repo_name stringlengths 6 69 | path stringlengths 6 178 | copies stringclasses 278
values | size stringlengths 4 7 | content stringlengths 671 917k | license stringclasses 15
values |
|---|---|---|---|---|---|
zwhfly/openwrt-luci | applications/luci-statistics/luasrc/statistics/rrdtool/definitions/iptables.lua | 86 | 1131 | --[[
Luci statistics - iptables plugin diagram definition
(c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id: ipt_bytes.lua 2276 2008-06-03 23:18:37Z jow $
]]--
module("luci.statistics.rrdtool.definitions.iptables", package.seeall)
function rrdargs( graph, plugin, plugin_instance, dtype )
return {
{
title = "%H: Firewall: Processed bytes in %pi",
vlabel = "Bytes/s",
number_format = "%5.0lf%sB/s",
totals_format = "%5.0lf%sB",
data = {
types = { "ipt_bytes" },
options = {
ipt_bytes = {
total = true,
title = "%di"
}
}
}
},
{
title = "%H: Firewall: Processed packets in %pi",
vlabel = "Packets/s",
number_format = "%5.1lf P/s",
totals_format = "%5.0lf%s",
data = {
types = { "ipt_packets" },
options = {
ipt_packets = {
total = true,
title = "%di"
}
}
}
}
}
end
| apache-2.0 |
freifunk-gluon/luci | applications/luci-asterisk/luasrc/model/cbi/asterisk/phone_sip.lua | 80 | 3813 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
local ast = require("luci.asterisk")
local function find_outgoing_contexts(uci)
local c = { }
local h = { }
uci:foreach("asterisk", "dialplan",
function(s)
if not h[s['.name']] then
c[#c+1] = { s['.name'], "Dialplan: %s" % s['.name'] }
h[s['.name']] = true
end
end)
return c
end
local function find_incoming_contexts(uci)
local c = { }
local h = { }
uci:foreach("asterisk", "sip",
function(s)
if s.context and not h[s.context] and
uci:get_bool("asterisk", s['.name'], "provider")
then
c[#c+1] = { s.context, "Incoming: %s" % s['.name'] or s.context }
h[s.context] = true
end
end)
return c
end
--
-- SIP phone info
--
if arg[2] == "info" then
form = SimpleForm("asterisk", "SIP Phone Information")
form.reset = false
form.submit = "Back to overview"
local info, keys = ast.sip.peer(arg[1])
local data = { }
for _, key in ipairs(keys) do
data[#data+1] = {
key = key,
val = type(info[key]) == "boolean"
and ( info[key] and "yes" or "no" )
or ( info[key] == nil or #info[key] == 0 )
and "(none)"
or tostring(info[key])
}
end
itbl = form:section(Table, data, "SIP Phone %q" % arg[1])
itbl:option(DummyValue, "key", "Key")
itbl:option(DummyValue, "val", "Value")
function itbl.parse(...)
luci.http.redirect(
luci.dispatcher.build_url("admin", "asterisk", "phones")
)
end
return form
--
-- SIP phone configuration
--
elseif arg[1] then
cbimap = Map("asterisk", "Edit SIP Client")
peer = cbimap:section(NamedSection, arg[1])
peer.hidden = {
type = "friend",
qualify = "yes",
host = "dynamic",
nat = "no",
canreinvite = "no"
}
back = peer:option(DummyValue, "_overview", "Back to phone overview")
back.value = ""
back.titleref = luci.dispatcher.build_url("admin", "asterisk", "phones")
active = peer:option(Flag, "disable", "Account enabled")
active.enabled = "yes"
active.disabled = "no"
function active.cfgvalue(...)
return AbstractValue.cfgvalue(...) or "yes"
end
exten = peer:option(Value, "extension", "Extension Number")
cbimap.uci:foreach("asterisk", "dialplanexten",
function(s)
exten:value(
s.extension,
"%s (via %s/%s)" %{ s.extension, s.type:upper(), s.target }
)
end)
display = peer:option(Value, "callerid", "Display Name")
username = peer:option(Value, "username", "Authorization ID")
password = peer:option(Value, "secret", "Authorization Password")
password.password = true
regtimeout = peer:option(Value, "registertimeout", "Registration Time Value")
function regtimeout.cfgvalue(...)
return AbstractValue.cfgvalue(...) or "60"
end
sipport = peer:option(Value, "port", "SIP Port")
function sipport.cfgvalue(...)
return AbstractValue.cfgvalue(...) or "5060"
end
linekey = peer:option(ListValue, "_linekey", "Linekey Mode (broken)")
linekey:value("", "Off")
linekey:value("trunk", "Trunk Appearance")
linekey:value("call", "Call Appearance")
dialplan = peer:option(ListValue, "context", "Assign Dialplan")
dialplan.titleref = luci.dispatcher.build_url("admin", "asterisk", "dialplans")
for _, v in ipairs(find_outgoing_contexts(cbimap.uci)) do
dialplan:value(unpack(v))
end
incoming = peer:option(StaticList, "incoming", "Receive incoming calls from")
for _, v in ipairs(find_incoming_contexts(cbimap.uci)) do
incoming:value(unpack(v))
end
--function incoming.cfgvalue(...)
--error(table.concat(MultiValue.cfgvalue(...),"."))
--end
return cbimap
end
| apache-2.0 |
anshkumar/yugioh-glaze | assets/script/c86100785.lua | 3 | 1261 | --ゾーン・イーター
function c86100785.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(86100785,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_DAMAGE_STEP_END)
e1:SetCondition(c86100785.condition)
e1:SetOperation(c86100785.operation)
c:RegisterEffect(e1)
end
function c86100785.condition(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return c==Duel.GetAttacker() and bc and bc:IsRelateToBattle() and bc:IsFaceup()
end
function c86100785.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
if bc:IsRelateToBattle() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetOperation(c86100785.desop)
e1:SetLabel(0)
e1:SetOwnerPlayer(tp)
bc:RegisterEffect(e1)
end
end
function c86100785.desop(e,tp,eg,ep,ev,re,r,rp)
local ct=e:GetLabel()
ct=ct+1
e:SetLabel(ct)
e:GetOwner():SetTurnCounter(ct)
if ct==5 then
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
end
| gpl-2.0 |
dwing4g/jane | port/lua/test.lua | 1 | 3875 | -- UTF-8 without BOM
local print = print
local error = error
local require = require
local setmetatable = setmetatable
local floor = math.floor
local format = string.format
local util = require "util"
local bean = require "bean"
local Stream = require "stream"
local Queue = require "queue"
local Rc4 = require "rc4"
local class = util.class
local clone = util.clone
do
local ClassA = class -- 定义类ClassA
{
a = 1,
b = 2,
__new = function(self) -- 定义构造函数
print("new ClassA", self)
end,
}
local ClassB = class -- 定义类ClassB
{
__base = ClassA, -- 指定基类ClassA
c = 3,
__new = function(self, t) -- 定义构造函数
ClassA.__new(self) -- 基类构造函数参数不确定,所以只能手动调用,也可以写成self.__base.__new(self)
print("new ClassB", self)
return setmetatable(clone(t), self.__class) -- 使用t表的克隆代替当前的self作为对象
end,
}
local a = ClassA() -- 创建ClassA的实例
local b = ClassB { c = 333 } -- 创建ClassB的实例,{c=333}会被传到构造函数,如果没有构造函数,则成为对象初始值
print(a.a, 1) -- 访问成员变量,如不存在,则自动取类中定义的默认值,如果是表类型,则会自动从类中默认值深拷贝一个,并赋值成员变量
print(a.c, nil)
a.a = 11 -- 设置成员变量,下次读取则因为有此变量而不会再从类中取默认值
a.c = 33
print(a.a, 11)
print(a.b, 2)
print(a.c, 33)
print(b.a, 1)
print(b.c, 333)
b.a = 11
b.c = 33
print(b.a, 11)
print(b.b, 2)
print(b.c, 33)
end
print "----------------------------------------"
do
local b = bean.TestType { v1 = true, v2 = 2 }
print(b.v1, b.v2, b.v3)
print(b.v19)
print(b.v19.value1)
b.v19.value2 = 3
print(b.v19.value2)
print(b.v19)
print(b.__name)
print(b.__type)
print(b.__base[17].name)
print(b.__base.v18.id)
end
print "----------------------------------------"
do
local s = Stream()
local b = bean.TestType()
print(b.v16.__map)
b.v1 = 1
b.v2 = 2
b.v3 = 3
b.v4 = 4
b.v5 = 5
b.v6 = 6
b.v7 = 7
b.v8 = "abc"
b.v9 = "def"
b.v10[1] = true
b.v11[1] = 11
b.v12[1] = 12
b.v13[1] = 13
b.v14[1] = 14
b.v15[1] = 15
b.v16[3] = "xyz"
b.v17[bean.TestBean{value1=1,value2=2}] = true
b.v18.name = bean.TestBean{value1=3,value2=4}
b.v19.value1 = 5
print(b)
s:clear()
s:marshal(b)
s:flush()
print(s)
s:unmarshal(b.__class)
print(s)
print(b)
end
print "----------------------------------------"
do
local function testInt(x)
local s = Stream()
s:marshalInt(x)
s:flush()
local y = s:unmarshalInt()
if x ~= y then error(format("unmarshal wrong value: %.0f -> %.0f dump: %s", x, y, s)) end
if s:pos() ~= s:limit() then error(format("unmarshal wrong position: %.0f dump: %s", x, s)) end
end
local function testUInt(x)
local s = Stream()
s:marshalUInt(x)
s:flush()
local y = s:unmarshalUInt()
if x ~= y then error(format("unmarshal wrong value: %.0f -> %.0f dump: %s", x, y, s)) end
if s:pos() ~= s:limit() then error(format("unmarshal wrong position: %.0f dump: %s", x, s)) end
end
local function testAll(x)
if x > 0xfffffffffffff then x = 0xfffffffffffff end
testInt(x)
testInt(-x)
testUInt((x > 0 and x or -x) % 0x100000000)
end
local x = 1
for _ = 0, 52 do
testAll(x)
testAll(x - 2)
testAll(x - 1)
testAll(x + 1)
testAll(x + 2)
testAll(x + floor(x / 2) + 1)
testAll(x + floor(x / 4) + 2)
testAll(x + floor(x / 4) + 3)
testAll(x + x - 1)
x = x + x
end
print "testInt OK!"
end
print "----------------------------------------"
do
local q = Queue()
q:push(1)
print(q)
print(q:pop(), 1)
print(q)
end
print "----------------------------------------"
do
local r = Rc4()
r:setOutputKey "abc"
local m = r:updateOutput "qwer"
r = Rc4()
r:setInputKey "abc"
print(r:updateInput(m), "qwer")
end
print "========================================"
| lgpl-3.0 |
RockySeven3161/Merbot-test | libs/JSON.lua | 3765 | 34843 | -- -*- coding: utf-8 -*-
--
-- Simple JSON encoding and decoding in pure Lua.
--
-- Copyright 2010-2014 Jeffrey Friedl
-- http://regex.info/blog/
--
-- Latest version: http://regex.info/blog/lua/json
--
-- This code is released under a Creative Commons CC-BY "Attribution" License:
-- http://creativecommons.org/licenses/by/3.0/deed.en_US
--
-- It can be used for any purpose so long as the copyright notice above,
-- the web-page links above, and the 'AUTHOR_NOTE' string below are
-- maintained. Enjoy.
--
local VERSION = 20141223.14 -- version history at end of file
local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-"
--
-- The 'AUTHOR_NOTE' variable exists so that information about the source
-- of the package is maintained even in compiled versions. It's also
-- included in OBJDEF below mostly to quiet warnings about unused variables.
--
local OBJDEF = {
VERSION = VERSION,
AUTHOR_NOTE = AUTHOR_NOTE,
}
--
-- Simple JSON encoding and decoding in pure Lua.
-- http://www.json.org/
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
--
--
--
-- DECODING (from a JSON string to a Lua table)
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- If the JSON text is for an object or an array, e.g.
-- { "what": "books", "count": 3 }
-- or
-- [ "Larry", "Curly", "Moe" ]
--
-- the result is a Lua table, e.g.
-- { what = "books", count = 3 }
-- or
-- { "Larry", "Curly", "Moe" }
--
--
-- The encode and decode routines accept an optional second argument,
-- "etc", which is not used during encoding or decoding, but upon error
-- is passed along to error handlers. It can be of any type (including nil).
--
--
--
-- ERROR HANDLING
--
-- With most errors during decoding, this code calls
--
-- JSON:onDecodeError(message, text, location, etc)
--
-- with a message about the error, and if known, the JSON text being
-- parsed and the byte count where the problem was discovered. You can
-- replace the default JSON:onDecodeError() with your own function.
--
-- The default onDecodeError() merely augments the message with data
-- about the text and the location if known (and if a second 'etc'
-- argument had been provided to decode(), its value is tacked onto the
-- message as well), and then calls JSON.assert(), which itself defaults
-- to Lua's built-in assert(), and can also be overridden.
--
-- For example, in an Adobe Lightroom plugin, you might use something like
--
-- function JSON:onDecodeError(message, text, location, etc)
-- LrErrors.throwUserError("Internal Error: invalid JSON data")
-- end
--
-- or even just
--
-- function JSON.assert(message)
-- LrErrors.throwUserError("Internal Error: " .. message)
-- end
--
-- If JSON:decode() is passed a nil, this is called instead:
--
-- JSON:onDecodeOfNilError(message, nil, nil, etc)
--
-- and if JSON:decode() is passed HTML instead of JSON, this is called:
--
-- JSON:onDecodeOfHTMLError(message, text, nil, etc)
--
-- The use of the fourth 'etc' argument allows stronger coordination
-- between decoding and error reporting, especially when you provide your
-- own error-handling routines. Continuing with the the Adobe Lightroom
-- plugin example:
--
-- function JSON:onDecodeError(message, text, location, etc)
-- local note = "Internal Error: invalid JSON data"
-- if type(etc) = 'table' and etc.photo then
-- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName')
-- end
-- LrErrors.throwUserError(note)
-- end
--
-- :
-- :
--
-- for i, photo in ipairs(photosToProcess) do
-- :
-- :
-- local data = JSON:decode(someJsonText, { photo = photo })
-- :
-- :
-- end
--
--
--
--
--
-- DECODING AND STRICT TYPES
--
-- Because both JSON objects and JSON arrays are converted to Lua tables,
-- it's not normally possible to tell which original JSON type a
-- particular Lua table was derived from, or guarantee decode-encode
-- round-trip equivalency.
--
-- However, if you enable strictTypes, e.g.
--
-- JSON = assert(loadfile "JSON.lua")() --load the routines
-- JSON.strictTypes = true
--
-- then the Lua table resulting from the decoding of a JSON object or
-- JSON array is marked via Lua metatable, so that when re-encoded with
-- JSON:encode() it ends up as the appropriate JSON type.
--
-- (This is not the default because other routines may not work well with
-- tables that have a metatable set, for example, Lightroom API calls.)
--
--
-- ENCODING (from a lua table to a JSON string)
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
-- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false })
--
-- On error during encoding, this code calls:
--
-- JSON:onEncodeError(message, etc)
--
-- which you can override in your local JSON object.
--
-- The 'etc' in the error call is the second argument to encode()
-- and encode_pretty(), or nil if it wasn't provided.
--
--
-- PRETTY-PRINTING
--
-- An optional third argument, a table of options, allows a bit of
-- configuration about how the encoding takes place:
--
-- pretty = JSON:encode(val, etc, {
-- pretty = true, -- if false, no other options matter
-- indent = " ", -- this provides for a three-space indent per nesting level
-- align_keys = false, -- see below
-- })
--
-- encode() and encode_pretty() are identical except that encode_pretty()
-- provides a default options table if none given in the call:
--
-- { pretty = true, align_keys = false, indent = " " }
--
-- For example, if
--
-- JSON:encode(data)
--
-- produces:
--
-- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11}
--
-- then
--
-- JSON:encode_pretty(data)
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- The following three lines return identical results:
-- JSON:encode_pretty(data)
-- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " })
-- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " })
--
-- An example of setting your own indent string:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " })
--
-- produces:
--
-- {
-- | "city": "Kyoto",
-- | "climate": {
-- | | "avg_temp": 16,
-- | | "humidity": "high",
-- | | "snowfall": "minimal"
-- | },
-- | "country": "Japan",
-- | "wards": 11
-- }
--
-- An example of setting align_keys to true:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true })
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- which I must admit is kinda ugly, sorry. This was the default for
-- encode_pretty() prior to version 20141223.14.
--
--
-- AMBIGUOUS SITUATIONS DURING THE ENCODING
--
-- During the encode, if a Lua table being encoded contains both string
-- and numeric keys, it fits neither JSON's idea of an object, nor its
-- idea of an array. To get around this, when any string key exists (or
-- when non-positive numeric keys exist), numeric keys are converted to
-- strings.
--
-- For example,
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- produces the JSON object
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To prohibit this conversion and instead make it an error condition, set
-- JSON.noKeyConversion = true
--
--
-- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT
--
-- assert
-- onDecodeError
-- onDecodeOfNilError
-- onDecodeOfHTMLError
-- onEncodeError
--
-- If you want to create a separate Lua JSON object with its own error handlers,
-- you can reload JSON.lua or use the :new() method.
--
---------------------------------------------------------------------------
local default_pretty_indent = " "
local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent }
local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray
local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject
function OBJDEF:newArray(tbl)
return setmetatable(tbl or {}, isArray)
end
function OBJDEF:newObject(tbl)
return setmetatable(tbl or {}, isObject)
end
local function unicode_codepoint_as_utf8(codepoint)
--
-- codepoint is a number
--
if codepoint <= 127 then
return string.char(codepoint)
elseif codepoint <= 2047 then
--
-- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8
--
local highpart = math.floor(codepoint / 0x40)
local lowpart = codepoint - (0x40 * highpart)
return string.char(0xC0 + highpart,
0x80 + lowpart)
elseif codepoint <= 65535 then
--
-- 1110yyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x1000)
local remainder = codepoint - 0x1000 * highpart
local midpart = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midpart
highpart = 0xE0 + highpart
midpart = 0x80 + midpart
lowpart = 0x80 + lowpart
--
-- Check for an invalid character (thanks Andy R. at Adobe).
-- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070
--
if ( highpart == 0xE0 and midpart < 0xA0 ) or
( highpart == 0xED and midpart > 0x9F ) or
( highpart == 0xF0 and midpart < 0x90 ) or
( highpart == 0xF4 and midpart > 0x8F )
then
return "?"
else
return string.char(highpart,
midpart,
lowpart)
end
else
--
-- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x40000)
local remainder = codepoint - 0x40000 * highpart
local midA = math.floor(remainder / 0x1000)
remainder = remainder - 0x1000 * midA
local midB = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midB
return string.char(0xF0 + highpart,
0x80 + midA,
0x80 + midB,
0x80 + lowpart)
end
end
function OBJDEF:onDecodeError(message, text, location, etc)
if text then
if location then
message = string.format("%s at char %d of: %s", message, location, text)
else
message = string.format("%s: %s", message, text)
end
end
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError
OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError
function OBJDEF:onEncodeError(message, etc)
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
local function grok_number(self, text, start, etc)
--
-- Grab the integer part
--
local integer_part = text:match('^-?[1-9]%d*', start)
or text:match("^-?0", start)
if not integer_part then
self:onDecodeError("expected number", text, start, etc)
end
local i = start + integer_part:len()
--
-- Grab an optional decimal part
--
local decimal_part = text:match('^%.%d+', i) or ""
i = i + decimal_part:len()
--
-- Grab an optional exponential part
--
local exponent_part = text:match('^[eE][-+]?%d+', i) or ""
i = i + exponent_part:len()
local full_number_text = integer_part .. decimal_part .. exponent_part
local as_number = tonumber(full_number_text)
if not as_number then
self:onDecodeError("bad number", text, start, etc)
end
return as_number, i
end
local function grok_string(self, text, start, etc)
if text:sub(start,start) ~= '"' then
self:onDecodeError("expected string's opening quote", text, start, etc)
end
local i = start + 1 -- +1 to bypass the initial quote
local text_len = text:len()
local VALUE = ""
while i <= text_len do
local c = text:sub(i,i)
if c == '"' then
return VALUE, i + 1
end
if c ~= '\\' then
VALUE = VALUE .. c
i = i + 1
elseif text:match('^\\b', i) then
VALUE = VALUE .. "\b"
i = i + 2
elseif text:match('^\\f', i) then
VALUE = VALUE .. "\f"
i = i + 2
elseif text:match('^\\n', i) then
VALUE = VALUE .. "\n"
i = i + 2
elseif text:match('^\\r', i) then
VALUE = VALUE .. "\r"
i = i + 2
elseif text:match('^\\t', i) then
VALUE = VALUE .. "\t"
i = i + 2
else
local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if hex then
i = i + 6 -- bypass what we just read
-- We have a Unicode codepoint. It could be standalone, or if in the proper range and
-- followed by another in a specific range, it'll be a two-code surrogate pair.
local codepoint = tonumber(hex, 16)
if codepoint >= 0xD800 and codepoint <= 0xDBFF then
-- it's a hi surrogate... see whether we have a following low
local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if lo_surrogate then
i = i + 6 -- bypass the low surrogate we just read
codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16)
else
-- not a proper low, so we'll just leave the first codepoint as is and spit it out.
end
end
VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint)
else
-- just pass through what's escaped
VALUE = VALUE .. text:match('^\\(.)', i)
i = i + 2
end
end
end
self:onDecodeError("unclosed string", text, start, etc)
end
local function skip_whitespace(text, start)
local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2
if match_end then
return match_end + 1
else
return start
end
end
local grok_one -- assigned later
local function grok_object(self, text, start, etc)
if text:sub(start,start) ~= '{' then
self:onDecodeError("expected '{'", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '{'
local VALUE = self.strictTypes and self:newObject { } or { }
if text:sub(i,i) == '}' then
return VALUE, i + 1
end
local text_len = text:len()
while i <= text_len do
local key, new_i = grok_string(self, text, i, etc)
i = skip_whitespace(text, new_i)
if text:sub(i, i) ~= ':' then
self:onDecodeError("expected colon", text, i, etc)
end
i = skip_whitespace(text, i + 1)
local new_val, new_i = grok_one(self, text, i)
VALUE[key] = new_val
--
-- Expect now either '}' to end things, or a ',' to allow us to continue.
--
i = skip_whitespace(text, new_i)
local c = text:sub(i,i)
if c == '}' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '}'", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '{'", text, start, etc)
end
local function grok_array(self, text, start, etc)
if text:sub(start,start) ~= '[' then
self:onDecodeError("expected '['", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '['
local VALUE = self.strictTypes and self:newArray { } or { }
if text:sub(i,i) == ']' then
return VALUE, i + 1
end
local VALUE_INDEX = 1
local text_len = text:len()
while i <= text_len do
local val, new_i = grok_one(self, text, i)
-- can't table.insert(VALUE, val) here because it's a no-op if val is nil
VALUE[VALUE_INDEX] = val
VALUE_INDEX = VALUE_INDEX + 1
i = skip_whitespace(text, new_i)
--
-- Expect now either ']' to end things, or a ',' to allow us to continue.
--
local c = text:sub(i,i)
if c == ']' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '['", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '['", text, start, etc)
end
grok_one = function(self, text, start, etc)
-- Skip any whitespace
start = skip_whitespace(text, start)
if start > text:len() then
self:onDecodeError("unexpected end of string", text, nil, etc)
end
if text:find('^"', start) then
return grok_string(self, text, start, etc)
elseif text:find('^[-0123456789 ]', start) then
return grok_number(self, text, start, etc)
elseif text:find('^%{', start) then
return grok_object(self, text, start, etc)
elseif text:find('^%[', start) then
return grok_array(self, text, start, etc)
elseif text:find('^true', start) then
return true, start + 4
elseif text:find('^false', start) then
return false, start + 5
elseif text:find('^null', start) then
return nil, start + 4
else
self:onDecodeError("can't parse JSON", text, start, etc)
end
end
function OBJDEF:decode(text, etc)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc)
end
if text == nil then
self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc)
elseif type(text) ~= 'string' then
self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc)
end
if text:match('^%s*$') then
return nil
end
if text:match('^%s*<') then
-- Can't be JSON... we'll assume it's HTML
self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc)
end
--
-- Ensure that it's not UTF-32 or UTF-16.
-- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3),
-- but this package can't handle them.
--
if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then
self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc)
end
local success, value = pcall(grok_one, self, text, 1, etc)
if success then
return value
else
-- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert.
if self.assert then
self.assert(false, value)
else
assert(false, value)
end
-- and if we're still here, return a nil and throw the error message on as a second arg
return nil, value
end
end
local function backslash_replacement_function(c)
if c == "\n" then
return "\\n"
elseif c == "\r" then
return "\\r"
elseif c == "\t" then
return "\\t"
elseif c == "\b" then
return "\\b"
elseif c == "\f" then
return "\\f"
elseif c == '"' then
return '\\"'
elseif c == '\\' then
return '\\\\'
else
return string.format("\\u%04x", c:byte())
end
end
local chars_to_be_escaped_in_JSON_string
= '['
.. '"' -- class sub-pattern to match a double quote
.. '%\\' -- class sub-pattern to match a backslash
.. '%z' -- class sub-pattern to match a null
.. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters
.. ']'
local function json_string_literal(value)
local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function)
return '"' .. newval .. '"'
end
local function object_or_array(self, T, etc)
--
-- We need to inspect all the keys... if there are any strings, we'll convert to a JSON
-- object. If there are only numbers, it's a JSON array.
--
-- If we'll be converting to a JSON object, we'll want to sort the keys so that the
-- end result is deterministic.
--
local string_keys = { }
local number_keys = { }
local number_keys_must_be_strings = false
local maximum_number_key
for key in pairs(T) do
if type(key) == 'string' then
table.insert(string_keys, key)
elseif type(key) == 'number' then
table.insert(number_keys, key)
if key <= 0 or key >= math.huge then
number_keys_must_be_strings = true
elseif not maximum_number_key or key > maximum_number_key then
maximum_number_key = key
end
else
self:onEncodeError("can't encode table with a key of type " .. type(key), etc)
end
end
if #string_keys == 0 and not number_keys_must_be_strings then
--
-- An empty table, or a numeric-only array
--
if #number_keys > 0 then
return nil, maximum_number_key -- an array
elseif tostring(T) == "JSON array" then
return nil
elseif tostring(T) == "JSON object" then
return { }
else
-- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects
return nil
end
end
table.sort(string_keys)
local map
if #number_keys > 0 then
--
-- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array
-- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object.
--
if self.noKeyConversion then
self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc)
end
--
-- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings
--
map = { }
for key, val in pairs(T) do
map[key] = val
end
table.sort(number_keys)
--
-- Throw numeric keys in there as strings
--
for _, number_key in ipairs(number_keys) do
local string_key = tostring(number_key)
if map[string_key] == nil then
table.insert(string_keys , string_key)
map[string_key] = T[number_key]
else
self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc)
end
end
end
return string_keys, nil, map
end
--
-- Encode
--
-- 'options' is nil, or a table with possible keys:
-- pretty -- if true, return a pretty-printed version
-- indent -- a string (usually of spaces) used to indent each nested level
-- align_keys -- if true, align all the keys when formatting a table
--
local encode_value -- must predeclare because it calls itself
function encode_value(self, value, parents, etc, options, indent)
if value == nil then
return 'null'
elseif type(value) == 'string' then
return json_string_literal(value)
elseif type(value) == 'number' then
if value ~= value then
--
-- NaN (Not a Number).
-- JSON has no NaN, so we have to fudge the best we can. This should really be a package option.
--
return "null"
elseif value >= math.huge then
--
-- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should
-- really be a package option. Note: at least with some implementations, positive infinity
-- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is.
-- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">="
-- case first.
--
return "1e+9999"
elseif value <= -math.huge then
--
-- Negative infinity.
-- JSON has no INF, so we have to fudge the best we can. This should really be a package option.
--
return "-1e+9999"
else
return tostring(value)
end
elseif type(value) == 'boolean' then
return tostring(value)
elseif type(value) ~= 'table' then
self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc)
else
--
-- A table to be converted to either a JSON object or array.
--
local T = value
if type(options) ~= 'table' then
options = {}
end
if type(indent) ~= 'string' then
indent = ""
end
if parents[T] then
self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc)
else
parents[T] = true
end
local result_value
local object_keys, maximum_number_key, map = object_or_array(self, T, etc)
if maximum_number_key then
--
-- An array...
--
local ITEMS = { }
for i = 1, maximum_number_key do
table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent))
end
if options.pretty then
result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]"
else
result_value = "[" .. table.concat(ITEMS, ",") .. "]"
end
elseif object_keys then
--
-- An object
--
local TT = map or T
if options.pretty then
local KEYS = { }
local max_key_length = 0
for _, key in ipairs(object_keys) do
local encoded = encode_value(self, tostring(key), parents, etc, options, indent)
if options.align_keys then
max_key_length = math.max(max_key_length, #encoded)
end
table.insert(KEYS, encoded)
end
local key_indent = indent .. tostring(options.indent or "")
local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "")
local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s"
local COMBINED_PARTS = { }
for i, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent)
table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val))
end
result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}"
else
local PARTS = { }
for _, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, indent)
local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent)
table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val))
end
result_value = "{" .. table.concat(PARTS, ",") .. "}"
end
else
--
-- An empty array/object... we'll treat it as an array, though it should really be an option
--
result_value = "[]"
end
parents[T] = false
return result_value
end
end
function OBJDEF:encode(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or nil)
end
function OBJDEF:encode_pretty(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or default_pretty_options)
end
function OBJDEF.__tostring()
return "JSON encode/decode package"
end
OBJDEF.__index = OBJDEF
function OBJDEF:new(args)
local new = { }
if args then
for key, val in pairs(args) do
new[key] = val
end
end
return setmetatable(new, OBJDEF)
end
return OBJDEF:new()
--
-- Version history:
--
-- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really
-- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines
-- more flexible, and changed the default encode_pretty() to be more generally useful.
--
-- Added a third 'options' argument to the encode() and encode_pretty() routines, to control
-- how the encoding takes place.
--
-- Updated docs to add assert() call to the loadfile() line, just as good practice so that
-- if there is a problem loading JSON.lua, the appropriate error message will percolate up.
--
-- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string,
-- so that the source of the package, and its version number, are visible in compiled copies.
--
-- 20140911.12 Minor lua cleanup.
-- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'.
-- (Thanks to SmugMug's David Parry for these.)
--
-- 20140418.11 JSON nulls embedded within an array were being ignored, such that
-- ["1",null,null,null,null,null,"seven"],
-- would return
-- {1,"seven"}
-- It's now fixed to properly return
-- {1, nil, nil, nil, nil, nil, "seven"}
-- Thanks to "haddock" for catching the error.
--
-- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up.
--
-- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2",
-- and this caused some problems.
--
-- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate,
-- and had of course diverged (encode_pretty didn't get the fixes that encode got, so
-- sometimes produced incorrect results; thanks to Mattie for the heads up).
--
-- Handle encoding tables with non-positive numeric keys (unlikely, but possible).
--
-- If a table has both numeric and string keys, or its numeric keys are inappropriate
-- (such as being non-positive or infinite), the numeric keys are turned into
-- string keys appropriate for a JSON object. So, as before,
-- JSON:encode({ "one", "two", "three" })
-- produces the array
-- ["one","two","three"]
-- but now something with mixed key types like
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- instead of throwing an error produces an object:
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To maintain the prior throw-an-error semantics, set
-- JSON.noKeyConversion = true
--
-- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry.
--
-- 20130120.6 Comment update: added a link to the specific page on my blog where this code can
-- be found, so that folks who come across the code outside of my blog can find updates
-- more easily.
--
-- 20111207.5 Added support for the 'etc' arguments, for better error reporting.
--
-- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent.
--
-- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules:
--
-- * When encoding lua for JSON, Sparse numeric arrays are now handled by
-- spitting out full arrays, such that
-- JSON:encode({"one", "two", [10] = "ten"})
-- returns
-- ["one","two",null,null,null,null,null,null,null,"ten"]
--
-- In 20100810.2 and earlier, only up to the first non-null value would have been retained.
--
-- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999".
-- Version 20100810.2 and earlier created invalid JSON in both cases.
--
-- * Unicode surrogate pairs are now detected when decoding JSON.
--
-- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding
--
-- 20100731.1 initial public release
--
| gpl-2.0 |
sjznxd/lc-20130302 | applications/luci-openvpn/luasrc/model/cbi/openvpn-basic.lua | 71 | 3274 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
require("luci.ip")
require("luci.model.uci")
local basicParams = {
--
-- Widget, Name, Default(s), Description
--
{ ListValue, "verb", { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 }, translate("Set output verbosity") },
{ Value, "nice",0, translate("Change process priority") },
{ Value,"port",1194, translate("TCP/UDP port # for both local and remote") },
{ ListValue,"dev_type",{ "tun", "tap" }, translate("Type of used device") },
{ Flag,"tun_ipv6",0, translate("Make tun device IPv6 capable") },
{ Value,"ifconfig","10.200.200.3 10.200.200.1", translate("Set tun/tap adapter parameters") },
{ Value,"server","10.200.200.0 255.255.255.0", translate("Configure server mode") },
{ Value,"server_bridge","192.168.1.1 255.255.255.0 192.168.1.128 192.168.1.254", translate("Configure server bridge") },
{ Flag,"nobind",0, translate("Do not bind to local address and port") },
{ Flag,"comp_lzo",0, translate("Use fast LZO compression") },
{ Value,"keepalive","10 60", translate("Helper directive to simplify the expression of --ping and --ping-restart in server mode configurations") },
{ ListValue,"proto",{ "udp", "tcp" }, translate("Use protocol") },
{ Flag,"client",0, translate("Configure client mode") },
{ Flag,"client_to_client",0, translate("Allow client-to-client traffic") },
{ DynamicList,"remote","vpnserver.example.org", translate("Remote host name or ip address") },
{ FileUpload,"secret","/etc/openvpn/secret.key 1", translate("Enable Static Key encryption mode (non-TLS)") },
{ FileUpload,"pkcs12","/etc/easy-rsa/keys/some-client.pk12", translate("PKCS#12 file containing keys") },
{ FileUpload,"ca","/etc/easy-rsa/keys/ca.crt", translate("Certificate authority") },
{ FileUpload,"dh","/etc/easy-rsa/keys/dh1024.pem", translate("Diffie Hellman parameters") },
{ FileUpload,"cert","/etc/easy-rsa/keys/some-client.crt", translate("Local certificate") },
{ FileUpload,"key","/etc/easy-rsa/keys/some-client.key", translate("Local private key") },
}
local m = Map("openvpn")
local p = m:section( SimpleSection )
p.template = "openvpn/pageswitch"
p.mode = "basic"
p.instance = arg[1]
local s = m:section( NamedSection, arg[1], "openvpn" )
for _, option in ipairs(basicParams) do
local o = s:option(
option[1], option[2],
option[2], option[4]
)
o.optional = true
if option[1] == DummyValue then
o.value = option[3]
else
if option[1] == DynamicList then
o.cast = nil
function o.cfgvalue(...)
local val = AbstractValue.cfgvalue(...)
return ( val and type(val) ~= "table" ) and { val } or val
end
end
if type(option[3]) == "table" then
if o.optional then o:value("", "-- remove --") end
for _, v in ipairs(option[3]) do
v = tostring(v)
o:value(v)
end
o.default = tostring(option[3][1])
else
o.default = tostring(option[3])
end
end
for i=5,#option do
if type(option[i]) == "table" then
o:depends(option[i])
end
end
end
return m
| apache-2.0 |
anshkumar/yugioh-glaze | assets/script/c40884383.lua | 3 | 1302 | --凶悪犯-チョップマン
function c40884383.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(40884383,0))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
e1:SetTarget(c40884383.eqtg)
e1:SetOperation(c40884383.eqop)
c:RegisterEffect(e1)
end
function c40884383.filter(c,ec)
return c:IsType(TYPE_EQUIP) and c:CheckEquipTarget(ec)
end
function c40884383.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c40884383.filter(chkc,e:GetHandler()) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c40884383.filter,tp,LOCATION_GRAVE,0,1,nil,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c40884383.filter,tp,LOCATION_GRAVE,0,1,1,nil,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
end
function c40884383.eqop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and c:IsFaceup() and c:IsRelateToEffect(e) then
Duel.Equip(tp,tc,c)
end
end
| gpl-2.0 |
anshkumar/yugioh-glaze | assets/script/c94454495.lua | 3 | 2669 | --Kozmo Sliprider
function c94454495.initial_effect(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetTarget(c94454495.destg)
e1:SetOperation(c94454495.desop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCondition(c94454495.spcon)
e3:SetCost(c94454495.spcost)
e3:SetTarget(c94454495.sptg)
e3:SetOperation(c94454495.spop)
c:RegisterEffect(e3)
end
function c94454495.desfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsDestructable()
end
function c94454495.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c94454495.desfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c94454495.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c94454495.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c94454495.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c94454495.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c94454495.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() and e:GetHandler():IsLocation(LOCATION_GRAVE) end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c94454495.spfilter(c,e,tp)
return c:IsSetCard(0xd2) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c94454495.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c94454495.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c94454495.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c94454495.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
| gpl-2.0 |
Scavenge/darkstar | scripts/zones/Port_San_dOria/npcs/Nogelle.lua | 16 | 2431 | -----------------------------------
-- Area: Port San d'Oria
-- NPC: Nogelle
-- Starts Lufet's Lake Salt
-----------------------------------
package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Port_San_dOria/TextIDs");
require("scripts/globals/quests");
require("scripts/globals/titles");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
local FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
local count = trade:getItemCount();
local MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
if (player:getQuestStatus(SANDORIA,LUFET_S_LAKE_SALT) == QUEST_ACCEPTED) then
local count = trade:getItemCount();
LufetSalt = trade:hasItemQty(1019,3);
if (LufetSalt == true and count == 3) then
player:tradeComplete();
player:addFame(SANDORIA,30);
player:addGil(GIL_RATE*600);
player:addTitle(BEAN_CUISINE_SALTER);
player:completeQuest(SANDORIA,LUFET_S_LAKE_SALT);
player:startEvent(0x000b);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local LufetsLakeSalt = player:getQuestStatus(SANDORIA,LUFET_S_LAKE_SALT);
if (LufetsLakeSalt == 0) then
player:startEvent(0x000c);
elseif (LufetsLakeSalt == 1) then
player:startEvent(0x000a);
elseif (LufetsLakeSalt == 2) then
player:startEvent(0x020a);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x000c and option == 1) then
player:addQuest(SANDORIA,LUFET_S_LAKE_SALT);
elseif (csid == 0x000b) then
player:messageSpecial(GIL_OBTAINED,GIL_RATE*600);
end
end;
| gpl-3.0 |
3203317/g | assets/redis/group_users_ready_channel.lua | 1 | 1051 | -- huangxin <3203317@qq.com>
local db = KEYS[1];
local server_id = KEYS[2];
local channel_id = KEYS[3];
--
redis.call('SELECT', db);
local user_id = redis.call('GET', server_id ..'::'.. channel_id);
if (false == user_id) then return 'invalid_user_id'; end;
-- 不在任何群组
local group_id = redis.call('HGET', 'prop::'.. user_id, 'group_id');
if (false == group_id) then return 'invalid_group_id'; end;
-- 获取群组的类型
redis.call('SELECT', 1 + db);
local group_type = redis.call('HGET', 'prop::group::'.. group_id, 'type');
if (false == group_type) then return 'invalid_group_id'; end;
local group_pos = redis.call('HGETALL', 'pos::group::'.. group_type ..'::'.. group_id);
--
redis.call('SELECT', db);
local result = {};
for i=2, #group_pos, 2 do
local u, hand = string.match(group_pos[i], '(.*)::(.*)');
if ('1' == hand) then
table.insert(result, redis.call('HGET', 'prop::'.. u, 'server_id'));
table.insert(result, redis.call('HGET', 'prop::'.. u, 'channel_id'));
end;
end;
return result;
| mit |
Scavenge/darkstar | scripts/zones/Cloister_of_Flames/mobs/Ifrit_Prime.lua | 23 | 1783 | -----------------------------------------------------
-- Area: Cloister of Flames
-- MOB: Ifrit Prime
-- Involved in Quest: Trial by Fire
-- Involved in Mission: ASA-4 Sugar Coated Directive
-----------------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/status");
-----------------------------------
-- OnMobFight Action
-----------------------------------
function onMobFight(mob, target)
local mobId = mob:getID();
-- ASA-4: Astral Flow Behavior - Guaranteed to Use At Least 5 times before killable, at specified intervals.
if (mob:getBattlefield():getBcnmID() == 547 and GetMobAction(mobId) == ACTION_ATTACK) then
local astralFlows = mob:getLocalVar("astralflows");
if ((astralFlows == 0 and mob:getHPP() <= 80)
or (astralFlows == 1 and mob:getHPP() <= 60)
or (astralFlows == 2 and mob:getHPP() <= 40)
or (astralFlows == 3 and mob:getHPP() <= 20)
or (astralFlows == 4 and mob:getHPP() <= 1)) then
mob:setLocalVar("astralflows",astralFlows + 1);
mob:useMobAbility(848);
if (astralFlows >= 5) then
mob:setUnkillable(false);
end
end
end
end;
-----------------------------------
-- OnMobSpawn Action
-----------------------------------
function onMobSpawn(mob)
-- ASA-4: Avatar is Unkillable Until Its Used Astral Flow At Least 5 times At Specified Intervals
if (mob:getBattlefield():getBcnmID() == 547) then
mob:setLocalVar("astralflows","0");
mob:setUnkillable(true);
end
end;
-----------------------------------
-- OnMobDeath Action
-----------------------------------
function onMobDeath(mob, player, isKiller)
end;
| gpl-3.0 |
angking0802wu/UniLua | Assets/StreamingAssets/LuaRoot/test/big.lua | 9 | 2059 | if _soft then
return 'a'
end
print "testing large tables"
local debug = require"debug"
local lim = 2^18 + 1000
local prog = { "local y = {0" }
for i = 1, lim do prog[#prog + 1] = i end
prog[#prog + 1] = "}\n"
prog[#prog + 1] = "X = y\n"
prog[#prog + 1] = ("assert(X[%d] == %d)"):format(lim - 1, lim - 2)
prog[#prog + 1] = "return 0"
prog = table.concat(prog, ";")
local env = {string = string, assert = assert}
local f = assert(load(prog, nil, nil, env))
f()
assert(env.X[lim] == lim - 1 and env.X[lim + 1] == lim)
for k in pairs(env) do env[k] = nil end
-- yields during accesses larger than K (in RK)
setmetatable(env, {
__index = function (t, n) coroutine.yield('g'); return _G[n] end,
__newindex = function (t, n, v) coroutine.yield('s'); _G[n] = v end,
})
X = nil
co = coroutine.wrap(f)
assert(co() == 's')
assert(co() == 'g')
assert(co() == 'g')
assert(co() == 0)
assert(X[lim] == lim - 1 and X[lim + 1] == lim)
-- errors in accesses larger than K (in RK)
getmetatable(env).__index = function () end
getmetatable(env).__newindex = function () end
local e, m = pcall(f)
assert(not e and m:find("global 'X'"))
-- errors in metamethods
getmetatable(env).__newindex = function () error("hi") end
local e, m = xpcall(f, debug.traceback)
assert(not e and m:find("'__newindex'"))
f, X = nil
coroutine.yield'b'
if not _no32 then -- {
print "testing string length overflow"
local repstrings = 192 -- number of strings to be concatenated
local ssize = math.ceil(2^32 / repstrings) + 1 -- size of each string
assert(repstrings * ssize > 2^32) -- this should be larger than maximum size_t
local longs = string.rep("\0", ssize) -- create one long string
-- create function to concatentate 'repstrings' copies of its argument
local rep = assert(load(
"local a = ...; return " .. string.rep("a", repstrings, "..")))
local a, b = pcall(rep, longs) -- call that function
-- it should fail without creating string (result would be too large)
assert(not a and string.find(b, "overflow"))
end -- }
print'OK'
return 'a'
| mit |
Scavenge/darkstar | scripts/zones/Gustav_Tunnel/npcs/qm2.lua | 16 | 2311 | -----------------------------------
-- Area: Gustav tunnel
-- NPC: qm2 (???)
-- Missions: Bastok 9-1
-- @pos -130 1.256 252.696 212
-----------------------------------
package.loaded["scripts/zones/Gustav_Tunnel/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Gustav_Tunnel/TextIDs");
require("scripts/globals/settings");
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
----------------------------------
function onTrade(player,npc,trade)
end;
----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getCurrentMission(BASTOK) == THE_SALT_OF_THE_EARTH) then
if (GetMobAction(17645794) == 0 and GetMobAction(17645795) == 0 and GetMobAction(17645796) == 0
and GetMobAction(17645797) == 0 and GetMobAction(17645798) == 0 and GetMobAction(17645799) == 0
and GetMobAction(17645800) == 0 and GetMobAction(17645801) == 0 and GetMobAction(17645802) == 0
and GetMobAction(17645803) == 0 and GetMobAction(17645804) == 0 and GetMobAction(17645805) == 0
and GetMobAction(17645806) == 0 and GetMobAction(17645807) == 0 and GetMobAction(17645808) == 0) then
if (player:getVar("BASTOK91") == 3) then
if not(player:hasKeyItem(MIRACLESALT)) then
player:addKeyItem(MIRACLESALT);
player:messageSpecial(KEYITEM_OBTAINED,MIRACLESALT);
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end
elseif (player:getVar("BASTOK91") == 2) then
SpawnMob(17645794):updateClaim(player);
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end
end
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Kyklas/luci-proto-hso | libs/nixio/axTLS/samples/lua/axssl.lua | 176 | 19286 | #!/usr/local/bin/lua
--
-- Copyright (c) 2007, Cameron Rich
--
-- All rights reserved.
--
-- Redistribution and use in source and binary forms, with or without
-- modification, are permitted provided that the following conditions are met:
--
-- * Redistributions of source code must retain the above copyright notice,
-- this list of conditions and the following disclaimer.
-- * Redistributions in binary form must reproduce the above copyright
-- notice, this list of conditions and the following disclaimer in the
-- documentation and/or other materials provided with the distribution.
-- * Neither the name of the axTLS project nor the names of its
-- contributors may be used to endorse or promote products derived
-- from this software without specific prior written permission.
--
-- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
-- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-- TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
-- OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
-- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
-- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--
--
-- Demonstrate the use of the axTLS library in Lua with a set of
-- command-line parameters similar to openssl. In fact, openssl clients
-- should be able to communicate with axTLS servers and visa-versa.
--
-- This code has various bits enabled depending on the configuration. To enable
-- the most interesting version, compile with the 'full mode' enabled.
--
-- To see what options you have, run the following:
-- > [lua] axssl s_server -?
-- > [lua] axssl s_client -?
--
-- The axtls/axtlsl shared libraries must be in the same directory or be found
-- by the OS.
--
--
require "bit"
require("axtlsl")
local socket = require("socket")
-- print version?
if #arg == 1 and arg[1] == "version" then
print("axssl.lua "..axtlsl.ssl_version())
os.exit(1)
end
--
-- We've had some sort of command-line error. Print out the basic options.
--
function print_options(option)
print("axssl: Error: '"..option.."' is an invalid command.")
print("usage: axssl [s_server|s_client|version] [args ...]")
os.exit(1)
end
--
-- We've had some sort of command-line error. Print out the server options.
--
function print_server_options(build_mode, option)
local cert_size = axtlsl.ssl_get_config(axtlsl.SSL_MAX_CERT_CFG_OFFSET)
local ca_cert_size = axtlsl.ssl_get_config(
axtlsl.SSL_MAX_CA_CERT_CFG_OFFSET)
print("unknown option "..option)
print("usage: s_server [args ...]")
print(" -accept\t- port to accept on (default is 4433)")
print(" -quiet\t\t- No server output")
if build_mode >= axtlsl.SSL_BUILD_SERVER_ONLY then
print(" -cert arg\t- certificate file to add (in addition to "..
"default) to chain -")
print("\t\t Can repeat up to "..cert_size.." times")
print(" -key arg\t- Private key file to use - default DER format")
print(" -pass\t\t- private key file pass phrase source")
end
if build_mode >= axtlsl.SSL_BUILD_ENABLE_VERIFICATION then
print(" -verify\t- turn on peer certificate verification")
print(" -CAfile arg\t- Certificate authority - default DER format")
print("\t\t Can repeat up to "..ca_cert_size.." times")
end
if build_mode == axtlsl.SSL_BUILD_FULL_MODE then
print(" -debug\t\t- Print more output")
print(" -state\t\t- Show state messages")
print(" -show-rsa\t- Show RSA state")
end
os.exit(1)
end
--
-- We've had some sort of command-line error. Print out the client options.
--
function print_client_options(build_mode, option)
local cert_size = axtlsl.ssl_get_config(axtlsl.SSL_MAX_CERT_CFG_OFFSET)
local ca_cert_size = axtlsl.ssl_get_config(
axtlsl.SSL_MAX_CA_CERT_CFG_OFFSET)
print("unknown option "..option)
if build_mode >= axtlsl.SSL_BUILD_ENABLE_CLIENT then
print("usage: s_client [args ...]")
print(" -connect host:port - who to connect to (default "..
"is localhost:4433)")
print(" -verify\t- turn on peer certificate verification")
print(" -cert arg\t- certificate file to use - default DER format")
print(" -key arg\t- Private key file to use - default DER format")
print("\t\t Can repeat up to "..cert_size.." times")
print(" -CAfile arg\t- Certificate authority - default DER format")
print("\t\t Can repeat up to "..ca_cert_size.."times")
print(" -quiet\t\t- No client output")
print(" -pass\t\t- private key file pass phrase source")
print(" -reconnect\t- Drop and re-make the connection "..
"with the same Session-ID")
if build_mode == axtlsl.SSL_BUILD_FULL_MODE then
print(" -debug\t\t- Print more output")
print(" -state\t\t- Show state messages")
print(" -show-rsa\t- Show RSA state")
end
else
print("Change configuration to allow this feature")
end
os.exit(1)
end
-- Implement the SSL server logic.
function do_server(build_mode)
local i = 2
local v
local port = 4433
local options = axtlsl.SSL_DISPLAY_CERTS
local quiet = false
local password = ""
local private_key_file = nil
local cert_size = axtlsl.ssl_get_config(axtlsl.SSL_MAX_CERT_CFG_OFFSET)
local ca_cert_size = axtlsl.
ssl_get_config(axtlsl.SSL_MAX_CA_CERT_CFG_OFFSET)
local cert = {}
local ca_cert = {}
while i <= #arg do
if arg[i] == "-accept" then
if i >= #arg then
print_server_options(build_mode, arg[i])
end
i = i + 1
port = arg[i]
elseif arg[i] == "-quiet" then
quiet = true
options = bit.band(options, bit.bnot(axtlsl.SSL_DISPLAY_CERTS))
elseif build_mode >= axtlsl.SSL_BUILD_SERVER_ONLY then
if arg[i] == "-cert" then
if i >= #arg or #cert >= cert_size then
print_server_options(build_mode, arg[i])
end
i = i + 1
table.insert(cert, arg[i])
elseif arg[i] == "-key" then
if i >= #arg then
print_server_options(build_mode, arg[i])
end
i = i + 1
private_key_file = arg[i]
options = bit.bor(options, axtlsl.SSL_NO_DEFAULT_KEY)
elseif arg[i] == "-pass" then
if i >= #arg then
print_server_options(build_mode, arg[i])
end
i = i + 1
password = arg[i]
elseif build_mode >= axtlsl.SSL_BUILD_ENABLE_VERIFICATION then
if arg[i] == "-verify" then
options = bit.bor(options, axtlsl.SSL_CLIENT_AUTHENTICATION)
elseif arg[i] == "-CAfile" then
if i >= #arg or #ca_cert >= ca_cert_size then
print_server_options(build_mode, arg[i])
end
i = i + 1
table.insert(ca_cert, arg[i])
elseif build_mode == axtlsl.SSL_BUILD_FULL_MODE then
if arg[i] == "-debug" then
options = bit.bor(options, axtlsl.SSL_DISPLAY_BYTES)
elseif arg[i] == "-state" then
options = bit.bor(options, axtlsl.SSL_DISPLAY_STATES)
elseif arg[i] == "-show-rsa" then
options = bit.bor(options, axtlsl.SSL_DISPLAY_RSA)
else
print_server_options(build_mode, arg[i])
end
else
print_server_options(build_mode, arg[i])
end
else
print_server_options(build_mode, arg[i])
end
else
print_server_options(build_mode, arg[i])
end
i = i + 1
end
-- Create socket for incoming connections
local server_sock = socket.try(socket.bind("*", port))
---------------------------------------------------------------------------
-- This is where the interesting stuff happens. Up until now we've
-- just been setting up sockets etc. Now we do the SSL handshake.
