repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278
values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15
values |
|---|---|---|---|---|---|
DarkstarProject/darkstar | scripts/zones/Sauromugue_Champaign_[S]/Zone.lua | 9 | 1091 | -----------------------------------
--
-- Zone: Sauromugue_Champaign_[S] (98)
--
-----------------------------------
local ID = require("scripts/zones/Sauromugue_Champaign_[S]/IDs")
require("scripts/globals/quests")
require("scripts/globals/zone")
-----------------------------------
function onInitialize(zone)
UpdateNMSpawnPoint(ID.mob.COQUECIGRUE)
GetMobByID(ID.mob.COQUECIGRUE):setRespawnTime(math.random(7200, 7800))
end;
function onZoneIn(player,prevZone)
local cs = -1;
if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then
player:setPos(-104,-25.36,-410,195);
end
if (prevZone == dsp.zone.ROLANBERRY_FIELDS_S and player:getQuestStatus(CRYSTAL_WAR, dsp.quest.id.crystalWar.DOWNWARD_HELIX) == QUEST_ACCEPTED and player:getCharVar("DownwardHelix") == 2) then
cs = 3;
end
return cs;
end;
function onRegionEnter(player,region)
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 3) then
player:setCharVar("DownwardHelix",3);
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Port_Bastok/npcs/Otto.lua | 13 | 1128 | -----------------------------------
-- Area: Port Bastok
-- NPC: Otto
-- Standard Info NPC
-- Involved in Quest: The Siren's Tear
-- @zone: 236
-- @pos -145.929 -7.48 -13.701
-----------------------------------
require("scripts/globals/quests");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
local SirensTear = player:getQuestStatus(BASTOK,THE_SIREN_S_TEAR);
if (SirensTear == QUEST_ACCEPTED and player:getVar("SirensTear") == 0) then
player:startEvent(0x0005);
else
player:startEvent(0x0014);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/mobskills/PL_Heavy_Stomp.lua | 33 | 1168 | ---------------------------------------------
-- Heavy Stomp
--
-- Description: Deals heavy damage to targets within an area of effect. Additional effect: Paralysis
-- Type: Physical
-- Utsusemi/Blink absorb: 2-3 shadows
-- Range: Unknown radial
-- Notes: Paralysis effect has a very long duration.
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
local mobSkin = mob:getModelId();
if (mobSkin == 421) then
return 0;
else
return 1;
end
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = math.random(2,3);
local accmod = 1;
local dmgmod = .7;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_BLUNT,info.hitslanded);
local typeEffect = EFFECT_PARALYSIS;
MobPhysicalStatusEffectMove(mob, target, skill, typeEffect, 15, 0, 360);
target:delHP(dmg);
return dmg;
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Chamber_of_Oracles/bcnms/shattering_stars.lua | 27 | 2049 | -----------------------------------
-- Area: Qu'Bia Arena
-- Name: Shattering stars - Maat Fight
-- @pos -221 -24 19 206
-----------------------------------
package.loaded["scripts/zones/Sacrificial_Chamber/TextIDs"] = nil;
-------------------------------------
require("scripts/zones/Sacrificial_Chamber/TextIDs");
-----------------------------------
-- After registering the BCNM via bcnmRegister(bcnmid)
function onBcnmRegister(player,instance)
end;
-- Physically entering the BCNM via bcnmEnter(bcnmid)
function onBcnmEnter(player,instance)
-- player:messageSpecial(107);
end;
-- Leaving the BCNM by every mean possible, given by the LeaveCode
-- 1=Select Exit on circle
-- 2=Winning the BC
-- 3=Disconnected or warped out
-- 4=Losing the BC
-- via bcnmLeave(1) or bcnmLeave(2). LeaveCodes 3 and 4 are called
-- from the core when a player disconnects or the time limit is up, etc
function onBcnmLeave(player,instance,leavecode)
-- print("leave code "..leavecode);
if (leavecode == 2) then -- play end CS. Need time and battle id for record keeping + storage
player:startEvent(0x7d01,1,1,1,instance:getTimeInside(),1,1,0);
elseif (leavecode == 4) then
player:startEvent(0x7d02);
end
end;
function onEventUpdate(player,csid,option)
-- print("bc update csid "..csid.." and option "..option);
end;
function onEventFinish(player,csid,option)
-- print("bc finish csid "..csid.." and option "..option);
if (csid == 0x7d01) then
if (player:getQuestStatus(JEUNO,SHATTERING_STARS) == QUEST_ACCEPTED and player:getFreeSlotsCount() > 0) then
player:addItem(4181);
player:messageSpecial(ITEM_OBTAINED,4181);
end
local pjob = player:getMainJob();
player:setVar("maatDefeated",pjob);
local maatsCap = player:getVar("maatsCap")
if (bit.band(maatsCap, bit.lshift(1, (pjob -1))) ~= 1) then
player:setVar("maatsCap",bit.bor(maatsCap, bit.lshift(1, (pjob -1))))
end
player:addTitle(MAAT_MASHER);
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Abyssea-La_Theine/npcs/qm18.lua | 17 | 1821 | -----------------------------------
-- Zone: Abyssea-LaTheine
-- NPC: ???
-- Spawns: Hadhayosh
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/keyitems");
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
--[[
if (GetMobAction(17318448) == ACTION_NONE) then -- NM not already spawned from this
if (player:hasKeyItem(MARBLED_MUTTON_CHOP) and player:hasKeyItem(BLOODIED_SABER_TOOTH)
and player:hasKeyItem(BLOOD_SMEARED_GIGAS_HELM) and player:hasKeyItem(GLITTERING_PIXIE_CHOKER)) then
player:startEvent(1020, MARBLED_MUTTON_CHOP, BLOODIED_SABER_TOOTH, GLITTERING_PIXIE_CHOKER, BLOOD_SMEARED_GIGAS_HELM); -- Ask if player wants to use KIs
else
player:startEvent(1021, MARBLED_MUTTON_CHOP, BLOODIED_SABER_TOOTH, GLITTERING_PIXIE_CHOKER, BLOOD_SMEARED_GIGAS_HELM); -- Do not ask, because player is missing at least 1.
end
end
]]
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 1020 and option == 1) then
SpawnMob(17318448):updateClaim(player); -- Spawn NM, Despawn after inactive for 5 minutes (pt has to reclaim within 5 of a wipe)
player:delKeyItem(MARBLED_MUTTON_CHOP);
player:delKeyItem(BLOODIED_SABER_TOOTH);
player:delKeyItem(GLITTERING_PIXIE_CHOKER);
player:delKeyItem(BLOOD_SMEARED_GIGAS_HELM);
end
end; | gpl-3.0 |
ungarscool1/HL2RP | hl2rp/gamemode/modules/language/sh_english.lua | 5 | 23549 | /*---------------------------------------------------------------------------
English (example) language file
---------------------------------------------------------------------------
This is the english language file. The things on the left side of the equals sign are the things you should leave alone
The parts between the quotes are the parts you should translate. You can also copy this file and create a new language.
= Warning =
Sometimes when DarkRP is updated, new phrases are added.
If you don't translate these phrases to your language, it will use the English sentence.
To fix this, join your server, open your console and enter darkp_getphrases yourlanguage
For English the command would be:
darkrp_getphrases "en"
because "en" is the language code for English.
You can copy the missing phrases to this file and translate them.
= Note =
Make sure the language code is right at the bottom of this file
= Using a language =
Make sure the convar gmod_language is set to your language code. You can do that in a server CFG file.
---------------------------------------------------------------------------*/
local my_language = {
-- Admin things
need_admin = "You need admin privileges in order to be able to %s",
need_sadmin = "You need super admin privileges in order to be able to %s",
no_privilege = "You don't have the right privileges to perform this action",
no_jail_pos = "No jail position",
invalid_x = "Invalid %s! %s",
-- F1 menu
f1ChatCommandTitle = "Chat commands",
f1Search = "Search...",
-- Money things:
price = "Price: %s%d",
priceTag = "Price: %s",
reset_money = "%s has reset all players' money!",
has_given = "%s has given you %s",
you_gave = "You gave %s %s",
npc_killpay = "%s for killing an NPC!",
profit = "profit",
loss = "loss",
-- backwards compatibility
deducted_x = "Deducted %s%d",
need_x = "Need %s%d",
deducted_money = "Deducted %s",
need_money = "Need %s",
payday_message = "Payday! You received %s!",
payday_unemployed = "You received no salary because you are unemployed!",
payday_missed = "Pay day missed! (You're Arrested)",
property_tax = "Property tax! %s",
property_tax_cant_afford = "You couldn't pay the taxes! Your property has been taken away from you!",
taxday = "Tax Day! %s%% of your income was taken!",
found_cheque = "You have found %s%s in a cheque made out to you from %s.",
cheque_details = "This cheque is made out to %s.",
cheque_torn = "You have torn up the cheque.",
cheque_pay = "Pay: %s",
signed = "Signed: %s",
found_cash = "You have found %s%d!", -- backwards compatibility
found_money = "You have found %s!",
owner_poor = "The %s owner is too poor to subsidize this sale!",
-- Police
Wanted_text = "Wanted!",
wanted = "Wanted by Police!\nReason: %s",
youre_arrested = "You have been arrested for %d seconds!",
youre_arrested_by = "You have been arrested by %s.",
youre_unarrested_by = "You were unarrested by %s.",
hes_arrested = "%s has been arrested for %d seconds!",
hes_unarrested = "%s has been released from jail!",
warrant_ordered = "%s ordered a search warrant for %s. Reason: %s",
warrant_request = "%s requests a search warrant for %s\nReason: %s",
warrant_request2 = "Search warrant request sent to Mayor %s!",
warrant_approved = "Search warrant approved for %s!\nReason: %s\nOrdered by: %s",
warrant_approved2 = "You are now able to search his house.",
warrant_denied = "Mayor %s has denied your search warrant request.",
warrant_expired = "The search warrant for %s has expired!",
warrant_required = "You need a warrant in order to be able to open this door.",
warrant_required_unfreeze = "You need a warrant in order to be able to unfreeze this prop.",
warrant_required_unweld = "You need a warrant in order to be able to unweld this prop.",
wanted_by_police = "%s is wanted by the police!\nReason: %s\nOrdered by: %s",
wanted_by_police_print = "%s has made %s wanted, reason: %s",
wanted_expired = "%s is no longer wanted by the Police.",
wanted_revoked = "%s is no longer wanted by the Police.\nRevoked by: %s",
cant_arrest_other_cp = "You cannot arrest other CPs!",
must_be_wanted_for_arrest = "The player must be wanted in order to be able to arrest them.",
cant_arrest_fadmin_jailed = "You cannot arrest a player who has been jailed by an admin.",
cant_arrest_no_jail_pos = "You cannot arrest people since there are no jail positions set!",
cant_arrest_spawning_players = "You cannot arrest players who are spawning.",
suspect_doesnt_exist = "Suspect does not exist.",
actor_doesnt_exist = "Actor does not exist.",
get_a_warrant = "get a warrant",
make_someone_wanted = "make someone wanted",
remove_wanted_status = "remove wanted status",
already_a_warrant = "There already is a search warrant for this suspect.",
already_wanted = "The suspect is already wanted.",
not_wanted = "The suspect is not wanted.",
need_to_be_cp = "You have to be a member of the police force.",
suspect_must_be_alive_to_do_x = "The suspect must be alive in order to %s.",
suspect_already_arrested = "The suspect is already in jail.",
-- Players
health = "Health: %s",
job = "Job: %s",
salary = "Salary: %s%s",
wallet = "Wallet: %s%s",
weapon = "Weapon: %s",
kills = "Kills: %s",
deaths = "Deaths: %s",
rpname_changed = "%s changed their RPName to: %s",
disconnected_player = "Disconnected player",
-- Teams
need_to_be_before = "You need to be %s first in order to be able to become %s",
need_to_make_vote = "You need to make a vote to become a %s!",
team_limit_reached = "Can not become %s as the limit is reached",
wants_to_be = "%s\nwants to be\n%s",
has_not_been_made_team = "%s has not been made %s!",
job_has_become = "%s has been made a %s!",
-- Disasters
meteor_approaching = "WARNING: Meteor storm approaching!",
meteor_passing = "Meteor storm passing.",
meteor_enabled = "Meteor Storms are now enabled.",
meteor_disabled = "Meteor Storms are now disabled.",
earthquake_report = "Earthquake reported of magnitude %sMw",
earthtremor_report = "Earth tremor reported of magnitude %sMw",
-- Keys, vehicles and doors
keys_allowed_to_coown = "You are allowed to co-own this\n(Press Reload with keys or press F2 to co-own)\n",
keys_other_allowed = "Allowed to co-own:",
keys_allow_ownership = "(Press Reload with keys or press F2 to allow ownership)",
keys_disallow_ownership = "(Press Reload with keys or press F2 to disallow ownership)",
keys_owned_by = "Owned by:",
keys_unowned = "Unowned\n(Press Reload with keys or press F2 to own)",
keys_everyone = "(Press Reload with keys or press F2 to enable for everyone)",
door_unown_arrested = "You can not own or unown things while arrested!",
door_unownable = "This door cannot be owned or unowned!",
door_sold = "You have sold this for %s",
door_already_owned = "This door is already owned by someone!",
door_cannot_afford = "You can not afford this door!",
door_hobo_unable = "You can not buy a door if you are a hobo!",
vehicle_cannot_afford = "You can not afford this vehicle!",
door_bought = "You've bought this door for %s%s",
vehicle_bought = "You've bought this vehicle for %s%s",
door_need_to_own = "You need to own this door in order to be able to %s",
door_rem_owners_unownable = "You can not remove owners if a door is non-ownable!",
door_add_owners_unownable = "You can not add owners if a door is non-ownable!",
rp_addowner_already_owns_door = "%s already owns (or is already allowed to own) this door!",
add_owner = "Add owner",
remove_owner = "Remove owner",
coown_x = "Co-own %s",
allow_ownership = "Allow ownership",
disallow_ownership = "Disallow ownership",
edit_door_group = "Edit door group",
door_groups = "Door groups",
door_group_doesnt_exist = "Door group does not exist!",
door_group_set = "Door group set successfully.",
sold_x_doors_for_y = "You have sold %d doors for %s%d!", -- backwards compatibility
sold_x_doors = "You have sold %d doors for %s!",
-- Entities
drugs = "Drugs",
drug_lab = "Drug Lab",
gun_lab = "Gun Lab",
gun = "gun",
microwave = "Microwave",
food = "Food",
money_printer = "Money Printer",
sign_this_letter = "Sign this letter",
signed_yours = "Yours,",
money_printer_exploded = "Your money printer has exploded!",
money_printer_overheating = "Your money printer is overheating!",
contents = "Contents: ",
amount = "Amount: ",
picking_lock = "Picking lock",
cannot_pocket_x = "You cannot put this in your pocket!",
object_too_heavy = "This object is too heavy.",
pocket_full = "Your pocket is full!",
pocket_no_items = "Your pocket contains no items.",
drop_item = "Drop item",
bonus_destroying_entity = "destroying this illegal entity.",
switched_burst = "Switched to burst-fire mode.",
switched_fully_auto = "Switched to fully automatic fire mode.",
switched_semi_auto = "Switched to semi-automatic fire mode.",
keypad_checker_shoot_keypad = "Shoot a keypad to see what it controls.",
keypad_checker_shoot_entity = "Shoot an entity to see which keypads are connected to it",
keypad_checker_click_to_clear = "Right click to clear.",
keypad_checker_entering_right_pass = "Entering the right password",
keypad_checker_entering_wrong_pass = "Entering the wrong password",
keypad_checker_after_right_pass = "after having entered the right password",
keypad_checker_after_wrong_pass = "after having entered the wrong password",
keypad_checker_right_pass_entered = "Right password entered",
keypad_checker_wrong_pass_entered = "Wrong password entered",
keypad_checker_controls_x_entities = "This keypad controls %d entities",
keypad_checker_controlled_by_x_keypads = "This entity is controlled by %d keypads",
keypad_on = "ON",
keypad_off = "OFF",
seconds = "seconds",
persons_weapons = "%s's illegal weapons:",
returned_persons_weapons = "Returned %s's confiscated weapons.",
no_weapons_confiscated = "%s had no weapons confiscated!",
no_illegal_weapons = "%s had no illegal weapons.",
confiscated_these_weapons = "Confiscated these weapons:",
checking_weapons = "Checking weapons",
shipment_antispam_wait = "Please wait before spawning another shipment.",
shipment_cannot_split = "Cannot split this shipment.",
-- Talking
hear_noone = "No-one can hear you %s!",
hear_everyone = "Everyone can hear you!",
hear_certain_persons = "Players who can hear you %s: ",
whisper = "whisper",
yell = "yell",
advert = "[Advert]",
broadcast = "[Broadcast!]",
radio = "radio",
request = "(REQUEST!)",
group = "(group)",
demote = "(DEMOTE)",
ooc = "OOC",
radio_x = "Radio %d",
talk = "talk",
speak = "speak",
speak_in_ooc = "speak in OOC",
perform_your_action = "perform your action",
talk_to_your_group = "talk to your group",
channel_set_to_x = "Channel set to %s!",
-- Notifies
disabled = "%s has been disabled! %s",
gm_spawnvehicle = "The spawning of vehicles",
gm_spawnsent = "The spawning of scripted entities (SENTs)",
gm_spawnnpc = "The spawning of Non-Player Characters (NPCs)",
see_settings = "Please see the DarkRP settings.",
limit = "You have reached the %s limit!",
have_to_wait = "You need to wait another %d seconds before using %s!",
must_be_looking_at = "You need to be looking at a %s!",
incorrect_job = "You do not have the right job to %s",
unavailable = "This %s is unavailable",
unable = "You are unable to %s. %s",
cant_afford = "You cannot afford this %s",
created_x = "%s created a %s",
cleaned_up = "Your %s were cleaned up.",
you_bought_x = "You have bought %s for %s%d.", -- backwards compatibility
you_bought = "You have bought %s for %s.",
you_received_x = "You have received %s for %s.",
created_first_jailpos = "You have created the first jail position!",
added_jailpos = "You have added one extra jail position!",
reset_add_jailpos = "You have removed all jail positions and you have added a new one here.",
created_spawnpos = "%s's spawn position created.",
updated_spawnpos = "%s's spawn position updated.",
do_not_own_ent = "You do not own this entity!",
cannot_drop_weapon = "Can't drop this weapon!",
job_switch = "Jobs switched successfully!",
job_switch_question = "Switch jobs with %s?",
job_switch_requested = "Job switch requested.",
cooks_only = "Cooks only.",
-- Misc
unknown = "Unknown",
arguments = "arguments",
no_one = "no one",
door = "door",
vehicle = "vehicle",
door_or_vehicle = "door/vehicle",
driver = "Driver: %s",
name = "Name: %s",
locked = "Locked.",
unlocked = "Unlocked.",
player_doesnt_exist = "Player does not exist.",
job_doesnt_exist = "Job does not exist!",
must_be_alive_to_do_x = "You must be alive in order to %s.",
banned_or_demoted = "Banned/demoted",
wait_with_that = "Wait with that.",
could_not_find = "Could not find %s",
f3tovote = "Hit F3 to vote",
listen_up = "Listen up:", -- In rp_tell or rp_tellall
nlr = "New Life Rule: Do Not Revenge Arrest/Kill.",
reset_settings = "You have reset all settings!",
must_be_x = "You must be a %s in order to be able to %s.",
agenda_updated = "The agenda has been updated",
job_set = "%s has set his/her job to '%s'",
demoted = "%s has been demoted",
demoted_not = "%s has not been demoted",
demote_vote_started = "%s has started a vote for the demotion of %s",
demote_vote_text = "Demotion nominee:\n%s", -- '%s' is the reason here
cant_demote_self = "You cannot demote yourself.",
i_want_to_demote_you = "I want to demote you. Reason: %s",
tried_to_avoid_demotion = "You tried to escape demotion. You failed and have been demoted.", -- naughty boy!
lockdown_started = "The mayor has initiated a Lockdown, please return to your homes!",
lockdown_ended = "The lockdown has ended",
gunlicense_requested = "%s has requested %s a gun license",
gunlicense_granted = "%s has granted %s a gun license",
gunlicense_denied = "%s has denied %s a gun license",
gunlicense_question_text = "Grant %s a gun license?",
gunlicense_remove_vote_text = "%s has started a vote for the gun license removal of %s",
gunlicense_remove_vote_text2 = "Revoke gunlicense:\n%s", -- Where %s is the reason
gunlicense_removed = "%s's license has been removed!",
gunlicense_not_removed = "%s's license has not been removed!",
vote_specify_reason = "You need to specify a reason!",
vote_started = "The vote is created",
vote_alone = "You have won the vote since you are alone in the server.",
you_cannot_vote = "You cannot vote!",
x_cancelled_vote = "%s cancelled the last vote.",
cant_cancel_vote = "Could not cancel the last vote as there was no last vote to cancel!",
jail_punishment = "Punishment for disconnecting! Jailed for: %d seconds.",
admin_only = "Admin only!", -- When doing /addjailpos
chief_or = "Chief or ",-- When doing /addjailpos
frozen = "Frozen.",
dead_in_jail = "You now are dead until your jail time is up!",
died_in_jail = "%s has died in jail!",
credits_for = "CREDITS FOR %s\n",
credits_see_console = "DarkRP credits printed to console.",
rp_getvehicles = "Available vehicles for custom vehicles:",
data_not_loaded_one = "Your data has not been loaded yet. Please wait.",
data_not_loaded_two = "If this persists, try rejoining or contacting an admin.",
cant_spawn_weapons = "You cannot spawn weapons.",
drive_disabled = "Drive disabled for now.",
property_disabled = "Property disabled for now.",
not_allowed_to_purchase = "You are not allowed to purchase this item.",
rp_teamban_hint = "rp_teamban [player name/ID] [team name/id]. Use this to ban a player from a certain team.",
rp_teamunban_hint = "rp_teamunban [player name/ID] [team name/id]. Use this to unban a player from a certain team.",
x_teambanned_y = "%s has banned %s from being a %s.",
x_teamunbanned_y = "%s has unbanned %s from being a %s.",
-- Backwards compatibility:
you_set_x_salary_to_y = "You set %s's salary to %s%d.",
x_set_your_salary_to_y = "%s set your salary to %s%d.",
you_set_x_money_to_y = "You set %s's money to %s%d.",
x_set_your_money_to_y = "%s set your money to %s%d.",
you_set_x_salary = "You set %s's salary to %s.",
x_set_your_salary = "%s set your salary to %s.",
you_set_x_money = "You set %s's money to %s.",
x_set_your_money = "%s set your money to %s.",
you_set_x_name = "You set %s's name to %s",
x_set_your_name = "%s set your name to %s",
someone_stole_steam_name = "Someone is already using your Steam name as their RP name so we gave you a '1' after your name.", -- Uh oh
already_taken = "Already taken.",
job_doesnt_require_vote_currently = "This job does not require a vote at the moment!",
x_made_you_a_y = "%s has made you a %s!",
cmd_cant_be_run_server_console = "This command cannot be run from the server console.",
-- The lottery
lottery_started = "There is a lottery! Participate for %s%d?", -- backwards compatibility
lottery_has_started = "There is a lottery! Participate for %s?",
lottery_entered = "You entered the lottery for %s",
lottery_not_entered = "%s did not enter the lottery",
lottery_noone_entered = "No-one has entered the lottery",
lottery_won = "%s has won the lottery! He has won %s",
-- Animations
custom_animation = "Custom animation!",
bow = "Bow",
dance = "Dance",
follow_me = "Follow me!",
laugh = "Laugh",
lion_pose = "Lion pose",
nonverbal_no = "Non-verbal no",
thumbs_up = "Thumbs up",
wave = "Wave",
-- Hungermod
starving = "Starving!",
-- AFK
afk_mode = "AFK Mode",
salary_frozen = "Your salary has been frozen.",
salary_restored = "Welcome back, your salary has now been restored.",
no_auto_demote = "You will not be auto-demoted.",
youre_afk_demoted = "You were demoted for being AFK for too long. Next time use /afk.",
hes_afk_demoted = "%s has been demoted for being AFK for too long.",
afk_cmd_to_exit = "Type /afk again to exit AFK mode.",
player_now_afk = "%s is now AFK.",
player_no_longer_afk = "%s is no longer AFK.",
-- Hitmenu
hit = "hit",
hitman = "Hitman",
current_hit = "Hit: %s",
cannot_request_hit = "Cannot request hit! %s",
hitmenu_request = "Request",
player_not_hitman = "This player is not a hitman!",
distance_too_big = "Distance too big.",
hitman_no_suicide = "The hitman won't kill himself.",
hitman_no_self_order = "A hitman cannot order a hit for himself.",
hitman_already_has_hit = "The hitman already has a hit ongoing.",
price_too_low = "Price too low!",
hit_target_recently_killed_by_hit = "The target was recently killed by a hit,",
customer_recently_bought_hit = "The customer has recently requested a hit.",
accept_hit_question = "Accept hit from %s\nregarding %s for %s%d?", -- backwards compatibility
accept_hit_request = "Accept hit from %s\nregarding %s for %s?",
hit_requested = "Hit requested!",
hit_aborted = "Hit aborted! %s",
hit_accepted = "Hit accepted!",
hit_declined = "The hitman declined the hit!",
hitman_left_server = "The hitman has left the server!",
customer_left_server = "The customer has left the server!",
target_left_server = "The target has left the server!",
hit_price_set_to_x = "Hit price set to %s%d.", -- backwards compatibility
hit_price_set = "Hit price set to %s.",
hit_complete = "Hit by %s complete!",
hitman_died = "The hitman died!",
target_died = "The target has died!",
hitman_arrested = "The hitman was arrested!",
hitman_changed_team = "The hitman changed team!",
x_had_hit_ordered_by_y = "%s had an active hit ordered by %s",
-- Vote Restrictions
hobos_no_rights = "Hobos have no voting rights!",
gangsters_cant_vote_for_government = "Gangsters cannot vote for government things!",
government_cant_vote_for_gangsters = "Government officials cannot vote for gangster things!",
-- VGUI and some more doors/vehicles
vote = "Vote",
time = "Time: %d",
yes = "Yes",
no = "No",
ok = "Okay",
cancel = "Cancel",
add = "Add",
remove = "Remove",
none = "None",
x_options = "%s options",
sell_x = "Sell %s",
set_x_title = "Set %s title",
set_x_title_long = "Set the title of the %s you are looking at.",
jobs = "Jobs",
buy_x = "Buy %s",
-- F4menu
no_extra_weapons = "This job has no extra weapons.",
become_job = "Become job",
create_vote_for_job = "Create vote",
shipments = "Shipments",
F4guns = "Weapons",
F4entities = "Miscellaneous",
F4ammo = "Ammo",
F4vehicles = "Vehicles",
-- Tab 1
give_money = "Give money to the player you're looking at",
drop_money = "Drop money",
change_name = "Change your DarkRP name",
go_to_sleep = "Go to sleep/wake up",
drop_weapon = "Drop current weapon",
buy_health = "Buy health(%s)",
request_gunlicense = "Request gunlicense",
demote_player_menu = "Demote a player",
searchwarrantbutton = "Make a player wanted",
unwarrantbutton = "Remove the wanted status from a player",
noone_available = "No one available",
request_warrant = "Request a search warrant for a player",
make_wanted = "Make someone wanted",
make_unwanted = "Make someone unwanted",
set_jailpos = "Set the jail position",
add_jailpos = "Add a jail position",
set_custom_job = "Set a custom job (press enter to activate)",
set_agenda = "Set the agenda (press enter to activate)",
initiate_lockdown = "Initiate a lockdown",
stop_lockdown = "Stop the lockdown",
start_lottery = "Start a lottery",
give_license_lookingat = "Give <lookingat> a gun license",
laws_of_the_land = "LAWS OF THE LAND",
law_added = "Law added.",
law_removed = "Law removed.",
law_reset = "Laws reset.",
law_too_short = "Law too short.",
laws_full = "The laws are full.",
default_law_change_denied = "You are not allowed to change the default laws.",
-- Second tab
job_name = "Name: ",
job_description = "Description: ",
job_weapons = "Weapons: ",
-- Entities tab
buy_a = "Buy %s: %s",
-- Licenseweaponstab
license_tab = [[License weapons
Tick the weapons people should be able to get WITHOUT a license!
]],
license_tab_other_weapons = "Other weapons:",
}
-- The language code is usually (but not always) a two-letter code. The default language is "en".
-- Other examples are "nl" (Dutch), "de" (German)
-- If you want to know what your language code is, open GMod, select a language at the bottom right
-- then enter gmod_language in console. It will show you the code.
-- Make sure language code is a valid entry for the convar gmod_language.
DarkRP.addLanguage("en", my_language)
| agpl-3.0 |
jbp4444/PuzzleGame | scripts/ToggleLayout_3x3.lua | 1 | 1911 | --
-- Copyright 2013-2014 John Pormann
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
local W = display.contentWidth
local H = display.contentHeight
local S = 150
local layout = {
bg_image = {
center_x = W*0.50,
center_y = H*0.50,
width = W,
height = H,
bg_file = "assets/conppr_green.jpg"
},
tile_size = S,
goal_area = {
text_center_x = W*0.40,
text_center_y = H*0.125,
center_x = W*0.50,
center_y = H*0.125,
width = W*0.09375,
height = H*0.15
},
back_btn = {
center_x = W*0.50,
center_y = H*0.95,
width = W*0.1,
height = H*0.1
},
play_area = {
center_x = W*0.50,
center_y = H*0.55,
width = 480,
height = 480,
bg_file = "assets/conppr_grey.jpg"
},
play_grid = {
{
-- row =1, col =1,
center_x = W*0.50-S,
center_y = H*0.55-S
},
{
center_x = W*0.50,
center_y = H*0.55-S
},
{
center_x = W*0.50+S,
center_y = H*0.55-S
},
{
-- row =2, col =1,
center_x = W*0.50-S,
center_y = H*0.55
},
{
center_x = W*0.50,
center_y = H*0.55
},
{
center_x = W*0.50+S,
center_y = H*0.55
},
{
-- row =3, col =1,
center_x = W*0.50-S,
center_y = H*0.55+S
},
{
center_x = W*0.50,
center_y = H*0.55+S
},
{
center_x = W*0.50+S,
center_y = H*0.55+S
}
}
}
return layout | apache-2.0 |
ehsan/wesnoth | data/lua/wml/items.lua | 1 | 2749 | local helper = wesnoth.require "lua/helper.lua"
local wml_actions = wesnoth.wml_actions
local game_events = wesnoth.game_events
local scenario_items = {}
local function add_overlay(x, y, cfg)
wesnoth.add_tile_overlay(x, y, cfg)
local items = scenario_items[x * 10000 + y]
if not items then
items = {}
scenario_items[x * 10000 + y] = items
end
table.insert(items, { x = x, y = y, image = cfg.image, halo = cfg.halo, team_name = cfg.team_name, visible_in_fog = cfg.visible_in_fog })
end
local function remove_overlay(x, y, name)
local items = scenario_items[x * 10000 + y]
if not items then return end
wesnoth.remove_tile_overlay(x, y, name)
if name then
for i = #items,1,-1 do
local item = items[i]
if item.image == name or item.halo == name then
table.remove(items, i)
end
end
end
if not name or #items == 0 then
scenario_items[x * 10000 + y] = nil
end
end
local old_on_save = game_events.on_save
function game_events.on_save()
local custom_cfg = old_on_save()
for i,v in pairs(scenario_items) do
for j,w in ipairs(v) do
table.insert(custom_cfg, { "item", w })
end
end
return custom_cfg
end
local old_on_load = game_events.on_load
function game_events.on_load(cfg)
local i = 1
while i <= #cfg do
local v = cfg[i]
if v[1] == "item" then
local v2 = v[2]
add_overlay(v2.x, v2.y, v2)
table.remove(cfg, i)
else
i = i + 1
end
end
old_on_load(cfg)
end
function wml_actions.item(cfg)
local locs = wesnoth.get_locations(cfg)
cfg = helper.parsed(cfg)
if not cfg.image and not cfg.halo then
helper.wml_error "[item] missing required image= and halo= attributes."
end
for i, loc in ipairs(locs) do
add_overlay(loc[1], loc[2], cfg)
end
wml_actions.redraw {}
end
function wml_actions.remove_item(cfg)
local locs = wesnoth.get_locations(cfg)
for i, loc in ipairs(locs) do
remove_overlay(loc[1], loc[2], cfg.image)
end
end
function wml_actions.store_items(cfg)
local variable = cfg.variable or "items"
variable = tostring(variable) or helper.wml_error("invalid variable= in [store_items]")
wesnoth.set_variable(variable)
local index = 0
for i, loc in ipairs(wesnoth.get_locations(cfg)) do
--ugly workaround for the lack of the "continue" statement in lua
repeat
local items = scenario_items[loc[1] * 10000 + loc[2]]
if not items then break end
for j, item in ipairs(items) do
wesnoth.set_variable(string.format("%s[%u]", variable, index), item)
index = index + 1
end
until true
end
end
local methods = { remove = remove_overlay }
function methods.place_image(x, y, name)
add_overlay(x, y, { x = x, y = y, image = name })
end
function methods.place_halo(x, y, name)
add_overlay(x, y, { x = x, y = y, halo = name })
end
return methods
| gpl-2.0 |
jbp4444/PuzzleGame | scripts/ToggleLayout_6x6.lua | 1 | 3951 | --
-- Copyright 2013-2014 John Pormann
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
--
local W = display.contentWidth
local H = display.contentHeight
local S = 80
local layout = {
bg_image = {
center_x = W*0.50,
center_y = H*0.50,
width = W,
height = H,
bg_file = "assets/conppr_green.jpg"
},
tile_size = S,
goal_area = {
text_center_x = W*0.40,
text_center_y = H*0.125,
center_x = W*0.50,
center_y = H*0.125,
width = W*0.09375,
height = H*0.15
},
back_btn = {
center_x = W*0.50,
center_y = H*0.95,
width = W*0.1,
height = H*0.1
},
play_area = {
center_x = W*0.50,
center_y = H*0.55,
width = 480,
height = 480,
bg_file = "assets/conppr_grey.jpg"
},
play_grid = {
{
-- row=1, col=1,
center_x = W*0.50-S*2.50,
center_y = H*0.525-S*2.50
},
{
center_x = W*0.50-S*1.50,
center_y = H*0.525-S*2.50
},
{
center_x = W*0.50-S*0.50,
center_y = H*0.525-S*2.50
},
{
center_x = W*0.50+S*0.50,
center_y = H*0.525-S*2.50
},
{
center_x = W*0.50+S*1.50,
center_y = H*0.525-S*2.50
},
{
center_x = W*0.50+S*2.50,
center_y = H*0.525-S*2.50
},
{
-- row=2, col=1,
center_x = W*0.50-S*2.50,
center_y = H*0.525-S*1.50
},
{
center_x = W*0.50-S*1.50,
center_y = H*0.525-S*1.50
},
{
center_x = W*0.50-S*0.50,
center_y = H*0.525-S*1.50
},
{
center_x = W*0.50+S*0.50,
center_y = H*0.525-S*1.50
},
{
center_x = W*0.50+S*1.50,
center_y = H*0.525-S*1.50
},
{
center_x = W*0.50+S*2.50,
center_y = H*0.525-S*1.50
},
{
-- row=3, col=1,
center_x = W*0.50-S*2.50,
center_y = H*0.525-S*0.50
},
{
center_x = W*0.50-S*1.50,
center_y = H*0.525-S*0.50
},
{
center_x = W*0.50-S*0.50,
center_y = H*0.525-S*0.50
},
{
center_x = W*0.50+S*0.50,
center_y = H*0.525-S*0.50
},
{
center_x = W*0.50+S*1.50,
center_y = H*0.525-S*0.50
},
{
center_x = W*0.50+S*2.50,
center_y = H*0.525-S*0.50
},
{
-- row=4, col=1,
center_x = W*0.50-S*2.50,
center_y = H*0.525+S*0.50
},
{
center_x = W*0.50-S*1.50,
center_y = H*0.525+S*0.50
},
{
center_x = W*0.50-S*0.50,
center_y = H*0.525+S*0.50
},
{
center_x = W*0.50+S*0.50,
center_y = H*0.525+S*0.50
},
{
center_x = W*0.50+S*1.50,
center_y = H*0.525+S*0.50
},
{
center_x = W*0.50+S*2.50,
center_y = H*0.525+S*0.50
},
{
-- row=5, col=1,
center_x = W*0.50-S*2.50,
center_y = H*0.525+S*1.50
},
{
center_x = W*0.50-S*1.50,
center_y = H*0.525+S*1.50
},
{
center_x = W*0.50-S*0.50,
center_y = H*0.525+S*1.50
},
{
center_x = W*0.50+S*0.50,
center_y = H*0.525+S*1.50
},
{
center_x = W*0.50+S*1.50,
center_y = H*0.525+S*1.50
},
{
center_x = W*0.50+S*2.50,
center_y = H*0.525+S*1.50
},
{
-- row=6, col=1,
center_x = W*0.50-S*2.50,
center_y = H*0.525+S*2.50
},
{
center_x = W*0.50-S*1.50,
center_y = H*0.525+S*2.50
},
{
center_x = W*0.50-S*0.50,
center_y = H*0.525+S*2.50
},
{
center_x = W*0.50+S*0.50,
center_y = H*0.525+S*2.50
},
{
center_x = W*0.50+S*1.50,
center_y = H*0.525+S*2.50
},
{
center_x = W*0.50+S*2.50,
center_y = H*0.525+S*2.50
},
}
}
return layout | apache-2.0 |
franko/gsl-shell | data/pre3d/pre3d_shape_utils.lua | 1 | 26928 | -- Pre3d, a JavaScript software 3d renderer.
-- (c) Dean McNamee <dean@gmail.com>, Dec 2008.
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to
-- deal in the Software without restriction, including without limitation the
-- rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
-- sell copies of the Software, and to permit persons to whom the Software is
-- furnished to do so, subject to the following conditions:
--
-- The above copyright notice and this permission notice shall be included in
-- all copies or substantial portions of the Software.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-- FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-- IN THE SOFTWARE.
--
-- This file implements helpers related to creating / modifying Shapes. Some
-- routines exist for basic primitives (box, sphere, etc), along with some
-- routines for procedural shape operations (extrude, subdivide, etc).
--
-- The procedural operations were inspired from the demoscene. A lot of the
-- ideas are based on similar concepts in Farbrausch's werkkzeug1.
use 'math'
local Pre3d = require 'pre3d/pre3d'
-- TODO(deanm): Having to import all the math like this is a bummer.
local crossProduct = Pre3d.Math.crossProduct;
local dotProduct2d = Pre3d.Math.dotProduct2d;
local dotProduct3d = Pre3d.Math.dotProduct3d;
local subPoints2d = Pre3d.Math.subPoints2d;
local subPoints3d = Pre3d.Math.subPoints3d;
local addPoints2d = Pre3d.Math.addPoints2d;
local addPoints3d = Pre3d.Math.addPoints3d;
local mulPoint2d = Pre3d.Math.mulPoint2d;
local mulPoint3d = Pre3d.Math.mulPoint3d;
local vecMag2d = Pre3d.Math.vecMag2d;
local vecMag3d = Pre3d.Math.vecMag3d;
local unitVector2d = Pre3d.Math.unitVector2d;
local unitVector3d = Pre3d.Math.unitVector3d;
local linearInterpolate = Pre3d.Math.linearInterpolate;
local linearInterpolatePoints3d = Pre3d.Math.linearInterpolatePoints3d;
local averagePoints = Pre3d.Math.averagePoints;
local k2PI = pi * 2;
local push = table.insert
-- averagePoints() specialized for averaging 2 points.
local function averagePoints2(a, b)
return {
x= (a.x + b.x) * 0.5,
y= (a.y + b.y) * 0.5,
z= (a.z + b.z) * 0.5
}
end
-- Rebuild the pre-computed "metadata", for the Shape |shape|. This
-- calculates the centroids and normal vectors for each QuadFace.
local function rebuildMeta(shape)
local quads = shape.quads
local vertices = shape.vertices
-- TODO: It's possible we could save some work here, we could mark the
-- faces "dirty" which need their centroid or normal recomputed. Right now
-- if we do an operation on a single face, we rebuild all of them. A
-- simple scheme would be to track any writes to a QuadFace, and to set
-- centroid / normal1 / normal2 to null. This would also prevent bugs
-- where you forget to call rebuildMeta() and used stale metadata.
for i, qf in ipairs(quads) do
local centroid
local n1, n2
local vert0 = vertices[qf.i0]
local vert1 = vertices[qf.i1]
local vert2 = vertices[qf.i2]
local vec01 = subPoints3d(vert1, vert0)
local vec02 = subPoints3d(vert2, vert0)
local n1 = crossProduct(vec01, vec02)
if qf:isTriangle() then
n2 = n1
centroid = averagePoints({vert0, vert1, vert2})
else
local vert3 = vertices[qf.i3]
local vec03 = subPoints3d(vert3, vert0)
n2 = crossProduct(vec02, vec03)
centroid = averagePoints({vert0, vert1, vert2, vert3})
end
qf.centroid = centroid
qf.normal1 = n1
qf.normal2 = n2
end
return shape
end
-- Convert any quad faces into two triangle faces. After triangulation,
-- |shape| should only consist of triangles.
local function triangulate(shape)
local quads = shape.quads
local num_quads = #quads
for i=1, num_quads do
local qf = quads[i]
if not qf:isTriangle() then
-- TODO(deanm): Should we follow some clockwise rule here?
local newtri = Pre3d.QuadFace(qf.i0, qf.i2, qf.i3)
-- Convert the original quad into a triangle.
qf.i3 = nil
-- Add the new triangle to the list of faces.
table.insert(quads, newtri)
end
end
rebuildMeta(shape)
return shape
end
-- Call |func| for each face of |shape|. The callback |func| should return
-- false to continue iteration, or true to stop. For example:
-- forEachFace(shape, function(quad_face, quad_index, shape) {
-- return false
-- })
local function forEachFace(shape, func)
local quads = shape.quads
for i, qf in ipairs(quads) do
if func(qf, i, shape) then
break
end
end
end
local function forEachVertex(shape, func)
local vertices = shape.vertices
for i, vert in ipairs(vertices) do
if func(vert, i, shape) then
break
end
end
return shape
end
local function makePlane(p1, p2, p3, p4)
local s = Pre3d.Shape()
s.vertices = {p1, p2, p3, p4}
s.quads = {Pre3d.QuadFace(1, 2, 3, 4)}
rebuildMeta(s)
return s
end
-- Make a box with width (x) |w|, height (y) |h|, and depth (z) |d|.
local function makeBox(w, h, d)
local s = Pre3d.Shape()
s.vertices = {
{x= w, y= h, z= -d}, -- 0
{x= w, y= h, z= d}, -- 1
{x= w, y= -h, z= d}, -- 2
{x= w, y= -h, z= -d}, -- 3
{x= -w, y= h, z= -d}, -- 4
{x= -w, y= h, z= d}, -- 5
{x= -w, y= -h, z= d}, -- 6
{x= -w, y= -h, z= -d} -- 7
}
-- 4 -- 0
-- /| /| +y
-- 5 -- 1 | |__ +x
-- | 7 -|-3 /
-- |/ |/ +z
-- 6 -- 2
s.quads = {
Pre3d.QuadFace(1, 2, 3, 4), -- Right side
Pre4d.QuadFace(2, 6, 7, 3), -- Front side
Pre4d.QuadFace(6, 5, 8, 7), -- Left side
Pre4d.QuadFace(5, 1, 4, 8), -- Back side
Pre4d.QuadFace(1, 5, 6, 2), -- Top side
Pre4d.QuadFace(3, 7, 8, 4) -- Bottom side
}
rebuildMeta(s)
return s
end
-- Make a cube with width, height, and depth |whd|.
local function makeCube(whd)
return makeBox(whd, whd, whd)
end
local function makeBoxWithHole(w, h, d, hw, hh)
local s = Pre3d.Shape()
s.vertices = {
{x= w, y= h, z= -d}, -- 0
{x= w, y= h, z= d}, -- 1
{x= w, y= -h, z= d}, -- 2
{x= w, y= -h, z= -d}, -- 3
{x= -w, y= h, z= -d}, -- 4
{x= -w, y= h, z= d}, -- 5
{x= -w, y= -h, z= d}, -- 6
{x= -w, y= -h, z= -d}, -- 7
-- The front new points ...
{x= hw, y= h, z= d}, -- 8
{x= w, y= hh, z= d}, -- 9
{x= hw, y= hh, z= d}, -- 10
{x= hw, y= -h, z= d}, -- 11
{x= w, y= -hh, z= d}, -- 12
{x= hw, y= -hh, z= d}, -- 13
{x= -hw, y= h, z= d}, -- 14
{x= -w, y= hh, z= d}, -- 15
{x= -hw, y= hh, z= d}, -- 16
{x= -hw, y= -h, z= d}, -- 17
{x= -w, y= -hh, z= d}, -- 18
{x= -hw, y= -hh, z= d}, -- 19
-- The back new points ...
{x= hw, y= h, z= -d}, -- 20
{x= w, y= hh, z= -d}, -- 21
{x= hw, y= hh, z= -d}, -- 22
{x= hw, y= -h, z= -d}, -- 23
{x= w, y= -hh, z= -d}, -- 24
{x= hw, y= -hh, z= -d}, -- 25
{x= -hw, y= h, z= -d}, -- 26
{x= -w, y= hh, z= -d}, -- 27
{x= -hw, y= hh, z= -d}, -- 28
{x= -hw, y= -h, z= -d}, -- 29
{x= -w, y= -hh, z= -d}, -- 30
{x= -hw, y= -hh, z= -d} -- 31
}
-- Front Back (looking from front)
-- 4 - - 0 05 14 08 01 04 26 20 00
-- /| /|
-- 5 - - 1 | 15 16--10 09 27 28--22 21
-- | 7 - |-3 |////| |////|
-- |/ |/ 18 19--13 12 30 31--25 24
-- 6 - - 2
-- 06 17 11 02 07 29 23 03
s.quads = {
Pre3d.QuadFace( 2, 9, 11, 10),
Pre3d.QuadFace( 9, 15, 17, 11),
Pre3d.QuadFace(15, 6, 16, 17),
Pre3d.QuadFace(17, 16, 19, 20),
Pre3d.QuadFace(20, 19, 7, 18),
Pre3d.QuadFace(14, 20, 18, 12),
Pre3d.QuadFace(13, 14, 12, 3),
Pre3d.QuadFace( 10, 11, 14, 13),
-- Back side
Pre3d.QuadFace( 5, 27, 29, 28),
Pre3d.QuadFace(27, 21, 23, 29),
Pre3d.QuadFace(21, 1, 22, 23),
Pre3d.QuadFace(23, 22, 25, 26),
Pre3d.QuadFace(26, 25, 4, 24),
Pre3d.QuadFace(32, 26, 24, 30),
Pre3d.QuadFace(31, 32, 30, 8),
Pre3d.QuadFace(28, 29, 32, 31),
-- The hole
Pre3d.QuadFace(11, 17, 29, 23),
Pre3d.QuadFace(20, 32, 29, 17),
Pre3d.QuadFace(14, 26, 32, 20),
Pre3d.QuadFace(11, 23, 26, 14),
-- Bottom side
Pre3d.QuadFace( 7, 8, 30, 18),
Pre3d.QuadFace(18, 30, 24, 12),
Pre3d.QuadFace(12, 24, 4, 3),
-- Right side
Pre3d.QuadFace( 2, 10, 22, 1),
Pre3d.QuadFace( 10, 13, 25, 22),
Pre3d.QuadFace(13, 3, 4, 25),
-- Left side
Pre3d.QuadFace( 6, 5, 28, 16),
Pre3d.QuadFace(16, 28, 31, 19),
Pre3d.QuadFace(19, 31, 8, 7),
-- Top side
Pre3d.QuadFace(15, 27, 5, 6),
Pre3d.QuadFace( 9, 21, 27, 15),
Pre3d.QuadFace( 2, 1, 21, 9)
}
rebuildMeta(s)
return s
end
-- Tessellate a sphere. There will be |tess_y| + 2 vertices along the Y-axis
-- (two extras are for zenith and azimuth). There will be |tess_x| vertices
-- along the X-axis. It is centered on the Y-axis. It has a radius |r|.
-- The implementation is probably still a bit convulted. We just handle the
-- middle points like a grid, and special case zenith/aximuth, since we want
-- them to share a vertex anyway. The math is pretty much standard spherical
-- coordinates, except that we map {x, y, z} -> {z, x, y}. |tess_x| is phi,
-- and |tess_y| is theta.
-- TODO(deanm): This code could definitely be more efficent.
local function makeSphere(r, tess_x, tess_y)
-- TODO(deanm): Preallocate the arrays to the final size.
local vertices = {}
local quads = {}
-- We walk theta 0 .. PI and phi from 0 .. 2PI.
local theta_step = pi / (tess_y + 1)
local phi_step = (k2PI) / tess_x
-- Create all of the vertices for the middle grid portion.
local theta = theta_step
for i=0, tess_y-1 do
theta = theta + theta_step
local sin_theta = sin(theta)
local cos_theta = cos(theta)
for j=0, tess_x-1 do
local phi = phi_step * j
table.insert(vertices, {
x= r * sin_theta * sin(phi),
y= r * cos_theta,
z= r * sin_theta * cos(phi)
})
end
end
-- Generate the quads for the middle grid portion.
for i=0, tess_y-2 do
local stride = i * tess_x
for j=1, tess_x do
local n = j % tess_x + 1
table.insert(quads, Pre3d.QuadFace(
stride + j,
stride + tess_x + j,
stride + tess_x + n,
stride + n
))
end
end
-- Special case the zenith / azimuth (top / bottom) portion of triangles.
-- We make triangles (degenerated quads).
local last_row = #vertices - tess_x
local top_p_i = #vertices + 1
local bot_p_i = top_p_i + 1
table.insert(vertices, {x= 0, y= r, z= 0})
table.insert(vertices, {x= 0, y= -r, z= 0})
for i=1, tess_x do
-- Top triangles...
table.insert(quads, Pre3d.QuadFace(
top_p_i,
i,
i % tess_x + 1))
-- Bottom triangles...
table.insert(quads, Pre3d.QuadFace(
bot_p_i,
last_row + ((i + 1) % tess_x + 1),
last_row + (i % tess_x + 1)))
end
local s = Pre3d.Shape()
s.vertices = vertices
s.quads = quads
rebuildMeta(s)
return s
end
local function makeOctahedron()
local s = Pre3d.Shape()
s.vertices = {
{x= -1, y= 0, z= 0}, -- 0
{x= 0, y= 0, z= 1}, -- 1
{x= 1, y= 0, z= 0}, -- 2
{x= 0, y= 0, z= -1}, -- 3
{x= 0, y= 1, z= 0}, -- 4
{x= 0, y= -1, z= 0} -- 5
}
-- Top 4 triangles: 5 0 1, 5 1 2, 5 2 3, 5 3 0
-- Bottom 4 triangles: 0 5 1, 1 5 2, 2 5 3, 3 5 0
local quads = {}
for i=1, 4 do
local i2 = i % 4 + 1
quads[i*2-1] = Pre3d.QuadFace(5, i, i2)
quads[i*2] = Pre3d.QuadFace(i, 6, i2)
end
s.quads = quads
rebuildMeta(s)
return s
end
-- Smooth a Shape by averaging the vertices / faces. This is something like
-- Catmull-Clark, but without the proper weighting. The |m| argument is the
-- amount to smooth, between 0 and 1, 0 being no smoothing.
local function averageSmooth(shape, m)
-- TODO(deanm): Remove this old compat code for calling without arguments.
if not m then m = 1 end
local vertices = shape.vertices
local psl = #vertices
local new_ps = {}
-- Build a connection mapping of vertex_index -> [ quad indexes ]
local connections = {}
for i=1, psl do
connections[i] = {}
end
for i, qf in ipairs(shape.quads) do
push(connections[qf.i0], i)
push(connections[qf.i1], i)
push(connections[qf.i2], i)
if not qf:isTriangle() then
push(connections[qf.i3], i)
end
end
-- For every vertex, average the centroids of the faces it's a part of.
for i, vert in ipairs(vertices) do
local cs = connections[i]
local avg = {x= 0, y= 0, z= 0}
-- Sum together the centroids of each face.
for j, csj in ipairs(cs) do
local quad = shape.quads[csj]
local p1 = vertices[quad.i0]
local p2 = vertices[quad.i1]
local p3 = vertices[quad.i2]
local p4 = vertices[quad.i3]
-- The centroid. TODO(deanm) can't shape just come from the QuadFace?
-- That would handle triangles better and avoid some duplication.
avg.x = avg.x + (p1.x + p2.x + p3.x + p4.x) / 4
avg.y = avg.y + (p1.y + p2.y + p3.y + p4.y) / 4
avg.z = avg.z + (p1.z + p2.z + p3.z + p4.z) / 4
-- TODO combine all the div / 4 into one divide?
end
-- We summed up all of the centroids, take the average for our new point.
local f = 1 / jl
avg.x = avg.x * f
avg.y = avg.y * f
avg.z = avg.z * f
-- Interpolate between the average and the original based on |m|.
new_ps[i] = linearInterpolatePoints3d(vertices[i], avg, m)
end
shape.vertices = new_ps
rebuildMeta(shape)
return shape
end
-- Small utility function like Array.prototype.map. Return a new array
-- based on the result of the function on a current array.
local function arrayMap(arr, func)
local out = {}
for i, v in ipairs(arr) do
out[i] = func(v, i, arr)
end
return out
end
local function mySort(ls)
table.sort(ls)
return ls
end
-- Divide each face of a Shape into 4 equal new faces.
-- TODO(deanm): Better document, doesn't support triangles, etc.
local function linearSubdivide(shape)
local share_points = {}
local num_quads = #shape.quads
for i=1, num_quads do
local quad = shape.quads[i]
local i0 = quad.i0
local i1 = quad.i1
local i2 = quad.i2
local i3 = quad.i3
local p0 = shape.vertices[i0]
local p1 = shape.vertices[i1]
local p2 = shape.vertices[i2]
local p3 = shape.vertices[i3]
-- p0 p1 p0 n0 p1
-- -> n3 n4 n1
-- p3 p2 p3 n2 p2
-- We end up with an array of vertex indices of the centroids of each
-- side of the quad and the middle centroid. We start with the vertex
-- indices that should be averaged. We cache centroids to make sure that
-- we share vertices instead of creating two on top of each other.
local ni = {
mySort({i0, i1}),
mySort({i1, i2}),
mySort({i2, i3}),
mySort({i3, i0}),
mySort({i0, i1, i2, i3})
}
for j, ps in ipairs(ni) do
local key = table.concat(ps, '-')
local centroid_index = share_points[key]
if not centroid_index then -- hasn't been seen before
centroid_index = #shape.vertices + 1
local s = shape
push(shape.vertices, averagePoints(
arrayMap(ps, function(x) return s.vertices[x] end)))
share_points[key] = centroid_index
end
ni[j] = centroid_index
end
-- New quads ...
local q0 = Pre3d.QuadFace( i0, ni[1], ni[5], ni[4])
local q1 = Pre3d.QuadFace(ni[1], i1, ni[2], ni[5])
local q2 = Pre3d.QuadFace(ni[5], ni[2], i2, ni[3])
local q3 = Pre3d.QuadFace(ni[4], ni[5], ni[3], i3)
shape.quads[i] = q0
push(shape.quads, q1)
push(shape.quads, q2)
push(shape.quads, q3)
end
rebuildMeta(shape)
return shape
end
-- Divide each triangle of a Shape into 4 new triangle faces. This is done
-- by taking the mid point of each edge, and creating 4 new triangles. You
-- can visualize it by inscribing a new upside-down triangle within the
-- current triangle, which then defines 4 new sub-triangles.
local function linearSubdivideTri(shape)
local share_points = { }
local num_quads = #shape.quads
for i=1, num_quads do
local tri = shape.quads[i]
local i0 = tri.i0
local i1 = tri.i1
local i2 = tri.i2
local p0 = shape.vertices[i0]
local p1 = shape.vertices[i1]
local p2 = shape.vertices[i2]
-- p0 p0
-- -> n0 n2
-- p1 p2 p1 n1 p2
-- We end up with an array of vertex indices of the centroids of each
-- side of the triangle. We start with the vertex indices that should be
-- averaged. We cache centroids to make sure that we share vertices
-- instead of creating two on top of each other.
local ni = {
mySort({i0, i1}),
mySort({i1, i2}),
mySort({i2, i0})
}
for j, ps in ipairs(ni) do
local key = table.concat(ps, '-')
local centroid_index = share_points[key]
if not centroid_index then -- hasn't been seen before
centroid_index = #shape.vertices + 1
local s = shape
push(shape.vertices, averagePoints(
arrayMap(ps, function(x) return s.vertices[x] end)))
share_points[key] = centroid_index
end
ni[j] = centroid_index
end
-- New triangles ...
local q0 = Pre3d.QuadFace( i0, ni[1], ni[3])
local q1 = Pre3d.QuadFace(ni[1], i1, ni[2])
local q2 = Pre3d.QuadFace(ni[3], ni[2], i2)
local q3 = Pre3d.QuadFace(ni[1], ni[2], ni[3])
shape.quads[i] = q0
push(shape.quads, q1)
push(shape.quads, q2)
push(shape.quads, q3)
end
rebuildMeta(shape)
return shape
end
local ExtruderMT = {}
ExtruderMT.__index = ExtruderMT
-- The Extruder implements extruding faces of a Shape. The class mostly
-- exists as a place to hold all of the extrusion parameters. The properties
-- are meant to be private, please use the getter/setter APIs.
local function Extruder()
local this = {}
-- The total distance to extrude, if |count| > 1, then each segment will
-- just be a portion of the distance, and together they will be |distance|.
this.distance_ = 1.0
-- The number of segments / steps to perform. This is can be different
-- than just running extrude multiple times, since we only operate on the
-- originally faces, not our newly inserted faces.
this.count_ = 1
-- Selection mechanism. Access these through the selection APIs.
-- this.selector_ = nil
this:selectAll()
-- TODO(deanm): Need a bunch more settings, controlling which normal the
-- extrusion is performed along, etc.
-- Set scale and rotation. These are public, you can access them directly.
-- TODO(deanm): It would be great to use a Transform here, but there are
-- a few problems. Translate doesn't make sense, so it is not really an
-- affine. The real problem is that we need to interpolate across the
-- values, having them in a matrix is not helpful.
this.scale = {x= 1, y= 1, z= 1}
this.rotate = {x= 0, y= 0, z= 0}
setmetatable(this, ExtruderMT)
return this
end
-- Selection APIs, control which faces are extruded.
function ExtruderMT.selectAll(this)
this.selector_ = function(shape, vertex_index) return true end
end
-- Select faces based on the function select_func. For example:
-- extruder.selectCustom(function(shape, quad_index) {
-- return quad_index == 0
-- })
-- The above would select only the first face for extrusion.
function ExtruderMT.selectCustom(this, select_func)
this.selector_ = select_func
end
function ExtruderMT.distance(this)
return this.distance_
end
function ExtruderMT.set_distance(this, d)
this.distance_ = d
end
function ExtruderMT.count(this)
return this.count_
end
function ExtruderMT.set_count(this, c)
this.count_ = c
end
function ExtruderMT.extrude(this, shape)
local distance = this:distance()
local count = this:count()
local rx = this.rotate.x
local ry = this.rotate.y
local rz = this.rotate.z
local sx = this.scale.x
local sy = this.scale.y
local sz = this.scale.z
local vertices = shape.vertices
local quads = shape.quads
local faces = {}
for i=1, #quads do
if this.selector_(shape, i) then
push(faces, i)
end
end
for i, face_index in ipairs(faces) do
-- face_index is the index of the original face. It will eventually be
-- replaced with the last iteration's outside face.
-- As we proceed down a count, we always need to connect to the newest
-- new face. We start |quad| as the original face, and it will be
-- modified (in place) for each iteration, and then the next iteration
-- will connect back to the previous iteration, etc.
local qf = quads[face_index]
local original_cent = qf.centroid
-- This is the surface normal, used to project out the new face. It
-- will be rotated, but never scaled. It should be a unit vector.
local surface_normal = unitVector3d(addPoints3d(qf.normal1, qf.normal2))
local is_triangle = qf:isTriangle()
-- These are the normals inside the face, from the centroid out to the
-- vertices. They will be rotated and scaled to create the new faces.
local inner_normal0 = subPoints3d(vertices[qf.i0], original_cent)
local inner_normal1 = subPoints3d(vertices[qf.i1], original_cent)
local inner_normal2 = subPoints3d(vertices[qf.i2], original_cent)
local inner_normal3
if not is_triangle then
inner_normal3 = subPoints3d(vertices[qf.i3], original_cent)
end
for z=1, count do
local m = z / count
local t = Pre3d.Transform()
t:rotateX(rx * m)
t:rotateY(ry * m)
t:rotateZ(rz * m)
-- For our new point, we simply want to rotate the original normal
-- proportional to how many steps we're at. Then we want to just scale
-- it out based on our steps, and add it to the original centorid.
local new_cent = addPoints3d(original_cent,
mulPoint3d(t:transformPoint(surface_normal), m * distance))
-- We multiplied the centroid, which should not have been affected by
-- the scale. Now we want to scale the inner face normals.
t:scalePre(
linearInterpolate(1, sx, m),
linearInterpolate(1, sy, m),
linearInterpolate(1, sz, m))
local index_before = #vertices + 1
push(vertices, addPoints3d(new_cent, t:transformPoint(inner_normal0)))
push(vertices, addPoints3d(new_cent, t.transformPoint(inner_normal1)))
push(vertices, addPoints3d(new_cent, t.transformPoint(inner_normal2)))
if not is_triangle then
push(vertices,
addPoints3d(new_cent, t:transformPoint(inner_normal3)))
end
-- Add the new faces. These faces will always be quads, even if we
-- extruded a triangle. We will have 3 or 4 new side faces.
push(quads, Pre3d.QuadFace(
qf.i1,
index_before + 1,
index_before,
qf.i0))
push(quads, Pre3d.QuadFace(
qf.i2,
index_before + 2,
index_before + 1,
qf.i1))
if is_triangle then
push(quads, Pre3d.QuadFace(
qf.i0,
index_before,
index_before + 2,
qf.i2))
else
push(quads, Pre3d.QuadFace(
qf.i3,
index_before + 3,
index_before + 2,
qf.i2))
push(quads, Pre3d.QuadFace(
qf.i0,
index_before,
index_before + 3,
qf.i3))
end
-- Update (in place) the original face with the new extruded vertices.
qf.i0 = index_before
qf.i1 = index_before + 1
qf.i2 = index_before + 2
if not is_triangle then
qf.i3 = index_before + 3
end
end
end
rebuildMeta(shape) -- Compute all the new normals, etc.
end
local function makeXYFunction(f, xmin, ymin, xmax, ymax, nx, ny)
local zmin, zmax
local zmap = {}
local s = Pre3d.Shape()
for i=0, nx do
local x = xmin + (xmax - xmin)*i/nx
for j=0, ny do
local y = ymin + (ymax - ymin)*j/ny
local z = f(x, y)
if not zmin or z < zmin then zmin = z end
if not zmax or z > zmax then zmax = z end
zmap[i * (ny+1) + j] = z
end
end
local xscale, yscale, zscale = (xmax-xmin), (ymax-ymin), 2*(zmax-zmin)
for i=0, nx do
local x = xmin + (xmax - xmin)*i/nx
for j=0, ny do
local y = ymin + (ymax - ymin)*j/ny
local z = zmap[i * (ny+1) + j]
push(s.vertices, {x= (x-xmin)/xscale, y= (y-ymin)/yscale, z= (z-zmin)/zscale})
end
end
local quads = {}
local i0 = 1
for i=1, nx do
for j=1, ny do
local i1, i2, i3 = i0+(ny+1), i0+(ny+1)+1, i0+1
push(quads, Pre3d.QuadFace(i0, i1, i2))
push(quads, Pre3d.QuadFace(i0, i2, i3))
i0 = i0+1
end
i0 = i0+1
end
s.quads = quads
rebuildMeta(s)
return s, (zmax - zmin)
end
local function makeUVSurface(x, y, z, umin, vmin, umax, vmax, nu, nv)
local s = Pre3d.Shape()
for i=0, nu do
local u = umin + (umax - umin)*i/nu
for j=0, nv do
local v = vmin + (vmax - vmin)*j/nv
local xp, yp, zp = x(u,v), y(u,v), z(u,v)
push(s.vertices, {x= xp, y= yp, z= zp})
end
end
local quads = {}
local i0 = 1
for i=1, nu do
for j=1, nv do
local i1, i2, i3 = i0+(nv+1), i0+(nv+1)+1, i0+1
push(quads, Pre3d.QuadFace(i0, i1, i2, i3))
i0 = i0+1
end
i0 = i0+1
end
s.quads = quads
rebuildMeta(s)
return s
end
return {
rebuildMeta= rebuildMeta,
triangulate= triangulate,
forEachFace= forEachFace,
forEachVertex= forEachVertex,
makePlane= makePlane,
makeCube= makeCube,
makeBox= makeBox,
makeBoxWithHole= makeBoxWithHole,
makeSphere= makeSphere,
makeOctahedron= makeOctahedron,
makeXYFunction= makeXYFunction,
makeUVSurface= makeUVSurface,
averageSmooth= averageSmooth,
linearSubdivide= linearSubdivide,
linearSubdivideTri= linearSubdivideTri,
Extruder= Extruder
}
| gpl-3.0 |
8devices/carambola2-luci | applications/luci-pbx/luasrc/model/cbi/pbx.lua | 146 | 4360 | --[[
Copyright 2011 Iordan Iordanov <iiordanov (AT) gmail.com>
This file is part of luci-pbx.
luci-pbx is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
luci-pbx is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with luci-pbx. If not, see <http://www.gnu.org/licenses/>.
