"$prefetch!Bm","femms","3dnowMrmu", --1x "movupsXrm|movssXrm|movupdXrm|movsdXrm", "movupsXmr|movssXmr|movupdXmr|movsdXmr", "movhlpsXrm$movlpsXrm|movsldupXrm|movlpdXrm|movddupXrm", "movlpsXmr||movlpdXmr", "unpcklpsXrm||unpcklpdXrm", "unpckhpsXrm||unpckhpdXrm", "movlhpsXrm$movhpsXrm|movshdupXrm|movhpdXrm", "movhpsXmr||movhpdXmr", "$prefetcht!Bm","hintnopVm","hintnopVm","hintnopVm", "hintnopVm","hintnopVm","hintnopVm","hintnopVm", --2x "movUmx$","movUmy$","movUxm$","movUym$","movUmz$",nil,"movUzm$",nil, "movapsXrm||movapdXrm", "movapsXmr||movapdXmr", "cvtpi2psXrMm|cvtsi2ssXrVmt|cvtpi2pdXrMm|cvtsi2sdXrVmt", "movntpsXmr|movntssXmr|movntpdXmr|movntsdXmr", "cvttps2piMrXm|cvttss2siVrXm|cvttpd2piMrXm|cvttsd2siVrXm", "cvtps2piMrXm|cvtss2siVrXm|cvtpd2piMrXm|cvtsd2siVrXm", "ucomissXrm||ucomisdXrm", "comissXrm||comisdXrm", --3x "wrmsr","rdtsc","rdmsr","rdpmc","sysenter","sysexit",nil,"getsec", "opc3*38",nil,"opc3*3a",nil,nil,nil,nil,nil, --4x "cmovoVrm","cmovnoVrm","cmovbVrm","cmovnbVrm", "cmovzVrm","cmovnzVrm","cmovbeVrm","cmovaVrm", "cmovsVrm","cmovnsVrm","cmovpeVrm","cmovpoVrm", "cmovlVrm","cmovgeVrm","cmovleVrm","cmovgVrm", --5x "movmskpsVrXm$||movmskpdVrXm$","sqrtpsXrm|sqrtssXrm|sqrtpdXrm|sqrtsdXrm", "rsqrtpsXrm|rsqrtssXrm","rcppsXrm|rcpssXrm", "andpsXrm||andpdXrm","andnpsXrm||andnpdXrm", "orpsXrm||orpdXrm","xorpsXrm||xorpdXrm", "addpsXrm|addssXrm|addpdXrm|addsdXrm","mulpsXrm|mulssXrm|mulpdXrm|mulsdXrm", "cvtps2pdXrm|cvtss2sdXrm|cvtpd2psXrm|cvtsd2ssXrm", "cvtdq2psXrm|cvttps2dqXrm|cvtps2dqXrm", "subpsXrm|subssXrm|subpdXrm|subsdXrm","minpsXrm|minssXrm|minpdXrm|minsdXrm", "divpsXrm|divssXrm|divpdXrm|divsdXrm","maxpsXrm|maxssXrm|maxpdXrm|maxsdXrm", --6x "punpcklbwPrm","punpcklwdPrm","punpckldqPrm","packsswbPrm", "pcmpgtbPrm","pcmpgtwPrm","pcmpgtdPrm","packuswbPrm", "punpckhbwPrm","punpckhwdPrm","punpckhdqPrm","packssdwPrm", "||punpcklqdqXrm","||punpckhqdqXrm", "movPrVSm","movqMrm|movdquXrm|movdqaXrm", --7x "pshufwMrmu|pshufhwXrmu|pshufdXrmu|pshuflwXrmu","pshiftw!Pmu", "pshiftd!Pmu","pshiftq!Mmu||pshiftdq!Xmu", "pcmpeqbPrm","pcmpeqwPrm","pcmpeqdPrm","emms|", "vmreadUmr||extrqXmuu$|insertqXrmuu$","vmwriteUrm||extrqXrm$|insertqXrm$", nil,nil, "||haddpdXrm|haddpsXrm","||hsubpdXrm|hsubpsXrm", "movVSmMr|movqXrm|movVSmXr","movqMmr|movdquXmr|movdqaXmr", --8x "joVj","jnoVj","jbVj","jnbVj","jzVj","jnzVj","jbeVj","jaVj", "jsVj","jnsVj","jpeVj","jpoVj","jlVj","jgeVj","jleVj","jgVj", --9x "setoBm","setnoBm","setbBm","setnbBm","setzBm","setnzBm","setbeBm","setaBm", "setsBm","setnsBm","setpeBm","setpoBm","setlBm","setgeBm","setleBm","setgBm", --Ax "push fs","pop fs","cpuid","btVmr","shldVmru","shldVmrc",nil,nil, "push gs","pop gs","rsm","btsVmr","shrdVmru","shrdVmrc","fxsave!Dmp","imulVrm", --Bx "cmpxchgBmr","cmpxchgVmr","$lssVrm","btrVmr", "$lfsVrm","$lgsVrm","movzxVrBmt","movzxVrWmt", "|popcntVrm","ud2Dp","bt!Vmu","btcVmr", "bsfVrm","bsrVrm|lzcntVrm|bsrWrm","movsxVrBmt","movsxVrWmt", --Cx "xaddBmr","xaddVmr", "cmppsXrmu|cmpssXrmu|cmppdXrmu|cmpsdXrmu","$movntiVmr|", "pinsrwPrWmu","pextrwDrPmu", "shufpsXrmu||shufpdXrmu","$cmpxchg!Qmp", "bswapVR","bswapVR","bswapVR","bswapVR","bswapVR","bswapVR","bswapVR","bswapVR", --Dx "||addsubpdXrm|addsubpsXrm","psrlwPrm","psrldPrm","psrlqPrm", "paddqPrm","pmullwPrm", "|movq2dqXrMm|movqXmr|movdq2qMrXm$","pmovmskbVrMm||pmovmskbVrXm", "psubusbPrm","psubuswPrm","pminubPrm","pandPrm", "paddusbPrm","padduswPrm","pmaxubPrm","pandnPrm", --Ex "pavgbPrm","psrawPrm","psradPrm","pavgwPrm", "pmulhuwPrm","pmulhwPrm", "|cvtdq2pdXrm|cvttpd2dqXrm|cvtpd2dqXrm","$movntqMmr||$movntdqXmr", "psubsbPrm","psubswPrm","pminswPrm","porPrm", "paddsbPrm","paddswPrm","pmaxswPrm","pxorPrm", --Fx "|||lddquXrm","psllwPrm","pslldPrm","psllqPrm", "pmuludqPrm","pmaddwdPrm","psadbwPrm","maskmovqMrm||maskmovdquXrm$", "psubbPrm","psubwPrm","psubdPrm","psubqPrm", "paddbPrm","paddwPrm","padddPrm","ud", } assert(map_opc2[255] == "ud") -- Map for three-byte