repo_name
stringlengths
6
69
path
stringlengths
6
178
copies
stringclasses
278 values
size
stringlengths
4
7
content
stringlengths
671
917k
license
stringclasses
15 values
Fenix-XI/Fenix
scripts/globals/items/silver_shark.lua
18
1319
----------------------------------------- -- ID: 4451 -- Item: silver_shark -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 4 -- Mind -6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:getRace() ~= 7) then result = 247; end if (target:getMod(MOD_EAT_RAW_FISH) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4451); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 4); target:addMod(MOD_MND, -6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 4); target:delMod(MOD_MND, -6); end;
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Jugner_Forest/npcs/Takamoto_IM.lua
13
3315
----------------------------------- -- Area: Jugner Forest -- NPC: Takamoto, I.M. -- Outpost Conquest Guards -- @pos 60.087 -0.602 -11.847 104 ----------------------------------- package.loaded["scripts/zones/Jugner_Forest/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Jugner_Forest/TextIDs"); local guardnation = BASTOK; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 3; -- 1: city, 2: foreign, 3: outpost, 4: border local region = NORVALLEN; local csid = 0x7ff9; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
DarkstarProject/darkstar
scripts/zones/Alzadaal_Undersea_Ruins/npcs/_20d.lua
11
1240
----------------------------------- -- Area: Alzadaal Undersea Ruins -- Door: Gilded Doors (South) -- !pos 180 0 -39 62 72 ----------------------------------- require("scripts/globals/keyitems") local ID = require("scripts/zones/Alzadaal_Undersea_Ruins/IDs") ----------------------------------- function onTrigger(player, npc) if player:hasKeyItem(dsp.keyItem.NYZUL_ISLE_ASSAULT_ORDERS) then player:messageSpecial(ID.text.CANNOT_LEAVE, dsp.keyItem.NYZUL_ISLE_ASSAULT_ORDERS) elseif player:getZPos() >= -39.1 and player:getZPos() <= -37 then player:messageSpecial(ID.text.STAGING_POINT_NYZUL) player:messageSpecial(ID.text.IMPERIAL_CONTROL) player:startEvent(115) elseif player:getZPos() >= -42 and player:getZPos() <= -40 then player:messageSpecial(ID.text.STAGING_POINT_NYZUL) player:messageSpecial(ID.text.IMPERIAL_CONTROL) player:startEvent(114) else player:messageSpecial(ID.text.MOVE_CLOSER) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) --[[ if csid == 114 and option == 0 then Todo add function that when entering staging point that a player looses all agro on mobs end]] end
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Temenos/mobs/Cryptonberry_Skulker.lua
7
1127
----------------------------------- -- Area: Temenos N T -- NPC: Cryptonberry_Skulker ----------------------------------- package.loaded["scripts/zones/Temenos/TextIDs"] = nil; ----------------------------------- require("scripts/globals/limbus"); require("scripts/zones/Temenos/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer,ally) if (IsMobDead(16928816)==true and IsMobDead(16928817)==true ) then GetNPCByID(16928768+38):setPos(-412,-78,426); GetNPCByID(16928768+38):setStatus(STATUS_NORMAL); GetNPCByID(16928768+172):setPos(-415,-78,427); GetNPCByID(16928768+172):setStatus(STATUS_NORMAL); GetNPCByID(16928768+214):setPos(-412,-78,422); GetNPCByID(16928768+214):setStatus(STATUS_NORMAL); GetNPCByID(16928770+455):setStatus(STATUS_NORMAL); end end;
gpl-3.0
fegimanam/smp
bot/bot.lua
2
7098
package.path = package.path .. ';.luarocks/share/lua/5.2/?.lua' ..';.luarocks/share/lua/5.2/?/init.lua' package.cpath = package.cpath .. ';.luarocks/lib/lua/5.2/?.so' require("./bot/utils") VERSION = '0.14.6' -- This function is called when tg receive a msg function on_msg_receive (msg) if not started then return end local receiver = get_receiver(msg) -- vardump(msg) msg = pre_process_service_msg(msg) if msg_valid(msg) then msg = pre_process_msg(msg) if msg then match_plugins(msg) mark_read(receiver, ok_cb, false) end end end function ok_cb(extra, success, result) end function on_binlog_replay_end() started = true postpone (cron_plugins, false, 60*5.0) -- See plugins/isup.lua as an example for cron _config = load_config() -- load plugins plugins = {} load_plugins() end function msg_valid(msg) -- Don't process outgoing messages if msg.out then print('\27[36mNot valid: msg from us\27[39m') return false end -- Before bot was started if msg.date < now then print('\27[36mNot valid: old msg\27[39m') return false end if msg.unread == 0 then print('\27[36mNot valid: readed\27[39m') return false end if not msg.to.id then print('\27[36mNot valid: To id not provided\27[39m') return false end if not msg.from.id then print('\27[36mNot valid: From id not provided\27[39m') return false end if msg.from.id == our_id then print('\27[36mNot valid: Msg from our id\27[39m') return false end if msg.to.type == 'encr_chat' then print('\27[36mNot valid: Encrypted chat\27[39m') return false end if msg.from.id == 777000 then print('\27[36mNot valid: Telegram message\27[39m') return false end return true end -- function pre_process_service_msg(msg) if msg.service then local action = msg.action or {type=""} -- Double ! to discriminate of normal actions msg.text = "!!tgservice " .. action.type -- wipe the data to allow the bot to read service messages if msg.out then msg.out = false end if msg.from.id == our_id then msg.from.id = 0 end end return msg end -- Apply plugin.pre_process function function pre_process_msg(msg) for name,plugin in pairs(plugins) do if plugin.pre_process and msg then print('Preprocess', name) msg = plugin.pre_process(msg) end end return msg end -- Go over enabled plugins patterns. function match_plugins(msg) for name, plugin in pairs(plugins) do match_plugin(plugin, name, msg) end end -- Check if plugin is on _config.disabled_plugin_on_chat table local function is_plugin_disabled_on_chat(plugin_name, receiver) local disabled_chats = _config.disabled_plugin_on_chat -- Table exists and chat has disabled plugins if disabled_chats and disabled_chats[receiver] then -- Checks if plugin is disabled on this chat for disabled_plugin,disabled in pairs(disabled_chats[receiver]) do if disabled_plugin == plugin_name and disabled then if plugins[disabled_plugin].hidden then print('Plugin '..disabled_plugin..' is disabled on this chat') else local warning = 'Plugin '..disabled_plugin..' is disabled on this chat' print(warning) send_msg(receiver, warning, ok_cb, false) end return true end end end return false end function match_plugin(plugin, plugin_name, msg) local receiver = get_receiver(msg) -- Go over patterns. If one matches it's enough. for k, pattern in pairs(plugin.patterns) do local matches = match_pattern(pattern, msg.text) if matches then print("msg matches: ", pattern) if is_plugin_disabled_on_chat(plugin_name, receiver) then return nil end -- Function exists if plugin.run then -- If plugin is for privileged users only if not warns_user_not_allowed(plugin, msg) then local result = plugin.run(msg, matches) if result then send_large_msg(receiver, result) end end end -- One patterns matches return end end end -- DEPRECATED, use send_large_msg(destination, text) function _send_msg(destination, text) send_large_msg(destination, text) end -- Save the content of _config to config.lua function save_config( ) serialize_to_file(_config, './data/config.lua') print ('saved config into ./data/config.lua') end -- Returns the config from config.lua file. -- If file doesn't exist, create it. function load_config( ) local f = io.open('./data/config.lua', "r") -- If config.lua doesn't exist if not f then print ("Created new config file: data/config.lua") create_config() else f:close() end local config = loadfile ("./data/config.lua")() for v,user in pairs(config.sudo_users) do print("Allowed user: " .. user) end return config end -- Create a basic config.json file and saves it. function create_config( ) -- A simple config with basic plugins and ourselves as privileged user config = { enabled_plugins = { "echo", "get", "google", "groupmanager", "help", "id", "images", "img_google", "location", "media", "plugins", "vip", "channels", "set", "stats", "time", "version", "weather", "youtube", "media_handler", "moderation"}, sudo_users = {118333567,75213323}, disabled_channels = {}, moderation = {data = 'data/moderation.json'} } serialize_to_file(config, './data/config.lua') print ('saved config into ./data/config.lua') end function on_our_id (id) our_id = id end function on_user_update (user, what) --vardump (user) end function on_chat_update (chat, what) --vardump (chat) end function on_secret_chat_update (schat, what) --vardump (schat) end function on_get_difference_end () end -- Enable plugins in config.json function load_plugins() for k, v in pairs(_config.enabled_plugins) do print("Loading plugin", v) local ok, err = pcall(function() local t = loadfile("plugins/"..v..'.lua')() plugins[v] = t end) if not ok then print('\27[31mError loading plugin '..v..'\27[39m') print('\27[31m'..err..'\27[39m') end end end -- custom add function load_data(filename) local f = io.open(filename) if not f then return {} end local s = f:read('*all') f:close() local data = JSON.decode(s) return data end function save_data(filename, data) local s = JSON.encode(data) local f = io.open(filename, 'w') f:write(s) f:close() end -- Call and postpone execution for cron plugins function cron_plugins() for name, plugin in pairs(plugins) do -- Only plugins with cron function if plugin.cron ~= nil then plugin.cron() end end -- Called again in 5 mins postpone (cron_plugins, false, 5*60.0) end -- Start and load values our_id = 0 now = os.time() math.randomseed(now) started = false
gpl-2.0
8devices/carambola2-luci
protocols/ppp/luasrc/model/cbi/admin_network/proto_l2tp.lua
59
1868
--[[ LuCI - Lua Configuration Interface Copyright 2011 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ]]-- local map, section, net = ... local server, username, password local ipv6, defaultroute, metric, peerdns, dns, mtu server = section:taboption("general", Value, "server", translate("L2TP Server")) server.datatype = "host" username = section:taboption("general", Value, "username", translate("PAP/CHAP username")) password = section:taboption("general", Value, "password", translate("PAP/CHAP password")) password.password = true if luci.model.network:has_ipv6() then ipv6 = section:taboption("advanced", Flag, "ipv6", translate("Enable IPv6 negotiation on the PPP link")) ipv6.default = ipv6.disabled end defaultroute = section:taboption("advanced", Flag, "defaultroute", translate("Use default gateway"), translate("If unchecked, no default route is configured")) defaultroute.default = defaultroute.enabled metric = section:taboption("advanced", Value, "metric", translate("Use gateway metric")) metric.placeholder = "0" metric.datatype = "uinteger" metric:depends("defaultroute", defaultroute.enabled) peerdns = section:taboption("advanced", Flag, "peerdns", translate("Use DNS servers advertised by peer"), translate("If unchecked, the advertised DNS server addresses are ignored")) peerdns.default = peerdns.enabled dns = section:taboption("advanced", DynamicList, "dns", translate("Use custom DNS servers")) dns:depends("peerdns", "") dns.datatype = "ipaddr" dns.cast = "string" mtu = section:taboption("advanced", Value, "mtu", translate("Override MTU")) mtu.placeholder = "1500" mtu.datatype = "max(9200)"
apache-2.0
Fenix-XI/Fenix
scripts/zones/Windurst_Walls/npcs/HomePoint#2.lua
27
1270
----------------------------------- -- Area: Windurst Walls -- NPC: HomePoint#2 -- @pos -212 0.001 -99 239 ----------------------------------- package.loaded["scripts/zones/Windurst_Walls/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Windurst_Walls/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fd, 20); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fd) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
maikerumine/extreme_survival_mini
mods/tnt/init.lua
1
9942
--[[ -- Default to enabled in singleplayer and disabled in multiplayer local singleplayer = minetest.is_singleplayer() local setting = minetest.setting_getbool("enable_tnt") if (not singleplayer and setting ~= true) or (singleplayer and setting == false) then return end ]] -- loss probabilities array (one in X will be lost) local loss_prob = {} loss_prob["default:cobble"] = 3 loss_prob["default:dirt"] = 4 local radius = tonumber(minetest.setting_get("tnt_radius") or 3) -- Fill a list with data for content IDs, after all nodes are registered local cid_data = {} minetest.after(0, function() for name, def in pairs(minetest.registered_nodes) do cid_data[minetest.get_content_id(name)] = { name = name, drops = def.drops, flammable = def.groups.flammable, on_blast = def.on_blast, groups = def.groups, } end end) local function rand_pos(center, pos, radius) local def local reg_nodes = minetest.registered_nodes local i = 0 repeat -- Give up and use the center if this takes too long if i > 4 then pos.x, pos.z = center.x, center.z break end pos.x = center.x + math.random(-radius, radius) pos.z = center.z + math.random(-radius, radius) def = reg_nodes[minetest.get_node(pos).name] i = i + 1 until def and not def.walkable end local function eject_drops(drops, pos, radius) local drop_pos = vector.new(pos) for _, item in pairs(drops) do local count = item:get_count() local max = item:get_stack_max() if count > max then item:set_count(max) end while count > 0 do if count < max then item:set_count(count) end rand_pos(pos, drop_pos, radius) local obj = minetest.add_item(drop_pos, item) if obj then obj:get_luaentity().collect = true obj:setacceleration({x=0, y=-10, z=0}) obj:setvelocity({x=math.random(-3, 3), y=10, z=math.random(-3, 3)}) end count = count - max end end end local function add_drop(drops, item) item = ItemStack(item) local name = item:get_name() if loss_prob[name] ~= nil and math.random(1, loss_prob[name]) == 1 then return end local drop = drops[name] if drop == nil then drops[name] = item else drop:set_count(drop:get_count() + item:get_count()) end end local fire_node = {name="fire:basic_flame"} local function destroy(drops, pos, cid) if minetest.is_protected(pos, "") then return end local def = cid_data[cid] -- bedrock if def and def.groups.immortal ~= nil then return end -- obsidian if def and def.name == "default:obsidian" then return end local def = cid_data[cid] if def and def.on_blast then def.on_blast(vector.new(pos), 1) return end if def and def.flammable then minetest.set_node(pos, fire_node) else minetest.remove_node(pos) if def then local node_drops = minetest.get_node_drops(def.name, "") for _, item in ipairs(node_drops) do add_drop(drops, item) end end end end local function calc_velocity(pos1, pos2, old_vel, power) local vel = vector.direction(pos1, pos2) vel = vector.normalize(vel) vel = vector.multiply(vel, power) -- Divide by distance local dist = vector.distance(pos1, pos2) dist = math.max(dist, 1) vel = vector.divide(vel, dist) -- Add old velocity vel = vector.add(vel, old_vel) return vel end local function entity_physics(pos, radius) -- Make the damage radius larger than the destruction radius radius = radius * 2 local objs = minetest.get_objects_inside_radius(pos, radius) for _, obj in pairs(objs) do local obj_pos = obj:getpos() local obj_vel = obj:getvelocity() local dist = math.max(1, vector.distance(pos, obj_pos)) if obj_vel ~= nil then obj:setvelocity(calc_velocity(pos, obj_pos, obj_vel, radius * 10)) end local damage = (4 / dist) * radius obj:set_hp(obj:get_hp() - damage) end end local function add_effects(pos, radius) minetest.add_particlespawner({ amount = 128, time = 1, minpos = vector.subtract(pos, radius / 2), maxpos = vector.add(pos, radius / 2), minvel = {x=-20, y=-20, z=-20}, maxvel = {x=20, y=20, z=20}, minacc = vector.new(), maxacc = vector.new(), minexptime = 1, maxexptime = 3, minsize = 8, maxsize = 16, texture = "tnt_smoke.png", }) end local function burn(pos) local name = minetest.get_node(pos).name if name == "tnt:tnt" then minetest.sound_play("tnt_ignite", {pos=pos}) minetest.set_node(pos, {name="tnt:tnt_burning"}) minetest.get_node_timer(pos):start(1) elseif name == "tnt:gunpowder" then minetest.sound_play("tnt_gunpowder_burning", {pos=pos, gain=2}) minetest.set_node(pos, {name="tnt:gunpowder_burning"}) minetest.get_node_timer(pos):start(1) end end local function explode(pos, radius) local pos = vector.round(pos) local vm = VoxelManip() local pr = PseudoRandom(os.time()) local p1 = vector.subtract(pos, radius) local p2 = vector.add(pos, radius) local minp, maxp = vm:read_from_map(p1, p2) local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp}) local data = vm:get_data() local drops = {} local p = {} local c_air = minetest.get_content_id("air") for z = -radius, radius do for y = -radius, radius do local vi = a:index(pos.x + (-radius), pos.y + y, pos.z + z) for x = -radius, radius do if (x * x) + (y * y) + (z * z) <= (radius * radius) + pr:next(-radius, radius) then local cid = data[vi] p.x = pos.x + x p.y = pos.y + y p.z = pos.z + z if cid ~= c_air then destroy(drops, p, cid) end end vi = vi + 1 end end end return drops end local function boom(pos) minetest.sound_play("tnt_explode", {pos=pos, gain=1.5, max_hear_distance=2*64}) minetest.set_node(pos, {name="tnt:boom"}) minetest.get_node_timer(pos):start(0.5) local drops = explode(pos, radius) entity_physics(pos, radius) eject_drops(drops, pos, radius) add_effects(pos, radius) end minetest.register_node("tnt:tnt", { description = "TNT", tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"}, is_ground_content = false, groups = {dig_immediate=2, mesecon=2}, sounds = default.node_sound_wood_defaults(), on_punch = function(pos, node, puncher) if puncher:get_wielded_item():get_name() == "default:torch" then minetest.sound_play("tnt_ignite", {pos=pos}) minetest.set_node(pos, {name="tnt:tnt_burning"}) end end, on_blast = function(pos, intensity) burn(pos) end, mesecons = {effector = {action_on = boom}}, }) minetest.register_node("tnt:tnt_burning", { tiles = { { name = "tnt_top_burning_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1, } }, "tnt_bottom.png", "tnt_side.png"}, light_source = 5, drop = "", sounds = default.node_sound_wood_defaults(), on_construct = function(pos) minetest.get_node_timer(pos):start(4) end, on_timer = boom, -- unaffected by explosions on_blast = function() end, }) minetest.register_node("tnt:boom", { drawtype = "plantlike", tiles = {"tnt_boom.png"}, light_source = default.LIGHT_MAX, walkable = false, drop = "", groups = {dig_immediate=3}, on_timer = function(pos, elapsed) minetest.remove_node(pos) end, -- unaffected by explosions on_blast = function() end, }) minetest.register_node("tnt:gunpowder", { description = "Gun Powder", drawtype = "raillike", paramtype = "light", is_ground_content = false, sunlight_propagates = true, walkable = false, tiles = {"tnt_gunpowder_straight.png", "tnt_gunpowder_curved.png", "tnt_gunpowder_t_junction.png", "tnt_gunpowder_crossing.png"}, inventory_image = "tnt_gunpowder_inventory.png", wield_image = "tnt_gunpowder_inventory.png", selection_box = { type = "fixed", fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, }, groups = {dig_immediate=2,attached_node=1,connect_to_raillike=minetest.raillike_group("gunpowder")}, sounds = default.node_sound_leaves_defaults(), on_punch = function(pos, node, puncher) if puncher:get_wielded_item():get_name() == "default:torch" then burn(pos) end end, on_blast = function(pos, intensity) burn(pos) end, }) minetest.register_node("tnt:gunpowder_burning", { drawtype = "raillike", paramtype = "light", sunlight_propagates = true, walkable = false, light_source = 5, tiles = {{ name = "tnt_gunpowder_burning_straight_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1, } }, { name = "tnt_gunpowder_burning_curved_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1, } }, { name = "tnt_gunpowder_burning_t_junction_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1, } }, { name = "tnt_gunpowder_burning_crossing_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1, } }}, selection_box = { type = "fixed", fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, }, drop = "", groups = {dig_immediate=2,attached_node=1,connect_to_raillike=minetest.raillike_group("gunpowder")}, sounds = default.node_sound_leaves_defaults(), on_timer = function(pos, elapsed) for dx = -1, 1 do for dz = -1, 1 do for dy = -1, 1 do if not (dx == 0 and dz == 0) then burn({ x = pos.x + dx, y = pos.y + dy, z = pos.z + dz, }) end end end end minetest.remove_node(pos) end, -- unaffected by explosions on_blast = function() end, }) minetest.register_abm({ nodenames = {"tnt:tnt", "tnt:gunpowder"}, neighbors = {"fire:basic_flame", "default:lava_source", "default:lava_flowing"}, interval = 4, chance = 1, action = burn, }) minetest.register_craft({ output = "tnt:gunpowder", type = "shapeless", recipe = {"default:coal_lump", "default:gravel"} }) minetest.register_craft({ output = "tnt:tnt", recipe = { {"", "group:wood", ""}, {"group:wood", "tnt:gunpowder", "group:wood"}, {"", "group:wood", ""} } })
lgpl-2.1
DarkstarProject/darkstar
scripts/globals/spells/bluemagic/infrasonics.lua
12
1346
----------------------------------------- -- Spell: Infrasonics -- Lowers the evasion of enemies within a fan-shaped area originating from the caster -- Spell cost: 42 MP -- Monster Type: Lizards -- Spell Type: Magical (Ice) -- Blue Magic Points: 4 -- Stat Bonus: INT+1 -- Level: 65 -- Casting Time: 5 seconds -- Recast Time: 120 seconds -- Magic Bursts on: Induration, Distortion, Darkness -- Combos: None ----------------------------------------- require("scripts/globals/bluemagic") require("scripts/globals/status") require("scripts/globals/magic") require("scripts/globals/msg") ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0 end function onSpellCast(caster,target,spell) local params = {} params.attribute = dsp.mod.INT params.skillType = dsp.skill.BLUE_MAGIC params.effect = dsp.effect.EVASION_DOWN local resist = applyResistance(caster, target, spell, params) local duration = 60 * resist local power = 20 if (resist > 0.5) then -- Do it! if (target:addStatusEffect(params.effect,power,0,duration)) then spell:setMsg(dsp.msg.basic.MAGIC_ENFEEB_IS) else spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT) end else spell:setMsg(dsp.msg.basic.MAGIC_RESIST) end return params.effect end
gpl-3.0
Fenix-XI/Fenix
scripts/globals/items/bowl_of_moogurt.lua
18
1371
----------------------------------------- -- ID: 5935 -- Item: Bowl of Moogurt -- Food Effect: 30Min, All Races ----------------------------------------- -- HP % 20 Cap 20 -- Vitality 3 -- HP Healing 3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5935); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 20); target:addMod(MOD_FOOD_HP_CAP, 20); target:addMod(MOD_VIT, 3); target:addMod(MOD_HPHEAL, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 20); target:delMod(MOD_FOOD_HP_CAP, 20); target:delMod(MOD_VIT, 3); target:delMod(MOD_HPHEAL, 3); end;
gpl-3.0
perfectstrong/Puzzle17
globalData.lua
1
1654
--[[This contains all global parameters]] local M = {} -- Font overall M.font = { default = "InknutAntiqua-Light.ttf", defaultBold = "InknutAntiqua-ExtraBold.ttf", size = { normal = display.contentHeight * 0.03, large = display.contentHeight * 0.05, xlarge = display.contentHeight * 0.075, small = display.contentHeight * 0.01, }, } -- About the table of pieces of picture to play M.gamePreconfig = { leftPadding = display.contentWidth * 0.1, rightPadding = display.contentWidth * 0.1, topPadding = display.contentHeight * 0.2, bottomPadding = display.contentHeight * 0.2, } -- The level chosen by user M.gameSetting = { imageRoot = "img/game/", imagePath = nil, rowNum = 3, colNum = 3, rowNumMin = 3, rowNumMax = 10, colNumMin = 3, colNumMax = 10, } M.fade = { effect = "fade", time = 500 } M.sound = { bravo = audio.loadSound("audio/applause.mp3"), } M.bgm = audio.loadStream("audio/bgm.mp3") M.bgmChannel = 1 M.nobgm = false M.soundiconsSheet = "img/volume.png" M.soundiconsOptions = { width = 200, height = 200, numFrames = 2 } M.reshuffle = "img/refresh.png" M.background = "img/background.png" M.backgroundColor = {178/255, 45/255, 126/255, 1.0} M.defaultColor = { normalText = {2/255, 195/255, 154/255}, title = {5/255, 102/255, 141/255}, h2 = {2/255, 128/255, 144/255}, indicativeText = {0, 168/255, 150/255}, gray = {0, 0, 0, 0.5}, black = {0, 0, 0, 1}, stroke = {1, 0, 0} } M.labelColor = { default = {2/255, 195/255, 154/255, 1.0}, over = {247/255, 142/255, 105/255, 1.0} } M.buttonColor = { default = {240/255, 243/255, 189/255, 1.0}, over = {240/255, 243/255, 189/255, 0.7} } return M
mit
Fenix-XI/Fenix
scripts/zones/Port_Windurst/npcs/Shanruru.lua
13
2884
----------------------------------- -- Area: Port Windurst -- NPC: Shanruru -- Involved in Quest: Riding on the Clouds -- @zone 240 -- @pos -1 -6 187 ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(JEUNO,RIDING_ON_THE_CLOUDS) == QUEST_ACCEPTED and player:getVar("ridingOnTheClouds_4") == 5) then if (trade:hasItemQty(1127,1) and trade:getItemCount() == 1) then -- Trade Kindred seal player:setVar("ridingOnTheClouds_4",0); player:tradeComplete(); player:addKeyItem(SPIRITED_STONE); player:messageSpecial(KEYITEM_OBTAINED,SPIRITED_STONE); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) TruthJusticeOnionWay = player:getQuestStatus(WINDURST,TRUTH_JUSTICE_AND_THE_ONION_WAY); InspectorsGadget = player:getQuestStatus(WINDURST,INSPECTOR_S_GADGET); OnionRings = player:getQuestStatus(WINDURST,ONION_RINGS); if (player:getQuestStatus(WINDURST,THE_PROMISE) == QUEST_COMPLETED) then Message = math.random(0,1) if (Message == 1) then player:startEvent(0x0211); else player:startEvent(0x021d); end elseif (player:getQuestStatus(WINDURST,CRYING_OVER_ONIONS) == QUEST_ACCEPTED) then player:startEvent(0x01f8); elseif (OnionRings == QUEST_COMPLETED) then player:startEvent(0x01be); elseif (OnionRings == QUEST_ACCEPTED ) then player:startEvent(0x01b7); elseif (InspectorsGadget == QUEST_COMPLETED) then player:startEvent(0x01ac); elseif (InspectorsGadget == QUEST_ACCEPTED) then player:startEvent(0x01a4); elseif (player:getQuestStatus(WINDURST,KNOW_ONE_S_ONIONS) == QUEST_COMPLETED) then player:startEvent(0x019c); elseif (TruthJusticeOnionWay == QUEST_COMPLETED) then player:startEvent(0x0180); elseif (TruthJusticeOnionWay == QUEST_ACCEPTED) then player:startEvent(0x0179); else player:startEvent(0x016f); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
asdofindia/prosody-modules
mod_sift/mod_sift.lua
32
6448
local st = require "util.stanza"; local jid_bare = require "util.jid".bare; -- advertise disco features module:add_feature("urn:xmpp:sift:1"); -- supported features module:add_feature("urn:xmpp:sift:stanzas:iq"); module:add_feature("urn:xmpp:sift:stanzas:message"); module:add_feature("urn:xmpp:sift:stanzas:presence"); module:add_feature("urn:xmpp:sift:recipients:all"); module:add_feature("urn:xmpp:sift:senders:all"); -- allowed values of 'sender' and 'recipient' attributes local senders = { ["all"] = true; ["local"] = true; ["others"] = true; ["remote"] = true; ["self"] = true; }; local recipients = { ["all"] = true; ["bare"] = true; ["full"] = true; }; -- this function converts a <message/>, <presence/> or <iq/> element in -- the SIFT namespace into a hashtable, for easy lookup local function to_hashtable(element) if element ~= nil then local hash = {}; -- make sure the sender and recipient attributes has a valid value hash.sender = element.attr.sender or "all"; if not senders[hash.sender] then return false; end -- bad value, returning false hash.recipient = element.attr.recipient or "all"; if not recipients[hash.recipient] then return false; end -- bad value, returning false -- next we loop over all <allow/> elements for _, tag in ipairs(element) do if tag.name == "allow" and tag.attr.xmlns == "urn:xmpp:sift:1" then -- make sure the element is valid if not tag.attr.name or not tag.attr.ns then return false; end -- missing required attributes, returning false hash[tag.attr.ns.."|"..tag.attr.name] = true; hash.allowed = true; -- just a flag indicating we have some elements allowed end end return hash; end end local data = {}; -- table with all our data -- handle SIFT set module:hook("iq/self/urn:xmpp:sift:1:sift", function(event) local origin, stanza = event.origin, event.stanza; if stanza.attr.type == "set" then local sifttag = stanza.tags[1]; -- <sift/> -- first, get the elements we are interested in local message = sifttag:get_child("message"); local presence = sifttag:get_child("presence"); local iq = sifttag:get_child("iq"); -- for quick lookup, convert the elements into hashtables message = to_hashtable(message); presence = to_hashtable(presence); iq = to_hashtable(iq); -- make sure elements were valid if message == false or presence == false or iq == false then origin.send(st.error_reply(stanza, "modify", "bad-request")); return true; end local existing = data[origin.full_jid] or {}; -- get existing data, if any data[origin.full_jid] = { presence = presence, message = message, iq = iq }; -- store new data origin.send(st.reply(stanza)); -- send back IQ result if not existing.presence and not origin.presence and presence then -- TODO send probes end return true; end end); -- handle user disconnect module:hook("resource-unbind", function(event) data[event.session.full_jid] = nil; -- discard data end); -- IQ handler module:hook("iq/full", function(event) local origin, stanza = event.origin, event.stanza; local siftdata = data[stanza.attr.to]; if stanza.attr.type == "get" or stanza.attr.type == "set" then if siftdata and siftdata.iq then -- we seem to have an IQ filter local tag = stanza.tags[1]; -- the IQ child if not siftdata.iq[(tag.attr.xmlns or "jabber:client").."|"..tag.name] then -- element not allowed; sending back generic error origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); return true; end end end end, 50); -- Message to full JID handler module:hook("message/full", function(event) local origin, stanza = event.origin, event.stanza; local siftdata = data[stanza.attr.to]; if siftdata and siftdata.message then -- we seem to have an message filter local allowed = false; for _, childtag in ipairs(stanza.tags) do if siftdata.message[(childtag.attr.xmlns or "jabber:client").."|"..childtag.name] then allowed = true; end end if not allowed then -- element not allowed; sending back generic error origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); -- FIXME maybe send to offline storage return true; end end end, 50); -- Message to bare JID handler module:hook("message/bare", function(event) local origin, stanza = event.origin, event.stanza; local user = bare_sessions[jid_bare(stanza.attr.to)]; local allowed = false; for _, session in pairs(user and user.sessions or {}) do local siftdata = data[session.full_jid]; if siftdata and siftdata.message then -- we seem to have an message filter for _, childtag in ipairs(stanza.tags) do if siftdata.message[(childtag.attr.xmlns or "jabber:client").."|"..childtag.name] then allowed = true; end end else allowed = true; end end if user and not allowed then -- element not allowed; sending back generic error origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); -- FIXME maybe send to offline storage return true; end end, 50); -- Presence to full JID handler module:hook("presence/full", function(event) local origin, stanza = event.origin, event.stanza; local siftdata = data[stanza.attr.to]; if siftdata and siftdata.presence then -- we seem to have an presence filter local allowed = false; for _, childtag in ipairs(stanza.tags) do if siftdata.presence[(childtag.attr.xmlns or "jabber:client").."|"..childtag.name] then allowed = true; end end if not allowed then -- element not allowed; sending back generic error --origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); return true; end end end, 50); -- Presence to bare JID handler module:hook("presence/bare", function(event) local origin, stanza = event.origin, event.stanza; local user = bare_sessions[jid_bare(stanza.attr.to)]; local allowed = false; for _, session in pairs(user and user.sessions or {}) do local siftdata = data[session.full_jid]; if siftdata and siftdata.presence then -- we seem to have an presence filter for _, childtag in ipairs(stanza.tags) do if siftdata.presence[(childtag.attr.xmlns or "jabber:client").."|"..childtag.name] then allowed = true; end end else allowed = true; end end if user and not allowed then -- element not allowed; sending back generic error --origin.send(st.error_reply(stanza, "cancel", "service-unavailable")); return true; end end, 50);
