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The-HalcyonDays/darkstar
scripts/zones/Western_Altepa_Desert/Zone.lua
27
4592
----------------------------------- -- -- Zone: Western_Altepa_Desert (125) -- ----------------------------------- package.loaded["scripts/zones/Western_Altepa_Desert/TextIDs"] = nil; package.loaded["scripts/globals/chocobo_digging"] = nil; ----------------------------------- require("scripts/zones/Western_Altepa_Desert/TextIDs"); require("scripts/globals/icanheararainbow"); require("scripts/globals/weather"); require("scripts/globals/zone"); require("scripts/globals/chocobo_digging"); ----------------------------------- -- Chocobo Digging vars ----------------------------------- local itemMap = { -- itemid, abundance, requirement { 880, 224, DIGREQ_NONE }, { 887, 39, DIGREQ_NONE }, { 645, 14, DIGREQ_NONE }, { 893, 105, DIGREQ_NONE }, { 737, 17, DIGREQ_NONE }, { 643, 64, DIGREQ_NONE }, { 17296, 122, DIGREQ_NONE }, { 942, 6, DIGREQ_NONE }, { 642, 58, DIGREQ_NONE }, { 864, 22, DIGREQ_NONE }, { 843, 4, DIGREQ_NONE }, { 4096, 100, DIGREQ_NONE }, -- all crystals { 845, 122, DIGREQ_BURROW }, { 844, 71, DIGREQ_BURROW }, { 1845, 33, DIGREQ_BURROW }, { 838, 11, DIGREQ_BURROW }, { 902, 6, DIGREQ_BORE }, { 886, 3, DIGREQ_BORE }, { 867, 3, DIGREQ_BORE }, { 1587, 19, DIGREQ_BORE }, { 888, 25, DIGREQ_BORE }, { 1586, 8, DIGREQ_BORE }, { 885, 10, DIGREQ_BORE }, { 866, 3, DIGREQ_BORE }, { 4570, 10, DIGREQ_MODIFIER }, { 4487, 11, DIGREQ_MODIFIER }, { 4409, 12, DIGREQ_MODIFIER }, { 1188, 10, DIGREQ_MODIFIER }, { 4532, 12, DIGREQ_MODIFIER }, }; local messageArray = { DIG_THROW_AWAY, FIND_NOTHING, ITEM_OBTAINED }; ----------------------------------- -- onChocoboDig ----------------------------------- function onChocoboDig(player, precheck) return chocoboDig(player, itemMap, precheck, messageArray); end; ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) local manuals = {17289795,17289796,17289797}; SetFieldManual(manuals); -- King Vinegarroon SetRespawnTime(17289575, 900, 10800); end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn( player, prevZone) local cs = -1; if ( player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos( -19.901, 13.607, 440.058, 78); end if ( triggerLightCutscene( player)) then -- Quest: I Can Hear A Rainbow cs = 0x0002; end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter( player, region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate( player, csid, option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if ( csid == 0x0002) then lightCutsceneUpdate(player); -- Quest: I Can Hear A Rainbow end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish( player, csid, option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0002) then lightCutsceneFinish(player); -- Quest: I Can Hear A Rainbow end end; function onZoneWeatherChange(weather) if (GetMobAction(17289575) == 24 and (weather == WEATHER_DUST_STORM or weather == WEATHER_SAND_STORM)) then SpawnMob(17289575); -- King Vinegarroon elseif (GetMobAction(17289575) == 16 and (weather ~= WEATHER_DUST_STORM and weather ~= WEATHER_SAND_STORM)) then DespawnMob(17289575); end end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Windurst_Waters_[S]/npcs/Kristen.lua
38
1041
----------------------------------- -- Area: Windurst Waters (S) -- NPC: Kristen -- Type: Standard NPC -- @zone: 94 -- @pos 2.195 -2 60.296 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0194); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
FluffyGods/IBG-Afghan-War-TDM-Content
IBG Afghan War TDM Content/lua/autorun/effect_explode.lua
1
1644
function Splodev2() --local universalexplosion = ents.FindByClass("*explosion") --local universalboom = ents.FindByClass("*boom*") local explode = ents.FindByClass("env_explosion") local explode2 = ents.FindByClass("Explosion") local explodear2 = ents.FindByClass("env_ar2explosion") local physboom = ents.FindByClass("env_physexplosion") local m9kcmboom = ents.FindByClass("m9k_gdcw_cinematicboom") local m9kcmboom2 = ents.FindByClass("m9k_cinematicboom") local m9kcmboom3 = ents.FindByClass("m9k_cin*") local m9ktpaboom = ents.FindByClass("m9k_gdcw_tpaboom") local helimegabomb = ents.FindByClass("HelicopterMegaBomb") local fasgrenade = ents.FindByClass("grenade_final") local fasm79 = ents.FindByClass("explosion_m79") local m9kfrag = ents.FindByClass("m9k_frag_splode") local m9kgdcw = ents.FindByClass("m9k_gdcw_*") local m9kfx = ents.FindByClass("m9k_effect_ex*") local targets = {}; targets[1] = explode targets[2] = explodear2 targets[3] = physboom targets[4] = m9kcmboom targets[5] = m9ktpaboom targets[6] = helimegabomb targets[7] = fasgrenade targets[8] = fasm79 targets[9] = explode2 targets[10] = m9kfrag targets[11] = m9kcmboom2 targets[12] = m9kcmboom3 targets[13] = m9kgdcw targets[14] = m9kfx for k,v in pairs( targets ) do if v then for l,b in pairs( v ) do if( b:IsValid() ) then local Pos = b:LocalToWorld( b:OBBCenter( ) ) ParticleEffect("dusty_explosion_rockets", Pos, Angle(0,0,0), nil) b:Remove() end end end end end game.AddParticles( "particles/vman_explosion.pcf" ) hook.Add("Think", "Splodev2", Splodev2)
apache-2.0
The-HalcyonDays/darkstar
scripts/zones/Halvung/npcs/qm4.lua
8
1149
----------------------------------- -- Area: Halvung -- NPC: ??? (Spawn Achamoth(ZNM T3)) -- @pos -34 10 336 62 ----------------------------------- package.loaded["scripts/zones/Halvung/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Halvung/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if(trade:hasItemQty(2586,1) and trade:getItemCount() == 1) then -- Trade Rock Juice player:tradeComplete(); SpawnMob(17031600,180):updateClaim(player); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(NOTHING_HAPPENS); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
FluffyGods/IBG-Afghan-War-TDM-Content
IBG Afghan War TDM Content/lua/wac/base.lua
1
3117
--[[ WAC (WeltEnSTurm's Addon Compilation) Copyright (C) 2012 Robert Luger This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. http://www.gnu.org/licenses/gpl.html ]] wac = wac or { version = "331", author = "weltensturm", menu = { tab = "Options", category = "WAC", }, player = function(p) p.wac = p.wac or {} end, smoothApproach = function(x,y,s,c) if not x then error("first argument nil", 2) end if not y then error("second argument nil", 2) end local FrT=math.Clamp(FrameTime(), 0.001, 0.035)*0.3 c=(c and c*FrT)or(99999) return x-math.Clamp((x-y)*s*FrT,-c,c) end, smoothApproachAngle = function(x,y,s,c) local FrT=math.Clamp(FrameTime(), 0.001, 0.035)*0.3 c=(c and c*FrT)or(99999) return x-math.Clamp(math.AngleDifference(x,y)*s*FrT,-c,c) end, smoothApproachAngles = function(a1,a2,s,c) if not a1 or not a2 then error("one argument is nil", 2) end a1.p = wac.smoothApproachAngle(a1.p, a2.p, s,c) a1.y = wac.smoothApproachAngle(a1.y, a2.y, s,c) a1.r = wac.smoothApproachAngle(a1.r, a2.r, s,c) return a1 end, smoothApproachVector = function(begin, target, s, c) if not begin then error("first argument is nil", 2) end if not target then error("second argument is nil", 2) end if not s then error("third argument is nil", 2) end local dir = (begin-target):GetNormal() local dist = begin:Distance(target) local var = wac.smoothApproach(0,dist,s,c) local v = begin-dir*var begin.x = v.x begin.y = v.y begin.z = v.z --[[begin.x=WAC.SmoothApproach(begin.x,end.x,s,c) begin.y=WAC.SmoothApproach(begin.y,end.y,s,c) begin.z=WAC.SmoothApproach(begin.z,end.z,s,c)]] return begin end, hooks = {}, hooksCalcView = {}, hook = function(gmhook, name, func, unload) if gmhook == "CalcView" then wac.hooksCalcView[name] = {f = func, u = unload, g = gmhook} else wac.hooks[name] = {f = func, u = unload, g = gmhook} hook.Add(gmhook, name, func) end end, menuPanels = {}, addMenuPanel = function(tab, category, name, func, ...) wac.menuPanels[tab] = wac.menuPanels[tab] or {} wac.menuPanels[tab][category] = wac.menuPanels[tab][category] or {} wac.menuPanels[tab][category][name] = wac.menuPanels[tab][category][name] or {} local t = wac.menuPanels[tab][category][name] t.funcs = t.funcs or {} table.insert(t.funcs, func) if t.triggers then for k, v in pairs(t.triggers) do t.triggers[k] = "" end end t.triggers = t.triggers or {} if ... then for _, var in pairs({...}) do t.triggers[var] = "" end end end, }
apache-2.0
Goranaws/Dominos
libs/LibKeyBound-1.0/Locale-esES.lua
1
2362
--[[ LibKeyBound-1.0 localization file Spanish by StiviS --]] if (GetLocale() ~= "esES") then return end local REVISION = 90000 + tonumber(("$Revision: 92 $"):match("%d+")) if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then return end LibKeyBoundLocale10 = { REVISION = REVISION; Enabled = 'Modo Atajos activado'; Disabled = 'Modo Atajos desactivado'; ClearTip = format('Pulsa %s para limpiar todos los atajos', GetBindingText('ESCAPE', 'KEY_')); NoKeysBoundTip = 'No existen atajos'; ClearedBindings = 'Eliminados todos los atajos de %s'; BoundKey = 'Establecer %s a %s'; UnboundKey = 'Quitado atajo %s de %s'; CannotBindInCombat = 'No se pueden atajar teclas en combate'; CombatBindingsEnabled = 'Saliendo de combate, modo de Atajos de Teclado activado'; CombatBindingsDisabled = 'Entrando en combate, modo de Atajos de Teclado desactivado'; BindingsHelp = "Sitúese en un botón, entonces pulse una tecla para establecer su atajo. Para limpiar el Atajo del botón actual, pulse %s."; -- This is the short display version you see on the Button ["Alt"] = "A", ["Ctrl"] = "C", ["Shift"] = "S", ["NumPad"] = "N", ["Backspace"] = "BS", ["Button1"] = "B1", ["Button2"] = "B2", ["Button3"] = "B3", ["Button4"] = "B4", ["Button5"] = "B5", ["Button6"] = "B6", ["Button7"] = "B7", ["Button8"] = "B8", ["Button9"] = "B9", ["Button10"] = "B10", ["Button11"] = "B11", ["Button12"] = "B12", ["Button13"] = "B13", ["Button14"] = "B14", ["Button15"] = "B15", ["Button16"] = "B16", ["Button17"] = "B17", ["Button18"] = "B18", ["Button19"] = "B19", ["Button20"] = "B20", ["Button21"] = "B21", ["Button22"] = "B22", ["Button23"] = "B23", ["Button24"] = "B24", ["Button25"] = "B25", ["Button26"] = "B26", ["Button27"] = "B27", ["Button28"] = "B28", ["Button29"] = "B29", ["Button30"] = "B30", ["Button31"] = "B31", ["Capslock"] = "Cp", ["Clear"] = "Cl", ["Delete"] = "Del", ["End"] = "Fin", ["Home"] = "Ini", ["Insert"] = "Ins", ["Mouse Wheel Down"] = "AW", ["Mouse Wheel Up"] = "RW", ["Num Lock"] = "NL", ["Page Down"] = "AP", ["Page Up"] = "RP", ["Scroll Lock"] = "SL", ["Spacebar"] = "Sp", ["Tab"] = "Tb", ["Down Arrow"] = "Ar", ["Left Arrow"] = "Ab", ["Right Arrow"] = "Iz", ["Up Arrow"] = "De", } setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
bsd-3-clause
The-HalcyonDays/darkstar
scripts/globals/mobskills/Tribulation.lua
3
1126
--------------------------------------------- -- Tribulation -- -- Description: Inflicts Bio and blinds all targets in an area of effect. -- Type: Enfeebling -- Utsusemi/Blink absorb: Ignores shadows -- Range: AoE -- Notes: Bio effect can take away up to 39/tick. --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) local blinded = false; local bio = false; blinded = MobStatusEffectMove(mob, target, EFFECT_BLINDNESS, 20, 0, 120); bio = MobStatusEffectMove(mob, target, EFFECT_BIO, 39, 0, 120); skill:setMsg(MSG_ENFEEB_IS); -- display blind first, else bio if(blinded == MSG_ENFEEB_IS) then typeEffect = EFFECT_BLINDNESS; elseif(bio == MSG_ENFEEB_IS) then typeEffect = EFFECT_BIO; else skill:setMsg(MSG_MISS); end return typeEffect; end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Mhaura/npcs/Wilhelm.lua
7
2233
----------------------------------- -- Area: Mhaura -- NPC: Wilhelm -- Type: Standard NPC -- @pos -22.746 -5 17.157 249 ----------------------------------- package.loaded["scripts/zones/Mhaura/TextIDs"] = nil; ----------------------------------- require("scripts/globals/armor_upgrade"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local armor=0; if(trade:getItemCount() == 1)then for n = 1,table.getn (LIMBUSARMOR),2 do if(trade:hasItemQty( LIMBUSARMOR[n] ,1) )then armor=LIMBUSARMOR[n+1][1]; end end end --print("armor"..armor); if(armor > 0)then if(player:getFreeSlotsCount()==0 or player:hasItem(armor) )then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,armor); else if(armor == 15241 or armor == 14489 or armor == 14906 or armor == 15577 or armor == 15662)then -- utlima player:startEvent(0x0148,armor); elseif(armor == 15576 or armor == 15661 or armor == 15240 or armor == 14905 or armor == 14488)then -- omega player:startEvent(0x014A,armor); end end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(player:hasKeyItem(LIGHT_OF_ALTAIEU) == true or player:getCurrentMission(COP) > THE_WARRIOR_S_PATH)then player:startEvent(0x0146); else player:startEvent(0x0145); end --Wilhelm 325 default --Wilhelm 326 demande fragment de creature --Wilhelm 327 --Wilhelm 328 apres trade fragment d'ultima --Wilhelm 329 --Wilhelm 330 apres trade fragment omega --Wilhelm 331 end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if(csid== 0x0148 or csid == 0x014A)then player:addItem(option); player:messageSpecial(ITEM_OBTAINED,option); player:tradeComplete(); end end;
gpl-3.0
miralireza/telegram_star
plugins/rae.lua
616
1312
do function getDulcinea( text ) -- Powered by https://github.com/javierhonduco/dulcinea local api = "http://dulcinea.herokuapp.com/api/?query=" local query_url = api..text local b, code = http.request(query_url) if code ~= 200 then return "Error: HTTP Connection" end dulcinea = json:decode(b) if dulcinea.status == "error" then return "Error: " .. dulcinea.message end while dulcinea.type == "multiple" do text = dulcinea.response[1].id b = http.request(api..text) dulcinea = json:decode(b) end local text = "" local responses = #dulcinea.response if responses == 0 then return "Error: 404 word not found" end if (responses > 5) then responses = 5 end for i = 1, responses, 1 do text = text .. dulcinea.response[i].word .. "\n" local meanings = #dulcinea.response[i].meanings if (meanings > 5) then meanings = 5 end for j = 1, meanings, 1 do local meaning = dulcinea.response[i].meanings[j].meaning text = text .. meaning .. "\n\n" end end return text end function run(msg, matches) return getDulcinea(matches[1]) end return { description = "Spanish dictionary", usage = "!rae [word]: Search that word in Spanish dictionary.", patterns = {"^!rae (.*)$"}, run = run } end
gpl-2.0
FluffyGods/IBG-Afghan-War-TDM-Content
IBG Afghan War TDM Content/lua/effects/wac_impact_m197/init.lua
1
2461
function EFFECT:Init(data) self.LifeTime = CurTime()+1 self.vEntity = data:GetEntity() local pos=data:GetOrigin() local ang = data:GetAngles() local fwd = ang:Forward() local up = ang:Up() local ri = ang:Right() ang.p=ang.p+90 local normal=ang:Up() local scale=data:GetScale() self.emitter=ParticleEmitter(pos) local dlight=DynamicLight(self.vEntity:EntIndex()) if (dlight) then dlight.Pos=pos+normal dlight.r=255 dlight.g=220 dlight.b=0 dlight.Brightness=3 dlight.Decay=500 dlight.Size=scale dlight.DieTime=CurTime()+0.5 end local particle; for i=0, 360, 20 do particle=self.emitter:Add("particle/smokesprites_000"..math.random(1,9), pos+normal*scale/20) particle:SetVelocity(((math.cos(i)*up + normal*math.Rand(0,2) + math.sin(i)*ri)*50+fwd*math.Rand(0,100))*scale/20) particle:SetLifeTime(0) particle:SetDieTime(math.Rand(0.4, 0.8)) particle:SetStartAlpha(math.Rand(10, 100)) particle:SetEndAlpha(0) particle:SetStartSize(0.1*scale) particle:SetEndSize(0.5*scale) particle:SetAirResistance(300) particle:SetRoll(math.Rand(0, 60)) particle:SetRollDelta(math.Rand(-0.2, 0.2)) particle:SetColor(94, 84, 79) particle:SetGravity(Vector(0,0,-100)) particle=self.emitter:Add("particles/flamelet"..math.random(1,5), pos+normal*scale/20) particle:SetVelocity((math.cos(i)*up*math.Rand(10,70) + math.sin(i)*ri*math.Rand(10,70) + normal*math.Rand(10,90))*scale/20) particle:SetLifeTime(0) particle:SetDieTime(0.1) particle:SetStartAlpha(250) particle:SetEndAlpha(0) particle:SetStartSize(0.1*scale) particle:SetEndSize(0.3*scale) particle:SetRoll(math.Rand(0, 500)) particle:SetRollDelta(math.Rand(-0.2, 0.2)) particle:SetColor(220, 220, 220) end for i=1, math.Rand(3, 5) do particle=self.emitter:Add("particle/smokesprites_000"..math.random(1,9), pos+normal*scale/20) particle:SetVelocity(fwd*10+normal*math.Rand(0,100)) particle:SetLifeTime(0) particle:SetDieTime(math.Rand(0.1, 1.2)) particle:SetStartAlpha(math.Rand(0, 100)) particle:SetEndAlpha(0) particle:SetStartSize(5) particle:SetEndSize(10) particle:SetAirResistance(200) particle:SetRoll(math.Rand(0, 60)) particle:SetRollDelta(math.Rand(-0.2, 0.2)) particle:SetColor(94, 84, 79) end self.emitter:Finish() end function EFFECT:Think() return (self.LifeTime > CurTime()) end function EFFECT:Render() end
apache-2.0
The-HalcyonDays/darkstar
scripts/globals/items/bowl_of_boiled_cockatrice.lua
35
1750
----------------------------------------- -- ID: 4547 -- Item: Bowl of Boiled Cockatrice -- Food Effect: 180Min, All Races ----------------------------------------- -- Strength 5 -- Agility 2 -- Intelligence -1 -- Mind 1 -- Attack % 22 -- Attack Cap 60 -- Ranged ATT % 22 -- Ranged ATT Cap 60 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,4547); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 5); target:addMod(MOD_AGI, 2); target:addMod(MOD_INT, -1); target:addMod(MOD_MND, 1); target:addMod(MOD_FOOD_ATTP, 22); target:addMod(MOD_FOOD_ATT_CAP, 60); target:addMod(MOD_FOOD_RATTP, 22); target:addMod(MOD_FOOD_RATT_CAP, 60); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 5); target:delMod(MOD_AGI, 2); target:delMod(MOD_INT, -1); target:delMod(MOD_MND, 1); target:delMod(MOD_FOOD_ATTP, 22); target:delMod(MOD_FOOD_ATT_CAP, 60); target:delMod(MOD_FOOD_RATTP, 22); target:delMod(MOD_FOOD_RATT_CAP, 60); end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/globals/abilities/addendum_black.lua
28
1632
----------------------------------- -- Ability: Addendum: Black -- Allows access to additional Black Magic spells while using Dark Arts. -- Obtained: Scholar Level 30 -- Recast Time: Stratagem Charge -- Duration: 2 hours -- -- Level |Charges |Recharge Time per Charge -- ----- -------- --------------- -- 10 |1 |4:00 minutes -- 30 |2 |2:00 minutes -- 50 |3 |1:20 minutes -- 70 |4 |1:00 minute -- 90 |5 |48 seconds ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) if player:hasStatusEffect(EFFECT_ADDENDUM_BLACK) then return MSGBASIC_EFFECT_ALREADY_ACTIVE, 0; end return 0,0; end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) player:delStatusEffectSilent(EFFECT_LIGHT_ARTS); player:delStatusEffectSilent(EFFECT_ADDENDUM_WHITE); player:delStatusEffectSilent(EFFECT_DARK_ARTS); local skillbonus = player:getMod(MOD_DARK_ARTS_SKILL); local effectbonus = player:getMod(MOD_DARK_ARTS_EFFECT); local helixbonus = 0; if (player:getMainJob() == JOB_SCH and player:getMainLvl() >= 20) then helixbonus = math.floor(player:getMainLvl() / 4); end player:addStatusEffectEx(EFFECT_ADDENDUM_BLACK,EFFECT_ADDENDUM_BLACK,effectbonus,0,7200,0,helixbonus,true); return EFFECT_ADDENDUM_BLACK; end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/globals/items/plate_of_witch_risotto.lua
35
1537
----------------------------------------- -- ID: 4330 -- Item: witch_risotto -- Food Effect: 4hours, All Races ----------------------------------------- -- Magic Points 35 -- Strength -1 -- Vitality 3 -- Mind 3 -- MP Recovered While Healing 2 -- Enmity -1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,4330); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_MP, 35); target:addMod(MOD_STR, -1); target:addMod(MOD_VIT, 3); target:addMod(MOD_MND, 3); target:addMod(MOD_MPHEAL, 2); target:addMod(MOD_ENMITY, -1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MP, 35); target:delMod(MOD_STR, -1); target:delMod(MOD_VIT, 3); target:delMod(MOD_MND, 3); target:delMod(MOD_MPHEAL, 2); target:delMod(MOD_ENMITY, -1); end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Northern_San_dOria/npcs/Shomo_Pochachilo.lua
38
1288
----------------------------------- -- Area: Northern San d'Oria -- NPC: Shomo Pochachilo -- Type: Standard Info NPC -- @zone: 231 -- @pos 28.369 -0.199 30.061 ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) quest_FatherAndSon = player:getQuestStatus(SANDORIA,FATHER_AND_SON); if (quest_FatherAndSon == QUEST_COMPLETED) then player:startEvent(0x02b8); else player:startEvent(0x02a3); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
otservme/global1053
data/npc/scripts/Amanda.lua
2
7097
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local function creatureSayCallback(cid, type, msg) if not npcHandler:isFocused(cid) then return false end local player = Player(cid) local blessings = 0 for i = 1, 5 do if player:hasBlessing(i) then blessings = blessings + 1 end end -- Bless Price if getPlayerLevel(cid) < 30 then amount = 2000*5 price = ""..amount.." gold" elseif getPlayerLevel(cid) > 30 and getPlayerLevel(cid) < 120 then amount = (((getPlayerLevel(cid)-30)*200)+2000)*5 price = ""..amount.." gold" elseif getPlayerLevel(cid) >= 120 then amount = 20000*5 price = ""..amount.." gold" end if msgcontains(msg, "heal") then if player:getHealth() < 50 then player:addHealth(50 - player:getHealth()) local conditions = {CONDITION_POISON, CONDITION_FIRE, CONDITION_ENERGY, CONDITION_BLEEDING, CONDITION_PARALYZE, CONDITION_DROWN, CONDITION_FREEZING, CONDITION_DAZZLED, CONDITION_CURSED} for i = 1, #conditions do if player:getCondition(conditions[i], CONDITIONID_COMBAT) then player:removeCondition(conditions[i], CONDITIONID_COMBAT) end end npcHandler:say("You are hurt, my child. I will heal your wounds.", cid) else npcHandler:say("You aren't looking that bad. Sorry, I can't help you. But if you are looking for additional protection you should go on the {pilgrimage} of ashes or get the protection of the {twist of fate} here.", cid) end elseif msgcontains(msg, "twist of fate") then selfSay("This is a special blessing I can bestow upon you once you have obtained at least one of the other blessings and which functions a bit differently. ...", cid) selfSay("It only works when you're killed by other adventurers, which means that at least half of the damage leading to your death was caused by others, not by monsters or the environment. ...", cid) selfSay("The {twist of fate} will not reduce the death penalty like the other blessings, but instead prevent you from losing your other blessings as well as the amulet of loss, should you wear one. It costs the same as the other blessings. ...", cid) npcHandler:say("Would you like to receive that protection for a sacrifice of " .. getPvpBlessingCost(player:getLevel()) .. " gold, child?", cid) npcHandler.topic[cid] = 1 elseif msgcontains(msg, "all") then for i = 1, 5 do if not player:hasBlessing(i) then npcHandler:say("For "..price..", I will bless you with all the blessings you don't already have. Is that okay?", cid) npcHandler.topic[cid] = 3 else npcHandler:say("You already possess all blessings.", cid) end end elseif msgcontains(msg, "wooden stake") then if player:getStorageValue(Storage.FriendsandTraders.TheBlessedStake) == 7 then if player:getItemCount(5941) >= 1 then npcHandler:say("Yes, I was informed what to do. Are you prepared to receive my line of the prayer?", cid) npcHandler.topic[cid] = 2 end end elseif msgcontains(msg, "yes") then if npcHandler.topic[cid] == 1 then if blessings >= 1 or player:getItemCount(2173) > 0 then if not player:hasBlessing(6) then if player:removeMoney(getPvpBlessingCost(player:getLevel())) then player:addBlessing(6) npcHandler:say("So receive the protection of the twist of fate, pilgrim.", cid) else npcHandler:say("Oh. You do not have enough money.", cid) end else npcHandler:say("You already possess this blessing.", cid) end else npcHandler:say("You don't have any of the other blessings nor an amulet of loss, so it wouldn't make sense to bestow this protection on you now. Remember that it can only protect you from the loss of those!", cid) end elseif npcHandler.topic[cid] == 2 then if player:getItemCount(5941) > 0 then player:setStorageValue(Storage.FriendsandTraders.TheBlessedStake, 8) npcHandler:say("So receive my prayer: 'Wicked curses shall be broken'. Now, bring your stake to Kasmir in Darashia for the next line of the prayer. I will inform him what to do. ", cid) end elseif npcHandler.topic[cid] == 3 then if player:removeMoney(amount) then for i = 1, 5 do player:addBlessing(i) npcHandler:say("You have been blessed!", cid) end else npcHandler:say("You don't have enough gold.", cid) end end npcHandler.topic[cid] = 0 elseif msgcontains(msg, "no") and npcHandler.topic[cid] >= 1 then npcHandler:say("Fine. You are free to decline my offer.", cid) npcHandler.topic[cid] = 0 end return true end keywordHandler:addKeyword({'pilgrimage'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Whenever you receive a lethal wound, your vital force is damaged and there is a chance that you lose some of your equipment. With every single of the five {blessings} you have, this damage and chance of loss will be reduced.'}) keywordHandler:addKeyword({'blessings'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'There are five different blessings available in five {sacred places}. These blessings are: the {spiritual shielding}, the {spark of the phoenix}, the {embrace of tibia}, the {fire of the suns} and the {wisdom of solitude}. You have 5 out of 5 blessings. I can also provide you with {all} blessings at once. Additionally, you can receive the {twist of fate} here.'}) keywordHandler:addKeyword({'spiritual'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You can ask for the blessing of spiritual shielding in the whiteflower temple south of Thais.'}) keywordHandler:addKeyword({'phoenix'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'The spark of the phoenix is given by the dwarven priests of earth and fire in Kazordoon.'}) keywordHandler:addKeyword({'embrace'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'The druids north of Carlin will provide you with the embrace of Tibia.'}) keywordHandler:addKeyword({'suns'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You can ask for the blessing of the two suns in the suntower near Ab\'Dendriel.'}) keywordHandler:addKeyword({'solitude'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Talk to the hermit Eremo on the isle of Cormaya about this blessing.'}) npcHandler:setMessage(MESSAGE_GREET, "Welcome, young |PLAYERNAME|! If you are new in Tibia, ask me for help. If you need {healing} or {blessings}, I can help you.") npcHandler:setMessage(MESSAGE_WALKAWAY, "Remember: If you are heavily wounded or poisoned, I can heal you for free.") npcHandler:setMessage(MESSAGE_FAREWELL, "May the gods bless you, |PLAYERNAME|!") npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
gpl-2.0
The-HalcyonDays/darkstar
scripts/globals/abilities/meditate.lua
10
1306