opcodes. Can't wait for their next invention. local map_opc3 = { ["38"] = { -- [66] 0f 38 xx --0x [0]="pshufbPrm","phaddwPrm","phadddPrm","phaddswPrm", "pmaddubswPrm","phsubwPrm","phsubdPrm","phsubswPrm", "psignbPrm","psignwPrm","psigndPrm","pmulhrswPrm", nil,nil,nil,nil, --1x "||pblendvbXrma",nil,nil,nil, "||blendvpsXrma","||blendvpdXrma",nil,"||ptestXrm", nil,nil,nil,nil, "pabsbPrm","pabswPrm","pabsdPrm",nil, --2x "||pmovsxbwXrm","||pmovsxbdXrm","||pmovsxbqXrm","||pmovsxwdXrm", "||pmovsxwqXrm","||pmovsxdqXrm",nil,nil, "||pmuldqXrm","||pcmpeqqXrm","||$movntdqaXrm","||packusdwXrm", nil,nil,nil,nil, --3x "||pmovzxbwXrm","||pmovzxbdXrm","||pmovzxbqXrm","||pmovzxwdXrm", "||pmovzxwqXrm","||pmovzxdqXrm",nil,"||pcmpgtqXrm", "||pminsbXrm","||pminsdXrm","||pminuwXrm","||pminudXrm", "||pmaxsbXrm","||pmaxsdXrm","||pmaxuwXrm","||pmaxudXrm", --4x "||pmulddXrm","||phminposuwXrm", --Fx [0xf0] = "|||crc32TrBmt",[0xf1] = "|||crc32TrVmt", }, ["3a"] = { -- [66] 0f 3a xx --0x [0x00]=nil,nil,nil,nil,nil,nil,nil,nil, "||roundpsXrmu","||roundpdXrmu","||roundssXrmu","||roundsdXrmu", "||blendpsXrmu","||blendpdXrmu","||pblendwXrmu","palignrPrmu", --1x nil,nil,nil,nil, "||pextrbVmXru","||pextrwVmXru","||pextrVmSXru","||extractpsVmXru", nil,nil,nil,nil,nil,nil,nil,nil, --2x "||pinsrbXrVmu","||insertpsXrmu","||pinsrXrVmuS",nil, --4x [0x40] = "||dppsXrmu", [0x41] = "||dppdXrmu", [0x42] = "||mpsadbwXrmu", --6x [0x60] = "||pcmpestrmXrmu",[0x61] = "||pcmpestriXrmu", [0x62] = "||pcmpistrmXrmu",[0x63] = "||pcmpistriXrmu", }, } -- Map for VMX/SVM opcodes 0F 01 C0-FF (sgdt group with register operands). local map_opcvm = { [0xc1]="vmcall",[0xc2]="vmlaunch",[0xc3]="vmresume",[0xc4]="vmxoff", [0xc8]="monitor",[0xc9]="mwait", [0xd8]="vmrun",[0xd9]="vmmcall",[0xda]="vmload",[0xdb]="vmsave", [0xdc]="stgi",[0xdd]="clgi",[0xde]="skinit",[0xdf]="invlpga", [0xf8]="swapgs",[0xf9]="rdtscp", } -- Map for FP opcodes. And you thought stack machines are simple? local map_opcfp = { -- D8-DF 00-BF: opcodes with a memory operand. -- D8 [0]="faddFm","fmulFm","fcomFm","fcompFm","fsubFm","fsubrFm","fdivFm","fdivrFm", "fldFm",nil,"fstFm","fstpFm","fldenvVm","fldcwWm","fnstenvVm","fnstcwWm", -- DA "fiaddDm","fimulDm","ficomDm","ficompDm", "fisubDm","fisubrDm","fidivDm","fidivrDm", -- DB "fildDm","fisttpDm","fistDm","fistpDm",nil,"fld twordFmp",nil,"fstp twordFmp", -- DC "faddGm","fmulGm","fcomGm","fcompGm","fsubGm","fsubrGm","fdivGm","fdivrGm", -- DD "fldGm","fisttpQm","fstGm","fstpGm","frstorDmp",nil,"fnsaveDmp","fnstswWm", -- DE "fiaddWm","fimulWm","ficomWm","ficompWm", "fisubWm","fisubrWm","fidivWm","fidivrWm", -- DF "fildWm","fisttpWm","fistWm","fistpWm", "fbld twordFmp","fildQm","fbstp twordFmp","fistpQm", -- xx C0-FF: opcodes with a pseudo-register operand. -- D8 "faddFf","fmulFf","fcomFf","fcompFf","fsubFf","fsubrFf","fdivFf","fdivrFf", -- D9 "fldFf","fxchFf",{"fnop"},nil, {"fchs","fabs",nil,nil,"ftst","fxam"}, {"fld1","fldl2t","fldl2e","fldpi","fldlg2","fldln2","fldz"}, {"f2xm1","fyl2x","fptan","fpatan","fxtract","fprem1","fdecstp","fincstp"}, {"fprem","fyl2xp1","fsqrt","fsincos","frndint","fscale","fsin","fcos"}, -- DA "fcmovbFf","fcmoveFf","fcmovbeFf","fcmovuFf",nil,{nil,"fucompp"},nil,nil, -- DB "fcmovnbFf","fcmovneFf","fcmovnbeFf","fcmovnuFf", {nil,nil,"fnclex","fninit"},"fucomiFf","fcomiFf",nil, -- DC "fadd toFf","fmul toFf",nil,nil, "fsub toFf","fsubr toFf","fdivr toFf","fdiv toFf", -- DD "ffreeFf",nil,"fstFf","fstpFf","fucomFf","fucompFf",nil,nil, -- DE "faddpFf","fmulpFf",nil,{nil,"fcompp"}, "fsubrpFf","fsubpFf","fdivrpFf","fdivpFf", -- DF nil,nil,nil,nil,{"fnstsw ax"},"fucomipFf","fcomipFf",nil, } assert(map_opcfp[126] == "fcomipFf") -- Map for opcode groups. The subkey is sp from the ModRM byte. local map_opcgroup = { arith = { "add", "or", "adc", "sbb", "and", "sub", "xor", "cmp" }, shift = { "rol", "ror", "rcl", "rcr", "shl", "shr", "sal", "sar" }, testb = { "testBmi", "testBmi", "not", "neg", "mul", "imul", "div", "idiv" }, testv = { "testVmi", "testVmi", "not", "neg", "mul", "imul", "div", "idiv" }, incb = { "inc", "dec" }, incd = { "inc", "dec", "callUmp", "$call farDmp", "jmpUmp", "$jmp farDmp", "pushUm" }, sldt = { "sldt", "str", "lldt", "ltr", "verr", "verw" }, sgdt = { "vm*$sgdt", "vm*$sidt", "$lgdt", "vm*$lidt", "smsw", nil, "lmsw", "vm*$invlpg" }, bt = { nil, nil, nil, nil, "bt", "bts", "btr", "btc" }, cmpxchg = { nil, "sz*,cmpxchg8bQmp,cmpxchg16bXmp", nil, nil, nil, nil, "vmptrld|vmxon|vmclear", "vmptrst" }, pshiftw = { nil, nil, "psrlw", nil, "psraw", nil, "psllw" }, pshiftd = { nil, nil, "psrld", nil, "psrad", nil, "pslld" }, pshiftq = { nil, nil, "psrlq", nil, nil, nil, "psllq" }, pshiftdq = { nil, nil, "psrlq", "psrldq", nil, nil, "psllq", "pslldq" }, fxsave = { "$fxsave", "$fxrstor", "$ldmxcsr", "$stmxcsr", nil, "lfenceDp$", "mfenceDp$", "sfenceDp$clflush" }, prefetch = { "prefetch", "prefetchw" }, prefetcht = { "prefetchnta", "prefetcht0", "prefetcht1", "prefetcht2" }, } ------------------------------------------------------------------------------ -- Maps for register names. local map_regs = { B = { "al", "cl", "dl", "bl", "ah", "ch", "dh", "bh", "r8b", "r9b", "r10b", "r11b", "r12b", "r13b", "r14b", "r15b" }, B64 = { "al", "cl", "dl", "bl", "spl", "bpl", "sil", "dil", "r8b", "r9b", "r10b", "r11b", "r12b", "r13b", "r14b", "r15b" }, W = { "ax", "cx", "dx", "bx", "sp", "bp", "si", "di", "r8w", "r9w", "r10w", "r11w", "r12w", "r13w", "r14w", "r15w" }, D = { "eax", "ecx", "edx", "ebx", "esp", "ebp", "esi", "edi", "r8d", "r9d", "r10d", "r11d", "r12d", "r13d", "r14d", "r15d" }, Q = { "rax", "rcx", "rdx", "rbx", "rsp", "rbp", "rsi", "rdi", "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15" }, M = { "mm0", "mm1", "mm2", "mm3", "mm4", "mm5", "mm6", "mm7", "mm0", "mm1", "mm2", "mm3", "mm4", "mm5", "mm6", "mm7" }, -- No x64 ext! X = { "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7", "xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14", "xmm15" }, } local map_segregs = { "es", "cs", "ss", "ds", "fs", "gs", "segr6", "segr7" } -- Maps for size names. local map_sz2n = { B = 1, W = 2, D = 4, Q = 8, M = 8, X = 16, } local map_sz2prefix = { B = "byte", W = "word", D = "dword", Q = "qword", M = "qword", X = "xword", F = "dword", G = "qword", -- No need for sizes/register names for these two. } ------------------------------------------------------------------------------ -- Output a nicely formatted line with an opcode and operands. local function putop(ctx, text, operands) local code, pos, hex = ctx.code, ctx.pos, "" local hmax = ctx.hexdump if hmax > 0 then for i=ctx.start,pos-1 do hex = hex..format("%02X", byte(code, i, i)) end if #hex > hmax then hex = sub(hex, 1, hmax)..". " else hex = hex..rep(" ", hmax-#hex+2) end end if operands then text = text.." "..operands end if ctx.o16 then text = "o16 "..text; ctx.o16 = false end if ctx.a32 then text = "a32 "..text; ctx.a32 = false end if ctx.rep then text = ctx.rep.." "..text; ctx.rep = false end if ctx.rex then local t = (ctx.rexw and "w" or "")..(ctx.rexr and "r" or "").. (ctx.rexx and "x" or "")..(ctx.rexb and "b" or "") if t ~= "" then text = "rex."..t.." "..text end ctx.rexw = false; ctx.rexr = false; ctx.rexx = false; ctx.rexb = false ctx.rex = false end if ctx.seg then local text2, n = gsub(text, "%[", "["..ctx.seg..":") if n == 0 then text = ctx.seg.." "..text else text = text2 end ctx.seg = false end if ctx.lock then text = "lock "..text; ctx.lock = false end local imm = ctx.imm if imm then local sym = ctx.symtab[imm] if sym then text = text.."