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anshkumar/yugioh-glaze
assets/script/c95929069.lua
3
1841
--アイス・ハンド function c95929069.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(95929069,0)) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(c95929069.condition) e1:SetTarget(c95929069.target) e1:SetOperation(c95929069.operation) c:RegisterEffect(e1) end function c95929069.condition(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:GetPreviousControler()==tp and c:IsReason(REASON_DESTROY) and rp~=tp end function c95929069.dfilter(c) return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsDestructable() end function c95929069.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and c95929069.dfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c95929069.dfilter,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c95929069.dfilter,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c95929069.spfilter(c,e,tp) return c:IsCode(68535320) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c95929069.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local g=Duel.GetMatchingGroup(c95929069.spfilter,tp,LOCATION_DECK,0,nil,e,tp) if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(95929069,1)) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=g:Select(tp,1,1,nil) Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) end end end
gpl-2.0
zwhfly/openwrt-luci
modules/admin-full/luasrc/model/cbi/admin_network/iface_add.lua
79
3091
--[[ LuCI - Lua Configuration Interface Copyright 2009-2010 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local nw = require "luci.model.network".init() local fw = require "luci.model.firewall".init() local utl = require "luci.util" local uci = require "luci.model.uci".cursor() m = SimpleForm("network", translate("Create Interface")) m.redirect = luci.dispatcher.build_url("admin/network/network") m.reset = false newnet = m:field(Value, "_netname", translate("Name of the new interface"), translate("The allowed characters are: <code>A-Z</code>, <code>a-z</code>, " .. "<code>0-9</code> and <code>_</code>" )) newnet:depends("_attach", "") newnet.default = arg[1] and "net_" .. arg[1]:gsub("[^%w_]+", "_") newnet.datatype = "uciname" newproto = m:field(ListValue, "_netproto", translate("Protocol of the new interface")) netbridge = m:field(Flag, "_bridge", translate("Create a bridge over multiple interfaces")) sifname = m:field(Value, "_ifname", translate("Cover the following interface")) sifname.widget = "radio" sifname.template = "cbi/network_ifacelist" sifname.nobridges = true mifname = m:field(Value, "_ifnames", translate("Cover the following interfaces")) mifname.widget = "checkbox" mifname.template = "cbi/network_ifacelist" mifname.nobridges = true local _, p for _, p in ipairs(nw:get_protocols()) do if p:is_installed() then newproto:value(p:proto(), p:get_i18n()) if not p:is_virtual() then netbridge:depends("_netproto", p:proto()) end if not p:is_floating() then sifname:depends({ _bridge = "", _netproto = p:proto()}) mifname:depends({ _bridge = "1", _netproto = p:proto()}) end end end function newproto.validate(self, value, section) local name = newnet:formvalue(section) if not name or #name == 0 then newnet:add_error(section, translate("No network name specified")) elseif m:get(name) then newnet:add_error(section, translate("The given network name is not unique")) end local proto = nw:get_protocol(value) if proto and not proto:is_floating() then local br = (netbridge:formvalue(section) == "1") local ifn = br and mifname:formvalue(section) or sifname:formvalue(section) for ifn in utl.imatch(ifn) do return value end return nil, translate("The selected protocol needs a device assigned") end return value end function newproto.write(self, section, value) local name = newnet:formvalue(section) if name and #name > 0 then local br = (netbridge:formvalue(section) == "1") and "bridge" or nil local net = nw:add_network(name, { proto = value, type = br }) if net then local ifn for ifn in utl.imatch( br and mifname:formvalue(section) or sifname:formvalue(section) ) do net:add_interface(ifn) end nw:save("network") nw:save("wireless") end luci.http.redirect(luci.dispatcher.build_url("admin/network/network", name)) end end return m
apache-2.0
m-a-hicks/Simulacrum
Resources/Loaders/OrthoLoader.lua
2
2193