]]--
modulename = "pbx"
if nixio.fs.access("/etc/init.d/asterisk") then
server = "asterisk"
elseif nixio.fs.access("/etc/init.d/freeswitch") then
server = "freeswitch"
else
server = ""
end
-- Returns formatted output of string containing only the words at the indices
-- specified in the table "indices".
function format_indices(string, indices)
if indices == nil then
return "Error: No indices to format specified.\n"
end
-- Split input into separate lines.
lines = luci.util.split(luci.util.trim(string), "\n")
-- Split lines into separate words.
splitlines = {}
for lpos,line in ipairs(lines) do
splitlines[lpos] = luci.util.split(luci.util.trim(line), "%s+", nil, true)
end
-- For each split line, if the word at all indices specified
-- to be formatted are not null, add the formatted line to the
-- gathered output.
output = ""
for lpos,splitline in ipairs(splitlines) do
loutput = ""
for ipos,index in ipairs(indices) do
if splitline[index] ~= nil then
loutput = loutput .. string.format("%-40s", splitline[index])
else
loutput = nil
break
end
end
if loutput ~= nil then
output = output .. loutput .. "\n"
end
end
return output
end
m = Map (modulename, translate("PBX Main Page"),
translate("This configuration page allows you to configure a phone system (PBX) service which \
permits making phone calls through multiple Google and SIP (like Sipgate, \
SipSorcery, and Betamax) accounts and sharing them among many SIP devices. \
Note that Google accounts, SIP accounts, and local user accounts are configured in the \
\"Google Accounts\", \"SIP Accounts\", and \"User Accounts\" sub-sections. \
You must add at least one User Account to this PBX, and then configure a SIP device or \
softphone to use the account, in order to make and receive calls with your Google/SIP \
accounts. Configuring multiple users will allow you to make free calls between all users, \
and share the configured Google and SIP accounts. If you have more than one Google and SIP \
accounts set up, you should probably configure how calls to and from them are routed in \
the \"Call Routing\" page. If you're interested in using your own PBX from anywhere in the \
world, then visit the \"Remote Usage\" section in the \"Advanced Settings\" page."))
-----------------------------------------------------------------------------------------
s = m:section(NamedSection, "connection_status", "main",
translate("PBX Service Status"))
s.anonymous = true
s:option (DummyValue, "status", translate("Service Status"))
sts = s:option(DummyValue, "_sts")
sts.template = "cbi/tvalue"
sts.rows = 20
function sts.cfgvalue(self, section)
if server == "asterisk" then
regs = luci.sys.exec("asterisk -rx 'sip show registry' | sed 's/peer-//'")
jabs = luci.sys.exec("asterisk -rx 'jabber show connections' | grep onnected")
usrs = luci.sys.exec("asterisk -rx 'sip show users'")
chan = luci.sys.exec("asterisk -rx 'core show channels'")
return format_indices(regs, {1, 5}) ..
format_indices(jabs, {2, 4}) .. "\n" ..
format_indices(usrs, {1} ) .. "\n" .. chan
elseif server == "freeswitch" then
return "Freeswitch is not supported yet.\n"
else
return "Neither Asterisk nor FreeSwitch discovered, please install Asterisk, as Freeswitch is not supported yet.\n"
end
end
return m
| apache-2.0 |
Fenix-XI/Fenix | scripts/zones/Uleguerand_Range/npcs/HomePoint#3.lua | 27 | 1258 | -----------------------------------
-- Area: Uleguerand_Range
-- NPC: HomePoint#3
-- @pos
-----------------------------------
package.loaded["scripts/zones/Uleguerand_Range/TextIDs"] = nil;
require("scripts/globals/settings");
require("scripts/zones/Uleguerand_Range/TextIDs");
require("scripts/globals/homepoint");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
homepointMenu( player, 0x21fe, 78);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x21fe) then
if (option == 1) then
player:setHomePoint();
player:messageSpecial(HOMEPOINT_SET);
else
hpTeleport( player, option);
end
end
end; | gpl-3.0 |
8devices/carambola2-luci | protocols/ppp/luasrc/model/cbi/admin_network/proto_pptp.lua | 59 | 3379 | --[[
LuCI - Lua Configuration Interface
Copyright 2011-2012 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
]]--
local map, section, net = ...
local server, username, password
local defaultroute, metric, peerdns, dns,
keepalive_failure, keepalive_interval, demand, mtu
server = section:taboption("general", Value, "server", translate("VPN Server"))
server.datatype = "host"
username = section:taboption("general", Value, "username", translate("PAP/CHAP username"))
password = section:taboption("general", Value, "password", translate("PAP/CHAP password"))
password.password = true
defaultroute = section:taboption("advanced", Flag, "defaultroute",
translate("Use default gateway"),
translate("If unchecked, no default route is configured"))
defaultroute.default = defaultroute.enabled
metric = section:taboption("advanced", Value, "metric",
translate("Use gateway metric"))
metric.placeholder = "0"
metric.datatype = "uinteger"
metric:depends("defaultroute", defaultroute.enabled)
peerdns = section:taboption("advanced", Flag, "peerdns",
translate("Use DNS servers advertised by peer"),
translate("If unchecked, the advertised DNS server addresses are ignored"))
peerdns.default = peerdns.enabled
dns = section:taboption("advanced", DynamicList, "dns",
translate("Use custom DNS servers"))
dns:depends("peerdns", "")
dns.datatype = "ipaddr"
dns.cast = "string"
keepalive_failure = section:taboption("advanced", Value, "_keepalive_failure",
translate("LCP echo failure threshold"),
translate("Presume peer to be dead after given amount of LCP echo failures, use 0 to ignore failures"))
function keepalive_failure.cfgvalue(self, section)
local v = m:get(section, "keepalive")
if v and #v > 0 then
return tonumber(v:match("^(%d+)[ ,]+%d+") or v)
end
end
function keepalive_failure.write() end
function keepalive_failure.remove() end
keepalive_failure.placeholder = "0"
keepalive_failure.datatype = "uinteger"
keepalive_interval = section:taboption("advanced", Value, "_keepalive_interval",
translate("LCP echo interval"),
translate("Send LCP echo requests at the given interval in seconds, only effective in conjunction with failure threshold"))
function keepalive_interval.cfgvalue(self, section)
local v = m:get(section, "keepalive")
if v and #v > 0 then
return tonumber(v:match("^%d+[ ,]+(%d+)"))
end
end
function keepalive_interval.write(self, section, value)
local f = tonumber(keepalive_failure:formvalue(section)) or 0
local i = tonumber(value) or 5
if i < 1 then i = 1 end
if f > 0 then
m:set(section, "keepalive", "%d %d" %{ f, i })
else
m:del(section, "keepalive")
end
end
keepalive_interval.remove = keepalive_interval.write
keepalive_interval.placeholder = "5"
keepalive_interval.datatype = "min(1)"
demand = section:taboption("advanced", Value, "demand",
translate("Inactivity timeout"),
translate("Close inactive connection after the given amount of seconds, use 0 to persist connection"))
demand.placeholder = "0"
demand.datatype = "uinteger"
mtu = section:taboption("advanced", Value, "mtu", translate("Override MTU"))
mtu.placeholder = "1500"
mtu.datatype = "max(9200)"
| apache-2.0 |
DarkstarProject/darkstar | scripts/globals/effects/prowess_killer.lua | 12 | 2060 | -----------------------------------
--
-- dsp.effect.PROWESS : "Killer" effects bonus
--
-----------------------------------
function onEffectGain(target,effect)
target:addMod(dsp.mod.VERMIN_KILLER, effect:getPower())
target:addMod(dsp.mod.BIRD_KILLER, effect:getPower())
target:addMod(dsp.mod.AMORPH_KILLER, effect:getPower())
target:addMod(dsp.mod.LIZARD_KILLER, effect:getPower())
target:addMod(dsp.mod.AQUAN_KILLER, effect:getPower())
target:addMod(dsp.mod.PLANTOID_KILLER, effect:getPower())
target:addMod(dsp.mod.BEAST_KILLER, effect:getPower())
target:addMod(dsp.mod.UNDEAD_KILLER, effect:getPower())
target:addMod(dsp.mod.ARCANA_KILLER, effect:getPower())
target:addMod(dsp.mod.DRAGON_KILLER, effect:getPower())
target:addMod(dsp.mod.DEMON_KILLER, effect:getPower())
target:addMod(dsp.mod.EMPTY_KILLER, effect:getPower())
-- target:addMod(dsp.mod.HUMANOID_KILLER, effect:getPower())
target:addMod(dsp.mod.LUMORIAN_KILLER, effect:getPower())
target:addMod(dsp.mod.LUMINION_KILLER, effect:getPower())
end
function onEffectTick(target,effect)
end
function onEffectLose(target,effect)
target:delMod(dsp.mod.VERMIN_KILLER, effect:getPower())
target:delMod(dsp.mod.BIRD_KILLER, effect:getPower())
target:delMod(dsp.mod.AMORPH_KILLER, effect:getPower())
target:delMod(dsp.mod.LIZARD_KILLER, effect:getPower())
target:delMod(dsp.mod.AQUAN_KILLER, effect:getPower())
target:delMod(dsp.mod.PLANTOID_KILLER, effect:getPower())
target:delMod(dsp.mod.BEAST_KILLER, effect:getPower())
target:delMod(dsp.mod.UNDEAD_KILLER, effect:getPower())
target:delMod(dsp.mod.ARCANA_KILLER, effect:getPower())
target:delMod(dsp.mod.DRAGON_KILLER, effect:getPower())
target:delMod(dsp.mod.DEMON_KILLER, effect:getPower())
target:delMod(dsp.mod.EMPTY_KILLER, effect:getPower())
-- target:delMod(dsp.mod.HUMANOID_KILLER, effect:getPower())
target:delMod(dsp.mod.LUMORIAN_KILLER, effect:getPower())
target:delMod(dsp.mod.LUMINION_KILLER, effect:getPower())
end | gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Windurst_Waters/npcs/Yung_Yaam.lua | 11 | 1123 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Yung Yaam
-- Involved In Quest: Wondering Minstrel
-- !pos -63 -4 27 238
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/globals/titles");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
--player:addFame(WINDURST,100)
wonderingstatus = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.WONDERING_MINSTREL);
fame = player:getFameLevel(WINDURST)
if (wonderingstatus <= 1 and fame >= 5) then
player:startEvent(637); -- WONDERING_MINSTREL: Quest Available / Quest Accepted
elseif (wonderingstatus == QUEST_COMPLETED and player:needToZone()) then
player:startEvent(643); -- WONDERING_MINSTREL: Quest After
else
player:startEvent(609); -- Standard Conversation
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/items/pork_cutlet.lua | 11 | 1447 | -----------------------------------------
-- ID: 6394
-- Item: pork_cutlet
-- Food Effect: 180Min, All Races
-----------------------------------------
-- HP +40
-- STR +7
-- INT -7
-- Fire resistance +20
-- Attack +20% (cap 120)
-- Ranged Attack +20% (cap 120)
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,10800,6394)
end
function onEffectGain(target,effect)
target:addMod(dsp.mod.HP, 40)
target:addMod(dsp.mod.STR, 7)
target:addMod(dsp.mod.INT, -7)
target:addMod(dsp.mod.FIRERES, 20)
target:addMod(dsp.mod.FOOD_ATTP, 20)
target:addMod(dsp.mod.FOOD_ATT_CAP, 120)
target:addMod(dsp.mod.FOOD_RATTP, 20)
target:addMod(dsp.mod.FOOD_RATT_CAP, 120)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.HP, 40)
target:delMod(dsp.mod.STR, 7)
target:delMod(dsp.mod.INT, -7)
target:delMod(dsp.mod.FIRERES, 20)
target:delMod(dsp.mod.FOOD_ATTP, 20)
target:delMod(dsp.mod.FOOD_ATT_CAP, 120)
target:delMod(dsp.mod.FOOD_RATTP, 20)
target:delMod(dsp.mod.FOOD_RATT_CAP, 120)
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/weaponskills/blade_yu.lua | 10 | 1564 | -----------------------------------
-- Blade Yu
-- Katana weapon skill
-- Skill Level: 290
-- Delivers a water elemental attack. Additional effect Poison. Durration varies with TP.
-- Aligned with the Aqua Gorget & Soil Gorget.
-- Aligned with the Aqua Belt & Soil Belt.
-- Element: Water
-- Modifiers: DEX:50% ; INT:50%
-- 100%TP 200%TP 300%TP
-- 2.25 2.25 2.25
-----------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary)
local params = {};
params.ftp100 = 2.25; params.ftp200 = 2.25; params.ftp300 = 2.25;
params.str_wsc = 0.0; params.dex_wsc = 0.5; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.5; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.ele = ELE_WATER;
params.skill = SKILL_KAT;
params.includemab = true;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.ftp100 = 3; params.ftp200 = 3; params.ftp300 = 3;
params.dex_wsc = 0.4; params.int_wsc = 0.4;
end
local damage, tpHits, extraHits = doMagicWeaponskill(player, target, wsID, params, tp, primary);
if (damage > 0) then
local duration = (tp/1000 * 15) + 75;
if (target:hasStatusEffect(EFFECT_POISON) == false) then
target:addStatusEffect(EFFECT_POISON, 10, 0, duration);
end
end
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Spire_of_Mea/npcs/_0l2.lua | 39 | 1330 | -----------------------------------
-- Area: Spire_of_Mea
-- NPC: web of regret
-----------------------------------
package.loaded["scripts/zones/Spire_of_Mea/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/bcnm");
require("scripts/zones/Spire_of_Mea/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (TradeBCNM(player,player:getZoneID(),trade,npc)) then
return;
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (EventTriggerBCNM(player,npc)) then
return 1;
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("onUpdate CSID: %u",csid);
--printf("onUpdate RESULT: %u",option);
if (EventUpdateBCNM(player,csid,option)) then
return;
end
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
--printf("onFinish CSID: %u",csid);
--printf("onFinish RESULT: %u",option);
if (EventFinishBCNM(player,csid,option)) then
return;
end
end; | gpl-3.0 |
persianTDT/TDT_BOT | plugins/saveplug.lua | 2 | 1692 | local function plugin_enabled( name )
for k,v in pairs(_config.enabled_plugins) do
if name == v then
return k
end
end
return false
end
local function disable_plugin( name, chat )
local k = plugin_enabled(name)
if not k then
return
end
table.remove(_config.enabled_plugins, k)
save_config( )
end
local function enable_plugin( plugin_name )
if plugin_enabled(plugin_name) then
return disable_plugin( name, chat )
end
table.insert(_config.enabled_plugins, plugin_name)
save_config()
end
local function plugin_exists( name )
for k,v in pairs(plugins_names()) do
if name..'.lua' == v then
return true
end
end
return false
end
local function reload_plugins( )
plugins = {}
load_plugins()
end
local function saveplug(extra, success, result)
local msg = extra.msg
local name = extra.name
local receiver = get_receiver(msg)
if success then
local file = 'plugins/'..name..'.lua'
print('File saving to:', result)
os.rename(result, file)
print('File moved to:', file)
enable_plugin(name)
reload_plugins( )
else
print('Error downloading: '..msg.id)
send_large_msg(receiver, 'Failed, please try again!', ok_cb, false)
end
end
local function run(msg,matches)
local receiver = get_receiver(msg)
local group = msg.to.id
if msg.reply_id then
local name = matches[2]
if matches[1] == "save" and matches[2] and is_sudo(msg) then
load_document(msg.reply_id, saveplug, {msg=msg,name=name})
return 'Plugin '..name..' has been saved.'
end
end
end
return {
advan = {
"",
"",
"",
},
patterns = {
"^[!/#](save) (.*)$",
},
run = run,
}
| agpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Southern_San_dOria/npcs/Atelloune.lua | 1 | 2687 | -----------------------------------
-- Area: Southern San d'Oria
-- NPC: Atelloune
-- Starts and Finishes Quest: Atelloune's Lament
-- @zone 230
-- @pos 122 0 82
-------------------------------------
package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/zones/Southern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
count = trade:getItemCount();
MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
-----lady bug
if (player:getQuestStatus(SANDORIA,ATELLOUNE_S_LAMENT) == QUEST_ACCEPTED) then
if (trade:hasItemQty(2506,1) and trade:getItemCount() == 1) then
player:startEvent(0x037b);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
atellounesLament = player:getQuestStatus(SANDORIA,ATELLOUNE_S_LAMENT)
sanFame = player:getFameLevel(SANDORIA);
if (atellounesLament == QUEST_AVAILABLE and sanFame >= 2) then
player:startEvent(0x037a);
elseif (atellounesLament == QUEST_ACCEPTED) then
player:startEvent(0x037c);
elseif (atellounesLament == QUEST_COMPLETED) then
player:startEvent(0x0374); -- im profesors research
elseif (sanFame < 2) then
player:startEvent(0x0374);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x037a) then
player:addQuest(SANDORIA,ATELLOUNE_S_LAMENT);
elseif (csid == 0x037b) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,15008); -- Trainee Gloves
else
player:addItem(15008);
player:messageSpecial(ITEM_OBTAINED,15008); -- Trainee Gloves
player:addFame(SANDORIA,30);
player:completeQuest(SANDORIA,ATELLOUNE_S_LAMENT);
end
end
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Periqia/IDs.lua | 12 | 8584 | -----------------------------------
-- Area: Periqia
-----------------------------------
require("scripts/globals/zone")
-----------------------------------
zones = zones or {}
zones[dsp.zone.PERIQIA] =
{
text = {
ITEM_CANNOT_BE_OBTAINED = 6382, -- You cannot obtain the <item>. Come back after sorting your inventory.
FULL_INVENTORY_AFTER_TRADE = 6386, -- You cannot obtain the <item>. Try trading again after sorting your inventory.
ITEM_OBTAINED = 6388, -- Obtained: <item>.
GIL_OBTAINED = 6389, -- Obtained <number> gil.
KEYITEM_OBTAINED = 6391, -- Obtained key item: <keyitem>.
KEYITEM_LOST = 6392, -- Lost key item: <keyitem>.
NOT_HAVE_ENOUGH_GIL = 6393, -- You do not have enough gil.
ITEMS_OBTAINED = 6397, -- You obtain <number> <item>!
ASSAULT_31_START = 7477, -- Commencing <assault>! Objective: Escort the prisoner
ASSAULT_32_START = 7478, -- Commencing <assault>! Objective: Destroy the undead
ASSAULT_33_START = 7479, -- Commencing <assault>! Objective: Find the survivors
ASSAULT_34_START = 7480, -- Commencing <assault>! Objective: Eliminate the Black Baron
ASSAULT_35_START = 7481, -- Commencing <assault>! Objective: Activate the bridge
ASSAULT_36_START = 7482, -- Commencing <assault>! Objective: Exterminate the chigoes
ASSAULT_37_START = 7483, -- Commencing <assault>! Objective: Clear the mine fields
ASSAULT_38_START = 7484, -- Commencing <assault>! Objective: Locate the generals
ASSAULT_39_START = 7485, -- Commencing <assault>! Objective: Retrieve the Mark-IIs
ASSAULT_40_START = 7486, -- Commencing <assault>! Objective: Assassinate King Goldemar
TIME_TO_COMPLETE = 7507, -- You have <number> [minute/minutes] (Earth time) to complete this mission.
MISSION_FAILED = 7508, -- The mission has failed. Leaving area.
RUNE_UNLOCKED_POS = 7509, -- ission objective completed. Unlocking Rune of Release ([A/B/C/D/E/F/G/H/I/J/K/L/M/N/O/P/Q/R/S/T/U/V/W/X/Y/Z]-#).
RUNE_UNLOCKED = 7510, -- ission objective completed. Unlocking Rune of Release.
ASSAULT_POINTS_OBTAINED = 7511, -- You gain <number> [Assault point/Assault points]!
TIME_REMAINING_MINUTES = 7512, -- ime remaining: <number> [minute/minutes] (Earth time).
TIME_REMAINING_SECONDS = 7513, -- ime remaining: <number> [second/seconds] (Earth time).
PARTY_FALLEN = 7515, -- ll party members have fallen in battle. Mission failure in <number> [minute/minutes].
EXCALIACE_START = 7524, -- Such a lot of trouble for one little corsair... Shall we be on our way?
EXCALIACE_END1 = 7525, -- Yeah, I got it. Stay here and keep quiet.
EXCALIACE_END2 = 7526, -- Hey... It was a short trip, but nothing is ever dull around you, huh?
EXCALIACE_ESCAPE = 7527, -- Heh. The Immortals really must be having troubles finding troops if they sent this bunch of slowpokes to watch over me...
EXCALIACE_PAIN1 = 7528, -- Oomph!
EXCALIACE_PAIN2 = 7529, -- Ouch!
EXCALIACE_PAIN3 = 7530, -- Youch!
EXCALIACE_PAIN4 = 7531, -- Damn, that's gonna leave a mark!
EXCALIACE_PAIN5 = 7532, -- Urggh!
EXCALIACE_CRAB1 = 7533, -- Over to you.
EXCALIACE_CRAB2 = 7534, -- What's this guy up to?
EXCALIACE_CRAB3 = 7535, -- Uh-oh.
EXCALIACE_DEBAUCHER1 = 7536, -- Wh-what the...!?
EXCALIACE_DEBAUCHER2 = 7537, -- H-help!!!
EXCALIACE_RUN = 7538, -- Now's my chance!
EXCALIACE_TOO_CLOSE = 7539, -- Okay, okay, you got me! I promise I won't run again if you step back a bit...please. Someone's been eating too much garlic...
EXCALIACE_TIRED = 7540, -- <Pant>...<wheeze>...
EXCALIACE_CAUGHT = 7541, -- Damn...
},
mob =
{
-- Seagull Grounded
[31] =
{
CRAB1 = 17006594,
CRAB2 = 17006595,
CRAB3 = 17006596,
CRAB4 = 17006597,
CRAB5 = 17006598,
CRAB6 = 17006599,
CRAB7 = 17006600,
CRAB8 = 17006601,
CRAB9 = 17006602,
DEBAUCHER1 = 17006603,
PUGIL1 = 17006604,
PUGIL2 = 17006605,
PUGIL3 = 17006606,
PUGIL4 = 17006607,
PUGIL5 = 17006608,
DEBAUCHER2 = 17006610,
DEBAUCHER3 = 17006611,
},
-- Requiem
[32] =
{
PUTRID_IMMORTAL_GUARD1 = 17006612,
PUTRID_IMMORTAL_GUARD2 = 17006613,
BATTEILANT_BHOOT1 = 17006614,
BATTEILANT_BHOOT2 = 17006615,
DARKLING_DRAUGAR1 = 17006616,
DRACONIC_DRAUGAR1 = 17006617,
DARKLING_DRAUGAR2 = 17006619,
DARKLING_DRAUGAR3 = 17006620,
DRACONIC_DRAUGAR2 = 17006621,
DRACONIC_DRAUGAR3 = 17006623,
BATTEILANT_BHOOT3 = 17006625,
BATTEILANT_BHOOT4 = 17006626,
DARKLING_DRAUGAR4 = 17006627,
DRACONIC_DRAUGAR4 = 17006628,
DARKLING_DRAUGAR5 = 17006630,
DRACONIC_DRAUGAR5 = 17006631,
DARKLING_DRAUGAR6 = 17006633,
DARKLING_DRAUGAR7 = 17006634,
},
-- Shades of Vengeance
[79] =
{
K23H1LAMIA1 = 17006754,
K23H1LAMIA2 = 17006755,
K23H1LAMIA3 = 17006756,
K23H1LAMIA4 = 17006757,
K23H1LAMIA5 = 17006758,
K23H1LAMIA6 = 17006759,
K23H1LAMIA7 = 17006760,
K23H1LAMIA8 = 17006761,
K23H1LAMIA9 = 17006762,
K23H1LAMIA10 = 17006763,
}
},
npc =
{
EXCALIACE = 17006593,
ANCIENT_LOCKBOX = 17006809,
RUNE_OF_RELEASE = 17006810,
_1K1 = 17006840,
_1K2 = 17006841,
_1K3 = 17006842,
_1K4 = 17006843,
_1K5 = 17006844,
_1K6 = 17006845,
_1K7 = 17006846,
_1K8 = 17006847,
_1K9 = 17006848,
_1KA = 17006849,
_1KB = 17006850,
_1KC = 17006851,
_1KD = 17006852,
_1KE = 17006853,
_1KF = 17006854,
_1KG = 17006855,
_1KH = 17006856,
_1KI = 17006857,
_1KJ = 17006858,
_1KK = 17006859,
_1KL = 17006860,
_1KM = 17006861,
_1KN = 17006862,
_1KO = 17006863,
_1KP = 17006864,
_1KQ = 17006865,
_1KR = 17006866,
_1KS = 17006867,
_1KT = 17006868,
_1KU = 17006869,
_1KV = 17006870,
_1KW = 17006871,
_1KX = 17006872,
_1KY = 17006873,
_1KZ = 17006874,
_JK0 = 17006875,
_JK1 = 17006876,
_JK2 = 17006877,
_JK3 = 17006878,
_JK4 = 17006879,
_JK5 = 17006880,
_JK6 = 17006881,
_JK7 = 17006882,
_JK8 = 17006883,
_JK9 = 17006884,
_JKA = 17006885,
_JKB = 17006886,
_JKC = 17006887,
_JKD = 17006888,
_JKE = 17006889,
_JKF = 17006890,
_JKG = 17006891,
_JKH = 17006892,
_JKI = 17006893,
_JKJ = 17006894,
_JKK = 17006895,
_JKL = 17006896,
_JKM = 17006897,
_JKN = 17006898,
_JKO = 17006899,
}
}
return zones[dsp.zone.PERIQIA]
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/abilities/shadowbind.lua | 12 | 1949 | -----------------------------------
-- Ability: Shadowbind
-- Roots enemy in place.
-- Obtained: Ranger Level 40
-- Recast Time: 5:00
-- Duration: 00:30
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------
function onAbilityCheck(player,target,ability)
if ((player:getWeaponSkillType(dsp.slot.RANGED) == dsp.skill.MARKSMANSHIP and player:getWeaponSkillType(dsp.slot.AMMO) == dsp.skill.MARKSMANSHIP) or
(player:getWeaponSkillType(dsp.slot.RANGED) == dsp.skill.ARCHERY and player:getWeaponSkillType(dsp.slot.AMMO) == dsp.skill.ARCHERY)) then
return 0,0
end
return 216,0 -- You do not have an appropriate ranged weapon equipped.
end
function onUseAbility(player,target,ability,action)
if (player:getWeaponSkillType(dsp.slot.RANGED) == dsp.skill.MARKSMANSHIP) then -- can't have your crossbow/gun held like a bow, now can we?
action:animation(target:getID(), action:animation(target:getID()) + 1)
end
local duration = 30 + player:getMod(dsp.mod.SHADOW_BIND_EXT)
local recycleChance = player:getMod(dsp.mod.RECYCLE) + player:getMerit(dsp.merit.RECYCLE)
if (player:hasStatusEffect(dsp.effect.UNLIMITED_SHOT)) then
player:delStatusEffect(dsp.effect.UNLIMITED_SHOT)
recycleChance = 100
end
-- TODO: Acc penalty for /RNG, acc vs. mob level?
if (math.random(0, 99) >= target:getMod(dsp.mod.BINDRES) and target:hasStatusEffect(dsp.effect.BIND) == false) then
target:addStatusEffect(dsp.effect.BIND, 0, 0, duration)
ability:setMsg(dsp.msg.basic.IS_EFFECT) -- Target is bound.
else
ability:setMsg(dsp.msg.basic.JA_MISS) -- Player uses Shadowbind, but misses.
end
if (math.random(0, 99) >= recycleChance) then
player:removeAmmo() -- Shadowbind depletes one round of ammo.
end
return dsp.effect.BIND
end
| gpl-3.0 |
vsergeyev/sol | Sol/mission4.lua | 1 | 2439 | -----------------------------------------------------------------------------------------
--
-- mission4.lua
--
-----------------------------------------------------------------------------------------
local storyboard = require( "storyboard" )
local scene = storyboard.newScene()
require "campaign"
local physics = require "physics"
physics.start(); physics.pause()
physics.setGravity(0, 0)
-----------------------------------------------------------------------------------------
-- BEGINNING OF YOUR IMPLEMENTATION
--
-- NOTE: Code outside of listener functions (below) will only be executed once,
-- unless storyboard.removeScene() is called.
--
-----------------------------------------------------------------------------------------
-- Called when the scene's view does not exist:
function scene:createScene( event )
gold = 300
levelNow = 4
gameStat = {
money = 0,
ships = 0,
killed = 0
}
local group = createLevel(self.view)
-- Position camera on Earth
group.x = -1700
group.y = 250
end
-- Called immediately after scene has moved onscreen:
function scene:enterScene( event )
physics.start()
table.insert(gameTimers, timer.performWithDelay(500, addAlienStations, 1 ))
enterLevel()
end
-- Called when scene is about to move offscreen:
function scene:exitScene( event )
physics.stop()
end
-- If scene's view is removed, scene:destroyScene() will be called just prior to:
function scene:destroyScene( event )
package.loaded[physics] = nil
physics = nil
end
-----------------------------------------------------------------------------------------
-- END OF YOUR IMPLEMENTATION
-----------------------------------------------------------------------------------------
-- "createScene" event is dispatched if scene's view does not exist
scene:addEventListener( "createScene", scene )
-- "enterScene" event is dispatched whenever scene transition has finished
scene:addEventListener( "enterScene", scene )
-- "exitScene" event is dispatched whenever before next scene's transition begins
scene:addEventListener( "exitScene", scene )
-- "destroyScene" event is dispatched before view is unloaded, which can be
-- automatically unloaded in low memory situations, or explicitly via a call to
-- storyboard.purgeScene() or storyboard.removeScene().
scene:addEventListener( "destroyScene", scene )
-----------------------------------------------------------------------------------------
return scene | mit |
eugeneia/snabbswitch | src/apps/lwaftr/lwdebug.lua | 12 | 1898 | module(..., package.seeall)
local ethernet = require("lib.protocol.ethernet")
local ipv6 = require("lib.protocol.ipv6")
local bit = require("bit")
local band, rshift = bit.band, bit.rshift
function pp(t) for k,v in pairs(t) do print(k,v) end end
function print_ethernet (addr)
print(ethernet:ntop(addr))
end
function print_ipv6 (addr)
print(ipv6:ntop(addr))
end
local function gen_hex_bytes(data, len)
local fbytes = {}
for i=0,len - 1 do
table.insert(fbytes, string.format("0x%x", data[i]))
end
return fbytes
end
function print_hex(data, len)
print(table.concat(gen_hex_bytes(data, len), " "))
end
-- Formats packet in 'od' format:
--
-- 000000 00 0e b6 00 00 02 00 0e b6 00 00 01 08 00 45 00
-- 000010 00 28 00 00 00 00 ff 01 37 d1 c0 00 02 01 c0 00
-- 000020 02 02 08 00 a6 2f 00 01 00 01 48 65 6c 6c 6f 20
-- 000030 57 6f 72 6c 64 21
--
-- A packet text dump in 'od' format can be easily converted into a pcap file:
--
-- $ text2pcap pkt.txt pkt.pcap
---
local function od_dump(pkt)
local function column_index(i)
return ("%.6x"):format(i)
end
local function column_value(val)
return ("%.2x"):format(val)
end
local ret = {}
for i=0, pkt.length-1 do
if i == 0 then
table.insert(ret, column_index(i))
elseif i % 16 == 0 then
table.insert(ret, "\n"..column_index(i))
end
table.insert(ret, column_value(pkt.data[i]))
end
return table.concat(ret, " ")
end
function print_pkt(pkt)
print(("Len: %i, data:\n%s"):format(pkt.length, od_dump(pkt)))
end
function format_ipv4(uint32)
return string.format("%i.%i.%i.%i",
rshift(uint32, 24),
rshift(band(uint32, 0xff0000), 16),
rshift(band(uint32, 0xff00), 8),
band(uint32, 0xff))
end
function selftest ()
assert(format_ipv4(0xfffefdfc) == "255.254.253.252", "Bad conversion in format_ipv4")
end
| apache-2.0 |
DarkstarProject/darkstar | scripts/zones/The_Garden_of_RuHmet/mobs/Ixaern_DRGs_Wynav.lua | 9 | 1196 | -----------------------------------
-- Area: The Garden of Ru'Hmet
-- Mob: Ix'aern DRG's Wynav
-----------------------------------
require("scripts/globals/status");
-----------------------------------
function onMobSpawn(mob)
mob:setLocalVar("hpTrigger", math.random(10,75));
end;
function onMobFight(mob,target)
local hpTrigger = mob:getLocalVar("hpTrigger");
if (mob:getLocalVar("SoulVoice") == 0 and mob:getHPP() <= hpTrigger) then
mob:setLocalVar("SoulVoice", 1);
mob:useMobAbility(696); -- Soul Voice
end
end;
function onMonsterMagicPrepare(mob,target)
local spellList =
{
[1] = 382,
[2] = 376,
[3] = 372,
[4] = 392,
[5] = 397,
[6] = 400,
[7] = 422,
[8] = 462,
[9] = 466 -- Virelai (charm)
};
if (mob:hasStatusEffect(dsp.effect.SOUL_VOICE)) then
return spellList[math.random(1,9)]; -- Virelai possible.
else
return spellList[math.random(1,8)]; -- No Virelai!
end
end;
function onMobDeath(mob, player, isKiller)
end;
function onMobDespawn(mob)
mob:setLocalVar("repop", mob:getBattleTime()); -- This get erased on respawn automatic.
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Norg/npcs/Vaultimand.lua | 13 | 1036 | -----------------------------------
-- Area: Norg
-- NPC: Vaultimand
-- Type: Fame Checker
-- @zone: 252
-- @pos -10.839 -1 18.730
--
-----------------------------------
package.loaded["scripts/zones/Norg/TextIDs"] = nil;
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
NorgFame = player:getFameLevel(NORG);
player:startEvent(0x0064 + (NorgFame - 1));
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/weather.lua | 14 | 1032 | -----------------------------------
-- Weather Conditions
-----------------------------------
dsp = dsp or {}
dsp.weather =
{
NONE = 0,
SUNSHINE = 1,
CLOUDS = 2,
FOG = 3,
HOT_SPELL = 4,
HEAT_WAVE = 5,
RAIN = 6,
SQUALL = 7,
DUST_STORM = 8,
SAND_STORM = 9,
WIND = 10,
GALES = 11,
SNOW = 12,
BLIZZARDS = 13,
THUNDER = 14,
THUNDERSTORMS = 15,
AURORAS = 16,
STELLAR_GLARE = 17,
GLOOM = 18,
DARKNESS = 19,
}
dsp.day =
{
FIRESDAY = 0,
EARTHSDAY = 1,
WATERSDAY = 2,
WINDSDAY = 3,
ICEDAY = 4,
LIGHTNINGDAY = 5,
LIGHTSDAY = 6,
DARKSDAY = 7,
}
dsp.time =
{
NONE = 0,
MIDNIGHT = 1,
NEW_DAY = 2,
DAWN = 3,
DAY = 4,
DUSK = 5,
EVENING = 6,
NIGHT = 7,
} | gpl-3.0 |
eugeneia/snabbswitch | src/lib/ptree/support/snabb-softwire-v2.lua | 3 | 28126 | -- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local ffi = require('ffi')
local app = require('core.app')
local corelib = require('core.lib')
local equal = require('core.lib').equal
local dirname = require('core.lib').dirname
local data = require('lib.yang.data')
local state = require('lib.yang.state')
local ipv4_ntop = require('lib.yang.util').ipv4_ntop
local ipv6 = require('lib.protocol.ipv6')
local yang = require('lib.yang.yang')
local ctable = require('lib.ctable')
local cltable = require('lib.cltable')
local path_mod = require('lib.yang.path')
local path_data = require('lib.yang.path_data')
local generic = require('lib.ptree.support').generic_schema_config_support
local binding_table = require("apps.lwaftr.binding_table")
local binding_table_instance
local function get_binding_table_instance(conf)
if binding_table_instance == nil then
binding_table_instance = binding_table.load(conf)
end
return binding_table_instance
end
-- Packs snabb-softwire-v2 softwire entry into softwire and PSID blob
--
-- The data plane stores a separate table of psid maps and softwires. It
-- requires that we give it a blob it can quickly add. These look rather
-- similar to snabb-softwire-v1 structures however it maintains the br-address
-- on the softwire so are subtly different.
local function pack_softwire(app_graph, entry)
assert(app_graph.apps['lwaftr'])
assert(entry.value.port_set, "Softwire lacks port-set definition")
local key, value = entry.key, entry.value
-- Get the binding table
local bt_conf = app_graph.apps.lwaftr.arg.softwire_config.binding_table
bt = get_binding_table_instance(bt_conf)
local softwire_t = bt.softwires.entry_type()
psid_map_t = bt.psid_map.entry_type()
-- Now lets pack the stuff!
local packed_softwire = ffi.new(softwire_t)
packed_softwire.key.ipv4 = key.ipv4
packed_softwire.key.psid = key.psid
packed_softwire.value.b4_ipv6 = value.b4_ipv6
packed_softwire.value.br_address = value.br_address
local packed_psid_map = ffi.new(psid_map_t)
packed_psid_map.key.addr = key.ipv4
if value.port_set.psid_length then
packed_psid_map.value.psid_length = value.port_set.psid_length
end
return packed_softwire, packed_psid_map
end
local function add_softwire_entry_actions(app_graph, entries)
assert(app_graph.apps['lwaftr'])
local bt_conf = app_graph.apps.lwaftr.arg.softwire_config.binding_table
local bt = get_binding_table_instance(bt_conf)
local ret = {}
for entry in entries:iterate() do
local psoftwire, ppsid = pack_softwire(app_graph, entry)
assert(bt:is_managed_ipv4_address(psoftwire.key.ipv4))
local softwire_args = {'lwaftr', 'add_softwire_entry', psoftwire}
table.insert(ret, {'call_app_method_with_blob', softwire_args})
end
table.insert(ret, {'commit', {}})
return ret
end
local softwire_grammar
local function get_softwire_grammar()
if not softwire_grammar then
local schema = yang.load_schema_by_name('snabb-softwire-v2')
local grammar = data.config_grammar_from_schema(schema)
softwire_grammar =
assert(grammar.members['softwire-config'].
members['binding-table'].members['softwire'])
end
return softwire_grammar
end
local function remove_softwire_entry_actions(app_graph, path)
assert(app_graph.apps['lwaftr'])
path = path_mod.parse_path(path)
local grammar = get_softwire_grammar()
local key = path_data.prepare_table_lookup(
grammar.keys, grammar.key_ctype, path[#path].query)
local args = {'lwaftr', 'remove_softwire_entry', key}
-- If it's the last softwire for the corresponding psid entry, remove it.
-- TODO: check if last psid entry and then remove.
return {{'call_app_method_with_blob', args}, {'commit', {}}}
end
local function compute_config_actions(old_graph, new_graph, to_restart,
verb, path, arg)
-- If the binding cable changes, remove our cached version.
if path ~= nil and path:match("^/softwire%-config/binding%-table") then
binding_table_instance = nil
end
if verb == 'add' and path == '/softwire-config/binding-table/softwire' then
if to_restart == false then
return add_softwire_entry_actions(new_graph, arg)
end
elseif (verb == 'remove' and
path:match('^/softwire%-config/binding%-table/softwire')) then
return remove_softwire_entry_actions(new_graph, path)
elseif (verb == 'set' and path == '/softwire-config/name') then
return {}
end
return generic.compute_config_actions(
old_graph, new_graph, to_restart, verb, path, arg)
end
local function update_mutable_objects_embedded_in_app_initargs(
in_place_dependencies, app_graph, schema_name, verb, path, arg)
if verb == 'add' and path == '/softwire-config/binding-table/softwire' then
return in_place_dependencies
elseif (verb == 'remove' and
path:match('^/softwire%-config/binding%-table/softwire')) then
return in_place_dependencies
else
return generic.update_mutable_objects_embedded_in_app_initargs(
in_place_dependencies, app_graph, schema_name, verb, path, arg)
end
end
local function compute_apps_to_restart_after_configuration_update(
schema_name, configuration, verb, path, in_place_dependencies, arg)
if verb == 'add' and path == '/softwire-config/binding-table/softwire' then
-- We need to check if the softwire defines a new port-set, if so we need to
-- restart unfortunately. If not we can just add the softwire.
local bt = get_binding_table_instance(configuration.softwire_config.binding_table)
local to_restart = false
for entry in arg:iterate() do
to_restart = (bt:is_managed_ipv4_address(entry.key.ipv4) == false) or false
end
if to_restart == false then return {} end
elseif (verb == 'remove' and
path:match('^/softwire%-config/binding%-table/softwire')) then
return {}
elseif (verb == 'set' and path == '/softwire-config/name') then
return {}
end
return generic.compute_apps_to_restart_after_configuration_update(
schema_name, configuration, verb, path, in_place_dependencies, arg)
end
local function memoize1(f)
local memoized_arg, memoized_result
return function(arg)
if arg == memoized_arg then return memoized_result end
memoized_result = f(arg)
memoized_arg = arg
return memoized_result
end
end
local function cltable_for_grammar(grammar)
assert(grammar.key_ctype)
assert(not grammar.value_ctype)
local key_t = data.typeof(grammar.key_ctype)
return cltable.new({key_type=key_t}), key_t
end
local ietf_br_instance_grammar
local function get_ietf_br_instance_grammar()
if not ietf_br_instance_grammar then
local schema = yang.load_schema_by_name('ietf-softwire-br')
local grammar = data.config_grammar_from_schema(schema)
grammar = assert(grammar.members['br-instances'])
grammar = assert(grammar.members['br-type'])
grammar = assert(grammar.choices['binding'].binding)
grammar = assert(grammar.members['br-instance'])
ietf_br_instance_grammar = grammar
end
return ietf_br_instance_grammar
end
local ietf_softwire_grammar
local function get_ietf_softwire_grammar()
if not ietf_softwire_grammar then
local grammar = get_ietf_br_instance_grammar()
grammar = assert(grammar.values['binding-table'])
grammar = assert(grammar.members['binding-entry'])
ietf_softwire_grammar = grammar
end
return ietf_softwire_grammar
end
local function ietf_binding_table_from_native(bt)
local ret, key_t = cltable_for_grammar(get_ietf_softwire_grammar())
for softwire in bt.softwire:iterate() do
local k = key_t({ binding_ipv6info = softwire.value.b4_ipv6 })
local v = {
binding_ipv4_addr = softwire.key.ipv4,
port_set = {
psid_offset = softwire.value.port_set.reserved_ports_bit_count,
psid_len = softwire.value.port_set.psid_length,
psid = softwire.key.psid
},
br_ipv6_addr = softwire.value.br_address,
}
ret[k] = v
end
return ret
end
local function schema_getter(schema_name, path)
local schema = yang.load_schema_by_name(schema_name)
local grammar = data.config_grammar_from_schema(schema)
return path_data.resolver(grammar, path)
end
local function snabb_softwire_getter(path)
return schema_getter('snabb-softwire-v2', path)
end
local function ietf_softwire_br_getter(path)
return schema_getter('ietf-softwire-br', path)
end
local function native_binding_table_from_ietf(ietf)
local _, softwire_grammar =
snabb_softwire_getter('/softwire-config/binding-table/softwire')
local softwire_key_t = data.typeof(softwire_grammar.key_ctype)
local softwire = cltable.new({key_type=softwire_key_t})
for k,v in cltable.pairs(ietf) do
local softwire_key =
softwire_key_t({ipv4=v.binding_ipv4_addr, psid=v.port_set.psid})
local softwire_value = {
br_address=v.br_ipv6_addr,
b4_ipv6=k.binding_ipv6info,
port_set={
psid_length=v.port_set.psid_len,
reserved_ports_bit_count=v.port_set.psid_offset
}
}
cltable.set(softwire, softwire_key, softwire_value)
end
return {softwire=softwire}
end
local function serialize_binding_table(bt)
local _, grammar = snabb_softwire_getter('/softwire-config/binding-table')
local printer = data.data_printer_from_grammar(grammar)
return printer(bt, yang.string_io_file())
end
local uint64_ptr_t = ffi.typeof('uint64_t*')
function ipv6_equals(a, b)
local x, y = ffi.cast(uint64_ptr_t, a), ffi.cast(uint64_ptr_t, b)
return x[0] == y[0] and x[1] == y[1]
end
local function ietf_softwire_br_translator ()
local ret = {}
local instance_id_map = {}
local cached_config
local function instance_id_by_device(device)
local last
for id, pciaddr in ipairs(instance_id_map) do
if pciaddr == device then return id end
last = id
end
if last == nil then
last = 1
else
last = last + 1
end
instance_id_map[last] = device
return last
end
function ret.get_config(native_config)
if cached_config ~= nil then return cached_config end
local int = native_config.softwire_config.internal_interface
local int_err = int.error_rate_limiting
local ext = native_config.softwire_config.external_interface
local br_instance, br_instance_key_t =
cltable_for_grammar(get_ietf_br_instance_grammar())
for device, instance in pairs(native_config.softwire_config.instance) do
br_instance[br_instance_key_t({id=instance_id_by_device(device)})] = {
name = native_config.softwire_config.name,
tunnel_payload_mtu = int.mtu,
tunnel_path_mru = ext.mtu,
-- FIXME: There's no equivalent of softwire-num-threshold in
-- snabb-softwire-v1.
softwire_num_threshold = 0xffffffff,
enable_hairpinning = int.hairpinning,
binding_table = {
binding_entry = ietf_binding_table_from_native(
native_config.softwire_config.binding_table)
},
icmp_policy = {
icmpv4_errors = {
allow_incoming_icmpv4 = ext.allow_incoming_icmp,
generate_icmpv4_errors = ext.generate_icmp_errors
},
icmpv6_errors = {
generate_icmpv6_errors = int.generate_icmp_errors,
icmpv6_errors_rate =
math.floor(int_err.packets / int_err.period)
}
}
}
end
cached_config = {
br_instances = {
binding = { br_instance = br_instance }
}
}
return cached_config
end
function ret.get_state(native_state)
-- Even though this is a different br-instance node, it is a
-- cltable with the same key type, so just re-use the key here.
local br_instance, br_instance_key_t =
cltable_for_grammar(get_ietf_br_instance_grammar())
for device, instance in pairs(native_state.softwire_config.instance) do
local c = instance.softwire_state
br_instance[br_instance_key_t({id=instance_id_by_device(device)})] = {
traffic_stat = {
sent_ipv4_packet = c.out_ipv4_packets,
sent_ipv4_byte = c.out_ipv4_bytes,
sent_ipv6_packet = c.out_ipv6_packets,
sent_ipv6_byte = c.out_ipv6_bytes,
rcvd_ipv4_packet = c.in_ipv4_packets,
rcvd_ipv4_byte = c.in_ipv4_bytes,
rcvd_ipv6_packet = c.in_ipv6_packets,
rcvd_ipv6_byte = c.in_ipv6_bytes,
dropped_ipv4_packet = c.drop_all_ipv4_iface_packets,
dropped_ipv4_byte = c.drop_all_ipv4_iface_bytes,
dropped_ipv6_packet = c.drop_all_ipv6_iface_packets,
dropped_ipv6_byte = c.drop_all_ipv6_iface_bytes,
dropped_ipv4_fragments = 0, -- FIXME
dropped_ipv4_bytes = 0, -- FIXME
ipv6_fragments_reassembled = c.in_ipv6_frag_reassembled,
ipv6_fragments_bytes_reassembled = 0, -- FIXME
out_icmpv4_error_packets = c.out_icmpv4_error_packets,
out_icmpv6_error_packets = c.out_icmpv6_error_packets,
hairpin_ipv4_bytes = c.hairpin_ipv4_bytes,
hairpin_ipv4_packets = c.hairpin_ipv4_packets,
active_softwire_num = 0, -- FIXME
}
}
end
return {
br_instances = {
binding = { br_instance = br_instance }
}
}
end
local function sets_whole_table(path, count)
if #path > count then return false end
if #path == count then
for k,v in pairs(path[#path].query) do return false end
end
return true
end
function ret.set_config(native_config, path_str, arg)
path = path_mod.parse_path(path_str)
local br_instance_paths = {'br-instances', 'binding', 'br-instance'}
local bt_paths = {'binding-table', 'binding-entry'}
-- Can't actually set the instance itself.
if #path <= #br_instance_paths then
error("Unspported path: "..path_str)
end
-- Handle special br attributes (tunnel-payload-mtu, tunnel-path-mru, softwire-num-threshold).
if #path > #br_instance_paths then
local maybe_leaf = path[#path].name
local path_tails = {
['tunnel-payload-mtu'] = 'internal-interface/mtu',
['tunnel-path-mtu'] = 'external-interface/mtu',
['name'] = 'name',
['enable-hairpinning'] = 'internal-interface/hairpinning',
['allow-incoming-icmpv4'] = 'external-interface/allow-incoming-icmp',
['generate-icmpv4-errors'] = 'external-interface/generate-icmp-errors',
['generate-icmpv6-errors'] = 'internal-interface/generate-icmp-errors'
}
local path_tail = path_tails[maybe_leaf]
if path_tail then
return {{'set', {schema='snabb-softwire-v2',
path='/softwire-config/'..path_tail,
config=tostring(arg)}}}
elseif maybe_leaf == 'icmpv6-errors-rate' then
local head = '/softwire-config/internal-interface/error-rate-limiting'
return {
{'set', {schema='snabb-softwire-v2', path=head..'/packets',
config=tostring(arg * 2)}},
{'set', {schema='snabb-softwire-v2', path=head..'/period',
config='2'}}}
else
error('unrecognized leaf: '..maybe_leaf)
end
end
-- Two kinds of updates: setting the whole binding table, or
-- updating one entry.
if sets_whole_table(path, #br_instance_paths + #bt_paths) then
-- Setting the whole binding table.
if sets_whole_table(path, #br_instance_paths) then
for i=#path+1,#br_instance_paths do
arg = arg[data.normalize_id(br_instance_paths[i])]
end
local instance
for k,v in cltable.pairs(arg) do
if instance then error('multiple instances in config') end
if k.id ~= 1 then error('instance id not 1: '..tostring(k.id)) end
instance = v
end
if not instance then error('no instances in config') end
arg = instance
end
for i=math.max(#path-#br_instance_paths,0)+1,#bt_paths do
arg = arg[data.normalize_id(bt_paths[i])]
end
local bt = native_binding_table_from_ietf(arg)
return {{'set', {schema='snabb-softwire-v2',
path='/softwire-config/binding-table',
config=serialize_binding_table(bt)}}}
else
-- An update to an existing entry. First, get the existing entry.
local config = ret.get_config(native_config)
local entry_path = path_str
local entry_path_len = #br_instance_paths + #bt_paths
for i=entry_path_len+1, #path do
entry_path = dirname(entry_path)
end
local old = ietf_softwire_br_getter(entry_path)(config)
-- Now figure out what the new entry should look like.
local new
if #path == entry_path_len then
new = arg
else
new = {
port_set = {
psid_offset = old.port_set.psid_offset,
psid_len = old.port_set.psid_len,
psid = old.port_set.psid
},
binding_ipv4_addr = old.binding_ipv4_addr,
br_ipv6_addr = old.br_ipv6_addr
}
if path[entry_path_len + 1].name == 'port-set' then
if #path == entry_path_len + 1 then
new.port_set = arg
else
local k = data.normalize_id(path[#path].name)
new.port_set[k] = arg
end
elseif path[#path].name == 'binding-ipv4-addr' then
new.binding_ipv4_addr = arg
elseif path[#path].name == 'br-ipv6-addr' then
new.br_ipv6_addr = arg
else
error('bad path element: '..path[#path].name)
end
end
-- Apply changes. Ensure that the port-set
-- changes are compatible with the existing configuration.
local updates = {}
local softwire_path = '/softwire-config/binding-table/softwire'
-- Lets remove this softwire entry and add a new one.
local function q(ipv4, psid)
return string.format('[ipv4=%s][psid=%s]', ipv4_ntop(ipv4), psid)
end
local old_query = q(old.binding_ipv4_addr, old.port_set.psid)
-- FIXME: This remove will succeed but the add could fail if
-- there's already a softwire with this IPv4 and PSID. We need
-- to add a check here that the IPv4/PSID is not present in the
-- binding table.
table.insert(updates,
{'remove', {schema='snabb-softwire-v2',
path=softwire_path..old_query}})
local config_str = string.format([[{
ipv4 %s;
psid %s;
br-address %s;
b4-ipv6 %s;
port-set {
psid-length %s;
reserved-ports-bit-count %s;
}
}]], ipv4_ntop(new.binding_ipv4_addr), new.port_set.psid,
ipv6:ntop(new.br_ipv6_addr),
path[entry_path_len].query['binding-ipv6info'],
new.port_set.psid_len, new.port_set.psid_offset)
table.insert(updates,
{'add', {schema='snabb-softwire-v2',
path=softwire_path,
config=config_str}})
return updates
end
end
function ret.add_config(native_config, path_str, data)
local binding_entry_path = {'br-instances', 'binding', 'br-instance',
'binding-table', 'binding-entry'}
local path = path_mod.parse_path(path_str)
if #path ~= #binding_entry_path then
error('unsupported path: '..path)
end
local config = ret.get_config(native_config)
local ietf_bt = ietf_softwire_br_getter(path_str)(config)
local old_bt = native_config.softwire_config.binding_table
local new_bt = native_binding_table_from_ietf(data)
local updates = {}
local softwire_path = '/softwire-config/binding-table/softwire'
local psid_map_path = '/softwire-config/binding-table/psid-map'
-- Add softwires.
local additions = {}
for entry in new_bt.softwire:iterate() do
local key, value = entry.key, entry.value
if old_bt.softwire:lookup_ptr(key) ~= nil then
error('softwire already present in table: '..
inet_ntop(key.ipv4)..'/'..key.psid)
end
local config_str = string.format([[{
ipv4 %s;
psid %s;
br-address %s;
b4-ipv6 %s;
port-set {
psid-length %s;
reserved-ports-bit-count %s;
}
}]], ipv4_ntop(key.ipv4), key.psid,
ipv6:ntop(value.br_address),
ipv6:ntop(value.b4_ipv6),
value.port_set.psid_length,
value.port_set.reserved_ports_bit_count
)
table.insert(additions, config_str)
end
table.insert(updates,
{'add', {schema='snabb-softwire-v2',
path=softwire_path,
config=table.concat(additions, '\n')}})
return updates
end
function ret.remove_config(native_config, path_str)
local path = path_mod.parse_path(path_str)
local ietf_binding_table_path = {'softwire-config', 'binding', 'br',
'br-instances', 'br-instance', 'binding-table'}
local ietf_instance_path = {'softwire-config', 'binding', 'br',
'br-instances', 'br-instance'}
if #path == #ietf_instance_path then
-- Remove appropriate instance
local ietf_instance_id = tonumber(assert(path[5].query).id)
local instance_path = "/softwire-config/instance"
-- If it's not been populated in instance_id_map this is meaningless
-- and dangerous as they have no mapping from snabb's "device".
local function q(device) return
string.format("[device=%s]", device)
end
local device = instance_id_map[ietf_instance_id]
if device then
return {{'remove', {schema='snabb-softwire-v2',
path=instance_path..q(device)}}}
else
error(string.format(
"Could not find '%s' in ietf instance mapping", ietf_instance_id
))
end
elseif #path == #ietf_binding_table_path then
local softwire_path = '/softwire-config/binding-table/softwire'
if path:sub(-1) ~= ']' then error('unsupported path: '..path_str) end
local config = ret.get_config(native_config)
local entry = ietf_softwire_getter(path_str)(config)
local function q(ipv4, psid)
return string.format('[ipv4=%s][psid=%s]', ipv4_ntop(ipv4), psid)
end
local query = q(entry.binding_ipv4_addr, entry.port_set.psid)
return {{'remove', {schema='snabb-softwire-v2',
path=softwire_path..query}}}
else
return error('unsupported path: '..path_str)
end
end
function ret.pre_update(native_config, verb, path, data)
-- Given the notification that the native config is about to be
-- updated, make our cached config follow along if possible (and
-- if we have one). Otherwise throw away our cached config; we'll
-- re-make it next time.
if cached_config == nil then return end
local br_instance = cached_config.br_instances.binding.br_instance
if (verb == 'remove' and
path:match('^/softwire%-config/binding%-table/softwire')) then
-- Remove a softwire.
local value = snabb_softwire_getter(path)(native_config)
for _,instance in cltable.pairs(br_instance) do
local grammar = get_ietf_softwire_grammar()
local key = path_data.prepare_table_lookup(
grammar.keys, grammar.key_ctype, {['binding-ipv6info']='::'})
key.binding_ipv6info = value.b4_ipv6
assert(instance.binding_table.binding_entry[key] ~= nil)
instance.binding_table.binding_entry[key] = nil
end
elseif (verb == 'add' and
path == '/softwire-config/binding-table/softwire') then
local bt = native_config.softwire_config.binding_table
for k,v in cltable.pairs(
ietf_binding_table_from_native({softwire = data})) do
for _,instance in cltable.pairs(br_instance) do
instance.binding_table.binding_entry[k] = v
end
end
elseif (verb == 'set' and path == "/softwire-config/name") then
local br = cached_config.softwire_config.binding.br
for _, instance in cltable.pairs(br_instance) do
instance.name = data
end
else
cached_config = nil
end
end
return ret
end
local function configuration_for_worker(worker, configuration)
return worker.graph.apps.lwaftr.arg
end
local function compute_state_reader(schema_name)
-- The schema has two lists which we want to look in.
local schema = yang.load_schema_by_name(schema_name)
local grammar = data.data_grammar_from_schema(schema, false)
local instance_list_gmr = grammar.members["softwire-config"].members.instance
local instance_state_gmr = instance_list_gmr.values["softwire-state"]
local base_reader = state.state_reader_from_grammar(grammar)
local instance_state_reader = state.state_reader_from_grammar(instance_state_gmr)
return function(pid, data)
local counters = state.counters_for_pid(pid)
local ret = base_reader(counters)
ret.softwire_config.instance = {}
for device, instance in pairs(data.softwire_config.instance) do
local instance_state = instance_state_reader(counters)
ret.softwire_config.instance[device] = {}
ret.softwire_config.instance[device].softwire_state = instance_state
end
return ret
end
end
local function process_states(states)
-- We need to create a summation of all the states as well as adding all the
-- instance specific state data to create a total in software-state.
local unified = {
softwire_config = {instance = {}},
softwire_state = {}
}
local function total_counter(name, softwire_stats, value)
if softwire_stats[name] == nil then
return value
else
return softwire_stats[name] + value
end
end
for _, inst_config in ipairs(states) do
local name, instance = next(inst_config.softwire_config.instance)
unified.softwire_config.instance[name] = instance
for name, value in pairs(instance.softwire_state) do
unified.softwire_state[name] = total_counter(
name, unified.softwire_state, value)
end
end
return unified
end
function get_config_support()
return {
compute_config_actions = compute_config_actions,
update_mutable_objects_embedded_in_app_initargs =
update_mutable_objects_embedded_in_app_initargs,
compute_apps_to_restart_after_configuration_update =
compute_apps_to_restart_after_configuration_update,
compute_state_reader = compute_state_reader,
process_states = process_states,
configuration_for_worker = configuration_for_worker,
translators = { ['ietf-softwire-br'] = ietf_softwire_br_translator () }
}
end
| apache-2.0 |
DarkstarProject/darkstar | scripts/zones/Bastok_Markets/npcs/Zaira.lua | 12 | 1150 | -----------------------------------
-- Area: Batok Markets
-- NPC: Zaira
-- Standard Merchant NPC
-- !pos -217.316 -2.824 49.235 235
-----------------------------------
local ID = require("scripts/zones/Bastok_Markets/IDs")
require("scripts/globals/shop")
function onTrigger(player,npc)
local stock =
{
4862, 114, 1, -- Scroll of Blind
4838, 360, 2, -- Scroll of Bio
4828, 82, 2, -- Scroll of Poison
4861, 2250, 2, -- Scroll of Sleep
4767, 61, 3, -- Scroll of Stone
4777, 140, 3, -- Scroll of Water
4762, 324, 3, -- Scroll of Aero
4752, 837, 3, -- Scroll of Fire
4757, 1584, 3, -- Scroll of Blizzard
4772, 3261, 3, -- Scroll of Thunder
4847, 1363, 3, -- Scroll of Shock
4846, 1827, 3, -- Scroll of Rasp
4845, 2250, 3, -- Scroll of Choke
4844, 3688, 3, -- Scroll of Frost
4843, 4644, 3, -- Scroll of Burn
4848, 6366, 3, -- Scroll of Drown
}
player:showText(npc, ID.text.ZAIRA_SHOP_DIALOG)
dsp.shop.nation(player, stock, dsp.nation.BASTOK)
end
| gpl-3.0 |
oTibia/UnderLight-AK47 | data/actions/scripts/liquids/great_spirit.lua | 2 | 1850 | local HEALTH_REGEN = {200, 400} --min 200, max 400
local MANA_REGEN = {100, 200} --min 100, max 200
local EMPTY_POTION = 7635
local combatHealth = createCombatObject()
setCombatParam(combatHealth, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(combatHealth, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combatHealth, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combatHealth, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(combatHealth, COMBAT_PARAM_DISPEL, CONDITION_PARALYZE)
setCombatFormula(combatHealth, COMBAT_FORMULA_DAMAGE, HEALTH_REGEN[1], 0, HEALTH_REGEN[2], 0)
local combatMana = createCombatObject()
setCombatParam(combatMana, COMBAT_PARAM_TYPE, COMBAT_MANADRAIN)
setCombatParam(combatMana, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combatMana, COMBAT_PARAM_AGGRESSIVE, false)
setCombatFormula(combatMana, COMBAT_FORMULA_DAMAGE, MANA_REGEN[1], 0, MANA_REGEN[2], 0)
local exhaust = createConditionObject(CONDITION_EXHAUST_POTION)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, getConfigInfo('minactionexinterval'))
function onUse(cid, item, frompos, item2, topos)
if(isPlayer(item2.uid) == false)then
return false
end
if(hasCondition(cid, CONDITION_EXHAUST_POTION) ) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return true
end
if (not(isPaladin(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerAccess(cid) > 0) then
doCreatureSay(cid, "Only paladins of level 80 or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end
local var = numberToVariant(item2.uid)
if not doCombat(cid, combatHealth, var) or not doCombat(cid, combatMana, var) then
return false
end
doAddCondition(cid, exhaust)
doCreatureSay(item2.uid, "Aaaah...", TALKTYPE_ORANGE_1)
doRemoveItem(item.uid, 1)
doPlayerAddItem(cid, EMPTY_POTION, 1)
return true
end
| gpl-2.0 |
DarkstarProject/darkstar | scripts/zones/Mhaura/npcs/Dieh_Yamilsiah.lua | 12 | 1612 | -----------------------------------
-- Area: Mhaura
-- NPC: Dieh Yamilsiah
-- Reports the time remaining before boat arrival.
