repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278
values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15
values |
|---|---|---|---|---|---|
The-HalcyonDays/darkstar | scripts/globals/spells/curaga_v.lua | 13 | 1247 | -----------------------------------------
-- Spell: Curaga V
-- Restores HP of all party members within area of effect.
-----------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local minCure = 600;
local divisor = 1;
local constant = 570;
local power = getCurePowerOld(caster);
if(power > 780) then
divisor = 2.667;
constant = 814;--this is too powerful and needs to be fixed when the rest of the curaga 5 numbers are determined
end
local final = getCureFinal(caster,spell,getBaseCureOld(power,divisor,constant),minCure,false);
final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100));
--Applying server mods....
final = final * CURE_POWER;
local diff = (target:getMaxHP() - target:getHP());
if(final > diff) then
final = diff;
end
target:restoreHP(final);
target:wakeUp();
caster:updateEnmityFromCure(target,final);
spell:setMsg(367);
return final;
end; | gpl-3.0 |
sepehrpk/firebot1 | plugins/anti-flood.lua | 281 | 2422 | local NUM_MSG_MAX = 5 -- Max number of messages per TIME_CHECK seconds
local TIME_CHECK = 5
local function kick_user(user_id, chat_id)
local chat = 'chat#id'..chat_id
local user = 'user#id'..user_id
chat_del_user(chat, user, function (data, success, result)
if success ~= 1 then
local text = 'I can\'t kick '..data.user..' but should be kicked'
send_msg(data.chat, '', ok_cb, nil)
end
end, {chat=chat, user=user})
end
local function run (msg, matches)
if msg.to.type ~= 'chat' then
return 'Anti-flood works only on channels'
else
local chat = msg.to.id
local hash = 'anti-flood:enabled:'..chat
if matches[1] == 'enable' then
redis:set(hash, true)
return 'Anti-flood enabled on chat'
end
if matches[1] == 'disable' then
redis:del(hash)
return 'Anti-flood disabled on chat'
end
end
end
local function pre_process (msg)
-- Ignore service msg
if msg.service then
print('Service message')
return msg
end
local hash_enable = 'anti-flood:enabled:'..msg.to.id
local enabled = redis:get(hash_enable)
if enabled then
print('anti-flood enabled')
-- Check flood
if msg.from.type == 'user' then
-- Increase the number of messages from the user on the chat
local hash = 'anti-flood:'..msg.from.id..':'..msg.to.id..':msg-num'
local msgs = tonumber(redis:get(hash) or 0)
if msgs > NUM_MSG_MAX then
local receiver = get_receiver(msg)
local user = msg.from.id
local text = 'User '..user..' is flooding'
local chat = msg.to.id
send_msg(receiver, text, ok_cb, nil)
if msg.to.type ~= 'chat' then
print("Flood in not a chat group!")
elseif user == tostring(our_id) then
print('I won\'t kick myself')
elseif is_sudo(msg) then
print('I won\'t kick an admin!')
else
-- Ban user
-- TODO: Check on this plugin bans
local bhash = 'banned:'..msg.to.id..':'..msg.from.id
redis:set(bhash, true)
kick_user(user, chat)
end
msg = nil
end
redis:setex(hash, TIME_CHECK, msgs+1)
end
end
return msg
end
return {
description = 'Plugin to kick flooders from group.',
usage = {},
patterns = {
'^!antiflood (enable)$',
'^!antiflood (disable)$'
},
run = run,
privileged = true,
pre_process = pre_process
}
| gpl-2.0 |
FingasGaming/Game-Development | VRPE/sandbox/bin/scripts/core/baseClass/statemachine.lua | 2 | 2021 |
function new(entity)
local object = {}
object.entity = entity -- the object/entity to manipulate
object.states = {} -- states stored by the state machine
object.transitions = {} -- transtions stored by the state machine
object.currState = nil -- points to the current state
object.prevState = nil -- points to the previous state
object.trans = nil -- points to the current transition
--Function: addStates to the FSM
function object:addState(stateName, state)
if object.states[stateName] == nil then
object.states[stateName] = state
print("State: " .. stateName .. " was added..")
else
print("State: " .. transName .. " was not added..")
end
end
--Function: addTransition to the FSM
function object:addTransition( transName, trans)
if object.transitions[transName] == nil then
object.transitions[transName] = trans
print("Transtion: " .. transName .. " was added..")
else
print("Transtion: " .. transName .. " was not added..")
end
end
--Function: Transition to another state
function object:toTransition( toTrans)
if object.transitions[toTrans] then
object.trans = object.transitions[toTrans]
end
end
function exeOnTransition(toTrans)
this.toTransition(toTrans)
this.onExecute()
end
--Function: setState of the FSM
function object:setState( stateName)
object.prevState = currState
object.currState = states[stateName]
end
--Function: setDefaultState of the FSM
function object:setDefaultState( stateName)
object.currState = states[stateName]
object.prevState = currState
end
--Function: onExecute the FSM
function object:onExecute()
if (object.trans) then
object.currState:onExit()
object.trans:onEnter()
object.trans:onExecute()
tmp = object.trans:getInfo()
object:setState(tmp)
object.trans:onExit()
object.currState:onEnter()
object.trans = nil
end
if object.prevState == nil then
object.currState:onExecute()
else
object.currState:onExecute()
end
end
return object
end
return { new = new} | gpl-2.0 |
The-HalcyonDays/darkstar | scripts/globals/spells/dark_carol.lua | 13 | 1501 | -----------------------------------------
-- Spell: Dark Carol
-- Increases dark resistance for party members within the area of effect.
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing
local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED);
local power = 20;
if (sLvl+iLvl > 200) then
power = power + math.floor((sLvl+iLvl-200) / 10);
end
if(power >= 40) then
power = 40;
end
local iBoost = caster:getMod(MOD_CAROL_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT);
power = power + iBoost*5;
if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then
power = power * 2;
elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then
power = power * 1.5;
end
caster:delStatusEffect(EFFECT_MARCATO);
local duration = 120;
duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1);
if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then
duration = duration * 2;
end
if not (target:addBardSong(caster,EFFECT_CAROL,power,0,duration,caster:getID(), ELE_DARK, 1)) then
spell:setMsg(75);
end
return EFFECT_CAROL;
end; | gpl-3.0 |
PointOneNav/fusion-engine-client | wireshark/p1_fusion_engine_dissector.lua | 1 | 14928 | --------------------------------------------------------------------------------
-- @brief Point One FusionEngine Protocol Wireshark packet dissector.
--
-- To use, install in `~/.local/lib/wireshark/plugins/`, then reload the
-- Wireshark plugins (Analyze -> Reload Lua Plugins) or restart Wireshark. We
-- recommend using a symlink so that the plugin stays up to date with new
-- changes. For example:
-- ```
-- > mkdir -p ~/.local/lib/wireshark/plugins
-- > ln -s /path/to/p1_fusion_engine_dissector.lua ~/.local/lib/wireshark/plugins/
-- ```
--------------------------------------------------------------------------------
-- Protocol definition.
local fe_proto = Proto("FusionEngine", "Point One FusionEngine Protocol")
-- MessageType
local message_type_to_name = {}
message_type_to_name[0] = "Invalid"
message_type_to_name[10000] = "PoseMessage"
message_type_to_name[10001] = "GNSSInfoMessage"
message_type_to_name[10002] = "GNSSSatelliteMessage"
message_type_to_name[10003] = "PoseAuxMessage"
message_type_to_name[11000] = "IMUMeasurement"
message_type_to_name[12000] = "ros::PoseMessage"
message_type_to_name[12010] = "ros::GPSFixMessage"
message_type_to_name[12011] = "ros::IMUMessage"
-- MessageHeader
local SYNC0 = 0x2E -- '.'
local SYNC1 = 0x31 -- '1'
local MESSAGE_HEADER_SIZE = 24
local PAYLOAD_SIZE_OFFSET = 16
local pf_header = ProtoField.new("Header", "fusionengine.header", ftypes.NONE)
local pf_preamble = ProtoField.new("Preamble", "fusionengine.header.preamble", ftypes.STRING)
local pf_crc = ProtoField.new("CRC", "fusionengine.header.event_id", ftypes.UINT32, nil, base.HEX)
local pf_version = ProtoField.new("Protocol Version", "fusionengine.header.version", ftypes.UINT8)
local pf_message_type = ProtoField.new("Message Type", "fusionengine.header.message_type", ftypes.UINT16)
local pf_message_name = ProtoField.new("Message Name", "fusionengine.header.message_name", ftypes.STRING)
local pf_sequence_num = ProtoField.new("Sequence Number", "fusionengine.header.sequence_num", ftypes.UINT32)
local pf_payload_size = ProtoField.new("Payload Size", "fusionengine.header.payload_size", ftypes.UINT32)
local pf_source_id = ProtoField.new("Source ID", "fusionengine.header.source_id", ftypes.UINT32)
-- Generic message payload byte array.
local pf_payload = ProtoField.new("Payload", "fusionengine.payload", ftypes.BYTES)
-- PoseMessage
local pf_pose = ProtoField.new("PoseMessage", "fusionengine.pose", ftypes.NONE)
local pf_pose_p1_time = ProtoField.new("P1 Time", "fusionengine.pose.p1_time", ftypes.STRING)
local pf_pose_p1_time_sec = ProtoField.new("Seconds", "fusionengine.pose.p1_time.sec", ftypes.UINT32)
local pf_pose_p1_time_frac = ProtoField.new("Nanoseconds", "fusionengine.pose.p1_time.frac", ftypes.UINT32)
local pf_pose_gps_time = ProtoField.new("GPS Time", "fusionengine.pose.gps_time", ftypes.STRING)
local pf_pose_gps_time_sec = ProtoField.new("Seconds", "fusionengine.pose.gps_time.sec", ftypes.UINT32)
local pf_pose_gps_time_frac = ProtoField.new("Nanoseconds", "fusionengine.pose.gps_time.frac", ftypes.UINT32)
local pf_pose_solution_type = ProtoField.new("Solution Type", "fusionengine.pose.solution_type", ftypes.UINT8)
local pf_pose_undulation_cm = ProtoField.new("Undulation (cm)", "fusionengine.pose.undulation_cm", ftypes.INT16)
local pf_pose_undulation_m = ProtoField.new("Undulation (m)", "fusionengine.pose.undulation_m", ftypes.STRING)
local pf_pose_lla = ProtoField.new("LLA (deg)", "fusionengine.pose.lla", ftypes.STRING)
local pf_pose_lla_lat = ProtoField.new("Latitude (deg)", "fusionengine.pose.lla.lat", ftypes.DOUBLE)
local pf_pose_lla_lon = ProtoField.new("Longitude (deg)", "fusionengine.pose.lla.lon", ftypes.DOUBLE)
local pf_pose_lla_alt = ProtoField.new("Altitude (deg)", "fusionengine.pose.lla.alt", ftypes.DOUBLE)
-- Add all field definitions to the protocol.
fe_proto.fields = {
-- MessageHeader
pf_header,
pf_preamble,
pf_crc,
pf_version,
pf_message_type,
pf_message_name,
pf_sequence_num,
pf_payload_size,
pf_source_id,
pf_payload,
-- PoseMessage
pf_pose,
pf_pose_p1_time,
pf_pose_p1_time_sec,
pf_pose_p1_time_frac,
pf_pose_gps_time,
pf_pose_gps_time_sec,
pf_pose_gps_time_frac,
pf_pose_solution_type,
pf_pose_undulation_cm,
pf_pose_undulation_m,
pf_pose_lla,
pf_pose_lla_lat,
pf_pose_lla_lon,
pf_pose_lla_alt,
}
-- Define extractable fields to be used in dissect functions.
local message_type_field = Field.new("fusionengine.header.message_type")
local payload_size_field = Field.new("fusionengine.header.payload_size")
local pose_p1_time_sec_field = Field.new("fusionengine.pose.p1_time.sec")
local pose_p1_time_frac_field = Field.new("fusionengine.pose.p1_time.frac")
local pose_gps_time_sec_field = Field.new("fusionengine.pose.gps_time.sec")
local pose_gps_time_frac_field = Field.new("fusionengine.pose.gps_time.frac")
local pose_undulation_cm_field = Field.new("fusionengine.pose.undulation_cm")
local pose_lla_lat_field = Field.new("fusionengine.pose.lla.lat")
local pose_lla_lon_field = Field.new("fusionengine.pose.lla.lon")
local pose_lla_alt_field = Field.new("fusionengine.pose.lla.alt")
--------------------------------------------------------------------------------
-- @brief Helper function for extracting the value of a specified field.
--------------------------------------------------------------------------------
local function getValue(field, index)
local tbl = { field() }
return tbl[#tbl]()
end
--------------------------------------------------------------------------------
-- @brief Dissect the message header.
--
-- @return The offset into the data buffer at which the contents end.
-- @return The message name (or message type value if unknown).
--------------------------------------------------------------------------------
dissectHeader = function(tvbuf, pktinfo, tree, offset, message_index)
local header = tree:add(pf_header, tvbuf:range(offset, MESSAGE_HEADER_SIZE))
-- Preamble
header:add(pf_preamble, tvbuf:range(offset, 2))
offset = offset + 2
-- Reserved
offset = offset + 2
-- CRC
header:add_le(pf_crc, tvbuf:range(offset, 4))
offset = offset + 4
-- Version
header:add_le(pf_version, tvbuf:range(offset, 1))
offset = offset + 1
-- Reserved
offset = offset + 1
-- Message type
header:add_le(pf_message_type, tvbuf:range(offset, 2))
offset = offset + 2
local message_type = getValue(message_type_field, message_index)
local message_name = message_type_to_name[message_type]
if message_name ~= nil then
header:add(pf_message_name, tvbuf:range(offset - 2, 2), message_name)
else
header:add(pf_message_name, tvbuf:range(offset - 2, 2), "<unknown>")
message_name = string.format("%d", message_type)
end
-- Sequence number
header:add_le(pf_sequence_num, tvbuf:range(offset, 4))
offset = offset + 4
-- Payload size
header:add_le(pf_payload_size, tvbuf:range(offset, 4))
offset = offset + 4
-- Source ID
header:add_le(pf_source_id, tvbuf:range(offset, 4))
offset = offset + 4
-- Set packet display info.
pktinfo.cols.protocol:set("P1 FusionEngine")
tree:append_text(string.format(" (%s) [%u bytes]", message_name, MESSAGE_HEADER_SIZE + payload_size))
return offset, message_name
end
--------------------------------------------------------------------------------
-- @brief Dissect a PoseMessage.
--
-- @return `true` if the message decoded successfully.
--------------------------------------------------------------------------------
dissectPoseMessage = function(tvbuf, pktinfo, tree, offset, payload_size, message_index)
-- P1 time
local p1_time = tree:add(pf_pose_p1_time, tvbuf:range(offset, 8))
p1_time:add_le(pf_pose_p1_time_sec, tvbuf:range(offset, 4))
offset = offset + 4
p1_time:add_le(pf_pose_p1_time_frac, tvbuf:range(offset, 4))
offset = offset + 4
local p1_time_sec = getValue(pose_p1_time_sec_field, message_index)
local p1_time_frac = getValue(pose_p1_time_frac_field, message_index)
p1_time_sec = p1_time_sec + p1_time_frac * 1e-9
p1_time:set_text(string.format("%s: %.9f", "P1 Time", p1_time_sec))
-- GPS time
local gps_time = tree:add(pf_pose_gps_time, tvbuf:range(offset, 8))
gps_time:add_le(pf_pose_gps_time_sec, tvbuf:range(offset, 4))
offset = offset + 4
gps_time:add_le(pf_pose_gps_time_frac, tvbuf:range(offset, 4))
offset = offset + 4
local gps_time_sec = getValue(pose_gps_time_sec_field, message_index)
local gps_time_frac = getValue(pose_gps_time_frac_field, message_index)
gps_time_sec = gps_time_sec + gps_time_frac * 1e-9
gps_time:set_text(string.format("%s: %.9f", "GPS Time", gps_time_sec))
-- Solution type
tree:add_le(pf_pose_solution_type, tvbuf:range(offset, 1))
offset = offset + 1
-- Reserved
offset = offset + 1
-- Undulation
tree:add_le(pf_pose_undulation_cm, tvbuf:range(offset, 2)):set_hidden(true)
local undulation_m = tree:add_le(pf_pose_undulation_m, tvbuf:range(offset, 2))
offset = offset + 2
local undulation_cm = getValue(pose_undulation_cm_field, message_index)
undulation_m:set_text(string.format("%s: %.2f", "Undulation (m)", undulation_cm * 0.01))
-- LLA
local lla = tree:add(pf_pose_lla, tvbuf:range(offset, 24))
lla:add_le(pf_pose_lla_lat, tvbuf:range(offset, 8))
offset = offset + 8
lla:add_le(pf_pose_lla_lon, tvbuf:range(offset, 8))
offset = offset + 8
lla:add_le(pf_pose_lla_alt, tvbuf:range(offset, 8))
offset = offset + 8
local lat = getValue(pose_lla_lat_field, message_index)
local lon = getValue(pose_lla_lon_field, message_index)
local alt = getValue(pose_lla_alt_field, message_index)
lla:set_text(string.format("%s: %.6f, %.6f, %.3f", "LLA (deg)", lat, lon, alt))
return true
end
--------------------------------------------------------------------------------
-- @brief Check for a complete message.
--
-- @return The message size (in bytes), or -N where N is the number of bytes
-- needed to complete the message.
-- @return The payload size (in bytes).
--------------------------------------------------------------------------------
checkMessageSize = function(tvbuf, offset)
-- Get the total (non-consumed) packet length.
local bytes_available = tvbuf:len() - offset
-- If the packet was cutoff due to Wireshark a size limit, we can't use it.
if bytes_available ~= tvbuf:reported_length_remaining(offset) then
return 0, nil
end
-- Do we have enough data to decode the header?
if bytes_available < MESSAGE_HEADER_SIZE then
return -DESEGMENT_ONE_MORE_SEGMENT, nil
end
-- Do we have enough data to decode the payload?
payload_size_range = tvbuf:range(offset + 16, 4)
local payload_size = payload_size_range:le_uint()
local message_size = MESSAGE_HEADER_SIZE + payload_size
if bytes_available < message_size then
return -(message_size - bytes_available), nil
end
return message_size, payload_size
end
--------------------------------------------------------------------------------
-- @brief Dissect a single FusionEngine message.
--
-- @return The offset into the data buffer at which the contents end, or -N if
-- more bytes are needed to complete the message, where N is the number
-- of required bytes.
-- @return The message name (or message type value if unknown).
--------------------------------------------------------------------------------
dissectMessage = function(tvbuf, pktinfo, root, offset, message_index)
-- See if we have a complete message. If the message is incomplete (<0),
-- return the number of bytes to finish it.
message_size, payload_size = checkMessageSize(tvbuf, offset)
if message_size < 0 then
return message_size, nil
end
-- Add an entry for a single message and dissect the header and payload.
local tree = root:add(fe_proto, tvbuf:range(offset, message_size))
-- Dissect the header.
payload_offset, message_name = dissectHeader(tvbuf, pktinfo, tree, offset, message_index)
local success = true
if message_name == "PoseMessage" then
success = dissectPoseMessage(tvbuf, pktinfo, tree, payload_offset, message_index)
else
-- Unhandled message - display the payload as a byte array.
tree:add(pf_payload, tvbuf:range(payload_offset, payload_size))
end
if success then
return offset + message_size, message_name
else
return 0, message_name
end
end
--------------------------------------------------------------------------------
-- @brief Dissect incoming TCP data.
--
-- A TCP data buffer may contain one or more FusionEngine messages.
--
-- @return The offset into the data buffer at which the contents end.
--------------------------------------------------------------------------------
function fe_proto.dissector(tvbuf, pktinfo, root)
-- Process all complete messages in the TCP data.
local packet_length = tvbuf:len()
local bytes_consumed = 0
local total_messages = 0
local message_count = {}
while bytes_consumed < packet_length do
local message_length = 0
local start_offset = bytes_consumed
-- Try to dissect a complete message. If this returns >0, we found a
-- message. If it returns <0, we need more data to complete the message.
end_offset, message_name = dissectMessage(tvbuf, pktinfo, root, start_offset, total_messages)
if end_offset > 0 then
bytes_consumed = (end_offset - start_offset)
start_offset = end_offset
total_messages = total_messages + 1
if(message_count[message_name] == nil) then
message_count[message_name] = 0
end
message_count[message_name] = message_count[message_name] + 1
elseif end_offset == 0 then
-- This shouldn't happen normally. Return 0 to indicate a protocol
-- error/this packet isn't for us.
return 0
else
-- Set the offset to the start of the incomplete message, and the
-- length to the number of bytes required to complete it.
pktinfo.desegment_offset = start_offset
pktinfo.desegment_len = -end_offset
bytes_consumed = packet_length
break
end
end
if(total_messages > 0) then
local s = ""
if(total_messages > 1) then
s = "s"
end
pktinfo.cols.info:append(string.format(" %d message%s: [", total_messages, s))
local count_string = ""
for key, value in pairs(message_count) do
if(count_string ~= "") then
count_string = count_string .. ", "
end
count_string = count_string .. string.format("%d %s", value, key)
end
pktinfo.cols.info:append(count_string .. "]")
end
return bytes_consumed
end
DissectorTable.get("tcp.port"):add(30201, fe_proto)
| mit |
GoblinInventor/Snail | hardoncollider/polygon.lua | 14 | 13533 | --[[
Copyright (c) 2011 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
Except as contained in this notice, the name(s) of the above copyright holders
shall not be used in advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written authorization.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
]]--
local _PACKAGE, common_local = (...):match("^(.+)%.[^%.]+"), common
if not (type(common) == 'table' and common.class and common.instance) then
assert(common_class ~= false, 'No class commons specification available.')
require(_PACKAGE .. '.class')
common_local, common = common, common_local
end
local vector = require(_PACKAGE .. '.vector-light')
----------------------------
-- Private helper functions
--
-- create vertex list of coordinate pairs
local function toVertexList(vertices, x,y, ...)
if not (x and y) then return vertices end -- no more arguments
vertices[#vertices + 1] = {x = x, y = y} -- set vertex
return toVertexList(vertices, ...) -- recurse
end
-- returns true if three vertices lie on a line
local function areCollinear(p, q, r, eps)
return math.abs(vector.det(q.x-p.x, q.y-p.y, r.x-p.x,r.y-p.y)) <= (eps or 1e-32)
end
-- remove vertices that lie on a line
local function removeCollinear(vertices)
local ret = {}
local i,k = #vertices - 1, #vertices
for l=1,#vertices do
if not areCollinear(vertices[i], vertices[k], vertices[l]) then
ret[#ret+1] = vertices[k]
end
i,k = k,l
end
return ret
end
-- get index of rightmost vertex (for testing orientation)
local function getIndexOfleftmost(vertices)
local idx = 1
for i = 2,#vertices do
if vertices[i].x < vertices[idx].x then
idx = i
end
end
return idx
end
-- returns true if three points make a counter clockwise turn
local function ccw(p, q, r)
return vector.det(q.x-p.x, q.y-p.y, r.x-p.x, r.y-p.y) >= 0
end
-- test wether a and b lie on the same side of the line c->d
local function onSameSide(a,b, c,d)
local px, py = d.x-c.x, d.y-c.y
local l = vector.det(px,py, a.x-c.x, a.y-c.y)
local m = vector.det(px,py, b.x-c.x, b.y-c.y)
return l*m >= 0
end
local function pointInTriangle(p, a,b,c)
return onSameSide(p,a, b,c) and onSameSide(p,b, a,c) and onSameSide(p,c, a,b)
end
-- test whether any point in vertices (but pqr) lies in the triangle pqr
-- note: vertices is *set*, not a list!
local function anyPointInTriangle(vertices, p,q,r)
for v in pairs(vertices) do
if v ~= p and v ~= q and v ~= r and pointInTriangle(v, p,q,r) then
return true
end
end
return false
end
-- test is the triangle pqr is an "ear" of the polygon
-- note: vertices is *set*, not a list!
local function isEar(p,q,r, vertices)
return ccw(p,q,r) and not anyPointInTriangle(vertices, p,q,r)
end
local function segmentsInterset(a,b, p,q)
return not (onSameSide(a,b, p,q) or onSameSide(p,q, a,b))
end
-- returns starting/ending indices of shared edge, i.e. if p and q share the
-- edge with indices p1,p2 of p and q1,q2 of q, the return value is p1,q2
local function getSharedEdge(p,q)
local pindex = setmetatable({}, {__index = function(t,k)
local s = {}
t[k] = s
return s
end})
-- record indices of vertices in p by their coordinates
for i = 1,#p do
pindex[p[i].x][p[i].y] = i
end
-- iterate over all edges in q. if both endpoints of that
-- edge are in p as well, return the indices of the starting
-- vertex
local i,k = #q,1
for k = 1,#q do
local v,w = q[i], q[k]
if pindex[v.x][v.y] and pindex[w.x][w.y] then
return pindex[w.x][w.y], k
end
i = k
end
end
-----------------
-- Polygon class
--
local Polygon = {}
function Polygon:init(...)
local vertices = removeCollinear( toVertexList({}, ...) )
assert(#vertices >= 3, "Need at least 3 non collinear points to build polygon (got "..#vertices..")")
-- assert polygon is oriented counter clockwise
local r = getIndexOfleftmost(vertices)
local q = r > 1 and r - 1 or #vertices
local s = r < #vertices and r + 1 or 1
if not ccw(vertices[q], vertices[r], vertices[s]) then -- reverse order if polygon is not ccw
local tmp = {}
for i=#vertices,1,-1 do
tmp[#tmp + 1] = vertices[i]
end
vertices = tmp
end
-- assert polygon is not self-intersecting
-- outer: only need to check segments #vert;1, 1;2, ..., #vert-3;#vert-2
-- inner: only need to check unconnected segments
local q,p = vertices[#vertices]
for i = 1,#vertices-2 do
p, q = q, vertices[i]
for k = i+1,#vertices-1 do
local a,b = vertices[k], vertices[k+1]
assert(not segmentsInterset(p,q, a,b), 'Polygon may not intersect itself')
end
end
self.vertices = vertices
-- make vertices immutable
setmetatable(self.vertices, {__newindex = function() error("Thou shall not change a polygon's vertices!") end})
-- compute polygon area and centroid
local p,q = vertices[#vertices], vertices[1]
local det = vector.det(p.x,p.y, q.x,q.y) -- also used below
self.area = det
for i = 2,#vertices do
p,q = q,vertices[i]
self.area = self.area + vector.det(p.x,p.y, q.x,q.y)
end
self.area = self.area / 2
p,q = vertices[#vertices], vertices[1]
self.centroid = {x = (p.x+q.x)*det, y = (p.y+q.y)*det}
for i = 2,#vertices do
p,q = q,vertices[i]
det = vector.det(p.x,p.y, q.x,q.y)
self.centroid.x = self.centroid.x + (p.x+q.x) * det
self.centroid.y = self.centroid.y + (p.y+q.y) * det
end
self.centroid.x = self.centroid.x / (6 * self.area)
self.centroid.y = self.centroid.y / (6 * self.area)
-- get outcircle
self._radius = 0
for i = 1,#vertices do
self._radius = math.max(self._radius,
vector.dist(vertices[i].x,vertices[i].y, self.centroid.x,self.centroid.y))
end
end
local newPolygon
-- return vertices as x1,y1,x2,y2, ..., xn,yn
function Polygon:unpack()
local v = {}
for i = 1,#self.vertices do
v[2*i-1] = self.vertices[i].x
v[2*i] = self.vertices[i].y
end
return unpack(v)
end
-- deep copy of the polygon
function Polygon:clone()
return Polygon( self:unpack() )
end
-- get bounding box
function Polygon:bbox()
local ulx,uly = self.vertices[1].x, self.vertices[1].y
local lrx,lry = ulx,uly
for i=2,#self.vertices do
local p = self.vertices[i]
if ulx > p.x then ulx = p.x end
if uly > p.y then uly = p.y end
if lrx < p.x then lrx = p.x end
if lry < p.y then lry = p.y end
end
return ulx,uly, lrx,lry
end
-- a polygon is convex if all edges are oriented ccw
function Polygon:isConvex()
local function isConvex()
local v = self.vertices
if #v == 3 then return true end
if not ccw(v[#v], v[1], v[2]) then
return false
end
for i = 2,#v-1 do
if not ccw(v[i-1], v[i], v[i+1]) then
return false
end
end
if not ccw(v[#v-1], v[#v], v[1]) then
return false
end
return true
end
-- replace function so that this will only be computed once
local status = isConvex()
self.isConvex = function() return status end
return status
end
function Polygon:move(dx, dy)
if not dy then
dx, dy = dx:unpack()
end
for i,v in ipairs(self.vertices) do
v.x = v.x + dx
v.y = v.y + dy
end
self.centroid.x = self.centroid.x + dx
self.centroid.y = self.centroid.y + dy
end
function Polygon:rotate(angle, cx, cy)
if not (cx and cy) then
cx,cy = self.centroid.x, self.centroid.y
end
for i,v in ipairs(self.vertices) do
-- v = (v - center):rotate(angle) + center
v.x,v.y = vector.add(cx,cy, vector.rotate(angle, v.x-cx, v.y-cy))
end
local v = self.centroid
v.x,v.y = vector.add(cx,cy, vector.rotate(angle, v.x-cx, v.y-cy))
end
function Polygon:scale(s, cx,cy)
if not (cx and cy) then
cx,cy = self.centroid.x, self.centroid.y
end
for i,v in ipairs(self.vertices) do
-- v = (v - center) * s + center
v.x,v.y = vector.add(cx,cy, vector.mul(s, v.x-cx, v.y-cy))
end
self._radius = self._radius * s
end
-- triangulation by the method of kong
function Polygon:triangulate()
if #self.vertices == 3 then return {self:clone()} end
local vertices = self.vertices
local next_idx, prev_idx = {}, {}
for i = 1,#vertices do
next_idx[i], prev_idx[i] = i+1,i-1
end
next_idx[#next_idx], prev_idx[1] = 1, #prev_idx
local concave = {}
for i, v in ipairs(vertices) do
if not ccw(vertices[prev_idx[i]], v, vertices[next_idx[i]]) then
concave[v] = true
end
end
local triangles = {}
local n_vert, current, skipped, next, prev = #vertices, 1, 0
while n_vert > 3 do
next, prev = next_idx[current], prev_idx[current]
local p,q,r = vertices[prev], vertices[current], vertices[next]
if isEar(p,q,r, concave) then
triangles[#triangles+1] = newPolygon(p.x,p.y, q.x,q.y, r.x,r.y)
next_idx[prev], prev_idx[next] = next, prev
concave[q] = nil
n_vert, skipped = n_vert - 1, 0
else
skipped = skipped + 1
assert(skipped <= n_vert, "Cannot triangulate polygon")
end
current = next
end
next, prev = next_idx[current], prev_idx[current]
local p,q,r = vertices[prev], vertices[current], vertices[next]
triangles[#triangles+1] = newPolygon(p.x,p.y, q.x,q.y, r.x,r.y)
return triangles
end
-- return merged polygon if possible or nil otherwise
function Polygon:mergedWith(other)
local p,q = getSharedEdge(self.vertices, other.vertices)
assert(p and q, "Polygons do not share an edge")
local ret = {}
for i = 1,p-1 do
ret[#ret+1] = self.vertices[i].x
ret[#ret+1] = self.vertices[i].y
end
for i = 0,#other.vertices-2 do
i = ((i-1 + q) % #other.vertices) + 1
ret[#ret+1] = other.vertices[i].x
ret[#ret+1] = other.vertices[i].y
end
for i = p+1,#self.vertices do
ret[#ret+1] = self.vertices[i].x
ret[#ret+1] = self.vertices[i].y
end
return newPolygon(unpack(ret))
end
-- split polygon into convex polygons.
-- note that this won't be the optimal split in most cases, as
-- finding the optimal split is a really hard problem.
-- the method is to first triangulate and then greedily merge
-- the triangles.
function Polygon:splitConvex()
-- edge case: polygon is a triangle or already convex
if #self.vertices <= 3 or self:isConvex() then return {self:clone()} end
local convex = self:triangulate()
local i = 1
repeat
local p = convex[i]
local k = i + 1
while k <= #convex do
local success, merged = pcall(function() return p:mergedWith(convex[k]) end)
if success and merged:isConvex() then
convex[i] = merged
p = convex[i]
table.remove(convex, k)
else
k = k + 1
end
end
i = i + 1
until i >= #convex
return convex
end
function Polygon:contains(x,y)
-- test if an edge cuts the ray
local function cut_ray(p,q)
return ((p.y > y and q.y < y) or (p.y < y and q.y > y)) -- possible cut
and (x - p.x < (y - p.y) * (q.x - p.x) / (q.y - p.y)) -- x < cut.x
end
-- test if the ray crosses boundary from interior to exterior.
-- this is needed due to edge cases, when the ray passes through
-- polygon corners
local function cross_boundary(p,q)
return (p.y == y and p.x > x and q.y < y)
or (q.y == y and q.x > x and p.y < y)
end
local v = self.vertices
local in_polygon = false
local p,q = v[#v],v[#v]
for i = 1, #v do
p,q = q,v[i]
if cut_ray(p,q) or cross_boundary(p,q) then
in_polygon = not in_polygon
end
end
return in_polygon
end
function Polygon:intersectionsWithRay(x,y, dx,dy)
local nx,ny = vector.perpendicular(dx,dy)
local wx,xy,det
local ts = {} -- ray parameters of each intersection
local q1,q2 = nil, self.vertices[#self.vertices]
for i = 1, #self.vertices do
q1,q2 = q2,self.vertices[i]
wx,wy = q2.x - q1.x, q2.y - q1.y
det = vector.det(dx,dy, wx,wy)
if det ~= 0 then
-- there is an intersection point. check if it lies on both
-- the ray and the segment.
local rx,ry = q2.x - x, q2.y - y
local l = vector.det(rx,ry, wx,wy) / det
local m = vector.det(dx,dy, rx,ry) / det
if m >= 0 and m <= 1 then
-- we cannot jump out early here (i.e. when l > tmin) because
-- the polygon might be concave
ts[#ts+1] = l
end
else
-- lines parralel or incident. get distance of line to
-- anchor point. if they are incident, check if an endpoint
-- lies on the ray
local dist = vector.dot(q1.x-x,q1.y-y, nx,ny)
if dist == 0 then
local l = vector.dot(dx,dy, q1.x-x,q1.y-y)
local m = vector.dot(dx,dy, q2.x-x,q2.y-y)
if l >= m then
ts[#ts+1] = l
else
ts[#ts+1] = m
end
end
end
end
return ts
end
function Polygon:intersectsRay(x,y, dx,dy)
local tmin = math.huge
for _, t in ipairs(self:intersectionsWithRay(x,y,dx,dy)) do
tmin = math.min(tmin, t)
end
return tmin ~= math.huge, tmin
end
Polygon = common_local.class('Polygon', Polygon)
newPolygon = function(...) return common_local.instance(Polygon, ...) end
return Polygon
| mit |
mcodegeeks/OpenKODE-Framework | 03_Tutorial/T02_XMCocos2D-v3-Lua/Resource/luaScript/RenderTextureTest/RenderTextureTest.lua | 4 | 18323 | -- Test #1 by Jason Booth (slipster216)
-- Test #3 by David Deaco (ddeaco)
--/**
-- * Impelmentation of RenderTextureSave
--*/
local function RenderTextureSave()
local ret = createTestLayer("Touch the screen",
"Press 'Save Image' to create an snapshot of the render texture")
local s = cc.Director:getInstance():getWinSize()
local m_pTarget = nil
local m_pBrush = nil
local m_pTarget = nil
local counter = 0
local function clearImage(tag, pSender)
m_pTarget:clear(math.random(), math.random(), math.random(), math.random())
end
local function saveImage(tag, pSender)
local png = string.format("image-%d.png", counter)
local jpg = string.format("image-%d.jpg", counter)
m_pTarget:saveToFile(png, cc.IMAGE_FORMAT_PNG)
m_pTarget:saveToFile(jpg, cc.IMAGE_FORMAT_JPEG)
local pImage = m_pTarget:newImage()
local tex = cc.TextureCache:getInstance():addUIImage(pImage, png)
pImage:release()
local sprite = cc.Sprite:createWithTexture(tex)
sprite:setScale(0.3)
ret:addChild(sprite)
sprite:setPosition(cc.p(40, 40))
sprite:setRotation(counter * 3)
cclog("Image saved %s and %s", png, jpg)
counter = counter + 1
end
local function onNodeEvent(event)
if event == "exit" then
m_pBrush:release()
m_pTarget:release()
cc.TextureCache:getInstance():removeUnusedTextures()
end
end
ret:registerScriptHandler(onNodeEvent)
-- create a render texture, this is what we are going to draw into
m_pTarget = cc.RenderTexture:create(s.width, s.height, cc.TEXTURE2_D_PIXEL_FORMAT_RGB_A8888)
m_pTarget:retain()
m_pTarget:setPosition(cc.p(s.width / 2, s.height / 2))
-- note that the render texture is a cc.Node, and contains a sprite of its texture for convience,
-- so we can just parent it to the scene like any other cc.Node
ret:addChild(m_pTarget, -1)
-- create a brush image to draw into the texture with
m_pBrush = cc.Sprite:create("Images/fire.png")
m_pBrush:retain()
m_pBrush:setColor(cc.c3b(255, 0, 0))
m_pBrush:setOpacity(20)
local prev = {x = 0, y = 0}
local function onTouchEvent(eventType, x, y)
if eventType == "began" then
prev.x = x
prev.y = y
return true
elseif eventType == "moved" then
local diffX = x - prev.x
local diffY = y - prev.y
local startP = cc.p(x, y)
local endP = cc.p(prev.x, prev.y)
-- begin drawing to the render texture
m_pTarget:begin()
-- for extra points, we'll draw this smoothly from the last position and vary the sprite's
-- scale/rotation/offset
local distance = cc.pGetDistance(startP, endP)
if distance > 1 then
local d = distance
local i = 0
for i = 0, d-1 do
local difx = endP.x - startP.x
local dify = endP.y - startP.y
local delta = i / distance
m_pBrush:setPosition(cc.p(startP.x + (difx * delta), startP.y + (dify * delta)))
m_pBrush:setRotation(math.random(0, 359))
local r = math.random(0, 49) / 50.0 + 0.25
m_pBrush:setScale(r)
-- Use cc.RANDOM_0_1() will cause error when loading libtests.so on android, I don't know why.
m_pBrush:setColor(cc.c3b(math.random(0, 126) + 128, 255, 255))
-- Call visit to draw the brush, don't call draw..
m_pBrush:visit()
end
end
-- finish drawing and return context back to the screen
m_pTarget:endToLua()
end
prev.x = x
prev.y = y
end
ret:setTouchEnabled(true)
ret:registerScriptTouchHandler(onTouchEvent)
-- Save Image menu
cc.MenuItemFont:setFontSize(16)
local item1 = cc.MenuItemFont:create("Save Image")
item1:registerScriptTapHandler(saveImage)
local item2 = cc.MenuItemFont:create("Clear")
item2:registerScriptTapHandler(clearImage)
local menu = cc.Menu:create(item1, item2)
ret:addChild(menu)
menu:alignItemsVertically()
menu:setPosition(cc.p(VisibleRect:rightTop().x - 80, VisibleRect:rightTop().y - 30))
return ret
end
--/**
-- * Impelmentation of RenderTextureIssue937
--*/
-- local function RenderTextureIssue937()
-- /*
-- * 1 2
-- * A: A1 A2
-- *
-- * B: B1 B2
-- *
-- * A1: premulti sprite
-- * A2: premulti render
-- *
-- * B1: non-premulti sprite
-- * B2: non-premulti render
-- */
-- local background = cc.LayerColor:create(cc.c4b(200,200,200,255))
-- addChild(background)
-- local spr_premulti = cc.Sprite:create("Images/fire.png")
-- spr_premulti:setPosition(cc.p(16,48))
-- local spr_nonpremulti = cc.Sprite:create("Images/fire.png")
-- spr_nonpremulti:setPosition(cc.p(16,16))
-- /* A2 & B2 setup */
-- local rend = cc.RenderTexture:create(32, 64, cc.TEXTURE2_D_PIXEL_FORMAT_RGB_A8888)
-- if (NULL == rend)
-- return
-- end
-- -- It's possible to modify the RenderTexture blending function by
-- -- [[rend sprite] setBlendFunc:(BlendFunc) GL_ONE, GL_ONE_MINUS_SRC_ALPHAend]
-- rend:begin()
-- spr_premulti:visit()
-- spr_nonpremulti:visit()
-- rend:end()
-- local s = cc.Director:getInstance():getWinSize()
-- --/* A1: setup */
-- spr_premulti:setPosition(cc.p(s.width/2-16, s.height/2+16))
-- --/* B1: setup */
-- spr_nonpremulti:setPosition(cc.p(s.width/2-16, s.height/2-16))
-- rend:setPosition(cc.p(s.width/2+16, s.height/2))
-- addChild(spr_nonpremulti)
-- addChild(spr_premulti)
-- addChild(rend)
-- end
-- local function title()
-- return "Testing issue #937"
-- end
-- local function subtitle()
-- return "All images should be equal..."
-- end
-- local function runThisTest()
-- local pLayer = nextTestCase()
-- addChild(pLayer)
-- cc.Director:getInstance():replaceScene(this)
-- end
-- --/**
-- -- * Impelmentation of RenderTextureZbuffer
-- --*/
-- local function RenderTextureZbuffer()
-- this:setTouchEnabled(true)
-- local size = cc.Director:getInstance():getWinSize()
-- local label = cc.LabelTTF:create("vertexZ = 50", "Marker Felt", 64)
-- label:setPosition(cc.p(size.width / 2, size.height * 0.25))
-- this:addChild(label)
-- local label2 = cc.LabelTTF:create("vertexZ = 0", "Marker Felt", 64)
-- label2:setPosition(cc.p(size.width / 2, size.height * 0.5))
-- this:addChild(label2)
-- local label3 = cc.LabelTTF:create("vertexZ = -50", "Marker Felt", 64)
-- label3:setPosition(cc.p(size.width / 2, size.height * 0.75))
-- this:addChild(label3)
-- label:setVertexZ(50)
-- label2:setVertexZ(0)
-- label3:setVertexZ(-50)
-- cc.SpriteFrameCache:getInstance():addSpriteFramesWithFile("Images/bugs/circle.plist")
-- mgr = cc.SpriteBatchNode:create("Images/bugs/circle.png", 9)
-- this:addChild(mgr)
-- sp1 = cc.Sprite:createWithSpriteFrameName("circle.png")
-- sp2 = cc.Sprite:createWithSpriteFrameName("circle.png")
-- sp3 = cc.Sprite:createWithSpriteFrameName("circle.png")
-- sp4 = cc.Sprite:createWithSpriteFrameName("circle.png")
-- sp5 = cc.Sprite:createWithSpriteFrameName("circle.png")
-- sp6 = cc.Sprite:createWithSpriteFrameName("circle.png")
-- sp7 = cc.Sprite:createWithSpriteFrameName("circle.png")
-- sp8 = cc.Sprite:createWithSpriteFrameName("circle.png")
-- sp9 = cc.Sprite:createWithSpriteFrameName("circle.png")
-- mgr:addChild(sp1, 9)
-- mgr:addChild(sp2, 8)
-- mgr:addChild(sp3, 7)
-- mgr:addChild(sp4, 6)
-- mgr:addChild(sp5, 5)
-- mgr:addChild(sp6, 4)
-- mgr:addChild(sp7, 3)
-- mgr:addChild(sp8, 2)
-- mgr:addChild(sp9, 1)
-- sp1:setVertexZ(400)
-- sp2:setVertexZ(300)
-- sp3:setVertexZ(200)
-- sp4:setVertexZ(100)
-- sp5:setVertexZ(0)
-- sp6:setVertexZ(-100)
-- sp7:setVertexZ(-200)
-- sp8:setVertexZ(-300)
-- sp9:setVertexZ(-400)
-- sp9:setScale(2)
-- sp9:setColor(cc.c3b::YELLOW)
-- end
-- local function title()
-- return "Testing Z Buffer in Render Texture"
-- end
-- local function subtitle()
-- return "Touch screen. It should be green"
-- end
-- local function ccTouchesBegan(cocos2d:cc.Set *touches, cocos2d:cc.Event *event)
-- cc.SetIterator iter
-- cc.Touch *touch
-- for (iter = touches:begin() iter != touches:end() ++iter)
-- touch = (cc.Touch *)(*iter)
-- local location = touch:getLocation()
-- sp1:setPosition(location)
-- sp2:setPosition(location)
-- sp3:setPosition(location)
-- sp4:setPosition(location)
-- sp5:setPosition(location)
-- sp6:setPosition(location)
-- sp7:setPosition(location)
-- sp8:setPosition(location)
-- sp9:setPosition(location)
-- end
-- end
-- local function ccTouchesMoved(cc.const std::vector<Touch*>& touches, cc.Event* event)
-- cc.SetIterator iter
-- cc.Touch *touch
-- for (iter = touches:begin() iter != touches:end() ++iter)
-- touch = (cc.Touch *)(*iter)
-- local location = touch:getLocation()
-- sp1:setPosition(location)
-- sp2:setPosition(location)
-- sp3:setPosition(location)
-- sp4:setPosition(location)
-- sp5:setPosition(location)
-- sp6:setPosition(location)
-- sp7:setPosition(location)
-- sp8:setPosition(location)
-- sp9:setPosition(location)
-- end
-- end
-- local function ccTouchesEnded(cc.const std::vector<Touch*>& touches, cc.Event* event)
-- this:renderScreenShot()
-- end
-- local function renderScreenShot()
-- local texture = cc.RenderTexture:create(512, 512)
-- if (NULL == texture)
-- return
-- end
-- texture:setAnchorPoint(cc.p(0, 0))
-- texture:begin()
-- this:visit()
-- texture:end()
-- local sprite = cc.Sprite:createWithTexture(texture:getSprite():getTexture())
-- sprite:setPosition(cc.p(256, 256))
-- sprite:setOpacity(182)
-- sprite:setFlipY(1)
-- this:addChild(sprite, 999999)
-- sprite:setColor(cc.c3b::GREEN)
-- sprite:runAction(cc.Sequence:create(cc.FadeTo:create(2, 0),
-- cc.Hide:create(),
-- NULL))
-- end
-- -- RenderTextureTestDepthStencil
-- local function RenderTextureTestDepthStencil()
-- local s = cc.Director:getInstance():getWinSize()
-- local sprite = cc.Sprite:create("Images/fire.png")
-- sprite:setPosition(cc.p(s.width * 0.25, 0))
-- sprite:setScale(10)
-- local rend = cc.RenderTexture:create(s.width, s.height, kcc.Texture2DPixelFormat_RGBA4444, GL_DEPTH24_STENCIL8)
-- glStencilMask(0xFF)
-- rend:beginWithClear(0, 0, 0, 0, 0, 0)
-- --! mark sprite quad into stencil buffer
-- glEnable(GL_STENCIL_TEST)
-- glStencilFunc(GL_ALWAYS, 1, 0xFF)
-- glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE)
-- glColorMask(0, 0, 0, 1)
-- sprite:visit()
-- --! move sprite half width and height, and draw only where not marked
-- sprite:setPosition(cc.p__add(sprite:getPosition(), cc.p__mul(cc.p(sprite:getContentSize().width * sprite:getScale(), sprite:getContentSize().height * sprite:getScale()), 0.5)))
-- glStencilFunc(GL_NOTEQUAL, 1, 0xFF)
-- glColorMask(1, 1, 1, 1)
-- sprite:visit()
-- rend:end()
-- glDisable(GL_STENCIL_TEST)
-- rend:setPosition(cc.p(s.width * 0.5, s.height * 0.5))
-- this:addChild(rend)
-- end
-- local function title()
-- return "Testing depthStencil attachment"
-- end
-- local function subtitle()
-- return "Circle should be missing 1/4 of its region"
-- end
-- -- RenderTextureTest
-- local function RenderTextureTargetNode()
-- /*
-- * 1 2
-- * A: A1 A2
-- *
-- * B: B1 B2
-- *
-- * A1: premulti sprite
-- * A2: premulti render
-- *
-- * B1: non-premulti sprite
-- * B2: non-premulti render
-- */
-- local background = cc.LayerColor:create(cc.c4b(40,40,40,255))
-- addChild(background)
-- -- sprite 1
-- sprite1 = cc.Sprite:create("Images/fire.png")
-- -- sprite 2
-- sprite2 = cc.Sprite:create("Images/fire_rgba8888.pvr")
-- local s = cc.Director:getInstance():getWinSize()
-- /* Create the render texture */
-- local renderTexture = cc.RenderTexture:create(s.width, s.height, kcc.Texture2DPixelFormat_RGBA4444)
-- this:renderTexture = renderTexture
-- renderTexture:setPosition(cc.p(s.width/2, s.height/2))
-- -- [renderTexture setPosition:cc.p(s.width, s.height)]
-- -- renderTexture.scale = 2
-- /* add the sprites to the render texture */
-- renderTexture:addChild(sprite1)
-- renderTexture:addChild(sprite2)
-- renderTexture:setClearColor(cc.c4f(0, 0, 0, 0))
-- renderTexture:setClearFlags(GL_COLOR_BUFFER_BIT)
-- /* add the render texture to the scene */
-- addChild(renderTexture)
-- renderTexture:setAutoDraw(true)
-- scheduleUpdate()
-- -- Toggle clear on / off
-- local item = cc.MenuItemFont:create("Clear On/Off", this, menu_selector(RenderTextureTargetNode:touched))
-- local menu = cc.Menu:create(item, NULL)
-- addChild(menu)
-- menu:setPosition(cc.p(s.width/2, s.height/2))
-- end
-- local function touched(cc.Object* sender)
-- if (renderTexture:getClearFlags() == 0)
-- renderTexture:setClearFlags(GL_COLOR_BUFFER_BIT)
-- end
-- else
-- renderTexture:setClearFlags(0)
-- renderTexture:setClearColor(cc.c4f( cc.RANDOM_0_1(), cc.RANDOM_0_1(), cc.RANDOM_0_1(), 1))
-- end
-- end
-- local function update(float dt)
-- static float time = 0
-- float r = 80
-- sprite1:setPosition(cc.p(cosf(time * 2) * r, sinf(time * 2) * r))
-- sprite2:setPosition(cc.p(sinf(time * 2) * r, cosf(time * 2) * r))
-- time += dt
-- end
-- local function title()
-- return "Testing Render Target Node"
-- end
-- local function subtitle()
-- return "Sprites should be equal and move with each frame"
-- end
-- -- SpriteRenderTextureBug
-- local function SimpleSprite() : rt(NULL) {}
-- local function SimpleSprite* SpriteRenderTextureBug:SimpleSprite:create(const char* filename, const cc.rect &rect)
-- SimpleSprite *sprite = new SimpleSprite()
-- if (sprite && sprite:initWithFile(filename, rect))
-- sprite:autorelease()
-- end
-- else
-- cc._SAFE_DELETE(sprite)
-- end
-- return sprite
-- end
-- local function SimpleSprite:draw()
-- if (rt == NULL)
-- local s = cc.Director:getInstance():getWinSize()
-- rt = new cc.RenderTexture()
-- rt:initWithWidthAndHeight(s.width, s.height, cc.TEXTURE2_D_PIXEL_FORMAT_RGB_A8888)
-- end
-- rt:beginWithClear(0.0, 0.0, 0.0, 1.0)
-- rt:end()
-- cc._NODE_DRAW_SETUP()
-- BlendFunc blend = getBlendFunc()
-- ccGLBlendFunc(blend.src, blend.dst)
-- ccGLBindTexture2D(getTexture():getName())
-- --
-- -- Attributes
-- --
-- ccGLEnableVertexAttribs(kcc.VertexAttribFlag_PosColorTex)
-- #define kQuadSize sizeof(m_sQuad.bl)
-- long offset = (long)&m_sQuad
-- -- vertex
-- int diff = offsetof( V3F_C4B_T2F, vertices)
-- glVertexAttribPointer(kcc.VertexAttrib_Position, 3, GL_FLOAT, GL_FALSE, kQuadSize, (void*) (offset + diff))
-- -- texCoods
-- diff = offsetof( V3F_C4B_T2F, texCoords)
-- glVertexAttribPointer(kcc.VertexAttrib_TexCoords, 2, GL_FLOAT, GL_FALSE, kQuadSize, (void*)(offset + diff))
-- -- color
-- diff = offsetof( V3F_C4B_T2F, colors)
-- glVertexAttribPointer(kcc.VertexAttrib_Color, 4, GL_UNSIGNED_BYTE, GL_TRUE, kQuadSize, (void*)(offset + diff))
-- glDrawArrays(GL_TRIANGLE_STRIP, 0, 4)
-- end
-- local function SpriteRenderTextureBug()
-- setTouchEnabled(true)
-- local s = cc.Director:getInstance():getWinSize()
-- addNewSpriteWithCoords(cc.p(s.width/2, s.height/2))
-- end
-- local function SimpleSprite* SpriteRenderTextureBug:addNewSpriteWithCoords(const cc.p& p)
-- int idx = cc.RANDOM_0_1() * 1400 / 100
-- int x = (idx%5) * 85
-- int y = (idx/5) * 121
-- SpriteRenderTextureBug:SimpleSprite *sprite = SpriteRenderTextureBug:SimpleSprite:create("Images/grossini_dance_atlas.png",
-- cc.rect(x,y,85,121))
-- addChild(sprite)
-- sprite:setPosition(p)
-- local action = NULL
-- float rd = cc.RANDOM_0_1()
-- if (rd < 0.20)
-- action = cc.ScaleBy:create(3, 2)
-- else if (rd < 0.40)
-- action = cc.RotateBy:create(3, 360)
-- else if (rd < 0.60)
-- action = cc.Blink:create(1, 3)
-- else if (rd < 0.8 )
-- action = cc.TintBy:create(2, 0, -255, -255)
-- else
-- action = cc.FadeOut:create(2)
-- local action_back = action:reverse()
-- local seq = cc.Sequence:create(action, action_back, NULL)
-- sprite:runAction(cc.RepeatForever:create(seq))
-- --return sprite
-- return NULL
-- end
-- local function ccTouchesEnded(cc.const std::vector<Touch*>& touches, cc.Event* event)
-- cc.SetIterator iter = touches:begin()
-- for( iter != touches:end() ++iter)
-- local location = ((cc.Touch*)(*iter)):getLocation()
-- addNewSpriteWithCoords(location)
-- end
-- end
-- local function title()
-- return "SpriteRenderTextureBug"
-- end
-- local function subtitle()
-- return "Touch the screen. Sprite should appear on under the touch"
-- end
function RenderTextureTestMain()
cclog("RenderTextureTestMain")
Helper.index = 1
local scene = cc.Scene:create()
Helper.createFunctionTable = {
RenderTextureSave,
-- RenderTextureIssue937,
-- RenderTextureZbuffer,
-- RenderTextureTestDepthStencil,
-- RenderTextureTargetNode,
-- SpriteRenderTextureBug
}
scene:addChild(RenderTextureSave())
scene:addChild(CreateBackMenuItem())
return scene
end
| mit |
The-HalcyonDays/darkstar | scripts/zones/Qufim_Island/npcs/Trodden_Snow.lua | 13 | 4765 | -----------------------------------
-- Area: Qufim Island
-- NPC: Trodden Snow
-- Mission: ASA - THAT_WHICH_CURDLES_BLOOD
-- Mission: ASA - SUGAR_COATED_DIRECTIVE
-- @zone 126
-- @pos -19 -17 104
-----------------------------------
package.loaded["scripts/zones/Qufim_Island/TextIDs"] = nil;
-------------------------------------
require("scripts/zones/Qufim_Island/TextIDs");
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/missions");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
-- Trade Enfeebling Kit
if (player:getCurrentMission(ASA) == THAT_WHICH_CURDLES_BLOOD) then
local item = 0;
local asaStatus = player:getVar("ASA_Status");
-- TODO: Other Enfeebling Kits
if(asaStatus == 0) then
item = 2779;
else
printf("Error: Unknown ASA Status Encountered <%u>", asaStatus);
end
if(trade:getItemCount() == 1 and trade:hasItemQty(item,1)) then
player:tradeComplete();
player:startEvent(0x002c);
end
end
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
--ASA 4 CS: Triggers With At Least 3 Counterseals.
