repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278
values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15
values |
|---|---|---|---|---|---|
DarkstarProject/darkstar | scripts/globals/abilities/scholars_roll.lua | 12 | 2513 | -----------------------------------
-- Ability: Scholar's Roll
-- Enhances Conserve MP effect for party members within area of effect
-- Optimal Job: Scholar
-- Lucky Number: 2
-- Unlucky Number: 6
-- Level: 64
-- Phantom Roll +1 Value: 1
--
-- Data unknown
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/ability")
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------
function onAbilityCheck(player,target,ability)
local effectID = dsp.effect.SCHOLARS_ROLL
ability:setRange(ability:getRange() + player:getMod(dsp.mod.ROLL_RANGE))
if (player:hasStatusEffect(effectID)) then
return dsp.msg.basic.ROLL_ALREADY_ACTIVE,0
elseif atMaxCorsairBusts(player) then
return dsp.msg.basic.CANNOT_PERFORM,0
else
return 0,0
end
end
function onUseAbility(caster,target,ability,action)
if (caster:getID() == target:getID()) then
corsairSetup(caster, ability, action, dsp.effect.SCHOLARS_ROLL, dsp.job.SCH)
end
local total = caster:getLocalVar("corsairRollTotal")
return applyRoll(caster,target,ability,action,total)
end
function applyRoll(caster,target,ability,action,total)
local duration = 300 + caster:getMerit(dsp.merit.WINNING_STREAK) + caster:getMod(dsp.mod.PHANTOM_DURATION)
local effectpowers = {2, 9, 3, 4, 5, 2, 6, 6, 7, 9, 14, 4} --mostly random guesses
local effectpower = effectpowers[total]
if (caster:getLocalVar("corsairRollBonus") == 1 and total < 12) then
effectpower = effectpower + 4
end
-- Apply Additional Phantom Roll+ Buff
local phantomBase = 1 -- Base increment buff
local effectpower = effectpower + (phantomBase * phantombuffMultiple(caster))
-- Check if COR Main or Sub
if (caster:getMainJob() == dsp.job.COR and caster:getMainLvl() < target:getMainLvl()) then
effectpower = effectpower * (caster:getMainLvl() / target:getMainLvl())
elseif (caster:getSubJob() == dsp.job.COR and caster:getSubLvl() < target:getMainLvl()) then
effectpower = effectpower * (caster:getSubLvl() / target:getMainLvl())
end
if (target:addCorsairRoll(caster:getMainJob(), caster:getMerit(dsp.merit.BUST_DURATION), dsp.effect.SCHOLARS_ROLL, effectpower, 0, duration, caster:getID(), total, dsp.mod.CONSERVE_MP) == false) then
ability:setMsg(dsp.msg.basic.ROLL_MAIN_FAIL)
elseif total > 11 then
ability:setMsg(dsp.msg.basic.DOUBLEUP_BUST)
end
return total
end
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Tavnazian_Safehold/npcs/_0q1.lua | 9 | 1437 | -----------------------------------
-- Area: Tavnazian Safehold
-- NPC: _0q1 (Sewer Entrance)
-- !pos 28 -12 44 26
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/missions");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
if (player:getCurrentMission(COP) == dsp.mission.id.cop.THE_LOST_CITY and player:getCharVar("PromathiaStatus") > 0) then
player:startEvent(103);
elseif (player:getCurrentMission(COP) == dsp.mission.id.cop.CHAINS_AND_BONDS and player:getCharVar("PromathiaStatus") == 3) then
player:startEvent(116);
elseif (player:getCurrentMission(COP) >= dsp.mission.id.cop.DISTANT_BELIEFS or player:hasCompletedMission(COP,dsp.mission.id.cop.THE_LAST_VERSE)) then
player:startEvent(502);
else
-- player:messageSpecial();
end
return 1;
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 103) then
player:setCharVar("PromathiaStatus",0);
player:completeMission(COP,dsp.mission.id.cop.THE_LOST_CITY);
player:addMission(COP,dsp.mission.id.cop.DISTANT_BELIEFS);
elseif (csid == 116) then
player:setCharVar("PromathiaStatus",4);
elseif (csid == 502 and option == 1) then
player:setPos(260.068,0,-283.568,190,27); -- To Phomiuna Aqueducts {R}
end
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Buburimu_Peninsula/Zone.lua | 15 | 4493 | -----------------------------------
--
-- Zone: Buburimu_Peninsula (118)
--
-----------------------------------
package.loaded[ "scripts/zones/Buburimu_Peninsula/TextIDs"] = nil;
package.loaded["scripts/globals/chocobo_digging"] = nil;
-----------------------------------
require("scripts/zones/Buburimu_Peninsula/TextIDs");
require("scripts/globals/icanheararainbow");
require("scripts/globals/zone");
require("scripts/globals/conquest");
require("scripts/globals/chocobo_digging");
-----------------------------------
-- Chocobo Digging vars
-----------------------------------
local itemMap = {
-- itemid, abundance, requirement
{ 847, 45, DIGREQ_NONE },
{ 887, 1, DIGREQ_NONE },
{ 893, 53, DIGREQ_NONE },
{ 17395, 98, DIGREQ_NONE },
{ 738, 3, DIGREQ_NONE },
{ 888, 195, DIGREQ_NONE },
{ 4484, 47, DIGREQ_NONE },
{ 17397, 66, DIGREQ_NONE },
{ 641, 134, DIGREQ_NONE },
{ 885, 12, DIGREQ_NONE },
{ 4096, 100, DIGREQ_NONE }, -- all crystals
{ 845, 125, DIGREQ_BURROW },
{ 843, 1, DIGREQ_BURROW },
{ 844, 64, DIGREQ_BURROW },
{ 1845, 34, DIGREQ_BURROW },
{ 838, 7, DIGREQ_BURROW },
{ 880, 34, DIGREQ_BORE },
{ 902, 5, DIGREQ_BORE },
{ 886, 3, DIGREQ_BORE },
{ 867, 3, DIGREQ_BORE },
{ 864, 21, DIGREQ_BORE },
{ 1587, 19, DIGREQ_BORE },
{ 1586, 9, DIGREQ_BORE },
{ 866, 2, DIGREQ_BORE },
{ 4570, 10, DIGREQ_MODIFIER },
{ 4487, 11, DIGREQ_MODIFIER },
{ 4409, 12, DIGREQ_MODIFIER },
{ 1188, 10, DIGREQ_MODIFIER },
{ 4532, 12, DIGREQ_MODIFIER },
};
local messageArray = { DIG_THROW_AWAY, FIND_NOTHING, ITEM_OBTAINED };
-----------------------------------
-- onChocoboDig
-----------------------------------
function onChocoboDig(player, precheck)
return chocoboDig(player, itemMap, precheck, messageArray);
end;
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
local manuals = {17261199,17261200};
SetFieldManual(manuals);
SetRegionalConquestOverseers(zone:getRegionID())
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn( player, prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos( -276.529, 16.403, -324.519, 14);
end
if (triggerLightCutscene(player)) then -- Quest: I Can Hear A Rainbow
cs = 0x0003;
elseif (player:getCurrentMission(WINDURST) == VAIN and player:getVar("MissionStatus") ==1) then
cs = 0x0005; -- zone 4 buburimu no update (north)
end
return cs;
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate( player, csid, option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0003) then
lightCutsceneUpdate(player); -- Quest: I Can Hear A Rainbow
elseif (csid == 0x0005) then
if (player:getPreviousZone() == 213 or player:getPreviousZone() == 249) then
player:updateEvent(0,0,0,0,0,7);
elseif (player:getPreviousZone() == 198) then
player:updateEvent(0,0,0,0,0,6);
end
end
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish( player, csid, option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0003) then
lightCutsceneFinish(player); -- Quest: I Can Hear A Rainbow
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Hall_of_Transference/npcs/_0e1.lua | 32 | 1340 | -----------------------------------
-- Area: Hall of Transference
-- NPC: Cermet Gate - Dem
-- @pos -220 -46 -279 14
-----------------------------------
package.loaded["scripts/zones/Hall_of_Transference/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/missions");
require("scripts/zones/Hall_of_Transference/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getCurrentMission(COP) > BELOW_THE_ARKS) then
player:startEvent(0x0096);
else
player:messageSpecial(NO_RESPONSE_OFFSET+1); -- The door is firmly shut.
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0096 and option == 1) then
player:setPos(185.891, 0, -52.331, 128, 18); -- To Promyvion Dem {R}
end
end; | gpl-3.0 |
oTibia/UnderLight-AK47 | data/actions/scripts/liquids/strong_mana.lua | 2 | 1328 | local MIN = 110
local MAX = 190
local EMPTY_POTION = 7634
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_MANADRAIN)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
setCombatFormula(combat, COMBAT_FORMULA_DAMAGE, MIN, 0, MAX, 0)
local exhaust = createConditionObject(CONDITION_EXHAUST_POTION)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, getConfigInfo('minactionexinterval'))
function onUse(cid, item, frompos, item2, topos)
if(isPlayer(item2.uid) == false) then
return false
end
if not(isSorcerer(cid) or isDruid(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50) and not(getPlayerAccess(cid) > 0) then
doCreatureSay(cid, "Only sorcerers, druids and paladins of level 50 or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end
if(hasCondition(cid, CONDITION_EXHAUST_POTION) ) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return true
end
if not doCombat(cid, combat, numberToVariant(item2.uid)) then
return false
end
doAddCondition(cid, exhaust)
doCreatureSay(item2.uid, "Aaaah...", TALKTYPE_ORANGE_1)
doRemoveItem(item.uid, 1)
doPlayerAddItem(cid, EMPTY_POTION, 1)
return true
end
| gpl-2.0 |
gdewald/Sputter | dev/premake/premake/src/base/help.lua | 26 | 1220 | --
-- help.lua
-- User help, displayed on /help option.
-- Copyright (c) 2002-2008 Jason Perkins and the Premake project
--
function premake.showhelp()
-- display the basic usage
printf("Premake %s, a build script generator", _PREMAKE_VERSION)
printf(_PREMAKE_COPYRIGHT)
printf("%s %s", _VERSION, _COPYRIGHT)
printf("")
printf("Usage: premake4 [options] action [arguments]")
printf("")
-- display all options
printf("OPTIONS")
printf("")
for option in premake.option.each() do
local trigger = option.trigger
local description = option.description
if (option.value) then trigger = trigger .. "=" .. option.value end
if (option.allowed) then description = description .. "; one of:" end
printf(" --%-15s %s", trigger, description)
if (option.allowed) then
for _, value in ipairs(option.allowed) do
printf(" %-14s %s", value[1], value[2])
end
end
printf("")
end
-- display all actions
printf("ACTIONS")
printf("")
for action in premake.action.each() do
printf(" %-17s %s", action.trigger, action.description)
end
printf("")
-- see more
printf("For additional information, see http://industriousone.com/premake")
end
| mit |
DarkstarProject/darkstar | scripts/zones/East_Ronfaure_[S]/Zone.lua | 11 | 1245 | -----------------------------------
--
-- Zone: East_Ronfaure_[S] (81)
--
-----------------------------------
local ID = require("scripts/zones/East_Ronfaure_[S]/IDs")
require("scripts/globals/missions")
require("scripts/globals/helm")
require("scripts/globals/zone")
-----------------------------------
function onInitialize(zone)
UpdateNMSpawnPoint(ID.mob.MYRADROSH)
GetMobByID(ID.mob.MYRADROSH):setRespawnTime(math.random(5400, 7200))
dsp.helm.initZone(zone, dsp.helm.type.LOGGING)
end;
function onZoneIn(player,prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(86.131,-65.817,273.861,25);
end
if (prevZone == dsp.zone.SOUTHERN_SAN_DORIA_S) then
if (player:getCurrentMission(WOTG) == dsp.mission.id.wotg.WHILE_THE_CAT_IS_AWAY) then
cs = 7;
end
end
return cs;
end;
function onRegionEnter(player,region)
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 7) then
player:completeMission(WOTG, dsp.mission.id.wotg.WHILE_THE_CAT_IS_AWAY);
player:addMission(WOTG, dsp.mission.id.wotg.A_TIMESWEPT_BUTTERFLY);
end
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Norg/npcs/Ryoma.lua | 9 | 4100 | -----------------------------------
-- Area: Norg
-- NPC: Ryoma
-- Start and Finish Quest: 20 in Pirate Years, I'll Take the Big Box, True Will, Bugi Soden
-- Involved in Quest: Ayame and Kaede
-- !pos -23 0 -9 252
-----------------------------------
local ID = require("scripts/zones/Norg/IDs")
require("scripts/globals/keyitems")
require("scripts/globals/settings")
require("scripts/globals/wsquest")
require("scripts/globals/quests")
require("scripts/globals/status")
require("scripts/globals/shop")
-----------------------------------
local wsQuest = dsp.wsquest.blade_ku
function onTrade(player,npc,trade)
local wsQuestEvent = dsp.wsquest.getTradeEvent(wsQuest,player,trade)
if (wsQuestEvent ~= nil) then
player:startEvent(wsQuestEvent)
end
end
function onTrigger(player,npc)
local wsQuestEvent = dsp.wsquest.getTriggerEvent(wsQuest,player)
local twentyInPirateYears = player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.TWENTY_IN_PIRATE_YEARS)
local illTakeTheBigBox = player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.I_LL_TAKE_THE_BIG_BOX)
local trueWill = player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.TRUE_WILL)
local mLvl = player:getMainLvl()
local mJob = player:getMainJob()
if (wsQuestEvent ~= nil) then
player:startEvent(wsQuestEvent)
elseif (player:getQuestStatus(BASTOK,dsp.quest.id.bastok.AYAME_AND_KAEDE) == QUEST_ACCEPTED) then
if (player:getCharVar("AyameAndKaede_Event") == 3) then
player:startEvent(95) -- During Quest "Ayame and Kaede"
else
player:startEvent(94)
end
elseif (twentyInPirateYears == QUEST_AVAILABLE and mJob == dsp.job.NIN and mLvl >= 40) then
player:startEvent(133) -- Start Quest "20 in Pirate Years"
elseif (twentyInPirateYears == QUEST_ACCEPTED and player:hasKeyItem(dsp.ki.TRICK_BOX)) then
player:startEvent(134) -- Finish Quest "20 in Pirate Years"
elseif (twentyInPirateYears == QUEST_COMPLETED and illTakeTheBigBox == QUEST_AVAILABLE and mJob == dsp.job.NIN and mLvl >= 50 and player:needToZone() == false) then
player:startEvent(135) -- Start Quest "I'll Take the Big Box"
elseif (illTakeTheBigBox == QUEST_COMPLETED and trueWill == QUEST_AVAILABLE) then
player:startEvent(136) -- Start Quest "True Will"
elseif (player:hasKeyItem(dsp.ki.OLD_TRICK_BOX) and player:getCharVar("trueWillCS") == 0) then
player:startEvent(137)
elseif (player:getCharVar("trueWillCS") == 1) then
player:startEvent(138)
else
player:startEvent(94)
end
end
function onEventFinish(player,csid,option)
if (csid == 95) then
player:addKeyItem(dsp.ki.SEALED_DAGGER)
player:messageSpecial(ID.text.KEYITEM_OBTAINED, dsp.ki.SEALED_DAGGER)
player:delKeyItem(dsp.ki.STRANGELY_SHAPED_CORAL)
player:setCharVar("AyameAndKaede_Event", 4)
elseif (csid == 133) then
player:addQuest(OUTLANDS,dsp.quest.id.outlands.TWENTY_IN_PIRATE_YEARS)
player:setCharVar("twentyInPirateYearsCS",1)
elseif (csid == 134) then
if (player:getFreeSlotsCount() <= 1) then
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,17771)
else
player:delKeyItem(dsp.ki.TRICK_BOX)
player:addItem(17771)
player:addItem(17772)
player:messageSpecial(ID.text.ITEM_OBTAINED, 17771) -- Anju
player:messageSpecial(ID.text.ITEM_OBTAINED, 17772) -- Zushio
player:needToZone()
player:setCharVar("twentyInPirateYearsCS",0)
player:addFame(NORG,30)
player:completeQuest(OUTLANDS,dsp.quest.id.outlands.TWENTY_IN_PIRATE_YEARS)
end
elseif (csid == 135) then
player:addQuest(OUTLANDS,dsp.quest.id.outlands.I_LL_TAKE_THE_BIG_BOX)
elseif (csid == 136) then
player:addQuest(OUTLANDS,dsp.quest.id.outlands.TRUE_WILL)
elseif (csid == 137) then
player:setCharVar("trueWillCS",1)
else
dsp.wsquest.handleEventFinish(wsQuest,player,csid,option,ID.text.BLADE_KU_LEARNED)
end
end | gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/items/b.e.w._pitaru.lua | 11 | 1039 | -----------------------------------------
-- ID: 5892
-- Item: b.e.w._pitaru
-- Food Effect: 30 Min, All Races
-----------------------------------------
-- MP +9% (cap 130)
-- Increases rate of magic skill gains by 80%
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,1800,5892)
end
function onEffectGain(target, effect)
target:addMod(dsp.mod.FOOD_MPP, 9)
target:addMod(dsp.mod.FOOD_MP_CAP, 130)
target:addMod(dsp.mod.MAGIC_SKILLUP_RATE, 80)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.FOOD_MPP, 9)
target:delMod(dsp.mod.FOOD_MP_CAP, 130)
target:delMod(dsp.mod.MAGIC_SKILLUP_RATE, 80)
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Chateau_dOraguille/npcs/_6h1.lua | 13 | 2327 | -----------------------------------
-- Area: Chateau d'Oraguille
-- Door: Prince Regent's Rm
-- Starts and Finishes Quest: Prelude of Black and White (Start), Pieuje's Decision (Start)
-- @pos -37 -3 31 233
-----------------------------------
package.loaded["scripts/zones/Chateau_dOraguille/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/zones/Chateau_dOraguille/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
messengerFromBeyond = player:getQuestStatus(SANDORIA,MESSENGER_FROM_BEYOND);
preludeOfBandW = player:getQuestStatus(SANDORIA,PRELUDE_OF_BLACK_AND_WHITE);
pieujesDecision = player:getQuestStatus(SANDORIA,PIEUJE_S_DECISION);
if (player:getMainJob() == 3 and player:getMainLvl() >= AF2_QUEST_LEVEL) then
if (messengerFromBeyond == QUEST_COMPLETED and preludeOfBandW == QUEST_AVAILABLE) then
player:startEvent(0x0227); -- Start Quest "Prelude of Black and White"
elseif (preludeOfBandW == QUEST_COMPLETED and pieujesDecision == QUEST_AVAILABLE) then
player:startEvent(0x0228); -- Start Quest "Pieuje's Decision"
end
elseif (player:hasCompletedMission(SANDORIA,LIGHTBRINGER) and player:getRank() == 9 and player:getVar("Cutscenes_8-2") == 1) then
player:startEvent(0x004A);
else
player:startEvent(0x020b);
end
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x0227) then
player:addQuest(SANDORIA,PRELUDE_OF_BLACK_AND_WHITE);
elseif (csid == 0x0228) then
player:addQuest(SANDORIA,PIEUJE_S_DECISION);
elseif (csid == 0x004A) then
player:setVar("Cutscenes_8-2",2);
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/items/woozyshroom.lua | 18 | 1170 | -----------------------------------------
-- ID: 4373
-- Item: woozyshroom
-- Food Effect: 5Min, All Races
-----------------------------------------
-- Strength -4
-- Mind 2
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,4373);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_STR, -4);
target:addMod(MOD_MND, 2);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_STR, -4);
target:delMod(MOD_MND, 2);
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/items/plate_of_tuna_sushi.lua | 11 | 1452 | -----------------------------------------
-- ID: 5150
-- Item: plate_of_tuna_sushi
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Health 20
-- Dexterity 3
-- Charisma 5
-- Accuracy % 15 (cap 72)
-- Ranged ACC % 15 (cap 72)
-- Sleep Resist 1
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,1800,5150)
end
function onEffectGain(target, effect)
target:addMod(dsp.mod.HP, 20)
target:addMod(dsp.mod.DEX, 3)
target:addMod(dsp.mod.CHR, 5)
target:addMod(dsp.mod.FOOD_ACCP, 15)
target:addMod(dsp.mod.FOOD_ACC_CAP, 72)
target:addMod(dsp.mod.FOOD_RACCP, 15)
target:addMod(dsp.mod.FOOD_RACC_CAP, 72)
target:addMod(dsp.mod.SLEEPRES, 1)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.HP, 20)
target:delMod(dsp.mod.DEX, 3)
target:delMod(dsp.mod.CHR, 5)
target:delMod(dsp.mod.FOOD_ACCP, 15)
target:delMod(dsp.mod.FOOD_ACC_CAP, 72)
target:delMod(dsp.mod.FOOD_RACCP, 15)
target:delMod(dsp.mod.FOOD_RACC_CAP, 72)
target:delMod(dsp.mod.SLEEPRES, 1)
end
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Temenos/mobs/Proto-Ultima.lua | 9 | 1458 | -----------------------------------
-- Area: Temenos
-- Mob: Proto-Ultima
-----------------------------------
require("scripts/globals/titles");
require("scripts/globals/limbus");
-----------------------------------
function onMobSpawn(mob)
mob:SetMagicCastingEnabled(false);
end;
function onMobFight(mob,target)
local phase = mob:getLocalVar("battlePhase");
if (mob:actionQueueEmpty() == true) then
if (mob:getHPP() < (80 - (phase * 20))) then
mob:useMobAbility(1524); -- use Dissipation on phase change
phase = phase + 1;
if (phase == 2) then -- enable Holy II
mob:SetMagicCastingEnabled(true);
end
if (phase == 4) then -- add Regain in final phase
if (mob:hasStatusEffect(dsp.effect.REGAIN) == false) then
mob:addStatusEffect(dsp.effect.REGAIN,7,3,0);
mob:getStatusEffect(dsp.effect.REGAIN):setFlag(dsp.effectFlag.DEATH);
end
end
mob:setLocalVar("battlePhase", phase); -- incrementing the phase here instead of in the Dissipation skill because stunning it prevents use.
end
end
end;
function onMobDeath(mob, player, isKiller)
player:addTitle(dsp.title.TEMENOS_LIBERATOR);
GetNPCByID(16928768+79):setPos(-559,5,-357);
GetNPCByID(16928768+79):setStatus(dsp.status.NORMAL);
GetNPCByID(16928768+474):setStatus(dsp.status.NORMAL);
end;
| gpl-3.0 |
ungarscool1/HL2RP | hl2rp/gamemode/modules/fadmin/fadmin/playeractions/voicemute/cl_init.lua | 4 | 2589 | hook.Add("PlayerBindPress", "FAdmin_voicemuted", function(ply, bind, pressed)
if ply:FAdmin_GetGlobal("FAdmin_voicemuted") and string.find(string.lower(bind), "voicerecord") then return true end
-- The voice muting is not done clientside, this is just so people know they can't talk
end)
FAdmin.StartHooks["Voicemute"] = function()
FAdmin.Access.AddPrivilege("Voicemute", 2)
FAdmin.Commands.AddCommand("Voicemute", nil, "<Player>")
FAdmin.Commands.AddCommand("UnVoicemute", nil, "<Player>")
FAdmin.ScoreBoard.Player:AddActionButton(function(ply)
if ply:FAdmin_GetGlobal("FAdmin_voicemuted") then return "Unmute voice globally" end
return "Mute voice globally"
end,
function(ply)
if ply:FAdmin_GetGlobal("FAdmin_voicemuted") then return "fadmin/icons/voicemute" end
return "fadmin/icons/voicemute", "fadmin/icons/disable"
end,
Color(255, 130, 0, 255),
function(ply) return FAdmin.Access.PlayerHasPrivilege(LocalPlayer(), "Voicemute", ply) end,
function(ply, button)
if not ply:FAdmin_GetGlobal("FAdmin_voicemuted") then
FAdmin.PlayerActions.addTimeMenu(function(secs)
RunConsoleCommand("_FAdmin", "Voicemute", ply:UserID(), secs)
button:SetImage2("null")
button:SetText("Unmute voice globally")
button:GetParent():InvalidateLayout()
end)
else
RunConsoleCommand("_FAdmin", "UnVoicemute", ply:UserID())
end
button:SetImage2("fadmin/icons/disable")
button:SetText("Mute voice globally")
button:GetParent():InvalidateLayout()
end)
FAdmin.ScoreBoard.Player:AddActionButton(function(ply)
return ply.FAdminMuted and "Unmute voice" or "Mute voice"
end,
function(ply)
if ply.FAdminMuted then return "fadmin/icons/voicemute" end
return "fadmin/icons/voicemute", "fadmin/icons/disable"
end,
Color(255, 130, 0, 255),
true,
function(ply, button)
ply:SetMuted(not ply.FAdminMuted)
ply.FAdminMuted = not ply.FAdminMuted
if ply.FAdminMuted then button:SetImage2("null") button:SetText("Unmute voice") button:GetParent():InvalidateLayout() return end
button:SetImage2("fadmin/icons/disable")
button:SetText("Mute voice")
button:GetParent():InvalidateLayout()
end)
FAdmin.ScoreBoard.Main.AddPlayerRightClick("Mute/Unmute", function(ply, Panel)
ply:SetMuted(not ply.FAdminMuted)
ply.FAdminMuted = not ply.FAdminMuted
end)
end
| agpl-3.0 |
asdofindia/prosody-modules | mod_roster_command/mod_roster_command.lua | 31 | 5484 | -----------------------------------------------------------
-- mod_roster_command: Manage rosters through prosodyctl
-- version 0.02
-----------------------------------------------------------
-- Copyright (C) 2011 Matthew Wild
-- Copyright (C) 2011 Adam Nielsen
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
-----------------------------------------------------------
if not rawget(_G, "prosodyctl") then
module:log("error", "Do not load this module in Prosody, for correct usage see: http://code.google.com/p/prosody-modules/wiki/mod_roster_command");
module.host = "*";
return;
end
-- Workaround for lack of util.startup...
_G.bare_sessions = _G.bare_sessions or {};
local rostermanager = require "core.rostermanager";
local storagemanager = require "core.storagemanager";
local jid = require "util.jid";
local warn = prosodyctl.show_warning;
-- Make a *one-way* subscription. User will see when contact is online,
-- contact will not see when user is online.
function subscribe(user_jid, contact_jid)
local user_username, user_host = jid.split(user_jid);
local contact_username, contact_host = jid.split(contact_jid);
if not hosts[user_host] then
warn("The host '%s' is not configured for this server.", user_host);
return;
end
if hosts[user_host].users.name == "null" then
storagemanager.initialize_host(user_host);
usermanager.initialize_host(user_host);
end
-- Update user's roster to say subscription request is pending...
rostermanager.set_contact_pending_out(user_username, user_host, contact_jid);
if hosts[contact_host] then
if contact_host ~= user_host and hosts[contact_host].users.name == "null" then
storagemanager.initialize_host(contact_host);
usermanager.initialize_host(contact_host);
end
-- Update contact's roster to say subscription request is pending...
rostermanager.set_contact_pending_in(contact_username, contact_host, user_jid);
-- Update contact's roster to say subscription request approved...
rostermanager.subscribed(contact_username, contact_host, user_jid);
-- Update user's roster to say subscription request approved...
rostermanager.process_inbound_subscription_approval(user_username, user_host, contact_jid);
end
end
-- Make a mutual subscription between jid1 and jid2. Each JID will see
-- when the other one is online.
function subscribe_both(jid1, jid2)
subscribe(jid1, jid2);
subscribe(jid2, jid1);
end
-- Unsubscribes user from contact (not contact from user, if subscribed).
function unsubscribe(user_jid, contact_jid)
local user_username, user_host = jid.split(user_jid);
local contact_username, contact_host = jid.split(contact_jid);
if not hosts[user_host] then
warn("The host '%s' is not configured for this server.", user_host);
return;
end
if hosts[user_host].users.name == "null" then
storagemanager.initialize_host(user_host);
usermanager.initialize_host(user_host);
end
-- Update user's roster to say subscription is cancelled...
rostermanager.unsubscribe(user_username, user_host, contact_jid);
if hosts[contact_host] then
if contact_host ~= user_host and hosts[contact_host].users.name == "null" then
storagemanager.initialize_host(contact_host);
usermanager.initialize_host(contact_host);
end
-- Update contact's roster to say subscription is cancelled...
rostermanager.unsubscribed(contact_username, contact_host, user_jid);
end
end
-- Cancel any subscription in either direction.
function unsubscribe_both(jid1, jid2)
unsubscribe(jid1, jid2);
unsubscribe(jid2, jid1);
end
-- Set the name shown and group used in the contact list
function rename(user_jid, contact_jid, contact_nick, contact_group)
local user_username, user_host = jid.split(user_jid);
if not hosts[user_host] then
warn("The host '%s' is not configured for this server.", user_host);
return;
end
if hosts[user_host].users.name == "null" then
storagemanager.initialize_host(user_host);
usermanager.initialize_host(user_host);
end
-- Load user's roster and find the contact
local roster = rostermanager.load_roster(user_username, user_host);
local item = roster[contact_jid];
if item then
if contact_nick then
item.name = contact_nick;
end
if contact_group then
item.groups = {}; -- Remove from all current groups
item.groups[contact_group] = true;
end
rostermanager.save_roster(user_username, user_host, roster);
end
end
function remove(user_jid, contact_jid)
unsubscribe_both(user_jid, contact_jid);
local user_username, user_host = jid.split(user_jid);
local roster = rostermanager.load_roster(user_username, user_host);
roster[contact_jid] = nil;
rostermanager.save_roster(user_username, user_host, roster);
end
function module.command(arg)
local command = arg[1];
if not command then
warn("Valid subcommands: (un)subscribe(_both) | rename");
return 0;
end
table.remove(arg, 1);
if command == "subscribe" then
subscribe(arg[1], arg[2]);
return 0;
elseif command == "subscribe_both" then
subscribe_both(arg[1], arg[2]);
return 0;
elseif command == "unsubscribe" then
unsubscribe(arg[1], arg[2]);
return 0;
elseif command == "unsubscribe_both" then
unsubscribe_both(arg[1], arg[2]);
return 0;
elseif command == "remove" then
remove(arg[1], arg[2]);
return 0;
elseif command == "rename" then
rename(arg[1], arg[2], arg[3], arg[4]);
return 0;
else
warn("Unknown command: %s", command);
return 1;
end
return 0;
end
| mit |
eugeneia/snabbswitch | src/lib/numa.lua | 3 | 5394 | -- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(...,package.seeall)
-- Call bind_to_cpu(1) to bind the current Snabb process to CPU 1 (for
-- example), to bind its memory to the corresponding NUMA node, to
-- migrate mapped pages to that NUMA node, and to arrange to warn if
-- you use a PCI device from a remote NUMA node. See README.numa.md
-- for full API documentation.
local S = require("syscall")
local pci = require("lib.hardware.pci")
local bound_cpu
local bound_numa_node
local node_path = '/sys/devices/system/node/node'
local MAX_CPU = 1023
function cpu_get_numa_node (cpu)
local node = 0
while true do
local node_dir = S.open(node_path..node, 'rdonly, directory')
if not node_dir then return 0 end -- default NUMA node
local found = S.readlinkat(node_dir, 'cpu'..cpu)
node_dir:close()
if found then return node end
node = node + 1
end
end
local function supports_numa ()
local node0 = S.open(node_path..tostring(0), 'rdonly, directory')
if not node0 then return false end
node0:close()
return true
end
function has_numa ()
local node1 = S.open(node_path..tostring(1), 'rdonly, directory')
if not node1 then return false end
node1:close()
return true
end
function pci_get_numa_node (addr)
addr = pci.qualified(addr)
local file = assert(io.open('/sys/bus/pci/devices/'..addr..'/numa_node'))
local node = assert(tonumber(file:read()))
-- node can be -1.
return math.max(0, node)
end
function choose_numa_node_for_pci_addresses (addrs, require_affinity)
local chosen_node, chosen_because_of_addr
for _, addr in ipairs(addrs) do
local node = pci_get_numa_node(addr)
if not node or node == chosen_node then
-- Keep trucking.
elseif not chosen_node then
chosen_node = node
chosen_because_of_addr = addr
else
local msg = string.format(
"PCI devices %s and %s have different NUMA node affinities",
chosen_because_of_addr, addr)
if require_affinity then error(msg) else print('Warning: '..msg) end
end
end
return chosen_node
end
function check_affinity_for_pci_addresses (addrs)
local policy = S.get_mempolicy()
if policy.mode == S.c.MPOL_MODE['default'] then
if has_numa() then
print('Warning: No NUMA memory affinity.')
print('Pass --cpu to bind to a CPU and its NUMA node.')
end
elseif policy.mode ~= S.c.MPOL_MODE['bind'] then
print("Warning: NUMA memory policy already in effect, but it's not --membind.")
else
local node = S.getcpu().node
local node_for_pci = choose_numa_node_for_pci_addresses(addrs)
if node_for_pci and node ~= node_for_pci then
print("Warning: Bound NUMA node does not have affinity with PCI devices.")
end
end
end
function unbind_cpu ()
local cpu_set = S.sched_getaffinity()
cpu_set:zero()
for i = 0, MAX_CPU do cpu_set:set(i) end
assert(S.sched_setaffinity(0, cpu_set))
bound_cpu = nil
end
function bind_to_cpu (cpu)
if cpu == bound_cpu then return end
if not cpu then return unbind_cpu() end
assert(not bound_cpu, "already bound")
assert(S.sched_setaffinity(0, cpu),
("Couldn't set affinity for cpu %s"):format(cpu))
local cpu_and_node = S.getcpu()
assert(cpu_and_node.cpu == cpu)
bound_cpu = cpu
bind_to_numa_node (cpu_and_node.node)
end
function unbind_numa_node ()
if supports_numa() then
assert(S.set_mempolicy('default'))
end
bound_numa_node = nil
end
function bind_to_numa_node (node)
if node == bound_numa_node then return end
if not node then return unbind_numa_node() end
assert(not bound_numa_node, "already bound")
if supports_numa() then
assert(S.set_mempolicy('bind', node))
-- Migrate any pages that might have the wrong affinity.
local from_mask = assert(S.get_mempolicy(nil, nil, nil, 'mems_allowed')).mask
assert(S.migrate_pages(0, from_mask, node))
end
bound_numa_node = node
end
function prevent_preemption(priority)
assert(S.sched_setscheduler(0, "fifo", priority or 1),
'Failed to enable real-time scheduling. Try running as root.')
end
function selftest ()
function test_cpu(cpu)
local node = cpu_get_numa_node(cpu)
bind_to_cpu(cpu)
assert(bound_cpu == cpu)
assert(bound_numa_node == node)
assert(S.getcpu().cpu == cpu)
assert(S.getcpu().node == node)
bind_to_cpu(nil)
assert(bound_cpu == nil)
assert(bound_numa_node == node)
assert(S.getcpu().node == node)
bind_to_numa_node(nil)
assert(bound_cpu == nil)
assert(bound_numa_node == nil)
end
function test_pci_affinity (pciaddr)
check_affinity_for_pci_addresses({pciaddr})
local node = choose_numa_node_for_pci_addresses({pciaddr}, true)
bind_to_numa_node(node)
assert(bound_numa_node == node)
check_affinity_for_pci_addresses({pciaddr})
bind_to_numa_node(nil)
assert(bound_numa_node == nil)
end
print('selftest: numa')
local cpu_set = S.sched_getaffinity()
for cpuid = 0, MAX_CPU do
if cpu_set:get(cpuid) then
test_cpu(cpuid)
end
end
local pciaddr = os.getenv("SNABB_PCI0")
if pciaddr then
test_pci_affinity(pciaddr)
end
print('selftest: numa: ok')
end
| apache-2.0 |
Fenix-XI/Fenix | scripts/zones/Provenance/npcs/Tier42.lua | 1 | 1307 | -----------------------------------
-- Area: Prov
-- NPC: tier4
-- Guild Merchant NPC: Tier4 rewards
-- @pos 0 0 0 0 zone
-----------------------------------
package.loaded["scripts/zones/Provenance/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/shop");
require("scripts/globals/quests");
require("scripts/zones/Provenance/TextIDs");
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:PrintToPlayer("Welcome to the Tier 4 Rewards Shop #2. Please purchase your base item!");
stock = {0x5389,1,
0x515F,1,
0x48BB,1,
0x50EB,1,
0x51FA,1,
0x4A8D,1,
0x44DA,1,
0x48C3,1,
0x49DC,1,
0x410E,1,
0x4174,1,
0x42AD,1,
0x4A8C,1,
0x40C6,1,
0x497A,1,
0x497B,1,
0x3020,1,
0x2DF3,1,
0x4974,1
}
showShop(player, STATIC, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
eugeneia/snabbswitch | src/program/snabbvmx/check/check.lua | 9 | 1666 | module(..., package.seeall)
local config = require("core.config")
local lib = require("core.lib")
local util = require("program.lwaftr.check.util")
local counters = require("program.lwaftr.counters")
local setup = require("program.snabbvmx.lwaftr.setup")
local function show_usage(code)
print(require("program.snabbvmx.check.README_inc"))
main.exit(code)
end
local function parse_args (args)
local handlers = {}
local opts = {}
function handlers.h() show_usage(0) end
function handlers.r() opts.r = true end
args = lib.dogetopt(args, handlers, "hrD:",
{ help="h", regen="r", duration="D" })
if #args ~= 5 and #args ~= 6 then show_usage(1) end
if not opts.duration then opts.duration = 0.10 end
return opts, args
end
function run(args)
local opts, args = parse_args(args)
local conf_file, inv4_pcap, inv6_pcap, outv4_pcap, outv6_pcap, counters_path =
unpack(args)
local c = config.new()
setup.load_check(c, conf_file, inv4_pcap, inv6_pcap, outv4_pcap, outv6_pcap)
engine.configure(c)
if counters_path then
local initial_counters = counters.read_counters(c)
engine.main({duration=opts.duration})
local final_counters = counters.read_counters(c)
local counters_diff = util.diff_counters(final_counters,
initial_counters)
if opts.r then
util.regen_counters(counters_diff, counters_path)
else
local req_counters = util.load_requested_counters(counters_path)
util.validate_diff(counters_diff, req_counters)
end
else
engine.main({duration=opts.duration})
end
print("done")
end
| apache-2.0 |
abasshacker/abbasend | bot/utils.lua | 646 | 23489 | URL = require "socket.url"
http = require "socket.http"
https = require "ssl.https"
ltn12 = require "ltn12"
serpent = require "serpent"
feedparser = require "feedparser"
json = (loadfile "./libs/JSON.lua")()
mimetype = (loadfile "./libs/mimetype.lua")()
redis = (loadfile "./libs/redis.lua")()
JSON = (loadfile "./libs/dkjson.lua")()
http.TIMEOUT = 10
function get_receiver(msg)
if msg.to.type == 'user' then
return 'user#id'..msg.from.id
end
if msg.to.type == 'chat' then
return 'chat#id'..msg.to.id
end
if msg.to.type == 'encr_chat' then
return msg.to.print_name
end
end
function is_chat_msg( msg )
if msg.to.type == 'chat' then
return true
end
return false
end
function string.random(length)
local str = "";
for i = 1, length do
math.random(97, 122)
str = str..string.char(math.random(97, 122));
end
return str;
end
function string:split(sep)
local sep, fields = sep or ":", {}
local pattern = string.format("([^%s]+)", sep)
self:gsub(pattern, function(c) fields[#fields+1] = c end)
return fields
end
-- DEPRECATED
function string.trim(s)
print("string.trim(s) is DEPRECATED use string:trim() instead")
return s:gsub("^%s*(.-)%s*$", "%1")
end
-- Removes spaces
function string:trim()
return self:gsub("^%s*(.-)%s*$", "%1")
end
function get_http_file_name(url, headers)
-- Eg: foo.var
local file_name = url:match("[^%w]+([%.%w]+)$")
-- Any delimited alphanumeric on the url
file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$")
-- Random name, hope content-type works
file_name = file_name or str:random(5)
local content_type = headers["content-type"]
local extension = nil
if content_type then
extension = mimetype.get_mime_extension(content_type)
end
if extension then
file_name = file_name.."."..extension
end
local disposition = headers["content-disposition"]
if disposition then
-- attachment; filename=CodeCogsEqn.png
file_name = disposition:match('filename=([^;]+)') or file_name
end
return file_name
end
-- Saves file to /tmp/. If file_name isn't provided,
-- will get the text after the last "/" for filename
-- and content-type for extension
function download_to_file(url, file_name)
print("url to download: "..url)
local respbody = {}
local options = {
url = url,
sink = ltn12.sink.table(respbody),
redirect = true
}
-- nil, code, headers, status
local response = nil
if url:starts('https') then
options.redirect = false
response = {https.request(options)}
else
response = {http.request(options)}
end
local code = response[2]
local headers = response[3]
local status = response[4]
if code ~= 200 then return nil end
file_name = file_name or get_http_file_name(url, headers)
local file_path = "/tmp/"..file_name
print("Saved to: "..file_path)
file = io.open(file_path, "w+")
file:write(table.concat(respbody))
file:close()
return file_path
end
function vardump(value)
print(serpent.block(value, {comment=false}))
end
-- taken from http://stackoverflow.com/a/11130774/3163199
function scandir(directory)
local i, t, popen = 0, {}, io.popen
for filename in popen('ls -a "'..directory..'"'):lines() do
i = i + 1
t[i] = filename
end
return t
end
-- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen
function run_command(str)
local cmd = io.popen(str)
local result = cmd:read('*all')
cmd:close()
return result
end
-- User has privileges
function is_sudo(msg)
local var = false
-- Check users id in config
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
-- Returns the name of the sender
function get_name(msg)
local name = msg.from.first_name
if name == nil then
name = msg.from.id
end
return name
end
-- Returns at table of lua files inside plugins
function plugins_names( )
local files = {}
for k, v in pairs(scandir("plugins")) do
-- Ends with .lua
if (v:match(".lua$")) then
table.insert(files, v)
end
end
return files
end
-- Function name explains what it does.
function file_exists(name)
local f = io.open(name,"r")
if f ~= nil then
io.close(f)
return true
else
return false
end
end
-- Save into file the data serialized for lua.