---------------------------------------------------------------------------
local ssl_ctx = axtlsl.ssl_ctx_new(options, axtlsl.SSL_DEFAULT_SVR_SESS)
if ssl_ctx == nil then error("Error: Server context is invalid") end
if private_key_file ~= nil then
local obj_type = axtlsl.SSL_OBJ_RSA_KEY
if string.find(private_key_file, ".p8") then
obj_type = axtlsl.SSL_OBJ_PKCS8
end
if string.find(private_key_file, ".p12") then
obj_type = axtlsl.SSL_OBJ_PKCS12
end
if axtlsl.ssl_obj_load(ssl_ctx, obj_type, private_key_file,
password) ~= axtlsl.SSL_OK then
error("Private key '" .. private_key_file .. "' is undefined.")
end
end
for _, v in ipairs(cert) do
if axtlsl.ssl_obj_load(ssl_ctx, axtlsl.SSL_OBJ_X509_CERT, v, "") ~=
axtlsl.SSL_OK then
error("Certificate '"..v .. "' is undefined.")
end
end
for _, v in ipairs(ca_cert) do
if axtlsl.ssl_obj_load(ssl_ctx, axtlsl.SSL_OBJ_X509_CACERT, v, "") ~=
axtlsl.SSL_OK then
error("Certificate '"..v .."' is undefined.")
end
end
while true do
if not quiet then print("ACCEPT") end
local client_sock = server_sock:accept();
local ssl = axtlsl.ssl_server_new(ssl_ctx, client_sock:getfd())
-- do the actual SSL handshake
local connected = false
local res
local buf
while true do
socket.select({client_sock}, nil)
res, buf = axtlsl.ssl_read(ssl)
if res == axtlsl.SSL_OK then -- connection established and ok
if axtlsl.ssl_handshake_status(ssl) == axtlsl.SSL_OK then
if not quiet and not connected then
display_session_id(ssl)
display_cipher(ssl)
end
connected = true
end
end
if res > axtlsl.SSL_OK then
for _, v in ipairs(buf) do
io.write(string.format("%c", v))
end
elseif res < axtlsl.SSL_OK then
if not quiet then
axtlsl.ssl_display_error(res)
end
break
end
end
-- client was disconnected or the handshake failed.
print("CONNECTION CLOSED")
axtlsl.ssl_free(ssl)
client_sock:close()
end
axtlsl.ssl_ctx_free(ssl_ctx)
end
--
-- Implement the SSL client logic.
--
function do_client(build_mode)
local i = 2
local v
local port = 4433
local options =
bit.bor(axtlsl.SSL_SERVER_VERIFY_LATER, axtlsl.SSL_DISPLAY_CERTS)
local private_key_file = nil
local reconnect = 0
local quiet = false
local password = ""
local session_id = {}
local host = "127.0.0.1"
local cert_size = axtlsl.ssl_get_config(axtlsl.SSL_MAX_CERT_CFG_OFFSET)
local ca_cert_size = axtlsl.
ssl_get_config(axtlsl.SSL_MAX_CA_CERT_CFG_OFFSET)
local cert = {}
local ca_cert = {}
while i <= #arg do
if arg[i] == "-connect" then
if i >= #arg then
print_client_options(build_mode, arg[i])
end
i = i + 1
local t = string.find(arg[i], ":")
host = string.sub(arg[i], 1, t-1)
port = string.sub(arg[i], t+1)
elseif arg[i] == "-cert" then
if i >= #arg or #cert >= cert_size then
print_client_options(build_mode, arg[i])
end
i = i + 1
table.insert(cert, arg[i])
elseif arg[i] == "-key" then
if i >= #arg then
print_client_options(build_mode, arg[i])
end
i = i + 1
private_key_file = arg[i]
options = bit.bor(options, axtlsl.SSL_NO_DEFAULT_KEY)
elseif arg[i] == "-CAfile" then
if i >= #arg or #ca_cert >= ca_cert_size then
print_client_options(build_mode, arg[i])
end
i = i + 1
table.insert(ca_cert, arg[i])
elseif arg[i] == "-verify" then
options = bit.band(options,
bit.bnot(axtlsl.SSL_SERVER_VERIFY_LATER))
elseif arg[i] == "-reconnect" then
reconnect = 4
elseif arg[i] == "-quiet" then
quiet = true
options = bit.band(options, bnot(axtlsl.SSL_DISPLAY_CERTS))
elseif arg[i] == "-pass" then
if i >= #arg then
print_server_options(build_mode, arg[i])
end
i = i + 1
password = arg[i]
elseif build_mode == axtlsl.SSL_BUILD_FULL_MODE then
if arg[i] == "-debug" then
options = bit.bor(options, axtlsl.SSL_DISPLAY_BYTES)
elseif arg[i] == "-state" then
options = bit.bor(axtlsl.SSL_DISPLAY_STATES)
elseif arg[i] == "-show-rsa" then
options = bit.bor(axtlsl.SSL_DISPLAY_RSA)
else -- don't know what this is
print_client_options(build_mode, arg[i])
end
else -- don't know what this is
print_client_options(build_mode, arg[i])
end
i = i + 1
end
local client_sock = socket.try(socket.connect(host, port))
local ssl
local res
if not quiet then print("CONNECTED") end
---------------------------------------------------------------------------
-- This is where the interesting stuff happens. Up until now we've
-- just been setting up sockets etc. Now we do the SSL handshake.
---------------------------------------------------------------------------
local ssl_ctx = axtlsl.ssl_ctx_new(options, axtlsl.SSL_DEFAULT_CLNT_SESS)
if ssl_ctx == nil then
error("Error: Client context is invalid")
end
if private_key_file ~= nil then
local obj_type = axtlsl.SSL_OBJ_RSA_KEY
if string.find(private_key_file, ".p8") then
obj_type = axtlsl.SSL_OBJ_PKCS8
end
if string.find(private_key_file, ".p12") then
obj_type = axtlsl.SSL_OBJ_PKCS12
end
if axtlsl.ssl_obj_load(ssl_ctx, obj_type, private_key_file,
password) ~= axtlsl.SSL_OK then
error("Private key '"..private_key_file.."' is undefined.")
end
end
for _, v in ipairs(cert) do
if axtlsl.ssl_obj_load(ssl_ctx, axtlsl.SSL_OBJ_X509_CERT, v, "") ~=
axtlsl.SSL_OK then
error("Certificate '"..v .. "' is undefined.")
end
end
for _, v in ipairs(ca_cert) do
if axtlsl.ssl_obj_load(ssl_ctx, axtlsl.SSL_OBJ_X509_CACERT, v, "") ~=
axtlsl.SSL_OK then
error("Certificate '"..v .."' is undefined.")
end
end
-- Try session resumption?
if reconnect ~= 0 then
local session_id = nil
local sess_id_size = 0
while reconnect > 0 do
reconnect = reconnect - 1
ssl = axtlsl.ssl_client_new(ssl_ctx,
client_sock:getfd(), session_id, sess_id_size)
res = axtlsl.ssl_handshake_status(ssl)
if res ~= axtlsl.SSL_OK then
if not quiet then axtlsl.ssl_display_error(res) end
axtlsl.ssl_free(ssl)
os.exit(1)
end
display_session_id(ssl)
session_id = axtlsl.ssl_get_session_id(ssl)
sess_id_size = axtlsl.ssl_get_session_id_size(ssl)
if reconnect > 0 then
axtlsl.ssl_free(ssl)
client_sock:close()
client_sock = socket.try(socket.connect(host, port))
end
end
else
ssl = axtlsl.ssl_client_new(ssl_ctx, client_sock:getfd(), nil, 0)
end
-- check the return status
res = axtlsl.ssl_handshake_status(ssl)
if res ~= axtlsl.SSL_OK then
if not quiet then axtlsl.ssl_display_error(res) end
os.exit(1)
end
if not quiet then
local common_name = axtlsl.ssl_get_cert_dn(ssl,
axtlsl.SSL_X509_CERT_COMMON_NAME)
if common_name ~= nil then
print("Common Name:\t\t\t"..common_name)
end
display_session_id(ssl)
display_cipher(ssl)
end
while true do
local line = io.read()
if line == nil then break end
local bytes = {}
for i = 1, #line do
bytes[i] = line.byte(line, i)
end
bytes[#line+1] = 10 -- add carriage return, null
bytes[#line+2] = 0
res = axtlsl.ssl_write(ssl, bytes, #bytes)
if res < axtlsl.SSL_OK then
if not quiet then axtlsl.ssl_display_error(res) end
break
end
end
axtlsl.ssl_ctx_free(ssl_ctx)
client_sock:close()
end
--
-- Display what cipher we are using
--
function display_cipher(ssl)
io.write("CIPHER is ")
local cipher_id = axtlsl.ssl_get_cipher_id(ssl)
if cipher_id == axtlsl.SSL_AES128_SHA then
print("AES128-SHA")
elseif cipher_id == axtlsl.SSL_AES256_SHA then
print("AES256-SHA")
elseif axtlsl.SSL_RC4_128_SHA then
print("RC4-SHA")
elseif axtlsl.SSL_RC4_128_MD5 then
print("RC4-MD5")
else
print("Unknown - "..cipher_id)
end
end
--
-- Display what session id we have.
--
function display_session_id(ssl)
local session_id = axtlsl.ssl_get_session_id(ssl)
local v
if #session_id > 0 then
print("-----BEGIN SSL SESSION PARAMETERS-----")
for _, v in ipairs(session_id) do
io.write(string.format("%02x", v))
end
print("\n-----END SSL SESSION PARAMETERS-----")
end
end
--
-- Main entry point. Doesn't do much except works out whether we are a client
-- or a server.
--
if #arg == 0 or (arg[1] ~= "s_server" and arg[1] ~= "s_client") then
print_options(#arg > 0 and arg[1] or "")
end
local build_mode = axtlsl.ssl_get_config(axtlsl.SSL_BUILD_MODE)
_ = arg[1] == "s_server" and do_server(build_mode) or do_client(build_mode)
os.exit(0)
| apache-2.0 |
Scavenge/darkstar | scripts/zones/Riverne-Site_A01/npcs/_0u2.lua | 17 | 1368 | -----------------------------------
-- Area: Riverne Site #A01
-- NPC: Unstable Displacement
-----------------------------------
package.loaded["scripts/zones/Riverne-Site_A01/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/zones/Riverne-Site_A01/TextIDs");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(1691,1) and trade:getItemCount() == 1) then -- Trade Giant Scale
player:tradeComplete();
npc:openDoor(RIVERNE_PORTERS);
player:messageSpecial(SD_HAS_GROWN);
end
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
if (npc:getAnimation() == 8) then
player:startEvent(0x11);
else
player:messageSpecial(SD_VERY_SMALL);
end;
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
Scavenge/darkstar | scripts/zones/West_Ronfaure/mobs/Forest_Hare.lua | 14 | 1059 | -----------------------------------
-- Area: West Ronfaure
-- MOB: Forest Hare
-----------------------------------
require("scripts/globals/fieldsofvalor");
require("scripts/zones/West_Ronfaure/MobIDs");
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob, player, isKiller)
checkRegime(player,mob,2,1);
end;
-----------------------------------
-- onMobDespawn
-----------------------------------
function onMobDespawn(mob)
local mobID = mob:getID();
if (Jaggedy_Eared_Jack_PH[mobID] ~= nil) then
local ToD = GetServerVariable("[POP]Jaggedy_Eared_Jack");
if (ToD <= os.time(t) and GetMobAction(Jaggedy_Eared_Jack) == 0) then
if (math.random(1,20) == 5) then
UpdateNMSpawnPoint(Jaggedy_Eared_Jack);
GetMobByID(Jaggedy_Eared_Jack):setRespawnTime(GetMobRespawnTime(mobID));
SetServerVariable("[PH]Jaggedy_Eared_Jack", mobID);
DeterMob(mobID, true);
end
end
end
end;
| gpl-3.0 |
Scavenge/darkstar | scripts/zones/Windurst_Waters/npcs/Clais.lua | 14 | 1723 | -----------------------------------
-- Area: Windurst Waters
-- NPC: Clais
-- Involved In Quest: Hat in Hand
-- @zone = 238
-- @pos = -31 -3 11
-----------------------------------
package.loaded["scripts/zones/Windurst_Walls/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/quests");
require("scripts/globals/settings");
require("scripts/zones/Windurst_Walls/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
function testflag(set,flag)
return (set % (2*flag) >= flag)
end
hatstatus = player:getQuestStatus(WINDURST,HAT_IN_HAND);
if ((hatstatus == 1 or player:getVar("QuestHatInHand_var2") == 1) and testflag(tonumber(player:getVar("QuestHatInHand_var")),8) == false) then
player:startEvent(0x0039); -- Show Off Hat
else
player:startEvent(0x025a); -- Standard Conversation
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID2: %u",csid);
-- printf("RESULT2: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0039) then -- Show Off Hat
player:setVar("QuestHatInHand_var",player:getVar("QuestHatInHand_var")+8);
player:setVar("QuestHatInHand_count",player:getVar("QuestHatInHand_count")+1);
end
end;
| gpl-3.0 |
Scavenge/darkstar | scripts/globals/items/hobgoblin_pie.lua | 12 | 1617 | -----------------------------------------
-- ID: 4325
-- Item: hobgoblin_pie
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Health 15
-- Magic 15
-- Agility 4
-- Charisma -7
-- Health Regen While Healing 2
-- Defense % 12 (cap 60)
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,3600,4325);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_HP, 15);
target:addMod(MOD_MP, 15);
target:addMod(MOD_AGI, 4);
target:addMod(MOD_CHR, -7);
target:addMod(MOD_HPHEAL, 2);
target:addMod(MOD_FOOD_DEFP, 12);
target:addMod(MOD_FOOD_DEF_CAP, 60);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_HP, 15);
target:delMod(MOD_MP, 15);
target:delMod(MOD_AGI, 4);
target:delMod(MOD_CHR, -7);
target:delMod(MOD_HPHEAL, 2);
target:delMod(MOD_FOOD_DEFP, 12);
target:delMod(MOD_FOOD_DEF_CAP, 60);
end;
| gpl-3.0 |
PicoleDeLimao/Ninpou2 | game/dota_addons/ninpou2/scripts/vscripts/libraries/modifiers/modifier_animation.lua | 24 | 10825 | modifier_animation = class({})
local _CODE_TO_ANIMATION_TRANSLATE = {
[0]= "loadout",
[1]= "split_shot",
[2]= "chemical_rage",
[3]= "agedspirit",
[4]= "aggressive",
[5]= "injured",
[6]= "ancient_armor",
[7]= "anvil",
[8]= "arcana",
[9]= "techies_arcana",
[10]= "fast",
[11]= "faster",
[12]= "fastest",
[13]= "abysm",
[14]= "dualwield",
[15]= "forcestaff_friendly",
[16]= "phantom_attack",
[17]= "snowangel",
[18]= "suicide_squad",
[19]= "taunt_fullbody",
[20]= "armaments_set",
[21]= "instagib",
[22]= "tidehunter_boat",
[23]= "shinobi_tail",
[24]= "tidebringer",
[25]= "masquerade",
[26]= "pyre",
[27]= "shinobi",
[28]= "immortal",
[29]= "cauldron",
[30]= "red_moon",
[31]= "when_nature_attacks",
[32]= "odachi",
[33]= "wraith_spin",
[34]= "eyeoffetizu",
[35]= "berserkers_blood",
[36]= "flying",
[37]= "frost_arrow",
[38]= "manta",
[39]= "come_get_it",
[40]= "good_day_sir",
[41]= "backstab",
[42]= "offhand_basher",
[43]= "batter_up",
[44]= "black",
[45]= "haste",
[46]= "with_item",
[47]= "bot",
[48]= "web",
[49]= "fountain",
[50]= "broodmother_spin",
[51]= "burrowed",
[52]= "sandking_rubyspire_burrowstrike",
[53]= "moth",
[54]= "frostivus",
[55]= "desolation",
[56]= "sm_head",
[57]= "chasm",
[58]= "greevil_black_hole",
[59]= "greevil_blade_fury",
[60]= "greevil_bloodlust",
[61]= "greevil_cold_snap",
[62]= "greevil_decrepify",
[63]= "greevil_diabolic_edict",
[64]= "greevil_echo_slam",
[65]= "greevil_fatal_bonds",
[66]= "greevil_ice_wall",
[67]= "ancestral_scepter",
[68]= "greevil_laguna_blade",
[69]= "greevil_leech_seed",
[70]= "greevil_magic_missile",
[71]= "greevil_maledict",
[72]= "greevil_miniboss_black_brain_sap",
[73]= "greevil_miniboss_black_nightmare",
[74]= "greevil_miniboss_blue_cold_feet",
[75]= "greevil_miniboss_blue_ice_vortex",
[76]= "greevil_miniboss_green_living_armor",
[77]= "greevil_miniboss_green_overgrowth",
[78]= "greevil_miniboss_orange_dragon_slave",
[79]= "greevil_miniboss_orange_lightstrike_array",
[80]= "greevil_miniboss_purple_plague_ward",
[81]= "greevil_miniboss_purple_venomous_gale",
[82]= "greevil_miniboss_red_earthshock",
[83]= "greevil_miniboss_red_overpower",
[84]= "greevil_miniboss_white_purification",
[85]= "greevil_miniboss_yellow_ion_shell",
[86]= "greevil_miniboss_yellow_surge",
[87]= "greevil_natures_attendants",
[88]= "greevil_phantom_strike",
[89]= "greevil_poison_nova",
[90]= "greevil_purification",
[91]= "greevil_shadow_strike",
[92]= "greevil_shadow_wave",
[93]= "stalker_exo",
[94]= "death_protest",
[95]= "nihility",
[96]= "deadwinter_soul",
[97]= "charge",
[98]= "charge_attack",
[99]= "iron_surge",
[100]= "impatient_maiden",
[101]= "glacier",
[102]= "snowball",
[103]= "corpse_dresstop",
[104]= "corpse_dress",
[105]= "corpse_scarf",
[106]= "unbroken",
[107]= "dc_sb_charge",
[108]= "dc_sb_charge_attack",
[109]= "dc_sb_charge_finish",
[110]= "dc_sb_ultimate",
[111]= "faces_hakama",
[112]= "faces_wraps",
[113]= "faces_mask",
[114]= "lodestar",
[115]= "reincarnate",
[116]= "demon_drain",
[117]= "divine_sorrow",
[118]= "divine_sorrow_loadout",
[119]= "divine_sorrow_loadout_spawn",
[120]= "divine_sorrow_sunstrike",
[121]= "duel_kill",
[122]= "forcestaff_enemy",
[123]= "fish_slap",
[124]= "focusfire",
[125]= "fear",
[126]= "ftp_dendi_back",
[127]= "triumphant_timelord",
[128]= "ground_pound",
[129]= "harlequin",
[130]= "injured_aggressive",
[131]= "f2p_doom",
[132]= "obsidian_helmet",
[133]= "item_style_2",
[134]= "blood_chaser",
[135]= "manias_mask",
[136]= "punch",
[137]= "thirst",
[138]= "impetus",
[139]= "taunt_killtaunt",
[140]= "level_1",
[141]= "level_2",
[142]= "level_3",
[143]= "dagger_twirl",
[144]= "ancestors_edge",
[145]= "ancestors_pauldron",
[146]= "ancestors_vambrace",
[147]= "bladebiter",
[148]= "burning_fiend",
[149]= "fiery_soul",
[150]= "frostiron_raider",
[151]= "obeisance_of_the_keeper",
[152]= "salvaged_sword",
[153]= "serene_honor",
[154]= "shinobi_mask",
[155]= "swordonshoulder",
[156]= "whalehook",
[157]= "winterblight",
[158]= "lucentyr",
[159]= "lyreleis_breeze",
[160]= "mace",
[161]= "tinker_rollermaw",
[162]= "meld",
[163]= "agrressive",
[164]= "miniboss",
[165]= "moonfall",
[166]= "moon_griffon",
[167]= "overpower1",
[168]= "overpower2",
[169]= "overpower3",
[170]= "overpower4",
[171]= "overpower5",
[172]= "overpower6",
[173]= "loda",
[174]= "dark_wraith",
[175]= "pinfold",
[176]= "digger",
[177]= "portrait_fogheart",
[178]= "silent_ripper",
[179]= "shake_moneymaker",
[180]= "belly_flop",
[181]= "roshan",
[182]= "am_blink",
[183]= "mana_void",
[184]= "culling_blade",
[185]= "brain_sap",
[186]= "fiends_grip",
[187]= "roar",
[188]= "axes",
[189]= "stolen_firefly",
[190]= "firefly",
[191]= "freezing_field",
[192]= "frostbite",
[193]= "crystal_nova",
[194]= "black_hole",
[195]= "fissure",
[196]= "slam",
[197]= "totem",
[198]= "omnislash",
[199]= "spin",
[200]= "finger",
[201]= "impale",
[202]= "laguna",
[203]= "lsa",
[204]= "mana_drain",
[205]= "wave",
[206]= "leap",
[207]= "requiem",
[208]= "shadowraze",
[209]= "sprout",
[210]= "summon",
[211]= "teleport",
[212]= "wrath",
[213]= "darkness",
[214]= "void",
[215]= "guardian_angel",
[216]= "purification",
[217]= "repel",
[218]= "dismember",
[219]= "life_drain",
[220]= "hook",
[221]= "qop_blink",
[222]= "scream",
[223]= "shadow_strike",
[224]= "sonic_wave",
[225]= "ravage",
[226]= "snipe",
[227]= "stolen_charge",
[228]= "strike",
[229]= "burrow",
[230]= "shrapnel",
[231]= "ball_lightning",
[232]= "remnant",
[233]= "bolt",
[234]= "vortex",
[235]= "earthshock",
[236]= "gale",
[237]= "plague_ward",
[238]= "poison_nova",
[239]= "viper_strike",
[240]= "wall",
[241]= "ward",
[242]= "powershot",
[243]= "end",
[244]= "windrun",
[245]= "windy",
[246]= "chase",
[247]= "injured rare",
[248]= "pegleg",
[249]= "start",
[250]= "sb_helmet",
[251]= "sb_bracers",
[252]= "sb_shoulder",
[253]= "sb_spear",
[254]= "dominator",
[255]= "iron",
[256]= "sven_shield",
[257]= "sven_warcry",
[258]= "chicken_gesture",
[259]= "emp",
[260]= "slasher_weapon",
[261]= "slasher_offhand",
[262]= "slasher_chest",
[263]= "slasher_mask",
[264]= "sm_armor",
[265]= "sm_shoulder",
[266]= "wolfhound",
[267]= "great_safari",
[268]= "taunt_quickdraw_gesture",
[269]= "sparrowhawk_bow",
[270]= "sparrowhawk_cape",
[271]= "sparrowhawk_quiver",
[272]= "sparrowhawk_hood",
[273]= "sparrowhawk_shoulder",
[274]= "twister",
[275]= "sprint",
[276]= "sugarrush",
[277]= "trickortreat",
[278]= "transition",
[279]= "torment",
[280]= "stinger",
[281]= "whats_that",
[282]= "witchdoctor_jig",
[283]= "backstroke_gesture",
[284]= "bazooka",
[285]= "cat_dancer_gesture",
[286]= "face_me",
[287]= "swag_gesture",
[288]= "get_burned",
[289]= "giddy_up_gesture",
[290]= "guitar",
[291]= "hang_loose_gesture",
[292]= "horn",
[293]= "happy_dance",
[294]= "jump_gesture",
[295]= "loser",
[296]= "lute",
[297]= "magic_ends_here",
[298]= "mag_power_gesture",
[299]= "mask_lord",
[300]= "poundnpoint",
[301]= "robot_gesture",
[302]= "taunt_roll_gesture",
[303]= "sharp_blade",
[304]= "staff_swing",
[305]= "groove_gesture",
[306]= "telebolt",
[307]= "admirals_prow",
[308]= "turbulent_teleport",
[309]= "timelord_head",
[310]= "tree",
[311]= "dryad_tree",
[312]= "tidehunter_toss_fish",
[313]= "enchant_totem",
[314]= "trapper",
[315]= "twinblade_attack",
[316]= "twinblade_attack_b",
[317]= "twinblade_attack_c",
[318]= "twinblade_attack_d",
[319]= "twinblade_attack_injured",
[320]= "twinblade_death",
[321]= "twinblade_idle",
[322]= "twinblade_idle_injured",
[323]= "twinblade_idle_rare",
[324]= "twinblade_injured_attack_b",
[325]= "twinblade_jinada",
[326]= "twinblade_jinada_injured",
[327]= "twinblade_shuriken_toss",
[328]= "twinblade_shuriken_toss_injured",
[329]= "twinblade_spawn",
[330]= "twinblade_stun",
[331]= "twinblade_track",
[332]= "twinblade_track_injured",
[333]= "twinblade_victory",
[334]= "melee",
[335]= "backward",
[336]= "forward",
[337]= "vendetta",
[338]= "viridi_set",
[339]= "fishstick",
[340]= "dogofduty",
[341]= "cryAnimationExportNode",
[342]= "dog_of_duty",
[343]= "dizzying_punch",
[344]= "wardstaff",
[345]= "glory",
[346]= "white",
[347]= "tidehunter_yippy",
[348]= "rampant",
[349]= "overload",
[350]="surge",
[351]="es_prosperity",
[352]="Espada_pistola",
[353]="overload_injured",
[354]="ss_fortune",
[355]="liquid_fire",
[356]="jakiro_icemelt",
[357]="jakiro_roar",
[358]="chakram",
[359]="doppelwalk",
[360]="enrage",
[361]="fast_run",
[362]="overpower",
[363]="overwhelmingodds",
[364]="pregame",
[365]="shadow_dance",
[366]="shukuchi",
[367]="strength",
[368]="twinblade_run",
[369]="twinblade_run_injured",
[370]="windwalk",
}
function modifier_animation:OnCreated(keys)
self.keys = keys
if not IsServer() then
local stack = keys.stack_count
local activity = bit.band(stack, 0x07FF)
local rate = bit.rshift(bit.band(stack, 0x7F800), 11)
local rest = bit.rshift(bit.band(stack, 0xFFF80000), 19)
self.activity = activity
self.rate = rate / 20
self.rest = rest
--print(self.activity)
--print(self.rate)
--print(self.rest)
self.translate = _CODE_TO_ANIMATION_TRANSLATE[self.rest]
else
self.translate = keys.translate
end
end
function modifier_animation:GetAttributes()
return MODIFIER_ATTRIBUTE_PERMANENT + MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE --+ MODIFIER_ATTRIBUTE_MULTIPLE
end
function modifier_animation:IsHidden()
return true
end
function modifier_animation:IsDebuff()
return false
end
function modifier_animation:IsPurgable()
return false
end
function modifier_animation:DeclareFunctions()
local funcs = {
MODIFIER_PROPERTY_OVERRIDE_ANIMATION,
MODIFIER_PROPERTY_OVERRIDE_ANIMATION_RATE,
MODIFIER_PROPERTY_OVERRIDE_ANIMATION_WEIGHT,
MODIFIER_PROPERTY_TRANSLATE_ACTIVITY_MODIFIERS,
}
return funcs
end
function modifier_animation:GetOverrideAnimation(...)
return self.activity
end
function modifier_animation:GetOverrideAnimationRate(...)
return self.rate
end
function modifier_animation:GetOverrideAnimationWeight(...)
return 1
end
function modifier_animation:GetActivityTranslationModifiers(...)
--print('MA: ', self.translate, IsServer())
return self.translate or 0
end | apache-2.0 |
Zero-K-Experiments/Zero-K-Experiments | gamedata/modularcomms/weapons/flamethrower.lua | 4 | 1508 | local name = "commweapon_flamethrower"
local weaponDef = {
name = [[Flame Thrower]],
areaOfEffect = 64,
avoidGround = false,
avoidFeature = false,
cegTag = [[flamer]],
collideFeature = false,
collideGround = false,
craterBoost = 0,
craterMult = 0,
customParams = {
slot = [[5]],
muzzleEffectFire = [[custom:RAIDMUZZLE]],
flamethrower = [[1]],
setunitsonfire = "1",
burntime = [[450]],
light_camera_height = 2800,
light_color = [[0.6 0.39 0.18]],
light_radius = 260,
light_fade_time = 10,
light_beam_mult_frames = 5,
light_beam_mult = 5,
},
damage = {
default = 10,
subs = 0.1,
},
explosionGenerator = [[custom:SMOKE]],
fallOffRate = 1,
fireStarter = 100,
heightMod = 1,
impulseBoost = 0,
impulseFactor = 0,
interceptedByShieldType = 1,
noExplode = true,
noSelfDamage = true,
--predictBoost = 1,
range = 270,
reloadtime = 5/30,
rgbColor = [[1 1 1]],
soundStart = [[weapon/flamethrower]],
soundTrigger = true,
texture1 = [[flame]],
thickness = 0,
tolerance = 5000,
turret = true,
weaponType = [[LaserCannon]],
weaponVelocity = 800,
}
return name, weaponDef
| gpl-2.0 |
Zero-K-Experiments/Zero-K-Experiments | EngineOptions.lua | 15 | 6020 | -- $Id$
-- Custom Options Definition Table format
-- NOTES:
-- - using an enumerated table lets you specify the options order
--
-- These keywords must be lowercase for LuaParser to read them.
--
-- key: the string used in the script.txt
-- name: the displayed name
-- desc: the description (could be used as a tooltip)
-- type: the option type
-- def: the default value
-- min: minimum value for number options
-- max: maximum value for number options
-- step: quantization step, aligned to the def value
-- maxlen: the maximum string length for string options
-- items: array of item strings for list options
-- scope: 'all', 'player', 'team', 'allyteam' <<< not supported yet >>>
--
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--
-- Example EngineOptions.lua
--
local options =
{
{
key = 'startconds',
name = 'Starting Conditions',
desc = 'Set the starting conditions.',
type = 'section',
},
{
key = 'modifiers',
name = 'In-Game Conditions',
desc = 'Set up ingame conditions.',
type = 'section',
},
--[[
{
key = 'GameMode',
name = 'Game end condition',
desc = 'Determines what condition triggers the defeat of a player',
type = 'list',
section= 'modifiers',
def = '0',
items =
{
{
key = '0',
name = 'Kill everything',
desc = 'The player will lose when all his units have died',
},
{
key = '1',
name = 'Commander ends',
desc = 'The player will lose when his commander dies',
},
{
key = '2',
name = 'Commander lineage ends',
desc = 'This is a stricter form of commander ends\nevery unit will inherit the lineage from the player whom built it\neven if shared, when the commander dies the unit will still die',
},
},
},
{
key = 'StartMetal',
name = 'Starting metal',
desc = 'Determines amount of metal and metal storage that each player will start with',
type = 'number',
section= 'startconds',
def = 1000,
min = 0,
max = 10000,
step = 10, -- quantization is aligned to the def value
-- (step <= 0) means that there is no quantization
},
{
key = 'StartEnergy',
name = 'Starting energy',
desc = 'Determines amount of metal and metal storage that each player will start with',
type = 'number',
section= 'StartingResources',
def = 1000,
min = 0,
max = 10000,
step = 10, -- quantization is aligned to the def value
-- (step <= 0) means that there is no quantization
},
--]]
{
key = 'MaxUnits',
name = 'Max units',
desc = 'Determines the ceiling of how many units and buildings a player is allowed to own at the same time (limited by spring to 10000 / (#commanders + 1))',
type = 'number',
section= 'modifiers',
def = 1500,
min = 10,
max = 3000,
step = 10, -- quantization is aligned to the def value
-- (step <= 0) means that there is no quantization
},
--[[ {
key = 'LimitDgun',
name = 'Limit D-Gun range',
desc = "The commander's D-Gun weapon will be usable only close to the player's starting location",
type = 'bool',
section = 'modifiers',
def = false,
},]]--
--[[
{
key = 'GhostedBuildings',
name = 'Ghosted buildings',
desc = "Once an enemy building will be spotted\n a ghost trail will be placed to memorize location even after the loss of the line of sight",
type = 'bool',
def = true,
},
--]]
{
key = 'diplomacy',
name = 'Diplomacy Settings',
desc = 'Configure diplomacy settings.',
type = 'section',
},
{
key = 'FixedAllies',
name = 'Fixed ingame alliances',
desc = 'Disables the use of the /ally command for ingame ceasefires. \nkey: fixedallies',
type = 'bool',
section = 'diplomacy',
def = false,
},
{
key = 'MinSpeed',
name = 'Minimum game speed',
desc = 'Sets the minimum speed that the players will be allowed to change to',
type = 'number',
section= 'modifiers',
def = 0.5,
min = 0.1,
max = 10,
step = 0.1, -- quantization is aligned to the def value
-- (step <= 0) means that there is no quantization
},
{
key = 'MaxSpeed',
name = 'Maximum game speed',
desc = 'Sets the maximum speed that the players will be allowed to change to',
type = 'number',
section= 'modifiers',
def = 2,
min = 0.1,
max = 10,
step = 0.1, -- quantization is aligned to the def value
-- (step <= 0) means that there is no quantization
},
{
key = 'mapsettings',
name = 'Map Related Settings',
desc = 'Configure map related settings.',
type = 'section',
},
{
key = 'DisableMapDamage',
name = 'Disable Map Deformations',
desc = 'Prevents the map shape from being changed by weapons and terraforming',
type = 'bool',
section= 'mapsettings',
def = false,
},
--[[
-- the following options can create problems and were never used by interface programs, thus are commented out for the moment
{
key = 'LuaGaia',
name = 'Enables gaia',
desc = 'Enables gaia player',
type = 'bool',
def = true,
},
{
key = 'NoHelperAIs',
name = 'Disable helper AIs',
desc = 'Disables luaui and group ai usage for all players',
type = 'bool',
def = false,
},
{
key = 'LuaRules',
name = 'Enable LuaRules',
desc = 'Enable mod usage of LuaRules',
type = 'bool',
def = true,
},
--]]
}
return options
| gpl-2.0 |
taxler/radish | packaging/extensions/platform_win32/lua/exports/mswindows/shell/init.lua | 1 | 14229 |
local ffi = require 'ffi'
local mswin = require 'exports.mswindows'
local guids = require 'exports.guids'
local com = require 'exports.mswindows.com'
local automation = require 'exports.mswindows.automation'
ffi.cdef [[
typedef enum FDE_SHAREVIOLATION_RESPONSE {
FDESVR_DEFAULT = 0,
FDESVR_ACCEPT = 1,
FDESVR_REFUSE = 2
} FDE_SHAREVIOLATION_RESPONSE;
typedef enum FDE_OVERWRITE_RESPONSE {
FDEOR_DEFAULT = 0,
FDEOR_ACCEPT = 1,
FDEOR_REFUSE = 2
} FDE_OVERWRITE_RESPONSE;
enum {
FOS_OVERWRITEPROMPT = 0x00000002, // (on by default in the save dialog)
FOS_STRICTFILETYPES = 0x00000004, // In the save dialog, only allow the user to choose a file that has
// one of the file extensions provided in SetFileTypes.
FOS_NOCHANGEDIR = 0x00000008, // Don't change the current working directory
FOS_PICKFOLDERS = 0x00000020, // Invoke the open dialog in folder picking mode.
FOS_FORCEFILESYSTEM = 0x00000040, // Ensure that items returned are filesystem items.
FOS_ALLNONSTORAGEITEMS = 0x00000080, // Allow choosing items that have no storage.
FOS_NOVALIDATE = 0x00000100,
FOS_ALLOWMULTISELECT = 0x00000200,
FOS_PATHMUSTEXIST = 0x00000800, // (on by default)
FOS_FILEMUSTEXIST = 0x00001000, // (on by default in the open dialog and folder picker)
FOS_CREATEPROMPT = 0x00002000,
FOS_SHAREAWARE = 0x00004000,
FOS_NOREADONLYRETURN = 0x00008000, // (on by default in the save dialog)
FOS_NOTESTFILECREATE = 0x00010000, // Avoid testing the creation of the chosen file in the save dialog
// (specifying this flag will circumvent some useful error handling, such as access denied)
FOS_HIDEMRUPLACES = 0x00020000, // (not used in Win7)
FOS_HIDEPINNEDPLACES = 0x00040000, // Don't display the standard namespace locations in the navigation pane.
// (generally used along with AddPlace)
FOS_NODEREFERENCELINKS = 0x00100000, // Don't treat shortcuts as their target files.
FOS_DONTADDTORECENT = 0x02000000, // Don't add the chosen file to the recent documents list (SHAddToRecentDocs)
FOS_FORCESHOWHIDDEN = 0x10000000, // Show all files including system and hidden files.
FOS_DEFAULTNOMINIMODE = 0x20000000, // (not used in Win7)
FOS_FORCEPREVIEWPANEON = 0x40000000
};
typedef enum FDAP {
FDAP_BOTTOM = 0,
FDAP_TOP = 1
} FDAP;
typedef struct COMDLG_FILTERSPEC {
const wchar_t* pszName;
const wchar_t* pszSpec;
} COMDLG_FILTERSPEC;
typedef enum SIGDN { // lower word (& with 0xFFFF)
SIGDN_NORMALDISPLAY = 0x00000000, // SHGDN_NORMAL
SIGDN_PARENTRELATIVEPARSING = (int) 0x80018001, // SHGDN_INFOLDER | SHGDN_FORPARSING
SIGDN_DESKTOPABSOLUTEPARSING = (int) 0x80028000, // SHGDN_FORPARSING
SIGDN_PARENTRELATIVEEDITING = (int) 0x80031001, // SHGDN_INFOLDER | SHGDN_FOREDITING
SIGDN_DESKTOPABSOLUTEEDITING = (int) 0x8004c000, // SHGDN_FORPARSING | SHGDN_FORADDRESSBAR
SIGDN_FILESYSPATH = (int) 0x80058000, // SHGDN_FORPARSING
SIGDN_URL = (int) 0x80068000, // SHGDN_FORPARSING
SIGDN_PARENTRELATIVEFORADDRESSBAR = (int) 0x8007c001, // SHGDN_INFOLDER | SHGDN_FORPARSING | SHGDN_FORADDRESSBAR
SIGDN_PARENTRELATIVE = (int) 0x80080001 // SHGDN_INFOLDER
} SIGDN;
typedef enum SIATTRIBFLAGS {
SIATTRIBFLAGS_AND = 0x00000001,
SIATTRIBFLAGS_OR = 0x00000002,
SIATTRIBFLAGS_APPCOMPAT = 0x00000003,
SIATTRIBFLAGS_MASK = 0x00000003,
SIATTRIBFLAGS_ALLITEMS = 0x00004000
} SIATTRIBFLAGS;
typedef enum CDCONTROLSTATEF {
CDCS_INACTIVE = 0x00000000,
CDCS_ENABLED = 0x00000001,
CDCS_VISIBLE = 0x00000002,
CDCS_ENABLEDVISIBLE = 0x00000003,
} CDCONTROLSTATEF;
]]
com.def {
{'IShellItem';
methods = {
{'BindToHandler', 'IBindCtx*, GUID* bhid, GUID* iid, void** out_value'};
{'GetParent', 'IShellItem** out_parent'};
{'GetDisplayName', 'SIGDN, wchar_t** out_name'};
{'GetAttributes', 'uint32_t sfgao_mask, uint32_t* out_sfgao_attribs'};
{'Compare', 'IShellItem*, uint32_t sichint, int* out_order'};
};
iid = '43826d1e-e718-42ee-bc55-a1e261c37bfe';
};
{'IShellItemArray';
methods = {
{'BindToHandler', 'IBindCtx*, GUID* bhid, GUID* iid, void** out_obj'};
{'GetPropertyStore', 'GETPROPERTYSTOREFLAGS flags, GUID* iidof_store, void** out_store'};
{'GetPropertyDescriptionList', 'PROPERTYKEY* keyType, GUID* iidof_list, void** out_list'};
{'GetAttributes', 'SIATTRIBFLAGS attrib_flags, uint32_t sfgao_mask, uint32_t* out_sfgao_attribs'};
{'GetCount', 'uint32_t* out_count'};
{'GetItemAt', 'uint32_t index, IShellItem** out_item'};
{'EnumItems', 'IEnumShellItems** out_enum'};
};
iid = 'b63ea76d-1f85-456f-a19c-48159efa858b';
};
automation.enumdef {
'IEnumShellItems';
ctype = 'IShellItem*';
iid = '70629033-e363-4a28-a567-0db78006e6d7';
};
{'IShellItemFilter';
methods = {
{'IncludeItem', 'IShellItem*'};
{'GetEnumFlagsForItem', 'IShellItem*, uint32_t* out_shcont_flags'};
};
iid = '2659B475-EEB8-48b7-8F07-B378810F48CF';
};
{'IModalWindow';
methods = {
{'Show', 'void* owner_hwnd'};
};
iid = 'b4db1657-70d7-485e-8e3e-6fcb5a5c1802';
};
{'IFileDialogEvents';
methods = {
{'OnFileOk', 'IFileDialog*'};
{'OnFolderChanging', 'IFileDialog*, IShellItem*'};
{'OnFolderChange', 'IFileDialog*'};
{'OnSelectionChange', 'IFileDialog*'};
{'OnShareViolation', 'IFileDialog*, IShellItem*, FDE_SHAREVIOLATION_RESPONSE* out_response'};
{'OnTypeChange', 'IFileDialog*'};
{'OnOverwrite', 'IFileDialog*, IShellItem*, FDE_OVERWRITE_RESPONSE* out_response'};
};
iid = '973510db-7d7f-452b-8975-74a85828d354';
};
{'IFileDialog', inherits='IModalWindow';
methods = {
{'SetFileTypes', 'uint32_t specs_count, COMDLG_FILTERSPEC* specs'};
{'SetFileTypeIndex', 'uint32_t'};
{'GetFileTypeIndex', 'uint32_t*'};
{'Advise', 'IFileDialogEvents*, uint32_t* out_cookie'};
{'Unadvise', 'uint32_t cookie'};
{'SetOptions', 'uint32_t options'};
{'GetOptions', 'uint32_t* out_options'};
{'SetDefaultFolder', 'IShellItem*'};
{'SetFolder', 'IShellItem*'};
{'GetFolder', 'IShellItem** out_folder'};
{'GetCurrentSelection', 'IShellItem** out_selection'};
{'SetFileName', 'const wchar_t*'};
{'GetFileName', 'wchar_t* out_name'};
{'SetTitle', 'const wchar_t*'};
{'SetOkButtonLabel', 'const wchar_t*'};
{'SetFileNameLabel', 'const wchar_t*'};
{'GetResult', 'IShellItem** out_result'};
{'AddPlace', 'IShellItem*, FDAP'};
{'SetDefaultExtension', 'const wchar_t*'};
{'Close', 'int32_t hresult'};
{'SetClientGuid', 'GUID*'};
{'ClearClientData'};
{'SetFilter', 'IShellItemFilter*'};
};
iid = '42f85136-db7e-439c-85f1-e4075d135fc8';
};
{'IFileOpenDialog', inherits='IFileDialog';
methods = {
{'GetResults', 'IShellItemArray** out_results'};
{'GetSelectedItems', 'IShellItemArray** out_items'};
};
iid = 'd57c7288-d4ad-4768-be02-9d969532d960';
};
{'IFileSaveDialog', inherits='IFileDialog';
methods = {
{'SetSaveAsItem', 'IShellItem*'};
{'SetProperties', 'IPropertyStore*'};
{'SetCollectedProperties', 'IPropertyDescriptionList*, bool32 append_default'};
{'GetProperties', 'IPropertyStore** out_properties'};
{'ApplyProperties', 'IShellItem*, IPropertyStore*, void* hwnd, IFileOperationProgressSink*'}
};
iid = '84bccd23-5fde-4cdb-aea4-af64b83d78ab';
};
{'IFileDialogCustomize';
methods = {
{'EnableOpenDropDown', 'uint32_t id'};
{'AddMenu', 'uint32_t id, const wchar_t* label'};
{'AddPushButton', 'uint32_t id, const wchar_t* label'};
{'AddComboBox', 'uint32_t id'};
{'AddRadioButtonList', 'uint32_t id'};
{'AddCheckButton', 'uint32_t id, const wchar_t* label, bool32 checked'};
{'AddEditBox', 'uint32_t id, const wchar_t* text'};
{'AddSeparator', 'uint32_t id'};
{'AddText', 'uint32_t id, const wchar_t*'};
{'SetControlLabel', 'uint32_t id, const wchar_t*'};
{'GetControlState', 'uint32_t id, CDCONTROLSTATEF* out_state'};
{'SetControlState', 'uint32_t id, CDCONTROLSTATEF'};
{'GetEditBoxText', 'uint32_t id, wchar_t** out_text'};
{'SetEditBoxText', 'uint32_t id, const wchar_t* text'};
{'GetCheckButtonState', 'uint32_t id, bool32* out_checked'};
{'SetCheckButtonState', 'uint32_t id, bool32 checked'};
{'AddControlItem', 'uint32_t control_id, uint32_t item_id, const wchar_t* label'};
{'RemoveControlItem', 'uint32_t control_id, uint32_t item_id'};
{'RemoteAllControlItems', 'uint32_t id'};
{'GetControlItemState', 'uint32_t control_id, uint32_t item_id, CDCONTROLSTATEF* out_state'};
{'SetControlItemState', 'uint32_t control_id, uint32_t item_id, CDCONTROLSTATEF state'};
{'GetSelectedControlItem', 'uint32_t control_id, uint32_t* out_item_id'};
{'SetSelectedControlItem', 'uint32_t control_id, uint32_t item_id'};
{'StartVisualGroup', 'uint32_t id, const wchar_t* label'};
{'EndVisualGroup'};
{'MakeProminent', 'uint32_t id'}; -- one control only
{'SetControlItemText', 'uint32_t control_id, uint32_t item_id, const wchar_t*'};
};
iid = 'e6fdd21a-163f-4975-9c8c-a69f1ba37034';
};
{'IFileOperationProgressSink';
methods = {
{'StartOperations'};
{'FinishOperations', 'int32_t hresult'};
{'PreRenameItem', 'uint32_t flags, IShellItem*, const wchar_t* new_name'};
{'PostRenameItem', [[
uint32_t flags, IShellItem*, const wchar_t* new_name,
int32_t rename_hresult, IShellItem* newly_created]]};
{'PreMoveItem', 'uint32_t flags, IShellItem*, IShellItem* dest_folder, const wchar_t* new_name'};
{'PostMoveItem', [[
uint32_t flags, IShellItem*, IShellItem* dest_folder, const wchar_t* new_name,
int32_t move_hresult, IShellItem* newly_created]]};
{'PreCopyItem', 'uint32_t flags, IShellItem*, IShellItem* dest_folder, const wchar_t* new_name'};
{'PostCopyItem', [[
uint32_t flags, IShellItem*, IShellItem* dest_folder, const wchar_t* new_name,
int32_t copy_hresult, IShellItem* newly_created]]};
{'PreDeleteItem', 'uint32_t flags, IShellItem*'};
{'PostDeleteItem', 'uint32_t flags, IShellItem*, int32_t delete_hresult, IShellItem* newly_created'};
{'PreNewItem', 'uint32_t flags, IShellItem* dest_folder, const wchar_t* new_name'};
{'PostNewItem', [[
uint32_t flags, IShellItem* dest_folder, const wchar_t* new_name,
const wchar_t* template_name, uint32_t file_attributes, int32_t file_attributes,
int32_t new_hresult, IShellItem* new_item]]};
{'UpdateProgress', 'uint32_t total_work, uint32_t so_far'};
{'ResetTimer'};
{'PauseTimer'};
{'ResumeTimer'};
};
iid = '04b0f1a7-9490-44bc-96e1-4296a31252e2';
};
{"ITaskbarList";
methods = {
{'HrInit'};
{'AddTab', 'void* hwnd'};
{'DeleteTab', 'void* hwnd'};
{'ActivateTab', 'void* hwnd'};
{'SetActiveAlt', 'void* hwnd'};
};
iid = '56FDF344-FD6D-11d0-958A006097C9A090';
};
{"ITaskbarList2", inherits='ITaskbarList';
methods = {
{'MarkFullscreenWindow', 'void* hwnd, bool32'};
};
iid = '602D4995-B13A-429b-A66E1935E44F4317';
};
{"ITaskbarList3", inherits='ITaskbarList2';
methods = {
{'SetProgressValue', 'void* hwnd, uint64_t done, uint64_t total'};
{'SetProgressState', 'void* hwnd, uint32_t tbpfFlags'};
{'RegisterTab', 'void* hwndTab, void* hwndMDI'};
{'UnregisterTab', 'void* hwndTab'};
{'SetTabOrder', 'void* hwndTab, void* hwndInsertBefore'};
{'SetTabActive', 'void* hwndTab, void* hwndMDI, uint32_t tbatFlags'};
{'ThumbBarAddButtons', 'void* hwnd, uint32_t buttons, void* button'};
{'ThumbBarUpdateButtons', 'void* hwnd, uint32_t buttons, void* button'};
{'ThumbBarSetImageList', 'void* hwnd, void* himagelist'};
{'SetOverlayIcon', 'void* hwnd, void* hicon, const wchar_t* description'};
{'SetThumbnailTooltip', 'void* hwnd, const wchar_t* toolTip'};
{'SetThumbnailClip', 'void* hwnd, RECT* clip'};
};
iid = 'EA1AFB91-9E28-4B86-90E99E9F8A5EEFAF';
};
}
ffi.cdef [[
enum {
WM_DROPFILES = 0x0233
};
void DragAcceptFiles(void* hwnd, bool32);
uint32_t DragQueryFileA(void* hdrop, uint32_t index, char* buffer, uint32_t bufferSize);
uint32_t DragQueryFileW(void* hdrop, uint32_t index, wchar_t* buffer, uint32_t bufferSize);
bool32 DragQueryPoint(void* hdrop, POINT*);
void DragFinish(void* hdrop);
void* ExtractIconW(void* hInstance, const wchar_t* path, uint32_t index);
int32_t ShellExecuteW(
void* hwnd,
const wchar_t* operation,
const wchar_t* file,
const wchar_t* parameters,
const wchar_t* directory,
int32_t show);
enum {
NIM_ADD = 0,
NIM_MODIFY = 1,
NIM_DELETE = 2,
NIM_SETFOCUS = 3,
NIM_SETVERSION = 4,
NIF_MESSAGE = 1,
NIF_ICON = 2,
NIF_TIP = 4,
NIF_STATE = 8,
NIF_INFO = 0x10,
NIF_GUID = 0x20,
NIF_REALTIME = 0x40,
NIF_SHOWTIP = 0x80,
NIIF_NONE = 0,
NIIF_INFO = 1,
NIIF_WARNING = 2,
NIIF_ERROR = 3,
NIIF_USER = 4,
NIIF_ICON_MASK = 0xF,
NIIF_NOSOUND = 0x10,
NIIF_LARGE_ICON = 0x20,
NIIF_RESPECT_QUIET_TIME = 0x80,
NOTIFYICON_VERSION_4 = 4,
NIN_SELECT = WM_USER + 0,
NINF_KEY = 0x1,
NIN_KEYSELECT = NIN_SELECT | NINF_KEY,
NIN_BALLOONSHOW = WM_USER + 2,
NIN_BALLOONHIDE = WM_USER + 3,
NIN_BALLOONTIMEOUT = WM_USER + 4,
NIN_BALLOONUSERCLICK = WM_USER + 5,
NIN_POPUPOPEN = WM_USER + 6,
NIN_POPUPCLOSE = WM_USER + 7
};
typedef struct NOTIFYICONDATAW {
uint32_t cbSize;
void* hWnd;
uint32_t uID, uFlags, uCallbackMessage;
void* hIcon;
wchar_t szTip[128];
uint32_t dwState, dwStateMask;
wchar_t szInfo[256];
union {
uint32_t uTimeout;
uint32_t uVersion;
};
wchar_t szInfoTitle[64];
uint32_t dwInfoFlags;
GUID guidItem;
void* hBalloonIcon;
} NOTIFYICONDATAW;
bool32 Shell_NotifyIconW(uint32_t nim, NOTIFYICONDATAW*);
]]
return ffi.load 'shell32'
| mit |
Scavenge/darkstar | scripts/globals/limbus.lua | 21 | 37011 | --------------------------------------
require("scripts/globals/keyitems")
--------------------------------------
APPOLLYON_SE_NE = 1 -- out 557 -1 441 128
APPOLLYON_NW_SW = 2 -- out -561 0 443 242
TEMENOS = 3
-- WHITE_CARD = 349
-- RED_CARD = 350
-- BLACK_CARD = 351
-- COSMOCLEANSE = 734
-- REGION
NW_Apollyon = 1
SW_Apollyon = 2
NE_Apollyon = 3
SE_Apollyon = 4
CS_Apollyon = 5
Central_Apollyon = 6
Temenos_Western_Tower = 1
Temenos_Northern_Tower = 2
Temenos_Eastern_Tower = 3
Central_Temenos_Basement = 4
Central_Temenos_1st_Floor = 5
Central_Temenos_2nd_Floor = 6
Central_Temenos_3rd_Floor = 7
Central_Temenos_4th_Floor = 8
APPOLLYON_SE_NE_BCNM_LIST =
{
-- instanceID, white, red, black, bitmap, bit, instanceRegion
1292, {false, false, true, 8, NE_Apollyon}, -- 'NE_Apollyon' region 3 438 0 -89
1293, {false, false, true, 4, SE_Apollyon}, -- 'SE_Apollyon' 468 0 -625
1294, {false, false, false, 32, CS_Apollyon}, -- 'CS_Apollyon' 0 0 -210
1295, {false, false, false, 64, CS_Apollyon}, -- 'CS_Apollyon_II' 0 0 -133
1296, {false, false, false, 16, Central_Apollyon}, -- 'Central_Apollyon' 0 0 210
1297, {false, false, false, 128, Central_Apollyon} -- 'Central_Apollyon_II' 0 0 210
}
APPOLLYON_NW_SW_BCNM_LIST =
{
1290, {false, true, false, 2, NW_Apollyon}, -- 'NW_Apollyon' -439 0 -89
1291, {false, true, false, 1, SW_Apollyon}, -- 'SW_Apollyon' -468 0 -626
1294, {false, false, false, 32, CS_Apollyon}, -- 'CS_Apollyon' 0 0 -210
1295, {false, false, false, 64, CS_Apollyon}, -- 'CS_Apollyon_II' 0 0 -133
1296, {false, false, false, 16, Central_Apollyon}, -- 'Central_Apollyon' 0 0 210
1297, {false, false, false, 128, Central_Apollyon} -- 'Central_Apollyon_II' 0 0 210
}
TEMENOS_LIST =
{
1298, {true, false, false, 4, Temenos_Western_Tower}, -- 'Temenos_Western_Tower' 380 71 -184
1299, {true, false, false, 1, Temenos_Northern_Tower}, -- 'Temenos_Northern_Tower' 380 71 375
1300, {true, false, false, 2, Temenos_Eastern_Tower}, -- 'Temenos_Eastern_Tower' 380 -2 96
1301, {false, false, false, 128, Central_Temenos_Basement}, -- 'Central_Temenos_Basement' 580 -2 -544
1302, {false, false, false, 256, Central_Temenos_Basement}, -- 'Central_Temenos_Basement_II' 540 -2 -544
1303, {false, false, false, 64, Central_Temenos_1st_Floor}, -- 'Central_Temenos_1st_Floor' 260 -162 -504
