repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278
values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15
values |
|---|---|---|---|---|---|
h3r2tic/rendertoy | tools/tundra/scripts/tundra/test/t_path.lua | 28 | 2760 | module(..., package.seeall)
local path = require "tundra.path"
local native = require "tundra.native"
local function check_path(t, p, expected)
p = p:gsub('\\', '/')
t:check_equal(p, expected)
end
unit_test('path.normalize', function (t)
check_path(t, path.normalize("foo"), "foo")
check_path(t, path.normalize("foo/bar"), "foo/bar")
check_path(t, path.normalize("foo//bar"), "foo/bar")
check_path(t, path.normalize("foo/./bar"), "foo/bar")
check_path(t, path.normalize("foo/../bar"), "bar")
check_path(t, path.normalize("../bar"), "../bar")
check_path(t, path.normalize("foo/../../bar"), "../bar")
end)
unit_test('path.join', function (t)
check_path(t, path.join("foo", "bar"), "foo/bar")
check_path(t, path.join("foo", "../bar"), "bar")
check_path(t, path.join("/foo", "bar"), "/foo/bar")
end)
unit_test('path.split', function (t)
local function check_split(p, expected_dir, expected_fn)
local dir, fn = path.split(p)
dir = dir:gsub('\\', '/')
fn = fn:gsub('\\', '/')
t:check_equal(dir, expected_dir)
t:check_equal(fn, expected_fn)
end
check_split("", ".", "")
check_split("foo", ".", "foo")
check_split("foo/bar", "foo", "bar")
check_split("/foo/bar", "/foo", "bar")
check_split("x:\\foo\\bar", "x:/foo", "bar")
end)
unit_test('path.get_filename_dir', function (t)
t:check_equal(path.get_filename_dir("foo/bar"), "foo")
t:check_equal(path.get_filename_dir("foo"), "")
end)
unit_test('path.get_filename', function (t)
t:check_equal(path.get_filename("foo/bar"), "bar")
t:check_equal(path.get_filename("foo"), "foo")
end)
unit_test('path.get_extension', function (t)
t:check_equal(path.get_extension("foo"), "")
t:check_equal(path.get_extension("foo."), ".")
t:check_equal(path.get_extension("foo.c"), ".c")
t:check_equal(path.get_extension("foo/bar/.c"), ".c")
t:check_equal(path.get_extension("foo/bar/baz.cpp"), ".cpp")
end)
unit_test('path.drop_suffix', function (t)
t:check_equal(path.drop_suffix("foo.c"), "foo")
t:check_equal(path.drop_suffix("foo/bar.c"), "foo/bar")
t:check_equal(path.drop_suffix("/foo/bar.c"), "/foo/bar")
end)
unit_test('path.get_filename_base', function (t)
t:check_equal(path.get_filename_base("foo1"), "foo1")
t:check_equal(path.get_filename_base("foo2.c"), "foo2")
t:check_equal(path.get_filename_base("/path/to/foo3"), "foo3")
t:check_equal(path.get_filename_base("/path/to/foo4.c"), "foo4")
end)
unit_test('path.is_absolute', function (t)
t:check_equal(path.is_absolute("/foo") and "true" or "false", "true")
t:check_equal(path.is_absolute("foo") and "true" or "false", "false")
if native.host_platform == "windows" then
t:check_equal(path.is_absolute("x:\\foo") and "true" or "false", "true")
end
end)
| mit |
AbolDalton/kia | plugins/warn.lua | 5 | 7684 | local function warn_by_username(extra, success, result) -- /warn <@username>
if success == 1 then
local msg = result
local target = extra.target
local receiver = extra.receiver
local hash = 'warn:'..target
local value = redis:hget(hash, msg.id)
local text = ''
local name = ''
if msg.first_name then
name = string.sub(msg.first_name, 1, 40)
else
name = string.sub(msg.last_name, 1, 40)
end
----------------------------------
if is_momod2(msg.id, target) and not is_admin2(extra.fromid) then
return send_msg(receiver, 'شما نمیتوانید به مدیر گروه اخطار بدهید!', ok_cb, false) end
--endif--
if is_admin2(msg.id) then return send_msg(receiver, 'شما نمیتوانید به ادمین ربات اخطار بدهید!', ok_cb, false) end
--endif--
if value then
if value == '1' then
redis:hset(hash, msg.id, '2')
text = '[ '..name..' ]\n شما به دلیل رعایت نکردن قوانین اخطار دریافت میکنید\nتعداد اخطار های شما : ۲/۴'
elseif value == '2' then
redis:hset(hash, msg.id, '3')
text = '[ '..name..' ]\n شما به دلیل رعایت نکردن قوانین اخطار دریافت میکنید\nتعداد اخطار های شما : ۳/۴'
elseif value == '3' then
redis:hdel(hash, msg.id, '0')
local hash = 'banned:'..target
redis:sadd(hash, msg.id)
text = '[ '..name..' ]\n به دلیل رعایت نکردن قوانین از گروه اخراج شد (banned)\nتعداد اخطار ها : ۴/۴'
chat_del_user(receiver, 'user#id'..msg.id, ok_cb, false)
end
else
redis:hset(hash, msg.id, '1')
text = '[ '..name..' ]\n شما به دلیل رعایت نکردن قوانین اخطار دریافت میکنید\nتعداد اخطار های شما : ۱/۴'
end
send_msg(receiver, text, ok_cb, false)
else
send_msg(receiver, ' نام کاربری پیدا نشد.', ok_cb, false)
end
end
--
local function warn_by_reply(extra, success, result) -- (on reply) /warn
local msg = result
local target = extra.target
local receiver = extra.receiver
local hash = 'warn:'..msg.to.id
local value = redis:hget(hash, msg.from.id)
local text = ''
local name = ''
if msg.from.first_name then
name = string.sub(msg.from.first_name, 1, 40)
else
name = string.sub(msg.from.last_name, 1, 40)
end
----------------------------------
if is_momod2(msg.from.id, msg.to.id) and not is_admin2(extra.fromid) then
return send_msg(receiver, 'شما نمیتوانید به مدیر گروه اخطار بدهید!', ok_cb, false) end
--endif--
if is_admin2(msg.from.id) then return send_msg(receiver, 'شما نمیتوانید به ادمین ربات اخطار بدهید!', ok_cb, false) end
--endif--
if value then
if value == '1' then
redis:hset(hash, msg.from.id, '2')
text = '[ '..name..' ]\n .شما به دلیل رعایت نکردن قوانین اخطار دریافت میکنید\nتعداد اخطار های شما : ۲/۴'
elseif value == '2' then
redis:hset(hash, msg.from.id, '3')
text = '[ '..name..' ]\n شما به دلیل رعایت نکردن قوانین اخطار دریافت میکنید.\nتعداد اخطار های شما : ۳/۴'
elseif value == '3' then
redis:hdel(hash, msg.from.id, '0')
text = '[ '..name..' ]\n به دلیل رعایت نکردن قوانین از گروه اخراج شد. (banned)\nتعداد اخطار ها : ۴/۴'
local hash = 'banned:'..target
redis:sadd(hash, msg.from.id)
chat_del_user(receiver, 'user#id'..msg.from.id, ok_cb, false)
end
else
redis:hset(hash, msg.from.id, '1')
text = '[ '..name..' ]\n شما به دلیل رعایت نکردن قوانین اخطار دریافت میکنید.\nتعداد اخطار های شما : ۱/۴'
end
reply_msg(extra.Reply, text, ok_cb, false)
end
--
local function unwarn_by_username(extra, success, result) -- /unwarn <@username>
if success == 1 then
local msg = result
local target = extra.target
local receiver = extra.receiver
local hash = 'warn:'..target
local value = redis:hget(hash, msg.id)
local text = ''
----------------------------------
if is_momod2(msg.id, target) and not is_admin2(extra.fromid) then return end
--endif--
if is_admin2(msg.id) then return end
--endif--
if value then
redis:hdel(hash, msg.id, '0')
text = 'اخطار های کاربر ('..msg.id..') پاک شد\nتعداد اخطار ها : ۰/۴'
else
text = 'این کاربر اخطاری دریافت نکرده است'
end
send_msg(receiver, text, ok_cb, false)
else
send_msg(receiver, ' نام کاربری پیدا نشد.', ok_cb, false)
end
end
--
local function unwarn_by_reply(extra, success, result) -- (on reply) /unwarn
local msg = result
local target = extra.target
local receiver = extra.receiver
local hash = 'warn:'..msg.to.id
local value = redis:hget(hash, msg.from.id)
local text = ''
----------------------------------
if is_momod2(msg.from.id, msg.to.id) and not is_admin2(extra.fromid) then
return end
--endif--
if is_admin2(msg.from.id) then return end
--endif--
if value then
redis:hdel(hash, msg.from.id, '0')
text = 'اخطار های کاربر ('..msg.from.id..') پاک شد\nتعداد اخطار ها : ۰/۴'
else
text = 'این کاربر اخطاری دریافت نکرده است'
end
reply_msg(extra.Reply, text, ok_cb, false)
end
--
local function run(msg, matches)
local target = msg.to.id
local fromid = msg.from.id
local user = matches[2]
local target = msg.to.id
local receiver = get_receiver(msg)
if msg.to.type == 'user' then return end
--endif--
if not is_momod(msg) then return 'شما مدیر نیستید' end
--endif--
----------------------------------
if matches[1]:lower() == 'warn' and not matches[2] then -- (on reply) /warn
if msg.reply_id then
local Reply = msg.reply_id
msgr = get_message(msg.reply_id, warn_by_reply, {receiver=receiver, Reply=Reply, target=target, fromid=fromid})
else return 'از نام کاربری یا ریپلی کردن پیام کاربر برای اخطار دادن استفاده کنید' end
--endif--
end
if matches[1]:lower() == 'warn' and matches[2] then -- /warn <@username>
if string.match(user, '^%d+$') then
return 'از نام کاربری یا ریپلی کردن پیام کاربر برای اخطار دادن استفاده کنید'
elseif string.match(user, '^@.+$') then
username = string.gsub(user, '@', '')
msgr = res_user(username, warn_by_username, {receiver=receiver, user=user, target=target, fromid=fromid})
end
end
if matches[1]:lower() == 'unwarn' and not matches[2] then -- (on reply) /unwarn
if msg.reply_id then
local Reply = msg.id
msgr = get_message(msg.reply_id, unwarn_by_reply, {receiver=receiver, Reply=Reply, target=target, fromid=fromid})
else return 'از نام کاربری یا ریپلی کردن استفاده کنید' end
--endif--
end
if matches[1]:lower() == 'unwarn' and matches[2] then -- /unwarn <@username>
if string.match(user, '^%d+$') then
return 'از نام کاربری یا ریپلی کردن استفاده کنید'
elseif string.match(user, '^@.+$') then
username = string.gsub(user, '@', '')
msgr = res_user(username, unwarn_by_username, {receiver=receiver, user=user, target=target, fromid=fromid})
end
end
end
return {
patterns = {
"^[!/#]([Ww][Aa][Rr][Nn])$",
"^[!/#]([Ww][Aa][Rr][Nn]) (.*)$",
"^[!/#]([Uu][Nn][Ww][Aa][Rr][Nn])$",
"^[!/#]([Uu][Nn][Ww][Aa][Rr][Nn]) (.*)$"
},
run = run
} | gpl-2.0 |
8devices/carambola2-luci | modules/rpc/luasrc/jsonrpcbind/uci.lua | 81 | 1914 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
local uci = require "luci.model.uci".cursor()
local ucis = require "luci.model.uci".cursor_state()
local table = require "table"
module "luci.jsonrpcbind.uci"
_M, _PACKAGE, _NAME = nil, nil, nil
function add(config, ...)
uci:load(config)
local stat = uci:add(config, ...)
return uci:save(config) and stat
end
function apply(config)
return uci:apply(config)
end
function changes(...)
return uci:changes(...)
end
function commit(config)
return uci:load(config) and uci:commit(config)
end
function delete(config, ...)
uci:load(config)
return uci:delete(config, ...) and uci:save(config)
end
function delete_all(config, ...)
uci:load(config)
return uci:delete_all(config, ...) and uci:save(config)
end
function foreach(config, stype)
uci:load(config)
local sections = {}
return uci:foreach(config, stype, function(section)
table.insert(sections, section)
end) and sections
end
function get(config, ...)
uci:load(config)
return uci:get(config, ...)
end
function get_all(config, ...)
uci:load(config)
return uci:get_all(config, ...)
end
function get_state(config, ...)
ucis:load(config)
return ucis:get(config, ...)
end
function revert(config)
return uci:load(config) and uci:revert(config)
end
function section(config, ...)
uci:load(config)
return uci:section(config, ...) and uci:save(config)
end
function set(config, ...)
uci:load(config)
return uci:set(config, ...) and uci:save(config)
end
function tset(config, ...)
uci:load(config)
return uci:tset(config, ...) and uci:save(config)
end
| apache-2.0 |
maikerumine/extreme_survival_mini | mods/es/farming.lua | 1 | 2035 |
local function register_plant(name, min, max, spawnby, num)
minetest.register_decoration({
deco_type = "simple",
place_on = {"es:strange_grass","es:aiden_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.006,
spread = {x = 60, y = 60, z = 60},
seed = 329,
octaves = 3,
persist = 0.6
},
y_min = min,
y_max = max,
decoration = "farming:" .. name,
spawn_by = spawnby,
num_spawn_by = num,
})
end
function farming_register_mgv6_decorations()
register_plant("potato_3", 15, 40, "", -1)
register_plant("tomato_7", 5, 20, "", -1)
register_plant("carrot_8", 1, 30, "group:water", 1)
register_plant("cucumber_4", 1, 20, "group:water", 1)
register_plant("corn_7", 12, 22, "", -1)
register_plant("corn_8", 10, 20, "", -1)
register_plant("coffee_5", 20, 45, "", -1)
register_plant("melon_8", 1, 20, "group:water", 1)
register_plant("pumpkin_8", 1, 20, "group:water", 1)
register_plant("raspberry_4", 3, 10, "", -1)
register_plant("rhubarb_3", 3, 15, "", -1)
register_plant("blueberry_4", 3, 10, "", -1)
register_plant("beanbush", 18, 35, "", -1)
register_plant("grapebush", 25, 45, "", -1)
end
-- v7 maps have a beach so plants growing near water is limited to 6 high
function farming_register_mgv7_decorations()
register_plant("potato_3", 15, 40, "", -1)
register_plant("tomato_7", 5, 20, "", -1)
register_plant("carrot_8", 1, 6, "", -1)
register_plant("cucumber_4", 1, 6, "", -1)
register_plant("corn_7", 12, 22, "", -1)
register_plant("corn_8", 10, 20, "", -1)
register_plant("coffee_5", 20, 45, "", -1)
register_plant("melon_8", 1, 6, "", -1)
register_plant("pumpkin_8", 1, 6, "", -1)
register_plant("raspberry_4", 3, 10, "", -1)
register_plant("rhubarb_3", 3, 15, "", -1)
register_plant("blueberry_4", 3, 10, "", -1)
register_plant("beanbush", 18, 35, "", -1)
register_plant("grapebush", 25, 45, "", -1)
end
-- detect mapgen
if minetest.get_mapgen_params().mgname == "v6" then
farming.register_mgv6_decorations()
else
farming.register_mgv7_decorations()
end | lgpl-2.1 |
Fenix-XI/Fenix | scripts/zones/Castle_Zvahl_Baileys/TextIDs.lua | 22 | 1092 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6538; -- You cannot obtain the item <item>. come back after sorting your inventory.
ITEM_OBTAINED = 6543; -- Obtained: <item>.
GIL_OBTAINED = 6544; -- Obtained <number> gil.
KEYITEM_OBTAINED = 6546; -- Obtained key item: <keyitem>.
-- Treasure Coffer/Chest Dialog
CHEST_UNLOCKED = 7218; -- You unlock the chest!
CHEST_FAIL = 7219; -- Fails to open the chest.
CHEST_TRAP = 7220; -- The chest was trapped!
CHEST_WEAK = 7221; -- You cannot open the chest when you are in a weakened state.
CHEST_MIMIC = 7222; -- The chest was a mimic!
CHEST_MOOGLE = 7223; -- You cannot open the chest while participating in the moogle event.
CHEST_ILLUSION = 7224; -- The chest was but an illusion...
CHEST_LOCKED = 7225; -- The chest appears to be locked.
-- Quest dialog
SENSE_OF_FOREBODING = 6558; -- You are suddenly overcome with a sense of foreboding...
NOTHING_OUT_OF_ORDINARY = 7548; -- There is nothing out of the ordinary here.
-- conquest Base
CONQUEST_BASE = 0;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/The_Shrine_of_RuAvitau/mobs/Kirin.lua | 11 | 2223 | -----------------------------------
-- Area: The Shrine of Ru'Avitau
-- NM: Kirin
-----------------------------------
local ID = require("scripts/zones/The_Shrine_of_RuAvitau/IDs");
mixins = {require("scripts/mixins/job_special")};
require("scripts/globals/titles");
require("scripts/globals/mobs")
-----------------------------------
function onMobInitialize( mob )
mob:setMobMod(dsp.mobMod.IDLE_DESPAWN, 180);
mob:setMobMod(dsp.mobMod.ADD_EFFECT, 1);
end
function onMobSpawn(mob)
mob:setMod(dsp.mod.WINDRES, -64);
mob:setMod(dsp.mod.SILENCERES, 35);
mob:setMod(dsp.mod.STUNRES, 35);
mob:setMod(dsp.mod.BINDRES, 35);
mob:setMod(dsp.mod.GRAVITYRES, 35);
mob:addStatusEffect(dsp.effect.REGEN,50,3,0);
mob:setLocalVar("numAdds", 1);
end
function onMobFight( mob, target )
-- spawn gods
local numAdds = mob:getLocalVar("numAdds");
if (mob:getBattleTime() / 180 == numAdds) then
local godsRemaining = {};
for i = 1, 4 do
if (mob:getLocalVar("add"..i) == 0) then
table.insert(godsRemaining,i);
end
end
if (#godsRemaining > 0) then
local g = godsRemaining[math.random(#godsRemaining)];
local god = SpawnMob(ID.mob.KIRIN + g);
god:updateEnmity(target);
god:setPos(mob:getXPos(), mob:getYPos(), mob:getZPos());
mob:setLocalVar("add"..g, 1);
mob:setLocalVar("numAdds", numAdds + 1);
end
end
-- ensure all spawned pets are doing stuff
for i = ID.mob.KIRIN + 1, ID.mob.KIRIN + 4 do
local god = GetMobByID(i);
if (god:getCurrentAction() == dsp.act.ROAMING) then
god:updateEnmity(target);
end
end
end
function onAdditionalEffect(mob, target, damage)
return dsp.mob.onAddEffect(mob, target, damage, dsp.mob.ae.ENSTONE)
end
function onMobDeath(mob, player, isKiller)
player:addTitle( dsp.title.KIRIN_CAPTIVATOR );
player:showText( mob, ID.text.KIRIN_OFFSET + 1 );
for i = ID.mob.KIRIN + 1, ID.mob.KIRIN + 4 do
DespawnMob(i);
end;
end
function onMobDespawn( mob )
for i = ID.mob.KIRIN + 1, ID.mob.KIRIN + 4 do
DespawnMob(i);
end;
end
| gpl-3.0 |
jmachuca77/ardupilot | libraries/AP_Scripting/examples/lidar_control.lua | 5 | 1125 | -- enable use of Lidar on quadplanes only for landing, by changing RNGFN_LANDING
-- bind a parameter to a variable
function bind_param(name)
local p = Parameter()
assert(p:init(name), string.format('could not find %s parameter', name))
return p
end
local RNGFND_LANDING = bind_param("RNGFND_LANDING")
MODE_QLAND = 20
MODE_QRTL = 21
MODE_AUTO = 10
local NAV_LAND = 21
local NAV_VTOL_LAND = 85
function in_landing()
local mode = vehicle:get_mode()
if mode == MODE_QRTL or mode == MODE_QLAND then
return true
end
if mode == MODE_AUTO then
local id = mission:get_current_nav_id()
if id == NAV_VTOL_LAND or id == NAV_LAND then
return true
end
end
return false
end
-- convert a boolean to an int
function bool_to_int(v)
return v and 1 or 0
end
function update()
local v = bool_to_int(in_landing())
if v ~= RNGFND_LANDING:get() then
if v == 1 then
gcs:send_text(0,"Enabling Lidar")
else
gcs:send_text(0,"Disabling Lidar")
end
RNGFND_LANDING:set(v)
end
-- run at 1Hz
return update, 1000
end
return update()
| gpl-3.0 |
mozilla-services/data-pipeline | hindsight/io_modules/derived_stream/tsv.lua | 5 | 1274 | -- This Source Code Form is subject to the terms of the Mozilla Public
-- License, v. 2.0. If a copy of the MPL was not distributed with this
-- file, You can obtain one at http://mozilla.org/MPL/2.0/.
local M = {}
local ipairs = ipairs
local tostring = tostring
local type = type
local read_message = read_message
local encode_message = encode_message
local gsub = require "string".gsub
setfenv(1, M) -- Remove external access to contain everything in the module
local esc_chars = { ["\t"] = "\\t", ["\r"] = "\\r", ["\n"] = "\\n", ["\\"] = "\\\\" }
function esc_str(v)
return gsub(v, "[\t\r\n\\]", esc_chars)
end
function write_message(fh, schema, nil_value)
for i,v in ipairs(schema) do
local value
if type(v[5]) == "function" then
value = v[5]()
elseif type(v[5]) == "string" then
value = read_message(v[5])
end
if value == nil then
value = nil_value
else
value = tostring(value)
end
if v[2] == "CHAR" or v[2] == "VARCHAR" then
value = esc_str(value)
end
if i > 1 then
fh:write("\t", value)
else
fh:write(value)
end
end
fh:write("\n")
end
return M
| mpl-2.0 |
Fenix-XI/Fenix | scripts/zones/Meriphataud_Mountains/npcs/Buliame_RK.lua | 13 | 3350 | -----------------------------------
-- Area: Meriphataud Mountains
-- NPC: Buliame, R.K.
-- Type: Border Conquest Guards
-- @pos -120.393 -25.822 -592.604 119
-----------------------------------
package.loaded["scripts/zones/Meriphataud_Mountains/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/conquest");
require("scripts/zones/Meriphataud_Mountains/TextIDs");
local guardnation = SANDORIA; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno
local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border
local region = ARAGONEU;
local csid = 0x7ffa;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
tradeConquestGuard(player,npc,trade,guardnation,guardtype);
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then
if (supplyRunFresh(player) == 1) then
player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies !
else
player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use."
player:delKeyItem(getSupplyKey(region));
player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region));
player:setVar("supplyQuest_region",0);
end
else
local arg1 = getArg1(guardnation, player) - 1;
if (arg1 >= 1792) then -- foreign, non-allied
player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0);
else -- citizen or allied
player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
if (option == 1) then
local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600;
player:delStatusEffect(EFFECT_SIGIL);
player:delStatusEffect(EFFECT_SANCTION);
player:delStatusEffect(EFFECT_SIGNET);
player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet
elseif (option == 2) then
player:delKeyItem(getSupplyKey(region));
player:addCP(supplyReward[region + 1])
player:messageSpecial(CONQUEST); -- "You've earned conquest points!"
if (hasOutpost(player, region+5) == 0) then
local supply_quests = 2^(region+5);
player:addNationTeleport(guardnation,supply_quests);
player:setVar("supplyQuest_region",0);
end
elseif (option == 4) then
if (player:delGil(giltosetHP(guardnation,player))) then
player:setHomePoint();
player:messageSpecial(CONQUEST + 94); -- "Your home point has been set."
else
player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here."
end
end
end; | gpl-3.0 |
tcatm/luci | applications/luci-app-asterisk/luasrc/model/cbi/asterisk-mod-app.lua | 137 | 15546 | cbimap = Map("asterisk", "asterisk", "")
module = cbimap:section(TypedSection, "module", "Modules", "")
module.anonymous = true
app_alarmreceiver = module:option(ListValue, "app_alarmreceiver", "Alarm Receiver Application", "")
app_alarmreceiver:value("yes", "Load")
app_alarmreceiver:value("no", "Do Not Load")
app_alarmreceiver:value("auto", "Load as Required")
app_alarmreceiver.rmempty = true
app_authenticate = module:option(ListValue, "app_authenticate", "Authentication Application", "")
app_authenticate:value("yes", "Load")
app_authenticate:value("no", "Do Not Load")
app_authenticate:value("auto", "Load as Required")
app_authenticate.rmempty = true
app_cdr = module:option(ListValue, "app_cdr", "Make sure asterisk doesnt save CDR", "")
app_cdr:value("yes", "Load")
app_cdr:value("no", "Do Not Load")
app_cdr:value("auto", "Load as Required")
app_cdr.rmempty = true
app_chanisavail = module:option(ListValue, "app_chanisavail", "Check if channel is available", "")
app_chanisavail:value("yes", "Load")
app_chanisavail:value("no", "Do Not Load")
app_chanisavail:value("auto", "Load as Required")
app_chanisavail.rmempty = true
app_chanspy = module:option(ListValue, "app_chanspy", "Listen in on any channel", "")
app_chanspy:value("yes", "Load")
app_chanspy:value("no", "Do Not Load")
app_chanspy:value("auto", "Load as Required")
app_chanspy.rmempty = true
app_controlplayback = module:option(ListValue, "app_controlplayback", "Control Playback Application", "")
app_controlplayback:value("yes", "Load")
app_controlplayback:value("no", "Do Not Load")
app_controlplayback:value("auto", "Load as Required")
app_controlplayback.rmempty = true
app_cut = module:option(ListValue, "app_cut", "Cuts up variables", "")
app_cut:value("yes", "Load")
app_cut:value("no", "Do Not Load")
app_cut:value("auto", "Load as Required")
app_cut.rmempty = true
app_db = module:option(ListValue, "app_db", "Database access functions", "")
app_db:value("yes", "Load")
app_db:value("no", "Do Not Load")
app_db:value("auto", "Load as Required")
app_db.rmempty = true
app_dial = module:option(ListValue, "app_dial", "Dialing Application", "")
app_dial:value("yes", "Load")
app_dial:value("no", "Do Not Load")
app_dial:value("auto", "Load as Required")
app_dial.rmempty = true
app_dictate = module:option(ListValue, "app_dictate", "Virtual Dictation Machine Application", "")
app_dictate:value("yes", "Load")
app_dictate:value("no", "Do Not Load")
app_dictate:value("auto", "Load as Required")
app_dictate.rmempty = true
app_directed_pickup = module:option(ListValue, "app_directed_pickup", "Directed Call Pickup Support", "")
app_directed_pickup:value("yes", "Load")
app_directed_pickup:value("no", "Do Not Load")
app_directed_pickup:value("auto", "Load as Required")
app_directed_pickup.rmempty = true
app_directory = module:option(ListValue, "app_directory", "Extension Directory", "")
app_directory:value("yes", "Load")
app_directory:value("no", "Do Not Load")
app_directory:value("auto", "Load as Required")
app_directory.rmempty = true
app_disa = module:option(ListValue, "app_disa", "DISA (Direct Inward System Access) Application", "")
app_disa:value("yes", "Load")
app_disa:value("no", "Do Not Load")
app_disa:value("auto", "Load as Required")
app_disa.rmempty = true
app_dumpchan = module:option(ListValue, "app_dumpchan", "Dump channel variables Application", "")
app_dumpchan:value("yes", "Load")
app_dumpchan:value("no", "Do Not Load")
app_dumpchan:value("auto", "Load as Required")
app_dumpchan.rmempty = true
app_echo = module:option(ListValue, "app_echo", "Simple Echo Application", "")
app_echo:value("yes", "Load")
app_echo:value("no", "Do Not Load")
app_echo:value("auto", "Load as Required")
app_echo.rmempty = true
app_enumlookup = module:option(ListValue, "app_enumlookup", "ENUM Lookup", "")
app_enumlookup:value("yes", "Load")
app_enumlookup:value("no", "Do Not Load")
app_enumlookup:value("auto", "Load as Required")
app_enumlookup.rmempty = true
app_eval = module:option(ListValue, "app_eval", "Reevaluates strings", "")
app_eval:value("yes", "Load")
app_eval:value("no", "Do Not Load")
app_eval:value("auto", "Load as Required")
app_eval.rmempty = true
app_exec = module:option(ListValue, "app_exec", "Executes applications", "")
app_exec:value("yes", "Load")
app_exec:value("no", "Do Not Load")
app_exec:value("auto", "Load as Required")
app_exec.rmempty = true
app_externalivr = module:option(ListValue, "app_externalivr", "External IVR application interface", "")
app_externalivr:value("yes", "Load")
app_externalivr:value("no", "Do Not Load")
app_externalivr:value("auto", "Load as Required")
app_externalivr.rmempty = true
app_forkcdr = module:option(ListValue, "app_forkcdr", "Fork The CDR into 2 seperate entities", "")
app_forkcdr:value("yes", "Load")
app_forkcdr:value("no", "Do Not Load")
app_forkcdr:value("auto", "Load as Required")
app_forkcdr.rmempty = true
app_getcpeid = module:option(ListValue, "app_getcpeid", "Get ADSI CPE ID", "")
app_getcpeid:value("yes", "Load")
app_getcpeid:value("no", "Do Not Load")
app_getcpeid:value("auto", "Load as Required")
app_getcpeid.rmempty = true
app_groupcount = module:option(ListValue, "app_groupcount", "Group Management Routines", "")
app_groupcount:value("yes", "Load")
app_groupcount:value("no", "Do Not Load")
app_groupcount:value("auto", "Load as Required")
app_groupcount.rmempty = true
app_ices = module:option(ListValue, "app_ices", "Encode and Stream via icecast and ices", "")
app_ices:value("yes", "Load")
app_ices:value("no", "Do Not Load")
app_ices:value("auto", "Load as Required")
app_ices.rmempty = true
app_image = module:option(ListValue, "app_image", "Image Transmission Application", "")
app_image:value("yes", "Load")
app_image:value("no", "Do Not Load")
app_image:value("auto", "Load as Required")
app_image.rmempty = true
app_lookupblacklist = module:option(ListValue, "app_lookupblacklist", "Look up Caller*ID name/number from black", "")
app_lookupblacklist:value("yes", "Load")
app_lookupblacklist:value("no", "Do Not Load")
app_lookupblacklist:value("auto", "Load as Required")
app_lookupblacklist.rmempty = true
app_lookupcidname = module:option(ListValue, "app_lookupcidname", "Look up CallerID Name from local databas", "")
app_lookupcidname:value("yes", "Load")
app_lookupcidname:value("no", "Do Not Load")
app_lookupcidname:value("auto", "Load as Required")
app_lookupcidname.rmempty = true
app_macro = module:option(ListValue, "app_macro", "Extension Macros", "")
app_macro:value("yes", "Load")
app_macro:value("no", "Do Not Load")
app_macro:value("auto", "Load as Required")
app_macro.rmempty = true
app_math = module:option(ListValue, "app_math", "A simple math Application", "")
app_math:value("yes", "Load")
app_math:value("no", "Do Not Load")
app_math:value("auto", "Load as Required")
app_math.rmempty = true
app_md5 = module:option(ListValue, "app_md5", "MD5 checksum Application", "")
app_md5:value("yes", "Load")
app_md5:value("no", "Do Not Load")
app_md5:value("auto", "Load as Required")
app_md5.rmempty = true
app_milliwatt = module:option(ListValue, "app_milliwatt", "Digital Milliwatt (mu-law) Test Application", "")
app_milliwatt:value("yes", "Load")
app_milliwatt:value("no", "Do Not Load")
app_milliwatt:value("auto", "Load as Required")
app_milliwatt.rmempty = true
app_mixmonitor = module:option(ListValue, "app_mixmonitor", "Record a call and mix the audio during the recording", "")
app_mixmonitor:value("yes", "Load")
app_mixmonitor:value("no", "Do Not Load")
app_mixmonitor:value("auto", "Load as Required")
app_mixmonitor.rmempty = true
app_parkandannounce = module:option(ListValue, "app_parkandannounce", "Call Parking and Announce Application", "")
app_parkandannounce:value("yes", "Load")
app_parkandannounce:value("no", "Do Not Load")
app_parkandannounce:value("auto", "Load as Required")
app_parkandannounce.rmempty = true
app_playback = module:option(ListValue, "app_playback", "Trivial Playback Application", "")
app_playback:value("yes", "Load")
app_playback:value("no", "Do Not Load")
app_playback:value("auto", "Load as Required")
app_playback.rmempty = true
app_privacy = module:option(ListValue, "app_privacy", "Require phone number to be entered", "")
app_privacy:value("yes", "Load")
app_privacy:value("no", "Do Not Load")
app_privacy:value("auto", "Load as Required")
app_privacy.rmempty = true
app_queue = module:option(ListValue, "app_queue", "True Call Queueing", "")
app_queue:value("yes", "Load")
app_queue:value("no", "Do Not Load")
app_queue:value("auto", "Load as Required")
app_queue.rmempty = true
app_random = module:option(ListValue, "app_random", "Random goto", "")
app_random:value("yes", "Load")
app_random:value("no", "Do Not Load")
app_random:value("auto", "Load as Required")
app_random.rmempty = true
app_read = module:option(ListValue, "app_read", "Read Variable Application", "")
app_read:value("yes", "Load")
app_read:value("no", "Do Not Load")
app_read:value("auto", "Load as Required")
app_read.rmempty = true
app_readfile = module:option(ListValue, "app_readfile", "Read in a file", "")
app_readfile:value("yes", "Load")
app_readfile:value("no", "Do Not Load")
app_readfile:value("auto", "Load as Required")
app_readfile.rmempty = true
app_realtime = module:option(ListValue, "app_realtime", "Realtime Data Lookup/Rewrite", "")
app_realtime:value("yes", "Load")
app_realtime:value("no", "Do Not Load")
app_realtime:value("auto", "Load as Required")
app_realtime.rmempty = true
app_record = module:option(ListValue, "app_record", "Trivial Record Application", "")
app_record:value("yes", "Load")
app_record:value("no", "Do Not Load")
app_record:value("auto", "Load as Required")
app_record.rmempty = true
app_sayunixtime = module:option(ListValue, "app_sayunixtime", "Say time", "")
app_sayunixtime:value("yes", "Load")
app_sayunixtime:value("no", "Do Not Load")
app_sayunixtime:value("auto", "Load as Required")
app_sayunixtime.rmempty = true
app_senddtmf = module:option(ListValue, "app_senddtmf", "Send DTMF digits Application", "")
app_senddtmf:value("yes", "Load")
app_senddtmf:value("no", "Do Not Load")
app_senddtmf:value("auto", "Load as Required")
app_senddtmf.rmempty = true
app_sendtext = module:option(ListValue, "app_sendtext", "Send Text Applications", "")
app_sendtext:value("yes", "Load")
app_sendtext:value("no", "Do Not Load")
app_sendtext:value("auto", "Load as Required")
app_sendtext.rmempty = true
app_setcallerid = module:option(ListValue, "app_setcallerid", "Set CallerID Application", "")
app_setcallerid:value("yes", "Load")
app_setcallerid:value("no", "Do Not Load")
app_setcallerid:value("auto", "Load as Required")
app_setcallerid.rmempty = true
app_setcdruserfield = module:option(ListValue, "app_setcdruserfield", "CDR user field apps", "")
app_setcdruserfield:value("yes", "Load")
app_setcdruserfield:value("no", "Do Not Load")
app_setcdruserfield:value("auto", "Load as Required")
app_setcdruserfield.rmempty = true
app_setcidname = module:option(ListValue, "app_setcidname", "load => .so ; Set CallerID Name", "")
app_setcidname:value("yes", "Load")
app_setcidname:value("no", "Do Not Load")
app_setcidname:value("auto", "Load as Required")
app_setcidname.rmempty = true
app_setcidnum = module:option(ListValue, "app_setcidnum", "load => .so ; Set CallerID Number", "")
app_setcidnum:value("yes", "Load")
app_setcidnum:value("no", "Do Not Load")
app_setcidnum:value("auto", "Load as Required")
app_setcidnum.rmempty = true
app_setrdnis = module:option(ListValue, "app_setrdnis", "Set RDNIS Number", "")
app_setrdnis:value("yes", "Load")
app_setrdnis:value("no", "Do Not Load")
app_setrdnis:value("auto", "Load as Required")
app_setrdnis.rmempty = true
app_settransfercapability = module:option(ListValue, "app_settransfercapability", "Set ISDN Transfer Capability", "")
app_settransfercapability:value("yes", "Load")
app_settransfercapability:value("no", "Do Not Load")
app_settransfercapability:value("auto", "Load as Required")
app_settransfercapability.rmempty = true
app_sms = module:option(ListValue, "app_sms", "SMS/PSTN handler", "")
app_sms:value("yes", "Load")
app_sms:value("no", "Do Not Load")
app_sms:value("auto", "Load as Required")
app_sms.rmempty = true
app_softhangup = module:option(ListValue, "app_softhangup", "Hangs up the requested channel", "")
app_softhangup:value("yes", "Load")
app_softhangup:value("no", "Do Not Load")
app_softhangup:value("auto", "Load as Required")
app_softhangup.rmempty = true
app_stack = module:option(ListValue, "app_stack", "Stack Routines", "")
app_stack:value("yes", "Load")
app_stack:value("no", "Do Not Load")
app_stack:value("auto", "Load as Required")
app_stack.rmempty = true
app_system = module:option(ListValue, "app_system", "Generic System() application", "")
app_system:value("yes", "Load")
app_system:value("no", "Do Not Load")
app_system:value("auto", "Load as Required")
app_system.rmempty = true
app_talkdetect = module:option(ListValue, "app_talkdetect", "Playback with Talk Detection", "")
app_talkdetect:value("yes", "Load")
app_talkdetect:value("no", "Do Not Load")
app_talkdetect:value("auto", "Load as Required")
app_talkdetect.rmempty = true
app_test = module:option(ListValue, "app_test", "Interface Test Application", "")
app_test:value("yes", "Load")
app_test:value("no", "Do Not Load")
app_test:value("auto", "Load as Required")
app_test.rmempty = true
app_transfer = module:option(ListValue, "app_transfer", "Transfer", "")
app_transfer:value("yes", "Load")
app_transfer:value("no", "Do Not Load")
app_transfer:value("auto", "Load as Required")
app_transfer.rmempty = true
app_txtcidname = module:option(ListValue, "app_txtcidname", "TXTCIDName", "")
app_txtcidname:value("yes", "Load")
app_txtcidname:value("no", "Do Not Load")
app_txtcidname:value("auto", "Load as Required")
app_txtcidname.rmempty = true
app_url = module:option(ListValue, "app_url", "Send URL Applications", "")
app_url:value("yes", "Load")
app_url:value("no", "Do Not Load")
app_url:value("auto", "Load as Required")
app_url.rmempty = true
app_userevent = module:option(ListValue, "app_userevent", "Custom User Event Application", "")
app_userevent:value("yes", "Load")
app_userevent:value("no", "Do Not Load")
app_userevent:value("auto", "Load as Required")
app_userevent.rmempty = true
app_verbose = module:option(ListValue, "app_verbose", "Send verbose output", "")
app_verbose:value("yes", "Load")
app_verbose:value("no", "Do Not Load")
app_verbose:value("auto", "Load as Required")
app_verbose.rmempty = true
app_voicemail = module:option(ListValue, "app_voicemail", "Voicemail", "")
app_voicemail:value("yes", "Load")
app_voicemail:value("no", "Do Not Load")
app_voicemail:value("auto", "Load as Required")
app_voicemail.rmempty = true
app_waitforring = module:option(ListValue, "app_waitforring", "Waits until first ring after time", "")
app_waitforring:value("yes", "Load")
app_waitforring:value("no", "Do Not Load")
app_waitforring:value("auto", "Load as Required")
app_waitforring.rmempty = true
app_waitforsilence = module:option(ListValue, "app_waitforsilence", "Wait For Silence Application", "")
app_waitforsilence:value("yes", "Load")
app_waitforsilence:value("no", "Do Not Load")
app_waitforsilence:value("auto", "Load as Required")
app_waitforsilence.rmempty = true
app_while = module:option(ListValue, "app_while", "While Loops and Conditional Execution", "")
app_while:value("yes", "Load")
app_while:value("no", "Do Not Load")
app_while:value("auto", "Load as Required")
app_while.rmempty = true
return cbimap
| apache-2.0 |
DarkstarProject/darkstar | scripts/zones/Upper_Jeuno/npcs/Collet.lua | 9 | 1707 | -----------------------------------
-- Area: Upper Jeuno
-- NPC: Collet
-- Involved in Quests: A Clock Most Delicate, Save the Clock Tower
-- !pos -44 0 107 244
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(555,1) == true and trade:getItemCount() == 1) then
local a = player:getCharVar("saveTheClockTowerNPCz1"); -- NPC zone1
if (a == 0 or (a ~= 2 and a ~= 3 and a ~= 6 and a ~= 10 and a ~= 18 and a ~= 7 and a ~= 26 and a ~= 11 and
a ~= 22 and a ~= 14 and a ~= 19 and a ~= 15 and a ~= 23 and a ~= 27 and a ~= 30 and a ~= 31)) then
player:startEvent(115,10 - player:getCharVar("saveTheClockTowerVar")); -- "Save the Clock Tower" Quest
end
end
end;
function onTrigger(player,npc)
if (player:getFameLevel(JEUNO) >= 5 and aClockMostdelicate == QUEST_AVAILABLE and player:getCharVar("aClockMostdelicateVar") == 0) then
player:startEvent(112);
elseif (player:getCharVar("saveTheClockTowerVar") >= 1) then
player:startEvent(164);
elseif (player:getQuestStatus(JEUNO,dsp.quest.id.jeuno.THE_CLOCKMASTER) == QUEST_COMPLETED) then
player:startEvent(163);
else
player:startEvent(114);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 112) then
player:setCharVar("aClockMostdelicateVar", 1);
elseif (csid == 115) then
player:addCharVar("saveTheClockTowerVar", 1);
player:addCharVar("saveTheClockTowerNPCz1", 2);
end
end;
| gpl-3.0 |
Giorox/AngelionOT-Repo | data/actions/scripts/other/ab.lua | 1 | 1231 | local tilepos = {x=32627, y=31699, z=10, stackpos=0}
local tilepos2 = {x=32627, y=31699, z=10, stackpos=1}
local tilepos3 = {x=32628, y=31699, z=10, stackpos=0}
local tilepos4 = {x=32629, y=31699, z=10, stackpos=0}
local tilepos5 = {x=32629, y=31699, z=10, stackpos=1}
function onUse(cid, item, frompos, item2, topos)
local tile = getThingfromPos(tilepos)
local tile2 = getThingfromPos(tilepos2)
local tile3 = getThingfromPos(tilepos3)
local tile4 = getThingfromPos(tilepos4)
local tile5 = getThingfromPos(tilepos5)
local pos = {x=32629, y=31699, z=10}
if (item.uid == 13444 and item.itemid == 1945) then
doRemoveItem(tile2.uid,1)
doTransformItem(tile.uid,5770)
doTransformItem(tile3.uid,5770)
doRemoveItem(tile5.uid,1)
doTransformItem(tile4.uid,5770)
doTransformItem(item.uid,1946)
elseif (item.uid == 13444 and item.itemid == 1946) then
doTransformItem(tile.uid,493)
doCreateItem(4799,1,tilepos2)
doTransformItem(tile3.uid,493)
doTransformItem(item.uid,1945)
doTransformItem(tile4.uid,493)
doCreateItem(4797,1,tilepos5)
pos.stackpos = 253
if getThingfromPos(pos).itemid > 0 then
doMoveCreature(getThingFromPos(pos).uid, EAST)
end
else
doPlayerSendCancel(cid,"Sorry, not possible.")