--============================================================================== --------------------------- Generic Ortho Loader ------------------------------- --============================================================================== -- Return a name to represent the functions of this loader function loaderName() return "Ortho Layout" end -- Recommend a layout for the above set of SSaces function layoutRecommendation(resource,path) local result = "" if (resource:getRoot():NodePathExists(path) and resource:hasSSpace(path)) then local node = resource:getRoot():NodeByPath(path) local vpname = node:NodeValue() result = "<hsplit border=\"1\" size1=\"600\" size2=\"240\"><viewportslicer precedent=\"1\" name=\"" .. vpname .. "\" /><vsplit border=\"1\" size1=\"418\" size2=\"204\"><vsplit border=\"1\" precedent=\"1\" size1=\"207\" size2=\"207\"><viewportslicer precedent=\"1\" vpconf=\"nohud;\" name=\"" .. vpname .. "\" /><viewportslicer spconf=\"1;0;1;1;0;0;0;0;1;\" vpconf=\"nohud;\" name=\"" .. vpname .. "\" /></vsplit><viewportslicer spconf=\"0;1;1;0;0;1;0;1;0;\" vpconf=\"nohud;\" name=\"" .. vpname .. "\" /></vsplit></hsplit>" end return result end -- Return a proposed title for the path requested inside the resource function sspaceListTitle(resource,path) local retval = "Untitled" if (resource:getRoot():NodePathExists(path)) then local reqnode = resource:getRoot():NodeByPath(path) retval = reqnode:NodeValue() end return retval end -- Add strings to a result list which names the available volumes function sspaceList(resource,path,resultlist) if (resource:getRoot():NodePathExists(path)) then local node = resource:getRoot():NodeByPath(path) if resource:hasSSpace(node:NodePath(true)) then resultlist:push_back(node:NodeValue()) end end end -- Add the loaded SSpace volumes into a list of the SAME SIZE as the sspaceList function getSSpaceInto(resource,path,sspacename,targetspace) resource:getSSpaceInto(targetspace,path) if (resource:getRoot():NodePathExists(path)) then local reqnode = resource:getRoot():NodeByPath(path) targetspace:setName(reqnode:NodeValue()) end end
lgpl-3.0
zhaoxin54430/zhaoxin_test
src_luci/applications/luci-app-statistics/luasrc/model/cbi/luci_statistics/olsrd.lua
43
1470
-- Copyright 2011 Manuel Munz <freifunk at somakoma dot de> -- Licensed to the public under the Apache License 2.0. m = Map("luci_statistics", translate("OLSRd Plugin Configuration"), translate("The OLSRd plugin reads information about meshed networks from the txtinfo plugin of OLSRd.")) s = m:section(NamedSection, "collectd_olsrd", "luci_statistics" ) enable = s:option(Flag, "enable", translate("Enable this plugin")) enable.default = 0 host = s:option(Value, "Host", translate("Host"), translate("IP or hostname where to get the txtinfo output from")) host.placeholder = "127.0.0.1" host.datatype = "host" host.rmempty = true port = s:option(Value, "Port", translate("Port")) port.placeholder = "2006" port.datatype = "range(0,65535)" port.rmempty = true port.cast = "string" cl = s:option(ListValue, "CollectLinks", translate("CollectLinks"), translate("Specifies what information to collect about links.")) cl:value("No") cl:value("Summary") cl:value("Detail") cl.default = "Detail" cr = s:option(ListValue, "CollectRoutes", translate("CollectRoutes"), translate("Specifies what information to collect about routes.")) cr:value("No") cr:value("Summary") cr:value("Detail") cr.default = "Summary" ct = s:option(ListValue, "CollectTopology", translate("CollectTopology"), translate("Specifies what information to collect about the global topology.")) ct:value("No") ct:value("Summary") ct:value("Detail") ct.default = "Summary" return m
gpl-2.0
sjznxd/lc-20130302
applications/luci-openvpn/luasrc/model/cbi/openvpn.lua
65
3316
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local fs = require "nixio.fs" local sys = require "luci.sys" local uci = require "luci.model.uci".cursor() local m = Map("openvpn", translate("OpenVPN")) local s = m:section( TypedSection, "openvpn", translate("OpenVPN instances"), translate("Below is a list of configured OpenVPN instances and their current state") ) s.template = "cbi/tblsection" s.template_addremove = "openvpn/cbi-select-input-add" s.addremove = true s.add_select_options = { } s.extedit = luci.dispatcher.build_url( "admin", "services", "openvpn", "basic", "%s" ) uci:load("openvpn_recipes") uci:foreach( "openvpn_recipes", "openvpn_recipe", function(section) s.add_select_options[section['.name']] = section['_description'] or section['.name'] end ) function s.parse(self, section) local recipe = luci.http.formvalue( luci.cbi.CREATE_PREFIX .. self.config .. "." .. self.sectiontype .. ".select" ) if recipe and not s.add_select_options[recipe] then self.invalid_cts = true else TypedSection.parse( self, section ) end end function s.create(self, name) local recipe = luci.http.formvalue( luci.cbi.CREATE_PREFIX .. self.config .. "." .. self.sectiontype .. ".select" ) if name and not name:match("[^a-zA-Z0-9_]") then uci:section( "openvpn", "openvpn", name, uci:get_all( "openvpn_recipes", recipe ) ) uci:delete("openvpn", name, "_role") uci:delete("openvpn", name, "_description") uci:save("openvpn") luci.http.redirect( self.extedit:format(name) ) else self.invalid_cts = true end end