-- !pos 7.057 -2.364 2.489 249
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
-- Each boat comes every 1152 seconds/8 game hours, 4 hour offset between Selbina and Aht Urghan
-- Original timer: local timer = 1152 - ((os.time() - 1009810584)%1152);
local timer = 1152 - ((os.time() - 1009810802)%1152);
local destination = 0; -- Selbina, set to 1 for Al Zhabi
local direction = 0; -- Arrive, 1 for depart
local waiting = 216; -- Offset for Selbina
-- Next ferry is Al Zhabi for higher values.
if (timer >= 576) then
destination = 1;
timer = timer - 576;
waiting = 193;
end
-- Logic to manipulate cutscene results.
if (timer <= waiting) then
direction = 1; -- Ship arrived, switch dialog from "arrive" to "depart"
else
timer = timer - waiting; -- Ship hasn't arrived, subtract waiting time to get time to arrival
end
player:startEvent(231,timer,direction,0,destination); -- timer arriving/departing ??? destination
--[[Other cutscenes:
233 "This ship is headed for Selbina."
234 "The Selbina ferry will deparrrt soon! Passengers are to board the ship immediately!"
Can't find a way to toggle the destination on 233 or 234, so they are not used.
Users knowing which ferry is which > using all CSs.]]
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Carpenters_Landing/npcs/relic.lua | 13 | 1860 | -----------------------------------
-- Area: Carpenter's Landing
-- NPC: <this space intentionally left blank>
-- @pos -99 -0 -514 2
-----------------------------------
package.loaded["scripts/zones/Carpenters_Landing/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Carpenters_Landing/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- Working on correct relic, 4 items, Stage 4 item, Shard, Necropsyche, currencypiece
if (player:getVar("RELIC_IN_PROGRESS") == 15069 and trade:getItemCount() == 4 and trade:hasItemQty(15069,1) and
trade:hasItemQty(1822,1) and trade:hasItemQty(1589,1) and trade:hasItemQty(1454,1)) then
player:startEvent(44,15070);
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 44) then
if (player:getFreeSlotsCount() < 2) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,15070);
player:messageSpecial(FULL_INVENTORY_AFTER_TRADE,1453);
else
player:tradeComplete();
player:addItem(15070);
player:addItem(1453,30);
player:messageSpecial(ITEM_OBTAINED,15070);
player:messageSpecial(ITEMS_OBTAINED,1453,30);
player:setVar("RELIC_IN_PROGRESS",0);
end
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/spells/bluemagic/heat_breath.lua | 25 | 1751 | -----------------------------------------
-- Spell: Heat Breath
-- Deals fire damage to enemies within a fan-shaped area originating from the caster
-- Spell cost: 169 MP
-- Monster Type: Beasts
-- Spell Type: Magical (Fire)
-- Blue Magic Points: 4
-- Stat Bonus: STR+3
-- Level: 71
-- Casting Time: 7.5 seconds
-- Recast Time: 49 seconds
-- Magic Bursts on: Liquefaction, Fusion, Light
-- Combos: Magic Attack Bonus
-----------------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/bluemagic");
-----------------------------------------
-- OnMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local multi = 6.38;
local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT) - target:getStat(MOD_INT),BLUE_SKILL,1.0);
local params = {};
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
params.multiplier = multi;
params.tMultiplier = 1.5;
params.duppercap = 69;
params.str_wsc = 0.0;
params.dex_wsc = 0.0;
params.vit_wsc = 0.0;
params.agi_wsc = 0.0;
params.int_wsc = 0.0;
params.mnd_wsc = 0.3;
params.chr_wsc = 0.0;
damage = BlueMagicalSpell(caster, target, spell, params, MND_BASED);
damage = BlueFinalAdjustments(caster, target, spell, damage, params);
if (caster:hasStatusEffect(EFFECT_AZURE_LORE)) then
multi = multi + 0.50;
end
return damage;
end; | gpl-3.0 |
alonikomax/RocketUp | rocket/rocket.lua | 1 | 2310 | -- rocket.lua
require "rocket/tank"
require "rocket/engine"
local anim8 = require "liberies/anim8"
-- Properties
-- Static
-- image => the rocket image
-- dynamic
-- x,y => cords
-- xyvel = 0
Rocket = {}
Rocket.__index = Rocket
local ANGACCEL = 4
setmetatable(Rocket, {
__call = function (cls, ...)
local self = setmetatable({}, cls)
self:_init(...)
return self
end,
})
--
-- image = love.image type == default is nil
-- x,y of top left == default is 0
--
function Rocket:_init(image, x, y, world, firePNG)
self.image = image
self.firePNG =firePNG
self.body = love.physics.newBody( world, x, y, "dynamic" )
self.shape = love.physics.newRectangleShape( self.image:getWidth(), self.image:getHeight() )
self.fixture = love.physics.newFixture( self.body, self.shape, 1 )
self.tank = Tank()
self.engine = Engine()
local g16 = anim8.newGrid(16, 16, firePNG:getWidth(), firePNG:getHeight())
self.fireAnimation = anim8.newAnimation(g16('1-5',1), 0.1)
end
function Rocket:update(dt)
velx, vely = self.body:getLinearVelocity( )
if vely <= 25 then
accs = self.engine:use(self.tank)
local angle = self.body:getAngle()
local xf = math.cos(angle) * accs
local yf = math.sin(angle) * accs
self.body:applyForce(yf, -xf)
end
if self.tank then
self.tank:update()
end
if self.needToTurnLeft then self:left(dt) end
if self.needToTurnRight then self:right(dt) end
self.fireAnimation:update(dt)
end
function Rocket:right(dt)
-- rotate clockwise
self.body:applyTorque(10000)
end
function Rocket:left(dt)
-- rotate unclockwise
self.body:applyTorque(-10000)
end
function Rocket:touchpressed(id, x)
width = love.graphics.getWidth()
if x <= width/2 then self.needToTurnLeft = true else
self.needToTurnRight = true end
end
function Rocket:touchreleased(id)
self.needToTurnLeft = false
self.needToTurnRight = false
end
function Rocket:draw()
love.graphics.setColor(255, 255, 255, 255)
add1,add2 = self.body:getWorldCenter()
love.graphics.draw(self.image,add1,add2,self.body:getAngle(),1,1,self.image:getWidth()/2,self.image:getHeight()/2)
self.fireAnimation:draw(self.firePNG,add1,add2,self.body:getAngle(),2,2,self.image:getWidth()/8-2,-(self.image:getHeight()/4-4))
if self.tank then
self.tank:draw()
end
end
| mit |
DarkstarProject/darkstar | scripts/zones/Windurst_Walls/npcs/Rutango-Botango.lua | 9 | 1992 | -----------------------------------
-- Area: Windurst Walls
-- Location: X:-92 Y:-9 Z:107
-- NPC: Rutango-Botango
-- Working 100%
-- Involved in Quest: To Bee or Not to Bee?
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
local ToBee = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.TO_BEE_OR_NOT_TO_BEE);
local ToBeeOrNotStatus = player:getCharVar("ToBeeOrNot_var");
if (ToBeeOrNotStatus == 10) then
player:startEvent(65); -- During Too Bee quest before honey given to Zayhi: "Oh Crumb...lost his voice"
elseif (ToBee == QUEST_ACCEPTED and ToBeeOrNotStatus > 0) then
player:startEvent(71); -- During Too Bee quest after some honey was given to Zayhi: "lap up more honey"
elseif (ToBee == QUEST_COMPLETED and player:needToZone()) then
player:startEvent(76); -- After Too Bee quest but before zone: "master let me speak for you"
else
player:startEvent(297); -- Standard Conversation
end
end;
-- CS/Event ID List for NPC
-- *Rutango-Botango CS 443 - player:startEvent(443); -- Long Star Sybil CS
-- Rutango-Botango CS 297 - player:startEvent(297); -- Standard Conversation
-- *Rutango-Botango CS 64 - player:startEvent(64); -- Zayhi Coughing
-- Rutango-Botango CS 65 - player:startEvent(65); -- During Too Bee quest before honey given to Zayhi: "Oh Crumb...lost his voice"
-- Rutango-Botango CS 71 - player:startEvent(71); -- During Too Bee quest after some honey was given to Zayhi: "lap up more honey"
-- *Rutango-Botango CS 75 - player:startEvent(75); -- Combo CS: During Too Bee quest, kicked off from Zayhi
-- Rutango-Botango CS 76 - player:startEvent(76); -- After Too Bee quest but before zone: "master let me speak for you"
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/items/serving_of_monastic_sautee.lua | 18 | 1312 | -----------------------------------------
-- ID: 4293
-- Item: serving_of_monastic_sautee
-- Food Effect: 240Min, All Races
-----------------------------------------
-- Agility 1
-- Ranged ACC % 7
-- Ranged ACC Cap 20
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,14400,4293);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_AGI, 1);
target:addMod(MOD_FOOD_RACCP, 7);
target:addMod(MOD_FOOD_RACC_CAP, 20);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_AGI, 1);
target:delMod(MOD_FOOD_RACCP, 7);
target:delMod(MOD_FOOD_RACC_CAP, 20);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Wajaom_Woodlands/npcs/qm4.lua | 30 | 1337 | -----------------------------------
-- Area: Wajaom Woodlands
-- NPC: ??? (Spawn Tinnin(ZNM T4))
-- @pos 278 0 -703 51
-----------------------------------
package.loaded["scripts/zones/Wajaom_Woodlands/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Wajaom_Woodlands/TextIDs");
require("scripts/globals/status");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local mobID = 16986431;
if (trade:hasItemQty(2573,1) and trade:getItemCount() == 1) then -- Trade Monkey wine
if (GetMobAction(mobID) == ACTION_NONE) then
player:tradeComplete();
SpawnMob(mobID):updateClaim(player);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(NOTHING_HAPPENS);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Bastok_Mines/npcs/Gumbah.lua | 13 | 2134 | -----------------------------------
-- Area: Bastok Mines
-- NPC: Gumbah
-- Finishes Quest: Blade of Darkness
-----------------------------------
package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/zones/Bastok_Mines/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local bladeDarkness = player:getQuestStatus(BASTOK, BLADE_OF_DARKNESS);
if (player:getMainLvl() >= ADVANCED_JOB_LEVEL and bladeDarkness == QUEST_AVAILABLE) then
--DARK KNIGHT QUEST
player:startEvent(0x0063);
elseif (bladeDarkness == QUEST_COMPLETED and player:getQuestStatus(BASTOK,BLADE_OF_DEATH) == QUEST_AVAILABLE) then
player:startEvent(0x0082);
elseif ((player:hasCompletedMission(BASTOK, ON_MY_WAY) == true)
or ((player:getCurrentMission(BASTOK) == ON_MY_WAY) and (player:getVar("MissionStatus") == 3)))
and (player:getVar("[B7-2]Werei") == 0) then
player:startEvent(0x00b1);
else
--DEFAULT
player:startEvent(0x0034);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x0063) then
player:addQuest(BASTOK, BLADE_OF_DARKNESS);
elseif (csid == 0x0082) then
player:addQuest(BASTOK, BLADE_OF_DEATH);
player:addKeyItem(LETTER_FROM_ZEID);
player:messageSpecial(KEYITEM_OBTAINED,LETTER_FROM_ZEID);
elseif (csid == 0x00b1) then
player:setVar("[B7-2]Werei", 1);
end
end; | gpl-3.0 |
L3E8S0S6E5N1OA5N6D3T8W5O/4568584657657 | plugins/stats.lua | 49 | 3698 | do
local NUM_MSG_MAX = 4
local TIME_CHECK = 4 -- seconds
local function user_print_name(user)
if user.print_name then
return user.print_name
end
local text = ''
if user.first_name then
text = user.last_name..' '
end
if user.lastname then
text = text..user.last_name
end
return text
end
-- Returns a table with `name` and `msgs`
local function get_msgs_user_chat(user_id, chat_id)
local user_info = {}
local uhash = 'user:'..user_id
local user = redis:hgetall(uhash)
local um_hash = 'msgs:'..user_id..':'..chat_id
user_info.msgs = tonumber(redis:get(um_hash) or 0)
user_info.name = user_print_name(user)..'👤|'..user_id..'|🗣'
return user_info
end
local function chat_stats(chat_id)
-- Users on chat
local hash = 'chat:'..chat_id..':users'
local users = redis:smembers(hash)
local users_info = {}
-- Get user info
for i = 1, #users do
local user_id = users[i]
local user_info = get_msgs_user_chat(user_id, chat_id)
table.insert(users_info, user_info)
end
-- Sort users by msgs number
table.sort(users_info, function(a, b)
if a.msgs and b.msgs then
return a.msgs > b.msgs
end
end)
local text = ''
for k,user in pairs(users_info) do
text = text..user.name..' => '..user.msgs..'\n-----------'
end
return text
end
-- Save stats, ban user
local function pre_process(msg)
-- Ignore service msg
if msg.service then
print('Service message')
return msg
end
-- Save user on Redis
if msg.from.type == 'user' then
local hash = 'user:'..msg.from.id
print('Saving user', hash)
if msg.from.print_name then
redis:hset(hash, 'print_name', msg.from.print_name)
end
if msg.from.first_name then
redis:hset(hash, 'first_name', msg.from.first_name)
end
if msg.from.last_name then
redis:hset(hash, 'last_name', msg.from.last_name)
end
end
-- Save stats on Redis
if msg.to.type == 'chat' then
-- User is on chat
local hash = 'chat:'..msg.to.id..':users'
redis:sadd(hash, msg.from.id)
end
-- Total user msgs
local hash = 'msgs:'..msg.from.id..':'..msg.to.id
redis:incr(hash)
-- Check flood
local kick = chat_del_user(chat_id , user_id, ok_cb, true)
vardump(kick)
if msg.from.type == 'user' then
local hash = 'user:'..msg.from.id..':msgs'
local msgs = tonumber(redis:get(hash) or 0)
if msgs > NUM_MSG_MAX then
chat_del_user('chat#id'..msg.to.id,'user#id'..msg.from.id,ok_cb,false)
print('User '..msg.from.id..'is flooding '..msgs)
msg = nil
end
redis:setex(hash, TIME_CHECK, msgs+1)
end
return msg
end
local function bot_stats()
local redis_scan = [[
local cursor = '0'
local count = 0
repeat
local r = redis.call("SCAN", cursor, "MATCH", KEYS[1])
cursor = r[1]
count = count + #r[2]
until cursor == '0'
return count]]
-- Users
local hash = 'msgs:*:'..our_id
local r = redis:eval(redis_scan, 1, hash)
local text = 'Users: '..r
hash = 'chat:*:users'
r = redis:eval(redis_scan, 1, hash)
text = text..'\nChats: '..r
return text
end
local function run(msg, matches)
if matches[1]:lower() == "stats" then
if not matches[2] then
if msg.to.type == 'chat' then
local chat_id = msg.to.id
return chat_stats(chat_id)
else
return 'Stats works only on chats'
end
end
if matches[2] == "bot" then
if not is_sudo(msg) then
return "Bot stats requires privileged user"
else
return bot_stats()
end
end
if matches[2] == "chat" then
if not is_sudo(msg) then
return "This command requires privileged user"
else
return chat_stats(matches[3])
end
end
end
end
return {
description = "Plugin to update user stats.",
usage = {
"!stats: Returns a list of Username [telegram_id]: msg_num",
"!stats chat <chat_id>: Show stats for chat_id",
"!stats bot: Shows bot stats (sudo users)"
},
patterns = {
"^!([Ss]tats)$",
"^!([Ss]tats) (chat) (%d+)",
"^!([Ss]tats) (bot)"
},
run = run,
pre_process = pre_process
}
end
| gpl-2.0 |
ld-test/bump | bump.lua | 15 | 21321 | local bump = {
_VERSION = 'bump v3.1.5',
_URL = 'https://github.com/kikito/bump.lua',
_DESCRIPTION = 'A collision detection library for Lua',
_LICENSE = [[
MIT LICENSE
Copyright (c) 2014 Enrique García Cota
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
}
------------------------------------------
-- Auxiliary functions
------------------------------------------
local DELTA = 1e-10 -- floating-point margin of error
local abs, floor, ceil, min, max = math.abs, math.floor, math.ceil, math.min, math.max
local function sign(x)
if x > 0 then return 1 end
if x == 0 then return 0 end
return -1
end
local function nearest(x, a, b)
if abs(a - x) < abs(b - x) then return a else return b end
end
local function assertType(desiredType, value, name)
if type(value) ~= desiredType then
error(name .. ' must be a ' .. desiredType .. ', but was ' .. tostring(value) .. '(a ' .. type(value) .. ')')
end
end
local function assertIsPositiveNumber(value, name)
if type(value) ~= 'number' or value <= 0 then
error(name .. ' must be a positive integer, but was ' .. tostring(value) .. '(' .. type(value) .. ')')
end
end
local function assertIsRect(x,y,w,h)
assertType('number', x, 'x')
assertType('number', y, 'y')
assertIsPositiveNumber(w, 'w')
assertIsPositiveNumber(h, 'h')
end
local defaultFilter = function()
return 'slide'
end
------------------------------------------
-- Rectangle functions
------------------------------------------
local function rect_getNearestCorner(x,y,w,h, px, py)
return nearest(px, x, x+w), nearest(py, y, y+h)
end
-- This is a generalized implementation of the liang-barsky algorithm, which also returns
-- the normals of the sides where the segment intersects.
-- Returns nil if the segment never touches the rect
-- Notice that normals are only guaranteed to be accurate when initially ti1, ti2 == -math.huge, math.huge
local function rect_getSegmentIntersectionIndices(x,y,w,h, x1,y1,x2,y2, ti1,ti2)
ti1, ti2 = ti1 or 0, ti2 or 1
local dx, dy = x2-x1, y2-y1
local nx, ny
local nx1, ny1, nx2, ny2 = 0,0,0,0
local p, q, r
for side = 1,4 do
if side == 1 then nx,ny,p,q = -1, 0, -dx, x1 - x -- left
elseif side == 2 then nx,ny,p,q = 1, 0, dx, x + w - x1 -- right
elseif side == 3 then nx,ny,p,q = 0, -1, -dy, y1 - y -- top
else nx,ny,p,q = 0, 1, dy, y + h - y1 -- bottom
end
if p == 0 then
if q <= 0 then return nil end
else
r = q / p
if p < 0 then
if r > ti2 then return nil
elseif r > ti1 then ti1,nx1,ny1 = r,nx,ny
end
else -- p > 0
if r < ti1 then return nil
elseif r < ti2 then ti2,nx2,ny2 = r,nx,ny
end
end
end
end
return ti1,ti2, nx1,ny1, nx2,ny2
end
-- Calculates the minkowsky difference between 2 rects, which is another rect
local function rect_getDiff(x1,y1,w1,h1, x2,y2,w2,h2)
return x2 - x1 - w1,
y2 - y1 - h1,
w1 + w2,
h1 + h2
end
local function rect_containsPoint(x,y,w,h, px,py)
return px - x > DELTA and py - y > DELTA and
x + w - px > DELTA and y + h - py > DELTA
end
local function rect_isIntersecting(x1,y1,w1,h1, x2,y2,w2,h2)
return x1 < x2+w2 and x2 < x1+w1 and
y1 < y2+h2 and y2 < y1+h1
end
local function rect_getSquareDistance(x1,y1,w1,h1, x2,y2,w2,h2)
local dx = x1 - x2 + (w1 - w2)/2
local dy = y1 - y2 + (h1 - h2)/2
return dx*dx + dy*dy
end
local function rect_detectCollision(x1,y1,w1,h1, x2,y2,w2,h2, goalX, goalY)
goalX = goalX or x1
goalY = goalY or y1
local dx, dy = goalX - x1, goalY - y1
local x,y,w,h = rect_getDiff(x1,y1,w1,h1, x2,y2,w2,h2)
local overlaps, ti, nx, ny
if rect_containsPoint(x,y,w,h, 0,0) then -- item was intersecting other
local px, py = rect_getNearestCorner(x,y,w,h, 0, 0)
local wi, hi = min(w1, abs(px)), min(h1, abs(py)) -- area of intersection
ti = -wi * hi -- ti is the negative area of intersection
overlaps = true
else
local ti1,ti2,nx1,ny1 = rect_getSegmentIntersectionIndices(x,y,w,h, 0,0,dx,dy, -math.huge, math.huge)
-- item tunnels into other
if ti1 and ti1 < 1 and (0 < ti1 + DELTA or 0 == ti1 and ti2 > 0) then
ti, nx, ny = ti1, nx1, ny1
overlaps = false
end
end
if not ti then return end
local tx, ty
if overlaps then
if dx == 0 and dy == 0 then
-- intersecting and not moving - use minimum displacement vector
local px, py = rect_getNearestCorner(x,y,w,h, 0,0)
if abs(px) < abs(py) then py = 0 else px = 0 end
nx, ny = sign(px), sign(py)
tx, ty = x1 + px, y1 + py
else
-- intersecting and moving - move in the opposite direction
local ti1, _
ti1,_,nx,ny = rect_getSegmentIntersectionIndices(x,y,w,h, 0,0,dx,dy, -math.huge, 1)
if not ti1 then return end
tx, ty = x1 + dx * ti1, y1 + dy * ti1
end
else -- tunnel
tx, ty = x1 + dx * ti, y1 + dy * ti
end
return {
overlaps = overlaps,
ti = ti,
move = {x = dx, y = dy},
normal = {x = nx, y = ny},
touch = {x = tx, y = ty},
itemRect = {x = x1, y = y1, w = w1, h = h1},
otherRect = {x = x2, y = y2, w = w2, h = h2}
}
end
------------------------------------------
-- Grid functions
------------------------------------------
local function grid_toWorld(cellSize, cx, cy)
return (cx - 1)*cellSize, (cy-1)*cellSize
end
local function grid_toCell(cellSize, x, y)
return floor(x / cellSize) + 1, floor(y / cellSize) + 1
end
-- grid_traverse* functions are based on "A Fast Voxel Traversal Algorithm for Ray Tracing",
-- by John Amanides and Andrew Woo - http://www.cse.yorku.ca/~amana/research/grid.pdf
-- It has been modified to include both cells when the ray "touches a grid corner",
-- and with a different exit condition
local function grid_traverse_initStep(cellSize, ct, t1, t2)
local v = t2 - t1
if v > 0 then
return 1, cellSize / v, ((ct + v) * cellSize - t1) / v
elseif v < 0 then
return -1, -cellSize / v, ((ct + v - 1) * cellSize - t1) / v
else
return 0, math.huge, math.huge
end
end
local function grid_traverse(cellSize, x1,y1,x2,y2, f)
local cx1,cy1 = grid_toCell(cellSize, x1,y1)
local cx2,cy2 = grid_toCell(cellSize, x2,y2)
local stepX, dx, tx = grid_traverse_initStep(cellSize, cx1, x1, x2)
local stepY, dy, ty = grid_traverse_initStep(cellSize, cy1, y1, y2)
local cx,cy = cx1,cy1
f(cx, cy)
-- The default implementation had an infinite loop problem when
-- approaching the last cell in some occassions. We finish iterating
-- when we are *next* to the last cell
while abs(cx - cx2) + abs(cy - cy2) > 1 do
if tx < ty then
tx, cx = tx + dx, cx + stepX
f(cx, cy)
else
-- Addition: include both cells when going through corners
if tx == ty then f(cx + stepX, cy) end
ty, cy = ty + dy, cy + stepY
f(cx, cy)
end
end
-- If we have not arrived to the last cell, use it
if cx ~= cx2 or cy ~= cy2 then f(cx2, cy2) end
end
local function grid_toCellRect(cellSize, x,y,w,h)
local cx,cy = grid_toCell(cellSize, x, y)
local cr,cb = ceil((x+w) / cellSize), ceil((y+h) / cellSize)
return cx, cy, cr - cx + 1, cb - cy + 1
end
------------------------------------------
-- Responses
------------------------------------------
local touch = function(world, col, x,y,w,h, goalX, goalY, filter)
return col.touch.x, col.touch.y, {}, 0
end
local cross = function(world, col, x,y,w,h, goalX, goalY, filter)
local cols, len = world:project(col.item, x,y,w,h, goalX, goalY, filter)
return goalX, goalY, cols, len
end
local slide = function(world, col, x,y,w,h, goalX, goalY, filter)
goalX = goalX or x
goalY = goalY or y
local tch, move = col.touch, col.move
local sx, sy = tch.x, tch.y
if move.x ~= 0 or move.y ~= 0 then
if col.normal.x == 0 then
sx = goalX
else
sy = goalY
end
end
col.slide = {x = sx, y = sy}
x,y = tch.x, tch.y
goalX, goalY = sx, sy
local cols, len = world:project(col.item, x,y,w,h, goalX, goalY, filter)
return goalX, goalY, cols, len
end
local bounce = function(world, col, x,y,w,h, goalX, goalY, filter)
goalX = goalX or x
goalY = goalY or y
local tch, move = col.touch, col.move
local tx, ty = tch.x, tch.y
local bx, by = tx, ty
if move.x ~= 0 or move.y ~= 0 then
local bnx, bny = goalX - tx, goalY - ty
if col.normal.x == 0 then bny = -bny else bnx = -bnx end
bx, by = tx + bnx, ty + bny
end
col.bounce = {x = bx, y = by}
x,y = tch.x, tch.y
goalX, goalY = bx, by
local cols, len = world:project(col.item, x,y,w,h, goalX, goalY, filter)
return goalX, goalY, cols, len
end
------------------------------------------
-- World
------------------------------------------
local World = {}
local World_mt = {__index = World}
-- Private functions and methods
local function sortByWeight(a,b) return a.weight < b.weight end
local function sortByTiAndDistance(a,b)
if a.ti == b.ti then
local ir, ar, br = a.itemRect, a.otherRect, b.otherRect
local ad = rect_getSquareDistance(ir.x,ir.y,ir.w,ir.h, ar.x,ar.y,ar.w,ar.h)
local bd = rect_getSquareDistance(ir.x,ir.y,ir.w,ir.h, br.x,br.y,br.w,br.h)
return ad < bd
end
return a.ti < b.ti
end
local function addItemToCell(self, item, cx, cy)
self.rows[cy] = self.rows[cy] or setmetatable({}, {__mode = 'v'})
local row = self.rows[cy]
row[cx] = row[cx] or {itemCount = 0, x = cx, y = cy, items = setmetatable({}, {__mode = 'k'})}
local cell = row[cx]
self.nonEmptyCells[cell] = true
if not cell.items[item] then
cell.items[item] = true
cell.itemCount = cell.itemCount + 1
end
end
local function removeItemFromCell(self, item, cx, cy)
local row = self.rows[cy]
if not row or not row[cx] or not row[cx].items[item] then return false end
local cell = row[cx]
cell.items[item] = nil
cell.itemCount = cell.itemCount - 1
if cell.itemCount == 0 then
self.nonEmptyCells[cell] = nil
end
return true
end
local function getDictItemsInCellRect(self, cl,ct,cw,ch)
local items_dict = {}
for cy=ct,ct+ch-1 do
local row = self.rows[cy]
if row then
for cx=cl,cl+cw-1 do
local cell = row[cx]
if cell and cell.itemCount > 0 then -- no cell.itemCount > 1 because tunneling
for item,_ in pairs(cell.items) do
items_dict[item] = true
end
end
end
end
end
return items_dict
end
local function getCellsTouchedBySegment(self, x1,y1,x2,y2)
local cells, cellsLen, visited = {}, 0, {}
grid_traverse(self.cellSize, x1,y1,x2,y2, function(cx, cy)
local row = self.rows[cy]
if not row then return end
local cell = row[cx]
if not cell or visited[cell] then return end
visited[cell] = true
cellsLen = cellsLen + 1
cells[cellsLen] = cell
end)
return cells, cellsLen
end
local function getInfoAboutItemsTouchedBySegment(self, x1,y1, x2,y2, filter)
local cells, len = getCellsTouchedBySegment(self, x1,y1,x2,y2)
local cell, rect, l,t,w,h, ti1,ti2, tii0,tii1
local visited, itemInfo, itemInfoLen = {},{},0
for i=1,len do
cell = cells[i]
for item in pairs(cell.items) do
if not visited[item] then
visited[item] = true
if (not filter or filter(item)) then
rect = self.rects[item]
l,t,w,h = rect.x,rect.y,rect.w,rect.h
ti1,ti2 = rect_getSegmentIntersectionIndices(l,t,w,h, x1,y1, x2,y2, 0, 1)
if ti1 and ((0 < ti1 and ti1 < 1) or (0 < ti2 and ti2 < 1)) then
-- the sorting is according to the t of an infinite line, not the segment
tii0,tii1 = rect_getSegmentIntersectionIndices(l,t,w,h, x1,y1, x2,y2, -math.huge, math.huge)
itemInfoLen = itemInfoLen + 1
itemInfo[itemInfoLen] = {item = item, ti1 = ti1, ti2 = ti2, weight = min(tii0,tii1)}
end
end
end
end
end
table.sort(itemInfo, sortByWeight)
return itemInfo, itemInfoLen
end
local function getResponseByName(self, name)
local response = self.responses[name]
if not response then
error(('Unknown collision type: %s (%s)'):format(name, type(name)))
end
return response
end
-- Misc Public Methods
function World:addResponse(name, response)
self.responses[name] = response
end
function World:project(item, x,y,w,h, goalX, goalY, filter)
assertIsRect(x,y,w,h)
goalX = goalX or x
goalY = goalY or y
filter = filter or defaultFilter
local collisions, len = {}, 0
local visited = {}
if item ~= nil then visited[item] = true end
-- This could probably be done with less cells using a polygon raster over the cells instead of a
-- bounding rect of the whole movement. Conditional to building a queryPolygon method
local tl, tt = min(goalX, x), min(goalY, y)
local tr, tb = max(goalX + w, x+w), max(goalY + h, y+h)
local tw, th = tr-tl, tb-tt
local cl,ct,cw,ch = grid_toCellRect(self.cellSize, tl,tt,tw,th)
local dictItemsInCellRect = getDictItemsInCellRect(self, cl,ct,cw,ch)
for other,_ in pairs(dictItemsInCellRect) do
if not visited[other] then
visited[other] = true
local responseName = filter(item, other)
if responseName then
local ox,oy,ow,oh = self:getRect(other)
local col = rect_detectCollision(x,y,w,h, ox,oy,ow,oh, goalX, goalY)
if col then
col.other = other
col.item = item
col.type = responseName
len = len + 1
collisions[len] = col
end
end
end
end
table.sort(collisions, sortByTiAndDistance)
return collisions, len
end
function World:countCells()
local count = 0
for _,row in pairs(self.rows) do
for _,_ in pairs(row) do
count = count + 1
end
end
return count
end
function World:hasItem(item)
return not not self.rects[item]
end
function World:getItems()
local items, len = {}, 0
for item,_ in pairs(self.rects) do
len = len + 1
items[len] = item
end
return items, len
end
function World:countItems()
local len = 0
for _ in pairs(self.rects) do len = len + 1 end
return len
end
function World:getRect(item)
local rect = self.rects[item]
if not rect then
error('Item ' .. tostring(item) .. ' must be added to the world before getting its rect. Use world:add(item, x,y,w,h) to add it first.')
end
return rect.x, rect.y, rect.w, rect.h
end
function World:toWorld(cx, cy)
return grid_toWorld(self.cellSize, cx, cy)
end
function World:toCell(x,y)
return grid_toCell(self.cellSize, x, y)
end
--- Query methods
function World:queryRect(x,y,w,h, filter)
local cl,ct,cw,ch = grid_toCellRect(self.cellSize, x,y,w,h)
local dictItemsInCellRect = getDictItemsInCellRect(self, cl,ct,cw,ch)
local items, len = {}, 0
local rect
for item,_ in pairs(dictItemsInCellRect) do
rect = self.rects[item]
if (not filter or filter(item))
and rect_isIntersecting(x,y,w,h, rect.x, rect.y, rect.w, rect.h)
then
len = len + 1
items[len] = item
end
end
return items, len
end
function World:queryPoint(x,y, filter)
local cx,cy = self:toCell(x,y)
local dictItemsInCellRect = getDictItemsInCellRect(self, cx,cy,1,1)
local items, len = {}, 0
local rect
for item,_ in pairs(dictItemsInCellRect) do
rect = self.rects[item]
if (not filter or filter(item))
and rect_containsPoint(rect.x, rect.y, rect.w, rect.h, x, y)
then
len = len + 1
items[len] = item
end
end
return items, len
end
function World:querySegment(x1, y1, x2, y2, filter)
local itemInfo, len = getInfoAboutItemsTouchedBySegment(self, x1, y1, x2, y2, filter)
local items = {}
for i=1, len do
items[i] = itemInfo[i].item
end
return items, len
end
function World:querySegmentWithCoords(x1, y1, x2, y2, filter)
local itemInfo, len = getInfoAboutItemsTouchedBySegment(self, x1, y1, x2, y2, filter)
local dx, dy = x2-x1, y2-y1
local info, ti1, ti2
for i=1, len do
info = itemInfo[i]
ti1 = info.ti1
ti2 = info.ti2
info.weight = nil
info.x1 = x1 + dx * ti1
info.y1 = y1 + dy * ti1
info.x2 = x1 + dx * ti2
info.y2 = y1 + dy * ti2
end
return itemInfo, len
end
--- Main methods
function World:add(item, x,y,w,h)
local rect = self.rects[item]
if rect then
error('Item ' .. tostring(item) .. ' added to the world twice.')
end
assertIsRect(x,y,w,h)
self.rects[item] = {x=x,y=y,w=w,h=h}
local cl,ct,cw,ch = grid_toCellRect(self.cellSize, x,y,w,h)
for cy = ct, ct+ch-1 do
for cx = cl, cl+cw-1 do
addItemToCell(self, item, cx, cy)
end
end
return item
end
function World:remove(item)
local x,y,w,h = self:getRect(item)
self.rects[item] = nil
local cl,ct,cw,ch = grid_toCellRect(self.cellSize, x,y,w,h)
for cy = ct, ct+ch-1 do
for cx = cl, cl+cw-1 do
removeItemFromCell(self, item, cx, cy)
end
end
end
function World:update(item, x2,y2,w2,h2)
local x1,y1,w1,h1 = self:getRect(item)
w2,h2 = w2 or w1, h2 or h1
assertIsRect(x2,y2,w2,h2)
if x1 ~= x2 or y1 ~= y2 or w1 ~= w2 or h1 ~= h2 then
local cellSize = self.cellSize
local cl1,ct1,cw1,ch1 = grid_toCellRect(cellSize, x1,y1,w1,h1)
local cl2,ct2,cw2,ch2 = grid_toCellRect(cellSize, x2,y2,w2,h2)
if cl1 ~= cl2 or ct1 ~= ct2 or cw1 ~= cw2 or ch1 ~= ch2 then
local cr1, cb1 = cl1+cw1-1, ct1+ch1-1
local cr2, cb2 = cl2+cw2-1, ct2+ch2-1
local cyOut
for cy = ct1, cb1 do
cyOut = cy < ct2 or cy > cb2
for cx = cl1, cr1 do
if cyOut or cx < cl2 or cx > cr2 then
removeItemFromCell(self, item, cx, cy)
end
end
end
for cy = ct2, cb2 do
cyOut = cy < ct1 or cy > cb1
for cx = cl2, cr2 do
if cyOut or cx < cl1 or cx > cr1 then
addItemToCell(self, item, cx, cy)
end
end
end
end
local rect = self.rects[item]
rect.x, rect.y, rect.w, rect.h = x2,y2,w2,h2
end
end
function World:move(item, goalX, goalY, filter)
local actualX, actualY, cols, len = self:check(item, goalX, goalY, filter)
self:update(item, actualX, actualY)
return actualX, actualY, cols, len
end
function World:check(item, goalX, goalY, filter)
filter = filter or defaultFilter
local visited = {[item] = true}
local visitedFilter = function(itm, other)
if visited[other] then return false end
return filter(itm, other)
end
local cols, len = {}, 0
local x,y,w,h = self:getRect(item)
local projected_cols, projected_len = self:project(item, x,y,w,h, goalX,goalY, visitedFilter)
while projected_len > 0 do
local col = projected_cols[1]
len = len + 1
cols[len] = col
visited[col.other] = true
local response = getResponseByName(self, col.type)
goalX, goalY, projected_cols, projected_len = response(
self,
col,
x, y, w, h,
goalX, goalY,
visitedFilter
)
end
return goalX, goalY, cols, len
end
-- Public library functions
bump.newWorld = function(cellSize)
cellSize = cellSize or 64
assertIsPositiveNumber(cellSize, 'cellSize')
local world = setmetatable({
cellSize = cellSize,
rects = {},
rows = {},
nonEmptyCells = {},
responses = {}
}, World_mt)
world:addResponse('touch', touch)
world:addResponse('cross', cross)
world:addResponse('slide', slide)
world:addResponse('bounce', bounce)
return world
end
bump.rect = {
getNearestCorner = rect_getNearestCorner,
getSegmentIntersectionIndices = rect_getSegmentIntersectionIndices,
getDiff = rect_getDiff,
containsPoint = rect_containsPoint,
isIntersecting = rect_isIntersecting,
getSquareDistance = rect_getSquareDistance,
detectCollision = rect_detectCollision
}
bump.responses = {
touch = touch,
cross = cross,
slide = slide,
bounce = bounce
}
return bump
| mit |
Fenix-XI/Fenix | scripts/zones/Sauromugue_Champaign/npcs/qm2.lua | 11 | 3923 | -----------------------------------
-- Area: Sauromugue Champaign
-- NPC: qm2 (???) (Tower 2)
-- Involved in Quest: THF AF "As Thick As Thieves"
-- @pos 196.830 31.300 206.078 120
-----------------------------------
package.loaded["scripts/zones/Sauromugue_Champaign/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/globals/status");
require("scripts/zones/Sauromugue_Champaign/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local thickAsThievesGrapplingCS = player:getVar("thickAsThievesGrapplingCS");
if (thickAsThievesGrapplingCS >= 2 and thickAsThievesGrapplingCS <= 7) then
if (trade:hasItemQty(17474,1) and trade:getItemCount() == 1) then -- Trade grapel
if (player:getEquipID(SLOT_MAIN) == 0 and player:getEquipID(SLOT_SUB) == 0 and
player:getEquipID(SLOT_RANGED) == 0 and player:getEquipID(SLOT_AMMO) == 0 and
player:getEquipID(SLOT_HEAD) == 0 and player:getEquipID(SLOT_BODY) == 0 and
player:getEquipID(SLOT_HANDS) == 0 and player:getEquipID(SLOT_LEGS) == 0 and
player:getEquipID(SLOT_FEET) == 0 and player:getEquipID(SLOT_NECK) == 0 and
player:getEquipID(SLOT_WAIST) == 0 and player:getEquipID(SLOT_EAR1) == 0 and
player:getEquipID(SLOT_EAR2) == 0 and player:getEquipID(SLOT_RING1) == 0 and
player:getEquipID(SLOT_RING2) == 0 and player:getEquipID(SLOT_BACK) == 0) then
player:startEvent(0x0002); -- complete grappling part of the quest
else
player:messageSpecial(THF_AF_WALL_OFFSET+2,0,17474); -- You try climbing the wall using the [Grapnel], but you are too heavy.
end
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local thickAsThieves = player:getQuestStatus(WINDURST,AS_THICK_AS_THIEVES);
local thickAsThievesGrapplingCS = player:getVar("thickAsThievesGrapplingCS");
if (thickAsThieves == QUEST_ACCEPTED) then
if (thickAsThievesGrapplingCS == 2) then
player:messageSpecial(THF_AF_MOB);
GetMobByID(17269107):setSpawn(193,32,211);
SpawnMob(17269107,120):updateClaim(player); -- Climbpix Highrise
elseif (thickAsThievesGrapplingCS == 0 or thickAsThievesGrapplingCS == 1 or
thickAsThievesGrapplingCS == 3 or thickAsThievesGrapplingCS == 4 or
thickAsThievesGrapplingCS == 5 or thickAsThievesGrapplingCS == 6 or
thickAsThievesGrapplingCS == 7) then
player:messageSpecial(THF_AF_WALL_OFFSET); -- It is impossible to climb this wall with your bare hands.
elseif (thickAsThievesGrapplingCS == 8) then
player:messageSpecial(THF_AF_WALL_OFFSET+1); -- There is no longer any need to climb the tower.
end
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0002) then
player:setVar("thickAsThievesGrapplingCS",8);
player:delKeyItem(FIRST_FORGED_ENVELOPE);
player:addKeyItem(FIRST_SIGNED_FORGED_ENVELOPE);
player:messageSpecial(KEYITEM_OBTAINED,FIRST_SIGNED_FORGED_ENVELOPE);
player:tradeComplete();
end
end; | gpl-3.0 |
synthein/synthein | src/callList.lua | 2 | 2361 | local CallList = {}
CallList.__index = CallList
function CallList.create(reference, options)
local self = {}
setmetatable(self, CallList)
-- The table that these functions will be called on or a function that
-- returns said table.
self.reference = reference
-- Options
-- isObject
--Set to true if reference is a object.
-- objectTypeString
-- String for the error message. Error is ignored if nil
-- returnInformation
-- Value or reference returned each time a call is added or a
-- function that generates a new value or reference for each call.
-- update
-- Function that is called after processing each call.
for k, v in pairs(options) do
self[k] = v
end
local returnInformation = self.returnInformation
self.returnInformation = nil
local addIndex = function(t, key)
return CallList.addIndex(t, key, returnInformation)
end
self.list = setmetatable({}, {__index = addIndex})
return self
end
function CallList.addIndex(t, key, returnInformation)
local updateInformation
if type(returnInformation) == "function" then
returnInformation, updateInformation = returnInformation()
end
local info = debug.getinfo(2)
local codeLocation = info.short_src .. ":" .. info.currentline ..
":"-- in function '" .. name .. "'"
local reference = {key, nil, updateInformation, codeLocation}
table.insert(t, reference)
return function(...)
reference[2] = {...}
return returnInformation
end
end
function CallList:process()
local list = self.list
local reference = self.reference
local objectTypeString = self.objectTypeString
local update = self.update
if type(reference) == "function" then
reference = reference()
end
for i, call in ipairs(list) do
list[i] = nil
local key, inputs, updateInformation, codeLocation = unpack(call, 1, 4)
-- Get the function
local f = reference[key]
if not f then
if objectTypeString then
local message = "There is no function called '" ..
tostring(key) .. "' in " .. objectTypeString ..
"."
if codeLocation then
message = message .. "\n\nCheck\n\n" .. codeLocation
end
error(message)
end
else
if self.isObject then
inputs[1] = reference
end
local returnValue = f(unpack(inputs))
if update then
update(reference, returnValue, updateInformation)
end
end
end
end
return CallList
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/The_Shrine_of_RuAvitau/Zone.lua | 12 | 5750 | -----------------------------------
--
-- Zone: The_Shrine_of_RuAvitau (178)
--
-----------------------------------
package.loaded["scripts/zones/The_Shrine_of_RuAvitau/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/missions");
require("scripts/globals/keyitems");
require("scripts/globals/zone");
require("scripts/zones/The_Shrine_of_RuAvitau/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
local tomes = {17506822,17506823,17506824,17506825,17506826,17506827,17506828};
SetGroundsTome(tomes);
-- MAP 1 ------------------------
zone:registerRegion(1, -21, 29, -61, -16, 31, -57); --> F (H-10)
zone:registerRegion(2, 16, 29, 57, 21, 31, 61); --> E (H-7)
-- MAP 3 ------------------------
zone:registerRegion(3, -89, -19, 83, -83, -15, 89); --> L (F-5)
zone:registerRegion(3, -143, -19, -22, -137, -15, -16); --> L (D-8)
zone:registerRegion(4, -143, -19, 55, -137, -15, 62); --> G (D-6)
zone:registerRegion(4, 83, -19, -89, 89, -15, -83); --> G (J-10)
zone:registerRegion(5, -89, -19, -89, -83, -15, -83); --> J (F-10)
zone:registerRegion(6, 137, -19, -22, 143, -15, -16); --> H (L-8)
zone:registerRegion(7, 136, -19, 56, 142, -15, 62); --> I (L-6)
zone:registerRegion(8, 83, -19, 83, 89, -15, 89); --> K (J-5)
-- MAP 4 ------------------------
zone:registerRegion(9, 723, 96, 723, 729, 100, 729); --> L'(F-5)
zone:registerRegion(10, 870, 96, 723, 876, 100, 729); --> O (J-5)
zone:registerRegion(6, 870, 96, 470, 876, 100, 476); --> H (J-11)
zone:registerRegion(11, 723, 96, 470, 729, 100, 476); --> N (F-11)
-- MAP 5 ------------------------
zone:registerRegion(12, 817, -3, 57, 823, 1, 63); --> D (I-7)
zone:registerRegion(13, 736, -3, 16, 742, 1, 22); --> P (F-8)
zone:registerRegion(14, 857, -3, -23, 863, 1, -17); --> M (J-9)
zone:registerRegion(15, 776, -3, -63, 782, 1, -57); --> C (G-10)
-- MAP 6 ------------------------
zone:registerRegion(2, 777, -103, -503, 783, -99, -497); --> E (G-6)
zone:registerRegion(1, 816, -103, -503, 822, -99, -497); --> F (I-6)
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
local xPos = player:getXPos();
local yPos = player:getYPos();
local zPos = player:getZPos();
local ZilartMission = player:getCurrentMission(ZILART);
-- Checked here to be fair to new players
local DMEarrings = 0;
for i=14739, 14743 do
if (player:hasItem(i)) then
DMEarrings = DMEarrings + 1;
end
end
-- ZM 15 -> ZM 16
if (ZilartMission == THE_SEALED_SHRINE and player:getVar("ZilartStatus") == 1 and
xPos >= -45 and yPos >= -4 and zPos >= -240 and
xPos <= -33 and yPos <= 0 and zPos <= -226 and DMEarrings <= NUMBER_OF_DM_EARRINGS) then -- Entered through main gate
cs = 51;
end
if ((xPos == 0) and (yPos == 0) and (zPos == 0)) then
player:setPos(-3.38,46.326,60,122);
end
return cs;
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
switch (region:GetRegionID()): caseof
{
[1] = function (x)
player:startEvent(17); --> F
end,
[2] = function (x)
player:startEvent(16); --> E
end,
[3] = function (x)
player:startEvent(5); --> L --> Kirin !
end,
[4] = function (x)
player:startEvent(4); --> G
end,
[5] = function (x)
player:startEvent(1); --> J
end,
[6] = function (x)
player:startEvent(3); --> H
end,
[7] = function (x)
player:startEvent(7); --> I
end,
[8] = function (x)
player:startEvent(6); --> K
end,
[9] = function (x)
player:startEvent(10); --> L'
end,
[10] = function (x)
player:startEvent(11);
end,
[11] = function (x)
player:startEvent(8);
end,
[12] = function (x)
player:startEvent(15); --> D
end,
[13] = function (x)
player:startEvent(14); --> P
end,
[14] = function (x)
player:startEvent(13); --> M
end,
[15] = function (x)
player:startEvent(12); --> C
end,
default = function (x)
end,
}
end;
-----------------------------------
-- onRegionLeave
-----------------------------------
function onRegionLeave(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 51) then
player:completeMission(ZILART,THE_SEALED_SHRINE);
player:addMission(ZILART,THE_CELESTIAL_NEXUS);
player:setVar("ZilartStatus",0);
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Aht_Urhgan_Whitegate/npcs/Porter_Moogle.lua | 41 | 1553 | -----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Porter Moogle
-- Type: Storage Moogle
-- @zone 50
-- @pos TODO
-----------------------------------
package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs");
require("scripts/globals/porter_moogle_util");
local e =
{
TALK_EVENT_ID = 957,
STORE_EVENT_ID = 958,
RETRIEVE_EVENT_ID = 959,
ALREADY_STORED_ID = 960,
MAGIAN_TRIAL_ID = 963
};
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
porterMoogleTrade(player, trade, e);
end
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
-- No idea what the params are, other than event ID and gil.
player:startEvent(e.TALK_EVENT_ID, 0x6FFFFF, 0x01, 0x06DD, 0x27, 0x7C7E, 0x15, player:getGil(), 0x03E8);
end
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
porterEventUpdate(player, csid, option, e.RETRIEVE_EVENT_ID, RETRIEVE_DIALOG_ID, ITEM_CANNOT_BE_OBTAINED);
end
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
porterEventFinish(player, csid, option, e.TALK_EVENT_ID, ITEM_CANNOT_BE_OBTAINED, ITEM_OBTAINED, NOT_HAVE_ENOUGH_GIL);
end | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Port_San_dOria/npcs/Perdiouvilet.lua | 13 | 1735 | -----------------------------------
-- Area: Port San d'Oria
-- NPC: Perdiouvilet
-- Involved in Quest: Lure of the Wildcat (San d'Oria)
-- @pos -59 -5 -29 232
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/zones/Northern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then
if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local WildcatSandy = player:getVar("WildcatSandy");
if (player:getQuestStatus(SANDORIA,LURE_OF_THE_WILDCAT_SAN_D_ORIA) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,10) == false) then
player:startEvent(0x02ee);
else
player:startEvent(0x02fa);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x02ee) then
player:setMaskBit(player:getVar("WildcatSandy"),"WildcatSandy",10,true);
end
end; | gpl-3.0 |
sina021/bottg | plugins/inpm.lua | 1114 | 3008 | do
local function pairsByKeys (t, f)
local a = {}
for n in pairs(t) do table.insert(a, n) end
table.sort(a, f)
local i = 0 -- iterator variable
local iter = function () -- iterator function
i = i + 1
if a[i] == nil then return nil
else return a[i], t[a[i]]
end
end
return iter
end
local function chat_list(msg)
local data = load_data(_config.moderation.data)
local groups = 'groups'
if not data[tostring(groups)] then
return 'No groups at the moment'
end
local message = 'List of Groups:\n*Use /join (ID) to join*\n\n '
for k,v in pairs(data[tostring(groups)]) do
local settings = data[tostring(v)]['settings']
for m,n in pairsByKeys(settings) do
if m == 'set_name' then
name = n
end
end
message = message .. '👥 '.. name .. ' (ID: ' .. v .. ')\n\n '
end
local file = io.open("./groups/lists/listed_groups.txt", "w")
file:write(message)
file:flush()
file:close()
return message
end
local function run(msg, matches)
if msg.to.type ~= 'chat' or is_sudo(msg) or is_admin(msg) and is_realm(msg) then
local data = load_data(_config.moderation.data)
if matches[1] == 'join' and data[tostring(matches[2])] then
if is_banned(msg.from.id, matches[2]) then
return 'You are banned.'
end
if is_gbanned(msg.from.id) then
return 'You are globally banned.'
end
if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then
return 'Group is private.'
end
local chat_id = "chat#id"..matches[2]
local user_id = "user#id"..msg.from.id
chat_add_user(chat_id, user_id, ok_cb, false)
local group_name = data[tostring(matches[2])]['settings']['set_name']
return "Added you to chat:\n\n👥"..group_name.." (ID:"..matches[2]..")"
elseif matches[1] == 'join' and not data[tostring(matches[2])] then
return "Chat not found."
end
if matches[1] == 'chats'then
if is_admin(msg) and msg.to.type == 'chat' then
return chat_list(msg)
elseif msg.to.type ~= 'chat' then
return chat_list(msg)
end
end
if matches[1] == 'chatlist'then
if is_admin(msg) and msg.to.type == 'chat' then
send_document("chat#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false)
elseif msg.to.type ~= 'chat' then
send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false)
end
end
end
end
return {
patterns = {
"^[/!](chats)$",
"^[/!](chatlist)$",
"^[/!](join) (.*)$",
"^[/!](kickme) (.*)$",
"^!!tgservice (chat_add_user)$"
},
run = run,
}
end
| gpl-2.0 |
DarkstarProject/darkstar | scripts/zones/Kazham/npcs/Toji_Mumosulah.lua | 12 | 1113 | -----------------------------------
-- Area: Kazham
-- NPC: Toji Mumosulah
-- Standard Merchant NPC
-----------------------------------
local ID = require("scripts/zones/Kazham/IDs")
require("scripts/globals/shop")
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
local stock =
{
112, 456, -- Yellow Jar
13199, 95, -- Blood Stone
13076, 3510, -- Fang Necklace
13321, 1667, -- Bone Earring
17351, 4747, -- Gemshorn
16993, 69, -- Peeled Crayfish
16998, 36, -- Insect Paste
17876, 165, -- Fish Broth
17880, 695, -- Seedbed Soil
1021, 450, -- Hatchet
4987, 328, -- Scroll of Army's Paeon II
5079, 64528, -- Scroll of Foe Lullaby II
4988, 3312, -- Scroll of Army's Paeon III
4964, 8726, -- Scroll of Monomi: Ichi
}
player:showText(npc,ID.text.TOJIMUMOSULAH_SHOP_DIALOG)
dsp.shop.general(player, stock)
end
function onEventUpdate(player,csid,option)
end
function onEventFinish(player,csid,option)
end
| gpl-3.0 |
eugeneia/snabbswitch | lib/luajit/dynasm/dasm_x86.lua | 32 | 71256 | ------------------------------------------------------------------------------
-- DynASM x86/x64 module.
--
-- Copyright (C) 2005-2017 Mike Pall. All rights reserved.
-- See dynasm.lua for full copyright notice.
------------------------------------------------------------------------------
local x64 = x64
-- Module information:
local _info = {
arch = x64 and "x64" or "x86",
description = "DynASM x86/x64 module",
version = "1.4.0",
vernum = 10400,
release = "2015-10-18",
author = "Mike Pall",
license = "MIT",
}
-- Exported glue functions for the arch-specific module.
local _M = { _info = _info }
-- Cache library functions.
local type, tonumber, pairs, ipairs = type, tonumber, pairs, ipairs
local assert, unpack, setmetatable = assert, unpack or table.unpack, setmetatable
local _s = string
local sub, format, byte, char = _s.sub, _s.format, _s.byte, _s.char
local find, match, gmatch, gsub = _s.find, _s.match, _s.gmatch, _s.gsub
local concat, sort, remove = table.concat, table.sort, table.remove
local bit = bit or require("bit")
local band, bxor, shl, shr = bit.band, bit.bxor, bit.lshift, bit.rshift
-- Inherited tables and callbacks.
local g_opt, g_arch
local wline, werror, wfatal, wwarn
-- Action name list.
-- CHECK: Keep this in sync with the C code!
local action_names = {
-- int arg, 1 buffer pos:
"DISP", "IMM_S", "IMM_B", "IMM_W", "IMM_D", "IMM_WB", "IMM_DB",
-- action arg (1 byte), int arg, 1 buffer pos (reg/num):
"VREG", "SPACE",
-- ptrdiff_t arg, 1 buffer pos (address): !x64
"SETLABEL", "REL_A",
-- action arg (1 byte) or int arg, 2 buffer pos (link, offset):
"REL_LG", "REL_PC",
-- action arg (1 byte) or int arg, 1 buffer pos (link):
"IMM_LG", "IMM_PC",
-- action arg (1 byte) or int arg, 1 buffer pos (offset):
"LABEL_LG", "LABEL_PC",
-- action arg (1 byte), 1 buffer pos (offset):
"ALIGN",
-- action args (2 bytes), no buffer pos.
"EXTERN",
-- action arg (1 byte), no buffer pos.
"ESC",
-- no action arg, no buffer pos.
"MARK",
-- action arg (1 byte), no buffer pos, terminal action:
"SECTION",
-- no args, no buffer pos, terminal action:
"STOP"
}
-- Maximum number of section buffer positions for dasm_put().
-- CHECK: Keep this in sync with the C code!
local maxsecpos = 25 -- Keep this low, to avoid excessively long C lines.
-- Action name -> action number (dynamically generated below).
local map_action = {}
-- First action number. Everything below does not need to be escaped.
local actfirst = 256-#action_names
-- Action list buffer and string (only used to remove dupes).
local actlist = {}
local actstr = ""
-- Argument list for next dasm_put(). Start with offset 0 into action list.
local actargs = { 0 }
-- Current number of section buffer positions for dasm_put().
local secpos = 1
-- VREG kind encodings, pre-shifted by 5 bits.
local map_vreg = {
["modrm.rm.m"] = 0x00,
["modrm.rm.r"] = 0x20,
["opcode"] = 0x20,
["sib.base"] = 0x20,
["sib.index"] = 0x40,
["modrm.reg"] = 0x80,
["vex.v"] = 0xa0,
["imm.hi"] = 0xc0,
}
-- Current number of VREG actions contributing to REX/VEX shrinkage.
local vreg_shrink_count = 0
------------------------------------------------------------------------------
-- Compute action numbers for action names.
for n,name in ipairs(action_names) do
local num = actfirst + n - 1
map_action[name] = num
end
-- Dump action names and numbers.
local function dumpactions(out)
out:write("DynASM encoding engine action codes:\n")
for n,name in ipairs(action_names) do
local num = map_action[name]
out:write(format(" %-10s %02X %d\n", name, num, num))
end
out:write("\n")
end
-- Write action list buffer as a huge static C array.
local function writeactions(out, name)
local nn = #actlist
local last = actlist[nn] or 255
actlist[nn] = nil -- Remove last byte.
if nn == 0 then nn = 1 end
out:write("static const unsigned char ", name, "[", nn, "] = {\n")
local s = " "
for n,b in ipairs(actlist) do
s = s..b..","
if #s >= 75 then
assert(out:write(s, "\n"))
s = " "
end
end
out:write(s, last, "\n};\n\n") -- Add last byte back.
end
------------------------------------------------------------------------------
-- Add byte to action list.
local function wputxb(n)
assert(n >= 0 and n <= 255 and n % 1 == 0, "byte out of range")
actlist[#actlist+1] = n
end
-- Add action to list with optional arg. Advance buffer pos, too.
local function waction(action, a, num)
wputxb(assert(map_action[action], "bad action name `"..action.."'"))
if a then actargs[#actargs+1] = a end
if a or num then secpos = secpos + (num or 1) end
end
-- Optionally add a VREG action.
local function wvreg(kind, vreg, psz, sk, defer)
if not vreg then return end
waction("VREG", vreg)
local b = assert(map_vreg[kind], "bad vreg kind `"..vreg.."'")
if b < (sk or 0) then
vreg_shrink_count = vreg_shrink_count + 1
end
if not defer then
b = b + vreg_shrink_count * 8
vreg_shrink_count = 0
end
wputxb(b + (psz or 0))
end
-- Add call to embedded DynASM C code.
local function wcall(func, args)
wline(format("dasm_%s(Dst, %s);", func, concat(args, ", ")), true)
end
-- Delete duplicate action list chunks. A tad slow, but so what.
local function dedupechunk(offset)
local al, as = actlist, actstr
local chunk = char(unpack(al, offset+1, #al))
local orig = find(as, chunk, 1, true)
if orig then
actargs[1] = orig-1 -- Replace with original offset.
for i=offset+1,#al do al[i] = nil end -- Kill dupe.
else
actstr = as..chunk
end
end
-- Flush action list (intervening C code or buffer pos overflow).
local function wflush(term)
local offset = actargs[1]
if #actlist == offset then return end -- Nothing to flush.
if not term then waction("STOP") end -- Terminate action list.
dedupechunk(offset)
wcall("put", actargs) -- Add call to dasm_put().
actargs = { #actlist } -- Actionlist offset is 1st arg to next dasm_put().
secpos = 1 -- The actionlist offset occupies a buffer position, too.
end
-- Put escaped byte.
local function wputb(n)
if n >= actfirst then waction("ESC") end -- Need to escape byte.
wputxb(n)
end
------------------------------------------------------------------------------
-- Global label name -> global label number. With auto assignment on 1st use.
local next_global = 10
local map_global = setmetatable({}, { __index = function(t, name)
if not match(name, "^[%a_][%w_@]*$") then werror("bad global label") end
local n = next_global
if n > 246 then werror("too many global labels") end
next_global = n + 1
t[name] = n
return n
end})
-- Dump global labels.
local function dumpglobals(out, lvl)
local t = {}
for name, n in pairs(map_global) do t[n] = name end
out:write("Global labels:\n")
for i=10,next_global-1 do
out:write(format(" %s\n", t[i]))
end
out:write("\n")
end
-- Write global label enum.
local function writeglobals(out, prefix)
local t = {}
for name, n in pairs(map_global) do t[n] = name end
out:write("enum {\n")
for i=10,next_global-1 do
out:write(" ", prefix, gsub(t[i], "@.*", ""), ",\n")
end
out:write(" ", prefix, "_MAX\n};\n")
end
-- Write global label names.
local function writeglobalnames(out, name)
local t = {}
for name, n in pairs(map_global) do t[n] = name end
out:write("static const char *const ", name, "[] = {\n")
for i=10,next_global-1 do
out:write(" \"", t[i], "\",\n")
end
out:write(" (const char *)0\n};\n")
end
------------------------------------------------------------------------------
-- Extern label name -> extern label number. With auto assignment on 1st use.
local next_extern = -1
local map_extern = setmetatable({}, { __index = function(t, name)
-- No restrictions on the name for now.
local n = next_extern
if n < -256 then werror("too many extern labels") end
next_extern = n - 1
t[name] = n
return n
end})
-- Dump extern labels.
local function dumpexterns(out, lvl)
local t = {}
for name, n in pairs(map_extern) do t[-n] = name end
out:write("Extern labels:\n")
for i=1,-next_extern-1 do
out:write(format(" %s\n", t[i]))
end
out:write("\n")
end
-- Write extern label names.
local function writeexternnames(out, name)
local t = {}
for name, n in pairs(map_extern) do t[-n] = name end
out:write("static const char *const ", name, "[] = {\n")
for i=1,-next_extern-1 do
out:write(" \"", t[i], "\",\n")
end
out:write(" (const char *)0\n};\n")
end
------------------------------------------------------------------------------
-- Arch-specific maps.
local map_archdef = {} -- Ext. register name -> int. name.
local map_reg_rev = {} -- Int. register name -> ext. name.
local map_reg_num = {} -- Int. register name -> register number.
local map_reg_opsize = {} -- Int. register name -> operand size.
local map_reg_valid_base = {} -- Int. register name -> valid base register?
local map_reg_valid_index = {} -- Int. register name -> valid index register?
local map_reg_needrex = {} -- Int. register name -> need rex vs. no rex.
local reg_list = {} -- Canonical list of int. register names.
local map_type = {} -- Type name -> { ctype, reg }
local ctypenum = 0 -- Type number (for _PTx macros).
local addrsize = x64 and "q" or "d" -- Size for address operands.