\t->"..sym end end ctx.out(format("%08x %s%s\n", ctx.addr+ctx.start, hex, text)) ctx.mrm = false ctx.start = pos ctx.imm = nil end -- Clear all prefix flags. local function clearprefixes(ctx) ctx.o16 = false; ctx.seg = false; ctx.lock = false; ctx.rep = false ctx.rexw = false; ctx.rexr = false; ctx.rexx = false; ctx.rexb = false ctx.rex = false; ctx.a32 = false end -- Fallback for incomplete opcodes at the end. local function incomplete(ctx) ctx.pos = ctx.stop+1 clearprefixes(ctx) return putop(ctx, "(incomplete)") end -- Fallback for unknown opcodes. local function unknown(ctx) clearprefixes(ctx) return putop(ctx, "(unknown)") end -- Return an immediate of the specified size. local function getimm(ctx, pos, n) if pos+n-1 > ctx.stop then return incomplete(ctx) end local code = ctx.code if n == 1 then local b1 = byte(code, pos, pos) return b1 elseif n == 2 then local b1, b2 = byte(code, pos, pos+1) return b1+b2*256 else local b1, b2, b3, b4 = byte(code, pos, pos+3) local imm = b1+b2*256+b3*65536+b4*16777216 ctx.imm = imm return imm end end -- Process pattern string and generate the operands. local function putpat(ctx, name, pat) local operands, regs, sz, mode, sp, rm, sc, rx, sdisp local code, pos, stop = ctx.code, ctx.pos, ctx.stop -- Chars used: 1DFGIMPQRSTUVWXacdfgijmoprstuwxyz for p in gmatch(pat, ".") do local x = nil if p == "V" or p == "U" then if ctx.rexw then sz = "Q"; ctx.rexw = false elseif ctx.o16 then sz = "W"; ctx.o16 = false elseif p == "U" and ctx.x64 then sz = "Q" else sz = "D" end regs = map_regs[sz] elseif p == "T" then if ctx.rexw then sz = "Q"; ctx.rexw = false else sz = "D" end regs = map_regs[sz] elseif p == "B" then sz = "B" regs = ctx.rex and map_regs.B64 or map_regs.B elseif match(p, "[WDQMXFG]") then sz = p regs = map_regs[sz] elseif p == "P" then sz = ctx.o16 and "X" or "M"; ctx.o16 = false regs = map_regs[sz] elseif p == "S" then name = name..lower(sz) elseif p == "s" then local imm = getimm(ctx, pos, 1); if not imm then return end x = imm <= 127 and format("+0x%02x", imm) or format("-0x%02x", 256-imm) pos = pos+1 elseif p == "u" then local imm = getimm(ctx, pos, 1); if not imm then return end x = format("0x%02x", imm) pos = pos+1 elseif p == "w" then local imm = getimm(ctx, pos, 2); if not imm then return end x = format("0x%x", imm) pos = pos+2 elseif p == "o" then -- [offset] if ctx.x64 then local imm1 = getimm(ctx, pos, 4); if not imm1 then return end local imm2 = getimm(ctx, pos+4, 4); if not imm2 then return end x = format("[0x%08x%08x]", imm2, imm1) pos = pos+8 else local imm = getimm(ctx, pos, 4); if not imm then return end x = format("[0x%08x]", imm) pos = pos+4 end elseif p == "i" or p == "I" then local n = map_sz2n[sz] if n == 8 and ctx.x64 and p == "I" then local imm1 = getimm(ctx, pos, 4); if not imm1 then return end local imm2 = getimm(ctx, pos+4, 4); if not imm2 then return end x = format("0x%08x%08x", imm2, imm1) else if n == 8 then n = 4 end local imm = getimm(ctx, pos, n); if not imm then return end if sz == "Q" and (imm < 0 or imm > 0x7fffffff) then imm = (0xffffffff+1)-imm x = format(imm > 65535 and "-0x%08x" or "-0x%x", imm) else x = format(imm > 65535 and "0x%08x" or "0x%x", imm) end end pos = pos+n elseif p == "j" then local n = map_sz2n[sz] if n == 8 then n = 4 end local imm = getimm(ctx, pos, n); if not imm then return end if sz == "B" and imm > 127 then imm = imm-256 elseif imm > 2147483647 then imm = imm-4294967296 end pos = pos+n imm = imm + pos + ctx.addr if imm > 4294967295 and not ctx.x64 then imm = imm-4294967296 end ctx.imm = imm if sz == "W" then x = format("word 0x%04x", imm%65536) elseif ctx.x64 then local lo = imm % 0x1000000 x = format("0x%02x%06x", (imm-lo) / 0x1000000, lo) else x = "0x"..tohex(imm) end elseif p == "R" then local r = byte(code, pos-1, pos-1)%8 if ctx.rexb then r = r + 8; ctx.rexb = false end x = regs[r+1] elseif p == "a" then x = regs[1] elseif p == "c" then x = "cl" elseif p == "d" then x = "dx" elseif p == "1" then x = "1" else if not mode then mode = ctx.mrm if not mode then if pos > stop then return incomplete(ctx) end mode = byte(code, pos, pos) pos = pos+1 end rm = mode%8; mode = (mode-rm)/8 