if (player:getCurrentMission(ASA) == SUGAR_COATED_DIRECTIVE) then
local completedSeals = 0;
if(player:hasKeyItem(AMBER_COUNTERSEAL)) then
completedSeals = completedSeals + 1;
end;
if(player:hasKeyItem(AZURE_COUNTERSEAL)) then
completedSeals = completedSeals + 1;
end;
if(player:hasKeyItem(CERULEAN_COUNTERSEAL)) then
completedSeals = completedSeals + 1;
end;
if(player:hasKeyItem(EMERALD_COUNTERSEAL)) then
completedSeals = completedSeals + 1;
end;
if(player:hasKeyItem(SCARLET_COUNTERSEAL)) then
completedSeals = completedSeals + 1;
end;
if(player:hasKeyItem(VIOLET_COUNTERSEAL)) then
completedSeals = completedSeals + 1;
end;
if(completedSeals >= 3) then
player:setVar("ASA_Status", completedSeals);
player:startEvent(0x002d);
end;
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if(csid==0x002c) then
player:addKeyItem(DOMINAS_SCARLET_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_SCARLET_SEAL);
player:addKeyItem(DOMINAS_CERULEAN_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_CERULEAN_SEAL);
player:addKeyItem(DOMINAS_EMERALD_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_EMERALD_SEAL);
player:addKeyItem(DOMINAS_AMBER_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_AMBER_SEAL);
player:addKeyItem(DOMINAS_VIOLET_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_VIOLET_SEAL);
player:addKeyItem(DOMINAS_AZURE_SEAL);
player:messageSpecial(KEYITEM_OBTAINED,DOMINAS_AZURE_SEAL);
player:completeMission(ASA,THAT_WHICH_CURDLES_BLOOD);
player:addMission(ASA,SUGAR_COATED_DIRECTIVE);
player:setVar("ASA_Status",0);
player:setVar("ASA4_Amber","0");
player:setVar("ASA4_Azure","0");
player:setVar("ASA4_Cerulean","0");
player:setVar("ASA4_Emerald","0");
player:setVar("ASA4_Scarlet","0");
player:setVar("ASA4_Violet","0");
elseif(csid==0x002d) then
local completedSeals = player:getVar("ASA_Status");
-- Calculate Reward
if(completedSeals == 3) then
player:addGil(GIL_RATE*3000);
elseif(completedSeals == 4) then
player:addGil(GIL_RATE*10000);
elseif(completedSeals == 5) then
player:addGil(GIL_RATE*30000);
elseif(completedSeals == 6) then
player:addGil(GIL_RATE*50000);
end
-- Clean Up Remaining Key Items
player:delKeyItem(DOMINAS_SCARLET_SEAL);
player:delKeyItem(DOMINAS_CERULEAN_SEAL);
player:delKeyItem(DOMINAS_EMERALD_SEAL);
player:delKeyItem(DOMINAS_AMBER_SEAL);
player:delKeyItem(DOMINAS_VIOLET_SEAL);
player:delKeyItem(DOMINAS_AZURE_SEAL);
player:delKeyItem(SCARLET_COUNTERSEAL);
player:delKeyItem(CERULEAN_COUNTERSEAL);
player:delKeyItem(EMERALD_COUNTERSEAL);
player:delKeyItem(AMBER_COUNTERSEAL);
player:delKeyItem(VIOLET_COUNTERSEAL);
player:delKeyItem(AZURE_COUNTERSEAL);
-- Advance Mission
player:completeMission(ASA,SUGAR_COATED_DIRECTIVE);
player:addMission(ASA,ENEMY_OF_THE_EMPIRE_I);
player:setVar("ASA_Status",0);
end
end; | gpl-3.0 |
The-HalcyonDays/darkstar | scripts/globals/items/strip_of_bison_jerky.lua | 35 | 1398 | -----------------------------------------
-- ID: 5207
-- Item: strip_of_bison_jerky
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Strength 5
-- Mind -2
-- Attack % 18
-- Attack Cap 70
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,5207);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_STR, 5);
target:addMod(MOD_MND, -2);
target:addMod(MOD_FOOD_ATTP, 18);
target:addMod(MOD_FOOD_ATT_CAP, 70);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_STR, 5);
target:delMod(MOD_MND, -2);
target:delMod(MOD_FOOD_ATTP, 18);
target:delMod(MOD_FOOD_ATT_CAP, 70);
end;
| gpl-3.0 |
coltonj96/UsefulCombinators | UsefulCombinators_0.2.2/prototypes/signal/signal.lua | 8 | 5506 | data:extend(
{
{
type = "virtual-signal",
name = "counting-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/counting-signal.png",
subgroup = "virtual-signal",
order = "u[counting]"
},
{
type = "virtual-signal",
name = "time-mod-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/time-mod-signal.png",
subgroup = "virtual-signal",
order = "u[time-mod]"
},
{
type = "virtual-signal",
name = "divisor-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/divisor-signal.png",
subgroup = "virtual-signal",
order = "u[divisor]"
},
{
type = "virtual-signal",
name = "interval-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/interval-signal.png",
subgroup = "virtual-signal",
order = "u[interval]"
},
{
type = "virtual-signal",
name = "lower-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/lower-signal.png",
subgroup = "virtual-signal",
order = "u[lower]"
},
{
type = "virtual-signal",
name = "plus-one-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/plus-one-signal.png",
subgroup = "virtual-signal",
order = "u[plus-one]"
},
{
type = "virtual-signal",
name = "output-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/output-signal.png",
subgroup = "virtual-signal",
order = "u[output]"
},
{
type = "virtual-signal",
name = "reset-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/reset-signal.png",
subgroup = "virtual-signal",
order = "u[reset]"
},
{
type = "virtual-signal",
name = "ticks-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/ticks-signal.png",
subgroup = "virtual-signal",
order = "u[ticks]"
},
{
type = "virtual-signal",
name = "upper-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/upper-signal.png",
subgroup = "virtual-signal",
order = "u[upper]"
},
{
type = "virtual-signal",
name = "lt-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/lt-signal.png",
subgroup = "virtual-signal",
order = "u[lt]"
},
{
type = "virtual-signal",
name = "lte-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/lte-signal.png",
subgroup = "virtual-signal",
order = "u[lte]"
},
{
type = "virtual-signal",
name = "eq-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/eq-signal.png",
subgroup = "virtual-signal",
order = "u[eq]"
},
{
type = "virtual-signal",
name = "gte-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/gte-signal.png",
subgroup = "virtual-signal",
order = "u[gte]"
},
{
type = "virtual-signal",
name = "gt-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/gt-signal.png",
subgroup = "virtual-signal",
order = "u[gt]"
},
{
type = "virtual-signal",
name = "blank",
icon = "__UsefulCombinators__/graphics/icons/signal/blank.png",
subgroup = "virtual-signal",
order = "u[blank]"
},
{
type = "virtual-signal",
name = "minus-one-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/minus-one-signal.png",
subgroup = "virtual-signal",
order = "u[minus-one]"
},
{
type = "virtual-signal",
name = "radius-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/radius-signal.png",
subgroup = "virtual-signal",
order = "u[radius]"
},
{
type = "virtual-signal",
name = "width-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/width-signal.png",
subgroup = "virtual-signal",
order = "u[width]"
},
{
type = "virtual-signal",
name = "height-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/height-signal.png",
subgroup = "virtual-signal",
order = "u[height]"
},
{
type = "virtual-signal",
name = "red-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/red-signal.png",
subgroup = "virtual-signal",
order = "u[red]"
},
{
type = "virtual-signal",
name = "yellow-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/yellow-signal.png",
subgroup = "virtual-signal",
order = "u[yellow]"
},
{
type = "virtual-signal",
name = "green-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/green-signal.png",
subgroup = "virtual-signal",
order = "u[green]"
},
{
type = "virtual-signal",
name = "cyan-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/cyan-signal.png",
subgroup = "virtual-signal",
order = "u[cyan]"
},
{
type = "virtual-signal",
name = "blue-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/blue-signal.png",
subgroup = "virtual-signal",
order = "u[blue]"
},
{
type = "virtual-signal",
name = "magenta-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/magenta-signal.png",
subgroup = "virtual-signal",
order = "u[magenta]"
},
{
type = "virtual-signal",
name = "white-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/white-signal.png",
subgroup = "virtual-signal",
order = "u[white]"
}
}) | mit |
coltonj96/UsefulCombinators | UsefulCombinators_0.2.4/prototypes/signal/signal.lua | 8 | 5506 | data:extend(
{
{
type = "virtual-signal",
name = "counting-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/counting-signal.png",
subgroup = "virtual-signal",
order = "u[counting]"
},
{
type = "virtual-signal",
name = "time-mod-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/time-mod-signal.png",
subgroup = "virtual-signal",
order = "u[time-mod]"
},
{
type = "virtual-signal",
name = "divisor-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/divisor-signal.png",
subgroup = "virtual-signal",
order = "u[divisor]"
},
{
type = "virtual-signal",
name = "interval-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/interval-signal.png",
subgroup = "virtual-signal",
order = "u[interval]"
},
{
type = "virtual-signal",
name = "lower-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/lower-signal.png",
subgroup = "virtual-signal",
order = "u[lower]"
},
{
type = "virtual-signal",
name = "plus-one-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/plus-one-signal.png",
subgroup = "virtual-signal",
order = "u[plus-one]"
},
{
type = "virtual-signal",
name = "output-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/output-signal.png",
subgroup = "virtual-signal",
order = "u[output]"
},
{
type = "virtual-signal",
name = "reset-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/reset-signal.png",
subgroup = "virtual-signal",
order = "u[reset]"
},
{
type = "virtual-signal",
name = "ticks-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/ticks-signal.png",
subgroup = "virtual-signal",
order = "u[ticks]"
},
{
type = "virtual-signal",
name = "upper-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/upper-signal.png",
subgroup = "virtual-signal",
order = "u[upper]"
},
{
type = "virtual-signal",
name = "lt-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/lt-signal.png",
subgroup = "virtual-signal",
order = "u[lt]"
},
{
type = "virtual-signal",
name = "lte-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/lte-signal.png",
subgroup = "virtual-signal",
order = "u[lte]"
},
{
type = "virtual-signal",
name = "eq-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/eq-signal.png",
subgroup = "virtual-signal",
order = "u[eq]"
},
{
type = "virtual-signal",
name = "gte-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/gte-signal.png",
subgroup = "virtual-signal",
order = "u[gte]"
},
{
type = "virtual-signal",
name = "gt-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/gt-signal.png",
subgroup = "virtual-signal",
order = "u[gt]"
},
{
type = "virtual-signal",
name = "blank",
icon = "__UsefulCombinators__/graphics/icons/signal/blank.png",
subgroup = "virtual-signal",
order = "u[blank]"
},
{
type = "virtual-signal",
name = "minus-one-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/minus-one-signal.png",
subgroup = "virtual-signal",
order = "u[minus-one]"
},
{
type = "virtual-signal",
name = "radius-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/radius-signal.png",
subgroup = "virtual-signal",
order = "u[radius]"
},
{
type = "virtual-signal",
name = "width-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/width-signal.png",
subgroup = "virtual-signal",
order = "u[width]"
},
{
type = "virtual-signal",
name = "height-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/height-signal.png",
subgroup = "virtual-signal",
order = "u[height]"
},
{
type = "virtual-signal",
name = "red-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/red-signal.png",
subgroup = "virtual-signal",
order = "u[red]"
},
{
type = "virtual-signal",
name = "yellow-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/yellow-signal.png",
subgroup = "virtual-signal",
order = "u[yellow]"
},
{
type = "virtual-signal",
name = "green-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/green-signal.png",
subgroup = "virtual-signal",
order = "u[green]"
},
{
type = "virtual-signal",
name = "cyan-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/cyan-signal.png",
subgroup = "virtual-signal",
order = "u[cyan]"
},
{
type = "virtual-signal",
name = "blue-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/blue-signal.png",
subgroup = "virtual-signal",
order = "u[blue]"
},
{
type = "virtual-signal",
name = "magenta-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/magenta-signal.png",
subgroup = "virtual-signal",
order = "u[magenta]"
},
{
type = "virtual-signal",
name = "white-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/white-signal.png",
subgroup = "virtual-signal",
order = "u[white]"
}
}) | mit |
coltonj96/UsefulCombinators | UsefulCombinators_0.2.1/prototypes/signal/signal.lua | 8 | 5506 | data:extend(
{
{
type = "virtual-signal",
name = "counting-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/counting-signal.png",
subgroup = "virtual-signal",
order = "u[counting]"
},
{
type = "virtual-signal",
name = "time-mod-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/time-mod-signal.png",
subgroup = "virtual-signal",
order = "u[time-mod]"
},
{
type = "virtual-signal",
name = "divisor-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/divisor-signal.png",
subgroup = "virtual-signal",
order = "u[divisor]"
},
{
type = "virtual-signal",
name = "interval-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/interval-signal.png",
subgroup = "virtual-signal",
order = "u[interval]"
},
{
type = "virtual-signal",
name = "lower-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/lower-signal.png",
subgroup = "virtual-signal",
order = "u[lower]"
},
{
type = "virtual-signal",
name = "plus-one-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/plus-one-signal.png",
subgroup = "virtual-signal",
order = "u[plus-one]"
},
{
type = "virtual-signal",
name = "output-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/output-signal.png",
subgroup = "virtual-signal",
order = "u[output]"
},
{
type = "virtual-signal",
name = "reset-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/reset-signal.png",
subgroup = "virtual-signal",
order = "u[reset]"
},
{
type = "virtual-signal",
name = "ticks-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/ticks-signal.png",
subgroup = "virtual-signal",
order = "u[ticks]"
},
{
type = "virtual-signal",
name = "upper-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/upper-signal.png",
subgroup = "virtual-signal",
order = "u[upper]"
},
{
type = "virtual-signal",
name = "lt-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/lt-signal.png",
subgroup = "virtual-signal",
order = "u[lt]"
},
{
type = "virtual-signal",
name = "lte-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/lte-signal.png",
subgroup = "virtual-signal",
order = "u[lte]"
},
{
type = "virtual-signal",
name = "eq-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/eq-signal.png",
subgroup = "virtual-signal",
order = "u[eq]"
},
{
type = "virtual-signal",
name = "gte-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/gte-signal.png",
subgroup = "virtual-signal",
order = "u[gte]"
},
{
type = "virtual-signal",
name = "gt-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/gt-signal.png",
subgroup = "virtual-signal",
order = "u[gt]"
},
{
type = "virtual-signal",
name = "blank",
icon = "__UsefulCombinators__/graphics/icons/signal/blank.png",
subgroup = "virtual-signal",
order = "u[blank]"
},
{
type = "virtual-signal",
name = "minus-one-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/minus-one-signal.png",
subgroup = "virtual-signal",
order = "u[minus-one]"
},
{
type = "virtual-signal",
name = "radius-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/radius-signal.png",
subgroup = "virtual-signal",
order = "u[radius]"
},
{
type = "virtual-signal",
name = "width-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/width-signal.png",
subgroup = "virtual-signal",
order = "u[width]"
},
{
type = "virtual-signal",
name = "height-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/height-signal.png",
subgroup = "virtual-signal",
order = "u[height]"
},
{
type = "virtual-signal",
name = "red-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/red-signal.png",
subgroup = "virtual-signal",
order = "u[red]"
},
{
type = "virtual-signal",
name = "yellow-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/yellow-signal.png",
subgroup = "virtual-signal",
order = "u[yellow]"
},
{
type = "virtual-signal",
name = "green-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/green-signal.png",
subgroup = "virtual-signal",
order = "u[green]"
},
{
type = "virtual-signal",
name = "cyan-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/cyan-signal.png",
subgroup = "virtual-signal",
order = "u[cyan]"
},
{
type = "virtual-signal",
name = "blue-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/blue-signal.png",
subgroup = "virtual-signal",
order = "u[blue]"
},
{
type = "virtual-signal",
name = "magenta-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/magenta-signal.png",
subgroup = "virtual-signal",
order = "u[magenta]"
},
{
type = "virtual-signal",
name = "white-signal",
icon = "__UsefulCombinators__/graphics/icons/signal/white-signal.png",
subgroup = "virtual-signal",
order = "u[white]"
}
}) | mit |
The-HalcyonDays/darkstar | scripts/zones/Pashhow_Marshlands/npcs/Cavernous_Maw.lua | 29 | 1512 | -----------------------------------
-- Area: Pashhow Marshlands
-- NPC: Cavernous Maw
-- @pos 418 25 27 109
-- Teleports Players to Pashhow Marshlands [S]
-----------------------------------
package.loaded["scripts/zones/Pashhow_Marshlands/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/teleports");
require("scripts/globals/campaign");
require("scripts/zones/Pashhow_Marshlands/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (ENABLE_WOTG == 1 and player:hasKeyItem(PURE_WHITE_FEATHER) and hasMawActivated(player,4)) then
player:startEvent(0x0389);
else
player:messageSpecial(NOTHING_HAPPENS);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0389 and option == 1) then
toMaw(player,15);
end
end; | gpl-3.0 |
The-HalcyonDays/darkstar | scripts/globals/mobskills/Tail_Crush.lua | 25 | 1026 | ---------------------------------------------
-- Tail Crush
--
-- Description: Smashes a single target with its tail. Additional effect: Poison
-- Type: Physical
-- Utsusemi/Blink absorb: 1 shadow
-- Range: Melee
-- Notes:
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 1;
local accmod = 1;
local dmgmod = 2.5;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,info.hitslanded);
local typeEffect = EFFECT_POISON;
local power = mob:getMainLvl()/10 + 10;
MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, power, 3, 60);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
rgieseke/scintillua | lexers/glsl.lua | 1 | 5668 | -- Copyright 2006-2018 Mitchell mitchell.att.foicica.com. See LICENSE.
-- GLSL LPeg lexer.
local lexer = require('lexer')
local token, word_match = lexer.token, lexer.word_match
local P, R, S = lpeg.P, lpeg.R, lpeg.S
local lex = lexer.new('glsl', {inherit = lexer.load('cpp')})
-- Whitespace.
lex:modify_rule('whitespace', token(lexer.WHITESPACE, lexer.space^1))
-- Keywords.
lex:modify_rule('keyword', token(lexer.KEYWORD, word_match[[
attribute const in inout out uniform varying invariant centroid flat smooth
noperspective layout patch sample subroutine lowp mediump highp precision
-- Macros.
__VERSION__ __LINE__ __FILE__
]]) + lex:get_rule('keyword'))
-- Types.
lex:modify_rule('type',
token(lexer.TYPE,
S('bdiu')^-1 * 'vec' * R('24') +
P('d')^-1 * 'mat' * R('24') * ('x' * R('24')^-1) +
S('iu')^-1 * 'sampler' * R('13') * 'D' +
'sampler' * R('12') * 'D' * P('Array')^-1 * 'Shadow' +
S('iu')^-1 * 'sampler' * (R('12') * 'DArray' +
word_match[[
Cube 2DRect Buffer 2DMS 2DMSArray 2DMSCubeArray
]]) +
word_match[[
samplerCubeShadow sampler2DRectShadow
samplerCubeArrayShadow
]]) +
lex:get_rule('type') +
-- Functions.
token(lexer.FUNCTION, word_match[[
radians degrees sin cos tan asin acos atan sinh cosh tanh asinh acosh atanh
pow exp log exp2 log2 sqrt inversesqrt abs sign floor trunc round roundEven
ceil fract mod modf min max clamp mix step smoothstep isnan isinf
floatBitsToInt floatBitsToUint intBitsToFloat uintBitsToFloat fma frexp ldexp
packUnorm2x16 packUnorm4x8 packSnorm4x8 unpackUnorm2x16 unpackUnorm4x8
unpackSnorm4x8 packDouble2x32 unpackDouble2x32 length distance dot cross
normalize ftransform faceforward reflect refract matrixCompMult outerProduct
transpose determinant inverse lessThan lessThanEqual greaterThan
greaterThanEqual equal notEqual any all not uaddCarry usubBorrow umulExtended
imulExtended bitfieldExtract bitfildInsert bitfieldReverse bitCount findLSB
findMSB textureSize textureQueryLOD texture textureProj textureLod
textureOffset texelFetch texelFetchOffset textureProjOffset textureLodOffset
textureProjLod textureProjLodOffset textureGrad textureGradOffset
textureProjGrad textureProjGradOffset textureGather textureGatherOffset
texture1D texture2D texture3D texture1DProj texture2DProj texture3DProj
texture1DLod texture2DLod texture3DLod texture1DProjLod texture2DProjLod
texture3DProjLod textureCube textureCubeLod shadow1D shadow2D shadow1DProj
shadow2DProj shadow1DLod shadow2DLod shadow1DProjLod shadow2DProjLod dFdx dFdy
fwidth interpolateAtCentroid interpolateAtSample interpolateAtOffset noise1
noise2 noise3 noise4 EmitStreamVertex EndStreamPrimitive EmitVertex
EndPrimitive barrier
]]) +
-- Variables.
token(lexer.VARIABLE, word_match[[
gl_VertexID gl_InstanceID gl_Position gl_PointSize gl_ClipDistance
gl_PrimitiveIDIn gl_InvocationID gl_PrimitiveID gl_Layer gl_PatchVerticesIn
gl_TessLevelOuter gl_TessLevelInner gl_TessCoord gl_FragCoord gl_FrontFacing
gl_PointCoord gl_SampleID gl_SamplePosition gl_FragColor gl_FragData
gl_FragDepth gl_SampleMask gl_ClipVertex gl_FrontColor gl_BackColor
gl_FrontSecondaryColor gl_BackSecondaryColor gl_TexCoord gl_FogFragCoord
gl_Color gl_SecondaryColor gl_Normal gl_Vertex gl_MultiTexCoord0
gl_MultiTexCoord1 gl_MultiTexCoord2 gl_MultiTexCoord3 gl_MultiTexCoord4
gl_MultiTexCoord5 gl_MultiTexCoord6 gl_MultiTexCoord7 gl_FogCoord
]]) +
-- Constants.
token(lexer.CONSTANT, word_match[[
gl_MaxVertexAttribs gl_MaxVertexUniformComponents gl_MaxVaryingFloats
gl_MaxVaryingComponents gl_MaxVertexOutputComponents
gl_MaxGeometryInputComponents gl_MaxGeometryOutputComponents
gl_MaxFragmentInputComponents gl_MaxVertexTextureImageUnits
gl_MaxCombinedTextureImageUnits gl_MaxTextureImageUnits
gl_MaxFragmentUniformComponents gl_MaxDrawBuffers gl_MaxClipDistances
gl_MaxGeometryTextureImageUnits gl_MaxGeometryOutputVertices
gl_MaxGeometryTotalOutputComponents gl_MaxGeometryUniformComponents
gl_MaxGeometryVaryingComponents gl_MaxTessControlInputComponents
gl_MaxTessControlOutputComponents gl_MaxTessControlTextureImageUnits
gl_MaxTessControlUniformComponents gl_MaxTessControlTotalOutputComponents
gl_MaxTessEvaluationInputComponents gl_MaxTessEvaluationOutputComponents
gl_MaxTessEvaluationTextureImageUnits gl_MaxTessEvaluationUniformComponents
gl_MaxTessPatchComponents gl_MaxPatchVertices gl_MaxTessGenLevel
gl_MaxTextureUnits gl_MaxTextureCoords gl_MaxClipPlanes
gl_DepthRange gl_ModelViewMatrix gl_ProjectionMatrix
gl_ModelViewProjectionMatrix gl_TextureMatrix gl_NormalMatrix
gl_ModelViewMatrixInverse gl_ProjectionMatrixInverse
gl_ModelViewProjectionMatrixInverse gl_TextureMatrixInverse
gl_ModelViewMatrixTranspose gl_ProjectionMatrixTranspose
gl_ModelViewProjectionMatrixTranspose gl_TextureMatrixTranspose
gl_ModelViewMatrixInverseTranspose gl_ProjectionMatrixInverseTranspose
gl_ModelViewProjectionMatrixInverseTranspose gl_TextureMatrixInverseTranspose
gl_NormalScale gl_ClipPlane gl_Point gl_FrontMaterial gl_BackMaterial
gl_LightSource gl_LightModel gl_FrontLightModelProduct
gl_BackLightModelProduct gl_FrontLightProduct gl_BackLightProduct
gl_TextureEnvColor gl_EyePlaneS gl_EyePlaneT gl_EyePlaneR gl_EyePlaneQ
gl_ObjectPlaneS gl_ObjectPlaneT gl_ObjectPlaneR gl_ObjectPlaneQ gl_Fog
]]))
return lex
| mit |
zhaozg/luvit | deps/http-codec.lua | 2 | 9174 | --[[
Copyright 2014-2015 The Luvit Authors. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS-IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
--]]
--[[lit-meta
name = "luvit/http-codec"
version = "2.0.5"
homepage = "https://github.com/luvit/luvit/blob/master/deps/http-codec.lua"
description = "A simple pair of functions for converting between hex and raw strings."
tags = {"codec", "http"}
license = "Apache 2"
author = { name = "Tim Caswell" }
]]
local sub = string.sub
local gsub = string.gsub
local lower = string.lower
local find = string.find
local format = string.format
local concat = table.concat
local match = string.match
local STATUS_CODES = {
[100] = 'Continue',
[101] = 'Switching Protocols',
[102] = 'Processing', -- RFC 2518, obsoleted by RFC 4918
[200] = 'OK',
[201] = 'Created',
[202] = 'Accepted',
[203] = 'Non-Authoritative Information',
[204] = 'No Content',
[205] = 'Reset Content',
[206] = 'Partial Content',
[207] = 'Multi-Status', -- RFC 4918
[300] = 'Multiple Choices',
[301] = 'Moved Permanently',
[302] = 'Moved Temporarily',
[303] = 'See Other',
[304] = 'Not Modified',
[305] = 'Use Proxy',
[307] = 'Temporary Redirect',
[400] = 'Bad Request',
[401] = 'Unauthorized',
[402] = 'Payment Required',
[403] = 'Forbidden',
[404] = 'Not Found',
[405] = 'Method Not Allowed',
[406] = 'Not Acceptable',
[407] = 'Proxy Authentication Required',
[408] = 'Request Time-out',
[409] = 'Conflict',
[410] = 'Gone',
[411] = 'Length Required',
[412] = 'Precondition Failed',
[413] = 'Request Entity Too Large',
[414] = 'Request-URI Too Large',
[415] = 'Unsupported Media Type',
[416] = 'Requested Range Not Satisfiable',
[417] = 'Expectation Failed',
[418] = "I'm a teapot", -- RFC 2324
[422] = 'Unprocessable Entity', -- RFC 4918
[423] = 'Locked', -- RFC 4918
[424] = 'Failed Dependency', -- RFC 4918
[425] = 'Unordered Collection', -- RFC 4918
[426] = 'Upgrade Required', -- RFC 2817
[428] = 'Precondition Required', -- RFC 6585
[429] = 'Too Many Requests', -- RFC 6585
[431] = 'Request Header Fields Too Large', -- RFC 6585
[500] = 'Internal Server Error',
[501] = 'Not Implemented',
[502] = 'Bad Gateway',
[503] = 'Service Unavailable',
[504] = 'Gateway Time-out',
[505] = 'HTTP Version not supported',
[506] = 'Variant Also Negotiates', -- RFC 2295
[507] = 'Insufficient Storage', -- RFC 4918
[509] = 'Bandwidth Limit Exceeded',
[510] = 'Not Extended', -- RFC 2774
[511] = 'Network Authentication Required' -- RFC 6585
}
local function encoder()
local mode
local encodeHead, encodeRaw, encodeChunked
function encodeHead(item)
if not item or item == "" then
return item
elseif not (type(item) == "table") then
error("expected a table but got a " .. type(item) .. " when encoding data")
end
local head, chunkedEncoding
local version = item.version or 1.1
if item.method then
local path = item.path
assert(path and #path > 0, "expected non-empty path")
head = { item.method .. ' ' .. item.path .. ' HTTP/' .. version .. '\r\n' }
else
local reason = item.reason or STATUS_CODES[item.code] or "Unknown reason"
head = { 'HTTP/' .. version .. ' ' .. item.code .. ' ' .. reason .. '\r\n' }
end
for i = 1, #item do
local key, value = unpack(item[i])
local lowerKey = lower(key)
if lowerKey == "transfer-encoding" then
chunkedEncoding = lower(value) == "chunked"
end
value = gsub(tostring(value), "[\r\n]+", " ")
head[#head + 1] = key .. ': ' .. tostring(value) .. '\r\n'
end
head[#head + 1] = '\r\n'
mode = chunkedEncoding and encodeChunked or encodeRaw
return concat(head)
end
function encodeRaw(item)
if type(item) ~= "string" then
mode = encodeHead
return encodeHead(item)
end
return item
end
function encodeChunked(item)
if type(item) ~= "string" then
mode = encodeHead
local extra = encodeHead(item)
if extra then
return "0\r\n\r\n" .. extra
else
return "0\r\n\r\n"
end
end
if #item == 0 then
mode = encodeHead
end
return format("%x", #item) .. "\r\n" .. item .. "\r\n"
end
mode = encodeHead
return function (item)
return mode(item)
end
end
local function decoder()
-- This decoder is somewhat stateful with 5 different parsing states.
local decodeHead, decodeEmpty, decodeRaw, decodeChunked, decodeCounted
local mode -- state variable that points to various decoders
local bytesLeft -- For counted decoder
-- This state is for decoding the status line and headers.
function decodeHead(chunk)
if not chunk then return end
local _, length = find(chunk, "\r?\n\r?\n", 1)
-- First make sure we have all the head before continuing
if not length then
if #chunk < 8 * 1024 then return end
-- But protect against evil clients by refusing heads over 8K long.
error("entity too large")
end
-- Parse the status/request line
local head = {}
local _, offset
local version
_, offset, version, head.code, head.reason =
find(chunk, "^HTTP/(%d%.%d) (%d+) ([^\r\n]*)\r?\n")
if offset then
head.code = tonumber(head.code)
else
_, offset, head.method, head.path, version =
find(chunk, "^(%u+) ([^ ]+) HTTP/(%d%.%d)\r?\n")
if not offset then
error("expected HTTP data")
end
end
version = tonumber(version)
head.version = version
head.keepAlive = version > 1.0
-- We need to inspect some headers to know how to parse the body.
local contentLength
local chunkedEncoding
-- Parse the header lines
while true do
local key, value
_, offset, key, value = find(chunk, "^([^:\r\n]+): *([^\r\n]*)\r?\n", offset + 1)
if not offset then break end
local lowerKey = lower(key)
-- Inspect a few headers and remember the values
if lowerKey == "content-length" then
contentLength = tonumber(value)
elseif lowerKey == "transfer-encoding" then
chunkedEncoding = lower(value) == "chunked"
elseif lowerKey == "connection" then
head.keepAlive = lower(value) == "keep-alive"
end
head[#head + 1] = {key, value}
end
if head.keepAlive and (not (chunkedEncoding or (contentLength and contentLength > 0)))
or (head.method == "GET" or head.method == "HEAD") then
mode = decodeEmpty
elseif chunkedEncoding then
mode = decodeChunked
elseif contentLength then
bytesLeft = contentLength
mode = decodeCounted
elseif not head.keepAlive then
mode = decodeRaw
end
return head, sub(chunk, length + 1)
end
-- This is used for inserting a single empty string into the output string for known empty bodies
function decodeEmpty(chunk)
mode = decodeHead
return "", chunk or ""
end
function decodeRaw(chunk)
if not chunk then return "", "" end
if #chunk == 0 then return end
return chunk, ""
end
function decodeChunked(chunk)
local len, term
len, term = match(chunk, "^(%x+)(..)")
if not len then return end
if term ~= "\r\n" then
-- Wait for full chunk-size\r\n header
if #chunk < 18 then return end
-- But protect against evil clients by refusing chunk-sizes longer than 16 hex digits.
error("chunk-size field too large")
end
local length = tonumber(len, 16)
if #chunk < length + 4 + #len then return end
if length == 0 then
mode = decodeHead
end
chunk = sub(chunk, #len + 3)
assert(sub(chunk, length + 1, length + 2) == "\r\n")
return sub(chunk, 1, length), sub(chunk, length + 3)
end
function decodeCounted(chunk)
if bytesLeft == 0 then
mode = decodeEmpty
return mode(chunk)
end
local length = #chunk
-- Make sure we have at least one byte to process
if length == 0 then return end
if length >= bytesLeft then
mode = decodeEmpty
end
-- If the entire chunk fits, pass it all through
if length <= bytesLeft then
bytesLeft = bytesLeft - length
return chunk, ""
end
return sub(chunk, 1, bytesLeft), sub(chunk, bytesLeft + 1)
end
-- Switch between states by changing which decoder mode points to
mode = decodeHead
return function (chunk)
return mode(chunk)
end
end
return {
encoder = encoder,
decoder = decoder,
}
| apache-2.0 |
The-HalcyonDays/darkstar | scripts/globals/items/pot_of_honey.lua | 35 | 1143 | -----------------------------------------
-- ID: 4370
-- Item: pot_of_honey
-- Food Effect: 5Min, All Races
-----------------------------------------
-- Magic Regen While Healing 1
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,4370);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MPHEAL, 1);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MPHEAL, 1);
end;
| gpl-3.0 |
johnd0e/FarManager | enc/tools/lua/lua/lxsh/lexers/bib.lua | 3 | 2442 | --[[
Lexer for BibTeX source code powered by LPeg.
Authors:
- Brendan O'Flaherty
- Peter Odding
Last Change: October 4, 2011
URL: http://peterodding.com/code/lua/lxsh/
TODO Comments?!
]]
local lxsh = require 'lxsh'
local lpeg = require 'lpeg'
local P, R, S = lpeg.P, lpeg.R, lpeg.S
local D = R'09'
local I = R('AZ', 'az', '\127\255') + '_'
local U, L = R'AZ', R'az' -- uppercase, lowercase
local W = U + L -- case insensitive letter
local A = W + D + '_' -- identifier
local B = -(I + D) -- word boundary
-- Create an LPeg pattern that matches a word case insensitively.
local function ic(word)
local pattern
for chr in word:gmatch '.' do
local uc, lc = chr:upper(), chr:lower()
local p = (uc == lc) and lpeg.P(chr) or (lpeg.P(uc) + lpeg.P(lc))
pattern = pattern and (pattern * p) or p
end
return pattern
end
-- Create a lexer definition context.
local context = lxsh.lexers.new 'bib'
-- Pattern definitions start here.
context:define('whitespace' , S'\r\n\f\t\v '^1)
-- Entries.
context:define('entry', '@' * (ic'booklet' + ic'article' + ic'book' + ic'conference'
+ ic'inbook' + ic'incollection' + ic'inproceedings' + ic'manual'
+ ic'mastersthesis' + ic'lambda' + ic'misc' + ic'phdthesis' + ic'proceedings'
+ ic'techreport' + ic'unpublished') * B)
-- Fields.
context:define('field', (ic'author' + ic'title' + ic'journal' + ic'year' + ic'volume'
+ ic'number' + ic'pages' + ic'month' + ic'note' + ic'key' + ic'publisher'
+ ic'editor' + ic'series' + ic'address' + ic'edition' + ic'howpublished'
+ ic'booktitle' + ic'organization' + ic'chapter' + ic'school'
+ ic'institution' + ic'type' + ic'isbn' + ic'issn' + ic'affiliation'
+ ic'issue' + ic'keyword' + ic'url') * B)
context:define('identifier', (W + '_') * A^0)
-- Character and string literals.
context:define('string', '"' * ((1 - P'"'))^0 * '"')
-- Numbers (matched before operators because .1 is a number).
local int = ('0' + (D^1)) * S'lL'^-2
local flt = ((D^1 * '.' * D^0
+ D^0 * '.' * D^1
+ D^1 * 'e' * D^1) * S'fF'^-1)
+ D^1 * S'fF'
context:define('number', flt + int)
-- Operators.
context:define('operator', '=')
-- Delimiters.
context:define('delimiter', S',{}')
-- Define an `error' token kind that consumes one character and enables
-- the lexer to resume as a last resort for dealing with unknown input.
context:define('error', 1)
return context:compile()
-- vim: ts=2 sw=2 et
| bsd-3-clause |
The-HalcyonDays/darkstar | scripts/globals/spells/pyrohelix.lua | 22 | 1717 | --------------------------------------
-- Spell: Pyrohelix
-- Deals fire damage that gradually reduces
-- a target's HP. Damage dealt is greatly affected by the weather.
--------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
--get helix acc/att merits
local merit = caster:getMerit(MERIT_HELIX_MAGIC_ACC_ATT);
--calculate raw damage
local dmg = calculateMagicDamage(35,1,caster,spell,target,ELEMENTAL_MAGIC_SKILL,MOD_INT,false);
dmg = dmg + caster:getMod(MOD_HELIX_EFFECT);
--get resist multiplier (1x if no resist)
local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT)-target:getStat(MOD_INT),ELEMENTAL_MAGIC_SKILL,merit*3);
--get the resisted damage.
dmg = dmg*resist;
--add on bonuses (staff/day/weather/jas/mab/etc all go in this function)
dmg = addBonuses(caster,spell,target,dmg,merit*2);
--add in target adjustment
dmg = adjustForTarget(target,dmg,spell:getElement());
local dot = dmg;
--add in final adjustments
dmg =finalMagicAdjustments(caster,target,spell,dmg);
-- calculate Damage over time
dot = target:magicDmgTaken(dot);
utils.clamp(dot, 0, 99999);
local duration = getHelixDuration(caster) + caster:getMod(MOD_HELIX_DURATION);
duration = duration * (resist/2);
target:addStatusEffect(EFFECT_HELIX,dot,3,duration);
return dmg;
end; | gpl-3.0 |
The-HalcyonDays/darkstar | scripts/zones/Palborough_Mines/npcs/_3z9.lua | 19 | 1592 | -----------------------------------
-- Area: Palborough Mines
-- NPC: Refiner Lever
-- Involved In Mission: Journey Abroad
-- @zone 143
-- @pos 180 -32 167
-----------------------------------
package.loaded["scripts/zones/Palborough_Mines/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Palborough_Mines/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
refiner_output = player:getVar("refiner_output");
if(refiner_output > 0 and player:getFreeSlotsCount() >= 1) then
player:setVar("refiner_output",refiner_output - 1)
player:messageSpecial(SOMETHING_FALLS_OUT_OF_THE_MACHINE);
player:addItem(599);
player:messageSpecial(ITEM_OBTAINED,599,1);
elseif(refiner_output > 0 and player:getFreeSlotsCount() == 0) then
player:messageSpecial(YOU_CANT_CARRY_ANY_MORE_ITEMS);
else
player:messageSpecial(THE_MACHINE_SEEMS_TO_BE_WORKING);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
NAM-IL/VLC-2_2_0 | share/lua/intf/dumpmeta.lua | 98 | 2125 | --[==========================================================================[
dumpmeta.lua: dump a file's meta data on stdout/stderr
--[==========================================================================[
Copyright (C) 2010 the VideoLAN team
$Id$
Authors: Antoine Cellerier <dionoea at videolan dot org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
--]==========================================================================]
--[[ to dump meta data information in the debug output, run:
vlc -I luaintf --lua-intf dumpmeta coolmusic.mp3
Additional options can improve performance and output readability:
-V dummy -A dummy --no-video-title --no-media-library -q
--]]
local item
repeat
item = vlc.input.item()
until (item and item:is_preparsed())
-- preparsing doesn't always provide all the information we want (like duration)
repeat
until item:stats()["demux_read_bytes"] > 0
vlc.msg.info("name: "..item:name())
vlc.msg.info("uri: "..vlc.strings.decode_uri(item:uri()))
vlc.msg.info("duration: "..tostring(item:duration()))
vlc.msg.info("meta data:")
local meta = item:metas()
if meta then
for key, value in pairs(meta) do
vlc.msg.info(" "..key..": "..value)
end
else
vlc.msg.info(" no meta data available")
end
vlc.msg.info("info:")
for cat, data in pairs(item:info()) do
vlc.msg.info(" "..cat)
for key, value in pairs(data) do
vlc.msg.info(" "..key..": "..value)
end
end
vlc.misc.quit()
| lgpl-2.1 |
Amaz1/interact | rules.lua | 1 | 1364 | --The actual rules.
interact.rules = [[
Rules:
1. No griefing.
2. No hacked clients.
3. No swearing or insults towards other players.
4. No family roleplay.
5. No dating.
6. Do not ask for more privs, or to be an admin. Also do not ask for items.
7. PVP is not allowed.
]]
--The questions on the rules, if the quiz is used.
--The checkboxes for the first 4 questions are in config.lua
interact.s4_question1 = "Is PVP is allowed?"
interact.s4_question2 = "Is family roleplay allowed?"
interact.s4_question3 = "Should you be nice to all players?"
interact.s4_question4 = "Should you ask for all the privs you can?"
interact.s4_multi_question = "Which of these is a rule?"
--The answers to the multiple choice questions. Only one of these should be true.
interact.s4_multi1 = "No griefing!"
interact.s4_multi2 = "PVP is allowed."
interact.s4_multi3 = "Be rude to other players."
--Which answer is needed for the quiz questions. interact.quiz1-4 takes true or false.
--True is left, false is right.
--Please, please spell true and false right!!! If you spell it wrong it won't work!
--interact.quiz can be 1, 2 or 3.
--1 is the top one by the question, 2 is the bottom left one, 3 is the bottom right one.
--Make sure these agree with your answers!
interact.quiz1 = false
interact.quiz2 = false
interact.quiz3 = true
interact.quiz4 = false
interact.quiz_multi = 1
| mit |
The-HalcyonDays/darkstar | scripts/zones/Port_Windurst/npcs/Sattsuh_Ahkanpari.lua | 36 | 1598 | -----------------------------------
-- Area: Port Windurst
-- NPC: Sattsuh Ahkanpari
-- Regional Marchant NPC
-- Only sells when Windurst controlls Elshimo Uplands
-- Confirmed shop stock, August 2013
-----------------------------------
require("scripts/globals/shop");
require("scripts/globals/conquest");
package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil;
require("scripts/zones/Port_Windurst/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
RegionOwner = GetRegionOwner(ELSHIMOUPLANDS);
if (RegionOwner ~= WINDURST) then
player:showText(npc,SATTSUHAHKANPARI_CLOSED_DIALOG);
else
player:showText(npc,SATTSUHAHKANPARI_OPEN_DIALOG);
stock = {
0x0585, 1656, --Cattleya
0x0274, 239, --Cinnamon
0x1174, 73, --Pamamas
0x02d1, 147 --Rattan Lumber
}
showShop(player,WINDURST,stock);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
The-HalcyonDays/darkstar | scripts/zones/Inner_Horutoto_Ruins/npcs/_5cr.lua | 17 | 2435 | -----------------------------------
-- Area: Inner Horutoto Ruins
-- NPC: _5cr (Magical Gizmo) #3
-- Involved In Mission: The Horutoto Ruins Experiment
-----------------------------------
package.loaded["scripts/zones/Inner_Horutoto_Ruins/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/missions");
require("scripts/zones/Inner_Horutoto_Ruins/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
-- The Magical Gizmo Number, this number will be compared to the random
-- value created by the mission The Horutoto Ruins Experiment, when you
-- reach the Gizmo Door and have the cutscene
local magical_gizmo_no = 3; -- of the 6
-- Check if we are on Windurst Mission 1-1
if(player:getCurrentMission(WINDURST) == THE_HORUTOTO_RUINS_EXPERIMENT and player:getVar("MissionStatus") == 2) then
-- Check if we found the correct Magical Gizmo or not
if(player:getVar("MissionStatus_rv") == magical_gizmo_no) then
player:startEvent(0x0034);
else
if(player:getVar("MissionStatus_op3") == 2) then
-- We've already examined this
player:messageSpecial(EXAMINED_RECEPTACLE);
else
-- Opened the wrong one
player:startEvent(0x0035);
end
end
end
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
-- If we just finished the cutscene for Windurst Mission 1-1
-- The cutscene that we opened the correct Magical Gizmo
if(csid == 0x0034) then
player:setVar("MissionStatus",3);
player:setVar("MissionStatus_rv", 0);
player:addKeyItem(CRACKED_MANA_ORBS);
player:messageSpecial(KEYITEM_OBTAINED,CRACKED_MANA_ORBS);
elseif(csid == 0x0035) then
-- Opened the wrong one
player:setVar("MissionStatus_op3", 2);
-- Give the message that thsi orb is not broken
player:messageSpecial(NOT_BROKEN_ORB);
end
end; | gpl-3.0 |
The-HalcyonDays/darkstar | scripts/globals/spells/Vital_Etude.lua | 11 | 1611 | -----------------------------------------
-- Spell: Vital Etude
-- Static VIT Boost, BRD 70
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing
local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED);
local power = 0;
if (sLvl+iLvl <= 416) then
power = 12;
elseif((sLvl+iLvl >= 417) and (sLvl+iLvl <= 445)) then
power = 13;
elseif((sLvl+iLvl >= 446) and (sLvl+iLvl <= 474)) then
power = 14;
elseif(sLvl+iLvl >= 475) then
power = 15;
end
local iBoost = caster:getMod(MOD_ETUDE_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT);
power = power + iBoost;
if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then
power = power * 2;
elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then
power = power * 1.5;
end
caster:delStatusEffect(EFFECT_MARCATO);
local duration = 120;
duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1);
if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then
duration = duration * 2;
end
if not (target:addBardSong(caster,EFFECT_ETUDE,power,10,duration,caster:getID(), MOD_VIT, 2)) then
spell:setMsg(75);
end
return EFFECT_ETUDE;
end; | gpl-3.0 |
ccw808/mtasa-blue | vendor/pthreads/premake5.lua | 4 | 1320 | project "pthread"
language "C++"
kind "SharedLib"
targetname "pthread"
targetdir(buildpath("server"))
includedirs {
"include"
}
vpaths {
["Headers"] = "**.h",
["Sources"] = "**.c",
["*"] = "premake5.lua"
}
files {
"premake5.lua",
"include/pthread.c",
"include/config.h",
"include/context.h",
"include/implement.h",
"include/need_errno.h",
"include/pthread.h",
"include/sched.h",
"include/semaphore.h",
}
filter {"system:windows", "platforms:x86"}
postbuildcommands {
copy "mta"
}
filter {"system:windows", "platforms:x86", "configurations:Debug"}
postbuildcommands {
-- Fix net(c).dll requiring the release build
"copy \"%{wks.location}..\\Bin\\server\\pthread_d.dll\" \"%{wks.location}..\\Bin\\mta\\pthread.dll\"",
"copy \"%{wks.location}..\\Bin\\server\\pthread_d.dll\" \"%{wks.location}..\\Bin\\server\\pthread.dll\""
}
filter {"system:windows", "platforms:x64", "configurations:Debug"}
postbuildcommands {
-- Fix net.dll requiring the release build
"copy \"%{wks.location}..\\Bin\\server\\x64\\pthread_d.dll\" \"%{wks.location}..\\Bin\\server\\x64\\pthread.dll\""
}
filter {"system:windows", "platforms:x64"}
targetdir(buildpath("server/x64"))
filter "system:windows"
defines {
"HAVE_PTW32_CONFIG_H",
"PTW32_BUILD_INLINED"
}
| gpl-3.0 |
angeloc/sysdig | userspace/sysdig/chisels/spy_syslog.lua | 3 | 5814 | --[[
Copyright (C) 2013-2018 Draios Inc dba Sysdig.