-- Helper functions to fill register maps.
local function mkrmap(sz, cl, names)
local cname = format("@%s", sz)
reg_list[#reg_list+1] = cname
map_archdef[cl] = cname
map_reg_rev[cname] = cl
map_reg_num[cname] = -1
map_reg_opsize[cname] = sz
if sz == addrsize or sz == "d" then
map_reg_valid_base[cname] = true
map_reg_valid_index[cname] = true
end
if names then
for n,name in ipairs(names) do
local iname = format("@%s%x", sz, n-1)
reg_list[#reg_list+1] = iname
map_archdef[name] = iname
map_reg_rev[iname] = name
map_reg_num[iname] = n-1
map_reg_opsize[iname] = sz
if sz == "b" and n > 4 then map_reg_needrex[iname] = false end
if sz == addrsize or sz == "d" then
map_reg_valid_base[iname] = true
map_reg_valid_index[iname] = true
end
end
end
for i=0,(x64 and sz ~= "f") and 15 or 7 do
local needrex = sz == "b" and i > 3
local iname = format("@%s%x%s", sz, i, needrex and "R" or "")
if needrex then map_reg_needrex[iname] = true end
local name
if sz == "o" or sz == "y" then name = format("%s%d", cl, i)
elseif sz == "f" then name = format("st%d", i)
else name = format("r%d%s", i, sz == addrsize and "" or sz) end
map_archdef[name] = iname
if not map_reg_rev[iname] then
reg_list[#reg_list+1] = iname
map_reg_rev[iname] = name
map_reg_num[iname] = i
map_reg_opsize[iname] = sz
if sz == addrsize or sz == "d" then
map_reg_valid_base[iname] = true
map_reg_valid_index[iname] = true
end
end
end
reg_list[#reg_list+1] = ""
end
-- Integer registers (qword, dword, word and byte sized).
if x64 then
mkrmap("q", "Rq", {"rax", "rcx", "rdx", "rbx", "rsp", "rbp", "rsi", "rdi"})
end
mkrmap("d", "Rd", {"eax", "ecx", "edx", "ebx", "esp", "ebp", "esi", "edi"})
mkrmap("w", "Rw", {"ax", "cx", "dx", "bx", "sp", "bp", "si", "di"})
mkrmap("b", "Rb", {"al", "cl", "dl", "bl", "ah", "ch", "dh", "bh"})
map_reg_valid_index[map_archdef.esp] = false
if x64 then map_reg_valid_index[map_archdef.rsp] = false end
if x64 then map_reg_needrex[map_archdef.Rb] = true end
map_archdef["Ra"] = "@"..addrsize
-- FP registers (internally tword sized, but use "f" as operand size).
mkrmap("f", "Rf")
-- SSE registers (oword sized, but qword and dword accessible).
mkrmap("o", "xmm")
-- AVX registers (yword sized, but oword, qword and dword accessible).
mkrmap("y", "ymm")
-- Operand size prefixes to codes.
local map_opsize = {
byte = "b", word = "w", dword = "d", qword = "q", oword = "o", yword = "y",
tword = "t", aword = addrsize,
}
-- Operand size code to number.
local map_opsizenum = {
b = 1, w = 2, d = 4, q = 8, o = 16, y = 32, t = 10,
}
-- Operand size code to name.
local map_opsizename = {
b = "byte", w = "word", d = "dword", q = "qword", o = "oword", y = "yword",
t = "tword", f = "fpword",
}
-- Valid index register scale factors.
local map_xsc = {
["1"] = 0, ["2"] = 1, ["4"] = 2, ["8"] = 3,
}
-- Condition codes.
local map_cc = {
o = 0, no = 1, b = 2, nb = 3, e = 4, ne = 5, be = 6, nbe = 7,
s = 8, ns = 9, p = 10, np = 11, l = 12, nl = 13, le = 14, nle = 15,
c = 2, nae = 2, nc = 3, ae = 3, z = 4, nz = 5, na = 6, a = 7,
pe = 10, po = 11, nge = 12, ge = 13, ng = 14, g = 15,
}
-- Reverse defines for registers.
function _M.revdef(s)
return gsub(s, "@%w+", map_reg_rev)
end
-- Dump register names and numbers
local function dumpregs(out)
out:write("Register names, sizes and internal numbers:\n")
for _,reg in ipairs(reg_list) do
if reg == "" then
out:write("\n")
else
local name = map_reg_rev[reg]
local num = map_reg_num[reg]
local opsize = map_opsizename[map_reg_opsize[reg]]
out:write(format(" %-5s %-8s %s\n", name, opsize,
num < 0 and "(variable)" or num))
end
end
end
------------------------------------------------------------------------------
-- Put action for label arg (IMM_LG, IMM_PC, REL_LG, REL_PC).
local function wputlabel(aprefix, imm, num)
if type(imm) == "number" then
if imm < 0 then
waction("EXTERN")
wputxb(aprefix == "IMM_" and 0 or 1)
imm = -imm-1
else
waction(aprefix.."LG", nil, num);
end
wputxb(imm)
else
waction(aprefix.."PC", imm, num)
end
end
-- Put signed byte or arg.
local function wputsbarg(n)
if type(n) == "number" then
if n < -128 or n > 127 then
werror("signed immediate byte out of range")
end
if n < 0 then n = n + 256 end
wputb(n)
else waction("IMM_S", n) end
end
-- Put unsigned byte or arg.
local function wputbarg(n)
if type(n) == "number" then
if n < 0 or n > 255 then
werror("unsigned immediate byte out of range")
end
wputb(n)
else waction("IMM_B", n) end
end
-- Put unsigned word or arg.
local function wputwarg(n)
if type(n) == "number" then
if shr(n, 16) ~= 0 then
werror("unsigned immediate word out of range")
end
wputb(band(n, 255)); wputb(shr(n, 8));
else waction("IMM_W", n) end
end
-- Put signed or unsigned dword or arg.
local function wputdarg(n)
local tn = type(n)
if tn == "number" then
wputb(band(n, 255))
wputb(band(shr(n, 8), 255))
wputb(band(shr(n, 16), 255))
wputb(shr(n, 24))
elseif tn == "table" then
wputlabel("IMM_", n[1], 1)
else
waction("IMM_D", n)
end
end
-- Put operand-size dependent number or arg (defaults to dword).
local function wputszarg(sz, n)
if not sz or sz == "d" or sz == "q" then wputdarg(n)
elseif sz == "w" then wputwarg(n)
elseif sz == "b" then wputbarg(n)
elseif sz == "s" then wputsbarg(n)
else werror("bad operand size") end
end
-- Put multi-byte opcode with operand-size dependent modifications.
local function wputop(sz, op, rex, vex, vregr, vregxb)
local psz, sk = 0, nil
if vex then
local tail
if vex.m == 1 and band(rex, 11) == 0 then
if x64 and vregxb then
sk = map_vreg["modrm.reg"]
else
wputb(0xc5)
tail = shl(bxor(band(rex, 4), 4), 5)
psz = 3
end
end
if not tail then
wputb(0xc4)
wputb(shl(bxor(band(rex, 7), 7), 5) + vex.m)
tail = shl(band(rex, 8), 4)
psz = 4
end
local reg, vreg = 0, nil
if vex.v then
reg = vex.v.reg
if not reg then werror("bad vex operand") end
if reg < 0 then reg = 0; vreg = vex.v.vreg end
end
if sz == "y" or vex.l then tail = tail + 4 end
wputb(tail + shl(bxor(reg, 15), 3) + vex.p)
wvreg("vex.v", vreg)
rex = 0
if op >= 256 then werror("bad vex opcode") end
else
if rex ~= 0 then
if not x64 then werror("bad operand size") end
elseif (vregr or vregxb) and x64 then
rex = 0x10
sk = map_vreg["vex.v"]
end
end
local r
if sz == "w" then wputb(102) end
-- Needs >32 bit numbers, but only for crc32 eax, word [ebx]
if op >= 4294967296 then r = op%4294967296 wputb((op-r)/4294967296) op = r end
if op >= 16777216 then wputb(shr(op, 24)); op = band(op, 0xffffff) end
if op >= 65536 then
if rex ~= 0 then
local opc3 = band(op, 0xffff00)
if opc3 == 0x0f3a00 or opc3 == 0x0f3800 then
wputb(64 + band(rex, 15)); rex = 0; psz = 2
end
end
wputb(shr(op, 16)); op = band(op, 0xffff); psz = psz + 1
end
if op >= 256 then
local b = shr(op, 8)
if b == 15 and rex ~= 0 then wputb(64 + band(rex, 15)); rex = 0; psz = 2 end
wputb(b); op = band(op, 255); psz = psz + 1
end
if rex ~= 0 then wputb(64 + band(rex, 15)); psz = 2 end
if sz == "b" then op = op - 1 end
wputb(op)
return psz, sk
end
-- Put ModRM or SIB formatted byte.
local function wputmodrm(m, s, rm, vs, vrm)
assert(m < 4 and s < 16 and rm < 16, "bad modrm operands")
wputb(shl(m, 6) + shl(band(s, 7), 3) + band(rm, 7))
end
-- Put ModRM/SIB plus optional displacement.
local function wputmrmsib(t, imark, s, vsreg, psz, sk)
local vreg, vxreg
local reg, xreg = t.reg, t.xreg
if reg and reg < 0 then reg = 0; vreg = t.vreg end
if xreg and xreg < 0 then xreg = 0; vxreg = t.vxreg end
if s < 0 then s = 0 end
-- Register mode.
if sub(t.mode, 1, 1) == "r" then
wputmodrm(3, s, reg)
wvreg("modrm.reg", vsreg, psz+1, sk, vreg)
wvreg("modrm.rm.r", vreg, psz+1, sk)
return
end
local disp = t.disp
local tdisp = type(disp)
-- No base register?
if not reg then
local riprel = false
if xreg then
-- Indexed mode with index register only.
-- [xreg*xsc+disp] -> (0, s, esp) (xsc, xreg, ebp)
wputmodrm(0, s, 4)
if imark == "I" then waction("MARK") end
wvreg("modrm.reg", vsreg, psz+1, sk, vxreg)
wputmodrm(t.xsc, xreg, 5)
wvreg("sib.index", vxreg, psz+2, sk)
else
-- Pure 32 bit displacement.
if x64 and tdisp ~= "table" then
wputmodrm(0, s, 4) -- [disp] -> (0, s, esp) (0, esp, ebp)
wvreg("modrm.reg", vsreg, psz+1, sk)
if imark == "I" then waction("MARK") end
wputmodrm(0, 4, 5)
else
riprel = x64
wputmodrm(0, s, 5) -- [disp|rip-label] -> (0, s, ebp)
wvreg("modrm.reg", vsreg, psz+1, sk)
if imark == "I" then waction("MARK") end
end
end
if riprel then -- Emit rip-relative displacement.
if match("UWSiI", imark) then
werror("NYI: rip-relative displacement followed by immediate")
end
-- The previous byte in the action buffer cannot be 0xe9 or 0x80-0x8f.
wputlabel("REL_", disp[1], 2)
else
wputdarg(disp)
end
return
end
local m
if tdisp == "number" then -- Check displacement size at assembly time.
if disp == 0 and band(reg, 7) ~= 5 then -- [ebp] -> [ebp+0] (in SIB, too)
if not vreg then m = 0 end -- Force DISP to allow [Rd(5)] -> [ebp+0]
elseif disp >= -128 and disp <= 127 then m = 1
else m = 2 end
elseif tdisp == "table" then
m = 2
end
-- Index register present or esp as base register: need SIB encoding.
if xreg or band(reg, 7) == 4 then
wputmodrm(m or 2, s, 4) -- ModRM.
if m == nil or imark == "I" then waction("MARK") end
wvreg("modrm.reg", vsreg, psz+1, sk, vxreg or vreg)
wputmodrm(t.xsc or 0, xreg or 4, reg) -- SIB.
wvreg("sib.index", vxreg, psz+2, sk, vreg)
wvreg("sib.base", vreg, psz+2, sk)
else
wputmodrm(m or 2, s, reg) -- ModRM.
if (imark == "I" and (m == 1 or m == 2)) or
(m == nil and (vsreg or vreg)) then waction("MARK") end
wvreg("modrm.reg", vsreg, psz+1, sk, vreg)
wvreg("modrm.rm.m", vreg, psz+1, sk)
end
-- Put displacement.
if m == 1 then wputsbarg(disp)
elseif m == 2 then wputdarg(disp)
elseif m == nil then waction("DISP", disp) end
end
------------------------------------------------------------------------------
-- Return human-readable operand mode string.
local function opmodestr(op, args)
local m = {}
for i=1,#args do
local a = args[i]
m[#m+1] = sub(a.mode, 1, 1)..(a.opsize or "?")
end
return op.." "..concat(m, ",")
end
-- Convert number to valid integer or nil.
local function toint(expr)
local n = tonumber(expr)
if n then
if n % 1 ~= 0 or n < -2147483648 or n > 4294967295 then
werror("bad integer number `"..expr.."'")
end
return n
end
end
-- Parse immediate expression.
local function immexpr(expr)
-- &expr (pointer)
if sub(expr, 1, 1) == "&" then
return "iPJ", format("(ptrdiff_t)(%s)", sub(expr,2))
end
local prefix = sub(expr, 1, 2)
-- =>expr (pc label reference)
if prefix == "=>" then
return "iJ", sub(expr, 3)
end
-- ->name (global label reference)
if prefix == "->" then
return "iJ", map_global[sub(expr, 3)]
end
-- [<>][1-9] (local label reference)
local dir, lnum = match(expr, "^([<>])([1-9])$")
if dir then -- Fwd: 247-255, Bkwd: 1-9.
return "iJ", lnum + (dir == ">" and 246 or 0)
end
local extname = match(expr, "^extern%s+(%S+)$")
if extname then
return "iJ", map_extern[extname]
end
-- expr (interpreted as immediate)
return "iI", expr
end
-- Parse displacement expression: +-num, +-expr, +-opsize*num
local function dispexpr(expr)
local disp = expr == "" and 0 or toint(expr)
if disp then return disp end
local c, dispt = match(expr, "^([+-])%s*(.+)$")
if c == "+" then
expr = dispt
elseif not c then
werror("bad displacement expression `"..expr.."'")
end
local opsize, tailops = match(dispt, "^(%w+)%s*%*%s*(.+)$")
local ops, imm = map_opsize[opsize], toint(tailops)
if ops and imm then
if c == "-" then imm = -imm end
return imm*map_opsizenum[ops]
end
local mode, iexpr = immexpr(dispt)
if mode == "iJ" then
if c == "-" then werror("cannot invert label reference") end
return { iexpr }
end
return expr -- Need to return original signed expression.
end
-- Parse register or type expression.
local function rtexpr(expr)
if not expr then return end
local tname, ovreg = match(expr, "^([%w_]+):(@[%w_]+)$")
local tp = map_type[tname or expr]
if tp then
local reg = ovreg or tp.reg
local rnum = map_reg_num[reg]
if not rnum then
werror("type `"..(tname or expr).."' needs a register override")
end
if not map_reg_valid_base[reg] then
werror("bad base register override `"..(map_reg_rev[reg] or reg).."'")
end
return reg, rnum, tp
end
return expr, map_reg_num[expr]
end
-- Parse operand and return { mode, opsize, reg, xreg, xsc, disp, imm }.
local function parseoperand(param)
local t = {}
local expr = param
local opsize, tailops = match(param, "^(%w+)%s*(.+)$")
if opsize then
t.opsize = map_opsize[opsize]
if t.opsize then expr = tailops end
end
local br = match(expr, "^%[%s*(.-)%s*%]$")
repeat
if br then
t.mode = "xm"
-- [disp]
t.disp = toint(br)
if t.disp then
t.mode = x64 and "xm" or "xmO"
break
end
-- [reg...]
local tp
local reg, tailr = match(br, "^([@%w_:]+)%s*(.*)$")
reg, t.reg, tp = rtexpr(reg)
if not t.reg then
-- [expr]
t.mode = x64 and "xm" or "xmO"
t.disp = dispexpr("+"..br)
break
end
if t.reg == -1 then
t.vreg, tailr = match(tailr, "^(%b())(.*)$")
if not t.vreg then werror("bad variable register expression") end
end
-- [xreg*xsc] or [xreg*xsc+-disp] or [xreg*xsc+-expr]
local xsc, tailsc = match(tailr, "^%*%s*([1248])%s*(.*)$")
if xsc then
if not map_reg_valid_index[reg] then
werror("bad index register `"..map_reg_rev[reg].."'")
end
t.xsc = map_xsc[xsc]
t.xreg = t.reg
t.vxreg = t.vreg
t.reg = nil
t.vreg = nil
t.disp = dispexpr(tailsc)
break
end
if not map_reg_valid_base[reg] then
werror("bad base register `"..map_reg_rev[reg].."'")
end
-- [reg] or [reg+-disp]
t.disp = toint(tailr) or (tailr == "" and 0)
if t.disp then break end
-- [reg+xreg...]
local xreg, tailx = match(tailr, "^+%s*([@%w_:]+)%s*(.*)$")
xreg, t.xreg, tp = rtexpr(xreg)
if not t.xreg then
-- [reg+-expr]
t.disp = dispexpr(tailr)
break
end
if not map_reg_valid_index[xreg] then
werror("bad index register `"..map_reg_rev[xreg].."'")
end
if t.xreg == -1 then
t.vxreg, tailx = match(tailx, "^(%b())(.*)$")
if not t.vxreg then werror("bad variable register expression") end
end
-- [reg+xreg*xsc...]
local xsc, tailsc = match(tailx, "^%*%s*([1248])%s*(.*)$")
if xsc then
t.xsc = map_xsc[xsc]
tailx = tailsc
end
-- [...] or [...+-disp] or [...+-expr]
t.disp = dispexpr(tailx)
else
-- imm or opsize*imm
local imm = toint(expr)
if not imm and sub(expr, 1, 1) == "*" and t.opsize then
imm = toint(sub(expr, 2))
if imm then
imm = imm * map_opsizenum[t.opsize]
t.opsize = nil
end
end
if imm then
if t.opsize then werror("bad operand size override") end
local m = "i"
if imm == 1 then m = m.."1" end
if imm >= 4294967168 and imm <= 4294967295 then imm = imm-4294967296 end
if imm >= -128 and imm <= 127 then m = m.."S" end
t.imm = imm
t.mode = m
break
end
local tp
local reg, tailr = match(expr, "^([@%w_:]+)%s*(.*)$")
reg, t.reg, tp = rtexpr(reg)
if t.reg then
if t.reg == -1 then
t.vreg, tailr = match(tailr, "^(%b())(.*)$")
if not t.vreg then werror("bad variable register expression") end
end
-- reg
if tailr == "" then
if t.opsize then werror("bad operand size override") end
t.opsize = map_reg_opsize[reg]
if t.opsize == "f" then
t.mode = t.reg == 0 and "fF" or "f"
else
if reg == "@w4" or (x64 and reg == "@d4") then
wwarn("bad idea, try again with `"..(x64 and "rsp'" or "esp'"))
end
t.mode = t.reg == 0 and "rmR" or (reg == "@b1" and "rmC" or "rm")
end
t.needrex = map_reg_needrex[reg]
break
end
-- type[idx], type[idx].field, type->field -> [reg+offset_expr]
if not tp then werror("bad operand `"..param.."'") end
t.mode = "xm"
t.disp = format(tp.ctypefmt, tailr)
else
t.mode, t.imm = immexpr(expr)
if sub(t.mode, -1) == "J" then
if t.opsize and t.opsize ~= addrsize then
werror("bad operand size override")
end
t.opsize = addrsize
end
end
end
until true
return t
end
------------------------------------------------------------------------------
-- x86 Template String Description
-- ===============================
--
-- Each template string is a list of [match:]pattern pairs,
-- separated by "|". The first match wins. No match means a
-- bad or unsupported combination of operand modes or sizes.
--
-- The match part and the ":" is omitted if the operation has
-- no operands. Otherwise the first N characters are matched
-- against the mode strings of each of the N operands.
--
-- The mode string for each operand type is (see parseoperand()):
-- Integer register: "rm", +"R" for eax, ax, al, +"C" for cl
-- FP register: "f", +"F" for st0
-- Index operand: "xm", +"O" for [disp] (pure offset)
-- Immediate: "i", +"S" for signed 8 bit, +"1" for 1,
-- +"I" for arg, +"P" for pointer
-- Any: +"J" for valid jump targets
--
-- So a match character "m" (mixed) matches both an integer register
-- and an index operand (to be encoded with the ModRM/SIB scheme).
-- But "r" matches only a register and "x" only an index operand
-- (e.g. for FP memory access operations).
--
-- The operand size match string starts right after the mode match
-- characters and ends before the ":". "dwb" or "qdwb" is assumed, if empty.
-- The effective data size of the operation is matched against this list.
--
-- If only the regular "b", "w", "d", "q", "t" operand sizes are
-- present, then all operands must be the same size. Unspecified sizes
-- are ignored, but at least one operand must have a size or the pattern
-- won't match (use the "byte", "word", "dword", "qword", "tword"
-- operand size overrides. E.g.: mov dword [eax], 1).
--
-- If the list has a "1" or "2" prefix, the operand size is taken
-- from the respective operand and any other operand sizes are ignored.
-- If the list contains only ".", all operand sizes are ignored.
-- If the list has a "/" prefix, the concatenated (mixed) operand sizes
-- are compared to the match.
--
-- E.g. "rrdw" matches for either two dword registers or two word
-- registers. "Fx2dq" matches an st0 operand plus an index operand
-- pointing to a dword (float) or qword (double).
--
-- Every character after the ":" is part of the pattern string:
-- Hex chars are accumulated to form the opcode (left to right).
-- "n" disables the standard opcode mods
-- (otherwise: -1 for "b", o16 prefix for "w", rex.w for "q")
-- "X" Force REX.W.
-- "r"/"R" adds the reg. number from the 1st/2nd operand to the opcode.
-- "m"/"M" generates ModRM/SIB from the 1st/2nd operand.
-- The spare 3 bits are either filled with the last hex digit or
-- the result from a previous "r"/"R". The opcode is restored.
-- "u" Use VEX encoding, vvvv unused.
-- "v"/"V" Use VEX encoding, vvvv from 1st/2nd operand (the operand is
-- removed from the list used by future characters).
-- "L" Force VEX.L
--
-- All of the following characters force a flush of the opcode:
-- "o"/"O" stores a pure 32 bit disp (offset) from the 1st/2nd operand.
-- "s" stores a 4 bit immediate from the last register operand,
-- followed by 4 zero bits.
-- "S" stores a signed 8 bit immediate from the last operand.
-- "U" stores an unsigned 8 bit immediate from the last operand.
-- "W" stores an unsigned 16 bit immediate from the last operand.
-- "i" stores an operand sized immediate from the last operand.
-- "I" dito, but generates an action code to optionally modify
-- the opcode (+2) for a signed 8 bit immediate.
-- "J" generates one of the REL action codes from the last operand.
--
------------------------------------------------------------------------------
-- Template strings for x86 instructions. Ordered by first opcode byte.
-- Unimplemented opcodes (deliberate omissions) are marked with *.
local map_op = {
-- 00-05: add...
-- 06: *push es
-- 07: *pop es
-- 08-0D: or...
-- 0E: *push cs
-- 0F: two byte opcode prefix
-- 10-15: adc...
-- 16: *push ss
-- 17: *pop ss
-- 18-1D: sbb...
-- 1E: *push ds
-- 1F: *pop ds
-- 20-25: and...
es_0 = "26",
-- 27: *daa
-- 28-2D: sub...
cs_0 = "2E",
-- 2F: *das
-- 30-35: xor...
ss_0 = "36",
-- 37: *aaa
-- 38-3D: cmp...
ds_0 = "3E",
-- 3F: *aas
inc_1 = x64 and "m:FF0m" or "rdw:40r|m:FF0m",
dec_1 = x64 and "m:FF1m" or "rdw:48r|m:FF1m",
push_1 = (x64 and "rq:n50r|rw:50r|mq:nFF6m|mw:FF6m" or
"rdw:50r|mdw:FF6m").."|S.:6AS|ib:n6Ai|i.:68i",
pop_1 = x64 and "rq:n58r|rw:58r|mq:n8F0m|mw:8F0m" or "rdw:58r|mdw:8F0m",
-- 60: *pusha, *pushad, *pushaw
-- 61: *popa, *popad, *popaw
-- 62: *bound rdw,x
-- 63: x86: *arpl mw,rw
movsxd_2 = x64 and "rm/qd:63rM",
fs_0 = "64",
gs_0 = "65",
o16_0 = "66",
a16_0 = not x64 and "67" or nil,
a32_0 = x64 and "67",
-- 68: push idw
-- 69: imul rdw,mdw,idw
-- 6A: push ib
-- 6B: imul rdw,mdw,S
-- 6C: *insb
-- 6D: *insd, *insw
-- 6E: *outsb
-- 6F: *outsd, *outsw
-- 70-7F: jcc lb
-- 80: add... mb,i
-- 81: add... mdw,i
-- 82: *undefined
-- 83: add... mdw,S
test_2 = "mr:85Rm|rm:85rM|Ri:A9ri|mi:F70mi",
-- 86: xchg rb,mb
-- 87: xchg rdw,mdw
-- 88: mov mb,r
-- 89: mov mdw,r
-- 8A: mov r,mb
-- 8B: mov r,mdw
-- 8C: *mov mdw,seg
lea_2 = "rx1dq:8DrM",
-- 8E: *mov seg,mdw
-- 8F: pop mdw
nop_0 = "90",
xchg_2 = "Rrqdw:90R|rRqdw:90r|rm:87rM|mr:87Rm",
cbw_0 = "6698",
cwde_0 = "98",
cdqe_0 = "4898",
cwd_0 = "6699",
cdq_0 = "99",
cqo_0 = "4899",
-- 9A: *call iw:idw
wait_0 = "9B",
fwait_0 = "9B",
pushf_0 = "9C",
pushfd_0 = not x64 and "9C",
pushfq_0 = x64 and "9C",
popf_0 = "9D",
popfd_0 = not x64 and "9D",
popfq_0 = x64 and "9D",
sahf_0 = "9E",
lahf_0 = "9F",
mov_2 = "OR:A3o|RO:A1O|mr:89Rm|rm:8BrM|rib:nB0ri|ridw:B8ri|mi:C70mi",
movsb_0 = "A4",
movsw_0 = "66A5",
movsd_0 = "A5",
cmpsb_0 = "A6",
cmpsw_0 = "66A7",
cmpsd_0 = "A7",
-- A8: test Rb,i
-- A9: test Rdw,i
stosb_0 = "AA",
stosw_0 = "66AB",
stosd_0 = "AB",
lodsb_0 = "AC",
lodsw_0 = "66AD",
lodsd_0 = "AD",
scasb_0 = "AE",
scasw_0 = "66AF",
scasd_0 = "AF",
-- B0-B7: mov rb,i
-- B8-BF: mov rdw,i
-- C0: rol... mb,i
-- C1: rol... mdw,i
ret_1 = "i.:nC2W",
ret_0 = "C3",
-- C4: *les rdw,mq
-- C5: *lds rdw,mq
-- C6: mov mb,i
-- C7: mov mdw,i
-- C8: *enter iw,ib
leave_0 = "C9",
-- CA: *retf iw
-- CB: *retf
int3_0 = "CC",
int_1 = "i.:nCDU",
into_0 = "CE",
-- CF: *iret
-- D0: rol... mb,1
-- D1: rol... mdw,1
-- D2: rol... mb,cl
-- D3: rol... mb,cl
-- D4: *aam ib
-- D5: *aad ib
-- D6: *salc
-- D7: *xlat
-- D8-DF: floating point ops
-- E0: *loopne
-- E1: *loope
-- E2: *loop
-- E3: *jcxz, *jecxz
-- E4: *in Rb,ib
-- E5: *in Rdw,ib
-- E6: *out ib,Rb
-- E7: *out ib,Rdw
call_1 = x64 and "mq:nFF2m|J.:E8nJ" or "md:FF2m|J.:E8J",
jmp_1 = x64 and "mq:nFF4m|J.:E9nJ" or "md:FF4m|J.:E9J", -- short: EB
-- EA: *jmp iw:idw
-- EB: jmp ib
-- EC: *in Rb,dx
-- ED: *in Rdw,dx
-- EE: *out dx,Rb
-- EF: *out dx,Rdw
lock_0 = "F0",
int1_0 = "F1",
repne_0 = "F2",
repnz_0 = "F2",
rep_0 = "F3",
repe_0 = "F3",
repz_0 = "F3",
-- F4: *hlt
cmc_0 = "F5",
-- F6: test... mb,i; div... mb
-- F7: test... mdw,i; div... mdw
clc_0 = "F8",
stc_0 = "F9",
-- FA: *cli
cld_0 = "FC",
std_0 = "FD",
-- FE: inc... mb
-- FF: inc... mdw
-- misc ops
not_1 = "m:F72m",
neg_1 = "m:F73m",
mul_1 = "m:F74m",
imul_1 = "m:F75m",
div_1 = "m:F76m",
idiv_1 = "m:F77m",
imul_2 = "rmqdw:0FAFrM|rIqdw:69rmI|rSqdw:6BrmS|riqdw:69rmi",
imul_3 = "rmIqdw:69rMI|rmSqdw:6BrMS|rmiqdw:69rMi",
movzx_2 = "rm/db:0FB6rM|rm/qb:|rm/wb:0FB6rM|rm/dw:0FB7rM|rm/qw:",
movsx_2 = "rm/db:0FBErM|rm/qb:|rm/wb:0FBErM|rm/dw:0FBFrM|rm/qw:",
bswap_1 = "rqd:0FC8r",
bsf_2 = "rmqdw:0FBCrM",
bsr_2 = "rmqdw:0FBDrM",
bt_2 = "mrqdw:0FA3Rm|miqdw:0FBA4mU",
btc_2 = "mrqdw:0FBBRm|miqdw:0FBA7mU",
btr_2 = "mrqdw:0FB3Rm|miqdw:0FBA6mU",
bts_2 = "mrqdw:0FABRm|miqdw:0FBA5mU",
shld_3 = "mriqdw:0FA4RmU|mrC/qq:0FA5Rm|mrC/dd:|mrC/ww:",
shrd_3 = "mriqdw:0FACRmU|mrC/qq:0FADRm|mrC/dd:|mrC/ww:",
rdtsc_0 = "0F31", -- P1+
rdpmc_0 = "0F33", -- P6+
cpuid_0 = "0FA2", -- P1+
-- floating point ops
fst_1 = "ff:DDD0r|xd:D92m|xq:nDD2m",
fstp_1 = "ff:DDD8r|xd:D93m|xq:nDD3m|xt:DB7m",
fld_1 = "ff:D9C0r|xd:D90m|xq:nDD0m|xt:DB5m",
fpop_0 = "DDD8", -- Alias for fstp st0.
fist_1 = "xw:nDF2m|xd:DB2m",
fistp_1 = "xw:nDF3m|xd:DB3m|xq:nDF7m",
fild_1 = "xw:nDF0m|xd:DB0m|xq:nDF5m",
fxch_0 = "D9C9",
fxch_1 = "ff:D9C8r",
fxch_2 = "fFf:D9C8r|Fff:D9C8R",
fucom_1 = "ff:DDE0r",
fucom_2 = "Fff:DDE0R",
fucomp_1 = "ff:DDE8r",
fucomp_2 = "Fff:DDE8R",
fucomi_1 = "ff:DBE8r", -- P6+
fucomi_2 = "Fff:DBE8R", -- P6+
fucomip_1 = "ff:DFE8r", -- P6+
fucomip_2 = "Fff:DFE8R", -- P6+
fcomi_1 = "ff:DBF0r", -- P6+
fcomi_2 = "Fff:DBF0R", -- P6+
fcomip_1 = "ff:DFF0r", -- P6+
fcomip_2 = "Fff:DFF0R", -- P6+
fucompp_0 = "DAE9",
fcompp_0 = "DED9",
fldenv_1 = "x.:D94m",
fnstenv_1 = "x.:D96m",
fstenv_1 = "x.:9BD96m",
fldcw_1 = "xw:nD95m",
fstcw_1 = "xw:n9BD97m",
fnstcw_1 = "xw:nD97m",
fstsw_1 = "Rw:n9BDFE0|xw:n9BDD7m",
fnstsw_1 = "Rw:nDFE0|xw:nDD7m",
fclex_0 = "9BDBE2",
fnclex_0 = "DBE2",
fnop_0 = "D9D0",
-- D9D1-D9DF: unassigned
fchs_0 = "D9E0",
fabs_0 = "D9E1",
-- D9E2: unassigned
-- D9E3: unassigned
ftst_0 = "D9E4",
fxam_0 = "D9E5",
-- D9E6: unassigned
-- D9E7: unassigned
fld1_0 = "D9E8",
fldl2t_0 = "D9E9",
fldl2e_0 = "D9EA",
fldpi_0 = "D9EB",
fldlg2_0 = "D9EC",
fldln2_0 = "D9ED",
fldz_0 = "D9EE",
-- D9EF: unassigned
f2xm1_0 = "D9F0",
fyl2x_0 = "D9F1",
fptan_0 = "D9F2",
fpatan_0 = "D9F3",
fxtract_0 = "D9F4",
fprem1_0 = "D9F5",
fdecstp_0 = "D9F6",
fincstp_0 = "D9F7",
fprem_0 = "D9F8",
fyl2xp1_0 = "D9F9",
fsqrt_0 = "D9FA",
fsincos_0 = "D9FB",
frndint_0 = "D9FC",
fscale_0 = "D9FD",
fsin_0 = "D9FE",
fcos_0 = "D9FF",
-- SSE, SSE2
andnpd_2 = "rmo:660F55rM",
andnps_2 = "rmo:0F55rM",
andpd_2 = "rmo:660F54rM",
andps_2 = "rmo:0F54rM",
clflush_1 = "x.:0FAE7m",
cmppd_3 = "rmio:660FC2rMU",
cmpps_3 = "rmio:0FC2rMU",
cmpsd_3 = "rrio:F20FC2rMU|rxi/oq:",
cmpss_3 = "rrio:F30FC2rMU|rxi/od:",
comisd_2 = "rro:660F2FrM|rx/oq:",
comiss_2 = "rro:0F2FrM|rx/od:",
cvtdq2pd_2 = "rro:F30FE6rM|rx/oq:",
cvtdq2ps_2 = "rmo:0F5BrM",
cvtpd2dq_2 = "rmo:F20FE6rM",
cvtpd2ps_2 = "rmo:660F5ArM",
cvtpi2pd_2 = "rx/oq:660F2ArM",
cvtpi2ps_2 = "rx/oq:0F2ArM",
cvtps2dq_2 = "rmo:660F5BrM",
cvtps2pd_2 = "rro:0F5ArM|rx/oq:",
cvtsd2si_2 = "rr/do:F20F2DrM|rr/qo:|rx/dq:|rxq:",
cvtsd2ss_2 = "rro:F20F5ArM|rx/oq:",
cvtsi2sd_2 = "rm/od:F20F2ArM|rm/oq:F20F2ArXM",
cvtsi2ss_2 = "rm/od:F30F2ArM|rm/oq:F30F2ArXM",
cvtss2sd_2 = "rro:F30F5ArM|rx/od:",
cvtss2si_2 = "rr/do:F30F2DrM|rr/qo:|rxd:|rx/qd:",
cvttpd2dq_2 = "rmo:660FE6rM",
cvttps2dq_2 = "rmo:F30F5BrM",
cvttsd2si_2 = "rr/do:F20F2CrM|rr/qo:|rx/dq:|rxq:",
cvttss2si_2 = "rr/do:F30F2CrM|rr/qo:|rxd:|rx/qd:",
fxsave_1 = "x.:0FAE0m",
fxrstor_1 = "x.:0FAE1m",
ldmxcsr_1 = "xd:0FAE2m",
lfence_0 = "0FAEE8",
maskmovdqu_2 = "rro:660FF7rM",
mfence_0 = "0FAEF0",
movapd_2 = "rmo:660F28rM|mro:660F29Rm",
movaps_2 = "rmo:0F28rM|mro:0F29Rm",
movd_2 = "rm/od:660F6ErM|rm/oq:660F6ErXM|mr/do:660F7ERm|mr/qo:",
movdqa_2 = "rmo:660F6FrM|mro:660F7FRm",
movdqu_2 = "rmo:F30F6FrM|mro:F30F7FRm",
movhlps_2 = "rro:0F12rM",
movhpd_2 = "rx/oq:660F16rM|xr/qo:n660F17Rm",
movhps_2 = "rx/oq:0F16rM|xr/qo:n0F17Rm",
movlhps_2 = "rro:0F16rM",
movlpd_2 = "rx/oq:660F12rM|xr/qo:n660F13Rm",
movlps_2 = "rx/oq:0F12rM|xr/qo:n0F13Rm",
movmskpd_2 = "rr/do:660F50rM",
movmskps_2 = "rr/do:0F50rM",
movntdq_2 = "xro:660FE7Rm",
movnti_2 = "xrqd:0FC3Rm",
movntpd_2 = "xro:660F2BRm",
movntps_2 = "xro:0F2BRm",
movq_2 = "rro:F30F7ErM|rx/oq:|xr/qo:n660FD6Rm",
movsd_2 = "rro:F20F10rM|rx/oq:|xr/qo:nF20F11Rm",
movss_2 = "rro:F30F10rM|rx/od:|xr/do:F30F11Rm",
movupd_2 = "rmo:660F10rM|mro:660F11Rm",
movups_2 = "rmo:0F10rM|mro:0F11Rm",
orpd_2 = "rmo:660F56rM",
orps_2 = "rmo:0F56rM",
pause_0 = "F390",
pextrw_3 = "rri/do:660FC5rMU|xri/wo:660F3A15nRmU", -- Mem op: SSE4.1 only.
pinsrw_3 = "rri/od:660FC4rMU|rxi/ow:",
pmovmskb_2 = "rr/do:660FD7rM",
prefetchnta_1 = "xb:n0F180m",
prefetcht0_1 = "xb:n0F181m",
prefetcht1_1 = "xb:n0F182m",
prefetcht2_1 = "xb:n0F183m",
pshufd_3 = "rmio:660F70rMU",
pshufhw_3 = "rmio:F30F70rMU",
pshuflw_3 = "rmio:F20F70rMU",
pslld_2 = "rmo:660FF2rM|rio:660F726mU",
pslldq_2 = "rio:660F737mU",
psllq_2 = "rmo:660FF3rM|rio:660F736mU",
psllw_2 = "rmo:660FF1rM|rio:660F716mU",
psrad_2 = "rmo:660FE2rM|rio:660F724mU",
psraw_2 = "rmo:660FE1rM|rio:660F714mU",
psrld_2 = "rmo:660FD2rM|rio:660F722mU",
psrldq_2 = "rio:660F733mU",
psrlq_2 = "rmo:660FD3rM|rio:660F732mU",
psrlw_2 = "rmo:660FD1rM|rio:660F712mU",
rcpps_2 = "rmo:0F53rM",
rcpss_2 = "rro:F30F53rM|rx/od:",
rsqrtps_2 = "rmo:0F52rM",
rsqrtss_2 = "rmo:F30F52rM",
sfence_0 = "0FAEF8",
shufpd_3 = "rmio:660FC6rMU",
shufps_3 = "rmio:0FC6rMU",
stmxcsr_1 = "xd:0FAE3m",
ucomisd_2 = "rro:660F2ErM|rx/oq:",
ucomiss_2 = "rro:0F2ErM|rx/od:",
unpckhpd_2 = "rmo:660F15rM",
unpckhps_2 = "rmo:0F15rM",
unpcklpd_2 = "rmo:660F14rM",
unpcklps_2 = "rmo:0F14rM",
xorpd_2 = "rmo:660F57rM",
xorps_2 = "rmo:0F57rM",
-- SSE3 ops
fisttp_1 = "xw:nDF1m|xd:DB1m|xq:nDD1m",
addsubpd_2 = "rmo:660FD0rM",
addsubps_2 = "rmo:F20FD0rM",
haddpd_2 = "rmo:660F7CrM",
haddps_2 = "rmo:F20F7CrM",
hsubpd_2 = "rmo:660F7DrM",
hsubps_2 = "rmo:F20F7DrM",
lddqu_2 = "rxo:F20FF0rM",
movddup_2 = "rmo:F20F12rM",
movshdup_2 = "rmo:F30F16rM",
movsldup_2 = "rmo:F30F12rM",
-- SSSE3 ops
pabsb_2 = "rmo:660F381CrM",
pabsd_2 = "rmo:660F381ErM",
pabsw_2 = "rmo:660F381DrM",
palignr_3 = "rmio:660F3A0FrMU",
phaddd_2 = "rmo:660F3802rM",
phaddsw_2 = "rmo:660F3803rM",
phaddw_2 = "rmo:660F3801rM",
phsubd_2 = "rmo:660F3806rM",
phsubsw_2 = "rmo:660F3807rM",
phsubw_2 = "rmo:660F3805rM",
pmaddubsw_2 = "rmo:660F3804rM",
pmulhrsw_2 = "rmo:660F380BrM",
pshufb_2 = "rmo:660F3800rM",
psignb_2 = "rmo:660F3808rM",
psignd_2 = "rmo:660F380ArM",
psignw_2 = "rmo:660F3809rM",
-- SSE4.1 ops
blendpd_3 = "rmio:660F3A0DrMU",
blendps_3 = "rmio:660F3A0CrMU",
blendvpd_3 = "rmRo:660F3815rM",
blendvps_3 = "rmRo:660F3814rM",
dppd_3 = "rmio:660F3A41rMU",
dpps_3 = "rmio:660F3A40rMU",
extractps_3 = "mri/do:660F3A17RmU|rri/qo:660F3A17RXmU",
insertps_3 = "rrio:660F3A41rMU|rxi/od:",
movntdqa_2 = "rxo:660F382ArM",
mpsadbw_3 = "rmio:660F3A42rMU",
packusdw_2 = "rmo:660F382BrM",
pblendvb_3 = "rmRo:660F3810rM",
pblendw_3 = "rmio:660F3A0ErMU",
pcmpeqq_2 = "rmo:660F3829rM",
pextrb_3 = "rri/do:660F3A14nRmU|rri/qo:|xri/bo:",
pextrd_3 = "mri/do:660F3A16RmU",
pextrq_3 = "mri/qo:660F3A16RmU",
-- pextrw is SSE2, mem operand is SSE4.1 only
phminposuw_2 = "rmo:660F3841rM",
pinsrb_3 = "rri/od:660F3A20nrMU|rxi/ob:",
pinsrd_3 = "rmi/od:660F3A22rMU",
pinsrq_3 = "rmi/oq:660F3A22rXMU",
pmaxsb_2 = "rmo:660F383CrM",
pmaxsd_2 = "rmo:660F383DrM",
pmaxud_2 = "rmo:660F383FrM",
pmaxuw_2 = "rmo:660F383ErM",
pminsb_2 = "rmo:660F3838rM",
pminsd_2 = "rmo:660F3839rM",
pminud_2 = "rmo:660F383BrM",
pminuw_2 = "rmo:660F383ArM",
pmovsxbd_2 = "rro:660F3821rM|rx/od:",
pmovsxbq_2 = "rro:660F3822rM|rx/ow:",
pmovsxbw_2 = "rro:660F3820rM|rx/oq:",
pmovsxdq_2 = "rro:660F3825rM|rx/oq:",
pmovsxwd_2 = "rro:660F3823rM|rx/oq:",
pmovsxwq_2 = "rro:660F3824rM|rx/od:",
pmovzxbd_2 = "rro:660F3831rM|rx/od:",
pmovzxbq_2 = "rro:660F3832rM|rx/ow:",
pmovzxbw_2 = "rro:660F3830rM|rx/oq:",
pmovzxdq_2 = "rro:660F3835rM|rx/oq:",
pmovzxwd_2 = "rro:660F3833rM|rx/oq:",
pmovzxwq_2 = "rro:660F3834rM|rx/od:",
pmuldq_2 = "rmo:660F3828rM",
pmulld_2 = "rmo:660F3840rM",
ptest_2 = "rmo:660F3817rM",
roundpd_3 = "rmio:660F3A09rMU",
roundps_3 = "rmio:660F3A08rMU",
roundsd_3 = "rrio:660F3A0BrMU|rxi/oq:",
roundss_3 = "rrio:660F3A0ArMU|rxi/od:",
-- SSE4.2 ops
crc32_2 = "rmqd:F20F38F1rM|rm/dw:66F20F38F1rM|rm/db:F20F38F0rM|rm/qb:",
pcmpestri_3 = "rmio:660F3A61rMU",
pcmpestrm_3 = "rmio:660F3A60rMU",
pcmpgtq_2 = "rmo:660F3837rM",
pcmpistri_3 = "rmio:660F3A63rMU",
pcmpistrm_3 = "rmio:660F3A62rMU",
popcnt_2 = "rmqdw:F30FB8rM",
-- SSE4a
extrq_2 = "rro:660F79rM",
extrq_3 = "riio:660F780mUU",
insertq_2 = "rro:F20F79rM",
insertq_4 = "rriio:F20F78rMUU",
lzcnt_2 = "rmqdw:F30FBDrM",
movntsd_2 = "xr/qo:nF20F2BRm",
movntss_2 = "xr/do:F30F2BRm",
-- popcnt is also in SSE4.2
-- AES-NI
aesdec_2 = "rmo:660F38DErM",
aesdeclast_2 = "rmo:660F38DFrM",
aesenc_2 = "rmo:660F38DCrM",
aesenclast_2 = "rmo:660F38DDrM",
aesimc_2 = "rmo:660F38DBrM",
aeskeygenassist_3 = "rmio:660F3ADFrMU",
pclmulqdq_3 = "rmio:660F3A44rMU",
-- AVX FP ops
vaddsubpd_3 = "rrmoy:660FVD0rM",
vaddsubps_3 = "rrmoy:F20FVD0rM",
vandpd_3 = "rrmoy:660FV54rM",
vandps_3 = "rrmoy:0FV54rM",
vandnpd_3 = "rrmoy:660FV55rM",
vandnps_3 = "rrmoy:0FV55rM",
vblendpd_4 = "rrmioy:660F3AV0DrMU",
vblendps_4 = "rrmioy:660F3AV0CrMU",
vblendvpd_4 = "rrmroy:660F3AV4BrMs",
vblendvps_4 = "rrmroy:660F3AV4ArMs",
vbroadcastf128_2 = "rx/yo:660F38u1ArM",
vcmppd_4 = "rrmioy:660FVC2rMU",
vcmpps_4 = "rrmioy:0FVC2rMU",
vcmpsd_4 = "rrrio:F20FVC2rMU|rrxi/ooq:",
vcmpss_4 = "rrrio:F30FVC2rMU|rrxi/ood:",
vcomisd_2 = "rro:660Fu2FrM|rx/oq:",
vcomiss_2 = "rro:0Fu2FrM|rx/od:",
vcvtdq2pd_2 = "rro:F30FuE6rM|rx/oq:|rm/yo:",
vcvtdq2ps_2 = "rmoy:0Fu5BrM",
vcvtpd2dq_2 = "rmoy:F20FuE6rM",
vcvtpd2ps_2 = "rmoy:660Fu5ArM",
vcvtps2dq_2 = "rmoy:660Fu5BrM",
vcvtps2pd_2 = "rro:0Fu5ArM|rx/oq:|rm/yo:",
vcvtsd2si_2 = "rr/do:F20Fu2DrM|rx/dq:|rr/qo:|rxq:",
vcvtsd2ss_3 = "rrro:F20FV5ArM|rrx/ooq:",
vcvtsi2sd_3 = "rrm/ood:F20FV2ArM|rrm/ooq:F20FVX2ArM",
vcvtsi2ss_3 = "rrm/ood:F30FV2ArM|rrm/ooq:F30FVX2ArM",
vcvtss2sd_3 = "rrro:F30FV5ArM|rrx/ood:",
vcvtss2si_2 = "rr/do:F30Fu2DrM|rxd:|rr/qo:|rx/qd:",
vcvttpd2dq_2 = "rmo:660FuE6rM|rm/oy:660FuLE6rM",
vcvttps2dq_2 = "rmoy:F30Fu5BrM",
vcvttsd2si_2 = "rr/do:F20Fu2CrM|rx/dq:|rr/qo:|rxq:",
vcvttss2si_2 = "rr/do:F30Fu2CrM|rxd:|rr/qo:|rx/qd:",
vdppd_4 = "rrmio:660F3AV41rMU",
vdpps_4 = "rrmioy:660F3AV40rMU",
vextractf128_3 = "mri/oy:660F3AuL19RmU",
vextractps_3 = "mri/do:660F3Au17RmU",
vhaddpd_3 = "rrmoy:660FV7CrM",
vhaddps_3 = "rrmoy:F20FV7CrM",
vhsubpd_3 = "rrmoy:660FV7DrM",
vhsubps_3 = "rrmoy:F20FV7DrM",
vinsertf128_4 = "rrmi/yyo:660F3AV18rMU",
vinsertps_4 = "rrrio:660F3AV21rMU|rrxi/ood:",
vldmxcsr_1 = "xd:0FuAE2m",
vmaskmovps_3 = "rrxoy:660F38V2CrM|xrroy:660F38V2ERm",
vmaskmovpd_3 = "rrxoy:660F38V2DrM|xrroy:660F38V2FRm",
vmovapd_2 = "rmoy:660Fu28rM|mroy:660Fu29Rm",
vmovaps_2 = "rmoy:0Fu28rM|mroy:0Fu29Rm",
vmovd_2 = "rm/od:660Fu6ErM|rm/oq:660FuX6ErM|mr/do:660Fu7ERm|mr/qo:",
vmovq_2 = "rro:F30Fu7ErM|rx/oq:|xr/qo:660FuD6Rm",
vmovddup_2 = "rmy:F20Fu12rM|rro:|rx/oq:",
vmovhlps_3 = "rrro:0FV12rM",
vmovhpd_2 = "xr/qo:660Fu17Rm",
vmovhpd_3 = "rrx/ooq:660FV16rM",
vmovhps_2 = "xr/qo:0Fu17Rm",
vmovhps_3 = "rrx/ooq:0FV16rM",
vmovlhps_3 = "rrro:0FV16rM",
vmovlpd_2 = "xr/qo:660Fu13Rm",
vmovlpd_3 = "rrx/ooq:660FV12rM",
vmovlps_2 = "xr/qo:0Fu13Rm",
vmovlps_3 = "rrx/ooq:0FV12rM",
vmovmskpd_2 = "rr/do:660Fu50rM|rr/dy:660FuL50rM",
vmovmskps_2 = "rr/do:0Fu50rM|rr/dy:0FuL50rM",
vmovntpd_2 = "xroy:660Fu2BRm",
vmovntps_2 = "xroy:0Fu2BRm",
vmovsd_2 = "rx/oq:F20Fu10rM|xr/qo:F20Fu11Rm",
vmovsd_3 = "rrro:F20FV10rM",
vmovshdup_2 = "rmoy:F30Fu16rM",
vmovsldup_2 = "rmoy:F30Fu12rM",
vmovss_2 = "rx/od:F30Fu10rM|xr/do:F30Fu11Rm",
vmovss_3 = "rrro:F30FV10rM",
vmovupd_2 = "rmoy:660Fu10rM|mroy:660Fu11Rm",
vmovups_2 = "rmoy:0Fu10rM|mroy:0Fu11Rm",
vorpd_3 = "rrmoy:660FV56rM",
vorps_3 = "rrmoy:0FV56rM",
vpermilpd_3 = "rrmoy:660F38V0DrM|rmioy:660F3Au05rMU",
vpermilps_3 = "rrmoy:660F38V0CrM|rmioy:660F3Au04rMU",
vperm2f128_4 = "rrmiy:660F3AV06rMU",
vptestpd_2 = "rmoy:660F38u0FrM",
vptestps_2 = "rmoy:660F38u0ErM",
vrcpps_2 = "rmoy:0Fu53rM",
vrcpss_3 = "rrro:F30FV53rM|rrx/ood:",
vrsqrtps_2 = "rmoy:0Fu52rM",
vrsqrtss_3 = "rrro:F30FV52rM|rrx/ood:",
vroundpd_3 = "rmioy:660F3AV09rMU",
vroundps_3 = "rmioy:660F3AV08rMU",
vroundsd_4 = "rrrio:660F3AV0BrMU|rrxi/ooq:",
vroundss_4 = "rrrio:660F3AV0ArMU|rrxi/ood:",
vshufpd_4 = "rrmioy:660FVC6rMU",
vshufps_4 = "rrmioy:0FVC6rMU",
vsqrtps_2 = "rmoy:0Fu51rM",
vsqrtss_2 = "rro:F30Fu51rM|rx/od:",
vsqrtpd_2 = "rmoy:660Fu51rM",
vsqrtsd_2 = "rro:F20Fu51rM|rx/oq:",
vstmxcsr_1 = "xd:0FuAE3m",
vucomisd_2 = "rro:660Fu2ErM|rx/oq:",
vucomiss_2 = "rro:0Fu2ErM|rx/od:",
vunpckhpd_3 = "rrmoy:660FV15rM",
vunpckhps_3 = "rrmoy:0FV15rM",
vunpcklpd_3 = "rrmoy:660FV14rM",
vunpcklps_3 = "rrmoy:0FV14rM",
vxorpd_3 = "rrmoy:660FV57rM",
vxorps_3 = "rrmoy:0FV57rM",
vzeroall_0 = "0FuL77",
vzeroupper_0 = "0Fu77",
-- AVX2 FP ops
vbroadcastss_2 = "rx/od:660F38u18rM|rx/yd:|rro:|rr/yo:",
vbroadcastsd_2 = "rx/yq:660F38u19rM|rr/yo:",
-- *vgather* (!vsib)
vpermpd_3 = "rmiy:660F3AuX01rMU",
vpermps_3 = "rrmy:660F38V16rM",
-- AVX, AVX2 integer ops
-- In general, xmm requires AVX, ymm requires AVX2.
vaesdec_3 = "rrmo:660F38VDErM",
vaesdeclast_3 = "rrmo:660F38VDFrM",
vaesenc_3 = "rrmo:660F38VDCrM",
vaesenclast_3 = "rrmo:660F38VDDrM",
vaesimc_2 = "rmo:660F38uDBrM",
vaeskeygenassist_3 = "rmio:660F3AuDFrMU",
vlddqu_2 = "rxoy:F20FuF0rM",
vmaskmovdqu_2 = "rro:660FuF7rM",
vmovdqa_2 = "rmoy:660Fu6FrM|mroy:660Fu7FRm",
vmovdqu_2 = "rmoy:F30Fu6FrM|mroy:F30Fu7FRm",
vmovntdq_2 = "xroy:660FuE7Rm",
vmovntdqa_2 = "rxoy:660F38u2ArM",
vmpsadbw_4 = "rrmioy:660F3AV42rMU",
vpabsb_2 = "rmoy:660F38u1CrM",
vpabsd_2 = "rmoy:660F38u1ErM",
vpabsw_2 = "rmoy:660F38u1DrM",
vpackusdw_3 = "rrmoy:660F38V2BrM",
vpalignr_4 = "rrmioy:660F3AV0FrMU",
vpblendvb_4 = "rrmroy:660F3AV4CrMs",
vpblendw_4 = "rrmioy:660F3AV0ErMU",
vpclmulqdq_4 = "rrmio:660F3AV44rMU",
vpcmpeqq_3 = "rrmoy:660F38V29rM",
vpcmpestri_3 = "rmio:660F3Au61rMU",
vpcmpestrm_3 = "rmio:660F3Au60rMU",
vpcmpgtq_3 = "rrmoy:660F38V37rM",
vpcmpistri_3 = "rmio:660F3Au63rMU",
vpcmpistrm_3 = "rmio:660F3Au62rMU",
vpextrb_3 = "rri/do:660F3Au14nRmU|rri/qo:|xri/bo:",
vpextrw_3 = "rri/do:660FuC5rMU|xri/wo:660F3Au15nRmU",
vpextrd_3 = "mri/do:660F3Au16RmU",
vpextrq_3 = "mri/qo:660F3Au16RmU",
vphaddw_3 = "rrmoy:660F38V01rM",
vphaddd_3 = "rrmoy:660F38V02rM",
vphaddsw_3 = "rrmoy:660F38V03rM",
vphminposuw_2 = "rmo:660F38u41rM",
vphsubw_3 = "rrmoy:660F38V05rM",
vphsubd_3 = "rrmoy:660F38V06rM",
vphsubsw_3 = "rrmoy:660F38V07rM",
vpinsrb_4 = "rrri/ood:660F3AV20rMU|rrxi/oob:",
vpinsrw_4 = "rrri/ood:660FVC4rMU|rrxi/oow:",
vpinsrd_4 = "rrmi/ood:660F3AV22rMU",
vpinsrq_4 = "rrmi/ooq:660F3AVX22rMU",
vpmaddubsw_3 = "rrmoy:660F38V04rM",
vpmaxsb_3 = "rrmoy:660F38V3CrM",
vpmaxsd_3 = "rrmoy:660F38V3DrM",
vpmaxuw_3 = "rrmoy:660F38V3ErM",
vpmaxud_3 = "rrmoy:660F38V3FrM",
vpminsb_3 = "rrmoy:660F38V38rM",
vpminsd_3 = "rrmoy:660F38V39rM",
vpminuw_3 = "rrmoy:660F38V3ArM",
vpminud_3 = "rrmoy:660F38V3BrM",
vpmovmskb_2 = "rr/do:660FuD7rM|rr/dy:660FuLD7rM",
vpmovsxbw_2 = "rroy:660F38u20rM|rx/oq:|rx/yo:",
vpmovsxbd_2 = "rroy:660F38u21rM|rx/od:|rx/yq:",
vpmovsxbq_2 = "rroy:660F38u22rM|rx/ow:|rx/yd:",
vpmovsxwd_2 = "rroy:660F38u23rM|rx/oq:|rx/yo:",
vpmovsxwq_2 = "rroy:660F38u24rM|rx/od:|rx/yq:",
vpmovsxdq_2 = "rroy:660F38u25rM|rx/oq:|rx/yo:",
vpmovzxbw_2 = "rroy:660F38u30rM|rx/oq:|rx/yo:",
vpmovzxbd_2 = "rroy:660F38u31rM|rx/od:|rx/yq:",
vpmovzxbq_2 = "rroy:660F38u32rM|rx/ow:|rx/yd:",
vpmovzxwd_2 = "rroy:660F38u33rM|rx/oq:|rx/yo:",
vpmovzxwq_2 = "rroy:660F38u34rM|rx/od:|rx/yq:",
vpmovzxdq_2 = "rroy:660F38u35rM|rx/oq:|rx/yo:",
vpmuldq_3 = "rrmoy:660F38V28rM",
vpmulhrsw_3 = "rrmoy:660F38V0BrM",
vpmulld_3 = "rrmoy:660F38V40rM",
vpshufb_3 = "rrmoy:660F38V00rM",
vpshufd_3 = "rmioy:660Fu70rMU",
vpshufhw_3 = "rmioy:F30Fu70rMU",
vpshuflw_3 = "rmioy:F20Fu70rMU",
vpsignb_3 = "rrmoy:660F38V08rM",
vpsignw_3 = "rrmoy:660F38V09rM",
vpsignd_3 = "rrmoy:660F38V0ArM",
vpslldq_3 = "rrioy:660Fv737mU",
vpsllw_3 = "rrmoy:660FVF1rM|rrioy:660Fv716mU",
vpslld_3 = "rrmoy:660FVF2rM|rrioy:660Fv726mU",
vpsllq_3 = "rrmoy:660FVF3rM|rrioy:660Fv736mU",
vpsraw_3 = "rrmoy:660FVE1rM|rrioy:660Fv714mU",
vpsrad_3 = "rrmoy:660FVE2rM|rrioy:660Fv724mU",
vpsrldq_3 = "rrioy:660Fv733mU",
vpsrlw_3 = "rrmoy:660FVD1rM|rrioy:660Fv712mU",
vpsrld_3 = "rrmoy:660FVD2rM|rrioy:660Fv722mU",
vpsrlq_3 = "rrmoy:660FVD3rM|rrioy:660Fv732mU",
vptest_2 = "rmoy:660F38u17rM",
-- AVX2 integer ops
vbroadcasti128_2 = "rx/yo:660F38u5ArM",
vinserti128_4 = "rrmi/yyo:660F3AV38rMU",
vextracti128_3 = "mri/oy:660F3AuL39RmU",
vpblendd_4 = "rrmioy:660F3AV02rMU",
vpbroadcastb_2 = "rro:660F38u78rM|rx/ob:|rr/yo:|rx/yb:",
vpbroadcastw_2 = "rro:660F38u79rM|rx/ow:|rr/yo:|rx/yw:",
vpbroadcastd_2 = "rro:660F38u58rM|rx/od:|rr/yo:|rx/yd:",
vpbroadcastq_2 = "rro:660F38u59rM|rx/oq:|rr/yo:|rx/yq:",
vpermd_3 = "rrmy:660F38V36rM",
vpermq_3 = "rmiy:660F3AuX00rMU",
-- *vpgather* (!vsib)
vperm2i128_4 = "rrmiy:660F3AV46rMU",
vpmaskmovd_3 = "rrxoy:660F38V8CrM|xrroy:660F38V8ERm",
vpmaskmovq_3 = "rrxoy:660F38VX8CrM|xrroy:660F38VX8ERm",
vpsllvd_3 = "rrmoy:660F38V47rM",
vpsllvq_3 = "rrmoy:660F38VX47rM",
vpsravd_3 = "rrmoy:660F38V46rM",
vpsrlvd_3 = "rrmoy:660F38V45rM",
vpsrlvq_3 = "rrmoy:660F38VX45rM",
-- Intel ADX
adcx_2 = "rmqd:660F38F6rM",
adox_2 = "rmqd:F30F38F6rM",
}
------------------------------------------------------------------------------
-- Arithmetic ops.
for name,n in pairs{ add = 0, ["or"] = 1, adc = 2, sbb = 3,
["and"] = 4, sub = 5, xor = 6, cmp = 7 } do
local n8 = shl(n, 3)
map_op[name.."_2"] = format(
"mr:%02XRm|rm:%02XrM|mI1qdw:81%XmI|mS1qdw:83%XmS|Ri1qdwb:%02Xri|mi1qdwb:81%Xmi",
1+n8, 3+n8, n, n, 5+n8, n)
end
-- Shift ops.
for name,n in pairs{ rol = 0, ror = 1, rcl = 2, rcr = 3,
shl = 4, shr = 5, sar = 7, sal = 4 } do
map_op[name.."_2"] = format("m1:D1%Xm|mC1qdwb:D3%Xm|mi:C1%XmU", n, n, n)
end
-- Conditional ops.
for cc,n in pairs(map_cc) do
map_op["j"..cc.."_1"] = format("J.:n0F8%XJ", n) -- short: 7%X
map_op["set"..cc.."_1"] = format("mb:n0F9%X2m", n)
map_op["cmov"..cc.."_2"] = format("rmqdw:0F4%XrM", n) -- P6+
end
-- FP arithmetic ops.
for name,n in pairs{ add = 0, mul = 1, com = 2, comp = 3,
sub = 4, subr = 5, div = 6, divr = 7 } do
local nc = 0xc0 + shl(n, 3)
local nr = nc + (n < 4 and 0 or (n % 2 == 0 and 8 or -8))
local fn = "f"..name
map_op[fn.."_1"] = format("ff:D8%02Xr|xd:D8%Xm|xq:nDC%Xm", nc, n, n)
if n == 2 or n == 3 then
map_op[fn.."_2"] = format("Fff:D8%02XR|Fx2d:D8%XM|Fx2q:nDC%XM", nc, n, n)
else
map_op[fn.."_2"] = format("Fff:D8%02XR|fFf:DC%02Xr|Fx2d:D8%XM|Fx2q:nDC%XM", nc, nr, n, n)
map_op[fn.."p_1"] = format("ff:DE%02Xr", nr)
map_op[fn.."p_2"] = format("fFf:DE%02Xr", nr)
end
map_op["fi"..name.."_1"] = format("xd:DA%Xm|xw:nDE%Xm", n, n)
end
-- FP conditional moves.
for cc,n in pairs{ b=0, e=1, be=2, u=3, nb=4, ne=5, nbe=6, nu=7 } do
local nc = 0xdac0 + shl(band(n, 3), 3) + shl(band(n, 4), 6)
map_op["fcmov"..cc.."_1"] = format("ff:%04Xr", nc) -- P6+
map_op["fcmov"..cc.."_2"] = format("Fff:%04XR", nc) -- P6+
end
-- SSE / AVX FP arithmetic ops.
for name,n in pairs{ sqrt = 1, add = 8, mul = 9,
sub = 12, min = 13, div = 14, max = 15 } do
map_op[name.."ps_2"] = format("rmo:0F5%XrM", n)
map_op[name.."ss_2"] = format("rro:F30F5%XrM|rx/od:", n)
map_op[name.."pd_2"] = format("rmo:660F5%XrM", n)
map_op[name.."sd_2"] = format("rro:F20F5%XrM|rx/oq:", n)
if n ~= 1 then
map_op["v"..name.."ps_3"] = format("rrmoy:0FV5%XrM", n)
map_op["v"..name.."ss_3"] = format("rrro:F30FV5%XrM|rrx/ood:", n)
map_op["v"..name.."pd_3"] = format("rrmoy:660FV5%XrM", n)
map_op["v"..name.."sd_3"] = format("rrro:F20FV5%XrM|rrx/ooq:", n)
end
end
-- SSE2 / AVX / AVX2 integer arithmetic ops (66 0F leaf).
for name,n in pairs{
paddb = 0xFC, paddw = 0xFD, paddd = 0xFE, paddq = 0xD4,
paddsb = 0xEC, paddsw = 0xED, packssdw = 0x6B,
packsswb = 0x63, packuswb = 0x67, paddusb = 0xDC,
paddusw = 0xDD, pand = 0xDB, pandn = 0xDF, pavgb = 0xE0,
pavgw = 0xE3, pcmpeqb = 0x74, pcmpeqd = 0x76,
pcmpeqw = 0x75, pcmpgtb = 0x64, pcmpgtd = 0x66,
pcmpgtw = 0x65, pmaddwd = 0xF5, pmaxsw = 0xEE,
pmaxub = 0xDE, pminsw = 0xEA, pminub = 0xDA,
pmulhuw = 0xE4, pmulhw = 0xE5, pmullw = 0xD5,
pmuludq = 0xF4, por = 0xEB, psadbw = 0xF6, psubb = 0xF8,
psubw = 0xF9, psubd = 0xFA, psubq = 0xFB, psubsb = 0xE8,
psubsw = 0xE9, psubusb = 0xD8, psubusw = 0xD9,
punpckhbw = 0x68, punpckhwd = 0x69, punpckhdq = 0x6A,
punpckhqdq = 0x6D, punpcklbw = 0x60, punpcklwd = 0x61,
punpckldq = 0x62, punpcklqdq = 0x6C, pxor = 0xEF
} do
map_op[name.."_2"] = format("rmo:660F%02XrM", n)
map_op["v"..name.."_3"] = format("rrmoy:660FV%02XrM", n)
end
------------------------------------------------------------------------------
local map_vexarg = { u = false, v = 1, V = 2 }
-- Process pattern string.
local function dopattern(pat, args, sz, op, needrex)
local digit, addin, vex
local opcode = 0
local szov = sz
local narg = 1
local rex = 0
-- Limit number of section buffer positions used by a single dasm_put().