1304, {false, false, false, 32, Central_Temenos_2nd_Floor}, -- 'Central_Temenos_2nd_Floor' 20 -2 -544
1305, {false, false, false, 16, Central_Temenos_3rd_Floor}, -- 'Central_Temenos_3rd_Floor' -296 -162 -500
1306, {false, false, false, 8, Central_Temenos_4th_Floor}, -- 'Central_Temenos_4th_Floor' -540 -2 -584
1307, {false, false, false, 512, Central_Temenos_4th_Floor} -- 'Central_Temenos_4th_Floor_II' -540 -2 -584
}
MIMICPOSITION =
{
1, {-363, 0, -282};
2, {-359, 0, -277};
3, {-326, 0, -301};
4, {-331, 0, -330};
5, {-340, 0, -330};
6, {-345, 0, -311};
7, {-339, 0, -300};
8, {-335, 0, -281};
}
STATUS_NORMAL = 0
STATUS_DISAPPEAR = 2
cTIME = 1
cITEM = 2
cRESTORE = 3
cMIMIC = 4
ARMOURY_CRATES_LIST_APPOLLYON =
{
-- armoryID, (type, regionID, time, despawnothercoffer, mimicID, lootID)
1, {cTIME, SE_Apollyon, 5, false, 0, 0}, -- time SE_Appollyon floor 1
2, {cITEM, SE_Apollyon, 0, false, 0, 110}, -- items SE_Appollyon floor 1
3, {cRESTORE, SE_Apollyon, 0, false, 0, 0}, -- restore SE_Appollyon floor 1
14, {cTIME, SW_Apollyon, 10, false, 0, 0}, -- time SW_Appollyon floor 1
15, {cITEM, SW_Apollyon, 0, false, 0, 119}, -- items SW_Appollyon floor 1
16, {cRESTORE, SW_Apollyon, 0, false, 0, 0}, -- restore SW_Appollyon floor 1
-- 32, {}, -- mimic
-- 33, {}, -- mimic
-- 34, {}, -- mimic
-- 35, {}, -- mimic
-- 36, {}, -- mimic
-- 37, {}, -- mimic
-- 38, {}, -- mimic
39, {cITEM, Central_Apollyon, 0, false, 0, 128}, -- omega
40, {cTIME, NW_Apollyon, 5, false, 0, 0}, -- time NW_Appollyon floor 1 T1
41, {cTIME, NW_Apollyon, 5, false, 0, 0}, -- time NW_Appollyon floor 1 T2
42, {cTIME, NW_Apollyon, 5, false, 0, 0}, -- time NW_Appollyon floor 1 T3
43, {cTIME, NW_Apollyon, 5, false, 0, 0}, -- time NW_Appollyon floor 2 T1
44, {cTIME, NW_Apollyon, 5, false, 0, 0}, -- time NW_Appollyon floor 2 T2
45, {cTIME, NW_Apollyon, 5, false, 0, 0}, -- time NW_Appollyon floor 2 T3
70, {cTIME, SW_Apollyon, 10, true, 0, 0}, -- time SW_Appollyon floor 2
71, {cITEM, SW_Apollyon, 0, true, 0, 120}, -- items SW_Appollyon floor 2
72, {cRESTORE, SW_Apollyon, 0, true, 0, 0}, -- restore SW_Appollyon floor 2
81, {cTIME, NE_Apollyon, 5, false, 0, 0}, -- time NE_Appollyon floor 1 T2
82, {cTIME, NE_Apollyon, 5, false, 0, 0}, -- time NE_Appollyon floor 1 T3
83, {cTIME, NE_Apollyon, 5, false, 0, 0}, -- time NE_Appollyon floor 2 T2
84, {cTIME, NE_Apollyon, 5, false, 0, 0}, -- time NE_Appollyon floor 2 T3
85, {cTIME, NE_Apollyon, 5, false, 0, 0}, -- time NE_Appollyon floor 3 T2
94, {cTIME, NE_Apollyon, 5, false, 0, 0}, -- time NE_Appollyon floor 3 T3
95, {cTIME, NE_Apollyon, 5, false, 0, 0}, -- time NE_Appollyon floor 4 T2
96, {cTIME, NE_Apollyon, 5, false, 0, 0}, -- time NE_Appollyon floor 4 T3
97, {cTIME, NW_Apollyon, 5, false, 0, 0}, -- time NW_Appollyon floor 4 T2
98, {cTIME, NW_Apollyon, 5, false, 0, 0}, -- time NW_Appollyon floor 4 T3
107, {cITEM, NW_Apollyon, 0, false, 0, 123}, -- item NW_Appollyon floor 1
108, {cITEM, NW_Apollyon, 0, false, 0, 124}, -- item NW_Appollyon floor 2
109, {cITEM, NW_Apollyon, 0, false, 0, 125}, -- item NW_Appollyon floor 3
110, {cITEM, NW_Apollyon, 0, false, 0, 126}, -- item NW_Appollyon floor 4
111, {cITEM, NW_Apollyon, 0, false, 0, 127}, -- item NW_Appollyon floor 5
118, {cTIME, NE_Apollyon, 5, false, 0, 0}, -- time NE_Appollyon floor 1 T1
119, {cITEM, NE_Apollyon, 0, false, 0, 114}, -- items NE_Appollyon floor 1
120, {cRESTORE, NE_Apollyon, 0, false, 0, 0}, -- restore NE_Appollyon floor 1
125, {cTIME, NE_Apollyon, 5, false, 0, 10}, -- time NE_Appollyon floor 2 T1
126, {cITEM, NE_Apollyon, 0, false, 0, 115}, -- items NE_Appollyon floor 2
127, {cRESTORE, NE_Apollyon, 0, false, 0, 0}, -- restore NE_Appollyon floor 2
139, {cTIME, NE_Apollyon, 5, false, 0, 0}, -- time NE_Appollyon floor 3 T1
140, {cITEM, NE_Apollyon, 0, false, 0, 116}, -- items NE_Appollyon floor 3
141, {cRESTORE, NE_Apollyon, 0, false, 0, 0}, -- restore NE_Appollyon floor 3
153, {cTIME, NE_Apollyon, 5, false, 0, 0}, -- time NE_Appollyon floor 4 T1
154, {cITEM, NE_Apollyon, 0, false, 0, 117}, -- items NE_Appollyon floor 4
155, {cRESTORE, NE_Apollyon, 0, false, 0, 0}, -- restore NE_Appollyon floor 4
177, {cTIME, NW_Apollyon, 5, false, 0, 0}, -- time NW_Apollyon floor 3 T1
178, {cITEM, NE_Apollyon, 0, false, 0, 118}, -- items NE_Appollyon floor 5
179, {cRESTORE, NW_Apollyon, 0, false, 0, 0}, -- restore NW_Apollyon floor 4
189, {cTIME, NW_Apollyon, 5, false, 0, 0}, -- time NW_Appollyon floor 3 T2
190, {cTIME, NW_Apollyon, 5, false, 0, 0}, -- time NW_Appollyon floor 3 T3
195, {cTIME, SW_Apollyon, 10, false, 0, 0}, -- time SW_Appollyon floor 3
196, {cITEM, SW_Apollyon, 5, false, 0, 121}, -- items SW_Appollyon floor 3
197, {cRESTORE, SW_Apollyon, 0, false, 0, 0}, -- restore SW_Appollyon floor 3
210, {cMIMIC, SW_Apollyon, 0, false, 0, 0}, -- PH for mimic
211, {cMIMIC, SW_Apollyon, 0, false, 0, 0}, -- PH for mimic
212, {cMIMIC, SW_Apollyon, 0, false, 0, 0}, -- PH for mimic
213, {cMIMIC, SW_Apollyon, 0, false, 0, 0}, -- PH for mimic
214, {cMIMIC, SW_Apollyon, 0, false, 0, 0}, -- PH for mimic
215, {cMIMIC, SW_Apollyon, 0, false, 0, 0}, -- PH for mimic
216, {cMIMIC, SW_Apollyon, 0, false, 0, 0}, -- PH for mimic
232, {cTIME, SE_Apollyon, 5, false, 0, 0}, -- time SE_Appollyon floor 2
233, {cITEM, SE_Apollyon, 0, false, 0, 111}, -- items SE_Appollyon floor 2
234, {cRESTORE, SE_Apollyon, 0, false, 0, 0}, -- restore SE_Appollyon floor 2
246, {cTIME, SE_Apollyon, 10, false, 0, 0}, -- time SE_Appollyon floor 3
247, {cITEM, SE_Apollyon, 0, false, 0, 112}, -- items SE_Appollyon floor 3
248, {cRESTORE, SE_Apollyon, 0, false, 0, 0}, -- restore SE_Appollyon floor 3
259, {cITEM, Central_Apollyon, 0, false, 0, 129}, -- Pod
262, {cTIME, NW_Apollyon, 5, false, 0, 0}, -- time NW_Appollyon floor 4 T1
263, {cITEM, SE_Apollyon, 0, false, 0, 113}, -- items SE_Appollyon floor 4
264, {cRESTORE, NW_Apollyon, 0, false, 0, 0}, -- restore NW_Apollyon floor 1
289, {cRESTORE, NW_Apollyon, 0, false, 0, 0}, -- restore NW_Apollyon floor 2
313, {cITEM, SW_Apollyon, 0, false, 0, 122}, -- items SW_Appollyon floor 4
327, {cRESTORE, NW_Apollyon, 0, false, 0, 0}, -- restore NW_Apollyon floor 3
}
ARMOURY_CRATES_LIST_TEMENOS =
{
-- armoryID, (type, regionID, time, despawnothercoffer, mimicID, lootID)
1, {cITEM, Temenos_Western_Tower, 0, false, 0, 137},
2, {cITEM, Temenos_Western_Tower, 0, false, 0, 138},
3, {cITEM, Temenos_Western_Tower, 0, false, 0, 139},
10, {cITEM, Temenos_Western_Tower, 0, false, 0, 140},
11, {cITEM, Temenos_Western_Tower, 0, false, 0, 141},
12, {cITEM, Temenos_Western_Tower, 0, false, 0, 142},
17, {cITEM, Temenos_Western_Tower, 0, false, 0, 143},
18, {cITEM, Temenos_Northern_Tower, 0, true, 0, 130}, -- F1
19, {cITEM, Temenos_Northern_Tower, 0, true, 0, 131}, -- F2
26, {cITEM, Temenos_Northern_Tower, 0, true, 0, 132}, -- F3
27, {cITEM, Temenos_Northern_Tower, 0, true, 0, 133}, -- F4
28, {cITEM, Temenos_Northern_Tower, 0, true, 0, 134}, -- F5
38, {cITEM, Temenos_Northern_Tower, 0, true, 0, 135}, -- F6
39, {cITEM, Temenos_Northern_Tower, 0, false, 0, 136}, -- F7
40, {cITEM, Temenos_Eastern_Tower, 0, true, 0, 144},
45, {cITEM, Temenos_Eastern_Tower, 0, true, 0, 145},
46, {cITEM, Temenos_Eastern_Tower, 0, true, 0, 146},
47, {cITEM, Temenos_Eastern_Tower, 0, true, 0, 147},
68, {cITEM, Temenos_Eastern_Tower, 0, true, 0, 148},
69, {cITEM, Temenos_Eastern_Tower, 0, true, 0, 149},
70, {cITEM, Temenos_Eastern_Tower, 0, true, 0, 150},
71, {cITEM, Central_Temenos_1st_Floor, 0, false, 0, 151},
77, {cITEM, Central_Temenos_2nd_Floor, 0, false, 0, 152},
78, {cITEM, Central_Temenos_3rd_Floor, 0, false, 0, 153},
-- central 4eme floor -------------------------------
79, {cITEM, Central_Temenos_4th_Floor, 0, false, 0, 154},
--
80, {cITEM, Central_Temenos_4th_Floor, 0, false, 1, 155},
86, {cITEM, Central_Temenos_4th_Floor, 0, false, 1, 155},
87, {cITEM, Central_Temenos_4th_Floor, 0, false, 1, 155},
88, {cITEM, Central_Temenos_4th_Floor, 0, false, 1, 155},
89, {cITEM, Central_Temenos_4th_Floor, 0, false, 2, 155},
95, {cITEM, Central_Temenos_4th_Floor, 0, false, 2, 155},
96, {cITEM, Central_Temenos_4th_Floor, 0, false, 2, 155},
97, {cITEM, Central_Temenos_4th_Floor, 0, false, 2, 155},
98, {cITEM, Central_Temenos_4th_Floor, 0, false, 3, 155},
104, {cITEM, Central_Temenos_4th_Floor, 0, false, 3, 155},
105, {cITEM, Central_Temenos_4th_Floor, 0, false, 3, 155},
106, {cITEM, Central_Temenos_4th_Floor, 0, false, 3, 155},
107, {cITEM, Central_Temenos_4th_Floor, 0, false, 4, 155},
113, {cITEM, Central_Temenos_4th_Floor, 0, false, 4, 155},
114, {cITEM, Central_Temenos_4th_Floor, 0, false, 4, 155},
115, {cITEM, Central_Temenos_4th_Floor, 0, false, 5, 155},
116, {cITEM, Central_Temenos_4th_Floor, 0, false, 5, 155},
122, {cITEM, Central_Temenos_4th_Floor, 0, false, 5, 155},
--
123, {cMIMIC, Temenos_Eastern_Tower, 0, true, 0, 0},
127, {cMIMIC, Temenos_Eastern_Tower, 0, true, 0, 0},
-------------------------------------------
128, {cTIME, Temenos_Western_Tower, 15, false, 0, 0},
129, {cTIME, Temenos_Western_Tower, 15, false, 0, 0},
139, {cTIME, Temenos_Western_Tower, 15, false, 0, 0},
140, {cTIME, Temenos_Western_Tower, 15, false, 0, 0},
141, {cTIME, Temenos_Western_Tower, 15, false, 0, 0},
151, {cTIME, Temenos_Western_Tower, 15, false, 0, 0},
152, {cTIME, Temenos_Northern_Tower, 15, true, 0, 0}, -- F1
153, {cTIME, Temenos_Northern_Tower, 15, true, 0, 0}, -- F2
160, {cTIME, Temenos_Northern_Tower, 15, true, 0, 0}, -- F3
161, {cTIME, Temenos_Northern_Tower, 15, true, 0, 0}, -- F4
162, {cTIME, Temenos_Northern_Tower, 15, true, 0, 0}, -- F5
172, {cTIME, Temenos_Northern_Tower, 15, true, 0, 0}, -- F6
173, {cTIME, Temenos_Eastern_Tower, 15, true, 0, 0},
174, {cTIME, Temenos_Eastern_Tower, 15, true, 0, 0},
181, {cTIME, Temenos_Eastern_Tower, 15, true, 0, 0},
182, {cTIME, Temenos_Eastern_Tower, 15, true, 0, 0},
183, {cTIME, Temenos_Eastern_Tower, 15, true, 0, 0},
190, {cTIME, Temenos_Eastern_Tower, 15, true, 0, 0},
197, {cTIME, Central_Temenos_Basement, 5, false, 0, 0},
199, {cTIME, Central_Temenos_Basement, 5, false, 0, 0},
200, {cTIME, Central_Temenos_Basement, 5, false, 0, 0},
201, {cTIME, Central_Temenos_Basement, 5, false, 0, 0},
202, {cTIME, Central_Temenos_Basement, 5, false, 0, 0},
203, {cRESTORE, Temenos_Western_Tower, 0, false, 0, 0},
204, {cRESTORE, Temenos_Western_Tower, 0, false, 0, 0},
205, {cRESTORE, Temenos_Western_Tower, 0, false, 0, 0},
206, {cRESTORE, Temenos_Western_Tower, 0, false, 0, 0},
207, {cRESTORE, Temenos_Western_Tower, 0, false, 0, 0},
208, {cRESTORE, Temenos_Western_Tower, 0, false, 0, 0},
209, {cRESTORE, Temenos_Northern_Tower, 0, true, 0, 0}, -- F1
210, {cRESTORE, Temenos_Northern_Tower, 0, true, 0, 0}, -- F2
211, {cRESTORE, Temenos_Northern_Tower, 0, true, 0, 0}, -- F3
212, {cRESTORE, Temenos_Northern_Tower, 0, true, 0, 0}, -- F4
213, {cRESTORE, Temenos_Northern_Tower, 0, true, 0, 0}, -- F5
214, {cRESTORE, Temenos_Northern_Tower, 0, true, 0, 0}, -- F6
215, {cRESTORE, Temenos_Eastern_Tower, 0, true, 0, 0},
216, {cRESTORE, Temenos_Eastern_Tower, 0, true, 0, 0},
217, {cRESTORE, Temenos_Eastern_Tower, 0, true, 0, 0},
236, {cRESTORE, Temenos_Eastern_Tower, 0, true, 0, 0},
261, {cRESTORE, Temenos_Eastern_Tower, 0, true, 0, 0},
277, {cRESTORE, Temenos_Eastern_Tower, 0, true, 0, 0},
284, {cMIMIC, Temenos_Eastern_Tower, 0, true, 0, 0},
321, {cMIMIC, Temenos_Eastern_Tower, 0, true, 0, 0},
348, {cMIMIC, Temenos_Eastern_Tower, 0, true, 0, 0},
360, {cMIMIC, Temenos_Eastern_Tower, 0, true, 0, 0},
393, {cMIMIC, Temenos_Eastern_Tower, 0, true, 0, 0}
}
function LimbusEntrance(player, entrance)
switch (entrance): caseof
{
[1] = function (x)
player:setPos(643, 0.1, -600, 124, 0x26) -- instance entrer 600 1 -600
end, -- sortiezone 637, -4, -642, 642, 4, -637
[2] = function (x)
player:setPos(-668, 0.1, -666, 209, 0x26) -- instance entrer -599 0 -600
end, -- sortiezone -642, -4, -642, -637, 4, -637
}
end
function ResetPlayerLimbusVariable(player)
player:setVar("characterLimbusKey", 0)
player:setVar("LimbusID", 0)
end
function GenerateLimbusKey()
local Key = math.random(1, 1000000)
while (IsKeyExist(Key) == true) do
Key = math.random(1, 1000000)
end
return Key
end
function HideArmouryCrates(Region, Zone)
if (Zone == APPOLLYON_SE_NE or Zone == APPOLLYON_NW_SW) then
for X = 1, #ARMOURY_CRATES_LIST_APPOLLYON, 2 do
if (ARMOURY_CRATES_LIST_APPOLLYON[X+1][2] == Region) then
GetNPCByID((ARMOURY_CRATES_LIST_APPOLLYON[X])+16932864):setStatus(STATUS_DISAPPEAR)
end
end
elseif (Zone == TEMENOS) then
for X = 1, #ARMOURY_CRATES_LIST_TEMENOS, 2 do
if (ARMOURY_CRATES_LIST_TEMENOS[X+1][2] == Region) then
GetNPCByID((ARMOURY_CRATES_LIST_TEMENOS[X])+16928768):setStatus(STATUS_DISAPPEAR)
end
end
end
end
function HideTemenosDoor(Region)
if (Region == Temenos_Northern_Tower) then
GetNPCByID((450)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((451)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((452)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((453)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((454)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((455)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((456)+16928770):setStatus(STATUS_DISAPPEAR)
elseif (Region == Temenos_Eastern_Tower) then
GetNPCByID((457)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((458)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((459)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((460)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((461)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((462)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((463)+16928770):setStatus(STATUS_DISAPPEAR)
elseif (Region == Temenos_Western_Tower) then
GetNPCByID((464)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((465)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((466)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((467)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((468)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((469)+16928770):setStatus(STATUS_DISAPPEAR)
GetNPCByID((470)+16928770):setStatus(STATUS_DISAPPEAR)
elseif (Region == Central_Temenos_1st_Floor) then
GetNPCByID((471)+16928770):setStatus(STATUS_DISAPPEAR)
elseif (Region == Central_Temenos_2nd_Floor) then
GetNPCByID((472)+16928770):setStatus(STATUS_DISAPPEAR)
elseif (Region == Central_Temenos_3rd_Floor) then
GetNPCByID((473)+16928770):setStatus(STATUS_DISAPPEAR)
elseif (Region == Central_Temenos_4th_Floor) then
GetNPCByID((474)+16928770):setStatus(STATUS_DISAPPEAR)
elseif (Region == Central_Temenos_Basement) then
GetNPCByID((475)+16928770):setStatus(STATUS_DISAPPEAR)
end
end
function IselementalDayAreDead()
local day = GetServerVariable("[SW_Apollyon]ElementalTrigger") - 1
local daykill=false
if (day == 0) then -- fire
if (IsMobDead(16932913) == true and IsMobDead(16932921) == true and IsMobDead(16932929) == true) then
daykill = true
end
elseif (day == 1) then -- earth
if (IsMobDead(16932912) == true and IsMobDead(16932920) == true and IsMobDead(16932928) == true) then
daykill = true
end
elseif (day == 2) then -- water
if (IsMobDead(16932916) == true and IsMobDead(16932924) == true and IsMobDead(16932932) == true) then
daykill = true
end
elseif (day == 3) then -- wind
if (IsMobDead(16932910) == true and IsMobDead(16932918) == true and IsMobDead(16932926) == true) then
daykill = true
end
elseif (day == 4) then -- ice
if (IsMobDead(16932914) == true and IsMobDead(16932922) == true and IsMobDead(16932930) == true) then
daykill = true
end
elseif (day == 5) then -- lightning
if (IsMobDead(16932917) == true and IsMobDead(16932925) == true and IsMobDead(16932933) == true) then
daykill = true
end
elseif (day == 6) then -- ligth
if (IsMobDead(16932931) == true and IsMobDead(16932915) == true and IsMobDead(16932923) == true) then
daykill = true
end
elseif (day == 7) then -- dark
if (IsMobDead(16932911) == true and IsMobDead(16932919) == true and IsMobDead(16932927) == true) then
daykill = true
end
end
return daykill
end
--------------------------------------------------
-- alreadyReceived
-- I use this function for TE and Boss Trigger
--------------------------------------------------
function alreadyReceived(player, number, region)
local LimbusVar = 0
local bit = {}
local pZone = player:getZoneID()
if (pZone == 37) then
-- WHY? Why is there even HERE?
elseif (pZone == 38) then
LimbusVar = GetServerVariable("[CS_Apollyon]Already_Received")
end
for i = 12, 0, -1 do
local twop = 2^i
if (LimbusVar >= twop) then
bit[i+1] = 1
LimbusVar = LimbusVar - twop
else
bit[i+1] = 0
end
end
-- printf("received %u", bit[number])
if (bit[number] == 0) then
return false
else
return true
end
end
function addLimbusList(player, number, Region)
local pZone = player:getZoneID()
if (pZone == 37) then
-- The hell?
elseif (pZone == 38) then
SetServerVariable("[CS_Apollyon]Already_Received", GetServerVariable("[CS_Apollyon]Already_Received") + number)
end
end
function IsKeyExist(Key) -- return true if Key already exist for another linbus
local H = false
local KeyAlreadyExist =
{
GetServerVariable("[NW_Apollyon]UniqueID"),
GetServerVariable("[SW_Apollyon]UniqueID"),
GetServerVariable("[NE_Apollyon]UniqueID"),
GetServerVariable("[SE_Apollyon]UniqueID"),
GetServerVariable("[CS_Apollyon]UniqueID"),
GetServerVariable("[CS_Apollyon_II]UniqueID"),
GetServerVariable("[Central_Apollyon]UniqueID"),
GetServerVariable("[Central_Apollyon_II]UniqueID"),
GetServerVariable("[Temenos_W_Tower]UniqueID"),
GetServerVariable("[Temenos_N_Tower"),
GetServerVariable("[Temenos_E_Tower]UniqueID"),
GetServerVariable("[C_Temenos_Base]UniqueID"),
GetServerVariable("[C_Temenos_Base_II]UniqueID"),
GetServerVariable("[C_Temenos_1st]UniqueID"),
GetServerVariable("[C_Temenos_2nd]UniqueID"),
GetServerVariable("[C_Temenos_3rd]UniqueID"),
GetServerVariable("[C_Temenos_4th]UniqueID"),
GetServerVariable("[C_Temenos_4th_II]UniqueID"),
}
for nl = 1, #KeyAlreadyExist, 1 do
if (KeyAlreadyExist[nl] == Key) then
H = true
break
end
end
return H
end
function GetLimbusKeyFromInstance(instanceID)
local Instancekey = 0
switch (instanceID): caseof
{
[1290] = function (x)
Instancekey = GetServerVariable("[NW_Apollyon]UniqueID")
end,
[1291] = function (x)
Instancekey = GetServerVariable("[SW_Apollyon]UniqueID")
end,
[1292] = function (x)
Instancekey = GetServerVariable("[NE_Apollyon]UniqueID")
end,
[1293] = function (x)
Instancekey = GetServerVariable("[SE_Apollyon]UniqueID")
end,
[1294] = function (x)
Instancekey = GetServerVariable("[CS_Apollyon]UniqueID")
end,
[1295] = function (x)
Instancekey = GetServerVariable("[CS_Apollyon_II]UniqueID")
end,
[1296] = function (x)
Instancekey = GetServerVariable("[Central_Apollyon]UniqueID")
end,
[1297] = function (x)
Instancekey = GetServerVariable("[Central_Apollyon_II]UniqueID")
end,
[1298] = function (x)
Instancekey = GetServerVariable("[Temenos_W_Tower]UniqueID")
end,
[1299] = function (x)
Instancekey = GetServerVariable("[Temenos_N_Tower")
end,
[1300] = function (x)
Instancekey = GetServerVariable("[Temenos_E_Tower]UniqueID")
end,
[1301] = function (x)
Instancekey = GetServerVariable("[C_Temenos_Base]UniqueID")
end,
[1302] = function (x)
Instancekey = GetServerVariable("[C_Temenos_Base_II]UniqueID")
end,
[1303] = function (x)
Instancekey = GetServerVariable("[C_Temenos_1st]UniqueID")
end,
[1304] = function (x)
Instancekey = GetServerVariable("[C_Temenos_2nd]UniqueID")
end,
[1305] = function (x)
Instancekey = GetServerVariable("[C_Temenos_3rd]UniqueID")
end,
[1306] = function (x)
Instancekey = GetServerVariable("[C_Temenos_4th]UniqueID")
end,
[1307] = function (x)
Instancekey = GetServerVariable("[C_Temenos_4th_II]UniqueID")
end,
}
-- print("Server__instanceID "..instanceID.." Serverkey "..Instancekey)
return Instancekey
end
function IsMobDead(mobID)
local ActionValue = GetMobAction(mobID)
-- Todo: replace this
if (ActionValue == 0 or ActionValue == 21 or ActionValue == 22 or ActionValue == 23) then
return true
else
return false
end
end
function despawnLimbusCS()
for n = 16933130, 16933136, 1 do
if (IsMobDead(n) == false) then
DespawnMob(n)
end
end
for n = 16933138, 16933143, 1 do
if (IsMobDead(n) == false) then
DespawnMob(n)
end
end
for n = 16933145, 16933152, 1 do
if (IsMobDead(n) == false) then
DespawnMob(n)
end
end
end
function SpawnCofferSWfloor3()
-- print("spawn_coffer")
GetNPCByID(16932864+210):setPos(MIMICPOSITION[2][1], MIMICPOSITION[2][2], MIMICPOSITION[2][3])
GetNPCByID(16932864+210):setStatus(STATUS_NORMAL)
GetNPCByID(16932864+211):setPos(MIMICPOSITION[4][1], MIMICPOSITION[4][2], MIMICPOSITION[4][3])
GetNPCByID(16932864+211):setStatus(STATUS_NORMAL)
GetNPCByID(16932864+212):setPos(MIMICPOSITION[6][1], MIMICPOSITION[6][2], MIMICPOSITION[6][3])
GetNPCByID(16932864+212):setStatus(STATUS_NORMAL)
GetNPCByID(16932864+213):setPos(MIMICPOSITION[8][1], MIMICPOSITION[8][2], MIMICPOSITION[8][3])
GetNPCByID(16932864+213):setStatus(STATUS_NORMAL)
GetNPCByID(16932864+214):setPos(MIMICPOSITION[10][1], MIMICPOSITION[10][2], MIMICPOSITION[10][3])
GetNPCByID(16932864+214):setStatus(STATUS_NORMAL)
GetNPCByID(16932864+215):setPos(MIMICPOSITION[12][1], MIMICPOSITION[12][2], MIMICPOSITION[12][3])
GetNPCByID(16932864+215):setStatus(STATUS_NORMAL)
GetNPCByID(16932864+216):setPos(MIMICPOSITION[14][1], MIMICPOSITION[14][2], MIMICPOSITION[14][3])
GetNPCByID(16932864+216):setStatus(STATUS_NORMAL)
SetServerVariable("[SW_Apollyon]MimicTrigger", 1)
end
function SpawnCofferTemenosCFloor4()
-- print("spawn_coffer")
GetNPCByID(16928768+80):setPos(-560, -6, -459)
GetNPCByID(16928768+80):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+86):setPos(-540, -6, -459)
GetNPCByID(16928768+86):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+87):setPos(-576, -6, -459)
GetNPCByID(16928768+87):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+88):setPos(-528, -6, -459)
GetNPCByID(16928768+88):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+89):setPos(-592, -6, -487)
GetNPCByID(16928768+89):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+95):setPos(-566, -6, -486)
GetNPCByID(16928768+95):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+96):setPos(-566, -6, -513)
GetNPCByID(16928768+96):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+97):setPos(-592, -6, -513)
GetNPCByID(16928768+97):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+98):setPos(-531, -0.5, -501)
GetNPCByID(16928768+98):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+104):setPos(-527, -6, -512)
GetNPCByID(16928768+104):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+105):setPos(-552, -6, -512)
GetNPCByID(16928768+105):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+106):setPos(-552, -6, -488)
GetNPCByID(16928768+106):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+107):setPos(-488, 2, -510)
GetNPCByID(16928768+107):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+113):setPos(-486, 2, -491)
GetNPCByID(16928768+113):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+114):setPos(-508, 2, -513)
GetNPCByID(16928768+114):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+115):setPos(-488, 2, -408)
GetNPCByID(16928768+115):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+116):setPos(-485, 2, -423)
GetNPCByID(16928768+116):setStatus(STATUS_NORMAL)
GetNPCByID(16928768+122):setPos(-506, 2, -406)
GetNPCByID(16928768+122):setStatus(STATUS_NORMAL)
end
function Randomcoffer(Floor, region)
local cofferID = 0
local cofferType = 0
local spawnchance=math.random(0, 100)
if (spawnchance < 31) then
if (spawnchance < 15) then
cofferType=cITEM
elseif (spawnchance < 25) then
cofferType=cRESTORE
elseif (spawnchance < 30) then
cofferType=cTIME
end
else
-- print("nothing_spawn")
end
if (region == Temenos_Western_Tower and cofferType == cITEM) then
switch (Floor): caseof
{
[1] = function (x)
cofferID = 1
end,
[2] = function (x)
cofferID = 2
end,
[3] = function (x)
cofferID = 3
end,
[4] = function (x)
cofferID = 10
end,
[5] = function (x)
cofferID = 11
end,
[6] = function (x)
cofferID = 12
end,
}
elseif (region == Temenos_Western_Tower and cofferType == cRESTORE) then
switch (Floor): caseof
{
[1] = function (x)
cofferID = 203
end,
[2] = function (x)
cofferID = 204
end,
[3] = function (x)
cofferID = 205
end,
[4] = function (x)
cofferID = 206
end,
[5] = function (x)
cofferID = 207
end,
[6] = function (x)
cofferID = 208
end,
}
elseif (region == Temenos_Western_Tower and cofferType == cTIME) then
switch (Floor): caseof
{
[1] = function (x)
cofferID = 128
end,
[2] = function (x)
cofferID = 129
end,
[3] = function (x)
cofferID = 139
end,
[4] = function (x)
cofferID = 140
end,
[5] = function (x)
cofferID = 141
end,
[6] = function (x)
cofferID = 151
end,
}
end
-- print("cofferID" ..cofferID)
return cofferID
end
function ResetKeyForEmptyLimbus(player, instanceID)
local instancestatus = player:isSpecialBattlefieldEmpty(GetInstanceRegion(instanceID))
-- print("instancestatus"..instancestatus)
if (instancestatus == 0) then
switch (instanceID): caseof
{
[1290] = function (x)
SetServerVariable("[NW_Apollyon]UniqueID", 0)
print("[NW_Apollyon]KeyDelete")
end,
[1291] = function (x)
SetServerVariable("[SW_Apollyon]UniqueID", 0)
print("[SW_Apollyon]KeyDelete")
end,
[1292] = function (x)
SetServerVariable("[NE_Apollyon]UniqueID", 0)
print("[NE_Apollyon]KeyDelete")
end,
[1293] = function (x)
SetServerVariable("[SE_Apollyon]UniqueID", 0)
print("[SE_Apollyon]KeyDelete")
end,
[1294] = function (x)
SetServerVariable("[CS_Apollyon]UniqueID", 0)
print("[CS_Apollyon]KeyDelete")
end,
[1295] = function (x)
SetServerVariable("[CS_Apollyon_II]UniqueID", 0)
print("[CS_Apollyon_II]KeyDelete")
end,
[1296] = function (x)
SetServerVariable("[Central_Apollyon]UniqueID", 0)
print("[Central_Apollyon]KeyDelete")
end,
[1297] = function (x)
SetServerVariable("[Central_Apollyon_II]UniqueID", 0)
print("[Central_Apollyon_II]KeyDelete")
end,
[1298] = function (x)
SetServerVariable("[Temenos_W_Tower]UniqueID", 0)
print("[Temenos_W_Tower]KeyDelete")
end,
[1299] = function (x)
SetServerVariable("[Temenos_N_Tower]UniqueID", 0)
print("[Temenos_N_Tower]KeyDelete")
end,
[1300] = function (x)
SetServerVariable("[Temenos_E_Tower]UniqueID", 0)
print("[Temenos_E_Tower]KeyDelete")
end,
[1301] = function (x)
SetServerVariable("[C_Temenos_Base]UniqueID", 0)
print("[C_Temenos_Base]KeyDelete")
end,
[1302] = function (x)
SetServerVariable("[C_Temenos_Base_II]UniqueID", 0)
print("[C_Temenos_Base_II]KeyDelete")
end,
[1303] = function (x)
SetServerVariable("[C_Temenos_1st]UniqueID", 0)
print("[C_Temenos_1st]KeyDelete")
end,
[1304] = function (x)
SetServerVariable("[C_Temenos_2nd]UniqueID", 0)
print("[C_Temenos_2nd]KeyDelete")
end,
[1305] = function (x)
SetServerVariable("[C_Temenos_3rd]UniqueID", 0)
print("[C_Temenos_3rd]KeyDelete")
end,
[1306] = function (x)
SetServerVariable("[C_Temenos_4th]UniqueID", 0)
print("[C_Temenos_4th]KeyDelete")
end,
[1307] = function (x)
SetServerVariable("[C_Temenos_4th_II]UniqueID", 0)
print("[C_Temenos_4th_II]KeyDelete")
end,
}
end
end
function GetInstanceRegion(instanceID)
local region = 0
for K = 1, #APPOLLYON_SE_NE_BCNM_LIST, 2 do
if (APPOLLYON_SE_NE_BCNM_LIST[K] == instanceID) then
region =APPOLLYON_SE_NE_BCNM_LIST[K+1][5]
end
end
for L = 1, #APPOLLYON_NW_SW_BCNM_LIST, 2 do
if (APPOLLYON_NW_SW_BCNM_LIST[L] == instanceID) then
region =APPOLLYON_NW_SW_BCNM_LIST[L+1][5]
end
end
for M = 1, #TEMENOS_LIST, 2 do
if (TEMENOS_LIST[M] == instanceID) then
region = TEMENOS_LIST[M+1][5]
end
end
return region
end
function RegisterLimbusInstance(player, instanceID)
local playerLimbusKeyID = player:getVar("characterLimbusKey")
local playerLimbusID = player:getVar("LimbusID")
local inst = 0
ResetKeyForEmptyLimbus(player, instanceID) -- instancekey will be reset if this instance is empty
if (playerLimbusID == 0) then
playerLimbusID = instanceID
end
-- print("Player_:_instanceID_"..playerLimbusID.." Playerkey "..playerLimbusKeyID)
if (playerLimbusID ~= 0) then
if (GetLimbusKeyFromInstance(playerLimbusID) == 0 and playerLimbusKeyID == 0) then
inst = player:bcnmRegister(playerLimbusID) -- Build Limbus
printf("Regionfound: %u", inst)
if (inst == GetInstanceRegion(playerLimbusID)) then
player:bcnmEnter(playerLimbusID)
printf("BCNM_CREATE_WITH_REGION: %u", inst)
else
if (playerLimbusID == 1290 or playerLimbusID == 1291
or playerLimbusID == 1294 or playerLimbusID == 1295
or playerLimbusID == 1296 or playerLimbusID == 1297) then
player:setPos(-668, 0.1, -666)
else
player:setPos(643, 0.1, -600)
end
player:messageSpecial(7006)
ResetPlayerLimbusVariable(player)
print("BCNM_cant_be _created")
end
end
end
end
function TryTobackOnCurrentLimbus(player)
local currentlimbus = 0
local playerLimbusID = player:getVar("LimbusID")
local playerLimbusKeyID = player:getVar("characterLimbusKey")
-- print("Player_:_instanceID_"..playerLimbusID.." Playerkey "..playerLimbusKeyID)
if (GetLimbusKeyFromInstance(playerLimbusID) == playerLimbusKeyID
and player:isSpecialBattlefieldEmpty(GetInstanceRegion(playerLimbusID)) == 1) then -- player deco and back
currentlimbus = playerLimbusID
print("trying_to_add_player_on_the_current_bcnm")
local registration = player:addPlayerToSpecialBattlefield(playerLimbusID)
if (registration ~= 1) then
currentlimbus = 0
end
else
currentlimbus = 0
end
return currentlimbus
end | gpl-3.0 |
Joker-Developer/jokersuper | plugins/anti-spam.lua | 4 | 5321 | --[[
# For More Information ....!
# Developer : Aziz < @devss_bot > #Dev
# our channel: @help_tele
]]
kicktable = {}
do
local TIME_CHECK = 2 -- seconds
-- Save stats, ban user
local function pre_process(msg)
-- Ignore service msg
if msg.service then
return msg
end
if msg.from.id == our_id then
return msg
end
-- Save user on Redis
if msg.from.type == 'user' then
local hash = 'user:'..msg.from.id
print('Saving user', hash)
if msg.from.print_name then
redis:hset(hash, 'print_name', msg.from.print_name)
end
if msg.from.first_name then
redis:hset(hash, 'first_name', msg.from.first_name)
end
if msg.from.last_name then
redis:hset(hash, 'last_name', msg.from.last_name)
end
end
-- Save stats on Redis
if msg.to.type == 'chat' then
-- User is on chat
local hash = 'chat:'..msg.to.id..':users'
redis:sadd(hash, msg.from.id)
end
-- Save stats on Redis
if msg.to.type == 'channel' then
-- User is on channel
local hash = 'channel:'..msg.to.id..':users'
redis:sadd(hash, msg.from.id)
end
if msg.to.type == 'user' then
-- User is on chat
local hash = 'PM:'..msg.from.id
redis:sadd(hash, msg.from.id)
end
-- Total user msgs
local hash = 'msgs:'..msg.from.id..':'..msg.to.id
redis:incr(hash)
--Load moderation data
local data = load_data(_config.moderation.data)
if data[tostring(msg.to.id)] then
--Check if flood is on or off
if data[tostring(msg.to.id)]['settings']['flood'] == 'no' then
return msg
end
end
-- Check flood
if msg.from.type == 'user' then
local hash = 'user:'..msg.from.id..':msgs'
local msgs = tonumber(redis:get(hash) or 0)
local data = load_data(_config.moderation.data)
local NUM_MSG_MAX = 5
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then
NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max'])--Obtain group flood sensitivity
end
end
local max_msg = NUM_MSG_MAX * 1
if msgs > max_msg then
local user = msg.from.id
local chat = msg.to.id
local whitelist = "whitelist"
local is_whitelisted = redis:sismember(whitelist, user)
-- Ignore mods,owner and admins
if is_momod(msg) then
return msg
end
if is_whitelisted == true then
return msg
end
local receiver = get_receiver(msg)
if msg.to.type == 'user' then
local max_msg = 7 * 1
print(msgs)
if msgs >= max_msg then
print("Pass2")
send_large_msg("user#id"..msg.from.id, "User ["..msg.from.id.."] blocked for spam.")
savelog(msg.from.id.." PM", "User ["..msg.from.id.."] blocked for spam.")
block_user("user#id"..msg.from.id,ok_cb,false)--Block user if spammed in private
end
end
if kicktable[user] == true then
return
end
delete_msg(msg.id, ok_cb, false)
kick_user(user, chat)
local username = msg.from.username
local print_name = user_print_name(msg.from):gsub("", "")
local name_log = print_name:gsub("_", "")
if msg.to.type == 'chat' or msg.to.type == 'channel' then
if username then
savelog(msg.to.id, name_log.." @"..username.." ["..msg.from.id.."] kicked for #spam")
send_large_msg(receiver , "Flooding is not allowed here\n@"..username.."["..msg.from.id.."]\nStatus: User kicked")
else
savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked for #spam")
send_large_msg(receiver , "Flooding is not allowed here\nName:"..name_log.."["..msg.from.id.."]\nStatus: User kicked")
end
end
-- incr it on redis
local gbanspam = 'gban:spam'..msg.from.id
redis:incr(gbanspam)
local gbanspam = 'gban:spam'..msg.from.id
local gbanspamonredis = redis:get(gbanspam)
--Check if user has spammed is group more than 4 times
if gbanspamonredis then
if tonumber(gbanspamonredis) == 4 and not is_owner(msg) then
--Global ban that user
banall_user(msg.from.id)
local gbanspam = 'gban:spam'..msg.from.id
--reset the counter
redis:set(gbanspam, 0)
if msg.from.username ~= nil then
username = msg.from.username
else
username = "---"
end
local print_name = user_print_name(msg.from):gsub("", "")
local name = print_name:gsub("_", "")
--Send this to that chat
send_large_msg("chat#id"..msg.to.id, "User [ "..name.." ]"..msg.from.id.." globally banned (spamming)")
send_large_msg("channel#id"..msg.to.id, "User [ "..name.." ]"..msg.from.id.." globally banned (spamming)")
local GBan_log = 'GBan_log'
local GBan_log = data[tostring(GBan_log)]
for k,v in pairs(GBan_log) do
log_SuperGroup = v
gban_text = "User [ "..name.." ] ( @"..username.." )"..msg.from.id.." Globally banned from ( "..msg.to.print_name.." ) [ "..msg.to.id.." ] (spamming)"
--send it to log group/channel
send_large_msg(log_SuperGroup, gban_text)
end
end
end
kicktable[user] = true
msg = nil
end
redis:setex(hash, TIME_CHECK, msgs+1)
end
return msg
end
local function cron()
--clear that table on the top of the plugins
kicktable = {}
end
return {
patterns = {},
cron = cron,
pre_process = pre_process
}
end
| gpl-2.0 |
Scavenge/darkstar | scripts/zones/Bhaflau_Thickets/npcs/Daswil.lua | 6 | 2734 | -----------------------------------
-- Area: Bhaflau Thickets
-- NPC: Daswil
-- Type: Assault
-- @pos -208.720 -12.889 -779.713 52
-----------------------------------
package.loaded["scripts/zones/Bhaflau_Thickets/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/globals/quests");
require("scripts/zones/Bhaflau_Thickets/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local toauMission = player:getCurrentMission(TOAU);
local beginnings = player:getQuestStatus(AHT_URHGAN,BEGINNINGS);
-- IMMORTAL SENTRIES
if (toauMission == IMMORTAL_SENTRIES) then
if (player:hasKeyItem(SUPPLIES_PACKAGE)) then
player:startEvent(5);
elseif (player:getVar("AhtUrganStatus") == 1) then
player:startEvent(6);
end;
-- BEGINNINGS
elseif (beginnings == QUEST_ACCEPTED) then
if (not player:hasKeyItem(BRAND_OF_THE_SKYSERPENT)) then
player:startEvent(8); -- brands you
else
player:startEvent(9); -- mortals were meant to seek power
end;
-- ASSAULT
elseif (toauMission >= PRESIDENT_SALAHEEM) then
local IPpoint = player:getCurrency("imperial_standing");
if (player:hasKeyItem(MAMOOL_JA_ASSAULT_ORDERS) and player:hasKeyItem(ASSAULT_ARMBAND) == false) then
player:startEvent(512,50,IPpoint);
else
player:startEvent(7);
-- player:delKeyItem(ASSAULT_ARMBAND);
end;
-- DEFAULT DIALOG
else
player:startEvent(4);
end;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- IMMORTAL SENTRIES
if (csid == 5 and option == 1) then
player:delKeyItem(SUPPLIES_PACKAGE);
player:setVar("AhtUrganStatus",1);
-- BEGINNINGS
elseif (csid == 8) then
player:addKeyItem(BRAND_OF_THE_SKYSERPENT);
player:messageSpecial(KEYITEM_OBTAINED,BRAND_OF_THE_SKYSERPENT);
-- ASSAULT
elseif (csid == 512 and option == 1) then
player:delCurrency("imperial_standing", 50);
player:addKeyItem(ASSAULT_ARMBAND);
player:messageSpecial(KEYITEM_OBTAINED,ASSAULT_ARMBAND);
end;
end;
| gpl-3.0 |
Scavenge/darkstar | scripts/zones/Bastok_Mines/npcs/Trail_Markings.lua | 7 | 3061 | -----------------------------------
-- Area: Bastok Mines
-- NPC: Trail Markings
-- Dynamis-Bastok Enter
-- @pos 99 1 -67 234
-----------------------------------
package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/dynamis");
require("scripts/zones/Bastok_Mines/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if bit.band(player:getVar("Dynamis_Status"),1) == 1 then
player:startEvent(0x00CB); -- cs with Cornelia
elseif (player:getVar("DynaBastok_Win") == 1) then
player:startEvent(0x00d7,HYDRA_CORPS_EYEGLASS); -- Win CS
elseif (player:hasKeyItem(VIAL_OF_SHROUDED_SAND)) then
local firstDyna = 0;
local realDay = os.time();
local dynaWaitxDay = player:getVar("dynaWaitxDay");
local dynaUniqueID = GetServerVariable("[DynaBastok]UniqueID");
if (checkFirstDyna(player,2)) then -- First Dyna-Bastok => CS
firstDyna = 1;
end
if (player:getMainLvl() < DYNA_LEVEL_MIN) then
player:messageSpecial(PLAYERS_HAVE_NOT_REACHED_LEVEL,DYNA_LEVEL_MIN);
elseif ((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) < realDay or (player:getVar("DynamisID") == dynaUniqueID and dynaUniqueID > 0)) then
player:startEvent(0x00c9,2,firstDyna,0,BETWEEN_2DYNA_WAIT_TIME,64,VIAL_OF_SHROUDED_SAND,4236,4237);
else
dayRemaining = math.floor(((dynaWaitxDay + (BETWEEN_2DYNA_WAIT_TIME * 24 * 60 * 60)) - realDay)/3456);
player:messageSpecial(YOU_CANNOT_ENTER_DYNAMIS,dayRemaining,2);
end
else
player:messageSpecial(UNUSUAL_ARRANGEMENT_PEBBLES);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("updateRESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("finishRESULT: %u",option);
if (csid == 0x00CB) then
player:addKeyItem(VIAL_OF_SHROUDED_SAND);
player:messageSpecial(KEYITEM_OBTAINED,VIAL_OF_SHROUDED_SAND);
player:setVar("Dynamis_Status",bit.band(player:getVar("Dynamis_Status"),bit.bnot(1)));
elseif (csid == 0x00d7) then
player:setVar("DynaBastok_Win",0);
elseif (csid == 0x00c9 and option == 0) then
if (checkFirstDyna(player,2)) then
player:setVar("Dynamis_Status",bit.bor(player:getVar("Dynamis_Status"),4));
end
player:setVar("enteringDynamis",1);
player:setPos(116.482,0.994,-72.121,128,0xba);
end
end; | gpl-3.0 |
Scavenge/darkstar | scripts/zones/Port_Bastok/npcs/Ilita.lua | 14 | 1224 | -----------------------------------
-- Area: Port Bastok
-- NPC: Ilita
-- Linkshell merchant
-- @pos -142 -1 -25 236
-- Confirmed shop stock, August 2013
-----------------------------------
package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/shop");
require("scripts/zones/Port_Bastok/TextIDs");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,ILITA_SHOP_DIALOG,513);
stock = {
0x0200, 8000, --Linkshell
0x3F9D, 375 --Pendant Compass
}
showShop(player, STATIC, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Zero-K-Experiments/Zero-K-Experiments | units/tacnuke.lua | 3 | 3979 | unitDef = {
unitname = [[tacnuke]],
name = [[Eos]],
description = [[Tactical Nuke]],
buildCostEnergy = 600,
buildCostMetal = 600,
builder = false,
buildingGroundDecalDecaySpeed = 30,
buildingGroundDecalSizeX = 3,
buildingGroundDecalSizeY = 3,
buildingGroundDecalType = [[tacnuke_aoplane.dds]],
buildPic = [[tacnuke.png]],
buildTime = 600,
canAttack = true,
category = [[SINK UNARMED]],
collisionVolumeOffsets = [[0 25 0]],
collisionVolumeScales = [[20 60 20]],
collisionVolumeType = [[CylY]],
customParams = {
description_fr = [[Lance Missile Nucléaire Tactique]],
description_de = [[Taktische Rakete]],
helptext = [[A long-range precision strike weapon. The Eos' blast radius is small, but lethal.]],
helptext_fr = [[Le Eos est un lance missile nucléaire tactique. Les tetes nucléaires ne sont pas aussi lourdes que celles du Silencer et la portée moindre. Mais bien placé, il peut faire des ravages, et présente un rapport cout/efficacité plus qu'interressant.]],
helptext_de = [[Eine weitreichende, präzise Waffe. Die Druckwelle ist zwar klein, aber tödlich.]],
mobilebuilding = [[1]],
},
explodeAs = [[WEAPON]],
footprintX = 1,
footprintZ = 1,
iconType = [[cruisemissilesmall]],
idleAutoHeal = 5,
idleTime = 1800,
maxDamage = 1000,
maxSlope = 18,
minCloakDistance = 150,
objectName = [[wep_tacnuke.s3o]],
script = [[cruisemissile.lua]],
seismicSignature = 4,
selfDestructAs = [[WEAPON]],
sfxtypes = {
explosiongenerators = {
[[custom:RAIDMUZZLE]],
},
},
sightDistance = 0,
useBuildingGroundDecal = false,
yardMap = [[o]],
weapons = {
{
def = [[WEAPON]],
badTargetCategory = [[SWIM LAND SHIP HOVER]],
onlyTargetCategory = [[SWIM LAND SINK TURRET FLOAT SHIP HOVER GUNSHIP]],
},
},
weaponDefs = {
WEAPON = {
name = [[Tactical Nuke]],
areaOfEffect = 192,
avoidFriendly = false,
cegTag = [[tactrail]],
collideFriendly = false,
craterBoost = 4,
craterMult = 3.5,
customParams = {
lups_explodelife = 1.5,
stats_hide_dps = 1, -- meaningless
stats_hide_reload = 1,
light_color = [[1.35 0.8 0.36]],
light_radius = 400,
},
damage = {
default = 3502.5,
subs = 175,
},
edgeEffectiveness = 0.4,
explosionGenerator = [[custom:NUKE_150]],
fireStarter = 0,
flightTime = 20,
impulseBoost = 0,
impulseFactor = 0.4,
interceptedByShieldType = 1,
model = [[wep_tacnuke.s3o]],
range = 3500,
reloadtime = 10,
smokeTrail = false,
soundHit = [[explosion/mini_nuke]],
soundStart = [[weapon/missile/tacnuke_launch]],
tolerance = 4000,
turnrate = 18000,
weaponAcceleration = 180,
weaponTimer = 3,
weaponType = [[StarburstLauncher]],
weaponVelocity = 1200,
},
},
featureDefs = {
},
}
return lowerkeys({ tacnuke = unitDef })
| gpl-2.0 |
Scavenge/darkstar | scripts/zones/Cape_Teriggan/mobs/Greater_Manticore.lua | 14 | 1046 | -----------------------------------
-- Area: Cape Teriggan
-- MOB: Greater Manticore
-- Note: Place Holder for Frostmane
-----------------------------------
require("scripts/zones/Cape_Teriggan/MobIDs");
require("scripts/globals/fieldsofvalor");
-----------------------------------
-- onMobDeath
-----------------------------------
function onMobDeath(mob, player, isKiller)
checkRegime(player,mob,108,2);
end;
-----------------------------------
-- onMobDespawn
-----------------------------------
function onMobDespawn(mob)
local mobID = mob:getID();
if (Frostmane_PH[mobID] ~= nil) then
local ToD = GetServerVariable("[POP]Frostmane");
if (ToD <= os.time(t) and GetMobAction(Frostmane) == 0) then
if (math.random(1,20) == 5) then
UpdateNMSpawnPoint(Frostmane);
GetMobByID(Frostmane):setRespawnTime(GetMobRespawnTime(mobID));
SetServerVariable("[PH]Frostmane", mobID);
DeterMob(mobID, true);
end
end
end
end;
| gpl-3.0 |
Scavenge/darkstar | scripts/zones/Mount_Zhayolm/npcs/Mining_Point.lua | 17 | 1080 | -----------------------------------
-- Area: Mount Zhayolm
-- NPC: Mining Point
-----------------------------------
package.loaded["scripts/zones/Mount_Zhayolm/TextIDs"] = nil;
-------------------------------------
require("scripts/globals/mining");
require("scripts/zones/Mount_Zhayolm/TextIDs");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
startMining(player,player:getZoneID(),npc,trade,0x0099);
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(MINING_IS_POSSIBLE_HERE,605);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
Kyklas/luci-proto-hso | contrib/luadoc/lua/luadoc/lp.lua | 175 | 4389 | ----------------------------------------------------------------------------
-- Lua Pages Template Preprocessor.