s:option( Flag, "enabled", translate("Enabled") ) local active = s:option( DummyValue, "_active", translate("Started") ) function active.cfgvalue(self, section) local pid = fs.readfile("/var/run/openvpn-%s.pid" % section) if pid and #pid > 0 and tonumber(pid) ~= nil then return (sys.process.signal(pid, 0)) and translatef("yes (%i)", pid) or translate("no") end return translate("no") end local updown = s:option( Button, "_updown", translate("Start/Stop") ) updown._state = false function updown.cbid(self, section) local pid = fs.readfile("/var/run/openvpn-%s.pid" % section) self._state = pid and #pid > 0 and sys.process.signal(pid, 0) self.option = self._state and "stop" or "start" return AbstractValue.cbid(self, section) end function updown.cfgvalue(self, section) self.title = self._state and "stop" or "start" self.inputstyle = self._state and "reset" or "reload" end function updown.write(self, section, value) if self.option == "stop" then luci.sys.call("/etc/init.d/openvpn down %s" % section) else luci.sys.call("/etc/init.d/openvpn up %s" % section) end end local port = s:option( DummyValue, "port", translate("Port") ) function port.cfgvalue(self, section) local val = AbstractValue.cfgvalue(self, section) return val or "1194" end local proto = s:option( DummyValue, "proto", translate("Protocol") ) function proto.cfgvalue(self, section) local val = AbstractValue.cfgvalue(self, section) return val or "udp" end return m
apache-2.0
anshkumar/yugioh-glaze
assets/script/c20457551.lua
3
2494
--鋼核収納 function c20457551.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c20457551.target) e1:SetOperation(c20457551.operation) c:RegisterEffect(e1) --Equip limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EQUIP_LIMIT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetValue(c20457551.eqlimit) c:RegisterEffect(e2) --atk down local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_DAMAGE_CALCULATING) e3:SetRange(LOCATION_SZONE) e3:SetOperation(c20457551.atkdown) c:RegisterEffect(e3) --destroy sub local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_EQUIP+EFFECT_TYPE_CONTINUOUS) e4:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e4:SetCode(EFFECT_DESTROY_REPLACE) e4:SetTarget(c20457551.desreptg) c:RegisterEffect(e4) end function c20457551.eqlimit(e,c) return c:IsSetCard(0x1d) end function c20457551.filter(c) return c:IsFaceup() and c:IsSetCard(0x1d) end function c20457551.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c20457551.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c20457551.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,c20457551.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c20457551.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,c,tc) end end function c20457551.atkdown(e,tp,eg,ep,ev,re,r,rp) local eqc=e:GetHandler():GetEquipTarget() if Duel.GetAttacker()~=eqc and Duel.GetAttackTarget()~=eqc then return end local tc=eqc:GetBattleTarget() if tc then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_PHASE+RESET_DAMAGE_CAL) e1:SetValue(-eqc:GetLevel()*100) tc:RegisterEffect(e1) end end function c20457551.desreptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetCurrentPhase()==PHASE_END end if Duel.SelectYesNo(tp,aux.Stringid(20457551,0)) then Duel.SendtoGrave(e:GetHandler(),REASON_EFFECT) return true else return false end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c85310252.lua
5
2159
--ドドドドライバー function c85310252.initial_effect(c) --lv change local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c85310252.spcon) e1:SetOperation(c85310252.spop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(85310252,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCountLimit(2) e2:SetCondition(c85310252.condition) e2:SetTarget(c85310252.target) e2:SetOperation(c85310252.operation) c:RegisterEffect(e2) end function c85310252.spcon(e,tp,eg,ep,ev,re,r,rp) return re and re:GetHandler():IsSetCard(0x82) end function c85310252.spop(e,tp,eg,ep,ev,re,r,rp) e:GetHandler():RegisterFlagEffect(85310252,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1) end function c85310252.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetFlagEffect(85310252)>0 end function c85310252.filter(c) return c:IsFaceup() and c:IsSetCard(0x82) and c:IsLevelAbove(1) end function c85310252.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c85310252.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c85310252.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,c85310252.filter,tp,LOCATION_MZONE,0,1,1,nil) local tc=g:GetFirst() local op=0 if tc:GetLevel()==1 then op=Duel.SelectOption(tp,aux.Stringid(85310252,1)) else op=Duel.SelectOption(tp,aux.Stringid(85310252,1),aux.Stringid(85310252,2)) end e:SetLabel(op) end function c85310252.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetReset(RESET_EVENT+0x1fe0000) if e:GetLabel()==0 then e1:SetValue(1) else e1:SetValue(-1) end tc:RegisterEffect(e1) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c19041767.lua