mit
oTibia/UnderLight-AK47
data/npc/scripts/runes.lua
2
1532
-- This is an example NPC script that can be used on Jiddo's NPC system local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) -- OTServ event handling functions start function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- OTServ event handling functions end local shopModule = ShopModule:new() npcHandler:addModule(shopModule) shopModule:addBuyableItem({'light wand', 'lightwand'}, 2163, 500, 'magic light wand') shopModule:addBuyableItem({'mana fluid', 'manafluid'}, 11396, 100, 7, 'mana fluid') shopModule:addBuyableItem({'life fluid', 'lifefluid'}, 11396, 80, 10, 'life fluid') shopModule:addBuyableItem({'heavy magic missile', 'hmm'}, 2311, 125, 10, 'heavy magic missile rune') shopModule:addBuyableItem({'great fireball', 'gfb'}, 2304, 180, 4, 'great fireball rune') shopModule:addBuyableItem({'explo', 'xpl'}, 2313, 250, 6, 'explosion rune') shopModule:addBuyableItem({'ultimate healing', 'uh'}, 2273, 175, 2, 'ultimate healing rune') shopModule:addBuyableItem({'sudden death', 'sd'}, 2268, 325, 2, 'sudden death rune') shopModule:addBuyableItem({'blank', 'rune'}, 2260, 10, 'blank rune') npcHandler:addModule(FocusModule:new())
gpl-2.0
gamenew09/GMod-Jailbreak
gamemode/init.lua
1
7485
include("shared.lua") local PLAYER = getmetatable("Player") local SpawnPoints = { { ClassName = "info_player_terrorist", Team = 1 }, { ClassName = "info_player_counterterrorist", Team = 2 } } AddCSLuaFile( "cl_init.lua" ) -- Make sure clientside AddCSLuaFile( "shared.lua" ) -- and shared scripts are sent. AddCSLuaFile( "cl_hud.lua" ) -- and shared scripts are sent. include("sh_player.lua") print(TEAM_PRISONERS .. " ".. TEAM_GUARDS) util.AddNetworkString("WardenPoint") util.AddNetworkString("DropWeapon") -- Setup Net Hooks -- net.Receive( "WardenPoint", function (len, ply) if not ply:IsWarden() then return end --pcall(function () -- Hopefully prevents the hit pos from being nil. CreateWardenPoint(ply:GetEyeTrace().HitPos) --end) end) net.Receive( "DropWeapon", function (len, ply) pcall(function () -- Hopefully prevents the hit pos from being nil. if(ply:GetActiveWeapon():GetClass() == "weapon_fists")then return end -- Never drop your hands. That sounds very odd. ply:DropWeapon(ply:GetActiveWeapon()) end) end) hook.Add( "PlayerNoClip", "jb_default_noclip", function( ply, desiredState ) local ret = false if ( desiredState == false ) then -- the player wants to turn noclip off ret = true -- always allow elseif ( ply:IsAdmin() ) then ret = true -- allow administrators to enter noclip end local word = "disallowed" if ret then word = "allowed" end print("Noclip for "..ply:GetName().. " was "..tostring(word)..".") return ret end ) local count = 1 local WardenPoints = {} function GM:GetWardenPoints() return WardenPoints end function GM:PlayerSelectSpawn( pl ) for i,v in pairs(SpawnPoints)do local className = v.ClassName local teamNum = v.Team print(pl:GetName()) print(pl:Team() .. " == ".. teamNum.. " is ".. tostring(pl:Team() == teamNum)) if pl:Team() == teamNum then local spawns = ents.FindByClass(className) return spawns[math.random(#spawns)] end end print("Resulting to first team's spawn class.") local spawns = ents.FindByClass(SpawnPoints[1].ClassName) -- Gets the first team's spawn return spawns[math.random(#spawns)] end function CreateWardenPoint(vec) if(count >= 10) then return end local ent = ents.Create( 'jb_wardenpoint' ) print("HI!") ent:SetPos( vec ) ent:Spawn() ent:Activate() table.insert(WardenPoints, point) print('YAY!') count = count + 1 local curCount = count timer.Create( "DeletePoint".. count, 5, 1, function () print("Destroying...") count = count - 1 ent:Remove() table.remove(WardenPoints, curCount) end) end function ChangeMyTeam( ply, cmd, args ) if ply == nil then print("Only players can run this command.") return end ply:SetTeam( args[1] ) ply:Spawn() end concommand.Add( "jb_set_team", ChangeMyTeam ) -- Choose the model for hands according to their player model. function GM:PlayerSetHandsModel( ply, ent ) local simplemodel = player_manager.TranslateToPlayerModelName( ply:GetModel() ) local info = player_manager.TranslatePlayerHands( simplemodel ) if ( info ) then ent:SetModel( info.model ) ent:SetSkin( info.skin ) ent:SetBodyGroups( info.body ) end end function GM:PlayerInitialSpawn(ply) //ply:SetTeam(TEAM_PRISONERS) end function GM:PlayerSetModel( ply ) if(not ply:Alive())then return end if(ply:Team() == TEAM_GUARDS)then ply:SetModel("models/player/police.mdl" ) else ply:SetModel("models/player/Group01/Male_01.mdl" ) end print("Set player's model.") end function GM:GetFallDamage( ply, speed ) vel = speed - 580 return (vel*(100/(1024-580))) end function GM:PlayerSpawn( ply ) --player_manager.SetPlayerClass( ply, "player_default" ) ply:SetNoCollideWithTeammates( true ) self:PlayerSetModel( ply ) print("Player Spawned!") self:PlayerLoadout(ply) ply:SetupHands() end function GM:PlayerLoadout(ply) ply:StripWeapons() ply:Give("weapon_fists") if ply:Team() == TEAM_PRISONERS then if math.random(1, 100) > 75 then ply:PrintMessage(HUD_PRINTTALK, "Hey, you spawned with a knife!") ply:Give("ptp_cs_knife") end if math.random(1, 250) > 200 then ply:PrintMessage(HUD_PRINTTALK, "Hey, you spawned with a CV-47!") ply:Give("ptp_cs_ak47") ply:GiveAmmo(590, "smg1", true) end ply:SelectWeapon("weapon_fists") end if ply:Team() == TEAM_GUARDS then ply:Give("weapon_weaponchecker") ply:Give("ptp_cs_knife") ply:Give("ptp_cs_ak47") ply:GiveAmmo(9999, "smg1", true) end print("Player Loaded!") end hook.Add("ShowTeam", "jb_Show", function (ply) umsg.Start( "ChangeTeamsGUI", ply ) -- Sending a message to the client. umsg.End() end) function SpawnAllPlayers() for i,v in pairs(player.GetAll())do v:Spawn() end end function GM:PlayerDeathThink( ply ) if(JB_CONFIG.ConfigMode == false)then GAMEMODE:PlayerSpawnAsSpectator( ply ) end end function GM:PlayerDeath( victm, inflictor, killer ) victm:ShouldDropWeapon( true ) --victm:SetNWBool("warden", false) end function OnChat( ply, text, public ) if string.sub(text, 1,1) == "!" then text = string.lower(text) if (string.sub(text, 2, 11) == "whoswarden") then local warden = GetWarden() if warden == nil then ply:ChatPrint("No one is warden.") else local addon = "" if ply:IsAdmin() then addon = " Warden's SteamID is "..warden:SteamID() end ply:ChatPrint(warden:GetName() .. " is warden."..addon) end end if (string.sub(text, 2, 15) == "splitprisoners")then print("Called splitprisoners.") if(not ply:IsWarden())then ply:PrintMessage( HUD_PRINTTALK, "Only wardens can split prisoners into teams." ) return false end if(#GetAlivePlayers(TEAM_PRISONERS) <= 1)then ply:PrintMessage( HUD_PRINTTALK, "There is only one prisoner, what is the point?" ) return false end for i,v in pairs(GetAlivePlayers(TEAM_PRISONERS))do if math.random(1, 100) < 50 then v:SetColor(Color(255, 0, 0, 255)) else v:SetColor(Color(0, 0, 255, 255)) end end end if (string.sub(text, 2, 5) == "roll")then if not ply:IsWarden() then ply:PrintMessage( HUD_PRINTTALK, "Only wardens can roll numbers." ) return false end text = string.Explode( " ", text ) local max = 10 if #text > 1 then max = tonumber(text[2]) if max > 200 then ply:PrintMessage( HUD_PRINTTALK, "You can't roll above a 200!" ) return false end PrintMessage( HUD_PRINTTALK, ply:GetName().." rolled a "..math.random(1, max).."." ) end end if (string.sub(text, 2, 12) == "setaswarden")then print(ply:Name() .." with SteamID of "..ply:SteamID().. " is trying to call "..string.sub(text, 2)) if not ply:IsAdmin() then ply:PrintMessage( HUD_PRINTTALK, "Only admins can set players as the warden." ) return false end text = string.Explode( " ", text ) local max = 10 if #text > 1 then local p = GetPlayerByName(text[2]) if p == nil then ply:PrintMessage( HUD_PRINTTALK, "That player doesn't exist." ) return false end if not IsValid(p) then ply:PrintMessage( HUD_PRINTTALK, "That player doesn't exist." ) return false end local warden = GetWarden() if warden == nil then p:SetAsWarden() else warden:SetNWBool("warden", false) p:SetAsWarden() end return false else ply:PrintMessage( HUD_PRINTTALK, "You must specify a player to set as warden." ) return false end end return false end return true end hook.Add( "PlayerSay", "OnChat", OnChat )
gpl-2.0
SkzKatsushiro/OpenRA
lua/stacktraceplus.lua
59
12006
-- tables local _G = _G local string, io, debug, coroutine = string, io, debug, coroutine -- functions local tostring, print, require = tostring, print, require local next, assert = next, assert local pcall, type, pairs, ipairs = pcall, type, pairs, ipairs local error = error assert(debug, "debug table must be available at this point") local io_open = io.open local string_gmatch = string.gmatch local string_sub = string.sub local table_concat = table.concat local _M = { max_tb_output_len = 70 -- controls the maximum length of the 'stringified' table before cutting with ' (more...)' } -- this tables should be weak so the elements in them won't become uncollectable local m_known_tables = { [_G] = "_G (global table)" } local function add_known_module(name, desc) local ok, mod = pcall(require, name) if ok then m_known_tables[mod] = desc end end add_known_module("string", "string module") add_known_module("io", "io module") add_known_module("os", "os module") add_known_module("table", "table module") add_known_module("math", "math module") add_known_module("package", "package module") add_known_module("debug", "debug module") add_known_module("coroutine", "coroutine module") -- lua5.2 add_known_module("bit32", "bit32 module") -- luajit add_known_module("bit", "bit module") add_known_module("jit", "jit module") local m_user_known_tables = {} local m_known_functions = {} for _, name in ipairs{ -- Lua 5.2, 5.1 "assert", "collectgarbage", "dofile", "error", "getmetatable", "ipairs", "load", "loadfile", "next", "pairs", "pcall", "print", "rawequal", "rawget", "rawlen", "rawset", "require", "select", "setmetatable", "tonumber", "tostring", "type", "xpcall", -- Lua 5.1 "gcinfo", "getfenv", "loadstring", "module", "newproxy", "setfenv", "unpack", -- TODO: add table.* etc functions } do if _G[name] then m_known_functions[_G[name]] = name end end local m_user_known_functions = {} local function safe_tostring (value) local ok, err = pcall(tostring, value) if ok then return err else return ("<failed to get printable value>: '%s'"):format(err) end end -- Private: -- Parses a line, looking for possible function definitions (in a very naïve way) -- Returns '(anonymous)' if no function name was found in the line local function ParseLine(line) assert(type(line) == "string") --print(line) local match = line:match("^%s*function%s+(%w+)") if match then --print("+++++++++++++function", match) return match end match = line:match("^%s*local%s+function%s+(%w+)") if match then --print("++++++++++++local", match) return match end match = line:match("^%s*local%s+(%w+)%s+=%s+function") if match then --print("++++++++++++local func", match) return match end match = line:match("%s*function%s*%(") -- this is an anonymous function if match then --print("+++++++++++++function2", match) return "(anonymous)" end return "(anonymous)" end -- Private: -- Tries to guess a function's name when the debug info structure does not have it. -- It parses either the file or the string where the function is defined. -- Returns '?' if the line where the function is defined is not found local function GuessFunctionName(info) --print("guessing function name") if type(info.source) == "string" and info.source:sub(1,1) == "@" then local file, err = io_open(info.source:sub(2), "r") if not file then print("file not found: "..tostring(err)) -- whoops! return "?" end local line for i = 1, info.linedefined do line = file:read("*l") end if not line then print("line not found") -- whoops! return "?" end return ParseLine(line) else local line local lineNumber = 0 for l in string_gmatch(info.source, "([^\n]+)\n-") do lineNumber = lineNumber + 1 if lineNumber == info.linedefined then line = l break end end if not line then print("line not found") -- whoops! return "?" end return ParseLine(line) end end --- -- Dumper instances are used to analyze stacks and collect its information. -- local Dumper = {} Dumper.new = function(thread) local t = { lines = {} } for k,v in pairs(Dumper) do t[k] = v end t.dumping_same_thread = (thread == coroutine.running()) -- if a thread was supplied, bind it to debug.info and debug.get -- we also need to skip this additional level we are introducing in the callstack (only if we are running -- in the same thread we're inspecting) if type(thread) == "thread" then t.getinfo = function(level, what) if t.dumping_same_thread and type(level) == "number" then level = level + 1 end return debug.getinfo(thread, level, what) end t.getlocal = function(level, loc) if t.dumping_same_thread then level = level + 1 end return debug.getlocal(thread, level, loc) end else t.getinfo = debug.getinfo t.getlocal = debug.getlocal end return t end -- helpers for collecting strings to be used when assembling the final trace function Dumper:add (text) self.lines[#self.lines + 1] = text end function Dumper:add_f (fmt, ...) self:add(fmt:format(...)) end function Dumper:concat_lines () return table_concat(self.lines) end --- -- Private: -- Iterates over the local variables of a given function. -- -- @param level The stack level where the function is. -- function Dumper:DumpLocals (level) local prefix = "\t " local i = 1 if self.dumping_same_thread then level = level + 1 end local name, value = self.getlocal(level, i) if not name then return end self:add("\tLocal variables:\r\n") while name do if type(value) == "number" then self:add_f("%s%s = number: %g\r\n", prefix, name, value) elseif type(value) == "boolean" then self:add_f("%s%s = boolean: %s\r\n", prefix, name, tostring(value)) elseif type(value) == "string" then self:add_f("%s%s = string: %q\r\n", prefix, name, value) elseif type(value) == "userdata" then self:add_f("%s%s = %s\r\n", prefix, name, safe_tostring(value)) elseif type(value) == "nil" then self:add_f("%s%s = nil\r\n", prefix, name) elseif type(value) == "table" then if m_known_tables[value] then self:add_f("%s%s = %s\r\n", prefix, name, m_known_tables[value]) elseif m_user_known_tables[value] then self:add_f("%s%s = %s\r\n", prefix, name, m_user_known_tables[value]) else local txt = "{" for k,v in pairs(value) do txt = txt..safe_tostring(k)..":"..safe_tostring(v) if #txt > _M.max_tb_output_len then txt = txt.." (more...)" break end if next(value, k) then txt = txt..", " end end self:add_f("%s%s = %s %s\r\n", prefix, name, safe_tostring(value), txt.."}") end elseif type(value) == "function" then local info = self.getinfo(value, "nS") local fun_name = info.name or m_known_functions[value] or m_user_known_functions[value] if info.what == "C" then self:add_f("%s%s = C %s\r\n", prefix, name, (fun_name and ("function: " .. fun_name) or tostring(value))) else local source = info.short_src if source:sub(2,7) == "string" then source = source:sub(9) end --for k,v in pairs(info) do print(k,v) end fun_name = fun_name or GuessFunctionName(info) self:add_f("%s%s = Lua function '%s' (defined at line %d of chunk %s)\r\n", prefix, name, fun_name, info.linedefined, source) end elseif type(value) == "thread" then self:add_f("%sthread %q = %s\r\n", prefix, name, tostring(value)) end i = i + 1 name, value = self.getlocal(level, i) end end --- -- Public: -- Collects a detailed stack trace, dumping locals, resolving function names when they're not available, etc. -- This function is suitable to be used as an error handler with pcall or xpcall -- -- @param thread An optional thread whose stack is to be inspected (defaul is the current thread) -- @param message An optional error string or object. -- @param level An optional number telling at which level to start the traceback (default is 1) -- -- Returns a string with the stack trace and a string with the original error. -- function _M.stacktrace(thread, message, level) if type(thread) ~= "thread" then -- shift parameters left thread, message, level = nil, thread, message end thread = thread or coroutine.running() level = level or 1 local dumper = Dumper.new(thread) local original_error if type(message) == "table" then dumper:add("an error object {\r\n") local first = true for k,v in pairs(message) do if first then dumper:add(" ") first = false else dumper:add(",\r\n ") end dumper:add(safe_tostring(k)) dumper:add(": ") dumper:add(safe_tostring(v)) end dumper:add("\r\n}") original_error = dumper:concat_lines() elseif type(message) == "string" then dumper:add(message) original_error = message end dumper:add("\r\n") dumper:add[[ Stack Traceback =============== ]] --print(error_message) local level_to_show = level if dumper.dumping_same_thread then level = level + 1 end local info = dumper.getinfo(level, "nSlf") while info do if info.what == "main" then if string_sub(info.source, 1, 1) == "@" then dumper:add_f("(%d) main chunk of file '%s' at line %d\r\n", level_to_show, string_sub(info.source, 2), info.currentline) else dumper:add_f("(%d) main chunk of %s at line %d\r\n", level_to_show, info.short_src, info.currentline) end elseif info.what == "C" then --print(info.namewhat, info.name) --for k,v in pairs(info) do print(k,v, type(v)) end local function_name = m_user_known_functions[info.func] or m_known_functions[info.func] or info.name or tostring(info.func) dumper:add_f("(%d) %s C function '%s'\r\n", level_to_show, info.namewhat, function_name) --dumper:add_f("%s%s = C %s\r\n", prefix, name, (m_known_functions[value] and ("function: " .. m_known_functions[value]) or tostring(value))) elseif info.what == "tail" then --print("tail") --for k,v in pairs(info) do print(k,v, type(v)) end--print(info.namewhat, info.name) dumper:add_f("(%d) tail call\r\n", level_to_show) dumper:DumpLocals(level) elseif info.what == "Lua" then local source = info.short_src local function_name = m_user_known_functions[info.func] or m_known_functions[info.func] or info.name if source:sub(2, 7) == "string" then source = source:sub(9) end local was_guessed = false if not function_name or function_name == "?" then --for k,v in pairs(info) do print(k,v, type(v)) end function_name = GuessFunctionName(info) was_guessed = true end -- test if we have a file name local function_type = (info.namewhat == "") and "function" or info.namewhat if info.source and info.source:sub(1, 1) == "@" then dumper:add_f("(%d) Lua %s '%s' at file '%s:%d'%s\r\n", level_to_show, function_type, function_name, info.source:sub(2), info.currentline, was_guessed and " (best guess)" or "") elseif info.source and info.source:sub(1,1) == '#' then dumper:add_f("(%d) Lua %s '%s' at template '%s:%d'%s\r\n", level_to_show, function_type, function_name, info.source:sub(2), info.currentline, was_guessed and " (best guess)" or "") else dumper:add_f("(%d) Lua %s '%s' at line %d of chunk '%s'\r\n", level_to_show, function_type, function_name, info.currentline, source) end dumper:DumpLocals(level) else dumper:add_f("(%d) unknown frame %s\r\n", level_to_show, info.what) end level = level + 1 level_to_show = level_to_show + 1 info = dumper.getinfo(level, "nSlf") end return dumper:concat_lines(), original_error end -- -- Adds a table to the list of known tables function _M.add_known_table(tab, description) if m_known_tables[tab] then error("Cannot override an already known table") end m_user_known_tables[tab] = description end -- -- Adds a function to the list of known functions function _M.add_known_function(fun, description) if m_known_functions[fun] then error("Cannot override an already known function") end m_user_known_functions[fun] = description end return _M
gpl-3.0
DarkstarProject/darkstar
scripts/zones/Grand_Palace_of_HuXzoi/mobs/Ixaern_MNK.lua
9
2302
----------------------------------- -- Area: Grand Palace of HuXzoi -- Mob: Ix'aern MNK ----------------------------------- local ID = require("scripts/zones/Grand_Palace_of_HuXzoi/IDs"); require("scripts/globals/settings"); require("scripts/globals/status"); ----------------------------------- function onMobSpawn(mob) -- adjust drops based on number of HQ Aern Organs traded to QM local qm = GetNPCByID(ID.npc.IXAERN_MNK_QM); local chance = qm:getLocalVar("[SEA]IxAern_DropRate"); if (math.random(0,1) > 0) then SetDropRate(4398, 1851, chance * 10); -- Deed Of Placidity SetDropRate(4398, 1901, 0); else SetDropRate(4398, 1851, 0); SetDropRate(4398, 1901, chance * 10); -- Vice of Antipathy end qm:setLocalVar("[SEA]IxAern_DropRate", 0); mob:AnimationSub(1); -- Reset the subanim - otherwise it will respawn with bracers on. Note that Aerns are never actually supposed to be in subanim 0. end; function onMobFight(mob,target) -- The mob gains a huge boost when it 2hours to attack speed and attack. -- It forces the minions to 2hour as well. Wiki says 50% but all videos show 60%. if (mob:getLocalVar("BracerMode") == 0) then if (mob:getHPP() < math.random(50,60)) then -- Go into bracer mode mob:setLocalVar("BracerMode", 1); mob:AnimationSub(2); mob:addMod(dsp.mod.ATT, 200); mob:addMod(dsp.mod.HASTE_ABILITY, 1500); mob:useMobAbility(3411); -- Hundred Fists -- Force minions to 2hour for i = 1, 2 do local minion = GetMobByID(mob:getID() + i); if (minion:getCurrentAction() ~= dsp.act.NONE) then minion:useMobAbility(3411 + i); -- Chainspell or Benediction end end end end end; function onMobDeath(mob, player, isKiller) DespawnMob(mob:getID()+1); DespawnMob(mob:getID()+2); end; function onMobDespawn(mob) DespawnMob(mob:getID()+1); DespawnMob(mob:getID()+2); local qm = GetNPCByID(ID.npc.IXAERN_MNK_QM); if (math.random(0,1) == 1) then qm:setPos(380,0,540,0); -- G-7 else qm:setPos(460,0,540,0); -- I-7 end; qm:updateNPCHideTime(FORCE_SPAWN_QM_RESET_TIME); end;
gpl-3.0
Fenix-XI/Fenix
scripts/globals/items/hedgehog_pie.lua
18
1973
----------------------------------------- -- ID: 5146 -- Item: hedgehog_pie -- Food Effect: 180Min, All Races ----------------------------------------- -- Health 55 -- Strength 6 -- Vitality 2 -- Intelligence -3 -- Mind 3 -- Magic Regen While Healing 2 -- Attack % 18 -- Attack Cap 90 -- Accuracy 5 -- Ranged ATT % 18 -- Ranged ATT Cap 90 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,5146); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 55); target:addMod(MOD_STR, 6); target:addMod(MOD_VIT, 2); target:addMod(MOD_INT, -3); target:addMod(MOD_MND, 3); target:addMod(MOD_MPHEAL, 2); target:addMod(MOD_FOOD_ATTP, 18); target:addMod(MOD_FOOD_ATT_CAP, 90); target:addMod(MOD_ACC, 5); target:addMod(MOD_FOOD_RATTP, 18); target:addMod(MOD_FOOD_RATT_CAP, 90); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 55); target:delMod(MOD_STR, 6); target:delMod(MOD_VIT, 2); target:delMod(MOD_INT, -3); target:delMod(MOD_MND, 3); target:delMod(MOD_MPHEAL, 2); target:delMod(MOD_FOOD_ATTP, 18); target:delMod(MOD_FOOD_ATT_CAP, 90); target:delMod(MOD_ACC, 5); target:delMod(MOD_FOOD_RATTP, 18); target:delMod(MOD_FOOD_RATT_CAP, 90); end;
gpl-3.0
DarkstarProject/darkstar
scripts/zones/Southern_San_dOria/npcs/Diary.lua
9
2458
----------------------------------- -- Area: South San d'Oria -- NPC: Diary -- Involved in Quest: To Cure a Cough, Over The Hills And Far Away -- !pos -75 -12 65 230 ----------------------------------- require("scripts/globals/settings") require("scripts/globals/quests") ----------------------------------- function onTrade(player,npc,trade) end function onTrigger(player,npc) local aSquiresTestII = player:getQuestStatus(SANDORIA, dsp.quest.id.sandoria.A_SQUIRE_S_TEST_II) local medicineWoman = player:getQuestStatus(SANDORIA, dsp.quest.id.sandoria.THE_MEDICINE_WOMAN) local toCureaCough = player:getQuestStatus(SANDORIA, dsp.quest.id.sandoria.TO_CURE_A_COUGH) local diaryPage = player:getCharVar("DiaryPage") if diaryPage == 0 then player:startEvent(639) -- see diary, option to read (reads page 1) elseif diaryPage == 1 then player:startEvent(640) -- reads page 2 elseif diaryPage == 2 then if medicineWoman == QUEST_COMPLETED and aSquiresTestII == QUEST_COMPLETED then if toCureaCough == QUEST_ACCEPTED then player:startEvent(641) -- reads page 3 else player:startEvent(640) -- reads page 2 end elseif medicineWoman == QUEST_AVAILABLE and aSquiresTestII == QUEST_AVAILABLE then player:startEvent(641) -- reads page 3 else player:startEvent(640) -- reads page 2 end elseif diaryPage >= 3 then player:startEvent(722) -- reads page 4 --elseif diaryPage >= 4 then -- player:startEvent(723) -- read last page end end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) local diaryPage = player:getCharVar("DiaryPage") if option >= diaryPage then if csid == 639 and option == 0 then player:setCharVar("DiaryPage", 1) -- has read page 1 elseif csid == 640 and option == 2 then player:setCharVar("DiaryPage", 2) -- has read page 2 elseif csid == 641 and option == 3 then player:setCharVar("DiaryPage", 3) -- has read page 3 elseif csid == 722 and option == 4 then player:setCharVar("DiaryPage", 4) -- has read page 4 --elseif csid == 723 and option == 5 then -- player:setCharVar("DiaryPage", 5) -- has read the last page end end end
gpl-3.0
crunchuser/prosody-modules
mod_lastlog/mod_lastlog.lua
32
2636
local datamanager = require "util.datamanager"; local jid = require "util.jid"; local time = os.time; local log_ip = module:get_option_boolean("lastlog_ip_address", false); local host = module.host; module:hook("authentication-success", function(event) local session = event.session; if session.username then datamanager.store(session.username, host, "lastlog", { event = "login"; timestamp = time(), ip = log_ip and session and session.ip or nil, }); end end); module:hook("resource-unbind", function(event) local session = event.session; if session.username then datamanager.store(session.username, host, "lastlog", { event = "logout"; timestamp = time(), ip = log_ip and session and session.ip or nil, }); end end); module:hook("user-registered", function(event) local session = event.session; datamanager.store(event.username, host, "lastlog", { event = "registered"; timestamp = time(), ip = log_ip and session and session.ip or nil, }); end); if module:get_host_type() == "component" then module:hook("message/bare", function(event) local room = jid.split(event.stanza.attr.to); if room then datamanager.store(room, module.host, "lastlog", { event = "message"; timestamp = time(), }); end end); elseif module:get_option_boolean("lastlog_stamp_offline") then local datetime = require"util.datetime".datetime; local function offline_stamp(event) local stanza = event.stanza; local node, to_host = jid.split(stanza.attr.from); if to_host == host and event.origin == hosts[host] and stanza.attr.type == "unavailable" then local data = datamanager.load(node, host, "lastlog"); local timestamp = data and data.timestamp; if timestamp then stanza:tag("delay", { xmlns = "urn:xmpp:delay", from = host, stamp = datetime(timestamp), }):up(); end end end module:hook("pre-presence/bare", offline_stamp); module:hook("pre-presence/full", offline_stamp); end function module.command(arg) if not arg[1] or arg[1] == "--help" then require"util.prosodyctl".show_usage([[mod_lastlog <user@host>]], [[Show when user last logged in or out]]); return 1; end local user, host = jid.prepped_split(table.remove(arg, 1)); require"core.storagemanager".initialize_host(host); local lastlog = datamanager.load(user, host, "lastlog"); if lastlog then print(("Last %s: %s"):format(lastlog.event or "login", lastlog.timestamp and os.date("%Y-%m-%d %H:%M:%S", lastlog.timestamp) or "<unknown>")); if lastlog.ip then print("IP address: "..lastlog.ip); end else print("No record found"); return 1; end return 0; end
mit
Fenix-XI/Fenix
scripts/zones/Aht_Urhgan_Whitegate/npcs/HomePoint#1.lua
27
1295
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: HomePoint#1 -- @pos -21.129 0.001 -20.944 50 ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fc, 65); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fc) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
Fenix-XI/Fenix
scripts/globals/items/plate_of_squid_sushi_+1.lua
17
1540
----------------------------------------- -- ID: 5162 -- Item: plate_of_squid_sushi_+1 -- Food Effect: 60Min, All Races ----------------------------------------- -- Health 30 -- Dexterity 6 -- Agility 5 -- Accuracy % 16 -- Ranged ACC % 16 -- Sleep Resist 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,5162); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 30); target:addMod(MOD_DEX, 6); target:addMod(MOD_AGI, 5); target:addMod(MOD_FOOD_ACCP, 16); target:addMod(MOD_FOOD_RACCP, 16); target:addMod(MOD_SLEEPRES, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 30); target:delMod(MOD_DEX, 6); target:delMod(MOD_AGI, 5); target:delMod(MOD_FOOD_ACCP, 16); target:delMod(MOD_FOOD_RACCP, 16); target:delMod(MOD_SLEEPRES, 5); end;
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Upper_Jeuno/npcs/_6s1.lua
13
4078
