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FFXIOrgins/FFXIOrgins
scripts/zones/Metalworks/npcs/Pius.lua
23
1832
----------------------------------- -- Area: Metalworks -- NPC: Pius -- Involved In Mission: Journey Abroad -- @pos 99 -21 -12 237 ----------------------------------- package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Metalworks/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) Mission = player:getCurrentMission(player:getNation()); MissionStatus = player:getVar("MissionStatus"); if(Mission == JOURNEY_TO_BASTOK and MissionStatus == 3 or Mission == JOURNEY_TO_BASTOK2 and MissionStatus == 8) then player:startEvent(0x0163); elseif(Mission == THE_THREE_KINGDOMS_BASTOK and MissionStatus == 3 or Mission == THE_THREE_KINGDOMS_BASTOK2 and MissionStatus == 8) then player:startEvent(0x0163,1); elseif(Mission == JOURNEY_TO_BASTOK or Mission == JOURNEY_TO_BASTOK2 or Mission == THE_THREE_KINGDOMS_BASTOK2 and MissionStatus < 11) then player:startEvent(0x0164); else player:startEvent(0x015e); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if(csid == 0x0163) then if(player:getVar("MissionStatus") == 3) then player:setVar("MissionStatus",4); else player:setVar("MissionStatus",9); end end end;
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/globals/abilities/dark_shot.lua
4
2320
----------------------------------- -- Ability: Dark Shot ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- OnUseAbility ----------------------------------- function OnAbilityCheck(player,target,ability) --ranged weapon/ammo: You do not have an appropriate ranged weapon equipped. --no card: <name> cannot perform that action. if (player:getWeaponSkillType(SLOT_RANGED) ~= SKILL_MRK or player:getWeaponSkillType(SLOT_AMMO) ~= SKILL_MRK) then return 216,0; end if (player:hasItem(2183, 0) or player:hasItem(2974, 0)) then return 0,0; else return 71, 0; end end; function OnUseAbility(player, target, ability) local duration = 60; local resist = applyResistanceAbility(player,target,ELE_DARK,SKILL_MRK, (player:getStat(MOD_AGI)/2) + player:getMerit(MERIT_QUICK_DRAW_ACCURACY)); if(resist < 0.25) then ability:setMsg(324);--resist message return 0; end duration = duration * resist; local effects = {}; local counter = 1; local bio = target:getStatusEffect(EFFECT_BIO); if (bio ~= nil) then effects[counter] = bio; counter = counter + 1; end local threnody = target:getStatusEffect(EFFECT_THRENODY); if (threnody ~= nil and threnody:getSubPower() == MOD_LIGHTRES) then effects[counter] = threnody; counter = counter + 1; end if counter > 1 then local effect = effects[math.random(1, counter-1)]; local duration = effect:getDuration(); local startTime = effect:getStartTime(); local tick = effect:getTick(); local power = effect:getPower(); local subpower = effect:getSubPower(); local tier = effect:getTier(); local effectId = effect:getType(); local subId = effect:getSubType(); power = power * 1.5; subpower = subpower * 1.5; target:delStatusEffectSilent(effectId); target:addStatusEffect(effectId, power, tick, duration, subId, subpower, tier); local newEffect = target:getStatusEffect(effectId); newEffect:setStartTime(startTime); end ability:setMsg(321); local dispelledEffect = target:dispelStatusEffect(); if(dispelledEffect == EFFECT_NONE) then -- no effect ability:setMsg(323); end return dispelledEffect; end;
gpl-3.0
Laendasill/waifu2x
cleanup_model.lua
34
1775
require './lib/portable' require './lib/LeakyReLU' torch.setdefaulttensortype("torch.FloatTensor") -- ref: https://github.com/torch/nn/issues/112#issuecomment-64427049 local function zeroDataSize(data) if type(data) == 'table' then for i = 1, #data do data[i] = zeroDataSize(data[i]) end elseif type(data) == 'userdata' then data = torch.Tensor():typeAs(data) end return data end -- Resize the output, gradInput, etc temporary tensors to zero (so that the -- on disk size is smaller) local function cleanupModel(node) if node.output ~= nil then node.output = zeroDataSize(node.output) end if node.gradInput ~= nil then node.gradInput = zeroDataSize(node.gradInput) end if node.finput ~= nil then node.finput = zeroDataSize(node.finput) end if tostring(node) == "nn.LeakyReLU" then if node.negative ~= nil then node.negative = zeroDataSize(node.negative) end end if tostring(node) == "nn.Dropout" then if node.noise ~= nil then node.noise = zeroDataSize(node.noise) end end -- Recurse on nodes with 'modules' if (node.modules ~= nil) then if (type(node.modules) == 'table') then for i = 1, #node.modules do local child = node.modules[i] cleanupModel(child) end end end collectgarbage() end local cmd = torch.CmdLine() cmd:text() cmd:text("cleanup model") cmd:text("Options:") cmd:option("-model", "./model.t7", 'path of model file') cmd:option("-iformat", "binary", 'input format') cmd:option("-oformat", "binary", 'output format') local opt = cmd:parse(arg) local model = torch.load(opt.model, opt.iformat) if model then cleanupModel(model) torch.save(opt.model, model, opt.oformat) else error("model not found") end
mit
mahdikord/mahdibaryaji
bot/utils.lua
239
13499
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end
gpl-2.0
KnightTeam/Knight
bot/utils.lua
26
31633
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = (loadfile "./libs/serpent.lua")() feedparser = (loadfile "./libs/feedparser.lua")() json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end if msg.to.type == 'channel' then return 'channel#id'..msg.to.id end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "data/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text if not text or type(text) == 'boolean' then return end local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end function post_large_msg(destination, text) local cb_extra = { destination = destination, text = text } post_large_msg_callback(cb_extra, true) end function post_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then post_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } post_msg(destination, my_text, post_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end -- Workarrond to format the message as previously was received function backward_msg_format (msg) for k,name in pairs({'from', 'to'}) do local longid = msg[name].id msg[name].id = msg[name].peer_id msg[name].peer_id = longid msg[name].type = msg[name].peer_type end if msg.action and (msg.action.user or msg.action.link_issuer) then local user = msg.action.user or msg.action.link_issuer local longid = user.id user.id = user.peer_id user.peer_id = longid user.type = user.peer_type end return msg end --Table Sort function pairsByKeys (t, f) local a = {} for n in pairs(t) do table.insert(a, n) end table.sort(a, f) local i = 0 -- iterator variable local iter = function () -- iterator function i = i + 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end return iter end --End Table Sort --Check if this chat is realm or not function is_realm(msg) local var = false local realms = 'realms' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(realms)] then if data[tostring(realms)][tostring(chat)] then var = true end return var end end --Check if this chat is a group or not function is_group(msg) local var = false local data = load_data(_config.moderation.data) local groups = 'groups' local chat = msg.to.id if data[tostring(groups)] then if data[tostring(groups)][tostring(chat)] then if msg.to.type == 'chat' then var = true end end return var end end function is_super_group(msg) local var = false local data = load_data(_config.moderation.data) local groups = 'groups' local chat = msg.to.id if data[tostring(groups)] then if data[tostring(groups)][tostring(chat)] then if msg.to.type == 'channel' then var = true end return var end end end function is_log_group(msg) local var = false local data = load_data(_config.moderation.data) local GBan_log = 'GBan_log' if data[tostring(GBan_log)] then if data[tostring(GBan_log)][tostring(msg.to.id)] then if msg.to.type == 'channel' then var = true end return var end end end function savelog(group, logtxt) local text = (os.date("[ %c ]=> "..logtxt.."\n \n")) local file = io.open("./groups/logs/"..group.."log.txt", "a") file:write(text) file:close() end function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end --Check if user is the owner of that group or not function is_owner(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end local hash = 'support' local support = redis:sismember(hash, user) if support then var = true end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_owner2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) local user = user_id if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end local hash = 'support' local support = redis:sismember(hash, user) if support then var = true end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is admin or not function is_admin1(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_admin2(user_id) local var = false local data = load_data(_config.moderation.data) local user = user_id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is the mod of that group or not function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end local hash = 'support' local support = redis:sismember(hash, user) if support then var = true end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_momod2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) local usert = user_id if data[tostring(group_id)] then if data[tostring(group_id)]['moderators'] then if data[tostring(group_id)]['moderators'][tostring(usert)] then var = true end end end if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end local hash = 'support' local support = redis:sismember(hash, user_id) if support then var = true end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == usert then var = true end end return var end -- Returns the name of the sender function kick_user_any(user_id, chat_id) local channel = 'channel#id'..chat_id local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) channel_kick(channel, user, ok_cb, false) end -- Returns the name of the sender function kick_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end local channel = 'channel#id'..chat_id local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, false) channel_kick(channel, user, ok_cb, false) end -- Ban function ban_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'banned:'..chat_id redis:sadd(hash, user_id) -- Kick from chat kick_user(user_id, chat_id) end -- Global ban function banall_user(user_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'gbanned' redis:sadd(hash, user_id) end -- Global unban function unbanall_user(user_id) --Save on redis local hash = 'gbanned' redis:srem(hash, user_id) end -- Check if user_id is banned in chat_id or not function is_banned(user_id, chat_id) --Save on redis local hash = 'banned:'..chat_id local banned = redis:sismember(hash, user_id) return banned or false end -- Check if user_id is globally banned or not function is_gbanned(user_id) --Save on redis local hash = 'gbanned' local banned = redis:sismember(hash, user_id) return banned or false end -- Returns chat_id ban list function ban_list(chat_id) local hash = 'banned:'..chat_id local list = redis:smembers(hash) local text = "Ban list for: [ID: "..chat_id.." ]:\n\n" for k,v in pairs(list) do local user_info = redis:hgetall('user:'..v) if user_info and user_info.print_name then local print_name = string.gsub(user_info.print_name, "_", " ") local print_name = string.gsub(print_name, "‮", "") text = text..k.." - "..print_name.." ["..v.."]\n" else text = text..k.." - "..v.."\n" end end return text end -- Returns globally ban list function banall_list() local hash = 'gbanned' local list = redis:smembers(hash) local text = "Global bans!\n\n" for k,v in pairs(list) do local user_info = redis:hgetall('user:'..v) if user_info and user_info.print_name then local print_name = string.gsub(user_info.print_name, "_", " ") local print_name = string.gsub(print_name, "‮", "") text = text..k.." - "..print_name.." ["..v.."]\n" else text = text..k.." - "..v.."\n" end end return text end -- Support Team function support_add(support_id) -- Save to redis local hash = 'support' redis:sadd(hash, support_id) end function is_support(support_id) --Save on redis local hash = 'support' local support = redis:sismember(hash, support_id) return support or false end function support_remove(support_id) --Save on redis local hash = 'support' redis:srem(hash, support_id) end -- Whitelist function is_whitelisted(user_id) --Save on redis local hash = 'whitelist' local is_whitelisted = redis:sismember(hash, user_id) return is_whitelisted or false end --Begin Chat Mutes function set_mutes(chat_id) mutes = {[1]= "Audio: no",[2]= "Photo: no",[3]= "All: no",[4]="Documents: no",[5]="Text: no",[6]= "Video: no",[7]= "Gifs: no"} local hash = 'mute:'..chat_id for k,v in pairsByKeys(mutes) do setting = v redis:sadd(hash, setting) end end function has_mutes(chat_id) mutes = {[1]= "Audio: no",[2]= "Photo: no",[3]= "All: no",[4]="Documents: no",[5]="Text: no",[6]= "Video: no",[7]= "Gifs: no"} local hash = 'mute:'..chat_id for k,v in pairsByKeys(mutes) do setting = v local has_mutes = redis:sismember(hash, setting) return has_mutes or false end end function rem_mutes(chat_id) local hash = 'mute:'..chat_id redis:del(hash) end function mute(chat_id, msg_type) local hash = 'mute:'..chat_id local yes = "yes" local no = 'no' local old_setting = msg_type..': '..no local setting = msg_type..': '..yes redis:srem(hash, old_setting) redis:sadd(hash, setting) end function is_muted(chat_id, msg_type) local hash = 'mute:'..chat_id local setting = msg_type local muted = redis:sismember(hash, setting) return muted or false end function unmute(chat_id, msg_type) --Save on redis local hash = 'mute:'..chat_id local yes = 'yes' local no = 'no' local old_setting = msg_type..': '..yes local setting = msg_type..': '..no redis:srem(hash, old_setting) redis:sadd(hash, setting) end function mute_user(chat_id, user_id) local hash = 'mute_user:'..chat_id redis:sadd(hash, user_id) end function is_muted_user(chat_id, user_id) local hash = 'mute_user:'..chat_id local muted = redis:sismember(hash, user_id) return muted or false end function unmute_user(chat_id, user_id) --Save on redis local hash = 'mute_user:'..chat_id redis:srem(hash, user_id) end -- Returns chat_id mute list function mutes_list(chat_id) local hash = 'mute:'..chat_id local list = redis:smembers(hash) local text = "Mutes for: [ID: "..chat_id.." ]:\n\n" for k,v in pairsByKeys(list) do text = text.."Mute "..v.."\n" end return text end -- Returns chat_user mute list function muted_user_list(chat_id) local hash = 'mute_user:'..chat_id local list = redis:smembers(hash) local text = "Muted Users for: [ID: "..chat_id.." ]:\n\n" for k,v in pairsByKeys(list) do local user_info = redis:hgetall('user:'..v) if user_info and user_info.print_name then local print_name = string.gsub(user_info.print_name, "_", " ") local print_name = string.gsub(print_name, "‮", "") text = text..k.." - "..print_name.." ["..v.."]\n" else text = text..k.." - [ "..v.." ]\n" end end return text end --End Chat Mutes -- /id by reply function get_message_callback_id(extra, success, result) if type(result) == 'boolean' then print('This is a old message!') return false end if result.to.type == 'chat' then local chat = 'chat#id'..result.to.peer_id send_large_msg(chat, result.from.peer_id) else return end end -- kick by reply for mods and owner function Kick_by_reply(extra, success, result) if type(result) == 'boolean' then print('This is a old message!') return false end if result.to.type == 'chat' or result.to.type == 'channel' then local chat = 'chat#id'..result.to.peer_id if tonumber(result.from.peer_id) == tonumber(our_id) then -- Ignore bot return end if is_momod2(result.from.peer_id, result.to.peer_id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end chat_del_user(chat, 'user#id'..result.from.peer_id, ok_cb, false) channel_kick(channel, 'user#id'..result.from.peer_id, ok_cb, false) else return end end -- Kick by reply for admins function Kick_by_reply_admins(extra, success, result) if type(result) == 'boolean' then print('This is a old message!') return false end if result.to.type == 'chat' or result.to.type == 'channel' then local chat = 'chat#id'..result.to.peer_id local channel = 'channel#id'..result.to.peer_id if tonumber(result.from.peer_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(result.from.peer_id) then -- Ignore admins return end chat_del_user(chat, 'user#id'..result.from.peer_id, ok_cb, false) channel_kick(channel, 'user#id'..result.from.peer_id, ok_cb, false) else return end end --Ban by reply for admins function ban_by_reply(extra, success, result) if type(result) == 'boolean' then print('This is a old message!') return false end if result.to.type == 'chat' or result.to.type == 'channel' then local chat = 'chat#id'..result.to.peer_id local channel = 'channel#id'..result.to.peer_id if tonumber(result.from.peer_id) == tonumber(our_id) then -- Ignore bot return end if is_momod2(result.from.peer_id, result.to.peer_id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end ban_user(result.from.peer_id, result.to.peer_id) send_large_msg(chat, "User "..result.from.peer_id.." Banned") else return end end -- Ban by reply for admins function ban_by_reply_admins(extra, success, result) if type(result) == 'boolean' then print('This is a old message!') return false end if result.to.peer_type == 'chat' or result.to.peer_type == 'channel' then local chat = 'chat#id'..result.to.peer_id local channel = 'channel#id'..result.to.peer_id if tonumber(result.from.peer_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(result.from.peer_id) then -- Ignore admins return end ban_user(result.from.peer_id, result.to.peer_id) send_large_msg(chat, "User "..result.from.peer_id.." Banned") send_large_msg(channel, "User "..result.from.peer_id.." Banned") else return end end -- Unban by reply function unban_by_reply(extra, success, result) if type(result) == 'boolean' then print('This is a old message!') return false end if result.to.type == 'chat' or result.to.type == 'channel' then local chat = 'chat#id'..result.to.peer_id local channel = 'channel#id'..result.to.peer_id if tonumber(result.from.peer_id) == tonumber(our_id) then -- Ignore bot return end send_large_msg(chat, "User "..result.from.peer_id.." Unbanned") -- Save on redis local hash = 'banned:'..result.to.peer_id redis:srem(hash, result.from.peer_id) else return end end function banall_by_reply(extra, success, result) if type(result) == 'boolean' then print('This is a old message!') return false end if result.to.type == 'chat' or result.to.type == 'channel' then local chat = 'chat#id'..result.to.peer_id local channel = 'channel#id'..result.to.peer_id if tonumber(result.from.peer_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(result.from.peer_id) then -- Ignore admins return end local name = user_print_name(result.from) banall_user(result.from.peer_id) chat_del_user(chat, 'user#id'..result.from.peer_id, ok_cb, false) send_large_msg(chat, "User "..name.."["..result.from.peer_id.."] globally banned") else return end end
agpl-3.0
FFXIOrgins/FFXIOrgins
scripts/zones/Konschtat_Highlands/TextIDs.lua
3
1253
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6378; -- You cannot obtain the item <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6381; -- Obtained: <item>. GIL_OBTAINED = 6382; -- Obtained <number> gil. KEYITEM_OBTAINED = 6384; -- Obtained key item: <keyitem>. ALREADY_OBTAINED_TELE = 7183; -- You already possess the gate crystal for this telepoint. -- Other texts SIGNPOST3 = 7351; -- North: Valkurm Dunes South: North Gustaberg East: Gusgen Mines, Pashhow Marshlands SIGNPOST2 = 7352; -- North: Pashhow Marshlands West: Valkurm Dunes, North Gustaberg Southeast: Gusgen Mines SIGNPOST_DIALOG_1 = 7353; -- North: Valkurm Dunes South: To Gustaberg SIGNPOST_DIALOG_2 = 7354; -- You see something stuck behind the signpost. SOMETHING_BURIED_HERE = 7355; -- Something has been buried here. FIND_NOTHING = 7356; -- You thought you saw something, but find nothing. NOTHING_HAPPENS = 119; -- Nothing happens... NOTHING_OUT_OF_ORDINARY = 6395; -- There is nothing out of the ordinary here. TELEPOINT_HAS_BEEN_SHATTERED = 7444; -- The telepoint has been shattered into a thousand pieces... -- conquest Base CONQUEST_BASE = 7024;
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/zones/Aht_Urhgan_Whitegate/npcs/Teteroon.lua
34
1033
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Teteroon -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x029F); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
krmarien/Proxmark
client/lualibs/html_dumplib.lua
8
2995
bin = require('bin') ------------------------------- -- Some utilities ------------------------------- --- -- A debug printout-function local function dbg(args) if DEBUG then print("###", args) end end --- -- This is only meant to be used when errors occur local function oops(err) print("ERROR: ",err) return nil, err end local function save_HTML(javascript, filename) -- Read the HTML-skel file local skel = require("htmlskel") html = skel.getHTML(javascript); -- Open the output file local outfile = io.open(filename, "w") if outfile == nil then return oops(string.format("Could not write to file %s",tostring(filename))) end -- Write the data into it outfile:write(html) io.close(outfile) -- Done return filename end local function convert_ascii_dump_to_JS(infile) local t = infile:read("*all") local output = "["; for line in string.gmatch(t, "[^\n]+") do output = output .. "'"..line.."',\n" end output = output .. "]" return output end local function convert_binary_dump_to_JS(infile, blockLen) local bindata = infile:read("*all") len = string.len(bindata) if len % blockLen ~= 0 then return oops(("Bad data, length (%d) should be a multiple of blocklen (%d)"):format(len, blockLen)) end local _,hex = bin.unpack(("H%d"):format(len),bindata) -- Now that we've converted binary data into hex, we doubled the size. -- One byte, like 0xDE is now -- the characters 'D' and 'E' : one byte each. -- Thus: blockLen = blockLen * 2 local js,i = "["; for i = 1, string.len(hex),blockLen do js = js .."'" ..string.sub(hex,i,i+blockLen -1).."',\n" end js = js .. "]" return js end --- -- Converts a .eml-file into a HTML/Javascript file. -- @param input the file to convert -- @param output the file to write to -- @return the name of the new file. local function convert_eml_to_html(input, output) input = input or 'dumpdata.eml' output = output or input .. 'html' local infile = io.open(input, "r") if infile == nil then return oops(string.format("Could not read file %s",tostring(input))) end -- Read file, get JS local javascript = convert_ascii_dump_to_JS(infile) io.close(infile) return save_HTML(javascript, output ) end --- Converts a binary dump into HTML/Javascript file -- @param input the file containing the dump (defaults to dumpdata.bin) -- @param output the file to write to -- @param blockLen, the length of each block. Defaults to 16 bytes local function convert_bin_to_html(input, output, blockLen) input = input or 'dumpdata.bin' blockLen = blockLen or 16 output = output or input .. 'html' local infile = io.open(input, "rb") if infile == nil then return oops(string.format("Could not read file %s",tostring(input))) end -- Read file, get JS local javascript = convert_binary_dump_to_JS(infile, blockLen) io.close(infile) return save_HTML(javascript, output ) end return { convert_bin_to_html = convert_bin_to_html, convert_eml_to_html = convert_eml_to_html, }
gpl-2.0
cwojtak/LoveUtils
utils/timer_helper.lua
1
1540
--timer_helper.lua --v1.12.0 --Author: Connor Wojtak --Purpose: A utility to allow for pausing of the application, while still rendering the application. --Imports local UTILS = require("utils/utils") --Classes Timer = {} --Global Variables GLOBAL_TIMER_LIST = {} --Creates a new timer. Returns: Timer function Timer:start(w, f) local obj = {wait=w, func=f, enabled=true} setmetatable(obj, self) self.__index = self table.insert(GLOBAL_TIMER_LIST, obj) return obj end --Stops a timer, which can be restarted later. Returns: Nothing function Timer:stop() self:setEnabled(false) end --Destroys a Timer. Returns: Nothing function Timer:destroy() for i, b in ipairs(GLOBAL_TIMER_LIST) do if b == self then table.remove(GLOBAL_TIMER_LIST, i) end end end --Called by love.update() to update the timers. Returns: Nothing function Timer.updateTimers(dt) for i, t in ipairs(GLOBAL_TIMER_LIST) do if t:getEnabled() == true then t:setTime(t:getTime() - dt) if t:getTime() <= 0 then local func = t:getFunction() func() t:destroy() end end end end --TIMER ATTRIBUTE GETTERS/SETTERS --Gets or sets an attribute of a timer. Returns: Attribute or Nothing function Timer:getTime() return self["wait"] end function Timer:getFunction() return self["func"] end function Timer:getEnabled() return self["enabled"] end function Timer:setTime(attr) self["wait"] = attr end function Timer:setFunction(attr) self["func"] = attr end function Timer:setEnabled(attr) self["enabled"] = attr end
mit
FFXIOrgins/FFXIOrgins
scripts/globals/items/red_terrapin.lua
17
1321
----------------------------------------- -- ID: 4402 -- Item: red_terrapin -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 3 -- Mind -5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:getRace() ~= 7) then result = 247; end if(target:getMod(MOD_EAT_RAW_FISH) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4402); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 3); target:addMod(MOD_MND, -5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 3); target:delMod(MOD_MND, -5); end;
gpl-3.0
m2mselect/owrt
feeds/luci/protocols/luci-proto-3g/luasrc/model/cbi/admin_network/proto_3g.lua
2
5027
-- Copyright 2011 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local map, section, net = ... local device, apn, service, pincode, username, password, dialnumber local ipv6, maxwait, defaultroute, metric, peerdns, dns, keepalive_failure, keepalive_interval, demand device = section:taboption("general", Value, "device", translate("Modem device")) device.rmempty = false local device_suggestions = nixio.fs.glob("/dev/tty[A-Z]*") or nixio.fs.glob("/dev/tts/*") if device_suggestions then local node for node in device_suggestions do device:value(node) end end service = section:taboption("general", Value, "service", translate("Service Type")) service:value("", translate("-- Please choose --")) service:value("umts", "UMTS/GPRS") service:value("umts_only", translate("UMTS only")) service:value("gprs_only", translate("GPRS only")) local simman = map.uci:get("simman", "core", "enabled") or "0" if simman == "0" then apn = section:taboption("general", Value, "apn", translate("APN")) pincode = section:taboption("general", Value, "pincode", translate("PIN")) username = section:taboption("general", Value, "username", translate("PAP/CHAP username")) password = section:taboption("general", Value, "password", translate("PAP/CHAP password")) password.password = true else apn = section:taboption("general", DummyValue, "apn", translate("APN"), translate("You can configure this value in the SIM manager, or after disabling it")) pincode = section:taboption("general", DummyValue, "pincode", translate("PIN"), translate("You can configure this value in the SIM manager, or after disabling it")) username = section:taboption("general", DummyValue, "username", translate("PAP/CHAP username"), translate("You can configure this value in the SIM manager, or after disabling it")) password = section:taboption("general", DummyValue, "password", translate("PAP/CHAP password"), translate("You can configure this value in the SIM manager, or after disabling it")) end dialnumber = section:taboption("general", Value, "dialnumber", translate("Dial number")) dialnumber.placeholder = "*99***1#" if luci.model.network:has_ipv6() then ipv6 = section:taboption("advanced", Flag, "ipv6", translate("Enable IPv6 negotiation on the PPP link")) ipv6.default = ipv6.disabled end maxwait = section:taboption("advanced", Value, "maxwait", translate("Modem init timeout"), translate("Maximum amount of seconds to wait for the modem to become ready")) maxwait.placeholder = "20" maxwait.datatype = "min(1)" defaultroute = section:taboption("advanced", Flag, "defaultroute", translate("Use default gateway"), translate("If unchecked, no default route is configured")) defaultroute.default = defaultroute.enabled metric = section:taboption("advanced", Value, "metric", translate("Use gateway metric")) metric.placeholder = "0" metric.datatype = "uinteger" metric:depends("defaultroute", defaultroute.enabled) peerdns = section:taboption("advanced", Flag, "peerdns", translate("Use DNS servers advertised by peer"), translate("If unchecked, the advertised DNS server addresses are ignored")) peerdns.default = peerdns.enabled dns = section:taboption("advanced", DynamicList, "dns", translate("Use custom DNS servers")) dns:depends("peerdns", "") dns.datatype = "ipaddr" dns.cast = "string" keepalive_failure = section:taboption("advanced", Value, "_keepalive_failure", translate("LCP echo failure threshold"), translate("Presume peer to be dead after given amount of LCP echo failures, use 0 to ignore failures")) function keepalive_failure.cfgvalue(self, section) local v = m:get(section, "keepalive") if v and #v > 0 then return tonumber(v:match("^(%d+)[ ,]+%d+") or v) end end function keepalive_failure.write() end function keepalive_failure.remove() end keepalive_failure.placeholder = "0" keepalive_failure.datatype = "uinteger" keepalive_interval = section:taboption("advanced", Value, "_keepalive_interval", translate("LCP echo interval"), translate("Send LCP echo requests at the given interval in seconds, only effective in conjunction with failure threshold")) function keepalive_interval.cfgvalue(self, section) local v = m:get(section, "keepalive") if v and #v > 0 then return tonumber(v:match("^%d+[ ,]+(%d+)")) end end function keepalive_interval.write(self, section, value) local f = tonumber(keepalive_failure:formvalue(section)) or 0 local i = tonumber(value) or 5 if i < 1 then i = 1 end if f > 0 then m:set(section, "keepalive", "%d %d" %{ f, i }) else m:del(section, "keepalive") end end keepalive_interval.remove = keepalive_interval.write keepalive_interval.placeholder = "5" keepalive_interval.datatype = "min(1)" demand = section:taboption("advanced", Value, "demand", translate("Inactivity timeout"), translate("Close inactive connection after the given amount of seconds, use 0 to persist connection")) demand.placeholder = "0" demand.datatype = "uinteger"
gpl-2.0
FFXIOrgins/FFXIOrgins
scripts/zones/Windurst_Waters_[S]/npcs/Tohs_Jhannih.lua
38
1050
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Tohs Jhannih -- Type: Standard NPC -- @zone: 94 -- @pos -46.492 -4.5 70.828 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01ae); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/zones/Cloister_of_Tides/npcs/Water_Protocrystal.lua
4
1504
----------------------------------- -- Area: Cloister of Tides -- NPC: Water Protocrystal -- Involved in Quests: Trial by Water, Trial Size Trial by Water -- @pos 560 36 560 211 ----------------------------------- package.loaded["scripts/zones/Cloister_of_Tides/TextIDs"] = nil; ------------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/bcnm"); require("scripts/zones/Cloister_of_Tides/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if(TradeBCNM(player,player:getZone(),trade,npc))then return; end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(EventTriggerBCNM(player,npc))then return; else player:messageSpecial(PROTOCRYSTAL); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("onUpdate CSID: %u",csid); --printf("onUpdate RESULT: %u",option); if(EventUpdateBCNM(player,csid,option))then return; end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("onFinish CSID: %u",csid); --printf("onFinish RESULT: %u",option); if(EventFinishBCNM(player,csid,option))then return; end end;
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/globals/spells/knights_minne_v.lua
4
1519
----------------------------------------- -- Spell: Knight's Minne V -- Grants Defense bonus to all allies. ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function OnMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED); local power = 50 + math.floor((sLvl + iLvl)/10); if(power >= 120) then power = 120; end local iBoost = caster:getMod(MOD_MINNE_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT); if (iBoost > 0) then power = power + 1 + (iBoost-1)*4; end power = power + caster:getMerit(MERIT_MINNE_EFFECT); if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then power = power * 2; elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then power = power * 1.5; end caster:delStatusEffect(EFFECT_MARCATO); local duration = 120; duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1); if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then duration = duration * 2; end if not (target:addBardSong(caster,EFFECT_MINNE,power,0,duration,caster:getID(), 0, 5)) then spell:setMsg(75); end return EFFECT_MINNE; end;
gpl-3.0
peval/Atlas
lib/active-queries.lua
40
3780
--[[ $%BEGINLICENSE%$ Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA $%ENDLICENSE%$ --]] -- proxy.auto-config will pick them up local commands = require("proxy.commands") local auto_config = require("proxy.auto-config") --- init the global scope if not proxy.global.active_queries then proxy.global.active_queries = {} end if not proxy.global.max_active_trx then proxy.global.max_active_trx = 0 end -- default config for this script if not proxy.global.config.active_queries then proxy.global.config.active_queries = { show_idle_connections = false } end --- -- track the active queries and dump all queries at each state-change -- function collect_stats() local num_conns = 0 local active_conns = 0 for k, v in pairs(proxy.global.active_queries) do num_conns = num_conns + 1 if v.state ~= "idle" then active_conns = active_conns + 1 end end if active_conns > proxy.global.max_active_trx then proxy.global.max_active_trx = active_conns end return { active_conns = active_conns, num_conns = num_conns, max_active_trx = proxy.global.max_active_trx } end --- -- dump the state of the current queries -- function print_stats(stats) local o = "" for k, v in pairs(proxy.global.active_queries) do if v.state ~= "idle" or proxy.global.config.active_queries.show_idle_connections then local cmd_query = "" if v.cmd then cmd_query = string.format("(%s) %q", v.cmd.type_name, v.cmd.query or "") end o = o .." ["..k.."] (".. v.username .."@".. v.db ..") " .. cmd_query .." (state=" .. v.state .. ")\n" end end -- prepend the data and the stats about the number of connections and trx o = os.date("%Y-%m-%d %H:%M:%S") .. "\n" .. " #connections: " .. stats.num_conns .. ", #active trx: " .. stats.active_conns .. ", max(active trx): ".. stats.max_active_trx .. "\n" .. o print(o) end --- -- enable tracking the packets function read_query(packet) local cmd = commands.parse(packet) local r = auto_config.handle(cmd) if r then return r end proxy.queries:append(1, packet) -- add the query to the global scope local connection_id = proxy.connection.server.thread_id proxy.global.active_queries[connection_id] = { state = "started", cmd = cmd, db = proxy.connection.client.default_db or "", username = proxy.connection.client.username or "" } print_stats(collect_stats()) return proxy.PROXY_SEND_QUERY end --- -- statement is done, track the change function read_query_result(inj) local connection_id = proxy.connection.server.thread_id proxy.global.active_queries[connection_id].state = "idle" proxy.global.active_queries[connection_id].cmd = nil if inj.resultset then local res = inj.resultset if res.flags.in_trans then proxy.global.active_queries[connection_id].state = "in_trans" end end print_stats(collect_stats()) end --- -- remove the information about the connection -- function disconnect_client() local connection_id = proxy.connection.server.thread_id if connection_id then proxy.global.active_queries[connection_id] = nil print_stats(collect_stats()) end end
gpl-2.0
navtej/papercrop
script/(portrait) vertical reflow.lua
15
1275
width=device_width height=device_height right_max_margin=0.1 figure_min_height=100 max_vspace_reflow=6 -- pixels -- outdir: output directory -- pageNo: current page -- numRects: # of crop rectangles. function processPage(outdir, pageNo, numRects) -- create merged image imageM local imageM=CImage() processPageSubRoutine(imageM, pageNo, width*((1.0-right_max_margin)*2),numRects) postprocessImage(imageM) reflow(imageM, width, 2, max_vspace_reflow, 255, right_max_margin, figure_min_height) splitImage(imageM, height, outdir, pageNo, false) if numRects==0 then win:setStatus("Error! no rects were specified.") return 0 end return 1 end function processAllPages(outdir) initializeOutput(outdir) local imageM=CImage() local pageNo=0 while pageNo<win:getNumPages() do win:setCurPage(pageNo) local imageS=CImage() processPageSubRoutine(imageS, pageNo, width*((1.0-right_max_margin)*2),win:getNumRects()) reflow(imageS, width, 2, 2, 255, right_max_margin, figure_min_height) imageM:concatVertical(imageM, imageS) splitImagePart(imageM, height, outdir, pageNo, false) pageNo=pageNo+1 end postprocessImage(imageM) splitImage(imageM, height, outdir, pageNo, false) finalizeOutput(outdir) end
gpl-2.0
hacker44-h44/1104
vir/GroupManager.lua
39
11325
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "This service is private for SUDO (@shayansoft)" end local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group '..string.gsub(group_name, '_', ' ')..' created, check messages list...' end local function set_description(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local data_cat = 'description' data[tostring(msg.to.id)][data_cat] = deskripsi save_data(_config.moderation.data, data) return 'Set this message for about=>\n\n'..deskripsi end local function get_description(msg, data) local data_cat = 'description' if not data[tostring(msg.to.id)][data_cat] then return 'Group have not about' end local about = data[tostring(msg.to.id)][data_cat] return about end local function set_rules(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local data_cat = 'rules' data[tostring(msg.to.id)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set this message for rules=>\n\n'..rules end local function get_rules(msg, data) local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return 'Group have not rules' end local rules = data[tostring(msg.to.id)][data_cat] return rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local group_name_lock = data[tostring(msg.to.id)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Name is already locked' else data[tostring(msg.to.id)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['set_name'] = string.gsub(msg.to.print_name, '_', ' ') save_data(_config.moderation.data, data) return 'Group name locked' end end local function unlock_group_name(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local group_name_lock = data[tostring(msg.to.id)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Name is already unlocked' else data[tostring(msg.to.id)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local group_member_lock = data[tostring(msg.to.id)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Members are already locked' else data[tostring(msg.to.id)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members locked' end local function unlock_group_member(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local group_member_lock = data[tostring(msg.to.id)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Members are already unlocked' else data[tostring(msg.to.id)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local group_photo_lock = data[tostring(msg.to.id)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Photo is already locked' else data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Send group photo now' end local function unlock_group_photo(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local group_photo_lock = data[tostring(msg.to.id)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Photo is already unlocked' else data[tostring(msg.to.id)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo unlocked' end end local function set_group_photo(msg, success, result) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if success then local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) chat_set_photo (receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes' save_data(_config.moderation.data, data) send_large_msg(receiver, 'Group photo save and set', ok_cb, false) else print('Error: '..msg.id) send_large_msg(receiver, 'Failed, try again', ok_cb, false) end end -- show group settings local function show_group_settings(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local settings = data[tostring(msg.to.id)]['settings'] local text = "Group Settings:\n_________________________\n> Lock Group Name : "..settings.lock_name.."\n> Lock Group Photo : "..settings.lock_photo.."\n> Lock Group Member : "..settings.lock_member.."\n> Anti Spam System : on\n> Anti Spam Mod : kick\n> Anti Spam Action : 10\n> Group Status : active\n> Group Model : free\n> Group Mod : 2\n> Supportion : yes\n> Bot Version : 1.6" return text end function run(msg, matches) --vardump(msg) if matches[1] == 'makegroup' and matches[2] then group_name = matches[2] return create_group(msg) end if not is_chat_msg(msg) then return "This is not group" end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if msg.media and is_chat_msg(msg) and is_momod(msg) then if msg.media.type == 'photo' and data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' then load_photo(msg.id, set_group_photo, msg) end end end if data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if matches[1] == 'setabout' and matches[2] then deskripsi = matches[2] return set_description(msg, data) end if matches[1] == 'about' then return get_description(msg, data) end if matches[1] == 'setrules' then rules = matches[2] return set_rules(msg, data) end if matches[1] == 'rules' then return get_rules(msg, data) end if matches[1] == 'group' and matches[2] == '+' then --group lock * if matches[3] == 'name' then return lock_group_name(msg, data) end if matches[3] == 'member' then return lock_group_member(msg, data) end if matches[3] == 'photo' then return lock_group_photo(msg, data) end end if matches[1] == 'group' and matches[2] == '-' then --group unlock * if matches[3] == 'name' then return unlock_group_name(msg, data) end if matches[3] == 'member' then return unlock_group_member(msg, data) end if matches[3] == 'photo' then return unlock_group_photo(msg, data) end end if matches[1] == 'group' and matches[2] == '?' then return show_group_settings(msg, data) end if matches[1] == 'chat_rename' then if not msg.service then return "Are you trying to troll me?" end local group_name_set = settings.set_name local group_name_lock = settings.lock_name local to_rename = 'chat#id'..msg.to.id if group_name_lock == 'yes' then if group_name_set ~= tostring(msg.to.print_name) then rename_chat(to_rename, group_name_set, ok_cb, false) end elseif group_name_lock == 'no' then return nil end end if matches[1] == 'setname' and is_momod(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) end if matches[1] == 'setphoto' and is_momod(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) return 'Send new photo now' end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local group_member_lock = settings.lock_member local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if group_member_lock == 'yes' then chat_del_user(chat, user, ok_cb, true) elseif group_member_lock == 'no' then return nil end end if matches[1] == 'chat_delete_photo' then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then chat_set_photo (receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then chat_set_photo (receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end end end return { description = "Group Manager System", usage = { "/makegroup (name) : create new group", "/about : view group about", "/rules : view group rules", "/setname (name) : set group name", "/setphoto : set group photo", "/setabout (message) : set group about", "/setrules (message) : set group rules", "/group + name : lock group name", "/group + photo : lock group photo", "/group + member : lock group member", "/group - name : unlock group name", "/group - photo : unlock group photo", "/group - member : unlock group member", "/group ? : view group settings" }, patterns = { "^[!/](makegroup) (.*)$", "^[!/](setabout) (.*)$", "^[!/](about)$", "^[!/](setrules) (.*)$", "^[!/](rules)$", "^[!/](setname) (.*)$", "^[!/](setphoto)$", "^[!/](group) (+) (.*)$", "^[!/](group) (-) (.*)$", "^[!/](group) (?)$", "^!!tgservice (.+)$", "%[(photo)%]", }, run = run, } end
gpl-2.0
ArchiveTeam/instacast-grab
table_show.lua
58
3226
--[[ Author: Julio Manuel Fernandez-Diaz Date: January 12, 2007 (For Lua 5.1) Modified slightly by RiciLake to avoid the unnecessary table traversal in tablecount() Formats tables with cycles recursively to any depth. The output is returned as a string. References to other tables are shown as values. Self references are indicated. The string returned is "Lua code", which can be procesed (in the case in which indent is composed by spaces or "--"). Userdata and function keys and values are shown as strings, which logically are exactly not equivalent to the original code. This routine can serve for pretty formating tables with proper indentations, apart from printing them: print(table.show(t, "t")) -- a typical use Heavily based on "Saving tables with cycles", PIL2, p. 113. Arguments: t is the table. name is the name of the table (optional) indent is a first indentation (optional). --]] function table.show(t, name, indent) local cart -- a container local autoref -- for self references --[[ counts the number of elements in a table local function tablecount(t) local n = 0 for _, _ in pairs(t) do n = n+1 end return n end ]] -- (RiciLake) returns true if the table is empty local function isemptytable(t) return next(t) == nil end local function basicSerialize (o) local so = tostring(o) if type(o) == "function" then local info = debug.getinfo(o, "S") -- info.name is nil because o is not a calling level if info.what == "C" then return string.format("%q", so .. ", C function") else -- the information is defined through lines return string.format("%q", so .. ", defined in (" .. info.linedefined .. "-" .. info.lastlinedefined .. ")" .. info.source) end elseif type(o) == "number" or type(o) == "boolean" then return so else return string.format("%q", so) end end local function addtocart (value, name, indent, saved, field) indent = indent or "" saved = saved or {} field = field or name cart = cart .. indent .. field if type(value) ~= "table" then cart = cart .. " = " .. basicSerialize(value) .. ";\n" else if saved[value] then cart = cart .. " = {}; -- " .. saved[value] .. " (self reference)\n" autoref = autoref .. name .. " = " .. saved[value] .. ";\n" else saved[value] = name --if tablecount(value) == 0 then if isemptytable(value) then cart = cart .. " = {};\n" else cart = cart .. " = {\n" for k, v in pairs(value) do k = basicSerialize(k) local fname = string.format("%s[%s]", name, k) field = string.format("[%s]", k) -- three spaces between levels addtocart(v, fname, indent .. " ", saved, field) end cart = cart .. indent .. "};\n" end end end end name = name or "__unnamed__" if type(t) ~= "table" then return name .. " = " .. basicSerialize(t) end cart, autoref = "", "" addtocart(t, name, indent) return cart .. autoref end
unlicense
moteus/ZipWriter
lua/ZipWriter/win/cp.lua
3
10306