3
1897
--デュアル・サモナー function c19041767.initial_effect(c) --battle indes local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e1:SetCountLimit(1) e1:SetValue(c19041767.valcon) c:RegisterEffect(e1) --instant local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(19041767,0)) e2:SetCategory(CATEGORY_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetRange(LOCATION_MZONE) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetCountLimit(1) e2:SetCondition(c19041767.condition) e2:SetCost(c19041767.cost) e2:SetTarget(c19041767.target) e2:SetOperation(c19041767.operation) c:RegisterEffect(e2) end function c19041767.valcon(e,re,r,rp) return bit.band(r,REASON_BATTLE)~=0 end function c19041767.filter(c) return c:IsType(TYPE_DUAL) and (c:IsSummonable(true,nil) or c:IsMSetable(true,nil)) end function c19041767.condition(e,tp,eg,ep,ev,re,r,rp) return tp~=Duel.GetTurnPlayer() end function c19041767.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,500) end Duel.PayLPCost(tp,500) end function c19041767.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c19041767.filter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0) end function c19041767.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON) local g=Duel.SelectMatchingCard(tp,c19041767.filter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil) local tc=g:GetFirst() if tc then local s1=tc:IsSummonable(true,nil) local s2=tc:IsMSetable(true,nil) if (s1 and s2 and Duel.SelectPosition(tp,tc,POS_FACEUP_ATTACK+POS_FACEDOWN_DEFENCE)==POS_FACEUP_ATTACK) or not s2 then Duel.Summon(tp,tc,true,nil) else Duel.MSet(tp,tc,true,nil) end end end
gpl-2.0
Ardavans/DSR
mbwrap/games/MazeItem.lua
2
2309
-- Copyright (c) 2015-present, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. local MazeItem = torch.class('MazeItem') -- An item can have attributes (optional except type) such as: -- type: type of the item such as water, block -- loc: absolute coordinate of the item -- name: unique name for the item (optional) -- All attributes are visible to the agents. function MazeItem:__init(attr) self.type = attr.type self.name = attr.name self.attr = attr self.loc = self.attr.loc if self.type == 'block' then function self:is_reachable() return false end elseif self.type == 'door' then function self:is_reachable() if self.attr.open == 'open' then return true end return false end else function self:is_reachable() return true end end end -- Warning: basic clone only shallow copies -- properties in the attr. -- only numerical, string properties, and -- the .loc table (if it exists) will be copied -- override this (probably make a class) -- if you want more complicated behavior function MazeItem:clone() local attr = {} for i,j in pairs(self.attr) do if type(j) == 'number' or type(j) == 'string' then attr[i] = j end end if self.attr.loc then attr.loc = {} attr.loc.x = self.attr.loc.x attr.loc.y = self.attr.loc.y end local e = self.new(attr) return e end -- use this to change item attributes -- to match a new maze that the item -- will belong to. function MazeItem:change_owner(maze) end function MazeItem:to_sentence(dy, dx, disable_loc) local s = {} for k,v in pairs(self.attr) do if k == 'loc' then if not disable_loc then local y = self.loc.y - dy local x = self.loc.x - dx table.insert(s, 'y' .. y .. 'x' .. x) end elseif type(k) == 'string' and k:sub(1,1) == '_' then -- skip else table.insert(s, v) end end return s end
mit
anshkumar/yugioh-glaze
assets/script/c64990807.lua
3
2361
--氷結界の三方陣 function c64990807.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCost(c64990807.cost) e1:SetTarget(c64990807.target) e1:SetOperation(c64990807.activate) c:RegisterEffect(e1) end function c64990807.cfilter(c) return c:IsSetCard(0x2f) and c:IsType(TYPE_MONSTER) and not c:IsPublic() end function c64990807.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetMatchingGroup(c64990807.cfilter,tp,LOCATION_HAND,0,nil):GetClassCount(Card.GetCode)>=3 end local g=Duel.GetMatchingGroup(c64990807.cfilter,tp,LOCATION_HAND,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM) local tc1=g:Select(tp,1,1,nil):GetFirst() g:Remove(Card.IsCode,nil,tc1:GetCode()) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM) local tc2=g:Select(tp,1,1,nil):GetFirst() g:Remove(Card.IsCode,nil,tc2:GetCode()) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM) local tc3=g:Select(tp,1,1,nil):GetFirst() local cg=Group.FromCards(tc1,tc2,tc3) Duel.ConfirmCards(1-tp,cg) Duel.ShuffleHand(tp) end function c64990807.spfilter(c,e,tp) return c:IsSetCard(0x2f) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c64990807.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and chkc:IsDestructable() end if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,nil) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c64990807.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c64990807.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c64990807.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c73136204.lua