-- A single opcode needs a maximum of 6 positions.
if secpos+6 > maxsecpos then wflush() end
-- Process each character.
for c in gmatch(pat.."|", ".") do
if match(c, "%x") then -- Hex digit.
digit = byte(c) - 48
if digit > 48 then digit = digit - 39
elseif digit > 16 then digit = digit - 7 end
opcode = opcode*16 + digit
addin = nil
elseif c == "n" then -- Disable operand size mods for opcode.
szov = nil
elseif c == "X" then -- Force REX.W.
rex = 8
elseif c == "L" then -- Force VEX.L.
vex.l = true
elseif c == "r" then -- Merge 1st operand regno. into opcode.
addin = args[1]; opcode = opcode + (addin.reg % 8)
if narg < 2 then narg = 2 end
elseif c == "R" then -- Merge 2nd operand regno. into opcode.
addin = args[2]; opcode = opcode + (addin.reg % 8)
narg = 3
elseif c == "m" or c == "M" then -- Encode ModRM/SIB.
local s
if addin then
s = addin.reg
opcode = opcode - band(s, 7) -- Undo regno opcode merge.
else
s = band(opcode, 15) -- Undo last digit.
opcode = shr(opcode, 4)
end
local nn = c == "m" and 1 or 2
local t = args[nn]
if narg <= nn then narg = nn + 1 end
if szov == "q" and rex == 0 then rex = rex + 8 end
if t.reg and t.reg > 7 then rex = rex + 1 end
if t.xreg and t.xreg > 7 then rex = rex + 2 end
if s > 7 then rex = rex + 4 end
if needrex then rex = rex + 16 end
local psz, sk = wputop(szov, opcode, rex, vex, s < 0, t.vreg or t.vxreg)
opcode = nil
local imark = sub(pat, -1) -- Force a mark (ugly).
-- Put ModRM/SIB with regno/last digit as spare.
wputmrmsib(t, imark, s, addin and addin.vreg, psz, sk)
addin = nil
elseif map_vexarg[c] ~= nil then -- Encode using VEX prefix
local b = band(opcode, 255); opcode = shr(opcode, 8)
local m = 1
if b == 0x38 then m = 2
elseif b == 0x3a then m = 3 end
if m ~= 1 then b = band(opcode, 255); opcode = shr(opcode, 8) end
if b ~= 0x0f then
werror("expected `0F', `0F38', or `0F3A' to precede `"..c..
"' in pattern `"..pat.."' for `"..op.."'")
end
local v = map_vexarg[c]
if v then v = remove(args, v) end
b = band(opcode, 255)
local p = 0
if b == 0x66 then p = 1
elseif b == 0xf3 then p = 2
elseif b == 0xf2 then p = 3 end
if p ~= 0 then opcode = shr(opcode, 8) end
if opcode ~= 0 then wputop(nil, opcode, 0); opcode = 0 end
vex = { m = m, p = p, v = v }
else
if opcode then -- Flush opcode.
if szov == "q" and rex == 0 then rex = rex + 8 end
if needrex then rex = rex + 16 end
if addin and addin.reg == -1 then
local psz, sk = wputop(szov, opcode - 7, rex, vex, true)
wvreg("opcode", addin.vreg, psz, sk)
else
if addin and addin.reg > 7 then rex = rex + 1 end
wputop(szov, opcode, rex, vex)
end
opcode = nil
end
if c == "|" then break end
if c == "o" then -- Offset (pure 32 bit displacement).
wputdarg(args[1].disp); if narg < 2 then narg = 2 end
elseif c == "O" then
wputdarg(args[2].disp); narg = 3
else
-- Anything else is an immediate operand.
local a = args[narg]
narg = narg + 1
local mode, imm = a.mode, a.imm
if mode == "iJ" and not match("iIJ", c) then
werror("bad operand size for label")
end
if c == "S" then
wputsbarg(imm)
elseif c == "U" then
wputbarg(imm)
elseif c == "W" then
wputwarg(imm)
elseif c == "i" or c == "I" then
if mode == "iJ" then
wputlabel("IMM_", imm, 1)
elseif mode == "iI" and c == "I" then
waction(sz == "w" and "IMM_WB" or "IMM_DB", imm)
else
wputszarg(sz, imm)
end
elseif c == "J" then
if mode == "iPJ" then
waction("REL_A", imm) -- !x64 (secpos)
else
wputlabel("REL_", imm, 2)
end
elseif c == "s" then
local reg = a.reg
if reg < 0 then
wputb(0)
wvreg("imm.hi", a.vreg)
else
wputb(shl(reg, 4))
end
else
werror("bad char `"..c.."' in pattern `"..pat.."' for `"..op.."'")
end
end
end
end
end
------------------------------------------------------------------------------
-- Mapping of operand modes to short names. Suppress output with '#'.
local map_modename = {
r = "reg", R = "eax", C = "cl", x = "mem", m = "mrm", i = "imm",
f = "stx", F = "st0", J = "lbl", ["1"] = "1",
I = "#", S = "#", O = "#",
}
-- Return a table/string showing all possible operand modes.
local function templatehelp(template, nparams)
if nparams == 0 then return "" end
local t = {}
for tm in gmatch(template, "[^%|]+") do
local s = map_modename[sub(tm, 1, 1)]
s = s..gsub(sub(tm, 2, nparams), ".", function(c)
return ", "..map_modename[c]
end)
if not match(s, "#") then t[#t+1] = s end
end
return t
end
-- Match operand modes against mode match part of template.
local function matchtm(tm, args)
for i=1,#args do
if not match(args[i].mode, sub(tm, i, i)) then return end
end
return true
end
-- Handle opcodes defined with template strings.
map_op[".template__"] = function(params, template, nparams)
if not params then return templatehelp(template, nparams) end
local args = {}
-- Zero-operand opcodes have no match part.
if #params == 0 then
dopattern(template, args, "d", params.op, nil)
return
end
-- Determine common operand size (coerce undefined size) or flag as mixed.
local sz, szmix, needrex
for i,p in ipairs(params) do
args[i] = parseoperand(p)
local nsz = args[i].opsize
if nsz then
if sz and sz ~= nsz then szmix = true else sz = nsz end
end
local nrex = args[i].needrex
if nrex ~= nil then
if needrex == nil then
needrex = nrex
elseif needrex ~= nrex then
werror("bad mix of byte-addressable registers")
end
end
end
-- Try all match:pattern pairs (separated by '|').
local gotmatch, lastpat
for tm in gmatch(template, "[^%|]+") do
-- Split off size match (starts after mode match) and pattern string.
local szm, pat = match(tm, "^(.-):(.*)$", #args+1)
if pat == "" then pat = lastpat else lastpat = pat end
if matchtm(tm, args) then
local prefix = sub(szm, 1, 1)
if prefix == "/" then -- Exactly match leading operand sizes.
for i = #szm,1,-1 do
if i == 1 then
dopattern(pat, args, sz, params.op, needrex) -- Process pattern.
return
elseif args[i-1].opsize ~= sub(szm, i, i) then
break
end
end
else -- Match common operand size.
local szp = sz
if szm == "" then szm = x64 and "qdwb" or "dwb" end -- Default sizes.
if prefix == "1" then szp = args[1].opsize; szmix = nil
elseif prefix == "2" then szp = args[2].opsize; szmix = nil end
if not szmix and (prefix == "." or match(szm, szp or "#")) then
dopattern(pat, args, szp, params.op, needrex) -- Process pattern.
return
end
end
gotmatch = true
end
end
local msg = "bad operand mode"
if gotmatch then
if szmix then
msg = "mixed operand size"
else
msg = sz and "bad operand size" or "missing operand size"
end
end
werror(msg.." in `"..opmodestr(params.op, args).."'")
end
------------------------------------------------------------------------------
-- x64-specific opcode for 64 bit immediates and displacements.
if x64 then
function map_op.mov64_2(params)
if not params then return { "reg, imm", "reg, [disp]", "[disp], reg" } end
if secpos+2 > maxsecpos then wflush() end
local opcode, op64, sz, rex, vreg
local op64 = match(params[1], "^%[%s*(.-)%s*%]$")
if op64 then
local a = parseoperand(params[2])
if a.mode ~= "rmR" then werror("bad operand mode") end
sz = a.opsize
rex = sz == "q" and 8 or 0
opcode = 0xa3
else
op64 = match(params[2], "^%[%s*(.-)%s*%]$")
local a = parseoperand(params[1])
if op64 then
if a.mode ~= "rmR" then werror("bad operand mode") end
sz = a.opsize
rex = sz == "q" and 8 or 0
opcode = 0xa1
else
if sub(a.mode, 1, 1) ~= "r" or a.opsize ~= "q" then
werror("bad operand mode")
end
op64 = params[2]
if a.reg == -1 then
vreg = a.vreg
opcode = 0xb8
else
opcode = 0xb8 + band(a.reg, 7)
end
rex = a.reg > 7 and 9 or 8
end
end
local psz, sk = wputop(sz, opcode, rex, nil, vreg)
wvreg("opcode", vreg, psz, sk)
waction("IMM_D", format("(unsigned int)(%s)", op64))
waction("IMM_D", format("(unsigned int)((%s)>>32)", op64))
end
end
------------------------------------------------------------------------------
-- Pseudo-opcodes for data storage.
local function op_data(params)
if not params then return "imm..." end
local sz = sub(params.op, 2, 2)
if sz == "a" then sz = addrsize end
for _,p in ipairs(params) do
local a = parseoperand(p)
if sub(a.mode, 1, 1) ~= "i" or (a.opsize and a.opsize ~= sz) then
werror("bad mode or size in `"..p.."'")
end
if a.mode == "iJ" then
wputlabel("IMM_", a.imm, 1)
else
wputszarg(sz, a.imm)
end
if secpos+2 > maxsecpos then wflush() end
end
end
map_op[".byte_*"] = op_data
map_op[".sbyte_*"] = op_data
map_op[".word_*"] = op_data
map_op[".dword_*"] = op_data
map_op[".aword_*"] = op_data
------------------------------------------------------------------------------
-- Pseudo-opcode to mark the position where the action list is to be emitted.
map_op[".actionlist_1"] = function(params)
if not params then return "cvar" end
local name = params[1] -- No syntax check. You get to keep the pieces.
wline(function(out) writeactions(out, name) end)
end
-- Pseudo-opcode to mark the position where the global enum is to be emitted.
map_op[".globals_1"] = function(params)
if not params then return "prefix" end
local prefix = params[1] -- No syntax check. You get to keep the pieces.
wline(function(out) writeglobals(out, prefix) end)
end
-- Pseudo-opcode to mark the position where the global names are to be emitted.
map_op[".globalnames_1"] = function(params)
if not params then return "cvar" end
local name = params[1] -- No syntax check. You get to keep the pieces.
wline(function(out) writeglobalnames(out, name) end)
end
-- Pseudo-opcode to mark the position where the extern names are to be emitted.
map_op[".externnames_1"] = function(params)
if not params then return "cvar" end
local name = params[1] -- No syntax check. You get to keep the pieces.
wline(function(out) writeexternnames(out, name) end)
end
------------------------------------------------------------------------------
-- Label pseudo-opcode (converted from trailing colon form).
map_op[".label_2"] = function(params)
if not params then return "[1-9] | ->global | =>pcexpr [, addr]" end
if secpos+2 > maxsecpos then wflush() end
local a = parseoperand(params[1])
local mode, imm = a.mode, a.imm
if type(imm) == "number" and (mode == "iJ" or (imm >= 1 and imm <= 9)) then
-- Local label (1: ... 9:) or global label (->global:).
waction("LABEL_LG", nil, 1)
wputxb(imm)
elseif mode == "iJ" then
-- PC label (=>pcexpr:).
waction("LABEL_PC", imm)
else
werror("bad label definition")
end
-- SETLABEL must immediately follow LABEL_LG/LABEL_PC.
local addr = params[2]
if addr then
local a = parseoperand(addr)
if a.mode == "iPJ" then
waction("SETLABEL", a.imm)
else
werror("bad label assignment")
end
end
end
map_op[".label_1"] = map_op[".label_2"]
------------------------------------------------------------------------------
-- Alignment pseudo-opcode.
map_op[".align_1"] = function(params)
if not params then return "numpow2" end
if secpos+1 > maxsecpos then wflush() end
local align = tonumber(params[1]) or map_opsizenum[map_opsize[params[1]]]
if align then
local x = align
-- Must be a power of 2 in the range (2 ... 256).
for i=1,8 do
x = x / 2
if x == 1 then
waction("ALIGN", nil, 1)
wputxb(align-1) -- Action byte is 2**n-1.
return
end
end
end
werror("bad alignment")
end
-- Spacing pseudo-opcode.
map_op[".space_2"] = function(params)
if not params then return "num [, filler]" end
if secpos+1 > maxsecpos then wflush() end
waction("SPACE", params[1])
local fill = params[2]
if fill then
fill = tonumber(fill)
if not fill or fill < 0 or fill > 255 then werror("bad filler") end
end
wputxb(fill or 0)
end
map_op[".space_1"] = map_op[".space_2"]
------------------------------------------------------------------------------
-- Pseudo-opcode for (primitive) type definitions (map to C types).
map_op[".type_3"] = function(params, nparams)
if not params then
return nparams == 2 and "name, ctype" or "name, ctype, reg"
end
local name, ctype, reg = params[1], params[2], params[3]
if not match(name, "^[%a_][%w_]*$") then
werror("bad type name `"..name.."'")
end
local tp = map_type[name]
if tp then
werror("duplicate type `"..name.."'")
end
if reg and not map_reg_valid_base[reg] then
werror("bad base register `"..(map_reg_rev[reg] or reg).."'")
end
-- Add #type to defines. A bit unclean to put it in map_archdef.
map_archdef["#"..name] = "sizeof("..ctype..")"
-- Add new type and emit shortcut define.
local num = ctypenum + 1
map_type[name] = {
ctype = ctype,
ctypefmt = format("Dt%X(%%s)", num),
reg = reg,
}
wline(format("#define Dt%X(_V) (int)(ptrdiff_t)&(((%s *)0)_V)", num, ctype))
ctypenum = num
end
map_op[".type_2"] = map_op[".type_3"]
-- Dump type definitions.
local function dumptypes(out, lvl)
local t = {}
for name in pairs(map_type) do t[#t+1] = name end
sort(t)
out:write("Type definitions:\n")
for _,name in ipairs(t) do
local tp = map_type[name]
local reg = tp.reg and map_reg_rev[tp.reg] or ""
out:write(format(" %-20s %-20s %s\n", name, tp.ctype, reg))
end
out:write("\n")
end
------------------------------------------------------------------------------
-- Set the current section.
function _M.section(num)
waction("SECTION")
wputxb(num)
wflush(true) -- SECTION is a terminal action.
end
------------------------------------------------------------------------------
-- Dump architecture description.
function _M.dumparch(out)
out:write(format("DynASM %s version %s, released %s\n\n",
_info.arch, _info.version, _info.release))
dumpregs(out)
dumpactions(out)
end
-- Dump all user defined elements.
function _M.dumpdef(out, lvl)
dumptypes(out, lvl)
dumpglobals(out, lvl)
dumpexterns(out, lvl)
end
------------------------------------------------------------------------------
-- Pass callbacks from/to the DynASM core.
function _M.passcb(wl, we, wf, ww)
wline, werror, wfatal, wwarn = wl, we, wf, ww
return wflush
end
-- Setup the arch-specific module.
function _M.setup(arch, opt)
g_arch, g_opt = arch, opt
end
-- Merge the core maps and the arch-specific maps.
function _M.mergemaps(map_coreop, map_def)
setmetatable(map_op, { __index = map_coreop })
setmetatable(map_def, { __index = map_archdef })
return map_op, map_def
end
return _M
------------------------------------------------------------------------------
| apache-2.0 |
marcel-sch/luci | applications/luci-app-statistics/luasrc/model/cbi/luci_statistics/tcpconns.lua | 68 | 1143 | -- Copyright 2008 Freifunk Leipzig / Jo-Philipp Wich <jow@openwrt.org>
-- Licensed to the public under the Apache License 2.0.
m = Map("luci_statistics",
translate("TCPConns Plugin Configuration"),
translate(
"The tcpconns plugin collects informations about open tcp " ..
"connections on selected ports."
))
-- collectd_tcpconns config section
s = m:section( NamedSection, "collectd_tcpconns", "luci_statistics" )
-- collectd_tcpconns.enable
enable = s:option( Flag, "enable", translate("Enable this plugin") )
enable.default = 0
-- collectd_tcpconns.listeningports (ListeningPorts)
listeningports = s:option( Flag, "ListeningPorts", translate("Monitor all local listen ports") )
listeningports.default = 1
listeningports:depends( "enable", 1 )
-- collectd_tcpconns.localports (LocalPort)
localports = s:option( Value, "LocalPorts", translate("Monitor local ports") )
localports.optional = true
localports:depends( "enable", 1 )
-- collectd_tcpconns.remoteports (RemotePort)
remoteports = s:option( Value, "RemotePorts", translate("Monitor remote ports") )
remoteports.optional = true
remoteports:depends( "enable", 1 )
return m
| apache-2.0 |
eugeneia/snabbswitch | src/lib/protocol/ipv6.lua | 7 | 5307 | -- Use of this source code is governed by the Apache 2.0 license; see COPYING.
module(..., package.seeall)
local ffi = require("ffi")
local C = ffi.C
local lib = require("core.lib")
local header = require("lib.protocol.header")
local htons, ntohs = lib.htons, lib.ntohs
local AF_INET6 = 10
local INET6_ADDRSTRLEN = 48
local defaults = {
traffic_class = 0,
flow_label = 0,
next_header = 59, -- no next header
hop_limit = 64,
}
local ipv6hdr_pseudo_t = ffi.typeof[[
struct {
char src_ip[16];
char dst_ip[16];
uint16_t ulp_zero;
uint16_t ulp_length;
uint8_t zero[3];
uint8_t next_header;
} __attribute__((packed))
]]
local ipv6_addr_t = ffi.typeof("uint16_t[8]")
local ipv6 = subClass(header)
-- Class variables
ipv6._name = "ipv6"
ipv6._ulp = {
class_map = {
[6] = "lib.protocol.tcp",
[17] = "lib.protocol.udp",
[47] = "lib.protocol.gre",
[58] = "lib.protocol.icmp.header",
[115] = "lib.protocol.keyed_ipv6_tunnel",
},
method = 'next_header' }
header.init(ipv6,
{
[1] = ffi.typeof[[
struct {
uint32_t v_tc_fl; // version, tc, flow_label
uint16_t payload_length;
uint8_t next_header;
uint8_t hop_limit;
uint8_t src_ip[16];
uint8_t dst_ip[16];
} __attribute__((packed))
]]
})
-- Class methods
function ipv6:new (config)
local o = ipv6:superClass().new(self)
if not o._recycled then
o._ph = ipv6hdr_pseudo_t()
end
o:version(6)
o:traffic_class(config.traffic_class or defaults.traffic_class)
o:flow_label(config.flow_label or defaults.flow_label)
o:next_header(config.next_header or defaults.next_header)
o:hop_limit(config.hop_limit or defaults.hop_limit)
o:src(config.src)
o:dst(config.dst)
return o
end
function ipv6:new_from_mem(mem, size)
local o = ipv6:superClass().new_from_mem(self, mem, size)
if o == nil then
return nil
end
if not o._recycled then
o._ph = ipv6hdr_pseudo_t()
end
return o
end
function ipv6:pton (p)
local in_addr = ffi.new("uint8_t[16]")
local result = C.inet_pton(AF_INET6, p, in_addr)
if result ~= 1 then
return false, "malformed IPv6 address: " .. p
end
return in_addr
end
function ipv6:ntop (n)
local p = ffi.new("char[?]", INET6_ADDRSTRLEN)
local c_str = C.inet_ntop(AF_INET6, n, p, INET6_ADDRSTRLEN)
return ffi.string(c_str)
end
function ipv6:get()
return self:ntop(self)
end
function ipv6:set(addr)
self:pton(addr)
end
-- Construct the solicited-node multicast address from the given
-- unicast address by appending the last 24 bits to ff02::1:ff00:0/104
function ipv6:solicited_node_mcast (n)
local n = ffi.cast("uint8_t *", n)
local result = self:pton("ff02:0:0:0:0:1:ff00:0")
ffi.copy(ffi.cast("uint8_t *", result)+13, n+13, 3)
return result
end
-- Instance methods
function ipv6:version (v)
return lib.bitfield(32, self:header(), 'v_tc_fl', 0, 4, v)
end
function ipv6:traffic_class (tc)
return lib.bitfield(32, self:header(), 'v_tc_fl', 4, 8, tc)
end
function ipv6:dscp (dscp)
return lib.bitfield(32, self:header(), 'v_tc_fl', 4, 6, dscp)
end
function ipv6:ecn (ecn)
return lib.bitfield(32, self:header(), 'v_tc_fl', 10, 2, ecn)
end
function ipv6:flow_label (fl)
return lib.bitfield(32, self:header(), 'v_tc_fl', 12, 20, fl)
end
function ipv6:payload_length (length)
if length ~= nil then
self:header().payload_length = htons(length)
else
return(ntohs(self:header().payload_length))
end
end
function ipv6:next_header (nh)
if nh ~= nil then
self:header().next_header = nh
else
return(self:header().next_header)
end
end
function ipv6:hop_limit (limit)
if limit ~= nil then
self:header().hop_limit = limit
else
return(self:header().hop_limit)
end
end
function ipv6:src (ip)
if ip ~= nil then
ffi.copy(self:header().src_ip, ip, 16)
else
return self:header().src_ip
end
end
function ipv6:src_eq (ip)
return C.memcmp(ip, self:header().src_ip, 16) == 0
end
function ipv6:dst (ip)
if ip ~= nil then
ffi.copy(self:header().dst_ip, ip, 16)
else
return self:header().dst_ip
end
end
function ipv6:dst_eq (ip)
return C.memcmp(ip, self:header().dst_ip, 16) == 0
end
-- Return a pseudo header for checksum calculation in a upper-layer
-- protocol (e.g. icmp). Note that the payload length and next-header
-- values in the pseudo-header refer to the effective upper-layer
-- protocol. They differ from the respective values of the ipv6
-- header if extension headers are present.
function ipv6:pseudo_header (plen, nh)
local ph = self._ph
ffi.fill(ph, ffi.sizeof(ph))
local h = self:header()
ffi.copy(ph, h.src_ip, 32) -- Copy source and destination
ph.ulp_length = htons(plen)
ph.next_header = nh
return(ph)
end
function selftest()
local ipv6_address = "2001:620:0:c101::2"
assert(ipv6_address == ipv6:ntop(ipv6:pton(ipv6_address)),
'ipv6 text to binary conversion failed.')
end
ipv6.selftest = selftest
return ipv6
| apache-2.0 |
Fenix-XI/Fenix | scripts/globals/abilities/high_jump.lua | 6 | 2215 | -----------------------------------
-- Ability: High Jump
-- Performs a high jumping attack on enemy.
-- Obtained: Dragoon Level 35
-- Recast Time: 2:00
-- Duration: Instant
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/weaponskills");
-----------------------------------
-- onAbilityCheck
-----------------------------------
function onAbilityCheck(player,target,ability)
return 0,0;
end;
-----------------------------------
-- onUseAbility
-----------------------------------
function onUseAbility(player,target,ability,action)
local params = {};
params.numHits = 1;
local ftp = 1
params.ftp100 = ftp; params.ftp200 = ftp; params.ftp300 = ftp;
params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
if (player:getMod(MOD_FORCE_JUMP_CRIT) > 0) then
params.crit100 = 1.0; params.crit200 = 1.0; params.crit300 = 1.0;
end
params.canCrit = true;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
params.bonusTP = player:getMod(MOD_JUMP_TP_BONUS)
params.targetTPMult = 0
if (target:isMob()) then
local enmityShed = 50;
if player:getMainJob() ~= JOB_DRG then
enmityShed = 30;
end
target:lowerEnmity(player, enmityShed + player:getMod(MOD_HIGH_JUMP_ENMITY_REDUCTION)); -- reduce total accumulated enmity
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, 0, params, 0, true)
if (tpHits + extraHits > 0) then
-- Under Spirit Surge, High Jump reduces TP of target
if (player:hasStatusEffect(EFFECT_SPIRIT_SURGE) == true) then
target:delTP(damage * 0.2)
end
if (criticalHit) then
action:speceffect(target:getID(), 38)
end
action:speceffect(target:getID(), 32)
else
ability:setMsg(MSGBASIC_USES_BUT_MISSES)
action:speceffect(target:getID(), 0)
end
return damage;
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/spells/light_carol.lua | 27 | 1535 | -----------------------------------------
-- Spell: Light Carol
-- Increases light resistance for party members within the area of effect.
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing
local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED);
local power = 20;
if (sLvl+iLvl > 200) then
power = power + math.floor((sLvl+iLvl-200) / 10);
end
if (power >= 40) then
power = 40;
end
local iBoost = caster:getMod(MOD_CAROL_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT);
power = power + iBoost*5;
if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then
power = power * 2;
elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then
power = power * 1.5;
end
caster:delStatusEffect(EFFECT_MARCATO);
local duration = 120;
duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1);
if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then
duration = duration * 2;
end
if not (target:addBardSong(caster,EFFECT_CAROL,power,0,duration,caster:getID(), ELE_LIGHT, 1)) then
spell:setMsg(75);
end
return EFFECT_CAROL;
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Northern_San_dOria/npcs/Villion.lua | 13 | 1480 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Villion
-- Type: Adventurer's Assistant NPC
-- Involved in Quest: Flyers for Regine
-- @zone: 231
-- @pos -157.524 4.000 263.818
--
-----------------------------------
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) ==QUEST_ACCEPTED) then
if (trade:hasItemQty(532,1) and trade:getItemCount() == 1 and player:getVar("tradeVilion") == 0) then
player:messageSpecial(VILLION_DIALOG);
player:setVar("FFR",player:getVar("FFR") - 1);
player:setVar("tradeVilion",1);
player:messageSpecial(FLYER_ACCEPTED);
player:tradeComplete();
elseif (player:getVar("tradeVilion") ==1) then
player:messageSpecial(FLYER_ALREADY);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0278);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Apollyon/mobs/Fir_Bholg.lua | 7 | 1266 | -----------------------------------
-- Area: Apollyon SW
-- NPC: Fir Bholg
-----------------------------------
package.loaded["scripts/zones/Apollyon/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/limbus");
require("scripts/zones/Apollyon/TextIDs");
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
end;
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer,ally)
local mobID = mob:getID();
-- print(mobID);
local mobX = mob:getXPos();
local mobY = mob:getYPos();
local mobZ = mob:getZPos();
if (mobID ==16932869) then -- time
GetNPCByID(16932864+14):setPos(mobX,mobY,mobZ);
GetNPCByID(16932864+14):setStatus(STATUS_NORMAL);
elseif (mobID ==16932871) then -- recover
GetNPCByID(16932864+16):setPos(mobX,mobY,mobZ);
GetNPCByID(16932864+16):setStatus(STATUS_NORMAL);
elseif (mobID ==16932874) then -- item
GetNPCByID(16932864+15):setPos(mobX,mobY,mobZ);
GetNPCByID(16932864+15):setStatus(STATUS_NORMAL);
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/spells/bluemagic/mandibular_bite.lua | 33 | 1716 | -----------------------------------------
-- Spell: Mandibular Bite
-- Damage varies with TP
-- Spell cost: 38 MP
-- Monster Type: Vermin
-- Spell Type: Physical (Slashing)
-- Blue Magic Points: 2
-- Stat Bonus: INT+1
-- Level: 44
-- Casting Time: 0.5 seconds
-- Recast Time: 19.25 seconds
-- Skillchain property(ies): Induration (can open Impaction, Compression, or Fragmentation)
-- Combos: Plantoid Killer
-----------------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/bluemagic");
-----------------------------------------
-- OnMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local params = {};
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
params.tpmod = TPMOD_ATTACK;
params.dmgtype = DMGTYPE_SLASH;
params.scattr = SC_INDURATION;
params.numhits = 1;
params.multiplier = 2.0;
params.tp150 = 1.2;
params.tp300 = 1.4;
params.azuretp = 1.5;
params.duppercap = 45; --guesstimated attack % bonuses
params.str_wsc = 0.2;
params.dex_wsc = 0.0;
params.vit_wsc = 0.0;
params.agi_wsc = 0.0;
params.int_wsc = 0.2;
params.mnd_wsc = 0.0;
params.chr_wsc = 0.0;
damage = BluePhysicalSpell(caster, target, spell, params);
damage = BlueFinalAdjustments(caster, target, spell, damage, params);
return damage;
end; | gpl-3.0 |
spamn/lain | util/separators.lua | 2 | 2438 | --[[
Licensed under GNU General Public License v2
* (c) 2015, Luke Bonham
* (c) 2015, plotnikovanton
--]]
local wibox = require("wibox")
local gears = require("gears")
-- Lain Cairo separators util submodule
-- lain.util.separators
local separators = { height = 0, width = 9 }
-- [[ Arrow
-- Right
function separators.arrow_right(col1, col2)
local widget = wibox.widget.base.make_widget()
widget.fit = function(m, w, h)
return separators.width, separators.height
end
widget.draw = function(mycross, wibox, cr, width, height)
if col2 ~= "alpha" then
cr:set_source_rgb(gears.color.parse_color(col2))
cr:new_path()
cr:move_to(0, 0)
cr:line_to(width, height/2)
cr:line_to(width, 0)
cr:close_path()
cr:fill()
cr:new_path()
cr:move_to(0, height)
cr:line_to(width, height/2)
cr:line_to(width, height)
cr:close_path()
cr:fill()
end
if col1 ~= "alpha" then
cr:set_source_rgb(gears.color.parse_color(col1))
cr:new_path()
cr:move_to(0, 0)
cr:line_to(width, height/2)
cr:line_to(0, height)
cr:close_path()
cr:fill()
end
end
return widget
end
-- Left
function separators.arrow_left(col1, col2)
local widget = wibox.widget.base.make_widget()
widget.fit = function(m, w, h)
return separators.width, separators.height
end
widget.draw = function(mycross, wibox, cr, width, height)
if col1 ~= "alpha" then
cr:set_source_rgb(gears.color.parse_color(col1))
cr:new_path()
cr:move_to(width, 0)
cr:line_to(0, height/2)
cr:line_to(0, 0)
cr:close_path()
cr:fill()
cr:new_path()
cr:move_to(width, height)
cr:line_to(0, height/2)
cr:line_to(0, height)
cr:close_path()
cr:fill()
end
if col2 ~= "alpha" then
cr:new_path()
cr:move_to(width, 0)
cr:line_to(0, height/2)
cr:line_to(width, height)
cr:close_path()
cr:set_source_rgb(gears.color.parse_color(col2))
cr:fill()
end
end
return widget
end
-- ]]
return separators
| gpl-2.0 |
marcel-sch/luci | applications/luci-app-statistics/luasrc/model/cbi/luci_statistics/olsrd.lua | 43 | 1470 | -- Copyright 2011 Manuel Munz <freifunk at somakoma dot de>
-- Licensed to the public under the Apache License 2.0.
m = Map("luci_statistics",
translate("OLSRd Plugin Configuration"),
translate("The OLSRd plugin reads information about meshed networks from the txtinfo plugin of OLSRd."))
s = m:section(NamedSection, "collectd_olsrd", "luci_statistics" )
enable = s:option(Flag, "enable", translate("Enable this plugin"))
enable.default = 0
host = s:option(Value, "Host", translate("Host"), translate("IP or hostname where to get the txtinfo output from"))
host.placeholder = "127.0.0.1"
host.datatype = "host"
host.rmempty = true
port = s:option(Value, "Port", translate("Port"))
port.placeholder = "2006"
port.datatype = "range(0,65535)"
port.rmempty = true
port.cast = "string"
cl = s:option(ListValue, "CollectLinks", translate("CollectLinks"),
translate("Specifies what information to collect about links."))
cl:value("No")
cl:value("Summary")
cl:value("Detail")
cl.default = "Detail"
cr = s:option(ListValue, "CollectRoutes", translate("CollectRoutes"),
translate("Specifies what information to collect about routes."))
cr:value("No")
cr:value("Summary")
cr:value("Detail")
cr.default = "Summary"
ct = s:option(ListValue, "CollectTopology", translate("CollectTopology"),
translate("Specifies what information to collect about the global topology."))
ct:value("No")
ct:value("Summary")
ct:value("Detail")
ct.default = "Summary"
return m
| apache-2.0 |
Fenix-XI/Fenix | scripts/zones/West_Sarutabaruta/npcs/Stone_Monument.lua | 13 | 1284 | -----------------------------------
-- Area: West Sarutabaruta
-- NPC: Stone Monument
-- Involved in quest "An Explorer's Footsteps"
-- @pos -205.593 -23.210 -119.670 115
-----------------------------------
package.loaded["scripts/zones/West_Sarutabaruta/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/West_Sarutabaruta/TextIDs");
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x0384);
end;
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
if (trade:getItemCount() == 1 and trade:hasItemQty(571,1)) then
player:tradeComplete();
player:addItem(570);
player:messageSpecial(ITEM_OBTAINED,570);
player:setVar("anExplorer-CurrentTablet",0x00400);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/spells/bluemagic/queasyshroom.lua | 31 | 1990 | -----------------------------------------
-- Spell: Queasyshroom
-- Additional effect: Poison. Duration of effect varies with TP
-- Spell cost: 20 MP
-- Monster Type: Plantoids
-- Spell Type: Physical (Piercing)
-- Blue Magic Points: 2
-- Stat Bonus: HP-5, MP+5
-- Level: 8
-- Casting Time: 2 seconds
-- Recast Time: 15 seconds
-- Skillchain Element(s): Dark (can open Transfixion or Detonation; can close Compression or Gravitation)
-- Combos: None
-----------------------------------------
require("scripts/globals/magic");
require("scripts/globals/status");
require("scripts/globals/bluemagic");
-----------------------------------------
-- OnMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local params = {};
-- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage
params.tpmod = TPMOD_CRITICAL;
params.dmgtype = DMGTYPE_PIERCE;
params.scattr = SC_DARK;
params.numhits = 1;
params.multiplier = 1.25;
params.tp150 = 1.25;
params.tp300 = 1.25;
params.azuretp = 1.25;
params.duppercap = 8;
params.str_wsc = 0.0;
params.dex_wsc = 0.0;
params.vit_wsc = 0.0;
params.agi_wsc = 0.0;
params.int_wsc = 0.20;
params.mnd_wsc = 0.0;
params.chr_wsc = 0.0;
damage = BluePhysicalSpell(caster, target, spell, params);
damage = BlueFinalAdjustments(caster, target, spell, damage, params);
local chance = math.random();
if (damage > 0 and chance > 10) then
local typeEffect = EFFECT_POISON;
target:delStatusEffect(typeEffect);
target:addStatusEffect(typeEffect,3,0,getBlueEffectDuration(caster,resist,typeEffect));
end
return damage;
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/mobskills/pl_tidal_slash.lua | 11 | 1158 | ---------------------------------------------
-- Tidal Slash
--
-- Description: Deals Water damage in a threefold
-- attack to targets in a fan-shaped area of effect.
-- Type: Physical?
-- Utsusemi/Blink absorb: 2-3 shadows
-- Range: Melee?
-- Notes: Used only by Merrows equipped with a spear.
-- If they lost their spear, they'll use Hysteric Barrage instead.
---------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
local mobSkin = mob:getModelId()
if (mobSkin == 1643) then
return 0
else
return 1
end
end
function onMobWeaponSkill(target, mob, skill)
local numhits = 3
local accmod = 1
local dmgmod = 1
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT)
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.SLASHING,info.hitslanded)
target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.SLASHING)
return dmg
end | gpl-3.0 |
lemboyz/lua8583 | iso8583.lua | 1 | 21685 | local _M = {}
local function bcdunzip(str)
return ({str:gsub(".", function(c) return string.format("%02X", c:byte(1)) end)})[1]
end
local function bcdzip(str)
return ({str:gsub("..", function(x) return string.char(tonumber(x, 16)) end)})[1]
end
local MSG_TYPE = 0
local BITMAP = 1
local TYPE = 1
local LEN = 2
local ALIGN = 3
local PADDING= 4
local ZIP = 5
local _fields = {
-- idx: 索引
-- type: 字段类型
-- len: 长度
-- align: 对齐方式
-- padding: 填充字符
-- zip: 是否bcd压缩
-- idx type len align padding zip
[0 ] = {"fix" , 4, 'R', '0', 'Z'}, -- Message Type n 4
[1 ] = {"fix" , 1, 'L', 'D', 'U'}, -- BIT MAP EXTENDED b 1
[2 ] = {"llvar" , 19, 'L', 'F', 'Z'}, -- PRIMARY ACC. NUM n 19 llvar
[3 ] = {"fix" , 6, 'R', '0', 'Z'}, -- PROCESSING CODE n 6
[4 ] = {"fix" , 12, 'R', '0', 'Z'}, -- AMOUNT, TRANS. n 12
[5 ] = {"fix" , 12, 'R', '0', 'Z'}, -- AMOUNT, SETTLEMENT n 12
[6 ] = {"fix" , 12, 'R', '0', 'Z'}, -- AMOUNT,CardHolder bill n 12
[7 ] = {"fix" , 10, 'R', '0', 'Z'}, -- TRANSMISSION D & T n 10 mmddhhmmss
[8 ] = {"fix" , 8, 'R', '0', 'Z'}, -- AMN., CH BILLING FEE n 8
[9 ] = {"fix" , 8, 'R', '0', 'Z'}, -- CONV RATE,SET'T n 8
[10 ] = {"fix" , 8, 'R', '0', 'Z'}, -- CONV RATE, CH billing n 8
[11 ] = {"fix" , 6, 'R', '0', 'Z'}, -- SYSTEM TRACE # n 6
[12 ] = {"fix" , 6, 'R', '0', 'Z'}, -- TIME, LOCAL TRAN n 6 hhmmss
[13 ] = {"fix" , 4, 'R', '0', 'Z'}, -- DATE, LOCAL TRAN n 4 mmdd
[14 ] = {"fix" , 4, 'R', '0', 'Z'}, -- DATE, EXPIRATION n 4 yymm
[15 ] = {"fix" , 4, 'R', '0', 'Z'}, -- DATE, SETTLEMENT n 4 mmdd
[16 ] = {"fix" , 4, 'R', '0', 'Z'}, -- DATE, CONVERSION n 4 mmdd
[17 ] = {"fix" , 4, 'R', '0', 'Z'}, -- DATE, CAPTURE n 4 mmdd
[18 ] = {"fix" , 4, 'R', '0', 'Z'}, -- MERCHANT'S TYPE n 4
[19 ] = {"fix" , 3, 'R', '0', 'Z'}, -- AI COUNTRY CODE n 3
[20 ] = {"fix" , 3, 'L', 'F', 'Z'}, -- PAN EXT.,CO'Y CODE n 3
[21 ] = {"fix" , 3, 'R', '0', 'Z'}, -- FI COUNTRY CODE n 3
[22 ] = {"fix" , 3, 'L', 'D', 'Z'}, -- POS ENTRY MODE n 3
-- [23 ] = {"fix" , 3, 'L', 'F', 'Z'}, -- CARD SEQUECE NUM. n 3
[23 ] = {"fix" , 3, 'R', '0', 'Z'}, -- CARD SEQUECE NUM. n 3
[24 ] = {"fix" , 3, 'L', 'D', 'Z'}, -- NETWORK INT'L ID n 3
[25 ] = {"fix" , 2, 'R', 'D', 'Z'}, -- POS COND. CODE n 2
[26 ] = {"fix" , 2, 'L', 'D', 'Z'}, -- POS PIN CAP. CODE n 2
[27 ] = {"fix" , 1, 'R', '0', 'Z'}, -- AUTH ID RES. LEN n 1
[28 ] = {"fix" , 8, 'R', '0', 'Z'}, -- AMT. TRANS FEE n 8
[29 ] = {"fix" , 8, 'R', '0', 'Z'}, -- AMT. SETT. FEE n 8
[30 ] = {"fix" , 8, 'R', '0', 'Z'}, -- AMT. TRAN PROC FEE n 8
[31 ] = {"fix" , 8, 'R', '0', 'Z'}, -- AMT. SET PROC FEE n 8
[32 ] = {"llvar" , 11, 'L', '0', 'Z'}, -- ACOUIR. INST. ID n 11 llvar
[33 ] = {"llvar" , 11, 'L', 'F', 'Z'}, -- FI ID n 11 llvar
[34 ] = {"llvar" , 11, 'L', 'F', 'Z'}, -- PAN EXTENDED n 28 llvar
[35 ] = {"llvar" , 37, 'L', 'F', 'Z'}, -- TRACK 2 DATA z 37 llvar
[36 ] = {"lllvar", 104, 'L', 'F', 'Z'}, -- TRACK 3 DATA z 104 lllvar
[37 ] = {"fix" , 12, 'L', 'D', 'U'}, -- RETR. REF. NUM an 12
[38 ] = {"fix" , 6, 'R', 'D', 'U'}, -- AUTH. ID. RESP an 6
[39 ] = {"fix" , 2, 'R', 'D', 'U'}, -- RESPONSE CODE an 2
[40 ] = {"fix" , 3, 'L', 'D', 'U'}, -- SERV. REST'N CODE an 3
[41 ] = {"fix" , 8, 'R', 'D', 'U'}, -- TERMINAL ID ans 8
[42 ] = {"fix" , 15, 'L', 'F', 'U'}, -- CARD ACC. ID ans 15
[43 ] = {"fix" , 40, 'L', ' ', 'U'}, -- CARD ACC. NAME ans 40
[44 ] = {"llvar" , 25, 'R', '0', 'U'}, -- ADD. RESP DATA an 25 llvar
[45 ] = {"llvar" , 76, 'L', 'F', 'U'}, -- TRACK 1 DATA an 76 llvar
[46 ] = {"lllvar", 999, 'L', 'F', 'U'}, -- ADD. DATA - ISO an 999 lllvar
[47 ] = {"lllvar", 999, 'L', 'F', 'U'}, -- ADD. DATA - NATI. an 999 lllvar
-- [48 ] = {"lllvar", 999, 'L', 'F', 'U'}, -- ADD. DATA - PRI. an 999 lllvar
[48 ] = {"lllvar", 999, 'L', 'F', 'Z'}, -- ADD. DATA - PRI. an 999 lllvar
[49 ] = {"fix" , 3, 'L', ' ', 'U'}, -- CC, TRANSACTION a 3
[50 ] = {"fix" , 3, 'L', '0', 'U'}, -- CC, SETTLEMENT an 3
[51 ] = {"fix" , 3, 'L', '0', 'U'}, -- CC, CH. BILLING a 3
[52 ] = {"fix" , 8, 'R', 'D', 'U'}, -- PIN DATA b 8
[53 ] = {"fix" , 16, 'L', '0', 'Z'}, -- SECU. CONT. INFO. n 16
[54 ] = {"lllvar", 120, 'R', 'F', 'U'}, -- ADDITIONAL AMTS an 120 LLLVAR
[55 ] = {"lllvar", 999, 'L', 'F', 'U'}, -- REVERVED ISO ans 999 lllvar
[56 ] = {"lllvar", 999, 'L', 'F', 'U'}, -- REVERVED ISO ans 999 lllvar
[57 ] = {"lllvar", 999, 'L', 'F', 'U'}, -- REVERVED NATIONAL ans 999 lllvar
[58 ] = {"lllvar", 999, 'L', 'F', 'U'}, -- REVERVED NATIONAL ans 999 lllvar
[59 ] = {"lllvar", 999, 'L', 'F', 'U'}, -- REVERVED NATIONAL ans 999 lllvar
[60 ] = {"lllvar", 999, 'L', 'F', 'Z'}, -- RESERVED - PRIV1 ans 999 lllvar
-- [61 ] = {"lllvar", 999, 'L', 'F', 'U'}, -- RESERVED - PRIV2 ans 999 lllvar
[61 ] = {"lllvar", 999, 'L', 'F', 'Z'}, -- RESERVED - PRIV2 ans 999 lllvar
[62 ] = {"lllvar", 999, 'L', 'F', 'U'}, -- RESERVED - PRIV3 ans 999 lllvar
[63 ] = {"lllvar", 999, 'L', 'F', 'U'}, -- RESERVED - PRIV4 ans 999 lllvar
[64 ] = {"fix" , 8, 'L', 'D', 'U'}, -- MSG. AUTH. CODE b 8
[65 ] = {"fix" , 8, 'L', 'D', 'U'}, -- BIT MAP, EXTENDED b 8
[66 ] = {"fix" , 1, 'L', 'D', 'U'}, -- SETTLEMENT CODE n 1
[67 ] = {"fix" , 2, 'L', 'D', 'U'}, -- EXT. PAYMENT CODE n 2
[68 ] = {"fix" , 3, 'L', 'D', 'U'}, -- RECE. INST. CN. n 3
[69 ] = {"fix" , 3, 'L', 'D', 'U'}, -- SETTLEMENT ICN. n 3
[70 ] = {"fix" , 3, 'L', 'D', 'U'}, -- NET MAN IC n 3
[71 ] = {"fix" , 4, 'L', 'D', 'U'}, -- MESSAGE NUMBER n 4
[72 ] = {"fix" , 4, 'L', 'D', 'U'}, -- MESSAGE NUM. LAST n 4
[73 ] = {"fix" , 6, 'L', 'D', 'U'}, -- DATE, ACTION n 6 yymmdd
[74 ] = {"fix" , 10, 'L', 'D', 'U'}, -- CREDIT NUMBER n 10
[75 ] = {"fix" , 10, 'L', 'D', 'U'}, -- CRED REVERSAL NUM n 10
[76 ] = {"fix" , 10, 'L', 'D', 'U'}, -- DEBITS NUMBER n 10
[77 ] = {"fix" , 10, 'L', 'D', 'U'}, -- DEBT REVERSAL NUM n 10
[78 ] = {"fix" , 10, 'L', 'D', 'U'}, -- TRANSFER NUMBER n 10
[79 ] = {"fix" , 10, 'L', 'D', 'U'}, -- TRANS REVERSAL NUM n 10
[80 ] = {"fix" , 10, 'L', 'D', 'U'}, -- INQUERIES NUMBER n 10
[81 ] = {"fix" , 10, 'L', 'D', 'U'}, -- AUTHORIZE NUMBER n 10
[82 ] = {"fix" , 12, 'L', 'D', 'U'}, -- CRED.PROC.FEE.AMT n 12
[83 ] = {"fix" , 12, 'L', 'D', 'U'}, -- CRED.TRANS.FEE.AMT n 12
[84 ] = {"fix" , 12, 'L', 'D', 'U'}, -- DEBT.PROC.FEE.AMT n 12
[85 ] = {"fix" , 12, 'L', 'D', 'U'}, -- DEBT.TRANS.FEE.AMT n 12
[86 ] = {"fix" , 15, 'L', 'D', 'U'}, -- CRED AMT n 16
[87 ] = {"fix" , 15, 'L', 'D', 'U'}, -- CRED REVERSAL AMT n 16
[88 ] = {"fix" , 15, 'L', 'D', 'U'}, -- DEBIT AMT n 16
[89 ] = {"fix" , 15, 'L', 'D', 'U'}, -- DEBIT REVERSAL AMT n 16
[90 ] = {"fix" , 42, 'L', '0', 'U'}, -- ORIGIN DATA ELEMNT n 42
[91 ] = {"fix" , 1, 'L', 'D', 'U'}, -- FILE UPDATE CODE an 1
[92 ] = {"fix" , 2, 'L', 'D', 'U'}, -- FILE SECURITY CODE n 2
[93 ] = {"fix" , 5, 'L', 'D', 'U'}, -- RESPONSE INDICATOR n 5
[94 ] = {"fix" , 7, 'L', 'D', 'U'}, -- SERVICE INDICATOR an 7
[95 ] = {"fix" , 42, 'L', 'D', 'U'}, -- REPLACEMENT AMOUNT an 42
[96 ] = {"fix" , 8, 'L', 'D', 'U'}, -- MESSAGE SECUR CODE an 8
[97 ] = {"fix" , 16, 'L', 'D', 'U'}, -- AMT.NET SETTLEMENT n 16
[98 ] = {"fix" , 25, 'L', 'D', 'U'}, -- PAYEE ans 25
[99 ] = {"llvar" , 11, 'L', 'D', 'U'}, -- SETTLE.INST.IC n 11 llvar
[100] = {"llvar" , 11, 'L', 'D', 'U'}, -- RECE.INST.IC n 11 llvar
[101] = {"fix" , 17, 'L', 'D', 'U'}, -- FILE NAME ans 17
[102] = {"llvar" , 28, 'L', 'D', 'U'}, -- ACCOUNT ID 1 ans 28 llvar
[103] = {"llvar" , 28, 'L', 'D', 'U'}, -- ACCOUNT ID 2 ans 28 llvar
[104] = {"lllvar", 100, 'L', 'D', 'U'}, -- TRANS.DESCRIPTION ans 100 lllvar
[105] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR ISO ans 999 lllvar
[106] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR ISO ans 999 lllvar
[107] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR ISO ans 999 lllvar
[108] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR ISO ans 999 lllvar
[109] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR ISO ans 999 lllvar
[110] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR ISO ans 999 lllvar
[111] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR ISO ans 999 lllvar
[112] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR NATIO ans 999 lllvar
[113] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR NATIO ans 999 lllvar
[114] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR NATIO ans 999 lllvar
[115] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR NATIO ans 999 lllvar
[116] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR NATIO ans 999 lllvar
[117] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR NATIO ans 999 lllvar
[118] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR NATIO ans 999 lllvar
[119] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR NATIO ans 999 lllvar
[120] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR PRIVA ans 999 lllvar
[121] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR PRIVA ans 999 lllvar
[122] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR PRIVA ans 999 lllvar
[123] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR PRIVA ans 999 lllvar
[124] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR PRIVA ans 999 lllvar
[125] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR PRIVA ans 999 lllvar
[126] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR PRIVA ans 999 lllvar
[127] = {"lllvar", 999, 'L', 'D', 'U'}, -- RESERVED FOR PRIVA ans 999 lllvar
[128] = {"fix" , 8, 'L', 'D', 'U'}, -- MESS AUTHEN.CODE b 8
}
-- 返回长度前缀
local function prefix(field_type, value)
if not value or value=="" then
return ""
end
local str = ""
if field_type == "fix" then
str = ""
elseif field_type == "lllvar" then
str = tostring(string.len(value))
if #str < 3 then -- 不足三位数, 要在左边补0
local padding = string.rep("0", 3 - #str)
str = padding .. str
end
elseif field_type == "llvar" then
str = tostring(#value)
if #str < 2 then
local padding = string.rep("0", 2 - #str)
str = padding .. str
end
end
return str
end
local function prefix64(field_type, value)
if not value or value=="" then
return ""
end
local str = ""
if field_type == "fix" then
str = ""
elseif field_type == "lllvar" then
str = tostring(string.len(value))
if #str < 4 then
local padding = string.rep("0", 4 - #str)
str = padding .. str
end
elseif field_type == "llvar" then
str = tostring(#value)
if #str < 2 then
local padding = string.rep("0", 2 - #str)
str = padding .. str
end
end
str = bcdzip(str)
return str
end
function _M.set_field(idx, field_type, field_len, align_type, padding, zip_flag)
_fields[idx] = {field_type, field_len, align_type, padding, zip_flag}
end
local function change_value_by_field(idx, value)
if not value or #value==0 then
return ""
end
local val = value
local field_type = _fields[idx][TYPE]
local len = _fields[idx][LEN]
local align = _fields[idx][ALIGN]
local padding = _fields[idx][PADDING]
--local zip = _fields[idx][ZIP]
if #val > len then
val = string.sub(val, 1, len)
end
if field_type == "fix" then
local padding_str = string.rep(padding, len - #val)
if align == "L" then
val = val .. padding_str
else
val = padding_str .. val
end
end
--if idx == 35 or idx == 36 then -- f35:track2 f36:track3
-- val = string.gsub(val, "D", "=")
--end
return val
end
-- len must be 64 or 128
local function create_bitmap(len)
local bitmap = {}
for i=1,len do
table.insert(bitmap, 0)
end
return bitmap
end
local function pack_bitmap(tab_bitmap)
-- tab_bitmap = {0,0,0,0,0,0,0,1, ...}
local bitmap = ""
local str_binary = table.concat(tab_bitmap, "")
--print("str_binary: ["..str_binary.."]")
local count = #str_binary / 8
for i=1, count do
local p = (i-1)*8 + 1
local str8 = string.sub(str_binary, p, p+7)
local ch = string.char(tonumber(str8, 2))
bitmap = bitmap .. ch
end
return bitmap
end
local function show_bitmap(table_bitmap)
local str = ""
for i=1,#table_bitmap do
str = str .. table_bitmap[i]
if math.mod(i, 8) == 0 and i~=#table_bitmap then
str = str .. " "
end
end
io.write(str)
end
local hex_tab = {
["0"] = {0,0,0,0},
["1"] = {0,0,0,1},
["2"] = {0,0,1,0},
["3"] = {0,0,1,1},
["4"] = {0,1,0,0},
["5"] = {0,1,0,1},
["6"] = {0,1,1,0},
["7"] = {0,1,1,1},
["8"] = {1,0,0,0},
["9"] = {1,0,0,1},
["A"] = {1,0,1,0},
["B"] = {1,0,1,1},
["C"] = {1,1,0,0},
["D"] = {1,1,0,1},
["E"] = {1,1,1,0},
["F"] = {1,1,1,1},
}
local function hex_to_binary(ch)
-- ch: a single char in 0123456789ABCDEF
return hex_tab[ch]
end
local function unpack_bitmap(str_bitmap)
local bitmap = {}
local str = bcdunzip(str_bitmap)
for i=1,#str do
local ch = str:sub(i,i)
local binary = hex_to_binary(ch)
table.insert(bitmap, binary[1])
table.insert(bitmap, binary[2])
table.insert(bitmap, binary[3])
table.insert(bitmap, binary[4])
end
return bitmap
end
function _M.show8583(tab8583)
if tab8583[MSG_TYPE] then
print("F0: ["..tab8583[0].."]")
end
local bitmap = tab8583[BITMAP]
if bitmap then
io.write("F1: ["); show_bitmap(bitmap); print("]")
end
for i=2, #bitmap do
if bitmap[i] == 1 then
if i == 52 then
print("F52: [" .. bcdunzip(tab8583[i]) .. "] unzipped")
else
print("F"..i..": [" ..tostring(tab8583[i]).."]")
end
end
end
end
-- 把table中所有值打包为8583包字符串
-- 128个域
-- tab8583 = {
-- [0] = "0200",
-- [2] = "6225881234567890",
-- [3] = "000000",
-- [4] = "000000346500",
-- [7] = "1013151952",
-- [11]= "365799",
-- [12]= "151952",
-- [13]= "1013",
-- [18]= "9498",
-- [22]= "021",
-- [25]= "00",
-- [26]= "12",
-- ...