sp = mode%8; mode = (mode-sp)/8 sdisp = "" if mode < 3 then if rm == 4 then if pos > stop then return incomplete(ctx) end sc = byte(code, pos, pos) pos = pos+1 rm = sc%8; sc = (sc-rm)/8 rx = sc%8; sc = (sc-rx)/8 if ctx.rexx then rx = rx + 8; ctx.rexx = false end if rx == 4 then rx = nil end end if mode > 0 or rm == 5 then local dsz = mode if dsz ~= 1 then dsz = 4 end local disp = getimm(ctx, pos, dsz); if not disp then return end if mode == 0 then rm = nil end if rm or rx or (not sc and ctx.x64 and not ctx.a32) then if dsz == 1 and disp > 127 then sdisp = format("-0x%x", 256-disp) elseif disp >= 0 and disp <= 0x7fffffff then sdisp = format("+0x%x", disp) else sdisp = format("-0x%x", (0xffffffff+1)-disp) end else sdisp = format(ctx.x64 and not ctx.a32 and not (disp >= 0 and disp <= 0x7fffffff) and "0xffffffff%08x" or "0x%08x", disp) end pos = pos+dsz end end if rm and ctx.rexb then rm = rm + 8; ctx.rexb = false end if ctx.rexr then sp = sp + 8; ctx.rexr = false end end if p == "m" then if mode == 3 then x = regs[rm+1] else local aregs = ctx.a32 and map_regs.D or ctx.aregs local srm, srx = "", "" if rm then srm = aregs[rm+1] elseif not sc and ctx.x64 and not ctx.a32 then srm = "rip" end ctx.a32 = false if rx then if rm then srm = srm.."+" end srx = aregs[rx+1] if sc > 0 then srx = srx.."*"..(2^sc) end end x = format("[%s%s%s]", srm, srx, sdisp) end if mode < 3 and (not match(pat, "[aRrgp]") or match(pat, "t")) then -- Yuck. x = map_sz2prefix[sz].." "..x end elseif p == "r" then x = regs[sp+1] elseif p == "g" then x = map_segregs[sp+1] elseif p == "p" then -- Suppress prefix. elseif p == "f" then x = "st"..rm elseif p == "x" then if sp == 0 and ctx.lock and not ctx.x64 then x = "CR8"; ctx.lock = false else x = "CR"..sp end elseif p == "y" then x = "DR"..sp elseif p == "z" then x = "TR"..sp elseif p == "t" then else error("bad pattern `"..pat.."'") end end if x then operands = operands and operands..", "..x or x end end ctx.pos = pos return putop(ctx, name, operands) end -- Forward declaration. local map_act -- Fetch and cache MRM byte. local function getmrm(ctx) local mrm = ctx.mrm if not mrm then local pos = ctx.pos if pos > ctx.stop then return nil end mrm = byte(ctx.code, pos, pos) ctx.pos = pos+1 ctx.mrm = mrm end return mrm end -- Dispatch to handler depending on pattern. local function dispatch(ctx, opat, patgrp) if not opat then return unknown(ctx) end if match(opat, "%|") then -- MMX/SSE variants depending on prefix. local p if ctx.rep then p = ctx.rep=="rep" and "%|([^%|]*)" or "%|[^%|]*%|[^%|]*%|([^%|]*)" ctx.rep = false elseif ctx.o16 then p = "%|[^%|]*%|([^%|]*)"; ctx.o16 = false else p = "^[^%|]*" end opat = match(opat, p) if not opat then return unknown(ctx) end -- ctx.rep = false; ctx.o16 = false --XXX fails for 66 f2 0f 38 f1 06 crc32 eax,WORD PTR [esi] --XXX remove in branches? end if match(opat, "%$") then -- reg$mem variants. local mrm = getmrm(ctx); if not mrm then return incomplete(ctx) end opat = match(opat, mrm >= 192 and "^[^%$]*" or "%$(.*)") if opat == "" then return unknown(ctx) end end if opat == "" then return unknown(ctx) end local name, pat = match(opat, "^([a-z0-9 ]*)(.*)") if pat == "" and patgrp then pat = patgrp end return map_act[sub(pat, 1, 1)](ctx, name, pat) end -- Get a pattern from an opcode map and dispatch to handler. local function dispatchmap(ctx, opcmap) local pos = ctx.pos local opat = opcmap[byte(ctx.code, pos, pos)] pos = pos + 1 ctx.pos = pos return dispatch(ctx, opat) end -- Map for action codes. The key is the first char after the name. map_act = { -- Simple opcodes without operands. [""] = function(ctx, name, pat) return putop(ctx, name) end, -- Operand size chars fall right through. B = putpat, W = putpat, D = putpat, Q = putpat, V = putpat, U = putpat, T = putpat, M = putpat, X = putpat, P = putpat, F = putpat, G = putpat, -- Collect prefixes. [":"] = function(ctx, name, pat) ctx[pat == ":" and name or sub(pat, 2)] = name if ctx.pos - ctx.start > 5 then return unknown(ctx) end -- Limit #prefixes. end, -- Chain to special handler specified by name. ["*"] = function(ctx, name, pat) return map_act[name](ctx, name, sub(pat, 2)) end, -- Use named subtable for opcode group. ["!"] = function(ctx, name, pat) local mrm = getmrm(ctx); if not mrm then return incomplete(ctx) end return dispatch(ctx, map_opcgroup[name][((mrm-(mrm%8))/8)%8+1], sub(pat, 2)) end, -- o16,o32[,o64] variants. sz = function(ctx, name, pat) if ctx.o16 then ctx.o16 = false else pat = match(pat, ",(.*)") if ctx.rexw then local p = match(pat, ",(.*)") if p then pat = p; ctx.rexw = false end end end pat = match(pat, "^[^,]*") return dispatch(ctx, pat) end, -- Two-byte opcode dispatch. opc2 = function(ctx, name, pat) return dispatchmap(ctx, map_opc2) end, -- Three-byte opcode dispatch. opc3 = function(ctx, name, pat) return dispatchmap(ctx, map_opc3[pat]) end, -- VMX/SVM dispatch. vm = function(ctx, name, pat) return dispatch(ctx, map_opcvm[ctx.mrm]) end, -- Floating point opcode dispatch. fp = function(ctx, name, pat) local mrm = getmrm(ctx); if not mrm then return incomplete(ctx) end local rm = mrm%8 local idx = pat*8 + ((mrm-rm)/8)%8 if mrm >= 192 then idx = idx + 64 end local opat = map_opcfp[idx] if type(opat) == "table" then opat = opat[rm+1] end return dispatch(ctx, opat) end, -- REX prefix. rex = function(ctx, name, pat) if ctx.rex then return unknown(ctx) end -- Only 1 REX prefix allowed. for p in gmatch(pat, ".") do ctx["rex"..p] = true end ctx.rex = true end, -- Special case for nop with REX prefix. nop = function(ctx, name, pat) return dispatch(ctx, ctx.rex and pat or "nop") end, } ------------------------------------------------------------------------------ -- Disassemble a block of code. local function disass_block(ctx, ofs, len) if not ofs then ofs = 0 end local stop = len and ofs+len or #ctx.code ofs = ofs + 1 ctx.start = ofs ctx.pos = ofs ctx.stop = stop ctx.imm = nil ctx.mrm = false clearprefixes(ctx) while ctx.pos <= stop do dispatchmap(ctx, ctx.map1) end if ctx.pos ~= ctx.start then incomplete(ctx) end end -- Extended API: create a disassembler context. Then call ctx:disass(ofs, len). local function create(code, addr, out) local ctx = {} ctx.code = code ctx.addr = (addr or 0) - 1 ctx.out = out or io.write ctx.symtab = {} ctx.disass = disass_block ctx.hexdump = 16 ctx.x64 = false ctx.map1 = map_opc1_32 ctx.aregs = map_regs.D return ctx end local function create64(code, addr, out) local ctx = create(code, addr, out) ctx.x64 = true ctx.map1 = map_opc1_64 ctx.aregs = map_regs.Q return ctx end -- Simple API: disassemble code (a string) at address and output via out. local function disass(code, addr, out) create(code, addr, out):disass() end local function disass64(code, addr, out) create64(code, addr, out):disass() end -- Return register name for RID. local function regname(r) if r < 8 then return map_regs.D[r+1] end return map_regs.X[r-7] end local function regname64(r) if r < 16 then return map_regs.Q[r+1] end return map_regs.X[r-15] end -- Public module functions. return { create = create, create64 = create64, disass = disass, disass64 = disass64, regname = regname, regname64 = regname64 }
bsd-2-clause
FFXIOrgins/FFXIOrgins
scripts/zones/Dynamis-Jeuno/mobs/Goblin_Statue.lua
17
5156