end
return 1
end
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Empyreal_Paradox/mobs/Promathia.lua | 8 | 1999 | -----------------------------------
-- Area: Empyreal Paradox
-- Mob: Promathia
-- Note: Phase 1
-----------------------------------
local ID = require("scripts/zones/Empyreal_Paradox/IDs")
require("scripts/globals/status")
require("scripts/globals/titles")
-----------------------------------
function onMobInitialize(mob)
mob:addMod(dsp.mod.REGAIN, 50)
mob:addMod(dsp.mod.UFASTCAST,50)
end
function onMobEngaged(mob, target)
local bcnmAllies = mob:getBattlefield():getAllies()
for i,v in pairs(bcnmAllies) do
if v:getName() == "Prishe" then
if not v:getTarget() then
v:entityAnimationPacket("prov")
v:showText(v, ID.text.PRISHE_TEXT)
v:setLocalVar("ready", mob:getID())
end
else
v:addEnmity(mob,0,1)
end
end
end
function onMobFight(mob, target)
if mob:AnimationSub() == 3 and not mob:hasStatusEffect(dsp.effect.STUN) then
mob:AnimationSub(0)
mob:stun(1500)
end
local bcnmAllies = mob:getBattlefield():getAllies()
for i,v in pairs(bcnmAllies) do
if not v:getTarget() then
v:addEnmity(mob,0,1)
end
end
end
function onSpellPrecast(mob, spell)
if spell:getID() == 219 then
spell:setMPCost(1)
end
end
function onMobDeath(mob, player, isKiller)
local battlefield = player:getBattlefield()
player:startEvent(32004, battlefield:getArea())
end
function onEventUpdate(player, csid, option)
-- printf("updateCSID: %u",csid);
end
function onEventFinish(player, csid, option, target)
-- printf("finishCSID: %u",csid);
if csid == 32004 then
DespawnMob(target:getID())
mob = SpawnMob(target:getID()+1)
local bcnmAllies = mob:getBattlefield():getAllies()
for i,v in pairs(bcnmAllies) do
v:resetLocalVars()
local spawn = v:getSpawnPos()
v:setPos(spawn.x, spawn.y, spawn.z, spawn.rot)
end
end
end | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Mhaura/npcs/Willah_Maratahya.lua | 13 | 3834 | -----------------------------------
-- Area: Mhaura
-- NPC: Willah Maratahya
-- Title Change NPC
-- @pos 23 -8 63 249
-----------------------------------
require("scripts/globals/titles");
local title2 = { PURVEYOR_IN_TRAINING , ONESTAR_PURVEYOR , TWOSTAR_PURVEYOR , THREESTAR_PURVEYOR , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 }
local title3 = { FOURSTAR_PURVEYOR , FIVESTAR_PURVEYOR , HEIR_OF_THE_GREAT_LIGHTNING , ORCISH_SERJEANT , BRONZE_QUADAV , YAGUDO_INITIATE ,
MOBLIN_KINSMAN , DYNAMISBUBURIMU_INTERLOPER , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 }
local title4 = { FODDERCHIEF_FLAYER , WARCHIEF_WRECKER , DREAD_DRAGON_SLAYER , OVERLORD_EXECUTIONER , DARK_DRAGON_SLAYER ,
ADAMANTKING_KILLER , BLACK_DRAGON_SLAYER , MANIFEST_MAULER , BEHEMOTHS_BANE , ARCHMAGE_ASSASSIN , HELLSBANE , GIANT_KILLER ,
LICH_BANISHER , JELLYBANE , BOGEYDOWNER , BEAKBENDER , SKULLCRUSHER , MORBOLBANE , GOLIATH_KILLER , MARYS_GUIDE , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 }
local title5 = { SIMURGH_POACHER , ROC_STAR , SERKET_BREAKER , CASSIENOVA , THE_HORNSPLITTER , TORTOISE_TORTURER , MON_CHERRY ,
BEHEMOTH_DETHRONER , THE_VIVISECTOR , DRAGON_ASHER , EXPEDITIONARY_TROOPER , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 }
local title6 = { ADAMANTKING_USURPER , OVERLORD_OVERTHROWER , DEITY_DEBUNKER , FAFNIR_SLAYER , ASPIDOCHELONE_SINKER , NIDHOGG_SLAYER ,
MAAT_MASHER , KIRIN_CAPTIVATOR , CACTROT_DESACELERADOR , LIFTER_OF_SHADOWS , TIAMAT_TROUNCER , VRTRA_VANQUISHER , WORLD_SERPENT_SLAYER ,
XOLOTL_XTRAPOLATOR , BOROKA_BELEAGUERER , OURYU_OVERWHELMER , VINEGAR_EVAPORATOR , VIRTUOUS_SAINT , BYEBYE_TAISAI , TEMENOS_LIBERATOR ,
APOLLYON_RAVAGER , WYRM_ASTONISHER , NIGHTMARE_AWAKENER , 0 , 0 , 0 , 0 , 0 }
local title7 = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 }
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x2711,npcUtil.genTmask(player,title2),npcUtil.genTmask(player,title3),npcUtil.genTmask(player,title4),npcUtil.genTmask(player,title5),npcUtil.genTmask(player,title6),npcUtil.genTmask(player,title7),1 ,player:getGil());
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid==0x2711) then
if (option > 0 and option <29) then
if (player:delGil(200)) then
player:setTitle( title2[option] )
end
elseif (option > 256 and option <285) then
if (player:delGil(300)) then
player:setTitle( title3[option - 256] )
end
elseif (option > 512 and option < 541) then
if (player:delGil(400)) then
player:setTitle( title4[option - 512] )
end
elseif (option > 768 and option <797) then
if (player:delGil(500)) then
player:setTitle( title5[option - 768] )
end
elseif (option > 1024 and option < 1053) then
if (player:delGil(600)) then
player:setTitle( title6[option - 1024] )
end
end
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Cloister_of_Storms/Zone.lua | 30 | 1738 | -----------------------------------
--
-- Zone: Cloister_of_Storms (202)
--
-----------------------------------
package.loaded["scripts/zones/Cloister_of_Storms/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Cloister_of_Storms/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
player:setPos(517.957,-18.013,540.045,0);
end
return cs;
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/spells/dia_ii.lua | 26 | 2226 | -----------------------------------------
-- Spell: Dia II
-- Lowers an enemy's defense and gradually deals light elemental damage.
-----------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
--calculate raw damage
local basedmg = caster:getSkillLevel(ENFEEBLING_MAGIC_SKILL) / 4;
local dmg = calculateMagicDamage(basedmg,3,caster,spell,target,ENFEEBLING_MAGIC_SKILL,MOD_INT,false);
-- Softcaps at 8, should always do at least 1
dmg = utils.clamp(dmg, 1, 8);
--get resist multiplier (1x if no resist)
local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT)-target:getStat(MOD_INT),ENFEEBLING_MAGIC_SKILL,1.0);
--get the resisted damage
dmg = dmg*resist;
--add on bonuses (staff/day/weather/jas/mab/etc all go in this function)
dmg = addBonuses(caster,spell,target,dmg);
--add in target adjustment
dmg = adjustForTarget(target,dmg,spell:getElement());
--add in final adjustments including the actual damage dealt
local final = finalMagicAdjustments(caster,target,spell,dmg);
-- Calculate duration.
local duration = 120;
local dotBonus = 0;
if (caster:hasStatusEffect(EFFECT_SABOTEUR)) then
duration = duration * 2;
end
caster:delStatusEffect(EFFECT_SABOTEUR);
dotBonus = dotBonus+caster:getMod(MOD_DIA_DOT); -- Dia Wand
-- Check for Bio.
local bio = target:getStatusEffect(EFFECT_BIO);
-- Do it!
if (bio == nil or (DIA_OVERWRITE == 0 and bio:getPower() <= 2) or (DIA_OVERWRITE == 1 and bio:getPower() < 2)) then
target:addStatusEffect(EFFECT_DIA,2+dotBonus,3,duration,FLAG_ERASABLE, 10);
spell:setMsg(2);
else
spell:setMsg(75);
end
-- Try to kill same tier Bio
if (BIO_OVERWRITE == 1 and bio ~= nil) then
if (bio:getPower() <= 2) then
target:delStatusEffect(EFFECT_BIO);
end
end
return final;
end; | gpl-3.0 |
Benyaminat/black-wolf | bot/utils.lua | 473 | 24167 | URL = require "socket.url"
http = require "socket.http"
https = require "ssl.https"
ltn12 = require "ltn12"
serpent = require "serpent"
feedparser = require "feedparser"
json = (loadfile "./libs/JSON.lua")()
mimetype = (loadfile "./libs/mimetype.lua")()
redis = (loadfile "./libs/redis.lua")()
JSON = (loadfile "./libs/dkjson.lua")()
http.TIMEOUT = 10
function get_receiver(msg)
if msg.to.type == 'user' then
return 'user#id'..msg.from.id
end
if msg.to.type == 'chat' then
return 'chat#id'..msg.to.id
end
if msg.to.type == 'encr_chat' then
return msg.to.print_name
end
end
function is_chat_msg( msg )
if msg.to.type == 'chat' then
return true
end
return false
end
function string.random(length)
local str = "";
for i = 1, length do
math.random(97, 122)
str = str..string.char(math.random(97, 122));
end
return str;
end
function string:split(sep)
local sep, fields = sep or ":", {}
local pattern = string.format("([^%s]+)", sep)
self:gsub(pattern, function(c) fields[#fields+1] = c end)
return fields
end
-- DEPRECATED
function string.trim(s)
print("string.trim(s) is DEPRECATED use string:trim() instead")
return s:gsub("^%s*(.-)%s*$", "%1")
end
-- Removes spaces
function string:trim()
return self:gsub("^%s*(.-)%s*$", "%1")
end
function get_http_file_name(url, headers)
-- Eg: foo.var
local file_name = url:match("[^%w]+([%.%w]+)$")
-- Any delimited alphanumeric on the url
file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$")
-- Random name, hope content-type works
file_name = file_name or str:random(5)
local content_type = headers["content-type"]
local extension = nil
if content_type then
extension = mimetype.get_mime_extension(content_type)
end
if extension then
file_name = file_name.."."..extension
end
local disposition = headers["content-disposition"]
if disposition then
-- attachment; filename=CodeCogsEqn.png
file_name = disposition:match('filename=([^;]+)') or file_name
end
return file_name
end
-- Saves file to /tmp/. If file_name isn't provided,
-- will get the text after the last "/" for filename
-- and content-type for extension
function download_to_file(url, file_name)
print("url to download: "..url)
local respbody = {}
local options = {
url = url,
sink = ltn12.sink.table(respbody),
redirect = true
}
-- nil, code, headers, status
local response = nil
if url:starts('https') then
options.redirect = false
response = {https.request(options)}
else
response = {http.request(options)}
end
local code = response[2]
local headers = response[3]
local status = response[4]
if code ~= 200 then return nil end
file_name = file_name or get_http_file_name(url, headers)
local file_path = "/tmp/"..file_name
print("Saved to: "..file_path)
file = io.open(file_path, "w+")
file:write(table.concat(respbody))
file:close()
return file_path
end
function vardump(value)
print(serpent.block(value, {comment=false}))
end
-- taken from http://stackoverflow.com/a/11130774/3163199
function scandir(directory)
local i, t, popen = 0, {}, io.popen
for filename in popen('ls -a "'..directory..'"'):lines() do
i = i + 1
t[i] = filename
end
return t
end
-- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen
function run_command(str)
local cmd = io.popen(str)
local result = cmd:read('*all')
cmd:close()
return result
end
-- User has privileges
function is_sudo(msg)
local var = false
-- Check users id in config
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
-- Returns the name of the sender
function get_name(msg)
local name = msg.from.first_name
if name == nil then
name = msg.from.id
end
return name
end
-- Returns at table of lua files inside plugins
function plugins_names( )
local files = {}
for k, v in pairs(scandir("plugins")) do
-- Ends with .lua
if (v:match(".lua$")) then
table.insert(files, v)
end
end
return files
end
-- Function name explains what it does.
function file_exists(name)
local f = io.open(name,"r")
if f ~= nil then
io.close(f)
return true
else
return false
end
end
-- Save into file the data serialized for lua.
-- Set uglify true to minify the file.
function serialize_to_file(data, file, uglify)
file = io.open(file, 'w+')
local serialized
if not uglify then
serialized = serpent.block(data, {
comment = false,
name = '_'
})
else
serialized = serpent.dump(data)
end
file:write(serialized)
file:close()
end
-- Returns true if the string is empty
function string:isempty()
return self == nil or self == ''
end
-- Returns true if the string is blank
function string:isblank()
self = self:trim()
return self:isempty()
end
-- DEPRECATED!!!!!
function string.starts(String, Start)
print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead")
return Start == string.sub(String,1,string.len(Start))
end
-- Returns true if String starts with Start
function string:starts(text)
return text == string.sub(self,1,string.len(text))
end
-- Send image to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_photo(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function,
cb_extra = cb_extra
}
-- Call to remove with optional callback
send_photo(receiver, file_path, cb_function, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_photo_from_url(receiver, url, cb_function, cb_extra)
-- If callback not provided
cb_function = cb_function or ok_cb
cb_extra = cb_extra or false
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, cb_function, cb_extra)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, cb_function, cb_extra)
end
end
-- Same as send_photo_from_url but as callback function
function send_photo_from_url_callback(cb_extra, success, result)
local receiver = cb_extra.receiver
local url = cb_extra.url
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, ok_cb, false)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, ok_cb, false)
end
end
-- Send multiple images asynchronous.
-- param urls must be a table.
function send_photos_from_url(receiver, urls)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = nil
}
send_photos_from_url_callback(cb_extra)
end
-- Use send_photos_from_url.
-- This function might be difficult to understand.
function send_photos_from_url_callback(cb_extra, success, result)
-- cb_extra is a table containing receiver, urls and remove_path
local receiver = cb_extra.receiver
local urls = cb_extra.urls
local remove_path = cb_extra.remove_path
-- The previously image to remove
if remove_path ~= nil then
os.remove(remove_path)
print("Deleted: "..remove_path)
end
-- Nil or empty, exit case (no more urls)
if urls == nil or #urls == 0 then
return false
end
-- Take the head and remove from urls table
local head = table.remove(urls, 1)
local file_path = download_to_file(head, false)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = file_path
}
-- Send first and postpone the others as callback
send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra)
end
-- Callback to remove a file
function rmtmp_cb(cb_extra, success, result)
local file_path = cb_extra.file_path
local cb_function = cb_extra.cb_function or ok_cb
local cb_extra = cb_extra.cb_extra
if file_path ~= nil then
os.remove(file_path)
print("Deleted: "..file_path)
end
-- Finally call the callback
cb_function(cb_extra, success, result)
end
-- Send document to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_document(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function or ok_cb,
cb_extra = cb_extra or false
}
-- Call to remove with optional callback
send_document(receiver, file_path, rmtmp_cb, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_document_from_url(receiver, url, cb_function, cb_extra)
local file_path = download_to_file(url, false)
print("File path: "..file_path)
_send_document(receiver, file_path, cb_function, cb_extra)
end
-- Parameters in ?a=1&b=2 style
function format_http_params(params, is_get)
local str = ''
-- If is get add ? to the beginning
if is_get then str = '?' end
local first = true -- Frist param
for k,v in pairs (params) do
if v then -- nil value
if first then
first = false
str = str..k.. "="..v
else
str = str.."&"..k.. "="..v
end
end
end
return str
end
-- Check if user can use the plugin and warns user
-- Returns true if user was warned and false if not warned (is allowed)
function warns_user_not_allowed(plugin, msg)
if not user_allowed(plugin, msg) then
local text = 'This plugin requires privileged user'
local receiver = get_receiver(msg)
send_msg(receiver, text, ok_cb, false)
return true
else
return false
end
end
-- Check if user can use the plugin
function user_allowed(plugin, msg)
if plugin.privileged and not is_sudo(msg) then
return false
end
return true
end
function send_order_msg(destination, msgs)
local cb_extra = {
destination = destination,
msgs = msgs
}
send_order_msg_callback(cb_extra, true)
end
function send_order_msg_callback(cb_extra, success, result)
local destination = cb_extra.destination
local msgs = cb_extra.msgs
local file_path = cb_extra.file_path
if file_path ~= nil then
os.remove(file_path)
print("Deleted: " .. file_path)
end
if type(msgs) == 'string' then
send_large_msg(destination, msgs)
elseif type(msgs) ~= 'table' then
return
end
if #msgs < 1 then
return
end
local msg = table.remove(msgs, 1)
local new_cb_extra = {
destination = destination,
msgs = msgs
}
if type(msg) == 'string' then
send_msg(destination, msg, send_order_msg_callback, new_cb_extra)
elseif type(msg) == 'table' then
local typ = msg[1]
local nmsg = msg[2]
new_cb_extra.file_path = nmsg
if typ == 'document' then
send_document(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'image' or typ == 'photo' then
send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'audio' then
send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'video' then
send_video(destination, nmsg, send_order_msg_callback, new_cb_extra)
else
send_file(destination, nmsg, send_order_msg_callback, new_cb_extra)
end
end
end
-- Same as send_large_msg_callback but friendly params
function send_large_msg(destination, text)
local cb_extra = {
destination = destination,
text = text
}
send_large_msg_callback(cb_extra, true)
end
-- If text is longer than 4096 chars, send multiple msg.
-- https://core.telegram.org/method/messages.sendMessage
function send_large_msg_callback(cb_extra, success, result)
local text_max = 4096
local destination = cb_extra.destination
local text = cb_extra.text
local text_len = string.len(text)
local num_msg = math.ceil(text_len / text_max)
if num_msg <= 1 then
send_msg(destination, text, ok_cb, false)
else
local my_text = string.sub(text, 1, 4096)
local rest = string.sub(text, 4096, text_len)
local cb_extra = {
destination = destination,
text = rest
}
send_msg(destination, my_text, send_large_msg_callback, cb_extra)
end
end
-- Returns a table with matches or nil
function match_pattern(pattern, text, lower_case)
if text then
local matches = {}
if lower_case then
matches = { string.match(text:lower(), pattern) }
else
matches = { string.match(text, pattern) }
end
if next(matches) then
return matches
end
end
-- nil
end
-- Function to read data from files
function load_from_file(file, default_data)
local f = io.open(file, "r+")
-- If file doesn't exists
if f == nil then
-- Create a new empty table
default_data = default_data or {}
serialize_to_file(default_data, file)
print ('Created file', file)
else
print ('Data loaded from file', file)
f:close()
end
return loadfile (file)()
end
-- See http://stackoverflow.com/a/14899740
function unescape_html(str)
local map = {
["lt"] = "<",
["gt"] = ">",
["amp"] = "&",
["quot"] = '"',
["apos"] = "'"
}
new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s)
var = map[s] or n == "#" and string.char(s)
var = var or n == "#x" and string.char(tonumber(s,16))
var = var or orig
return var
end)
return new
end
--Check if this chat is realm or not
function is_realm(msg)
local var = false
local realms = 'realms'
local data = load_data(_config.moderation.data)
local chat = msg.to.id
if data[tostring(realms)] then
if data[tostring(realms)][tostring(msg.to.id)] then
var = true
end
return var
end
end
--Check if this chat is a group or not
function is_group(msg)
local var = false
local groups = 'groups'
local data = load_data(_config.moderation.data)
local chat = msg.to.id
if data[tostring(groups)] then
if data[tostring(groups)][tostring(msg.to.id)] then
var = true
end
return var
end
end
function savelog(group, logtxt)
local text = (os.date("[ %c ]=> "..logtxt.."\n \n"))
local file = io.open("./groups/logs/"..group.."log.txt", "a")
file:write(text)
file:close()
end
function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
--Check if user is the owner of that group or not
function is_owner(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['set_owner'] then
if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_owner2(user_id, group_id)
local var = false
local data = load_data(_config.moderation.data)
if data[tostring(group_id)] then
if data[tostring(group_id)]['set_owner'] then
if data[tostring(group_id)]['set_owner'] == tostring(user_id) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user_id)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
--Check if user is admin or not
function is_admin(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
local admins = 'admins'
if data[tostring(admins)] then
if data[tostring(admins)][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_admin2(user_id)
local var = false
local data = load_data(_config.moderation.data)
local user = user_id
local admins = 'admins'
if data[tostring(admins)] then
if data[tostring(admins)][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
--Check if user is the mod of that group or not
function is_momod(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['moderators'] then
if data[tostring(msg.to.id)]['moderators'][tostring(user)] then
var = true
end
end
end
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['set_owner'] then
if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_momod2(user_id, group_id)
local var = false
local data = load_data(_config.moderation.data)
local usert = user_id
if data[tostring(group_id)] then
if data[tostring(group_id)]['moderators'] then
if data[tostring(group_id)]['moderators'][tostring(usert)] then
var = true
end
end
end
if data[tostring(group_id)] then
if data[tostring(group_id)]['set_owner'] then
if data[tostring(group_id)]['set_owner'] == tostring(user_id) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user_id)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == usert then
var = true
end
end
return var
end
-- Returns the name of the sender
function kick_user(user_id, chat_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_owner2(user_id, chat_id) then -- Ignore admins
return
end
local chat = 'chat#id'..chat_id
local user = 'user#id'..user_id
chat_del_user(chat, user, ok_cb, true)
end
-- Ban
function ban_user(user_id, chat_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_admin2(user_id) then -- Ignore admins
return
end
-- Save to redis
local hash = 'banned:'..chat_id
redis:sadd(hash, user_id)
-- Kick from chat
kick_user(user_id, chat_id)
end
-- Global ban
function banall_user(user_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_admin2(user_id) then -- Ignore admins
return
end
-- Save to redis
local hash = 'gbanned'
redis:sadd(hash, user_id)
end
-- Global unban
function unbanall_user(user_id)
--Save on redis
local hash = 'gbanned'
redis:srem(hash, user_id)
end
-- Check if user_id is banned in chat_id or not
function is_banned(user_id, chat_id)
--Save on redis
local hash = 'banned:'..chat_id
local banned = redis:sismember(hash, user_id)
return banned or false
end
-- Check if user_id is globally banned or not
function is_gbanned(user_id)
--Save on redis
local hash = 'gbanned'
local banned = redis:sismember(hash, user_id)
return banned or false
end
-- Returns chat_id ban list
function ban_list(chat_id)
local hash = 'banned:'..chat_id
local list = redis:smembers(hash)
local text = "Ban list !\n\n"
for k,v in pairs(list) do
local user_info = redis:hgetall('user:'..v)
-- vardump(user_info)
if user_info then
if user_info.username then
user = '@'..user_info.username
elseif user_info.print_name and not user_info.username then
user = string.gsub(user_info.print_name, "_", " ")
else
user = ''
end
text = text..k.." - "..user.." ["..v.."]\n"
end
end
return text
end
-- Returns globally ban list
function banall_list()
local hash = 'gbanned'
local list = redis:smembers(hash)
local text = "global bans !\n\n"
for k,v in pairs(list) do
local user_info = redis:hgetall('user:'..v)
-- vardump(user_info)
if user_info then
if user_info.username then
user = '@'..user_info.username
elseif user_info.print_name and not user_info.username then
user = string.gsub(user_info.print_name, "_", " ")
else
user = ''
end
text = text..k.." - "..user.." ["..v.."]\n"
end
end
return text
end
-- /id by reply
function get_message_callback_id(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
send_large_msg(chat, result.from.id)
else
return 'Use This in Your Groups'
end
end
-- kick by reply for mods and owner
function Kick_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't kick myself"
end
if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin
return "you can't kick mods,owner and admins"
end
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
else
return 'Use This in Your Groups'
end
end
-- Kick by reply for admins
function Kick_by_reply_admins(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't kick myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
else
return 'Use This in Your Groups'
end
end
--Ban by reply for admins
function ban_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't ban myself"
end
if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin
return "you can't kick mods,owner and admins"
end
ban_user(result.from.id, result.to.id)
send_large_msg(chat, "User "..result.from.id.." Banned")
else
return 'Use This in Your Groups'
end
end
-- Ban by reply for admins
function ban_by_reply_admins(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't ban myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
ban_user(result.from.id, result.to.id)
send_large_msg(chat, "User "..result.from.id.." Banned")
else
return 'Use This in Your Groups'
end
end
-- Unban by reply
function unban_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't unban myself"
end
send_large_msg(chat, "User "..result.from.id.." Unbanned")
-- Save on redis
local hash = 'banned:'..result.to.id
redis:srem(hash, result.from.id)
else
return 'Use This in Your Groups'
end
end
function banall_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't banall myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
local name = user_print_name(result.from)
banall_user(result.from.id)
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered")
else
return 'Use This in Your Groups'
end
end
| gpl-2.0 |
elapuestojoe/survive | build_temp/deployments/default/android/release/arm/intermediate_files/assets/quicklua/QScene.lua | 3 | 5078 | --[[/*
* (C) 2012-2013 Marmalade.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/--]]
--------------------------------------------------------------------------------
-- Scene
-- NOTE: This file must have no dependencies on the ones loaded after it by
-- openquick_init.lua. For example, it must have no dependencies on QDirector.lua
--------------------------------------------------------------------------------
QScene = {}
table.setValuesFromTable(QScene, QNode) -- previous class in hierarchy
QScene.__index = QScene
--------------------------------------------------------------------------------
-- Private API
--------------------------------------------------------------------------------
QScene.serialize = function(o)
local obj = serializeTLMT(getmetatable(o), o)
table.setValuesFromTable(obj, serializeTLMT(getmetatable(quick.QScene), o))
return obj
end
--[[
/*
Initialise the peer table for the C++ class QScene.
This must be called immediately after the QScene() constructor.
*/
--]]
function QScene:initScene(n)
local np = {}
local ep = tolua.getpeer(n)
table.setValuesFromTable(np, ep)
setmetatable(np, QScene)
tolua.setpeer(n, np)
local mt = getmetatable(n)
mt.__serialize = QScene.serialize
-- Set the scene width and height to match the screen dimensions
n.w = director.displayWidth
n.h = director.displayHeight
end
--------------------------------------------------------------------------------
-- Public API
--------------------------------------------------------------------------------
--[[
/**
Create a scene node, and set it to be the director's current scene.
Note that no transition occurs from any previous scene, and no scene events are thrown.
*/
--]]
function director:createScene(v)
dbg.assertFuncVarTypes({"table", "nil"}, v)
local n = quick.QScene()
QNode:initNode(n)
QScene:initScene(n)
if type(v) == "table" and v.default==true then
n:_init(true)
n.name = "globalScene"
if not self.globalScene then
self.globalScene = n
end
else
n:_init(false)
end
table.setValuesFromTable(n, v)
self:setCurrentScene(n)
-- Mark that setUp has NOT been called yet
n.isSetUp = false
n._atlasList = {}
n._animationList = {}
n._fontList = {}
return n
end
-- PRIVATE:
-- Create default scene. Use of global variable ensures Lua doesn't GC it.
-- Doesn't use createScene because of extra parameters
function director:_createDefaultScene()
local n = self:createScene( { default=true } )
return n
end
--[[
/*! Play the current assigned animation.
@param n (optional) A table containing playback parameters
startFrame (optional) = The first frame of the animation to play
loopCount (optional) = The number of times to play the animation. 0 = infinate
*/
--]]
function QScene:play(n)
local startFrame = 1
local loopCount = 0
if type(n) == "table" then
if n.startFrame ~= nil then
startFrame = n.startFrame
end
if n.loopCount ~= nil then
loopCount = n.loopCount
end
end
self:_play( startFrame, loopCount)
end
--[[
/*! Clear the stored resources
*/
--]]
function QScene:releaseResources()
-- dbg.print( "Releasing resources from scene "..tostring(self))
self._atlasList = {}
self._animationList = {}
self._fontList = {}
end
--[[
/*! Clear the stored QAtlas
*/
--]]
function QScene:releaseAtlas(atlas)
if self._atlasList[atlas] == nil then
return false
end
self._atlasList[atlas] = nil
return true
end
--[[
/*! Clear the stored QAnimation
*/
--]]
function QScene:releaseAnimation(anim)
if self._animationList[anim] == nil then
return false
end
self._animationList[anim] = nil
return true
end
--[[
/*! Clear the stored QFont
*/
--]]
function QScene:releaseFont(font)
if self._fontList[font] == nil then
return false
end
self._fontList[font] = nil
return true
end
| mit |
DarkstarProject/darkstar | scripts/zones/Upper_Delkfutts_Tower/Zone.lua | 9 | 1578 | -----------------------------------
--
-- Zone: Upper_Delkfutts_Tower (158)
--
-----------------------------------
local ID = require("scripts/zones/Upper_Delkfutts_Tower/IDs")
require("scripts/globals/conquest")
require("scripts/globals/treasure")
-----------------------------------
function onInitialize(zone)
zone:registerRegion(1, -369, -146, 83, -365, -145, 89) -- Tenth Floor F-6 porter to Middle Delkfutt's Tower
zone:registerRegion(2, -369, -178, -49, -365, -177, -43) -- Twelfth Floor F-10 porter to Stellar Fulcrum
dsp.treasure.initZone(zone)
end
function onConquestUpdate(zone, updatetype)
dsp.conq.onConquestUpdate(zone, updatetype)
end
function onZoneIn(player, prevZone)
local cs = -1
if player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0 then
player:setPos(12.098, -105.408, 27.683, 239)
end
return cs
end
function onRegionEnter(player, region)
switch (region:GetRegionID()): caseof
{
[1] = function (x)
--player:setCharVar("porter_lock",1)
player:startEvent(0)
end,
[2] = function (x)
--player:setCharVar("porter_lock",1)
player:startEvent(1)
end,
}
end
function onRegionLeave(player,region)
end
function onEventUpdate(player,csid,option)
end
function onEventFinish(player,csid,option)
if csid == 0 and option == 1 then
player:setPos(-490, -130, 81, 231, 157)
elseif csid == 1 and option == 1 then
player:setPos(-520 , 1 , -23, 192, 179) -- to Stellar Fulcrum
end
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Norg/npcs/Paleille.lua | 13 | 1031 | ----------------------------------
-- Area: Norg
-- NPC: Paleille
-- Type: Item Deliverer
-- @zone: 252
-- @pos -82.667 -5.414 52.421
--
-----------------------------------
package.loaded["scripts/zones/Norg/TextIDs"] = nil;
require("scripts/zones/Norg/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc, PALEILLE_DELIVERY_DIALOG);
player:openSendBox();
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/items/irmik_helvasi_+1.lua | 11 | 1329 | -----------------------------------------
-- ID: 5573
-- Item: irmik_helvasi_+1
-- Food Effect: 4 hours, All Races
-----------------------------------------
-- HP +10% (cap 100)
-- MP +3% (cap 15)
-- INT +2
-- hHP +1
-- hMP +1
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,14400,5573)
end
function onEffectGain(target,effect)
target:addMod(dsp.mod.FOOD_HPP, 10)
target:addMod(dsp.mod.FOOD_HP_CAP, 100)
target:addMod(dsp.mod.FOOD_MPP, 3)
target:addMod(dsp.mod.FOOD_MP_CAP, 15)
target:addMod(dsp.mod.INT, 2)
target:addMod(dsp.mod.HPHEAL, 1)
target:addMod(dsp.mod.MPHEAL, 1)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.FOOD_HPP, 10)
target:delMod(dsp.mod.FOOD_HP_CAP, 100)
target:delMod(dsp.mod.FOOD_MPP, 3)
target:delMod(dsp.mod.FOOD_MP_CAP, 15)
target:delMod(dsp.mod.INT, 2)
target:delMod(dsp.mod.HPHEAL, 1)
target:delMod(dsp.mod.MPHEAL, 1)
end
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/West_Ronfaure/npcs/Palcomondau.lua | 9 | 12838 | -----------------------------------
-- Area: West Ronfaure
-- NPC: Palcomondau
-- Type: Patrol
-- !pos -349.796 -45.345 344.733 100
-----------------------------------
local ID = require("scripts/zones/West_Ronfaure/IDs")
require("scripts/globals/pathfind")
-----------------------------------
local path =
{
-373.096863, -45.742077, 340.182159,
-361.441864, -46.052444, 340.367371,
-360.358276, -46.063702, 340.457428,
-359.297211, -46.093231, 340.693817,
-358.264465, -46.285988, 341.032928,
-357.301941, -45.966343, 341.412994,
-356.365295, -45.641331, 341.804657,
-353.933533, -45.161453, 342.873901,
-346.744659, -45.006634, 346.113251,
-345.843506, -44.973419, 346.716309,
-345.138519, -44.939915, 347.540436,
-344.564056, -44.925575, 348.463470,
-344.069366, -44.945713, 349.431824,
-343.621704, -45.004826, 350.421936,
-343.194946, -45.062874, 351.421173,
-342.118958, -45.391632, 354.047485,
-334.448578, -44.964996, 373.198242,
-333.936615, -45.028484, 374.152283,
-333.189636, -45.068111, 374.939209,
-332.252838, -45.073158, 375.488129,
-331.241516, -45.065205, 375.888031,
-330.207855, -45.043056, 376.226532,
-329.165100, -45.022049, 376.536011,
-328.118622, -45.000935, 376.832428,
-323.437805, -45.726982, 378.101166,
-305.333038, -49.030193, 382.936646,
-304.308228, -49.435581, 383.130188,
-303.259979, -49.765697, 383.194305,
-302.209290, -50.104950, 383.175659,
-301.161774, -50.446033, 383.117767,
-300.114624, -50.787590, 383.041473,
-298.422943, -51.390713, 382.898590,
-281.798126, -56.178822, 381.370544,
-280.718414, -56.161697, 381.241425,
-279.641785, -56.142433, 381.087341,
-278.567627, -56.121262, 380.917938,
-261.485809, -55.875919, 378.010284,
-260.404205, -55.893314, 377.898254,
-259.317078, -55.908813, 377.861389,
-258.229248, -55.923473, 377.879669,
-257.142151, -55.938625, 377.919037,
-254.834976, -55.888081, 378.032623,
-224.857941, -56.603645, 379.721832,
-194.892044, -59.911034, 381.416382,
-178.437729, -61.500011, 382.347656, -- report?