This file is part of sysdig.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
--]]
-- Chisel description
description = "Print every message written to syslog by any process. You can combine this chisel with filters like 'proc.name=foo' (to restrict the output to a specific process), or 'syslog.message contains foo' (to show only messages including a specific string). You can also write the events generated around each log entry to file by using the dump_file_name and dump_range_ms arguments.";
short_description = "Print every message written to syslog. Optionally, export the events around each syslog message to file.";
category = "Logs";
-- Argument list
args =
{
{
name = "dump_file_name",
description = "The name of the file where the chisel will write the events related to each syslog entry.",
argtype = "string",
optional = true
},
{
name = "dump_range_ms",
description = "The time interval to capture *before* and *after* each event, in milliseconds. For example, 500 means that 1 second around each displayed event (.5s before and .5s after) will be saved to <dump_file_name>. The default value for dump_range_ms is 1000.",
argtype = "int",
optional = true
},
{
name = "disable_color",
description = "Set to 'disable_colors' if you want to disable color output",
argtype = "string",
optional = true
},
}
-- Imports and globals
require "common"
terminal = require "ansiterminal"
terminal.enable_color(true)
local do_dump = false
local dump_file_name = nil
local dump_range_ms = "1000"
local entrylist = {}
local capturing = false
-- Argument notification callback
function on_set_arg(name, val)
if name == "dump_file_name" then
do_dump = true
dump_file_name = val
return true
elseif name == "dump_range_ms" then
dump_range_ms = val
return true
elseif name == "disable_color" and val == "disable_color" then
terminal.enable_color(false)
return true
end
return false
end
-- Initialization callback
function on_init()
-- Request the fields that we need
ffac = chisel.request_field("syslog.facility.str")
fsev = chisel.request_field("syslog.severity.str")
fsevcode = chisel.request_field("syslog.severity")
fmsg = chisel.request_field("syslog.message")
ftid = chisel.request_field("thread.tid")
fpname = chisel.request_field("proc.name")
fcontainername = chisel.request_field("container.name")
fcontainerid = chisel.request_field("container.id")
-- The -pc or -pcontainer options was supplied on the cmd line
print_container = sysdig.is_print_container_data()
-- increase the snaplen so we capture more of the conversation
sysdig.set_snaplen(1000)
-- set the filter
chisel.set_filter("fd.name contains /dev/log and evt.is_io_write=true and evt.dir=< and evt.failed=false")
is_tty = sysdig.is_tty()
return true
end
-- Final chisel initialization
function on_capture_start()
if do_dump then
if sysdig.is_live() then
print("events export not supported on live captures")
return false
end
end
capturing = true
return true
end
-- Event parsing callback
function on_event()
local color = ""
-- Extract the event details
local fac = evt.field(ffac)
local sev = evt.field(fsev)
local msg = evt.field(fmsg)
local sevcode = evt.field(fsevcode)
local tid = evt.field(ftid)
local pname = evt.field(fpname)
local containername = evt.field(fcontainername)
local containerid = evt.field(fcontainerid)
-- Render the message to screen
if is_tty then
local color = terminal.green
if sevcode == 4 then
color = terminal.yellow
elseif sevcode < 4 then
color = terminal.red
elseif containername ~= "host" then
-- If -pc or -pcontainer option change default to blue
color = terminal.blue
else
color = terminal.green
end
-- The -pc or -pcontainer options was supplied on the cmd line
if print_container then
infostr = string.format("%s%-20s %-20s %s.%s %s[%u] %s",
color,
containerid,
containername,
fac,
sev,
pname,
tid,
msg)
else
infostr = string.format("%s%s.%s %s[%u] %s",
color,
fac,
sev,
pname,
tid,
msg)
end
else
if print_container then
infostr = string.format("%-20s %-20s %s.%s %s[%u] %s",
fac,
containerid,
containername,
sev,
pname,
tid,
msg)
else
infostr = string.format("%s.%s %s[%u] %s",
fac,
sev,
pname,
tid,
msg)
end
end
print(infostr)
if do_dump then
local hi, low = evt.get_ts()
table.insert(entrylist, {hi, low, tid})
end
return true
end
-- Called by the engine at the end of the capture (Ctrl-C)
function on_capture_end()
if is_tty then
print(terminal.reset)
end
if do_dump then
if capturing then
local sn = sysdig.get_evtsource_name()
local args = "-F -r" .. sn .. " -w" .. dump_file_name .. " "
for i, v in ipairs(entrylist) do
if i ~= 1 then
args = args .. " or "
end
args = args .. "(evt.around[" .. ts_to_str(v[1], v[2]) .. "]=" .. dump_range_ms .. " and thread.tid=" .. v[3] .. ")"
end
print("Writing events for " .. #entrylist .. " log entries")
sysdig.run_sysdig(args)
end
end
end
| apache-2.0 |
The-HalcyonDays/darkstar | scripts/zones/Aht_Urhgan_Whitegate/npcs/Kabihyam.lua | 34 | 1033 | -----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Kabihyam
-- Standard Info NPC
-----------------------------------
package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x00F5);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
NAM-IL/VLC-2_2_0 | share/lua/playlist/pluzz.lua | 105 | 3740 | --[[
$Id$
Copyright © 2011 VideoLAN
Authors: Ludovic Fauvet <etix at l0cal dot com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
--]]
-- Probe function.
function probe()
return vlc.access == "http"
and string.match( vlc.path, "pluzz.fr/%w+" )
or string.match( vlc.path, "info.francetelevisions.fr/.+")
or string.match( vlc.path, "france4.fr/%w+")
end
-- Helpers
function key_match( line, key )
return string.match( line, "name=\"" .. key .. "\"" )
end
function get_value( line )
local _,_,r = string.find( line, "content=\"(.*)\"" )
return r
end
-- Parse function.
function parse()
p = {}
if string.match ( vlc.path, "www.pluzz.fr/%w+" ) then
while true do
line = vlc.readline()
if not line then break end
if string.match( line, "id=\"current_video\"" ) then
_,_,redirect = string.find (line, "href=\"(.-)\"" )
print ("redirecting to: " .. redirect )
return { { path = redirect } }
end
end
end
if string.match ( vlc.path, "www.france4.fr/%w+" ) then
while true do
line = vlc.readline()
if not line then break end
-- maybe we should get id from tags having video/cappuccino type instead
if string.match( line, "id=\"lavideo\"" ) then
_,_,redirect = string.find (line, "href=\"(.-)\"" )
print ("redirecting to: " .. redirect )
return { { path = redirect } }
end
end
end
if string.match ( vlc.path, "info.francetelevisions.fr/.+" ) then
title = ""
arturl = "http://info.francetelevisions.fr/video-info/player_sl/Images/PNG/gene_ftv.png"
while true do
line = vlc.readline()
if not line then break end
-- Try to find the video's path
if key_match( line, "urls--url--video" ) then
video = get_value( line )
end
-- Try to find the video's title
if key_match( line, "vignette--titre--court" ) then
title = get_value( line )
title = vlc.strings.resolve_xml_special_chars( title )
print ("playing: " .. title )
end
-- Try to find the video's thumbnail
if key_match( line, "vignette" ) then
arturl = get_value( line )
if not string.match( line, "http://" ) then
arturl = "http://info.francetelevisions.fr/" .. arturl
end
end
end
if video then
-- base url is hardcoded inside a js source file
-- see http://www.pluzz.fr/layoutftv/arches/common/javascripts/jquery.player-min.js
base_url = "mms://a988.v101995.c10199.e.vm.akamaistream.net/7/988/10199/3f97c7e6/ftvigrp.download.akamai.com/10199/cappuccino/production/publication/"
table.insert( p, { path = base_url .. video; name = title; arturl = arturl; } )
end
end
return p
end
| lgpl-2.1 |
The-HalcyonDays/darkstar | scripts/globals/spells/bluemagic/death_ray.lua | 9 | 1601 | -----------------------------------------
-- Spell: Death Ray
-- Deals dark damage to an enemy
-- Spell cost: 49 MP
-- Monster Type: Amorphs
-- Spell Type: Magical (Dark)
-- Blue Magic Points: 2
-- Stat Bonus: HP-5, MP+5
-- Level: 34
-- Casting Time: 4.5 seconds
-- Recast Time: 29.25 seconds
-- Magic Bursts on: Compression, Gravitation, Darkness
-- Combos: None
-----------------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/bluemagic");
-----------------------------------------
-- OnMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local params = {};
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
local multi = 1.625;
if(caster:hasStatusEffect(EFFECT_AZURE_LORE)) then
multi = multi + 2.0;
end
params.multiplier = multi;
params.tMultiplier = 1.0;
params.duppercap = 51;
params.str_wsc = 0.0;
params.dex_wsc = 0.0;
params.vit_wsc = 0.0;
params.agi_wsc = 0.0;
params.int_wsc = 0.2;
params.mnd_wsc = 0.1;
params.chr_wsc = 0.0;
damage = BlueMagicalSpell(caster, target, spell, params, INT_BASED);
damage = BlueFinalAdjustments(caster, target, spell, damage, params);
return damage;
end; | gpl-3.0 |
The-HalcyonDays/darkstar | scripts/zones/Port_Bastok/npcs/Ronan.lua | 19 | 2559 | -----------------------------------
-- Area: Port Bastok
-- NPC: Ronan
-- Start & Finishes Quest: Out of One's Shell
-----------------------------------
package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/titles");
require("scripts/globals/quests");
require("scripts/zones/Port_Bastok/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if(player:getQuestStatus(BASTOK,OUT_OF_ONE_S_SHELL) == QUEST_ACCEPTED and player:getVar("OutOfOneShell") == 0) then
if(trade:hasItemQty(17397,3) and trade:getItemCount() == 3) then
player:startEvent(0x0054);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
OutOfOneShell = player:getQuestStatus(BASTOK,OUT_OF_ONE_S_SHELL);
if(OutOfOneShell == QUEST_ACCEPTED and player:getVar("OutOfOneShell") == 1) then
if(player:needToZone()) then
player:startEvent(0x0055);
else
player:startEvent(0x0056);
end
elseif(OutOfOneShell == QUEST_ACCEPTED) then
player:showText(npc,RONAN_DIALOG_1);
elseif(OutOfOneShell == QUEST_COMPLETED) then
player:startEvent(0x0059);
elseif(player:getQuestStatus(BASTOK,THE_QUADAV_S_CURSE) == QUEST_COMPLETED and player:getFameLevel(BASTOK) >= 2) then
player:startEvent(0x0052);
else
player:startEvent(0x0025);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if(csid == 0x0052) then
player:addQuest(BASTOK,OUT_OF_ONE_S_SHELL);
elseif(csid == 0x0054) then
player:needToZone(true);
player:setVar("OutOfOneShell",1);
player:tradeComplete();
elseif(csid == 0x0056) then
if(player:getFreeSlotsCount() >= 1) then
player:addTitle(SHELL_OUTER);
player:setVar("OutOfOneShell",0);
player:addItem(12501);
player:messageSpecial(ITEM_OBTAINED,12501);
player:addFame(BASTOK,BAS_FAME*120);
player:completeQuest(BASTOK,OUT_OF_ONE_S_SHELL);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,12501);
end
end
end; | gpl-3.0 |
shahabsaf1/beni-dalton | plugins/stats.lua | 24 | 3698 | do
local NUM_MSG_MAX = 1
local TIME_CHECK = 1 -- seconds
local function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
-- Returns a table with `name` and `msgs`
local function get_msgs_user_chat(user_id, chat_id)
local user_info = {}
local uhash = 'user:'..user_id
local user = redis:hgetall(uhash)
local um_hash = 'msgs:'..user_id..':'..chat_id
user_info.msgs = tonumber(redis:get(um_hash) or 0)
user_info.name = user_print_name(user)..'👤|'..user_id..'|🗣'
return user_info
end
local function chat_stats(chat_id)
-- Users on chat
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
-- Sort users by msgs number
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = ''
for k,user in pairs(users_info) do
text = text..user.name..' => '..user.msgs..'\n-----------'
end
return text
end
-- Save stats, ban user
local function pre_process(msg)
-- Ignore service msg
if msg.service then
print('Service message')
return msg
end
-- Save user on Redis
if msg.from.type == 'user' then
local hash = 'user:'..msg.from.id
print('Saving user', hash)
if msg.from.print_name then
redis:hset(hash, 'print_name', msg.from.print_name)
end
if msg.from.first_name then
redis:hset(hash, 'first_name', msg.from.first_name)
end
if msg.from.last_name then
redis:hset(hash, 'last_name', msg.from.last_name)
end
end
-- Save stats on Redis
if msg.to.type == 'chat' then
-- User is on chat
local hash = 'chat:'..msg.to.id..':users'
redis:sadd(hash, msg.from.id)
end
-- Total user msgs
local hash = 'msgs:'..msg.from.id..':'..msg.to.id
redis:incr(hash)
-- Check flood
local kick = chat_del_user(chat_id , user_id, ok_cb, true)
vardump(kick)
if msg.from.type == 'user' then
local hash = 'user:'..msg.from.id..':msgs'
local msgs = tonumber(redis:get(hash) or 0)
if msgs > NUM_MSG_MAX then
chat_del_user('chat#id'..msg.to.id,'user#id'..msg.from.id,ok_cb,false)
print('User '..msg.from.id..'is flooding '..msgs)
msg = nil
end
redis:setex(hash, TIME_CHECK, msgs+1)
end
return msg
end
local function bot_stats()
local redis_scan = [[
local cursor = '0'
local count = 0
repeat
local r = redis.call("SCAN", cursor, "MATCH", KEYS[1])
cursor = r[1]
count = count + #r[2]
until cursor == '0'
return count]]
-- Users
local hash = 'msgs:*:'..our_id
local r = redis:eval(redis_scan, 1, hash)
local text = 'Users: '..r
hash = 'chat:*:users'
r = redis:eval(redis_scan, 1, hash)
text = text..'\nChats: '..r
return text
end
local function run(msg, matches)
if matches[1]:lower() == "stats" then
if not matches[2] then
if msg.to.type == 'chat' then
local chat_id = msg.to.id
return chat_stats(chat_id)
else
return 'Stats works only on chats'
end
end
if matches[2] == "bot" then
if not is_sudo(msg) then
return "Bot stats requires privileged user"
else
return bot_stats()
end
end
if matches[2] == "chat" then
if not is_sudo(msg) then
return "This command requires privileged user"
else
return chat_stats(matches[3])
end
end
end
end
return {
description = "Plugin to update user stats.",
usage = {
"!stats: Returns a list of Username [telegram_id]: msg_num",
"!stats chat <chat_id>: Show stats for chat_id",
"!stats bot: Shows bot stats (sudo users)"
},
patterns = {
"^!([Ss]tats)$",
"^!([Ss]tats) (chat) (%d+)",
"^!([Ss]tats) (bot)"
},
run = run,
pre_process = pre_process
}
end
| gpl-2.0 |
hxw804781317/MT7620N | package/ralink/ui/luci-mtk/src/applications/luci-ahcp/luasrc/model/cbi/ahcp.lua | 36 | 3895 | --[[
LuCI - Lua Configuration Interface
Copyright 2011 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id: init.lua 5764 2010-03-08 19:05:34Z jow $
]]--
m = Map("ahcpd", translate("AHCP Server"), translate("AHCP is an autoconfiguration protocol " ..
"for IPv6 and dual-stack IPv6/IPv4 networks designed to be used in place of router " ..
"discovery or DHCP on networks where it is difficult or impossible to configure a " ..
"server within every link-layer broadcast domain, for example mobile ad-hoc networks."))
m:section(SimpleSection).template = "ahcp_status"
s = m:section(TypedSection, "ahcpd")
s:tab("general", translate("General Setup"))
s:tab("advanced", translate("Advanced Settings"))
s.addremove = false
s.anonymous = true
mode = s:taboption("general", ListValue, "mode", translate("Operation mode"))
mode:value("server", translate("Server"))
mode:value("forwarder", translate("Forwarder"))
net = s:taboption("general", Value, "interface", translate("Served interfaces"))
net.template = "cbi/network_netlist"
net.widget = "checkbox"
net.nocreate = true
function net.cfgvalue(self, section)
return m.uci:get("ahcpd", section, "interface")
end
pfx = s:taboption("general", DynamicList, "prefix", translate("Announced prefixes"),
translate("Specifies the announced IPv4 and IPv6 network prefixes in CIDR notation"))
pfx.optional = true
pfx.datatype = "ipaddr"
pfx:depends("mode", "server")
nss = s:taboption("general", DynamicList, "name_server", translate("Announced DNS servers"),
translate("Specifies the announced IPv4 and IPv6 name servers"))
nss.optional = true
nss.datatype = "ipaddr"
nss:depends("mode", "server")
ntp = s:taboption("general", DynamicList, "ntp_server", translate("Announced NTP servers"),
translate("Specifies the announced IPv4 and IPv6 NTP servers"))
ntp.optional = true
ntp.datatype = "ipaddr"
ntp:depends("mode", "server")
mca = s:taboption("general", Value, "multicast_address", translate("Multicast address"))
mca.optional = true
mca.placeholder = "ff02::cca6:c0f9:e182:5359"
mca.datatype = "ip6addr"
port = s:taboption("general", Value, "port", translate("Port"))
port.optional = true
port.placeholder = 5359
port.datatype = "port"
fam = s:taboption("general", ListValue, "_family", translate("Protocol family"))
fam:value("", translate("IPv4 and IPv6"))
fam:value("ipv4", translate("IPv4 only"))
fam:value("ipv6", translate("IPv6 only"))
function fam.cfgvalue(self, section)
local v4 = m.uci:get_bool("ahcpd", section, "ipv4_only")
local v6 = m.uci:get_bool("ahcpd", section, "ipv6_only")
if v4 then
return "ipv4"
elseif v6 then
return "ipv6"
end
return ""
end
function fam.write(self, section, value)
if value == "ipv4" then
m.uci:set("ahcpd", section, "ipv4_only", "true")
m.uci:delete("ahcpd", section, "ipv6_only")
elseif value == "ipv6" then
m.uci:set("ahcpd", section, "ipv6_only", "true")
m.uci:delete("ahcpd", section, "ipv4_only")
end
end
function fam.remove(self, section)
m.uci:delete("ahcpd", section, "ipv4_only")
m.uci:delete("ahcpd", section, "ipv6_only")
end
ltime = s:taboption("general", Value, "lease_time", translate("Lease validity time"))
ltime.optional = true
ltime.placeholder = 3666
ltime.datatype = "uinteger"
ld = s:taboption("advanced", Value, "lease_dir", translate("Lease directory"))
ld.datatype = "directory"
ld.placeholder = "/var/lib/leases"
id = s:taboption("advanced", Value, "id_file", translate("Unique ID file"))
--id.datatype = "file"
id.placeholder = "/var/lib/ahcpd-unique-id"
log = s:taboption("advanced", Value, "log_file", translate("Log file"))
--log.datatype = "file"
log.placeholder = "/var/log/ahcpd.log"
return m
| gpl-2.0 |
Jereviendrai/telegram-bot | plugins/giphy.lua | 1 | 1782 | -- Idea by https://github.com/asdofindia/telegram-bot/
-- See http://api.giphy.com/
do
local BASE_URL = 'http://api.giphy.com/v1'
local API_KEY = 'dc6zaTOxFJmzC' -- public beta key
function get_image(response)
local images = json:decode(response).data
if #images == 0 then return nil end -- No images
local i = math.random(#images)
local image = images[i] -- A random one
if image.images.downsized then
return image.images.downsized.url
end
if image.images.original then
return image.original.url
end
return nil
end
function get_random_top()
local url = BASE_URL.."/gifs/trending?api_key="..API_KEY
local response, code = http.request(url)
if code ~= 200 then return nil end
return get_image(response)
end
function search(text)
text = URL.escape(text)
local url = BASE_URL.."/gifs/search?q="..text.."&api_key="..API_KEY
local response, code = http.request(url)
if code ~= 200 then return nil end
return get_image(response)
end
function run(msg, matches)
local gif_url = nil
-- If no search data, a random trending GIF will be sended
if matches[1] == "!gif" or matches[1] == "!giphy" then
gif_url = get_random_top()
else
gif_url = search(matches[1])
end
if not gif_url then
return "Error: GIF not found"
end
local receiver = get_receiver(msg)
send_document_from_url(receiver, gif_url)
return "Preparing to make you laugh"
end
return {
description = "GIFs from telegram with Giphy API",
usage = {
"!gif (term): Search and sends GIF from Giphy. If no param, sends a trending GIF.",
"!giphy (term): Search and sends GIF from Giphy. If no param, sends a trending GIF."
},
patterns = {
"^!gif$",
"^!gif (.*)",
"^!giphy (.*)",
"^!giphy$"
},
run = run
}
end
| gpl-2.0 |
The-HalcyonDays/darkstar | scripts/zones/Northern_San_dOria/npcs/_6fc.lua | 21 | 1890 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Papal Chambers
-- Finish Mission: The Davoi Report
-- @pos 131 -11 122 231
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
package.loaded["scripts/globals/missions"] = nil;
-----------------------------------
require("scripts/globals/missions");
require("scripts/globals/keyitems");
require("scripts/zones/Northern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if(player:getCurrentMission(SANDORIA) == THE_DAVOI_REPORT and player:hasKeyItem(TEMPLE_KNIGHTS_DAVOI_REPORT)) then
player:startEvent(0x02b7); -- Finish Mission "The Davoi Report"
elseif(player:getCurrentMission(SANDORIA,PRESTIGE_OF_THE_PAPSQUE) and player:getVar("MissionStatus") == 0)then
player:startEvent(0x0007);
elseif(player:getCurrentMission(SANDORIA,PRESTIGE_OF_THE_PAPSQUE) and player:getVar("MissionStatus") == 1)then
player:startEvent(0x0009);
elseif(player:getCurrentMission(SANDORIA,PRESTIGE_OF_THE_PAPSQUE) and player:hasKeyItem(ANCIENT_SANDORIAN_TABLET))then
player:startEvent(0x0008);
end
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if(csid == 0x02b7 or csid == 0x0007 or csid == 0x0008) then
finishMissionTimeline(player,3,csid,option);
end
end; | gpl-3.0 |
rrpgfirecast/firecast | Plugins/Sheets/Ficha Starfinder/output/rdkObjs/FichaNave/ReactorPart.lfm.lua | 1 | 13863 | require("firecast.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
require("locale.lua");
local __o_Utils = require("utils.lua");
local function constructNew_frmReactorPart()
local obj = GUI.fromHandle(_obj_newObject("form"));
local self = obj;
local sheet = nil;
rawset(obj, "_oldSetNodeObjectFunction", rawget(obj, "setNodeObject"));
function obj:setNodeObject(nodeObject)
sheet = nodeObject;
self.sheet = nodeObject;
self:_oldSetNodeObjectFunction(nodeObject);
end;
function obj:setNodeDatabase(nodeObject)
self:setNodeObject(nodeObject);
end;
_gui_assignInitialParentForForm(obj.handle);
obj:beginUpdate();
obj:setName("frmReactorPart");
obj:setWidth(465);
obj:setHeight(25);
obj:setTheme("dark");
obj:setMargins({top=1});
local function askForDelete()
Dialogs.confirmYesNo("Deseja realmente apagar?",
function (confirmado)
if confirmado then
NDB.deleteNode(sheet);
end;
end);
end;
local function showPopup()
local pop = self:findControlByName("reactorPop");
if pop ~= nil then
pop:setNodeObject(self.sheet);
pop:showPopupEx("bottomCenter", self);
else
showMessage("Ops, bug.. nao encontrei o popup para exibir");
end;
end;
obj.reator = GUI.fromHandle(_obj_newObject("comboBox"));
obj.reator:setParent(obj);
obj.reator:setAlign("client");
obj.reator:setField("reator");
obj.reator:setName("reator");
obj.reator:setMargins({top=1,bottom=1});
obj.reator:setValues({});
obj.reator:setItems({});
obj.layout1 = GUI.fromHandle(_obj_newObject("layout"));
obj.layout1:setParent(obj);
obj.layout1:setAlign("right");
obj.layout1:setWidth(50);
obj.layout1:setName("layout1");
obj.button1 = GUI.fromHandle(_obj_newObject("button"));
obj.button1:setParent(obj.layout1);
obj.button1:setAlign("right");
obj.button1:setWidth(23);
obj.button1:setText("i");
obj.button1:setMargins({top=1,bottom=1});
obj.button1:setName("button1");
obj.button2 = GUI.fromHandle(_obj_newObject("button"));
obj.button2:setParent(obj.layout1);
obj.button2:setAlign("right");
obj.button2:setWidth(23);
obj.button2:setText("X");
obj.button2:setMargins({top=1,bottom=1});
obj.button2:setName("button2");
obj.dataLink1 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink1:setParent(obj);
obj.dataLink1:setField("tamanho");
obj.dataLink1:setName("dataLink1");
obj.dataLink2 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink2:setParent(obj);
obj.dataLink2:setField("reator");
obj.dataLink2:setName("dataLink2");
obj.dataLink3 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink3:setParent(obj);
obj.dataLink3:setField("pf");
obj.dataLink3:setName("dataLink3");
obj.dataLink4 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink4:setParent(obj);
obj.dataLink4:setField("une");
obj.dataLink4:setName("dataLink4");
obj.dataLink5 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink5:setParent(obj);
obj.dataLink5:setField("blocos");
obj.dataLink5:setName("dataLink5");
obj.dataLink6 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink6:setParent(obj);
obj.dataLink6:setField("tripMin");
obj.dataLink6:setName("dataLink6");
obj.dataLink7 = GUI.fromHandle(_obj_newObject("dataLink"));
obj.dataLink7:setParent(obj);
obj.dataLink7:setField("tripMax");
obj.dataLink7:setName("dataLink7");
obj._e_event0 = obj.button1:addEventListener("onClick",
function (_)
showPopup();
end, obj);
obj._e_event1 = obj.button2:addEventListener("onClick",
function (_)
askForDelete();
end, obj);
obj._e_event2 = obj.dataLink1:addEventListener("onChange",
function (_, field, oldValue, newValue)
if sheet==nil then return end;
local tamanho = tonumber(sheet.tamanho) or 1;
local reator = (tonumber(sheet.reator) or 1);
local items = {'Micron Leve', 'Micron Pesado', 'Micron Ultra', 'Arcus Leve', 'Pulso Marrom', 'Pulso Preto', 'Pulso Branco', 'Pulso Cinza', 'Arcus Pesado', 'Pulso Verde', 'Pulso Vermelho', 'Pulso Azul', 'Arcus Ultra', 'Arcus Máximo', 'Pulso Laranja', 'Pulso Prismático', 'Nova Leve', 'Nova Pesado', 'Nova Ultra', 'Portal Leve', 'Portal Pesado', 'Portal Ultra'};
local values = {'1','2','3','4','5','6','7','8','9','10','11','12','13','14','15','16','17','18','19','20','21','22'};
local current = items[reator];
if tamanho == 1 then
-- Mn
items = {'Micron Leve', 'Micron Pesado', 'Micron Ultra', 'Arcus Leve', 'Pulso Marrom', 'Pulso Preto', 'Pulso Branco', 'Pulso Cinza', 'Arcus Pesado', 'Pulso Verde', 'Pulso Vermelho', 'Pulso Azul'};
values = {'1','2','3','4','5','6','7','8','9','10','11','12'};
elseif tamanho==2 then
-- P
items = {'Arcus Leve', 'Pulso Marrom', 'Pulso Preto', 'Pulso Branco', 'Pulso Cinza', 'Arcus Pesado', 'Pulso Verde', 'Pulso Vermelho', 'Pulso Azul', 'Arcus Ultra', 'Arcus Máximo', 'Pulso Laranja', 'Pulso Prismático'};
values = {'4','5','6','7','8','9','10','11','12','13','14','15','16'};
elseif tamanho==3 then
-- M
items = {'Pulso Cinza', 'Arcus Pesado', 'Pulso Verde', 'Pulso Vermelho', 'Pulso Azul', 'Arcus Ultra', 'Arcus Máximo', 'Pulso Laranja', 'Pulso Prismático', 'Nova Leve', 'Nova Pesado', 'Nova Ultra'};
values = {'8','9','10','11','12','13','14','15','16','17','18','19'};
elseif tamanho==4 then
-- G
items = {'Arcus Ultra', 'Arcus Máximo', 'Pulso Laranja', 'Pulso Prismático', 'Nova Leve', 'Nova Pesado', 'Nova Ultra', 'Portal Leve', 'Portal Pesado', 'Portal Ultra'};
values = {'13','14','15','16','17','18','19','20','21','22'};
elseif tamanho==5 then
-- E
items = {'Nova Leve', 'Nova Pesado', 'Nova Ultra', 'Portal Leve', 'Portal Pesado', 'Portal Ultra'};
values = {'17','18','19','20','21','22'};
elseif tamanho>=6then
-- I or C
items = {'Portal Leve', 'Portal Pesado', 'Portal Ultra'};
values = {'20','21','22'};
end;
self.reator.items = items;
self.reator.values = values;
self.reator.text = current;
end, obj);
obj._e_event3 = obj.dataLink2:addEventListener("onChange",
function (_, field, oldValue, newValue)
if sheet==nil then return end;
local reator = (tonumber(sheet.reator) or 1);
local pf = {4,6,8,7,9,12,14,10,13,15,17,20,15,20,25,30,15,20,30,30,40,50};
local une = {50,70,80,75,90,120,140,100,130,150,175,200,150,200,250,300,150,200,300,300,400,500};
local blocos = {2,6,12,18,23,30,35,55,72,83,94,110,450,600,750,900,6750,9000,13500,153600,204800,256000};
local tripMin = {0,0,0,1,2,3,4,2,3,5,7,9,20,30,40,50,60,90,120,150,200,250};
local tripMax = {1,2,4,5,10,15,20,10,15,25,35,45,100,150,200,250,300,450,600,750,1000,1250};
sheet.pf = pf[reator];
sheet.une = une[reator];
sheet.blocos = blocos[reator];
sheet.tripMin = tripMin[reator];
sheet.tripMax = tripMax[reator];
sheet.tripTipo = "Engenheiro";
end, obj);
obj._e_event4 = obj.dataLink3:addEventListener("onChange",
function (_, field, oldValue, newValue)
if sheet==nil then return end;
local pf = 0;
local node = NDB.getParent(NDB.getParent(sheet));
local nodes = NDB.getChildNodes(node.listaReatores);
for i=1, #nodes, 1 do
pf = pf + (tonumber(nodes[i].pf) or 0);
end;
node.reator_pf = pf;
end, obj);
obj._e_event5 = obj.dataLink4:addEventListener("onChange",
function (_, field, oldValue, newValue)
if sheet==nil then return end;
local une = 0;
local node = NDB.getParent(NDB.getParent(sheet));
local nodes = NDB.getChildNodes(node.listaReatores);
for i=1, #nodes, 1 do
une = une + (tonumber(nodes[i].une) or 0);
end;
node.energiaMax = une;
end, obj);
obj._e_event6 = obj.dataLink5:addEventListener("onChange",
function (_, field, oldValue, newValue)
if sheet==nil then return end;
local blocos = 0;
local node = NDB.getParent(NDB.getParent(sheet));
local nodes = NDB.getChildNodes(node.listaReatores);
for i=1, #nodes, 1 do
blocos = blocos + (tonumber(nodes[i].blocos) or 0);
end;
node.reator_blocos = blocos;
end, obj);
obj._e_event7 = obj.dataLink6:addEventListener("onChange",
function (_, field, oldValue, newValue)
if sheet==nil then return end;
local tripMin = 0;
local node = NDB.getParent(NDB.getParent(sheet));
local nodes = NDB.getChildNodes(node.listaReatores);
for i=1, #nodes, 1 do
tripMin = tripMin + (tonumber(nodes[i].tripMin) or 0);
end;
node.reator_tripMin = tripMin;
end, obj);
obj._e_event8 = obj.dataLink7:addEventListener("onChange",
function (_, field, oldValue, newValue)
if sheet==nil then return end;
local tripMax = 0;
local node = NDB.getParent(NDB.getParent(sheet));
local nodes = NDB.getChildNodes(node.listaReatores);
for i=1, #nodes, 1 do
tripMax = tripMax + (tonumber(nodes[i].tripMax) or 0);
end;
node.reator_tripMax = tripMax;
end, obj);
function obj:_releaseEvents()
__o_rrpgObjs.removeEventListenerById(self._e_event8);
__o_rrpgObjs.removeEventListenerById(self._e_event7);
__o_rrpgObjs.removeEventListenerById(self._e_event6);
__o_rrpgObjs.removeEventListenerById(self._e_event5);
__o_rrpgObjs.removeEventListenerById(self._e_event4);
__o_rrpgObjs.removeEventListenerById(self._e_event3);
__o_rrpgObjs.removeEventListenerById(self._e_event2);
__o_rrpgObjs.removeEventListenerById(self._e_event1);
__o_rrpgObjs.removeEventListenerById(self._e_event0);
end;
obj._oldLFMDestroy = obj.destroy;
function obj:destroy()
self:_releaseEvents();
if (self.handle ~= 0) and (self.setNodeDatabase ~= nil) then
self:setNodeDatabase(nil);
end;
if self.dataLink6 ~= nil then self.dataLink6:destroy(); self.dataLink6 = nil; end;
if self.dataLink3 ~= nil then self.dataLink3:destroy(); self.dataLink3 = nil; end;
if self.dataLink2 ~= nil then self.dataLink2:destroy(); self.dataLink2 = nil; end;
if self.button1 ~= nil then self.button1:destroy(); self.button1 = nil; end;
if self.dataLink4 ~= nil then self.dataLink4:destroy(); self.dataLink4 = nil; end;
if self.layout1 ~= nil then self.layout1:destroy(); self.layout1 = nil; end;
if self.reator ~= nil then self.reator:destroy(); self.reator = nil; end;
if self.dataLink5 ~= nil then self.dataLink5:destroy(); self.dataLink5 = nil; end;
if self.dataLink7 ~= nil then self.dataLink7:destroy(); self.dataLink7 = nil; end;
if self.button2 ~= nil then self.button2:destroy(); self.button2 = nil; end;
if self.dataLink1 ~= nil then self.dataLink1:destroy(); self.dataLink1 = nil; end;
self:_oldLFMDestroy();
end;
obj:endUpdate();
return obj;
end;
function newfrmReactorPart()
local retObj = nil;
__o_rrpgObjs.beginObjectsLoading();
__o_Utils.tryFinally(
function()
retObj = constructNew_frmReactorPart();
end,
function()
__o_rrpgObjs.endObjectsLoading();
end);
assert(retObj ~= nil);
return retObj;
end;
local _frmReactorPart = {
newEditor = newfrmReactorPart,
new = newfrmReactorPart,
name = "frmReactorPart",
dataType = "",
formType = "undefined",
formComponentName = "form",
title = "",
description=""};
frmReactorPart = _frmReactorPart;
Firecast.registrarForm(_frmReactorPart);
return _frmReactorPart;
| apache-2.0 |
eiro/lua-Spore | src/Spore/Middleware/Format/YAML.lua | 1 | 1289 | --
-- lua-Spore : <http://fperrad.github.com/lua-Spore/>
--
local pcall = pcall
local type = type
local raises = require 'Spore'.raises
local yaml = require 'lyaml'
local _ENV = nil
local m = {}
function m:call (req)
local spore = req.env.spore
if spore.payload and type(spore.payload) == 'table' then
spore.payload = yaml.dump({ spore.payload })
req.headers['content-type'] = 'text/x-yaml'
end
req.headers['accept'] = 'text/x-yaml'
return function (res)
if type(res.body) == 'string' and res.body:match'%S' then
local r, msg = pcall(function ()
res.body = yaml.load(res.body)
end)
if not r then
if spore.errors then
spore.errors:write(msg)
spore.errors:write(res.body, "\n")
end
if res.status == 200 then
raises(res, msg)
end
end
end
return res
end
end
return m
--
-- Copyright (c) 2010-2015 Francois Perrad
--
-- This library is licensed under the terms of the MIT/X11 license,
-- like Lua itself.
--
| mit |
The-HalcyonDays/darkstar | scripts/globals/mobskills/PW_Head_Snatch.lua | 13 | 1029 | ---------------------------------------------
-- Head Snatch
--
-- Description: Grabs a single target's head.
-- Type: Physical
-- Utsusemi/Blink absorb: Ignores shadows
-- Range: Melee
-- Notes: Only used by Gurfurlur the Menacing. Reduces HP to 10%.
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
local mobSkin = mob:getModelId();
if (mobSkin == 1867) then
return 0;
else
return 1;
end
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 1;
local accmod = 1;
local dmgmod = 2;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,MOBPARAM_IGNORE_SHADOWS);
target:delHP(dmg);
return dmg;
end; | gpl-3.0 |
ypkang/treelstm | util/Tree.lua | 9 | 1126 | --[[
A basic tree structure.
--]]
local Tree = torch.class('treelstm.Tree')
function Tree:__init()
self.parent = nil
self.num_children = 0
self.children = {}
end
function Tree:add_child(c)
c.parent = self
self.num_children = self.num_children + 1
self.children[self.num_children] = c
end
function Tree:size()
if self._size ~= nil then return self._size end
local size = 1
for i = 1, self.num_children do
size = size + self.children[i]:size()
end
self._size = size
return size
end
function Tree:depth()
local depth = 0
if self.num_children > 0 then
for i = 1, self.num_children do
local child_depth = self.children[i]:depth()
if child_depth > depth then
depth = child_depth
end
end
depth = depth + 1
end
return depth
end
local function depth_first_preorder(tree, nodes)
if tree == nil then
return
end
table.insert(nodes, tree)
for i = 1, tree.num_children do
depth_first_preorder(tree.children[i], nodes)
end
end
function Tree:depth_first_preorder()
local nodes = {}
depth_first_preorder(self, nodes)
return nodes
end
| gpl-2.0 |
The-HalcyonDays/darkstar | scripts/globals/items/dish_of_spaghetti_nero_di_seppia_+1.lua | 36 | 1731 | -----------------------------------------
-- ID: 5202
-- Item: Dish of Spaghetti Nero Di Seppia +1
-- Food Effect: 60 Mins, All Races
-----------------------------------------
-- HP % 17 (cap 140)
-- Dexterity 3
-- Vitality 2
-- Agility -1
-- Mind -2
-- Charisma -1
-- Double Attack 1
-- Store TP 6
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,5202);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_FOOD_HPP, 17);
target:addMod(MOD_FOOD_HP_CAP, 140);
target:addMod(MOD_DEX, 3);
target:addMod(MOD_VIT, 2);
target:addMod(MOD_AGI, -1);
target:addMod(MOD_MND, -2);
target:addMod(MOD_CHR, -1);
target:addMod(MOD_DOUBLE_ATTACK, 1);
target:addMod(MOD_STORETP, 6);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_FOOD_HPP, 17);
target:delMod(MOD_FOOD_HP_CAP, 140);
target:delMod(MOD_DEX, 3);
target:delMod(MOD_VIT, 2);
target:delMod(MOD_AGI, -1);
target:delMod(MOD_MND, -2);
target:delMod(MOD_CHR, -1);
target:delMod(MOD_DOUBLE_ATTACK, 1);
target:delMod(MOD_STORETP, 6);
end;
| gpl-3.0 |
The-HalcyonDays/darkstar | scripts/zones/Port_Jeuno/npcs/Challoux.lua | 37 | 1148 | -----------------------------------
-- Area: Port Jeuno
-- NPC: Challoux
-- Standard Merchant NPC
-----------------------------------
require("scripts/globals/shop");
package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil;
require("scripts/zones/Port_Jeuno/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,CHALLOUX_SHOP_DIALOG);
stock = {0x11C1,62, --Gysahl Greens
0x0348,4, --Chocobo Feather
0x439B,9} --Dart
showShop(player, STATIC, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
The-HalcyonDays/darkstar | scripts/zones/Windurst_Waters_[S]/npcs/Ranpi-Monpi.lua | 38 | 1048 | -----------------------------------
-- Area: Windurst Waters (S)
-- NPC: Ranpi-Monpi
-- Type: Standard NPC
-- @zone: 94
-- @pos -115.452 -3 43.389
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0075);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
brianhang/nutscript2 | gamemode/classes/sh_character.lua | 1 | 6964 | --[[
File: classes/sh_character.lua
Purpose: Defines the character class here which is used to store data
related to a character.
--]]
-- The DT variable for character ID.
CHAR_ID = 31
-- The number of bits in a longer number.
local LONG = 32
local CHARACTER = nut.meta.character or {}
CHARACTER.__index = CHARACTER
CHARACTER.id = 0
CHARACTER.vars = {}
-- Finds a player whose active character matches a given ID.
local function findPlayerByCharID(id)
for _, client in ipairs(player.GetAll()) do
if (client:GetDTInt(CHAR_ID) == id) then
return client
end
end
end
-- Returns a string representation of the character.
function CHARACTER:__tostring()
return "character["..self.id.."]"
end
-- Returns whether or not two characters are equal by checking for ID.
function CHARACTER:__eq(other)
return self.id == other.id
end
-- Deallocates a character.
function CHARACTER:destroy()
nut.char.delete(self:getID(), nil, true)
end
-- Gets the numeric ID for the character.
function CHARACTER:getID()
return self.id
end
-- Micro-optimizations for getPlayer.
local isValid = IsValid
-- Gets the player that is the owner of the character.
function CHARACTER:getPlayer()
self.player = isValid(self.player) and
self.player.getChar(self.player) == self and
self.player or findPlayerByCharID(self.id)
return self.player
end
if (SERVER) then
-- Number of seconds in a minute.
local MINUTE = 60
-- Prevents this character from being used.
function CHARACTER:ban(time, reason)
-- Get when the ban will expire.
local expiration = 0
if (time) then
time = tonumber(time) or MINUTE
expiration = os.time() + time
else
time = 0
end
-- Store the expiration time.
self:setData("ban", expiration)
-- Store the reason as well.
if (reason) then
self:setData("banReason", tostring(reason))
end
hook.Run("CharacterBanned", self, time,
reason and tostring(reason) or "")
end
-- Deletes this character permanently.
function CHARACTER:delete()
nut.char.delete(self:getID())
end
-- Ejects the owner of this character.
function CHARACTER:kick(reason)
-- Stop this character from being an active character for a player.
local client = self:getPlayer()
if (IsValid(client) and client:getChar() == self) then
-- Set the player's active character to none.
client:SetDTInt(CHAR_ID, 0)
-- Default the reason to an empty string.
if (type(reason) ~= "string") then
reason = ""
end
hook.Run("CharacterKicked", self, client, reason)
end
end
-- Saves the character to the database.
function CHARACTER:save(callback)
-- The data for the update query.
local data = {}
-- Save each applicable variable.
for name, variable in pairs(nut.char.vars) do
-- If onSave is given, overwrite the normal saving.
if (type(variable.onSave) == "function") then
variable.onSave(self)
continue
end
-- Ignore constant variables and variables without SQL fields.
if (not variable.field or variable.isConstant) then
continue
end
-- Get the character's value for this variable.
local value = self.vars[name]
-- Make sure not null variables are not updated to null.
if (variable.notNull and value == nil) then
ErrorNoHalt("Tried to set not null '"..name.."' to null"..
" for character #"..self.id.."!\n")
continue
end
data[variable.field] = value
end
-- Run the update query.
nut.db.update(CHARACTERS, data, "id = "..self.id, callback)
hook.Run("CharacterSave", self)
end
-- Sets up a player to reflect this character.
function CHARACTER:setup(client)
assert(type(client) == "Player", "client is not a player")
assert(IsValid(client), "client is not a valid player")
-- Set the player's active character to be this character.
client:SetDTInt(CHAR_ID, self:getID())
-- Set up all the character variables.
for _, variable in pairs(nut.char.vars) do
if (type(variable.onSetup) == "function") then
variable.onSetup(self, client)
end
end
hook.Run("CharacterSetup", self, client)
end
-- Networks the character data to the given recipient(s).
function CHARACTER:sync(recipient, ignorePrivacy)
-- Whether or not recipient is a table.
local isTable = type(recipient) == "table"
-- Default synchronizing to everyone.
if (type(recipient) ~= "Player" and not isTable) then
recipient = player.GetAll()
isTable = true
end
-- Sync a list of players by syncing them individually.
if (isTable) then
for k, v in ipairs(recipient) do
if (type(v) == "Player" and IsValid(v)) then
self:sync(v, ignorePrivacy)
end
end
return
end
assert(IsValid(recipient), "recipient is not a valid player")
-- Synchronize all applicable variables.
for name, variable in pairs(nut.char.vars) do
-- Ignore variables that do not need any networking.
if (variable.replication == CHARVAR_NONE) then
continue
end
-- Keep private variables to the owner only.
if (variable.replication == CHARVAR_PRIVATE and
recipient ~= self:getPlayer() and not ignorePrivacy) then
continue
end
-- Allow for custom synchronization.
if (type(variable.onSync) == "function" and
variable.onSync(self, recipient) == false) then
continue
end
-- Network this variable.
net.Start("nutCharVar")
net.WriteInt(self:getID(), LONG)
net.WriteString(name)
net.WriteType(self.vars[name])
net.Send(recipient)
end
hook.Run("CharacterSync", self, recipient)
end
-- Allows the character to be used again.
function CHARACTER:unban()
-- Clear the ban status.
if (self:getData("ban")) then
self:setData("ban", nil)
end
-- Clear the ban reason.
if (self:getData("banReason")) then
self:setData("banReason", nil)
end
hook.Run("CharacterUnbanned", self)
end
end
nut.meta.character = CHARACTER
| mit |
JioCloud/contrail-controller | src/analytics/uvedelete.lua | 3 | 1266 | --
-- Copyright (c) 2013 Juniper Networks, Inc. All rights reserved.
--
local function sub_del(_values)
local lres = redis.call('hgetall',_values)
local iter = 1
while iter <= #lres do
local attr = lres[iter]
local val = lres[iter+1]
if string.byte(val,1) ~= 60 then
local descs = cjson.decode(val)
for k,desc in pairs(descs) do
if desc.href ~= nil then
redis.call('del',desc.href)
redis.log(redis.LOG_NOTICE,"Deleting for "..desc.href)
end
end
redis.call('hdel', _values, attr)
end
iter = iter + 2
end
end
local sm = ARGV[1]..":"..ARGV[2]..":"..ARGV[3]..":"..ARGV[4]
local typ = ARGV[5]
local key = ARGV[6]
local db = tonumber(ARGV[7])
local _del = KEYS[1]
local _values = KEYS[2]
local _uves = KEYS[3]
local _origins = KEYS[4]
local _table = KEYS[5]
local _deleted = KEYS[6]
redis.log(redis.LOG_NOTICE,"DelUVE on "..sm.." for "..key)
redis.call('select',db)
sub_del(_values)
redis.call('rename', _values, _del)
redis.call('zrem', _uves, key)
redis.call('srem', _origins, sm..":"..typ)
redis.call('srem', _table, key..":"..sm..":"..typ)
redis.call('lpush',_deleted, _del)
return true
| apache-2.0 |
The-HalcyonDays/darkstar | scripts/zones/RuLude_Gardens/npcs/Muhoho.lua | 34 | 1386 | -----------------------------------
-- Area: Ru'Lud Gardens
-- NPC: Muhoho
-- Standard Info NPC
-----------------------------------
package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/RuLude_Gardens/TextIDs");
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local WildcatJeuno = player:getVar("WildcatJeuno");
if (player:getQuestStatus(JEUNO,LURE_OF_THE_WILDCAT_JEUNO) == QUEST_ACCEPTED and player:getMaskBit(WildcatJeuno,2) == false) then
player:startEvent(10093);
else
player:startEvent(0x0098);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 10093) then
player:setMaskBit(player:getVar("WildcatJeuno"),"WildcatJeuno",2,true);
end
end;
| gpl-3.0 |
rgieseke/scintillua | lexers/diff.lua | 1 | 1302 | -- Copyright 2006-2018 Mitchell mitchell.att.foicica.com. See LICENSE.
-- Diff LPeg lexer.
local lexer = require('lexer')
local token, word_match = lexer.token, lexer.word_match
local P, R, S = lpeg.P, lpeg.R, lpeg.S
local lex = lexer.new('diff', {lex_by_line = true})
-- Text, separators, and file headers.
lex:add_rule('index', token(lexer.COMMENT, 'Index: ' * lexer.any^0 * -1))
lex:add_rule('separator', token(lexer.COMMENT, ('---' + P('*')^4 + P('=')^1) *
lexer.space^0 * -1))
lex:add_rule('header', token('header', (P('*** ') + '--- ' + '+++ ') *
lexer.any^1))
lex:add_style('header', lexer.STYLE_COMMENT)
-- Location.
lex:add_rule('location', token(lexer.NUMBER, ('@@' + lexer.digit^1 + '****') *
lexer.any^1))
-- Additions, deletions, and changes.
lex:add_rule('addition', token('addition', S('>+') * lexer.any^0))
lex:add_style('addition', 'fore:$(color.green)')
lex:add_rule('deletion', token('deletion', S('<-') * lexer.any^0))
lex:add_style('deletion', 'fore:$(color.red)')
lex:add_rule('change', token('change', '!' * lexer.any^0))
lex:add_style('change', 'fore:$(color.yellow)')
lex:add_rule('any_line', token(lexer.DEFAULT, lexer.any^1))
return lex
| mit |
The-HalcyonDays/darkstar | scripts/globals/mobskills/Ill_Wind.lua | 15 | 1309 | ---------------------------------------------
-- Ill Wind
-- Description: Deals Wind damage to enemies within an area of effect. Additional effect: Dispel
-- Type: Magical
-- Utsusemi/Blink absorb: Wipes Shadows
-- Range: Unknown radial
-- Notes: Only used by Puks in Mamook, Besieged, and the following Notorious Monsters: Vulpangue, Nis Puk, Nguruvilu, Seps , Phantom Puk and Waugyl. Dispels one effect.
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
target:dispelStatusEffect();
local dmgmod = 1;
local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*2.5,ELE_WIND,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_WIND,MOBPARAM_WIPE_SHADOWS);
target:delHP(dmg);
--printf("[TP MOVE] Zone: %u Monster: %u Mob lvl: %u TP: %u TP Move: %u Damage: %u on Player: %u Level: %u HP: %u",mob:getZoneID(),mob:getID(),mob:getMainLvl(),skill:getTP(),skill:getID(),dmg,target:getID(),target:getMainLvl(),target:getMaxHP());
return dmg;
end;
| gpl-3.0 |
KlonD90/tarantool | test/app/msgpackffi.test.lua | 8 | 2398 | #!/usr/bin/env tarantool
package.path = "lua/?.lua;"..package.path
local tap = require('tap')
local common = require('serializer_test')
local function is_map(s)
local b = string.byte(string.sub(s, 1, 1))
return b >= 0x80 and b <= 0x8f or b == 0xde or b == 0xdf
end
local function is_array(s)
local b = string.byte(string.sub(s, 1, 1))
return b >= 0x90 and b <= 0x9f or b == 0xdc or b == 0xdd
end
local function test_offsets(test, s)
test:plan(6)
local arr1 = {1, 2, 3}
local arr2 = {4, 5, 6}
local dump = s.encode(arr1)..s.encode(arr2)
test:is(dump:len(), 8, "length of part1 + part2")
local a
local offset = 1
a, offset = s.decode(dump, offset)
test:is_deeply(a, arr1, "decoded part1")
test:is(offset, 5, "offset of part2")
a, offset = s.decode(dump, offset)
test:is_deeply(a, arr2, "decoded part2")
test:is(offset, 9, "offset of end")
test:ok(not pcall(s.decode, dump, offset), "invalid offset")
end
local function test_other(test, s)
test:plan(3)
local buf = string.char(0x93, 0x6e, 0xcb, 0x42, 0x2b, 0xed, 0x30, 0x47,
0x6f, 0xff, 0xff, 0xac, 0x77, 0x6b, 0x61, 0x71, 0x66, 0x7a, 0x73,
0x7a, 0x75, 0x71, 0x71, 0x78)
local num = s.decode(buf)[2]
test:ok(num < 59971740600 and num > 59971740599, "gh-633 double decode")
-- gh-596: msgpack and msgpackffi have different behaviour
local arr = {1, 2, 3}
local map = {k1 = 'v1', k2 = 'v2', k3 = 'v3'}
test:is(getmetatable(s.decode(s.encode(arr))).__serialize, "seq",
"array save __serialize")
test:is(getmetatable(s.decode(s.encode(map))).__serialize, "map",
"map save __serialize")
end
tap.test("msgpackffi", function(test)
local serializer = require('msgpackffi')
test:plan(9)
test:test("unsigned", common.test_unsigned, serializer)
test:test("signed", common.test_signed, serializer)
test:test("double", common.test_double, serializer)
test:test("boolean", common.test_boolean, serializer)
test:test("string", common.test_string, serializer)
test:test("nil", common.test_nil, serializer)
test:test("table", common.test_table, serializer, is_array, is_map)
-- udata/cdata hooks are not implemented
--test:test("ucdata", common.test_ucdata, serializer)
test:test("offsets", test_offsets, serializer)
test:test("other", test_other, serializer)
end)
| bsd-2-clause |
Andrettin/Wyrmsun | scripts/civilizations/anglo_saxon/characters.lua | 1 | 66450 | -- _________ __ __
-- / _____// |_____________ _/ |______ ____ __ __ ______
-- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
-- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
-- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
-- \/ \/ \//_____/ \/
-- ______________________ ______________________
-- T H E W A R B E G I N S
-- Stratagus - A free fantasy real time strategy game engine
--
-- (c) Copyright 2016-2022 by Andrettin
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
--
DefineCharacter("aelle", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 75.
Name = "Aelle", -- "Ælle"
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "deira",
DeathDate = 588, -- died
Background = "Aelle is the first known king of Deira.",
HistoricalTitles = {
"ruler", 0, 588, "deira" -- first recorded king of Deira
},
Deities = {"odin", "tyr"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "deira") then
return true
end
return false
end
})
DefineCharacter("ida", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 76.
Name = "Ida",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "bernicia",
StartDate = 547, -- became king of Bernicia
HistoricalTitles = {
"ruler", 547, 0, "bernicia" -- first king of Bernicia
},
Deities = {"odin", "tyr"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "bernicia") then
return true
end
return false
end
})
DefineCharacter("theodric-of-bernicia", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 76.
Name = "Theodric", -- in his age, the Anglo-Saxons suffered a siege in Holy Island for three days
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "bernicia", -- his father was king of Bernicia
Father = "ida",
Deities = {"odin", "tyr"},
HistoricalTitles = {
-- "ruler", 0, 0, "bernicia" -- presumably, since his father was king of Bernicia
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "bernicia") then
return true
end
return false
end
})
DefineCharacter("aethelric", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 75-76.
Name = "Aethelric", -- "Æthelric"
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "bernicia",
StartDate = 588, -- according to tradition, Æthelric acquired the kingdom of Deira upon Ælle's death in 588 AD
Father = "ida", -- the source says that his son Æthelfrith was grandson of Ida
Deities = {"odin", "tyr"},
HistoricalTitles = {
"ruler", 588, 0, "bernicia", -- king of Bernicia
"ruler", 588, 0, "deira" -- according to tradition, Æthelric acquired the kingdom of Deira upon Ælle's death in 588 AD
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "bernicia" or GetPlayerData(trigger_player, "Faction") == "deira") then
return true
end
return false
end
})
DefineCharacter("aethelfrith", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 75, 78.
Name = "Aethelfrith", -- "Æthelfrith"
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "bernicia",
StartDate = 593, -- beginning of reign
DeathDate = 616, -- died in battle against Rædwald
Father = "aethelric",
Description = "Aethelfrith was the king of Bernicia between 593 and 616. He simultaneously ruled over Deira, and is famed for his defeat of the Britons at Chester. Aethelfrith came to a tragic end at the hands of Raedwald of East Anglia in 616, being killed in battle.",
Deities = {"odin", "tyr"},
HistoricalTitles = {
"ruler", 593, 616, "bernicia", -- king of Bernicia
"ruler", 593, 616, "deira"
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "bernicia" or GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
-- married the daughter of the Deiran king Ælle
-- at some point between 613 and 616, he defeated the Britons at Chester; before the battle of Chester, Æthelfrith's warriors killed a group of British monks who stemmed from the monastery of Bangor Iscoed, and had come to pray for the Briton forces; Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 77-78
})
DefineCharacter("ceawlin", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 76.
Name = "Ceawlin",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "wessex",
Deities = {"odin", "tyr"},
HistoricalTitles = {
"ruler", 0, 0, "wessex" -- king of Wessex
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex") then
return true
end
return false
end
})
DefineCharacter("edwin-of-deira", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 78-81, 113, 116.
Name = "Edwin",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "deira",
Father = "aelle",
StartDate = 616, -- in 616 Rædwald of East Anglia (with whom Edwin had taken refuge), fought and won against Æthelfrith of Bernicia to support Edwin's claim to the Deiran throne
DeathDate = {632, 10, 12}, -- died on the 12th of October 632 in battle against Cadwallon of Gwynedd, at Hatfield
-- married Æthelberg in 625
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 616, 632, "bernicia",
"ruler", 616, 632, "deira" -- was the heir to Deira, but also became the king of Bernicia after the battle against Æthelfrith in 616
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "deira" or GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("raedwald", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 78-79.
Name = "Raedwald", -- "Rædwald"
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "east_anglia",
StartDate = 616, -- in the summer or early fall of 616, Rædwald (supporting Edwin's claim to the Deiran throne; Edwin had taken refuge with him) engaged in a battle against Æthelfrith of Bernicia, with the location being at the southern border of Deira, where the Idle river crosses with the Lincoln-Doncaster Roman road
Deities = {"odin", "tyr"},
HistoricalTitles = {
"ruler", 616, 0, "east_anglia" -- king of East Anglia
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "east_anglia") then
return true
end
return false
end
})
DefineCharacter("lilla", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 79.
Name = "Lilla",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- thegn
Civilization = "anglo-saxon",
Faction = "deira",
Description = "Lilla was a thegn of Edwin of Deira. He saved his lord's life by stopping an assassin from Wessex just as he was about to strike Edwin.",
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "deira" or GetPlayerData(trigger_player, "Faction") == "bernicia") then -- Edwin also ruled over Bernicia
return true
end
return false
end
})
DefineCharacter("aethelberht", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 79, 105, 112.
Name = "Aethelberht", -- "Æthelberht"
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "kent",
-- his daughter married Edwin of Deira
-- married Bertha of Paris before 588
DeathDate = 616,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 597, 616, "kent" -- was king of Kent in 597
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "kent") then
return true
end
return false
end
})
DefineCharacter("saberht", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 109.
Name = "Saberht",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "essex",
Deities = {"odin", "tyr"},
HistoricalTitles = {
"ruler", 604, 0, "essex" -- was king of Essex in 604
},
-- son of king Æthelberht of Kent's sister
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "essex") then
return true
end
return false
end
})
DefineCharacter("aethelberg", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 113.