--
-- @release $Id: lp.lua,v 1.7 2007/04/18 14:28:39 tomas Exp $
----------------------------------------------------------------------------
local assert, error, getfenv, loadstring, setfenv = assert, error, getfenv, loadstring, setfenv
local find, format, gsub, strsub = string.find, string.format, string.gsub, string.sub
local concat, tinsert = table.concat, table.insert
local open = io.open
module (...)
----------------------------------------------------------------------------
-- function to do output
local outfunc = "io.write"
-- accepts the old expression field: `$| <Lua expression> |$'
local compatmode = true
--
-- Builds a piece of Lua code which outputs the (part of the) given string.
-- @param s String.
-- @param i Number with the initial position in the string.
-- @param f Number with the final position in the string (default == -1).
-- @return String with the correspondent Lua code which outputs the part of the string.
--
local function out (s, i, f)
s = strsub(s, i, f or -1)
if s == "" then return s end
-- we could use `%q' here, but this way we have better control
s = gsub(s, "([\\\n\'])", "\\%1")
-- substitute '\r' by '\'+'r' and let `loadstring' reconstruct it
s = gsub(s, "\r", "\\r")
return format(" %s('%s'); ", outfunc, s)
end
----------------------------------------------------------------------------
-- Translate the template to Lua code.
-- @param s String to translate.
-- @return String with translated code.
----------------------------------------------------------------------------
function translate (s)
if compatmode then
s = gsub(s, "$|(.-)|%$", "<?lua = %1 ?>")
s = gsub(s, "<!%-%-$$(.-)$$%-%->", "<?lua %1 ?>")
end
s = gsub(s, "<%%(.-)%%>", "<?lua %1 ?>")
local res = {}
local start = 1 -- start of untranslated part in `s'
while true do
local ip, fp, target, exp, code = find(s, "<%?(%w*)[ \t]*(=?)(.-)%?>", start)
if not ip then break end
tinsert(res, out(s, start, ip-1))
if target ~= "" and target ~= "lua" then
-- not for Lua; pass whole instruction to the output
tinsert(res, out(s, ip, fp))
else
if exp == "=" then -- expression?
tinsert(res, format(" %s(%s);", outfunc, code))
else -- command
tinsert(res, format(" %s ", code))
end
end
start = fp + 1
end
tinsert(res, out(s, start))
return concat(res)
end
----------------------------------------------------------------------------
-- Defines the name of the output function.
-- @param f String with the name of the function which produces output.
function setoutfunc (f)
outfunc = f
end
----------------------------------------------------------------------------
-- Turns on or off the compatibility with old CGILua 3.X behavior.
-- @param c Boolean indicating if the compatibility mode should be used.
function setcompatmode (c)
compatmode = c
end
----------------------------------------------------------------------------
-- Internal compilation cache.
local cache = {}
----------------------------------------------------------------------------
-- Translates a template into a Lua function.
-- Does NOT execute the resulting function.
-- Uses a cache of templates.
-- @param string String with the template to be translated.
-- @param chunkname String with the name of the chunk, for debugging purposes.
-- @return Function with the resulting translation.
function compile (string, chunkname)
local f, err = cache[string]
if f then return f end
f, err = loadstring (translate (string), chunkname)
if not f then error (err, 3) end
cache[string] = f
return f
end
----------------------------------------------------------------------------
-- Translates and executes a template in a given file.
-- The translation creates a Lua function which will be executed in an
-- optionally given environment.
-- @param filename String with the name of the file containing the template.
-- @param env Table with the environment to run the resulting function.
function include (filename, env)
-- read the whole contents of the file
local fh = assert (open (filename))
local src = fh:read("*a")
fh:close()
-- translates the file into a function
local prog = compile (src, '@'..filename)
local _env
if env then
_env = getfenv (prog)
setfenv (prog, env)
end
prog ()
end
| apache-2.0 |
Scavenge/darkstar | scripts/zones/Buburimu_Peninsula/npcs/Lobho_Ukipturi.lua | 14 | 1789 | -----------------------------------
-- Area: Buburimu Peninsula
-- NPC: Lobho Ukipturi
-- @pos -485 -31 50 118
-----------------------------------
package.loaded["scripts/zones/Buburimu_Peninsula/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/shop");
require("scripts/globals/conquest");
require("scripts/zones/Buburimu_Peninsula/TextIDs");
local region = KOLSHUSHU;
local csid = 0x7ff4;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local owner = GetRegionOwner(region);
local arg1 = getArg1(owner,player);
if (owner == player:getNation()) then
nation = 1;
elseif (arg1 < 1792) then
nation = 2;
else
nation = 0;
end
player:startEvent(csid,nation,OP_TeleFee(player,region),0,OP_TeleFee(player,region),player:getCP(),0,0,0);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("OPTION: %u",option);
if (option == 1) then
ShowOPVendorShop(player);
elseif (option == 2) then
if (player:delGil(OP_TeleFee(player,region))) then
toHomeNation(player);
end
elseif (option == 6) then
player:delCP(OP_TeleFee(player,region));
toHomeNation(player);
end
end; | gpl-3.0 |
ramindel0761/tele_ir | libs/JSON.lua | 3765 | 34843 | -- -*- coding: utf-8 -*-
--
-- Simple JSON encoding and decoding in pure Lua.
--
-- Copyright 2010-2014 Jeffrey Friedl
-- http://regex.info/blog/
--
-- Latest version: http://regex.info/blog/lua/json
--
-- This code is released under a Creative Commons CC-BY "Attribution" License:
-- http://creativecommons.org/licenses/by/3.0/deed.en_US
--
-- It can be used for any purpose so long as the copyright notice above,
-- the web-page links above, and the 'AUTHOR_NOTE' string below are
-- maintained. Enjoy.
--
local VERSION = 20141223.14 -- version history at end of file
local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-"
--
-- The 'AUTHOR_NOTE' variable exists so that information about the source
-- of the package is maintained even in compiled versions. It's also
-- included in OBJDEF below mostly to quiet warnings about unused variables.
--
local OBJDEF = {
VERSION = VERSION,
AUTHOR_NOTE = AUTHOR_NOTE,
}
--
-- Simple JSON encoding and decoding in pure Lua.
-- http://www.json.org/
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
--
--
--
-- DECODING (from a JSON string to a Lua table)
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- If the JSON text is for an object or an array, e.g.
-- { "what": "books", "count": 3 }
-- or
-- [ "Larry", "Curly", "Moe" ]
--
-- the result is a Lua table, e.g.
-- { what = "books", count = 3 }
-- or
-- { "Larry", "Curly", "Moe" }
--
--
-- The encode and decode routines accept an optional second argument,
-- "etc", which is not used during encoding or decoding, but upon error
-- is passed along to error handlers. It can be of any type (including nil).
--
--
--
-- ERROR HANDLING
--
-- With most errors during decoding, this code calls
--
-- JSON:onDecodeError(message, text, location, etc)
--
-- with a message about the error, and if known, the JSON text being
-- parsed and the byte count where the problem was discovered. You can
-- replace the default JSON:onDecodeError() with your own function.
--
-- The default onDecodeError() merely augments the message with data
-- about the text and the location if known (and if a second 'etc'
-- argument had been provided to decode(), its value is tacked onto the
-- message as well), and then calls JSON.assert(), which itself defaults
-- to Lua's built-in assert(), and can also be overridden.
--
-- For example, in an Adobe Lightroom plugin, you might use something like
--
-- function JSON:onDecodeError(message, text, location, etc)
-- LrErrors.throwUserError("Internal Error: invalid JSON data")
-- end
--
-- or even just
--
-- function JSON.assert(message)
-- LrErrors.throwUserError("Internal Error: " .. message)
-- end
--
-- If JSON:decode() is passed a nil, this is called instead:
--
-- JSON:onDecodeOfNilError(message, nil, nil, etc)
--
-- and if JSON:decode() is passed HTML instead of JSON, this is called:
--
-- JSON:onDecodeOfHTMLError(message, text, nil, etc)
--
-- The use of the fourth 'etc' argument allows stronger coordination
-- between decoding and error reporting, especially when you provide your
-- own error-handling routines. Continuing with the the Adobe Lightroom
-- plugin example:
--
-- function JSON:onDecodeError(message, text, location, etc)
-- local note = "Internal Error: invalid JSON data"
-- if type(etc) = 'table' and etc.photo then
-- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName')
-- end
-- LrErrors.throwUserError(note)
-- end
--
-- :
-- :
--
-- for i, photo in ipairs(photosToProcess) do
-- :
-- :
-- local data = JSON:decode(someJsonText, { photo = photo })
-- :
-- :
-- end
--
--
--
--
--
-- DECODING AND STRICT TYPES
--
-- Because both JSON objects and JSON arrays are converted to Lua tables,
-- it's not normally possible to tell which original JSON type a
-- particular Lua table was derived from, or guarantee decode-encode
-- round-trip equivalency.
--
-- However, if you enable strictTypes, e.g.
--
-- JSON = assert(loadfile "JSON.lua")() --load the routines
-- JSON.strictTypes = true
--
-- then the Lua table resulting from the decoding of a JSON object or
-- JSON array is marked via Lua metatable, so that when re-encoded with
-- JSON:encode() it ends up as the appropriate JSON type.
--
-- (This is not the default because other routines may not work well with
-- tables that have a metatable set, for example, Lightroom API calls.)
--
--
-- ENCODING (from a lua table to a JSON string)
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
-- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false })
--
-- On error during encoding, this code calls:
--
-- JSON:onEncodeError(message, etc)
--
-- which you can override in your local JSON object.
--
-- The 'etc' in the error call is the second argument to encode()
-- and encode_pretty(), or nil if it wasn't provided.
--
--
-- PRETTY-PRINTING
--
-- An optional third argument, a table of options, allows a bit of
-- configuration about how the encoding takes place:
--
-- pretty = JSON:encode(val, etc, {
-- pretty = true, -- if false, no other options matter
-- indent = " ", -- this provides for a three-space indent per nesting level
-- align_keys = false, -- see below
-- })
--
-- encode() and encode_pretty() are identical except that encode_pretty()
-- provides a default options table if none given in the call:
--
-- { pretty = true, align_keys = false, indent = " " }
--
-- For example, if
--
-- JSON:encode(data)
--
-- produces:
--
-- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11}
--
-- then
--
-- JSON:encode_pretty(data)
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- The following three lines return identical results:
-- JSON:encode_pretty(data)
-- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " })
-- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " })
--
-- An example of setting your own indent string:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " })
--
-- produces:
--
-- {
-- | "city": "Kyoto",
-- | "climate": {
-- | | "avg_temp": 16,
-- | | "humidity": "high",
-- | | "snowfall": "minimal"
-- | },
-- | "country": "Japan",
-- | "wards": 11
-- }
--
-- An example of setting align_keys to true:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true })
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- which I must admit is kinda ugly, sorry. This was the default for
-- encode_pretty() prior to version 20141223.14.
--
--
-- AMBIGUOUS SITUATIONS DURING THE ENCODING
--
-- During the encode, if a Lua table being encoded contains both string
-- and numeric keys, it fits neither JSON's idea of an object, nor its
-- idea of an array. To get around this, when any string key exists (or
-- when non-positive numeric keys exist), numeric keys are converted to
-- strings.
--
-- For example,
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- produces the JSON object
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To prohibit this conversion and instead make it an error condition, set
-- JSON.noKeyConversion = true
--
--
-- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT
--
-- assert
-- onDecodeError
-- onDecodeOfNilError
-- onDecodeOfHTMLError
-- onEncodeError
--
-- If you want to create a separate Lua JSON object with its own error handlers,
-- you can reload JSON.lua or use the :new() method.
--
---------------------------------------------------------------------------
local default_pretty_indent = " "
local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent }
local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray
local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject
function OBJDEF:newArray(tbl)
return setmetatable(tbl or {}, isArray)
end
function OBJDEF:newObject(tbl)
return setmetatable(tbl or {}, isObject)
end
local function unicode_codepoint_as_utf8(codepoint)
--
-- codepoint is a number
--
if codepoint <= 127 then
return string.char(codepoint)
elseif codepoint <= 2047 then
--
-- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8
--
local highpart = math.floor(codepoint / 0x40)
local lowpart = codepoint - (0x40 * highpart)
return string.char(0xC0 + highpart,
0x80 + lowpart)
elseif codepoint <= 65535 then
--
-- 1110yyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x1000)
local remainder = codepoint - 0x1000 * highpart
local midpart = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midpart
highpart = 0xE0 + highpart
midpart = 0x80 + midpart
lowpart = 0x80 + lowpart
--
-- Check for an invalid character (thanks Andy R. at Adobe).
-- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070
--
if ( highpart == 0xE0 and midpart < 0xA0 ) or
( highpart == 0xED and midpart > 0x9F ) or
( highpart == 0xF0 and midpart < 0x90 ) or
( highpart == 0xF4 and midpart > 0x8F )
then
return "?"
else
return string.char(highpart,
midpart,
lowpart)
end
else
--
-- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x40000)
local remainder = codepoint - 0x40000 * highpart
local midA = math.floor(remainder / 0x1000)
remainder = remainder - 0x1000 * midA
local midB = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midB
return string.char(0xF0 + highpart,
0x80 + midA,
0x80 + midB,
0x80 + lowpart)
end
end
function OBJDEF:onDecodeError(message, text, location, etc)
if text then
if location then
message = string.format("%s at char %d of: %s", message, location, text)
else
message = string.format("%s: %s", message, text)
end
end
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError
OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError
function OBJDEF:onEncodeError(message, etc)
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
local function grok_number(self, text, start, etc)
--
-- Grab the integer part
--
local integer_part = text:match('^-?[1-9]%d*', start)
or text:match("^-?0", start)
if not integer_part then
self:onDecodeError("expected number", text, start, etc)
end
local i = start + integer_part:len()
--
-- Grab an optional decimal part
--
local decimal_part = text:match('^%.%d+', i) or ""
i = i + decimal_part:len()
--
-- Grab an optional exponential part
--
local exponent_part = text:match('^[eE][-+]?%d+', i) or ""
i = i + exponent_part:len()
local full_number_text = integer_part .. decimal_part .. exponent_part
local as_number = tonumber(full_number_text)
if not as_number then
self:onDecodeError("bad number", text, start, etc)
end
return as_number, i
end
local function grok_string(self, text, start, etc)
if text:sub(start,start) ~= '"' then
self:onDecodeError("expected string's opening quote", text, start, etc)
end
local i = start + 1 -- +1 to bypass the initial quote
local text_len = text:len()
local VALUE = ""
while i <= text_len do
local c = text:sub(i,i)
if c == '"' then
return VALUE, i + 1
end
if c ~= '\\' then
VALUE = VALUE .. c
i = i + 1
elseif text:match('^\\b', i) then
VALUE = VALUE .. "\b"
i = i + 2
elseif text:match('^\\f', i) then
VALUE = VALUE .. "\f"
i = i + 2
elseif text:match('^\\n', i) then
VALUE = VALUE .. "\n"
i = i + 2
elseif text:match('^\\r', i) then
VALUE = VALUE .. "\r"
i = i + 2
elseif text:match('^\\t', i) then
VALUE = VALUE .. "\t"
i = i + 2
else
local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if hex then
i = i + 6 -- bypass what we just read
-- We have a Unicode codepoint. It could be standalone, or if in the proper range and
-- followed by another in a specific range, it'll be a two-code surrogate pair.
local codepoint = tonumber(hex, 16)
if codepoint >= 0xD800 and codepoint <= 0xDBFF then
-- it's a hi surrogate... see whether we have a following low
local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if lo_surrogate then
i = i + 6 -- bypass the low surrogate we just read
codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16)
else
-- not a proper low, so we'll just leave the first codepoint as is and spit it out.
end
end
VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint)
else
-- just pass through what's escaped
VALUE = VALUE .. text:match('^\\(.)', i)
i = i + 2
end
end
end
self:onDecodeError("unclosed string", text, start, etc)
end
local function skip_whitespace(text, start)
local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2
if match_end then
return match_end + 1
else
return start
end
end
local grok_one -- assigned later
local function grok_object(self, text, start, etc)
if text:sub(start,start) ~= '{' then
self:onDecodeError("expected '{'", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '{'
local VALUE = self.strictTypes and self:newObject { } or { }
if text:sub(i,i) == '}' then
return VALUE, i + 1
end
local text_len = text:len()
while i <= text_len do
local key, new_i = grok_string(self, text, i, etc)
i = skip_whitespace(text, new_i)
if text:sub(i, i) ~= ':' then
self:onDecodeError("expected colon", text, i, etc)
end
i = skip_whitespace(text, i + 1)
local new_val, new_i = grok_one(self, text, i)
VALUE[key] = new_val
--
-- Expect now either '}' to end things, or a ',' to allow us to continue.
--
i = skip_whitespace(text, new_i)
local c = text:sub(i,i)
if c == '}' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '}'", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '{'", text, start, etc)
end
local function grok_array(self, text, start, etc)
if text:sub(start,start) ~= '[' then
self:onDecodeError("expected '['", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '['
local VALUE = self.strictTypes and self:newArray { } or { }
if text:sub(i,i) == ']' then
return VALUE, i + 1
end
local VALUE_INDEX = 1
local text_len = text:len()
while i <= text_len do
local val, new_i = grok_one(self, text, i)
-- can't table.insert(VALUE, val) here because it's a no-op if val is nil
VALUE[VALUE_INDEX] = val
VALUE_INDEX = VALUE_INDEX + 1
i = skip_whitespace(text, new_i)
--
-- Expect now either ']' to end things, or a ',' to allow us to continue.
--
local c = text:sub(i,i)
if c == ']' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '['", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '['", text, start, etc)
end
grok_one = function(self, text, start, etc)
-- Skip any whitespace
start = skip_whitespace(text, start)
if start > text:len() then
self:onDecodeError("unexpected end of string", text, nil, etc)
end
if text:find('^"', start) then
return grok_string(self, text, start, etc)
elseif text:find('^[-0123456789 ]', start) then
return grok_number(self, text, start, etc)
elseif text:find('^%{', start) then
return grok_object(self, text, start, etc)
elseif text:find('^%[', start) then
return grok_array(self, text, start, etc)
elseif text:find('^true', start) then
return true, start + 4
elseif text:find('^false', start) then
return false, start + 5
elseif text:find('^null', start) then
return nil, start + 4
else
self:onDecodeError("can't parse JSON", text, start, etc)
end
end
function OBJDEF:decode(text, etc)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc)
end
if text == nil then
self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc)
elseif type(text) ~= 'string' then
self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc)
end
if text:match('^%s*$') then
return nil
end
if text:match('^%s*<') then
-- Can't be JSON... we'll assume it's HTML
self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc)
end
--
-- Ensure that it's not UTF-32 or UTF-16.
-- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3),
-- but this package can't handle them.
--
if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then
self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc)
end
local success, value = pcall(grok_one, self, text, 1, etc)
if success then
return value
else
-- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert.
if self.assert then
self.assert(false, value)
else
assert(false, value)
end
-- and if we're still here, return a nil and throw the error message on as a second arg
return nil, value
end
end
local function backslash_replacement_function(c)
if c == "\n" then
return "\\n"
elseif c == "\r" then
return "\\r"
elseif c == "\t" then
return "\\t"
elseif c == "\b" then
return "\\b"
elseif c == "\f" then
return "\\f"
elseif c == '"' then
return '\\"'
elseif c == '\\' then
return '\\\\'
else
return string.format("\\u%04x", c:byte())
end
end
local chars_to_be_escaped_in_JSON_string
= '['
.. '"' -- class sub-pattern to match a double quote
.. '%\\' -- class sub-pattern to match a backslash
.. '%z' -- class sub-pattern to match a null
.. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters
.. ']'
local function json_string_literal(value)
local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function)
return '"' .. newval .. '"'
end
local function object_or_array(self, T, etc)
--
-- We need to inspect all the keys... if there are any strings, we'll convert to a JSON
-- object. If there are only numbers, it's a JSON array.
--
-- If we'll be converting to a JSON object, we'll want to sort the keys so that the
-- end result is deterministic.
--
local string_keys = { }
local number_keys = { }
local number_keys_must_be_strings = false
local maximum_number_key
for key in pairs(T) do
if type(key) == 'string' then
table.insert(string_keys, key)
elseif type(key) == 'number' then
table.insert(number_keys, key)
if key <= 0 or key >= math.huge then
number_keys_must_be_strings = true
elseif not maximum_number_key or key > maximum_number_key then
maximum_number_key = key
end
else
self:onEncodeError("can't encode table with a key of type " .. type(key), etc)
end
end
if #string_keys == 0 and not number_keys_must_be_strings then
--
-- An empty table, or a numeric-only array
--
if #number_keys > 0 then
return nil, maximum_number_key -- an array
elseif tostring(T) == "JSON array" then
return nil
elseif tostring(T) == "JSON object" then
return { }
else
-- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects
return nil
end
end
table.sort(string_keys)
local map
if #number_keys > 0 then
--
-- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array
-- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object.
--
if self.noKeyConversion then
self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc)
end
--
-- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings
--
map = { }
for key, val in pairs(T) do
map[key] = val
end
table.sort(number_keys)
--
-- Throw numeric keys in there as strings
--
for _, number_key in ipairs(number_keys) do
local string_key = tostring(number_key)
if map[string_key] == nil then
table.insert(string_keys , string_key)
map[string_key] = T[number_key]
else
self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc)
end
end
end
return string_keys, nil, map
end
--
-- Encode
--
-- 'options' is nil, or a table with possible keys:
-- pretty -- if true, return a pretty-printed version
-- indent -- a string (usually of spaces) used to indent each nested level
-- align_keys -- if true, align all the keys when formatting a table
--
local encode_value -- must predeclare because it calls itself
function encode_value(self, value, parents, etc, options, indent)
if value == nil then
return 'null'
elseif type(value) == 'string' then
return json_string_literal(value)
elseif type(value) == 'number' then
if value ~= value then
--
-- NaN (Not a Number).
-- JSON has no NaN, so we have to fudge the best we can. This should really be a package option.
--
return "null"
elseif value >= math.huge then
--
-- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should
-- really be a package option. Note: at least with some implementations, positive infinity
-- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is.
-- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">="
-- case first.
--
return "1e+9999"
elseif value <= -math.huge then
--
-- Negative infinity.
-- JSON has no INF, so we have to fudge the best we can. This should really be a package option.
--
return "-1e+9999"
else
return tostring(value)
end
elseif type(value) == 'boolean' then
return tostring(value)
elseif type(value) ~= 'table' then
self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc)
else
--
-- A table to be converted to either a JSON object or array.
--
local T = value
if type(options) ~= 'table' then
options = {}
end
if type(indent) ~= 'string' then
indent = ""
end
if parents[T] then
self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc)
else
parents[T] = true
end
local result_value
local object_keys, maximum_number_key, map = object_or_array(self, T, etc)
if maximum_number_key then
--
-- An array...
--
local ITEMS = { }
for i = 1, maximum_number_key do
table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent))
end
if options.pretty then
result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]"
else
result_value = "[" .. table.concat(ITEMS, ",") .. "]"
end
elseif object_keys then
--
-- An object
--
local TT = map or T
if options.pretty then
local KEYS = { }
local max_key_length = 0
for _, key in ipairs(object_keys) do
local encoded = encode_value(self, tostring(key), parents, etc, options, indent)
if options.align_keys then
max_key_length = math.max(max_key_length, #encoded)
end
table.insert(KEYS, encoded)
end
local key_indent = indent .. tostring(options.indent or "")
local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "")
local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s"
local COMBINED_PARTS = { }
for i, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent)
table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val))
end
result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}"
else
local PARTS = { }
for _, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, indent)
local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent)
table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val))
end
result_value = "{" .. table.concat(PARTS, ",") .. "}"
end
else
--
-- An empty array/object... we'll treat it as an array, though it should really be an option
--
result_value = "[]"
end
parents[T] = false
return result_value
end
end
function OBJDEF:encode(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or nil)
end
function OBJDEF:encode_pretty(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or default_pretty_options)
end
function OBJDEF.__tostring()
return "JSON encode/decode package"
end
OBJDEF.__index = OBJDEF
function OBJDEF:new(args)
local new = { }
if args then
for key, val in pairs(args) do
new[key] = val
end
end
return setmetatable(new, OBJDEF)
end
return OBJDEF:new()
--
-- Version history:
--
-- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really
-- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines
-- more flexible, and changed the default encode_pretty() to be more generally useful.
--
-- Added a third 'options' argument to the encode() and encode_pretty() routines, to control
-- how the encoding takes place.
--
-- Updated docs to add assert() call to the loadfile() line, just as good practice so that
-- if there is a problem loading JSON.lua, the appropriate error message will percolate up.
--
-- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string,
-- so that the source of the package, and its version number, are visible in compiled copies.
--
-- 20140911.12 Minor lua cleanup.
-- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'.
-- (Thanks to SmugMug's David Parry for these.)
--
-- 20140418.11 JSON nulls embedded within an array were being ignored, such that
-- ["1",null,null,null,null,null,"seven"],
-- would return
-- {1,"seven"}
-- It's now fixed to properly return
-- {1, nil, nil, nil, nil, nil, "seven"}
-- Thanks to "haddock" for catching the error.
--
-- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up.
--
-- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2",
-- and this caused some problems.
--
-- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate,
-- and had of course diverged (encode_pretty didn't get the fixes that encode got, so
-- sometimes produced incorrect results; thanks to Mattie for the heads up).
--
-- Handle encoding tables with non-positive numeric keys (unlikely, but possible).
--
-- If a table has both numeric and string keys, or its numeric keys are inappropriate
-- (such as being non-positive or infinite), the numeric keys are turned into
-- string keys appropriate for a JSON object. So, as before,
-- JSON:encode({ "one", "two", "three" })
-- produces the array
-- ["one","two","three"]
-- but now something with mixed key types like
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- instead of throwing an error produces an object:
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To maintain the prior throw-an-error semantics, set
-- JSON.noKeyConversion = true
--
-- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry.
--
-- 20130120.6 Comment update: added a link to the specific page on my blog where this code can
-- be found, so that folks who come across the code outside of my blog can find updates
-- more easily.
--
-- 20111207.5 Added support for the 'etc' arguments, for better error reporting.
--
-- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent.
--
-- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules:
--
-- * When encoding lua for JSON, Sparse numeric arrays are now handled by
-- spitting out full arrays, such that
-- JSON:encode({"one", "two", [10] = "ten"})
-- returns
-- ["one","two",null,null,null,null,null,null,null,"ten"]
--
-- In 20100810.2 and earlier, only up to the first non-null value would have been retained.
--
-- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999".
-- Version 20100810.2 and earlier created invalid JSON in both cases.
--
-- * Unicode surrogate pairs are now detected when decoding JSON.
--
-- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding
--
-- 20100731.1 initial public release
--
| gpl-3.0 |
nmacs/lm3s-uclinux | lib/liblua/LuaTwitter-0.9.2/test.lua | 1 | 1662 | #!/usr/bin/env lua
-- Example usage of the LuaTwitter :)
-- loading module
local twitter = require("twitter")
local APP_KEY = "YourAppConsumerKey"
local APP_SECRET = "YourAppConsumerSecret"
-- if you already have access token and it's secret - pass them :)
-- but if you don't have an access token, then you sholud get it. here is example for obtaining access token
local ACCESS_TOKEN = nil
local ACCESS_TOKEN_SECRET = nil
-- creating client instance
me = twitter.Client( ACCESS_TOKEN, ACCESS_TOKEN_SECRET, APP_KEY, APP_SECRET )
print(me:Version())
-- consumer is the OAuth consumer instance
local r = me.consumer.getRequestToken()
print( string.format("Please visit %s to get the PIN", r.getAuthUrl()) )
print( "Enter the PIN:" )
local PIN = io.stdin:read'*l'
local a = me.consumer.getAccessTokenByPin( PIN, r.getToken() )
me:SetAccessToken( a.getToken(), a.getTokenSecret() )
-- verifying given credentials
ret = me:VerifyCredentials()
if not me:isError(ret) then
print(string.format("Hello %s!", ret.screen_name))
end
-- comment this line to see result's details
if true then return end
ret = me:HomeTimeline()
print( "Result type: ", type(ret) )
-- printing Twitter result
print( "Result: ")
if type(ret) == "table" then
for k,v in pairs(ret) do
if type(v) ~= "table" then
print(tostring(k) .. " => " .. tostring(v))
else
print(k)
for k2,v2 in pairs(v) do
if type(v2) ~= "table" then
print("\t"..tostring(k2) .. " => " .. tostring(v2))
else
print("\t"..k2)
for k3,v3 in pairs(v2) do
print("\t\t"..tostring(k3) .. " => " .. tostring(v3))
end
end
end
end
end
else
print(ret)
end
| gpl-2.0 |
Scavenge/darkstar | scripts/globals/spells/bluemagic/wild_carrot.lua | 27 | 1735 | -----------------------------------------
-- Spell: Wild Carrot
-- Restores HP for the target party member
-- Spell cost: 37 MP
-- Monster Type: Beasts
-- Spell Type: Magical (Light)
-- Blue Magic Points: 3
-- Stat Bonus: HP+5
-- Level: 30
-- Casting Time: 2.5 seconds
-- Recast Time: 6 seconds
--
-- Combos: Resist Sleep
-----------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnMagicCastingCheck
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onSpellCast(caster,target,spell)
local minCure = 120;
local divisor = 1;
local constant = 60;
local power = getCurePowerOld(caster);
if (power > 299) then
divisor = 15.6666;
constant = 170.43;
elseif (power > 179) then
divisor = 2;
constant = 105;
end
local final = getCureFinal(caster,spell,getBaseCureOld(power,divisor,constant),minCure,true);
final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100));
if (target:getAllegiance() == caster:getAllegiance() and (target:getObjType() == TYPE_PC or target:getObjType() == TYPE_MOB)) then
--Applying server mods....
final = final * CURE_POWER;
end
local diff = (target:getMaxHP() - target:getHP());
if (final > diff) then
final = diff;
end
target:addHP(final);
target:wakeUp();
caster:updateEnmityFromCure(target,final);
spell:setMsg(7);
return final;
end; | gpl-3.0 |
ShayanHaddadian/Tele-OvEr | plugins/banhammer.lua | 1085 | 11557 |
local function pre_process(msg)
-- SERVICE MESSAGE
if msg.action and msg.action.type then
local action = msg.action.type
-- Check if banned user joins chat by link
if action == 'chat_add_user_link' then
local user_id = msg.from.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs
kick_user(user_id, msg.to.id)
end
end
-- Check if banned user joins chat
if action == 'chat_add_user' then
local user_id = msg.action.user.id
print('Checking invited user '..user_id)
local banned = is_banned(user_id, msg.to.id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('User is banned!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs
kick_user(user_id, msg.to.id)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:incr(banhash)
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
local banaddredis = redis:get(banhash)
if banaddredis then
if tonumber(banaddredis) == 4 and not is_owner(msg) then
kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times
end
if tonumber(banaddredis) == 8 and not is_owner(msg) then
ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times
local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id
redis:set(banhash, 0)-- Reset the Counter
end
end
end
if data[tostring(msg.to.id)] then
if data[tostring(msg.to.id)]['settings'] then
if data[tostring(msg.to.id)]['settings']['lock_bots'] then
bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots']
end
end
end
if msg.action.user.username ~= nil then
if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs
kick_user(msg.action.user.id, msg.to.id)
end
end
end
-- No further checks
return msg
end
-- banned user is talking !
if msg.to.type == 'chat' then
local data = load_data(_config.moderation.data)
local group = msg.to.id
local texttext = 'groups'
--if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not
--chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false)
--return
--end
local user_id = msg.from.id
local chat_id = msg.to.id
local banned = is_banned(user_id, chat_id)
if banned or is_gbanned(user_id) then -- Check it with redis
print('Banned user talking!')
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs
kick_user(user_id, chat_id)
msg.text = ''
end
end
return msg
end
local function kick_ban_res(extra, success, result)
--vardump(result)
--vardump(extra)
local member_id = result.id
local user_id = member_id
local member = result.username
local chat_id = extra.chat_id
local from_id = extra.from_id
local get_cmd = extra.get_cmd
local receiver = "chat#id"..chat_id
if get_cmd == "kick" then
if member_id == from_id then
return send_large_msg(receiver, "You can't kick yourself")
end
if is_momod2(member_id, chat_id) and not is_admin2(sender) then
return send_large_msg(receiver, "You can't kick mods/owner/admins")
end
return kick_user(member_id, chat_id)
elseif get_cmd == 'ban' then
if is_momod2(member_id, chat_id) and not is_admin2(sender) then
return send_large_msg(receiver, "You can't ban mods/owner/admins")
end
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned')
return ban_user(member_id, chat_id)
elseif get_cmd == 'unban' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned')
local hash = 'banned:'..chat_id
redis:srem(hash, member_id)
return 'User '..user_id..' unbanned'
elseif get_cmd == 'banall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned')
return banall_user(member_id, chat_id)
elseif get_cmd == 'unbanall' then
send_large_msg(receiver, 'User @'..member..' ['..member_id..'] un-globally banned')
return unbanall_user(member_id, chat_id)
end
end
local function run(msg, matches)
if matches[1]:lower() == 'id' then
if msg.to.type == "user" then
return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id
end
if type(msg.reply_id) ~= "nil" then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
id = get_message(msg.reply_id,get_message_callback_id, false)
elseif matches[1]:lower() == 'id' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ")
return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id
end
end
if matches[1]:lower() == 'kickme' then-- /kickme
local receiver = get_receiver(msg)
if msg.to.type == 'chat' then
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs
chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false)
end
end
if not is_momod(msg) then -- Ignore normal users
return
end
if matches[1]:lower() == "banlist" then -- Ban list !
local chat_id = msg.to.id
if matches[2] and is_admin(msg) then
chat_id = matches[2]
end
return ban_list(chat_id)
end
if matches[1]:lower() == 'ban' then-- /ban
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,ban_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,ban_by_reply, false)
end
end
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then
return "you can't ban mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't ban your self !"
end
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2])
ban_user(user_id, chat_id)
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'ban',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'unban' then -- /unban
if type(msg.reply_id)~="nil" and is_momod(msg) then
local msgr = get_message(msg.reply_id,unban_by_reply, false)
end
local user_id = matches[2]
local chat_id = msg.to.id
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
local user_id = targetuser
local hash = 'banned:'..chat_id
redis:srem(hash, user_id)
local name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2])
return 'User '..user_id..' unbanned'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'unban',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'kick' then
if type(msg.reply_id)~="nil" and is_momod(msg) then
if is_admin(msg) then
local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false)
else
msgr = get_message(msg.reply_id,Kick_by_reply, false)
end
end
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return
end
if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then
return "you can't kick mods/owner/admins"
end
if tonumber(matches[2]) == tonumber(msg.from.id) then
return "You can't kick your self !"
end
local user_id = matches[2]
local chat_id = msg.to.id
name = user_print_name(msg.from)
savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2])
kick_user(user_id, chat_id)
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'kick',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if not is_admin(msg) then
return
end
if matches[1]:lower() == 'banall' then -- Global ban
if type(msg.reply_id) ~="nil" and is_admin(msg) then
return get_message(msg.reply_id,banall_by_reply, false)
end
local user_id = matches[2]
local chat_id = msg.to.id
local targetuser = matches[2]
if string.match(targetuser, '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
banall_user(targetuser)
return 'User ['..user_id..' ] globally banned'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'banall',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == 'unbanall' then -- Global unban
local user_id = matches[2]
local chat_id = msg.to.id
if string.match(matches[2], '^%d+$') then
if tonumber(matches[2]) == tonumber(our_id) then
return false
end
unbanall_user(user_id)
return 'User ['..user_id..' ] removed from global ban list'
else
local cbres_extra = {
chat_id = msg.to.id,
get_cmd = 'unbanall',
from_id = msg.from.id
}
local username = matches[2]
local username = string.gsub(matches[2], '@', '')
res_user(username, kick_ban_res, cbres_extra)
end
end
if matches[1]:lower() == "gbanlist" then -- Global ban list
return banall_list()
end
end
return {
patterns = {
"^[!/]([Bb]anall) (.*)$",
"^[!/]([Bb]anall)$",
"^[!/]([Bb]anlist) (.*)$",
"^[!/]([Bb]anlist)$",
"^[!/]([Gg]banlist)$",
"^[!/]([Bb]an) (.*)$",
"^[!/]([Kk]ick)$",
"^[!/]([Uu]nban) (.*)$",
"^[!/]([Uu]nbanall) (.*)$",
"^[!/]([Uu]nbanall)$",
"^[!/]([Kk]ick) (.*)$",
"^[!/]([Kk]ickme)$",
"^[!/]([Bb]an)$",
"^[!/]([Uu]nban)$",
"^[!/]([Ii]d)$",
"^!!tgservice (.+)$"
},
run = run,
pre_process = pre_process
}
| gpl-2.0 |
Scavenge/darkstar | scripts/zones/Beadeaux/npcs/Treasure_Coffer.lua | 13 | 4750 | -----------------------------------
-- Area: Beadeaux
-- NPC: Treasure Coffer
-- @zone 147
-- @pos 215 40 69
-----------------------------------
package.loaded["scripts/zones/Beadeaux/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/treasure");
require("scripts/globals/quests");
require("scripts/zones/Beadeaux/TextIDs");
local TreasureType = "Coffer";
local TreasureLvL = 53;
local TreasureMinLvL = 43;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- trade:hasItemQty(1043,1); -- Treasure Key
-- trade:hasItemQty(1115,1); -- Skeleton Key
-- trade:hasItemQty(1023,1); -- Living Key
-- trade:hasItemQty(1022,1); -- Thief's Tools
local questItemNeeded = 0;
-- Player traded a key.
if ((trade:hasItemQty(1043,1) or trade:hasItemQty(1115,1) or trade:hasItemQty(1023,1) or trade:hasItemQty(1022,1)) and trade:getItemCount() == 1) then
local zone = player:getZoneID();
-- IMPORTANT ITEM: AF Keyitems, AF Items, & Map -----------
local mJob = player:getMainJob();
local AFHandsActivated = player:getVar("BorghertzAlreadyActiveWithJob");
local oldGauntlets = player:hasKeyItem(OLD_GAUNTLETS);
local listAF = getAFbyZone(zone);
if (AFHandsActivated == 3 and oldGauntlets == false) then
questItemNeeded = 1;
else
for nb = 1,#listAF,3 do
local QHANDS = player:getQuestStatus(JEUNO,listAF[nb + 1]);
if (QHANDS ~= QUEST_AVAILABLE and mJob == listAF[nb] and player:hasItem(listAF[nb + 2]) == false) then
questItemNeeded = 2;
break
end
end
end
--------------------------------------
local pack = openChance(player,npc,trade,TreasureType,TreasureLvL,TreasureMinLvL,questItemNeeded);
local success = 0;
if (pack[2] ~= nil) then
player:messageSpecial(pack[2]);
success = pack[1];
else
success = pack[1];
end
if (success ~= -2) then
player:tradeComplete();
if (math.random() <= success) then
-- Succeded to open the coffer
player:messageSpecial(CHEST_UNLOCKED);
if (questItemNeeded == 1) then
player:addKeyItem(OLD_GAUNTLETS);
player:messageSpecial(KEYITEM_OBTAINED,OLD_GAUNTLETS); -- Old Gauntlets (KI)
elseif (questItemNeeded == 2) then
for nb = 1,#listAF,3 do
if (mJob == listAF[nb]) then
player:addItem(listAF[nb + 2]);
player:messageSpecial(ITEM_OBTAINED,listAF[nb + 2]);
break
end
end
else
player:setVar("["..zone.."]".."Treasure_"..TreasureType,os.time() + math.random(CHEST_MIN_ILLUSION_TIME,CHEST_MAX_ILLUSION_TIME));
local loot = cofferLoot(zone,npc);
-- print("loot array: "); -- debug
-- print("[1]", loot[1]); -- debug
-- print("[2]", loot[2]); -- debug
if (loot[1]=="gil") then
player:addGil(loot[2]*GIL_RATE);
player:messageSpecial(GIL_OBTAINED,loot[2]*GIL_RATE);
else
-- Item
player:addItem(loot[2]);
player:messageSpecial(ITEM_OBTAINED,loot[2]);
end
end
UpdateTreasureSpawnPoint(npc:getID());
else
player:messageSpecial(CHEST_MIMIC);
spawnMimic(zone,npc,player);
UpdateTreasureSpawnPoint(npc:getID(), true);
end
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(CHEST_LOCKED,1043);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
Scavenge/darkstar | scripts/globals/items/piece_of_bubble_chocolate.lua | 12 | 1154 | -----------------------------------------
-- ID: 4496
-- Item: piece_of_bubble_chocolate
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Magic Regen While Healing 1
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,4496);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MPHEAL, 1);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MPHEAL, 1);
end;
| gpl-3.0 |
omid1212/spam | plugins/greeter.lua | 18 | 4399 | --[[
Sends a custom message when a user enters or leave a chat.
!welcome group
The custom message will send to the group. Recommended way.
!welcome pm
The custom message will send to private chat newly joins member.
Not recommended as a privacy concern and the possibility of user reporting the bot.
!welcome disable
Disable welcome service. Also, you can just disable greeter plugin.
--]]
do
local function is_banned(user_id, chat_id)
local hash = 'banned:'..chat_id..':'..user_id
local banned = redis:get(hash)
return banned or false
end
local function is_super_banned(user_id)
local hash = 'superbanned:'..user_id
local superbanned = redis:get(hash)
return superbanned or false
end
local function welcome_message(msg, new_member)
local data = load_data(_config.moderation.data)
local welcome_stat = data[tostring(msg.to.id)]['settings']['welcome']
if data[tostring(msg.to.id)] then
local about = ''
local rules = ''
if data[tostring(msg.to.id)]['description'] then
about = data[tostring(msg.to.id)]['description']
about = "\nDescription :\n"..about.."\n"
end
if data[tostring(msg.to.id)]['rules'] then
rules = data[tostring(msg.to.id)]['rules']
rules = "\nRules :\n"..rules.."\n"
end
local welcomes = "Welcome "..new_member..".\nYou are in group '"..string.gsub(msg.to.print_name, "_", " ").."'\n"
if welcome_stat == 'group' then
receiver = get_receiver(msg)
elseif welcome_stat == 'private' then
receiver = 'user#id'..msg.from.id
end
send_large_msg(receiver, welcomes..about..rules.."\n", ok_cb, false)
end
end
local function run(msg, matches)
local data = load_data(_config.moderation.data)
local welcome_stat = data[tostring(msg.to.id)]['settings']['welcome']
if matches[1] == 'welcome' then
if matches[2] == 'group' then
if welcome_stat ~= 'group' then
data[tostring(msg.to.id)]['settings']['welcome'] = 'group'
save_data(_config.moderation.data, data)
end
return 'Welcome service already enabled.\nWelcome message will shown in group.'
end
if matches[2] == 'pm' then
if welcome_stat ~= 'private' then
data[tostring(msg.to.id)]['settings']['welcome'] = 'private'
save_data(_config.moderation.data, data)
end
return 'Welcome service already enabled.\nWelcome message will send as private message to new member.'
end
if matches[2] == 'disable' then
if welcome_stat == 'no' then
return 'Welcome service is not enabled.'
else
data[tostring(msg.to.id)]['settings']['welcome'] = 'no'
save_data(_config.moderation.data, data)
return 'Welcome service has been disabled.'
end
end
end
if welcome_stat ~= 'no' and msg.action and msg.action.type then
-- do not greet (super)banned users or API bots.
local action = msg.action.type
if action == 'chat_add_user' or action == 'chat_add_user_link' or action == "chat_del_user" then
if msg.action.link_issuer then
user_id = msg.from.id
new_member = (msg.from.first_name or '')..' '..(msg.from.last_name or '')
user_flags = msg.flags
else
user_id = msg.action.user.id
new_member = (msg.action.user.first_name or '')..' '..(msg.action.user.last_name or '')
user_flags = msg.action.user.flags
end
local superbanned = is_super_banned(user_id)
local banned = is_banned(user_id, msg.to.id)
if superbanned or banned then
print 'Ignored. User is banned!'
return nil
end
if user_flags == 4352 then
print "Ignored. It's an API bot."
return nil
end
end
if matches[1] == "chat_add_user" then
welcome_message(msg, new_member)
elseif matches[1] == "chat_add_user_link" then
welcome_message(msg, new_member)
elseif matches[1] == "chat_del_user" then
return 'Bye '..new_member..'!'
end
end
end
return {
description = 'Sends a custom message when a user enters or leave a chat.',
usage = {
moderator = {
'!welcome group : Welcome message will shows in group.',
'!welcome pm : Welcome message will send to new member via PM.',
'!welcome disable : Disable welcome message.'
},
},
patterns = {
"^!!tgservice (.+)$",
"^!(welcome) (.*)$"
},
run = run,
moderated = true
}
end
| gpl-2.0 |
Zero-K-Experiments/Zero-K-Experiments | effects/tess.lua | 25 | 7232 | -- tess
return {
["tess"] = {
air = true,
count = 10,
ground = true,
water = true,
debris1 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 20,
ground = true,
water = true,
properties = {
airdrag = 0.98,
colormap = [[0.22 0.18 0.15 1 0.22 0.18 0.15 1 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 90,
emitvector = [[0, 1, 0]],
gravity = [[0, -0.2, 0]],
numparticles = 5,
particlelife = [[50 i-0.5]],
particlelifespread = 0,
particlesize = [[10 r10]],
particlesizespread = 0,
particlespeed = 3,
particlespeedspread = 1,
pos = [[0, 0, 0]],
sizegrowth = [[-0.1 i0.015]],
sizemod = 1.0,
texture = [[debris2]],
},
},
debris2 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 20,
ground = true,
water = true,
properties = {
airdrag = 0.98,
colormap = [[0.22 0.18 0.15 1 0.22 0.18 0.15 1 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 20,
emitvector = [[0, 1, 0]],
gravity = [[0, -0.2, 0]],
numparticles = 5,
particlelife = 150,
particlelifespread = 0,
particlesize = [[1 r10]],
particlesizespread = 0,
particlespeed = 5,
particlespeedspread = 8,
pos = [[0, 0, 0]],
sizegrowth = 0,
sizemod = 1.0,
texture = [[debris2]],
},
},
dirt1 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
properties = {
airdrag = 0.8,
colormap = [[1 0.5 0.3 0.3 0.45 0.37 0.3 1 0.45 0.37 0.3 1 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 25,
emitvector = [[0, 1, 0]],
gravity = [[0, 0, 0]],
numparticles = 30,
particlelife = 18.5,
particlelifespread = 5,
particlesize = 1.5,
particlesizespread = 3,
particlespeed = 0,
particlespeedspread = 19,
pos = [[0, 2, 0]],
sizegrowth = 3,
sizemod = 1.0,
texture = [[dirtplosion2]],
},
},
dirt2 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 0,
ground = true,
water = true,
properties = {
airdrag = 0.8,
colormap = [[1 0.5 0.3 0.3 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 25,
emitvector = [[0, 1, 0]],
gravity = [[0, 0, 0]],
numparticles = 30,
particlelife = 8.5,
particlelifespread = 5,
particlesize = 1.5,
particlesizespread = 3,
particlespeed = 0,
particlespeedspread = 19,
pos = [[0, 2, 0]],
sizegrowth = 3,
sizemod = 1.0,
texture = [[dirtplosion2]],
},
},
dirt3 = {
air = true,
class = [[CSimpleParticleSystem]],
count = 10,
ground = true,
water = true,
properties = {
airdrag = 0.8,
colormap = [[0 0 0 0.01 0.22 0.18 0.15 1 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 25,
emitvector = [[0, 1, 0]],
gravity = [[0, -0.2, 0]],
numparticles = 1,
particlelife = 80,
particlelifespread = 5,
particlesize = 1.5,
particlesizespread = 3,
particlespeed = 5,
particlespeedspread = 24,
pos = [[0, 2, 0]],
sizegrowth = 1,
sizemod = 1.0,
texture = [[kfoam]],
},
},
fanny = {
air = true,
class = [[CExpGenSpawner]],
count = 1,
ground = true,
water = true,
properties = {
delay = 60,
explosiongenerator = [[custom:FANNY]],
pos = [[0, 0, 0]],
},
},
glow = {
air = true,
class = [[CSimpleParticleSystem]],
count = 10,
ground = true,
water = true,
properties = {
airdrag = 1,
colormap = [[0 0 0 0.01 1 1 0.8 0.9 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 180,
emitvector = [[-0, 1, 0]],
gravity = [[0, 0.00, 0]],
numparticles = 1,
particlelife = 5,
particlelifespread = 0,
particlesize = 60,
particlesizespread = 10,
particlespeed = 1,
particlespeedspread = 0,
pos = [[0, 2, 0]],
sizegrowth = 0,
sizemod = 1.0,
texture = [[diamondstar]],
},
},
groundflash = {
circlealpha = 1,
circlegrowth = 0,
flashalpha = 0.99,
flashsize = 150,
ttl = 5,
color = {
[1] = 1,
[2] = 1,
[3] = 0.80000001192093,
},
},
sparks = {
air = true,
class = [[CSimpleParticleSystem]],
count = 0,
ground = true,
water = true,
properties = {
airdrag = 0.97,
colormap = [[1 1 0 0.01 1 0.7 0.5 0.01 0 0 0 0.01]],
directional = true,
emitrot = 0,
emitrotspread = 80,
emitvector = [[0, 1, 0]],
gravity = [[0, -0.4, 0]],
numparticles = 40,
particlelife = 30,
particlelifespread = 0,
particlesize = 2,
particlesizespread = 7,
particlespeed = 2,
particlespeedspread = 16,
pos = [[0, 0, 0]],
sizegrowth = 0,
sizemod = 1.0,
texture = [[plasma]],
},
},
},
}
| gpl-2.0 |
Scavenge/darkstar | scripts/globals/weaponskills/smash_axe.lua | 18 | 1569 | -----------------------------------
-- Smash Axe
-- Axe weapon skill
-- Skill level: 40
-- Stuns enemy. Duration of stun varies with TP.
-- Will stack with Sneak Attack.
-- Aligned with the Snow Gorget & Aqua Gorget.
-- Aligned with the Snow Belt & Aqua Belt.
-- Element: None
-- Modifiers: STR:100%
-- 100%TP 200%TP 300%TP
-- 1.00 1.00 1.00
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/weaponskills");
-----------------------------------
function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar)
local params = {};
params.numHits = 1;
params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1;
params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0;
params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0;
params.canCrit = false;
params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0;
params.atkmulti = 1;
if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then
params.str_wsc = 1.0;
end
local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params);
if (damage > 0) then
local duration = (tp/500);
if (target:hasStatusEffect(EFFECT_STUN) == false) then
target:addStatusEffect(EFFECT_STUN, 1, 0, duration);
end
end
return tpHits, extraHits, criticalHit, damage;
end
| gpl-3.0 |
PaulBatchelor/Soundpipe | modules/data/nsmp.lua | 3 | 2591 | sptbl["nsmp"] = {
files = {
module = "nsmp.c",
header = "nsmp.h",
example = "ex_nsmp.c",
},
func = {
create = "sp_nsmp_create",
destroy = "sp_nsmp_destroy",
init = "sp_nsmp_init",
compute = "sp_nsmp_compute",
other = {
sp_nsmp_print_index = {
description = "Prints the index and their corresponding keyword",
args = {
}
}
}
},
params = {
mandatory = {
{
name = "ft",
type = "sp_ftbl*",
description = "ftbl of the audio file. It should be mono.",
default = "N/A"
},
{
name = "sr",
type = "int",
description = "samplerate.",
default = "N/A"
},
{
name = "init",
type = "const char*",
description = "ini file.",
default = "N/A"
}
},
optional = {
{
name = "index",
type = "uint32_t",
description = "This is an optional parameter. These values are always set to a value by default, and can be set after the init function has been called.",
default = 0
},
}
},
modtype = "module",
description = [[Nanosamp: a tiny sampler built for Soundpipe
A nanosamp file is comprised of a mono audio file and an ini file. Nanosamp is geared towards percussive and found sound sample players, and is intended to be combined with soundpipe modules.
The ini file contains mappings that correspond to the audio file. Such an entry would look like this:
[keyword]
pos = 2.3
size = 3
</pre>
In this instance, an entry called "keyword" has been made, starting at 2.3 seconds in the
audio file, with a length of 3 seconds. An example file oneart.ini has been created in the
examples folder.
The SoundPipe implementation of nanosamp will automatically index the entries
in the order they appear in the INI file and must be selected this way by changing the index
parameter. Soundpipe will only select the new entry when the trigger input is a non-zero value.
]],
ninputs = 1,
noutputs = 1,
inputs = {
{
name = "trigger",
description = "Trigger input."
},
},
outputs = {
{
name = "signal out",
description = "Signal output."