----------------------------------- -- Area: Upper Jeuno -- NPC: Marble Bridge Eatery (Door) -- @pos -96.6 -0.2 92.3 244 ----------------------------------- package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/missions"); require("scripts/zones/Upper_Jeuno/TextIDs"); local RajasRing = 15543; local SattvaRing = 15544; local TamasRing = 15545; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local playerhaveCOPring=false; local ringtakeNbr=player:getVar("COP-RingTakeNbr"); local currentday = tonumber(os.date("%j")); local lastRingday =player:getVar("COP-lastRingday"); if (player:hasItem(RajasRing) or player:hasItem(SattvaRing) or player:hasItem(TamasRing)) then playerhaveCOPring=true; end if (player:getCurrentMission(COP) == FOR_WHOM_THE_VERSE_IS_SUNG and player:getVar("PromathiaStatus") == 1) then player:startEvent(0x271B); elseif (player:getCurrentMission(COP) ==FLAMES_IN_THE_DARKNESS and player:getVar("PromathiaStatus")==3) then player:startEvent(0x271C); elseif (player:getCurrentMission(COP) == DAWN and player:getVar("PromathiaStatus")== 4) then player:startEvent(0x0081); elseif ((player:getCurrentMission(COP) == DAWN and player:getVar("PromathiaStatus")> 4) or player:hasCompletedMission(COP,DAWN)) then if (playerhaveCOPring == false ) then if (ringtakeNbr==0) then player:startEvent(0x0054,RajasRing,SattvaRing,TamasRing); elseif (ringtakeNbr ==1) then -- First time you throw away player:startEvent(0x00CC,RajasRing,SattvaRing,TamasRing); elseif (ringtakeNbr >1 and (currentday-lastRingday)>26) then -- Ring was thrown away more than once player:startEvent(0x00CC,RajasRing,SattvaRing,TamasRing); end end else return -1; end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) local currentday = tonumber(os.date("%j")); --printf("CSID: %u",csid); --printf("RESULT: %u",option); local ringtakeNbr=player:getVar("COP-RingTakeNbr"); if (csid == 0x271B) then player:setVar("PromathiaStatus",2); elseif (csid == 0x271C) then player:setVar("PromathiaStatus",0); player:completeMission(COP,FLAMES_IN_THE_DARKNESS); player:addMission(COP,FIRE_IN_THE_EYES_OF_MEN); elseif (csid == 0x0081) then player:setVar("PromathiaStatus",5); elseif ((csid == 0x0054 or csid == 0x00CC) and option > 4 and player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,(option-5)+RajasRing); elseif ((csid == 0x0054 or csid == 0x00CC)and option == 5) then--5 rajas player:addItem(RajasRing); player:messageSpecial(ITEM_OBTAINED,RajasRing); player:setVar("COP-RingTakeNbr",ringtakeNbr+1); player:setVar("COP-lastRingday",currentday); elseif ((csid == 0x0054 or csid == 0x00CC)and option == 6) then--6 Sattva player:addItem(SattvaRing); player:messageSpecial(ITEM_OBTAINED,SattvaRing); player:setVar("COP-RingTakeNbr",ringtakeNbr+1); player:setVar("COP-lastRingday",currentday); elseif ((csid == 0x0054 or csid == 0x00CC) and option == 7) then--7 Tamas player:addItem(TamasRing); player:messageSpecial(ITEM_OBTAINED,TamasRing); player:setVar("COP-RingTakeNbr",ringtakeNbr+1); player:setVar("COP-lastRingday",currentday); end end;
gpl-3.0
Fenix-XI/Fenix
scripts/zones/West_Sarutabaruta/npcs/Signpost.lua
13
1933
----------------------------------- -- Area: West Sarutabaruta -- NPC: Signpost (18 total) ----------------------------------- package.loaded["scripts/zones/West_Sarutabaruta/TextIDs"] = nil; ----------------------------------- require("scripts/zones/West_Sarutabaruta/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (npc:getID() == 17248823) or (npc:getID() == 17248824) then player:messageSpecial(SIGN_1); elseif (npc:getID() == 17248825) or (npc:getID() == 17248826) then player:messageSpecial(SIGN_3); elseif (npc:getID() == 17248827) or (npc:getID() == 17248828) then player:messageSpecial(SIGN_5); elseif (npc:getID() == 17248829) or (npc:getID() == 17248830) then player:messageSpecial(SIGN_7); elseif (npc:getID() == 17248831) or (npc:getID() == 17248832) then player:messageSpecial(SIGN_9); elseif (npc:getID() == 17248833) or (npc:getID() == 17248834) then player:messageSpecial(SIGN_11); elseif (npc:getID() == 17248835) or (npc:getID() == 17248836) then player:messageSpecial(SIGN_13); elseif (npc:getID() == 17248837) or (npc:getID() == 17248838) then player:messageSpecial(SIGN_15); elseif (npc:getID() == 17248839) or (npc:getID() == 17248840) then player:messageSpecial(SIGN_17); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --print("CSID: %u",csid); --print("RESULT: %u",option); end;
gpl-3.0
wangg12/fbcunn
fbcunn/AbstractParallel.lua
8
7985
-- Copyright 2004-present Facebook. All Rights Reserved. require('cutorch') local withDevice = cutorch.withDevice local gpu_local_copy_buffers = {} --[[ `nn.AbstractParallel` is the base class for modules controlling data/model-parallel behaviour in Torch. The key concept is that data/model-parallelism _splits_ along a dimension, and this class controls the distribution of input and merging of output along this dimension. To extend this class, override `_distributeInput` as appropriate. See `nn.DataParallel` and `nn.ModelParallel` for examples of usage. ]] local AbstractParallel, parent = torch.class('nn.AbstractParallel', 'nn.Container') function AbstractParallel:__init(dimension) if not dimension then error "must specify a dimension!" end parent.__init(self) self.modules = {} self.gpu_assignments = {} self.size = torch.LongStorage() self.dimension = dimension self.container_gpuid = cutorch.getDevice() self.input_gpu = {} -- inputs for each gpu self.gradOutput_gpu = {} -- inputs for each gpu self.gradInput_gpu = {} -- gradInput for each gpu end function AbstractParallel:_freeCaches() self.input_gpu = {} self.gradOutput_gpu = {} self.gradInput_gpu = {} end --[[ This function yields the GPU id for the module to be added. It can be used for load balancing. It assumes all GPUs are available. ]] function AbstractParallel:nextGPU() local gpuid = #self.gpu_assignments % cutorch.getDeviceCount() + 1 return gpuid end function AbstractParallel._getBuffer() local device = cutorch.getDevice() if not gpu_local_copy_buffers[device] then gpu_local_copy_buffers[device] = torch.CudaTensor() end return gpu_local_copy_buffers[device] end function AbstractParallel:add(module, gpuid) table.insert(self.modules, module) local gpuid = gpuid or self:nextGPU() table.insert(self.gpu_assignments, gpuid) return self end function AbstractParallel:get(index) return self.modules[index] end --[[ Asynchronous copy from dest to source. Use with caution; there needs to be some sort of external synchronization to prevent source from being modified after this copy is enqueued. ]] function AbstractParallel:gpuSend(dest, source) assert(torch.typename(dest) == 'torch.CudaTensor') assert(torch.typename(source) == 'torch.CudaTensor') local dest_gpuid = dest:getDevice() local source_gpuid = source:getDevice() if source_gpuid == dest_gpuid then -- if both tensors are on the same gpu normal copy works withDevice(dest_gpuid, function() dest:copy(source) end) return end -- if both tensors are contiguous copy across gpus works if source:isContiguous() and dest:isContiguous() then withDevice(dest_gpuid, function() dest:copy(source) end) return end local tmp_source = source if not source:isContiguous() then withDevice(source_gpuid, function() self:_getBuffer():resizeAs(source) self:_getBuffer():copy(source) tmp_source = self:_getBuffer() end) end withDevice(dest_gpuid, function() -- if destination is not contiguous copy across gpus does not -- work; we need to first copy the source to the dest gpu if not dest:isContiguous() then self:_getBuffer():resizeAs(tmp_source) self:_getBuffer():copy(tmp_source) dest:copy(self:_getBuffer()) else dest:copy(tmp_source) end end) end function AbstractParallel:updateOutput(input) local container_gpuid = cutorch.getDevice() local outs = {} -- distribute the input to GPUs self:_distributeInput(input) -- update output for each module. for i, module in ipairs(self.modules) do local gpuid = self.gpu_assignments[i] withDevice(gpuid, function() assert(self.input_gpu[gpuid]:getDevice() == self.gpu_assignments[gpuid]) outs[i] = module:updateOutput(self.input_gpu[gpuid]) end) end -- find the size of the merged output. assert(container_gpuid == self.gpu_assignments[1]) assert(outs[1].getDevice and (outs[1]:getDevice() == 0 or outs[1]:getDevice() == container_gpuid)) self.size:resize(outs[1]:dim()):copy(outs[1]:size()) for i=2,#outs do self.size[self.dimension] = self.size[self.dimension] + outs[i]:size(self.dimension) end -- merge (concatenate) the outputs self.output:resize(self.size) local offset = 1 for i=1,#outs do local outputDim = outs[i]:size(self.dimension) local output_narrowed = self.output:narrow(self.dimension, offset, outputDim) self:gpuSend(output_narrowed, outs[i]) offset = offset + outputDim end return self.output end function AbstractParallel:_distributeGradOutput(_input, gradOutput) local container_gpuid = cutorch.getDevice() -- distribute gradOutput chunks to modules local offset = 1 for i,module in ipairs(self.modules) do local gpuid = self.gpu_assignments[i] withDevice(gpuid, function() local currentOutput = module.output -- get the gradOutput chunk for this module local currentGradOutput = gradOutput:narrow(self.dimension, offset, currentOutput:size(self.dimension)) self.gradOutput_gpu[i] = self.gradOutput_gpu[i] or torch.CudaTensor() self.gradOutput_gpu[i]:resizeAs(currentGradOutput) if gpuid == container_gpuid then self.gradOutput_gpu[i]:copy(currentGradOutput) else -- copy gradoutput chunk to module's gpu self:gpuSend(self.gradOutput_gpu[i], currentGradOutput) end offset = offset + currentOutput:size(self.dimension) end) end end function AbstractParallel:updateGradInput(_input, gradOutput) error('Not implemented') end function AbstractParallel:_mixGrads() end function AbstractParallel:accGradParameters(_input, _gradOutput, scale) scale = scale or 1 for i,module in ipairs(self.modules) do local gpuid = self.gpu_assignments[i] withDevice(gpuid, function() module:accGradParameters(self.input_gpu[gpuid], self.gradOutput_gpu[i], scale) end) end -- Combine gradients for data parallel models self:_mixGrads() end function AbstractParallel:accUpdateGradParameters(_input, _gradOutput, lr) for i,module in ipairs(self.modules) do local gpuid = self.gpu_assignments[i] withDevice(gpuid, function() module:accUpdateGradParameters(self.input_gpu[gpuid], self.gradOutput_gpu[i], lr) end) end end function AbstractParallel:zeroGradParameters() for i,module in ipairs(self.modules) do withDevice(self.gpu_assignments[i], function() module:zeroGradParameters() end) end end function AbstractParallel:updateParameters(learningRate) for i,module in ipairs(self.modules) do withDevice(self.gpu_assignments[i], function() module:updateParameters(learningRate) end) end end function AbstractParallel:share(mlp,...) error("Share is not supported for the AbstractParallel layer.") end function AbstractParallel:clone() local clone = parent.clone(self) clone:cuda() return clone end function AbstractParallel:reset(stdv) for i,module in ipairs(self.modules) do withDevice(self.gpu_assignments[i], function() self.modules[i]:reset(stdv) end) end end
bsd-3-clause
DarkstarProject/darkstar
scripts/zones/Tavnazian_Safehold/npcs/Komalata.lua
11
1326
----------------------------------- -- Area: Tavnazian Safehold -- NPC: Komalata -- Standard Merchant NPC ----------------------------------- local ID = require("scripts/zones/Tavnazian_Safehold/IDs") require("scripts/globals/missions") require("scripts/globals/shop") function onTrade(player,npc,trade) end function onTrigger(player,npc) local stock = { 4376, 110, -- Meat Jerky 936, 14, -- Rock Salt 611, 36, -- Rye Flour 4509, 10, -- Distilled Water } if player:getCurrentMission(COP) >= dsp.mission.id.cop.SHELTERING_DOUBT then table.insert(stock, 625) -- Apple Vinegar table.insert(stock, 91) table.insert(stock, 4364) -- Black Bread table.insert(stock, 110) table.insert(stock, 610) -- San d'Orian Flour table.insert(stock, 55) table.insert(stock, 4389) -- San d'Orian Carrot table.insert(stock, 29) table.insert(stock, 629) -- Millioncorn table.insert(stock, 44) table.insert(stock, 1523) -- Apple Mint table.insert(stock, 290) end player:showText(npc, ID.text.KOMALATA_SHOP_DIALOG) dsp.shop.general(player, stock) end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
gpl-3.0
DarkstarProject/darkstar
scripts/zones/King_Ranperres_Tomb/mobs/Vrtra.lua
10
1801
----------------------------------- -- Area: King Ranperre's Tomb -- NM: Vrtra ----------------------------------- require("scripts/globals/status") require("scripts/globals/titles") ----------------------------------- local offsets = {1, 3, 5, 2, 4, 6} function onMobEngaged(mob, target) mob:resetLocalVars() end function onMobFight(mob, target) local spawnTime = mob:getLocalVar("spawnTime") local twohourTime = mob:getLocalVar("twohourTime") local fifteenBlock = mob:getBattleTime() / 15 if twohourTime == 0 then twohourTime = math.random(4, 6) mob:setLocalVar("twohourTime", twohourTime) end if spawnTime == 0 then spawnTime = math.random(3, 5) mob:setLocalVar("spawnTime", spawnTime) end if fifteenBlock > twohourTime then mob:useMobAbility(710) mob:setLocalVar("twohourTime", fifteenBlock + math.random(4, 6)) elseif fifteenBlock > spawnTime then local mobId = mob:getID() for i, offset in ipairs(offsets) do local pet = GetMobByID(mobId + offset) if not pet:isSpawned() then pet:spawn(60) local pos = mob:getPos() pet:setPos(pos.x, pos.y, pos.z) pet:updateEnmity(target) break end end mob:setLocalVar("spawnTime", fifteenBlock + 4) end end function onMobDisengage(mob, weather) for i, offset in ipairs(offsets) do DespawnMob(mob:getID()+offset) end end function onMobDeath(mob, player, isKiller) player:addTitle(dsp.title.VRTRA_VANQUISHER) end function onMobDespawn(mob) -- Set Vrtra's spawnpoint and respawn time (3-5 days) UpdateNMSpawnPoint(mob:getID()) mob:setRespawnTime(math.random(259200, 432000)) end
gpl-3.0
alonikomax/RocketUp
liberies/anim8.lua
1
8488
local anim8 = { _VERSION = 'anim8 v2.3.0', _DESCRIPTION = 'An animation library for LÖVE', _URL = 'https://github.com/kikito/anim8', _LICENSE = [[ MIT LICENSE Copyright (c) 2011 Enrique García Cota Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] } local Grid = {} local _frames = {} local function assertPositiveInteger(value, name) if type(value) ~= 'number' then error(("%s should be a number, was %q"):format(name, tostring(value))) end if value < 1 then error(("%s should be a positive number, was %d"):format(name, value)) end if value ~= math.floor(value) then error(("%s should be an integer, was %d"):format(name, value)) end end local function createFrame(self, x, y) local fw, fh = self.frameWidth, self.frameHeight return love.graphics.newQuad( self.left + (x-1) * fw + x * self.border, self.top + (y-1) * fh + y * self.border, fw, fh, self.imageWidth, self.imageHeight ) end local function getGridKey(...) return table.concat( {...} ,'-' ) end local function getOrCreateFrame(self, x, y) if x < 1 or x > self.width or y < 1 or y > self.height then error(("There is no frame for x=%d, y=%d"):format(x, y)) end local key = self._key _frames[key] = _frames[key] or {} _frames[key][x] = _frames[key][x] or {} _frames[key][x][y] = _frames[key][x][y] or createFrame(self, x, y) return _frames[key][x][y] end local function parseInterval(str) if type(str) == "number" then return str,str,1 end str = str:gsub('%s', '') -- remove spaces local min, max = str:match("^(%d+)-(%d+)$") assert(min and max, ("Could not parse interval from %q"):format(str)) min, max = tonumber(min), tonumber(max) local step = min <= max and 1 or -1 return min, max, step end function Grid:getFrames(...) local result, args = {}, {...} local minx, maxx, stepx, miny, maxy, stepy for i=1, #args, 2 do minx, maxx, stepx = parseInterval(args[i]) miny, maxy, stepy = parseInterval(args[i+1]) for y = miny, maxy, stepy do for x = minx, maxx, stepx do result[#result+1] = getOrCreateFrame(self,x,y) end end end return result end local Gridmt = { __index = Grid, __call = Grid.getFrames } local function newGrid(frameWidth, frameHeight, imageWidth, imageHeight, left, top, border) assertPositiveInteger(frameWidth, "frameWidth") assertPositiveInteger(frameHeight, "frameHeight") assertPositiveInteger(imageWidth, "imageWidth") assertPositiveInteger(imageHeight, "imageHeight") left = left or 0 top = top or 0 border = border or 0 local key = getGridKey(frameWidth, frameHeight, imageWidth, imageHeight, left, top, border) local grid = setmetatable( { frameWidth = frameWidth, frameHeight = frameHeight, imageWidth = imageWidth, imageHeight = imageHeight, left = left, top = top, border = border, width = math.floor(imageWidth/frameWidth), height = math.floor(imageHeight/frameHeight), _key = key }, Gridmt ) return grid end ----------------------------------------------------------- local Animation = {} local function cloneArray(arr) local result = {} for i=1,#arr do result[i] = arr[i] end return result end local function parseDurations(durations, frameCount) local result = {} if type(durations) == 'number' then for i=1,frameCount do result[i] = durations end else local min, max, step for key,duration in pairs(durations) do assert(type(duration) == 'number', "The value [" .. tostring(duration) .. "] should be a number") min, max, step = parseInterval(key) for i = min,max,step do result[i] = duration end end end if #result < frameCount then error("The durations table has length of " .. tostring(#result) .. ", but it should be >= " .. tostring(frameCount)) end return result end local function parseIntervals(durations) local result, time = {0},0 for i=1,#durations do time = time + durations[i] result[i+1] = time end return result, time end local Animationmt = { __index = Animation } local nop = function() end local function newAnimation(frames, durations, onLoop) local td = type(durations); if (td ~= 'number' or durations <= 0) and td ~= 'table' then error("durations must be a positive number. Was " .. tostring(durations) ) end onLoop = onLoop or nop durations = parseDurations(durations, #frames) local intervals, totalDuration = parseIntervals(durations) return setmetatable({ frames = cloneArray(frames), durations = durations, intervals = intervals, totalDuration = totalDuration, onLoop = onLoop, timer = 0, position = 1, status = "playing", flippedH = false, flippedV = false }, Animationmt ) end function Animation:clone() local newAnim = newAnimation(self.frames, self.durations, self.onLoop) newAnim.flippedH, newAnim.flippedV = self.flippedH, self.flippedV return newAnim end function Animation:flipH() self.flippedH = not self.flippedH return self end function Animation:flipV() self.flippedV = not self.flippedV return self end local function seekFrameIndex(intervals, timer) local high, low, i = #intervals-1, 1, 1 while(low <= high) do i = math.floor((low + high) / 2) if timer > intervals[i+1] then low = i + 1 elseif timer <= intervals[i] then high = i - 1 else return i end end return i end function Animation:update(dt) if self.status ~= "playing" then return end self.timer = self.timer + dt local loops = math.floor(self.timer / self.totalDuration) if loops ~= 0 then self.timer = self.timer - self.totalDuration * loops local f = type(self.onLoop) == 'function' and self.onLoop or self[self.onLoop] f(self, loops) end self.position = seekFrameIndex(self.intervals, self.timer) end function Animation:pause() self.status = "paused" end function Animation:gotoFrame(position) self.position = position self.timer = self.intervals[self.position] end function Animation:pauseAtEnd() self.position = #self.frames self.timer = self.totalDuration self:pause() end function Animation:pauseAtStart() self.position = 1 self.timer = 0 self:pause() end function Animation:resume() self.status = "playing" end function Animation:draw(image, x, y, r, sx, sy, ox, oy, kx, ky) love.graphics.draw(image, self:getFrameInfo(x, y, r, sx, sy, ox, oy, kx, ky)) end function Animation:getFrameInfo(x, y, r, sx, sy, ox, oy, kx, ky) local frame = self.frames[self.position] if self.flippedH or self.flippedV then r,sx,sy,ox,oy,kx,ky = r or 0, sx or 1, sy or 1, ox or 0, oy or 0, kx or 0, ky or 0 local _,_,w,h = frame:getViewport() if self.flippedH then sx = sx * -1 ox = w - ox kx = kx * -1 ky = ky * -1 end if self.flippedV then sy = sy * -1 oy = h - oy kx = kx * -1 ky = ky * -1 end end return frame, x, y, r, sx, sy, ox, oy, kx, ky end function Animation:getDimensions() local _,_,w,h = self.frames[self.position]:getViewport() return w,h end ----------------------------------------------------------- anim8.newGrid = newGrid anim8.newAnimation = newAnimation return anim8
mit
DarkstarProject/darkstar
scripts/globals/spells/cure_iv.lua
6
4999
----------------------------------------- -- Spell: Cure IV -- Restores target's HP. ----------------------------------------- require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/magic") require("scripts/globals/msg") ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0 end function onSpellCast(caster,target,spell) local divisor = 0 local constant = 0 local basepower = 0 local power = 0 local basecure = 0 local final = 0 local minCure = 270 if (USE_OLD_CURE_FORMULA == true) then power = getCurePowerOld(caster) divisor = 0.6666 constant = 165 if (power > 460) then divisor = 6.5 constant = 354.6666 elseif (power > 220) then divisor = 2 constant = 275 end else power = getCurePower(caster) if (power < 200) then divisor = 1 constant = 270 basepower = 70 elseif (power < 300) then divisor = 2 constant = 400 basepower = 200 elseif (power < 400) then divisor = 10/7 constant = 450 basepower = 300 elseif (power < 700) then divisor = 2.5 constant = 520 basepower = 400 else divisor = 999999 constant = 640 basepower = 0 end end if (target:getAllegiance() == caster:getAllegiance() and (target:getObjType() == dsp.objType.PC or target:getObjType() == dsp.objType.MOB)) then if (USE_OLD_CURE_FORMULA == true) then basecure = getBaseCureOld(power,divisor,constant) else basecure = getBaseCure(power,divisor,constant,basepower) end final = getCureFinal(caster,spell,basecure,minCure,false) if (caster:hasStatusEffect(dsp.effect.AFFLATUS_SOLACE) and target:hasStatusEffect(dsp.effect.STONESKIN) == false) then local solaceStoneskin = 0 local equippedBody = caster:getEquipID(dsp.slot.BODY) if (equippedBody == 11186) then solaceStoneskin = math.floor(final * 0.30) elseif (equippedBody == 11086) then solaceStoneskin = math.floor(final * 0.35) else solaceStoneskin = math.floor(final * 0.25) end solaceStoneskin = solaceStoneskin * (1 + caster:getMerit(dsp.merit.ANIMUS_SOLACE)/100) target:addStatusEffect(dsp.effect.STONESKIN,solaceStoneskin,0,25,0,0,1) end final = final + (final * (target:getMod(dsp.mod.CURE_POTENCY_RCVD)/100)) --Applying server mods.... final = final * CURE_POWER local diff = (target:getMaxHP() - target:getHP()) if (final > diff) then final = diff end target:addHP(final) target:wakeUp() caster:updateEnmityFromCure(target,final) else if (target:isUndead()) then spell:setMsg(dsp.msg.basic.MAGIC_DMG) local params = {} params.dmg = minCure params.multiplier = 1 params.skillType = dsp.skill.HEALING_MAGIC params.attribute = dsp.mod.MND params.hasMultipleTargetReduction = false local dmg = calculateMagicDamage(caster, target, spell, params)*0.5 local params = {} params.diff = caster:getStat(dsp.mod.MND)-target:getStat(dsp.mod.MND) params.attribute = dsp.mod.MND params.skillType = dsp.skill.HEALING_MAGIC params.bonus = 1.0 local resist = applyResistance(caster, target, spell, params) dmg = dmg*resist dmg = addBonuses(caster,spell,target,dmg) dmg = adjustForTarget(target,dmg,spell:getElement()) dmg = finalMagicAdjustments(caster,target,spell,dmg) final = dmg target:takeDamage(final, caster, dsp.attackType.MAGICAL, dsp.damageType.LIGHT) target:updateEnmityFromDamage(caster,final) elseif (caster:getObjType() == dsp.objType.PC) then spell:setMsg(dsp.msg.basic.MAGIC_NO_EFFECT) else -- e.g. monsters healing themselves. if (USE_OLD_CURE_FORMULA == true) then basecure = getBaseCureOld(power,divisor,constant) else basecure = getBaseCure(power,divisor,constant,basepower) end final = getCureFinal(caster,spell,basecure,minCure,false) local diff = (target:getMaxHP() - target:getHP()) if (final > diff) then final = diff end target:addHP(final) end end local mpBonusPercent = (final*caster:getMod(dsp.mod.CURE2MP_PERCENT))/100 if (mpBonusPercent > 0) then caster:addMP(mpBonusPercent) end return final end
gpl-3.0
DarkstarProject/darkstar
scripts/zones/Windurst_Woods/npcs/Bopa_Greso.lua
9
1153
----------------------------------- -- Area: Windurst Woods -- NPC: Bopa Greso -- Type: Standard NPC -- !pos 59.773 -6.249 216.766 241 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- require("scripts/globals/quests") ----------------------------------- function onTrade(player,npc,trade) end function onTrigger(player,npc) local thickAsThieves = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.AS_THICK_AS_THIEVES) local thickAsThievesCS = player:getCharVar("thickAsThievesCS") if thickAsThieves == QUEST_ACCEPTED then player:startEvent(506) if thickAsThievesCS == 1 then player:setCharVar("thickAsThievesCS", 2) elseif thickAsThievesCS == 3 then player:setCharVar("thickAsThievesCS", 4) local rand1 = math.random(2, 7) player:setCharVar("thickAsThievesGrapplingCS", rand1) player:setCharVar("thickAsThievesGamblingCS", 1) end else player:startEvent(77) -- standard cs end end function onEventUpdate(player,csid,option) end function onEventFinish(player,csid,option) end
gpl-3.0
marcel-sch/luci
applications/luci-app-diag-devinfo/luasrc/model/cbi/luci_diag/smap_devinfo_config.lua
61
1072
-- Copyright 2009 Daniel Dickinson -- Licensed to the public under the Apache License 2.0. require("luci.controller.luci_diag.devinfo_common") m = Map("luci_devinfo", translate("SIP Device Scanning Configuration"), translate("Configure scanning for supported SIP devices on specified networks. Decreasing \'Timeout\', \'Repeat Count\', and/or \'Sleep Between Requests\' may speed up scans, but also may fail to find some devices.")) s = m:section(SimpleSection, "", translate("Use Configuration")) b = s:option(DummyValue, "_scans", translate("Perform Scans (this can take a few minutes)")) b.value = "" b.titleref = luci.dispatcher.build_url("admin", "status", "smap_devinfo") scannet = m:section(TypedSection, "smap_scannet", translate("Scanning Configuration"), translate("Networks to scan for supported devices")) scannet.addremove = true scannet.anonymous = false local ports ports = scannet:option(Value, "ports", translate("Ports")) ports.optional = true ports.rmempty = true luci.controller.luci_diag.devinfo_common.config_devinfo_scan(m, scannet) return m
apache-2.0
ungarscool1/HL2RP
hl2rp/gamemode/modules/language/sh_interface.lua
13
4169
DarkRP.addLanguage = DarkRP.stub{ name = "addLanguage", description = "Create a language/translation.", parameters = { { name = "Language name", description = "The short name of the language (\"en\" is English). Make sure the language name fits a possible value for gmod_language!", type = "string", optional = false }, { name = "Language contents", description = "A table that contains the translation sentences. Look at sh_english.lua for an example.", type = "table", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.addPhrase = DarkRP.stub{ name = "addPhrase", description = "Add a phrase to the existing translation.", parameters = { { name = "Language name", description = "The short name of the language (\"en\" is English). Make sure the language name fits a possible value for gmod_language!", type = "string", optional = false }, { name = "key", description = "The name of the translated phrase.", type = "string", optional = false }, { name = "translation", description = "The translation of the phrase.", type = "string", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.getPhrase = DarkRP.stub{ name = "getPhrase", description = "Get a phrase from the selected language.", parameters = { { name = "key", description = "The name of the translated phrase.", type = "string", optional = false }, { name = "Phrase parameters", description = "Some phrases need extra information, like in \"PLAYERNAME just won the lottery!\". Not filling in the phrase parameters will cause errors.", type = "vararg", optional = false } }, returns = { { name = "phrase", description = "The formatted phrase.", type = "string" } }, metatable = DarkRP } DarkRP.getMissingPhrases = DarkRP.stub{ name = "getMissingPhrases", description = "Get all the phrases a language is missing.", parameters = { { name = "languageCode", description = "The language code of the language. For English this is \"en\".", type = "string", optional = true } }, returns = { { name = "missingPhrases", description = "All the missing phrases formatted in such way that you can copy and paste it in your language file.", type = "string" } }, metatable = DarkRP } DarkRP.addChatCommandsLanguage = DarkRP.stub{ name = "addChatCommandsLanguage", description = "Add a translation table for chat command descriptions. See darkrpmod/lua/darkrp_language/chatcommands.lua for an example.", parameters = { { name = "languageCode", description = "The language code of the language. For English this is \"en\".", type = "string", optional = false }, { name = "translations", description = "Key-value table with chat command strings as keys and their translation as value.", type = "table", optional = false } }, returns = { }, metatable = DarkRP } DarkRP.getChatCommandDescription = DarkRP.stub{ name = "getChatCommandDescription", description = "Get the translated description of a chat command.", parameters = { { name = "command", description = "The chat command string.", type = "string", optional = false } }, returns = { { name = "description", description = "The translated chat command description.", type = "string" } }, metatable = DarkRP }
agpl-3.0
8devices/carambola2-luci
applications/luci-statistics/luasrc/model/cbi/luci_statistics/iwinfo.lua
78
1089
--[[ Luci configuration model for statistics - collectd interface plugin configuration (c) 2011 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local m, s, o m = Map("luci_statistics", translate("Wireless iwinfo Plugin Configuration"), translate("The iwinfo plugin collects statistics about wireless signal strength, noise and quality.")) s = m:section(NamedSection, "collectd_iwinfo", "luci_statistics") o = s:option(Flag, "enable", translate("Enable this plugin")) o.default = 0 o = s:option(Value, "Interfaces", translate("Monitor interfaces"), translate("Leave unselected to automatically determine interfaces to monitor.")) o.template = "cbi/network_ifacelist" o.widget = "checkbox" o.nocreate = true o:depends("enable", 1) o = s:option(Flag, "IgnoreSelected", translate("Monitor all except specified")) o.default = 0 o:depends("enable", 1) return m
apache-2.0
marcel-sch/luci
protocols/luci-proto-ppp/luasrc/model/cbi/admin_network/proto_ppp.lua
47
3692