Name = "Aethelberg", -- "Æthelberg"
Gender = "female",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "kent",
Father = "aethelberht",
Deities = {"christian-god"},
-- married king Edwin of Northumbria in 625
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "kent") then
return true
end
return false
end
})
DefineCharacter("birinus", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 117-118.
Name = "Birinus",
Gender = "male",
Type = "unit-teuton-priest", -- priest, and first bishop in Wessex
Civilization = "anglo-saxon",
Faction = "wessex",
StartDate = 635, -- baptized the West Saxon king Cynegils in 635
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex") then
return true
end
return false
end
})
DefineCharacter("hereric", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 80.
Name = "Hereric",
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "deira", -- presumably
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "deira" or GetPlayerData(trigger_player, "Faction") == "bernicia") then -- Edwin also ruled over Bernicia
return true
end
return false
end
-- was the son of a nephew of Edwin of Deira's
-- was exiled by Æthelfrith of Bernicia
-- was poisoned and died during his stay as an exile with Certic of Elmet
})
DefineCharacter("osfrith", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 80-81.
Name = "Osfrith",
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "deira",
Father = "edwin-of-deira",
DeathDate = 632, -- died in 632 in battle against Cadwallon of Gwynedd
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "deira" or GetPlayerData(trigger_player, "Faction") == "bernicia") then -- Edwin also ruled over Bernicia
return true
end
return false
end
})
DefineCharacter("penda", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 39, 75, 80-81, 83-84, 120.
Name = "Penda",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "mercia",
StartDate = 632, -- in 632, Penda (still a noble belonging to the Mercian royal house with no throne) allied himself Cadwallon of Gwynedd against Edwin of Deira
DeathDate = 654, -- died fighting against Oswiu of Bernicia; died in the autumn of 654
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 632, 654, "mercia" -- became king of Mercia in 632 after Edwin's demise
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "mercia") then
return true
end
return false
end
-- attacked Oswiu of Bernicia in 654 with thirty "legions"
})
DefineCharacter("osric", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 81.
Name = "Osric",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "deira",
StartDate = 632,
DeathDate = 633, -- died fighting against Cadwallon in the summer of 633
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 632, 633, "deira" -- king of Deira from Edwin's death to 633
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "deira") then
return true
end
return false
end
})
DefineCharacter("eanfrith", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 81.
Name = "Eanfrith",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "bernicia",
Father = "aethelfrith",
StartDate = 632,
DeathDate = 633, -- killed in 633 while visiting Cadwallon to sue for peace
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 632, 633, "bernicia" -- king of Bernicia from Edwin's death to 633
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "bernicia") then
return true
end
return false
end
})
DefineCharacter("talorcan", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 87.
Name = "Talorcan",
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "bernicia",
Father = "eanfrith",
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 632, 633, "pict-tribe" -- was king of the Picts
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "bernicia") then
return true
end
return false
end
})
DefineCharacter("oswald-of-bernicia", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 81-82.
Name = "Oswald",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "bernicia",
Father = "aethelfrith", -- he was a brother of Eanfrith's, so presumably also a son of Æthelfrith
StartDate = 633, -- destroyed Cadwallon at Rowley Burn (south of Hexham) in 633, becoming king of both Bernicia and Deira
DeathDate = 641, -- defeated and killed by Penda of Mercia at Maserfelth (likely Oswestry in Shropshire) on the 5h of August 641
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 633, 641, "bernicia",
"ruler", 633, 641, "deira"
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "bernicia" or GetPlayerData(trigger_player, "Faction") == "deira") then
return true
end
return false
end
-- married the daughter of Cynegils of Wessex
})
DefineCharacter("eadfrith", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 81.
Name = "Eadfrith",
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "deira",
Father = "edwin-of-deira",
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "deira") then
return true
end
return false
end
-- gave himself up to Penda, who killed him
})
DefineCharacter("wuscfrea", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 81.
Name = "Wuscfrea",
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "deira",
Father = "edwin-of-deira",
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "deira") then
return true
end
return false
end
})
DefineCharacter("yffi", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 81.
Name = "Yffi",
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "deira",
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "deira") then
return true
end
return false
end
-- grandson of Edwin of Deira
})
DefineCharacter("eanflaed", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 81.
Name = "Eanflaed", -- "Eanflæd"
Gender = "female",
Type = "unit-teuton-archer",
Civilization = "anglo-saxon",
Faction = "deira",
Father = "edwin-of-deira",
Deities = {"christian-god"}
-- married to Oswiu, brother of Oswald of Bernicia
})
DefineCharacter("oswiu", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 81-85.
Name = "Oswiu",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "northumbria",
Father = "aethelfrith", -- he was a brother of Oswald's, so also of Eanfrith's, and as such likely also a son of Æthelfrith
StartDate = 641,
DeathDate = 670,
Background = "Oswiu unified the kingdoms of Bernicia and Deira into Northumbria in 654 AD.",
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 641, 654, "bernicia", -- became king of Bernicia on the death of his brother Oswald
"ruler", 654, 670, "northumbria" -- Northumbria unified in 654
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "bernicia" or GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
-- married to Eanflæd, daughter of Edwin of Deira
-- fought and won against Penda in the battle of the Winwæd (a stream, somewhere around Leeds) in 654
})
DefineCharacter("cynegils", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 81, 118.
Name = "Cynegils",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "wessex",
StartDate = 635, -- was already king when he was baptized in 635 by Birinus
HistoricalTitles = {
"ruler", 635, 0, "wessex" -- king of Wessex
},
Deities = {"christian-god"}, -- baptized in 635 by Birinus
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex") then
return true
end
return false
end
})
DefineCharacter("eadbald", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 112-113.
Name = "Eadbald",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "kent",
Father = "aethelberht",
-- son of Bertha of Paris
DeathDate = 640, -- reign ended
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 616, 640, "kent" -- became king of Kent in 616, and ceased to be king in 640
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "kent") then
return true
end
return false
end
})
DefineCharacter("eorcenberht", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 113.
Name = "Eorcenberht",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "kent",
Father = "eadbald",
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 640, 0, "kent"
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "kent") then
return true
end
return false
end
})
DefineCharacter("oswine", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 82-83.
Name = "Oswine",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "deira",
Father = "osric",
StartDate = 641,
DeathDate = 651, -- died as a result of Oswiu of Bernicia's invasion of Deira in 651 AD
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 641, 651, "deira" -- became king of Deira on the death of Oswald of Bernicia
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "deira") then
return true
end
return false
end
})
DefineCharacter("aethelwald", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 83.
Name = "Aethelwald", -- "Æthelwald"
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "deira",
Father = "oswald-of-bernicia",
StartDate = 651,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 651, 0, "deira" -- was chosen by the Deirans as their king upon the demise of Oswine; he was under the protection of Penda of Mercia (apparently) from his accession
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "deira") then
return true
end
return false
end
})
DefineCharacter("aethelhere", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 83-84.
Name = "Aethelhere", -- "Æthelhere"
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "east_anglia",
StartDate = 654,
DeathDate = 654, -- in 654 went with Penda to attack Oswiu of Bernicia, resulting in Æthelhere's death
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 654, 654, "east_anglia" -- king of East Anglia; in 654 went with Penda to attack Oswiu of Bernicia, resulting in Æthelhere's death
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "east_anglia") then
return true
end
return false
end
})
DefineCharacter("sigeberht", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 84.
Name = "Sigeberht",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "essex",
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 0, 0, "essex" -- king of Essex
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "essex") then
return true
end
return false
end
})
DefineCharacter("cenwalh", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 84, 118.
Name = "Cenwalh",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "wessex",
Father = "cynegils", -- second son of Cynegils
DeathDate = 645, -- reign ended
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 0, 645, "wessex" -- king of Wessex; was driven from his kingdom by Penda's Mercia in 645
},
-- remained pagan as late as 645, though he was later converted to Christianity
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex") then
return true
end
return false
end
-- was forced into exile from his lands by Penda of Mercia
})
DefineCharacter("cuthbert-of-lindisfarne", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 126, 138-139.
Name = "Cuthbert",
Gender = "male",
Type = "unit-teuton-priest",
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 651, -- became a novice in Melrose in 651
-- moved to Lindisfarne in 664
-- was elected bishop of Hexham in 684, being consecrated on the 26th of March 685
-- retired from the world in 687
DeathDate = {687, 3, 20}, -- died on 687.3.20
-- became a saint
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria" or GetPlayerData(trigger_player, "Faction") == "bernicia") then
return true
end
return false
end
})
DefineCharacter("peada", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 84, 120.
Name = "Peada", -- king of the Middle Angles
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "middle_anglia",
Father = "penda",
StartDate = 653, -- was ruling the Middle Angles in 653 when he was baptized
DeathDate = 656, -- murdered in the spring of 656
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 654, 656, "middle_anglia"
},
-- was given the Mercian territories south of the Trent after Penda's fall, at which point he was already king of the Middle Angles
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "middle_anglia") then
return true
end
return false
end
-- married Alhflæd, the daughter of Oswiu of Bernicia, in 653
})
DefineCharacter("alhflaed", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 120.
Name = "Alhflaed", -- "Alhflæd"
Gender = "female",
Type = "unit-teuton-archer",
Civilization = "anglo-saxon",
Faction = "northumbria",
Father = "oswiu", -- Oswiu of Bernicia
StartDate = 653, -- married Peada in 653
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("deusdedit", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 130.
Name = "Deusdedit",
Gender = "male",
Type = "unit-teuton-priest", -- archbishop
Civilization = "anglo-saxon",
Faction = "kent",
StartDate = 654, -- became archbishop of Canterbury in the spring of 654
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "kent" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("wulfhere", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 34, 84-85.
Name = "Wulfhere",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "mercia",
Father = "penda",
StartDate = 657, -- beginning of reign
DeathDate = 674, -- died
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 657, 674, "mercia" -- became king of Mercia in 657; died in 674
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "mercia") then
return true
end
return false
end
-- became overlord of the kings of Essex in 665
-- invaded Northumbria in 674, possessing an army gathered from all Anglo-Saxon kingdoms south of the Humber
})
DefineCharacter("wine", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 122.
Name = "Wine",
Gender = "male",
Type = "unit-teuton-priest",
Civilization = "anglo-saxon",
Faction = "wessex",
StartDate = 660, -- became bishop of Winchester around 660
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex") then
return true
end
return false
end
})
DefineCharacter("hild-of-streoneshalh", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 123.
Name = "Hild",
Gender = "female",
Type = "unit-teuton-priest",
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 663, -- was abbess of a monastery in Streoneshalh, in Northumbria, in 663
Deities = {"christian-god"},
-- was related to king Oswiu of Northumbria
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("wilfrid", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 123, 135-139, 143-145.
Name = "Wilfrid",
Gender = "male",
Type = "unit-teuton-priest",
Civilization = "anglo-saxon",
Faction = "northumbria", -- from Northumbria
StartDate = 663, -- participated in a synod in Streoneshalh, in Northumbria, in 663
-- predominated over the whole Northumbrian church in the 669-677 period
-- expelled from Northumbria in 677
-- was restored to his see in York in 679.10 by Rome, but this decision was not obeyed in Northumbria
-- in 681 he found refuge in Sussex
-- was allowed to return to Northumbria in 686, having his residence at Ripon
-- administered the see of Lindisfarne after Cuthbert died in 687.3
-- expelled from Northumbria again in 691, due to his ambition to once more predominate over the entirety of the Northumbrian church, moving to Mercia
DeathDate = 709, -- died in 709 at Oundle
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria" or GetPlayerData(trigger_player, "Faction") == "sussex") then
return true
end
return false
end
})
DefineCharacter("egbert-of-kent", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 130.
Name = "Egbert",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "kent",
StartDate = 667, -- was king of Kent as of 667
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 667, 0, "kent" -- was king of Kent as of 667
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "kent") then
return true
end
return false
end
})
DefineCharacter("wighard", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 130.
Name = "Wighard",
Gender = "male",
Type = "unit-teuton-priest", -- archbishop
Civilization = "anglo-saxon",
Faction = "kent",
StartDate = 667, -- became archbishop of Canterbury in 667
DeathDate = 667, -- died very soon after becoming archbishop, when he was sent to Rome to be consecrated, and died of plague
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "kent" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("leuthere", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 132-134.
Name = "Leuthere",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "wessex",
StartDate = 670, -- became bishop of Winchester in 670 (consecrated by archbishop Theodore of Canterbury)
DeathDate = 676, -- succeeded by Hæddi as bishop of Winchester in 676
-- nephew of Agilbert
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex") then
return true
end
return false
end
})
DefineCharacter("ecgfrith", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 85, 88.
Name = "Ecgfrith",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "northumbria",
Father = "oswiu",
StartDate = 674, -- defeated Wulfhere of Mercia's invasion of Northumbria in 674
DeathDate = {685, 5, 20}, -- died in the 20th of May 685 at Duin Nechtain / Nechtanesmere while leading a raid against the Picts under their king Bruide
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 674, 685, "northumbria" -- king of Northumbria
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
-- was defeated in 678 by Æthelred, Wulfhere's brother, in a battle close to the Trent river
-- in 684 had an army sent to Ireland against the kingdom of Meath
})
DefineCharacter("benedict-biscop", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 184-185.
Name = "Benedict",
Surname = "Biscop",
Gender = "male",
Type = "unit-teuton-priest", -- founder of monasteries
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 674, -- founded a monastery at Wearmouth in 674, with the land being given by king Ecgfrith of Northumbria
DeathDate = 689, -- died in 689
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("haeddi", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 134.
Name = "Haeddi", -- "Hæddi"
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "wessex",
StartDate = 676, -- became bishop of Winchester in 676, succeeding Leuthere
-- friend of archbishop Theodore of Canterbury
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex") then
return true
end
return false
end
})
DefineCharacter("bosa", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 135-136, 139.
Name = "Bosa",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 677, -- became bishop of Deira (with seat in York) in 677
DeathDate = 705, -- died in 705
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria" or GetPlayerData(trigger_player, "Faction") == "deira") then
return true
end
return false
end
})
DefineCharacter("eata", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 135-136, 139.
Name = "Eata",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 677, -- became bishop of Bernicia in 677
DeathDate = 686, -- died just before Wilfrid's return to Northumbria in 686
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria" or GetPlayerData(trigger_player, "Faction") == "bernicia") then
return true
end
return false
end
})
DefineCharacter("beornhaeth", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 88.
Name = "Beornhaeth", -- "Beornhæth"; Northumbrian ealdorman, quelled a Pictish rebellion with Ecgfrith of Northumbria
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- ealdorman
Civilization = "anglo-saxon",
Faction = "northumbria",
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("aethelred-of-mercia", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 85.
Name = "Aethelred", -- "Æthelred"
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "mercia",
Father = "penda", -- presumably, since he was Wulfhere of Mercia's brother
StartDate = 678, -- defeated Ecgfrith of Northumbria in a battle close to the Trent river in 678
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "mercia") then
return true
end
return false
end
})
DefineCharacter("aethelwalh", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 137-138.
Name = "Aethelwalh", -- "Æthelwalh"
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "sussex",
StartDate = 681, -- was king of the South Saxons as of 681
DeathDate = 686, -- died in 686, having been killed by Cædwalla
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 681, 686, "sussex"
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "sussex") then
return true
end
return false
end
})
DefineCharacter("tunberht", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 138.
Name = "Tunberht",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "northumbria",
DeathDate = 684, -- was deposed as bishop of Hexham in 684
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria" or GetPlayerData(trigger_player, "Faction") == "bernicia") then
return true
end
return false
end
})
DefineCharacter("berhtwald-of-mercia", { -- probably not the same Berhtwald as the archbishop of Canterbury; Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 151.
Name = "Berhtwald",
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "mercia",
-- nephew of king Æthelred of Mercia
StartDate = 685, -- gave forty hides (a measure of land area) to abbot Aldhelm in 685
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "mercia") then
return true
end
return false
end
})
DefineCharacter("aldhelm", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 89, 142, 151; Source: Alaric Hall, "The Meanings of Elf and Elves in Medieval England", 2004, p. 98.
Name = "Aldhelm",
Gender = "male",
Type = "unit-teuton-priest", -- abbot, and later bishop
Civilization = "anglo-saxon",
Faction = "wessex",
StartDate = 685, -- received forty hides (a measure of land area) from Berhtwald in 685
-- became bishop at Sherborne in 705, having previously been abbot of Malmesbury
DeathDate = 709, -- died in 709/710
Deities = {"christian-god"},
-- composed the "Helleborus" riddle
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex") then
return true
end
return false
end
})
DefineCharacter("aldfrith", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 88, 144.
Name = "Aldfrith",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "northumbria",
Father = "oswiu",
StartDate = {685, 5, 20},
DeathDate = 704, -- died on 704.12
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", {685, 5, 20}, 704, "northumbria" -- succeeded his brother Ecgfrith as king of Northumbria on 685.5.20
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("caedwalla", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 137-138.
Name = "Caedwalla", -- "Cædwalla"
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "wessex", -- West Saxon exile
StartDate = 686, -- killed king Aethelwalh of Sussex in 686
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex") then
return true
end
return false
end
})
DefineCharacter("john-of-beverley", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 139.
Name = "John",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 686, -- succeeded Eata as bishop of Hexham
-- moved to York in 705
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("swithberht", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 166.
Name = "Swithberht",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "northumbria", -- received consecration from Wilfrid of Northumbria
StartDate = 692, -- was consecrated bishop with seat at Wijk bij Duurstede in 692/693
-- partook in a mission to Frisia
Deities = {"christian-god"},
HistoricalLocations = {
692, "old_earth", "wijk-bij-duurstede"
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("berhtwald", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 142, 145.
Name = "Berhtwald",
Gender = "male",
Type = "unit-teuton-priest", -- abbot, and later archbishop
Civilization = "anglo-saxon",
Faction = "kent",
StartDate = {692, 7, 1}, -- became archbishop of Canterbury on 692.7.1, having previously been abbot of Reculver
DeathDate = 731, -- died in 731
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "kent" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("willibrord", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 166-167.
Name = "Willibrord",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "northumbria", -- from Northumbria
StartDate = 695, -- was the leader of the mission to Frisia as of 695
-- became bishop of Frisia on 695.11.21, being consecrated by pope Sergius I
DeathDate = 739, -- died in 739 in the monastery of Echternach
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("wihtred", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 142.
Name = "Wihtred",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "kent",
StartDate = 695,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 695, 0, "kent" -- king of Kent as of 695
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "kent") then
return true
end
return false
end
})
DefineCharacter("osred", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 91.
Name = "Osred",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "northumbria",
Father = "aldfrith",
Trait = "upgrade-cruel", -- described as wild, irreligious and tyrannical to his noble subjects
StartDate = 697, -- began to rule in 705, when he was eight years old
DeathDate = 716, -- murdered in 716
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 705, 716, "northumbria" -- king of Northumbria; began to rule in 705
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("waldhere", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 142, 179.
Name = "Waldhere",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "essex",
StartDate = 704, -- was bishop of London as of 704
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "middlesex" or GetPlayerData(trigger_player, "Faction") == "essex") then
return true
end
return false
end
})
DefineCharacter("cenred", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 142.
Name = "Cenred",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "mercia",
StartDate = 704,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 704, 0, "mercia" -- king of Mercia as of 704/705
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "mercia") then
return true
end
return false
end
})
DefineCharacter("acca", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 151.
Name = "Acca",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "northumbria",
-- was bishop of Hexham
DeathDate = 740, -- died in 740
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("beorhtfrith", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 88.
Name = "Beorhtfrith", -- Northumbrian ealdorman
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- ealdorman
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 711, -- defeated a Pictish army in the Scottish central plain in 711
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("wynfrith", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 168-169, 171.
Name = "Wynfrith", -- also known as Boniface
Gender = "male",
Type = "unit-teuton-priest",
Civilization = "anglo-saxon",
Faction = "wessex",
-- born just before 675
StartDate = 716, -- was the head of the monastic school at a monastery in Nursling in 716, when he left it to go perform missionary work in Frisia
-- his mission to Frisia was cancelled due to the pagan Frisians reconquering land from the Franks in 717
-- on 722.11.30 he was consecrated as bishop to the Germans by the pope
-- became archbishop in 732 (though without a permanent seat)
-- in 747 he settled the seat of his archbishopric at Mainz
DeathDate = {754, 6, 5}, -- killed at Dockum by pagans on 754.6.5, while conducting missionary work in Frisia
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("daniel", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 168.
Name = "Daniel",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "wessex",
StartDate = 718, -- was the bishop of Winchester as of 718
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("willibald", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 174-175.
Name = "Willibald",
Gender = "male",
Type = "unit-teuton-priest", -- pilgrim, and later priest, and afterwards bishop
Civilization = "anglo-saxon",
Faction = "wessex", -- was from eastern Wessex
Deities = {"christian-god"},
-- brother of Wynbald and Waldburg
StartDate = 720, -- began a pilgrimage to the Middle East in 720 with his brother Wynbald and their father
-- returned to Rome in 730
-- became a priest in 740
-- became bishop of Eichstätt in 741
DeathDate = 786, -- died in 786
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("wynbald", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 174-175.
Name = "Wynbald",
Gender = "male",
Type = "unit-teuton-priest", -- pilgrim, and later head of a monastery
Civilization = "anglo-saxon",
Faction = "wessex", -- was from eastern Wessex
Deities = {"christian-god"},
-- brother of Willibald and Waldburg
StartDate = 720, -- began a pilgrimage to the Middle East in 720 with his brother Willibald and their father
-- by 750 had become the head of a double monastery at Heidenheim together with his sister Waldburg
DeathDate = 761, -- died in 761
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("ceolwulf", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 91.
Name = "Ceolwulf",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 729,
DeathDate = 737,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 729, 737, "northumbria" -- was king of Northumbria between 729 and 737
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("tatwine", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 145, 183.
Name = "Tatwine",
Gender = "male",
Type = "unit-teuton-priest", -- abbot, and later archbishop
Civilization = "anglo-saxon",
Faction = "kent", -- archbishop of Canterbury, but he was Mercian
StartDate = 731, -- became archbishop of Canterbury in 731, having previously been abbot of Breedon, Leicestershire
DeathDate = 734, -- died in 734
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "kent" or GetPlayerData(trigger_player, "Faction") == "mercia" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("bede", { -- Source: Snorri Sturlson, "Heimskringla", 1844, vol. 1, pp. 34; Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 160-161, 185-186.
Name = "Bede",
Gender = "male",
Type = "unit-teuton-priest",
Civilization = "anglo-saxon",
Faction = "northumbria", -- studied at a Northumbrian monastery
StartDate = 703, -- wrote "De Temporibus" in 703
-- wrote "De Temporum Ratione" in 725
-- wrote "Historia Ecclesiastica Venerabilis Bedae" in 731 AD
Deities = {"christian-god"},
AuthoredWorks = {"upgrade-work-historia-ecclesiastica-venerabilis-bedae"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("eadberht", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 92.
Name = "Eadberht",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 737,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 737, 758, "northumbria" -- succeeded Ceolwulf as king of Northumbria, withdrew from public life in 758, becoming a clerk under his brother Egbert, the archbishop of York
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
-- conquered Kyle and other areas from Strathclyde in 750
-- allied with the Picts in 756 and attacked Alcluith
})
DefineCharacter("aethelbald", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 92.
Name = "Aethelbald", -- "Æthelbald"
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "mercia",
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 0, 0, "mercia" -- was king of Mercia
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "mercia") then
return true
end
return false
end
})
DefineCharacter("offa-of-northumbria", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 92.
Name = "Offa",
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "northumbria",
Father = "aldfrith",
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("egbert", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 92, 145, 160-161, 188-189.
Name = "Egbert",
Gender = "male",
Type = "unit-teuton-priest", -- bishop, and later archbishop
Civilization = "anglo-saxon",
Faction = "northumbria",
Deities = {"christian-god"},
-- was Eadberht of Northumbria's brother
StartDate = 734, -- was bishop of York in 734, when Bede wrote a letter to him
-- became archbishop of York in 735, having been previously bishop of York
DeathDate = 767, -- his kinsman Æthelberht became archbishop of York in 767
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("leofwine", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 169.
Name = "Leofwine", -- also known as Lebuin
Gender = "male",
Type = "unit-teuton-priest", -- bishop, and later missionary
Civilization = "anglo-saxon",
StartDate = 747, -- was a bishop who worked with Boniface in 747
-- later went to perform missionary work in Frisia
-- eventually came to be regarded as a saint
Deities = {"christian-god"}
})
DefineCharacter("oswulf", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 92.
Name = "Oswulf",
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "northumbria",
Father = "eadberht",
DeathDate = 758, -- killed by his retainers in the summer of 758
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("dynne", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 173.
Name = "Dynne",
Gender = "male",
Type = "unit-teuton-priest", -- unknown, but he was a friend of Boniface, so he could have been a priest or monk
Civilization = "anglo-saxon",
Faction = "wessex", -- was a West Saxon
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("waldburg", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 175.
Name = "Waldburg",
Gender = "female",
Type = "unit-teuton-priest",
Civilization = "anglo-saxon",
Faction = "wessex",
Deities = {"christian-god"},
-- sister of Willibald and Wynbald
StartDate = 750, -- by 750 had become the head of a double monastery at Heidenheim together with her brother Willibald
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("leofgyth", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 173.
Name = "Leofgyth",
Gender = "female",
Type = "unit-teuton-priest", -- abbess
Civilization = "anglo-saxon",
Faction = "wessex", -- her father was a West Saxon
Father = "dynne",
StartDate = 754, -- was abbess of Tauberbischofsheim as of 754
DeathDate = 780, -- died in 780
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("aethelwald-moll", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 92.
Name = "Aethelwald", -- "Æthelwald"
FamilyName = "Moll",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 759,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 759, 765, "northumbria" -- became king of Northumbria in 759, lost the throne to Alhred six years later
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("alhred", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 90, 92-93.
Name = "Alhred", -- descendant of Ida of Bernicia
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 765,
DeathDate = 774, -- end of reign
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 765, 774, "northumbria" -- king of Northumbria between 765 and 774; in 774 lost the throne by a formal act of the nobility and his own household
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("aluberht", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 175.
Name = "Aluberht",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "northumbria",
Deities = {"christian-god"},
StartDate = 767, -- became bishop of the Old Saxons in 767, being consecrated at York
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("aethelberht-of-york", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 188-189.
Name = "Aethelberht", -- "Æthelberht"
Gender = "male",
Type = "unit-teuton-priest", -- archbishop
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 767, -- became archbishop of York in 767
DeathDate = 780, -- resigned as archbishop in 780
Deities = {"christian-god"},
HistoricalLocations = {
767, "old_earth", "york"
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("alcuin", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 90, 188-189.
Name = "Alcuin", -- Northumbrian scholar who made the school of York famous
Gender = "male",
Type = "unit-teuton-priest",
Civilization = "anglo-saxon",
Faction = "francia",
Deities = {"christian-god"},
StartDate = 767, -- became encharged with the direction of the school of York in 767
-- moved from England to the court of Charlemagne in 782, and received the abbeys of Ferrières and St. Lupus at Troyes
-- received the greater abbey of St. Martin at Tours from Charlemagne in 796
DeathDate = 804, -- died in 804
HistoricalLocations = {
767, "old_earth", "york"
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("torhtmund", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 90.
Name = "Torhtmund", -- Minister of the Northumbrian king Æthelred Moll, Torhtmund killed the king's murderer
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
Faction = "northumbria",
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
-- was introduced by Alcuin to Charlemagne
})
DefineCharacter("aethelred-moll", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 93-94.
Name = "Aethelred", -- "Æthelred"
FamilyName = "Moll",
Trait = "upgrade-cruel", -- treacherous and merciless
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "northumbria",
Father = "aethelwald-moll",
StartDate = 774,
DeathDate = 796, -- murdered
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 774, 779, "northumbria", -- became king of Northumbria after Alhred was deposed, was expelled in 779 from Northumbria by Ælfwald
"ruler", 789, 796, "northumbria" -- was restored to the throne within a year after Ælfwald's reign ended
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
-- married a daughter of Offa, king of Mercia, in 792
})
DefineCharacter("aelfwald", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 90, 93.
Name = "Aelfwald", -- "Ælfwald"; grandson of Eadberht
Trait = "upgrade-pious", -- considered just and pious
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 779, -- expelled Æthelred Moll from Northumbria
DeathDate = 788,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 779, 788, "northumbria" -- king of Northumbria between 779 and 788
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("willehad", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 175-176.
Name = "Willehad",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "northumbria",
Deities = {"christian-god"},
StartDate = 780, -- went to preach to the Saxons between the Elbe and the Weser at the behest of Charlemagne in 780
-- became bishop of Bremen in 785
DeathDate = 789,
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("offa-of-mercia", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 93.
Name = "Offa",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "mercia",
StartDate = 792,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 792, 0, "mercia" -- was king of Mercia in 792 when Æthelred Moll married a daughter of his
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "mercia") then
return true
end
return false
end
})
DefineCharacter("eardwulf", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, pp. 94-95.
Name = "Eardwulf",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "northumbria",
StartDate = 801,
DeathDate = 810, -- died
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 801, 808, "northumbria", -- was king of Northumbia in 801 when he invaded Mercia; in the spring of 808 he was expelled from Northumbria
"ruler", 808, 810, "northumbria" -- was restored as king in the same year of being expelled, with the support of Charlemagne and Pope Leo III; died in or before 810
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("cenwulf", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 94.
Name = "Cenwulf",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "mercia",
StartDate = 801,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 801, 0, "mercia" -- was king of Mercia in 801 when Eardwulf of Northumbria invaded it
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "mercia") then
return true
end
return false
end
})
DefineCharacter("sigulf-of-ferrieres", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 189.
Name = "Sigulf", -- Northumbrian pupil of Alcuin
Gender = "male",
Type = "unit-teuton-priest",
Civilization = "anglo-saxon",
Faction = "francia",
Deities = {"christian-god"},
StartDate = 804, -- succeeded Alcuin to the abbey of Ferrières when he died in 804
HistoricalLocations = {
804, "old_earth", "ferrieres"
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("frithugisl", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 189.
Name = "Frithugisl", -- Anglo-Saxon pupil of Alcuin
Gender = "male",
Type = "unit-teuton-priest",
Civilization = "anglo-saxon",
Faction = "francia",
Deities = {"christian-god"},
StartDate = 804, -- succeeded Alcuin to the greater abbey of St. Martin at Tours when he died in 804
HistoricalLocations = {
804, "old_earth", "tours"
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then -- Alcuin's place of origin
return true
end
return false
end
})
DefineCharacter("eanred", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 95.
Name = "Eanred",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "northumbria",
Father = "eardwulf",
StartDate = 810,
DeathDate = 840,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 810, 840, "northumbria" -- succeeded Eardwulf as king of Northumbria, and ruled for thirty years
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "northumbria") then
return true
end
return false
end
})
DefineCharacter("wulfred", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 36.
Name = "Wulfred",
Gender = "male",
Type = "unit-teuton-priest", -- archbishop of Canterbury
Civilization = "anglo-saxon",
Faction = "kent",
Deities = {"christian-god"},
StartDate = 811, -- archbishop of Canterbury in 811
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "kent" or GetPlayerData(trigger_player, "Faction") == "englaland") then
return true
end
return false
end
})
DefineCharacter("egbert-of-wessex", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 95.
Name = "Egbert",
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "wessex",
StartDate = 829,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 829, 0, "wessex" -- was king of Wessex in 829 when Eanred of Northumbria submitted to him
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex") then
return true
end
return false
end
})
DefineCharacter("swithun", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 147.
Name = "Swithun",
Gender = "male",
Type = "unit-teuton-priest", -- bishop
Civilization = "anglo-saxon",
Faction = "wessex",
StartDate = 858, -- was bishop at Winchester as of 858
Deities = {"christian-god"},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex") then
return true
end
return false
end
})
DefineCharacter("aethelbald-of-wessex", { -- Source: Frank Stenton, "Anglo-Saxon England", 1971, p. 147.
Name = "Aethelbald", -- "Æthelbald"
Gender = "male",
Type = "unit-teuton-heroic-swordsman", -- king
Civilization = "anglo-saxon",
Faction = "wessex",
StartDate = 858,
Deities = {"christian-god"},
HistoricalTitles = {
"ruler", 858, 0, "wessex" -- was king of Wessex as of 858
},
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "wessex") then
return true
end
return false
end
})
--[[
DefineCharacter("ethelred", { -- Source: Snorri Sturlson, "Heimskringla", 1844, vol. 1, p. 127.
Name = "Ethelred", -- did the massacre of the Danes in 1002 AD
Gender = "male",
Type = "unit-teuton-swordsman",
Civilization = "anglo-saxon",
StartDate = 1002, -- massacred the Danes in 1002
Deities = {"christian-god"}
})
DefineCharacter("nicolas-breakspear", { -- Source: Snorri Sturlson, "Heimskringla", 1844, vol. 1, p. 126.
Name = "Nicolas", -- son of a peasant employed in the Benedictine monastery of Saint Albans in Hertfordshire; was educated by the monks there; later became a cardinal and was sent on a mission to Norway to settle the Church there; was elected Pope in 1154 AD under the title of Hadrian IV
Surname = "Breakspear", -- I assume this isn't his family name, but a nickname or something of the sort
Gender = "male",
Type = "unit-teuton-priest",
Civilization = "anglo-saxon", -- English?
Faction = "england",
Deities = {"christian-god"},
StartDate = 1154, -- elected Pope
Conditions = function(s)
if (GetPlayerData(trigger_player, "Faction") == "england") then
return true
end
return false
end
})
--]]
| gpl-2.0 |
TheAnswer/FirstTest | bin/scripts/slashcommands/admin/completeQuest.lua | 1 | 2449 | --Copyright (C) 2007 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
--true = 1, false = 0
CompleteQuestSlashCommand = {
name = "completequest",
alternativeNames = "",
animation = "",
invalidStateMask = 2097152, --glowingJedi,
invalidPostures = "",
target = 2,
targeType = 1,
disabled = 0,
maxRangeToTarget = 0,
--adminLevel = 0,
addToCombatQueue = 0,
}
AddCompleteQuestSlashCommand(CompleteQuestSlashCommand)
| lgpl-3.0 |
TheAnswer/FirstTest | bin/scripts/items/objects/weapons/carbines/ee3CarbineElite.lua | 1 | 2422 | --Copyright (C) 2007 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
ee3CarbineElite = Weapon:new{
objectName = "EE3 Carbine Elite",
templateName = "object/weapon/ranged/carbine/shared_carbine_ee3.iff",
objectCRC = 749154215,
objectType = CARBINE,
damageType = WEAPON_HEAT,
certification = "cert_carbine_ee3",
attackSpeed = 3.1,
minDamage = 128,
maxDamage = 241
}
| lgpl-3.0 |
Mizugola/MeltingSagaEngine | engine/Lib/Extlibs/pl/array2d.lua | 5 | 13419 | --- Operations on two-dimensional arrays.
-- See @{02-arrays.md.Operations_on_two_dimensional_tables|The Guide}
--
-- Dependencies: `pl.utils`, `pl.tablex`, `pl.types`
-- @module pl.array2d
local type,tonumber,assert,tostring,io,ipairs,string,table =
_G.type,_G.tonumber,_G.assert,_G.tostring,_G.io,_G.ipairs,_G.string,_G.table
local setmetatable,getmetatable = setmetatable,getmetatable
local tablex = require 'Lib.Extlibs.pl.tablex'
local utils = require 'Lib.Extlibs.pl.utils'
local types = require 'Lib.Extlibs.pl.types'
local imap,tmap,reduce,keys,tmap2,tset,index_by = tablex.imap,tablex.map,tablex.reduce,tablex.keys,tablex.map2,tablex.set,tablex.index_by
local remove = table.remove
local splitv,fprintf,assert_arg = utils.splitv,utils.fprintf,utils.assert_arg
local byte = string.byte
local stdout = io.stdout
local array2d = {}
local function obj (int,out)
local mt = getmetatable(int)
if mt then
setmetatable(out,mt)
end
return out
end
local function makelist (res)
return setmetatable(res, require('Lib.Extlibs.pl.List'))
end
local function index (t,k)
return t[k]
end
--- return the row and column size.
-- @array2d t a 2d array
-- @treturn int number of rows
-- @treturn int number of cols
function array2d.size (t)
assert_arg(1,t,'table')
return #t,#t[1]
end
--- extract a column from the 2D array.
-- @array2d a 2d array
-- @param key an index or key
-- @return 1d array
function array2d.column (a,key)
assert_arg(1,a,'table')
return makelist(imap(index,a,key))
end
local column = array2d.column
--- map a function over a 2D array
-- @func f a function of at least one argument
-- @array2d a 2d array
-- @param arg an optional extra argument to be passed to the function.
-- @return 2d array
function array2d.map (f,a,arg)
assert_arg(1,a,'table')
f = utils.function_arg(1,f)
return obj(a,imap(function(row) return imap(f,row,arg) end, a))
end
--- reduce the rows using a function.
-- @func f a binary function
-- @array2d a 2d array
-- @return 1d array
-- @see pl.tablex.reduce
function array2d.reduce_rows (f,a)
assert_arg(1,a,'table')
return tmap(function(row) return reduce(f,row) end, a)
end
--- reduce the columns using a function.
-- @func f a binary function
-- @array2d a 2d array
-- @return 1d array
-- @see pl.tablex.reduce
function array2d.reduce_cols (f,a)
assert_arg(1,a,'table')
return tmap(function(c) return reduce(f,column(a,c)) end, keys(a[1]))
end
--- reduce a 2D array into a scalar, using two operations.
-- @func opc operation to reduce the final result
-- @func opr operation to reduce the rows
-- @param a 2D array
function array2d.reduce2 (opc,opr,a)
assert_arg(3,a,'table')
local tmp = array2d.reduce_rows(opr,a)
return reduce(opc,tmp)
end
local function dimension (t)
return type(t[1])=='table' and 2 or 1
end
--- map a function over two arrays.
-- They can be both or either 2D arrays
-- @func f function of at least two arguments
-- @int ad order of first array (1 or 2)
-- @int bd order of second array (1 or 2)
-- @tab a 1d or 2d array
-- @tab b 1d or 2d array
-- @param arg optional extra argument to pass to function
-- @return 2D array, unless both arrays are 1D
function array2d.map2 (f,ad,bd,a,b,arg)
assert_arg(1,a,'table')
assert_arg(2,b,'table')
f = utils.function_arg(1,f)
if ad == 1 and bd == 2 then
return imap(function(row)
return tmap2(f,a,row,arg)
end, b)
elseif ad == 2 and bd == 1 then
return imap(function(row)
return tmap2(f,row,b,arg)
end, a)
elseif ad == 1 and bd == 1 then
return tmap2(f,a,b)
elseif ad == 2 and bd == 2 then
return tmap2(function(rowa,rowb)
return tmap2(f,rowa,rowb,arg)
end, a,b)
end
end
--- cartesian product of two 1d arrays.
-- @func f a function of 2 arguments
-- @array t1 a 1d table
-- @array t2 a 1d table
-- @return 2d table
-- @usage product('..',{1,2},{'a','b'}) == {{'1a','2a'},{'1b','2b'}}
function array2d.product (f,t1,t2)
f = utils.function_arg(1,f)
assert_arg(2,t1,'table')
assert_arg(3,t2,'table')
local res, map = {}, tablex.map
for i,v in ipairs(t2) do
res[i] = map(f,t1,v)
end
return res
end
--- flatten a 2D array.
-- (this goes over columns first.)
-- @array2d t 2d table
-- @return a 1d table
-- @usage flatten {{1,2},{3,4},{5,6}} == {1,2,3,4,5,6}
function array2d.flatten (t)
local res = {}
local k = 1
for _,a in ipairs(t) do -- for all rows
for i = 1,#a do
res[k] = a[i]
k = k + 1
end
end
return makelist(res)
end
--- reshape a 2D array.
-- @array2d t 2d array
-- @int nrows new number of rows
-- @bool co column-order (Fortran-style) (default false)
-- @return a new 2d array
function array2d.reshape (t,nrows,co)
local nr,nc = array2d.size(t)
local ncols = nr*nc / nrows
local res = {}
local ir,ic = 1,1
for i = 1,nrows do
local row = {}
for j = 1,ncols do
row[j] = t[ir][ic]
if not co then
ic = ic + 1
if ic > nc then
ir = ir + 1
ic = 1
end
else
ir = ir + 1
if ir > nr then
ic = ic + 1
ir = 1
end
end
end
res[i] = row
end
return obj(t,res)
end
--- swap two rows of an array.
-- @array2d t a 2d array
-- @int i1 a row index
-- @int i2 a row index
function array2d.swap_rows (t,i1,i2)
assert_arg(1,t,'table')
t[i1],t[i2] = t[i2],t[i1]
end
--- swap two columns of an array.
-- @array2d t a 2d array
-- @int j1 a column index
-- @int j2 a column index
function array2d.swap_cols (t,j1,j2)
assert_arg(1,t,'table')
for i = 1,#t do
local row = t[i]
row[j1],row[j2] = row[j2],row[j1]
end
end
--- extract the specified rows.
-- @array2d t 2d array
-- @tparam {int} ridx a table of row indices
function array2d.extract_rows (t,ridx)
return obj(t,index_by(t,ridx))
end
--- extract the specified columns.
-- @array2d t 2d array
-- @tparam {int} cidx a table of column indices
function array2d.extract_cols (t,cidx)
assert_arg(1,t,'table')
local res = {}
for i = 1,#t do
res[i] = index_by(t[i],cidx)
end
return obj(t,res)
end
--- remove a row from an array.
-- @function array2d.remove_row
-- @array2d t a 2d array
-- @int i a row index
array2d.remove_row = remove
--- remove a column from an array.
-- @array2d t a 2d array
-- @int j a column index
function array2d.remove_col (t,j)
assert_arg(1,t,'table')
for i = 1,#t do
remove(t[i],j)
end
end
local Ai = byte 'A'
local function _parse (s)
local c,r
if s:sub(1,1) == 'R' then
r,c = s:match 'R(%d+)C(%d+)'
r,c = tonumber(r),tonumber(c)
else
c,r = s:match '(.)(.)'
c = byte(c) - byte 'A' + 1
r = tonumber(r)
end
assert(c ~= nil and r ~= nil,'bad cell specifier: '..s)
return r,c
end
--- parse a spreadsheet range.
-- The range can be specified either as 'A1:B2' or 'R1C1:R2C2';
-- a special case is a single element (e.g 'A1' or 'R1C1')
-- @string s a range.
-- @treturn int start col
-- @treturn int start row
-- @treturn int end col
-- @treturn int end row
function array2d.parse_range (s)
if s:find ':' then
local start,finish = splitv(s,':')
local i1,j1 = _parse(start)
local i2,j2 = _parse(finish)
return i1,j1,i2,j2
else -- single value
local i,j = _parse(s)
return i,j
end
end
--- get a slice of a 2D array using spreadsheet range notation. @see parse_range
-- @array2d t a 2D array
-- @string rstr range expression
-- @return a slice
-- @see array2d.parse_range
-- @see array2d.slice
function array2d.range (t,rstr)
assert_arg(1,t,'table')
local i1,j1,i2,j2 = array2d.parse_range(rstr)
if i2 then
return array2d.slice(t,i1,j1,i2,j2)
else -- single value
return t[i1][j1]
end
end
local function default_range (t,i1,j1,i2,j2)
local nr, nc = array2d.size(t)
i1,j1 = i1 or 1, j1 or 1
i2,j2 = i2 or nr, j2 or nc
if i2 < 0 then i2 = nr + i2 + 1 end
if j2 < 0 then j2 = nc + j2 + 1 end
return i1,j1,i2,j2
end
--- get a slice of a 2D array. Note that if the specified range has
-- a 1D result, the rank of the result will be 1.
-- @array2d t a 2D array
-- @int i1 start row (default 1)
-- @int j1 start col (default 1)
-- @int i2 end row (default N)
-- @int j2 end col (default M)
-- @return an array, 2D in general but 1D in special cases.
function array2d.slice (t,i1,j1,i2,j2)
assert_arg(1,t,'table')
i1,j1,i2,j2 = default_range(t,i1,j1,i2,j2)
local res = {}
for i = i1,i2 do
local val
local row = t[i]
if j1 == j2 then
val = row[j1]
else
val = {}
for j = j1,j2 do
val[#val+1] = row[j]
end
end
res[#res+1] = val
end
if i1 == i2 then res = res[1] end
return obj(t,res)
end
--- set a specified range of an array to a value.
-- @array2d t a 2D array
-- @param value the value (may be a function)
-- @int i1 start row (default 1)
-- @int j1 start col (default 1)
-- @int i2 end row (default N)
-- @int j2 end col (default M)
-- @see tablex.set
function array2d.set (t,value,i1,j1,i2,j2)
i1,j1,i2,j2 = default_range(t,i1,j1,i2,j2)
for i = i1,i2 do
tset(t[i],value,j1,j2)
end
end
--- write a 2D array to a file.
-- @array2d t a 2D array
-- @param f a file object (default stdout)
-- @string fmt a format string (default is just to use tostring)
-- @int i1 start row (default 1)
-- @int j1 start col (default 1)
-- @int i2 end row (default N)
-- @int j2 end col (default M)
function array2d.write (t,f,fmt,i1,j1,i2,j2)
assert_arg(1,t,'table')
f = f or stdout
local rowop
if fmt then
rowop = function(row,j) fprintf(f,fmt,row[j]) end
else
rowop = function(row,j) f:write(tostring(row[j]),' ') end
end
local function newline()
f:write '\n'
end
array2d.forall(t,rowop,newline,i1,j1,i2,j2)
end
--- perform an operation for all values in a 2D array.
-- @array2d t 2D array
-- @func row_op function to call on each value
-- @func end_row_op function to call at end of each row
-- @int i1 start row (default 1)
-- @int j1 start col (default 1)
-- @int i2 end row (default N)
-- @int j2 end col (default M)
function array2d.forall (t,row_op,end_row_op,i1,j1,i2,j2)
assert_arg(1,t,'table')
i1,j1,i2,j2 = default_range(t,i1,j1,i2,j2)
for i = i1,i2 do
local row = t[i]
for j = j1,j2 do
row_op(row,j)
end
if end_row_op then end_row_op(i) end
end
end
local min, max = math.min, math.max
---- move a block from the destination to the source.
-- @array2d dest a 2D array
-- @int di start row in dest
-- @int dj start col in dest
-- @array2d src a 2D array
-- @int i1 start row (default 1)
-- @int j1 start col (default 1)
-- @int i2 end row (default N)
-- @int j2 end col (default M)
function array2d.move (dest,di,dj,src,i1,j1,i2,j2)
assert_arg(1,dest,'table')
assert_arg(4,src,'table')
i1,j1,i2,j2 = default_range(src,i1,j1,i2,j2)
local nr,nc = array2d.size(dest)
i2, j2 = min(nr,i2), min(nc,j2)
--i1, j1 = max(1,i1), max(1,j1)
dj = dj - 1
for i = i1,i2 do
local drow, srow = dest[i+di-1], src[i]
for j = j1,j2 do
drow[j+dj] = srow[j]
end
end
end
--- iterate over all elements in a 2D array, with optional indices.
-- @array2d a 2D array
-- @tparam {int} indices with indices (default false)
-- @int i1 start row (default 1)
-- @int j1 start col (default 1)
-- @int i2 end row (default N)
-- @int j2 end col (default M)
-- @return either value or i,j,value depending on indices
function array2d.iter (a,indices,i1,j1,i2,j2)
assert_arg(1,a,'table')
local norowset = not (i2 and j2)
i1,j1,i2,j2 = default_range(a,i1,j1,i2,j2)
local n,i,j = i2-i1+1,i1-1,j1-1
local row,nr = nil,0
local onr = j2 - j1 + 1
return function()
j = j + 1
if j > nr then
j = j1
i = i + 1
if i > i2 then return nil end
row = a[i]
nr = norowset and #row or onr
end
if indices then
return i,j,row[j]
else
return row[j]
end
end
end
--- iterate over all columns.
-- @array2d a a 2D array
-- @return each column in turn
function array2d.columns (a)
assert_arg(1,a,'table')
local n = a[1][1]
local i = 0
return function()
i = i + 1
if i > n then return nil end
return column(a,i)
end
end
--- new array of specified dimensions
-- @int rows number of rows
-- @int cols number of cols
-- @param val initial value; if it's a function then use `val(i,j)`
-- @return new 2d array
function array2d.new(rows,cols,val)
local res = {}
local fun = types.is_callable(val)
for i = 1,rows do
local row = {}
if fun then
for j = 1,cols do row[j] = val(i,j) end
else
for j = 1,cols do row[j] = val end
end
res[i] = row
end
return res
end
return array2d
| mit |
weiDDD/WSSParticleSystem | cocos2d/cocos/scripting/lua-bindings/auto/api/EaseBounceOut.lua | 1 | 1107 |
--------------------------------
-- @module EaseBounceOut
-- @extend EaseBounce
-- @parent_module cc
--------------------------------
-- brief Create the action with the inner action.<br>
-- param action The pointer of the inner action.<br>
-- return A pointer of EaseBounceOut action. If creation failed, return nil.
-- @function [parent=#EaseBounceOut] create
-- @param self
-- @param #cc.ActionInterval action
-- @return EaseBounceOut#EaseBounceOut ret (return value: cc.EaseBounceOut)
--------------------------------
--
-- @function [parent=#EaseBounceOut] clone
-- @param self
-- @return EaseBounceOut#EaseBounceOut ret (return value: cc.EaseBounceOut)
--------------------------------
--
-- @function [parent=#EaseBounceOut] update
-- @param self
-- @param #float time
-- @return EaseBounceOut#EaseBounceOut self (return value: cc.EaseBounceOut)
--------------------------------
--
-- @function [parent=#EaseBounceOut] reverse
-- @param self
-- @return EaseBounce#EaseBounce ret (return value: cc.EaseBounce)
return nil
| apache-2.0 |
TheAnswer/FirstTest | bin/scripts/object/tangible/hair/human/objects.lua | 1 | 103827 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
object_tangible_hair_human_shared_hair_human_female_s01 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s01.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s01, 3485410635)
object_tangible_hair_human_shared_hair_human_female_s02 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s02.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s02, 346590684)
object_tangible_hair_human_shared_hair_human_female_s03 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s03.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s03, 1571154513)
object_tangible_hair_human_shared_hair_human_female_s04 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s04.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s04, 2789654853)
object_tangible_hair_human_shared_hair_human_female_s05 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s05.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s05, 4014712520)
object_tangible_hair_human_shared_hair_human_female_s06 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s06.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s06, 878448223)
object_tangible_hair_human_shared_hair_human_female_s07 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s07.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s07, 2102487506)
object_tangible_hair_human_shared_hair_human_female_s08 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s08.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s08, 3344647616)
object_tangible_hair_human_shared_hair_human_female_s09 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s09.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s09, 2388009549)
object_tangible_hair_human_shared_hair_human_female_s10 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s10.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s10, 2644135870)
object_tangible_hair_human_shared_hair_human_female_s11 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s11.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s11, 3566676019)
object_tangible_hair_human_shared_hair_human_female_s12 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s12.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s12, 260079780)
object_tangible_hair_human_shared_hair_human_female_s14 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s14.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s14, 3178155069)
object_tangible_hair_human_shared_hair_human_female_s15 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s15.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s15, 4100172720)
object_tangible_hair_human_shared_hair_human_female_s16 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s16.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s16, 796132135)
object_tangible_hair_human_shared_hair_human_female_s17 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s17.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s17, 1719231658)
object_tangible_hair_human_shared_hair_human_female_s18 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s18.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s18, 3698542776)
object_tangible_hair_human_shared_hair_human_female_s19 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s19.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s19, 2508074805)
object_tangible_hair_human_shared_hair_human_female_s20 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s20.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s20, 2967623734)
object_tangible_hair_human_shared_hair_human_female_s21 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s21.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s21, 4193206203)
object_tangible_hair_human_shared_hair_human_female_s22 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s22.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s22, 586716972)
object_tangible_hair_human_shared_hair_human_female_s23 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s23.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s23, 1811280033)
object_tangible_hair_human_shared_hair_human_female_s24 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s24.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s24, 2417417141)
object_tangible_hair_human_shared_hair_human_female_s25 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s25.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s25, 3642473528)
object_tangible_hair_human_shared_hair_human_female_s26 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s26.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s26, 34346159)
object_tangible_hair_human_shared_hair_human_female_s27 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s27.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s27, 1258386210)
object_tangible_hair_human_shared_hair_human_female_s30 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s30.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s30, 2882164046)
object_tangible_hair_human_shared_hair_human_female_s31 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s31.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s31, 3804705475)
object_tangible_hair_human_shared_hair_human_female_s32 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s32.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s32, 969972308)
object_tangible_hair_human_shared_hair_human_female_s34 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s34.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s34, 2336151245)
object_tangible_hair_human_shared_hair_human_female_s35 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s35.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s35, 3258167616)
object_tangible_hair_human_shared_hair_human_female_s36 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s36.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s36, 421796311)
object_tangible_hair_human_shared_hair_human_female_s37 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s37.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s37, 1344896602)
object_tangible_hair_human_shared_hair_human_female_s38 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s38.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s38, 3928183368)
object_tangible_hair_human_shared_hair_human_female_s39 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s39.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s39, 2737714629)
object_tangible_hair_human_shared_hair_human_female_s40 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s40.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s40, 3927078694)
object_tangible_hair_human_shared_hair_human_female_s41 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s41.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s41, 2736722091)
object_tangible_hair_human_shared_hair_human_female_s42 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_f_hair_s42.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_female_s42, 2013837372)
object_tangible_hair_human_shared_hair_human_male_s01 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s01.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s01, 2377331336)
object_tangible_hair_human_shared_hair_human_male_s02 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s02.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s02, 1453627935)
object_tangible_hair_human_shared_hair_human_male_s03 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s03.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s03, 531234194)
object_tangible_hair_human_shared_hair_human_male_s04 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s04.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s04, 3830109830)
object_tangible_hair_human_shared_hair_human_male_s05 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s05.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s05, 2907156747)
object_tangible_hair_human_shared_hair_human_male_s06 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s06.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s06, 1984960924)
object_tangible_hair_human_shared_hair_human_male_s07 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s07.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s07, 1063091729)
object_tangible_hair_human_shared_hair_human_male_s08 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s08.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s08, 2237092355)
object_tangible_hair_human_shared_hair_human_male_s09 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s09.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s09, 3428464014)
object_tangible_hair_human_shared_hair_human_male_s10 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s10.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s10, 3751172221)
object_tangible_hair_human_shared_hair_human_male_s11 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s11.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s11, 2526756848)
object_tangible_hair_human_shared_hair_human_male_s12 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s12.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s12, 1301059431)
object_tangible_hair_human_shared_hair_human_male_s13 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s13.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s13, 75624682)
object_tangible_hair_human_shared_hair_human_male_s14 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s14.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s14, 4284668926)
object_tangible_hair_human_shared_hair_human_male_s15 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s15.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s15, 3060776051)
object_tangible_hair_human_shared_hair_human_male_s16 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s16.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s16, 1836586212)
object_tangible_hair_human_shared_hair_human_male_s17 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s17.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s17, 611677033)
object_tangible_hair_human_shared_hair_human_male_s18 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s18.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s18, 2659147643)
object_tangible_hair_human_shared_hair_human_male_s19 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s19.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s19, 3614587126)
object_tangible_hair_human_shared_hair_human_male_s20 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s20.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s20, 4075704309)
object_tangible_hair_human_shared_hair_human_male_s21 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s21.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s21, 3152226424)
object_tangible_hair_human_shared_hair_human_male_s22 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s22.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s22, 1626636527)
object_tangible_hair_human_shared_hair_human_male_s23 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s23.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s23, 704243554)
object_tangible_hair_human_shared_hair_human_male_s24 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s24.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s24, 3524971638)
object_tangible_hair_human_shared_hair_human_male_s25 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s25.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s25, 2602019835)
object_tangible_hair_human_shared_hair_human_male_s26 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s26.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s26, 1073742700)
object_tangible_hair_human_shared_hair_human_male_s27 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s27.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s27, 151872737)
object_tangible_hair_human_shared_hair_human_male_s28 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s28.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s28, 3003599091)
object_tangible_hair_human_shared_hair_human_male_s29 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s29.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s29, 4194971518)
object_tangible_hair_human_shared_hair_human_male_s30 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s30.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s30, 3922084493)
object_tangible_hair_human_shared_hair_human_male_s31 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s31.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s31, 2697667840)
object_tangible_hair_human_shared_hair_human_male_s32 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s32.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s32, 2078051735)
object_tangible_hair_human_shared_hair_human_male_s33 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s33.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s33, 852617754)
object_tangible_hair_human_shared_hair_human_male_s34 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s34.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s34, 3375546638)
object_tangible_hair_human_shared_hair_human_male_s35 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s35.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s35, 2151655043)
object_tangible_hair_human_shared_hair_human_male_s37 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s37.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s37, 304441753)
object_tangible_hair_human_shared_hair_human_male_s38 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s38.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s38, 2821670283)
object_tangible_hair_human_shared_hair_human_male_s39 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s39.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s39, 3777110534)
object_tangible_hair_human_shared_hair_human_male_s40 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s40.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s40, 2820563173)
object_tangible_hair_human_shared_hair_human_male_s41 = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/hum_m_hair_s41.sat",
arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@hair_detail:hair",
gameObjectType = 8211,
locationReservationRadius = 0,
lookAtText = "@hair_lookat:hair",
noBuildRadius = 0,
objectName = "@hair_name:hair",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_hair_human_shared_hair_human_male_s41, 3776120680)
| lgpl-3.0 |
yannayl/packages | net/wifidog-ng/files/wifidog-ng/heartbeat.lua | 22 | 1457 | --[[
Copyright (C) 2018 Jianhui Zhao <jianhuizhao329@gmail.com>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
USA
--]]
local uloop = require "uloop"
local http = require "socket.http"
local util = require "wifidog-ng.util"
local config = require "wifidog-ng.config"
local M = {}
local timer = nil
local start_time = os.time()
local function heartbeat()
local cfg = config.get()
timer:set(1000 * cfg.checkinterval)
local sysinfo = util.ubus("system", "info")
local url = string.format("%s&sys_uptime=%d&sys_memfree=%d&sys_load=%d&wifidog_uptime=%d",
cfg.ping_url, sysinfo.uptime, sysinfo.memory.free, sysinfo.load[1], os.time() - start_time)
http.request(url)
end
function M.start()
timer = uloop.timer(heartbeat, 1000)
end
return M
| gpl-2.0 |
JarnoVgr/ZombieSurvival | gamemodes/zombiesurvival/gamemode/sv_profiling.lua | 1 | 7271 | -- This system creates nodes which can be used to spawn dynamic objectives.