-- Set uglify true to minify the file.
function serialize_to_file(data, file, uglify)
file = io.open(file, 'w+')
local serialized
if not uglify then
serialized = serpent.block(data, {
comment = false,
name = '_'
})
else
serialized = serpent.dump(data)
end
file:write(serialized)
file:close()
end
-- Returns true if the string is empty
function string:isempty()
return self == nil or self == ''
end
-- Returns true if the string is blank
function string:isblank()
self = self:trim()
return self:isempty()
end
-- DEPRECATED!!!!!
function string.starts(String, Start)
print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead")
return Start == string.sub(String,1,string.len(Start))
end
-- Returns true if String starts with Start
function string:starts(text)
return text == string.sub(self,1,string.len(text))
end
-- Send image to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_photo(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function,
cb_extra = cb_extra
}
-- Call to remove with optional callback
send_photo(receiver, file_path, cb_function, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_photo_from_url(receiver, url, cb_function, cb_extra)
-- If callback not provided
cb_function = cb_function or ok_cb
cb_extra = cb_extra or false
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, cb_function, cb_extra)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, cb_function, cb_extra)
end
end
-- Same as send_photo_from_url but as callback function
function send_photo_from_url_callback(cb_extra, success, result)
local receiver = cb_extra.receiver
local url = cb_extra.url
local file_path = download_to_file(url, false)
if not file_path then -- Error
local text = 'Error downloading the image'
send_msg(receiver, text, ok_cb, false)
else
print("File path: "..file_path)
_send_photo(receiver, file_path, ok_cb, false)
end
end
-- Send multiple images asynchronous.
-- param urls must be a table.
function send_photos_from_url(receiver, urls)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = nil
}
send_photos_from_url_callback(cb_extra)
end
-- Use send_photos_from_url.
-- This function might be difficult to understand.
function send_photos_from_url_callback(cb_extra, success, result)
-- cb_extra is a table containing receiver, urls and remove_path
local receiver = cb_extra.receiver
local urls = cb_extra.urls
local remove_path = cb_extra.remove_path
-- The previously image to remove
if remove_path ~= nil then
os.remove(remove_path)
print("Deleted: "..remove_path)
end
-- Nil or empty, exit case (no more urls)
if urls == nil or #urls == 0 then
return false
end
-- Take the head and remove from urls table
local head = table.remove(urls, 1)
local file_path = download_to_file(head, false)
local cb_extra = {
receiver = receiver,
urls = urls,
remove_path = file_path
}
-- Send first and postpone the others as callback
send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra)
end
-- Callback to remove a file
function rmtmp_cb(cb_extra, success, result)
local file_path = cb_extra.file_path
local cb_function = cb_extra.cb_function or ok_cb
local cb_extra = cb_extra.cb_extra
if file_path ~= nil then
os.remove(file_path)
print("Deleted: "..file_path)
end
-- Finally call the callback
cb_function(cb_extra, success, result)
end
-- Send document to user and delete it when finished.
-- cb_function and cb_extra are optionals callback
function _send_document(receiver, file_path, cb_function, cb_extra)
local cb_extra = {
file_path = file_path,
cb_function = cb_function or ok_cb,
cb_extra = cb_extra or false
}
-- Call to remove with optional callback
send_document(receiver, file_path, rmtmp_cb, cb_extra)
end
-- Download the image and send to receiver, it will be deleted.
-- cb_function and cb_extra are optionals callback
function send_document_from_url(receiver, url, cb_function, cb_extra)
local file_path = download_to_file(url, false)
print("File path: "..file_path)
_send_document(receiver, file_path, cb_function, cb_extra)
end
-- Parameters in ?a=1&b=2 style
function format_http_params(params, is_get)
local str = ''
-- If is get add ? to the beginning
if is_get then str = '?' end
local first = true -- Frist param
for k,v in pairs (params) do
if v then -- nil value
if first then
first = false
str = str..k.. "="..v
else
str = str.."&"..k.. "="..v
end
end
end
return str
end
-- Check if user can use the plugin and warns user
-- Returns true if user was warned and false if not warned (is allowed)
function warns_user_not_allowed(plugin, msg)
if not user_allowed(plugin, msg) then
local text = 'This plugin requires privileged user'
local receiver = get_receiver(msg)
send_msg(receiver, text, ok_cb, false)
return true
else
return false
end
end
-- Check if user can use the plugin
function user_allowed(plugin, msg)
if plugin.privileged and not is_sudo(msg) then
return false
end
return true
end
function send_order_msg(destination, msgs)
local cb_extra = {
destination = destination,
msgs = msgs
}
send_order_msg_callback(cb_extra, true)
end
function send_order_msg_callback(cb_extra, success, result)
local destination = cb_extra.destination
local msgs = cb_extra.msgs
local file_path = cb_extra.file_path
if file_path ~= nil then
os.remove(file_path)
print("Deleted: " .. file_path)
end
if type(msgs) == 'string' then
send_large_msg(destination, msgs)
elseif type(msgs) ~= 'table' then
return
end
if #msgs < 1 then
return
end
local msg = table.remove(msgs, 1)
local new_cb_extra = {
destination = destination,
msgs = msgs
}
if type(msg) == 'string' then
send_msg(destination, msg, send_order_msg_callback, new_cb_extra)
elseif type(msg) == 'table' then
local typ = msg[1]
local nmsg = msg[2]
new_cb_extra.file_path = nmsg
if typ == 'document' then
send_document(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'image' or typ == 'photo' then
send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'audio' then
send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra)
elseif typ == 'video' then
send_video(destination, nmsg, send_order_msg_callback, new_cb_extra)
else
send_file(destination, nmsg, send_order_msg_callback, new_cb_extra)
end
end
end
-- Same as send_large_msg_callback but friendly params
function send_large_msg(destination, text)
local cb_extra = {
destination = destination,
text = text
}
send_large_msg_callback(cb_extra, true)
end
-- If text is longer than 4096 chars, send multiple msg.
-- https://core.telegram.org/method/messages.sendMessage
function send_large_msg_callback(cb_extra, success, result)
local text_max = 4096
local destination = cb_extra.destination
local text = cb_extra.text
local text_len = string.len(text)
local num_msg = math.ceil(text_len / text_max)
if num_msg <= 1 then
send_msg(destination, text, ok_cb, false)
else
local my_text = string.sub(text, 1, 4096)
local rest = string.sub(text, 4096, text_len)
local cb_extra = {
destination = destination,
text = rest
}
send_msg(destination, my_text, send_large_msg_callback, cb_extra)
end
end
-- Returns a table with matches or nil
function match_pattern(pattern, text, lower_case)
if text then
local matches = {}
if lower_case then
matches = { string.match(text:lower(), pattern) }
else
matches = { string.match(text, pattern) }
end
if next(matches) then
return matches
end
end
-- nil
end
-- Function to read data from files
function load_from_file(file, default_data)
local f = io.open(file, "r+")
-- If file doesn't exists
if f == nil then
-- Create a new empty table
default_data = default_data or {}
serialize_to_file(default_data, file)
print ('Created file', file)
else
print ('Data loaded from file', file)
f:close()
end
return loadfile (file)()
end
-- See http://stackoverflow.com/a/14899740
function unescape_html(str)
local map = {
["lt"] = "<",
["gt"] = ">",
["amp"] = "&",
["quot"] = '"',
["apos"] = "'"
}
new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s)
var = map[s] or n == "#" and string.char(s)
var = var or n == "#x" and string.char(tonumber(s,16))
var = var or orig
return var
end)
return new
end
--Check if this chat is realm or not
function is_realm(msg)
local var = false
local realms = 'realms'
local data = load_data(_config.moderation.data)
local chat = msg.to.id
if data[tostring(realms)] then
if data[tostring(realms)][tostring(msg.to.id)] then
var = true
end
return var
end
end
--Check if this chat is a group or not
function is_group(msg)
local var = false
local groups = 'groups'
local data = load_data(_config.moderation.data)
local chat = msg.to.id
if data[tostring(groups)] then
if data[tostring(groups)][tostring(msg.to.id)] then
var = true
end
return var
end
end
function savelog(group, logtxt)
local text = (os.date("[ %c ]=> "..logtxt.."\n \n"))
local file = io.open("./groups/logs/"..group.."log.txt", "a")
file:write(text)
file:close()
end
function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
--Check if user is the owner of that group or not
function is_owner(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['set_owner'] then
if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_owner2(user_id, group_id)
local var = false
local data = load_data(_config.moderation.data)
if data[tostring(group_id)] then
if data[tostring(group_id)]['set_owner'] then
if data[tostring(group_id)]['set_owner'] == tostring(user_id) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user_id)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
--Check if user is admin or not
function is_admin(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
local admins = 'admins'
if data[tostring(admins)] then
if data[tostring(admins)][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_admin2(user_id)
local var = false
local data = load_data(_config.moderation.data)
local user = user_id
local admins = 'admins'
if data[tostring(admins)] then
if data[tostring(admins)][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == user_id then
var = true
end
end
return var
end
--Check if user is the mod of that group or not
function is_momod(msg)
local var = false
local data = load_data(_config.moderation.data)
local user = msg.from.id
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['moderators'] then
if data[tostring(msg.to.id)]['moderators'][tostring(user)] then
var = true
end
end
end
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['set_owner'] then
if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == msg.from.id then
var = true
end
end
return var
end
function is_momod2(user_id, group_id)
local var = false
local data = load_data(_config.moderation.data)
local usert = user_id
if data[tostring(group_id)] then
if data[tostring(group_id)]['moderators'] then
if data[tostring(group_id)]['moderators'][tostring(usert)] then
var = true
end
end
end
if data[tostring(group_id)] then
if data[tostring(group_id)]['set_owner'] then
if data[tostring(group_id)]['set_owner'] == tostring(user_id) then
var = true
end
end
end
if data['admins'] then
if data['admins'][tostring(user_id)] then
var = true
end
end
for v,user in pairs(_config.sudo_users) do
if user == usert then
var = true
end
end
return var
end
-- Returns the name of the sender
function kick_user(user_id, chat_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_owner2(user_id, chat_id) then -- Ignore admins
return
end
local chat = 'chat#id'..chat_id
local user = 'user#id'..user_id
chat_del_user(chat, user, ok_cb, true)
end
-- Ban
function ban_user(user_id, chat_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_admin2(user_id) then -- Ignore admins
return
end
-- Save to redis
local hash = 'banned:'..chat_id
redis:sadd(hash, user_id)
-- Kick from chat
kick_user(user_id, chat_id)
end
-- Global ban
function banall_user(user_id)
if tonumber(user_id) == tonumber(our_id) then -- Ignore bot
return
end
if is_admin2(user_id) then -- Ignore admins
return
end
-- Save to redis
local hash = 'gbanned'
redis:sadd(hash, user_id)
end
-- Global unban
function unbanall_user(user_id)
--Save on redis
local hash = 'gbanned'
redis:srem(hash, user_id)
end
-- Check if user_id is banned in chat_id or not
function is_banned(user_id, chat_id)
--Save on redis
local hash = 'banned:'..chat_id
local banned = redis:sismember(hash, user_id)
return banned or false
end
-- Check if user_id is globally banned or not
function is_gbanned(user_id)
--Save on redis
local hash = 'gbanned'
local banned = redis:sismember(hash, user_id)
return banned or false
end
-- Returns chat_id ban list
function ban_list(chat_id)
local hash = 'banned:'..chat_id
local list = redis:smembers(hash)
local text = "Ban list !\n\n"
for k,v in pairs(list) do
text = text..k.." - "..v.." \n"
end
return text
end
-- Returns globally ban list
function banall_list()
local hash = 'gbanned'
local list = redis:smembers(hash)
local text = "global bans !\n\n"
for k,v in pairs(list) do
text = text..k.." - "..v.." \n"
end
return text
end
-- /id by reply
function get_message_callback_id(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
send_large_msg(chat, result.from.id)
else
return 'Use This in Your Groups'
end
end
-- kick by reply for mods and owner
function Kick_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't kick myself"
end
if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin
return "you can't kick mods,owner and admins"
end
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
else
return 'Use This in Your Groups'
end
end
-- Kick by reply for admins
function Kick_by_reply_admins(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't kick myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
else
return 'Use This in Your Groups'
end
end
--Ban by reply for admins
function ban_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't ban myself"
end
if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin
return "you can't kick mods,owner and admins"
end
ban_user(result.from.id, result.to.id)
send_large_msg(chat, "User "..result.from.id.." Banned")
else
return 'Use This in Your Groups'
end
end
-- Ban by reply for admins
function ban_by_reply_admins(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't ban myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
ban_user(result.from.id, result.to.id)
send_large_msg(chat, "User "..result.from.id.." Banned")
else
return 'Use This in Your Groups'
end
end
-- Unban by reply
function unban_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't unban myself"
end
send_large_msg(chat, "User "..result.from.id.." Unbanned")
-- Save on redis
local hash = 'banned:'..result.to.id
redis:srem(hash, result.from.id)
else
return 'Use This in Your Groups'
end
end
function banall_by_reply(extra, success, result)
if result.to.type == 'chat' then
local chat = 'chat#id'..result.to.id
if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot
return "I won't banall myself"
end
if is_admin2(result.from.id) then -- Ignore admins
return
end
local name = user_print_name(result.from)
banall_user(result.from.id)
chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false)
send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered")
else
return 'Use This in Your Groups'
end
end
| gpl-2.0 |
Giorox/AngelionOT-Repo | data/npc/scripts/bank.lua | 1 | 12321 | local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local Topic, count, transferTo_name = {}, {}, {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local function getCount(string)
local b, e = string:find('%d+')
return b and e and tonumber(string:sub(b, e)) or -1
end
local function playerExists(name)
local v, ret = db.getResult("SELECT `name` FROM `players` WHERE `name` = " .. db.escapeString(name) .. ";"), nil
if v:getID() ~= -1 then
ret = v:getDataString('name')
end
v:free()
return ret
end
function greetCallback(cid)
Topic[cid], count[cid], transferTo_name[cid] = 0, 0,0
return true
end
function creatureSayCallback(cid, type, msg)
if not npcHandler:isFocused(cid) then
return false
elseif msgcontains(msg, 'balance') then
npcHandler:say('Your account balance is ' .. getPlayerBalance(cid) .. ' gold.', cid)
Topic[cid] = 0
elseif msgcontains(msg, 'deposit') and msgcontains(msg, 'all') then
if getPlayerMoney(cid) > 0 then
count[cid] = getPlayerMoney(cid)
npcHandler:say('Would you really like to deposit ' .. count[cid] .. ' gold?', cid)
Topic[cid] = 2
else
npcHandler:say('Please tell me how much gold it is you would like to deposit.', cid)
Topic[cid] = 1
end
elseif msgcontains(msg, 'deposit') then
if getCount(msg) == 0 then
npcHandler:say('You are joking, aren\'t you??', cid)
Topic[cid] = 0
elseif getCount(msg) ~= -1 then
if getPlayerMoney(cid) >= getCount(msg) then
count[cid] = getCount(msg)
npcHandler:say('Would you really like to deposit ' .. count[cid] .. ' gold?', cid)
Topic[cid] = 2
else
npcHandler:say('You do not have enough gold.', cid)
Topic[cid] = 0
end
else
npcHandler:say('Please tell me how much gold it is you would like to deposit.', cid)
Topic[cid] = 1
end
elseif Topic[cid] == 1 then
if getCount(msg) == -1 then
npcHandler:say('Please tell me how much gold it is you would like to deposit.', cid)
Topic[cid] = 1
else
if getPlayerMoney(cid) >= getCount(msg) then
count[cid] = getCount(msg)
npcHandler:say('Would you really like to deposit ' .. count[cid] .. ' gold?', cid)
Topic[cid] = 2
else
npcHandler:say('You do not have enough gold.', cid)
Topic[cid] = 0
end
end
elseif msgcontains(msg, 'yes') and Topic[cid] == 2 then
if doPlayerRemoveMoney(cid, count[cid]) then
doPlayerSetBalance(cid, getPlayerBalance(cid) + count[cid])
npcHandler:say('Alright, we have added the amount of ' .. count[cid] .. ' gold to your balance. You can withdraw your money anytime you want to.', cid)
else
npcHandler:say('I am inconsolable, but it seems you have lost your gold. I hope you get it back.', cid)
end
Topic[cid] = 0
elseif msgcontains(msg, 'no') and Topic[cid] == 2 then
npcHandler:say('As you wish. Is there something else I can do for you?', cid)
Topic[cid] = 0
elseif msgcontains(msg, 'withdraw') then
if getCount(msg) == 0 then
npcHandler:say('Sure, you want nothing you get nothing!', cid)
Topic[cid] = 0
elseif getCount(msg) ~= -1 then
if getPlayerBalance(cid) >= getCount(msg) then
count[cid] = getCount(msg)
npcHandler:say('Are you sure you wish to withdraw ' .. count[cid] .. ' gold from your bank account?', cid)
Topic[cid] = 4
else
npcHandler:say('There is not enough gold on your account.', cid)
Topic[cid] = 0
end
else
npcHandler:say('Please tell me how much gold you would like to withdraw.', cid)
Topic[cid] = 3
end
elseif Topic[cid] == 3 then
if getCount(msg) == -1 then
npcHandler:say('Please tell me how much gold you would like to withdraw.', cid)
Topic[cid] = 3
else
if getPlayerBalance(cid) >= getCount(msg) then
count[cid] = getCount(msg)
npcHandler:say('Are you sure you wish to withdraw ' .. count[cid] .. ' gold from your bank account?', cid)
Topic[cid] = 4
else
npcHandler:say('There is not enough gold on your account.', cid)
Topic[cid] = 0
end
end
elseif msgcontains(msg, 'yes') and Topic[cid] == 4 then
if getPlayerBalance(cid) >= count[cid] then
doPlayerAddMoney(cid, count[cid])
doPlayerSetBalance(cid, getPlayerBalance(cid) - count[cid])
npcHandler:say('Here you are, ' .. count[cid] .. ' gold. Please let me know if there is something else I can do for you.', cid)
else
npcHandler:say('There is not enough gold on your account.', cid)
end
Topic[cid] = 0
elseif msgcontains(msg, 'no') and Topic[cid] == 4 then
npcHandler:say('The customer is king! Come back anytime you want to if you wish to withdraw your money.', cid)
Topic[cid] = 0
elseif msgcontains(msg, 'transfer') then
if getCount(msg) == 0 then
npcHandler:say('Please think about it. Okay?', cid)
Topic[cid] = 0
elseif getCount(msg) ~= -1 then
count[cid] = getCount(msg)
if getPlayerBalance(cid) >= count[cid] then
npcHandler:say('Who would you like to transfer ' .. count[cid] .. ' gold to?', cid)
Topic[cid] = 6
else
npcHandler:say('There is not enough gold on your account.', cid)
Topic[cid] = 0
end
else
npcHandler:say('Please tell me the amount of gold you would like to transfer.', cid)
Topic[cid] = 5
end
elseif Topic[cid] == 5 then
if getCount(msg) == -1 then
npcHandler:say('Please tell me the amount of gold you would like to transfer.', cid)
Topic[cid] = 5
else
count[cid] = getCount(msg)
if getPlayerBalance(cid) >= count[cid] then
npcHandler:say('Who would you like to transfer ' .. count[cid] .. ' gold to?', cid)
Topic[cid] = 6
else
npcHandler:say('There is not enough gold on your account.', cid)
Topic[cid] = 0
end
end
elseif Topic[cid] == 6 then
local v = getPlayerByName(msg)
if getPlayerBalance(cid) >= count[cid] then
if v then
transferTo_name[cid] = msg
npcHandler:say('Would you really like to transfer ' .. count[cid] .. ' gold to ' .. getPlayerName(v) .. '?', cid)
Topic[cid] = 7
elseif playerExists(msg):lower() == msg:lower() then
transferTo_name[cid] = msg
npcHandler:say('Would you really like to transfer ' .. count[cid] .. ' gold to ' .. playerExists(msg) .. '?', cid)
Topic[cid] = 7
else
npcHandler:say('This player does not exist.', cid)
Topic[cid] = 0
end
else
npcHandler:say('There is not enough gold on your account.', cid)
Topic[cid] = 0
end
elseif Topic[cid] == 7 and msgcontains(msg, 'yes') then
if getPlayerBalance(cid) >= count[cid] then
local v = getPlayerByName(transferTo_name[cid])
if v then
doPlayerSetBalance(cid, getPlayerBalance(cid) - count[cid])
doPlayerSetBalance(v, getPlayerBalance(v) + count[cid])
npcHandler:say('Very well. You have transferred ' .. count[cid] .. ' gold to ' .. getPlayerName(v) .. '.', cid)
elseif playerExists(transferTo_name[cid]):lower() == transferTo_name[cid]:lower() then
doPlayerSetBalance(cid, getPlayerBalance(cid) - count[cid])
db.executeQuery('UPDATE `players` SET `balance` = `balance` + ' .. count[cid] .. ' WHERE `name` = ' .. db.escapeString(transferTo_name[cid]) .. ' LIMIT 1;')
npcHandler:say('Very well. You have transferred ' .. count[cid] .. ' gold to ' .. playerExists(transferTo_name[cid]) .. '.', cid)
else
npcHandler:say('This player does not exist.', cid)
end
else
npcHandler:say('There is not enough gold on your account.', cid)
end
Topic[cid] = 0
elseif Topic[cid] == 7 and msgcontains(msg, 'no') then
npcHandler:say('Alright, is there something else I can do for you?', cid)
Topic[cid] = 0
elseif msgcontains(msg, 'change gold') then
npcHandler:say('How many platinum coins would you like to get?', cid)
Topic[cid] = 8
elseif Topic[cid] == 8 then
if getCount(msg) < 1 then
npcHandler:say('Hmm, can I help you with something else?', cid)
Topic[cid] = 0
else
count[cid] = getCount(msg)
npcHandler:say('So you would like me to change ' .. count[cid] * 100 .. ' of your gold coins into ' .. count[cid] .. ' platinum coins?', cid)
Topic[cid] = 9
end
elseif Topic[cid] == 9 then
if msgcontains(msg, 'yes') then
if doPlayerRemoveItem(cid, 2148, count[cid] * 100) then
npcHandler:say('Here you are.', cid)
doPlayerAddItem(cid, 2152, count[cid])
else
npcHandler:say('Sorry, you do not have enough gold coins.', cid)
end
else
npcHandler:say('Well, can I help you with something else?', cid)
end
Topic[cid] = 0
elseif msgcontains(msg, 'change platinum') then
npcHandler:say('Would you like to change your platinum coins into gold or crystal?', cid)
Topic[cid] = 10
elseif Topic[cid] == 10 then
if msgcontains(msg, 'gold') then
npcHandler:say('How many platinum coins would you like to change into gold?', cid)
Topic[cid] = 11
elseif msgcontains(msg, 'crystal') then
npcHandler:say('How many crystal coins would you like to get?', cid)
Topic[cid] = 13
else
npcHandler:say('Well, can I help you with something else?', cid)
Topic[cid] = 0
end
elseif Topic[cid] == 11 then
if getCount(msg) < 1 then
npcHandler:say('Hmm, can I help you with something else?', cid)
Topic[cid] = 0
else
count[cid] = getCount(msg)
npcHandler:say('So you would like me to change ' .. count[cid] .. ' of your platinum coins into ' .. count[cid] * 100 .. ' gold coins for you?', cid)
Topic[cid] = 12
end
elseif Topic[cid] == 12 then
if msgcontains(msg, 'yes') then
if doPlayerRemoveItem(cid, 2152, count[cid]) then
npcHandler:say('Here you are.', cid)
doPlayerAddItem(cid, 2148, count[cid] * 100)
else
npcHandler:say('Sorry, you do not have enough platinum coins.', cid)
end
else
npcHandler:say('Well, can I help you with something else?', cid)
end
Topic[cid] = 0
elseif Topic[cid] == 13 then
if getCount(msg) < 1 then
npcHandler:say('Hmm, can I help you with something else?', cid)
Topic[cid] = 0
else
count[cid] = getCount(msg)
npcHandler:say('So you would like me to change ' .. count[cid] * 100 .. ' of your platinum coins into ' .. count[cid] .. ' crystal coins for you?', cid)
Topic[cid] = 14
end
elseif Topic[cid] == 14 then
if msgcontains(msg, 'yes') then
if doPlayerRemoveItem(cid, 2152, count[cid] * 100) then
npcHandler:say('Here you are.', cid)
doPlayerAddItem(cid, 2160, count[cid])
else
npcHandler:say('Sorry, you do not have enough platinum coins.', cid)
end
else
npcHandler:say('Well, can I help you with something else?', cid)
end
Topic[cid] = 0
elseif msgcontains(msg, 'change crystal') then
npcHandler:say('How many crystal coins would you like to change into platinum?', cid)
Topic[cid] = 15
elseif Topic[cid] == 15 then
if getCount(msg) == -1 or getCount(msg) == 0 then
npcHandler:say('Hmm, can I help you with something else?', cid)
Topic[cid] = 0
else
count[cid] = getCount(msg)
npcHandler:say('So you would like me to change ' .. count[cid] .. ' of your crystal coins into ' .. count[cid] * 100 .. ' platinum coins for you?', cid)
Topic[cid] = 16
end
elseif Topic[cid] == 16 then
if msgcontains(msg, 'yes') then
if doPlayerRemoveItem(cid, 2160, count[cid]) then
npcHandler:say('Here you are.', cid)
doPlayerAddItem(cid, 2152, count[cid] * 100)
else
npcHandler:say('Sorry, you do not have enough crystal coins.', cid)
end
else
npcHandler:say('Well, can I help you with something else?', cid)
end
Topic[cid] = 0
elseif msgcontains(msg, 'change') then
npcHandler:say('There are three different coin types in Tibia: 100 gold coins equal 1 platinum coin, 100 platinum coins equal 1 crystal coin. So if you\'d like to change 100 gold into 1 platinum, simply say \'{change gold}\' and then \'1 platinum\'.', cid)
Topic[cid] = 0
elseif msgcontains(msg, 'bank') then
npcHandler:say('We can change money for you. You can also access your bank account.', cid)
Topic[cid] = 0
end
return TRUE
end
npcHandler:setCallback(CALLBACK_GREET, greetCallback)
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new()) | gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Southern_San_dOria/npcs/Endracion.lua | 9 | 6588 | -----------------------------------
-- Area: Southern San d'Oria
-- NPC: Endracion
-- !pos -110 1 -34 230
-----------------------------------
local ID = require("scripts/zones/Southern_San_dOria/IDs");
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/missions");
-----------------------------------
function onTrade(player,npc,trade)
local CurrentMission = player:getCurrentMission(SANDORIA);
local OrcishScoutCompleted = player:hasCompletedMission(SANDORIA,dsp.mission.id.sandoria.SMASH_THE_ORCISH_SCOUTS);
local BatHuntCompleted = player:hasCompletedMission(SANDORIA,dsp.mission.id.sandoria.BAT_HUNT);
local TheCSpringCompleted = player:hasCompletedMission(SANDORIA,dsp.mission.id.sandoria.THE_CRYSTAL_SPRING);
local MissionStatus = player:getCharVar("MissionStatus");
local Count = trade:getItemCount();
if (CurrentMission ~= dsp.mission.id.sandoria.NONE) then
if (CurrentMission == dsp.mission.id.sandoria.SMASH_THE_ORCISH_SCOUTS and trade:hasItemQty(16656,1) and Count == 1 and OrcishScoutCompleted == false) then -- Trade Orcish Axe
player:startEvent(1020); -- Finish Mission "Smash the Orcish scouts" (First Time)
elseif (CurrentMission == dsp.mission.id.sandoria.SMASH_THE_ORCISH_SCOUTS and trade:hasItemQty(16656,1) and Count == 1) then -- Trade Orcish Axe
player:startEvent(1002); -- Finish Mission "Smash the Orcish scouts" (Repeat)
elseif (CurrentMission == dsp.mission.id.sandoria.BAT_HUNT and trade:hasItemQty(1112,1) and Count == 1 and BatHuntCompleted == false and MissionStatus == 2) then -- Trade Orcish Mail Scales
player:startEvent(1023); -- Finish Mission "Bat Hunt"
elseif (CurrentMission == dsp.mission.id.sandoria.BAT_HUNT and trade:hasItemQty(891,1) and Count == 1 and BatHuntCompleted == true) then -- Trade Bat Fang
player:startEvent(1003); -- Finish Mission "Bat Hunt" (repeat)
elseif (CurrentMission == dsp.mission.id.sandoria.THE_CRYSTAL_SPRING and trade:hasItemQty(4528,1) and Count == 1 and TheCSpringCompleted == false) then -- Trade Crystal Bass
player:startEvent(1030); -- Dialog During Mission "The Crystal Spring"
elseif (CurrentMission == dsp.mission.id.sandoria.THE_CRYSTAL_SPRING and trade:hasItemQty(4528,1) and Count == 1 and TheCSpringCompleted) then -- Trade Crystal Bass
player:startEvent(1013); -- Finish Mission "The Crystal Spring" (repeat)
else
player:startEvent(1008); -- Wrong Item
end
else
player:startEvent(1010); -- Mission not activated
end
end;
function onTrigger(player,npc)
local PresOfPapsqueCompleted = player:hasCompletedMission(SANDORIA,dsp.mission.id.sandoria.PRESTIGE_OF_THE_PAPSQUE);
if (player:getNation() ~= dsp.nation.SANDORIA) then
player:startEvent(1011); -- for Non-San d'Orians
else
local CurrentMission = player:getCurrentMission(SANDORIA);
local MissionStatus = player:getCharVar("MissionStatus");
local pRank = player:getRank();
local cs, p, offset = getMissionOffset(player,1,CurrentMission,MissionStatus);
if (CurrentMission <= dsp.mission.id.sandoria.THE_SHADOW_LORD and (cs ~= 0 or offset ~= 0 or (CurrentMission == dsp.mission.id.sandoria.SMASH_THE_ORCISH_SCOUTS and offset == 0))) then
if (cs == 0) then
player:showText(npc,ID.text.ORIGINAL_MISSION_OFFSET + offset); -- dialog after accepting mission
else
player:startEvent(cs,p[1],p[2],p[3],p[4],p[5],p[6],p[7],p[8]);
end
elseif (pRank == 1 and player:hasCompletedMission(SANDORIA,dsp.mission.id.sandoria.SMASH_THE_ORCISH_SCOUTS) == false) then
player:startEvent(1000); -- Start First Mission "Smash the Orcish scouts"
elseif (player:hasKeyItem(dsp.ki.ANCIENT_SANDORIAN_BOOK)) then
player:startEvent(1035);
elseif (CurrentMission == dsp.mission.id.sandoria.RANPERRE_S_FINAL_REST and player:getCharVar("MissionStatus",4) and tonumber(os.date("%j")) == player:getCharVar("Wait1DayForRanperre_date")) then
player:startEvent(1037);
elseif (CurrentMission == dsp.mission.id.sandoria.RANPERRE_S_FINAL_REST and player:getCharVar("MissionStatus") == 4 and tonumber(os.date("%j")) ~= player:getCharVar("Wait1DayForRanperre_date")) then -- Ready now.
player:startEvent(1039);
elseif (CurrentMission == dsp.mission.id.sandoria.RANPERRE_S_FINAL_REST and player:getCharVar("MissionStatus") == 6) then
player:startEvent(1039);
elseif (CurrentMission == dsp.mission.id.sandoria.RANPERRE_S_FINAL_REST and player:getCharVar("MissionStatus") == 9) then
player:startEvent(1033);
elseif (CurrentMission ~= dsp.mission.id.sandoria.THE_SECRET_WEAPON and pRank == 7 and PresOfPapsqueCompleted == true and getMissionRankPoints(player,19) == 1 and player:getCharVar("SecretWeaponStatus") == 0) then
player:startEvent(61);
elseif (CurrentMission == dsp.mission.id.sandoria.THE_SECRET_WEAPON and player:getCharVar("SecretWeaponStatus") == 3) then
player:startEvent(1043);
elseif ((CurrentMission ~= dsp.mission.id.sandoria.NONE) and not (player:getCharVar("MissionStatus") == 8)) then
player:startEvent(1001); -- Have mission already activated
else
local mission_mask, repeat_mask = getMissionMask(player);
player:startEvent(1009,mission_mask, 0, 0 ,0 ,0 ,repeat_mask); -- Mission List
end
end
end;
function onEventUpdate(player,csid,option)
-- printf("onUpdateCSID: %u",csid);
-- printf("onUpdateOPTION: %u",option);
end;
function onEventFinish(player,csid,option)
-- printf("onFinishCSID: %u",csid);
-- printf("onFinishOPTION: %u",option);
finishMissionTimeline(player,1,csid,option);
if (csid == 1035) then
player:setCharVar("MissionStatus",4);
player:delKeyItem(dsp.ki.ANCIENT_SANDORIAN_BOOK);
player:setCharVar("Wait1DayForRanperre_date", os.date("%j"));
elseif (csid == 1037) then
player:setCharVar("MissionStatus",6);
elseif (csid == 1039) then
player:setCharVar("MissionStatus",7);
player:setCharVar("Wait1DayForRanperre_date",0);
elseif (csid == 1033) then
finishMissionTimeline(player,2,csid,option);
elseif (csid == 61) then
player:setCharVar("SecretWeaponStatus",1);
elseif (csid == 1043) then
finishMissionTimeline(player,2,csid,option);
end
end;
| gpl-3.0 |
MartinFrancu/BETS | chili_clone/controls/progressbar_clone.lua | 3 | 3524 | --//=============================================================================
--- Progressbar module
--- Progressbar fields.
-- Inherits from Control.
-- @see control.Control
-- @table Progressbar
-- @int[opt=0] min minimum value of the Progressbar
-- @int[opt=100] max maximum value of the Progressbar
-- @int[opt=100] value value of the Progressbar
-- @string[opt=""] caption text to be displayed
-- @tparam {r,g,b,a} color specifies the color of the bar (default: {0,0,1,1})
-- @tparam {r,g,b,a} backgroundColor specifies the background color (default: {1,1,1,1})
-- @tparam {func1,fun2,...} OnChange function listeners for value change (default {})
Progressbar = Control:Inherit{
classname = "progressbar",
defaultWidth = 90,
defaultHeight = 20,
min = 0,
max = 100,
value = 100,
caption = "",
color = {0,0,1,1},
backgroundColor = {1,1,1,1},
OnChange = {},
}
local this = Progressbar
local inherited = this.inherited
--//=============================================================================
function Progressbar:New(obj)
obj = inherited.New(self,obj)
obj:SetMinMax(obj.min,obj.max)
obj:SetValue(obj.value)
return obj
end
--//=============================================================================
function Progressbar:_Clamp(v)
if (self.min<self.max) then
if (v<self.min) then
v = self.min
elseif (v>self.max) then
v = self.max
end
else
if (v>self.min) then
v = self.min
elseif (v<self.max) then
v = self.max
end
end
return v
end
--//=============================================================================
--- Sets the new color
-- @tparam {r,g,b,a} c color table
function Progressbar:SetColor(...)
local color = _ParseColorArgs(...)
table.merge(color,self.color)
if (not table.iequal(color,self.color)) then
self.color = color
self:Invalidate()
end
end
--- Sets the minimum and maximum value of the progress bar
-- @int[opt=0] min minimum value
-- @int[opt=1] max maximum value (why is 1 the default?)
function Progressbar:SetMinMax(min,max)
self.min = tonumber(min) or 0
self.max = tonumber(max) or 1
self:SetValue(self.value)
end
--- Sets the value of the progress bar
-- @int v value of the progress abr
-- @bool[opt=false] setcaption whether the caption should be set as well
function Progressbar:SetValue(v,setcaption)
v = self:_Clamp(v)
local oldvalue = self.value
if (v ~= oldvalue) then
self.value = v
if (setcaption) then
self:SetCaption(v)
end
self:CallListeners(self.OnChange,v,oldvalue)
self:Invalidate()
end
end
--- Sets the caption
-- @string str caption to be set
function Progressbar:SetCaption(str)
if (self.caption ~= str) then
self.caption = str
self:Invalidate()
end
end
--//=============================================================================
function Progressbar:DrawControl()
local percent = (self.value-self.min)/(self.max-self.min)
local x = self.x
local y = self.y
local w = self.width
local h = self.height
gl.Color(self.backgroundColor)
gl.Rect(w*percent,y,w,h)
gl.Color(self.color)
gl.Rect(0,y,w*percent,h)
if (self.caption) then
(self.font):Print(self.caption, w*0.5, h*0.5, "center", "center")
end
end
--//=============================================================================
| mit |
ungarscool1/HL2RP | hl2rp/gamemode/modules/positions/sv_spawnpos.lua | 10 | 1587 | local function SetSpawnPos(ply, args)
local pos = ply:GetPos()
local t
for k,v in pairs(RPExtraTeams) do
if args == v.command then
t = k
DarkRP.notify(ply, 0, 4, DarkRP.getPhrase("created_spawnpos", v.name))
end
end
if t then
DarkRP.storeTeamSpawnPos(t, {pos.x, pos.y, pos.z})
else
DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("could_not_find", tostring(args)))
end
end
DarkRP.definePrivilegedChatCommand("setspawn", "DarkRP_AdminCommands", SetSpawnPos)
local function AddSpawnPos(ply, args)
local pos = ply:GetPos()
local t
for k,v in pairs(RPExtraTeams) do
if args == v.command then
t = k
DarkRP.notify(ply, 0, 4, DarkRP.getPhrase("updated_spawnpos", v.name))
end
end
if t then
DarkRP.addTeamSpawnPos(t, {pos.x, pos.y, pos.z})
else
DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("could_not_find", tostring(args)))
end
end
DarkRP.definePrivilegedChatCommand("addspawn", "DarkRP_AdminCommands", AddSpawnPos)
local function RemoveSpawnPos(ply, args)
local t
for k,v in pairs(RPExtraTeams) do
if args == v.command then
t = k
DarkRP.notify(ply, 0, 4, DarkRP.getPhrase("updated_spawnpos", v.name))
break
end
end
if t then
DarkRP.removeTeamSpawnPos(t)
else
DarkRP.notify(ply, 1, 4, DarkRP.getPhrase("could_not_find", tostring(args)))
end
end
DarkRP.definePrivilegedChatCommand("removespawn", "DarkRP_AdminCommands", RemoveSpawnPos)
| agpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Windurst_Woods/npcs/Apururu.lua | 12 | 7966 | -----------------------------------
-- Area: Windurst Woods
-- NPC: Apururu
-- Involved in Quests: The Kind Cardian, Can Cardians Cry?