-179.524124, -61.500011, 382.285919,
-209.530518, -58.837189, 380.588806,
-239.543137, -56.145073, 378.891602,
-257.769012, -55.930656, 377.861328,
-258.856445, -55.915405, 377.839905,
-259.943420, -55.900009, 377.884918,
-261.025116, -55.882565, 377.999329,
-262.102173, -55.864536, 378.151794,
-263.193237, -55.845242, 378.320587,
-279.088043, -56.134182, 381.021332,
-280.165344, -56.153133, 381.172882,
-281.246033, -56.168983, 381.299683,
-282.302917, -56.181866, 381.408691,
-301.977173, -50.175457, 383.230652,
-302.993134, -49.847698, 383.246735,
-303.998260, -49.580284, 383.147003,
-305.083649, -49.109840, 382.933411,
-306.061432, -48.755005, 382.706818,
-307.152679, -48.355675, 382.435608,
-327.497711, -45.027401, 377.016663,
-328.548553, -45.009663, 376.735291,
-331.569672, -45.071396, 375.927429,
-332.566711, -45.084835, 375.500153,
-333.347351, -45.055779, 374.749634,
-333.952423, -44.990082, 373.848999,
-334.454071, -44.958176, 372.884399,
-334.909607, -44.930862, 371.896698,
-335.338989, -44.939476, 370.897034,
-336.319305, -45.033978, 368.508484,
-344.092773, -44.934128, 349.103394,
-344.599304, -44.920494, 348.142578,
-345.289124, -44.948330, 347.305328,
-346.152740, -44.981884, 346.646881,
-347.087494, -45.014847, 346.091278,
-348.052368, -45.047348, 345.589172,
-349.030975, -45.039383, 345.114044,
-350.016052, -45.036438, 344.652252,
-357.274414, -45.947830, 341.359833,
-358.277222, -46.126381, 340.958984,
-359.326965, -46.091412, 340.679291,
-360.404205, -46.072746, 340.529785,
-361.488525, -46.061684, 340.441284,
-362.575226, -46.055046, 340.388184,
-363.662323, -46.050694, 340.353088,
-367.288086, -45.562141, 340.276978,
-397.408386, -46.031933, 339.796722,
-427.522491, -45.366581, 339.319641,
-457.651947, -45.910805, 338.841827,
-463.498932, -45.831551, 338.757111,
-464.580750, -45.752060, 338.776215,
-465.656433, -45.603558, 338.822693,
-467.953491, -45.463387, 338.967407,
-494.403381, -45.661190, 340.958710,
-495.442017, -45.667831, 341.254303,
-496.256042, -45.713417, 341.966400,
-496.865723, -45.720673, 342.866852,
-497.385132, -45.755371, 343.821838,
-498.376312, -45.856812, 345.908539,
-498.820007, -45.996841, 346.899353,
-499.174530, -46.197227, 347.923767,
-499.352539, -46.093906, 348.989563,
-499.416016, -46.074814, 350.073944,
-499.423279, -46.070366, 351.161072,
-499.397400, -46.084679, 352.248505,
-499.358795, -46.133957, 353.335815,
-498.771545, -46.025249, 365.000885,
-498.687347, -45.804886, 366.615082,
-498.166779, -45.846115, 376.640106,
-498.109924, -45.862961, 377.726410,
-497.697968, -45.951462, 385.738007,
-497.694122, -46.004673, 386.825317,
-497.737915, -46.056293, 387.912231,
-497.809082, -46.020039, 388.997162,
-498.192322, -46.074364, 393.595886,
-499.513733, -47.018887, 408.449036,
-499.682556, -47.223618, 409.509949,
-499.959503, -47.415245, 410.549194,
-500.307434, -47.595810, 411.566589,
-500.686859, -48.017868, 412.545349,
-501.077026, -48.478256, 413.506836,
-501.873901, -49.394321, 415.425659,
-502.207245, -49.737534, 416.425812,
-502.382660, -50.058594, 417.464630,
-502.406891, -50.394829, 418.516327,
-502.342438, -50.724243, 419.565948,
-502.251190, -51.088074, 420.607056,
-502.139435, -51.460213, 421.645935,
-501.954468, -52.022106, 423.198792,
-500.171021, -55.784023, 437.153931,
-500.033447, -56.010731, 438.356873,
-499.879120, -56.021641, 439.981689,
-499.679840, -55.963177, 442.392639,
-499.790558, -55.536102, 443.497894,
-500.205383, -55.237358, 444.453308,
-500.785736, -55.148598, 445.369598,
-501.427277, -55.099243, 446.246521,
-502.103760, -55.051254, 447.097015,
-502.791046, -55.003696, 447.939423,
-503.574524, -55.015862, 448.879730,
-510.872284, -55.089428, 457.484222,
-511.691742, -55.159729, 458.188812,
-512.678040, -55.280975, 458.628448,
-513.720825, -55.419674, 458.910309,
-514.785461, -55.554832, 459.097260,
-515.851929, -55.741619, 459.240265,
-516.923096, -55.906597, 459.366913,
-517.998413, -56.087105, 459.482513,
-521.921387, -56.035919, 459.879913,
-522.965271, -55.886223, 460.131927,
-523.947327, -55.785652, 460.568665,
-524.886719, -55.581245, 461.082581,
-525.805237, -55.438984, 461.645203,
-526.824829, -55.279068, 462.300720,
-531.560181, -54.945484, 465.464722,
-532.406555, -54.961479, 466.143524,
-533.060120, -54.995003, 467.010559,
-533.618408, -55.030079, 467.943695,
-534.158691, -55.026203, 468.887848,
-538.343323, -55.609158, 476.336639,
-538.852539, -55.920918, 477.273773,
-539.335510, -56.089600, 478.277985,
-539.767029, -56.035652, 479.274902,
-540.283997, -56.042004, 480.532135,
-544.975769, -55.047729, 492.510040,
-545.471375, -55.034317, 493.475891,
-546.206604, -55.009632, 494.270599,
-547.121643, -54.949020, 494.853882,
-548.100342, -54.921333, 495.329163,
-549.105103, -54.930302, 495.747131,
-550.121033, -54.979893, 496.133270,
-551.140991, -55.035213, 496.507385,
-556.089600, -55.924522, 498.256134,
-557.125793, -56.028824, 498.568329,
-558.182983, -56.208153, 498.806641,
-559.256592, -56.133862, 498.981354,
-560.335327, -56.116646, 499.118896,
-562.091736, -56.104050, 499.314911,
-574.530396, -56.559124, 500.553680,
-575.606262, -56.603722, 500.706024,
-576.649963, -56.813107, 500.963989,
-577.670288, -57.037365, 501.291138,
-578.679321, -57.266209, 501.647278,
-579.683105, -57.510010, 502.019379,
-581.321777, -57.800549, 502.643463,
-608.199463, -60.061394, 513.086548, -- turn around
-607.195618, -59.956524, 512.696411,
-579.141602, -57.367210, 501.788940,
-578.157959, -57.136345, 501.407318,
-577.150146, -56.915344, 501.086304,
-576.116089, -56.711021, 500.848358,
-575.049622, -56.572414, 500.676178,
-573.971497, -56.540531, 500.535004,
-572.891418, -56.511803, 500.410767,
-571.541260, -56.454227, 500.267334,
-559.917480, -56.117676, 499.110870,
-558.841248, -56.137356, 498.953400,
-557.782593, -56.166878, 498.714447,
-556.750061, -55.982758, 498.415985,
-555.608704, -55.807209, 498.053894,
-553.104614, -55.239231, 497.204651,
-547.725464, -54.925472, 495.326019,
-546.765625, -54.984024, 494.821899,
-546.022339, -55.011047, 494.032928,
-545.445923, -55.024132, 493.110931,
-544.951660, -55.061985, 492.142212,
-544.503357, -55.055382, 491.151031,
-544.083557, -55.041119, 490.147827,
-543.675354, -55.021049, 489.139801,
-540.065735, -56.014805, 479.933258,
-539.634155, -56.052246, 478.935516,
-539.166565, -56.161896, 477.960266,
-538.697327, -55.847233, 477.044403,
-538.208557, -55.557598, 476.136658,
-537.436646, -55.298710, 474.733032,
-533.392761, -55.013466, 467.513885,
-532.726868, -54.979912, 466.657013,
-531.930054, -54.948929, 465.917389,
-531.075134, -54.949390, 465.244354,
-530.197693, -54.950920, 464.600464,
-529.308838, -54.990524, 463.974792,
-525.172791, -55.543240, 461.159485,
-524.214478, -55.720425, 460.668243,
-523.196838, -55.850220, 460.304413,
-522.141357, -56.015007, 460.066986,
-521.068726, -56.020702, 459.886475,
-519.991577, -56.039570, 459.735687,
-518.911011, -56.055336, 459.609558,
-517.433777, -55.982838, 459.449738,
-513.966614, -55.460213, 459.099396,
-512.921997, -55.323360, 458.849701,
-512.001587, -55.181244, 458.291351,
-511.179230, -55.105251, 457.583893,
-510.412476, -55.032543, 456.816132,
-509.680267, -54.958725, 456.014191,
-508.602783, -54.942749, 454.788452,
-500.669189, -55.143158, 445.473999,
-500.128296, -55.247131, 444.541412,
-499.898651, -55.518276, 443.507935,
-499.821869, -55.910942, 442.468292,
-499.832764, -56.027439, 441.384308,
-499.881256, -56.021374, 440.297485,
-499.962463, -56.011227, 439.212982,
-500.072205, -56.031265, 438.133789,
-500.329163, -55.395157, 435.970062,
-502.441742, -50.690495, 419.476440,
-502.485474, -50.371307, 418.460999,
-502.368835, -50.054039, 417.447144,
-502.131531, -49.750740, 416.450317,
-501.775696, -49.393009, 415.406342,
-501.394318, -48.913757, 414.410278,
-500.999023, -48.445408, 413.431396,
-500.303253, -47.637516, 411.756561,
-499.980103, -47.454823, 410.747284,
-499.763947, -47.256901, 409.705627,
-499.603699, -47.051754, 408.654358,
-499.474274, -46.886150, 407.591583,
-499.360931, -46.714558, 406.528320,
-497.842590, -45.999271, 389.667542,
-497.735077, -46.047218, 388.312012,
-497.702972, -46.022728, 387.226166,
-497.717407, -45.968018, 386.140686,
-497.752014, -45.910450, 385.054596,
-498.532532, -45.704178, 369.587616,
-498.589294, -45.753151, 368.501129,
-499.547089, -46.040310, 350.040375,
-499.412354, -46.078503, 348.964417,
-499.099609, -46.221172, 347.926239,
-498.741913, -46.030338, 346.926208,
-498.351959, -45.860306, 345.923828,
-497.941467, -45.805256, 344.918884,
-497.518524, -45.751751, 343.918427,
-497.074768, -45.707314, 342.926636,
-496.434631, -45.690395, 342.056549,
-495.518555, -45.685642, 341.481903,
-494.478638, -45.677624, 341.169525,
-493.406281, -45.681431, 340.990509,
-492.333801, -46.148170, 340.858154,
-491.272858, -45.972626, 340.751801,
-490.196564, -45.903652, 340.655212,
-466.653748, -45.466057, 338.859863,
-465.575256, -45.615093, 338.803314,
-464.496521, -45.763508, 338.779785,
-463.410126, -45.832458, 338.774506,
-433.375122, -45.735828, 339.226624,
-403.243805, -46.015915, 339.704468,
}
function onSpawn(npc)
npc:initNpcAi()
npc:setPos(dsp.path.first(path))
onPath(npc)
end
function onPath(npc)
if npc:atPoint(dsp.path.get(path, 45)) then
GetNPCByID(npc:getID() + 3):showText(npc, ID.text.PALCOMONDAU_REPORT)
-- small delay after path finish
npc:wait(8000)
end
dsp.path.patrol(npc, path)
end
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
player:showText(npc, ID.text.PALCOMONDAU_DIALOG)
--npc:wait(1500)
end
function onEventUpdate(player, csid, option)
end
function onEventFinish(player, csid, option)
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Bastok_Mines/npcs/Arva.lua | 13 | 1290 | -----------------------------------
-- Area: Bastok Mines
-- NPC: Arva
-- Adventurer's Assistant
-- Working 100%
-------------------------------------
require("scripts/globals/settings");
package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil;
require("scripts/zones/Bastok_Mines/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (trade:getItemCount() == 1 and trade:hasItemQty(0x218,1) == true) then
player:startEvent(0x0004);
player:addGil(GIL_RATE*50);
player:tradeComplete();
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0003);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x0004) then
player:messageSpecial(GIL_OBTAINED,GIL_RATE*50);
end
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Norg/npcs/Ranemaud.lua | 9 | 3367 | -----------------------------------
-- Area: Norg
-- NPC: Ranemaud
-- Involved in Quest: Forge Your Destiny, The Sacred Katana
-- !pos 15 0 23 252
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
local ID = require("scripts/zones/Norg/IDs");
-----------------------------------
function onTrade(player,npc,trade)
local questItem = player:getCharVar("ForgeYourDestiny_Event");
local checkItem = testflag(tonumber(questItem),0x02);
if (checkItem == true) then
if (trade:hasItemQty(738,1) and trade:hasItemQty(737,2) and trade:getItemCount() == 3) then
player:startEvent(43,0,0,738,737); -- Platinum Ore, Gold Ore
end
end
if (player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.THE_SACRED_KATANA) == QUEST_ACCEPTED and player:hasItem(17809) == false) then
if (trade:getGil() == 30000 and trade:getItemCount() == 1 and player:getFreeSlotsCount() >= 1) then
player:startEvent(145);
end
end
end;
-----------------------------------
-- Event Check
-----------------------------------
function testflag(set,flag)
return (set % (2*flag) >= flag)
end;
function onTrigger(player,npc)
local swordTimer = player:getCharVar("ForgeYourDestiny_timer")
if (player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.FORGE_YOUR_DESTINY) == QUEST_ACCEPTED and swordTimer == 0) then
if (player:hasItem(1153)) then
player:startEvent(48,1153); -- Sacred Branch
elseif (player:hasItem(1198) == false) then
local questItem = player:getCharVar("ForgeYourDestiny_Event");
local checkItem = testflag(tonumber(questItem),0x02);
if (checkItem == false) then
player:startEvent(40,1153,1198); -- Sacred Branch, Sacred Sprig
elseif (checkItem == true) then
player:startEvent(42,0,0,738,737); -- Platinum Ore, Gold Ore
end
elseif (player:hasItem(1198)) then -- Sacred Sprig
player:startEvent(41);
end
elseif (player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.THE_SACRED_KATANA) == QUEST_ACCEPTED and player:hasItem(17809) == false) then
player:startEvent(144);
else
player:startEvent(68);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
local questItem = player:getCharVar("ForgeYourDestiny_Event");
if (csid == 40) then
if (player:getFreeSlotsCount(0) >= 1) then
player:addItem(1198);
player:messageSpecial(ID.text.ITEM_OBTAINED, 1198); -- Sacred Sprig
player:setCharVar("ForgeYourDestiny_Event",questItem + 0x02);
else
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED, 1151); -- Oriental Steel
end
elseif (csid == 43) then
if (player:getFreeSlotsCount(0) >= 1) then
player:tradeComplete();
player:addItem(1198);
player:messageSpecial(ID.text.ITEM_OBTAINED, 1198); -- Sacred Sprig
else
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED, 1198); -- Sacred Sprig
end
elseif (csid == 145) then
player:tradeComplete();
player:addItem(17809);
player:messageSpecial(ID.text.ITEM_OBTAINED,17809); -- Mumeito
end
end; | gpl-3.0 |
MartinFrancu/BETS | chili_clone/controls/editbox_clone.lua | 1 | 10165 | --//=============================================================================
--- EditBox module
--- EditBox fields.
-- Inherits from Control.
-- @see control.Control
-- @table EditBox
-- @tparam {r,g,b,a} cursorColor cursor color, (default {0,0,1,0.7})
-- @tparam {r,g,b,a} selectionColor selection color, (default {0,1,1,0.3})
-- @string[opt="left"] align alignment
-- @string[opt="linecenter"] valign vertical alignment
-- @string[opt=""] text text contained in the editbox
-- @string[opt=""] hint hint to be displayed when there is no text and the control isn't focused
-- @int[opt=1] cursor cursor position
-- @bool passwordInput specifies whether the text should be treated as a password
EditBox = Control:Inherit{
classname= "editbox",
defaultWidth = 70,
defaultHeight = 20,
padding = {3,3,3,3},
cursorColor = {0,0,1,0.7},
selectionColor = {0,1,1,0.3},
align = "left",
valign = "linecenter",
hintFont = table.merge({ color = {1,1,1,0.7} }, Control.font),
text = "",
hint = "",
cursor = 1,
offset = 1,
selStart = nil,
selEnd = nil,
allowUnicode = true,
passwordInput = false,
}
if Script.IsEngineMinVersion == nil or not Script.IsEngineMinVersion(97) then
EditBox.allowUnicode = false
end
local this = EditBox
local inherited = this.inherited
--//=============================================================================
function EditBox:New(obj)
obj = inherited.New(self,obj)
obj._interactedTime = Spring.GetTimer()
--// create font
obj.hintFont = Font:New(obj.hintFont)
obj.hintFont:SetParent(obj)
obj:SetText(obj.text)
obj:RequestUpdate()
return obj
end
function EditBox:Dispose(...)
Control.Dispose(self)
self.hintFont:SetParent()
end
function EditBox:HitTest(x,y)
return self
end
--//=============================================================================
--- Sets the EditBox text
-- @string newtext text to be set
function EditBox:SetText(newtext)
if (self.text == newtext) then return end
self.text = newtext
self.cursor = 1
self.offset = 1
self.selStart = nil
self.selEnd = nil
self:UpdateLayout()
self:Invalidate()
end
function EditBox:UpdateLayout()
local font = self.font
--FIXME
if (self.autosize) then
local w = math.max(font:GetTextWidth(self.text), self.minWidth or 40);
local h, d, numLines = font:GetTextHeight(self.text);
if (self.autoObeyLineHeight) then
h = math.ceil(numLines * font:GetLineHeight())
else
h = math.ceil(h-d)
end
h = math.max(h, 16)
local x = self.x
local y = self.y
if self.valign == "center" then
y = math.round(y + (self.height - h) * 0.5)
elseif self.valign == "bottom" then
y = y + self.height - h
elseif self.valign == "top" then
else
end
if self.align == "left" then
elseif self.align == "right" then
x = x + self.width - w
elseif self.align == "center" then
x = math.round(x + (self.width - w) * 0.5)
end
w = w + self.padding[1] + self.padding[3]
h = h + self.padding[2] + self.padding[4]
self:_UpdateConstraints(x,y,w,h)
end
end
--//=============================================================================
function EditBox:Update(...)
--FIXME add special UpdateFocus event?
--// redraw every few frames for blinking cursor
inherited.Update(self, ...)
if self.state.focused then
self:RequestUpdate()
if (os.clock() >= (self._nextCursorRedraw or -math.huge)) then
self._nextCursorRedraw = os.clock() + 0.1 --10FPS
self:Invalidate()
end
end
end
function EditBox:_SetCursorByMousePos(x, y)
local clientX = self.clientArea[1]
if x - clientX < 0 then
self.offset = self.offset - 1
self.offset = math.max(0, self.offset)
self.cursor = self.offset + 1
else
local text = self.text
-- properly accounts for passworded text where characters are represented as "*"
-- TODO: what if the passworded text is displayed differently? this is using assumptions about the skin
if #text > 0 and self.passwordInput then
text = string.rep("*", #text)
end
self.cursor = #text + 1 -- at end of text
for i = self.offset, #text do
local tmp = text:sub(self.offset, i)
if self.font:GetTextWidth(tmp) > (x - clientX) then
self.cursor = i
break
end
end
end
end
function EditBox:MouseDown(x, y, ...)
local _, _, _, shift = Spring.GetModKeyState()
local cp = self.cursor
self:_SetCursorByMousePos(x, y)
if shift then
if not self.selStart then
self.selStart = cp
end
self.selEnd = self.cursor
elseif self.selStart then
self.selStart = nil
self.selEnd = nil
end
self._interactedTime = Spring.GetTimer()
inherited.MouseDown(self, x, y, ...)
self:Invalidate()
return self
end
function EditBox:MouseMove(x, y, dx, dy, button)
if button ~= 1 then
return inherited.MouseMove(self, x, y, dx, dy, button)
end
local _, _, _, shift = Spring.GetModKeyState()
local cp = self.cursor
self:_SetCursorByMousePos(x, y)
if not self.selStart then
self.selStart = cp
end
self.selEnd = self.cursor
self._interactedTime = Spring.GetTimer()
inherited.MouseMove(self, x, y, dx, dy, button)
self:Invalidate()
return self
end
function EditBox:MouseUp(...)
inherited.MouseUp(self, ...)
self:Invalidate()
return self
end
function EditBox:Select(startIndex, endIndex)
self.selStart = startIndex
self.selEnd = endIndex
self:Invalidate()
end
function EditBox:ClearSelected()
local left = self.selStart
local right = self.selEnd
if left > right then
left, right = right, left
end
self.cursor = right
local i = 0
while self.cursor ~= left do
self.text, self.cursor = Utf8BackspaceAt(self.text, self.cursor)
i = i + 1
if i > 100 then
break
end
end
self.selStart = nil
self.selEnd = nil
self:Invalidate()
end
function EditBox:KeyPress(key, mods, isRepeat, label, unicode, ...)
local cp = self.cursor
local txt = self.text
-- enter & return
if key == Spring.GetKeyCode("enter") or key == Spring.GetKeyCode("numpad_enter") then
return inherited.KeyPress(self, key, mods, isRepeat, label, unicode, ...) or true
-- deletions
elseif key == Spring.GetKeyCode("backspace") then
if self.selStart == nil then
if mods.ctrl then
repeat
self.text, self.cursor = Utf8BackspaceAt(self.text, self.cursor)
until self.cursor == 1 or (self.text:sub(self.cursor-2, self.cursor-2) ~= " " and self.text:sub(self.cursor-1, self.cursor-1) == " ")
else
self.text, self.cursor = Utf8BackspaceAt(self.text, self.cursor)
end
else
self:ClearSelected()
end
elseif key == Spring.GetKeyCode("delete") then
if self.selStart == nil then
if mods.ctrl then
repeat
self.text = Utf8DeleteAt(self.text, self.cursor)
until self.cursor >= #self.text-1 or (self.text:sub(self.cursor, self.cursor) == " " and self.text:sub(self.cursor+1, self.cursor+1) ~= " ")
else
self.text = Utf8DeleteAt(txt, cp)
end
else
self:ClearSelected()
end
-- cursor movement
elseif key == Spring.GetKeyCode("left") then
if mods.ctrl then
repeat
self.cursor = Utf8PrevChar(txt, self.cursor)
until self.cursor == 1 or (txt:sub(self.cursor-1, self.cursor-1) ~= " " and txt:sub(self.cursor, self.cursor) == " ")
else
self.cursor = Utf8PrevChar(txt, cp)
end
elseif key == Spring.GetKeyCode("right") then
if mods.ctrl then
repeat
self.cursor = Utf8NextChar(txt, self.cursor)
until self.cursor >= #txt-1 or (txt:sub(self.cursor-1, self.cursor-1) == " " and txt:sub(self.cursor, self.cursor) ~= " ")
else
self.cursor = Utf8NextChar(txt, cp)
end
elseif key == Spring.GetKeyCode("home") then
self.cursor = 1
elseif key == Spring.GetKeyCode("end") then
self.cursor = #txt + 1
-- copy & paste
elseif mods.ctrl and (key == Spring.GetKeyCode("c") or key == Spring.GetKeyCode("x")) then
local s = self.selStart
local e = self.selEnd
if s and e then
s,e = math.min(s,e), math.max(s,e)
Spring.SetClipboard(txt:sub(s,e-1))
end
if key == Spring.GetKeyCode("x") and self.selStart ~= nil then
self:ClearSelected()
end
elseif mods.ctrl and key == Spring.GetKeyCode("v") then
self:TextInput(Spring.GetClipboard())
-- select all
elseif mods.ctrl and key == Spring.GetKeyCode("a") then
self.selStart = 1
self.selEnd = #txt + 1
-- character input
elseif unicode and unicode ~= 0 then
-- backward compability with Spring <97
self:TextInput(unicode)
end
-- text selection handling
if key == Spring.GetKeyCode("left") or key == Spring.GetKeyCode("right") or key == Spring.GetKeyCode("home") or key == Spring.GetKeyCode("end") then
if mods.shift then
if not self.selStart then
self.selStart = cp
end
self.selEnd = self.cursor
elseif self.selStart then
self.selStart = nil
self.selEnd = nil
end
end
self._interactedTime = Spring.GetTimer()
inherited.KeyPress(self, key, mods, isRepeat, label, unicode, ...)
self:UpdateLayout()
self:Invalidate()
if(self.parent and self.parent.treeNode) then
self.parent.treeNode:UpdateDimensions()
end
return self
end
function EditBox:TextInput(utf8char, ...)
local unicode = utf8char
if (not self.allowUnicode) then
local success
success, unicode = pcall(string.char, utf8char)
if success then
success = not unicode:find("%c")
end
if not success then
unicode = nil
end
end
if unicode then
local cp = self.cursor
local txt = self.text
if self.selStart ~= nil then
self:ClearSelected()
txt = self.text
cp = self.cursor
end
self.text = txt:sub(1, cp - 1) .. unicode .. txt:sub(cp, #txt)
self.cursor = cp + unicode:len()
end
self._interactedTime = Spring.GetTimer()
inherited.TextInput(self, utf8char, ...)
self:UpdateLayout()
self:Invalidate()
return self
end
--//=============================================================================
| mit |
crunchuser/prosody-modules | mod_compat_muc_admin/mod_compat_muc_admin.lua | 32 | 11261 | local st = require "util.stanza";
local jid_split = require "util.jid".split;
local jid_bare = require "util.jid".bare;
local jid_prep = require "util.jid".prep;
local log = require "util.logger".init("mod_muc");
local muc_host = module:get_host();
if not hosts[muc_host].modules.muc then -- Not a MUC host
module:log("error", "this module can only be used on muc hosts."); return false;
end
-- Constants and imported functions from muc.lib.lua
local xmlns_ma, xmlns_mo = "http://jabber.org/protocol/muc#admin", "http://jabber.org/protocol/muc#owner";
local kickable_error_conditions = {
["gone"] = true;
["internal-server-error"] = true;
["item-not-found"] = true;
["jid-malformed"] = true;
["recipient-unavailable"] = true;
["redirect"] = true;
["remote-server-not-found"] = true;
["remote-server-timeout"] = true;
["service-unavailable"] = true;
["malformed error"] = true;
};
local function get_error_condition(stanza)
local _, condition = stanza:get_error();
return condition or "malformed error";
end
local function is_kickable_error(stanza)
local cond = get_error_condition(stanza);
return kickable_error_conditions[cond] and cond;
end
local function build_unavailable_presence_from_error(stanza)
local type, condition, text = stanza:get_error();
local error_message = "Kicked: "..(condition and condition:gsub("%-", " ") or "presence error");
if text then
error_message = error_message..": "..text;
end
return st.presence({type='unavailable', from=stanza.attr.from, to=stanza.attr.to})
:tag('status'):text(error_message);
end
local function getUsingPath(stanza, path, getText)
local tag = stanza;
for _, name in ipairs(path) do
if type(tag) ~= 'table' then return; end
tag = tag:child_with_name(name);
end
if tag and getText then tag = table.concat(tag); end
return tag;
end
local function getText(stanza, path) return getUsingPath(stanza, path, true); end
-- COMPAT: iq condensed function
hosts[muc_host].modules.muc.stanza_handler.muc_new_room.room_mt["compat_iq"] = function (self, origin, stanza, xmlns)
local actor = stanza.attr.from;
local affiliation = self:get_affiliation(actor);
local current_nick = self._jid_nick[actor];
local role = current_nick and self._occupants[current_nick].role or self:get_default_role(affiliation);
local item = stanza.tags[1].tags[1];
if item and item.name == "item" then
if stanza.attr.type == "set" then
local callback = function() origin.send(st.reply(stanza)); end
if item.attr.jid then -- Validate provided JID
item.attr.jid = jid_prep(item.attr.jid);
if not item.attr.jid then
origin.send(st.error_reply(stanza, "modify", "jid-malformed"));
return;
end
end
if not item.attr.jid and item.attr.nick then -- COMPAT Workaround for Miranda sending 'nick' instead of 'jid' when changing affiliation
local occupant = self._occupants[self.jid.."/"..item.attr.nick];
if occupant then item.attr.jid = occupant.jid; end
elseif not item.attr.nick and item.attr.jid then
local nick = self._jid_nick[item.attr.jid];
if nick then item.attr.nick = select(3, jid_split(nick)); end
end
local reason = item.tags[1] and item.tags[1].name == "reason" and #item.tags[1] == 1 and item.tags[1][1];
if item.attr.affiliation and item.attr.jid and not item.attr.role then
local success, errtype, err = self:set_affiliation(actor, item.attr.jid, item.attr.affiliation, callback, reason);
if not success then origin.send(st.error_reply(stanza, errtype, err)); end
elseif item.attr.role and item.attr.nick and not item.attr.affiliation then
local success, errtype, err = self:set_role(actor, self.jid.."/"..item.attr.nick, item.attr.role, callback, reason);
if not success then origin.send(st.error_reply(stanza, errtype, err)); end
else
origin.send(st.error_reply(stanza, "cancel", "bad-request"));
end
elseif stanza.attr.type == "get" then
local _aff = item.attr.affiliation;
local _rol = item.attr.role;
if _aff and not _rol then
if affiliation == "owner" or (affiliation == "admin" and _aff ~= "owner" and _aff ~= "admin") then
local reply = st.reply(stanza):query(xmlns);
for jid, affiliation in pairs(self._affiliations) do
if affiliation == _aff then
reply:tag("item", {affiliation = _aff, jid = jid}):up();
end
end
origin.send(reply);
else
origin.send(st.error_reply(stanza, "auth", "forbidden"));
end
elseif _rol and not _aff then
if role == "moderator" then
-- TODO allow admins and owners not in room? Provide read-only access to everyone who can see the participants anyway?
if _rol == "none" then _rol = nil; end
local reply = st.reply(stanza):query(xmlns);
for occupant_jid, occupant in pairs(self._occupants) do
if occupant.role == _rol then
reply:tag("item", {
nick = select(3, jid_split(occupant_jid)),
role = _rol or "none",
affiliation = occupant.affiliation or "none",
jid = occupant.jid
}):up();
end
end
origin.send(reply);
else
origin.send(st.error_reply(stanza, "auth", "forbidden"));
end
else
origin.send(st.error_reply(stanza, "cancel", "bad-request"));
end
end
elseif stanza.attr.type == "set" or stanza.attr.type == "get" then
origin.send(st.error_reply(stanza, "cancel", "bad-request"));
end
end
-- COMPAT: reworked handle_to_room function
hosts[muc_host].modules.muc.stanza_handler.muc_new_room.room_mt["handle_to_room"] = function (self, origin, stanza)
local type = stanza.attr.type;
local xmlns = stanza.tags[1] and stanza.tags[1].attr.xmlns;
if stanza.name == "iq" then
if xmlns == "http://jabber.org/protocol/disco#info" and type == "get" then
origin.send(self:get_disco_info(stanza));
elseif xmlns == "http://jabber.org/protocol/disco#items" and type == "get" then
origin.send(self:get_disco_items(stanza));
elseif xmlns == xmlns_ma or xmlns == xmlns_mo then
if xmlns == xmlns_ma then
self:compat_iq(origin, stanza, xmlns);
elseif xmlns == xmlns_mo and (type == "set" or type == "get") and stanza.tags[1].name == "query" then
local owner_err = st.error_reply(stanza, "auth", "forbidden", "Only owners can configure rooms");
if #stanza.tags[1].tags == 0 and stanza.attr.type == "get" then
if self:get_affiliation(stanza.attr.from) ~= "owner" then
origin.send(owner_err);
else self:send_form(origin, stanza); end
elseif stanza.attr.type == "set" and stanza.tags[1]:get_child("x", "jabber:x:data") then
if self:get_affiliation(stanza.attr.from) ~= "owner" then
origin.send(owner_err);
else self:process_form(origin, stanza); end
elseif stanza.tags[1].tags[1].name == "destroy" then
if self:get_affiliation(stanza.attr.from) == "owner" then
local newjid = stanza.tags[1].tags[1].attr.jid;
local reason, password;
for _,tag in ipairs(stanza.tags[1].tags[1].tags) do
if tag.name == "reason" then
reason = #tag.tags == 0 and tag[1];
elseif tag.name == "password" then
password = #tag.tags == 0 and tag[1];
end
end
self:destroy(newjid, reason, password);
origin.send(st.reply(stanza));
else origin.send(owner_err); end
else
self:compat_iq(origin, stanza, xmlns);
end
else
origin.send(st.error_reply(stanza, "modify", "bad-request"));
end
elseif type == "set" or type == "get" then
origin.send(st.error_reply(stanza, "cancel", "service-unavailable"));
end
elseif stanza.name == "message" and type == "groupchat" then
local from, to = stanza.attr.from, stanza.attr.to;
local room = jid_bare(to);
local current_nick = self._jid_nick[from];
local occupant = self._occupants[current_nick];
if not occupant then -- not in room
origin.send(st.error_reply(stanza, "cancel", "not-acceptable"));
elseif occupant.role == "visitor" then
origin.send(st.error_reply(stanza, "cancel", "forbidden"));
else
local from = stanza.attr.from;
stanza.attr.from = current_nick;
local subject = getText(stanza, {"subject"});
if subject then
if occupant.role == "moderator" or
( self._data.changesubject and occupant.role == "participant" ) then -- and participant
self:set_subject(current_nick, subject); -- TODO use broadcast_message_stanza
else
stanza.attr.from = from;
origin.send(st.error_reply(stanza, "cancel", "forbidden"));
end
else
self:broadcast_message(stanza, true);
end
stanza.attr.from = from;
end
elseif stanza.name == "message" and type == "error" and is_kickable_error(stanza) then
local current_nick = self._jid_nick[stanza.attr.from];
log("debug", "%s kicked from %s for sending an error message", current_nick, self.jid);
self:handle_to_occupant(origin, build_unavailable_presence_from_error(stanza)); -- send unavailable
elseif stanza.name == "presence" then -- hack - some buggy clients send presence updates to the room rather than their nick
local to = stanza.attr.to;
local current_nick = self._jid_nick[stanza.attr.from];
if current_nick then
stanza.attr.to = current_nick;
self:handle_to_occupant(origin, stanza);
stanza.attr.to = to;
elseif type ~= "error" and type ~= "result" then
origin.send(st.error_reply(stanza, "cancel", "service-unavailable"));
end
elseif stanza.name == "message" and not stanza.attr.type and #stanza.tags == 1 and self._jid_nick[stanza.attr.from]
and stanza.tags[1].name == "x" and stanza.tags[1].attr.xmlns == "http://jabber.org/protocol/muc#user" then
local x = stanza.tags[1];
local payload = (#x.tags == 1 and x.tags[1]);
if payload and payload.name == "invite" and payload.attr.to then
local _from, _to = stanza.attr.from, stanza.attr.to;
local _invitee = jid_prep(payload.attr.to);
if _invitee then
local _reason = payload.tags[1] and payload.tags[1].name == 'reason' and #payload.tags[1].tags == 0 and payload.tags[1][1];
local invite = st.message({from = _to, to = _invitee, id = stanza.attr.id})
:tag('x', {xmlns='http://jabber.org/protocol/muc#user'})
:tag('invite', {from=_from})
:tag('reason'):text(_reason or ""):up()
:up();
if self:get_password() then
invite:tag("password"):text(self:get_password()):up();
end
invite:up()
:tag('x', {xmlns="jabber:x:conference", jid=_to}) -- COMPAT: Some older clients expect this
:text(_reason or "")
:up()
:tag('body') -- Add a plain message for clients which don't support invites
:text(_from..' invited you to the room '.._to..(_reason and (' ('.._reason..')') or ""))
:up();
if self:is_members_only() and not self:get_affiliation(_invitee) then
log("debug", "%s invited %s into members only room %s, granting membership", _from, _invitee, _to);
self:set_affiliation(_from, _invitee, "member", nil, "Invited by " .. self._jid_nick[_from])
end
self:_route_stanza(invite);
else
origin.send(st.error_reply(stanza, "cancel", "jid-malformed"));
end
else
origin.send(st.error_reply(stanza, "cancel", "bad-request"));
end
else
if type == "error" or type == "result" then return; end
origin.send(st.error_reply(stanza, "cancel", "service-unavailable"));
end
end
| mit |
Fenix-XI/Fenix | scripts/zones/Metalworks/npcs/Topuru-Kuperu.lua | 13 | 1059 | -----------------------------------
-- Area: Metalworks
-- NPC: Topuru-Kuperu
-- Type: Standard NPC
-- @zone: 237
-- @pos 28.284 -17.39 42.269
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Metalworks/TextIDs"] = nil;
require("scripts/zones/Metalworks/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x00fb);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Port_Windurst/npcs/Gold_Skull.lua | 13 | 2432 | -----------------------------------
-- Area: Port Windurst
-- NPC: Gold Skull
-- Mission NPC
-----------------------------------
package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/zones/Port_Windurst/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getCurrentMission(BASTOK) ~= 255) then
currentMission = player:getCurrentMission(BASTOK);
missionStatus = player:getVar("MissionStatus");
if (player:hasKeyItem(SWORD_OFFERING)) then
player:startEvent(0x0035);
elseif (player:hasKeyItem(KINDRED_REPORT)) then
player:startEvent(0x0044);
elseif (currentMission == THE_EMISSARY_WINDURST2) then
if (missionStatus == 7) then
player:startEvent(0x003e);
elseif (missionStatus == 8) then
player:showText(npc,GOLD_SKULL_DIALOG + 27);
elseif (missionStatus == 9) then
player:startEvent(0x0039);
end
elseif (currentMission == THE_EMISSARY_WINDURST) then
if (missionStatus == 2) then
player:startEvent(0x0032);
elseif (missionStatus == 12) then
player:startEvent(0x0036);
elseif (missionStatus == 14) then
player:showText(npc,GOLD_SKULL_DIALOG);
elseif (missionStatus == 15) then
player:startEvent(0x0039);
end
else
player:startEvent(0x002b);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x0035) then
player:addKeyItem(DULL_SWORD);
player:messageSpecial(KEYITEM_OBTAINED,DULL_SWORD);
player:delKeyItem(SWORD_OFFERING);
end
end; | gpl-3.0 |
knl/mjolnir.winter | winter.lua | 1 | 16030 | --- === winter ===
---
--- A module for moving/resizing windows using a fluent interface (see Usage below).
---
--- The name winter is a portmanteu of **win**dow mas**ter**.
---
--- Usage:
---
--- local wintermod = require "winter"
--- local winter = wintermod.new()
---
--- local cmdalt = {"cmd", "alt"}
--- local scmdalt = {"cmd", "alt", "shift"}
--- local ccmdalt = {"ctrl", "cmd", "alt"}
---
--- -- make the focused window a 200px, full-height window and put it at the left screen edge
--- hotkey.bind(cmdalt, 'h', winter:focused():wide(200):tallest():leftmost():place())
---
--- -- make a full-height window and put it at the right screen edge
--- hotkey.bind(cmdalt, 'j', winter:focused():tallest():rightmost():place())
---
--- -- full-height window, full-width window, and a combination
--- hotkey.bind(scmdalt, '\\', winter:focused():tallest():resize())
--- hotkey.bind(scmdalt, '-', winter:focused():widest():resize())
--- hotkey.bind(scmdalt, '=', winter:focused():widest():tallest():resize())
---
--- -- push to different screen
--- hotkey.bind(cmdalt, '[', winter:focused():prevscreen():move())
--- hotkey.bind(cmdalt, ']', winter:focused():nextscreen():move())
---
--- *NOTE*: One must start with `winter:focused()` or `winter:window('title')`
--- and end with a command `move()`, `place()`, `resize()`, or `act()`
--- (they are all synonyms for the same action). This chain of command
---- will return a function that one can pass to hotkey.bind.
---
---
--- @author Nikola Knezevic
--- @copyright 2015
--- @license BSD
---
--- @module winter
-- main module class table
local winter = {
_VERSION = '0.3.2',
_DESCRIPTION = 'A module for moving/resizing windows using a fluent interface',
_URL = 'https://github.com/knl/mjolnir.winter',
}
local appfinder = require "hs.appfinder"
local window = require "hs.window"
local mscreen = require "hs.screen"
-- class that deals with coordinate transformations
local CoordTrans = {}
function CoordTrans:set(win, screen, f)
local screenrect = screen:frame()
-- print(string.format("set: screen x=%d, y=%d, w=%d, h=%d", screenrect.x, screenrect.y, screenrect.w, screenrect.h))
-- print(string.format("set: input f x=%d, y=%d, w=%d, h=%d", f.x, f.y, f.w, f.h))
newf = {
x = f.x + screenrect.x,
y = f.y + screenrect.y,
w = f.w,
h = f.h,
}
print(string.format("set: input f x=%d, y=%d, w=%d, h=%d", newf.x, newf.y, newf.w, newf.h))
win:setFrame(newf)
end
function CoordTrans:get(win, _screen)
local f = win:frame()
local screen = _screen or win:screen()
local screenrect = screen:frame()
-- print(string.format("get: screen x=%d, y=%d, w=%d, h=%d", screenrect.x, screenrect.y, screenrect.w, screenrect.h))
-- print(string.format("get: win f x=%d, y=%d, w=%d, h=%d", f.x, f.y, f.w, f.h))
return {
x = f.x - screenrect.x,
y = f.y - screenrect.y,
w = f.w,
h = f.h,
screenw = screenrect.w,
screenh = screenrect.h,
}
end
local function new_coord_trans()
local self = {}
setmetatable(self, { __index = CoordTrans })
return self
end
-- class table for the main thing
local Winter = {}
function winter.new(ct)
local self = {}
self.ct = ct or new_coord_trans()
setmetatable(self, { __index = Winter })
return self
end
-- class table representing an action on a window
WinterAction = {}
local function init_winter_action(title)
return {
-- coord transformer
ct = 0,
-- title of the window, '' denotes the focused window
title = title,
-- location
x = -1,
y = -1,
-- dimensions
w = 0,
h = 0,
-- changes accrued in the methods
dx = 0,
dy = 0,
dw = 0,
dh = 0,
-- centering
_vcenter = false,
_hcenter = false,
-- screen
_mainscreen = false,
dscreen = 0, -- for prev/next
screen_compass = {}, -- for east/west/north/south
-- 'mosts'
_tallest = false,
_widest = false,
_leftmost = false,
_rightmost = false,
_topmost = false,
_bottommost = false,
}
end
--- mjolnir.Winter:focused()
--- Function
--- Creates a new WinterAction object for the focused window
function Winter:focused()
_self = init_winter_action('')
_self.ct = self.ct
setmetatable(_self, { __index = WinterAction })
return _self
end
--- mjolnir.Winter:window(title)
--- Function
--- Creates a new WinterAction object for the main window of the app titled 'title'
function Winter:window(title)
print(":window looking for " .. title)
assert(title and title ~= '', 'Cannot find a window without a title')
_self = init_winter_action(title)
_self.ct = self.ct
setmetatable(_self, { __index = WinterAction })
return _self
end
--- mjolnir.winter:snap(win)
--- Function
--- Snaps the window into a cell
function Winter:snap(win)
if win:isstandard() then
self.ct:set(win, self:get(win), win:screen())
end
end
--- mjolnir.winteraction:xpos(x)
--- Function
--- Sets windows' x position to x, defaults to 0
function WinterAction:xpos(x)
self.x = x or 0
self._leftmost = false
self._rightmost = false
return self
end
--- mjolnir.winteraction:ypos(y)
--- Function
--- Sets windows' y position to y, defaults to 0
function WinterAction:ypos(y)
self.y = y or 0
self._topmost = false
self._bottommost = false
return self
end
--- mjolnir.winteraction:right(by)
--- Function
--- Moves the window to the right 'by' units. 'by' defaults to 1.
function WinterAction:right(by)
self.dx = self.dx + (by or 1)
return self
end
--- mjolnir.winteraction:left(by)
--- Function
--- Moves the window to the left 'by' units. 'by' defaults to 1.
function WinterAction:left(by)
self.dx = self.dx - (by or 1)
return self
end
--- mjolnir.winteraction:up(by)
--- Function
--- Moves the window to the up 'by' units. 'by' defaults to 1.
function WinterAction:up(by)
self.dy = self.dy - (by or 1)
return self
end
--- mjolnir.winteraction:down()
--- Function
--- Moves the window to the down 'by' units. 'by' defaults to 1.
function WinterAction:down(by)
self.dy = self.dy + (by or 1)
return self
end
--- mjolnir.winteraction:wide(w)
--- Function
--- Set's the window to be w units wide.
function WinterAction:wide(w)
self.w = w
self._widest = false
return self
end
--- mjolnir.winteraction:tall(h)
--- Function
--- Set's the window to be h units tall.
function WinterAction:tall(h)
self.h = h
self._tallest = false
return self
end
--- mjolnir.winteraction:thinner(by)
--- Function
--- Makes the window thinner by 'by' units.
--- by can be a negative number, too.
--- If by is omitted, defaults to 1.
function WinterAction:thinner(by)
self.dw = self.dw - (by or 1)
self._widest = false
return self
end
--- mjolnir.winteraction:wider(by)
--- Function
--- Makes the window wider by 'by' units.
--- by can be a negative number, too.
--- If by is omitted, defaults to 1.
function WinterAction:wider(by)
self.dw = self.dw + (by or 1)
self._widest = false
return self
end
--- mjolnir.winteraction:taller(by)
--- Function
--- Makes the window taller by 'by' units.
--- by can be a negative number, too.
--- If by is omitted, defaults to 1.
function WinterAction:taller(by)
self.dh = self.dh + (by or 1)
self._tallest = false
return self
end
--- mjolnir.winteraction:shorter(by)
--- Function
--- Makes the window taller by 'by' units.
--- by can be a negative number, too.