GM.ProfilerNodes = {}
GM.ProfilerFolder = "zsprofiler"
GM.ProfilerFolderPreMade = "profiler_premade"
GM.MaxProfilerNodes = 128
hook.Add("Initialize", "ZSProfiler", function()
file.CreateDir(GAMEMODE.ProfilerFolder)
file.CreateDir(GAMEMODE.ProfilerFolderPreMade)
end)
local mapname = string.lower(game.GetMap())
if file.Exists(GM.ProfilerFolderPreMade.."/"..mapname..".txt", "DATA") then
GM.ProfilerIsPreMade = true
GM.ProfilerNodes = Deserialize(file.Read(GM.ProfilerFolderPreMade.."/"..mapname..".txt", "DATA"))
SRL = nil
elseif file.Exists(GM.FolderName.."/gamemode/"..GM.ProfilerFolderPreMade.."/"..mapname..".lua", "LUA") then
include(GM.ProfilerFolderPreMade.."/"..mapname..".lua")
GM.ProfilerIsPreMade = true
GM.ProfilerNodes = SRL or GM.ProfilerNodes
SRL = nil
end
function GM:ClearProfiler()
if not self:ProfilerEnabled() then return end
self:SaveProfiler()
end
function GM:SaveProfilerPreMade(tab)
file.Write(self:GetProfilerFilePreMade(), Serialize(tab))
end
function GM:DeleteProfilerPreMade()
file.Delete(self:GetProfilerFilePreMade())
end
function GM:SaveProfiler()
if not self:ProfilerEnabled() or self.ProfilerIsPreMade then return end
file.Write(self:GetProfilerFile(), Serialize(self.ProfilerNodes))
end
function GM:LoadProfiler()
if not self:ProfilerEnabled() or self.ProfilerIsPreMade then return end
local filename = self:GetProfilerFile()
if file.Exists(filename, "DATA") then
self.ProfilerNodes = Deserialize(file.Read(filename, "DATA"))
end
end
function GM:GetProfilerFile()
return self.ProfilerFolder.."/"..string.lower(game.GetMap())..".txt"
end
function GM:GetProfilerFilePreMade()
return self.ProfilerFolderPreMade.."/"..string.lower(game.GetMap())..".txt"
end
function GM:ProfilerEnabled()
return not self.ZombieEscape and not self.ObjectiveMap
end
function GM:NeedsProfiling()
return #self.ProfilerNodes <= self.MaxProfilerNodes and not self.ProfilerIsPreMade
end
function GM:DebugProfiler()
for _, node in pairs(self.ProfilerNodes) do
local spawned = false
for __, e in pairs(ents.FindByClass("prop_dynamic*")) do
if e.IsNode and e:GetPos() == node then spawned = true end
end
if not spawned then
local ent = ents.Create("prop_dynamic_override")
if ent:IsValid() then
ent:SetModel("models/player/breen.mdl")
ent:SetKeyValue("solid", "0")
ent:SetColor(Color(255, 0, 0))
ent:SetPos(node)
ent:Spawn()
ent.IsNode = true
end
end
end
end
local playerheight = Vector(0, 0, 92)
local playermins = Vector(-24, -24, 0)
local playermaxs = Vector(24, 24, 4)
local vecsky = Vector(0, 0, 32000)
local function SkewedDistance(a, b, skew)
if a.z > b.z then
return math.sqrt((b.x - a.x) ^ 2 + (b.y - a.y) ^ 2 + ((a.z - b.z) * skew) ^ 2)
end
return a:Distance(b)
end
function GM:ProfilerPlayerValid(pl)
-- Preliminary checks. We need to mark players as incompatible when they do certain things.
if pl.NoProfiling then return false end
-- Basic checks (movement, etc.)
if not (pl:Team() == TEAM_HUMAN and pl:Alive()
and pl:GetMoveType() == MOVETYPE_WALK and not pl:Crouching()
and pl:OnGround() and pl:IsOnGround() and pl:GetGroundEntity() == game.GetWorld()) then return false end
local plcenter = pl:LocalToWorld(pl:OBBCenter())
local plpos = pl:GetPos()
-- Are they near another node?
for _, node in pairs(self.ProfilerNodes) do
if SkewedDistance(node, plpos, 3) <= 128 then
--print('near')
return false
end
end
-- Are they inside something?
local pos = plpos + Vector(0, 0, 1)
if util.TraceHull({start = pos, endpos = pos + playerheight, mins = playermins, maxs = playermaxs, mask = MASK_SOLID, filter = team.GetPlayers(pl:Team())}).Hit then
--print('inside')
return false
end
-- Are they near a trigger hurt?
for _, ent in pairs(ents.FindInSphere(plcenter, 256)) do
local entclass = ent:GetClass()
if entclass == "trigger_hurt" then
--print('trigger hurt')
return false
end
end
-- What about zombie spawns?
for _, ent in pairs(team.GetValidSpawnPoint(TEAM_UNDEAD)) do
if ent:GetPos():Distance(plcenter) < 420 then
--print('near spawn')
return false
end
end
-- Time for the more complicated stuff.
local trace = {start = plcenter, endpos = plcenter + vecsky, mins = playermins, maxs = playermaxs, mask = MASK_SOLID_BRUSHONLY}
local trsky = util.TraceHull(trace)
if trsky.HitSky or trsky.HitNoDraw then
--print('outside')
return false
end
-- Check to see if they're near a window or the entrance of somewhere. This also doubles as a check for long hallways.
local ang = Angle(0, 0, 0)
for t = 0, 359, 15 do
ang.yaw = t
for d = 32, 92, 24 do
trace.start = plcenter + ang:Forward() * d
trace.endpos = trace.start + Vector(0, 0, 640)
local tr = util.TraceHull(trace)
if not tr.Hit or tr.HitNormal.z > -0.65 then
--print('not hit ceiling')
return false
end
trace.endpos = trace.start + Vector(0, 0, -64)
local tr = util.TraceHull(trace)
if not tr.Hit or tr.HitNormal.z < 0.65 then
--print('not hit floor')
return false
end
end
end
-- Are they outside?
--[[local trace = {start = plcenter, endpos = plcenter + vecsky, mins = playermins, maxs = playermaxs, mask = MASK_SOLID_BRUSHONLY}
local trsky = util.TraceHull(trace)
if trsky.HitSky or trsky.HitNoDraw then
--print('outside')
return false
end
-- Check to see if they're near a window or the entrance of somewhere. This also doubles as a check for long hallways.
local ang = Angle(-30, 0, 0)
for t = 0, 359, 15 do
ang.yaw = t
trace.endpos = trace.start + ang:Forward() * 350
local tr = util.TraceLine(trace)
if not tr.Hit then
--print('not hit ceiling')
return false
end
end
local ang = Angle(-50, 0, 0)
for t = 0, 359, 15 do
ang.yaw = t
trace.endpos = trace.start + ang:Forward() * 300
local tr = util.TraceLine(trace)
if tr.Fraction == 0 or tr.HitSky or tr.HitNoDraw or tr.HitNormal.z > -0.65 then
print('fractions differ')
return false
end
end
-- Check to make sure the floor is even all around.
local ang = Angle(55, 0, 0)
local floordist = playerheight.z
for t = 0, 359, 15 do
ang.yaw = t
trace.endpos = trace.start + ang:Forward() * floordist
local tr = util.TraceLine(trace)
if not tr.Hit then
--print('floor uneven')
return false
end
end]]
--print('valid')
return true
end
function GM:ProfilerTick()
if not self:ProfilerEnabled() or not self:NeedsProfiling() then return end
local changed = false
for _, pl in pairs(player.GetAll()) do
if not self:ProfilerPlayerValid(pl) then continue end
table.insert(self.ProfilerNodes, pl:GetPos())
changed = true
end
if changed then
self:SaveProfiler() --self:--DebugProfiler()
end
end
timer.Create("ZSProfiler", 3, 0, function() GAMEMODE:ProfilerTick() end)
hook.Add("OnWaveStateChanged", "ZSProfiler", function() -- Only profile during start
if GAMEMODE:GetWave() > 0 then
timer.Destroy("ZSProfiler")
end
end)
| gpl-2.0 |
yannayl/packages | net/dynapoint/src/dynapoint.lua | 94 | 6369 | #!/usr/bin/lua
--[[
Copyright (C) 2016 Tobias Ilte <tobias.ilte@campus.tu-berlin.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
--]]
require "uci"
require "ubus"
require "uloop"
log = require "nixio"
--open sys-logging
log.openlog("DynaPoint", "ndelay", "cons", "nowait");
local uci_cursor = uci.cursor()
-- get all config sections with the given type
function getConfType(conf_file,type)
local ifce={}
uci_cursor:foreach(conf_file,type,function(s) ifce[s[".index"]]=s end)
return ifce
end
ubus = ubus.connect()
if not ubus then
error("Failed to connect to ubusd")
end
ubus:call("network", "reload", {})
local interval = uci_cursor:get("dynapoint", "internet", "interval")
local timeout = uci_cursor:get("dynapoint", "internet", "timeout")
local offline_threshold = tonumber(uci_cursor:get("dynapoint", "internet", "offline_threshold"))
local hosts = uci_cursor:get("dynapoint", "internet", "hosts")
local numhosts = #hosts
local curl = tonumber(uci_cursor:get("dynapoint", "internet", "use_curl"))
if (curl == 1) then
curl_interface = uci_cursor:get("dynapoint", "internet", "curl_interface")
end
function get_system_sections(t)
for pos,val in pairs(t) do
if (type(val)=="table") then
get_system_sections(val);
elseif (type(val)=="string") then
if (pos == "hostname") then
localhostname = val
end
end
end
end
if (tonumber(uci_cursor:get("dynapoint", "internet", "add_hostname_to_ssid")) == 1 ) then
get_system_sections(getConfType("system","system"))
if (not localhostname) then
error("Failed to obtain system hostname")
end
end
local table_names_rule = {}
local table_names_not_rule = {}
local ssids_with_hostname = {}
local ssids_not_rule = {}
function get_dynapoint_sections(t)
for pos,val in pairs(t) do
if (type(val)=="table") then
get_dynapoint_sections(val);
elseif (type(val)=="string") then
if (pos == "dynapoint_rule") then
if (val == "internet") then
table_names_rule[#table_names_rule+1] = t[".name"]
elseif (val == "!internet") then
table_names_not_rule[#table_names_not_rule+1] = t[".name"]
if (localhostname) then
ssids_not_rule[#ssids_not_rule+1] = uci_cursor:get("wireless", t[".name"], "ssid")
ssids_with_hostname[#ssids_with_hostname+1] = uci_cursor:get("wireless", t[".name"], "ssid").."_"..localhostname
end
end
end
end
end
end
--print(table.getn(hosts))
get_dynapoint_sections(getConfType("wireless","wifi-iface"))
-- revert all non-persistent ssid uci-changes regarding sections affecting dynapoint
for i = 1, #table_names_not_rule do
uci_cursor:revert("wireless", table_names_not_rule[i], "ssid")
end
local online = true
if (#table_names_rule > 0) then
if (tonumber(uci_cursor:get("wireless", table_names_rule[1], "disabled")) == 1) then
online = false
end
else
log.syslog("info","Not properly configured. Please add <option dynapoint_rule 'internet'> to /etc/config/wireless")
end
local timer
local offline_counter = 0
uloop.init()
function do_internet_check(host)
if (curl == 1 ) then
if (curl_interface) then
result = os.execute("curl -s -m "..timeout.." --max-redirs 0 --interface "..curl_interface.." --head "..host.." > /dev/null")
else
result = os.execute("curl -s -m "..timeout.." --max-redirs 0 --head "..host.." > /dev/null")
end
else
result = os.execute("wget -q --timeout="..timeout.." --spider "..host)
end
if (result == 0) then
return true
else
return false
end
end
function change_wireless_config(switch_to_offline)
if (switch_to_offline == 1) then
log.syslog("info","Switched to OFFLINE")
for i = 1, #table_names_not_rule do
uci_cursor:set("wireless",table_names_not_rule[i], "disabled", "0")
if (localhostname) then
uci_cursor:set("wireless", table_names_not_rule[i], "ssid", ssids_with_hostname[i])
end
log.syslog("info","Bring up new AP "..uci_cursor:get("wireless", table_names_not_rule[i], "ssid"))
end
for i = 1, #table_names_rule do
uci_cursor:set("wireless",table_names_rule[i], "disabled", "1")
end
else
log.syslog("info","Switched to ONLINE")
for i = 1, #table_names_not_rule do
uci_cursor:set("wireless",table_names_not_rule[i], "disabled", "1")
if (localhostname) then
uci_cursor:set("wireless", table_names_not_rule[i], "ssid", ssids_not_rule[i])
end
end
for i = 1, #table_names_rule do
uci_cursor:set("wireless",table_names_rule[i], "disabled", "0")
log.syslog("info","Bring up new AP "..uci_cursor:get("wireless", table_names_rule[i], "ssid"))
end
end
uci_cursor:save("wireless")
ubus:call("network", "reload", {})
end
local hostindex = 1
function check_internet_connection()
print("checking "..hosts[hostindex].."...")
if (do_internet_check(hosts[hostindex]) == true) then
-- online
print("...seems to be online")
offline_counter = 0
hostindex = 1
if (online == false) then
print("changed state to online")
online = true
change_wireless_config(0)
end
else
--offline
print("...seems to be offline")
hostindex = hostindex + 1
if (hostindex <= numhosts) then
check_internet_connection()
else
hostindex = 1
-- and activate offline-mode
print("all hosts offline")
if (online == true) then
offline_counter = offline_counter + 1
if (offline_counter == offline_threshold) then
print("changed state to offline")
online = false
change_wireless_config(1)
end
end
end
end
timer:set(interval * 1000)
end
timer = uloop.timer(check_internet_connection)
timer:set(interval * 1000)
uloop.run()
| gpl-2.0 |
TheAnswer/FirstTest | bin/scripts/crafting/objects/draftschematics/tailor/fieldWearIiReinforcedFibers/reinforcedWorkShirt.lua | 1 | 4367 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
reinforcedWorkShirt = Object:new {
objectName = "Reinforced Work Shirt",
stfName = "shirt_s10",
stfFile = "wearables_name",
objectCRC = 116665857,
groupName = "craftClothingFieldGroupB", -- Group schematic is awarded in (See skills table)
craftingToolTab = 8, -- (See DraftSchemticImplementation.h)
complexity = 21,
size = 3,
xpType = "crafting_clothing_general",
xp = 75,
assemblySkill = "clothing_assembly",
experimentingSkill = "clothing_experimentation",
ingredientTemplateNames = "craft_clothing_ingredients_n, craft_clothing_ingredients_n, craft_clothing_ingredients_n",
ingredientTitleNames = "body, trim, binding_and_hardware",
ingredientSlotType = "2, 0, 0",
resourceTypes = "object/tangible/component/clothing/shared_reinforced_fiber_panels.iff, fiberplast, metal",
resourceQuantities = "1, 20, 10",
combineTypes = "1, 0, 0",
contribution = "100, 100, 100",
numberExperimentalProperties = "1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1",
experimentalProperties = "XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX",
experimentalWeights = "1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1",
experimentalGroupTitles = "null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null",
experimentalSubGroupTitles = "null, null, sockets, hitpoints, mod_idx_one, mod_val_one, mod_idx_two, mod_val_two, mod_idx_three, mod_val_three, mod_idx_four, mod_val_four, mod_idx_five, mod_val_five, mod_idx_six, mod_val_six",
experimentalMin = "0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0",
experimentalMax = "0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0",
experimentalPrecision = "0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0",
tanoAttributes = "objecttype=16777230:objectcrc=3169222941:stfFile=wearables_name:stfName=shirt_s10:stfDetail=:itemmask=62975::",
blueFrogAttributes = "",
blueFrogEnabled = False,
customizationOptions = "/private/index_color_1, /private/index_color_2",
customizationDefaults = "14, 14",
customizationSkill = "clothing_customization"
}
DraftSchematics:addDraftSchematic(reinforcedWorkShirt, 116665857)--- Add to global DraftSchematics table
| lgpl-3.0 |
Modified-MW-DF/modified-MDF | MWDF Project/Dwarf Fortress/hack/scripts/masterwork/functions/attack.lua | 2 | 17640 | --attack based functions, version 42.06a
--[[
addAttack(unit,defender_id,body_id,target_id,item_id,attack_id,hitchance,velocity,delay) - Add an attack to unit targeting defender_id's target_id body part. If a body part attack will use body_id, if an item attack will use item_id.
getAttack(unit,main_type,sub_type) - Get attack information (material, momentum, contact area, penetration, and sharpness)
checkCoverage(unit,bp_id,inventory_item) - Checks if a given item provides coverage for the specified body part. Returns true if it does, false if it does not.
getDefense(unit,main_type,sub_type) - Get defense information (layers, tissues, items, materials, and body part)
getAttackItem(unit,item,attack) - Called by getAttack for handling item attacks
getAttackItemMaterial(item) - Called by getAttackItem, returns the item material
getAttackItemMomentum(unit,velocity,weight) - Called by getAttackItem, returns the attack momentum
getAttackItemVelocity(unit,attack,weight) - Called by getAttackItem, returns the attack velocity
getAttacKItemWeight(unit,item,material) - Called by getAttackItem, returns the items actual and effective weights
getAttackUnit(unit,bp_id,attack) - Called by getAttack for handling unit body part attacks
getAttackUnitMaterial(unit,bp_id) - Called by getAttackUnit, returns the body part material
getAttackUnitMomentum(unit,velocity,weight) - Called by getAttackUnit, returns the attack momentum
getAttackUnitVelocity(unit,attack) - Called by getAttackUnit, returns the attack velocity
getAttackUnitWeight(unit,bp_id,material) - Called by getAttackUnit, returns the body parts actual and effective weights
computeAttackValues(attacker,defender,attack_type,attack_subtype,defense_type,defense_subtype) - Calculates momentum deduction for items and layers, returns two momentum deduction values
computeAttackValuesItems(attacker,defender,attack,target) - Called by computeAttackValues, returns momentum deduction for passing through items
computeAttackValuesLayers(attacker,defender,attack,target) - Called by computeAttackValues, returns momentum deduction for passing through tissue layers
NOTE: All computed values are based on Urist DaVinci's work.
]]
---------------------------------------------------------------------------------------
function addAttack(unit,defender_id,body_id,target_id,item_id,attack_id,hitchance,velocity,delay)
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
action = df.unit_action:new()
action.id = unit.next_action_id
unit.next_action_id = unit.next_action_id + 1
action.type = 1
attack_action = action.data.attack
attack_action.target_unit_id = defender_id
attack_action.attack_item_id = item_id
attack_action.target_body_part_id = target_id
attack_action.attack_body_part_id = body_id
attack_action.attack_velocity = velocity
attack_action.attack_id = attack_id
attack_action.attack_accuracy = hitchance
attack_action.timer1 = delay
attack_action.timer2 = delay
-- Unknown values
attack_action.flags = 7
attack_action.unk_28 = 1
attack_action.unk_2c = 1
attack_action.unk_38 = 1
for i,x in pairs(attack_action.unk_4) do
attack_action.unk_4[i] = 7
end
attack_action.unk_4.wrestle_type = -1
unit.actions:insert('#',action)
end
function getAttack(unit,main_type,sub_type)
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
local attack = {}
if main_type == 'Equipped' then
item = dfhack.script_environment('functions/unit').checkInventoryType(unit,'WEAPON')[1]
attack_id = dfhack.script_environment('functions/item').checkAttack(item,sub_type)
momentum,weight,material,velocity,item = getAttackItem(unit,item,attack_id)
attack.item = item
attack.material = material
attack.momentum = momentum
attack.contact = item.subtype.attacks[attack_id].contact
attack.penetration = item.subtype.attacks[attack_id].penetration
attack.sharpness = item.sharpness
elseif main_type == 'Created' then
-- Created weapons not yet implemented
elseif main_type == 'BodyPart' then
attack_id, bp_id = dfhack.script_environment('functions/unit').checkAttack(unit,sub_type)
momentum,weight,material,velocity,body_part = getAttackUnit(unit,bp_id,attack_id)
attack.body_part = body_part
attack.material = material
attack.momentum = momentum
attack.contact = unit.body.body_plan.attacks[attack_id].contact_perc
attack.penetration = unit.body.body_plan.attacks[attack_id].penetration_perc
attack.sharpness = 1
end
return attack
end
function checkCoverage(unit,bp_id,inventory_item)
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
covers = false
item = inventory_item.item
itype = df.item_type[item:getType()]
base_bp_id = inventory_item.body_part_id
if base_bp_id == bp_id then
covers = true
return covers
end
step = 0
connect = {base_bp_id}
if itype == 'ARMOR' then
ubstep = item.subtype.ubstep
while step < ubstep do
temp = {}
for i,x in pairs(unit.body.body_plan.body_parts) do
for j,y in pairs(connect) do
if x.con_part_id == y and not x.flags.LOWERBODY and not x.flags.HEAD then
if i == bp_id then
covers = true
return covers
else
table.insert(temp,i)
end
end
end
end
connect = temp
step = step + 1
end
step = 0
for i,x in pairs(unit.body.body_plan.body_parts) do
if x.flags.LOWERBODY then
base_bp_id = i
break
end
end
if base_bp_id == bp_id then
covers = true
return covers
end
connect = {base_bp_id}
lbstep = item.subtype.lbstep
while step < lbstep do
temp = {}
for i,x in pairs(unit.body.body_plan.body_parts) do
for j,y in pairs(connect) do
if x.con_part_id == y and not x.flags.UPPERBODY and not x.flags.STANCE then
if i == bp_id then
covers = true
return covers
else
table.insert(temp,i)
end
end
end
end
connect = temp
step = step + 1
end
elseif itype == 'HELM' then
return covers
elseif itype == 'GLOVES' then
upstep = item.subtype.upstep
while step < upstep do
temp = {}
for i,x in pairs(unit.body.body_plan.body_parts) do
for j,y in pairs(connect) do
if x.con_part_id == y and not x.flags.UPPERBODY and not x.flags.LOWERBODY then
if i == bp_id then
covers = true
return covers
else
table.insert(temp,i)
end
end
end
end
connect = temp
step = step + 1
end
elseif itype == 'SHOES' then
upstep = item.subtype.upstep
while step < upstep do
temp = {}
for i,x in pairs(unit.body.body_plan.body_parts) do
for j,y in pairs(connect) do
if x.con_part_id == y and not x.flags.UPPERBODY and not x.flags.LOWERBODY then
if i == bp_id then
covers = true
return covers
else
table.insert(temp,i)
end
end
end
end
connect = temp
step = step + 1
end
elseif itype == 'PANTS' then
lbstep = item.subtype.lbstep
while step < lbstep do
temp = {}
for i,x in pairs(unit.body.body_plan.body_parts) do
for j,y in pairs(connect) do
if x.con_part_id == y and not x.flags.UPPERBODY and not x.flags.STANCE then
if i == bp_id then
covers = true
return covers
else
table.insert(temp,i)
end
end
end
end
connect = temp
step = step + 1
end
end
return covers
end
function getDefense(unit,main_type,sub_type)
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
if main_type == 'Random' then
bp_id = dfhack.script_environment('functions/unit').checkBodyRandom(unit)
elseif main_type == 'Category' then
bp_id = dfhack.script_environment('functions/unit').checkBodyCategory(unit,sub_type)[1]
elseif main_type == 'Token' then
bp_id = dfhack.script_environment('functions/unit').checkBodyToken(unit,sub_type)[1]
elseif main_type == 'Type' then
bp_id = dfhack.script_environment('functions/unit').checkBodyType(unit,sub_type)[1]
end
local target = {}
target.layers = {}
target.tissues = {}
target.items = {}
target.materials = {}
target.body_part = unit.body.body_plan.body_parts[bp_id]
for i,x in pairs(target.body_part.layers) do
table.insert(target.layers,x)
local defender_race = df.global.world.raws.creatures.all[unit.race]
local tisdata=defender_race.tissue[x.tissue_id]
table.insert(target.tissues,tisdata)
end
for i,x in pairs(unit.inventory) do
if x.mode == 2 then
if checkCoverage(unit,bp_id,x) then
table.insert(target.items,x.item)
table.insert(target.materials,dfhack.matinfo.decode(x.item).material)
end
end
end
return target
end
function getAttackItem(unit,item,attack)
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
if tonumber(item) then item = df.item.find(tonumber(item)) end
material = getAttackItemMaterial(item)
actweight,effweight = getAttackItemWeight(unit,item,material)
velocity = getAttackItemVelocity(unit,attack,effweight)
momentum = getAttackItemMomentum(unit,velocity,actweight)
return momentum,weight,material,velocity,item
end
function getAttackItemMaterial(item)
if tonumber(item) then item = df.item.find(tonumber(item)) end
material = dfhack.matinfo.decode(item.mat_type,item.mat_index).material
return material
end
function getAttackItemMomentum(unit,velocity,weight)
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
if tonumber(item) then item = df.item.find(tonumber(item)) end
momentum=velocity*weight/1000+1
return momentum
end
function getAttackItemVelocity(unit,attack,weight)
if tonumber(item) then item = df.item.find(tonumber(item)) end
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
vel_mod = item.subtype.attacks[attack].velocity_mult
velocity = unit.body.size_info.size_base * dfhack.units.getPhysicalAttrValue(unit,0) * vel_mod/1000/weight/1000
if velocity == 0 then velocity = 1 end
return velocity
end
function getAttackItemWeight(unit,item,material)
if tonumber(item) then item = df.item.find(tonumber(item)) end
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
weight = math.floor(item.subtype.size*material.solid_density/100000)
weight_fraction = item.subtype.size*material.solid_density*10 - weight*1000000
actweight=weight*1000+weight_fraction/1000
effweight=unit.body.size_info.size_cur/100+weight*100+weight_fraction/10000
return actweight,effweight
end
function getAttackUnit(unit,bp_id,attack)
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
body_part = unit.body.body_plan.body_parts[bp_id]
velocity = getAttackUnitVelocity(unit,attack)
material = getAttackUnitMaterial(unit,body_part)
weight = getAttackUnitWeight(unit,body_part,material)
momentum = getAttackUnitMomentum(unit,velocity,weight)
return momentum,weight,material,velocity,body_part
end
function getAttackUnitMaterial(unit,body_part)
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
attacker_race = df.global.world.raws.creatures.all[unit.race]
layerdata = body_part.layers[#body_part.layers-1]
tisdata=attacker_race.tissue[layerdata.tissue_id]
material = dfhack.matinfo.decode(tisdata.mat_type,tisdata.mat_index).material
return material
end
function getAttackUnitMomentum(unit,velocity,weight)
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
momentum = velocity * weight / 1000 + 1
return momentum
end
function getAttackUnitVelocity(unit,attack)
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
vel_mod = unit.body.body_plan.attacks[attack].velocity_modifier
velocity = 100 * dfhack.units.getPhysicalAttrValue(unit,0) / 1000 * vel_mod / 1000
if velocity == 0 then velocity = 1 end
return velocity
end
function getAttackUnitWeight(unit,body_part,material)
if tonumber(unit) then unit = df.unit.find(tonumber(unit)) end
partsize = math.floor(unit.body.size_info.size_cur * body_part.relsize / unit.body.body_plan.total_relsize)
partweight = math.floor(partsize * material.solid_density / 100)
return partweight
end
function computeAttackValues(attacker,defender,attack_type,attack_subtype,defense_type,defense_subtype)
if tonumber(attacker) then attacker = df.unit.find(tonumber(attacker)) end
if tonumber(defender) then defender = df.unit.find(tonumber(defender)) end
target = getDefense(defender,defense_type,defense_subtype)
attack = getAttack(attacker,attack_type,attack_subtype)
if target.items then momentum_deduction1 = computeAttackValuesItems(attacker,defender,attack,target) end
if target.layers then momentum_deduction2 = computeAttackValuesLayers(attacker,defender,attack,target) end
return momentum_deduction1,momentum_deduction2
end
function computeAttackValuesItems(attacker,defender,attack,target)
ashyld = attack.material.strength.yield.SHEAR
ashfrc = attack.material.strength.fracture.SHEAR
for i,x in pairs(target.items) do
factors = 1
tshyld = target.materials[i].strength.yield.SHEAR
tshfrc = target.materials[i].strength.fracture.SHEAR
tshstr = target.materials[i].strength.strain_at_yield.SHEAR
timyld = target.materials[i].strength.yield.IMPACT
timfrc = target.materials[i].strength.fracture.IMPACT
timstr = target.materials[i].strength.strain_at_yield.IMPACT
part_size = defender.body.size_info.size_base*target.body_part.relsize/defender.body.body_plan.total_relsize
coverage = x.subtype.props.coverage
layer_size = x.subtype.props.layer_size
step_factor = 1.00
itype = df.item_type[x:getType()]
if itype == 'ARMOR' then
step_factor = step_factor + 0.25*x.subtype.ubstep + 0.25*x.subtype.lbstep
elseif itype == 'HELM' then
step_factor = step_factor
elseif itype == 'GLOVES' then
step_factor = step_factor + 0.25*x.subtype.upstep
elseif itype == 'SHOES' then
step_factor = step_factor + 0.25*x.subtype.upstep
elseif itype == 'PANTS' then
step_factor = step_factor + 0.25*x.subtype.lbstep
end
step_factor = math.max(3,step_factor)
tvol = part_size*coverage*layer_size*step_factor/100/100
if attack.item then contact_area = attack.contact end
if attack.body_part then contact_area = (attacker.body.size_info.size_base*attack.body_part.relsize/attacker.body.body_plan.total_relsize ^ 0.666) * attack.contact/100 end
if contact_area < tvol then tvol = contact_area end
shear_cost_1 = tshyld*5000*factors/ashyld/attack.sharpness/1000
shear_cost_2 = tshfrc*5000*factors/ashfrc/attack.sharpness/1000
shear_cost_3 = tshfrc*tvol*5000*factors/ashfrc/attack.sharpness/1000
blunt_cost_1 = tvol*timyld*factors/100/10/500
blunt_cost_2 = tvol*(timfrc-timyld)*factors/100/10/500
blunt_cost_3 = tvol*(timfrc-timyld)*factors/100/10/500
if timstr >= 50000 or x.subtype.props.flags.STRUCTURAL_ELASTICITY_WOVEN_THREAD==true or
x.subtype.props.flags.STRUCTURAL_ELASTICITY_CHAIN_METAL==true or
x.subtype.props.flags.STRUCTURAL_ELASTICITY_CHAIN_ALL==true then
blunt_cost_2 = 0
blunt_cost_3 = 0
end
momentum_deduction = math.max(shear_cost_1,blunt_cost_1)/10
end
return momentum_deduction
end
function computeAttackValuesLayers(attacker,defender,attack,target)
ashyld = attack.material.strength.yield.SHEAR
ashfrc = attack.material.strength.fracture.SHEAR
for i,x in pairs(target.layers) do
factors = 1
material=dfhack.matinfo.decode(target.tissues[i].mat_type,target.tissues[i].mat_index).material
tshyld = material.strength.yield.SHEAR
tshfrc = material.strength.fracture.SHEAR
tshstr = material.strength.strain_at_yield.SHEAR
timyld = material.strength.yield.IMPACT
timfrc = material.strength.fracture.IMPACT
timstr = material.strength.strain_at_yield.IMPACT
part_size = defender.body.size_info.size_base*target.body_part.relsize/defender.body.body_plan.total_relsize
part_thick = (part_size * 10000) ^ 0.333
modpartfraction= x.part_fraction
if target.tissues[i].flags.THICKENS_ON_ENERGY_STORAGE == true then
modpartfraction = defender.counters2.stored_fat * modpartfraction / 2500 / 100
end
if target.tissues[i].flags.THICKENS_ON_STRENGTH == true then
modpartfraction = dfhack.units.getPhysicalAttrValue(defender,0) * modpartfraction / 1000
end
layervolume = part_size * modpartfraction / target.body_part.fraction_total
layerthick = part_thick * modpartfraction / target.body_part.fraction_total
if layervolume == 0 then
layervolume = 1
end
if layerthick == 0 then
layerthick = 1
end
tvol = layervolume
if attack.item then contact_area = attack.contact end
if attack.body_part then contact_area = (attacker.body.size_info.size_base*attack.body_part.relsize/attacker.body.body_plan.total_relsize ^ 0.666) * attack.contact/100 end
if contact_area < part_size^0.66 then tvol = tvol*(contact_area/(part_size^0.66)) end
shear_cost_1 = tshyld*5000*factors/ashyld/attack.sharpness/1000
shear_cost_2 = tshfrc*5000*factors/ashfrc/attack.sharpness/1000
shear_cost_3 = tshfrc*tvol*5000*factors/ashfrc/attack.sharpness/1000
blunt_cost_1 = tvol*timyld*factors/100/10/500
blunt_cost_2 = tvol*(timfrc-timyld)*factors/100/10/500
blunt_cost_3 = tvol*(timfrc-timyld)*factors/100/10/500
if timstr >= 50000 then
blunt_cost_2 = 0
blunt_cost_3 = 0
end
momentum_deduction = math.max(shear_cost_1,blunt_cost_1)/10
end
return momentum_deduction
end
| mit |
Modified-MW-DF/modified-MDF | MWDF Project/Dwarf Fortress/hack/lua/plugins/sort/items.lua | 3 | 1162 | local _ENV = mkmodule('plugins.sort.items')
local utils = require('utils')
orders = orders or {}
-- Relies on NULL being auto-translated to NULL, and then sorted
orders.exists = {
key = function(item)
return 1
end
}
orders.type = {
key = function(item)
return item:getType()
end
}
orders.description = {
key = function(item)
return dfhack.items.getDescription(item,0)
end
}
orders.base_quality = {
key = function(item)
return item:getQuality()
end
}
orders.quality = {
key = function(item)
return item:getOverallQuality()
end
}
orders.improvement = {
key = function(item)
return item:getImprovementQuality()
end
}
orders.wear = {
key = function(item)
return item:getWear()
end
}
orders.material = {
key = function(item)
local mattype = item:getActualMaterial()
local matindex = item:getActualMaterialIndex()
local info = dfhack.matinfo.decode(mattype, matindex)
if info then
return info:toString()
end
end
}
return _ENV | mit |
weiDDD/WSSParticleSystem | cocos2d/cocos/scripting/lua-bindings/auto/api/TintBy.lua | 1 | 1376 |
--------------------------------
-- @module TintBy
-- @extend ActionInterval
-- @parent_module cc
--------------------------------
-- Creates an action with duration and color.<br>
-- param duration Duration time, in seconds.<br>
-- param deltaRed Delta red color.<br>
-- param deltaGreen Delta green color.<br>
-- param deltaBlue Delta blue color.<br>
-- return An autoreleased TintBy object.
-- @function [parent=#TintBy] create
-- @param self
-- @param #float duration
-- @param #short deltaRed
-- @param #short deltaGreen
-- @param #short deltaBlue
-- @return TintBy#TintBy ret (return value: cc.TintBy)
--------------------------------
--
-- @function [parent=#TintBy] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return TintBy#TintBy self (return value: cc.TintBy)
--------------------------------
--
-- @function [parent=#TintBy] clone
-- @param self
-- @return TintBy#TintBy ret (return value: cc.TintBy)
--------------------------------
--
-- @function [parent=#TintBy] reverse
-- @param self
-- @return TintBy#TintBy ret (return value: cc.TintBy)
--------------------------------
-- param time In seconds.
-- @function [parent=#TintBy] update
-- @param self
-- @param #float time
-- @return TintBy#TintBy self (return value: cc.TintBy)
return nil
| apache-2.0 |
C60Project/C60-CPU | plugins/Gpmoderator.lua | 2 | 22293 | do
local function callback(extra, success, result)
vardump(success)
end
local function is_spromoted(chat_id, user_id)
local hash = 'sprom:'..chat_id..':'..user_id
local spromoted = redis:get(hash)
return spromoted or false
end
local function spromote(receiver, user_id, username)
local chat_id = string.gsub(receiver, '.+#id', '')
local data = load_data(_config.moderation.data)
if not data[tostring(chat_id)] then
return send_large_msg(receiver, 'Group is not added.')
end
if data[tostring(chat_id)]['moderators'][tostring(user_id)] then
if is_spromoted(chat_id, user_id) then
return send_large_msg(receiver, 'Already as moderator leader')
end
local hash = 'sprom:'..chat_id..':'..user_id
redis:set(hash, true)
send_large_msg(receiver, 'User '..username..' ['..user_id..'] promoted as moderator leader')
return
else
data[tostring(chat_id)]['moderators'][tostring(user_id)] = string.gsub(username, '@', '')
save_data(_config.moderation.data, data)
local hash = 'sprom:'..chat_id..':'..user_id
redis:set(hash, true)
send_large_msg(receiver, 'User '..username..' ['..user_id..'] promoted as moderator leader')
return
end
end
local function sdemote(receiver, user_id, username)
local chat_id = string.gsub(receiver, '.+#id', '')
if not is_spromoted(chat_id, user_id) then
return send_large_msg(receiver, 'Not a moderator leader')
end
local data = load_data(_config.moderation.data)
data[chat_id]['moderators'][tostring(user_id)] = nil
save_data(_config.moderation.data, data)
local hash = 'sprom:'..chat_id..':'..user_id
redis:del(hash)
send_large_msg(receiver, 'User '..username..' ['..user_id..'] demoted!')
end
local function check_member(cb_extra, success, result)
local receiver = cb_extra.receiver
local data = cb_extra.data
local msg = cb_extra.msg
for k,v in pairs(result.members) do
local user_id = v.id
if user_id ~= our_id then
local username = v.username
data[tostring(msg.to.id)] = {
moderators ={},
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'no',
lock_photo = 'no',
lock_member = 'no',
lock_bot = 'yes',
lock_link = 'no',
lock_inviteme = 'no',
lock_sticker = 'no',
lock_image = 'no',
--lock_video = 'no',
--lock_audio = 'no',
lock_file = 'no',
lock_talk = 'no'
},
group_type = msg.to.type,
blocked_words = {},
}
save_data(_config.moderation.data, data)
local hash = 'sprom:'..msg.to.id..':'..user_id
redis:set(hash, true)
return send_large_msg(receiver, 'You have been promoted as moderator for this group.')
end
end
end
local function modadd(msg)
if not is_admin(msg) then
return
end
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
return 'Group is already added.'
end
data[tostring(msg.to.id)] = {
moderators ={},
settings = {
set_name = string.gsub(msg.to.print_name, '_', ' '),
lock_name = 'no',
lock_photo = 'no',
lock_member = 'no',
lock_bot = 'yes',
lock_link = 'no',
lock_inviteme = 'no',
lock_sticker = 'no',
lock_image = 'no',
--lock_video = 'no',
--lock_audio = 'no',
lock_file = 'no',
lock_talk = 'no',
},
group_type = msg.to.type,
blocked_words = {},
}
save_data(_config.moderation.data, data)
return 'Group has been added.'
end
local function modrem(msg)
if not is_admin(msg) then
return "You're not admin"
end
local data = load_data(_config.moderation.data)
local receiver = get_receiver(msg)
if not data[tostring(msg.to.id)] then
return 'Group is not added.'
end
data[tostring(msg.to.id)] = nil
save_data(_config.moderation.data, data)
return 'Group has been removed'
end
local function promote(receiver, username, user_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, '.+#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if data[group]['moderators'][tostring(user_id)] then
return send_large_msg(receiver, username..' is already a moderator.')
end
data[group]['moderators'][tostring(user_id)] = string.gsub(username, '@', '')
save_data(_config.moderation.data, data)
return send_large_msg(receiver, username..' has been promoted.')
end
local function demote(receiver, username, user_id)
local data = load_data(_config.moderation.data)
local group = string.gsub(receiver, '.+#id', '')
if not data[group] then
return send_large_msg(receiver, 'Group is not added.')
end
if not data[group]['moderators'][tostring(user_id)] then
return send_large_msg(receiver, string.gsub(username, '@', '')..' is not a moderator.')
end
data[group]['moderators'][tostring(user_id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, username..' has been demoted.')
end
local function upmanager(receiver, username, user_id)
channel_set_admin(receiver, 'user#id'..user_id, callback, false)
return send_large_msg(receiver, 'Done!')
end
local function inmanager(receiver, username, user_id)
channel_set_unadmin(receiver, 'user#id'..user_id, callback, false)
return send_large_msg(receiver, 'Done!')
end
local function admin_promote(receiver, username, user_id)
local data = load_data(_config.moderation.data)
if not data['admins'] then
data['admins'] = {}
save_data(_config.moderation.data, data)
end
if data['admins'][tostring(user_id)] then
return send_large_msg(receiver, username..' is already as admin.')
end
data['admins'][tostring(user_id)] = string.gsub(username, '@', '')
save_data(_config.moderation.data, data)
return send_large_msg(receiver, username..' has been promoted as admin.')
end
local function admin_demote(receiver, username, user_id)
local data = load_data(_config.moderation.data)
if not data['admins'] then
data['admins'] = {}
save_data(_config.moderation.data, data)
end
if not data['admins'][tostring(user_id)] then
return send_large_msg(receiver, username..' is not an admin.')
end
data['admins'][tostring(user_id)] = nil
save_data(_config.moderation.data, data)
return send_large_msg(receiver, 'Admin '..username..' has been demoted.')
end
local function username_id(cb_extra, success, result)
local get_cmd = cb_extra.get_cmd
local receiver = cb_extra.receiver
local member = cb_extra.member
local text = 'No user @'..member..' in this group.'
for k,v in pairs(result.members) do
vusername = v.username
if vusername == member then
username = member
user_id = v.peer_id
if get_cmd == 'promote' then
return promote(receiver, username, user_id)
elseif get_cmd == 'demote' then
if is_spromoted(string.gsub(receiver,'.+#id', ''), user_id) then
return send_large_msg(receiver, 'Can\'t demote leader')
end
return demote(receiver, username, user_id)
elseif get_cmd == 'adminprom' then
if user_id == our_id then
return
end
return admin_promote(receiver, username, user_id)
elseif get_cmd == 'admindem' then
if user_id == our_id then
return
end
return admin_demote(receiver, username, user_id)
elseif get_cmd == 'spromote' then
return spromote(receiver, user_id, username)
elseif get_cmd == 'sdemote' then
return sdemote(receiver, user_id, username)
end
end
end
send_large_msg(receiver, text)
end
local function channel_username_id(cb_extra, success, result)
local get_cmd = cb_extra.get_cmd
local receiver = cb_extra.receiver
local member = cb_extra.member
local text = 'No user @'..member..' in this group.'
for k,v in pairs(result) do
vusername = v.username
if vusername == member then
username = member
user_id = v.peer_id
if get_cmd == 'promote' then
return promote(receiver, username, user_id)
elseif get_cmd == 'demote' then
if is_spromoted(string.gsub(receiver,'.+#id', ''), user_id) then
return send_large_msg(receiver, 'Can\'t demote leader')
end
return demote(receiver, username, user_id)
elseif get_cmd == 'adminprom' then
if user_id == our_id then
return
end
return admin_promote(receiver, username, user_id)
elseif get_cmd == 'admindem' then
if user_id == our_id then
return
end
return admin_demote(receiver, username, user_id)
elseif get_cmd == 'spromote' then
return spromote(receiver, user_id, username)
elseif get_cmd == 'sdemote' then
return sdemote(receiver, user_id, username)
elseif get_cmd == 'upmanager' then
return upmanager(receiver, username, user_id)
elseif get_cmd == 'inmanager' then
return inmanager(receiver, username, user_id)
end
end
end
send_large_msg(receiver, text)
end
local function get_msg_callback(extra, success, result)
if success ~= 1 then return end
local get_cmd = extra.get_cmd
local receiver = extra.receiver
local user_id = result.from.peer_id
local chat_id = result.to.id
if result.from.username then
username = '@'..result.from.username
else
username = string.gsub(result.from.print_name, '_', ' ')
end
if get_cmd == 'spromote' then
if user_id == our_id then
return nil
end
return spromote(receiver, user_id, username)
end
if get_cmd == 'sdemote' then
if user_id == our_id then
return nil
end
return sdemote(receiver, user_id, username)
end
if get_cmd == 'promote' then
if user_id == our_id then
return nil
end
return promote(receiver, username, user_id)
end
if get_cmd == 'demote' then
if user_id == our_id then
return nil
end
if is_spromoted(chat_id, user_id) then
return send_large_msg(receiver, 'Can\'t demote leader')
end
return demote(receiver, username, user_id)
end
if get_cmd == 'upmanager' then
return upmanager(receiver, username, user_id)
end
if get_cmd == 'inmanager' then
return inmanager(receiver, username, user_id)
end
end
local function modlist(msg)
local data = load_data(_config.moderation.data)
if not data[tostring(msg.to.id)] then
return 'Group is not added.'
end
-- determine if table is empty
if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way
return 'No moderator in this group.'
end
local message = 'List of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n'
for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do
if is_spromoted(msg.to.id, k) then
message = message .. '- '..v..' [' ..k.. '] * \n'
else
message = message .. '- '..v..' [' ..k.. '] \n'
end
end
return message
end
local function admin_list(msg)
local data = load_data(_config.moderation.data)
if not data['admins'] then
data['admins'] = {}
save_data(_config.moderation.data, data)
end
if next(data['admins']) == nil then --fix way
return 'No admin available.'
end
local message = 'List for Bot admins:\n'
for k,v in pairs(data['admins']) do
message = message .. '- ' .. v ..' ['..k..'] \n'
end
return message
end
function run(msg, matches)
if is_chat_msg(msg) then
local get_cmd = matches[1]
local receiver = get_receiver(msg)
if matches[1] == 'modadd' then
return modadd(msg)
end
if matches[1] == 'modrem' then
return modrem(msg)
end
if matches[1] == 'promote' then
if not is_momod(msg) then
return
end
if not matches[2] and msg.reply_id then
get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver})
return
end
if not matches[2] then
return
end
local member = string.gsub(matches[2], "@", "")
chat_info(receiver, username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
if matches[1] == 'demote' then
if not is_momod(msg) then
return "Only moderator can demote"
end
if not matches[2] and msg.reply_id then
get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver})
return
end
if not matches[2] then
return
end
if string.gsub(matches[2], "@", "") == msg.from.username then
return "You can't demote yourself"
end
local member = string.gsub(matches[2], "@", "")
chat_info(receiver, username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
if matches[1] == 'spromote' then
if not is_admin(msg) then
return "Only admin can promote moderator leader"
end
if not matches[2] and msg.reply_id then
get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver})
return
end
if not matches[2] then
return
end
local member = string.gsub(matches[2], "@", "")
chat_info(receiver, username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
if matches[1] == 'sdemote' then
if not is_admin(msg) then
return "Only moderator can demote moderator leader"
end
if not matches[2] and msg.reply_id then
get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver})
return
end
if not matches[2] then
return
end
if string.match(matches[2], '^%d+$') then
return sdemote(receiver, matches[2], matches[2])
end
local member = string.gsub(matches[2], "@", "")
chat_info(receiver, username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
if matches[1] == 'modlist' then
return modlist(msg)
end
if matches[1] == 'adminprom' then
if not is_admin(msg) then
return "Only sudo can promote user as admin"
end
local member = string.gsub(matches[2], "@", "")
chat_info(receiver, username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
if matches[1] == 'admindem' then
if not is_admin(msg) then
return "Only sudo can promote user as admin"
end
if string.match(matches[2], '^%d+$') then
admin_demote(receiver, matches[2], matches[2])
else
local member = string.gsub(matches[2], "@", "")
chat_info(receiver, username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
end
if matches[1] == 'adminlist' then
if not is_admin(msg) then
return 'Admin only!'
end
return admin_list(msg)
end
if matches[1] == 'chat_add_user' and msg.action.user.id == our_id then
chat_del_user(receiver, 'user#id'..our_id, ok_cb, true)
end
if matches[1] == 'chat_created' and msg.from.id == 0 then
--return automodadd(msg)
end
end
if is_channel_msg(msg) then -- supergrouuuuppppppppp
local get_cmd = matches[1]
local receiver = get_receiver(msg)
if matches[1] == 'modadd' then
return modadd(msg)
end
if matches[1] == 'modrem' then
return modrem(msg)
end
if matches[1] == 'promote' then
if not is_momod(msg) then
return
end
if not matches[2] and msg.reply_id then
get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver})
return
end
if not matches[2] then
return
end
local member = string.gsub(matches[2], "@", "")
channel_get_users(receiver, channel_username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
if matches[1] == 'demote' then
if not is_momod(msg) then
return "Only moderator can demote"
end
if not matches[2] and msg.reply_id then
get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver})
return
end
if not matches[2] then
return
end
if string.gsub(matches[2], "@", "") == msg.from.username then
return "You can't demote yourself"
end
local member = string.gsub(matches[2], "@", "")
channel_get_users(receiver, channel_username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
if matches[1] == 'spromote' then
if not is_admin(msg) then
return "Only admin can promote moderator leader"
end
if not matches[2] and msg.reply_id then
get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver})
return
end
if not matches[2] then
return
end
local member = string.gsub(matches[2], "@", "")
channel_get_users(receiver, channel_username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
if matches[1] == 'sdemote' then
if not is_admin(msg) then
return "Only moderator can demote moderator leader"
end
if not matches[2] and msg.reply_id then
get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver})
return
end
if not matches[2] then
return
end
if string.match(matches[2], '^%d+$') then
return sdemote(receiver, matches[2], matches[2])
end
local member = string.gsub(matches[2], "@", "")
channel_get_users(receiver, channel_username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
if matches[1] == 'modlist' then
return modlist(msg)
end
if matches[1] == 'upmanager' then
if not is_admin(msg) then
if not is_spromoted(msg.to.id, msg.from.id) then
return "You're not a leader"
end
end
if not matches[2] and msg.reply_id then
get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver})
return
end
if not matches[2] then
return
end
if string.match(matches[2], '^%d+$') then
return upmanager(receiver, matches[2], matches[2])
end
local member = string.gsub(matches[2], "@", "")
channel_get_users(receiver, channel_username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
if matches[1] == 'inmanager' then
if not is_admin(msg) then
if not is_spromoted(msg.to.id, msg.from.id) then
return "You're not a leader"
end
end
if not matches[2] and msg.reply_id then
get_message(msg.reply_id, get_msg_callback, {get_cmd=get_cmd, receiver=receiver})
return
end
if not matches[2] then
return
end
if string.match(matches[2], '^%d+$') then
return sdemote(receiver, matches[2], matches[2])
end
local member = string.gsub(matches[2], "@", "")
channel_get_users(receiver, channel_username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
if matches[1] == 'adminprom' then
if not is_admin(msg) then
return "Only sudo can promote user as admin"
end
local member = string.gsub(matches[2], "@", "")
channel_get_users(receiver, channel_username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
if matches[1] == 'admindem' then
if not is_admin(msg) then
return "Only sudo can promote user as admin"
end
if string.match(matches[2], '^%d+$') then
admin_demote(receiver, matches[2], matches[2])
else
local member = string.gsub(matches[2], "@", "")
channel_get_users(receiver, channel_username_id, {get_cmd= get_cmd, receiver=receiver, member=member})
end
end
if matches[1] == 'adminlist' then
if not is_admin(msg) then
return 'Admin only!'