-- Copyright 2011 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local map, section, net = ... local device, username, password local ipv6, defaultroute, metric, peerdns, dns, keepalive_failure, keepalive_interval, demand, mtu device = section:taboption("general", Value, "device", translate("Modem device")) device.rmempty = false local device_suggestions = nixio.fs.glob("/dev/tty*S*") or nixio.fs.glob("/dev/tts/*") if device_suggestions then local node for node in device_suggestions do device:value(node) end end username = section:taboption("general", Value, "username", translate("PAP/CHAP username")) password = section:taboption("general", Value, "password", translate("PAP/CHAP password")) password.password = true if luci.model.network:has_ipv6() then ipv6 = section:taboption("advanced", ListValue, "ipv6") ipv6:value("auto", translate("Automatic")) ipv6:value("0", translate("Disabled")) ipv6:value("1", translate("Manual")) ipv6.default = "auto" end defaultroute = section:taboption("advanced", Flag, "defaultroute", translate("Use default gateway"), translate("If unchecked, no default route is configured")) defaultroute.default = defaultroute.enabled metric = section:taboption("advanced", Value, "metric", translate("Use gateway metric")) metric.placeholder = "0" metric.datatype = "uinteger" metric:depends("defaultroute", defaultroute.enabled) peerdns = section:taboption("advanced", Flag, "peerdns", translate("Use DNS servers advertised by peer"), translate("If unchecked, the advertised DNS server addresses are ignored")) peerdns.default = peerdns.enabled dns = section:taboption("advanced", DynamicList, "dns", translate("Use custom DNS servers")) dns:depends("peerdns", "") dns.datatype = "ipaddr" dns.cast = "string" keepalive_failure = section:taboption("advanced", Value, "_keepalive_failure", translate("LCP echo failure threshold"), translate("Presume peer to be dead after given amount of LCP echo failures, use 0 to ignore failures")) function keepalive_failure.cfgvalue(self, section) local v = m:get(section, "keepalive") if v and #v > 0 then return tonumber(v:match("^(%d+)[ ,]+%d+") or v) end end keepalive_failure.placeholder = "0" keepalive_failure.datatype = "uinteger" keepalive_interval = section:taboption("advanced", Value, "_keepalive_interval", translate("LCP echo interval"), translate("Send LCP echo requests at the given interval in seconds, only effective in conjunction with failure threshold")) function keepalive_interval.cfgvalue(self, section) local v = m:get(section, "keepalive") if v and #v > 0 then return tonumber(v:match("^%d+[ ,]+(%d+)")) end end function keepalive_interval.write(self, section, value) local f = tonumber(keepalive_failure:formvalue(section)) or 0 local i = tonumber(value) or 5 if i < 1 then i = 1 end if f > 0 then m:set(section, "keepalive", "%d %d" %{ f, i }) else m:del(section, "keepalive") end end keepalive_interval.remove = keepalive_interval.write keepalive_failure.write = keepalive_interval.write keepalive_failure.remove = keepalive_interval.write keepalive_interval.placeholder = "5" keepalive_interval.datatype = "min(1)" demand = section:taboption("advanced", Value, "demand", translate("Inactivity timeout"), translate("Close inactive connection after the given amount of seconds, use 0 to persist connection")) demand.placeholder = "0" demand.datatype = "uinteger" mtu = section:taboption("advanced", Value, "mtu", translate("Override MTU")) mtu.placeholder = "1500" mtu.datatype = "max(9200)"
apache-2.0
Fenix-XI/Fenix
scripts/zones/Qufim_Island/npcs/Matica_RK.lua
13
3323
----------------------------------- -- Area: Qufim Island -- NPC: Matica, R.K. -- Type: Border Conquest Guards -- @pos 179.093 -21.575 -15.282 126 ----------------------------------- package.loaded["scripts/zones/Qufim_Island/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Qufim_Island/TextIDs"); local guardnation = SANDORIA; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = QUFIMISLAND; local csid = 0x7ffa; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
gdewald/Sputter
dev/premake/premake/tests/test_string.lua
84
1550
-- -- tests/test_string.lua -- Automated test suite for the new string functions. -- Copyright (c) 2008 Jason Perkins and the Premake project -- T.string = { } -- -- string.endswith() tests -- function T.string.endswith_ReturnsTrue_OnMatch() test.istrue(string.endswith("Abcdef", "def")) end function T.string.endswith_ReturnsFalse_OnMismatch() test.isfalse(string.endswith("Abcedf", "efg")) end function T.string.endswith_ReturnsFalse_OnLongerNeedle() test.isfalse(string.endswith("Abc", "Abcdef")) end function T.string.endswith_ReturnsFalse_OnNilHaystack() test.isfalse(string.endswith(nil, "ghi")) end function T.string.endswith_ReturnsFalse_OnNilNeedle() test.isfalse(string.endswith("Abc", nil)) end function T.string.endswith_ReturnsTrue_OnExactMatch() test.istrue(string.endswith("/", "/")) end -- -- string.explode() tests -- function T.string.explode_ReturnsParts_OnValidCall() test.isequal({"aaa","bbb","ccc"}, string.explode("aaa/bbb/ccc", "/", true)) end -- -- string.startswith() tests -- function T.string.startswith_OnMatch() test.istrue(string.startswith("Abcdef", "Abc")) end function T.string.startswith_OnMismatch() test.isfalse(string.startswith("Abcdef", "ghi")) end function T.string.startswith_OnLongerNeedle() test.isfalse(string.startswith("Abc", "Abcdef")) end function T.string.startswith_OnEmptyHaystack() test.isfalse(string.startswith("", "Abc")) end function T.string.startswith_OnEmptyNeedle() test.istrue(string.startswith("Abcdef", "")) end
mit
gdewald/Sputter
dev/premake/premake/tests/actions/vstudio/vc2010/test_filters.lua
47
4151
-- -- tests/actions/vstudio/vc2010/test_filters.lua -- Validate generation of filter blocks in Visual Studio 2010 C/C++ projects. -- Copyright (c) 2011 Jason Perkins and the Premake project -- T.vs2010_filters = { } local suite = T.vs2010_filters local vc2010 = premake.vstudio.vc2010 -- -- Setup/teardown -- local sln, prj local os_uuid function suite.setup() os_uuid = os.uuid os.uuid = function() return "00112233-4455-6677-8888-99AABBCCDDEE" end _ACTION = "vs2010" sln, prj = test.createsolution() end function suite.teardown() os.uuid = os_uuid end local function prepare() premake.bake.buildconfigs() sln.vstudio_configs = premake.vstudio.buildconfigs(sln) end -- -- Filter identifiers sections -- function suite.UniqueIdentifiers_IsEmpty_OnRootFilesOnly() files { "hello.c", "goodbye.c" } prepare() vc2010.filteridgroup(prj) test.isemptycapture() end function suite.UniqueIdentifiers_MergeCommonSubfolders() files { "src/hello.c", "src/goodbye.c" } prepare() vc2010.filteridgroup(prj) test.capture [[ <ItemGroup> <Filter Include="src"> <UniqueIdentifier>{00112233-4455-6677-8888-99AABBCCDDEE}</UniqueIdentifier> </Filter> </ItemGroup> ]] end function suite.UniqueIdentifiers_ListAllSubfolders() files { "src/hello.c", "src/departures/goodbye.c" } prepare() vc2010.filteridgroup(prj) test.capture [[ <ItemGroup> <Filter Include="src"> <UniqueIdentifier>{00112233-4455-6677-8888-99AABBCCDDEE}</UniqueIdentifier> </Filter> <Filter Include="src\departures"> <UniqueIdentifier>{00112233-4455-6677-8888-99AABBCCDDEE}</UniqueIdentifier> </Filter> </ItemGroup> ]] end function suite.UniqueIdentifiers_ListVpaths() files { "hello.c", "goodbye.c" } vpaths { ["Source Files"] = "**.c" } prepare() vc2010.filteridgroup(prj) test.capture [[ <ItemGroup> <Filter Include="Source Files"> <UniqueIdentifier>{00112233-4455-6677-8888-99AABBCCDDEE}</UniqueIdentifier> </Filter> </ItemGroup> ]] end function suite.UniqueIdentifiers_ListRealAndVpaths() files { "hello.h", "goodbye.c" } vpaths { ["Source Files"] = "*.c", ["Header Files"] = "*.h" } prepare() vc2010.filteridgroup(prj) test.capture [[ <ItemGroup> <Filter Include="Header Files"> <UniqueIdentifier>{00112233-4455-6677-8888-99AABBCCDDEE}</UniqueIdentifier> </Filter> <Filter Include="Source Files"> <UniqueIdentifier>{00112233-4455-6677-8888-99AABBCCDDEE}</UniqueIdentifier> </Filter> </ItemGroup> ]] end -- -- File/filter assignment tests -- function suite.FileFilters_NoFilter_OnRootFile() files { "hello.c", "goodbye.c" } prepare() vc2010.filefiltergroup(prj, "ClCompile") test.capture [[ <ItemGroup> <ClCompile Include="hello.c" /> <ClCompile Include="goodbye.c" /> </ItemGroup> ]] end function suite.FileFilters_NoFilter_OnRealPath() files { "src/hello.c" } prepare() vc2010.filefiltergroup(prj, "ClCompile") test.capture [[ <ItemGroup> <ClCompile Include="src\hello.c"> <Filter>src</Filter> </ClCompile> </ItemGroup> ]] end function suite.FileFilters_HasFilter_OnVpath() files { "src/hello.c" } vpaths { ["Source Files"] = "**.c" } prepare() vc2010.filefiltergroup(prj, "ClCompile") test.capture [[ <ItemGroup> <ClCompile Include="src\hello.c"> <Filter>Source Files</Filter> </ClCompile> </ItemGroup> ]] end function suite.FileFilters_OnIncludeSection() files { "hello.c", "hello.h", "hello.rc", "hello.txt" } prepare() vc2010.filefiltergroup(prj, "ClInclude") test.capture [[ <ItemGroup> <ClInclude Include="hello.h" /> </ItemGroup> ]] end function suite.FileFilters_OnResourceSection() files { "hello.c", "hello.h", "hello.rc", "hello.txt" } prepare() vc2010.filefiltergroup(prj, "ResourceCompile") test.capture [[ <ItemGroup> <ResourceCompile Include="hello.rc" /> </ItemGroup> ]] end function suite.FileFilters_OnNoneSection() files { "hello.c", "hello.h", "hello.rc", "hello.txt" } prepare() vc2010.filefiltergroup(prj, "None") test.capture [[ <ItemGroup> <None Include="hello.txt" /> </ItemGroup> ]] end
mit
crunchuser/prosody-modules
mod_statsd/mod_statsd.lua
32
2429
-- Log common stats to statsd -- -- Copyright (C) 2014 Daurnimator -- -- This module is MIT/X11 licensed. local socket = require "socket" local iterators = require "util.iterators" local jid = require "util.jid" local options = module:get_option("statsd") or {} -- Create UDP socket to statsd server local sock = socket.udp() sock:setpeername(options.hostname or "127.0.0.1", options.port or 8125) -- Metrics are namespaced by ".", and seperated by newline function clean(s) return (s:gsub("[%.:\n]", "_")) end -- A 'safer' send function to expose function send(s) return sock:send(s) end -- prefix should end in "." local prefix = (options.prefix or "prosody") .. "." if not options.no_host then prefix = prefix .. clean(module.host) .. "." end -- Track users as they bind/unbind -- count bare sessions every time, as we have no way to tell if it's a new bare session or not module:hook("resource-bind", function(event) send(prefix.."bare_sessions:"..iterators.count(pairs(bare_sessions)).."|g") send(prefix.."full_sessions:+1|g") end, 1) module:hook("resource-unbind", function(event) send(prefix.."bare_sessions:"..iterators.count(pairs(bare_sessions)).."|g") send(prefix.."full_sessions:-1|g") end, 1) -- Track MUC occupants as they join/leave module:hook("muc-occupant-joined", function(event) send(prefix.."n_occupants:+1|g") local room_node = jid.split(event.room.jid) send(prefix..clean(room_node)..".occupants:+1|g") end) module:hook("muc-occupant-left", function(event) send(prefix.."n_occupants:-1|g") local room_node = jid.split(event.room.jid) send(prefix..clean(room_node)..".occupants:-1|g") end) -- Misc other MUC module:hook("muc-broadcast-message", function(event) send(prefix.."broadcast-message:1|c") local room_node = jid.split(event.room.jid) send(prefix..clean(room_node)..".broadcast-message:1|c") end) module:hook("muc-invite", function(event) -- Total count send(prefix.."invite:1|c") local room_node = jid.split(event.room.jid) -- Counts per room send(prefix..clean(room_node)..".invite:1|c") -- Counts per recipient send(prefix..clean(event.stanza.attr.to)..".invited:1|c") end) module:hook("muc-decline", function(event) -- Total count send(prefix.."decline:1|c") local room_node = jid.split(event.room.jid) -- Counts per room send(prefix..clean(room_node)..".decline:1|c") -- Counts per sender send(prefix..clean(event.incoming.attr.from)..".declined:1|c") end)
mit
Fenix-XI/Fenix
scripts/globals/items/bowl_of_witch_stew.lua
18
1449
----------------------------------------- -- ID: 4344 -- Item: witch_stew -- Food Effect: 4hours, All Races ----------------------------------------- -- Magic Points 45 -- Strength -1 -- Mind 4 -- MP Recovered While Healing 4 -- Enmity -4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,4344); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_MP, 45); target:addMod(MOD_STR, -1); target:addMod(MOD_MND, 4); target:addMod(MOD_MPHEAL, 4); target:addMod(MOD_ENMITY, -4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_MP, 45); target:delMod(MOD_STR, -1); target:delMod(MOD_MND, 4); target:delMod(MOD_MPHEAL, 4); target:delMod(MOD_ENMITY, -4); end;
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Lower_Jeuno/npcs/Zauko.lua
1
5484
----------------------------------- -- Area: Lower Jeuno -- NPC: Zauko -- Involved in Quests: Save the Clock Tower, Community Service -- @zone 245 -- @pos -3 0 11 ----------------------------------- package.loaded["scripts/zones/Lower_Jeuno/TextIDs"] = nil; package.loaded["scripts/globals/settings"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Lower_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) ----- Save The Clock Tower Quest ----- if (trade:hasItemQty(555,1) == true and trade:getItemCount() == 1) then a = player:getVar("saveTheClockTowerNPCz2"); -- NPC Zone2 if (a == 0 or (a ~= 256 and a ~= 288 and a ~= 320 and a ~= 384 and a ~= 768 and a ~= 352 and a ~= 896 and a ~= 416 and a ~= 832 and a ~= 448 and a ~= 800 and a ~= 480 and a ~= 864 and a ~= 928 and a ~= 960 and a ~= 992)) then player:startEvent(0x0032,10 - player:getVar("saveTheClockTowerVar")); -- "Save the Clock Tower" Quest end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local hour = VanadielHour(); local cService = player:getVar("cService"); questServerVar = GetServerVariable("[JEUNO]CommService"); ----- Community Service Quest ----- -- The reason for all the Default Dialogue "else"s is because of all the different checks needed and to keep default dialogue -- If they're not there then the player will keep triggering the Quest Complete (Repeat) Cutscene -- Please leave them here unless you can find a way to fix this but the quest as it should do. -- Quest Start -- if (player:getQuestStatus(JEUNO,COMMUNITY_SERVICE) == QUEST_AVAILABLE and player:getFameLevel(JEUNO) >=1) then if (hour >= 18 and hour < 21) then if (questServerVar == 0) then player:startEvent(0x0074,questServerVar+1); -- Quest Start Dialogue (NOTE: The Cutscene says somebody else is working on it but it still adds the quest) else player:startEvent(0x0074,questServerVar); end else player:startEvent(0x0076); -- Default Dialogue end -- Task Failed -- elseif (player:getQuestStatus(JEUNO,COMMUNITY_SERVICE) == QUEST_ACCEPTED) then if (cService >= 1 and cService < 12 == true) then -- If the quest is accepted but all lamps are NOT lit if (hour >= 18 and hour < 23) then player:startEvent(0x0077); -- Task Failed Dialogue else player:startEvent(0x0076); end -- Quest Complete -- else player:startEvent(0x0075); -- Quest Complete Dialogue end -- Repeat Quest -- elseif (player:getQuestStatus(JEUNO,COMMUNITY_SERVICE) == QUEST_COMPLETED and cService == 18) then if (hour >= 18 and hour < 21) then player:startEvent(0x0074,1) -- Quest Start (Repeat) else player:startEvent(0x0076); -- Default Dialogue end -- Repeat Quest Task Failed -- elseif (player:getQuestStatus(JEUNO,COMMUNITY_SERVICE) == QUEST_COMPLETED) then if (cService >= 14 and cService < 24 == true) then if (hour >= 18 and hour < 23) then -- If Quest Repeat is accepted but lamps are not lit player:startEvent(0x0077); -- Task Failed Dialogue end elseif (player:getQuestStatus(JEUNO,COMMUNITY_SERVICE) == QUEST_COMPLETED and cService == 0) then player:startEvent(0x0076); -- Repeat Quest Complete -- else player:startEvent(0x0071); -- Quest Complete (Repeat) end else player:startEvent(0x0076); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); -- ClockTower Quest -- if (csid == 0x0032) then player:setVar("saveTheClockTowerVar",player:getVar("saveTheClockTowerVar") + 1); player:setVar("saveTheClockTowerNPCz2",player:getVar("saveTheClockTowerNPCz2") + 256); ---- Community Service Quest ---- elseif (csid == 0x0074 and option == 0) then -- Quest Start if (questServerVar == 0) then player:addQuest(JEUNO,COMMUNITY_SERVICE); SetServerVariable("[JEUNO]CommService",1); end elseif (csid == 0x0075) then -- Quest Finish player:completeQuest(JEUNO,COMMUNITY_SERVICE); player:addFame(JEUNO,30); player:setVar("cService",13) player:addTitle(TORCHBEARER); elseif (csid == 0x0071) then -- Quest Finish (Repeat) player:addKeyItem(LAMP_LIGHTERS_MEMBERSHIP_CARD); -- Lamp Lighter's Membership Card player:messageSpecial(KEYITEM_OBTAINED,LAMP_LIGHTERS_MEMBERSHIP_CARD); player:addFame(JEUNO,15); player:setVar("cService",0); end end;
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Upper_Jeuno/npcs/Zekobi-Morokobi.lua
13
1053
----------------------------------- -- Area: Upper Jeuno -- NPC: Zekobi-Morokobi -- Type: Standard NPC -- @zone: 244 -- @pos 41.258 -5.999 -74.105 -- -- Auto-Script: Requires Verification (Verfied by Brawndo) ----------------------------------- package.loaded["scripts/zones/Upper_Jeuno/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0057); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
eugeneia/snabbswitch
lib/ljsyscall/syscall/netbsd/fcntl.lua
24
1318
-- NetBSD fcntl local require, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, table, string = require, error, assert, tonumber, tostring, setmetatable, pairs, ipairs, unpack, rawget, rawset, pcall, type, table, string local function init(types) local c = require "syscall.netbsd.constants" local ffi = require "ffi" local t, pt, s = types.t, types.pt, types.s local h = require "syscall.helpers" local ctobool, booltoc = h.ctobool, h.booltoc local fcntl = { commands = { [c.F.SETFL] = function(arg) return c.O[arg] end, [c.F.SETFD] = function(arg) return c.FD[arg] end, [c.F.GETLK] = t.flock, [c.F.SETLK] = t.flock, [c.F.SETLKW] = t.flock, [c.F.SETNOSIGPIPE] = function(arg) return booltoc(arg) end, }, ret = { [c.F.DUPFD] = function(ret) return t.fd(ret) end, [c.F.DUPFD_CLOEXEC] = function(ret) return t.fd(ret) end, [c.F.GETFD] = function(ret) return tonumber(ret) end, [c.F.GETFL] = function(ret) return tonumber(ret) end, [c.F.GETOWN] = function(ret) return tonumber(ret) end, [c.F.GETLK] = function(ret, arg) return arg end, [c.F.MAXFD] = function(ret) return tonumber(ret) end, [c.F.GETNOSIGPIPE] = function(ret) return ctobool(ret) end, } } return fcntl end return {init = init}
apache-2.0
Fenix-XI/Fenix
scripts/zones/Cape_Teriggan/npcs/Salimardi_RK.lua
13
3309
----------------------------------- -- Area: Cape Teriggan -- NPC: Bright Moon -- Type: Outpost Conquest Guards -- @pos -185 7 -63 113 ----------------------------------- package.loaded["scripts/zones/Cape_Teriggan/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Cape_Teriggan/TextIDs"); local guardnation = SANDORIA; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 3; -- 1: city, 2: foreign, 3: outpost, 4: border local region = VOLLBOW; local csid = 0x7ffb; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
U-MA/mal
lua/step9_try.lua
40
5971
#!/usr/bin/env lua local table = require('table') local readline = require('readline') local utils = require('utils') local types = require('types') local reader = require('reader') local printer = require('printer') local Env = require('env') local core = require('core') local List, Vector, HashMap = types.List, types.Vector, types.HashMap -- read function READ(str) return reader.read_str(str) end -- eval function is_pair(x) return types._sequential_Q(x) and #x > 0 end function quasiquote(ast) if not is_pair(ast) then return types.List:new({types.Symbol:new("quote"), ast}) elseif types._symbol_Q(ast[1]) and ast[1].val == 'unquote' then return ast[2] elseif is_pair(ast[1]) and types._symbol_Q(ast[1][1]) and ast[1][1].val == 'splice-unquote' then return types.List:new({types.Symbol:new("concat"), ast[1][2], quasiquote(ast:slice(2))}) else return types.List:new({types.Symbol:new("cons"), quasiquote(ast[1]), quasiquote(ast:slice(2))}) end end function is_macro_call(ast, env) if types._list_Q(ast) and types._symbol_Q(ast[1]) and env:find(ast[1]) then local f = env:get(ast[1]) return types._malfunc_Q(f) and f.ismacro end end function macroexpand(ast, env) while is_macro_call(ast, env) do local mac = env:get(ast[1]) ast = mac.fn(unpack(ast:slice(2))) end return ast end function eval_ast(ast, env) if types._symbol_Q(ast) then return env:get(ast) elseif types._list_Q(ast) then return List:new(utils.map(function(x) return EVAL(x,env) end,ast)) elseif types._vector_Q(ast) then return Vector:new(utils.map(function(x) return EVAL(x,env) end,ast)) elseif types._hash_map_Q(ast) then local new_hm = {} for k,v in pairs(ast) do new_hm[EVAL(k, env)] = EVAL(v, env) end return HashMap:new(new_hm) else return ast end end function EVAL(ast, env) while true do --print("EVAL: "..printer._pr_str(ast,true)) if not types._list_Q(ast) then return eval_ast(ast, env) end -- apply list ast = macroexpand(ast, env) if not types._list_Q(ast) then return ast end local a0,a1,a2,a3 = ast[1], ast[2],ast[3],ast[4] local a0sym = types._symbol_Q(a0) and a0.val or "" if 'def!' == a0sym then return env:set(a1, EVAL(a2, env)) elseif 'let*' == a0sym then local let_env = Env:new(env) for i = 1,#a1,2 do let_env:set(a1[i], EVAL(a1[i+1], let_env)) end env = let_env ast = a2 -- TCO elseif 'quote' == a0sym then return a1 elseif 'quasiquote' == a0sym then ast = quasiquote(a1) -- TCO elseif 'defmacro!' == a0sym then local mac = EVAL(a2, env) mac.ismacro = true return env:set(a1, mac) elseif 'macroexpand' == a0sym then return macroexpand(a1, env) elseif 'try*' == a0sym then local exc, result = nil, nil xpcall(function() result = EVAL(a1, env) end, function(err) exc = err end) if exc ~= nil then if types._malexception_Q(exc) then exc = exc.val end if a2 and a2[1].val == 'catch*' then result = EVAL(a2[3], Env:new(env, {a2[2]}, {exc})) else types.throw(exc) end end return result elseif 'do' == a0sym then local el = eval_ast(ast:slice(2,#ast-1), env) ast = ast[#ast] -- TCO elseif 'if' == a0sym then local cond = EVAL(a1, env) if cond == types.Nil or cond == false then if a3 then ast = a3 else return types.Nil end -- TCO else ast = a2 -- TCO end elseif 'fn*' == a0sym then return types.MalFunc:new(function(...) return EVAL(a2, Env:new(env, a1, arg)) end, a2, env, a1) else local args = eval_ast(ast, env) local f = table.remove(args, 1) if types._malfunc_Q(f) then ast = f.ast env = Env:new(f.env, f.params, args) -- TCO else return f(unpack(args)) end end end end -- print function PRINT(exp) return printer._pr_str(exp, true) end -- repl local repl_env = Env:new() function rep(str) return PRINT(EVAL(READ(str),repl_env)) end -- core.lua: defined using Lua for k,v in pairs(core.ns) do repl_env:set(types.Symbol:new(k), v) end repl_env:set(types.Symbol:new('eval'), function(ast) return EVAL(ast, repl_env) end) repl_env:set(types.Symbol:new('*ARGV*'), types.List:new(types.slice(arg,2))) -- core.mal: defined using mal rep("(def! not (fn* (a) (if a false true)))") rep("(def! load-file (fn* (f) (eval (read-string (str \"(do \" (slurp f) \")\")))))") rep("(defmacro! cond (fn* (& xs) (if (> (count xs) 0) (list 'if (first xs) (if (> (count xs) 1) (nth xs 1) (throw \"odd number of forms to cond\")) (cons 'cond (rest (rest xs)))))))") rep("(defmacro! or (fn* (& xs) (if (empty? xs) nil (if (= 1 (count xs)) (first xs) `(let* (or_FIXME ~(first xs)) (if or_FIXME or_FIXME (or ~@(rest xs))))))))") function print_exception(exc) if exc then if types._malexception_Q(exc) then exc = printer._pr_str(exc.val, true) end print("Error: " .. exc) print(debug.traceback()) end end if #arg > 0 and arg[1] == "--raw" then readline.raw = true table.remove(arg,1) end if #arg > 0 then xpcall(function() rep("(load-file \""..arg[1].."\")") end, print_exception) os.exit(0) end while true do line = readline.readline("user> ") if not line then break end xpcall(function() print(rep(line)) end, print_exception) end
mpl-2.0
DarkstarProject/darkstar
scripts/globals/aftermath.lua
11
15721
----------------------------------- -- Aftermath handling ----------------------------------- require("scripts/globals/common") require("scripts/globals/status") require("scripts/globals/weaponskillids") dsp = dsp or {} dsp.aftermath = {} dsp.aftermath.type = { RELIC = 1, MYTHIC = 2, EMPYREAN = 3, } -- TODO: Add Aeonic ------------------------------------- -- HELPERS : For aftermath eyes onry ------------------------------------- local getTier1RelicDuration = function(tp) return math.floor(tp * 0.02) end local getTier2RelicDuration = function(tp) return math.floor(tp * 0.06) end dsp.aftermath.effects = { ----------------------------------- -- Tier 1 Relic ----------------------------------- [1] = { mods = { dsp.mod.SUBTLE_BLOW, 10 }, duration = getTier1RelicDuration }, -- Spharai [2] = { mods = { dsp.mod.CRITHITRATE, 5 }, duration = getTier1RelicDuration }, -- Mandau [3] = { mods = { dsp.mod.REGEN, 10 }, duration = getTier1RelicDuration }, -- Excalibur [4] = { mods = { dsp.mod.CRITHITRATE, 5 }, duration = getTier1RelicDuration }, -- Ragnarok [5] = { mods = { dsp.mod.ATTP, 10 }, duration = getTier1RelicDuration }, -- Guttler [6] = { mods = { dsp.mod.DMG, -20 }, duration = getTier1RelicDuration }, -- Bravura [7] = { mods = { dsp.mod.HASTE_GEAR, 1000 }, duration = getTier1RelicDuration }, -- Apocalypse [8] = { mods = { dsp.mod.SPIKES, dsp.subEffect.SHOCK_SPIKES, dsp.mod.SPIKES_DMG, 10 }, duration = getTier1RelicDuration }, -- Gungnir [9] = { mods = { dsp.mod.SUBTLE_BLOW, 10 }, duration = getTier1RelicDuration }, -- Kikoku [10] = { mods = { dsp.mod.STORETP, 7 }, duration = getTier1RelicDuration }, -- Amanomurakumo [11] = { mods = { dsp.mod.ACC, 20 }, duration = getTier1RelicDuration }, -- Mjollnir [12] = { mods = { dsp.mod.REFRESH, 8 }, duration = getTier1RelicDuration }, -- Claustrum [13] = { mods = { dsp.mod.RACC, 20 }, duration = getTier1RelicDuration }, -- Yoichinoyumi [14] = { mods = { dsp.mod.ENMITY, -20 }, duration = getTier1RelicDuration }, -- Annihilator ----------------------------------- -- Tier 2 Relic ----------------------------------- [15] = { mods = { dsp.mod.SUBTLE_BLOW, 10, dsp.mod.KICK_ATTACK, 15 }, duration = getTier2RelicDuration }, -- Spharai [16] = { mods = { dsp.mod.CRITHITRATE, 5, dsp.mod.CRIT_DMG_INCREASE, 5 }, duration = getTier2RelicDuration }, -- Mandau [17] = { mods = { dsp.mod.REGEN, 30, dsp.mod.REFRESH, 3 }, duration = getTier2RelicDuration }, -- Excalibur [18] = { mods = { dsp.mod.CRITHITRATE, 10, dsp.mod.ACC, 15 }, duration = getTier2RelicDuration }, -- Ragnarok [19] = { mods = { dsp.mod.ATTP, 10 }, duration = getTier2RelicDuration, includePets = true }, -- Guttler [20] = { mods = { dsp.mod.DMG, -20, dsp.mod.REGEN, 15 }, duration = getTier2RelicDuration }, -- Bravura [21] = { mods = { dsp.mod.HASTE_ABILITY, 1000, dsp.mod.ACC, 15 }, duration = getTier2RelicDuration }, -- Apocalypse [22] = { mods = { dsp.mod.SPIKES, dsp.subEffect.SHOCK_SPIKES, dsp.mod.SPIKES_DMG, 10, dsp.mod.ATTP, 5, dsp.mod.DOUBLE_ATTACK, 5 }, duration = getTier2RelicDuration }, -- Gungir [23] = { mods = { dsp.mod.SUBTLE_BLOW, 10, dsp.mod.ATTP, 10 }, duration = getTier2RelicDuration }, -- Kikoku [24] = { mods = { dsp.mod.STORETP, 10, dsp.mod.ZANSHIN, 10 }, duration = getTier2RelicDuration }, -- Amanomurakumo [25] = { mods = { dsp.mod.ACC, 20, dsp.mod.MACC, 20, dsp.mod.REFRESH, 5 }, duration = getTier2RelicDuration }, -- Mjollnir [26] = { mods = { dsp.mod.REFRESH, 15, dsp.mod.DMG, -20 }, duration = getTier2RelicDuration }, -- Claustrum [27] = { mods = { dsp.mod.RACC, 30, dsp.mod.SNAP_SHOT, 5 }, duration = getTier2RelicDuration }, -- Yoichinoyumi [28] = { mods = { dsp.mod.ENMITY, -25, dsp.mod.RATTP, 10 }, duration = getTier2RelicDuration }, -- Annihilator ----------------------------------- -- Tier 1 Mythic ----------------------------------- [29] = -- Conqueror, Glanzfaust, Vajra, Burtgang, Liberator, Aymur, Kogarasumaru, Nagi, Ryunohige, Nirvana, Kenkonken, Terpsichore { mods = { { dsp.mod.ACC, function(tp) return math.floor(tp / 100) end }, { dsp.mod.ATT, function(tp) return math.floor(2 * tp / 50 - 60) end }, { dsp.mod.MYTHIC_OCC_ATT_TWICE, function(tp) return 40 end } }, duration = { 60, 90, 120 } }, [30] = -- Yagrush, Carnwenhan { mods = { { dsp.mod.MACC, function(tp) return math.floor(tp / 100) end }, { dsp.mod.ACC, function(tp) return math.floor(tp / 100 - 10) end }, { dsp.mod.MYTHIC_OCC_ATT_TWICE, function(tp) return 40 end } }, duration = { 180, 90, 120 } }, [31] = -- Laevateinn, Murgleis, Tupsimati { mods = { { dsp.mod.MACC, function(tp) return math.floor(tp / 100) end }, { dsp.mod.MATT, function(tp) return math.floor(tp / 100) end }, { dsp.mod.MYTHIC_OCC_ATT_TWICE, function(tp) return 40 end } }, duration = { 180, 180, 120 } }, [32] = -- Tizona { mods = { { dsp.mod.ACC, function(tp) return math.floor(tp / 100) end }, { dsp.mod.MACC, function(tp) return math.floor(tp / 100 - 10) end }, { dsp.mod.MYTHIC_OCC_ATT_TWICE, function(tp) return 40 end } }, duration = { 60, 90, 120 } }, [33] = -- Gastraphetes, Death Penalty { mods = { { dsp.mod.RACC, function(tp) return math.floor(tp / 100) end }, { dsp.mod.RATT, function(tp) return math.floor(2 * tp / 50 - 60) end }, { dsp.mod.REM_OCC_DO_DOUBLE_DMG_RANGED, function(tp) return 40 end } }, duration = { 60, 90, 120 } }, ----------------------------------- -- Tier 2 Mythic ----------------------------------- [34] = -- Conqueror, Glanzfaust, Vajra, Burtgang, Liberator, Aymur, Kogarasumaru, Nagi, Ryunohige, Nirvana, Kenkonken, Terpsichore { mods = { { dsp.mod.ACC, function(tp) return math.floor(3 * tp / 200) end }, { dsp.mod.ATT, function(tp) return math.floor(3 * tp / 50 - 90) end }, { dsp.mod.MYTHIC_OCC_ATT_TWICE, function(tp) return 60 end } }, duration = { 90, 120, 180 } }, [35] = -- Yagrush, Carnwenhan { mods = { { dsp.mod.MACC, function(tp) return math.floor(3 * tp / 200) end }, { dsp.mod.ACC, function(tp) return math.floor(3 * tp / 200 - 15) end }, { dsp.mod.MYTHIC_OCC_ATT_TWICE, function(tp) return 60 end } }, duration = { 270, 120, 180 } }, [36] = -- Laevateinn, Murgleis, Tupsimati { mods = { { dsp.mod.MACC, function(tp) return math.floor(3 * tp / 200) end }, { dsp.mod.MATT, function(tp) return math.floor(tp / 50 - 20) end }, { dsp.mod.MYTHIC_OCC_ATT_TWICE, function(tp) return 60 end } }, duration = { 270, 270, 180 } }, [37] = -- Tizona { mods = { { dsp.mod.ACC, function(tp) return math.floor(3 * tp / 200) end }, { dsp.mod.MACC, function(tp) return math.floor(3 * tp / 200 - 15) end }, { dsp.mod.MYTHIC_OCC_ATT_TWICE, function(tp) return 60 end } }, duration = { 90, 120, 180 } }, [38] = -- Gastraphetes, Death Penalty { mods = { { dsp.mod.RACC, function(tp) return math.floor(tp / 50) end }, { dsp.mod.RATT, function(tp) return math.floor(3 * tp / 50 - 90) end }, { dsp.mod.REM_OCC_DO_DOUBLE_DMG_RANGED, function(tp) return 60 end } }, duration = { 90, 120, 180 } }, ----------------------------------- -- Tier 3 Mythic ----------------------------------- [39] = -- Conqueror, Glanzfaust, Vajra, Burtgang, Liberator, Aymur, Kogarasumaru, Nagi, Ryunohige, Nirvana, Kenkonken, Terpsichore { mods = { { dsp.mod.ACC, function(tp) return math.floor(tp / 50 + 10) end }, { dsp.mod.ATT, function(tp) return math.floor(tp * 0.6 - 80) end }, { dsp.mod.MYTHIC_OCC_ATT_TWICE, function(tp) return 40 end, dsp.mod.MYTHIC_OCC_ATT_THRICE, function(tp) return 20 end } }, duration = { 90, 120, 180 } }, [40] = -- Yagrush, Carnwenhan { mods = { { dsp.mod.MACC, function(tp) return math.floor(tp / 50 + 10) end }, { dsp.mod.ACC, function(tp) return math.floor(tp / 50 - 10) end }, { dsp.mod.MYTHIC_OCC_ATT_TWICE, function(tp) return 40 end, dsp.mod.MYTHIC_OCC_ATT_THRICE, function(tp) return 20 end } }, duration = { 270, 120, 180 } }, [41] = -- Laevateinn, Murgleis, Tupsimati { mods = { { dsp.mod.MACC, function(tp) return math.floor(tp / 50 + 10) end }, { dsp.mod.MATT, function(tp) return math.floor(tp / 50 - 10) end }, { dsp.mod.MYTHIC_OCC_ATT_TWICE, function(tp) return 40 end, dsp.mod.MYTHIC_OCC_ATT_THRICE, function(tp) return 20 end } }, duration = { 270, 270, 180 } }, [42] = -- Tizona { mods = { { dsp.mod.ACC, function(tp) return math.floor(tp / 50 + 10) end }, { dsp.mod.MACC, function(tp) return math.floor(tp / 50 - 10) end }, { dsp.mod.MYTHIC_OCC_ATT_TWICE, function(tp) return 40 end, dsp.mod.MYTHIC_OCC_ATT_THRICE, function(tp) return 20 end } }, duration = { 90, 120, 180 } }, [43] = -- Gastraphetes, Death Penalty { mods = { { dsp.mod.RACC, function(tp) return math.floor(tp / 50 + 10) end }, { dsp.mod.RATT, function(tp) return math.floor(tp * 0.6 - 80) end }, { dsp.mod.REM_OCC_DO_DOUBLE_DMG_RANGED, function(tp) return 40 end, dsp.mod.REM_OCC_DO_TRIPLE_DMG_RANGED, function(tp) return 20 end } }, duration = { 90, 120, 180 } }, ----------------------------------- -- Tier 1 Empyrean ----------------------------------- [44] = { mod = dsp.mod.REM_OCC_DO_DOUBLE_DMG, power = { 30, 40, 50 }, duration = { 30, 60, 90 } }, ----------------------------------- -- Tier 2 Empyrean ----------------------------------- [45] = { mod = dsp.mod.REM_OCC_DO_TRIPLE_DMG, power = { 30, 40, 50 }, duration = { 60, 120, 180 } } } dsp.aftermath.addStatusEffect = function(player, tp, weaponSlot, aftermathType) local weapon = player:getStorageItem(0, 0, weaponSlot) if not weapon then return end local id = weapon:getMod(dsp.mod.AFTERMATH) -- Verify the aftermath ID matches the aftermath Type local invalid = false switch (aftermathType) : caseof { -- Relic [1] = function(x) invalid = id > 28 end, -- Mythic [2] = function(x) invalid = id < 29 or id > 43 end, -- Empyrean [3] = function(x) invalid = id < 44 end } if invalid then return end local aftermath = dsp.aftermath.effects[id] if not aftermath then return end if not dsp.aftermath.canOverwrite(player, tp, id, aftermathType) then return end player:delStatusEffect(dsp.effect.AFTERMATH) switch (aftermathType) : caseof { -- Relic [1] = function(x) player:addStatusEffect(dsp.effect.AFTERMATH, id, 0, aftermath.duration(tp), 0, tp, aftermathType) end, -- Mythic [2] = function(x) local tier = math.floor(tp / 1000) local icon = dsp.effect["AFTERMATH_LV"..tier] player:addStatusEffectEx(dsp.effect.AFTERMATH, icon, id, 0, aftermath.duration[tier], 0, tp, aftermathType) end, -- Empyrean [3] = function(x) local tier = math.floor(tp / 1000) local icon = dsp.effect["AFTERMATH_LV"..tier] player:addStatusEffectEx(dsp.effect.AFTERMATH, icon, id, 0, aftermath.duration[tier], 0, tp, aftermathType) end } end ----------------------------------- -- Effect Power = Aftermath ID -- Effect SubPower = TP -- Effect Tier = Aftermath Type ----------------------------------- dsp.aftermath.onEffectGain = function(target, effect) local aftermath = dsp.aftermath.effects[effect:getPower()] switch (effect:getTier()) : caseof { -- Relic [1] = function(x) local pet = nil if aftermath.includePets then pet = target:getPet() end for i = 1, #aftermath.mods, 2 do target:addMod(aftermath.mods[i], aftermath.mods[i + 1]) if pet then pet:addMod(aftermath.mods[i], aftermath.mods[i + 1]) end end end, -- Mythic [2] = function(x) local tp = effect:getSubPower() local mods = aftermath.mods[math.floor(tp / 1000)] local pet = target:getPet() for i = 1, #mods, 2 do target:addMod(mods[i], mods[i + 1](tp)) if pet then pet:addMod(mods[i], mods[i + 1](tp)) end end end, -- Empyrean [3] = function(x) target:addMod(aftermath.mod, aftermath.power[math.floor(effect:getSubPower() / 1000)]) end } end dsp.aftermath.onEffectLose = function(target, effect) local aftermath = dsp.aftermath.effects[effect:getPower()] switch (effect:getTier()) : caseof { -- Relic [1] = function(x) local pet = nil if aftermath.includePets then pet = target:getPet() end for i = 1, #aftermath.mods, 2 do target:delMod(aftermath.mods[i], aftermath.mods[i + 1]) if pet then pet:delMod(aftermath.mods[i], aftermath.mods[i + 1]) end end end, -- Mythic [2] = function(x) local tp = effect:getSubPower() local mods = aftermath.mods[math.floor(tp / 1000)] local pet = target:getPet() for i = 1, #mods, 2 do target:delMod(mods[i], mods[i + 1](tp)) if pet then pet:delMod(mods[i], mods[i + 1](tp)) end end end, -- Empyrean [3] = function(x) target:delMod(aftermath.mod, aftermath.power[math.floor(effect:getSubPower() / 1000)]) end } end dsp.aftermath.canOverwrite = function(player, tp, aftermathId, aftermathType) local effect = player:getStatusEffect(dsp.effect.AFTERMATH) if not effect then return true end -- Empyrean > Mythic > Relic 'cause why not? if aftermathType < effect:getTier() then return false end local canOverwrite = false local aftermath = dsp.aftermath.effects[aftermathId] switch (aftermathType) : caseof { -- Relic [1] = function(x) local newDuration = aftermath.duration(tp) * 1000 canOverwrite = newDuration > effect:getTimeRemaining() end, -- Mythic [2] = function(x) local currentLevel = math.floor(effect:getSubPower() / 1000) local newLevel = math.floor(tp / 1000) canOverwrite = currentLevel == 1 or currentLevel < newLevel end, -- Empyrean [3] = function(x) local currentLevel = math.floor(effect:getSubPower() / 1000) local newLevel = math.floor(tp / 1000) canOverwrite = currentLevel == 1 or currentLevel < newLevel end, } return canOverwrite end
gpl-3.0
dualface/killpests
src/framework/cc/components/behavior/StateMachine.lua
22
9185
local Component = import("..Component") local StateMachine = class("StateMachine", Component) --[[-- port from Javascript State Machine Library https://github.com/jakesgordon/javascript-state-machine JS Version: 2.2.0 ]] StateMachine.VERSION = "2.2.0" -- the event transitioned successfully from one state to another StateMachine.SUCCEEDED = 1 -- the event was successfull but no state transition was necessary StateMachine.NOTRANSITION = 2 -- the event was cancelled by the caller in a beforeEvent callback StateMachine.CANCELLED = 3 -- the event is asynchronous and the caller is in control of when the transition occurs StateMachine.PENDING = 4 -- the event was failure StateMachine.FAILURE = 5 -- caller tried to fire an event that was innapropriate in the current state StateMachine.INVALID_TRANSITION_ERROR = "INVALID_TRANSITION_ERROR" -- caller tried to fire an event while an async transition was still pending StateMachine.PENDING_TRANSITION_ERROR = "PENDING_TRANSITION_ERROR" -- caller provided callback function threw an exception StateMachine.INVALID_CALLBACK_ERROR = "INVALID_CALLBACK_ERROR" StateMachine.WILDCARD = "*" StateMachine.ASYNC = "ASYNC" function StateMachine:ctor() StateMachine.super.ctor(self, "StateMachine") end function StateMachine:setupState(cfg) assert(type(cfg) == "table", "StateMachine:ctor() - invalid config") -- cfg.initial allow for a simple string, -- or an table with { state = "foo", event = "setup", defer = true|false } if type(cfg.initial) == "string" then self.initial_ = {state = cfg.initial} else self.initial_ = clone(cfg.initial) end self.terminal_ = cfg.terminal or cfg.final self.events_ = cfg.events or {} self.callbacks_ = cfg.callbacks or {} self.map_ = {} self.current_ = "none" self.inTransition_ = false if self.initial_ then self.initial_.event = self.initial_.event or "startup" self:addEvent_({name = self.initial_.event, from = "none", to = self.initial_.state}) end for _, event in ipairs(self.events_) do self:addEvent_(event) end if self.initial_ and not self.initial_.defer then self:doEvent(self.initial_.event) end return self.target_ end function StateMachine:isReady() return self.current_ ~= "none" end function StateMachine:getState() return self.current_ end function StateMachine:isState(state) if type(state) == "table" then for _, s in ipairs(state) do if s == self.current_ then return true end end return false else return self.current_ == state end end function StateMachine:canDoEvent(eventName) return not self.inTransition_ and (self.map_[eventName][self.current_] ~= nil or self.map_[eventName][StateMachine.WILDCARD] ~= nil) end function StateMachine:cannotDoEvent(eventName) return not self:canDoEvent(eventName) end function StateMachine:isFinishedState() return self:isState(self.terminal_) end function StateMachine:doEventForce(name, ...) local from = self.current_ local map = self.map_[name] local to = (map[from] or map[StateMachine.WILDCARD]) or from local args = {...} local event = { name = name, from = from, to = to, args = args, } if self.inTransition_ then self.inTransition_ = false end self:beforeEvent_(event) if from == to then self:afterEvent_(event) return StateMachine.NOTRANSITION end self.current_ = to self:enterState_(event) self:changeState_(event) self:afterEvent_(event) return StateMachine.SUCCEEDED end function StateMachine:doEvent(name, ...) assert(self.map_[name] ~= nil, string.format("StateMachine:doEvent() - invalid event %s", tostring(name))) local from = self.current_ local map = self.map_[name] local to = (map[from] or map[StateMachine.WILDCARD]) or from local args = {...} local event = { name = name, from = from, to = to, args = args, } if self.inTransition_ then self:onError_(event, StateMachine.PENDING_TRANSITION_ERROR, "event " .. name .. " inappropriate because previous transition did not complete") return StateMachine.FAILURE end if self:cannotDoEvent(name) then self:onError_(event, StateMachine.INVALID_TRANSITION_ERROR, "event " .. name .. " inappropriate in current state " .. self.current_) return StateMachine.FAILURE end if self:beforeEvent_(event) == false then return StateMachine.CANCELLED end if from == to then self:afterEvent_(event) return StateMachine.NOTRANSITION end event.transition = function() self.inTransition_ = false self.current_ = to -- this method should only ever be called once self:enterState_(event) self:changeState_(event) self:afterEvent_(event) return StateMachine.SUCCEEDED end event.cancel = function() -- provide a way for caller to cancel async transition if desired event.transition = nil self:afterEvent_(event) end self.inTransition_ = true local leave = self:leaveState_(event) if leave == false then event.transition = nil event.cancel = nil self.inTransition_ = false return StateMachine.CANCELLED elseif string.upper(tostring(leave)) == StateMachine.ASYNC then return StateMachine.PENDING else -- need to check in case user manually called transition() -- but forgot to return StateMachine.ASYNC if event.transition then return event.transition() else self.inTransition_ = false end end end function StateMachine:exportMethods() self:exportMethods_({ "setupState", "isReady", "getState", "isState", "canDoEvent", "cannotDoEvent", "isFinishedState", "doEventForce", "doEvent", }) return self.target_ end function StateMachine:onBind_() end function StateMachine:onUnbind_() end function StateMachine:addEvent_(event) local from = {} if type(event.from) == "table" then for _, name in ipairs(event.from) do from[name] = true end elseif event.from then from[event.from] = true else -- allow "wildcard" transition if "from" is not specified from[StateMachine.WILDCARD] = true end self.map_[event.name] = self.map_[event.name] or {} local map = self.map_[event.name] for fromName, _ in pairs(from) do map[fromName] = event.to or fromName end end local function doCallback_(callback, event) if callback then return callback(event) end end function StateMachine:beforeAnyEvent_(event) return doCallback_(self.callbacks_["onbeforeevent"], event) end function StateMachine:afterAnyEvent_(event) return doCallback_(self.callbacks_["onafterevent"] or self.callbacks_["onevent"], event) end function StateMachine:leaveAnyState_(event) return doCallback_(self.callbacks_["onleavestate"], event) end function StateMachine:enterAnyState_(event) return doCallback_(self.callbacks_["onenterstate"] or self.callbacks_["onstate"], event) end function StateMachine:changeState_(event) return doCallback_(self.callbacks_["onchangestate"], event) end function StateMachine:beforeThisEvent_(event) return doCallback_(self.callbacks_["onbefore" .. event.name], event) end function StateMachine:afterThisEvent_(event) return doCallback_(self.callbacks_["onafter" .. event.name] or self.callbacks_["on" .. event.name], event) end function StateMachine:leaveThisState_(event) return doCallback_(self.callbacks_["onleave" .. event.from], event) end function StateMachine:enterThisState_(event) return doCallback_(self.callbacks_["onenter" .. event.to] or self.callbacks_["on" .. event.to], event) end function StateMachine:beforeEvent_(event) if self:beforeThisEvent_(event) == false or self:beforeAnyEvent_(event) == false then return false end end function StateMachine:afterEvent_(event) self:afterThisEvent_(event) self:afterAnyEvent_(event) end function StateMachine:leaveState_(event, transition) local specific = self:leaveThisState_(event, transition) local general = self:leaveAnyState_(event, transition) if specific == false or general == false then return false elseif string.upper(tostring(specific)) == StateMachine.ASYNC or string.upper(tostring(general)) == StateMachine.ASYNC then return StateMachine.ASYNC end end function StateMachine:enterState_(event) self:enterThisState_(event) self:enterAnyState_(event) end function StateMachine:onError_(event, error, message) printf("%s [StateMachine] ERROR: error %s, event %s, from %s to %s", tostring(self.target_), tostring(error), event.name, event.from, event.to) printError(message) end return StateMachine
mit
Giorox/AngelionOT-Repo
data/actions/scripts/doc.lua
1
1046
local config = { small_diamond_id = 2145, documents = {7844, 7845, 7846}, -- follower, officer, leader } local levers = { [15051] = {pos = {x=32784,y=32229,z=14}, item = config.documents[1]}, [15052] = {pos = {x=32782,y=32225,z=14}, item = config.documents[2]}, [15053] = {pos = {x=32785,y=32223,z=14}, item = config.documents[3]}, [15061] = {pos = {x=32836,y=32228,z=14}, item = config.documents[1]}, [15062] = {pos = {x=32834,y=32224,z=14}, item = config.documents[2]}, [15063] = {pos = {x=32837,y=32222,z=14}, item = config.documents[3]} } function onUse(cid, item, fromPosition, itemEx, toPosition) if(item.itemid == 1945) then local diam = getTileItemById(levers[item.actionid].pos,config.small_diamond_id); if(diam.itemid < 10) then doPlayerSendCancel(cid, "You have to place a diamonc in order to use it."); return true; end doRemoveItem(diam.uid,1); doCreateItem(levers[item.actionid].item,1,levers[item.actionid].pos); end doTransformItem(item.uid,item.itemid==1945 and 1946 or 1945); return true; end
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Port_San_dOria/npcs/Fiva.lua
12
1856
----------------------------------- -- Area: Port San d'Oria -- NPC: Fiva -- Only sells when San d'Oria controls Kolshushu ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); require("scripts/globals/quests"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) RegionOwner = GetRegionOwner(KOLSHUSHU); if (RegionOwner ~= SANDORIA) then player:showText(npc,FIVA_CLOSED_DIALOG); else player:showText(npc,FIVA_OPEN_DIALOG); stock = {0x1197,184, --Buburimu Grape 0x0460,1620, --Casablanca 0x1107,220, --Dhalmel Meat 0x0266,72, --Mhaura Garlic 0x115d,40} --Yagudo Cherry showShop(player,SANDORIA,stock); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Giorox/AngelionOT-Repo
data/actions/scripts/quests/dcq_dead.lua
1
1210
local config = { storage = 16440, key_id = 1988 -- Key ID } function onUse(cid, item, fromPosition, itemEx, toPosition) if getPlayerStorageValue(cid, config.storage) == -1 then setPlayerStorageValue(cid, config.storage, 1) doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "You have found a backpack.") key = doPlayerAddItem(cid, config.key_id, 1) doAddContainerItem(key, 2648, 1) doAddContainerItem(key, 2458, 1) doAddContainerItem(key, 2397, 1) local book = doAddContainerItem(key,1950,1) doSetItemText(book,"I am doomed!\nI know that Hugo lurks somewhere in\nthe bushes in the North. I won't\nsurvive his deadly breath which would\nkill even the mightiest warrior!\nI have no clue how to trick the\ninfamous Hugo but there has to be a\nway! Perhaps alchemy is the key to\nsuccess. I will mix these two potions I\nbought from the travelling dwarf. We'll\nsee what is going to happen. Perhaps it\nmakes me invulnerable to the deadly\nbreath! Then the secrets of the\nNightmare Knights are at my grasp.") else doPlayerSendTextMessage(cid,MESSAGE_INFO_DESCR, "The dead human is empty.") end end
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Port_San_dOria/npcs/Meta.lua
13
1352
----------------------------------- -- Area: Port San d'Oria -- NPC: Meta -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Port_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x208); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
SamuelePilleri/sysdig
userspace/sysdig/chisels/echo_fds.lua
6
4115
--[[ Copyright (C) 2013-2014 Draios inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. --]] -- Chisel description description = "Print the data read and written for any FD. Combine this script with a filter to restrict what it shows. This chisel is compatible with containers using the sysdig -pc or -pcontainer argument, otherwise no container information will be shown. (Blue represents [Write], and Red represents [Read] for all data except when the -pc or -pcontainer argument is used. If used the container.name and container.id will be represented as: Green [host], and Cyan [container]) Container information will contain '[]' around container.name and container.id."; short_description = "Print the data read and written by processes."; category = "I/O"; args = { { name = "disable_color", description = "Set to 'disable_colors' if you want to disable color output", argtype = "string", optional = true }, } require "common" terminal = require "ansiterminal" terminal.enable_color(true) -- Argument notification callback function on_set_arg(name, val) if name == "disable_color" and val == "disable_color" then terminal.enable_color(false) end return true end -- Initialization callback function on_init() -- Request the fields that we need fbuf = chisel.request_field("evt.rawarg.data") fisread = chisel.request_field("evt.is_io_read") fres = chisel.request_field("evt.rawarg.res") fname = chisel.request_field("fd.name") fpname = chisel.request_field("proc.name") fcontainername = chisel.request_field("container.name") fcontainerid = chisel.request_field("container.id") -- The -pc or -pcontainer options was supplied on the cmd line print_container = sysdig.is_print_container_data() -- increase the snaplen so we capture more of the conversation sysdig.set_snaplen(2000) -- set the filter chisel.set_filter("evt.is_io=true and evt.dir=< and evt.rawres>0") chisel.set_event_formatter("%evt.arg.data") return true end -- Event parsing callback function on_event() local buf = evt.field(fbuf) local isread = evt.field(fisread) local res = evt.field(fres) local name = evt.field(fname) local pname = evt.field(fpname) local containername = evt.field(fcontainername) local containerid = evt.field(fcontainerid) if name == nil then name = "<NA>" end if res <= 0 then return true end local container = "" if print_container then if containername == "host" then -- Make host green container = string.format("%s [%s] [%s]", terminal.green, containername, containerid ); else -- Make container cyan container = string.format("%s [%s] [%s]", terminal.cyan, containername, containerid ); end end if isread then -- Because container info might be colored make the end of the line the same color as read (red) name_pname = string.format("%s %s (%s)", terminal.red, name, pname ); -- When a read occurs show it in red infostr = string.format("%s------ Read %s from %s %s", terminal.red, format_bytes(res), container, name_pname) else -- Because container info might be colored make the end of the line the same color as write (blue) name_pname = string.format("%s %s (%s)", terminal.blue, name, pname ); -- When a write occurs show it in blue infostr = string.format("%s------ Write %s to %s %s", terminal.blue, format_bytes(res), container, name_pname) end -- Print out the line (if -pc or -pcontainer sandwitch container color between either red of blue) print(infostr) return true end -- Called by the engine at the end of the capture (Ctrl-C) function on_capture_end() print(terminal.reset) end
gpl-2.0
dios-game/dios
templates/lua_cocos/resources/src/cocos/network/DeprecatedNetworkFunc.lua
61
1123
if nil == cc.XMLHttpRequest then return end --tip local function deprecatedTip(old_name,new_name) print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********") end --functions of WebSocket will be deprecated begin local targetPlatform = CCApplication:getInstance():getTargetPlatform() if (kTargetIphone == targetPlatform) or (kTargetIpad == targetPlatform) or (kTargetAndroid == targetPlatform) or (kTargetWindows == targetPlatform) then local WebSocketDeprecated = { } function WebSocketDeprecated.sendTextMsg(self, string) deprecatedTip("WebSocket:sendTextMsg","WebSocket:sendString") return self:sendString(string) end WebSocket.sendTextMsg = WebSocketDeprecated.sendTextMsg function WebSocketDeprecated.sendBinaryMsg(self, table,tablesize) deprecatedTip("WebSocket:sendBinaryMsg","WebSocket:sendString") string.char(unpack(table)) return self:sendString(string.char(unpack(table))) end WebSocket.sendBinaryMsg = WebSocketDeprecated.sendBinaryMsg end --functions of WebSocket will be deprecated end
mit
chucksellick/factorio-bad-chest
src/prototypes/entities.lua
1
5492
data:extend({ { type = "smart-container", name = "blueprint-deployer", icon = "__recursive-blueprints__/graphics/blueprint-deployer-icon.png", flags = {"placeable-player", "player-creation"}, minable = {hardness = 0.2, mining_time = 0.5, result = "blueprint-deployer"}, max_health = 150, corpse = "small-remnants", collision_box = {{-0.35, -0.35}, {0.35, 0.35}}, selection_box = {{-0.5, -0.5}, {0.5, 0.5}}, fast_replaceable_group = "container", inventory_size = 1, open_sound = { filename = "__base__/sound/metallic-chest-open.ogg", volume=0.65 }, close_sound = { filename = "__base__/sound/metallic-chest-close.ogg", volume = 0.7 }, picture = { filename = "__recursive-blueprints__/graphics/blueprint-deployer-entity.png", priority = "extra-high", width = 39, height = 47, frame_count = 8, animation_speed = 0.5, shift = {0.1, -0.23} }, circuit_wire_max_distance = 7.5 }, { type = "smart-container", name = "blueprint-destructive-deployer", icon = "__recursive-blueprints__/graphics/blueprint-deployer-icon.png", flags = {"placeable-player", "player-creation"}, minable = {hardness = 0.2, mining_time = 0.5, result = "blueprint-destructive-deployer"}, max_health = 150, corpse = "small-remnants", collision_box = {{-0.35, -0.35}, {0.35, 0.35}}, selection_box = {{-0.5, -0.5}, {0.5, 0.5}}, fast_replaceable_group = "container", inventory_size = 1, open_sound = { filename = "__base__/sound/metallic-chest-open.ogg", volume=0.65 }, close_sound = { filename = "__base__/sound/metallic-chest-close.ogg", volume = 0.7 }, picture = { filename = "__recursive-blueprints__/graphics/blueprint-deployer-entity.png", priority = "extra-high", width = 39, height = 47, frame_count = 8, animation_speed = 0.5, shift = {0.1, -0.23} }, circuit_wire_max_distance = 7.5 }, { type = "simple-entity", name = "blueprint-anchor", icon = "__recursive-blueprints__/graphics/blueprint-anchor-icon.png", flags = {"placeable-player", "player-creation"}, minable = {hardness = 0.2, mining_time = 0.5, result = "blueprint-anchor"}, max_health = 150, corpse = "small-remnants", collision_box = {{-0.35, -0.35}, {0.35, 0.35}}, selection_box = {{-0.5, -0.5}, {0.5, 0.5}}, fast_replaceable_group = "container", inventory_size = 1, open_sound = { filename = "__base__/sound/metallic-chest-open.ogg", volume=0.65 }, close_sound = { filename = "__base__/sound/metallic-chest-close.ogg", volume = 0.7 }, render_layer = "object", picture = { filename = "__base__/graphics/entity/basic-beacon/basic-beacon-antenna.png", width = 54, height = 50, line_length = 8, frame_count = 32, shift = {0, 0}, scale = 0.6, animation_speed = 0.5 } }, { type = "assembling-machine", name = "blueprint-printer", icon = "__base__/graphics/icons/assembling-machine-2.png", flags = {"placeable-neutral", "placeable-player", "player-creation"}, minable = {hardness = 0.2, mining_time = 0.5, result = "blueprint-printer"}, max_health = 250, corpse = "small-remnants", dying_explosion = "medium-explosion", resistances = { { type = "fire", percent = 70 } }, --[[fluid_boxes = { { production_type = "input", pipe_picture = assembler2pipepictures(), pipe_covers = pipecoverspictures(), base_area = 10, base_level = -1, pipe_connections = {{ type="input", position = {0, -2} }} }, { production_type = "output", pipe_picture = assembler2pipepictures(), pipe_covers = pipecoverspictures(), base_area = 10, base_level = 1, pipe_connections = {{ type="output", position = {0, 2} }} }, off_when_no_fluid_recipe = true },]]-- collision_box = {{-0.35, -0.35}, {0.35, 0.35}}, selection_box = {{-0.5, -0.5}, {0.5, 0.5}}, fast_replaceable_group = "blueprint-deployer", animation = { filename = "__base__/graphics/entity/assembling-machine-2/assembling-machine-2.png", priority = "high", width = 113, height = 99, frame_count = 32, line_length = 8, shift = {0.4, -0.06}, scale = 0.33 }, open_sound = { filename = "__base__/sound/machine-open.ogg", volume = 0.85 }, close_sound = { filename = "__base__/sound/machine-close.ogg", volume = 0.75 }, vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 }, working_sound = { sound = { { filename = "__base__/sound/assembling-machine-t2-1.ogg", volume = 0.8 }, { filename = "__base__/sound/assembling-machine-t2-2.ogg", volume = 0.8 }, }, idle_sound = { filename = "__base__/sound/idle1.ogg", volume = 0.6 }, apparent_volume = 1.5, }, crafting_categories = {"blueprints"}, crafting_speed = 0.75, energy_source = { type = "electric", usage_priority = "secondary-input", emissions = 0.04 / 2.5 }, energy_usage = "150kW", ingredient_count = 4, module_specification = { module_slots = 2 }, allowed_effects = {"consumption", "speed", "productivity", "pollution"} }, } )
mit
DarkstarProject/darkstar
scripts/zones/Horlais_Peak/bcnms/hostile_herbivores.lua
9
1066
----------------------------------- -- Hostile Herbivores -- Horlais Peak BCNM50, Comet Orb -- !additem 1177 ----------------------------------- require("scripts/globals/battlefield") ----------------------------------- function onBattlefieldInitialise(battlefield) battlefield:setLocalVar("loot", 1) end function onBattlefieldTick(battlefield, tick) dsp.battlefield.onBattlefieldTick(battlefield, tick) end function onBattlefieldRegister(player, battlefield) end function onBattlefieldEnter(player, battlefield) end function onBattlefieldLeave(player, battlefield, leavecode) if leavecode == dsp.battlefield.leaveCode.WON then local name, clearTime, partySize = battlefield:getRecord() player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), 0) elseif leavecode == dsp.battlefield.leaveCode.LOST then player:startEvent(32002) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) end
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Meriphataud_Mountains/npcs/Akane_IM.lua
13
3343
----------------------------------- -- Area: Meriphataud Mountains -- NPC: Akane, I.M. -- Type: Outpost Conquest Guards -- @pos -294.470 15.806 420.117 119 ----------------------------------- package.loaded["scripts/zones/Meriphataud_Mountains/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Meriphataud_Mountains/TextIDs"); local guardnation = BASTOK; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 3; -- 1: city, 2: foreign, 3: outpost, 4: border local region = ARAGONEU; local csid = 0x7ff9; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Qulun_Dome/npcs/qm1.lua
13
1386
----------------------------------- -- Area: Qulun Dome -- NPC: qm1 (???) -- Used In Quest: Whence Blows the Wind -- @pos 261 39 79 148 ----------------------------------- package.loaded["scripts/zones/Qulun_Dome/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Qulun_Dome/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getQuestStatus(JEUNO,WHENCE_BLOWS_THE_WIND) == QUEST_ACCEPTED and player:hasKeyItem(QUADAV_CREST) == false) then player:addKeyItem(QUADAV_CREST); player:messageSpecial(KEYITEM_OBTAINED, QUADAV_CREST); else player:messageSpecial(YOU_FIND_NOTHING); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Mount_Zhayolm/npcs/Bapokk.lua
13
1456
----------------------------------- -- Area: Mount Zhayolm -- NPC: Bapokk -- Handles access to Alzadaal Ruins -- @pos -20 -6 276 61 ----------------------------------- package.loaded["scripts/zones/Mount_Zhayolm/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Mount_Zhayolm/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:getItemCount() == 1 and trade:hasItemQty(2185,1)) then -- Silver player:tradeComplete(); player:setPos(-20,-6,0,192); -- using the pos method until the problem below is fixed -- player:startEvent(163); -- << this CS goes black at the end, never fades in return 1; end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) -- Ruins -> Zhayolm if (player:getZPos() > -280) then player:startEvent(164); -- Zhayolm -> Ruins else player:startEvent(162); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Northern_San_dOria/npcs/Olbergieut.lua
12
2339
----------------------------------- -- Area: Northern San d'Oria -- NPC: Olbergieut -- Type: Quest NPC -- @zone 231 -- @pos 91 0 121 -- -- Starts and Finishes Quest: Gates of Paradise ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) gates = player:getQuestStatus(SANDORIA,GATES_TO_PARADISE); if (player:hasKeyItem(SCRIPTURE_OF_WATER) == true) then player:startEvent(0x026c); elseif (gates == QUEST_ACCEPTED) then player:showText(npc, OLBERGIEUT_DIALOG, SCRIPTURE_OF_WIND); elseif (player:getFameLevel(SANDORIA) >= 2 and gates == QUEST_AVAILABLE) then player:startEvent(0x026b); else player:startEvent(0x0264); end; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x026b and option == 0) then player:addQuest(SANDORIA, GATES_TO_PARADISE); player:addKeyItem(SCRIPTURE_OF_WIND); player:messageSpecial(KEYITEM_OBTAINED, SCRIPTURE_OF_WIND); elseif (csid == 0x026c) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 13584); else player:completeQuest(SANDORIA,GATES_TO_PARADISE); player:addFame(SANDORIA,30); player:addTitle(THE_PIOUS_ONE); player:delKeyItem(SCRIPTURE_OF_WATER); player:addItem(13584,1); player:messageSpecial(ITEM_OBTAINED,13584); end; end; end;
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Northern_San_dOria/npcs/Aivedoir.lua
13
1041
----------------------------------- -- Area: Northern San d'Oria -- NPC: Aivedoir -- Type: Standard Dialogue NPC -- @zone: 231 -- @pos -123.119 7.999 134.490 -- ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,AIVEDOIR_DIALOG); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
DarkstarProject/darkstar
scripts/zones/San_dOria-Jeuno_Airship/npcs/qm1.lua
11
1036