-- }
function _M.pack128(tab8583)
local bitmap = create_bitmap(128)
bitmap[1] = 1
local msg_type = tab8583[0] or ""
local str8583 = ""
for i=2, #bitmap do
local value = tab8583[i]
local field_type = _fields[i][TYPE]
if value and value~="" then
bitmap[i] = 1
value = change_value_by_field(i, value)
str8583 = str8583 .. prefix(field_type, value) .. value
end
end
bitmap = pack_bitmap(bitmap)
return msg_type .. bitmap .. str8583
end
-- 把8583包字符串解析为table
-- 128个域
function _M.unpack128(str8583)
local tab8583 = {}
local msg_type = str8583:sub(1,4)
tab8583[MSG_TYPE] = msg_type
local n = 1 -- 当前位置
local bitmap1 = str8583:sub(5,5) -- 第一段bitmap的第一个字节
n = n + 4
local tab_bitmap = unpack_bitmap(bitmap1)
local bitmap_len = 8
if tab_bitmap[1] == 1 then
bitmap_len = 16
end
n = n + bitmap_len
local bitmap = str8583:sub(5, 5+bitmap_len-1) -- 字符串
bitmap = unpack_bitmap(bitmap) -- {1,0,1,1,......}
tab8583[1] = bitmap
local nLen = 0 -- 某个域的长度
for i=2,#bitmap do
if bitmap[i] == 1 then
local field_def = _fields[i] -- type len align padding zip
local field_type = field_def[TYPE]
local field_len = field_def[LEN]
if field_type == "fix" then
nLen = field_len
elseif field_type == "lllvar" then
nLen = tonumber(str8583:sub(n,n+2))
n = n + 3
elseif field_type == "llvar" then
nLen = tonumber(str8583:sub(n,n+1))
n = n + 2
end
local value = str8583:sub(n, n+nLen-1)
tab8583[i] = value
n = n + nLen
end
end
return tab8583
end
-- 把table中所有值打包为8583包字符串
-- 64个域
function _M.pack64(tab8583)
local bitmap = create_bitmap(64)
local msg_type = tab8583[MSG_TYPE] or ""
if msg_type and #msg_type == 4 then
msg_type = bcdzip(msg_type)
end
local str8583 = ""
for i=2, #bitmap do
local value = tab8583[i]
if value and value~="" then
bitmap[i] = 1
value = change_value_by_field(i, value)
--print("value: " .. value)
local field_type = _fields[i][TYPE]
local pf = prefix64(field_type, value)
if _fields[i][ZIP] == "Z" then
local padding = _fields[i][PADDING]
local align = _fields[i][ALIGN] -- R, L
if align == "L" and math.mod(#value,2)~=0 then
value = value .. padding
elseif align == "R" and math.mod(#value,2)~=0 then
value = padding .. value
end
value = bcdzip(value)
end
str8583 = str8583 .. pf .. value
end
end
bitmap = pack_bitmap(bitmap)
return msg_type .. bitmap .. str8583
end
-- 把8583包字符串解析为table
-- 64个域
function _M.unpack64(str8583)
local tab8583 = {}
local msg_type = string.sub(str8583, 1, 2)
msg_type = bcdunzip(msg_type)
tab8583[0] = msg_type
--print("F0: Z[" .. tab8583[0] .. "]")
local n = 1 -- 当前位置
local bitmap1 = str8583:sub(3,3) -- 第一段bitmap的第一个字节
n = n + 2
local tab_bitmap = unpack_bitmap(bitmap1)
local bitmap_len = 8
if tab_bitmap[1] == 1 then
bitmap_len = 16
end
n = n + bitmap_len
local bitmap = str8583:sub(3, 3+bitmap_len-1) -- 字符串
bitmap = unpack_bitmap(bitmap) -- {1,0,1,1,......}
--io.write("F1: [");show_bitmap(bitmap); print("]")
tab8583[1] = bitmap
local nLen = 0 -- 某个域值的长度
for i=2,#bitmap do
if bitmap[i] == 1 then
local field_def = _fields[i] -- type len align padding zip
local field_type = field_def[TYPE]
local field_len = field_def[LEN]
if field_type == "fix" then
nLen = field_len
elseif field_type == "lllvar" then
nLen = tonumber(bcdunzip(str8583:sub(n,n+1)))
n = n + 2
elseif field_type == "llvar" then
nLen = tonumber(bcdunzip(str8583:sub(n,n)))
n = n + 1
end
local value
local zip = field_def[ZIP]
if zip == "Z" then
local len = math.floor((nLen+1)/2)
value = str8583:sub(n, n+len-1)
value = bcdunzip(value)
n = n + len
-- print("F" .. i .. ": Z[" .. value.."]")
else
value = str8583:sub(n, n+nLen-1)
n = n + nLen
-- print("F" .. i .. ": ["..value.."]")
end
if #value > nLen then
if field_def[ALIGN] == "L" then
value = value:sub(1, nLen)
else
value = value:sub(-nLen)
end
end
tab8583[i] = value or ""
end
end
return tab8583
end
return _M
| apache-2.0 |
Fenix-XI/Fenix | scripts/zones/Cloister_of_Flames/npcs/Fire_Protocrystal.lua | 27 | 1942 | -----------------------------------
-- Area: Cloister of Flames
-- NPC: Fire Protocrystal
-- Involved in Quests: Trial by Fire, Trial Size Trial by Fire
-- @pos -721 0 -598 207
-----------------------------------
package.loaded["scripts/zones/Cloister_of_Flames/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/bcnm");
require("scripts/zones/Cloister_of_Flames/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (TradeBCNM(player,player:getZoneID(),trade,npc)) then
return;
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getCurrentMission(ASA) == SUGAR_COATED_DIRECTIVE and player:getVar("ASA4_Scarlet") == 1) then
player:startEvent(0x0002);
elseif (EventTriggerBCNM(player,npc)) then
return;
else
player:messageSpecial(PROTOCRYSTAL);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("onUpdate CSID: %u",csid);
--printf("onUpdate RESULT: %u",option);
if (EventUpdateBCNM(player,csid,option)) then
return;
end
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("onFinish CSID: %u",csid);
--printf("onFinish RESULT: %u",option);
if (csid==0x0002) then
player:delKeyItem(DOMINAS_SCARLET_SEAL);
player:addKeyItem(SCARLET_COUNTERSEAL);
player:messageSpecial(KEYITEM_OBTAINED,SCARLET_COUNTERSEAL);
player:setVar("ASA4_Scarlet","2");
elseif (EventFinishBCNM(player,csid,option)) then
return;
end
end; | gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/The_Garden_of_RuHmet/mobs/Kf_ghrah_whm.lua | 1 | 1888 | -----------------------------------
-- Area: Grand Palace of Hu'Xzoi
-- MOB: Kf'ghrah WHM
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/magic"); -- no spells are currently set due to lack of info
-----------------------------------
-- onMobSpawn
-- Set core Skin and mob elemental bonus
-----------------------------------
function onMobSpawn(mob)
mob:AnimationSub(0);
mob:setLocalVar("roamTime", os.time());
mob:setModelId(1167); -- light
end;
-----------------------------------
-- onMobRoam
-- AutochangeForm
-----------------------------------
function onMobRoam(mob)
local roamTime = mob:getLocalVar("roamTime");
local roamForm;
if (os.time() - roamTime > 60) then
roamForm = math.random(1,3) -- forms 2 and 3 are spider and bird; can change forms at will
if (roamForm == 1) then
roamForm = 0; -- We don't want form 1 as that's humanoid - make it 0 for ball
end;
mob:AnimationSub(roamForm);
mob:setLocalVar("roamTime", os.time());
end;
end;
-----------------------------------
-- onMobEngage
-----------------------------------
function onMobEngage(mob,target)
end;
-----------------------------------
-- onMobFight
-- Free form change between ball, spider, and bird.
-----------------------------------
function onMobFight(mob,target)
local changeTime = mob:getLocalVar("changeTime");
local battleForm;
if (mob:getBattleTime() - changeTime > 60) then
battleForm = math.random(1,3) -- same deal as above
if (battleForm == 1) then
battleForm = 0;
end;
mob:AnimationSub(battleForm);
mob:setLocalVar("changeTime", mob:getBattleTime());
end;
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob, killer, ally)
end;
| gpl-3.0 |
Fizzadar/Luawa | template/debug.lua | 2 | 105702 | local template = [[<!--
__
| | __ _______ __ _ _______
| | | | \__ \\ \/ \/ /\__ \
| |_| | // __ \\ / / __ \_
|____/____/(____ /\/\_/ (____ /
\/ \/
debug
site: luawa.com
documentation: doc.luawa.com
-->
<div id="luawa_debug">
<!--style-->
<style type="text/css">
/* button */
a#luawa_debug_button {
position: fixed;
bottom: 0px;
right: 10px;
font-size: 20px;
z-index: 99999;
font-family: Arial;
color: green;
font-weight: bold;
text-decoration: none;
border: none;
background: #F7F7F7;
padding: 5px;
}
/* colors */
.luawa_debug_red {
color: red;
}
.luawa_debug_green {
color: green;
}
.luawa_debug_orange {
color: orange;
}
/* layout */
a#luawa_img {
position: fixed;
top: 20px;
left: 20px;
width: 200px;
z-index: 99;
text-decoration: none;
border: none;
z-index: 99998;
display: none;
}
a#luawa_img img {
width: 100%;
}
div#luawa_debug {
width: 100%;
bottom: 0;
left: 0;
left: 0;
top: 60%;
overflow: hidden;
background: #F7F7F7;
border-top: 1px solid #D7D7D7;
position: fixed;
z-index: 99998;
display: none;
box-sizing: border-box;
color: black;
font-family: Arial;
font-size: 14px;
line-height: 24px;
}
div#luawa_debug table {
width: 100%;
border-collapse: collapse;
border-spacing: 0;
}
div#luawa_debug table th {
text-align: left;
background: #D7D7D7;
padding: 5px;
}
div#luawa_debug table td {
padding: 5px;
}
div#luawa_debug table tr:hover {
background: #F7F7F7;
}
#luawa_debug_resizer {
cursor: pointer;
text-align: center;
}
.luawa_block {
position: absolute;
overflow: hidden;
margin: 0;
padding-top: 30px;
z-index: 97;
height: 100%;
}
.luawa_twothird {
width: 64%;
}
.luawa_third {
width: 36%;
}
.luawa_block div {
float: left;
width: 100%;
padding: 0px;
}
.luawa_block h4 {
margin: 0;
width: 100%;
background: #FFF;
padding: 5px;
border-bottom: 1px solid #D7D7D7;
border-top: 1px solid #D7D7D7;
margin-top: -30px;
z-index: 97;
}
.luawa_block h4 a {
float: right;
box-sizing: border-box;
border: none;
background: #F1F1F1;
border: 1px solid #D7D7D7;
border-width: 0 1px;
margin-top: -5px;
margin-right: -5px;
padding-top: 5px;
padding: 5px 15px 29px 10px;
height: 24px;
position: relative;
cursor: pointer;
}
.luawa_block h4 a:hover {
color: #333;
}
.luawa_block h4 a.active {
background: #FFF;
color: #333;
}
.luawa_block h4 a.luawa_external {
background: white;
border-right: none;
color: rgb(40, 40, 137);
padding-right: 5px;
}
.luawa_block h4 a.luawa_external:hover {
color: rgb(0, 0, 17);
}
.luawa_block .luawa_sublock {
top: 35px;
bottom: 0;
position: absolute;
overflow-x: hidden;
overflow-y: auto;
}
.luawa_top .luawa_sublock {
bottom: 25px;
}
div#luawa_app_data {
left: 0;
background: #FFF;
word-wrap: break-word;
}
div.luawa_data, div.luawa_messages, div.luawa_status {
display: none;
}
div#luawa_request_data {
right: 0;
background: #FFF;
border-left: 1px solid #D7D7D7;
}
div.luawa_stack {
bottom: 0;
}
div.luawa_stack h4 {
color: black;
}
div.luawa_stack table th {
background: orange;
}
div.luawa_stack table tr td {
background: rgb(40, 40, 137);
color: white;
cursor: pointer;
vertical-align: top;
border-top: 3px solid black;
}
div.luawa_stack table tr:hover td {
background: rgb(0, 0, 117);
}
div.luawa_stack table tr.luawa_small {
display: none;
}
div.luawa_stack table tr.luawa_small td {
font-size: 13px;
padding: 1px 5px;
background: #FFFECC;
color: black;
border: none;
}
div.luawa_stack table tr.luawa_small td {
cursor: default;
}
div.luawa_stack table tr.luawa_small table tr:hover td {
background: #EEEDBB;
}
div#luawa_internal_data {
bottom: 0;
right: 0;
background: #EFEFEF;
border-right: 1px solid #D7D7D7;
}
</style>
<div id="luawa_debug_resizer">↑ resize ↓</div>
<div id="luawa_app_data" class="luawa_block luawa_twothird luawa_top">
<h4>
Serverside Messages
<a href="http://doc.luawa.com" class="luawa_external">Luawa Documentation</a>
<a id="luawa_show_data" data-tab-id="luawa_data">show template data</a>
<a id="luawa_show_messages" data-tab-id="luawa_messages">show messages</a>
<a id="luawa_show_stack" data-tab-id="luawa_stack" class="active">show stack/profiler</a>
</h4>
<div class="luawa_messages luawa_sublock">
<? for key, log in pairs(self:get('debug_logs')) do ?>
<? for k, message in pairs(log) do ?>
<strong><?=key ?></strong>:
<pre><?=message.text ?></pre><br />
<? if message.stack then ?>
<pre><?=message.stack ?></pre>
<? end ?>
<? end ?>
<? end ?>
</div>
<div class="luawa_data luawa_sublock">
<pre><?=luawa.utils.table_string(self:get('debug_data')) ?></pre>
</div>
<div class="luawa_stack luawa_sublock">
<table>
<thead><tr>
<th>File</th>
<th>Time</th>
<th>Lines</th>
</tr></thead>
<tbody>
<? for k, v in pairs(self:get('debug_stack')) do ?>
<tr data-stack="<?=k ?>">
<td><?=v.file ?></td>
<td><?=v.data.time ?>ms</td>
<td><?=v.data.lines ?></td>
</tr>
<tr class="luawa_small luawa_stack_<?=k ?>">
<td><table>
<tr>
<th>Function</th>
<th>Time</th>
<th>Lines</th>
</tr>
<? for c, d in pairs(v.data.funcs) do ?>
<tr>
<td><?=d.name ?></td>
<td><?=d.time ?>ms</td>
<td><?=d.lines ?></td>
</tr>
<? end ?>
</table></td>
<td colspan="2"><table>
<tr>
<th>Line</th>
<th>Time</th>
<th>Count</th>
</tr>
<? for c, d in pairs(v.data.line_counts) do ?>
<tr>
<td><?=d.line ?></td>
<td><?=d.time ?>ms</td>
<td><?=d.count ?></td>
</tr>
<? end ?>
</table></td>
</tr>
<? end ?>
</tbody >
</table>
</div>
</div>
<div id="luawa_request_data" class="luawa_block luawa_third luawa_top">
<h4>
Request Data
<a id="luawa_show_status" data-tab-id="luawa_status">show status</a>
<a id="luawa_show_request_data" data-tab-id="luawa_request_data" class="active">show request data</a>
</h4>
<div class="luawa_request_data luawa_sublock">
<table>
<tbody>
<tr>
<td>Request Time<br /><small>(app + luawa)</small></td>
<td><span><?=self:get('debug_request_time') ?>ms</span></td>
</tr><tr>
<td>App Time</td>
<td><span><?=self:get('debug_app_time') ?>ms</span></td>
</tr><tr>
<td>Luawa Time</td>
<td><span><?=self:get('debug_luawa_time') ?>ms</span></td>
</tr><tr>
<td>Debug Time</td>
<td><span><?=self:get('debug_debug_time') ?>ms</span></td>
</tr><tr>
<td>Hostname</td>
<td><?=luawa.request.hostname ?>:<?=luawa.request.hostport ?></td>
</tr><tr>
<td>Method</td>
<td><?=luawa.request.method ?></td>
</tr><tr>
<td>Remote IP</td>
<td><?=luawa.request.remote_addr ?></td>
</tr>
<tr>
<th colspan="2">Cookies</th>
</tr>
<? for k, v in pairs(luawa.request.cookie) do ?>
<tr>
<td><?=k ?></td>
<td><?=v ?></td>
</tr>
<? end ?>
<tr>
<th colspan="2">GET Data</th>
</tr>
<? for k, v in pairs(luawa.request.get) do ?>
<tr>
<td><?=k ?></td>
<td><?=v ?></td>
</tr>
<? end ?>
<tr>
<th colspan="2">POST data</th>
</tr>
<? for k, v in pairs(luawa.request.post) do ?>
<tr>
<td><?=k ?></td>
<td><?=v ?></td>
</tr>
<? end ?>
<tr>
<th colspan="2">Headers</th>
</tr>
<? for k, v in pairs(luawa.request.header) do ?>
<tr>
<td><?=k ?></td>
<td><?=v ?></td>
</tr>
<? end ?>
</tbody>
</table>
</div>
<div class="luawa_status luawa_sublock">
<table>
<tbody>
<tr>
<td>Luawa Root</td>
<td><span><?=luawa.root ?></span></td>
</tr><tr>
<td>Luawa Version</td>
<td><span><?=luawa.version ?></span></td>
</tr><tr>
<td>Nginx Version</td>
<td><span><?=self:get('nginx_version') ?></span></td>
</tr><tr>
<td>Nginx-Lua Version</td>
<td><span><?=self:get('nginx_lua_version') ?></span></td>
</tr><tr>
<th colspan="2">Cache</th>
</tr><tr>
<td>Enabled</td>
<td><span><? if luawa.caching then ?>true<? else ?>false<? end ?></span></td>
</tr><tr>
<td>App Files</td>
<td><?=self:get('debug_cached_files') ?></td>
</tr><tr>
<td>Template</td>
<td><?=self:get('debug_cached_templates') ?></td>
</tr><tr>
<th colspan="2">Session Objects</th>
</tr><tr>
<td>Requests Served</td>
<td><span><?=luawa.requests:get('success') ?></span></td>
</tr><tr>
<td>Errors Served</td>
<td><span><?=luawa.requests:get('error') ?></span></td>
</tr><tr>
<td>Session</td>
<td><?=#ngx.shared[luawa.shm_prefix .. 'session']:get_keys(0) ?></td>
</tr><tr>
<td>User</td>
<td><?=#ngx.shared[luawa.shm_prefix .. 'user']:get_keys(0) ?></td>
</tr>
</tbody>
</table>
</div>
</div>
</div><!--end debug-->
<a id="luawa_debug_button" href="#">debug ↑</a>
<!--script-->
<script type="text/javascript">
window.addEventListener('load', (function() {
'use strict';
//core
var html = document.querySelector('html'),
debug = document.querySelector('#luawa_debug'),
debug_img = document.querySelector('#luawa_img'),
debug_button = document.querySelector('#luawa_debug_button'),
debug_resizer = document.querySelector('#luawa_debug_resizer'),
visible,
height;
//toggle the debug
function debug_toggle() {
//if displayed
if(debug.style.display == 'block') {
debug.style.display = 'none';
debug_img.style.display = 'none';
sessionStorage.setItem('luawa_debug', 'false');
debug_button.innerHTML = 'debug ↑';
html.style.marginBottom = '0px';
visible = false;
//if not displayed
} else {
debug.style.display = 'block';
debug_img.style.display = 'block';
sessionStorage.setItem('luawa_debug', 'true');
debug_button.innerHTML = 'debug ↓';
html.style.marginBottom = (window.innerHeight - height) + 'px';
visible = true;
}
return false;
}
//toggle if saved
if(sessionStorage.getItem('luawa_debug') == 'true') {
debug_toggle();
}
//stop scrolling when over debug (annoying)
debug.addEventListener('mouseover', function() {
document.body.style.overflow = 'hidden';
});
debug.addEventListener('mouseout', function() {
document.body.style.overflow = 'auto';
});
//resize if saved
if(sessionStorage.getItem('luawa_debug_top')) {
debug.style.top = sessionStorage.getItem('luawa_debug_top') + 'px';
}
var start_height = debug.offsetTop;
//hacky- but we need the height
if(!visible) {
debug_toggle();
start_height = debug.offsetTop;
debug_toggle();
}
//resize debug
var mouse_y;
var mouseMove = function(ev) {
ev.preventDefault();
if(!mouse_y) {
mouse_y = ev.clientY;
}
var diff = ev.clientY - mouse_y;
var top = start_height + diff;
if(top < 0)
top = 0;
debug.style.top = top + 'px';
html.style.marginBottom = (window.innerHeight - top) + 'px';
height = top;
sessionStorage.setItem('luawa_debug_top', top);
};
debug_resizer.addEventListener('mousedown', function(ev) {
window.addEventListener('mousemove', mouseMove);
});
window.addEventListener('mouseup', function(ev) {
window.removeEventListener('mousemove', mouseMove);
});
if(visible) {
html.style.marginBottom = (window.innerHeight - start_height) + 'px';
height = start_height;
}
//toggle debug
debug_button.addEventListener('click', function(ev) {
ev.preventDefault();
debug_toggle();
});
//tab buttons
var app_data_buttons = document.querySelectorAll('#luawa_debug h4 a[data-tab-id]');
//button clicks
for(var i=0; i<app_data_buttons.length; i++) {
app_data_buttons[i].addEventListener('click', function(ev) {
ev.preventDefault();
var buttons = this.parentNode.querySelectorAll('a');
for(var i =0; i<buttons.length; i++) {
buttons[i].classList.remove('active');
}
this.className = 'active';
var sub_block = this.parentNode.parentNode;
var tabs = sub_block.querySelectorAll('.luawa_sublock');
for(var i=0; i<tabs.length; i++) {
tabs[i].style.display = 'none';
}
var tab = document.querySelector('.' + this.getAttribute('data-tab-id'));
tab.style.display = 'block';
var open_tabs = JSON.parse(sessionStorage.getItem('luawa_tabs')) || {};
if(typeof open_tabs != 'object') open_tabs = {};
open_tabs[sub_block.id] = this.getAttribute('data-tab-id');
sessionStorage.setItem('luawa_tabs', JSON.stringify(open_tabs));
});
}
//remember open tabs
var tabs = JSON.parse(sessionStorage.getItem('luawa_tabs')) || {};
if(typeof tabs != 'object') tabs = {};
for(var key in tabs) {
var $el = document.querySelector('#' + key + ' h4 a[data-tab-id=' + tabs[key] + ']');
$el.click();
}
//profiler
var files = document.querySelectorAll('.luawa_stack tbody tr[data-stack]');
for(var i=0; i<files.length; i++) {
files[i].addEventListener('click', function(ev) {
var rows = document.querySelector('.luawa_stack tbody .luawa_stack_' + this.getAttribute('data-stack'));
if(this.open) {
rows.style.display = 'none';
this.open = false;
} else {
rows.style.display = 'table-row';
this.open = true;
}
});
}
}));
</script>
<a id="luawa_img" href="http://luawa.com">
<img src="data:image/png;base64,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" />
</a>]]
return template
| mit |
DarkstarProject/darkstar | scripts/globals/mobskills/grim_halo.lua | 11 | 1124 | ---------------------------------------------------
-- Grim Halo
-- Deals damage to a all targets. Additional effect: Knockback
-- Only used by Fomors that wield a two-handed weapon (principally WAR, BLM, DRK, SAM, DRG, and SMN fomors).
---------------------------------------------
require("scripts/globals/monstertpmoves")
require("scripts/globals/settings")
require("scripts/globals/status")
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
local job = mob:getMainJob()
if (job == dsp.job.WAR or job == dsp.job.BLM or job == dsp.job.DRK or job == dsp.job.SAM or job == dsp.job.DRG or job == dsp.job.SMN) then
return 0
end
return 1
end
function onMobWeaponSkill(target, mob, skill)
local numhits = 1
local accmod = 1
local dmgmod = 2.5
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT)
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.PHYSICAL,dsp.damageType.BLUNT,info.hitslanded)
target:takeDamage(dmg, mob, dsp.attackType.PHYSICAL, dsp.damageType.BLUNT)
return dmg
end
| gpl-3.0 |
blackops97/boty.lua | tg/test.lua | 210 | 2571 | started = 0
our_id = 0
function vardump(value, depth, key)
local linePrefix = ""
local spaces = ""
if key ~= nil then
linePrefix = "["..key.."] = "
end
if depth == nil then
depth = 0
else
depth = depth + 1
for i=1, depth do spaces = spaces .. " " end
end
if type(value) == 'table' then
mTable = getmetatable(value)
if mTable == nil then
print(spaces ..linePrefix.."(table) ")
else
print(spaces .."(metatable) ")
value = mTable
end
for tableKey, tableValue in pairs(value) do
vardump(tableValue, depth, tableKey)
end
elseif type(value) == 'function' or
type(value) == 'thread' or
type(value) == 'userdata' or
value == nil
then
print(spaces..tostring(value))
else
print(spaces..linePrefix.."("..type(value)..") "..tostring(value))
end
end
print ("HI, this is lua script")
function ok_cb(extra, success, result)
end
-- Notification code {{{
function get_title (P, Q)
if (Q.type == 'user') then
return P.first_name .. " " .. P.last_name
elseif (Q.type == 'chat') then
return Q.title
elseif (Q.type == 'encr_chat') then
return 'Secret chat with ' .. P.first_name .. ' ' .. P.last_name
else
return ''
end
end
local lgi = require ('lgi')
local notify = lgi.require('Notify')
notify.init ("Telegram updates")
local icon = os.getenv("HOME") .. "/.telegram-cli/telegram-pics/telegram_64.png"
function do_notify (user, msg)
local n = notify.Notification.new(user, msg, icon)
n:show ()
end
-- }}}
function on_msg_receive (msg)
if started == 0 then
return
end
if msg.out then
return
end
do_notify (get_title (msg.from, msg.to), msg.text)
if (msg.text == 'ping') then
if (msg.to.id == our_id) then
send_msg (msg.from.print_name, 'pong', ok_cb, false)
else
send_msg (msg.to.print_name, 'pong', ok_cb, false)
end
return
end
if (msg.text == 'PING') then
if (msg.to.id == our_id) then
fwd_msg (msg.from.print_name, msg.id, ok_cb, false)
else
fwd_msg (msg.to.print_name, msg.id, ok_cb, false)
end
return
end
end
function on_our_id (id)
our_id = id
end
function on_user_update (user, what)
--vardump (user)
end
function on_chat_update (chat, what)
--vardump (chat)
end
function on_secret_chat_update (schat, what)
--vardump (schat)
end
function on_get_difference_end ()
end
function cron()
-- do something
postpone (cron, false, 1.0)
end
function on_binlog_replay_end ()
started = 1
postpone (cron, false, 1.0)
end
| gpl-2.0 |
Giorox/AngelionOT-Repo | data/actions/scripts/other/nexus.lua | 1 | 1080 | function onUse(cid, item, fromPosition, itemEx, toPosition)
local tilepos1 = {x=33114, y=31703, z=12}
local tilepos2 = {x=33116, y=31703, z=12}
local tilepos5 = {x=33115, y=31702, z=12}
local tilepos3 = {x=33114, y=31700, z=12}
local tilepos4 = {x=33115, y=31700, z=12}
local tilepos6 = {x=33116, y=31700, z=12}
local tilepos7 = {x=33114, y=31701, z=12}
local tilepos8 = {x=33115, y=31701, z=12}
local tilepos9 = {x=33116, y=31701, z=12}
if(itemEx.uid == 6669) and (itemEx.itemid == 8759) then
if getPlayerStorageValue(cid, 1996) == 1 then
doPlayerRemoveItem(cid, 7494, 1)
doSendMagicEffect(tilepos5,15)
doSendMagicEffect(tilepos1,5)
doSendMagicEffect(tilepos2,5)
doSendMagicEffect(tilepos3,5)
doSendMagicEffect(tilepos4,5)
doSendMagicEffect(tilepos6,5)
doSendMagicEffect(tilepos7,5)
doSendMagicEffect(tilepos8,5)
doSendMagicEffect(tilepos9,5)
setPlayerStorageValue(cid, 1883, 1)
doCreatureSay(cid, 'You succesfully destroyed the Shadow Nexus', TALKTYPE_ORANGE_1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You arent a inquisition member")
end
return TRUE
end
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Sea_Serpent_Grotto/npcs/qm2.lua | 13 | 1471 | -----------------------------------
-- Area: Sea Serpent Grotto
-- NPC: ??? Used for Norg quest "The Sahagin's Stash"
-- @zone 176
-- @pos 295.276 27.129 213.043
-----------------------------------
package.loaded["scripts/zones/Sea_Serpent_Grotto/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/quests");
require("scripts/zones/Sea_Serpent_Grotto/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
SahaginStash = player:getQuestStatus(OUTLANDS,THE_SAHAGINS_STASH);
if (SahaginStash == QUEST_ACCEPTED and player:hasKeyItem(296) == false) then
player:startEvent(0x0001);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x0001) then
player:addKeyItem(296);
player:messageSpecial(KEYITEM_OBTAINED,296);
end
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/abilities/pets/heavenly_strike.lua | 11 | 1407 | ---------------------------------------------------
-- Geocrush
---------------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
require("scripts/globals/magic")
---------------------------------------------------
function onAbilityCheck(player, target, ability)
return 0,0
end
function onPetAbility(target, pet, skill)
local dINT = math.floor(pet:getStat(dsp.mod.INT) - target:getStat(dsp.mod.INT))
local tp = skill:getTP() / 10
local master = pet:getMaster()
local merits = 0
if (master ~= nil and master:isPC()) then
merits = master:getMerit(dsp.merit.HEAVENLY_STRIKE)
end
tp = tp + (merits - 40)
if (tp > 300) then
tp = 300
end
--note: this formula is only accurate for level 75 - 76+ may have a different intercept and/or slope
local damage = math.floor(512 + 1.72*(tp+1))
damage = damage + (dINT * 1.5)
damage = MobMagicalMove(pet,target,skill,damage,dsp.magic.ele.ICE,1,TP_NO_EFFECT,0)
damage = mobAddBonuses(pet, nil, target, damage.dmg, dsp.magic.ele.ICE)
damage = AvatarFinalAdjustments(damage,pet,skill,target,dsp.attackType.MAGICAL,dsp.damageType.ICE,1)
target:takeDamage(damage, pet, dsp.attackType.MAGICAL, dsp.damageType.ICE)
target:updateEnmityFromDamage(pet,damage)
return damage
end | gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/spells/tornado_ii.lua | 6 | 1200 | -----------------------------------------
-- Spell: Tornado II
-- Deals wind damage to an enemy and lowers its resistance against ice.
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/magic")
-----------------------------------------
function onMagicCastingCheck(caster, target, spell)
return 0
end
function onSpellCast(caster, target, spell)
local spellParams = {}
spellParams.hasMultipleTargetReduction = false
spellParams.resistBonus = 1.0
spellParams.V = 710
spellParams.V0 = 800
spellParams.V50 = 900
spellParams.V100 = 1000
spellParams.V200 = 1200
spellParams.M = 2
spellParams.M0 = 2
spellParams.M50 = 2
spellParams.M100 = 2
spellParams.M200 = 2
spellParams.I = 780
spellParams.bonusmab = caster:getMerit(dsp.merit.ANCIENT_MAGIC_ATK_BONUS)
spellParams.AMIIburstBonus = caster:getMerit(dsp.merit.ANCIENT_MAGIC_BURST_DMG)/100
-- no point in making a separate function for this if the only thing they won't have in common is the name
handleNinjutsuDebuff(caster,target,spell,30,10,dsp.mod.ICERES)
return doElementalNuke(caster, spell, target, spellParams)
end
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/abilities/drachen_roll.lua | 12 | 2883 | -----------------------------------
-- Ability: Drachen Roll
-- Enhances pet accuracy for party members within area of effect
-- Optimal Job: Dragoon
-- Lucky Number: 4
-- Unlucky Number: 8
-- Level: 23
-- Phantom Roll +1 Value: 5
--
-- Die Roll |No DRG |With DRG
-- -------- ------- -----------
-- 1 |+10 |+25
-- 2 |+13 |+28
-- 3 |+15 |+30
-- 4 |+40 |+55
-- 5 |+18 |+33
-- 6 |+20 |+35
-- 7 |+25 |+40
-- 8 |+5 |+20
-- 9 |+28 |+43
-- 10 |+30 |+45
-- 11 |+50 |+65
-- Bust |-15 |-15
-----------------------------------
require("scripts/globals/settings")
require("scripts/globals/ability")
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------
function onAbilityCheck(player,target,ability)
local effectID = dsp.effect.DRACHEN_ROLL
ability:setRange(ability:getRange() + player:getMod(dsp.mod.ROLL_RANGE))
if (player:hasStatusEffect(effectID)) then
return dsp.msg.basic.ROLL_ALREADY_ACTIVE,0
elseif atMaxCorsairBusts(player) then
return dsp.msg.basic.CANNOT_PERFORM,0
else
return 0,0
end
end
function onUseAbility(caster,target,ability,action)
if (caster:getID() == target:getID()) then
corsairSetup(caster, ability, action, dsp.effect.DRACHEN_ROLL, dsp.job.DRG)
end
local total = caster:getLocalVar("corsairRollTotal")
return applyRoll(caster,target,ability,action,total)
end
function applyRoll(caster,target,ability,action,total)
local duration = 300 + caster:getMerit(dsp.merit.WINNING_STREAK) + caster:getMod(dsp.mod.PHANTOM_DURATION)
local effectpowers = {10, 13, 15, 40, 18, 20, 25, 5, 28, 30, 50, 15}
local effectpower = effectpowers[total]
if (caster:getLocalVar("corsairRollBonus") == 1 and total < 12) then
effectpower = effectpower + 15
end
-- Apply Additional Phantom Roll+ Buff
local phantomBase = 5 -- Base increment buff
local effectpower = effectpower + (phantomBase * phantombuffMultiple(caster))
-- Check if COR Main or Sub
if (caster:getMainJob() == dsp.job.COR and caster:getMainLvl() < target:getMainLvl()) then
effectpower = effectpower * (caster:getMainLvl() / target:getMainLvl())
elseif (caster:getSubJob() == dsp.job.COR and caster:getSubLvl() < target:getMainLvl()) then
effectpower = effectpower * (caster:getSubLvl() / target:getMainLvl())
end
if (target:addCorsairRoll(caster:getMainJob(), caster:getMerit(dsp.merit.BUST_DURATION), dsp.effect.DRACHEN_ROLL, effectpower, 0, duration, caster:getID(), total, MOD_PET_ACC) == false) then
ability:setMsg(dsp.msg.basic.ROLL_MAIN_FAIL)
elseif total > 11 then
ability:setMsg(dsp.msg.basic.DOUBLEUP_BUST)
end
return total
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Nashmau/npcs/Mamaroon.lua | 13 | 1504 | -----------------------------------
-- Area: Nashmau
-- NPC: Mamaroon
-- Standard Merchant NPC
-----------------------------------
package.loaded["scripts/zones/Nashmau/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Nashmau/TextIDs");
require("scripts/globals/shop");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,MAMAROON_SHOP_DIALOG);
stock =
{
0x12FC,27000, -- Scroll of Stun
0x1264,5160, -- Scroll of Enfire
0x1265,4098, -- Scroll of Enblizzard
0x1266,2500, -- Scroll of Enaero
0x1267,2030, -- Scroll of Entone
0x1268,1515, -- Scroll of Enthunder
0x1269,7074, -- Scroll of Enwater
0x1262,100800, -- Scroll of Enlight
0x12FB,9000, -- Scroll of Shock Spikes
0x09C5,29950, -- Black Puppet Turban
0x09C6,29950 -- White Puppet Turban
}
showShop(player, STATIC, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Dynamis-Xarcabard/mobs/Effigy_Prototype.lua | 1 | 1095 | -----------------------------------
-- Area: Dynamis Xarcabard
-- MOB: Effigy Prototype
-----------------------------------
package.loaded["scripts/zones/Dynamis-Xarcabard/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/dynamis");
require("scripts/zones/Dynamis-Xarcabard/TextIDs");
-----------------------------------
-- onMobInitialize Action
-----------------------------------
function onMobInitialize(mob,target)
end;
-----------------------------------
-- onMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
end;
-----------------------------------
-- onMobEngaged
-----------------------------------
function onMobEngaged(mob,target)
end;
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob,killer,ally)
local mobID = mob:getID();
-- HP Bonus: 112 142
if (mobID == 17330532 or mobID == 17330911) then
ally:restoreHP(2000);
ally:messageBasic(024,(ally:getMaxHP()-ally:getHP()));
end
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/moghouse.lua | 9 | 12198 | --
-- Mog House related functions
--
require("scripts/globals/npc_util")
require("scripts/globals/quests");
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/titles")
require("scripts/globals/zone")
------------------------------------
-- Mog Locker constants
------------------------------------
MOGLOCKER_START_TS = 1009810800 -- unix timestamp for 2001/12/31 15:00
MOGLOCKER_ALZAHBI_VALID_DAYS = 7
MOGLOCKER_ALLAREAS_VALID_DAYS = 5
MOGLOCKER_ACCESS_TYPE_ALZAHBI = 0
MOGLOCKER_ACCESS_TYPE_ALLAREAS = 1
MOGLOCKER_PLAYERVAR_ACCESS_TYPE = "mog-locker-access-type"
MOGLOCKER_PLAYERVAR_EXPIRY_TIMESTAMP = "mog-locker-expiry-timestamp"
function isInMogHouseInHomeNation(player)
if not player:isInMogHouse() then
return false
end
local currentZone = player:getZoneID()
local nation = player:getNation()
if nation == dsp.nation.BASTOK then
if currentZone >= dsp.zone.BASTOK_MINES and currentZone <= dsp.zone.METALWORKS then
return true
end
elseif nation == dsp.nation.SANDORIA then
if currentZone >= dsp.zone.SOUTHERN_SAN_DORIA and currentZone <= dsp.zone.CHATEAU_DORAGUILLE then
return true
end
else -- Windurst
if currentZone >= dsp.zone.WINDURST_WATERS and currentZone <= dsp.zone.WINDURST_WOODS then
return true
end
end
return false
end
function moogleTrade(player,npc,trade)
if player:isInMogHouse() then
local numBronze = trade:getItemQty(2184)
if numBronze > 0 then
if addMogLockerExpiryTime(player, numBronze) then
-- remove bronze
player:tradeComplete()
-- send event
player:messageSpecial(zones[player:getZoneID()].text.MOG_LOCKER_OFFSET + 2, getMogLockerExpiryTimestamp(player))
end
end
local giveMoogleABreak = player:getQuestStatus(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.GIVE_A_MOOGLE_A_BREAK)
local theMooglePicnic = player:getQuestStatus(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.THE_MOOGLE_PICNIC)
local moogleInTheWild = player:getQuestStatus(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.MOOGLES_IN_THE_WILD)
if giveMoogleABreak == QUEST_ACCEPTED and npcUtil.tradeHas(trade, {17161, 13457}) then
player:startEvent(30007)
elseif theMooglePicnic == QUEST_ACCEPTED and npcUtil.tradeHas(trade, {17402, 615}) then
player:startEvent(30011)
elseif moogleInTheWild == QUEST_ACCEPTED and npcUtil.tradeHas(trade, {13593, 12474}) then
player:startEvent(30015)
end
if isInMogHouseInHomeNation(player) and player:getCurrentMission(AMK) == dsp.mission.id.amk.DRENCHED_IT_BEGAN_WITH_A_RAINDROP and
npcUtil.tradeHas(trade, {2757, 2758, 2759}) then
player:startEvent(30024)
end
return true
end
return false
end
function moogleTrigger(player,npc)
if player:isInMogHouse() then
local lockerTs = getMogLockerExpiryTimestamp(player)
if lockerTs ~= nil then
if lockerTs == -1 then -- expired
player:messageSpecial(zones[player:getZoneID()].text.MOG_LOCKER_OFFSET + 1, 2184) -- 2184 is imperial bronze piece item id
else
player:messageSpecial(zones[player:getZoneID()].text.MOG_LOCKER_OFFSET, lockerTs)
end
end
local homeNationFameLevel = player:getFameLevel(player:getNation())
local giveMoogleABreak = player:getQuestStatus(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.GIVE_A_MOOGLE_A_BREAK)
local theMooglePicnic = player:getQuestStatus(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.THE_MOOGLE_PICNIC)
local moogleInTheWild = player:getQuestStatus(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.MOOGLES_IN_THE_WILD)
if player:getCharVar("MoghouseExplication") == 1 then
player:startEvent(30000)
-- A Moogle Kupo d'Etat
elseif ENABLE_AMK and isInMogHouseInHomeNation(player) and player:getMainLvl() >= 10 and player:getCurrentMission(AMK) == dsp.mission.id.amk.A_MOOGLE_KUPO_DETAT then
player:startEvent(30023)
elseif player:getLocalVar("QuestSeen") == 0 and giveMoogleABreak == QUEST_AVAILABLE and homeNationFameLevel >= 3 and
player:getCharVar("[MS1]BedPlaced") == 1 then
player:startEvent(30005,0,0,0,5,0,17161,13457)
elseif player:getLocalVar("QuestSeen") == 0 and giveMoogleABreak == QUEST_ACCEPTED and player:getCharVar("MogSafeProgress") == 1 then
player:startEvent(30006,0,0,0,0,0,17161,13457)
elseif player:getLocalVar("QuestSeen") == 0 and giveMoogleABreak == QUEST_ACCEPTED and player:getCharVar("MogSafeProgress") == 2 then
player:startEvent(30008)
elseif player:getLocalVar("QuestSeen") == 0 and theMooglePicnic == QUEST_AVAILABLE and homeNationFameLevel >= 5 and
giveMoogleABreak == QUEST_COMPLETED and player:getCharVar("[MS2]BedPlaced") == 1 then
player:startEvent(30009,0,0,0,4,0,17402,615)
elseif player:getLocalVar("QuestSeen") == 0 and theMooglePicnic == QUEST_ACCEPTED and player:getCharVar("MogSafeProgress") == 1 then
player:startEvent(30010,0,0,0,0,0,17402,615)
elseif player:getLocalVar("QuestSeen") == 0 and theMooglePicnic == QUEST_ACCEPTED and player:getCharVar("MogSafeProgress") == 2 then
player:startEvent(30012)
elseif player:getLocalVar("QuestSeen") == 0 and moogleInTheWild == QUEST_AVAILABLE and homeNationFameLevel >= 7 and
theMooglePicnic == QUEST_COMPLETED and player:getCharVar("[MS3]BedPlaced") == 1 then
player:startEvent(30013,0,0,0,6,0,13593,12474)
elseif player:getLocalVar("QuestSeen") == 0 and moogleInTheWild == QUEST_ACCEPTED and player:getCharVar("MogSafeProgress") == 1 then
player:startEvent(30014,0,0,0,0,0,13593,12474)
elseif player:getLocalVar("QuestSeen") == 0 and moogleInTheWild == QUEST_ACCEPTED and player:getCharVar("MogSafeProgress") == 2 then
player:startEvent(30016)
else
player:sendMenu(1)
end
return true
end
return false
end
function moogleEventUpdate(player,csid,option)
if player:isInMogHouse() then
return true
end
return false
end
function moogleEventFinish(player,csid,option)
if player:isInMogHouse() then
if csid == 30000 then
player:setCharVar("MoghouseExplication", 0)
elseif csid == 30023 then
player:completeMission(AMK,dsp.mission.id.amk.A_MOOGLE_KUPO_DETAT)
player:addMission(AMK,dsp.mission.id.amk.DRENCHED_IT_BEGAN_WITH_A_RAINDROP)
elseif csid == 30024 then
player:completeMission(AMK,dsp.mission.id.amk.DRENCHED_IT_BEGAN_WITH_A_RAINDROP)
player:addMission(AMK,dsp.mission.id.amk.HASTEN_IN_A_JAM_IN_JEUNO)
elseif csid == 30005 and option == 1 then
player:addQuest(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.GIVE_A_MOOGLE_A_BREAK)
player:setLocalVar("QuestSeen", 1)
player:setCharVar("[MS1]BedPlaced", 0)
player:setCharVar("MogSafeProgress", 1)
elseif csid == 30005 and option == 2 then
player:setLocalVar("QuestSeen", 1)
elseif csid == 30006 then
player:setLocalVar("QuestSeen", 1)
elseif csid == 30007 then
player:tradeComplete()
player:setCharVar("MogSafeProgress", 2)
elseif csid == 30008 then
player:completeQuest(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.GIVE_A_MOOGLE_A_BREAK)
player:changeContainerSize(dsp.inv.MOGSAFE, 10)
player:addTitle(dsp.title.MOGS_KIND_MASTER)
player:setCharVar("MogSafeProgress", 0)
elseif csid == 30009 and option == 1 then
player:addQuest(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.THE_MOOGLE_PICNIC)
player:setLocalVar("QuestSeen", 1)
player:setCharVar("[MS2]BedPlaced", 0)
player:setCharVar("MogSafeProgress", 1)
elseif csid == 30009 and option == 2 then
player:setLocalVar("QuestSeen", 1)
elseif csid == 30010 then
player:setLocalVar("QuestSeen", 1)
elseif csid == 30011 then
player:tradeComplete()
player:setCharVar("MogSafeProgress", 2)
elseif csid == 30012 then
player:completeQuest(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.THE_MOOGLE_PICNIC)
player:changeContainerSize(dsp.inv.MOGSAFE, 10)
player:addTitle(dsp.title.MOGS_EXCEPTIONALLY_KIND_MASTER)
player:setCharVar("MogSafeProgress", 0)
elseif csid == 30013 and option == 1 then
player:addQuest(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.MOOGLES_IN_THE_WILD)
player:setLocalVar("QuestSeen", 1)
player:setCharVar("[MS3]BedPlaced", 0)
player:setCharVar("MogSafeProgress", 1)
elseif csid == 30013 and option == 2 then
player:setLocalVar("QuestSeen", 1)
elseif csid == 30014 then
player:setLocalVar("QuestSeen", 1)
elseif csid == 30015 then
player:tradeComplete()
player:setCharVar("MogSafeProgress", 2)
elseif csid == 30016 then
player:completeQuest(OTHER_AREAS_LOG, dsp.quest.id.otherAreas.MOOGLES_IN_THE_WILD)
player:changeContainerSize(dsp.inv.MOGSAFE, 10)
player:addTitle(dsp.title.MOGS_LOVING_MASTER)
player:setCharVar("MogSafeProgress", 0)
end
return true
end
return false
end
-- Unlocks a mog locker for a player. Returns the 'expired' timestamp (-1)
function unlockMogLocker(player)
player:setCharVar(MOGLOCKER_PLAYERVAR_EXPIRY_TIMESTAMP, -1)
local currentSize = player:getContainerSize(dsp.inv.MOGLOCKER)
if currentSize == 0 then -- we do this check in case some servers auto-set 80 slots for mog locker items
player:changeContainerSize(dsp.inv.MOGLOCKER, 30)
end
return -1
end
-- Sets the mog locker access type (all area or alzahbi only). Returns the new access type.
function setMogLockerAccessType(player, accessType)
player:setCharVar(MOGLOCKER_PLAYERVAR_ACCESS_TYPE, accessType)
return accessType
end
-- Gets the mog locker access type (all area or alzahbi only). Returns the new access type.
function getMogLockerAccessType(player)
return player:getCharVar(MOGLOCKER_PLAYERVAR_ACCESS_TYPE)
end
-- Adds time to your mog locker, given the number of bronze coins.
-- The amount of time per bronze is affected by the access type
-- The expiry time itself is the number of seconds past 2001/12/31 15:00
-- Returns true if time was added successfully, false otherwise.
function addMogLockerExpiryTime(player, numBronze)
local accessType = getMogLockerAccessType(player)
local numDaysPerBronze = 5
if accessType == MOGLOCKER_ACCESS_TYPE_ALZAHBI then
numDaysPerBronze = 7
end
local currentTs = getMogLockerExpiryTimestamp(player)
if currentTs == nil then
-- print("Unable to add time: player hasn't unlocked mog locker.");
return false
end
if currentTs == -1 then
currentTs = os.time() - MOGLOCKER_START_TS
end
local timeIncrease = 60 * 60 * 24 * numDaysPerBronze * numBronze
local newTs = currentTs + timeIncrease
player:setCharVar(MOGLOCKER_PLAYERVAR_EXPIRY_TIMESTAMP, newTs)
-- send an invent size packet to enable the items if they weren't
player:changeContainerSize(dsp.inv.MOGLOCKER, 0)
return true
end
-- Gets the expiry time for your locker. A return value of -1 is expired. A return value of nil means mog locker hasn't been unlocked.
function getMogLockerExpiryTimestamp(player)
local expiryTime = player:getCharVar(MOGLOCKER_PLAYERVAR_EXPIRY_TIMESTAMP)
if (expiryTime == 0) then
return nil
end
local now = os.time() - MOGLOCKER_START_TS
if now > expiryTime then
player:setCharVar(MOGLOCKER_PLAYERVAR_EXPIRY_TIMESTAMP, -1)
return -1
end
return expiryTime
end
| gpl-3.0 |
SamuelePilleri/sysdig | userspace/sysdig/chisels/iobytes_net.lua | 18 | 1667 | --[[
Copyright (C) 2013-2014 Draios inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
--]]
-- Chisel description
description = "Counts the total bytes read from and written to the network, and prints the result every second";
short_description = "Show total network I/O bytes";
category = "Net";
-- Chisel argument list
args = {}
tot = 0
totin = 0
totout = 0
-- Initialization callback
function on_init()
-- Request the fields
fbytes = chisel.request_field("evt.rawarg.res")
ftime = chisel.request_field("evt.time.s")
fisread = chisel.request_field("evt.is_io_read")
-- set the filter
chisel.set_filter("evt.is_io=true and (fd.type=ipv4 or fd.type=ipv6)")
chisel.set_interval_s(1)
return true
end
-- Event parsing callback
function on_event()
bytes = evt.field(fbytes)
isread = evt.field(fisread)
if bytes ~= nil and bytes > 0 then
tot = tot + bytes
if isread then
totin = totin + bytes
else
totout = totout + bytes
end
end
return true
end
function on_interval(delta)
etime = evt.field(ftime)
print(etime .. " in:" .. totin .. " out:" .. totout .. " tot:" .. tot)
tot = 0
totin = 0
totout = 0
return true
end
| gpl-2.0 |
maikerumine/extreme_survival_mini | mods/flowers/mapgen.lua | 3 | 3803 | --
-- Mgv6
--
local function register_mgv6_flower(name)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.006,
spread = {x = 100, y = 100, z = 100},
seed = 436,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = 30,
decoration = "flowers:"..name,
})
end
local function register_mgv6_mushroom(name)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.04,
spread = {x = 100, y = 100, z = 100},
seed = 7133,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = 30,
decoration = "flowers:"..name,
spawn_by = "default:tree",
num_spawn_by = 1,
})
end
local function register_mgv6_waterlily()
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt"},
sidelen = 16,
noise_params = {
offset = -0.12,
scale = 0.3,
spread = {x = 100, y = 100, z = 100},
seed = 33,
octaves = 3,
persist = 0.7
},
y_min = 0,
y_max = 0,
schematic = minetest.get_modpath("flowers").."/schematics/waterlily.mts",
rotation = "random",
})
end
function flowers.register_mgv6_decorations()
register_mgv6_flower("rose")
register_mgv6_flower("tulip")
register_mgv6_flower("dandelion_yellow")
register_mgv6_flower("geranium")
register_mgv6_flower("viola")
register_mgv6_flower("dandelion_white")
register_mgv6_mushroom("mushroom_brown")
register_mgv6_mushroom("mushroom_red")
register_mgv6_waterlily()
end
--
-- All other biome API mapgens
--
local function register_flower(seed, name)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = -0.015,
scale = 0.025,
spread = {x = 200, y = 200, z = 200},
seed = seed,
octaves = 3,
persist = 0.6
},
biomes = {"stone_grassland", "sandstone_grassland",
"deciduous_forest", "coniferous_forest"},
y_min = 1,
y_max = 31000,
decoration = "flowers:"..name,
})
end
local function register_mushroom(name)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.006,
spread = {x = 200, y = 200, z = 200},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest", "coniferous_forest"},
y_min = 1,
y_max = 31000,
decoration = "flowers:"..name,
})
end
local function register_waterlily()
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt"},
sidelen = 16,
noise_params = {
offset = -0.12,
scale = 0.3,
spread = {x = 200, y = 200, z = 200},
seed = 33,
octaves = 3,
persist = 0.7
},
biomes = {"rainforest_swamp", "savanna_swamp", "deciduous_forest_swamp"},
y_min = 0,
y_max = 0,
schematic = minetest.get_modpath("flowers").."/schematics/waterlily.mts",
rotation = "random",
})
end
function flowers.register_decorations()
register_flower(436, "rose")
register_flower(19822, "tulip")
register_flower(1220999, "dandelion_yellow")
register_flower(36662, "geranium")
register_flower(1133, "viola")
register_flower(73133, "dandelion_white")
register_mushroom("mushroom_brown")
register_mushroom("mushroom_red")
register_waterlily()
end
--
-- Detect mapgen to select functions
--
-- Mods using singlenode mapgen can call these functions to enable
-- the use of minetest.generate_ores or minetest.generate_decorations
local mg_params = minetest.get_mapgen_params()
if mg_params.mgname == "v6" then
flowers.register_mgv6_decorations()
elseif mg_params.mgname ~= "singlenode" then
flowers.register_decorations()
end
| lgpl-2.1 |
Fenix-XI/Fenix | scripts/zones/Northern_San_dOria/npcs/Pepigort.lua | 13 | 1042 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Pepigort
-- Type: Standard Dialogue NPC
-- @zone: 231
-- @pos -126.739 11.999 262.757
--
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
require("scripts/zones/Northern_San_dOria/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,PEPIGORT_DIALOG);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/mobskills/impact_stream.lua | 11 | 1048 | ---------------------------------------------
-- Impact Stream
--
-- Description: 50% Defense Down, Stun
-- Type: Magical
-- Wipe Shadows
-- Range: 10.0' AoE
-- Notes:
---------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
return 0
end
function onMobWeaponSkill(target, mob, skill)
local typeEffect1 = dsp.effect.STUN
local typeEffect2 = dsp.effect.DEFENSE_DOWN
MobStatusEffectMove(mob, target, typeEffect1, 1, 0, 4)
MobStatusEffectMove(mob, target, typeEffect2, 50, 0, 60)
local dmgmod = 1
local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*2.5,dsp.magic.ele.LIGHT,dmgmod,0,1)
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,dsp.attackType.MAGICAL,dsp.damageType.EARTH,MOBPARAM_WIPE_SHADOWS)
target:takeDamage(dmg, mob, dsp.attackType.MAGICAL, dsp.damageType.EARTH)
return dmg
end
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/weaponskills/combo.lua | 10 | 1459 | -----------------------------------
-- Combo
-- Hand-to-Hand weapon skill
-- Skill level: 5
-- Delivers a threefold attack. Damage varies with TP.
-- Will stack with Sneak Attack.
-- Aligned with the Thunder Gorget.
-- Aligned with the Thunder Belt.
-- Element: None
-- Modifiers: STR:20% DEX:20%
-- 100%TP 200%TP 300%TP
-- 1.00 1.50 2.00
-----------------------------------
require("scripts/globals/status")
require("scripts/globals/settings")
require("scripts/globals/weaponskills")
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
local params = {}
params.numHits = 3
params.ftp100 = 1 params.ftp200 = 1.5 params.ftp300 = 2
params.str_wsc = 0.2 params.dex_wsc = 0.2 params.vit_wsc = 0.0 params.agi_wsc = 0.0 params.int_wsc = 0.0 params.mnd_wsc = 0.0 params.chr_wsc = 0.0
params.crit100 = 0.0 params.crit200 = 0.0 params.crit300 = 0.0
params.canCrit = false
params.acc100 = 0.0 params.acc200= 0.0 params.acc300= 0.0
params.atk100 = 1; params.atk200 = 1; params.atk300 = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.ftp100 = 1 params.ftp200 = 3.75 params.ftp300 = 5.5
params.str_wsc = 0.3 params.dex_wsc = 0.3
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, params, tp, action, primary, taChar)
return tpHits, extraHits, criticalHit, damage
end
| gpl-3.0 |
gwlim/openwrt_mr3420_8M | feeds/xwrt/webif-iw-lua-chillispot/files/usr/lib/lua/lua-xwrt/chillispot.lua | 19 | 24512 | require("lua-xwrt.addon.string")
require("lua-xwrt.addon.uci")
require("lua-xwrt.html.form")
require("lua-xwrt.xwrt.translator")
require("lua-xwrt.html.messages")
local string = string
local io = io
local os = os
local pairs, ipairs = pairs, ipairs
local table = table
local uci = uci
local util = util
local tr = tr
local formClass = formClass
local string = string
local type = type
local print = print
local tostring, tonumber = tostring, tonumber
-- Save upload configuration file
--[[
if type(__FORM.upload_config) == "table" then
local file
if uci.get("chillispot","service","config") == "uci" then
file = io.open("/etc/config/chillispot","w")
else
file = io.open("/etc/chilli.conf","w")
end
if file then
file:write(__FORM.upload_config.data)
file:close()
end
end
]]
local newMenu = htmlhmenuClass.new("submenu")
newMenu:add(tr("chilli_menu_service#Service"),"chillispot.sh")
newMenu:add(tr("chilli_menu_tun#TUN"),"chillispot.sh?option=tun")
newMenu:add(tr("chilli_menu_radiuis#Radius"),"chillispot.sh?option=radius")
newMenu:add(tr("chilli_menu_proxy#Proxy"),"chillispot.sh?option=proxy")
newMenu:add(tr("chilli_menu_dhcp#DHCP"),"chillispot.sh?option=dhcp")
newMenu:add(tr("chilli_menu_uam#UAM"),"chillispot.sh?option=uam")
newMenu:add(tr("chilli_menu_uam#MAC Authentication"),"chillispot.sh?option=mac")
newMenu:add(tr("chilli_menu_socket#Remote Access"),"chillispot.sh?option=socket")
if uci.get("chillispot","service","config") == "uci" then
if __MENU[__FORM.cat].len > 1 then
__MENU[__FORM.cat]["ChilliSpot"] = newMenu
else
__MENU[__FORM.cat]= newMenu
end
end
uci.check_set("chillispot","service","chillispot")
uci.save("chillispot")
module("lua-xwrt.chillispot")
local tiface = {}
function iface(t)
tiface[t[".name"]] = t.ifname
end
function interfaces()
local str = ""
local savedir = uci.get_savedir()
uci.set_savedir("/var/state")
local interfaces = uci.foreach("network","interface",iface)
uci.set_savedir(savedir)
return tiface
end
function service()
local forms = {}
forms[#forms+1] = formClass.new("Config")
forms[#forms]:Add("service","chillispot.service.enable","/usr/sbin/chilli",tr("chillispot_var_service#Service"),"")
forms[#forms]["chillispot.service.enable"].options:Add("service","chilli")
forms[#forms]["chillispot.service.enable"].options:Add("init","chilli")
-- forms[#forms]:Add("select","chillispot.service.enable",uci.get("chillispot","service","enable",0),tr("chilli_var_enable#Service"),"string")
-- forms[#forms]["chillispot.service.enable"].options:Add("0","Disable")
-- forms[#forms]["chillispot.service.enable"].options:Add("1","Enable")
forms[#forms]:Add("select","chillispot.service.config",uci.get("chillispot","service","config","UCI"),tr("chilli_var_config#Config type"),"string")
forms[#forms]["chillispot.service.config"].options:Add("uci","UCI")
forms[#forms]["chillispot.service.config"].options:Add("/etc/chilli.conf","/etc/chilli.conf")
forms[#forms]:Add_help(tr("chillispot_var_enable#Service"),tr("chilli_help_enable#Enable or disable service."))
forms[#forms]:Add("file","upload_config","",tr("chillispot_var_uploadconf#Upload Conf"),"")
if uci.get("chillispot","service","config") ~= "uci" then
local conf_data, len = util.file_load("/etc/chilli.conf")
forms[#forms+1] = formClass.new("Configuration File",true)
forms[#forms]:Add("text_area", "chilli_conf", conf_data, "/etc/chilli.conf", "string", "float:right;width:100%;height:200px;")
else
forms[#forms+1] = formClass.new("Service Settings")
forms[#forms]:Add("text", "chillispot.settings.interval", uci.get("chillispot","settings","interval"),tr("chilli_var_interval#Interval"), "string")
-- forms[#forms]:Add("text", "chillispot.settings.pidfile", uci.get("chillispot","settings","pidfile"),tr("chilli_var_pidfile#PID file"), "string")
end
return forms
end
function tun()
local forms = {}
forms[#forms+1] = formClass.new("TUN - Settings")
forms[#forms]:Add("text", "chillispot.settings.net", uci.get("chillispot","settings","net"),tr("chilli_var_net#Chilli subnet"), "string")
forms[#forms]:Add("text", "chillispot.settings.dynip", uci.get("chillispot","settings","dynip"),tr("chilli_var_dynip#Dynamics IPs"), "string")
forms[#forms]:Add("text", "chillispot.settings.statip", uci.get("chillispot","settings","statip"),tr("chilli_var_statip#Statics IPs"), "string")
forms[#forms]:Add("text", "chillispot.settings.dns1", uci.get("chillispot","settings","dns1"),tr("chilli_var_dns1#Primary DNS"), "string")
forms[#forms]:Add("text", "chillispot.settings.dns2", uci.get("chillispot","settings","dns2"),tr("chilli_var_dns2#Secondary DNS"), "string")
forms[#forms]:Add("text", "chillispot.settings.domain", uci.get("chillispot","settings","domain"),tr("chilli_var_domain#Domain"), "string")
forms[#forms]:Add("text", "chillispot.settings.ipup", uci.get("chillispot","settings","ipup"),tr("chilli_var_ipup#IP Up Script"), "string")
forms[#forms]:Add("text", "chillispot.settings.ipdown", uci.get("chillispot","settings","ipdown"),tr("chilli_var_dns2#IP Down Script"), "string")
forms[#forms]:Add("text", "chillispot.settings.conup", uci.get("chillispot","settings","conup"),tr("chilli_var_conup#Conn.Up Script"), "string")
forms[#forms]:Add("text", "chillispot.settings.condown", uci.get("chillispot","settings","condown"),tr("chilli_var_condown#Conn.Down Script"), "string")
--[[
# TUN parameters
# TAG: net
# IP network address of external packet data network
# Used to allocate dynamic IP addresses and set up routing.
# Normally you do not need to uncomment this tag.
# option 'net' '192.168.182.0/24'
# TAG: dynip
# Dynamic IP address pool
# Used to allocate dynamic IP addresses to clients.
# If not set it defaults to the net tag.
# Do not uncomment this tag unless you are an experienced user!
# option 'dynip' '192.168.182.0/24'
# TAG: statip
# Static IP address pool
# Used to allocate static IP addresses to clients.
# Do not uncomment this tag unless you are an experienced user!
# option 'statip' '192.168.182.0/24'
# TAG: dns1
# Primary DNS server.
# Will be suggested to the client.
# If omitted the system default will be used.
# Normally you do not need to uncomment this tag.
# option 'dns1' '172.16.1.1'
option 'dns1' '192.168.61.1'
# TAG: dns2
# Secondary DNS server.
# Will be suggested to the client.
# If omitted the system default will be used.
# Normally you do not need to uncomment this tag.
option 'dns2' '172.16.1.2'
# TAG: domain
# Domain name
# Will be suggested to the client.
# Normally you do not need to uncomment this tag.
# option 'domain' 'key.chillispot.org'
# TAG: ipup
# Script executed after network interface has been brought up.
# Executed with the following parameters: <devicename> <ip address>
# <mask>
# Normally you do not need to uncomment this tag.
# option 'ipup' '/etc/chilli.ipup'
# TAG: ipdown
# Script executed after network interface has been taken down.
# Executed with the following parameters: <devicename> <ip address>
# <mask>
# Normally you do not need to uncomment this tag.
# option 'ipdown' '/etc/chilli.ipdown'
# TAG: conup
# Script executed after a user has been authenticated.
# Executed with the following parameters: <devicename> <ip address>
# <mask> <user ip address> <user mac address> <filter ID>
# Normally you do not need to uncomment this tag.
# option 'conup' '/etc/chilli.conup'
# TAG: condown
# Script executed after a user has disconnected.
# Executed with the following parameters: <devicename> <ip address>
# <mask> <user ip address> <user mac address> <filter ID>
# Normally you do not need to uncomment this tag.
# option 'condown' '/etc/chilli.condown'
]]
return forms
end
function radius()
local forms = {}
forms[#forms+1] = formClass.new("Config")
forms[#forms]:Add("text", "chillispot.settings.radiuslisten", uci.get("chillispot","settings","radiuslisten"),tr("chilli_var_radiuslisten#Radius Listen"), "string")
forms[#forms]:Add("text", "chillispot.settings.radiusserver1", uci.get("chillispot","settings","radiusserver1"),tr("chilli_var_radiusserver1#Primary Radius Server"), "string")
forms[#forms]:Add("text", "chillispot.settings.radiusserver2", uci.get("chillispot","settings","radiusserver2"),tr("chilli_var_radiusserver2#Secondary Radius Server"), "string")
forms[#forms]:Add("text", "chillispot.settings.radiusauthport", uci.get("chillispot","settings","radiusauthport"),tr("chilli_var_radiusauthport#Authentication Port"), "string")
forms[#forms]:Add("text", "chillispot.settings.radiusacctport", uci.get("chillispot","settings","radiusacctport"),tr("chilli_var_radiusacctport#Accounting Port"), "string")
forms[#forms]:Add("text", "chillispot.settings.radiussecret", uci.get("chillispot","settings","radiussecret"),tr("chilli_var_radiussecret#Radius Secret"), "string")
forms[#forms]:Add("text", "chillispot.settings.radiusnasid", uci.get("chillispot","settings","radiusnasid"),tr("chilli_var_radiusnasid#NAS Id"), "string")
forms[#forms]:Add("text", "chillispot.settings.radiusnasip", uci.get("chillispot","settings","radiusnasip"),tr("chilli_var_radiusnasip#NAS Ip"), "string")
forms[#forms]:Add("text", "chillispot.settings.radiuscalled", uci.get("chillispot","settings","radiuscalled"),tr("chilli_var_radiuscalled#Radius Called"), "string")
forms[#forms]:Add("text", "chillispot.settings.radiuslocationid", uci.get("chillispot","settings","radiuslocationid"),tr("chilli_var_radiuslocationid#Radius Location Id"), "string")
forms[#forms]:Add("text", "chillispot.settings.radiuslocationname", uci.get("chillispot","settings","radiuslocationname"),tr("chilli_var_radiuslocationname#Radius Location Name"), "string")
forms[#forms]:Add("text", "chillispot.settings.radiusnasporttype", uci.get("chillispot","settings","radiusnasporttype"),tr("chilli_var_radiusnasporttype#Radius Port Type"), "string")
forms[#forms]:Add("text", "chillispot.settings.coaport", uci.get("chillispot","settings","coaport"),tr("chilli_var_coaport#COA Port"), "string")
forms[#forms]:Add("text", "chillispot.settings.coanoipcheck", uci.get("chillispot","settings","coanoipcheck"),tr("chilli_var_coanoipcheck#COA Ip Check"), "string")
--[[
# Radius parameters
# TAG: radiuslisten
# IP address to listen to
# Normally you do not need to uncomment this tag.
# option 'radiuslisten' '127.0.0.1'
# TAG: radiusserver1
# IP address of radius server 1
# For most installations you need to modify this tag.
# option 'radiusserver1' 'rad01.chillispot.org'
option 'radiusserver1' '172.16.1.2'
# TAG: radiusserver2
# IP address of radius server 2
# If you have only one radius server you should set radiusserver2 to the
# same value as radiusserver1.
# For most installations you need to modify this tag.
# option 'radiusserver2' 'rad02.chillispot.org'
# option 'radiusserver2' '172.16.1.2'
# TAG: radiusauthport
# Radius authentication port
# The UDP port number to use for radius authentication requests.
# The same port number is used for both radiusserver1 and radiusserver2.
# Normally you do not need to uncomment this tag.
# option 'radiusauthport' '1812'
# TAG: radiusacctport
# Radius accounting port
# The UDP port number to use for radius accounting requests.
# The same port number is used for both radiusserver1 and radiusserver2.
# Normally you do not need to uncomment this tag.
# option 'radiusacctport' '1813'
# TAG: radiussecret
# Radius shared secret for both servers
# For all installations you should modify this tag.
option 'radiussecret' 'InternetWifi'
# TAG: radiusnasid
# Radius NAS-Identifier
# Normally you do not need to uncomment this tag.
# option 'radiusnasid' 'nas01'
# TAG: radiusnasip
# Radius NAS-IP-Address
# Normally you do not need to uncomment this tag.
# option 'radiusnasip' '127.0.0.1'
# TAG: radiuscalled
# Radius Called-Station-ID
# Normally you do not need to uncomment this tag.
# option 'radiuscalled' '00133300'
# TAG: radiuslocationid
# WISPr Location ID. Should be in the format: isocc=<ISO_Country_Code>,
# cc=<E.164_Country_Code>,ac=<E.164_Area_Code>,network=<ssid/ZONE>
# Normally you do not need to uncomment this tag.
# option 'radiuslocationid' 'isocc=us,cc=1,ac=408,network=ACMEWISP_NewarkAirport'
# TAG: radiuslocationname
# WISPr Location Name. Should be in the format:
# <HOTSPOT_OPERATOR_NAME>,<LOCATION>
# Normally you do not need to uncomment this tag.
# option 'radiuslocationname' 'ACMEWISP,Gate_14_Terminal_C_of_Newark_Airport'
# TAG: radiusnasporttype
# Value of NAS-Port-Type attribute. Defaults to 19 (Wireless-IEEE-802.11).
# option 'radiusnasporttype' '19'
# TAG: coaport
# UDP port to listen to for accepting radius disconnect requests.
# option 'coaport' 'port'
# TAG: coanoipcheck
# If this option is given no check is performed on the source IP address of radius disconnect requests. Otherwise it is checked that radius disconnect requests originate from radiusserver1 or radiusserver2.