-- @zone 241
-- @pos -11 -2 13
-----------------------------------
package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil;
package.loaded["scripts/globals/missions"] = nil;
package.loaded["scripts/globals/quests"] = nil;
package.loaded["scripts/globals/settings"] = nil;
-----------------------------------
require("scripts/globals/titles");
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/globals/quests");
require("scripts/zones/Windurst_Woods/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local TKC = player:getQuestStatus(JEUNO,THE_KIND_CARDIAN);
local C3 = player:getQuestStatus(WINDURST,CAN_CARDIANS_CRY);
-- The Kind Cardian
if (TKC == QUEST_ACCEPTED) then
if (trade:hasItemQty(969,1) == true and trade:getGil() == 0 and trade:getItemCount() == 1) then
player:startEvent(0x018d);
end
-- Can Cardians Cry?
elseif (C3 == QUEST_ACCEPTED) then
count = trade:getItemCount();
if (trade:hasItemQty(551,1) and count == 1) then
player:startEvent(0x0145,0,6000,5000); -- finish C3
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local ANC3K = player:getQuestStatus(WINDURST,THE_ALL_NEW_C_3000); -- previous quest in line
local C3 = player:getQuestStatus(WINDURST,CAN_CARDIANS_CRY);
local TKC = player:getQuestStatus(JEUNO,THE_KIND_CARDIAN);
local MissionStatus = player:getVar("MissionStatus");
-- Windurst Mission 8-2
if (player:getCurrentMission(WINDURST) == THE_JESTER_WHO_D_BE_KING) then
if (MissionStatus == 0) then
player:startEvent(0x024C);
elseif (MissionStatus == 2) then
player:startEvent(0x0259);
elseif (MissionStatus == 6) then
player:startEvent(0x024E);
elseif (MissionStatus == 7) then
player:startEvent(0x024D);
elseif (MissionStatus == 8) then
player:startEvent(0x0250);
elseif (MissionStatus == 10) then
player:startEvent(0x0261);
end
--Windurst Mission 9-1-2
elseif (player:getCurrentMission(WINDURST) == DOLL_OF_THE_DEAD) then
if (MissionStatus == 0) then
player:startEvent(0x026B);
elseif (MissionStatus == 3) then
player:startEvent(0x026C);
elseif (MissionStatus == 6) then --need to change satus
player:startEvent(0x026D);
end
-- Windurst Mission 1-2
elseif (player:getCurrentMission(WINDURST) == THE_HEART_OF_THE_MATTER) then
if (MissionStatus == 0) then
player:startEvent(0x0089);
elseif (MissionStatus < 4) then
player:startEvent(0x008a);
elseif (MissionStatus == 6) then -- Cardinals encountered, no orbs
-- Mission's over - Bad end (ish anyway, you lost the orbs)
player:startEvent(0x008f);
elseif (MissionStatus == 5) then -- Cardinals not encountered
-- Mission's over - Good end (you came back with the orbs)
player:startEvent(0x0091);
end
-- The Kind Cardian
elseif (TKC == QUEST_ACCEPTED) then
if (player:getVar("theKindCardianVar") == 0) then
player:startEvent(0x0188);
elseif (player:getVar("theKindCardianVar") == 1) then
player:startEvent(0x0189);
elseif (player:getVar("theKindCardianVar") == 2) then
player:startEvent(0x018e);
end
-- Can Cardians Cry?
elseif (ANC3K == QUEST_COMPLETED and C3 == QUEST_AVAILABLE and player:getFameLevel (WINDURST) >= 5) then
player:startEvent(0x013F,0,6000); -- start C3
elseif (C3 == QUEST_ACCEPTED) then
player:startEvent(0x0140,0,6000); -- C3 reminder
elseif (C3 == QUEST_COMPLETED) then
player:startEvent(0x014A); -- new dialog after C3
-- standard dialog
else
player:startEvent(0x0112);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
-- Windurst mission 1-2 start
if (csid == 0x0089) then
player:setVar("MissionStatus",1);
player:addKeyItem(FIRST_DARK_MANA_ORB); -- Give the player the key items
player:addKeyItem(SECOND_DARK_MANA_ORB);
player:addKeyItem(THIRD_DARK_MANA_ORB);
player:addKeyItem(FOURTH_DARK_MANA_ORB);
player:addKeyItem(FIFTH_DARK_MANA_ORB);
player:addKeyItem(SIXTH_DARK_MANA_ORB);
player:messageSpecial(KEYITEM_OBTAINED,FIRST_DARK_MANA_ORB); -- Display the key item messages
player:messageSpecial(KEYITEM_OBTAINED,SECOND_DARK_MANA_ORB);
player:messageSpecial(KEYITEM_OBTAINED,THIRD_DARK_MANA_ORB);
player:messageSpecial(KEYITEM_OBTAINED,FOURTH_DARK_MANA_ORB);
player:messageSpecial(KEYITEM_OBTAINED,FIFTH_DARK_MANA_ORB);
player:messageSpecial(KEYITEM_OBTAINED,SIXTH_DARK_MANA_ORB);
player:setVar("MissionStatus_orb1",1); -- Set the orb variables; 1 = not handled; 2 = handled;
player:setVar("MissionStatus_orb2",1);
player:setVar("MissionStatus_orb3",1);
player:setVar("MissionStatus_orb4",1);
player:setVar("MissionStatus_orb5",1);
player:setVar("MissionStatus_orb6",1);
elseif (csid == 0x008f or csid == 0x0091) then
finishMissionTimeline(player,1,csid,option);
player:setVar("MissionStatus_orb1",0);
player:setVar("MissionStatus_orb2",0);
player:setVar("MissionStatus_orb3",0);
player:setVar("MissionStatus_orb4",0);
player:setVar("MissionStatus_orb5",0);
player:setVar("MissionStatus_orb6",0);
player:delKeyItem(FIRST_GLOWING_MANA_ORB); -- Remove the glowing orb key items
player:delKeyItem(SECOND_GLOWING_MANA_ORB);
player:delKeyItem(THIRD_GLOWING_MANA_ORB);
player:delKeyItem(FOURTH_GLOWING_MANA_ORB);
player:delKeyItem(FIFTH_GLOWING_MANA_ORB);
player:delKeyItem(SIXTH_GLOWING_MANA_ORB);
-- The Kind Cardian
elseif (csid == 0x0188 and option == 1) then
player:setVar("theKindCardianVar",1);
elseif (csid == 0x018d) then
player:delKeyItem(TWO_OF_SWORDS);
player:setVar("theKindCardianVar",2);
player:addFame(WINDURST,30);
player:tradeComplete();
-- Windurst 8-2
elseif (csid == 0x024C) then
player:setVar("MissionStatus",1);
player:addKeyItem(MANUSTERY_RING);
elseif (csid == 0x0259) then
player:setVar("MissionStatus",3);
elseif (csid == 0x024E) then
player:setVar("MissionStatus",7);
elseif (csid == 0x0250) then
player:setVar("MissionStatus",9);
elseif (csid == 0x0261) then
player:setVar("ShantottoCS",1)
finishMissionTimeline(player,3,csid,option);
--Windurst 9-1
elseif (csid == 0x026B) then
player:setVar("MissionStatus",1);
elseif (csid == 0x026C) then
player:setVar("MissionStatus",4);
elseif (csid == 0x026D) then
player:setVar("MissionStatus",7);
player:messageSpecial(KEYITEM_REMOVED,LETTER_FROM_ZONPAZIPPA);
player:delKeyItem(LETTER_FROM_ZONPAZIPPA);
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Ordelles_Caves/npcs/Grounds_Tome.lua | 30 | 1098 | -----------------------------------
-- Area: Ordelle's Caves
-- NPC: Grounds Tome
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/groundsofvalor");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
startGov(GOV_EVENT_ORDELLES_CAVES,player);
end;
-----------------------------------
-- onEventSelection
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
updateGov(player,csid,option,655,656,657,658,659,660,661,662,0,0);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
finishGov(player,csid,option,655,656,657,658,659,660,661,662,0,0,GOV_MSG_ORDELLES_CAVES);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Tavnazian_Safehold/npcs/Enaremand.lua | 13 | 1062 | -----------------------------------
-- Area: Tavnazian Safehold
-- NPC: Enaremand
-- Type: Standard NPC
-- @zone: 26
-- @pos 95.962 -42.003 51.613
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Tavnazian_Safehold/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0219);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
ndbeals/Clip_Tool | lua/weapons/gmod_tool/stools/visual.lua | 1 | 8106 | /*
Visual Clip Tool
by TGiFallen
*/
TOOL.Category = "Construction"
TOOL.Name = "#Visual Clip"
TOOL.Command = nil
TOOL.ConfigName = ""
TOOL.ClientConVar["distance"] = "1"
TOOL.ClientConVar["p"] = "0"
TOOL.ClientConVar["y"] = "0"
TOOL.ClientConVar["r"] = "0"
if CLIENT then
language.Add( "Tool.visual.name", "Visual Clip Tool" )
language.Add( "Tool.visual.desc", "Visually Clip Models" )
language.Add( "Tool.visual.0", "Primary: Define a clip plane Secondary: Clip Model (+Shift to toggle inside rendering of a prop) Reload: Remove Clips" )
language.Add( "Tool.visual.1", "Primary: Click on a second spot Secondary: Clip Model (+Shift to toggle inside rendering of a prop) Reload: Restart" )
language.Add( "Tool.visual.2", "Primary: Select the side of the prop you want to keep Secondary: Clip Model (+Shift to toggle inside rendering of a prop) Reload: Restart" )
language.Add( "Tool.visual.3", "Primary: Define a new plane based off of another prop Secondary: Clip Model (+Shift to toggle inside rendering of a prop) Reload: Restart")
language.Add( "Tool.visual.4", "Aim at other props: Secondary: Clip Model (+Shift to toggle inside rendering of a prop) Reload: Restart")
language.Add( "undone_clip", "Undone Clip" )
else
util.AddNetworkString("clipping_cliptool_mode")
end
if SERVER then
TOOL.Function = 1
function TOOL:Think()
local ent = self:GetOwner():GetEyeTraceNoCursor( ).Entity
if ent != self.LastEnt and IsValid(ent) and (self:GetStage() == 4 or self:GetStage() == 2) then
self.LastEnt = ent
local ang = self.Normal:Angle()
local pos = ent:LocalToWorld( ent:OBBCenter() )
local linepoint1 = self.Position
local linepoint2 = self.Position + ang:Forward()
local dist = -(self.Normal:Dot(pos-linepoint1))/(self.Normal:Dot(linepoint2-linepoint1))
ang = ent:WorldToLocalAngles(self.Normal:Angle())
self:GetOwner():ConCommand("visual_distance ".. tostring(dist))
self:GetOwner():ConCommand("visual_p ".. tostring(ang.p))
self:GetOwner():ConCommand("visual_y ".. tostring(ang.y))
--net.Start("clipping_preview_clip")
-- net.WriteFloat( ang.p )
-- net.WriteFloat( ang.y )
-- net.WriteFloat( ang.r )
-- net.WriteDouble( dist )
--net.Send( self:GetOwner() )
end
end
net.Receive("clipping_cliptool_mode" , function(_,ply)
local mode = net.ReadInt(8)
local tool = ply:GetTool("visual")
tool.Function = mode
if mode == 2 then
tool.Points = {}
tool.Step = 0
tool:SetStage(0)
elseif mode == 1 then
tool:SetStage(3)
end
end)
end
function TOOL:LeftClick( trace )
if CLIENT then return true end
local ent = trace.Entity
self.Points = self.Points or {}
self.Step = self.Step or 0
if !IsValid(ent) then return end
if ent:IsPlayer() or ent:IsWorld() then return end
if self.Function == 1 then
self:SetStage(4)
self.Normal = -trace.HitNormal
self.Position = trace.HitPos
local ang = self.Normal:Angle()
local pos = ent:LocalToWorld( ent:OBBCenter() )
local linepoint1 = self.Position
local linepoint2 = self.Position + ang:Forward()
local dist = -(self.Normal:Dot(pos-linepoint1))/(self.Normal:Dot(linepoint2-linepoint1))
ang = ent:WorldToLocalAngles(self.Normal:Angle())
--net.Start("clipping_preview_clip")
-- net.WriteFloat( ang.p )
-- net.WriteFloat( ang.y )
-- net.WriteFloat( ang.r )
-- net.WriteDouble( dist )
--net.Send( self:GetOwner() )
self:GetOwner():ConCommand("visual_distance ".. tostring(dist))
self:GetOwner():ConCommand("visual_p ".. tostring(ang.p))
self:GetOwner():ConCommand("visual_y ".. tostring(ang.y))
elseif self.Function == 2 then
self.Points[#self.Points+1] = trace.HitPos
self:SetStage(#self.Points)
if #self.Points > 1 then
self:SetStage(2)
self.Step = self.Step + 1
local normal = (self.Points[1] - self.Points[2]):GetNormalized()
local ang = normal:Angle()
local pos = ent:LocalToWorld( ent:OBBCenter() )
if self.Step == 1 then
ang:RotateAroundAxis(ang:Right() , -90 )
elseif self.Step == 2 then
ang:RotateAroundAxis(ang:Right() , 90 )
elseif self.Step == 3 then
ang:RotateAroundAxis(ang:Up() , 90 )
elseif self.Step == 4 then
ang:RotateAroundAxis(ang:Up() , -90 )
self.Step = 0
end
normal=ang:Forward()
local linepoint1 = self.Points[1]
local linepoint2 = self.Points[1] + ang:Forward()
local dist = -(normal:Dot(pos-linepoint1))/(normal:Dot(linepoint2-linepoint1))
ang = ent:WorldToLocalAngles(normal:Angle())
self.Position = linepoint1
self.Normal= -normal
--net.Start("clipping_preview_clip")
-- net.WriteFloat( ang.p )
-- net.WriteFloat( ang.y )
-- net.WriteFloat( ang.r )
-- net.WriteDouble( dist )
--net.Send( self:GetOwner() )
self:GetOwner():ConCommand("visual_distance ".. tostring(dist))
self:GetOwner():ConCommand("visual_p ".. tostring(ang.p))
self:GetOwner():ConCommand("visual_y ".. tostring(ang.y))
end
end
return true
end
function TOOL:RightClick( trace )
if CLIENT then return true end
local ent = trace.Entity
self:SetStage(0)
if !IsValid(ent) then return end
if ent:IsPlayer() or ent:IsWorld() then return end
if self:GetOwner():KeyDown( IN_SPEED ) then
Clipping.RenderInside( ent , !Clipping.GetRenderInside( ent ) )
else
Clipping.NewClip( ent , {Angle(self:GetClientNumber("p"),self:GetClientNumber("y"),0) , self:GetClientNumber("distance") })
undo.Create("clip")
undo.AddFunction(function( data , ent , numclips )
Clipping.RemoveClip( ent , numclips )
end, ent , #Clipping.GetClips(ent))
undo.SetPlayer(self:GetOwner())
undo.Finish()
end
return true;
end
function TOOL:Reload( trace )
if CLIENT then return true end
if self:GetStage() == 2 or self:GetStage()==4 then
if self.Function == 2 then
self:SetStage(0)
elseif self.Function == 1 then
self:SetStage(3)
end
self.Points = {}
self.Step = 0
return false
end
Clipping.RemoveClips( trace.Entity )
return true
end
if CLIENT then
function TOOL.BuildCPanel( pnl )
pnl:Help("#Tool.visual.desc")
local clipfunctions = vgui.Create("DListView",pnl)
local tmp = clipfunctions:AddColumn("Plane functions")
tmp.Header.DoClick=function()end
clipfunctions:AddLine("Plane from Prop")
clipfunctions:AddLine("Point to Point")
clipfunctions:SetTall( 50 )
clipfunctions.OnClickLine = function( self , line , selected )
clipfunctions:ClearSelection()
clipfunctions:SelectItem(line)
net.Start("clipping_cliptool_mode")
net.WriteInt(line:GetID() , 8)
net.SendToServer()
end
pnl:AddPanel(clipfunctions)
local temp = pnl:AddControl("Slider", { Label = "Distance", Type = "float", Min = "-100", Max = "100", Command = "visual_distance" } )
local temp2 = vgui.Create("DNumberScratch")
temp2:SetParent(temp)
temp2:SetMax(100)
temp2:SetMin(-100)
temp2:SetPos( 120 , 10)
temp2:SetDecimals(4)
temp2.OnValueChanged = function(self)
RunConsoleCommand("visual_distance",self:GetFloatValue())
end
--temp2:SetShouldDrawScreen(true)
temp = pnl:AddControl("Slider", { Label = "Pitch", Type = "float", Min = "-180", Max = "180", Command = "visual_p" } )
temp2 = vgui.Create("DNumberScratch")
temp2:SetParent(temp)
temp2:SetMax(180)
temp2:SetMin(-180)
temp2:SetDecimals(4)
temp2:SetPos( 120 , 10)
temp2.OnValueChanged = function(self)
RunConsoleCommand("visual_p",self:GetFloatValue())
end
--temp2:SetShouldDrawScreen(true)
temp = pnl:AddControl("Slider", { Label = "Yaw", Type = "float", Min = "-180", Max = "180", Command = "visual_y" } )
temp2 = vgui.Create("DNumberScratch")
temp2:SetParent(temp)
temp2:SetMax(180)
temp2:SetMin(-180)
temp2:SetDecimals(4)
temp2:SetPos( 120 , 10)
temp2.OnValueChanged = function(self)
RunConsoleCommand("visual_y",self:GetFloatValue())
end
--temp2:SetShouldDrawScreen(true)
pnl:AddControl("Button", {Label = "Reset",Command = "visual_reset"})
pnl:AddControl("Slider", { Label = "Max Clips Per Prop", Type = "int", Min = "0", Max = "25", Command = "max_clips_per_prop" } )
end
end
| gpl-2.0 |
Fenix-XI/Fenix | scripts/zones/Davoi/npcs/Disused_Well.lua | 13 | 1333 | -----------------------------------
-- Area: Davoi
-- NPC: Disused Well
-- Involved in Quest: A Knight's Test
-- @pos -221 2 -293 149
-----------------------------------
package.loaded["scripts/zones/Davoi/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/zones/Davoi/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:hasKeyItem(KNIGHTS_SOUL) == false and player:hasKeyItem(BOOK_OF_TASKS) and player:hasKeyItem(BOOK_OF_THE_WEST) and player:hasKeyItem(BOOK_OF_THE_EAST)) then
player:addKeyItem(KNIGHTS_SOUL);
player:messageSpecial(KEYITEM_OBTAINED, KNIGHTS_SOUL);
else
player:messageSpecial(A_WELL);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Temenos/bcnms/temenos_eastern_tower.lua | 9 | 1847 | -----------------------------------
-- Area: Temenos
-- Name: Temenos Eastern Tower
-----------------------------------
require("scripts/globals/limbus");
require("scripts/globals/battlefield")
require("scripts/globals/keyitems");
-- After registering the BCNM via bcnmRegister(bcnmid)
function onBattlefieldTick(battlefield, tick)
dsp.battlefield.onBattlefieldTick(battlefield, tick)
end
function onBattlefieldRegister(player,battlefield)
if (GetMobByID(16928844):isSpawned()) then DespawnMob(16928844); end
if (GetMobByID(16928853):isSpawned()) then DespawnMob(16928853); end
if (GetMobByID(16928862):isSpawned()) then DespawnMob(16928862); end
if (GetMobByID(16928871):isSpawned()) then DespawnMob(16928871); end
if (GetMobByID(16928880):isSpawned()) then DespawnMob(16928880); end
if (GetMobByID(16928889):isSpawned()) then DespawnMob(16928889); end
if (GetMobByID(16928894):isSpawned()) then DespawnMob(16928894); end
SetServerVariable("[Temenos_E_Tower]UniqueID",os.time());
HideArmouryCrates(Temenos_Eastern_Tower,TEMENOS);
HideTemenosDoor(Temenos_Eastern_Tower);
end;
-- Physically entering the BCNM via bcnmEnter(bcnmid)
function onBattlefieldEnter(player,battlefield)
player:setCharVar("characterLimbusKey",GetServerVariable("[Temenos_E_Tower]UniqueID"));
player:delKeyItem(dsp.ki.COSMOCLEANSE);
player:delKeyItem(dsp.ki.WHITE_CARD);
end;
-- Leaving the Dynamis by every mean possible, given by the LeaveCode
-- 3=Disconnected or warped out (if dyna is empty: launch 4 after 3)
-- 4=Finish he dynamis
function onBattlefieldLeave(player,battlefield,leavecode)
--print("leave code "..leavecode);
if leavecode == dsp.battlefield.leaveCode.LOST then
SetServerVariable("[Temenos_E_Tower]UniqueID",0);
player:setPos(580,-1.5,4.452,192);
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Ifrits_Cauldron/Zone.lua | 13 | 2695 | -----------------------------------
--
-- Zone: Ifrits_Cauldron (205)
--
-----------------------------------
package.loaded["scripts/zones/Ifrits_Cauldron/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/zone");
require("scripts/zones/Ifrits_Cauldron/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
local tomes = {17617263,17617264,17617265,17617266,17617267,17617268,17617269,17617270};
SetGroundsTome(tomes);
-- Mysticmaker Profblix
SetRespawnTime(17617147, 900, 10800);
UpdateTreasureSpawnPoint(17617220);
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
player:setPos(-60.296,48.884,105.967,69);
end
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onGameHour
-----------------------------------
function onGameHour()
local VanadielHour = VanadielHour();
local FlameSpout = 17617204;
if (VanadielHour % 3 == 0) then -- Opens flame spouts every 3 hours Vana'diel time
GetNPCByID(FlameSpout):openDoor(90); -- Ifrit's Cauldron flame spout (H-6) Map 1
GetNPCByID(FlameSpout+1):openDoor(90); -- Ifrit's Cauldron flame spout (H-6) Map 5
GetNPCByID(FlameSpout+2):openDoor(90); -- Ifrit's Cauldron flame spout (I-10) Map 8
GetNPCByID(FlameSpout+3):openDoor(90); -- Ifrit's Cauldron flame spout (E-7) Map 8
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
AbolDalton/kia | plugins/abjad.lua | 13 | 4026 | local numbers = {}
numbers['ا'] = 1
numbers['ب'] = 2
numbers['ج'] = 3
numbers['د'] = 4
numbers['ه'] = 5
numbers['و'] = 6
numbers['ز'] = 7
numbers['ح'] = 8
numbers['ط'] = 9
numbers['ی'] = 10
numbers['ک'] = 20
numbers['ل'] = 30
numbers['م'] = 40
numbers['ن'] = 50
numbers['س'] = 60
numbers['ع'] = 70
numbers['ف'] = 80
numbers['ص'] = 90
numbers['ق'] = 100
numbers['ر'] = 200
numbers['ش'] = 300
numbers['ت'] = 400
numbers['ث'] = 500
numbers['خ'] = 600
numbers['ذ'] = 700
numbers['ض'] = 800
numbers['ظ'] = 900
numbers['غ'] = 900
local function convert(text)
local text = text:gsub('ژ','ز')
local text = text:gsub('گ','ک')
local text = text:gsub('چ','ج')
local text = text:gsub('پ','ب')
local text = text:gsub('ئ','ی')
local text = text:gsub('آ','ا')
local text = text:gsub('ۀ','ه')
local text = text:gsub('ي','ی')
local text = text:gsub('ة','ه')
local text = text:gsub('ؤ','و')
return text
end
local function abjad(text,num,str)
local num = num
local text = text
if text:match(str) then
for word in string.gmatch(text, str) do num = num + numbers[str]
end
text = text:gsub(str,'')
end
return text , num
end
local function run(msg, matches)
if not matches[2] or matches[2] == '' then
return [[حروف جمل یا به عبارت دیگر حروف ابجد،نام مجموع صور هشتگانه حروف عرب است. این صور ازین قرار است: ابجد – هوز- حطي - کلمن - سعفص - قرشت - ثخذ - ضظغ.
ترتيب حروف (مراد،حروف صامت است) درين نسق همان ترتيب عبري آرامي است و اين امر با دلايل ديگر مؤید آنست که عرب الفباي خود را از آنان بوساطت نبطيان اقتباس کرده و شش حرف مخصوص عرب در آخر ترتيب ابجدي قرار داده شده است؛ علاوه برين ترتيب هشت کلمه تذکاريه که مفهومي ندارند با عبري و آرامي در اينکه حروف معرف اعدادند نيز شباهت دارد،از «همزه» تا «ی» نماينده ی 1تا10 ،«ک» تا «ق» نماینده ی 20تا100 و نه حرف آخر معرف 200تا1000 باشد. ابجد تجريد نوشتن (تصوف) ترک خواهش و آرزو کردن و از خودي و مزاحمت خواهش آمدن و از ماسوي الله مجرد گرديدن...
ا=1 ک=20 ش=300
ب=2 ل=30 ت=400
ج=3 م=40 ث=500
د=4 ن=50 خ=600
ه=5 س=60 ذ=700
و=6 ع=70 ض=800
ز=7 ف=80 ظ=900
ح=8 ص=90 غ=1000
ط=9 ق=100
ی=10 ر=200
]]
end
local text = convert(matches[2])
local num = 0
text , num = abjad(text,num,'ا')
text , num = abjad(text,num,'ب')
text , num = abjad(text,num,'ج')
text , num = abjad(text,num,'د')
text , num = abjad(text,num,'ه')
text , num = abjad(text,num,'و')
text , num = abjad(text,num,'ز')
text , num = abjad(text,num,'ح')
text , num = abjad(text,num,'ط')
text , num = abjad(text,num,'ی')
text , num = abjad(text,num,'ک')
text , num = abjad(text,num,'ل')
text , num = abjad(text,num,'م')
text , num = abjad(text,num,'ن')
text , num = abjad(text,num,'س')
text , num = abjad(text,num,'ع')
text , num = abjad(text,num,'ف')
text , num = abjad(text,num,'ص')
text , num = abjad(text,num,'ق')
text , num = abjad(text,num,'ر')
text , num = abjad(text,num,'ش')
text , num = abjad(text,num,'ت')
text , num = abjad(text,num,'ث')
text , num = abjad(text,num,'خ')
text , num = abjad(text,num,'ذ')
text , num = abjad(text,num,'ض')
text , num = abjad(text,num,'ظ')
text , num = abjad(text,num,'غ')
if text ~= '' then
return 'فقط زبان فارسی پشتیبانی میشود'
end
return 'عدد ابجد کبیر : '..num
end
return {
patterns = {
"^[!/#]([Aa]bjad) (.*)$",
"^[!/#]([Aa]bjad)$",
"^([Aa]bjad) (.*)$",
"^([Aa]bjad)$"
},
run = run
}
| gpl-2.0 |
GameDevStudios/MrBallGuy2 | assets/libs/loveframes/objects/base.lua | 5 | 26989 | --[[------------------------------------------------
-- Love Frames - A GUI library for LOVE --
-- Copyright (c) 2013 Kenny Shields --
--]]------------------------------------------------
-- base object
local newobject = loveframes.NewObject("base", "loveframes_object_base")
--[[---------------------------------------------------------
- func: initialize()
- desc: intializes the element
--]]---------------------------------------------------------
function newobject:initialize()
-- width and height of the window
local w = love.graphics.getWidth()
local h = love.graphics.getHeight()
self.type = "base"
self.width = w
self.height = h
self.internal = true
self.children = {}
self.internals = {}
end
--[[---------------------------------------------------------
- func: update(deltatime)
- desc: updates the object
--]]---------------------------------------------------------
function newobject:update(dt)
local state = loveframes.state
local selfstate = self.state
if state ~= selfstate then
return
end
local children = self.children
local internals = self.internals
for k, v in ipairs(children) do
v:update(dt)
end
for k, v in ipairs(internals) do
v:update(dt)
end
end
--[[---------------------------------------------------------
- func: draw()
- desc: draws the object
--]]---------------------------------------------------------
function newobject:draw()
local state = loveframes.state
local selfstate = self.state
if state ~= selfstate then
return
end
local children = self.children
local internals = self.internals
-- set the object's draw order
self:SetDrawOrder()
for k, v in ipairs(children) do
v:draw()
end
for k, v in ipairs(internals) do
v:draw()
end
end
--[[---------------------------------------------------------
- func: mousepressed(x, y, button)
- desc: called when the player presses a mouse button
--]]---------------------------------------------------------
function newobject:mousepressed(x, y, button)
local state = loveframes.state
local selfstate = self.state
if state ~= selfstate then
return
end
local visible = self.visible
local children = self.children
local internals = self.internals
if not visible then
return
end
if children then
for k, v in ipairs(children) do
v:mousepressed(x, y, button)
end
end
if internals then
for k, v in ipairs(internals) do
v:mousepressed(x, y, button)
end
end
end
--[[---------------------------------------------------------
- func: mousereleased(x, y, button)
- desc: called when the player releases a mouse button
--]]---------------------------------------------------------
function newobject:mousereleased(x, y, button)
local state = loveframes.state
local selfstate = self.state
if state ~= selfstate then
return
end
local visible = self.visible
local children = self.children
local internals = self.internals
if not visible then
return
end
if children then
for k, v in ipairs(children) do
v:mousereleased(x, y, button)
end
end
if internals then
for k, v in ipairs(internals) do
v:mousereleased(x, y, button)
end
end
end
--[[---------------------------------------------------------
- func: keypressed(key)
- desc: called when the player presses a key
--]]---------------------------------------------------------
function newobject:keypressed(key, unicode)
local state = loveframes.state
local selfstate = self.state
if state ~= selfstate then
return
end
local visible = self.visible
local children = self.children
local internals = self.internals
if not visible then
return
end
if children then
for k, v in ipairs(children) do
v:keypressed(key, unicode)
end
end
if internals then
for k, v in ipairs(internals) do
v:keypressed(key, unicode)
end
end
end
--[[---------------------------------------------------------
- func: keyreleased(key)
- desc: called when the player releases a key
--]]---------------------------------------------------------
function newobject:keyreleased(key)
local state = loveframes.state
local selfstate = self.state
if state ~= selfstate then
return
end
local visible = self.visible
local children = self.children
local internals = self.internals
if not visible then
return
end
if children then
for k, v in ipairs(children) do
v:keyreleased(key)
end
end
if internals then
for k, v in ipairs(internals) do
v:keyreleased(key)
end
end
end
--[[---------------------------------------------------------
- func: SetPos(x, y, center)
- desc: sets the object's position
--]]---------------------------------------------------------
function newobject:SetPos(x, y, center)
local base = loveframes.base
local parent = self.parent
if center then
local width = self.width
local height = self.height
x = x - width/2
y = y - height/2
end
if parent == base then
self.x = x
self.y = y
else
self.staticx = x
self.staticy = y
end
end
--[[---------------------------------------------------------
- func: SetX(x, center)
- desc: sets the object's x position
--]]---------------------------------------------------------
function newobject:SetX(x, center)
local base = loveframes.base
local parent = self.parent
if center then
local width = self.width
x = x - width/2
end
if parent == base then
self.x = x
else
self.staticx = x
end
end
--[[---------------------------------------------------------
- func: SetY(y, center)
- desc: sets the object's y position
--]]---------------------------------------------------------
function newobject:SetY(y, center)
local base = loveframes.base
local parent = self.parent
if center then
local height = self.height
y = y - height/2
end
if parent == base then
self.y = y
else
self.staticy = y
end
end
--[[---------------------------------------------------------
- func: GetPos()
- desc: gets the object's position
--]]---------------------------------------------------------
function newobject:GetPos()
return self.x, self.y
end
--[[---------------------------------------------------------
- func: GetX()
- desc: gets the object's x position
--]]---------------------------------------------------------
function newobject:GetX()
return self.x
end
--[[---------------------------------------------------------
- func: GetY()
- desc: gets the object's y position
--]]---------------------------------------------------------
function newobject:GetY()
return self.y
end
--[[---------------------------------------------------------
- func: GetStaticPos()
- desc: gets the object's static position
--]]---------------------------------------------------------
function newobject:GetStaticPos()
return self.staticx, self.staticy
end
--[[---------------------------------------------------------
- func: GetStaticX()
- desc: gets the object's static x position
--]]---------------------------------------------------------
function newobject:GetStaticX()
return self.staticx
end
--[[---------------------------------------------------------
- func: GetStaticY()
- desc: gets the object's static y position
--]]---------------------------------------------------------
function newobject:GetStaticY()
return self.staticy
end
--[[---------------------------------------------------------
- func: Center()
- desc: centers the object in the game window or in
its parent if it has one
--]]---------------------------------------------------------
function newobject:Center(area)
local base = loveframes.base
local parent = self.parent
if parent == base then
local width = love.graphics.getWidth()
local height = love.graphics.getHeight()
self.x = width/2 - self.width/2
self.y = height/2 - self.height/2
else
local width = parent.width
local height = parent.height
self.staticx = width/2 - self.width/2
self.staticy = height/2 - self.height/2
end
end
--[[---------------------------------------------------------
- func: CenterX()
- desc: centers the object by its x value
--]]---------------------------------------------------------
function newobject:CenterX()
local base = loveframes.base
local parent = self.parent
if parent == base then
local width = love.graphics.getWidth()
self.x = width/2 - self.width/2
else
local width = parent.width
self.staticx = width/2 - self.width/2
end
end
--[[---------------------------------------------------------
- func: CenterY()
- desc: centers the object by its y value
--]]---------------------------------------------------------
function newobject:CenterY()
local base = loveframes.base
local parent = self.parent
if parent == base then
local height = love.graphics.getHeight()
self.y = height/2 - self.height/2
else
local height = parent.height
self.staticy = height/2 - self.height/2
end
end
--[[---------------------------------------------------------
- func: CenterWithinArea()
- desc: centers the object within the given area
--]]---------------------------------------------------------
function newobject:CenterWithinArea(x, y, width, height)
local selfwidth = self.width
local selfheight = self.height
self.x = x + width/2 - selfwidth/2
self.y = y + height/2 - selfheight/2
end
--[[---------------------------------------------------------
- func: SetSize(width, height)
- desc: sets the object's size
--]]---------------------------------------------------------
function newobject:SetSize(width, height)
self.width = width
self.height = height
end
--[[---------------------------------------------------------
- func: SetWidth(width)
- desc: sets the object's width
--]]---------------------------------------------------------
function newobject:SetWidth(width)
self.width = width
end
--[[---------------------------------------------------------
- func: SetHeight(height)
- desc: sets the object's height
--]]---------------------------------------------------------
function newobject:SetHeight(height)
self.height = height
end
--[[---------------------------------------------------------
- func: GetSize()
- desc: gets the object's size
--]]---------------------------------------------------------
function newobject:GetSize()
return self.width, self.height
end
--[[---------------------------------------------------------
- func: GetWidth()
- desc: gets the object's width
--]]---------------------------------------------------------
function newobject:GetWidth()
return self.width
end
--[[---------------------------------------------------------
- func: GetHeight()
- desc: gets the object's height
--]]---------------------------------------------------------
function newobject:GetHeight()
return self.height
end
--[[---------------------------------------------------------
- func: SetVisible(bool)
- desc: sets the object's visibility
--]]---------------------------------------------------------
function newobject:SetVisible(bool)
local children = self.children
local internals = self.internals
self.visible = bool
if children then
for k, v in ipairs(children) do
v:SetVisible(bool)
end
end
if internals then
for k, v in ipairs(internals) do
v:SetVisible(bool)
end
end
end
--[[---------------------------------------------------------
- func: GetVisible()
- desc: gets the object's visibility
--]]---------------------------------------------------------
function newobject:GetVisible()
return self.visible
end
--[[---------------------------------------------------------
- func: SetParent(parent)
- desc: sets the object's parent
--]]---------------------------------------------------------
function newobject:SetParent(parent)
local tparent = parent
local cparent = self.parent
local ptype = tparent.type
local stype = self.type
if ptype ~= "frame" and ptype ~= "panel" and ptype ~= "list" then
return
end
self:Remove()
self.parent = tparent
self:SetState(tparent.state)
table.insert(tparent.children, self)
end
--[[---------------------------------------------------------
- func: GetParent()
- desc: gets the object's parent
--]]---------------------------------------------------------
function newobject:GetParent()
local parent = self.parent
return parent
end
--[[---------------------------------------------------------
- func: Remove()
- desc: removes the object
--]]---------------------------------------------------------
function newobject:Remove()
local pinternals = self.parent.internals
local pchildren = self.parent.children
if pinternals then
for k, v in ipairs(pinternals) do
if v == self then
table.remove(pinternals, k)
end
end
end
if pchildren then
for k, v in ipairs(pchildren) do
if v == self then
table.remove(pchildren, k)
end
end
end
end
--[[---------------------------------------------------------
- func: SetClickBounds(x, y, width, height)
- desc: sets a boundary box for the object's collision
detection
--]]---------------------------------------------------------
function newobject:SetClickBounds(x, y, width, height)
local internals = self.internals
local children = self.children
self.clickbounds = {x = x, y = y, width = width, height = height}
if internals then
for k, v in ipairs(internals) do
v:SetClickBounds(x, y, width, height)
end
end
if children then
for k, v in ipairs(children) do
v:SetClickBounds(x, y, width, height)
end
end
end
--[[---------------------------------------------------------
- func: GetClickBounds()
- desc: gets the boundary box for the object's collision
detection
--]]---------------------------------------------------------
function newobject:GetClickBounds()
return self.clickbounds
end
--[[---------------------------------------------------------
- func: RemoveClickBounds()
- desc: removes the collision detection boundary for the
object
--]]---------------------------------------------------------
function newobject:RemoveClickBounds()
local internals = self.internals
local children = self.children
self.clickbounds = nil
if internals then
for k, v in ipairs(internals) do
v:RemoveClickBounds()
end
end
if children then
for k, v in ipairs(children) do
v:RemoveClickBounds()
end
end
end
--[[---------------------------------------------------------
- func: InClickBounds()
- desc: checks if the mouse is inside the object's
collision detection boundaries
--]]---------------------------------------------------------
function newobject:InClickBounds()
local x, y = love.mouse.getPosition()
local bounds = self.clickbounds
if bounds then
local col = loveframes.util.BoundingBox(x, bounds.x, y, bounds.y, 1, bounds.width, 1, bounds.height)
return col
else
return false
end
end
--[[---------------------------------------------------------
- func: IsTopCollision()
- desc: checks if the object the top most object in a
collision table
--]]---------------------------------------------------------
function newobject:IsTopCollision()
local cols = loveframes.util.GetCollisions()
local draworder = self.draworder
local found = false
local top = true
for k, v in ipairs(cols) do
if v == self then
found = true
end
end
if not found then
return false
end
-- loop through the object's parent's children
for k, v in ipairs(cols) do
if v.draworder > draworder then
top = false
end
end
return top
end
--[[---------------------------------------------------------
- func: GetBaseParent(object, t)
- desc: finds the object's base parent
--]]---------------------------------------------------------
function newobject:GetBaseParent(t)
local t = t or {}
local base = loveframes.base
local parent = self.parent
if parent ~= base then
table.insert(t, parent)
parent:GetBaseParent(t)
end
return t[#t]
end
--[[---------------------------------------------------------
- func: CheckHover()
- desc: checks to see if the object should be in a
hover state
--]]---------------------------------------------------------
function newobject:CheckHover()
local x, y = love.mouse.getPosition()
local selfcol = loveframes.util.BoundingBox(x, self.x, y, self.y, 1, self.width, 1, self.height)
local hoverobject = loveframes.hoverobject
local modalobject = loveframes.modalobject
local collisioncount = loveframes.collisioncount
local clickbounds = self.clickbounds
-- is the mouse inside the object?