end
return admin_list(msg)
end
if matches[1] == 'chat_add_user' and msg.action.user.id == our_id then
channel_kick_user(receiver, 'user#id'..our_id, ok_cb, true)
end
else
return
end
end
return {
description = "Moderation plugin",
usage = {
user = {
"/modlist : List of moderators",
},
moderator = {
"/promote <username> : Promote user as moderator by username",
"/promote (on reply) : Promote user as moderator by reply",
"/demote <username> : Demote user from moderator",
"/demote (on reply) : demote user from moderator by reply",
},
admin = {
"/modadd : Add group to moderation list",
"/modrem : Remove group from moderation list",
"/spromote <username> : Promote user as moderator leader by username",
"/spromote (on reply) : Promote user as moderator leader by reply",
"/sdemote <username> : Demote user from being moderator leader by username",
"/sdemote (on reply) : Demote user from being moderator leader by reply",
},
sudo = {
"/adminprom <username> : Promote user as admin (must be done from a group)",
"/admindem <username> : Demote user from admin (must be done from a group)",
"/admindem <id> : Demote user from admin (must be done from a group)",
},
},
patterns = {
"^/(modadd)$",
"^/(modrem)$",
"^/(spromote) (.*)$",
"^/(spromote)$",
"^/(sdemote) (.*)$",
"^/(sdemote)$",
"^/(promote) (.*)$",
"^/(promote)$",
"^/(demote) (.*)$",
"^/(demote)$",
"^/(upmanager) (.*)$",
"^/(upmanager)",
"^/(inmanager) (.*)$",
"^/(inmanager)",
"^/(modlist)$",
"^/(adminprom) (.*)$", -- sudoers only
"^/(admindem) (.*)$", -- sudoers only
"^/(adminlist)$",
"^!!tgservice (chat_add_user)$",
"^!!tgservice (chat_created)$",
},
run = run,
}
end
| gpl-3.0 |
TheAnswer/FirstTest | bin/scripts/object/building/general/objects.lua | 1 | 172165 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
object_building_general_shared_aircar_general = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:aircar_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:aircar_general",
noBuildRadius = 0,
objectName = "@building_name:aircar_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_aircar_general, 929068141)
object_building_general_shared_arena_general = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:arena_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:arena_general",
noBuildRadius = 0,
objectName = "@building_name:arena_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_arena_general, 3257125986)
object_building_general_shared_arena_large_general = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:arena_large_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:arena_large_general",
noBuildRadius = 0,
objectName = "@building_name:arena_large_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_arena_large_general, 3322084706)
object_building_general_shared_association_hall_civilian_general = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:association_hall_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:association_hall_general",
noBuildRadius = 0,
objectName = "@building_name:association_hall_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_assoc_hall_civ_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_association_hall_civilian_general, 3632219938)
object_building_general_shared_association_hall_general = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:association_hall_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:association_hall_general",
noBuildRadius = 0,
objectName = "@building_name:association_hall_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_assoc_hall_civ_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_association_hall_general, 3960949370)
object_building_general_shared_bank_general = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:bank_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:bank_general",
noBuildRadius = 0,
objectName = "@building_name:bank_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_bank_general, 2650754817)
object_building_general_shared_bunker_allum_mine = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 50,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:bunker_imperial",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_bunker_allum_mine.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_bunker_allum_mine, 599067335)
object_building_general_shared_bunker_blacksun_outpost_01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:bunker_imperial",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_small_outpost_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_bunker_blacksun_outpost_01, 1938342630)
object_building_general_shared_bunker_crimelord_retreat_01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:bunker_crimelord_retreat",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_crimelord_retreat_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_bunker_crimelord_retreat_01, 3171223694)
object_building_general_shared_bunker_imperial_01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
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paletteColorCustomizationVariables = {},
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_imperial_01, 2982837298)
object_building_general_shared_bunker_imperial_02 = SharedBuildingObjectTemplate:new {
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_imperial_02, 1792922789)
object_building_general_shared_bunker_imperial_03 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
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paletteColorCustomizationVariables = {},
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slotDescriptorFilename = "",
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_imperial_03, 600879912)
object_building_general_shared_bunker_imperial_bunker_abandoned = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
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clientDataFile = "",
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paletteColorCustomizationVariables = {},
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slotDescriptorFilename = "",
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_imperial_bunker_abandoned, 990897798)
object_building_general_shared_bunker_imperial_deep_chasm = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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slotDescriptorFilename = "",
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socketDestinations = {},
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_imperial_deep_chasm, 2935243152)
object_building_general_shared_bunker_imperial_detainment_center_01 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
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locationReservationRadius = 0,
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noBuildRadius = 0,
objectName = "@building_name:bunker_imperial_prison",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_imperial_prison_s01.pob",
rangedIntCustomizationVariables = {},
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slotDescriptorFilename = "",
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socketDestinations = {},
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_imperial_detainment_center_01, 1672354378)
object_building_general_shared_bunker_imperial_prison_01 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
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noBuildRadius = 0,
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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slotDescriptorFilename = "",
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_imperial_prison_01, 1661550307)
object_building_general_shared_bunker_imperial_weapons_research_facility_01 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
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objectName = "@building_name:bunker_imperial",
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paletteColorCustomizationVariables = {},
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slotDescriptorFilename = "",
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_imperial_weapons_research_facility_01, 357299427)
object_building_general_shared_bunker_mad_bio = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 43,
clientDataFile = "",
collisionActionBlockFlags = 255,
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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slotDescriptorFilename = "",
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socketDestinations = {},
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useStructureFootprintOutline = 0
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_mad_bio, 3223964695)
object_building_general_shared_bunker_rebel_01 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
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paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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slotDescriptorFilename = "",
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socketDestinations = {},
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_rebel_01, 102885585)
object_building_general_shared_bunker_rebel_deep_chasm = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
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paletteColorCustomizationVariables = {},
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slotDescriptorFilename = "",
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_rebel_deep_chasm, 3695355168)
object_building_general_shared_bunker_rebel_spynet = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
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paletteColorCustomizationVariables = {},
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_rebel_spynet, 4133162154)
object_building_general_shared_bunker_rebel_weapons_depot = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
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clientDataFile = "",
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onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_small_outpost_s01.pob",
rangedIntCustomizationVariables = {},
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slotDescriptorFilename = "",
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useStructureFootprintOutline = 0
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_rebel_weapons_depot, 2551461683)
object_building_general_shared_bunker_research_facility_01 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
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locationReservationRadius = 0,
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noBuildRadius = 0,
objectName = "@building_name:bunker_imperial_research_facility",
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paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_research_facility_s01.pob",
rangedIntCustomizationVariables = {},
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slotDescriptorFilename = "",
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useStructureFootprintOutline = 0
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_research_facility_01, 2046272201)
object_building_general_shared_bunker_small_outpost_01 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
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containerVolumeLimit = 0,
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locationReservationRadius = 0,
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noBuildRadius = 0,
objectName = "@building_name:bunker_imperial",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_small_outpost_s01.pob",
rangedIntCustomizationVariables = {},
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slotDescriptorFilename = "",
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socketDestinations = {},
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useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_bunker_small_outpost_01, 1060967532)
object_building_general_shared_bunker_small_outpost_02 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
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collisionActionFlags = 255,
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locationReservationRadius = 0,
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noBuildRadius = 0,
objectName = "@building_name:bunker_imperial",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_small_outpost_s02.pob",
rangedIntCustomizationVariables = {},
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slotDescriptorFilename = "",
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_small_outpost_02, 3828006139)
object_building_general_shared_bunker_talus_chunker_bunker = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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customizationVariableMapping = {},
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locationReservationRadius = 0,
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noBuildRadius = 0,
objectName = "@building_name:bunker_imperial",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_small_outpost_s02.pob",
rangedIntCustomizationVariables = {},
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slotDescriptorFilename = "",
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socketDestinations = {},
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surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_talus_chunker_bunker, 2130756010)
object_building_general_shared_bunker_tok_retreat_01 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:bunker_crimelord_retreat",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_crimelord_retreat_s01.pob",
rangedIntCustomizationVariables = {},
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sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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surfaceType = 2,
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useStructureFootprintOutline = 0
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ObjectTemplates:addTemplate(object_building_general_shared_bunker_tok_retreat_01, 2032341079)
object_building_general_shared_bunker_warren_01 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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containerVolumeLimit = 0,
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
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objectName = "@building_name:bunker_imperial",
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paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_warren_s01.pob",
rangedIntCustomizationVariables = {},
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sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_bunker_warren_01, 2436238099)
object_building_general_shared_cantina_general = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_tatooine_cantina.cdf",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cantina",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cantina",
noBuildRadius = 0,
objectName = "@building_name:cantina_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
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slotDescriptorFilename = "",
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socketDestinations = {},
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surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
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ObjectTemplates:addTemplate(object_building_general_shared_cantina_general, 4015930050)
object_building_general_shared_capitol_general = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_palace",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_palace",
noBuildRadius = 0,
objectName = "@building_name:capitol_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_capitol_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_capitol_general, 2926502766)
object_building_general_shared_cave_01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_01, 3160184163)
object_building_general_shared_cave_01_damprock = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:A Cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:Cave",
noBuildRadius = 0,
objectName = "@building_name:Cave Style 02",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_01_damprock, 952315499)
object_building_general_shared_cave_01_damprock_mirror = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:A Cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:Cave",
noBuildRadius = 0,
objectName = "@building_name:Cave Style 02",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01_damprock_mirror.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_01_damprock_mirror, 2530583699)
object_building_general_shared_cave_01_ice = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01_ice.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_01_ice, 3629542620)
object_building_general_shared_cave_01_mirror = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:A Cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:Cave",
noBuildRadius = 0,
objectName = "@building_name:Cave Style 02",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01_mirror.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_01_mirror, 3887886541)
object_building_general_shared_cave_02 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_02, 1732984308)
object_building_general_shared_cave_02_damprock = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:A Cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:Cave",
noBuildRadius = 0,
objectName = "@building_name:Cave Style 02",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_02_damprock, 4040916264)
object_building_general_shared_cave_02_damprock_mirror = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:A Cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:Cave",
noBuildRadius = 0,
objectName = "@building_name:Cave Style 02",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_damprock_mirror.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_02_damprock_mirror, 3705597680)
object_building_general_shared_cave_02_ice = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_ice.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_02_ice, 3398864833)
object_building_general_shared_cave_02_mirror = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:A Cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:Cave",
noBuildRadius = 0,
objectName = "@building_name:Cave Style 02",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_mirror.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_02_mirror, 4020721095)
object_building_general_shared_cave_03 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s03.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_03, 776362617)
object_building_general_shared_cave_03_damprock = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:A Cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:Cave",
noBuildRadius = 0,
objectName = "@building_name:Cave Style 02",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s03_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_03_damprock, 3073160169)
object_building_general_shared_cave_03_damprock_mirror = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:A Cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:Cave",
noBuildRadius = 0,
objectName = "@building_name:Cave Style 02",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s03_damprock_mirror.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_03_damprock_mirror, 426189756)
object_building_general_shared_cave_03_ice = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s03_ice.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_03_ice, 949364135)
object_building_general_shared_cave_03_mirror = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:A Cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:Cave",
noBuildRadius = 0,
objectName = "@building_name:Cave Style 02",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s03_mirror.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_03_mirror, 3897669313)
object_building_general_shared_cave_04_ice_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01_ice.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_04_ice_s01, 519460091)
object_building_general_shared_cave_05_ice_s02 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_ice.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_05_ice_s02, 759540329)
object_building_general_shared_cave_06_flatland_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_06_flatland_s01, 736190789)
object_building_general_shared_cave_06_flatland_s01_damprock = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s01_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_06_flatland_s01_damprock, 3352052197)
object_building_general_shared_cave_06_flatland_s01_ice = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s01_ice.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_06_flatland_s01_ice, 1663639712)
object_building_general_shared_cave_07_flatland_s02 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s02.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_07_flatland_s02, 1905336231)
object_building_general_shared_cave_07_flatland_s02_damprock = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s02_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_07_flatland_s02_damprock, 3655237343)
object_building_general_shared_cave_07_flatland_s02_ice = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s02_ice.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_07_flatland_s02_ice, 2188080207)
object_building_general_shared_cave_08_flatland_s03 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s03.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_08_flatland_s03, 2882713804)
object_building_general_shared_cave_08_flatland_s03_damprock = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s03_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_08_flatland_s03_damprock, 524918885)
object_building_general_shared_cave_08_flatland_s03_ice = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s03_ice.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_08_flatland_s03_ice, 557190412)
object_building_general_shared_cave_lok_pirate_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s03.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_lok_pirate_cave, 153465138)
object_building_general_shared_cave_morag = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave_morag",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_endr_cave_morag.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cave_morag, 1852639945)
object_building_general_shared_cloning_facility_general = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_cloning.cdf",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cloning_facility",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cloning_facility",
noBuildRadius = 0,
objectName = "@building_name:cloning_facility_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_cloning_facility_general, 327514443)
object_building_general_shared_corellia_afarathu_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_corellia_afarathu_cave, 1102119105)
object_building_general_shared_corellia_drall_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_corellia_drall_cave, 88228892)
object_building_general_shared_corellia_nyax_bunker = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:bunker_imperial",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_s03.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_corellia_nyax_bunker, 780046145)
object_building_general_shared_dantooine_force_crystal_hunter_sd_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_dantooine_force_crystal_hunter_sd_cave, 1263547301)
object_building_general_shared_dantooine_janta_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_dantooine_janta_cave, 1976190033)
object_building_general_shared_dantooine_kunga_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s03_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_dantooine_kunga_cave, 2274845407)
object_building_general_shared_dathomir_nsister_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_dathomir_nsister_cave, 711566567)
object_building_general_shared_dathomir_nsister_rancor_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:A Cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:Cave",
noBuildRadius = 0,
objectName = "@building_name:Cave Style 02",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_dathomir_nsister_rancor_cave, 1702144691)
object_building_general_shared_endor_jinda_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s03_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_endor_jinda_cave, 709151424)
object_building_general_shared_endor_korga_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_endor_korga_cave, 1189018300)
object_building_general_shared_endor_marauder_orphans_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_endor_marauder_orphans_cave, 3233389758)
object_building_general_shared_guild_combat_general_style_01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_guild_combat.cdf",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:guild_combat_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:guild_combat_general",
noBuildRadius = 0,
objectName = "@building_name:guild_combat_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_guild_combat_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_guild_combat_general_style_01, 1394323186)
object_building_general_shared_guild_commerce_general_style_01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_guild_combat.cdf",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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paletteColorCustomizationVariables = {},
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ObjectTemplates:addTemplate(object_building_general_shared_guild_commerce_general_style_01, 326541771)
object_building_general_shared_guild_university_general_style_01 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
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customizationVariableMapping = {},
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locationReservationRadius = 0,
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objectName = "@building_name:guild_university_general",
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paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_guild_university_s01.pob",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_guild_university_general_style_01, 3594966040)
object_building_general_shared_hotel_general_style_1 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_hotel.cdf",
collisionActionBlockFlags = 255,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:hotel_general_style_1",
noBuildRadius = 0,
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paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
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slotDescriptorFilename = "",
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socketDestinations = {},
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targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_hotel_general_style_1, 2957667026)
object_building_general_shared_hotel_general_style_2 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_hotel.cdf",
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:hotel_general_style_2",
noBuildRadius = 0,
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onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_hotel_general_style_2, 1801306693)
object_building_general_shared_housing_general_style_1 = SharedBuildingObjectTemplate:new {
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arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:housing_general_style_1",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:housing_general_style_1",
noBuildRadius = 0,
objectName = "@building_name:housing_general_style_1",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_housing_general_style_1, 1516155062)
object_building_general_shared_landing_pad_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:shuttleport_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:shuttleport_general",
noBuildRadius = 0,
objectName = "@building_name:shuttleport_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_landing_pad_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 1,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_landing_pad_s01, 766941896)
object_building_general_shared_lok_evil_droid_engineer_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s03.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_lok_evil_droid_engineer_cave, 1736894341)
object_building_general_shared_lok_kimogila_cult_bunker = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:bunker_imperial",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_warren_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
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ObjectTemplates:addTemplate(object_building_general_shared_lok_kimogila_cult_bunker, 2736597128)
object_building_general_shared_lok_mercenary_cave_01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01_ice.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_lok_mercenary_cave_01, 2476588024)
object_building_general_shared_lok_nymstheme_mercenary_bunker = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:bunker_imperial_research_facility",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_research_facility_s01.pob",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
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ObjectTemplates:addTemplate(object_building_general_shared_lok_nymstheme_mercenary_bunker, 526484590)
object_building_general_shared_lok_nymstheme_pirate_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_lok_nymstheme_pirate_cave, 18770566)
object_building_general_shared_merchant_tent_all_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:merchant_tent_tato_s01",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:merchant_tent_tato_s01",
noBuildRadius = 0,
objectName = "@building_name:merchant_tent_tato_s01",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/ply_all_merchant_tent_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_merchant_tent_all_s01, 3614150695)
object_building_general_shared_mun_all_capitol_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:capitol_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:capitol_general",
noBuildRadius = 0,
objectName = "@building_name:capitol_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_capitol_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_mun_all_capitol_s01, 1684189678)
object_building_general_shared_mun_all_cloning_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_cloning.cdf",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:cloning_facility_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:cloning_facility_general",
noBuildRadius = 0,
objectName = "@building_name:cloning_facility_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_cloning_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_mun_all_cloning_s01, 432887298)
object_building_general_shared_mun_all_guild_combat_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_guild_combat.cdf",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:guild_combat_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:guild_combat_general",
noBuildRadius = 0,
objectName = "@building_name:guild_combat_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_guild_combat_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_mun_all_guild_combat_s01, 3789605488)
object_building_general_shared_mun_all_guild_commerce_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_guild_combat.cdf",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:guild_commerce_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:guild_commerce_general",
noBuildRadius = 0,
objectName = "@building_name:guild_commerce_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_guild_commerce_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_mun_all_guild_commerce_s01, 49465033)
object_building_general_shared_mun_all_guild_theater_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:theater",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:theater",
noBuildRadius = 0,
objectName = "@building_name:theater",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_guild_theater_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_mun_all_guild_theater_s01, 2335562190)
object_building_general_shared_mun_all_guild_university_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_guild_combat.cdf",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:guild_university_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:guild_university_general",
noBuildRadius = 0,
objectName = "@building_name:guild_university_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_guild_university_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_mun_all_guild_university_s01, 1179256079)
object_building_general_shared_mun_all_hospital_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:hospital",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:hospital",
noBuildRadius = 0,
objectName = "@building_name:hospital",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_hospital_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_mun_all_hospital_s01, 3942101786)
object_building_general_shared_mun_all_hospital_s02 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 30,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:hospital",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:hospital",
noBuildRadius = 0,
objectName = "@building_name:hospital",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_hospital_s02.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_mun_all_hospital_s02, 836770701)
object_building_general_shared_mun_all_hotel_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_hotel.cdf",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:hotel_tatooine_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:hotel_tatooine_general",
noBuildRadius = 0,
objectName = "@building_name:hotel_tatooine_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_hotel_s01.pob",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
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ObjectTemplates:addTemplate(object_building_general_shared_mun_all_hotel_s01, 64245657)
object_building_general_shared_mun_all_landing_pad_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 20,
clientDataFile = "",
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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locationReservationRadius = 0,
lookAtText = "@building_lookat:starport",
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objectName = "@building_name:starport",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
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rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_mun_all_landing_pad_s01, 2845231920)
object_building_general_shared_mun_all_starport_s01 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
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customizationVariableMapping = {},
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onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_starport_s01_u01.pob",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_mun_all_starport_s01, 1399192891)
object_building_general_shared_naboo_narglatch_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_damprock.pob",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
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surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_naboo_narglatch_cave, 1618666507)
object_building_general_shared_naboo_pirate_bunker = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:bunker",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_small_outpost_s02.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_naboo_pirate_bunker, 2696571862)
object_building_general_shared_naboo_veermok_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_naboo_veermok_cave, 1074091686)
object_building_general_shared_newbie_hall = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 48,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:association_hall_civilian_tatooine",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:association_hall_civilian_tatooine",
noBuildRadius = 0,
objectName = "@building_name:association_hall_civilian_tatooine",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_newbie_hall.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_newbie_hall, 3771444529)
object_building_general_shared_newbie_hall_skipped = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 48,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:association_hall_civilian_tatooine",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:association_hall_civilian_tatooine",
noBuildRadius = 0,
objectName = "@building_name:association_hall_civilian_tatooine",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_newbie_hall_skippedtutorial.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_newbie_hall_skipped, 1011239275)
object_building_general_shared_nightsister_slave_mine_sd_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
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gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_damprock.pob",
rangedIntCustomizationVariables = {},
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scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_nightsister_slave_mine_sd_cave, 2054952898)
object_building_general_shared_parking_garage_general = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_garage.cdf",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
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collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:parking_garage_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:parking_garage_general",
noBuildRadius = 0,
objectName = "@building_name:parking_garage_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_parking_garage_general, 3151125)
object_building_general_shared_ranchers_house_tatooine = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "clientdata/building/shared_ranchers_house_tatooine.cdf",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:housing_tatt_style01_med",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:housing_tatt_style01_med",
noBuildRadius = 0,
objectName = "@building_name:housing_tatt_style01_med",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/ply_tato_house_m_s01_fp1.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "footprint/building/player/shared_player_house_tatooine_medium_style_01.sfp",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_ranchers_house_tatooine, 2779359080)
object_building_general_shared_rebel_fuel_depot = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
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collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:bunker_imperial",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_rebl_bunker_deep_chasm_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
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socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_rebel_fuel_depot, 3374741880)
object_building_general_shared_rori_bark_mite_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
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containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_rori_bark_mite_cave, 2008111071)
object_building_general_shared_rori_bat_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_rori_bat_cave, 2510037668)
object_building_general_shared_rori_cobral_bunker = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_s02.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_rori_cobral_bunker, 2753493661)
object_building_general_shared_rori_garyn_bunker = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_rori_garyn_bunker, 2144664039)
object_building_general_shared_rori_hyperdrive_research_facility = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:Hyperdrive Research Facility",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:Bunker",
noBuildRadius = 0,
objectName = "@building_name:Hyperdrive Research Facility",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_research_facility_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_rori_hyperdrive_research_facility, 2711352465)
object_building_general_shared_rori_kobola_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_rori_kobola_cave, 303008890)
object_building_general_shared_rori_torton_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s01_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_rori_torton_cave, 1919200278)
object_building_general_shared_shuttleport_general = SharedBuildingObjectTemplate:new {
appearanceFilename = "appearance/mun_all_shuttleport_s01.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:shuttleport_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:shuttleport_general",
noBuildRadius = 0,
objectName = "@building_name:shuttleport_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_shuttleport_general, 3656969600)
object_building_general_shared_space_dungeon_corellian_corvette = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:base_cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_spc_corvette_dungeon.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_space_dungeon_corellian_corvette, 2945204994)
object_building_general_shared_space_dungeon_corellian_corvette_imperial = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:base_cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_spc_corvette_dungeon.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_space_dungeon_corellian_corvette_imperial, 3935788511)
object_building_general_shared_space_dungeon_corellian_corvette_rebel = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:base_cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_spc_corvette_dungeon.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_space_dungeon_corellian_corvette_rebel, 1523571122)
object_building_general_shared_space_dungeon_hutt_asteroid = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:base_cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_spc_asteroid_bunker_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_space_dungeon_hutt_asteroid, 692704019)
object_building_general_shared_space_dungeon_star_destroyer = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:base_cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_spc_star_destroyer_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_space_dungeon_star_destroyer, 1431567153)
object_building_general_shared_starport_general = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:starport_general",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:starport_general",
noBuildRadius = 0,
objectName = "@building_name:starport_general",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/mun_all_starport_s01_u01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_starport_general, 4229374013)
object_building_general_shared_starport_general_style_1 = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:starport_general_style_1",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:starport_general_style_1",
noBuildRadius = 0,
objectName = "@building_name:starport_general_style_1",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_starport_general_style_1, 2699737473)
object_building_general_shared_starport_general_style_2 = SharedBuildingObjectTemplate:new {
appearanceFilename = "appearance/mockup_starportb.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:starport_general_style_2",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:starport_general_style_2",
noBuildRadius = 0,
objectName = "@building_name:starport_general_style_2",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_starport_general_style_2, 2080182550)
object_building_general_shared_talus_aakuan_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_talus_aakuan_cave, 1823419741)
object_building_general_shared_talus_aqualish_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_talus_aqualish_cave, 3978592584)
object_building_general_shared_talus_binyare_bunker = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_s03.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_talus_binyare_bunker, 4022785523)
object_building_general_shared_talus_giant_decay_mite_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s01_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_talus_giant_decay_mite_cave, 2459804029)
object_building_general_shared_talus_giant_fynock_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_flatland_s01_damprock.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_talus_giant_fynock_cave, 1300216386)
object_building_general_shared_talus_kahmurra_bunker = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_talus_kahmurra_bunker, 1743913196)
object_building_general_shared_talus_traitor_erran = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:bunker_imperial",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_talus_traitor_erran, 330907884)
object_building_general_shared_tatooine_beetle_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s02.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_tatooine_beetle_cave, 1885974487)
object_building_general_shared_tatooine_hutt_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s01.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_tatooine_hutt_cave, 434980665)
object_building_general_shared_tatooine_squill_cave = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/thm_all_cave_s03.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_tatooine_squill_cave, 1109209534)
object_building_general_shared_tatooine_tusken_bunker = SharedBuildingObjectTemplate:new {
appearanceFilename = "",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 255,
collisionActionFlags = 255,
collisionActionPassFlags = 0,
collisionMaterialBlockFlags = 1,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 0,
customizationVariableMapping = {},
detailedDescription = "@building_detail:base_cave",
gameObjectType = 512,
locationReservationRadius = 0,
lookAtText = "@building_lookat:base_cave",
noBuildRadius = 0,
objectName = "@building_name:cave",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "appearance/poi_all_impl_bunker_s02.pob",
rangedIntCustomizationVariables = {},
scale = 0,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 0,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 2,
targetable = 0,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_building_general_shared_tatooine_tusken_bunker, 2741312696)
| lgpl-3.0 |
TheAnswer/FirstTest | bin/scripts/creatures/objects/dathomir/npcs/nightsister/nightsisterElder.lua | 1 | 5099 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
nightsisterElder = Creature:new {
objectName = "nightsisterElder", -- Lua Object Name
creatureType = "NPC",
faction = "nightsister",
factionPoints = 20,
gender = "",
speciesName = "nightsister_elder",
stfName = "mob/creature_names",
objectCRC = 4033230337,
socialGroup = "nightsister",
level = 278,
combatFlags = ATTACKABLE_FLAG + ENEMY_FLAG + AGGRESSIVE_FLAG,
healthMax = 392000,
healthMin = 321000,
strength = 30000,
constitution = 30000,
actionMax = 392000,
actionMin = 321000,
quickness = 30000,
stamina = 30000,
mindMax = 392000,
mindMin = 321000,
focus = 30000,
willpower = 30000,
height = 1, -- Size of creature
armor = 3, -- 0 = None; 1 = Light; 2 = Medium; 3 = Heavy
kinetic = 100,
energy = 25,
electricity = 100,
stun = 100,
blast = 25,
heat = 100,
cold = 100,
acid = 100,
lightsaber = 0,
accuracy = 375,
healer = 0,
pack = 0,
herd = 0,
stalker = 0,
killer = 1,
ferocity = 0,
aggressive = 1,
invincible = 0,
meleeDefense = 1,
rangedDefense = 1,
attackCreatureOnSight = "", -- Enter socialGroups
weapon = "object/weapon/melee/polearm/shared_lance_vibrolance.iff", -- File path to weapon -> object\xxx\xxx\xx
weaponName = "a Vibrolance", -- Name ex. 'a Vibrolance'
weaponTemp = "lance_vibrolance", -- Weapon Template ex. 'lance_vibrolance'
weaponClass = "PolearmMeleeWeapon", -- Weapon Class ex. 'PolearmMeleeWeapon'
weaponEquipped = 1,
weaponMinDamage = 1520,
weaponMaxDamage = 2750,
weaponAttackSpeed = 2,
weaponDamageType = "ELECTRICITY", -- ELECTRICITY, KINETIC, etc
weaponArmorPiercing = "LIGHT", -- LIGHT, NONE, MEDIUM, HEAVY
alternateWeapon = "object/weapon/melee/polearm/shared_polearm_vibro_axe.iff", -- File path to weapon -> object\xxx\xxx\xx
alternateWeaponName = "a Long Vibro Axe", -- Name ex. 'a Vibrolance'
alternateWeaponTemp = "lance_vibro_axe", -- Weapon Template ex. 'lance_vibrolance'
alternateWeaponClass = "PolearmMeleeWeapon", -- Weapon Class ex. 'PolearmMeleeWeapon'
alternateWeaponEquipped = 1,
alternateWeaponMinDamage = 1520,
alternateWeaponMaxDamage = 2750,
alternateweaponAttackSpeed = 2,
alternateWeaponDamageType = "KINETIC", -- ELECTRICITY, KINETIC, etc
alternateWeaponArmorPiercing = "LIGHT", -- LIGHT, NONE, MEDIUM, HEAVY
internalNPCDamageModifier = 0.3, -- Damage Modifier to other NPC's
lootGroup = "0,1,3,4,11,15,30,33,39,40,99", -- Group it belongs to for loot
tame = 0,
datapadItemCRC = 0,
mountCRC = 0,
mountSpeed = 0,
mountAcceleration = 0,
milk = 0,
boneType = "",
boneMax = 0,
hideType = "",
hideMax = 0,
meatType = "",
meatMax = 0,
skills = { "nightsisterAttack20", "nightsisterAttack21", "nightsisterAttack22", "nightsisterAttack23", "nightsisterAttack24", "nightsisterAttack25", "nightsisterAttack26", "nightsisterAttack27", "nightsisterAttack28", "nightsisterAttack29", "nightsisterAttack30", "nightsisterAttack31" },
respawnTimer = 300,
behaviorScript = "", -- Link to the behavior script for this object
}
Creatures:addCreature(nightsisterElder, 4033230337) -- Add to Global Table
| lgpl-3.0 |
TheAnswer/FirstTest | bin/scripts/creatures/objects/corellia/npcs/misc/feralSelonian.lua | 1 | 4743 | --Copyright (C) 2008 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
feralSelonian = Creature:new {
objectName = "feralSelonian", -- Lua Object Name
creatureType = "NPC",
faction = "self",
gender = "",
name = "Feral Selonian",
objectCRC = 3198208329,
socialGroup = "self",
named = FALSE,
level = 12,
xp = 514,
combatFlags = ATTACKABLE_FLAG + ENEMY_FLAG,
healthMax = 1400,
healthMin = 1200,
strength = 0,
constitution = 0,
actionMax = 1400,
actionMin = 1200,
quickness = 0,
stamina = 0,
mindMax = 1400,
mindMin = 1200,
focus = 0,
willpower = 0,
height = 1, -- Size of creature
armor = 1, -- 0 = None; 1 = Light; 2 = Medium; 3 = Heavy
kinetic = 0,
energy = 0,
electricity = 0,
stun = -1,
blast = 0,
heat = 0,
cold = 0,
acid = 0,
lightsaber = 0,
accuracy = 0,
healer = 0,
pack = 0,
herd = 0,
stalker = 0,
killer = 1,
aggressive = 0,
invincible = 0,
attackCreatureOnSight = "", -- Enter socialGroups
weapon = "", -- File path to weapon -> object\xxx\xxx\xx
weaponName = "", -- Name ex. 'a Vibrolance'
weaponTemp = "", -- Weapon Template ex. 'lance_vibrolance'
weaponClass = "", -- Weapon Class ex. 'PolearmMeleeWeapon'
weaponEquipped = 0,
weaponMinDamage = 0,
weaponMaxDamage = 0,
weaponAttackSpeed = 0,
weaponDamageType = "", -- ELECTRICITY, KINETIC, etc
weaponArmorPiercing = "", -- LIGHT, NONE, MEDIUM, HEAVY
alternateWeapon = "", -- File path to weapon -> object\xxx\xxx\xx
alternateWeaponName = "", -- Name ex. 'a Vibrolance'
alternateWeaponTemp = "", -- Weapon Template ex. 'lance_vibrolance'
alternateWeaponClass = "", -- Weapon Class ex. 'PolearmMeleeWeapon'
alternateWeaponEquipped = 0,
alternateWeaponMinDamage = 0,
alternateWeaponMaxDamage = 0,
alternateWeaponAttackSpeed = 0,
alternateWeaponDamageType = "", -- ELECTRICITY, KINETIC, etc
alternateWeaponArmorPiercing = "", -- LIGHT, NONE, MEDIUM, HEAVY
internalNPCDamageModifier = 0.3, -- Damage Modifier to other NPC's
lootGroup = 0, -- Group it belongs to for loot
tame = 0,
datapadItemCRC = 0,
mountCRC = 0,
mountSpeed = 0,
mountAcceleration = 0,
milk = 0,
boneType = "",
boneMax = 0,
hideType = "",
hideMax = 0,
meatType = "",
meatMax = 0,
skills = { "", "", "" }
-- respawnTimer = 180,
behaviorScript = "", -- Link to the behavior script for this object
}
Creatures:addCreature(feralSelonian, 3198208329) -- Add to Global Table
| lgpl-3.0 |
TheAnswer/FirstTest | bin/scripts/creatures/objects/tatooine/npcs/dimU/dimUMonasteryNun.lua | 1 | 4512 | --Copyright (C) 2008 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
dimUMonasteryNun = Creature:new {
objectName = "dimUMonasteryNun", -- Lua Object Name
creatureType = "NPC",
gender = "",
speciesName = "dim_u_monastery_nun",
stfName = "mob/creature_names",
objectCRC = 507065980,
socialGroup = "Dim-U",
level = 6,
combatFlags = ATTACKABLE_FLAG + ENEMY_FLAG,
healthMax = 220,
healthMin = 180,
strength = 0,
constitution = 0,
actionMax = 220,
actionMin = 180,
quickness = 0,
stamina = 0,
mindMax = 220,
mindMin = 180,
focus = 0,
willpower = 0,
height = 1, -- Size of creature
armor = 1, -- 0 = None; 1 = Light; 2 = Medium; 3 = Heavy
kinetic = 0,
energy = 0,
electricity = 0,
stun = -1,
blast = 0,
heat = 0,
cold = 0,
acid = 0,
lightsaber = 0,
accuracy = 0,
healer = 0,
pack = 0,
herd = 1,
stalker = 0,
killer = 0,
ferocity = 0,
aggressive = 0,
invincible = 0,
attackCreatureOnSight = "", -- Enter socialGroups
weapon = "object/weapon/creature/shared_creature_default_weapon.iff", -- File path to weapon -> object\xxx\xxx\xx
weaponName = "Creature Defualt", -- Name ex. 'a Vibrolance'
weaponTemp = "creature_default_weapon", -- Weapon Template ex. 'lance_vibrolance'
weaponClass = "UnarmedMeleeWeapon", -- Weapon Class ex. 'PolearmMeleeWeapon'
weaponEquipped = 0,
weaponMinDamage = 50,
weaponMaxDamage = 55,
weaponAttackSpeed = 2,
weaponDamageType = "KINETIC", -- ELECTRICITY, KINETIC, etc
weaponArmorPiercing = "NONE", -- LIGHT, NONE, MEDIUM, HEAVY
alternateWeapon = "", -- File path to weapon -> object\xxx\xxx\xx
alternateWeaponName = "", -- Name ex. 'a Vibrolance'
alternateWeaponTemp = "", -- Weapon Template ex. 'lance_vibrolance'
alternateWeaponClass = "", -- Weapon Class ex. 'PolearmMeleeWeapon'
alternateWeaponEquipped = 0,
alternateWeaponMinDamage = 0,
alternateWeaponMaxDamage = 0,
alternateWeaponAttackSpeed = 0,
alternateWeaponDamageType = "", -- ELECTRICITY, KINETIC, etc
alternateWeaponArmorPiercing = "", -- LIGHT, NONE, MEDIUM, HEAVY
internalNPCDamageModifier = 0.3, -- Damage Modifier to other NPC's
lootGroup = "0", -- Group it belongs to for loot
tame = 0,
datapadItemCRC = 0,
mountCRC = 0,
mountSpeed = 0,
mountAcceleration = 0,
milk = 0,
boneType = "",
boneMax = 0,
hideType = "",
hideMax = 0,
meatType = "",
meatMax = 0,
skills = { "dimUAttack1" },
respawnTimer = 180,
behaviorScript = "", -- Link to the behavior script for this object
}
Creatures:addCreature(dimUMonasteryNun, 507065980) -- Add to Global Table
| lgpl-3.0 |
TheAnswer/FirstTest | bin/scripts/object/tangible/lair/hutt_thug/objects.lua | 1 | 3373 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
object_tangible_lair_hutt_thug_shared_lair_hutt_thug_npc = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/poi_all_lair_bramble.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 25,
clientDataFile = "clientdata/lair/shared_poi_all_lair_bones.cdf",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@lair_d:hutt_thug",
gameObjectType = 4,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 64,
objectName = "@lair_n:hutt_thug",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_lair_hutt_thug_shared_lair_hutt_thug_npc, 2374143434)
| lgpl-3.0 |
yobiya/tdd_game_sample | cross/cocos2d/cocos/scripting/lua/script/extern.lua | 48 | 2506 | function clone(object)
local lookup_table = {}
local function _copy(object)
if type(object) ~= "table" then
return object
elseif lookup_table[object] then
return lookup_table[object]
end
local new_table = {}
lookup_table[object] = new_table
for key, value in pairs(object) do
new_table[_copy(key)] = _copy(value)
end
return setmetatable(new_table, getmetatable(object))
end
return _copy(object)
end
--Create an class.
function class(classname, super)
local superType = type(super)
local cls
if superType ~= "function" and superType ~= "table" then
superType = nil
super = nil
end
if superType == "function" or (super and super.__ctype == 1) then
-- inherited from native C++ Object
cls = {}
if superType == "table" then
-- copy fields from super
for k,v in pairs(super) do cls[k] = v end
cls.__create = super.__create
cls.super = super
else
cls.__create = super
end
cls.ctor = function() end
cls.__cname = classname
cls.__ctype = 1
function cls.new(...)
local instance = cls.__create(...)
-- copy fields from class to native object
for k,v in pairs(cls) do instance[k] = v end
instance.class = cls
instance:ctor(...)
return instance
end
else
-- inherited from Lua Object
if super then
cls = clone(super)
cls.super = super
else
cls = {ctor = function() end}
end
cls.__cname = classname
cls.__ctype = 2 -- lua
cls.__index = cls
function cls.new(...)
local instance = setmetatable({}, cls)
instance.class = cls
instance:ctor(...)