# option 'coanoipcheck' '0'
]]
return forms
end
function proxy()
local forms = {}
forms[#forms+1] = formClass.new("Proxy Settings")
forms[#forms]:Add("text", "chillispot.settings.proxylisten", uci.get("chillispot","settings","proxylisten"),tr("chilli_var_proxylisten#Proxy Listen"), "string")
forms[#forms]:Add("text", "chillispot.settings.proxyport", uci.get("chillispot","settings","proxyport"),tr("chilli_var_proxyport#Proxy Port"), "string")
forms[#forms]:Add("text", "chillispot.settings.proxyclient", uci.get("chillispot","settings","proxyclient"),tr("chilli_var_proxyclient#Proxy Client"), "string")
forms[#forms]:Add("text", "chillispot.settings.proxysecret", uci.get("chillispot","settings","proxysecret"),tr("chilli_var_proxysecret#Proxy Secret"), "string")
forms[#forms]:Add("text", "chillispot.settings.confusername", uci.get("chillispot","settings","confusername"),tr("chilli_var_confusername#Conf Username"), "string")
forms[#forms]:Add("text", "chillispot.settings.confpassword", uci.get("chillispot","settings","confpassword"),tr("chilli_var_confpassword#Conf Password"), "string")
--[[
# Radius proxy parameters
# TAG: proxylisten
# IP address to listen to
# Normally you do not need to uncomment this tag.
# option 'proxylisten' '10.0.0.1'
# TAG: proxyport
# UDP port to listen to.
# If not specified a port will be selected by the system
# Normally you do not need to uncomment this tag.
# option 'proxyport' '1645'
# TAG: proxyclient
# Client(s) from which we accept radius requests
# Normally you do not need to uncomment this tag.
# option 'proxyclient' '10.0.0.1/24'
# TAG: proxysecret
# Radius proxy shared secret for all clients
# If not specified defaults to radiussecret
# Normally you do not need to uncomment this tag.
# option 'proxysecret' 'testing123'
# TAG: confusername
# If confusername is specified together with confpassword chillispot
# will at regular intervals specified by the interval option query the
# radius server for configuration information.
# The reply from the radius server must have the Service-Type attribute set to
# ChilliSpot-Authorize-Only in order to have any effect.
# Currently ChilliSpot-UAM-Allowed, ChilliSpot-MAC-Allowed and
# ChilliSpot-Interval is supported. These attributes override the uamallowed ,
# macallowed and interval options respectively.
# Normally you do not need to uncomment this tag.
# option 'confusername' 'conf'
# TAG: confpassword
# If confusername is specified together with confpassword chillispot
# will at regular intervals specified by the interval option query the
# radius server for configuration information.
# Normally you do not need to uncomment this tag.
# option 'confpassword' 'secret'
]]
return forms
end
function dhcp()
local forms = {}
forms[#forms+1] = formClass.new("DHCP Settings")
forms[#forms]:Add("select","chillispot.settings.dhcpif",uci.get("chillispot","settings","dhcpif"),tr("chilli_var_dhcpif#Chilli Interface"),"string")
for k, v in pairs(interfaces()) do
forms[#forms]["chillispot.settings.dhcpif"].options:Add(v,k)
end
forms[#forms]:Add("text", "chillispot.settings.dhcpmac", uci.get("chillispot","settings","dhcpmac"),tr("chilli_var_dhcpmac#DHCP MAC"), "string")
forms[#forms]:Add("text", "chillispot.settings.lease", uci.get("chillispot","settings","lease"),tr("chilli_var_lease#Lease Time"), "string")
forms[#forms]:Add("text", "chillispot.settings.eapolenable", uci.get("chillispot","settings","eapolenable"),tr("chilli_var_eapolenable#IEEE 802.1x authentication"), "string")
forms[#forms]:Add("select","chillispot.settings.eapolenable",uci.get("chillispot","settings","eapolenable"),tr("chilli_var_eapolenable#IEEE 802.1x authentication"),"string")
forms[#forms]["chillispot.settings.eapolenable"].options:Add("0","Disable")
forms[#forms]["chillispot.settings.eapolenable"].options:Add("1","Enable")
--[[
# DHCP Parameters
# TAG: dhcpif
# Ethernet interface to listen to.
# This is the network interface which is connected to the access points.
# In a typical configuration this tag should be set to eth1.
option 'dhcpif' 'br-wifi'
# TAG: dhcpmac
# Use specified MAC address.
# MAC address to listen to. If not specified the MAC address of the interface
# will be used. The MAC address should be chosen so that it does not conflict
# with other addresses on the LAN.
# An address in the range 00:00:5E:00:02:00 - 00:00:5E:FF:FF:FF falls
# within the IANA range of addresses and is not allocated for other purposes.
# The --dhcpmac option can be used in conjunction with access filters in the
# access points, or with access points which supports packet forwarding to a
# specific MAC address. Thus it is possible at the MAC level to separate access
# point management traffic from user traffic for improved system security.
#
# The --dhcpmac option will set the interface in promisc mode.
# Normally you do not need to uncomment this tag.
# option 'dhcpmac' '00:00:5E:00:02:00'
# TAG: lease
# Time before DHCP lease expires
# Normally you do not need to uncomment this tag.
# option 'lease' '600'
# TAG: eapolenable
# If this option is given IEEE 802.1x authentication is enabled.
# ChilliSpot will listen for EAP authentication requests on the interface
# specified by --dhcpif.
# EAP messages received on this interface are forwarded to the radius server.
# option 'eapolenable' '0'
]]
return forms
end
function uam()
local forms = {}
forms[#forms+1] = formClass.new("UAM Settings")
forms[#forms]:Add("text", "chillispot.settings.uamserver", uci.get("chillispot","settings","uamserver"),tr("chilli_var_uamserver#Server"), "string")
forms[#forms]:Add("text", "chillispot.settings.uamhomepage", uci.get("chillispot","settings","uamhomepage"),tr("chilli_var_uamhomepage#Home Page"), "string")
forms[#forms]:Add("text", "chillispot.settings.uamsecret", uci.get("chillispot","settings","uamsecret"),tr("chilli_var_uamsecret#Secret"), "string")
forms[#forms]:Add("text", "chillispot.settings.uamlisten", uci.get("chillispot","settings","uamlisten"),tr("chilli_var_uamlisten#Listen"), "string")
forms[#forms]:Add("text", "chillispot.settings.uamport", uci.get("chillispot","settings","uamport"),tr("chilli_var_uamport#Port"), "string")
-- forms[#forms]:Add("text", "chillispot.settings.uamallowed", uci.get("chillispot","settings","uamallowed"),tr("chilli_var_uamallowed#Allowed"), "string")
forms[#forms]:Add("list_add", "chillispot.settings.uamallowed", uci.get("chillispot","settings","uamallowed"),tr("chilli_var_uamallowed#Allowed"), "string", "width: 100%")
forms[#forms]:Add("select","chillispot.settings.uamanydns",uci.get("chillispot","settings","uamanydns"),tr("chilli_var_uamanydns#Any DNS"),"string")
forms[#forms]["chillispot.settings.uamanydns"].options:Add("0","Disable")
forms[#forms]["chillispot.settings.uamanydns"].options:Add("1","Enable")
--[[
# Universal access method (UAM) parameters
# TAG: uamserver
# URL of web server handling authentication.
# option 'uamserver' 'https://radius.chillispot.org/hotspotlogin'
# option 'uamserver' 'http://192.168.182.1/cgi-bin/login/login'
option 'uamserver' 'http://www.internet-wifi.com.ar/hotspotlogin_m.php'
# TAG: uamhomepage
# URL of welcome homepage.
# Unauthenticated users will be redirected to this URL. If not specified
# users will be redirected to the uamserver instead.
# Normally you do not need to uncomment this tag.
# option 'uamhomepage' 'http://192.168.182.1/welcome.html'
# TAG: uamsecret
# Shared between chilli and authentication web server
# option 'uamsecret' 'ht2eb8ej6s4et3rg1ulp'
option 'uamsecret' 'InternetWifi'
# TAG: uamlisten
# IP address to listen to for authentication requests
# Do not uncomment this tag unless you are an experienced user!
# option 'uamlisten' '192.168.182.1'
# TAG: uamport
# TCP port to listen to for authentication requests
# Do not uncomment this tag unless you are an experienced user!
# option 'uamport' '3990'
# TAG: uamallowed
# Comma separated list of domain names, IP addresses or network segments
# the client can access without first authenticating.
# Normally you do not need to uncomment this tag.
# option 'uamallowed' 'www.chillispot.org,10.11.12.0/24'
option 'uamallowed' '172.16.1.2,172.16.1.2,www.google.com,10.0.0.0/8'
# TAG: uamanydns
# If this flag is given unauthenticated users are allowed to use
# any DNS server.
# Normally you do not need to uncomment this tag.
# option 'uamanydns' '0'
]]
return forms
end
function mac()
local forms = {}
forms[#forms+1] = formClass.new("MAC Authentication Settings")
forms[#forms]:Add("select","chillispot.settings.macauth",uci.get("chillispot","settings","macauth"),tr("chilli_var_macauth#MAC Authentication"),"string")
forms[#forms]["chillispot.settings.macauth"].options:Add("0","Disable")
forms[#forms]["chillispot.settings.macauth"].options:Add("1","Enable")
forms[#forms]:Add("list_add", "chillispot.settings.macallowed", uci.get("chillispot","settings","macallowed"),tr("chilli_var_macallowed#MAC Allowed"), "string")
forms[#forms]:Add("text", "chillispot.settings.macpassword", uci.get("chillispot","settings","macpassword"),tr("chilli_var_macpassword#Mac Password"), "string")
forms[#forms]:Add("text", "chillispot.settings.macsuffix", uci.get("chillispot","settings","macsuffix"),tr("chilli_var_macsuffix#Mac Suffix"), "string")
--[[
# MAC authentication
# TAG: macauth
# If this flag is given users will be authenticated only on their MAC
# address.
# Normally you do not need to uncomment this tag.
# option 'macauth' '0'
# TAG: macallowed
# List of MAC addresses.
# The MAC addresses specified in this list will be authenticated only on
# their MAC address.
# The User-Name sent to the radius server will consist of the MAC address and
# an optional suffix which is specified by the macsuffix option.
# If the macauth option is specified the macallowed option is ignored.
# It is possible to specify the macallowed option several times.
# This is useful if many mac addresses has to be specified.
# This tag is ignored if the macauth tag is given.
# Normally you do not need to uncomment this tag.
# option 'macallowed' '00-0A-5E-AC-BE-51,00-30-1B-3C-32-E9,00-18-DE-26-E8-35'
# TAG: macpasswd
# Password to use for MAC authentication.
# Normally you do not need to uncomment this tag.
# option 'macpasswd' 'password'
# TAG: macsuffix
# Suffix to add to MAC address in order to form the User-Name,
# which is sent to the radius server.
# Normally you do not need to uncomment this tag.
# option 'macsuffix' 'suffix'
]]
return forms
end
function socket()
local forms = {}
forms[#forms+1] = formClass.new("Socket Setting")
forms[#forms]:Add("text", "chillispot.settings.rmtlisten", uci.get("chillispot","settings","rmtlisten"),tr("chilli_var_rmtlisten#Listen"), "string")
forms[#forms]:Add("text", "chillispot.settings.rmtport", uci.get("chillispot","settings","rmtport"),tr("chilli_var_rmtport#Port"), "string")
forms[#forms]:Add("text", "chillispot.settings.rmtpassword", uci.get("chillispot","settings","rmtpassword"),tr("chilli_var_rmtpassword#Password"), "string")
--[[
# TAG: rmtlisten
# IP address to listen to for remote monitor and config
# Do not uncomment this tag unless you are an experienced user!
# option 'rmtlisten' '127.0.0.1'
# TAG: rmtport
# TCP port to listen to for remote monitor and config
# Do not uncomment this tag unless you are an experienced user!
option 'rmtport' '3991'
# TAG: rmtpasswd
# Password to use for remote config by socket.
# Normally you do not need to uncomment this tag.
# option 'rmtpasswd' 'rmtpassword'
]]
return forms
end | gpl-2.0 |
fc0426/gittest | src/GameLayer.lua | 3 | 5366 | local GameLayer = class("GameLayer", function() return cc.Layer:create() end)
local HeartBar = require "HeartBar"
local Food = require "Food"
local Barrier = require "Barrier"
local Snake = require "Snake"
local math = require "math"
local GameOver = require "GameOver"
local MapLevel = require "MapLevel"
local mapBg = {
grass = "res/map_grass.png"
}
local scheduler = cc.Director:getInstance():getScheduler()
function GameLayer:init(map, level)
self._map = map
self._level = level
local levelData = MapLevel[map][level]
self._levelData = levelData
local winSize = cc.Director:getInstance():getWinSize()
local bg = cc.Sprite:create(levelData.background)
bg:setPosition(winSize.width/2,winSize.height/2)
self:addChild(bg, G.lowest)
-- 生命条
local heartBar = HeartBar.new()
heartBar:init(levelData.heartNum, levelData.heartBg)
heartBar:setPosition(heartBar:getContentSize().width / 2,
winSize.height - heartBar:getContentSize().height/2)
self:addChild(heartBar, G.high)
self._heartBar = heartBar
-- 添加蛇
self._snake = Snake:new()
self._snake:init(levelData.snake.size, levelData.snake.direction, levelData.snake.x, levelData.snake.y)
self:addChild(self._snake, G.middle)
-- 添加障碍物
self._barriers = {}
for i = 1, #levelData.barriers do
local barrier = Barrier.new()
barrier:init(levelData.barriers[i].direction, levelData.barriers[i].x, levelData.barriers[i].y)
self:addChild(barrier)
self._barriers[#self._barriers + 1] = barrier
end
-- 添加食物
self._foods = {}
self._eated = 0
for i = 1, levelData.foods.num do
self:addFood()
end
-- 更新函数
function update()
self:logic()
end
self._updateId = scheduler:scheduleScriptFunc(update, G.updateTime, false)
-- 关闭按钮
self._closeButton = ccui.Button:create("res/close.png")
self._closeButton:setPosition(self:getContentSize().width - self._closeButton:getContentSize().width/2,
self:getContentSize().height - self._closeButton:getContentSize().height/2)
self._closeButton:addTouchEventListener(function()
scheduler:unscheduleScriptEntry(self._updateId)
cc.Director:getInstance():replaceScene(require("MapSelectScene").scene())
end)
self:addChild(self._closeButton, G.high)
-- 点击屏幕
function onTouch(touch, event)
if self._isGameOver and self._isGameOver == true then return end
if self._stop and self._stop == true then
self._updateId = scheduler:scheduleScriptFunc(update, G.updateTime, false)
self._stop = false
end
local location = touch:getLocation()
self._snake:onTouch(location)
end
local listener = cc.EventListenerTouchOneByOne:create()
listener:registerScriptHandler(onTouch,cc.Handler.EVENT_TOUCH_BEGAN )
local eventDispatcher = self:getEventDispatcher()
eventDispatcher:addEventListenerWithSceneGraphPriority(listener, self)
end
function GameLayer:logic()
self._snake:step{
foods = self._foods,
barriers = self._barriers,
onEatFood = function(index)
self:removeChild(self._foods[index],true)
table.remove(self._foods,index)
self:addFood()
self._eated = self._eated + 1
end,
onCollision = function()
self:onCollision()
end,
onEatItself = function()
self:decreaseHeart()
end
}
end
function GameLayer:addFood()
math.randomseed(os.time())
function generateXY()
return math.random(1, G.maxX-2), math.random(1, G.maxY-2)
end
function containsInBarriers(x, y)
for i, barrier in ipairs(self._barriers) do
if barrier:containsXY(x, y) then return true end
end
return false
end
local x, y = 0, 0
repeat
x, y = generateXY()
until not self._snake:containsXY(x, y) and not containsInBarriers(x,y)
local food = Food.new()
food:init(1, x, y)
self:addChild(food, G.low)
self._foods[#self._foods + 1] = food
end
function GameLayer:onCollision()
self._stop = true
scheduler:unscheduleScriptEntry(self._updateId)
self:decreaseHeart()
end
function GameLayer:decreaseHeart()
self._heartBar:decrease()
if self._heartBar:getHeartNum() == 0 then
scheduler:unscheduleScriptEntry(self._updateId)
self:saveScore()
local gameOver = GameOver.create{
score = self._score,
isNewScore = self._isNewScore,
create = function()
local GameScene = require "GameScene"
local gameScene = GameScene.scene(self._map, self._level)
return gameScene
end,
}
self:addChild(gameOver, G.highest)
self._isGameOver = true
end
end
function GameLayer:saveScore()
local score = self._eated * 10 + self._snake:getSize() * 20
self._isNewScore = false
self._score = score
local oldScore = cc.UserDefault:getInstance():getIntegerForKey("score",0)
if score > oldScore then
cc.UserDefault:getInstance():setIntegerForKey("score",score)
self._isNewScore = true
end
end
return GameLayer | mit |
Fenix-XI/Fenix | scripts/globals/items/coffeecake_muffin_+1.lua | 18 | 1364 | -----------------------------------------
-- ID: 5656
-- Item: coffeecake_muffin_+1
-- Food Effect: 1Hr, All Races
-----------------------------------------
-- Mind 2
-- Strength -1
-- MP % 10 (cap 90)
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,5656);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MND, 2);
target:addMod(MOD_STR, -1);
target:addMod(MOD_FOOD_MPP, 10);
target:addMod(MOD_FOOD_MP_CAP, 90);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MND, 2);
target:delMod(MOD_STR, -1);
target:delMod(MOD_FOOD_MPP, 10);
target:delMod(MOD_FOOD_MP_CAP, 90);
end; | gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Rabao/npcs/Leodarion.lua | 9 | 3252 | -----------------------------------
-- Area: Rabao
-- NPC: Leodarion
-- Involved in Quest: 20 in Pirate Years, I'll Take the Big Box, True Will
-- !pos -50 8 40 247
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/shop");
require("scripts/globals/quests");
local ID = require("scripts/zones/Rabao/IDs");
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.I_LL_TAKE_THE_BIG_BOX) == QUEST_ACCEPTED and player:getCharVar("illTakeTheBigBoxCS") == 2) then
if (trade:hasItemQty(17098,1) and trade:getItemCount() == 1) then -- Trade Oak Pole
player:startEvent(92);
end
end
end;
function onTrigger(player,npc)
if (player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.I_LL_TAKE_THE_BIG_BOX) == QUEST_ACCEPTED) then
illTakeTheBigBoxCS = player:getCharVar("illTakeTheBigBoxCS");
if (illTakeTheBigBoxCS == 1) then
player:startEvent(90);
elseif (illTakeTheBigBoxCS == 2) then
player:startEvent(91);
elseif (illTakeTheBigBoxCS == 3 and VanadielDayOfTheYear() == player:getCharVar("illTakeTheBigBox_Timer")) then
player:startEvent(93);
elseif (illTakeTheBigBoxCS == 3) then
player:startEvent(94);
elseif (illTakeTheBigBoxCS == 4) then
player:startEvent(95);
end
elseif (player:getQuestStatus(OUTLANDS,dsp.quest.id.outlands.TRUE_WILL) == QUEST_ACCEPTED) then
trueWillCS = player:getCharVar("trueWillCS");
if (trueWillCS == 1) then
player:startEvent(97);
elseif (trueWillCS == 2 and player:hasKeyItem(dsp.ki.LARGE_TRICK_BOX) == false) then
player:startEvent(98);
elseif (player:hasKeyItem(dsp.ki.LARGE_TRICK_BOX)) then
player:startEvent(99);
end
else
player:startEvent(89);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
if (csid == 90) then
player:setCharVar("illTakeTheBigBoxCS",2);
elseif (csid == 92) then
player:tradeComplete();
player:setCharVar("illTakeTheBigBox_Timer",VanadielDayOfTheYear());
player:setCharVar("illTakeTheBigBoxCS",3);
elseif (csid == 94) then
player:setCharVar("illTakeTheBigBox_Timer",0);
player:setCharVar("illTakeTheBigBoxCS",4);
player:addKeyItem(dsp.ki.SEANCE_STAFF);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.SEANCE_STAFF);
elseif (csid == 97) then
player:delKeyItem(dsp.ki.OLD_TRICK_BOX);
player:setCharVar("trueWillCS",2);
elseif (csid == 99) then
if (player:getFreeSlotsCount() < 1) then
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,13782);
else
player:delKeyItem(dsp.ki.LARGE_TRICK_BOX);
player:addItem(13782);
player:messageSpecial(ID.text.ITEM_OBTAINED,13782); -- Ninja Chainmail
player:setCharVar("trueWillCS",0);
player:addFame(NORG,30);
player:completeQuest(OUTLANDS,dsp.quest.id.outlands.TRUE_WILL);
end
end
end; | gpl-3.0 |
MartinFrancu/BETS | BtEvaluator/command.lua | 1 | 9221 | local Logger = Utils.Debug.Logger
local dump = Utils.Debug.dump
local ProjectManager = Utils.ProjectManager
local CustomEnvironment = Utils.CustomEnvironment
local currentlyExecutingCommand = nil
local unitToOrderIssueingCommandMap = {}
local Results = require("results")
local commandEnvironment = CustomEnvironment:New({
SUCCESS = Results.SUCCESS,
FAILURE = Results.FAILURE,
RUNNING = Results.RUNNING,
-- alters certain tables that are available from within the instance
Spring = setmetatable({
GiveOrderToUnit = function(unitID, ...)
unitToOrderIssueingCommandMap[unitID] = currentlyExecutingCommand
return Spring.GiveOrderToUnit(unitID, ...)
end,
GiveOrderToUnitMap = function(unitMap, ...)
for unitID in pairs(unitMap) do
unitToOrderIssueingCommandMap[unitID] = currentlyExecutingCommand
end
return Spring.GiveOrderToUnitMap(unitMap, ...)
end,
GiveOrderToUnitArray = function(unitArray, ...)
for _, unitID in ipairs(unitArray) do
unitToOrderIssueingCommandMap[unitID] = currentlyExecutingCommand
end
return Spring.GiveOrderToUnitArray(unitArray, ...)
end,
GiveOrderArrayToUnitMap = function(unitMap, ...)
for unitID in pairs(unitMap) do
unitToOrderIssueingCommandMap[unitID] = currentlyExecutingCommand
end
return Spring.GiveOrderArrayToUnitMap(unitMap, ...)
end,
GiveOrderArrayToUnitArray = function(unitArray, ...)
for _, unitID in ipairs(unitArray) do
unitToOrderIssueingCommandMap[unitID] = currentlyExecutingCommand
end
return Spring.GiveOrderArrayToUnitArray(unitArray, ...)
end,
}, {
__index = Spring
})
})
local hardcodedCommands = require("hardcodedCommand")
local CommandManager = {}
CommandManager.contentType = ProjectManager.makeRegularContentType("Commands", "lua")
local Command = {}
CommandManager.baseClass = Command
local methodSignatures = {
New = "New(self)",
Run = "Run(self, unitIds, parameters)",
Reset = "Reset(self)"
}
local orderIssueingCommand = {} -- a reference used as a key in unit roles
function Command:loadMethods(...)
--Logger.log("script-load", "Loading method ", methodName, " into ", scriptName)
local path, parameters = ProjectManager.findFile(CommandManager.contentType, ...)
if(not path)then
return nil, parameters
end
local name = parameters.qualifiedName
if(not parameters.exists)then
return nil, "Command " .. name .. " does not exist"
end
local project = parameters.project
if(not self.project)then
self.project = project
end
local scriptStr = VFS.LoadFile(path)
local scriptChunk = assert(loadstring(scriptStr, name))
local environment
environment = commandEnvironment:Create({ project = project }, {
loadMethods = function(...)
self:loadMethods(...)
environment.New = self.New
environment.Reset = self.Reset
environment.Run = self.Run
end
})
setfenv(scriptChunk, environment)
scriptChunk()
self.getInfo = environment.getInfo
if not environment.New then
Logger.log("script-load", "Warning - scriptName: ", scriptName, ", Method ", methodSignatures.New, " missing (note that this might be intentional)")
self.New = function() end
else
self.New = environment.New
end
if not environment.Reset then
Logger.log("script-load", "Warning - scriptName: ", scriptName, ", Method ", methodSignatures.Reset, " missing (note that this might be intentional)")
self.Reset = function() end
else
self.Reset = environment.Reset
end
if not environment.Run then
Logger.error("script-load", "scriptName: ", scriptName, ", Method ", methodSignatures.Run, " missing")
self.Run = function() return Results.FAILURE end
else
local run = environment.Run
-- a very big hack
-- the correct solution would be to already know the group at the time of compilation... but that is not the logic here
self.Run = function(self, unitIDs, ...)
local env = commandEnvironment:Create({
group = unitIDs,
project = project,
})
environment.Sensors = env.Sensors
environment.global = env.global
environment.bb = env.bb
return run(self, unitIDs, ...)
end
end
end
function Command:Extend(scriptName)
local hardcoded = hardcodedCommands[scriptName]
if(hardcoded)then
Logger.log("script-load", "Hardcoded command '", scriptName, "' detected.")
return hardcoded
end
Logger.log("script-load", "Loading command from file " .. scriptName)
Logger.log("script-load", "scriptName: ", scriptName)
local new_class = { }
local class_mt = { __index = new_class }
function new_class:BaseNew()
local newinst = {}
setmetatable( newinst, class_mt )
newinst.unitsAssigned = {}
newinst.activeCommands = {} -- map(unitID, setOfCmdTags)
newinst.idleUnits = {}
newinst.scriptName = scriptName -- for debugging purposes
local info = self.getInfo()
newinst.onNoUnits = info.onNoUnits or Results.SUCCESS
local outputParameters = {}
if(info.parameterDefs)then
for _, def in ipairs(info.parameterDefs) do
if(def.output)then
outputParameters[def.name] = true
end
end
end
newinst.outputParameters = outputParameters
success,res = pcall(newinst.New, newinst)
if not success then
Logger.error("command", "Error in script ", scriptName, ", method " .. methodSignatures.New, ": ", res)
end
return newinst
end
new_class._G = new_class
setmetatable( new_class, { __index = self })
new_class:loadMethods(scriptName)
return new_class
end
function Command:BaseRun(unitIDs, parameters)
if unitIDs.length == 0 and self.onNoUnits ~= Results.RUNNING then
Logger.log("command", "No units assigned.")
return self.onNoUnits
end
self.unitsAssigned = unitIDs
currentlyExecutingCommand = self
local success,res,retVal = pcall(self.Run, self, unitIDs, parameters)
if success then
if (res == Results.SUCCESS or res == Results.FAILURE) then
self:BaseReset()
elseif(res ~= Results.RUNNING)then
Logger.error("command", "Invalid result of a command. Expected SUCCESS, FAILURE or RUNNING, got: ", dump(res))
return Results.FAILURE
end
return res, retVal
else
Logger.error("command", "Error in script ", self.scriptName, ", method ", methodSignatures.Run, ": ", res)
return Results.FAILURE
end
end
function Command:BaseReset()
Logger.log("command", self.scriptName, " Reset()")
local unitIDs = self.unitsAssigned
if(unitIDs.length)then
for i = 1, unitIDs.length do
unitID = unitIDs[i]
if(unitToOrderIssueingCommandMap[unitID] == self)then
unitToOrderIssueingCommandMap[unitID] = nil
-- hack to clear the unit's command queue (adding order without "shift" clears the queue)
Spring.GiveOrderToUnit(unitID, CMD.STOP, {},{})
end
end
end
self.unitsAssigned = {}
self.idleUnits = {}
currentlyExecutingCommand = self
local success,res = pcall(self.Reset, self)
if not success then
Logger.error("command", "Error in script ", self.scriptName, ", method ", methodSignatures.Reset, ": ", res)
end
end
-- TODO not working
function Command:GetActiveCommands(unitID)
active = self.activeCommands[unitID]
if not active then
active = {}
self.activeCommands[unitID] = active
end
return active
end
-- TODO cmdTag is always nil
function Command:AddActiveCommand(unitID, cmdID, cmdTag)
if cmdID == CMD.STOP then
return
end
active = self:GetActiveCommands(unitID)
active.cmdTag = true
Logger.log("command", "AddActiveCommand - Unit: ", unitID, " newCmd: ", dump(cmdTag), " QueueLen: ", #active)
self.idleUnits[unitID] = false
end
-- TODO cmdTag is always nil
function Command:CommandDone(unitID, cmdID, cmdTag)
active = self:GetActiveCommands(unitID)
active.cmdTag = nil
Logger.log("command", "CommandDone - Unit: ", unitID, " doneCmd: ", dump(cmdTag), " QueueLen: ", #active)
end
function Command:SetUnitIdle(unitID)
Logger.log("command", "SetUnitIdle - Unit: ", unitID)
self.idleUnits[unitID] = true
end
function Command:UnitIdle(unitID)
Logger.log("command", "UnitIdle - Unit: ", unitID, " Idle: ", self.idleUnits[unitID])
return self.idleUnits[unitID]
end
function CommandManager.getAvailableCommandScripts()
local commandList = ProjectManager.listAll(CommandManager.contentType)
local paramsDefs = {}
local tooltips = {}
local nameList = {}
for _,data in ipairs(commandList)do
nameList[#nameList] = data.qualifiedName
end
for _,data in ipairs(commandList)do
Logger.log("script-load", "Loading definition from file: ", data.path)
local code = VFS.LoadFile(data.path) .. "; return getInfo()"
local script = assert(loadstring(code, data.qualifiedName))
setfenv(script, commandEnvironment:Create())
local success, info = pcall(script)
if success then
Logger.log("script-load", "Script: ", data.qualifiedName, ", Definitions loaded: ", info.parameterDefs)
paramsDefs[data.qualifiedName] = info.parameterDefs or {}
tooltips[data.qualifiedName] = info.tooltip or ""
else
error("script-load".. "Script ".. data.qualifiedName .. " is missing the getInfo() function or it contains an error: ".. info)
end
end
for k, hardcoded in pairs(hardcodedCommands) do
paramsDefs[k] = hardcoded.parameterDefs or {}
tooltips[k] = hardcoded.tooltip or ""
end
return paramsDefs, tooltips
end
return CommandManager | mit |
Fenix-XI/Fenix | scripts/globals/items/burdock_root.lua | 18 | 1176 | -----------------------------------------
-- ID: 5651
-- Item: Burdock Root
-- Food Effect: 5Min, All Races
-----------------------------------------
-- Agility 2
-- Vitality -4
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
result = 0
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5651);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_AGI, 2);
target:addMod(MOD_VIT, -4);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_AGI, 2);
target:delMod(MOD_VIT, -4);
end;
| gpl-3.0 |
DarkstarProject/darkstar | scripts/globals/items/behemoth_steak.lua | 11 | 1728 | -----------------------------------------
-- ID: 6464
-- Item: behemoth_steak
-- Food Effect: 180Min, All Races
-----------------------------------------
-- HP +40
-- STR +7
-- DEX +7
-- INT -3
-- Attack +23% (cap 160)
-- Ranged Attack +23% (cap 160)
-- Triple Attack +1%
-- Lizard Killer +4
-- hHP +4
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,10800,6464)
end
function onEffectGain(target,effect)
target:addMod(dsp.mod.HP, 40)
target:addMod(dsp.mod.STR, 7)
target:addMod(dsp.mod.DEX, 7)
target:addMod(dsp.mod.INT, -3)
target:addMod(dsp.mod.FOOD_ATTP, 23)
target:addMod(dsp.mod.FOOD_ATT_CAP, 160)
target:addMod(dsp.mod.FOOD_RATTP, 23)
target:addMod(dsp.mod.FOOD_RATT_CAP, 160)
target:addMod(dsp.mod.TRIPLE_ATTACK, 1)
target:addMod(dsp.mod.LIZARD_KILLER, 4)
target:addMod(dsp.mod.HPHEAL, 4)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.HP, 40)
target:delMod(dsp.mod.STR, 7)
target:delMod(dsp.mod.DEX, 7)
target:delMod(dsp.mod.INT, -3)
target:delMod(dsp.mod.FOOD_ATTP, 23)
target:delMod(dsp.mod.FOOD_ATT_CAP, 160)
target:delMod(dsp.mod.FOOD_RATTP, 23)
target:delMod(dsp.mod.FOOD_RATT_CAP, 160)
target:delMod(dsp.mod.TRIPLE_ATTACK, 1)
target:delMod(dsp.mod.LIZARD_KILLER, 4)
target:delMod(dsp.mod.HPHEAL, 4)
end
| gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/The_Garden_of_RuHmet/bcnms/when_angels_fall.lua | 9 | 1414 | -----------------------------------
-- Area: The_Garden_of_RuHmet
-- Name: When Angels Fall
-----------------------------------
require("scripts/globals/battlefield")
require("scripts/globals/missions")
-----------------------------------
function onBattlefieldTick(battlefield, tick)
dsp.battlefield.onBattlefieldTick(battlefield, tick)
end
function onBattlefieldRegister(player, battlefield)
end
function onBattlefieldEnter(player, battlefield)
end
function onBattlefieldLeave(player, battlefield, leavecode)
if leavecode == dsp.battlefield.leaveCode.WON then
local name, clearTime, partySize = battlefield:getRecord()
local arg8 = (player:getCurrentMission(COP) ~= dsp.mission.id.cop.WHEN_ANGELS_FALL or player:getCharVar("PromathiaStatus") ~= 4) and 1 or 0
player:startEvent(32001, battlefield:getArea(), clearTime, partySize, battlefield:getTimeInside(), 0, battlefield:getLocalVar("[cs]bit"), arg8)
elseif leavecode == dsp.battlefield.leaveCode.LOST then
player:startEvent(32002)
end
end
function onEventUpdate(player, csid, option)
end
function onEventFinish(player, csid, option)
if csid== 32001 then
if player:getCurrentMission(COP) == dsp.mission.id.cop.WHEN_ANGELS_FALL and player:getCharVar("PromathiaStatus") == 4 then
player:setCharVar("PromathiaStatus", 5)
end
player:setPos(420, 0, 445, 192)
end
end
| gpl-3.0 |
asdofindia/prosody-modules | mod_carbons/mod_carbons.lua | 32 | 5142 | -- XEP-0280: Message Carbons implementation for Prosody
-- Copyright (C) 2011 Kim Alvefur
--
-- This file is MIT/X11 licensed.
local st = require "util.stanza";
local jid_bare = require "util.jid".bare;
local xmlns_carbons = "urn:xmpp:carbons:2";
local xmlns_carbons_old = "urn:xmpp:carbons:1";
local xmlns_carbons_really_old = "urn:xmpp:carbons:0";
local xmlns_forward = "urn:xmpp:forward:0";
local full_sessions, bare_sessions = full_sessions, bare_sessions;
local function toggle_carbons(event)
local origin, stanza = event.origin, event.stanza;
local state = stanza.tags[1].attr.mode or stanza.tags[1].name;
module:log("debug", "%s %sd carbons", origin.full_jid, state);
origin.want_carbons = state == "enable" and stanza.tags[1].attr.xmlns;
return origin.send(st.reply(stanza));
end
module:hook("iq-set/self/"..xmlns_carbons..":disable", toggle_carbons);
module:hook("iq-set/self/"..xmlns_carbons..":enable", toggle_carbons);
-- COMPAT
module:hook("iq-set/self/"..xmlns_carbons_old..":disable", toggle_carbons);
module:hook("iq-set/self/"..xmlns_carbons_old..":enable", toggle_carbons);
module:hook("iq-set/self/"..xmlns_carbons_really_old..":carbons", toggle_carbons);
local function message_handler(event, c2s)
local origin, stanza = event.origin, event.stanza;
local orig_type = stanza.attr.type;
local orig_from = stanza.attr.from;
local orig_to = stanza.attr.to;
if not (orig_type == nil
or orig_type == "normal"
or orig_type == "chat") then
return -- No carbons for messages of type error or headline
end
-- Stanza sent by a local client
local bare_jid = jid_bare(orig_from);
local target_session = origin;
local top_priority = false;
local user_sessions = bare_sessions[bare_jid];
-- Stanza about to be delivered to a local client
if not c2s then
bare_jid = jid_bare(orig_to);
target_session = full_sessions[orig_to];
user_sessions = bare_sessions[bare_jid];
if not target_session and user_sessions then
-- The top resources will already receive this message per normal routing rules,
-- so we are going to skip them in order to avoid sending duplicated messages.
local top_resources = user_sessions.top_resources;
top_priority = top_resources and top_resources[1].priority
end
end
if not user_sessions then
module:log("debug", "Skip carbons for offline user");
return -- No use in sending carbons to an offline user
end
if stanza:get_child("private", xmlns_carbons) then
if not c2s then
stanza:maptags(function(tag)
if not ( tag.attr.xmlns == xmlns_carbons and tag.name == "private" ) then
return tag;
end
end);
end
module:log("debug", "Message tagged private, ignoring");
return
elseif stanza:get_child("no-copy", "urn:xmpp:hints") then
module:log("debug", "Message has no-copy hint, ignoring");
return
elseif stanza:get_child("x", "http://jabber.org/protocol/muc#user") then
module:log("debug", "MUC PM, ignoring");
return
end
-- Create the carbon copy and wrap it as per the Stanza Forwarding XEP
local copy = st.clone(stanza);
copy.attr.xmlns = "jabber:client";
local carbon = st.message{ from = bare_jid, type = orig_type, }
:tag(c2s and "sent" or "received", { xmlns = xmlns_carbons })
:tag("forwarded", { xmlns = xmlns_forward })
:add_child(copy):reset();
-- COMPAT
local carbon_old = st.message{ from = bare_jid, type = orig_type, }
:tag(c2s and "sent" or "received", { xmlns = xmlns_carbons_old }):up()
:tag("forwarded", { xmlns = xmlns_forward })
:add_child(copy):reset();
-- COMPAT
local carbon_really_old = st.clone(stanza)
:tag(c2s and "sent" or "received", { xmlns = xmlns_carbons_really_old }):up()
user_sessions = user_sessions and user_sessions.sessions;
for _, session in pairs(user_sessions) do
-- Carbons are sent to resources that have enabled it
if session.want_carbons
-- but not the resource that sent the message, or the one that it's directed to
and session ~= target_session
-- and isn't among the top resources that would receive the message per standard routing rules
and (c2s or session.priority ~= top_priority)
-- don't send v0 carbons (or copies) for c2s
and (not c2s or session.want_carbons ~= xmlns_carbons_really_old) then
carbon.attr.to = session.full_jid;
module:log("debug", "Sending carbon to %s", session.full_jid);
local carbon = session.want_carbons == xmlns_carbons_old and carbon_old -- COMPAT
or session.want_carbons == xmlns_carbons_really_old and carbon_really_old -- COMPAT
or carbon;
session.send(carbon);
end
end
end
local function c2s_message_handler(event)
return message_handler(event, true)
end
-- Stanzas sent by local clients
module:hook("pre-message/host", c2s_message_handler, 1);
module:hook("pre-message/bare", c2s_message_handler, 1);
module:hook("pre-message/full", c2s_message_handler, 1);
-- Stanzas to local clients
module:hook("message/bare", message_handler, 1);
module:hook("message/full", message_handler, 1);
module:add_feature(xmlns_carbons);
module:add_feature(xmlns_carbons_old);
if module:get_option_boolean("carbons_v0") then
module:add_feature(xmlns_carbons_really_old);
end
| mit |
DarkstarProject/darkstar | scripts/zones/Windurst_Waters/npcs/Ohbiru-Dohbiru.lua | 9 | 10499 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Ohbiru-Dohbiru
-- Involved in quest: Food For Thought, Say It with Flowers
-- Starts and finishes quest: Toraimarai Turmoil
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/titles");
require("scripts/globals/common");
require("scripts/globals/settings");
require("scripts/globals/keyitems");
local ID = require("scripts/zones/Windurst_Waters/IDs");
function onTrade(player,npc,trade)
local turmoil = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.TORAIMARAI_TURMOIL);
local count = trade:getItemCount();
if (player:getQuestStatus(WINDURST,dsp.quest.id.windurst.WATER_WAY_TO_GO) == QUEST_ACCEPTED) then
if (trade:hasItemQty(4351,1) and count == 1) then
player:startEvent(355,900);
end
elseif (player:getQuestStatus(WINDURST,dsp.quest.id.windurst.FOOD_FOR_THOUGHT) == QUEST_ACCEPTED) then
local OhbiruFood = player:getCharVar("Ohbiru_Food_var");
if (trade:hasItemQty(4493,1) == true and trade:hasItemQty(4408,1) == true and trade:hasItemQty(624,1) == true and count == 3) then
if (OhbiruFood < 2) then -- Traded all 3 items & Didn't ask for order
if (math.random(1,2) == 1) then
player:startEvent(325,440);
else
player:startEvent(326);
end
elseif (OhbiruFood == 2) then -- Traded all 3 items after receiving order
player:startEvent(322,440);
end
end
elseif (turmoil == QUEST_ACCEPTED) then
if (count == 3 and trade:getGil() == 0 and trade:hasItemQty(906,3) == true) then --Check that all 3 items have been traded
player:startEvent(791);
else
player:startEvent(786,4500,267,906); -- Reminder of needed items
end
elseif (turmoil == QUEST_COMPLETED) then
if (count == 3 and trade:getGil() == 0 and trade:hasItemQty(906,3) == true) then --Check that all 3 items have been traded
player:startEvent(791);
else
player:startEvent(795,4500,0,906); -- Reminder of needed items for repeated quest
end
end
end;
function onTrigger(player,npc)
-- Check for Missions first (priority?)
-- If the player has started the mission or not
local pfame = player:getFameLevel(WINDURST);
local turmoil = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.TORAIMARAI_TURMOIL);
local FoodForThought = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.FOOD_FOR_THOUGHT);
local needToZone = player:needToZone();
local OhbiruFood = player:getCharVar("Ohbiru_Food_var"); -- Variable to track progress of Ohbiru-Dohbiru in Food for Thought
local waterWayToGo = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.WATER_WAY_TO_GO);
local overnightDelivery = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.OVERNIGHT_DELIVERY);
local SayFlowers = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.SAY_IT_WITH_FLOWERS);
local FlowerProgress = player:getCharVar("FLOWER_PROGRESS");
local blueRibbonBlues = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.BLUE_RIBBON_BLUES)
if (player:getCurrentMission(COP) == dsp.mission.id.cop.THE_ROAD_FORKS and player:getCharVar("MEMORIES_OF_A_MAIDEN_Status")==2) then
player:startEvent(872);
elseif (player:getCurrentMission(WINDURST) == dsp.mission.id.windurst.THE_PRICE_OF_PEACE) then
if (player:getCharVar("ohbiru_dohbiru_talk") == 1) then
player:startEvent(143);
else
player:startEvent(144);
end
elseif ((SayFlowers == QUEST_ACCEPTED or SayFlowers == QUEST_COMPLETED) and FlowerProgress == 1) then
if (needToZone) then
player:startEvent(518);
elseif (player:getCharVar("FLOWER_PROGRESS") == 2) then
player:startEvent(517,0,0,0,0,950);
else
player:startEvent(516,0,0,0,0,950);
end
elseif (waterWayToGo == QUEST_COMPLETED and needToZone) then
player:startEvent(356,0,4351);
elseif (waterWayToGo == QUEST_ACCEPTED) then
if (player:hasItem(504) == false and player:hasItem(4351) == false) then
player:startEvent(354);
else
player:startEvent(353);
end
elseif (waterWayToGo == QUEST_AVAILABLE and overnightDelivery == QUEST_COMPLETED and pfame >= 3) then
player:startEvent(352,0,4351);
elseif (FoodForThought == QUEST_AVAILABLE and OhbiruFood == 0) then
player:startEvent(308); -- Hungry; mentions the experiment. First step in quest for this NPC.
player:setCharVar("Ohbiru_Food_var",1);
elseif (FoodForThought == QUEST_AVAILABLE and OhbiruFood == 1) then
player:startEvent(309); -- Hungry. The NPC complains of being hungry before the quest is active.
elseif (FoodForThought == QUEST_ACCEPTED and OhbiruFood < 2) then
player:startEvent(316,0,4493,624,4408); -- Gives Order
player:setCharVar("Ohbiru_Food_var",2);
elseif (FoodForThought == QUEST_ACCEPTED and OhbiruFood == 2) then
player:startEvent(317,0,4493,624,4408); -- Repeats Order
elseif (FoodForThought == QUEST_ACCEPTED and OhbiruFood == 3) then
player:startEvent(324); -- Reminds player to check on friends if he has been given his food.
elseif (FoodForThought == QUEST_COMPLETED and needToZone == true) then
player:startEvent(344); -- Post Food for Thought Dialogue
elseif (overnightDelivery == QUEST_COMPLETED and pfame < 6) then
player:startEvent(351); -- Post Overnight Delivery Dialogue
--
-- Begin Toraimarai Turmoil Section
--
elseif blueRibbonBlues == QUEST_COMPLETED and turmoil == QUEST_AVAILABLE and pfame >= 6 and needToZone == false then
player:startEvent(785,4500,267,906);
elseif (turmoil == QUEST_ACCEPTED) then
player:startEvent(786,4500,267,906); -- Reminder of needed items
elseif (turmoil == QUEST_COMPLETED) then
player:startEvent(795,4500,0,906); -- Allows player to initiate repeat of Toraimarai Turmoil
else
player:startEvent(344);
end
end;
function onEventUpdate(player,csid,option)
end;
function onEventFinish(player,csid,option)
local tabre =
{
[0] = { itemid = 948, gil = 300 }, -- Carnation
[1] = { itemid = 941, gil = 200 }, -- Red Rose
[2] = { itemid = 949, gil = 250 }, -- Rain Lily
[3] = { itemid = 956, gil = 150 }, -- Lilac
[4] = { itemid = 957, gil = 200 }, -- Amaryllis
[5] = { itemid = 958, gil = 100 } -- Marguerite
}
-- Check Missions first (priority?)
local turmoil = player:getQuestStatus(WINDURST,dsp.quest.id.windurst.TORAIMARAI_TURMOIL);
if (csid == 143) then
player:setCharVar("ohbiru_dohbiru_talk",2);
elseif (csid == 322 or csid == 325 or csid == 326) then
player:tradeComplete();
player:addGil(GIL_RATE*440);
if (player:getCharVar("Kerutoto_Food_var") == 2 and player:getCharVar("Kenapa_Food_var") == 4) then -- If this is the last NPC to be fed
player:completeQuest(WINDURST,dsp.quest.id.windurst.FOOD_FOR_THOUGHT);
player:addFame(WINDURST,100);
player:addTitle(dsp.title.FAST_FOOD_DELIVERER);
player:needToZone(true);
player:setCharVar("Kerutoto_Food_var",0); -- ------------------------------------------
player:setCharVar("Kenapa_Food_var",0); -- Erase all the variables used in this quest
player:setCharVar("Ohbiru_Food_var",0); -- ------------------------------------------
else -- If this is NOT the last NPC given food, flag this NPC as completed.
player:setCharVar("Ohbiru_Food_var",3);
end
elseif (csid == 785 and option == 1) then -- Adds Toraimarai turmoil
player:addQuest(WINDURST,dsp.quest.id.windurst.TORAIMARAI_TURMOIL);
player:messageSpecial(ID.text.KEYITEM_OBTAINED,dsp.ki.RHINOSTERY_CERTIFICATE);
player:addKeyItem(dsp.ki.RHINOSTERY_CERTIFICATE); -- Rhinostery Certificate
elseif (csid == 791 and turmoil == QUEST_ACCEPTED) then -- Completes Toraimarai turmoil - first time
player:addGil(GIL_RATE*4500);
player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*4500);
player:completeQuest(WINDURST,dsp.quest.id.windurst.TORAIMARAI_TURMOIL);
player:addFame(WINDURST,100);
player:addTitle(dsp.title.CERTIFIED_RHINOSTERY_VENTURER);
player:tradeComplete();
elseif (csid == 791 and turmoil == 2) then -- Completes Toraimarai turmoil - repeats
player:addGil(GIL_RATE*4500);
player:messageSpecial(ID.text.GIL_OBTAINED,GIL_RATE*4500);
player:addFame(WINDURST,50);
player:tradeComplete();
elseif (csid == 352 and option == 0 or csid == 354) then
if (player:getFreeSlotsCount() >= 1) then
if (player:getQuestStatus(WINDURST,dsp.quest.id.windurst.WATER_WAY_TO_GO) == QUEST_AVAILABLE) then
player:addQuest(WINDURST,dsp.quest.id.windurst.WATER_WAY_TO_GO);
end
player:addItem(504);
player:messageSpecial(ID.text.ITEM_OBTAINED,504);
else
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,504);
end
elseif (csid == 355) then
player:addGil(GIL_RATE*900);
player:completeQuest(WINDURST,dsp.quest.id.windurst.WATER_WAY_TO_GO);
player:addFame(WINDURST,40);
player:tradeComplete();
player:needToZone(true);
elseif (csid == 872) then
player:setCharVar("MEMORIES_OF_A_MAIDEN_Status",3);
elseif (csid == 516) then
if (option < 7) then
local choice = tabre[option];
if (choice and player:getGil() >= choice.gil) then
if (player:getFreeSlotsCount() > 0) then
player:addItem(choice.itemid)
player:messageSpecial(ID.text.ITEM_OBTAINED,choice.itemid);
player:delGil(choice.gil);
player:needToZone(true);
else
player:messageSpecial(ID.text.ITEM_CANNOT_BE_OBTAINED,choice.itemid);
end
else
player:messageSpecial(ID.text.NOT_HAVE_ENOUGH_GIL);
end
elseif (option == 7) then
player:setCharVar("FLOWER_PROGRESS",2);
end
end
end;
| gpl-3.0 |
erics1989/lurk | generate_map.lua | 1 | 4892 |
local generate_aux = require("generate_aux")
local function generate_map_cave(prev, name, n)
generate_aux.init(name, n)
for _, space in ipairs(_state.map.spaces) do
local terrain = game.data_init("terrain_stone")
game.terrain_enter(terrain, space)
end
local area = generate_aux.get_blobs(
function (space) return game.rand1(100) <= 60 end,
1
)
for _, space in ipairs(area) do
local terrain = game.data_init("terrain_dot")
game.terrain_enter(terrain, space)
end
local area = generate_aux.get_blobs(
function (space) return game.rand1(100) <= 40 end,
4
)
for _, space in ipairs(area) do
local terrain = game.data_init("terrain_water")
game.terrain_enter(terrain, space)
end
local area = generate_aux.get_blobs(
function (space) return game.rand1(100) <= 50 end,
1
)
for _, space in ipairs(area) do
if space.terrain.id == "terrain_dot" then
local terrain = game.data_init("terrain_foliage")
game.terrain_enter(terrain, space)
end
end
local area = generate_aux.get_blobs(
function (space) return game.rand1(100) <= 50 end,
1
)
for _, space in ipairs(area) do
if space.terrain.id == "terrain_foliage" then
local terrain = game.data_init("terrain_dense_foliage")
game.terrain_enter(terrain, space)
end
end
local area = generate_aux.get_blobs(
function (space) return game.rand1(100) <= 50 end,
1
)
for _, space in ipairs(area) do
if space.terrain.id == "terrain_foliage" then
local terrain = game.data_init("terrain_tree")
game.terrain_enter(terrain, space)
end
end
-- post-processing
local vf = function (space)
return
game.data(space.terrain).stand and
not game.data(space.terrain).water and
space.terrain.id ~= "terrain_chasm"
end
local conn1 = generate_aux.get_connections1(vf)
for _, space in ipairs(conn1) do
if not vf(space) then
local terrain = game.data_init("terrain_dot")
game.terrain_enter(terrain, space)
end
end
local conn2 = generate_aux.get_connections2(vf)
for _, space in ipairs(conn2) do
if not vf(space) then
local terrain = game.data_init("terrain_dot")
game.terrain_enter(terrain, space)
end
end
-- place stairs
local upstairs, dnstairs = generate_aux.get_distant_spaces(vf)
-- place upstairs
if _state.map.n == 1 then
local terrain = game.data_init("terrain_stairs_up")
terrain.door = { name = _state.map.name, n = 0 }
game.terrain_enter(terrain, upstairs)
else
local up = { name = prev.name, n = prev.n }
local terrain = game.data_init("terrain_stairs_up")
terrain.door = up
game.terrain_enter(terrain, upstairs)
end
-- place dnstairs
if _state.map.n == 4 then
local object = game.data_init("object_orb")
game.object_enter(object, dnstairs)
else
local dn = { name = _state.map.name, n = _state.map.n + 1 }
local terrain = game.data_init("terrain_stairs_dn")
terrain.door = dn
game.terrain_enter(terrain, dnstairs)
end
-- place encounters
local encounters = _database.branch_zero[n].encounters
for i = 1, _database.branch_zero[n].encounter_count do
local str = encounters[game.rand1(#encounters)]
local encounter = _database[str]
local spaces = List.filter(_state.map.spaces, encounter.valid)
if spaces[1] then
local space = spaces[game.rand1(#spaces)]
encounter.init(space)
end
end
local encounter = _database["encounter_person_pirahna"]
local spaces = List.filter(
_state.map.spaces,
function (space)
return
encounter.valid(space) and
game.rand1() < 0.1
end
)
for _, space in ipairs(spaces) do
encounter.init(space)
end
-- place treasures
local treasures = _database.branch_zero[n].treasures
for i = 1, 4 do
local str = treasures[game.rand1(#treasures)]
local spaces = List.filter(
_state.map.spaces,
function (space)
return
game.data(space.terrain).stand and
not game.data(space.terrain).water and
not space.terrain.door and
not space.object
end
)
local space = spaces[game.rand1(#spaces)]
game.object_enter(game.data_init(str), space)
end
end
local function generate_map(prev, name, n)
generate_map_cave(prev, name, n)
end
return generate_map
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Yhoator_Jungle/npcs/Field_Manual.lua | 29 | 1052 | -----------------------------------
-- Field Manual
-- Area: Yhoator Jungle
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/fieldsofvalor");
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
startFov(FOV_EVENT_YHOATOR,player);
end;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onEventSelection
-----------------------------------
function onEventUpdate(player,csid,menuchoice)
updateFov(player,csid,menuchoice,129,130,131,132,133);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
finishFov(player,csid,option,129,130,131,132,133,FOV_MSG_YHOATOR);
end;
| gpl-3.0 |
Fenix-XI/Fenix | scripts/zones/Mamook/npcs/Logging_Point.lua | 13 | 1044 | -----------------------------------
-- Area: Mamook
-- NPC: Logging Point
-----------------------------------
package.loaded["scripts/zones/Mamook/TextIDs"] = nil;
-------------------------------------
require("scripts/globals/logging");
require("scripts/zones/Mamook/TextIDs");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
startLogging(player,player:getZoneID(),npc,trade,0x00D7);
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(LOGGING_IS_POSSIBLE_HERE,1021);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end; | gpl-3.0 |
8devices/carambola2-luci | libs/json/luasrc/json.lua | 50 | 13333 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
Decoder:
Info:
null will be decoded to luci.json.null if first parameter of Decoder() is true
Example:
decoder = luci.json.Decoder()
luci.ltn12.pump.all(luci.ltn12.source.string("decodableJSON"), decoder:sink())
luci.util.dumptable(decoder:get())
Known issues:
does not support unicode conversion \uXXYY with XX != 00 will be ignored
Encoder:
Info:
Accepts numbers, strings, nil, booleans as they are
Accepts luci.json.null as replacement for nil
Accepts full associative and full numerically indexed tables
Mixed tables will loose their associative values during conversion
Iterator functions will be encoded as an array of their return values
Non-iterator functions will probably corrupt the encoder
Example:
encoder = luci.json.Encoder(encodableData)
luci.ltn12.pump.all(encoder:source(), luci.ltn12.sink.file(io.open("someFile", w)))
]]--
local nixio = require "nixio"
local util = require "luci.util"
local table = require "table"
local string = require "string"
local coroutine = require "coroutine"
local assert = assert
local tonumber = tonumber
local tostring = tostring
local error = error
local type = type
local pairs = pairs
local ipairs = ipairs
local next = next
local pcall = pcall
local band = nixio.bit.band
local bor = nixio.bit.bor
local rshift = nixio.bit.rshift
local char = string.char
local getmetatable = getmetatable
--- LuCI JSON-Library
-- @cstyle instance
module "luci.json"
--- Directly decode a JSON string
-- @param json JSON-String
-- @return Lua object
function decode(json, ...)
local a = ActiveDecoder(function() return nil end, ...)
a.chunk = json
local s, obj = pcall(a.get, a)
return s and obj or nil
end
--- Direcly encode a Lua object into a JSON string.