local function prequire(m) local ok, err = pcall(require, m) if not ok then return nil, err end if err == true then err = _G[m] or err end return err end local DEFAULT_CP = 1251 local LOCAL_CP if not LOCAL_CP then -- ffi local ffi = prequire "ffi" if ffi then ffi.cdef"uint32_t __stdcall GetACP();" LOCAL_CP = ffi.C.GetACP() end end if not LOCAL_CP then -- alien local alien = prequire "alien" if alien then local kernel32 = assert(alien.load("kernel32.dll")) local GetACP = assert(kernel32.GetACP) -- win2k+ GetACP:types{abi="stdcall", ret = "int"} LOCAL_CP = GetACP() end end -- MSDN Code Page Identifiers local WINDOWS_CODE_PAGES = { [037] = "IBM037"; -- IBM EBCDIC US-Canada [437] = "IBM437"; -- OEM United States [500] = "IBM500"; -- IBM EBCDIC International [708] = "ASMO-708"; -- Arabic (ASMO 708) [709] = ""; -- Arabic (ASMO-449+, BCON V4) [710] = ""; -- Arabic - Transparent Arabic [720] = "DOS-720"; -- Arabic (Transparent ASMO); Arabic (DOS) [737] = "ibm737"; -- OEM Greek (formerly 437G); Greek (DOS) [775] = "ibm775"; -- OEM Baltic; Baltic (DOS) [850] = "ibm850"; -- OEM Multilingual Latin 1; Western European (DOS) [852] = "ibm852"; -- OEM Latin 2; Central European (DOS) [855] = "IBM855"; -- OEM Cyrillic (primarily Russian) [857] = "ibm857"; -- OEM Turkish; Turkish (DOS) [858] = "IBM00858"; -- OEM Multilingual Latin 1 + Euro symbol [860] = "IBM860"; -- OEM Portuguese; Portuguese (DOS) [861] = "ibm861"; -- OEM Icelandic; Icelandic (DOS) [862] = "DOS-862"; -- OEM Hebrew; Hebrew (DOS) [863] = "IBM863"; -- OEM French Canadian; French Canadian (DOS) [864] = "IBM864"; -- OEM Arabic; Arabic (864) [865] = "IBM865"; -- OEM Nordic; Nordic (DOS) [866] = "cp866"; -- OEM Russian; Cyrillic (DOS) [869] = "ibm869"; -- OEM Modern Greek; Greek, Modern (DOS) [870] = "IBM870"; -- IBM EBCDIC Multilingual/ROECE (Latin 2); IBM EBCDIC Multilingual Latin 2 [874] = "windows-874"; -- ANSI/OEM Thai (same as 28605, ISO 8859-15); Thai (Windows) [875] = "cp875"; -- IBM EBCDIC Greek Modern [932] = "shift_jis"; -- ANSI/OEM Japanese; Japanese (Shift-JIS) [936] = "gb2312"; -- ANSI/OEM Simplified Chinese (PRC, Singapore); Chinese Simplified (GB2312) [949] = "ks_c_5601-1987"; -- ANSI/OEM Korean (Unified Hangul Code) [950] = "big5"; -- ANSI/OEM Traditional Chinese (Taiwan; Hong Kong SAR, PRC); Chinese Traditional (Big5) [1026] = "IBM1026"; -- IBM EBCDIC Turkish (Latin 5) [1047] = "IBM01047"; -- IBM EBCDIC Latin 1/Open System [1140] = "IBM01140"; -- IBM EBCDIC US-Canada (037 + Euro symbol); IBM EBCDIC (US-Canada-Euro) [1141] = "IBM01141"; -- IBM EBCDIC Germany (20273 + Euro symbol); IBM EBCDIC (Germany-Euro) [1142] = "IBM01142"; -- IBM EBCDIC Denmark-Norway (20277 + Euro symbol); IBM EBCDIC (Denmark-Norway-Euro) [1143] = "IBM01143"; -- IBM EBCDIC Finland-Sweden (20278 + Euro symbol); IBM EBCDIC (Finland-Sweden-Euro) [1144] = "IBM01144"; -- IBM EBCDIC Italy (20280 + Euro symbol); IBM EBCDIC (Italy-Euro) [1145] = "IBM01145"; -- IBM EBCDIC Latin America-Spain (20284 + Euro symbol); IBM EBCDIC (Spain-Euro) [1146] = "IBM01146"; -- IBM EBCDIC United Kingdom (20285 + Euro symbol); IBM EBCDIC (UK-Euro) [1147] = "IBM01147"; -- IBM EBCDIC France (20297 + Euro symbol); IBM EBCDIC (France-Euro) [1148] = "IBM01148"; -- IBM EBCDIC International (500 + Euro symbol); IBM EBCDIC (International-Euro) [1149] = "IBM01149"; -- IBM EBCDIC Icelandic (20871 + Euro symbol); IBM EBCDIC (Icelandic-Euro) [1200] = "utf-16"; -- Unicode UTF-16, little endian byte order (BMP of ISO 10646); available only to managed applications [1201] = "unicodeFFFE"; -- Unicode UTF-16, big endian byte order; available only to managed applications [1250] = "windows-1250"; -- ANSI Central European; Central European (Windows) [1251] = "windows-1251"; -- ANSI Cyrillic; Cyrillic (Windows) [1252] = "windows-1252"; -- ANSI Latin 1; Western European (Windows) [1253] = "windows-1253"; -- ANSI Greek; Greek (Windows) [1254] = "windows-1254"; -- ANSI Turkish; Turkish (Windows) [1255] = "windows-1255"; -- ANSI Hebrew; Hebrew (Windows) [1256] = "windows-1256"; -- ANSI Arabic; Arabic (Windows) [1257] = "windows-1257"; -- ANSI Baltic; Baltic (Windows) [1258] = "windows-1258"; -- ANSI/OEM Vietnamese; Vietnamese (Windows) [1361] = "Johab"; -- Korean (Johab) [10000] = "macintosh"; -- MAC Roman; Western European (Mac) [10001] = "x-mac-japanese"; -- Japanese (Mac) [10002] = "x-mac-chinesetrad"; -- MAC Traditional Chinese (Big5); Chinese Traditional (Mac) [10003] = "x-mac-korean"; -- Korean (Mac) [10004] = "x-mac-arabic"; -- Arabic (Mac) [10005] = "x-mac-hebrew"; -- Hebrew (Mac) [10006] = "x-mac-greek"; -- Greek (Mac) [10007] = "x-mac-cyrillic"; -- Cyrillic (Mac) [10008] = "x-mac-chinesesimp"; -- MAC Simplified Chinese (GB 2312); Chinese Simplified (Mac) [10010] = "x-mac-romanian"; -- Romanian (Mac) [10017] = "x-mac-ukrainian"; -- Ukrainian (Mac) [10021] = "x-mac-thai"; -- Thai (Mac) [10029] = "x-mac-ce"; -- MAC Latin 2; Central European (Mac) [10079] = "x-mac-icelandic"; -- Icelandic (Mac) [10081] = "x-mac-turkish"; -- Turkish (Mac) [10082] = "x-mac-croatian"; -- Croatian (Mac) [12000] = "utf-32"; -- Unicode UTF-32, little endian byte order; available only to managed applications [12001] = "utf-32BE"; -- Unicode UTF-32, big endian byte order; available only to managed applications [20000] = "x-Chinese_CNS"; -- CNS Taiwan; Chinese Traditional (CNS) [20001] = "x-cp20001"; -- TCA Taiwan [20002] = "x_Chinese-Eten"; -- Eten Taiwan; Chinese Traditional (Eten) [20003] = "x-cp20003"; -- IBM5550 Taiwan [20004] = "x-cp20004"; -- TeleText Taiwan [20005] = "x-cp20005"; -- Wang Taiwan [20105] = "x-IA5"; -- IA5 (IRV International Alphabet No. 5, 7-bit); Western European (IA5) [20106] = "x-IA5-German"; -- IA5 German (7-bit) [20107] = "x-IA5-Swedish"; -- IA5 Swedish (7-bit) [20108] = "x-IA5-Norwegian"; -- IA5 Norwegian (7-bit) [20127] = "us-ascii"; -- US-ASCII (7-bit) [20261] = "x-cp20261"; -- T.61 [20269] = "x-cp20269"; -- ISO 6937 Non-Spacing Accent [20273] = "IBM273"; -- IBM EBCDIC Germany [20277] = "IBM277"; -- IBM EBCDIC Denmark-Norway [20278] = "IBM278"; -- IBM EBCDIC Finland-Sweden [20280] = "IBM280"; -- IBM EBCDIC Italy [20284] = "IBM284"; -- IBM EBCDIC Latin America-Spain [20285] = "IBM285"; -- IBM EBCDIC United Kingdom [20290] = "IBM290"; -- IBM EBCDIC Japanese Katakana Extended [20297] = "IBM297"; -- IBM EBCDIC France [20420] = "IBM420"; -- IBM EBCDIC Arabic [20423] = "IBM423"; -- IBM EBCDIC Greek [20424] = "IBM424"; -- IBM EBCDIC Hebrew [20833] = "x-EBCDIC-KoreanExtended"; -- IBM EBCDIC Korean Extended [20838] = "IBM-Thai"; -- IBM EBCDIC Thai [20866] = "koi8-r"; -- Russian (KOI8-R); Cyrillic (KOI8-R) [20871] = "IBM871"; -- IBM EBCDIC Icelandic [20880] = "IBM880"; -- IBM EBCDIC Cyrillic Russian [20905] = "IBM905"; -- IBM EBCDIC Turkish [20924] = "IBM00924"; -- IBM EBCDIC Latin 1/Open System (1047 + Euro symbol) [20932] = "EUC-JP"; -- Japanese (JIS 0208-1990 and 0121-1990) [20936] = "x-cp20936"; -- Simplified Chinese (GB2312); Chinese Simplified (GB2312-80) [20949] = "x-cp20949"; -- Korean Wansung [21025] = "cp1025"; -- IBM EBCDIC Cyrillic Serbian-Bulgarian [21027] = ""; -- (deprecated) [21866] = "koi8-u"; -- Ukrainian (KOI8-U); Cyrillic (KOI8-U) [28591] = "iso-8859-1"; -- ISO 8859-1 Latin 1; Western European (ISO) [28592] = "iso-8859-2"; -- ISO 8859-2 Central European; Central European (ISO) [28593] = "iso-8859-3"; -- ISO 8859-3 Latin 3 [28594] = "iso-8859-4"; -- ISO 8859-4 Baltic [28595] = "iso-8859-5"; -- ISO 8859-5 Cyrillic [28596] = "iso-8859-6"; -- ISO 8859-6 Arabic [28597] = "iso-8859-7"; -- ISO 8859-7 Greek [28598] = "iso-8859-8"; -- ISO 8859-8 Hebrew; Hebrew (ISO-Visual) [28599] = "iso-8859-9"; -- ISO 8859-9 Turkish [28603] = "iso-8859-13"; -- ISO 8859-13 Estonian [28605] = "iso-8859-15"; -- ISO 8859-15 Latin 9 [29001] = "x-Europa"; -- Europa 3 [38598] = "iso-8859-8-i"; -- ISO 8859-8 Hebrew; Hebrew (ISO-Logical) [50220] = "iso-2022-jp"; -- ISO 2022 Japanese with no halfwidth Katakana; Japanese (JIS) [50221] = "csISO2022JP"; -- ISO 2022 Japanese with halfwidth Katakana; Japanese (JIS-Allow 1 byte Kana) [50222] = "iso-2022-jp"; -- ISO 2022 Japanese JIS X 0201-1989; Japanese (JIS-Allow 1 byte Kana - SO/SI) [50225] = "iso-2022-kr"; -- ISO 2022 Korean [50227] = "x-cp50227"; -- ISO 2022 Simplified Chinese; Chinese Simplified (ISO 2022) [50229] = ""; -- ISO 2022 Traditional Chinese [50930] = ""; -- EBCDIC Japanese (Katakana) Extended [50931] = ""; -- EBCDIC US-Canada and Japanese [50933] = ""; -- EBCDIC Korean Extended and Korean [50935] = ""; -- EBCDIC Simplified Chinese Extended and Simplified Chinese [50936] = ""; -- EBCDIC Simplified Chinese [50937] = ""; -- EBCDIC US-Canada and Traditional Chinese [50939] = ""; -- EBCDIC Japanese (Latin) Extended and Japanese [51932] = "euc-jp"; -- EUC Japanese [51936] = "EUC-CN"; -- EUC Simplified Chinese; Chinese Simplified (EUC) [51949] = "euc-kr"; -- EUC Korean [51950] = ""; -- EUC Traditional Chinese [52936] = "hz-gb-2312"; -- HZ-GB2312 Simplified Chinese; Chinese Simplified (HZ) [54936] = "GB18030"; -- Windows XP and later: GB18030 Simplified Chinese (4 byte); Chinese Simplified (GB18030) [57002] = "x-iscii-de"; -- ISCII Devanagari [57003] = "x-iscii-be"; -- ISCII Bengali [57004] = "x-iscii-ta"; -- ISCII Tamil [57005] = "x-iscii-te"; -- ISCII Telugu [57006] = "x-iscii-as"; -- ISCII Assamese [57007] = "x-iscii-or"; -- ISCII Oriya [57008] = "x-iscii-ka"; -- ISCII Kannada [57009] = "x-iscii-ma"; -- ISCII Malayalam [57010] = "x-iscii-gu"; -- ISCII Gujarati [57011] = "x-iscii-pa"; -- ISCII Punjabi [65000] = "utf-7"; -- Unicode (UTF-7) [65001] = "utf-8"; -- Unicode (UTF-8) } local M = {} function M.GetLocalCPCode() return LOCAL_CP or DEFAULT_CP end function M.GetLocalCPName() return WINDOWS_CODE_PAGES[ LOCAL_CP or DEFAULT_CP ] end return M
mit
LoneWolfHT/lavastuff
items/nodecore.lua
1
3277
return function(cooldown, S) local function finish(self) local pos = self.object:get_pos() if pos then minetest.after(0.1, function() if minetest.get_node(pos).name == "air" then minetest.set_node(pos, {name = "nc_optics:glass_hot_source"}) end end) end self.object:remove() end minetest.register_entity("lavastuff:shoveling_glass", { is_visible = true, visual = "wielditem", textures = {"nc_optics:glass_hot_source"}, visual_size = vector.new(0.66, 0.66, 0.66), -- scale to just under regular node size collisionbox = {-0.48, -0.48, -0.48, 0.48, 0.48, 0.48}, physical = true, collide_with_objects = false, makes_footstep_sound = false, backface_culling = true, static_save = true, pointable = false, glow = minetest.LIGHT_MAX, on_punch = function() return true end, on_step = function(self, dtime) if not self.player then return finish(self) end local player = minetest.get_player_by_name(self.player) if not player then return finish(self) end if player:get_player_control().dig or player:get_wielded_item():get_name() ~= "lavastuff:shovel" then cooldown:set(player) -- remove cooldown that was set when the glass was picked up return finish(self) end local phead = vector.add(player:get_pos(), {x=0,z=0, y = player:get_properties().eye_height or 0}) local targpos = vector.round(vector.add(phead, vector.multiply(player:get_look_dir(), 4))) local objpos = self.object:get_pos() local objtargpos = minetest.raycast(phead, targpos, false, true) local next = objtargpos:next() objtargpos = (next and next.type == "node" and next.above) or targpos local dist = vector.distance(objpos, objtargpos) if dist >= 0.4 then self.object:set_velocity(vector.multiply(vector.direction(objpos, objtargpos), dist * 5)) elseif vector.length(self.object:get_velocity()) ~= 0 then self.object:set_velocity(vector.new(0, 0, 0)) self.object:set_pos(objtargpos) end end, }) minetest.override_item("lavastuff:sword", { sound = {breaks = "nc_api_toolbreak"}, }) minetest.override_item("lavastuff:pick", { tool_capabilities = minetest.registered_tools["nc_lux:tool_pick_tempered"].tool_capabilities, sound = {breaks = "nc_api_toolbreak"}, }) minetest.override_item("lavastuff:shovel", { tool_capabilities = minetest.registered_tools["nc_lux:tool_spade_tempered"].tool_capabilities, on_place = function(itemstack, user, pointed_thing, ...) if not pointed_thing or pointed_thing.type ~= "node" then return end local node = minetest.get_node(pointed_thing.under) local def = minetest.registered_nodes[node.name] if not cooldown:get(user) and (def.groups.sand or (def.groups.silica_molten and def.liquidtype == "source")) then cooldown:set(user, 0) minetest.remove_node(pointed_thing.under) local ent = minetest.add_entity(pointed_thing.under, "lavastuff:shoveling_glass") ent:get_luaentity().player = user:get_player_name() else return lavastuff.tool_fire_func(itemstack, user, pointed_thing, ...) end end, sound = {breaks = "nc_api_toolbreak"}, }) minetest.override_item("lavastuff:axe", { tool_capabilities = minetest.registered_tools["nc_lux:tool_hatchet_tempered"].tool_capabilities, on_place = lavastuff.tool_fire_func, sound = {breaks = "nc_api_toolbreak"}, }) end
mit
sjznxd/lc-20130127
applications/luci-statistics/luasrc/statistics/rrdtool/definitions/interface.lua
69
2769
--[[ Luci statistics - interface plugin diagram definition (c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- module("luci.statistics.rrdtool.definitions.interface", package.seeall) function rrdargs( graph, plugin, plugin_instance ) -- -- traffic diagram -- local traffic = { -- draw this diagram for each data instance per_instance = true, title = "%H: Transfer on %di", vlabel = "Bytes/s", -- diagram data description data = { -- defined sources for data types, if ommitted assume a single DS named "value" (optional) sources = { if_octets = { "tx", "rx" } }, -- special options for single data lines options = { if_octets__tx = { total = true, -- report total amount of bytes color = "00ff00", -- tx is green title = "Bytes (TX)" }, if_octets__rx = { flip = true, -- flip rx line total = true, -- report total amount of bytes color = "0000ff", -- rx is blue title = "Bytes (RX)" } } } } -- -- packet diagram -- local packets = { -- draw this diagram for each data instance per_instance = true, title = "%H: Packets on %di", vlabel = "Packets/s", -- diagram data description data = { -- data type order types = { "if_packets", "if_errors" }, -- defined sources for data types sources = { if_packets = { "tx", "rx" }, if_errors = { "tx", "rx" } }, -- special options for single data lines options = { -- processed packets (tx DS) if_packets__tx = { overlay = true, -- don't summarize total = true, -- report total amount of bytes color = "00ff00", -- processed tx is green title = "Processed (tx)" }, -- processed packets (rx DS) if_packets__rx = { overlay = true, -- don't summarize flip = true, -- flip rx line total = true, -- report total amount of bytes color = "0000ff", -- processed rx is blue title = "Processed (rx)" }, -- packet errors (tx DS) if_errors__tx = { overlay = true, -- don't summarize total = true, -- report total amount of packets color = "ff5500", -- tx errors are orange title = "Errors (tx)" }, -- packet errors (rx DS) if_errors__rx = { overlay = true, -- don't summarize flip = true, -- flip rx line total = true, -- report total amount of packets color = "ff0000", -- rx errors are red title = "Errors (rx)" } } } } return { traffic, packets } end
apache-2.0
msburgess3200/PERP
gamemodes/perp/gamemode/vgui/bStorage_block_item.lua
1
3132
local PANEL = {}; function PANEL:Init ( ) self:SetVisible(true) self.ModelPanel = vgui.Create("DModelPanel", self); function self.ModelPanel:LayoutEntity ( ) end function self.ModelPanel.OnMousePressed ( _, mc ) self:OnMousePressed(mc) end function self.ModelPanel.OnMouseReleased ( _, mc ) self:OnMouseReleased(mc) end self.DownTime = 0; end function PANEL:PerformLayout ( ) self.ModelPanel:InvalidateLayout(); self.ModelPanel:SetPos(3, 3); self.ModelPanel:SetSize(self:GetWide() - 6, self:GetTall() - 6); end function PANEL:SetItemTable ( itemTable ) if !itemTable then return end self.itemTable = itemTable; self.ModelPanel:SetModel(itemTable.InventoryModel); self.ModelPanel:SetCamPos(itemTable.ModelCamPos) self.ModelPanel:SetLookAt(itemTable.ModelLookAt) self.ModelPanel:SetFOV(itemTable.ModelFOV) local iSeq = self.ModelPanel.Entity:LookupSequence('ragdoll'); self.ModelPanel.Entity:ResetSequence(iSeq); end function PANEL:Think ( ) if (self.mouseDown) then if (!input.IsMouseDown(self.mouseCode)) then self:OnMouseReleased(MOUSE_LEFT) return; end local mx, my = gui.MousePos(); self:SetPos(mx + self.InitialOffset_X, my + self.InitialOffset_Y); end end local OnPress = Sound("UI/buttonclick.wav"); function PANEL:OnMousePressed ( MouseCode ) if (MouseCode == MOUSE_LEFT) then surface.PlaySound(OnPress); self.mouseCode = MouseCode; self.mouseDown = true; local mx, my = gui.MousePos(); local ox, oy = self:GetPos(); self.InitialOffset_X, self.InitialOffset_Y = ox - mx, oy - my; self.InitialPos_X, self.InitialPos_Y = self:GetPos(); self.ModelPanel:MoveToFront(); self.trueParent:SetSuperGlow(true); GAMEMODE.DraggingSomething = self; if (self.itemTable.EquipZone && self.itemTable.EquipZone == EQUIP_WEAPON_MAIN) then self:GetParent().MainWeaponEquip:SetSuperGlow(true); elseif (self.itemTable.EquipZone && self.itemTable.EquipZone == EQUIP_WEAPON_SIDE) then self:GetParent().SideWeaponEquip:SetSuperGlow(true); end self.DownTime = CurTime(); elseif (MouseCode == MOUSE_RIGHT) then GAMEMODE.DropItem(self.trueParent.itemID); end end function PANEL:OnMouseReleased( MouseCode ) if (MouseCode == MOUSE_LEFT) then self.mouseDown = nil; if (self.InitialPos_X) then self:SetPos(self.InitialPos_X, self.InitialPos_Y); end self.trueParent:SetSuperGlow(false); GAMEMODE.DraggingSomething = nil; if (self.itemTable.EquipZone && self.itemTable.EquipZone == EQUIP_WEAPON_MAIN) then self:GetParent().MainWeaponEquip:SetSuperGlow(false); elseif (self.itemTable.EquipZone && self.itemTable.EquipZone == EQUIP_WEAPON_SIDE) then self:GetParent().SideWeaponEquip:SetSuperGlow(false); end realSlot = self:GetParent():GetHoveredItemSlot(); if (CurTime() - self.DownTime < 1 && realSlot == self.trueParent) then GAMEMODE.UseItem(self.trueParent.itemID); else if (realSlot && self.trueParent.itemID != realSlot.itemID) then LocalPlayer():SwapItemPosition(self.trueParent.itemID, realSlot.itemID); end end end end vgui.Register("perp_storage_block_item", PANEL);
mit
FFXIOrgins/FFXIOrgins
scripts/globals/items/reishi_mushroom.lua
35
1195
----------------------------------------- -- ID: 4449 -- Item: reishi_mushroom -- Food Effect: 5Min, All Races ----------------------------------------- -- Strength -6 -- Mind 4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4449); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, -6); target:addMod(MOD_MND, 4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, -6); target:delMod(MOD_MND, 4); end;
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/globals/shop.lua
16
2301
----------------------------------- -- Author: Dia -- -- Functions for Shop system ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/conquest"); ----------------------------------- -- Nations ----------------------------------- SANDORIA = 0; BASTOK = 1; WINDURST = 2; KAZHAM = 2; JEUNO = 3; SELBINA = 4; RABAO = 4; NORG = 5; TAVNAZIA = 6; STATIC = 7; ----------------------------------- -- function showShop -- -- Total stock cuts off after 16 items. -- If you add more than that the extras won't display. ----------------------------------- function showShop(player, nation, stock) correction = 1; if (nation ~= STATIC) then correction = (1 + (0.20 * (9 - player:getFameLevel(nation)) / 8))*SHOP_PRICE; end player:createShop(#stock/2, nation); for i = 1, #stock, 2 do player:addShopItem(stock[i],stock[i+1]*correction); end player:sendMenu(2); end; ----------------------------------- -- function showNationShop -- -- Total stock cuts off after 16 items. -- If you add more than that the extras won't display. ----------------------------------- function showNationShop(player, nation, stock) conquest = getNationRank(nation); playerNation = player:getNation(); correction = 1; if (nation ~= STATIC) then correction = (1 + (0.20 * (9 - player:getFameLevel(nation)) / 8))*SHOP_PRICE; end player:createShop(#stock/3, nation); for i = 1, #stock, 3 do if (stock[i+2] == 1) then if (playerNation == nation and conquest == 1) then player:addShopItem(stock[i],stock[i+1]*correction); end elseif (stock[i+2] == 2) then if (conquest <= 2) then player:addShopItem(stock[i],stock[i+1]*correction); end else player:addShopItem(stock[i],stock[i+1]*correction); end end player:sendMenu(2); end; ----------------------------------- -- function ShowOPVendorShop -- creates the usual OP vendor store -- {ItemID,Price} ----------------------------------- function ShowOPVendorShop(player) stock = { 0x1034,316, --Antidote 0x1037,800, --Echo Drops 0x1020,4832, --Ether 0x1036,2595, --Eye Drops 0x1010,910 --Potion }; showShop(player, STATIC, stock); end;
gpl-3.0
Xinerki/Story
missions/marker_display.lua
1
6686
missions = {} function missions.renderMissionMarkers() for i,v in ipairs(getElementsByType('marker')) do if getElementData(v,"story.isMissionMarker") then local x,y,z=getElementPosition(v) local isUsed=getElementData(v,"story.isMissionMarkerUsed") local usedBy=getElementData(v,"story.missionMarkerUsedBy") if getDistanceBetweenPoints3D( x,y,z,getElementPosition(localPlayer) ) < 10 then local x,y=getScreenFromWorldPosition( x,y,z+2 ) local outline=2 local scale=2 r,g,b=getMarkerColor(v) if x and y and getElementDimension(v) == getElementDimension(localPlayer) then x=x*2 if getElementData(v, "story.isMissionMarker1P") then if isUsed then dxDrawText(getElementData(v,"story.missionMarkerName").."\n1 Player".."\nCurrently played by: "..getPlayerName(usedBy),x+outline,y-outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n1 Player".."\nCurrently played by: "..getPlayerName(usedBy),x-outline,y+outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n1 Player".."\nCurrently played by: "..getPlayerName(usedBy),x+outline,y+outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n1 Player".."\nCurrently played by: "..getPlayerName(usedBy),x-outline,y-outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n1 Player".."\nCurrently played by: "..getPlayerName(usedBy),x,y,0,0,tocolor(r,g,b,255),scale,"default-bold","center") else dxDrawText(getElementData(v,"story.missionMarkerName").."\n1 Player".."\nAvailable to play.",x+outline,y-outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n1 Player".."\nAvailable to play.",x-outline,y+outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n1 Player".."\nAvailable to play.",x+outline,y+outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n1 Player".."\nAvailable to play.",x-outline,y-outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n1 Player".."\nAvailable to play.",x,y,0,0,tocolor(r,g,b,255),scale,"default-bold","center") end end if getElementData(v, "story.isMissionMarker2P") and not getElementData(v, "story.isPlayer1inMission") then dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nAvailable to play.",x+outline,y-outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nAvailable to play.",x-outline,y+outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nAvailable to play.",x+outline,y+outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nAvailable to play.",x-outline,y-outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nAvailable to play.",x,y,0,0,tocolor(r,g,b,255),scale,"default-bold","center") end if getElementData(v, "story.isMissionMarker2P") and getElementData(v, "story.isPlayer1inMission") and not getElementData(v, "story.isPlayer2inMission") then dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nWaiting for player 2: "..getPlayerName(getElementData(v, "story.player1")),x+outline,y+outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nWaiting for player 2: "..getPlayerName(getElementData(v, "story.player1")),x-outline,y-outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nWaiting for player 2: "..getPlayerName(getElementData(v, "story.player1")),x+outline,y-outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nWaiting for player 2: "..getPlayerName(getElementData(v, "story.player1")),x-outline,y+outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nWaiting for player 2: "..getPlayerName(getElementData(v, "story.player1")),x,y,0,0,tocolor(r,g,b,255),scale,"default-bold","center") end if getElementData(v, "story.isMissionMarker2P") and getElementData(v, "story.isPlayer1inMission") and getElementData(v, "story.isPlayer2inMission") then dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nCurrently played by: [P1]"..getPlayerName(getElementData(v, "story.player1")).." and [P2]"..getPlayerName(getElementData(v, "story.player2")),x+outline,y+outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nCurrently played by: [P1]"..getPlayerName(getElementData(v, "story.player1")).." and [P2]"..getPlayerName(getElementData(v, "story.player2")),x-outline,y-outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nCurrently played by: [P1]"..getPlayerName(getElementData(v, "story.player1")).." and [P2]"..getPlayerName(getElementData(v, "story.player2")),x+outline,y-outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nCurrently played by: [P1]"..getPlayerName(getElementData(v, "story.player1")).." and [P2]"..getPlayerName(getElementData(v, "story.player2")),x-outline,y+outline,0,0,tocolor(0,0,0,255),scale,"default-bold","center") dxDrawText(getElementData(v,"story.missionMarkerName").."\n2 Players".."\nCurrently played by: [P1]"..getPlayerName(getElementData(v, "story.player1")).." and [P2]"..getPlayerName(getElementData(v, "story.player2")),x,y,0,0,tocolor(r,g,b,255),scale,"default-bold","center") end end --dxDrawText( string text, float left, float top [, float right=left, float bottom=top, int color=white, float scale=1, mixed font="default", string alignX="left", string alignY="top", bool clip=false, bool wordBreak=false, bool postGUI=false, bool colorCoded=false, bool subPixelPositioning=false, float fRotation=0, float fRotationCenterX=0, float fRotationCenterY=0 ] ) end end end end
mit
fartoverflow/naev
dat/factions/spawn/soromid.lua
6
3017
include("dat/factions/spawn/common.lua") include("dat/factions/spawn/mercenary_helper.lua") -- @brief Spawns a small patrol fleet. function spawn_patrol () local pilots = {} local r = rnd.rnd() if r < pbm then pilots = spawnLtMerc("Soromid") elseif r < 0.5 then scom.addPilot( pilots, "Soromid Reaver", 25 ); elseif r < 0.8 then scom.addPilot( pilots, "Soromid Brigand", 20 ); scom.addPilot( pilots, "Soromid Marauder", 25 ); else scom.addPilot( pilots, "Soromid Nyx", 75 ); end return pilots end -- @brief Spawns a medium sized squadron. function spawn_squad () local pilots = {} local r = rnd.rnd() if r < pbm then pilots = spawnMdMerc("Soromid") elseif r < 0.5 then scom.addPilot( pilots, "Soromid Brigand", 20 ); scom.addPilot( pilots, "Soromid Marauder", 25 ); scom.addPilot( pilots, "Soromid Odium", 45 ); elseif r < 0.8 then scom.addPilot( pilots, "Soromid Reaver", 25 ); scom.addPilot( pilots, "Soromid Odium", 45 ); else scom.addPilot( pilots, "Soromid Brigand", 20 ); scom.addPilot( pilots, "Soromid Reaver", 25 ); scom.addPilot( pilots, "Soromid Nyx", 75 ); end return pilots end -- @brief Spawns a capship with escorts. function spawn_capship () local pilots = {} if rnd.rnd() < pbm then pilots = spawnBgMerc("Soromid") else local r = rnd.rnd() -- Generate the capship if r < 0.7 then scom.addPilot( pilots, "Soromid Ira", 140 ) else scom.addPilot( pilots, "Soromid Arx", 165 ) end -- Generate the escorts r = rnd.rnd() if r < 0.5 then scom.addPilot( pilots, "Soromid Brigand", 20 ); scom.addPilot( pilots, "Soromid Marauder", 25 ); scom.addPilot( pilots, "Soromid Reaver", 25 ); elseif r < 0.8 then scom.addPilot( pilots, "Soromid Reaver", 25 ); scom.addPilot( pilots, "Soromid Odium", 45 ); else scom.addPilot( pilots, "Soromid Reaver", 25 ); scom.addPilot( pilots, "Soromid Nyx", 75 ); end end return pilots end -- @brief Creation hook. function create ( max ) local weights = {} -- Create weights for spawn table weights[ spawn_patrol ] = 100 weights[ spawn_squad ] = math.max(1, -80 + 0.80 * max) weights[ spawn_capship ] = math.max(1, -500 + 1.70 * max) -- Create spawn table base on weights spawn_table = scom.createSpawnTable( weights ) -- Calculate spawn data spawn_data = scom.choose( spawn_table ) return scom.calcNextSpawn( 0, scom.presence(spawn_data), max ) end -- @brief Spawning hook function spawn ( presence, max ) local pilots -- Over limit if presence > max then return 5 end -- Actually spawn the pilots pilots = scom.spawn( spawn_data ) -- Calculate spawn data spawn_data = scom.choose( spawn_table ) return scom.calcNextSpawn( presence, scom.presence(spawn_data), max ), pilots end
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/zones/Tavnazian_Safehold/npcs/Chemioue.lua
38
1044
----------------------------------- -- Area: Tavnazian Safehold -- NPC: Chemioue -- Type: NPC Quest -- @zone: 26 -- @pos 82.041 -34.964 67.636 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Tavnazian_Safehold/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0118); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
OpenPrograms/samis-Programs
nidus/core.lua
1
4291
local class = require('oop-system').class local NiDuS = class('NiDuS') local serializer = require("serialization") function NiDuS:init(file) self.cfgfile = file self.version = 1.0 self.protocol_string = "DNS 1 A" self.hosts = {} self.currentfeatures = {} self:reloadConfig() self:readHosts() self:loadData() end function NiDuS:reloadConfig() print("Configuration of NiDuS is not currently implemented.") end function NiDuS:sendError(code, description) local error = "ERROR" .. code .. description print("Sent:" .. error) return error end function NiDuS:sendRecordError(rnumber, code, description) local error = "ERROR" .. number .. code .. description print("Sent:" .. error) return error end function NiDuS:getRecord(domain, recordtype) return self.hosts[domain][recordtype] end function NiDuS:negoiateFeatures(protocolstring) print("Feature neogiation is not currently implemented.") return protocol_string end function NiDuS:readHosts() print("Reading from the hosts file is not currently implemented.") end local function contains(text, str) return not string.find(text, str) end local function mysplit(inputstr, sep) sep = sep or "%s" local t={} ; local i=1 ; for str in string.gmatch(inputstr, "([^"..sep.."]+)") do t[i] = str i = i + 1 end return t end function NiDuS:handle(from, message) if contains(message, "DNS") then return self:negoiateFeatures(message) end if contains(message, "QUERY") then return self:handleQuery(message) end if contains(message, "REGISTER") then return self:handleRegistration(from, message) end if contains(message, "UNREGISTER") then return self:handleUnregistration(from, message) end return self:sendError(400, "") end function NiDuS:handleQuery(message) local queryparts = mysplit(message, " ") if queryparts[1] ~= "QUERY" then return self:sendError(400, "Word QUERY found but request is not a query") end local record = queryparts[2] if record ~= "A" then return self:sendError(501, "Server does not support this record type") end local domain = queryparts[3] return self:resolve(record, domain) end function NiDuS:resolve(record, domain) local error_string = "NXDOMAIN" .. domain if not self:getRecord(domain, record) then return error_string else result = self:getRecord(domain, record) return "RESPONSE" .. domain .. record .. result end end function NiDuS:handleRegistration(from, message) local parts = mysplit(message, " ") if parts[1] ~= "REGISTER" then return self:sendError(400, "Word REGISTER found but is not a registration request") end local domain = parts[2] local record = parts[3] if record ~= "A" then return self:sendError(501, "Server does not support this record type") end self.hosts[domain][record] = parts[4] or from self:saveData() return self:resolve(record, domain) end function NiDuS:handleUnregistration(from, message) local parts = mysplit(message, " ") if parts[1] ~= "UNREGISTER" then return self:sendError(400, "Word UNREGISTER found but is not a unregistration request") end local domain = parts[2] local assignedhost = self:getRecord(domain, "A") if not assignedhost == from then return self:sendError(400, "Only the address that registered a domain is allowed to unregister it.") end hosts[domain] = nil self:saveData() return self:sendError(200, "The domain has been unregistered.") end function NiDuS:saveData() local hostsdb = io.open("/var/lib/nidus/hosts.db", wb) local serialized_hosts = serializer.serialize(hosts) hostsdb:write(serialized_hosts) hostsdb:close() end function NiDuS:loadData() local hostsdb, error = io.open("/var/lib/nidus/hosts.db", "rb") if not hostsdb then print("Unable to initially open hosts database. Reason:" .. error) print("Attempting to create file...") hostsdb = io.open("/var/lib/nidus/hosts.db", "w") if not hostsdb then hostsdb:close() print("Unable to open hosts database. Exiting now") os.exit() end end local serialized_hosts = hostsdb:read("*a") self.hosts = serializer.unserialize(serialized_hosts) end return {NiDuS = NiDuS}
mit
shahabsaf1/DaLTon-bot-test2
plugins/plugins.lua
325
6164
do -- Returns the key (index) in the config.enabled_plugins table local function plugin_enabled( name ) for k,v in pairs(_config.enabled_plugins) do if name == v then return k end end -- If not found return false end -- Returns true if file exists in plugins folder local function plugin_exists( name ) for k,v in pairs(plugins_names()) do if name..'.lua' == v then return true end end return false end local function list_all_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '❌' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '✔' end nact = nact+1 end if not only_enabled or status == '✔' then -- get the name v = string.match (v, "(.*)%.lua") text = text..nsum..'. '..v..' '..status..'\n' end end local text = text..'\nThere are '..nsum..' plugins installed.\n'..nact..' plugins enabled and '..nsum-nact..' disabled' return text end local function list_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '❌' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '✔' end nact = nact+1 end if not only_enabled or status == '✔' then -- get the name v = string.match (v, "(.*)%.lua") text = text..v..' '..status..'\n' end end local text = text..'\n'..nact..' plugins enabled from '..nsum..' plugins installed.' return text end local function reload_plugins( ) plugins = {} load_plugins() return list_plugins(true) end local function enable_plugin( plugin_name ) print('checking if '..plugin_name..' exists') -- Check if plugin is enabled if plugin_enabled(plugin_name) then return 'Plugin '..plugin_name..' is enabled' end -- Checks if plugin exists if plugin_exists(plugin_name) then -- Add to the config table table.insert(_config.enabled_plugins, plugin_name) print(plugin_name..' added to _config table') save_config() -- Reload the plugins return reload_plugins( ) else return 'Plugin '..plugin_name..' does not exists' end end local function disable_plugin( name, chat ) -- Check if plugins exists if not plugin_exists(name) then return 'Plugin '..name..' does not exists' end local k = plugin_enabled(name) -- Check if plugin is enabled if not k then return 'Plugin '..name..' not enabled' end -- Disable and reload table.remove(_config.enabled_plugins, k) save_config( ) return reload_plugins(true) end local function disable_plugin_on_chat(receiver, plugin) if not plugin_exists(plugin) then return "Plugin doesn't exists" end if not _config.disabled_plugin_on_chat then _config.disabled_plugin_on_chat = {} end if not _config.disabled_plugin_on_chat[receiver] then _config.disabled_plugin_on_chat[receiver] = {} end _config.disabled_plugin_on_chat[receiver][plugin] = true save_config() return 'Plugin '..plugin..' disabled on this chat' end local function reenable_plugin_on_chat(receiver, plugin) if not _config.disabled_plugin_on_chat then return 'There aren\'t any disabled plugins' end if not _config.disabled_plugin_on_chat[receiver] then return 'There aren\'t any disabled plugins for this chat' end if not _config.disabled_plugin_on_chat[receiver][plugin] then return 'This plugin is not disabled' end _config.disabled_plugin_on_chat[receiver][plugin] = false save_config() return 'Plugin '..plugin..' is enabled again' end local function run(msg, matches) -- Show the available plugins if matches[1] == '!plugins' and is_sudo(msg) then --after changed to moderator mode, set only sudo return list_all_plugins() end -- Re-enable a plugin for this chat if matches[1] == 'enable' and matches[3] == 'chat' then local receiver = get_receiver(msg) local plugin = matches[2] print("enable "..plugin..' on this chat') return reenable_plugin_on_chat(receiver, plugin) end -- Enable a plugin if matches[1] == 'enable' and is_sudo(msg) then --after changed to moderator mode, set only sudo local plugin_name = matches[2] print("enable: "..matches[2]) return enable_plugin(plugin_name) end -- Disable a plugin on a chat if matches[1] == 'disable' and matches[3] == 'chat' then local plugin = matches[2] local receiver = get_receiver(msg) print("disable "..plugin..' on this chat') return disable_plugin_on_chat(receiver, plugin) end -- Disable a plugin if matches[1] == 'disable' and is_sudo(msg) then --after changed to moderator mode, set only sudo if matches[2] == 'plugins' then return 'This plugin can\'t be disabled' end print("disable: "..matches[2]) return disable_plugin(matches[2]) end -- Reload all the plugins! if matches[1] == 'reload' and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true) end end return { description = "Plugin to manage other plugins. Enable, disable or reload.", usage = { moderator = { "!plugins disable [plugin] chat : disable plugin only this chat.", "!plugins enable [plugin] chat : enable plugin only this chat.", }, sudo = { "!plugins : list all plugins.", "!plugins enable [plugin] : enable plugin.", "!plugins disable [plugin] : disable plugin.", "!plugins reload : reloads all plugins." }, }, patterns = { "^!plugins$", "^!plugins? (enable) ([%w_%.%-]+)$", "^!plugins? (disable) ([%w_%.%-]+)$", "^!plugins? (enable) ([%w_%.%-]+) (chat)", "^!plugins? (disable) ([%w_%.%-]+) (chat)", "^!plugins? (reload)$" }, run = run, moderated = true, -- set to moderator mode --privileged = true } end
gpl-2.0
FFXIOrgins/FFXIOrgins
scripts/globals/spells/bluemagic/magic_fruit.lua
4
1405
----------------------------------------- -- Spell: Magic Fruit -- Restores target's HP. -- Shamelessly stolen from http://members.shaw.ca/pizza_steve/cure/Cure_Calculator.html ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function OnMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local minCure = 250; local divisor = 0.6666; local constant = 130; local power = getCurePowerOld(caster); if(power > 559) then divisor = 2.8333; constant = 391.2 elseif(power > 319) then divisor = 1; constant = 210; end local final = getCureFinal(caster,spell,getBaseCureOld(power,divisor,constant),minCure,true); final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100)); if(target:getAllegiance() == caster:getAllegiance() and (target:getObjType() == TYPE_PC or target:getObjType() == TYPE_MOB)) then --Applying server mods.... final = final * CURE_POWER; end local diff = (target:getMaxHP() - target:getHP()); if(final > diff) then final = diff; end target:addHP(final); target:wakeUp(); caster:updateEnmityFromCure(target,final); spell:setMsg(7); return final; end;
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/zones/Aht_Urhgan_Whitegate/npcs/Ugrihd.lua
5
10497
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Ugrihd -- Coin Exchange Vendor -- @pos -63.079 -6 -28.571 50 ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/besieged"); require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local badges = { 0, 780, 783, 784, 794, 795, 825, 826, 827, 894, 900, 909 }; local rank = 1; while player:hasKeyItem(badges[rank + 1]) == true do rank = rank + 1; end; player:startEvent(0x0096,rank-1,badges[rank],player:getImperialStanding(),0,39183,10577,4095,0,0); -- Unsure of what other params mean end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option,npc) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); local Quantity = bit.rshift(option, 8); local CoinType = bit.band(option, 255); local Stacks = Quantity / 99; local Remainder = Quantity % 99; --printf("Quantity - %u CoinType - %u\n",Quantity, CoinType); --printf("Stacks - %u Remainder - %u\n",Stacks, Remainder); if (csid ==0x0096) then if (CoinType == 1) then -- Bronze Pieces if(Quantity == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2184); else player:delImperialStanding(20*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINED,2184); player:addItem(2184); end elseif(Quantity <= 99) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2184); else player:delImperialStanding(20*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINEDX,2184,Quantity); player:addItem(2184,Quantity); end elseif(Quantity > 99 and Remainder == 0) then if (player:getFreeSlotsCount() <= Stacks) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2184); else player:delImperialStanding(20*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINEDX,2184,Quantity); for i = 1, Stacks do player:addItem(2184,99); end end elseif(Quantity > 99 and Remainder ~= 0) then if (player:getFreeSlotsCount() <= Stacks+1) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2184); else player:delImperialStanding(20*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINEDX,2184,Quantity); for i = 1, Stacks do player:addItem(2184,99); end player:addItem(2184,Remainder); end end elseif (CoinType == 2) then -- Silver Pieces if(Quantity == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2185); else player:delImperialStanding(100*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINED,2185); player:addItem(2185); end elseif(Quantity <= 99) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2185); else player:delImperialStanding(100*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINEDX,2185,Quantity); player:addItem(2185,Quantity); end elseif(Quantity > 99 and Remainder == 0) then if (player:getFreeSlotsCount() <= Stacks) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2185); else player:delImperialStanding(100*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINEDX,2185,Quantity); for i = 1, Stacks do player:addItem(2185,99); end end elseif(Quantity > 99 and Remainder ~= 0) then if (player:getFreeSlotsCount() <= Stacks+1) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2185); else player:delImperialStanding(100*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINEDX,2185,Quantity); for i = 1, Stacks do player:addItem(2185,99); end player:addItem(2185,Remainder); end end elseif (CoinType == 3) then -- Mythril Pieces if(Quantity == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2186); else player:delImperialStanding(200*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINED,2186); player:addItem(2186); end elseif(Quantity <= 99) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2186); else player:delImperialStanding(200*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINEDX,2186,Quantity); player:addItem(2186,Quantity); end elseif(Quantity > 99 and Remainder == 0) then if (player:getFreeSlotsCount() <= Stacks) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2186); else player:delImperialStanding(200*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINEDX,2186,Quantity); for i = 1, Stacks do player:addItem(2186,99); end end elseif(Quantity > 99 and Remainder ~= 0) then if (player:getFreeSlotsCount() <= Stacks+1) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2186); else player:delImperialStanding(200*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINEDX,2186,Quantity); for i = 1, Stacks do player:addItem(2186,99); end player:addItem(2186,Remainder); end end elseif (CoinType == 4) then -- Gold Pieces if(Quantity == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2187); else player:delImperialStanding(1000*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINED,2187); player:addItem(2187); end elseif(Quantity <= 99) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2187); else player:delImperialStanding(1000*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINEDX,2187,Quantity); player:addItem(2187,Quantity); end elseif(Quantity > 99 and Remainder == 0) then if (player:getFreeSlotsCount() <= Stacks) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2187); else player:delImperialStanding(1000*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINEDX,2187,Quantity); for i = 1, Stacks do player:addItem(2187,99); end end elseif(Quantity > 99 and Remainder ~= 0) then if (player:getFreeSlotsCount() <= Stacks+1) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2187); else player:delImperialStanding(1000*Quantity); npc:showText(npc, UGRIHD_PURCHASE_DIALOGUE); player:messageSpecial(ITEM_OBTAINEDX,2187,Quantity); for i = 1, Stacks do player:addItem(2187,99); end player:addItem(2187,Remainder); end end end end end;
gpl-3.0
luzexi/slua-3rd-lib
build/luajit-2.0.4/src/jit/v.lua
88
5614
---------------------------------------------------------------------------- -- Verbose mode of the LuaJIT compiler. -- -- Copyright (C) 2005-2015 Mike Pall. All rights reserved. -- Released under the MIT license. See Copyright Notice in luajit.h ---------------------------------------------------------------------------- -- -- This module shows verbose information about the progress of the -- JIT compiler. It prints one line for each generated trace. This module -- is useful to see which code has been compiled or where the compiler -- punts and falls back to the interpreter. -- -- Example usage: -- -- luajit -jv -e "for i=1,1000 do for j=1,1000 do end end" -- luajit -jv=myapp.out myapp.lua -- -- Default output is to stderr. To redirect the output to a file, pass a -- filename as an argument (use '-' for stdout) or set the environment -- variable LUAJIT_VERBOSEFILE. The file is overwritten every time the -- module is started. -- -- The output from the first example should look like this: -- -- [TRACE 1 (command line):1 loop] -- [TRACE 2 (1/3) (command line):1 -> 1] -- -- The first number in each line is the internal trace number. Next are -- the file name ('(command line)') and the line number (':1') where the -- trace has started. Side traces also show the parent trace number and -- the exit number where they are attached to in parentheses ('(1/3)'). -- An arrow at the end shows where the trace links to ('-> 1'), unless -- it loops to itself. -- -- In this case the inner loop gets hot and is traced first, generating -- a root trace. Then the last exit from the 1st trace gets hot, too, -- and triggers generation of the 2nd trace. The side trace follows the -- path along the outer loop and *around* the inner loop, back to its -- start, and then links to the 1st trace. Yes, this may seem unusual, -- if you know how traditional compilers work. Trace compilers are full -- of surprises like this -- have fun! :-) -- -- Aborted traces are shown like this: -- -- [TRACE --- foo.lua:44 -- leaving loop in root trace at foo:lua:50] -- -- Don't worry -- trace aborts are quite common, even in programs which -- can be fully compiled. The compiler may retry several times until it -- finds a suitable trace. -- -- Of course this doesn't work with features that are not-yet-implemented -- (NYI error messages). The VM simply falls back to the interpreter. This -- may not matter at all if the particular trace is not very high up in -- the CPU usage profile. Oh, and the interpreter is quite fast, too. -- -- Also check out the -jdump module, which prints all the gory details. -- ------------------------------------------------------------------------------ -- Cache some library functions and objects. local jit = require("jit") assert(jit.version_num == 20004, "LuaJIT core/library version mismatch") local jutil = require("jit.util") local vmdef = require("jit.vmdef") local funcinfo, traceinfo = jutil.funcinfo, jutil.traceinfo local type, format = type, string.format local stdout, stderr = io.stdout, io.stderr -- Active flag and output file handle. local active, out ------------------------------------------------------------------------------ local startloc, startex local function fmtfunc(func, pc) local fi = funcinfo(func, pc) if fi.loc then return fi.loc elseif fi.ffid then return vmdef.ffnames[fi.ffid] elseif fi.addr then return format("C:%x", fi.addr) else return "(?)" end end -- Format trace error message. local function fmterr(err, info) if type(err) == "number" then if type(info) == "function" then info = fmtfunc(info) end err = format(vmdef.traceerr[err], info) end return err end -- Dump trace states. local function dump_trace(what, tr, func, pc, otr, oex) if what == "start" then startloc = fmtfunc(func, pc) startex = otr and "("..otr.."/"..oex..") " or "" else if what == "abort" then local loc = fmtfunc(func, pc) if loc ~= startloc then out:write(format("[TRACE --- %s%s -- %s at %s]\n", startex, startloc, fmterr(otr, oex), loc)) else out:write(format("[TRACE --- %s%s -- %s]\n", startex, startloc, fmterr(otr, oex))) end elseif what == "stop" then local info = traceinfo(tr) local link, ltype = info.link, info.linktype if ltype == "interpreter" then out:write(format("[TRACE %3s %s%s -- fallback to interpreter]\n", tr, startex, startloc)) elseif link == tr or link == 0 then out:write(format("[TRACE %3s %s%s %s]\n", tr, startex, startloc, ltype)) elseif ltype == "root" then out:write(format("[TRACE %3s %s%s -> %d]\n", tr, startex, startloc, link)) else out:write(format("[TRACE %3s %s%s -> %d %s]\n", tr, startex, startloc, link, ltype)) end else out:write(format("[TRACE %s]\n", what)) end out:flush() end end ------------------------------------------------------------------------------ -- Detach dump handlers. local function dumpoff() if active then active = false jit.attach(dump_trace) if out and out ~= stdout and out ~= stderr then out:close() end out = nil end end -- Open the output file and attach dump handlers. local function dumpon(outfile) if active then dumpoff() end if not outfile then outfile = os.getenv("LUAJIT_VERBOSEFILE") end if outfile then out = outfile == "-" and stdout or assert(io.open(outfile, "w")) else out = stderr end jit.attach(dump_trace, "trace") active = true end -- Public module functions. module(...) on = dumpon off = dumpoff start = dumpon -- For -j command line option.