if selfcol then
loveframes.collisioncount = collisioncount + 1
local top = self:IsTopCollision()
if top then
if not hoverobject then
self.hover = true
else
if hoverobject == self then
self.hover = true
else
self.hover = false
end
end
else
self.hover = false
end
if clickbounds then
if not self:InClickBounds() then
self.hover = false
end
end
else
self.hover = false
end
if modalobject then
if modalobject ~= self then
local baseparent = self:GetBaseParent()
if baseparent ~= modalobject and self.type ~= "multichoicerow" then
self.hover = false
if self.focus then
self.focus = false
end
end
end
end
-- this chunk of code handles mouse enter and exit
if self.hover then
loveframes.hover = true
if not self.calledmousefunc then
if self.OnMouseEnter then
self.OnMouseEnter(self)
self.calledmousefunc = true
else
self.calledmousefunc = true
end
end
else
if self.calledmousefunc then
if self.OnMouseExit then
self.OnMouseExit(self)
self.calledmousefunc = false
else
self.calledmousefunc = false
end
end
end
end
--[[---------------------------------------------------------
- func: GetHover()
- desc: return if the object is in a hover state or not
--]]---------------------------------------------------------
function newobject:GetHover()
return self.hover
end
--[[---------------------------------------------------------
- func: GetChildren()
- desc: returns the object's children
--]]---------------------------------------------------------
function newobject:GetChildren()
local children = self.children
if children then
return children
end
end
--[[---------------------------------------------------------
- func: GetInternals()
- desc: returns the object's internals
--]]---------------------------------------------------------
function newobject:GetInternals()
local internals = self.internals
if internals then
return internals
end
end
--[[---------------------------------------------------------
- func: IsTopList()
- desc: returns true if the object is the top most list
object or false if not
--]]---------------------------------------------------------
function newobject:IsTopList()
local cols = loveframes.util.GetCollisions()
local children = self:GetChildren()
local order = self.draworder
local top = true
local found = false
local function IsChild(object)
local parents = object:GetParents()
for k, v in ipairs(parents) do
if v == self then
return true
end
end
return false
end
for k, v in ipairs(cols) do
if v == self then
found = true
else
if v.draworder > order then
if IsChild(v) ~= true then
top = false
break
end
end
end
end
if found == false then
top = false
end
return top
end
--[[---------------------------------------------------------
- func: IsTopChild()
- desc: returns true if the object is the top most child
in its parent's children table or false if not
--]]---------------------------------------------------------
function newobject:IsTopChild()
local children = self.parent.children
local num = #children
if children[num] == self then
return true
else
return false
end
end
--[[---------------------------------------------------------
- func: MoveToTop()
- desc: moves the object to the top of its parent's
children table
--]]---------------------------------------------------------
function newobject:MoveToTop()
local pchildren = self.parent.children
local pinternals = self.parent.internals
local internal = false
for k, v in ipairs(pinternals) do
if v == self then
internal = true
end
end
self:Remove()
if internal then
table.insert(pinternals, self)
else
table.insert(pchildren, self)
end
end
--[[---------------------------------------------------------
- func: SetSkin(name)
- desc: sets the object's skin
--]]---------------------------------------------------------
function newobject:SetSkin(name)
local children = self.children
local internals = self.internals
self.skin = name
if children then
for k, v in ipairs(children) do
v:SetSkin(name)
end
end
if internals then
for k, v in ipairs(internals) do
v:SetSkin(name)
end
end
end
--[[---------------------------------------------------------
- func: GetSkin(name)
- desc: gets the object's skin
--]]---------------------------------------------------------
function newobject:GetSkin(name)
local skins = loveframes.skins.available
local skinindex = loveframes.config["ACTIVESKIN"]
local defaultskin = loveframes.config["DEFAULTSKIN"]
local selfskin = self.skin
local skin = skins[selfskin] or skins[skinindex]
return skin
end
--[[---------------------------------------------------------
- func: GetSkinName()
- desc: gets the name of the object's skin
--]]---------------------------------------------------------
function newobject:GetSkinName()
return self.skin
end
--[[---------------------------------------------------------
- func: SetAlwaysUpdate(bool)
- desc: sets the object's skin
--]]---------------------------------------------------------
function newobject:SetAlwaysUpdate(bool)
self.alwaysupdate = bool
end
--[[---------------------------------------------------------
- func: GetAlwaysUpdate()
- desc: gets whether or not the object will always update
--]]---------------------------------------------------------
function newobject:GetAlwaysUpdate()
return self.alwaysupdate
end
--[[---------------------------------------------------------
- func: SetRetainSize(bool)
- desc: sets whether or not the object should retain its
size when another object tries to resize it
--]]---------------------------------------------------------
function newobject:SetRetainSize(bool)
self.retainsize = bool
end
--[[---------------------------------------------------------
- func: GetRetainSize()
- desc: gets whether or not the object should retain its
size when another object tries to resize it
--]]---------------------------------------------------------
function newobject:GetRetainSize()
return self.retainsize
end
--[[---------------------------------------------------------
- func: IsActive()
- desc: gets whether or not the object is active within
its parent's child table
--]]---------------------------------------------------------
function newobject:IsActive()
local parent = self.parent
local pchildren = parent.children
local valid = false
for k, v in ipairs(pchildren) do
if v == self then
valid = true
end
end
return valid
end
--[[---------------------------------------------------------
- func: GetParents()
- desc: returns a table of the object's parents and its
sub-parents
--]]---------------------------------------------------------
function newobject:GetParents()
local function GetParents(object, t)
local t = t or {}
local type = object.type
local parent = object.parent
if type ~= "base" then
table.insert(t, parent)
GetParents(parent, t)
end
return t
end
local parents = GetParents(self)
return parents
end
--[[---------------------------------------------------------
- func: IsTopInternal()
- desc: returns true if the object is the top most
internal in its parent's internals table or
false if not
--]]---------------------------------------------------------
function newobject:IsTopInternal()
local parent = self.parent
local internals = parent.internals
local topitem = internals[#internals]
if topitem ~= self then
return false
else
return true
end
end
--[[---------------------------------------------------------
- func: IsInternal()
- desc: returns true if the object is internal or
false if not
--]]---------------------------------------------------------
function newobject:IsInternal()
return self.internal
end
--[[---------------------------------------------------------
- func: GetType()
- desc: gets the type of the object
--]]---------------------------------------------------------
function newobject:GetType()
return self.type
end
--[[---------------------------------------------------------
- func: SetDrawOrder()
- desc: sets the object's draw order
--]]---------------------------------------------------------
function newobject:SetDrawOrder()
loveframes.drawcount = loveframes.drawcount + 1
self.draworder = loveframes.drawcount
end
--[[---------------------------------------------------------
- func: GetDrawOrder()
- desc: sets the object's draw order
--]]---------------------------------------------------------
function newobject:GetDrawOrder()
return self.draworder
end
--[[---------------------------------------------------------
- func: SetProperty(name, value)
- desc: sets a property on the object
--]]---------------------------------------------------------
function newobject:SetProperty(name, value)
self[name] = value
end
--[[---------------------------------------------------------
- func: GetProperty(name)
- desc: gets the value of an object's property
--]]---------------------------------------------------------
function newobject:GetProperty(name)
return self[name]
end
--[[---------------------------------------------------------
- func: IsInList()
- desc: checks to see if an object is in a list
--]]---------------------------------------------------------
function newobject:IsInList()
local parents = self:GetParents()
for k, v in ipairs(parents) do
if v.type == "list" then
return true, v
end
end
return false, false
end
--[[---------------------------------------------------------
- func: SetState(name)
- desc: sets the object's state
--]]---------------------------------------------------------
function newobject:SetState(name)
local children = self.children
local internals = self.internals
self.state = name
if children then
for k, v in ipairs(children) do
v:SetState(name)
end
end
if internals then
for k, v in ipairs(internals) do
v:SetState(name)
end
end
end
--[[---------------------------------------------------------
- func: GetState()
- desc: gets the object's state
--]]---------------------------------------------------------
function newobject:GetState()
return self.state
end | gpl-3.0 |
emender/emender | test/TestGitRepo.lua | 1 | 1232 | -- TestGitRepo.lua - check for basic Emender functionality
-- Copyright (C) 2016 Pavel Tisnovsky
--
-- This file is part of Emender.
--
-- Emender is free software: you can redistribute it and/or modify
-- it under the terms of the GNU General Public License as published by
-- the Free Software Foundation; version 3 of the License.
--
-- Emender is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with Emender. If not, see <http://www.gnu.org/licenses/>.
--
TestGitRepo = {
-- required field
metadata = {
description = "Check that -g and --git-repo CLI options work correctly.",
authors = "Pavel Tisnovsky",
emails = "ptisnovs@redhat.com",
changed = "2016-05-11",
tags = {"BasicTest", "SmokeTest"},
}
}
--
-- Comment bound to the function TestGitRepo.testA().
--
function TestGitRepo.testGitRepo()
if gitRepo then
pass("GIT repo: " .. gitRepo)
else
fail("GIT repo is not set!")
end
end
| gpl-3.0 |
dualface/killpests | src/framework/cc/Registry.lua | 23 | 1841 |
local Registry = class("Registry")
Registry.classes_ = {}
Registry.objects_ = {}
function Registry.add(cls, name)
assert(type(cls) == "table" and cls.__cname ~= nil, "Registry.add() - invalid class")
if not name then name = cls.__cname end
assert(Registry.classes_[name] == nil, string.format("Registry.add() - class \"%s\" already exists", tostring(name)))
Registry.classes_[name] = cls
end
function Registry.remove(name)
assert(Registry.classes_[name] ~= nil, string.format("Registry.remove() - class \"%s\" not found", name))
Registry.classes_[name] = nil
end
function Registry.exists(name)
return Registry.classes_[name] ~= nil
end
function Registry.newObject(name, ...)
local cls = Registry.classes_[name]
if not cls then
-- auto load
pcall(function()
cls = require(name)
Registry.add(cls, name)
end)
end
assert(cls ~= nil, string.format("Registry.newObject() - invalid class \"%s\"", tostring(name)))
return cls.new(...)
end
function Registry.setObject(object, name)
assert(Registry.objects_[name] == nil, string.format("Registry.setObject() - object \"%s\" already exists", tostring(name)))
assert(object ~= nil, "Registry.setObject() - object \"%s\" is nil", tostring(name))
Registry.objects_[name] = object
end
function Registry.getObject(name)
assert(Registry.objects_[name] ~= nil, string.format("Registry.getObject() - object \"%s\" not exists", tostring(name)))
return Registry.objects_[name]
end
function Registry.removeObject(name)
assert(Registry.objects_[name] ~= nil, string.format("Registry.removeObject() - object \"%s\" not exists", tostring(name)))
Registry.objects_[name] = nil
end
function Registry.isObjectExists(name)
return Registry.objects_[name] ~= nil
end
return Registry
| mit |
Fenix-XI/Fenix | scripts/zones/Sea_Serpent_Grotto/npcs/_4w4.lua | 13 | 2793 | -----------------------------------
-- Area: Sea Serpent Grotto
-- NPC: Gold Beastcoin Door
-- @zone 176
-- @pos 60 8.55 -80
-----------------------------------
package.loaded["scripts/zones/Sea_Serpent_Grotto/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Sea_Serpent_Grotto/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(748,1) and trade:getItemCount() == 1) then
if (player:getVar("SSG_GoldDoor") == 7) then
npc:openDoor(5) --Open the door if a gold beastcoin has been traded after checking the door the required number of times
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
X = player:getXPos();
Z = player:getZPos();
GoldDoorCheck = player:getVar("SSG_GoldDoor");
if (X >= 55 and Z >= -80) then
if (GoldDoorCheck == 0) then --Door has never been checked
player:messageSpecial(FIRST_CHECK);
player:setVar("SSG_GoldDoor",1);
elseif (GoldDoorCheck == 1) then --Door has been checked once
player:messageSpecial(SECOND_CHECK);
player:setVar("SSG_GoldDoor",2);
elseif (GoldDoorCheck == 2) then --Door has been checked twice
player:messageSpecial(THIRD_CHECK);
player:setVar("SSG_GoldDoor",3);
elseif (GoldDoorCheck == 3) then --Door has been checked three times
player:messageSpecial(FOURTH_CHECK);
player:setVar("SSG_GoldDoor",4);
elseif (GoldDoorCheck == 4) then --Door has been checked four times
player:messageSpecial(FIFTH_CHECK);
player:setVar("SSG_GoldDoor",5);
elseif (GoldDoorCheck == 5) then --Door has been checked five times
player:messageSpecial(GOLD_CHECK);
player:setVar("SSG_GoldDoor",6);
elseif (GoldDoorCheck == 6 or GoldDoorCheck == 7) then --Door has been checked six or more times
player:messageSpecial(COMPLETED_CHECK,748);
player:setVar("SSG_GoldDoor",7);
end
return 1 --Keep the door closed
elseif (X > 55 and Z < -81) then
return -1 --Open the door if coming from the "inside"
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
crunchuser/prosody-modules | mod_register_web/mod_register_web.lua | 27 | 5718 | local captcha_options = module:get_option("captcha_options", {});
local nodeprep = require "util.encodings".stringprep.nodeprep;
local usermanager = require "core.usermanager";
local http = require "net.http";
local path_sep = package.config:sub(1,1);
module:depends"http";
local extra_fields = {
nick = true; name = true; first = true; last = true; email = true;
address = true; city = true; state = true; zip = true;
phone = true; url = true; date = true;
}
local template_path = module:get_option_string("register_web_template", "templates");
function template(data)
-- Like util.template, but deals with plain text
return { apply = function(values) return (data:gsub("{([^}]+)}", values)); end }
end
local function get_template(name)
local fh = assert(module:load_resource(template_path..path_sep..name..".html"));
local data = assert(fh:read("*a"));
fh:close();
return template(data);
end
local function render(template, data)
return tostring(template.apply(data));
end
local register_tpl = get_template "register";
local success_tpl = get_template "success";
if next(captcha_options) ~= nil then
local recaptcha_tpl = get_template "recaptcha";
function generate_captcha(display_options)
return recaptcha_tpl.apply(setmetatable({
recaptcha_display_error = display_options and display_options.recaptcha_error
and ("&error="..display_options.recaptcha_error) or "";
}, {
__index = function (t, k)
if captcha_options[k] then return captcha_options[k]; end
module:log("error", "Missing parameter from captcha_options: %s", k);
end
}));
end
function verify_captcha(request, form, callback)
http.request("https://www.google.com/recaptcha/api/verify", {
body = http.formencode {
privatekey = captcha_options.recaptcha_private_key;
remoteip = request.conn:ip();
challenge = form.recaptcha_challenge_field;
response = form.recaptcha_response_field;
};
}, function (verify_result, code)
local verify_ok, verify_err = verify_result:match("^([^\n]+)\n([^\n]+)");
if verify_ok == "true" then
callback(true);
else
callback(false, verify_err)
end
end);
end
else
module:log("debug", "No Recaptcha options set, using fallback captcha")
local random = math.random;
local hmac_sha1 = require "util.hashes".hmac_sha1;
local secret = require "util.uuid".generate()
local ops = { '+', '-' };
local captcha_tpl = get_template "simplecaptcha";
function generate_captcha()
local op = ops[random(1, #ops)];
local x, y = random(1, 9)
repeat
y = random(1, 9);
until x ~= y;
local answer;
if op == '+' then
answer = x + y;
elseif op == '-' then
if x < y then
-- Avoid negative numbers
x, y = y, x;
end
answer = x - y;
end
local challenge = hmac_sha1(secret, answer, true);
return captcha_tpl.apply {
op = op, x = x, y = y, challenge = challenge;
};
end
function verify_captcha(request, form, callback)
if hmac_sha1(secret, form.captcha_reply, true) == form.captcha_challenge then
callback(true);
else
callback(false, "Captcha verification failed");
end
end
end
function generate_page(event, display_options)
local request, response = event.request, event.response;
response.headers.content_type = "text/html; charset=utf-8";
return render(register_tpl, {
path = request.path; hostname = module.host;
notice = display_options and display_options.register_error or "";
captcha = generate_captcha(display_options);
})
end
function register_user(form, origin)
local prepped_username = nodeprep(form.username);
if not prepped_username then
return nil, "Username contains forbidden characters";
end
if #prepped_username == 0 then
return nil, "The username field was empty";
end
if usermanager.user_exists(prepped_username, module.host) then
return nil, "Username already taken";
end
local registering = { username = prepped_username , host = module.host, allowed = true }
module:fire_event("user-registering", registering);
if not registering.allowed then
return nil, "Registration not allowed";
end
local ok, err = usermanager.create_user(prepped_username, form.password, module.host);
if ok then
local extra_data = {};
for field in pairs(extra_fields) do
local field_value = form[field];
if field_value and #field_value > 0 then
extra_data[field] = field_value;
end
end
if next(extra_data) ~= nil then
datamanager.store(prepped_username, module.host, "account_details", extra_data);
end
module:fire_event("user-registered", {
username = prepped_username,
host = module.host,
source = module.name,
ip = origin.conn:ip(),
});
end
return ok, err;
end
function generate_success(event, form)
return render(success_tpl, { jid = nodeprep(form.username).."@"..module.host });
end
function generate_register_response(event, form, ok, err)
local message;
event.response.headers.content_type = "text/html; charset=utf-8";
if ok then
return generate_success(event, form);
else
return generate_page(event, { register_error = err });
end
end
function handle_form(event)
local request, response = event.request, event.response;
local form = http.formdecode(request.body);
verify_captcha(request, form, function (ok, err)
if ok then
local register_ok, register_err = register_user(form, request);
response:send(generate_register_response(event, form, register_ok, register_err));
else
response:send(generate_page(event, { register_error = err }));
end
end);
return true; -- Leave connection open until we respond above
end
module:provides("http", {
route = {
GET = generate_page;
["GET /"] = generate_page;
POST = handle_form;
["POST /"] = handle_form;
};
});
| mit |
devFRIND/TAEMNEW | plugins/getfial.lua | 2 | 1034 | --[[
▀▄ ▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀
▀▄ ▄▀ ▀▄ ▄▀
▀▄ ▄▀ BY TAEMNEW ▀▄ ▄▀
▀▄ ▄▀ BY TAEMNEW () ▀▄ ▄▀
▀▄ ▄▀ JUST WRITED BY TAEMNEW ▀▄ ▄▀
▀▄ ▄▀ get file : جلب ملف ▀▄ ▄▀
▀▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀
--]]
local function run(msg, matches)
if matches[1] == "جلب ملف" then
local file = matches[2]
if is_sudo(msg) then --sudo only !
local receiver = get_receiver(msg)
send_document(receiver, "./plugins/"..file..".lua", ok_cb, false)
else
return nil
end
end
end
return {
patterns = {
"^(جلب ملف) (.*)$"
},
run = run
}
| gpl-2.0 |
eugeneia/snabbswitch | lib/ljsyscall/syscall/linux/ioctl.lua | 5 | 10292 | -- ioctls, filling in as needed
-- note there are some architecture dependent values
local require, error, assert, tonumber, tostring,
setmetatable, pairs, ipairs, unpack, rawget, rawset,
pcall, type, table, string =
require, error, assert, tonumber, tostring,
setmetatable, pairs, ipairs, unpack, rawget, rawset,
pcall, type, table, string
local function init(types)
local abi = require "syscall.abi"
local s, t = types.s, types.t
local strflag = require "syscall.helpers".strflag
local arch = require("syscall.linux." .. abi.arch .. ".ioctl")
local bit = require "syscall.bit"
local band = bit.band
local function bor(...)
local r = bit.bor(...)
if r < 0 then r = r + 4294967296 end -- TODO see note in NetBSD
return r
end
local lshift = bit.lshift
local rshift = bit.rshift
-- these can vary by architecture
local IOC = arch.IOC or {
SIZEBITS = 14,
DIRBITS = 2,
NONE = 0,
WRITE = 1,
READ = 2,
}
IOC.READWRITE = IOC.READ + IOC.WRITE
IOC.NRBITS = 8
IOC.TYPEBITS = 8
IOC.NRMASK = lshift(1, IOC.NRBITS) - 1
IOC.TYPEMASK = lshift(1, IOC.TYPEBITS) - 1
IOC.SIZEMASK = lshift(1, IOC.SIZEBITS) - 1
IOC.DIRMASK = lshift(1, IOC.DIRBITS) - 1
IOC.NRSHIFT = 0
IOC.TYPESHIFT = IOC.NRSHIFT + IOC.NRBITS
IOC.SIZESHIFT = IOC.TYPESHIFT + IOC.TYPEBITS
IOC.DIRSHIFT = IOC.SIZESHIFT + IOC.SIZEBITS
local function ioc(dir, ch, nr, size)
if type(ch) == "string" then ch = ch:byte() end
return bor(lshift(dir, IOC.DIRSHIFT),
lshift(ch, IOC.TYPESHIFT),
lshift(nr, IOC.NRSHIFT),
lshift(size, IOC.SIZESHIFT))
end
local singletonmap = {
int = "int1",
char = "char1",
uint = "uint1",
uint32 = "uint32_1",
uint64 = "uint64_1",
}
local function _IOC(dir, ch, nr, tp)
if not tp or type(tp) == "number" then return ioc(dir, ch, nr, tp or 0) end
local size = s[tp]
local singleton = singletonmap[tp] ~= nil
tp = singletonmap[tp] or tp
return {number = ioc(dir, ch, nr, size),
read = dir == IOC.READ or dir == IOC.READWRITE, write = dir == IOC.WRITE or dir == IOC.READWRITE,
type = t[tp], singleton = singleton}
end
-- used to create numbers
local _IO = function(ch, nr) return _IOC(IOC.NONE, ch, nr, 0) end
local _IOR = function(ch, nr, tp) return _IOC(IOC.READ, ch, nr, tp) end
local _IOW = function(ch, nr, tp) return _IOC(IOC.WRITE, ch, nr, tp) end
local _IOWR = function(ch, nr, tp) return _IOC(IOC.READWRITE, ch, nr, tp) end
-- used to decode ioctl numbers..
local _IOC_DIR = function(nr) return band(rshift(nr, IOC.DIRSHIFT), IOC.DIRMASK) end
local _IOC_TYPE = function(nr) return band(rshift(nr, IOC.TYPESHIFT), IOC.TYPEMASK) end
local _IOC_NR = function(nr) return band(rshift(nr, IOC.NRSHIFT), IOC.NRMASK) end
local _IOC_SIZE = function(nr) return band(rshift(nr, IOC.SIZESHIFT), IOC.SIZEMASK) end
-- ...and for the drivers/sound files...
IOC.IN = lshift(IOC.WRITE, IOC.DIRSHIFT)
IOC.OUT = lshift(IOC.READ, IOC.DIRSHIFT)
IOC.INOUT = lshift(bor(IOC.WRITE, IOC.READ), IOC.DIRSHIFT)
local IOCSIZE_MASK = lshift(IOC.SIZEMASK, IOC.SIZESHIFT)
local IOCSIZE_SHIFT = IOC.SIZESHIFT
-- VFIO driver writer decided not to use standard IOR/IOW alas
local function vfio(dir, nr, tp)
local ch = ";"
nr = nr + 100 -- vfio base
dir = IOC[string.upper(dir)]
local io = _IOC(dir, ch, nr, tp)
if type(io) == "number" then return io end -- if just IO, not return
io.number = ioc(IOC.NONE, ch, nr, 0) -- number encode nothing, but we want to know anyway
return io
end
local ioctl = strflag {
-- termios, non standard values generally 0x54 = 'T'
TCGETS = {number = 0x5401, read = true, type = "termios"},
TCSETS = 0x5402,
TCSETSW = 0x5403,
TCSETSF = 0x5404,
TCSBRK = 0x5409, -- takes literal number
TCXONC = 0x540A,
TCFLSH = 0x540B, -- takes literal number
TIOCEXCL = 0x540C,
TIOCNXCL = 0x540D,
TIOCSCTTY = 0x540E,
TIOCGPGRP = 0x540F,
TIOCSPGRP = 0x5410,
TIOCOUTQ = 0x5411,
TIOCSTI = 0x5412,
TIOCGWINSZ = {number = 0x5413, read = true, type = "winsize"},
TIOCSWINSZ = {number = 0x5414, write = true, type = "winsize"},
TIOCMGET = 0x5415,
TIOCMBIS = 0x5416,
TIOCMBIC = 0x5417,
TIOCMSET = 0x5418,
TIOCGSOFTCAR = 0x5419,
TIOCSSOFTCAR = 0x541A,
FIONREAD = 0x541B,
TIOCLINUX = 0x541C,
TIOCCONS = 0x541D,
TIOCGSERIAL = 0x541E,
TIOCSSERIAL = 0x541F,
TIOCPKT = 0x5420,
FIONBIO = 0x5421,
TIOCNOTTY = 0x5422,
TIOCSETD = 0x5423,
TIOCGETD = 0x5424,
TCSBRKP = 0x5425,
TIOCSBRK = 0x5427,
TIOCCBRK = 0x5428,
TIOCGSID = 0x5429,
TCGETS2 = _IOR('T', 0x2A, "termios2"),
TCSETS2 = _IOW('T', 0x2B, "termios2"),
TCSETSW2 = _IOW('T', 0x2C, "termios2"),
TCSETSF2 = _IOW('T', 0x2D, "termios2"),
TIOCGPTN = _IOR('T', 0x30, "uint"),
TIOCSPTLCK = _IOW('T', 0x31, "int"),
TIOCGDEV = _IOR('T', 0x32, "uint"),
TCGETX = 0x5432,
TCSETX = 0x5433,
TCSETXF = 0x5434,
TCSETXW = 0x5435,
TIOCSIG = _IOW('T', 0x36, "int"),
TIOCVHANGUP = 0x5437,
FIONCLEX = 0x5450,
FIOCLEX = 0x5451,
FIOASYNC = 0x5452,
TIOCSERCONFIG = 0x5453,
TIOCSERGWILD = 0x5454,
TIOCSERSWILD = 0x5455,
TIOCGLCKTRMIOS = 0x5456,
TIOCSLCKTRMIOS = 0x5457,
TIOCSERGSTRUCT = 0x5458,
TIOCSERGETLSR = 0x5459,
TIOCSERGETMULTI = 0x545A,
TIOCSERSETMULTI = 0x545B,
TIOCMIWAIT = 0x545C,
TIOCGICOUNT = 0x545D,
FIOQSIZE = 0x5460,
-- socket ioctls from linux/sockios.h - for many of these you can use netlink instead
FIOSETOWN = 0x8901,
SIOCSPGRP = 0x8902,
FIOGETOWN = 0x8903,
SIOCGPGRP = 0x8904,
SIOCATMARK = 0x8905,
SIOCGSTAMP = 0x8906,
SIOCGSTAMPNS = 0x8907,
SIOCADDRT = 0x890B,
SIOCDELRT = 0x890C,
SIOCRTMSG = 0x890D,
SIOCGIFFLAGS = 0x8913,
SIOCSIFFLAGS = 0x8914,
SIOCGIFMTU = 0x8921,
SIOCSIFMTU = 0x8922,
SIOCGIFHWADDR = 0x8927,
SIOCGIFINDEX = 0x8933,
SIOCDARP = 0x8953,
SIOCGARP = 0x8954,
SIOCSARP = 0x8955,
SIOCBRADDBR = 0x89a0,
SIOCBRDELBR = 0x89a1,
SIOCBRADDIF = 0x89a2,
SIOCBRDELIF = 0x89a3,
-- event system
EVIOCGVERSION = _IOR('E', 0x01, "int"),
EVIOCGID = _IOR('E', 0x02, "input_id"),
EVIOCGREP = _IOR('E', 0x03, "uint2"),
EVIOCSREP = _IOW('E', 0x03, "uint2"),
EVIOCGKEYCODE = _IOR('E', 0x04, "uint2"),
EVIOCGKEYCODE_V2 = _IOR('E', 0x04, "input_keymap_entry"),
EVIOCSKEYCODE = _IOW('E', 0x04, "uint2"),
EVIOCSKEYCODE_V2 = _IOW('E', 0x04, "input_keymap_entry"),
EVIOCGNAME = function(len) return _IOC(IOC.READ, 'E', 0x06, len) end,
EVIOCGPHYS = function(len) return _IOC(IOC.READ, 'E', 0x07, len) end,
EVIOCGUNIQ = function(len) return _IOC(IOC.READ, 'E', 0x08, len) end,
EVIOCGPROP = function(len) return _IOC(IOC.READ, 'E', 0x09, len) end,
EVIOCGKEY = function(len) return _IOC(IOC.READ, 'E', 0x18, len) end,
EVIOCGLED = function(len) return _IOC(IOC.READ, 'E', 0x19, len) end,
EVIOCGSND = function(len) return _IOC(IOC.READ, 'E', 0x1a, len) end,
EVIOCGSW = function(len) return _IOC(IOC.READ, 'E', 0x1b, len) end,
EVIOCGBIT = function(ev, len) return _IOC(IOC.READ, 'E', 0x20 + ev, len) end,
EVIOCGABS = function(abs) return _IOR('E', 0x40 + abs, "input_absinfo") end,
EVIOCSABS = function(abs) return _IOW('E', 0xc0 + abs, "input_absinfo") end,
EVIOCSFF = _IOC(IOC.WRITE, 'E', 0x80, "ff_effect"),
EVIOCRMFF = _IOW('E', 0x81, "int"),
EVIOCGEFFECTS = _IOR('E', 0x84, "int"),
EVIOCGRAB = _IOW('E', 0x90, "int"),
-- input devices
UI_DEV_CREATE = _IO ('U', 1),
UI_DEV_DESTROY = _IO ('U', 2),
UI_SET_EVBIT = _IOW('U', 100, "int"),
UI_SET_KEYBIT = _IOW('U', 101, "int"),
-- tun/tap
TUNSETNOCSUM = _IOW('T', 200, "int"),
TUNSETDEBUG = _IOW('T', 201, "int"),
TUNSETIFF = _IOW('T', 202, "int"),
TUNSETPERSIST = _IOW('T', 203, "int"),
TUNSETOWNER = _IOW('T', 204, "int"),
TUNSETLINK = _IOW('T', 205, "int"),
TUNSETGROUP = _IOW('T', 206, "int"),
TUNGETFEATURES = _IOR('T', 207, "uint"),
TUNSETOFFLOAD = _IOW('T', 208, "uint"),
TUNSETTXFILTER = _IOW('T', 209, "uint"),
TUNGETIFF = _IOR('T', 210, "uint"),
TUNGETSNDBUF = _IOR('T', 211, "int"),
TUNSETSNDBUF = _IOW('T', 212, "int"),
TUNATTACHFILTER= _IOW('T', 213, "sock_fprog"),
TUNDETACHFILTER= _IOW('T', 214, "sock_fprog"),
TUNGETVNETHDRSZ= _IOR('T', 215, "int"),
TUNSETVNETHDRSZ= _IOW('T', 216, "int"),
TUNSETQUEUE = _IOW('T', 217, "int"),
-- from linux/vhost.h VHOST_VIRTIO 0xAF
VHOST_GET_FEATURES = _IOR(0xAF, 0x00, "uint64"),
VHOST_SET_FEATURES = _IOW(0xAF, 0x00, "uint64"),
VHOST_SET_OWNER = _IO(0xAF, 0x01),
VHOST_RESET_OWNER = _IO(0xAF, 0x02),
VHOST_SET_MEM_TABLE = _IOW(0xAF, 0x03, "vhost_memory"),
VHOST_SET_LOG_BASE = _IOW(0xAF, 0x04, "uint64"),
VHOST_SET_LOG_FD = _IOW(0xAF, 0x07, "int"),
VHOST_SET_VRING_NUM = _IOW(0xAF, 0x10, "vhost_vring_state"),
VHOST_SET_VRING_ADDR = _IOW(0xAF, 0x11, "vhost_vring_addr"),
VHOST_SET_VRING_BASE = _IOW(0xAF, 0x12, "vhost_vring_state"),
VHOST_GET_VRING_BASE = _IOWR(0xAF, 0x12, "vhost_vring_state"),
VHOST_SET_VRING_KICK = _IOW(0xAF, 0x20, "vhost_vring_file"),
VHOST_SET_VRING_CALL = _IOW(0xAF, 0x21, "vhost_vring_file"),
VHOST_SET_VRING_ERR = _IOW(0xAF, 0x22, "vhost_vring_file"),
VHOST_NET_SET_BACKEND= _IOW(0xAF, 0x30, "vhost_vring_file"),
-- from linux/vfio.h type is ';' base is 100
VFIO_GET_API_VERSION = vfio('NONE', 0),
VFIO_CHECK_EXTENSION = vfio('WRITE', 1, "uint32"),
-- allow user defined ioctls
_IO = _IO,
_IOR = _IOR,
_IOW = _IOW,
_IOWR = _IOWR,
}
local override = arch.ioctl or {}
if type(override) == "function" then override = override(_IO, _IOR, _IOW, _IOWR) end
for k, v in pairs(override) do ioctl[k] = v end
-- allow names for types in table ioctls
for k, v in pairs(ioctl) do if type(v) == "table" and type(v.type) == "string" then v.type = t[v.type] end end
-- alternate names
ioctl.TIOCINQ = ioctl.FIONREAD
return ioctl
end
return {init = init}
| apache-2.0 |
DarkstarProject/darkstar | scripts/globals/mobskills/pw_acheron_flame.lua | 11 | 1631 | ---------------------------------------------
-- Acheron Flame
--
-- Description: Deals severe Fire damage to enemies within an area of effect. Additional effect: Burn
-- Type: Magical
--
--
-- Utsusemi/Blink absorb: Wipes shadows
-- Range: 20' radial
-- Notes: Only used when a cerberus's health is 25% or lower (may not be the case for Orthrus). The burn effect takes off upwards of 20 HP per tick.
---------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
local mobSkin = mob:getModelId()
if (mobSkin == 1793) then
return 0
else
return 1
end
end
function onMobWeaponSkill(target, mob, skill)
local typeEffect = dsp.effect.BURN
local statmod = dsp.mod.INT
local element = mob:getStatusEffectElement(typeEffect)
local resist = applyPlayerResistance(mob,typeEffect,target,mob:getStat(statmod)-target:getStat(statmod),0,element)
local power = ((resist * 10) - 5) * math.random(1,2) + 19 -- makes dot damage between 20 - 28, based off resistance and random variable.
local dmgmod = 3
local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*6,dsp.magic.ele.FIRE,dmgmod,TP_NO_EFFECT)
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.MAGICAL,dsp.damageType.FIRE,MOBPARAM_WIPE_SHADOWS)
MobStatusEffectMove(mob, target, typeEffect, power, 3, 60)
target:takeDamage(dmg, mob, dsp.attackType.MAGICAL, dsp.damageType.FIRE)
return dmg
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Windurst_Waters_[S]/npcs/Kolin-Olin.lua | 13 | 1062 | -----------------------------------
-- Area: Windurst Waters (S)
-- NPC: Kolin-Olin
-- Type: Standard NPC
-- @zone: 94
-- @pos 9.981 -2.478 33.786
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0132);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Arrapago_Reef/npcs/_jic.lua | 27 | 3547 | -----------------------------------
-- Area: Arrapago Reef
-- Door: Runic Seal
-- @pos 36 -10 620 54
-----------------------------------
package.loaded["scripts/zones/Arrapago_Reef/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/globals/besieged");
require("scripts/zones/Arrapago_Reef/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:hasKeyItem(ILRUSI_ASSAULT_ORDERS)) then
local assaultid = player:getCurrentAssault();
local recommendedLevel = getRecommendedAssaultLevel(assaultid);
local armband = 0;
if (player:hasKeyItem(ASSAULT_ARMBAND)) then
armband = 1;
end
player:startEvent(0x00DB, assaultid, -4, 0, recommendedLevel, 2, armband);
else
player:messageSpecial(NOTHING_HAPPENS);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option,target)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
local assaultid = player:getCurrentAssault();
local cap = bit.band(option, 0x03);
if (cap == 0) then
cap = 99;
elseif (cap == 1) then
cap = 70;
elseif (cap == 2) then
cap = 60;
else
cap = 50;
end
player:setVar("AssaultCap", cap);
local party = player:getParty();
if (party ~= nil) then
for i,v in ipairs(party) do
if (not (v:hasKeyItem(ILRUSI_ASSAULT_ORDERS) and v:getCurrentAssault() == assaultid)) then
player:messageText(target,MEMBER_NO_REQS, false);
player:instanceEntry(target,1);
return;
elseif (v:getZone() == player:getZone() and v:checkDistance(player) > 50) then
player:messageText(target,MEMBER_TOO_FAR, false);
player:instanceEntry(target,1);
return;
end
end
end
player:createInstance(player:getCurrentAssault(), 55);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option,target)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x6C or (csid == 0xDB and option == 4)) then
player:setPos(0,0,0,0,55);
end
end;
-----------------------------------
-- onInstanceLoaded
-----------------------------------
function onInstanceCreated(player,target,instance)
if (instance) then
instance:setLevelCap(player:getVar("AssaultCap"));
player:setVar("AssaultCap", 0);
player:setInstance(instance);
player:instanceEntry(target,4);
player:delKeyItem(ILRUSI_ASSAULT_ORDERS);
player:delKeyItem(ASSAULT_ARMBAND);
if (party ~= nil) then
for i,v in ipairs(party) do
if v:getID() ~= player:getID() and v:getZone() == player:getZone() then
v:setInstance(instance);
v:startEvent(0x6C, 2);
v:delKeyItem(ILRUSI_ASSAULT_ORDERS);
end
end
end
else
player:messageText(target,CANNOT_ENTER, false);
player:instanceEntry(target,3);
end
end; | gpl-3.0 |
sprcpu/F80-V3.0 | QrCode.lua | 1 | 1271 | local function get_hex(str)
local colors = {
red = "r",
blue = "b",
green = "g",
yellow = "y",
purple = "f0f",
white = "w",
black = "b",
gray = "g"
}
for color, value in pairs(colors) do
if color == str then
return value
end
end
return str
end
local function qr(receiver, text, color, bgcolor)
local url = "http://api.qrserver.com/v1/create-qr-code/?"