--- If by is omitted, defaults to 1.
function WinterAction:shorter(by)
self.dh = self.dh - (by or 1)
self._tallest = false
return self
end
--- mjolnir.winteraction:tallest()
--- Function
--- Makes windows' height the height of the screen.
function WinterAction:tallest()
self._tallest = true
self.dh = 0
self.h = 0
self.y = 0
return self
end
--- mjolnir.winteraction:widest()
--- Function
--- Makes windows' width the width of the screen.
function WinterAction:widest()
self._widest = true
self.dw = 0
self.w = 0
self.x = 0
return self
end
--- mjolnir.winteraction:leftmost()
--- Function
--- Makes the window align with the left screen border. Any preceding
--- commands to change the horizontal position of the window are
--- forgotten.
function WinterAction:leftmost()
self.dx = 0
self._leftmost = true
return self
end
--- mjolnir.winteraction:rightmost()
--- Function
--- Makes the window align with the right screen border. Any preceding
--- commands to change the horizontal position of the window are
--- forgotten.
function WinterAction:rightmost()
self.dx = 0
self._rightmost = true
return self
end
--- mjolnir.winteraction:topmost()
--- Function
--- Makes the window align with the top screen border. Any preceding
--- commands to change the vertical position of the window are
--- forgotten.
function WinterAction:topmost()
self.dy = 0
self._topmost = true
return self
end
--- mjolnir.winteraction:bottommost()
--- Function
--- Makes the window align with the bottom screen border. Any preceding
--- commands to change the vertical position of the window are
--- forgotten.
function WinterAction:bottommost()
self.dy = 0
self._bottommost = true
return self
end
--- mjolnir.winteraction:nextscreen()
--- Function
--- Moves the focused window to the next screen, using its current position on that screen.
--- Will reset any of the directional commands (screen() with param 'east'/'west'/'south'/'north').
function WinterAction:nextscreen()
-- self._mainscreen = false
self.screen_compass = {}
self.dscreen = self.dscreen + 1
print("dscreen is " .. self.dscreen)
return self
end
--- mjolnir.winteraction:prevscreen()
--- Function
--- Moves the window to the previous screen, using its current position on that screen.
--- Will reset any of the directional commands (screen() with param 'east'/'west'/'south'/'north').
function WinterAction:prevscreen()
-- self._mainscreen = false
self.screen_compass = {}
self.dscreen = self.dscreen - 1
print("dscreen is " .. self.dscreen)
return self
end
--- mjolnir.winteraction:mainscreen()
--- Function
--- Moves the window to the main screen, using its current position on that screen.
--- Will reset any of the directional commands (screen() with param 'east'/'west'/'south'/'north'),
--- in addition to reseting any prev/next screen commands.
function WinterAction:mainscreen()
self._mainscreen = true
self.screen_compass = {}
self.dscreen = 0
return self
end
--- mjolnir.winteraction:screen(direction)
--- Function
--- Moves the window to the screen denoted with direction, using its current position on that screen.
--- Direction must be one of 'east', 'west', 'north', or 'south'. If direction is missing,
--- the function does nothing. An invocation of this method with a valid parameter will reset actions of
--- any previous call to previous or next screen, but not mainscreen().
function WinterAction:screen(direction)
if not direction then
return self
end
local directions = { east=true, west=true, north=true, south=true }
if not items[direction] then
print("Direction " .. direction .. " not recognized for screen(direction)")
return self
end
self.dscreen = 0
table.insert(self.screen_compass, direction)
return self
end
--- mjolnir.winteraction:vcenter()
--- Function
--- Does a vertical centering of the window on the screen. This method
--- might not do anything if it is not sensible for a given setting
--- (for example, on a 2x2 grid, where window is 1 cell wide).
function WinterAction:vcenter()
self._vcenter = true
self._dx = 0
self._x = -1
return self
end
--- mjolnir.winteraction:hcenter()
--- Function
--- Does a horizontal centering of the window on the screen. This method
--- might not do anything if it is not sensible for a given setting
--- (for example, on a 2x2 grid, where window is 1 cell high).
function WinterAction:hcenter()
self._hcenter = true
self._dy = 0
self._y = -1
return self
end
--- mjolnir.winteraction:act()
--- Function
--- Finalizes all previous commands for changing windows' size and
--- position. This command will produce an anonymous, parameterless
--- function that can be fed to hotkey.bind method (from hotkey
--- package).
function WinterAction:act()
return function()
local f = {}
local win = nil
print("Now in act")
if self.title and self.title ~= '' then
print('looking for title ' .. self.title)
local app = appfinder.appFromName(self.title)
if not app then
error(string.format('Could not find application with title "%s"', self.title))
end
win = app:mainWindow()
if not win then
error(string.format('Application "%s" does not have a main window', self.title))
end
-- alert.show(string.format('application title for %q is %q, main window %q', title, app:title(), window:title()))
else
win = window.focusedWindow()
end
-- first, determine the screen where the window should go
local screen = win:screen()
print("Currently, I think I'm on " .. screen:name())
-- print("Should place the screen with main = " .. tostring(self._mainscreen))
-- print("Should place the screen with offs = " .. tostring(self.dscreen))
if self._mainscreen then
screen = mscreen.mainScreen()
end
local dscreen = self.dscreen
while dscreen < 0 do
screen = screen:previous()
dscreen = dscreen + 1
end
while dscreen > 0 do
screen = screen:next()
dscreen = dscreen - 1
end
for _, v in pairs(self.screen_compass) do
if v == 'east' then screen = screen:toeast()
elseif v == 'west' then screen = screen:towest()
elseif v == 'north' then screen = screen:tonorth()
elseif v == 'south' then screen = screen:tosouth()
else print("Direction " .. v .. " for screen is not recognized") end
end
-- now do the window placement
local origf = self.ct:get(win, screen)
-- print(string.format("origf x=%d, y=%d, w=%d, h=%d", origf.x, origf.y, origf.w, origf.h))
-- print(string.format("self x=%d, y=%d, w=%d, h=%d", self.x, self.y, self.w, self.h))
-- print(string.format("self dx=%d, dy=%d, dw=%d, dh=%d", self.dx, self.dy, self.dw, self.dh))
-- take defaults
f.w = (self.w == 0) and origf.w or self.w
f.h = (self.h == 0) and origf.h or self.h
f.x = (self.x == -1) and origf.x or self.x
f.y = (self.y == -1) and origf.y or self.y
-- widest and tallest
if self._widest then
f.w = origf.screenw
end
if self._tallest then
f.h = origf.screenh
end
-- adjust width and height
if self.dw ~= 0 then
f.w = math.min(origf.screenw, math.max(1, f.w + self.dw))
end
if self.dh ~= 0 then
f.h = math.min(origf.screenh, math.max(1, f.h + self.dh))
end
-- centering
if self._vcenter then
print("vcenter called with f.x = ".. f.x .. " origf.sw = " .. origf.screenw)
f.x = math.max(0, (origf.screenw - f.w)/2)
end
if self._hcenter then
f.y = math.max(0, (origf.screenh - f.h)/2)
end
-- and positions
if self._topmost then
f.y = 0
end
if self._leftmost then
f.x = 0
end
if self._rightmost then
f.x = origf.screenw - f.w
end
if self._bottommost then
f.y = origf.screenh - f.h
end
if self.dx ~= 0 then
f.x = math.min(origf.screenw, math.max(0, f.x + self.dx))
end
if self.dy ~= 0 then
f.y = math.min(origf.screenh, math.max(0, f.y + self.dy))
end
-- print(string.format("final f x=%d, y=%d, w=%d, h=%d", f.x, f.y, f.w, f.h))
-- print(string.format("application is '%q'", win:title()))
self.ct:set(win, screen, f)
end
end
--- mjolnir.winteraction:resize()
--- Function
--- Alias for act()
WinterAction.resize = WinterAction.act
--- mjolnir.winteraction:move()
--- Function
--- Alias for act()
WinterAction.move = WinterAction.act
--- mjolnir.winteraction:place()
--- Function
--- Alias for act()
WinterAction.place = WinterAction.act
return winter
| bsd-2-clause |
ai-maker/aima | src/uniform_cost_search.lua | 1 | 1584 | ----------------------------------------------------------------------
-- File : uniform_cost_search.lua
-- Created : 12-Feb-2015
-- By : Alexandre Trilla <alex@atrilla.net>
--
-- AIMA - Artificial Intelligence, A Maker's Approach
--
-- Copyright (C) 2015 A.I. Maker
----------------------------------------------------------------------
--
-- This file is part of AIMA.
--
-- AIMA is free software: you can redistribute it and/or modify it
-- under the terms of the MIT/X11 License as published by the
-- Massachusetts Institute of Technology. See the MIT/X11 License
-- for more details.
--
-- You should have received a copy of the MIT/X11 License along with
-- this source code distribution of AIMA (see the COPYING file in the
-- root directory). If not, see
-- <http://www.opensource.org/licenses/mit-license>.
----------------------------------------------------------------------
-- Uniform-cost search algorithm.
--
-- PRE:
-- problem - cost-weighted adjacency matrix (table).
-- start - starting node index (number).
-- finish - finishing node index (number).
-- treegraph - tree/graph version flag (boolean).
-- True for graph search version.
--
-- POST:
-- solution - solution path (table). State set to zero if failure.
require("best_first_search")
local function eval_path(cost)
return cost[1]
end
function uniform_cost_search(problem, start, finish, treegraph)
-- heuristic is not taken into account
zeros = {}
for i = 1, #problem do
zeros[i] = 0
end
return best_first_search(problem, start, finish, treegraph,
eval_path, zeros)
end
| mit |
Fenix-XI/Fenix | scripts/zones/Abyssea-Misareaux/npcs/qm18.lua | 17 | 1692 | -----------------------------------
-- Zone: Abyssea-Misereaux
-- NPC: ???
-- Spawns: Amhuluk
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/keyitems");
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
--[[
if (GetMobAction(17662477) == ACTION_NONE) then -- NM not already spawned from this
if (player:hasKeyItem(JAGGED_APKALLU_BEAK) and player:hasKeyItem(CLIPPED_BIRD_WING)
and player:hasKeyItem(BLOODIED_BAT_FUR)) then -- I broke it into 3 lines at the 'and' because it was so long.
player:startEvent(1021, JAGGED_APKALLU_BEAK, CLIPPED_BIRD_WING, BLOODIED_BAT_FUR); -- Ask if player wants to use KIs
else
player:startEvent(1020, JAGGED_APKALLU_BEAK, CLIPPED_BIRD_WING, BLOODIED_BAT_FUR); -- Do not ask, because player is missing at least 1.
end
end
]]
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 1021 and option == 1) then
SpawnMob(17662477):updateClaim(player); -- Spawn NM, Despawn after inactive for 5 minutes (pt has to reclaim within 5 of a wipe)
player:delKeyItem(JAGGED_APKALLU_BEAK);
player:delKeyItem(CLIPPED_BIRD_WING);
player:delKeyItem(BLOODIED_BAT_FUR);
end
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/spells/esuna.lua | 12 | 4287 | -----------------------------------------
-- Spell: Esuna
--
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/magic")
require("scripts/globals/msg")
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0
end
function onSpellCast(caster,target,spell)
if (caster:getID() == target:getID()) then -- much of this should only run once per cast, otherwise it would only delete the debuffs from the caster.
local statusNum = -1
local removables = {dsp.effect.FLASH, dsp.effect.BLINDNESS, dsp.effect.PARALYSIS, dsp.effect.POISON, dsp.effect.CURSE_I, dsp.effect.CURSE_II, dsp.effect.DISEASE, dsp.effect.PLAGUE}
if (caster:hasStatusEffect(dsp.effect.AFFLATUS_MISERY)) then -- add extra statuses to the list of removables. Elegy and Requiem are specifically absent.
removables = {dsp.effect.FLASH, dsp.effect.BLINDNESS, dsp.effect.PARALYSIS, dsp.effect.POISON, dsp.effect.CURSE_I, dsp.effect.CURSE_II, dsp.effect.DISEASE, dsp.effect.PLAGUE, dsp.effect.WEIGHT, dsp.effect.BIND, dsp.effect.BIO, dsp.effect.DIA, dsp.effect.BURN, dsp.effect.FROST, dsp.effect.CHOKE, dsp.effect.RASP, dsp.effect.SHOCK, dsp.effect.DROWN, dsp.effect.STR_DOWN, dsp.effect.DEX_DOWN, dsp.effect.VIT_DOWN, dsp.effect.AGI_DOWN, dsp.effect.INT_DOWN, dsp.effect.MND_DOWN, dsp.effect.CHR_DOWN, dsp.effect.ADDLE, dsp.effect.SLOW, dsp.effect.HELIX, dsp.effect.ACCURACY_DOWN, dsp.effect.ATTACK_DOWN, dsp.effect.EVASION_DOWN, dsp.effect.DEFENSE_DOWN, dsp.effect.MAGIC_ACC_DOWN, dsp.effect.MAGIC_ATK_DOWN, dsp.effect.MAGIC_EVASION_DOWN, dsp.effect.MAGIC_DEF_DOWN, dsp.effect.MAX_TP_DOWN, dsp.effect.MAX_MP_DOWN, dsp.effect.MAX_HP_DOWN}
end
local has = {}
-- collect a list of what caster currently has
for i, effect in ipairs(removables) do
if (caster:hasStatusEffect(effect)) then
statusNum = statusNum + 1
has[statusNum] = removables[i]
end
end
if (statusNum >= 0) then -- make sure this happens once instead of for every target
local delEff = math.random(0,statusNum) -- pick a random status to delete
caster:setLocalVar("esunaDelEff",has[delEff]) -- this can't be a local because it would only delete from the caster if it were.
else -- clear it if the caster has no eligible statuses, otherwise it will remove the status from others if it was previously removed.
caster:setLocalVar("esunaDelEff",0)
caster:setLocalVar("esunaDelEffMis",0) -- again, this can't be a local because it would only delete from the caster if it were. For extra status deletion under Misery
end
if (statusNum >= 1 and caster:hasStatusEffect(dsp.effect.AFFLATUS_MISERY)) then -- Misery second status removal.
caster:delStatusEffect(has[delEff]) -- delete the first selected effect so it doesn't get selected again. Won't impact the ability to delete it from others at this point.
local statusNumMis = - 1 -- need a new var to track the amount of debuffs for the array
-- collect a list of what caster currently has, again.
has = {}
for i, effect in ipairs(removables) do
if (caster:hasStatusEffect(effect)) then
statusNumMis = statusNumMis + 1
has[statusNumMis] = removables[i]
end
end
local delEffMis = math.random(0,statusNumMis) -- pick another random status to delete
caster:setLocalVar("esunaDelEffMis",has[delEffMis])
else
caster:setLocalVar("esunaDelEffMis",0)
end
end
local statusDel = caster:getLocalVar("esunaDelEff")
local statusDelMis = caster:getLocalVar("esunaDelEffMis")
if (statusDel == 0) then -- this gets set to 0 if there's no status to delete.
spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT) -- no effect
elseif (statusDelMis ~= 0) then -- no need to check for statusDelMis because it can't be 0 if this isn't
target:delStatusEffect(statusDel)
target:delStatusEffect(statusDelMis)
else
target:delStatusEffect(statusDel)
end
return statusDel
end
| gpl-3.0 |
slachiewicz/wrk | deps/luajit/src/jit/dis_ppc.lua | 88 | 20319 | ----------------------------------------------------------------------------
-- LuaJIT PPC disassembler module.
--
-- Copyright (C) 2005-2015 Mike Pall. All rights reserved.
-- Released under the MIT/X license. See Copyright Notice in luajit.h
----------------------------------------------------------------------------
-- This is a helper module used by the LuaJIT machine code dumper module.
--
-- It disassembles all common, non-privileged 32/64 bit PowerPC instructions
-- plus the e500 SPE instructions and some Cell/Xenon extensions.
--
-- NYI: VMX, VMX128
------------------------------------------------------------------------------
local type = type
local sub, byte, format = string.sub, string.byte, string.format
local match, gmatch, gsub = string.match, string.gmatch, string.gsub
local concat = table.concat
local bit = require("bit")
local band, bor, tohex = bit.band, bit.bor, bit.tohex
local lshift, rshift, arshift = bit.lshift, bit.rshift, bit.arshift
------------------------------------------------------------------------------
-- Primary and extended opcode maps
------------------------------------------------------------------------------
local map_crops = {
shift = 1, mask = 1023,
[0] = "mcrfXX",
[33] = "crnor|crnotCCC=", [129] = "crandcCCC",
[193] = "crxor|crclrCCC%", [225] = "crnandCCC",
[257] = "crandCCC", [289] = "creqv|crsetCCC%",
[417] = "crorcCCC", [449] = "cror|crmoveCCC=",
[16] = "b_lrKB", [528] = "b_ctrKB",
[150] = "isync",
}
local map_rlwinm = setmetatable({
shift = 0, mask = -1,
},
{ __index = function(t, x)
local rot = band(rshift(x, 11), 31)
local mb = band(rshift(x, 6), 31)
local me = band(rshift(x, 1), 31)
if mb == 0 and me == 31-rot then
return "slwiRR~A."
elseif me == 31 and mb == 32-rot then
return "srwiRR~-A."
else
return "rlwinmRR~AAA."
end
end
})
local map_rld = {
shift = 2, mask = 7,
[0] = "rldiclRR~HM.", "rldicrRR~HM.", "rldicRR~HM.", "rldimiRR~HM.",
{
shift = 1, mask = 1,
[0] = "rldclRR~RM.", "rldcrRR~RM.",
},
}
local map_ext = setmetatable({
shift = 1, mask = 1023,
[0] = "cmp_YLRR", [32] = "cmpl_YLRR",
[4] = "twARR", [68] = "tdARR",
[8] = "subfcRRR.", [40] = "subfRRR.",
[104] = "negRR.", [136] = "subfeRRR.",
[200] = "subfzeRR.", [232] = "subfmeRR.",
[520] = "subfcoRRR.", [552] = "subfoRRR.",
[616] = "negoRR.", [648] = "subfeoRRR.",
[712] = "subfzeoRR.", [744] = "subfmeoRR.",
[9] = "mulhduRRR.", [73] = "mulhdRRR.", [233] = "mulldRRR.",
[457] = "divduRRR.", [489] = "divdRRR.",
[745] = "mulldoRRR.",
[969] = "divduoRRR.", [1001] = "divdoRRR.",
[10] = "addcRRR.", [138] = "addeRRR.",
[202] = "addzeRR.", [234] = "addmeRR.", [266] = "addRRR.",
[522] = "addcoRRR.", [650] = "addeoRRR.",
[714] = "addzeoRR.", [746] = "addmeoRR.", [778] = "addoRRR.",
[11] = "mulhwuRRR.", [75] = "mulhwRRR.", [235] = "mullwRRR.",
[459] = "divwuRRR.", [491] = "divwRRR.",
[747] = "mullwoRRR.",
[971] = "divwouRRR.", [1003] = "divwoRRR.",
[15] = "iselltRRR", [47] = "iselgtRRR", [79] = "iseleqRRR",
[144] = { shift = 20, mask = 1, [0] = "mtcrfRZ~", "mtocrfRZ~", },
[19] = { shift = 20, mask = 1, [0] = "mfcrR", "mfocrfRZ", },
[371] = { shift = 11, mask = 1023, [392] = "mftbR", [424] = "mftbuR", },
[339] = {
shift = 11, mask = 1023,
[32] = "mferR", [256] = "mflrR", [288] = "mfctrR", [16] = "mfspefscrR",
},
[467] = {
shift = 11, mask = 1023,
[32] = "mtxerR", [256] = "mtlrR", [288] = "mtctrR", [16] = "mtspefscrR",
},
[20] = "lwarxRR0R", [84] = "ldarxRR0R",
[21] = "ldxRR0R", [53] = "lduxRRR",
[149] = "stdxRR0R", [181] = "stduxRRR",
[341] = "lwaxRR0R", [373] = "lwauxRRR",
[23] = "lwzxRR0R", [55] = "lwzuxRRR",
[87] = "lbzxRR0R", [119] = "lbzuxRRR",
[151] = "stwxRR0R", [183] = "stwuxRRR",
[215] = "stbxRR0R", [247] = "stbuxRRR",
[279] = "lhzxRR0R", [311] = "lhzuxRRR",
[343] = "lhaxRR0R", [375] = "lhauxRRR",
[407] = "sthxRR0R", [439] = "sthuxRRR",
[54] = "dcbst-R0R", [86] = "dcbf-R0R",
[150] = "stwcxRR0R.", [214] = "stdcxRR0R.",
[246] = "dcbtst-R0R", [278] = "dcbt-R0R",
[310] = "eciwxRR0R", [438] = "ecowxRR0R",
[470] = "dcbi-RR",
[598] = {
shift = 21, mask = 3,
[0] = "sync", "lwsync", "ptesync",
},
[758] = "dcba-RR",
[854] = "eieio", [982] = "icbi-R0R", [1014] = "dcbz-R0R",
[26] = "cntlzwRR~", [58] = "cntlzdRR~",
[122] = "popcntbRR~",
[154] = "prtywRR~", [186] = "prtydRR~",
[28] = "andRR~R.", [60] = "andcRR~R.", [124] = "nor|notRR~R=.",
[284] = "eqvRR~R.", [316] = "xorRR~R.",
[412] = "orcRR~R.", [444] = "or|mrRR~R=.", [476] = "nandRR~R.",
[508] = "cmpbRR~R",
[512] = "mcrxrX",
[532] = "ldbrxRR0R", [660] = "stdbrxRR0R",
[533] = "lswxRR0R", [597] = "lswiRR0A",
[661] = "stswxRR0R", [725] = "stswiRR0A",
[534] = "lwbrxRR0R", [662] = "stwbrxRR0R",
[790] = "lhbrxRR0R", [918] = "sthbrxRR0R",
[535] = "lfsxFR0R", [567] = "lfsuxFRR",
[599] = "lfdxFR0R", [631] = "lfduxFRR",
[663] = "stfsxFR0R", [695] = "stfsuxFRR",
[727] = "stfdxFR0R", [759] = "stfduxFR0R",
[855] = "lfiwaxFR0R",
[983] = "stfiwxFR0R",
[24] = "slwRR~R.",
[27] = "sldRR~R.", [536] = "srwRR~R.",
[792] = "srawRR~R.", [824] = "srawiRR~A.",
[794] = "sradRR~R.", [826] = "sradiRR~H.", [827] = "sradiRR~H.",
[922] = "extshRR~.", [954] = "extsbRR~.", [986] = "extswRR~.",
[539] = "srdRR~R.",
},
{ __index = function(t, x)
if band(x, 31) == 15 then return "iselRRRC" end
end
})
local map_ld = {
shift = 0, mask = 3,
[0] = "ldRRE", "lduRRE", "lwaRRE",
}
local map_std = {
shift = 0, mask = 3,
[0] = "stdRRE", "stduRRE",
}
local map_fps = {
shift = 5, mask = 1,
{
shift = 1, mask = 15,
[0] = false, false, "fdivsFFF.", false,
"fsubsFFF.", "faddsFFF.", "fsqrtsF-F.", false,
"fresF-F.", "fmulsFF-F.", "frsqrtesF-F.", false,
"fmsubsFFFF~.", "fmaddsFFFF~.", "fnmsubsFFFF~.", "fnmaddsFFFF~.",
}
}
local map_fpd = {
shift = 5, mask = 1,
[0] = {
shift = 1, mask = 1023,
[0] = "fcmpuXFF", [32] = "fcmpoXFF", [64] = "mcrfsXX",
[38] = "mtfsb1A.", [70] = "mtfsb0A.", [134] = "mtfsfiA>>-A>",
[8] = "fcpsgnFFF.", [40] = "fnegF-F.", [72] = "fmrF-F.",
[136] = "fnabsF-F.", [264] = "fabsF-F.",
[12] = "frspF-F.",
[14] = "fctiwF-F.", [15] = "fctiwzF-F.",
[583] = "mffsF.", [711] = "mtfsfZF.",
[392] = "frinF-F.", [424] = "frizF-F.",
[456] = "fripF-F.", [488] = "frimF-F.",
[814] = "fctidF-F.", [815] = "fctidzF-F.", [846] = "fcfidF-F.",
},
{
shift = 1, mask = 15,
[0] = false, false, "fdivFFF.", false,
"fsubFFF.", "faddFFF.", "fsqrtF-F.", "fselFFFF~.",
"freF-F.", "fmulFF-F.", "frsqrteF-F.", false,
"fmsubFFFF~.", "fmaddFFFF~.", "fnmsubFFFF~.", "fnmaddFFFF~.",
}
}
local map_spe = {
shift = 0, mask = 2047,
[512] = "evaddwRRR", [514] = "evaddiwRAR~",
[516] = "evsubwRRR~", [518] = "evsubiwRAR~",
[520] = "evabsRR", [521] = "evnegRR",
[522] = "evextsbRR", [523] = "evextshRR", [524] = "evrndwRR",
[525] = "evcntlzwRR", [526] = "evcntlswRR",
[527] = "brincRRR",
[529] = "evandRRR", [530] = "evandcRRR", [534] = "evxorRRR",
[535] = "evor|evmrRRR=", [536] = "evnor|evnotRRR=",
[537] = "eveqvRRR", [539] = "evorcRRR", [542] = "evnandRRR",
[544] = "evsrwuRRR", [545] = "evsrwsRRR",
[546] = "evsrwiuRRA", [547] = "evsrwisRRA",
[548] = "evslwRRR", [550] = "evslwiRRA",
[552] = "evrlwRRR", [553] = "evsplatiRS",
[554] = "evrlwiRRA", [555] = "evsplatfiRS",
[556] = "evmergehiRRR", [557] = "evmergeloRRR",
[558] = "evmergehiloRRR", [559] = "evmergelohiRRR",
[560] = "evcmpgtuYRR", [561] = "evcmpgtsYRR",
[562] = "evcmpltuYRR", [563] = "evcmpltsYRR",
[564] = "evcmpeqYRR",
[632] = "evselRRR", [633] = "evselRRRW",
[634] = "evselRRRW", [635] = "evselRRRW",
[636] = "evselRRRW", [637] = "evselRRRW",
[638] = "evselRRRW", [639] = "evselRRRW",
[640] = "evfsaddRRR", [641] = "evfssubRRR",
[644] = "evfsabsRR", [645] = "evfsnabsRR", [646] = "evfsnegRR",
[648] = "evfsmulRRR", [649] = "evfsdivRRR",
[652] = "evfscmpgtYRR", [653] = "evfscmpltYRR", [654] = "evfscmpeqYRR",
[656] = "evfscfuiR-R", [657] = "evfscfsiR-R",
[658] = "evfscfufR-R", [659] = "evfscfsfR-R",
[660] = "evfsctuiR-R", [661] = "evfsctsiR-R",
[662] = "evfsctufR-R", [663] = "evfsctsfR-R",
[664] = "evfsctuizR-R", [666] = "evfsctsizR-R",
[668] = "evfststgtYRR", [669] = "evfststltYRR", [670] = "evfststeqYRR",
[704] = "efsaddRRR", [705] = "efssubRRR",
[708] = "efsabsRR", [709] = "efsnabsRR", [710] = "efsnegRR",
[712] = "efsmulRRR", [713] = "efsdivRRR",
[716] = "efscmpgtYRR", [717] = "efscmpltYRR", [718] = "efscmpeqYRR",
[719] = "efscfdR-R",
[720] = "efscfuiR-R", [721] = "efscfsiR-R",
[722] = "efscfufR-R", [723] = "efscfsfR-R",
[724] = "efsctuiR-R", [725] = "efsctsiR-R",
[726] = "efsctufR-R", [727] = "efsctsfR-R",
[728] = "efsctuizR-R", [730] = "efsctsizR-R",
[732] = "efststgtYRR", [733] = "efststltYRR", [734] = "efststeqYRR",
[736] = "efdaddRRR", [737] = "efdsubRRR",
[738] = "efdcfuidR-R", [739] = "efdcfsidR-R",
[740] = "efdabsRR", [741] = "efdnabsRR", [742] = "efdnegRR",
[744] = "efdmulRRR", [745] = "efddivRRR",
[746] = "efdctuidzR-R", [747] = "efdctsidzR-R",
[748] = "efdcmpgtYRR", [749] = "efdcmpltYRR", [750] = "efdcmpeqYRR",
[751] = "efdcfsR-R",
[752] = "efdcfuiR-R", [753] = "efdcfsiR-R",
[754] = "efdcfufR-R", [755] = "efdcfsfR-R",
[756] = "efdctuiR-R", [757] = "efdctsiR-R",
[758] = "efdctufR-R", [759] = "efdctsfR-R",
[760] = "efdctuizR-R", [762] = "efdctsizR-R",
[764] = "efdtstgtYRR", [765] = "efdtstltYRR", [766] = "efdtsteqYRR",
[768] = "evlddxRR0R", [769] = "evlddRR8",
[770] = "evldwxRR0R", [771] = "evldwRR8",
[772] = "evldhxRR0R", [773] = "evldhRR8",
[776] = "evlhhesplatxRR0R", [777] = "evlhhesplatRR2",
[780] = "evlhhousplatxRR0R", [781] = "evlhhousplatRR2",
[782] = "evlhhossplatxRR0R", [783] = "evlhhossplatRR2",
[784] = "evlwhexRR0R", [785] = "evlwheRR4",
[788] = "evlwhouxRR0R", [789] = "evlwhouRR4",
[790] = "evlwhosxRR0R", [791] = "evlwhosRR4",
[792] = "evlwwsplatxRR0R", [793] = "evlwwsplatRR4",
[796] = "evlwhsplatxRR0R", [797] = "evlwhsplatRR4",
[800] = "evstddxRR0R", [801] = "evstddRR8",
[802] = "evstdwxRR0R", [803] = "evstdwRR8",
[804] = "evstdhxRR0R", [805] = "evstdhRR8",
[816] = "evstwhexRR0R", [817] = "evstwheRR4",
[820] = "evstwhoxRR0R", [821] = "evstwhoRR4",
[824] = "evstwwexRR0R", [825] = "evstwweRR4",
[828] = "evstwwoxRR0R", [829] = "evstwwoRR4",
[1027] = "evmhessfRRR", [1031] = "evmhossfRRR", [1032] = "evmheumiRRR",
[1033] = "evmhesmiRRR", [1035] = "evmhesmfRRR", [1036] = "evmhoumiRRR",
[1037] = "evmhosmiRRR", [1039] = "evmhosmfRRR", [1059] = "evmhessfaRRR",
[1063] = "evmhossfaRRR", [1064] = "evmheumiaRRR", [1065] = "evmhesmiaRRR",
[1067] = "evmhesmfaRRR", [1068] = "evmhoumiaRRR", [1069] = "evmhosmiaRRR",
[1071] = "evmhosmfaRRR", [1095] = "evmwhssfRRR", [1096] = "evmwlumiRRR",
[1100] = "evmwhumiRRR", [1101] = "evmwhsmiRRR", [1103] = "evmwhsmfRRR",
[1107] = "evmwssfRRR", [1112] = "evmwumiRRR", [1113] = "evmwsmiRRR",
[1115] = "evmwsmfRRR", [1127] = "evmwhssfaRRR", [1128] = "evmwlumiaRRR",
[1132] = "evmwhumiaRRR", [1133] = "evmwhsmiaRRR", [1135] = "evmwhsmfaRRR",
[1139] = "evmwssfaRRR", [1144] = "evmwumiaRRR", [1145] = "evmwsmiaRRR",
[1147] = "evmwsmfaRRR",
[1216] = "evaddusiaawRR", [1217] = "evaddssiaawRR",
[1218] = "evsubfusiaawRR", [1219] = "evsubfssiaawRR",
[1220] = "evmraRR",
[1222] = "evdivwsRRR", [1223] = "evdivwuRRR",
[1224] = "evaddumiaawRR", [1225] = "evaddsmiaawRR",
[1226] = "evsubfumiaawRR", [1227] = "evsubfsmiaawRR",
[1280] = "evmheusiaawRRR", [1281] = "evmhessiaawRRR",
[1283] = "evmhessfaawRRR", [1284] = "evmhousiaawRRR",
[1285] = "evmhossiaawRRR", [1287] = "evmhossfaawRRR",
[1288] = "evmheumiaawRRR", [1289] = "evmhesmiaawRRR",
[1291] = "evmhesmfaawRRR", [1292] = "evmhoumiaawRRR",
[1293] = "evmhosmiaawRRR", [1295] = "evmhosmfaawRRR",
[1320] = "evmhegumiaaRRR", [1321] = "evmhegsmiaaRRR",
[1323] = "evmhegsmfaaRRR", [1324] = "evmhogumiaaRRR",
[1325] = "evmhogsmiaaRRR", [1327] = "evmhogsmfaaRRR",
[1344] = "evmwlusiaawRRR", [1345] = "evmwlssiaawRRR",
[1352] = "evmwlumiaawRRR", [1353] = "evmwlsmiaawRRR",
[1363] = "evmwssfaaRRR", [1368] = "evmwumiaaRRR",
[1369] = "evmwsmiaaRRR", [1371] = "evmwsmfaaRRR",
[1408] = "evmheusianwRRR", [1409] = "evmhessianwRRR",
[1411] = "evmhessfanwRRR", [1412] = "evmhousianwRRR",
[1413] = "evmhossianwRRR", [1415] = "evmhossfanwRRR",
[1416] = "evmheumianwRRR", [1417] = "evmhesmianwRRR",
[1419] = "evmhesmfanwRRR", [1420] = "evmhoumianwRRR",
[1421] = "evmhosmianwRRR", [1423] = "evmhosmfanwRRR",
[1448] = "evmhegumianRRR", [1449] = "evmhegsmianRRR",
[1451] = "evmhegsmfanRRR", [1452] = "evmhogumianRRR",
[1453] = "evmhogsmianRRR", [1455] = "evmhogsmfanRRR",
[1472] = "evmwlusianwRRR", [1473] = "evmwlssianwRRR",
[1480] = "evmwlumianwRRR", [1481] = "evmwlsmianwRRR",
[1491] = "evmwssfanRRR", [1496] = "evmwumianRRR",
[1497] = "evmwsmianRRR", [1499] = "evmwsmfanRRR",
}
local map_pri = {
[0] = false, false, "tdiARI", "twiARI",
map_spe, false, false, "mulliRRI",
"subficRRI", false, "cmpl_iYLRU", "cmp_iYLRI",
"addicRRI", "addic.RRI", "addi|liRR0I", "addis|lisRR0I",
"b_KBJ", "sc", "bKJ", map_crops,
"rlwimiRR~AAA.", map_rlwinm, false, "rlwnmRR~RAA.",
"oriNRR~U", "orisRR~U", "xoriRR~U", "xorisRR~U",
"andi.RR~U", "andis.RR~U", map_rld, map_ext,
"lwzRRD", "lwzuRRD", "lbzRRD", "lbzuRRD",
"stwRRD", "stwuRRD", "stbRRD", "stbuRRD",
"lhzRRD", "lhzuRRD", "lhaRRD", "lhauRRD",
"sthRRD", "sthuRRD", "lmwRRD", "stmwRRD",
"lfsFRD", "lfsuFRD", "lfdFRD", "lfduFRD",
"stfsFRD", "stfsuFRD", "stfdFRD", "stfduFRD",
false, false, map_ld, map_fps,
false, false, map_std, map_fpd,
}
------------------------------------------------------------------------------
local map_gpr = {
[0] = "r0", "sp", "r2", "r3", "r4", "r5", "r6", "r7",
"r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15",
"r16", "r17", "r18", "r19", "r20", "r21", "r22", "r23",
"r24", "r25", "r26", "r27", "r28", "r29", "r30", "r31",
}
local map_cond = { [0] = "lt", "gt", "eq", "so", "ge", "le", "ne", "ns", }
-- Format a condition bit.
local function condfmt(cond)
if cond <= 3 then
return map_cond[band(cond, 3)]
else
return format("4*cr%d+%s", rshift(cond, 2), map_cond[band(cond, 3)])
end
end
------------------------------------------------------------------------------
-- Output a nicely formatted line with an opcode and operands.
local function putop(ctx, text, operands)
local pos = ctx.pos
local extra = ""
if ctx.rel then
local sym = ctx.symtab[ctx.rel]
if sym then extra = "\t->"..sym end
end
if ctx.hexdump > 0 then
ctx.out(format("%08x %s %-7s %s%s\n",
ctx.addr+pos, tohex(ctx.op), text, concat(operands, ", "), extra))
else
ctx.out(format("%08x %-7s %s%s\n",
ctx.addr+pos, text, concat(operands, ", "), extra))
end
ctx.pos = pos + 4
end
-- Fallback for unknown opcodes.
local function unknown(ctx)
return putop(ctx, ".long", { "0x"..tohex(ctx.op) })
end
-- Disassemble a single instruction.
local function disass_ins(ctx)
local pos = ctx.pos
local b0, b1, b2, b3 = byte(ctx.code, pos+1, pos+4)
local op = bor(lshift(b0, 24), lshift(b1, 16), lshift(b2, 8), b3)
local operands = {}
local last = nil
local rs = 21
ctx.op = op
ctx.rel = nil
local opat = map_pri[rshift(b0, 2)]
while type(opat) ~= "string" do
if not opat then return unknown(ctx) end
opat = opat[band(rshift(op, opat.shift), opat.mask)]
end
local name, pat = match(opat, "^([a-z0-9_.]*)(.*)")
local altname, pat2 = match(pat, "|([a-z0-9_.]*)(.*)")
if altname then pat = pat2 end
for p in gmatch(pat, ".") do
local x = nil
if p == "R" then
x = map_gpr[band(rshift(op, rs), 31)]
rs = rs - 5
elseif p == "F" then
x = "f"..band(rshift(op, rs), 31)
rs = rs - 5
elseif p == "A" then
x = band(rshift(op, rs), 31)
rs = rs - 5
elseif p == "S" then
x = arshift(lshift(op, 27-rs), 27)
rs = rs - 5
elseif p == "I" then
x = arshift(lshift(op, 16), 16)
elseif p == "U" then
x = band(op, 0xffff)
elseif p == "D" or p == "E" then
local disp = arshift(lshift(op, 16), 16)
if p == "E" then disp = band(disp, -4) end
if last == "r0" then last = "0" end
operands[#operands] = format("%d(%s)", disp, last)
elseif p >= "2" and p <= "8" then
local disp = band(rshift(op, rs), 31) * p
if last == "r0" then last = "0" end
operands[#operands] = format("%d(%s)", disp, last)
elseif p == "H" then
x = band(rshift(op, rs), 31) + lshift(band(op, 2), 4)
rs = rs - 5
elseif p == "M" then
x = band(rshift(op, rs), 31) + band(op, 0x20)
elseif p == "C" then
x = condfmt(band(rshift(op, rs), 31))
rs = rs - 5
elseif p == "B" then
local bo = rshift(op, 21)
local cond = band(rshift(op, 16), 31)
local cn = ""
rs = rs - 10
if band(bo, 4) == 0 then
cn = band(bo, 2) == 0 and "dnz" or "dz"
if band(bo, 0x10) == 0 then
cn = cn..(band(bo, 8) == 0 and "f" or "t")
end
if band(bo, 0x10) == 0 then x = condfmt(cond) end
name = name..(band(bo, 1) == band(rshift(op, 15), 1) and "-" or "+")
elseif band(bo, 0x10) == 0 then
cn = map_cond[band(cond, 3) + (band(bo, 8) == 0 and 4 or 0)]
if cond > 3 then x = "cr"..rshift(cond, 2) end
name = name..(band(bo, 1) == band(rshift(op, 15), 1) and "-" or "+")
end
name = gsub(name, "_", cn)
elseif p == "J" then
x = arshift(lshift(op, 27-rs), 29-rs)*4
if band(op, 2) == 0 then x = ctx.addr + pos + x end
ctx.rel = x
x = "0x"..tohex(x)
elseif p == "K" then
if band(op, 1) ~= 0 then name = name.."l" end
if band(op, 2) ~= 0 then name = name.."a" end
elseif p == "X" or p == "Y" then
x = band(rshift(op, rs+2), 7)
if x == 0 and p == "Y" then x = nil else x = "cr"..x end
rs = rs - 5
elseif p == "W" then
x = "cr"..band(op, 7)
elseif p == "Z" then
x = band(rshift(op, rs-4), 255)
rs = rs - 10
elseif p == ">" then
operands[#operands] = rshift(operands[#operands], 1)
elseif p == "0" then
if last == "r0" then
operands[#operands] = nil
if altname then name = altname end
end
elseif p == "L" then
name = gsub(name, "_", band(op, 0x00200000) ~= 0 and "d" or "w")
elseif p == "." then
if band(op, 1) == 1 then name = name.."." end
elseif p == "N" then
if op == 0x60000000 then name = "nop"; break end
elseif p == "~" then
local n = #operands
operands[n-1], operands[n] = operands[n], operands[n-1]
elseif p == "=" then
local n = #operands
if last == operands[n-1] then
operands[n] = nil
name = altname
end
elseif p == "%" then
local n = #operands
if last == operands[n-1] and last == operands[n-2] then
operands[n] = nil
operands[n-1] = nil
name = altname
end
elseif p == "-" then
rs = rs - 5
else
assert(false)
end
if x then operands[#operands+1] = x; last = x end
end
return putop(ctx, name, operands)
end
------------------------------------------------------------------------------
-- Disassemble a block of code.
local function disass_block(ctx, ofs, len)
if not ofs then ofs = 0 end
local stop = len and ofs+len or #ctx.code
stop = stop - stop % 4
ctx.pos = ofs - ofs % 4
ctx.rel = nil
while ctx.pos < stop do disass_ins(ctx) end
end
-- Extended API: create a disassembler context. Then call ctx:disass(ofs, len).
local function create_(code, addr, out)
local ctx = {}
ctx.code = code
ctx.addr = addr or 0
ctx.out = out or io.write
ctx.symtab = {}
ctx.disass = disass_block
ctx.hexdump = 8
return ctx
end
-- Simple API: disassemble code (a string) at address and output via out.
local function disass_(code, addr, out)
create_(code, addr, out):disass()
end
-- Return register name for RID.
local function regname_(r)
if r < 32 then return map_gpr[r] end
return "f"..(r-32)
end
-- Public module functions.
module(...)
create = create_
disass = disass_
regname = regname_
| apache-2.0 |
crunchuser/prosody-modules | mod_s2s_auth_fingerprint/mod_s2s_auth_fingerprint.lua | 31 | 1380 | -- Copyright (C) 2013-2014 Kim Alvefur
-- This file is MIT/X11 licensed.
module:set_global();
local digest_algo = module:get_option_string(module:get_name().."_digest", "sha1");
local fingerprints = {};
local function hashprep(h)
return tostring(h):gsub(":",""):lower();
end
local function hashfmt(h)
return h:gsub("..",":%0"):sub(2):upper();
end
for host, set in pairs(module:get_option("s2s_trusted_fingerprints", {})) do
local host_set = {}
if type(set) == "table" then -- list of fingerprints
for i=1,#set do
host_set[hashprep(set[i])] = true;
end
else -- assume single fingerprint
host_set[hashprep(set)] = true;
end
fingerprints[host] = host_set;
end
module:hook("s2s-check-certificate", function(event)
local session, host, cert = event.session, event.host, event.cert;
local host_fingerprints = fingerprints[host];
if host_fingerprints then
local digest = cert and cert:digest(digest_algo);
if host_fingerprints[digest] then
module:log("info", "'%s' matched %s fingerprint %s", host, digest_algo:upper(), hashfmt(digest));
session.cert_chain_status = "valid";
session.cert_identity_status = "valid";
return true;
else
module:log("warn", "'%s' has unknown %s fingerprint %s", host, digest_algo:upper(), hashfmt(digest));
session.cert_chain_status = "invalid";
session.cert_identity_status = "invalid";
end
end
end);
| mit |
Fenix-XI/Fenix | scripts/globals/items/lizard_egg.lua | 18 | 1161 | -----------------------------------------
-- ID: 4362
-- Item: lizard_egg
-- Food Effect: 5Min, All Races
-----------------------------------------
-- Health 5
-- Magic 5
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,4362);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 5);
target:addMod(MOD_MP, 5);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 5);
target:delMod(MOD_MP, 5);
end;
| gpl-3.0 |
abasshacker/abbasend | plugins/img.lua | 660 | 3196 | do
local mime = require("mime")
local google_config = load_from_file('data/google.lua')
local cache = {}
--[[
local function send_request(url)
local t = {}
local options = {
url = url,
sink = ltn12.sink.table(t),
method = "GET"
}
local a, code, headers, status = http.request(options)
return table.concat(t), code, headers, status
end]]--
local function get_google_data(text)
local url = "http://ajax.googleapis.com/ajax/services/search/images?"
url = url.."v=1.0&rsz=5"
url = url.."&q="..URL.escape(text)
url = url.."&imgsz=small|medium|large"
if google_config.api_keys then
local i = math.random(#google_config.api_keys)
local api_key = google_config.api_keys[i]
if api_key then
url = url.."&key="..api_key
end
end
local res, code = http.request(url)
if code ~= 200 then
print("HTTP Error code:", code)
return nil
end
local google = json:decode(res)
return google
end
-- Returns only the useful google data to save on cache
local function simple_google_table(google)
local new_table = {}
new_table.responseData = {}
new_table.responseDetails = google.responseDetails
new_table.responseStatus = google.responseStatus
new_table.responseData.results = {}
local results = google.responseData.results
for k,result in pairs(results) do
new_table.responseData.results[k] = {}
new_table.responseData.results[k].unescapedUrl = result.unescapedUrl
new_table.responseData.results[k].url = result.url
end
return new_table
end
local function save_to_cache(query, data)
-- Saves result on cache
if string.len(query) <= 7 then
local text_b64 = mime.b64(query)
if not cache[text_b64] then
local simple_google = simple_google_table(data)
cache[text_b64] = simple_google
end
end
end
local function process_google_data(google, receiver, query)
if google.responseStatus == 403 then
local text = 'ERROR: Reached maximum searches per day'
send_msg(receiver, text, ok_cb, false)
elseif google.responseStatus == 200 then
local data = google.responseData
if not data or not data.results or #data.results == 0 then
local text = 'Image not found.'
send_msg(receiver, text, ok_cb, false)
return false
end
-- Random image from table
local i = math.random(#data.results)
local url = data.results[i].unescapedUrl or data.results[i].url
local old_timeout = http.TIMEOUT or 10
http.TIMEOUT = 5
send_photo_from_url(receiver, url)
http.TIMEOUT = old_timeout
save_to_cache(query, google)
else
local text = 'ERROR!'
send_msg(receiver, text, ok_cb, false)
end
end
function run(msg, matches)
local receiver = get_receiver(msg)
local text = matches[1]
local text_b64 = mime.b64(text)
local cached = cache[text_b64]
if cached then
process_google_data(cached, receiver, text)
else
local data = get_google_data(text)
process_google_data(data, receiver, text)
end
end
return {
description = "Search image with Google API and sends it.",
usage = "!img [term]: Random search an image with Google API.",
patterns = {
"^!img (.*)$"
},
run = run
}
end
| gpl-2.0 |
plivo/sharq | sharq/scripts/lua/enqueue.lua | 1 | 3282 | -- script to enqueue a job into sharq.