mit
gitfancode/skynet
examples/agent.lua
65
2082
local skynet = require "skynet" local netpack = require "netpack" local socket = require "socket" local sproto = require "sproto" local sprotoloader = require "sprotoloader" local WATCHDOG local host local send_request local CMD = {} local REQUEST = {} local client_fd function REQUEST:get() print("get", self.what) local r = skynet.call("SIMPLEDB", "lua", "get", self.what) return { result = r } end function REQUEST:set() print("set", self.what, self.value) local r = skynet.call("SIMPLEDB", "lua", "set", self.what, self.value) end function REQUEST:handshake() return { msg = "Welcome to skynet, I will send heartbeat every 5 sec." } end function REQUEST:quit() skynet.call(WATCHDOG, "lua", "close", client_fd) end local function request(name, args, response) local f = assert(REQUEST[name]) local r = f(args) if response then return response(r) end end local function send_package(pack) local package = string.pack(">s2", pack) socket.write(client_fd, package) end skynet.register_protocol { name = "client", id = skynet.PTYPE_CLIENT, unpack = function (msg, sz) return host:dispatch(msg, sz) end, dispatch = function (_, _, type, ...) if type == "REQUEST" then local ok, result = pcall(request, ...) if ok then if result then send_package(result) end else skynet.error(result) end else assert(type == "RESPONSE") error "This example doesn't support request client" end end } function CMD.start(conf) local fd = conf.client local gate = conf.gate WATCHDOG = conf.watchdog -- slot 1,2 set at main.lua host = sprotoloader.load(1):host "package" send_request = host:attach(sprotoloader.load(2)) skynet.fork(function() while true do send_package(send_request "heartbeat") skynet.sleep(500) end end) client_fd = fd skynet.call(gate, "lua", "forward", fd) end function CMD.disconnect() -- todo: do something before exit skynet.exit() end skynet.start(function() skynet.dispatch("lua", function(_,_, command, ...) local f = CMD[command] skynet.ret(skynet.pack(f(...))) end) end)
mit
FFXIOrgins/FFXIOrgins
scripts/zones/Southern_San_dOria/npcs/Atelloune.lua
17
2580
----------------------------------- -- Area: Southern San d'Oria -- NPC: Atelloune -- Starts and Finishes Quest: Atelloune's Lament -- @zone 230 -- @pos 122 0 82 ------------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Southern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end -----lady bug if(player:getQuestStatus(SANDORIA,ATELLOUNE_S_LAMENT) == QUEST_ACCEPTED) then if(trade:hasItemQty(2506,1) and trade:getItemCount() == 1) then player:startEvent(0x037b); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) atellounesLament = player:getQuestStatus(SANDORIA,ATELLOUNE_S_LAMENT) sanFame = player:getFameLevel(SANDORIA); if (atellounesLament == QUEST_AVAILABLE and sanFame >= 2) then player:startEvent(0x037a); elseif (atellounesLament == QUEST_ACCEPTED) then player:startEvent(0x037c); elseif (atellounesLament == QUEST_COMPLETED) then player:startEvent(0x0374); -- im profesors research elseif (sanFame < 2) then player:startEvent(0x0374); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x037a) then player:addQuest(SANDORIA,ATELLOUNE_S_LAMENT); elseif(csid == 0x037b) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,15008); -- Trainee Gloves else player:addItem(15008); player:messageSpecial(ITEM_OBTAINED,15008); -- Trainee Gloves player:addFame(SANDORIA,SAN_FAME*30); player:completeQuest(SANDORIA,ATELLOUNE_S_LAMENT); end end end;
gpl-3.0
daofeng2015/luci
protocols/luci-proto-relay/luasrc/model/cbi/admin_network/proto_relay.lua
70
1945
-- Copyright 2011 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local map, section, net = ... local ipaddr, network local forward_bcast, forward_dhcp, gateway, expiry, retry, table ipaddr = section:taboption("general", Value, "ipaddr", translate("Local IPv4 address"), translate("Address to access local relay bridge")) ipaddr.datatype = "ip4addr" network = s:taboption("general", DynamicList, "network", translate("Relay between networks")) network.widget = "checkbox" network.exclude = arg[1] network.template = "cbi/network_netlist" network.nocreate = true network.nobridges = true network.novirtual = true network:depends("proto", "relay") forward_bcast = section:taboption("advanced", Flag, "forward_bcast", translate("Forward broadcast traffic")) forward_bcast.default = forward_bcast.enabled forward_dhcp = section:taboption("advanced", Flag, "forward_dhcp", translate("Forward DHCP traffic")) forward_dhcp.default = forward_dhcp.enabled gateway = section:taboption("advanced", Value, "gateway", translate("Use DHCP gateway"), translate("Override the gateway in DHCP responses")) gateway.datatype = "ip4addr" gateway:depends("forward_dhcp", forward_dhcp.enabled) expiry = section:taboption("advanced", Value, "expiry", translate("Host expiry timeout"), translate("Specifies the maximum amount of seconds after which hosts are presumed to be dead")) expiry.placeholder = "30" expiry.datatype = "min(1)" retry = section:taboption("advanced", Value, "retry", translate("ARP retry threshold"), translate("Specifies the maximum amount of failed ARP requests until hosts are presumed to be dead")) retry.placeholder = "5" retry.datatype = "min(1)" table = section:taboption("advanced", Value, "table", translate("Use routing table"), translate("Override the table used for internal routes")) table.placeholder = "16800" table.datatype = "range(0,65535)"
apache-2.0
tullamods/OmniCC
OmniCC/main.lua
1
3249
-- code to drive the addon local ADDON, Addon = ... local CONFIG_ADDON = ADDON .. '_Config' local L = LibStub('AceLocale-3.0'):GetLocale(ADDON) function Addon:OnLoad() -- create and setup options frame and event loader local frame = self:CreateHiddenFrame('Frame') -- setup an event handler frame:SetScript( 'OnEvent', function(_, event, ...) local func = self[event] if type(func) == 'function' then func(self, event, ...) end end ) frame:RegisterEvent('ADDON_LOADED') frame:RegisterEvent('PLAYER_ENTERING_WORLD') frame:RegisterEvent('PLAYER_LOGIN') frame:RegisterEvent('PLAYER_LOGOUT') self.frame = frame -- setup slash commands _G[('SLASH_%s1'):format(ADDON)] = ('/%s'):format(ADDON:lower()) _G[('SLASH_%s2'):format(ADDON)] = '/occ' SlashCmdList[ADDON] = function(cmd, ...) if cmd == 'version' then print(L.Version:format(self.db.global.addonVersion)) else self:ShowOptionsFrame() end end self.OnLoad= nil end -- events function Addon:ADDON_LOADED(event, addonName) if ADDON ~= addonName then return end self.frame:UnregisterEvent(event) self:InitializeDB() self.Cooldown:SetupHooks() end function Addon:PLAYER_ENTERING_WORLD() self.Timer:ForActive('Update') end function Addon:PLAYER_LOGIN() if not self.db.global.disableBlizzardCooldownText then return end -- disable and preserve the user's blizzard cooldown count setting self.countdownForCooldowns = GetCVar('countdownForCooldowns') if self.countdownForCooldowns ~= '0' then SetCVar('countdownForCooldowns', '0') end end function Addon:PLAYER_LOGOUT() if not self.db.global.disableBlizzardCooldownText then return end -- return the setting to whatever it was originally on logout -- so that the user can uninstall omnicc and go back to what they had local countdownForCooldowns = GetCVar('countdownForCooldowns') if self.countdownForCooldowns ~= countdownForCooldowns then SetCVar('countdownForCooldowns', self.countdownForCooldowns) end end -- utility methods function Addon:ShowOptionsFrame() if self:IsConfigAddonEnabled() and LoadAddOn(CONFIG_ADDON) then local dialog = LibStub('AceConfigDialog-3.0') dialog:Open(ADDON) dialog:SelectGroup(ADDON, "themes", DEFAULT) return true end return false end function Addon:IsConfigAddonEnabled() if GetAddOnEnableState(UnitName('player'), CONFIG_ADDON) >= 1 then return true end return false end function Addon:CreateHiddenFrame(...) local f = CreateFrame(...) f:Hide() return f end function Addon:GetButtonIcon(frame) if frame then local icon = frame.icon if type(icon) == 'table' and icon.GetTexture then return icon end local name = frame:GetName() if name then icon = _G[name .. 'Icon'] or _G[name .. 'IconTexture'] if type(icon) == 'table' and icon.GetTexture then return icon end end end end Addon:OnLoad() -- exports _G[ADDON] = Addon
mit
cyph84/mpv
TOOLS/lua/zones.lua
11
2749
-- zones.lua: mpv script for handling commands depending on where the mouse pointer is at, -- mostly for mouse wheel handling, by configuring it via input.conf, e.g.: -- -- Ported from avih's ( https://github.com/avih ) zones.js -- -- Vertical positions can be top, middle, bottom or "*" to represent the whole column. -- Horizontal positions can be left, middle, bottom or "*" to represent the whole row. -- "default" will be the fallback command to be used if no command is assigned to that area. -- -- input.conf example of use: -- # wheel up/down with mouse -- MOUSE_BTN3 script_message_to zones commands "middle-right: add brightness 1" "*-left: add volume 5" "default: seek 10" -- MOUSE_BTN4 script_message_to zones commands "middle-right: add brightness -1" "*-left: add volume -5" "default: seek -10" local ZONE_THRESH_PERCENTAGE = 20; -- sides get 20% each, mid gets 60%, same vertically local msg = mp.msg function getMouseZone() -- returns the mouse zone as two strings [top/middle/bottom], [left/middle/right], e.g. "middle", "right" local screenW, screenH = mp.get_osd_resolution() local mouseX, mouseY = mp.get_mouse_pos() local threshY = screenH * ZONE_THRESH_PERCENTAGE / 100 local threshX = screenW * ZONE_THRESH_PERCENTAGE / 100 local yZone = (mouseY < threshY) and "top" or (mouseY < (screenH - threshY)) and "middle" or "bottom" local xZone = (mouseX < threshX) and "left" or (mouseX < (screenW - threshX)) and "middle" or "right" return yZone, xZone end function main (...) local arg={...} msg.debug('commands: \n\t'..table.concat(arg,'\n\t')) local keyY, keyX = getMouseZone() msg.debug("mouse at: " .. keyY .. '-' .. keyX) local fallback = nil for i, v in ipairs(arg) do cmdY = v:match("^([%w%*]+)%-?[%w%*]*:") cmdX = v:match("^[%w%*]*%-([%w%*]+)%s*:") cmd = v:match("^[%S]-%s*:%s*(.+)") msg.debug('cmdY: '..tostring(cmdY)) msg.debug('cmdX: '..tostring(cmdX)) msg.debug('cmd : '..tostring(cmd)) if (cmdY == keyY and cmdX == keyX) then msg.verbose("running cmd: "..cmd) mp.command(cmd) return elseif (cmdY == "*" and cmdX == keyX) or (cmdY == keyY and cmdX == "*") then msg.verbose("running cmd: "..cmd) mp.command(cmd) return elseif cmdY == "default" then fallback = cmd end end if fallback ~= nil then msg.verbose("running cmd: "..fallback) mp.command(fallback) return else msg.debug("no command assigned for "..keyY .. '-' .. keyX) return end end mp.register_script_message("commands", main)
gpl-2.0
FFXIOrgins/FFXIOrgins
scripts/zones/Dynamis-Buburimu/mobs/Apocalyptic_Beast.lua
17
1492
----------------------------------- -- Area: Dynamis Buburimu -- NPC: Apocalyptic_Beast ----------------------------------- package.loaded["scripts/zones/Dynamis-Buburimu/TextIDs"] = nil; ----------------------------------- require("scripts/globals/dynamis"); require("scripts/zones/Dynamis-Buburimu/TextIDs"); require("scripts/globals/keyitems"); require("scripts/globals/titles"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) if(GetServerVariable("[DynaBuburimu]Boss_Trigger")==0)then --spwan additional mob : for additionalmob = 16941489, 16941665, 1 do if(additionalmob ~= 16941666 or additionalmob ~= 16941576 or additionalmob ~= 16941552 or additionalmob ~= 16941520)then SpawnMob(additionalmob); end end SetServerVariable("[DynaBuburimu]Boss_Trigger",1); end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) if(killer:hasKeyItem(DYNAMIS_BUBURIMU_SLIVER ) == false)then killer:addKeyItem(DYNAMIS_BUBURIMU_SLIVER); killer:messageSpecial(KEYITEM_OBTAINED,DYNAMIS_BUBURIMU_SLIVER); end killer:addTitle(DYNAMISBUBURIMU_INTERLOPER); end;
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/zones/West_Sarutabaruta/npcs/Slow_Axe_IM.lua
8
2954
----------------------------------- -- Area: West Sarutabaruta -- NPC: Slow Axe, I.M. -- Type: Border Conquest Guards -- @pos 399.450 -25.858 727.545 115 ----------------------------------- package.loaded["scripts/zones/West_Sarutabaruta/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/West_Sarutabaruta/TextIDs"); local guardnation = BASTOK; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = SARUTABARUTA; local csid = 0x7ff8; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if(supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if(arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); if(option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif(option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if(hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif(option == 4) then if(player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
JulianVolodia/awesome
lib/awful/layout/suit/spiral.lua
14
2147
--------------------------------------------------------------------------- --- Dwindle and spiral layouts -- -- @author Uli Schlachter &lt;psychon@znc.in&gt; -- @copyright 2009 Uli Schlachter -- @copyright 2008 Julien Danjou -- @release @AWESOME_VERSION@ -- -- @module awful.layout.suit.spiral --------------------------------------------------------------------------- -- Grab environment we need local ipairs = ipairs local math = math local spiral = {} local function do_spiral(p, _spiral) local wa = p.workarea local cls = p.clients local n = #cls local old_width, old_height = wa.width, 2 * wa.height for k, c in ipairs(cls) do if k % 2 == 0 then wa.width, old_width = math.ceil(old_width / 2), wa.width if k ~= n then wa.height, old_height = math.floor(wa.height / 2), wa.height end else wa.height, old_height = math.ceil(old_height / 2), wa.height if k ~= n then wa.width, old_width = math.floor(wa.width / 2), wa.width end end if k % 4 == 0 and _spiral then wa.x = wa.x - wa.width elseif k % 2 == 0 then wa.x = wa.x + old_width elseif k % 4 == 3 and k < n and _spiral then wa.x = wa.x + math.ceil(old_width / 2) end if k % 4 == 1 and k ~= 1 and _spiral then wa.y = wa.y - wa.height elseif k % 2 == 1 and k ~= 1 then wa.y = wa.y + old_height elseif k % 4 == 0 and k < n and _spiral then wa.y = wa.y + math.ceil(old_height / 2) end local g = { x = wa.x, y = wa.y, width = wa.width, height = wa.height } p.geometries[c] = g end end --- Dwindle layout spiral.dwindle = {} spiral.dwindle.name = "dwindle" function spiral.dwindle.arrange(p) return do_spiral(p, false) end --- Spiral layout spiral.name = "spiral" function spiral.arrange(p) return do_spiral(p, true) end return spiral -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
gpl-2.0
FFXIOrgins/FFXIOrgins
scripts/zones/Upper_Jeuno/npcs/Migliorozz.lua
38
1033
----------------------------------- -- Area: Upper Jeuno -- NPC: Migliorozz -- Type: Standard NPC -- @zone: 244 -- @pos -37.760 -2.499 12.924 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x272a); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
subzrk/BadRotations
Rotations/Shaman/Restoration/RestorationSvs.lua
1
39719
local rotationName = "Svs" --------------- --- Toggles --- --------------- local function createToggles() -- Rotation Button RotationModes = { [1] = { mode = "Auto", value = 1 , overlay = "Automatic Rotation", tip = "Swaps between Single and Multiple based on number of targets in range.", highlight = 1, icon = br.player.spell.riptide}, [2] = { mode = "Mult", value = 2 , overlay = "Multiple Target Rotation", tip = "Multiple target rotation used.", highlight = 0, icon = br.player.spell.chainHeal}, [3] = { mode = "Sing", value = 3 , overlay = "Single Target Rotation", tip = "Single target rotation used.", highlight = 0, icon = br.player.spell.healingWave}, [4] = { mode = "Off", value = 4 , overlay = "DPS Rotation Disabled", tip = "Disable DPS Rotation", highlight = 0, icon = br.player.spell.giftOfTheQueen} }; CreateButton("Rotation",1,0) -- Cooldown Button CooldownModes = { [1] = { mode = "Auto", value = 1 , overlay = "Cooldowns Automated", tip = "Automatic Cooldowns - Boss Detection.", highlight = 1, icon = br.player.spell.healingTideTotem}, [2] = { mode = "On", value = 1 , overlay = "Cooldowns Enabled", tip = "Cooldowns used regardless of target.", highlight = 0, icon = br.player.spell.healingTideTotem}, [3] = { mode = "Off", value = 3 , overlay = "Cooldowns Disabled", tip = "No Cooldowns will be used.", highlight = 0, icon = br.player.spell.healingTideTotem} }; CreateButton("Cooldown",2,0) -- Defensive Button DefensiveModes = { [1] = { mode = "On", value = 1 , overlay = "Defensive Enabled", tip = "Includes Defensive Cooldowns.", highlight = 1, icon = br.player.spell.astralShift}, [2] = { mode = "Off", value = 2 , overlay = "Defensive Disabled", tip = "No Defensives will be used.", highlight = 0, icon = br.player.spell.astralShift} }; CreateButton("Defensive",3,0) -- Interrupt Button InterruptModes = { [1] = { mode = "On", value = 1 , overlay = "Interrupts Enabled", tip = "Includes Basic Interrupts.", highlight = 1, icon = br.player.spell.windShear}, [2] = { mode = "Off", value = 2 , overlay = "Interrupts Disabled", tip = "No Interrupts will be used.", highlight = 0, icon = br.player.spell.windShear} }; CreateButton("Interrupt",4,0) -- Decurse Button DecurseModes = { [1] = { mode = "On", value = 1 , overlay = "Decurse Enabled", tip = "Decurse Enabled", highlight = 1, icon = br.player.spell.purifySpirit }, [2] = { mode = "Off", value = 2 , overlay = "Decurse Disabled", tip = "Decurse Disabled", highlight = 0, icon = br.player.spell.purifySpirit } }; CreateButton("Decurse",5,0) -- DPS Button DPSModes = { [1] = { mode = "On", value = 1 , overlay = "DPS Enabled", tip = "DPS Enabled", highlight = 1, icon = br.player.spell.lightningBolt }, [2] = { mode = "Off", value = 2 , overlay = "DPS Disabled", tip = "DPS Disabled", highlight = 0, icon = br.player.spell.healingSurge } }; CreateButton("DPS",6,0) end -------------- --- COLORS --- -------------- local colorBlue = "|cff00CCFF" local colorGreen = "|cff00FF00" local colorRed = "|cffFF0000" local colorWhite = "|cffFFFFFF" local colorGold = "|cffFFDD11" --------------- --- OPTIONS --- --------------- local function createOptions() local optionTable local function rotationOptions() local section -- General Options section = br.ui:createSection(br.ui.window.profile, "General") br.ui:createCheckbox(section,"OOC Healing","|cff15FF00Enables|cffFFFFFF/|cffD60000Disables |cffFFFFFFout of combat healing|cffFFBB00.") -- Dummy DPS Test br.ui:createSpinner(section, "DPS Testing", 5, 5, 60, 5, "|cffFFFFFFSet to desired time for test in minuts. Min: 5 / Max: 60 / Interval: 5") -- Pre-Pull Timer br.ui:createSpinner(section, "Pre-Pull Timer", 5, 1, 10, 1, "|cffFFFFFFSet to desired time to start Pre-Pull (DBM Required). Min: 1 / Max: 10 / Interval: 1") -- Ghost Wolf br.ui:createCheckbox(section,"Ghost Wolf") -- Water Walking br.ui:createCheckbox(section,"Water Walking") br.ui:checkSectionState(section) -- Cooldown Options section = br.ui:createSection(br.ui.window.profile, "Cooldowns") -- Racial br.ui:createCheckbox(section,"Racial") -- Trinkets br.ui:createCheckbox(section,"Trinkets") -- Cloudburst Totem br.ui:createSpinner(section, "Cloudburst Totem", 90, 0, 100, 5, "Health Percent to Cast At") br.ui:createSpinnerWithout(section, "Cloudburst Totem Targets", 3, 0, 40, 1, "Minimum Cloudburst Totem Targets") -- Ancestral Guidance br.ui:createSpinner(section, "Ancestral Guidance", 60, 0, 100, 5, "Health Percent to Cast At") br.ui:createSpinnerWithout(section, "Ancestral Guidance Targets", 3, 0, 40, 1, "Minimum Ancestral Guidance Targets") -- Ascendance br.ui:createSpinner(section,"Ascendance", 60, 0, 100, 5, "Health Percent to Cast At") br.ui:createSpinnerWithout(section, "Ascendance Targets", 3, 0, 40, 1, "Minimum Ascendance Targets") -- Healing Tide Totem br.ui:createSpinner(section, "Healing Tide Totem", 50, 0, 100, 5, "Health Percent to Cast At") br.ui:createSpinnerWithout(section, "Healing Tide Totem Targets", 3, 0, 40, 1, "Minimum Healing Tide Totem Targets") br.ui:checkSectionState(section) -- Defensive Options section = br.ui:createSection(br.ui.window.profile, "Defensive") -- Healthstone br.ui:createSpinner(section, "Healthstone", 30, 0, 100, 5, "|cffFFFFFFHealth Percent to Cast At") -- Heirloom Neck br.ui:createSpinner(section, "Heirloom Neck", 60, 0, 100, 5, "|cffFFBB00Health Percentage to use at."); -- Gift of The Naaru if br.player.race == "Draenei" then br.ui:createSpinner(section, "Gift of the Naaru", 50, 0, 100, 5, "|cffFFFFFFHealth Percent to Cast At") end -- Astral Shift br.ui:createSpinner(section, "Astral Shift", 50, 0, 100, 5, "|cffFFFFFFHealth Percent to Cast At") -- Purge br.ui:createCheckbox(section,"Purge") -- Lightning Surge Totem br.ui:createSpinner(section, "Lightning Surge Totem - HP", 50, 0, 100, 5, "|cffFFFFFFHealth Percent to Cast At") br.ui:createSpinner(section, "Lightning Surge Totem - AoE", 5, 0, 10, 1, "|cffFFFFFFNumber of Units in 5 Yards to Cast At") br.ui:checkSectionState(section) -- Interrupt Options section = br.ui:createSection(br.ui.window.profile, "Interrupts") -- Wind Shear br.ui:createCheckbox(section,"Wind Shear") -- Lightning Surge Totem br.ui:createCheckbox(section,"Lightning Surge Totem") -- Interrupt Percentage br.ui:createSpinner(section, "Interrupt At", 0, 0, 95, 5, "|cffFFFFFFCast Percent to Cast At") br.ui:checkSectionState(section) -- Healing Options section = br.ui:createSection(br.ui.window.profile, "Healing") -- Healing Rain br.ui:createSpinner(section, "Healing Rain", 80, 0, 100, 5, "Health Percent to Cast At") br.ui:createSpinnerWithout(section, "Healing Rain Targets", 2, 0, 40, 1, "Minimum Healing Rain Targets") br.ui:createDropdown(section,"Healing Rain Key", br.dropOptions.Toggle, 6, colorGreen.."Enables"..colorWhite.."/"..colorRed.."Disables "..colorWhite.." Healing Rain manual usage.") -- Spirit Link Totem br.ui:createSpinner(section, "Spirit Link Totem", 50, 0, 100, 5, "Health Percent to Cast At") br.ui:createSpinnerWithout(section, "Spirit Link Totem Targets", 3, 0, 40, 1, "Minimum Spirit Link Totem Targets") br.ui:createDropdown(section,"Spirit Link Totem Key", br.dropOptions.Toggle, 6, colorGreen.."Enables"..colorWhite.."/"..colorRed.."Disables "..colorWhite.." Spirit Link Totem manual usage.") -- Riptide br.ui:createSpinner(section, "Riptide", 90, 0, 100, 5, "|cffFFFFFFHealth Percent to Cast At") -- Healing Stream Totem br.ui:createSpinner(section, "Healing Stream Totem", 80, 0, 100, 5, "|cffFFFFFFHealth Percent to Cast At") -- Unleash Life br.ui:createSpinner(section, "Unleash Life", 80, 0, 100, 5, "|cffFFFFFFHealth Percent to Cast At") -- Healing Wave br.ui:createSpinner(section, "Healing Wave", 70, 0, 100, 5, "|cffFFFFFFHealth Percent to Cast At") -- Healing Surge br.ui:createSpinner(section, "Healing Surge", 60, 0, 100, 5, "|cffFFFFFFHealth Percent to Cast At") -- Chain Heal br.ui:createSpinner(section, "Chain Heal", 70, 0, 100, 5, "|cffFFFFFFHealth Percent to Cast At") br.ui:createSpinnerWithout(section, "Chain Heal Targets", 3, 0, 40, 1, "Minimum Chain Heal Targets") -- Gift of the Queen br.ui:createSpinner(section, "Gift of the Queen", 80, 0, 100, 5, "Health Percent to Cast At") br.ui:createSpinnerWithout(section, "Gift of the Queen Targets", 3, 0, 40, 1, "Minimum Gift of the Queen Targets") -- Wellspring br.ui:createSpinner(section, "Wellspring", 80, 0, 100, 5, "Health Percent to Cast At") br.ui:createSpinnerWithout(section, "Wellspring Targets", 3, 0, 40, 1, "Minimum Wellspring Targets") br.ui:checkSectionState(section) -- Toggle Key Options section = br.ui:createSection(br.ui.window.profile, "Toggle Keys") -- Single/Multi Toggle br.ui:createDropdown(section, "Rotation Mode", br.dropOptions.Toggle, 4) -- Cooldown Key Toggle br.ui:createDropdown(section, "Cooldown Mode", br.dropOptions.Toggle, 3) -- Defensive Key Toggle br.ui:createDropdown(section, "Defensive Mode", br.dropOptions.Toggle, 6) -- Interrupts Key Toggle br.ui:createDropdown(section, "Interrupt Mode", br.dropOptions.Toggle, 6) -- Pause Toggle br.ui:createDropdown(section, "Pause Mode", br.dropOptions.Toggle, 6) br.ui:checkSectionState(section) end optionTable = {{ [1] = "Rotation Options", [2] = rotationOptions, }} return optionTable end ---------------- --- ROTATION --- ---------------- local function runRotation() if br.timer:useTimer("debugRestoration", 0.1) then --print("Running: "..rotationName) --------------- --- Toggles --- -- List toggles here in order to update when pressed --------------- UpdateToggle("Rotation",0.25) UpdateToggle("Cooldown",0.25) UpdateToggle("Defensive",0.25) UpdateToggle("Interrupt",0.25) UpdateToggle("Decurse",0.25) UpdateToggle("DPS",0.25) br.player.mode.decurse = br.data.settings[br.selectedSpec].toggles["Decurse"] br.player.mode.dps = br.data.settings[br.selectedSpec].toggles["DPS"] -------------- --- Locals --- -------------- local artifact = br.player.artifact local buff = br.player.buff local cast = br.player.cast local combatTime = getCombatTime() local cd = br.player.cd local charges = br.player.charges local debuff = br.player.debuff local drinking = UnitBuff("player",192002) ~= nil or UnitBuff("player",167152) ~= nil local gcd = br.player.gcd local healPot = getHealthPot() local inCombat = br.player.inCombat local inInstance = br.player.instance=="party" local inRaid = br.player.instance=="raid" local falling, swimming, flying, moving = getFallTime(), IsSwimming(), IsFlying(), GetUnitSpeed("player")>0 local lastSpell = lastSpellCast local level = br.player.level local lowest = br.friend[1].unit local mode = br.player.mode local perk = br.player.perk local php = br.player.health local power, powmax, powgen = br.player.power.amount.mana, br.player.power.mana.max, br.player.power.regen local pullTimer = br.DBM:getPulltimer() local race = br.player.race local racial = br.player.getRacial() local recharge = br.player.recharge local spell = br.player.spell local talent = br.player.talent local wolf = br.player.buff.ghostWolf.exists() local ttd = getTTD local ttm = br.player.power.ttm local units = units or {} local lowestTank = {} --Tank local enemies = enemies or {} local friends = friends or {} if CloudburstTotemTime == nil or cd.cloudburstTotem == 0 or not talent.cloudburstTotem then CloudburstTotemTime = 0 end -- Cloudburst Totem if isChecked("Cloudburst Totem") and talent.cloudburstTotem and not buff.cloudburstTotem.exists() then if getLowAllies(getValue("Cloudburst Totem")) >= getValue("Cloudburst Totem Targets") then if cast.cloudburstTotem() then ChatOverlay(colorGreen.."Cloudburst Totem!") CloudburstTotemTime = GetTime() return end end end if inCombat and not IsMounted() then if isChecked("Ancestral Guidance") and talent.ancestralGuidance and (not CloudburstTotemTime or GetTime() >= CloudburstTotemTime + 6) then if getLowAllies(getValue("Ancestral Guidance")) >= getValue("Ancestral Guidance Targets") then if cast.ancestralGuidance() then return end end end end units.dyn8 = br.player.units(8) units.dyn40 = br.player.units(40) enemies.yards5 = br.player.enemies(5) enemies.yards8 = br.player.enemies(8) enemies.yards8t = br.player.enemies(8,br.player.units(8,true)) enemies.yards10 = br.player.enemies(10) enemies.yards20 = br.player.enemies(20) enemies.yards30 = br.player.enemies(30) enemies.yards40 = br.player.enemies(40) friends.yards8 = getAllies("player",8) friends.yards25 = getAllies("player",25) friends.yards40 = getAllies("player",40) -------------------- --- Action Lists --- -------------------- -- Action List - Extras local function actionList_Extras() -- Dummy Test if isChecked("DPS Testing") then if GetObjectExists("target") then if getCombatTime() >= (tonumber(getOptionValue("DPS Testing"))*60) and isDummy() then StopAttack() ClearTarget() Print(tonumber(getOptionValue("DPS Testing")) .." Minute Dummy Test Concluded - Profile Stopped") profileStop = true end end end -- End Dummy Test -- Ghost Wolf if isChecked("Ghost Wolf") then if ((#enemies.yards20 == 0 and not inCombat) or (#enemies.yards10 == 0 and inCombat)) and isMoving("player") and not buff.ghostWolf.exists() then if cast.ghostWolf() then return end end end -- Purge if isChecked("Purge") and canDispel("target",spell.purge) and not isBoss() and GetObjectExists("target") then if cast.purge() then return end end -- Water Walking if falling > 1.5 and buff.waterWalking.exists() then CancelUnitBuffID("player", spell.waterWalking) end if isChecked("Water Walking") and not inCombat and IsSwimming() then if cast.waterWalking() then return end end end -- End Action List - Extras -- Action List - Defensive local function actionList_Defensive() if useDefensive() then -- Healthstone if isChecked("Healthstone") and php <= getOptionValue("Healthstone") and inCombat and hasItem(5512) then if canUse(5512) then useItem(5512) end end -- Heirloom Neck if isChecked("Heirloom Neck") and php <= getOptionValue("Heirloom Neck") then if hasEquiped(122668) then if GetItemCooldown(122668)==0 then useItem(122668) end end end -- Gift of the Naaru if isChecked("Gift of the Naaru") and php <= getOptionValue("Gift of the Naaru") and php > 0 and br.player.race == "Draenei" then if castSpell("player",racial,false,false,false) then return end end -- Astral Shift if isChecked("Astral Shift") and php <= getOptionValue("Astral Shift") and inCombat then if cast.astralShift() then return end end end -- End Defensive Toggle end -- End Action List - Defensive -- Action List - Interrupts local function actionList_Interrupts() if useInterrupts() then for i=1, #enemies.yards30 do thisUnit = enemies.yards30[i] if canInterrupt(thisUnit,getOptionValue("Interrupt At")) then -- Wind Shear if isChecked("Wind Shear") then if cast.windShear(thisUnit) then return end end -- Lightning Surge Totem if isChecked("Lightning Surge Totem") and cd.windShear > gcd then if hasThreat(thisUnit) and not isMoving(thisUnit) and ttd(thisUnit) > 7 and lastSpell ~= spell.lightningSurgeTotem then if cast.lightningSurgeTotem(thisUnit,"ground") then return end end end end end end -- End useInterrupts check end -- End Action List - Interrupts -- Action List - Pre-Combat function actionList_PreCombat() -- Riptide if isChecked("Riptide") then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Riptide") and buff.riptide.remain(br.friend[i].unit) <= 1 then if cast.riptide(br.friend[i].unit) then return end end end end -- Healing Stream Totem if isChecked("Healing Stream Totem") then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Healing Stream Totem") then if cast.healingStreamTotem(br.friend[i].unit) then return end end end end -- Healing Surge if isChecked("Healing Surge") then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Healing Surge") and (buff.tidalWaves.exists() or level < 34) then if cast.healingSurge(br.friend[i].unit) then return end end end end -- Healing Wave if isChecked("Healing Wave") then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Healing Wave") and (buff.tidalWaves.exists() or level < 34) then if cast.healingWave(br.friend[i].unit) then return end end end end -- Chain Heal if isChecked("Chain Heal") and not moving and lastSpell ~= spell.chainHeal then if getLowAllies(getValue("Chain Heal")) >= getValue("Chain Heal Targets") then if hasEquiped(137051) and talent.unleashLife then if cast.unleashLife(lowest) then return end if buff.unleashLife.remain() > 2 then if cast.chainHeal(lowest) then return end end else if cast.chainHeal(lowest) then return end end end end -- Healing Rain if isChecked("Healing Rain") and not moving then if (SpecificToggle("Healing Rain Key") and not GetCurrentKeyBoardFocus()) then if CastSpellByName(GetSpellInfo(spell.healingRain),"cursor") then return end end end -- Spirit Link Totem if isChecked("Spirit Link Totem") and not moving then if (SpecificToggle("Spirit Link Totem Key") and not GetCurrentKeyBoardFocus()) then if CastSpellByName(GetSpellInfo(spell.spiritLinkTotem),"cursor") then return end end end end -- End Action List - Pre-Combat function actionList_Cooldowns() if useCDs() then -- Ancestral Guidance if isChecked("Ancestral Guidance") and talent.ancestralGuidance and not talent.cloudburstTotem then if getLowAllies(getValue("Ancestral Guidance")) >= getValue("Ancestral Guidance Targets") then if cast.ancestralGuidance() then return end end end -- Ascendance if isChecked("Ascendance") and talent.ascendance and not talent.cloudburstTotem then if getLowAllies(getValue("Ascendance")) >= getValue("Ascendance Targets") then if cast.ascendance() then return end end end -- Healing Tide Totem if isChecked("Healing Tide Totem") and not talent.cloudburstTotem then if getLowAllies(getValue("Healing Tide Totem")) >= getValue("Healing Tide Totem Targets") then if cast.healingTideTotem() then return end end end -- Trinkets if isChecked("Trinkets") then if canUse(11) then useItem(11) end if canUse(12) then useItem(12) end if canUse(13) then useItem(13) end if canUse(14) then useItem(14) end end -- Racial: Orc Blood Fury | Troll Berserking | Blood Elf Arcane Torrent if isChecked("Racial") and (br.player.race == "Orc" or br.player.race == "Troll" or br.player.race == "BloodElf") then if castSpell("player",racial,false,false,false) then return end end -- Chain Heal with Focuser of Jonat, the Elder legenadary ring -- if hasEquiped(137051) and buff.jonatsFocus.stack() == 5 and not moving and lastSpell ~= spell.chainHeal then -- if talent.unleashLife then -- if cast.unleashLife(lowest) then return end -- if buff.unleashLife.remain() > 2 then -- if cast.chainHeal(lowest) then return end -- end -- else -- if cast.chainHeal(lowest) then return end -- end -- end end -- End useCooldowns check end -- End Action List - Cooldowns -- Cloudburst Totem function actionList_CBT() -- Ancestral Guidance if isChecked("Ancestral Guidance") and talent.ancestralGuidance and (not CloudburstTotemTime or GetTime() >= CloudburstTotemTime + 6) then if getLowAllies(getValue("Ancestral Guidance")) >= getValue("Ancestral Guidance Targets") then if cast.ancestralGuidance() then return end end end -- Ascendance if isChecked("Ascendance") and talent.ascendance then if getLowAllies(getValue("Ascendance")) >= getValue("Ascendance Targets") then if cast.ascendance() then return end end end -- Healing Tide Totem if isChecked("Healing Tide Totem") then if getLowAllies(getValue("Healing Tide Totem")) >= getValue("Healing Tide Totem Targets") then if cast.healingTideTotem() then return end end end -- Healing Rain if not moving then if (SpecificToggle("Healing Rain Key") and not GetCurrentKeyBoardFocus()) then if CastSpellByName(GetSpellInfo(spell.healingRain),"cursor") then return end end if isChecked("Healing Rain") and not buff.healingRain.exists() and getLowAllies(getValue("Healing Rain")) >= getValue("Healing Rain Targets") then if castGroundAtBestLocation(spell.healingRain, 20, 0, 40, 0, "heal") then return end end end -- Riptide if isChecked("Riptide") then if not buff.tidalWaves.exists() and level >= 34 then if cast.riptide(lowest) then return end end for i = 1, #br.friend do if br.friend[i].hp <= getValue("Riptide") and buff.riptide.remain(br.friend[i].unit) <= 1 then if cast.riptide(br.friend[i].unit) then return end end end end -- Gift of the Queen if isChecked("Gift of the Queen") then if getLowAllies(getValue("Gift of the Queen")) >= getValue("Gift of the Queen Targets") then if cast.giftOfTheQueen(lowest.unit) then return end end end -- Healing Stream Totem if isChecked("Healing Stream Totem") then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Healing Stream Totem") then if cast.healingStreamTotem(br.friend[i].unit) then return end end end end -- Unleash Life if isChecked("Unleash Life") and talent.unleashLife and not hasEquiped(137051) then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Unleash Life") then if cast.unleashLife() then return end end end end -- Healing Surge if isChecked("Healing Surge") then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Healing Surge") and (buff.tidalWaves.exists() or level < 100) then if cast.healingSurge(br.friend[i].unit) then return end end end end -- Healing Wave if isChecked("Healing Wave") then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Healing Wave") and (buff.tidalWaves.exists() or level < 100) then if cast.healingWave(br.friend[i].unit) then return end end end end end -- End Action List - Cloudburst Totem -- AOE Healing function actionList_AOEHealing() -- Chain Heal if isChecked("Chain Heal") and not moving and lastSpell ~= spell.chainHeal then if getLowAllies(getValue("Chain Heal")) >= getValue("Chain Heal Targets") then if talent.unleashLife and talent.highTide then if cast.unleashLife(lowest) then return end if buff.unleashLife.remain() > 2 then if cast.chainHeal(lowest) then return end end else if cast.chainHeal(lowest) then return end end end end -- Gift of the Queen if isChecked("Gift of the Queen") and not talent.cloudburstTotem then if getLowAllies(getValue("Gift of the Queen")) >= getValue("Gift of the Queen Targets") then if cast.giftOfTheQueen(lowest.unit) then return end end end -- Wellspring if isChecked("Wellspring") then if getLowAllies(getValue("Wellspring")) >= getValue("Wellspring Targets") then if talent.cloudburstTotem and buff.cloudburstTotem.exists() then if cast.wellspring() then return end else if cast.wellspring() then return end end end end end -- End Action List - AOEHealing -- Single Target function actionList_SingleTarget() -- Purify Spirit if br.player.mode.decurse == 1 then for i = 1, #br.friend do for n = 1,40 do local buff,_,_,count,bufftype,duration = UnitDebuff(br.friend[i].unit, n) if buff then if bufftype == "Curse" or bufftype == "Magic" then if cast.purifySpirit(br.friend[i].unit) then return end end end end end end -- Tidal Waves Proc Handling if buff.tidalWaves.stack() == 2 or level < 100 then if isChecked("Healing Surge") then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Healing Surge") then if cast.healingSurge(br.friend[i].unit) then return end end end end if isChecked("Healing Wave") then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Healing Wave") then if cast.healingWave(br.friend[i].unit) then return end end end end end -- Riptide if isChecked("Riptide") then if not buff.tidalWaves.exists() and level >= 34 then if cast.riptide(lowest) then return end end for i = 1, #br.friend do if br.friend[i].hp <= getValue("Riptide") and buff.riptide.remain(br.friend[i].unit) <= 1 then if cast.riptide(br.friend[i].unit) then return end end end end -- Earthen Shield Totem if talent.earthenShieldTotem and not moving then if cast.earthenShieldTotem() then return end end -- Healing Stream Totem if isChecked("Healing Stream Totem") then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Healing Stream Totem") then if not talent.echoOfTheElements then if cast.healingStreamTotem(br.friend[i].unit) then return end elseif talent.echoOfTheElements and (not HSTime or GetTime() - HSTime > 15) then if cast.healingStreamTotem(br.friend[i].unit) then HSTime = GetTime() return true end end end end end -- Unleash Life if isChecked("Unleash Life") and talent.unleashLife and not hasEquiped(137051) then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Unleash Life") then if cast.unleashLife() then return end end end end -- Healing Surge if isChecked("Healing Surge") then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Healing Surge") and (buff.tidalWaves.exists() or level < 100) then if cast.healingSurge(br.friend[i].unit) then return end end end end -- Healing Rain if not moving then if (SpecificToggle("Healing Rain Key") and not GetCurrentKeyBoardFocus()) then if CastSpellByName(GetSpellInfo(spell.healingRain),"cursor") then return end end if isChecked("Healing Rain") and not buff.healingRain.exists() and getLowAllies(getValue("Healing Rain")) >= getValue("Healing Rain Targets") then if castGroundAtBestLocation(spell.healingRain, 20, 0, 40, 0, "heal") then return end end end -- Spirit Link Totem if isChecked("Spirit Link Totem") and not moving then if (SpecificToggle("Spirit Link Totem Key") and not GetCurrentKeyBoardFocus()) then if CastSpellByName(GetSpellInfo(spell.spiritLinkTotem),"cursor") then return end end if not buff.healingRain.exists() and getLowAllies(getValue("Spirit Link Totem")) >= getValue("Spirit Link Totem Targets") then if castGroundAtBestLocation(spell.spiritLinkTotem, 20, 3, 40, 0, "heal") then return end end end -- Healing Wave if isChecked("Healing Wave") then for i = 1, #br.friend do if br.friend[i].hp <= getValue("Healing Wave") and (buff.tidalWaves.exists() or level < 100) then if cast.healingWave(br.friend[i].unit) then return end end end end -- Oh Shit! Healing Surge if isChecked("Healing Surge") then for i = 1, #br.friend do if br.friend[i].hp <= 40 then if cast.healingSurge(br.friend[i].unit) then return end end end end -- Ephemeral Paradox trinket if hasEquiped(140805) and getBuffRemain("player", 225771) > 2 then if cast.healingWave(lowest.unit) then return end end end -- End Action List Single Target -- Action List - DPS local function actionList_DPS() -- Lightning Surge Totem if isChecked("Lightning Surge Totem - HP") and php <= getOptionValue("Lightning Surge Totem - HP") and inCombat and #enemies.yards5 > 0 and lastSpell ~= spell.lightningSurgeTotem then if cast.lightningSurgeTotem("player","ground") then return end end if isChecked("Lightning Surge Totem - AoE") and #enemies.yards5 >= getOptionValue("Lightning Surge Totem - AoE") and inCombat and lastSpell ~= spell.lightningSurgeTotem then if cast.lightningSurgeTotem("best",nil,getOptionValue("Lightning Surge Totem - AoE"),8) then return end end -- Lava Burst - Lava Surge if buff.lavaSurge.exists() then if cast.lavaBurst() then return end end -- Flameshock for i = 1, #enemies.yards40 do local thisUnit = enemies.yards5[i] if not debuff.flameShock.exists(thisUnit) then if cast.flameShock(thisUnit) then return end end end -- Lava Burst if debuff.flameShock.remain(units.dyn40) > getCastTime(spell.lavaBurst) or level < 20 then if cast.lavaBurst() then return end end -- Lightning Bolt if cast.lightningBolt() then return end end -- End Action List - DPS ----------------- --- Rotations --- ----------------- -- Pause if pause() or mode.rotation == 4 then return true else --------------------------------- --- Out Of Combat - Rotations --- --------------------------------- if not inCombat and not IsMounted() and not drinking then actionList_Extras() if isChecked("OOC Healing") then actionList_PreCombat() end end -- End Out of Combat Rotation ----------------------------- --- In Combat - Rotations --- ----------------------------- if inCombat and not IsMounted() and not drinking then actionList_Defensive() actionList_Interrupts() actionList_Cooldowns() if talent.cloudburstTotem and buff.cloudburstTotem.exists() then actionList_CBT() end actionList_AOEHealing() actionList_SingleTarget() if br.player.mode.dps == 1 then actionList_DPS() end end -- End In Combat Rotation end -- Pause end -- End Timer end -- End runRotation local id = 264 if br.rotations[id] == nil then br.rotations[id] = {} end tinsert(br.rotations[id],{ name = rotationName, toggles = createToggles, options = createOptions, run = runRotation, })
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/globals/items/warm_egg.lua
35
1186
----------------------------------------- -- ID: 4602 -- Item: warm_egg -- Food Effect: 5Min, All Races ----------------------------------------- -- Health 18 -- Magic 18 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4602); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 18); target:addMod(MOD_MP, 18); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 18); target:delMod(MOD_MP, 18); end;
gpl-3.0
Gael-de-Sailly/minetest-minetestforfun-server
mods/homedecor_modpack/homedecor/kitchen_appliances.lua
10
7100
-- This file supplies refrigerators local S = homedecor.gettext -- steel-textured fridge homedecor.register("refrigerator_steel", { mesh = "homedecor_refrigerator.obj", tiles = { "homedecor_refrigerator_steel.png" }, inventory_image = "homedecor_refrigerator_steel_inv.png", description = S("Refrigerator (stainless steel)"), groups = {snappy=3}, sounds = default.node_sound_stone_defaults(), selection_box = homedecor.nodebox.slab_y(2), collision_box = homedecor.nodebox.slab_y(2), expand = { top="placeholder" }, infotext=S("Refrigerator"), inventory = { size=50, lockable=true, }, on_rotate = screwdriver.rotate_simple }) -- white, enameled fridge homedecor.register("refrigerator_white", { mesh = "homedecor_refrigerator.obj", tiles = { "homedecor_refrigerator_white.png" }, inventory_image = "homedecor_refrigerator_white_inv.png", description = S("Refrigerator"), groups = {snappy=3}, selection_box = homedecor.nodebox.slab_y(2), collision_box = homedecor.nodebox.slab_y(2), sounds = default.node_sound_stone_defaults(), expand = { top="placeholder" }, infotext=S("Refrigerator"), inventory = { size=50, lockable=true, }, on_rotate = screwdriver.rotate_simple }) minetest.register_alias("homedecor:refrigerator_white_bottom", "homedecor:refrigerator_white") minetest.register_alias("homedecor:refrigerator_white_top", "air") minetest.register_alias("homedecor:refrigerator_steel_bottom", "homedecor:refrigerator_steel") minetest.register_alias("homedecor:refrigerator_steel_top", "air") minetest.register_alias("homedecor:refrigerator_white_bottom_locked", "homedecor:refrigerator_white_locked") minetest.register_alias("homedecor:refrigerator_white_top_locked", "air") minetest.register_alias("homedecor:refrigerator_steel_bottom_locked", "homedecor:refrigerator_steel_locked") minetest.register_alias("homedecor:refrigerator_steel_top_locked", "air") -- kitchen "furnaces" homedecor.register_furnace("oven", { description = S("Oven"), tile_format = "homedecor_oven_%s%s.png", output_slots = 4, output_width = 2, cook_speed = 1.25, }) homedecor.register_furnace("oven_steel", { description = S("Oven (stainless steel)"), tile_format = "homedecor_oven_steel_%s%s.png", output_slots = 4, output_width = 2, cook_speed = 1.25, }) homedecor.register_furnace("microwave_oven", { description = S("Microwave Oven"), tiles = { "homedecor_microwave_top.png", "homedecor_microwave_top.png^[transformR180", "homedecor_microwave_top.png^[transformR270", "homedecor_microwave_top.png^[transformR90", "homedecor_microwave_top.png^[transformR180", "homedecor_microwave_front.png" }, tiles_active = { "homedecor_microwave_top.png", "homedecor_microwave_top.png^[transformR180", "homedecor_microwave_top.png^[transformR270", "homedecor_microwave_top.png^[transformR90", "homedecor_microwave_top.png^[transformR180", "homedecor_microwave_front_active.png" }, output_slots = 2, output_width = 2, cook_speed = 1.5, extra_nodedef_fields = { node_box = { type = "fixed", fixed = { -0.5, -0.5, -0.125, 0.5, 0.125, 0.5 }, }, }, }) -- coffee! -- coffee! -- coffee! local cm_cbox = { type = "fixed", fixed = { { 0, -8/16, 0, 7/16, 3/16, 8/16 }, { -4/16, -8/16, -6/16, -1/16, -5/16, -3/16 } } } homedecor.register("coffee_maker", { mesh = "homedecor_coffeemaker.obj", tiles = { "homedecor_coffeemaker_decanter.png", "homedecor_coffeemaker_cup.png", "homedecor_coffeemaker_case.png", }, description = "Coffee Maker", inventory_image = "homedecor_coffeemaker_inv.png", walkable = false, groups = {snappy=3}, selection_box = cm_cbox, node_box = cm_cbox, on_rotate = screwdriver.disallow }) local fdir_to_steampos = { x = { 0.15, 0.275, -0.15, -0.275 }, z = { 0.275, -0.15, -0.275, 0.15 } } minetest.register_abm({ nodenames = "homedecor:coffee_maker", label = "sfx", interval = 2, chance = 1, action = function(pos, node) local fdir = node.param2 if fdir and fdir < 4 then local steamx = fdir_to_steampos.x[fdir + 1] local steamz = fdir_to_steampos.z[fdir + 1] minetest.add_particlespawner({ amount = 1, time = 1, minpos = {x=pos.x - steamx, y=pos.y - 0.35, z=pos.z - steamz}, maxpos = {x=pos.x - steamx, y=pos.y - 0.35, z=pos.z - steamz}, minvel = {x=-0.003, y=0.01, z=-0.003}, maxvel = {x=0.003, y=0.01, z=-0.003}, minacc = {x=0.0,y=-0.0,z=-0.0}, maxacc = {x=0.0,y=0.003,z=-0.0}, minexptime = 2, maxexptime = 5, minsize = 1, maxsize = 1.2, collisiondetection = false, texture = "homedecor_steam.png", }) end end }) homedecor.register("toaster", { description = "Toaster", tiles = { "homedecor_toaster_sides.png" }, inventory_image = "homedecor_toaster_inv.png", walkable = false, groups = { snappy=3 }, node_box = { type = "fixed", fixed = { {-0.0625, -0.5, -0.125, 0.125, -0.3125, 0.125}, -- NodeBox1 }, }, on_rightclick = function(pos, node, clicker) local fdir = node.param2 minetest.set_node(pos, { name = "homedecor:toaster_loaf", param2 = fdir }) minetest.sound_play("toaster", { pos = pos, gain = 1.0, max_hear_distance = 5 }) end }) homedecor.register("toaster_loaf", { tiles = { "homedecor_toaster_toploaf.png", "homedecor_toaster_sides.png", "homedecor_toaster_sides.png", "homedecor_toaster_sides.png", "homedecor_toaster_sides.png", "homedecor_toaster_sides.png" }, walkable = false, groups = { snappy=3, not_in_creative_inventory=1 }, node_box = { type = "fixed", fixed = { {-0.0625, -0.5, -0.125, 0.125, -0.3125, 0.125}, -- NodeBox1 {-0.03125, -0.3125, -0.0935, 0, -0.25, 0.0935}, -- NodeBox2 {0.0625, -0.3125, -0.0935, 0.0935, -0.25, 0.0935}, -- NodeBox3 }, }, on_rightclick = function(pos, node, clicker) local fdir = node.param2 minetest.set_node(pos, { name = "homedecor:toaster", param2 = fdir }) end, drop = "homedecor:toaster" }) homedecor.register("dishwasher", { description = "Dishwasher", drawtype = "nodebox", tiles = { "homedecor_dishwasher_top.png", "homedecor_dishwasher_bottom.png", "homedecor_dishwasher_sides.png", "homedecor_dishwasher_sides.png^[transformFX", "homedecor_dishwasher_back.png", "homedecor_dishwasher_front.png" }, node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}, {-0.5, -0.5, -0.5, 0.5, 0.5, -0.4375}, {-0.5, -0.5, -0.5, 0.5, 0.1875, 0.1875}, {-0.4375, -0.5, -0.5, 0.4375, 0.4375, 0.4375}, } }, selection_box = { type = "regular" }, sounds = default.node_sound_stone_defaults(), groups = { snappy = 3 }, }) local materials = {"granite", "marble", "steel", "wood"} for _, m in ipairs(materials) do homedecor.register("dishwasher_"..m, { description = "Dishwasher ("..m..")", tiles = { "homedecor_kitchen_cabinet_top_"..m..".png", "homedecor_dishwasher_bottom.png", "homedecor_dishwasher_sides.png", "homedecor_dishwasher_sides.png^[transformFX", "homedecor_dishwasher_back.png", "homedecor_dishwasher_front.png" }, groups = { snappy = 3 }, sounds = default.node_sound_stone_defaults(), }) end