.."size=600x600" --fixed size otherways it's low detailed
.."&data="..URL.escape(text:trim())
if color then
url = url.."&color="..get_hex(color)
end
if bgcolor then
url = url.."&bgcolor="..get_hex(bgcolor)
end
local response, code, headers = http.request(url)
if code ~= 200 then
return "Oops! Error: " .. code
end
if #response > 0 then
send_photo_from_url(receiver, url)
return
end
return "Oops! Something strange happened :("
end
local function run(msg, matches)
local receiver = get_receiver(msg)
local text = matches[1]
local color
local back
if #matches > 1 then
text = matches[3]
color = matches[2]
back = matches[1]
end
return qr(receiver, text, color, back)
end
return {
patterns = {
'^[Qq]rcode "(%w+)" "(%w+)" (.+)$',
"^[Qq]rcode (.+)$"
},
run = run
}
| gpl-2.0 |
Fenix-XI/Fenix | scripts/zones/Port_Windurst/npcs/Odilia.lua | 13 | 1044 | -----------------------------------
-- Area: Port Windurst
-- NPC: Odilia
-- Type: Standard NPC
-- @zone: 240
-- @pos 78.801 -6 118.653
--
-- Auto-Script: Requires Verification (Verfied By Brawndo)
-----------------------------------
package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0121);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Jezza/Lava | src/test/resources/speed/nbody.lua | 1 | 3468 | -- The Great Computer Language Shootout
-- http://shootout.alioth.debian.org/
-- contributed by Isaac Gouy, tuned by Mike Pall
local sqrt = math.sqrt
local PI = 3.141592653589793
local SOLAR_MASS = 4 * PI * PI
local DAYS_PER_YEAR = 365.24
local Jupiter = {
x = 4.84143144246472090e+00
,y = -1.16032004402742839e+00
,z = -1.03622044471123109e-01
,vx = 1.66007664274403694e-03 * DAYS_PER_YEAR
,vy = 7.69901118419740425e-03 * DAYS_PER_YEAR
,vz = -6.90460016972063023e-05 * DAYS_PER_YEAR
,mass = 9.54791938424326609e-04 * SOLAR_MASS
}
local Saturn = {
x = 8.34336671824457987e+00
,y = 4.12479856412430479e+00
,z = -4.03523417114321381e-01
,vx = -2.76742510726862411e-03 * DAYS_PER_YEAR
,vy = 4.99852801234917238e-03 * DAYS_PER_YEAR
,vz = 2.30417297573763929e-05 * DAYS_PER_YEAR
,mass = 2.85885980666130812e-04 * SOLAR_MASS
}
local Uranus = {
x = 1.28943695621391310e+01
,y = -1.51111514016986312e+01
,z = -2.23307578892655734e-01
,vx = 2.96460137564761618e-03 * DAYS_PER_YEAR
,vy = 2.37847173959480950e-03 * DAYS_PER_YEAR
,vz = -2.96589568540237556e-05 * DAYS_PER_YEAR
,mass = 4.36624404335156298e-05 * SOLAR_MASS
}
local Neptune = {
x = 1.53796971148509165e+01
,y = -2.59193146099879641e+01
,z = 1.79258772950371181e-01
,vx = 2.68067772490389322e-03 * DAYS_PER_YEAR
,vy = 1.62824170038242295e-03 * DAYS_PER_YEAR
,vz = -9.51592254519715870e-05 * DAYS_PER_YEAR
,mass = 5.15138902046611451e-05 * SOLAR_MASS
}
local Sun = { x = 0, y = 0, z = 0,
vx = 0, vy = 0, vz = 0, mass = SOLAR_MASS }
local function advance(bodies, nbody, dt)
for i=1,nbody do
local bi = bodies[i]
local bix, biy, biz, bimass = bi.x, bi.y, bi.z, bi.mass
local bivx, bivy, bivz = bi.vx, bi.vy, bi.vz
for j=i+1,nbody do
local bj = bodies[j]
local dx, dy, dz = bix-bj.x, biy-bj.y, biz-bj.z
local distance = sqrt(dx*dx + dy*dy + dz*dz)
local mag = dt / (distance * distance * distance)
local bim, bjm = bimass*mag, bj.mass*mag
bivx = bivx - (dx * bjm)
bivy = bivy - (dy * bjm)
bivz = bivz - (dz * bjm)
bj.vx = bj.vx + (dx * bim)
bj.vy = bj.vy + (dy * bim)
bj.vz = bj.vz + (dz * bim)
end
bi.vx = bivx
bi.vy = bivy
bi.vz = bivz
end
for i=1,nbody do
local bi = bodies[i]
bi.x = bi.x + (dt * bi.vx)
bi.y = bi.y + (dt * bi.vy)
bi.z = bi.z + (dt * bi.vz)
end
end
local function energy(bodies, nbody)
local e = 0
for i=1,nbody do
local bi = bodies[i]
local vx, vy, vz, bim = bi.vx, bi.vy, bi.vz, bi.mass
e = e + (0.5 * bim * (vx*vx + vy*vy + vz*vz))
for j=i+1,nbody do
local bj = bodies[j]
local dx, dy, dz = bi.x-bj.x, bi.y-bj.y, bi.z-bj.z
local distance = sqrt(dx*dx + dy*dy + dz*dz)
e = e - ((bim * bj.mass) / distance)
end
end
return e
end
local function offsetMomentum(b, nbody)
local px, py, pz = 0, 0, 0
for i=1,nbody do
local bi = b[i]
local bim = bi.mass
px = px + (bi.vx * bim)
py = py + (bi.vy * bim)
pz = pz + (bi.vz * bim)
end
b[1].vx = -px / SOLAR_MASS
b[1].vy = -py / SOLAR_MASS
b[1].vz = -pz / SOLAR_MASS
end
local N = tonumber((...)) or 1e6
local bodies = { Sun, Jupiter, Saturn, Uranus, Neptune }
local nbody = #(bodies)
offsetMomentum(bodies, nbody)
print( string.format("%0.9f",energy(bodies, nbody)))
for i=1,N do advance(bodies, nbody, 0.01) end
print( string.format("%0.9f",energy(bodies, nbody)))
| lgpl-3.0 |
andreynovikov/maptrek | app/src/main/jni/libtess2/premake4.lua | 6 | 1111 |
local action = _ACTION or ""
solution "libtess2"
location ( "Build" )
configurations { "Debug", "Release" }
platforms {"native", "x64", "x32"}
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols", "ExtraWarnings"}
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize", "ExtraWarnings"}
project "tess2"
language "C"
kind "StaticLib"
includedirs { "Include", "Source" }
files { "Source/*.c" }
targetdir("Build")
-- more dynamic example
project "example"
kind "ConsoleApp"
language "C"
links { "tess2" }
files { "Example/example.c", "Contrib/*.c" }
includedirs { "Include", "Contrib" }
targetdir("Build")
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3`" }
links { "GL", "GLU", "m", "GLEW" }
defines { "NANOVG_GLEW" }
configuration { "windows" }
links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32" }
defines { "NANOVG_GLEW" }
configuration { "macosx" }
links { "glfw3" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" }
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Windurst_Waters/npcs/HomePoint#3.lua | 13 | 1270 | -----------------------------------
-- Area: Windurst Waters
-- NPC: HomePoint#3
-- @pos: 4 -4 -174 238
-----------------------------------
package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil;
require("scripts/globals/settings");
require("scripts/zones/Windurst_Waters/TextIDs");
require("scripts/globals/homepoint");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
homepointMenu( player, 0x21fe, 103);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x21fe) then
if (option == 1) then
player:setHomePoint();
player:messageSpecial(HOMEPOINT_SET);
else
hpTeleport( player, option);
end
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Windurst_Waters/npcs/Ness_Rugetomal.lua | 12 | 1686 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Ness Rugetomal
-- Standard Merchant NPC
-- Confirmed shop stock, August 2013
-----------------------------------
require("scripts/globals/events/harvest_festivals")
require("scripts/globals/shop");
package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil;
require("scripts/zones/Windurst_Waters/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
onHalloweenTrade(player,trade,npc);
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,NESSRUGETOMALL_SHOP_DIALOG);
stock = {
0x112A, 10,1, --Ginger Cookie
0x1137, 727,1, --Carp Sushi
0x1149, 323,1, --Tomato Juice
0x116B, 1656,1, --Nebimonite Bake
0x112D, 14,2, --Cinna-cookie
0x1146, 184,2, --Orange Juice
0x1168, 2070,2, --Boiled Crab
0x119E, 21,3, --Acorn Cookie
0x1118, 108,3, --Meat Jerky
0x119D, 10,3, --Distilled Water
0x11BA, 846,3 --Roast Pipira
}
showNationShop(player, WINDURST, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
Giorox/AngelionOT-Repo | data/npc/scripts/cityguard.lua | 6 | 2144 | local target = 0
local prevTarget = 0
local maxChaseDistance = 20
local origPos = 0
local lastAttack = 0
local followTimeout = 10
local function isSkulled(cid)
if(getCreatureSkullType(cid) >= SKULL_WHITE and isPlayerPzLocked(cid)) then
return true
end
return false
end
local function goToOrigPos()
target = 0
lastAttack = 0
selfFollow(0)
doTeleportThing(getNpcCid(), origPos)
end
local function updateTarget()
if(not isPlayer(target)) then
goToOrigPos()
elseif(not isSkulled(target)) then
selfSay("Now, behave in the future.")
goToOrigPos()
end
if(target == 0) then
local list = getSpectators(getNpcPos(), 9, 9, false)
for i = 1, table.getn(list) do
local _target = list[i]
if(_target ~= 0) then
if(isPlayer(_target) and isSkulled(_target)) then
if(not getTilePzInfo(getCreaturePosition(_target))) then
if(selfFollow(_target)) then
target = _target
if(target ~= prevTarget) then
selfSay("We do not tolerate people like you here!")
end
prevTarget = target
break
end
end
end
end
end
end
end
function onCreatureAppear(cid)
if(cid == getNpcCid()) then
origPos = getNpcPos()
end
end
function onCreatureDisappear(cid)
if(cid == target) then
goToOrigPos()
end
end
function onCreatureMove(creature, oldPos, newPos)
--
end
function onThink()
updateTarget()
if(target == 0) then
return
end
local playerPos = getCreaturePosition(target)
local myPos = getNpcPos()
if(myPos.z ~= playerPos.z) then
goToOrigPos()
return
end
if(math.abs(myPos.x - origPos.x) > maxChaseDistance or math.abs(myPos.y - origPos.y) > maxChaseDistance) then
selfSay("I'll catch you next time.")
goToOrigPos()
return
end
if(lastAttack == 0) then
lastAttack = os.clock()
end
if(os.clock() - lastAttack > followTimeout) then
selfSay("You got me this time, but just wait.")
goToOrigPos()
return
end
if((math.abs(playerPos.x - myPos.x) <= 1) and (math.abs(playerPos.y - myPos.y) <= 1)) then
doTargetCombatHealth(getNpcCid(), target, COMBAT_LIFEDRAIN, -200, -300, CONST_ME_BLOCKHIT)
lastAttack = os.clock()
end
end
| gpl-3.0 |
kashif/optim | polyinterp.lua | 13 | 6321 | local function isreal(x)
return x == x
end
local function isnan(x)
return not x == x
end
local function roots(c)
local tol=1e-12
c[torch.lt(torch.abs(c),tol)]=0
local nonzero = torch.ne(c,0)
if nonzero:max() == 0 then
return 0
end
-- first non-zero
local _,pos = torch.max(nonzero,1)
pos = pos[1]
c=c[{ {pos,-1} }]
local nz = 0
for i=c:size(1),1,-1 do
if c[i] ~= 0 then
break
else
nz = nz + 1
end
end
c=c[{ {1,c:size(1)-nz} }]
local n = c:size(1)-1
if n == 1 then
local e = torch.Tensor({{-c[2]/c[1], 0}})
if nz > 0 then
return torch.cat(e, torch.zeros(nz, 2), 1)
else
return e
end
elseif n > 1 then
local A = torch.diag(torch.ones(n-1),-1)
A[1] = -c[{ {2,n+1} }]/c[1];
local e = torch.eig(A,'N')
if nz > 0 then
return torch.cat(e, torch.zeros(nz,2), 1)
else
return e
end
else
return torch.zeros(nz,2)
end
end
local function real(x)
if type(x) == number then return x end
return x[{ {} , 1}]
end
local function imag(x)
if type(x) == 'number' then return 0 end
if x:nDimension() == 1 then
return torch.zeros(x:size(1))
else
return x[{ {}, 2}]
end
end
local function polyval(p,x)
local pwr = p:size(1)
if type(x) == 'number' then
local val = 0
p:apply(function(pc) pwr = pwr-1; val = val + pc*x^pwr; return pc end)
return val
else
local val = x.new(x:size(1))
p:apply(function(pc) pwr = pwr-1; val:add(pc,torch.pow(x,pwr)); return pc end)
return val
end
end
----------------------------------------------------------------------
-- Minimum of interpolating polynomial based on function and
-- derivative values
--
-- ARGS:
-- points : N triplets (x,f,g), must be a Tensor
-- xmin : min value that brackets minimum (default: min of points)
-- xmax : max value that brackets maximum (default: max of points)
--
-- RETURN:
-- minPos : position of minimum
--
function optim.polyinterp(points,xminBound,xmaxBound)
-- locals
local sqrt = torch.sqrt
local mean = torch.mean
local Tensor = torch.Tensor
local zeros = torch.zeros
local max = math.max
local min = math.min
-- nb of points / order of polynomial
local nPoints = points:size(1)
local order = nPoints*2-1
-- returned values
local minPos
-- Code for most common case:
-- + cubic interpolation of 2 points w/ function and derivative values for both
-- + no xminBound/xmaxBound
if nPoints == 2 and order == 3 and not xminBound and not xmaxBound then
-- Solution in this case (where x2 is the farthest point):
-- d1 = g1 + g2 - 3*(f1-f2)/(x1-x2);
-- d2 = sqrt(d1^2 - g1*g2);
-- minPos = x2 - (x2 - x1)*((g2 + d2 - d1)/(g2 - g1 + 2*d2));
-- t_new = min(max(minPos,x1),x2);
local minVal,minPos = points[{ {},1 }]:min(1)
minVal = minVal[1] minPos = minPos[1]
local notMinPos = -minPos+3;
local d1 = points[{minPos,3}] + points[{notMinPos,3}]
- 3*(points[{minPos,2}]-points[{notMinPos,2}])
/ (points[{minPos,1}]-points[{notMinPos,1}]);
local d2 = sqrt(d1^2 - points[{minPos,3}]*points[{notMinPos,3}]);
if isreal(d2) then -- isreal()
local t = points[{notMinPos,1}] - (points[{notMinPos,1}]
- points[{minPos,1}]) * ((points[{notMinPos,3}] + d2 - d1)
/ (points[{notMinPos,3}] - points[{minPos,3}] + 2*d2))
minPos = min(max(t,points[{minPos,1}]),points[{notMinPos,1}])
else
minPos = mean(points[{{},1}])
end
return minPos
end
-- TODO: get the code below to work!
--error('<optim.polyinterp> extrapolation not implemented yet...')
-- Compute Bounds of Interpolation Area
local xmin = points[{{},1}]:min()
local xmax = points[{{},1}]:max()
xminBound = xminBound or xmin
xmaxBound = xmaxBound or xmax
-- Add constraints on function values
local A = zeros(nPoints*2,order+1)
local b = zeros(nPoints*2,1)
for i = 1,nPoints do
local constraint = zeros(order+1)
for j = order,0,-1 do
constraint[order-j+1] = points[{i,1}]^j
end
A[i] = constraint
b[i] = points[{i,2}]
end
-- Add constraints based on derivatives
for i = 1,nPoints do
local constraint = zeros(order+1)
for j = 1,order do
constraint[j] = (order-j+1)*points[{i,1}]^(order-j)
end
A[nPoints+i] = constraint
b[nPoints+i] = points[{i,3}]
end
-- Find interpolating polynomial
local res = torch.gels(b,A)
local params = res[{ {1,nPoints*2} }]:squeeze()
--print(A)
--print(b)
--print(params)
params[torch.le(torch.abs(params),1e-12)]=0
-- Compute Critical Points
local dParams = zeros(order);
for i = 1,params:size(1)-1 do
dParams[i] = params[i]*(order-i+1)
end
-- nan/inf?
local nans = false
if torch.ne(dParams,dParams):max() > 0 or torch.eq(dParams,math.huge):max() > 0 then
nans = true
end
-- for i = 1,dParams:size(1) do
-- if dParams[i] ~= dParams[i] or dParams[i] == math.huge then
-- nans = true
-- break
-- end
-- end
local cp = torch.cat(Tensor{xminBound,xmaxBound},points[{{},1}])
if not nans then
local cproots = roots(dParams)
local cpi = zeros(cp:size(1),2)
cpi[{ {1,cp:size(1)} , 1 }] = cp
cp = torch.cat(cpi,cproots,1)
end
--print(dParams)
--print(cp)
-- Test Critical Points
local fmin = math.huge
-- Default to Bisection if no critical points valid:
minPos = (xminBound+xmaxBound)/2
--print(minPos,fmin)
--print(xminBound,xmaxBound)
for i = 1,cp:size(1) do
local xCP = cp[{ {i,i} , {} }]
--print('xcp=')
--print(xCP)
local ixCP = imag(xCP)[1]
local rxCP = real(xCP)[1]
if ixCP == 0 and rxCP >= xminBound and rxCP <= xmaxBound then
local fCP = polyval(params,rxCP)
--print('fcp=')
--print(fCP)
--print(fCP < fmin)
if fCP < fmin then
minPos = rxCP
fmin = fCP
--print('u',minPos,fmin)
end
--print('v',minPos,fmin)
end
end
return minPos,fmin
end
| bsd-3-clause |
Fenix-XI/Fenix | scripts/zones/Port_San_dOria/npcs/_6g7.lua | 13 | 1116 | -----------------------------------
-- Area: Port San d'Oria
-- NPC: Door: Arrivals Entrance
-- @zone 232
-- @pos -24 -8 15
-----------------------------------
package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Port_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getZPos() >= 12) then
player:startEvent(0x0206);
end
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Dynamis-Windurst/mobs/Xoo_Kaza_the_Solemn.lua | 7 | 1032 | -----------------------------------
-- Area: Dynamis Windurst
-- NPC: Xoo Kaza the Solemn
-- Boss Trigger for RDM NM
-----------------------------------
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer,ally)
local bossTrigger = GetServerVariable("[DynaWindurst]Boss_Trigger");
if (bossTrigger == 0 or bossTrigger == 1 or bossTrigger == 4 or bossTrigger == 5) then
SetServerVariable("[DynaWindurst]Boss_Trigger",bossTrigger + 2);
SpawnMob(17543586); -- 110
SpawnMob(17543587); -- 111
end
-- If 3 first boss trigger are killed -> pop the last trigger
if (GetServerVariable("[DynaWindurst]Boss_Trigger") == 7) then
SpawnMob(17543590); -- 114
SpawnMob(17543591); -- 115
SpawnMob(17543592); -- 116
SetServerVariable("[DynaWindurst]Boss_Trigger",8);
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Bastok_Mines/npcs/Tami.lua | 12 | 2870 | -----------------------------------
-- Area: Bastok Mines
-- NPC: Tami
-- Starts & Finishes Repeatable Quest: Groceries
-- Note: Repeatable until proper completion
-----------------------------------
package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/settings");
require("scripts/zones/Bastok_Mines/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
ViewedNote = player:getVar("GroceriesViewedNote");
if (ViewedNote == 1) then
count = trade:getItemCount();
MeatJerky = trade:hasItemQty(4376,1);
if (MeatJerky == true and count == 1) then
player:startEvent(0x0071);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
Groceries = player:getQuestStatus(BASTOK,GROCERIES);
GroceriesVar = player:getVar("Groceries");
if (Groceries == QUEST_COMPLETED) then
player:startEvent(0x0073);
elseif (Groceries == QUEST_AVAILABLE or GroceriesVar == 0) then
player:startEvent(0x006e);
elseif (GroceriesVar == 1) then
player:showText(npc,10510);
elseif (GroceriesVar == 2) then
player:startEvent(0x0070);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID2: %u",csid);
--printf("RESULT2: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x006e) then
Groceries = player:getQuestStatus(BASTOK,GROCERIES);
if (Groceries == QUEST_AVAILABLE) then
player:addQuest(BASTOK,GROCERIES);
end
player:addKeyItem(0x98);
player:messageSpecial(KEYITEM_OBTAINED,0x98);
player:setVar("Groceries",1);
elseif (csid == 0x0070) then
player:addFame(BASTOK,8);
player:setVar("Groceries",0);
player:addGil(GIL_RATE*10);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*10);
elseif (csid == 0x0071) then
FreeSlots = player:getFreeSlotsCount();
if (FreeSlots >= 1) then
player:tradeComplete();
player:setVar("Groceries",0);
player:setVar("GroceriesViewedNote",0);
player:completeQuest(BASTOK,GROCERIES);
player:addFame(BASTOK,75);
player:addItem(13594);
player:messageSpecial(ITEM_OBTAINED,13594);
else
player:messageSpecial(FULL_INVENTORY_AFTER_TRADE,13594);
end
end
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Northern_San_dOria/npcs/Coullene.lua | 13 | 1581 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Coullene
-- Type: Involved in Quest (Flyers for Regine)
-- @zone: 231
-- @pos 146.420 0.000 127.601
--
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
require("scripts/zones/Northern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) ==QUEST_ACCEPTED) then
if (trade:hasItemQty(532,1) and trade:getItemCount() == 1 and player:getVar("tradeCoulene") == 0) then
player:messageSpecial(COULLENE_DIALOG);
player:setVar("FFR",player:getVar("FFR") - 1);
player:setVar("tradeCoulene",1);
player:messageSpecial(FLYER_ACCEPTED);
player:tradeComplete();
elseif (player:getVar("tradeCoulene") ==1) then
player:messageSpecial(FLYER_ALREADY);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,COULLENE_DIALOG);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Al_Zahbi/npcs/Gaweesh.lua | 13 | 1044 | -----------------------------------
-- Area: Al Zahbi
-- NPC: Gaweesh
-- Type: Najelith's Attendant
-- @zone: 48
-- @pos -64.537 -8 37.928
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
package.loaded["scripts/zones/Al_Zahbi/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0102);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Riverne-Site_A01/npcs/HomePoint#1.lua | 27 | 1258 | -----------------------------------
-- Area: Riverne-Site A01
-- NPC: HomePoint#1
-- @pos
-----------------------------------
package.loaded["scripts/zones/Riverne-Site_A01/TextIDs"] = nil;
require("scripts/globals/settings");
require("scripts/zones/Riverne-Site_A01/TextIDs");
require("scripts/globals/homepoint");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
homepointMenu( player, 0x21fc, 84);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x21fc) then
if (option == 1) then
player:setHomePoint();
player:messageSpecial(HOMEPOINT_SET);
else
hpTeleport( player, option);
end
end
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Arrapago_Reef/npcs/Runic_Portal.lua | 9 | 1302 | -----------------------------------
-- Area: Arrapago Reef
-- NPC: Runic Portal
-- Arrapago Reef Teleporter Back to Aht Urgan Whitegate
-- !pos 15 -7 627 54
-----------------------------------
local ID = require("scripts/zones/Arrapago_Reef/IDs")
-----------------------------------
require("scripts/globals/besieged")
require("scripts/globals/missions")
require("scripts/globals/teleports")
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
if player:getCurrentMission(TOAU) == dsp.mission.id.toau.IMMORTAL_SENTRIES and player:getCharVar("AhtUrganStatus") == 1 then
player:startEvent(111)
elseif player:getCurrentMission(TOAU) > dsp.mission.id.toau.IMMORTAL_SENTRIES then
if dsp.besieged.hasRunicPortal(player, dsp.teleport.runic_portal.ILRUSI) then
player:startEvent(109)
else
player:startEvent(111)
end
else
player:messageSpecial(ID.text.RESPONSE)
end
end
function onEventUpdate(player, csid, option)
end
function onEventFinish(player, csid, option)
if option == 1 then
if csid == 111 then
dsp.besieged.addRunicPortal(player, dsp.teleport.runic_portal.ILRUSI)
end
dsp.teleport.toChamberOfPassage(player)
end
end | gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/items/serving_of_karni_yarik.lua | 11 | 1362 | -----------------------------------------
-- ID: 5588
-- Item: serving_of_karni_yarik
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Agility 3
-- Vitality -1
-- Attack % 20 (cap 65)
-- Ranged Attack % 20 (cap 65)
-- Evasion +6
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,1800,5588)
end
function onEffectGain(target, effect)
target:addMod(dsp.mod.AGI, 3)
target:addMod(dsp.mod.VIT, -1)
target:addMod(dsp.mod.FOOD_ATTP, 20)
target:addMod(dsp.mod.FOOD_ATT_CAP, 65)
target:addMod(dsp.mod.FOOD_RATTP, 20)
target:addMod(dsp.mod.FOOD_RATT_CAP, 65)
target:addMod(dsp.mod.EVA, 6)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.AGI, 3)
target:delMod(dsp.mod.VIT, -1)
target:delMod(dsp.mod.FOOD_ATTP, 20)
target:delMod(dsp.mod.FOOD_ATT_CAP, 65)
target:delMod(dsp.mod.FOOD_RATTP, 20)
target:delMod(dsp.mod.FOOD_RATT_CAP, 65)
target:delMod(dsp.mod.EVA, 6)
end
| gpl-3.0 |
grilofw/grilo-plugins | src/lua-factory/sources/grl-spotify-cover.lua | 3 | 2524 | --[[
* Copyright (C) 2015 Bastien Nocera.
*
* Contact: Bastien Nocera <hadess@hadess.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
*
--]]
---------------------------
-- Source initialization --
---------------------------
source = {
id = "grl-spotify-cover",
name = "Spotify Cover",
description = "a source for music covers",
supported_keys = { 'thumbnail' },
supported_media = { 'audio' },
resolve_keys = {
["type"] = "audio",
required = { "artist", "album" },
},
tags = { 'music', 'net:internet' },
}
------------------
-- Source utils --
------------------
SPOTIFY_SEARCH_ALBUM = 'https://api.spotify.com/v1/search?q=album:%s+artist:%s&type=album&limit=1'
---------------------------------
-- Handlers of Grilo functions --
---------------------------------
function grl_source_resolve()
local url, req
local artist, title
req = grl.get_media_keys()
if not req or not req.artist or not req.album
or #req.artist == 0 or #req.album == 0 then
grl.callback()
return
end
-- Prepare artist and title strings to the url
artist = grl.encode(req.artist)
album = grl.encode(req.album)
url = string.format(SPOTIFY_SEARCH_ALBUM, album, artist)
grl.fetch(url, fetch_page_cb)
end
---------------
-- Utilities --
---------------
function fetch_page_cb(result)
local json = {}
if not result then
grl.callback()
return
end
json = grl.lua.json.string_to_table(result)
if not json or
not json.albums or
json.albums.total == 0 or
not json.albums.items or
not #json.albums.items or
not json.albums.items[1].images then
grl.callback()
return
end
local media = {}
media.thumbnail = {}
for i, item in ipairs(json.albums.items[1].images) do
table.insert(media.thumbnail, item.url)
end
grl.callback(media, 0)
end
| lgpl-2.1 |
devFRIND/TAEMNEW | plugins/help4.lua | 2 | 1866 | --[[
▀▄ ▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀
▀▄ ▄▀ ▀▄ ▄▀
▀▄ ▄▀ BY TAEMNEW ▀▄ ▄▀
▀▄ ▄▀ BY TAEMNEW (@illOlli) ▀▄ ▄▀
▀▄ ▄▀ JUST WRITED BY TAEMNEW ▀▄ ▄▀
▀▄ ▄▀ مساعدة4 ▀▄ ▄▀
▀▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀
--]]
do
function bakury(msg, matches)
local reply_id = msg['id']
local S = [[
📍💭 اوامر فتح وقفل الميديا 🀄️
❄️"قفل / فتح" الفيديو :التحكم بالفيديو داخل المجموعه).
❄️"قفل / فتح" الصوت :التحكم بالصوت داخل المجموعه).
❄️"قفل / فتح" الصور :التحكم بالصور داخل المجموعه)
❄️"قفل / فتح" الملصقات :فتح وقفل الملصقات في المجموعه)
❄️"قفل / فتح" الجماعيه :التحكم بالجماعيه داخل المجموعه)
❄️"قفل / فتح" الصور المتحركه : فتح وقفل الملصقات المتحركه)
ـ🔸➖🔹➖🔸➖🔹➖🔸ـ
📍💭 اوامر اضافيه
🔥صوره : ↭↜ (لتحويل الملصق الى صوره)
🔥ملصق : ↭↜ (لتحويل الصوره الى ملصق)
➖💎➖💎➖💎➖💎➖💎➖💎➖💎
💯-ĐEV💀: @illOlli
💯-ĐEV BOT: @Twsl_devbot
💯-ĐEV Ϲḫ₳ͷͷєℓ💀:
]]
reply_msg(reply_id, S, ok_cb, false)
end
return {
description = "Help list",
usage = "Help list",
patterns = {
"^(م4)$",
},
run = BAKER
}
end
| gpl-2.0 |
DarkstarProject/darkstar | scripts/zones/Port_Jeuno/npcs/Zuah_Lepahnyu.lua | 12 | 4213 | -----------------------------------
-- Area: Port Jeuno
-- NPC: ZuahLepahnyu
-- Title Change NPC
-- !pos 0 0 8 246
-----------------------------------
require("scripts/globals/titles")
-----------------------------------
local eventId = 330
local titleInfo =
{
{
cost = 200,
title =
{
dsp.title.VISITOR_TO_ABYSSEA,
dsp.title.FRIEND_OF_ABYSSEA,
dsp.title.WARRIOR_OF_ABYSSEA,
dsp.title.STORMER_OF_ABYSSEA,
dsp.title.DEVASTATOR_OF_ABYSSEA,
dsp.title.HERO_OF_ABYSSEA,
dsp.title.CHAMPION_OF_ABYSSEA,
dsp.title.CONQUEROR_OF_ABYSSEA,
dsp.title.SAVIOR_OF_ABYSSEA,
},
},
{
cost = 300,
title =
{
dsp.title.GOLDWING_SQUASHER,
dsp.title.SILAGILITH_DETONATOR,
dsp.title.SURTR_SMOTHERER,
dsp.title.DREYRUK_PREDOMINATOR,
dsp.title.SAMURSK_VITIATOR,
},
},
{
cost = 400,
title =
{
dsp.title.YAANEI_CRASHER,
dsp.title.KUTHAREI_UNHORSER,
dsp.title.SIPPOY_CAPTURER,
dsp.title.RANI_DECROWNER,
dsp.title.ORTHRUS_DECAPITATOR,
dsp.title.DRAGUA_SLAYER,
dsp.title.BENNU_DEPLUMER,
dsp.title.HEDJEDJET_DESTINGER,
dsp.title.CUIJATENDER_DESICCATOR,
dsp.title.BRULO_EXTINGUISHER,
dsp.title.PANTOKRATOR_DISPROVER,
dsp.title.APADEMAK_ANNIHILATOR,
dsp.title.ISGEBIND_DEFROSTER,
dsp.title.RESHEPH_ERADICATOR,
dsp.title.EMPOUSA_EXPURGATOR,
dsp.title.INDRIK_IMMOLATOR,
dsp.title.OGOPOGO_OVERTURNER,
dsp.title.RAJA_REGICIDE,
dsp.title.ALFARD_DETOXIFIER,
dsp.title.AZDAJA_ABOLISHER,
dsp.title.AMPHITRITE_SHUCKER,
dsp.title.FUATH_PURIFIER,
dsp.title.KILLAKRIQ_EXCORIATOR,
dsp.title.MAERE_BESTIRRER,
dsp.title.WYRM_GOD_DEFIER,
},
},
{
cost = 500,
title =
{
dsp.title.TITLACAUAN_DISMEMBERER,
dsp.title.SMOK_DEFOGGER,
dsp.title.AMHULUK_INUNDATER,
dsp.title.PULVERIZER_DISMANTLER,
dsp.title.DURINN_DECEIVER,
dsp.title.KARKADANN_EXOCULATOR,
dsp.title.TEMENOS_EMANCIPATOR,
dsp.title.APOLLYON_RAZER,
dsp.title.UMAGRHK_MANEMANGLER,
},
},
{
cost = 600,
title =
{
dsp.title.KARKINOS_CLAWCRUSHER,
dsp.title.CARABOSSE_QUASHER,
dsp.title.OVNI_OBLITERATOR,
dsp.title.RUMINATOR_CONFOUNDER,
dsp.title.FISTULE_DRAINER,
dsp.title.TURUL_GROUNDER,
dsp.title.BLOODEYE_BANISHER,
dsp.title.SATIATOR_DEPRIVER,
dsp.title.CHLORIS_UPROOTER,
dsp.title.MYRMECOLEON_TAMER,
dsp.title.GLAVOID_STAMPEDER,
dsp.title.USURPER_DEPOSER,
dsp.title.ULHUADSHI_DESICCATOR,
dsp.title.ITZPAPALOTL_DECLAWER,
dsp.title.SOBEK_MUMMIFIER,
dsp.title.CIREINCROIN_HARPOONER,
dsp.title.BUKHIS_TETHERER,
dsp.title.SEDNA_TUSKBREAKER,
dsp.title.CLEAVER_DISMANTLER,
dsp.title.EXECUTIONER_DISMANTLER,
dsp.title.SEVERER_DISMANTLER,
},
},
{
cost = 700,
title =
{
dsp.title.HADHAYOSH_HALTERER,
dsp.title.BRIAREUS_FELLER,
dsp.title.ECCENTRICITY_EXPUNGER,
dsp.title.KUKULKAN_DEFANGER,
dsp.title.IRATHAM_CAPTURER,
dsp.title.LACOVIE_CAPSIZER,
dsp.title.LUSCA_DEBUNKER,
dsp.title.TRISTITIA_DELIVERER,
dsp.title.KETEA_BEACHER,
},
},
}
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
dsp.title.changerOnTrigger(player, eventId, titleInfo)
end
function onEventUpdate(player,csid,option)
end
function onEventFinish(player,csid,option)
dsp.title.changerOnEventFinish(player, csid, option, eventId, titleInfo)
end | gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/items/meatloaf_+1.lua | 11 | 1092 | -----------------------------------------
-- ID: 5690
-- Item: Meatloaf +1
-- Food Effect: 3 Hrs, All Races
-----------------------------------------
-- Strength 6
-- Agility 2
-- Intelligence -3
-- Attack 18% Cap 95
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if (target:hasStatusEffect(dsp.effect.FOOD)) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,10800,5690)
end
function onEffectGain(target,effect)
target:addMod(dsp.mod.STR, 6)
target:addMod(dsp.mod.AGI, 2)
target:addMod(dsp.mod.INT, -3)
target:addMod(dsp.mod.FOOD_ATTP, 18)
target:addMod(dsp.mod.FOOD_ATT_CAP, 95)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.STR, 6)
target:delMod(dsp.mod.AGI, 2)
target:delMod(dsp.mod.INT, -3)
target:delMod(dsp.mod.FOOD_ATTP, 18)
target:delMod(dsp.mod.FOOD_ATT_CAP, 95)
end
| gpl-3.0 |
kalkin/prosody-playbook | files/mod_smacks.lua | 2 | 13412 | local st = require "util.stanza";
local uuid_generate = require "util.uuid".generate;
local t_insert, t_remove = table.insert, table.remove;
local math_min = math.min;
local os_time = os.time;
local tonumber, tostring = tonumber, tostring;
local add_filter = require "util.filters".add_filter;
local timer = require "util.timer";
local datetime = require "util.datetime";
local xmlns_sm2 = "urn:xmpp:sm:2";
local xmlns_sm3 = "urn:xmpp:sm:3";
local xmlns_errors = "urn:ietf:params:xml:ns:xmpp-stanzas";
local xmlns_delay = "urn:xmpp:delay";
local sm2_attr = { xmlns = xmlns_sm2 };
local sm3_attr = { xmlns = xmlns_sm3 };
local resume_timeout = module:get_option_number("smacks_hibernation_time", 300);
local s2s_smacks = module:get_option_boolean("smacks_enabled_s2s", false);
local max_unacked_stanzas = module:get_option_number("smacks_max_unacked_stanzas", 0);
local core_process_stanza = prosody.core_process_stanza;
local sessionmanager = require"core.sessionmanager";
local c2s_sessions = module:shared("/*/c2s/sessions");
local session_registry = {};
local function can_do_smacks(session, advertise_only)
if session.smacks then return false, "unexpected-request", "Stream management is already enabled"; end
local session_type = session.type;
if session_type == "c2s" then
if not(advertise_only) and not(session.resource) then -- Fail unless we're only advertising sm
return false, "unexpected-request", "Client must bind a resource before enabling stream management";
end
return true;
elseif s2s_smacks and (session_type == "s2sin" or session_type == "s2sout") then
return true;
end
return false, "service-unavailable", "Stream management is not available for this stream";
end
module:hook("stream-features",
function (event)
if can_do_smacks(event.origin, true) then
event.features:tag("sm", sm2_attr):tag("optional"):up():up();
event.features:tag("sm", sm3_attr):tag("optional"):up():up();
end
end);
module:hook("s2s-stream-features",
function (event)
if can_do_smacks(event.origin, true) then
event.features:tag("sm", sm2_attr):tag("optional"):up():up();
event.features:tag("sm", sm3_attr):tag("optional"):up():up();
end
end);
module:hook_stanza("http://etherx.jabber.org/streams", "features",
function (session, stanza)
if can_do_smacks(session) then
if stanza:get_child("sm", xmlns_sm3) then
session.sends2s(st.stanza("enable", sm3_attr));
elseif stanza:get_child("sm", xmlns_sm2) then
session.sends2s(st.stanza("enable", sm2_attr));
end
end
end);
local function wrap_session(session, resume, xmlns_sm)
local sm_attr = { xmlns = xmlns_sm };
-- Overwrite process_stanza() and send()
local queue;
if not resume then
queue = {};
session.outgoing_stanza_queue = queue;
session.last_acknowledged_stanza = 0;
else
queue = session.outgoing_stanza_queue;
end
local _send = session.sends2s or session.send;
local function new_send(stanza)
local attr = stanza.attr;
if attr and not attr.xmlns then -- Stanza in default stream namespace
local cached_stanza = st.clone(stanza);
if cached_stanza and cached_stanza:get_child("delay", xmlns_delay) == nil then
cached_stanza = cached_stanza:tag("delay", { xmlns = xmlns_delay, from = session.host, stamp = datetime.datetime()});
end
queue[#queue+1] = cached_stanza;
end
if session.hibernating then
-- The session is hibernating, no point in sending the stanza
-- over a dead connection. It will be delivered upon resumption.
return true;
end
local ok, err = _send(stanza);
if ok and #queue > max_unacked_stanzas and not session.awaiting_ack and attr and not attr.xmlns then
session.awaiting_ack = true;
return _send(st.stanza("r", sm_attr));
end
return ok, err;
end
if session.sends2s then
session.sends2s = new_send;
else
session.send = new_send;
end
local session_close = session.close;
function session.close(...)