},
}
}
| mit |
Scavenge/darkstar | scripts/zones/Southern_San_dOria_[S]/npcs/HomePoint#1.lua | 27 | 1300 | -----------------------------------
-- Area: Southern_San_dOria_[S]
-- NPC: HomePoint#1
-- @pos -85.468 1.000 -66.454 80
-----------------------------------
package.loaded["scripts/zones/Southern_San_dOria_[S]/TextIDs"] = nil;
require("scripts/globals/settings");
require("scripts/zones/Southern_San_dOria_[S]/TextIDs");
require("scripts/globals/homepoint");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
homepointMenu( player, 0x21fc, 68);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x21fc) then
if (option == 1) then
player:setHomePoint();
player:messageSpecial(HOMEPOINT_SET);
else
hpTeleport( player, option);
end
end
end; | gpl-3.0 |
Scavenge/darkstar | scripts/zones/Port_San_dOria/npcs/Perdiouvilet.lua | 14 | 1750 | -----------------------------------
-- Area: Port San d'Oria
-- NPC: Perdiouvilet
-- Involved in Quest: Lure of the Wildcat (San d'Oria)
-- @pos -59 -5 -29 232
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Northern_San_dOria/TextIDs");
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then
if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local WildcatSandy = player:getVar("WildcatSandy");
if (player:getQuestStatus(SANDORIA,LURE_OF_THE_WILDCAT_SAN_D_ORIA) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,10) == false) then
player:startEvent(0x02ee);
else
player:startEvent(0x02fa);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x02ee) then
player:setMaskBit(player:getVar("WildcatSandy"),"WildcatSandy",10,true);
end
end; | gpl-3.0 |
mymedia2/GroupButler | plugins/configure.lua | 8 | 3170 | local config = require 'config'
local u = require 'utilities'
local api = require 'methods'
local plugin = {}
local function cache_chat_title(chat_id, title)
print('caching title...')
local key = 'chat:'..chat_id..':title'
db:set(key, title)
db:expire(key, config.bot_settings.cache_time.chat_titles)
return title
end
local function get_chat_title(chat_id)
local cached_title = db:get('chat:'..chat_id..':title')
if not cached_title then
local chat_object = api.getChat(chat_id)
if chat_object then
return cache_chat_title(chat_id, chat_object.result.title)
end
else
return cached_title
end
end
local function do_keyboard_config(chat_id, user_id, is_admin)
local keyboard = {
inline_keyboard = {
{{text = _("🛠 Menu"), callback_data = 'config:menu:'..chat_id}},
{{text = _("⚡️ Antiflood"), callback_data = 'config:antiflood:'..chat_id}},
{{text = _("🌈 Media"), callback_data = 'config:media:'..chat_id}},
{{text = _("🚫 Antispam"), callback_data = 'config:antispam:'..chat_id}},
{{text = _("📥 Log channel"), callback_data = 'config:logchannel:'..chat_id}}
}
}
local show_mod_button = db:hget('chat:'..chat_id..':modsettings', 'promdem') or config.chat_settings['modsettings']['promdem']
if u.is_owner(chat_id, user_id) or (show_mod_button == 'yes' and is_admin) then
table.insert(keyboard.inline_keyboard, {{text = _("👔 Moderators"), callback_data = 'config:mods:'..chat_id}})
end
return keyboard
end
function plugin.onTextMessage(msg, blocks)
if msg.chat.type ~= 'private' then
if u.is_allowed('config', msg.chat.id, msg.from) then
local chat_id = msg.chat.id
local keyboard = do_keyboard_config(chat_id, msg.from.id)
if not db:get('chat:'..chat_id..':title') then cache_chat_title(chat_id, msg.chat.title) end
local res = api.sendMessage(msg.from.id, _("<b>%s</b>\n<i>Change the settings of your group</i>"):format(msg.chat.title:escape_html()), 'html', keyboard)
if not u.is_silentmode_on(msg.chat.id) then --send the responde in the group only if the silent mode is off
if res then
api.sendMessage(msg.chat.id, _("_I've sent you the keyboard via private message_"), true)
else
u.sendStartMe(msg)
end
end
end
end
end
function plugin.onCallbackQuery(msg, blocks)
local chat_id = msg.target_id
local keyboard = do_keyboard_config(chat_id, msg.from.id, msg.from.admin)
local text = _("<i>Change the settings of your group</i>")
local chat_title = get_chat_title(chat_id)
if chat_title then
text = ("<b>%s</b>\n"):format(chat_title:escape_html())..text
end
api.editMessageText(msg.chat.id, msg.message_id, text, 'html', keyboard)
end
plugin.triggers = {
onTextMessage = {
config.cmd..'config$',
config.cmd..'settings$',
},
onCallbackQuery = {
'^###cb:config:back:'
}
}
return plugin | gpl-2.0 |
endlessm/chromium-browser | third_party/skia/resources/lua/slides_content.lua | 78 | 1789 | Skia Overview 2014
< transition =slide>
One API -- many backends
- Raster [8888, 565, A8]
- GPU [opengl]
- PDF
- XPS
- Picture
- Pipe
<transition= fade>
One Team -- many clients
- Chrome
- ChromeOS
- Clank
- Android Framework
- 3rd parties (e.g. FireFox)
<transition= rotate>
<blockstyle = code>
Optimize for CPU variety
- x86 - 32bit (SSE, SSE2, ...), 64bit
- Arm - thumb, arm, NEON, ... 64bit?
- MIPS (just starting)
<transition= zoom>
Optimize for GPU variety
- Nvidia
- Qualcom
- Imagination
- ...
- ES2 -vs- ES3 -vs- Desktop profiles
Lots of testing and measuring
- build-bots
-- unittests, micro-benchmarks, image-regressions
-- http://108.170.217.252:10117/console
- webpage archives (in progress)
-- "map-reduce" server for saerching/historgrams
-- macro-benchmarks, image-reressions
-- gpu : cpu fuzzy compares
Skia Roadmap [Fall '13]
Roadmap in a nutshell
- GPU performance
- Pictures
- Images
- Fonts
- PDF
Roadmap : GPU Performance
- Clipping changes are expensive
- Texture cache optimizations
- Better batching / reordering
- Rely more on multi-sampling
- ES3/desktop features (e.g. path-rendering)
- ... continuo ad absurdum
Roadmap : Pictures
- Playback performance
-- improve culling
-- multi-core support
- Record performance
-- improve hash/cache
-- improve measuring/bbox computation
- Feedback to clients
-- annotations
-- heat-map for time spent drawing
-- peep-hole optimizations
Roadmap : Images
- HQ filtering and mipmaps
- Unpremul support
- sRGB support (future)
- Improve cache / lazy-decoding
Roadmap : Fonts
- Color emoji
- DirectWrite on windows
-- subpixel positioning!
- new FontMgr -- extended styles
Roadmap : PDF
- Android
-- perspective, color-filters
- New Viewer project
-- print-preview and more
-- can output picture / gpu directly
| bsd-3-clause |
endlessm/chromium-browser | third_party/spirv-headers/src/include/spirv/1.0/spirv.lua | 59 | 25964 | -- Copyright (c) 2014-2018 The Khronos Group Inc.
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and/or associated documentation files (the "Materials"),
-- to deal in the Materials without restriction, including without limitation
-- the rights to use, copy, modify, merge, publish, distribute, sublicense,
-- and/or sell copies of the Materials, and to permit persons to whom the
-- Materials are furnished to do so, subject to the following conditions:
--
-- The above copyright notice and this permission notice shall be included in
-- all copies or substantial portions of the Materials.
--
-- MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
-- STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
-- HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
--
-- THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-- THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-- FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
-- IN THE MATERIALS.
-- This header is automatically generated by the same tool that creates
-- the Binary Section of the SPIR-V specification.
-- Enumeration tokens for SPIR-V, in various styles:
-- C, C++, C++11, JSON, Lua, Python
--
-- - C will have tokens with a "Spv" prefix, e.g.: SpvSourceLanguageGLSL
-- - C++ will have tokens in the "spv" name space, e.g.: spv::SourceLanguageGLSL
-- - C++11 will use enum classes in the spv namespace, e.g.: spv::SourceLanguage::GLSL
-- - Lua will use tables, e.g.: spv.SourceLanguage.GLSL
-- - Python will use dictionaries, e.g.: spv['SourceLanguage']['GLSL']
--
-- Some tokens act like mask values, which can be OR'd together,
-- while others are mutually exclusive. The mask-like ones have
-- "Mask" in their name, and a parallel enum that has the shift
-- amount (1 << x) for each corresponding enumerant.
spv = {
MagicNumber = 0x07230203,
Version = 0x00010000,
Revision = 12,
OpCodeMask = 0xffff,
WordCountShift = 16,
SourceLanguage = {
Unknown = 0,
ESSL = 1,
GLSL = 2,
OpenCL_C = 3,
OpenCL_CPP = 4,
HLSL = 5,
},
ExecutionModel = {
Vertex = 0,
TessellationControl = 1,
TessellationEvaluation = 2,
Geometry = 3,
Fragment = 4,
GLCompute = 5,
Kernel = 6,
},
AddressingModel = {
Logical = 0,
Physical32 = 1,
Physical64 = 2,
},
MemoryModel = {
Simple = 0,
GLSL450 = 1,
OpenCL = 2,
},
ExecutionMode = {
Invocations = 0,
SpacingEqual = 1,
SpacingFractionalEven = 2,
SpacingFractionalOdd = 3,
VertexOrderCw = 4,
VertexOrderCcw = 5,
PixelCenterInteger = 6,
OriginUpperLeft = 7,
OriginLowerLeft = 8,
EarlyFragmentTests = 9,
PointMode = 10,
Xfb = 11,
DepthReplacing = 12,
DepthGreater = 14,
DepthLess = 15,
DepthUnchanged = 16,
LocalSize = 17,
LocalSizeHint = 18,
InputPoints = 19,
InputLines = 20,
InputLinesAdjacency = 21,
Triangles = 22,
InputTrianglesAdjacency = 23,
Quads = 24,
Isolines = 25,
OutputVertices = 26,
OutputPoints = 27,
OutputLineStrip = 28,
OutputTriangleStrip = 29,
VecTypeHint = 30,
ContractionOff = 31,
PostDepthCoverage = 4446,
StencilRefReplacingEXT = 5027,
},
StorageClass = {
UniformConstant = 0,
Input = 1,
Uniform = 2,
Output = 3,
Workgroup = 4,
CrossWorkgroup = 5,
Private = 6,
Function = 7,
Generic = 8,
PushConstant = 9,
AtomicCounter = 10,
Image = 11,
StorageBuffer = 12,
},
Dim = {
Dim1D = 0,
Dim2D = 1,
Dim3D = 2,
Cube = 3,
Rect = 4,
Buffer = 5,
SubpassData = 6,
},
SamplerAddressingMode = {
None = 0,
ClampToEdge = 1,
Clamp = 2,
Repeat = 3,
RepeatMirrored = 4,
},
SamplerFilterMode = {
Nearest = 0,
Linear = 1,
},
ImageFormat = {
Unknown = 0,
Rgba32f = 1,
Rgba16f = 2,
R32f = 3,
Rgba8 = 4,
Rgba8Snorm = 5,
Rg32f = 6,
Rg16f = 7,
R11fG11fB10f = 8,
R16f = 9,
Rgba16 = 10,
Rgb10A2 = 11,
Rg16 = 12,
Rg8 = 13,
R16 = 14,
R8 = 15,
Rgba16Snorm = 16,
Rg16Snorm = 17,
Rg8Snorm = 18,
R16Snorm = 19,
R8Snorm = 20,
Rgba32i = 21,
Rgba16i = 22,
Rgba8i = 23,
R32i = 24,
Rg32i = 25,
Rg16i = 26,
Rg8i = 27,
R16i = 28,
R8i = 29,
Rgba32ui = 30,
Rgba16ui = 31,
Rgba8ui = 32,
R32ui = 33,
Rgb10a2ui = 34,
Rg32ui = 35,
Rg16ui = 36,
Rg8ui = 37,
R16ui = 38,
R8ui = 39,
},
ImageChannelOrder = {
R = 0,
A = 1,
RG = 2,
RA = 3,
RGB = 4,
RGBA = 5,
BGRA = 6,
ARGB = 7,
Intensity = 8,
Luminance = 9,
Rx = 10,
RGx = 11,
RGBx = 12,
Depth = 13,
DepthStencil = 14,
sRGB = 15,
sRGBx = 16,
sRGBA = 17,
sBGRA = 18,
ABGR = 19,
},
ImageChannelDataType = {
SnormInt8 = 0,
SnormInt16 = 1,
UnormInt8 = 2,
UnormInt16 = 3,
UnormShort565 = 4,
UnormShort555 = 5,
UnormInt101010 = 6,
SignedInt8 = 7,
SignedInt16 = 8,
SignedInt32 = 9,
UnsignedInt8 = 10,
UnsignedInt16 = 11,
UnsignedInt32 = 12,
HalfFloat = 13,
Float = 14,
UnormInt24 = 15,
UnormInt101010_2 = 16,
},
ImageOperandsShift = {
Bias = 0,
Lod = 1,
Grad = 2,
ConstOffset = 3,
Offset = 4,
ConstOffsets = 5,
Sample = 6,
MinLod = 7,
},
ImageOperandsMask = {
MaskNone = 0,
Bias = 0x00000001,
Lod = 0x00000002,
Grad = 0x00000004,
ConstOffset = 0x00000008,
Offset = 0x00000010,
ConstOffsets = 0x00000020,
Sample = 0x00000040,
MinLod = 0x00000080,
},
FPFastMathModeShift = {
NotNaN = 0,
NotInf = 1,
NSZ = 2,
AllowRecip = 3,
Fast = 4,
},
FPFastMathModeMask = {
MaskNone = 0,
NotNaN = 0x00000001,
NotInf = 0x00000002,
NSZ = 0x00000004,
AllowRecip = 0x00000008,
Fast = 0x00000010,
},
FPRoundingMode = {
RTE = 0,
RTZ = 1,
RTP = 2,
RTN = 3,
},
LinkageType = {
Export = 0,
Import = 1,
},
AccessQualifier = {
ReadOnly = 0,
WriteOnly = 1,
ReadWrite = 2,
},
FunctionParameterAttribute = {
Zext = 0,
Sext = 1,
ByVal = 2,
Sret = 3,
NoAlias = 4,
NoCapture = 5,
NoWrite = 6,
NoReadWrite = 7,
},
Decoration = {
RelaxedPrecision = 0,
SpecId = 1,
Block = 2,
BufferBlock = 3,
RowMajor = 4,
ColMajor = 5,
ArrayStride = 6,
MatrixStride = 7,
GLSLShared = 8,
GLSLPacked = 9,
CPacked = 10,
BuiltIn = 11,
NoPerspective = 13,
Flat = 14,
Patch = 15,
Centroid = 16,
Sample = 17,
Invariant = 18,
Restrict = 19,
Aliased = 20,
Volatile = 21,
Constant = 22,
Coherent = 23,
NonWritable = 24,
NonReadable = 25,
Uniform = 26,
SaturatedConversion = 28,
Stream = 29,
Location = 30,
Component = 31,
Index = 32,
Binding = 33,
DescriptorSet = 34,
Offset = 35,
XfbBuffer = 36,
XfbStride = 37,
FuncParamAttr = 38,
FPRoundingMode = 39,
FPFastMathMode = 40,
LinkageAttributes = 41,
NoContraction = 42,
InputAttachmentIndex = 43,
Alignment = 44,
ExplicitInterpAMD = 4999,
OverrideCoverageNV = 5248,
PassthroughNV = 5250,
ViewportRelativeNV = 5252,
SecondaryViewportRelativeNV = 5256,
HlslCounterBufferGOOGLE = 5634,
HlslSemanticGOOGLE = 5635,
},
BuiltIn = {
Position = 0,
PointSize = 1,
ClipDistance = 3,
CullDistance = 4,
VertexId = 5,
InstanceId = 6,
PrimitiveId = 7,
InvocationId = 8,
Layer = 9,
ViewportIndex = 10,
TessLevelOuter = 11,
TessLevelInner = 12,
TessCoord = 13,
PatchVertices = 14,
FragCoord = 15,
PointCoord = 16,
FrontFacing = 17,
SampleId = 18,
SamplePosition = 19,
SampleMask = 20,
FragDepth = 22,
HelperInvocation = 23,
NumWorkgroups = 24,
WorkgroupSize = 25,
WorkgroupId = 26,
LocalInvocationId = 27,
GlobalInvocationId = 28,
LocalInvocationIndex = 29,
WorkDim = 30,
GlobalSize = 31,
EnqueuedWorkgroupSize = 32,
GlobalOffset = 33,
GlobalLinearId = 34,
SubgroupSize = 36,
SubgroupMaxSize = 37,
NumSubgroups = 38,
NumEnqueuedSubgroups = 39,
SubgroupId = 40,
SubgroupLocalInvocationId = 41,
VertexIndex = 42,
InstanceIndex = 43,
SubgroupEqMaskKHR = 4416,
SubgroupGeMaskKHR = 4417,
SubgroupGtMaskKHR = 4418,
SubgroupLeMaskKHR = 4419,
SubgroupLtMaskKHR = 4420,
BaseVertex = 4424,
BaseInstance = 4425,
DrawIndex = 4426,
DeviceIndex = 4438,
ViewIndex = 4440,
BaryCoordNoPerspAMD = 4992,
BaryCoordNoPerspCentroidAMD = 4993,
BaryCoordNoPerspSampleAMD = 4994,
BaryCoordSmoothAMD = 4995,
BaryCoordSmoothCentroidAMD = 4996,
BaryCoordSmoothSampleAMD = 4997,
BaryCoordPullModelAMD = 4998,
FragStencilRefEXT = 5014,
ViewportMaskNV = 5253,
SecondaryPositionNV = 5257,
SecondaryViewportMaskNV = 5258,
PositionPerViewNV = 5261,
ViewportMaskPerViewNV = 5262,
},
SelectionControlShift = {
Flatten = 0,
DontFlatten = 1,
},
SelectionControlMask = {
MaskNone = 0,
Flatten = 0x00000001,
DontFlatten = 0x00000002,
},
LoopControlShift = {
Unroll = 0,
DontUnroll = 1,
},
LoopControlMask = {
MaskNone = 0,
Unroll = 0x00000001,
DontUnroll = 0x00000002,
},
FunctionControlShift = {
Inline = 0,
DontInline = 1,
Pure = 2,
Const = 3,
},
FunctionControlMask = {
MaskNone = 0,
Inline = 0x00000001,
DontInline = 0x00000002,
Pure = 0x00000004,
Const = 0x00000008,
},
MemorySemanticsShift = {
Acquire = 1,
Release = 2,
AcquireRelease = 3,
SequentiallyConsistent = 4,
UniformMemory = 6,
SubgroupMemory = 7,
WorkgroupMemory = 8,
CrossWorkgroupMemory = 9,
AtomicCounterMemory = 10,
ImageMemory = 11,
},
MemorySemanticsMask = {
MaskNone = 0,
Acquire = 0x00000002,
Release = 0x00000004,
AcquireRelease = 0x00000008,
SequentiallyConsistent = 0x00000010,
UniformMemory = 0x00000040,
SubgroupMemory = 0x00000080,
WorkgroupMemory = 0x00000100,
CrossWorkgroupMemory = 0x00000200,
AtomicCounterMemory = 0x00000400,
ImageMemory = 0x00000800,
},
MemoryAccessShift = {
Volatile = 0,
Aligned = 1,
Nontemporal = 2,
},
MemoryAccessMask = {
MaskNone = 0,
Volatile = 0x00000001,
Aligned = 0x00000002,
Nontemporal = 0x00000004,
},
Scope = {
CrossDevice = 0,
Device = 1,
Workgroup = 2,
Subgroup = 3,
Invocation = 4,
},
GroupOperation = {
Reduce = 0,
InclusiveScan = 1,
ExclusiveScan = 2,
},
KernelEnqueueFlags = {
NoWait = 0,
WaitKernel = 1,
WaitWorkGroup = 2,
},
KernelProfilingInfoShift = {
CmdExecTime = 0,
},
KernelProfilingInfoMask = {
MaskNone = 0,
CmdExecTime = 0x00000001,
},
Capability = {
Matrix = 0,
Shader = 1,
Geometry = 2,
Tessellation = 3,
Addresses = 4,
Linkage = 5,
Kernel = 6,
Vector16 = 7,
Float16Buffer = 8,
Float16 = 9,
Float64 = 10,
Int64 = 11,
Int64Atomics = 12,
ImageBasic = 13,
ImageReadWrite = 14,
ImageMipmap = 15,
Pipes = 17,
Groups = 18,
DeviceEnqueue = 19,
LiteralSampler = 20,
AtomicStorage = 21,
Int16 = 22,
TessellationPointSize = 23,
GeometryPointSize = 24,
ImageGatherExtended = 25,
StorageImageMultisample = 27,
UniformBufferArrayDynamicIndexing = 28,
SampledImageArrayDynamicIndexing = 29,
StorageBufferArrayDynamicIndexing = 30,
StorageImageArrayDynamicIndexing = 31,
ClipDistance = 32,
CullDistance = 33,
ImageCubeArray = 34,
SampleRateShading = 35,
ImageRect = 36,
SampledRect = 37,
GenericPointer = 38,
Int8 = 39,
InputAttachment = 40,
SparseResidency = 41,
MinLod = 42,
Sampled1D = 43,
Image1D = 44,
SampledCubeArray = 45,
SampledBuffer = 46,
ImageBuffer = 47,
ImageMSArray = 48,
StorageImageExtendedFormats = 49,
ImageQuery = 50,
DerivativeControl = 51,
InterpolationFunction = 52,
TransformFeedback = 53,
GeometryStreams = 54,
StorageImageReadWithoutFormat = 55,
StorageImageWriteWithoutFormat = 56,
MultiViewport = 57,
SubgroupBallotKHR = 4423,
DrawParameters = 4427,
SubgroupVoteKHR = 4431,
StorageBuffer16BitAccess = 4433,
StorageUniformBufferBlock16 = 4433,
StorageUniform16 = 4434,
UniformAndStorageBuffer16BitAccess = 4434,
StoragePushConstant16 = 4435,
StorageInputOutput16 = 4436,
DeviceGroup = 4437,
MultiView = 4439,
VariablePointersStorageBuffer = 4441,
VariablePointers = 4442,
AtomicStorageOps = 4445,
SampleMaskPostDepthCoverage = 4447,
ImageGatherBiasLodAMD = 5009,
FragmentMaskAMD = 5010,
StencilExportEXT = 5013,
ImageReadWriteLodAMD = 5015,
SampleMaskOverrideCoverageNV = 5249,
GeometryShaderPassthroughNV = 5251,
ShaderViewportIndexLayerEXT = 5254,
ShaderViewportIndexLayerNV = 5254,
ShaderViewportMaskNV = 5255,
ShaderStereoViewNV = 5259,
PerViewAttributesNV = 5260,
SubgroupShuffleINTEL = 5568,
SubgroupBufferBlockIOINTEL = 5569,
SubgroupImageBlockIOINTEL = 5570,
},
Op = {
OpNop = 0,
OpUndef = 1,
OpSourceContinued = 2,
OpSource = 3,
OpSourceExtension = 4,
OpName = 5,
OpMemberName = 6,
OpString = 7,
OpLine = 8,
OpExtension = 10,
OpExtInstImport = 11,
OpExtInst = 12,
OpMemoryModel = 14,
OpEntryPoint = 15,
OpExecutionMode = 16,
OpCapability = 17,
OpTypeVoid = 19,
OpTypeBool = 20,
OpTypeInt = 21,
OpTypeFloat = 22,
OpTypeVector = 23,
OpTypeMatrix = 24,
OpTypeImage = 25,
OpTypeSampler = 26,
OpTypeSampledImage = 27,
OpTypeArray = 28,
OpTypeRuntimeArray = 29,
OpTypeStruct = 30,
OpTypeOpaque = 31,
OpTypePointer = 32,
OpTypeFunction = 33,
OpTypeEvent = 34,
OpTypeDeviceEvent = 35,
OpTypeReserveId = 36,
OpTypeQueue = 37,
OpTypePipe = 38,
OpTypeForwardPointer = 39,
OpConstantTrue = 41,
OpConstantFalse = 42,
OpConstant = 43,
OpConstantComposite = 44,
OpConstantSampler = 45,
OpConstantNull = 46,
OpSpecConstantTrue = 48,
OpSpecConstantFalse = 49,
OpSpecConstant = 50,
OpSpecConstantComposite = 51,
OpSpecConstantOp = 52,
OpFunction = 54,
OpFunctionParameter = 55,
OpFunctionEnd = 56,
OpFunctionCall = 57,
OpVariable = 59,
OpImageTexelPointer = 60,
OpLoad = 61,
OpStore = 62,
OpCopyMemory = 63,
OpCopyMemorySized = 64,
OpAccessChain = 65,
OpInBoundsAccessChain = 66,
OpPtrAccessChain = 67,
OpArrayLength = 68,
OpGenericPtrMemSemantics = 69,
OpInBoundsPtrAccessChain = 70,
OpDecorate = 71,
OpMemberDecorate = 72,
OpDecorationGroup = 73,
OpGroupDecorate = 74,
OpGroupMemberDecorate = 75,
OpVectorExtractDynamic = 77,
OpVectorInsertDynamic = 78,
OpVectorShuffle = 79,
OpCompositeConstruct = 80,
OpCompositeExtract = 81,
OpCompositeInsert = 82,
OpCopyObject = 83,
OpTranspose = 84,
OpSampledImage = 86,
OpImageSampleImplicitLod = 87,
OpImageSampleExplicitLod = 88,
OpImageSampleDrefImplicitLod = 89,
OpImageSampleDrefExplicitLod = 90,
OpImageSampleProjImplicitLod = 91,
OpImageSampleProjExplicitLod = 92,
OpImageSampleProjDrefImplicitLod = 93,
OpImageSampleProjDrefExplicitLod = 94,
OpImageFetch = 95,
OpImageGather = 96,
OpImageDrefGather = 97,
OpImageRead = 98,
OpImageWrite = 99,
OpImage = 100,
OpImageQueryFormat = 101,
OpImageQueryOrder = 102,
OpImageQuerySizeLod = 103,
OpImageQuerySize = 104,
OpImageQueryLod = 105,
OpImageQueryLevels = 106,
OpImageQuerySamples = 107,
OpConvertFToU = 109,
OpConvertFToS = 110,
OpConvertSToF = 111,
OpConvertUToF = 112,
OpUConvert = 113,
OpSConvert = 114,
OpFConvert = 115,
OpQuantizeToF16 = 116,
OpConvertPtrToU = 117,
OpSatConvertSToU = 118,
OpSatConvertUToS = 119,
OpConvertUToPtr = 120,
OpPtrCastToGeneric = 121,
OpGenericCastToPtr = 122,
OpGenericCastToPtrExplicit = 123,
OpBitcast = 124,
OpSNegate = 126,
OpFNegate = 127,
OpIAdd = 128,
OpFAdd = 129,
OpISub = 130,
OpFSub = 131,
OpIMul = 132,
OpFMul = 133,
OpUDiv = 134,
OpSDiv = 135,
OpFDiv = 136,
OpUMod = 137,
OpSRem = 138,
OpSMod = 139,
OpFRem = 140,
OpFMod = 141,
OpVectorTimesScalar = 142,
OpMatrixTimesScalar = 143,
OpVectorTimesMatrix = 144,
OpMatrixTimesVector = 145,
OpMatrixTimesMatrix = 146,
OpOuterProduct = 147,
OpDot = 148,
OpIAddCarry = 149,
OpISubBorrow = 150,
OpUMulExtended = 151,
OpSMulExtended = 152,
OpAny = 154,
OpAll = 155,
OpIsNan = 156,
OpIsInf = 157,
OpIsFinite = 158,
OpIsNormal = 159,
OpSignBitSet = 160,
OpLessOrGreater = 161,
OpOrdered = 162,
OpUnordered = 163,
OpLogicalEqual = 164,
OpLogicalNotEqual = 165,
OpLogicalOr = 166,
OpLogicalAnd = 167,
OpLogicalNot = 168,
OpSelect = 169,
OpIEqual = 170,
OpINotEqual = 171,
OpUGreaterThan = 172,
OpSGreaterThan = 173,
OpUGreaterThanEqual = 174,
OpSGreaterThanEqual = 175,
OpULessThan = 176,
OpSLessThan = 177,
OpULessThanEqual = 178,
OpSLessThanEqual = 179,
OpFOrdEqual = 180,
OpFUnordEqual = 181,
OpFOrdNotEqual = 182,
OpFUnordNotEqual = 183,
OpFOrdLessThan = 184,
OpFUnordLessThan = 185,
OpFOrdGreaterThan = 186,
OpFUnordGreaterThan = 187,
OpFOrdLessThanEqual = 188,
OpFUnordLessThanEqual = 189,
OpFOrdGreaterThanEqual = 190,
OpFUnordGreaterThanEqual = 191,
OpShiftRightLogical = 194,
OpShiftRightArithmetic = 195,
OpShiftLeftLogical = 196,
OpBitwiseOr = 197,
OpBitwiseXor = 198,
OpBitwiseAnd = 199,
OpNot = 200,
OpBitFieldInsert = 201,
OpBitFieldSExtract = 202,
OpBitFieldUExtract = 203,
OpBitReverse = 204,
OpBitCount = 205,
OpDPdx = 207,
OpDPdy = 208,
OpFwidth = 209,
OpDPdxFine = 210,
OpDPdyFine = 211,
OpFwidthFine = 212,
OpDPdxCoarse = 213,
OpDPdyCoarse = 214,
OpFwidthCoarse = 215,
OpEmitVertex = 218,
OpEndPrimitive = 219,
OpEmitStreamVertex = 220,
OpEndStreamPrimitive = 221,
OpControlBarrier = 224,
OpMemoryBarrier = 225,
OpAtomicLoad = 227,
OpAtomicStore = 228,
OpAtomicExchange = 229,
OpAtomicCompareExchange = 230,
OpAtomicCompareExchangeWeak = 231,
OpAtomicIIncrement = 232,
OpAtomicIDecrement = 233,
OpAtomicIAdd = 234,
OpAtomicISub = 235,
OpAtomicSMin = 236,
OpAtomicUMin = 237,
OpAtomicSMax = 238,
OpAtomicUMax = 239,
OpAtomicAnd = 240,
OpAtomicOr = 241,
OpAtomicXor = 242,
OpPhi = 245,
OpLoopMerge = 246,
OpSelectionMerge = 247,
OpLabel = 248,
OpBranch = 249,
OpBranchConditional = 250,
OpSwitch = 251,
OpKill = 252,
OpReturn = 253,
OpReturnValue = 254,
OpUnreachable = 255,
OpLifetimeStart = 256,
OpLifetimeStop = 257,
OpGroupAsyncCopy = 259,
OpGroupWaitEvents = 260,
OpGroupAll = 261,
OpGroupAny = 262,
OpGroupBroadcast = 263,
OpGroupIAdd = 264,
OpGroupFAdd = 265,
OpGroupFMin = 266,
OpGroupUMin = 267,
OpGroupSMin = 268,
OpGroupFMax = 269,
OpGroupUMax = 270,
OpGroupSMax = 271,
OpReadPipe = 274,
OpWritePipe = 275,
OpReservedReadPipe = 276,
OpReservedWritePipe = 277,
OpReserveReadPipePackets = 278,
OpReserveWritePipePackets = 279,
OpCommitReadPipe = 280,
OpCommitWritePipe = 281,
OpIsValidReserveId = 282,
OpGetNumPipePackets = 283,
OpGetMaxPipePackets = 284,
OpGroupReserveReadPipePackets = 285,
OpGroupReserveWritePipePackets = 286,
OpGroupCommitReadPipe = 287,
OpGroupCommitWritePipe = 288,
OpEnqueueMarker = 291,
OpEnqueueKernel = 292,
OpGetKernelNDrangeSubGroupCount = 293,
OpGetKernelNDrangeMaxSubGroupSize = 294,
OpGetKernelWorkGroupSize = 295,
OpGetKernelPreferredWorkGroupSizeMultiple = 296,
OpRetainEvent = 297,
OpReleaseEvent = 298,
OpCreateUserEvent = 299,
OpIsValidEvent = 300,
OpSetUserEventStatus = 301,
OpCaptureEventProfilingInfo = 302,
OpGetDefaultQueue = 303,
OpBuildNDRange = 304,
OpImageSparseSampleImplicitLod = 305,
OpImageSparseSampleExplicitLod = 306,
OpImageSparseSampleDrefImplicitLod = 307,
OpImageSparseSampleDrefExplicitLod = 308,
OpImageSparseSampleProjImplicitLod = 309,
OpImageSparseSampleProjExplicitLod = 310,
OpImageSparseSampleProjDrefImplicitLod = 311,
OpImageSparseSampleProjDrefExplicitLod = 312,
OpImageSparseFetch = 313,
OpImageSparseGather = 314,
OpImageSparseDrefGather = 315,
OpImageSparseTexelsResident = 316,
OpNoLine = 317,
OpAtomicFlagTestAndSet = 318,
OpAtomicFlagClear = 319,
OpImageSparseRead = 320,
OpDecorateId = 332,
OpSubgroupBallotKHR = 4421,
OpSubgroupFirstInvocationKHR = 4422,
OpSubgroupAllKHR = 4428,
OpSubgroupAnyKHR = 4429,
OpSubgroupAllEqualKHR = 4430,
OpSubgroupReadInvocationKHR = 4432,
OpGroupIAddNonUniformAMD = 5000,
OpGroupFAddNonUniformAMD = 5001,
OpGroupFMinNonUniformAMD = 5002,
OpGroupUMinNonUniformAMD = 5003,
OpGroupSMinNonUniformAMD = 5004,
OpGroupFMaxNonUniformAMD = 5005,
OpGroupUMaxNonUniformAMD = 5006,
OpGroupSMaxNonUniformAMD = 5007,
OpFragmentMaskFetchAMD = 5011,
OpFragmentFetchAMD = 5012,
OpSubgroupShuffleINTEL = 5571,
OpSubgroupShuffleDownINTEL = 5572,
OpSubgroupShuffleUpINTEL = 5573,
OpSubgroupShuffleXorINTEL = 5574,
OpSubgroupBlockReadINTEL = 5575,
OpSubgroupBlockWriteINTEL = 5576,
OpSubgroupImageBlockReadINTEL = 5577,
OpSubgroupImageBlockWriteINTEL = 5578,
OpDecorateStringGOOGLE = 5632,
OpMemberDecorateStringGOOGLE = 5633,
},
}
| bsd-3-clause |
wjhandboy/Atlas | examples/tutorial-resultset.lua | 40 | 3110 | --[[ $%BEGINLICENSE%$
Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; version 2 of the
License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
02110-1301 USA
$%ENDLICENSE%$ --]]
--[[
--]]
-- init the query-counter if it isn't done yet
if not proxy.global.query_counter then
proxy.global.query_counter = 0
end
local query_counter = 0
---
-- read_query() can return a resultset
--
-- You can use read_query() to return a result-set.
--
-- @param packet the mysql-packet sent by the client
--
-- @return
-- * nothing to pass on the packet as is,
-- * proxy.PROXY_SEND_QUERY to send the queries from the proxy.queries queue
-- * proxy.PROXY_SEND_RESULT to send your own result-set
--
function read_query( packet )
-- a new query came in in this connection
proxy.global.query_counter = proxy.global.query_counter + 1
query_counter = query_counter + 1
if string.byte(packet) == proxy.COM_QUERY then
--[[
we use a simple string-match to split commands are word-boundaries
mysql> show querycounter
is split into
command = "show"
option = "querycounter"
spaces are ignored, the case has to be as is.
mysql> show myerror
returns a error-packet
--]]
-- try to match the string up to the first non-alphanum
local f_s, f_e, command = string.find(packet, "^%s*(%w+)", 2)
local option
if f_e then
-- if that match, take the next sub-string as option
f_s, f_e, option = string.find(packet, "^%s+(%w+)", f_e + 1)
end
-- we got our commands, execute it
if string.lower(command) == "show" and string.lower(option) == "querycounter" then
---
-- proxy.PROXY_SEND_RESULT requires
--
-- proxy.response.type to be either
-- * proxy.MYSQLD_PACKET_OK or
-- * proxy.MYSQLD_PACKET_ERR
--
-- for proxy.MYSQLD_PACKET_OK you need a resultset
-- * fields
-- * rows
--
-- for proxy.MYSQLD_PACKET_ERR
-- * errmsg
proxy.response.type = proxy.MYSQLD_PACKET_OK
proxy.response.resultset = {
fields = {
{ type = proxy.MYSQL_TYPE_LONG, name = "global_query_counter", },
{ type = proxy.MYSQL_TYPE_LONG, name = "query_counter", },
},
rows = {
{ proxy.global.query_counter, query_counter }
}
}
-- we have our result, send it back
return proxy.PROXY_SEND_RESULT
elseif string.lower(command) == "show" and string.lower(option) == "myerror" then
proxy.response.type = proxy.MYSQLD_PACKET_ERR
proxy.response.errmsg = "my first error"
return proxy.PROXY_SEND_RESULT
end
end
end
| gpl-2.0 |
ld-test/cwtest | cwtest.lua | 3 | 8506 | local has_strict = pcall(require, "pl.strict")
local has_pretty, pretty = pcall(require, "pl.pretty")
if not has_strict then
print("WARNING: pl.strict not found, strictness not enforced.")
end
if not has_pretty then
pretty = nil
print("WARNING: pl.pretty not found, using alternate formatter.")
end
--- logic borrowed to Penlight
local deepcompare
deepcompare = function(t1, t2)
local ty1 = type(t1)
local ty2 = type(t2)
if ty1 ~= ty2 then return false end
-- non-table types can be directly compared
if ty1 ~= "table" then return t1 == t2 end
-- as well as tables which have the metamethod __eq
local mt = getmetatable(t1)
if mt and mt.__eq then return t1 == t2 end
for k1 in pairs(t1) do
if t2[k1] == nil then return false end
end
for k2 in pairs(t2) do
if t1[k2] == nil then return false end
end
for k1,v1 in pairs(t1) do
local v2 = t2[k1]
if not deepcompare(v1, v2) then return false end
end
return true
end
local compare_no_order = function(t1, t2, cmp)
cmp = cmp or deepcompare
-- non-table types are considered *never* equal here
if (type(t1) ~= "table") or (type(t2) ~= "table") then return false end
if #t1 ~= #t2 then return false end
local visited = {}
for i = 1,#t1 do
local val = t1[i]
local gotcha
for j = 1,#t2 do if not visited[j] then
if cmp(val, t2[j]) then
gotcha = j
break
end
end end
if not gotcha then return false end
visited[gotcha] = true
end
return true
end
--- basic pretty.write fallback
local less_pretty_write
less_pretty_write = function(t)
local quote = function(s)
if type(s) == "string" then
return string.format("%q", tostring(s))
else return tostring(s) end
end
if type(t) == "table" then
local r = {"{"}
for k,v in pairs(t) do
if type(k) ~= "number" then k = quote(k) end
r[#r+1] = "["
r[#r+1] = k
r[#r+1] = "]="
r[#r+1] = less_pretty_write(v)
r[#r+1] = ","
end
r[#r+1] = "}"
return table.concat(r)
else return quote(t) end
end
--- end of Penlight fallbacks
local pretty_write
if pretty then
pretty_write = function(x) return pretty.write(x, "") end
else
pretty_write = less_pretty_write
end
local printf = function(p, ...)
io.stdout:write(string.format(p, ...)); io.stdout:flush()
end
local eprintf = function(p, ...)
io.stderr:write(string.format(p, ...))
end
local log_success = function(self, tpl, ...)
assert(type(tpl) == "string")
local s = (select('#', ...) == 0) and tpl or string.format(tpl, ...)
self.successes[#self.successes+1] = s
if self.verbosity == 2 then
self.printf("\n%s\n", s)
else
self.printf(".")
end
return true
end
local log_failure = function(self, tpl, ...)
assert(type(tpl) == "string")
local s = (select('#', ...) == 0) and tpl or string.format(tpl, ...)
self.failures[#self.failures+1] = s
if self.verbosity > 0 then
self.eprintf("\n%s\n", s)
else
self.printf("x")
end
return true
end
local pass_tpl = function(self, tpl, ...)
assert(type(tpl) == "string")
local info = debug.getinfo(3)
self:log_success(
"[OK] %s line %d%s",
info.short_src,
info.currentline,
(select('#', ...) == 0) and tpl or string.format(tpl, ...)
)
return true
end
local fail_tpl = function(self, tpl, ...)
assert(type(tpl) == "string")
local info = debug.getinfo(3)
self:log_failure(
"[KO] %s line %d%s",
info.short_src,
info.currentline,
(select('#', ...) == 0) and tpl or string.format(tpl, ...)
)
return false
end
local pass_assertion = function(self)
local info = debug.getinfo(3)
self:log_success(
"[OK] %s line %d (assertion)",
info.short_src,
info.currentline
)
return true
end
local fail_assertion = function(self)
local info = debug.getinfo(3)
self:log_failure(
"[KO] %s line %d (assertion)",
info.short_src,
info.currentline
)
return false
end
local pass_eq = function(self, x, y)
local info = debug.getinfo(3)
self:log_success(
"[OK] %s line %d\n expected: %s\n got: %s",
info.short_src,
info.currentline,
pretty_write(y),
pretty_write(x)
)
return true
end
local fail_eq = function(self, x, y)
local info = debug.getinfo(3)
self:log_failure(
"[KO] %s line %d\n expected: %s\n got: %s",
info.short_src,
info.currentline,
pretty_write(y),
pretty_write(x)
)
return false
end
local start = function(self, s)
assert((not (self.failures or self.successes)), "test already started")
self.failures, self.successes = {}, {}
if self.verbosity > 0 then
self.printf("\n=== %s ===\n", s)
else
self.printf("%s ", s)
end
end
local done = function(self)
local f, s = self.failures, self.successes
assert((f and s), "call start before done")
local failed = (#f > 0)
if failed then
if self.verbosity > 0 then
self.printf("\n=== FAILED ===\n")
else
self.printf(" FAILED\n")
for i=1,#f do self.eprintf("\n%s\n", f[i]) end
self.printf("\n")
end
else
if self.verbosity > 0 then
self.printf("\n=== OK ===\n")
else
self.printf(" OK\n")
end
end
self.failures, self.successes = nil, nil
if failed then self.tainted = true end
return (not failed)
end
local eq = function(self, x, y)
local ok = (x == y) or deepcompare(x, y)
local r = (ok and pass_eq or fail_eq)(self, x, y)
return r
end
local neq = function(self, x, y)
local sx, sy = pretty_write(x), pretty_write(y)
local r
if deepcompare(x, y) then
r = fail_tpl(self, " (%s == %s)", sx, sy)
else
r = pass_tpl(self, " (%s != %s)", sx, sy)
end
return r
end
local seq = function(self, x, y) -- list-sets
local ok = compare_no_order(x, y)
local r = (ok and pass_eq or fail_eq)(self, x, y)
return r
end
local _assert_fun = function(x, ...)
if (select('#', ...) == 0) then
return (x and pass_assertion or fail_assertion)
else
return (x and pass_tpl or fail_tpl)
end
end
local is_true = function(self, x, ...)
local r = _assert_fun(x, ...)(self, ...)
return r
end
local is_false = function(self, x, ...)
local r = _assert_fun((not x), ...)(self, ...)
return r
end
local err = function(self, f, e)
local r = { pcall(f) }
if e then
if type(e) == "string" then
if r[1] then
table.remove(r, 1)
r = fail_tpl(
self,
"\n expected error: %s\n got: %s",
e, pretty_write(r, "")
)
elseif r[2] ~= e then
r = fail_tpl(
self,
"\n expected error: %s\n got error: %s",
e, r[2]
)
else
r = pass_tpl(self, ": error [[%s]] caught", e)
end
elseif type(e) == "table" and type(e.matching) == "string" then
local pattern = e.matching
if r[1] then
table.remove(r, 1)
r = fail_tpl(
self,
"\n expected error, got: %s",
e, pretty_write(r, "")
)
elseif not r[2]:match(pattern) then
r = fail_tpl(
self,
"\n expected error matching: %q\n got error: %s",
pattern, r[2]
)
else
r = pass_tpl(self, ": error [[%s]] caught", e)
end
end
else
if r[1] then
table.remove(r, 1)
r = fail_tpl(
self,
": expected error, got %s",
pretty_write(r, "")
)
else
r = pass_tpl(self, ": error caught")
end
end
return r
end
local exit = function(self)
os.exit(self.tainted and 1 or 0)
end
local methods = {
start = start,
done = done,
eq = eq,
neq = neq,
seq = seq,
yes = is_true,
no = is_false,
err = err,
exit = exit,
-- below: only to build custom tests
log_success = log_success,
log_failure = log_failure,
pass_eq = pass_eq,
fail_eq = fail_eq,
pass_assertion = pass_assertion,
fail_assertion = fail_assertion,
pass_tpl = pass_tpl,
fail_tpl = fail_tpl,
}
local new = function(verbosity)
if not verbosity then
verbosity = 0
elseif type(verbosity) ~= "number" then
verbosity = 1
end
assert(
(math.floor(verbosity) == verbosity) and
(verbosity >= 0) and (verbosity < 3)
)
local r = {
verbosity = verbosity,
printf = printf,
eprintf = eprintf,
tainted = false,
}
return setmetatable(r, {__index = methods})
end
return {
new = new,
pretty_write = pretty_write,
deepcompare = deepcompare,
compare_no_order = compare_no_order,
}
| mit |
Scavenge/darkstar | scripts/zones/Grauberg_[S]/npcs/qm5.lua | 48 | 1159 | -----------------------------------
-- Area: Grauberg [S]
-- NPC: ???
-- Quest - Fires of Discontent
-- pos 258 33 516
-----------------------------------
package.loaded["scripts/zones/Grauberg_[S]/TextIDs"] = nil;
-------------------------------------
require("scripts/globals/harvesting");
require("scripts/zones/Grauberg_[S]/TextIDs");
-----------------------------------
-- onTrade
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger
-----------------------------------
function onTrigger(player,npc)
if (player:getQuestStatus(CRYSTAL_WAR,FIRES_OF_DISCONTENT) == QUEST_ACCEPTED) then
if (player:getVar("FiresOfDiscProg") == 3) then
player:startEvent(0x000B);
end
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
if (csid==0x000B) then
player:setVar("FiresOfDiscProg",4);
end
end; | gpl-3.0 |
Brenin/PJ-3100 | Working Launchers/Games/Stepmania/StepMania 5/Themes/_fallback/Scripts/00 init.lua | 1 | 2650 | -- This file is always executed first.
-- Override Lua's upper and lower functions with our own, which is always UTF-8.
if Uppercase then
string.upper = Uppercase
string.lower = Lowercase
Uppercase = nil -- don't use directly
Lowercase = nil -- don't use directly
end
Trace = lua.Trace
Warn = lua.Warn
print = Trace
-- Use MersenneTwister in place of math.random and math.randomseed.
if MersenneTwister then
math.random = MersenneTwister.Random
math.randomseed = MersenneTwister.Seed
end
PLAYER_1 = "PlayerNumber_P1"
PLAYER_2 = "PlayerNumber_P2"
NUM_PLAYERS = #PlayerNumber
OtherPlayer = { [PLAYER_1] = PLAYER_2, [PLAYER_2] = PLAYER_1 }
function string:find_last(text)
local LastPos = 0
while true do
local p = string.find(self, text, LastPos+1, true)
if not p then
return LastPos
end
LastPos = p
end
end
-- Round to nearest integer.
function math.round(n)
if n > 0 then
return math.floor(n+0.5)
else
return math.ceil(n-0.5)
end
end
function split(delimiter, text)
local list = {}
local pos = 1
while 1 do
local first,last = string.find(text, delimiter, pos)
if first then
table.insert(list, string.sub(text, pos, first-1))
pos = last+1
else
table.insert(list, string.sub(text, pos))
break
end
end
return list
end
function join(delimiter, list)
return table.concat(list, delimiter)
end
-- (c) 2006 Glenn Maynard
-- All rights reserved.
--
-- Permission is hereby granted, free of charge, to any person obtaining a
-- copy of this software and associated documentation files (the
-- "Software"), to deal in the Software without restriction, including
-- without limitation the rights to use, copy, modify, merge, publish,
-- distribute, and/or sell copies of the Software, and to permit persons to
-- whom the Software is furnished to do so, provided that the above
-- copyright notice(s) and this permission notice appear in all copies of
-- the Software and that both the above copyright notice(s) and this
-- permission notice appear in supporting documentation.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
-- THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
-- INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
-- OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
-- OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
-- OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
-- PERFORMANCE OF THIS SOFTWARE.
| mit |
Scavenge/darkstar | scripts/globals/items/green_curry_bun.lua | 12 | 1831 | -----------------------------------------
-- ID: 5756
-- Item: green_curry_bun
-- Food Effect: 30 min, All Races
-----------------------------------------
-- TODO: Group effects
-- VIT +1
-- AGI +2
-- Ranged Accuracy +5% (cap 25)
-- DEF +9% (cap 160)
-- Resist Sleep +3
-- hHP +2
-- hMP +1
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,5756);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_VIT, 1);
target:addMod(MOD_AGI, 2);
target:addMod(MOD_FOOD_RACCP, 5);
target:addMod(MOD_FOOD_RACC_CAP, 25);
target:addMod(MOD_FOOD_DEFP, 9);
target:addMod(MOD_FOOD_DEF_CAP, 160);
target:addMod(MOD_SLEEPRES, 3);
target:addMod(MOD_HPHEAL, 2);
target:addMod(MOD_MPHEAL, 1);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_VIT, 1);
target:delMod(MOD_AGI, 2);
target:delMod(MOD_FOOD_RACCP, 5);
target:delMod(MOD_FOOD_RACC_CAP, 25);
target:delMod(MOD_FOOD_DEFP, 9);
target:delMod(MOD_FOOD_DEF_CAP, 160);
target:delMod(MOD_SLEEPRES, 3);
target:delMod(MOD_HPHEAL, 2);
target:delMod(MOD_MPHEAL, 1);
end;
| gpl-3.0 |
Scavenge/darkstar | scripts/zones/Tavnazian_Safehold/npcs/Melleupaux.lua | 17 | 1304 | -----------------------------------
-- Area: Tavnazian Safehold
-- NPC: Melleupaux
-- Standard Merchant NPC
-----------------------------------
require("scripts/globals/shop");
package.loaded["scripts/zones/Tavnazian_Safehold/TextIDs"] = nil;
require("scripts/zones/Tavnazian_Safehold/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,MELLEUPAUX_SHOP_DIALOG);
stock = {0x4042,1867, --Dagger
0x40b6,8478, --Longsword
0x43B7,8, --Rusty Bolt
0x47C7,93240, --Falx (COP Chapter 4 Needed; not implemented yet)
0x4726,51905} --Voulge (COP Chapter 4 Needed; not implemented yet)
showShop(player, STATIC, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Scavenge/darkstar | scripts/zones/Outer_Horutoto_Ruins/npcs/Treasure_Chest.lua | 17 | 3006 | -----------------------------------
-- Area: Horutoto Ruins
-- NPC: Treasure Chest
-- @zone 194
-----------------------------------
package.loaded["scripts/zones/Outer_Horutoto_Ruins/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/treasure");
require("scripts/zones/Outer_Horutoto_Ruins/TextIDs");
local TreasureType = "Chest";
local TreasureLvL = 43;
local TreasureMinLvL = 33;
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
--trade:hasItemQty(1029,1); -- Treasure Key
--trade:hasItemQty(1115,1); -- Skeleton Key
--trade:hasItemQty(1023,1); -- Living Key
--trade:hasItemQty(1022,1); -- Thief's Tools
local questItemNeeded = 0;
-- Player traded a key.
if ((trade:hasItemQty(1029,1) or trade:hasItemQty(1115,1) or trade:hasItemQty(1023,1) or trade:hasItemQty(1022,1)) and trade:getItemCount() == 1) then
local zone = player:getZoneID();
local pack = openChance(player,npc,trade,TreasureType,TreasureLvL,TreasureMinLvL,questItemNeeded);
local success = 0;
if (pack[2] ~= nil) then
player:messageSpecial(pack[2]);
success = pack[1];
else
success = pack[1];
end
if (success ~= -2) then
player:tradeComplete();
if (math.random() <= success) then
-- Succeded to open the coffer
player:messageSpecial(CHEST_UNLOCKED);
player:setVar("["..zone.."]".."Treasure_"..TreasureType,os.time() + math.random(CHEST_MIN_ILLUSION_TIME,CHEST_MAX_ILLUSION_TIME));
local loot = chestLoot(zone,npc);
-- print("loot array: "); -- debug
-- print("[1]", loot[1]); -- debug
-- print("[2]", loot[2]); -- debug
if (loot[1]=="gil") then
player:addGil(loot[2]*GIL_RATE);
player:messageSpecial(GIL_OBTAINED,loot[2]*GIL_RATE);
else
-- Item
player:addItem(loot[2]);
player:messageSpecial(ITEM_OBTAINED,loot[2]);
end
UpdateTreasureSpawnPoint(npc:getID());
end
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:messageSpecial(CHEST_LOCKED,1029);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
wkitty42/snort3 | piglet/tests/interface/codec_data.lua | 1 | 1218 | plugin =
{
type = "piglet",
name = "piglet::codec_data",
test = function()
-- Put the dofile here so that it doesn't get loaded twice
dofile(SCRIPT_DIR .. "/common.lua")
return run_all(tests)
end
}
INIT_PROTO = 1
DEFAULT_VALUES =
{
next_prot_id = 0,
lyr_len = 0,
invalid_bytes = 0,
proto_bits = 0,
codec_flags = 0,
ip_layer_cnt = 0,
ip6_extension_count = 0,
curr_ip6_extension = 0,
ip6_csum_proto = 0
}
VALUES =
{
next_prot_id = 1,
lyr_len = 2,
invalid_bytes = 3,
proto_bits = 4,
codec_flags = 5,
ip_layer_cnt = 6,
ip6_extension_count = 7,
curr_ip6_extension = 8,
ip6_csum_proto = 9
}
tests =
{
initialize_default = function()
local cd = CodecData.new()
assert(cd)
assert(cd:get().next_prot_id == 0)
end,
initialize_with_number = function()
local cd = CodecData.new(INIT_PROTO)
assert(cd:get().next_prot_id == INIT_PROTO)
end,
initialize_with_table = function()
local cd = CodecData.new()
assert_table_eq("get()", DEFAULT_VALUES, cd:get())
cd:set(VALUES)
assert_table_eq("set()", VALUES, cd:get())
end
}
| gpl-2.0 |
kankaristo/premake-core | tests/actions/make/cpp/test_make_linking.lua | 3 | 4230 | --
-- tests/actions/make/cpp/test_make_linking.lua
-- Validate the link step generation for makefiles.