----------------------------------- -- Ability: Meditate -- Gradually charges TP. -- Obtained: Samurai Level 30 -- Recast Time: 3:00 (Can be reduced to 2:30 using Merit Points) -- Duration: 15 seconds ----------------------------------- require("scripts/globals/status"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) return 0,0; end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) local amount = 12; if(player:getMainJob()==12) then amount = 20; end local tick = 15; local extratick = 0; local sHands = target:getEquipID(SLOT_HANDS); local sHead = target:getEquipID(SLOT_HEAD); -- Todo: change these item checks into a modifier. if (sHands == 15113 or sHands == 14920) then extratick = 1; end if (sHead == 13868 or sHead == 15236) then extratick = extratick + 1; end if (extratick == 1) then extratick = math.random(1,2); elseif (extratick == 2) then extratick = math.random(2,3); end tick = tick + (extratick * 3); player:addStatusEffectEx(EFFECT_MEDITATE,0,amount,3,tick); end;
gpl-3.0
Goranaws/Dominos
bars/extraActionBar.lua
1
3146
if not _G['ExtraActionBarFrame'] then return end --[[ Globals ]]-- local Addon = _G[...] local KeyBound = LibStub('LibKeyBound-1.0') local Tooltips = Addon:GetModule('Tooltips') local Bindings = Addon.BindingsController --[[ buttons ]]-- local ExtraActionButton = Addon:CreateClass('CheckButton', Addon.BindableButton) do local unused = {} function ExtraActionButton:New(id) local button = self:Restore(id) or self:Create(id) Tooltips:Register(button) Bindings:Register(button) return button end function ExtraActionButton:Create(id) local button = self:Bind(_G[('ExtraActionButton%d'):format(id)]) if button then button.buttonType = 'EXTRAACTIONBUTTON' button:HookScript('OnEnter', self.OnEnter) Addon:GetModule('ButtonThemer'):Register(button, 'Extra Bar') return button end end function ExtraActionButton:Restore(id) local b = unused and unused[id] if b then unused[id] = nil b:Show() return b end end --saving them thar memories function ExtraActionButton:Free() unused[self:GetID()] = self self:SetParent(nil) self:Hide() Tooltips:Unregister(self) Bindings:Unregister(self) end --keybound support function ExtraActionButton:OnEnter() KeyBound:Set(self) end end --[[ bar ]]-- local ExtraBar = Addon:CreateClass('Frame', Addon.ButtonBar) do function ExtraBar:New() local bar = ExtraBar.proto.New(self, 'extra') bar:UpdateShowBlizzardTexture() return bar end function ExtraBar:GetDefaults() return { point = 'CENTER', x = -244, y = 0, } end function ExtraBar:GetShowStates() return '[extrabar]show;hide' end function ExtraBar:NumButtons() return 1 end function ExtraBar:GetButton(index) local button = ExtraActionButton:New(index) button:SetAttribute('showgrid', 1) return button end function ExtraBar:ShowBlizzardTexture(show) self.sets.hideBlizzardTeture = not show self:UpdateShowBlizzardTexture() end function ExtraBar:ShowingBlizzardTexture() return not self.sets.hideBlizzardTeture end function ExtraBar:UpdateShowBlizzardTexture() local showTexture = self:ShowingBlizzardTexture() for i, button in pairs(self.buttons) do if showTexture then button.style:Show() else button.style:Hide() end end end function ExtraBar:CreateMenu() local bar = self local menu = Addon:NewMenu(bar.id) local panel = menu:AddLayoutPanel() local L = LibStub('AceLocale-3.0'):GetLocale('Dominos-Config') local showTextureButton = panel:NewCheckButton(L.ExtraBarShowBlizzardTexture) showTextureButton:SetScript('OnShow', function(self) self:SetChecked(bar:ShowingBlizzardTexture()) end) showTextureButton:SetScript('OnClick', function(self) bar:ShowBlizzardTexture(self:GetChecked()) end) menu:AddAdvancedPanel() self.menu = menu end end --[[ module ]]-- local ExtraBarController = Addon:NewModule('ExtraBar') function ExtraBarController:OnInitialize() _G['ExtraActionBarFrame'].ignoreFramePositionManager = true end function ExtraBarController:Load() self.frame = ExtraBar:New() end function ExtraBarController:Unload() self.frame:Free() end
bsd-3-clause
KlonD90/tarantool
test/app/csv.test.lua
6
3607
#!/usr/bin/env tarantool local function table2str(t) local res = "" for k, line in pairs(t) do local s = "" for k2, field in pairs(line) do s = s .. '|' .. field .. '|\t' end res = res .. s .. '\n' end return res end local function myread(self, bytes) self.i = self.i + bytes return self.v:sub(self.i - bytes + 1, self.i) end local csv = require('csv') local fio = require('fio') local tap = require('tap') local test1_ans = '|a|\t|b|\t\n|1|\t|ha\n"ha"\nha|\t\n|3|\t|4|\t\n' local test2_ans = '||\t||\t||\t\n||\t||\t\n||\t\n' local test3_ans = '||\t||\t\n|kp"v|\t\n' local test4_ans = '|123|\t|5|\t|92|\t|0|\t|0|\t\n|1|\t|12 34|\t|56|\t' .. '|quote , |\t|66|\t\n|ok|\t\n' local test5_ans = "|1|\t\n|23|\t|456|\t|abcac|\t|'multiword field 4'|\t\n" .. "|none|\t|none|\t|0|\t\n||\t||\t||\t\n|aba|\t|adda|\t|f" .. "3|\t|0|\t\n|local res = internal.pwrite(self.fh|\t|dat" .. "a|\t|len|\t|offset)|\t\n|iflag = bit.bor(iflag|\t|fio." .. "c.flag[ flag ])|\t\n||\t||\t||\t\n" local test6_ans = "|23|\t|456|\t|abcac|\t|'multiword field 4'|\t\n|none|" .. "\t|none|\t|0|\t\n||\t||\t||\t\n|aba|\t|adda|\t|f3|\t|" .. "0|\t\n|local res = internal.pwrite(self.fh|\t|data|\t" .. "|len|\t|offset)|\t\n|iflag = bit.bor(iflag|\t|fio.c.f" .. "lag[ flag ])|\t\n||\t||\t||\t\n" test = tap.test("csv") test:plan(8) readable = {} readable.read = myread readable.v = "a,b\n1,\"ha\n\"\"ha\"\"\nha\"\n3,4\n" readable.i = 0 test:is(table2str(csv.load(readable)), test1_ans, "obj test1") readable.v = ", ,\n , \n\n" readable.i = 0 test:is(table2str(csv.load(readable, {chunk_size = 1} )), test2_ans, "obj test2") readable.v = ", \r\nkp\"\"v" readable.i = 0 test:is(table2str(csv.load(readable, {chunk_size = 3})), test3_ans, "obj test3") tmpdir = fio.tempdir() file1 = fio.pathjoin(tmpdir, 'file.1') file2 = fio.pathjoin(tmpdir, 'file.2') file3 = fio.pathjoin(tmpdir, 'file.3') local f = fio.open(file1, { 'O_WRONLY', 'O_TRUNC', 'O_CREAT' }, 0777) f:write("123 , 5 , 92 , 0, 0\n" .. "1, 12 34, 56, \"quote , \", 66\nok") f:close() f = fio.open(file1, {'O_RDONLY'}) test:is(table2str(csv.load(f, {chunk_size = 10})), test4_ans, "fio test1") f:close() f = fio.open(file2, { 'O_WRONLY', 'O_TRUNC', 'O_CREAT' }, 0777) f:write("1\n23,456,abcac,\'multiword field 4\'\n" .. "none,none,0\n" .. ",,\n" .. "aba,adda,f3,0\n" .. "local res = internal.pwrite(self.fh, data, len, offset)\n" .. "iflag = bit.bor(iflag, fio.c.flag[ flag ])\n" .. ",," ) f:close() f = fio.open(file2, {'O_RDONLY'}) --symbol by symbol reading test:is(table2str(csv.load(f, {chunk_size = 1})), test5_ans, "fio test2") f:close() f = fio.open(file2, {'O_RDONLY'}) opts = {chunk_size = 7, skip_head_lines = 1} --7 symbols per chunk test:is(table2str(csv.load(f, opts)), test6_ans, "fio test3") f:close() t = { {'quote" d', ',and, comma', 'both " of " t,h,e,m'}, {'"""', ',","'}, {'mul\nti\nli\r\nne\n\n', 'field'}, {""}, {'"'}, {"\n"} } f = require("fio").open(file3, { "O_WRONLY", "O_TRUNC" , "O_CREAT"}, 0x1FF) csv.dump(t, {}, f) f:close() f = fio.open(file3, {'O_RDONLY'}) t2 = csv.load(f, {chunk_size = 5}) f:close() test:is(table2str(t), table2str(t2), "test roundtrip") test:is(table2str(t), table2str(csv.load(csv.dump(t))), "test load(dump(t))") fio.unlink(file1) fio.unlink(file2) fio.unlink(file3) fio.rmdir(tmpdir)
bsd-2-clause
coltonj96/UsefulCombinators
UsefulCombinators_0.2.1/prototypes/technology/technology.lua
4
2073
data:extend({ { type = "technology", name = "useful-combinators", icon = "__UsefulCombinators__/graphics/technology/clock.png", icon_size = 64, effects = { { type = "unlock-recipe", recipe = "timer-combinator" }, { type = "unlock-recipe", recipe = "counting-combinator" }, { type = "unlock-recipe", recipe = "random-combinator" }, { type = "unlock-recipe", recipe = "comparator-combinator" }, { type = "unlock-recipe", recipe = "converter-combinator" }, { type = "unlock-recipe", recipe = "min-combinator" }, { type = "unlock-recipe", recipe = "max-combinator" }, { type = "unlock-recipe", recipe = "and-gate-combinator" }, { type = "unlock-recipe", recipe = "nand-gate-combinator" }, { type = "unlock-recipe", recipe = "nor-gate-combinator" }, { type = "unlock-recipe", recipe = "not-gate-combinator" }, { type = "unlock-recipe", recipe = "or-gate-combinator" }, { type = "unlock-recipe", recipe = "xnor-gate-combinator" }, { type = "unlock-recipe", recipe = "xor-gate-combinator" }, { type = "unlock-recipe", recipe = "detector-combinator" }, { type = "unlock-recipe", recipe = "sensor-combinator" }, { type = "unlock-recipe", recipe = "railway-combinator" }, { type = "unlock-recipe", recipe = "color-combinator" } }, prerequisites = {"circuit-network"}, unit = { count = 100, ingredients = { {"science-pack-1", 1}, {"science-pack-2", 1} }, time = 15 }, order = "a-d-d" } })
mit
The-HalcyonDays/darkstar
scripts/zones/Western_Altepa_Desert/npcs/Cermet_Headstone.lua
17
2670
----------------------------------- -- Area: Western Altepa Desert -- NPC: Cermet Headstone -- Involved in Mission: ZM5 Headstone Pilgrimage (Earth Fragment) -- @pos -108 10 -216 125 ----------------------------------- package.loaded["scripts/zones/Western_Altepa_Desert/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/missions"); require("scripts/zones/Western_Altepa_Desert/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(player:getCurrentMission(ZILART) == HEADSTONE_PILGRIMAGE) then if(player:hasKeyItem(EARTH_FRAGMENT) == false) then player:startEvent(0x00C8,EARTH_FRAGMENT); elseif(player:hasKeyItem(239) and player:hasKeyItem(240) and player:hasKeyItem(241) and player:hasKeyItem(242) and player:hasKeyItem(243) and player:hasKeyItem(244) and player:hasKeyItem(245) and player:hasKeyItem(246)) then player:messageSpecial(ALREADY_HAVE_ALL_FRAGS); elseif(player:hasKeyItem(EARTH_FRAGMENT)) then player:messageSpecial(ALREADY_OBTAINED_FRAG,EARTH_FRAGMENT); end elseif(player:hasCompletedMission(ZILART,HEADSTONE_PILGRIMAGE)) then player:messageSpecial(ZILART_MONUMENT); else player:messageSpecial(CANNOT_REMOVE_FRAG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x00C8 and option == 1) then player:addKeyItem(EARTH_FRAGMENT); -- Check and see if all fragments have been found (no need to check earth and dark frag) if(player:hasKeyItem(FIRE_FRAGMENT) and player:hasKeyItem(WATER_FRAGMENT) and player:hasKeyItem(ICE_FRAGMENT) and player:hasKeyItem(WIND_FRAGMENT) and player:hasKeyItem(LIGHTNING_FRAGMENT) and player:hasKeyItem(LIGHT_FRAGMENT)) then player:messageSpecial(FOUND_ALL_FRAGS,EARTH_FRAGMENT); player:addTitle(BEARER_OF_THE_EIGHT_PRAYERS); player:completeMission(ZILART,HEADSTONE_PILGRIMAGE); player:addMission(ZILART,THROUGH_THE_QUICKSAND_CAVES); else player:messageSpecial(KEYITEM_OBTAINED,EARTH_FRAGMENT); end end end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Yuhtunga_Jungle/npcs/Robino-Mobino.lua
17
1852
----------------------------------- -- Area: Yuhtunga Jungle -- NPC: Robino-Mobino -- @pos -244 0 -401 123 ----------------------------------- package.loaded["scripts/zones/Yuhtunga_Jungle/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/zones/Yuhtunga_Jungle/TextIDs"); local region = ELSHIMOLOWLANDS; local csid = 0x7ff4; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local owner = GetRegionOwner(region); local arg1 = getArg1(owner,player); if(owner == player:getNation()) then nation = 1; elseif(arg1 < 1792) then nation = 2; else nation = 0; end player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP()); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); if(option == 1) then ShowOPVendorShop(player); elseif(option == 2) then if (player:delGil(OP_TeleFee(player,region))) then toHomeNation(player); end elseif(option == 6) then player:delCP(OP_TeleFee(player,region)); toHomeNation(player); end end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/West_Sarutabaruta/npcs/Banege_RK.lua
30
3066
----------------------------------- -- Area: West Sarutabaruta -- NPC: Banege, R.K. -- Type: Border Conquest Guards -- @pos 399.450 -25.858 727.545 115 ----------------------------------- package.loaded["scripts/zones/West_Sarutabaruta/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/West_Sarutabaruta/TextIDs"); local guardnation = SANDORIA; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = SARUTABARUTA; local csid = 0x7ffa; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Dynamis-Xarcabard/mobs/Animated_Spear.lua
17
1476
----------------------------------- -- Area: Dynamis Xarcabard -- NPC: Animated Spear ----------------------------------- require("scripts/globals/status"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) if(mob:AnimationSub() == 3) then SetDropRate(114,1578,1000); else SetDropRate(114,1578,0); end target:showText(mob,ANIMATED_SPEAR_DIALOG); SpawnMob(17330423,120):updateEnmity(target); SpawnMob(17330424,120):updateEnmity(target); SpawnMob(17330425,120):updateEnmity(target); SpawnMob(17330435,120):updateEnmity(target); SpawnMob(17330436,120):updateEnmity(target); SpawnMob(17330437,120):updateEnmity(target); end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) -- TODO: add battle dialog end; ----------------------------------- -- onMobDisengage ----------------------------------- function onMobDisengage(mob) mob:showText(mob,ANIMATED_SPEAR_DIALOG+2); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) killer:showText(mob,ANIMATED_SPEAR_DIALOG+1); DespawnMob(17330423); DespawnMob(17330424); DespawnMob(17330425); DespawnMob(17330435); DespawnMob(17330436); DespawnMob(17330437); end;
gpl-3.0
zero-rp/ZNet
tool/zero/lualib/http/sockethelper.lua
4
1923
local socket = require "socket" local skynet = require "skynet" local readbytes = socket.read local writebytes = socket.write local sockethelper = {} local socket_error = setmetatable({} , { __tostring = function() return "[Socket Error]" end }) sockethelper.socket_error = socket_error local function preread(fd, str) return function (sz) if str then if sz == #str or sz == nil then local ret = str str = nil return ret else if sz < #str then local ret = str:sub(1,sz) str = str:sub(sz + 1) return ret else sz = sz - #str local ret = readbytes(fd, sz) if ret then return str .. ret else error(socket_error) end end end else local ret = readbytes(fd, sz) if ret then return ret else error(socket_error) end end end end function sockethelper.readfunc(fd, pre) if pre then return preread(fd, pre) end return function (sz) local ret = readbytes(fd, sz) if ret then return ret else error(socket_error) end end end sockethelper.readall = socket.readall function sockethelper.writefunc(fd) return function(content) local ok = writebytes(fd, content) if not ok then error(socket_error) end end end function sockethelper.connect(host, port, timeout) local fd if timeout then local drop_fd local co = coroutine.running() -- asynchronous connect skynet.fork(function() fd = socket.open(host, port) if drop_fd then -- sockethelper.connect already return, and raise socket_error socket.close(fd) else -- socket.open before sleep, wakeup. skynet.wakeup(co) end end) skynet.sleep(timeout) if not fd then -- not connect yet drop_fd = true end else -- block connect fd = socket.open(host, port) end if fd then return fd end error(socket_error) end function sockethelper.close(fd) socket.close(fd) end return sockethelper
mit
The-HalcyonDays/darkstar
scripts/zones/Apollyon/mobs/Apollyon_Scavenger.lua
17
1403
----------------------------------- -- Area: Apollyon NW -- NPC: Kaiser Behemoth ----------------------------------- package.loaded["scripts/zones/Apollyon/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Apollyon/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) local mobID = mob:getID(); -- print(mobID); local mobX = mob:getXPos(); local mobY = mob:getYPos(); local mobZ = mob:getZPos(); if(mobID ==16932964)then -- recover GetNPCByID(16932864+327):setPos(mobX,mobY,mobZ); GetNPCByID(16932864+327):setStatus(STATUS_NORMAL); elseif(mobID ==16932966)then -- timer 1 GetNPCByID(16932864+177):setPos(mobX,mobY,mobZ); GetNPCByID(16932864+177):setStatus(STATUS_NORMAL); elseif(mobID ==16932967)then -- timer 2 GetNPCByID(16932864+189):setPos(mobX,mobY,mobZ); GetNPCByID(16932864+189):setStatus(STATUS_NORMAL); elseif(mobID ==16932969)then -- timer 3 GetNPCByID(16932864+190):setPos(mobX,mobY,mobZ); GetNPCByID(16932864+190):setStatus(STATUS_NORMAL); end end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Windurst_Woods/npcs/Kopuro-Popuro.lua
19
6247
----------------------------------- -- Area: Windurst Woods -- NPC: Kopuro-Popuro -- Type: Standard NPC -- @zone: 241 -- @pos -0.037 -4.749 -22.589 -- Starts Quests: The All-New C-2000, Legendary Plan B, The All-New C-3000 -- Involved in quests: Lost Chick ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/titles"); package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; require("scripts/zones/Windurst_Woods/TextIDs"); ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) allnew = player:getQuestStatus(WINDURST,THE_ALL_NEW_C_2000); LPB = player:getQuestStatus(WINDURST,LEGENDARY_PLAN_B); ANC3K = player:getQuestStatus(WINDURST,THE_ALL_NEW_C_3000); -- The All New C-2000 if (allnew == QUEST_ACCEPTED) then count = trade:getItemCount(); if(trade:hasItemQty(856,1) and trade:hasItemQty(4368,1) and trade:hasItemQty(846,1) and count == 3) then player:startEvent(0x0124,GIL_RATE*200); -- Correct items given, complete quest. else player:startEvent(0x0120,0,856,846,4368); -- Incorrect or not enough items. end -- Legendary Plan B elseif (LPB == QUEST_ACCEPTED) then count = trade:getItemCount(); if(trade:hasItemQty(529,1) and trade:hasItemQty(940,1) and trade:hasItemQty(858,1) and count == 3) then player:startEvent(0x013A,0,529,940,858); -- Correct items given, complete quest in onEventUpdate else player:startEvent(0x0135,0,529,940,858); -- Incorrect or not enough items end -- The All New C-3000 elseif (ANC3K == QUEST_ACCEPTED) then count = trade:getItemCount(); if(trade:hasItemQty(889,1) and trade:hasItemQty(939,1) and count == 2) then player:startEvent(0x0291,0,889,939); -- Correct items given, complete quest in onEventUpdate else player:startEvent(0x0290,0,889,939); -- Incorrect or not enough items end -- Repeat The All New C-3000 elseif (ANC3K == QUEST_COMPLETED) then count = trade:getItemCount(); if(trade:hasItemQty(889,1) and trade:hasItemQty(939,1) and count == 2) then player:startEvent(0x0291,0,889,939); -- Correct items given, complete quest in onEventUpdate else player:startEvent(0x0290,0,889,939); -- Incorrect or not enough items end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local allnew = player:getQuestStatus(WINDURST,THE_ALL_NEW_C_2000); local AGreetingCardian = player:getQuestStatus(WINDURST,A_GREETING_CARDIAN); -- previous quest in line local AGCcs = player:getVar("AGreetingCardian_Event"); -- for supplemental dialog before start of Legendary Plan B local LPB = player:getQuestStatus(WINDURST,LEGENDARY_PLAN_B); local ANC3K = player:getQuestStatus(WINDURST,THE_ALL_NEW_C_3000); -- The All New C-3000 if (LPB == QUEST_COMPLETED and ANC3K == QUEST_AVAILABLE and player:getFameLevel (WINDURST) >= 4) then if(player:needToZone()) then player:startEvent(0x013c); -- Post quest text from LPB else player:startEvent(0x028F,0,889,939); -- ANC3K start end -- Repeating The All New C-3000 elseif (ANC3K == QUEST_COMPLETED) then player:startEvent(0x0293,0,889,939); -- A Greeting Cardian supplemental text elseif (AGreetingCardian == QUEST_ACCEPTED and AGCcs == 5) then player:startEvent(0x012D); -- Supplemental text when AGreetingCardian in progress, right before completion -- Legendary Plan B elseif (AGreetingCardian == QUEST_COMPLETED and LPB == QUEST_AVAILABLE and player:getFameLevel (WINDURST) >= 3) then if(player:needToZone()) then player:startEvent(0x0132); -- Supplemental text for AGreetingCardian before start of LPB else player:startEvent(0x0134,0,529,940,858); -- LPB start end elseif (LPB == QUEST_ACCEPTED) then player:startEvent(0x0135,0,529,940,858); -- LPB reminder -- standard dialog after Legendary Plan B elseif (LPB == QUEST_COMPLETED) then player:startEvent(0x013c); -- The All New C-2000 elseif (allnew == QUEST_AVAILABLE) then player:startEvent(0x011d,0,856,846,4368); -- Start Quest elseif (allnew == QUEST_ACCEPTED) then player:startEvent(0x0120,0,856,846,4368); -- Reminder Dialogue elseif (allnew == QUEST_COMPLETED) then player:startEvent(0x0125); -- Post Quest Finish Text -- No Quest Available else player:startEvent(0x0114); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); -- The All New C-2000 if (csid == 0x011d and option ~= 2) then -- option 2 is declining the quest for the second question player:addQuest(WINDURST,THE_ALL_NEW_C_2000); elseif (csid == 0x0124) then player:tradeComplete(); player:addFame(WINDURST,WIN_FAME*80); player:addTitle(CARDIAN_TUTOR); player:addGil(GIL_RATE*200); player:completeQuest(WINDURST,THE_ALL_NEW_C_2000); -- Start LPB elseif (csid == 0x0134) then player:addQuest(WINDURST,LEGENDARY_PLAN_B); -- Finish LPB elseif (csid == 0x013A) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,12749); -- Scentless Armlets else player:tradeComplete(); player:addFame(WINDURST,WIN_FAME*30); player:addGil(GIL_RATE*700); player:addItem(12749); player:messageSpecial(ITEM_OBTAINED,12749); -- Scentless Armlets player:completeQuest(WINDURST,LEGENDARY_PLAN_B); player:needToZone(true); -- zone before starting The All New C-3000 end -- start The All New C-3000 elseif (csid == 0x028F) then player:addQuest(WINDURST,THE_ALL_NEW_C_3000); -- finish The All New C-3000 elseif (csid == 0x0291) then player:tradeComplete(); player:addFame(WINDURST,WIN_FAME*10); player:addGil(GIL_RATE*600); player:completeQuest(WINDURST,THE_ALL_NEW_C_3000); end end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Sacrificial_Chamber/npcs/_4j2.lua
12
1341
----------------------------------- -- Area: Sacrificial Chamber -- NPC: Mahogany Door -- @pos -260 -33 274 163 ------------------------------------- package.loaded["scripts/zones/Sacrificial_Chamber/TextIDs"] = nil; ------------------------------------- require("scripts/globals/bcnm"); require("scripts/globals/missions"); require("scripts/zones/Sacrificial_Chamber/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if(TradeBCNM(player,player:getZoneID(),trade,npc))then return; end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(EventTriggerBCNM(player,npc))then return 1; end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("onUpdate CSID: %u",csid); --printf("onUpdate RESULT: %u",option); if(EventUpdateBCNM(player,csid,option))then return; end end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("onFinish CSID: %u",csid); --printf("onFinish RESULT: %u",option); if(EventFinishBCNM(player,csid,option))then return; end end;
gpl-3.0
Goranaws/Dominos
core/buttonBar.lua
1
5389
-- buttonBar.lua -- a dominos frame that contains buttons local ButtonBar = Dominos:CreateClass('Frame', Dominos.Frame) Dominos.ButtonBar = ButtonBar function ButtonBar:New(...) local bar = ButtonBar.proto.New(self, ...) bar:ReloadButtons() return bar end function ButtonBar:Create(...) local bar = ButtonBar.proto.Create(self, ...) bar.buttons = {} return bar end function ButtonBar:Free() for i in pairs(self.buttons) do self:DetachButton(i) end return ButtonBar.proto.Free(self) end -- retrives the button that should be placed at index function ButtonBar:GetButton(index) end -- adds the specified button to the bar function ButtonBar:AttachButton(index) local button = self:GetButton(index) if button then button:SetParent(self.header) button:EnableMouse(not self:GetClickThrough()) button:Show() self.buttons[index] = button end end -- removes the specified button from the bar function ButtonBar:DetachButton(index) local button = self.buttons[index] if button then if type(button.Free) == 'function' then button:Free() else button:SetParent(nil) button:Hide() end self.buttons[index] = nil end end function ButtonBar:ReloadButtons() local oldNumButtons = #self.buttons for i = 1, oldNumButtons do self:DetachButton(i) end local newNumButtons = self:NumButtons() for i = 1, newNumButtons do self:AttachButton(i) end self:Layout() end function ButtonBar:SetNumButtons(numButtons) self.sets.numButtons = numButtons or 0 self:UpdateNumButtons() end function ButtonBar:UpdateNumButtons() local oldNumButtons = #self.buttons local newNumButtons = self:NumButtons() for i = newNumButtons + 1, oldNumButtons do self:DetachButton(i) end for i = oldNumButtons + 1, newNumButtons do self:AttachButton(i) end self:Layout() end function ButtonBar:NumButtons() return self.sets.numButtons or 0 end function ButtonBar:SetColumns(columns) self.sets.columns = columns ~= self:NumButtons() and columns or nil self:Layout() end function ButtonBar:NumColumns() return self.sets.columns or self:NumButtons() end function ButtonBar:SetSpacing(spacing) self.sets.spacing = spacing self:Layout() end function ButtonBar:GetSpacing() return self.sets.spacing or 0 end --[[ Layout ]]-- --the wackiness here is for backward compaitbility reasons, since I did not implement true defaults function ButtonBar:SetLeftToRight(isLeftToRight) local isRightToLeft = not isLeftToRight self.sets.isRightToLeft = isRightToLeft and true or nil self:Layout() end function ButtonBar:GetLeftToRight() return not self.sets.isRightToLeft end function ButtonBar:SetTopToBottom(isTopToBottom) local isBottomToTop = not isTopToBottom self.sets.isBottomToTop = isBottomToTop and true or nil self:Layout() end function ButtonBar:GetTopToBottom() return not self.sets.isBottomToTop end function ButtonBar:GetButtonInsets() if #self.buttons >= 1 then return self.buttons[1]:GetHitRectInsets() end return 0, 0, 0, 0 end function ButtonBar:GetButtonSize() if #self.buttons >= 1 then local w, h = self.buttons[1]:GetSize() local l, r, t, b = self:GetButtonInsets() return w - (l + r), h - (t + b) end return 0, 0 end --[[ A rough model of a bar for doing calculations ^ | Padding v <--Padding-->[Button]<--Spacing-->[Button]<--Padding--> ^ | Spacing v <--Padding-->[Button]<--Spacing-->[Button]<--Padding--> ^ | Padding v --]] function ButtonBar:Layout() if InCombatLockdown() then return end local numButtons = #self.buttons if numButtons < 1 then ButtonBar.proto.Layout(self) return end local cols = min(self:NumColumns(), numButtons) local rows = ceil(numButtons / cols) local isLeftToRight = self:GetLeftToRight() local isTopToBottom = self:GetTopToBottom() -- grab base button sizes local l, r, t, b = self:GetButtonInsets() local bW, bH = self:GetButtonSize() local pW, pH = self:GetPadding() local spacing = self:GetSpacing() local buttonWidth = bW + spacing local buttonHeight = bH + spacing local xOff = pW - l local yOff = pH - t for i, button in ipairs(self.buttons) do local row = floor((i - 1) / cols) if not isTopToBottom then row = rows - (row + 1) end local col = (i - 1) % cols if not isLeftToRight then col = cols - (col + 1) end local x = xOff + buttonWidth*col local y = yOff + buttonHeight*row button:SetParent(self.header) button:ClearAllPoints() button:SetPoint('TOPLEFT', x, -y) end local barWidth = (buttonWidth * cols) + (pW * 2) - spacing local barHeight = (buttonHeight * rows) + (pH * 2) - spacing self:SetSize(barWidth, barHeight) end function ButtonBar:UpdateClickThrough() local isClickThroughEnabled = self:GetClickThrough() for _, button in pairs(self.buttons) do if isClickThroughEnabled then button:EnableMouse(false) else button:EnableMouse(true) end end end