if session.resumption_token then
session_registry[session.resumption_token] = nil;
session.resumption_token = nil;
end
return session_close(...);
end
if not resume then
session.handled_stanza_count = 0;
add_filter(session, "stanzas/in", function (stanza)
if not stanza.attr.xmlns then
session.handled_stanza_count = session.handled_stanza_count + 1;
session.log("debug", "Handled %d incoming stanzas", session.handled_stanza_count);
end
return stanza;
end);
end
return session;
end
function handle_enable(session, stanza, xmlns_sm)
local ok, err, err_text = can_do_smacks(session);
if not ok then
session.log("warn", "Failed to enable smacks: %s", err_text); -- TODO: XEP doesn't say we can send error text, should it?
session.send(st.stanza("failed", { xmlns = xmlns_sm }):tag(err, { xmlns = xmlns_errors}));
return true;
end
module:log("debug", "Enabling stream management");
session.smacks = true;
wrap_session(session, false, xmlns_sm);
local resume_token;
local resume = stanza.attr.resume;
if resume == "true" or resume == "1" then
resume_token = uuid_generate();
session_registry[resume_token] = session;
session.resumption_token = resume_token;
end
(session.sends2s or session.send)(st.stanza("enabled", { xmlns = xmlns_sm, id = resume_token, resume = resume }));
return true;
end
module:hook_stanza(xmlns_sm2, "enable", function (session, stanza) return handle_enable(session, stanza, xmlns_sm2); end, 100);
module:hook_stanza(xmlns_sm3, "enable", function (session, stanza) return handle_enable(session, stanza, xmlns_sm3); end, 100);
function handle_enabled(session, stanza, xmlns_sm)
module:log("debug", "Enabling stream management");
session.smacks = true;
wrap_session(session, false, xmlns_sm);
-- FIXME Resume?
return true;
end
module:hook_stanza(xmlns_sm2, "enabled", function (session, stanza) return handle_enabled(session, stanza, xmlns_sm2); end, 100);
module:hook_stanza(xmlns_sm3, "enabled", function (session, stanza) return handle_enabled(session, stanza, xmlns_sm3); end, 100);
function handle_r(origin, stanza, xmlns_sm)
if not origin.smacks then
module:log("debug", "Received ack request from non-smack-enabled session");
return;
end
module:log("debug", "Received ack request, acking for %d", origin.handled_stanza_count);
-- Reply with <a>
(origin.sends2s or origin.send)(st.stanza("a", { xmlns = xmlns_sm, h = tostring(origin.handled_stanza_count) }));
return true;
end
module:hook_stanza(xmlns_sm2, "r", function (origin, stanza) return handle_r(origin, stanza, xmlns_sm2); end);
module:hook_stanza(xmlns_sm3, "r", function (origin, stanza) return handle_r(origin, stanza, xmlns_sm3); end);
function handle_a(origin, stanza)
if not origin.smacks then return; end
origin.awaiting_ack = nil;
-- Remove handled stanzas from outgoing_stanza_queue
--log("debug", "ACK: h=%s, last=%s", stanza.attr.h or "", origin.last_acknowledged_stanza or "");
local handled_stanza_count = tonumber(stanza.attr.h)-origin.last_acknowledged_stanza;
local queue = origin.outgoing_stanza_queue;
if handled_stanza_count > #queue then
module:log("warn", "The client says it handled %d new stanzas, but we only sent %d :)",
handled_stanza_count, #queue);
module:log("debug", "Client h: %d, our h: %d", tonumber(stanza.attr.h), origin.last_acknowledged_stanza);
for i=1,#queue do
module:log("debug", "Q item %d: %s", i, tostring(queue[i]));
end
end
for i=1,math_min(handled_stanza_count,#queue) do
t_remove(origin.outgoing_stanza_queue, 1);
end
origin.last_acknowledged_stanza = origin.last_acknowledged_stanza + handled_stanza_count;
return true;
end
module:hook_stanza(xmlns_sm2, "a", handle_a);
module:hook_stanza(xmlns_sm3, "a", handle_a);
--TODO: Optimise... incoming stanzas should be handled by a per-session
-- function that has a counter as an upvalue (no table indexing for increments,
-- and won't slow non-198 sessions). We can also then remove the .handled flag
-- on stanzas
function handle_unacked_stanzas(session)
local queue = session.outgoing_stanza_queue;
local error_attr = { type = "cancel" };
if #queue > 0 then
session.outgoing_stanza_queue = {};
for i=1,#queue do
local reply = st.reply(queue[i]);
if reply.attr.to ~= session.full_jid then
reply.attr.type = "error";
reply:tag("error", error_attr)
:tag("recipient-unavailable", {xmlns = "urn:ietf:params:xml:ns:xmpp-stanzas"});
core_process_stanza(session, reply);
end
end
end
end
module:hook("pre-resource-unbind", function (event)
local session, err = event.session, event.error;
if session.smacks then
if not session.resumption_token then
local queue = session.outgoing_stanza_queue;
if #queue > 0 then
module:log("warn", "Destroying session with %d unacked stanzas", #queue);
handle_unacked_stanzas(session);
end
else
session.log("debug", "mod_smacks hibernating session for up to %d seconds", resume_timeout);
local hibernate_time = os_time(); -- Track the time we went into hibernation
session.hibernating = hibernate_time;
local resumption_token = session.resumption_token;
timer.add_task(resume_timeout, function ()
session.log("debug", "mod_smacks hibernation timeout reached...");
-- We need to check the current resumption token for this resource
-- matches the smacks session this timer is for in case it changed
-- (for example, the client may have bound a new resource and
-- started a new smacks session, or not be using smacks)
local curr_session = full_sessions[session.full_jid];
if false and session.destroyed then
session.log("debug", "The session has already been destroyed");
elseif curr_session and curr_session.resumption_token == resumption_token
-- Check the hibernate time still matches what we think it is,
-- otherwise the session resumed and re-hibernated.
and session.hibernating == hibernate_time then
session.log("debug", "Destroying session for hibernating too long");
session_registry[session.resumption_token] = nil;
session.resumption_token = nil;
sessionmanager.destroy_session(session);
else
session.log("debug", "Session resumed before hibernation timeout, all is well")
end
end);
return true; -- Postpone destruction for now
end
end
end);
function handle_resume(session, stanza, xmlns_sm)
if session.full_jid then
session.log("warn", "Tried to resume after resource binding");
session.send(st.stanza("failed", { xmlns = xmlns_sm })
:tag("unexpected-request", { xmlns = xmlns_errors })
);
return true;
end
local id = stanza.attr.previd;
local original_session = session_registry[id];
if not original_session then
session.log("debug", "Tried to resume non-existent session with id %s", id);
session.send(st.stanza("failed", { xmlns = xmlns_sm })
:tag("item-not-found", { xmlns = xmlns_errors })
);
elseif session.username == original_session.username
and session.host == original_session.host then
session.log("debug", "mod_smacks resuming existing session...");
-- TODO: All this should move to sessionmanager (e.g. session:replace(new_session))
if original_session.conn then
session.log("debug", "mod_smacks closing an old connection for this session");
local conn = original_session.conn;
c2s_sessions[conn] = nil;
conn:close();
end
original_session.ip = session.ip;
original_session.conn = session.conn;
original_session.send = session.send;
original_session.stream = session.stream;
original_session.secure = session.secure;
original_session.hibernating = nil;
local filter = original_session.filter;
local stream = session.stream;
local log = session.log;
function original_session.data(data)
data = filter("bytes/in", data);
if data then
local ok, err = stream:feed(data);
if ok then return; end
log("debug", "Received invalid XML (%s) %d bytes: %s", tostring(err), #data, data:sub(1, 300):gsub("[\r\n]+", " "):gsub("[%z\1-\31]", "_"));
original_session:close("xml-not-well-formed");
end
end
wrap_session(original_session, true, xmlns_sm);
-- Inform xmppstream of the new session (passed to its callbacks)
stream:set_session(original_session);
-- Similar for connlisteners
c2s_sessions[session.conn] = original_session;
session.send(st.stanza("resumed", { xmlns = xmlns_sm,
h = original_session.handled_stanza_count, previd = id }));
-- Fake an <a> with the h of the <resume/> from the client
original_session:dispatch_stanza(st.stanza("a", { xmlns = xmlns_sm,
h = stanza.attr.h }));
-- Ok, we need to re-send any stanzas that the client didn't see
-- ...they are what is now left in the outgoing stanza queue
local queue = original_session.outgoing_stanza_queue;
for i=1,#queue do
session.send(queue[i]);
end
else
module:log("warn", "Client %s@%s[%s] tried to resume stream for %s@%s[%s]",
session.username or "?", session.host or "?", session.type,
original_session.username or "?", original_session.host or "?", original_session.type);
session.send(st.stanza("failed", { xmlns = xmlns_sm })
:tag("not-authorized", { xmlns = xmlns_errors }));
end
return true;
end
module:hook_stanza(xmlns_sm2, "resume", function (session, stanza) return handle_resume(session, stanza, xmlns_sm2); end);
module:hook_stanza(xmlns_sm3, "resume", function (session, stanza) return handle_resume(session, stanza, xmlns_sm3); end);
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Apollyon/mobs/Proto-Omega.lua | 8 | 3205 | -----------------------------------
-- Area: Apollyon (Central)
-- MOB: Proto-Omega
-----------------------------------
package.loaded["scripts/zones/Apollyon/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/limbus");
require("scripts/zones/Apollyon/TextIDs");
require("scripts/globals/titles");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------
-- onMobInitialize Action
-----------------------------------
function onMobInitialize(mob)
mob:setMobMod(MOBMOD_ADD_EFFECT,mob:getShortID());
end;
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
mob:setMobMod(MOBMOD_SUPERLINK, mob:getShortID());
mob:setMod(MOD_UDMGPHYS, -75);
mob:setMod(MOD_UDMGRANGE, -75);
mob:setMod(MOD_UDMGMAGIC, 0);
end;
-----------------------------------
-- onMobFight Action
-----------------------------------
function onMobFight(mob,target)
local mobID = mob:getID();
local formTime = mob:getLocalVar("formWait")
local lifePercent = mob:getHPP();
local currentForm = mob:getLocalVar("form")
if (lifePercent < 70 and currentForm < 1) then
currentForm = 1;
mob:setLocalVar("form", currentForm)
mob:AnimationSub(2);
formTime = os.time() + 60;
mob:setMod(MOD_UDMGPHYS, 0);
mob:setMod(MOD_UDMGRANGE, 0);
mob:setMod(MOD_UDMGMAGIC, -75);
end
if (currentForm == 1) then
if (formTime < os.time()) then
if (mob:AnimationSub() == 1) then
mob:AnimationSub(2);
else
mob:AnimationSub(1);
end
mob:setLocalVar("formWait", os.time() + 60);
end
if (lifePercent < 30) then
mob:AnimationSub(2);
mob:setMod(MOD_UDMGPHYS, -50);
mob:setMod(MOD_UDMGRANGE, -50);
mob:setMod(MOD_UDMGMAGIC, -50);
mob:addStatusEffect(EFFECT_REGAIN,7,3,0); -- The final form has Regain,
mob:getStatusEffect(EFFECT_REGAIN):setFlag(32);
currentForm = 2;
mob:setLocalVar("form", currentForm)
end
end
end;
-----------------------------------
-- onAdditionalEffect
-----------------------------------
function onAdditionalEffect(mob, player)
local chance = 20; -- wiki lists ~20% stun chance
local resist = applyResistanceAddEffect(mob,player,ELE_THUNDER,EFFECT_STUN);
if (math.random(0,99) >= chance or resist <= 0.5) then
return 0,0,0;
else
local duration = 5 * resist;
if (player:hasStatusEffect(EFFECT_STUN) == false) then
player:addStatusEffect(EFFECT_STUN, 0, 0, duration);
end
return SUBEFFECT_STUN, MSGBASIC_ADD_EFFECT_STATUS, EFFECT_STUN;
end
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer,ally)
ally:addTitle(APOLLYON_RAVAGER);
local mobX = mob:getXPos();
local mobY = mob:getYPos();
local mobZ = mob:getZPos();
GetNPCByID(16932864+39):setPos(mobX,mobY,mobZ);
GetNPCByID(16932864+39):setStatus(STATUS_NORMAL);
end; | gpl-3.0 |
marcel-sch/luci | applications/luci-app-statistics/luasrc/model/cbi/luci_statistics/network.lua | 20 | 2738 | -- Copyright 2008 Freifunk Leipzig / Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
m = Map("luci_statistics",
translate("Network Plugin Configuration"),
translate(
"The network plugin provides network based communication between " ..
"different collectd instances. Collectd can operate both in client " ..
"and server mode. In client mode locally collected date is " ..
"transferred to a collectd server instance, in server mode the " ..
"local instance receives data from other hosts."
))
-- collectd_network config section
s = m:section( NamedSection, "collectd_network", "luci_statistics" )
-- collectd_network.enable
enable = s:option( Flag, "enable", translate("Enable this plugin") )
enable.default = 0
-- collectd_network_listen config section (Listen)
listen = m:section( TypedSection, "collectd_network_listen",
translate("Listener interfaces"),
translate(
"This section defines on which interfaces collectd will wait " ..
"for incoming connections."
))
listen.addremove = true
listen.anonymous = true
-- collectd_network_listen.host
listen_host = listen:option( Value, "host", translate("Listen host") )
listen_host.default = "0.0.0.0"
-- collectd_network_listen.port
listen_port = listen:option( Value, "port", translate("Listen port") )
listen_port.default = 25826
listen_port.isinteger = true
listen_port.optional = true
-- collectd_network_server config section (Server)
server = m:section( TypedSection, "collectd_network_server",
translate("server interfaces"),
translate(
"This section defines to which servers the locally collected " ..
"data is sent to."
))
server.addremove = true
server.anonymous = true
-- collectd_network_server.host
server_host = server:option( Value, "host", translate("Server host") )
server_host.default = "0.0.0.0"
-- collectd_network_server.port
server_port = server:option( Value, "port", translate("Server port") )
server_port.default = 25826
server_port.isinteger = true
server_port.optional = true
-- collectd_network.timetolive (TimeToLive)
ttl = s:option( Value, "TimeToLive", translate("TTL for network packets") )
ttl.default = 128
ttl.isinteger = true
ttl.optional = true
ttl:depends( "enable", 1 )
-- collectd_network.forward (Forward)
forward = s:option( Flag, "Forward", translate("Forwarding between listen and server addresses") )
forward.default = 0
forward.optional = true
forward:depends( "enable", 1 )
-- collectd_network.cacheflush (CacheFlush)
cacheflush = s:option( Value, "CacheFlush",
translate("Cache flush interval"), translate("Seconds") )
cacheflush.default = 86400
cacheflush.isinteger = true
cacheflush.optional = true
cacheflush:depends( "enable", 1 )
return m
| apache-2.0 |
LazyShpee/discord-egobot | libs/bitwise_ops/log2.lua | 1 | 3337 | --- Operations dealing with binary logarithms.
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the
-- "Software"), to deal in the Software without restriction, including
-- without limitation the rights to use, copy, modify, merge, publish,
-- distribute, sublicense, and/or sell copies of the Software, and to
-- permit persons to whom the Software is furnished to do so, subject to
-- the following conditions:
--
-- The above copyright notice and this permission notice shall be
-- included in all copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
--
-- [ MIT license: http://www.opensource.org/licenses/mit-license.php ]
--
-- Standard library imports --
local ceil = math.ceil
local frexp = math.frexp
-- Exports --
local M = {}
--- Ceiling of binary logarithm of _n_.
-- @uint n Integer, ∈ [1, 2^53].
-- @treturn uint Ceilinged logarithm.
function M.Lg_Ceil (n)
local frac, exp = frexp(n)
return exp + ceil(frac - 1.5)
end
--- Floor of binary logarithm of _n_.
-- @uint n Integer, ∈ [1, 2^53].
-- @treturn uint Floored logarithm.
function M.Lg_Floor (n)
local _, exp = frexp(n)
return exp - 1
end
--- Populates a perfect hash table for powers of 2: 2^_i_ | _i_ ∈ [0, 35].
--
-- Given a power of 2, the binary logarithm can be extracted as `i = t[power % 37]`.
--
-- For 32-bit _power_, one may compute `power % 37` according to one of the methods from
-- @{tektite_core.number.divide.GenerateUnsignedConstants}, with _x_ = _power_, _m_ = **0xDD67C8A7**,
-- and _p_ = **37** (generated with _nmax_ = **2^31** and _d_ = **37**).
-- @ptable[opt] t Table to populate. If absent, one is provided.
-- @treturn table _t_.
function M.PopulateMod37 (t)
t = t or {}
-- Fill in the values, terminating at i = 36 where the first clash occurs; conveniently,
-- no slot remains unfilled, i.e. this is a minimal perfect hash.
local n = 1
for i = 0, 35 do
t[n % 37], n = i, 2 * n
end
return t
end
--- Populates a perfect hash table for powers of 2: 2^_i_ | _i_ ∈ [0, 54].
--
-- Given a power of 2, the binary logarithm can be extracted as `i = t[power % 59]`.
--
-- For 32-bit _power_, one may compute `power % 59` according to one of the methods from
-- @{tektite_core.number.divide.GenerateUnsignedConstants}, with _x_ = _power_, _m_ = **0x22B63CBF**,
-- and _p_ = **35** (generated with _nmax_ = **2^31** and _d_ = **59**).
-- @ptable[opt] t Table to populate. If absent, one is provided.
-- @treturn table _t_.
function M.PopulateMod59 (t)
t = t or {}
-- Fill in the values...
local n = 1
for i = 0, 54 do -- n.b. integers still representable up to 2^53, evens up to 2^54
t[n % 59], n = i, 2 * n
end
-- ...and plug holes.
t[15] = false
t[30] = false
t[37] = false
return t
end
-- Export the module.
return M | mit |
Giorox/AngelionOT-Repo | data/npc/scripts/Sigurd.lua | 7 | 9472 | local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)
shopModule:addBuyableItem({'spellbook'}, 2175, 150, 1, 'spellbook')
shopModule:addBuyableItem({'magic lightwand'}, 2163, 400, 1, 'magic lightwand')
shopModule:addBuyableItem({'small health'}, 8704, 20, 1, 'small health potion')
shopModule:addBuyableItem({'health potion'}, 7618, 45, 1, 'health potion')
shopModule:addBuyableItem({'mana potion'}, 7620, 50, 1, 'mana potion')
shopModule:addBuyableItem({'strong health'}, 7588, 100, 1, 'strong health potion')
shopModule:addBuyableItem({'strong mana'}, 7589, 80, 1, 'strong mana potion')
shopModule:addBuyableItem({'great health'}, 7591, 190, 1, 'great health potion')
shopModule:addBuyableItem({'great mana'}, 7590, 120, 1, 'great mana potion')
shopModule:addBuyableItem({'great spirit'}, 8472, 190, 1, 'great spirit potion')
shopModule:addBuyableItem({'ultimate health'}, 8473, 310, 1, 'ultimate health potion')
shopModule:addSellableItem({'normal potion flask', 'normal flask'}, 7636, 5, 'empty small potion flask')
shopModule:addSellableItem({'strong potion flask', 'strong flask'}, 7634, 10, 'empty strong potion flask')
shopModule:addSellableItem({'great potion flask', 'great flask'}, 7635, 15, 'empty great potion flask')
shopModule:addBuyableItem({'instense healing'}, 2265, 95, 1, 'intense healing rune')
shopModule:addBuyableItem({'ultimate healing'}, 2273, 175, 1, 'ultimate healing rune')
shopModule:addBuyableItem({'fire bomb'}, 2305, 117, 2, 'fire bomb')
shopModule:addBuyableItem({'destroy field'}, 2261, 15, 3, 'destroy field rune')
shopModule:addBuyableItem({'light magic missile'}, 2287, 4, 10, 'light magic missile rune')
shopModule:addBuyableItem({'heavy magic missile'}, 2311, 12, 10, 'heavy magic missile rune')
shopModule:addBuyableItem({'great fireball'}, 2304, 45, 4, 'great fireball rune')
shopModule:addBuyableItem({'explosion'}, 2313, 31, 6, 'explosion rune')
shopModule:addBuyableItem({'sudden death'}, 2268, 108, 10, 'sudden death rune')
shopModule:addBuyableItem({'convince creature'}, 2290, 80, 1, 'convince creature rune')
shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune')
shopModule:addBuyableItem({'desintegrate'}, 2310, 80, 3, 'desintegreate rune')
shopModule:addBuyableItem({'fire field'}, 2301, 28, 3, 'fire field rune')
shopModule:addBuyableItem({'energy field'}, 2301, 38, 3, 'energy field rune')
shopModule:addBuyableItem({'avalanche rune'}, 2274, 45, 4, 'avalanche rune')
shopModule:addBuyableItem({'antidote rune'}, 2266, 65, 1, 'antidote rune')
shopModule:addBuyableItem({'energy wall'}, 2279, 85, 4, 'energy wall rune')
shopModule:addBuyableItem({'icicle'}, 2271, 30, 5, 'icicle rune')
shopModule:addBuyableItem({'poison field'}, 2285, 21, 3, 'poison field rune')
shopModule:addBuyableItem({'poison wall'}, 2289, 52, 4, 'poison wall rune')
shopModule:addBuyableItem({'blank'}, 2260, 10, 1, 'blank rune')
shopModule:addBuyableItem({'fire ball'}, 2302, 30, 5, 'fire ball rune')
shopModule:addBuyableItemContainer({'bp blank'}, 1998, 2260, 220, 1, 'bp blank rune')
shopModule:addBuyableItemContainer({'bp animate dead'}, 1998, 2316, 7520, 1, 'bp animate dead rune')
shopModule:addBuyableItemContainer({'bp antidote'}, 2003, 2266, 1320, 1, 'bp antidote rune')
shopModule:addBuyableItemContainer({'bp avalanche'}, 2002, 2274, 3600,4, 'bp avalanche rune')
shopModule:addBuyableItemContainer({'bp chameleon'}, 1998, 2291, 4220,1, 'bp chameleon rune')
shopModule:addBuyableItemContainer({'bp convince creature'}, 1998, 2290, 1620,1, 'bp convince creature rune')
shopModule:addBuyableItemContainer({'bp desintegrate'}, 2001, 2310, 1620,3, 'bp desintegrate rune')
shopModule:addBuyableItemContainer({'bp destroy field'}, 2003, 2261, 920,3, 'bp destroy field')
shopModule:addBuyableItemContainer({'bp energy bomb'}, 2003, 2262, 6520,2, 'bp energy bomb rune')
shopModule:addBuyableItemContainer({'bp energy field'}, 1998, 2277, 2320,3, 'bp energy field')
shopModule:addBuyableItemContainer({'bp energy wall'}, 2002, 2279, 6820,4, 'bp energy wall rune')
shopModule:addBuyableItemContainer({'bp explosion'}, 2001, 2313, 3820,6, 'bp explosion rune')
shopModule:addBuyableItemContainer({'bp fire bomb'}, 2000, 2305, 4720,2, 'bp fire bomb rune')
shopModule:addBuyableItemContainer({'bp fire field'}, 2000, 2301, 1720,3, 'bp fire field rune')
shopModule:addBuyableItemContainer({'bp fireball'}, 2000, 2302, 3020,5, 'bp fire ball')
shopModule:addBuyableItemContainer({'bp gfb'}, 2000, 2304, 3620,4, 'bp gfb')
shopModule:addBuyableItemContainer({'bp hmm'}, 2001, 2311, 2420,10, 'bp hmm')
shopModule:addBuyableItemContainer({'bp icicle'}, 2002, 2271, 3020,5, 'bp icicle')
shopModule:addBuyableItemContainer({'bp ih'}, 2003, 2265, 1920,1, 'bp ih')
shopModule:addBuyableItemContainer({'bp lmm'}, 1998, 2287, 820,10, 'bp lmm')
shopModule:addBuyableItemContainer({'bp poison field'}, 1998, 2285, 1320,3, 'bp poison field')
shopModule:addBuyableItemContainer({'bp poison wall'}, 1998, 2289, 4220,4, 'bp poison wall rune')
shopModule:addBuyableItemContainer({'bp sd'}, 2003, 2268, 6500 ,10, 'bp sd')
shopModule:addBuyableItemContainer({'bp uh'}, 2002, 2273, 3520,3, 'bp uh')
shopModule:addBuyableItemContainer({'bp shp'}, 2000, 8704, 400, 1, 'backpack of small health potions')
shopModule:addBuyableItemContainer({'bp hp'}, 2000, 7618, 900, 1, 'backpack of health potions')
shopModule:addBuyableItemContainer({'bp mp'}, 2001, 7620, 1000, 1, 'backpack of mana potions')
shopModule:addBuyableItemContainer({'bp shp'}, 2000, 7588, 2000, 1, 'backpack of strong health potions')
shopModule:addBuyableItemContainer({'bp smp'}, 2001, 7589, 1600, 1, 'backpack of strong mana potions')
shopModule:addBuyableItemContainer({'bp ghp'}, 2000, 7591, 3800, 1, 'backpack of great health potions')
shopModule:addBuyableItemContainer({'bp gmp'}, 2001, 7590, 2400, 1, 'backpack of great mana potions')
shopModule:addBuyableItemContainer({'bp gsp'}, 1999, 8472, 3820, 1, 'backpack of great spirit potions')
shopModule:addBuyableItemContainer({'bp uhp'}, 2000, 8473, 6200, 1, 'backpack of ultimate health potions')
shopModule:addBuyableItem({'wand of vortex', 'vortex'}, 2190, 500, 1, 'wand of vortex')
shopModule:addBuyableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 1000, 1, 'wand of dragonbreath')
shopModule:addBuyableItem({'wand of decay', 'decay'}, 2188, 5000, 1, 'wand of decay')
shopModule:addBuyableItem({'wand of draconia', 'draconia'}, 8921, 7500, 1, 'wand of draconia')
shopModule:addBuyableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 10000, 1, 'wand of cosmic energy')
shopModule:addBuyableItem({'wand of inferno', 'inferno'}, 2187, 15000, 1, 'wand of inferno')
shopModule:addBuyableItem({'wand of starstorm', 'starstorm'}, 8920, 18000, 1, 'wand of starstorm')
shopModule:addBuyableItem({'wand of voodoo', 'voodoo'}, 8922, 22000, 1, 'wand of voodoo')
shopModule:addBuyableItem({'snakebite rod', 'snakebite'}, 2182, 500, 1, 'snakebite rod')
shopModule:addBuyableItem({'moonlight rod', 'moonlight'}, 2186, 1000, 1, 'moonlight rod')
shopModule:addBuyableItem({'necrotic rod', 'necrotic'}, 2185, 5000, 1, 'necrotic rod')
shopModule:addBuyableItem({'northwind rod', 'northwind'}, 8911, 7500, 1, 'northwind rod')
shopModule:addBuyableItem({'terra rod', 'terra'}, 2181, 10000, 1, 'terra rod')
shopModule:addBuyableItem({'hailstorm rod', 'hailstorm'}, 2183, 15000, 1, 'hailstorm rod')
shopModule:addBuyableItem({'springsprout rod', 'springsprout'}, 8912, 18000, 1, 'springsprout rod')
shopModule:addBuyableItem({'underworld rod', 'underworld'}, 8910, 22000, 1, 'underworld rod')
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
local items = {[1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182}
if(msgcontains(msg, 'first rod') or msgcontains(msg, 'first wand')) then
if(isSorcerer(cid) or isDruid(cid)) then
if(getPlayerStorageValue(cid, 30002) == -1) then
selfSay('So you ask me for a {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '} to begin your advanture?', cid)
talkState[talkUser] = 1
else
selfSay('What? I have already gave you one {' .. getItemNameById(items[getPlayerVocation(cid)]) .. '}!', cid)
end
else
selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid)
end
elseif(msgcontains(msg, 'yes')) then
if(talkState[talkUser] == 1) then
doPlayerAddItem(cid, items[getPlayerVocation(cid)], 1)
selfSay('Here you are young adept, take care yourself.', cid)
setPlayerStorageValue(cid, 30002, 1)
end
talkState[talkUser] = 0
elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser]) == TRUE) then
selfSay('Ok then.', cid)
talkState[talkUser] = 0
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new()) | gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/spells/foe_requiem_iv.lua | 26 | 1631 | -----------------------------------------
-- Spell: Foe Requiem IV
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local effect = EFFECT_REQUIEM;
local duration = 111;
local power = 4;
local pCHR = caster:getStat(MOD_CHR);
local mCHR = target:getStat(MOD_CHR);
local dCHR = (pCHR - mCHR);
local resm = applyResistance(caster,spell,target,dCHR,SINGING_SKILL,0);
if (resm < 0.5) then
spell:setMsg(85);--resist message
return 1;
end
local iBoost = caster:getMod(MOD_REQUIEM_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT);
power = power + iBoost;
if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then
power = power * 2;
elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then
power = power * 1.5;
end
caster:delStatusEffect(EFFECT_MARCATO);
duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1);
if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then
duration = duration * 2;
end
-- Try to overwrite weaker slow / haste
if (canOverwrite(target, effect, power)) then
-- overwrite them
target:delStatusEffect(effect);
target:addStatusEffect(effect,power,3,duration);
spell:setMsg(237);
else
spell:setMsg(75); -- no effect
end
return effect;
end; | gpl-3.0 |
franko/gsl-shell | data/demo-init.lua | 1 | 1273 |
local demo_list = {}
local function load_demo(name)
local record = require('demos.' .. name)
local group, info = record[1], record[2]
local section = demo_list[group]
if not section then
section = {}
demo_list[group] = section
end
local i = #section
for k, v in ipairs(info) do
section[i+k] = v
end
end
local demo_files = {
'fft', 'bspline', 'wave-particle', 'plot', 'fractals', 'ode', 'nlinfit', 'integ', 'anim', 'linfit', 'contour', 'svg', 'graphics', 'sf', 'vegas', 'gdt-lm'}
for i, name in ipairs(demo_files) do
load_demo(name)
end
local function print_demos_list()
for group, t in pairs(demo_list) do
io.write('*** ', group, '\n')
for k, v in ipairs(t) do
print(v.name .. ' - ' .. v.description)
end
print ''
print("***************************************************")
end
print("Type demo(<name>) to execute the demo.")
print("For example type demo(\"wave\") for wave particle demo.")
print ''
end
local function load_demo(name)
for group, t in pairs(demo_list) do
for k, entry in ipairs(t) do
if entry.name == name then
return entry
end
end
end
end
return {
list = print_demos_list,
load = load_demo,
}
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Bastok_Mines/npcs/Explorer_Moogle.lua | 13 | 1711 | -----------------------------------
-- Area: Bastok Mines
-- NPC: Explorer Moogle
--
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/teleports");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
accept = 0;
event = 0x0249;
if (player:getGil() < 300) then
accept = 1;
end
if (player:getMainLvl() < EXPLORER_MOOGLE_LEVELCAP) then
event = event + 1;
end
player:startEvent(event,player:getZoneID(),0,accept);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
local price = 300;
if (csid == 0x0249) then
if (option == 1 and player:delGil(price)) then
toExplorerMoogle(player,231);
elseif (option == 2 and player:delGil(price)) then
toExplorerMoogle(player,234);
elseif (option == 3 and player:delGil(price)) then
toExplorerMoogle(player,240);
elseif (option == 4 and player:delGil(price)) then
toExplorerMoogle(player,248);
elseif (option == 5 and player:delGil(price)) then
toExplorerMoogle(player,249);
end
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Tavnazian_Safehold/npcs/Mazuro-Oozuro.lua | 13 | 1256 | -----------------------------------
-- Area: Tavnazian Safehold
-- NPC: Mazuro-Oozuro
-- Standard Merchant NPC
-----------------------------------
require("scripts/globals/shop");
package.loaded["scripts/zones/Tavnazian_Safehold/TextIDs"] = nil;
require("scripts/zones/Tavnazian_Safehold/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,MAZUROOOZURO_SHOP_DIALOG);
stock = {0x426d,108, -- Lufaise Fly
0x43e7,2640, -- Clothespole
0x02b0,200, -- Arrowwood Log
0x02b2,7800, -- Elm Log
0x0b37,10000} -- Safehold Waystone
showShop(player, STATIC, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Metalworks/npcs/Mighty_Fist.lua | 9 | 2275 | -----------------------------------
-- Area: Metalworks
-- NPC: Mighty Fist
-- Starts & Finishes Quest: The Darksmith (R)
-- Involved in Quest: Dark Legacy
-- !pos -47 2 -30 237
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/shop");
require("scripts/globals/quests");
local ID = require("scripts/zones/Metalworks/IDs");
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(BASTOK,dsp.quest.id.bastok.THE_DARKSMITH) ~= QUEST_AVAILABLE) then
if (trade:hasItemQty(645,2) and trade:getItemCount() == 2) then
player:startEvent(566);
end
end
end;
function onTrigger(player,npc)
if (player:getCharVar("darkLegacyCS") == 1) then
player:startEvent(752);
elseif (player:hasKeyItem(dsp.ki.DARKSTEEL_FORMULA)) then
player:startEvent(754);
elseif (player:getQuestStatus(BASTOK,dsp.quest.id.bastok.THE_DARKSMITH) == QUEST_AVAILABLE and player:getFameLevel(BASTOK) >= 3) then
player:startEvent(565);
else
Message = math.random(0,1);
if (Message == 1) then
player:startEvent(560);
else
player:startEvent(561);
end
end
end;
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
function onEventFinish(player,csid,option)
if (csid == 565) then
player:addQuest(BASTOK,dsp.quest.id.bastok.THE_DARKSMITH);
elseif (csid == 566) then
TheDarksmith = player:getQuestStatus(BASTOK,dsp.quest.id.bastok.THE_DARKSMITH);
player:tradeComplete();
player:addGil(GIL_RATE*8000);
player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*8000);
if (TheDarksmith == QUEST_ACCEPTED) then
player:addFame(BASTOK,30);
player:completeQuest(BASTOK,dsp.quest.id.bastok.THE_DARKSMITH);
else
player:addFame(BASTOK,5);
end
elseif (csid == 752) then
player:setCharVar("darkLegacyCS",2);
player:addKeyItem(dsp.ki.LETTER_FROM_THE_DARKSTEEL_FORGE);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.LETTER_FROM_THE_DARKSTEEL_FORGE);
end
end; | gpl-3.0 |
Giorox/AngelionOT-Repo | data/globalevents/scripts/raidSystem.lua | 1 | 4556 | --Unannounced Boss Raid Sytem
--Script by Giorox
raidTable = {
{boss = "Fernfang", pos = {x=32851,y=32339,z=6}},
{boss = "Captain Jones", pos = {x=33276,y=32215,z=7}},
{boss = "Rukor Zad", pos = {x=32602,y=32383,z=10}},
{boss = "Yaga The Crone", pos = {x=32716,y=32009,z=11}},
{boss = "Zarabustor", pos = {x=32509,y=31582,z=14}},
{boss = "Zevelon Duskbringer", pos = {x=32754,y=31578,z=11}},
{boss = "The Evil Eye", pos = {x=32798,y=31668,z=14}},
{boss = "General Murius", pos = {x=32428,y=32113,z=15}},
{boss = "Warlord Ruzad", pos = {x=32970,y=31722,z=5}},
{boss = "Rotworm Queen", pos = {x=32774,y=31601,z=12}}, -- Hellgate
{boss = "Rotworm Queen", pos = {x=33237,y=31842,z=9}}, -- Rotworm Cave (Edron)
{boss = "Rotworm Queen", pos = {x=32263,y=32688,z=10}}, -- Rotworm Cave (Vandura)
{boss = "Rotworm Queen", pos = {x=33305,y=32329,z=9}}, -- Rotworm Cave (Darashia)
{boss = "Grorlam", pos = {x=32030,y=32687,z=13}},
{boss = "Diblis The Fair", pos = {x=32009,y=32795,z=10}},
{boss = "Arachir The Ancient One", pos = {x=32965,y=32400,z=12}},
{boss = "Sir Valorcrest", pos = {x=33264,y=31768,z=10}},
{boss = "The Horned Fox", pos = {x=32463,y=31954,z=4}},
{boss = "Necropharus", pos = {x=33044,y=32401,z=10}}, -- Medusa Shield Quest
{boss = "Necropharus", pos = {x=33082,y=31674,z=11}}, -- Edron Hero Cave
{boss = "Necropharus", pos = {x=31963,y=32592,z=10}}, -- Lich Hell
{boss = "Demodras", pos = {x=32776,y=32289,z=10}}, -- POH DLair
{boss = "Demodras", pos = {x=32793,y=32337,z=12}}, -- POI Dlair
{boss = "Demodras", pos = {x=32352,y=32091,z=10}}, -- Thais DLair
{boss = "Demodras", pos = {x=33236,y=32277,z=12}}, -- Darashia DLair
{boss = "Demodras", pos = {x=32876,y=32154,z=9}}, -- Venore DLair
{boss = "Dracola", pos = {x=32837,y=32309,z=15}},
{boss = "The Imperor", pos = {x=32904,y=32217,z=15}},
{boss = "The Plasmother", pos = {x=32844,y=32332,z=15}},
{boss = "The Handmaiden", pos = {x=32785,y=32276,z=15}},
{boss = "Massacre", pos = {x=32877,y=32271,z=15}},
{boss = "Countess Sorrow", pos = {x=32803,y=32333,z=15}},
{boss = "Mr. Punish", pos = {x=32763,y=32243,z=15}},
{boss = "Yeti", pos = {x=32011,y=31595,z=7}},
{boss = "Barbaria", pos = {x=32022,y=31395,z=7}},
{boss = "Gravelord Oshuran", pos = {x=32897,y=32437,z=11}},
{boss = "Tiquandas Revenge", pos = {x=32872,y=32665,z=7}},
{boss = "High Templar Cobrass", pos = {x=32957,y=32854,z=8}},
{boss = "Hatebreeder", pos = {x=33045,y=31093,z=14}},
{boss = "Flamecaller Zazrak", pos = {x=33184,y=31220,z=7}},
{boss = "Dreadmaw", pos = {x=33294,y=31159,z=7}},
{boss = "Battlemaster Zunzu", pos = {x=33204,y=31356,z=7}},
{boss = "The Voice of Ruin", pos = {x=33311,y=31130,z=9}},
{boss = "Munster", pos = {x=32100,y=32217,z=9}},
{boss = "Rottie the Rotworm", pos = {x=32059,y=32076,z=10}}, -- Poison Spider Cave
{boss = "Rottie the Rotworm", pos = {x=32174,y=32147,z=11}}, -- Katana Quest
{boss = "Teleskor", pos = {x=31976,y=32248,z=10}},
{boss = "Apprentice Sheng", pos = {x=32129,y=32060,z=12}},
{boss = "Dharalion", pos = {x=33039,y=32177,z=9}},
{boss = "Man In The Cave", pos = {x=32133,y=31147,z=2}},
{boss = "The Frog Prince", pos = {x=32382,y=32131,z=7}},
{boss = "Fleabringer", pos = {x=33089,y=31383,z=8}}, -- First Cave
{boss = "Fleabringer", pos = {x=33111,y=31458,z=8}}, -- Second Cave
{boss = "Fleabringer", pos = {x=33228,y=31415,z=7}}, -- Steppe
{boss = "Big Boss Trolliver", pos = {x=33081,y=31742,z=10}},
{boss = "Smuggler Baron Silvertoe", pos = {x=32542,y=32647,z=10}},
{boss = "The Big Bad One", pos = {x=33170,y=31678,z=7}},
{boss = "Hairman The Huge", pos = {x=32841,y=32523,z=8}},
{boss = "Xenia", pos = {x=32843,y=31924,z=7}},
{boss = "Foreman Kneebiter", pos = {x=32555,y=31898,z=14}},
{boss = "The Old Whopper", pos = {x=33314,y=31666,z=11}},
{boss = "Grandfather Tridian", pos = {x=32400,y=32791,z=10}},
{boss = "Thul", pos = {x=32020,y=32743,z=12}},
{boss = "Stonecracker", pos = {x=33293,y=31704,z=11}},
}
local function checkArea(pos, monster)
local spectators = getSpectators(pos, 2, 2) -- 2 tile left, 2 right, 2 up, 2 down
if spectators ~= NULL then
for _, pid in pairs(spectators) do
if isMonster(pid) and getCreatureName(pid):lower() == monster:lower() then
return true
end
end
end
return false
end
function onThink(interval)
choosen = math.random(#raidTable)
if (checkArea(raidTable[choosen].pos, raidTable[choosen].boss) == false) then
doSummonCreature(raidTable[choosen].boss, raidTable[choosen].pos)
end
return true
end
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Middle_Delkfutts_Tower/npcs/qm1.lua | 9 | 1277 | -----------------------------------
-- Area: Middle Delfutt's Tower
-- NPC: ??? (qm1)
-- Involved In Quest: Blade of Evil
-- !pos 84 -79 77 157
-----------------------------------
local ID = require("scripts/zones/Middle_Delkfutts_Tower/IDs")
require("scripts/globals/npc_util")
require("scripts/globals/quests")
-----------------------------------
function onTrade(player, npc, trade)
if
player:getQuestStatus(BASTOK, dsp.quest.id.bastok.BLADE_OF_EVIL) == QUEST_ACCEPTED and
player:getCharVar("bladeOfEvilCS") == 0 and
npcUtil.tradeHas(trade, 1114) and
not GetMobByID(ID.mob.BLADE_OF_EVIL_MOB_OFFSET + 0):isSpawned() and
not GetMobByID(ID.mob.BLADE_OF_EVIL_MOB_OFFSET + 1):isSpawned() and
not GetMobByID(ID.mob.BLADE_OF_EVIL_MOB_OFFSET + 2):isSpawned()
then
player:confirmTrade()
SpawnMob(ID.mob.BLADE_OF_EVIL_MOB_OFFSET + 0):updateClaim(player)
SpawnMob(ID.mob.BLADE_OF_EVIL_MOB_OFFSET + 1):updateClaim(player)
SpawnMob(ID.mob.BLADE_OF_EVIL_MOB_OFFSET + 2):updateClaim(player)
end
end
function onTrigger(player, npc)
player:messageSpecial(ID.text.NOTHING_OUT_OF_ORDINARY)
end
function onEventUpdate(player, csid, option)
end
function onEventFinish(player, csid, option)
end
| gpl-3.0 |
ehsan/wesnoth | data/campaigns/Legend_of_Wesmere/lua/replace_map.lua | 8 | 1074 | --! #textdomain wesnoth-low
local replace_map = wesnoth.wml_actions.replace_map
function wesnoth.wml_actions.replace_map(cfg)
if not cfg.x and not cfg.y then
return replace_map(cfg)
end
local x1,x2 = string.match(cfg.x, "(%d+)-(%d+)")
local y1,y2 = string.match(cfg.y, "(%d+)-(%d+)")
local header,map = string.match(cfg.map_data, "(.-)\n\n(.*)")
local b = string.match(header, "border_size=(%d+)")
x1 = tonumber(x1)
y1 = tonumber(y1)
x2 = x2 + 2 * b
y2 = y2 + 2 * b
local t = {}
local y = 1
for row in string.gmatch(map, "[^\n]+") do
if y >= y1 and y <= y2 then
local r = {}
local x = 1
for tile in string.gmatch(row, "[^,]+") do
if x >= x1 and x <= x2 then r[x - x1 + 1] = tile end
x = x + 1
end
t[y - y1 + 1] = table.concat(r, ',')
end
y = y + 1
end
local s = table.concat(t, '\n')
local new_map = string.format("border_size=%d\nusage=map\n\n%s", b, s)
replace_map { map = new_map, expand = true, shrink = true }
end
| gpl-2.0 |
Fenix-XI/Fenix | scripts/zones/Ilrusi_Atoll/npcs/Excaliace.lua | 30 | 4512 | -----------------------------------
-- Area: Periqia
-- NPC: Excaliace
-----------------------------------
require("scripts/zones/Periqia/IDs");
require("scripts/globals/pathfind");
local start = {-322,-16.5,380};
local startToChoice1 = {
-320.349548, -16.046591, 379.684570
-318.312317, -16.046591, 379.579865
-316.286530, -16.046591, 379.472992
-314.249298, -16.048323, 379.368164
-312.212616, -16.050047, 379.263855
-310.348267, -16.057688, 378.513367
-309.100250, -16.063747, 376.912720
-307.959656, -16.077335, 375.221832
-306.816345, -16.077335, 373.532349
-305.671082, -16.077335, 371.846008
-304.516022, -16.077335, 370.168579
-303.362549, -16.077335, 368.489624
-302.209167, -16.087559, 366.807190
-301.054626, -16.087715, 365.125336
-299.976593, -16.119972, 363.402710
-299.820740, -16.189123, 361.399994
-300.012909, -16.189123, 359.369080
-300.204407, -16.189123, 357.341705
-300.397125, -16.189123, 355.314880
-300.588409, -16.189123, 353.283936
-300.780060, -16.189123, 351.253296
-300.971313, -16.191444, 349.222321
-301.163574, -16.214754, 347.192749
-301.389923, -16.229296, 345.167511
-302.813599, -16.249445, 343.574554
-304.622406, -16.276562, 342.632568
-306.459869, -16.276562, 341.757172
-308.455261, -16.276562, 341.393158
-310.489380, -16.276562, 341.389252
-312.521088, -16.279837, 341.571747
-314.551819, -16.298687, 341.754822
-316.585144, -15.753593, 341.876556
-318.621338, -15.789236, 341.765198
-320.658966, -15.779417, 341.662872
-322.697296, -15.765886, 341.574463
-324.727234, -15.980421, 341.479340
-326.660187, -16.012735, 342.099487
-328.550476, -15.933064, 342.860687
-330.435150, -15.771011, 343.625427
-332.294006, -15.696083, 344.450684
-333.912903, -16.043205, 345.705078
-335.720062, -15.788860, 346.616364
-337.668945, -15.706074, 347.100769
-339.570679, -15.741604, 346.444336
-340.824524, -15.691669, 344.865021
-341.839478, -15.428291, 343.124268
-342.645996, -15.079435, 341.120239
-342.902252, -15.113903, 339.113068
-342.625366, -15.397438, 337.113739
-342.355469, -15.772522, 335.126404
-341.725372, -16.081879, 333.186157
-341.358307, -16.052465, 331.183319
-340.988190, -15.890514, 329.183777
-340.739380, -15.852081, 327.166229
-340.652344, -15.829269, 325.153931
-340.602631, -15.811451, 323.125397
-340.650421, -15.682171, 321.093201
-340.440063, -15.661972, 318.978729
-340.534454, -15.702602, 316.816895
-340.532501, -15.702147, 314.776947
-340.536591, -15.697933, 312.737244
-340.542572, -15.670002, 310.697632
-340.545624, -15.678772, 308.657776
-340.554047, -15.631170, 306.619476
-340.412598, -15.624416, 304.459137
-340.379303, -15.661182, 302.420258
};
function onSpawn(npc)
npc:initNpcAi();
npc:pathThrough(start, PATHFLAG_REPEAT);
end;
function onPath(npc)
local instance = npc:getInstance();
local progress = instance:getProgress();
local chars = instance:getChars();
if (progress == 0) then
for tid,player in pairs(chars) do
if (npc:checkDistance(player) < 10) then
instance:setProgress(1);
npc:messageText(npc,Periqia.text.EXCALIACE_START);
npc:pathThrough(startToChoice1);
end
end
elseif (progress == 1) then
local run = true;
for tid,player in pairs(chars) do
if (npc:checkDistance(player) < 10) then
run = false;
end
end
if (run) then
npc:messageText(npc,Periqia.text.EXCALIACE_RUN);
end
end
-- go back and forth the set path
-- pathfind.patrol(npc, path);
end;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option,npc)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
tcatm/luci | modules/luci-base/luasrc/dispatcher.lua | 31 | 19783 | -- Copyright 2008 Steven Barth <steven@midlink.org>
-- Licensed to the public under the Apache License 2.0.