-- input:
-- KEYS[1] - <key_prefix>
-- KEYS[2] - <queue_type>
--
-- ARGV[1] - <current_timestamp>
-- ARGV[2] - <queue_id>
-- ARGV[3] - <job_id>
-- ARGV[4] - <serialized_payload>
-- ARGV[5] - <interval>
-- ARGV[6] - <requeue_limit>
-- output:
-- nil
local prefix = KEYS[1]
local queue_type = KEYS[2]
local current_timestamp = ARGV[1]
local queue_id = ARGV[2]
local job_id = ARGV[3]
local payload = ARGV[4]
local interval = ARGV[5]
local requeue_limit = ARGV[6]
-- push the job id into the job queue.
redis.call('RPUSH', prefix .. ':' .. queue_type .. ':' .. queue_id, job_id)
-- update the payload map.
redis.call('HSET', prefix .. ':payload', queue_type .. ':' .. queue_id .. ':' .. job_id, payload)
-- update the interval map.
redis.call('HSET', prefix .. ':interval', queue_type .. ':' .. queue_id, interval)
-- update the requeue limit map.
redis.call('HSET', prefix .. ':' .. queue_type .. ':' .. queue_id .. ':requeues_remaining', job_id, requeue_limit)
-- check if the queue of this job is already present in the ready sorted set.
if not redis.call('ZRANK', prefix .. ':' .. queue_type, queue_id) then
-- the ready sorted set is empty, update it and add it to metrics ready queue type set.
redis.call('SADD', prefix .. ':ready:queue_type', queue_type)
if redis.call('EXISTS', prefix .. ':' .. queue_type .. ':' .. queue_id .. ':time') ~= 1 then
-- time keeper does not exist
-- update the ready sorted set with current time as ready time.
redis.call('ZADD', prefix .. ':' .. queue_type, current_timestamp, queue_id)
else
-- time keeper exists
local last_dequeue_time = redis.call('GET', prefix .. ':' .. queue_type .. ':' .. queue_id .. ':time')
local ready_time = interval + last_dequeue_time
redis.call('ZADD', prefix .. ':' .. queue_type, ready_time, queue_id)
end
end
-- update the metrics counters
-- update global counter.
local timestamp_minute = math.floor(current_timestamp/60000) * 60000 -- get the epoch for the minute
local expiry_time = math.floor((timestamp_minute + 600000) / 1000) -- store the data for 10 minutes.
if redis.call('EXISTS', prefix .. ':enqueue_counter:' .. timestamp_minute) ~= 1 then
-- counter does not exists. set the initial value and expiry.
redis.call('SET', prefix .. ':enqueue_counter:' .. timestamp_minute, 1)
redis.call('EXPIREAT', prefix .. ':enqueue_counter:' .. timestamp_minute, expiry_time)
else
-- counter already exists. just increment the value.
redis.call('INCR', prefix .. ':enqueue_counter:' .. timestamp_minute)
end
-- update the current queue counter.
if redis.call('EXISTS', prefix .. ':' .. queue_type .. ':' .. queue_id .. ':enqueue_counter:' .. timestamp_minute) ~= 1 then
-- counter does not exists. set the initial value and expiry.
redis.call('SET', prefix .. ':' .. queue_type .. ':' .. queue_id .. ':enqueue_counter:' .. timestamp_minute, 1)
redis.call('EXPIREAT', prefix .. ':' .. queue_type .. ':' .. queue_id .. ':enqueue_counter:' .. timestamp_minute, expiry_time)
else
-- counter already exists. just increment the value.
redis.call('INCR', prefix .. ':' .. queue_type .. ':' .. queue_id .. ':enqueue_counter:' .. timestamp_minute)
end
| mit |
Fenix-XI/Fenix | scripts/zones/Dynamis-Jeuno/mobs/Goblin_Replica.lua | 1 | 1818 | -----------------------------------
-- Area: Dynamis Jeuno
-- MOB: Goblin Replica
-- Map1 Position: http://images3.wikia.nocookie.net/__cb20090312005127/ffxi/images/b/bb/Jeu1.jpg
-- Map2 Position: http://images4.wikia.nocookie.net/__cb20090312005155/ffxi/images/3/31/Jeu2.jpg
-- Vanguard Position: http://faranim.livejournal.com/39860.html
-----------------------------------
package.loaded["scripts/zones/Dynamis-Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/dynamis");
require("scripts/zones/Dynamis-Jeuno/TextIDs");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
mob:setMobMod(MOBMOD_SUPERLINK, mob:getShortID());
end;
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
dynamis.spawnGroup(mob, jeunoList, 1);
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer,ally)
mobID = mob:getID();
-- Time Bonus (30min): 002
if (mobID == 17547531 and mob:isInBattlefieldList() == false) then
ally:addTimeToDynamis(30);
mob:addInBattlefieldList();
-- Time Bonus (30min): 004
elseif (mobID == 17547533 and mob:isInBattlefieldList() == false) then
ally:addTimeToDynamis(30);
mob:addInBattlefieldList();
-- Time Bonus (30min): 029
elseif (mobID == 17547558 and mob:isInBattlefieldList() == false) then
ally:addTimeToDynamis(30);
mob:addInBattlefieldList();
-- Time Bonus (30min): 045
elseif (mobID == 17547574 and mob:isInBattlefieldList() == false) then
ally:addTimeToDynamis(30);
mob:addInBattlefieldList();
end
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/LaLoff_Amphitheater/npcs/qm1_4.lua | 13 | 2440 | -----------------------------------
-- Area: LaLoff_Amphitheater
-- NPC: Shimmering Circle (BCNM Entrances)
-------------------------------------
package.loaded["scripts/zones/LaLoff_Amphitheater/TextIDs"] = nil;
package.loaded["scripts/globals/bcnm"] = nil;
-------------------------------------
require("scripts/globals/bcnm");
require("scripts/globals/titles");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/missions");
require("scripts/zones/LaLoff_Amphitheater/TextIDs");
-- Death cutscenes:
-- player:startEvent(0x7d01,1,instance:getFastestTime(),1,instance:getTimeInside(),1,0,0); -- hume
-- player:startEvent(0x7d01,1,instance:getFastestTime(),1,instance:getTimeInside(),1,1,0); -- taru
-- player:startEvent(0x7d01,1,instance:getFastestTime(),1,instance:getTimeInside(),1,2,0); -- mithra
-- player:startEvent(0x7d01,1,instance:getFastestTime(),1,instance:getTimeInside(),1,3,0); -- elvaan
-- player:startEvent(0x7d01,1,instance:getFastestTime(),1,instance:getTimeInside(),1,4,0); -- galka
-- player:startEvent(0x7d01,1,instance:getFastestTime(),1,instance:getTimeInside(),1,5,0); -- divine might
-- param 1: entrance #
-- param 2: fastest time
-- param 3: unknown
-- param 4: clear time
-- param 5: zoneid
-- param 6: exit cs (0-4 AA, 5 DM, 6-10 neo AA, 11 neo DM)
-- param 7: skip (0 - no skip, 1 - prompt, 2 - force)
-- param 8: 0
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (TradeBCNM(player,player:getZoneID(),trade,npc)) then
return;
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (EventTriggerBCNM(player,npc)) then
return;
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("onUpdate CSID: %u",csid);
-- printf("onUpdate RESULT: %u",option);
if (EventUpdateBCNM(player,csid,option,4)) then
return;
end
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
--printf("onFinish CSID: %u",csid);
--printf("onFinish RESULT: %u",option);
if (EventFinishBCNM(player,csid,option)) then
return;
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Castle_Oztroja/Zone.lua | 19 | 1745 | -----------------------------------
--
-- Zone: Castle_Oztroja (151)
--
-----------------------------------
package.loaded["scripts/zones/Castle_Oztroja/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/zone");
require("scripts/zones/Castle_Oztroja/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
-- Yagudo Avatar
SetRespawnTime(17396134, 900, 10800);
UpdateTreasureSpawnPoint(17396206);
UpdateTreasureSpawnPoint(17396207);
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(-162.895,22.136,-139.923,2);
end
return cs;
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
SkzKatsushiro/OpenRA | mods/cnc/maps/nod06a/nod06a.lua | 25 | 7746 | NodStartUnitsRight = { 'ltnk', 'bike', 'e1', 'e1', 'e3', 'e3' }
NodStartUnitsLeft = { 'ltnk', 'ltnk', 'bggy', 'e1', 'e1', 'e1', 'e1', 'e3', 'e3', 'e3', 'e3' }
Chn1Units = { 'e1', 'e1', 'e1', 'e1', 'e1' }
Chn2Units = { 'e2', 'e2', 'e2', 'e2', 'e2' }
Obj2Units = { 'ltnk', 'bike', 'e1', 'e1', 'e1' }
Chn3CellTriggerActivator = { CPos.New(49,58), CPos.New(48,58), CPos.New(49,57), CPos.New(48,57), CPos.New(49,56), CPos.New(48,56), CPos.New(49,55), CPos.New(48,55) }
DzneCellTriggerActivator = { CPos.New(61,45), CPos.New(60,45), CPos.New(59,45), CPos.New(58,45), CPos.New(57,45), CPos.New(61,44), CPos.New(60,44), CPos.New(59,44), CPos.New(58,44), CPos.New(57,44), CPos.New(61,43), CPos.New(60,43), CPos.New(58,43), CPos.New(57,43), CPos.New(61,42), CPos.New(60,42), CPos.New(59,42), CPos.New(58,42), CPos.New(57,42), CPos.New(61,41), CPos.New(60,41), CPos.New(59,41), CPos.New(58,41), CPos.New(57,41) }
Win1CellTriggerActivator = { CPos.New(59,43) }
Win2CellTriggerActivator = { CPos.New(54,58), CPos.New(53,58), CPos.New(52,58), CPos.New(54,57), CPos.New(53,57), CPos.New(52,57), CPos.New(54,56), CPos.New(53,56), CPos.New(52,56), CPos.New(54,55), CPos.New(53,55), CPos.New(52,55) }
Grd2ActorTriggerActivator = { Guard1, Guard2, Guard3 }
Atk1ActorTriggerActivator = { Atk1Activator1, Atk1Activator2 }
Atk2ActorTriggerActivator = { Atk2Activator1, Atk2Activator2 }
Chn1ActorTriggerActivator = { Chn1Activator1, Chn1Activator2, Chn1Activator3, Chn1Activator4, Chn1Activator5 }
Chn2ActorTriggerActivator = { Chn2Activator1, Chn2Activator2, Chn2Activator3 }
Obj2ActorTriggerActivator = { Chn1Activator1, Chn1Activator2, Chn1Activator3, Chn1Activator4, Chn1Activator5, Chn2Activator1, Chn2Activator2, Chn2Activator3, Atk3Activator }
Chn1Waypoints = { ChnEntry.Location, waypoint5.Location }
Chn2Waypoints = { ChnEntry.Location, waypoint6.Location }
Gdi3Waypoints = { waypoint1, waypoint3, waypoint7, waypoint8, waypoint9 }
Gdi4Waypoints = { waypoint4, waypoint10, waypoint9, waypoint11, waypoint9, waypoint10 }
Gdi5Waypoints = { waypoint1, waypoint4 }
Gdi6Waypoints = { waypoint2, waypoints3 }
Grd1TriggerFunctionTime = DateTime.Seconds(3)
Grd1TriggerFunction = function()
MyActors = Utils.Take(2, enemy.GetActorsByType('mtnk'))
Utils.Do(MyActors, function(actor)
MovementAndHunt(actor, Gdi3Waypoints)
end)
end
Grd2TriggerFunction = function()
if not Grd2Switch then
for type, count in pairs({ ['e1'] = 2, ['e2'] = 1, ['jeep'] = 1 }) do
MyActors = Utils.Take(count, enemy.GetActorsByType(type))
Utils.Do(MyActors, function(actor)
MovementAndHunt(actor, Gdi4Waypoints)
end)
end
Grd2Swicth = true
end
end
Atk1TriggerFunction = function()
if not Atk1Switch then
for type, count in pairs({ ['e1'] = 3, ['e2'] = 3, ['jeep'] = 1 }) do
MyActors = Utils.Take(count, enemy.GetActorsByType(type))
Utils.Do(MyActors, function(actor)
MovementAndHunt(actor, Gdi5Waypoints)
end)
end
Atk1Switch = true
end
end
Atk2TriggerFunction = function()
if not Atk2Switch then
for type, count in pairs({ ['mtnk'] = 1, ['jeep'] = 1 }) do
MyActors = Utils.Take(count, enemy.GetActorsByType(type))
Utils.Do(MyActors, function(actor)
MovementAndHunt(actor, Gdi6Waypoints)
end)
end
Atk2Switch = true
end
end
Atk3TriggerFunction = function()
if not Atk3Switch then
Atk3Switch = true
if not Radar.IsDead then
local targets = player.GetGroundAttackers()
local target = targets[DateTime.GameTime % #targets + 1].CenterPosition
if target then
Radar.SendAirstrike(target, false, Facing.NorthEast + 4)
end
end
end
end
Chn1TriggerFunction = function()
local cargo = Reinforcements.ReinforceWithTransport(enemy, 'tran', Chn1Units, Chn1Waypoints, { waypoint14.Location })[2]
Utils.Do(cargo, function(actor)
IdleHunt(actor)
end)
end
Chn2TriggerFunction = function()
local cargo = Reinforcements.ReinforceWithTransport(enemy, 'tran', Chn2Units, Chn2Waypoints, { waypoint14.Location })[2]
Utils.Do(cargo, function(actor)
IdleHunt(actor)
end)
end
Obj2TriggerFunction = function()
player.MarkCompletedObjective(NodObjective2)
Reinforcements.Reinforce(player, Obj2Units, { Obj2UnitsEntry.Location, waypoint13.Location }, 15)
end
MovementAndHunt = function(unit, waypoints)
if unit ~= nil then
Utils.Do(waypoints, function(waypoint)
unit.AttackMove(waypoint.Location)
end)
IdleHunt(unit)
end
end
InsertNodUnits = function()
Camera.Position = UnitsRallyRight.CenterPosition
Media.PlaySpeechNotification(player, "Reinforce")
Reinforcements.Reinforce(player, NodStartUnitsLeft, { UnitsEntryLeft.Location, UnitsRallyLeft.Location }, 15)
Reinforcements.Reinforce(player, NodStartUnitsRight, { UnitsEntryRight.Location, UnitsRallyRight.Location }, 15)
end
WorldLoaded = function()
player = Player.GetPlayer("Nod")
enemy = Player.GetPlayer("GDI")
Trigger.OnObjectiveAdded(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective")
end)
Trigger.OnObjectiveCompleted(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed")
end)
Trigger.OnObjectiveFailed(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
end)
Trigger.OnPlayerWon(player, function()
Media.PlaySpeechNotification(player, "Win")
end)
Trigger.OnPlayerLost(player, function()
Media.PlaySpeechNotification(player, "Lose")
end)
NodObjective1 = player.AddPrimaryObjective("Steal the GDI nuclear detonator.")
NodObjective2 = player.AddSecondaryObjective("Destroy the houses of the GDI supporters\nin the village.")
GDIObjective = enemy.AddPrimaryObjective("Stop the Nod taskforce from escaping with the detonator.")
InsertNodUnits()
Trigger.AfterDelay(Grd1TriggerFunctionTime, Grd1TriggerFunction)
Utils.Do(Grd2ActorTriggerActivator, function(actor)
Trigger.OnDiscovered(actor, Grd2TriggerFunction)
end)
OnAnyDamaged(Atk1ActorTriggerActivator, Atk1TriggerFunction)
OnAnyDamaged(Atk2ActorTriggerActivator, Atk2TriggerFunction)
Trigger.OnDamaged(Atk3Activator, Atk3TriggerFunction)
Trigger.OnAllKilled(Chn1ActorTriggerActivator, Chn1TriggerFunction)
Trigger.OnAllKilled(Chn2ActorTriggerActivator, Chn2TriggerFunction)
Trigger.OnEnteredFootprint(Chn3CellTriggerActivator, function(a, id)
if a.Owner == player then
Media.PlaySpeechNotification(player, "Reinforce")
Reinforcements.ReinforceWithTransport(player, 'tran', nil, { ChnEntry.Location, waypoint17.Location }, nil, nil, nil)
Trigger.RemoveFootprintTrigger(id)
end
end)
Trigger.OnEnteredFootprint(DzneCellTriggerActivator, function(a, id)
if a.Owner == player then
Actor.Create('flare', true, { Owner = player, Location = waypoint17.Location })
Trigger.RemoveFootprintTrigger(id)
end
end)
Trigger.OnAllRemovedFromWorld(Obj2ActorTriggerActivator, Obj2TriggerFunction)
Trigger.OnEnteredFootprint(Win1CellTriggerActivator, function(a, id)
if a.Owner == player then
NodObjective3 = player.AddPrimaryObjective("Move to the evacuation point.")
player.MarkCompletedObjective(NodObjective1)
Trigger.RemoveFootprintTrigger(id)
end
end)
Trigger.OnEnteredFootprint(Win2CellTriggerActivator, function(a, id)
if a.Owner == player and NodObjective3 then
player.MarkCompletedObjective(NodObjective3)
Trigger.RemoveFootprintTrigger(id)
end
end)
end
Tick = function()
if DateTime.GameTime > 2 and player.HasNoRequiredUnits() then
enemy.MarkCompletedObjective(GDIObjective)
end
end
IdleHunt = function(unit)
if not unit.IsDead then
Trigger.OnIdle(unit, unit.Hunt)
end
end
OnAnyDamaged = function(actors, func)
Utils.Do(actors, function(actor)
Trigger.OnDamaged(actor, func)
end)
end
| gpl-3.0 |
Oarcinae/FactorioScenarioMultiplayerSpawn | lib/rocket_launch.lua | 1 | 3201 | -- rocket_launch.lua
-- May 2019
-- This is meant to extract out any rocket launch related logic to support my oarc scenario designs.
require("lib/oarc_utils")
require("config")
--------------------------------------------------------------------------------
-- Rocket Launch Event Code
-- Controls the "win condition"
--------------------------------------------------------------------------------
function RocketLaunchEvent(event)
local force = event.rocket.force
-- Notify players on force if rocket was launched without sat.
if event.rocket.get_item_count("satellite") == 0 then
for index, player in pairs(force.players) do
player.print("You launched the rocket, but you didn't put a satellite inside.")
end
return
end
-- First ever sat launch
if not global.ocore.satellite_sent then
global.ocore.satellite_sent = {}
SendBroadcastMsg("Team " .. force.name .. " was the first to launch a rocket!")
ServerWriteFile("rocket_events", "Team " .. force.name .. " was the first to launch a rocket!" .. "\n")
for name,player in pairs(game.players) do
SetOarcGuiTabEnabled(player, OARC_ROCKETS_GUI_TAB_NAME, true)
end
end
-- Track additional satellites launched by this force
if global.ocore.satellite_sent[force.name] then
global.ocore.satellite_sent[force.name] = global.ocore.satellite_sent[force.name] + 1
SendBroadcastMsg("Team " .. force.name .. " launched another rocket. Total " .. global.ocore.satellite_sent[force.name])
ServerWriteFile("rocket_events", "Team " .. force.name .. " launched another rocket. Total " .. global.ocore.satellite_sent[force.name] .. "\n")
-- First sat launch for this force.
else
-- game.set_game_state{game_finished=true, player_won=true, can_continue=true}
global.ocore.satellite_sent[force.name] = 1
SendBroadcastMsg("Team " .. force.name .. " launched their first rocket!")
ServerWriteFile("rocket_events", "Team " .. force.name .. " launched their first rocket!" .. "\n")
-- Unlock research and recipes
if global.ocfg.lock_goodies_rocket_launch then
for _,v in ipairs(LOCKED_TECHNOLOGIES) do
EnableTech(force, v.t)
end
for _,v in ipairs(LOCKED_RECIPES) do
if (force.technologies[v.r].researched) then
AddRecipe(force, v.r)
end
end
end
end
end
function CreateRocketGuiTab(tab_container, player)
-- local frame = tab_container.add{type="frame", name="rocket-panel", caption="Satellites Launched:", direction = "vertical"}
AddLabel(tab_container, nil, "Satellites Launched:", my_label_header_style)
if (global.ocore.satellite_sent == nil) then
AddLabel(tab_container, nil, "No launches yet.", my_label_style)
else
for force_name,sat_count in pairs(global.ocore.satellite_sent) do
AddLabel(tab_container,
"rc_"..force_name,
"Team " .. force_name .. ": " .. tostring(sat_count),
my_label_style)
end
end
end
| mit |
mrrigealijan/nnso | bot/permissions.lua | 8 | 1312 | local sudos = {
"plugins",
"rank_admin",
"bot",
"lang_install",
"set_lang",
"tosupergroup",
"gban_installer"
}
local admins = {
"rank_mod",
"gban",
"ungban",
"setrules",
"setphoto",
"creategroup",
"setname",
"addbots",
"setlink",
"rank_guest",
"description",
"export_gban"
}
local mods = {
"whois",
"kick",
"add",
"ban",
"unban",
"lockmember",
"mute",
"unmute",
"admins",
"members",
"mods",
"flood",
"commands",
"lang",
"link",
"settings",
"mod_commands",
"no_flood_ban",
"muteall",
"rules"
}
local function get_tag(plugin_tag)
for v,tag in pairs(sudos) do
if tag == plugin_tag then
return 3
end
end
for v,tag in pairs(admins) do
if tag == plugin_tag then
return 2
end
end
for v,tag in pairs(mods) do
if tag == plugin_tag then
return 1
end
end
return 0
end
local function user_num(user_id, chat_id)
if new_is_sudo(user_id) then
return 3
elseif is_admin(user_id) then
return 2
elseif is_mod(chat_id, user_id) then
return 1
else
return 0
end
end
function permissions(user_id, chat_id, plugin_tag)
local user_is = get_tag(plugin_tag)
local user_n = user_num(user_id, chat_id)
if user_n >= user_is then
return true
else
return false
end
end | gpl-2.0 |
8devices/carambola2-luci | applications/luci-watchcat/luasrc/model/cbi/watchcat/watchcat.lua | 30 | 2105 | --[[
LuCI - Lua Configuration Interface
Copyright 2012 Christian Gagneraud <chris@techworks.ie>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
m = Map("system",
translate("Watchcat"),
translate("Watchcat allows configuring a periodic reboot when the " ..
"Internet connection has been lost for a certain period of time."
))
s = m:section(TypedSection, "watchcat")
s.anonymous = true
s.addremove = true
mode = s:option(ListValue, "mode",
translate("Operating mode"))
mode.default = "allways"
mode:value("ping", "Reboot on internet connection lost")
mode:value("allways", "Periodic reboot")
forcedelay = s:option(Value, "forcedelay",
translate("Forced reboot delay"),
translate("When rebooting the system, the watchcat will trigger a soft reboot. " ..
"Entering a non zero value here will trigger a delayed hard reboot " ..
"if the soft reboot fails. Enter a number of seconds to enable, " ..
"use 0 to disable"))
forcedelay.datatype = "uinteger"
forcedelay.default = "0"
period = s:option(Value, "period",
translate("Period"),
translate("In periodic mode, it defines the reboot period. " ..
"In internet mode, it defines the longest period of " ..
"time without internet access before a reboot is engaged." ..
"Default unit is seconds, you can use the " ..
"suffix 'm' for minutes, 'h' for hours or 'd' " ..
"for days"))
pinghost = s:option(Value, "pinghost",
translate("Ping host"),
translate("Host address to ping"))
pinghost.datatype = "host"
pinghost.default = "8.8.8.8"
pinghost:depends({mode="ping"})
pingperiod = s:option(Value, "pingperiod",
translate("Ping period"),
translate("How often to check internet connection. " ..
"Default unit is seconds, you can you use the " ..
"suffix 'm' for minutes, 'h' for hours or 'd' " ..
"for days"))
pingperiod:depends({mode="ping"})
return m
| apache-2.0 |
DarkstarProject/darkstar | scripts/zones/Mount_Zhayolm/mobs/Sarameya.lua | 11 | 2571 | -----------------------------------
-- Area: Mount Zhayolm
-- NM: Sarameya
-- !pos 322 -14 -581 61
-- Spawned with Buffalo Corpse: !additem 2583
-- Wiki: http://ffxiclopedia.wikia.com/wiki/Sarameya
-- TODO: PostAIRewrite: Code the Howl effect and gradual resists.
-----------------------------------
mixins = {require("scripts/mixins/rage")}
require("scripts/globals/status")
require("scripts/globals/magic")
require("scripts/globals/msg")
-----------------------------------
function onMobInitialize(mob)
mob:setMobMod(dsp.mobMod.GA_CHANCE, 50)
mob:setMobMod(dsp.mobMod.ADD_EFFECT, 1)
end
function onMobSpawn(mob)
mob:addMod(dsp.mod.MEVA, 95)
mob:addMod(dsp.mod.MDEF, 30)
mob:addMod(dsp.mod.SILENCERES, 20)
mob:addMod(dsp.mod.GRAVITYRES, 20)
mob:addMod(dsp.mod.LULLABYRES, 30)
mob:setLocalVar("[rage]timer", 3600) -- 60 minutes
end
function onMobRoam(mob)
end
function onMobFight(mob, target)
local hpp = mob:getHPP()
local useChainspell = false
if hpp < 90 and mob:getLocalVar("chainspell89") == 0 then
mob:setLocalVar("chainspell89", 1)
useChainspell = true
elseif hpp < 70 and mob:getLocalVar("chainspell69") == 0 then
mob:setLocalVar("chainspell69", 1)
useChainspell = true
elseif hpp < 50 and mob:getLocalVar("chainspell49") == 0 then
mob:setLocalVar("chainspell49", 1)
useChainspell = true
elseif hpp < 30 and mob:getLocalVar("chainspell29") == 0 then
mob:setLocalVar("chainspell29", 1)
useChainspell = true
elseif hpp < 10 and mob:getLocalVar("chainspell9") == 0 then
mob:setLocalVar("chainspell9", 1)
useChainspell = true
end
if useChainspell then
mob:useMobAbility(692) -- Chainspell
mob:setMobMod(dsp.mobMod.GA_CHANCE, 100)
end
-- Spams TP moves and -ga spells
if mob:hasStatusEffect(dsp.effect.CHAINSPELL) then
mob:setTP(2000)
else
if mob:getMobMod(dsp.mobMod.GA_CHANCE) == 100 then
mob:setMobMod(dsp.mobMod.GA_CHANCE, 50)
end
end
-- Regens 1% of his HP a tick with Blaze Spikes on
if mob:hasStatusEffect(dsp.effect.BLAZE_SPIKES) then
mob:setMod(dsp.mod.REGEN, math.floor(mob:getMaxHP()/100))
else
if mob:getMod(dsp.mod.REGEN) > 0 then
mob:setMod(dsp.mod.REGEN, 0)
end
end
end
function onAdditionalEffect(mob, target, damage)
return dsp.mob.onAddEffect(mob, target, damage, dsp.mob.ae.POISON, {chance = 40, power = 50})
end
function onMobDeath(mob, player, isKiller)
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Jade_Sepulcher/Zone.lua | 32 | 1271 | -----------------------------------
--
-- Zone: Jade_Sepulcher (67)
--
-----------------------------------
package.loaded["scripts/zones/Jade_Sepulcher/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Jade_Sepulcher/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(340.383,-13.625,-157.447,189);
end
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Ranguemont_Pass/npcs/Perchond.lua | 9 | 1205 | -----------------------------------
-- Area: Ranguemont Pass
-- NPC: Perchond
-- !pos -182.844 4 -164.948 166
-----------------------------------
local ID = require("scripts/zones/Ranguemont_Pass/IDs")
require("scripts/globals/keyitems")
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(1107,1) and trade:getItemCount() == 1) then -- glitter sand
local SinHunting = player:getCharVar("sinHunting"); -- RNG AF1
if (SinHunting == 2) then
player:startEvent(5);
end
end
end;
function onTrigger(player,npc)
local SinHunting = player:getCharVar("sinHunting"); -- RNG AF1
if (SinHunting == 1) then
player:startEvent(3, 0, 1107);
else
player:startEvent(2);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 3) then
player:setCharVar("sinHunting",2);
elseif (csid == 5) then
player:tradeComplete();
player:addKeyItem(dsp.ki.PERCHONDS_ENVELOPE);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.PERCHONDS_ENVELOPE);
player:setCharVar("sinHunting",3);
end
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Yhoator_Jungle/npcs/qm3.lua | 6 | 1078 | -----------------------------------
-- Area: Yhoator Jungle
-- NPC: ??? (qm3)
-- Involved in Quest: True will
-- !pos 203 0.1 82 124
-----------------------------------
local ID = require("scripts/zones/Yhoator_Jungle/IDs")
require("scripts/globals/keyitems")
require("scripts/globals/npc_util")
require("scripts/globals/quests")
-----------------------------------
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
if player:getQuestStatus(OUTLANDS, dsp.quest.id.outlands.TRUE_WILL) == QUEST_ACCEPTED and not player:hasKeyItem(dsp.ki.OLD_TRICK_BOX) then
if player:getCharVar("trueWillKilledNM") > 0 then
npcUtil.giveKeyItem(player, dsp.ki.OLD_TRICK_BOX)
player:setCharVar("trueWillKilledNM", 0)
else
npcUtil.popFromQM(player, npc, {ID.mob.KAPPA_AKUSO, ID.mob.KAPPA_BONZE, ID.mob.KAPPA_BIWA}, { hide = 0 })
end
else
player:messageSpecial(ID.text.NOTHING_OUT_OF_ORDINARY)
end
end
function onEventUpdate(player,csid,option)
end
function onEventFinish(player,csid,option)
end
| gpl-3.0 |
Giorox/AngelionOT-Repo | data/npc/scripts/Pydar.lua | 1 | 1610 | local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local node1 = keywordHandler:addKeyword({'fifth bless'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Here you may receive the blessing Spark of The Phoenix. But we must ask of you to sacrifice 2000 gold. Are you still interested?'})
node1:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 2, premium = true, baseCost = 2000, levelCost = 200, startLevel = 30, endLevel = 120})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Too expensive, eh?'})
local node2 = keywordHandler:addKeyword({'spark of the phoenix'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Here you may receive the blessing Spark of The Phoenix. But we must ask of you to sacrifice 2000 gold. Are you still interested?'})
node1:addChildKeyword({'yes'}, StdModule.bless, {npcHandler = npcHandler, number = 2, premium = true, baseCost = 2000, levelCost = 200, startLevel = 30, endLevel = 120})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Oh. You do not have enough money.'})
npcHandler:addModule(FocusModule:new()) | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Port_Jeuno/npcs/Leyla.lua | 13 | 1496 | -----------------------------------
-- Area: Port Jeuno
-- NPC: Leyla
-- Standard Merchant NPC
-----------------------------------
require("scripts/globals/shop");
package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil;
require("scripts/zones/Port_Jeuno/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,LEYLA_SHOP_DIALOG);
stock = {0x439c,55, -- Hawkeye
0x43a8,7, -- Iron Arrow
0x43b8,5, -- Crossbow Bolt
0x119d,10, -- Distilled Water
0x13ae,1000, -- Enchanting Etude
0x13ad,1265, -- Spirited Etude
0x13ac,1567, -- Learned Etude
0x13ab,1913, -- Quick Etude
0x13aa,2208, -- Vivacious Etude
0x13a9,2815, -- Dextrous Etude
0x13a8,3146} -- Sinewy Etude
showShop(player, STATIC, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Norg/npcs/Edal-Tahdal.lua | 9 | 4243 | -----------------------------------
-- Area: Norg
-- NPC: Edal-Tahdal
-- Starts and Finishes Quest: Trial by Water
-- !pos -13 1 -20 252
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/titles");
require("scripts/globals/keyitems");
require("scripts/globals/shop");
require("scripts/globals/quests");
local ID = require("scripts/zones/Norg/IDs");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local TrialByWater = player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.TRIAL_BY_WATER);
local WhisperOfTides = player:hasKeyItem(dsp.ki.WHISPER_OF_TIDES);
local realday = tonumber(os.date("%j")); -- %M for next minute, %j for next day
if ((TrialByWater == QUEST_AVAILABLE and player:getFameLevel(NORG) >= 4) or (TrialByWater == QUEST_COMPLETED and realday ~= player:getCharVar("TrialByWater_date"))) then
player:startEvent(109,0,dsp.ki.TUNING_FORK_OF_WATER); -- Start and restart quest "Trial by Water"
elseif (TrialByWater == QUEST_ACCEPTED and player:hasKeyItem(dsp.ki.TUNING_FORK_OF_WATER) == false and WhisperOfTides == false) then
player:startEvent(190,0,dsp.ki.TUNING_FORK_OF_WATER); -- Defeat against Avatar : Need new Fork
elseif (TrialByWater == QUEST_ACCEPTED and WhisperOfTides == false) then
player:startEvent(110,0,dsp.ki.TUNING_FORK_OF_WATER,2);
elseif (TrialByWater == QUEST_ACCEPTED and WhisperOfTides) then
numitem = 0;
if (player:hasItem(17439)) then numitem = numitem + 1; end -- Leviathan's Rod
if (player:hasItem(13246)) then numitem = numitem + 2; end -- Water Belt
if (player:hasItem(13565)) then numitem = numitem + 4; end -- Water Ring
if (player:hasItem(1204)) then numitem = numitem + 8; end -- Eye of Nept
if (player:hasSpell(300)) then numitem = numitem + 32; end -- Ability to summon Leviathan
player:startEvent(112,0,dsp.ki.TUNING_FORK_OF_WATER,2,0,numitem);
else
player:startEvent(113); -- Standard dialog
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 109 and option == 1) then
if (player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.TRIAL_BY_WATER) == QUEST_COMPLETED) then
player:delQuest(OUTLANDS,dsp.quest.id.outlands.TRIAL_BY_WATER);
end
player:addQuest(OUTLANDS,dsp.quest.id.outlands.TRIAL_BY_WATER);
player:setCharVar("TrialByWater_date", 0);
player:addKeyItem(dsp.ki.TUNING_FORK_OF_WATER);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.TUNING_FORK_OF_WATER);
elseif (csid == 190) then
player:addKeyItem(dsp.ki.TUNING_FORK_OF_WATER);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.TUNING_FORK_OF_WATER);
elseif (csid == 112) then
local item = 0;
if (option == 1) then item = 17439; -- Leviathan's Rod
elseif (option == 2) then item = 13246; -- Water Belt
elseif (option == 3) then item = 13565; -- Water Ring
elseif (option == 4) then item = 1204; -- Eye of Nept
end
if (player:getFreeSlotsCount() == 0 and (option ~= 5 or option ~= 6)) then
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,item);
else
if (option == 5) then
player:addGil(GIL_RATE*10000);
player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*10000); -- Gil
elseif (option == 6) then
player:addSpell(300); -- Avatar
player:messageSpecial(ID.text.AVATAR_UNLOCKED,0,0,2);
else
player:addItem(item);
player:messageSpecial(ID.text.ITEM_OBTAINED,item); -- Item
end
player:addTitle(dsp.title.HEIR_OF_THE_GREAT_WATER);
player:delKeyItem(dsp.ki.WHISPER_OF_TIDES); --Whisper of Tides, as a trade for the above rewards
player:setCharVar("TrialByWater_date", os.date("%j")); -- %M for next minute, %j for next day
player:addFame(NORG,30);
player:completeQuest(OUTLANDS,dsp.quest.id.outlands.TRIAL_BY_WATER);
end
end
end; | gpl-3.0 |
SamuelePilleri/sysdig | userspace/sysdig/chisels/v_spy_syslog.lua | 3 | 2003 | --[[
Copyright (C) 2013-2015 Draios inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
--]]
view_info =
{
id = "spy_syslog",
name = "Spy Syslog",
description = "Show the entries written to syslog.",
tips = {"This view can be applied to the whole system, to watch overall syslog activity, but is also useful when applied to a container or a process. In that case, the view will only show the syslog writes generated by the selected entity."},
tags = {"Default"},
view_type = "list",
applies_to = {"", "container.id", "proc.pid", "proc.name", "thread.tid", "fd.sport", "fd.sproto", "k8s.pod.id", "k8s.rc.id", "k8s.svc.id", "k8s.ns.id"},
filter = "fd.name contains /dev/log and evt.is_io_write=true and evt.dir=< and evt.failed=false",
columns =
{
{
name = "PID",
field = "proc.pid",
description = "PID of the process generating the message.",
colsize = 8,
},
{
name = "PROC",
field = "proc.name",
description = "Name of the process generating the message.",
colsize = 8,
},
{
name = "FAC",
field = "syslog.facility.str",
description = "syslog facility of the message.",
colsize = 8,
},
{
name = "SEV",
field = "syslog.severity.str",
description = "syslog severity of the message.",
colsize = 8,
},
{
tags = {"containers"},
name = "Container",
field = "container.name",
colsize = 20
},
{
name = "MESSAGE",
field = "syslog.message",
description = "Message sent to syslog",
colsize = 0
}
}
}
| gpl-2.0 |
Fenix-XI/Fenix | scripts/zones/Windurst_Waters_[S]/npcs/Ampiro-Mapiro.lua | 13 | 1068 | -----------------------------------
-- Area: Windurst Waters (S)
-- NPC: Ampiro-Mapiro
-- Type: Standard NPC
-- @zone: 94
-- @pos 131.380 -6.75 174.169
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x01a7);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/items/bowl_of_humpty_soup.lua | 18 | 1385 | -----------------------------------------
-- ID: 4521
-- Item: Bowl of Humpty Soup
-- Food Effect: 240Min, All Races
-----------------------------------------
-- Health % 6
-- Health Cap 35
-- Magic 5
-- Health Regen While Healing 5
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,14400,4521);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_FOOD_HPP, 6);
target:addMod(MOD_FOOD_HP_CAP, 35);
target:addMod(MOD_MP, 5);
target:addMod(MOD_HPHEAL, 5);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_FOOD_HPP, 6);
target:delMod(MOD_FOOD_HP_CAP, 35);
target:delMod(MOD_MP, 5);
target:delMod(MOD_HPHEAL, 5);
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/mobskills/geotic_breath.lua | 11 | 1287 | ---------------------------------------------
-- Geotic Breath
--
-- Description: Deals Earth damage to enemies within a fan-shaped area.