-- Copyright (c) 2010-2013 Jason Perkins and the Premake project
--
local suite = test.declare("make_linking")
local make = premake.make
local project = premake.project
--
-- Setup and teardown
--
local wks, prj
function suite.setup()
_OS = "linux"
wks, prj = test.createWorkspace()
end
local function prepare(calls)
local cfg = test.getconfig(prj, "Debug")
local toolset = premake.tools.gcc
premake.callarray(make, calls, cfg, toolset)
end
--
-- Check link command for a shared C++ library.
--
function suite.links_onCppSharedLib()
kind "SharedLib"
prepare { "ldFlags", "linkCmd" }
test.capture [[
ALL_LDFLAGS += $(LDFLAGS) -s -shared
LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS)
]]
end
--
-- Check link command for a shared C library.
--
function suite.links_onCSharedLib()
language "C"
kind "SharedLib"
prepare { "ldFlags", "linkCmd" }
test.capture [[
ALL_LDFLAGS += $(LDFLAGS) -s -shared
LINKCMD = $(CC) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS)
]]
end
--
-- Check link command for a static library.
--
function suite.links_onStaticLib()
kind "StaticLib"
prepare { "ldFlags", "linkCmd" }
test.capture [[
ALL_LDFLAGS += $(LDFLAGS) -s
LINKCMD = $(AR) -rcs "$@" $(OBJECTS)
]]
end
--
-- Check link command for a Mac OS X universal static library.
--
function suite.links_onMacUniversalStaticLib()
architecture "universal"
kind "StaticLib"
prepare { "ldFlags", "linkCmd" }
test.capture [[
ALL_LDFLAGS += $(LDFLAGS) -s
LINKCMD = libtool -o "$@" $(OBJECTS)
]]
end
--
-- Check a linking to a sibling static library.
--
function suite.links_onSiblingStaticLib()
links "MyProject2"
test.createproject(wks)
kind "StaticLib"
location "build"
prepare { "ldFlags", "libs", "ldDeps" }
test.capture [[
ALL_LDFLAGS += $(LDFLAGS) -s
LIBS += build/bin/Debug/libMyProject2.a
LDDEPS += build/bin/Debug/libMyProject2.a
]]
end
--
-- Check a linking to a sibling shared library.
--
function suite.links_onSiblingSharedLib()
links "MyProject2"
test.createproject(wks)
kind "SharedLib"
location "build"
prepare { "ldFlags", "libs", "ldDeps" }
test.capture [[
ALL_LDFLAGS += $(LDFLAGS) -s
LIBS += build/bin/Debug/libMyProject2.so
LDDEPS += build/bin/Debug/libMyProject2.so
]]
end
--
-- Check a linking to a sibling shared library using -l and -L.
--
function suite.links_onSiblingSharedLib()
links "MyProject2"
flags { "RelativeLinks" }
test.createproject(wks)
kind "SharedLib"
location "build"
prepare { "ldFlags", "libs", "ldDeps" }
test.capture [[
ALL_LDFLAGS += $(LDFLAGS) -Lbuild/bin/Debug -s
LIBS += -lMyProject2
LDDEPS += build/bin/Debug/libMyProject2.so
]]
end
--
-- Check a linking multiple siblings.
--
function suite.links_onSiblingStaticLib()
links "MyProject2"
links "MyProject3"
test.createproject(wks)
kind "StaticLib"
location "build"
test.createproject(wks)
kind "StaticLib"
location "build"
prepare { "ldFlags", "libs", "ldDeps" }
test.capture [[
ALL_LDFLAGS += $(LDFLAGS) -s
LIBS += -Wl,--start-group build/bin/Debug/libMyProject2.a build/bin/Debug/libMyProject3.a -Wl,--end-group
LDDEPS += build/bin/Debug/libMyProject2.a build/bin/Debug/libMyProject3.a
]]
end
--
-- When referencing an external library via a path, the directory
-- should be added to the library search paths, and the library
-- itself included via an -l flag.
--
function suite.onExternalLibraryWithPath()
location "MyProject"
links { "libs/SomeLib" }
prepare { "ldFlags", "libs" }
test.capture [[
ALL_LDFLAGS += $(LDFLAGS) -L../libs -s
LIBS += -lSomeLib
]]
end
--
-- When referencing an external library with a period in the
-- file name make sure it appears correctly in the LIBS
-- directive. Currently the period and everything after it
-- is stripped
--
function suite.onExternalLibraryWithPath()
location "MyProject"
links { "libs/SomeLib-1.1" }
prepare { "libs", }
test.capture [[
LIBS += -lSomeLib-1.1
]]
end
| bsd-3-clause |
afonso360/lua-llvm | src/core/type.nobj.lua | 1 | 6530 | -- Copyright (C) 2017 Afonso Bordado
--
-- Licensed under the MIT license <http://opensource.org/licenses/MIT>,
-- This file may not be copied, modified, or distributed except according
-- to the terms of that license.
-- Missing
-- Sequential types
-- Structure types
-- Function types
object "Type" {
c_source [[
typedef struct LLVMOpaqueType Type;
]],
method "get_context" {
c_method_call "Context *" "LLVMGetTypeContext" {},
},
method "is_sized" {
c_method_call "bool" "LLVMTypeIsSized" {},
},
method "dump" {
doc [[ Dumps a type to stderr ]],
c_method_call "void" "LLVMDumpType" {},
},
constructor "void" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMVoidType();
} else {
${this} = LLVMVoidTypeInContext(${ctx});
}
]],
},
constructor "label" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMLabelType();
} else {
${this} = LLVMLabelTypeInContext(${ctx});
}
]],
},
constructor "x86mmx" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMX86MMXType();
} else {
${this} = LLVMX86MMXTypeInContext(${ctx});
}
]],
},
}
object "FunctionType" {
extends "Type",
c_source [[
typedef Type FunctionType;
]],
constructor "new" {
var_in { "Type *", "return_type" },
var_in { "<any>", "parameters" },
var_in { "bool", "var_arg" },
c_source [[
size_t n;
Type ** arr;
n = lua_rawlen(L, 2);
arr = calloc(n, sizeof(Type *));
for (int i=1; i<=n; i++) {
lua_rawgeti(L, 2, i);
arr[i-1] = obj_type_Type_check(L, -1);
lua_pop(L, 1);
}
${this} = LLVMFunctionType(${return_type}, arr, n, ${var_arg});
free(arr);
]],
},
method "is_vararg" {
c_method_call "bool" "LLVMIsFunctionVarArg" {}
},
method "return_type" {
c_method_call "Type *" "LLVMGetReturnType" {}
},
method "count_param_types" {
c_method_call "unsigned" "LLVMCountParamTypes" {}
},
method "param_types" {
var_out { "<any>", "parameters" },
c_source [[
size_t n = LLVMCountParamTypes(${this});
Type ** arr = calloc(n, sizeof(Type *));
lua_createtable(L, n, 0);
LLVMGetParamTypes(${this}, arr);
for (int i=0; i<n; i++) {
Type * ty = arr[i];
obj_type_FunctionType_push(L, ty, 0);
lua_rawseti(L, -2, i+1);
}
free(arr);
]],
}
}
object "IntType" {
extends "Type",
c_source [[
typedef Type IntType;
]],
constructor "int1" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMInt1Type();
} else {
${this} = LLVMInt1TypeInContext(${ctx});
}
]],
},
constructor "int8" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMInt8Type();
} else {
${this} = LLVMInt8TypeInContext(${ctx});
}
]],
},
constructor "int16" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMInt16Type();
} else {
${this} = LLVMInt16TypeInContext(${ctx});
}
]],
},
constructor "int32" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMInt32Type();
} else {
${this} = LLVMInt32TypeInContext(${ctx});
}
]],
},
constructor "int64" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMInt64Type();
} else {
${this} = LLVMInt64TypeInContext(${ctx});
}
]],
},
constructor "int128" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMInt128Type();
} else {
${this} = LLVMInt128TypeInContext(${ctx});
}
]],
},
constructor "int" {
doc [[ Context is optional ]],
doc [[ Bits: Size of the integer ]],
var_in { "unsigned", "bits" },
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMIntType(${bits});
} else {
${this} = LLVMIntTypeInContext(${ctx}, ${bits});
}
]],
},
method "get_int_width" {
c_method_call "unsigned" "LLVMGetIntTypeWidth" {}
},
}
object "FloatType" {
extends "Type",
c_source [[
typedef Type FloatType;
]],
-- Floating Point
constructor "half" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMHalfType();
} else {
${this} = LLVMHalfTypeInContext(${ctx});
}
]],
},
constructor "float" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMFloatType();
} else {
${this} = LLVMFloatTypeInContext(${ctx});
}
]],
},
constructor "double" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMDoubleType();
} else {
${this} = LLVMDoubleTypeInContext(${ctx});
}
]],
},
constructor "x86fp80" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMX86FP80Type();
} else {
${this} = LLVMX86FP80TypeInContext(${ctx});
}
]],
},
constructor "fp128" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMFP128Type();
} else {
${this} = LLVMFP128TypeInContext(${ctx});
}
]],
},
constructor "ppcfp128" {
doc [[ Context is optional ]],
var_in { "Context *", "ctx?" },
c_source [[
if (${ctx} == NULL) {
${this} = LLVMPPCFP128Type();
} else {
${this} = LLVMPPCFP128TypeInContext(${ctx});
}
]],
},
}
| mit |
smanolache/kong | kong/plugins/runscope/log.lua | 5 | 2874 | local cjson = require "cjson"
local url = require "socket.url"
local _M = {}
local HTTPS = "https"
local ngx_log = ngx.log
local ngx_log_ERR = ngx.ERR
local ngx_timer_at = ngx.timer.at
local string_format = string.format
local string_len = string.len
-- Generates http payload .
-- @param `method` http method to be used to send data
-- @param `parsed_url` contains the host details
-- @param `message` Message to be logged
-- @return `payload` http payload
local function generate_post_payload(parsed_url, access_token, message)
local body = cjson.encode(message)
local payload = string_format(
"%s %s HTTP/1.1\r\nHost: %s\r\nConnection: Keep-Alive\r\nAuthorization: Bearer %s\r\nContent-Type: application/json\r\nContent-Length: %s\r\n\r\n%s",
"POST", parsed_url.path, parsed_url.host, access_token, string_len(body), body)
return payload
end
-- Parse host url
-- @param `url` host url
-- @return `parsed_url` a table with host details like domain name, port, path etc
local function parse_url(host_url)
local parsed_url = url.parse(host_url)
if not parsed_url.port then
if parsed_url.scheme == "http" then
parsed_url.port = 80
elseif parsed_url.scheme == HTTPS then
parsed_url.port = 443
end
end
if not parsed_url.path then
parsed_url.path = "/"
end
return parsed_url
end
-- Log to a Http end point.
-- @param `premature`
-- @param `conf` Configuration table, holds http endpoint details
-- @param `message` Message to be logged
local function log(premature, conf, message)
if premature then
return
end
local ok, err
local parsed_url = parse_url(conf.api_endpoint.."/buckets/"..conf.bucket_key.."/messages")
local access_token = conf.access_token
local host = parsed_url.host
local port = tonumber(parsed_url.port)
local sock = ngx.socket.tcp()
sock:settimeout(conf.timeout)
ok, err = sock:connect(host, port)
if not ok then
ngx_log(ngx_log_ERR, "[runscope] failed to connect to "..host..":"..tostring(port)..": ", err)
return
end
if parsed_url.scheme == HTTPS then
local _, err = sock:sslhandshake(true, host, false)
if err then
ngx_log(ngx_log_ERR, "[runscope] failed to do SSL handshake with "..host..":"..tostring(port)..": ", err)
end
end
ok, err = sock:send(generate_post_payload(parsed_url, access_token, message).."\r\n")
if not ok then
ngx_log(ngx_log_ERR, "[runscope] failed to send data to "..host..":"..tostring(port)..": ", err)
end
ok, err = sock:setkeepalive(conf.keepalive)
if not ok then
ngx_log(ngx_log_ERR, "[runscope] failed to keepalive to "..host..":"..tostring(port)..": ", err)
return
end
end
function _M.execute(conf, message)
local ok, err = ngx_timer_at(0, log, conf, message)
if not ok then
ngx_log(ngx_log_ERR, "[runscope] failed to create timer: ", err)
end
end
return _M
| apache-2.0 |
Zero-K-Experiments/Zero-K-Experiments | LuaUI/Widgets/chili_new/skins/default/skin.lua | 9 | 17179 | --//=============================================================================
--// default
local skin = {
info = {
name = "default",
version = "0.1",
author = "jK",
}
}
--//=============================================================================
--// Render Helpers
local function _DrawBorder(x,y,w,h,bt,color1,color2)
gl.Color(color1)
gl.Vertex(x, y+h)
gl.Vertex(x+bt, y+h-bt)
gl.Vertex(x, y)
gl.Vertex(x+bt, y)
gl.Vertex(x+bt, y)
gl.Vertex(x+bt, y+bt)
gl.Vertex(x+w, y)
gl.Vertex(x+w-bt,y+bt)
gl.Color(color2)
gl.Vertex(x+w-bt,y+bt)
gl.Vertex(x+w, y)
gl.Vertex(x+w-bt,y+h)
gl.Vertex(x+w, y+h)
gl.Vertex(x+w-bt,y+h-bt)
gl.Vertex(x+w-bt,y+h)
gl.Vertex(x+bt, y+h-bt)
gl.Vertex(x+bt, y+h)
gl.Vertex(x, y+h)
end
local function _DrawCheck(rect)
local x,y,w,h = rect[1],rect[2],rect[3],rect[4]
gl.Vertex(x+w*0.25, y+h*0.5)
gl.Vertex(x+w*0.125,y+h*0.625)
gl.Vertex(x+w*0.375,y+h*0.625)
gl.Vertex(x+w*0.375,y+h*0.875)
gl.Vertex(x+w*0.75, y+h*0.25)
gl.Vertex(x+w*0.875,y+h*0.375)
end
local function _DrawHLine(x,y,w,bt,color1,color2)
gl.Color(color1)
gl.Vertex(x, y)
gl.Vertex(x, y+bt)
gl.Vertex(x+w, y)
gl.Vertex(x+w, y+bt)
gl.Color(color2)
gl.Vertex(x+w, y+bt)
gl.Vertex(x+w, y+2*bt)
gl.Vertex(x, y+bt)
gl.Vertex(x, y+2*bt)
end
local function _DrawVLine(x,y,h,bt,color1,color2)
gl.Color(color1)
gl.Vertex(x, y)
gl.Vertex(x+bt, y)
gl.Vertex(x, y+h)
gl.Vertex(x+bt, y+h)
gl.Color(color2)
gl.Vertex(x+bt, y+h)
gl.Vertex(x+2*bt,y+h)
gl.Vertex(x+bt, y)
gl.Vertex(x+2*bt,y)
end
local function _DrawDragGrip(obj)
local x = obj.borderThickness + 1
local y = obj.borderThickness + 1
local w = obj.dragGripSize[1]
local h = obj.dragGripSize[2]
gl.Color(0.8,0.8,0.8,0.9)
gl.Vertex(x, y + h*0.5)
gl.Vertex(x + w*0.5, y)
gl.Vertex(x + w*0.5, y + h*0.5)
gl.Color(0.3,0.3,0.3,0.9)
gl.Vertex(x + w*0.5, y + h*0.5)
gl.Vertex(x + w*0.5, y)
gl.Vertex(x + w, y + h*0.5)
gl.Vertex(x + w*0.5, y + h)
gl.Vertex(x, y + h*0.5)
gl.Vertex(x + w*0.5, y + h*0.5)
gl.Color(0.1,0.1,0.1,0.9)
gl.Vertex(x + w*0.5, y + h)
gl.Vertex(x + w*0.5, y + h*0.5)
gl.Vertex(x + w, y + h*0.5)
end
local function _DrawResizeGrip(obj)
local resizable = obj.resizable
if IsTweakMode() then
resizable = resizable or obj.tweakResizable
end
if (resizable) then
local x = obj.width - obj.padding[3] --obj.borderThickness - 1
local y = obj.height - obj.padding[4] --obj.borderThickness - 1
local w = obj.resizeGripSize[1]
local h = obj.resizeGripSize[2]
x = x-1
y = y-1
gl.Color(1,1,1,0.2)
gl.Vertex(x - w, y)
gl.Vertex(x, y - h)
gl.Vertex(x - math.floor(w*0.66), y)
gl.Vertex(x, y - math.floor(h*0.66))
gl.Vertex(x - math.floor(w*0.33), y)
gl.Vertex(x, y - math.floor(h*0.33))
x = x+1
y = y+1
gl.Color(0.1, 0.1, 0.1, 0.9)
gl.Vertex(x - w, y)
gl.Vertex(x, y - h)
gl.Vertex(x - math.floor(w*0.66), y)
gl.Vertex(x, y - math.floor(h*0.66))
gl.Vertex(x - math.floor(w*0.33), y)
gl.Vertex(x, y - math.floor(h*0.33))
end
end
--//=============================================================================
--//
function DrawBorder(obj,state)
local x = 0
local y = 0
local w = obj.width
local h = obj.height
local bt = obj.borderThickness
gl.Color((state.pressed and obj.borderColor2) or obj.borderColor)
gl.Vertex(x, y+h)
gl.Vertex(x+bt, y+h-bt)
gl.Vertex(x, y)
gl.Vertex(x+bt, y)
gl.Vertex(x+bt, y)
gl.Vertex(x+bt, y+bt)
gl.Vertex(x+w, y)
gl.Vertex(x+w-bt,y+bt)
gl.Color((state.pressed and obj.borderColor) or obj.borderColor2)
gl.Vertex(x+w-bt,y+bt)
gl.Vertex(x+w, y)
gl.Vertex(x+w-bt,y+h)
gl.Vertex(x+w, y+h)
gl.Vertex(x+w-bt,y+h-bt)
gl.Vertex(x+w-bt,y+h)
gl.Vertex(x+bt, y+h-bt)
gl.Vertex(x+bt, y+h)
gl.Vertex(x, y+h)
end
function DrawBackground(obj)
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBackground, obj)
end
function _DrawScrollbar(obj, type, x,y,w,h, pos, visiblePercent, state)
gl.Color(obj.backgroundColor)
gl.Rect(x,y,x+w,y+h)
if (type=='horizontal') then
local gripx,gripw = x+w*pos, w*visiblePercent
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBorder, gripx,y,gripw,h, 1, obj.borderColor, obj.borderColor2)
else
local gripy,griph = y+h*pos, h*visiblePercent
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBorder, x,gripy,w,griph, 1, obj.borderColor, obj.borderColor2)
end
end
function _DrawBackground(obj)
local x = 0
local y = 0
local w = obj.width
local h = obj.height
gl.Color(obj.backgroundColor)
gl.Vertex(x, y)
gl.Vertex(x, y+h)
gl.Vertex(x+w, y)
gl.Vertex(x+w, y+h)
end
function _DrawTabBackground(obj)
local x = 0
local y = 0
local w = obj.width
local h = obj.height
local bt= 2
gl.Color(obj.backgroundColor)
gl.Vertex(x+bt, y+bt)
gl.Vertex(x+bt, y+h)
gl.Vertex(x+w-bt, y+bt)
gl.Vertex(x+w-bt, y+h)
end
local function _DrawTabBorder(obj, state)
local x = 0
local y = 0
local w = obj.width
local h = obj.height
local bt= 2
gl.Color(obj.borderColor)
gl.Vertex(x, y+h)
gl.Vertex(x+bt, y+h)
gl.Vertex(x, y+bt)
gl.Vertex(x+bt, y+bt)
gl.Vertex(x+bt, y)
gl.Vertex(x+w-bt, y+bt)
gl.Vertex(x+w-bt, y)
gl.Color(obj.borderColor2)
gl.Vertex(x+w-bt, y)
gl.Vertex(x+w-bt, y+bt)
gl.Vertex(x+w, y+bt)
gl.Vertex(x+w-bt, y+h)
gl.Vertex(x+w, y+h)
end
--//=============================================================================
--// Control Renderer
function DrawWindow(obj)
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBackground, obj, obj.state)
gl.BeginEnd(GL.TRIANGLE_STRIP, DrawBorder, obj, obj.state)
end
function DrawButton(obj)
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBackground, obj, obj.state)
gl.BeginEnd(GL.TRIANGLE_STRIP, DrawBorder, obj, obj.state)
if (obj.caption) then
local w = obj.width
local h = obj.height
obj.font:Print(obj.caption, w*0.5, h*0.5, "center", "center")
end
end
function _DrawTriangle(obj)
local w = obj.width
local x = 0
local y = 0
local w = obj.width
local h = obj.height
local bt = obj.borderThickness
local tw = 10
gl.Color(obj.focusColor)
gl.Vertex(x + w - tw*1.5, y + (h - tw) * 0.5)
gl.Vertex(x + w - tw*0.5, y + (h - tw) * 0.5)
gl.Vertex(x + w - tw, y + tw + (h - tw) * 0.5)
end
function DrawComboBox(obj)
DrawButton(obj)
--draw triangle that indicates this is a combobox
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawTriangle, obj)
end
function DrawCursor(x, y, w, h)
gl.Vertex(x, y)
gl.Vertex(x, y + h)
gl.Vertex(x + w, y)
gl.Vertex(x + w, y + h)
end
function DrawEditBox(obj)
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBackground, obj, obj.state)
if obj.state.focused then
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBorder, 0, 0, obj.width, obj.height, obj.borderThickness, obj.focusColor, obj.focusColor)
else
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBorder, 0, 0, obj.width, obj.height, obj.borderThickness, obj.borderColor2, obj.borderColor)
end
if (obj.text) then
if (obj.offset > obj.cursor) then
obj.offset = obj.cursor
end
local clientX,clientY,clientWidth,clientHeight = unpack4(obj.clientArea)
--// make cursor pos always visible (when text is longer than editbox!)
repeat
local txt = obj.text:sub(obj.offset, obj.cursor)
local wt = obj.font:GetTextWidth(txt)
if (wt <= clientWidth) then
break
end
if (obj.offset >= obj.cursor) then
break
end
obj.offset = obj.offset + 1
until (false)
local txt = obj.text:sub(obj.offset)
--// strip part at the end that exceeds the editbox
local lsize = math.max(0, obj.font:WrapText(txt, clientWidth, clientHeight):len() - 3) -- find a good start (3 dots at end if stripped)
while (lsize <= txt:len()) do
local wt = obj.font:GetTextWidth(txt:sub(1, lsize))
if (wt > clientWidth) then
break
end
lsize = lsize + 1
end
txt = txt:sub(1, lsize - 1)
gl.Color(1,1,1,1)
obj.font:DrawInBox(txt, clientX, clientY, clientWidth, clientHeight, obj.align, obj.valign)
if obj.state.focused then
local cursorTxt = obj.text:sub(obj.offset, obj.cursor - 1)
local cursorX = obj.font:GetTextWidth(cursorTxt)
local dt = Spring.DiffTimers(Spring.GetTimer(), obj._interactedTime)
local as = math.sin(dt * 8);
local ac = math.cos(dt * 8);
if (as < 0) then as = 0 end
if (ac < 0) then ac = 0 end
local alpha = as + ac
if (alpha > 1) then alpha = 1 end
alpha = 0.8 * alpha
local cc = obj.cursorColor
gl.Color(cc[1], cc[2], cc[3], cc[4] * alpha)
gl.BeginEnd(GL.TRIANGLE_STRIP, DrawCursor, cursorX + clientX - 1, clientY, 3, clientHeight)
end
end
end
function DrawPanel(obj)
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBackground, obj, obj.state)
gl.BeginEnd(GL.TRIANGLE_STRIP, DrawBorder, obj, obj.state)
end
function DrawItemBkGnd(obj,x,y,w,h,state)
if (state=="selected") then
gl.Color(0.15,0.15,0.9,1)
else
gl.Color({0.8, 0.8, 1, 0.45})
end
gl.Rect(x,y,x+w,y+h)
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBorder, x,y,w,h, 1, obj.borderColor, obj.borderColor2)
end
function DrawScrollPanel(obj)
local clientX,clientY,clientWidth,clientHeight = unpack4(obj.clientArea)
local contX,contY,contWidth,contHeight = unpack4(obj.contentArea)
gl.PushMatrix()
gl.Translate(clientX, clientY,0)
if obj._vscrollbar and (contHeight > 0) then
local height = (not obj._hscrollbar and obj.height) or (obj.height - obj.scrollbarSize)
_DrawScrollbar(obj, 'vertical', obj.width - obj.scrollbarSize, 0, obj.scrollbarSize, height,
obj.scrollPosY/contHeight, clientHeight/contHeight)
end
if obj._hscrollbar and (contWidth > 0) then
local width = (not obj._vscrollbar and obj.width) or (obj.width - obj.scrollbarSize)
_DrawScrollbar(obj, 'horizontal', 0, obj.height - obj.scrollbarSize, width, obj.scrollbarSize,
obj.scrollPosX/contWidth, clientWidth/contWidth)
end
gl.PopMatrix()
end
function DrawTrackbar(obj)
local percent = (obj.value-obj.min)/(obj.max-obj.min)
local w = obj.width
local h = obj.height
gl.Color(0,0,0,1)
gl.Rect(0,h*0.5,w,h*0.5+1)
local vc = h*0.5 --//verticale center
local pos = percent*w
gl.Rect(pos-2,vc-h*0.5,pos+2,vc+h*0.5)
end
function DrawCheckbox(obj)
local vc = obj.height*0.5 --//verticale center
local tx = 0
local ty = vc
gl.PushMatrix()
gl.Translate(0,0,0)
obj.font:Print(obj.caption, tx, ty, "left", "center")
local box = obj.boxsize
local rect = {obj.width-box,obj.height*0.5-box*0.5,box,box}
gl.Color(obj.backgroundColor)
gl.Rect(rect[1]+1,rect[2]+1,rect[1]+1+rect[3]-2,rect[2]+1+rect[4]-2)
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBorder, rect[1],rect[2],rect[3],rect[4], 1, obj.borderColor, obj.borderColor2)
if (obj.state.checked) then
gl.BeginEnd(GL.TRIANGLE_STRIP,_DrawCheck,rect)
end
gl.PopMatrix()
end
function DrawColorbars(obj)
gl.PushMatrix()
gl.Translate(0,0,0)
local barswidth = obj.width - (obj.height + 4)
local color = obj.color
local step = obj.height/7
--bars
local rX1,rY1,rX2,rY2 = 0,0*step,color[1]*barswidth,1*step
local gX1,gY1,gX2,gY2 = 0,2*step,color[2]*barswidth,3*step
local bX1,bY1,bX2,bY2 = 0,4*step,color[3]*barswidth,5*step
local aX1,aY1,aX2,aY2 = 0,6*step,(color[4] or 1)*barswidth,7*step
gl.Color(1,0,0,1)
gl.Rect(rX1,rY1,rX2,rY2)
gl.Color(0,1,0,1)
gl.Rect(gX1,gY1,gX2,gY2)
gl.Color(0,0,1,1)
gl.Rect(bX1,bY1,bX2,bY2)
gl.Color(1,1,1,1)
gl.Rect(aX1,aY1,aX2,aY2)
gl.Color(color)
gl.Rect(barswidth + 2,obj.height,obj.width - 2,0)
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBorder, barswidth + 2,0,obj.width - barswidth - 4,obj.height, 1, obj.borderColor, obj.borderColor2)
gl.PopMatrix()
end
function DrawLine(self)
if (self.style:find("^v")) then
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawVLine, self.width * 0.5, 0, self.height, 1, self.borderColor, self.borderColor2)
else
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawHLine, 0, self.height * 0.5, self.width, 1, self.borderColor, self.borderColor2)
end
end
function DrawDragGrip(obj)
gl.BeginEnd(GL.TRIANGLES, _DrawDragGrip, obj)
end
function DrawResizeGrip(obj)
gl.BeginEnd(GL.LINES, _DrawResizeGrip, obj)
end
local darkBlue = {0.0,0.0,0.6,0.9}
function DrawTreeviewNode(self)
if CompareLinks(self.treeview.selected,self) then
local x = self.clientArea[1]
local y = 0
local w = self.children[1].width
local h = self.clientArea[2] + self.children[1].height
gl.Color(0.1,0.1,1,0.55)
gl.Rect(0,0,w,h)
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawBorder, 0,0,w,h, 1, darkBlue, darkBlue)
end
end
local function _DrawLineV(x, y1, y2, width, next_func, ...)
gl.Vertex(x-width*0.5, y1)
gl.Vertex(x+width*0.5, y1)
gl.Vertex(x-width*0.5, y2)
gl.Vertex(x+width*0.5, y1)
gl.Vertex(x-width*0.5, y2)
gl.Vertex(x+width*0.5, y2)
if (next_func) then
next_func(...)
end
end
local function _DrawLineH(x1, x2, y, width, next_func, ...)
gl.Vertex(x1, y-width*0.5)
gl.Vertex(x1, y+width*0.5)
gl.Vertex(x2, y-width*0.5)
gl.Vertex(x1, y+width*0.5)
gl.Vertex(x2, y-width*0.5)
gl.Vertex(x2, y+width*0.5)
if (next_func) then
next_func(...)
end
end
function DrawTreeviewNodeTree(self)
local x1 = math.ceil(self.padding[1]*0.5)
local x2 = self.padding[1]
local y1 = 0
local y2 = self.height
local y3 = self.padding[2] + math.ceil(self.children[1].height*0.5)
if (self.parent)and(CompareLinks(self,self.parent.nodes[#self.parent.nodes])) then
y2 = y3
end
gl.Color(self.treeview.treeColor)
gl.BeginEnd(GL.TRIANGLES, _DrawLineV, x1-0.5, y1, y2, 1, _DrawLineH, x1, x2, y3-0.5, 1)
if (not self.nodes[1]) then
return
end
gl.Color(1,1,1,1)
local image = self.ImageExpanded or self.treeview.ImageExpanded
if (not self.expanded) then
image = self.ImageCollapsed or self.treeview.ImageCollapsed
end
TextureHandler.LoadTexture(0, image, self)
local texInfo = gl.TextureInfo(image) or {xsize=1, ysize=1}
local tw,th = texInfo.xsize, texInfo.ysize
_DrawTextureAspect(0,0,math.ceil(self.padding[1]),math.ceil(self.children[1].height) ,tw,th)
gl.Texture(0,false)
end
--//=============================================================================
--//
function DrawTabBarItem(self)
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawTabBackground, self, self.state)
gl.BeginEnd(GL.TRIANGLE_STRIP, _DrawTabBorder, self, self.state)
if self.caption then
local w = self.width
local h = self.height
local bt= 2
local oldColor = self.font.color
if self.state.selected then
self.font:SetColor(self.focusColor)
end
self.font:Print(self.caption, w*0.5, bt+h*0.5, "center", "center")
if self.state.selected then
self.font:SetColor(oldColor)
end
end
end
--//=============================================================================
--//
skin.general = {
--font = "FreeSansBold.ttf",
textColor = {0,0,0,1},
font = {
outlineColor = {0,0,0,0.5},
outline = false,
size = 13,
},
--padding = {5, 5, 5, 5}, --// padding: left, top, right, bottom
borderThickness = 1.5,
borderColor = {1,1,1,0.6},
borderColor2 = {0,0,0,0.8},
backgroundColor = {0.8, 0.8, 1, 0.4},
}
skin.colorbars = {
DrawControl = DrawColorbars,
}
skin.icons = {
imageplaceholder = ":cl:placeholder.png",
}
skin.image = {
}
skin.button = {
DrawControl = DrawButton,
}
skin.checkbox = {
DrawControl = DrawCheckbox,
}
skin.imagelistview = {
imageFolder = "folder.png",
imageFolderUp = "folder_up.png",
DrawItemBackground = DrawItemBkGnd,
}
--[[
skin.imagelistviewitem = {
padding = {12, 12, 12, 12},
DrawSelectionItemBkGnd = DrawSelectionItemBkGnd,
}
--]]
skin.panel = {
DrawControl = DrawPanel,
}
skin.scrollpanel = {
DrawControl = DrawScrollPanel,
}
skin.trackbar = {
DrawControl = DrawTrackbar,
}
skin.treeview = {
ImageExpanded = ":cl:treeview_node_expanded.png",
ImageCollapsed = ":cl:treeview_node_collapsed.png",
treeColor = {0,0,0,0.6},
minItemHeight = 16,
DrawNode = DrawTreeviewNode,
DrawNodeTree = DrawTreeviewNodeTree,
}
skin.window = {
DrawControl = DrawWindow,
DrawDragGrip = DrawDragGrip,
DrawResizeGrip = DrawResizeGrip,
hitpadding = {4, 4, 4, 4},
boxes = {
resize = {-21, -21, -10, -10},
drag = {0, 0, "100%", 10},
},
NCHitTest = NCHitTestWithPadding,
NCMouseDown = WindowNCMouseDown,
NCMouseDownPostChildren = WindowNCMouseDownPostChildren,
}
skin.editbox = {
DrawControl = DrawEditBox,
backgroundColor = {1, 1, 1, 0.9},
}
skin.combobox = {
DrawControl = DrawComboBox,
}
skin.line = {
DrawControl = DrawLine,
}
skin.tabbaritem = {
borderColor = {1.0, 1.0, 1.0, 0.8},
borderColor2 = {0.0, 0.0, 0.0, 0.8},
backgroundColor = {0.8, 0.8, 1.0, 0.7},
textColor = {0.1, 0.1, 0.1, 1.0},
DrawControl = DrawTabBarItem,
}
skin.control = skin.general
--//=============================================================================
--//
return skin
| gpl-2.0 |
Scavenge/darkstar | scripts/globals/spells/sleep.lua | 27 | 1086 | -----------------------------------------
-- Spell: Sleep I
-----------------------------------------
require("scripts/globals/status");
require("scripts/globals/magic");
-----------------------------------------
-- OnSpellCast
-----------------------------------------
function onMagicCastingCheck(caster,target,spell)
return 0;
end;
function onSpellCast(caster,target,spell)
local duration = 60;
if (caster:hasStatusEffect(EFFECT_SABOTEUR)) then
duration = duration * 2;
end
caster:delStatusEffect(EFFECT_SABOTEUR);
local pINT = caster:getStat(MOD_INT);
local mINT = target:getStat(MOD_INT);
local dINT = (pINT - mINT);
local resm = applyResistanceEffect(caster,spell,target,dINT,ENFEEBLING_MAGIC_SKILL,0,EFFECT_SLEEP_I);
if (resm < 0.5) then
spell:setMsg(85);--resist message
return EFFECT_SLEEP_I;
end
duration = duration * resm;
if (target:addStatusEffect(EFFECT_SLEEP_I,1,0,duration)) then
spell:setMsg(236);
else
spell:setMsg(75);
end
return EFFECT_SLEEP_I;
end; | gpl-3.0 |
Brenin/PJ-3100 | Working Launchers/Games/Stepmania/StepMania 5/Themes/_fallback/Scripts/02 StageMods.lua | 1 | 3876 | function AreStagePlayerModsForced()
return GAMESTATE:IsAnExtraStage() or (GAMESTATE:GetPlayMode() == "PlayMode_Oni")
end
function AreStageSongModsForced()
local pm = GAMESTATE:GetPlayMode()
local bOni = pm == "PlayMode_Oni"
local bBattle = pm == "PlayMode_Battle"
local bRave = pm == "PlayMode_Rave"
return GAMESTATE:IsAnExtraStage() or bOni or bBattle or bRave
end
function ScreenSelectMusic:setupmusicstagemods()
Trace( "setupmusicstagemods" )
local pm = GAMESTATE:GetPlayMode()
if pm == "PlayMode_Battle" or pm == "PlayMode_Rave" then
local so = GAMESTATE:GetDefaultSongOptions()
GAMESTATE:SetSongOptions( "ModsLevel_Stage", so )
MESSAGEMAN:Broadcast( "SongOptionsChanged" )
elseif GAMESTATE:IsAnExtraStage() then
if GAMESTATE:GetPreferredSongGroup() == "---Group All---" then
local song = GAMESTATE:GetCurrentSong()
GAMESTATE:SetPreferredSongGroup( song:GetGroupName() )
end
local bExtra2 = GAMESTATE:IsExtraStage2()
local style = GAMESTATE:GetCurrentStyle()
local song, steps = SONGMAN:GetExtraStageInfo( bExtra2, style )
local po, so
if bExtra2 then
po = THEME:GetMetric("SongManager","OMESPlayerModifiers")
so = THEME:GetMetric("SongManager","OMESStageModifiers")
else
po = THEME:GetMetric("SongManager","ExtraStagePlayerModifiers")
so = THEME:GetMetric("SongManager","ExtraStageStageModifiers")
end
local difficulty = steps:GetDifficulty()
local Reverse = PlayerNumber:Reverse()
GAMESTATE:SetCurrentSong( song )
GAMESTATE:SetPreferredSong( song )
for pn in ivalues(GAMESTATE:GetHumanPlayers()) do
GAMESTATE:SetCurrentSteps( pn, steps )
GAMESTATE:GetPlayerState(pn):SetPlayerOptions( "ModsLevel_Stage", po )
GAMESTATE:SetPreferredDifficulty( pn, difficulty )
MESSAGEMAN:Broadcast( "PlayerOptionsChanged", {PlayerNumber = pn} )
end
GAMESTATE:SetSongOptions( "ModsLevel_Stage", so )
MESSAGEMAN:Broadcast( "SongOptionsChanged" )
end
return self
end
function ScreenSelectMusic:setupcoursestagemods()
local mode = GAMESTATE:GetPlayMode()
if mode == "PlayMode_Oni" then
local po = "clearall,default"
-- Let SSMusic set battery.
-- local so = "failimmediate,battery"
local so = "failimmediate"
local Reverse = PlayerNumber:Reverse()
for pn in ivalues(GAMESTATE:GetHumanPlayers()) do
GAMESTATE:GetPlayerState(pn):SetPlayerOptions( "ModsLevel_Stage", po )
MESSAGEMAN:Broadcast( "PlayerOptionsChanged", {PlayerNumber = pn} )
end
GAMESTATE:SetSongOptions( "ModsLevel_Stage", so )
MESSAGEMAN:Broadcast( "SongOptionsChanged" )
end
return self
end
-- (c) 2006-2007 Steve Checkoway
-- All rights reserved.
--
-- Permission is hereby granted, free of charge, to any person obtaining a
-- copy of this software and associated documentation files (the
-- "Software"), to deal in the Software without restriction, including
-- without limitation the rights to use, copy, modify, merge, publish,
-- distribute, and/or sell copies of the Software, and to permit persons to
-- whom the Software is furnished to do so, provided that the above
-- copyright notice(s) and this permission notice appear in all copies of
-- the Software and that both the above copyright notice(s) and this
-- permission notice appear in supporting documentation.
--
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
-- THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
-- INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
-- OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
-- OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
-- OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
-- PERFORMANCE OF THIS SOFTWARE.
| mit |
zozaiq/DEV_ZOZO | libs/XMLElement.lua | 569 | 4025 | -- Copyright 2009 Leo Ponomarev. Distributed under the BSD Licence.
-- updated for module-free world of lua 5.3 on April 2 2015
-- Not documented at all, but not interesting enough to warrant documentation anyway.
local setmetatable, pairs, ipairs, type, getmetatable, tostring, error = setmetatable, pairs, ipairs, type, getmetatable, tostring, error
local table, string = table, string
local XMLElement={}
local mt
XMLElement.new = function(lom)
return setmetatable({lom=lom or {}}, mt)
end
local function filter(filtery_thing, lom)
filtery_thing=filtery_thing or '*'
for i, thing in ipairs(type(filtery_thing)=='table' and filtery_thing or {filtery_thing}) do
if thing == "text()" then
if type(lom)=='string' then return true end
elseif thing == '*' then
if type(lom)=='table' then return true end
else
if type(lom)=='table' and string.lower(lom.tag)==string.lower(thing) then return true end
end
end
return nil
end
mt ={ __index = {
getAttr = function(self, attribute)
if type(attribute) ~= "string" then return nil, "attribute name must be a string." end
return self.lom.attr[attribute]
end,
setAttr = function(self, attribute, value)
if type(attribute) ~= "string" then return nil, "attribute name must be a string." end
if value == nil then return self:removeAttr(attribute) end
self.lom.attr[attribute]=tostring(value)
return self
end,
removeAttr = function(self, attribute)
local lom = self.lom
if type(attribute) ~= "string" then return nil, "attribute name must be a string." end
if not lom.attr[attribute] then return self end
for i,v in ipairs(lom.attr) do
if v == attribute then
table.remove(lom.attr, i)
break
end
end
lom.attr[attribute]=nil
end,
removeAllAttributes = function(self)
local attr = self.lom.attr
for i, v in pairs(self.lom.attr) do
attr[i]=nil
end
return self
end,
getAttributes = function(self)
local attr = {}
for i, v in ipairs(self.lom.attr) do
table.insert(attr,v)
end
return attr
end,
getXML = function(self)
local function getXML(lom)
local attr, inner = {}, {}
for i, attribute in ipairs(lom.attr) do
table.insert(attr, string.format('%s=%q', attribute, lom.attr[attribute]))
end
for i, v in ipairs(lom) do
local t = type(v)
if t == "string" then table.insert(inner, v)
elseif t == "table" then
table.insert(inner, getXML(v))
else
error("oh shit")
end
end
local tagcontents = table.concat(inner)
local attrstring = #attr>0 and (" " .. table.concat(attr, " ")) or ""
if #tagcontents>0 then
return string.format("<%s%s>%s</%s>", lom.tag, attrstring, tagcontents, lom.tag)
else
return string.format("<%s%s />", lom.tag, attrstring)
end
end
return getXML(self.lom)
end,
getText = function(self)
local function getText(lom)
local inner = {}
for i, v in ipairs(lom) do
local t = type(v)
if t == "string" then table.insert(inner, v)
elseif t == "table" then
table.insert(inner, getText(v))
end
end
return table.concat(inner)
end
return getText(self.lom)
end,
getChildren = function(self, filter_thing)
local res = {}
for i, node in ipairs(self.lom) do
if filter(filter_thing, node) then
table.insert(res, type(node)=='table' and XMLElement.new(node) or node)
end
end
return res
end,
getDescendants = function(self, filter_thing)
local res = {}
local function descendants(lom)
for i, child in ipairs(lom) do
if filter(filter_thing, child) then
table.insert(res, type(child)=='table' and XMLElement.new(child) or child)
if type(child)=='table' then descendants(child) end
end
end
end
descendants(self.lom)
return res
end,
getChild = function(self, filter_thing)
for i, node in ipairs(self.lom) do
if filter(filter_thing, node) then
return type(node)=='table' and XMLElement.new(node) or node
end
end
end,
getTag = function(self)
return self.lom.tag
end
}}
return XMLElement | gpl-2.0 |
Scavenge/darkstar | scripts/globals/items/cluster_of_paprika.lua | 12 | 1278 | -----------------------------------------
-- ID: 5740
-- Item: Cluster of Paprika
-- Food Effect: 5Min, All Races
-----------------------------------------
-- Agility 1
-- Vitality -3
-- Defense -1
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,300,5740);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_AGI, 1);
target:addMod(MOD_VIT, -3);
target:addMod(MOD_DEF, -1);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_AGI, 1);
target:delMod(MOD_VIT, -3);
target:delMod(MOD_DEF, -1);
end;
| gpl-3.0 |
Kyklas/luci-proto-hso | modules/admin-full/luasrc/model/cbi/admin_status/processes.lua | 85 | 1448 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
f = SimpleForm("processes", translate("Processes"), translate("This list gives an overview over currently running system processes and their status."))
f.reset = false
f.submit = false
t = f:section(Table, luci.sys.process.list())
t:option(DummyValue, "PID", translate("PID"))
t:option(DummyValue, "USER", translate("Owner"))
t:option(DummyValue, "COMMAND", translate("Command"))
t:option(DummyValue, "%CPU", translate("CPU usage (%)"))
t:option(DummyValue, "%MEM", translate("Memory usage (%)"))
hup = t:option(Button, "_hup", translate("Hang Up"))
hup.inputstyle = "reload"
function hup.write(self, section)
null, self.tag_error[section] = luci.sys.process.signal(section, 1)
end
term = t:option(Button, "_term", translate("Terminate"))
term.inputstyle = "remove"
function term.write(self, section)
null, self.tag_error[section] = luci.sys.process.signal(section, 15)
end
kill = t:option(Button, "_kill", translate("Kill"))
kill.inputstyle = "reset"
function kill.write(self, section)
null, self.tag_error[section] = luci.sys.process.signal(section, 9)
end
return f | apache-2.0 |
Scavenge/darkstar | scripts/zones/Sauromugue_Champaign/npcs/qm4.lua | 14 | 2471 | -----------------------------------
-- Area: Sauromugue Champaign
-- NPC: qm4 (???) (Tower 4)
-- Involved in Quest: THF AF "As Thick As Thieves"
-- @pos 129.587 -0.600 -235.525 120
-----------------------------------
package.loaded["scripts/zones/Sauromugue_Champaign/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/quests");
require("scripts/globals/keyitems");
require("scripts/zones/Sauromugue_Champaign/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
local thickAsThievesGrapplingCS = player:getVar("thickAsThievesGrapplingCS");
if (thickAsThievesGrapplingCS >= 2 and thickAsThievesGrapplingCS <= 7) then
if (trade:hasItemQty(17474,1) and trade:getItemCount() == 1) then -- Trade grapel
player:messageSpecial(THF_AF_WALL_OFFSET+3,0,17474); -- You cannot get a decent grip on the wall using the [Grapnel].
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local thickAsThieves = player:getQuestStatus(WINDURST,AS_THICK_AS_THIEVES);
local thickAsThievesGrapplingCS = player:getVar("thickAsThievesGrapplingCS");
if (thickAsThieves == QUEST_ACCEPTED) then
if (thickAsThievesGrapplingCS == 4) then
player:messageSpecial(THF_AF_MOB);
GetMobByID(17269107):setSpawn(122,0,-230);
SpawnMob(17269107):updateClaim(player); -- Climbpix Highrise
elseif (thickAsThievesGrapplingCS == 0 or thickAsThievesGrapplingCS == 1 or
thickAsThievesGrapplingCS == 2 or thickAsThievesGrapplingCS == 3 or
thickAsThievesGrapplingCS == 5 or thickAsThievesGrapplingCS == 6 or
thickAsThievesGrapplingCS == 7) then
player:messageSpecial(THF_AF_WALL_OFFSET);
end
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
Scavenge/darkstar | scripts/zones/Port_Bastok/npcs/Qiji.lua | 29 | 2077 | -----------------------------------
-- Area: Port Bastok
-- NPC: Qiji
-- Starts & Ends Quest: Forever to Hold
-----------------------------------
package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/titles");
require("scripts/globals/quests");
require("scripts/zones/Port_Bastok/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (trade:hasItemQty(12497,1) and trade:getItemCount() == 1) then -- Trade Brass Hairpin
if (player:getVar("ForevertoHold_Event") == 1) then
player:startEvent(0x7c);
player:setVar("ForevertoHold_Event",2);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
ForevertoHold = player:getQuestStatus(BASTOK,FOREVER_TO_HOLD);
if (player:getFameLevel(BASTOK) >= 2 and ForevertoHold == QUEST_AVAILABLE) then
player:startEvent(0x7B);
elseif (ForevertoHold == QUEST_ACCEPTED and player:getVar("ForevertoHold_Event") == 3) then
player:startEvent(0x7e);
else
player:startEvent(0x21);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x7b) then
player:addQuest(BASTOK,FOREVER_TO_HOLD);
player:setVar("ForevertoHold_Event",1);
elseif (csid == 0x7e) then
player:addTitle(QIJIS_FRIEND);
player:addGil(GIL_RATE*300);
player:messageSpecial(GIL_OBTAINED,GIL_RATE*300);
player:addFame(BASTOK,80);
player:completeQuest(BASTOK,FOREVER_TO_HOLD);
end
end; | gpl-3.0 |
BlockMen/minetest_next | mods/beds/spawns.lua | 10 | 1365 | local world_path = minetest.get_worldpath()
local org_file = world_path .. "/beds_spawns"
local file = world_path .. "/beds_spawns"
local bkwd = false
-- check for PA's beds mod spawns
local cf = io.open(world_path .. "/beds_player_spawns", "r")
if cf ~= nil then
io.close(cf)
file = world_path .. "/beds_player_spawns"
bkwd = true
end
function beds.read_spawns()
local spawns = beds.spawn
local input = io.open(file, "r")
if input and not bkwd then
repeat
local x = input:read("*n")
if x == nil then
break
end
local y = input:read("*n")
local z = input:read("*n")
local name = input:read("*l")
spawns[name:sub(2)] = {x = x, y = y, z = z}
until input:read(0) == nil
io.close(input)
elseif input and bkwd then
beds.spawn = minetest.deserialize(input:read("*all"))
input:close()
beds.save_spawns()
os.rename(file, file .. ".backup")
file = org_file
else
spawns = {}
end
end
function beds.save_spawns()
if not beds.spawn then
return
end
local output = io.open(org_file, "w")
for i, v in pairs(beds.spawn) do
output:write(v.x.." "..v.y.." "..v.z.." "..i.."\n")
end
io.close(output)
end
function beds.set_spawns()
for name,_ in pairs(beds.player) do
local player = minetest.get_player_by_name(name)
local p = player:getpos()
beds.spawn[name] = p
end
beds.save_spawns()
end
| gpl-3.0 |
Zero-K-Experiments/Zero-K-Experiments | LuaRules/Gadgets/unit_nanoframe_death.lua | 2 | 4743 | -- $Id: unit_terraform.lua 3299 2008-11-25 07:25:57Z google frog $
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
function gadget:GetInfo()
return {
name = "Nano Frame Death Handeling",
desc = "Makes nanoframes explode if above X% completetion and makes dying nanoframes leave wrecks.",
author = "Google Frog",
date = "Mar 29, 2009",
license = "GNU GPL, v2 or later",
layer = -10,
enabled = true
}
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
if (not gadgetHandler:IsSyncedCode()) then
return false -- no unsynced code
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- Speedups
local spSetUnitHealth = Spring.SetUnitHealth
local spGetUnitHealth = Spring.GetUnitHealth
local spGetUnitPosition = Spring.GetUnitPosition
local spGetUnitBuildFacing = Spring.GetUnitBuildFacing
local spCreateUnit = Spring.CreateUnit
local spDestroyUnit = Spring.DestroyUnit
local spGetUnitSelfDTime = Spring.GetUnitSelfDTime
local spSetFeatureResurrect = Spring.SetFeatureResurrect
local spSetFeatureHealth = Spring.SetFeatureHealth
local spSetFeatureReclaim = Spring.SetFeatureReclaim
local spGetGroundHeight = Spring.GetGroundHeight
local spCreateFeature = Spring.CreateFeature
local spValidUnitID = Spring.ValidUnitID
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
local unitFromFactory = {}
local isAFactory = {}
function gadget:UnitCreated(unitID,unitDefID,_,builderID)
local ud = UnitDefs[unitDefID]
if ud and ud.isFactory then
isAFactory[unitID] = true
end
if builderID and isAFactory[builderID] then
unitFromFactory[unitID] = true
end
end
local function ScrapUnit(unitID, unitDefID, team, progress, face)
if (unitDefID and UnitDefs[unitDefID] and UnitDefs[unitDefID].wreckName and FeatureDefNames[UnitDefs[unitDefID].wreckName]) then
local wreck = FeatureDefNames[UnitDefs[unitDefID].wreckName].id
if (wreck and FeatureDefs[wreck]) then
local nextWreck = FeatureDefs[wreck].deathFeatureID
if nextWreck and FeatureDefs[nextWreck] then
wreck = FeatureDefs[wreck].deathFeatureID
if progress < 0.5 then
nextWreck = FeatureDefs[wreck].deathFeatureID
if nextWreck and FeatureDefs[nextWreck] then
wreck = FeatureDefs[wreck].deathFeatureID
progress = progress * 2
end
end
end
local x, _, z = spGetUnitPosition(unitID)
local y = spGetGroundHeight(x, z)
if (progress == 0) then
progress = 0.001
end
local allyTeam = select(6, Spring.GetTeamInfo(team))
local featureID = spCreateFeature(wreck, x, y, z, face, allyTeam)
if featureID then
Spring.TransferFeature(featureID, team)
local maxHealth = FeatureDefs[wreck].maxHealth
spSetFeatureReclaim(featureID, progress)
--spSetFeatureResurrect(featureID, UnitDefs[unitDefID].name, face)
spSetFeatureHealth(featureID, progress*maxHealth)
else
Spring.Echo("No featureID", wreck)
end
end
end
end
function gadget:UnitDestroyed(unitID, unitDefID, unitTeam)
local health, _,_,_,progress = spGetUnitHealth(unitID)
if (progress == 1) or (health > 0 and unitFromFactory[unitID]) or GG.wasMorphedTo[unitID] then
isAFactory[unitID] = nil
unitFromFactory[unitID] = nil
return
end
local ud = UnitDefs[unitDefID]
local face = (spGetUnitBuildFacing(unitID) or 1)
if (progress > 0.8) then
local explodeAs = ud.deathExplosion
if explodeAs then
local wd = WeaponDefNames[explodeAs]
if wd then
local _,_,_,x,y,z = spGetUnitPosition(unitID, true)
local projId = Spring.SpawnProjectile(wd.id, {
pos = {x,y,z},
ttl = 1,
})
--Spring.SetProjectileCollision(projId) <- in case ttl = 1 does not work
end
end
end
if (progress > 0.05 and not Spring.GetUnitRulesParam(unitID, "noWreck")) then
ScrapUnit(unitID, unitDefID, unitTeam, progress, face)
end
isAFactory[unitID] = nil
unitFromFactory[unitID] = nil
end
function gadget:Initialize()
for _, unitID in ipairs(Spring.GetAllUnits()) do
local unitDefID = Spring.GetUnitDefID(unitID)
local team = Spring.GetUnitTeam(unitID)
gadget:UnitCreated(unitID, unitDefID, team)
end
GG.wasMorphedTo = GG.wasMorphedTo or {}
end
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
| gpl-2.0 |
Scavenge/darkstar | scripts/globals/mobskills/Head_Snatch.lua | 37 | 1058 | ---------------------------------------------
-- Head Snatch
--
-- Description: Grabs a single target's head.