local fs = require "nixio.fs"
local sys = require "luci.sys"
local util = require "luci.util"
local http = require "luci.http"
local nixio = require "nixio", require "nixio.util"
module("luci.dispatcher", package.seeall)
context = util.threadlocal()
uci = require "luci.model.uci"
i18n = require "luci.i18n"
_M.fs = fs
authenticator = {}
-- Index table
local index = nil
-- Fastindex
local fi
function build_url(...)
local path = {...}
local url = { http.getenv("SCRIPT_NAME") or "" }
local k, v
for k, v in pairs(context.urltoken) do
url[#url+1] = "/;"
url[#url+1] = http.urlencode(k)
url[#url+1] = "="
url[#url+1] = http.urlencode(v)
end
local p
for _, p in ipairs(path) do
if p:match("^[a-zA-Z0-9_%-%.%%/,;]+$") then
url[#url+1] = "/"
url[#url+1] = p
end
end
return table.concat(url, "")
end
function node_visible(node)
if node then
return not (
(not node.title or #node.title == 0) or
(not node.target or node.hidden == true) or
(type(node.target) == "table" and node.target.type == "firstchild" and
(type(node.nodes) ~= "table" or not next(node.nodes)))
)
end
return false
end
function node_childs(node)
local rv = { }
if node then
local k, v
for k, v in util.spairs(node.nodes,
function(a, b)
return (node.nodes[a].order or 100)
< (node.nodes[b].order or 100)
end)
do
if node_visible(v) then
rv[#rv+1] = k
end
end
end
return rv
end
function error404(message)
http.status(404, "Not Found")
message = message or "Not Found"
require("luci.template")
if not util.copcall(luci.template.render, "error404") then
http.prepare_content("text/plain")
http.write(message)
end
return false
end
function error500(message)
util.perror(message)
if not context.template_header_sent then
http.status(500, "Internal Server Error")
http.prepare_content("text/plain")
http.write(message)
else
require("luci.template")
if not util.copcall(luci.template.render, "error500", {message=message}) then
http.prepare_content("text/plain")
http.write(message)
end
end
return false
end
function authenticator.htmlauth(validator, accs, default)
local user = http.formvalue("luci_username")
local pass = http.formvalue("luci_password")
if user and validator(user, pass) then
return user
end
if context.urltoken.stok then
context.urltoken.stok = nil
local cookie = 'sysauth=%s; expires=%s; path=%s/' %{
http.getcookie('sysauth') or 'x',
'Thu, 01 Jan 1970 01:00:00 GMT',
build_url()
}
http.header("Set-Cookie", cookie)
http.redirect(build_url())
else
require("luci.i18n")
require("luci.template")
context.path = {}
http.status(403, "Forbidden")
luci.template.render("sysauth", {duser=default, fuser=user})
end
return false
end
function httpdispatch(request, prefix)
http.context.request = request
local r = {}
context.request = r
context.urltoken = {}
local pathinfo = http.urldecode(request:getenv("PATH_INFO") or "", true)
if prefix then
for _, node in ipairs(prefix) do
r[#r+1] = node
end
end
local tokensok = true
for node in pathinfo:gmatch("[^/]+") do
local tkey, tval
if tokensok then
tkey, tval = node:match(";(%w+)=([a-fA-F0-9]*)")
end
if tkey then
context.urltoken[tkey] = tval
else
tokensok = false
r[#r+1] = node
end
end
local stat, err = util.coxpcall(function()
dispatch(context.request)
end, error500)
http.close()
--context._disable_memtrace()
end
function dispatch(request)
--context._disable_memtrace = require "luci.debug".trap_memtrace("l")
local ctx = context
ctx.path = request
local conf = require "luci.config"
assert(conf.main,
"/etc/config/luci seems to be corrupt, unable to find section 'main'")
local lang = conf.main.lang or "auto"
if lang == "auto" then
local aclang = http.getenv("HTTP_ACCEPT_LANGUAGE") or ""
for lpat in aclang:gmatch("[%w-]+") do
lpat = lpat and lpat:gsub("-", "_")
if conf.languages[lpat] then
lang = lpat
break
end
end
end
require "luci.i18n".setlanguage(lang)
local c = ctx.tree
local stat
if not c then
c = createtree()
end
local track = {}
local args = {}
ctx.args = args
ctx.requestargs = ctx.requestargs or args
local n
local token = ctx.urltoken
local preq = {}
local freq = {}
for i, s in ipairs(request) do
preq[#preq+1] = s
freq[#freq+1] = s
c = c.nodes[s]
n = i
if not c then
break
end
util.update(track, c)
if c.leaf then
break
end
end
if c and c.leaf then
for j=n+1, #request do
args[#args+1] = request[j]
freq[#freq+1] = request[j]
end
end
ctx.requestpath = ctx.requestpath or freq
ctx.path = preq
if track.i18n then
i18n.loadc(track.i18n)
end
-- Init template engine
if (c and c.index) or not track.notemplate then
local tpl = require("luci.template")
local media = track.mediaurlbase or luci.config.main.mediaurlbase
if not pcall(tpl.Template, "themes/%s/header" % fs.basename(media)) then
media = nil
for name, theme in pairs(luci.config.themes) do
if name:sub(1,1) ~= "." and pcall(tpl.Template,
"themes/%s/header" % fs.basename(theme)) then
media = theme
end
end
assert(media, "No valid theme found")
end
local function _ifattr(cond, key, val)
if cond then
local env = getfenv(3)
local scope = (type(env.self) == "table") and env.self
return string.format(
' %s="%s"', tostring(key),
util.pcdata(tostring( val
or (type(env[key]) ~= "function" and env[key])
or (scope and type(scope[key]) ~= "function" and scope[key])
or "" ))
)
else
return ''
end
end
tpl.context.viewns = setmetatable({
write = http.write;
include = function(name) tpl.Template(name):render(getfenv(2)) end;
translate = i18n.translate;
translatef = i18n.translatef;
export = function(k, v) if tpl.context.viewns[k] == nil then tpl.context.viewns[k] = v end end;
striptags = util.striptags;
pcdata = util.pcdata;
media = media;
theme = fs.basename(media);
resource = luci.config.main.resourcebase;
ifattr = function(...) return _ifattr(...) end;
attr = function(...) return _ifattr(true, ...) end;
}, {__index=function(table, key)
if key == "controller" then
return build_url()
elseif key == "REQUEST_URI" then
return build_url(unpack(ctx.requestpath))
else
return rawget(table, key) or _G[key]
end
end})
end
track.dependent = (track.dependent ~= false)
assert(not track.dependent or not track.auto,
"Access Violation\nThe page at '" .. table.concat(request, "/") .. "/' " ..
"has no parent node so the access to this location has been denied.\n" ..
"This is a software bug, please report this message at " ..
"http://luci.subsignal.org/trac/newticket"
)
if track.sysauth then
local authen = type(track.sysauth_authenticator) == "function"
and track.sysauth_authenticator
or authenticator[track.sysauth_authenticator]
local def = (type(track.sysauth) == "string") and track.sysauth
local accs = def and {track.sysauth} or track.sysauth
local sess = ctx.authsession
local verifytoken = false
if not sess then
sess = http.getcookie("sysauth")
sess = sess and sess:match("^[a-f0-9]*$")
verifytoken = true
end
local sdat = (util.ubus("session", "get", { ubus_rpc_session = sess }) or { }).values
local user
if sdat then
if not verifytoken or ctx.urltoken.stok == sdat.token then
user = sdat.user
end
else
local eu = http.getenv("HTTP_AUTH_USER")
local ep = http.getenv("HTTP_AUTH_PASS")
if eu and ep and sys.user.checkpasswd(eu, ep) then
authen = function() return eu end
end
end
if not util.contains(accs, user) then
if authen then
local user, sess = authen(sys.user.checkpasswd, accs, def)
local token
if not user or not util.contains(accs, user) then
return
else
if not sess then
local sdat = util.ubus("session", "create", { timeout = tonumber(luci.config.sauth.sessiontime) })
if sdat then
token = sys.uniqueid(16)
util.ubus("session", "set", {
ubus_rpc_session = sdat.ubus_rpc_session,
values = {
user = user,
token = token,
section = sys.uniqueid(16)
}
})
sess = sdat.ubus_rpc_session
end
end
if sess and token then
http.header("Set-Cookie", 'sysauth=%s; path=%s/' %{
sess, build_url()
})
ctx.urltoken.stok = token
ctx.authsession = sess
ctx.authuser = user
http.redirect(build_url(unpack(ctx.requestpath)))
end
end
else
http.status(403, "Forbidden")
return
end
else
ctx.authsession = sess
ctx.authuser = user
end
end
if track.setgroup then
sys.process.setgroup(track.setgroup)
end
if track.setuser then
-- trigger ubus connection before dropping root privs
util.ubus()
sys.process.setuser(track.setuser)
end
local target = nil
if c then
if type(c.target) == "function" then
target = c.target
elseif type(c.target) == "table" then
target = c.target.target
end
end
if c and (c.index or type(target) == "function") then
ctx.dispatched = c
ctx.requested = ctx.requested or ctx.dispatched
end
if c and c.index then
local tpl = require "luci.template"
if util.copcall(tpl.render, "indexer", {}) then
return true
end
end
if type(target) == "function" then
util.copcall(function()
local oldenv = getfenv(target)
local module = require(c.module)
local env = setmetatable({}, {__index=
function(tbl, key)
return rawget(tbl, key) or module[key] or oldenv[key]
end})
setfenv(target, env)
end)
local ok, err
if type(c.target) == "table" then
ok, err = util.copcall(target, c.target, unpack(args))
else
ok, err = util.copcall(target, unpack(args))
end
assert(ok,
"Failed to execute " .. (type(c.target) == "function" and "function" or c.target.type or "unknown") ..
" dispatcher target for entry '/" .. table.concat(request, "/") .. "'.\n" ..
"The called action terminated with an exception:\n" .. tostring(err or "(unknown)"))
else
local root = node()
if not root or not root.target then
error404("No root node was registered, this usually happens if no module was installed.\n" ..
"Install luci-mod-admin-full and retry. " ..
"If the module is already installed, try removing the /tmp/luci-indexcache file.")
else
error404("No page is registered at '/" .. table.concat(request, "/") .. "'.\n" ..
"If this url belongs to an extension, make sure it is properly installed.\n" ..
"If the extension was recently installed, try removing the /tmp/luci-indexcache file.")
end
end
end
function createindex()
local controllers = { }
local base = "%s/controller/" % util.libpath()
local _, path
for path in (fs.glob("%s*.lua" % base) or function() end) do
controllers[#controllers+1] = path
end
for path in (fs.glob("%s*/*.lua" % base) or function() end) do
controllers[#controllers+1] = path
end
if indexcache then
local cachedate = fs.stat(indexcache, "mtime")
if cachedate then
local realdate = 0
for _, obj in ipairs(controllers) do
local omtime = fs.stat(obj, "mtime")
realdate = (omtime and omtime > realdate) and omtime or realdate
end
if cachedate > realdate and sys.process.info("uid") == 0 then
assert(
sys.process.info("uid") == fs.stat(indexcache, "uid")
and fs.stat(indexcache, "modestr") == "rw-------",
"Fatal: Indexcache is not sane!"
)
index = loadfile(indexcache)()
return index
end
end
end
index = {}
for _, path in ipairs(controllers) do
local modname = "luci.controller." .. path:sub(#base+1, #path-4):gsub("/", ".")
local mod = require(modname)
assert(mod ~= true,
"Invalid controller file found\n" ..
"The file '" .. path .. "' contains an invalid module line.\n" ..
"Please verify whether the module name is set to '" .. modname ..
"' - It must correspond to the file path!")
local idx = mod.index
assert(type(idx) == "function",
"Invalid controller file found\n" ..
"The file '" .. path .. "' contains no index() function.\n" ..
"Please make sure that the controller contains a valid " ..
"index function and verify the spelling!")
index[modname] = idx
end
if indexcache then
local f = nixio.open(indexcache, "w", 600)
f:writeall(util.get_bytecode(index))
f:close()
end
end
-- Build the index before if it does not exist yet.
function createtree()
if not index then
createindex()
end
local ctx = context
local tree = {nodes={}, inreq=true}
local modi = {}
ctx.treecache = setmetatable({}, {__mode="v"})
ctx.tree = tree
ctx.modifiers = modi
-- Load default translation
require "luci.i18n".loadc("base")
local scope = setmetatable({}, {__index = luci.dispatcher})
for k, v in pairs(index) do
scope._NAME = k
setfenv(v, scope)
v()
end
local function modisort(a,b)
return modi[a].order < modi[b].order
end
for _, v in util.spairs(modi, modisort) do
scope._NAME = v.module
setfenv(v.func, scope)
v.func()
end
return tree
end
function modifier(func, order)
context.modifiers[#context.modifiers+1] = {
func = func,
order = order or 0,
module
= getfenv(2)._NAME
}
end
function assign(path, clone, title, order)
local obj = node(unpack(path))
obj.nodes = nil
obj.module = nil
obj.title = title
obj.order = order
setmetatable(obj, {__index = _create_node(clone)})
return obj
end
function entry(path, target, title, order)
local c = node(unpack(path))
c.target = target
c.title = title
c.order = order
c.module = getfenv(2)._NAME
return c
end
-- enabling the node.
function get(...)
return _create_node({...})
end
function node(...)
local c = _create_node({...})
c.module = getfenv(2)._NAME
c.auto = nil
return c
end
function _create_node(path)
if #path == 0 then
return context.tree
end
local name = table.concat(path, ".")
local c = context.treecache[name]
if not c then
local last = table.remove(path)
local parent = _create_node(path)
c = {nodes={}, auto=true}
-- the node is "in request" if the request path matches
-- at least up to the length of the node path
if parent.inreq and context.path[#path+1] == last then
c.inreq = true
end
parent.nodes[last] = c
context.treecache[name] = c
end
return c
end
-- Subdispatchers --
function _firstchild()
local path = { unpack(context.path) }
local name = table.concat(path, ".")
local node = context.treecache[name]
local lowest
if node and node.nodes and next(node.nodes) then
local k, v
for k, v in pairs(node.nodes) do
if not lowest or
(v.order or 100) < (node.nodes[lowest].order or 100)
then
lowest = k
end
end
end
assert(lowest ~= nil,
"The requested node contains no childs, unable to redispatch")
path[#path+1] = lowest
dispatch(path)
end
function firstchild()
return { type = "firstchild", target = _firstchild }
end
function alias(...)
local req = {...}
return function(...)
for _, r in ipairs({...}) do
req[#req+1] = r
end
dispatch(req)
end
end
function rewrite(n, ...)
local req = {...}
return function(...)
local dispatched = util.clone(context.dispatched)
for i=1,n do
table.remove(dispatched, 1)
end
for i, r in ipairs(req) do
table.insert(dispatched, i, r)
end
for _, r in ipairs({...}) do
dispatched[#dispatched+1] = r
end
dispatch(dispatched)
end
end
local function _call(self, ...)
local func = getfenv()[self.name]
assert(func ~= nil,
'Cannot resolve function "' .. self.name .. '". Is it misspelled or local?')
assert(type(func) == "function",
'The symbol "' .. self.name .. '" does not refer to a function but data ' ..
'of type "' .. type(func) .. '".')
if #self.argv > 0 then
return func(unpack(self.argv), ...)
else
return func(...)
end
end
function call(name, ...)
return {type = "call", argv = {...}, name = name, target = _call}
end
local _template = function(self, ...)
require "luci.template".render(self.view)
end
function template(name)
return {type = "template", view = name, target = _template}
end
local function _cbi(self, ...)
local cbi = require "luci.cbi"
local tpl = require "luci.template"
local http = require "luci.http"
local config = self.config or {}
local maps = cbi.load(self.model, ...)
local state = nil
for i, res in ipairs(maps) do
res.flow = config
local cstate = res:parse()
if cstate and (not state or cstate < state) then
state = cstate
end
end
local function _resolve_path(path)
return type(path) == "table" and build_url(unpack(path)) or path
end
if config.on_valid_to and state and state > 0 and state < 2 then
http.redirect(_resolve_path(config.on_valid_to))
return
end
if config.on_changed_to and state and state > 1 then
http.redirect(_resolve_path(config.on_changed_to))
return
end
if config.on_success_to and state and state > 0 then
http.redirect(_resolve_path(config.on_success_to))
return
end
if config.state_handler then
if not config.state_handler(state, maps) then
return
end
end
http.header("X-CBI-State", state or 0)
if not config.noheader then
tpl.render("cbi/header", {state = state})
end
local redirect
local messages
local applymap = false
local pageaction = true
local parsechain = { }
for i, res in ipairs(maps) do
if res.apply_needed and res.parsechain then
local c
for _, c in ipairs(res.parsechain) do
parsechain[#parsechain+1] = c
end
applymap = true
end
if res.redirect then
redirect = redirect or res.redirect
end
if res.pageaction == false then
pageaction = false
end
if res.message then
messages = messages or { }
messages[#messages+1] = res.message
end
end
for i, res in ipairs(maps) do
res:render({
firstmap = (i == 1),
applymap = applymap,
redirect = redirect,
messages = messages,
pageaction = pageaction,
parsechain = parsechain
})
end
if not config.nofooter then
tpl.render("cbi/footer", {
flow = config,
pageaction = pageaction,
redirect = redirect,
state = state,
autoapply = config.autoapply
})
end
end
function cbi(model, config)
return {type = "cbi", config = config, model = model, target = _cbi}
end
local function _arcombine(self, ...)
local argv = {...}
local target = #argv > 0 and self.targets[2] or self.targets[1]
setfenv(target.target, self.env)
target:target(unpack(argv))
end
function arcombine(trg1, trg2)
return {type = "arcombine", env = getfenv(), target = _arcombine, targets = {trg1, trg2}}
end
local function _form(self, ...)
local cbi = require "luci.cbi"
local tpl = require "luci.template"
local http = require "luci.http"
local maps = luci.cbi.load(self.model, ...)
local state = nil
for i, res in ipairs(maps) do
local cstate = res:parse()
if cstate and (not state or cstate < state) then
state = cstate
end
end
http.header("X-CBI-State", state or 0)
tpl.render("header")
for i, res in ipairs(maps) do
res:render()
end
tpl.render("footer")
end
function form(model)
return {type = "cbi", model = model, target = _form}
end
translate = i18n.translate
-- This function does not actually translate the given argument but
-- is used by build/i18n-scan.pl to find translatable entries.
function _(text)
return text
end
| apache-2.0 |
Fenix-XI/Fenix | scripts/globals/items/meat_chiefkabob.lua | 18 | 1449 | -----------------------------------------
-- ID: 4574
-- Item: meat_chiefkabob
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Strength 5
-- Agility 1
-- Intelligence -2
-- Attack % 22
-- Attack Cap 65
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,4574);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_STR, 5);
target:addMod(MOD_AGI, 1);
target:addMod(MOD_INT, -2);
target:addMod(MOD_FOOD_ATTP, 22);
target:addMod(MOD_FOOD_ATT_CAP, 65);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_STR, 5);
target:delMod(MOD_AGI, 1);
target:delMod(MOD_INT, -2);
target:delMod(MOD_FOOD_ATTP, 22);
target:delMod(MOD_FOOD_ATT_CAP, 65);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Navukgo_Execution_Chamber/Zone.lua | 20 | 1305 | -----------------------------------
--
-- Zone: Navukgo_Execution_Chamber (64)
--
-----------------------------------
package.loaded["scripts/zones/Navukgo_Execution_Chamber/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Navukgo_Execution_Chamber/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(-660.185,-12.079,-199.532,192);
end
return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/spells/bluemagic/spiral_spin.lua | 31 | 2001 | -----------------------------------------
-- Spell: Spiral Spin
-- Chance of effect varies with TP. Additional Effect: Accuracy Down
-- Spell cost: 39 MP
-- Monster Type: Vermin
-- Spell Type: Physical (Slashing)
-- Blue Magic Points: 3
-- Stat Bonus: STR+1 HP+5
-- Level: 60
-- Casting Time: 4 seconds
-- Recast Time: 45 seconds
-- Skillchain property: Transfixion (can open Compression, Reverberation, or Distortion)
-- Combos: Plantoid Killer
-----------------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/bluemagic");
-----------------------------------------
-- OnMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local params = {};
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
params.tpmod = TPMOD_CRITICAL;
params.dmgtype = DMGTYPE_SLASH;
params.scattr = SC_TRANSFIXION;
params.numhits = 1;
params.multiplier = 1.925;
params.tp150 = 1.25;
params.tp300 = 1.25;
params.azuretp = 1.25;
params.duppercap = 60;
params.str_wsc = 0.0;
params.dex_wsc = 0.0;
params.vit_wsc = 0.0;
params.agi_wsc = 0.30;
params.int_wsc = 0.10;
params.mnd_wsc = 0.0;
params.chr_wsc = 0.0;
damage = BluePhysicalSpell(caster, target, spell, params);
damage = BlueFinalAdjustments(caster, target, spell, damage, params);
local chance = math.random();
if (damage > 0 and chance > 4) then
local typeEffect = EFFECT_ACCURACY_DOWN;
target:delStatusEffect(typeEffect);
target:addStatusEffect(typeEffect,4,0,getBlueEffectDuration(caster,resist,typeEffect));
end
return damage;
end; | gpl-3.0 |
8devices/carambola2-luci | modules/admin-full/luasrc/model/cbi/admin_system/startup.lua | 67 | 2805 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2010-2012 Jo-Philipp Wich <xm@subsignal.org>
Copyright 2010 Manuel Munz <freifunk at somakoma dot de>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
require "luci.fs"
require "luci.sys"
require "luci.util"
local inits = { }
for _, name in ipairs(luci.sys.init.names()) do
local index = luci.sys.init.index(name)
local enabled = luci.sys.init.enabled(name)
if index < 255 then
inits["%02i.%s" % { index, name }] = {
name = name,
index = tostring(index),
enabled = enabled
}
end
end
m = SimpleForm("initmgr", translate("Initscripts"), translate("You can enable or disable installed init scripts here. Changes will applied after a device reboot.<br /><strong>Warning: If you disable essential init scripts like \"network\", your device might become inaccessible!</strong>"))
m.reset = false
m.submit = false
s = m:section(Table, inits)
i = s:option(DummyValue, "index", translate("Start priority"))
n = s:option(DummyValue, "name", translate("Initscript"))
e = s:option(Button, "endisable", translate("Enable/Disable"))
e.render = function(self, section, scope)
if inits[section].enabled then
self.title = translate("Enabled")
self.inputstyle = "save"
else
self.title = translate("Disabled")
self.inputstyle = "reset"
end
Button.render(self, section, scope)
end
e.write = function(self, section)
if inits[section].enabled then
inits[section].enabled = false
return luci.sys.init.disable(inits[section].name)
else
inits[section].enabled = true
return luci.sys.init.enable(inits[section].name)
end
end
start = s:option(Button, "start", translate("Start"))
start.inputstyle = "apply"
start.write = function(self, section)
luci.sys.call("/etc/init.d/%s %s >/dev/null" %{ inits[section].name, self.option })
end
restart = s:option(Button, "restart", translate("Restart"))
restart.inputstyle = "reload"
restart.write = start.write
stop = s:option(Button, "stop", translate("Stop"))
stop.inputstyle = "remove"
stop.write = start.write
f = SimpleForm("rc", translate("Local Startup"),
translate("This is the content of /etc/rc.local. Insert your own commands here (in front of 'exit 0') to execute them at the end of the boot process."))
t = f:field(TextValue, "rcs")
t.rmempty = true
t.rows = 20
function t.cfgvalue()
return luci.fs.readfile("/etc/rc.local") or ""
end
function f.handle(self, state, data)
if state == FORM_VALID then
if data.rcs then
luci.fs.writefile("/etc/rc.local", data.rcs:gsub("\r\n", "\n"))
end
end
return true
end
return m, f
| apache-2.0 |
facebokiii/ghosto | plugins/urbandictionary.lua | 11 | 1055 | local doc = [[
/urbandictionary <query>
Returns a definition from Urban Dictionary.
]]
local triggers = {
'^/u[rban]*d[ictionary]*[@'..bot.username..']*',
'^/urban[@'..bot.username..']*'
}
local action = function(msg)
local input = msg.text:input()
if not input then
if msg.reply_to_message and msg.reply_to_message.text then
input = msg.reply_to_message.text
else
sendReply(msg, doc)
return
end
end
local url = 'http://api.urbandictionary.com/v0/define?term=' .. URL.escape(input)
local jstr, res = HTTP.request(url)
if res ~= 200 then
sendReply(msg, config.errors.connection)
return
end
local jdat = JSON.decode(jstr)
if jdat.result_type == "no_results" then
sendReply(msg, config.errors.results)
return
end
local message = '"' .. jdat.list[1].word .. '"\n' .. jdat.list[1].definition:trim()
if string.len(jdat.list[1].example) > 0 then
message = message .. '\n\nExample:\n' .. jdat.list[1].example:trim()
end
sendReply(msg, message)
end
return {
action = action,
triggers = triggers,
doc = doc
}
| gpl-2.0 |
Jezza/Lava | src/test/resources/MultiTask.lua | 1 | 1900 | -- $Header: //info.ravenbrook.com/project/jili/version/1.1/test/mnj/lua/MultiTask.lua#1 $
-- Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
-- All rights reserved.
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the
-- "Software"), to deal in the Software without restriction, including
-- without limitation the rights to use, copy, modify, merge, publish,
-- distribute, sublicense, and/or sell copies of the Software, and to
-- permit persons to whom the Software is furnished to do so, subject
-- to the following conditions:
--
-- The above copyright notice and this permission notice shall be
-- included in all copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
-- ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
-- CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-- See MultiTask.java which uses this script (to illustrate multi-tasking)
-- This script excepts to receive two arguments:
-- The first argument is a thread identifier,
-- the second argument is used to create a port (passed to mkport).
-- This script uses the read and mkport functions defined by the
-- MultiTask.java host code.
local id, p = ...
print("Script: " .. id)
local port = mkport(p)
local a = '' -- accumulates all the strings returned by read()
while true do
local s = read(port)
if s == '' then
break
end
a = a .. s
print("Script: " .. id .. string.rep(' ', 8*id) .. " got [" .. s .. "]")
end
return a
| lgpl-3.0 |
marcel-sch/luci | modules/luci-base/luasrc/model/uci.lua | 49 | 4995 | -- Copyright 2008 Steven Barth <steven@midlink.org>
-- Licensed to the public under the Apache License 2.0.
local os = require "os"
local uci = require "uci"
local util = require "luci.util"
local table = require "table"
local setmetatable, rawget, rawset = setmetatable, rawget, rawset
local require, getmetatable = require, getmetatable
local error, pairs, ipairs = error, pairs, ipairs
local type, tostring, tonumber, unpack = type, tostring, tonumber, unpack
-- The typical workflow for UCI is: Get a cursor instance from the
-- cursor factory, modify data (via Cursor.add, Cursor.delete, etc.),
-- save the changes to the staging area via Cursor.save and finally
-- Cursor.commit the data to the actual config files.
-- LuCI then needs to Cursor.apply the changes so deamons etc. are
-- reloaded.
module "luci.model.uci"
cursor = uci.cursor
APIVERSION = uci.APIVERSION
function cursor_state()
return cursor(nil, "/var/state")
end
inst = cursor()
inst_state = cursor_state()
local Cursor = getmetatable(inst)
function Cursor.apply(self, configlist, command)
configlist = self:_affected(configlist)
if command then
return { "/sbin/luci-reload", unpack(configlist) }
else
return os.execute("/sbin/luci-reload %s >/dev/null 2>&1"
% table.concat(configlist, " "))
end
end
-- returns a boolean whether to delete the current section (optional)
function Cursor.delete_all(self, config, stype, comparator)
local del = {}
if type(comparator) == "table" then
local tbl = comparator
comparator = function(section)
for k, v in pairs(tbl) do
if section[k] ~= v then
return false
end
end
return true
end
end
local function helper (section)
if not comparator or comparator(section) then
del[#del+1] = section[".name"]
end
end
self:foreach(config, stype, helper)
for i, j in ipairs(del) do
self:delete(config, j)
end
end
function Cursor.section(self, config, type, name, values)
local stat = true
if name then
stat = self:set(config, name, type)
else
name = self:add(config, type)
stat = name and true
end
if stat and values then
stat = self:tset(config, name, values)
end
return stat and name
end
function Cursor.tset(self, config, section, values)
local stat = true
for k, v in pairs(values) do
if k:sub(1, 1) ~= "." then
stat = stat and self:set(config, section, k, v)
end
end
return stat
end
function Cursor.get_bool(self, ...)
local val = self:get(...)
return ( val == "1" or val == "true" or val == "yes" or val == "on" )
end
function Cursor.get_list(self, config, section, option)
if config and section and option then
local val = self:get(config, section, option)
return ( type(val) == "table" and val or { val } )
end
return nil
end
function Cursor.get_first(self, conf, stype, opt, def)
local rv = def
self:foreach(conf, stype,
function(s)
local val = not opt and s['.name'] or s[opt]
if type(def) == "number" then
val = tonumber(val)
elseif type(def) == "boolean" then
val = (val == "1" or val == "true" or
val == "yes" or val == "on")
end
if val ~= nil then
rv = val
return false
end
end)
return rv
end
function Cursor.set_list(self, config, section, option, value)
if config and section and option then
return self:set(
config, section, option,
( type(value) == "table" and value or { value } )
)
end
return false
end
-- Return a list of initscripts affected by configuration changes.
function Cursor._affected(self, configlist)
configlist = type(configlist) == "table" and configlist or {configlist}
local c = cursor()
c:load("ucitrack")
-- Resolve dependencies
local reloadlist = {}
local function _resolve_deps(name)
local reload = {name}
local deps = {}
c:foreach("ucitrack", name,
function(section)
if section.affects then
for i, aff in ipairs(section.affects) do
deps[#deps+1] = aff
end
end
end)
for i, dep in ipairs(deps) do
for j, add in ipairs(_resolve_deps(dep)) do
reload[#reload+1] = add
end
end
return reload
end
-- Collect initscripts
for j, config in ipairs(configlist) do
for i, e in ipairs(_resolve_deps(config)) do
if not util.contains(reloadlist, e) then
reloadlist[#reloadlist+1] = e
end
end
end
return reloadlist
end
-- curser, means it the parent unloads or loads configs, the sub state will
-- do so as well.
function Cursor.substate(self)
Cursor._substates = Cursor._substates or { }
Cursor._substates[self] = Cursor._substates[self] or cursor_state()
return Cursor._substates[self]
end
local _load = Cursor.load
function Cursor.load(self, ...)
if Cursor._substates and Cursor._substates[self] then
_load(Cursor._substates[self], ...)
end
return _load(self, ...)
end
local _unload = Cursor.unload
function Cursor.unload(self, ...)
if Cursor._substates and Cursor._substates[self] then
_unload(Cursor._substates[self], ...)
end
return _unload(self, ...)
end
| apache-2.0 |
DarkstarProject/darkstar | scripts/globals/mobskills/pw_groundburst.lua | 11 | 1089 | ---------------------------------------------
-- Groundburst
--
-- Description: Expels a fireball on targets in an area of effect.