unlicense
TRIEXTEAM/TaylortTG
plugins/plugins.lua
1
6408
do -- Returns the key (index) in the config.enabled_plugins table local function plugin_enabled( name ) for k,v in pairs(_config.enabled_plugins) do if name == v then return k end end -- If not found return false end -- Returns true if file exists in plugins folder local function plugin_exists( name ) for k,v in pairs(plugins_names()) do if name..'.lua' == v then return true end end return false end local function list_all_plugins(only_enabled) local tmp = '\n\n@telemanager_ch' local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '❌' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '✔' end nact = nact+1 end if not only_enabled or status == '✔' then -- get the name v = string.match (v, "(.*)%.lua") text = text..nsum..'.'..status..' '..v..' \n' end end local text = text..'\n\n'..nsum..' plugins installed\n\n'..nact..' plugins enabled\n\n'..nsum-nact..' plugins disabled'..tmp return text end local function list_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '❌' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '✔' end nact = nact+1 end if not only_enabled or status == '✔' then -- get the name v = string.match (v, "(.*)%.lua") -- text = text..v..' '..status..'\n' end end local text = text..'\nPlugins Reloaded !\n\n'..nact..' plugins enabled\n'..nsum..' plugins installed\n\n@telemanager_ch' return text end local function reload_plugins( ) plugins = {} load_plugins() return list_plugins(true) end local function enable_plugin( plugin_name ) print('checking if '..plugin_name..' exists') -- Check if plugin is enabled if plugin_enabled(plugin_name) then return ''..plugin_name..' is enabled' end -- Checks if plugin exists if plugin_exists(plugin_name) then -- Add to the config table table.insert(_config.enabled_plugins, plugin_name) print(plugin_name..' added to _config table') save_config() -- Reload the plugins return reload_plugins( ) else return ''..plugin_name..' does not exists' end end local function disable_plugin( name, chat ) -- Check if plugins exists if not plugin_exists(name) then return ' '..name..' does not exists' end local k = plugin_enabled(name) -- Check if plugin is enabled if not k then return ' '..name..' not enabled' end -- Disable and reload table.remove(_config.enabled_plugins, k) save_config( ) return reload_plugins(true) end local function disable_plugin_on_chat(receiver, plugin) if not plugin_exists(plugin) then return "Plugin doesn't exists" end if not _config.disabled_plugin_on_chat then _config.disabled_plugin_on_chat = {} end if not _config.disabled_plugin_on_chat[receiver] then _config.disabled_plugin_on_chat[receiver] = {} end _config.disabled_plugin_on_chat[receiver][plugin] = true save_config() return ' '..plugin..' disabled on this chat' end local function reenable_plugin_on_chat(receiver, plugin) if not _config.disabled_plugin_on_chat then return 'There aren\'t any disabled plugins' end if not _config.disabled_plugin_on_chat[receiver] then return 'There aren\'t any disabled plugins for this chat' end if not _config.disabled_plugin_on_chat[receiver][plugin] then return 'This plugin is not disabled' end _config.disabled_plugin_on_chat[receiver][plugin] = false save_config() return ' '..plugin..' is enabled again' end local function run(msg, matches) -- Show the available plugins if matches[1] == '!plugins' and is_sudo(msg) then --after changed to moderator mode, set only sudo return list_all_plugins() end -- Re-enable a plugin for this chat if matches[1] == '+' and matches[3] == 'chat' then if is_momod(msg) then local receiver = get_receiver(msg) local plugin = matches[2] print("enable "..plugin..' on this chat') return reenable_plugin_on_chat(receiver, plugin) end end -- Enable a plugin if matches[1] == '+' and is_sudo(msg) then --after changed to moderator mode, set only sudo if is_momod(msg) then local plugin_name = matches[2] print("enable: "..matches[2]) return enable_plugin(plugin_name) end end -- Disable a plugin on a chat if matches[1] == '-' and matches[3] == 'chat' then if is_momod(msg) then local plugin = matches[2] local receiver = get_receiver(msg) print("disable "..plugin..' on this chat') return disable_plugin_on_chat(receiver, plugin) end end -- Disable a plugin if matches[1] == '-' and is_sudo(msg) then --after changed to moderator mode, set only sudo if matches[2] == 'plugins' then return 'This plugin can\'t be disabled' end print("disable: "..matches[2]) return disable_plugin(matches[2]) end -- Reload all the plugins! if matches[1] == '*' and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true) end if matches[1] == 'reload' and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true) end end return { description = "Plugin to manage other plugins. Enable, disable or reload.", usage = { moderator = { "!plugins disable [plugin] chat : disable plugin only this chat.", "!plugins enable [plugin] chat : enable plugin only this chat.", }, sudo = { "!plugins : list all plugins.", "!plugins + [plugin] : enable plugin.", "!plugins - [plugin] : disable plugin.", "!plugins * : reloads all plugins." }, }, patterns = { "^!plugins$", "^!plugins? (+) ([%w_%.%-]+)$", "^!plugins? (-) ([%w_%.%-]+)$", "^!plugins? (+) ([%w_%.%-]+) (chat)", "^!plugins? (-) ([%w_%.%-]+) (chat)", "^!plugins? (*)$", "^[!/](reload)$" }, run = run, moderated = true, -- set to moderator mode --privileged = true } end
gpl-2.0
aosee1h1/AOSEE_2H2
libs/fakeredis.lua
650
40405
local unpack = table.unpack or unpack --- Bit operations local ok,bit if _VERSION == "Lua 5.3" then bit = (load [[ return { band = function(x, y) return x & y end, bor = function(x, y) return x | y end, bxor = function(x, y) return x ~ y end, bnot = function(x) return ~x end, rshift = function(x, n) return x >> n end, lshift = function(x, n) return x << n end, } ]])() else ok,bit = pcall(require,"bit") if not ok then bit = bit32 end end assert(type(bit) == "table", "module for bitops not found") --- default sleep local default_sleep do local ok, mod = pcall(require, "socket") if ok and type(mod) == "table" then default_sleep = mod.sleep else default_sleep = function(n) local t0 = os.clock() while true do local delta = os.clock() - t0 if (delta < 0) or (delta > n) then break end end end end end --- Helpers local xdefv = function(ktype) if ktype == "list" then return {head = 0, tail = 0} elseif ktype == "zset" then return { list = {}, set = {}, } else return {} end end local xgetr = function(self, k, ktype) if self.data[k] then assert( (self.data[k].ktype == ktype), "ERR Operation against a key holding the wrong kind of value" ) assert(self.data[k].value) return self.data[k].value else return xdefv(ktype) end end local xgetw = function(self, k, ktype) if self.data[k] and self.data[k].value then assert( (self.data[k].ktype == ktype), "ERR Operation against a key holding the wrong kind of value" ) else self.data[k] = {ktype = ktype, value = xdefv(ktype)} end return self.data[k].value end local empty = function(self, k) local v, t = self.data[k].value, self.data[k].ktype if t == nil then return true elseif t == "string" then return not v[1] elseif (t == "hash") or (t == "set") then for _,_ in pairs(v) do return false end return true elseif t == "list" then return v.head == v.tail elseif t == "zset" then if #v.list == 0 then for _,_ in pairs(v.set) do error("incoherent") end return true else for _,_ in pairs(v.set) do return(false) end error("incoherent") end else error("unsupported") end end local cleanup = function(self, k) if empty(self, k) then self.data[k] = nil end end local is_integer = function(x) return (type(x) == "number") and (math.floor(x) == x) end local overflows = function(n) return (n > 2^53-1) or (n < -2^53+1) end local is_bounded_integer = function(x) return (is_integer(x) and (not overflows(x))) end local is_finite_number = function(x) return (type(x) == "number") and (x > -math.huge) and (x < math.huge) end local toint = function(x) if type(x) == "string" then x = tonumber(x) end return is_bounded_integer(x) and x or nil end local tofloat = function(x) if type(x) == "number" then return x end if type(x) ~= "string" then return nil end local r = tonumber(x) if r then return r end if x == "inf" or x == "+inf" then return math.huge elseif x == "-inf" then return -math.huge else return nil end end local tostr = function(x) if is_bounded_integer(x) then return string.format("%d", x) else return tostring(x) end end local char_bitcount = function(x) assert( (type(x) == "number") and (math.floor(x) == x) and (x >= 0) and (x < 256) ) local n = 0 while x ~= 0 do x = bit.band(x, x-1) n = n+1 end return n end local chkarg = function(x) if type(x) == "number" then x = tostr(x) end assert(type(x) == "string") return x end local chkargs = function(n, ...) local arg = {...} assert(#arg == n) for i=1,n do arg[i] = chkarg(arg[i]) end return unpack(arg) end local getargs = function(...) local arg = {...} local n = #arg; assert(n > 0) for i=1,n do arg[i] = chkarg(arg[i]) end return arg end local getargs_as_map = function(...) local arg, r = getargs(...), {} assert(#arg%2 == 0) for i=1,#arg,2 do r[arg[i]] = arg[i+1] end return r end local chkargs_wrap = function(f, n) assert( (type(f) == "function") and (type(n) == "number") ) return function(self, ...) return f(self, chkargs(n, ...)) end end local lset_to_list = function(s) local r = {} for v,_ in pairs(s) do r[#r+1] = v end return r end local nkeys = function(x) local r = 0 for _,_ in pairs(x) do r = r + 1 end return r end --- Commands -- keys local del = function(self, ...) local arg = getargs(...) local r = 0 for i=1,#arg do if self.data[arg[i]] then r = r + 1 end self.data[arg[i]] = nil end return r end local exists = function(self, k) return not not self.data[k] end local keys = function(self, pattern) assert(type(pattern) == "string") -- We want to convert the Redis pattern to a Lua pattern. -- Start by escaping dashes *outside* character classes. -- We also need to escape percents here. local t, p, n = {}, 1, #pattern local p1, p2 while true do p1, p2 = pattern:find("%[.+%]", p) if p1 then if p1 > p then t[#t+1] = {true, pattern:sub(p, p1-1)} end t[#t+1] = {false, pattern:sub(p1, p2)} p = p2+1 if p > n then break end else t[#t+1] = {true, pattern:sub(p, n)} break end end for i=1,#t do if t[i][1] then t[i] = t[i][2]:gsub("[%%%-]", "%%%0") else t[i] = t[i][2]:gsub("%%", "%%%%") end end -- Remaining Lua magic chars are: '^$().[]*+?' ; escape them except '*?[]' -- Then convert '\' to '%', '*' to '.*' and '?' to '.'. Leave '[]' as is. -- Wrap in '^$' to enforce bounds. local lp = "^" .. table.concat(t):gsub("[%^%$%(%)%.%+]", "%%%0") :gsub("\\", "%%"):gsub("%*", ".*"):gsub("%?", ".") .. "$" local r = {} for k,_ in pairs(self.data) do if k:match(lp) then r[#r+1] = k end end return r end local _type = function(self, k) return self.data[k] and self.data[k].ktype or "none" end local randomkey = function(self) local ks = lset_to_list(self.data) local n = #ks if n > 0 then return ks[math.random(1, n)] else return nil end end local rename = function(self, k, k2) assert((k ~= k2) and self.data[k]) self.data[k2] = self.data[k] self.data[k] = nil return true end local renamenx = function(self, k, k2) if self.data[k2] then return false else return rename(self, k, k2) end end -- strings local getrange, incrby, set local append = function(self, k, v) local x = xgetw(self, k, "string") x[1] = (x[1] or "") .. v return #x[1] end local bitcount = function(self, k, i1, i2) k = chkarg(k) local s if i1 or i2 then assert(i1 and i2, "ERR syntax error") s = getrange(self, k, i1, i2) else s = xgetr(self, k, "string")[1] or "" end local r, bytes = 0,{s:byte(1, -1)} for i=1,#bytes do r = r + char_bitcount(bytes[i]) end return r end local bitop = function(self, op, k, ...) assert(type(op) == "string") op = op:lower() assert( (op == "and") or (op == "or") or (op == "xor") or (op == "not"), "ERR syntax error" ) k = chkarg(k) local arg = {...} local good_arity = (op == "not") and (#arg == 1) or (#arg > 0) assert(good_arity, "ERR wrong number of arguments for 'bitop' command") local l, vals = 0, {} local s for i=1,#arg do s = xgetr(self, arg[i], "string")[1] or "" if #s > l then l = #s end vals[i] = s end if l == 0 then del(self, k) return 0 end local vector_mt = {__index=function() return 0 end} for i=1,#vals do vals[i] = setmetatable({vals[i]:byte(1, -1)}, vector_mt) end local r = {} if op == "not" then assert(#vals[1] == l) for i=1,l do r[i] = bit.band(bit.bnot(vals[1][i]), 0xff) end else local _op = bit["b" .. op] for i=1,l do local t = {} for j=1,#vals do t[j] = vals[j][i] end r[i] = _op(unpack(t)) end end set(self, k, string.char(unpack(r))) return l end local decr = function(self, k) return incrby(self, k, -1) end local decrby = function(self, k, n) n = toint(n) assert(n, "ERR value is not an integer or out of range") return incrby(self, k, -n) end local get = function(self, k) local x = xgetr(self, k, "string") return x[1] end local getbit = function(self, k, offset) k = chkarg(k) offset = toint(offset) assert( (offset >= 0), "ERR bit offset is not an integer or out of range" ) local bitpos = offset % 8 -- starts at 0 local bytepos = (offset - bitpos) / 8 -- starts at 0 local s = xgetr(self, k, "string")[1] or "" if bytepos >= #s then return 0 end local char = s:sub(bytepos+1, bytepos+1):byte() return bit.band(bit.rshift(char, 7-bitpos), 1) end getrange = function(self, k, i1, i2) k = chkarg(k) i1, i2 = toint(i1), toint(i2) assert(i1 and i2) local x = xgetr(self, k, "string") x = x[1] or "" if i1 >= 0 then i1 = i1 + 1 end if i2 >= 0 then i2 = i2 + 1 end return x:sub(i1, i2) end local getset = function(self, k, v) local r = get(self, k) set(self, k, v) return r end local incr = function(self, k) return incrby(self, k, 1) end incrby = function(self, k, n) k, n = chkarg(k), toint(n) assert(n, "ERR value is not an integer or out of range") local x = xgetw(self, k, "string") local i = toint(x[1] or 0) assert(i, "ERR value is not an integer or out of range") i = i+n assert( (not overflows(i)), "ERR increment or decrement would overflow" ) x[1] = tostr(i) return i end local incrbyfloat = function(self, k, n) k, n = chkarg(k), tofloat(n) assert(n, "ERR value is not a valid float") local x = xgetw(self, k, "string") local i = tofloat(x[1] or 0) assert(i, "ERR value is not a valid float") i = i+n assert( is_finite_number(i), "ERR increment would produce NaN or Infinity" ) x[1] = tostr(i) return i end local mget = function(self, ...) local arg, r = getargs(...), {} for i=1,#arg do r[i] = get(self, arg[i]) end return r end local mset = function(self, ...) local argmap = getargs_as_map(...) for k,v in pairs(argmap) do set(self, k, v) end return true end local msetnx = function(self, ...) local argmap = getargs_as_map(...) for k,_ in pairs(argmap) do if self.data[k] then return false end end for k,v in pairs(argmap) do set(self, k, v) end return true end set = function(self, k, v) self.data[k] = {ktype = "string", value = {v}} return true end local setbit = function(self, k, offset, b) k = chkarg(k) offset, b = toint(offset), toint(b) assert( (offset >= 0), "ERR bit offset is not an integer or out of range" ) assert( (b == 0) or (b == 1), "ERR bit is not an integer or out of range" ) local bitpos = offset % 8 -- starts at 0 local bytepos = (offset - bitpos) / 8 -- starts at 0 local s = xgetr(self, k, "string")[1] or "" local pad = {s} for i=2,bytepos+2-#s do pad[i] = "\0" end s = table.concat(pad) assert(#s >= bytepos+1) local before = s:sub(1, bytepos) local char = s:sub(bytepos+1, bytepos+1):byte() local after = s:sub(bytepos+2, -1) local old = bit.band(bit.rshift(char, 7-bitpos), 1) if b == 1 then char = bit.bor(bit.lshift(1, 7-bitpos), char) else char = bit.band(bit.bnot(bit.lshift(1, 7-bitpos)), char) end local r = before .. string.char(char) .. after set(self, k, r) return old end local setnx = function(self, k, v) if self.data[k] then return false else return set(self, k, v) end end local setrange = function(self, k, i, s) local k, s = chkargs(2, k, s) i = toint(i) assert(i and (i >= 0)) local x = xgetw(self, k, "string") local y = x[1] or "" local ly, ls = #y, #s if i > ly then -- zero padding local t = {} for i=1, i-ly do t[i] = "\0" end y = y .. table.concat(t) .. s else y = y:sub(1, i) .. s .. y:sub(i+ls+1, ly) end x[1] = y return #y end local strlen = function(self, k) local x = xgetr(self, k, "string") return x[1] and #x[1] or 0 end -- hashes local hdel = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local r = 0 local x = xgetw(self, k, "hash") for i=1,#arg do if x[arg[i]] then r = r + 1 end x[arg[i]] = nil end cleanup(self, k) return r end local hget local hexists = function(self, k, k2) return not not hget(self, k, k2) end hget = function(self, k, k2) local x = xgetr(self, k, "hash") return x[k2] end local hgetall = function(self, k) local x = xgetr(self, k, "hash") local r = {} for _k,v in pairs(x) do r[_k] = v end return r end local hincrby = function(self, k, k2, n) k, k2, n = chkarg(k), chkarg(k2), toint(n) assert(n, "ERR value is not an integer or out of range") assert(type(n) == "number") local x = xgetw(self, k, "hash") local i = toint(x[k2] or 0) assert(i, "ERR value is not an integer or out of range") i = i+n assert( (not overflows(i)), "ERR increment or decrement would overflow" ) x[k2] = tostr(i) return i end local hincrbyfloat = function(self, k, k2, n) k, k2, n = chkarg(k), chkarg(k2), tofloat(n) assert(n, "ERR value is not a valid float") local x = xgetw(self, k, "hash") local i = tofloat(x[k2] or 0) assert(i, "ERR value is not a valid float") i = i+n assert( is_finite_number(i), "ERR increment would produce NaN or Infinity" ) x[k2] = tostr(i) return i end local hkeys = function(self, k) local x = xgetr(self, k, "hash") local r = {} for _k,_ in pairs(x) do r[#r+1] = _k end return r end local hlen = function(self, k) local x = xgetr(self, k, "hash") return nkeys(x) end local hmget = function(self, k, k2s) k = chkarg(k) assert((type(k2s) == "table")) local r = {} local x = xgetr(self, k, "hash") for i=1,#k2s do r[i] = x[chkarg(k2s[i])] end return r end local hmset = function(self, k, ...) k = chkarg(k) local arg = {...} if type(arg[1]) == "table" then assert(#arg == 1) local x = xgetw(self, k, "hash") for _k,v in pairs(arg[1]) do x[chkarg(_k)] = chkarg(v) end else assert(#arg % 2 == 0) local x = xgetw(self, k, "hash") local t = getargs(...) for i=1,#t,2 do x[t[i]] = t[i+1] end end return true end local hset = function(self, k, k2, v) local x = xgetw(self, k, "hash") local r = not x[k2] x[k2] = v return r end local hsetnx = function(self, k, k2, v) local x = xgetw(self, k, "hash") if x[k2] == nil then x[k2] = v return true else return false end end local hvals = function(self, k) local x = xgetr(self, k, "hash") local r = {} for _,v in pairs(x) do r[#r+1] = v end return r end -- lists (head = left, tail = right) local _l_real_i = function(x, i) if i < 0 then return x.tail+i+1 else return x.head+i+1 end end local _l_len = function(x) return x.tail - x.head end local _block_for = function(self, timeout) if timeout > 0 then local sleep = self.sleep or default_sleep if type(sleep) == "function" then sleep(timeout) else error("sleep function unavailable", 0) end else error("operation would block", 0) end end local rpoplpush local blpop = function(self, ...) local arg = {...} local timeout = toint(arg[#arg]) arg[#arg] = nil local vs = getargs(...) local x, l, k, v for i=1,#vs do k = vs[i] x = xgetw(self, k, "list") l = _l_len(x) if l > 0 then v = x[x.head+1] if l > 1 then x.head = x.head + 1 x[x.head] = nil else self.data[k] = nil end return {k, v} else self.data[k] = nil end end _block_for(self, timeout) end local brpop = function(self, ...) local arg = {...} local timeout = toint(arg[#arg]) arg[#arg] = nil local vs = getargs(...) local x, l, k, v for i=1,#vs do k = vs[i] x = xgetw(self, k, "list") l = _l_len(x) if l > 0 then v = x[x.tail] if l > 1 then x[x.tail] = nil x.tail = x.tail - 1 else self.data[k] = nil end return {k, v} else self.data[k] = nil end end _block_for(self, timeout) end local brpoplpush = function(self, k1, k2, timeout) k1, k2 = chkargs(2, k1, k2) timeout = toint(timeout) if not self.data[k1] then _block_for(self, timeout) end return rpoplpush(self, k1, k2) end local lindex = function(self, k, i) k = chkarg(k) i = assert(toint(i)) local x = xgetr(self, k, "list") return x[_l_real_i(x, i)] end local linsert = function(self, k, mode, pivot, v) mode = mode:lower() assert((mode == "before") or (mode == "after")) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") local p = nil for i=x.head+1, x.tail do if x[i] == pivot then p = i break end end if not p then return -1 end if mode == "after" then for i=x.head+1, p do x[i-1] = x[i] end x.head = x.head - 1 else for i=x.tail, p, -1 do x[i+1] = x[i] end x.tail = x.tail + 1 end x[p] = v return _l_len(x) end local llen = function(self, k) local x = xgetr(self, k, "list") return _l_len(x) end local lpop = function(self, k) local x = xgetw(self, k, "list") local l, r = _l_len(x), x[x.head+1] if l > 1 then x.head = x.head + 1 x[x.head] = nil else self.data[k] = nil end return r end local lpush = function(self, k, ...) local vs = getargs(...) local x = xgetw(self, k, "list") for i=1,#vs do x[x.head] = vs[i] x.head = x.head - 1 end return _l_len(x) end local lpushx = function(self, k, v) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") x[x.head] = v x.head = x.head - 1 return _l_len(x) end local lrange = function(self, k, i1, i2) k = chkarg(k) i1, i2 = toint(i1), toint(i2) assert(i1 and i2) local x, r = xgetr(self, k, "list"), {} i1 = math.max(_l_real_i(x, i1), x.head+1) i2 = math.min(_l_real_i(x, i2), x.tail) for i=i1,i2 do r[#r+1] = x[i] end return r end local _lrem_i = function(x, p) for i=p,x.tail do x[i] = x[i+1] end x.tail = x.tail - 1 end local _lrem_l = function(x, v, s) assert(v) if not s then s = x.head+1 end for i=s,x.tail do if x[i] == v then _lrem_i(x, i) return i end end return false end local _lrem_r = function(x, v, s) assert(v) if not s then s = x.tail end for i=s,x.head+1,-1 do if x[i] == v then _lrem_i(x, i) return i end end return false end local lrem = function(self, k, count, v) k, v = chkarg(k), chkarg(v) count = assert(toint(count)) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") local n, last = 0, nil local op = (count < 0) and _lrem_r or _lrem_l local limited = (count ~= 0) count = math.abs(count) while true do last = op(x, v, last) if last then n = n+1 if limited then count = count - 1 if count == 0 then break end end else break end end return n end local lset = function(self, k, i, v) k, v = chkarg(k), chkarg(v) i = assert(toint(i)) if not self.data[k] then error("ERR no such key") end local x = xgetw(self, k, "list") local l = _l_len(x) if i >= l or i < -l then error("ERR index out of range") end x[_l_real_i(x, i)] = v return true end local ltrim = function(self, k, i1, i2) k = chkarg(k) i1, i2 = toint(i1), toint(i2) assert(i1 and i2) local x = xgetw(self, k, "list") i1, i2 = _l_real_i(x, i1), _l_real_i(x, i2) for i=x.head+1,i1-1 do x[i] = nil end for i=i2+1,x.tail do x[i] = nil end x.head = math.max(i1-1, x.head) x.tail = math.min(i2, x.tail) assert( (x[x.head] == nil) and (x[x.tail+1] == nil) ) cleanup(self, k) return true end local rpop = function(self, k) local x = xgetw(self, k, "list") local l, r = _l_len(x), x[x.tail] if l > 1 then x[x.tail] = nil x.tail = x.tail - 1 else self.data[k] = nil end return r end rpoplpush = function(self, k1, k2) local v = rpop(self, k1) if not v then return nil end lpush(self, k2, v) return v end local rpush = function(self, k, ...) local vs = getargs(...) local x = xgetw(self, k, "list") for i=1,#vs do x.tail = x.tail + 1 x[x.tail] = vs[i] end return _l_len(x) end local rpushx = function(self, k, v) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") x.tail = x.tail + 1 x[x.tail] = v return _l_len(x) end -- sets local sadd = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x, r = xgetw(self, k, "set"), 0 for i=1,#arg do if not x[arg[i]] then x[arg[i]] = true r = r + 1 end end return r end local scard = function(self, k) local x = xgetr(self, k, "set") return nkeys(x) end local _sdiff = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x = xgetr(self, k, "set") local r = {} for v,_ in pairs(x) do r[v] = true end for i=1,#arg do x = xgetr(self, arg[i], "set") for v,_ in pairs(x) do r[v] = nil end end return r end local sdiff = function(self, k, ...) return lset_to_list(_sdiff(self, k, ...)) end local sdiffstore = function(self, k2, k, ...) k2 = chkarg(k2) local x = _sdiff(self, k, ...) self.data[k2] = {ktype = "set", value = x} return nkeys(x) end local _sinter = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x = xgetr(self, k, "set") local r = {} local y for v,_ in pairs(x) do r[v] = true for i=1,#arg do y = xgetr(self, arg[i], "set") if not y[v] then r[v] = nil; break end end end return r end local sinter = function(self, k, ...) return lset_to_list(_sinter(self, k, ...)) end local sinterstore = function(self, k2, k, ...) k2 = chkarg(k2) local x = _sinter(self, k, ...) self.data[k2] = {ktype = "set", value = x} return nkeys(x) end local sismember = function(self, k, v) local x = xgetr(self, k, "set") return not not x[v] end local smembers = function(self, k) local x = xgetr(self, k, "set") return lset_to_list(x) end local smove = function(self, k, k2, v) local x = xgetr(self, k, "set") if x[v] then local y = xgetw(self, k2, "set") x[v] = nil y[v] = true return true else return false end end local spop = function(self, k) local x, r = xgetw(self, k, "set"), nil local l = lset_to_list(x) local n = #l if n > 0 then r = l[math.random(1, n)] x[r] = nil end cleanup(self, k) return r end local srandmember = function(self, k, count) k = chkarg(k) local x = xgetr(self, k, "set") local l = lset_to_list(x) local n = #l if not count then if n > 0 then return l[math.random(1, n)] else return nil end end count = toint(count) if (count == 0) or (n == 0) then return {} end if count >= n then return l end local r = {} if count > 0 then -- distinct elements for i=0,count-1 do r[#r+1] = table.remove(l, math.random(1, n-i)) end else -- allow repetition for i=1,-count do r[#r+1] = l[math.random(1, n)] end end return r end local srem = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x, r = xgetw(self, k, "set"), 0 for i=1,#arg do if x[arg[i]] then x[arg[i]] = nil r = r + 1 end end cleanup(self, k) return r end local _sunion = function(self, ...) local arg = getargs(...) local r = {} local x for i=1,#arg do x = xgetr(self, arg[i], "set") for v,_ in pairs(x) do r[v] = true end end return r end local sunion = function(self, k, ...) return lset_to_list(_sunion(self, k, ...)) end local sunionstore = function(self, k2, k, ...) k2 = chkarg(k2) local x = _sunion(self, k, ...) self.data[k2] = {ktype = "set", value = x} return nkeys(x) end -- zsets local _z_p_mt = { __eq = function(a, b) if a.v == b.v then assert(a.s == b.s) return true else return false end end, __lt = function(a, b) if a.s == b.s then return (a.v < b.v) else return (a.s < b.s) end end, } local _z_pair = function(s, v) assert( (type(s) == "number") and (type(v) == "string") ) local r = {s = s, v = v} return setmetatable(r, _z_p_mt) end local _z_pairs = function(...) local arg = {...} assert((#arg > 0) and (#arg % 2 == 0)) local ps = {} for i=1,#arg,2 do ps[#ps+1] = _z_pair( assert(tofloat(arg[i])), chkarg(arg[i+1]) ) end return ps end local _z_insert = function(x, ix, p) assert( (type(x) == "table") and (type(ix) == "number") and (type(p) == "table") ) local l = x.list table.insert(l, ix, p) for i=ix+1,#l do x.set[l[i].v] = x.set[l[i].v] + 1 end x.set[p.v] = ix end local _z_remove = function(x, v) if not x.set[v] then return false end local l, ix = x.list, x.set[v] assert(l[ix].v == v) table.remove(l, ix) for i=ix,#l do x.set[l[i].v] = x.set[l[i].v] - 1 end x.set[v] = nil return true end local _z_remove_range = function(x, i1, i2) local l = x.list i2 = i2 or i1 assert( (i1 > 0) and (i2 >= i1) and (i2 <= #l) ) local ix, n = i1, i2-i1+1 for i=1,n do x.set[l[ix].v] = nil table.remove(l, ix) end for i=ix,#l do x.set[l[i].v] = x.set[l[i].v] - n end return n end local _z_update = function(x, p) local l = x.list local found = _z_remove(x, p.v) local ix = nil for i=1,#l do if l[i] > p then ix = i; break end end if not ix then ix = #l+1 end _z_insert(x, ix, p) return found end local _z_coherence = function(x) local l, s = x.list, x.set local found, n = {}, 0 for val,pos in pairs(s) do if found[pos] then return false end found[pos] = true n = n + 1 if not (l[pos] and (l[pos].v == val)) then return false end end if #l ~= n then return false end for i=1, n-1 do if l[i].s > l[i+1].s then return false end end return true end local _z_normrange = function(l, i1, i2) i1, i2 = assert(toint(i1)), assert(toint(i2)) if i1 < 0 then i1 = #l+i1 end if i2 < 0 then i2 = #l+i2 end i1, i2 = math.max(i1+1, 1), i2+1 if (i2 < i1) or (i1 > #l) then return nil end i2 = math.min(i2, #l) return i1, i2 end local _zrbs_opts = function(...) local arg = {...} if #arg == 0 then return {} end local ix, opts = 1, {} while type(arg[ix]) == "string" do if arg[ix] == "withscores" then opts.withscores = true ix = ix + 1 elseif arg[ix] == "limit" then opts.limit = { offset = assert(toint(arg[ix+1])), count = assert(toint(arg[ix+2])), } ix = ix + 3 else error("input") end end if type(arg[ix]) == "table" then local _o = arg[ix] opts.withscores = opts.withscores or _o.withscores if _o.limit then opts.limit = { offset = assert(toint(_o.limit.offset or _o.limit[1])), count = assert(toint(_o.limit.count or _o.limit[2])), } end ix = ix + 1 end assert(arg[ix] == nil) if opts.limit then assert( (opts.limit.count >= 0) and (opts.limit.offset >= 0) ) end return opts end local _z_store_params = function(dest, numkeys, ...) dest = chkarg(dest) numkeys = assert(toint(numkeys)) assert(numkeys > 0) local arg = {...} assert(#arg >= numkeys) local ks = {} for i=1, numkeys do ks[i] = chkarg(arg[i]) end local ix, opts = numkeys+1,{} while type(arg[ix]) == "string" do if arg[ix] == "weights" then opts.weights = {} ix = ix + 1 for i=1, numkeys do opts.weights[i] = assert(toint(arg[ix])) ix = ix + 1 end elseif arg[ix] == "aggregate" then opts.aggregate = assert(chkarg(arg[ix+1])) ix = ix + 2 else error("input") end end if type(arg[ix]) == "table" then local _o = arg[ix] opts.weights = opts.weights or _o.weights opts.aggregate = opts.aggregate or _o.aggregate ix = ix + 1 end assert(arg[ix] == nil) if opts.aggregate then assert( (opts.aggregate == "sum") or (opts.aggregate == "min") or (opts.aggregate == "max") ) else opts.aggregate = "sum" end if opts.weights then assert(#opts.weights == numkeys) for i=1,#opts.weights do assert(type(opts.weights[i]) == "number") end else opts.weights = {} for i=1, numkeys do opts.weights[i] = 1 end end opts.keys = ks opts.dest = dest return opts end local _zrbs_limits = function(x, s1, s2, descending) local s1_incl, s2_incl = true, true if s1:sub(1, 1) == "(" then s1, s1_incl = s1:sub(2, -1), false end s1 = assert(tofloat(s1)) if s2:sub(1, 1) == "(" then s2, s2_incl = s2:sub(2, -1), false end s2 = assert(tofloat(s2)) if descending then s1, s2 = s2, s1 s1_incl, s2_incl = s2_incl, s1_incl end if s2 < s1 then return nil end local l = x.list local i1, i2 local fst, lst = l[1].s, l[#l].s if (fst > s2) or ((not s2_incl) and (fst == s2)) then return nil end if (lst < s1) or ((not s1_incl) and (lst == s1)) then return nil end if (fst > s1) or (s1_incl and (fst == s1)) then i1 = 1 end if (lst < s2) or (s2_incl and (lst == s2)) then i2 = #l end for i=1,#l do if (i1 and i2) then break end if (not i1) then if l[i].s > s1 then i1 = i end if s1_incl and l[i].s == s1 then i1 = i end end if (not i2) then if l[i].s > s2 then i2 = i-1 end if (not s2_incl) and l[i].s == s2 then i2 = i-1 end end end assert(i1 and i2) if descending then return #l-i2, #l-i1 else return i1-1, i2-1 end end local dbg_zcoherence = function(self, k) local x = xgetr(self, k, "zset") return _z_coherence(x) end local zadd = function(self, k, ...) k = chkarg(k) local ps = _z_pairs(...) local x = xgetw(self, k, "zset") local n = 0 for i=1,#ps do if not _z_update(x, ps[i]) then n = n+1 end end return n end local zcard = function(self, k) local x = xgetr(self, k, "zset") return #x.list end local zcount = function(self, k, s1, s2) local x = xgetr(self, k, "zset") local i1, i2 = _zrbs_limits(x, s1, s2, false) if not (i1 and i2) then return 0 end assert(i2 >= i1) return i2 - i1 + 1 end local zincrby = function(self, k, n, v) k,v = chkargs(2, k, v) n = assert(tofloat(n)) local x = xgetw(self, k, "zset") local p = x.list[x.set[v]] local s = p and (p.s + n) or n _z_update(x, _z_pair(s, v)) return s end local zinterstore = function(self, ...) local params = _z_store_params(...) local x = xdefv("zset") local aggregate if params.aggregate == "sum" then aggregate = function(x, y) return x+y end elseif params.aggregate == "min" then aggregate = math.min elseif params.aggregate == "max" then aggregate = math.max else error() end local y = xgetr(self, params.keys[1], "zset") local p1, p2 for j=1,#y.list do p1 = _z_pair(y.list[j].s, y.list[j].v) _z_update(x, p1) end for i=2,#params.keys do y = xgetr(self, params.keys[i], "zset") local to_remove, to_update = {}, {} for j=1,#x.list do p1 = x.list[j] if y.set[p1.v] then p2 = _z_pair( aggregate( p1.s, params.weights[i] * y.list[y.set[p1.v]].s ), p1.v ) to_update[#to_update+1] = p2 else to_remove[#to_remove+1] = p1.v end end for j=1,#to_remove do _z_remove(x, to_remove[j]) end for j=1,#to_update do _z_update(x, to_update[j]) end end local r = #x.list if r > 0 then self.data[params.dest] = {ktype = "zset", value = x} end return r end local _zranger = function(descending) return function(self, k, i1, i2, opts) k = chkarg(k) local withscores = false if type(opts) == "table" then withscores = opts.withscores elseif type(opts) == "string" then assert(opts:lower() == "withscores") withscores = true else assert(opts == nil) end local x = xgetr(self, k, "zset") local l = x.list i1, i2 = _z_normrange(l, i1, i2) if not i1 then return {} end local inc = 1 if descending then i1 = #l - i1 + 1 i2 = #l - i2 + 1 inc = -1 end local r = {} if withscores then for i=i1, i2, inc do r[#r+1] = {l[i].v, l[i].s} end else for i=i1, i2, inc do r[#r+1] = l[i].v end end return r end end local zrange = _zranger(false) local zrevrange = _zranger(true) local _zrangerbyscore = function(descending) return function(self, k, s1, s2, ...) k, s1, s2 = chkargs(3, k, s1, s2) local opts = _zrbs_opts(...) local x = xgetr(self, k, "zset") local i1, i2 = _zrbs_limits(x, s1, s2, descending) if not (i1 and i2) then return {} end if opts.limit then if opts.limit.count == 0 then return {} end i1 = i1 + opts.limit.offset if i1 > i2 then return {} end i2 = math.min(i2, i1+opts.limit.count-1) end if descending then return zrevrange(self, k, i1, i2, opts) else return zrange(self, k, i1, i2, opts) end end end local zrangebyscore = _zrangerbyscore(false) local zrevrangebyscore = _zrangerbyscore(true) local zrank = function(self, k, v) local x = xgetr(self, k, "zset") local r = x.set[v] if r then return r-1 else return nil end end local zrem = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x, r = xgetw(self, k, "zset"), 0 for i=1,#arg do if _z_remove(x, arg[i]) then r = r + 1 end end cleanup(self, k) return r end local zremrangebyrank = function(self, k, i1, i2) k = chkarg(k) local x = xgetw(self, k, "zset") i1, i2 = _z_normrange(x.list, i1, i2) if not i1 then cleanup(self, k) return 0 end local n = _z_remove_range(x, i1, i2) cleanup(self, k) return n end local zremrangebyscore = function(self, k, s1, s2) local x = xgetr(self, k, "zset") local i1, i2 = _zrbs_limits(x, s1, s2, false) if not (i1 and i2) then return 0 end assert(i2 >= i1) return zremrangebyrank(self, k, i1, i2) end local zrevrank = function(self, k, v) local x = xgetr(self, k, "zset") local r = x.set[v] if r then return #x.list-r else return nil end end local zscore = function(self, k, v) local x = xgetr(self, k, "zset") local p = x.list[x.set[v]] if p then return p.s else return nil end end local zunionstore = function(self, ...) local params = _z_store_params(...) local x = xdefv("zset") local default_score, aggregate if params.aggregate == "sum" then default_score = 0 aggregate = function(x, y) return x+y end elseif params.aggregate == "min" then default_score = math.huge aggregate = math.min elseif params.aggregate == "max" then default_score = -math.huge aggregate = math.max else error() end local y, p1, p2 for i=1,#params.keys do y = xgetr(self, params.keys[i], "zset") for j=1,#y.list do p1 = y.list[j] p2 = _z_pair( aggregate( params.weights[i] * p1.s, x.set[p1.v] and x.list[x.set[p1.v]].s or default_score ), p1.v ) _z_update(x, p2) end end local r = #x.list if r > 0 then self.data[params.dest] = {ktype = "zset", value = x} end return r end -- connection local echo = function(self, v) return v end local ping = function(self) return true end -- server local flushdb = function(self) self.data = {} return true end --- Class local methods = { -- keys del = del, -- (...) -> #removed exists = chkargs_wrap(exists, 1), -- (k) -> exists? keys = keys, -- (pattern) -> list of keys ["type"] = chkargs_wrap(_type, 1), -- (k) -> [string|list|set|zset|hash|none] randomkey = randomkey, -- () -> [k|nil] rename = chkargs_wrap(rename, 2), -- (k,k2) -> true renamenx = chkargs_wrap(renamenx, 2), -- (k,k2) -> ! existed? k2 -- strings append = chkargs_wrap(append, 2), -- (k,v) -> #new bitcount = bitcount, -- (k,[start,end]) -> n bitop = bitop, -- ([and|or|xor|not],k,...) decr = chkargs_wrap(decr, 1), -- (k) -> new decrby = decrby, -- (k,n) -> new get = chkargs_wrap(get, 1), -- (k) -> [v|nil] getbit = getbit, -- (k,offset) -> b getrange = getrange, -- (k,start,end) -> string getset = chkargs_wrap(getset, 2), -- (k,v) -> [oldv|nil] incr = chkargs_wrap(incr, 1), -- (k) -> new incrby = incrby, -- (k,n) -> new incrbyfloat = incrbyfloat, -- (k,n) -> new mget = mget, -- (k1,...) -> {v1,...} mset = mset, -- (k1,v1,...) -> true msetnx = msetnx, -- (k1,v1,...) -> worked? (i.e. !existed? any k) set = chkargs_wrap(set, 2), -- (k,v) -> true setbit = setbit, -- (k,offset,b) -> old setnx = chkargs_wrap(setnx, 2), -- (k,v) -> worked? (i.e. !existed?) setrange = setrange, -- (k,offset,val) -> #new strlen = chkargs_wrap(strlen, 1), -- (k) -> [#v|0] -- hashes hdel = hdel, -- (k,sk1,...) -> #removed hexists = chkargs_wrap(hexists, 2), -- (k,sk) -> exists? hget = chkargs_wrap(hget,2), -- (k,sk) -> v hgetall = chkargs_wrap(hgetall, 1), -- (k) -> map hincrby = hincrby, -- (k,sk,n) -> new hincrbyfloat = hincrbyfloat, -- (k,sk,n) -> new hkeys = chkargs_wrap(hkeys, 1), -- (k) -> keys hlen = chkargs_wrap(hlen, 1), -- (k) -> [#sk|0] hmget = hmget, -- (k,{sk1,...}) -> {v1,...} hmset = hmset, -- (k,{sk1=v1,...}) -> true hset = chkargs_wrap(hset, 3), -- (k,sk1,v1) -> !existed? hsetnx = chkargs_wrap(hsetnx, 3), -- (k,sk1,v1) -> worked? (i.e. !existed?) hvals = chkargs_wrap(hvals, 1), -- (k) -> values -- lists blpop = blpop, -- (k1,...) -> k,v brpop = brpop, -- (k1,...) -> k,v brpoplpush = brpoplpush, -- (k1,k2,timeout) -> v lindex = lindex, -- (k,i) -> v linsert = chkargs_wrap(linsert, 4), -- (k,mode,pivot,v) -> #list (after) llen = chkargs_wrap(llen, 1), -- (k) -> #list lpop = chkargs_wrap(lpop, 1), -- (k) -> v lpush = lpush, -- (k,v1,...) -> #list (after) lpushx = chkargs_wrap(lpushx, 2), -- (k,v) -> #list (after) lrange = lrange, -- (k,start,stop) -> list lrem = lrem, -- (k,count,v) -> #removed lset = lset, -- (k,i,v) -> true ltrim = ltrim, -- (k,start,stop) -> true rpop = chkargs_wrap(rpop, 1), -- (k) -> v rpoplpush = chkargs_wrap(rpoplpush, 2), -- (k1,k2) -> v rpush = rpush, -- (k,v1,...) -> #list (after) rpushx = chkargs_wrap(rpushx, 2), -- (k,v) -> #list (after) -- sets sadd = sadd, -- (k,v1,...) -> #added scard = chkargs_wrap(scard, 1), -- (k) -> [n|0] sdiff = sdiff, -- (k1,...) -> set (of elements in k1 & not in any of ...) sdiffstore = sdiffstore, -- (k0,k1,...) -> #set at k0 sinter = sinter, -- (k1,...) -> set sinterstore = sinterstore, -- (k0,k1,...) -> #set at k0 sismember = chkargs_wrap(sismember, 2), -- (k,v) -> member? smembers = chkargs_wrap(smembers, 1), -- (k) -> set smove = chkargs_wrap(smove, 3), -- (k1,k2,v) -> moved? (i.e. !member? k1) spop = chkargs_wrap(spop, 1), -- (k) -> [v|nil] srandmember = srandmember, -- (k,[count]) -> v|[v1,v2,...] srem = srem, -- (k,v1,...) -> #removed sunion = sunion, -- (k1,...) -> set sunionstore = sunionstore, -- (k0,k1,...) -> #set at k0 -- zsets zadd = zadd, -- (k,score,member,[score,member,...]) zcard = chkargs_wrap(zcard, 1), -- (k) -> n zcount = chkargs_wrap(zcount, 3), -- (k,min,max) -> count zincrby = zincrby, -- (k,score,v) -> score zinterstore = zinterstore, -- (k,numkeys,k1,...,[opts]) -> card zrange = zrange, -- (k,start,stop,[opts]) -> depends on opts zrangebyscore = zrangebyscore, -- (k,min,max,[opts]) -> depends on opts zrank = chkargs_wrap(zrank, 2), -- (k,v) -> rank zrem = zrem, -- (k,v1,...) -> #removed zremrangebyrank = zremrangebyrank, -- (k,start,stop) -> #removed zremrangebyscore = chkargs_wrap(zremrangebyscore, 3), -- (k,min,max) -> #removed zrevrange = zrevrange, -- (k,start,stop,[opts]) -> depends on opts zrevrangebyscore = zrevrangebyscore, -- (k,min,max,[opts]) -> depends on opts zrevrank = chkargs_wrap(zrevrank, 2), -- (k,v) -> rank zscore = chkargs_wrap(zscore, 2), -- (k,v) -> score zunionstore = zunionstore, -- (k,numkeys,k1,...,[opts]) -> card -- connection echo = chkargs_wrap(echo, 1), -- (v) -> v ping = ping, -- () -> true -- server flushall = flushdb, -- () -> true flushdb = flushdb, -- () -> true -- debug dbg_zcoherence = dbg_zcoherence, } local new = function() local r = {data = {}} return setmetatable(r,{__index = methods}) end return { new = new, }
gpl-2.0
subzrk/BadRotations
System/Libs/LibRangeCheck-2.0/LibStub-1.0/tests/test.lua
86
2013
debugstack = debug.traceback strmatch = string.match loadfile("../LibStub.lua")() local lib, oldMinor = LibStub:NewLibrary("Pants", 1) -- make a new thingy assert(lib) -- should return the library table assert(not oldMinor) -- should not return the old minor, since it didn't exist -- the following is to create data and then be able to check if the same data exists after the fact function lib:MyMethod() end local MyMethod = lib.MyMethod lib.MyTable = {} local MyTable = lib.MyTable local newLib, newOldMinor = LibStub:NewLibrary("Pants", 1) -- try to register a library with the same version, should silently fail assert(not newLib) -- should not return since out of date local newLib, newOldMinor = LibStub:NewLibrary("Pants", 0) -- try to register a library with a previous, should silently fail assert(not newLib) -- should not return since out of date local newLib, newOldMinor = LibStub:NewLibrary("Pants", 2) -- register a new version assert(newLib) -- library table assert(rawequal(newLib, lib)) -- should be the same reference as the previous assert(newOldMinor == 1) -- should return the minor version of the previous version assert(rawequal(lib.MyMethod, MyMethod)) -- verify that values were saved assert(rawequal(lib.MyTable, MyTable)) -- verify that values were saved local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 3 Blah") -- register a new version with a string minor version (instead of a number) assert(newLib) -- library table assert(newOldMinor == 2) -- previous version was 2 local newLib, newOldMinor = LibStub:NewLibrary("Pants", "Blah 4 and please ignore 15 Blah") -- register a new version with a string minor version (instead of a number) assert(newLib) assert(newOldMinor == 3) -- previous version was 3 (even though it gave a string) local newLib, newOldMinor = LibStub:NewLibrary("Pants", 5) -- register a new library, using a normal number instead of a string assert(newLib) assert(newOldMinor == 4) -- previous version was 4 (even though it gave a string)
gpl-3.0
sadegh1996/sword_antispam
plugins/save.lua
13
2829
local function save_value(msg, name, value) if (not name or not value) then return "Usage: !set var_name value" end local hash = nil if msg.to.type == 'chat' then hash = 'chat:'..msg.to.id..':variables' end if hash then redis:hset(hash, name, value) return "ذخیره شد "..name end end local function run(msg, matches) if not is_momod(msg) then return "فقط برای ادمین مجاز است" end local name = string.sub(matches[1], 1, 50) local value = string.sub(matches[2], 1, 1000) local name1 = user_print_name(msg.from) savelog(msg.to.id, name1.." ["..msg.from.id.."] saved ["..name.."] as > "..value ) local text = save_value(msg, name, value) return text end return { patterns = { "^[!/]save ([^%s]+) (.+)$", }, run = run } -- -_-_-_-_-_-_-_-_-_- ||-_-_-_-_-_ || ||-_-_-_-_-_ -- || || || || -- || || || || -- || || || || -- || ||-_-_-_-_-_ || ||-_-_-_-_-_ -- || || || || -- || || || || -- || || || || -- || ||-_-_-_-_-_ ||-_-_-_-_-_ ||-_-_-_-_-_ -- -- -- /\ /\ /-_-_-_-_-_ ||-_-_-_-_-_ ||-_-_-_-_-_ -- ||\\ //|| //\\ || //|| //\\ // || || // -- || \\ // || // \\ || // || // \\ // || || // -- || \\ // || // \\ || // || // \\ || || || // -- || \\ // || //______\\ || // || //______\\ || -_-_-_- ||-_-_-_-_-_ || // -- || \\ // || // \\ || // || // \\ || || || || \\ -- || \\ // || // \\ || // || // \\ \\ || || || \\ -- || \\// || // \\ ||// || // \\ \\-_-_-_-_-|| ||-_-_-_-_-_ || \\ -- -- -- ||-_-_-_- || || || //-_-_-_-_-_- -- || || || || || // -- ||_-_-_|| || || || // -- || || || || \\ -- || || \\ // \\ -- || || \\ // // -- || ||-_-_-_-_ \\-_-_-_-// -_-_-_-_-_-// -- --By @ali_ghoghnoos --@telemanager_ch
gpl-2.0
msburgess3200/PERP
gamemodes/perp/gamemode/mixtures/pot.lua
1
1515
POT_GROW_TIME = 60 * 15; MAX_POT = 5; local MIXTURE = {} MIXTURE.ID = 2; MIXTURE.Results = "drug_pot"; MIXTURE.Ingredients = {"drug_pot_seeds", "item_pot"}; MIXTURE.Requires = { {GENE_INTELLIGENCE, 1}, {GENE_DEXTERITY, 1}, }; MIXTURE.Free = true; MIXTURE.RequiresHeatSource = false; MIXTURE.RequiresWaterSource = false; MIXTURE.RequiresSawHorse = false; function MIXTURE.CanMix ( player, pos ) if (player:Team() != TEAM_CITIZEN) then player:Notify("You cannot do this as a government official."); return false; end local NumDrugs = 0; //needs fix for k, v in pairs(ents.FindByClass('ent_pot')) do if v:GetTable().ItemSpawner == player then NumDrugs = NumDrugs + 1; end end local VipWeed = MAX_POT; if(player:GetLevel() == 99) then VipWeed = 6; elseif(player:GetLevel() == 98) then VipWeed = 8 elseif(player:GetLevel() <= 97) then VipWeed = 10 end if (NumDrugs >= VipWeed) then if (player:GetLevel() == 100) then player:Notify("Bronze VIP pot limit reached"); elseif(player:GetLevel() == 99) then player:Notify("Silver VIP pot limit reached"); elseif(player:GetLevel() == 98) then player:Notify("Gold VIP pot limit reached"); elseif(player:GetLevel() == 97) then player:Notify("Diamond VIP pot limit reached"); elseif(player:GetLevel() < 97) then player:Notify("Admin pot limit reached"); else player:Notify("Guest pot limit reached"); end return false; end return true; end GM:RegisterMixture(MIXTURE);
mit
Arashbrsh/copyuz
plugins/wiki.lua
735
4364
-- http://git.io/vUA4M local socket = require "socket" local JSON = require "cjson" local wikiusage = { "!wiki [text]: Read extract from default Wikipedia (EN)", "!wiki(lang) [text]: Read extract from 'lang' Wikipedia. Example: !wikies hola", "!wiki search [text]: Search articles on default Wikipedia (EN)", "!wiki(lang) search [text]: Search articles on 'lang' Wikipedia. Example: !wikies search hola", } local Wikipedia = { -- http://meta.wikimedia.org/wiki/List_of_Wikipedias wiki_server = "https://%s.wikipedia.org", wiki_path = "/w/api.php", wiki_load_params = { action = "query", prop = "extracts", format = "json", exchars = 300, exsectionformat = "plain", explaintext = "", redirects = "" }, wiki_search_params = { action = "query", list = "search", srlimit = 20, format = "json", }, default_lang = "en", } function Wikipedia:getWikiServer(lang) return string.format(self.wiki_server, lang or self.default_lang) end --[[ -- return decoded JSON table from Wikipedia --]] function Wikipedia:loadPage(text, lang, intro, plain, is_search) local request, sink = {}, {} local query = "" local parsed if is_search then for k,v in pairs(self.wiki_search_params) do query = query .. k .. '=' .. v .. '&' end parsed = URL.parse(self:getWikiServer(lang)) parsed.path = self.wiki_path parsed.query = query .. "srsearch=" .. URL.escape(text) else self.wiki_load_params.explaintext = plain and "" or nil for k,v in pairs(self.wiki_load_params) do query = query .. k .. '=' .. v .. '&' end parsed = URL.parse(self:getWikiServer(lang)) parsed.path = self.wiki_path parsed.query = query .. "titles=" .. URL.escape(text) end -- HTTP request request['url'] = URL.build(parsed) print(request['url']) request['method'] = 'GET' request['sink'] = ltn12.sink.table(sink) local httpRequest = parsed.scheme == 'http' and http.request or https.request local code, headers, status = socket.skip(1, httpRequest(request)) if not headers or not sink then return nil end local content = table.concat(sink) if content ~= "" then local ok, result = pcall(JSON.decode, content) if ok and result then return result else return nil end else return nil end end -- extract intro passage in wiki page function Wikipedia:wikintro(text, lang) local result = self:loadPage(text, lang, true, true) if result and result.query then local query = result.query if query and query.normalized then text = query.normalized[1].to or text end local page = query.pages[next(query.pages)] if page and page.extract then return text..": "..page.extract else local text = "Extract not found for "..text text = text..'\n'..table.concat(wikiusage, '\n') return text end else return "Sorry an error happened" end end -- search for term in wiki function Wikipedia:wikisearch(text, lang) local result = self:loadPage(text, lang, true, true, true) if result and result.query then local titles = "" for i,item in pairs(result.query.search) do titles = titles .. "\n" .. item["title"] end titles = titles ~= "" and titles or "No results found" return titles else return "Sorry, an error occurred" end end local function run(msg, matches) -- TODO: Remember language (i18 on future version) -- TODO: Support for non Wikipedias but Mediawikis local search, term, lang if matches[1] == "search" then search = true term = matches[2] lang = nil elseif matches[2] == "search" then search = true term = matches[3] lang = matches[1] else term = matches[2] lang = matches[1] end if not term then term = lang lang = nil end if term == "" then local text = "Usage:\n" text = text..table.concat(wikiusage, '\n') return text end local result if search then result = Wikipedia:wikisearch(term, lang) else -- TODO: Show the link result = Wikipedia:wikintro(term, lang) end return result end return { description = "Searches Wikipedia and send results", usage = wikiusage, patterns = { "^![Ww]iki(%w+) (search) (.+)$", "^![Ww]iki (search) ?(.*)$", "^![Ww]iki(%w+) (.+)$", "^![Ww]iki ?(.*)$" }, run = run }