bsd-3-clause
The-HalcyonDays/darkstar
scripts/zones/Attohwa_Chasm/npcs/HomePoint#1.lua
12
1183
----------------------------------- -- Area: Attohwa Chasm -- NPC: HomePoint#2 -- @pos ----------------------------------- package.loaded["scripts/zones/Attohwa_Chasm/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Attohwa_Chasm/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fc, 81); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x21fc) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
otservme/global1053
data/actions/scripts/the ancient tombs quest/AncientRuinsTombInstruments.lua
2
1573
function onUse(cid, item, fromPosition, itemEx, toPosition) local player = Player(cid) if item.itemid == 2367 and player:getStorageValue(12109) < 1 then player:setStorageValue(12109, 1) fromPosition:sendMagicEffect(CONST_ME_SOUND_BLUE) elseif item.itemid == 2373 and player:getStorageValue(12109) == 1 then player:setStorageValue(12109, 2) fromPosition:sendMagicEffect(CONST_ME_SOUND_BLUE) elseif item.itemid == 2370 and player:getStorageValue(12109) == 2 then player:setStorageValue(12109, 3) fromPosition:sendMagicEffect(CONST_ME_SOUND_BLUE) elseif item.itemid == 2372 and player:getStorageValue(12109) == 3 then player:setStorageValue(12109, 4) fromPosition:sendMagicEffect(CONST_ME_SOUND_BLUE) elseif item.itemid == 2369 and player:getStorageValue(12109) == 4 then player:setStorageValue(12109, 5) fromPosition:sendMagicEffect(CONST_ME_SOUND_BLUE) player:sendTextMessage(MESSAGE_INFO_DESCR, "You played them in correct order and got the access through door!") elseif item.itemid == 1241 then if player:getStorageValue(12109) == 5 then player:teleportTo(toPosition, true) Item(item.uid):transform(item.itemid + 1) else player:sendTextMessage(MESSAGE_INFO_DESCR, "You first must play the instruments in correct order to get the access!") end else player:setStorageValue(12109, 0) player:sendTextMessage(MESSAGE_INFO_DESCR, "You played them wrong, now you must begin with first again! ") doAreaCombatHealth(cid, COMBAT_PHYSICALDAMAGE, Player(cid):getPosition(), 0, -20, -20, CONST_ME_GROUNDSHAKER) end return true end
gpl-2.0
The-HalcyonDays/darkstar
scripts/zones/Bibiki_Bay/npcs/Mep_Nhapopoluko.lua
19
1157
----------------------------------- -- Area: Bibiki Bay -- NPC: Mep Nhapopoluko -- Type: Guild Merchant NPC (Fishing Guild) -- @pos 464.350 -6 752.731 4 ----------------------------------- package.loaded["scripts/zones/Bibiki_Bay/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/zones/Bibiki_Bay/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(player:sendGuild(519,1,18,5)) then player:showText(npc, MEP_NHAPOPOLUKO_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Port_San_dOria/npcs/Pomilla.lua
17
1693
----------------------------------- -- Area: Port San d'Oria -- NPC: Pomilla -- Involved in Quest: Lure of the Wildcat (San d'Oria) -- @pos -38 -4 -55 232 ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if(player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if(trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatSandy = player:getVar("WildcatSandy"); if(player:getQuestStatus(SANDORIA,LURE_OF_THE_WILDCAT_SAN_D_ORIA) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,11) == false) then player:startEvent(0x02ed); else player:startEvent(0x0232); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x02ed) then player:setMaskBit(player:getVar("WildcatSandy"),"WildcatSandy",11,true); end end;
gpl-3.0
mamaddeveloper/ghs
plugins/minecraft.lua
624
2605
local usage = { "!mine [ip]: Searches Minecraft server on specified ip and sends info. Default port: 25565", "!mine [ip] [port]: Searches Minecraft server on specified ip and port and sends info.", } local ltn12 = require "ltn12" local function mineSearch(ip, port, receiver) --25565 local responseText = "" local api = "https://api.syfaro.net/server/status" local parameters = "?ip="..(URL.escape(ip) or "").."&port="..(URL.escape(port) or "").."&players=true&favicon=true" local http = require("socket.http") local respbody = {} local body, code, headers, status = http.request{ url = api..parameters, method = "GET", redirect = true, sink = ltn12.sink.table(respbody) } local body = table.concat(respbody) if (status == nil) then return "ERROR: status = nil" end if code ~=200 then return "ERROR: "..code..". Status: "..status end local jsonData = json:decode(body) responseText = responseText..ip..":"..port.." ->\n" if (jsonData.motd ~= nil) then local tempMotd = "" tempMotd = jsonData.motd:gsub('%§.', '') if (jsonData.motd ~= nil) then responseText = responseText.." Motd: "..tempMotd.."\n" end end if (jsonData.online ~= nil) then responseText = responseText.." Online: "..tostring(jsonData.online).."\n" end if (jsonData.players ~= nil) then if (jsonData.players.max ~= nil) then responseText = responseText.." Max Players: "..jsonData.players.max.."\n" end if (jsonData.players.now ~= nil) then responseText = responseText.." Players online: "..jsonData.players.now.."\n" end if (jsonData.players.sample ~= nil and jsonData.players.sample ~= false) then responseText = responseText.." Players: "..table.concat(jsonData.players.sample, ", ").."\n" end end if (jsonData.favicon ~= nil and false) then --send_photo(receiver, jsonData.favicon) --(decode base64 and send) end return responseText end local function parseText(chat, text) if (text == nil or text == "!mine") then return usage end ip, port = string.match(text, "^!mine (.-) (.*)$") if (ip ~= nil and port ~= nil) then return mineSearch(ip, port, chat) end local ip = string.match(text, "^!mine (.*)$") if (ip ~= nil) then return mineSearch(ip, "25565", chat) end return "ERROR: no input ip?" end local function run(msg, matches) local chat_id = tostring(msg.to.id) local result = parseText(chat_id, msg.text) return result end return { description = "Searches Minecraft server and sends info", usage = usage, patterns = { "^!mine (.*)$" }, run = run }
gpl-2.0
otservme/global1053
data/actions/scripts/gnomebase/crystalWarzone1.lua
2
2068
--- [[ Warzone 1 feito por Yuri Lagrotta ]] --- local posdotp = {x= 33104, y=31908, z=10} -- Posicao que o tp vai ser criado (Eh o tp que leva pra sala do Deathstriker) local salaDeathstriker = {x=33101, y=31956, z=10} -- Posicao da sala do Deathstriker (Pos pra onde o player vai qd entrar no tp) local posDeathstriker = {x=33108, y=31968, z=10} -- Posicao onde o Deathstriker vai nascer. function removerTp(tp) local t = getTileItemById(posdotp, 1387) if t then doRemoveItem(t.uid, 1) doSendMagicEffect(posdotp, CONST_ME_POFF) end end function TirarCristal() local cristal = getTileItemById(posdotp, 17999) -- Id do cristal azul que some para dar lugar ao tp if cristal then doRemoveItem(cristal.uid, 1) end return true end function onUse(cid, item, fromPosition, itemEx, toPosition) if(getGlobalStorageValue(96973) < 1) then setGlobalStorageValue(96973, 1) for i = 1, 6 do for k = 1, 10 do creatures = { "humongous fungus", "hideous fungus" } pos = {x = math.random(33091, 33101), y = math.random(31899, 31916), z = 10} addEvent(doSummonCreature, i * 20 * 1000, creatures[math.random(1, 2)], pos) addEvent(doSendMagicEffect, i * 20 * 1000, pos, CONST_ME_TELEPORT) end addEvent(doCreatureSay, i * 20 * 1000, cid, "The crystals are charging.", TALKTYPE_ORANGE_1, false, cid, toPosition) end doCreatureSay(cid, "The crystals are damaging!", TALKTYPE_ORANGE_1, false, cid, toPosition) addEvent(doSummonCreature, 62000+6*20*1000, "Deathstrike", posDeathstriker) addEvent(doSendMagicEffect, 6*20*1000, posDeathstriker, CONST_ME_TELEPORT) addEvent(TirarCristal, 6*20*1000) addEvent(doCreateTeleport, 100+6*20*1000, 1387, salaDeathstriker, posdotp) addEvent(removerTp, 60000+6*20*1000) addEvent(doCreateItem, 61000+6*20*1000, 17999, posdotp) addEvent(setGlobalStorageValue, 6*20*1000 + 30*60*1000, 96973, 0) else doPlayerSendCancel(cid, "Wait 30 minutes to start again.") end return true end
gpl-2.0
The-HalcyonDays/darkstar
scripts/zones/Tahrongi_Canyon/npcs/Shattered_Telepoint.lua
7
2224
----------------------------------- -- Area: Tahrongi_Canyon -- NPC: Shattered Telepoint -- @pos 179 35 255 117 ----------------------------------- package.loaded["scripts/zones/Tahrongi_Canyon/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Tahrongi_Canyon/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") == 1) then player:startEvent(0x0391,0,0,1); -- first time in promy -> have you made your preparations cs elseif (player:getCurrentMission(COP) == THE_MOTHERCRYSTALS and (player:hasKeyItem(LIGHT_OF_HOLLA) or player:hasKeyItem(LIGHT_OF_DEM))) then if(player:getVar("cspromy2") == 1) then player:startEvent(0x0390); -- cs you get nearing second promyvion else player:startEvent(0x391) end elseif (player:getCurrentMission(COP) > THE_MOTHERCRYSTALS or player:hasCompletedMission(COP,THE_LAST_VERSE) or (player:getCurrentMission(COP) == BELOW_THE_ARKS and player:getVar("PromathiaStatus") > 1)) then player:startEvent(0x0391); -- normal cs (third promyvion and each entrance after having that promyvion visited or mission completed) else player:messageSpecial(TELEPOINT_HAS_BEEN_SHATTERED); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0390) then player:setVar("cspromy2",0); player:setVar("cs2ndpromy",1); player:setPos(280.066, -80.635, -67.096, 191, 14); -- To Hall of Transference {R} elseif (csid == 0x0391 and option == 0) then player:setPos(280.066, -80.635, -67.096, 191, 14); -- To Hall of Transference {R} end end;
gpl-3.0
zhaozg/luvit
tests/test-tls-connect-simple.lua
11
1050
require('tap')(function (test) local fixture = require('./fixture-tls') local tls = require('tls') local options = { cert = fixture.certPem, key = fixture.keyPem } local serverConnected = 0 local clientConnected = 0 local server local client1 test("tls connect simple test", function() server = tls.createServer(options, function(conn) serverConnected = serverConnected + 1 p('server accepted',serverConnected) if (serverConnected == 1) then server:close() p('server closed') conn:destroy() end end) server:listen(fixture.commonPort, function() p('server listening') client1 = tls.connect({port = fixture.commonPort, host = '127.0.0.1'}) client1:on('connect', function() p('client connected') clientConnected = clientConnected + 1 end) client1:on('error', function(err) p(err) client1:destroy() end) client1:on('end', function() p('client end') end) end) end) end)
apache-2.0
The-HalcyonDays/darkstar
scripts/zones/Castle_Zvahl_Keep/npcs/_4i5.lua
23
1492
----------------------------------- -- Area: Castle Zvahl Keep -- NPC: Ore door -- Involved In Quest: Recollections -- @pos -14 0 69 162 ----------------------------------- package.loaded["scripts/zones/Castle_Zvahl_Keep/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/zones/Castle_Zvahl_Keep/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if(player:getQuestStatus(WINDURST,RECOLLECTIONS) == QUEST_ACCEPTED and player:getVar("recollectionsQuest") == 2) then if(trade:hasItemQty(1106,1) and trade:getItemCount() == 1) then player:startEvent(0x0008,1106); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0009); return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x0008) then player:tradeComplete(); player:setVar("recollectionsQuest",3); player:addKeyItem(FOE_FINDER_MK_I); player:messageSpecial(KEYITEM_OBTAINED,FOE_FINDER_MK_I); end end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Misareaux_Coast/npcs/_0p8.lua
17
1776
----------------------------------- -- Area: Misareaux Coast -- NPC: Iron Gate -- Entrance to Sacrarium ----------------------------------- package.loaded["scripts/zones/Misareaux_Coast/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Misareaux_Coast/TextIDs"); ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) local currentCoP = player:getCurrentMission(COP); local PromathiaStatus = player:getVar("PromathiaStatus"); if(currentCoP == THE_SECRETS_OF_WORSHIP and PromathiaStatus == 1)then player:startEvent(0x0009); elseif(player:hasCompletedMission(COP,THE_LAST_VERSE) or (currentCoP == THE_SECRETS_OF_WORSHIP and PromathiaStatus >= 2)or(currentCoP > THE_SECRETS_OF_WORSHIP)) then player:startEvent(0x01f6); else player:messageSpecial(DOOR_CLOSED); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x0009 and option == 1)then player:setVar("PromathiaStatus",2); player:setPos(-220.075,-15.999,79.634,62,28); -- To Sacrarium {R} elseif(csid == 0x01f6 and option == 1) then player:setPos(-220.075,-15.999,79.634,62,28); -- To Sacrarium {R} end end;
gpl-3.0
herman-rogers/xenia
third_party/capstone.lua
10
1207
group("third_party") project("capstone") uuid("b3a89f7e-bb02-4945-ae75-219caed6afa2") kind("StaticLib") language("C++") links({ }) defines({ "CAPSTONE_X86_ATT_DISABLE", "CAPSTONE_DIET_NO", "CAPSTONE_X86_REDUCE_NO", "CAPSTONE_HAS_X86", "CAPSTONE_USE_SYS_DYN_MEM", "_LIB", }) includedirs({ "capstone", "capstone/include", }) files({ "capstone/cs.c", "capstone/cs_priv.h", "capstone/LEB128.h", "capstone/MathExtras.h", "capstone/MCDisassembler.h", "capstone/MCFixedLenDisassembler.h", "capstone/MCInst.c", "capstone/MCInst.h", "capstone/MCInstrDesc.c", "capstone/MCInstrDesc.h", "capstone/MCRegisterInfo.c", "capstone/MCRegisterInfo.h", "capstone/myinttypes.h", "capstone/SStream.c", "capstone/SStream.h", "capstone/utils.c", "capstone/utils.h", "capstone/arch/X86/*.c", "capstone/arch/X86/*.h", "capstone/arch/X86/*.inc", }) force_compile_as_cc({"capstone/**.c"}) filter("platforms:Linux") -- Capstone code is... not fantastic. buildoptions({ "-Wno-error=write-strings", "-Wno-write-string", "-Wno-deprecated", "-w", }) filter({})
bsd-3-clause
The-HalcyonDays/darkstar
scripts/zones/Castle_Oztroja/TextIDs.lua
4
2162
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6564; -- You cannot obtain the item <item>. Come back after sorting your inventory. FULL_INVENTORY_AFTER_TRADE = 6567; -- You cannot obtain the #. Try trading again after sorting your inventory. ITEM_OBTAINED = 6568; -- Obtained: <item>. GIL_OBTAINED = 6569; -- Obtained <number> gil. KEYITEM_OBTAINED = 6571; -- Obtained key item: <keyitem>. ITEMS_OBTAINED = 6574; -- You obtain FISHING_MESSAGE_OFFSET = 7242; -- You can't fish here. -- Other dialog SENSE_OF_FOREBODING = 6583; -- You are suddenly overcome with a sense of foreboding... NOTHING_OUT_OF_ORDINARY = 7750; -- There is nothing out of the ordinary here. ITS_LOCKED = 1; -- It's locked. PROBABLY_WORKS_WITH_SOMETHING_ELSE = 3; -- It probably works with something else. TORCH_LIT = 5; -- The torch is lit. -- Treasure Coffer/Chest Dialog CHEST_UNLOCKED = 7407; -- You unlock the chest! CHEST_FAIL = 7408; -- Fails to open the chest. CHEST_TRAP = 7409; -- The chest was trapped! CHEST_WEAK = 7410; -- You cannot open the chest when you are in a weakened state. CHEST_MIMIC = 7411; -- The chest was a mimic! CHEST_MOOGLE = 7412; -- You cannot open the chest while participating in the moogle event. CHEST_ILLUSION = 7413; -- The chest was but an illusion... CHEST_LOCKED = 7414; -- The chest appears to be locked. YAGUDO_AVATAR_ENGAGE = 7428; -- Kahk-ka-ka... You filthy, dim-witted heretics! You have damned yourselves by coming here. YAGUDO_AVATAR_DEATH = 7429; -- Our lord, Tzee Xicu the Manifest!Even should our bodies be crushed and broken, may our souls endure into eternity... YAGUDO_KING_ENGAGE = 7430; -- You are not here as sacrifices, are you? Could you possibly be committing this affront in the face of a deity?Very well, I will personally mete out your divine punishment, kyah! YAGUDO_KING_DEATH = 7431; -- You have...bested me... However, I...am...a god... I will never die...never rot...never fade...never... -- conquest Base CONQUEST_BASE = 26;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Talacca_Cove/Zone.lua
28
1314
----------------------------------- -- -- Zone: Talacca_Cove (57) -- ----------------------------------- package.loaded["scripts/zones/Talacca_Cove/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Talacca_Cove/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(64.007,-9.281,-99.988,88); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/The_Celestial_Nexus/mobs/Eald_narche.lua
18
2568
----------------------------------- -- Area: The Celestial Nexus -- NPC: Eald'Narche - Phase 1 -- Zilart Mission 16 BCNM Fight ----------------------------------- require("scripts/globals/titles"); require("scripts/globals/status"); require("scripts/globals/magic"); function onMobInitialize(mob) --50% fast cast mob:addMod(MOD_UFASTCAST, 50); end ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) mob:SetAutoAttackEnabled(false); mob:setMobMod(MOBMOD_STANDBACK_TIME, 0); mob:setMobMod(MOBMOD_GA_CHANCE,25); mob:addStatusEffectEx(EFFECT_PHYSICAL_SHIELD, 0, 1, 0, 0); mob:addStatusEffectEx(EFFECT_ARROW_SHIELD, 0, 1, 0, 0); mob:addStatusEffectEx(EFFECT_MAGIC_SHIELD, 0, 1, 0, 0); end; function onMobEngaged(mob, target) mob:addStatusEffectEx(EFFECT_SILENCE, 0, 1, 0, 5); GetMobByID(mob:getID() + 1):updateEnmity(target); end; function onMobFight(mob, target) if (mob:getBattleTime() % 9 <= 2) then local orbital1 = mob:getID()+3; local orbital2 = mob:getID()+4; if (GetMobAction(orbital1) == ACTION_NONE) then GetMobByID(orbital1):setPos(mob:getPos()); SpawnMob(orbital1):updateEnmity(target); elseif (GetMobAction(orbital2) == ACTION_NONE) then GetMobByID(orbital2):setPos(mob:getPos()); SpawnMob(orbital2):updateEnmity(target); end end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) DespawnMob(mob:getID()+1); DespawnMob(mob:getID()+3); DespawnMob(mob:getID()+4); local battlefield = killer:getBattlefield(); killer:startEvent(0x7d04, battlefield:getBattlefieldNumber()); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("updateCSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option,target) --printf("finishCSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x7d04) then DespawnMob(target:getID()); mob = SpawnMob(target:getID()+2); mob:updateEnmity(player); --the "30 seconds of rest" you get before he attacks you, and making sure he teleports first in range mob:addStatusEffectEx(EFFECT_BIND, 0, 1, 0, 30); mob:addStatusEffectEx(EFFECT_SILENCE, 0, 1, 0, 40); end end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Yhoator_Jungle/npcs/Mugha_Dovajaiho.lua
17
1848
----------------------------------- -- Area: Yhoator Jungle -- NPC: Mugha Dovajaiho -- @pos 202 0 -82 124 ----------------------------------- package.loaded["scripts/zones/Yhoator_Jungle/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/zones/Yhoator_Jungle/TextIDs"); local region = ELSHIMOUPLANDS; local csid = 0x7ff4; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local owner = GetRegionOwner(region); local arg1 = getArg1(owner,player); if(owner == player:getNation()) then nation = 1; elseif(arg1 < 1792) then nation = 2; else nation = 0; end player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); player:updateEvent(player:getGil(),OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP()); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); if(option == 1) then ShowOPVendorShop(player); elseif(option == 2) then if (player:delGil(OP_TeleFee(player,region))) then toHomeNation(player); end elseif(option == 6) then player:delCP(OP_TeleFee(player,region)); toHomeNation(player); end end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/globals/weaponskills/realmrazer.lua
30
1450
----------------------------------- -- Realmrazer -- Club weapon skill -- Skill Level: 357 -- Delivers a seven-hit attack. params.accuracy varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Shadow Gorget & Soil Gorget. -- Aligned with the Shadow Belt & Soil Belt. -- Element: None -- Modifiers: MND:73~85% -- 100%TP 200%TP 300%TP -- .88 .88 .88 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 7; params.ftp100 = 0.88; params.ftp200 = 0.88; params.ftp300 = 0.88; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.85 + (player:getMerit(MERIT_REALMRAZER) / 100); params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.8; params.acc200= 0.9; params.acc300= 1; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.mnd_wsc = 0.7 + (player:getMerit(MERIT_REALMRAZER) / 100); end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
rrpgfirecast/firecast
Plugins/Sheets/Ficha Exalted 3rd/output/rdkObjs/Ficha Exalted 3rd/DetailList.lfm.lua
3
5630
require("firecast.lua"); local __o_rrpgObjs = require("rrpgObjs.lua"); require("rrpgGUI.lua"); require("rrpgDialogs.lua"); require("rrpgLFM.lua"); require("ndb.lua"); require("locale.lua"); local __o_Utils = require("utils.lua"); local function constructNew_frmDetailList() local obj = GUI.fromHandle(_obj_newObject("form")); local self = obj; local sheet = nil; rawset(obj, "_oldSetNodeObjectFunction", rawget(obj, "setNodeObject")); function obj:setNodeObject(nodeObject) sheet = nodeObject; self.sheet = nodeObject; self:_oldSetNodeObjectFunction(nodeObject); end; function obj:setNodeDatabase(nodeObject) self:setNodeObject(nodeObject); end; _gui_assignInitialParentForForm(obj.handle); obj:beginUpdate(); obj:setName("frmDetailList"); obj:setAlign("client"); obj.scrollBox1 = GUI.fromHandle(_obj_newObject("scrollBox")); obj.scrollBox1:setParent(obj); obj.scrollBox1:setAlign("client"); obj.scrollBox1:setName("scrollBox1"); obj.button1 = GUI.fromHandle(_obj_newObject("button")); obj.button1:setParent(obj.scrollBox1); obj.button1:setLeft(0); obj.button1:setTop(0); obj.button1:setWidth(25); obj.button1:setHeight(25); obj.button1:setText("+"); obj.button1:setHint("Adicionar"); obj.button1:setName("button1"); obj.rectangle1 = GUI.fromHandle(_obj_newObject("rectangle")); obj.rectangle1:setParent(obj.scrollBox1); obj.rectangle1:setLeft(0); obj.rectangle1:setTop(25); obj.rectangle1:setWidth(240); obj.rectangle1:setHeight(260); obj.rectangle1:setColor("black"); obj.rectangle1:setName("rectangle1"); obj.rclSelector = GUI.fromHandle(_obj_newObject("recordList")); obj.rclSelector:setParent(obj.scrollBox1); obj.rclSelector:setLeft(0); obj.rclSelector:setTop(25); obj.rclSelector:setWidth(240); obj.rclSelector:setHeight(260); obj.rclSelector:setName("rclSelector"); obj.rclSelector:setField("listaDeOpcoes"); obj.rclSelector:setTemplateForm("frmDataScopeSelectionForm"); obj.rclSelector:setLayout("vertical"); obj.rclSelector:setSelectable(true); obj.boxDetalhesDoItem = GUI.fromHandle(_obj_newObject("dataScopeBox")); obj.boxDetalhesDoItem:setParent(obj.scrollBox1); obj.boxDetalhesDoItem:setLeft(250); obj.boxDetalhesDoItem:setTop(25); obj.boxDetalhesDoItem:setWidth(240); obj.boxDetalhesDoItem:setHeight(260); obj.boxDetalhesDoItem:setName("boxDetalhesDoItem"); obj.boxDetalhesDoItem:setVisible(false); obj.rectangle2 = GUI.fromHandle(_obj_newObject("rectangle")); obj.rectangle2:setParent(obj.boxDetalhesDoItem); obj.rectangle2:setAlign("client"); obj.rectangle2:setColor("black"); obj.rectangle2:setName("rectangle2"); obj.edit1 = GUI.fromHandle(_obj_newObject("edit")); obj.edit1:setParent(obj.boxDetalhesDoItem); obj.edit1:setLeft(5); obj.edit1:setTop(5); obj.edit1:setWidth(230); obj.edit1:setHeight(25); obj.edit1:setField("nome"); obj.edit1:setName("edit1"); obj._e_event0 = obj.button1:addEventListener("onClick", function (_) self.rclSelector:append(); end, obj); obj._e_event1 = obj.rclSelector:addEventListener("onCompare", function (_, nodeA, nodeB) -- Esse codigo organiza a ordem dos objetos da lista alfabeticamente. return Utils.compareStringPtBr(nodeA.nome, nodeB.nome); end, obj); obj._e_event2 = obj.rclSelector:addEventListener("onSelect", function (_) local node = self.rclSelector.selectedNode; self.boxDetalhesDoItem.node = node; self.boxDetalhesDoItem.visible = (node ~= nil); end, obj); function obj:_releaseEvents() __o_rrpgObjs.removeEventListenerById(self._e_event2); __o_rrpgObjs.removeEventListenerById(self._e_event1); __o_rrpgObjs.removeEventListenerById(self._e_event0); end; obj._oldLFMDestroy = obj.destroy; function obj:destroy() self:_releaseEvents(); if (self.handle ~= 0) and (self.setNodeDatabase ~= nil) then self:setNodeDatabase(nil); end; if self.button1 ~= nil then self.button1:destroy(); self.button1 = nil; end; if self.boxDetalhesDoItem ~= nil then self.boxDetalhesDoItem:destroy(); self.boxDetalhesDoItem = nil; end; if self.scrollBox1 ~= nil then self.scrollBox1:destroy(); self.scrollBox1 = nil; end; if self.rectangle1 ~= nil then self.rectangle1:destroy(); self.rectangle1 = nil; end; if self.rectangle2 ~= nil then self.rectangle2:destroy(); self.rectangle2 = nil; end; if self.edit1 ~= nil then self.edit1:destroy(); self.edit1 = nil; end; if self.rclSelector ~= nil then self.rclSelector:destroy(); self.rclSelector = nil; end; self:_oldLFMDestroy(); end; obj:endUpdate(); return obj; end; function newfrmDetailList() local retObj = nil; __o_rrpgObjs.beginObjectsLoading(); __o_Utils.tryFinally( function() retObj = constructNew_frmDetailList(); end, function() __o_rrpgObjs.endObjectsLoading(); end); assert(retObj ~= nil); return retObj; end; local _frmDetailList = { newEditor = newfrmDetailList, new = newfrmDetailList, name = "frmDetailList", dataType = "", formType = "undefined", formComponentName = "form", title = "", description=""}; frmDetailList = _frmDetailList; Firecast.registrarForm(_frmDetailList); return _frmDetailList;
apache-2.0
The-HalcyonDays/darkstar
scripts/zones/The_Boyahda_Tree/npcs/HomePoint#1.lua
12
1203
----------------------------------- -- Area: The Boyahda Tree -- NPC: HomePoint#1 -- @pos 88 -15 -217 153 ----------------------------------- package.loaded["scripts/zones/The_Boyahda_Tree/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/The_Boyahda_Tree/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fc, 92); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x21fc) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
otservme/global1053
data/npc/scripts/Eva.lua
2
14670