-- Type: Physical
-- Utsusemi/Blink absorb: Wipes shadows
-- Range: Unknown radial
-- Notes: Only used by notorious monsters, and from any Mamool Ja in besieged.
---------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
local mobSkin = mob:getModelId()
if (mobSkin == 1863) then
return 0
else
return 1
end
end
function onMobWeaponSkill(target, mob, skill)
local numhits = 1
local accmod = 1
local dmgmod = 3
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT)
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.BLUNT,MOBPARAM_WIPE_SHADOWS)
target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.BLUNT)
return dmg
end | gpl-3.0 |
br101/packages | utils/prometheus-node-exporter-lua/files/usr/lib/lua/prometheus-collectors/wifi.lua | 25 | 1527 | local ubus = require "ubus"
local iwinfo = require "iwinfo"
local function scrape()
local metric_wifi_network_quality = metric("wifi_network_quality","gauge")
local metric_wifi_network_bitrate = metric("wifi_network_bitrate","gauge")
local metric_wifi_network_noise = metric("wifi_network_noise_dbm","gauge")
local metric_wifi_network_signal = metric("wifi_network_signal_dbm","gauge")
local u = ubus.connect()
local status = u:call("network.wireless", "status", {})
for dev, dev_table in pairs(status) do
for _, intf in ipairs(dev_table['interfaces']) do
local ifname = intf['ifname']
if ifname ~= nil then
local iw = iwinfo[iwinfo.type(ifname)]
local labels = {
channel = iw.channel(ifname),
ssid = iw.ssid(ifname),
bssid = iw.bssid(ifname),
mode = iw.mode(ifname),
ifname = ifname,
country = iw.country(ifname),
frequency = iw.frequency(ifname),
device = dev,
}
local qc = iw.quality(ifname) or 0
local qm = iw.quality_max(ifname) or 0
local quality = 0
if qc > 0 and qm > 0 then
quality = math.floor((100 / qm) * qc)
end
metric_wifi_network_quality(labels, quality)
metric_wifi_network_noise(labels, iw.noise(ifname) or 0)
metric_wifi_network_bitrate(labels, iw.bitrate(ifname) or 0)
metric_wifi_network_signal(labels, iw.signal(ifname) or -255)
end
end
end
end
return { scrape = scrape }
| gpl-2.0 |
Fenix-XI/Fenix | scripts/zones/Selbina/npcs/Yulon-Polon.lua | 13 | 3958 | -----------------------------------
-- Area: Selbina
-- NPC: Yulon-Polon
-- Type: Title Change NPC
-- @pos 45.998 -16.273 15.739 248
-----------------------------------
require("scripts/globals/titles");
local title2 = { CORDON_BLEU_FISHER , ECOLOGIST , LIL_CUPID , ACE_ANGLER , GOLD_HOOK , MYTHRIL_HOOK , SILVER_HOOK , COPPER_HOOK ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 }
local title3 = { SAVIOR_OF_LOVE , HONORARY_CITIZEN_OF_SELBINA , THE_LOVE_DOCTOR , LU_SHANGLIKE_FISHER_KING , ORCISH_SERJEANT , BRONZE_QUADAV ,
YAGUDO_INITIATE , MOBLIN_KINSMAN , TEAM_PLAYER , DYNAMISVALKURM_INTERLOPER , DISTURBER_OF_SLUMBER , INTERRUPTER_OF_DREAMS ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 }
local title4 = { FODDERCHIEF_FLAYER , WARCHIEF_WRECKER , DREAD_DRAGON_SLAYER , OVERLORD_EXECUTIONER , DARK_DRAGON_SLAYER ,
ADAMANTKING_KILLER , BLACK_DRAGON_SLAYER , MANIFEST_MAULER , BEHEMOTHS_BANE , ARCHMAGE_ASSASSIN , HELLSBANE , GIANT_KILLER ,
LICH_BANISHER , JELLYBANE , BOGEYDOWNER , BEAKBENDER , SKULLCRUSHER , MORBOLBANE , GOLIATH_KILLER , MARYS_GUIDE , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 }
local title5 = { SIMURGH_POACHER , ROC_STAR , SERKET_BREAKER , CASSIENOVA , THE_HORNSPLITTER , TORTOISE_TORTURER , MON_CHERRY ,
BEHEMOTH_DETHRONER , THE_VIVISECTOR , DRAGON_ASHER , EXPEDITIONARY_TROOPER , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 }
local title6 = { ADAMANTKING_USURPER , OVERLORD_OVERTHROWER , DEITY_DEBUNKER , FAFNIR_SLAYER , ASPIDOCHELONE_SINKER , NIDHOGG_SLAYER ,
MAAT_MASHER , KIRIN_CAPTIVATOR , CACTROT_DESACELERADOR , LIFTER_OF_SHADOWS , TIAMAT_TROUNCER , VRTRA_VANQUISHER , WORLD_SERPENT_SLAYER ,
XOLOTL_XTRAPOLATOR , BOROKA_BELEAGUERER , OURYU_OVERWHELMER , VINEGAR_EVAPORATOR , VIRTUOUS_SAINT , BYEBYE_TAISAI , TEMENOS_LIBERATOR ,
APOLLYON_RAVAGER , WYRM_ASTONISHER , NIGHTMARE_AWAKENER , 0 , 0 , 0 , 0 , 0 }
local title7 = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 }
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x2711,npcUtil.genTmask(player,title2),npcUtil.genTmask(player,title3),npcUtil.genTmask(player,title4),npcUtil.genTmask(player,title5),npcUtil.genTmask(player,title6),npcUtil.genTmask(player,title7),1 ,player:getGil());
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid==0x2711) then
if (option > 0 and option <29) then
if (player:delGil(200)) then
player:setTitle( title2[option] )
end
elseif (option > 256 and option <285) then
if (player:delGil(300)) then
player:setTitle( title3[option - 256] )
end
elseif (option > 512 and option < 541) then
if (player:delGil(400)) then
player:setTitle( title4[option - 512] )
end
elseif (option > 768 and option <797) then
if (player:delGil(500)) then
player:setTitle( title5[option - 768] )
end
elseif (option > 1024 and option < 1053) then
if (player:delGil(600)) then
player:setTitle( title6[option - 1024] )
end
end
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Apollyon/npcs/Radiant_Aureole.lua | 12 | 6386 | -----------------------------------
-- Area: Appolyon
-- NPC: Radiant_Aureole
-- @pos
-----------------------------------
require("scripts/globals/limbus");
require("scripts/globals/keyitems");
package.loaded["scripts/zones/Apollyon/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Apollyon/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local count = trade:getItemCount();
if (player:hasKeyItem(COSMOCLEANSE)) then
if (count==1 and trade:hasItemQty(2127,1)) then-- metal chip
player:setVar("Limbus_Trade_Item",32);
player:tradeComplete();
player:messageSpecial(CHIP_TRADE);
player:startEvent(0x7d00,0,0,0,32,0,0,0,0);
player:setVar("limbusbitmap",32);
elseif (count==4 and trade:hasItemQty(1988,1) and trade:hasItemQty(1987,1) and trade:hasItemQty(1910,1) and trade:hasItemQty(1909,1)) then
player:setVar("Limbus_Trade_Item",16);
player:tradeComplete();
player:messageSpecial(CHIP_TRADE);
player:startEvent(0x7d00,0,0,0,16,0,0,0,0);
player:setVar("limbusbitmap",16);
end
else
player:messageSpecial(CONDITION_FOR_LIMBUS);
print("error player don't have cosmo clean");
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local instancelist ={};
local limbusbitmap = 0 ;
local AllowLimbusToPlayer = true ;
local currentlimbus= TryTobackOnCurrentLimbus(player);
if ( npc:getID() == 16933242) then
instancelist = APPOLLYON_SE_NE_BCNM_LIST;
else
instancelist = APPOLLYON_NW_SW_BCNM_LIST;
end
printf("currentlimbus: %u",currentlimbus);
if (player:hasKeyItem(COSMOCLEANSE)) then
if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then
local LimbusTradeItem = player:getVar("Limbus_Trade_Item");
for nt = 1,table.getn (instancelist),2 do
-- printf("list d'instance: %u",instancelist[nt]);
if (instancelist[nt+1][1]==true and player:hasKeyItem(WHITE_CARD)) then
-- print("player_have_white_card");
limbusbitmap = limbusbitmap + instancelist[nt+1][4];
-- printf("bitmapadd: %u",instancelist[nt+1][4]);
end
if (instancelist[nt+1][2]==true and player:hasKeyItem(RED_CARD)) then
-- print("player_have_red_card");
limbusbitmap = limbusbitmap + instancelist[nt+1][4];
-- printf("bitmapadd: %u",instancelist[nt+1][4]);
end
if (instancelist[nt+1][3]==true and player:hasKeyItem(BLACK_CARD)) then
-- print("player_have_black_card");
limbusbitmap = limbusbitmap + instancelist[nt+1][4];
-- printf("bitmapadd: %u",instancelist[nt+1][4]);
end
end
limbusbitmap= limbusbitmap + LimbusTradeItem;
----- /////////////////////////////////////////////on doit ajouter le mipmap pour l'item trade ici
else
local status = player:getStatusEffect(EFFECT_BATTLEFIELD);
local playerbcnmid = status:getPower();
-- check if the player has the key item for the current battlefield
for nt = 1,table.getn (instancelist),2 do
-- printf("list d'instance: %u",instancelist[nt]);
if (instancelist[nt] == playerbcnmid) then
if (instancelist[nt+1][1]== true and player:hasKeyItem(WHITE_CARD) == false) then
AllowLimbusToPlayer = false;
end
if (instancelist[nt+1][2]== true and player:hasKeyItem(RED_CARD) == false ) then
AllowLimbusToPlayer = false;
end
if (instancelist[nt+1][3]== true and player:hasKeyItem(BLACK_CARD) == false ) then
AllowLimbusToPlayer = false;
end
if (AllowLimbusToPlayer == true) then --player have the correct key item for the current battflield
limbusbitmap = instancelist[nt+1][4];
end
end
end
end
if (limbusbitmap~= 0 ) then
player:startEvent(0x7d00,0,0,0,limbusbitmap,0,0,0,0);
player:setVar("limbusbitmap",limbusbitmap);
else
player:messageSpecial(CONDITION_FOR_LIMBUS);
print("player need a card for basic limbus");
end
elseif (currentlimbus~=0) then
for nt = 1,table.getn (instancelist),2 do
-- printf("list d'instance: %u",instancelist[nt]);
if (instancelist[nt] == currentlimbus) then
limbusbitmap = instancelist[nt+1][4];
end
end
player:startEvent(0x7d00,0,0,0,limbusbitmap,0,0,0,0);
player:setVar("limbusbitmap",limbusbitmap);
else
player:messageSpecial(CONDITION_FOR_LIMBUS);
print("error player don't have cosmo clean");
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
if (csid == 0x7d00) then
if (player:hasStatusEffect(EFFECT_BATTLEFIELD) == false) then
ResetPlayerLimbusVariable(player);
player:setVar("characterLimbusKey",0);
else
local status = player:getStatusEffect(EFFECT_BATTLEFIELD);
player:setVar("LimbusID",status:getPower());
player:setVar("characterLimbusKey",GetLimbusKeyFromInstance(status:getPower()));
end
player:updateEvent(2,player:getVar("limbusbitmap"),0,1,1,0);
player:setVar("limbusbitmap",0);
end
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x7d00) then
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/items/piece_of_witch_nougat.lua | 18 | 1272 | -----------------------------------------
-- ID: 5645
-- Item: piece_of_witch_nougat
-- Food Effect: 1hour, All Races
-----------------------------------------
-- HP 50
-- Intelligence 3
-- Agility -3
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,5645);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 50);
target:addMod(MOD_INT, 3);
target:addMod(MOD_AGI, -3);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 50);
target:delMod(MOD_INT, 3);
target:delMod(MOD_AGI, -3);
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/items/aileens_delight.lua | 11 | 1521 | -----------------------------------------
-- ID: 5674
-- Item: Aileen's Delight
-- Food Effect: 60 Min, All Races
-----------------------------------------
-- HP +50
-- MP +50
-- STR +4
-- DEX +4
-- VIT +4
-- AGI +4
-- INT +4
-- MND +4
-- CHR +4
-- MP recovered while healing +2
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if (target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD)) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,3600,5674)
end
function onEffectGain(target, effect)
target:addMod(dsp.mod.HP, 50)
target:addMod(dsp.mod.MP, 50)
target:addMod(dsp.mod.STR, 4)
target:addMod(dsp.mod.DEX, 4)
target:addMod(dsp.mod.VIT, 4)
target:addMod(dsp.mod.AGI, 4)
target:addMod(dsp.mod.INT, 4)
target:addMod(dsp.mod.MND, 4)
target:addMod(dsp.mod.CHR, 4)
target:addMod(dsp.mod.MPHEAL, 2)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.HP, 50)
target:delMod(dsp.mod.MP, 50)
target:delMod(dsp.mod.STR, 4)
target:delMod(dsp.mod.DEX, 4)
target:delMod(dsp.mod.VIT, 4)
target:delMod(dsp.mod.AGI, 4)
target:delMod(dsp.mod.INT, 4)
target:delMod(dsp.mod.MND, 4)
target:delMod(dsp.mod.CHR, 4)
target:delMod(dsp.mod.MPHEAL, 2)
end
| gpl-3.0 |
Oarcinae/FactorioScenarioMultiplayerSpawn | lib/player_list.lua | 1 | 1749 | -- oarc_player_list.lua
-- Mar 2019
--------------------------------------------------------------------------------
-- Player List GUI - My own version
--------------------------------------------------------------------------------
function CreatePlayerListGuiTab(tab_container, player)
local scrollFrame = tab_container.add{type="scroll-pane",
name="playerList-panel",
direction = "vertical"}
ApplyStyle(scrollFrame, my_player_list_fixed_width_style)
scrollFrame.horizontal_scroll_policy = "never"
AddLabel(scrollFrame, "online_title_msg", "Online Players:", my_label_header_style)
for _,player in pairs(game.connected_players) do
local caption_str = player.name.." ["..player.force.name.."]".." ("..formattime_hours_mins(player.online_time)..")"
if (player.admin) then
AddLabel(scrollFrame, player.name.."_plist", caption_str, my_player_list_admin_style)
else
AddLabel(scrollFrame, player.name.."_plist", caption_str, my_player_list_style)
end
end
-- List offline players
if (global.ocfg.list_offline_players) then
AddSpacerLine(scrollFrame)
AddLabel(scrollFrame, "offline_title_msg", "Offline Players:", my_label_header_grey_style)
for _,player in pairs(game.players) do
if (not player.connected) then
local caption_str = player.name.." ["..player.force.name.."]".." ("..formattime_hours_mins(player.online_time)..")"
local text = scrollFrame.add{type="label", caption=caption_str, name=player.name.."_plist"}
ApplyStyle(text, my_player_list_offline_style)
end
end
end
end
| mit |
soheildiscover/soheil | plugins/stats.lua | 458 | 4098 | -- Saves the number of messages from a user
-- Can check the number of messages with !stats
do
local NUM_MSG_MAX = 5
local TIME_CHECK = 4 -- seconds
local function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
-- Returns a table with `name` and `msgs`
local function get_msgs_user_chat(user_id, chat_id)
local user_info = {}
local uhash = 'user:'..user_id
local user = redis:hgetall(uhash)
local um_hash = 'msgs:'..user_id..':'..chat_id
user_info.msgs = tonumber(redis:get(um_hash) or 0)
user_info.name = user_print_name(user)..' ('..user_id..')'
return user_info
end
local function chat_stats(chat_id)
-- Users on chat
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
-- Sort users by msgs number
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = ''
for k,user in pairs(users_info) do
text = text..user.name..' => '..user.msgs..'\n'
end
return text
end
-- Save stats, ban user
local function pre_process(msg)
-- Ignore service msg
if msg.service then
print('Service message')
return msg
end
-- Save user on Redis
if msg.from.type == 'user' then
local hash = 'user:'..msg.from.id
print('Saving user', hash)
if msg.from.print_name then
redis:hset(hash, 'print_name', msg.from.print_name)
end
if msg.from.first_name then
redis:hset(hash, 'first_name', msg.from.first_name)
end
if msg.from.last_name then
redis:hset(hash, 'last_name', msg.from.last_name)
end
end
-- Save stats on Redis
if msg.to.type == 'chat' then
-- User is on chat
local hash = 'chat:'..msg.to.id..':users'
redis:sadd(hash, msg.from.id)
end
-- Total user msgs
local hash = 'msgs:'..msg.from.id..':'..msg.to.id
redis:incr(hash)
-- Check flood
if msg.from.type == 'user' then
local hash = 'user:'..msg.from.id..':msgs'
local msgs = tonumber(redis:get(hash) or 0)
if msgs > NUM_MSG_MAX then
print('User '..msg.from.id..'is flooding '..msgs)
msg = nil
end
redis:setex(hash, TIME_CHECK, msgs+1)
end
return msg
end
local function bot_stats()
local redis_scan = [[
local cursor = '0'
local count = 0
repeat
local r = redis.call("SCAN", cursor, "MATCH", KEYS[1])
cursor = r[1]
count = count + #r[2]
until cursor == '0'
return count]]
-- Users
local hash = 'msgs:*:'..our_id
local r = redis:eval(redis_scan, 1, hash)
local text = 'Users: '..r
hash = 'chat:*:users'
r = redis:eval(redis_scan, 1, hash)
text = text..'\nChats: '..r
return text
end
local function run(msg, matches)
if matches[1]:lower() == "stats" then
if not matches[2] then
if msg.to.type == 'chat' then
local chat_id = msg.to.id
return chat_stats(chat_id)
else
return 'Stats works only on chats'
end
end
if matches[2] == "bot" then
if not is_sudo(msg) then
return "Bot stats requires privileged user"
else
return bot_stats()
end
end
if matches[2] == "chat" then
if not is_sudo(msg) then
return "This command requires privileged user"
else
return chat_stats(matches[3])
end
end
end
end
return {
description = "Plugin to update user stats.",
usage = {
"!stats: Returns a list of Username [telegram_id]: msg_num",
"!stats chat <chat_id>: Show stats for chat_id",
"!stats bot: Shows bot stats (sudo users)"
},
patterns = {
"^!([Ss]tats)$",
"^!([Ss]tats) (chat) (%d+)",
"^!([Ss]tats) (bot)"
},
run = run,
pre_process = pre_process
}
end | gpl-2.0 |
punisherbot/- | plugins/stats.lua | 458 | 4098 | -- Saves the number of messages from a user
-- Can check the number of messages with !stats
do
local NUM_MSG_MAX = 5
local TIME_CHECK = 4 -- seconds
local function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
-- Returns a table with `name` and `msgs`
local function get_msgs_user_chat(user_id, chat_id)
local user_info = {}
local uhash = 'user:'..user_id
local user = redis:hgetall(uhash)
local um_hash = 'msgs:'..user_id..':'..chat_id
user_info.msgs = tonumber(redis:get(um_hash) or 0)
user_info.name = user_print_name(user)..' ('..user_id..')'
return user_info
end
local function chat_stats(chat_id)
-- Users on chat
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
-- Sort users by msgs number
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = ''
for k,user in pairs(users_info) do
text = text..user.name..' => '..user.msgs..'\n'
end
return text
end
-- Save stats, ban user
local function pre_process(msg)
-- Ignore service msg
if msg.service then
print('Service message')
return msg
end
-- Save user on Redis
if msg.from.type == 'user' then
local hash = 'user:'..msg.from.id
print('Saving user', hash)
if msg.from.print_name then
redis:hset(hash, 'print_name', msg.from.print_name)
end
if msg.from.first_name then
redis:hset(hash, 'first_name', msg.from.first_name)
end
if msg.from.last_name then
redis:hset(hash, 'last_name', msg.from.last_name)
end
end
-- Save stats on Redis
if msg.to.type == 'chat' then
-- User is on chat
local hash = 'chat:'..msg.to.id..':users'
redis:sadd(hash, msg.from.id)
end
-- Total user msgs
local hash = 'msgs:'..msg.from.id..':'..msg.to.id
redis:incr(hash)
-- Check flood
if msg.from.type == 'user' then
local hash = 'user:'..msg.from.id..':msgs'
local msgs = tonumber(redis:get(hash) or 0)
if msgs > NUM_MSG_MAX then
print('User '..msg.from.id..'is flooding '..msgs)
msg = nil
end
redis:setex(hash, TIME_CHECK, msgs+1)
end
return msg
end
local function bot_stats()
local redis_scan = [[
local cursor = '0'
local count = 0
repeat
local r = redis.call("SCAN", cursor, "MATCH", KEYS[1])
cursor = r[1]
count = count + #r[2]
until cursor == '0'
return count]]
-- Users
local hash = 'msgs:*:'..our_id
local r = redis:eval(redis_scan, 1, hash)
local text = 'Users: '..r
hash = 'chat:*:users'
r = redis:eval(redis_scan, 1, hash)
text = text..'\nChats: '..r
return text
end
local function run(msg, matches)
if matches[1]:lower() == "stats" then
if not matches[2] then
if msg.to.type == 'chat' then
local chat_id = msg.to.id
return chat_stats(chat_id)
else
return 'Stats works only on chats'
end
end
if matches[2] == "bot" then
if not is_sudo(msg) then
return "Bot stats requires privileged user"
else
return bot_stats()
end
end
if matches[2] == "chat" then
if not is_sudo(msg) then
return "This command requires privileged user"
else
return chat_stats(matches[3])
end
end
end
end
return {
description = "Plugin to update user stats.",
usage = {
"!stats: Returns a list of Username [telegram_id]: msg_num",
"!stats chat <chat_id>: Show stats for chat_id",
"!stats bot: Shows bot stats (sudo users)"
},
patterns = {
"^!([Ss]tats)$",
"^!([Ss]tats) (chat) (%d+)",
"^!([Ss]tats) (bot)"
},
run = run,
pre_process = pre_process
}
end | gpl-2.0 |
DarkstarProject/darkstar | scripts/globals/abilities/pets/arcuballista.lua | 12 | 1169 | ---------------------------------------------------
-- Arcuballista
---------------------------------------------------
require("scripts/globals/status")
require("scripts/globals/settings")
require("scripts/globals/automatonweaponskills")
---------------------------------------------------
function onMobSkillCheck(target, automaton, skill)
local master = automaton:getMaster()
return master:countEffect(dsp.effect.FIRE_MANEUVER)
end
function onPetAbility(target, automaton, skill, master, action)
local params = {
numHits = 1,
atkmulti = 1,
accBonus = 100,
ftp100 = 2.5,
ftp200 = 3.0,
ftp300 = 4.0,
acc100 = 0.0,
acc200 = 0.0,
acc300 = 0.0,
str_wsc = 0.0,
dex_wsc = 0.5,
vit_wsc = 0.0,
agi_wsc = 0.0,
int_wsc = 0.0,
mnd_wsc = 0.0,
chr_wsc = 0.0
}
if USE_ADOULIN_WEAPON_SKILL_CHANGES then
params.ftp100 = 7.0
params.ftp200 = 10.0
params.ftp300 = 13.0
end
local damage = doAutoRangedWeaponskill(automaton, target, 0, params, skill:getTP(), true, skill, action)
return damage
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Ifrits_Cauldron/npcs/Treasure_Coffer.lua | 13 | 5076 | -----------------------------------
-- Area: Ifrit's Cauldron
-- NPC: Treasure Coffer
-- @zone 205
-- @pos 188 0 -28
-----------------------------------
package.loaded["scripts/zones/Ifrits_Cauldron/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/treasure");
require("scripts/globals/quests");
require("scripts/zones/Ifrits_Cauldron/TextIDs");
local TreasureType = "Coffer";
local TreasureLvL = 53;
local TreasureMinLvL = 43;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- trade:hasItemQty(1053,1); -- Treasure Key
-- trade:hasItemQty(1115,1); -- Skeleton Key
-- trade:hasItemQty(1023,1); -- Living Key
-- trade:hasItemQty(1022,1); -- Thief's Tools
local questItemNeeded = 0;
-- Player traded a key.
if ((trade:hasItemQty(1053,1) or trade:hasItemQty(1115,1) or trade:hasItemQty(1023,1) or trade:hasItemQty(1022,1)) and trade:getItemCount() == 1) then
-- IMPORTANT ITEM: AF Keyitems, AF Items, & Map -----------
local mJob = player:getMainJob();
local zone = player:getZoneID();
local AFHandsActivated = player:getVar("BorghertzAlreadyActiveWithJob");
local listAF = getAFbyZone(zone);
if (player:hasKeyItem(MAP_OF_IFRITS_CAULDRON) == false) then
questItemNeeded = 3;
end
if (AFHandsActivated == 13 and player:hasKeyItem(OLD_GAUNTLETS) == false) then
questItemNeeded = 1;
else
for nb = 1,table.getn(listAF),3 do
if (player:getQuestStatus(JEUNO,listAF[nb + 1]) ~= QUEST_AVAILABLE and mJob == listAF[nb] and player:hasItem(listAF[nb + 2]) == false) then
questItemNeeded = 2;
break
end
end
end
--------------------------------------
local pack = openChance(player,npc,trade,TreasureType,TreasureLvL,TreasureMinLvL,questItemNeeded);
local success = 0;
if (pack[2] ~= nil) then
player:messageSpecial(pack[2]);
success = pack[1];
else
success = pack[1];
end
if (success ~= -2) then
player:tradeComplete();
if (math.random() <= success) then
-- Succeded to open the coffer
player:messageSpecial(CHEST_UNLOCKED);
if (questItemNeeded == 1) then
player:addKeyItem(OLD_GAUNTLETS);
player:messageSpecial(KEYITEM_OBTAINED,OLD_GAUNTLETS); -- Old Gauntlets (KI)
elseif (questItemNeeded == 2) then
for nb = 1,table.getn(listAF),3 do
if (mJob == listAF[nb]) then
player:addItem(listAF[nb + 2]);
player:messageSpecial(ITEM_OBTAINED,listAF[nb + 2]);
break
end
end
elseif (questItemNeeded == 3) then
player:addKeyItem(MAP_OF_IFRITS_CAULDRON);
player:messageSpecial(KEYITEM_OBTAINED,MAP_OF_IFRITS_CAULDRON); -- Map of Ifrit's Cauldron (KI)
else
player:setVar("["..zone.."]".."Treasure_"..TreasureType,os.time() + math.random(CHEST_MIN_ILLUSION_TIME,CHEST_MAX_ILLUSION_TIME));
local loot = cofferLoot(zone,npc);
-- print("loot array: "); -- debug
-- print("[1]", loot[1]); -- debug
-- print("[2]", loot[2]); -- debug
if (loot[1]=="gil") then
player:addGil(loot[2]*GIL_RATE);
player:messageSpecial(GIL_OBTAINED,loot[2]*GIL_RATE);
else
-- Item
player:addItem(loot[2]);
player:messageSpecial(ITEM_OBTAINED,loot[2]);
end
end
UpdateTreasureSpawnPoint(npc:getID());
else
player:messageSpecial(CHEST_MIMIC);
spawnMimic(zone,npc,player);
UpdateTreasureSpawnPoint(npc:getID(), true);
end
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(CHEST_LOCKED,1053);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/mobskills/Dark_Wave.lua | 33 | 1185 | ---------------------------------------------
-- Dark Wave
--
-- Description: A wave of dark energy washes over targets in an area of effect. Additional effect: Bio
-- Type: Magical
-- Utsusemi/Blink absorb: Ignores shadows
-- Range: 10' radial
-- Notes: Severity of Bio effect varies by time of day, from 8/tic at midday to 20/tic at midnight.
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local typeEffect = EFFECT_BIO;
local cTime = VanadielHour();
local power = 8;
if (12 <= cTime) then
local power = 8 + (cTime - 11);
end
MobStatusEffectMove(mob, target, typeEffect, power, 3, 60);
local dmgmod = 1;
local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*5,ELE_DARK,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_DARK,MOBPARAM_IGNORE_SHADOWS);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/abilities/drain_samba_ii.lua | 25 | 1434 | -----------------------------------
-- Ability: Drain Samba II
-- Inflicts the next target you strike with Drain Daze, allowing all those engaged in battle with it to drain its HP.
-- Obtained: Dancer Level 35
-- TP Required: 25%
-- Recast Time: 1:00
-- Duration: 1:30
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------
-- onAbilityCheck
-----------------------------------
function onAbilityCheck(player,target,ability)
if (player:hasStatusEffect(EFFECT_FAN_DANCE)) then
return MSGBASIC_UNABLE_TO_USE_JA2, 0;
elseif (player:hasStatusEffect(EFFECT_TRANCE)) then
return 0,0;
elseif (player:getTP() < 250) then
return MSGBASIC_NOT_ENOUGH_TP,0;
else
return 0,0;
end;
end;
-----------------------------------
-- onUseAbility
-----------------------------------
function onUseAbility(player,target,ability)
-- Only remove TP if the player doesn't have Trance.
if not player:hasStatusEffect(EFFECT_TRANCE) then
player:delTP(250);
end;
local duration = 120 + player:getMod(MOD_SAMBA_DURATION);
duration = duration * (100 + player:getMod(MOD_SAMBA_PDURATION))/100;
player:delStatusEffect(EFFECT_HASTE_SAMBA);
player:delStatusEffect(EFFECT_ASPIR_SAMBA);
player:addStatusEffect(EFFECT_DRAIN_SAMBA,2,0,duration);
end;
| gpl-3.0 |
marcel-sch/luci | modules/luci-mod-admin-full/luasrc/model/cbi/admin_network/wifi_add.lua | 50 | 4887 | -- Copyright 2009 Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
local fs = require "nixio.fs"
local nw = require "luci.model.network"
local fw = require "luci.model.firewall"
local uci = require "luci.model.uci".cursor()
local http = require "luci.http"
local iw = luci.sys.wifi.getiwinfo(http.formvalue("device"))
local has_firewall = fs.access("/etc/config/firewall")
if not iw then
luci.http.redirect(luci.dispatcher.build_url("admin/network/wireless"))
return
end
m = SimpleForm("network", translate("Join Network: Settings"))
m.cancel = translate("Back to scan results")
m.reset = false
function m.on_cancel()
local dev = http.formvalue("device")
http.redirect(luci.dispatcher.build_url(
dev and "admin/network/wireless_join?device=" .. dev
or "admin/network/wireless"
))
end
nw.init(uci)
fw.init(uci)
m.hidden = {
device = http.formvalue("device"),
join = http.formvalue("join"),
channel = http.formvalue("channel"),
mode = http.formvalue("mode"),
bssid = http.formvalue("bssid"),
wep = http.formvalue("wep"),
wpa_suites = http.formvalue("wpa_suites"),
wpa_version = http.formvalue("wpa_version")
}
if iw and iw.mbssid_support then
replace = m:field(Flag, "replace", translate("Replace wireless configuration"),
translate("An additional network will be created if you leave this unchecked."))
function replace.cfgvalue() return "1" end
else
replace = m:field(DummyValue, "replace", translate("Replace wireless configuration"))
replace.default = translate("The hardware is not multi-SSID capable and the existing " ..
"configuration will be replaced if you proceed.")
function replace.formvalue() return "1" end
end
if http.formvalue("wep") == "1" then
key = m:field(Value, "key", translate("WEP passphrase"),
translate("Specify the secret encryption key here."))
key.password = true
key.datatype = "wepkey"
elseif (tonumber(m.hidden.wpa_version) or 0) > 0 and
(m.hidden.wpa_suites == "PSK" or m.hidden.wpa_suites == "PSK2")
then
key = m:field(Value, "key", translate("WPA passphrase"),
translate("Specify the secret encryption key here."))
key.password = true
key.datatype = "wpakey"
--m.hidden.wpa_suite = (tonumber(http.formvalue("wpa_version")) or 0) >= 2 and "psk2" or "psk"
end
newnet = m:field(Value, "_netname_new", translate("Name of the new network"),
translate("The allowed characters are: <code>A-Z</code>, <code>a-z</code>, " ..
"<code>0-9</code> and <code>_</code>"
))
newnet.default = m.hidden.mode == "Ad-Hoc" and "mesh" or "wwan"
newnet.datatype = "uciname"
if has_firewall then
fwzone = m:field(Value, "_fwzone",
translate("Create / Assign firewall-zone"),
translate("Choose the firewall zone you want to assign to this interface. Select <em>unspecified</em> to remove the interface from the associated zone or fill out the <em>create</em> field to define a new zone and attach the interface to it."))
fwzone.template = "cbi/firewall_zonelist"
fwzone.default = m.hidden.mode == "Ad-Hoc" and "mesh" or "wan"
end
function newnet.parse(self, section)
local net, zone
if has_firewall then
local zval = fwzone:formvalue(section)
zone = fw:get_zone(zval)
if not zone and zval == '-' then
zval = m:formvalue(fwzone:cbid(section) .. ".newzone")
if zval and #zval > 0 then
zone = fw:add_zone(zval)
end
end
end
local wdev = nw:get_wifidev(m.hidden.device)
wdev:set("disabled", false)
wdev:set("channel", m.hidden.channel)
if replace:formvalue(section) then
local n
for _, n in ipairs(wdev:get_wifinets()) do
wdev:del_wifinet(n)
end
end
local wconf = {
device = m.hidden.device,
ssid = m.hidden.join,
mode = (m.hidden.mode == "Ad-Hoc" and "adhoc" or "sta")
}
if m.hidden.wep == "1" then
wconf.encryption = "wep-open"
wconf.key = "1"
wconf.key1 = key and key:formvalue(section) or ""
elseif (tonumber(m.hidden.wpa_version) or 0) > 0 then
wconf.encryption = (tonumber(m.hidden.wpa_version) or 0) >= 2 and "psk2" or "psk"
wconf.key = key and key:formvalue(section) or ""
else
wconf.encryption = "none"
end
if wconf.mode == "adhoc" or wconf.mode == "sta" then
wconf.bssid = m.hidden.bssid
end
local value = self:formvalue(section)
net = nw:add_network(value, { proto = "dhcp" })
if not net then
self.error = { [section] = "missing" }
else
wconf.network = net:name()
local wnet = wdev:add_wifinet(wconf)
if wnet then
if zone then
fw:del_network(net:name())
zone:add_network(net:name())
end
uci:save("wireless")
uci:save("network")
uci:save("firewall")
luci.http.redirect(wnet:adminlink())
end
end
end
if has_firewall then
function fwzone.cfgvalue(self, section)
self.iface = section
local z = fw:get_zone_by_network(section)
return z and z:name()
end
end
return m
| apache-2.0 |
Fenix-XI/Fenix | scripts/globals/abilities/warlocks_roll.lua | 5 | 2594 | -----------------------------------
-- Ability: Warlock's Roll
-- Enhances magic accuracy for party members within area of effect
-- Optimal Job: Red Mage
-- Lucky Number: 4
-- Unlucky Number: 8
-- Level: 46
--
-- Die Roll |No RDM |With RDM
-- -------- -------- -----------
-- 1 |+2 |+7
-- 2 |+3 |+8
-- 3 |+4 |+9
-- 4 |+12 |+17
-- 5 |+5 |+10
-- 6 |+6 |+11
-- 7 |+7 |+12
-- 8 |+1 |+6
-- 9 |+8 |+13
-- 10 |+9 |+14
-- 11 |+15 |+20
-- Bust |-5 |-5
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/ability");
-----------------------------------
-- onAbilityCheck
-----------------------------------
function onAbilityCheck(player,target,ability)
local effectID = EFFECT_WARLOCKS_ROLL
ability:setRange(ability:getRange() + player:getMod(MOD_ROLL_RANGE));
if (player:hasStatusEffect(effectID) or player:hasBustEffect(effectID)) then
return MSGBASIC_ROLL_ALREADY_ACTIVE,0;
else
return 0,0;
end
end;
-----------------------------------
-- onUseAbilityRoll
-----------------------------------
function onUseAbility(caster,target,ability,action)
if (caster:getID() == target:getID()) then
corsairSetup(caster, ability, action, EFFECT_WARLOCKS_ROLL, JOB_RDM);
end
local total = caster:getLocalVar("corsairRollTotal")
return applyRoll(caster,target,ability,action,total)
end;
function applyRoll(caster,target,ability,action,total)
local duration = 300 + caster:getMerit(MERIT_WINNING_STREAK)
local effectpowers = {2, 3, 4, 12, 5, 6, 7, 1, 8, 9, 15, 5}
local effectpower = effectpowers[total];
if (caster:getLocalVar("corsairRollBonus") == 1 and total < 12) then
effectpower = effectpower + 5
end
if (caster:getMainJob() == JOB_COR and caster:getMainLvl() < target:getMainLvl()) then
effectpower = effectpower * (caster:getMainLvl() / target:getMainLvl());
elseif (caster:getSubJob() == JOB_COR and caster:getSubLvl() < target:getMainLvl()) then
effectpower = effectpower * (caster:getSubLvl() / target:getMainLvl());
end
if (target:addCorsairRoll(caster:getMainJob(), caster:getMerit(MERIT_BUST_DURATION), EFFECT_WARLOCKS_ROLL, effectpower, 0, duration, caster:getID(), total, MOD_MACC) == false) then
ability:setMsg(422);
elseif total > 11 then
ability:setMsg(426);
end
return total;
end
| gpl-3.0 |
tcatm/luci | applications/luci-app-diag-devinfo/luasrc/model/cbi/luci_diag/smap_devinfo_mini.lua | 141 | 1031 | --[[
smap_devinfo - SIP Device Information
(c) 2009 Daniel Dickinson
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
require("luci.i18n")
require("luci.util")
require("luci.sys")
require("luci.model.uci")
require("luci.controller.luci_diag.smap_common")
require("luci.controller.luci_diag.devinfo_common")
local debug = false
m = SimpleForm("luci-smap-to-devinfo", translate("Phone Information"), translate("Scan for supported SIP devices on specified networks."))
m.reset = false
m.submit = false
local outnets = luci.controller.luci_diag.smap_common.get_params()
luci.controller.luci_diag.devinfo_common.run_processes(outnets, luci.controller.luci_diag.smap_common.command_function)
luci.controller.luci_diag.devinfo_common.parse_output(m, outnets, true, "smap", true, debug)
luci.controller.luci_diag.smap_common.action_links(m, true)
return m
| apache-2.0 |
Fenix-XI/Fenix | scripts/zones/Dangruf_Wadi/npcs/qm3.lua | 13 | 1989 | -----------------------------------
-- NPC: ??? (QM3)
-- Type: Saltvix dice roll game part 2
-- @zone: 191
-- Involved in quest "As Thick As Thieves"
-----------------------------------
package.loaded["scripts/zones/Dangruf_Wadi/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/zones/Dangruf_Wadi/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local thickAsThievesGamblingCS = player:getVar("thickAsThievesGamblingCS");
if (thickAsThievesGamblingCS == 2) then
if (trade:hasItemQty(936,1) and trade:getItemCount() == 1) then -- Trade 1x rock slat
local rand1 = math.random(1,999);
local rand2 = math.random(1,999);
if (rand1 > rand2) then
player:startEvent(0x0088,1092,0,rand1,rand2); -- complete 1/3 gamble mini quest
else
player:startEvent(0x008b,0,0,rand1,rand2); -- player looses
end
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x008b and option == 1) then -- player looses dice game
player:tradeComplete();
player:setVar("thickAsThievesGamblingCS",2);
elseif (csid == 0x0088 and option == 0) then -- player wins dice game
player:tradeComplete();
player:setVar("thickAsThievesGamblingCS",3);
end
end;
| gpl-3.0 |
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