gpl-2.0
sjznxd/lc-20130127
applications/luci-diag-devinfo/luasrc/model/cbi/luci_diag/netdiscover_devinfo_mini.lua
141
1054
--[[ netdiscover_devinfo - SIP Device Information (c) 2009 Daniel Dickinson Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- require("luci.i18n") require("luci.util") require("luci.sys") require("luci.model.uci") require("luci.controller.luci_diag.netdiscover_common") require("luci.controller.luci_diag.devinfo_common") local debug = false m = SimpleForm("luci_devinfo", translate("Network Device Scan"), translate("Scan for devices on specified networks.")) m.reset = false m.submit = false local outnets = luci.controller.luci_diag.netdiscover_common.get_params() luci.controller.luci_diag.devinfo_common.run_processes(outnets, luci.controller.luci_diag.netdiscover_common.command_function) luci.controller.luci_diag.devinfo_common.parse_output(m, outnets, false, "netdiscover", true, debug) luci.controller.luci_diag.netdiscover_common.action_links(m, true) return m
apache-2.0
daofeng2015/luci
applications/luci-app-diag-devinfo/luasrc/model/cbi/luci_diag/netdiscover_devinfo_mini.lua
141
1054
--[[ netdiscover_devinfo - SIP Device Information (c) 2009 Daniel Dickinson Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- require("luci.i18n") require("luci.util") require("luci.sys") require("luci.model.uci") require("luci.controller.luci_diag.netdiscover_common") require("luci.controller.luci_diag.devinfo_common") local debug = false m = SimpleForm("luci_devinfo", translate("Network Device Scan"), translate("Scan for devices on specified networks.")) m.reset = false m.submit = false local outnets = luci.controller.luci_diag.netdiscover_common.get_params() luci.controller.luci_diag.devinfo_common.run_processes(outnets, luci.controller.luci_diag.netdiscover_common.command_function) luci.controller.luci_diag.devinfo_common.parse_output(m, outnets, false, "netdiscover", true, debug) luci.controller.luci_diag.netdiscover_common.action_links(m, true) return m
apache-2.0
TW1STaL1CKY/pac3
lua/pac3/core/client/parts.lua
1
3727
local pac = pac local class = pac.class local part_count = 0 -- unique id thing local pairs = pairs local function merge_storable(tbl, base) if not base then return end if base.StorableVars then for k,v in pairs(base.StorableVars) do tbl.StorableVars[k] = v end merge_storable(tbl, base.BaseClass) end end local function initialize(part, owner) if part.PreInitialize then part:PreInitialize() end pac.AddPart(part) if owner then part:SetPlayerOwner(owner) end part:Initialize() end function pac.CreatePart(name, owner) owner = owner or pac.LocalPlayer if not name then name = "base" end local part = class.Create("part", name) if not part then pac.Message("Tried to create unknown part: " .. name .. '!') part = class.Create("part", "base") end part.Id = part_count part_count = part_count + 1 part.IsEnabled = pac.CreateClientConVarFast("pac_enable_" .. name, "1", true,"boolean") part:SetUniqueID(tostring(util.CRC(os.time() + pac.RealTime + part_count))) merge_storable(part, part.BaseClass) if part.RemovedStorableVars then for k in pairs(part.RemovedStorableVars) do part.StorableVars[k] = nil end end if part.NonPhysical then pac.RemoveProperty(part, "Bone") pac.RemoveProperty(part, "Position") pac.RemoveProperty(part, "Angles") pac.RemoveProperty(part, "AngleVelocity") pac.RemoveProperty(part, "EyeAngles") pac.RemoveProperty(part, "AimName") pac.RemoveProperty(part, "AimPartName") pac.RemoveProperty(part, "PositionOffset") pac.RemoveProperty(part, "AngleOffset") pac.RemoveProperty(part, "Translucent") pac.RemoveProperty(part, "IgnoreZ") pac.RemoveProperty(part, "BlendMode") pac.RemoveProperty(part, "NoTextureFiltering") if part.ClassName ~= "group" then pac.RemoveProperty(part, "DrawOrder") end end part.DefaultVars = {} for key in pairs(part.StorableVars) do part.DefaultVars[key] = pac.class.Copy(part[key]) end part.DefaultVars.UniqueID = "" -- uh local ok, err = xpcall(initialize, ErrorNoHalt, part, owner) if not ok then part:Remove() if part.ClassName ~= "base" then return pac.CreatePart("base", owner) end end pac.dprint("creating %s part owned by %s", part.ClassName, tostring(owner)) timer.Simple(0.1, function() if part:IsValid() and part.show_in_editor ~= false and owner == pac.LocalPlayer then pac.CallHook("OnPartCreated", part) end end) return part end function pac.RegisterPart(META, name) if META.Group == "experimental" then -- something is up with the lua cache -- file.Find("pac3/core/client/parts/*.lua", "LUA") will find the experimental parts as well -- maybe because pac3 mounts the workshop version on server? return end META.TypeBase = "base" local _, name = class.Register(META, "part", name) if pac.UpdatePartsWithMetatable then pac.UpdatePartsWithMetatable(META, name) end end function pac.GenerateNewUniqueID(part_data, base) local part_data = table.Copy(part_data) base = base or tostring(part_data) local function fixpart(part) for key, val in pairs(part.self) do if val ~= "" and (key == "UniqueID" or key:sub(-3) == "UID") then part.self[key] = util.CRC(base .. val) end end for _, part in pairs(part.children) do fixpart(part) end end return part_data end function pac.LoadParts() local files = file.Find("pac3/core/client/parts/*.lua", "LUA") for _, name in pairs(files) do include("pac3/core/client/parts/" .. name) end local files = file.Find("pac3/core/client/parts/legacy/*.lua", "LUA") for _, name in pairs(files) do include("pac3/core/client/parts/legacy/" .. name) end end function pac.GetRegisteredParts() return class.GetAll("part") end include("base_part.lua")
gpl-3.0
suchipi/pac3
lua/pac3/editor/client/translations/japanese.lua
1
3140
return { ["sprite path"] = "sprite path", ["right upperarm"] = "右 上腕", ["neck"] = "首", ["size y"] = "Y軸のサイズ", ["draw shadow"] = "影を表示", ["copy"] = "コピー", ["start size"] = "開始 サイズ", ["clip"] = "クリップ", ["size"] = "サイズ", ["reset view"] = "カメラをリセット", ["right calf"] = "右 ふくらはぎ", ["effect"] = "エフェクト", ["max"] = "最大", ["angles"] = "角度", ["left foot"] = "左 足", ["font"] = "フォント", ["wear"] = "着用", ["load"] = "読み込み", ["bodygroup state"] = "ボディグループ ステータス", ["size x"] = "X軸のサイズ", ["relative bones"] = "relative bones", ["scale"] = "スケール", ["follow"] = "follow", ["outline color"] = "アウトラインの色", ["left thigh"] = "左 太もも", ["bone"] = "骨", ["invert"] = "反転", ["double face"] = "両面", ["clear"] = "全消去", ["right forearm"] = "右 前腕", ["left hand"] = "左 手", ["left upperarm"] = "左 上腕", ["false"] = "無効", ["alpha"] = "透過度", ["use lua"] = "Luaを使用", ["sprite"] = "sprite", ["my outfit"] = "自分の衣装", ["right hand"] = "右 手", ["angle velocity"] = "回転速度", ["right clavicle"] = "右 鎖骨", ["outline"] = "概要", ["string"] = "文字列", ["description"] = "説明", ["left clavicle"] = "左 鎖骨", ["color"] = "色", ["save"] = "保存", ["parent name"] = "親の名前", ["toggle t pose"] = "Tポーズのトグル", ["outline alpha"] = "アウトラインの透過度", ["remove"] = "削除", ["spine 4"] = "脊椎 4", ["skin"] = "スキン", ["command"] = "コマンド", ["material"] = "マテリアル", ["sound"] = "音", ["fullbright"] = "明るさの最大化", ["true"] = "有効", ["spine 2"] = "脊椎 2", ["bone merge"] = "骨 統合", ["animation"] = "アニメーション", ["spine 1"] = "脊椎 1", ["text"] = "テキスト", ["rate"] = "速度", ["operator"] = "operator", ["spine"] = "脊椎", ["loop"] = "繰り返し", ["clone"] = "複製", ["position"] = "位置", ["model"] = "モデル", ["sequence name"] = "シーケンス名", ["left toe"] = "左 つま先", ["pelvis"] = "骨盤", ["pitch"] = "ピッチ", ["right toe"] = "右 つま先", ["right finger 2"] = "右 指 2", ["add parts to me!"] = "add parts to me!", ["group"] = "グループ", ["right foot"] = "右 足", ["aim part name"] = "aim part name", ["left calf"] = "左 ふくらはぎ", ["rotate origin"] = "回転の原点", ["trail path"] = "trail path", ["reset eye angles"] = "目の角度をリセット", ["volume"] = "音量", ["entity"] = "エンティティ", ["modify"] = "編集", ["draw weapon"] = "武器を表示", ["hide"] = "隠す", ["length"] = "長さ", ["offset"] = "オフセット", ["owner name"] = "所有者名", ["head"] = "頭", ["bodygroup"] = "ボディグループ", ["brightness"] = "明るさ", ["eye angles"] = "目の角度", ["event"] = "イベント", ["trail"] = "trail", ["arguments"] = "引数", ["name"] = "名前", ["right thigh"] = "右 太もも", ["ping pong loop"] = "ping pong loop", ["min"] = "最小", ["left forearm"] = "左 腕", ["light"] = "ライト", }
gpl-3.0
Gael-de-Sailly/minetest-minetestforfun-server
mods/_misc/sapling_crafts.lua
7
2317
-- Crafts for saplings -- From Skyblock by Cornernote -- -- sapling from leaves and sticks minetest.register_craft({ output = 'default:sapling', recipe = { {'default:leaves', 'default:leaves', 'default:leaves'}, {'default:leaves', 'default:leaves', 'default:leaves'}, {'', 'default:stick', ''}, } }) -- junglesapling from jungleleaves and sticks minetest.register_craft({ output = 'default:junglesapling', recipe = { {'default:jungleleaves', 'default:jungleleaves', 'default:jungleleaves'}, {'default:jungleleaves', 'default:jungleleaves', 'default:jungleleaves'}, {'', 'default:stick', ''}, } }) -- pine_sapling from pine_needles and sticks minetest.register_craft({ output = 'default:pine_sapling', recipe = { {'default:pine_needles', 'default:pine_needles', 'default:pine_needles'}, {'default:pine_needles', 'default:pine_needles', 'default:pine_needles'}, {'', 'default:stick', ''}, } }) -- Aspen tree minetest.register_craft({ output = "default:aspen_sapling", recipe = { {"default:aspen_leaves", "default:aspen_leaves", "default:aspen_leaves"}, {"default:aspen_leaves", "default:aspen_leaves", "default:aspen_leaves"}, {"", "default:stick", ""}, } }) -- Cherry trees minetest.register_craft({ output = "default:cherry_sapling", recipe = { {"default:cherry_blossom_leaves", "default:cherry_blossom_leaves", "default:cherry_blossom_leaves"}, {"default:cherry_blossom_leaves", "default:cherry_blossom_leaves", "default:cherry_blossom_leaves"}, {"", "default:stick", ""}, } }) -- With nether if minetest.get_modpath("nether") then minetest.register_craft({ output = "nether:tree_sapling", recipe = { {"nether:leaves", "nether:leaves", "nether:leaves"}, {"nether:leaves", "nether:leaves", "nether:leaves"}, {"", "default:stick", ""}, } }) end -- With moretrees if minetest.get_modpath("moretrees") then for _, tdef in pairs(moretrees.treelist) do local treename = tdef[1] if treename ~= "jungletree" then local leaves = "moretrees:" .. treename .. "_leaves" minetest.register_craft({ output = "moretrees:" .. treename .. "_sapling", recipe = { {leaves, leaves, leaves}, {leaves, leaves, leaves}, {"", "default:stick", ""}, } }) end end end
unlicense
FFXIOrgins/FFXIOrgins
scripts/globals/items/black_curry_bun_+1.lua
35
1350
----------------------------------------- -- ID: 5764 -- Item: black_curry_bun+1 -- Food Effect: 60 minutes, All Races ----------------------------------------- -- Intelligence +1 -- Vitality +4 -- Dexterity +2 -- Defense +~16% require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,5764); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_INT, 1); target:addMod(MOD_VIT, 4); target:addMod(MOD_DEX, 2); target:addMod(MOD_FOOD_DEFP, 16); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_INT, 1); target:delMod(MOD_VIT, 4); target:delMod(MOD_DEX, 2); target:delMod(MOD_FOOD_DEFP, 16); end;
gpl-3.0
Gael-de-Sailly/minetest-minetestforfun-server
mods/chesttools/init.lua
8
17095
-- 05.10.14 Fixed bug in protection/access chesttools = {} chesttools.chest_add = {}; chesttools.chest_add.tiles = { "chesttools_blue_chest_top.png", "chesttools_blue_chest_top.png", "chesttools_blue_chest_side.png", "chesttools_blue_chest_side.png", "chesttools_blue_chest_side.png", "chesttools_blue_chest_lock.png"}; chesttools.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}; chesttools.chest_add.tube = {}; -- additional/changed definitions for pipeworks; -- taken from pipeworks/compat.lua if( minetest.get_modpath( 'pipeworks' )) then chesttools.chest_add.tiles = { "chesttools_blue_chest_top.png^pipeworks_tube_connection_wooden.png", "chesttools_blue_chest_top.png^pipeworks_tube_connection_wooden.png", "chesttools_blue_chest_side.png^pipeworks_tube_connection_wooden.png", "chesttools_blue_chest_side.png^pipeworks_tube_connection_wooden.png", "chesttools_blue_chest_side.png^pipeworks_tube_connection_wooden.png"}; chesttools.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1 }; chesttools.chest_add.tube = { insert_object = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:add_item("main", stack) end, can_insert = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:room_for_item("main", stack) end, input_inventory = "main", connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1} }; end chesttools.formspec = "size[9,10]".. "list[current_name;main;0.5,0.3;8,4;]".. "label[0.0,9.7;Title/Content:]".. "field[1.8,10.0;6,0.5;chestname;;]".. "button[7.5,9.7;1,0.5;set_chestname;Store]".. "label[0.0,4.4;Main]".. "button[1.0,4.5;1,0.5;craft;Craft]".. "button[7.0,4.5;0.5,0.5;drop_all;DA]".. "button[7.5,4.5;0.5,0.5;take_all;TA]".. "button[8.0,4.5;0.5,0.5;swap_all;SA]".. "button[8.5,4.5;0.5,0.5;filter_all;FA]"; if( minetest.get_modpath( 'unified_inventory')) then chesttools.formspec = chesttools.formspec.. "button[2.0,4.5;1,0.5;bag1;Bag 1]".. "button[3.0,4.5;1,0.5;bag2;Bag 2]".. "button[4.0,4.5;1,0.5;bag3;Bag 3]".. "button[5.0,4.5;1,0.5;bag4;Bag 4]"; end chesttools.may_use = function( pos, player ) if( not( player )) then return false; end local name = player:get_player_name(); local meta = minetest.get_meta( pos ); local owner = meta:get_string( 'owner' ) -- the owner can access the chest if( owner == name or owner == "" ) then return true; end -- the shared function only kicks in if the area is protected if( not( minetest.is_protected(pos, name )) and minetest.is_protected(pos, ' _DUMMY_PLAYER_ ')) then return true; end return false; end chesttools.on_receive_fields = function(pos, formname, fields, player) if( fields.quit ) then return; end local meta = minetest.get_meta( pos ); local chestname = meta:get_string( 'chestname' ); if( fields.set_chestname and fields.chestname ) then chestname = tostring( fields.chestname ); meta:set_string( 'chestname', chestname ); meta:set_string("infotext", "\""..chestname.."\" Chest (owned by "..meta:get_string("owner")..")") -- update the normal formspec meta:set_string("formspec", chesttools.formspec.. "field[1.8,10.0;6,0.5;chestname;;"..chestname.."]".. "list[current_player;main;0.5,5.5;8,4;]"); end local formspec = "size[9,10]".. "label[0.0,9.7;Title/Content:]".. "field[1.8,10.0;6,0.5;chestname;;"..tostring( chestname or "unconfigured").."]".. "button[7.5,9.7;1,0.5;set_chestname;Store]".. "list[current_name;main;0.5,0.3;8,4;]".. "button[7.0,4.5;0.5,0.5;drop_all;DA]".. "button[7.5,4.5;0.5,0.5;take_all;TA]".. "button[8.0,4.5;0.5,0.5;swap_all;SA]".. "button[8.5,4.5;0.5,0.5;filter_all;FA]"; local bm = "button[0.0,4.5;1,0.5;main;Main]"; local bc = "button[1.0,4.5;1,0.5;craft;Craft]"; local b1 = "button[2.0,4.5;1,0.5;bag1;Bag 1]"; local b2 = "button[3.0,4.5;1,0.5;bag2;Bag 2]"; local b3 = "button[4.0,4.5;1,0.5;bag3;Bag 3]"; local b4 = "button[5.0,4.5;1,0.5;bag4;Bag 4]"; local selected = ''; if( fields.drop_all or fields.take_all or fields.swap_all or fields.filter_all ) then -- check if the player has sufficient access to the chest local node = minetest.get_node( pos ); -- deny access for unsupported chests if( not( node ) or (node.name == 'chesttools:shared_chest' and not( chesttools.may_use( pos, player ))) or (node.name == 'default:chest_locked'and player:get_player_name() ~= meta:get_string('owner' ))) then if( node.name ~= 'default:chest' ) then minetest.chat_send_player( player:get_player_name(), 'Sorry, you do not have access to the content of this chest.'); return; end end selected = fields.selected; if( not( selected ) or selected == '') then selected = 'main'; end local inv_list = 'main'; if( selected == 'main' ) then inv_list = 'main'; elseif( selected == 'craft' ) then inv_list = 'craft'; elseif( selected == 'bag1' or selected == 'bag2' or selected == 'bag3' or selected=='bag4') then inv_list = selected.."contents"; end local player_inv = player:get_inventory(); local chest_inv = meta:get_inventory(); if( fields.drop_all ) then for i,v in ipairs( player_inv:get_list( inv_list ) or {}) do if( chest_inv and chest_inv:room_for_item('main', v)) then local leftover = chest_inv:add_item( 'main', v ); player_inv:remove_item( inv_list, v ); if( leftover and not( leftover:is_empty() )) then player_inv:add_item( inv_list, v ); end end end elseif( fields.take_all ) then for i,v in ipairs( chest_inv:get_list( 'main' ) or {}) do if( player_inv:room_for_item( inv_list, v)) then local leftover = player_inv:add_item( inv_list, v ); chest_inv:remove_item( 'main', v ); if( leftover and not( leftover:is_empty() )) then chest_inv:add_item( 'main', v ); end end end elseif( fields.swap_all ) then for i,v in ipairs( player_inv:get_list( inv_list ) or {}) do if( chest_inv ) then local tmp = player_inv:get_stack( inv_list, i ); player_inv:set_stack( inv_list, i, chest_inv:get_stack( 'main', i )); chest_inv:set_stack( 'main', i, v ); end end elseif( fields.filter_all ) then for i,v in ipairs( player_inv:get_list( inv_list ) or {}) do if( chest_inv and chest_inv:room_for_item('main', v) and chest_inv:contains_item( 'main', v:get_name())) then local leftover = chest_inv:add_item( 'main', v ); player_inv:remove_item( inv_list, v ); if( leftover and not( leftover:is_empty() )) then player_inv:add_item( inv_list, v ); end end end end end local bag_nr = 0; if( fields[ 'main'] or selected=='main' or fields['set_chestname']) then bag_nr = 0; formspec = formspec.. "list[current_player;main;0.5,5.5;8,4;]"; bm = "label[0.0,4.4;Main]"; selected = 'main'; elseif( fields[ 'craft'] or selected=='craft') then bag_nr = 0; formspec = formspec.. "label[0,5.5;Crafting]".. "list[current_player;craftpreview;6.5,6.5;1,1;]".. "list[current_player;craft;2.5,6.5;3,3;]"; bc = "label[1.0,4.4;Craft]"; selected = 'craft'; elseif( fields[ 'bag1' ] or selected=='bag1') then bag_nr = 1; b1 = "label[2.0,4.4;Bag 1]"; selected = 'bag1'; elseif( fields[ 'bag2' ] or selected=='bag2') then bag_nr = 2; b2 = "label[3.0,4.4;Bag 2]"; selected = 'bag2'; elseif( fields[ 'bag3' ] or selected=='bag3') then bag_nr = 3; b3 = "label[4.0,4.4;Bag 3]"; selected = 'bag3'; elseif( fields[ 'bag4' ] or selected=='bag4') then bag_nr = 4; b4 = "label[5.0,4.4;Bag 4]"; selected = 'bag4'; end if( bag_nr >= 1 and bag_nr <= 4 ) then formspec = formspec.. "label[0.5,5.5;Bag "..bag_nr.."]"; local stack = player:get_inventory():get_stack( "bag"..bag_nr, 1) if( stack and not( stack:is_empty())) then local image = stack:get_definition().inventory_image if( image ) then formspec = formspec.. "image[7.5,5.5;1,1;"..image.."]"; end local slots = stack:get_definition().groups.bagslots if( slots and slots>0 ) then -- no bag present? formspec = formspec.. "list[current_player;bag"..bag_nr.."contents;0.5,6.5;8,"..tostring(slots/8)..";]"; end end end formspec = formspec..bm..bc..b1..b2..b3..b4.. -- provide the position of the chest "field[20,20;0.1,0.1;pos2str;Pos;"..minetest.pos_to_string( pos ).."]".. -- which inventory was selected? "field[20,20;0.1,0.1;selected;selected;"..selected.."]"; -- instead of updating the formspec of the chest - which would be slow - we display -- the new formspec directly to the player who asked for it; -- this is also necessary because players may have bags with diffrent sizes minetest.show_formspec( player:get_player_name(), "chesttools:shared_chest", formspec ); end chesttools.update_chest = function(pos, formname, fields, player) local pname = player:get_player_name(); if( not( pos ) or not( pos.x ) or not( pos.y ) or not( pos.z )) then return; end local node = minetest.get_node( pos ); local price = 1; if( node.name=='default:chest' ) then if( fields.normal) then return; end if( fields.locked ) then price = 1; elseif( fields.shared ) then price = 2; end elseif( node.name=='default:chest_locked' ) then if( fields.locked) then return; end if( fields.normal ) then price = -1; elseif( fields.shared ) then price = 1; end elseif( node.name=='chesttools:shared_chest') then if( fields.shared) then return; end if( fields.normal ) then price = -2; elseif( fields.locked ) then price = -1; end else return; end local player_inv = player:get_inventory(); if( price>0 and not( player_inv:contains_item( 'main', 'default:steel_ingot '..tostring( price )))) then minetest.chat_send_player( pname, 'Sorry. You do not have '..tostring( price )..' steel ingots for the update.'); return; end -- only work on chests owned by the player (or unlocked ones) local meta = minetest.get_meta( pos ); if( node.name ~= 'default:chest' and meta:get_string( 'owner' ) ~= pname ) then minetest.chat_send_player( pname, 'You can only upgrade your own chests.'); return; end -- check if steel ingot is present if( minetest.is_protected(pos, pname )) then minetest.chat_send_player( pname, 'This chest is protected from digging.'); return; end if( price > 0 ) then player_inv:remove_item( 'main', 'default:steel_ingot '..tostring( price )); elseif( price < 0 ) then price = price * -1; player_inv:add_item( 'main', 'default:steel_ingot '..tostring( price )); end -- set the owner field meta:set_string( 'owner', pname ); target = node.name; if( fields.locked ) then target = 'default:chest_locked'; meta:set_string("infotext", "Locked Chest (owned by "..meta:get_string("owner")..")") elseif( fields.shared ) then target = 'chesttools:shared_chest'; meta:set_string("infotext", "Shared Chest (owned by "..meta:get_string("owner")..")") else target = 'default:chest'; meta:set_string("infotext", "Chest") end if( not( fields.shared )) then meta:set_string("formspec", "size[9,10]".. "list[current_name;main;0.5,0.3;8,4;]".. "list[current_player;main;0.5,5.5;8,4;]"); else meta:set_string("formspec", chesttools.formspec.. "field[1.8,10.0;6,0.5;chestname;;"..tostring( meta:get_string("chestname") or "unconfigured").."]".. "list[current_player;main;0.5,5.5;8,4;]"); end minetest.swap_node( pos, { name = target, param2 = node.param2 }); minetest.chat_send_player( pname, 'Chest changed to '..tostring( minetest.registered_nodes[ target].description ).. ' for '..tostring( price )..' steel ingots.'); end -- translate general formspec calls back to specific chests/locations chesttools.form_input_handler = function( player, formname, fields) if( (formname == "chesttools:shared_chest" or formname == "chesttools:update") and fields.pos2str ) then local pos = minetest.string_to_pos( fields.pos2str ); if( not( chesttools.may_use( pos, player ))) then return; end if( formname == "chesttools:shared_chest") then chesttools.on_receive_fields(pos, formname, fields, player); elseif( formname == "chesttools:update") then chesttools.update_chest( pos, formname, fields, player); end return; end end -- establish a callback so that input from the player-specific formspec gets handled minetest.register_on_player_receive_fields( chesttools.form_input_handler ); minetest.register_node( 'chesttools:shared_chest', { description = 'Shared chest which can be used by all who can build at that spot', name = 'shared chest', tiles = chesttools.chest_add.tiles, groups = chesttools.chest_add.groups, tube = chesttools.chest_add.tube, paramtype2 = "facedir", legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_wood_defaults(), after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") meta:set_string("infotext", "Shared Chest (owned by "..meta:get_string("owner")..")") end, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("infotext", "Shared Chest") meta:set_string("owner", "") local inv = meta:get_inventory() inv:set_size("main", 8*4) meta:set_string("formspec", chesttools.formspec.. "list[current_player;main;0.5,5.5;8,4;]"); end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") and player:get_player_name() == meta:get_string('owner'); end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) -- the shared function only kicks in if the area is protected if( not( chesttools.may_use( pos, player ))) then return 0; end return count; end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) if( not( chesttools.may_use( pos, player ))) then return 0; end return stack:get_count(); end, allow_metadata_inventory_take = function(pos, listname, index, stack, player) if( not( chesttools.may_use( pos, player ))) then return 0; end return stack:get_count(); end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " puts "..tostring( stack:to_string() ).." to shared chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes "..tostring( stack:to_string() ).." from shared chest at "..minetest.pos_to_string(pos)) end, on_receive_fields = function(pos, formname, fields, sender) if( not( chesttools.may_use( pos, sender ))) then return; end chesttools.on_receive_fields( pos, formname, fields, sender); end, on_use = function(itemstack, user, pointed_thing) if( user == nil or pointed_thing == nil or pointed_thing.type ~= 'node') then return nil; end local name = user:get_player_name(); local pos = minetest.get_pointed_thing_position( pointed_thing, mode ); local node = minetest.get_node_or_nil( pos ); if( node == nil or not( node.name )) then return nil; end if( node.name=='default:chest' or node.name=='default:chest_locked' or node.name=='chesttools:shared_chest') then local formspec = "size[8,4]".. "label[2,0.4;Change chest type:]".. "field[20,20;0.1,0.1;pos2str;Pos;"..minetest.pos_to_string( pos ).."]".. "button_exit[2,3.5;1.5,0.5;abort;Abort]"; if( node.name ~= 'default:chest' ) then formspec = formspec..'item_image_button[1,1;1.5,1.5;default:chest;normal;]'.. 'button_exit[1,2.5;1.5,0.5;normal;normal]'; else formspec = formspec..'item_image[1,1;1.5,1.5;default:chest]'.. 'label[1,2.5;normal]'; end if( node.name ~= 'default:chest_locked' ) then formspec = formspec..'item_image_button[3,1;1.5,1.5;default:chest_locked;locked;]'.. 'button_exit[3,2.5;1.5,0.5;locked;locked]'; else formspec = formspec..'item_image[3,1;1.5,1.5;default:chest_locked]'.. 'label[3,2.5;locked]'; end if( node.name ~= 'chesttools:shared_chest' ) then formspec = formspec..'item_image_button[5,1;1.5,1.5;chesttools:shared_chest;shared;]'.. 'button_exit[5,2.5;1.5,0.5;shared;shared]'; else formspec = formspec..'item_image[5,1;1.5,1.5;chesttools:shared_chest]'.. 'label[5,2.5;shared]'; end minetest.show_formspec( name, "chesttools:update", formspec ); end return nil; end, }) minetest.register_craft({ output = 'chesttools:shared_chest', type = 'shapeless', recipe = { 'default:steel_ingot', 'default:chest_locked' }, })
unlicense
zaeem998/vtbot
libs/JSON.lua
3765
34843
-- -*- coding: utf-8 -*- -- -- Simple JSON encoding and decoding in pure Lua. -- -- Copyright 2010-2014 Jeffrey Friedl -- http://regex.info/blog/ -- -- Latest version: http://regex.info/blog/lua/json -- -- This code is released under a Creative Commons CC-BY "Attribution" License: -- http://creativecommons.org/licenses/by/3.0/deed.en_US -- -- It can be used for any purpose so long as the copyright notice above, -- the web-page links above, and the 'AUTHOR_NOTE' string below are -- maintained. Enjoy. -- local VERSION = 20141223.14 -- version history at end of file local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-" -- -- The 'AUTHOR_NOTE' variable exists so that information about the source -- of the package is maintained even in compiled versions. It's also -- included in OBJDEF below mostly to quiet warnings about unused variables. -- local OBJDEF = { VERSION = VERSION, AUTHOR_NOTE = AUTHOR_NOTE, } -- -- Simple JSON encoding and decoding in pure Lua. -- http://www.json.org/ -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- -- -- -- DECODING (from a JSON string to a Lua table) -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- If the JSON text is for an object or an array, e.g. -- { "what": "books", "count": 3 } -- or -- [ "Larry", "Curly", "Moe" ] -- -- the result is a Lua table, e.g. -- { what = "books", count = 3 } -- or -- { "Larry", "Curly", "Moe" } -- -- -- The encode and decode routines accept an optional second argument, -- "etc", which is not used during encoding or decoding, but upon error -- is passed along to error handlers. It can be of any type (including nil). -- -- -- -- ERROR HANDLING -- -- With most errors during decoding, this code calls -- -- JSON:onDecodeError(message, text, location, etc) -- -- with a message about the error, and if known, the JSON text being -- parsed and the byte count where the problem was discovered. You can -- replace the default JSON:onDecodeError() with your own function. -- -- The default onDecodeError() merely augments the message with data -- about the text and the location if known (and if a second 'etc' -- argument had been provided to decode(), its value is tacked onto the -- message as well), and then calls JSON.assert(), which itself defaults -- to Lua's built-in assert(), and can also be overridden. -- -- For example, in an Adobe Lightroom plugin, you might use something like -- -- function JSON:onDecodeError(message, text, location, etc) -- LrErrors.throwUserError("Internal Error: invalid JSON data") -- end -- -- or even just -- -- function JSON.assert(message) -- LrErrors.throwUserError("Internal Error: " .. message) -- end -- -- If JSON:decode() is passed a nil, this is called instead: -- -- JSON:onDecodeOfNilError(message, nil, nil, etc) -- -- and if JSON:decode() is passed HTML instead of JSON, this is called: -- -- JSON:onDecodeOfHTMLError(message, text, nil, etc) -- -- The use of the fourth 'etc' argument allows stronger coordination -- between decoding and error reporting, especially when you provide your -- own error-handling routines. Continuing with the the Adobe Lightroom -- plugin example: -- -- function JSON:onDecodeError(message, text, location, etc) -- local note = "Internal Error: invalid JSON data" -- if type(etc) = 'table' and etc.photo then -- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName') -- end -- LrErrors.throwUserError(note) -- end -- -- : -- : -- -- for i, photo in ipairs(photosToProcess) do -- : -- : -- local data = JSON:decode(someJsonText, { photo = photo }) -- : -- : -- end -- -- -- -- -- -- DECODING AND STRICT TYPES -- -- Because both JSON objects and JSON arrays are converted to Lua tables, -- it's not normally possible to tell which original JSON type a -- particular Lua table was derived from, or guarantee decode-encode -- round-trip equivalency. -- -- However, if you enable strictTypes, e.g. -- -- JSON = assert(loadfile "JSON.lua")() --load the routines -- JSON.strictTypes = true -- -- then the Lua table resulting from the decoding of a JSON object or -- JSON array is marked via Lua metatable, so that when re-encoded with -- JSON:encode() it ends up as the appropriate JSON type. -- -- (This is not the default because other routines may not work well with -- tables that have a metatable set, for example, Lightroom API calls.) -- -- -- ENCODING (from a lua table to a JSON string) -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false }) -- -- On error during encoding, this code calls: -- -- JSON:onEncodeError(message, etc) -- -- which you can override in your local JSON object. -- -- The 'etc' in the error call is the second argument to encode() -- and encode_pretty(), or nil if it wasn't provided. -- -- -- PRETTY-PRINTING -- -- An optional third argument, a table of options, allows a bit of -- configuration about how the encoding takes place: -- -- pretty = JSON:encode(val, etc, { -- pretty = true, -- if false, no other options matter -- indent = " ", -- this provides for a three-space indent per nesting level -- align_keys = false, -- see below -- }) -- -- encode() and encode_pretty() are identical except that encode_pretty() -- provides a default options table if none given in the call: -- -- { pretty = true, align_keys = false, indent = " " } -- -- For example, if -- -- JSON:encode(data) -- -- produces: -- -- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11} -- -- then -- -- JSON:encode_pretty(data) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- The following three lines return identical results: -- JSON:encode_pretty(data) -- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " }) -- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " }) -- -- An example of setting your own indent string: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " }) -- -- produces: -- -- { -- | "city": "Kyoto", -- | "climate": { -- | | "avg_temp": 16, -- | | "humidity": "high", -- | | "snowfall": "minimal" -- | }, -- | "country": "Japan", -- | "wards": 11 -- } -- -- An example of setting align_keys to true: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true }) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- which I must admit is kinda ugly, sorry. This was the default for -- encode_pretty() prior to version 20141223.14. -- -- -- AMBIGUOUS SITUATIONS DURING THE ENCODING -- -- During the encode, if a Lua table being encoded contains both string -- and numeric keys, it fits neither JSON's idea of an object, nor its -- idea of an array. To get around this, when any string key exists (or -- when non-positive numeric keys exist), numeric keys are converted to -- strings. -- -- For example, -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- produces the JSON object -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To prohibit this conversion and instead make it an error condition, set -- JSON.noKeyConversion = true -- -- -- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT -- -- assert -- onDecodeError -- onDecodeOfNilError -- onDecodeOfHTMLError -- onEncodeError -- -- If you want to create a separate Lua JSON object with its own error handlers, -- you can reload JSON.lua or use the :new() method. -- --------------------------------------------------------------------------- local default_pretty_indent = " " local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent } local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject function OBJDEF:newArray(tbl) return setmetatable(tbl or {}, isArray) end function OBJDEF:newObject(tbl) return setmetatable(tbl or {}, isObject) end local function unicode_codepoint_as_utf8(codepoint) -- -- codepoint is a number -- if codepoint <= 127 then return string.char(codepoint) elseif codepoint <= 2047 then -- -- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8 -- local highpart = math.floor(codepoint / 0x40) local lowpart = codepoint - (0x40 * highpart) return string.char(0xC0 + highpart, 0x80 + lowpart) elseif codepoint <= 65535 then -- -- 1110yyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x1000) local remainder = codepoint - 0x1000 * highpart local midpart = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midpart highpart = 0xE0 + highpart midpart = 0x80 + midpart lowpart = 0x80 + lowpart -- -- Check for an invalid character (thanks Andy R. at Adobe). -- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070 -- if ( highpart == 0xE0 and midpart < 0xA0 ) or ( highpart == 0xED and midpart > 0x9F ) or ( highpart == 0xF0 and midpart < 0x90 ) or ( highpart == 0xF4 and midpart > 0x8F ) then return "?" else return string.char(highpart, midpart, lowpart) end else -- -- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x40000) local remainder = codepoint - 0x40000 * highpart local midA = math.floor(remainder / 0x1000) remainder = remainder - 0x1000 * midA local midB = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midB return string.char(0xF0 + highpart, 0x80 + midA, 0x80 + midB, 0x80 + lowpart) end end function OBJDEF:onDecodeError(message, text, location, etc) if text then if location then message = string.format("%s at char %d of: %s", message, location, text) else message = string.format("%s: %s", message, text) end end if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError function OBJDEF:onEncodeError(message, etc) if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end local function grok_number(self, text, start, etc) -- -- Grab the integer part -- local integer_part = text:match('^-?[1-9]%d*', start) or text:match("^-?0", start) if not integer_part then self:onDecodeError("expected number", text, start, etc) end local i = start + integer_part:len() -- -- Grab an optional decimal part -- local decimal_part = text:match('^%.%d+', i) or "" i = i + decimal_part:len() -- -- Grab an optional exponential part -- local exponent_part = text:match('^[eE][-+]?%d+', i) or "" i = i + exponent_part:len() local full_number_text = integer_part .. decimal_part .. exponent_part local as_number = tonumber(full_number_text) if not as_number then self:onDecodeError("bad number", text, start, etc) end return as_number, i end local function grok_string(self, text, start, etc) if text:sub(start,start) ~= '"' then self:onDecodeError("expected string's opening quote", text, start, etc) end local i = start + 1 -- +1 to bypass the initial quote local text_len = text:len() local VALUE = "" while i <= text_len do local c = text:sub(i,i) if c == '"' then return VALUE, i + 1 end if c ~= '\\' then VALUE = VALUE .. c i = i + 1 elseif text:match('^\\b', i) then VALUE = VALUE .. "\b" i = i + 2 elseif text:match('^\\f', i) then VALUE = VALUE .. "\f" i = i + 2 elseif text:match('^\\n', i) then VALUE = VALUE .. "\n" i = i + 2 elseif text:match('^\\r', i) then VALUE = VALUE .. "\r" i = i + 2 elseif text:match('^\\t', i) then VALUE = VALUE .. "\t" i = i + 2 else local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if hex then i = i + 6 -- bypass what we just read -- We have a Unicode codepoint. It could be standalone, or if in the proper range and -- followed by another in a specific range, it'll be a two-code surrogate pair. local codepoint = tonumber(hex, 16) if codepoint >= 0xD800 and codepoint <= 0xDBFF then -- it's a hi surrogate... see whether we have a following low local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if lo_surrogate then i = i + 6 -- bypass the low surrogate we just read codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16) else -- not a proper low, so we'll just leave the first codepoint as is and spit it out. end end VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint) else -- just pass through what's escaped VALUE = VALUE .. text:match('^\\(.)', i) i = i + 2 end end end self:onDecodeError("unclosed string", text, start, etc) end local function skip_whitespace(text, start) local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2 if match_end then return match_end + 1 else return start end end local grok_one -- assigned later local function grok_object(self, text, start, etc) if text:sub(start,start) ~= '{' then self:onDecodeError("expected '{'", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '{' local VALUE = self.strictTypes and self:newObject { } or { } if text:sub(i,i) == '}' then return VALUE, i + 1 end local text_len = text:len() while i <= text_len do local key, new_i = grok_string(self, text, i, etc) i = skip_whitespace(text, new_i) if text:sub(i, i) ~= ':' then self:onDecodeError("expected colon", text, i, etc) end i = skip_whitespace(text, i + 1) local new_val, new_i = grok_one(self, text, i) VALUE[key] = new_val -- -- Expect now either '}' to end things, or a ',' to allow us to continue. -- i = skip_whitespace(text, new_i) local c = text:sub(i,i) if c == '}' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '}'", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '{'", text, start, etc) end local function grok_array(self, text, start, etc) if text:sub(start,start) ~= '[' then self:onDecodeError("expected '['", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '[' local VALUE = self.strictTypes and self:newArray { } or { } if text:sub(i,i) == ']' then return VALUE, i + 1 end local VALUE_INDEX = 1 local text_len = text:len() while i <= text_len do local val, new_i = grok_one(self, text, i) -- can't table.insert(VALUE, val) here because it's a no-op if val is nil VALUE[VALUE_INDEX] = val VALUE_INDEX = VALUE_INDEX + 1 i = skip_whitespace(text, new_i) -- -- Expect now either ']' to end things, or a ',' to allow us to continue. -- local c = text:sub(i,i) if c == ']' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '['", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '['", text, start, etc) end grok_one = function(self, text, start, etc) -- Skip any whitespace start = skip_whitespace(text, start) if start > text:len() then self:onDecodeError("unexpected end of string", text, nil, etc) end if text:find('^"', start) then return grok_string(self, text, start, etc) elseif text:find('^[-0123456789 ]', start) then return grok_number(self, text, start, etc) elseif text:find('^%{', start) then return grok_object(self, text, start, etc) elseif text:find('^%[', start) then return grok_array(self, text, start, etc) elseif text:find('^true', start) then return true, start + 4 elseif text:find('^false', start) then return false, start + 5 elseif text:find('^null', start) then return nil, start + 4 else self:onDecodeError("can't parse JSON", text, start, etc) end end function OBJDEF:decode(text, etc) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc) end if text == nil then self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc) elseif type(text) ~= 'string' then self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc) end if text:match('^%s*$') then return nil end if text:match('^%s*<') then -- Can't be JSON... we'll assume it's HTML self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc) end -- -- Ensure that it's not UTF-32 or UTF-16. -- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3), -- but this package can't handle them. -- if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc) end local success, value = pcall(grok_one, self, text, 1, etc) if success then return value else -- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert. if self.assert then self.assert(false, value) else assert(false, value) end -- and if we're still here, return a nil and throw the error message on as a second arg return nil, value end end local function backslash_replacement_function(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" elseif c == "\b" then return "\\b" elseif c == "\f" then return "\\f" elseif c == '"' then return '\\"' elseif c == '\\' then return '\\\\' else return string.format("\\u%04x", c:byte()) end end local chars_to_be_escaped_in_JSON_string = '[' .. '"' -- class sub-pattern to match a double quote .. '%\\' -- class sub-pattern to match a backslash .. '%z' -- class sub-pattern to match a null .. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters .. ']' local function json_string_literal(value) local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function) return '"' .. newval .. '"' end local function object_or_array(self, T, etc) -- -- We need to inspect all the keys... if there are any strings, we'll convert to a JSON -- object. If there are only numbers, it's a JSON array. -- -- If we'll be converting to a JSON object, we'll want to sort the keys so that the -- end result is deterministic. -- local string_keys = { } local number_keys = { } local number_keys_must_be_strings = false local maximum_number_key for key in pairs(T) do if type(key) == 'string' then table.insert(string_keys, key) elseif type(key) == 'number' then table.insert(number_keys, key) if key <= 0 or key >= math.huge then number_keys_must_be_strings = true elseif not maximum_number_key or key > maximum_number_key then maximum_number_key = key end else self:onEncodeError("can't encode table with a key of type " .. type(key), etc) end end if #string_keys == 0 and not number_keys_must_be_strings then -- -- An empty table, or a numeric-only array -- if #number_keys > 0 then return nil, maximum_number_key -- an array elseif tostring(T) == "JSON array" then return nil elseif tostring(T) == "JSON object" then return { } else -- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects return nil end end table.sort(string_keys) local map if #number_keys > 0 then -- -- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array -- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object. -- if self.noKeyConversion then self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc) end -- -- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings -- map = { } for key, val in pairs(T) do map[key] = val end table.sort(number_keys) -- -- Throw numeric keys in there as strings -- for _, number_key in ipairs(number_keys) do local string_key = tostring(number_key) if map[string_key] == nil then table.insert(string_keys , string_key) map[string_key] = T[number_key] else self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc) end end end return string_keys, nil, map end -- -- Encode -- -- 'options' is nil, or a table with possible keys: -- pretty -- if true, return a pretty-printed version -- indent -- a string (usually of spaces) used to indent each nested level -- align_keys -- if true, align all the keys when formatting a table -- local encode_value -- must predeclare because it calls itself function encode_value(self, value, parents, etc, options, indent) if value == nil then return 'null' elseif type(value) == 'string' then return json_string_literal(value) elseif type(value) == 'number' then if value ~= value then -- -- NaN (Not a Number). -- JSON has no NaN, so we have to fudge the best we can. This should really be a package option. -- return "null" elseif value >= math.huge then -- -- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should -- really be a package option. Note: at least with some implementations, positive infinity -- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is. -- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">=" -- case first. -- return "1e+9999" elseif value <= -math.huge then -- -- Negative infinity. -- JSON has no INF, so we have to fudge the best we can. This should really be a package option. -- return "-1e+9999" else return tostring(value) end elseif type(value) == 'boolean' then return tostring(value) elseif type(value) ~= 'table' then self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc) else -- -- A table to be converted to either a JSON object or array. -- local T = value if type(options) ~= 'table' then options = {} end if type(indent) ~= 'string' then indent = "" end if parents[T] then self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc) else parents[T] = true end local result_value local object_keys, maximum_number_key, map = object_or_array(self, T, etc) if maximum_number_key then -- -- An array... -- local ITEMS = { } for i = 1, maximum_number_key do table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent)) end if options.pretty then result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]" else result_value = "[" .. table.concat(ITEMS, ",") .. "]" end elseif object_keys then -- -- An object -- local TT = map or T if options.pretty then local KEYS = { } local max_key_length = 0 for _, key in ipairs(object_keys) do local encoded = encode_value(self, tostring(key), parents, etc, options, indent) if options.align_keys then max_key_length = math.max(max_key_length, #encoded) end table.insert(KEYS, encoded) end local key_indent = indent .. tostring(options.indent or "") local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "") local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s" local COMBINED_PARTS = { } for i, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent) table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val)) end result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}" else local PARTS = { } for _, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, indent) local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent) table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val)) end result_value = "{" .. table.concat(PARTS, ",") .. "}" end else -- -- An empty array/object... we'll treat it as an array, though it should really be an option -- result_value = "[]" end parents[T] = false return result_value end end function OBJDEF:encode(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode must be called in method format", etc) end return encode_value(self, value, {}, etc, options or nil) end function OBJDEF:encode_pretty(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc) end return encode_value(self, value, {}, etc, options or default_pretty_options) end function OBJDEF.__tostring() return "JSON encode/decode package" end OBJDEF.__index = OBJDEF function OBJDEF:new(args) local new = { } if args then for key, val in pairs(args) do new[key] = val end end return setmetatable(new, OBJDEF) end return OBJDEF:new() -- -- Version history: -- -- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really -- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines -- more flexible, and changed the default encode_pretty() to be more generally useful. -- -- Added a third 'options' argument to the encode() and encode_pretty() routines, to control -- how the encoding takes place. -- -- Updated docs to add assert() call to the loadfile() line, just as good practice so that -- if there is a problem loading JSON.lua, the appropriate error message will percolate up. -- -- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string, -- so that the source of the package, and its version number, are visible in compiled copies. -- -- 20140911.12 Minor lua cleanup. -- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'. -- (Thanks to SmugMug's David Parry for these.) -- -- 20140418.11 JSON nulls embedded within an array were being ignored, such that -- ["1",null,null,null,null,null,"seven"], -- would return -- {1,"seven"} -- It's now fixed to properly return -- {1, nil, nil, nil, nil, nil, "seven"} -- Thanks to "haddock" for catching the error. -- -- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up. -- -- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2", -- and this caused some problems. -- -- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate, -- and had of course diverged (encode_pretty didn't get the fixes that encode got, so -- sometimes produced incorrect results; thanks to Mattie for the heads up). -- -- Handle encoding tables with non-positive numeric keys (unlikely, but possible). -- -- If a table has both numeric and string keys, or its numeric keys are inappropriate -- (such as being non-positive or infinite), the numeric keys are turned into -- string keys appropriate for a JSON object. So, as before, -- JSON:encode({ "one", "two", "three" }) -- produces the array -- ["one","two","three"] -- but now something with mixed key types like -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- instead of throwing an error produces an object: -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To maintain the prior throw-an-error semantics, set -- JSON.noKeyConversion = true -- -- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry. -- -- 20130120.6 Comment update: added a link to the specific page on my blog where this code can -- be found, so that folks who come across the code outside of my blog can find updates -- more easily. -- -- 20111207.5 Added support for the 'etc' arguments, for better error reporting. -- -- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent. -- -- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules: -- -- * When encoding lua for JSON, Sparse numeric arrays are now handled by -- spitting out full arrays, such that -- JSON:encode({"one", "two", [10] = "ten"}) -- returns -- ["one","two",null,null,null,null,null,null,null,"ten"] -- -- In 20100810.2 and earlier, only up to the first non-null value would have been retained. -- -- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999". -- Version 20100810.2 and earlier created invalid JSON in both cases. -- -- * Unicode surrogate pairs are now detected when decoding JSON. -- -- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding -- -- 20100731.1 initial public release --