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local count = {} local transfer = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end local lastSound = 0 function onThink() if lastSound < os.time() then lastSound = (os.time() + 5) if math.random(100) < 25 then Npc():say("Better deposit your money in the bank where it's safe.", TALKTYPE_SAY) end end npcHandler:onThink() end local function greetCallback(cid) count[cid], transfer[cid] = nil, nil return true end local function creatureSayCallback(cid, type, msg) if not npcHandler:isFocused(cid) then return false end local player = Player(cid) ---------------------------- help ------------------------ if msgcontains(msg, 'bank account') then npcHandler:say({ 'Every Tibian has one. The big advantage is that you can access your money in every branch of the Tibian Bank! ...', 'Would you like to know more about the {basic} functions of your bank account, the {advanced} functions, or are you already bored, perhaps?' }, cid) npcHandler.topic[cid] = 0 return true ---------------------------- balance --------------------- elseif msgcontains(msg, 'balance') then npcHandler.topic[cid] = 0 if player:getBankBalance() >= 100000000 then npcHandler:say('I think you must be one of the richest inhabitants in the world! Your account balance is ' .. player:getBankBalance() .. ' gold.', cid) return true elseif player:getBankBalance() >= 10000000 then npcHandler:say('You have made ten millions and it still grows! Your account balance is ' .. player:getBankBalance() .. ' gold.', cid) return true elseif player:getBankBalance() >= 1000000 then npcHandler:say('Wow, you have reached the magic number of a million gp!!! Your account balance is ' .. player:getBankBalance() .. ' gold!', cid) return true elseif player:getBankBalance() >= 100000 then npcHandler:say('You certainly have made a pretty penny. Your account balance is ' .. player:getBankBalance() .. ' gold.', cid) return true else npcHandler:say('Your account balance is ' .. player:getBankBalance() .. ' gold.', cid) return true end ---------------------------- deposit --------------------- elseif msgcontains(msg, 'deposit') then count[cid] = player:getMoney() if count[cid] < 1 then npcHandler:say('You do not have enough gold.', cid) npcHandler.topic[cid] = 0 return false end if msgcontains(msg, 'all') then count[cid] = player:getMoney() npcHandler:say('Would you really like to deposit ' .. count[cid] .. ' gold?', cid) npcHandler.topic[cid] = 2 return true else if string.match(msg,'%d+') then count[cid] = getMoneyCount(msg) if count[cid] < 1 then npcHandler:say('You do not have enough gold.', cid) npcHandler.topic[cid] = 0 return false end npcHandler:say('Would you really like to deposit ' .. count[cid] .. ' gold?', cid) npcHandler.topic[cid] = 2 return true else npcHandler:say('Please tell me how much gold it is you would like to deposit.', cid) npcHandler.topic[cid] = 1 return true end end if not isValidMoney(count[cid]) then npcHandler:say('Sorry, but you can\'t deposit that much.', cid) npcHandler.topic[cid] = 0 return false end elseif npcHandler.topic[cid] == 1 then count[cid] = getMoneyCount(msg) if isValidMoney(count[cid]) then npcHandler:say('Would you really like to deposit ' .. count[cid] .. ' gold?', cid) npcHandler.topic[cid] = 2 return true else npcHandler:say('You do not have enough gold.', cid) npcHandler.topic[cid] = 0 return true end elseif npcHandler.topic[cid] == 2 then if msgcontains(msg, 'yes') then if player:getMoney() >= tonumber(count[cid]) then player:depositMoney(count[cid]) npcHandler:say('Alright, we have added the amount of ' .. count[cid] .. ' gold to your {balance}. You can {withdraw} your money anytime you want to.', cid) else npcHandler:say('You do not have enough gold.', cid) end elseif msgcontains(msg, 'no') then npcHandler:say('As you wish. Is there something else I can do for you?', cid) end npcHandler.topic[cid] = 0 return true ---------------------------- withdraw -------------------- elseif msgcontains(msg, 'withdraw') then if string.match(msg,'%d+') then count[cid] = getMoneyCount(msg) if isValidMoney(count[cid]) then npcHandler:say('Are you sure you wish to withdraw ' .. count[cid] .. ' gold from your bank account?', cid) npcHandler.topic[cid] = 7 else npcHandler:say('There is not enough gold on your account.', cid) npcHandler.topic[cid] = 0 end return true else npcHandler:say('Please tell me how much gold you would like to withdraw.', cid) npcHandler.topic[cid] = 6 return true end elseif npcHandler.topic[cid] == 6 then count[cid] = getMoneyCount(msg) if isValidMoney(count[cid]) then npcHandler:say('Are you sure you wish to withdraw ' .. count[cid] .. ' gold from your bank account?', cid) npcHandler.topic[cid] = 7 else npcHandler:say('There is not enough gold on your account.', cid) npcHandler.topic[cid] = 0 end return true elseif npcHandler.topic[cid] == 7 then if msgcontains(msg, 'yes') then if player:getFreeCapacity() >= getMoneyWeight(count[cid]) then if not player:withdrawMoney(count[cid]) then npcHandler:say('There is not enough gold on your account.', cid) else npcHandler:say('Here you are, ' .. count[cid] .. ' gold. Please let me know if there is something else I can do for you.', cid) end else npcHandler:say('Whoah, hold on, you have no room in your inventory to carry all those coins. I don\'t want you to drop it on the floor, maybe come back with a cart!', cid) end npcHandler.topic[cid] = 0 elseif msgcontains(msg, 'no') then npcHandler:say('The customer is king! Come back anytime you want to if you wish to {withdraw} your money.', cid) npcHandler.topic[cid] = 0 end return true ---------------------------- transfer -------------------- elseif msgcontains(msg, 'transfer') then npcHandler:say('Please tell me the amount of gold you would like to transfer.', cid) npcHandler.topic[cid] = 11 elseif npcHandler.topic[cid] == 11 then count[cid] = getMoneyCount(msg) if player:getBankBalance() < count[cid] then npcHandler:say('There is not enough gold on your account.', cid) npcHandler.topic[cid] = 0 return true end if isValidMoney(count[cid]) then npcHandler:say('Who would you like transfer ' .. count[cid] .. ' gold to?', cid) npcHandler.topic[cid] = 12 else npcHandler:say('There is not enough gold on your account.', cid) npcHandler.topic[cid] = 0 end elseif npcHandler.topic[cid] == 12 then transfer[cid] = msg if player:getName() == transfer[cid] then npcHandler:say('Fill in this field with person who receives your gold!', cid) npcHandler.topic[cid] = 0 return true end if playerExists(transfer[cid]) then npcHandler:say('So you would like to transfer ' .. count[cid] .. ' gold to ' .. transfer[cid] .. '?', cid) npcHandler.topic[cid] = 13 else npcHandler:say('This player does not exist.', cid) npcHandler.topic[cid] = 0 end elseif npcHandler.topic[cid] == 13 then if msgcontains(msg, 'yes') then if not player:transferMoneyTo(transfer[cid], count[cid]) then npcHandler:say('You cannot transfer money to this account.', cid) else npcHandler:say('Very well. You have transferred ' .. count[cid] .. ' gold to ' .. transfer[cid] ..'.', cid) transfer[cid] = nil end elseif msgcontains(msg, 'no') then npcHandler:say('Alright, is there something else I can do for you?', cid) end npcHandler.topic[cid] = 0 ---------------------------- money exchange -------------- elseif msgcontains(msg, 'change gold') then npcHandler:say('How many platinum coins would you like to get?', cid) npcHandler.topic[cid] = 14 elseif npcHandler.topic[cid] == 14 then if getMoneyCount(msg) < 1 then npcHandler:say('Sorry, you do not have enough gold coins.', cid) npcHandler.topic[cid] = 0 else count[cid] = getMoneyCount(msg) npcHandler:say('So you would like me to change ' .. count[cid] * 100 .. ' of your gold coins into ' .. count[cid] .. ' platinum coins?', cid) npcHandler.topic[cid] = 15 end elseif npcHandler.topic[cid] == 15 then if msgcontains(msg, 'yes') then if player:removeItem(2148, count[cid] * 100) then player:addItem(2152, count[cid]) npcHandler:say('Here you are.', cid) else npcHandler:say('Sorry, you do not have enough gold coins.', cid) end else npcHandler:say('Well, can I help you with something else?', cid) end npcHandler.topic[cid] = 0 elseif msgcontains(msg, 'change platinum') then npcHandler:say('Would you like to change your platinum coins into gold or crystal?', cid) npcHandler.topic[cid] = 16 elseif npcHandler.topic[cid] == 16 then if msgcontains(msg, 'gold') then npcHandler:say('How many platinum coins would you like to change into gold?', cid) npcHandler.topic[cid] = 17 elseif msgcontains(msg, 'crystal') then npcHandler:say('How many crystal coins would you like to get?', cid) npcHandler.topic[cid] = 19 else npcHandler:say('Well, can I help you with something else?', cid) npcHandler.topic[cid] = 0 end elseif npcHandler.topic[cid] == 17 then if getMoneyCount(msg) < 1 then npcHandler:say('Sorry, you do not have enough platinum coins.', cid) npcHandler.topic[cid] = 0 else count[cid] = getMoneyCount(msg) npcHandler:say('So you would like me to change ' .. count[cid] .. ' of your platinum coins into ' .. count[cid] * 100 .. ' gold coins for you?', cid) npcHandler.topic[cid] = 18 end elseif npcHandler.topic[cid] == 18 then if msgcontains(msg, 'yes') then if player:removeItem(2152, count[cid]) then player:addItem(2148, count[cid] * 100) npcHandler:say('Here you are.', cid) else npcHandler:say('Sorry, you do not have enough platinum coins.', cid) end else npcHandler:say('Well, can I help you with something else?', cid) end npcHandler.topic[cid] = 0 elseif npcHandler.topic[cid] == 19 then if getMoneyCount(msg) < 1 then npcHandler:say('Sorry, you do not have enough platinum coins.', cid) npcHandler.topic[cid] = 0 else count[cid] = getMoneyCount(msg) npcHandler:say('So you would like me to change ' .. count[cid] * 100 .. ' of your platinum coins into ' .. count[cid] .. ' crystal coins for you?', cid) npcHandler.topic[cid] = 20 end elseif npcHandler.topic[cid] == 20 then if msgcontains(msg, 'yes') then if player:removeItem(2152, count[cid] * 100) then player:addItem(2160, count[cid]) npcHandler:say('Here you are.', cid) else npcHandler:say('Sorry, you do not have enough platinum coins.', cid) end else npcHandler:say('Well, can I help you with something else?', cid) end npcHandler.topic[cid] = 0 elseif msgcontains(msg, 'change crystal') then npcHandler:say('How many crystal coins would you like to change into platinum?', cid) npcHandler.topic[cid] = 21 elseif npcHandler.topic[cid] == 21 then if getMoneyCount(msg) < 1 then npcHandler:say('Sorry, you do not have enough crystal coins.', cid) npcHandler.topic[cid] = 0 else count[cid] = getMoneyCount(msg) npcHandler:say('So you would like me to change ' .. count[cid] .. ' of your crystal coins into ' .. count[cid] * 100 .. ' platinum coins for you?', cid) npcHandler.topic[cid] = 22 end elseif npcHandler.topic[cid] == 22 then if msgcontains(msg, 'yes') then if player:removeItem(2160, count[cid]) then player:addItem(2152, count[cid] * 100) npcHandler:say('Here you are.', cid) else npcHandler:say('Sorry, you do not have enough crystal coins.', cid) end else npcHandler:say('Well, can I help you with something else?', cid) end npcHandler.topic[cid] = 0 end return true end keywordHandler:addKeyword({'money'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'We can {change} money for you. You can also access your {bank account}.'}) keywordHandler:addKeyword({'change'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'There are three different coin types in Tibia: 100 gold coins equal 1 platinum coin, 100 platinum coins equal 1 crystal coin. So if you\'d like to change 100 gold into 1 platinum, simply say \'{change gold}\' and then \'1 platinum\'.'}) keywordHandler:addKeyword({'bank'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'We can {change} money for you. You can also access your {bank account}.'}) keywordHandler:addKeyword({'advanced'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Your bank account will be used automatically when you want to {rent} a house or place an offer on an item on the {market}. Let me know if you want to know about how either one works.'}) keywordHandler:addKeyword({'help'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You can check the {balance} of your bank account, {deposit} money or {withdraw} it. You can also {transfer} money to other characters, provided that they have a vocation.'}) keywordHandler:addKeyword({'functions'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You can check the {balance} of your bank account, {deposit} money or {withdraw} it. You can also {transfer} money to other characters, provided that they have a vocation.'}) keywordHandler:addKeyword({'basic'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'You can check the {balance} of your bank account, {deposit} money or {withdraw} it. You can also {transfer} money to other characters, provided that they have a vocation.'}) keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I work in this bank. I can change money for you and help you with your bank account.'}) npcHandler:setCallback(CALLBACK_GREET, greetCallback) npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:setMessage(MESSAGE_GREET, "Welcome |PLAYERNAME|! What business do you have in the Tibian bank today?") npcHandler:setMessage(MESSAGE_FAREWELL, "Good bye, |PLAYERNAME|.") npcHandler:setMessage(MESSAGE_WALKAWAY, "Good bye, |PLAYERNAME|.") npcHandler:addModule(FocusModule:new())
gpl-2.0
The-HalcyonDays/darkstar
scripts/zones/Ifrits_Cauldron/TextIDs.lua
4
1658
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6379; -- You cannot obtain the item <item>. Come back after sorting your inventory. FULL_INVENTORY_AFTER_TRADE = 6382; -- You cannot obtain the #. Try trading again after sorting your inventory. ITEM_OBTAINED = 6383; -- Obtained: <item>. GIL_OBTAINED = 6384; -- Obtained <number> gil. KEYITEM_OBTAINED = 6386; -- Obtained key item: <keyitem>. ITEMS_OBTAINED = 6392; -- You obtain HOMEPOINT_SET = 11496; -- Home point set! -- Other dialog NOTHING_OUT_OF_ORDINARY = 6397; -- There is nothing out of the ordinary here. -- Altar of Ashes Dialog (unable to find csid) ALTAR_COMPLETED = 7227; -- You have already made an offering today. ALTAR_INSPECT = 7228; -- This looks like the altar where offerings are to be placed. ALTAR_OFFERING = 7229; -- You place your offering of ALTAR_STANDARD = 7230; -- It is an altar for offerings. -- Treasure Coffer/Chest Dialog CHEST_UNLOCKED = 7238; -- You unlock the chest! CHEST_FAIL = 7239; -- Fails to open the chest. CHEST_TRAP = 7240; -- The chest was trapped! CHEST_WEAK = 7241; -- You cannot open the chest when you are in a weakened state. CHEST_MIMIC = 7242; -- The chest was a mimic! CHEST_MOOGLE = 7243; -- You cannot open the chest while participating in the moogle event. CHEST_ILLUSION = 7244; -- The chest was but an illusion... CHEST_LOCKED = 7245; -- The chest appears to be locked. -- Mining MINING_IS_POSSIBLE_HERE = 7246; -- Mining is possible here if you have -- conquest Base CONQUEST_BASE = 7038; -- Tallying conquest results...
gpl-3.0
The-HalcyonDays/darkstar
scripts/globals/spells/bluemagic/ram_charge.lua
27
1737
----------------------------------------- -- Spell: Ram Charge -- Damage varies with TP -- Spell cost: 79 MP -- Monster Type: Beasts -- Spell Type: Physical (Blunt) -- Blue Magic Points: 4 -- Stat Bonus: HP+5 -- Level: 73 -- Casting Time: 0.5 seconds -- Recast Time: 34.75 seconds -- Skillchain Element(s): Fragmentation (can open/close Light with Fusion WSs and spells) -- Combos: Lizard Killer ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local params = {}; -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage params.tpmod = TPMOD_DAMAGE; params.dmgtype = DMGTYPE_BLUNT; params.scattr = SC_FRAGMENTATION; params.numhits = 1; params.multiplier = 1.0; params.tp150 = 1.375; params.tp300 = 1.75; params.azuretp = 1.875; params.duppercap = 75; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.5; params.chr_wsc = 0.0; damage = BluePhysicalSpell(caster, target, spell, params); damage = BlueFinalAdjustments(caster, target, spell, damage, params); -- Missing KNOCKBACK effect return damage; end;
gpl-3.0
Jereviendrai/telegram-bot
libs/mimetype.lua
6
2586
-- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types do local mimetype = {} local types = { ["text/html"] = "html", ["text/css"] = "css", ["text/xml"] = "xml", ["image/gif"] = "gif", ["image/jpeg"] = "jpg", ["application/x-javascript"] = "js", ["application/atom+xml"] = "atom", ["application/rss+xml"] = "rss", ["text/mathml"] = "mml", ["text/plain"] = "txt", ["text/vnd.sun.j2me.app-descriptor"] = "jad", ["text/vnd.wap.wml"] = "wml", ["text/x-component"] = "htc", ["image/png"] = "png", ["image/tiff"] = "tiff", ["image/vnd.wap.wbmp"] = "wbmp", ["image/x-icon"] = "ico", ["image/x-jng"] = "jng", ["image/x-ms-bmp"] = "bmp", ["image/svg+xml"] = "svg", ["image/webp"] = "webp", ["application/java-archive"] = "jar", ["application/mac-binhex40"] = "hqx", ["application/msword"] = "doc", ["application/pdf"] = "pdf", ["application/postscript"] = "ps", ["application/rtf"] = "rtf", ["application/vnd.ms-excel"] = "xls", ["application/vnd.ms-powerpoint"] = "ppt", ["application/vnd.wap.wmlc"] = "wmlc", ["application/vnd.google-earth.kml+xml"] = "kml", ["application/vnd.google-earth.kmz"] = "kmz", ["application/x-7z-compressed"] = "7z", ["application/x-cocoa"] = "cco", ["application/x-java-archive-diff"] = "jardiff", ["application/x-java-jnlp-file"] = "jnlp", ["application/x-makeself"] = "run", ["application/x-perl"] = "pl", ["application/x-pilot"] = "prc", ["application/x-rar-compressed"] = "rar", ["application/x-redhat-package-manager"] = "rpm", ["application/x-sea"] = "sea", ["application/x-shockwave-flash"] = "swf", ["application/x-stuffit"] = "sit", ["application/x-tcl"] = "tcl", ["application/x-x509-ca-cert"] = "crt", ["application/x-xpinstall"] = "xpi", ["application/xhtml+xml"] = "xhtml", ["application/zip"] = "zip", ["application/octet-stream"] = "bin", ["audio/midi"] = "mid", ["audio/mpeg"] = "mp3", ["audio/ogg"] = "ogg", ["audio/x-m4a"] = "m4a", ["audio/x-realaudio"] = "ra", ["video/3gpp"] = "3gpp", ["video/mp4"] = "mp4", ["video/mpeg"] = "mpeg", ["video/quicktime"] = "mov", ["video/webm"] = "webm", ["video/x-flv"] = "flv", ["video/x-m4v"] = "m4v", ["video/x-mng"] = "mng", ["video/x-ms-asf"] = "asf", ["video/x-ms-wmv"] = "wmv", ["video/x-msvideo"] = "avi" } function mimetype.get_mime_extension(content_type) return types[content_type] end function mimetype.get_content_type(extension) for k,v in pairs(types) do if v == extension then return k end end end return mimetype end
gpl-2.0
otservme/global1053
data/npc/scripts/Yaman.lua
2
4968
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local function getTable() local list = { {id = 2201, buy = 1000, sell = 100, name = 'Dragon Necklace'}, {id = 2213, buy = 2000, sell = 100, name = 'Dwarven Ring'}, {id = 2167, buy = 2000, sell = 100, name = 'Energy Ring'}, {id = 2168, buy = 900, sell = 50, name = 'Life Ring'}, {id = 2164, buy = 5000, sell = 250, name = 'Might Ring'}, {id = 2200, buy = 700, sell = 100, name = 'Protection Amulet'}, {id = 2216, buy = 2000, sell = 100, name = 'Ring of Healing'}, {id = 2170, buy = 100, sell = 50, name = 'Silver Amulet'}, {id = 2161, buy = 100, sell = 30, name = 'Strange Talisman'}, {id = 2169, buy = 2000, sell = 100, name = 'Time Ring'}, {id = 2327, buy = 0, sell = 100, name = 'Ankh'}, {id = 18412, buy = 0, sell = 6500, name = 'Glacial Rod'}, {id = 2183, buy = 0, sell = 3000, name = 'Hailstorm Rod'}, {id = 2186, buy = 0, sell = 200, name = 'Moonlight Rod'}, {id = 18411, buy = 0, sell = 6000, name = 'Muck Rod'}, {id = 2194, buy = 0, sell = 50, name = 'Mysterious Fetish'}, {id = 2185, buy = 0, sell = 1000, name = 'Necrotic Rod'}, {id = 8911, buy = 0, sell = 1500, name = 'Northwind Rod'}, {id = 2182, buy = 0, sell = 100, name = 'Snakebite Rod'}, {id = 8912, buy = 0, sell = 3600, name = 'Springsprout Rod'}, {id = 2181, buy = 0, sell = 2000, name = 'Terra Rod'}, {id = 8910, buy = 0, sell = 4400, name = 'Underworld Rod'} } return list end function creatureSayCallback(cid, type, msg) local player = Player(cid) if(msg == "DJANNI'HAH" or (player:getStorageValue(GreenDjinn.MissionEnd) >= 3 and msg == "hi")) then npcHandler:addFocus(cid) npcHandler:say("Be greeted, human " .. player:getName() .. ". How can a humble djinn be of service?", player) end if(not npcHandler:isFocused(cid)) then return false end if (msgcontains(msg, "bye") or msgcontains(msg, "farewell")) then npcHandler:say("Finally.", player) npcHandler.topic[cid] = 0 npcHandler:releaseFocus(cid) elseif isInArray({"enchanted chicken wing", "boots of haste"}, msg:lower()) then npcHandler:say('Do you want to trade Boots of haste for Enchanted Chicken Wind?', cid) npcHandler.topic[cid] = 1 elseif isInArray({"warrior Sweat", "warrior helmet"}, msg:lower()) then npcHandler:say('Do you want to trade 4 Warrior Helmet for Warrior Sweat?', cid) npcHandler.topic[cid] = 2 elseif isInArray({"fighting Spirit", "royal helmet"}, msg:lower()) then npcHandler:say('Do you want to trade 2 Royal Helmet for Fighting Spirit', cid) npcHandler.topic[cid] = 3 elseif isInArray({"magic sulphur", "fire sword"}, msg:lower()) then npcHandler:say('Do you want to trade 3 Fire Sword for Magic Sulphur', cid) npcHandler.topic[cid] = 4 elseif isInArray({"job", "items"}, msg:lower()) then npcHandler:say('I trade Enchanted Chicken Wing for Boots of Haste, Warrior Sweat for 4 Warrior Helmets, Fighting Spirit for 2 Royal Helmet Magic Sulphur for 3 Fire Swords', cid) npcHandler.topic[cid] = 0 elseif msgcontains(msg,'yes') and npcHandler.topic[cid] <= 4 and npcHandler.topic[cid] >= 1 then local trade = { {NeedItem = 2195, Ncount = 1, GiveItem = 5891, Gcount = 1}, -- Enchanted Chicken Wing {NeedItem = 2475, Ncount = 4, GiveItem = 5885, Gcount = 1}, -- Flask of Warrior's Sweat {NeedItem = 2498, Ncount = 2, GiveItem = 5884, Gcount = 1}, -- Spirit Container {NeedItem = 2392, Ncount = 3, GiveItem = 5904, Gcount = 1}, -- Magic Sulphur } if player:getItemCount(trade[npcHandler.topic[cid]].NeedItem) >= trade[npcHandler.topic[cid]].Ncount then player:removeItem(trade[npcHandler.topic[cid]].NeedItem, trade[npcHandler.topic[cid]].Ncount) player:addItem(trade[npcHandler.topic[cid]].GiveItem, trade[npcHandler.topic[cid]].Gcount) return npcHandler:say(msg,'Here you are') else npcHandler:say('Sorry but you don\'t have the item', player) end elseif msgcontains(msg,'no') and (npcHandler.topic[cid] >= 1 and npcHandler.topic[cid] <= 5) then npcHandler:say(msg,'Ok then', player) npcHandler.topic[cid] = 0 npcHandler:releaseFocus(cid) end return true end local function onTradeRequest(cid) TradeRequest(cid, npcHandler, getTable(), GreenDjinn, 4) end npcHandler:setCallback(CALLBACK_ONTRADEREQUEST, onTradeRequest) npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
gpl-2.0
mdave88/luabind
examples/glut/glut_bindings.lua
38
1543
quit = false function resize_func(w, h) local ratio = w / h print('====== resize') glMatrixMode(gl.PROJECTION) glLoadIdentity() glViewport(0,0,w,h) gluPerspective(45,ratio,1,1000) glMatrixMode(gl.MODELVIEW) glLoadIdentity() end angle = 0 angle2 = 0 previous_time = 0 function display_func() if quit then return end local cur_time = glutGet(glut.ELAPSED_TIME) local delta = (cur_time - previous_time) / 1000 previous_time = cur_time glClear(gl.COLOR_BUFFER_BIT + gl.DEPTH_BUFFER_BIT) glPushMatrix() glTranslate(0,0,-5) glRotate(angle, 0, 1, 0) glRotate(angle2, 0, 0, 1) glColor3(1,0,0) -- glutWireSphere(0.75, 10, 10) glutSolidTeapot(0.75) -- glColor3(1,1,1) -- glutWireTeapot(0.75) glPopMatrix() angle = angle + 200 * delta angle2 = angle2 + 170 * delta frames = frames + 1 if math.mod(frames, 100) == 0 then local fps = frames * 1000 / (glutGet(glut.ELAPSED_TIME) - start_time); print('fps: ' .. fps .. ' time: ' .. glutGet(glut.ELAPSED_TIME) .. ' frames: ' .. frames) end glutSwapBuffers() end function keyboard_func(key,x,y) print('keyboard' .. key) if key == 27 then glutDestroyWindow(window) quit = true end end glutInitWindowSize(600,600) glutInitWindowPosition(0,0) glutInitDisplayMode(glut.RGB + glut.DOUBLE + glut.DEPTH) window = glutCreateWindow("luabind, glut-bindings") glutDisplayFunc(display_func) glutIdleFunc(display_func) glutKeyboardFunc(keyboard_func) glutReshapeFunc(resize_func) resize_func(600,600) start_time = glutGet(glut.ELAPSED_TIME) frames = 0 glutMainLoop()
mit
Stanzilla/prat-3-0
services/textcolor.lua
1
5671
--------------------------------------------------------------------------------- -- -- Prat - A framework for World of Warcraft chat mods -- -- Copyright (C) 2006-2011 Prat Development Team -- -- This program is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to: -- -- Free Software Foundation, Inc., -- 51 Franklin Street, Fifth Floor, -- Boston, MA 02110-1301, USA. -- -- ------------------------------------------------------------------------------- --[[ BEGIN STANDARD HEADER ]] -- -- Imports local _G = _G local tostring = tostring local select = select local type = type local table = table local math = math local string = string -- Isolate the environment setfenv(1, select(2, ...)) --[[ END STANDARD HEADER ]] -- CLR = {} CLR.DEFAULT = "ffffff" -- default to white CLR.LINK = { "|cff", CLR.DEFAULT, "", "|r" } CLR.COLOR_NONE = nil local function get_default_color() return 1.0, 1.0, 1.0, 1.0 end local function get_color(c) if type(c.r) == "number" and type(c.g) == "number" and type(c.b) == "number" and type(c.a) == "number" then return c.r, c.g, c.b, c.a end if type(c.r) == "number" and type(c.g) == "number" and type(c.b) == "number" then return c.r, c.g, c.b, 1.0 end return get_default_color() end local function get_var_color(a1, a2, a3, a4) local r, g, b, a if type(a1) == "table" then r, g, b, a = get_color(a1) elseif type(a1) == "number" and type(a2) == "number" and type(a3) == "number" and type(a4) == "number" then r, g, b, a = a1, a2, a3, a4 elseif type(a1) == "number" and type(a2) == "number" and type(a3) == "number" and type(a4) == "nil" then r, g, b, a = a1, a2, a3, 1.0 else r, g, b, a = get_default_color() end return r, g, b, a end -- CLR:GetHexColor(color or cr, cg, cb) local function mult_255(r, g, b, a) return r * 255, g * 255, b * 255, a end function CLR:GetHexColor(a1, a2, a3, a4) return string.format("%02x%02x%02x", mult_255(get_var_color(a1, a2, a3, a4))) end function CLR:GetHashColor(text) local hash = 17 for i=1,text:len() do hash = hash * 37 * text:byte(i) end local r = math.floor(math.fmod(hash / 97, 255)); local g = math.floor(math.fmod(hash / 17, 255)); local b = math.floor(math.fmod(hash / 227, 255)); if ((r * 299 + g * 587 + b * 114) / 1000) < 105 then r = math.abs(r - 255); g = math.abs(g - 255); b = math.abs(b - 255); end return ("%02x%02x%02x"):format(r, g, b) end function CLR:Random(text) return CLR:Colorize(self:GetHashColor(text), text) end function CLR:Colorize(hexColor, text) if text == nil or text == "" then return "" end local color = hexColor if type(hexColor) == "table" then color = self:GetHexColor(hexColor) end if color == CLR.COLOR_NONE then return text end local link = CLR.LINK link[2] = tostring(color or 'ffffff') link[3] = text return table.concat(link, "") end local function desat_chan(c) return ((c or 1.0) * 192 * 0.8 + 63) / 255 end function CLR:Desaturate(a1, a2, a3, a4) local r, g, b, a = get_var_color(a1, a2, a3, a4) r = desat_chan(r) g = desat_chan(g) b = desat_chan(b) return r, g, b, a end -- Not sure if the follow are used, i got them from either rock or crayon. function CLR:RGBtoHSL(red, green, blue) local hue, saturation, luminance local minimum = math.min(red, green, blue) local maximum = math.max(red, green, blue) local difference = maximum - minimum luminance = (maximum + minimum) / 2 if difference == 0 then --Greyscale hue = 0 saturation = 0 else --Colour if luminance < 0.5 then saturation = difference / (maximum + minimum) else saturation = difference / (2 - maximum - minimum) end local tmpRed = (((maximum - red) / 6) + (difference / 2)) / difference local tmpGreen = (((maximum - green) / 6) + (difference / 2)) / difference local tmpBlue = (((maximum - blue) / 6) + (difference / 2)) / difference if red == maximum then hue = tmpBlue - tmpGreen elseif green == maximum then hue = (1 / 3) + tmpRed - tmpBlue elseif blue == maximum then hue = (2 / 3) + tmpGreen - tmpRed end hue = hue % 1 if hue < 0 then hue = hue + 1 end end return hue, saturation, luminance end function CLR:HSLtoRGB(hue, saturation, luminance) local red, green, blue if (S == 0) then red, green, blue = luminance, luminance, luminance else if luminance < 0.5 then var2 = luminance * (1 + saturation) else var2 = (luminance + saturation) - (saturation * luminance) end var1 = 2 * luminance - var2 red = self:HueToColor(var1, var2, hue + (1 / 3)) green = self:HueToColor(var1, var2, hue) blue = self:HueToColor(var1, var2, hue - (1 / 3)) end return red, green, blue end function CLR:HueToColor(var1, var2, hue) hue = hue % 1 if hue < 0 then hue = hue + 1 end if (6 * hue) < 1 then return hue + (var2 - var1) * 6 * hue elseif (2 * hue) < 1 then return var2 elseif (3 * hue) < 2 then return var1 + (var2 - var1) * ((2 / 3) - hue) * 6 else return var1 end end