----------------------------------- -- Area: Dynamis Jeuno -- NPC: Goblin Statue -- Map1 Position: http://images3.wikia.nocookie.net/__cb20090312005127/ffxi/images/b/bb/Jeu1.jpg -- Map2 Position: http://images4.wikia.nocookie.net/__cb20090312005155/ffxi/images/3/31/Jeu2.jpg -- Vanguard Position: http://faranim.livejournal.com/39860.html ----------------------------------- package.loaded["scripts/zones/Dynamis-Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/globals/dynamis"); require("scripts/zones/Dynamis-Jeuno/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) mob:setMobMod(MOBMOD_SUPERLINK, mob:getShortID()); end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) local X = mob:getXPos(); local Y = mob:getYPos(); local Z = mob:getZPos(); local spawnList = jeunoList; if(mob:getStatPoppedMobs() == false) then mob:setStatPoppedMobs(true); for nb = 1, table.getn(spawnList), 2 do if(mob:getID() == spawnList[nb]) then for nbi = 1, table.getn(spawnList[nb + 1]), 1 do if((nbi % 2) == 0) then X=X+2; Z=Z+2; else X=X-2; Z=Z-2; end local mobNBR = spawnList[nb + 1][nbi]; if(mobNBR <= 20) then if(mobNBR == 0) then mobNBR = math.random(1,15); end -- Spawn random Vanguard (TEMPORARY) local DynaMob = getDynaMob(target,mobNBR,1); --printf("Goblin Statue => mob %u \n",DynaMob); if(DynaMob ~= nil) then -- Spawn Mob SpawnMob(DynaMob):setMobMod(MOBMOD_SUPERLINK, mob:getShortID()); GetMobByID(DynaMob):setPos(X,Y,Z); GetMobByID(DynaMob):setSpawn(X,Y,Z); -- Spawn Pet for BST, DRG, and SMN if(mobNBR == 9 or mobNBR == 15) then SpawnMob(DynaMob + 1):setMobMod(MOBMOD_SUPERLINK, mob:getShortID()); GetMobByID(DynaMob + 1):setPos(X,Y,Z); GetMobByID(DynaMob + 1):setSpawn(X,Y,Z); end end elseif(mobNBR > 20) then SpawnMob(mobNBR):setMobMod(MOBMOD_SUPERLINK, mob:getShortID()); local MJob = GetMobByID(mobNBR):getMainJob(); if(MJob == 9 or MJob == 15) then -- Spawn Pet for BST, DRG, and SMN SpawnMob(mobNBR + 1):setMobMod(MOBMOD_SUPERLINK, mob:getShortID()); GetMobByID(mobNBR + 1):setPos(X,Y,Z); GetMobByID(mobNBR + 1):setSpawn(X,Y,Z); end end end end end end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) mobID = mob:getID(); -- HP Bonus: 005 011 016 023 026 031 040 057 063 065 068 077 079 080 082 083 084 093 102 119 | 123 126 128 if(mobID == 17547534 or mobID == 17547540 or mobID == 17547545 or mobID == 17547552 or mobID == 17547555 or mobID == 17547560 or mobID == 17547569 or mobID == 17547586 or mobID == 17547592 or mobID == 17547594 or mobID == 17547597 or mobID == 17547606 or mobID == 17547608 or mobID == 17547609 or mobID == 17547612 or mobID == 17547613 or mobID == 17547622 or mobID == 17547631 or mobID == 17547647 or mobID == 17547651 or mobID == 17547654 or mobID == 17547656) then killer:restoreHP(3000); killer:messageBasic(024,(killer:getMaxHP()-killer:getHP())); -- MP Bonus: 009 012 017 024 025 030 039 044 056 062 064 067 076 078 081 082 085 094 095 101 118 | 122 127 129 150 elseif(mobID == 17547538 or mobID == 17547541 or mobID == 17547546 or mobID == 17547553 or mobID == 17547554 or mobID == 17547559 or mobID == 17547568 or mobID == 17547573 or mobID == 17547585 or mobID == 17547591 or mobID == 17547593 or mobID == 17547596 or mobID == 17547605 or mobID == 17547607 or mobID == 17547610 or mobID == 17547611 or mobID == 17547614 or mobID == 17547623 or mobID == 17547624 or mobID == 17547630 or mobID == 17547646 or mobID == 17547650 or mobID == 17547655 or mobID == 17547657 or mobID == 17547678) then killer:restoreMP(3000); killer:messageBasic(025,(killer:getMaxMP()-killer:getMP())); end -- Spawn 089-097 when statue 044 is defeated if(mobID == 17547573) then for nbx = 17547618, 17547626, 1 do SpawnMob(nbx); end end -- Spawn 114-120 when statue 064 is defeated if(mobID == 17547593) then for nbx = 17547642, 17547648, 1 do SpawnMob(nbx); end local spawn = {17547265,17547608,17547609,17547610,17547611,17547612,17547613,17547614,17547615,17547616,17547617}; for nbi = 1, table.getn(spawn), 1 do SpawnMob(spawn[nbi]); end end -- Spawn 098-100 when statue 073 074 075 are defeated if((mobID == 17547602 or mobID == 17547603 or mobID == 17547604) and GetMobAction(17547602) ~= 16 and GetMobAction(17547603) ~= 16 and GetMobAction(17547604) ~= 16) then SpawnMob(17547627); -- 098 SpawnMob(17547628); -- 099 SpawnMob(17547629); -- 100 end -- Spawn 101-112 when statue Center of 098 099 100 is defeated if(mobID == 17547628) then for nbx = 17547630, 17547641, 1 do SpawnMob(nbx); end end end;