gpl-3.0
geektophe/blingbling
clock.lua
6
4234
--@author cedlemo local os = os local string = string local awful = require("awful") local textbox = require("wibox.widget.textbox") local text_box = require("blingbling.text_box") local days_of_week_in_kanji={ "日曜日", "月曜日","火曜日","水曜日","木曜日","金曜日","土曜日" } local days_of_week_in_kana={ "にちようび","げつようび","かようび","すいようび","もくようび","きんようび", "どようび" } local kanji_numbers={ "一","ニ","三","四","五","六","七","八","九","十" } local kanas_numbers={ "いち","に","さん","し","ご","ろく","しち","はち","く","じゅう" } local days_of_month_in_kanas={ "ついたち","ふつか","みっか","よっか","いつか","むいか","なのか","ようか", "ここのか","とおか","ジュウイチニチ","ジュウニニチ","ジュウサンニチ", "じゅうよっか", "ジュウゴニチ","ジュウロクニチ","ジュウシチニチ", "ジュウハチニチ","ジュウクニチ","はつか","ニジュウイチニチ","ニジュウニニチ", "ニジュウサンニチ","にじゅうよっか", "ニジュウゴニチ","ニジュウロクニチ", "ニジュウシチニチ","ニジュウハチニチ","ニジュウクニチ","サンジュウニチ", "サンジュウイチニチ" } ---A clock module --@module blingbling.clock local function get_day_of_month_in_kanji(n) if n<=10 then return kanji_numbers[n] .. "日" elseif n<20 then return kanji_numbers[10]..(kanji_numbers[n-10] or "") .. "日" elseif n<30 then return kanji_numbers[2]..kanji_numbers[10]..(kanji_numbers[n-20] or "").. "日" elseif n<=31 then return kanji_numbers[3]..kanji_numbers[10]..(kanji_numbers[n-30] or "").. "日" end end local function get_month_in_kanji(n) if n<=10 then return kanji_numbers[n].."月" elseif n<=12 then return kanji_numbers[10]..(kanji_numbers[n-10] or "").."月" end end romajis_days_of_month={} local function get_current_day_of_week_in_kanji() return days_of_week_in_kanji[tonumber(os.date("%w") + 1)] end local function get_current_day_of_week_in_kanas() return days_of_week_in_kana[tonumber(os.date("%w") + 1)] end local function get_current_day_of_month_in_kanji() return get_day_of_month_in_kanji(tonumber(os.date("%d"))) end local function get_current_day_of_month_in_kanas() return days_of_month_in_kanas[tonumber(os.date("%d"))] end local function get_current_month_in_kanji() return get_month_in_kanji(tonumber(os.date("%m"))) end local function get_current_hour() return os.date("%H") end local function get_current_minutes() return os.date("%M") end local function get_current_time_in_japanese( str) --if type(string) ~= "string" then -- return nil --end local result = str or "%m、%d、%w、%H時%M分" result = string.gsub(result,"%%w",get_current_day_of_week_in_kanji()) result = string.gsub(result,"%%d",get_current_day_of_month_in_kanji()) result = string.gsub(result,"%%m",get_current_month_in_kanji()) result = os.date(result) return result end local function japanese_clock(str, args) local clock = text_box(args) clock:set_text(get_current_time_in_japanese( str )) clocktimer = timer({ timeout = 1 }) clocktimer:connect_signal("timeout", function() clock:set_text(get_current_time_in_japanese( str )) end) clocktimer:start() --clock_tooltip= awful.tooltip({ -- objects = { clock }, -- timer_function= function() -- return os.date("%B, %d, %A, %H:%M") -- end, -- }) return clock end ---A clock that displays the date and the time in kanjis. This clock have a popup that shows the current date in your langage. --@usage myclock = blingbling.japanese_clock() --then just add it in your wibox like a classical widget --@name japanese_clock --@class function --@return a clock widget return { japanese = japanese_clock, get_current_time_in_japanese = get_current_time_in_japanese, get_current_day_of_week_in_kanji = get_current_day_of_week_in_kanji, get_current_day_of_month_in_kanji = get_current_day_of_month_in_kanji, get_current_month_in_kanji = get_current_month_in_kanji, get_current_day_of_month_in_kanas = get_current_day_of_month_in_kanas, get_current_day_of_week_in_kanas = get_current_day_of_week_in_kanas }
gpl-2.0
punisherbot/test
plugins/weather.lua
274
1531
do local BASE_URL = "http://api.openweathermap.org/data/2.5/weather" local function get_weather(location) print("Finding weather in ", location) location = string.gsub(location," ","+") local url = BASE_URL url = url..'?q='..location url = url..'&units=metric' url = url..'&appid=bd82977b86bf27fb59a04b61b657fb6f' local b, c, h = http.request(url) if c ~= 200 then return nil end local weather = json:decode(b) local city = weather.name local country = weather.sys.country local temp = 'The temperature in '..city ..' (' ..country..')' ..' is '..weather.main.temp..'°C' local conditions = 'Current conditions are: ' .. weather.weather[1].description if weather.weather[1].main == 'Clear' then conditions = conditions .. ' ☀' elseif weather.weather[1].main == 'Clouds' then conditions = conditions .. ' ☁☁' elseif weather.weather[1].main == 'Rain' then conditions = conditions .. ' ☔' elseif weather.weather[1].main == 'Thunderstorm' then conditions = conditions .. ' ☔☔☔☔' end return temp .. '\n' .. conditions end local function run(msg, matches) local city = 'Madrid,ES' if matches[1] ~= '!weather' then city = matches[1] end local text = get_weather(city) if not text then text = 'Can\'t get weather from that city.' end return text end return { description = "weather in that city (Madrid is default)", usage = "!weather (city)", patterns = { "^!weather$", "^!weather (.*)$" }, run = run } end
gpl-2.0
peval/Atlas
lib/admin-sql.lua
40
8858
--[[ $%BEGINLICENSE%$ Copyright (c) 2008, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA $%ENDLICENSE%$ --]] --- -- map SQL commands to the hidden MySQL Protocol commands -- -- some protocol commands are only available through the mysqladmin tool like -- * ping -- * shutdown -- * debug -- * statistics -- -- ... while others are avaible -- * process info (SHOW PROCESS LIST) -- * process kill (KILL <id>) -- -- ... and others are ignored -- * time -- -- that way we can test MySQL Servers more easily with "mysqltest" -- --- -- recognize special SQL commands and turn them into COM_* sequences -- function read_query(packet) if packet:byte() ~= proxy.COM_QUERY then return end if packet:sub(2) == "COMMIT SUICIDE" then proxy.queries:append(proxy.COM_SHUTDOWN, string.char(proxy.COM_SHUTDOWN), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "PING" then proxy.queries:append(proxy.COM_PING, string.char(proxy.COM_PING), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "STATISTICS" then proxy.queries:append(proxy.COM_STATISTICS, string.char(proxy.COM_STATISTICS), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "PROCINFO" then proxy.queries:append(proxy.COM_PROCESS_INFO, string.char(proxy.COM_PROCESS_INFO), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "TIME" then proxy.queries:append(proxy.COM_TIME, string.char(proxy.COM_TIME), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "DEBUG" then proxy.queries:append(proxy.COM_DEBUG, string.char(proxy.COM_DEBUG), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "PROCKILL" then proxy.queries:append(proxy.COM_PROCESS_KILL, string.char(proxy.COM_PROCESS_KILL), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "SETOPT" then proxy.queries:append(proxy.COM_SET_OPTION, string.char(proxy.COM_SET_OPTION), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "BINLOGDUMP" then proxy.queries:append(proxy.COM_BINLOG_DUMP, string.char(proxy.COM_BINLOG_DUMP), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "BINLOGDUMP1" then proxy.queries:append(proxy.COM_BINLOG_DUMP, string.char(proxy.COM_BINLOG_DUMP) .. "\004\000\000\000" .. "\000\000" .. "\002\000\000\000" .. "\000" .. "" , { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "REGSLAVE" then proxy.queries:append(proxy.COM_REGISTER_SLAVE, string.char(proxy.COM_REGISTER_SLAVE), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "REGSLAVE1" then proxy.queries:append(proxy.COM_REGISTER_SLAVE, string.char(proxy.COM_REGISTER_SLAVE) .. "\001\000\000\000" .. -- server-id "\000" .. -- report-host "\000" .. -- report-user "\000" .. -- report-password ? "\001\000" .. -- our port "\000\000\000\000" .. -- recovery rank "\001\000\000\000" .. -- master id ... what ever that is "" , { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "PREP" then proxy.queries:append(proxy.COM_STMT_PREPARE, string.char(proxy.COM_STMT_PREPARE), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "PREP1" then proxy.queries:append(proxy.COM_STMT_PREPARE, string.char(proxy.COM_STMT_PREPARE) .. "SELECT ?", { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "EXEC" then proxy.queries:append(proxy.COM_STMT_EXECUTE, string.char(proxy.COM_STMT_EXECUTE), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "EXEC1" then proxy.queries:append(proxy.COM_STMT_EXECUTE, string.char(proxy.COM_STMT_EXECUTE) .. "\001\000\000\000" .. -- stmt-id "\000" .. -- flags "\001\000\000\000" .. -- iteration count "\000" .. -- null-bits "\001" .. -- new-parameters "\000\254" .. "\004" .. "1234" .. "", { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "DEAL" then proxy.queries:append(proxy.COM_STMT_CLOSE, string.char(proxy.COM_STMT_CLOSE), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "DEAL1" then proxy.queries:append(proxy.COM_STMT_CLOSE, string.char(proxy.COM_STMT_CLOSE) .. "\001\000\000\000", { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "RESET" then proxy.queries:append(proxy.COM_STMT_RESET, string.char(proxy.COM_STMT_RESET), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "RESET1" then proxy.queries:append(proxy.COM_STMT_RESET, string.char(proxy.COM_STMT_RESET) .. "\001\000\000\000", { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "FETCH" then proxy.queries:append(proxy.COM_STMT_FETCH, string.char(proxy.COM_STMT_FETCH), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "FETCH1" then proxy.queries:append(proxy.COM_STMT_FETCH, string.char(proxy.COM_STMT_FETCH) .. "\001\000\000\000" .. "\128\000\000\000", { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "FLIST" then proxy.queries:append(proxy.COM_FIELD_LIST, string.char(proxy.COM_FIELD_LIST), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "FLIST1" then proxy.queries:append(proxy.COM_FIELD_LIST, string.char(proxy.COM_FIELD_LIST) .. "t1\000id\000\000\000", { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "TDUMP" then proxy.queries:append(proxy.COM_TABLE_DUMP, string.char(proxy.COM_TABLE_DUMP), { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "TDUMP1" then proxy.queries:append(proxy.COM_TABLE_DUMP, string.char(proxy.COM_TABLE_DUMP) .. "\004test\002t1", { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY elseif packet:sub(2) == "TDUMP2" then proxy.queries:append(proxy.COM_TABLE_DUMP, string.char(proxy.COM_TABLE_DUMP) .. "\004test\002t2", { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY end end --- -- adjust the response to match the needs of COM_QUERY -- where neccesary -- -- * some commands return EOF (COM_SHUTDOWN), -- * some are plain-text (COM_STATISTICS) -- -- in the end the client sent us a COM_QUERY and we have to hide -- all those specifics function read_query_result(inj) if inj.id == proxy.COM_SHUTDOWN or inj.id == proxy.COM_SET_OPTION or inj.id == proxy.COM_BINLOG_DUMP or inj.id == proxy.COM_STMT_PREPARE or inj.id == proxy.COM_STMT_FETCH or inj.id == proxy.COM_FIELD_LIST or inj.id == proxy.COM_TABLE_DUMP or inj.id == proxy.COM_DEBUG then -- translate the EOF packet from the COM_SHUTDOWN into a OK packet -- to match the needs of the COM_QUERY we got if inj.resultset.raw:byte() ~= 255 then proxy.response = { type = proxy.MYSQLD_PACKET_OK, } return proxy.PROXY_SEND_RESULT end elseif inj.id == proxy.COM_PING or inj.id == proxy.COM_TIME or inj.id == proxy.COM_PROCESS_KILL or inj.id == proxy.COM_REGISTER_SLAVE or inj.id == proxy.COM_STMT_EXECUTE or inj.id == proxy.COM_STMT_RESET or inj.id == proxy.COM_PROCESS_INFO then -- no change needed elseif inj.id == proxy.COM_STATISTICS then -- the response a human readable plain-text -- -- just turn it into a proper result-set proxy.response = { type = proxy.MYSQLD_PACKET_OK, resultset = { fields = { { name = "statisitics" } }, rows = { { inj.resultset.raw } } } } return proxy.PROXY_SEND_RESULT else -- we don't know them yet, just return ERR to the client to -- match the needs of COM_QUERY print(("got: %q"):format(inj.resultset.raw)) proxy.response = { type = proxy.MYSQLD_PACKET_ERR, } return proxy.PROXY_SEND_RESULT end end
gpl-2.0
hacker44-h44/1104
plugins/groupmanager.lua
136
11323
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin!" end local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group '..string.gsub(group_name, '_', ' ')..' has been created.' end local function set_description(msg, data) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'description' data[tostring(msg.to.id)][data_cat] = deskripsi save_data(_config.moderation.data, data) return 'Set group description to:\n'..deskripsi end local function get_description(msg, data) local data_cat = 'description' if not data[tostring(msg.to.id)][data_cat] then return 'No description available.' end local about = data[tostring(msg.to.id)][data_cat] local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about return 'About '..about end local function set_rules(msg, data) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'rules' data[tostring(msg.to.id)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end local function get_rules(msg, data) local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return 'No rules available.' end local rules = data[tostring(msg.to.id)][data_cat] local rules = string.gsub(msg.to.print_name, '_', ' ')..' rules:\n\n'..rules return rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local group_name_lock = data[tostring(msg.to.id)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(msg.to.id)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['set_name'] = string.gsub(msg.to.print_name, '_', ' ') save_data(_config.moderation.data, data) return 'Group name has been locked' end end local function unlock_group_name(msg, data) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local group_name_lock = data[tostring(msg.to.id)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(msg.to.id)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(msg.to.id)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(msg.to.id)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(msg.to.id)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(msg.to.id)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data) if not is_momod(msg) then return "For moderators only!" end local group_photo_lock = data[tostring(msg.to.id)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data) if not is_momod(msg) then return "For moderators only!" end local group_photo_lock = data[tostring(msg.to.id)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(msg.to.id)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function set_group_photo(msg, success, result) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if success then local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) chat_set_photo (receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes' save_data(_config.moderation.data, data) send_large_msg(receiver, 'Photo saved!', ok_cb, false) else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end -- show group settings local function show_group_settings(msg, data) if not is_momod(msg) then return "For moderators only!" end local settings = data[tostring(msg.to.id)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end function run(msg, matches) --vardump(msg) if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] return create_group(msg) end if not is_chat_msg(msg) then return "This is not a group chat." end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if msg.media and is_chat_msg(msg) and is_momod(msg) then if msg.media.type == 'photo' and data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' then load_photo(msg.id, set_group_photo, msg) end end end if data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if matches[1] == 'setabout' and matches[2] then deskripsi = matches[2] return set_description(msg, data) end if matches[1] == 'about' then return get_description(msg, data) end if matches[1] == 'setrules' then rules = matches[2] return set_rules(msg, data) end if matches[1] == 'rules' then return get_rules(msg, data) end if matches[1] == 'group' and matches[2] == 'lock' then --group lock * if matches[3] == 'name' then return lock_group_name(msg, data) end if matches[3] == 'member' then return lock_group_member(msg, data) end if matches[3] == 'photo' then return lock_group_photo(msg, data) end end if matches[1] == 'group' and matches[2] == 'unlock' then --group unlock * if matches[3] == 'name' then return unlock_group_name(msg, data) end if matches[3] == 'member' then return unlock_group_member(msg, data) end if matches[3] == 'photo' then return unlock_group_photo(msg, data) end end if matches[1] == 'group' and matches[2] == 'settings' then return show_group_settings(msg, data) end if matches[1] == 'chat_rename' then if not msg.service then return "Are you trying to troll me?" end local group_name_set = settings.set_name local group_name_lock = settings.lock_name local to_rename = 'chat#id'..msg.to.id if group_name_lock == 'yes' then if group_name_set ~= tostring(msg.to.print_name) then rename_chat(to_rename, group_name_set, ok_cb, false) end elseif group_name_lock == 'no' then return nil end end if matches[1] == 'setname' and is_momod(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) end if matches[1] == 'setphoto' and is_momod(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) return 'Please send me new group photo now' end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local group_member_lock = settings.lock_member local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if group_member_lock == 'yes' then chat_del_user(chat, user, ok_cb, true) elseif group_member_lock == 'no' then return nil end end if matches[1] == 'chat_delete_photo' then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then chat_set_photo (receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then chat_set_photo (receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end end end return { description = "Plugin to manage group chat.", usage = { "!creategroup <group_name> : Create a new group (admin only)", "!setabout <description> : Set group description", "!about : Read group description", "!setrules <rules> : Set group rules", "!rules : Read group rules", "!setname <new_name> : Set group name", "!setphoto : Set group photo", "!group <lock|unlock> name : Lock/unlock group name", "!group <lock|unlock> photo : Lock/unlock group photo", "!group <lock|unlock> member : Lock/unlock group member", "!group settings : Show group settings" }, patterns = { "^!(creategroup) (.*)$", "^!(setabout) (.*)$", "^!(about)$", "^!(setrules) (.*)$", "^!(rules)$", "^!(setname) (.*)$", "^!(setphoto)$", "^!(group) (lock) (.*)$", "^!(group) (unlock) (.*)$", "^!(group) (settings)$", "^!!tgservice (.+)$", "%[(photo)%]", }, run = run, } end
gpl-2.0
nehz/busted
spec/execution_order_sync_spec.lua
12
1154
local egg = '' describe('before_each after_each egg test', function() setup(function() egg = egg..'S' end) teardown(function() egg = egg..'T' end) before_each(function() egg = egg..'b' end) after_each(function() egg = egg..'a' end) describe('asd', function() before_each(function() egg = egg..'B' end) after_each(function() egg = egg..'A' end) it('1', function() assert.equal(egg,'SbB') egg = egg..'1' end) it('2', function() assert.equal(egg,'SbB1AabB') egg = egg..'2' end) describe('jkl', function() setup(function() egg = egg..'s' end) teardown(function() egg = egg..'t' end) before_each(function() egg = egg..'E' end) after_each(function() egg = egg..'F' end) it('3', function() assert.equal(egg,'SbB1AabB2AasbBE') egg = egg..'3' end) end) end) it('4', function() assert.equal(egg,'SbB1AabB2AasbBE3FAatb') egg = egg..'4' end) end) it('5', function() assert.equal(egg,'SbB1AabB2AasbBE3FAatb4aT') end)
mit
sjznxd/lc-20130127
applications/luci-pbx/luasrc/model/cbi/pbx-users.lua
146
5623
--[[ Copyright 2011 Iordan Iordanov <iiordanov (AT) gmail.com> This file is part of luci-pbx. luci-pbx is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. luci-pbx is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with luci-pbx. If not, see <http://www.gnu.org/licenses/>. ]]-- if nixio.fs.access("/etc/init.d/asterisk") then server = "asterisk" elseif nixio.fs.access("/etc/init.d/freeswitch") then server = "freeswitch" else server = "" end modulename = "pbx-users" modulenamecalls = "pbx-calls" modulenameadvanced = "pbx-advanced" m = Map (modulename, translate("User Accounts"), translate("Here you must configure at least one SIP account, that you \ will use to register with this service. Use this account either in an Analog Telephony \ Adapter (ATA), or in a SIP software like CSipSimple, Linphone, or Sipdroid on your \ smartphone, or Ekiga, Linphone, or X-Lite on your computer. By default, all SIP accounts \ will ring simultaneously if a call is made to one of your VoIP provider accounts or GV \ numbers.")) -- Recreate the config, and restart services after changes are commited to the configuration. function m.on_after_commit(self) luci.sys.call("/etc/init.d/pbx-" .. server .. " restart 1\>/dev/null 2\>/dev/null") luci.sys.call("/etc/init.d/" .. server .. " restart 1\>/dev/null 2\>/dev/null") end externhost = m.uci:get(modulenameadvanced, "advanced", "externhost") bindport = m.uci:get(modulenameadvanced, "advanced", "bindport") ipaddr = m.uci:get("network", "lan", "ipaddr") ----------------------------------------------------------------------------- s = m:section(NamedSection, "server", "user", translate("Server Setting")) s.anonymous = true if ipaddr == nil or ipaddr == "" then ipaddr = "(IP address not static)" end if bindport ~= nil then just_ipaddr = ipaddr ipaddr = ipaddr .. ":" .. bindport end s:option(DummyValue, "ipaddr", translate("Server Setting for Local SIP Devices"), translate("Enter this IP (or IP:port) in the Server/Registrar setting of SIP devices you will \ use ONLY locally and never from a remote location.")).default = ipaddr if externhost ~= nil then if bindport ~= nil then just_externhost = externhost externhost = externhost .. ":" .. bindport end s:option(DummyValue, "externhost", translate("Server Setting for Remote SIP Devices"), translate("Enter this hostname (or hostname:port) in the Server/Registrar setting of SIP \ devices you will use from a remote location (they will work locally too).") ).default = externhost end if bindport ~= nil then s:option(DummyValue, "bindport", translate("Port Setting for SIP Devices"), translatef("If setting Server/Registrar to %s or %s does not work for you, try setting \ it to %s or %s and entering this port number in a separate field that specifies the \ Server/Registrar port number. Beware that some devices have a confusing \ setting that sets the port where SIP requests originate from on the SIP \ device itself (the bind port). The port specified on this page is NOT this bind port \ but the port this service listens on.", ipaddr, externhost, just_ipaddr, just_externhost)).default = bindport end ----------------------------------------------------------------------------- s = m:section(TypedSection, "local_user", translate("SIP Device/Softphone Accounts")) s.anonymous = true s.addremove = true s:option(Value, "fullname", translate("Full Name"), translate("You can specify a real name to show up in the Caller ID here.")) du = s:option(Value, "defaultuser", translate("User Name"), translate("Use (four to five digit) numeric user name if you are connecting normal telephones \ with ATAs to this system (so they can dial user names).")) du.datatype = "uciname" pwd = s:option(Value, "secret", translate("Password"), translate("Your password disappears when saved for your protection. It will be changed \ only when you enter a value different from the saved one.")) pwd.password = true pwd.rmempty = false -- We skip reading off the saved value and return nothing. function pwd.cfgvalue(self, section) return "" end -- We check the entered value against the saved one, and only write if the entered value is -- something other than the empty string, and it differes from the saved value. function pwd.write(self, section, value) local orig_pwd = m:get(section, self.option) if value and #value > 0 and orig_pwd ~= value then Value.write(self, section, value) end end p = s:option(ListValue, "ring", translate("Receives Incoming Calls")) p:value("yes", translate("Yes")) p:value("no", translate("No")) p.default = "yes" p = s:option(ListValue, "can_call", translate("Makes Outgoing Calls")) p:value("yes", translate("Yes")) p:value("no", translate("No")) p.default = "yes" return m
apache-2.0
FFXIOrgins/FFXIOrgins
scripts/globals/items/bowl_of_adoulin_soup.lua
36
1504
----------------------------------------- -- ID: 5998 -- Item: Bowl of Adoulin Soup -- Food Effect: 180 Min, All Races ----------------------------------------- -- HP % 3 Cap 40 -- Vitality 3 -- Defense % 15 Cap 70 -- HP Healing 6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,5998); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 3); target:addMod(MOD_FOOD_HP_CAP, 40); target:addMod(MOD_VIT, 3); target:addMod(MOD_FOOD_DEFP, 15); target:addMod(MOD_FOOD_DEF_CAP, 70); target:addMod(MOD_HPHEAL, 6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 3); target:delMod(MOD_FOOD_HP_CAP, 40); target:delMod(MOD_VIT, 3); target:delMod(MOD_FOOD_DEFP, 15); target:delMod(MOD_FOOD_DEF_CAP, 70); target:delMod(MOD_HPHEAL, 6); end;
gpl-3.0
sjznxd/luci-0.11-aa
modules/rpc/luasrc/jsonrpc.lua
12
2238
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id: jsonrpc.lua 3000 2008-08-29 12:27:54Z Cyrus $ ]]-- module("luci.jsonrpc", package.seeall) require "luci.json" function resolve(mod, method) local path = luci.util.split(method, ".") for j=1, #path-1 do if not type(mod) == "table" then break end mod = rawget(mod, path[j]) if not mod then break end end mod = type(mod) == "table" and rawget(mod, path[#path]) or nil if type(mod) == "function" then return mod end end function handle(tbl, rawsource, ...) local decoder = luci.json.Decoder() local stat = luci.ltn12.pump.all(rawsource, decoder:sink()) local json = decoder:get() local response local success = false if stat then if type(json.method) == "string" and (not json.params or type(json.params) == "table") then local method = resolve(tbl, json.method) if method then response = reply(json.jsonrpc, json.id, proxy(method, unpack(json.params or {}))) else response = reply(json.jsonrpc, json.id, nil, {code=-32601, message="Method not found."}) end else response = reply(json.jsonrpc, json.id, nil, {code=-32600, message="Invalid request."}) end else response = reply("2.0", nil, nil, {code=-32700, message="Parse error."}) end return luci.json.Encoder(response, ...):source() end function reply(jsonrpc, id, res, err) require "luci.json" id = id or luci.json.null -- 1.0 compatibility if jsonrpc ~= "2.0" then jsonrpc = nil res = res or luci.json.null err = err or luci.json.null end return {id=id, result=res, error=err, jsonrpc=jsonrpc} end function proxy(method, ...) local res = {luci.util.copcall(method, ...)} local stat = table.remove(res, 1) if not stat then return nil, {code=-32602, message="Invalid params.", data=table.remove(res, 1)} else if #res <= 1 then return res[1] or luci.json.null else return res end end end
apache-2.0
FFXIOrgins/FFXIOrgins
scripts/zones/Bastok_Mines/npcs/Home_Point.lua
8
1190
----------------------------------- -- Area: Bastok Mines -- NPC: Home Point ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (HOMEPOINT_HEAL == 1) then player:addHP(player:getMaxHP()); player:addMP(player:getMaxMP()); end player:startEvent(0x0050); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (option == 0) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); end end;
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/zones/Dynamis-Xarcabard/mobs/King_Zagan.lua
19
1251
----------------------------------- -- Area: Dynamis Xarcabard -- NPC: King Zagan ----------------------------------- require("scripts/globals/dynamis"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) local Animate_Trigger = GetServerVariable("[DynaXarcabard]Boss_Trigger"); if(mob:isInBattlefieldList() == false) then mob:addInBattlefieldList(); Animate_Trigger = Animate_Trigger + 2048; SetServerVariable("[DynaXarcabard]Boss_Trigger",Animate_Trigger); if(Animate_Trigger == 32767) then SpawnMob(17330911); -- 142 SpawnMob(17330912); -- 143 SpawnMob(17330183); -- 177 SpawnMob(17330184); -- 178 activateAnimatedWeapon(); -- Change subanim of all animated weapon end end if(Animate_Trigger == 32767) then killer:messageSpecial(PRISON_OF_SOULS_HAS_SET_FREE); end end;
gpl-3.0
FFXIOrgins/FFXIOrgins
scripts/zones/Bastok_Markets/npcs/HomePoint#3.lua
3
1712
----------------------------------- -- Area: Bastok Markets -- NPC: HomePoint#3 -- @pos -189 -8 26 235 ----------------------------------- package.loaded["scripts/zones/Bastok_Markets/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Bastok_Markets/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (HOMEPOINT_HEAL == 1) then player:addHP(player:getMaxHP()); player:addMP(player:getMaxMP()); end if(HOMEPOINT_TELEPORT == 1)then -- ?/1-Ru'lude5 /Lude-Ru'Aun/Tav-end/ ?/Gil /Expantion level/Registered player:startEvent(0x21fe,0,player:getVar("hpmask1"),player:getVar("hpmask2"),player:getVar("hpmask3"),player:getVar("hpmask4"),player:getGil(),4095,13 + addtohps(player,1,13)); else player:startEvent(0x21fe) end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x21fe) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpteleport(player,option); end end end;
gpl-3.0
sjznxd/lc-20130127
libs/px5g/lua/px5g/util.lua
170
1148
--[[ * px5g - Embedded x509 key and certificate generator based on PolarSSL * * Copyright (C) 2009 Steven Barth <steven@midlink.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License, version 2.1 as published by the Free Software Foundation. ]]-- local nixio = require "nixio" local table = require "table" module "px5g.util" local preamble = { key = "-----BEGIN RSA PRIVATE KEY-----", cert = "-----BEGIN CERTIFICATE-----", request = "-----BEGIN CERTIFICATE REQUEST-----" } local postamble = { key = "-----END RSA PRIVATE KEY-----", cert = "-----END CERTIFICATE-----", request = "-----END CERTIFICATE REQUEST-----" } function der2pem(data, type) local b64 = nixio.bin.b64encode(data) local outdata = {preamble[type]} for i = 1, #b64, 64 do outdata[#outdata + 1] = b64:sub(i, i + 63) end outdata[#outdata + 1] = postamble[type] outdata[#outdata + 1] = "" return table.concat(outdata, "\n") end function pem2der(data) local b64 = data:gsub({["\n"] = "", ["%-%-%-%-%-.-%-%-%-%-%-"] = ""}) return nixio.bin.b64decode(b64) end
apache-2.0
daofeng2015/luci
modules/luci-base/luasrc/http/protocol.lua
16
16196
-- Copyright 2008 Freifunk Leipzig / Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. -- This class contains several functions useful for http message- and content -- decoding and to retrive form data from raw http messages. module("luci.http.protocol", package.seeall) local ltn12 = require("luci.ltn12") HTTP_MAX_CONTENT = 1024*8 -- 8 kB maximum content size -- the "+" sign to " " - and return the decoded string. function urldecode( str, no_plus ) local function __chrdec( hex ) return string.char( tonumber( hex, 16 ) ) end if type(str) == "string" then if not no_plus then str = str:gsub( "+", " " ) end str = str:gsub( "%%([a-fA-F0-9][a-fA-F0-9])", __chrdec ) end return str end -- from given url or string. Returns a table with urldecoded values. -- Simple parameters are stored as string values associated with the parameter -- name within the table. Parameters with multiple values are stored as array -- containing the corresponding values. function urldecode_params( url, tbl ) local params = tbl or { } if url:find("?") then url = url:gsub( "^.+%?([^?]+)", "%1" ) end for pair in url:gmatch( "[^&;]+" ) do -- find key and value local key = urldecode( pair:match("^([^=]+)") ) local val = urldecode( pair:match("^[^=]+=(.+)$") ) -- store if type(key) == "string" and key:len() > 0 then if type(val) ~= "string" then val = "" end if not params[key] then params[key] = val elseif type(params[key]) ~= "table" then params[key] = { params[key], val } else table.insert( params[key], val ) end end end return params end function urlencode( str ) local function __chrenc( chr ) return string.format( "%%%02x", string.byte( chr ) ) end if type(str) == "string" then str = str:gsub( "([^a-zA-Z0-9$_%-%.%~])", __chrenc ) end return str end -- separated by "&". Tables are encoded as parameters with multiple values by -- repeating the parameter name with each value. function urlencode_params( tbl ) local enc = "" for k, v in pairs(tbl) do if type(v) == "table" then for i, v2 in ipairs(v) do enc = enc .. ( #enc > 0 and "&" or "" ) .. urlencode(k) .. "=" .. urlencode(v2) end else enc = enc .. ( #enc > 0 and "&" or "" ) .. urlencode(k) .. "=" .. urlencode(v) end end return enc end -- (Internal function) -- Initialize given parameter and coerce string into table when the parameter -- already exists. local function __initval( tbl, key ) if tbl[key] == nil then tbl[key] = "" elseif type(tbl[key]) == "string" then tbl[key] = { tbl[key], "" } else table.insert( tbl[key], "" ) end end -- (Internal function) -- Initialize given file parameter. local function __initfileval( tbl, key, filename, fd ) if tbl[key] == nil then tbl[key] = { file=filename, fd=fd, name=key, "" } else table.insert( tbl[key], "" ) end end -- (Internal function) -- Append given data to given parameter, either by extending the string value -- or by appending it to the last string in the parameter's value table. local function __appendval( tbl, key, chunk ) if type(tbl[key]) == "table" then tbl[key][#tbl[key]] = tbl[key][#tbl[key]] .. chunk else tbl[key] = tbl[key] .. chunk end end -- (Internal function) -- Finish the value of given parameter, either by transforming the string value -- or - in the case of multi value parameters - the last element in the -- associated values table. local function __finishval( tbl, key, handler ) if handler then if type(tbl[key]) == "table" then tbl[key][#tbl[key]] = handler( tbl[key][#tbl[key]] ) else tbl[key] = handler( tbl[key] ) end end end -- Table of our process states local process_states = { } -- Extract "magic", the first line of a http message. -- Extracts the message type ("get", "post" or "response"), the requested uri -- or the status code if the line descripes a http response. process_states['magic'] = function( msg, chunk, err ) if chunk ~= nil then -- ignore empty lines before request if #chunk == 0 then return true, nil end -- Is it a request? local method, uri, http_ver = chunk:match("^([A-Z]+) ([^ ]+) HTTP/([01]%.[019])$") -- Yup, it is if method then msg.type = "request" msg.request_method = method:lower() msg.request_uri = uri msg.http_version = tonumber( http_ver ) msg.headers = { } -- We're done, next state is header parsing return true, function( chunk ) return process_states['headers']( msg, chunk ) end -- Is it a response? else local http_ver, code, message = chunk:match("^HTTP/([01]%.[019]) ([0-9]+) ([^\r\n]+)$") -- Is a response if code then msg.type = "response" msg.status_code = code msg.status_message = message msg.http_version = tonumber( http_ver ) msg.headers = { } -- We're done, next state is header parsing return true, function( chunk ) return process_states['headers']( msg, chunk ) end end end end -- Can't handle it return nil, "Invalid HTTP message magic" end -- Extract headers from given string. process_states['headers'] = function( msg, chunk ) if chunk ~= nil then -- Look for a valid header format local hdr, val = chunk:match( "^([A-Za-z][A-Za-z0-9%-_]+): +(.+)$" ) if type(hdr) == "string" and hdr:len() > 0 and type(val) == "string" and val:len() > 0 then msg.headers[hdr] = val -- Valid header line, proceed return true, nil elseif #chunk == 0 then -- Empty line, we won't accept data anymore return false, nil else -- Junk data return nil, "Invalid HTTP header received" end else return nil, "Unexpected EOF" end end -- data line by line with the trailing \r\n stripped of. function header_source( sock ) return ltn12.source.simplify( function() local chunk, err, part = sock:receive("*l") -- Line too long if chunk == nil then if err ~= "timeout" then return nil, part and "Line exceeds maximum allowed length" or "Unexpected EOF" else return nil, err end -- Line ok elseif chunk ~= nil then -- Strip trailing CR chunk = chunk:gsub("\r$","") return chunk, nil end end ) end -- Content-Type. Stores all extracted data associated with its parameter name -- in the params table withing the given message object. Multiple parameter -- values are stored as tables, ordinary ones as strings. -- If an optional file callback function is given then it is feeded with the -- file contents chunk by chunk and only the extracted file name is stored -- within the params table. The callback function will be called subsequently -- with three arguments: -- o Table containing decoded (name, file) and raw (headers) mime header data -- o String value containing a chunk of the file data -- o Boolean which indicates wheather the current chunk is the last one (eof) function mimedecode_message_body( src, msg, filecb ) if msg and msg.env.CONTENT_TYPE then msg.mime_boundary = msg.env.CONTENT_TYPE:match("^multipart/form%-data; boundary=(.+)$") end if not msg.mime_boundary then return nil, "Invalid Content-Type found" end local tlen = 0 local inhdr = false local field = nil local store = nil local lchunk = nil local function parse_headers( chunk, field ) local stat repeat chunk, stat = chunk:gsub( "^([A-Z][A-Za-z0-9%-_]+): +([^\r\n]+)\r\n", function(k,v) field.headers[k] = v return "" end ) until stat == 0 chunk, stat = chunk:gsub("^\r\n","") -- End of headers if stat > 0 then if field.headers["Content-Disposition"] then if field.headers["Content-Disposition"]:match("^form%-data; ") then field.name = field.headers["Content-Disposition"]:match('name="(.-)"') field.file = field.headers["Content-Disposition"]:match('filename="(.+)"$') end end if not field.headers["Content-Type"] then field.headers["Content-Type"] = "text/plain" end if field.name and field.file and filecb then __initval( msg.params, field.name ) __appendval( msg.params, field.name, field.file ) store = filecb elseif field.name and field.file then local nxf = require "nixio" local fd = nxf.mkstemp(field.name) __initfileval ( msg.params, field.name, field.file, fd ) if fd then store = function(hdr, buf, eof) fd:write(buf) if (eof) then fd:seek(0, "set") end end else store = function( hdr, buf, eof ) __appendval( msg.params, field.name, buf ) end end elseif field.name then __initval( msg.params, field.name ) store = function( hdr, buf, eof ) __appendval( msg.params, field.name, buf ) end else store = nil end return chunk, true end return chunk, false end local function snk( chunk ) tlen = tlen + ( chunk and #chunk or 0 ) if msg.env.CONTENT_LENGTH and tlen > tonumber(msg.env.CONTENT_LENGTH) + 2 then return nil, "Message body size exceeds Content-Length" end if chunk and not lchunk then lchunk = "\r\n" .. chunk elseif lchunk then local data = lchunk .. ( chunk or "" ) local spos, epos, found repeat spos, epos = data:find( "\r\n--" .. msg.mime_boundary .. "\r\n", 1, true ) if not spos then spos, epos = data:find( "\r\n--" .. msg.mime_boundary .. "--\r\n", 1, true ) end if spos then local predata = data:sub( 1, spos - 1 ) if inhdr then predata, eof = parse_headers( predata, field ) if not eof then return nil, "Invalid MIME section header" elseif not field.name then return nil, "Invalid Content-Disposition header" end end if store then store( field, predata, true ) end field = { headers = { } } found = found or true data, eof = parse_headers( data:sub( epos + 1, #data ), field ) inhdr = not eof end until not spos if found then -- We found at least some boundary. Save -- the unparsed remaining data for the -- next chunk. lchunk, data = data, nil else -- There was a complete chunk without a boundary. Parse it as headers or -- append it as data, depending on our current state. if inhdr then lchunk, eof = parse_headers( data, field ) inhdr = not eof else -- We're inside data, so append the data. Note that we only append -- lchunk, not all of data, since there is a chance that chunk -- contains half a boundary. Assuming that each chunk is at least the -- boundary in size, this should prevent problems store( field, lchunk, false ) lchunk, chunk = chunk, nil end end end return true end return ltn12.pump.all( src, snk ) end -- Content-Type. Stores all extracted data associated with its parameter name -- in the params table withing the given message object. Multiple parameter -- values are stored as tables, ordinary ones as strings. function urldecode_message_body( src, msg ) local tlen = 0 local lchunk = nil local function snk( chunk ) tlen = tlen + ( chunk and #chunk or 0 ) if msg.env.CONTENT_LENGTH and tlen > tonumber(msg.env.CONTENT_LENGTH) + 2 then return nil, "Message body size exceeds Content-Length" elseif tlen > HTTP_MAX_CONTENT then return nil, "Message body size exceeds maximum allowed length" end if not lchunk and chunk then lchunk = chunk elseif lchunk then local data = lchunk .. ( chunk or "&" ) local spos, epos repeat spos, epos = data:find("^.-[;&]") if spos then local pair = data:sub( spos, epos - 1 ) local key = pair:match("^(.-)=") local val = pair:match("=([^%s]*)%s*$") if key and #key > 0 then __initval( msg.params, key ) __appendval( msg.params, key, val ) __finishval( msg.params, key, urldecode ) end data = data:sub( epos + 1, #data ) end until not spos lchunk = data end return true end return ltn12.pump.all( src, snk ) end -- version, message headers and resulting CGI environment variables from the -- given ltn12 source. function parse_message_header( src ) local ok = true local msg = { } local sink = ltn12.sink.simplify( function( chunk ) return process_states['magic']( msg, chunk ) end ) -- Pump input data... while ok do -- get data ok, err = ltn12.pump.step( src, sink ) -- error if not ok and err then return nil, err -- eof elseif not ok then -- Process get parameters if ( msg.request_method == "get" or msg.request_method == "post" ) and msg.request_uri:match("?") then msg.params = urldecode_params( msg.request_uri ) else msg.params = { } end -- Populate common environment variables msg.env = { CONTENT_LENGTH = msg.headers['Content-Length']; CONTENT_TYPE = msg.headers['Content-Type'] or msg.headers['Content-type']; REQUEST_METHOD = msg.request_method:upper(); REQUEST_URI = msg.request_uri; SCRIPT_NAME = msg.request_uri:gsub("?.+$",""); SCRIPT_FILENAME = ""; -- XXX implement me SERVER_PROTOCOL = "HTTP/" .. string.format("%.1f", msg.http_version); QUERY_STRING = msg.request_uri:match("?") and msg.request_uri:gsub("^.+?","") or "" } -- Populate HTTP_* environment variables for i, hdr in ipairs( { 'Accept', 'Accept-Charset', 'Accept-Encoding', 'Accept-Language', 'Connection', 'Cookie', 'Host', 'Referer', 'User-Agent', } ) do local var = 'HTTP_' .. hdr:upper():gsub("%-","_") local val = msg.headers[hdr] msg.env[var] = val end end end return msg end -- This function will examine the Content-Type within the given message object -- to select the appropriate content decoder. -- Currently the application/x-www-urlencoded and application/form-data -- mime types are supported. If the encountered content encoding can't be -- handled then the whole message body will be stored unaltered as "content" -- property within the given message object. function parse_message_body( src, msg, filecb ) -- Is it multipart/mime ? if msg.env.REQUEST_METHOD == "POST" and msg.env.CONTENT_TYPE and msg.env.CONTENT_TYPE:match("^multipart/form%-data") then return mimedecode_message_body( src, msg, filecb ) -- Is it application/x-www-form-urlencoded ? elseif msg.env.REQUEST_METHOD == "POST" and msg.env.CONTENT_TYPE and msg.env.CONTENT_TYPE:match("^application/x%-www%-form%-urlencoded") then return urldecode_message_body( src, msg, filecb ) -- Unhandled encoding -- If a file callback is given then feed it chunk by chunk, else -- store whole buffer in message.content else local sink -- If we have a file callback then feed it if type(filecb) == "function" then local meta = { name = "raw", encoding = msg.env.CONTENT_TYPE } sink = function( chunk ) if chunk then return filecb(meta, chunk, false) else return filecb(meta, nil, true) end end -- ... else append to .content else msg.content = "" msg.content_length = 0 sink = function( chunk ) if chunk then if ( msg.content_length + #chunk ) <= HTTP_MAX_CONTENT then msg.content = msg.content .. chunk msg.content_length = msg.content_length + #chunk return true else return nil, "POST data exceeds maximum allowed length" end end return true end end -- Pump data... while true do local ok, err = ltn12.pump.step( src, sink ) if not ok and err then return nil, err elseif not ok then -- eof return true end end return true end end statusmsg = { [200] = "OK", [206] = "Partial Content", [301] = "Moved Permanently", [302] = "Found", [304] = "Not Modified", [400] = "Bad Request", [403] = "Forbidden", [404] = "Not Found", [405] = "Method Not Allowed", [408] = "Request Time-out", [411] = "Length Required", [412] = "Precondition Failed", [416] = "Requested range not satisfiable", [500] = "Internal Server Error", [503] = "Server Unavailable", }
apache-2.0
sjznxd/luci-0.11-aa
applications/luci-tinyproxy/luasrc/model/cbi/tinyproxy.lua
80
7364