gpl-3.0
vasilenkomike/tarantool
test/big/tree_pk.test.lua
6
4665
dofile('utils.lua') s0 = box.schema.space.create('tweedledum') i0 = s0:create_index('primary', { type = 'tree', parts = {1, 'num'}, unique = true }) bsize = i0:bsize() -- integer keys s0:insert{1, 'tuple'} box.snapshot() s0:insert{2, 'tuple 2'} box.snapshot() i0:bsize() > bsize s0:insert{3, 'tuple 3'} s0.index['primary']:get{1} s0.index['primary']:get{2} s0.index['primary']:get{3} -- Cleanup s0:delete{1} s0:delete{2} s0:delete{3} -- Test incorrect keys - supplied key field type does not match index type -- https://bugs.launchpad.net/tarantool/+bug/1072624 s0:insert{'xxxxxxx'} s0:insert{''} s0:insert{'12'} s1 = box.schema.space.create('tweedledee') i1 = s1:create_index('primary', { type = 'tree', parts = {1, 'str'}, unique = true }) s2 = box.schema.space.create('alice') i2 = s2:create_index('primary', { type = 'tree', parts = {1, 'str'}, unique = true }) -- string keys s1:insert{'identifier', 'tuple'} box.snapshot() s1:insert{'second', 'tuple 2'} box.snapshot() s1.index['primary']:select('second', { limit = 100, iterator = 'GE' }) s1.index['primary']:select('identifier', { limit = 100, iterator = 'GE' }) s1:insert{'third', 'tuple 3'} s1.index['primary']:get{'identifier'} s1.index['primary']:get{'second'} s1.index['primary']:get{'third'} -- Cleanup s1:delete{'identifier'} s1:delete{'second'} s1:delete{'third'} --# setopt delimiter ';' function crossjoin(space0, space1, limit) local result = {} for state, v0 in space0:pairs() do for state, v1 in space1:pairs() do if limit <= 0 then return result end local newtuple = v0:totable() for _, v in v1:pairs() do table.insert(newtuple, v) end table.insert(result, box.tuple.new(newtuple)) limit = limit - 1 end end return result end; --# setopt delimiter '' s2:insert{'1', 'tuple'} s1:insert{'1', 'tuple'} s1:insert{'2', 'tuple'} crossjoin(s1, s1, 0) crossjoin(s1, s1, 5) crossjoin(s1, s1, 10000) crossjoin(s1, s2, 10000) s1:truncate() s2:truncate() -- Bug #922520 - select missing keys s0:insert{200, 'select me!'} s0.index['primary']:get{200} s0.index['primary']:get{199} s0.index['primary']:get{201} -- Test partially specified keys in TREE indexes s1:insert{'abcd'} s1:insert{'abcda'} s1:insert{'abcda_'} s1:insert{'abcdb'} s1:insert{'abcdb_'} s1:insert{'abcdb__'} s1:insert{'abcdb___'} s1:insert{'abcdc'} s1:insert{'abcdc_'} box.sort(s1.index['primary']:select('abcdb', { limit = 3, iterator = 'GE' })) s1:drop() s1 = nil s2:drop() s2 = nil -- -- tree::replace tests -- s0:truncate() i1 = s0:create_index('i1', { type = 'tree', parts = {2, 'num'}, unique = true }) i2 = s0:create_index('i2', { type = 'tree', parts = {3, 'num'}, unique = false }) i3 = s0:create_index('i3', { type = 'tree', parts = {4, 'num'}, unique = true }) s0:insert{0, 0, 0, 0} s0:insert{1, 1, 1, 1} s0:insert{2, 2, 2, 2} -- OK s0:replace{1, 1, 1, 1} s0:replace{1, 10, 10, 10} s0:replace{1, 1, 1, 1} s0.index['primary']:get{10} s0.index['i1']:select{10} s0.index['i2']:select{10} s0.index['i3']:select{10} s0.index['primary']:get{1} s0.index['i1']:select{1} s0.index['i2']:select{1} s0.index['i3']:select{1} -- OK s0:insert{10, 10, 10, 10} s0:delete{10} s0.index['primary']:get{10} s0.index['i1']:select{10} s0.index['i2']:select{10} s0.index['i3']:select{10} -- TupleFound (primary key) s0:insert{1, 10, 10, 10} s0.index['primary']:get{10} s0.index['i1']:select{10} s0.index['i2']:select{10} s0.index['i3']:select{10} s0.index['primary']:get{1} -- TupleNotFound (primary key) s0:replace{10, 10, 10, 10} s0.index['primary']:get{10} s0.index['i1']:select{10} s0.index['i2']:select{10} s0.index['i3']:select{10} -- TupleFound (key #1) s0:insert{10, 0, 10, 10} s0.index['primary']:get{10} s0.index['i1']:select{10} s0.index['i2']:select{10} s0.index['i3']:select{10} s0.index['i1']:select{0} -- TupleFound (key #1) s0:replace{2, 0, 10, 10} s0.index['primary']:get{10} s0.index['i1']:select{10} s0.index['i2']:select{10} s0.index['i3']:select{10} s0.index['i1']:select{0} -- TupleFound (key #3) s0:insert{10, 10, 10, 0} s0.index['primary']:get{10} s0.index['i1']:select{10} s0.index['i2']:select{10} s0.index['i3']:select{10} s0.index['i3']:select{0} -- TupleFound (key #3) s0:replace{2, 10, 10, 0} s0.index['primary']:get{10} s0.index['i1']:select{10} s0.index['i2']:select{10} s0.index['i3']:select{10} s0.index['i3']:select{0} -- Non-Uniq test (key #2) s0:insert{4, 4, 0, 4} s0:insert{5, 5, 0, 5} s0:insert{6, 6, 0, 6} s0:replace{5, 5, 0, 5} box.sort(s0.index['i2']:select(0)) s0:delete{5} box.sort(s0.index['i2']:select(0)) s0:drop() s0 = nil
bsd-2-clause
drix/jagg
src/scenes/start.lua
1
9520
------------------------------------------------------------------------- -- Created by Adriano Spadoni -- alte_br@hotmail.com ------------------------------------------------------------------------- local physics = require( "physics" ) local widget = require( "widget" ) local soundManager = require( "sounds.manager" ) local composer = require( "composer" ) local scene = composer.newScene() -- properties scene.shouldAcumulateGems = true scene.gemsLimit = 80 scene.gemsGroup = nil scene.reload = 10 scene.gems = 0 scene.music = nil -- GUI scene.background = nil scene.btNewgame = nil scene.gear = nil scene.logo = nil scene.floor = nil scene.wallleft = nil scene.wallright = nil scene.roof = nil local newgameSheet = graphics.newImageSheet("images/newgame.png", {height=46, width=189, numFrames=2, sheetContentWidth=189, sheetContentHeight=92}) local object = display.newRect( 15, 100, 25, 300 ) local composide = { type="composite", paint1={ type="image", filename="images/health-full.png" }, paint2={ type="image", filename="images/health-full-n.png" } } local lightPosY = 0 local lightDir = 0.02 object.fill = composide object.fill.effect = "composite.normalMapWith1DirLight" object.fill.effect.dirLightDirection = { 1, lightPosY, 1 } object.fill.effect.dirLightColor = { 0.8, 0.8, 0.8, 0.8 } object.fill.effect.ambientLightIntensity = 1.2 Runtime:addEventListener( "enterFrame", function( ... ) --object.fill.effect.dirLightDirection= { 1, 0, 1 } lightPosY = (lightPosY + lightDir) object.fill.effect.dirLightDirection = { lightPosY, 0, 1 } --object.fill.effect.ambientLightIntensity = lightPosY if(lightPosY >= 1) then lightDir = -0.02 end if(lightPosY <= 0) then lightDir = 0.02 end end ) ------- Event Listeners --------------- local listenerOnEnterFrame = nil local function enterFrame( self, event ) -- animate gear if not self.gear == nil then self.gear.rotation = scene.gear.rotation + 2 end -- animate buttons self.btNewgame.y = self.btNewgame.fixY + math.sin( system.getTimer() * .2 ) * 1.2 -- create new gems self.reload = self.reload - 1 if (self.reload < 1) then self.reload = 10 self:createGem() end end local listenerOnCollision = nil local function onCollision( self, event ) if ( event.phase == "ended" ) then if (event.object1 == self.floor) then timer.performWithDelay(1,function ( ... ) -- if the scene has been destroyed already (only edge cases but...) if not (self.floor) then return end -- remove gem with in the next cicle if (event.object2 and event.object2.isGem) then event.object2:removeSelf( ) self.gems = self.gems - 1 end end) end end end local function listenerOnAccelerate( event ) physics.setGravity( 10 * event.xGravity, -10 * event.yGravity ) end ----------------------------------------------- -- *** COMPOSER SCENE EVENT FUNCTIONS *** ------------------------------------------------ function scene:create( event ) print('scene:create start') local group = self.view -- background self.background = display.newImageRect("images/background-intro.png", display.contentWidth,display.contentHeight) self.background.anchorX = 0 self.background.anchorY = 0 self.background.x = 0 self.background.y = 0 group:insert(self.background) -- gear self.gear = display.newImageRect("images/gear.png", 80, 80) self.gear.x = (display.contentWidth/2) self.gear.y = (display.contentHeight * 0.2) group:insert(self.gear) -- falling gems self.gemsGroup = display.newGroup( ) self.floor = display.newRect(0,_H + 50,_W,30) self.floor:setFillColor( 0,0,0,1 ) self.floor.anchorX = 0 self.gemsGroup:insert( self.floor ) self.wallleft = display.newRect(-30,0,30,_H + 50) self.wallleft:setFillColor( 0,0,0,1 ) self.wallleft.anchorY = 0 self.gemsGroup:insert( self.wallleft ) self.wallright = display.newRect(0,0,30,_H+ 50) self.wallright:setFillColor( 0,0,0,1 ) self.wallright.anchorY = 0 self.wallright.x = _W + 30 self.roof = display.newRect(0,-40,_W,30) self.roof:setFillColor( 0,0,0,1 ) self.roof.anchorX = 0 self.gemsGroup:insert( self.roof ) group:insert(self.gemsGroup) -- logo self.logo = display.newImageRect("images/logo.png", 205, 90) self.logo.x = (display.contentWidth/2) - 1 self.logo.y = (display.contentHeight * 0.2 + 20) group:insert(self.logo) -- button start self.btNewgame = widget.newButton( { self=self,width=189, height=46, sheet=newgameSheet, defaultFrame=2, overFrame=1, onRelease=function(...) self.startNewgame(self,...) end }) self.btNewgame.x = (display.contentWidth/2) self.btNewgame.y = (display.contentHeight * 0.8) self.btNewgame.fixY = (display.contentHeight * 0.8) group:insert(self.btNewgame) -- listeners listenerOnEnterFrame = function ( ... ) enterFrame(self, ...) end listenerOnCollision = function ( ... ) onCollision(self, ...) end self.logo.isSleepingAllowed = false self.logo.isSensor = true self.gear.isSensor = true self.floor.isSensor = (true ~= self.shouldAcumulateGems) end function scene:show( event ) print('scene:show start') local phase = event.phase local group = self.view if ( phase == "will" ) then physics.start() physics.setGravity( 0, 9.81 ) --physics.setDrawMode("hybrid") local logoCollisionFilter = { categoryBits=1, maskBits=0 } physics.addBody( self.logo, "dynamic", {density=1.0, friction=0.5, bounce=0.1, filter=logoCollisionFilter } ) physics.addBody( self.gear, "static", {density=1.0, friction=0.5, bounce=0.1, filter=logoCollisionFilter } ) physics.newJoint( "pivot", self.gear, self.logo,self.gear.x+1, self.gear.y-20 ) physics.addBody( self.btNewgame, "static", {shape={ 0,5, 95,0, 190,35, 190,5, 0,35},density=1.0, friction=0.5, bounce=0.1} ) physics.addBody( self.floor, "static", {density=1.0, friction=0.5, bounce=0.1} ) physics.addBody( self.wallleft, "static", {density=1.0, friction=0.5, bounce=0.1} ) physics.addBody( self.wallright, "static", {density=1.0, friction=0.5, bounce=0.1} ) physics.addBody( self.roof, "static", {density=1.0, friction=0.5, bounce=0.1} ) physics.addBody( self.btNewgame, "static", {shape={ 0,5, 95,0, 190,35, 190,5, 0,35},density=1.0, friction=0.5, bounce=0.1} ) -- music self.music = _G.soundManager:play("intro",{ loops=-1,volume=.1,channel=1 }) audio.setVolume( .3, {channel=1} ) elseif ( phase == "did" ) then -- listeners --Runtime:addEventListener( "accelerometer", listenerOnAccelerate ) Runtime:addEventListener( "enterFrame", listenerOnEnterFrame ) if not (self.shouldAcumulateGems) then Runtime:addEventListener( "collision", listenerOnCollision ) end end end function scene:hide( event ) print('scene:hide start') -- remove listeners Runtime:removeEventListener( "enterFrame", listenerOnEnterFrame ) Runtime:removeEventListener( "collision", listenerOnCollision ) --Runtime:removeEventListener( "accelerometer", listenerOnAccelerate ) -- animations on exit self.floor.bodyType = "dynamic" physics.addBody( self.btNewgame, "dynamic", {density=1.0, friction=0.5, bounce=0.1} ) physics.addBody( self.logo, "dynamic", {density=1.0, friction=0.5, bounce=0.1} ) physics.addBody( self.gear, "dynamic", {density=1.0, friction=0.5, bounce=0.1} ) end function scene:destroy( event ) print('scene:destroy start') listenerOnEnterFrame = nil listenerOnCollision = nil physics.setGravity( 0, 9.81 ) physics.stop() end ----------------------------------------------- -- Game function ----------------------------------------------- function scene:move( event ) local body = event.target local phase = event.phase local stage = display.getCurrentStage() if "began" == phase then stage:setFocus( body, event.id ) body.isFocus = true body.tempJoint = physics.newJoint( "touch", body, event.x, event.y ) elseif body.isFocus then if "moved" == phase then -- Update the joint to track the touch body.tempJoint:setTarget( event.x, event.y ) elseif "ended" == phase or "cancelled" == phase then stage:setFocus( body, nil ) body.isFocus = false -- Remove the joint when the touch ends body.tempJoint:removeSelf() end end -- Stop further propagation of touch event return true end function scene:createGem( ) if (self.gems < self.gemsLimit) then local gem = display.newImageRect(_G.gemsSheet, math.random(1,5), 30, 30) gem.x = self.gear.x gem.y = self.gear.y self.gems = self.gems + 1 self.gemsGroup:insert( gem ) physics.addBody( gem, "dynamic", {radius=15,density=1.0, friction=0.5, bounce=0.1} ) gem:applyForce( -40 + 80 * math.random(), -30 + 60 * math.random(), gem.x, gem.y ) gem:addEventListener( "touch", function(...) self:move(...) end ) end end function scene:startNewgame( event ) print('scene:startNewgame') audio.fadeOut({ channel=self.music, time=3000 }) _G.soundManager:play("pop") composer.gotoScene( "scenes.game", "fade", 500 ) end ----------------------------------------------- -- Add the story board event listeners ----------------------------------------------- scene:addEventListener( "create", scene ) scene:addEventListener( "show", scene ) scene:addEventListener( "hide", scene ) scene:addEventListener( "destroy", scene ) return scene
mit
rrpgfirecast/firecast
Plugins/Sheets/Ficha Pathfinder/output/rdkObjs/FichaPathfinder/04.Habilidades.lfm.lua
3
13319
require("firecast.lua"); local __o_rrpgObjs = require("rrpgObjs.lua"); require("rrpgGUI.lua"); require("rrpgDialogs.lua"); require("rrpgLFM.lua"); require("ndb.lua"); require("locale.lua"); local __o_Utils = require("utils.lua"); local function constructNew_frmFichaRPGmeister4_svg() local obj = GUI.fromHandle(_obj_newObject("form")); local self = obj; local sheet = nil; rawset(obj, "_oldSetNodeObjectFunction", rawget(obj, "setNodeObject")); function obj:setNodeObject(nodeObject) sheet = nodeObject; self.sheet = nodeObject; self:_oldSetNodeObjectFunction(nodeObject); end; function obj:setNodeDatabase(nodeObject) self:setNodeObject(nodeObject); end; _gui_assignInitialParentForForm(obj.handle); obj:beginUpdate(); obj:setName("frmFichaRPGmeister4_svg"); obj:setAlign("client"); obj:setTheme("dark"); obj:setMargins({top=1}); obj.scrollBox1 = GUI.fromHandle(_obj_newObject("scrollBox")); obj.scrollBox1:setParent(obj); obj.scrollBox1:setAlign("client"); obj.scrollBox1:setName("scrollBox1"); obj.layout1 = GUI.fromHandle(_obj_newObject("layout")); obj.layout1:setParent(obj.scrollBox1); obj.layout1:setLeft(0); obj.layout1:setTop(0); obj.layout1:setWidth(380); obj.layout1:setHeight(295); obj.layout1:setName("layout1"); obj.rectangle1 = GUI.fromHandle(_obj_newObject("rectangle")); obj.rectangle1:setParent(obj.layout1); obj.rectangle1:setAlign("client"); obj.rectangle1:setColor("#0000007F"); obj.rectangle1:setName("rectangle1"); obj.label1 = GUI.fromHandle(_obj_newObject("label")); obj.label1:setParent(obj.layout1); obj.label1:setLeft(0); obj.label1:setTop(0); obj.label1:setWidth(380); obj.label1:setHeight(20); obj.label1:setText("TALENTOS"); obj.label1:setHorzTextAlign("center"); obj.label1:setName("label1"); obj.rclListaDosTalentos = GUI.fromHandle(_obj_newObject("recordList")); obj.rclListaDosTalentos:setParent(obj.layout1); obj.rclListaDosTalentos:setName("rclListaDosTalentos"); obj.rclListaDosTalentos:setField("campoDosTalentos"); obj.rclListaDosTalentos:setTemplateForm("frmFichaRPGmeister4h_svg"); obj.rclListaDosTalentos:setLeft(5); obj.rclListaDosTalentos:setTop(25); obj.rclListaDosTalentos:setWidth(370); obj.rclListaDosTalentos:setHeight(265); obj.rclListaDosTalentos:setLayout("vertical"); obj.layout2 = GUI.fromHandle(_obj_newObject("layout")); obj.layout2:setParent(obj.scrollBox1); obj.layout2:setLeft(0); obj.layout2:setTop(305); obj.layout2:setWidth(380); obj.layout2:setHeight(295); obj.layout2:setName("layout2"); obj.rectangle2 = GUI.fromHandle(_obj_newObject("rectangle")); obj.rectangle2:setParent(obj.layout2); obj.rectangle2:setAlign("client"); obj.rectangle2:setColor("#0000007F"); obj.rectangle2:setName("rectangle2"); obj.label2 = GUI.fromHandle(_obj_newObject("label")); obj.label2:setParent(obj.layout2); obj.label2:setLeft(0); obj.label2:setTop(0); obj.label2:setWidth(380); obj.label2:setHeight(20); obj.label2:setText("PROEZAS"); obj.label2:setHorzTextAlign("center"); obj.label2:setName("label2"); obj.rclListaDasProezas = GUI.fromHandle(_obj_newObject("recordList")); obj.rclListaDasProezas:setParent(obj.layout2); obj.rclListaDasProezas:setName("rclListaDasProezas"); obj.rclListaDasProezas:setField("campoDasProezas"); obj.rclListaDasProezas:setTemplateForm("frmFichaRPGmeister4h_svg"); obj.rclListaDasProezas:setLeft(5); obj.rclListaDasProezas:setTop(25); obj.rclListaDasProezas:setWidth(370); obj.rclListaDasProezas:setHeight(265); obj.rclListaDasProezas:setLayout("vertical"); obj.layout3 = GUI.fromHandle(_obj_newObject("layout")); obj.layout3:setParent(obj.scrollBox1); obj.layout3:setLeft(395); obj.layout3:setTop(0); obj.layout3:setWidth(380); obj.layout3:setHeight(600); obj.layout3:setName("layout3"); obj.rectangle3 = GUI.fromHandle(_obj_newObject("rectangle")); obj.rectangle3:setParent(obj.layout3); obj.rectangle3:setAlign("client"); obj.rectangle3:setColor("#0000007F"); obj.rectangle3:setName("rectangle3"); obj.label3 = GUI.fromHandle(_obj_newObject("label")); obj.label3:setParent(obj.layout3); obj.label3:setLeft(0); obj.label3:setTop(0); obj.label3:setWidth(380); obj.label3:setHeight(20); obj.label3:setText("OUTROS"); obj.label3:setHorzTextAlign("center"); obj.label3:setName("label3"); obj.rclListaDosOutros = GUI.fromHandle(_obj_newObject("recordList")); obj.rclListaDosOutros:setParent(obj.layout3); obj.rclListaDosOutros:setName("rclListaDosOutros"); obj.rclListaDosOutros:setField("campoDosOutros"); obj.rclListaDosOutros:setTemplateForm("frmFichaRPGmeister4h_svg"); obj.rclListaDosOutros:setLeft(5); obj.rclListaDosOutros:setTop(25); obj.rclListaDosOutros:setWidth(370); obj.rclListaDosOutros:setHeight(570); obj.rclListaDosOutros:setLayout("vertical"); obj.layout4 = GUI.fromHandle(_obj_newObject("layout")); obj.layout4:setParent(obj.scrollBox1); obj.layout4:setLeft(790); obj.layout4:setTop(0); obj.layout4:setWidth(380); obj.layout4:setHeight(600); obj.layout4:setName("layout4"); obj.rectangle4 = GUI.fromHandle(_obj_newObject("rectangle")); obj.rectangle4:setParent(obj.layout4); obj.rectangle4:setAlign("client"); obj.rectangle4:setColor("#0000007F"); obj.rectangle4:setName("rectangle4"); obj.label4 = GUI.fromHandle(_obj_newObject("label")); obj.label4:setParent(obj.layout4); obj.label4:setLeft(0); obj.label4:setTop(0); obj.label4:setWidth(380); obj.label4:setHeight(20); obj.label4:setText("CARACTERISTICAS DE CLASSE"); obj.label4:setHorzTextAlign("center"); obj.label4:setName("label4"); obj.rclListaDasCaracteristicasClasse = GUI.fromHandle(_obj_newObject("recordList")); obj.rclListaDasCaracteristicasClasse:setParent(obj.layout4); obj.rclListaDasCaracteristicasClasse:setName("rclListaDasCaracteristicasClasse"); obj.rclListaDasCaracteristicasClasse:setField("campoDasCaracteristicasClasse"); obj.rclListaDasCaracteristicasClasse:setTemplateForm("frmFichaRPGmeister4h_svg"); obj.rclListaDasCaracteristicasClasse:setLeft(5); obj.rclListaDasCaracteristicasClasse:setTop(25); obj.rclListaDasCaracteristicasClasse:setWidth(370); obj.rclListaDasCaracteristicasClasse:setHeight(570); obj.rclListaDasCaracteristicasClasse:setLayout("vertical"); obj.layout5 = GUI.fromHandle(_obj_newObject("layout")); obj.layout5:setParent(obj.scrollBox1); obj.layout5:setLeft(1180); obj.layout5:setTop(0); obj.layout5:setWidth(135); obj.layout5:setHeight(600); obj.layout5:setName("layout5"); obj.button1 = GUI.fromHandle(_obj_newObject("button")); obj.button1:setParent(obj.layout5); obj.button1:setText("Novo Talento"); obj.button1:setLeft(0); obj.button1:setTop(0); obj.button1:setWidth(125); obj.button1:setHeight(25); obj.button1:setName("button1"); obj.button2 = GUI.fromHandle(_obj_newObject("button")); obj.button2:setParent(obj.layout5); obj.button2:setText("Nova Proeza"); obj.button2:setLeft(0); obj.button2:setTop(25); obj.button2:setWidth(125); obj.button2:setHeight(25); obj.button2:setName("button2"); obj.button3 = GUI.fromHandle(_obj_newObject("button")); obj.button3:setParent(obj.layout5); obj.button3:setText("Novo Outros"); obj.button3:setLeft(0); obj.button3:setTop(50); obj.button3:setWidth(125); obj.button3:setHeight(25); obj.button3:setName("button3"); obj.button4 = GUI.fromHandle(_obj_newObject("button")); obj.button4:setParent(obj.layout5); obj.button4:setText("Nova Caracteristica"); obj.button4:setLeft(0); obj.button4:setTop(75); obj.button4:setWidth(125); obj.button4:setHeight(25); obj.button4:setName("button4"); obj._e_event0 = obj.rclListaDosTalentos:addEventListener("onCompare", function (_, nodeA, nodeB) return ((tonumber(nodeA.nivelHabilidade) or 0) - (tonumber(nodeB.nivelHabilidade) or 0)); end, obj); obj._e_event1 = obj.rclListaDasProezas:addEventListener("onCompare", function (_, nodeA, nodeB) return ((tonumber(nodeA.nivelHabilidade) or 0) - (tonumber(nodeB.nivelHabilidade) or 0)); end, obj); obj._e_event2 = obj.rclListaDosOutros:addEventListener("onCompare", function (_, nodeA, nodeB) return ((tonumber(nodeA.nivelHabilidade) or 0) - (tonumber(nodeB.nivelHabilidade) or 0)); end, obj); obj._e_event3 = obj.rclListaDasCaracteristicasClasse:addEventListener("onCompare", function (_, nodeA, nodeB) return ((tonumber(nodeA.nivelHabilidade) or 0) - (tonumber(nodeB.nivelHabilidade) or 0)); end, obj); obj._e_event4 = obj.button1:addEventListener("onClick", function (_) self.rclListaDosTalentos:append(); end, obj); obj._e_event5 = obj.button2:addEventListener("onClick", function (_) self.rclListaDasProezas:append(); end, obj); obj._e_event6 = obj.button3:addEventListener("onClick", function (_) self.rclListaDosOutros:append(); end, obj); obj._e_event7 = obj.button4:addEventListener("onClick", function (_) self.rclListaDasCaracteristicasClasse:append(); end, obj); function obj:_releaseEvents() __o_rrpgObjs.removeEventListenerById(self._e_event7); __o_rrpgObjs.removeEventListenerById(self._e_event6); __o_rrpgObjs.removeEventListenerById(self._e_event5); __o_rrpgObjs.removeEventListenerById(self._e_event4); __o_rrpgObjs.removeEventListenerById(self._e_event3); __o_rrpgObjs.removeEventListenerById(self._e_event2); __o_rrpgObjs.removeEventListenerById(self._e_event1); __o_rrpgObjs.removeEventListenerById(self._e_event0); end; obj._oldLFMDestroy = obj.destroy; function obj:destroy() self:_releaseEvents(); if (self.handle ~= 0) and (self.setNodeDatabase ~= nil) then self:setNodeDatabase(nil); end; if self.layout5 ~= nil then self.layout5:destroy(); self.layout5 = nil; end; if self.button4 ~= nil then self.button4:destroy(); self.button4 = nil; end; if self.button1 ~= nil then self.button1:destroy(); self.button1 = nil; end; if self.button3 ~= nil then self.button3:destroy(); self.button3 = nil; end; if self.label1 ~= nil then self.label1:destroy(); self.label1 = nil; end; if self.layout4 ~= nil then self.layout4:destroy(); self.layout4 = nil; end; if self.rectangle4 ~= nil then self.rectangle4:destroy(); self.rectangle4 = nil; end; if self.rectangle2 ~= nil then self.rectangle2:destroy(); self.rectangle2 = nil; end; if self.rectangle3 ~= nil then self.rectangle3:destroy(); self.rectangle3 = nil; end; if self.label3 ~= nil then self.label3:destroy(); self.label3 = nil; end; if self.label4 ~= nil then self.label4:destroy(); self.label4 = nil; end; if self.button2 ~= nil then self.button2:destroy(); self.button2 = nil; end; if self.rclListaDosTalentos ~= nil then self.rclListaDosTalentos:destroy(); self.rclListaDosTalentos = nil; end; if self.layout3 ~= nil then self.layout3:destroy(); self.layout3 = nil; end; if self.layout1 ~= nil then self.layout1:destroy(); self.layout1 = nil; end; if self.scrollBox1 ~= nil then self.scrollBox1:destroy(); self.scrollBox1 = nil; end; if self.rectangle1 ~= nil then self.rectangle1:destroy(); self.rectangle1 = nil; end; if self.layout2 ~= nil then self.layout2:destroy(); self.layout2 = nil; end; if self.rclListaDasProezas ~= nil then self.rclListaDasProezas:destroy(); self.rclListaDasProezas = nil; end; if self.rclListaDosOutros ~= nil then self.rclListaDosOutros:destroy(); self.rclListaDosOutros = nil; end; if self.rclListaDasCaracteristicasClasse ~= nil then self.rclListaDasCaracteristicasClasse:destroy(); self.rclListaDasCaracteristicasClasse = nil; end; if self.label2 ~= nil then self.label2:destroy(); self.label2 = nil; end; self:_oldLFMDestroy(); end; obj:endUpdate(); return obj; end; function newfrmFichaRPGmeister4_svg() local retObj = nil; __o_rrpgObjs.beginObjectsLoading(); __o_Utils.tryFinally( function() retObj = constructNew_frmFichaRPGmeister4_svg(); end, function() __o_rrpgObjs.endObjectsLoading(); end); assert(retObj ~= nil); return retObj; end; local _frmFichaRPGmeister4_svg = { newEditor = newfrmFichaRPGmeister4_svg, new = newfrmFichaRPGmeister4_svg, name = "frmFichaRPGmeister4_svg", dataType = "", formType = "undefined", formComponentName = "form", title = "", description=""}; frmFichaRPGmeister4_svg = _frmFichaRPGmeister4_svg; Firecast.registrarForm(_frmFichaRPGmeister4_svg); return _frmFichaRPGmeister4_svg;