gpl-3.0
daofeng2015/luci
applications/luci-app-coovachilli/luasrc/model/cbi/coovachilli_network.lua
79
1459
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local sys = require"luci.sys" local ip = require "luci.ip" m = Map("coovachilli") -- tun s1 = m:section(TypedSection, "tun") s1.anonymous = true s1:option( Flag, "usetap" ) s1:option( Value, "tundev" ).optional = true s1:option( Value, "txqlen" ).optional = true net = s1:option( Value, "net" ) for _, route in ipairs(ip.routes({ family = 4, type = 1 })) do if route.dest:prefix() > 0 and route.dest:prefix() < 32 then net:value( route.dest:string() ) end end s1:option( Value, "dynip" ).optional = true s1:option( Value, "statip" ).optional = true s1:option( Value, "dns1" ).optional = true s1:option( Value, "dns2" ).optional = true s1:option( Value, "domain" ).optional = true s1:option( Value, "ipup" ).optional = true s1:option( Value, "ipdown" ).optional = true s1:option( Value, "conup" ).optional = true s1:option( Value, "condown" ).optional = true -- dhcp config s2 = m:section(TypedSection, "dhcp") s2.anonymous = true dif = s2:option( Value, "dhcpif" ) for _, nif in ipairs(sys.net.devices()) do if nif ~= "lo" then dif:value(nif) end end s2:option( Value, "dhcpmac" ).optional = true s2:option( Value, "lease" ).optional = true s2:option( Value, "dhcpstart" ).optional = true s2:option( Value, "dhcpend" ).optional = true s2:option( Flag, "eapolenable" ) return m
apache-2.0
FFXIOrgins/FFXIOrgins
scripts/zones/Castle_Oztroja/npcs/_47x.lua
17
1245
----------------------------------- -- Area: Castle Oztroja -- NPC: _47x (Handle) -- Notes: Opens door _477 -- @pos -99 -71 -41 151 ----------------------------------- package.loaded["scripts/zones/Castle_Oztroja/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Castle_Oztroja/TextIDs"); require("scripts/globals/settings"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local DoorID = npc:getID() - 1; local DoorA = GetNPCByID(DoorID):getAnimation(); if(player:getZPos() > -45) then if(DoorA == 9 and npc:getAnimation() == 9) then npc:openDoor(6.5); -- Should be a ~1 second delay here before the door opens GetNPCByID(DoorID):openDoor(4.5); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
xToken/CompMod
lua/CompMod/Balance/Balance_Marine_Structures.lua
1
1205
-- Natural Selection 2 Competitive Mod -- Source located at - https://github.com/xToken/CompMod -- lua\CompMod\Balance\Balance_Marine_Structures.lua -- - Dragon kCommandStationCost = 15 -- Default is 15 kExtractorCost = 10 -- Default is 10 kInfantryPortalCost = 20 -- Default is 20 kArmoryCost = 10 -- Default is 10 kArmsLabCost = 20 -- Default is 15 kPrototypeLabCost = 40 -- Default is 40 kSentryCost = 5 -- Default is 5 kPowerNodeCost = 15 -- Default is 0 kRoboticsFactoryCost = 10 -- Default is 10 kObservatoryCost = 15 -- Increased from 10 kPhaseGateCost = 15 -- Default is 15 kPowerPointBuildTime = 5 -- Extractor Build Time kExtractorBuildTime = 15 -- Increased from 11 kMACCost = 8 -- Increased from 5 kARCDamage = 450 -- Default is 450 kARCUpgradedDamage = 550 kARCSpeed = 2.0 -- Default is 2.0 kARCUpgradedSpeed = 3.0 kARCCombatMoveSpeed = 0.8 -- Default is 0.8 kARCUpgradedCombatMoveSpeed = 1.8 kARCDamageType = kDamageType.StructuresOnly kARCBuildTime = 10 kArmsLabBuildTime = 12 -- Decreased from 17 kExtractorHealth = 2400 -- Default is 2400 kExtractorArmor = 850 -- Default is 1050
mit
FFXIOrgins/FFXIOrgins
scripts/zones/Southern_San_dOria_[S]/npcs/Crochepallade.lua
36
1043
----------------------------------- -- Area: Southern SandOria [S] -- NPC: Crochepallade -- Name is Moogle for some reason -- @zone 80 -- @pos -46 2 -8 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria_[S]/TextIDs"] = nil; require("scripts/zones/Southern_San_dOria_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0149); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0