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2008-2010 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- m = Map("tinyproxy", translate("Tinyproxy"), translate("Tinyproxy is a small and fast non-caching HTTP(S)-Proxy")) s = m:section(TypedSection, "tinyproxy", translate("Server Settings")) s.anonymous = true s:tab("general", translate("General settings")) s:tab("privacy", translate("Privacy settings")) s:tab("filter", translate("Filtering and ACLs")) s:tab("limits", translate("Server limits")) o = s:taboption("general", Flag, "enabled", translate("Enable Tinyproxy server")) o.rmempty = false function o.write(self, section, value) if value == "1" then luci.sys.init.enable("tinyproxy") else luci.sys.init.disable("tinyproxy") end return Flag.write(self, section, value) end o = s:taboption("general", Value, "Port", translate("Listen port"), translate("Specifies the HTTP port Tinyproxy is listening on for requests")) o.optional = true o.datatype = "port" o.placeholder = 8888 o = s:taboption("general", Value, "Listen", translate("Listen address"), translate("Specifies the addresses Tinyproxy is listening on for requests")) o.optional = true o.datatype = "ipaddr" o.placeholder = "0.0.0.0" o = s:taboption("general", Value, "Bind", translate("Bind address"), translate("Specifies the address Tinyproxy binds to for outbound forwarded requests")) o.optional = true o.datatype = "ipaddr" o.placeholder = "0.0.0.0" o = s:taboption("general", Value, "DefaultErrorFile", translate("Error page"), translate("HTML template file to serve when HTTP errors occur")) o.optional = true o.default = "/usr/share/tinyproxy/default.html" o = s:taboption("general", Value, "StatFile", translate("Statistics page"), translate("HTML template file to serve for stat host requests")) o.optional = true o.default = "/usr/share/tinyproxy/stats.html" o = s:taboption("general", Flag, "Syslog", translate("Use syslog"), translate("Writes log messages to syslog instead of a log file")) o = s:taboption("general", Value, "LogFile", translate("Log file"), translate("Log file to use for dumping messages")) o.default = "/var/log/tinyproxy.log" o:depends("Syslog", "") o = s:taboption("general", ListValue, "LogLevel", translate("Log level"), translate("Logging verbosity of the Tinyproxy process")) o:value("Critical") o:value("Error") o:value("Warning") o:value("Notice") o:value("Connect") o:value("Info") o = s:taboption("general", Value, "User", translate("User"), translate("Specifies the user name the Tinyproxy process is running as")) o.default = "nobody" o = s:taboption("general", Value, "Group", translate("Group"), translate("Specifies the group name the Tinyproxy process is running as")) o.default = "nogroup" -- -- Privacy -- o = s:taboption("privacy", Flag, "XTinyproxy", translate("X-Tinyproxy header"), translate("Adds an \"X-Tinyproxy\" HTTP header with the client IP address to forwarded requests")) o = s:taboption("privacy", Value, "ViaProxyName", translate("Via hostname"), translate("Specifies the Tinyproxy hostname to use in the Via HTTP header")) o.placeholder = "tinyproxy" o.datatype = "hostname" s:taboption("privacy", DynamicList, "Anonymous", translate("Header whitelist"), translate("Specifies HTTP header names which are allowed to pass-through, all others are discarded. Leave empty to disable header filtering")) -- -- Filter -- o = s:taboption("filter", DynamicList, "Allow", translate("Allowed clients"), translate("List of IP addresses or ranges which are allowed to use the proxy server")) o.placeholder = "0.0.0.0" o.datatype = "ipaddr" o = s:taboption("filter", DynamicList, "ConnectPort", translate("Allowed connect ports"), translate("List of allowed ports for the CONNECT method. A single value \"0\" allows all ports")) o.placeholder = 0 o.datatype = "port" s:taboption("filter", FileUpload, "Filter", translate("Filter file"), translate("Plaintext file with URLs or domains to filter. One entry per line")) s:taboption("filter", Flag, "FilterURLs", translate("Filter by URLs"), translate("By default, filtering is done based on domain names. Enable this to match against URLs instead")) s:taboption("filter", Flag, "FilterExtended", translate("Filter by RegExp"), translate("By default, basic POSIX expressions are used for filtering. Enable this to activate extended regular expressions")) s:taboption("filter", Flag, "FilterCaseSensitive", translate("Filter case-sensitive"), translate("By default, filter strings are treated as case-insensitive. Enable this to make the matching case-sensitive")) s:taboption("filter", Flag, "FilterDefaultDeny", translate("Default deny"), translate("By default, the filter rules act as blacklist. Enable this option to only allow matched URLs or domain names")) -- -- Limits -- o = s:taboption("limits", Value, "Timeout", translate("Connection timeout"), translate("Maximum number of seconds an inactive connection is held open")) o.optional = true o.datatype = "uinteger" o.default = 600 o = s:taboption("limits", Value, "MaxClients", translate("Max. clients"), translate("Maximum allowed number of concurrently connected clients")) o.datatype = "uinteger" o.default = 10 o = s:taboption("limits", Value, "MinSpareServers", translate("Min. spare servers"), translate("Minimum number of prepared idle processes")) o.datatype = "uinteger" o.default = 5 o = s:taboption("limits", Value, "MaxSpareServers", translate("Max. spare servers"), translate("Maximum number of prepared idle processes")) o.datatype = "uinteger" o.default = 10 o = s:taboption("limits", Value, "StartServers", translate("Start spare servers"), translate("Number of idle processes to start when launching Tinyproxy")) o.datatype = "uinteger" o.default = 5 o = s:taboption("limits", Value, "MaxRequestsPerChild", translate("Max. requests per server"), translate("Maximum allowed number of requests per process. If it is exeeded, the process is restarted. Zero means unlimited.")) o.datatype = "uinteger" o.default = 0 -- -- Upstream -- s = m:section(TypedSection, "upstream", translate("Upstream Proxies"), translate("Upstream proxy rules define proxy servers to use when accessing certain IP addresses or domains.")) s.anonymous = true s.addremove = true t = s:option(ListValue, "type", translate("Policy"), translate("<em>Via proxy</em> routes requests to the given target via the specifed upstream proxy, <em>Reject access</em> disables any upstream proxy for the target")) t:value("proxy", translate("Via proxy")) t:value("reject", translate("Reject access")) ta = s:option(Value, "target", translate("Target host"), translate("Can be either an IP address or range, a domain name or \".\" for any host without domain")) ta.rmempty = true ta.placeholder = "0.0.0.0/0" ta.datatype = "host" v = s:option(Value, "via", translate("Via proxy"), translate("Specifies the upstream proxy to use for accessing the target host. Format is <code>address:port</code>")) v:depends({type="proxy"}) v.placeholder = "10.0.0.1:8080" return m
apache-2.0
Igalia/snabb
src/lib/lpm/lpm4_dxr.lua
9
5195
module(..., package.seeall) local ffi = require("ffi") local C = ffi.C local lpm4_trie = require("lib.lpm.lpm4_trie").LPM4_trie local lpm4 = require("lib.lpm.lpm4") local ip4 = require("lib.lpm.ip4") LPM4_dxr = setmetatable({ alloc_storable = { "dxr_smints", "dxr_keys", "dxr_bottoms", "dxr_tops" } }, { __index = lpm4_trie }) ffi.cdef([[ uint16_t lpm4_dxr_search(uint32_t ip, uint16_t *ints, uint16_t *keys, uint32_t *bottoms, uint32_t *tops); ]]) function LPM4_dxr:new () self = lpm4_trie.new(self) self:alloc("dxr_intervals", ffi.typeof("uint32_t"), 2000000) self:alloc("dxr_keys", ffi.typeof("uint16_t"), 2000000) self:alloc("dxr_smints", ffi.typeof("uint16_t"), 2000000) self:alloc("dxr_tops", ffi.typeof("uint32_t"), 2^16) self:alloc("dxr_bottoms", ffi.typeof("uint32_t"), 2^16) self.dxr_ioff = 0 return self end function LPM4_dxr:print_intervals (first, last) local first = first or 0 local last = last or self.dxr_ioff - 1 for i = first, last do print(string.format("INTERVAL%d %s %s %d", i, ip4.tostring(self.dxr_intervals[i]), ip4.tostring(self.dxr_smints[i]), self.dxr_keys[i] )) end return self end function LPM4_dxr:build () self.built = false self.dxr_ioff = 0 self:build_intervals() self:build_compressed() self:build_direct() self.built = true return self end function LPM4_dxr:build_intervals () local stk = ffi.new(ffi.typeof("$[33]", lpm4.entry)) local soff = -1 local previous = -1 function bcast (e) return e.ip + 2^(32-e.length) - 1 end function pop () soff = soff - 1 end function head () return stk[soff] end function push (e) soff = soff + 1 stk[soff].ip, stk[soff].length, stk[soff].key = e.ip, e.length, e.key end function empty () return soff < 0 end function add_interval (finish) previous = finish self.dxr_intervals[self.dxr_ioff] = finish self.dxr_keys[self.dxr_ioff] = head().key self.dxr_ioff = self.dxr_ioff + 1 end for e in self:entries() do if e.ip == 0 and e.length == 0 then push(e) elseif bcast(head()) < e.ip then -- while there is something the stack that finishes before e.ip while(bcast(head()) < e.ip) do if bcast(head()) > previous then add_interval(bcast(head())) end pop() end end -- if there is a gap between the end of what we popped and this fill -- it with what's on the stack if previous + 1 < e.ip - 1 then add_interval(e.ip - 1) end push(e) end while not empty() do add_interval(bcast(head())) pop() end return self end function LPM4_dxr:build_compressed () local ints = self.dxr_intervals local keys = self.dxr_keys local smints = self.dxr_smints local i,j = self.dxr_ioff, 0 local function tbits(ip) return ffi.cast("uint32_t", bit.rshift(ip, 16)) end local function bbits(ip) return ffi.cast("uint16_t", bit.band(ip, 0xffff)) end for k = 0,i do if keys[k] == keys[k+1] and tbits(ints[k]) == tbits(ints[k+1]) then else keys[j] = keys[k] ints[j] = ints[k] smints[j] = bbits(ints[k]) j = j + 1 end end self.dxr_ioff = j end function LPM4_dxr:build_direct () for i=0, 2^16 -1 do local base = i * 2^16 self.dxr_bottoms[i] = self:search_interval(base) self.dxr_tops[i] = self:search_interval(base + 2^16-1) end end function LPM4_dxr:search_interval (ip) local ints = self.dxr_intervals local top = self.dxr_ioff - 1 local bottom = 0 local mid if self.built then local base = bit.rshift(ip, 16) top = self.dxr_tops[base] bottom = self.dxr_bottoms[base] ip = tonumber(ffi.cast("uint16_t", bit.band(ip, 0xffff))) ints = self.dxr_smints end while bottom < top do mid = math.floor( bottom + (top - bottom) / 2 ) if ints[mid] < ip then bottom = mid + 1 else top = mid end end return top end function LPM4_dxr:search (ip) return C.lpm4_dxr_search(ip, self.dxr_smints, self.dxr_keys, self.dxr_bottoms, self.dxr_tops) --return self.dxr_keys[self:search_interval(ip)] end function selftest () local f = LPM4_dxr:new() f:add_string("0.0.0.0/0",700) f:add_string("128.0.0.0/8",701) f:add_string("192.0.0.0/8",702) f:add_string("192.0.0.0/16",703) f:add_string("224.0.0.0/8",704) f:build() function lsearch(f, ip) return f.dxr_keys[f:search_interval(ip4.parse(ip))] end assert(700 == lsearch(f, "1.1.1.1")) assert(701 == lsearch(f, "128.1.1.1")) assert(702 == lsearch(f, "192.1.1.1")) assert(703 == lsearch(f, "192.0.1.1")) assert(704 == lsearch(f, "224.1.1.1")) assert(700 == lsearch(f, "225.1.1.1")) assert(700 == f:search_string("1.1.1.1")) assert(701 == f:search_string("128.1.1.1")) assert(702 == f:search_string("192.1.1.1")) assert(703 == f:search_string("192.0.1.1")) assert(704 == f:search_string("224.1.1.1")) assert(700 == f:search_string("225.1.1.1")) LPM4_dxr:selftest() end
apache-2.0
Kosmos82/kosmosdarkstar
scripts/zones/Xarcabard/npcs/Tememe_WW.lua
13
3314
----------------------------------- -- Area: Xarcabard -- NPC: Tememe, W.W. -- Type: Border Conquest Guards -- @pos -133.678 -22.517 112.224 112 ----------------------------------- package.loaded["scripts/zones/Xarcabard/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Xarcabard/TextIDs"); local guardnation = WINDURST; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = VALDEAUNIA; local csid = 0x7ff6; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
Kosmos82/kosmosdarkstar
scripts/zones/Cape_Teriggan/mobs/Tegmine.lua
7
1875
---------------------------------- -- Area: Cape Teriggan -- NM: Tegmine ----------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- ----------------------------------- -- onMobInitialize ----------------------------------- function onMobInitialize(mob) mob:setMobMod(MOBMOD_ADD_EFFECT,mob:getShortID()); end; ----------------------------------- -- onAdditionalEffect Action ----------------------------------- function onAdditionalEffect(mob,target,damage) -- Wiki says nothing about proc rate, going with 80% for now. -- I remember it going off every hit when I fought him. local chance = 80; local LV_diff = target:getMainLvl() - mob:getMainLvl(); if (target:getMainLvl() > mob:getMainLvl()) then chance = chance - 5 * LV_diff; chance = utils.clamp(chance, 5, 95); end if (math.random(0,99) >= chance) then return 0,0,0; else local INT_diff = mob:getStat(MOD_INT) - target:getStat(MOD_INT); if (INT_diff > 20) then INT_diff = 20 + (INT_diff - 20) / 2; end local dmg = INT_diff+LV_diff+damage/2; local params = {}; params.bonusmab = 0; params.includemab = false; dmg = addBonusesAbility(mob, ELE_WATER, target, dmg, params); dmg = dmg * applyResistanceAddEffect(mob,target,ELE_WATER,0); dmg = adjustForTarget(target,dmg,ELE_WATER); dmg = finalMagicNonSpellAdjustments(mob,target,ELE_WATER,dmg); return SUBEFFECT_WATER_DAMAGE, MSGBASIC_ADD_EFFECT_DMG, dmg; end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, killer, ally) -- UpdateNMSpawnPoint(mob:getID()); mob:setRespawnTime(math.random((7200),(7800))); -- 120 to 130 min end;
gpl-3.0
tinymins/MY
MY_Toolbox/src/MY_InfoTip.lua
1
18745
-------------------------------------------------------- -- This file is part of the JX3 Mingyi Plugin. -- @link : https://jx3.derzh.com/ -- @desc : ÐÅÏ¢ÌõÏÔʾ -- @author : ÜøÒÁ @Ë«ÃÎÕò @×··çõæÓ° -- @modifier : Emil Zhai (root@derzh.com) -- @copyright: Copyright (c) 2013 EMZ Kingsoft Co., Ltd. -------------------------------------------------------- ------------------------------------------------------------------------------------------------------- -- these global functions are accessed all the time by the event handler -- so caching them is worth the effort ------------------------------------------------------------------------------------------------------- local ipairs, pairs, next, pcall, select = ipairs, pairs, next, pcall, select local string, math, table = string, math, table -- lib apis caching local X = MY local UI, GLOBAL, CONSTANT, wstring, lodash = X.UI, X.GLOBAL, X.CONSTANT, X.wstring, X.lodash ------------------------------------------------------------------------------------------------------- local PLUGIN_NAME = 'MY_Toolbox' local PLUGIN_ROOT = X.PACKET_INFO.ROOT .. PLUGIN_NAME local MODULE_NAME = 'MY_InfoTip' local _L = X.LoadLangPack(PLUGIN_ROOT .. '/lang/') -------------------------------------------------------------------------- if not X.AssertVersion(MODULE_NAME, _L[MODULE_NAME], '^9.0.0') then return end -------------------------------------------------------------------------- local CONFIG_FILE_PATH = {'config/infotip.jx3dat', X.PATH_TYPE.ROLE} local INFO_TIP_LIST = { -- ÍøÂçÑÓ³Ù { id = 'Ping', i18n = { name = _L['Ping monitor'], prefix = _L['Ping: '], content = '%d', }, config = X.CreateUserSettingsModule('MY_InfoTip__Ping', _L['System'], { bEnable = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowBg = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowTitle = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, rgb = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Tuple(X.Schema.Number, X.Schema.Number, X.Schema.Number), xDefaultValue = { 95, 255, 95 }, }, nFont = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Number, xDefaultValue = 48, }, anchor = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.FrameAnchor, xDefaultValue = { x = -133, y = -111, s = 'BOTTOMCENTER', r = 'BOTTOMCENTER' }, }, }), options = { bPlaceholder = false, }, cache = {}, GetFormatString = function(data) return string.format(data.cache.formatString, GetPingValue() / 2) end, }, -- ±¶ËÙÏÔʾ£¨ÏÔʾ·þÎñÆ÷Óж࿨¡­¡­£© { id = 'TimeMachine', i18n = { name = _L['Time machine'], prefix = _L['Rate: '], content = 'x%.2f', }, config = X.CreateUserSettingsModule('MY_InfoTip__TimeMachine', _L['System'], { bEnable = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowBg = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowTitle = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = true, }, rgb = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Tuple(X.Schema.Number, X.Schema.Number, X.Schema.Number), xDefaultValue = { 31, 255, 31 }, }, nFont = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Number, xDefaultValue = 0, }, anchor = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.FrameAnchor, xDefaultValue = { x = -276, y = -111, s = 'BOTTOMCENTER', r = 'BOTTOMCENTER' }, }, }), options = { bPlaceholder = false, }, cache = { tTimeMachineRec = {}, nTimeMachineLFC = GetLogicFrameCount(), }, GetFormatString = function(data) local s = 1 if data.cache.nTimeMachineLFC ~= GetLogicFrameCount() then local tm = data.cache.tTimeMachineRec[GLOBAL.GAME_FPS] or {} tm.frame = GetLogicFrameCount() tm.tick = GetTickCount() for i = GLOBAL.GAME_FPS, 1, -1 do data.cache.tTimeMachineRec[i] = data.cache.tTimeMachineRec[i - 1] end data.cache.tTimeMachineRec[1] = tm data.cache.nTimeMachineLFC = GetLogicFrameCount() end local tm = data.cache.tTimeMachineRec[GLOBAL.GAME_FPS] if tm then s = 1000 * (GetLogicFrameCount() - tm.frame) / GLOBAL.GAME_FPS / (GetTickCount() - tm.tick) end return string.format(data.cache.formatString, s) end, }, -- Ä¿±ê¾àÀë { id = 'Distance', i18n = { name = _L['Target distance'], prefix = _L['Distance: '], content = _L['%.1f Foot'], }, config = X.CreateUserSettingsModule('MY_InfoTip__Distance', _L['System'], { bEnable = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowBg = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowTitle = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bPlaceholder = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = true, }, rgb = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Tuple(X.Schema.Number, X.Schema.Number, X.Schema.Number), xDefaultValue = { 255, 255, 0 }, }, nFont = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Number, xDefaultValue = 209, }, anchor = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.FrameAnchor, xDefaultValue = { x = 203, y = -106, s = 'CENTER', r = 'CENTER' }, }, }), options = { bPlaceholder = true, }, cache = {}, GetFormatString = function(data) local p, s = X.GetObject(X.GetTarget()), data.config.bPlaceholder and _L['No Target'] or '' if p then s = string.format(data.cache.formatString, X.GetDistance(p)) end return s end, }, -- ϵͳʱ¼ä { id = 'SysTime', i18n = { name = _L['System time'], prefix = _L['Time: '], content = '%02d:%02d:%02d', }, config = X.CreateUserSettingsModule('MY_InfoTip__SysTime', _L['System'], { bEnable = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowBg = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = true, }, bShowTitle = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = true, }, rgb = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Tuple(X.Schema.Number, X.Schema.Number, X.Schema.Number), xDefaultValue = { 255, 255, 255 }, }, nFont = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Number, xDefaultValue = 0, }, anchor = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.FrameAnchor, xDefaultValue = { x = 285, y = -18, s = 'BOTTOMLEFT', r = 'BOTTOMLEFT' }, }, }), options = { bPlaceholder = false, }, cache = {}, GetFormatString = function(data) local tDateTime = TimeToDate(GetCurrentTime()) return string.format(data.cache.formatString, tDateTime.hour, tDateTime.minute, tDateTime.second) end, }, -- Õ½¶·¼ÆÊ± { id = 'FightTime', i18n = { name = _L['Fight clock'], prefix = _L['Fight Clock: '], content = '', }, config = X.CreateUserSettingsModule('MY_InfoTip__FightTime', _L['System'], { bEnable = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowBg = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowTitle = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bPlaceholder = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = true, }, rgb = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Tuple(X.Schema.Number, X.Schema.Number, X.Schema.Number), xDefaultValue = { 255, 0, 128 }, }, nFont = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Number, xDefaultValue = 199, }, anchor = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.FrameAnchor, xDefaultValue = { x = 353, y = -117, s = 'BOTTOMCENTER', r = 'BOTTOMCENTER' }, }, }), options = { bPlaceholder = true, }, cache = {}, GetFormatString = function(data) if X.GetFightUUID() or X.GetLastFightUUID() then return data.cache.formatString .. X.GetFightTime('H:mm:ss') end return data.config.bPlaceholder and _L['Never Fight'] or '' end, }, -- Á«»¨ºÍźµ¹¼ÆÊ± { id = 'LotusTime', i18n = { name = _L['Lotus clock'], prefix = _L['Lotus Clock: '], content = '%d:%d:%d', }, config = X.CreateUserSettingsModule('MY_InfoTip__LotusTime', _L['System'], { bEnable = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowBg = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = true, }, bShowTitle = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = true, }, rgb = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Tuple(X.Schema.Number, X.Schema.Number, X.Schema.Number), xDefaultValue = { 255, 255, 255 }, }, nFont = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Number, xDefaultValue = 0, }, anchor = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.FrameAnchor, xDefaultValue = { x = -290, y = -38, s = 'BOTTOMRIGHT', r = 'BOTTOMRIGHT' }, }, }), options = { bPlaceholder = false, }, cache = {}, GetFormatString = function(data) local nTotal = 6 * 60 * 60 - GetLogicFrameCount() / 16 % (6 * 60 * 60) return string.format(data.cache.formatString, math.floor(nTotal / (60 * 60)), math.floor(nTotal / 60 % 60), math.floor(nTotal % 60)) end, }, -- ½Çɫ׸±ê { id = 'GPS', i18n = { name = _L['GPS'], prefix = _L['Location: '], content = '[%d]%d,%d,%d', }, config = X.CreateUserSettingsModule('MY_InfoTip__GPS', _L['System'], { bEnable = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowBg = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = true, }, bShowTitle = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, rgb = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Tuple(X.Schema.Number, X.Schema.Number, X.Schema.Number), xDefaultValue = { 255, 255, 255 }, }, nFont = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Number, xDefaultValue = 0, }, anchor = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.FrameAnchor, xDefaultValue = { x = -21, y = 250, s = 'TOPRIGHT', r = 'TOPRIGHT' }, }, }), options = { bPlaceholder = false, }, cache = {}, GetFormatString = function(data) local player, text = GetClientPlayer(), '' if player then text = string.format(data.cache.formatString, player.GetMapID(), player.nX, player.nY, player.nZ) end return text end, }, -- ½ÇÉ«ËÙ¶È { id = 'Speedometer', i18n = { name = _L['Speedometer'], prefix = _L['Speed: '], content = _L['%.2f f/s'], }, config = X.CreateUserSettingsModule('MY_InfoTip__Speedometer', _L['System'], { bEnable = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowBg = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, bShowTitle = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Boolean, xDefaultValue = false, }, rgb = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Tuple(X.Schema.Number, X.Schema.Number, X.Schema.Number), xDefaultValue = { 255, 255, 255 }, }, nFont = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.Number, xDefaultValue = 0, }, anchor = { ePathType = X.PATH_TYPE.ROLE, szLabel = _L['MY_InfoTip'], xSchema = X.Schema.FrameAnchor, xDefaultValue = { x = -10, y = 210, s = 'TOPRIGHT', r = 'TOPRIGHT' }, }, }), options = { bPlaceholder = false, }, cache = { tSpeedometerRec = {}, nSpeedometerLFC = GetLogicFrameCount(), }, GetFormatString = function(data) local s = 0 local me = GetClientPlayer() if me and data.cache.nSpeedometerLFC ~= GetLogicFrameCount() then local sm = data.cache.tSpeedometerRec[GLOBAL.GAME_FPS] or {} sm.framecount = GetLogicFrameCount() sm.x, sm.y, sm.z = me.nX, me.nY, me.nZ for i = GLOBAL.GAME_FPS, 1, -1 do data.cache.tSpeedometerRec[i] = data.cache.tSpeedometerRec[i - 1] end data.cache.tSpeedometerRec[1] = sm data.cache.nSpeedometerLFC = GetLogicFrameCount() end local sm = data.cache.tSpeedometerRec[GLOBAL.GAME_FPS] if sm and me then s = math.sqrt(math.pow(me.nX - sm.x, 2) + math.pow(me.nY - sm.y, 2) + math.pow((me.nZ - sm.z) / 8, 2)) / 64 / (GetLogicFrameCount() - sm.framecount) * GLOBAL.GAME_FPS end return string.format(data.cache.formatString, s) end }, } local D = {} X.RegisterEvent('CUSTOM_UI_MODE_SET_DEFAULT', function() for _, v in ipairs(INFO_TIP_LIST) do v.config('reset', {'anchor'}) end D.ReinitUI() end) -- ÏÔʾÐÅÏ¢Ìõ function D.ReinitUI() for _, data in ipairs(INFO_TIP_LIST) do local ui = UI('Normal/MY_InfoTip_' .. data.id) if data.config.bEnable then if ui:Count() == 0 then ui = UI.CreateFrame('MY_InfoTip_' .. data.id, { empty = true }) :Size(220,30) :Event( 'UI_SCALED', function() UI(this):Anchor(data.config.anchor) end) :CustomLayout(data.i18n.name) :CustomLayout(function(bEnter, anchor) if bEnter then UI(this):BringToTop() else data.config.anchor = anchor end end) :Drag(0, 0, 0, 0) :Drag(false) :Penetrable(true) ui:Append('Image', { name = 'Image_Default', w = 220, h = 30, alpha = 180, image = 'UI/Image/UICommon/Commonpanel.UITex', imageframe = 86, }) local txt = ui:Append('Text', { name = 'Text_Default', w = 220, h = 30, text = data.i18n.name, font = 2, valign = 1, halign = 1, }) ui:Breathe(function() txt:Text(data.GetFormatString(data)) end) end data.cache.formatString = data.config.bShowTitle and data.i18n.prefix .. data.i18n.content or data.i18n.content ui:Fetch('Image_Default'):Visible(data.config.bShowBg) ui:Fetch('Text_Default') :Font(data.config.nFont or 0) :Color(data.config.rgb or { 255, 255, 255 }) ui:Anchor(data.config.anchor) else ui:Remove() end end end -- ×¢²áINITʼþ X.RegisterUserSettingsUpdate('@@INIT@@', 'MY_INFOTIP', function() D.ReinitUI() end) local PS = {} function PS.OnPanelActive(wnd) local ui = UI(wnd) local w, h = ui:Size() local x, y = 45, 40 ui:Append('Text', { name = 'Text_InfoTip', x = x, y = y, w = 350, text = _L['Infomation tips'], color = {255, 255, 0}, }) y = y + 5 for _, data in ipairs(INFO_TIP_LIST) do x, y = 60, y + 30 ui:Append('WndCheckBox', { name = 'WndCheckBox_InfoTip_' .. data.id, x = x, y = y, w = 250, text = data.i18n.name, checked = data.config.bEnable or false, oncheck = function(bChecked) data.config.bEnable = bChecked D.ReinitUI() end, }) x = x + 220 if data.options.bPlaceholder then ui:Append('WndCheckBox', { name = 'WndCheckBox_InfoTipPlaceholder_' .. data.id, x = x, y = y, w = 100, text = _L['Placeholder'], checked = data.config.bPlaceholder or false, oncheck = function(bChecked) data.config.bPlaceholder = bChecked D.ReinitUI() end, }) end x = x + 100 ui:Append('WndCheckBox', { name = 'WndCheckBox_InfoTipTitle_' .. data.id, x = x, y = y, w = 60, text = _L['Title'], checked = data.config.bShowTitle or false, oncheck = function(bChecked) data.config.bShowTitle = bChecked D.ReinitUI() end, }) x = x + 70 ui:Append('WndCheckBox', { name = 'WndCheckBox_InfoTipBg_' .. data.id, x = x, y = y, w = 60, text = _L['Background'], checked = data.config.bShowBg or false, oncheck = function(bChecked) data.config.bShowBg = bChecked D.ReinitUI() end, }) x = x + 70 ui:Append('WndButton', { name = 'WndButton_InfoTipFont_' .. data.id, x = x, y = y, w = 50, text = _L['Font'], onclick = function() UI.OpenFontPicker(function(f) data.config.nFont = f D.ReinitUI() end) end, }) x = x + 60 ui:Append('Shadow', { name = 'Shadow_InfoTipColor_' .. data.id, x = x, y = y, w = 20, h = 20, color = data.config.rgb or {255, 255, 255}, onclick = function() local el = this UI.OpenColorPicker(function(r, g, b) UI(el):Color(r, g, b) data.config.rgb = { r, g, b } D.ReinitUI() end) end, }) end end X.RegisterPanel(_L['System'], 'MY_InfoTip', _L['MY_InfoTip'], 'ui/Image/UICommon/ActivePopularize2.UITex|22', PS)
bsd-3-clause
Kosmos82/kosmosdarkstar
scripts/globals/items/mercanbaligi.lua
18
1313
----------------------------------------- -- ID: 5454 -- Item: Mercanbaligi -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 4 -- Mind -6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0 if (target:getRace() ~= 7) then result = 247; end if (target:getMod(MOD_EAT_RAW_FISH) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,5454); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 4); target:addMod(MOD_MND, -6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 4); target:delMod(MOD_MND, -6); end;
gpl-3.0
Kosmos82/kosmosdarkstar
scripts/zones/Yuhtunga_Jungle/npcs/Robino-Mobino.lua
13
1885
----------------------------------- -- Area: Yuhtunga Jungle -- NPC: Robino-Mobino -- @pos -244 0 -401 123 ----------------------------------- package.loaded["scripts/zones/Yuhtunga_Jungle/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/zones/Yuhtunga_Jungle/TextIDs"); local region = ELSHIMOLOWLANDS; local csid = 0x7ff4; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local owner = GetRegionOwner(region); local arg1 = getArg1(owner,player); if (owner == player:getNation()) then nation = 1; elseif (arg1 < 1792) then nation = 2; else nation = 0; end player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP()); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); if (option == 1) then ShowOPVendorShop(player); elseif (option == 2) then if (player:delGil(OP_TeleFee(player,region))) then toHomeNation(player); end elseif (option == 6) then player:delCP(OP_TeleFee(player,region)); toHomeNation(player); end end;
gpl-3.0
Kosmos82/kosmosdarkstar
scripts/zones/Kazham/npcs/Roropp.lua
13
8473
----------------------------------- -- Area: Kazham -- NPC: Roropp -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Kazham/TextIDs"] = nil; require("scripts/zones/Kazham/TextIDs"); require("scripts/globals/pathfind"); local path = { 16.031977, -8.000000, -106.132980, 16.257568, -8.000000, -105.056381, 16.488544, -8.000000, -103.993233, 16.736769, -8.000000, -102.925789, 16.683693, -8.000000, -103.979767, 16.548674, -8.000000, -105.063362, 16.395681, -8.000000, -106.140511, 16.232897, -8.000000, -107.264717, 15.467215, -8.000000, -111.498398, 14.589552, -8.000000, -110.994324, 15.159187, -8.000000, -111.843941, 14.467873, -8.000000, -110.962730, 15.174071, -8.000000, -111.862633, 14.541949, -8.000000, -111.057007, 14.902087, -8.000000, -110.084839, 16.047390, -8.000000, -109.979256, 15.778022, -8.000000, -111.043304, 14.890110, -8.000000, -111.671753, 14.021555, -8.000000, -112.251015, 14.686207, -8.000000, -111.499725, 14.093862, -8.000000, -110.499420, 13.680259, -8.000000, -109.391823, 13.557489, -8.000000, -108.379669, 13.505498, -8.000000, -107.381012, 13.459559, -8.000000, -106.253922, 13.316416, -8.000000, -103.526192, 13.187886, -8.000000, -104.739197, 13.107801, -8.000000, -105.800117, 12.796517, -8.000000, -112.526253, 13.832601, -8.000000, -112.296143, 14.750398, -8.000000, -111.783379, 15.670343, -8.000000, -111.165863, 16.603874, -8.000000, -110.633209, 16.092684, -8.000000, -111.518547, 14.989306, -8.000000, -111.488846, 14.200422, -8.000000, -110.700859, 13.893030, -8.000000, -109.573753, 14.125311, -8.000000, -108.444000, 14.459513, -8.000000, -107.450630, 14.801712, -8.000000, -106.489639, 17.003086, -8.000000, -99.881256, 16.131863, -8.000000, -100.382454, 15.278582, -8.000000, -101.082420, 14.444073, -8.000000, -101.823395, 13.716499, -8.000000, -102.551468, 13.602413, -8.000000, -103.671387, 13.773719, -8.000000, -104.753410, 14.019071, -8.000000, -105.842079, 14.275101, -8.000000, -106.944748, 15.256051, -8.000000, -111.604820, 14.447664, -8.000000, -110.851128, 15.032362, -8.000000, -111.679832, 14.342421, -8.000000, -110.802597, 13.347830, -8.000000, -111.075569, 12.911378, -8.000000, -112.149437, 13.853123, -8.000000, -112.719269, 14.862821, -8.000000, -112.491272, 14.661202, -8.000000, -111.423317, 14.026034, -8.000000, -110.421486, 13.683197, -8.000000, -109.474442, 13.565609, -8.000000, -108.425598, 13.508922, -8.000000, -107.411247, 13.463074, -8.000000, -106.340248, 13.314778, -8.000000, -103.679779, 13.196125, -8.000000, -104.712784, 13.107168, -8.000000, -105.817261, 12.642462, -8.000000, -112.284569, 12.722448, -8.000000, -111.167519, 12.800394, -8.000000, -110.082321, 13.358773, -8.000000, -103.535522, 13.700077, -8.000000, -104.534401, 13.968060, -8.000000, -105.588699, 14.196942, -8.000000, -106.594994, 14.446990, -8.000000, -107.686691, 14.850841, -8.000000, -109.436707, 15.239276, -8.000000, -111.548279, 14.406080, -8.000000, -110.805321, 15.076430, -8.000000, -111.739746, 14.353576, -8.000000, -110.817177, 13.903994, -8.000000, -109.854828, 14.002557, -8.000000, -108.838097, 14.350549, -8.000000, -107.686317, 14.707720, -8.000000, -106.730751, 15.101375, -8.000000, -105.648056, 16.961918, -8.000000, -99.919090, 15.985752, -8.000000, -100.501892, 15.192271, -8.000000, -101.161407, 14.369474, -8.000000, -101.891479, 13.749530, -8.000000, -102.797821, 13.968772, -8.000000, -103.829323, 14.469959, -8.000000, -104.888268, 14.964800, -8.000000, -105.802879, 16.955986, -8.000000, -109.414169, 16.776617, -8.000000, -110.478836, 16.263479, -8.000000, -111.339577, 15.200941, -8.000000, -111.526329, 14.352178, -8.000000, -110.754326, 15.190737, -8.000000, -110.001801, 16.302240, -8.000000, -110.005722, 15.815475, -8.000000, -111.014900, 14.911292, -8.000000, -111.661888, 14.005045, -8.000000, -112.263855, 14.883535, -8.000000, -111.781982, 14.404255, -8.000000, -110.876640, 15.071056, -8.000000, -111.731522, 14.335340, -8.000000, -110.793587, 13.342915, -8.000000, -111.184967, 12.869198, -8.000000, -112.210732, 13.971279, -8.000000, -112.223083, 14.902745, -8.000000, -111.661880, 15.813969, -8.000000, -111.060051, 16.728361, -8.000000, -110.402679, 16.754343, -8.000000, -109.357780, 16.393435, -8.000000, -108.410202, 15.880263, -8.000000, -107.455299, 15.362660, -8.000000, -106.521095, 13.593607, -8.000000, -103.312202, 14.028812, -8.000000, -102.335686, 14.836555, -8.000000, -101.487602, 15.656289, -8.000000, -100.748199, 16.544455, -8.000000, -99.965248, 15.712431, -8.000000, -100.702980, 14.859239, -8.000000, -101.459091, 13.961225, -8.000000, -102.255051, 14.754376, -8.000000, -101.551842, 15.574628, -8.000000, -100.824944, 16.913191, -8.000000, -99.639374, 16.158613, -8.000000, -100.307716, 15.371163, -8.000000, -101.005310, 13.802610, -8.000000, -102.395645, 13.852294, -8.000000, -103.601982, 14.296268, -8.000000, -104.610878, 14.826925, -8.000000, -105.560638, 15.320851, -8.000000, -106.448463, 15.858366, -8.000000, -107.421883, 17.018456, -8.000000, -109.527451, 16.734596, -8.000000, -110.580498, 16.095715, -8.000000, -111.542282 }; function onSpawn(npc) npc:initNpcAi(); npc:setPos(pathfind.first(path)); onPath(npc); end; function onPath(npc) pathfind.patrol(npc, path); end; ----------------------------------- -- onTrade Action ----------------------------------- -- item IDs -- 483 Broken Mithran Fishing Rod -- 22 Workbench -- 1008 Ten of Coins -- 1157 Sands of Silence -- 1158 Wandering Bulb -- 904 Giant Fish Bones -- 4599 Blackened Toad -- 905 Wyvern Skull -- 1147 Ancient Salt -- 4600 Lucky Egg function onTrade(player,npc,trade) local OpoOpoAndIStatus = player:getQuestStatus(OUTLANDS, THE_OPO_OPO_AND_I); local progress = player:getVar("OPO_OPO_PROGRESS"); local failed = player:getVar("OPO_OPO_FAILED"); local goodtrade = trade:hasItemQty(1157,1); local badtrade = (trade:hasItemQty(483,1) or trade:hasItemQty(22,1) or trade:hasItemQty(1008,1) or trade:hasItemQty(1158,1) or trade:hasItemQty(904,1) or trade:hasItemQty(4599,1) or trade:hasItemQty(905,1) or trade:hasItemQty(1147,1) or trade:hasItemQty(4600,1)); if (OpoOpoAndIStatus == QUEST_ACCEPTED) then if progress == 3 or failed == 4 then if goodtrade then player:startEvent(0x00DE); elseif badtrade then player:startEvent(0x00E8); end end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local OpoOpoAndIStatus = player:getQuestStatus(OUTLANDS, THE_OPO_OPO_AND_I); local progress = player:getVar("OPO_OPO_PROGRESS"); local failed = player:getVar("OPO_OPO_FAILED"); local retry = player:getVar("OPO_OPO_RETRY"); if (OpoOpoAndIStatus == QUEST_ACCEPTED) then if retry >= 1 then -- has failed on future npc so disregard previous successful trade player:startEvent(0x00C8); npc:wait(-1); elseif (progress == 3 or failed == 4) then player:startEvent(0x00D2); -- asking for sands of silence elseif (progress >= 4 or failed >= 5) then player:startEvent(0x00F5); -- happy with sands of silence end else player:startEvent(0x00C8); npc:wait(-1); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option,npc) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x00DE) then -- correct trade, onto next opo if player:getVar("OPO_OPO_PROGRESS") == 3 then player:tradeComplete(); player:setVar("OPO_OPO_PROGRESS",4); player:setVar("OPO_OPO_FAILED",0); else player:setVar("OPO_OPO_FAILED",5); end elseif (csid == 0x00E8) then -- wrong trade, restart at first opo player:setVar("OPO_OPO_FAILED",1); player:setVar("OPO_OPO_RETRY",4); else npc:wait(0); end end;
gpl-3.0
Kosmos82/kosmosdarkstar
scripts/zones/Windurst_Waters/npcs/Fuepepe.lua
12
3846
----------------------------------- -- Area: Windurst Waters -- NPC: Fuepepe -- Starts and Finishes Quest: Teacher's Pet -- Involved in Quest: Making the grade, Class Reunion -- @zone = 238 -- @pos = 161 -2 161 ----------------------------------- package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Windurst_Waters/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(WINDURST,MAKING_THE_GRADE) == QUEST_ACCEPTED and player:getVar("QuestMakingTheGrade_prog") == 0) then if (trade:hasItemQty(544,1) and trade:getItemCount() == 1 and trade:getGil() == 0) then player:startEvent(0x01c7); -- Quest Progress: Test Papers Shown and told to deliver them to principal end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local gradestatus = player:getQuestStatus(WINDURST,MAKING_THE_GRADE); local prog = player:getVar("QuestMakingTheGrade_prog"); -- 1 = answers found -- 2 = gave test answers to principle -- 3 = spoke to chomoro if (player:getQuestStatus(WINDURST,TEACHER_S_PET) == QUEST_COMPLETED and gradestatus == QUEST_AVAILABLE and player:getFameLevel(WINDURST) >=3 and player:getQuestStatus(WINDURST,LET_SLEEPING_DOGS_LIE) ~= QUEST_ACCEPTED) then player:startEvent(0x01ba); -- Quest Start elseif (gradestatus == QUEST_ACCEPTED) then if (prog == 0) then player:startEvent(0x01bb); -- Get Test Sheets Reminder elseif (prog == 1) then player:startEvent(0x01c8); -- Deliver Test Sheets Reminder elseif (prog == 2 or prog == 3) then player:startEvent(0x01ca); -- Quest Finish end elseif (gradestatus == QUEST_COMPLETED and player:needToZone() == true) then player:startEvent(0x01cb); -- After Quest ------------------------------------------------------- -- Class Reunion elseif (player:getQuestStatus(WINDURST,CLASS_REUNION) == QUEST_ACCEPTED and player:getVar("ClassReunionProgress") >= 3 and player:getVar("ClassReunion_TalkedToFupepe") ~= 1) then player:startEvent(0x0331); -- he tells you about Uran-Mafran ------------------------------------------------------- else player:startEvent(0x1a7); -- Standard Conversation end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x01ba and option == 1) then -- Quest Start player:addQuest(WINDURST,MAKING_THE_GRADE); elseif (csid == 0x01c7) then -- Quest Progress: Test Papers Shown and told to deliver them to principal player:setVar("QuestMakingTheGrade_prog",1); elseif (csid == 0x01ca) then -- Quest Finish if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,4855); else player:completeQuest(WINDURST,MAKING_THE_GRADE); player:addFame(WINDURST,75); player:addItem(4855); player:messageSpecial(ITEM_OBTAINED,4855); player:setVar("QuestMakingTheGrade_prog",0); player:needToZone(true); end elseif (csid == 0x0331) then player:setVar("ClassReunion_TalkedToFupepe",1); end end;
gpl-3.0
aStonedPenguin/fprp
entities/entities/microwave/init.lua
1
4104
AddCSLuaFile("cl_init.lua"); AddCSLuaFile("shared.lua"); include("shared.lua"); function ENT:Initialize() self:SetModel("models/props/cs_office/microwave.mdl"); self:PhysicsInit(SOLID_VPHYSICS); self:SetMoveType(MOVETYPE_VPHYSICS); self:SetSolid(SOLID_VPHYSICS); self:SetUseType(SIMPLE_USE); local phys = self:GetPhysicsObject(); phys:Wake(); self.sparking = false self.damage = 100 self:Setprice(math.Clamp((GAMEMODE.Config.pricemin ~= 0 and GAMEMODE.Config.pricemin) or 30, (GAMEMODE.Config.pricecap ~= 0 and GAMEMODE.Config.pricecap) or 30)); end function ENT:OnTakeDamage(dmg) self.damage = self.damage - dmg:GetDamage(); if (self.damage <= 0) then self:Destruct(); self:Remove(); end end function ENT:Destruct() local vPoint = self:GetPos(); local effectdata = EffectData(); effectdata:SetStart(vPoint); effectdata:SetOrigin(vPoint); effectdata:SetScale(1); util.Effect("Explosion", effectdata); end function ENT:SalePrice(activator) local owner = self:Getowning_ent(); local discounted = math.ceil(GAMEMODE.Config.microwavefoodcost * 0.82); if activator == owner then -- If they are still a cook, sell them the food at the discounted rate if self.allowed and type(self.allowed) == "table" and table.HasValue(self.allowed, activator:Team()) then return discounted else -- Otherwise, sell it to them at full price return math.ceil(GAMEMODE.Config.microwavefoodcost); end else return self:Getprice(); end end ENT.Once = false function ENT:Use(activator, caller) local owner = self:Getowning_ent(); self.user = activator if not activator:canAfford(self:SalePrice(activator)) then fprp.notify(activator, 1, 3, fprp.getPhrase("cant_afford", string.lower(fprp.getPhrase("food")))); return "" end local diff = (self:SalePrice(activator) - self:SalePrice(owner)); if diff < 0 and not owner:canAfford(math.abs(diff)) then fprp.notify(activator, 2, 3, fprp.getPhrase("owner_poor", fprp.getPhrase("microwave"))); return "" end if activator.maxFoods and activator.maxFoods >= GAMEMODE.Config.maxfoods then fprp.notify(activator, 1, 3, fprp.getPhrase("limit", string.lower(fprp.getPhrase("food")))); elseif not self.Once then self.Once = true self.sparking = true local discounted = math.ceil(GAMEMODE.Config.microwavefoodcost * 0.82); local cash = self:SalePrice(activator); activator:addshekel(cash * -1); fprp.notify(activator, 0, 3, fprp.getPhrase("you_bought", string.lower(fprp.getPhrase("food")), fprp.formatshekel(cash))); if activator ~= owner then local gain = 0 if self.allowed and type(self.allowed) == "table" and table.HasValue(self.allowed, owner:Team()) then gain = math.floor(self:Getprice() - discounted); else gain = math.floor(self:Getprice() - GAMEMODE.Config.microwavefoodcost); end if gain == 0 then fprp.notify(owner, 3, 3, fprp.getPhrase("you_received_x", fprp.formatshekel(0) .. fprp.getPhrase("profit"), string.lower(fprp.getPhrase("food")))); else owner:addshekel(gain); local word = fprp.getPhrase("profit"); if gain < 0 then word = fprp.getPhrase("loss") end fprp.notify(owner, 0, 3, fprp.getPhrase("you_received_x", fprp.formatshekel(math.abs(gain)) .. word, string.lower(fprp.getPhrase("food")))); end end timer.Create(self:EntIndex() .. "food", 1, 1, function() self:createFood() end) end end function ENT:createFood() local activator = self.user self.Once = false local foodPos = self:GetPos(); local food = ents.Create("food"); food:SetPos(Vector(foodPos.x,foodPos.y,foodPos.z + 23)); food:Setowning_ent(activator); food.ShareGravgun = true food.nodupe = true food:Spawn(); if not activator.maxFoods then activator.maxFoods = 0 end activator.maxFoods = activator.maxFoods + 1 self.sparking = false end function ENT:Think() if self.sparking then local effectdata = EffectData(); effectdata:SetOrigin(self:GetPos()); effectdata:SetMagnitude(1); effectdata:SetScale(1); effectdata:SetRadius(2); util.Effect("Sparks", effectdata); end end function ENT:OnRemove() timer.Destroy(self:EntIndex().."food"); end
mit
Kosmos82/kosmosdarkstar
scripts/globals/items/slice_of_hare_meat.lua
18
1334
----------------------------------------- -- ID: 4358 -- Hare Meat -- 5 Minutes, food effect, Galka Only ----------------------------------------- -- Strength +1 -- Intelligence -3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:getRace() ~= 8) then result = 247; end if (target:getMod(MOD_EAT_RAW_MEAT) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4358); end; ----------------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 1); target:addMod(MOD_INT,-3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 1); target:delMod(MOD_INT,-3); end;
gpl-3.0
Kosmos82/kosmosdarkstar
scripts/zones/Bastok_Markets/npcs/Arawn.lua
25
2553
----------------------------------- -- Area: Bastok Markets -- NPC: Arawn -- Starts & Finishes Quest: Stamp Hunt -- @pos -121.492 -4.000 -123.923 235 ----------------------------------- package.loaded["scripts/zones/Bastok_Markets/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/zones/Bastok_Markets/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local StampHunt = player:getQuestStatus(BASTOK,STAMP_HUNT); local WildcatBastok = player:getVar("WildcatBastok"); if (player:getQuestStatus(BASTOK,LURE_OF_THE_WILDCAT_BASTOK) == QUEST_ACCEPTED and player:getMaskBit(WildcatBastok,11) == false) then player:startEvent(0x01ad); elseif (StampHunt == QUEST_AVAILABLE) then player:startEvent(0x00e1); elseif (StampHunt == QUEST_ACCEPTED and player:isMaskFull(player:getVar("StampHunt_Mask"),7) == true) then player:startEvent(0x00e2); else player:startEvent(0x0072); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x00e1 and option == 0) then player:addQuest(BASTOK,STAMP_HUNT); player:addKeyItem(STAMP_SHEET); player:messageSpecial(KEYITEM_OBTAINED,STAMP_SHEET); elseif (csid == 0x00e2) then if (player:getFreeSlotsCount(0) >= 1) then player:addTitle(STAMPEDER); player:addItem(13081); player:messageSpecial(ITEM_OBTAINED,13081); -- Leather Gorget player:delKeyItem(STAMP_SHEET); player:setVar("StampHunt_Mask",0); player:addFame(BASTOK,50); player:completeQuest(BASTOK,STAMP_HUNT); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 13081); end elseif (csid == 0x01ad) then player:setMaskBit(player:getVar("WildcatBastok"),"WildcatBastok",11,true); end end;
gpl-3.0
Kosmos82/kosmosdarkstar
scripts/globals/items/bowl_of_puls.lua
18
1290
----------------------------------------- -- ID: 4492 -- Item: bowl_of_puls -- Food Effect: 3Hrs, All Races ----------------------------------------- -- Vitality 2 -- Dexterity -1 -- HP Recovered While Healing 3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,4492); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_VIT, 2); target:addMod(MOD_DEX, -1); target:addMod(MOD_HPHEAL, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_VIT, 2); target:delMod(MOD_DEX, -1); target:delMod(MOD_HPHEAL, 3); end;
gpl-3.0
wingo/snabbswitch
lib/ljsyscall/include/luaunit/luaunit.lua
24
19044