apache-2.0
The-HalcyonDays/darkstar
scripts/zones/La_Theine_Plateau/npcs/Augevinne.lua
13
1565
----------------------------------- -- Area: La Theine Plateau -- NPC: Augevinne -- Involved in Mission: The Rescue Drill -- @pos -361 39 266 102 ----------------------------------- package.loaded["scripts/zones/La_Theine_Plateau/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/La_Theine_Plateau/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if(player:getCurrentMission(SANDORIA) == THE_RESCUE_DRILL) then local MissionStatus = player:getVar("MissionStatus"); if(MissionStatus >= 5 and MissionStatus <= 7) then player:startEvent(0x0067); elseif(MissionStatus == 8) then player:showText(npc, RESCUE_DRILL + 21); elseif(MissionStatus >= 9) then player:showText(npc, RESCUE_DRILL + 26); else player:showText(npc, RESCUE_DRILL); end else player:showText(npc, RESCUE_DRILL); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
NAM-IL/VLC-2_2_0
share/lua/intf/modules/httprequests.lua
19
15839
--[==========================================================================[ httprequests.lua: code for processing httprequests commands and output --[==========================================================================[ Copyright (C) 2007 the VideoLAN team $Id$ Authors: Antoine Cellerier <dionoea at videolan dot org> Rob Jonson <rob at hobbyistsoftware.com> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]==========================================================================] module("httprequests",package.seeall) local common = require ("common") local dkjson = require ("dkjson") --Round the number to the specified precision function round(what, precision) if type(what) == "string" then what = common.us_tonumber(what) end if type(what) == "number" then return math.floor(what*math.pow(10,precision)+0.5) / math.pow(10,precision) end return nil end --split text where it matches the delimiter function strsplit(text, delimiter) local strfind = string.find local strsub = string.sub local tinsert = table.insert local list = {} local pos = 1 if strfind("", delimiter, 1) then -- this would result in endless loops error("delimiter matches empty string!") end local i=1 while 1 do local first, last = strfind(text, delimiter, pos) if first then -- found? tinsert(list,i, strsub(text, pos, first-1)) pos = last+1 else tinsert(list,i, strsub(text, pos)) break end i = i+1 end return list end --main function to process commands sent with the request processcommands = function () local input = _GET['input'] local command = _GET['command'] local id = tonumber(_GET['id'] or -1) local val = _GET['val'] local options = _GET['option'] local band = tonumber(_GET['band']) local name = _GET['name'] local duration = tonumber(_GET['duration']) if type(options) ~= "table" then -- Deal with the 0 or 1 option case options = { options } end if command == "in_play" then --[[ vlc.msg.err( "<options>" ) for a,b in ipairs(options) do vlc.msg.err(b) end vlc.msg.err( "</options>" ) --]] vlc.playlist.add({{path=vlc.strings.make_uri(input),options=options,name=name,duration=duration}}) elseif command == "addsubtitle" then vlc.input.add_subtitle (val) elseif command == "in_enqueue" then vlc.playlist.enqueue({{path=vlc.strings.make_uri(input),options=options,name=name,duration=duration}}) elseif command == "pl_play" then if id == -1 then vlc.playlist.play() else vlc.playlist.gotoitem(id) end elseif command == "pl_pause" then if vlc.playlist.status() == "stopped" then if id == -1 then vlc.playlist.play() else vlc.playlist.gotoitem(id) end else vlc.playlist.pause() end elseif command == "pl_forcepause" then if vlc.playlist.status() == "playing" then vlc.playlist.pause() end elseif command == "pl_forceresume" then if vlc.playlist.status() == "paused" then vlc.playlist.pause() end elseif command == "pl_stop" then vlc.playlist.stop() elseif command == "pl_next" then vlc.playlist.next() elseif command == "pl_previous" then vlc.playlist.prev() elseif command == "pl_delete" then vlc.playlist.delete(id) elseif command == "pl_empty" then vlc.playlist.clear() elseif command == "pl_sort" then vlc.playlist.sort( val, id > 0 ) elseif command == "pl_random" then vlc.playlist.random() elseif command == "pl_loop" then --if loop is set true, then repeat needs to be set false if vlc.playlist.loop() then vlc.playlist.repeat_("off") end elseif command == "pl_repeat" then --if repeat is set true, then loop needs to be set false if vlc.playlist.repeat_() then vlc.playlist.loop("off") end elseif command == "pl_sd" then if vlc.sd.is_loaded(val) then vlc.sd.remove(val) else vlc.sd.add(val) end elseif command == "fullscreen" then if vlc.object.vout() then vlc.video.fullscreen() end elseif command == "snapshot" then common.snapshot() elseif command == "volume" then common.volume(val) elseif command == "seek" then common.seek(val) elseif command == "key" then common.hotkey("key-"..val) elseif command == "audiodelay" then if vlc.object.input() and val then val = common.us_tonumber(val) vlc.var.set(vlc.object.input(),"audio-delay",val) end elseif command == "rate" then val = common.us_tonumber(val) if vlc.object.input() and val >= 0 then vlc.var.set(vlc.object.input(),"rate",val) end elseif command == "subdelay" then if vlc.object.input() then val = common.us_tonumber(val) vlc.var.set(vlc.object.input(),"spu-delay",val) end elseif command == "aspectratio" then if vlc.object.vout() then vlc.var.set(vlc.object.vout(),"aspect-ratio",val) end elseif command == "preamp" then val = common.us_tonumber(val) vlc.equalizer.preampset(val) elseif command == "equalizer" then val = common.us_tonumber(val) vlc.equalizer.equalizerset(band,val) elseif command == "enableeq" then if val == '0' then vlc.equalizer.enable(false) else vlc.equalizer.enable(true) end elseif command == "setpreset" then vlc.equalizer.setpreset(val) elseif command == "title" then vlc.var.set(vlc.object.input(), "title", val) elseif command == "chapter" then vlc.var.set(vlc.object.input(), "chapter", val) elseif command == "audio_track" then vlc.var.set(vlc.object.input(), "audio-es", val) elseif command == "video_track" then vlc.var.set(vlc.object.input(), "video-es", val) elseif command == "subtitle_track" then vlc.var.set(vlc.object.input(), "spu-es", val) end local input = nil local command = nil local id = nil local val = nil end --utilities for formatting output function xmlString(s) if (type(s)=="string") then return vlc.strings.convert_xml_special_chars(s) elseif (type(s)=="number") then return common.us_tostring(s) else return tostring(s) end end --dkjson outputs numbered tables as arrays --so we don't need the array indicators function removeArrayIndicators(dict) local newDict=dict for k,v in pairs(dict) do if (type(v)=="table") then local arrayEntry=v._array if arrayEntry then v=arrayEntry end dict[k]=removeArrayIndicators(v) end end return newDict end printTableAsJson = function (dict) dict=removeArrayIndicators(dict) local output=dkjson.encode (dict, { indent = true }) print(output) end local printXmlKeyValue = function (k,v,indent) print("\n") for i=1,indent do print(" ") end if (k) then print("<"..k..">") end if (type(v)=="table") then printTableAsXml(v,indent+2) else print(xmlString(v)) end if (k) then xs=xmlString(k) space_loc=string.find(xs," ") if space_loc == nil then print("</"..xs..">") else xs=string.sub(xs,1,space_loc) print("</"..xs..">") end end end printTableAsXml = function (dict,indent) for k,v in pairs(dict) do printXmlKeyValue(k,v,indent) end end --[[ function logTable(t,pre) local pre = pre or "" for k,v in pairs(t) do vlc.msg.err(pre..tostring(k).." : "..tostring(v)) if type(v) == "table" then a(v,pre.." ") end end end --]] --main accessors getplaylist = function () local p if _GET["search"] then if _GET["search"] ~= "" then _G.search_key = _GET["search"] else _G.search_key = nil end local key = vlc.strings.decode_uri(_GET["search"]) p = vlc.playlist.search(key) else p = vlc.playlist.get() end --logTable(p) --Uncomment to debug return p end parseplaylist = function (item) if item.flags.disabled then return end if (item.children) then local result={} local name = (item.name or "") result["type"]="node" result.id=tostring(item.id) result.name=tostring(name) result.ro=item.flags.ro and "ro" or "rw" --store children in an array --we use _array as a proxy for arrays result.children={} result.children._array={} for _, child in ipairs(item.children) do local nextChild=parseplaylist(child) table.insert(result.children._array,nextChild) end return result else local result={} local name, path = item.name or "" local path = item.path or "" local current_item_id = vlc.playlist.current() -- Is the item the one currently played if(current_item_id ~= nil) then if(current_item_id == item.id) then result.current = "current" end end result["type"]="leaf" result.id=tostring(item.id) result.uri=tostring(path) result.name=name result.ro=item.flags.ro and "ro" or "rw" result.duration=math.floor(item.duration) return result end end playlisttable = function () local basePlaylist=getplaylist() return parseplaylist(basePlaylist) end getbrowsetable = function () local dir = nil local uri = _GET["uri"] --uri takes precedence, but fall back to dir if uri then if uri == "file://~" then dir = uri else dir = vlc.strings.make_path(uri) end else dir = _GET["dir"] end --backwards compatibility with old format driveLetter:\\.. --this is forgiving with the slash type and number if dir then local position=string.find(dir, '%a:[\\/]*%.%.',0) if position==1 then dir="" end end local result={} --paths are returned as an array of elements result.element={} result.element._array={} if dir then if dir == "~" or dir == "file://~" then dir = vlc.config.homedir() end -- FIXME: hack for Win32 drive list if dir~="" then dir = common.realpath(dir.."/") end local d = vlc.net.opendir(dir) table.sort(d) for _,f in pairs(d) do if f == ".." or not string.match(f,"^%.") then local df = common.realpath(dir..f) local s = vlc.net.stat(df) local path, name = df, f local element={} if (s) then for k,v in pairs(s) do element[k]=v end else element["type"]="unknown" end element["path"]=path element["name"]=name local uri=vlc.strings.make_uri(df) --windows paths are returned with / separators, but make_uri expects \ for windows and returns nil if not uri then --convert failed path to windows format and try again path=string.gsub(path,"/","\\") uri=vlc.strings.make_uri(df) end element["uri"]=uri table.insert(result.element._array,element) end end end return result; end getstatus = function (includecategories) local input = vlc.object.input() local item = vlc.input.item() local playlist = vlc.object.playlist() local vout = vlc.object.vout() local aout = vlc.object.aout() local s ={} --update api version when new data/commands added s.apiversion=3 s.version=vlc.misc.version() s.volume=vlc.volume.get() if input then s.length=math.floor(vlc.var.get(input,"length")) s.time=math.floor(vlc.var.get(input,"time")) s.position=vlc.var.get(input,"position") s.currentplid=vlc.playlist.current() s.audiodelay=vlc.var.get(input,"audio-delay") s.rate=vlc.var.get(input,"rate") s.subtitledelay=vlc.var.get(input,"spu-delay") else s.length=0 s.time=0 s.position=0 s.currentplid=-1 s.audiodelay=0 s.rate=1 s.subtitledelay=0 end if vout then s.fullscreen=vlc.var.get(vout,"fullscreen") s.aspectratio=vlc.var.get(vout,"aspect-ratio"); if s.aspectratio=="" then s.aspectratio = "default" end else s.fullscreen=0 end if aout then local filters=vlc.var.get(aout,"audio-filter") local temp=strsplit(filters,":") s.audiofilters={} local id=0 for i,j in pairs(temp) do s.audiofilters['filter_'..id]=j id=id+1 end end s.videoeffects={} s.videoeffects.hue=round(vlc.config.get("hue"),2) s.videoeffects.brightness=round(vlc.config.get("brightness"),2) s.videoeffects.contrast=round(vlc.config.get("contrast"),2) s.videoeffects.saturation=round(vlc.config.get("saturation"),2) s.videoeffects.gamma=round(vlc.config.get("gamma"),2) s.state=vlc.playlist.status() s.random=vlc.var.get(playlist,"random") s.loop=vlc.var.get(playlist,"loop") s["repeat"]=vlc.var.get(playlist,"repeat") s.equalizer={} s.equalizer.preamp=round(vlc.equalizer.preampget(),2) s.equalizer.bands=vlc.equalizer.equalizerget() if s.equalizer.bands ~= null then for k,i in pairs(s.equalizer.bands) do s.equalizer.bands[k]=round(i,2) end s.equalizer.presets=vlc.equalizer.presets() end if (includecategories and item) then s.information={} s.information.category={} s.information.category.meta=item:metas() local info = item:info() for k, v in pairs(info) do local streamTable={} for k2, v2 in pairs(v) do local tag = string.gsub(k2," ","_") streamTable[tag]=v2 end s.information.category[k]=streamTable end s.stats={} local statsdata = item:stats() for k,v in pairs(statsdata) do local tag = string.gsub(k,"_","") s.stats[tag]=v end s.information.chapter=vlc.var.get(input, "chapter") s.information.title=vlc.var.get(input, "title") s.information.chapters=vlc.var.get_list(input, "chapter") s.information.titles=vlc.var.get_list(input, "title") end return s end
lgpl-2.1
The-HalcyonDays/darkstar
scripts/globals/items/wizard_cookie.lua
35
1345
----------------------------------------- -- ID: 4576 -- Item: wizard_cookie -- Food Effect: 5Min, All Races ----------------------------------------- -- MP Recovered While Healing 7 -- Plantoid Killer 7 -- Slow Resist 7 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4576); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_MPHEAL, 7); target:addMod(MOD_PLANTOID_KILLER, 7); target:addMod(MOD_SLOWRES, 7); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MPHEAL, 7); target:delMod(MOD_PLANTOID_KILLER, 7); target:delMod(MOD_SLOWRES, 7); end;
gpl-3.0
TeleAweSome/awesome
bot/utils.lua
646
23489
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end --Check if this chat is realm or not function is_realm(msg) local var = false local realms = 'realms' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(realms)] then if data[tostring(realms)][tostring(msg.to.id)] then var = true end return var end end --Check if this chat is a group or not function is_group(msg) local var = false local groups = 'groups' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(groups)] then if data[tostring(groups)][tostring(msg.to.id)] then var = true end return var end end function savelog(group, logtxt) local text = (os.date("[ %c ]=> "..logtxt.."\n \n")) local file = io.open("./groups/logs/"..group.."log.txt", "a") file:write(text) file:close() end function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end --Check if user is the owner of that group or not function is_owner(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_owner2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is admin or not function is_admin(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_admin2(user_id) local var = false local data = load_data(_config.moderation.data) local user = user_id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is the mod of that group or not function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_momod2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) local usert = user_id if data[tostring(group_id)] then if data[tostring(group_id)]['moderators'] then if data[tostring(group_id)]['moderators'][tostring(usert)] then var = true end end end if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == usert then var = true end end return var end -- Returns the name of the sender function kick_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_owner2(user_id, chat_id) then -- Ignore admins return end local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) end -- Ban function ban_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'banned:'..chat_id redis:sadd(hash, user_id) -- Kick from chat kick_user(user_id, chat_id) end -- Global ban function banall_user(user_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'gbanned' redis:sadd(hash, user_id) end -- Global unban function unbanall_user(user_id) --Save on redis local hash = 'gbanned' redis:srem(hash, user_id) end -- Check if user_id is banned in chat_id or not function is_banned(user_id, chat_id) --Save on redis local hash = 'banned:'..chat_id local banned = redis:sismember(hash, user_id) return banned or false end -- Check if user_id is globally banned or not function is_gbanned(user_id) --Save on redis local hash = 'gbanned' local banned = redis:sismember(hash, user_id) return banned or false end -- Returns chat_id ban list function ban_list(chat_id) local hash = 'banned:'..chat_id local list = redis:smembers(hash) local text = "Ban list !\n\n" for k,v in pairs(list) do text = text..k.." - "..v.." \n" end return text end -- Returns globally ban list function banall_list() local hash = 'gbanned' local list = redis:smembers(hash) local text = "global bans !\n\n" for k,v in pairs(list) do text = text..k.." - "..v.." \n" end return text end -- /id by reply function get_message_callback_id(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id send_large_msg(chat, result.from.id) else return 'Use This in Your Groups' end end -- kick by reply for mods and owner function Kick_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end -- Kick by reply for admins function Kick_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_admin2(result.from.id) then -- Ignore admins return end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end --Ban by reply for admins function ban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Ban by reply for admins function ban_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_admin2(result.from.id) then -- Ignore admins return end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Unban by reply function unban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't unban myself" end send_large_msg(chat, "User "..result.from.id.." Unbanned") -- Save on redis local hash = 'banned:'..result.to.id redis:srem(hash, result.from.id) else return 'Use This in Your Groups' end end function banall_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't banall myself" end if is_admin2(result.from.id) then -- Ignore admins return end local name = user_print_name(result.from) banall_user(result.from.id) chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered") else return 'Use This in Your Groups' end end
gpl-2.0
shahabsaf1/beni-dalton
plugins/twitter_send.lua
627
1555
do local OAuth = require "OAuth" local consumer_key = "" local consumer_secret = "" local access_token = "" local access_token_secret = "" local client = OAuth.new(consumer_key, consumer_secret, { RequestToken = "https://api.twitter.com/oauth/request_token", AuthorizeUser = {"https://api.twitter.com/oauth/authorize", method = "GET"}, AccessToken = "https://api.twitter.com/oauth/access_token" }, { OAuthToken = access_token, OAuthTokenSecret = access_token_secret }) function run(msg, matches) if consumer_key:isempty() then return "Twitter Consumer Key is empty, write it in plugins/twitter_send.lua" end if consumer_secret:isempty() then return "Twitter Consumer Secret is empty, write it in plugins/twitter_send.lua" end if access_token:isempty() then return "Twitter Access Token is empty, write it in plugins/twitter_send.lua" end if access_token_secret:isempty() then return "Twitter Access Token Secret is empty, write it in plugins/twitter_send.lua" end if not is_sudo(msg) then return "You aren't allowed to send tweets" end local response_code, response_headers, response_status_line, response_body = client:PerformRequest("POST", "https://api.twitter.com/1.1/statuses/update.json", { status = matches[1] }) if response_code ~= 200 then return "Error: "..response_code end return "Tweet sent" end return { description = "Sends a tweet", usage = "!tw [text]: Sends the Tweet with the configured account.", patterns = {"^!tw (.+)"}, run = run } end
gpl-2.0
The-HalcyonDays/darkstar
scripts/zones/Windurst_Woods/npcs/Samigo-Pormigo.lua
10
2685
----------------------------------- -- Area: Windurst Woods -- NPC: Samigo-Pormigo -- Type: Guildworker's Union Representative -- @zone: 241 -- @pos -9.782 -5.249 -134.432 ----------------------------------- package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; require("scripts/globals/keyitems"); require("scripts/globals/crafting"); require("scripts/zones/Windurst_Woods/TextIDs"); local keyitems = { [0] = { id = BONE_PURIFICATION, rank = 3, cost = 40000 }, [1] = { id = BONE_ENSORCELLMENT, rank = 3, cost = 40000 }, [2] = { id = FILING, rank = 3, cost = 10000 }, [3] = { id = WAY_OF_THE_BONEWORKER, rank = 9, cost = 20000 } }; local items = { [2] = { id = 15449, rank = 3, cost = 10000 }, [3] = { id = 13947, rank = 6, cost = 70000 }, [4] = { id = 14397, rank = 7, cost = 100000 }, [5] = { id = 142, -- Drogaroga's Fang rank = 9, cost = 150000 }, [6] = { id = 336, -- Boneworker's Signboard rank = 9, cost = 200000 }, [7] = { id = 15824, -- Bonecrafter's Ring rank = 6, cost = 80000 }, [8] = { id = 3663, -- Bonecraft Tools rank = 7, cost = 50000 }, [9] = { id = 3326, -- Boneworker's Emblem rank = 9, cost = 15000 } }; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) unionRepresentativeTrade(player, npc, trade, 0x2727, 6); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) unionRepresentativeTrigger(player, 6, 0x2726, "guild_bonecraft", keyitems); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option,target) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x2726) then unionRepresentativeTriggerFinish(player, option, target, 6, "guild_bonecraft", keyitems, items); elseif(csid == 0x2727) then player:messageSpecial(GP_OBTAINED, option); end end;
gpl-3.0
hxw804781317/MT7620N
package/ralink/ui/luci-mtk/src/modules/base/luasrc/sys/zoneinfo/tzoffset.lua
72
3904
--[[ LuCI - Autogenerated Zoneinfo Module Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ]]-- module "luci.sys.zoneinfo.tzoffset" OFFSET = { gmt = 0, -- GMT eat = 10800, -- EAT cet = 3600, -- CET wat = 3600, -- WAT cat = 7200, -- CAT wet = 0, -- WET sast = 7200, -- SAST eet = 7200, -- EET hast = -36000, -- HAST hadt = -32400, -- HADT akst = -32400, -- AKST akdt = -28800, -- AKDT ast = -14400, -- AST brt = -10800, -- BRT art = -10800, -- ART pyt = -14400, -- PYT pyst = -10800, -- PYST est = -18000, -- EST cst = -21600, -- CST cdt = -18000, -- CDT amt = -14400, -- AMT cot = -18000, -- COT mst = -25200, -- MST mdt = -21600, -- MDT vet = -16200, -- VET gft = -10800, -- GFT pst = -28800, -- PST pdt = -25200, -- PDT ect = -18000, -- ECT gyt = -14400, -- GYT bot = -14400, -- BOT pet = -18000, -- PET pmst = -10800, -- PMST pmdt = -7200, -- PMDT uyt = -10800, -- UYT uyst = -7200, -- UYST fnt = -7200, -- FNT srt = -10800, -- SRT egt = -3600, -- EGT egst = 0, -- EGST nst = -12600, -- NST ndt = -9000, -- NDT wst = 28800, -- WST davt = 25200, -- DAVT ddut = 36000, -- DDUT mist = 39600, -- MIST mawt = 18000, -- MAWT nzst = 43200, -- NZST nzdt = 46800, -- NZDT rott = -10800, -- ROTT syot = 10800, -- SYOT vost = 21600, -- VOST almt = 21600, -- ALMT anat = 43200, -- ANAT aqtt = 18000, -- AQTT tmt = 18000, -- TMT azt = 14400, -- AZT azst = 18000, -- AZST ict = 25200, -- ICT kgt = 21600, -- KGT bnt = 28800, -- BNT chot = 28800, -- CHOT ist = 19800, -- IST bdt = 21600, -- BDT tlt = 32400, -- TLT gst = 14400, -- GST tjt = 18000, -- TJT hkt = 28800, -- HKT hovt = 25200, -- HOVT irkt = 32400, -- IRKT wit = 25200, -- WIT eit = 32400, -- EIT aft = 16200, -- AFT pett = 43200, -- PETT pkt = 18000, -- PKT npt = 20700, -- NPT krat = 28800, -- KRAT myt = 28800, -- MYT magt = 43200, -- MAGT cit = 28800, -- CIT pht = 28800, -- PHT novt = 25200, -- NOVT omst = 25200, -- OMST orat = 18000, -- ORAT kst = 32400, -- KST qyzt = 21600, -- QYZT mmt = 23400, -- MMT sakt = 39600, -- SAKT uzt = 18000, -- UZT sgt = 28800, -- SGT get = 14400, -- GET btt = 21600, -- BTT jst = 32400, -- JST ulat = 28800, -- ULAT vlat = 39600, -- VLAT yakt = 36000, -- YAKT yekt = 21600, -- YEKT azot = -3600, -- AZOT azost = 0, -- AZOST cvt = -3600, -- CVT fkt = -14400, -- FKT fkst = -10800, -- FKST cwst = 31500, -- CWST lhst = 37800, -- LHST lhst = 39600, -- LHST fet = 10800, -- FET msk = 14400, -- MSK samt = 14400, -- SAMT volt = 14400, -- VOLT iot = 21600, -- IOT cxt = 25200, -- CXT cct = 23400, -- CCT tft = 18000, -- TFT sct = 14400, -- SCT mvt = 18000, -- MVT mut = 14400, -- MUT ret = 14400, -- RET chast = 45900, -- CHAST chadt = 49500, -- CHADT chut = 36000, -- CHUT vut = 39600, -- VUT phot = 46800, -- PHOT tkt = -36000, -- TKT fjt = 43200, -- FJT tvt = 43200, -- TVT galt = -21600, -- GALT gamt = -32400, -- GAMT sbt = 39600, -- SBT hst = -36000, -- HST lint = 50400, -- LINT kost = 39600, -- KOST mht = 43200, -- MHT mart = -34200, -- MART sst = -39600, -- SST nrt = 43200, -- NRT nut = -39600, -- NUT nft = 41400, -- NFT nct = 39600, -- NCT pwt = 32400, -- PWT pont = 39600, -- PONT pgt = 36000, -- PGT ckt = -36000, -- CKT taht = -36000, -- TAHT gilt = 43200, -- GILT tot = 46800, -- TOT wakt = 43200, -- WAKT wft = 43200, -- WFT }
gpl-2.0
rrpgfirecast/firecast
Plugins/Sheets/Ficha Tormenta 20/output/rdkObjs/Ficha Tormenta 20/ImportExport.lfm.lua
2
4219