return instance
end
end
return cls
end
function schedule(node, callback, delay)
local delay = cc.DelayTime:create(delay)
local sequence = cc.Sequence:create(delay, cc.CallFunc:create(callback))
local action = cc.RepeatForever:create(sequence)
node:runAction(action)
return action
end
function performWithDelay(node, callback, delay)
local delay = cc.DelayTime:create(delay)
local sequence = cc.Sequence:create(delay, cc.CallFunc:create(callback))
node:runAction(sequence)
return sequence
end
| mit |
TheAnswer/FirstTest | bin/scripts/creatures/objects/corellia/npcs/greck/greckAssassin.lua | 1 | 4485 | --Copyright (C) 2008 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
greckAssassin = Creature:new {
objectName = "greckAssassin", -- Lua Object Name
creatureType = "NPC",
gender = "",
speciesName = "greck_assassin",
stfName = "mob/creature_names",
objectCRC = 1197861951,
socialGroup = "Olag Greek",
level = 11,
combatFlags = ATTACKABLE_FLAG + ENEMY_FLAG,
healthMax = 825,
healthMin = 675,
strength = 0,
constitution = 0,
actionMax = 825,
actionMin = 675,
quickness = 0,
stamina = 0,
mindMax = 825,
mindMin = 675,
focus = 0,
willpower = 0,
height = 1, -- Size of creature
armor = 0, -- 0 = None; 1 = Light; 2 = Medium; 3 = Heavy
kinetic = 0,
energy = 0,
electricity = 0,
stun = -1,
blast = 0,
heat = 0,
cold = 0,
acid = 0,
lightsaber = 0,
accuracy = 0,
healer = 0,
pack = 1,
herd = 0,
stalker = 0,
killer = 1,
ferocity = 0,
aggressive = 0,
invincible = 0,
attackCreatureOnSight = "", -- Enter socialGroups
weapon = "object/weapon/ranged/pistol/shared_pistol_dx2.iff", -- File path to weapon -> object\xxx\xxx\xx
weaponName = "DX2 Pistol", -- Name ex. 'a Vibrolance'
weaponTemp = "pistol_dx2", -- Weapon Template ex. 'lance_vibrolance'
weaponClass = "PistolRangedWeapon", -- Weapon Class ex. 'PolearmMeleeWeapon'
weaponEquipped = 1,
weaponMinDamage = 140,
weaponMaxDamage = 150,
weaponAttackSpeed = 2,
weaponDamageType = "ENERGY", -- ELECTRICITY, KINETIC, etc
weaponArmorPiercing = "NONE", -- LIGHT, NONE, MEDIUM, HEAVY
alternateWeapon = "", -- File path to weapon -> object\xxx\xxx\xx
alternateWeaponName = "", -- Name ex. 'a Vibrolance'
alternateWeaponTemp = "", -- Weapon Template ex. 'lance_vibrolance'
alternateWeaponClass = "", -- Weapon Class ex. 'PolearmMeleeWeapon'
alternateWeaponEquipped = 0,
alternateWeaponMinDamage = 0,
alternateWeaponMaxDamage = 0,
alternateweaponAttackSpeed = 2,
alternateWeaponDamageType = "", -- ELECTRICITY, KINETIC, etc
alternateweaponArmorPiercing = "NONE", -- LIGHT, NONE, MEDIUM, HEAVY
internalNPCDamageModifier = 0.3, -- Damage Modifier to other NPC's
lootGroup = "0", -- Group it belongs to for loot
tame = 0,
datapadItemCRC = 0,
mountCRC = 0,
mountSpeed = 0,
mountAcceleration = 0,
milk = 0,
boneType = "",
boneMax = 0,
hideType = "",
hideMax = 0,
meatType = "",
meatMax = 0,
skills = { "greckAttack1" },
respawnTimer = 180,
behaviorScript = "", -- Link to the behavior script for this object
}
Creatures:addCreature(greckAssassin, 1197861951) -- Add to Global Table
| lgpl-3.0 |
TheAnswer/FirstTest | bin/scripts/slashcommands/admin/manufacture.lua | 1 | 2441 | --Copyright (C) 2007 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
--true = 1, false = 0
ManufactureSlashCommand = {
name = "manufacture",
alternativeNames = "",
animation = "",
invalidStateMask = 2097152, --glowingJedi,
invalidPostures = "",
target = 2,
targeType = 0,
disabled = 0,
maxRangeToTarget = 0,
--adminLevel = 0,
addToCombatQueue = 0,
}
AddManufactureSlashCommand(ManufactureSlashCommand)
| lgpl-3.0 |
Andrettin/Wyrmsun | scripts/units_fauna.lua | 1 | 21894 | -- _________ __ __
-- / _____// |_____________ _/ |______ ____ __ __ ______
-- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
-- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
-- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
-- \/ \/ \//_____/ \/
-- ______________________ ______________________
-- T H E W A R B E G I N S
-- Stratagus - A free fantasy real time strategy game engine
--
-- (c) Copyright 2016-2022 by Andrettin
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
--
DefineUnitType("unit-template-fauna-unit", {
Name = "Fauna Unit",
Parent = "unit-template-unit",
Template = true,
NeutralMinimapColor = {192, 192, 192},
Intelligence = 2,
Charisma = 2,
Organic = true,
Fauna = true,
Mana = {Enable = false, Max = 0, Value = 0, Increase = 1},
Traits = {"upgrade_clumsy", "upgrade_dextrous", "upgrade_dim", "upgrade-keen", "upgrade_limping", "upgrade_mighty", "upgrade-near-sighted", "upgrade-old", "upgrade_quick", "upgrade-reckless", "upgrade-resilient", "upgrade_slow", "upgrade_strong", "upgrade_weak"}
})
DefineUnitType("unit-template-diminutive-fauna-unit", {
Name = "Diminutive Fauna Unit",
Parent = "unit-template-fauna-unit",
Template = true,
TileSize = {1, 1}, BoxSize = {16, 16},
HitPoints = 1,
BasicDamage = 1, Missile = "missile-none",
Accuracy = 15,
Evasion = 15,
MaxAttackRange = 1,
Diminutive = true,
Priority = 1,
Points = 1,
BoardSize = 0,
})
DefineUnitType("unit-bee", {
Name = "Bee",
Parent = "unit-template-diminutive-fauna-unit",
Species = "bee",
Image = {"file", "neutral/units/bee.png", "size", {6, 6}},
Animations = "animations-bee", Icon = "icon-gryphon",
Strength = 1,
Dexterity = 14,
Intelligence = 1,
Charisma = 1,
Speed = 3,
DrawLevel = 44,
SightRange = 2,
Domain = "air_low",
IsNotSelectable = true,
RightMouseAction = "move",
-- CanAttack = true,
-- CanTargetLand = true,
RandomMovementProbability = 50,
Coward = true,
Insect = true,
Herbivore = true,
PierceDamage = true,
HiddenInEditor = true,
Sounds = {
"selected", "click",
-- "acknowledge", "bird-selected",
-- "ready", "bird-selected",
-- "dead", "bird-dead",
"hit", "dart-attack",
"miss", "attack-miss"
}
} )
DefineUnitType("unit-fly", {
Name = "Fly",
Parent = "unit-template-diminutive-fauna-unit",
Species = "fly",
Image = {"file", "neutral/units/fly.png", "size", {6, 6}},
Animations = "animations-bee", Icon = "icon-gryphon",
Strength = 1,
Intelligence = 1,
Charisma = 1,
Speed = 3,
DrawLevel = 44,
SightRange = 2,
Domain = "air_low",
IsNotSelectable = true,
RightMouseAction = "move",
-- CanAttack = true,
-- CanTargetLand = true,
RandomMovementProbability = 50,
Coward = true,
Insect = true,
Detritivore = true,
PierceDamage = true,
HiddenInEditor = true,
Sounds = {
"selected", "click",
-- "acknowledge", "bird-selected",
-- "ready", "bird-selected",
-- "dead", "bird-dead",
-- "hit", "dart-attack",
-- "miss", "attack-miss"
}
} )
DefineUnitType("unit-bug", {
Name = "Bug",
Parent = "unit-template-diminutive-fauna-unit",
Species = "bug",
Image = {"file", "neutral/units/bug.png", "size", {6, 6}},
Animations = "animations-bee", Icon = "icon-gryphon",
Strength = 1,
Intelligence = 1,
Charisma = 1,
Speed = 3,
DrawLevel = 39,
SightRange = 2,
Domain = "land",
IsNotSelectable = true,
RightMouseAction = "move",
-- CanAttack = true,
-- CanTargetLand = true,
RandomMovementProbability = 50,
Coward = true,
Insect = true,
Herbivore = true,
HiddenInEditor = true,
Sounds = {
"selected", "click",
-- "acknowledge", "bird-selected",
-- "ready", "bird-selected",
-- "dead", "bird-dead",
-- "hit", "dart-attack",
"miss", "attack-miss"
}
} )
DefineUnitType("unit-worm", {
Name = "Worm",
Parent = "unit-template-diminutive-fauna-unit",
Species = "worm",
Image = {"file", "neutral/units/worm.png", "size", {72, 72}},
Animations = "animations-worm", Icon = "icon-rat",
Strength = 1,
Intelligence = 1,
Charisma = 1,
Speed = 3,
DrawLevel = 39,
SightRange = 2,
Domain = "land",
IsNotSelectable = true,
RightMouseAction = "move",
CanAttack = true,
CanTargetLand = true,
RandomMovementProbability = 25,
Coward = true,
Insect = true,
Herbivore = true,
Detritivore = true,
HiddenInEditor = true,
Sounds = {
"selected", "click",
-- "acknowledge", "bird-selected",
-- "ready", "bird-selected",
"dead", "squishy-hit",
"hit", "squishy-attack",
"miss", "squishy-miss"
}
} )
DefineUnitType("unit-snail", {
Name = "Snail",
Parent = "unit-template-fauna-unit",
Species = "snail",
Image = {"file", "neutral/units/snail.png", "size", {32, 32}},
Animations = "animations-snail", Icon = "icon-rat",
Strength = 1,
Intelligence = 1,
Charisma = 1,
Speed = 3,
HitPoints = 1,
DrawLevel = 39,
TileSize = {1, 1}, BoxSize = {16, 16},
SightRange = 2,
BasicDamage = 1, Missile = "missile-none",
Accuracy = 15,
Evasion = 15,
MaxAttackRange = 1,
Priority = 5,
Points = 1,
Demand = 1,
Domain = "land",
IsNotSelectable = true,
RightMouseAction = "move",
-- CanAttack = true,
-- CanTargetLand = true,
RandomMovementProbability = 25,
Coward = true,
Insect = true,
Herbivore = true,
Detritivore = true,
HiddenInEditor = true,
Sounds = {
"selected", "click",
-- "acknowledge", "bird-selected",
-- "ready", "bird-selected",
"dead", "squishy-hit",
"hit", "squishy-attack",
"miss", "squishy-miss"
}
} )
DefineUnitType("unit-slug", {
Name = "Slug",
Parent = "unit-template-fauna-unit",
Species = "slug",
Image = {"file", "neutral/units/slug.png", "size", {32, 32}},
Animations = "animations-slug", Icon = "icon-rat",
Strength = 1,
Intelligence = 1,
Charisma = 1,
Speed = 3,
HitPoints = 1,
DrawLevel = 39,
TileSize = {1, 1}, BoxSize = {16, 16},
SightRange = 2,
BasicDamage = 1, Missile = "missile-none",
Accuracy = 15,
Evasion = 15,
MaxAttackRange = 1,
Priority = 5,
Points = 1,
Demand = 1,
Domain = "land",
IsNotSelectable = true,
RightMouseAction = "move",
CanAttack = true,
CanTargetLand = true,
RandomMovementProbability = 25,
Coward = true,
Insect = true,
Herbivore = true,
Detritivore = true,
HiddenInEditor = true,
Variations = {
{
"variation-id", "brown",
"file", "neutral/units/slug_brown.png"
},
{
"variation-id", "green"
},
--[[
{
"variation-id", "teal",
"file", "neutral/units/slug_teal.png"
}
--]]
{
"variation-id", "yellow",
"file", "neutral/units/slug_yellow.png"
}
},
Sounds = {
"selected", "click",
-- "acknowledge", "bird-selected",
-- "ready", "bird-selected",
"dead", "squishy-hit",
"hit", "squishy-attack",
"miss", "squishy-miss"
}
} )
DefineUnitType("unit-snigill", {
Name = "Baby Snigill",
Parent = "unit-template-fauna-unit",
Species = "snigill",
Image = {"file", "neutral/units/snail_blue_purple_shell.png", "size", {32, 32}},
Animations = "animations-snail", Icon = "icon-rat",
Strength = 1,
Intelligence = 1,
Charisma = 1,
Speed = 3,
HitPoints = 1,
DrawLevel = 39,
TileSize = {1, 1}, BoxSize = {16, 16},
SightRange = 2,
BasicDamage = 1, Missile = "missile-none",
Accuracy = 15,
Evasion = 15,
MaxAttackRange = 1,
Priority = 5,
Points = 1,
Demand = 1,
Domain = "land",
IsNotSelectable = true,
RightMouseAction = "move",
-- CanAttack = true,
-- CanTargetLand = true,
RandomMovementProbability = 25,
Coward = true,
Insect = true,
Herbivore = true,
Detritivore = true,
HiddenInEditor = true,
Sounds = {
"selected", "click",
-- "acknowledge", "bird-selected",
-- "ready", "bird-selected",
"dead", "squishy-hit",
"hit", "squishy-attack",
"miss", "squishy-miss"
}
} )
DefineUnitType("unit-frog", {
Name = "Frog",
Parent = "unit-template-fauna-unit",
Species = "frog",
Description = "Frogs are amphibians who eat insects.",
Image = {"file", "graphics/neutral/units/frog.png", "size", {18, 18}},
Animations = "animations-frog",
Icon = "frog_green",
Speed = 4,
HitPoints = 5,
DrawLevel = 35,
TileSize = {1, 1}, BoxSize = {32, 32},
SightRange = 3,
Armor = 0, BasicDamage = 1, Missile = "missile-none",
Accuracy = 15,
Evasion = 15,
MaxAttackRange = 1,
Priority = 5,
Points = 2,
Demand = 1,
Domain = "land",
RightMouseAction = "attack",
CanAttack = true,
CanTargetLand = true,
RandomMovementProbability = 25,
RandomMovementDistance = 1,
Flesh = true,
Insectivore = true,
Variations = {
{
"variation-id", "green"
},
{
"variation-id", "teal",
"file", "graphics/neutral/units/frog_teal.png",
"icon", "frog_teal"
},
{
"variation-id", "brown",
"file", "graphics/neutral/units/frog_brown.png",
"icon", "frog_brown"
},
{
"variation-id", "blue",
"file", "graphics/neutral/units/frog_blue.png",
"icon", "frog_blue"
},
{
"variation-id", "purple",
"file", "graphics/neutral/units/frog_purple.png",
"icon", "frog_purple"
},
{
"variation-id", "red",
"file", "graphics/neutral/units/frog_red.png",
"icon", "frog_red"
},
{
"variation-id", "yellow",
"file", "graphics/neutral/units/frog_yellow.png",
"icon", "frog_yellow"
}
},
Sounds = {
"selected", "frog-ribbit",
"ready", "frog-ribbit",
"acknowledge", "frog-ribbit",
"dead", "squishy-hit",
"idle", "frog-ribbit",
"miss", "frog-tongue",
"hit", "frog-tongue"
}
} )
DefineUnitType("unit-adelobasileus-cromptoni", {
Name = "Adelobasileus",
Parent = "unit-template-fauna-unit",
Species = "adelobasileus-cromptoni",
Description = "The Adelobasileus was one of the earliest mammal-like animals to have lived, and is possibly a common ancestor of all mammals. It lived in trees, and its diet consisted of insects.",
Image = {"file", "neutral/units/rat_light_gray_fur_short_tail.png", "size", {72, 72}},
Animations = "animations-rat", Icon = "icon-adelobasileus-cromptoni",
Strength = 2, -- same as the rat
Dexterity = 15, -- same as the rat
Intelligence = 2, -- same as the rat
Charisma = 2, -- same as the rat
Speed = 8,
HitPoints = 5,
DrawLevel = 35,
TileSize = {1, 1}, BoxSize = {32, 32},
SightRange = 3,
BasicDamage = 1, Missile = "missile-none",
MaxAttackRange = 1,
Accuracy = 14,
Evasion = 15,
Priority = 7,
Points = 1,
Demand = 1,
Domain = "land",
RightMouseAction = "move",
CanAttack = true,
CanTargetLand = true,
RandomMovementProbability = 25,
RandomMovementDistance = 3,
Flesh = true,
Insectivore = true,
PierceDamage = true,
Coward = true,
Sounds = {
"selected", "click",
-- "acknowledge", "critter-acknowledge",
-- "ready", "critter-ready",
"dead", "rat-dead",
"hit", "bite-attack",
"miss", "attack-miss",
"step", "step-dirt",
"step-dirt", "step-dirt",
"step-gravel", "step-gravel",
"step-mud", "step-mud",
"step-stone", "step-stone",
"step-grass", "step-leaves"
}
} )
DefineUnitType("unit-galerix-exilis", {
Name = "Galerix",
Parent = "unit-template-fauna-unit",
Species = "galerix-exilis",
Description = "The Galerix was an ancient small mammal who lived off insects.",
Image = {"file", "neutral/units/rat_light_gray_fur_short_tail.png", "size", {72, 72}},
Animations = "animations-rat", Icon = "icon-galerix-exilis",
Strength = 2, -- same as the rat
Dexterity = 15, -- same as the rat
Intelligence = 2, -- same as the rat
Charisma = 2, -- same as the rat
Speed = 8,
HitPoints = 5,
DrawLevel = 35,
TileSize = {1, 1}, BoxSize = {32, 32},
SightRange = 3,
BasicDamage = 1, Missile = "missile-none",
MaxAttackRange = 1,
Accuracy = 14,
Evasion = 15,
Priority = 7,
Points = 1,
Demand = 1,
Domain = "land",
RightMouseAction = "move",
CanAttack = true,
CanTargetLand = true,
RandomMovementProbability = 25,
RandomMovementDistance = 3,
Flesh = true,
Insectivore = true,
PierceDamage = true,
Coward = true,
Sounds = {
"selected", "click",
-- "acknowledge", "critter-acknowledge",
-- "ready", "critter-ready",
"dead", "rat-dead",
"hit", "bite-attack",
"miss", "attack-miss",
"step", "step-dirt",
"step-dirt", "step-dirt",
"step-gravel", "step-gravel",
"step-mud", "step-mud",
"step-stone", "step-stone",
"step-grass", "step-leaves"
}
} )
--[[
DefineUnitType("unit-megacricetodon-collongensis", {
Name = "Megacricetodon",
Parent = "unit-template-fauna-unit",
Species = "megacricetodon-collongensis",
Description = "The Megacricetodon was a prehistoric rodent who lived in Europe. It was omnivore, and ate mostly insects.",
Image = {"file", "neutral/units/rat_light_gray_fur.png", "size", {72, 72}},
Animations = "animations-rat", Icon = "icon-megacricetodon-collongensis",
Strength = 2, -- same as the rat
Dexterity = 15, -- same as the rat
Intelligence = 2, -- same as the rat
Charisma = 2, -- same as the rat
Speed = 8,
HitPoints = 5,
DrawLevel = 35,
TileSize = {1, 1}, BoxSize = {32, 32},
SightRange = 3,
BasicDamage = 1, Missile = "missile-none",
MaxAttackRange = 1,
Accuracy = 14,
Evasion = 15,
Priority = 7,
Points = 1,
Demand = 1,
Domain = "land",
RightMouseAction = "move",
CanAttack = true,
CanTargetLand = true,
RandomMovementProbability = 25,
RandomMovementDistance = 3,
Flesh = true,
Insectivore = true,
PierceDamage = true,
Coward = true,
Sounds = {
"selected", "click",
-- "acknowledge", "critter-acknowledge",
-- "ready", "critter-ready",
"dead", "rat-dead",
"hit", "bite-attack",
"miss", "attack-miss",
"step", "step-dirt",
"step-dirt", "step-dirt",
"step-gravel", "step-gravel",
"step-mud", "step-mud",
"step-stone", "step-stone",
"step-grass", "step-leaves"
}
} )
--]]
DefineUnitType("unit-gryphon", {
Name = "Gryphon",
Parent = "unit-template-fauna-unit",
Species = "gryphon",
Description = "Gryphons dwell in the dwarven homeworld of Nidavellir, predating smaller animals such as yales. Although many gryphons can be seen in the wild, dwarves have been domesticating the beasts for aeons, riding them into battle. The Gryphon Mountain is the greatest nesting area for wild gryphons.",
Quote = "\"What's this? Gryphons in my castle? Remove the beasts!\" - Relgorn, Chieftain of the <a href='faction:norlund_clan'>Norlund Clan</a>",
Image = {"file", "neutral/units/gryphon.png", "size", {100, 100}},
Animations = "animations-gryphon", Icon = "icon-gryphon",
Strength = 18,
Dexterity = 15,
Intelligence = 5,
Charisma = 8,
Speed = 14,
HitPoints = 90,
DrawLevel = 60,
TileSize = {2, 2}, BoxSize = {64, 64},
SightRange = 6,
Armor = 0, BasicDamage = 12, Missile = "missile-none",
MaxAttackRange = 1,
Accuracy = 10,
Evasion = 10,
Priority = 65,
Points = 150,
Demand = 2,
Domain = "air",
RightMouseAction = "move",
CanAttack = true,
CanTargetLand = true, CanTargetSea = true, CanTargetAir = true,
RandomMovementProbability = 25,
RandomMovementDistance = 12,
Predator = true,
PeopleAversion = true,
Flesh = true,
Carnivore = true,
PierceDamage = true,
Variations = {
--[[
{
"variation-id", "young",
-- "file", "neutral/units/gryphon_young.png",
"frame-size", {50, 50},
"upgrade-required", "upgrade-gryphon-child"
},
--]]
{
"variation-id", "brown-feathers"
-- "upgrade-forbidden", "upgrade-gryphon-child"
},
{
"variation-id", "blue-feathers",
"file", "neutral/units/gryphon_blue_feathers.png",
"icon", "icon-gryphon-blue-feathers"
-- "upgrade-forbidden", "upgrade-gryphon-child"
},
{
"variation-id", "gray-feathers",
"file", "neutral/units/gryphon_gray_feathers.png",
"icon", "icon-gryphon-gray-feathers"
-- "upgrade-forbidden", "upgrade-gryphon-child"
}
},
Sounds = {
"selected", "gryphon-ready",
"acknowledge", "gryphon-ready",
"ready", "gryphon-ready",
"idle", "gryphon-ready",
"dead", "gryphon-dead",
"hit", "claw-attack",
"miss", "attack-miss"
}
} )
DefineUnitType("unit-slime", {
Name = "Slime",
Parent = "unit-template-fauna-unit",
Species = "slime",
Description = "Slimes are amorphous organic beings which can be found throughout the dark plains and caves of Nidavellir. Little is known about their composition, except that they are acidic to the touch.",
Image = {"file", "neutral/units/slime_small.png", "size", {32, 32}},
Animations = "animations-slime", Icon = "icon-slime",
Strength = 12,
Dexterity = 2,
Intelligence = 1,
Charisma = 1,
Speed = 3,
HitPoints = 30,
DrawLevel = 35,
TileSize = {1, 1}, BoxSize = {32, 32},
Armor = 10,
SightRange = 3,
AcidDamage = 5, Missile = "missile-none",
Accuracy = 8,
Evasion = 1,
MaxAttackRange = 1,
Priority = 37,
Points = 20,
Demand = 1,
Domain = "land",
RightMouseAction = "move",
CanAttack = true,
CanTargetLand = true,
RandomMovementProbability = 25,
PeopleAversion = true,
Slime = true,
Detritivore = true,
Carnivore = true,
BluntDamage = true,
Traits = {"upgrade_mighty", "upgrade_strong", "upgrade_weak", "upgrade-old", "upgrade_quick", "upgrade-resilient", "upgrade_slow"}, -- slimes have a more limited selection of traits, since they have a rather different biology
Variations = {
{
"variation-id", "green",
"file", "neutral/units/slime_baby.png",
"frame-size", {16, 16},
"upgrade-required", "upgrade-child"
},
{
"variation-id", "red",
"file", "neutral/units/slime_baby_red.png",
"icon", "icon-slime-red",
"frame-size", {16, 16},
"upgrade-required", "upgrade-child"
},
{
"variation-id", "brown",
"file", "neutral/units/slime_baby_brown.png",
"icon", "icon-slime-brown",
"frame-size", {16, 16},
"upgrade-required", "upgrade-child"
},
{
"variation-id", "blue",
"file", "neutral/units/slime_baby_blue.png",
"icon", "icon-slime-blue",
"frame-size", {16, 16},
"upgrade-required", "upgrade-child"
},
{
"variation-id", "teal",
"file", "neutral/units/slime_baby_teal.png",
"icon", "icon-slime-teal",
"frame-size", {16, 16},
"upgrade-required", "upgrade-child"
},
{
"variation-id", "green",
"upgrade-forbidden", "upgrade-child"
},
{
"variation-id", "red",
"file", "neutral/units/slime_small_red.png",
"icon", "icon-slime-red",
"upgrade-forbidden", "upgrade-child"
},
{
"variation-id", "brown",
"file", "neutral/units/slime_small_brown.png",
"icon", "icon-slime-brown",
"upgrade-forbidden", "upgrade-child"
},
{
"variation-id", "blue",
"file", "neutral/units/slime_small_blue.png",
"icon", "icon-slime-blue",
"upgrade-forbidden", "upgrade-child"
},
{
"variation-id", "teal",
"file", "neutral/units/slime_small_teal.png",
"icon", "icon-slime-teal",
"upgrade-forbidden", "upgrade-child"
}
},
Sounds = {
"selected", "click",
-- "acknowledge", "critter-acknowledge",
-- "ready", "critter-ready",
"dead", "squishy-hit",
"hit", "squishy-attack",
"miss", "squishy-miss",
"step", "step-dirt",
"step-dirt", "step-dirt",
"step-gravel", "step-gravel",
"step-mud", "step-mud",
"step-stone", "step-stone",
"step-grass", "step-leaves"
}
} )
DefineUnitType("unit-bird", {
Name = "Bird",
Parent = "unit-template-fauna-unit",
Species = "bird",
Image = {"file", "neutral/units/bird_brown.png", "size", {32, 32}},
Animations = "animations-bird", Icon = "icon-gryphon",
Strength = 1,
Dexterity = 15,
Intelligence = 3,
Charisma = 6,
Speed = 14,
HitPoints = 5,
DrawLevel = 45,
TileSize = {1, 1}, BoxSize = {32, 32},
SightRange = 5,
BasicDamage = 2, Missile = "missile-none",
MaxAttackRange = 1,
Priority = 37,
Points = 1,
Demand = 1,
Domain = "air",
IsNotSelectable = true,
RightMouseAction = "move",
CanAttack = true,
CanTargetLand = true,
RandomMovementProbability = 100,
RandomMovementDistance = 12,
Coward = true,
Flesh = true,
Insectivore = true,
PierceDamage = true,
HiddenInEditor = true,
Variations = {
{
"variation-id", "brown"
},
{
"variation-id", "gray",
"file", "neutral/units/bird_gray.png"
},
{
"variation-id", "white",
"file", "neutral/units/bird_white.png"
}
},
Sounds = {
"selected", "bird-selected",
"acknowledge", "bird-selected",
"ready", "bird-selected",
"idle", "bird-selected",
"dead", "bird-dead",
"hit", "claw-attack",
"miss", "attack-miss"
}
} )
DefineUnitType("unit-crow", {
Name = "Crow",
Parent = "unit-template-fauna-unit",
Species = "crow",
Description = "Crows are carrion-eating birds.",
Image = {"file", "neutral/units/bird_black.png", "size", {32, 32}},
Animations = "animations-bird",
Icon = "crow",
Strength = 1,
Dexterity = 15,
Intelligence = 3,
Charisma = 6,
Speed = 14,
HitPoints = 5,
DrawLevel = 45,
TileSize = {1, 1}, BoxSize = {32, 32},
SightRange = 5,
BasicDamage = 2, Missile = "missile-none",
MaxAttackRange = 1,
Priority = 37,
Points = 1,
Demand = 1,
Domain = "air",
RightMouseAction = "move",
CanAttack = true,
CanTargetLand = true,
RandomMovementProbability = 100,
RandomMovementDistance = 12,
Coward = true,
Flesh = true,
Insectivore = true,
Detritivore = true,
PierceDamage = true,
Sounds = {
"selected", "crow-selected",
"acknowledge", "crow-selected",
"ready", "crow-selected",
"idle", "crow-selected",
"dead", "bird-dead",
"hit", "claw-attack",
"miss", "attack-miss"
}
} )
| gpl-2.0 |
Modified-MW-DF/modified-MDF | MWDF Project/Dwarf Fortress/hack/scripts/embark-skills.lua | 2 | 2635 | -- Adjusts dwarves' skills when embarking
--[====[
embark-skills
=============
Adjusts dwarves' skills when embarking.
Note that already-used skill points are not taken into account or reset.
:points N: Sets the skill points remaining of the selected dwarf to ``N``.
:points N all: Sets the skill points remaining of all dwarves to ``N``.
:max: Sets all skills of the selected dwarf to "Proficient".
:max all: Sets all skills of all dwarves to "Proficient".
:legendary: Sets all skills of the selected dwarf to "Legendary".
:legendary all: Sets all skills of all dwarves to "Legendary".
]====]
VERSION = '0.1'
function usage()
print([[Usage:
embark-skills points N: Sets the skill points remaining of the selected dwarf to 'N'.
embark-skills points N all: Sets the skill points remaining of all dwarves to 'N'.
embark-skills max: Sets all skills of the selected dwarf to "Proficient".
embark-skills max all: Sets all skills of all dwarves to "Proficient".
embark-skills legendary: Sets all skills of the selected dwarf to "Legendary".
embark-skills legendary all: Sets all skills of all dwarves to "Legendary".
embark-skills help: Display this help
embark-skills v]] .. VERSION)
end
function err(msg)
dfhack.printerr(msg)
usage()
qerror('')
end
function adjust(dwarves, callback)
for _, dwf in pairs(dwarves) do
callback(dwf)
end
end
scr = dfhack.gui.getCurViewscreen()
if dfhack.gui.getCurFocus() ~= 'setupdwarfgame' or scr.show_play_now == 1 then
qerror('Must be called on the "Prepare carefully" screen')
end
dwarf_info = scr.dwarf_info
dwarves = dwarf_info
selected_dwarf = {[0] = scr.dwarf_info[scr.dwarf_cursor]}
args = {...}
if args[1] == 'points' then
points = tonumber(args[2])
if points == nil then
err('Invalid points')
end
if args[3] ~= 'all' then dwarves = selected_dwarf end
adjust(dwarves, function(dwf)
dwf.levels_remaining = points
end)
elseif args[1] == 'max' then
if args[2] ~= 'all' then dwarves = selected_dwarf end
adjust(dwarves, function(dwf)
for skill, level in pairs(dwf.skills) do
dwf.skills[skill] = df.skill_rating.Proficient
end
end)
elseif args[1] == 'legendary' then
if args[2] ~= 'all' then dwarves = selected_dwarf end
adjust(dwarves, function(dwf)
for skill, level in pairs(dwf.skills) do
dwf.skills[skill] = df.skill_rating.Legendary5
end
end)
else
usage()
end
| mit |
TheAnswer/FirstTest | bin/scripts/object/tangible/component/food/secrets/objects.lua | 1 | 6177 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
object_tangible_component_food_secrets_shared_secret_base = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/eqp_data_disk.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@craft_food_ingredients_d:secret_base",
gameObjectType = 262144,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@craft_food_ingredients_n:secret_base",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_component_food_secrets_shared_secret_base, 4005001840)
object_tangible_component_food_secrets_shared_secret_imperial_biochem = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/eqp_data_disk.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@craft_food_ingredients_d:secret_imperial_biochem",
gameObjectType = 262144,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@craft_food_ingredients_n:secret_imperial_biochem",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_component_food_secrets_shared_secret_imperial_biochem, 2542399223)
object_tangible_component_food_secrets_shared_secret_rebel_biochem = SharedTangibleObjectTemplate:new {
appearanceFilename = "appearance/eqp_data_disk.apt",
arrangementDescriptorFilename = "",
certificationsRequired = {},
clearFloraRadius = 0,
clientDataFile = "",
collisionActionBlockFlags = 0,
collisionActionFlags = 51,
collisionActionPassFlags = 1,
collisionMaterialBlockFlags = 0,
collisionMaterialFlags = 1,
collisionMaterialPassFlags = 0,
containerType = 0,
containerVolumeLimit = 1,
customizationVariableMapping = {},
detailedDescription = "@craft_food_ingredients_d:secret_rebel_biochem",
gameObjectType = 262144,
locationReservationRadius = 0,
lookAtText = "string_id_table",
noBuildRadius = 0,
objectName = "@craft_food_ingredients_n:secret_rebel_biochem",
onlyVisibleInTools = 0,
paletteColorCustomizationVariables = {},
portalLayoutFilename = "",
rangedIntCustomizationVariables = {},
scale = 1,
scaleThresholdBeforeExtentTest = 0.5,
sendToClient = 1,
slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff",
snapToTerrain = 1,
socketDestinations = {},
structureFootprintFileName = "",
surfaceType = 0,
targetable = 1,
useStructureFootprintOutline = 0
}
ObjectTemplates:addTemplate(object_tangible_component_food_secrets_shared_secret_rebel_biochem, 1836800845)
| lgpl-3.0 |
TheAnswer/FirstTest | bin/scripts/crafting/objects/draftschematics/artisan/noviceArtisan/bofaTreat.lua | 1 | 4087 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
bofaTreat = Object:new {
objectName = "Bofa Treat",
stfName = "bofa_treat",
stfFile = "food_name",
objectCRC = 2207249955,
groupName = "craftArtisanNewbieGroupB", -- Group schematic is awarded in (See skills table)
craftingToolTab = 4, -- (See DraftSchemticImplementation.h)
complexity = 3,
size = 1,
xpType = "crafting_general",
xp = 20,
assemblySkill = "general_assembly",
experimentingSkill = "general_experimentation",
ingredientTemplateNames = "craft_food_ingredients_n, craft_food_ingredients_n, craft_food_ingredients_n",
ingredientTitleNames = "dried_fruit, crust, additive",
ingredientSlotType = "0, 0, 4",
resourceTypes = "organic, cereal, object/tangible/food/crafted/additive/shared_additive_light.iff",
resourceQuantities = "3, 8, 1",
combineTypes = "0, 0, 1",
contribution = "100, 100, 100",
numberExperimentalProperties = "1, 1, 1, 2, 2, 2, 2",
experimentalProperties = "XX, XX, XX, PE, OQ, FL, OQ, DR, PE, DR, OQ",
experimentalWeights = "1, 1, 1, 2, 1, 2, 1, 1, 3, 3, 1",
experimentalGroupTitles = "null, null, null, exp_nutrition, exp_flavor, exp_quantity, exp_filling",
experimentalSubGroupTitles = "null, null, hitpoints, nutrition, flavor, quantity, filling",
experimentalMin = "0, 0, 1000, 75, 60, 60, 80",
experimentalMax = "0, 0, 1000, 120, 120, 100, 120",
experimentalPrecision = "0, 0, 0, 0, 0, 0, 0",
tanoAttributes = "objecttype=8202:objectcrc=2010692823:stfFile=food_name:stfName=bofa_treat:stfDetail=:itemmask=65535:customattributes=buffCRC=2339561171;downerCRC=0;buffType=1;numAttributes=1;mods=;buffs=health=50,;heals=;quantity=10;filling=9;duration=3000;:",
blueFrogAttributes = "",
blueFrogEnabled = False,
customizationOptions = "",
customizationDefaults = "",
customizationSkill = "clothing_customization"
}
DraftSchematics:addDraftSchematic(bofaTreat, 2207249955)--- Add to global DraftSchematics table
| lgpl-3.0 |
Lunovox/minetest_nibirus_game | mods/add/lunoshooters/item_shotgun.lua | 1 | 1078 | minetest.register_tool("lunoshooters:shotgun", {
description = "Escopeta (12mm)",
inventory_image = "shooter_shotgun.png",
groups = { shooters=1 },
on_use = function(itemstack, user, pointed_thing)
local name = user:get_player_name()
lunoshooters:fire_weapon(user, pointed_thing, {
name = name,
range = 16,
step = 15,
tool_caps = {full_punch_interval=1.5, damage_groups={fleshy=4}},
groups = {cracky=3, snappy=2, crumbly=2, choppy=2, fleshy=1, oddly_breakable_by_hand=1},
sound = "shooter_shotgun",
particle = "smoke_puff.png",
})
itemstack:add_wear(1311) -- 50 Rounds
return itemstack
end,
})
minetest.register_craft({
output = "lunoshooters:shotgun",
recipe = {
{"default:steel_ingot", "", ""},
{"", "default:steel_ingot", ""},
{"", "default:mese_crystal", "default:bronze_ingot"},
},
})
minetest.register_alias("shotgun", "lunoshooters:shotgun")
minetest.register_alias("espingarda", "lunoshooters:shotgun")
minetest.register_alias("escopeta", "lunoshooters:shotgun")
minetest.register_alias("12mm", "lunoshooters:shotgun")
| agpl-3.0 |
TheAnswer/FirstTest | bin/scripts/creatures/objects/rori/creatures/capperSpineflapDrone.lua | 1 | 4671 | --Copyright (C) 2008 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
capperSpineflapDrone = Creature:new {
objectName = "capperSpineflapDrone", -- Lua Object Name
creatureType = "ANIMAL",
gender = "",
speciesName = "capper_spineflap_drone",
stfName = "mob/creature_names",
objectCRC = 3797965860,
socialGroup = "Spineflap",
level = 6,
combatFlags = ATTACKABLE_FLAG + ENEMY_FLAG,
healthMax = 220,
healthMin = 180,
strength = 0,
constitution = 0,
actionMax = 220,
actionMin = 180,
quickness = 0,
stamina = 0,
mindMax = 220,
mindMin = 180,
focus = 0,
willpower = 0,
height = 1, -- Size of creature
armor = 0, -- 0 = None; 1 = Light; 2 = Medium; 3 = Heavy
kinetic = 0,
energy = 0,
electricity = 0,
stun = -1,
blast = 0,
heat = 0,
cold = 0,
acid = 0,
lightsaber = 0,
accuracy = 0,
healer = 0,
pack = 1,
herd = 0,
stalker = 0,
killer = 0,
ferocity = 0,
aggressive = 0,
invincible = 0,
meleeDefense = 1,
rangedDefense = 1,
attackCreatureOnSight = "", -- Enter socialGroups
weapon = "object/weapon/creature/shared_creature_default_weapon.iff", -- File path to weapon -> object\xxx\xxx\xx
weaponName = "Creature Defualt", -- Name ex. 'a Vibrolance'
weaponTemp = "creature_default_weapon", -- Weapon Template ex. 'lance_vibrolance'
weaponClass = "UnarmedMeleeWeapon", -- Weapon Class ex. 'PolearmMeleeWeapon'
weaponEquipped = 0,
weaponMinDamage = 50,
weaponMaxDamage = 55,
weaponAttackSpeed = 2,
weaponDamageType = "KINETIC", -- ELECTRICITY, KINETIC, etc
weaponArmorPiercing = "NONE", -- LIGHT, NONE, MEDIUM, HEAVY
alternateWeapon = "", -- File path to weapon -> object\xxx\xxx\xx
alternateWeaponName = "", -- Name ex. 'a Vibrolance'
alternateWeaponTemp = "", -- Weapon Template ex. 'lance_vibrolance'
alternateWeaponClass = "", -- Weapon Class ex. 'PolearmMeleeWeapon'
alternateWeaponEquipped = 0,
alternateWeaponMinDamage = 0,
alternateWeaponMaxDamage = 0,
alternateWeaponAttackSpeed = 0,
alternateWeaponDamageType = "", -- ELECTRICITY, KINETIC, etc
alternateWeaponArmorPiercing = "", -- LIGHT, NONE, MEDIUM, HEAVY
internalNPCDamageModifier = 0.3, -- Damage Modifier to other NPC's
lootGroup = "0", -- Group it belongs to for loot
tame = 0.25, -- Likely hood to be tamed
datapadItemCRC = 85637661,
mountCRC = 0,
mountSpeed = 0,
mountAcceleration = 0,
milk = 0,
boneType = "bone_avian_naboo",
boneMax = 6,
hideType = "hide_scaley_naboo",
hideMax = 10,
meatType = "meat_insect_naboo",
meatMax = 6,
skills = { "spineflapAttack1" },
respawnTimer = 60,
behaviorScript = "", -- Link to the behavior script for this object
}
Creatures:addCreature(capperSpineflapDrone, 3797965860) -- Add to Global Table
| lgpl-3.0 |
JarnoVgr/ZombieSurvival | gamemodes/zombiesurvival/entities/weapons/weapon_zs_sigilplacer/shared.lua | 1 | 4373 | SWEP.PrintName = "Sigil Placer"
SWEP.ViewModel = "models/weapons/c_pistol.mdl"
SWEP.WorldModel = "models/weapons/w_pistol.mdl"
SWEP.UseHands = true
SWEP.Primary.ClipSize = -1
SWEP.Primary.DefaultClip = -1
SWEP.Primary.Automatic = false
SWEP.Primary.Ammo = "none"
SWEP.Secondary.ClipSize = -1
SWEP.Secondary.DefaultClip = -1
SWEP.Secondary.Automatic = false
SWEP.Secondary.Ammo = "none"
function SWEP:Initialize()
if SERVER then
self:RefreshSigils()
end
end
function SWEP:Deploy()
if SERVER then
self:RefreshSigils()
end
return true
end
function SWEP:Holster()
if SERVER then
for _, ent in pairs(ents.FindByClass("point_fakesigil")) do
ent:Remove()
end
end
return true
end
function SWEP:PrimaryAttack()
local owner = self.Owner
if not owner:IsSuperAdmin() then return end
owner:DoAttackEvent()
if CLIENT then return end
local tr = owner:TraceLine(10240)
if tr.HitWorld and tr.HitNormal.z >= 0.8 then
table.insert(GAMEMODE.ProfilerNodes, tr.HitPos)
self:RefreshSigils()
GAMEMODE.ProfilerIsPreMade = true
GAMEMODE:SaveProfilerPreMade(GAMEMODE.ProfilerNodes)
end
end
function SWEP:SecondaryAttack()
local owner = self.Owner
if not owner:IsSuperAdmin() then return end
owner:DoAttackEvent()
if CLIENT then return end
local tr = owner:TraceLine(10240)
local newpoints = {}
for _, point in pairs(GAMEMODE.ProfilerNodes) do
if point:Distance(tr.HitPos) > 64 then
table.insert(newpoints, point)
end
end
GAMEMODE.ProfilerNodes = newpoints
self:RefreshSigils()
GAMEMODE.ProfilerIsPreMade = true
GAMEMODE:SaveProfilerPreMade(GAMEMODE.ProfilerNodes)
end
function SWEP:Reload()
local owner = self.Owner
if not owner:IsSuperAdmin() then return end
owner:DoAttackEvent()
if CLIENT then return end
if not self.StartReload and not self.StartReload2 then
self.StartReload = CurTime()
owner:ChatPrint("Keep holding reload to clear all pre-made sigil points.")
end
end
if SERVER then
function SWEP:Think()
if self.StartReload2 then
if not self.Owner:KeyDown(IN_RELOAD) then
self.StartReload2 = nil
return
end
if CurTime() >= self.StartReload2 + 3 then
self.StartReload2 = nil
self.Owner:ChatPrint("Deleted everything including generated nodes. Turned off generated mode.")
GAMEMODE.ProfilerIsPreMade = true
GAMEMODE:DeleteProfilerPreMade()
GAMEMODE.ProfilerNodes = {}
GAMEMODE:SaveProfiler()
self:RefreshSigils()
end
elseif self.StartReload then
if not self.Owner:KeyDown(IN_RELOAD) then
self.StartReload = nil
return
end
if CurTime() >= self.StartReload + 3 then
self.StartReload = nil
self.Owner:ChatPrint("Deleted all pre-made sigil points and reverted to generated mode. Keep holding reload to delete ALL nodes.")
GAMEMODE.ProfilerIsPreMade = false
GAMEMODE:DeleteProfilerPreMade()
GAMEMODE:LoadProfiler()
self:RefreshSigils()
self.StartReload2 = CurTime()
end
end
end
end
function SWEP:RefreshSigils()
for _, ent in pairs(ents.FindByClass("point_fakesigil")) do
ent:Remove()
end
for _, point in pairs(GAMEMODE.ProfilerNodes) do
local ent = ents.Create("point_fakesigil")
if ent:IsValid() then
ent:SetPos(point)
ent:Spawn()
end
end
end
concommand.Add("zs_sigilplacer", function(sender)
if sender:IsValid() and sender:IsSuperAdmin() then
sender:Give("weapon_zs_sigilplacer")
end
end)
local ENT = {}
ENT.Type = "anim"
function ENT:Initialize()
self:DrawShadow(false)
self:SetModelScale(1.1, 0)
self:SetModel("models/props_wasteland/medbridge_post01.mdl")
self:SetMoveType(MOVETYPE_NONE)
self:SetSolid(SOLID_NONE)
end
if CLIENT then
ENT.RenderGroup = RENDERGROUP_TRANSLUCENT
function ENT:DrawTranslucent()
local lp = LocalPlayer()
if lp:IsValid() then
local wep = lp:GetActiveWeapon()
if wep:IsValid() and wep:GetClass() == "weapon_zs_sigilplacer" then
cam.IgnoreZ(true)
render.SetBlend(0.5)
render.SetColorModulation(1, 0, 0)
render.SuppressEngineLighting(true)
self:DrawModel()
render.SuppressEngineLighting(false)
render.SetColorModulation(1, 1, 1)
render.SetBlend(1)
cam.IgnoreZ(false)
end
end
end
end
scripted_ents.Register(ENT, "point_fakesigil")
| gpl-2.0 |
Modified-MW-DF/modified-MDF | MWDF Project/Dwarf Fortress/hack/scripts/make-monarch.lua | 2 | 1287 | --set target unit as king/queen
--[====[
make-monarch
============
Make the selected unit King or Queen of your civilisation.
]====]
local unit=dfhack.gui.getSelectedUnit()
if not unit then qerror("No unit selected") end
local newfig=dfhack.units.getNemesis(unit).figure
local my_entity=df.historical_entity.find(df.global.ui.civ_id)
local monarch_id
for k,v in pairs(my_entity.positions.own) do
if v.code=="MONARCH" then
monarch_id=v.id
break
end
end
if not monarch_id then qerror("No monarch found!") end
local old_id
for pos_id,v in pairs(my_entity.positions.assignments) do
if v.position_id==monarch_id then
old_id=v.histfig
v.histfig=newfig.id
local oldfig=df.historical_figure.find(old_id)
for k,v in pairs(oldfig.entity_links) do
if df.histfig_entity_link_positionst:is_instance(v) and v.assignment_id==pos_id and v.entity_id==df.global.ui.civ_id then
oldfig.entity_links:erase(k)
break
end
end
newfig.entity_links:insert("#",{new=df.histfig_entity_link_positionst,entity_id=df.global.ui.civ_id,
link_strength=100,assignment_id=pos_id,start_year=df.global.cur_year})
break
end
end
| mit |
robertbrook/underscore_lua | spec/any_spec.lua | 3 | 1240 | require 'spec_helper'
describe["_.any"] = function()
describe["when providing a truth function"] = function()
describe["when some of the elements pass the function"] = function()
before = function()
input = { 1,2,3 }
result = _.any(input, function(i) return i%2==0 end)
end
it["should return true"] = function()
expect(result).should_be(true)
end
end
describe["when none of the elements pass the function"] = function()
before = function()
input = { 1,3,5 }
result = _.any(input, function(i) return i%2==0 end)
end
it["should return false"] = function()
expect(result).should_be(false)
end
end
end
describe["when not providing a truth function"] = function()
describe["when some elements are not false"] = function()
before = function()
input = { 1,2,true,false }
result = _.any(input)
end
it["should return true"] = function()
expect(result).should_be(true)
end
end
describe["when none of the elements are not true"] = function()
before = function()
input = { false,false }
result = _.any(input)
end
it["should return false"] = function()
expect(result).should_be(false)
end
end
end
end
spec:report(true)
| mit |
PAPAGENO-devels/papageno | test/benchmarks/Lua/lua-regression-test/grim/msb_thunder.lua | 1 | 1658 | msb_thunder_startwalk = 0
msb_thunder_stopwalk = 1
msb_thunder_walk = 2
msb_thunder_talk = 3
msb_thunder_stop_talk = 4
msb_thunder_run = 5
msb_thunder_start_run = 6
msb_thunder_stop_run = 7
msb_thunder_rest = 8
msb_thunder_turn_right = 9
msb_thunder_walk_upstairs = 10
msb_thunder_walk_downstairs = 11
msb_thunder_putback_small = 12
msb_thunder_putback_done = 13
msb_thunder_takeout_get = 14
msb_thunder_takeout_big = 15
msb_thunder_back_off = 16
msb_thunder_step_fwd = 17
msb_thunder_hand_on_obj = 18
msb_thunder_hand_off_obj = 19
msb_thunder_use_obj = 20
msb_thunder_takeout_empty = 21
msb_thunder_swivel_lf = 22
msb_thunder_swivel_rt = 23
msb_thunder_a = 24
msb_thunder_c = 25
msb_thunder_e = 26
msb_thunder_l = 27
msb_thunder_f = 28
msb_thunder_m = 29
msb_thunder_o = 30
msb_thunder_u = 31
msb_thunder_no_talk = 32
msb_thunder_mumble = 33
msb_thunder_reach_high = 34
msb_thunder_reach_med = 35
msb_thunder_takeout_small = 36
msb_thunder_hold = 37
msb_thunder_hold_scythe = 38
msb_thunder_putback_big = 39
msb_thunder_reach_low = 40
msb_thunder_reach_cabinet = 41
msb_thunder_give = 42
msb_thunder_give_hold = 43
msb_thunder_give_exit = 44
msb_thunder_activate_hand = 45
msb_thunder_activate_mug = 46
msb_thunder_activate_spcan = 47
msb_thunder_activate_nitro = 48
msb_thunder_activate_rag = 49
msb_thunder_activate_grinder = 50
msb_thunder_activate_oily_rag = 51
msb_thunder_activate_bottle = 52
msb_thunder_lf_hand_on_obj = 53
msb_thunder_lf_hand_off_obj = 54
msb_thunder_activate_coffeepot = 55
msb_thunder_activate_lsa_photo = 56
msb_thunder_use_grinder = 57
msb_thunder_use_empty_grinder = 58
msb_thunder_use_boneless_grinder = 59
msb_thunder_t = 60
| gpl-2.0 |
hamode-Aliraq/HAMODE_ALIRAQE | plugins/list1.lua | 1 | 2770 | --[[
#
#ـــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ
#:((
# For More Information ....!
# Developer : hamode ⇒ @llual
# our channel: @Dev_com
# Version: 1.1
#:))
#ــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــــ
#
]]
do
local function run(msg, matches)
if is_momod(msg) and matches[1]== "m2" then
return [[
🔹اوامر الحماية داخل المجموعة 🔹
__________________________
/kick + <user|reply> : طرد | ⛔️
/silent + <user|reply> : كتم | 🔕
/block + <user|reply>: بلوك | ♨️
/ban + <user|reply>: حظر | 🚷
/unban + <user> : الغاء الحظر | ⭕️
/banlist : المحظورين | 🆘
/id : ايدي | 🆔
/kickme : مغادرة | 🚫
_________________________
- اوامر القفل والفتح في المجموعة | ✂️
_________________________
/mute audio : منع الصوتيات | 🔊
/mute photo : منع الصور | 🌠
/mute video : منع الفديوات | 🎥
/mute gifs : منع الصور المتحركة | 🎡
/mute doc : منع الملفات | 🗂
/mute text : منع الكتابة | 📝
/mute all : تفعيل وضع الصمت | 🔕
_________________________
/mute — للمنع , /unmute — للسماح
_________________________
/lock ↴ 🔒 اقفل | /unlock ↴ 🔓 افتح
links : الروابط | 🔗
contacts : جهات الاتصال | 📵
flood : التكرارات | 🔐
Spam : الكلايش الطويلة | 📊
arabic : اللغة العربية | 🆎
english : اللغة الانكليزية : | 🔡
member : اضافة الاعضاء | 👤
rtl : الرتل | 🚸
Tgservice : اشعارات الدخول | ⚛
sticker : الملصقات | 🎡
tag : الاشارة او التاك | ➕
emoji : السمايلات | 😃
bots : البوتات | 🤖
fwd : اعادة التوجيه | ↩️
reply : الردود | 🔃
join : الدخول عبر الرابط | 🚷
username : اليوزرنيم | @
media : الميديا | 🆘
badword : الكلمات السيئة | 🏧
leave : المغادرة | 🚶
strict : الحماية | ⛔️
all : الكل | 🔕
_________________________
🔹طريقة استخدام الاوامر 🔹
🔒/lock + للقفل — الامر
🔓/unlock + للفتح — الامر
_________________________
Dev :- @llual 🎗
Channel :- @Dev_ckm
]]
end
if not is_momod(msg) then
return "لتلعب بكيفك 😐⛔️"
end
end
return {
description = "Help list",
usage = "Help list",
patterns = {
"[#!/](m2)"
},
run = run
}
end
| gpl-2.0 |
PAPAGENO-devels/papageno | test/benchmarks/Lua/lua-regression-test/grim/dlg_bees.lua | 1 | 9920 | CheckFirstTime("dlg_bees.lua")
be1 = Dialog:create()
be1.focus = dd.barrel_bees
be1.intro = function(arg1) -- line 13
be1.node = "first_bee_node"
break_here()
break_here()
terry:remove_barrel_stamp()
if hh.union_card.owner == manny then
be1[190].off = TRUE
elseif lm.talked_union and not be1[190].said then
be1[190].off = FALSE
end
if lm.talked_naranja and not be1[200].said then
be1[200].off = FALSE
end
if lm.talked_tools and not be1[170].said then
be1[170].off = FALSE
end
if not be1.talked then
be1.talked = 1
manny:head_look_at_point(0.432771, -2.99192, 0.4396)
manny:say_line("/ddma074/")
wait_for_message()
terry:say_line("/ddte075/")
terry:stop_barrel_idles()
terry:head_left()
start_script(terry.head_nod, terry)
wait_for_message()
else
manny:head_look_at_point(0.432771, -2.99192, 0.4396)
manny:say_line("/ddma076/")
wait_for_message()
be1.talked = be1.talked + 1
terry:stop_barrel_idles()
terry:head_left()
if be1.talked == 2 then
terry:say_line("/ddte077/")
wait_for_message()
start_script(terry.stop_head_left, terry)
terry:say_line("/ddte078/")
wait_for_message()
start_script(terry.head_left, terry)
terry:say_line("/ddte079/")
elseif be1.talked == 3 then
terry:say_line("/ddte080/")
wait_for_message()
terry:say_line("/ddte081/")
wait_for_message()
start_script(terry.head_wag, terry)
terry:say_line("/ddte082/")
elseif be1.talked == 4 then
terry:say_line("/ddte083/")
wait_for_message()
start_script(terry.stop_head_left, terry)
terry:say_line("/ddte084/")
wait_for_message()
start_script(terry.head_left, terry)
terry:say_line("/ddte085/")
else
start_script(terry.lefthand_out, terry)
terry:say_line("/ddte086/")
wait_for_message()
start_script(terry.stop_lefthand_out, terry)
terry:say_line("/ddte087/")
end
end
end
be1[100] = { text = "/ddma088/", first_bee_node = TRUE, gesture = manny.shrug_gesture }
be1[100].response = function(arg1) -- line 87
arg1.off = TRUE
be1[110].off = FALSE
if not be1[140].said then
be1[140].off = FALSE
end
be1[180].off = FALSE
be1.exit_lines.first_bee_node = be1.delayed_exit_line
terry:say_line("/ddte089/")
terry:shrug()
wait_for_message()
terry:say_line("/ddte090/")
terry:head_wag()
start_script(terry.stop_shrug, terry)
wait_for_message()
terry:say_line("/ddte091/")
wait_for_message()
start_script(terry.lefthand_out, terry)
terry:say_line("/ddte092/")
terry:wait_for_message()
start_script(terry.stop_lefthand_out, terry)
end
be1[110] = { text = "/ddma093/", first_bee_node = TRUE, gesture = manny.head_forward_gesture }
be1[110].off = TRUE
be1[110].response = function(arg1) -- line 112
arg1.off = TRUE
terry:say_line("/ddte094/")
wait_for_message()
manny:point_gesture()
manny:say_line("/ddma095/")
wait_for_message()
terry:say_line("/ddte096/")
wait_for_message()
terry:say_line("/ddte097/")
terry:gesture1()
terry:gesture2()
wait_for_message()
terry:say_line("/ddte098/")
terry:stop_gesture()
end
be1[120] = { text = "/ddma099/", first_bee_node = TRUE, gesture = manny.tilt_head_gesture }
be1[120].response = function(arg1) -- line 130
arg1.off = TRUE
be1[130].off = FALSE
if not be1[140].said then
be1[140].off = FALSE
end
if not be1[150].said then
be1[150].off = FALSE
end
be1[160].off = FALSE
be1.exit_lines.first_bee_node = be1.delayed_exit_line
start_script(terry.head_wag, terry)
terry:say_line("/ddte100/")
wait_for_message()
start_script(terry.lefthand_out, terry)
terry:say_line("/ddte101/")
wait_for_message()
start_script(terry.stop_lefthand_out, terry)
terry:say_line("/ddte102/")
end
be1[130] = { text = "/ddma103/", first_bee_node = TRUE, gesture = manny.shrug_gesture }
be1[130].off = TRUE
be1[130].response = function(arg1) -- line 153
arg1.off = TRUE
start_script(terry.head_wag, terry)
terry:say_line("/ddte104/")
wait_for_message()
terry:say_line("/ddte105/")
terry:stop_head_left()
wait_for_message()
start_script(terry.head_left, terry)
terry:say_line("/ddte106/")
wait_for_message()
terry:say_line("/ddte107/")
sleep_for(1000)
start_script(terry.shrug, terry)
wait_for_message()
start_script(terry.stop_shrug, terry)
manny:head_forward_gesture()
manny:say_line("/ddma108/")
wait_for_message()
start_script(terry.head_nod, terry)
terry:say_line("/ddte109/")
end
be1[140] = { text = "/ddma110/", first_bee_node = TRUE, gesture = manny.tilt_head_gesture }
be1[140].off = TRUE
be1[140].response = function(arg1) -- line 178
arg1.off = TRUE
arg1.said = TRUE
start_sfx("beeflap1.wav")
terry:play_chore_looping(bee_barrel_move_wing, "bee_barrel.cos")
start_script(terry.stop_head_left, terry)
terry:say_line("/ddte111/")
wait_for_message()
start_sfx("beeflap2.wav")
terry:say_line("/ddte112/")
terry:head_left()
start_sfx("beeflap3.wav")
terry:wait_for_message()
terry:stop_chore(bee_barrel_move_wing, "bee_barrel.cos")
terry:say_line("/ddte112b/")
end
be1[150] = { text = "/ddma113/", first_bee_node = TRUE, gesture = manny.head_forward_gesture }
be1[150].off = TRUE
be1[150].response = function(arg1) -- line 197
arg1.off = TRUE
arg1.said = TRUE
start_script(terry.shrug, terry)
terry:say_line("/ddte114/")
wait_for_message()
terry:say_line("/ddte115/")
wait_for_message()
start_script(terry.stop_shrug, terry)
terry:say_line("/ddte116/")
end
be1[160] = { text = "/ddma117/", first_bee_node = TRUE, gesture = manny.twist_head_gesture }
be1[160].off = TRUE
be1[160].response = function(arg1) -- line 211
arg1.off = TRUE
terry:say_line("/ddte118/")
terry:head_wag()
wait_for_message()
start_script(terry.stop_head_left, terry)
terry:say_line("/ddte119/")
wait_for_message()
terry:say_line("/ddte120/")
terry:head_left()
terry:gesture1()
terry:gesture2()
terry:stop_gesture()
wait_for_message()
start_script(terry.head_wag, terry)
terry:say_line("/ddte121/")
end
be1[170] = { text = "/ddma122/", first_bee_node = TRUE, gesture = manny.hand_gesture }
be1[170].off = TRUE
be1[170].response = function(arg1) -- line 231
arg1.off = TRUE
arg1.said = TRUE
start_script(terry.lefthand_out, terry)
terry:say_line("/ddte123/")
wait_for_message()
start_script(terry.stop_lefthand_out, terry)
manny:say_line("/ddma124/")
wait_for_message()
start_script(terry.head_wag, terry)
terry:say_line("/ddte125/")
end
be1[180] = { text = "/ddma126/", first_bee_node = TRUE, gesture = manny.tilt_head_gesture }
be1[180].off = TRUE
be1[180].response = function(arg1) -- line 246
arg1.off = TRUE
start_script(terry.shrug, terry)
terry:say_line("/ddte127/")
wait_for_message()
start_script(terry.stop_shrug, terry)
terry:say_line("/ddte128/")
wait_for_message()
terry:say_line("/ddte129/")
wait_for_message()
terry:say_line("/ddte130/")
terry:gesture1()
terry:gesture2()
terry:stop_gesture()
end
be1[190] = { text = "/ddma131/", first_bee_node = TRUE, gesture = manny.point_gesture }
be1[190].off = TRUE
be1[190].response = function(arg1) -- line 264
arg1.off = TRUE
arg1.said = TRUE
dd.talked_charlie = TRUE
cn.charlie_obj.talked_out = FALSE
start_script(terry.head_wag, terry)
terry:say_line("/ddte132/")
wait_for_message()
terry:say_line("/ddte133/")
terry:shrug()
start_script(terry.stop_shrug, terry)
end
be1[200] = { text = "/ddma134/", first_bee_node = TRUE }
be1[200].off = TRUE
be1[200].response = function(arg1) -- line 279
arg1.off = TRUE
arg1.said = TRUE
start_script(terry.head_wag, terry)
terry:say_line("/ddte135/")
wait_for_message()
manny:point_gesture()
manny:say_line("/ddma136/")
wait_for_message()
start_script(terry.head_nod, terry)
terry:say_line("/ddte137/")
end
be1.delayed_exit_line = { text = "/ddma138/", gesture = manny.twist_head_gesture }
be1.delayed_exit_line.response = function(arg1) -- line 293
be1.node = "exit_dialog"
end
be1.aborts.first_bee_node = function(arg1) -- line 297
be1:clear()
be1.node = "exit_dialog"
manny:head_forward_gesture()
manny:say_line("/ddma139/")
wait_for_message()
end
be1.outro = function(arg1) -- line 305
if not be1.outroed then
be1.outroed = TRUE
start_script(terry.head_wag, terry)
terry:say_line("/ddte140/")
wait_for_message()
terry:say_line("/ddte141/")
terry:gesture1()
terry:gesture2()
wait_for_message()
terry:say_line("/ddte142/")
terry:stop_gesture()
wait_for_message()
terry:say_line("/ddte143/")
start_script(terry.stop_head_left, terry)
wait_for_message()
start_script(terry.lefthand_out, terry)
terry:say_line("/ddte144/")
wait_for_message()
start_script(terry.head_left, terry)
start_script(terry.stop_lefthand_out, terry)
terry:say_line("/ddte145/")
wait_for_message()
terry:say_line("/ddte146/")
terry:head_wag()
else
terry:say_line("/ddte147/")
terry:head_wag()
end
terry:stop_head_left()
wait_for_message()
terry:replace_barrel_stamp()
terry:barrel_idles()
end
| gpl-2.0 |
gabrielPeart/keys | VSCOKeys.lrdevplugin/Terminate.lua | 11 | 1089 | --[[----------------------------------------------------------------------------
VSCO Keys for Adobe Lightroom
Copyright (C) 2015 Visual Supply Company
Licensed under GNU GPLv2 (or any later version).
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
------------------------------------------------------------------------------]]
require "Shutdown"
return {doneFunction = function() end, progressFunction = function (complete, string) return false end} | gpl-2.0 |
weiDDD/WSSParticleSystem | cocos2d/cocos/scripting/lua-bindings/auto/api/Tween.lua | 1 | 2575 |
--------------------------------
-- @module Tween
-- @extend ProcessBase
-- @parent_module ccs
--------------------------------
--
-- @function [parent=#Tween] getAnimation
-- @param self
-- @return ArmatureAnimation#ArmatureAnimation ret (return value: ccs.ArmatureAnimation)
--------------------------------
--
-- @function [parent=#Tween] gotoAndPause
-- @param self
-- @param #int frameIndex
-- @return Tween#Tween self (return value: ccs.Tween)
--------------------------------
-- Start the Process<br>
-- param movementBoneData the MovementBoneData include all FrameData<br>
-- param durationTo the number of frames changing to this animation needs.<br>
-- param durationTween the number of frames this animation actual last.<br>
-- param loop whether the animation is loop<br>
-- loop < 0 : use the value from MovementData get from Action Editor<br>
-- loop = 0 : this animation is not loop<br>
-- loop > 0 : this animation is loop<br>
-- param tweenEasing tween easing is used for calculate easing effect<br>
-- TWEEN_EASING_MAX : use the value from MovementData get from Action Editor<br>
-- -1 : fade out<br>
-- 0 : line<br>
-- 1 : fade in<br>
-- 2 : fade in and out
-- @function [parent=#Tween] play
-- @param self
-- @param #ccs.MovementBoneData movementBoneData
-- @param #int durationTo
-- @param #int durationTween
-- @param #int loop
-- @param #int tweenEasing
-- @return Tween#Tween self (return value: ccs.Tween)
--------------------------------
--
-- @function [parent=#Tween] gotoAndPlay
-- @param self
-- @param #int frameIndex
-- @return Tween#Tween self (return value: ccs.Tween)
--------------------------------
-- Init with a Bone<br>
-- param bone the Bone Tween will bind to
-- @function [parent=#Tween] init
-- @param self
-- @param #ccs.Bone bone
-- @return bool#bool ret (return value: bool)
--------------------------------
--
-- @function [parent=#Tween] setAnimation
-- @param self
-- @param #ccs.ArmatureAnimation animation
-- @return Tween#Tween self (return value: ccs.Tween)
--------------------------------
-- Create with a Bone<br>
-- param bone the Bone Tween will bind to
-- @function [parent=#Tween] create
-- @param self
-- @param #ccs.Bone bone
-- @return Tween#Tween ret (return value: ccs.Tween)
--------------------------------
--
-- @function [parent=#Tween] Tween
-- @param self
-- @return Tween#Tween self (return value: ccs.Tween)
return nil
| apache-2.0 |
weiDDD/WSSParticleSystem | cocos2d/cocos/scripting/lua-bindings/auto/api/Helper.lua | 1 | 3332 |
--------------------------------
-- @module Helper
-- @parent_module ccui
--------------------------------
-- brief Get a UTF8 substring from a std::string with a given start position and length<br>
-- Sample: std::string str = "涓浗涓浗涓浗"; substr = getSubStringOfUTF8String(str,0,2) will = "涓浗"<br>
-- param start The start position of the substring.<br>
-- param length The length of the substring in UTF8 count<br>
-- return a UTF8 substring
-- @function [parent=#Helper] getSubStringOfUTF8String
-- @param self
-- @param #string str
-- @param #unsigned int start
-- @param #unsigned int length
-- @return string#string ret (return value: string)
--------------------------------
-- Change the active property of Layout's @see `LayoutComponent`<br>
-- param active A boolean value.
-- @function [parent=#Helper] changeLayoutSystemActiveState
-- @param self
-- @param #bool active
-- @return Helper#Helper self (return value: ccui.Helper)
--------------------------------
-- Find a widget with a specific action tag from root widget<br>
-- This search will be recursive throught all child widgets.<br>
-- param root The be searched root widget.<br>
-- param tag The widget action's tag.<br>
-- return Widget instance pointer.