--[[ luaunit.lua Description: A unit testing framework Homepage: http://phil.freehackers.org/luaunit/ Initial author: Ryu, Gwang (http://www.gpgstudy.com/gpgiki/LuaUnit) Lot of improvements by Philippe Fremy <phil@freehackers.org> More improvements by Ryan P. <rjpcomputing@gmail.com> Version: 2.0 License: X11 License, see LICENSE.txt - Justin Cormack added slightly hacky method for marking tests as skipped, not really suitable for upstream yet. Changes between 2.0 and 1.3: - This is a major update that has some breaking changes to make it much more easy to use and code in many different styles - Made the module only touch the global table for the asserts. You now use the module much more like Lua 5.2 when you require it. You need to store the LuaUnit table after you require it to allow you access to the LuaUnit methods and variables. (ex. local LuaUnit = require( "luaunit" )) - Made changes to the style of which LuaUnit forced users to code there test classes. It now is more layed back and give the ability to code in a few styles. - Made "testable" classes able to start with 'test' or 'Test' for their name. - Made "testable" methods able to start with 'test' or 'Test' for their name. - Made testClass:setUp() methods able to be named with 'setUp' or 'Setup' or 'setup'. - Made testClass:tearDown() methods able to be named with 'tearDown' or 'TearDown' or 'teardown'. - Made LuaUnit.wrapFunctions() function able to be called with 'wrapFunctions' or 'WrapFunctions' or 'wrap_functions'. - Made LuaUnit:run() method able to be called with 'run' or 'Run'. - Added the ability to tell if tables are equal using assertEquals. This uses a deep compare, not just the equality that they are the same memory address. - Added LuaUnit.is<Type> and LuaUnit.is_<type> helper functions. (e.g. assert( LuaUnit.isString( getString() ) ) - Added assert<Type> and assert_<type> - Added assertNot<Type> and assert_not_<type> - Added _VERSION variable to hold the LuaUnit version - Added LuaUnit:setVerbosity(lvl) method to the LuaUnit table to allow you to control the verbosity now. If lvl is greater than 1 it will give verbose output. This can be called from alias of LuaUnit.SetVerbosity() and LuaUnit:set_verbosity(). - Moved wrapFunctions to the LuaUnit module table (e.g. local LuaUnit = require( "luaunit" ); LuaUnit.wrapFunctions( ... ) ) - Fixed the verbosity to actually format in a way that is closer to other unit testing frameworks I have used. NOTE: This is not the only way, I just thought the old output was way to verbose and duplicated the errors. - Made the errors only show in the "test report" section (at the end of the run) Changes between 1.3 and 1.2a: - port to lua 5.1 - use orderedPairs() to iterate over a table in the right order - change the order of expected, actual in assertEquals() and the default value of USE_EXPECTED_ACTUAL_IN_ASSERT_EQUALS. This can be adjusted with USE_EXPECTED_ACTUAL_IN_ASSERT_EQUALS. Changes between 1.2a and 1.2: - fix: test classes were not run in the right order Changes between 1.2 and 1.1: - tests are now run in alphabetical order - fix a bug that would prevent all tests from being run Changes between 1.1 and 1.0: - internal variables are not global anymore - you can choose between assertEquals( actual, expected) or assertEquals( expected, actual ) - you can assert for an error: assertError( f, a, b ) will assert that calling the function f(a,b) generates an error - display the calling stack when an error is spotted - a dedicated class collects and displays the result, to provide easy customisation - two verbosity level, like in python unittest ]]-- -- SETUP ----------------------------------------------------------------------- -- local argv = arg local typenames = { "Nil", "Boolean", "Number", "String", "Table", "Function", "Thread", "Userdata" } --[[ Some people like assertEquals( actual, expected ) and some people prefer assertEquals( expected, actual ). ]]-- USE_EXPECTED_ACTUAL_IN_ASSERT_EQUALS = USE_EXPECTED_ACTUAL_IN_ASSERT_EQUALS or true -- HELPER FUNCTIONS ------------------------------------------------------------ -- local function tablePrint(tt, indent, done) done = done or {} indent = indent or 0 if type(tt) == "table" then local sb = {} for key, value in pairs(tt) do table.insert(sb, string.rep(" ", indent)) -- indent it if type(value) == "table" and not done[value] then done[value] = true table.insert(sb, "[\""..key.."\"] = {\n"); table.insert(sb, tablePrint(value, indent + 2, done)) table.insert(sb, string.rep(" ", indent)) -- indent it table.insert(sb, "}\n"); elseif "number" == type(key) then table.insert(sb, string.format("\"%s\"\n", tostring(value))) else table.insert(sb, string.format( "%s = \"%s\"\n", tostring(key), tostring(value))) end end return table.concat(sb) else return tt .. "\n" end end local function toString( tbl ) if "nil" == type( tbl ) then return tostring(nil) elseif "table" == type( tbl ) then return tablePrint(tbl) elseif "string" == type( tbl ) then return tbl else return tostring(tbl) end end local function deepCompare(t1, t2, ignore_mt) local ty1 = type(t1) local ty2 = type(t2) if ty1 ~= ty2 then return false end -- non-table types can be directly compared if ty1 ~= 'table' and ty2 ~= 'table' then return t1 == t2 end -- as well as tables which have the metamethod __eq local mt = getmetatable(t1) if not ignore_mt and mt and mt.__eq then return t1 == t2 end for k1,v1 in pairs(t1) do local v2 = t2[k1] if v2 == nil or not deepCompare(v1,v2) then return false end end for k2,v2 in pairs(t2) do local v1 = t1[k2] if v1 == nil or not deepCompare(v1,v2) then return false end end return true end -- Order of testing local function __genOrderedIndex( t ) local orderedIndex = {} for key,_ in pairs(t) do table.insert( orderedIndex, key ) end table.sort( orderedIndex ) return orderedIndex end local function orderedNext(t, state) -- Equivalent of the next() function of table iteration, but returns the -- keys in the alphabetic order. We use a temporary ordered key table that -- is stored in the table being iterated. --print("orderedNext: state = "..tostring(state) ) if state == nil then -- the first time, generate the index t.__orderedIndex = __genOrderedIndex( t ) local key = t.__orderedIndex[1] return key, t[key] end -- fetch the next value local key = nil for i = 1,#t.__orderedIndex do if t.__orderedIndex[i] == state then key = t.__orderedIndex[i+1] end end if key then return key, t[key] end -- no more value to return, cleanup t.__orderedIndex = nil return end local function orderedPairs(t) -- Equivalent of the pairs() function on tables. Allows to iterate -- in order return orderedNext, t, nil end -- ASSERT FUNCTIONS ------------------------------------------------------------ -- function assertError(f, ...) -- assert that calling f with the arguments will raise an error -- example: assertError( f, 1, 2 ) => f(1,2) should generate an error local has_error, error_msg = not pcall( f, ... ) if has_error then return end error( "No error generated", 2 ) end assert_error = assertError function assertEquals(actual, expected) -- assert that two values are equal and calls error else if not USE_EXPECTED_ACTUAL_IN_ASSERT_EQUALS then expected, actual = actual, expected end if "table" == type(actual) then if not deepCompare(actual, expected, true) then error("table expected: \n"..toString(expected)..", actual: \n"..toString(actual)) end else if actual ~= expected then local function wrapValue( v ) if type(v) == 'string' then return "'"..v.."'" end return tostring(v) end local errorMsg --if type(expected) == 'string' then -- errorMsg = "\nexpected: "..wrapValue(expected).."\n".. -- "actual : "..wrapValue(actual).."\n" --else errorMsg = "expected: "..wrapValue(expected)..", actual: "..wrapValue(actual) --end --print(errorMsg) error(errorMsg, 2) end end end assert_equals = assertEquals -- assert_<type> functions for _, typename in ipairs(typenames) do local tName = typename:lower() local assert_typename = "assert"..typename _G[assert_typename] = function(actual, msg) local actualtype = type(actual) if actualtype ~= tName then local errorMsg = tName.." expected but was a "..actualtype if msg then errorMsg = msg.."\n"..errorMsg end error(errorMsg, 2) end return actual end -- Alias to lower underscore naming _G["assert_"..tName] = _G[assert_typename] end -- assert_not_<type> functions for _, typename in ipairs(typenames) do local tName = typename:lower() local assert_not_typename = "assertNot"..typename _G[assert_not_typename] = function(actual, msg) if type(actual) == tName then local errorMsg = tName.." not expected but was one" if msg then errorMsg = msg.."\n"..errorMsg end error(errorMsg, 2) end end -- Alias to lower underscore naming _G["assert_not_"..tName] = _G[assert_not_typename] end -- UNITRESULT CLASS ------------------------------------------------------------ -- local UnitResult = { -- class failureCount = 0, skipCount = 0, testCount = 0, errorList = {}, currentClassName = "", currentTestName = "", testHasFailure = false, testSkipped = false, verbosity = 1 } function UnitResult:displayClassName() --if self.verbosity == 0 then print("") end print(self.currentClassName) end function UnitResult:displayTestName() if self.verbosity == 0 then io.stdout:write(".") else io.stdout:write((" [%s] "):format(self.currentTestName)) end end function UnitResult:displayFailure(errorMsg) if self.verbosity == 0 then io.stdout:write("F") else --print(errorMsg) print("", "Failed") end end function UnitResult:displaySuccess() if self.verbosity == 0 then io.stdout:write(".") else print("", "Ok") end end function UnitResult:displaySkip() if self.verbosity == 0 then io.stdout:write(".") else print("", "Skipped") end end function UnitResult:displayOneFailedTest(failure) local testName, errorMsg = unpack(failure) print(">>> "..testName.." failed") print(errorMsg) end function UnitResult:displayFailedTests() if #self.errorList == 0 then return end print("Failed tests:") print("-------------") for i,v in ipairs(self.errorList) do self.displayOneFailedTest(i, v) end end function UnitResult:displayFinalResult() if self.verbosity == 0 then print("") end print("=========================================================") self:displayFailedTests() local failurePercent, successCount local totalTested = self.testCount - self.skipCount if totalTested == 0 then failurePercent = 0 else failurePercent = 100 * self.failureCount / totalTested end local successCount = totalTested - self.failureCount print( string.format("Success : %d%% - %d / %d (total of %d tests, %d skipped)", 100-math.ceil(failurePercent), successCount, totalTested, self.testCount, self.skipCount ) ) return self.failureCount end function UnitResult:startClass(className) self.currentClassName = className self:displayClassName() -- indent status messages if self.verbosity == 0 then io.stdout:write("\t") end end function UnitResult:startTest(testName) self.currentTestName = testName self:displayTestName() self.testCount = self.testCount + 1 self.testHasFailure = false self.testSkipped = false end function UnitResult:addFailure( errorMsg ) self.failureCount = self.failureCount + 1 self.testHasFailure = true table.insert( self.errorList, { self.currentTestName, errorMsg } ) self:displayFailure( errorMsg ) end function UnitResult:addSkip() self.testSkipped = true self.skipCount = self.skipCount + 1 end function UnitResult:endTest() if not self.testHasFailure then if self.testSkipped then self:displaySkip() else self:displaySuccess() end end end -- class UnitResult end -- LUAUNIT CLASS --------------------------------------------------------------- -- local LuaUnit = { result = UnitResult, _VERSION = "2.0" } -- Sets the verbosity level -- @param lvl {number} If greater than 0 there will be verbose output. Defaults to 0 function LuaUnit:setVerbosity(lvl) self.result.verbosity = lvl or 0 assert("number" == type(self.result.verbosity), ("bad argument #1 to 'setVerbosity' (number expected, got %s)"):format(type(self.result.verbosity))) end -- Other alias's LuaUnit.set_verbosity = LuaUnit.setVerbosity LuaUnit.SetVerbosity = LuaUnit.setVerbosity -- Split text into a list consisting of the strings in text, -- separated by strings matching delimiter (which may be a pattern). -- example: strsplit(",%s*", "Anna, Bob, Charlie,Dolores") function LuaUnit.strsplit(delimiter, text) local list = {} local pos = 1 if string.find("", delimiter, 1) then -- this would result in endless loops error("delimiter matches empty string!") end while 1 do local first, last = string.find(text, delimiter, pos) if first then -- found? table.insert(list, string.sub(text, pos, first-1)) pos = last+1 else table.insert(list, string.sub(text, pos)) break end end return list end -- Type check functions for _, typename in ipairs(typenames) do local tName = typename:lower() LuaUnit["is"..typename] = function(x) return type(x) == tName end -- Alias to lower underscore naming LuaUnit["is_"..tName] = LuaUnit["is"..typename] end -- Use me to wrap a set of functions into a Runnable test class: -- TestToto = wrapFunctions( f1, f2, f3, f3, f5 ) -- Now, TestToto will be picked up by LuaUnit:run() function LuaUnit.wrapFunctions(...) local testClass, testFunction testClass = {} local function storeAsMethod(idx, testName) testFunction = _G[testName] testClass[testName] = testFunction end for i, v in ipairs {...} do storeAsMethod(i, v) end return testClass end -- Other alias's LuaUnit.wrap_functions = LuaUnit.wrapFunctions LuaUnit.WrapFunctions = LuaUnit.wrapFunctions function LuaUnit.strip_luaunit_stack(stack_trace) local stack_list = LuaUnit.strsplit( "\n", stack_trace ) local strip_end = nil for i = #stack_list,1,-1 do -- a bit rude but it works ! if string.find(stack_list[i],"[C]: in function `xpcall'",0,true) then strip_end = i - 2 end end if strip_end then table.setn( stack_list, strip_end ) end local stack_trace = table.concat( stack_list, "\n" ) return stack_trace end function LuaUnit:runTestMethod(aName, aClassInstance, aMethod) local ok, errorMsg -- example: runTestMethod( 'TestToto:test1', TestToto, TestToto.testToto(self) ) LuaUnit.result:startTest(aName) -- run setUp first(if any) if self.isFunction( aClassInstance.setUp) then aClassInstance:setUp() elseif self.isFunction( aClassInstance.Setup) then aClassInstance:Setup() elseif self.isFunction( aClassInstance.setup) then aClassInstance:setup() end -- run testMethod() local tracemsg local function trace(err) tracemsg = debug.traceback() return err end local ok, errorMsg, ret = xpcall( aMethod, trace ) if not ok then errorMsg = self.strip_luaunit_stack(errorMsg) if type(errorMsg) == "string" and errorMsg:sub(-9):lower() == ": skipped" then LuaUnit.result:addSkip() else LuaUnit.result:addFailure( errorMsg ..'\n'.. tracemsg) end end -- lastly, run tearDown(if any) if self.isFunction(aClassInstance.tearDown) then aClassInstance:tearDown() elseif self.isFunction(aClassInstance.TearDown) then aClassInstance:TearDown() elseif self.isFunction(aClassInstance.teardown) then aClassInstance:teardown() end self.result:endTest() end function LuaUnit:runTestMethodName(methodName, classInstance) -- example: runTestMethodName( 'TestToto:testToto', TestToto ) local methodInstance = loadstring(methodName .. '()') LuaUnit:runTestMethod(methodName, classInstance, methodInstance) end function LuaUnit:runTestClassByName(aClassName) --assert("table" == type(aClassName), ("bad argument #1 to 'runTestClassByName' (string expected, got %s). Make sure you are not trying to just pass functions not part of a class."):format(type(aClassName))) -- example: runTestMethodName( 'TestToto' ) local hasMethod, methodName, classInstance hasMethod = string.find(aClassName, ':' ) if hasMethod then methodName = string.sub(aClassName, hasMethod+1) aClassName = string.sub(aClassName,1,hasMethod-1) end classInstance = _G[aClassName] if "table" ~= type(classInstance) then error("No such class: "..aClassName) end LuaUnit.result:startClass( aClassName ) if hasMethod then if not classInstance[ methodName ] then error( "No such method: "..methodName ) end LuaUnit:runTestMethodName( aClassName..':'.. methodName, classInstance ) else -- run all test methods of the class for methodName, method in orderedPairs(classInstance) do --for methodName, method in classInstance do if LuaUnit.isFunction(method) and (string.sub(methodName, 1, 4) == "test" or string.sub(methodName, 1, 4) == "Test") then LuaUnit:runTestMethodName( aClassName..':'.. methodName, classInstance ) end end end end function LuaUnit:run(...) -- Run some specific test classes. -- If no arguments are passed, run the class names specified on the -- command line. If no class name is specified on the command line -- run all classes whose name starts with 'Test' -- -- If arguments are passed, they must be strings of the class names -- that you want to run local args = {...} if #args > 0 then for i, v in ipairs(args) do LuaUnit.runTestClassByName(i, v) end else if argv and #argv > 1 then -- Run files passed on the command line for i, v in ipairs(argv) do LuaUnit.runTestClassByName(i, v) end else -- create the list before. If you do not do it now, you -- get undefined result because you modify _G while iterating -- over it. local testClassList = {} for key, val in pairs(_G) do if type(key) == "string" and "table" == type(val) then if string.sub(key, 1, 4) == "Test" or string.sub(key, 1, 4) == "test" then table.insert( testClassList, key ) end end end for i, val in orderedPairs(testClassList) do LuaUnit:runTestClassByName(val) end end end return LuaUnit.result:displayFinalResult() end -- Other alias LuaUnit.Run = LuaUnit.run -- end class LuaUnit return LuaUnit
apache-2.0
Kosmos82/kosmosdarkstar
scripts/zones/Altar_Room/npcs/Magicite.lua
13
1666
----------------------------------- -- Area: Altar Room -- NPC: Magicite -- Involved in Mission: Magicite -- @zone 152 -- @pos -344 25 43 ----------------------------------- package.loaded["scripts/zones/Altar_Room/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/zones/Altar_Room/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(player:getNation()) == 13 and player:hasKeyItem(MAGICITE_ORASTONE) == false) then if (player:getVar("MissionStatus") < 4) then player:startEvent(0x002c,1); -- play Lion part of the CS (this is first magicite) else player:startEvent(0x002c); -- don't play Lion part of the CS end else player:messageSpecial(THE_MAGICITE_GLOWS_OMINOUSLY); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x002c) then player:setVar("MissionStatus",4); player:addKeyItem(MAGICITE_ORASTONE); player:messageSpecial(KEYITEM_OBTAINED,MAGICITE_ORASTONE); end end;
gpl-3.0
Kazuki-Nakamae/Lua_DLfromScratch
14.二層ニューラルネット/common/init.lua
1
4188
--Copyright (C) 2017 Kazuki Nakamae --Released under MIT License --license available in LICENSE file require './function.lua' require './gradient.lua' require './exTorch.lua' local common = {} local help = { softmax = [[softmax(x) -- Normalize input Tencor]], sigmoid = [[sigmoid(x) -- the sigmoid of input Tencor]], relu = [[relu(x) -- the ReLU of input Tencor]], cross_entropy_error = [[cross_entropy_error(y, t) -- Calculate the cross entropy between y and t]], numerical_gradient = [[numerical_gradient(f, X) -- Calculate gradient of a given function f(X)]], mulTensor = [[mulTensor(A, B) -- Calculate multiple of tensor A and tensor B]], tensor2scalar = [[tensor2scalar(tensor) -- Convert tensor to scalar]], makeIterTensor = [[makeIterTensor(vector,iter) -- Generate tensor whose rows are repeated]], getRandIndex = [[getRandIndex(datasize,getsize,seed) -- Get random index of tensor which have elements of datasize]], getElement = [[getElement(readTensor,...) -- Get value of readTensor[...]. When #{...}>=2, Access value of readTensor according to each value of elements in {...}]], thresMaxTensor = [[thresMaxTensor(t) -- threshold Tensor by maximum value]] } common.softmax = function(x) if not x then xlua.error('x must be supplied', 'common.softmax', help.softmax) end return softmax(x) end common.sigmoid = function(x) if not x then xlua.error('x must be supplied', 'common.sigmoid', help.sigmoid) end return sigmoid(x) end common.relu = function(x) if not x then xlua.error('x must be supplied', 'common.relu', help.relu) end return relu(x) end common.cross_entropy_error = function(y, t) if not y then xlua.error('y must be supplied', 'common.cross_entropy_error', help.cross_entropy_error) elseif not t then xlua.error('t must be supplied', 'common.cross_entropy_error', help.cross_entropy_error) end return cross_entropy_error(y, t) end common.numerical_gradient = function(f, X) if not f then xlua.error('f must be supplied', 'common.numerical_gradient', help.numerical_gradient) elseif not X then xlua.error('X must be supplied', 'common.numerical_gradient', help.numerical_gradient) end return numerical_gradient(f, X) end common.mulTensor = function(A, B) if not A then xlua.error('A must be supplied', 'common.mulTensor', help.mulTensor) elseif not B then xlua.error('B must be supplied', 'common.mulTensor', help.mulTensor) end return mulTensor(A, B) end common.tensor2scalar = function(tensor) if not A then xlua.error('tensor must be supplied', 'common.tensor2scalar', help.tensor2scalar) end return tensor2scalar(tensor) end common.makeIterTensor = function(vector,iter) if not vector then xlua.error('vector must be supplied', 'common.makeIterTensor', help.makeIterTensor) elseif not iter then xlua.error('iter must be supplied', 'common.makeIterTensor', help.makeIterTensor) end return makeIterTensor(vector,iter) end common.getRandIndex = function(datasize,getsize,seed) if not datasize then xlua.error('datasize must be supplied', 'common.getRandIndex', help.getRandIndex) elseif not getsize then xlua.error('getsize must be supplied', 'common.getRandIndex', help.getRandIndex) elseif not seed then xlua.error('seed must be supplied', 'common.getRandIndex', help.getRandIndex) end return getRandIndex(datasize,getsize,seed) end common.getElement = function(readTensor,...) if not readTensor then xlua.error('readTensor must be supplied', 'common.getElement', help.getElement) end return getElement(readTensor,...) end common.thresMaxTensor = function(t) if not t then xlua.error('t must be supplied', 'common.thresMaxTensort', help.thresMaxTensor) end return thresMaxTensor(t) end return common
mit
satanevil/hellbot
plugins/inrealm.lua
850
25085
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function create_realm(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function get_group_type(msg) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not data[tostring(msg.to.id)]['group_type'] then return 'No group type available.' end local group_type = data[tostring(msg.to.id)]['group_type'] return group_type else return 'Chat type not found.' end end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function set_description(msg, data, target, about) if not is_admin(msg) then return "For admins only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "For admins only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(target)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end -- show group settings local function show_group_settings(msg, data, target) local data = load_data(_config.moderation.data, data) if not is_admin(msg) then return "For admins only!" end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end send_large_msg(receiver, text) local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/lists/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function groups_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/groups.txt", "w") file:write(message) file:flush() file:close() return message end local function realms_list(msg) local data = load_data(_config.moderation.data) local realms = 'realms' if not data[tostring(realms)] then return 'No Realms at the moment' end local message = 'List of Realms:\n' for k,v in pairs(data[tostring(realms)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['admins_in'] then group_owner = tostring(data[tostring(v)]['admins_in']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/realms.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function set_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'yes' then return 'Log group is already set' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'yes' save_data(_config.moderation.data, data) return 'Log group has been set' end end local function unset_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'no' then return 'Log group is already disabled' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'no' save_data(_config.moderation.data, data) return 'log group has been disabled' end end local function help() local help_text = tostring(_config.help_text_realm) return help_text end function run(msg, matches) --vardump(msg) local name_log = user_print_name(msg.from) if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] group_type = 'group' return create_group(msg) end if not is_sudo(msg) or not is_admin(msg) and not is_realm(msg) then return --Do nothing end if matches[1] == 'createrealm' and matches[2] then group_name = matches[2] group_type = 'realm' return create_realm(msg) end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'settings' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_realm(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setgpname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end end end if matches[1] == 'help' and is_realm(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'set' then if matches[2] == 'loggroup' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group") return set_log_group(msg) end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return modrem(msg), print("Closing Group: "..receiver), chat_info(receiver, killchat, {receiver=receiver}) else return 'Error: Group '..matches[3]..' not found' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return realmrem(msg), print("Closing realm: "..receiver), chat_info(receiver, killrealm, {receiver=receiver}) else return 'Error: Realm '..matches[3]..' not found' end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'type'then local group_type = get_group_type(msg) return group_type end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then if msg.to.type == 'chat' then groups_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) elseif msg.to.type == 'user' then groups_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) end end if matches[1] == 'list' and matches[2] == 'realms' then if msg.to.type == 'chat' then realms_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) elseif msg.to.type == 'user' then realms_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) end end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](createrealm) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (.*)$", "^[!/](setgpname) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](type)$", "^[!/](kill) (chat) (%d+)$", "^[!/](kill) (realm) (%d+)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^[!/](help)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
RobberPhex/thrift
lib/lua/Thrift.lua
4
6744
-- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); you may not use this file except in compliance -- with the License. You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, -- software distributed under the License is distributed on an -- "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY -- KIND, either express or implied. See the License for the -- specific language governing permissions and limitations -- under the License. -- ---- namespace thrift --thrift = {} --setmetatable(thrift, {__index = _G}) --> perf hit for accessing global methods --setfenv(1, thrift) package.cpath = package.cpath .. ';bin/?.so' -- TODO FIX function ttype(obj) if type(obj) == 'table' and obj.__type and type(obj.__type) == 'string' then return obj.__type end return type(obj) end function terror(e) if e and e.__tostring then error(e:__tostring()) return end error(e) end function ttable_size(t) local count = 0 for k, v in pairs(t) do count = count + 1 end return count end version = '0.14.0' TType = { STOP = 0, VOID = 1, BOOL = 2, BYTE = 3, I08 = 3, DOUBLE = 4, I16 = 6, I32 = 8, I64 = 10, STRING = 11, UTF7 = 11, STRUCT = 12, MAP = 13, SET = 14, LIST = 15, UTF8 = 16, UTF16 = 17 } TMessageType = { CALL = 1, REPLY = 2, EXCEPTION = 3, ONEWAY = 4 } -- Recursive __index function to achieve inheritance function __tobj_index(self, key) local v = rawget(self, key) if v ~= nil then return v end local p = rawget(self, '__parent') if p then return __tobj_index(p, key) end return nil end -- Basic Thrift-Lua Object __TObject = { __type = '__TObject', __mt = { __index = __tobj_index } } function __TObject:new(init_obj) local obj = {} if ttype(obj) == 'table' then obj = init_obj end -- Use the __parent key and the __index function to achieve inheritance obj.__parent = self setmetatable(obj, __TObject.__mt) return obj end -- Return a string representation of any lua variable function thrift_print_r(t) local ret = '' local ltype = type(t) if (ltype == 'table') then ret = ret .. '{ ' for key,value in pairs(t) do ret = ret .. tostring(key) .. '=' .. thrift_print_r(value) .. ' ' end ret = ret .. '}' elseif ltype == 'string' then ret = ret .. "'" .. tostring(t) .. "'" else ret = ret .. tostring(t) end return ret end -- Basic Exception TException = __TObject:new{ message, errorCode, __type = 'TException' } function TException:__tostring() if self.message then return string.format('%s: %s', self.__type, self.message) else local message if self.errorCode and self.__errorCodeToString then message = string.format('%d: %s', self.errorCode, self:__errorCodeToString()) else message = thrift_print_r(self) end return string.format('%s:%s', self.__type, message) end end TApplicationException = TException:new{ UNKNOWN = 0, UNKNOWN_METHOD = 1, INVALID_MESSAGE_TYPE = 2, WRONG_METHOD_NAME = 3, BAD_SEQUENCE_ID = 4, MISSING_RESULT = 5, INTERNAL_ERROR = 6, PROTOCOL_ERROR = 7, INVALID_TRANSFORM = 8, INVALID_PROTOCOL = 9, UNSUPPORTED_CLIENT_TYPE = 10, errorCode = 0, __type = 'TApplicationException' } function TApplicationException:__errorCodeToString() if self.errorCode == self.UNKNOWN_METHOD then return 'Unknown method' elseif self.errorCode == self.INVALID_MESSAGE_TYPE then return 'Invalid message type' elseif self.errorCode == self.WRONG_METHOD_NAME then return 'Wrong method name' elseif self.errorCode == self.BAD_SEQUENCE_ID then return 'Bad sequence ID' elseif self.errorCode == self.MISSING_RESULT then return 'Missing result' elseif self.errorCode == self.INTERNAL_ERROR then return 'Internal error' elseif self.errorCode == self.PROTOCOL_ERROR then return 'Protocol error' elseif self.errorCode == self.INVALID_TRANSFORM then return 'Invalid transform' elseif self.errorCode == self.INVALID_PROTOCOL then return 'Invalid protocol' elseif self.errorCode == self.UNSUPPORTED_CLIENT_TYPE then return 'Unsupported client type' else return 'Default (unknown)' end end function TException:read(iprot) iprot:readStructBegin() while true do local fname, ftype, fid = iprot:readFieldBegin() if ftype == TType.STOP then break elseif fid == 1 then if ftype == TType.STRING then self.message = iprot:readString() else iprot:skip(ftype) end elseif fid == 2 then if ftype == TType.I32 then self.errorCode = iprot:readI32() else iprot:skip(ftype) end else iprot:skip(ftype) end iprot:readFieldEnd() end iprot:readStructEnd() end function TException:write(oprot) oprot:writeStructBegin('TApplicationException') if self.message then oprot:writeFieldBegin('message', TType.STRING, 1) oprot:writeString(self.message) oprot:writeFieldEnd() end if self.errorCode then oprot:writeFieldBegin('type', TType.I32, 2) oprot:writeI32(self.errorCode) oprot:writeFieldEnd() end oprot:writeFieldStop() oprot:writeStructEnd() end -- Basic Client (used in generated lua code) __TClient = __TObject:new{ __type = '__TClient', _seqid = 0 } function __TClient:new(obj) if ttype(obj) ~= 'table' then error('TClient must be initialized with a table') end -- Set iprot & oprot if obj.protocol then obj.iprot = obj.protocol obj.oprot = obj.protocol obj.protocol = nil elseif not obj.iprot then error('You must provide ' .. ttype(self) .. ' with an iprot') end if not obj.oprot then obj.oprot = obj.iprot end return __TObject.new(self, obj) end function __TClient:close() self.iprot.trans:close() self.oprot.trans:close() end -- Basic Processor (used in generated lua code) __TProcessor = __TObject:new{ __type = '__TProcessor' } function __TProcessor:new(obj) if ttype(obj) ~= 'table' then error('TProcessor must be initialized with a table') end -- Ensure a handler is provided if not obj.handler then error('You must provide ' .. ttype(self) .. ' with a handler') end return __TObject.new(self, obj) end
apache-2.0
TannerRogalsky/haex
enemies/free_chase.lua
1
2028
local FreeChase = class('FreeChase', Enemy):include(Stateful) local MAX_ROT_PER_SECOND = math.pi / 3 local SPEED = 35 local function setCollider(collider, x, y, w, h) collider:moveTo(x, y) end local function getViewport(quad, texture) local w, h = texture:getDimensions() local qx, qy, qw, qh = quad:getViewport() return qx / w, qy / h, qw / w, qh / h end function FreeChase:initialize(map, x, y, w, h) Enemy.initialize(self) self.x, self.y = x, y self.w, self.h = w, h self.rotation = 0 self.map = map self.collider = map.collider:rectangle(self.x, self.y, self.w * 0.75, self.h * 0.75) self.collider.parent = self local sprites = require('images.sprites') local texture = sprites.texture local quad = sprites.quads['enemy3_body.png'] local qx, qy, qw, qh = getViewport(quad, texture) self.mesh = g.newMesh({ {-w / 2, -h / 2, qx, qy}, {-w / 2, h / 2, qx, qy + qh}, {w / 2, h / 2, qx + qw, qy + qh}, {w / 2, -h / 2, qx + qw, qy}, }, 'fan', 'static') self.mesh:setTexture(texture) self.t = 0 end function FreeChase:move(time_to_move) end function FreeChase:update(dt) self.t = self.t + dt local tau = math.pi * 2 local px, py = game.player.x - self.w / 2, game.player.y - self.h / 2 local max_rot = MAX_ROT_PER_SECOND * dt local rotation = math.atan2(py - self.y, px - self.x) local delta_phi = ((((rotation - self.rotation) % tau) + math.pi * 3) % tau) - math.pi delta_phi = math.clamp(-max_rot / 2, delta_phi, max_rot) self.rotation = self.rotation + delta_phi self.collider:setRotation(self.rotation) local dx, dy = math.cos(self.rotation), math.sin(self.rotation) self.x = self.x + SPEED * dt * dx self.y = self.y + SPEED * dt * dy setCollider(self.collider, self.x, self.y, self.w, self.h) end function FreeChase:draw() g.setColor(255, 255, 255) g.draw(self.mesh, self.x, self.y, self.rotation + math.pi / 2, 2, 2) if game.debug then g.setColor(0, 0, 255, 150) self.collider:draw('fill') end end return FreeChase
mit
april-org/april-ann
packages/bayesian/lua_src/bayesian.lua
3
1977
get_table_from_dotted_string("bayesian", true) -- modifies model weights to be the MAP model for a given eval function function bayesian.get_MAP_weights(eval, samples) assert(samples, "Needs a table with samples as 2nd argument") assert(#samples > 0, "samples table is empty") local best,argbest = table.pack(eval(samples[1], 1)),samples[1] for i=2,#samples do local current = table.pack(eval(samples[i], i)) if current[1] < best[1] then best,argbest = current,samples[i] end end return argbest,table.unpack(best) end -- returns a model which forwards computation is a combination of N sampled -- parameters function bayesian.build_bayes_comb(t) local params = get_table_fields( { forward = { mandatory = true, type_match = "function" }, shuffle = { isa_match = random, mandatory = false, default=nil }, samples = { type_match = "table", mandatory = true }, N = { type_match = "number", mandatory = true, default=100 }, }, t, true) assert(#params.samples > 0, "samples table is empty") return ann.components.wrapper{ state = { N = params.N, samples = params.samples, rnd = params.shuffle, forward = params.forward, }, weights = params.samples[#params.samples], forward = function(self,input) local forward = self.state.forward local N = self.state.N local rnd = self.state.rnd local samples = self.state.samples local invN = 1/N local which = rnd:choose(samples) local out = forward(which, input) assert(class.is_a(out, matrix), "The forward function must return a matrix") local output = out:clone():scal(invN) for i=2,N do local which = rnd:choose(samples) local out = forward(which, input) output:axpy(invN, out) end return output end, } end ------------------------------------------------------------------------------
gpl-3.0
Kosmos82/kosmosdarkstar
scripts/globals/mobskills/Glacier_Splitter.lua
33
1074
--------------------------------------------- -- Glacier Splitter -- -- Description: Cleaves into targets in a fan-shaped area. Additional effect: Paralyze -- Type: Physical -- Utsusemi/Blink absorb: 1-3 shadows -- Range: Unknown cone -- Notes: Only used the Aern wielding a sword (RDM, DRK, and PLD). --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) local numhits = math.random(1,3); local accmod = 1; local dmgmod = 1; local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,info.hitslanded); local typeEffect = EFFECT_PARALYSIS; MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 15, 0, 120); target:delHP(dmg); return dmg; end;
gpl-3.0
Kosmos82/kosmosdarkstar
scripts/zones/Apollyon/npcs/Armoury_Crate.lua
14
4349
----------------------------------- -- Area: Apollyon -- NPC: Armoury Crate ----------------------------------- package.loaded["scripts/zones/Apollyon/TextIDs"] = nil; ------------------------------------- require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/zones/Apollyon/TextIDs"); require("scripts/globals/limbus"); ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local CofferID = npc:getID(); local CofferType=0; local lootID=0; local InstanceRegion=0; local addtime=0; local DespawnOtherCoffer=false; local MimicID=0; for coffer = 1,table.getn (ARMOURY_CRATES_LIST_APPOLLYON),2 do if (ARMOURY_CRATES_LIST_APPOLLYON[coffer]== CofferID-16932864) then CofferType=ARMOURY_CRATES_LIST_APPOLLYON[coffer+1][1]; InstanceRegion=ARMOURY_CRATES_LIST_APPOLLYON[coffer+1][2]; addtime=ARMOURY_CRATES_LIST_APPOLLYON[coffer+1][3]; DespawnOtherCoffer=ARMOURY_CRATES_LIST_APPOLLYON[coffer+1][4]; MimicID=ARMOURY_CRATES_LIST_APPOLLYON[coffer+1][5]; lootID=ARMOURY_CRATES_LIST_APPOLLYON[coffer+1][6]; end end -- printf("CofferID : %u",CofferID-16932864); -- printf("Coffertype %u",CofferType); -- printf("InstanceRegion: %u",InstanceRegion); -- printf("addtime: %u",addtime); -- printf("MimicID: %u",MimicID); -- printf("lootID: %u",lootID); if (CofferType == cTIME) then player:addTimeToSpecialBattlefield(InstanceRegion,addtime); elseif (CofferType == cITEM) then player:BCNMSetLoot(lootID,InstanceRegion,CofferID); player:getBCNMloot(); elseif (CofferType == cRESTORE) then player:RestoreAndHealOnBattlefield(InstanceRegion); elseif (CofferType == cMIMIC) then if (CofferID==16932864+210) then GetNPCByID(16932864+195):setPos(npc:getXPos(),npc:getYPos(),npc:getZPos()); GetNPCByID(16932864+195):setStatus(STATUS_NORMAL); elseif (CofferID==16932864+211) then GetMobByID(16932896):setPos(npc:getXPos(),npc:getYPos(),npc:getZPos()); GetMobByID(16932896):setSpawn(npc:getXPos(),npc:getYPos(),npc:getZPos()); GetMobByID(16932896):updateClaim(player); elseif (CofferID==16932864+212) then GetNPCByID(16932864+196):setPos(npc:getXPos(),npc:getYPos(),npc:getZPos()); GetNPCByID(16932864+196):setStatus(STATUS_NORMAL); elseif (CofferID==16932864+213) then GetMobByID(16932897):setPos(npc:getXPos(),npc:getYPos(),npc:getZPos()); GetMobByID(16932897):setSpawn(npc:getXPos(),npc:getYPos(),npc:getZPos()); GetMobByID(16932897):updateClaim(player); elseif (CofferID==16932864+214) then GetNPCByID(16932864+197):setPos(npc:getXPos(),npc:getYPos(),npc:getZPos()); GetNPCByID(16932864+197):setStatus(STATUS_NORMAL); elseif (CofferID==16932864+215) then GetMobByID(16932898):setPos(npc:getXPos(),npc:getYPos(),npc:getZPos()); GetMobByID(16932898):setSpawn(npc:getXPos(),npc:getYPos(),npc:getZPos()); GetMobByID(16932898):updateClaim(player); elseif (CofferID==16932864+216) then GetMobByID(16932899):setPos(npc:getXPos(),npc:getYPos(),npc:getZPos()); GetMobByID(16932899):setSpawn(npc:getXPos(),npc:getYPos(),npc:getZPos()); GetMobByID(16932899):updateClaim(player); end end if (DespawnOtherCoffer==true) then HideArmouryCrates(InstanceRegion,APPOLLYON_SE_NE); end npc:setStatus(STATUS_DISAPPEAR); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) end;
gpl-3.0
april-org/april-ann
packages/basics/ee5_base64/package.lua
2
1309
package{ name = "ee5_base64", version = "1.0", depends = { "aprilio" }, keywords = { "base64" }, description = "base64 encoder/decoder", -- targets como en ant target{ name = "init", mkdir{ dir = "build" }, mkdir{ dir = "include" }, }, target{ name = "clean", delete{ dir = "build" }, delete{ dir = "include" }, }, -- target{ -- name = "test", -- lua_unit_test{ -- file={ -- "test/test_april_io.lua", -- }, -- }, -- c_unit_test{ -- file = { "test/test_april_io.cc" }, -- }, -- }, target{ name = "provide", depends = "init", -- copy{ file= "c_src/*.h", dest_dir = "include" }, -- provide_bind{ file = "binding/bind_april_io.lua.cc", dest_dir = "include" } }, target{ name = "build", depends = "provide", use_timestamp = true, -- object{ -- file = "c_src/*.cc", -- include_dirs = "${include_dirs}", -- dest_dir = "build", -- }, luac{ orig_dir = "lua_src", dest_dir = "build", }, -- build_bind{ -- file = "binding/bind_april_io.lua.cc", -- dest_dir = "build", -- } }, target{ name = "document", document_src{ }, document_bind{ }, }, }
gpl-3.0
gulafaran/awesome
src/lib/vicious/widgets/uptime.lua
15
1191
--------------------------------------------------- -- Licensed under the GNU General Public License v2 -- * (c) 2010, Adrian C. <anrxc@sysphere.org> -- * (c) 2009, Lucas de Vries <lucas@glacicle.com> --------------------------------------------------- -- {{{ Grab environment local setmetatable = setmetatable local math = { floor = math.floor } local string = { match = string.match } local helpers = require("vicious.helpers") -- }}} -- Uptime: provides system uptime and load information -- vicious.widgets.uptime local uptime = {} -- {{{ Uptime widget type local function worker(format) local proc = helpers.pathtotable("/proc") -- Get system uptime local up_t = math.floor(string.match(proc.uptime, "[%d]+")) local up_d = math.floor(up_t / (3600 * 24)) local up_h = math.floor((up_t % (3600 * 24)) / 3600) local up_m = math.floor(((up_t % (3600 * 24)) % 3600) / 60) local l1, l5, l15 = -- Get load averages for past 1, 5 and 15 minutes string.match(proc.loadavg, "([%d%.]+)[%s]([%d%.]+)[%s]([%d%.]+)") return {up_d, up_h, up_m, l1, l5, l15} end -- }}} return setmetatable(uptime, { __call = function(_, ...) return worker(...) end })
gpl-2.0
AmirPGA/AmirPGA
plugins/media.lua
376
1679
do local function run(msg, matches) local receiver = get_receiver(msg) local url = matches[1] local ext = matches[2] local file = download_to_file(url) local cb_extra = {file_path=file} local mime_type = mimetype.get_content_type_no_sub(ext) if ext == 'gif' then print('send_file') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'text' then print('send_document') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'image' then print('send_photo') send_photo(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'audio' then print('send_audio') send_audio(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'video' then print('send_video') send_video(receiver, file, rmtmp_cb, cb_extra) else print('send_file') send_file(receiver, file, rmtmp_cb, cb_extra) end end return { description = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", usage = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", patterns = { "(https?://[%w-_%.%?%.:/%+=&]+%.(gif))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp4))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(pdf))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(ogg))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(zip))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp3))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(rar))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(wmv))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(doc))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(avi))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(webp))$" }, run = run } end
gpl-2.0
justincormack/snabbswitch
src/lib/protocol/ipv4.lua
7
5967
module(..., package.seeall) local ffi = require("ffi") local C = ffi.C local lib = require("core.lib") local header = require("lib.protocol.header") local ipsum = require("lib.checksum").ipsum local htons, ntohs, htonl, ntohl = lib.htons, lib.ntohs, lib.htonl, lib.ntohl -- TODO: generalize local AF_INET = 2 local INET_ADDRSTRLEN = 16 local ipv4hdr_pseudo_t = ffi.typeof[[ struct { uint8_t src_ip[4]; uint8_t dst_ip[4]; uint8_t ulp_zero; uint8_t ulp_protocol; uint16_t ulp_length; } __attribute__((packed)) ]] local ipv4_addr_t = ffi.typeof("uint8_t[4]") local ipv4_addr_t_size = ffi.sizeof(ipv4_addr_t) local ipv4 = subClass(header) -- Class variables ipv4._name = "ipv4" ipv4._ulp = { class_map = { [6] = "lib.protocol.tcp", [17] = "lib.protocol.udp", [47] = "lib.protocol.gre", [58] = "lib.protocol.icmp.header", }, method = 'protocol' } ipv4:init( { [1] = ffi.typeof[[ struct { uint16_t ihl_v_tos; // ihl:4, version:4, tos(dscp:6 + ecn:2) uint16_t total_length; uint16_t id; uint16_t frag_off; // flags:3, fragmen_offset:13 uint8_t ttl; uint8_t protocol; uint16_t checksum; uint8_t src_ip[4]; uint8_t dst_ip[4]; } __attribute__((packed)) ]], }) -- Class methods function ipv4:new (config) local o = ipv4:superClass().new(self) o:header().ihl_v_tos = htons(0x4000) -- v4 o:ihl(o:sizeof() / 4) o:dscp(config.dscp or 0) o:ecn(config.ecn or 0) o:total_length(o:sizeof()) -- default to header only o:id(config.id or 0) o:flags(config.flags or 0) o:frag_off(config.frag_off or 0) o:ttl(config.ttl or 0) o:protocol(config.protocol or 0xff) o:src(config.src) o:dst(config.dst) o:checksum() return o end function ipv4:pton (p) local in_addr = ffi.new("uint8_t[4]") local result = C.inet_pton(AF_INET, p, in_addr) if result ~= 1 then return false, "malformed IPv4 address: " .. address end return in_addr end function ipv4:ntop (n) local p = ffi.new("char[?]", INET_ADDRSTRLEN) local c_str = C.inet_ntop(AF_INET, n, p, INET_ADDRSTRLEN) return ffi.string(c_str) end -- Instance methods function ipv4:version (v) return lib.bitfield(16, self:header(), 'ihl_v_tos', 0, 4, v) end function ipv4:ihl (ihl) return lib.bitfield(16, self:header(), 'ihl_v_tos', 4, 4, ihl) end function ipv4:dscp (dscp) return lib.bitfield(16, self:header(), 'ihl_v_tos', 8, 6, dscp) end function ipv4:ecn (ecn) return lib.bitfield(16, self:header(), 'ihl_v_tos', 14, 2, ecn) end function ipv4:total_length (length) if length ~= nil then self:header().total_length = htons(length) else return(ntohs(self:header().total_length)) end end function ipv4:id (id) if id ~= nil then self:header().id = htons(id) else return(ntohs(self:header().id)) end end function ipv4:flags (flags) return lib.bitfield(16, self:header(), 'frag_off', 0, 3, flags) end function ipv4:frag_off (frag_off) return lib.bitfield(16, self:header(), 'frag_off', 3, 13, frag_off) end function ipv4:ttl (ttl) if ttl ~= nil then self:header().ttl = ttl else return self:header().ttl end end function ipv4:protocol (protocol) if protocol ~= nil then self:header().protocol = protocol else return self:header().protocol end end function ipv4:checksum () self:header().checksum = htons(ipsum(ffi.cast("uint8_t *", self:header()), self:sizeof(), 0)) return ntohs(self:header().checksum) end function ipv4:src (ip) if ip ~= nil then ffi.copy(self:header().src_ip, ip, ipv4_addr_t_size) else return self:header().src_ip end end function ipv4:src_eq (ip) return C.memcmp(ip, self:header().src_ip, ipv4_addr_t_size) == 0 end function ipv4:dst (ip) if ip ~= nil then ffi.copy(self:header().dst_ip, ip, ipv4_addr_t_size) else return self:header().dst_ip end end function ipv4:dst_eq (ip) return C.memcmp(ip, self:header().dst_ip, ipv4_addr_t_size) == 0 end -- override the default equality method function ipv4:eq (other) --compare significant fields return (self:ihl() == other:ihl()) and (self:id() == other:id()) and (self:protocol() == other:protocol()) and self:src_eq(other:src()) and self:dst_eq(other:dst()) end -- Return a pseudo header for checksum calculation in a upper-layer -- protocol (e.g. icmp). Note that the payload length and next-header -- values in the pseudo-header refer to the effective upper-layer -- protocol. They differ from the respective values of the ipv6 -- header if extension headers are present. function ipv4:pseudo_header (ulplen, proto) local ph = ipv4hdr_pseudo_t() local h = self:header() ffi.copy(ph, h.src_ip, 2*ipv4_addr_t_size) -- Copy source and destination ph.ulp_length = htons(ulplen) ph.ulp_protocol = proto return(ph) end local function test_ipv4_checksum () local IP_BASE = 14 local IP_HDR_SIZE = 20 local p = packet.from_string(lib.hexundump([[ 52:54:00:02:02:02 52:54:00:01:01:01 08 00 45 00 00 34 59 1a 40 00 40 06 00 00 c0 a8 14 a9 6b 15 f0 b4 de 0b 01 bb e7 db 57 bc 91 cd 18 32 80 10 05 9f 00 00 00 00 01 01 08 0a 06 0c 5c bd fa 4a e1 65 ]], 66)) local ip_hdr = ipv4:new_from_mem(p.data + IP_BASE, IP_HDR_SIZE) local csum = ip_hdr:checksum() assert(csum == 0xb08e, "Wrong IPv4 checksum") end function selftest() local ipv4_address = "192.168.1.1" assert(ipv4_address == ipv4:ntop(ipv4:pton(ipv4_address)), 'ipv4 text to binary conversion failed.') test_ipv4_checksum() local ipv4hdr = ipv4:new({}) assert(C.ntohs(ipv4hdr:header().ihl_v_tos) == 0x4500, 'ipv4 header field ihl_v_tos not initialized correctly.') end ipv4.selftest = selftest return ipv4
apache-2.0
mrTag/GreatGreenArkleseizure
gga.lua
1
3886
solution "gga" configurations {"Release", "Debug" } location (_OPTIONS["to"]) ------------------------------------- -- glfw static lib ------------------------------------- project "glfw_proj" language "C" kind "StaticLib" defines { "_CRT_SECURE_NO_WARNINGS" } includedirs { "./3rdParty/glfw/include" } files { "./3rdParty/glfw/src/internal.h", "./3rdParty/glfw/src/glfw_config.h", "./3rdParty/glfw/include/GLFW/glfw3.h", "./3rdParty/glfw/include/GLFW/glfw3native.h", "./3rdParty/glfw/src/context.c", "./3rdParty/glfw/src/init.c", "./3rdParty/glfw/src/input.c", "./3rdParty/glfw/src/monitor.c", "./3rdParty/glfw/src/window.c" } configuration "windows" defines { "_GLFW_WIN32" } files { "./3rdParty/glfw/src/vulkan.c", "./3rdParty/glfw/src/win32_platform.h", "./3rdParty/glfw/src/win32_joystick.h", "./3rdParty/glfw/src/wgl_context.h", "./3rdParty/glfw/src/egl_context.c", "./3rdParty/glfw/src/win32_init.c", "./3rdParty/glfw/src/win32_joystick.c", "./3rdParty/glfw/src/win32_monitor.c", "./3rdParty/glfw/src/win32_time.c", "./3rdParty/glfw/src/win32_tls.c", "./3rdParty/glfw/src/win32_window.c", "./3rdParty/glfw/src/wgl_context.c", "./3rdParty/glfw/src/egl_context.c" } targetdir "./lib" configuration { "windows", "gmake" } includedirs { "./3rdParty/glfw/deps/mingw" } configuration "Debug" defines { "_DEBUG" } flags { "Symbols" } targetdir "./lib/debug" targetname "glfwd" configuration "Release" defines { "NDEBUG" } flags { "OptimizeSize" } targetdir "./lib/release" targetname "glfw" ------------------------------------- -- glew static lib ------------------------------------- project "glew_proj" language "C" kind "StaticLib" includedirs { "./3rdParty/glew/include" } files { "./3rdParty/glew/src/**.h", "./3rdParty/glew/src/**.c", "./3rdParty/glew/include/GL/**.h" } configuration "windows" defines { "WIN32", "_LIB", "WIN32_LEAN_AND_MEAN", "GLEW_STATIC", "GLEW_BUILD", "_CRT_SECURE_NO_WARNINGS" } targetdir "./lib" configuration "Debug" defines { "_DEBUG" } flags { "Symbols" } targetdir "./lib/debug" targetname "glewd" configuration "Release" defines { "NDEBUG" } flags { "OptimizeSize" } targetdir "./lib/release" targetname "glew" ------------------------------------- -- top level gga project ------------------------------------- project "gga" targetname "gga" language "C++" kind "ConsoleApp" flags { "No64BitChecks", "StaticRuntime" } includedirs { "./lib", "./3rdParty/glew/include", "./3rdParty/glfw/include/" } libdirs { "./lib" } links { "glfw_proj", "glew_proj" } files { "./src/**.h", "./src/**.cpp" } defines { "GLEW_STATIC" } configuration "Debug" defines { "_DEBUG" } flags { "Symbols" } libdirs { "./lib/debug" } links { "msvcrtd", "gdi32", "opengl32", "glewd", "glfwd" } configuration "Release" defines { "NDEBUG" } flags { "OptimizeSize" } libdirs { "./lib/release" } links { "msvcrt", "gdi32", "opengl32", "glew", "glfw" } configuration "windows" defines { "_WIN32" } targetdir "./bin/windows" if _ACTION == "clean" then os.rmdir("bin") os.rmdir("build") end newoption { trigger = "to", value = "path", description = "Set the output location for the generated files" }
mit
Kosmos82/kosmosdarkstar
scripts/zones/Beaucedine_Glacier/npcs/Rattling_Rain_IM.lua
13
3344
----------------------------------- -- Area: Beaucedine Glacier -- NPC: Rattling Rain, I.M. -- Type: Border Conquest Guards -- @pos -227.956 -81.475 260.442 111 ----------------------------------- package.loaded["scripts/zones/Beaucedine_Glacier/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Beaucedine_Glacier/TextIDs"); local guardnation = BASTOK; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = FAUREGANDI; local csid = 0x7ff8; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
streetturtle/AwesomeWM
cpu-widget/cpu-widget.lua
1
2180
------------------------------------------------- -- CPU Widget for Awesome Window Manager -- Shows the current CPU utilization -- More details could be found here: -- https://github.com/streetturtle/awesome-wm-widgets/tree/master/cpu-widget -- @author Pavel Makhov -- @copyright 2019 Pavel Makhov ------------------------------------------------- local watch = require("awful.widget.watch") local wibox = require("wibox") local beautiful = require("beautiful") local widget = {} local function worker(args) local args = args or {} local width = args.width or 50 local step_width = args.step_width or 2 local step_spacing = args.step_spacing or 1 local color= args.color or beautiful.fg_normal local cpugraph_widget = wibox.widget { max_value = 100, background_color = "#00000000", forced_width = width, step_width = step_width, step_spacing = step_spacing, widget = wibox.widget.graph, color = "linear:0,0:0,20:0,#FF0000:0.3,#FFFF00:0.6," .. color } --- By default graph widget goes from left to right, so we mirror it and push up a bit local cpu_widget = wibox.container.margin(wibox.container.mirror(cpugraph_widget, { horizontal = true }), 0, 0, 0, 2) local total_prev = 0 local idle_prev = 0 watch([[bash -c "cat /proc/stat | grep '^cpu '"]], 1, function(widget, stdout) local user, nice, system, idle, iowait, irq, softirq, steal, guest, guest_nice = stdout:match('(%d+)%s(%d+)%s(%d+)%s(%d+)%s(%d+)%s(%d+)%s(%d+)%s(%d+)%s(%d+)%s(%d+)%s') local total = user + nice + system + idle + iowait + irq + softirq + steal local diff_idle = idle - idle_prev local diff_total = total - total_prev local diff_usage = (1000 * (diff_total - diff_idle) / diff_total + 5) / 10 widget:add_value(diff_usage) total_prev = total idle_prev = idle end, cpugraph_widget ) return cpu_widget end return setmetatable(widget, { __call = function(_, ...) return worker(...) end })
mit