require("firecast.lua"); local __o_rrpgObjs = require("rrpgObjs.lua"); require("rrpgGUI.lua"); require("rrpgDialogs.lua"); require("rrpgLFM.lua"); require("ndb.lua"); require("locale.lua"); local __o_Utils = require("utils.lua"); local function constructNew_frmImportExport() local obj = GUI.fromHandle(_obj_newObject("form")); local self = obj; local sheet = nil; rawset(obj, "_oldSetNodeObjectFunction", rawget(obj, "setNodeObject")); function obj:setNodeObject(nodeObject) sheet = nodeObject; self.sheet = nodeObject; self:_oldSetNodeObjectFunction(nodeObject); end; function obj:setNodeDatabase(nodeObject) self:setNodeObject(nodeObject); end; _gui_assignInitialParentForForm(obj.handle); obj:beginUpdate(); obj:setName("frmImportExport"); obj:setAlign("client"); obj.scrollBox1 = GUI.fromHandle(_obj_newObject("scrollBox")); obj.scrollBox1:setParent(obj); obj.scrollBox1:setAlign("client"); obj.scrollBox1:setName("scrollBox1"); obj.button1 = GUI.fromHandle(_obj_newObject("button")); obj.button1:setParent(obj.scrollBox1); obj.button1:setLeft(0); obj.button1:setTop(0); obj.button1:setWidth(100); obj.button1:setHeight(20); obj.button1:setText("Exportar Ficha"); obj.button1:setName("button1"); obj.button2 = GUI.fromHandle(_obj_newObject("button")); obj.button2:setParent(obj.scrollBox1); obj.button2:setLeft(0); obj.button2:setTop(25); obj.button2:setWidth(100); obj.button2:setHeight(20); obj.button2:setText("Importar Ficha"); obj.button2:setName("button2"); obj._e_event0 = obj.button1:addEventListener("onClick", function (_) local xml = NDB.exportXML(sheet); local export = {}; local bytes = Utils.binaryEncode(export, "utf8", xml); local stream = Utils.newMemoryStream(); local bytes = stream:write(export); Dialogs.saveFile("Salvar Ficha como XML", stream, "ficha.xml", "application/xml", function() stream:close(); showMessage("Ficha Exportada."); end); end, obj); obj._e_event1 = obj.button2:addEventListener("onClick", function (_) Dialogs.openFile("Importar Ficha", "application/xml", false, function(arquivos) local arq = arquivos[1]; local import = {}; local bytes = arq.stream:read(import, arq.stream.size); local xml = Utils.binaryDecode(import, "utf8"); NDB.importXML(sheet, xml); end); end, obj); function obj:_releaseEvents() __o_rrpgObjs.removeEventListenerById(self._e_event1); __o_rrpgObjs.removeEventListenerById(self._e_event0); end; obj._oldLFMDestroy = obj.destroy; function obj:destroy() self:_releaseEvents(); if (self.handle ~= 0) and (self.setNodeDatabase ~= nil) then self:setNodeDatabase(nil); end; if self.scrollBox1 ~= nil then self.scrollBox1:destroy(); self.scrollBox1 = nil; end; if self.button1 ~= nil then self.button1:destroy(); self.button1 = nil; end; if self.button2 ~= nil then self.button2:destroy(); self.button2 = nil; end; self:_oldLFMDestroy(); end; obj:endUpdate(); return obj; end; function newfrmImportExport() local retObj = nil; __o_rrpgObjs.beginObjectsLoading(); __o_Utils.tryFinally( function() retObj = constructNew_frmImportExport(); end, function() __o_rrpgObjs.endObjectsLoading(); end); assert(retObj ~= nil); return retObj; end; local _frmImportExport = { newEditor = newfrmImportExport, new = newfrmImportExport, name = "frmImportExport", dataType = "", formType = "undefined", formComponentName = "form", title = "", description=""}; frmImportExport = _frmImportExport; Firecast.registrarForm(_frmImportExport); return _frmImportExport;
apache-2.0
Goranaws/Dominos
bars/stanceBar.lua
1
2561
--[[ stanceBar - a bar for displaying class specific buttons for things like stances/forms/etc --]] -- don't bother loading the module if the player is currently playing something without a stance if select(2, UnitClass('player')) == 'MAGE' or select(2, UnitClass('player')) == 'SHAMAN' or select(2, UnitClass('player')) == 'HUNTER' then return end --[[ Globals ]]-- local Addon = _G[...] local KeyBound = LibStub('LibKeyBound-1.0') --[[ Button ]]-- local StanceButton = Addon:CreateClass('CheckButton', Addon.BindableButton) do local unused = {} StanceButton.buttonType = 'SHAPESHIFTBUTTON' function StanceButton:New(id) local button = self:Restore(id) or self:Create(id) Addon.BindingsController:Register(button) Addon:GetModule('Tooltips'):Register(button) return button end function StanceButton:Create(id) local buttonName = ('StanceButton%d'):format(id) local button = self:Bind(_G[buttonName]) if button then button:HookScript('OnEnter', self.OnEnter) Addon:GetModule('ButtonThemer'):Register(button, 'Class Bar') end return button end function StanceButton:Restore(id) local button = unused[id] if button then unused[id] = nil button:Show() return button end end --saving them thar memories function StanceButton:Free() unused[self:GetID()] = self self:SetParent(nil) self:Hide() Addon.BindingsController:Unregister(self) Addon:GetModule('Tooltips'):Unregister(self) end --keybound support function StanceButton:OnEnter() KeyBound:Set(self) end end --[[ Bar ]]-- local StanceBar = Addon:CreateClass('Frame', Addon.ButtonBar) do function StanceBar:New() return StanceBar.proto.New(self, 'class') end function StanceBar:GetDefaults() return { point = 'CENTER', spacing = 2 } end function StanceBar:NumButtons() return GetNumShapeshiftForms() or 0 end function StanceBar:GetButton(index) return StanceButton:New(index) end end --[[ Module ]]-- do local StanceBarController = Addon:NewModule('StanceBar', 'AceEvent-3.0') function StanceBarController:Load() self.bar = StanceBar:New() self:RegisterEvent('UPDATE_SHAPESHIFT_FORMS', 'UpdateNumForms') self:RegisterEvent('PLAYER_REGEN_ENABLED', 'UpdateNumForms') self:RegisterEvent('PLAYER_ENTERING_WORLD', 'UpdateNumForms') end function StanceBarController:Unload() self:UnregisterAllEvents() if self.bar then self.bar:Free() end end function StanceBarController:UpdateNumForms() if InCombatLockdown() then return end self.bar:UpdateNumButtons() end end
bsd-3-clause
rogerthat52/Unnamed-Love2D-RPG
functions.lua
1
1705
function math.round(n) --rounds instead of math.floor or math.ceil return math.floor(n+.5) end function switchGM(gm) gamestate = gm gamestate.load() end function love.displayLoading(text) loadtxt = "loading..." local font = love.graphics.getFont() local width = font:getWidth(loadtxt) local height = font:getHeight(loadtxt) love.graphics.print(loadtxt, love.graphics.getWidth()/2, love.graphics.getHeight()/2,0,1,1,width/2, height/2) love.graphics.present() end function drawTextBox(num) if talking.is then love.graphics.draw(ttilesetBatch, 0, 0) love.graphics.print(npc[talking.npc].text, 32*5.5, love.graphics.getHeight() - (4.5*32)) drawFace(num) end if talking.can == true and talking.is == false then local text = "----------------------------------[press space]----------------------------------" love.graphics.print ({{0,0,0,255},text}, math.floor(love.graphics.getWidth()/2 - love.graphics.getFont():getWidth(text)), math.floor(love.graphics.getHeight()*.9), 0, 2) end end function drawFace(num) love.graphics.draw(npc[num].faceimage, npc[num].facequad, 32, love.graphics.getHeight() - (5*32), 0, 2, 2) end function changeRes() player.speed = player.bSpeed * overworld.scale dtileSize = tileSize*overworld.scale tileSizeDif = dtileSize/tileSize htiles = math.floor(love.graphics.getWidth()/dtileSize)+2 vtiles = math.floor(love.graphics.getHeight()/dtileSize)+2 overworld.setMap(1) --updates data for new map overworld.genTextBox() --generate spritebatch for the textbox end function checkBroken(x, y) for i, v in ipairs(broken) do if v[1] == x and v[2] == y then return true end end end
mit
The-HalcyonDays/darkstar
scripts/zones/Port_San_dOria/npcs/Nazar.lua
12
1266
----------------------------------- -- Area: Port San d'Oria -- NPC: Nazar -- Type: Standard NPC ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local vHour = VanadielHour(); local vMin = VanadielMinute(); while vHour >= 3 do vHour = vHour - 6; end if( vHour == -3) then vHour = 3; elseif( vHour == -2) then vHour = 4; elseif( vHour == -1) then vHour = 5; end local seconds = math.floor(2.4 * ((vHour * 60) + vMin)); player:startEvent( 0x02BF, seconds, 0, 0, 0, 0, 0, 0, 0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Port_San_dOria/npcs/Brifalien.lua
19
1772
----------------------------------- -- Area: Port San d'Oria -- NPC: Brifalien -- Involved in Quests: Riding on the Clouds -- @zone 232 -- @pos -20 -4 -74 ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if(player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if(trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart Flyer player:messageSpecial(FLYER_REFUSED); end end if(player:getQuestStatus(JEUNO,RIDING_ON_THE_CLOUDS) == QUEST_ACCEPTED and player:getVar("ridingOnTheClouds_1") == 7) then if(trade:hasItemQty(1127,1) and trade:getItemCount() == 1) then -- Trade Kindred seal player:setVar("ridingOnTheClouds_1",0); player:tradeComplete(); player:addKeyItem(SCOWLING_STONE); player:messageSpecial(KEYITEM_OBTAINED,SCOWLING_STONE); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x024d); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Aht_Urhgan_Whitegate/npcs/Kalimahf.lua
34
1033
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Kalimahf -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x02A8); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
rrpgfirecast/firecast
Plugins/Sheets/Gerenciador SotDL/output/rdkObjs/GerenciadorSotDL/DropDownFalsa.lfm.lua
1
4248
require("firecast.lua"); local __o_rrpgObjs = require("rrpgObjs.lua"); require("rrpgGUI.lua"); require("rrpgDialogs.lua"); require("rrpgLFM.lua"); require("ndb.lua"); require("locale.lua"); local __o_Utils = require("utils.lua"); local function constructNew_OpcaoDaComboboxFalsa() local obj = GUI.fromHandle(_obj_newObject("form")); local self = obj; local sheet = nil; rawset(obj, "_oldSetNodeObjectFunction", rawget(obj, "setNodeObject")); function obj:setNodeObject(nodeObject) sheet = nodeObject; self.sheet = nodeObject; self:_oldSetNodeObjectFunction(nodeObject); end; function obj:setNodeDatabase(nodeObject) self:setNodeObject(nodeObject); end; _gui_assignInitialParentForForm(obj.handle); obj:beginUpdate(); obj:setName("OpcaoDaComboboxFalsa"); obj:setHeight(24); obj:setAlign("top"); obj:setTheme("dark"); obj.imgApagar2 = GUI.fromHandle(_obj_newObject("imageCheckBox")); obj.imgApagar2:setParent(obj); obj.imgApagar2:setAlign("left"); obj.imgApagar2:setWidth(20); obj.imgApagar2:setMargins({left=4, top=2, bottom=2}); obj.imgApagar2:setName("imgApagar2"); obj.imgApagar2:setImageChecked("/GerenciadorSotDL/images/delete.png"); obj.imgApagar2:setImageUnchecked("/GerenciadorSotDL/images/delete.png"); obj.label1 = GUI.fromHandle(_obj_newObject("label")); obj.label1:setParent(obj); obj.label1:setAlign("client"); obj.label1:setField("NomeDaOpcao"); obj.label1:setMargins({left=4}); obj.label1:setText("Título da Aba"); obj.label1:setName("label1"); obj.dataLink1 = GUI.fromHandle(_obj_newObject("dataLink")); obj.dataLink1:setParent(obj); obj.dataLink1:setField("TipoOrganizar"); obj.dataLink1:setDefaultValue("Alfa"); obj.dataLink1:setName("dataLink1"); obj.dataLink2 = GUI.fromHandle(_obj_newObject("dataLink")); obj.dataLink2:setParent(obj); obj.dataLink2:setField("NomeDaOpcao"); obj.dataLink2:setDefaultValue("Título da Aba"); obj.dataLink2:setName("dataLink2"); obj._e_event0 = obj.imgApagar2:addEventListener("onClick", function (_) if DonoMestre(sheet, false, "docksub10") then dialogs.confirmYesNo("Deseja realmente apagar este item?", function (confirmado) if confirmado then safeNodeDeletion(sheet); else end; end); end; end, obj); obj._e_event1 = obj.dataLink2:addEventListener("onChange", function (_, field, oldValue, newValue) end, obj); function obj:_releaseEvents() __o_rrpgObjs.removeEventListenerById(self._e_event1); __o_rrpgObjs.removeEventListenerById(self._e_event0); end; obj._oldLFMDestroy = obj.destroy; function obj:destroy() self:_releaseEvents(); if (self.handle ~= 0) and (self.setNodeDatabase ~= nil) then self:setNodeDatabase(nil); end; if self.dataLink1 ~= nil then self.dataLink1:destroy(); self.dataLink1 = nil; end; if self.imgApagar2 ~= nil then self.imgApagar2:destroy(); self.imgApagar2 = nil; end; if self.dataLink2 ~= nil then self.dataLink2:destroy(); self.dataLink2 = nil; end; if self.label1 ~= nil then self.label1:destroy(); self.label1 = nil; end; self:_oldLFMDestroy(); end; obj:endUpdate(); return obj; end; function newOpcaoDaComboboxFalsa() local retObj = nil; __o_rrpgObjs.beginObjectsLoading(); __o_Utils.tryFinally( function() retObj = constructNew_OpcaoDaComboboxFalsa(); end, function() __o_rrpgObjs.endObjectsLoading(); end); assert(retObj ~= nil); return retObj; end; local _OpcaoDaComboboxFalsa = { newEditor = newOpcaoDaComboboxFalsa, new = newOpcaoDaComboboxFalsa, name = "OpcaoDaComboboxFalsa", dataType = "", formType = "undefined", formComponentName = "form", title = "", description=""}; OpcaoDaComboboxFalsa = _OpcaoDaComboboxFalsa; Firecast.registrarForm(_OpcaoDaComboboxFalsa); return _OpcaoDaComboboxFalsa;
apache-2.0
The-HalcyonDays/darkstar
scripts/globals/items/bowl_of_seafood_stew.lua
35
1467
----------------------------------------- -- ID: 4561 -- Item: Bowl of Seafood Stew -- Food Effect: 180Min, All Races ----------------------------------------- -- Health 20 -- Dexterity 1 -- Vitality 5 -- Defense % 25 -- Defense Cap 120 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,4561); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 20); target:addMod(MOD_DEX, 1); target:addMod(MOD_VIT, 5); target:addMod(MOD_FOOD_DEFP, 25); target:addMod(MOD_FOOD_DEF_CAP, 120); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 20); target:delMod(MOD_DEX, 1); target:delMod(MOD_VIT, 5); target:delMod(MOD_FOOD_DEFP, 25); target:delMod(MOD_FOOD_DEF_CAP, 120); end;
gpl-3.0
rrpgfirecast/firecast
Plugins/Sheets/Gerenciador SotDL/output/rdkObjs/GerenciadorSotDL/DropDownFalsa2.lfm.lua
3
2635
require("firecast.lua"); local __o_rrpgObjs = require("rrpgObjs.lua"); require("rrpgGUI.lua"); require("rrpgDialogs.lua"); require("rrpgLFM.lua"); require("ndb.lua"); require("locale.lua"); local __o_Utils = require("utils.lua"); local function constructNew_OpcaoDaComboboxFalsa2() local obj = GUI.fromHandle(_obj_newObject("form")); local self = obj; local sheet = nil; rawset(obj, "_oldSetNodeObjectFunction", rawget(obj, "setNodeObject")); function obj:setNodeObject(nodeObject) sheet = nodeObject; self.sheet = nodeObject; self:_oldSetNodeObjectFunction(nodeObject); end; function obj:setNodeDatabase(nodeObject) self:setNodeObject(nodeObject); end; _gui_assignInitialParentForForm(obj.handle); obj:beginUpdate(); obj:setName("OpcaoDaComboboxFalsa2"); obj:setHeight(24); obj:setAlign("top"); obj:setTheme("dark"); obj.label1 = GUI.fromHandle(_obj_newObject("label")); obj.label1:setParent(obj); obj.label1:setAlign("client"); obj.label1:setField("NomeDaOpcao"); obj.label1:setText("Nome da Opção"); obj.label1:setName("label1"); obj.dataLink1 = GUI.fromHandle(_obj_newObject("dataLink")); obj.dataLink1:setParent(obj); obj.dataLink1:setField("NomeDaOpcao"); obj.dataLink1:setDefaultValue("Nenhum"); obj.dataLink1:setName("dataLink1"); function obj:_releaseEvents() end; obj._oldLFMDestroy = obj.destroy; function obj:destroy() self:_releaseEvents(); if (self.handle ~= 0) and (self.setNodeDatabase ~= nil) then self:setNodeDatabase(nil); end; if self.dataLink1 ~= nil then self.dataLink1:destroy(); self.dataLink1 = nil; end; if self.label1 ~= nil then self.label1:destroy(); self.label1 = nil; end; self:_oldLFMDestroy(); end; obj:endUpdate(); return obj; end; function newOpcaoDaComboboxFalsa2() local retObj = nil; __o_rrpgObjs.beginObjectsLoading(); __o_Utils.tryFinally( function() retObj = constructNew_OpcaoDaComboboxFalsa2(); end, function() __o_rrpgObjs.endObjectsLoading(); end); assert(retObj ~= nil); return retObj; end; local _OpcaoDaComboboxFalsa2 = { newEditor = newOpcaoDaComboboxFalsa2, new = newOpcaoDaComboboxFalsa2, name = "OpcaoDaComboboxFalsa2", dataType = "", formType = "undefined", formComponentName = "form", title = "", description=""}; OpcaoDaComboboxFalsa2 = _OpcaoDaComboboxFalsa2; Firecast.registrarForm(_OpcaoDaComboboxFalsa2); return _OpcaoDaComboboxFalsa2;
apache-2.0
The-HalcyonDays/darkstar
scripts/zones/The_Celestial_Nexus/mobs/Exoplates.lua
13
2870
----------------------------------- -- Area: The Celestial Nexus -- NPC: Exoplates -- Zilart Mission 16 BCNM Fight ----------------------------------- require("scripts/globals/titles"); require("scripts/globals/status"); require("scripts/globals/magic"); function onMobInitialize(mob) mob:addMod(MOD_REGAIN, 50); end ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) mob:AnimationSub(0); mob:SetAutoAttackEnabled(false); mob:setUnkillable(true); end; function onMobFight(mob, target) local shifts = mob:getLocalVar("shifts"); local shiftTime = mob:getLocalVar("shiftTime"); if (mob:AnimationSub() == 0 and shifts == 0 and mob:getHPP() <= 67) then mob:useMobAbility(737); mob:setLocalVar("shifts", shifts+1); mob:setLocalVar("shiftTime", mob:getBattleTime()+5); elseif (mob:AnimationSub() == 1 and shifts <= 1 and mob:getHPP() <= 33) then mob:useMobAbility(741); mob:setLocalVar("shifts", shifts+1); mob:setLocalVar("shiftTime", mob:getBattleTime()+5); elseif (mob:AnimationSub() == 2 and shifts <= 2 and mob:getHPP() <= 2) then mob:useMobAbility(745); mob:setLocalVar("shifts", shifts+1); mob:setLocalVar("shiftTime", mob:getBattleTime()+5); elseif (mob:getHPP() <= 67 and mob:AnimationSub() == 0 and mob:getBattleTime() >= shiftTime ) then mob:AnimationSub(1); elseif (mob:getHPP() <= 33 and mob:AnimationSub() == 1 and mob:getBattleTime() >= shiftTime) then mob:AnimationSub(2); end; end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) local eald_narche = GetMobByID(mob:getID() - 1); eald_narche:delStatusEffect(EFFECT_PHYSICAL_SHIELD, 0, 1, 0, 0); eald_narche:delStatusEffect(EFFECT_ARROW_SHIELD, 0, 1, 0, 0); eald_narche:delStatusEffect(EFFECT_MAGIC_SHIELD, 0, 1, 0, 0); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("updateCSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option,target) --printf("finishCSID: %u",csid); --printf("RESULT: %u",option); if(csid == 0x7d04) then DespawnMob(target:getID()); DespawnMob(target:getID()-1); DespawnMob(target:getID()+2); DespawnMob(target:getID()+3); mob = SpawnMob(target:getID()+1); mob:updateEnmity(player); --the "30 seconds of rest" you get before he attacks you, and making sure he teleports first in range mob:addStatusEffectEx(EFFECT_BIND, 0, 1, 0, 30); mob:addStatusEffectEx(EFFECT_SILENCE, 0, 1, 0, 40); end end;
gpl-3.0
alysher/portaltbc
dep/recastnavigation/RecastDemo/premake4.lua
82
3551
-- -- premake4 file to build RecastDemo -- http://industriousone.com/premake -- local action = _ACTION or "" local todir = "Build/" .. action solution "recastnavigation" configurations { "Debug", "Release" } location (todir) -- extra warnings, no exceptions or rtti flags { "ExtraWarnings", "FloatFast", "NoExceptions", "NoRTTI", "Symbols" } -- debug configs configuration "Debug*" defines { "DEBUG" } targetdir ( todir .. "/lib/Debug" ) -- release configs configuration "Release*" defines { "NDEBUG" } flags { "Optimize" } targetdir ( todir .. "/lib/Release" ) -- windows specific configuration "windows" defines { "WIN32", "_WINDOWS", "_CRT_SECURE_NO_WARNINGS" } project "DebugUtils" language "C++" kind "StaticLib" includedirs { "../DebugUtils/Include", "../Detour/Include", "../DetourTileCache/Include", "../Recast/Include" } files { "../DebugUtils/Include/*.h", "../DebugUtils/Source/*.cpp" } project "Detour" language "C++" kind "StaticLib" includedirs { "../Detour/Include" } files { "../Detour/Include/*.h", "../Detour/Source/*.cpp" } project "DetourCrowd" language "C++" kind "StaticLib" includedirs { "../DetourCrowd/Include", "../Detour/Include", "../Recast/Include" } files { "../DetourCrowd/Include/*.h", "../DetourCrowd/Source/*.cpp" } project "DetourTileCache" language "C++" kind "StaticLib" includedirs { "../DetourTileCache/Include", "../Detour/Include", "../Recast/Include" } files { "../DetourTileCache/Include/*.h", "../DetourTileCache/Source/*.cpp" } project "Recast" language "C++" kind "StaticLib" includedirs { "../Recast/Include" } files { "../Recast/Include/*.h", "../Recast/Source/*.cpp" } project "RecastDemo" language "C++" kind "WindowedApp" includedirs { "../RecastDemo/Include", "../RecastDemo/Contrib", "../RecastDemo/Contrib/fastlz", "../DebugUtils/Include", "../Detour/Include", "../DetourCrowd/Include", "../DetourTileCache/Include", "../Recast/Include" } files { "../RecastDemo/Include/*.h", "../RecastDemo/Source/*.cpp", "../RecastDemo/Contrib/fastlz/*.h", "../RecastDemo/Contrib/fastlz/*.c" } -- project dependencies links { "DebugUtils", "Detour", "DetourCrowd", "DetourTileCache", "Recast" } -- distribute executable in RecastDemo/Bin directory targetdir "Bin" -- linux library cflags and libs configuration { "linux", "gmake" } buildoptions { "`pkg-config --cflags sdl`", "`pkg-config --cflags gl`", "`pkg-config --cflags glu`" } linkoptions { "`pkg-config --libs sdl`", "`pkg-config --libs gl`", "`pkg-config --libs glu`" } -- windows library cflags and libs configuration { "windows" } includedirs { "../RecastDemo/Contrib/SDL/include" } libdirs { "../RecastDemo/Contrib/SDL/lib/x86" } links { "opengl32", "glu32", "sdlmain", "sdl" } -- mac includes and libs configuration { "macosx" } kind "ConsoleApp" -- xcode4 failes to run the project if using WindowedApp includedirs { "/Library/Frameworks/SDL.framework/Headers" } buildoptions { "-Wunused-value -Wshadow -Wreorder -Wsign-compare -Wall" } links { "OpenGL.framework", "/Library/Frameworks/SDL.framework", "Cocoa.framework", } files { "../RecastDemo/Include/SDLMain.h", "../RecastDemo/Source/SDLMain.m", -- These don't seem to work in xcode4 target yet. -- "Info.plist", -- "Icon.icns", -- "English.lproj/InfoPlist.strings", -- "English.lproj/MainMenu.xib", }
gpl-2.0
godly-devotion/Baka-MPlayer-old
Baka MPlayer/bin/Debug/libquvi-scripts/0.9/media/myspass.lua
3
2960
-- libquvi-scripts -- Copyright (C) 2013 Toni Gundogdu <legatvs@gmail.com> -- Copyright (C) 2012 Guido Leisker <guido@guido-leisker.de> -- -- This file is part of libquvi-scripts <http://quvi.sourceforge.net/>. -- -- This program is free software: you can redistribute it and/or -- modify it under the terms of the GNU Affero General Public -- License as published by the Free Software Foundation, either -- version 3 of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU Affero General Public License for more details. -- -- You should have received a copy of the GNU Affero General -- Public License along with this program. If not, see -- <http://www.gnu.org/licenses/>. -- local MySpass = {} -- Utility functions unique to this script -- Identify the media script. function ident(qargs) return { can_parse_url = MySpass.can_parse_url(qargs), domains = table.concat({'myspass.de'}, ',') } end -- Parse the media properties. function parse(qargs) -- Make mandatory: the media ID is needed to fetch the data XML. qargs.id = qargs.input_url:match("(%d+)/?$") or error("no match: media ID") local t = { 'http://www.myspass.de/myspass/includes/apps/video', '/getvideometadataxml.php?id=', qargs.id } local c = quvi.http.fetch(table.concat(t)).data local P = require 'lxp.lom' local L = require 'quvi/lxph' local x = P.parse(c) qargs.thumb_url = L.find_first_tag(x, 'imagePreview')[1] qargs.duration_ms = MySpass.to_duration_ms(L, x) qargs.streams = MySpass.iter_streams(L, x) qargs.title = MySpass.to_title(L, x) return qargs end -- -- Utility functions -- function MySpass.can_parse_url(qargs) local U = require 'socket.url' local t = U.parse(qargs.input_url) if t and t.scheme and t.scheme:lower():match('^http$') and t.host and t.host:lower():match('myspass%.de$') -- Expect all URLs ending with digits to be videos. and t.path and t.path:lower():match('^/myspass/.-/%d+/?$') then return true else return false end end function MySpass.iter_streams(L, x) local u = L.find_first_tag(x, 'url_flv')[1] local S = require 'quvi/stream' return {S.stream_new(u)} end function MySpass.to_duration_ms(L, x) local m,s = L.find_first_tag(x, 'duration')[1]:match('(%d+)%:(%d+)') m = tonumber(((m or ''):gsub('%a',''))) or 0 m = tonumber(((s or ''):gsub('%a',''))) or 0 return (m*60000) + (s*1000) end function MySpass.to_title(L, x) local t = { L.find_first_tag(x, 'format')[1], string.format('s%02de%02d -', L.find_first_tag(x, 'season')[1], L.find_first_tag(x, 'episode')[1]), L.find_first_tag(x, 'title')[1] } return table.concat(t, ' ') end -- vim: set ts=2 sw=2 tw=72 expandtab:
gpl-2.0
The-HalcyonDays/darkstar
scripts/zones/Kazham-Jeuno_Airship/npcs/Oslam.lua
12
2037
----------------------------------- -- Area: Kazham-Jeuno Airship -- NPC: Oslam -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Kazham-Jeuno_Airship/TextIDs"] = nil; require("scripts/zones/Kazham-Jeuno_Airship/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local vHour = VanadielHour(); local vMin = VanadielMinute(); while vHour >= 1 do vHour = vHour - 6; end local message = WILL_REACH_KAZHAM; if (vHour == -5) then if (vMin >= 48) then vHour = 3; message = WILL_REACH_JEUNO; else vHour = 0; end elseif (vHour == -4) then vHour = 2; message = WILL_REACH_JEUNO; elseif (vHour == -3) then vHour = 1; message = WILL_REACH_JEUNO; elseif (vHour == -2) then if (vMin <= 49) then vHour = 0; message = WILL_REACH_JEUNO; else vHour = 3; end elseif (vHour == -1) then vHour = 2; elseif (vHour == 0) then vHour = 1; end local vMinutes = 0; if (message == WILL_REACH_JEUNO) then vMinutes = (vHour * 60) + 49 - vMin; else -- WILL_REACH_KAZHAM vMinutes = (vHour * 60) + 48 - vMin; end if (vMinutes <= 30) then if( message == WILL_REACH_KAZHAM) then message = IN_KAZHAM_MOMENTARILY; else -- WILL_REACH_JEUNO message = IN_JEUNO_MOMENTARILY; end elseif (vMinutes < 60) then vHour = 0; end player:messageSpecial( message, math.floor((2.4 * vMinutes) / 60), math.floor( vMinutes / 60 + 0.5)); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
NAM-IL/VLC-2_2_0
share/lua/playlist/mpora.lua
97
2565
--[[ $Id$ Copyright © 2009 the VideoLAN team Authors: Konstantin Pavlov (thresh@videolan.org) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]] -- Probe function. function probe() return vlc.access == "http" and string.match( vlc.path, "video%.mpora%.com/watch/" ) end -- Parse function. function parse() p = {} while true do -- Try to find the video's title line = vlc.readline() if not line then break end if string.match( line, "meta name=\"title\"" ) then _,_,name = string.find( line, "content=\"(.*)\" />" ) end if string.match( line, "image_src" ) then _,_,arturl = string.find( line, "image_src\" href=\"(.*)\" />" ) end if string.match( line, "video_src" ) then _,_,video = string.find( line, 'href="http://video%.mpora%.com/ep/(.*)%.swf" />' ) end end if not name or not arturl or not video then return nil end -- Try and get URL for SD video. sd = vlc.stream("http://api.mpora.com/tv/player/playlist/vid/"..video.."/") if not sd then return nil end page = sd:read( 65653 ) sdurl = string.match( page, "url=\"(.*)\" />") page = nil table.insert( p, { path = sdurl; name = name; arturl = arturl; } ) -- Try and check if HD video is available. checkhd = vlc.stream("http://api.mpora.com/tv/player/load/vid/"..video.."/platform/video/domain/video.mpora.com/" ) if not checkhd then return nil end page = checkhd:read( 65653 ) hashd = tonumber( string.match( page, "<has_hd>(%d)</has_hd>" ) ) page = nil if hashd then hd = vlc.stream("http://api.mpora.com/tv/player/playlist/vid/"..video.."/hd/true/") page = hd:read( 65653 ) hdurl = string.match( page, "url=\"(.*)\" />") table.insert( p, { path = hdurl; name = name.." (HD)"; arturl = arturl; } ) end return p end
lgpl-2.1
The-HalcyonDays/darkstar
scripts/zones/Ghoyus_Reverie/Zone.lua
36
1119
----------------------------------- -- -- Zone: Ghoyus_Reverie -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Ghoyus_Reverie/TextIDs"] = nil; require("scripts/zones/Ghoyus_Reverie/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/globals/items/serving_of_yellow_curry.lua