-- Type: Physical
-- Utsusemi/Blink absorb: Ignores shadows
-- Range: Melee
-- Notes: Only used by Gurfurlur the Menacing. Reduces HP to 10%.
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
function onMobSkillCheck(target,mob,skill)
if(mob:getFamily() == 316) then
local mobSkin = mob:getModelId();
if (mobSkin == 1867) then
return 0;
else
return 1;
end
end
return 0;
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 1;
local accmod = 1;
local dmgmod = 2;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_SLASH,MOBPARAM_IGNORE_SHADOWS);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
Scavenge/darkstar | scripts/zones/The_Garden_of_RuHmet/npcs/HomePoint#1.lua | 14 | 1284 | -----------------------------------
-- Area: The_Garden_of_RuHmet
-- NPC: HomePoint#1
-- @pos -426 0 368 35
-----------------------------------
package.loaded["scripts/zones/The_Garden_of_RuHmet/TextIDs"] = nil;
require("scripts/globals/settings");
require("scripts/zones/The_Garden_of_RuHmet/TextIDs");
require("scripts/globals/homepoint");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
homepointMenu( player, 0x21fc, 89);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x21fc) then
if (option == 1) then
player:setHomePoint();
player:messageSpecial(HOMEPOINT_SET);
else
hpTeleport( player, option);
end
end
end; | gpl-3.0 |
jchuang1977/openwrt | package/lean/luci-app-nfs/luasrc/model/cbi/nfs.lua | 3 | 1768 | local fs = require "nixio.fs"
m = Map("nfs", translate("NFS Manage"))
-- NFS Share --
s = m:section(TypedSection, "share", translate("Shared Directories"))
s.anonymous = true
s.addremove = true
s.template = "cbi/tblsection"
en = s:option(Flag, "enabled", translate("Enable"))
en.rmempty = false
en.default = "1"
ph1 = s:option(Value, "path", translate("Path"))
ph1.placeholder = "/mnt"
ph1.rmempty = false
ph1.optional = false
ct = s:option(Value, "clients", translate("Clients"))
ct.placeholder = "192.168.1.0/24"
ct.rmempty = false
ct.optional = false
op = s:option(Value, "options", translate("options"))
op.placeholder = "rw,sync,root_squash,all_squash,insecure,no_subtree_check"
op.rmempty = false
op.optional = false
-- NFS Mount --
c = m:section(TypedSection, "mount", translate("Mounted Points"))
c.anonymous = true
c.addremove = true
c.template = "cbi/tblsection"
en = c:option(Flag, "enabled", translate("Enable"))
en.default = "1"
en.rmempty = false
sr = c:option(Value, "source", translate("source"))
sr.placeholder = "192.168.1.1:/mnt/*"
sr.rmempty = false
sr.optional = false
ph2 = c:option(Value, "target", translate("target"))
ph2.placeholder = "/mnt/nfs/*"
ph2.rmempty = false
ph2.optional = false
op = c:option(Value, "options", translate("options"))
op.placeholder = "rw,nolock"
op.rmempty = false
op.optional = false
de = c:option(Value, "delay", translate("delay"))
de.placeholder = "5"
de.rmempty = false
de.optional = false
if nixio.fs.access("/etc/config/fstab") then
ph1.titleref = luci.dispatcher.build_url("admin", "system", "mounts")
ph2.titleref = luci.dispatcher.build_url("admin", "system", "mounts")
end
local apply = luci.http.formvalue("cbi.apply")
if apply then
io.popen("/etc/init.d/nfs reload")
end
return m
| gpl-2.0 |
OpenPrograms/mpmxyz-Programs | home/lib/parser/automaton.lua | 2 | 4368 | -----------------------------------------------------
--name : lib/parser/automaton.lua
--description: automaton.merge allows converting a non deterministic finite automaton to a deterministic one
--author : mpmxyz
--github page: https://github.com/mpmxyz/ocprograms
--forum page : none
-----------------------------------------------------
local cache = require("mpm.cache").wrap
local automaton = {}
--registry for children
local children = setmetatable({},{__mode="k"})
--getter for list of children
function automaton.children(stateSet)
return children[stateSet]
end
--cache: this, next -> merged
--merges two automaton states to run them in parallel
--This function does NOT actively enforce the 'equal set' == 'same object'
--policy of sets.manager to avoid time and memory overhead.
--(It also makes it possible to collect unused sets.)
--Here is a reason why it still works without exploding memory usage:
--Tables that were filled with the same keys in the same order have the same order of iteration.
--(most of the time even independent from assignment order;
--but that has problems with number keys and nil assignments)
--This order helps reusing (first, second) pairs even if there is no explicit 'equal set' == 'equal object' code.
--If the order changed between set creations or even 'pairs' calls
--you'd have n! (first, second) pairs for every set of states with size n.
--Their 'next state' would also be created randomly.
--That would cause an exponential growth with a factorial base! -> (parallelStates!) ^ nSteps
automaton.merge = cache(function(first)
return cache(function(second)
--only merge if both states exist and are not equal
if first == second then
return first
elseif type(first) == "table" and type(second) == "table" then
--don't create recursions if first already is a merged state
local oldChildren1 = children[first]
local oldChildren2 = children[second]
local newChildren = {}
--added some redundant code to avoid throwing around table sets with a single value only
if oldChildren1 then
if oldChildren2 then
local somethingMissingIn1 = false
local somethingMissingIn2 = false
--no primitive
for k, v in pairs(oldChildren1) do
newChildren[k] = true
if not oldChildren2[k] then
somethingMissingIn2 = true
end
end
for k in pairs(oldChildren2) do
if not newChildren[k] then
newChildren[k] = true
somethingMissingIn1 = true
end
end
if not somethingMissingIn1 then
return first
elseif not somethingMissingIn2 then
return second
end
else
--second is primitive
if oldChildren1[second] then
--return early if second is already within first
return first
else
newChildren[second] = true
end
for k, v in pairs(oldChildren1) do
newChildren[k] = true
end
end
else
if oldChildren2 then
--first is primitive
if oldChildren2[first] then
--return early if first is already within second
return second
else
newChildren[first] = true
end
for k, v in pairs(oldChildren2) do
newChildren[k] = true
end
else
--2 non equal primitives
newChildren[first] = true
newChildren[second] = true
end
end
local mergedTable = cache(function(key)
local output = false
--calculate merged output, no recursion possible because there is no merged state in 'newChildren'
for k in pairs(newChildren) do
output = automaton.merge(output, k[key])
end
return output
end, "k", "automaton.merged state")
children[mergedTable] = newChildren
--[[
getmetatable(mergedTable).__tostring = function()
return tostring(first) .. "|" .. tostring(second)
end
]]
return mergedTable
else
--either false + table or false + true
return first or second
end
end, "k", "automaton.merge.second")
end, "k", "automaton.merge.first")
return automaton
| mit |
Scavenge/darkstar | scripts/globals/mobskills/Hexidiscs.lua | 35 | 1129 | ---------------------------------------------
-- Hexidiscs
--
-- Description: A sixfold attack damages targets in a fan-shaped area of effect.
-- Type: Physical
-- Utsusemi/Blink absorb: 6 shadows
-- Range: Unknown cone
-- Notes: Only used in "ball" form.
---------------------------------------------
require("scripts/globals/settings");
require("scripts/globals/status");
require("scripts/globals/monstertpmoves");
---------------------------------------------
---------------------------------------------------
-- onMobSkillCheck
-- if not in Ball form, then ignore.
---------------------------------------------------
function onMobSkillCheck(target,mob,skill)
if (mob:AnimationSub() ~=0) then
return 1;
else
return 0;
end
end;
function onMobWeaponSkill(target, mob, skill)
local numhits = 6;
local accmod = 1;
local dmgmod = .7;
local info = MobPhysicalMove(mob,target,skill,numhits,accmod,dmgmod,TP_NO_EFFECT);
local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_PHYSICAL,MOBPARAM_BLUNT,info.hitslanded);
target:delHP(dmg);
return dmg;
end;
| gpl-3.0 |
nirs/libguestfs | lua/examples/create_disk.lua | 4 | 1857 | -- Example showing how to create a disk image.
local G = require "guestfs"
local output = "disk.img"
local g = G.create ()
-- Create a raw-format sparse disk image, 512 MB in size.
file = io.open (output, "w")
file:seek ("set", 512 * 1024 * 1024)
file:write (' ')
file:close ()
-- Set the trace flag so that we can see each libguestfs call.
g:set_trace (true)
-- Attach the disk image to libguestfs.
g:add_drive (output, { format = "raw", readonly = false })
-- Run the libguestfs back-end.
g:launch ()
-- Get the list of devices. Because we only added one drive
-- above, we expect that this list should contain a single
-- element.
devices = g:list_devices ()
if table.getn (devices) ~= 1 then
error "expected a single device from list-devices"
end
-- Partition the disk as one single MBR partition.
g:part_disk (devices[1], "mbr")
-- Get the list of partitions. We expect a single element, which
-- is the partition we have just created.
partitions = g:list_partitions ()
if table.getn (partitions) ~= 1 then
error "expected a single partition from list-partitions"
end
-- Create a filesystem on the partition.
g:mkfs ("ext4", partitions[1])
-- Now mount the filesystem so that we can add files.
g:mount (partitions[1], "/")
-- Create some files and directories.
g:touch ("/empty")
message = "Hello, world\n"
g:write ("/hello", message)
g:mkdir ("/foo")
-- This one uploads the local file /etc/resolv.conf into
-- the disk image.
g:upload ("/etc/resolv.conf", "/foo/resolv.conf")
-- Because we wrote to the disk and we want to detect write
-- errors, call g:shutdown. You don't need to do this:
-- g:close will do it implicitly.
g:shutdown ()
-- Note also that handles are automatically closed if they are
-- reaped by the garbage collector. You only need to call close
-- if you want to close the handle right away.
g:close ()
| gpl-2.0 |
Scavenge/darkstar | scripts/zones/East_Ronfaure_[S]/npcs/qm3.lua | 29 | 1569 | -----------------------------------
-- Area: East Ronfaure [S]
-- NPC: qm3 "???"
-- Involved in Quests: Steamed Rams
-- @pos 312.821 -30.495 -67.15
-----------------------------------
package.loaded["scripts/zones/East_Ronfaure_[S]/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/keyitems");
require("scripts/globals/campaign");
require("scripts/zones/East_Ronfaure_[S]/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (player:getQuestStatus(CRYSTAL_WAR,STEAMED_RAMS) == QUEST_ACCEPTED) then
if (player:hasKeyItem(CHARRED_PROPELLER)) then
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
else
player:startEvent(0x0001);
end
else
player:messageSpecial(NOTHING_OUT_OF_ORDINARY);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- print("CSID:",csid);
-- print("RESULT:",option);
if (csid == 0x0001) then
player:addKeyItem(CHARRED_PROPELLER);
player:messageSpecial(KEYITEM_OBTAINED,CHARRED_PROPELLER);
end
end; | gpl-3.0 |
Scavenge/darkstar | scripts/globals/items/melon_pie.lua | 12 | 1259 | -----------------------------------------
-- ID: 4421
-- Item: melon_pie
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Magic 25
-- Agility -1
-- Intelligence 4
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,4421);
end;
-----------------------------------
-- onEffectGain Action
-----------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MP, 25);
target:addMod(MOD_AGI, -1);
target:addMod(MOD_INT, 4);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MP, 25);
target:delMod(MOD_AGI, -1);
target:delMod(MOD_INT, 4);
end;
| gpl-3.0 |
Scavenge/darkstar | scripts/zones/Throne_Room/npcs/_4l4.lua | 66 | 1207 | -----------------------------------
-- Area: Throne Room
-- NPC: Ore Door
-------------------------------------
require("scripts/globals/bcnm");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (TradeBCNM(player,player:getZoneID(),trade,npc)) then
return;
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
if (EventTriggerBCNM(player,npc)) then
return 1;
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("onUpdate CSID: %u",csid);
-- printf("onUpdate RESULT: %u",option);
if (EventUpdateBCNM(player,csid,option)) then
return;
end
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("onFinish CSID: %u",csid);
-- printf("onFinish RESULT: %u",option);
if (EventFinishBCNM(player,csid,option)) then
return;
end
end; | gpl-3.0 |
Scavenge/darkstar | scripts/zones/Quicksand_Caves/npcs/Grounds_Tome.lua | 30 | 1100 | -----------------------------------
-- Area: Quicksand Caves
-- NPC: Grounds Tome
-----------------------------------
require("scripts/globals/settings");
require("scripts/globals/groundsofvalor");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
startGov(GOV_EVENT_QUICKSAND_CAVES,player);
end;
-----------------------------------
-- onEventSelection
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
updateGov(player,csid,option,812,813,814,815,816,817,818,819,0,0);
end;
-----------------------------------
-- onEventFinish Action
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
finishGov(player,csid,option,812,813,814,815,816,817,818,819,0,0,GOV_MSG_QUICKSAND_CAVES);
end;
| gpl-3.0 |
XingxingZhang/lstm-lm | nnets/lstmutil.lua | 1 | 2027 |
local lstmutil = {}
function lstmutil.createLSTM(x_t, c_tm1, h_tm1, nin, nhid)
-- compute activations of four gates all together
local x2h = nn.Linear(nin, nhid * 4)(x_t)
local h2h = nn.Linear(nhid, nhid * 4)(h_tm1)
local allGatesActs = nn.CAddTable()({x2h, h2h})
local allGatesActsSplits = nn.SplitTable(2)( nn.Reshape(4, nhid)(allGatesActs) )
-- unpack all gate activations
local i_t = nn.Sigmoid()( nn.SelectTable(1)( allGatesActsSplits ) )
local f_t = nn.Sigmoid()( nn.SelectTable(2)( allGatesActsSplits ) )
local o_t = nn.Sigmoid()( nn.SelectTable(3)( allGatesActsSplits ) )
local n_t = nn.Tanh()( nn.SelectTable(4)( allGatesActsSplits ) )
-- compute new cell
local c_t = nn.CAddTable()({
nn.CMulTable()({ i_t, n_t }),
nn.CMulTable()({ f_t, c_tm1 })
})
-- compute new hidden state
local h_t = nn.CMulTable()({ o_t, nn.Tanh()( c_t ) })
return c_t, h_t
end
-- what attributes are needed in opts?
-- nivocab, nin, nlayers, nhid, useGPU
function lstmutil.createDeepLSTM(opts)
local emb = nn.LookupTable(opts.nivocab, opts.nin)
local x_t = nn.Identity()()
local s_tm1 = nn.Identity()()
local in_t = {[0] = emb(x_t)}
local s_t = {}
local splits_tm1 = {s_tm1:split(2 * opts.nlayers)}
for i = 1, opts.nlayers do
local c_tm1_i = splits_tm1[i + i - 1]
local h_tm1_i = splits_tm1[i + i]
local x_t_i = in_t[i - 1]
local c_t_i, h_t_i = nil, nil
if opts.dropout > 0 then
printf( 'lstm layer %d, dropout = %f\n', i, opts.dropout)
x_t_i = nn.Dropout(opts.dropout)(x_t_i)
end
if i == 1 then
c_t_i, h_t_i = lstmutil.createLSTM(x_t_i, c_tm1_i, h_tm1_i, opts.nin, opts.nhid)
else
c_t_i, h_t_i = lstmutil.createLSTM(x_t_i, c_tm1_i, h_tm1_i, opts.nhid, opts.nhid)
end
s_t[i+i-1] = c_t_i
s_t[i+i] = h_t_i
in_t[i] = h_t_i
end
local model = nn.gModule({x_t, s_tm1}, {nn.Identity()(s_t)})
if opts.useGPU then
return model:cuda()
else
return model
end
end
return lstmutil
| apache-2.0 |
Scavenge/darkstar | scripts/zones/Port_San_dOria/npcs/Fiva.lua | 17 | 1912 | -----------------------------------
-- Area: Port San d'Oria
-- NPC: Fiva
-- Only sells when San d'Oria controls Kolshushu
-----------------------------------
package.loaded["scripts/zones/Port_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Port_San_dOria/TextIDs");
require("scripts/globals/conquest");
require("scripts/globals/quests");
require("scripts/globals/shop");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
-- "Flyers for Regine" conditional script
local FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE);
if (FlyerForRegine == 1) then
local count = trade:getItemCount();
local MagicFlyer = trade:hasItemQty(532,1);
if (MagicFlyer == true and count == 1) then
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local RegionOwner = GetRegionOwner(KOLSHUSHU);
if (RegionOwner ~= NATION_SANDORIA) then
player:showText(npc,FIVA_CLOSED_DIALOG);
else
player:showText(npc,FIVA_OPEN_DIALOG);
local stock = {0x1197,184, --Buburimu Grape
0x0460,1620, --Casablanca
0x1107,220, --Dhalmel Meat
0x0266,72, --Mhaura Garlic
0x115d,40} --Yagudo Cherry
showShop(player,SANDORIA,stock);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Scavenge/darkstar | scripts/zones/Grand_Palace_of_HuXzoi/npcs/_iyc.lua | 14 | 1036 | -----------------------------------
-- Area: Grand Palace of Hu'Xzoi
-- NPC: Particle Gate
-- @pos -39 0 -319 34
-----------------------------------
package.loaded["scripts/zones/Grand_Palace_of_HuXzoi/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Grand_Palace_of_HuXzoi/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:startEvent(0x00ac);
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end; | gpl-3.0 |
Scavenge/darkstar | scripts/zones/Chateau_dOraguille/npcs/_6h0.lua | 14 | 4838 | -----------------------------------
-- Area: Chateau d'Oraguille
-- Door: Prince Royal's
-- Finishes Quest: A Boy's Dream, Under Oath
-- Involved in Missions: 3-1, 5-2, 8-2
-- @pos -38 -3 73 233
-----------------------------------
package.loaded["scripts/zones/Chateau_dOraguille/TextIDs"] = nil;
-----------------------------------
require("scripts/globals/status");
require("scripts/globals/settings");
require("scripts/globals/keyitems");
require("scripts/globals/missions");
require("scripts/globals/quests");
require("scripts/globals/titles");
require("scripts/zones/Chateau_dOraguille/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local currentMission = player:getCurrentMission(SANDORIA);
local MissionStatus = player:getVar("MissionStatus");
local infiltrateDavoi = player:hasCompletedMission(SANDORIA,INFILTRATE_DAVOI);
local Wait1DayRanperre = player:getVar("Wait1DayForRanperre_date");
local osdate = tonumber(os.date("%j"));
if (player:getVar("aBoysDreamCS") == 8) then
player:startEvent(0x0058);
elseif (player:getQuestStatus(SANDORIA,A_BOY_S_DREAM) == QUEST_COMPLETED and player:getQuestStatus(SANDORIA,UNDER_OATH) == QUEST_AVAILABLE and player:getMainJob() == JOBS.PLD) then
player:startEvent(0x005A);
elseif (player:getVar("UnderOathCS") == 8) then
player:startEvent(0x0059);
elseif (currentMission == INFILTRATE_DAVOI and infiltrateDavoi == false and MissionStatus == 0) then
player:startEvent(0x0229,0,ROYAL_KNIGHTS_DAVOI_REPORT);
elseif (currentMission == INFILTRATE_DAVOI and MissionStatus == 4) then
player:startEvent(0x022a,0,ROYAL_KNIGHTS_DAVOI_REPORT);
elseif (currentMission == THE_SHADOW_LORD and MissionStatus == 1) then
player:startEvent(0x0223);
elseif (currentMission == RANPERRE_S_FINAL_REST and MissionStatus == 0) then
player:startEvent(0x0051);
elseif (CurrentMission == RANPERRE_S_FINAL_REST and MissionStatus == 4 and Wait1DayRanperre ~= osdate) then -- Ready now.
player:startEvent(0x0015);
elseif (currentMission == RANPERRE_S_FINAL_REST and MissionStatus == 7) then
player:startEvent(0x0015);
elseif (player:hasCompletedMission(SANDORIA,LIGHTBRINGER) and player:getRank() == 9 and player:getVar("Cutscenes_8-2") == 0) then
player:startEvent(0x003F);
else
player:startEvent(0x020a);
end
return 1;
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0229) then
player:setVar("MissionStatus",2);
elseif (csid == 0x0223) then
player:setVar("MissionStatus",2);
elseif (csid == 0x022a) then
finishMissionTimeline(player,3,csid,option);
elseif (csid == 0x0058) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,14095);
else
if (player:getMainJob() == JOBS.PLD) then
player:addQuest(SANDORIA,UNDER_OATH);
end
player:delKeyItem(KNIGHTS_BOOTS);
player:addItem(14095);
player:messageSpecial(ITEM_OBTAINED,14095); -- Gallant Leggings
player:setVar("aBoysDreamCS",0);
player:addFame(SANDORIA,AF2_FAME);
player:completeQuest(SANDORIA,A_BOY_S_DREAM);
end
elseif (csid == 0x005A and option ==1) then
player:addQuest(SANDORIA,UNDER_OATH);
player:setVar("UnderOathCS",0);
elseif (csid == 0x0059) then
if (player:getFreeSlotsCount() == 0) then
player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,12644);
else
player:addItem(12644);
player:messageSpecial(ITEM_OBTAINED,12644); -- Gallant Surcoat
player:setVar("UnderOathCS",9);
player:addFame(SANDORIA,AF3_FAME);
player:setTitle(PARAGON_OF_PALADIN_EXCELLENCE);
player:completeQuest(SANDORIA,UNDER_OATH);
end
elseif (csid == 0x0051) then
player:setVar("MissionStatus",1);
elseif (csid == 0x0015) then
player:setVar("Wait1DayForRanperre_date",0);
player:setVar("MissionStatus",8);
elseif (csid == 0x003F) then
player:setVar("Cutscenes_8-2",1)
end
end;
| gpl-3.0 |
SHIELDTM/shield5 | libs/JSON.lua | 3765 | 34843 | -- -*- coding: utf-8 -*-
--
-- Simple JSON encoding and decoding in pure Lua.
--
-- Copyright 2010-2014 Jeffrey Friedl
-- http://regex.info/blog/
--
-- Latest version: http://regex.info/blog/lua/json
--
-- This code is released under a Creative Commons CC-BY "Attribution" License:
-- http://creativecommons.org/licenses/by/3.0/deed.en_US
--
-- It can be used for any purpose so long as the copyright notice above,
-- the web-page links above, and the 'AUTHOR_NOTE' string below are
-- maintained. Enjoy.
--
local VERSION = 20141223.14 -- version history at end of file
local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-"
--
-- The 'AUTHOR_NOTE' variable exists so that information about the source
-- of the package is maintained even in compiled versions. It's also
-- included in OBJDEF below mostly to quiet warnings about unused variables.
--
local OBJDEF = {
VERSION = VERSION,
AUTHOR_NOTE = AUTHOR_NOTE,
}
--
-- Simple JSON encoding and decoding in pure Lua.
-- http://www.json.org/
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
--
--
--
-- DECODING (from a JSON string to a Lua table)
--
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local lua_value = JSON:decode(raw_json_text)
--
-- If the JSON text is for an object or an array, e.g.
-- { "what": "books", "count": 3 }
-- or
-- [ "Larry", "Curly", "Moe" ]
--
-- the result is a Lua table, e.g.
-- { what = "books", count = 3 }
-- or
-- { "Larry", "Curly", "Moe" }
--
--
-- The encode and decode routines accept an optional second argument,
-- "etc", which is not used during encoding or decoding, but upon error
-- is passed along to error handlers. It can be of any type (including nil).
--
--
--
-- ERROR HANDLING
--
-- With most errors during decoding, this code calls
--
-- JSON:onDecodeError(message, text, location, etc)
--
-- with a message about the error, and if known, the JSON text being
-- parsed and the byte count where the problem was discovered. You can
-- replace the default JSON:onDecodeError() with your own function.
--
-- The default onDecodeError() merely augments the message with data
-- about the text and the location if known (and if a second 'etc'
-- argument had been provided to decode(), its value is tacked onto the
-- message as well), and then calls JSON.assert(), which itself defaults
-- to Lua's built-in assert(), and can also be overridden.
--
-- For example, in an Adobe Lightroom plugin, you might use something like
--
-- function JSON:onDecodeError(message, text, location, etc)
-- LrErrors.throwUserError("Internal Error: invalid JSON data")
-- end
--
-- or even just
--
-- function JSON.assert(message)
-- LrErrors.throwUserError("Internal Error: " .. message)
-- end
--
-- If JSON:decode() is passed a nil, this is called instead:
--
-- JSON:onDecodeOfNilError(message, nil, nil, etc)
--
-- and if JSON:decode() is passed HTML instead of JSON, this is called:
--
-- JSON:onDecodeOfHTMLError(message, text, nil, etc)
--
-- The use of the fourth 'etc' argument allows stronger coordination
-- between decoding and error reporting, especially when you provide your
-- own error-handling routines. Continuing with the the Adobe Lightroom
-- plugin example:
--
-- function JSON:onDecodeError(message, text, location, etc)
-- local note = "Internal Error: invalid JSON data"
-- if type(etc) = 'table' and etc.photo then
-- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName')
-- end
-- LrErrors.throwUserError(note)
-- end
--
-- :
-- :
--
-- for i, photo in ipairs(photosToProcess) do
-- :
-- :
-- local data = JSON:decode(someJsonText, { photo = photo })
-- :
-- :
-- end
--
--
--
--
--
-- DECODING AND STRICT TYPES
--
-- Because both JSON objects and JSON arrays are converted to Lua tables,
-- it's not normally possible to tell which original JSON type a
-- particular Lua table was derived from, or guarantee decode-encode
-- round-trip equivalency.
--
-- However, if you enable strictTypes, e.g.
--
-- JSON = assert(loadfile "JSON.lua")() --load the routines
-- JSON.strictTypes = true
--
-- then the Lua table resulting from the decoding of a JSON object or
-- JSON array is marked via Lua metatable, so that when re-encoded with
-- JSON:encode() it ends up as the appropriate JSON type.
--
-- (This is not the default because other routines may not work well with
-- tables that have a metatable set, for example, Lightroom API calls.)
--
--
-- ENCODING (from a lua table to a JSON string)
--
-- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines
--
-- local raw_json_text = JSON:encode(lua_table_or_value)
-- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability
-- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false })
--
-- On error during encoding, this code calls:
--
-- JSON:onEncodeError(message, etc)
--
-- which you can override in your local JSON object.
--
-- The 'etc' in the error call is the second argument to encode()
-- and encode_pretty(), or nil if it wasn't provided.
--
--
-- PRETTY-PRINTING
--
-- An optional third argument, a table of options, allows a bit of
-- configuration about how the encoding takes place:
--
-- pretty = JSON:encode(val, etc, {
-- pretty = true, -- if false, no other options matter
-- indent = " ", -- this provides for a three-space indent per nesting level
-- align_keys = false, -- see below
-- })
--
-- encode() and encode_pretty() are identical except that encode_pretty()
-- provides a default options table if none given in the call:
--
-- { pretty = true, align_keys = false, indent = " " }
--
-- For example, if
--
-- JSON:encode(data)
--
-- produces:
--
-- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11}
--
-- then
--
-- JSON:encode_pretty(data)
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- The following three lines return identical results:
-- JSON:encode_pretty(data)
-- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " })
-- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " })
--
-- An example of setting your own indent string:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " })
--
-- produces:
--
-- {
-- | "city": "Kyoto",
-- | "climate": {
-- | | "avg_temp": 16,
-- | | "humidity": "high",
-- | | "snowfall": "minimal"
-- | },
-- | "country": "Japan",
-- | "wards": 11
-- }
--
-- An example of setting align_keys to true:
--
-- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true })
--
-- produces:
--
-- {
-- "city": "Kyoto",
-- "climate": {
-- "avg_temp": 16,
-- "humidity": "high",
-- "snowfall": "minimal"
-- },
-- "country": "Japan",
-- "wards": 11
-- }
--
-- which I must admit is kinda ugly, sorry. This was the default for
-- encode_pretty() prior to version 20141223.14.
--
--
-- AMBIGUOUS SITUATIONS DURING THE ENCODING
--
-- During the encode, if a Lua table being encoded contains both string
-- and numeric keys, it fits neither JSON's idea of an object, nor its
-- idea of an array. To get around this, when any string key exists (or
-- when non-positive numeric keys exist), numeric keys are converted to
-- strings.
--
-- For example,
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- produces the JSON object
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To prohibit this conversion and instead make it an error condition, set
-- JSON.noKeyConversion = true
--
--
-- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT
--
-- assert
-- onDecodeError
-- onDecodeOfNilError
-- onDecodeOfHTMLError
-- onEncodeError
--
-- If you want to create a separate Lua JSON object with its own error handlers,
-- you can reload JSON.lua or use the :new() method.
--
---------------------------------------------------------------------------
local default_pretty_indent = " "
local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent }
local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray
local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject
function OBJDEF:newArray(tbl)
return setmetatable(tbl or {}, isArray)
end
function OBJDEF:newObject(tbl)
return setmetatable(tbl or {}, isObject)
end
local function unicode_codepoint_as_utf8(codepoint)
--
-- codepoint is a number
--
if codepoint <= 127 then
return string.char(codepoint)
elseif codepoint <= 2047 then
--
-- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8
--
local highpart = math.floor(codepoint / 0x40)
local lowpart = codepoint - (0x40 * highpart)
return string.char(0xC0 + highpart,
0x80 + lowpart)
elseif codepoint <= 65535 then
--
-- 1110yyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x1000)
local remainder = codepoint - 0x1000 * highpart
local midpart = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midpart
highpart = 0xE0 + highpart
midpart = 0x80 + midpart
lowpart = 0x80 + lowpart
--
-- Check for an invalid character (thanks Andy R. at Adobe).
-- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070
--
if ( highpart == 0xE0 and midpart < 0xA0 ) or
( highpart == 0xED and midpart > 0x9F ) or
( highpart == 0xF0 and midpart < 0x90 ) or
( highpart == 0xF4 and midpart > 0x8F )
then
return "?"
else
return string.char(highpart,
midpart,
lowpart)
end
else
--
-- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx
--
local highpart = math.floor(codepoint / 0x40000)
local remainder = codepoint - 0x40000 * highpart
local midA = math.floor(remainder / 0x1000)
remainder = remainder - 0x1000 * midA
local midB = math.floor(remainder / 0x40)
local lowpart = remainder - 0x40 * midB
return string.char(0xF0 + highpart,
0x80 + midA,
0x80 + midB,
0x80 + lowpart)
end
end
function OBJDEF:onDecodeError(message, text, location, etc)
if text then
if location then
message = string.format("%s at char %d of: %s", message, location, text)
else
message = string.format("%s: %s", message, text)
end
end
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError
OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError
function OBJDEF:onEncodeError(message, etc)
if etc ~= nil then
message = message .. " (" .. OBJDEF:encode(etc) .. ")"
end
if self.assert then
self.assert(false, message)
else
assert(false, message)
end
end
local function grok_number(self, text, start, etc)
--
-- Grab the integer part
--
local integer_part = text:match('^-?[1-9]%d*', start)
or text:match("^-?0", start)
if not integer_part then
self:onDecodeError("expected number", text, start, etc)
end
local i = start + integer_part:len()
--
-- Grab an optional decimal part
--
local decimal_part = text:match('^%.%d+', i) or ""
i = i + decimal_part:len()
--
-- Grab an optional exponential part
--
local exponent_part = text:match('^[eE][-+]?%d+', i) or ""
i = i + exponent_part:len()
local full_number_text = integer_part .. decimal_part .. exponent_part
local as_number = tonumber(full_number_text)
if not as_number then
self:onDecodeError("bad number", text, start, etc)
end
return as_number, i
end
local function grok_string(self, text, start, etc)
if text:sub(start,start) ~= '"' then
self:onDecodeError("expected string's opening quote", text, start, etc)
end
local i = start + 1 -- +1 to bypass the initial quote
local text_len = text:len()
local VALUE = ""
while i <= text_len do
local c = text:sub(i,i)
if c == '"' then
return VALUE, i + 1
end
if c ~= '\\' then
VALUE = VALUE .. c
i = i + 1
elseif text:match('^\\b', i) then
VALUE = VALUE .. "\b"
i = i + 2
elseif text:match('^\\f', i) then
VALUE = VALUE .. "\f"
i = i + 2
elseif text:match('^\\n', i) then
VALUE = VALUE .. "\n"
i = i + 2
elseif text:match('^\\r', i) then
VALUE = VALUE .. "\r"
i = i + 2
elseif text:match('^\\t', i) then
VALUE = VALUE .. "\t"
i = i + 2
else
local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if hex then
i = i + 6 -- bypass what we just read
-- We have a Unicode codepoint. It could be standalone, or if in the proper range and
-- followed by another in a specific range, it'll be a two-code surrogate pair.
local codepoint = tonumber(hex, 16)
if codepoint >= 0xD800 and codepoint <= 0xDBFF then
-- it's a hi surrogate... see whether we have a following low
local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i)
if lo_surrogate then
i = i + 6 -- bypass the low surrogate we just read
codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16)
else
-- not a proper low, so we'll just leave the first codepoint as is and spit it out.
end
end
VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint)
else
-- just pass through what's escaped
VALUE = VALUE .. text:match('^\\(.)', i)
i = i + 2
end
end
end
self:onDecodeError("unclosed string", text, start, etc)
end
local function skip_whitespace(text, start)
local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2
if match_end then
return match_end + 1
else
return start
end
end
local grok_one -- assigned later
local function grok_object(self, text, start, etc)
if text:sub(start,start) ~= '{' then
self:onDecodeError("expected '{'", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '{'
local VALUE = self.strictTypes and self:newObject { } or { }
if text:sub(i,i) == '}' then
return VALUE, i + 1
end
local text_len = text:len()
while i <= text_len do
local key, new_i = grok_string(self, text, i, etc)
i = skip_whitespace(text, new_i)
if text:sub(i, i) ~= ':' then
self:onDecodeError("expected colon", text, i, etc)
end
i = skip_whitespace(text, i + 1)
local new_val, new_i = grok_one(self, text, i)
VALUE[key] = new_val
--
-- Expect now either '}' to end things, or a ',' to allow us to continue.
--
i = skip_whitespace(text, new_i)
local c = text:sub(i,i)
if c == '}' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '}'", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '{'", text, start, etc)
end
local function grok_array(self, text, start, etc)
if text:sub(start,start) ~= '[' then
self:onDecodeError("expected '['", text, start, etc)
end
local i = skip_whitespace(text, start + 1) -- +1 to skip the '['
local VALUE = self.strictTypes and self:newArray { } or { }
if text:sub(i,i) == ']' then
return VALUE, i + 1
end
local VALUE_INDEX = 1
local text_len = text:len()
while i <= text_len do
local val, new_i = grok_one(self, text, i)
-- can't table.insert(VALUE, val) here because it's a no-op if val is nil
VALUE[VALUE_INDEX] = val
VALUE_INDEX = VALUE_INDEX + 1
i = skip_whitespace(text, new_i)
--
-- Expect now either ']' to end things, or a ',' to allow us to continue.
--
local c = text:sub(i,i)
if c == ']' then
return VALUE, i + 1
end
if text:sub(i, i) ~= ',' then
self:onDecodeError("expected comma or '['", text, i, etc)
end
i = skip_whitespace(text, i + 1)
end
self:onDecodeError("unclosed '['", text, start, etc)
end
grok_one = function(self, text, start, etc)
-- Skip any whitespace
start = skip_whitespace(text, start)
if start > text:len() then
self:onDecodeError("unexpected end of string", text, nil, etc)
end
if text:find('^"', start) then
return grok_string(self, text, start, etc)
elseif text:find('^[-0123456789 ]', start) then
return grok_number(self, text, start, etc)
elseif text:find('^%{', start) then
return grok_object(self, text, start, etc)
elseif text:find('^%[', start) then
return grok_array(self, text, start, etc)
elseif text:find('^true', start) then
return true, start + 4
elseif text:find('^false', start) then
return false, start + 5
elseif text:find('^null', start) then
return nil, start + 4
else
self:onDecodeError("can't parse JSON", text, start, etc)
end
end
function OBJDEF:decode(text, etc)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc)
end
if text == nil then
self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc)
elseif type(text) ~= 'string' then
self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc)
end
if text:match('^%s*$') then
return nil
end
if text:match('^%s*<') then
-- Can't be JSON... we'll assume it's HTML
self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc)
end
--
-- Ensure that it's not UTF-32 or UTF-16.
-- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3),
-- but this package can't handle them.
--
if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then
self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc)
end
local success, value = pcall(grok_one, self, text, 1, etc)
if success then
return value
else
-- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert.
if self.assert then
self.assert(false, value)
else
assert(false, value)
end
-- and if we're still here, return a nil and throw the error message on as a second arg
return nil, value
end
end
local function backslash_replacement_function(c)
if c == "\n" then
return "\\n"
elseif c == "\r" then
return "\\r"
elseif c == "\t" then
return "\\t"
elseif c == "\b" then
return "\\b"
elseif c == "\f" then
return "\\f"
elseif c == '"' then
return '\\"'
elseif c == '\\' then
return '\\\\'
else
return string.format("\\u%04x", c:byte())
end
end
local chars_to_be_escaped_in_JSON_string
= '['
.. '"' -- class sub-pattern to match a double quote
.. '%\\' -- class sub-pattern to match a backslash
.. '%z' -- class sub-pattern to match a null
.. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters
.. ']'
local function json_string_literal(value)
local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function)
return '"' .. newval .. '"'
end
local function object_or_array(self, T, etc)
--
-- We need to inspect all the keys... if there are any strings, we'll convert to a JSON
-- object. If there are only numbers, it's a JSON array.
--
-- If we'll be converting to a JSON object, we'll want to sort the keys so that the
-- end result is deterministic.
--
local string_keys = { }
local number_keys = { }
local number_keys_must_be_strings = false
local maximum_number_key
for key in pairs(T) do
if type(key) == 'string' then
table.insert(string_keys, key)
elseif type(key) == 'number' then
table.insert(number_keys, key)
if key <= 0 or key >= math.huge then
number_keys_must_be_strings = true
elseif not maximum_number_key or key > maximum_number_key then
maximum_number_key = key
end
else
self:onEncodeError("can't encode table with a key of type " .. type(key), etc)
end
end
if #string_keys == 0 and not number_keys_must_be_strings then
--
-- An empty table, or a numeric-only array
--
if #number_keys > 0 then
return nil, maximum_number_key -- an array
elseif tostring(T) == "JSON array" then
return nil
elseif tostring(T) == "JSON object" then
return { }
else
-- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects
return nil
end
end
table.sort(string_keys)
local map
if #number_keys > 0 then
--
-- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array
-- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object.
--
if self.noKeyConversion then
self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc)
end
--
-- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings
--
map = { }
for key, val in pairs(T) do
map[key] = val
end
table.sort(number_keys)
--
-- Throw numeric keys in there as strings
--
for _, number_key in ipairs(number_keys) do
local string_key = tostring(number_key)
if map[string_key] == nil then
table.insert(string_keys , string_key)
map[string_key] = T[number_key]
else
self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc)
end
end
end
return string_keys, nil, map
end
--
-- Encode
--
-- 'options' is nil, or a table with possible keys:
-- pretty -- if true, return a pretty-printed version
-- indent -- a string (usually of spaces) used to indent each nested level
-- align_keys -- if true, align all the keys when formatting a table
--
local encode_value -- must predeclare because it calls itself
function encode_value(self, value, parents, etc, options, indent)
if value == nil then
return 'null'
elseif type(value) == 'string' then
return json_string_literal(value)
elseif type(value) == 'number' then
if value ~= value then
--
-- NaN (Not a Number).
-- JSON has no NaN, so we have to fudge the best we can. This should really be a package option.
--
return "null"
elseif value >= math.huge then
--
-- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should
-- really be a package option. Note: at least with some implementations, positive infinity
-- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is.
-- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">="
-- case first.
--
return "1e+9999"
elseif value <= -math.huge then
--
-- Negative infinity.
-- JSON has no INF, so we have to fudge the best we can. This should really be a package option.
--
return "-1e+9999"
else
return tostring(value)
end
elseif type(value) == 'boolean' then
return tostring(value)
elseif type(value) ~= 'table' then
self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc)
else
--
-- A table to be converted to either a JSON object or array.
--
local T = value
if type(options) ~= 'table' then
options = {}
end
if type(indent) ~= 'string' then
indent = ""
end
if parents[T] then
self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc)
else
parents[T] = true
end
local result_value
local object_keys, maximum_number_key, map = object_or_array(self, T, etc)
if maximum_number_key then
--
-- An array...
--
local ITEMS = { }
for i = 1, maximum_number_key do
table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent))
end
if options.pretty then
result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]"
else
result_value = "[" .. table.concat(ITEMS, ",") .. "]"
end
elseif object_keys then
--
-- An object
--
local TT = map or T
if options.pretty then
local KEYS = { }
local max_key_length = 0
for _, key in ipairs(object_keys) do
local encoded = encode_value(self, tostring(key), parents, etc, options, indent)
if options.align_keys then
max_key_length = math.max(max_key_length, #encoded)
end
table.insert(KEYS, encoded)
end
local key_indent = indent .. tostring(options.indent or "")
local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "")
local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s"
local COMBINED_PARTS = { }
for i, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent)
table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val))
end
result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}"
else
local PARTS = { }
for _, key in ipairs(object_keys) do
local encoded_val = encode_value(self, TT[key], parents, etc, options, indent)
local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent)
table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val))
end
result_value = "{" .. table.concat(PARTS, ",") .. "}"
end
else
--
-- An empty array/object... we'll treat it as an array, though it should really be an option
--
result_value = "[]"
end
parents[T] = false
return result_value
end
end
function OBJDEF:encode(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or nil)
end
function OBJDEF:encode_pretty(value, etc, options)
if type(self) ~= 'table' or self.__index ~= OBJDEF then
OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc)
end
return encode_value(self, value, {}, etc, options or default_pretty_options)
end
function OBJDEF.__tostring()
return "JSON encode/decode package"
end
OBJDEF.__index = OBJDEF
function OBJDEF:new(args)
local new = { }
if args then
for key, val in pairs(args) do
new[key] = val
end
end
return setmetatable(new, OBJDEF)
end
return OBJDEF:new()
--
-- Version history:
--
-- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really
-- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines
-- more flexible, and changed the default encode_pretty() to be more generally useful.
--
-- Added a third 'options' argument to the encode() and encode_pretty() routines, to control
-- how the encoding takes place.
--
-- Updated docs to add assert() call to the loadfile() line, just as good practice so that
-- if there is a problem loading JSON.lua, the appropriate error message will percolate up.
--
-- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string,
-- so that the source of the package, and its version number, are visible in compiled copies.
--
-- 20140911.12 Minor lua cleanup.
-- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'.
-- (Thanks to SmugMug's David Parry for these.)
--
-- 20140418.11 JSON nulls embedded within an array were being ignored, such that
-- ["1",null,null,null,null,null,"seven"],
-- would return
-- {1,"seven"}
-- It's now fixed to properly return
-- {1, nil, nil, nil, nil, nil, "seven"}
-- Thanks to "haddock" for catching the error.
--
-- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up.
--
-- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2",
-- and this caused some problems.
--
-- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate,
-- and had of course diverged (encode_pretty didn't get the fixes that encode got, so
-- sometimes produced incorrect results; thanks to Mattie for the heads up).
--
-- Handle encoding tables with non-positive numeric keys (unlikely, but possible).
--
-- If a table has both numeric and string keys, or its numeric keys are inappropriate
-- (such as being non-positive or infinite), the numeric keys are turned into
-- string keys appropriate for a JSON object. So, as before,
-- JSON:encode({ "one", "two", "three" })
-- produces the array
-- ["one","two","three"]
-- but now something with mixed key types like
-- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" }))
-- instead of throwing an error produces an object:
-- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"}
--
-- To maintain the prior throw-an-error semantics, set
-- JSON.noKeyConversion = true
--
-- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry.
--
-- 20130120.6 Comment update: added a link to the specific page on my blog where this code can
-- be found, so that folks who come across the code outside of my blog can find updates
-- more easily.
--
-- 20111207.5 Added support for the 'etc' arguments, for better error reporting.
--
-- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent.
--
-- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules:
--
-- * When encoding lua for JSON, Sparse numeric arrays are now handled by
-- spitting out full arrays, such that
-- JSON:encode({"one", "two", [10] = "ten"})
-- returns
-- ["one","two",null,null,null,null,null,null,null,"ten"]
--
-- In 20100810.2 and earlier, only up to the first non-null value would have been retained.
--
-- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999".
-- Version 20100810.2 and earlier created invalid JSON in both cases.
--
-- * Unicode surrogate pairs are now detected when decoding JSON.
--
-- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding
--
-- 20100731.1 initial public release
--
| gpl-2.0 |
Scavenge/darkstar | scripts/globals/items/mushroom_crepe.lua | 12 | 1465 | -----------------------------------------
-- ID: 5773
-- Item: mushroom_crepe
-- Food Effect: 30Min, All Races
-----------------------------------------
-- Mind 2
-- MP % 10 (cap 30)
-- Magic Accuracy +10
-- Magic Def. Bonus +5
-----------------------------------------
require("scripts/globals/status");
-----------------------------------------
-- OnItemCheck
-----------------------------------------
function onItemCheck(target)
local result = 0;
if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then
result = 246;
end
return result;
end;
-----------------------------------------
-- OnItemUse
-----------------------------------------
function onItemUse(target)
target:addStatusEffect(EFFECT_FOOD,0,0,1800,5773);
end;
-----------------------------------------
-- onEffectGain Action
-----------------------------------------
function onEffectGain(target,effect)
target:addMod(MOD_MND, 2);
target:addMod(MOD_FOOD_MPP, 10);
target:addMod(MOD_FOOD_MP_CAP, 30);
target:addMod(MOD_MACC, 10);
target:addMod(MOD_MDEF, 5);
end;
-----------------------------------------
-- onEffectLose Action
-----------------------------------------
function onEffectLose(target,effect)
target:delMod(MOD_MND, 2);
target:delMod(MOD_FOOD_MPP, 10);
target:delMod(MOD_FOOD_MP_CAP, 30);
target:delMod(MOD_MACC, 10);
target:delMod(MOD_MDEF, 5);
end;
| gpl-3.0 |
Scavenge/darkstar | scripts/zones/Northern_San_dOria/npcs/Anilla.lua | 14 | 1745 | -----------------------------------
-- Area: Northern San d'Oria
-- NPC: Anilla
-- Involved in Quest: Lure of the Wildcat (San d'Oria)
-- @pos 8 0.1 61 231
-----------------------------------
package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Northern_San_dOria/TextIDs");
require("scripts/globals/quests");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then
if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer
player:messageSpecial(FLYER_REFUSED);
end
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
local WildcatSandy = player:getVar("WildcatSandy");
if (player:getQuestStatus(SANDORIA,LURE_OF_THE_WILDCAT_SAN_D_ORIA) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,6) == false) then
player:startEvent(0x0328);
else
player:startEvent(0x024a);
end
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
if (csid == 0x0328) then
player:setMaskBit(player:getVar("WildcatSandy"),"WildcatSandy",6,true);
end
end; | gpl-3.0 |
Scavenge/darkstar | scripts/zones/Quicksand_Caves/npcs/HomePoint#2.lua | 27 | 1270 | -----------------------------------
-- Area: Quicksand_Caves
-- NPC: HomePoint#2
-- @pos 573 9 -500 208
-----------------------------------
package.loaded["scripts/zones/Quicksand_Caves/TextIDs"] = nil;
require("scripts/globals/settings");
require("scripts/zones/Quicksand_Caves/TextIDs");
require("scripts/globals/homepoint");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
homepointMenu( player, 0x21fd, 96);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
if (csid == 0x21fd) then
if (option == 1) then
player:setHomePoint();
player:messageSpecial(HOMEPOINT_SET);
else
hpTeleport( player, option);
end
end
end; | gpl-3.0 |
Scavenge/darkstar | scripts/zones/Bastok_Markets/npcs/Raghd.lua | 15 | 1319 | -----------------------------------
-- Area: Bastok Markets
-- NPC: Raghd
-- Standard Merchant NPC
--
-- Updated Aug-09-2013 by Zerahn, based on bgwiki and gamerescape
-----------------------------------
require("scripts/globals/shop");
package.loaded["scripts/zones/Bastok_Markets/TextIDs"] = nil;
require("scripts/zones/Bastok_Markets/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc,RAGHD_SHOP_DIALOG);
stock = {
0x3490, 1125,1, --Silver Ring
0x340F, 1125,1, --Silver Earring
0x3499, 180,2, --Brass Ring
0x348E, 68,3 --Copper Ring
}
showNationShop(player, NATION_BASTOK, stock);
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
-- printf("CSID: %u",csid);
-- printf("RESULT: %u",option);
end;
| gpl-3.0 |
Kyklas/luci-proto-hso | modules/admin-full/luasrc/model/cbi/admin_network/vlan.lua | 6 | 8984 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Copyright 2010-2011 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
]]--
m = Map("network", translate("Switch"), translate("The network ports on this device can be combined to several <abbr title=\"Virtual Local Area Network\">VLAN</abbr>s in which computers can communicate directly with each other. <abbr title=\"Virtual Local Area Network\">VLAN</abbr>s are often used to separate different network segments. Often there is by default one Uplink port for a connection to the next greater network like the internet and other ports for a local network."))
local fs = require "nixio.fs"
local switches = { }
m.uci:foreach("network", "switch",
function(x)
local sid = x['.name']
local switch_name = x.name or sid
local has_vlan = nil
local has_learn = nil
local has_vlan4k = nil
local has_jumbo3 = nil
local has_mirror = nil
local min_vid = 0
local max_vid = 16
local num_vlans = 16
local cpu_port = tonumber(fs.readfile("/proc/switch/eth0/cpuport") or 5)
local num_ports = cpu_port + 1
local switch_title
local enable_vlan4k = false
-- Parse some common switch properties from swconfig help output.
local swc = io.popen("swconfig dev %q help 2>/dev/null" % switch_name)
if swc then
local is_port_attr = false
local is_vlan_attr = false
while true do
local line = swc:read("*l")
if not line then break end
if line:match("^%s+%-%-vlan") then
is_vlan_attr = true
elseif line:match("^%s+%-%-port") then
is_vlan_attr = false
is_port_attr = true
elseif line:match("cpu @") then
switch_title = line:match("^switch%d: %w+%((.-)%)")
num_ports, cpu_port, num_vlans =
line:match("ports: (%d+) %(cpu @ (%d+)%), vlans: (%d+)")
num_ports = tonumber(num_ports) or 6
num_vlans = tonumber(num_vlans) or 16
cpu_port = tonumber(cpu_port) or 5
min_vid = 1
elseif line:match(": pvid") or line:match(": tag") or line:match(": vid") then
if is_vlan_attr then has_vlan4k = line:match(": (%w+)") end
elseif line:match(": enable_vlan4k") then
enable_vlan4k = true
elseif line:match(": enable_vlan") then
has_vlan = "enable_vlan"
elseif line:match(": enable_learning") then
has_learn = "enable_learning"
elseif line:match(": enable_mirror_rx") then
has_mirror = "enable_mirror_rx"
elseif line:match(": max_length") then
has_jumbo3 = "max_length"
end
end
swc:close()
end
-- Switch properties
s = m:section(NamedSection, x['.name'], "switch",
switch_title and translatef("Switch %q (%s)", switch_name, switch_title)
or translatef("Switch %q", switch_name))
s.addremove = false
if has_vlan then
s:option(Flag, has_vlan, translate("Enable VLAN functionality"))
end
if has_learn then
x = s:option(Flag, has_learn, translate("Enable learning and aging"))
x.default = x.enabled
end
if has_jumbo3 then
x = s:option(Flag, has_jumbo3, translate("Enable Jumbo Frame passthrough"))
x.enabled = "3"
x.rmempty = true
end
-- Does this switch support port mirroring?
if has_mirror then
s:option(Flag, "enable_mirror_rx", translate("Enable mirroring of incoming packets"))
s:option(Flag, "enable_mirror_tx", translate("Enable mirroring of outgoing packets"))
local sp = s:option(ListValue, "mirror_source_port", translate("Mirror source port"))
local mp = s:option(ListValue, "mirror_monitor_port", translate("Mirror monitor port"))
local pt
for pt = 0, num_ports - 1 do
local name
name = (pt == cpu_port) and translate("CPU") or translatef("Port %d", pt)
sp:value(pt, name)
mp:value(pt, name)
end
end
-- VLAN table
s = m:section(TypedSection, "switch_vlan",
switch_title and translatef("VLANs on %q (%s)", switch_name, switch_title)
or translatef("VLANs on %q", switch_name))
s.template = "cbi/tblsection"
s.addremove = true
s.anonymous = true
-- Filter by switch
s.filter = function(self, section)
local device = m:get(section, "device")
return (device and device == switch_name)
end
-- Override cfgsections callback to enforce row ordering by vlan id.
s.cfgsections = function(self)
local osections = TypedSection.cfgsections(self)
local sections = { }
local section
for _, section in luci.util.spairs(
osections,
function(a, b)
return (tonumber(m:get(osections[a], has_vlan4k or "vlan")) or 9999)
< (tonumber(m:get(osections[b], has_vlan4k or "vlan")) or 9999)
end
) do
sections[#sections+1] = section
end
return sections
end
-- When creating a new vlan, preset it with the highest found vid + 1.
s.create = function(self, section, origin)
-- Filter by switch
if m:get(origin, "device") ~= switch_name then
return
end
local sid = TypedSection.create(self, section)
local max_nr = 0
local max_id = 0
m.uci:foreach("network", "switch_vlan",
function(s)
if s.device == switch_name then
local nr = tonumber(s.vlan)
local id = has_vlan4k and tonumber(s[has_vlan4k])
if nr ~= nil and nr > max_nr then max_nr = nr end
if id ~= nil and id > max_id then max_id = id end
end
end)
m:set(sid, "device", switch_name)
m:set(sid, "vlan", max_nr + 1)
if has_vlan4k then
m:set(sid, has_vlan4k, max_id + 1)
end
return sid
end
local port_opts = { }
local untagged = { }
-- Parse current tagging state from the "ports" option.
local portvalue = function(self, section)
local pt
for pt in (m:get(section, "ports") or ""):gmatch("%w+") do
local pc, tu = pt:match("^(%d+)([tu]*)")
if pc == self.option then return (#tu > 0) and tu or "u" end
end
return ""
end
-- Validate port tagging. Ensure that a port is only untagged once,
-- bail out if not.
local portvalidate = function(self, value, section)
-- ensure that the ports appears untagged only once
if value == "u" then
if not untagged[self.option] then
untagged[self.option] = true
elseif min_vid > 0 or tonumber(self.option) ~= cpu_port then -- enable multiple untagged cpu ports due to weird broadcom default setup
return nil,
translatef("Port %d is untagged in multiple VLANs!", tonumber(self.option) + 1)
end
end
return value
end
local vid = s:option(Value, has_vlan4k or "vlan", "VLAN ID", "<div id='portstatus-%s'></div>" % switch_name)
local mx_vid = has_vlan4k and 4094 or (num_vlans - 1)
vid.rmempty = false
vid.forcewrite = true
vid.vlan_used = { }
vid.datatype = "and(uinteger,range("..min_vid..","..mx_vid.."))"