----------------------------------- -- Area: San d'Oria-Jeuno Airship -- NPC: ??? -- Involved In Quest: The Stars Of Ifrit -- !pos -9 -5 -13 223 ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/keyitems"); require("scripts/globals/weather"); local ID = require("scripts/zones/San_dOria-Jeuno_Airship/IDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) local TOTD = VanadielTOTD(); local TheStarsOfIfrit = player:getQuestStatus(BASTOK,dsp.quest.id.bastok.THE_STARS_OF_IFRIT); if (TOTD == dsp.time.NIGHT and IsMoonFull()) then if (TheStarsOfIfrit == QUEST_ACCEPTED and player:hasKeyItem(dsp.ki.CARRIER_PIGEON_LETTER) == false) then player:addKeyItem(dsp.ki.CARRIER_PIGEON_LETTER); player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.CARRIER_PIGEON_LETTER); end end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) end;
gpl-3.0
DarkstarProject/darkstar
scripts/zones/Northern_San_dOria/npcs/Guilerme.lua
11
1569
----------------------------------- -- Area: Northern San d'Oria -- NPC: Guillerme -- Involved in Quest: Rosel the Armorer -- !pos -4.500 0.000 99.000 231 ----------------------------------- local ID = require("scripts/zones/Northern_San_dOria/IDs"); require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script local FlyerForRegine = player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then local count = trade:getItemCount(); local MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(ID.text.FLYER_REFUSED); end end end; function onTrigger(player,npc) -- "Rosel the Armorer" quest status var RoselTheArmorer = player:getQuestStatus(SANDORIA,dsp.quest.id.sandoria.ROSEL_THE_ARMORER); -- "Rosel the Armorer" - turn in reciept to prince if (RoselTheArmorer == QUEST_ACCEPTED and player:hasKeyItem(dsp.ki.RECEIPT_FOR_THE_PRINCE)) then player:startEvent(507); else player:showText(npc,ID.text.GUILERME_DIALOG); end end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) -- "Rosel the Armorer", give receipt to NPC:Guilerme if (csid == 507) then player:delKeyItem(dsp.ki.RECEIPT_FOR_THE_PRINCE); end; end;
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Eastern_Altepa_Desert/npcs/qm.lua
13
1620
----------------------------------- -- Area: Eastern Altepa Desert -- NPC: ??? -- Involved In Quest: A Craftsman's Work -- @pos 113 -7.972 -72 114 ----------------------------------- package.loaded["scripts/zones/Eastern_Altepa_Desert/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/Eastern_Altepa_Desert/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) Decurio_I_IIIKilled = player:getVar("Decurio_I_IIIKilled"); if (player:getVar("aCraftsmanWork") == 1 and Decurio_I_IIIKilled == 0) then SpawnMob(17244523,300):updateClaim(player); elseif (Decurio_I_IIIKilled == 1) then player:addKeyItem(ALTEPA_POLISHING_STONE); player:messageSpecial(KEYITEM_OBTAINED,ALTEPA_POLISHING_STONE); player:setVar("aCraftsmanWork",2); player:setVar("Decurio_I_IIIKilled",0); else player:messageSpecial(NOTHING_OUT_OF_ORDINARY); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
alirezadeadly/sers
plugins/IP.lua
6
4751
local function run(msg, matches) if matches[1]:lower() == "config" then local data = http.request("http://ip-api.com/json/"..URL.escape(matches[2]).."?fields=262143") local jdat = JSON.decode(data) if jdat.status == "success" then local text = "مشخصات آی اس پی شخص-دامنه مورد نظر:\n" .."کشور: "..jdat.country.." - "..jdat.countryCode.."\n" .."استان: "..jdat.regionName.."\n" .."شهر: "..jdat.city.."\n" .."زیپ کد: "..jdat.zip.."\n" .."تایم زون: "..jdat.timezone.."\n" .."مختصات جغرافیایی: "..jdat.lat..","..jdat.lon.."\n" .."لینک گوگل مپ:\nhttps://www.google.com/maps/place/"..jdat.lat..","..jdat.lon.."\n" .."شمار موبایل: "..(jdat.mobile or "-------").."\n" .."آی پی پروکسی: "..(jdat.proxy or "-------").."\n" .."آی پی: "..jdat.query.."\n" .."اورگانیزیشن: "..jdat.org.."\n" .."آی اس پی: "..jdat.isp.."\n" .."آی اس: "..jdat.as send_location(get_receiver(msg), jdat.lat, jdat.lon, ok_cb, false) return text else return "مقدار وارد شد صحیح نیست" end elseif matches[1]:lower() == "ping" then if matches[2] == "." then return "64 bytes from 212.33.207.97: icmp_seq=1 ttl=48 time=107 ms" else local cmd = io.popen("ping -c1 "..matches[2]):read('*all') if cmd == nil or cmd == "" or not cmd then return "مقدار وارد شد صحیح نیست" else local char1 = cmd:find('data.')+5 local char2 = cmd:find('\n\n') local text = cmd:sub(char1, char2) local text = text:gsub(": ", "\n") return text end end elseif matches[1]:lower() == "whois" then return io.popen("whois "..matches[2]):read('*all') elseif matches[1]:lower() == "ip" then return "براي مشاهده ي آي پي خود به لينک زير مراجعه کنيد\nhttp://umbrella.shayan-soft.ir/ip" elseif matches[1]:lower() == "getip" then if not matches[2] then return 'آدرس زیر را به شخص مورد نظر بدهید و از او بخواهید وارد آن شود و توکن را با روش مهندسی اجتماعی (گول زدن شخص) از ایشان بگیرید و با یک فاصله با همین دستور وارد کنید تا آی پی وی را ببینید\nhttp://umbrella.shayan-soft.ir/get' else local getip = http.request("http://umbrella.shayan-soft.ir/get/umbrella"..matches[2]..".config") if getip == "not found" then return "توکن وارد شده صحیح نیست" else return "آی پی شخص مورد نظر:\n"..getip end end end end return { description = "IP and URL Information", usagehtm = '<tr><td align="center">ip</td><td align="right">لینکی در اختیارتان قرار میدهد که با ورود به آن میتوانید آی پی خود را مشاهده کنید</td></tr>' ..'<tr><td align="center">getip</td><td align="right">لینک ارائه شده را به شخص مورد نظر بدهید و از آن توکنی که سایت به او میدهد را بخواهید. اگر آن توکن را با یک فاصله بعد از همین دستور وارد کنید، آی پی شخص مورد نظر نمایش داده میشد<br>http://umbrella.shayan-soft.ir/get</td></tr>' ..'<tr><td align="center">config آی پی یا لینک</td><td align="right">اطلاعاتی کلی راجع به آن لینک یا آی پی در اختیارتان قرار میدهد. دقت کنید لینک بدون اچ تی تی پی وارد شود</td></tr>' ..'<tr><td align="center">ping آی پی یا لینک</td><td align="right">از سرور با پورت های مختلف پینگ میگیرد. دقت کنید لینک بدون اچ تی تی پی وارد شود</td></tr>' ..'<tr><td align="center">whois لینک</td><td align="right">یک دامین را بررسی میکند و در صورتی که قبلا به ثبت رسیده باشد، مشخصات ثبت کننده را به اطلاع شما میرسان. دقت کنید لینک بدون اچ تی تی پی وارد شود</td></tr>', usage = { "ip : آي پي شما", "getip : دریافت و ذخیره آی پی دیگران", "getip (token) : نمایش ذخیره شده", "config (ip|url) : مشخصات", "ping (ip|url) : پينگ", "whois (url) : بررسي دامنه", }, patterns = { "^([Ii]p)$", "^([Gg]etip) (.*)$", "^([Gg]etip)$", "^([Cc]onfig) (.*)$", "^([Pp]ing) (.*)$", "^([Ww]hois) (.*)$", }, run = run }
gpl-2.0
dualface/killpests
src/framework/cc/init.lua
19
2233
--[[ Copyright (c) 2011-2014 chukong-inc.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] --[[-- 初始化 cc 扩展 cc 扩展在 cocos2dx C++ API 和 quick 基本模块的基础上,提供了符合脚本风格的事件接口、组件架构等扩展。 ]] local CURRENT_MODULE_NAME = ... -- init base classes cc.Registry = import(".Registry") cc.GameObject = import(".GameObject") cc.EventProxy = import(".EventProxy") cc.Component = import(".components.Component") -- init components local components = { "components.behavior.StateMachine", "components.behavior.EventProtocol", "components.ui.BasicLayoutProtocol", "components.ui.LayoutProtocol", "components.ui.DraggableProtocol", } for _, packageName in ipairs(components) do cc.Registry.add(import("." .. packageName, CURRENT_MODULE_NAME), packageName) end -- cc = cc.GameObject.extend() local GameObject = cc.GameObject local ccmt = {} ccmt.__call = function(self, target) if target then return GameObject.extend(target) end printError("cc() - invalid target") end setmetatable(cc, ccmt) -- load MVC cc.mvc = import(".mvc.init") -- load more library cc.ui = import(".ui.init") -- load extensions cc.uiloader = import(".uiloader.init")
mit
mrgloom/gtsrb.torch
dataset.lua
1
7573
local pl = (require 'pl.import_into')() require 'torch' require 'image' torch.setdefaulttensortype('torch.FloatTensor') local dataset = {} -- Private function declaration local generate_dataset local prune_dataset -- These paths should not be changed dataset.path_remote_train = "http://benchmark.ini.rub.de/Dataset/GTSRB_Final_Training_Images.zip" dataset.path_remote_test = "http://benchmark.ini.rub.de/Dataset/GTSRB_Final_Test_Images.zip" dataset.path_remote_test_gt = "http://benchmark.ini.rub.de/Dataset/GTSRB_Final_Test_GT.zip" dataset.train_dataset_bin = "train_dataset.bin" dataset.test_dataset_bin = "test_dataset.bin" -- This function will download the dataset in the './GTSRB' temp folder, and generate -- binary files containing the dataset as torch tensors. function dataset.download_generate_bin() if not pl.path.isfile(dataset.train_dataset_bin) or not pl.path.isfile(dataset.test_dataset_bin) then if not pl.path.isdir('GTSRB') then local tar_train = paths.basename(dataset.path_remote_train) local tar_test = paths.basename(dataset.path_remote_test) local tar_test_gt = paths.basename(dataset.path_remote_test_gt) print('Downloading dataset...') os.execute('wget ' .. dataset.path_remote_train .. '; ' .. 'unzip ' .. tar_train .. '; '.. 'rm ' .. tar_train) os.execute('wget ' .. dataset.path_remote_test .. '; ' .. 'unzip ' .. tar_test .. '; '.. 'rm ' .. tar_test .. '; ' .. 'mkdir GTSRB/Final_Test/Images/final_test; ' .. -- too many arguments for a plain mv... [[find GTSRB/Final_Test/Images/ -maxdepth 1 -name '*.ppm' -exec sh -c 'mv "$@" "$0"' GTSRB/Final_Test/Images/final_test/ {} +;]] .. 'rm GTSRB/Final_Test/Images/GT-final_test.test.csv') os.execute('wget ' .. dataset.path_remote_test_gt .. '; ' .. 'unzip ' .. tar_test_gt .. '; '.. 'rm ' .. tar_test_gt .. '; ' .. 'mv GT-final_test.csv GTSRB/Final_Test/Images/final_test/GT-final_test.csv') end print('Generating bin of the dataset') local train_set = generate_dataset('GTSRB/Final_Training/Images') torch.save('train_dataset.bin', train_set) train_set = nil collectgarbage() local test_set = generate_dataset('GTSRB/Final_Test/Images') torch.save('test_dataset.bin', test_set) test_set = nil collectgarbage() if paths.dirp('GTSRB') then os.execute('rm -r GTSRB') end end end ------------------------------------------------- -- Main Interface ------------------------------------------------- -- Returns the train dataset -- nbr_examples is optional and allows to get only a subset of the training samples -- Warning: if the number of examples is not limited, the dataset is ordered by class -- If the number of examples is limited, the subset will be shuffled. function dataset.get_train_dataset(nbr_examples) dataset.download_generate_bin() local train_dataset = torch.load(dataset.train_dataset_bin) -- Limit the number of samples if required by the user if nbr_examples and nbr_examples ~= -1 then train_dataset = prune_dataset(train_dataset, nbr_examples) end return train_dataset end -- Returns the test dataset -- nbr_examples is optional and allows to get only a subset of the testing samples -- Warning: if the number of examples is not limited, the dataset is ordered by class -- If the number of examples is limited, the subset will be shuffled. function dataset.get_test_dataset(nbr_examples) dataset.download_generate_bin() local test_dataset = torch.load(dataset.test_dataset_bin) -- Limit the number of samples if required by the user if nbr_examples and nbr_examples ~= -1 then test_dataset = prune_dataset(test_dataset, nbr_examples) end return test_dataset end -- Normalize the given dataset -- You can specify the mean and std values, otherwise, they are computed on the given dataset -- Return the mean and std values function dataset.normalize_global(dataset, mean, std) local std = std or dataset.data:std() local mean = mean or dataset.data:mean() dataset.data:add(-mean) dataset.data:div(std) return mean, std end -- Locally normalize the dataset function dataset.normalize_local(dataset) require 'image' local norm_kernel = image.gaussian1D(7) local norm = nn.SpatialContrastiveNormalization(3,norm_kernel) local batch = 200 -- Can be reduced if you experience memory issues local dataset_size = dataset.data:size(1) for i=1,dataset_size,batch do local local_batch = math.min(dataset_size,i+batch) - i local normalized_images = norm:forward(dataset.data:narrow(1,i,local_batch)) dataset.data:narrow(1,i,local_batch):copy(normalized_images) end end ------------------------------------------------- -- Private function ------------------------------------------------- prune_dataset = function(dataset, nbr_examples) -- Limit the number of samples if required by the user assert(nbr_examples and nbr_examples > 1 and nbr_examples < dataset.data:size(1), 'Invalid number of examples required, not within dataset range.') local randperm = torch.randperm(dataset.data:size(1)) local subset_data = torch.Tensor(nbr_examples, 3, 48, 48) local subset_label = torch.Tensor(nbr_examples, 1) for i=1,nbr_examples do subset_data[i]:copy(dataset.data[randperm[i]]) subset_label[i]:copy(dataset.label[randperm[i]]) end dataset.data = subset_data dataset.label = subset_label collectgarbage() return dataset end -- This will generate a dataset as torch tensor from a directory of images -- parent_path is a string of the path containing all the images generate_dataset = function(parent_path) assert(parent_path, "A parent path is needed to generate the dataset") local main_dataset = {} main_dataset.nbr_elements = 0 local images_directories = pl.dir.getdirectories(parent_path) table.sort(images_directories) for image_directory_id, image_directory in ipairs(images_directories) do local csv_file_name = 'GT-' .. pl.path.basename(image_directory) .. '.csv' local csv_file_path = pl.path.join(image_directory, csv_file_name) local csv_content = pl.data.read(csv_file_path) local filename_index = csv_content.fieldnames:index('Filename') local class_id_index = csv_content.fieldnames:index('ClassId') for image_index, image_metadata in ipairs(csv_content) do local image_path = pl.path.join(image_directory, image_metadata[filename_index]) local image_data = image.load(image_path) -- We do no transformation but a rescaling so all the images have the same size image_data = image.scale(image_data, 48, 48) local label = torch.Tensor{image_metadata[class_id_index]+1} main_dataset.nbr_elements = main_dataset.nbr_elements + 1 main_dataset[main_dataset.nbr_elements] = {image_data, label} if image_index % 50 == 0 then collectgarbage() end end end -- Store everything as proper torch Tensor now that we know the total size local main_data = torch.Tensor(main_dataset.nbr_elements, 3, 48, 48) local main_label = torch.Tensor(main_dataset.nbr_elements, 1) for i,pair in ipairs(main_dataset) do main_data[i]:copy(main_dataset[i][1]) main_label[i]:copy(main_dataset[i][2]) end main_dataset = {} main_dataset.data = main_data main_dataset.label = main_label return main_dataset end -- Return the module return dataset
mit
DarkstarProject/darkstar
scripts/globals/weaponskills/mystic_boon.lua
10
1835
----------------------------------- -- Mystic Boon -- Club weapon skill -- Skill level: N/A -- Converts damage dealt to own MP. Damage varies with TP. Yagrush: Aftermath effect varies with TP. -- Available only after completing the Unlocking a Myth (White Mage) quest. -- Damage is significantly affected by Attack. Verification Needed -- Not aligned with any "elemental gorgets" or elemental belts due to it's absence of Skillchain properties. -- Element: None -- Modifiers: STR:30% MND:70% -- 100%TP 200%TP 300%TP -- 2.5 4.0 7.0 ----------------------------------- require("scripts/globals/aftermath") require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/weaponskills") ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {} params.numHits = 1 params.ftp100 = 1 params.ftp200 = 1.5 params.ftp300 = 2 params.str_wsc = 0.3 params.dex_wsc = 0.0 params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.0 params.mnd_wsc = 0.5 params.chr_wsc = 0.0 params.crit100 = 0.0 params.crit200 = 0.0 params.crit300 = 0.0 params.canCrit = false params.acc100 = 0.0 params.acc200 = 0.0 params.acc300 = 0.0 params.atk100 = 1; params.atk200 = 1; params.atk300 = 1; if USE_ADOULIN_WEAPON_SKILL_CHANGES then params.ftp100 = 2.5 params.ftp200 = 4 params.ftp300 = 7 params.mnd_wsc = 0.7 end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar) player:addMP(damage) -- Apply aftermath if damage > 0 then dsp.aftermath.addStatusEffect(player, tp, dsp.slot.MAIN, dsp.aftermath.type.MYTHIC) end return tpHits, extraHits, criticalHit, damage end
gpl-3.0
spamn/lain
widget/contrib/tpbat/init.lua
2
4934
--[[ tpbat.lua Battery status widget for ThinkPad laptops that use SMAPI lain.widget.contrib.tpbat More on tp_smapi: http://www.thinkwiki.org/wiki/Tp_smapi Licensed under GNU General Public License v2 * (c) 2013, Conor Heine * (c) 2013, Luke Bonham * (c) 2010-2012, Peter Hofmann --]] local debug = { getinfo = debug.getinfo } local newtimer = require("lain.helpers").newtimer local first_line = require("lain.helpers").first_line local naughty = require("naughty") local wibox = require("wibox") local string = { format = string.format } local math = { floor = math.floor } local tostring = tostring local setmetatable = setmetatable package.path = debug.getinfo(1,"S").source:match[[^@?(.*[\/])[^\/]-$]] .. "?.lua;" .. package.path local smapi = require("smapi") -- ThinkPad SMAPI-enabled battery info widget -- lain.widget.contrib.tpbat local tpbat = {} function tpbat.hide() if not tpbat.notification then return end naughty.destroy(tpbat.notification) tpbat.notification = nil end function tpbat.show(t_out) tpbat.hide() local bat = tpbat.bat if bat == nil or not bat:installed() then return end local t_out = t_out or 0 local mfgr = bat:get('manufacturer') or "no_mfgr" local model = bat:get('model') or "no_model" local chem = bat:get('chemistry') or "no_chem" local status = bat:get('state') or "nil" local time = bat:remaining_time() local msg = "\t" if status ~= "idle" and status ~= "nil" then if time == "N/A" then msg = "...Calculating time remaining..." else msg = time .. (status == "charging" and " until charged" or " remaining") end else msg = "On AC Power" end local str = string.format("%s : %s %s (%s)\n", bat.name, mfgr, model, chem) .. string.format("\n%s \t\t\t %s", status:upper(), msg) tpbat.notification = naughty.notify({ text = str, timeout = t_out, screen = client.focus and client.focus.screen or 1 }) end function tpbat.register(args) local args = args or {} local timeout = args.timeout or 30 local battery = args.battery or "BAT0" local settings = args.settings or function() end tpbat.bat = smapi:battery(battery) -- Create a new battery local bat = tpbat.bat tpbat.widget = wibox.widget.textbox() bat_notification_low_preset = { title = "Battery low", text = "Plug the cable!", timeout = 15, fg = "#202020", bg = "#CDCDCD" } bat_notification_critical_preset = { title = "Battery exhausted", text = "Shutdown imminent", timeout = 15, fg = "#000000", bg = "#FFFFFF" } if bat:get('state') == nil then local n = naughty.notify({ preset = bat_notification_low_preset, title = "SMAPI Battery Warning: Unable to read battery state!", text = "This widget is intended for ThinkPads. Is tp_smapi installed? Check your configs & paths.", screen = client.focus and client.focus.screen or 1 }) end function tpbat.update() bat_now = { status = "Not present", perc = "N/A", time = "N/A", watt = "N/A" } if bat:installed() then bat_now.status = bat:status() or "N/A" bat_now.perc = bat:percent() bat_now.time = bat:remaining_time() -- bat_now.watt = string.format("%.2fW", (VOLTS * AMPS) / 1e12) -- notifications for low and critical states (when discharging) if bat_now.status == "discharging" then if bat_now.perc <= 5 then tpbat.id = naughty.notify({ preset = bat_notification_critical_preset, replaces_id = tpbat.id, screen = client.focus and client.focus.screen or 1 }).id elseif bat_now.perc <= 15 then tpbat.id = naughty.notify({ preset = bat_notification_low_preset, replaces_id = tpbat.id, screen = client.focus and client.focus.screen or 1 }).id end end bat_now.perc = tostring(bat_now.perc) end widget = tpbat.widget settings() end newtimer("tpbat-" .. bat.name, timeout, tpbat.update) widget:connect_signal('mouse::enter', function () tpbat.show() end) widget:connect_signal('mouse::leave', function () tpbat.hide() end) return tpbat end return setmetatable(tpbat, { __call = function(_, ...) return tpbat.register(...) end })
gpl-2.0
Fenix-XI/Fenix
scripts/globals/spells/bluemagic/blitzstrahl.lua
25
1897
----------------------------------------- -- Spell: Blitzstrahl -- Deals lightning damage to an enemy. Additional effect: "Stun" -- Spell cost: 70 MP -- Monster Type: Arcana -- Spell Type: Magical (Lightning) -- Blue Magic Points: 4 -- Stat Bonus: DEX+3 -- Level: 44 -- Casting Time: 4.5 seconds -- Recast Time: 29.25 seconds -- Magic Bursts on: Impaction, Fragmentation, Light -- Combos: None ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local params = {}; -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage params.multiplier = 1.5625; params.tMultiplier = 1.0; params.duppercap = 61; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.3; params.mnd_wsc = 0.1; params.chr_wsc = 0.0; damage = BlueMagicalSpell(caster, target, spell, params, INT_BASED); damage = BlueFinalAdjustments(caster, target, spell, damage, params); local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT) - target:getStat(MOD_INT),BLUE_SKILL,1.0); if (damage > 0 and resist > 0.0625) then local typeEffect = EFFECT_STUN; target:delStatusEffect(typeEffect); -- Wiki says it can overwrite itself or other binds target:addStatusEffect(typeEffect,1,0,getBlueEffectDuration(caster,resist,typeEffect)); end return damage; end;
gpl-3.0
DarkstarProject/darkstar
scripts/zones/PsoXja/npcs/_i98.lua
9
1161
----------------------------------- -- Area: Pso'Xja -- NPC: Stone Gate ----------------------------------- local ID = require("scripts/zones/PsoXja/IDs"); require("scripts/globals/missions"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) if (player:getCurrentMission(COP) == dsp.mission.id.cop.THE_ENDURING_TUMULT_OF_WAR and player:getCharVar("PromathiaStatus")==3 and not GetMobByID(ID.mob.NUNYUNUWI):isSpawned()) then SpawnMob(ID.mob.NUNYUNUWI):updateClaim(player); elseif ( (player:getCurrentMission(COP) == dsp.mission.id.cop.THE_ENDURING_TUMULT_OF_WAR and player:getCharVar("PromathiaStatus")==4) or player:hasCompletedMission(COP,dsp.mission.id.cop.THE_ENDURING_TUMULT_OF_WAR) or player:hasCompletedMission(COP,dsp.mission.id.cop.THE_LAST_VERSE)) then if (player:getZPos() < 318) then player:startEvent(69); else player:startEvent(70); end else player:messageSpecial(ID.text.DOOR_LOCKED); end return 1; end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) end;
gpl-3.0
DarkstarProject/darkstar
scripts/globals/mobskills/head_butt_turtle.lua
11
1053
--------------------------------------------------- -- Head Butt (Adamantoise) -- Deals damage to single target. Additional effects: Accuracy Down and large knockback --------------------------------------------------- require("scripts/globals/settings") require("scripts/globals/status") require("scripts/globals/monstertpmoves") --------------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0 end function onMobWeaponSkill(target, mob, skill) local numhits = 1 local accmod = 1 local dmgmod = 3 local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_DMG_VARIES,1,2,3) local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.BLUNT,info.hitslanded) -- Large Knockdown ---------------------------- local typeEffect = dsp.effect.ACCURACY_DOWN MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 50, 0, 120) target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.BLUNT) return dmg end
gpl-3.0
DarkstarProject/darkstar
scripts/globals/spells/bluemagic/bomb_toss.lua
12
1246
----------------------------------------- -- Spell: Bomb Toss -- Throws a bomb at an enemy -- Spell cost: 42 MP -- Monster Type: Beastmen -- Spell Type: Magical (Fire) -- Blue Magic Points: 3 -- Stat Bonus: STR+2 -- Level: 28 -- Casting Time: 3.75 seconds -- Recast Time: 24.5 seconds -- Magic Bursts on: Liquefaction, Fusion, Light -- Combos: None ----------------------------------------- require("scripts/globals/bluemagic") require("scripts/globals/status") require("scripts/globals/magic") ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0 end function onSpellCast(caster,target,spell) local params = {} -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage params.multiplier = 1.625 params.tMultiplier = 1.0 params.duppercap = 40 params.str_wsc = 0.0 params.dex_wsc = 0.0 params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.2 params.mnd_wsc = 0.0 params.chr_wsc = 0.0 damage = BlueMagicalSpell(caster, target, spell, params, INT_BASED) damage = BlueFinalAdjustments(caster, target, spell, damage, params) return damage end
gpl-3.0
botFree/botFree
lock_bot.lua
2
3089
--[[ _ _ _ _ ___ ___ _ __ _| |__ ___ ___| | ___ __ ___ _ __ (_) __ _ / |/ _ \ / _ \| | __ / _` | '_ \ / _ \/ __| |/ / '__/ _ \| '_ \ | |/ _` | | | | | | | | | |/ / | (_| | |_) | (_) \__ \ <| | | (_) | |_) | | | (_| | | | |_| | |_| | < \__,_|_.__/ \___/|___/_|\_\_| \___/| .__/ |_|\__, |____|_|\___/ \___/|_|\_\ |_| |_|_____| —]] local function isAntiBotEnabled (chatId) local hash = 'bot:lock:'..chatId local lock = redis:get(hash) return lock end local function enableAntiBot (chatId) local hash = 'bot:lock:'..chatId redis:set(hash, true) end local function disableAntiBot (chatId) local hash = 'bot:lock:'..chatId redis:del(hash) end local function isABot (user) local binFlagIsBot = 4096 local result = bit32.band(user.flags, binFlagIsBot) return result == binFlagIsBot end local function isABotBadWay (user) local username = user.username or '' return username:match("[Bb]ot$") end local function kickUser(userId, chatId) local channel = 'channel#id'..chatId local user = 'user#id'..userId channel_kick_user(channel, user, function (data, success, result) if success ~= 1 then print('I can\'t kick '..data.user..' but should be kicked') end end, {chat=chat, user=user}) end local function run (msg, matches) if matches[1] ~= 'chat_add_user' and matches[1] ~= 'chat_add_user_link' then if msg.to.type ~= 'chat' and msg.to.type ~= 'channel' then return nil end end local chatId = msg.to.id if matches[1] == 'قفل البوتات' then enableAntiBot(chatId) return ' <b> add bot loked </b> 💡' end if matches[1] == 'فتح البوتات' then disableAntiBot(chatId) return ' <b> add bot unloked </b>💡 ' end if matches[1] == 'chat_add_user' or matches[1] == 'chat_add_user_link' then local user = msg.action.user or msg.from if isABotBadWay(user) then print("It' a bot!") if isAntiBotEnabled(chatId) then print('bot is locked') local userId = user.id if not isBotAllowed(userId, chatId) then kickUser(userId, chatId) else print('') end end end end end return { description = 'Anti bot create by Mustafa ip', usage = { '/bot lock: locked add bots to supergroup', '/bot unlock: unlock add bots to supergroup' }, patterns = { '^(قفل البوتات)$', '^(فتح البوتات)$', '^!!tgservice (chat_add_user)$', '^!!tgservice (chat_add_user_link)$' }, run = run } --[[ _ _ _ _ ___ ___ _ __ _| |__ ___ ___| | ___ __ ___ _ __ (_) __ _ / |/ _ \ / _ \| | __ / _` | '_ \ / _ \/ __| |/ / '__/ _ \| '_ \ | |/ _` | | | | | | | | | |/ / | (_| | |_) | (_) \__ \ <| | | (_) | |_) | | | (_| | | | |_| | |_| | < \__,_|_.__/ \___/|___/_|\_\_| \___/| .__/ |_|\__, |____|_|\___/ \___/|_|\_\ |_| |_|_____| —]]
gpl-2.0
Fenix-XI/Fenix
scripts/zones/Outer_Horutoto_Ruins/npcs/_ne4.lua
13
2994
----------------------------------- -- Area: Outer Horutoto Ruins -- NPC: Strange Apparatus -- @pos: -574 0 739 194 ----------------------------------- package.loaded["scripts/zones/Outer_Horutoto_Ruins/TextIDs"] = nil; require("scripts/zones/Outer_Horutoto_Ruins/TextIDs"); require("scripts/globals/strangeapparatus"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local trade = tradeToStrApp(player, trade); if (trade ~= nil) then if ( trade == 1) then -- good trade local drop = player:getLocalVar("strAppDrop"); local dropQty = player:getLocalVar("strAppDropQty"); local docStatus = 0; -- Assistant if (hasStrAppDocStatus(player)) then docStatus = 1; -- Doctor end player:startEvent(0x0042, drop, dropQty, INFINITY_CORE, 0, 0, 0, docStatus, 0); else -- wrong chip, spawn elemental nm spawnElementalNM(player); delStrAppDocStatus(player); player:messageSpecial(SYS_OVERLOAD); player:messageSpecial(YOU_LOST_THE, trade); end else -- Invalid trade, lose doctor status delStrAppDocStatus(player); player:messageSpecial(DEVICE_NOT_WORKING); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local docStatus = 0; -- Assistant if (hasStrAppDocStatus(player)) then docStatus = 1; -- Doctor else player:setLocalVar( "strAppPass", 1); end player:startEvent(0x0040, docStatus, 0, INFINITY_CORE, 0, 0, 0, 0, player:getZoneID()); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u", option); if (csid == 0x0040) then if (hasStrAppDocStatus(player) == false) then local docStatus = 1; -- Assistant if ( option == strAppPass(player)) then -- Good password docStatus = 0; -- Doctor giveStrAppDocStatus(player); end player:updateEvent(docStatus, 0, INFINITY_CORE, 0, 0, 0, 0, 0); end end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0042) then local drop = player:getLocalVar("strAppDrop"); local dropQty = player:getLocalVar("strAppDropQty"); if (drop ~= 0) then if ( dropQty == 0) then dropQty = 1; end player:addItem(drop, dropQty); player:setLocalVar("strAppDrop", 0); player:setLocalVar("strAppDropQty", 0); end end end;
gpl-3.0
vlinhd11/vlinhd11-android-scripting
lua/luasocket/samples/lpr.lua
59
1574
local lp = require("socket.lp") local function usage() print('\nUsage: lua lpr.lua [filename] [keyword=val...]\n') print('Valid keywords are :') print( ' host=remote host or IP address (default "localhost")\n' .. ' queue=remote queue or printer name (default "printer")\n' .. ' port=remote port number (default 515)\n' .. ' user=sending user name\n' .. ' format=["binary" | "text" | "ps" | "pr" | "fortran"] (default "binary")\n' .. ' banner=true|false\n' .. ' indent=number of columns to indent\n' .. ' mail=email of address to notify when print is complete\n' .. ' title=title to use for "pr" format\n' .. ' width=width for "text" or "pr" formats\n' .. ' class=\n' .. ' job=\n' .. ' name=\n' .. ' localbind=true|false\n' ) return nil end if not arg or not arg[1] then return usage() end do local opt = {} local pat = "[%s%c%p]*([%w]*)=([\"]?[%w%s_!@#$%%^&*()<>:;]+[\"]\?\.?)" for i = 2, table.getn(arg), 1 do string.gsub(arg[i], pat, function(name, value) opt[name] = value end) end if not arg[2] then return usage() end if arg[1] ~= "query" then opt.file = arg[1] r,e=lp.send(opt) io.stdout:write(tostring(r or e),'\n') else r,e=lp.query(opt) io.stdout:write(tostring(r or e), '\n') end end -- trivial tests --lua lp.lua lp.lua queue=default host=localhost --lua lp.lua lp.lua queue=default host=localhost format=binary localbind=1 --lua lp.lua query queue=default host=localhost
apache-2.0
DarkstarProject/darkstar
scripts/zones/Apollyon/mobs/Apollyon_Cleaner.lua
9
1201
----------------------------------- -- Area: Apollyon NE -- Mob: Apollyon Cleaner ----------------------------------- require("scripts/globals/limbus"); ----------------------------------- function onMobDeath(mob, player, isKiller) end; function onMobDespawn(mob) local mobID = mob:getID(); -- print(mobID); local mobX = mob:getXPos(); local mobY = mob:getYPos(); local mobZ = mob:getZPos(); if (mobID ==16933082) then -- item GetNPCByID(16932864+140):setPos(mobX,mobY,mobZ); GetNPCByID(16932864+140):setStatus(dsp.status.NORMAL); elseif (mobID ==16933085) then -- timer T1 GetNPCByID(16932864+139):setPos(mobX,mobY,mobZ); GetNPCByID(16932864+139):setStatus(dsp.status.NORMAL); elseif (mobID ==16933087) then -- timer T2 GetNPCByID(16932864+85):setPos(mobX,mobY,mobZ); GetNPCByID(16932864+85):setStatus(dsp.status.NORMAL); elseif (mobID ==16933092) then -- timer T3 GetNPCByID(16932864+94):setPos(mobX,mobY,mobZ); GetNPCByID(16932864+94):setStatus(dsp.status.NORMAL); elseif (mobID ==16933095) then -- recover GetNPCByID(16932864+141):setPos(mobX,mobY,mobZ); GetNPCByID(16932864+141):setStatus(dsp.status.NORMAL); end end;