35
2067
----------------------------------------- -- ID: 4517 -- Item: serving_of_yellow_curry -- Food Effect: 3hours, All Races ----------------------------------------- -- Health Points 20 -- Strength 5 -- Agility 2 -- Intelligence -4 -- HP Recovered While Healing 2 -- MP Recovered While Healing 1 -- Attack 20% (caps @ 75) -- Ranged Attack 20% (caps @ 75) -- Resist Sleep -- Resist Stun ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,4517); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_STR, 5); target:addMod(MOD_AGI, 2); target:addMod(MOD_INT, -4); target:addMod(MOD_HPHEAL, 2); target:addMod(MOD_MPHEAL, 1); target:addMod(MOD_FOOD_ATTP, 20); target:addMod(MOD_FOOD_ATT_CAP, 75); target:addMod(MOD_FOOD_RATTP, 20); target:addMod(MOD_FOOD_RATT_CAP, 75); target:addMod(MOD_SLEEPRES, 7); target:addMod(MOD_STUNRES, 7); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_STR, 5); target:delMod(MOD_AGI, 2); target:delMod(MOD_INT, -4); target:delMod(MOD_HPHEAL, 2); target:delMod(MOD_MPHEAL, 1); target:delMod(MOD_FOOD_ATTP, 20); target:delMod(MOD_FOOD_ATT_CAP, 75); target:delMod(MOD_FOOD_RATTP, 20); target:delMod(MOD_FOOD_RATT_CAP, 75); target:delMod(MOD_SLEEPRES, 7); target:delMod(MOD_STUNRES, 7); end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/globals/mobskills/Grim_Halo.lua
7
1089
--------------------------------------------------- -- Grim Halo -- Deals damage to a all targets. Additional effect: Knockback -- Only used by Fomors that wield a two-handed weapon (principally WAR, BLM, DRK, SAM, DRG, and SMN fomors). --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------------- function onMobSkillCheck(target,mob,skill) local job = mob:getMainJob(); if(job == JOB_WAR or job == JOB_BLM or job == JOB_DRK or job == JOB_SAM or job == JOB_DRG or job == JOB_SMN) then return 0; end return 1; end; function onMobWeaponSkill(target, mob, skill) -- Needs Knockback added local numhits = 1; local accmod = 1; local dmgmod = 2.5; local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_BLUNT,info.hitslanded); target:delHP(dmg); return dmg; end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/The_Eldieme_Necropolis/npcs/_5f7.lua
34
1110
----------------------------------- -- Area: The Eldieme Necropolis -- NPC: Leviathan's Gate -- @pos 249 -34 100 195 ----------------------------------- package.loaded["scripts/zones/The_Eldieme_Necropolis/TextIDs"] = nil; ----------------------------------- require("scripts/zones/The_Eldieme_Necropolis/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (npc:getAnimation() == 9) then player:messageSpecial(SOLID_STONE); end return 0; end; -- ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/globals/items/plate_of_dorado_sushi.lua
21
1679
----------------------------------------- -- ID: 5178 -- Item: plate_of_dorado_sushi -- Food Effect: 30Min, All Races ----------------------------------------- -- Dexterity 5 -- Accuracy % 15 -- Accuracy Cap 75 -- Ranged ACC % 15 -- Ranged ACC Cap 75 -- Sleep Resist 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5178); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_ENMITY, 3); target:addMod(MOD_DEX, 5); target:addMod(MOD_FOOD_ACCP, 15); target:addMod(MOD_FOOD_ACC_CAP, 75); target:addMod(MOD_FOOD_RACCP, 15); target:addMod(MOD_FOOD_RACC_CAP, 75); target:addMod(MOD_SLEEPRES, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_ENMITY, 3); target:delMod(MOD_DEX, 5); target:delMod(MOD_FOOD_ACCP, 15); target:delMod(MOD_FOOD_ACC_CAP, 75); target:delMod(MOD_FOOD_RACCP, 15); target:delMod(MOD_FOOD_RACC_CAP, 75); target:delMod(MOD_SLEEPRES, 5); end;
gpl-3.0
rrpgfirecast/firecast
Plugins/Sheets/Call Of Cthulhu Dark Ages/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
rrpgfirecast/firecast
Plugins/Sheets/Pendragon/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
rrpgfirecast/firecast
Plugins/Sheets/Shadow of the Demon Lord/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
rrpgfirecast/firecast
Plugins/Sheets/PokeRPG/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
rrpgfirecast/firecast
Plugins/Sheets/Ficha Demônio A Queda/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
rrpgfirecast/firecast
Plugins/Sheets/Pokemon D20/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
rrpgfirecast/firecast
Plugins/Sheets/Ficha Mutantes e Malfeitores 3e/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
rrpgfirecast/firecast
Plugins/Sheets/Call Of Cthulhu 7e/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
rrpgfirecast/firecast
Plugins/Sheets/Ficha Mighty Blade 3e/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
rrpgfirecast/firecast
Plugins/Sheets/Michiria/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
rrpgfirecast/firecast
Plugins/Sheets/Pathfinder_2E/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
rrpgfirecast/firecast
Plugins/Sheets/Ficha L5A/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
rrpgfirecast/firecast
Plugins/ChatMods/AfkBot/sdk/rrpgLFM.lua
99
5179
require("rrpgUtil.lua"); require("rrpgGUI.lua"); local serpent = nil; local lfmObjectsStrongRef = {}; function lfm_getObject(ctrlOrHandle) if ctrlOrHandle == nil then return nil; elseif isNumber(ctrlOrHandle) then return lfmObjectsStrongRef[ctrlOrHandle]; else return ctrlOrHandle; end; end; function lfm_newObjectHandle(className) local obj = gui.fromHandle(_obj_newObject(className)); lfmObjectsStrongRef[obj.handle] = obj; return obj.handle; end; function lfm_destroyObject(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); if obj ~= nil then lfmObjectsStrongRef[obj.handle] = nil; obj:destroy(); end end function lfm_enumEvents(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local eves = {}; local qt = 0; for k, v in pairs(obj.eves) do qt = qt + 1; eves[qt] = {name = k, parameters = v}; end; return eves; end; function lfm_enumProps(ctrlOrHandle) local obj = lfm_getObject(ctrlOrHandle); local props = {}; local qt = 0; for k, v in pairs(obj.props) do qt = qt + 1; props[qt] = {name = k, tipo = v.tipo, values = v.values, getter = v.getter, setter = v.setter}; end; return props; end; local function _getStrOfSetTable(value) local ret = ""; local qt = 0; for k, v in pairs(value) do if qt == 0 then ret = tostring(v); else ret = ret .. " " .. tostring(v); end; qt = qt + 1; end; return ret; end; function lfm_valueToStr(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then if value then return "true"; else return "false"; end; elseif (tipo == "int") then return tostring(round(value)); elseif tipo == "double" then return tostring(value); elseif tipo == "enum" then return tostring(value); elseif (tipo == "string") or (tipo == "color") or (tipo == 'url') then return value; elseif tipo == "set" then return _getStrOfSetTable(value, valuesOfTipo); elseif (tipo == "bounds") or (tipo == "table") then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(value, {comment = false}); else return ""; end; end; function lfm_strToValue(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "bool" then return value == "true"; elseif (tipo == "int") or (tipo =="double") then return tonumber(value); elseif (tipo == "string") or (tipo == "color") or (tipo == "url") then return value; elseif tipo == "enum" then if isStrInTable(value, valuesOfTipo) then return value; else return ""; end; elseif tipo == "set" then local objSet = {}; if type(value) == "string" then for k, v in pairs(valuesOfTipo) do if string.find(value, v) then objSet[#objSet + 1] = v; end; end; elseif type(value) == "table" then objSet = value; end; return objSet; elseif (tipo == "bounds") or (tipo == "table") then f, e = load("return " .. value); if e then error(e) end return f(); else return nil; end; end; local function simplificarTable(t) local ret = {}; for k, v in pairs(t) do if isNumber(k) or (k == v) then ret[#ret + 1] = v; else ret[k]=v; end; end; return ret; end function lfm_valueToStrToUser(value, tipo, valuesOfTipo) tipo = lowercase(tipo); if tipo == "set" then if serpent == nil then serpent = require("serpent.dlua"); end; return serpent.line(simplificarTable(value), {comment = false}); else return lfm_valueToStr(value, tipo, valuesOfTipo); end; end; function lfm_getPropAsString(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStr(v, prop.tipo, prop.values); end; function lfm_setPropAsString(ctrlOrHandle, propName, vAsStr) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; v = lfm_strToValue(vAsStr, prop.tipo, prop.values); local setterName = prop.setter; if setterName ~= nil then local setter = obj[setterName]; setter(obj, v); else local writePropName = prop.writeProp; if writePropName == nil then error(propName .. " is readonly"); end; _obj_setProp(obj.handle, writePropName, v); end; end; function lfm_getPropAsStringToUser(ctrlOrHandle, propName) local obj = lfm_getObject(ctrlOrHandle); local props = obj.props; if props == nil then return nil; end; local prop = props[propName]; if prop == nil then return nil; end; local getter = obj[prop.getter]; local v = getter(obj); return lfm_valueToStrToUser(v, prop.tipo, prop.values); end; function lfm_setParent(ctrlOrHandleFilho, ctrlOrHandlePai) local objFilho = lfm_getObject(ctrlOrHandleFilho); local objPai = lfm_getObject(ctrlOrHandlePai); objFilho:setParent(objPai); end; function lfm_enumerarClasses() local ret = {}; for k, v in pairs(gui.guiLoaders) do ret[#ret + 1]= k; end; return ret; end;
apache-2.0
The-HalcyonDays/darkstar
scripts/globals/items/serving_of_salmon_meuniere.lua
35
1404
----------------------------------------- -- ID: 4583 -- Item: serving_of_salmon_meuniere -- Food Effect: 180Min, All Races ----------------------------------------- -- Dexterity 2 -- Mind -2 -- Ranged ACC % 7 -- Ranged ACC Cap 10 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,4583); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 2); target:addMod(MOD_MND, -2); target:addMod(MOD_FOOD_RACCP, 7); target:addMod(MOD_FOOD_RACC_CAP, 10); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 2); target:delMod(MOD_MND, -2); target:delMod(MOD_FOOD_RACCP, 7); target:delMod(MOD_FOOD_RACC_CAP, 10); end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Bastok_Mines/npcs/Ranpi-Pappi.lua
38
1047
----------------------------------- -- Area: Bastok Mines -- NPC: Ranpi-Pappi -- Type: Standard NPC -- @zone: 234 -- @pos -4.535 -1.044 49.881 -- -- Auto-Script: Requires Verification (Verified by Brando) ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x004d); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Bostaunieux_Oubliette/npcs/Grounds_Tome.lua
34
1160
----------------------------------- -- Area: Bostaunieux Oubliette -- NPC: Grounds Tome ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/groundsofvalor"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) startGov(GOV_EVENT_BOSTAUNIEUX_OUBLIETTE,player); end; ----------------------------------- -- onEventSelection ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); updateGov(player,csid,option,610,611,612,613,614,615,616,617,0,0); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); finishGov(player,csid,option,610,611,612,613,614,615,616,617,0,0,GOV_MSG_BOSTAUNIEUX_OUBLIETTE); end;
gpl-3.0
The-HalcyonDays/darkstar
scripts/zones/Northern_San_dOria/npcs/Miaux.lua
23
6482
----------------------------------- -- Area: Northern San d'Oria -- NPC: Miaux -- Type: Quest Giver -- @pos -169.127 2.999 158.677 231 ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local aCraftsmansWork = player:getQuestStatus(SANDORIA,A_CRAFTSMAN_S_WORK); local Quotas_Status = player:getVar("ChasingQuotas_Progress"); if(player:getMainJob() == 14 and player:getMainLvl() >= AF1_QUEST_LEVEL and aCraftsmansWork == QUEST_AVAILABLE) then if(player:getVar("has_seen_drgaf1_quest_already") == 0) then player:startEvent(0x0049); else -- If player has seen the big cut scene, give them a smaller one. player:startEvent(0x0047); end elseif(aCraftsmansWork == QUEST_ACCEPTED and player:hasKeyItem(ALTEPA_POLISHING_STONE) == false) then player:startEvent(0x0045); elseif(aCraftsmansWork == QUEST_ACCEPTED) then player:startEvent(0x0046); elseif(Quotas_Status == 2) then player:startEvent(67); -- I found this earring. elseif(Quotas_Status == 3 or Quotas_Status == 4) then player:startEvent(68); -- Post-earring, move along. elseif(Quotas_Status >= 5) then player:startEvent(66); -- The earring was helpful? else player:startEvent(0x000b); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if(csid == 0x0049 and option == 0) then -- first part of long CS -- declines questgiver player:setVar("has_seen_drgaf1_quest_already",1); elseif((csid == 0x0049 or csid == 0x0047) and option == 1) then player:addQuest(SANDORIA,A_CRAFTSMAN_S_WORK); player:setVar("has_seen_drgaf1_quest_already",0); player:setVar("aCraftsmanWork",1); elseif(csid == 0x0046) then -- This is only if player has Altepa Polishing Stone if(player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,16887);-- Peregrine (DRG AF1) else player:setVar("aCraftsmanWork",0); player:delKeyItem(ALTEPA_POLISHING_STONE); player:addItem(16887); player:messageSpecial(ITEM_OBTAINED,16887); -- Peregrine (DRG AF1) player:addFame(SANDORIA,SAN_FAME*AF1_FAME); player:completeQuest(SANDORIA,A_CRAFTSMAN_S_WORK); end elseif(csid == 67) then player:addKeyItem(SHINY_EARRING); player:messageSpecial(KEYITEM_OBTAINED,SHINY_EARRING); player:setVar("ChasingQuotas_Progress",3); end end; -- 0x000b Miaux : "<Sigh> Why must all craftsmen be so uptight?" -- 0x0049 Miaux : "I wish to have a breastplate repaired... Y/N dialog -- 0x0047 Miaux : "I...I hesitate to impose upon you again, but would it be possible for you to find -- me an Altepa polishing stone? Naturally, I will pay you for your troubles... -- accept the task? Yes/No dialog Thank you. It would mean so much to me." -- 0x0045 Miaux : "The Altepa polishing stone can be found in the Eastern Altepa Desert. Please take -- care on your travels!" -- 0x0046 Miaux : "So this is the Altepa polishing stone that Ranchuriome was talking about. I am -- most grateful for your help. Please accept this as payment." ------------------------------------------Reward gil -- "Miaux : Here, Ranchuriome. <Character> is the reason we have this!" -- Ranchuriome : "Excellent! You managed to find one. Now I can start on those repairs. I'll -- have it ready for you by dinnertime." -- Ranchuriome : "I've really been feeling my years lately... No matter. I'm sure I'll perk up -- once I start working." -- Miaux : "I'm most grateful to you!" -- 0x0048 Miaux : "You don't see many people with that kind of integrity around anymore. If my -- father was still alive, they would have struck up a solid friendship, I'm sure." -- 0x0042 Miaux : "Oh, that shiny earring came in handy after all? That's wonderful! I'm glad -- I could help someone out in the same way that you and Ranchuriome helped me. -- Miaux: I don't think I'm suited for a career as a detective, though... I think I'll concentrate -- on helping people in a way that's more within my capabilities." -- (10)0x000A Miaux : "Thanks to your help, my father's breastplate is looking like new, but... -- That nice old man, Ranchuriome, has passed away. -- Miaux : "I can't help but think it's my fault in some way...that the repairs he did for me were -- too strenuous. When I attended the funeral to pay my respects, though, his features seemed to -- be at peace." -- (67)0x0043 Miaux : "I attended Ranchuriome's funeral to pay my respects and express my thanks for -- his kindness. During the ceremony, I was distracted by an unusal lady among the mourners. -- Miaux : "Something about this woman seemed out of place. I tried to follow her after the funeral -- ended, but... I lost sight of her not long after. I searched around, trying to find her again. -- Instead, I came across Ranchuriome's son lying unconscious on the ground. I tended to his wound, -- and thankfully, he soon regained consciousness. I found this lying nearby. -- Miaux : "This shiny earring might be a clue as to what happened. It's probably just my overactive -- imagination, but perhaps it will help in some way. Here, you should hold onto it, just in case." -- (68)0x0044 Miaux : "A suspicious woman and a shiny earring... Probably just my overactive imagination." -- (535)0x0217 City - The fortress of sandy... But now, her reign of glory... The sun set on the kingdom -- of knights... Yet young Elvaan knights still venture proudly... On this particular day there comes a new... -- The king wishes to bolster his ranks, and <Character>... Should fortune favor her, bards across the land... -- Of course, she has only begun her rise to glory... Never before has she set foot within the Elvaan Capital... -- Rochefogne : "Say, are you an adventurer?"
gpl-3.0
rrpgfirecast/firecast
Plugins/Sheets/Os Mundos dos Mortos/output/rdkObjs/starkpdf/2.lfm.lua
1
11212
require("firecast.lua"); local __o_rrpgObjs = require("rrpgObjs.lua"); require("rrpgGUI.lua"); require("rrpgDialogs.lua"); require("rrpgLFM.lua"); require("ndb.lua"); require("locale.lua"); local __o_Utils = require("utils.lua"); local function constructNew_frmstarkpdf2_svg() local obj = GUI.fromHandle(_obj_newObject("form")); local self = obj; local sheet = nil; rawset(obj, "_oldSetNodeObjectFunction", rawget(obj, "setNodeObject")); function obj:setNodeObject(nodeObject) sheet = nodeObject; self.sheet = nodeObject; self:_oldSetNodeObjectFunction(nodeObject); end; function obj:setNodeDatabase(nodeObject) self:setNodeObject(nodeObject); end; _gui_assignInitialParentForForm(obj.handle); obj:beginUpdate(); obj:setName("frmstarkpdf2_svg"); obj:setAlign("client"); obj:setTheme("light"); obj:setMargins({top=1}); obj.scrollBox1 = GUI.fromHandle(_obj_newObject("scrollBox")); obj.scrollBox1:setParent(obj); obj.scrollBox1:setAlign("client"); obj.scrollBox1:setName("scrollBox1"); obj.rectangle1 = GUI.fromHandle(_obj_newObject("rectangle")); obj.rectangle1:setParent(obj.scrollBox1); obj.rectangle1:setWidth(893); obj.rectangle1:setHeight(1191); obj.rectangle1:setColor("white"); obj.rectangle1:setName("rectangle1"); obj.image1 = GUI.fromHandle(_obj_newObject("image")); obj.image1:setParent(obj.rectangle1); obj.image1:setLeft(0); obj.image1:setTop(0); obj.image1:setWidth(893); obj.image1:setHeight(1191); obj.image1:setSRC("/starkpdf/images/2.png"); obj.image1:setStyle("stretch"); obj.image1:setOptimize(true); obj.image1:setName("image1"); obj.layout1 = GUI.fromHandle(_obj_newObject("layout")); obj.layout1:setParent(obj.rectangle1); obj.layout1:setLeft(255); obj.layout1:setTop(227); obj.layout1:setWidth(169); obj.layout1:setHeight(171); obj.layout1:setName("layout1"); obj.textEditor1 = GUI.fromHandle(_obj_newObject("textEditor")); obj.textEditor1:setParent(obj.layout1); obj.textEditor1:setLeft(0); obj.textEditor1:setTop(0); obj.textEditor1:setWidth(169); obj.textEditor1:setHeight(171); obj.textEditor1:setFontSize(14.2); obj.textEditor1:setFontColor("#000000"); obj.textEditor1:setField("Caixa_de_texto_24"); obj.textEditor1:setTransparent(true); obj.textEditor1:setName("textEditor1"); obj.layout2 = GUI.fromHandle(_obj_newObject("layout")); obj.layout2:setParent(obj.rectangle1); obj.layout2:setLeft(47); obj.layout2:setTop(224); obj.layout2:setWidth(172); obj.layout2:setHeight(175); obj.layout2:setName("layout2"); obj.textEditor2 = GUI.fromHandle(_obj_newObject("textEditor")); obj.textEditor2:setParent(obj.layout2); obj.textEditor2:setLeft(0); obj.textEditor2:setTop(0); obj.textEditor2:setWidth(172); obj.textEditor2:setHeight(175); obj.textEditor2:setFontSize(14.2); obj.textEditor2:setFontColor("#000000"); obj.textEditor2:setField("Caixa_de_texto_23"); obj.textEditor2:setTransparent(true); obj.textEditor2:setName("textEditor2"); obj.layout3 = GUI.fromHandle(_obj_newObject("layout")); obj.layout3:setParent(obj.rectangle1); obj.layout3:setLeft(456); obj.layout3:setTop(228); obj.layout3:setWidth(180); obj.layout3:setHeight(171); obj.layout3:setName("layout3"); obj.textEditor3 = GUI.fromHandle(_obj_newObject("textEditor")); obj.textEditor3:setParent(obj.layout3); obj.textEditor3:setLeft(0); obj.textEditor3:setTop(0); obj.textEditor3:setWidth(180); obj.textEditor3:setHeight(171); obj.textEditor3:setFontSize(14.2); obj.textEditor3:setFontColor("#000000"); obj.textEditor3:setField("Caixa_de_texto_25"); obj.textEditor3:setTransparent(true); obj.textEditor3:setName("textEditor3"); obj.layout4 = GUI.fromHandle(_obj_newObject("layout")); obj.layout4:setParent(obj.rectangle1); obj.layout4:setLeft(663); obj.layout4:setTop(229); obj.layout4:setWidth(176); obj.layout4:setHeight(170); obj.layout4:setName("layout4"); obj.textEditor4 = GUI.fromHandle(_obj_newObject("textEditor")); obj.textEditor4:setParent(obj.layout4); obj.textEditor4:setLeft(0); obj.textEditor4:setTop(0); obj.textEditor4:setWidth(176); obj.textEditor4:setHeight(170); obj.textEditor4:setFontSize(14.2); obj.textEditor4:setFontColor("#000000"); obj.textEditor4:setField("Caixa_de_texto_26"); obj.textEditor4:setTransparent(true); obj.textEditor4:setName("textEditor4"); obj.layout5 = GUI.fromHandle(_obj_newObject("layout")); obj.layout5:setParent(obj.rectangle1); obj.layout5:setLeft(40); obj.layout5:setTop(533); obj.layout5:setWidth(793); obj.layout5:setHeight(83); obj.layout5:setName("layout5"); obj.textEditor5 = GUI.fromHandle(_obj_newObject("textEditor")); obj.textEditor5:setParent(obj.layout5); obj.textEditor5:setLeft(0); obj.textEditor5:setTop(0); obj.textEditor5:setWidth(793); obj.textEditor5:setHeight(83); obj.textEditor5:setFontSize(14.2); obj.textEditor5:setFontColor("#000000"); obj.textEditor5:setField("Caixa_de_texto_27"); obj.textEditor5:setTransparent(true); obj.textEditor5:setName("textEditor5"); obj.layout6 = GUI.fromHandle(_obj_newObject("layout")); obj.layout6:setParent(obj.rectangle1); obj.layout6:setLeft(43); obj.layout6:setTop(692); obj.layout6:setWidth(792); obj.layout6:setHeight(81); obj.layout6:setName("layout6"); obj.textEditor6 = GUI.fromHandle(_obj_newObject("textEditor")); obj.textEditor6:setParent(obj.layout6); obj.textEditor6:setLeft(0); obj.textEditor6:setTop(0); obj.textEditor6:setWidth(792); obj.textEditor6:setHeight(81); obj.textEditor6:setFontSize(14.2); obj.textEditor6:setFontColor("#000000"); obj.textEditor6:setField("Caixa_de_texto_28"); obj.textEditor6:setTransparent(true); obj.textEditor6:setName("textEditor6"); obj.layout7 = GUI.fromHandle(_obj_newObject("layout")); obj.layout7:setParent(obj.rectangle1); obj.layout7:setLeft(42); obj.layout7:setTop(850); obj.layout7:setWidth(791); obj.layout7:setHeight(82); obj.layout7:setName("layout7"); obj.textEditor7 = GUI.fromHandle(_obj_newObject("textEditor")); obj.textEditor7:setParent(obj.layout7); obj.textEditor7:setLeft(0); obj.textEditor7:setTop(0); obj.textEditor7:setWidth(791); obj.textEditor7:setHeight(82); obj.textEditor7:setFontSize(14.2); obj.textEditor7:setFontColor("#000000"); obj.textEditor7:setField("Caixa_de_texto_29"); obj.textEditor7:setTransparent(true); obj.textEditor7:setName("textEditor7"); obj.layout8 = GUI.fromHandle(_obj_newObject("layout")); obj.layout8:setParent(obj.rectangle1); obj.layout8:setLeft(47); obj.layout8:setTop(1018); obj.layout8:setWidth(790); obj.layout8:setHeight(86); obj.layout8:setName("layout8"); obj.textEditor8 = GUI.fromHandle(_obj_newObject("textEditor")); obj.textEditor8:setParent(obj.layout8); obj.textEditor8:setLeft(0); obj.textEditor8:setTop(0); obj.textEditor8:setWidth(790); obj.textEditor8:setHeight(86); obj.textEditor8:setFontSize(14.2); obj.textEditor8:setFontColor("#000000"); obj.textEditor8:setField("Caixa_de_texto_30"); obj.textEditor8:setTransparent(true); obj.textEditor8:setName("textEditor8"); obj.layout9 = GUI.fromHandle(_obj_newObject("layout")); obj.layout9:setParent(obj.rectangle1); obj.layout9:setLeft(265); obj.layout9:setTop(1141); obj.layout9:setWidth(162); obj.layout9:setHeight(23); obj.layout9:setName("layout9"); obj.edit1 = GUI.fromHandle(_obj_newObject("edit")); obj.edit1:setParent(obj.layout9); obj.edit1:setTransparent(true); obj.edit1:setFontSize(14.2); obj.edit1:setFontColor("#000000"); obj.edit1:setHorzTextAlign("leading"); obj.edit1:setVertTextAlign("center"); obj.edit1:setLeft(0); obj.edit1:setTop(0); obj.edit1:setWidth(162); obj.edit1:setHeight(24); obj.edit1:setField("Caixa_de_texto_31"); obj.edit1:setName("edit1"); function obj:_releaseEvents() end; obj._oldLFMDestroy = obj.destroy; function obj:destroy() self:_releaseEvents(); if (self.handle ~= 0) and (self.setNodeDatabase ~= nil) then self:setNodeDatabase(nil); end; if self.edit1 ~= nil then self.edit1:destroy(); self.edit1 = nil; end; if self.textEditor4 ~= nil then self.textEditor4:destroy(); self.textEditor4 = nil; end; if self.layout6 ~= nil then self.layout6:destroy(); self.layout6 = nil; end; if self.layout4 ~= nil then self.layout4:destroy(); self.layout4 = nil; end; if self.layout9 ~= nil then self.layout9:destroy(); self.layout9 = nil; end; if self.textEditor1 ~= nil then self.textEditor1:destroy(); self.textEditor1 = nil; end; if self.image1 ~= nil then self.image1:destroy(); self.image1 = nil; end; if self.textEditor5 ~= nil then self.textEditor5:destroy(); self.textEditor5 = nil; end; if self.layout3 ~= nil then self.layout3:destroy(); self.layout3 = nil; end; if self.textEditor6 ~= nil then self.textEditor6:destroy(); self.textEditor6 = nil; end; if self.textEditor2 ~= nil then self.textEditor2:destroy(); self.textEditor2 = nil; end; if self.textEditor7 ~= nil then self.textEditor7:destroy(); self.textEditor7 = nil; end; if self.layout8 ~= nil then self.layout8:destroy(); self.layout8 = nil; end; if self.layout1 ~= nil then self.layout1:destroy(); self.layout1 = nil; end; if self.scrollBox1 ~= nil then self.scrollBox1:destroy(); self.scrollBox1 = nil; end; if self.rectangle1 ~= nil then self.rectangle1:destroy(); self.rectangle1 = nil; end; if self.layout2 ~= nil then self.layout2:destroy(); self.layout2 = nil; end; if self.layout5 ~= nil then self.layout5:destroy(); self.layout5 = nil; end; if self.layout7 ~= nil then self.layout7:destroy(); self.layout7 = nil; end; if self.textEditor8 ~= nil then self.textEditor8:destroy(); self.textEditor8 = nil; end; if self.textEditor3 ~= nil then self.textEditor3:destroy(); self.textEditor3 = nil; end; self:_oldLFMDestroy(); end; obj:endUpdate(); return obj; end; function newfrmstarkpdf2_svg() local retObj = nil; __o_rrpgObjs.beginObjectsLoading(); __o_Utils.tryFinally( function() retObj = constructNew_frmstarkpdf2_svg(); end, function() __o_rrpgObjs.endObjectsLoading(); end); assert(retObj ~= nil); return retObj; end; local _frmstarkpdf2_svg = { newEditor = newfrmstarkpdf2_svg, new = newfrmstarkpdf2_svg, name = "frmstarkpdf2_svg", dataType = "", formType = "undefined", formComponentName = "form", title = "", description=""}; frmstarkpdf2_svg = _frmstarkpdf2_svg; Firecast.registrarForm(_frmstarkpdf2_svg); return _frmstarkpdf2_svg;
apache-2.0