-- Validate user provided VLAN ID, make sure its within the bounds
-- allowed by the switch.
vid.validate = function(self, value, section)
local v = tonumber(value)
local m = has_vlan4k and 4094 or (num_vlans - 1)
if v ~= nil and v >= min_vid and v <= m then
if not self.vlan_used[v] then
self.vlan_used[v] = true
return value
else
return nil,
translatef("Invalid VLAN ID given! Only unique IDs are allowed")
end
else
return nil,
translatef("Invalid VLAN ID given! Only IDs between %d and %d are allowed.", min_vid, m)
end
end
-- When writing the "vid" or "vlan" option, serialize the port states
-- as well and write them as "ports" option to uci.
vid.write = function(self, section, value)
local o
local p = { }
for _, o in ipairs(port_opts) do
local v = o:formvalue(section)
if v == "t" then
p[#p+1] = o.option .. v
elseif v == "u" then
p[#p+1] = o.option
end
end
if enable_vlan4k then
m:set(sid, "enable_vlan4k", "1")
end
m:set(section, "ports", table.concat(p, " "))
return Value.write(self, section, value)
end
-- Fallback to "vlan" option if "vid" option is supported but unset.
vid.cfgvalue = function(self, section)
return m:get(section, has_vlan4k or "vlan")
or m:get(section, "vlan")
end
-- Build per-port off/untagged/tagged choice lists.
local pt
for pt = 0, num_ports - 1 do
local title
if pt == cpu_port then
title = translate("CPU")
else
title = translatef("Port %d", pt)
end
local po = s:option(ListValue, tostring(pt), title)
po:value("", translate("off"))
po:value("u", translate("untagged"))
po:value("t", translate("tagged"))
po.cfgvalue = portvalue
po.validate = portvalidate
po.write = function() end
port_opts[#port_opts+1] = po
end
switches[#switches+1] = switch_name
end
)
-- Switch status template
s = m:section(SimpleSection)
s.template = "admin_network/switch_status"
s.switches = switches
return m
| apache-2.0 |
Scavenge/darkstar | scripts/zones/Newton_Movalpolos/npcs/Moblin_Showman.lua | 14 | 1064 | -----------------------------------
-- Area: Newton Movalpolos
-- NPC: Moblin Showman - Bugbear Matman
-- @pos 124.544 19.988 -60.670 12
-----------------------------------
package.loaded["scripts/zones/Newton_Movalpolos/TextIDs"] = nil;
-----------------------------------
require("scripts/zones/Newton_Movalpolos/TextIDs");
-----------------------------------
-- onTrade Action
-----------------------------------
function onTrade(player,npc,trade)
if (GetMobAction(16826570) == 0 and trade:hasItemQty(1878,1) and trade:getItemCount() == 1) then -- Air tank
player:tradeComplete();
player:showText(npc, SHOWMAN_ACCEPT); -- Moblin Showman's dialogue
SpawnMob(16826570):updateClaim(player); -- Bugbear Matman
npc:setStatus(STATUS_DISAPPEAR);
else
player:showText(npc, SHOWMAN_DECLINE); -- Moblin Showman refuses your trade
end
end;
-----------------------------------
-- onTrigger Action
-----------------------------------
function onTrigger(player,npc)
player:showText(npc, SHOWMAN_TRIGGER);
end; | gpl-3.0 |
Kyklas/luci-proto-hso | applications/luci-firewall/luasrc/model/cbi/firewall/zones.lua | 84 | 2233 | --[[
LuCI - Lua Configuration Interface
Copyright 2008 Steven Barth <steven@midlink.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
local ds = require "luci.dispatcher"
local fw = require "luci.model.firewall"
local m, s, o, p, i, v
m = Map("firewall",
translate("Firewall - Zone Settings"),
translate("The firewall creates zones over your network interfaces to control network traffic flow."))
fw.init(m.uci)
s = m:section(TypedSection, "defaults", translate("General Settings"))
s.anonymous = true
s.addremove = false
s:option(Flag, "syn_flood", translate("Enable SYN-flood protection"))
o = s:option(Flag, "drop_invalid", translate("Drop invalid packets"))
o.default = o.disabled
p = {
s:option(ListValue, "input", translate("Input")),
s:option(ListValue, "output", translate("Output")),
s:option(ListValue, "forward", translate("Forward"))
}
for i, v in ipairs(p) do
v:value("REJECT", translate("reject"))
v:value("DROP", translate("drop"))
v:value("ACCEPT", translate("accept"))
end
s = m:section(TypedSection, "zone", translate("Zones"))
s.template = "cbi/tblsection"
s.anonymous = true
s.addremove = true
s.extedit = ds.build_url("admin", "network", "firewall", "zones", "%s")
function s.create(self)
local z = fw:new_zone()
if z then
luci.http.redirect(
ds.build_url("admin", "network", "firewall", "zones", z.sid)
)
end
end
function s.remove(self, section)
return fw:del_zone(section)
end
o = s:option(DummyValue, "_info", translate("Zone ⇒ Forwardings"))
o.template = "cbi/firewall_zoneforwards"
o.cfgvalue = function(self, section)
return self.map:get(section, "name")
end
p = {
s:option(ListValue, "input", translate("Input")),
s:option(ListValue, "output", translate("Output")),
s:option(ListValue, "forward", translate("Forward"))
}
for i, v in ipairs(p) do
v:value("REJECT", translate("reject"))
v:value("DROP", translate("drop"))
v:value("ACCEPT", translate("accept"))
end
s:option(Flag, "masq", translate("Masquerading"))
s:option(Flag, "mtu_fix", translate("MSS clamping"))
return m
| apache-2.0 |
Zero-K-Experiments/Zero-K-Experiments | units/corjamt.lua | 3 | 4048 | unitDef = {
unitname = [[corjamt]],
name = [[Aegis]],
description = [[Area Shield]],
acceleration = 0,
activateWhenBuilt = true,
brakeRate = 0,
buildCostEnergy = 525,
buildCostMetal = 525,
builder = false,
buildingGroundDecalDecaySpeed = 30,
buildingGroundDecalSizeX = 4,
buildingGroundDecalSizeY = 4,
buildingGroundDecalType = [[corjamt_aoplane.dds]],
buildPic = [[CORJAMT.png]],
buildTime = 525,
canAttack = false,
category = [[SINK UNARMED]],
collisionVolumeOffsets = [[0 0 0]],
collisionVolumeScales = [[30 39 30]],
collisionVolumeType = [[box]],
corpse = [[DEAD]],
explodeAs = [[BIG_UNITEX]],
floater = true,
footprintX = 2,
footprintZ = 2,
iconType = [[defenseshield]],
idleAutoHeal = 5,
idleTime = 1800,
levelGround = false,
maxDamage = 900,
maxSlope = 36,
maxVelocity = 0,
minCloakDistance = 150,
noAutoFire = false,
objectName = [[m-8.s3o]],
onoffable = true,
script = [[corjamt.lua]],
seismicSignature = 4,
selfDestructAs = [[BIG_UNITEX]],
sightDistance = 200,
turnRate = 0,
useBuildingGroundDecal = true,
workerTime = 0,
yardMap = [[oooo]],
customParams = {
description_de = [[Leichte Abschirmeinrichtung]],
helptext = [[The Aegis protects a modest area with its bubble shield that stops incoming projectiles (but not AoE effects). The shield has a significant energy upkeep and does not block very powerful weapons.]],
helptext_de = [[Aegis schützt deine Einheiten in mit seinem Schild vor Angriffen, die durch den Schild absorbiert werden können, aber nur solange die nötige Energieversorgung gewährleistet ist und der Beschuss nicht zu stark wird.]],
removewait = 1,
morphto = [[core_spectre]],
morphtime = [[30]],
priority_misc = 1, -- Medium
unarmed = true,
},
weapons = {
{
def = [[COR_SHIELD_SMALL]],
maxAngleDif = 1,
},
},
weaponDefs = {
COR_SHIELD_SMALL = {
name = [[Energy Shield]],
craterMult = 0,
damage = {
default = 10,
},
exteriorShield = true,
impulseFactor = 0,
interceptedByShieldType = 1,
shieldAlpha = 0.2,
shieldBadColor = [[1 0.1 0.1]],
shieldGoodColor = [[0.1 0.1 1]],
shieldInterceptType = 3,
shieldPower = 3600,
shieldPowerRegen = 50,
shieldPowerRegenEnergy = 9,
shieldRadius = 350,
shieldRepulser = false,
smartShield = true,
texture1 = [[shield3mist]],
visibleShield = true,
visibleShieldHitFrames = 4,
visibleShieldRepulse = true,
weaponType = [[Shield]],
},
},
featureDefs = {
DEAD = {
blocking = true,
featureDead = [[HEAP]],
footprintX = 2,
footprintZ = 2,
object = [[shield_dead.s3o]],
},
HEAP = {
blocking = false,
footprintX = 2,
footprintZ = 2,
object = [[debris2x2a.s3o]],
},
},
}
return lowerkeys({ corjamt = unitDef })
| gpl-2.0 |
Kyklas/luci-proto-hso | applications/luci-asterisk/luasrc/asterisk.lua | 80 | 18044 | --[[
LuCI - Lua Configuration Interface
Asterisk PBX interface library
Copyright 2009 Jo-Philipp Wich <xm@subsignal.org>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
$Id$
]]--
module("luci.asterisk", package.seeall)
require("luci.asterisk.cc_idd")
local _io = require("io")
local uci = require("luci.model.uci").cursor()
local sys = require("luci.sys")
local util = require("luci.util")
AST_BIN = "/usr/sbin/asterisk"
AST_FLAGS = "-r -x"
--- LuCI Asterisk - Resync uci context
function uci_resync()
uci = luci.model.uci.cursor()
end
--- LuCI Asterisk io interface
-- Handles low level io.
-- @type module
io = luci.util.class()
--- Execute command and return output
-- @param command String containing the command to execute
-- @return String containing the command output
function io.exec(command)
local fh = _io.popen( "%s %s %q" %{ AST_BIN, AST_FLAGS, command }, "r" )
assert(fh, "Failed to invoke asterisk")
local buffer = fh:read("*a")
fh:close()
return buffer
end
--- Execute command and invoke given callback for each readed line
-- @param command String containing the command to execute
-- @param callback Function to call back for each line
-- @return Always true
function io.execl(command, callback)
local ln
local fh = _io.popen( "%s %s %q" %{ AST_BIN, AST_FLAGS, command }, "r" )
assert(fh, "Failed to invoke asterisk")
repeat
ln = fh:read("*l")
callback(ln)
until not ln
fh:close()
return true
end
--- Execute command and return an iterator that returns one line per invokation
-- @param command String containing the command to execute
-- @return Iterator function
function io.execi(command)
local fh = _io.popen( "%s %s %q" %{ AST_BIN, AST_FLAGS, command }, "r" )
assert(fh, "Failed to invoke asterisk")
return function()
local ln = fh:read("*l")
if not ln then fh:close() end
return ln
end
end
--- LuCI Asterisk - core status
core = luci.util.class()
--- Retrive version string.
-- @return String containing the reported asterisk version
function core.version(self)
local version = io.exec("core show version")
return version:gsub(" *\n", "")
end
--- LuCI Asterisk - SIP information.
-- @type module
sip = luci.util.class()
--- Get a list of known SIP peers
-- @return Table containing each SIP peer
function sip.peers(self)
local head = false
local peers = { }
for line in io.execi("sip show peers") do
if not head then
head = true
elseif not line:match(" sip peers ") then
local online, delay, id, uid
local name, host, dyn, nat, acl, port, status =
line:match("(.-) +(.-) +([D ]) ([N ]) (.) (%d+) +(.+)")
if host == '(Unspecified)' then host = nil end
if port == '0' then port = nil else port = tonumber(port) end
dyn = ( dyn == 'D' and true or false )
nat = ( nat == 'N' and true or false )
acl = ( acl ~= ' ' and true or false )
online, delay = status:match("(OK) %((%d+) ms%)")
if online == 'OK' then
online = true
delay = tonumber(delay)
elseif status ~= 'Unmonitored' then
online = false
delay = 0
else
online = nil
delay = 0
end
id, uid = name:match("(.+)/(.+)")
if not ( id and uid ) then
id = name .. "..."
uid = nil
end
peers[#peers+1] = {
online = online,
delay = delay,
name = id,
user = uid,
dynamic = dyn,
nat = nat,
acl = acl,
host = host,
port = port
}
end
end
return peers
end
--- Get informations of given SIP peer
-- @param peer String containing the name of the SIP peer
function sip.peer(peer)
local info = { }
local keys = { }
for line in io.execi("sip show peer " .. peer) do
if #line > 0 then
local key, val = line:match("(.-) *: +(.*)")
if key and val then
key = key:gsub("^ +",""):gsub(" +$", "")
val = val:gsub("^ +",""):gsub(" +$", "")
if key == "* Name" then
key = "Name"
elseif key == "Addr->IP" then
info.address, info.port = val:match("(.+) Port (.+)")
info.port = tonumber(info.port)
elseif key == "Status" then
info.online, info.delay = val:match("(OK) %((%d+) ms%)")
if info.online == 'OK' then
info.online = true
info.delay = tonumber(info.delay)
elseif status ~= 'Unmonitored' then
info.online = false
info.delay = 0
else
info.online = nil
info.delay = 0
end
end
if val == 'Yes' or val == 'yes' or val == '<Set>' then
val = true
elseif val == 'No' or val == 'no' then
val = false
elseif val == '<Not set>' or val == '(none)' then
val = nil
end
keys[#keys+1] = key
info[key] = val
end
end
end
return info, keys
end
--- LuCI Asterisk - Internal helpers
-- @type module
tools = luci.util.class()
--- Convert given value to a list of tokens. Split by white space.
-- @param val String or table value
-- @return Table containing tokens
function tools.parse_list(v)
local tokens = { }
v = type(v) == "table" and v or { v }
for _, v in ipairs(v) do
if type(v) == "string" then
for v in v:gmatch("(%S+)") do
tokens[#tokens+1] = v
end
end
end
return tokens
end
--- Convert given list to a collection of hyperlinks
-- @param list Table of tokens
-- @param url String pattern or callback function to construct urls (optional)
-- @param sep String containing the seperator (optional, default is ", ")
-- @return String containing the html fragment
function tools.hyperlinks(list, url, sep)
local html
local function mkurl(p, t)
if type(p) == "string" then
return p:format(t)
elseif type(p) == "function" then
return p(t)
else
return '#'
end
end
list = list or { }
url = url or "%s"
sep = sep or ", "
for _, token in ipairs(list) do
html = ( html and html .. sep or '' ) ..
'<a href="%s">%s</a>' %{ mkurl(url, token), token }
end
return html or ''
end
--- LuCI Asterisk - International Direct Dialing Prefixes
-- @type module
idd = luci.util.class()
--- Lookup the country name for the given IDD code.
-- @param country String containing IDD code
-- @return String containing the country name
function idd.country(c)
for _, v in ipairs(cc_idd.CC_IDD) do
if type(v[3]) == "table" then
for _, v2 in ipairs(v[3]) do
if v2 == tostring(c) then
return v[1]
end
end
elseif v[3] == tostring(c) then
return v[1]
end
end
end
--- Lookup the country code for the given IDD code.
-- @param country String containing IDD code
-- @return Table containing the country code(s)
function idd.cc(c)
for _, v in ipairs(cc_idd.CC_IDD) do
if type(v[3]) == "table" then
for _, v2 in ipairs(v[3]) do
if v2 == tostring(c) then
return type(v[2]) == "table"
and v[2] or { v[2] }
end
end
elseif v[3] == tostring(c) then
return type(v[2]) == "table"
and v[2] or { v[2] }
end
end
end
--- Lookup the IDD code(s) for the given country.
-- @param idd String containing the country name
-- @return Table containing the IDD code(s)
function idd.idd(c)
for _, v in ipairs(cc_idd.CC_IDD) do
if v[1]:lower():match(c:lower()) then
return type(v[3]) == "table"
and v[3] or { v[3] }
end
end
end
--- Populate given CBI field with IDD codes.
-- @param field CBI option object
-- @return (nothing)
function idd.cbifill(o)
for i, v in ipairs(cc_idd.CC_IDD) do
o:value("_%i" % i, util.pcdata(v[1]))
end
o.formvalue = function(...)
local val = luci.cbi.Value.formvalue(...)
if val:sub(1,1) == "_" then
val = tonumber((val:gsub("^_", "")))
if val then
return type(cc_idd.CC_IDD[val][3]) == "table"
and cc_idd.CC_IDD[val][3] or { cc_idd.CC_IDD[val][3] }
end
end
return val
end
o.cfgvalue = function(...)
local val = luci.cbi.Value.cfgvalue(...)
if val then
val = tools.parse_list(val)
for i, v in ipairs(cc_idd.CC_IDD) do
if type(v[3]) == "table" then
if v[3][1] == val[1] then
return "_%i" % i
end
else
if v[3] == val[1] then
return "_%i" % i
end
end
end
end
return val
end
end
--- LuCI Asterisk - Country Code Prefixes
-- @type module
cc = luci.util.class()
--- Lookup the country name for the given CC code.
-- @param country String containing CC code
-- @return String containing the country name
function cc.country(c)
for _, v in ipairs(cc_idd.CC_IDD) do
if type(v[2]) == "table" then
for _, v2 in ipairs(v[2]) do
if v2 == tostring(c) then
return v[1]
end
end
elseif v[2] == tostring(c) then
return v[1]
end
end
end
--- Lookup the international dialing code for the given CC code.
-- @param cc String containing CC code
-- @return String containing IDD code
function cc.idd(c)
for _, v in ipairs(cc_idd.CC_IDD) do
if type(v[2]) == "table" then
for _, v2 in ipairs(v[2]) do
if v2 == tostring(c) then
return type(v[3]) == "table"
and v[3] or { v[3] }
end
end
elseif v[2] == tostring(c) then
return type(v[3]) == "table"
and v[3] or { v[3] }
end
end
end
--- Lookup the CC code(s) for the given country.
-- @param country String containing the country name
-- @return Table containing the CC code(s)
function cc.cc(c)
for _, v in ipairs(cc_idd.CC_IDD) do
if v[1]:lower():match(c:lower()) then
return type(v[2]) == "table"
and v[2] or { v[2] }
end
end
end
--- Populate given CBI field with CC codes.
-- @param field CBI option object
-- @return (nothing)
function cc.cbifill(o)
for i, v in ipairs(cc_idd.CC_IDD) do
o:value("_%i" % i, util.pcdata(v[1]))
end
o.formvalue = function(...)
local val = luci.cbi.Value.formvalue(...)
if val:sub(1,1) == "_" then
val = tonumber((val:gsub("^_", "")))
if val then
return type(cc_idd.CC_IDD[val][2]) == "table"
and cc_idd.CC_IDD[val][2] or { cc_idd.CC_IDD[val][2] }
end
end
return val
end
o.cfgvalue = function(...)
local val = luci.cbi.Value.cfgvalue(...)
if val then
val = tools.parse_list(val)
for i, v in ipairs(cc_idd.CC_IDD) do
if type(v[2]) == "table" then
if v[2][1] == val[1] then
return "_%i" % i
end
else
if v[2] == val[1] then
return "_%i" % i
end
end
end
end
return val
end
end
--- LuCI Asterisk - Dialzone
-- @type module
dialzone = luci.util.class()
--- Parse a dialzone section
-- @param zone Table containing the zone info
-- @return Table with parsed information
function dialzone.parse(z)
if z['.name'] then
return {
trunks = tools.parse_list(z.uses),
name = z['.name'],
description = z.description or z['.name'],
addprefix = z.addprefix,
matches = tools.parse_list(z.match),
intlmatches = tools.parse_list(z.international),
countrycode = z.countrycode,
localzone = z.localzone,
localprefix = z.localprefix
}
end
end
--- Get a list of known dial zones
-- @return Associative table of zones and table of zone names
function dialzone.zones()
local zones = { }
local znames = { }
uci:foreach("asterisk", "dialzone",
function(z)
zones[z['.name']] = dialzone.parse(z)
znames[#znames+1] = z['.name']
end)
return zones, znames
end
--- Get a specific dial zone
-- @param name Name of the dial zone
-- @return Table containing zone information
function dialzone.zone(n)
local zone
uci:foreach("asterisk", "dialzone",
function(z)
if z['.name'] == n then
zone = dialzone.parse(z)
end
end)
return zone
end
--- Find uci section hash for given zone number
-- @param idx Zone number
-- @return String containing the uci hash pointing to the section
function dialzone.ucisection(i)
local hash
local index = 1
i = tonumber(i)
uci:foreach("asterisk", "dialzone",
function(z)
if not hash and index == i then
hash = z['.name']
end
index = index + 1
end)
return hash
end
--- LuCI Asterisk - Voicemailbox
-- @type module
voicemail = luci.util.class()
--- Parse a voicemail section
-- @param zone Table containing the mailbox info
-- @return Table with parsed information
function voicemail.parse(z)
if z.number and #z.number > 0 then
local v = {
id = '%s@%s' %{ z.number, z.context or 'default' },
number = z.number,
context = z.context or 'default',
name = z.name or z['.name'] or 'OpenWrt',
zone = z.zone or 'homeloc',
password = z.password or '0000',
email = z.email or '',
page = z.page or '',
dialplans = { }
}
uci:foreach("asterisk", "dialplanvoice",
function(s)
if s.dialplan and #s.dialplan > 0 and
s.voicebox == v.number
then
v.dialplans[#v.dialplans+1] = s.dialplan
end
end)
return v
end
end
--- Get a list of known voicemail boxes
-- @return Associative table of boxes and table of box numbers
function voicemail.boxes()
local vboxes = { }
local vnames = { }
uci:foreach("asterisk", "voicemail",
function(z)
local v = voicemail.parse(z)
if v then
local n = '%s@%s' %{ v.number, v.context }
vboxes[n] = v
vnames[#vnames+1] = n
end
end)
return vboxes, vnames
end
--- Get a specific voicemailbox
-- @param number Number of the voicemailbox
-- @return Table containing mailbox information
function voicemail.box(n)
local box
n = n:gsub("@.+$","")
uci:foreach("asterisk", "voicemail",
function(z)
if z.number == tostring(n) then
box = voicemail.parse(z)
end
end)
return box
end
--- Find all voicemailboxes within the given dialplan
-- @param plan Dialplan name or table
-- @return Associative table containing extensions mapped to mailbox info
function voicemail.in_dialplan(p)
local plan = type(p) == "string" and p or p.name
local boxes = { }
uci:foreach("asterisk", "dialplanvoice",
function(s)
if s.extension and #s.extension > 0 and s.dialplan == plan then
local box = voicemail.box(s.voicebox)
if box then
boxes[s.extension] = box
end
end
end)
return boxes
end
--- Remove voicemailbox and associated extensions from config
-- @param box Voicemailbox number or table
-- @param ctx UCI context to use (optional)
-- @return Boolean indicating success
function voicemail.remove(v, ctx)
ctx = ctx or uci
local box = type(v) == "string" and v or v.number
local ok1 = ctx:delete_all("asterisk", "voicemail", {number=box})
local ok2 = ctx:delete_all("asterisk", "dialplanvoice", {voicebox=box})
return ( ok1 or ok2 ) and true or false
end
--- LuCI Asterisk - MeetMe Conferences
-- @type module
meetme = luci.util.class()
--- Parse a meetme section
-- @param room Table containing the room info
-- @return Table with parsed information
function meetme.parse(r)
if r.room and #r.room > 0 then
local v = {
room = r.room,
pin = r.pin or '',
adminpin = r.adminpin or '',
description = r._description or '',
dialplans = { }
}
uci:foreach("asterisk", "dialplanmeetme",
function(s)
if s.dialplan and #s.dialplan > 0 and s.room == v.room then
v.dialplans[#v.dialplans+1] = s.dialplan
end
end)
return v
end
end
--- Get a list of known meetme rooms
-- @return Associative table of rooms and table of room numbers
function meetme.rooms()
local mrooms = { }
local mnames = { }
uci:foreach("asterisk", "meetme",
function(r)
local v = meetme.parse(r)
if v then
mrooms[v.room] = v
mnames[#mnames+1] = v.room
end
end)
return mrooms, mnames
end
--- Get a specific meetme room
-- @param number Number of the room
-- @return Table containing room information
function meetme.room(n)
local room
uci:foreach("asterisk", "meetme",
function(r)
if r.room == tostring(n) then
room = meetme.parse(r)
end
end)
return room
end
--- Find all meetme rooms within the given dialplan
-- @param plan Dialplan name or table
-- @return Associative table containing extensions mapped to room info
function meetme.in_dialplan(p)
local plan = type(p) == "string" and p or p.name
local rooms = { }
uci:foreach("asterisk", "dialplanmeetme",
function(s)
if s.extension and #s.extension > 0 and s.dialplan == plan then
local room = meetme.room(s.room)
if room then
rooms[s.extension] = room
end
end
end)
return rooms
end
--- Remove meetme room and associated extensions from config
-- @param room Voicemailbox number or table
-- @param ctx UCI context to use (optional)
-- @return Boolean indicating success
function meetme.remove(v, ctx)
ctx = ctx or uci
local room = type(v) == "string" and v or v.number
local ok1 = ctx:delete_all("asterisk", "meetme", {room=room})
local ok2 = ctx:delete_all("asterisk", "dialplanmeetme", {room=room})
return ( ok1 or ok2 ) and true or false
end
--- LuCI Asterisk - Dialplan
-- @type module
dialplan = luci.util.class()
--- Parse a dialplan section
-- @param plan Table containing the plan info
-- @return Table with parsed information
function dialplan.parse(z)
if z['.name'] then
local plan = {
zones = { },
name = z['.name'],
description = z.description or z['.name']
}
-- dialzones
for _, name in ipairs(tools.parse_list(z.include)) do
local zone = dialzone.zone(name)
if zone then
plan.zones[#plan.zones+1] = zone
end
end
-- voicemailboxes
plan.voicemailboxes = voicemail.in_dialplan(plan)
-- meetme conferences
plan.meetmerooms = meetme.in_dialplan(plan)
return plan
end
end
--- Get a list of known dial plans
-- @return Associative table of plans and table of plan names
function dialplan.plans()
local plans = { }
local pnames = { }
uci:foreach("asterisk", "dialplan",
function(p)
plans[p['.name']] = dialplan.parse(p)
pnames[#pnames+1] = p['.name']
end)
return plans, pnames
end
--- Get a specific dial plan
-- @param name Name of the dial plan
-- @return Table containing plan information
function dialplan.plan(n)
local plan
uci:foreach("asterisk", "dialplan",
function(p)
if p['.name'] == n then
plan = dialplan.parse(p)
end
end)
return plan
end
| apache-2.0 |
cyclonetm/XmakanX | libs/mimetype.lua | 3662 | 2922 | -- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types
do
local mimetype = {}
-- TODO: Add more?
local types = {
["text/html"] = "html",
["text/css"] = "css",
["text/xml"] = "xml",
["image/gif"] = "gif",
["image/jpeg"] = "jpg",
["application/x-javascript"] = "js",
["application/atom+xml"] = "atom",
["application/rss+xml"] = "rss",
["text/mathml"] = "mml",
["text/plain"] = "txt",
["text/vnd.sun.j2me.app-descriptor"] = "jad",
["text/vnd.wap.wml"] = "wml",
["text/x-component"] = "htc",
["image/png"] = "png",
["image/tiff"] = "tiff",
["image/vnd.wap.wbmp"] = "wbmp",
["image/x-icon"] = "ico",
["image/x-jng"] = "jng",
["image/x-ms-bmp"] = "bmp",
["image/svg+xml"] = "svg",
["image/webp"] = "webp",
["application/java-archive"] = "jar",
["application/mac-binhex40"] = "hqx",
["application/msword"] = "doc",
["application/pdf"] = "pdf",
["application/postscript"] = "ps",
["application/rtf"] = "rtf",
["application/vnd.ms-excel"] = "xls",
["application/vnd.ms-powerpoint"] = "ppt",
["application/vnd.wap.wmlc"] = "wmlc",
["application/vnd.google-earth.kml+xml"] = "kml",
["application/vnd.google-earth.kmz"] = "kmz",
["application/x-7z-compressed"] = "7z",
["application/x-cocoa"] = "cco",
["application/x-java-archive-diff"] = "jardiff",
["application/x-java-jnlp-file"] = "jnlp",
["application/x-makeself"] = "run",
["application/x-perl"] = "pl",
["application/x-pilot"] = "prc",
["application/x-rar-compressed"] = "rar",
["application/x-redhat-package-manager"] = "rpm",
["application/x-sea"] = "sea",
["application/x-shockwave-flash"] = "swf",
["application/x-stuffit"] = "sit",
["application/x-tcl"] = "tcl",
["application/x-x509-ca-cert"] = "crt",
["application/x-xpinstall"] = "xpi",
["application/xhtml+xml"] = "xhtml",
["application/zip"] = "zip",
["application/octet-stream"] = "bin",
["audio/midi"] = "mid",
["audio/mpeg"] = "mp3",
["audio/ogg"] = "ogg",
["audio/x-m4a"] = "m4a",
["audio/x-realaudio"] = "ra",
["video/3gpp"] = "3gpp",
["video/mp4"] = "mp4",
["video/mpeg"] = "mpeg",
["video/quicktime"] = "mov",
["video/webm"] = "webm",
["video/x-flv"] = "flv",
["video/x-m4v"] = "m4v",
["video/x-mng"] = "mng",
["video/x-ms-asf"] = "asf",
["video/x-ms-wmv"] = "wmv",
["video/x-msvideo"] = "avi"
}
-- Returns the common file extension from a content-type
function mimetype.get_mime_extension(content_type)
return types[content_type]
end
-- Returns the mimetype and subtype
function mimetype.get_content_type(extension)
for k,v in pairs(types) do
if v == extension then
return k
end
end
end
-- Returns the mimetype without the subtype
function mimetype.get_content_type_no_sub(extension)
for k,v in pairs(types) do
if v == extension then
-- Before /
return k:match('([%w-]+)/')
end
end
end
return mimetype
end | gpl-2.0 |
mrvigeo/pride | libs/mimetype.lua | 3662 | 2922 | -- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types
do
local mimetype = {}
-- TODO: Add more?
local types = {
["text/html"] = "html",
["text/css"] = "css",
["text/xml"] = "xml",
["image/gif"] = "gif",
["image/jpeg"] = "jpg",
["application/x-javascript"] = "js",
["application/atom+xml"] = "atom",
["application/rss+xml"] = "rss",
["text/mathml"] = "mml",
["text/plain"] = "txt",
["text/vnd.sun.j2me.app-descriptor"] = "jad",
["text/vnd.wap.wml"] = "wml",
["text/x-component"] = "htc",
["image/png"] = "png",
["image/tiff"] = "tiff",
["image/vnd.wap.wbmp"] = "wbmp",
["image/x-icon"] = "ico",
["image/x-jng"] = "jng",
["image/x-ms-bmp"] = "bmp",
["image/svg+xml"] = "svg",
["image/webp"] = "webp",
["application/java-archive"] = "jar",
["application/mac-binhex40"] = "hqx",
["application/msword"] = "doc",
["application/pdf"] = "pdf",
["application/postscript"] = "ps",
["application/rtf"] = "rtf",
["application/vnd.ms-excel"] = "xls",
["application/vnd.ms-powerpoint"] = "ppt",
["application/vnd.wap.wmlc"] = "wmlc",
["application/vnd.google-earth.kml+xml"] = "kml",
["application/vnd.google-earth.kmz"] = "kmz",
["application/x-7z-compressed"] = "7z",
["application/x-cocoa"] = "cco",
["application/x-java-archive-diff"] = "jardiff",
["application/x-java-jnlp-file"] = "jnlp",
["application/x-makeself"] = "run",
["application/x-perl"] = "pl",
["application/x-pilot"] = "prc",
["application/x-rar-compressed"] = "rar",
["application/x-redhat-package-manager"] = "rpm",
["application/x-sea"] = "sea",
["application/x-shockwave-flash"] = "swf",
["application/x-stuffit"] = "sit",
["application/x-tcl"] = "tcl",
["application/x-x509-ca-cert"] = "crt",
["application/x-xpinstall"] = "xpi",
["application/xhtml+xml"] = "xhtml",
["application/zip"] = "zip",
["application/octet-stream"] = "bin",
["audio/midi"] = "mid",
["audio/mpeg"] = "mp3",
["audio/ogg"] = "ogg",
["audio/x-m4a"] = "m4a",
["audio/x-realaudio"] = "ra",
["video/3gpp"] = "3gpp",
["video/mp4"] = "mp4",
["video/mpeg"] = "mpeg",
["video/quicktime"] = "mov",
["video/webm"] = "webm",
["video/x-flv"] = "flv",
["video/x-m4v"] = "m4v",
["video/x-mng"] = "mng",
["video/x-ms-asf"] = "asf",
["video/x-ms-wmv"] = "wmv",
["video/x-msvideo"] = "avi"
}
-- Returns the common file extension from a content-type
function mimetype.get_mime_extension(content_type)
return types[content_type]
end
-- Returns the mimetype and subtype
function mimetype.get_content_type(extension)
for k,v in pairs(types) do
if v == extension then
return k
end
end
end
-- Returns the mimetype without the subtype
function mimetype.get_content_type_no_sub(extension)
for k,v in pairs(types) do
if v == extension then
-- Before /
return k:match('([%w-]+)/')
end
end
end
return mimetype
end | gpl-2.0 |
Joker-Developer/jokersuper | libs/mimetype.lua | 3662 | 2922 | -- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types
do
local mimetype = {}
-- TODO: Add more?
local types = {
["text/html"] = "html",
["text/css"] = "css",
["text/xml"] = "xml",
["image/gif"] = "gif",
["image/jpeg"] = "jpg",
["application/x-javascript"] = "js",
["application/atom+xml"] = "atom",
["application/rss+xml"] = "rss",
["text/mathml"] = "mml",
["text/plain"] = "txt",
["text/vnd.sun.j2me.app-descriptor"] = "jad",
["text/vnd.wap.wml"] = "wml",
["text/x-component"] = "htc",
["image/png"] = "png",
["image/tiff"] = "tiff",
["image/vnd.wap.wbmp"] = "wbmp",
["image/x-icon"] = "ico",
["image/x-jng"] = "jng",
["image/x-ms-bmp"] = "bmp",
["image/svg+xml"] = "svg",
["image/webp"] = "webp",
["application/java-archive"] = "jar",
["application/mac-binhex40"] = "hqx",
["application/msword"] = "doc",
["application/pdf"] = "pdf",
["application/postscript"] = "ps",
["application/rtf"] = "rtf",
["application/vnd.ms-excel"] = "xls",
["application/vnd.ms-powerpoint"] = "ppt",
["application/vnd.wap.wmlc"] = "wmlc",
["application/vnd.google-earth.kml+xml"] = "kml",
["application/vnd.google-earth.kmz"] = "kmz",
["application/x-7z-compressed"] = "7z",
["application/x-cocoa"] = "cco",
["application/x-java-archive-diff"] = "jardiff",
["application/x-java-jnlp-file"] = "jnlp",
["application/x-makeself"] = "run",
["application/x-perl"] = "pl",
["application/x-pilot"] = "prc",
["application/x-rar-compressed"] = "rar",
["application/x-redhat-package-manager"] = "rpm",
["application/x-sea"] = "sea",
["application/x-shockwave-flash"] = "swf",
["application/x-stuffit"] = "sit",
["application/x-tcl"] = "tcl",
["application/x-x509-ca-cert"] = "crt",
["application/x-xpinstall"] = "xpi",
["application/xhtml+xml"] = "xhtml",
["application/zip"] = "zip",
["application/octet-stream"] = "bin",
["audio/midi"] = "mid",
["audio/mpeg"] = "mp3",
["audio/ogg"] = "ogg",
["audio/x-m4a"] = "m4a",
["audio/x-realaudio"] = "ra",
["video/3gpp"] = "3gpp",
["video/mp4"] = "mp4",
["video/mpeg"] = "mpeg",
["video/quicktime"] = "mov",
["video/webm"] = "webm",
["video/x-flv"] = "flv",
["video/x-m4v"] = "m4v",
["video/x-mng"] = "mng",
["video/x-ms-asf"] = "asf",
["video/x-ms-wmv"] = "wmv",
["video/x-msvideo"] = "avi"
}
-- Returns the common file extension from a content-type
function mimetype.get_mime_extension(content_type)
return types[content_type]
end
-- Returns the mimetype and subtype
function mimetype.get_content_type(extension)
for k,v in pairs(types) do
if v == extension then
return k
end
end
end
-- Returns the mimetype without the subtype
function mimetype.get_content_type_no_sub(extension)
for k,v in pairs(types) do
if v == extension then
-- Before /
return k:match('([%w-]+)/')
end
end
end
return mimetype
end | gpl-2.0 |
A-N-bot/anonymous | libs/mimetype.lua | 3662 | 2922 | -- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types
do
local mimetype = {}
-- TODO: Add more?
local types = {
["text/html"] = "html",
["text/css"] = "css",
["text/xml"] = "xml",
["image/gif"] = "gif",
["image/jpeg"] = "jpg",
["application/x-javascript"] = "js",
["application/atom+xml"] = "atom",
["application/rss+xml"] = "rss",
["text/mathml"] = "mml",
["text/plain"] = "txt",
["text/vnd.sun.j2me.app-descriptor"] = "jad",
["text/vnd.wap.wml"] = "wml",
["text/x-component"] = "htc",
["image/png"] = "png",
["image/tiff"] = "tiff",
["image/vnd.wap.wbmp"] = "wbmp",
["image/x-icon"] = "ico",
["image/x-jng"] = "jng",
["image/x-ms-bmp"] = "bmp",
["image/svg+xml"] = "svg",
["image/webp"] = "webp",
["application/java-archive"] = "jar",
["application/mac-binhex40"] = "hqx",
["application/msword"] = "doc",
["application/pdf"] = "pdf",
["application/postscript"] = "ps",
["application/rtf"] = "rtf",
["application/vnd.ms-excel"] = "xls",
["application/vnd.ms-powerpoint"] = "ppt",
["application/vnd.wap.wmlc"] = "wmlc",
["application/vnd.google-earth.kml+xml"] = "kml",
["application/vnd.google-earth.kmz"] = "kmz",
["application/x-7z-compressed"] = "7z",
["application/x-cocoa"] = "cco",
["application/x-java-archive-diff"] = "jardiff",
["application/x-java-jnlp-file"] = "jnlp",
["application/x-makeself"] = "run",
["application/x-perl"] = "pl",
["application/x-pilot"] = "prc",
["application/x-rar-compressed"] = "rar",
["application/x-redhat-package-manager"] = "rpm",
["application/x-sea"] = "sea",
["application/x-shockwave-flash"] = "swf",
["application/x-stuffit"] = "sit",
["application/x-tcl"] = "tcl",
["application/x-x509-ca-cert"] = "crt",
["application/x-xpinstall"] = "xpi",
["application/xhtml+xml"] = "xhtml",
["application/zip"] = "zip",
["application/octet-stream"] = "bin",
["audio/midi"] = "mid",
["audio/mpeg"] = "mp3",
["audio/ogg"] = "ogg",
["audio/x-m4a"] = "m4a",
["audio/x-realaudio"] = "ra",
["video/3gpp"] = "3gpp",
["video/mp4"] = "mp4",
["video/mpeg"] = "mpeg",
["video/quicktime"] = "mov",
["video/webm"] = "webm",
["video/x-flv"] = "flv",
["video/x-m4v"] = "m4v",
["video/x-mng"] = "mng",
["video/x-ms-asf"] = "asf",
["video/x-ms-wmv"] = "wmv",
["video/x-msvideo"] = "avi"
}
-- Returns the common file extension from a content-type
function mimetype.get_mime_extension(content_type)
return types[content_type]
end
-- Returns the mimetype and subtype
function mimetype.get_content_type(extension)
for k,v in pairs(types) do
if v == extension then
return k
end
end
end
-- Returns the mimetype without the subtype
function mimetype.get_content_type_no_sub(extension)
for k,v in pairs(types) do
if v == extension then
-- Before /
return k:match('([%w-]+)/')
end
end
end
return mimetype
end | gpl-2.0 |
Tele-Fox/self | libs/mimetype.lua | 3662 | 2922 | -- Thanks to https://github.com/catwell/lua-toolbox/blob/master/mime.types
do
local mimetype = {}
-- TODO: Add more?
local types = {
["text/html"] = "html",
["text/css"] = "css",
["text/xml"] = "xml",
["image/gif"] = "gif",
["image/jpeg"] = "jpg",
["application/x-javascript"] = "js",
["application/atom+xml"] = "atom",
["application/rss+xml"] = "rss",
["text/mathml"] = "mml",
["text/plain"] = "txt",
["text/vnd.sun.j2me.app-descriptor"] = "jad",
["text/vnd.wap.wml"] = "wml",
["text/x-component"] = "htc",
["image/png"] = "png",
["image/tiff"] = "tiff",
["image/vnd.wap.wbmp"] = "wbmp",
["image/x-icon"] = "ico",
["image/x-jng"] = "jng",
["image/x-ms-bmp"] = "bmp",
["image/svg+xml"] = "svg",
["image/webp"] = "webp",
["application/java-archive"] = "jar",
["application/mac-binhex40"] = "hqx",
["application/msword"] = "doc",
["application/pdf"] = "pdf",
["application/postscript"] = "ps",
["application/rtf"] = "rtf",
["application/vnd.ms-excel"] = "xls",
["application/vnd.ms-powerpoint"] = "ppt",
["application/vnd.wap.wmlc"] = "wmlc",
["application/vnd.google-earth.kml+xml"] = "kml",
["application/vnd.google-earth.kmz"] = "kmz",
["application/x-7z-compressed"] = "7z",
["application/x-cocoa"] = "cco",
["application/x-java-archive-diff"] = "jardiff",
["application/x-java-jnlp-file"] = "jnlp",
["application/x-makeself"] = "run",
["application/x-perl"] = "pl",
["application/x-pilot"] = "prc",
["application/x-rar-compressed"] = "rar",
["application/x-redhat-package-manager"] = "rpm",
["application/x-sea"] = "sea",
["application/x-shockwave-flash"] = "swf",
["application/x-stuffit"] = "sit",
["application/x-tcl"] = "tcl",
["application/x-x509-ca-cert"] = "crt",
["application/x-xpinstall"] = "xpi",
["application/xhtml+xml"] = "xhtml",
["application/zip"] = "zip",
["application/octet-stream"] = "bin",
["audio/midi"] = "mid",
["audio/mpeg"] = "mp3",
["audio/ogg"] = "ogg",
["audio/x-m4a"] = "m4a",
["audio/x-realaudio"] = "ra",
["video/3gpp"] = "3gpp",
["video/mp4"] = "mp4",
["video/mpeg"] = "mpeg",
["video/quicktime"] = "mov",
["video/webm"] = "webm",
["video/x-flv"] = "flv",
["video/x-m4v"] = "m4v",
["video/x-mng"] = "mng",
["video/x-ms-asf"] = "asf",
["video/x-ms-wmv"] = "wmv",
["video/x-msvideo"] = "avi"
}
-- Returns the common file extension from a content-type
function mimetype.get_mime_extension(content_type)
return types[content_type]
end
-- Returns the mimetype and subtype
function mimetype.get_content_type(extension)
for k,v in pairs(types) do
if v == extension then
return k
end
end
end
-- Returns the mimetype without the subtype
function mimetype.get_content_type_no_sub(extension)
for k,v in pairs(types) do
if v == extension then
-- Before /
return k:match('([%w-]+)/')
end
end
end
return mimetype
end | gpl-2.0 |
PicoleDeLimao/Ninpou2 | game/dota_addons/ninpou2/scripts/vscripts/libraries/timers.lua | 11 | 6560 | TIMERS_VERSION = "1.05"
--[[
-- A timer running every second that starts immediately on the next frame, respects pauses
Timers:CreateTimer(function()
print ("Hello. I'm running immediately and then every second thereafter.")
return 1.0
end
)
-- The same timer as above with a shorthand call
Timers(function()
print ("Hello. I'm running immediately and then every second thereafter.")
return 1.0
end)
-- A timer which calls a function with a table context
Timers:CreateTimer(GameMode.someFunction, GameMode)
-- A timer running every second that starts 5 seconds in the future, respects pauses
Timers:CreateTimer(5, function()
print ("Hello. I'm running 5 seconds after you called me and then every second thereafter.")
return 1.0
end
)
-- 10 second delayed, run once using gametime (respect pauses)
Timers:CreateTimer({
endTime = 10, -- when this timer should first execute, you can omit this if you want it to run first on the next frame
callback = function()
print ("Hello. I'm running 10 seconds after when I was started.")
end
})
-- 10 second delayed, run once regardless of pauses
Timers:CreateTimer({
useGameTime = false,
endTime = 10, -- when this timer should first execute, you can omit this if you want it to run first on the next frame
callback = function()
print ("Hello. I'm running 10 seconds after I was started even if someone paused the game.")
end
})
-- A timer running every second that starts after 2 minutes regardless of pauses
Timers:CreateTimer("uniqueTimerString3", {
useGameTime = false,
endTime = 120,
callback = function()
print ("Hello. I'm running after 2 minutes and then every second thereafter.")
return 1
end
})
-- A timer using the old style to repeat every second starting 5 seconds ahead
Timers:CreateTimer("uniqueTimerString3", {
useOldStyle = true,
endTime = GameRules:GetGameTime() + 5,
callback = function()
print ("Hello. I'm running after 5 seconds and then every second thereafter.")
return GameRules:GetGameTime() + 1
end
})
]]
TIMERS_THINK = 0.01
if Timers == nil then
print ( '[Timers] creating Timers' )
Timers = {}
setmetatable(Timers, {
__call = function(t, ...)
return t:CreateTimer(...)
end
})
--Timers.__index = Timers
end
function Timers:start()
Timers = self
self.timers = {}
--local ent = Entities:CreateByClassname("info_target") -- Entities:FindByClassname(nil, 'CWorld')
local ent = SpawnEntityFromTableSynchronous("info_target", {targetname="timers_lua_thinker"})
ent:SetThink("Think", self, "timers", TIMERS_THINK)
end
function Timers:Think()
--if GameRules:State_Get() >= DOTA_GAMERULES_STATE_POST_GAME then
--return
--end
-- Track game time, since the dt passed in to think is actually wall-clock time not simulation time.
local now = GameRules:GetGameTime()
-- Process timers
for k,v in pairs(Timers.timers) do
local bUseGameTime = true
if v.useGameTime ~= nil and v.useGameTime == false then
bUseGameTime = false
end
local bOldStyle = false
if v.useOldStyle ~= nil and v.useOldStyle == true then
bOldStyle = true
end
local now = GameRules:GetGameTime()
if not bUseGameTime then
now = Time()
end
if v.endTime == nil then
v.endTime = now
end
-- Check if the timer has finished
if now >= v.endTime then
-- Remove from timers list
Timers.timers[k] = nil
Timers.runningTimer = k
Timers.removeSelf = false
-- Run the callback
local status, nextCall
if v.context then
status, nextCall = xpcall(function() return v.callback(v.context, v) end, function (msg)
return msg..'\n'..debug.traceback()..'\n'
end)
else
status, nextCall = xpcall(function() return v.callback(v) end, function (msg)
return msg..'\n'..debug.traceback()..'\n'
end)
end
Timers.runningTimer = nil
-- Make sure it worked
if status then
-- Check if it needs to loop
if nextCall and not Timers.removeSelf then
-- Change its end time
if bOldStyle then
v.endTime = v.endTime + nextCall - now
else
v.endTime = v.endTime + nextCall
end
Timers.timers[k] = v
end
-- Update timer data
--self:UpdateTimerData()
else
-- Nope, handle the error
Timers:HandleEventError('Timer', k, nextCall)
end
end
end
return TIMERS_THINK
end
function Timers:HandleEventError(name, event, err)
print(err)
-- Ensure we have data
name = tostring(name or 'unknown')
event = tostring(event or 'unknown')
err = tostring(err or 'unknown')
-- Tell everyone there was an error
--Say(nil, name .. ' threw an error on event '..event, false)
--Say(nil, err, false)
-- Prevent loop arounds
if not self.errorHandled then
-- Store that we handled an error
self.errorHandled = true
end
end
function Timers:CreateTimer(name, args, context)
if type(name) == "function" then
if args ~= nil then
context = args
end
args = {callback = name}
name = DoUniqueString("timer")
elseif type(name) == "table" then
args = name
name = DoUniqueString("timer")
elseif type(name) == "number" then
args = {endTime = name, callback = args}
name = DoUniqueString("timer")
end
if not args.callback then
print("Invalid timer created: "..name)
return
end
local now = GameRules:GetGameTime()
if args.useGameTime ~= nil and args.useGameTime == false then
now = Time()
end
if args.endTime == nil then
args.endTime = now
elseif args.useOldStyle == nil or args.useOldStyle == false then
args.endTime = now + args.endTime
end
args.context = context
Timers.timers[name] = args
return name
end
function Timers:RemoveTimer(name)
Timers.timers[name] = nil
if Timers.runningTimer == name then
Timers.removeSelf = true
end
end
function Timers:RemoveTimers(killAll)
local timers = {}
Timers.removeSelf = true
if not killAll then
for k,v in pairs(Timers.timers) do
if v.persist then
timers[k] = v
end
end
end
Timers.timers = timers
end
if not Timers.timers then Timers:start() end
GameRules.Timers = Timers | apache-2.0 |
Scavenge/darkstar | scripts/zones/Gusgen_Mines/Zone.lua | 12 | 1638 | -----------------------------------
--
-- Zone: Gusgen_Mines (196)
--
-----------------------------------
package.loaded["scripts/zones/Gusgen_Mines/TextIDs"] = nil;
----------------------------------
require("scripts/globals/settings");
require("scripts/globals/zone");
require("scripts/zones/Gusgen_Mines/TextIDs");
-----------------------------------
-- onInitialize
-----------------------------------
function onInitialize(zone)
UpdateTreasureSpawnPoint(17580403);
end;
-----------------------------------
-- onZoneIn
-----------------------------------
function onZoneIn(player,prevZone)
local cs = -1;
if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
player:setPos(100.007,-61.63,-237.441,187);
end
return cs;
end;
-----------------------------------
-- onConquestUpdate
-----------------------------------
function onConquestUpdate(zone, updatetype)
local players = zone:getPlayers();
for name, player in pairs(players) do
conquestUpdate(zone, player, updatetype, CONQUEST_BASE);
end
end;
-----------------------------------
-- onRegionEnter
-----------------------------------
function onRegionEnter(player,region)
end;
-----------------------------------
-- onEventUpdate
-----------------------------------
function onEventUpdate(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
-----------------------------------
-- onEventFinish
-----------------------------------
function onEventFinish(player,csid,option)
--printf("CSID: %u",csid);
--printf("RESULT: %u",option);
end;
| gpl-3.0 |
PicoleDeLimao/Ninpou2 | game/dota_addons/ninpou2/scripts/vscripts/items/doton_kusanagi_no_tsurugi.lua | 1 | 1157 | --[[
Author: PicoleDeLimao
Date: 03.04.2016
Deals area critical strike damage
]]
function CriticalStrike(event)
local caster = event.caster
local target = event.target
local ability = event.ability
local bonus = ability:GetLevelSpecialValueFor("crit_bonus", ability:GetLevel() - 1) / 100.0
local radius = ability:GetLevelSpecialValueFor("crit_area", ability:GetLevel() - 1)
local bashDuration = ability:GetLevelSpecialValueFor("bash_duration", ability:GetLevel() - 1)
Units:FindEnemiesInRange({
unit = caster,
point = target:GetAbsOrigin(),
radius = radius,
func = function(enemy)
local damage = caster:GetAverageTrueAttackDamage(enemy)
ApplyDamage({ victim = enemy, attacker = caster, damage = damage * bonus, damage_type = DAMAGE_TYPE_PHYSICAL})
local particle = Particles:CreateTimedParticle("particles/units/heroes/hero_centaur/centaur_warstomp.vpcf", enemy, 2.0)
Particles:SetControl(particle, {1, 2}, 100)
if not enemy:IsMagicImmune() then
ability:ApplyDataDrivenModifier(caster, enemy, "modifier_item_doton_orb_stun", {duration = bashDuration})
end
PopupCriticalDamage(enemy, damage * bonus)
end
})
end | apache-2.0 |
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