-- @function [parent=#Helper] seekActionWidgetByActionTag
-- @param self
-- @param #ccui.Widget root
-- @param #int tag
-- @return Widget#Widget ret (return value: ccui.Widget)
--------------------------------
-- Find a widget with a specific name from root widget.<br>
-- This search will be recursive throught all child widgets.<br>
-- param root The be searched root widget.<br>
-- param name The widget name.<br>
-- return Widget isntance pointer.
-- @function [parent=#Helper] seekWidgetByName
-- @param self
-- @param #ccui.Widget root
-- @param #string name
-- @return Widget#Widget ret (return value: ccui.Widget)
--------------------------------
-- Find a widget with a specific tag from root widget.<br>
-- This search will be recursive throught all child widgets.<br>
-- param root The be seached root widget.<br>
-- param tag The widget tag.<br>
-- return Widget instance pointer.
-- @function [parent=#Helper] seekWidgetByTag
-- @param self
-- @param #ccui.Widget root
-- @param #int tag
-- @return Widget#Widget ret (return value: ccui.Widget)
--------------------------------
-- brief restrict capInsetSize, when the capInsets's width is larger than the textureSize, it will restrict to 0,<br>
-- the height goes the same way as width.<br>
-- param capInsets A user defined capInsets.<br>
-- param textureSize The size of a scale9enabled texture<br>
-- return a restricted capInset.
-- @function [parent=#Helper] restrictCapInsetRect
-- @param self
-- @param #rect_table capInsets
-- @param #size_table textureSize
-- @return rect_table#rect_table ret (return value: rect_table)
--------------------------------
-- Refresh object and it's children layout state<br>
-- param rootNode A Node* or Node* descendant instance pointer.
-- @function [parent=#Helper] doLayout
-- @param self
-- @param #cc.Node rootNode
-- @return Helper#Helper self (return value: ccui.Helper)
return nil
| apache-2.0 |
TheAnswer/FirstTest | bin/scripts/crafting/objects/draftschematics/tailor/casualWearIiiWeatherWear/decorativeDress.lua | 1 | 4641 | --Copyright (C) 2009 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
decorativeDress = Object:new {
objectName = "Decorative Dress",
stfName = "dress_s05",
stfFile = "wearables_name",
objectCRC = 2230028828,
groupName = "craftClothingCasualGroupC", -- Group schematic is awarded in (See skills table)
craftingToolTab = 8, -- (See DraftSchemticImplementation.h)
complexity = 20,
size = 3,
xpType = "crafting_clothing_general",
xp = 75,
assemblySkill = "clothing_assembly",
experimentingSkill = "clothing_experimentation",
ingredientTemplateNames = "craft_clothing_ingredients_n, craft_clothing_ingredients_n, craft_clothing_ingredients_n, craft_clothing_ingredients_n, craft_clothing_ingredients_n",
ingredientTitleNames = "trim_and_binding, extra_trim, hardware, skirt, bodice",
ingredientSlotType = "0, 2, 2, 2, 1",
resourceTypes = "fiberplast, object/tangible/component/clothing/shared_synthetic_cloth.iff, object/tangible/component/clothing/shared_metal_fasteners.iff, object/tangible/component/clothing/shared_synthetic_cloth.iff, object/tangible/component/clothing/shared_synthetic_cloth.iff",
resourceQuantities = "30, 1, 1, 1, 2",
combineTypes = "0, 1, 1, 1, 1",
contribution = "100, 100, 100, 100, 100",
numberExperimentalProperties = "1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1",
experimentalProperties = "XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX, XX",
experimentalWeights = "1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1",
experimentalGroupTitles = "null, null, null, null, null, null, null, null, null, null, null, null, null, null, null, null",
experimentalSubGroupTitles = "null, null, sockets, hitpoints, mod_idx_one, mod_val_one, mod_idx_two, mod_val_two, mod_idx_three, mod_val_three, mod_idx_four, mod_val_four, mod_idx_five, mod_val_five, mod_idx_six, mod_val_six",
experimentalMin = "0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0",
experimentalMax = "0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0",
experimentalPrecision = "0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0",
tanoAttributes = "objecttype=16777223:objectcrc=1838065175:stfFile=wearables_name:stfName=dress_s05:stfDetail=:itemmask=62974::",
blueFrogAttributes = "",
blueFrogEnabled = False,
customizationOptions = "/private/index_color_1, /private/index_color_2",
customizationDefaults = "125, 131",
customizationSkill = "clothing_customization"
}
DraftSchematics:addDraftSchematic(decorativeDress, 2230028828)--- Add to global DraftSchematics table
| lgpl-3.0 |
TheAnswer/FirstTest | bin/scripts/creatures/spawns/dantooine/dungeons/forceCrystalHuntersCave.lua | 1 | 4747 | --Copyright (C) 2008 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
-- Force Crystal Hunter's Cave
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 45.0904, -47.6756, -63.313, 8535484)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 46.1038, -48.0046, -63.0732, 8535484)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 22.7714, -40.6993, -48.1753, 8535484)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 23.6106, -40.5315, -46.4409, 8535484)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 21.6995, -40.5779, -48.2526, 8535484)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 23.3531, -29.6389, -14.2453, 8535483)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 22.0372, -29.7611, -14.7857, 8535483)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 20.9014, -29.2072, -13.8818, 8535483)
spawnCreatureInCell(darkForceCrystalHunter, 1, 50.056, -47.4545, -6.97608, 8535484)
spawnCreatureInCell(darkForceCrystalHunter, 1, 51.387, -47.8643, -5.9065, 8535484)
spawnCreatureInCell(darkForceCrystalHunter, 1, 51.5238, -48.6576, -64.4212, 8535484)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 47.8784, -47.5494, -17.2823, 8535484)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 47.1368, -47.2097, -16.3451, 8535484)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 92.2009, -65.2158, -31.2866, 8535485)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 90.7143, -65.7253, -32.7367, 8535485)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 88.9163, -66.1718, -34.8198, 8535485)
-- spawnCreatureInCell(untrainedWeilderOfTheDarkSide, 1, 91.0278, -65.5753, -32.2358, 8535485)
spawnCreatureInCell(darkForceCrystalHunter, 1, 53.0072, -68.0963, -40.6676, 8535484)
spawnCreatureInCell(darkForceCrystalHunter, 1, 54.4778, -68.2985, -40.363, 8535484)
spawnCreatureInCell(darkForceCrystalHunter, 1, 68.0795, -75.4798, -56.001, 8535486)
spawnCreatureInCell(darkForceCrystalHunter, 1, 70.3888, -75.3941, -56.9811, 8535486)
spawnCreatureInCell(darkForceCrystalHunter, 1, 87.7348, -76.5133, -66.0111, 8535486)
spawnCreatureInCell(darkForceCrystalHunter, 1, 88.5358, -76.431, -66.9858, 8535486)
spawnCreatureInCell(darkForceCrystalHunter, 1, 66.0897, -75.4689, -64.6093, 8535486)
spawnCreatureInCell(darkForceCrystalHunter, 1, 65.1141, -75.4725, -64.8087, 8535486)
spawnCreatureInCell(darkForceCrystalHunter, 1, 75.2572, -76.9339, -88.0694, 8535486)
spawnCreatureInCell(darkForceCrystalHunter, 1, 75.9547, -76.8223, -87.7808, 8535486)
spawnCreatureInCell(darkForceCrystalHunter, 1, 91.1268, -76.3305, -82.3623, 8535486)
spawnCreatureInCell(darkForceCrystalHunter, 1, 89.6152, -76.5638, -83.1857, 8535486)
| lgpl-3.0 |
TheAnswer/FirstTest | bin/scripts/creatures/objects/endor/npcs/gundula/gundulaLoremaster.lua | 1 | 4588 | --Copyright (C) 2008 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
gundulaLoremaster = Creature:new {
objectName = "gundulaLoremaster", -- Lua Object Name
creatureType = "NPC",
faction = "gundula_tribe",
factionPoints = 20,
gender = "",
speciesName = "gundula_loremaster",
stfName = "mob/creature_names",
objectCRC = 556229826,
socialGroup = "gundula_tribe",
level = 20,
combatFlags = ATTACKABLE_FLAG + ENEMY_FLAG,
healthMax = 5500,
healthMin = 4500,
strength = 0,
constitution = 0,
actionMax = 5500,
actionMin = 4500,
quickness = 0,
stamina = 0,
mindMax = 5500,
mindMin = 4500,
focus = 0,
willpower = 0,
height = 1, -- Size of creature
armor = 0, -- 0 = None; 1 = Light; 2 = Medium; 3 = Heavy
kinetic = 0,
energy = 0,
electricity = -1,
stun = -1,
blast = 0,
heat = 35,
cold = 35,
acid = -1,
lightsaber = 0,
accuracy = 0,
healer = 0,
pack = 1,
herd = 0,
stalker = 0,
killer = 0,
ferocity = 0,
aggressive = 0,
invincible = 0,
attackCreatureOnSight = "", -- Enter socialGroups
weapon = "object/weapon/creature/shared_creature_default_weapon.iff", -- File path to weapon -> object\xxx\xxx\xx
weaponName = "Creature Defualt", -- Name ex. 'a Vibrolance'
weaponTemp = "creature_default_weapon", -- Weapon Template ex. 'lance_vibrolance'
weaponClass = "UnarmedMeleeWeapon", -- Weapon Class ex. 'PolearmMeleeWeapon'
weaponEquipped = 0,
weaponMinDamage = 180,
weaponMaxDamage = 190,
weaponAttackSpeed = 2,
weaponDamageType = "KINETIC", -- ELECTRICITY, KINETIC, etc
weaponArmorPiercing = "NONE", -- LIGHT, NONE, MEDIUM, HEAVY
alternateWeapon = "", -- File path to weapon -> object\xxx\xxx\xx
alternateWeaponName = "", -- Name ex. 'a Vibrolance'
alternateWeaponTemp = "", -- Weapon Template ex. 'lance_vibrolance'
alternateWeaponClass = "", -- Weapon Class ex. 'PolearmMeleeWeapon'
alternateWeaponEquipped = 0,
alternateWeaponMinDamage = 0,
alternateWeaponMaxDamage = 0,
alternateWeaponAttackSpeed = 0,
alternateWeaponDamageType = "", -- ELECTRICITY, KINETIC, etc
alternateWeaponArmorPiercing = "", -- LIGHT, NONE, MEDIUM, HEAVY
internalNPCDamageModifier = 0.3, -- Damage Modifier to other NPC's
lootGroup = "0", -- Group it belongs to for loot
tame = 0,
datapadItemCRC = 0,
mountCRC = 0,
mountSpeed = 0,
mountAcceleration = 0,
milk = 0,
boneType = "",
boneMax = 0,
hideType = "",
hideMax = 0,
meatType = "",
meatMax = 0,
skills = { "gundulaAttack1" },
respawnTimer = 180,
behaviorScript = "", -- Link to the behavior script for this object
}
Creatures:addCreature(gundulaLoremaster, 556229826) -- Add to Global Table
| lgpl-3.0 |
JarnoVgr/ZombieSurvival | gamemodes/zombiesurvival/entities/entities/status_packup/init.lua | 1 | 1772 | AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
function ENT:PlayerSet(pPlayer, bExists)
pPlayer:EmitSound("items/ammocrate_open.wav")
pPlayer.PackUp = pPlayer
if self:GetStartTime() == 0 then
self:SetStartTime(CurTime())
end
end
function ENT:Think()
if self.Removing then return end
local packer = self:GetOwner()
local owner = packer
local pack = self:GetPackUpEntity()
if pack:IsValid() and owner:TraceLine(64, MASK_SOLID, owner:GetMeleeFilter()).Entity == pack then
if not self:GetNotOwner() and pack.GetObjectOwner then
local packowner = pack:GetObjectOwner()
if packowner:IsValid() and packowner:Team() == TEAM_HUMAN and packowner ~= packer and not gamemode.Call("PlayerIsAdmin", packer) then
self:SetNotOwner(true)
end
end
if CurTime() >= self:GetEndTime() then
if self:GetNotOwner() then
local count = 0
for _, ent in pairs(ents.FindByClass("status_packup")) do
if ent:GetPackUpEntity() == pack then
count = count + 1
end
end
if count < self.PackUpOverride then
self:NextThink(CurTime())
return true
end
if pack.GetObjectOwner then
local objowner = pack:GetObjectOwner()
if objowner:IsValid() and objowner:Team() == TEAM_HUMAN and objowner:IsValid() then
owner = objowner
end
end
end
if pack.OnPackedUp and not pack:OnPackedUp(owner) then
owner:EmitSound("items/ammocrate_close.wav")
self.Removing = true
gamemode.Call("ObjectPackedUp", pack, packer, owner)
self:Remove()
end
end
else
owner:EmitSound("items/medshotno1.wav")
self:Remove()
self.Removing = true
end
self:NextThink(CurTime())
return true
end
| gpl-2.0 |
fkaa/iceball | pkg/base/ent/expl_grenade.lua | 4 | 3651 | --[[
This file is part of Ice Lua Components.
Ice Lua Components is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Ice Lua Components is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with Ice Lua Components. If not, see <http://www.gnu.org/licenses/>.
]]
return function (plr)
local this = {} this.this = this
this.plr = plr
this.mdl = mdl_nade_inst
this.gui_x = 0.15
this.gui_y = 0.25
this.gui_scale = 0.1
this.gui_pick_scale = 2.0
this.t_nadeboom = nil
this.t_newnade = nil
this.ammo = 2
function plr.expl_ammo_checkthrow()
if this.ammo <= 0 then return false end
if plr.mode == PLM_NORMAL then
this.ammo = this.ammo - 1
end
return true
end
function this.restock()
this.ammo = 4
end
function this.throw_nade(sec_current)
local sya = math.sin(plr.angy)
local cya = math.cos(plr.angy)
local sxa = math.sin(plr.angx)
local cxa = math.cos(plr.angx)
local fwx,fwy,fwz
fwx,fwy,fwz = sya*cxa, sxa, cya*cxa
local n = new_nade({
x = plr.x,
y = plr.y,
z = plr.z,
vx = fwx*MODE_NADE_SPEED*MODE_NADE_STEP+plr.vx*MODE_NADE_STEP,
vy = fwy*MODE_NADE_SPEED*MODE_NADE_STEP+plr.vy*MODE_NADE_STEP,
vz = fwz*MODE_NADE_SPEED*MODE_NADE_STEP+plr.vz*MODE_NADE_STEP,
fuse = math.max(0, this.t_nadeboom - sec_current),
pid = this.plr.pid
})
nade_add(n)
net_send(nil, common.net_pack("BhhhhhhH",
PKT_NADE_THROW,
math.floor(n.x*32+0.5),
math.floor(n.y*32+0.5),
math.floor(n.z*32+0.5),
math.floor(n.vx*256+0.5),
math.floor(n.vy*256+0.5),
math.floor(n.vz*256+0.5),
math.floor(n.fuse*100+0.5)))
end
function this.tick(sec_current, sec_delta)
if this.t_newnade and sec_current >= this.t_newnade then
this.t_newnade = nil
end
if this.t_nadeboom then
if (not this.ev_lmb) or sec_current >= this.t_nadeboom then
this.throw_nade(sec_current)
this.t_newnade = sec_current + MODE_DELAY_NADE_THROW
this.t_nadeboom = nil
this.ev_lmb = false
end
end
if client and plr.alive and (not plr.t_switch) then
if this.ev_lmb and plr.mode ~= PLM_SPECTATE then
if plr.tools[plr.tool+1] == this then
if (not this.t_newnade) and this.ammo > 0 then
if (not this.t_nadeboom) then
if plr.mode == PLM_NORMAL then
this.ammo = this.ammo - 1
end
this.t_nadeboom = sec_current + MODE_NADE_FUSE
client.wav_play_global(wav_pin, plr.x, plr.y, plr.z)
net_send(nil, common.net_pack("BhhhhhhH", PKT_NADE_PIN))
end
end
end end end
end
function this.focus()
--
end
function this.unfocus()
--
end
function this.need_restock()
return this.ammo < 4
end
function this.key(key, state, modif)
--
end
function this.click(button, state)
if button == 1 then
-- LMB
this.ev_lmb = state
end
end
function this.free()
--
end
function this.textgen()
local col
if this.ammo == 0 then
col = 0xFFFF3232
else
col = 0xFFC0C0C0
end
return col, ""..this.ammo
end
function this.get_model()
return this.mdl
end
function this.render(px, py, pz, ya, xa, ya2)
if this.ammo > 0 then
this.get_model().render_global(
px, py, pz, ya, xa, ya2, 1)
end
end
return this
end
| gpl-3.0 |
TheAnswer/FirstTest | bin/scripts/items/objects/clothing/bodysuits/bodysuit6.lua | 1 | 2290 | --Copyright (C) 2007 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
bodysuit6 = Clothing:new {
objectName = "Bodysuit 6",
templateName = "bodysuit_s06",
objectCRC = "707325039",
objectType = BODYSUIT,
equipped = "0",
itemMask = HUMANOID_FEMALES
}
| lgpl-3.0 |
Entware-ng/entware-routing | luci-app-bmx6/bmx6/usr/lib/lua/luci/model/cbi/bmx6/tunnels.lua | 18 | 2336 | --[[
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
--]]
local sys = require("luci.sys")
local bmx6json = require("luci.model.bmx6json")
m = Map("bmx6", "bmx6")
-- tunOut
local tunnelsOut = m:section(TypedSection,"tunOut",translate("Networks to fetch"),translate("Gateways announcements to fetch"))
tunnelsOut.addremove = true
tunnelsOut.anonymous = true
tunnelsOut:option(Value,"tunOut","Name")
tunnelsOut:option(Value,"network", translate("Network to fetch"))
local tunoptions = bmx6json.getOptions("tunOut")
local _,o
for _,o in ipairs(tunoptions) do
if o.name ~= nil and o.name ~= "network" then
help = bmx6json.getHtmlHelp(o)
value = tunnelsOut:option(Value,o.name,o.name,help)
value.optional = true
end
end
-- tunOut
local tunnelsIn = m:section(TypedSection,"tunIn",translate("Networks to offer"),translate("Gateways to announce in the network"))
tunnelsIn.addremove = true
tunnelsIn.anonymous = true
tunnelsIn:option(Value,"tunIn","Name")
tunnelsIn:option(Value,"network", translate("Network to offer"))
local tunInoptions = bmx6json.getOptions("tunIn")
local _,o
for _,o in ipairs(tunInoptions) do
if o.name ~= nil and o.name ~= "network" then
help = bmx6json.getHtmlHelp(o)
value = tunnelsIn:option(Value,o.name,o.name,help)
value.optional = true
end
end
function m.on_commit(self,map)
--Not working. If test returns error the changes are still commited
local msg = bmx6json.testandreload()
if msg ~= nil then
m.message = msg
end
end
return m
| gpl-2.0 |
TheAnswer/FirstTest | bin/scripts/creatures/objects/yavin4/creatures/ravagingGackleBat.lua | 1 | 4738 | --Copyright (C) 2008 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
ravagingGackleBat = Creature:new {
objectName = "ravagingGackleBat", -- Lua Object Name
creatureType = "ANIMAL",
gender = "",
speciesName = "ravaging_gackle_bat",
stfName = "mob/creature_names",
objectCRC = 539898393,
socialGroup = "Gacklebat",
level = 18,
combatFlags = ATTACKABLE_FLAG + ENEMY_FLAG + AGGRESSIVE_FLAG,
healthMax = 4300,
healthMin = 3500,
strength = 0,
constitution = 0,
actionMax = 4300,
actionMin = 3500,
quickness = 0,
stamina = 0,
mindMax = 4300,
mindMin = 3500,
focus = 0,
willpower = 0,
height = 1, -- Size of creature
armor = 0, -- 0 = None; 1 = Light; 2 = Medium; 3 = Heavy
kinetic = 0,
energy = 15,
electricity = -1,
stun = -1,
blast = -1,
heat = 20,
cold = -1,
acid = -1,
lightsaber = 0,
accuracy = 0,
healer = 0,
pack = 1,
herd = 0,
stalker = 0,
killer = 0,
ferocity = 0,
aggressive = 1,
invincible = 0,
meleeDefense = 1,
rangedDefense = 1,
attackCreatureOnSight = "", -- Enter socialGroups
weapon = "object/weapon/creature/shared_creature_default_weapon.iff", -- File path to weapon -> object\xxx\xxx\xx
weaponName = "Creature Defualt", -- Name ex. 'a Vibrolance'
weaponTemp = "creature_default_weapon", -- Weapon Template ex. 'lance_vibrolance'
weaponClass = "UnarmedMeleeWeapon", -- Weapon Class ex. 'PolearmMeleeWeapon'
weaponEquipped = 0,
weaponMinDamage = 180,
weaponMaxDamage = 190,
weaponAttackSpeed = 2,
weaponDamageType = "KINETIC", -- ELECTRICITY, KINETIC, etc
weaponArmorPiercing = "NONE", -- LIGHT, NONE, MEDIUM, HEAVY
alternateWeapon = "", -- File path to weapon -> object\xxx\xxx\xx
alternateWeaponName = "", -- Name ex. 'a Vibrolance'
alternateWeaponTemp = "", -- Weapon Template ex. 'lance_vibrolance'
alternateWeaponClass = "", -- Weapon Class ex. 'PolearmMeleeWeapon'
alternateweaponEquipped = 0,
alternateWeaponMinDamage = 0,
alternateWeaponMaxDamage = 0,
alternateWeaponAttackSpeed = 0,
alternateWeaponDamageType = "", -- ELECTRICITY, KINETIC, etc
alternateWeaponArmorPiercing = "", -- LIGHT, NONE, MEDIUM, HEAVY
internalNPCDamageModifier = 0.3, -- Damage Modifier to other NPC's
lootGroup = "0", -- Group it belongs to for loot
tame = 0.25, -- Likely hood to be tamed
datapadItemCRC = 184038036,
mountCRC = 0,
mountSpeed = 0,
mountAcceleration = 0,
milk = 0,
boneType = "bone_mammal_yavin4",
boneMax = 4,
hideType = "hide_bristley_yavin4",
hideMax = 3,
meatType = "meat_carnivore_yavin4",
meatMax = 5,
--skills = { " Stun attack", "", "" }
skills = { "gackleBatAttack3" },
respawnTimer = 60,
behaviorScript = "", -- Link to the behavior script for this object
}
Creatures:addCreature(ravagingGackleBat, 539898393) -- Add to Global Table
| lgpl-3.0 |
kyle-lu/fceux.js | output/luaScripts/Excitingbike-speedometeronly.lua | 9 | 2348 | --Exciting Bike - Speedometer
--Written by XKeeper
--Shows the speedometer (obviously)
require("x_functions");
if not x_requires then
-- Sanity check. If they require a newer version, let them know.
timer = 1;
while (true) do
timer = timer + 1;
for i = 0, 32 do
gui.drawbox( 6, 28 + i, 250, 92 - i, "#000000");
end;
gui.text( 10, 32, string.format("This Lua script requires the x_functions library."));
gui.text( 53, 42, string.format("It appears you do not have it."));
gui.text( 39, 58, "Please get the x_functions library at");
gui.text( 14, 69, "http://xkeeper.shacknet.nu/");
gui.text(114, 78, "emu/nes/lua/x_functions.lua");
warningboxcolor = string.format("%02X", math.floor(math.abs(30 - math.fmod(timer, 60)) / 30 * 0xFF));
gui.drawbox(7, 29, 249, 91, "#ff" .. warningboxcolor .. warningboxcolor);
FCEU.frameadvance();
end;
else
x_requires(4);
end;
function gameloop()
end;
gui.register(gameloop);
barcolors = {};
barcolors[0] = "#000000";
barcolors[1] = "#880000";
barcolors[2] = "#ff0000";
barcolors[3] = "#eeee00";
barcolors[4] = "#00ff00";
barcolors[5] = "#00ffff";
barcolors[6] = "#0000ff";
barcolors[7] = "#ff00ff";
barcolors[8] = "#ffffff";
barcolors[9] = "#123456";
lastvalue = {};
justblinked = {};
lastzero = {};
timer = 0;
speed = 0;
while (true) do
timer = timer + 1;
lastvalue['speed'] = speed;
speed = memory.readbyte(0x0094) * 0x100 + memory.readbyte(0x0090);
positionx = memory.readbyte(0x0050) * 0x100 + memory.readbyte(0x0394);
timerspeed = 3 - memory.readbyte(0x004c);
timerslant = math.max(0, memory.readbyte(0x0026) - 1);
if memory.readbyte(0x0303) ~= 0x8E then
text(255, 181, "Didn't advance this frame");
end;
speedadj1 = math.fmod(speed, 0x100);
speedadj2 = math.fmod(math.floor(speed / 0x100), #barcolors + 1);
speedadj3 = math.fmod(speedadj2 + 1, #barcolors + 1);
lifebar( 61, 11, 100, 4, speedadj1, 0x100, barcolors[speedadj3], barcolors[speedadj2], "#000000", "#ffffff");
text( 0, 4 + 6, string.format("Speed: %4X", speed));
text( 1, 4 + 14, string.format("S.Chg: %4d", speed - lastvalue['speed']));
text( 20, 222, " 2009 Xkeeper - http://jul.rustedlogic.net/ ");
line( 21, 231, 232, 231, "#000000");
FCEU.frameadvance();
end; | gpl-2.0 |
Iliaaaaa/test | CWR.lua | 2 | 8578 | package.path = package.path .. ';.luarocks/share/lua/5.2/?.lua'
..';.luarocks/share/lua/5.2/?/init.lua'
package.cpath = package.cpath .. ';.luarocks/lib/lua/5.2/?.so'
URL = require('socket.url')
JSON = require('dkjson')
redis = (loadfile "./redis.lua")()
redis2 = (loadfile "./redis2.lua")()
HTTPS = require('ssl.https')
redis:auth('CWR_REDIS')
----config----
local bot_api_key = "242799074:AAGvKKomuhL0BdhW2t_G7gbZ01tAL74-VqM"
local BASE_URL = "https://api.pwrtelegram.xyz/bot"..bot_api_key
-------
----utilites----
function is_admin(msg)-- Check if user is admin or not
local var = false
local admins = {122774063}
for k,v in pairs(admins) do
if msg.from.id == v then
var = true
end
end
return var
end
function sendRequest(url)
local dat, res = HTTPS.request(url)
local tab = JSON.decode(dat)
if res ~= 200 then
return false, res
end
if not tab.ok then
return false, tab.description
end
return tab
end
function getMe()--https://core.telegram.org/bots/api#getfile
local url = BASE_URL .. '/getMe'
return sendRequest(url)
end
function getUpdates(offset)--https://core.telegram.org/bots/api#getupdates
local url = BASE_URL .. '/getUpdates?timeout=20'
if offset then
url = url .. '&offset=' .. offset
end
return sendRequest(url)
end
function sendMessage(chat_id, text, disable_web_page_preview, reply_to_message_id, use_markdown)--https://core.telegram.org/bots/api#sendmessage
local url = BASE_URL .. '/sendMessage?chat_id=' .. chat_id .. '&text=' .. URL.escape(text)
if disable_web_page_preview == true then
url = url .. '&disable_web_page_preview=true'
end
if reply_to_message_id then
url = url .. '&reply_to_message_id=' .. reply_to_message_id
end
if use_markdown then
url = url .. '&parse_mode=Markdown'
end
return sendRequest(url)
end
function sendDocument(chat_id, document, reply_to_message_id)--https://github.com/topkecleon/otouto/blob/master/bindings.lua
local url = BASE_URL .. '/sendDocument'
local curl_command = 'cd \''..BASE_FOLDER..currect_folder..'\' && curl -s "' .. url .. '" -F "chat_id=' .. chat_id .. '" -F "document=@' .. document .. '"'
if reply_to_message_id then
curl_command = curl_command .. ' -F "reply_to_message_id=' .. reply_to_message_id .. '"'
end
io.popen(curl_command):read("*all")
return
end
function download_to_file(url, file_name, file_path)--https://github.com/yagop/telegram-bot/blob/master/bot/utils.lua
print("url to download: "..url)
local respbody = {}
local options = {
url = url,
sink = ltn12.sink.table(respbody),
redirect = true
}
-- nil, code, headers, status
local response = nil
options.redirect = false
response = {HTTPS.request(options)}
local code = response[2]
local headers = response[3]
local status = response[4]
if code ~= 200 then return nil end
local file_path = BASE_FOLDER..currect_folder..file_name
print("Saved to: "..file_path)
file = io.open(file_path, "w+")
file:write(table.concat(respbody))
file:close()
return file_path
end
--------
function bot_run()
bot = nil
while not bot do -- Get bot info
bot = getMe()
end
bot = bot.result
local bot_info = "\27[36mCWR Is Running!\27[39m\nCWR's Username : @"..bot.username.."\nCWR's Name : "..bot.first_name.."\nCWR's ID : "..bot.id.." \n\27[36mBot Developed by iTeam\27[39m\n---------------"
print(bot_info)
last_update = last_update or 0
is_running = true
end
function msg_processor(msg)
local print_text = "\27[36mChat : "..msg.chat.id..", User : "..msg.from.id.."\27[39m\nText : "..(msg.text or "").."\n---------------"
print(print_text)
if msg.date < os.time() - 5 then -- Ignore old msgs
print("\27[36m(Old Message)\27[39m\n---------------")
return
end
if msg.text == '/start' or msg.text == '/start@CW_Robot' then
local text = [[
`سلام من چَتِر بوت 😇 هستم.`
_من هوش مصنوعی دارم 😅 و هرچی تو بگی رو میفهمم و جواب میدم_
*من حدود ۲۰ میلیون کلمه فارسی 🙈 بلدم و میتونم باهاشون باهات حرف بزنم*
اگه میخوای میتونی باهام حرف 😋 بزنی!
من تو خصوصی به همه پیامات جواب میدم ولی تو گروها باید روی پیام هایی که من ارسال میکنم ریپلای کنی تا جوابتو بدم :)
قدرت گرفته از [iTeam](https://telegram.me/iTeam_ir)
]]
redis2:sadd("CW:users",msg.chat.id)
sendMessage(msg.chat.id, text, false, msg.message_id, true)
elseif msg.text and msg.text:match("(.*)!!(.*)") then
local matches = {msg.text:match("(.*)!!(.*)")}
if matches[2]:match("(telegram.%s)") or matches[2]:match("@") or matches[2]:match("tlgrm.me") or matches[2]:match("https?://([%w-_%.%?%.:/%+=&]+)") and not is_admin(msg) then
local text = "اضافه کردن لینک و آیدی به عنوان جواب کار دستی نیست دوسته گل\nاین ربات قرار نیست برا شما تبلیغ کنه 😉"
sendMessage(msg.chat.id, text, false, msg.message_id, true)
else
redis:sadd(matches[1],matches[2])
local text = "خیلی ممنون که بهم کلمه جدید یاد دادی 😇😍 \n\n حالا بلد شدم اگه بگی 😁 \n"..matches[1].."\n 😋 من جواب بدم \n"..matches[2]
sendMessage(msg.chat.id, text, false, msg.message_id, true)
end
elseif msg.text == "/teachme" or msg.text == "/teachme@CW_Robot" then
local text = [[اگه بخوای کلمه یا جمله جدید یادم بدی
😇 باید دو قسمت مسیج یعنی اون چیزی که تو میخوای بفرستی و اون چیزی که میخوای من جواب بدم رو پشت سر هم تو یک مسیج واسم بفرستی و با دو ! پشت سر هم از هم جداشون کنی
مثل این 😊
سلام،خوبی؟!!مرسی،ممنونم
یا 😋
چه خبر؟!!هیچی، تو چه خبر؟
یا 😁
Miay berim biroon?!!Are, key berim?
ممنون از اینکه بهم چیزای جدید یاد میدی]]
sendMessage(msg.chat.id, text, false, msg.message_id, true)
elseif msg.text == "/stats" and is_admin(msg) then
local words = 0
local answers = 0
local allwords = redis:keys("*")
for i=1,#allwords do
local hash = allwords[i]
words = words + 1
answers = answers + redis:scard(hash)
end
local text = "*Users* : `"..redis2:scard("CW:users").."`\n*Total Saved Words* : `"..words.."`\n*Total Saved Answers* : `"..answers.."`"
sendMessage(msg.chat.id, text, false, msg.message_id, true)
elseif msg.text == "/cleanads" and is_admin(msg) then
local allwords = redis:keys("*")
for i=1,#allwords do
local hash = allwords[i]
local answers = redis:smembers(hash)
for i=1,#answers do
if answers[i]:match("telegram.me") or answers[i]:match("@") then
redis:srem(hash,answers[i])
end
end
end
local text = "*All Links And Usernames Cleaned From Bot Answers*"
sendMessage(msg.chat.id, text, false, msg.message_id, true)
elseif msg.text:match("^/del") and is_admin(msg) then
if msg.text:match("^/del (.*)^(.*)$") then
local matches = {msg.text:match("^/del (.*)^(.*)$")}
redis:srem(matches[1],matches[2])
local text = matches[2].." از جواب های "..matches[1].." حذف شد "
sendMessage(msg.chat.id, text, false, msg.message_id, true)
else
local matches = {msg.text:match("^/del (.*)$")}
redis:del(matches[1])
local text = " تمامی جواب های مربوط به "..matches[1].." حذف شد "
sendMessage(msg.chat.id, text, false, msg.message_id, true)
end
else
if msg.chat.type == "private" or msg.chat.type ~= "private" and msg.reply_to_message and msg.reply_to_message.from.id == 242799074 then
local answers = redis:smembers(msg.text)
if #answers == 0 then
local text = [[من اینو بلد نیستم 😋. اما اگه میخوای اینو /teachme کلیک کن تا بتونی یادم بدی]]
sendMessage(msg.chat.id, text, false, msg.message_id, true)
else
local text = answers[math.random(#answers)]
sendMessage(msg.chat.id, text, false, msg.message_id, true)
end
end
end
end
bot_run() -- Run main function
while is_running do -- Start a loop witch receive messages.
local response = getUpdates(last_update+1) -- Get the latest updates using getUpdates method
if response then
for i,v in ipairs(response.result) do
last_update = v.update_id
if v.message then
msg_processor(v.message)
end
end
else
print("Conection failed")
end
end
print("Bot halted")
| agpl-3.0 |
TheAnswer/FirstTest | bin/scripts/creatures/objects/yavin4/creatures/mawgaxFemale.lua | 1 | 4692 | --Copyright (C) 2008 <SWGEmu>
--This File is part of Core3.
--This program is free software; you can redistribute
--it and/or modify it under the terms of the GNU Lesser
--General Public License as published by the Free Software
--Foundation; either version 2 of the License,
--or (at your option) any later version.
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--See the GNU Lesser General Public License for
--more details.
--You should have received a copy of the GNU Lesser General
--Public License along with this program; if not, write to
--the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
--Linking Engine3 statically or dynamically with other modules
--is making a combined work based on Engine3.
--Thus, the terms and conditions of the GNU Lesser General Public License
--cover the whole combination.
--In addition, as a special exception, the copyright holders of Engine3
--give you permission to combine Engine3 program with free software
--programs or libraries that are released under the GNU LGPL and with
--code included in the standard release of Core3 under the GNU LGPL
--license (or modified versions of such code, with unchanged license).
--You may copy and distribute such a system following the terms of the
--GNU LGPL for Engine3 and the licenses of the other code concerned,
--provided that you include the source code of that other code when
--and as the GNU LGPL requires distribution of source code.
--Note that people who make modified versions of Engine3 are not obligated
--to grant this special exception for their modified versions;
--it is their choice whether to do so. The GNU Lesser General Public License
--gives permission to release a modified version without this exception;
--this exception also makes it possible to release a modified version
--which carries forward this exception.
mawgaxFemale = Creature:new {
objectName = "mawgaxFemale", -- Lua Object Name
creatureType = "ANIMAL",
gender = "female",
speciesName = "mawgax_female",
stfName = "mob/creature_names",
objectCRC = 746705038,
socialGroup = "Mawgax",
level = 23,
combatFlags = ATTACKABLE_FLAG + ENEMY_FLAG,
healthMax = 7200,
healthMin = 5900,
strength = 0,
constitution = 0,
actionMax = 7200,
actionMin = 5900,
quickness = 0,
stamina = 0,
mindMax = 7200,
mindMin = 5900,
focus = 0,
willpower = 0,
height = 1, -- Size of creature
armor = 0, -- 0 = None; 1 = Light; 2 = Medium; 3 = Heavy
kinetic = 15,
energy = 15,
electricity = 0,
stun = -1,
blast = 0,
heat = -1,
cold = 0,
acid = -1,
lightsaber = 0,
accuracy = 0,
healer = 0,
pack = 1,
herd = 1,
stalker = 0,
killer = 0,
ferocity = 0,
aggressive = 0,
invincible = 0,
meleeDefense = 1,
rangedDefense = 1,
attackCreatureOnSight = "", -- Enter socialGroups
weapon = "object/weapon/creature/shared_creature_default_weapon.iff", -- File path to weapon -> object\xxx\xxx\xx
weaponName = "Creature Defualt", -- Name ex. 'a Vibrolance'
weaponTemp = "creature_default_weapon", -- Weapon Template ex. 'lance_vibrolance'
weaponClass = "UnarmedMeleeWeapon", -- Weapon Class ex. 'PolearmMeleeWeapon'
weaponEquipped = 0,
weaponMinDamage = 240,
weaponMaxDamage = 250,
weaponAttackSpeed = 2,
weaponDamageType = "KINETIC", -- ELECTRICITY, KINETIC, etc
weaponArmorPiercing = "NONE", -- LIGHT, NONE, MEDIUM, HEAVY
alternateWeapon = "", -- File path to weapon -> object\xxx\xxx\xx
alternateWeaponName = "", -- Name ex. 'a Vibrolance'
alternateWeaponTemp = "", -- Weapon Template ex. 'lance_vibrolance'
alternateWeaponClass = "", -- Weapon Class ex. 'PolearmMeleeWeapon'
alternateweaponEquipped = 0,
alternateWeaponMinDamage = 0,
alternateWeaponMaxDamage = 0,
alternateWeaponAttackSpeed = 0,
alternateWeaponDamageType = "", -- ELECTRICITY, KINETIC, etc
alternateWeaponArmorPiercing = "", -- LIGHT, NONE, MEDIUM, HEAVY
internalNPCDamageModifier = 0.3, -- Damage Modifier to other NPC's
lootGroup = "0", -- Group it belongs to for loot
tame = 0, -- Likely hood to be tamed
datapadItemCRC = 0,
mountCRC = 0,
mountSpeed = 0,
mountAcceleration = 0,
milk = 0,
boneType = "bone_avian_yavin4",
boneMax = 52,
hideType = "hide_leathery_yavin4",
hideMax = 72,
meatType = "meat_domesticated_yavin4",
meatMax = 115,
--skills = { " Stun attack", "", "" }
skills = { "mawgaxAttack1" },
respawnTimer = 60,
behaviorScript = "", -- Link to the behavior script for this object
}
Creatures:addCreature(mawgaxFemale, 746705038) -- Add to Global Table
| lgpl-3.0 |
Andrettin/Wyrmsun | scripts/languages/turkish.lua | 1 | 1642 | -- _________ __ __
-- / _____// |_____________ _/ |______ ____ __ __ ______
-- \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
-- / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ \
-- /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
-- \/ \/ \//_____/ \/
-- ______________________ ______________________
-- T H E W A R B E G I N S
-- Stratagus - A free fantasy real time strategy game engine
--
-- (c) Copyright 2017-2022 by Andrettin
--
-- This program is free software; you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; either version 2 of the License, or
-- (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
--
DefineLanguageWord("Jenk", { -- Source: Carl D. Buck, "Words for 'Battle,' 'War,' 'Army,' and 'Soldier'", 1919, p. 7.
Language = "turkish", -- source gives Modern Turkish
Type = "noun",
Meanings = {"Battle", "War"}
})
| gpl-2.0 |
yannayl/packages | utils/prometheus-node-exporter-lua/files/usr/lib/lua/prometheus-collectors/cpu.lua | 74 | 1429 | -- stat/cpu collector
local function scrape()
local stat = get_contents("/proc/stat")
-- system boot time, seconds since epoch
metric("node_boot_time_seconds", "gauge", nil,
string.match(stat, "btime ([0-9]+)"))
-- context switches since boot (all CPUs)
metric("node_context_switches_total", "counter", nil,
string.match(stat, "ctxt ([0-9]+)"))
-- cpu times, per CPU, per mode
local cpu_mode = {"user", "nice", "system", "idle", "iowait", "irq",
"softirq", "steal", "guest", "guest_nice"}
local i = 0
local cpu_metric = metric("node_cpu_seconds_total", "counter")
while true do
local cpu = {string.match(stat,
"cpu"..i.." (%d+) (%d+) (%d+) (%d+) (%d+) (%d+) (%d+) (%d+) (%d+) (%d+)")}
if #cpu ~= 10 then
break
end
for ii, mode in ipairs(cpu_mode) do
cpu_metric({cpu="cpu"..i, mode=mode}, cpu[ii] / 100)
end
i = i + 1
end
-- interrupts served
metric("node_intr_total", "counter", nil,
string.match(stat, "intr ([0-9]+)"))
-- processes forked
metric("node_forks_total", "counter", nil,
string.match(stat, "processes ([0-9]+)"))
-- processes running
metric("node_procs_running_total", "gauge", nil,
string.match(stat, "procs_running ([0-9]+)"))
-- processes blocked for I/O
metric("node_procs_blocked_total", "gauge", nil,
string.match(stat, "procs_blocked ([0-9]+)"))
end
return { scrape = scrape }
| gpl-2.0 |
zhityer/zhityer1 | plugins/banhammer.lua | 27 | 10471 | local function is_user_whitelisted(id)
local hash = 'whitelist:user#id'..id
local white = redis:get(hash) or false
return white
end
local function is_chat_whitelisted(id)
local hash = 'whitelist:chat#id'..id
local white = redis:get(hash) or false
return white
end
local function kick_user(user_id, chat_id)
local chat = 'chat#id'..chat_id
local user = 'user#id'..user_id
chat_del_user(chat, user, ok_cb, true)
end
local function ban_user(user_id, chat_id)
-- Save to redis
local hash = 'banned:'..chat_id..':'..user_id
redis:set(hash, true)
-- Kick from chat
kick_user(user_id, chat_id)
end
local function superban_user(user_id, chat_id)
-- Save to redis
local hash = 'superbanned:'..user_id
redis:set(hash, true)
-- Kick from chat
kick_user(user_id, chat_id)
end
local function is_banned(user_id, chat_id)
local hash = 'banned:'..chat_id..':'..user_id
local banned = redis:get(hash)
return banned or false
end
local function is_super_banned(user_id)
local hash = 'superbanned:'..user_id
local superbanned = redis:get(hash)
return superbanned or false
end
local function pre_process(msg)
-- SERVICE MESSAGE
if msg.action and msg.action.type then
local action = msg.action.type
-- Check if banned user joins chat
if action == 'chat_add_user' or action == 'chat_add_user_link' then
local user_id
if msg.action.link_issuer then
user_id = msg.from.id
else
user_id = msg.action.user.id
end
print('Checking invited user '..user_id)
local superbanned = is_super_banned(user_id)
local banned = is_banned(user_id, msg.to.id)
if superbanned or banned then
print('User is banned!')
kick_user(user_id, msg.to.id)
end
end
-- No further checks
return msg
end
-- BANNED USER TALKING
if msg.to.type == 'chat' then
local user_id = msg.from.id
local chat_id = msg.to.id
local superbanned = is_super_banned(user_id)
local banned = is_banned(user_id, chat_id)
if superbanned then
print('SuperBanned user talking!')
superban_user(user_id, chat_id)
msg.text = ''
end
if banned then
print('Banned user talking!')
ban_user(user_id, chat_id)
msg.text = ''
end
end
-- WHITELIST
local hash = 'whitelist:enabled'
local whitelist = redis:get(hash)
local issudo = is_sudo(msg)
-- Allow all sudo users even if whitelist is allowed
if whitelist and not issudo then
print('Whitelist enabled and not sudo')
-- Check if user or chat is whitelisted
local allowed = is_user_whitelisted(msg.from.id)
if not allowed then
print('User '..msg.from.id..' not whitelisted')
if msg.to.type == 'chat' then
allowed = is_chat_whitelisted(msg.to.id)
if not allowed then
print ('Chat '..msg.to.id..' not whitelisted')
else
print ('Chat '..msg.to.id..' whitelisted :)')
end
end
else
print('User '..msg.from.id..' allowed :)')
end
if not allowed then
msg.text = ''
end
else
print('Whitelist not enabled or is sudo')
end
return msg
end
local function username_id(cb_extra, success, result)
local get_cmd = cb_extra.get_cmd
local receiver = cb_extra.receiver
local chat_id = cb_extra.chat_id
local member = cb_extra.member
local text = 'No user @'..member..' in this group.'
for k,v in pairs(result.members) do
vusername = v.username
if vusername == member then
member_username = member
member_id = v.id
if get_cmd == 'kick' then
return kick_user(member_id, chat_id)
elseif get_cmd == 'ban user' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned')
return ban_user(member_id, chat_id)
elseif get_cmd == 'superban user' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned!')
return superban_user(member_id, chat_id)
elseif get_cmd == 'whitelist user' then
local hash = 'whitelist:user#id'..member_id
redis:set(hash, true)
return send_large_msg(receiver, 'User @'..member..' ['..member_id..'] whitelisted')
elseif get_cmd == 'whitelist delete user' then
local hash = 'whitelist:user#id'..member_id
redis:del(hash)
return send_large_msg(receiver, 'User @'..member..' ['..member_id..'] removed from whitelist')
end
end
end
return send_large_msg(receiver, text)
end
local function run(msg, matches)
if matches[1] == 'kickme' then
kick_user(msg.from.id, msg.to.id)
end
if not is_momod(msg) then
return nil
end
local receiver = get_receiver(msg)
if matches[4] then
get_cmd = matches[1]..' '..matches[2]..' '..matches[3]
elseif matches[3] then
get_cmd = matches[1]..' '..matches[2]
else
get_cmd = matches[1]
end
if matches[1] == 'ban' then
local user_id = matches[3]
local chat_id = msg.to.id
if msg.to.type == 'chat' then
if matches[2] == 'user' then
if string.match(matches[3], '^%d+$') then
ban_user(user_id, chat_id)
send_large_msg(receiver, 'User '..user_id..' banned!')
else
local member = string.gsub(matches[3], '@', '')
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=chat_id, member=member})
end
end
if matches[2] == 'delete' then
local hash = 'banned:'..chat_id..':'..user_id
redis:del(hash)
return 'User '..user_id..' unbanned'
end
else
return 'This isn\'t a chat group'
end
end
if matches[1] == 'superban' and is_admin(msg) then
local user_id = matches[3]
local chat_id = msg.to.id
if matches[2] == 'user' then
if string.match(matches[3], '^%d+$') then
superban_user(user_id, chat_id)
send_large_msg(receiver, 'User '..user_id..' globally banned!')
else
local member = string.gsub(matches[3], '@', '')
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=chat_id, member=member})
end
end
if matches[2] == 'delete' then
local hash = 'superbanned:'..user_id
redis:del(hash)
return 'User '..user_id..' unbanned'
end
end
if matches[1] == 'kick' then
if msg.to.type == 'chat' then
if string.match(matches[2], '^%d+$') then
kick_user(matches[2], msg.to.id)
else
local member = string.gsub(matches[2], '@', '')
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
else
return 'This isn\'t a chat group'
end
end
if matches[1] == 'whitelist' then
if matches[2] == 'enable' and is_sudo(msg) then
local hash = 'whitelist:enabled'
redis:set(hash, true)
return 'Enabled whitelist'
end
if matches[2] == 'disable' and is_sudo(msg) then
local hash = 'whitelist:enabled'
redis:del(hash)
return 'Disabled whitelist'
end
if matches[2] == 'user' then
if string.match(matches[3], '^%d+$') then
local hash = 'whitelist:user#id'..matches[3]
redis:set(hash, true)
return 'User '..matches[3]..' whitelisted'
else
local member = string.gsub(matches[3], '@', '')
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
end
if matches[2] == 'chat' then
if msg.to.type ~= 'chat' then
return 'This isn\'t a chat group'
end
local hash = 'whitelist:chat#id'..msg.to.id
redis:set(hash, true)
return 'Chat '..msg.to.print_name..' ['..msg.to.id..'] whitelisted'
end
if matches[2] == 'delete' and matches[3] == 'user' then
if string.match(matches[4], '^%d+$') then
local hash = 'whitelist:user#id'..matches[4]
redis:del(hash)
return 'User '..matches[4]..' removed from whitelist'
else
local member = string.gsub(matches[4], '@', '')
chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member})
end
end
if matches[2] == 'delete' and matches[3] == 'chat' then
if msg.to.type ~= 'chat' then
return 'This isn\'t a chat group'
end
local hash = 'whitelist:chat#id'..msg.to.id
redis:del(hash)
return 'Chat '..msg.to.print_name..' ['..msg.to.id..'] removed from whitelist'
end
end
end
return {
description = "Plugin to manage bans, kicks and white/black lists.",
usage = {
user = "!kickme : Exit from group",
moderator = {
"!whitelist <enable>/<disable> : Enable or disable whitelist mode",
"!whitelist user <user_id> : Allow user to use the bot when whitelist mode is enabled",
"!whitelist user <username> : Allow user to use the bot when whitelist mode is enabled",
"!whitelist chat : Allow everybody on current chat to use the bot when whitelist mode is enabled",
"!whitelist delete user <user_id> : Remove user from whitelist",
"!whitelist delete chat : Remove chat from whitelist",
"!ban user <user_id> : Kick user from chat and kicks it if joins chat again",
"!ban user <username> : Kick user from chat and kicks it if joins chat again",
"!ban delete <user_id> : Unban user",
"!kick <user_id> : Kick user from chat group by id",
"!kick <username> : Kick user from chat group by username",
},
admin = {
"!superban user <user_id> : Kick user from all chat and kicks it if joins again",
"!superban user <username> : Kick user from all chat and kicks it if joins again",
"!superban delete <user_id> : Unban user",
},
},
patterns = {
"^!(whitelist) (enable)$",
"^!(whitelist) (disable)$",
"^!(whitelist) (user) (.*)$",
"^!(whitelist) (chat)$",
"^!(whitelist) (delete) (user) (.*)$",
"^!(whitelist) (delete) (chat)$",
"^!(ban) (user) (.*)$",
"^!(ban) (delete) (.*)$",
"^!(superban) (user) (.*)$",
"^!(superban) (delete) (.*)$",
"^!(kick) (.*)$",
"^!(kickme)$",
"^!!tgservice (.+)$",
},
run = run,
pre_process = pre_process
}
| gpl-2.0 |
Entware-ng/entware-routing | alfred/files/bat-hosts.lua | 1 | 3132 | #!/usr/bin/lua
local type_id = 64 -- bat-hosts
function get_hostname()
local hostfile = io.open("/proc/sys/kernel/hostname", "r")
local ret_string = hostfile:read()
hostfile:close()
return ret_string
end
function get_interfaces_names()
local ret = {}
for name in io.popen("ls -1 /sys/class/net/"):lines() do
table.insert(ret, name)
end
return ret
end
function get_interface_address(name)
local addressfile = io.open("/sys/class/net/"..name.."/address", "r")
local ret_string = addressfile:read()
addressfile:close()
return ret_string
end
local function generate_bat_hosts()
-- get hostname and interface macs/names
-- then return a table containing valid bat-hosts lines
local n, i
local ifaces, ret = {}, {}
local hostname = get_hostname()
for n, i in ipairs(get_interfaces_names()) do
local address = get_interface_address(i)
if not ifaces[address] then ifaces[address] = i end
end
for mac, iname in pairs(ifaces) do
if mac:match("^%x%x:%x%x:%x%x:%x%x:%x%x:%x%x$") and not mac:match("00:00:00:00:00:00") then
table.insert(ret, mac.." "..hostname.."_"..iname.."\n")
end
end
return ret
end
local function publish_bat_hosts()
-- pass a raw chunk of data to alfred
local fd = io.popen("alfred -s " .. type_id, "w")
if fd then
local ret = generate_bat_hosts()
if ret then
fd:write(table.concat(ret))
end
fd:close()
end
end
local function write_bat_hosts(rows)
local content = { "### /tmp/bat-hosts generated by alfred-bat-hosts\n",
"### /!\\ This file is overwritten every 5 minutes /!\\\n",
"### (To keep manual changes, replace /etc/bat-hosts symlink with a static file)\n" }
-- merge the chunks from all nodes, de-escaping newlines
for _, row in ipairs(rows) do
local node, value = unpack(row)
table.insert(content, "# Node ".. node .. "\n")
table.insert(content, value:gsub("\x0a", "\n") .. "\n")
end
-- write parsed content down to disk
local fd = io.open("/tmp/bat-hosts", "w")
if fd then
fd:write(table.concat(content))
fd:close()
end
-- try to make a symlink in /etc pointing to /tmp,
-- if it exists, ln will do nothing.
os.execute("ln -ns /tmp/bat-hosts /etc/bat-hosts 2>/dev/null")
end
local function receive_bat_hosts()
-- read raw chunks from alfred, convert them to a nested table and call write_bat_hosts
-- "alfred -r" can fail in slave nodes (returns empty stdout), so:
-- check output is not null before writing /tmp/bat-hosts, and retry 3 times before giving up.
for n = 1, 3 do
local fd = io.popen("alfred -r " .. type_id)
--[[ this command returns something like
{ "54:e6:fc:b9:cb:37", "00:11:22:33:44:55 ham_wlan0\x0a00:22:33:22:33:22 ham_eth0\x0a" },
{ "90:f6:52:bb:ec:57", "00:22:33:22:33:23 spam\x0a" },
]]--
if fd then
local output = fd:read("*a")
fd:close()
if output and output ~= "" then
assert(loadstring("rows = {" .. output .. "}"))()
write_bat_hosts(rows)
break
end
end
end
end
publish_bat_hosts()
receive_bat_hosts()
| gpl-2.0 |
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