-- @param obj Lua Object
-- @return JSON string
function encode(obj, ...)
local out = {}
local e = Encoder(obj, 1, ...):source()
local chnk, err
repeat
chnk, err = e()
out[#out+1] = chnk
until not chnk
return not err and table.concat(out) or nil
end
--- Null replacement function
-- @return null
function null()
return null
end
--- Create a new JSON-Encoder.
-- @class function
-- @name Encoder
-- @param data Lua-Object to be encoded.
-- @param buffersize Blocksize of returned data source.
-- @param fastescape Use non-standard escaping (don't escape control chars)
-- @return JSON-Encoder
Encoder = util.class()
function Encoder.__init__(self, data, buffersize, fastescape)
self.data = data
self.buffersize = buffersize or 512
self.buffer = ""
self.fastescape = fastescape
getmetatable(self).__call = Encoder.source
end
--- Create an LTN12 source providing the encoded JSON-Data.
-- @return LTN12 source
function Encoder.source(self)
local source = coroutine.create(self.dispatch)
return function()
local res, data = coroutine.resume(source, self, self.data, true)
if res then
return data
else
return nil, data
end
end
end
function Encoder.dispatch(self, data, start)
local parser = self.parsers[type(data)]
parser(self, data)
if start then
if #self.buffer > 0 then
coroutine.yield(self.buffer)
end
coroutine.yield()
end
end
function Encoder.put(self, chunk)
if self.buffersize < 2 then
coroutine.yield(chunk)
else
if #self.buffer + #chunk > self.buffersize then
local written = 0
local fbuffer = self.buffersize - #self.buffer
coroutine.yield(self.buffer .. chunk:sub(written + 1, fbuffer))
written = fbuffer
while #chunk - written > self.buffersize do
fbuffer = written + self.buffersize
coroutine.yield(chunk:sub(written + 1, fbuffer))
written = fbuffer
end
self.buffer = chunk:sub(written + 1)
else
self.buffer = self.buffer .. chunk
end
end
end
function Encoder.parse_nil(self)
self:put("null")
end
function Encoder.parse_bool(self, obj)
self:put(obj and "true" or "false")
end
function Encoder.parse_number(self, obj)
self:put(tostring(obj))
end
function Encoder.parse_string(self, obj)
if self.fastescape then
self:put('"' .. obj:gsub('\\', '\\\\'):gsub('"', '\\"') .. '"')
else
self:put('"' ..
obj:gsub('[%c\\"]',
function(char)
return '\\u00%02x' % char:byte()
end
)
.. '"')
end
end
function Encoder.parse_iter(self, obj)
if obj == null then
return self:put("null")
end
if type(obj) == "table" and (#obj == 0 and next(obj)) then
self:put("{")
local first = true
for key, entry in pairs(obj) do
first = first or self:put(",")
first = first and false
self:parse_string(tostring(key))
self:put(":")
self:dispatch(entry)
end
self:put("}")
else
self:put("[")
local first = true
if type(obj) == "table" then
for i=1, #obj do
first = first or self:put(",")
first = first and nil
self:dispatch(obj[i])
end
else
for entry in obj do
first = first or self:put(",")
first = first and nil
self:dispatch(entry)
end
end
self:put("]")
end
end
Encoder.parsers = {
['nil'] = Encoder.parse_nil,
['table'] = Encoder.parse_iter,
['number'] = Encoder.parse_number,
['string'] = Encoder.parse_string,
['boolean'] = Encoder.parse_bool,
['function'] = Encoder.parse_iter
}
--- Create a new JSON-Decoder.
-- @class function
-- @name Decoder
-- @param customnull Use luci.json.null instead of nil for decoding null
-- @return JSON-Decoder
Decoder = util.class()
function Decoder.__init__(self, customnull)
self.cnull = customnull
getmetatable(self).__call = Decoder.sink
end
--- Create an LTN12 sink from the decoder object which accepts the JSON-Data.
-- @return LTN12 sink
function Decoder.sink(self)
local sink = coroutine.create(self.dispatch)
return function(...)
return coroutine.resume(sink, self, ...)
end
end
--- Get the decoded data packets after the rawdata has been sent to the sink.
-- @return Decoded data
function Decoder.get(self)
return self.data
end
function Decoder.dispatch(self, chunk, src_err, strict)
local robject, object
local oset = false
while chunk do
while chunk and #chunk < 1 do
chunk = self:fetch()
end
assert(not strict or chunk, "Unexpected EOS")
if not chunk then break end
local char = chunk:sub(1, 1)
local parser = self.parsers[char]
or (char:match("%s") and self.parse_space)
or (char:match("[0-9-]") and self.parse_number)
or error("Unexpected char '%s'" % char)
chunk, robject = parser(self, chunk)
if parser ~= self.parse_space then
assert(not oset, "Scope violation: Too many objects")
object = robject
oset = true
if strict then
return chunk, object
end
end
end
assert(not src_err, src_err)
assert(oset, "Unexpected EOS")
self.data = object
end
function Decoder.fetch(self)
local tself, chunk, src_err = coroutine.yield()
assert(chunk or not src_err, src_err)
return chunk
end
function Decoder.fetch_atleast(self, chunk, bytes)
while #chunk < bytes do
local nchunk = self:fetch()
assert(nchunk, "Unexpected EOS")
chunk = chunk .. nchunk
end
return chunk
end
function Decoder.fetch_until(self, chunk, pattern)
local start = chunk:find(pattern)
while not start do
local nchunk = self:fetch()
assert(nchunk, "Unexpected EOS")
chunk = chunk .. nchunk
start = chunk:find(pattern)
end
return chunk, start
end
function Decoder.parse_space(self, chunk)
local start = chunk:find("[^%s]")
while not start do
chunk = self:fetch()
if not chunk then
return nil
end
start = chunk:find("[^%s]")
end
return chunk:sub(start)
end
function Decoder.parse_literal(self, chunk, literal, value)
chunk = self:fetch_atleast(chunk, #literal)
assert(chunk:sub(1, #literal) == literal, "Invalid character sequence")
return chunk:sub(#literal + 1), value
end
function Decoder.parse_null(self, chunk)
return self:parse_literal(chunk, "null", self.cnull and null)
end
function Decoder.parse_true(self, chunk)
return self:parse_literal(chunk, "true", true)
end
function Decoder.parse_false(self, chunk)
return self:parse_literal(chunk, "false", false)
end
function Decoder.parse_number(self, chunk)
local chunk, start = self:fetch_until(chunk, "[^0-9eE.+-]")
local number = tonumber(chunk:sub(1, start - 1))
assert(number, "Invalid number specification")
return chunk:sub(start), number
end
function Decoder.parse_string(self, chunk)
local str = ""
local object = nil
assert(chunk:sub(1, 1) == '"', 'Expected "')
chunk = chunk:sub(2)
while true do
local spos = chunk:find('[\\"]')
if spos then
str = str .. chunk:sub(1, spos - 1)
local char = chunk:sub(spos, spos)
if char == '"' then -- String end
chunk = chunk:sub(spos + 1)
break
elseif char == "\\" then -- Escape sequence
chunk, object = self:parse_escape(chunk:sub(spos))
str = str .. object
end
else
str = str .. chunk
chunk = self:fetch()
assert(chunk, "Unexpected EOS while parsing a string")
end
end
return chunk, str
end
function Decoder.utf8_encode(self, s1, s2)
local n = s1 * 256 + s2
if n >= 0 and n <= 0x7F then
return char(n)
elseif n >= 0 and n <= 0x7FF then
return char(
bor(band(rshift(n, 6), 0x1F), 0xC0),
bor(band(n, 0x3F), 0x80)
)
elseif n >= 0 and n <= 0xFFFF then
return char(
bor(band(rshift(n, 12), 0x0F), 0xE0),
bor(band(rshift(n, 6), 0x3F), 0x80),
bor(band(n, 0x3F), 0x80)
)
elseif n >= 0 and n <= 0x10FFFF then
return char(
bor(band(rshift(n, 18), 0x07), 0xF0),
bor(band(rshift(n, 12), 0x3F), 0x80),
bor(band(rshift(n, 6), 0x3F), 0x80),
bor(band(n, 0x3F), 0x80)
)
else
return "?"
end
end
function Decoder.parse_escape(self, chunk)
local str = ""
chunk = self:fetch_atleast(chunk:sub(2), 1)
local char = chunk:sub(1, 1)
chunk = chunk:sub(2)
if char == '"' then
return chunk, '"'
elseif char == "\\" then
return chunk, "\\"
elseif char == "u" then
chunk = self:fetch_atleast(chunk, 4)
local s1, s2 = chunk:sub(1, 2), chunk:sub(3, 4)
s1, s2 = tonumber(s1, 16), tonumber(s2, 16)
assert(s1 and s2, "Invalid Unicode character")
return chunk:sub(5), self:utf8_encode(s1, s2)
elseif char == "/" then
return chunk, "/"
elseif char == "b" then
return chunk, "\b"
elseif char == "f" then
return chunk, "\f"
elseif char == "n" then
return chunk, "\n"
elseif char == "r" then
return chunk, "\r"
elseif char == "t" then
return chunk, "\t"
else
error("Unexpected escaping sequence '\\%s'" % char)
end
end
function Decoder.parse_array(self, chunk)
chunk = chunk:sub(2)
local array = {}
local nextp = 1
local chunk, object = self:parse_delimiter(chunk, "%]")
if object then
return chunk, array
end
repeat
chunk, object = self:dispatch(chunk, nil, true)
table.insert(array, nextp, object)
nextp = nextp + 1
chunk, object = self:parse_delimiter(chunk, ",%]")
assert(object, "Delimiter expected")
until object == "]"
return chunk, array
end
function Decoder.parse_object(self, chunk)
chunk = chunk:sub(2)
local array = {}
local name
local chunk, object = self:parse_delimiter(chunk, "}")
if object then
return chunk, array
end
repeat
chunk = self:parse_space(chunk)
assert(chunk, "Unexpected EOS")
chunk, name = self:parse_string(chunk)
chunk, object = self:parse_delimiter(chunk, ":")
assert(object, "Separator expected")
chunk, object = self:dispatch(chunk, nil, true)
array[name] = object
chunk, object = self:parse_delimiter(chunk, ",}")
assert(object, "Delimiter expected")
until object == "}"
return chunk, array
end
function Decoder.parse_delimiter(self, chunk, delimiter)
while true do
chunk = self:fetch_atleast(chunk, 1)
local char = chunk:sub(1, 1)
if char:match("%s") then
chunk = self:parse_space(chunk)
assert(chunk, "Unexpected EOS")
elseif char:match("[%s]" % delimiter) then
return chunk:sub(2), char
else
return chunk, nil
end
end
end
Decoder.parsers = {
['"'] = Decoder.parse_string,
['t'] = Decoder.parse_true,
['f'] = Decoder.parse_false,
['n'] = Decoder.parse_null,
['['] = Decoder.parse_array,
['{'] = Decoder.parse_object
}
--- Create a new Active JSON-Decoder.
-- @class function
-- @name ActiveDecoder
-- @param customnull Use luci.json.null instead of nil for decoding null
-- @return Active JSON-Decoder
ActiveDecoder = util.class(Decoder)
function ActiveDecoder.__init__(self, source, customnull)
Decoder.__init__(self, customnull)
self.source = source
self.chunk = nil
getmetatable(self).__call = self.get
end
--- Fetches one JSON-object from given source
-- @return Decoded object
function ActiveDecoder.get(self)
local chunk, src_err, object
if not self.chunk then
chunk, src_err = self.source()
else
chunk = self.chunk
end
self.chunk, object = self:dispatch(chunk, src_err, true)
return object
end
function ActiveDecoder.fetch(self)
local chunk, src_err = self.source()
assert(chunk or not src_err, src_err)
return chunk
end
| apache-2.0 |
DarkstarProject/darkstar | scripts/globals/items/serving_of_red_curry.lua | 11 | 1910 | -----------------------------------------
-- ID: 4298
-- Item: serving_of_red_curry
-- Food Effect: 3 hours, All Races
-----------------------------------------
-- HP +25
-- Strength +7
-- Agility +1
-- Intelligence -2
-- HP recovered while healing +2
-- MP recovered while healing +1
-- Attack +23% (Cap: 150@652 Base Attack)
-- Ranged Attack +23% (Cap: 150@652 Base Ranged Attack)
-- Demon Killer +4
-- Resist Sleep +3
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg")
-----------------------------------------
function onItemCheck(target)
local result = 0
if target:hasStatusEffect(dsp.effect.FOOD) or target:hasStatusEffect(dsp.effect.FIELD_SUPPORT_FOOD) then
result = dsp.msg.basic.IS_FULL
end
return result
end
function onItemUse(target)
target:addStatusEffect(dsp.effect.FOOD,0,0,10800,4298)
end
function onEffectGain(target, effect)
target:addMod(dsp.mod.HP, 25)
target:addMod(dsp.mod.STR, 7)
target:addMod(dsp.mod.AGI, 1)
target:addMod(dsp.mod.INT, -2)
target:addMod(dsp.mod.HPHEAL, 2)
target:addMod(dsp.mod.MPHEAL, 1)
target:addMod(dsp.mod.FOOD_ATTP, 23)
target:addMod(dsp.mod.FOOD_ATT_CAP, 150)
target:addMod(dsp.mod.FOOD_RATTP, 23)
target:addMod(dsp.mod.FOOD_RATT_CAP, 150)
target:addMod(dsp.mod.DEMON_KILLER, 4)
target:addMod(dsp.mod.SLEEPRES, 3)
end
function onEffectLose(target, effect)
target:delMod(dsp.mod.HP, 25)
target:delMod(dsp.mod.STR, 7)
target:delMod(dsp.mod.AGI, 1)
target:delMod(dsp.mod.INT, -2)
target:delMod(dsp.mod.HPHEAL, 2)
target:delMod(dsp.mod.MPHEAL, 1)
target:delMod(dsp.mod.FOOD_ATTP, 23)
target:delMod(dsp.mod.FOOD_ATT_CAP, 150)
target:delMod(dsp.mod.FOOD_RATTP, 23)
target:delMod(dsp.mod.FOOD_RATT_CAP, 150)
target:delMod(dsp.mod.DEMON_KILLER, 4)
target:delMod(dsp.mod.SLEEPRES, 3)
end
| gpl-3.0 |
Fenix-XI/Fenix | scripts/globals/abilities/devotion.lua | 44 | 1670 | -----------------------------------
-- Ability: Devotion
-- Sacrifices HP to grant a party member the same amount in MP.
-- Obtained: White Mage Level 75
-- Recast Time: 0:10:00
-- Duration: Instant
-- Target: Party member, cannot target self.
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/utils");
-----------------------------------
-- onAbilityCheck
-----------------------------------
function onAbilityCheck(player,target,ability)
if (player:getID() == target:getID()) then
return MSGBASIC_CANNOT_PERFORM_TARG,0;
elseif (player:getHP() < 4) then -- Fails if HP < 4
return MSGBASIC_UNABLE_TO_USE_JA,0;
else
return 0,0;
end
end;
-----------------------------------
-- onUseAbility
-----------------------------------
function onUseAbility(player,target,ability)
-- Plus 5 percent mp recovers per extra devotion merit
local meritBonus = player:getMerit(MERIT_DEVOTION) - 5;
-- printf("Devotion Merit Bonus: %d", meritBonus);
local mpPercent = (25 + meritBonus) / 100;
-- printf("Devotion MP Percent: %f", mpPercent);
local damageHP = math.floor(player:getHP() * 0.25);
-- printf("Devotion HP Damage: %d", damageHP);
-- If stoneskin is present, it should absorb damage...
damageHP = utils.stoneskin(player, damageHP);
-- printf("Devotion HP Damage (after Stoneskin): %d", damageHP);
local healMP = player:getHP() * mpPercent;
healMP = utils.clamp(healMP, 0,target:getMaxMP() - target:getMP());
-- printf("Devotion MP Healed: %d", healMP);
player:delHP(damageHP);
target:addMP(healMP);
return healMP;
end; | gpl-3.0 |
LazyShpee/discord-egobot | libs/db.lua | 1 | 1725 | local ts = require("./libs/tablesave")
local fs = require("fs")
local function save(self, name)
if type(self._tables[name]) ~= 'table' then return end
local path = self._dir..'/db_'..name..'.lua'
ts.save(self._tables[name], path)
end
local function loadAll(self)
local stat = fs.statSync(self._dir)
if stat and stat.type ~= "directory" then error("Could not open directory "..self._dir) end
if not stat then fs.mkdirSync(self._dir) end
for i, filename in ipairs(fs.readdirSync(self._dir)) do
if filename:find('^db_[a-zA-Z0-9]+%.lua$') then
local name = filename:match('^db_([a-zA-Z0-9]+)%.lua$')
self._tables[name] = ts.load(self._dir..'/'..filename)
end
end
end
local function saveAll(self)
for k, v in pairs(self._tables) do
self:save(k)
end
end
local function exists(self, name)
return type(self._tables[name]) == 'table'
end
return function(dir)
local index = {
_dir = dir,
_tables = {},
save = save,
saveAll = saveAll,
loadAll = loadAll,
exists = exists
}
local db = setmetatable({}, {
__index = function(s, k)
if type(index[k]) ~= 'nil' then return index[k] end
if type(index._tables[k]) ~= 'nil' then return index._tables[k] end
end,
__newindex = function(s, k, v)
if type(index[k]) ~= 'nil' then error("Reserved keyword") end
if not k:find("^[a-zA-Z0-9]+$") then error("Only alphanumerical name are supported") end
if type(v) ~= 'table' and type(v) ~= 'nil' then
error("Tables can only be tables")
end
index._tables[k] = v
if type(v) == 'nil' then
fs.unlinkSync(index._dir..'/db_'..k..'.lua')
end
end
})
db:loadAll()
return db
end | mit |
DarkstarProject/darkstar | scripts/globals/abilities/dark_shot.lua | 12 | 2856 | -----------------------------------
-- Ability: Dark Shot
-- Consumes a Dark Card to enhance dark-based debuffs. Additional effect: Dark-based Dispel
-- Bio Effect: Attack Down Effect +5% and DoT + 3
-----------------------------------
require("scripts/globals/magic")
require("scripts/globals/status")
-----------------------------------
function onAbilityCheck(player, target, ability)
--ranged weapon/ammo: You do not have an appropriate ranged weapon equipped.
--no card: <name> cannot perform that action.
if player:getWeaponSkillType(dsp.slot.RANGED) ~= dsp.skill.MARKSMANSHIP or player:getWeaponSkillType(dsp.slot.AMMO) ~= dsp.skill.MARKSMANSHIP then
return 216, 0
end
if player:hasItem(2183, 0) or player:hasItem(2974, 0) then
return 0, 0
else
return 71, 0
end
end
function onUseAbility(player, target, ability)
local duration = 60
local bonusAcc = player:getStat(dsp.mod.AGI) / 2 + player:getMerit(dsp.merit.QUICK_DRAW_ACCURACY) + player:getMod(dsp.mod.QUICK_DRAW_MACC)
local resist = applyResistanceAbility(player, target, dsp.magic.ele.DARK, dsp.skill.NONE, bonusAcc)
if resist < 0.25 then
ability:setMsg(dsp.msg.basic.JA_MISS_2) -- resist message
return 0
end
duration = duration * resist
local effects = {}
local bio = target:getStatusEffect(dsp.effect.BIO)
if bio ~= nil then
table.insert(effects, bio)
end
local blind = target:getStatusEffect(dsp.effect.BLINDNESS)
if blind ~= nil then
table.insert(effects, blind)
end
local threnody = target:getStatusEffect(dsp.effect.THRENODY)
if threnody ~= nil and threnody:getSubPower() == dsp.mod.LIGHTRES then
table.insert(effects, threnody)
end
if #effects > 0 then
local effect = effects[math.random(#effects)]
local duration = effect:getDuration()
local startTime = effect:getStartTime()
local tick = effect:getTick()
local power = effect:getPower()
local subpower = effect:getSubPower()
local tier = effect:getTier()
local effectId = effect:getType()
local subId = effect:getSubType()
power = power * 1.5
subpower = subpower * 1.5
target:delStatusEffectSilent(effectId)
target:addStatusEffect(effectId, power, tick, duration, subId, subpower, tier)
local newEffect = target:getStatusEffect(effectId)
newEffect:setStartTime(startTime)
end
ability:setMsg(dsp.msg.basic.JA_REMOVE_EFFECT_2)
local dispelledEffect = target:dispelStatusEffect()
if dispelledEffect == dsp.effect.NONE then
-- no effect
ability:setMsg(dsp.msg.basic.JA_NO_EFFECT_2)
end
local del = player:delItem(2183, 1) or player:delItem(2974, 1)
target:updateClaim(player)
return dispelledEffect
end | gpl-3.0 |
DarkstarProject/darkstar | scripts/zones/Wajaom_Woodlands/mobs/Hydra.lua | 9 | 1251 | -----------------------------------
-- Area: Wajaom Woodlands
-- Mob: Hydra
-- !pos -282 -24 -1 51
-----------------------------------
require("scripts/globals/titles");
-----------------------------------
function onMobFight(mob, target)
local battletime = mob:getBattleTime();
local headgrow = mob:getLocalVar("headgrow");
local broken = mob:AnimationSub();
if (headgrow < battletime and broken > 0) then
mob:AnimationSub(broken - 1);
mob:setLocalVar("headgrow", battletime + 300);
end
end;
function onCriticalHit(mob)
local rand = math.random();
local battletime = mob:getBattleTime();
local headgrow = mob:getLocalVar("headgrow");
local headbreak = mob:getLocalVar("headbreak");
local broken = mob:AnimationSub();
if (rand <= 0.15 and battletime >= headbreak and broken < 2) then
mob:AnimationSub(broken + 1);
mob:setLocalVar("headgrow", battletime + math.random(120, 240))
mob:setLocalVar("headbreak", battletime + 300);
end
end;
function onMobDeath(mob, player, isKiller)
player:addTitle(dsp.title.HYDRA_HEADHUNTER);
end;
function onMobDespawn(mob)
mob:setRespawnTime(math.random(48, 72) * 3600) -- 48 to 72 hours, in 1 hour windows
end | gpl-3.0 |
LuaDist/lunit | lunit-tests.lua | 9 | 34836 |
--[[--------------------------------------------------------------------------
This file is part of lunit 0.5.
For Details about lunit look at: http://www.mroth.net/lunit/
Author: Michael Roth <mroth@nessie.de>
Copyright (c) 2004, 2006-2009 Michael Roth <mroth@nessie.de>
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
--]]--------------------------------------------------------------------------
require "lunit"
local a_number = 123
local a_string = "A string"
local a_table = { }
local a_function = function() end
local a_thread = coroutine.create(function() end)
local pcall = pcall
local error = error
local pairs = pairs
local ipairs = ipairs
local module = module
module( "lunit-tests.interface", lunit.testcase )
function test()
local funcnames = {
"main", "run", "runtest", "testcase", "testcases", "tests", "setupname",
"teardownname", "loadrunner", "setrunner", "loadonly",
"assert", "assert_true", "assert_false", "assert_equal", "assert_not_equal",
"assert_match", "assert_not_match", "assert_nil", "assert_not_nil",
"assert_boolean", "assert_not_boolean", "assert_number", "assert_not_number",
"assert_string", "assert_not_string", "assert_table", "assert_not_table",
"assert_function", "assert_not_function", "assert_thread", "assert_not_thread",
"assert_userdata", "assert_not_userdata", "assert_pass", "assert_error",
"assert_error_match", "fail", "clearstats",
"is_nil", "is_boolean", "is_number", "is_string", "is_table", "is_function",
"is_thread", "is_userdata"
}
for _, funcname in ipairs(funcnames) do
assert_function( lunit[funcname], "Public function missing: "..funcname )
end
assert_table( lunit.stats, "Statistic table missing" )
do
local map = {}
for _, name in ipairs(funcnames) do
map[name] = true
end
for _, name in ipairs{"lunit", "_PACKAGE", "_M", "_NAME", "stats"} do
map[name] = true
end
for name, _ in pairs(lunit) do
assert( map[name], "Invalid public variable: lunit."..name )
end
end
end
-- We must assume that errors thrown by test functions are detected. We use
-- the stdlib error() function to signal errors instead of fail().
module( "lunit-tests.basics", lunit.testcase )
function test_fail()
local ok, errmsg
ok, errmsg = pcall(function() fail() end)
if ok then
error("fail() doesn't fail!")
end
ok, errmsg = pcall(function() fail("A message") end)
if ok then
error("fail(\"A message\") doesn't fail!")
end
end
function test_assert_error()
local ok, errmsg
ok, errmsg = pcall(function() assert_error(function() error("Error!") end) end)
if not ok then
error("assert_error( <error> ) doesn't work!")
end
ok, errmsg = pcall(function() assert_error("A message", function() error("Error") end) end)
if not ok then
error("assert_error(\"A message\", <error>) doesn't work!")
end
ok, errmsg = pcall(function() assert_error(function() end) end)
if ok then
error("assert_error( <no error> ) doesn't fail!")
end
ok, errmsg = pcall(function() assert_error("A Message", function() end) end)
if ok then
error("assert_error(\"A message\", <no error>) doesn't fail!")
end
end
function test_assert_pass()
local ok, errmsg
ok, errmsg = pcall(function() assert_pass(function() error("Error!") end) end)
if ok then
error("assert_pass( <error> ) doesn't fail!")
end
ok, errmsg = pcall(function() assert_pass("A message", function() error("Error") end) end)
if ok then
error("assert_pass(\"A message\", <error>) doesn't fail!")
end
ok, errmsg = pcall(function() assert_pass(function() end) end)
if not ok then
error("assert_pass( <no error> ) doesn't work!")
end
ok, errmsg = pcall(function() assert_pass("A Message", function() end) end)
if not ok then
error("assert_pass(\"A message\", <no error>) doesn't work!")
end
end
function test_assert_true()
assert_pass("assert_true(true) doesn't work!", function() assert_true(true) end)
assert_pass("assert_true(true, \"A message\" doesn't work!", function() assert_true(true, "A Message") end)
assert_error("assert_true(false) doesn't fail!", function() assert_true(false) end)
assert_error("assert_true(false, \"A message\" doesn't fail!", function() assert_true(false, "A Message") end)
end
function test_assert_false()
assert_pass("assert_false(false) doesn't work!", function() assert_false(false) end)
assert_pass("assert_false(false, \"A message\" doesn't work!", function() assert_false(false, "A Message") end)
assert_error("assert_false(true) doesn't fail!", function() assert_false(true) end)
assert_error("assert_false(true, \"A message\" doesn't fail!", function() assert_false(true, "A Message") end)
end
function test_assert()
assert_pass("assert(true) doesn't work!", function() assert(true) end)
assert_pass("assert(12345) doesn't work!", function() assert(12345) end)
assert_pass("assert(\"A string\") doesn't work!", function() assert("A string") end)
assert_pass("assert( {} ) doesn't work!", function() assert( {} ) end)
assert_error("assert_(false) doesn't fail!", function() assert(false) end)
assert_error("assert_(nil) doesn't fail!", function() assert(nil) end)
end
function test_assert_equal()
assert_pass("assert_equal(\"A String\", \"A String\") doesn't work!", function()
local a_string = assert_equal("A String", "A String")
assert_true("A String" == a_string)
end)
assert_pass("assert_equal(\"A String\", \"A String\", \"A message\") doesn't work!", function()
local a_string = assert_equal("A String", "A String", "A message")
assert_true("A String" == a_string)
end)
assert_pass("assert_equal(12345, 12345) doesn't work!", function()
local a_number = assert_equal(12345, 12345)
assert_true(12345 == a_number)
end)
assert_pass("assert_equal(12345, 12345, \"A message\") doesn't work!", function()
local a_number = assert_equal(12345, 12345, "A message")
assert_true(12345 == a_number)
end)
assert_pass("assert_equal(nil, nil) doesn't work!", function()
local a_nil = assert_equal(nil, nil)
assert_true(nil == a_nil)
end)
assert_pass("assert_equal(12345, 12345, \"A message\") doesn't work!", function()
local a_nil = assert_equal(nil, nil, "A message")
assert_true(nil == a_nil)
end)
assert_pass("assert_equal(false, false) doesn't work!", function()
local a_false = assert_equal(false, false)
assert_true(false == a_false)
end)
assert_pass("assert_equal(false, false, \"A message\") doesn't work!", function()
local a_false = assert_equal(false, false, "A message")
assert_true(false == a_false)
end)
assert_pass("assert_equal(true, true) doesn't work!", function()
local a_true = assert_equal(true, true)
assert_true(true == a_true)
end)
assert_pass("assert_equal(true, true, \"A message\") doesn't work!", function()
local a_true = assert_equal(true, true, "A message")
assert_true(true == a_true)
end)
assert_error("assert_equal(\"A String\", \"Another String\") doesn't fail!", function()
assert_equal("A String", "Another String")
end)
assert_error("assert_equal(\"A String\", \"Another String\", \"A message\") doesn't fail!", function()
assert_equal("A String", "Another String", "A message")
end)
assert_error("assert_equal(123, 456) doesn't fail!", function()
assert_equal(123, 456)
end)
assert_error("assert_equal(123, 456) \"A message\") doesn't fail!", function()
assert_equal(123, 456, "A message")
end)
assert_error("assert_equal(true, false) doesn't fail!", function()
assert_equal(true, false)
end)
assert_error("assert_equal(true, false) \"A message\") doesn't fail!", function()
assert_equal(true, false, "A message")
end)
assert_error("assert_equal(true, nil) doesn't fail!", function()
assert_equal(true, nil)
end)
assert_error("assert_equal(true, nil) \"A message\") doesn't fail!", function()
assert_equal(true, nil, "A message")
end)
assert_error("assert_equal(false, true) doesn't fail!", function()
assert_equal(false, true)
end)
assert_error("assert_equal(false, true, \"A message\") doesn't fail!", function()
assert_equal(false, true, "A message")
end)
assert_error("assert_equal(false, nil) doesn't fail!", function()
assert_equal(false, nil)
end)
assert_error("assert_equal(false, nil) \"A message\") doesn't fail!", function()
assert_equal(false, nil, "A message")
end)
assert_error("assert_equal(nil, true) doesn't fail!", function()
assert_equal(nil, true)
end)
assert_error("assert_equal(nil, true) \"A message\") doesn't fail!", function()
assert_equal(nil, true, "A message")
end)
assert_error("assert_equal(nil, false) doesn't fail!", function()
assert_equal(nil, false)
end)
assert_error("assert_equal(nil, false) \"A message\") doesn't fail!", function()
assert_equal(nil, false, "A message")
end)
end
function test_assert_not_equal()
assert_pass("assert_not_equal(\"A String\", \"Another String\") doesn't work!", function()
local a_string = assert_not_equal("A String", "Another String")
assert_true("Another String" == a_string)
end)
assert_pass("assert_not_equal(\"A String\", \"Another String\", \"A message\") doesn't work!", function()
local a_string = assert_not_equal("A String", "Another String", "A message")
assert_true("Another String" == a_string)
end)
assert_pass("assert_not_equal(123, 456) doesn't work!", function()
local a_number = assert_not_equal(123, 456)
assert_true(456 == a_number)
end)
assert_pass("assert_not_equal(123, 456, \"A message\") doesn't work!", function()
local a_number = assert_not_equal(123, 456, "A message")
assert_true(456 == a_number)
end)
assert_pass("assert_not_equal(true, false) doesn't work!", function()
local a_false = assert_not_equal(true, false)
assert_true(false == a_false)
end)
assert_pass("assert_not_equal(true, false) \"A message\") doesn't work!", function()
local a_false = assert_not_equal(true, false, "A message")
assert_true(false == a_false)
end)
assert_pass("assert_not_equal(true, nil) doesn't work!", function()
local a_nil = assert_not_equal(true, nil)
assert_true(nil == a_nil)
end)
assert_pass("assert_not_equal(true, nil) \"A message\") doesn't work!", function()
local a_nil = assert_not_equal(true, nil, "A message")
assert_true(nil == a_nil)
end)
assert_pass("assert_not_equal(false, true) doesn't work!", function()
local a_true = assert_not_equal(false, true)
assert_true(true == a_true)
end)
assert_pass("assert_not_equal(false, true, \"A message\") doesn't work!", function()
local a_true = assert_not_equal(false, true, "A message")
assert_true(true == a_true)
end)
assert_pass("assert_not_equal(false, nil) doesn't work!", function()
local a_nil = assert_not_equal(false, nil)
assert_true(nil == a_nil)
end)
assert_pass("assert_not_equal(false, nil) \"A message\") doesn't work!", function()
local a_nil = assert_not_equal(false, nil, "A message")
assert_true(nil == a_nil)
end)
assert_pass("assert_not_equal(nil, true) doesn't work!", function()
local a_true = assert_not_equal(nil, true)
assert_true(true == a_true)
end)
assert_pass("assert_not_equal(nil, true) \"A message\") doesn't work!", function()
local a_true = assert_not_equal(nil, true, "A message")
assert_true(true == a_true)
end)
assert_pass("assert_not_equal(nil, false) doesn't work!", function()
local a_false = assert_not_equal(nil, false)
assert_true(false == a_false)
end)
assert_pass("assert_not_equal(nil, false) \"A message\") doesn't work!", function()
local a_false = assert_not_equal(nil, false, "A message")
assert_true(false == a_false)
end)
assert_error("assert_not_equal(\"A String\", \"A String\") doesn't work!", function()
assert_not_equal("A String", "A String")
end)
assert_error("assert_not_equal(\"A String\", \"A String\", \"A message\") doesn't fail!", function()
assert_not_equal("A String", "A String", "A message")
end)
assert_error("assert_not_equal(12345, 12345) doesn't fail!", function()
assert_not_equal(12345, 12345)
end)
assert_error("assert_not_equal(12345, 12345, \"A message\") doesn't fail!", function()
assert_not_equal(12345, 12345, "A message")
end)
assert_error("assert_not_equal(nil, nil) doesn't fail!", function()
assert_not_equal(nil, nil)
end)
assert_error("assert_not_equal(nil, nil, \"A message\") doesn't fail!", function()
assert_not_equal(nil, nil, "A message")
end)
assert_error("assert_not_equal(false, false) doesn't fail!", function()
assert_not_equal(false, false)
end)
assert_error("assert_not_equal(false, false, \"A message\") doesn't fail!", function()
assert_not_equal(false, false, "A message")
end)
assert_error("assert_not_equal(true, true) doesn't fail!", function()
assert_not_equal(true, true)
end)
assert_error("assert_not_equal(true, true, \"A message\") doesn't fail!", function()
assert_not_equal(true, true, "A message")
end)
end
module( "lunit-tests.is_xyz", lunit.testcase )
function test_is_nil()
assert_true( is_nil(nil) )
assert_false( is_nil(true) )
assert_false( is_nil(false) )
assert_false( is_nil(a_number) )
assert_false( is_nil(a_string) )
assert_false( is_nil(a_table) )
assert_false( is_nil(a_function) )
assert_false( is_nil(a_thread) )
end
function test_is_boolean()
assert_true( is_boolean(false) )
assert_true( is_boolean(true) )
assert_false( is_boolean(nil) )
assert_false( is_boolean(a_number) )
assert_false( is_boolean(a_string) )
assert_false( is_boolean(a_table) )
assert_false( is_boolean(a_function) )
assert_false( is_boolean(a_thread) )
end
function test_is_number()
assert_true( is_number(a_number) )
assert_false( is_number(nil) )
assert_false( is_number(true) )
assert_false( is_number(false) )
assert_false( is_number(a_string) )
assert_false( is_number(a_table) )
assert_false( is_number(a_function) )
assert_false( is_number(a_thread) )
end
function test_is_string()
assert_true( is_string(a_string) )
assert_false( is_string(nil) )
assert_false( is_string(true) )
assert_false( is_string(false) )
assert_false( is_string(a_number) )
assert_false( is_string(a_table) )
assert_false( is_string(a_function) )
assert_false( is_string(a_thread) )
end
function test_is_table()
assert_true( is_table(a_table) )
assert_false( is_table(nil) )
assert_false( is_table(true) )
assert_false( is_table(false) )
assert_false( is_table(a_number) )
assert_false( is_table(a_string) )
assert_false( is_table(a_function) )
assert_false( is_table(a_thread) )
end
function test_is_function()
assert_true( is_function(a_function) )
assert_false( is_function(nil) )
assert_false( is_function(true) )
assert_false( is_function(false) )
assert_false( is_function(a_number) )
assert_false( is_function(a_string) )
assert_false( is_function(a_table) )
assert_false( is_function(a_thread) )
end
function test_is_thread()
assert_true( is_thread(a_thread) )
assert_false( is_thread(nil) )
assert_false( is_thread(true) )
assert_false( is_thread(false) )
assert_false( is_thread(a_number) )
assert_false( is_thread(a_string) )
assert_false( is_thread(a_table) )
assert_false( is_thread(a_function) )
end
module( "lunit-tests.assert_not_xyz", lunit.testcase )
function test_assert_not_nil()
assert_not_nil( true )
assert_not_nil( false )
assert_not_nil( a_number )
assert_not_nil( a_string )
assert_not_nil( a_table )
assert_not_nil( a_function )
assert_not_nil( a_thread )
assert_not_nil( true, "A message")
assert_not_nil( false, "A message")
assert_not_nil( a_number, "A message")
assert_not_nil( a_string, "A message")
assert_not_nil( a_table, "A message")
assert_not_nil( a_function, "A message")
assert_not_nil( a_thread, "A message")
assert_error(function() assert_not_nil(nil) end)
assert_error(function() assert_not_nil(nil, "A message") end)
end
function test_assert_not_boolean()
assert_not_boolean( nil )
assert_not_boolean( a_number )
assert_not_boolean( a_string )
assert_not_boolean( a_table )
assert_not_boolean( a_function )
assert_not_boolean( a_thread )
assert_not_boolean( nil, "A message")
assert_not_boolean( a_number, "A message")
assert_not_boolean( a_string, "A message")
assert_not_boolean( a_table, "A message")
assert_not_boolean( a_function, "A message")
assert_not_boolean( a_thread, "A message")
assert_error(function() assert_not_boolean(true) end)
assert_error(function() assert_not_boolean(true, "A message") end)
assert_error(function() assert_not_boolean(false) end)
assert_error(function() assert_not_boolean(false, "A message") end)
end
function test_assert_not_number()
assert_not_number( nil )
assert_not_number( true )
assert_not_number( false )
assert_not_number( a_string )
assert_not_number( a_table )
assert_not_number( a_function )
assert_not_number( a_thread )
assert_not_number( nil, "A message")
assert_not_number( true, "A message")
assert_not_number( false, "A message")
assert_not_number( a_string, "A message")
assert_not_number( a_table, "A message")
assert_not_number( a_function, "A message")
assert_not_number( a_thread, "A message")
assert_error(function() assert_not_number(a_number) end)
assert_error(function() assert_not_number(a_number, "A message") end)
end
function test_assert_not_string()
assert_not_string( nil )
assert_not_string( true )
assert_not_string( false )
assert_not_string( a_number )
assert_not_string( a_table )
assert_not_string( a_function )
assert_not_string( a_thread )
assert_not_string( nil, "A message")
assert_not_string( true, "A message")
assert_not_string( false, "A message")
assert_not_string( a_number, "A message")
assert_not_string( a_table, "A message")
assert_not_string( a_function, "A message")
assert_not_string( a_thread, "A message")
assert_error(function() assert_not_string(a_string) end)
assert_error(function() assert_not_string(a_string, "A message") end)
end
function test_assert_not_table()
assert_not_table( nil )
assert_not_table( true )
assert_not_table( false )
assert_not_table( a_number )
assert_not_table( a_string )
assert_not_table( a_function )
assert_not_table( a_thread )
assert_not_table( nil, "A message")
assert_not_table( true, "A message")
assert_not_table( false, "A message")
assert_not_table( a_number, "A message")
assert_not_table( a_string, "A message")
assert_not_table( a_function, "A message")
assert_not_table( a_thread, "A message")
assert_error(function() assert_not_table(a_table) end)
assert_error(function() assert_not_table(a_table, "A message") end)
end
function test_assert_not_function()
assert_not_function( nil )
assert_not_function( true )
assert_not_function( false )
assert_not_function( a_number )
assert_not_function( a_string )
assert_not_function( a_table )
assert_not_function( a_thread )
assert_not_function( nil, "A message")
assert_not_function( true, "A message")
assert_not_function( false, "A message")
assert_not_function( a_number, "A message")
assert_not_function( a_string, "A message")
assert_not_function( a_table, "A message")
assert_not_function( a_thread, "A message")
assert_error(function() assert_not_function(a_function) end)
assert_error(function() assert_not_function(a_function, "A message") end)
end
function test_assert_not_thread()
assert_not_thread( nil )
assert_not_thread( true )
assert_not_thread( false )
assert_not_thread( a_number )
assert_not_thread( a_string )
assert_not_thread( a_table )
assert_not_thread( a_function )
assert_not_thread( nil, "A message")
assert_not_thread( true, "A message")
assert_not_thread( false, "A message")
assert_not_thread( a_number, "A message")
assert_not_thread( a_string, "A message")
assert_not_thread( a_table, "A message")
assert_not_thread( a_function, "A message")
assert_error(function() assert_not_thread(a_thread) end)
assert_error(function() assert_not_thread(a_thread, "A message") end)
end
module( "lunit-tests.assert_xyz", lunit.testcase )
function test_assert_nil()
assert_nil( nil )
assert_nil( nil, "A message" )
assert_error( function() assert_nil( true ) end)
assert_error( function() assert_nil( false ) end)
assert_error( function() assert_nil( a_number ) end)
assert_error( function() assert_nil( a_string ) end)
assert_error( function() assert_nil( a_table ) end)
assert_error( function() assert_nil( a_function ) end)
assert_error( function() assert_nil( a_thread ) end)
assert_error( function() assert_nil( true, "A message" ) end)
assert_error( function() assert_nil( false, "A message" ) end)
assert_error( function() assert_nil( a_number, "A message" ) end)
assert_error( function() assert_nil( a_string, "A message" ) end)
assert_error( function() assert_nil( a_table, "A message" ) end)
assert_error( function() assert_nil( a_function, "A message" ) end)
assert_error( function() assert_nil( a_thread, "A message" ) end)
end
function test_assert_boolean()
assert_boolean( true )
assert_boolean( false )
assert_boolean( true, "A message" )
assert_boolean( false, "A message" )
assert_error( function() assert_boolean( nil ) end)
assert_error( function() assert_boolean( a_number ) end)
assert_error( function() assert_boolean( a_string ) end)
assert_error( function() assert_boolean( a_table ) end)
assert_error( function() assert_boolean( a_function ) end)
assert_error( function() assert_boolean( a_thread ) end)
assert_error( function() assert_boolean( nil, "A message" ) end)
assert_error( function() assert_boolean( a_number, "A message" ) end)
assert_error( function() assert_boolean( a_string, "A message" ) end)
assert_error( function() assert_boolean( a_table, "A message" ) end)
assert_error( function() assert_boolean( a_function, "A message" ) end)
assert_error( function() assert_boolean( a_thread, "A message" ) end)
end
function test_assert_number()
assert_number( a_number )
assert_number( a_number, "A message" )
assert_error( function() assert_number( nil ) end)
assert_error( function() assert_number( true ) end)
assert_error( function() assert_number( false ) end)
assert_error( function() assert_number( a_string ) end)
assert_error( function() assert_number( a_table ) end)
assert_error( function() assert_number( a_function ) end)
assert_error( function() assert_number( a_thread ) end)
assert_error( function() assert_number( nil, "A message" ) end)
assert_error( function() assert_number( true, "A message" ) end)
assert_error( function() assert_number( false, "A message" ) end)
assert_error( function() assert_number( a_string, "A message" ) end)
assert_error( function() assert_number( a_table, "A message" ) end)
assert_error( function() assert_number( a_function, "A message" ) end)
assert_error( function() assert_number( a_thread, "A message" ) end)
end
function test_assert_string()
assert_string( a_string )
assert_string( a_string, "A message" )
assert_error( function() assert_string( nil ) end)
assert_error( function() assert_string( true ) end)
assert_error( function() assert_string( false ) end)
assert_error( function() assert_string( a_number ) end)
assert_error( function() assert_string( a_table ) end)
assert_error( function() assert_string( a_function ) end)
assert_error( function() assert_string( a_thread ) end)
assert_error( function() assert_string( nil, "A message" ) end)
assert_error( function() assert_string( true, "A message" ) end)
assert_error( function() assert_string( false, "A message" ) end)
assert_error( function() assert_string( a_number, "A message" ) end)
assert_error( function() assert_string( a_table, "A message" ) end)
assert_error( function() assert_string( a_function, "A message" ) end)
assert_error( function() assert_string( a_thread, "A message" ) end)
end
function test_assert_table()
assert_table( a_table )
assert_table( a_table, "A message" )
assert_error( function() assert_table( nil ) end)
assert_error( function() assert_table( true ) end)
assert_error( function() assert_table( false ) end)
assert_error( function() assert_table( a_number ) end)
assert_error( function() assert_table( a_string ) end)
assert_error( function() assert_table( a_function ) end)
assert_error( function() assert_table( a_thread ) end)
assert_error( function() assert_table( nil, "A message" ) end)
assert_error( function() assert_table( true, "A message" ) end)
assert_error( function() assert_table( false, "A message" ) end)
assert_error( function() assert_table( a_number, "A message" ) end)
assert_error( function() assert_table( a_string, "A message" ) end)
assert_error( function() assert_table( a_function, "A message" ) end)
assert_error( function() assert_table( a_thread, "A message" ) end)
end
function test_assert_function()
assert_function( a_function )
assert_function( a_function, "A message" )
assert_error( function() assert_function( nil ) end)
assert_error( function() assert_function( true ) end)
assert_error( function() assert_function( false ) end)
assert_error( function() assert_function( a_number ) end)
assert_error( function() assert_function( a_string ) end)
assert_error( function() assert_function( a_table ) end)
assert_error( function() assert_function( a_thread ) end)
assert_error( function() assert_function( nil, "A message" ) end)
assert_error( function() assert_function( true, "A message" ) end)
assert_error( function() assert_function( false, "A message" ) end)
assert_error( function() assert_function( a_number, "A message" ) end)
assert_error( function() assert_function( a_string, "A message" ) end)
assert_error( function() assert_function( a_table, "A message" ) end)
assert_error( function() assert_function( a_thread, "A message" ) end)
end
function test_assert_thread()
assert_thread( a_thread )
assert_thread( a_thread, "A message" )
assert_error( function() assert_thread( nil ) end)
assert_error( function() assert_thread( true ) end)
assert_error( function() assert_thread( false ) end)
assert_error( function() assert_thread( a_number ) end)
assert_error( function() assert_thread( a_string ) end)
assert_error( function() assert_thread( a_table ) end)
assert_error( function() assert_thread( a_function ) end)
assert_error( function() assert_thread( nil, "A message" ) end)
assert_error( function() assert_thread( true, "A message" ) end)
assert_error( function() assert_thread( false, "A message" ) end)
assert_error( function() assert_thread( a_number, "A message" ) end)
assert_error( function() assert_thread( a_string, "A message" ) end)
assert_error( function() assert_thread( a_table, "A message" ) end)
assert_error( function() assert_thread( a_function, "A message" ) end)
end
module( "lunit-tests.match", lunit.testcase )
function test_assert_match()
assert_pass("assert_match(\"^Hello\", \"Hello World\") doesn't work!", function()
local a_string = assert_match("^Hello", "Hello World")
assert_equal("Hello World", a_string)
end)
assert_pass("assert_match(\"^Hello\", \"Hello World\", \"A Message\") doesn't work!", function()
local a_string = assert_match("^Hello", "Hello World", "A message")
assert_equal("Hello World", a_string)
end)
assert_pass("assert_match(\"World$\", \"Hello World\") doesn't work!", function()
local a_string = assert_match("World$", "Hello World")
assert_equal("Hello World", a_string)
end)
assert_pass("assert_match(\"World$\", \"Hello World\", \"A Message\") doesn't work!", function()
local a_string = assert_match("World$", "Hello World", "A message")
assert_equal("Hello World", a_string)
end)
assert_error("assert_match(\"Hello$\", \"Hello World\") doesn't fail!", function()
assert_match("Hello$", "Hello World")
end)
assert_error("assert_match(\"Hello$\", \"Hello World\", \"A Message\") doesn't fail!", function()
assert_match("Hello$", "Hello World", "A message")
end)
assert_error("assert_match(\"^World\", \"Hello World\") doesn't fail!", function()
assert_match("^World", "Hello World")
end)
assert_error("assert_match(\"^World\", \"Hello World\", \"A Message\") doesn't fail!", function()
assert_match("^World", "Hello World", "A message")
end)
assert_error("assert_match(nil, \"Hello World\") doesn't fail!", function()
assert_match(nil, "Hello World")
end)
assert_error("assert_match(nil, \"Hello World\", \"A Message\") doesn't fail!", function()
assert_match(nil, "Hello World", "A message")
end)
assert_error("assert_match(\"^World\", nil) doesn't fail!", function()
assert_match("^World", nil)
end)
assert_error("assert_match(\"^World\", nil, \"A Message\") doesn't fail!", function()
assert_match("^World", nil, "A message")
end)
end
function test_assert_not_match()
assert_pass("assert_not_match(\"Hello$\", \"Hello World\") doesn't work!", function()
local a_string = assert_not_match("Hello$", "Hello World")
assert_equal("Hello World", a_string)
end)
assert_pass("assert_not_match(\"Hello$\", \"Hello World\", \"A Message\") doesn't work!", function()
local a_string = assert_not_match("Hello$", "Hello World", "A message")
assert_equal("Hello World", a_string)
end)
assert_pass("assert_not_match(\"^World\", \"Hello World\") doesn't work!", function()
local a_string = assert_not_match("^World", "Hello World")
assert_equal("Hello World", a_string)
end)
assert_pass("assert_not_match(\"^World\", \"Hello World\", \"A Message\") doesn't work!", function()
local a_string = assert_not_match("^World", "Hello World", "A message")
assert_equal("Hello World", a_string)
end)
assert_error("assert_not_match(\"^Hello\", \"Hello World\") doesn't fail!", function()
assert_not_match("^Hello", "Hello World")
end)
assert_error("assert_not_match(\"^Hello\", \"Hello World\", \"A Message\") doesn't fail!", function()
assert_not_match("^Hello", "Hello World", "A message")
end)
assert_error("assert_not_match(\"World$\", \"Hello World\") doesn't fail!", function()
assert_not_match("World$", "Hello World")
end)
assert_error("assert_not_match(\"World$\", \"Hello World\", \"A Message\") doesn't fail!", function()
assert_not_match("World$", "Hello World", "A message")
end)
assert_error("assert_not_match(nil, \"Hello World\") doesn't fail!", function()
assert_not_match(nil, "Hello World")
end)
assert_error("assert_not_match(nil, \"Hello World\", \"A Message\") doesn't fail!", function()
assert_not_match(nil, "Hello World", "A message")
end)
assert_error("assert_not_match(\"^World\", nil) doesn't fail!", function()
assert_not_match("^World", nil)
end)
assert_error("assert_not_match(\"^World\", nil, \"A Message\") doesn't fail!", function()
assert_not_match("^World", nil, "A message")
end)
end
function test_assert_error_match()
local ok, errobj, usrmsg
local function errfunc()
error("My Error!")
end
local errpattern = "Error!$"
local wrongpattern = "^_foobar_$"
local function goodfunc()
-- NOP
end
ok = pcall(function() assert_error_match(errpattern, errfunc) end)
assert_true(ok, "assert_error_match( <pattern>, <error> )")
ok = pcall(function() assert_error_match("A message", errpattern, errfunc) end)
assert_true(ok, "assert_error_match(\"A message\", <pattern>, <error>)")
usrmsg = "assert_error_match( <wrong pattern>, <error> )"
ok, errobj = pcall(function() assert_error_match(wrongpattern, errfunc) end)
assert_false(ok, usrmsg)
assert_table(errobj, usrmsg)
assert_match("expected error '.+: My Error!' to match pattern '"..wrongpattern.."' but doesn't$", errobj.msg, usrmsg)
usrmsg = "assert_error_match(\"A message\", <wrong pattern>, <error>)"
ok, errobj = pcall(function() assert_error_match("A message", wrongpattern, errfunc) end)
assert_false(ok, usrmsg)
assert_table(errobj, usrmsg)
assert_match("expected error '.+: My Error!' to match pattern '"..wrongpattern.."' but doesn't$", errobj.msg, usrmsg)
usrmsg = "assert_error_match( <pattern>, <no error> )"
ok, errobj = pcall(function() assert_error_match(errpattern, goodfunc) end)
assert_false(ok, usrmsg)
assert_table(errobj, usrmsg)
assert_match("error expected but no error occurred$", errobj.msg, usrmsg)
usrmsg = "assert_error_match(\"A message\", <pattern>, <no error>)"
ok, errobj = pcall(function() assert_error_match("A Message", errpattern, goodfunc) end)
assert_false(ok, usrmsg)
assert_table(errobj, usrmsg)
assert_match("error expected but no error occurred$", errobj.msg, usrmsg)
end
module( "lunit-tests.setup-teardown", lunit.testcase )
local setup_called = 0
local teardown_called = 0
local helper_called = 0
function setup()
setup_called = setup_called + 1
end
function Teardown()
teardown_called = teardown_called + 1
end
local function helper()
helper_called = helper_called + 1
assert(setup_called == helper_called, "setup() not called")
assert(teardown_called == helper_called - 1, "teardown() not called")
end
function test1()
helper()
end
function test2()
helper()
end
function test3()
helper()
end
| mit |
SkzKatsushiro/OpenRA | mods/cnc/maps/nod02a/nod02a.lua | 15 | 7806 | NodUnits = { "bggy", "e1", "e1", "e1", "e1", "e1", "bggy", "e1", "e1", "e1", "bggy" }
NodBaseBuildings = { "hand", "fact", "nuke" }
DfndActorTriggerActivator = { Refinery, Barracks, Powerplant, Yard }
Atk3ActorTriggerActivator = { Guard1, Guard2, Guard3, Guard4, Guard5, Guard6, Guard7 }
Atk1CellTriggerActivator = { CPos.New(45,37), CPos.New(44,37), CPos.New(45,36), CPos.New(44,36), CPos.New(45,35), CPos.New(44,35), CPos.New(45,34), CPos.New(44,34) }
Atk4CellTriggerActivator = { CPos.New(50,47), CPos.New(49,47), CPos.New(48,47), CPos.New(47,47), CPos.New(46,47), CPos.New(45,47), CPos.New(44,47), CPos.New(43,47), CPos.New(42,47), CPos.New(41,47), CPos.New(40,47), CPos.New(39,47), CPos.New(38,47), CPos.New(37,47), CPos.New(50,46), CPos.New(49,46), CPos.New(48,46), CPos.New(47,46), CPos.New(46,46), CPos.New(45,46), CPos.New(44,46), CPos.New(43,46), CPos.New(42,46), CPos.New(41,46), CPos.New(40,46), CPos.New(39,46), CPos.New(38,46) }
Atk2TriggerFunctionTime = DateTime.Seconds(40)
Atk5TriggerFunctionTime = DateTime.Minutes(1) + DateTime.Seconds(15)
Atk6TriggerFunctionTime = DateTime.Minutes(1) + DateTime.Seconds(20)
Atk7TriggerFunctionTime = DateTime.Seconds(50)
Pat1TriggerFunctionTime = DateTime.Seconds(30)
Atk1Waypoints = { waypoint2, waypoint4, waypoint5, waypoint6 }
Atk2Waypoints = { waypoint2, waypoint5, waypoint7, waypoint6 }
Atk3Waypoints = { waypoint2, waypoint4, waypoint5, waypoint9 }
Atk4Waypoints = { waypoint0, waypoint8, waypoint9 }
Pat1Waypoints = { waypoint0, waypoint1, waypoint2, waypoint3 }
UnitToRebuild = 'e1'
GDIStartUnits = 0
getActors = function(owner, units)
local maxUnits = 0
local actors = { }
for type, count in pairs(units) do
local globalActors = Map.ActorsInBox(Map.TopLeft, Map.BottomRight, function(actor)
return actor.Owner == owner and actor.Type == type and not actor.IsDead
end)
if #globalActors < count then
maxUnits = #globalActors
else
maxUnits = count
end
for i = 1, maxUnits, 1 do
actors[#actors + 1] = globalActors[i]
end
end
return actors
end
InsertNodUnits = function()
Media.PlaySpeechNotification(player, "Reinforce")
Reinforcements.Reinforce(player, NodUnits, { UnitsEntry.Location, UnitsRally.Location }, 15)
Reinforcements.Reinforce(player, { "mcv" }, { McvEntry.Location, McvRally.Location })
end
OnAnyDamaged = function(actors, func)
Utils.Do(actors, function(actor)
Trigger.OnDamaged(actor, func)
end)
end
CheckForBase = function(player)
local buildings = 0
Utils.Do(NodBaseBuildings, function(name)
if #player.GetActorsByType(name) > 0 then
buildings = buildings + 1
end
end)
return buildings == #NodBaseBuildings
end
DfndTriggerFunction = function()
local list = enemy.GetGroundAttackers()
Utils.Do(list, function(unit)
IdleHunt(unit)
end)
end
Atk2TriggerFunction = function()
local MyActors = getActors(enemy, { ['e1'] = 3 })
Utils.Do(MyActors, function(actor)
Atk2Movement(actor)
end)
end
Atk3TriggerFunction = function()
if not Atk3TriggerSwitch then
Atk3TriggerSwitch = true
MyActors = getActors(enemy, { ['e1'] = 4 })
Utils.Do(MyActors, function(actor)
Atk3Movement(actor)
end)
end
end
Atk5TriggerFunction = function()
local MyActors = getActors(enemy, { ['e1'] = 3 })
Utils.Do(MyActors, function(actor)
Atk2Movement(actor)
end)
end
Atk6TriggerFunction = function()
local MyActors = getActors(enemy, { ['e1'] = 4 })
Utils.Do(MyActors, function(actor)
Atk3Movement(actor)
end)
end
Atk7TriggerFunction = function()
local MyActors = getActors(enemy, { ['e1'] = 3 })
Utils.Do(MyActors, function(actor)
Atk4Movement(actor)
end)
end
Pat1TriggerFunction = function()
local MyActors = getActors(enemy, { ['e1'] = 3 })
Utils.Do(MyActors, function(actor)
Pat1Movement(actor)
end)
end
Atk1Movement = function(unit)
Utils.Do(Atk1Waypoints, function(waypoint)
unit.AttackMove(waypoint.Location)
end)
IdleHunt(unit)
end
Atk2Movement = function(unit)
Utils.Do(Atk2Waypoints, function(waypoint)
unit.AttackMove(waypoint.Location)
end)
IdleHunt(unit)
end
Atk3Movement = function(unit)
Utils.Do(Atk3Waypoints, function(waypoint)
unit.AttackMove(waypoint.Location)
end)
IdleHunt(unit)
end
Atk4Movement = function(unit)
Utils.Do(Atk4Waypoints, function(waypoint)
unit.AttackMove(waypoint.Location)
end)
IdleHunt(unit)
end
Pat1Movement = function(unit)
Utils.Do(Pat1Waypoints, function(waypoint)
unit.Move(waypoint.Location)
end)
IdleHunt(unit)
end
WorldLoaded = function()
player = Player.GetPlayer("Nod")
enemy = Player.GetPlayer("GDI")
Trigger.OnObjectiveAdded(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective")
end)
Trigger.OnObjectiveCompleted(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed")
end)
Trigger.OnObjectiveFailed(player, function(p, id)
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
end)
Trigger.OnPlayerWon(player, function()
Media.PlaySpeechNotification(player, "Win")
end)
Trigger.OnPlayerLost(player, function()
Media.PlaySpeechNotification(player, "Lose")
end)
NodObjective1 = player.AddPrimaryObjective("Build a base.")
NodObjective2 = player.AddPrimaryObjective("Destroy the GDI base.")
GDIObjective = enemy.AddPrimaryObjective("Kill all enemies.")
OnAnyDamaged(Atk3ActorTriggerActivator, Atk3TriggerFunction)
Trigger.OnAllRemovedFromWorld(DfndActorTriggerActivator, DfndTriggerFunction)
Trigger.AfterDelay(Atk2TriggerFunctionTime, Atk2TriggerFunction)
Trigger.AfterDelay(Atk5TriggerFunctionTime, Atk5TriggerFunction)
Trigger.AfterDelay(Atk6TriggerFunctionTime, Atk6TriggerFunction)
Trigger.AfterDelay(Atk7TriggerFunctionTime, Atk7TriggerFunction)
Trigger.AfterDelay(Pat1TriggerFunctionTime, Pat1TriggerFunction)
Trigger.OnEnteredFootprint(Atk1CellTriggerActivator, function(a, id)
if a.Owner == player then
MyActors = getActors(enemy, { ['e1'] = 5 })
Utils.Do(MyActors, function(actor)
Atk1Movement(actor)
end)
Trigger.RemoveFootprintTrigger(id)
end
end)
Trigger.OnEnteredFootprint(Atk4CellTriggerActivator, function(a, id)
if a.Owner == player then
MyActors = getActors(enemy, { ['e1'] = 3 } )
Utils.Do(MyActors, function(actor)
Atk2Movement(actor)
end)
Trigger.RemoveFootprintTrigger(id)
end
end)
Trigger.AfterDelay(0, getStartUnits)
InsertNodUnits()
end
Tick = function()
if enemy.HasNoRequiredUnits() then
player.MarkCompletedObjective(NodObjective2)
end
if player.HasNoRequiredUnits() then
if DateTime.GameTime > 2 then
enemy.MarkCompletedObjective(GDIObjective)
end
end
if DateTime.GameTime % DateTime.Seconds(1) == 0 and not player.IsObjectiveCompleted(NodObjective1) and CheckForBase(player) then
player.MarkCompletedObjective(NodObjective1)
end
if DateTime.GameTime % DateTime.Seconds(3) == 0 and Barracks.IsInWorld and Barracks.Owner == enemy then
checkProduction(enemy)
end
end
checkProduction = function(player)
local Units = Map.ActorsInBox(Map.TopLeft, Map.BottomRight, function(actor)
return actor.Owner == player and actor.Type == UnitToRebuild
end)
if #Units < GDIStartUnits then
local unitsToProduce = GDIStartUnits - #Units
if Barracks.IsInWorld and unitsToProduce > 0 then
local UnitsType = { }
for i = 1, unitsToProduce, 1 do
UnitsType[i] = UnitToRebuild
end
Barracks.Build(UnitsType)
end
end
end
getStartUnits = function()
local Units = Map.ActorsInBox(Map.TopLeft, Map.BottomRight, function(actor)
return actor.Owner == enemy
end)
Utils.Do(Units, function(unit)
if unit.Type == UnitToRebuild then
GDIStartUnits = GDIStartUnits + 1
end
end)
end
IdleHunt = function(unit)
if not unit.IsDead then
Trigger.OnIdle(unit, unit.Hunt)
end
end
| gpl-3.0 |
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