-- Type: Breath
-- Utsusemi/Blink absorb: Ignores shadows
-- Range: Unknown cone
-- Notes: Used only by Ouryu
---------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
require("scripts/globals/utils")
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
if (mob:hasStatusEffect(dsp.effect.INVINCIBLE)) then
return 1
elseif (target:isBehind(mob, 48) == true) then
return 1
elseif (mob:AnimationSub() ~= 0) then
return 1
end
return 0
end
function onMobWeaponSkill(target, mob, skill)
local dmgmod = MobBreathMove(mob, target, 0.2, 1.25, dsp.magic.ele.EARTH, 1400)
local angle = mob:getAngle(target)
angle = mob:getRotPos() - angle
dmgmod = dmgmod * ((128-math.abs(angle))/128)
dmgmod = utils.clamp(dmgmod, 50, 1600)
local dmg = MobFinalAdjustments(dmgmod,mob,skill,target,dsp.attackType.BREATH,dsp.damageType.EARTH,MOBPARAM_IGNORE_SHADOWS)
target:takeDamage(dmg, mob, dsp.attackType.BREATH, dsp.damageType.EARTH)
return dmg
end | gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/items/plate_of_mushroom_paella_+1.lua | 18 | 1378 | -----------------------------------------
-- ID: 5971
-- Item: Plate of Mushroom Paella +1
-- Food Effect: 4 Hrs, All Races
-----------------------------------------
-- HP 43
-- Mind 6
-- Magic Accuracy 6
-- Undead Killer 6
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,14400,5971);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 45);
target:addMod(MOD_MND, 6);
target:addMod(MOD_MACC, 6);
target:addMod(MOD_UNDEAD_KILLER, 6);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 45);
target:delMod(MOD_MND, 6);
target:delMod(MOD_MACC, 6);
target:delMod(MOD_UNDEAD_KILLER, 6);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Windurst_Waters/npcs/Ohbiru-Dohbiru.lua | 28 | 12066 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Ohbiru-Dohbiru
-- Involved in quest: Food For Thought, Say It with Flowers
-- Starts and finishes quest: Toraimarai Turmoil
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil;
require("scripts/globals/quests");
require("scripts/globals/titles");
require("scripts/globals/common");
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/zones/Windurst_Waters/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local turmoil = player:getQuestStatus(WINDURST,TORAIMARAI_TURMOIL);
local count = trade:getItemCount();
if (player:getQuestStatus(WINDURST,WATER_WAY_TO_GO) == QUEST_ACCEPTED) then
if (trade:hasItemQty(4351,1) and count == 1) then
player:startEvent(0x0163,900);
end
elseif (player:getQuestStatus(WINDURST,FOOD_FOR_THOUGHT) == QUEST_ACCEPTED) then
local OhbiruFood = player:getVar("Ohbiru_Food_var");
if (trade:hasItemQty(4493,1) == true and trade:hasItemQty(4408,1) == true and trade:hasItemQty(624,1) == true and count == 3 and OhbiruFood ~= 2) then -- Traded all 3 items & Didn't ask for order
rand = math.random(1,2);
if (rand == 1) then
player:startEvent(0x0145,440);
else
player:startEvent(0x0146);
end
elseif (trade:hasItemQty(4493,1) == true and trade:hasItemQty(4408,1) == true and trade:hasItemQty(624,1) == true and count == 3 and OhbiruFood == 2) then -- Traded all 3 items after receiving order
player:startEvent(0x0142,440);
end
elseif (turmoil == QUEST_ACCEPTED) then
if (count == 3 and trade:getGil() == 0 and trade:hasItemQty(906,3) == true) then --Check that all 3 items have been traded
player:startEvent(0x0317);
else
player:startEvent(0x0312,4500,267,906); -- Reminder of needed items
end
elseif (turmoil == QUEST_COMPLETED) then
if (count == 3 and trade:getGil () == 0 and trade:hasItemQty(906,3) == true) then --Check that all 3 items have been traded
player:startEvent(0x0317);
else
player:startEvent(0x031b,4500,0,906); -- Reminder of needed items for repeated quest
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
-- Check for Missions first (priority?)
-- If the player has started the mission or not
local pfame = player:getFameLevel(WINDURST);
local turmoil = player:getQuestStatus(WINDURST,TORAIMARAI_TURMOIL);
local FoodForThought = player:getQuestStatus(WINDURST,FOOD_FOR_THOUGHT);
local needToZone = player:needToZone();
local OhbiruFood = player:getVar("Ohbiru_Food_var"); -- Variable to track progress of Ohbiru-Dohbiru in Food for Thought
local waterWayToGo = player:getQuestStatus(WINDURST,WATER_WAY_TO_GO);
local overnightDelivery = player:getQuestStatus(WINDURST,OVERNIGHT_DELIVERY);
local SayFlowers = player:getQuestStatus(WINDURST,SAY_IT_WITH_FLOWERS);
local FlowerProgress = player:getVar("FLOWER_PROGRESS");
if (player:getCurrentMission(COP) == THE_ROAD_FORKS and player:getVar("MEMORIES_OF_A_MAIDEN_Status")==2) then
player:startEvent(0x0368);
elseif (player:getCurrentMission(WINDURST) == THE_PRICE_OF_PEACE) then
if (player:getVar("ohbiru_dohbiru_talk") == 1) then
player:startEvent(0x8f);
else
player:startEvent(0x90);
end
elseif (SayFlowers == QUEST_ACCEPTED or FlowerProgress == 2) then
if (needToZone) then
player:startEvent(0x0206);
elseif (player:getVar("FLOWER_PROGRESS") == 1) then
player:startEvent(0x0205,0,0,0,0,950);
else
player:startEvent(0x0204,0,0,0,0,950);
end
elseif (waterWayToGo == QUEST_COMPLETED and needToZone) then
player:startEvent(0x0164,0,4351);
elseif (waterWayToGo == QUEST_ACCEPTED) then
if (player:hasItem(504) == false and player:hasItem(4351) == false) then
player:startEvent(0x0162);
else
player:startEvent(0x0161);
end
elseif (waterWayToGo == QUEST_AVAILABLE and overnightDelivery == QUEST_COMPLETED and pfame >= 3) then
player:startEvent(0x0160,0,4351);
elseif (FoodForThought == QUEST_AVAILABLE and OhbiruFood == 0) then
player:startEvent(0x0134); -- Hungry; mentions the experiment. First step in quest for this NPC.
player:setVar("Ohbiru_Food_var",1);
elseif (FoodForThought == QUEST_AVAILABLE and OhbiruFood == 1) then
player:startEvent(0x0135); -- Hungry. The NPC complains of being hungry before the quest is active.
elseif (FoodForThought == QUEST_ACCEPTED and OhbiruFood < 2) then
player:startEvent(0x013c,0,4493,624,4408); -- Gives Order
player:setVar("Ohbiru_Food_var",2);
elseif (FoodForThought == QUEST_ACCEPTED and OhbiruFood == 2) then
player:startEvent(0x013d,0,4493,624,4408); -- Repeats Order
elseif (FoodForThought == QUEST_ACCEPTED and OhbiruFood == 3) then
player:startEvent(0x0144); -- Reminds player to check on friends if he has been given his food.
elseif (FoodForThought == QUEST_COMPLETED and needToZone == true) then
player:startEvent(0x0158); -- Post Food for Thought Dialogue
elseif (overnightDelivery == QUEST_COMPLETED and pfame < 6) then
player:startEvent(0x015f); -- Post Overnight Delivery Dialogue
--
-- Begin Toraimarai Turmoil Section
--
elseif (turmoil == QUEST_AVAILABLE and pfame >= 6 and needToZone == false) then
player:startEvent(0x0311,4500,267,906);
elseif (turmoil == QUEST_ACCEPTED) then
player:startEvent(0x0312,4500,267,906); -- Reminder of needed items
elseif (turmoil == QUEST_COMPLETED) then
player:startEvent(0x031b,4500,0,906); -- Allows player to initiate repeat of Toraimarai Turmoil
else
player:startEvent(0x0158);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
-- Check Missions first (priority?)
local turmoil = player:getQuestStatus(WINDURST,TORAIMARAI_TURMOIL);
if (csid == 0x8f) then
player:setVar("ohbiru_dohbiru_talk",2);
elseif (csid == 0x0142 or csid == 0x0145) then
if (player:getVar("Kerutoto_Food_var") == 3 and player:getVar("Kenapa_Food_var") == 4 and player:getVar("Ohbiru_Food_var") == 2) then -- If this is the last NPC to be fed
player:tradeComplete();
player:completeQuest(WINDURST,FOOD_FOR_THOUGHT);
player:addTitle(FAST_FOOD_DELIVERER);
player:addGil(GIL_RATE*440);
player:setVar("Kerutoto_Food_var",0); -- ------------------------------------------
player:setVar("Kenapa_Food_var",0); -- Erase all the variables used in this quest
player:setVar("Ohbiru_Food_var",0); -- ------------------------------------------
player:addFame(WINDURST,100);
player:needToZone(true);
else
player:tradeComplete();
player:addGil(GIL_RATE*440);
player:setVar("Ohbiru_Food_var",3); -- If this is NOT the last NPC given food, flag this NPC as completed.
end
elseif (csid == 0x0146) then
if (player:getVar("Kerutoto_Food_var") == 3 and player:getVar("Kenapa_Food_var") == 4 and player:getVar("Ohbiru_Food_var") == 2) then -- If this is the last NPC to be fed
player:tradeComplete();
player:completeQuest(WINDURST,FOOD_FOR_THOUGHT);
player:addTitle(FAST_FOOD_DELIVERER);
player:addGil(GIL_RATE*440);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*440);
player:setVar("Kerutoto_Food_var",0); -- ------------------------------------------
player:setVar("Kenapa_Food_var",0); -- Erase all the variables used in this quest
player:setVar("Ohbiru_Food_var",0); -- ------------------------------------------
player:addFame(WINDURST,100);
player:needToZone(true);
else
player:tradeComplete();
player:addGil(GIL_RATE*440);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*440);
player:setVar("Ohbiru_Food_var",3); -- If this is NOT the last NPC given food, flag this NPC as completed.
end
elseif (csid == 0x0311 and option == 1) then -- Adds Toraimarai turmoil
player:addQuest(WINDURST,TORAIMARAI_TURMOIL);
player:messageSpecial(KEYITEM_OBTAINED,267);
player:addKeyItem(267); -- Rhinostery Certificate
elseif (csid == 0x0317 and turmoil == QUEST_ACCEPTED) then -- Completes Toraimarai turmoil - first time
player:addGil(GIL_RATE*4500);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*4500);
player:completeQuest(WINDURST,TORAIMARAI_TURMOIL);
player:addFame(WINDURST,100);
player:addTitle(CERTIFIED_RHINOSTERY_VENTURER);
player:tradeComplete();
elseif (csid == 0x0317 and turmoil == 2) then -- Completes Toraimarai turmoil - repeats
player:addGil(GIL_RATE*4500);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*4500);
player:addFame(WINDURST,50);
player:tradeComplete();
elseif (csid == 0x0160 and option == 0 or csid == 0x0162) then
if (player:getFreeSlotsCount() >= 1) then
if (player:getQuestStatus(WINDURST,WATER_WAY_TO_GO) == QUEST_AVAILABLE) then
player:addQuest(WINDURST,WATER_WAY_TO_GO);
end
player:addItem(504);
player:messageSpecial(ITEM_OBTAINED,504);
else
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,504);
end
elseif (csid == 0x0163) then
player:addGil(GIL_RATE*900);
player:completeQuest(WINDURST,WATER_WAY_TO_GO);
player:addFame(WINDURST,40);
player:tradeComplete();
player:needToZone(true);
elseif (csid == 0x0368) then
player:setVar("MEMORIES_OF_A_MAIDEN_Status",3);
elseif (csid == 0x0204) then
if (option == 0) then
player:delGil(300);
player:addItem(948); -- Carnation
player:messageSpecial(ITEM_OBTAINED,948);
player:needToZone(true);
elseif (option == 1) then
player:delGil(200);
player:addItem(941); -- Red Rose
player:messageSpecial(ITEM_OBTAINED,941);
player:needToZone(true);
elseif (option == 2) then
player:delGil(250);
player:addItem(949); -- Rain Lily
player:messageSpecial(ITEM_OBTAINED,949);
player:needToZone(true);
elseif (option == 3) then
player:delGil(150);
player:addItem(956); -- Lilac
player:messageSpecial(ITEM_OBTAINED,956);
player:needToZone(true);
elseif (option == 4) then
player:delGil(200);
player:addItem(957); -- Amaryllis
player:messageSpecial(ITEM_OBTAINED,957);
player:needToZone(true);
elseif (option == 5) then
player:delGil(100);
player:addItem(958); -- Marguerite
player:messageSpecial(ITEM_OBTAINED,958);
player:needToZone(true);
elseif (option == 7) then
player:setVar("FLOWER_PROGRESS",1);
end
end
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/spells/sinewy_etude.lua | 27 | 1843 | -----------------------------------------
-- Spell: Sinewy Etude
-- Static STR Boost, BRD 24
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing
local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED);
local power = 0;
if (sLvl+iLvl <= 181) then
power = 3;
elseif ((sLvl+iLvl >= 182) and (sLvl+iLvl <= 235)) then
power = 4;
elseif ((sLvl+iLvl >= 236) and (sLvl+iLvl <= 288)) then
power = 5;
elseif ((sLvl+iLvl >= 289) and (sLvl+iLvl <= 342)) then
power = 6;
elseif ((sLvl+iLvl >= 343) and (sLvl+iLvl <= 396)) then
power = 7;
elseif ((sLvl+iLvl >= 397) and (sLvl+iLvl <= 449)) then
power = 8;
elseif (sLvl+iLvl >= 450) then
power = 9;
end
local iBoost = caster:getMod(MOD_ETUDE_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT);
power = power + iBoost;
if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then
power = power * 2;
elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then
power = power * 1.5;
end
caster:delStatusEffect(EFFECT_MARCATO);
local duration = 120;
duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1);
if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then
duration = duration * 2;
end
if not (target:addBardSong(caster,EFFECT_ETUDE,power,0,duration,caster:getID(), MOD_STR, 1)) then
spell:setMsg(75);
end
return EFFECT_ETUDE;
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/The_Garden_of_RuHmet/npcs/_0z0.lua | 9 | 1306 | -----------------------------------
-- Area: The_Garden_of_RuHmet
-- NPC: _0z0
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/missions");
require("scripts/globals/keyitems");
require("scripts/globals/bcnm");
function onTrade(player,npc,trade)
if (TradeBCNM(player,npc,trade)) then
return;
end
end;
function onTrigger(player,npc)
--player:addMission(COP, dsp.mission.id.cop.WHEN_ANGELS_FALL);
--player:setCharVar("PromathiaStatus",3);
if (player:getCurrentMission(COP) == dsp.mission.id.cop.WHEN_ANGELS_FALL and player:getCharVar("PromathiaStatus")==3) then
player:startEvent(203);
elseif (EventTriggerBCNM(player,npc)) then
elseif (player:getCurrentMission(COP) == dsp.mission.id.cop.WHEN_ANGELS_FALL and player:getCharVar("PromathiaStatus")==5) then
player:startEvent(205);
end
return 1;
end;
function onEventUpdate(player,csid,option,extras)
EventUpdateBCNM(player,csid,option,extras);
end;
function onEventFinish(player,csid,option)
-- printf("onFinish CSID: %u",csid);
-- printf("onFinish RESULT: %u",option);
if ( csid == 203) then
player:setCharVar("PromathiaStatus",4);
elseif (EventFinishBCNM(player,csid,option)) then
return;
end
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Yhoator_Jungle/Zone.lua | 17 | 4099 | -----------------------------------
--
-- Zone: Yhoator_Jungle (124)
--
-----------------------------------
package.loaded[ "scripts/zones/Yhoator_Jungle/TextIDs"] = nil;
package.loaded["scripts/globals/chocobo_digging"] = nil;
-----------------------------------
require("scripts/zones/Yhoator_Jungle/TextIDs");
require("scripts/globals/icanheararainbow");
require("scripts/globals/zone");
require("scripts/globals/conquest");
require("scripts/globals/chocobo_digging");
-----------------------------------
-- Chocobo Digging vars
-----------------------------------
local itemMap = {
-- itemid, abundance, requirement
{ 880, 282, DIGREQ_NONE },
{ 689, 177, DIGREQ_NONE },
{ 4432, 140, DIGREQ_NONE },
{ 923, 90, DIGREQ_NONE },
{ 702, 41, DIGREQ_NONE },
{ 700, 44, DIGREQ_NONE },
{ 4450, 47, DIGREQ_NONE },
{ 703, 26, DIGREQ_NONE },
{ 4449, 12, DIGREQ_NONE },
{ 4096, 100, DIGREQ_NONE }, -- all crystals
{ 4374, 17, DIGREQ_BURROW },
{ 4373, 41, DIGREQ_BURROW },
{ 4375, 15, DIGREQ_BURROW },
{ 4566, 3, DIGREQ_BURROW },
{ 688, 23, DIGREQ_BORE },
{ 696, 17, DIGREQ_BORE },
{ 690, 3, DIGREQ_BORE },
{ 699, 12, DIGREQ_BORE },
{ 701, 9, DIGREQ_BORE },
{ 1446, 3, DIGREQ_BORE },
{ 4570, 10, DIGREQ_MODIFIER },
{ 4487, 11, DIGREQ_MODIFIER },
{ 4409, 12, DIGREQ_MODIFIER },
{ 1188, 10, DIGREQ_MODIFIER },
{ 4532, 12, DIGREQ_MODIFIER },
};
local messageArray = { DIG_THROW_AWAY, FIND_NOTHING, ITEM_OBTAINED };
-----------------------------------
-- onChocoboDig
-----------------------------------
function onChocoboDig(player, precheck)
return chocoboDig(player, itemMap, precheck, messageArray);
end;
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
local manuals = {17285698,17285699,17285700};
SetFieldManual(manuals);
-- Bright-handed Kunberry
SetRespawnTime(17285220, 900, 10800);
-- Bisque-heeled Sunberry
SetRespawnTime(17285460, 900, 10800);
-- Bright-handed Kunberry
SetRespawnTime(17285526, 900, 10800);
SetRegionalConquestOverseers(zone:getRegionID())
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn( player, prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos( 299.997, -5.838, -622.998, 190);
end
if (triggerLightCutscene(player)) then -- Quest: I Can Hear A Rainbow
cs = 0x0002;
end
return cs;
end;
------------------------
-----------
-- onRegionEnter
-----------------------------------
function onRegionEnter( player, region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate( player, csid, option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0002) then
lightCutsceneUpdate(player); -- Quest: I Can Hear A Rainbow
end
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish( player, csid, option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0002) then
lightCutsceneFinish(player); -- Quest: I Can Hear A Rainbow
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Abyssea-Altepa/Zone.lua | 33 | 1470 | -----------------------------------
--
-- Zone: Abyssea - Altepa
--
-----------------------------------
package.loaded["scripts/zones/Abyssea-Altepa/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/zones/Abyssea-Altepa/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(435 ,0 ,320 ,136)
end
if (player:getQuestStatus(ABYSSEA, THE_TRUTH_BECKONS) == QUEST_ACCEPTED
and player:getVar("1stTimeAyssea") == 0) then
player:setVar("1stTimeAyssea",1);
end
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Upper_Jeuno/npcs/Deadly_Minnow.lua | 9 | 1232 | -----------------------------------
-- Area: Upper Jeuno
-- NPC: Deadly Minnow
-- Standard Merchant NPC
-- Involved in Quest: Borghertz's Hands (1st quest only)
-- !pos -5 1 48 244
-----------------------------------
local ID = require("scripts/zones/Upper_Jeuno/IDs")
require("scripts/globals/shop")
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
if player:getCharVar("BorghertzHandsFirstTime") == 1 then
player:startEvent(24)
player:setCharVar("BorghertzHandsFirstTime", 2)
else
local stock =
{
12442, 13179, -- Studded Bandana
12425, 22800, -- Silver Mask
12426, 47025, -- Banded Helm
12570, 20976, -- Studded Vest
12553, 35200, -- Silver Mail
12554, 66792, -- Banded Mail
12698, 11012, -- Studded Gloves
12681, 18800, -- Silver Mittens
12672, 23846, -- Gauntlets
12682, 35673, -- Mufflers
}
player:showText(npc, ID.text.DEADLYMINNOW_SHOP_DIALOG)
dsp.shop.general(player, stock)
end
end
function onEventUpdate(player,csid,option)
end
function onEventFinish(player,csid,option)
end
| gpl-3.0 |
emender/emender | test/TestRequires6.lua | 1 | 1440 | -- TestRequires6.lua - check if all required tools are available.
-- This test contains 'requires' metadata which has wrong type.
--
-- Copyright (C) 2014, 2015 Pavel Tisnovsky
--
-- This file is part of Emender.
--
-- Emender is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; version 3 of the License.
--
-- Emender is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with Emender. If not, see <http://www.gnu.org/licenses/>.
--
TestRequires6 = {
-- required field
metadata = {
description = "Check that docunit core works correctly.",
authors = "Pavel Tisnovsky",
emails = "ptisnovs@redhat.com",
changed = "2015-05-27",
tags = {"BasicTest", "SmokeTest", "RequireMetadataTest"},
},
-- check if the Emender core work properly with 'requires' attribute
-- that has wrong type
requires = 1
}
--
-- Just a dummy test function that shoult always pass. This function is
-- included here because we would like to have non-empty test.
--
function TestRequires6.testA()
pass("TestRequires6.testA()")
end
| gpl-3.0 |
ZACTELEGRAM1/-EMAM-ALI-1 | plugins/id.lua | 355 | 2795 | local function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
local function returnids(cb_extra, success, result)
local receiver = cb_extra.receiver
--local chat_id = "chat#id"..result.id
local chat_id = result.id
local chatname = result.print_name
local text = 'IDs for chat '..chatname
..' ('..chat_id..')\n'
..'There are '..result.members_num..' members'
..'\n---------\n'
i = 0
for k,v in pairs(result.members) do
i = i+1
text = text .. i .. ". " .. string.gsub(v.print_name, "_", " ") .. " (" .. v.id .. ")\n"
end
send_large_msg(receiver, text)
end
local function username_id(cb_extra, success, result)
local receiver = cb_extra.receiver
local qusername = cb_extra.qusername
local text = 'User '..qusername..' not found in this group!'
for k,v in pairs(result.members) do
vusername = v.username
if vusername == qusername then
text = 'ID for username\n'..vusername..' : '..v.id
end
end
send_large_msg(receiver, text)
end
local function run(msg, matches)
local receiver = get_receiver(msg)
if matches[1] == "!id" then
local text = 'Name : '.. string.gsub(user_print_name(msg.from),'_', ' ') .. '\nID : ' .. msg.from.id
if is_chat_msg(msg) then
text = text .. "\n\nYou are in group " .. string.gsub(user_print_name(msg.to), '_', ' ') .. " (ID: " .. msg.to.id .. ")"
end
return text
elseif matches[1] == "chat" then
-- !ids? (chat) (%d+)
if matches[2] and is_sudo(msg) then
local chat = 'chat#id'..matches[2]
chat_info(chat, returnids, {receiver=receiver})
else
if not is_chat_msg(msg) then
return "You are not in a group."
end
local chat = get_receiver(msg)
chat_info(chat, returnids, {receiver=receiver})
end
else
if not is_chat_msg(msg) then
return "Only works in group"
end
local qusername = string.gsub(matches[1], "@", "")
local chat = get_receiver(msg)
chat_info(chat, username_id, {receiver=receiver, qusername=qusername})
end
end
return {
description = "Know your id or the id of a chat members.",
usage = {
"!id: Return your ID and the chat id if you are in one.",
"!ids chat: Return the IDs of the current chat members.",
"!ids chat <chat_id>: Return the IDs of the <chat_id> members.",
"!id <username> : Return the id from username given."
},
patterns = {
"^!id$",
"^!ids? (chat) (%d+)$",
"^!ids? (chat)$",
"^!id (.*)$"
},
run = run
}
| gpl-2.0 |
Giorox/AngelionOT-Repo | data/npc/scripts/Bruce.lua | 1 | 1771 | local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
-- OTServ event handling functions start
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- OTServ event handling functions end
-- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
local travelNode = keywordHandler:addKeyword({'cemetery quarter'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want pass on to Cemetery Quarter?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=32743, y=31113, z=7} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then not.'})
local travelNode = keywordHandler:addKeyword({'alchemist quarter'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want pass on to Alchemist Quarter?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=32738, y=31113, z=7} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Then not.'})
npcHandler:addModule(FocusModule:new()) | gpl-3.0 |
jkprg/prosody-modules | mod_firewall/conditions.lib.lua | 31 | 6103 | local condition_handlers = {};
local jid = require "util.jid";
-- Return a code string for a condition that checks whether the contents
-- of variable with the name 'name' matches any of the values in the
-- comma/space/pipe delimited list 'values'.
local function compile_comparison_list(name, values)
local conditions = {};
for value in values:gmatch("[^%s,|]+") do
table.insert(conditions, ("%s == %q"):format(name, value));
end
return table.concat(conditions, " or ");
end
function condition_handlers.KIND(kind)
return compile_comparison_list("name", kind), { "name" };
end
local wildcard_equivs = { ["*"] = ".*", ["?"] = "." };
local function compile_jid_match_part(part, match)
if not match then
return part.." == nil"
end
local pattern = match:match("<(.*)>");
if pattern then
if pattern == "*" then
return part;
end
if pattern:match("^<.*>$") then
pattern = pattern:match("^<(.*)>$");
else
pattern = pattern:gsub("%p", "%%%0"):gsub("%%(%p)", wildcard_equivs);
end
return ("%s:match(%q)"):format(part, "^"..pattern.."$");
else
return ("%s == %q"):format(part, match);
end
end
local function compile_jid_match(which, match_jid)
local match_node, match_host, match_resource = jid.split(match_jid);
local conditions = {};
conditions[#conditions+1] = compile_jid_match_part(which.."_node", match_node);
conditions[#conditions+1] = compile_jid_match_part(which.."_host", match_host);
if match_resource then
conditions[#conditions+1] = compile_jid_match_part(which.."_resource", match_resource);
end
return table.concat(conditions, " and ");
end
function condition_handlers.TO(to)
return compile_jid_match("to", to), { "split_to" };
end
function condition_handlers.FROM(from)
return compile_jid_match("from", from), { "split_from" };
end
function condition_handlers.TYPE(type)
return compile_comparison_list("(type or (name == 'message' and 'normal') or (name == 'presence' and 'available'))", type), { "type", "name" };
end
local function zone_check(zone, which)
local which_not = which == "from" and "to" or "from";
return ("(zone_%s[%s_host] or zone_%s[%s] or zone_%s[bare_%s]) "
.."and not(zone_%s[%s_host] or zone_%s[%s] or zone_%s[%s])"
)
:format(zone, which, zone, which, zone, which,
zone, which_not, zone, which_not, zone, which_not), {
"split_to", "split_from", "bare_to", "bare_from", "zone:"..zone
};
end
function condition_handlers.ENTERING(zone)
return zone_check(zone, "to");
end
function condition_handlers.LEAVING(zone)
return zone_check(zone, "from");
end
function condition_handlers.PAYLOAD(payload_ns)
return ("stanza:get_child(nil, %q)"):format(payload_ns);
end
function condition_handlers.INSPECT(path)
if path:find("=") then
local path, match = path:match("(.-)=(.*)");
return ("stanza:find(%q) == %q"):format(path, match);
end
return ("stanza:find(%q)"):format(path);
end
function condition_handlers.FROM_GROUP(group_name)
return ("group_contains(%q, bare_from)"):format(group_name), { "group_contains", "bare_from" };
end
function condition_handlers.TO_GROUP(group_name)
return ("group_contains(%q, bare_to)"):format(group_name), { "group_contains", "bare_to" };
end
function condition_handlers.FROM_ADMIN_OF(host)
return ("is_admin(bare_from, %s)"):format(host ~= "*" and host or nil), { "is_admin", "bare_from" };
end
function condition_handlers.TO_ADMIN_OF(host)
return ("is_admin(bare_to, %s)"):format(host ~= "*" and host or nil), { "is_admin", "bare_to" };
end
local day_numbers = { sun = 0, mon = 2, tue = 3, wed = 4, thu = 5, fri = 6, sat = 7 };
local function current_time_check(op, hour, minute)
hour, minute = tonumber(hour), tonumber(minute);
local adj_op = op == "<" and "<" or ">="; -- Start time inclusive, end time exclusive
if minute == 0 then
return "(current_hour"..adj_op..hour..")";
else
return "((current_hour"..op..hour..") or (current_hour == "..hour.." and current_minute"..adj_op..minute.."))";
end
end
local function resolve_day_number(day_name)
return assert(day_numbers[day_name:sub(1,3):lower()], "Unknown day name: "..day_name);
end
function condition_handlers.DAY(days)
local conditions = {};
for day_range in days:gmatch("[^,]+") do
local day_start, day_end = day_range:match("(%a+)%s*%-%s*(%a+)");
if day_start and day_end then
local day_start_num, day_end_num = resolve_day_number(day_start), resolve_day_number(day_end);
local op = "and";
if day_end_num < day_start_num then
op = "or";
end
table.insert(conditions, ("current_day >= %d %s current_day <= %d"):format(day_start_num, op, day_end_num));
elseif day_range:match("%a") then
local day = resolve_day_number(day_range:match("%a+"));
table.insert(conditions, "current_day == "..day);
else
error("Unable to parse day/day range: "..day_range);
end
end
assert(#conditions>0, "Expected a list of days or day ranges");
return "("..table.concat(conditions, ") or (")..")", { "time:day" };
end
function condition_handlers.TIME(ranges)
local conditions = {};
for range in ranges:gmatch("([^,]+)") do
local clause = {};
range = range:lower()
:gsub("(%d+):?(%d*) *am", function (h, m) return tostring(tonumber(h)%12)..":"..(tonumber(m) or "00"); end)
:gsub("(%d+):?(%d*) *pm", function (h, m) return tostring(tonumber(h)%12+12)..":"..(tonumber(m) or "00"); end);
local start_hour, start_minute = range:match("(%d+):(%d+) *%-");
local end_hour, end_minute = range:match("%- *(%d+):(%d+)");
local op = tonumber(start_hour) > tonumber(end_hour) and " or " or " and ";
if start_hour and end_hour then
table.insert(clause, current_time_check(">", start_hour, start_minute));
table.insert(clause, current_time_check("<", end_hour, end_minute));
end
if #clause == 0 then
error("Unable to parse time range: "..range);
end
table.insert(conditions, "("..table.concat(clause, " "..op.." ")..")");
end
return table.concat(conditions, " or "), { "time:hour,min" };
end
function condition_handlers.LIMIT(name)
return ("not throttle_%s:poll(1)"):format(name), { "throttle:"..name };
end
return condition_handlers;
| mit |
Fenix-XI/Fenix | scripts/globals/mobskills/Spike_Flail.lua | 33 | 1247 | ---------------------------------------------------
-- Spike Flail
-- Deals extreme damage in a threefold attack to targets behind the user.
---------------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------------
function onMobSkillCheck(target,mob,skill)
if (mob:hasStatusEffect(EFFECT_MIGHTY_STRIKES)) then
return 1;
elseif (mob:hasStatusEffect(EFFECT_SUPER_BUFF)) then
return 1;
elseif (mob:hasStatusEffect(EFFECT_INVINCIBLE)) then
return 1;
elseif (mob:hasStatusEffect(EFFECT_BLOOD_WEAPON)) then
return 1;
elseif (target:isBehind(mob, 48) == false) then
return 1;
elseif (mob:AnimationSub() == 1) then
return 1;
end
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 1;
local accmod = 2;
local dmgmod = math.random(5,7);
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,2,3,4);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,MOBPARAM_3_SHADOW);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
eugeneia/snabbswitch | src/lib/ptree/worker.lua | 3 | 3489 | -- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(...,package.seeall)
local S = require("syscall")
local engine = require("core.app")
local app_graph = require("core.config")
local counter = require("core.counter")
local histogram = require('core.histogram')
local lib = require('core.lib')
local timer = require('core.timer')
local channel = require("lib.ptree.channel")
local action_codec = require("lib.ptree.action_codec")
local alarm_codec = require("lib.ptree.alarm_codec")
local Worker = {}
local worker_config_spec = {
duration = {},
measure_latency = {default=true},
no_report = {default=false},
report = {default={showapps=true,showlinks=true}},
Hz = {default=1000},
}
function new_worker (conf)
local conf = lib.parse(conf, worker_config_spec)
local ret = setmetatable({}, {__index=Worker})
ret.period = 1/conf.Hz
ret.duration = conf.duration or 1/0
ret.no_report = conf.no_report
ret.channel = channel.create('config-worker-channel', 1e6)
ret.alarms_channel = alarm_codec.get_channel()
ret.pending_actions = {}
ret.breathe = engine.breathe
if conf.measure_latency then
local latency = histogram.create('engine/latency.histogram', 1e-6, 1e0)
ret.breathe = latency:wrap_thunk(ret.breathe, engine.now)
end
return ret
end
function Worker:shutdown()
-- This will call stop() on all apps.
engine.configure(app_graph.new())
-- Now we can exit.
S.exit(0)
end
function Worker:commit_pending_actions()
local to_apply = {}
local should_flush = false
for _,action in ipairs(self.pending_actions) do
local name, args = unpack(action)
if name == 'call_app_method_with_blob' then
if #to_apply > 0 then
engine.apply_config_actions(to_apply)
to_apply = {}
end
local callee, method, blob = unpack(args)
local obj = assert(engine.app_table[callee])
assert(obj[method])(obj, blob)
elseif name == "shutdown" then
self:shutdown()
else
if name == 'start_app' or name == 'reconfig_app' then
should_flush = true
end
table.insert(to_apply, action)
end
end
if #to_apply > 0 then engine.apply_config_actions(to_apply) end
self.pending_actions = {}
if should_flush then require('jit').flush() end
end
function Worker:handle_actions_from_manager()
local channel = self.channel
for i=1,4 do
local buf, len = channel:peek_message()
if not buf then break end
local action = action_codec.decode(buf, len)
if action[1] == 'commit' then
self:commit_pending_actions()
else
table.insert(self.pending_actions, action)
end
channel:discard_message(len)
end
end
function Worker:main ()
local stop = engine.now() + self.duration
local next_time = engine.now()
repeat
self.breathe()
if next_time < engine.now() then
next_time = engine.now() + self.period
self:handle_actions_from_manager()
timer.run()
end
if not engine.busywait then engine.pace_breathing() end
until stop < engine.now()
counter.commit()
if not self.no_report then engine.report(self.report) end
end
function main (opts)
return new_worker(opts):main()
end
function selftest ()
print('selftest: lib.ptree.worker')
main({duration=0.005})
print('selftest: ok')
end
| apache-2.0 |
Fenix-XI/Fenix | scripts/zones/Mamook/npcs/qm2.lua | 30 | 1323 | -----------------------------------
-- Area: Mamook
-- NPC: ??? (Spawn Iriri Samariri(ZNM T2))
-- @pos -118 7 -80 65
-----------------------------------
package.loaded["scripts/zones/Mamook/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Mamook/TextIDs");
require("scripts/globals/status");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local mobID = 17043888;
if (trade:hasItemQty(2579,1) and trade:getItemCount() == 1) then -- Trade Samariri Corpsehair
if (GetMobAction(mobID) == ACTION_NONE) then
player:tradeComplete();
SpawnMob(mobID):updateClaim(player);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(NOTHING_HAPPENS);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
8devices/carambola2-luci | applications/luci-diag-devinfo/luasrc/model/cbi/luci_diag/smap_devinfo.lua | 141 | 1038 | --[[
smap_devinfo - SIP Device Information
(c) 2009 Daniel Dickinson
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
require("luci.i18n")
require("luci.util")
require("luci.sys")
require("luci.model.uci")
require("luci.controller.luci_diag.smap_common")
require("luci.controller.luci_diag.devinfo_common")
local debug = false
m = SimpleForm("luci-smap-to-devinfo", translate("SIP Device Information"), translate("Scan for supported SIP devices on specified networks."))
m.reset = false
m.submit = false
local outnets = luci.controller.luci_diag.smap_common.get_params()
luci.controller.luci_diag.devinfo_common.run_processes(outnets, luci.controller.luci_diag.smap_common.command_function)
luci.controller.luci_diag.devinfo_common.parse_output(m, outnets, true, "smap", false, debug)
luci.controller.luci_diag.smap_common.action_links(m, false)
return m
| apache-2.0 |
Fenix-XI/Fenix | scripts/zones/Xarcabard/TextIDs.lua | 13 | 1203 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6392; -- You cannot obtain the item <item>. Come back after sorting your inventory.
ITEM_OBTAINED = 6397; -- Obtained: <item>.
GIL_OBTAINED = 6398; -- Obtained <number> gil.
KEYITEM_OBTAINED = 6400; -- Obtained key item: <keyitem>.
BEASTMEN_BANNER = 7137; -- There was a curse on the beastmen's banner!
ALREADY_OBTAINED_TELE = 7267; -- You already possess the gate crystal for this telepoint.
-- Conquest
CONQUEST = 7280; -- You've earned conquest points!
-- Other
NOTHING_OUT_OF_ORDINARY = 6411; -- There is nothing out of the ordinary here.
ONLY_SHARDS = 7613; -- Only shards of ice lie upon the ground.
BLOCKS_OF_ICE = 7614; -- You can hear blocks of ice moving from deep within the cave.
-- Dynamis dialogs
YOU_CANNOT_ENTER_DYNAMIS = 7740; -- You cannot enter Dynamis
PLAYERS_HAVE_NOT_REACHED_LEVEL = 7742; -- Players who have not reached levelare prohibited from entering Dynamis
UNUSUAL_ARRANGEMENT_OF_PEBBLES = 7753; -- There is an unusual arrangement of pebbles here.
-- conquest Base
CONQUEST_BASE = 7058; -- Tallying conquest results...