gpl-3.0
DarkstarProject/darkstar
scripts/zones/Yuhtunga_Jungle/IDs.lua
8
4606
----------------------------------- -- Area: Yuhtunga_Jungle ----------------------------------- require("scripts/globals/zone") ----------------------------------- zones = zones or {} zones[dsp.zone.YUHTUNGA_JUNGLE] = { text = { NOTHING_HAPPENS = 119, -- Nothing happens... ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain the <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6388, -- Obtained: <item>. GIL_OBTAINED = 6389, -- Obtained <number> gil. KEYITEM_OBTAINED = 6391, -- Obtained key item: <keyitem>. KEYITEM_LOST = 6392, -- Lost key item: <keyitem>. NOTHING_OUT_OF_ORDINARY = 6402, -- There is nothing out of the ordinary here. CONQUEST_BASE = 7049, -- Tallying conquest results... BEASTMEN_BANNER = 7130, -- There is a beastmen's banner. CONQUEST = 7217, -- You've earned conquest points! FISHING_MESSAGE_OFFSET = 7550, -- You can't fish here. DIG_THROW_AWAY = 7563, -- You dig up <item>, but your inventory is full. You regretfully throw the <item> away. FIND_NOTHING = 7565, -- You dig and you dig, but find nothing. FLOWER_BLOOMING = 7656, -- A large flower is blooming. FOUND_NOTHING_IN_FLOWER = 7659, -- You find nothing inside the flower. FEEL_DIZZY = 7660, -- You feel slightly dizzy. You must have breathed in too much of the pollen. SOMETHING_BETTER = 7673, -- Don't you have something better to do right now? CANNOT_REMOVE_FRAG = 7676, -- It is an oddly shaped stone monument. A shining stone is embedded in it, but cannot be removed... ALREADY_OBTAINED_FRAG = 7677, -- You have already obtained this monument's <keyitem>. Try searching for another. ALREADY_HAVE_ALL_FRAGS = 7678, -- You have obtained all of the fragments. You must hurry to the ruins of the ancient shrine! FOUND_ALL_FRAGS = 7679, -- You have obtained <keyitem>! You now have all 8 fragments of light! ZILART_MONUMENT = 7680, -- It is an ancient Zilart monument. LOGGING_IS_POSSIBLE_HERE = 7697, -- Logging is possible here if you have <item>. HARVESTING_IS_POSSIBLE_HERE = 7704, -- Harvesting is possible here if you have <item>. SOMETHING_IS_BURIED_HERE = 7747, -- It looks like something is buried here. If you had <item> you could dig it up. PLAYER_OBTAINS_ITEM = 7860, -- <name> obtains <item>! UNABLE_TO_OBTAIN_ITEM = 7861, -- You were unable to obtain the item. PLAYER_OBTAINS_TEMP_ITEM = 7862, -- <name> obtains the temporary item: <item>! ALREADY_POSSESS_TEMP = 7863, -- You already possess that temporary item. NO_COMBINATION = 7868, -- You were unable to enter a combination. REGIME_REGISTERED = 10046, -- New training regime registered! COMMON_SENSE_SURVIVAL = 12040, -- It appears that you have arrived at a new survival guide provided by the Adventurers' Mutual Aid Network. Common sense dictates that you should now be able to teleport here from similar tomes throughout the world. }, mob = { MISCHIEVOUS_MICHOLAS_PH = { [17281148] = 17281149, -- -265.616 -0.5 -24.389 }, TIPHA = 17281030, CARTHI = 17281031, ROSE_GARDEN_PH = 17281356, ROSE_GARDEN = 17281357, VOLUPTUOUS_VILMA = 17281358, }, npc = { CASKET_BASE = 17281559, BLUE_RAFFLESIA_OFFSET = 17281586, OVERSEER_BASE = 17281600, CERMET_HEADSTONE = 17281625, PEDDLESTOX = 17281640, BEASTMEN_TREASURE = { 17281643, -- qm3 17281644, -- qm4 17281645, -- qm5 17281646, -- qm6 17281647, -- qm7 17281648, -- qm8 17281649, -- qm9 17281650, -- qm10 }, HARVESTING = { 17281636, 17281637, 17281638, }, LOGGING = { 17281630, 17281631, 17281632, 17281633, 17281634, 17281635, }, }, } return zones[dsp.zone.YUHTUNGA_JUNGLE]
gpl-3.0
DarkstarProject/darkstar
scripts/zones/Aht_Urhgan_Whitegate/npcs/Sanraku.lua
9
9782
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Sanraku -- Type: Zeni NM pop item and trophy management. -- !pos -125.724 0.999 22.136 50 ----------------------------------- require("scripts/globals/keyitems") require("scripts/globals/besieged") local ID = require("scripts/zones/Aht_Urhgan_Whitegate/IDs") ----------------------------------- function onTrade(player,npc,trade) --[[ local trophies = { 2616, 2617, 2618, 2613, 2614, 2615, 2610, 2611, 2612, 2609, 2626, 2627, 2628, 2623, 2624, 2625, 2620, 2621, 2622, 2619, 2636, 2637, 2638, 2633, 2634, 2635, 2630, 2631, 2632, 2629 } local seals = { dsp.ki.MAROON_SEAL, dsp.ki.MAROON_SEAL, dsp.ki.MAROON_SEAL, dsp.ki.APPLE_GREEN_SEAL,dsp.ki.APPLE_GREEN_SEAL,dsp.ki.APPLE_GREEN_SEAL, dsp.ki.CHARCOAL_GREY_SEAL, dsp.ki.DEEP_PURPLE_SEAL, dsp.ki.CHESTNUT_COLORED_SEAL, dsp.ki.LILAC_COLORED_SEAL, dsp.ki.CERISE_SEAL,dsp.ki.CERISE_SEAL,dsp.ki.CERISE_SEAL, dsp.ki.SALMON_COLORED_SEAL,dsp.ki.SALMON_COLORED_SEAL,dsp.ki.SALMON_COLORED_SEAL, dsp.ki.PURPLISH_GREY_SEAL, dsp.ki.GOLD_COLORED_SEAL, dsp.ki.COPPER_COLORED_SEAL, dsp.ki.BRIGHT_BLUE_SEAL, dsp.ki.PINE_GREEN_SEAL,dsp.ki.PINE_GREEN_SEAL,dsp.ki.PINE_GREEN_SEAL, dsp.ki.AMBER_COLORED_SEAL,dsp.ki.AMBER_COLORED_SEAL,dsp.ki.AMBER_COLORED_SEAL, dsp.ki.FALLOW_COLORED_SEAL,dsp.ki.TAUPE_COLORED_SEAL,dsp.ki.SIENNA_COLORED_SEAL, dsp.ki.LAVENDER_COLORED_SEAL } if trade:getItemCount() == 1 then if trade:hasItemQty(2477,1) then -- Trade Soul Plate zeni = math.random(1,200) -- random value since soul plates aren't implemented yet. player:tradeComplete() player:addCurrency("zeni_point", zeni) player:startEvent(910,zeni) else znm = -1 found = false while znm <= 30 and not(found) do znm = znm + 1 found = trade:hasItemQty(trophies[znm + 1],1) end if (found) then znm = znm + 1 if player:hasKeyItem(seals[znm]) == false then player:tradeComplete() player:addKeyItem(seals[znm]) player:startEvent(912,0,0,0,seals[znm]) else player:messageSpecial(ID.text.SANCTION + 8,seals[znm]) -- You already possess .. (not sure this is authentic) end end end end ]] end function onTrigger(player,npc) --[[ if player:getCharVar("ZeniStatus") == 0 then player:startEvent(908) else local param = 2140136440 -- Defaut bitmask, Tier 1 ZNM Menu + don't ask option -- Tinnin Path if player:hasKeyItem(dsp.ki.MAROON_SEAL) then param = param - 0x38 -- unlocks Tinnin path tier 2 ZNMs. end if player:hasKeyItem(dsp.ki.APPLE_GREEN_SEAL) then param = param - 0x1C0 -- unlocks Tinnin path tier 3 ZNMs. end if player:hasKeyItem(dsp.ki.CHARCOAL_GREY_SEAL) and player:hasKeyItem(dsp.ki.DEEP_PURPLE_SEAL) and player:hasKeyItem(dsp.ki.CHESTNUT_COLORED_SEAL) then param = param - 0x200 -- unlocks Tinnin. end -- Sarameya Path if player:hasKeyItem(dsp.ki.CERISE_SEAL) then param = param - 0xE000 -- unlocks Sarameya path tier 2 ZNMs. end if player:hasKeyItem(dsp.ki.SALMON_COLORED_SEAL) then param = param - 0x70000 -- unlocks Sarameya path tier 3 ZNMs. end if player:hasKeyItem(dsp.ki.PURPLISH_GREY_SEAL) and player:hasKeyItem(dsp.ki.GOLD_COLORED_SEAL) and player:hasKeyItem(dsp.ki.COPPER_COLORED_SEAL) then param = param - 0x80000 -- unlocks Sarameya. end -- Tyger Path if player:hasKeyItem(dsp.ki.PINE_GREEN_SEAL) then param = param - 0x3800000 -- unlocks Tyger path tier 2 ZNMs. end if player:hasKeyItem(dsp.ki.AMBER_COLORED_SEAL) then param = param - 0x1C000000 -- unlocks Tyger path tier 3 ZNMs. end if player:hasKeyItem(dsp.ki.TAUPE_COLORED_SEAL) and player:hasKeyItem(dsp.ki.FALLOW_COLORED_SEAL) and player:hasKeyItem(dsp.ki.SIENNA_COLORED_SEAL) then param = param - 0x20000000 -- unlocks Tyger. end if player:hasKeyItem(dsp.ki.LILAC_COLORED_SEAL) and player:hasKeyItem(dsp.ki.BRIGHT_BLUE_SEAL) and player:hasKeyItem(dsp.ki.LAVENDER_COLORED_SEAL) then param = param - 0x40000000 -- unlocks Pandemonium Warden. end player:startEvent(909,param) end ]] end function onEventUpdate(player,csid,option) -- printf("updateRESULT: %u",option) --[[ local lures = { 2580, 2581, 2582, 2577, 2578, 2579, 2574, 2575, 2576, 2573, 2590, 2591, 2592, 2587, 2588, 2589, 2584, 2585, 2586, 2583, 2600, 2601, 2602, 2597, 2598, 2599, 2594, 2595, 2596, 2593, 2572 } local seals = { dsp.ki.MAROON_SEAL, dsp.ki.MAROON_SEAL, dsp.ki.MAROON_SEAL, dsp.ki.APPLE_GREEN_SEAL,dsp.ki.APPLE_GREEN_SEAL,dsp.ki.APPLE_GREEN_SEAL, dsp.ki.CHARCOAL_GREY_SEAL, dsp.ki.DEEP_PURPLE_SEAL, dsp.ki.CHESTNUT_COLORED_SEAL, dsp.ki.LILAC_COLORED_SEAL, dsp.ki.CERISE_SEAL,dsp.ki.CERISE_SEAL,dsp.ki.CERISE_SEAL, dsp.ki.SALMON_COLORED_SEAL,dsp.ki.SALMON_COLORED_SEAL,dsp.ki.SALMON_COLORED_SEAL, dsp.ki.PURPLISH_GREY_SEAL, dsp.ki.GOLD_COLORED_SEAL, dsp.ki.COPPER_COLORED_SEAL, dsp.ki.BRIGHT_BLUE_SEAL, dsp.ki.PINE_GREEN_SEAL,dsp.ki.PINE_GREEN_SEAL,dsp.ki.PINE_GREEN_SEAL, dsp.ki.AMBER_COLORED_SEAL,dsp.ki.AMBER_COLORED_SEAL,dsp.ki.AMBER_COLORED_SEAL, dsp.ki.FALLOW_COLORED_SEAL,dsp.ki.TAUPE_COLORED_SEAL,dsp.ki.SIENNA_COLORED_SEAL, dsp.ki.LAVENDER_COLORED_SEAL } if csid == 909 then local zeni = player:getCurrency("zeni_point") if option >= 300 and option <= 302 then if option == 300 then salt = dsp.ki.SICKLEMOON_SALT elseif option == 301 then salt = dsp.ki.SILVER_SEA_SALT elseif option == 302 then salt = dsp.ki.CYAN_DEEP_SALT end if zeni < 500 then player:updateEvent(2,500) -- not enough zeni elseif player:hasKeyItem(salt) then player:updateEvent(3,500) -- has salt already else player:updateEvent(1,500,0,salt) player:addKeyItem(salt) player:delCurrency("zeni_point", 500) end else -- player is interested in buying a pop item. n = option % 10 if n <= 2 then if option == 130 or option == 440 then tier = 5 else tier = 1 end elseif n >= 3 and n <= 5 then tier = 2 elseif n >= 6 and n <= 8 then tier = 3 else tier = 4 end cost = tier * 1000 -- static pricing for now. if option >= 100 and option <= 130 then player:updateEvent(0,0,0,0,0,0,cost) elseif option >= 400 and option <=440 then if option == 440 then option = 430 end item = lures[option-399] if option == 430 then -- Pandemonium Warden keyitem1 = dsp.ki.LILAC_COLORED_SEAL keyitem2 = dsp.ki.BRIGHT_BLUE_SEAL keyitem3 = dsp.ki.LAVENDER_COLORED_SEAL elseif option == 409 then -- Tinnin keyitem1 = dsp.ki.CHARCOAL_GREY_SEAL keyitem2 = dsp.ki.DEEP_PURPLE_SEAL keyitem3 = dsp.ki.CHESTNUT_COLORED_SEAL elseif option == 419 then -- Sarameya keyitem1 = dsp.ki.PURPLISH_GREY_SEAL keyitem2 = dsp.ki.GOLD_COLORED_SEAL keyitem3 = dsp.ki.COPPER_COLORED_SEAL elseif option == 429 then -- Tyger keyitem1 = dsp.ki.TAUPE_COLORED_SEAL keyitem2 = dsp.ki.FALLOW_COLORED_SEAL keyitem3 = dsp.ki.SIENNA_COLORED_SEAL else keyitem1 = seals[option - 402] keyitem2 = nil keyitem3 = nil end if cost > zeni then player:updateEvent(2, cost, item, keyitem1,keyitem2,keyitem3) -- you don't have enough zeni. elseif player:addItem(item) then if keyitem1 ~= nil then player:delKeyItem(keyitem1) end if keyitem2 ~= nil then player:delKeyItem(keyitem2) end if keyitem3 ~= nil then player:delKeyItem(keyitem3) end player:updateEvent(1, cost, item, keyitem1,keyitem2,keyitem3) player:delCurrency("zeni_point", cost) else player:updateEvent(4, cost, item, keyitem1,keyitem2,keyitem3) -- Cannot obtain. end elseif option == 500 then -- player has declined to buy a pop item player:updateEvent(1,1) -- restore the "Gaining access to the islets" option. else -- print("onEventSelection - CSID:",csid) -- print("onEventSelection - option ===",option) end end end ]] end function onEventFinish(player,csid,option) -- printf("finishRESULT: %u",option) --[[ if csid == 908 then player:setCharVar("ZeniStatus",1) player:addCurrency("zeni_point", 2000) end ]] end
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Southern_San_dOria_[S]/npcs/_6eo.lua
31
1367
----------------------------------- -- Area: Southern SandOria [S] -- NPC: Door:House -- @zone 80 -- @pos 148 0 27 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria_[S]/TextIDs"] = nil; require("scripts/globals/quests"); require("scripts/globals/settings"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getQuestStatus(CRYSTAL_WAR, KNOT_QUITE_THERE) == QUEST_ACCEPTED and player:getVar("KnotQuiteThere") == 3) then player:startEvent(0x003F); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x003F) then player:completeQuest(CRYSTAL_WAR, KNOT_QUITE_THERE); player:addItem(751); player:messageSpecial(ITEM_OBTAINED,751); --Platinum Beastcoin player:setVar("KnotQuiteThere",0); end end;
gpl-3.0
exhu/miod
notes/expr_model.lua
1
3546
--[[ Modelling compile-time expression evaluation. --]] local pp = require 'pp' local M = {} -- utils -- local function enum(t) local newt = {} for i = 1, #t do newt[t[i]] = i end return newt end -- === --- -- constant folding phase, compile-time evaluation of expressions -- 'value' means known constant or literal -- 'unknown' means undefined variable for 1st pass or error for 2nd pass M.node_value_kind = enum { 'unknown', 'runtime', 'value', 'generic' } M.symitem_kind = enum { 'unit', 'alias', 'struct', 'interface', 'class', 'proc', 'method', 'var', 'const', 'enum' } pp(M.node_value_kind) function M.new_node_result(kind, v_type) assert(M.node_value_kind[kind]) return { value_kind = kind, value_type = v_type } end --[[ function M.create_ast_node(name) return { name = name, result = M.create_node_result('unknown', nil) } end local sample_ast = { {'plus', nodes = { {value_kind = 'value', value = 3 }, {value_kind = 'value', value = 4}} } } --]] local numeric_ops = enum { 'neg', 'bnot', 'mul', 'div', 'mod', 'plus', 'minus', 'bor', 'band', 'xor', 'shl', 'shr', 'gt', 'lt', 'ge', 'le', 'eq', 'ne' } local function is_string(a,b) return a.value_type == b.value_type and a.value_type == 'string' end local numeric_types = enum { 'cardinal', 'int32', 'uint32', 'int64', 'float', 'double' } local function is_numeric(a,b) return numeric_types[a.value_type] and numeric_types[b.value_type] end local function calc_values(op, a,b) if a.value_type == 'unknown' or b.value_type == 'unknown' then return M.create_node_result('unknown', nil) end if is_string(a,b) then if op == 'eq' or op == 'ne' or op == 'plus' then if a.value_kind == 'value' and b.value_kind == 'value' then if op == 'plus' then -- concatenate strings return M.create_node_result('value', 'string') else return "unsupported operation" end end return M.create_node_result('runtime', 'string') end else if is_numeric(a,b) then if numeric_ops[op] == nil then return "unsupported operation" end if is_comparable(a,b) then local new_type = promote(a,b) local res = M.create_node_result('value', new_type) -- do operation res.value = "new value" return res else return "incompatible numeric types" end else if is_bool(a,b) then -- todo validate op else return "unsupported operation for the types given" end end end return M.create_node_result('unknown', nil) end local type_id = enum { 'int32', 'cardinal', 'struct', 'struct_ref' } local function int_type(type_id, bits) local t = {} t.type_id = type_id t.bits = bits return t end -- struct_decl_item = decl_struct from symbol table local function struct_type(struct_decl_item) local t = {} t.type_id = 'struct' t.struct = struct_decl return t end local function struct_ref(struct_decl_item) local t = {} t.type_id = 'struct_ref' t.struct = struct_decl return t end local symtable = {} local function decl_struct(name, fields) local t = {kind = 'struct', fields = fields} symtable[name] = t return t end ---------------- return M
mit
Fenix-XI/Fenix
scripts/zones/Windurst_Woods/Zone.lua
26
2352
----------------------------------- -- -- Zone: Windurst_Woods (241) -- ----------------------------------- package.loaded["scripts/zones/Windurst_Woods/TextIDs"] = nil; ----------------------------------- require("scripts/globals/events/harvest_festivals"); require("scripts/globals/zone"); require("scripts/globals/settings"); require("scripts/zones/Windurst_Woods/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) applyHalloweenNpcCostumes(zone:getID()) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; -- FIRST LOGIN (START CS) if (player:getPlaytime(false) == 0) then if (OPENING_CUTSCENE_ENABLE == 1) then cs = 0x016F; end player:setPos(0,0,-50,0); player:setHomePoint(); end -- MOG HOUSE EXIT if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then position = math.random(1,5) + 37; player:setPos(-138,-10,position,0); if (player:getMainJob() ~= player:getVar("PlayerMainJob")) then cs = 0x7534; end player:setVar("PlayerMainJob",0); end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x016F) then player:messageSpecial(ITEM_OBTAINED,0x218); elseif (csid == 0x7534 and option == 0) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); end end;
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Al_Zahbi/npcs/Mihli_Aliapoh.lua
13
1049
----------------------------------- -- Area: Al Zahbi -- NPC: Mihli Aliapoh -- Type: Waterserpent General -- @zone: 48 -- @pos -22.615 -7 78.907 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Al_Zahbi/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x010b); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
grmss214/shg
plugins/inrealm.lua
850
25085
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function create_realm(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function get_group_type(msg) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not data[tostring(msg.to.id)]['group_type'] then return 'No group type available.' end local group_type = data[tostring(msg.to.id)]['group_type'] return group_type else return 'Chat type not found.' end end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function set_description(msg, data, target, about) if not is_admin(msg) then return "For admins only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "For admins only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(target)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end -- show group settings local function show_group_settings(msg, data, target) local data = load_data(_config.moderation.data, data) if not is_admin(msg) then return "For admins only!" end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end send_large_msg(receiver, text) local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/lists/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function groups_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/groups.txt", "w") file:write(message) file:flush() file:close() return message end local function realms_list(msg) local data = load_data(_config.moderation.data) local realms = 'realms' if not data[tostring(realms)] then return 'No Realms at the moment' end local message = 'List of Realms:\n' for k,v in pairs(data[tostring(realms)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['admins_in'] then group_owner = tostring(data[tostring(v)]['admins_in']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/realms.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function set_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'yes' then return 'Log group is already set' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'yes' save_data(_config.moderation.data, data) return 'Log group has been set' end end local function unset_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'no' then return 'Log group is already disabled' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'no' save_data(_config.moderation.data, data) return 'log group has been disabled' end end local function help() local help_text = tostring(_config.help_text_realm) return help_text end function run(msg, matches) --vardump(msg) local name_log = user_print_name(msg.from) if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] group_type = 'group' return create_group(msg) end if not is_sudo(msg) or not is_admin(msg) and not is_realm(msg) then return --Do nothing end if matches[1] == 'createrealm' and matches[2] then group_name = matches[2] group_type = 'realm' return create_realm(msg) end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'settings' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_realm(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setgpname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end end end if matches[1] == 'help' and is_realm(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'set' then if matches[2] == 'loggroup' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group") return set_log_group(msg) end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return modrem(msg), print("Closing Group: "..receiver), chat_info(receiver, killchat, {receiver=receiver}) else return 'Error: Group '..matches[3]..' not found' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return realmrem(msg), print("Closing realm: "..receiver), chat_info(receiver, killrealm, {receiver=receiver}) else return 'Error: Realm '..matches[3]..' not found' end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'type'then local group_type = get_group_type(msg) return group_type end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then if msg.to.type == 'chat' then groups_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) elseif msg.to.type == 'user' then groups_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) end end if matches[1] == 'list' and matches[2] == 'realms' then if msg.to.type == 'chat' then realms_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) elseif msg.to.type == 'user' then realms_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) end end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](createrealm) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (.*)$", "^[!/](setgpname) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](type)$", "^[!/](kill) (chat) (%d+)$", "^[!/](kill) (realm) (%d+)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^[!/](help)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
sina021/bottg
plugins/inrealm.lua
850
25085
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function create_realm(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function get_group_type(msg) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not data[tostring(msg.to.id)]['group_type'] then return 'No group type available.' end local group_type = data[tostring(msg.to.id)]['group_type'] return group_type else return 'Chat type not found.' end end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function set_description(msg, data, target, about) if not is_admin(msg) then return "For admins only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "For admins only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(target)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end -- show group settings local function show_group_settings(msg, data, target) local data = load_data(_config.moderation.data, data) if not is_admin(msg) then return "For admins only!" end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end send_large_msg(receiver, text) local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/lists/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function groups_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/groups.txt", "w") file:write(message) file:flush() file:close() return message end local function realms_list(msg) local data = load_data(_config.moderation.data) local realms = 'realms' if not data[tostring(realms)] then return 'No Realms at the moment' end local message = 'List of Realms:\n' for k,v in pairs(data[tostring(realms)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['admins_in'] then group_owner = tostring(data[tostring(v)]['admins_in']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/realms.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function set_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'yes' then return 'Log group is already set' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'yes' save_data(_config.moderation.data, data) return 'Log group has been set' end end local function unset_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'no' then return 'Log group is already disabled' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'no' save_data(_config.moderation.data, data) return 'log group has been disabled' end end local function help() local help_text = tostring(_config.help_text_realm) return help_text end function run(msg, matches) --vardump(msg) local name_log = user_print_name(msg.from) if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] group_type = 'group' return create_group(msg) end if not is_sudo(msg) or not is_admin(msg) and not is_realm(msg) then return --Do nothing end if matches[1] == 'createrealm' and matches[2] then group_name = matches[2] group_type = 'realm' return create_realm(msg) end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'settings' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_realm(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setgpname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end end end if matches[1] == 'help' and is_realm(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'set' then if matches[2] == 'loggroup' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group") return set_log_group(msg) end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return modrem(msg), print("Closing Group: "..receiver), chat_info(receiver, killchat, {receiver=receiver}) else return 'Error: Group '..matches[3]..' not found' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return realmrem(msg), print("Closing realm: "..receiver), chat_info(receiver, killrealm, {receiver=receiver}) else return 'Error: Realm '..matches[3]..' not found' end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'type'then local group_type = get_group_type(msg) return group_type end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then if msg.to.type == 'chat' then groups_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) elseif msg.to.type == 'user' then groups_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) end end if matches[1] == 'list' and matches[2] == 'realms' then if msg.to.type == 'chat' then realms_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) elseif msg.to.type == 'user' then realms_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) end end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](createrealm) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (.*)$", "^[!/](setgpname) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](type)$", "^[!/](kill) (chat) (%d+)$", "^[!/](kill) (realm) (%d+)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^[!/](help)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
aqasaeed/w
plugins/inrealm.lua
850
25085
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function create_realm(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Realm [ '..string.gsub(group_name, '_', ' ')..' ] has been created.' end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function get_group_type(msg) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not data[tostring(msg.to.id)]['group_type'] then return 'No group type available.' end local group_type = data[tostring(msg.to.id)]['group_type'] return group_type else return 'Chat type not found.' end end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function set_description(msg, data, target, about) if not is_admin(msg) then return "For admins only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "For admins only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(target)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end -- show group settings local function show_group_settings(msg, data, target) local data = load_data(_config.moderation.data, data) if not is_admin(msg) then return "For admins only!" end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end send_large_msg(receiver, text) local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end local file = io.open("./groups/lists/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/lists/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function groups_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/groups.txt", "w") file:write(message) file:flush() file:close() return message end local function realms_list(msg) local data = load_data(_config.moderation.data) local realms = 'realms' if not data[tostring(realms)] then return 'No Realms at the moment' end local message = 'List of Realms:\n' for k,v in pairs(data[tostring(realms)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['admins_in'] then group_owner = tostring(data[tostring(v)]['admins_in']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/realms.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function set_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'yes' then return 'Log group is already set' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'yes' save_data(_config.moderation.data, data) return 'Log group has been set' end end local function unset_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'no' then return 'Log group is already disabled' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'no' save_data(_config.moderation.data, data) return 'log group has been disabled' end end local function help() local help_text = tostring(_config.help_text_realm) return help_text end function run(msg, matches) --vardump(msg) local name_log = user_print_name(msg.from) if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] group_type = 'group' return create_group(msg) end if not is_sudo(msg) or not is_admin(msg) and not is_realm(msg) then return --Do nothing end if matches[1] == 'createrealm' and matches[2] then group_name = matches[2] group_type = 'realm' return create_realm(msg) end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'settings' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_realm(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setgpname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end end end if matches[1] == 'help' and is_realm(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'set' then if matches[2] == 'loggroup' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group") return set_log_group(msg) end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return modrem(msg), print("Closing Group: "..receiver), chat_info(receiver, killchat, {receiver=receiver}) else return 'Error: Group '..matches[3]..' not found' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return realmrem(msg), print("Closing realm: "..receiver), chat_info(receiver, killrealm, {receiver=receiver}) else return 'Error: Realm '..matches[3]..' not found' end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'type'then local group_type = get_group_type(msg) return group_type end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then if msg.to.type == 'chat' then groups_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) elseif msg.to.type == 'user' then groups_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) end end if matches[1] == 'list' and matches[2] == 'realms' then if msg.to.type == 'chat' then realms_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) elseif msg.to.type == 'user' then realms_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) end end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](createrealm) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (.*)$", "^[!/](setgpname) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](type)$", "^[!/](kill) (chat) (%d+)$", "^[!/](kill) (realm) (%d+)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^[!/](help)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