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/The_Garden_of_RuHmet/npcs/Ebon_Panel.lua | 9 | 3451 | -----------------------------------
-- Area: The Garden of RuHmet
-- NPC: Ebon_Panel
-- !pos 100.000 -5.180 -337.661 35 | Mithra Tower
-- !pos 740.000 -5.180 -342.352 35 | Elvaan Tower
-- !pos 257.650 -5.180 -699.999 35 | Tarutaru Tower
-- !pos 577.648 -5.180 -700.000 35 | Galka Tower
-----------------------------------
local ID = require("scripts/zones/The_Garden_of_RuHmet/IDs")
require("scripts/globals/keyitems")
require("scripts/globals/missions")
require("scripts/globals/status")
require("scripts/globals/titles")
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local Race = player:getRace();
local xPos = npc:getXPos();
if (player:getCurrentMission(COP) == dsp.mission.id.cop.WHEN_ANGELS_FALL and player:getCharVar("PromathiaStatus") == 1) then
player:startEvent(202);
elseif (player:getCurrentMission(COP) == dsp.mission.id.cop.WHEN_ANGELS_FALL and player:getCharVar("PromathiaStatus") == 2) then
if (xPos > 99 and xPos < 101) then -- Mithra Tower
if ( Race==dsp.race.MITHRA ) then
player:startEvent(124);
else
player:messageSpecial(ID.text.NO_NEED_INVESTIGATE);
end
elseif (xPos > 739 and xPos < 741) then -- Elvaan Tower
if ( Race==dsp.race.ELVAAN_M or Race==dsp.race.ELVAAN_F) then
player:startEvent(121);
else
player:messageSpecial(ID.text.NO_NEED_INVESTIGATE);
end
elseif (xPos > 256 and xPos < 258) then -- Tarutaru Tower
if ( Race==dsp.race.TARU_M or Race==dsp.race.TARU_F ) then
player:startEvent(123);
else
player:messageSpecial(ID.text.NO_NEED_INVESTIGATE);
end
elseif (xPos > 576 and xPos < 578) then -- Galka Tower
if ( Race==dsp.race.GALKA) then
player:startEvent(122);
else
player:messageSpecial(ID.text.NO_NEED_INVESTIGATE);
end
end
else
player:messageSpecial(ID.text.NO_NEED_INVESTIGATE);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 202) then
player:setCharVar("PromathiaStatus",2);
elseif (124 and option ~=0) then -- Mithra
player:addTitle(dsp.title.WARRIOR_OF_THE_CRYSTAL);
player:setCharVar("PromathiaStatus",3);
player:addKeyItem(dsp.ki.LIGHT_OF_DEM);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.LIGHT_OF_DEM);
elseif (121 and option ~=0) then -- Elvaan
player:addTitle(dsp.title.WARRIOR_OF_THE_CRYSTAL);
player:setCharVar("PromathiaStatus",3);
player:addKeyItem(dsp.ki.LIGHT_OF_MEA);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.LIGHT_OF_MEA);
elseif (123 and option ~=0) then -- Tarutaru
player:addTitle(dsp.title.WARRIOR_OF_THE_CRYSTAL);
player:setCharVar("PromathiaStatus",3);
player:addKeyItem(dsp.ki.LIGHT_OF_HOLLA);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.LIGHT_OF_HOLLA);
elseif (122 and option ~=0) then -- Galka
player:addTitle(dsp.title.WARRIOR_OF_THE_CRYSTAL);
player:setCharVar("PromathiaStatus",3);
player:addKeyItem(dsp.ki.LIGHT_OF_ALTAIEU);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.LIGHT_OF_ALTAIEU);
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Eastern_Altepa_Desert/npcs/Field_Manual.lua | 29 | 1067 | -----------------------------------
-- Field Manual
-- Area: Eastern Altepa Desert
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/fieldsofvalor");
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
startFov(FOV_EVENT_EAST_ALTEPA,player);
end;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onEventSelection
-----------------------------------
function onEventUpdate(player,csid,menuchoice)
updateFov(player,csid,menuchoice,109,110,111,112,113);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
finishFov(player,csid,option,109,110,111,112,113,FOV_MSG_EAST_ALTEPA);
end;
| gpl-3.0 |
emender/emender | test/TestRequiresD.lua | 1 | 1538 | -- TestRequiresD.lua - check if all required tools are available.
-- This test contains 'requires' metadata which has wrong type.
--
-- Copyright (C) 2014, 2015 Pavel Tisnovsky
--
-- This file is part of Emender.
--
-- Emender is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; version 3 of the License.
--
-- Emender is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with Emender. If not, see <http://www.gnu.org/licenses/>.
--
TestRequiresD = {
-- required field
metadata = {
description = "Check that docunit core works correctly.",
authors = "Pavel Tisnovsky",
emails = "ptisnovs@redhat.com",
changed = "2015-05-27",
tags = {"BasicTest", "SmokeTest", "RequireMetadataTest"},
},
-- check if the Emender core work properly with 'requires' attribute
-- that has wrong type
requires = 1
}
--
-- Set up function.
--
function TestRequiresD.setUp()
pass("TestRequiresD.setUp()")
end
--
-- Just a dummy test function that shoult always pass. This function is
-- included here because we would like to have non-empty test.
--
function TestRequiresD.testA()
pass("TestRequiresD.testA()")
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Rabao/TextIDs.lua | 15 | 2028 | -- Variable TextID Description text
-- General Texts
ITEM_CANNOT_BE_OBTAINED = 6401; -- You cannot obtain the item <item> come back again after sorting your inventory
ITEM_OBTAINED = 6406; -- Obtained: <item>
GIL_OBTAINED = 6407; -- Obtained <number> gil
KEYITEM_OBTAINED = 6409; -- Obtained key item: <keyitem>
NOT_HAVE_ENOUGH_GIL = 6411; -- You do not have enough gil.
HOMEPOINT_SET = 2; -- Home point set!
FISHING_MESSAGE_OFFSET = 6654; -- You can't fish here.
-- Other Texts
PAKHI_DELIVERY_DIALOG = 10017; -- When your pack is fit to burrrst, send your non-essential items to your delivery box and bam, prrroblem solved!
SPIRIT_DELIVERY_DIALOG = 10018; -- We can deliver goods to your residence or to the residences of your friends
-- Quest Dialog
GARUDA_UNLOCKED = 10102; -- You are now able to summon
NOMAD_MOOGLE_DIALOG = 10170; -- I'm a traveling moogle, kupo. I help adventurers in the Outlands access items they have stored in a Mog House elsewhere, kupo.
-- Shop Texts
SHINY_TEETH_SHOP_DIALOG = 10022; -- Well met, adventurer. If you're looking for a weapon to carve through those desert beasts, you've come to the right place.
BRAVEWOLF_SHOP_DIALOG = 10023; -- For rainy days and windy days, or for days when someone tries to thrust a spear in your guts, having a good set of armor can set your mind at ease.
BRAVEOX_SHOP_DIALOG = 10024; -- These days, you can get weapons and armor cheap at the auction houses. But magic is expensive no matter where you go.
SCAMPLIX_SHOP_DIALOG = 10025; -- No problem, Scamplix not bad guy. Scamplix is good guy, sells stuff to adventurers. Scamplix got lots of good stuff for you.
GENEROIT_SHOP_DIALOG = 10288; -- Ho there! I am called Generoit. I have everything here for the chocobo enthusiast, and other rare items galore.
-- conquest Base
CONQUEST_BASE = 6495; -- Tallying conquest results...
-- Porter Moogle
RETRIEVE_DIALOG_ID = 10744; -- You retrieve a <item> from the porter moogle's care.
| gpl-3.0 |
punisherbot/- | plugins/id.lua | 226 | 4260 | local function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
local function returnids(cb_extra, success, result)
local receiver = cb_extra.receiver
local chat_id = "chat#id"..result.id
local chatname = result.print_name
local text = 'IDs for chat '..chatname
..' ('..chat_id..')\n'
..'There are '..result.members_num..' members'
..'\n---------\n'
for k,v in pairs(result.members) do
text = text .. v.print_name .. " (user#id" .. v.id .. ")\n"
end
send_large_msg(receiver, text)
end
local function run(msg, matches)
local receiver = get_receiver(msg)
if matches[1] == "!id" then
local text = user_print_name(msg.from) .. ' (user#id' .. msg.from.id .. ')'
if is_chat_msg(msg) then
text = text .. "\nYou are in group " .. user_print_name(msg.to) .. " (chat#id" .. msg.to.id .. ")"
end
return text
elseif matches[1] == "chat" then
-- !ids? (chat) (%d+)
if matches[2] and is_sudo(msg) then
local chat = 'chat#id'..matches[2]
chat_info(chat, returnids, {receiver=receiver})
else
if not is_chat_msg(msg) then
return "You are not in a group."
end
local chat = get_receiver(msg)
chat_info(chat, returnids, {receiver=receiver})
end
elseif matches[1] == "member" and matches[2] == "@" then
local nick = matches[3]
local chat = get_receiver(msg)
if not is_chat_msg(msg) then
return "You are not in a group."
end
chat_info(chat, function (extra, success, result)
local receiver = extra.receiver
local nick = extra.nick
local found
for k,user in pairs(result.members) do
if user.username == nick then
found = user
end
end
if not found then
send_msg(receiver, "User not found on this chat.", ok_cb, false)
else
local text = "ID: "..found.id
send_msg(receiver, text, ok_cb, false)
end
end, {receiver=chat, nick=nick})
elseif matches[1] == "members" and matches[2] == "name" then
local text = matches[3]
local chat = get_receiver(msg)
if not is_chat_msg(msg) then
return "You are not in a group."
end
chat_info(chat, function (extra, success, result)
local members = result.members
local receiver = extra.receiver
local text = extra.text
local founds = {}
for k,member in pairs(members) do
local fields = {'first_name', 'print_name', 'username'}
for k,field in pairs(fields) do
if member[field] and type(member[field]) == "string" then
if member[field]:match(text) then
local id = tostring(member.id)
founds[id] = member
end
end
end
end
if next(founds) == nil then -- Empty table
send_msg(receiver, "User not found on this chat.", ok_cb, false)
else
local text = ""
for k,user in pairs(founds) do
local first_name = user.first_name or ""
local print_name = user.print_name or ""
local user_name = user.user_name or ""
local id = user.id or "" -- This would be funny
text = text.."First name: "..first_name.."\n"
.."Print name: "..print_name.."\n"
.."User name: "..user_name.."\n"
.."ID: "..id
end
send_msg(receiver, text, ok_cb, false)
end
end, {receiver=chat, text=text})
end
end
return {
description = "Know your id or the id of a chat members.",
usage = {
"!id: Return your ID and the chat id if you are in one.",
"!ids chat: Return the IDs of the current chat members.",
"!ids chat <chat_id>: Return the IDs of the <chat_id> members.",
"!id member @<user_name>: Return the member @<user_name> ID from the current chat",
"!id members name <text>: Search for users with <text> on first_name, print_name or username on current chat"
},
patterns = {
"^!id$",
"^!ids? (chat) (%d+)$",
"^!ids? (chat)$",
"^!id (member) (@)(.+)",
"^!id (members) (name) (.+)"
},
run = run
}
| gpl-2.0 |
eugeneia/snabbswitch | lib/ljsyscall/syscall/linux/errors.lua | 24 | 5242 | -- Linux error messages
return {
PERM = "Operation not permitted",
NOENT = "No such file or directory",
SRCH = "No such process",
INTR = "Interrupted system call",
IO = "Input/output error",
NXIO = "No such device or address",
["2BIG"] = "Argument list too long",
NOEXEC = "Exec format error",
BADF = "Bad file descriptor",
CHILD = "No child processes",
AGAIN = "Resource temporarily unavailable",
NOMEM = "Cannot allocate memory",
ACCES = "Permission denied",
FAULT = "Bad address",
NOTBLK = "Block device required",
BUSY = "Device or resource busy",
EXIST = "File exists",
XDEV = "Invalid cross-device link",
NODEV = "No such device",
NOTDIR = "Not a directory",
ISDIR = "Is a directory",
INVAL = "Invalid argument",
NFILE = "Too many open files in system",
MFILE = "Too many open files",
NOTTY = "Inappropriate ioctl for device",
TXTBSY = "Text file busy",
FBIG = "File too large",
NOSPC = "No space left on device",
SPIPE = "Illegal seek",
ROFS = "Read-only file system",
MLINK = "Too many links",
PIPE = "Broken pipe",
DOM = "Numerical argument out of domain",
RANGE = "Numerical result out of range",
DEADLK = "Resource deadlock avoided",
NAMETOOLONG = "File name too long",
NOLCK = "No locks available",
NOSYS = "Function not implemented",
NOTEMPTY = "Directory not empty",
LOOP = "Too many levels of symbolic links",
NOMSG = "No message of desired type",
IDRM = "Identifier removed",
CHRNG = "Channel number out of range",
L2NSYNC = "Level 2 not synchronized",
L3HLT = "Level 3 halted",
L3RST = "Level 3 reset",
LNRNG = "Link number out of range",
UNATCH = "Protocol driver not attached",
NOCSI = "No CSI structure available",
L2HLT = "Level 2 halted",
BADE = "Invalid exchange",
BADR = "Invalid request descriptor",
XFULL = "Exchange full",
NOANO = "No anode",
BADRQC = "Invalid request code",
BADSLT = "Invalid slot",
BFONT = "Bad font file format",
NOSTR = "Device not a stream",
NODATA = "No data available",
TIME = "Timer expired",
NOSR = "Out of streams resources",
NONET = "Machine is not on the network",
NOPKG = "Package not installed",
REMOTE = "Object is remote",
NOLINK = "Link has been severed",
ADV = "Advertise error",
SRMNT = "Srmount error",
COMM = "Communication error on send",
PROTO = "Protocol error",
MULTIHOP = "Multihop attempted",
DOTDOT = "RFS specific error",
BADMSG = "Bad message",
OVERFLOW = "Value too large for defined data type",
NOTUNIQ = "Name not unique on network",
BADFD = "File descriptor in bad state",
REMCHG = "Remote address changed",
LIBACC = "Can not access a needed shared library",
LIBBAD = "Accessing a corrupted shared library",
LIBSCN = ".lib section in a.out corrupted",
LIBMAX = "Attempting to link in too many shared libraries",
LIBEXEC = "Cannot exec a shared library directly",
ILSEQ = "Invalid or incomplete multibyte or wide character",
RESTART = "Interrupted system call should be restarted",
STRPIPE = "Streams pipe error",
USERS = "Too many users",
NOTSOCK = "Socket operation on non-socket",
DESTADDRREQ = "Destination address required",
MSGSIZE = "Message too long",
PROTOTYPE = "Protocol wrong type for socket",
NOPROTOOPT = "Protocol not available",
PROTONOSUPPORT = "Protocol not supported",
SOCKTNOSUPPORT = "Socket type not supported",
OPNOTSUPP = "Operation not supported",
PFNOSUPPORT = "Protocol family not supported",
AFNOSUPPORT = "Address family not supported by protocol",
ADDRINUSE = "Address already in use",
ADDRNOTAVAIL = "Cannot assign requested address",
NETDOWN = "Network is down",
NETUNREACH = "Network is unreachable",
NETRESET = "Network dropped connection on reset",
CONNABORTED = "Software caused connection abort",
CONNRESET = "Connection reset by peer",
NOBUFS = "No buffer space available",
ISCONN = "Transport endpoint is already connected",
NOTCONN = "Transport endpoint is not connected",
SHUTDOWN = "Cannot send after transport endpoint shutdown",
TOOMANYREFS = "Too many references: cannot splice",
TIMEDOUT = "Connection timed out",
CONNREFUSED = "Connection refused",
HOSTDOWN = "Host is down",
HOSTUNREACH = "No route to host",
ALREADY = "Operation already in progress",
INPROGRESS = "Operation now in progress",
STALE = "Stale NFS file handle",
UCLEAN = "Structure needs cleaning",
NOTNAM = "Not a XENIX named type file",
NAVAIL = "No XENIX semaphores available",
ISNAM = "Is a named type file",
REMOTEIO = "Remote I/O error",
DQUOT = "Disk quota exceeded",
NOMEDIUM = "No medium found",
MEDIUMTYPE = "Wrong medium type",
CANCELED = "Operation canceled",
NOKEY = "Required key not available",
KEYEXPIRED = "Key has expired",
KEYREVOKED = "Key has been revoked",
KEYREJECTED = "Key was rejected by service",
OWNERDEAD = "Owner died",
NOTRECOVERABLE = "State not recoverable",
RFKILL = "Operation not possible due to RF-kill",
-- only on some platforms
DEADLOCK = "File locking deadlock error",
INIT = "Reserved EINIT", -- what is correct message?
REMDEV = "Remote device", -- what is correct message?
HWPOISON = "Reserved EHWPOISON", -- what is correct message?
}
| apache-2.0 |
Fenix-XI/Fenix | scripts/zones/QuBia_Arena/mobs/Maat.lua | 1 | 1206 | -----------------------------------
-- Area: Qu'Bia Arena
-- MOB: Maat
-- Genkai 5 Fight
-----------------------------------
package.loaded["scripts/zones/QuBia_Arena/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/QuBia_Arena/TextIDs");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
end;
-----------------------------------
-- onMobEngaged Action
-----------------------------------
function onMobEngaged(mob,target)
target:showText(mob,YOU_DECIDED_TO_SHOW_UP);
printf("Maat Qubia Arena works");
-- When he take damage: target:showText(mob,THAT_LL_HURT_IN_THE_MORNING);
-- He use dragon kick or tackle: target:showText(mob,TAKE_THAT_YOU_WHIPPERSNAPPER);
-- He use spining attack: target:showText(mob,TEACH_YOU_TO_RESPECT_ELDERS);
-- If you dying: target:showText(mob,LOOKS_LIKE_YOU_WERENT_READY);
end;
function onMobFight(mob,target)
if (mob:getHPP() <= 10) then
mob:setHP(0);
end
end;
-----------------------------------
-- onMobDeath Action
-----------------------------------
function onMobDeath(mob,killer,ally)
killer:showText(mob,YOUVE_COME_A_LONG_WAY);
end; | gpl-3.0 |
SkzKatsushiro/OpenRA | mods/d2k/maps/atreides-03a/atreides03a.lua | 13 | 5114 | OrdosBase = { OBarracks, OWindTrap1, OWindTrap2, OWindTrap3, OWindTrap4, OLightFactory, OOutpost, OConyard, ORefinery, OSilo1, OSilo2, OSilo3, OSilo4 }
OrdosReinforcements =
{
Easy =
{
{ "light_inf", "raider", "trooper" },
{ "light_inf", "raider", "quad" },
{ "light_inf", "light_inf", "trooper", "raider", "raider", "quad" }
},
Normal =
{
{ "light_inf", "raider", "trooper" },
{ "light_inf", "raider", "raider" },
{ "light_inf", "light_inf", "trooper", "raider", "raider", "quad" },
{ "light_inf", "light_inf", "trooper", "trooper" },
{ "light_inf", "light_inf", "light_inf", "light_inf" },
{ "light_inf", "raider", "quad", "quad" }
},
Hard =
{
{ "raider", "raider", "quad" },
{ "light_inf", "raider", "raider" },
{ "trooper", "trooper", "light_inf", "raider" },
{ "light_inf", "light_inf", "light_inf", "raider", "raider" },
{ "light_inf", "light_inf", "trooper", "trooper" },
{ "raider", "raider", "quad", "quad", "quad", "raider" },
{ "light_inf", "light_inf", "light_inf", "raider", "raider" },
{ "light_inf", "raider", "light_inf", "trooper", "trooper", "quad" },
{ "raider", "raider", "quad", "quad", "quad", "raider" }
}
}
OrdosAttackDelay =
{
Easy = DateTime.Minutes(5),
Normal = DateTime.Minutes(2) + DateTime.Seconds(40),
Hard = DateTime.Minutes(1) + DateTime.Seconds(20)
}
OrdosAttackWaves =
{
Easy = 3,
Normal = 6,
Hard = 9
}
ToHarvest =
{
Easy = 5000,
Normal = 6000,
Hard = 7000
}
InitialOrdosReinforcements = { "light_inf", "light_inf", "quad", "quad", "raider", "raider", "trooper", "trooper" }
OrdosPaths =
{
{ OrdosEntry1.Location, OrdosRally1.Location },
{ OrdosEntry2.Location, OrdosRally2.Location }
}
AtreidesReinforcements = { "quad", "quad", "trike", "trike" }
AtreidesPath = { AtreidesEntry.Location, AtreidesRally.Location }
AtreidesBaseBuildings = { "barracks", "light_factory" }
AtreidesUpgrades = { "upgrade.barracks", "upgrade.light" }
wave = 0
SendOrdos = function()
Trigger.AfterDelay(OrdosAttackDelay[Map.Difficulty], function()
if player.IsObjectiveCompleted(KillOrdos) then
return
end
wave = wave + 1
if wave > OrdosAttackWaves[Map.Difficulty] then
return
end
local units = Reinforcements.ReinforceWithTransport(ordos, "carryall.reinforce", OrdosReinforcements[Map.Difficulty][wave], OrdosPaths[1], { OrdosPaths[1][1] })[2]
Utils.Do(units, IdleHunt)
SendOrdos()
end)
end
MessageCheck = function(index)
return #player.GetActorsByType(AtreidesBaseBuildings[index]) > 0 and not player.HasPrerequisites({ AtreidesUpgrades[index] })
end
Tick = function()
if player.HasNoRequiredUnits() then
ordos.MarkCompletedObjective(KillAtreides)
end
if ordos.HasNoRequiredUnits() and not player.IsObjectiveCompleted(KillOrdos) then
Media.DisplayMessage("The Ordos have been annihilated!", "Mentat")
player.MarkCompletedObjective(KillOrdos)
end
if DateTime.GameTime % DateTime.Seconds(30) and HarvesterKilled then
local units = ordos.GetActorsByType("harvester")
if #units > 0 then
HarvesterKilled = false
ProtectHarvester(units[1])
end
end
if player.Resources > ToHarvest[Map.Difficulty] - 1 then
player.MarkCompletedObjective(GatherSpice)
end
if DateTime.GameTime % DateTime.Seconds(32) == 0 and (MessageCheck(1) or MessageCheck(2)) then
Media.DisplayMessage("Upgrade barracks and light factory to produce more advanced units.", "Mentat")
end
UserInterface.SetMissionText("Harvested resources: " .. player.Resources .. "/" .. ToHarvest[Map.Difficulty], player.Color)
end
WorldLoaded = function()
ordos = Player.GetPlayer("Ordos")
player = Player.GetPlayer("Atreides")
InitObjectives()
Camera.Position = AConyard.CenterPosition
Trigger.OnAllKilled(OrdosBase, function()
Utils.Do(ordos.GetGroundAttackers(), IdleHunt)
end)
SendOrdos()
ActivateAI()
Trigger.AfterDelay(DateTime.Minutes(2) + DateTime.Seconds(30), function()
Reinforcements.ReinforceWithTransport(player, "carryall.reinforce", AtreidesReinforcements, AtreidesPath, { AtreidesPath[1] })
end)
end
InitObjectives = function()
Trigger.OnObjectiveAdded(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective")
end)
KillAtreides = ordos.AddPrimaryObjective("Kill all Atreides units.")
GatherSpice = player.AddPrimaryObjective("Harvest " .. tostring(ToHarvest[Map.Difficulty]) .. " Solaris worth of Spice.")
KillOrdos = player.AddSecondaryObjective("Eliminate all Ordos units and reinforcements\nin the area.")
Trigger.OnObjectiveCompleted(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed")
end)
Trigger.OnObjectiveFailed(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
end)
Trigger.OnPlayerLost(player, function()
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlaySpeechNotification(player, "Lose")
end)
end)
Trigger.OnPlayerWon(player, function()
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlaySpeechNotification(player, "Win")
end)
end)
end
| gpl-3.0 |
MartinFrancu/BETS | BtCreator/role_manager.lua | 1 | 12812 | --[[READ ME:
Role manager is used in BtCreator for displaying window for attaching categories to roles
and possibly definition of new categories. System is that function showing window is called
with a parameter of return function which is then called once user did his thing.
Function of particular importance:
roleManager.showRolesManagement or showRoleManagementWindow
Entry point.
doneRoleManagerWindow
Leaving point, callas the returnFunction.
roleManager.showCategoryDefinitionWindow
This function will hide roles window and sets up new category definition window.
roleManager.createNewCategoryCallback
Called when user specified new category and gived it new name.
--]]
local sanitizer = Utils.Sanitizer.forCurrentWidget()
local Chili = Utils.Chili
local Logger = Utils.Debug.Logger
local dump = Utils.Debug.dump
local roleManager = {}
local IMAGE_PATH = LUAUI_DIRNAME.."Widgets/BtUtils/"
local BACKGROUND_IMAGE_NAME = "black.png"
local CHECKED_COLOR = { 1,0.69999999,0.1,0.80000001}
local NORMAL_COLOR = {1,1,1,1}
local showRoleManagementWindow
local categoryCheckBoxes
local unitCheckBoxes
local returnFunction
local xOffBasic = 10
local yOffBasic = 10
local xCheckBoxOffSet = 180
local xLocOffsetMod = 250
local function trimStringToScreenSpace(str, font, limit)
if(font:GetTextWidth(str) < limit) then
-- it is ok as it is
return str
end
local dots = "..."
local trimmed = str
local length
repeat
-- make it littlebit shorter
trimmed = string.sub(trimmed, 1, -2)
length = font:GetTextWidth(trimmed .. dots)
until length < limit
return trimmed .. dots
end
local function changeColor(checkBox)
if(checkBox.checked)then -- it is called before the changed (checked -> unchecked)
checkBox.font.color = NORMAL_COLOR
else
checkBox.font.color = CHECKED_COLOR
end
checkBox:Invalidate()
end
function roleManager.showCategoryDefinitionWindow()
roleManager.rolesWindow:Hide()
roleManager.categoryDefinitionWindow = Chili.Window:New{
parent = roleManager.rolesWindow.parent,
x = 150,
y = 300,
width = 1250,
height = 600,
skinName = 'DarkGlass'
}
roleManager.categoryDefinitionWindow.backgroundColor = {1,1,1,1}
roleManager.categoryDefinitionWindow.TileImage = IMAGE_PATH .. BACKGROUND_IMAGE_NAME
roleManager.categoryDefinitionWindow:Invalidate()
local categoryDoneButton = Chili.Button:New{
parent = roleManager.categoryDefinitionWindow,
x = 0,
y = 0,
caption = "SAVE AS",
OnClick = {sanitizer:AsHandler(roleManager.doneCategoryDefinition)},
}
--categoryDoneButton.categoryNameEditBox = nameEditBox
categoryDoneButton.window = roleManager.categoryDefinitionWindow
returnFunction = showRoleManagementWindow
-- plus checkboxes added later in categoryDoneButton
local categoryCancelButton = Chili.Button:New{
parent = roleManager.categoryDefinitionWindow,
x = categoryDoneButton.x + categoryDoneButton.width,
y = 0,
caption = "CANCEL",
OnClick = {sanitizer:AsHandler(roleManager.cancelCategoryDefinition)},
}
categoryCancelButton.window = roleManager.categoryDefinitionWindow
categoryCancelButton.returnFunction = showRoleManagementWindow
local categoryScrollPanel = Chili.ScrollPanel:New{
parent = roleManager.categoryDefinitionWindow,
x = 0,
y = 30,
width = '100%',
height = '100%',
skinName='DarkGlass'
}
xOffSet = 5
yOffSet = 0
local unitsD = {}
for _,unitDef in pairs(UnitDefs) do
unitsD[#unitsD+1] = unitDef
end
local nameOrder = function (a,b)
return a.name < b.name
end
table.sort(unitsD, nameOrder)
local xLocalOffSet = 0
local columnHeight = #unitsD / 5
local currentHeight = 0
unitCheckBoxes = {}
for i,unitDef in ipairs(unitsD) do
local unitEntry = unitDef.name .. "(" .. unitDef.humanName .. ")"
local typeCheckBox = Chili.Checkbox:New{
parent = categoryScrollPanel,
x = xOffSet + (xLocalOffSet * 250),
y = yOffSet + currentHeight * 20,
caption = "PLACEHOLDER",
checked = false,
width = 200,
OnChange = {changeColor},
}
typeCheckBox.font.color = NORMAL_COLOR
local font = typeCheckBox.font
local trimmedName = trimStringToScreenSpace(unitEntry, font , typeCheckBox.width - 20)
typeCheckBox.caption = trimmedName
typeCheckBox:Invalidate()
typeCheckBox.unitName = unitDef.name
typeCheckBox.unitHumanName = unitDef.humanName
currentHeight = currentHeight +1
if(currentHeight > columnHeight) then
xLocalOffSet = xLocalOffSet + 1
currentHeight = 0
end
unitCheckBoxes[i] = typeCheckBox
end
-- add small placeholder at end:
local placeholder = Chili.Label:New{
parent = categoryScrollPanel,
x = xOffSet,
y = yOffSet + (columnHeight * 20)+80,
caption = "=== end ===",
skinName='DarkGlass',
}
-- check old checked checkboxes:
categoryDoneButton.Checkboxes = typesCheckboxes
end
function roleManager.createNewCategoryCallback(projectName, categoryName)
local pM = Utils.ProjectManager
if(projectName and categoryName)then
-- user selected a project and category name, lets save it
if(not pM.isProject(projectName))then
-- if new project I should create it
pM.createProject(projectName)
end
local qualifiedName = projectName .. "." .. categoryName
--create project if necessary
-- add new category to unitCategories
local unitTypes = {}
for _,unitTypeCheckBox in pairs(unitCheckBoxes) do
if(unitTypeCheckBox.checked == true) then
local typeRecord = {name = unitTypeCheckBox.unitName}
table.insert(unitTypes, typeRecord)
end
end
-- add check for category name?
local newCategory = {
project = projectName,
name = categoryName,
types = unitTypes,
}
Utils.UnitCategories.saveCategory(newCategory)
roleManager.categoryDefinitionWindow:Dispose()
-- return after
returnFunction()
else
-- user hit cancel, lets return to category definition
roleManager.categoryDefinitionWindow:Show()
end
end
function roleManager.doneCategoryDefinition(self)
local ProjectDialog = Utils.ProjectDialog
local ProjectManager = Utils.ProjectManager
-- show save dialog:
roleManager.categoryDefinitionWindow:Hide()
local contentType = ProjectManager.makeRegularContentType("UnitCategories", "json")
ProjectDialog.showDialog({
visibilityHandler = BtCreator.setDisableChildrenHitTest,
contentType = contentType,
dialogType = ProjectDialog.NEW_DIALOG,
title = "Save category as:",
}, roleManager.createNewCategoryCallback)
end
function roleManager.cancelCategoryDefinition(self)
self.window:Hide()
self.window:Dispose()
self.returnFunction()
end
function doneRoleManagerWindow(self)
self.window:Hide()
local result = {}
for _,roleRecord in pairs(self.rolesData) do
local roleName = roleRecord.nameEditBox.text
local checkedCategories = {}
for _, categoryCB in pairs(roleRecord.CheckBoxes) do
if(categoryCB.checked) then
local catName = categoryCB.caption
table.insert(checkedCategories, catName)
end
end
local roleResult = {name = roleName, categories = checkedCategories}
table.insert(result, roleResult)
end
-- call return function
self.returnFunction(callbackObject, result)
end
local function maxRoleSplit(tree)
local roleCount = 1
local function visit(node)
if(not node) then
return
end
if(node.nodeType == "roleSplit" and roleCount < #node.children)then
roleCount = #node.children
end
for _, child in ipairs(node.children) do
visit(child)
end
end
visit(tree.root)
return roleCount
end
local parent, tree, rolesOfCurrentTree, returnFunction, callbackObject
-- set up checkboxes and name edit box for role, index and roles is used to prefill if applicable..
local function setUpRoleChiliComponents(parent, xOff, yOff, index, roles)
local xOffSet = xOff
local yOffSet = yOff
local nameEditBox = Chili.EditBox:New{
parent = parent,
x = xOffSet,
y = yOffSet,
text = "Role ".. index,
width = 150
}
local checkedCategories = {}
if(roles[index]) then
nameEditBox:SetText(roles[index].name)
for _,catName in pairs(roles[index].categories) do
checkedCategories[catName] = true
end
end
local categoryNames = Utils.UnitCategories.getAllCategoryNames()
categoryCheckBoxes = {}
local xLocalOffSet = 0
for _,categoryName in pairs(categoryNames) do
local categoryCheckBox = Chili.Checkbox:New{
parent = parent,
x = xOffSet + xCheckBoxOffSet + (xLocalOffSet * xLocOffsetMod),
y = yOffSet,
caption = categoryName,
checked = false,
width = 200,
OnChange = {changeColor},
}
if(checkedCategories[categoryName] ~= nil) then
categoryCheckBox:Toggle()
end
xLocalOffSet = xLocalOffSet + 1
if(xLocalOffSet == 4) then
xLocalOffSet = 0
yOffSet = yOffSet + 20
end
table.insert(categoryCheckBoxes, categoryCheckBox)
end
yOffSet = yOffSet + 50
local roleCategories = {}
roleCategories["nameEditBox"] = nameEditBox
roleCategories["CheckBoxes"] = categoryCheckBoxes
roleCategories["yEnd"] = yOffSet
return roleCategories
end
-- this should try to add new role record
local function listenerPlusButton(self)
local rolesData = self.doneButton.rolesData
local newUI = setUpRoleChiliComponents(rolesScrollPanel, xOffBasic , rolesData[#rolesData].yEnd, #rolesData+1, rolesOfCurrentTree)
rolesData[#rolesData+1] = newUI
end
local function listenerMinusButton(self)
local rolesData = self.doneButton.rolesData
if #rolesData < 2 then
return -- at least one role should be there
else
local data = rolesData[#rolesData]
--Logger.log("roles", dump(data) )
local parent = data["nameEditBox"].parent
data["nameEditBox"]:Dispose()
for _,checkBox in ipairs(data["CheckBoxes"]) do
checkBox:Dispose()
end
parent:Invalidate()
rolesData[#rolesData]= nil
end
end
showRoleManagementWindow = function()
-- remove old children:
if( roleManager.rolesWindow) then
parent:RemoveChild(roleManager.rolesWindow)
end
roleManager.rolesWindow = Chili.Window:New{
parent = parent,
x = 150,
y = 300,
width = 1200,
height = 600,
skinName = 'DarkGlass'
}
roleManager.rolesWindow.backgroundColor = {1,1,1,1}
roleManager.rolesWindow.TileImage = IMAGE_PATH .. BACKGROUND_IMAGE_NAME
roleManager.rolesWindow:Invalidate()
local window = roleManager.rolesWindow
-- now I just need to save it
roleManagementDoneButton = Chili.Button:New{
parent = window,
x = 0,
y = 0,
caption = "DONE",
OnClick = {sanitizer:AsHandler(doneRoleManagerWindow)},
returnFunction = returnFunction,
callbackObject = callbackObject,
}
roleManagementDoneButton.window = roleManager.rolesWindow
local plusButton = Chili.Button:New{
parent = window,
x = roleManagementDoneButton.x + roleManagementDoneButton.width,
y = roleManagementDoneButton.y,
caption = "+",
width = 40,
OnClick = {sanitizer:AsHandler(listenerPlusButton)}, --sanitizer:AsHandler(roleManager.doneCategoryDefinition)},
doneButton = roleManagementDoneButton,
}
local minusButton = Chili.Button:New{
parent = window,
x = plusButton.x + plusButton.width,
y = plusButton.y,
caption = "-",
width = 40,
OnClick = {sanitizer:AsHandler(listenerMinusButton)},--sanitizer:AsHandler(roleManager.doneCategoryDefinition)},
doneButton = roleManagementDoneButton,
}
local categoryDoneButton = Chili.Button:New{
parent = roleManager.categoryDefinitionWindow,
x = 0,
y = 0,
caption = "SAVE AS",
OnClick = {sanitizer:AsHandler(roleManager.doneCategoryDefinition)},
}
newCategoryButton = Chili.Button:New{
parent = window,
x = minusButton.x + minusButton.width,
y = 0,
width = 150,
caption = "Define new Category",
OnClick = {sanitizer:AsHandler(roleManager.showCategoryDefinitionWindow)},
}
rolesScrollPanel = Chili.ScrollPanel:New{
parent = window,
x = 0,
y = 30,
width = '100%',
height = '100%',
skinName='DarkGlass'
}
local rolesCategoriesCB = {}
local xOffSet = xOffBasic
local yOffSet = yOffBasic
-- set up checkboxes for all roles and categories
local roleCount = maxRoleSplit(tree)
if(roleCount < #rolesOfCurrentTree) then
roleCount = #rolesOfCurrentTree
end
for roleIndex=1, roleCount do
local newRoleUI
newRoleUI = setUpRoleChiliComponents( rolesScrollPanel, xOffSet, yOffSet, roleIndex, rolesOfCurrentTree)
yOffSet = newRoleUI.yEnd
table.insert(rolesCategoriesCB, newRoleUI)
end
roleManagementDoneButton.rolesData = rolesCategoriesCB
end
-- This shows the role manager window, returnFunction is used to export specified roles data after user clicked "done". (returnFunction(rolesData))
function roleManager.showRolesManagement(parentIn, treeIn, rolesOfCurrentTreeIn, callbackObjectIn, callbackFunction)
parent, tree, rolesOfCurrentTree, callbackObject, returnFunction = parentIn, treeIn, rolesOfCurrentTreeIn, callbackObjectIn, callbackFunction
showRoleManagementWindow()
end
return roleManager | mit |
Fenix-XI/Fenix | scripts/commands/addmission.lua | 1 | 1143 | ---------------------------------------------------------------------------------------------------
-- func: @addmission <logID> <missionID> <player>
-- desc: Adds a mission to the GM or target players log.
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 3,
parameters = "iis"
};
function onTrigger(player, logId, missionId, target)
if (missionId == nil or logId == nil) then
player:PrintToPlayer( "You must enter a valid log id and mission id!" );
player:PrintToPlayer( "@addmission <logID> <missionID> <player>" );
return;
end
if (target == nil) then
target = player:getName();
end
local targ = GetPlayerByName( target );
if (targ ~= nil) then
targ:addMission( logId, missionId );
player:PrintToPlayer( string.format( "Added Mission for log %u with ID %u to %s", logId, missionId, target ) );
else
player:PrintToPlayer( string.format( "Player named '%s' not found!", target ) );
player:PrintToPlayer( "@addmission <logID> <missionID> <player>" );
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/items/piece_of_cascade_candy.lua | 18 | 1175 | -----------------------------------------
-- ID: 5942
-- Item: Piece of Cascade Candy
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Mind +4
-- Charisma +4
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
result = 0
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,5942);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MND, 4);
target:addMod(MOD_CHR, 4);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MND, 4);
target:delMod(MOD_CHR, 4);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/PsoXja/npcs/_09c.lua | 13 | 2831 | -----------------------------------
-- Area: Pso'Xja
-- NPC: _09c (Stone Gate)
-- Notes: Spawns Gargoyle when triggered
-- @pos 290.000 -1.925 -18.400 9
-----------------------------------
package.loaded["scripts/zones/PsoXja/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/PsoXja/TextIDs");
require("scripts/globals/keyitems");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
if ((trade:hasItemQty(1115,1) or trade:hasItemQty(1023,1) or trade:hasItemQty(1022,1)) and trade:getItemCount() == 1 and player:getMainJob() == 6) then
local Z=player:getZPos();
if (npc:getAnimation() == 9) then
if (Z <= -19) then
if (GetMobAction(16814093) == 0) then
local Rand = math.random(1,2); -- estimated 50% success as per the wiki
if (Rand == 1) then -- Spawn Gargoyle
player:messageSpecial(DISCOVER_DISARM_FAIL + 0x8000, 0, 0, 0, 0, true);
SpawnMob(16814093,120):updateClaim(player); -- Gargoyle
else
player:messageSpecial(DISCOVER_DISARM_SUCCESS + 0x8000, 0, 0, 0, 0, true);
npc:openDoor(30);
end
player:tradeComplete();
else
player:messageSpecial(DOOR_LOCKED);
end
end
end
end
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
local Z=player:getZPos();
if (npc:getAnimation() == 9) then
if (Z <= -19) then
if (GetMobAction(16814093) == 0) then
local Rand = math.random(1,10);
if (Rand <=9) then -- Spawn Gargoyle
player:messageSpecial(TRAP_ACTIVATED + 0x8000, 0, 0, 0, 0, true);
SpawnMob(16814093,120):updateClaim(player); -- Gargoyle
else
player:messageSpecial(TRAP_FAILS + 0x8000, 0, 0, 0, 0, true);
npc:openDoor(30);
end
else
player:messageSpecial(DOOR_LOCKED);
end
elseif (Z >= -18) then
player:startEvent(0x001A);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
if (csid == 0x001A and option == 1) then
player:setPos(260,-0.25,-20,254,111);
end
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/items/broiled_carp.lua | 11 | 1070 | -----------------------------------------
-- ID: 4586
-- Item: Broiled Carp
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Dexterity 2
-- Mind -1
-- Ranged ATT % 14 (cap 45)
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,3600,4586)
end
function onEffectGain(target,effect)
target:addMod(dsp.mod.DEX, 2)
target:addMod(dsp.mod.MND, -1)
target:addMod(dsp.mod.FOOD_RATTP, 14)
target:addMod(dsp.mod.FOOD_RATT_CAP, 45)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.DEX, 2)
target:delMod(dsp.mod.MND, -1)
target:delMod(dsp.mod.FOOD_RATTP, 14)
target:delMod(dsp.mod.FOOD_RATT_CAP, 45)
end
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/items/death_scythe.lua | 12 | 1066 | -----------------------------------------
-- ID: 16777
-- Item: Death Scythe
-- Additional Effect: Drains HP
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/magic")
require("scripts/globals/msg")
-----------------------------------
function onAdditionalEffect(player,target,damage)
local chance = 10
if (math.random(0,99) >= chance) then
return 0,0,0
else
local power = 10
local params = {}
params.bonusmab = 0
params.includemab = false
power = addBonusesAbility(player, dsp.magic.ele.DARK, target, power, params)
power = power * applyResistanceAddEffect(player,target,dsp.magic.ele.DARK,0)
power = adjustForTarget(target,power,dsp.magic.ele.DARK)
power = finalMagicNonSpellAdjustments(player,target,dsp.magic.ele.DARK,power )
if (power < 0) then
power = 0
else
player:addHP(power)
end
return dsp.subEffect.HP_DRAIN, dsp.msg.basic.ADD_EFFECT_HP_DRAIN, power
end
end | gpl-3.0 |
Giorox/AngelionOT-Repo | data/npc/scripts/Jack Fate Goroma.lua | 3 | 1799 | local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
-- OTServ event handling functions start
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- OTServ event handling functions end
-- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
local travelNode = keywordHandler:addKeyword({'liberty bay'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to travel back to Liberty Bay?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=32285, y=32892, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Just ask me for a passage to Liberty Bay once you want to leave Goroma.'})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I\'m the captain of this - well, wreck. Argh.'})
keywordHandler:addKeyword({'captain'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I\'m the captain of this - well, wreck. Argh'})
npcHandler:addModule(FocusModule:new()) | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Dynamis-Xarcabard/mobs/Marquis_Orias.lua | 5 | 1296 | -----------------------------------
-- Area: Dynamis Xarcabard
-- MOB: Marquis Orias
-----------------------------------
require("scripts/globals/dynamis");
require("scripts/zones/Dynamis-Xarcabard/TextIDs");
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
end;
-----------------------------------
-- onMobFight Action
-----------------------------------
function onMobFight(mob,target)
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer,ally)
local Animate_Trigger = GetServerVariable("[DynaXarcabard]Boss_Trigger");
if (mob:isInBattlefieldList() == false) then
mob:addInBattlefieldList();
Animate_Trigger = Animate_Trigger + 16;
SetServerVariable("[DynaXarcabard]Boss_Trigger",Animate_Trigger);
if (Animate_Trigger == 32767) then
SpawnMob(17330911); -- 142
SpawnMob(17330912); -- 143
SpawnMob(17330183); -- 177
SpawnMob(17330184); -- 178
activateAnimatedWeapon(); -- Change subanim of all animated weapon
end
end
if (Animate_Trigger == 32767) then
ally:messageSpecial(PRISON_OF_SOULS_HAS_SET_FREE);
end
end; | gpl-3.0 |
SamuelePilleri/sysdig | userspace/sysdig/chisels/v_kubernetes_controllers.lua | 6 | 3094 | --[[
Copyright (C) 2013-2014 Draios inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
--]]
view_info =
{
id = "kubernetes_controllers",
name = "K8s Controllers",
description = "List all Kubernetes controllers running on this machine, and the resources that each of them uses.",
tips = {"Select a controller and click enter to drill down into it. At that point, you will be able to access several views that will show you the details of the selected controller."},
view_type = "table",
applies_to = {"", "evt.res", "k8s.pod.id", "k8s.svc.id", "k8s.ns.id"},
filter = "k8s.rc.id != ''",
use_defaults = true,
drilldown_target = "kubernetes_pods",
columns =
{
{
name = "NA",
field = "thread.tid",
is_key = true
},
{
name = "CPU",
field = "thread.cpu",
description = "Amount of CPU used by the controller.",
colsize = 8,
aggregation = "AVG",
groupby_aggregation = "SUM",
is_sorting = true
},
{
name = "VIRT",
field = "thread.vmsize.b",
description = "Total virtual memory for the controller.",
aggregation = "MAX",
groupby_aggregation = "SUM",
colsize = 9
},
{
name = "RES",
field = "thread.vmrss.b",
description = "Resident non-swapped memory for the controller.",
aggregation = "MAX",
groupby_aggregation = "SUM",
colsize = 9
},
{
name = "FILE",
field = "evt.buflen.file",
description = "Total (input+output) file I/O bandwidth generated by the controller, in bytes per second.",
colsize = 8,
aggregation = "TIME_AVG",
groupby_aggregation = "SUM"
},
{
name = "NET",
field = "evt.buflen.net",
description = "Total (input+output) network bandwidth generated by the controller, in bytes per second.",
colsize = 8,
aggregation = "TIME_AVG",
groupby_aggregation = "SUM"
},
{
name = "NA",
field = "k8s.rc.id",
is_groupby_key = true
},
{
name = "ID",
field = "k8s.rc.id",
description = "Controller id.",
colsize = 38
},
{
name = "NAME",
field = "k8s.rc.name",
description = "Controller name.",
colsize = 25
},
{
name = "NAMESPACE",
field = "k8s.ns.name",
description = "Controller namespace.",
colsize = 20
},
{
name = "LABELS",
field = "k8s.rc.labels",
description = "Controller labels.",
colsize = 0
},
},
actions =
{
{
hotkey = "d",
command = "kubectl --namespace=%k8s.ns.name describe rc %k8s.rc.name",
description = "describe"
},
{
hotkey = "x",
command = "kubectl --namespace=%k8s.ns.name delete rc %k8s.rc.name",
description = "delete"
}
}
}
| gpl-2.0 |
MartinFrancu/BETS | chili_clone/controls/trackbar_clone.lua | 3 | 4217 | --//=============================================================================
--- Trackbar module
--- Trackbar fields.
-- Inherits from Control.
-- @see control.Control
-- @table Trackbar
-- @int[opt=0] min minimum value of the Trackbar
-- @int[opt=100] max maximum value of the Trackbar
-- @int[opt=50] value value of the Trackbar
-- @int[opt=50] step step value
-- @tparam {func1,fun2,...} OnChange function listeners for value change (default {})
Trackbar = Control:Inherit{
classname = "trackbar",
value = 50,
min = 0,
max = 100,
step = 1,
useValueTooltip = nil,
defaultWidth = 90,
defaultHeight = 20,
hitpadding = {0, 0, 0, 0},
OnChange = {},
}
local this = Trackbar
local inherited = this.inherited
--//=============================================================================
local function FormatNum(num)
if (num == 0) then
return "0"
else
local strFormat = string.format
local absNum = math.abs(num)
if (absNum < 0.01) then
return strFormat("%.3f", num)
elseif (absNum < 1) then
return strFormat("%.2f", num)
elseif (absNum < 10) then
return strFormat("%.1f", num)
else
return strFormat("%.0f", num)
end
end
end
function Trackbar:New(obj)
obj = inherited.New(self,obj)
if ((not obj.tooltip) or (obj.tooltip == '')) and (obj.useValueTooltip ~= false) then
obj.useValueTooltip = true
end
obj:SetMinMax(obj.min,obj.max)
obj:SetValue(obj.value)
return obj
end
--//=============================================================================
function Trackbar:_Clamp(v)
if (self.min<self.max) then
if (v<self.min) then
v = self.min
elseif (v>self.max) then
v = self.max
end
else
if (v>self.min) then
v = self.min
elseif (v<self.max) then
v = self.max
end
end
return v
end
--//=============================================================================
function Trackbar:_GetPercent(x,y)
if (x) then
local pl,pt,pr,pb = unpack4(self.hitpadding)
if (x<pl) then
return 0
end
if (x>self.width-pr) then
return 1
end
local cx = x - pl
local barWidth = self.width - (pl + pr)
return (cx/barWidth)
else
return (self.value-self.min)/(self.max-self.min)
end
end
--//=============================================================================
--- Sets the minimum and maximum value of the track bar
-- @int[opt=0] min minimum value
-- @int[opt=1] max maximum value (why is 1 the default?)
function Trackbar:SetMinMax(min,max)
self.min = tonumber(min) or 0
self.max = tonumber(max) or 1
self:SetValue(self.value)
end
--- Sets the value of the track bar
-- @int v value of the track abr
function Trackbar:SetValue(v)
if type(v) ~= "number" then
Spring.Log("Chili", "error", "Wrong param to Trackbar:SetValue(number v)")
return
end
local r = v % self.step
if (r > 0.5*self.step) then
v = v + self.step - r
else
v = v - r
end
v = self:_Clamp(v)
local oldvalue = self.value
self.value = v
if self.useValueTooltip then
self.tooltip = "Current: "..FormatNum(self.value)
end
self:CallListeners(self.OnChange,v,oldvalue)
self:Invalidate()
end
--//=============================================================================
function Trackbar:DrawControl()
end
--//=============================================================================
function Trackbar:HitTest()
return self
end
function Trackbar:MouseDown(x,y,button)
if (button==1) then
inherited.MouseDown(self,x,y)
local percent = self:_GetPercent(x,y)
self:SetValue(self.min + percent*(self.max-self.min))
end
return self
end
function Trackbar:MouseMove(x,y,dx,dy,button)
if (button==1) then
inherited.MouseMove(self,x,y,dx,dy,button)
local percent = self:_GetPercent(x,y)
self:SetValue(self.min + percent*(self.max-self.min))
end
return self
end
--//=============================================================================
| mit |
MT-Axinite/staff_tools | tools.lua | 1 | 3438 | -- tools.lua: Tool definitions
-- Copyright (c) 2015 Calinou
-- CC0 1.0 Universal
minetest.register_tool("staff_tools:tool", {
description = "Staff tool",
inventory_image = "staff_tool.png",
range = 15,
tool_capabilities = {
full_punch_interval = 0.0,
max_drop_level = 3,
groupcaps = {
cracky = {times = {[1] = 0.0, [2] = 0.0, [3] = 0.0}, uses = 0, maxlevel = 3},
crumbly = {times = {[1] = 0.0, [2] = 0.0, [3] = 0.0}, uses = 0, maxlevel = 3},
choppy= {times = {[1] = 0.0, [2] = 0.0, [3] = 0.0}, uses = 0, maxlevel = 3},
},
damage_groups = {fleshy = 1},
},
})
screwdriver = {}
local function nextrange(x, max)
x = x + 1
if x > max then
x = 0
end
return x
end
screwdriver.ROTATE_FACE = 1
screwdriver.ROTATE_AXIS = 2
screwdriver.disallow = function(pos, node, user, mode, new_param2)
return false
end
screwdriver.rotate_simple = function(pos, node, user, mode, new_param2)
if mode ~= screwdriver.ROTATE_FACE then
return false
end
end
-- Handles rotation
screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
if pointed_thing.type ~= "node" then
return
end
local pos = pointed_thing.under
if minetest.is_protected(pos, user:get_player_name()) then
minetest.record_protection_violation(pos, user:get_player_name())
return
end
local node = minetest.get_node(pos)
local ndef = minetest.registered_nodes[node.name]
-- verify node is facedir (expected to be rotatable)
if not ndef or ndef.paramtype2 ~= "facedir" then
return
end
-- Compute param2
local rotationPart = node.param2 % 32 -- get first 4 bits
local preservePart = node.param2 - rotationPart
local axisdir = math.floor(rotationPart / 4)
local rotation = rotationPart - axisdir * 4
if mode == screwdriver.ROTATE_FACE then
rotationPart = axisdir * 4 + nextrange(rotation, 3)
elseif mode == screwdriver.ROTATE_AXIS then
rotationPart = nextrange(axisdir, 5) * 4
end
local new_param2 = preservePart + rotationPart
local should_rotate = true
if ndef and ndef.on_rotate then -- Node provides a handler, so let the handler decide instead if the node can be rotated
-- Copy pos and node because callback can modify it
local result = ndef.on_rotate(vector.new(pos),
{name = node.name, param1 = node.param1, param2 = node.param2},
user, mode, new_param2)
if result == false then -- Disallow rotation
return
elseif result == true then
should_rotate = false
end
else
if not ndef or not ndef.paramtype2 == "facedir" or
(ndef.drawtype == "nodebox" and
not ndef.node_box.type == "fixed") or
node.param2 == nil then
return
end
if ndef.can_dig and not ndef.can_dig(pos, user) then
return
end
end
if should_rotate then
node.param2 = new_param2
minetest.swap_node(pos, node)
end
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535 / ((uses or 200) - 1))
end
return itemstack
end
-- Screwdriver
minetest.register_tool("staff_tools:screwdriver", {
description = "Staff Screwdriver (left-click rotates face, right-click rotates axis)",
inventory_image = "staff_screwdriver.png",
range = 15,
on_use = function(itemstack, user, pointed_thing)
screwdriver.handler(itemstack, user, pointed_thing, screwdriver.ROTATE_FACE, 0)
return itemstack
end,
on_place = function(itemstack, user, pointed_thing)
screwdriver.handler(itemstack, user, pointed_thing, screwdriver.ROTATE_AXIS, 0)
return itemstack
end,
})
| cc0-1.0 |
Fenix-XI/Fenix | scripts/globals/spells/cure_vi.lua | 26 | 3921 | -----------------------------------------
-- Spell: Cure VI
-- Restores target's HP.
-- Shamelessly stolen from http://members.shaw.ca/pizza_steve/cure/Cure_Calculator.html
-----------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local divisor = 0;
local constant = 0;
local basepower = 0;
local power = 0;
local basecure = 0;
local final = 0;
local minCure = 600;
power = getCurePower(caster);
if (power < 210) then
divisor = 1.5;
constant = 600;
basepower = 90;
elseif (power < 300) then
divisor = 0.9;
constant = 680;
basepower = 210;
elseif (power < 400) then
divisor = 10/7;
constant = 780;
basepower = 300;
elseif (power < 500) then
divisor = 2.5;
constant = 850;
basepower = 400;
elseif (power < 700) then
divisor = 5/3;
constant = 890;
basepower = 500;
else
divisor = 999999;
constant = 1010;
basepower = 0;
end
if (target:getAllegiance() == caster:getAllegiance() and (target:getObjType() == TYPE_PC or target:getObjType() == TYPE_MOB)) then
basecure = getBaseCure(power,divisor,constant,basepower);
final = getCureFinal(caster,spell,basecure,minCure,false);
if (caster:hasStatusEffect(EFFECT_AFFLATUS_SOLACE) and target:hasStatusEffect(EFFECT_STONESKIN) == false) then
local solaceStoneskin = 0;
local equippedBody = caster:getEquipID(SLOT_BODY);
if (equippedBody == 11186) then
solaceStoneskin = math.floor(final * 0.30);
elseif (equippedBody == 11086) then
solaceStoneskin = math.floor(final * 0.35);
else
solaceStoneskin = math.floor(final * 0.25);
end
target:addStatusEffect(EFFECT_STONESKIN,solaceStoneskin,0,25);
end;
final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100));
--Applying server mods....
final = final * CURE_POWER;
local diff = (target:getMaxHP() - target:getHP());
if (final > diff) then
final = diff;
end
target:restoreHP(final);
target:wakeUp();
caster:updateEnmityFromCure(target,final);
else
if (target:isUndead()) then
spell:setMsg(2);
local dmg = calculateMagicDamage(minCure,1,caster,spell,target,HEALING_MAGIC_SKILL,MOD_MND,false)*0.5;
local resist = applyResistance(caster,spell,target,caster:getStat(MOD_MND)-target:getStat(MOD_MND),HEALING_MAGIC_SKILL,1.0);
dmg = dmg*resist;
dmg = addBonuses(caster,spell,target,dmg);
dmg = adjustForTarget(target,dmg,spell:getElement());
dmg = finalMagicAdjustments(caster,target,spell,dmg);
final = dmg;
target:delHP(final);
target:updateEnmityFromDamage(caster,final);
elseif (caster:getObjType() == TYPE_PC) then
spell:setMsg(75);
else
-- e.g. monsters healing themselves.
if (USE_OLD_CURE_FORMULA == true) then
basecure = getBaseCureOld(power,divisor,constant);
else
basecure = getBaseCure(power,divisor,constant,basepower);
end
final = getCureFinal(caster,spell,basecure,minCure,false);
local diff = (target:getMaxHP() - target:getHP());
if (final > diff) then
final = diff;
end
target:addHP(final);
end
end
return final;
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Upper_Jeuno/npcs/Mailloquetat.lua | 13 | 1398 | -----------------------------------
-- Area: Upper Jeuno
-- NPC: Mailloquetat
-- Involved in Quests: Save my Sister
-- @zone 244
-- @pos -31 -1 8
-----------------------------------
package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Upper_Jeuno/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getFameLevel(JEUNO) >= 4 and player:getVar("saveMySisterVar") == 1) then
player:startEvent(0x009f); -- For "Save my Sister" quest
else
player:startEvent(0x0019); -- Standard dialog
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x009f) then
player:setVar("saveMySisterVar", 2);
end
end;
| gpl-3.0 |
LazyShpee/discord-egobot | libs/png_encode.lua | 1 | 9735 | --- A PNG encoder.
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the
-- "Software"), to deal in the Software without restriction, including
-- without limitation the rights to use, copy, modify, merge, publish,
-- distribute, sublicense, and/or sell copies of the Software, and to
-- permit persons to whom the Software is furnished to do so, subject to
-- the following conditions:
--
-- The above copyright notice and this permission notice shall be
-- included in all copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
--
-- [ MIT license: http://www.opensource.org/licenses/mit-license.php ]
--
-- Standard library imports --
local byte = string.byte
local ceil = math.ceil
local char = string.char
local concat = table.concat
local floor = math.floor
local gmatch = string.gmatch
local ipairs = ipairs
local min = math.min
local open = io.open
local unpack = unpack
-- Modules --
local operators = require("./libs/operators")
-- Imports --
local band = operators.band
local bnot = operators.bnot
local bxor = operators.bxor
local rshift = operators.rshift
-- Cached module references --
local _ToString_Interleaved_
local _ToString_RGBA_
-- Exports --
local M = {}
--[[
From http://www.chrfr.de/software/midp_png.html:
/*
* Minimal PNG encoder to create PNG streams (and MIDP images) from RGBA arrays.
*
* Copyright 2006-2009 Christian Fröschlin
*
* www.chrfr.de
*
*
* Changelog:
*
* 09/22/08: Fixed Adler checksum calculation and byte order
* for storing length of zlib deflate block. Thanks
* to Miloslav Ruzicka for noting this.
*
* 05/12/09: Split PNG and ZLIB functionality into separate classes.
* Added support for images > 64K by splitting the data into
* multiple uncompressed deflate blocks.
*
* Terms of Use:
*
* You may use the PNG encoder free of charge for any purpose you desire, as long
* as you do not claim credit for the original sources and agree not to hold me
* responsible for any damage arising out of its use.
*
* If you have a suitable location in GUI or documentation for giving credit,
* I'd appreciate a mention of
*
* PNG encoder (C) 2006-2009 by Christian Fröschlin, www.chrfr.de
*
* but that's not mandatory.
*
*/
--]]
-- Common save-to-file logic
local function SaveStr (name, str)
local file = open(name, "wb")
if file then
file:write(str)
file:close()
end
return file ~= nil
end
--- Saves color data as a PNG.
-- @string name Name of file to save.
-- @array colors Color values, stored as { _red1_, _green1_, _blue1_, _alpha1_, _red2_, ... }
-- @uint w Width of saved image. The height is computed automatically from this and #_colors_.
-- @ptable[opt] opts Save options. Fields:
--
-- * **from_01**: If true, color values are interpreted as being ∈ [0, 1], instead of
-- [0, 255] (the default).
-- * **yfunc**: Yield function, called periodically during the save (no arguments), e.g. to
-- yield within a coroutine. If absent, a no-op.
-- @treturn boolean Was the file written?
function M.Save_Interleaved (name, colors, w, opts)
return SaveStr(name, _ToString_Interleaved_(colors, w, opts))
end
--- Variant of @{Save_Interleaved}, with colors as separate channels.
-- @string name Name of file to save.
-- @array r Array of red values...
-- @array g ...green values...
-- @array b ...blue values...
-- @array a ...and alpha values.
-- @uint w Width of saved image. The height is computed automatically from this and the
-- minimum of #_r_, #_g_, #_b_, #_a_ (typically, these will all be the same).
-- @ptable[opt] opts As per @{Save_Interleaved}.
-- @treturn boolean Was the file written?
function M.Save_RGBA (name, r, g, b, a, w, opts)
return SaveStr(name, _ToString_RGBA_(r, g, b, a, w, opts))
end
-- Computes the Adler checksum
local function Adler (data)
local s1, s2 = 1, 0
for _, b in ipairs(data) do
local abs = b >= 0 and b or b + 256
s1 = (s1 + abs) % 65521
s2 = (s2 + s1) % 65521
end
return s2 * 2^16 + s1
end
-- Serializes a 32-bit number to bytes
local function U32 (num)
local low1, low2, low3 = num % 2^8, num % 2^16, num % 2^24
return char((num - low3) / 2^24, (low3 - low2) / 2^16, (low2 - low1) / 2^8, low1)
end
-- Writes up to 32K of an uncompressed block
local function WriteUncompressedBlock (stream, is_last, data, offset, len)
local nlen = band(bnot(len), 0xFFFF)
local lenFF, nlenFF = band(len, 0xFF), band(nlen, 0xFF)
stream[#stream + 1] = char(is_last and 1 or 0) -- Final flag, Compression type 0
stream[#stream + 1] = char(lenFF) -- Length LSB
stream[#stream + 1] = char(rshift(len - lenFF, 8)) -- Length MSB
stream[#stream + 1] = char(nlenFF) -- Length 1st complement LSB
stream[#stream + 1] = char(rshift(nlen - nlenFF, 8)) -- Length 1st complement MSB
for i = 1, len, 512 do -- Break up data into unpack-supported sizes
stream[#stream + 1] = char(unpack(data, offset + i, offset + min(i + 511, len))) -- Data
end
end
-- Maximum number of uncompressed bytes to write at once --
local BlockSize = 32000
-- Hard-coded first bytes in uncompressed block --
local Bytes = char(8, (31 - (8 * 256) % 31) % 31) -- CM = 8, CMINFO = 0; FCHECK (FDICT / FLEVEL = 0)
-- Built-in "zlib" for uncompressed blocks
local function UncompressedWrite (data, yfunc)
local subs, pos, n = { Bytes }, 0, #data
repeat
yfunc()
local left = n - pos
local is_last = left <= BlockSize
WriteUncompressedBlock(subs, is_last, data, pos, is_last and left or BlockSize)
pos = pos + BlockSize
until is_last
subs[#subs + 1] = U32(Adler(data))
return concat(subs, "")
end
-- LUT for CRC --
local CRC
-- Generates CRC table
local function CreateCRCTable ()
local t = {}
for i = 0, 255 do
local c = i
for _ = 1, 8 do
local bit = band(c, 0x1)
c = .5 * (c - bit)
if bit ~= 0 then
c = bxor(c, 0xEDB88320)
end
end
t[#t + 1] = c
end
return t
end
-- Update the CRC with new data
local function UpdateCRC (crc, bytes)
CRC = CRC or CreateCRCTable()
for b in gmatch(bytes, ".") do
crc = bxor(CRC[band(bxor(crc, byte(b)), 0xFF) + 1], rshift(crc, 8))
end
return crc
end
-- Serialize data as a PNG chunk
local function ToChunk (stream, id, bytes)
stream[#stream + 1] = U32(#bytes)
stream[#stream + 1] = id
stream[#stream + 1] = bytes
local crc = 0xFFFFFFFF
crc = UpdateCRC(crc, id)
crc = UpdateCRC(crc, bytes)
stream[#stream + 1] = U32(bnot(crc))
end
-- Default yield function: no-op
local function DefYieldFunc () end
-- Common string serialize behavior after canonicalizing data
local function Finish (data, extra, w, h, yfunc, opts)
local n = #data
-- Do any [0, 1] to [0, 255] conversion.
if opts then
for i = 1, opts.from_01 and n or 0 do
data[i] = min(floor(data[i] * 255), 255)
end
end
-- Pad the last row with 0, if necessary.
for _ = 1, extra do
data[n], data[n + 1], data[n + 2], data[n + 3], n = 0, 0, 0, 0, n + 4
end
-- Process the data, gather it into chunks, and emit the final byte stream.
local stream = { "\137\080\078\071\013\010\026\010" }
ToChunk(stream, "IHDR", U32(w) .. U32(h) .. char(8, 6, 0, 0, 0)) -- Bit depth, colortype (ARGB), compression, filter, interlace
ToChunk(stream, "IDAT", UncompressedWrite(data, yfunc))
ToChunk(stream, "IEND", "")
return concat(stream, "")
end
--- Variant of @{Save_Interleaved} that emits a raw byte stream, instead of saving to file.
-- @array colors As per @{Save_Interleaved}.
-- @uint w As per @{Save_Interleaved}.
-- @ptable[opt] opts As per @{Save_Interleaved}.
-- @treturn string Byte stream.
function M.ToString_Interleaved (colors, w, opts)
local ncolors = floor(#colors / 4)
local h, data = ceil(ncolors / w), {}
local si, di, extra = 1, 1, w * h - ncolors
local yfunc = (opts and opts.yfunc) or DefYieldFunc
-- Inject filters and do a standard write.
repeat
data[di], di = 0, di + 1 -- No filter
local count = min(w, ncolors)
for _ = 1, count * 4 do
data[di], si, di = colors[si], si + 1, di + 1
end
ncolors = ncolors - count
yfunc()
until ncolors == 0
return Finish(data, extra, w, h, yfunc, opts)
end
--- Variant of @{Save_RGBA} that emits a raw byte stream, instead of saving to file.
-- @array r Array of red values...
-- @array g ...green values...
-- @array b ...blue values...
-- @array a ...and alpha values.
-- @uint w As per @{Save_RGBA}.
-- @ptable[opt] opts As per @{Save_RGBA}.
-- @treturn string Byte stream.
function M.ToString_RGBA (r, g, b, a, w, opts)
local ncolors = min(#r, #g, #b, #a)
local h, data = ceil(ncolors / w), {}
local si, di, extra = 1, 1, w * h - ncolors
local yfunc = (opts and opts.yfunc) or DefYieldFunc
-- Interleave color streams, inject filters, and do a standard write.
repeat
data[di], di = 0, di + 1 -- No filter
for _ = 1, min(w, ncolors) do
data[di], data[di + 1], data[di + 2], data[di + 3] = r[si], g[si], b[si], a[si]
si, di, ncolors = si + 1, di + 4, ncolors - 1
end
yfunc()
until ncolors == 0
return Finish(data, extra, w, h, yfunc, opts)
end
-- Cache module members.
_ToString_Interleaved_ = M.ToString_Interleaved
_ToString_RGBA_ = M.ToString_RGBA
-- Export the module.
return M | mit |
DarkstarProject/darkstar | scripts/zones/Grauberg_[S]/npcs/Indescript_Markings.lua | 9 | 1504 | ----------------------------------
-- Area: Grauberg [S]
-- NPC: Indescript Markings
-- Type: Quest
-----------------------------------
local ID = require("scripts/zones/Grauberg_[S]/IDs");
require("scripts/globals/keyitems");
require("scripts/globals/npc_util");
require("scripts/globals/status");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local gownQuestProgress = player:getCharVar("AF_SCH_BODY");
player:delStatusEffect(dsp.effect.SNEAK);
-- SCH AF Quest - Boots
if (gownQuestProgress > 0 and gownQuestProgress < 3 and not player:hasKeyItem(dsp.ki.SAMPLE_OF_GRAUBERG_CHERT)) then
npcUtil.giveKeyItem(player, dsp.ki.SAMPLE_OF_GRAUBERG_CHERT);
player:setCharVar("AF_SCH_BODY", gownQuestProgress + 1);
-- Move the markings around
local positions = {
[1] = {-517, -167, 209},
[2] = {-492, -168, 190},
[3] = {-464, -166, 241},
[4] = {-442, -156, 182},
[5] = {-433, -151, 162},
[6] = {-416, -143, 146},
[7] = {-535, -167, 227},
[8] = {-513, -170, 255}
};
local newPosition = npcUtil.pickNewPosition(npc:getID(), positions);
npc:setPos(newPosition.x, newPosition.y, newPosition.z);
else
player:messageSpecial(ID.text.NOTHING_OUT_OF_ORDINARY);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Windurst_Waters/npcs/Chamama.lua | 9 | 6288 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Chamama
-- Involved In Quest: Inspector's Gadget
-- Starts Quest: In a Pickle
-----------------------------------
local ID = require("scripts/zones/Windurst_Waters/IDs");
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/globals/settings");
require("scripts/globals/titles");
-----------------------------------
function onTrade(player,npc,trade)
local FakeMoustache = player:hasKeyItem(dsp.ki.FAKE_MOUSTACHE);
local InvisibleManSticker = player:hasKeyItem(dsp.ki.INVISIBLE_MAN_STICKER);
local InAPickle = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.IN_A_PICKLE);
local count = trade:getItemCount();
local gil = trade:getGil();
if ((InAPickle == QUEST_ACCEPTED or InAPickle == QUEST_COMPLETED) and trade:hasItemQty(583,1) == true and count == 1 and gil == 0) then
local rand = math.random(1,4);
if (rand <= 2) then
if (InAPickle == QUEST_ACCEPTED) then
player:startEvent(659); -- IN A PICKLE: Quest Turn In (1st Time)
elseif (InAPickle == QUEST_COMPLETED) then
player:startEvent(662,200);
end
elseif (rand == 3) then
player:startEvent(657); -- IN A PICKLE: Too Light
player:tradeComplete(trade);
elseif (rand == 4) then
player:startEvent(658); -- IN A PICKLE: Too Small
player:tradeComplete(trade);
end
elseif (FakeMoustache == false) then
local InspectorsGadget = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.INSPECTOR_S_GADGET);
if (InspectorsGadget == QUEST_ACCEPTED) then
local SarutaCotton = trade:hasItemQty(834,4);
if (SarutaCotton == true and count == 4) then
player:startEvent(552);
end
end
elseif (InvisibleManSticker == false) then
local ThePromise = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.THE_PROMISE);
if (ThePromise == QUEST_ACCEPTED) then
local ShoalWeed = trade:hasItemQty(1148,1);
if (ShoalWeed == true and count == 1) then
player:startEvent(799,0,0,dsp.ki.INVISIBLE_MAN_STICKER);
end
end
end
end;
function onTrigger(player,npc)
local InspectorsGadget = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.INSPECTOR_S_GADGET);
local ThePromise = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.THE_PROMISE);
local InAPickle = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.IN_A_PICKLE);
local NeedToZone = player:needToZone();
if (ThePromise == QUEST_ACCEPTED) then
local InvisibleManSticker = player:hasKeyItem(dsp.ki.INVISIBLE_MAN_STICKER);
if (InvisibleManSticker == true) then
player:startEvent(800);
else
local ThePromiseVar = player:getCharVar("ThePromise");
if (ThePromiseVar == 1) then
player:startEvent(798,0,1148,dsp.ki.INVISIBLE_MAN_STICKER);
else
player:startEvent(797,0,1148,dsp.ki.INVISIBLE_MAN_STICKER);
end
end
elseif (InspectorsGadget == QUEST_ACCEPTED) then
local FakeMoustache = player:hasKeyItem(dsp.ki.FAKE_MOUSTACHE);
-- printf("mustach check");
if (FakeMoustache == true) then
player:startEvent(553);
else
player:startEvent(551,0,dsp.ki.FAKE_MOUSTACHE);
end
elseif (InAPickle == QUEST_AVAILABLE and NeedToZone == false) then
local rand = math.random(1,2);
if (rand == 1) then
player:startEvent(654,0,4444); -- IN A PICKLE + RARAB TAIL: Quest Begin
else
player:startEvent(651); -- Standard Conversation
end
elseif (InAPickle == QUEST_ACCEPTED or player:getCharVar("QuestInAPickle_var") == 1) then
player:startEvent(655,0,4444); -- IN A PICKLE + RARAB TAIL: Quest Objective Reminder
elseif (InAPickle == QUEST_COMPLETED and NeedToZone) then
player:startEvent(660); -- IN A PICKLE: After Quest
elseif (InAPickle == QUEST_COMPLETED and NeedToZone == false and player:getCharVar("QuestInAPickle_var") ~= 1) then
local rand = math.random(1,2)
if (rand == 1) then
player:startEvent(661); -- IN A PICKLE: Repeatable Quest Begin
else
player:startEvent(651); -- Standard Conversation
end
else
player:startEvent(651); -- Standard Conversation
end
-- player:delQuest(WINDURST,dsp.quest.id.windurst.IN_A_PICKLE); [[[[[[[[[[[[[ FOR TESTING ONLY ]]]]]]]]]]]]]
end;
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
function onEventFinish(player,csid,option)
if (csid == 552) then
player:tradeComplete();
player:addKeyItem(dsp.ki.FAKE_MOUSTACHE);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.FAKE_MOUSTACHE);
elseif (csid == 797) then
player:setCharVar("ThePromise",1);
elseif (csid == 799) then
player:tradeComplete();
player:addKeyItem(dsp.ki.INVISIBLE_MAN_STICKER);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.INVISIBLE_MAN_STICKER);
elseif (csid == 654 and option == 1) then -- IN A PICKLE + RARAB TAIL: Quest Begin
player:addQuest(WINDURST,dsp.quest.id.windurst.IN_A_PICKLE);
elseif (csid == 659) then -- IN A PICKLE: Quest Turn In (1st Time)
player:tradeComplete(trade);
player:completeQuest(WINDURST,dsp.quest.id.windurst.IN_A_PICKLE);
player:needToZone(true);
player:addItem(12505);
player:messageSpecial(ID.text.ITEM_OBTAINED,12505);
player:addGil(GIL_RATE*200);
player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*200);
player:addFame(WINDURST,75);
elseif (csid == 661 and option == 1) then
player:setCharVar("QuestInAPickle_var",1)
elseif (csid == 662) then -- IN A PICKLE + 200 GIL: Repeatable Quest Turn In
player:tradeComplete(trade);
player:needToZone(true);
player:addGil(GIL_RATE*200);
player:addFame(WINDURST,8);
player:setCharVar("QuestInAPickle_var",0)
end
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/effects/healing.lua | 10 | 1837 | -----------------------------------
--
-- EFFECT_HEALING
--
-- Activated through the /heal command
-----------------------------------
require("scripts/globals/status");
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:setAnimation(33);
end;
-----------------------------------
-- onEffectTick Action
-----------------------------------
function onEffectTick(target,effect)
local healtime = effect:getTickCount();
if (healtime > 1) then
-- curse II also known as "zombie"
if (not(target:hasStatusEffect(EFFECT_DISEASE)) and target:hasStatusEffect(EFFECT_PLAGUE) == false and target:hasStatusEffect(EFFECT_CURSE_II) == false) then
local healHP = 0;
if (target:getContinentID() == 1 and target:hasStatusEffect(EFFECT_SIGNET)) then
healHP = 10+(3*math.floor(target:getMainLvl()/10))+(healtime-2)*(1+math.floor(target:getMaxHP()/300))+(target:getMod(MOD_HPHEAL));
else
target:addTP(-100);
healHP = 10+(healtime-2)+(target:getMod(MOD_HPHEAL));
end
target:addHP(healHP);
target:updateEnmityFromCure(target, healHP);
-- Each rank of Clear Mind provides +3 hMP (via MOD_MPHEAL)
-- Each tic of healing should be +1mp more than the last
-- Clear Mind III increases this to +2, and Clear Mind V to +3 (via MOD_CLEAR_MIND)
target:addMP(12+((healtime-2) * (1+target:getMod(MOD_CLEAR_MIND)))+(target:getMod(MOD_MPHEAL)));
end
end
end;
-----------------------------------
-- onEffectLose Action
-----------------------------------
function onEffectLose(target,effect)
target:setAnimation(0);
target:delStatusEffect(EFFECT_LEAVEGAME);
end;
| gpl-3.0 |
br101/packages | utils/prometheus-node-exporter-lua/files/usr/lib/lua/prometheus-collectors/bmx7.lua | 76 | 2091 | #!/usr/bin/lua
local json = require "cjson"
local function interpret_suffix(rate)
if rate ~= nil then
local value = string.sub(rate, 1, -2)
local suffix = string.sub(rate, -1)
if suffix == "K" then return tonumber(value) * 10^3 end
if suffix == "M" then return tonumber(value) * 10^6 end
if suffix == "G" then return tonumber(value) * 10^9 end
end
return rate
end
local function scrape()
local status = json.decode(get_contents("/var/run/bmx7/json/status")).status
local labels = {
id = status.shortId,
name = status.name,
address = status.primaryIp,
revision = status.revision,
}
metric("bmx7_status", "gauge", labels, 1)
metric("bmx7_cpu_usage", "gauge", nil, status.cpu)
metric("bmx7_mem_usage", "gauge", nil, interpret_suffix(status.mem))
local links = json.decode(get_contents("/var/run/bmx7/json/links")).links
local metric_bmx7_rxRate = metric("bmx7_link_rxRate","gauge")
local metric_bmx7_txRate = metric("bmx7_link_txRate","gauge")
for _, link in pairs(links) do
local labels = {
source = status.shortId,
target = link.shortId,
name = link.name,
dev = link.dev
}
metric_bmx7_rxRate(labels, interpret_suffix(link.rxRate))
metric_bmx7_txRate(labels, interpret_suffix(link.txRate))
end
local metric_bmx7_tunIn = metric("bmx7_tunIn", "gauge")
local parameters = json.decode(get_contents("/var/run/bmx7/json/parameters")).OPTIONS
for _, option in pairs(parameters) do
if option.name == "tunIn" then
for _, instance in pairs(option.INSTANCES) do
for _, child_instance in pairs(instance.CHILD_INSTANCES) do
local labels = {
name = instance.value,
network = child_instance.value
}
metric_bmx7_tunIn(labels, 1)
end
end
elseif option.name == "plugin" then
local metric_bmx7_plugin = metric("bmx7_plugin", "gauge")
for _, instance in pairs(option.INSTANCES) do
metric_bmx7_plugin({ name = instance.value }, 1)
end
end
end
end
return { scrape = scrape }
| gpl-2.0 |
Fenix-XI/Fenix | scripts/zones/The_Garden_of_RuHmet/bcnms/when_angels_fall.lua | 30 | 2268 | -----------------------------------
-- Area: The_Garden_of_RuHmet
-- Name: when_angels_fall
-----------------------------------
package.loaded["scripts/zones/The_Garden_of_RuHmet/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/titles");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/missions");
require("scripts/zones/The_Garden_of_RuHmet/TextIDs");
-----------------------------------
-- EXAMPLE SCRIPT
--
-- What should go here:
-- giving key items, playing ENDING cutscenes
--
-- What should NOT go here:
-- Handling of "battlefield" status, spawning of monsters,
-- putting loot into treasure pool,
-- enforcing ANY rules (SJ/number of people/etc), moving
-- chars around, playing entrance CSes (entrance CSes go in bcnm.lua)
-- After registering the BCNM via bcnmRegister(bcnmid)
function onBcnmRegister(player,instance)
end;
-- Physically entering the BCNM via bcnmEnter(bcnmid)
function onBcnmEnter(player,instance)
end;
-- Leaving the BCNM by every mean possible, given by the LeaveCode
-- 1=Select Exit on circle
-- 2=Winning the BC
-- 3=Disconnected or warped out
-- 4=Losing the BC
-- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called
-- from the core when a player disconnects or the time limit is up, etc
function onBcnmLeave(player,instance,leavecode)
if (leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage
if (player:getCurrentMission(COP) == WHEN_ANGELS_FALL and player:getVar("PromathiaStatus")==4) then
player:startEvent(0x7d01,0,0,0,instance:getTimeInside(),0,0,0);
player:setVar("PromathiaStatus",5);
else
player:startEvent(0x7d01,0,0,0,instance:getTimeInside(),0,0,1); --
end
elseif (leavecode == 4) then
player:startEvent(0x7d02);
end
--printf("leavecode: %u",leavecode);
end;
function onEventUpdate(player,csid,option)
-- print("bc update csid "..csid.." and option "..option);
end;
function onEventFinish(player,csid,option)
-- print("bc finish csid "..csid.." and option "..option);
if (csid== 0x7d01) then
player:setPos(420,0,445,192);
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/South_Gustaberg/mobs/Rock_Lizard.lua | 6 | 1374 | -----------------------------------
-- Area: South Gustaberg
-- MOB: Rock Lizard
-- Note: Place holder Leaping Lizzy
-----------------------------------
require("scripts/zones/South_Gustaberg/MobIDs");
require("scripts/globals/fieldsofvalor");
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer,ally)
checkRegime(ally,mob,80,1);
-- Get Rock Lizard ID and check if it is a PH of LL
local mobID = mob:getID();
-- Check if Rock Lizard is within the Leaping_Lizzy_PH table
if (Leaping_Lizzy_PH[mobID] ~= nil) then
-- printf("%u is a PH",mob);
-- Get LL's previous ToD
local LL_ToD = GetServerVariable("[POP]Leaping_Lizzy");
-- Check if LL window is open, and there is not an LL popped already(ACTION_NONE = 0)
if (LL_ToD <= os.time(t) and GetMobAction(Leaping_Lizzy) == 0) then
-- printf("LL window open");
-- Give Rock_Lizard 5 percent chance to pop LL
if (math.random(1,20) == 5) then
-- printf("LL will pop");
UpdateNMSpawnPoint(Leaping_Lizzy);
GetMobByID(Leaping_Lizzy):setRespawnTime(GetMobRespawnTime(mobID));
SetServerVariable("[PH]Leaping_Lizzy", mobID);
DeterMob(mobID, true);
end
end
end
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/items/bowl_of_oceanfin_soup.lua | 11 | 1615 | -----------------------------------------
-- ID: 6070
-- Item: Bowl of Oceanfin Soup
-- Food Effect: 4 Hrs, All Races
-----------------------------------------
-- Accuracy % 15 Cap 95
-- Ranged Accuracy % 15 Cap 95
-- Attack % 19 Cap 85
-- Ranged Attack % 19 Cap 85
-- Amorph Killer 6
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,14400,6070)
end
function onEffectGain(target,effect)
target:addMod(dsp.mod.FOOD_ACCP, 15)
target:addMod(dsp.mod.FOOD_ACC_CAP, 95)
target:addMod(dsp.mod.FOOD_RACCP, 15)
target:addMod(dsp.mod.FOOD_RACC_CAP, 95)
target:addMod(dsp.mod.FOOD_ATTP, 19)
target:addMod(dsp.mod.FOOD_ATT_CAP, 85)
target:addMod(dsp.mod.FOOD_RATTP, 19)
target:addMod(dsp.mod.FOOD_RATT_CAP, 85)
target:addMod(dsp.mod.AMORPH_KILLER, 6)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.FOOD_ACCP, 15)
target:delMod(dsp.mod.FOOD_ACC_CAP, 95)
target:delMod(dsp.mod.FOOD_RACCP, 15)
target:delMod(dsp.mod.FOOD_RACC_CAP, 95)
target:delMod(dsp.mod.FOOD_ATTP, 19)
target:delMod(dsp.mod.FOOD_ATT_CAP, 85)
target:delMod(dsp.mod.FOOD_RATTP, 19)
target:delMod(dsp.mod.FOOD_RATT_CAP, 85)
target:delMod(dsp.mod.AMORPH_KILLER, 6)
end
| gpl-3.0 |
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