Fenix-XI/Fenix
scripts/zones/Port_Windurst/npcs/Pichichi.lua
13
2775
----------------------------------- -- Area: Port Windurst -- NPC: Pichichi ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) TruthJusticeOnionWay = player:getQuestStatus(WINDURST,TRUTH_JUSTICE_AND_THE_ONION_WAY); KnowOnesOnions = player:getQuestStatus(WINDURST,KNOW_ONE_S_ONIONS); InspectorsGadget = player:getQuestStatus(WINDURST,INSPECTOR_S_GADGET); OnionRings = player:getQuestStatus(WINDURST,ONION_RINGS); CryingOverOnions = player:getQuestStatus(WINDURST,CRYING_OVER_ONIONS); ThePromise = player:getQuestStatus(WINDURST,THE_PROMISE); if (ThePromise == QUEST_COMPLETED) then Message = math.random(0,1) if (Message == 1) then player:startEvent(0x0212); else player:startEvent(0x0218); end elseif (CryingOverOnions == QUEST_COMPLETED) then player:startEvent(0x01ff); elseif (CryingOverOnions == QUEST_ACCEPTED) then player:startEvent(0x01f7); elseif (OnionRings == QUEST_COMPLETED) then player:startEvent(0x01bd); elseif (OnionRings == QUEST_ACCEPTED ) then player:startEvent(0x01b6); elseif (InspectorsGadget == QUEST_COMPLETED) then player:startEvent(0x01a7); elseif (InspectorsGadget == QUEST_ACCEPTED) then player:startEvent(0x019f); elseif (KnowOnesOnions == QUEST_COMPLETED) then player:startEvent(0x019b); elseif (KnowOnesOnions == QUEST_ACCEPTED) then KnowOnesOnionsVar = player:getVar("KnowOnesOnions"); if (KnowOnesOnionsVar == 2) then player:startEvent(0x019a); else player:startEvent(0x018b); end elseif (TruthJusticeOnionWay == QUEST_COMPLETED) then player:startEvent(0x0181); elseif (TruthJusticeOnionWay == QUEST_ACCEPTED) then player:startEvent(0x0176); else player:startEvent(0x016c); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
dualface/killpests
src/framework/cocos2dx.lua
18
1999
--[[ Copyright (c) 2011-2014 chukong-inc.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] -------------------------------- -- @module cocos2dx --[[-- 针对 cocos2d-x 的一些封装和扩展 预定义的节点事件: - cc.NODE_EVENT - enter, exit 等事件 - cc.NODE_ENTER_FRAME_EVENT - 帧事件 - cc.NODE_TOUCH_EVENT - 触摸事件 - cc.NODE_TOUCH_CAPTURE_EVENT - 捕获触摸事件 预定义的层事件: - cc.ACCELERATE_EVENT - 重力感应事件 - cc.KEYPAD_EVENT - 硬件按键事件 预定义的触摸模式: - cc.TOUCH_MODE_ALL_AT_ONCE - 多点触摸 - cc.TOUCH_MODE_ONE_BY_ONE - 单点触摸 ]] local p = cc.PACKAGE_NAME .. ".cocos2dx." if not cc.p then -- cc.p exist, so the cocos.init have loaded require(p .. "Cocos2dConstants") require(p .. "OpenglConstants") require(p .. "Cocos2d") require(p .. "StudioConstants") end require(p .. "Event") require(p .. "ActionEx") require(p .. "NodeEx") require(p .. "SceneEx") require(p .. "SpriteEx") require(p .. "DrawNodeEx")
mit
Fenix-XI/Fenix
scripts/globals/weaponskills/tachi_jinpu.lua
11
1398
----------------------------------- -- Tachi Jinpu -- Great Katana weapon skill -- Skill level: 150 -- Two-hit attack. Deals Physical and wind elemental damage to enemy. Additonal Effect Damage varies with TP. -- Will stack with Sneak Attack and Souleater. -- Aligned with the Breeze Gorget & Shadow Gorget. -- Aligned with the Breeze Belt & Shadow Belt. -- Element: Wind -- Modifiers: STR:30% -- 100%TP 200%TP 300%TP -- .5 .75 1.00 ----------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary) local params = {}; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.4; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.ele = ELE_WIND; params.skill = SKILL_GKT; params.includemab = true; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 0.5; params.ftp200 = 0.75; params.ftp300 = 1; params.str_wsc = 0.3; end local damage, criticalHit, tpHits, extraHits = doMagicWeaponskill(player, target, wsID, params, tp, primary); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Norg/npcs/Magephaud.lua
17
2210
----------------------------------- -- Area: Norg -- NPC: Magephaud -- Standard Info NPC ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) EveryonesGrudge = player:getQuestStatus(OUTLANDS,EVERYONES_GRUDGE); if (EveryonesGrudge == QUEST_ACCEPTED) then if (trade:hasItemQty(748,3) and trade:getItemCount() == 3) then player:startEvent(0x0076,748); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) nFame = player:getFameLevel(NORG); if (player:getQuestStatus(OUTLANDS,EVERYONES_GRUDGE) == QUEST_AVAILABLE and player:getVar("EVERYONES_GRUDGE_KILLS") >= 1 and nFame >= 2) then player:startEvent(0x0074,748); -- Quest start - you have tonberry kills?! I got yo back ^.- elseif (player:getVar("EveryonesGrudgeStarted") == 1) then player:startEvent(0x0075,748); elseif (player:getQuestStatus(OUTLANDS,EVERYONES_GRUDGE) == QUEST_COMPLETED) then player:startEvent(0x0077); -- After completion cs else player:startEvent(0x0073); end printf("CSID: %u",nFame); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0074) then player:addQuest(OUTLANDS,EVERYONES_GRUDGE); player:setVar("EveryonesGrudgeStarted",1); elseif (csid == 0x0076) then player:completeQuest(OUTLANDS,EVERYONES_GRUDGE); player:tradeComplete(); player:addFame(OUTLANDS,80); player:addKeyItem(291); -- Permanent Tonberry key player:messageSpecial(KEYITEM_OBTAINED,291); player:setVar("EveryonesGrudgeStarted",0); player:addTitle(HONORARY_DOCTORATE_MAJORING_IN_TONBERRIES); end end;
gpl-3.0
DarkstarProject/darkstar
scripts/globals/items/bowl_of_cursed_soup.lua
11
1308
----------------------------------------- -- ID: 4235 -- Item: Bowl of Cursed Soup -- Food Effect: 240Min, All Races ----------------------------------------- -- Strength -7 -- Dexterity -7 -- Agility -7 -- Vitality -7 -- Intelligence -7 -- Mind -7 -- Charisma -7 ----------------------------------------- require("scripts/globals/status") require("scripts/globals/msg") ----------------------------------------- function onItemCheck(target) local result = 0 if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then result = dsp.msg.basic.IS_FULL end return result end function onItemUse(target) target:addStatusEffect(dsp.effect.FOOD,0,0,14400,4235) end function onEffectGain(target,effect) target:addMod(dsp.mod.STR, -7) target:addMod(dsp.mod.DEX, -7) target:addMod(dsp.mod.AGI, -7) target:addMod(dsp.mod.VIT, -7) target:addMod(dsp.mod.INT, -7) target:addMod(dsp.mod.MND, -7) target:addMod(dsp.mod.CHR, -7) end function onEffectLose(target, effect) target:delMod(dsp.mod.STR, -7) target:delMod(dsp.mod.DEX, -7) target:delMod(dsp.mod.AGI, -7) target:delMod(dsp.mod.VIT, -7) target:delMod(dsp.mod.INT, -7) target:delMod(dsp.mod.MND, -7) target:delMod(dsp.mod.CHR, -7) end
gpl-3.0
Fenix-XI/Fenix
scripts/zones/Dynamis-Tavnazia/Zone.lua
13
2401
----------------------------------- -- -- Zone: Dynamis-Tavnazia -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Dynamis-Tavnazia/TextIDs"] = nil; require("scripts/zones/Dynamis-Tavnazia/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; local realDay = os.time(); local dynaWaitxDay = player:getVar("dynaWaitxDay"); if ((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) < realDay or player:getVar("DynamisID") == GetServerVariable("[DynaTavnazia]UniqueID")) then if (player:isBcnmsFull() == 1) then if (player:hasStatusEffect(EFFECT_DYNAMIS, 0) == false) then inst = player:addPlayerToDynamis(1289); if (inst == 1) then player:bcnmEnter(1289); else cs = 0x0065; end else player:bcnmEnter(1289); end else inst = player:bcnmRegister(1289); if (inst == 1) then player:bcnmEnter(1289); else cs = 0x0065; end end else cs = 0x0065; end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0065) then player:setPos(0.0,-7,-23,195,26); end end;
gpl-3.0
Fenix-XI/Fenix
scripts/globals/mobskills/Glacier_Splitter.lua
33
1074
--------------------------------------------- -- Glacier Splitter -- -- Description: Cleaves into targets in a fan-shaped area. Additional effect: Paralyze -- Type: Physical -- Utsusemi/Blink absorb: 1-3 shadows -- Range: Unknown cone -- Notes: Only used the Aern wielding a sword (RDM, DRK, and PLD). --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) local numhits = math.random(1,3); local accmod = 1; local dmgmod = 1; local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,info.hitslanded); local typeEffect = EFFECT_PARALYSIS; MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 15, 0, 120); target:delHP(dmg); return dmg; end;
gpl-3.0
asdofindia/prosody-modules
mod_http_index/mod_http_index.lua
31
3606
local st = require "util.stanza"; local url = require"socket.url"; module:depends"http"; -- local dump = require"util.serialization".new"dump".serialize; local function template(data) --[[ DOC Like util.template, but deals with plain text Returns a closure that is called with a table of values {name} is substituted for values["name"] and is XML escaped {name!} is substituted without XML escaping {name?} is optional and is replaced with an empty string if no value exists ]] return function(values) return (data:gsub("{([^}]-)(%p?)}", function (name, opt) local value = values[name]; if value then if opt ~= "!" then return st.xml_escape(value); end return value; elseif opt == "?" then return ""; end end)); end end -- TODO Move templates into files local base = template(template[[ <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1"> <meta name="generator" value="prosody/{prosody_version} mod_{mod_name}"> <link rel="canonical" href="{canonical}"> <title>{title}</title> <style> body{background-color:#eeeeec;margin:1ex 0;padding-bottom:3em;font-family:Arial,Helvetica,sans-serif;} header,footer{margin:1ex 1em;} footer{font-size:smaller;color:#babdb6;} .content{background-color:white;padding:1em;list-style-position:inside;} nav{font-size:large;margin:1ex 1ex;clear:both;line-height:1.5em;} nav a{padding: 1ex;text-decoration:none;} nav a[rel="up"]{font-size:smaller;} nav a[rel="prev"]{float:left;} nav a[rel="next"]{float:right;} nav a[rel="next::after"]{content:" →";} nav a[rel="prev::before"]{content:"← ";} nav a:empty::after,nav a:empty::before{content:""} @media screen and (min-width: 460px) { nav{font-size:x-large;margin:1ex 1em;} } a:link,a:visited{color:#2e3436;text-decoration:none;} a:link:hover,a:visited:hover{color:#3465a4;} ul,ol{padding:0;} li{list-style:none;} hr{visibility:hidden;clear:both;} br{clear:both;} li time{float:right;font-size:small;opacity:0.2;} li:hover time{opacity:1;} .room-list .description{font-size:smaller;} q.body::before,q.body::after{content:"";} .presence .verb{font-style:normal;color:#30c030;} .presence.unavailable .verb{color:#c03030;} </style> </head> <body> <header> <h1>{title}</h1> {header!} </header> <hr> <div class="content"> {body!} </div> <hr> <footer> {footer!} <br> <div class="powered-by">Prosody {prosody_version?}</div> </footer> </body> </html> ]] { prosody_version = prosody.version, mod_name = module.name }); local canonical = module:http_url(nil, "/"); local page_template = template(base{ canonical = canonical; title = "HTTP stuff"; header = ""; body = [[ <nav> <ul> {lines!} </ul> </nav> ]]; footer = ""; }); local line_template = template[[ <li><a href="{url}" title="{module}">{name}</a></li> ]]; local function relative(base, link) base = url.parse(base); link = url.parse(link); for k,v in pairs(base) do if link[k] == v then link[k] = nil; end end return url.build(link); end local function handler(event) local items = module:get_host_items("http-provider"); local item; for i = 1, #items do item = items[i]; if module.name ~= item._provided_by then items[i] = line_template{ name = item.name; module = "mod_" .. item._provided_by; url = relative(canonical, module:http_url(item.name, item.default_path)); }; else items[i] = ""; end end event.response.headers.content_type = "text/html"; return page_template{ lines = table.concat(items); }; end module:provides("http", { route = { ["GET /"] = handler; }; default_path = "/"; });
mit
tcatm/luci
applications/luci-app-multiwan/luasrc/controller/multiwan.lua
62
1929
module("luci.controller.multiwan", package.seeall) function index() local fs = require "nixio.fs" if not fs.access("/etc/config/multiwan") then return end local page page = entry({"admin", "network", "multiwan"}, cbi("multiwan/multiwan"), _("Multi-WAN")) page.dependent = true entry({"admin", "network", "multiwan", "status"}, call("multiwan_status")) page = entry({"mini", "network", "multiwan"}, cbi("multiwan/multiwanmini", {autoapply=true}), _("Multi-WAN")) page.dependent = true end function multiwan_status() local nfs = require "nixio.fs" local cachefile = "/tmp/.mwan/cache" local rv = { } cachefile = nfs.readfile(cachefile) if cachefile then local ntm = require "luci.model.network".init() _, _, wan_if_map = string.find(cachefile, "wan_if_map=\"([^\"]*)\"") _, _, wan_fail_map = string.find(cachefile, "wan_fail_map=\"([^\"]*)\"") _, _, wan_recovery_map = string.find(cachefile, "wan_recovery_map=\"([^\"]*)\"") rv.wans = { } wansid = {} for wanname, wanifname in string.gfind(wan_if_map, "([^%[]+)%[([^%]]+)%]") do local wanlink = ntm:get_interface(wanifname) wanlink = wanlink and wanlink:get_network() wanlink = wanlink and wanlink:adminlink() or "#" wansid[wanname] = #rv.wans + 1 rv.wans[wansid[wanname]] = { name = wanname, link = wanlink, ifname = wanifname, status = "ok", count = 0 } end for wanname, failcount in string.gfind(wan_fail_map, "([^%[]+)%[([^%]]+)%]") do if failcount == "x" then rv.wans[wansid[wanname]].status = "ko" else rv.wans[wansid[wanname]].status = "failing" rv.wans[wansid[wanname]].count = failcount end end for wanname, recoverycount in string.gfind(wan_recovery_map, "([^%[]+)%[([^%]]+)%]") do rv.wans[wansid[wanname]].status = "recovering" rv.wans[wansid[wanname]].count = recoverycount end end luci.http.prepare_content("application/json") luci.http.write_json(rv) end
apache-2.0
emender/emender
src/writers/messageWriter.lua
1
2817
-- messageWriter.lua - a writer for the very simple summary plain text file format -- Copyright (C) 2014 - 2017 Pavel Tisnovsky -- This file is part of Emender. -- This program is free software: you can redistribute it and/or modify it -- under the terms of the GNU General Public License as published by the -- Free Software Foundation, version 3 of the License. -- -- This program is distributed in the hope that it will be useful, but -- WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTA- -- BILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public -- License for more details. -- -- You should have received a copy of the GNU General Public License along -- with this program. If not, see <http://www.gnu.org/licenses/>. -- -- Data structure that holds all exported variables and functions -- local messageWriter = { } -- -- Do nothing: -- function messageWriter.writeHeader(fout, results) return end -- -- Write the report footer to the file: -- function messageWriter.writeFooter(fout, results) local passed = results.passedTests local failed = results.failedTests local total = passed + failed fout:write("Total: " .. total .. " Passed: " .. passed .. " Failed: " .. failed) end -- -- Do nothing: -- function messageWriter.writeSuiteStart(fout, testSuite) return end -- -- Do nothing: -- function messageWriter.writeSuiteEnd(fout, testSuite) return end -- -- Do nothing: -- function messageWriter.writeCaseStart(fout, testCase) return end -- -- Do nothing: -- function messageWriter.writeCaseEnd(fout, testCaseInfo) return end -- -- Do nothing: -- function messageWriter.writeTestPass(fout, testName, message) return end -- -- Do nothing: -- function messageWriter.writeTestFail(fout, testName, message) return end -- -- Do nothing: -- function messageWriter.writeTestFailLink(fout, testName, message, url) return end -- -- Do nothing: -- function messageWriter.writeTestInfo(fout, testName, message) return end -- -- Do nothing: -- function messageWriter.writeTestInfoLink(fout, testName, message, url) return end -- -- Do nothing: -- function messageWriter.writeTestDebug(fout, testName, message) return end -- -- Do nothing: -- function messageWriter.writeTestError(fout, testName, message) return end -- -- Do nothing: -- function messageWriter.writeTestLink(fout, testName, message, url) return end -- -- Setup color output or no color output. -- function messageWriter.setColorOutput(colorOutput) end -- -- Called to initialize the writer. -- function messageWriter.initialize(outdir) end -- -- Called to finalize the writer. -- function messageWriter.finalize(outdir) end -- -- Export the module API -- return messageWriter
gpl-3.0
DarkstarProject/darkstar
scripts/zones/Waughroon_Shrine/bcnms/operation_desert_swarm.lua
9
1077
----------------------------------- -- Operation Desert Storm -- Waughroon Shrine KSNM30, Lachesis Orb -- !additem 1178 ----------------------------------- require("scripts/globals/battlefield") ----------------------------------- function onBattlefieldInitialise(battlefield) battlefield:setLocalVar("loot", 1) end function onBattlefieldTick(battlefield, tick) dsp.battlefield.onBattlefieldTick(battlefield, tick) end function onBattlefieldRegister(player, battlefield) end function onBattlefieldEnter(player, battlefield) end function onBattlefieldLeave(player, battlefield, leavecode) if leavecode == dsp.battlefield.leaveCode.WON then local name, clearTime, partySize = battlefield:getRecord() player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 1, battlefield:getLocalVar("[cs]bit"), 0) elseif leavecode == dsp.battlefield.leaveCode.LOST then player:startEvent(32002) end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) end
gpl-3.0
soheildiscover/soheil
plugins/media.lua
376
1679
do local function run(msg, matches) local receiver = get_receiver(msg) local url = matches[1] local ext = matches[2] local file = download_to_file(url) local cb_extra = {file_path=file} local mime_type = mimetype.get_content_type_no_sub(ext) if ext == 'gif' then print('send_file') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'text' then print('send_document') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'image' then print('send_photo') send_photo(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'audio' then print('send_audio') send_audio(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'video' then print('send_video') send_video(receiver, file, rmtmp_cb, cb_extra) else print('send_file') send_file(receiver, file, rmtmp_cb, cb_extra) end end return { description = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", usage = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", patterns = { "(https?://[%w-_%.%?%.:/%+=&]+%.(gif))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp4))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(pdf))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(ogg))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(zip))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp3))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(rar))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(wmv))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(doc))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(avi))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(webp))$" }, run = run } end
gpl-2.0
Fenix-XI/Fenix
scripts/zones/Windurst_Waters/npcs/Cochal-Monchal.lua
13
1597
----------------------------------- -- Area: Windurst Waters -- NPC: Cochal-Monchal -- Involved in Quest: Dark Legacy -- @zone 238 -- @pos -52 -6 110 ----------------------------------- package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getVar("darkLegacyCS") == 2) then player:startEvent(0x02b9,0,DARKSTEEL_FORMULA); elseif (player:getVar("darkLegacyCS") == 3) then player:startEvent(0x02ba,0,DARKSTEEL_FORMULA); elseif (player:hasKeyItem(DARKSTEEL_FORMULA)) then player:startEvent(0x02bb,0,DARKSTEEL_FORMULA); else player:startEvent(0x2b8); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x02b9) then player:setVar("darkLegacyCS",3); player:delKeyItem(LETTER_FROM_THE_DARKSTEEL_FORGE); end end;
gpl-3.0
marcel-sch/luci
libs/luci-lib-nixio/docsrc/nixio.File.lua
173
4457
--- Large File Object. -- Large file operations are supported up to 52 bits if the Lua number type is -- double (default). -- @cstyle instance module "nixio.File" --- Write to the file descriptor. -- @class function -- @name File.write -- @usage <strong>Warning:</strong> It is not guaranteed that all data -- in the buffer is written at once especially when dealing with pipes. -- You have to check the return value - the number of bytes actually written - -- or use the safe IO functions in the high-level IO utility module. -- @usage Unlike standard Lua indexing the lowest offset and default is 0. -- @param buffer Buffer holding the data to be written. -- @param offset Offset to start reading the buffer from. (optional) -- @param length Length of chunk to read from the buffer. (optional) -- @return number of bytes written --- Read from a file descriptor. -- @class function -- @name File.read -- @usage <strong>Warning:</strong> It is not guaranteed that all requested data -- is read at once especially when dealing with pipes. -- You have to check the return value - the length of the buffer actually read - -- or use the safe IO functions in the high-level IO utility module. -- @usage The length of the return buffer is limited by the (compile time) -- nixio buffersize which is <em>nixio.const.buffersize</em> (8192 by default). -- Any read request greater than that will be safely truncated to this value. -- @param length Amount of data to read (in Bytes). -- @return buffer containing data successfully read --- Reposition read / write offset of the file descriptor. -- The seek will be done either from the beginning of the file or relative -- to the current position or relative to the end. -- @class function -- @name File.seek -- @usage This function calls lseek(). -- @param offset File Offset -- @param whence Starting point [<strong>"set"</strong>, "cur", "end"] -- @return new (absolute) offset position --- Return the current read / write offset of the file descriptor. -- @class function -- @name File.tell -- @usage This function calls lseek() with offset 0 from the current position. -- @return offset position --- Synchronizes the file with the storage device. -- Returns when the file is successfully written to the disk. -- @class function -- @name File.sync -- @usage This function calls fsync() when data_only equals false -- otherwise fdatasync(), on Windows _commit() is used instead. -- @usage fdatasync() is only supported by Linux and Solaris. For other systems -- the <em>data_only</em> parameter is ignored and fsync() is always called. -- @param data_only Do not synchronize the metadata. (optional, boolean) -- @return true --- Apply or test a lock on the file. -- @class function -- @name File.lock -- @usage This function calls lockf() on POSIX and _locking() on Windows. -- @usage The "lock" command is blocking, "tlock" is non-blocking, -- "ulock" unlocks and "test" only tests for the lock. -- @usage The "test" command is not available on Windows. -- @usage Locks are by default advisory on POSIX, but mandatory on Windows. -- @param command Locking Command ["lock", "tlock", "ulock", "test"] -- @param length Amount of Bytes to lock from current offset (optional) -- @return true --- Get file status and attributes. -- @class function -- @name File.stat -- @param field Only return a specific field, not the whole table (optional) -- @usage This function calls fstat(). -- @return Table containing: <ul> -- <li>atime = Last access timestamp</li> -- <li>blksize = Blocksize (POSIX only)</li> -- <li>blocks = Blocks used (POSIX only)</li> -- <li>ctime = Creation timestamp</li> -- <li>dev = Device ID</li> -- <li>gid = Group ID</li> -- <li>ino = Inode</li> -- <li>modedec = Mode converted into a decimal number</li> -- <li>modestr = Mode as string as returned by `ls -l`</li> -- <li>mtime = Last modification timestamp</li> -- <li>nlink = Number of links</li> -- <li>rdev = Device ID (if special file)</li> -- <li>size = Size in bytes</li> -- <li>type = ["reg", "dir", "chr", "blk", "fifo", "lnk", "sock"]</li> -- <li>uid = User ID</li> -- </ul> --- Close the file descriptor. -- @class function -- @name File.close -- @return true --- Get the number of the filedescriptor. -- @class function -- @name File.fileno -- @return file descriptor number --- (POSIX) Set the blocking mode of the file descriptor. -- @class function -- @name File.setblocking -- @param blocking (boolean) -- @return true
apache-2.0
jeiboor/nod32bot
plugins/plugins.lua
1
6390
do -- Returns the key (index) in the config.enabled_plugins table local function plugin_enabled( name ) for k,v in pairs(_config.enabled_plugins) do if name == v then return k end end -- If not found return false end -- Returns true if file exists in plugins folder local function plugin_exists( name ) for k,v in pairs(plugins_names()) do if name..'.lua' == v then return true end end return false end local function list_all_plugins(only_enabled) local tmp = '' local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '/Disable➣' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '/Enable➣' end nact = nact+1 end if not only_enabled or status == '/Enable➣' then -- get the name v = string.match (v, "(.*)%.lua") text = text..nsum..'.'..status..' '..v..' \n' end end local text = text..'\n\n'..nsum..' plugins installed\n\n'..nact..' plugins enabled\n\n'..nsum-nact..' plugins disabled'..tmp return text end local function list_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '/Disable➣' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '/Enable➣' end nact = nact+1 end if not only_enabled or status == '/Enable➣' then -- get the name v = string.match (v, "(.*)%.lua") -- text = text..v..' '..status..'\n' end end local text = text..'\nPlugins Reloaded !\n\n'..nact..' plugins enabled\n'..nsum..' plugins installed\n\n@BeyondTeam' return text end local function reload_plugins( ) plugins = {} load_plugins() return list_plugins(true) end local function enable_plugin( plugin_name ) print('checking if '..plugin_name..' exists') -- Check if plugin is enabled if plugin_enabled(plugin_name) then return ''..plugin_name..' is enabled' end -- Checks if plugin exists if plugin_exists(plugin_name) then -- Add to the config table table.insert(_config.enabled_plugins, plugin_name) print(plugin_name..' added to _config table') save_config() -- Reload the plugins return reload_plugins( ) else return ''..plugin_name..' does not exists' end end local function disable_plugin( name, chat ) -- Check if plugins exists if not plugin_exists(name) then return ' '..name..' does not exists' end local k = plugin_enabled(name) -- Check if plugin is enabled if not k then return ' '..name..' not enabled' end -- Disable and reload table.remove(_config.enabled_plugins, k) save_config( ) return reload_plugins(true) end local function disable_plugin_on_chat(receiver, plugin) if not plugin_exists(plugin) then return "Plugin doesn't exists" end if not _config.disabled_plugin_on_chat then _config.disabled_plugin_on_chat = {} end if not _config.disabled_plugin_on_chat[receiver] then _config.disabled_plugin_on_chat[receiver] = {} end _config.disabled_plugin_on_chat[receiver][plugin] = true save_config() return ' '..plugin..' disabled on this chat' end local function reenable_plugin_on_chat(receiver, plugin) if not _config.disabled_plugin_on_chat then return 'There aren\'t any disabled plugins' end if not _config.disabled_plugin_on_chat[receiver] then return 'There aren\'t any disabled plugins for this chat' end if not _config.disabled_plugin_on_chat[receiver][plugin] then return 'This plugin is not disabled' end _config.disabled_plugin_on_chat[receiver][plugin] = false save_config() return ' '..plugin..' is enabled again' end local function run(msg, matches) -- Show the available plugins if matches[1]:lower() == '!plist' and is_sudo(msg) then --after changed to moderator mode, set only sudo return list_all_plugins() end -- Re-enable a plugin for this chat if matches[1] == '+' and matches[3] == 'chat' then if is_momod(msg) then local receiver = get_receiver(msg) local plugin = matches[2] print("enable "..plugin..' on this chat') return reenable_plugin_on_chat(receiver, plugin) end end -- Enable a plugin if matches[1] == '+' and is_sudo(msg) then --after changed to moderator mode, set only sudo if is_momod(msg) then local plugin_name = matches[2] print("enable: "..matches[2]) return enable_plugin(plugin_name) end end -- Disable a plugin on a chat if matches[1] == '-' and matches[3] == 'chat' then if is_momod(msg) then local plugin = matches[2] local receiver = get_receiver(msg) print("disable "..plugin..' on this chat') return disable_plugin_on_chat(receiver, plugin) end end -- Disable a plugin if matches[1] == '-' and is_sudo(msg) then --after changed to moderator mode, set only sudo if matches[2] == 'plug' then return 'This plugin can\'t be disabled' end print("disable: "..matches[2]) return disable_plugin(matches[2]) end -- Reload all the plugins! if matches[1] == '*' and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true) end if matches[1]:lower() == 'reload' and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true) end end return { description = "Plugin to manage other plugins. Enable, disable or reload.", usage = { moderator = { "!plug disable [plugin] chat : disable plugin only this chat.", "!plug enable [plugin] chat : enable plugin only this chat.", }, sudo = { "!plist : list all plugins.", "!pl + [plugin] : enable plugin.", "!pl - [plugin] : disable plugin.", "!pl * : reloads all plugins." }, }, patterns = { "^!plist$", "^!pl? (+) ([%w_%.%-]+)$", "^!pl? (-) ([%w_%.%-]+)$", "^!pl? (+) ([%w_%.%-]+) (chat)", "^!pl? (-) ([%w_%.%-]+) (chat)", "^!pl? (*)$", "^[!/](reload)$" }, run = run, moderated = true, -- set to moderator mode --privileged = true } end
gpl-2.0
Fenix-XI/Fenix
scripts/globals/weaponskills/armor_break.lua
10
1754
----------------------------------- -- Armor Break -- Great Axe weapon skill -- Skill level: 100 -- Lowers enemy's defense. Duration of effect varies with TP. -- Lowers defense by as much as 25% if unresisted. -- Strong against: Antica, Bats, Cockatrice, Dhalmel, Lizards, Mandragora, Worms. -- Immune: Ahriman. -- Will stack with Sneak Attack. -- Aligned with the Thunder Gorget. -- Aligned with the Thunder Belt. -- Element: Wind -- Modifiers: STR:20% ; VIT:20% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary) local params = {}; params.numHits = 1; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.2; params.dex_wsc = 0.0; params.vit_wsc = 0.2; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 0.6; params.vit_wsc = 0.6; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, primary); if (damage > 0) then local duration = (tp/1000 * 70) + 60; if (target:hasStatusEffect(EFFECT_DEFENSE_DOWN) == false) then target:addStatusEffect(EFFECT_DEFENSE_DOWN, 25, 0, duration); end end return tpHits, extraHits, criticalHit, damage; end
gpl-3.0