3
2820
--森羅の渡し守 ロータス function c73136204.initial_effect(c) --deck local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(73136204,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetTarget(c73136204.target) e1:SetOperation(c73136204.operation) c:RegisterEffect(e1) --todeck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(73136204,2)) e2:SetCategory(CATEGORY_TODECK) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c73136204.tdcon) e2:SetTarget(c73136204.tdtg) e2:SetOperation(c73136204.tdop) c:RegisterEffect(e2) end function c73136204.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local ac=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD) return ac>0 and Duel.IsPlayerCanDiscardDeck(tp,ac) end end function c73136204.operation(e,tp,eg,ep,ev,re,r,rp) local ac=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD) if ac==0 or not Duel.IsPlayerCanDiscardDeck(tp,ac) then return end Duel.ConfirmDecktop(tp,ac) local g=Duel.GetDecktopGroup(tp,ac) local sg=g:Filter(Card.IsRace,nil,RACE_PLANT) if sg:GetCount()>0 then Duel.DisableShuffleCheck() Duel.SendtoGrave(sg,REASON_EFFECT+REASON_REVEAL) end ac=ac-sg:GetCount() if ac>0 then Duel.SortDecktop(tp,tp,ac) for i=1,ac do local mg=Duel.GetDecktopGroup(tp,1) Duel.MoveSequence(mg:GetFirst(),1) end end end function c73136204.tdcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousLocation(LOCATION_DECK) and (c:IsReason(REASON_REVEAL) or c:GetPreviousPosition()==POS_FACEUP_DEFENCE or Duel.IsPlayerAffectedByEffect(tp,EFFECT_REVERSE_DECK)) end function c73136204.filter(c) return c:IsSetCard(0x90) and not c:IsCode(73136204) and c:IsAbleToDeck() end function c73136204.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c73136204.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c73136204.filter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,c73136204.filter,tp,LOCATION_GRAVE,0,1,5,nil) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) end function c73136204.tdop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sg=g:Filter(Card.IsRelateToEffect,nil,e) if sg:GetCount()>0 then Duel.SendtoDeck(sg,nil,0,REASON_EFFECT) local og=Duel.GetOperatedGroup() local ct=og:FilterCount(Card.IsLocation,nil,LOCATION_DECK) if ct==0 then return end Duel.SortDecktop(tp,tp,ct) for i=1,ct do local mg=Duel.GetDecktopGroup(tp,1) Duel.MoveSequence(mg:GetFirst(),1) end end end
gpl-2.0
paladiyom/paladerz
plugins/google.lua
722
1037
local function googlethat(query) local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&" local parameters = "q=".. (URL.escape(query) or "") -- Do the request local res, code = https.request(api..parameters) if code ~=200 then return nil end local data = json:decode(res) local results = {} for key,result in ipairs(data.responseData.results) do table.insert(results, { result.titleNoFormatting, result.unescapedUrl or result.url }) end return results end local function stringlinks(results) local stringresults="" for key,val in ipairs(results) do stringresults=stringresults..val[1].." - "..val[2].."\n" end return stringresults end local function run(msg, matches) local results = googlethat(matches[1]) return stringlinks(results) end return { description = "Searches Google and send results", usage = "!google [terms]: Searches Google and send results", patterns = { "^!google (.*)$", "^%.[g|G]oogle (.*)$" }, run = run }
gpl-2.0
heroku/heroku-kong
spec/fixtures/blueprints.lua
1
7702
local ssl_fixtures = require "spec.fixtures.ssl" local utils = require "kong.tools.utils" local deep_merge = utils.deep_merge local fmt = string.format local Blueprint = {} Blueprint.__index = Blueprint function Blueprint:build(overrides) overrides = overrides or {} return deep_merge(self.build_function(overrides), overrides) end function Blueprint:insert(overrides, options) local entity, err = self.dao:insert(self:build(overrides), options) if err then error(err, 2) end return entity end function Blueprint:remove(overrides, options) local entity, err = self.dao:remove({ id = overrides.id }, options) if err then error(err, 2) end return entity end function Blueprint:insert_n(n, overrides, options) local res = {} for i=1,n do res[i] = self:insert(overrides, options) end return res end local function new_blueprint(dao, build_function) return setmetatable({ dao = dao, build_function = build_function, }, Blueprint) end local Sequence = {} Sequence.__index = Sequence function Sequence:next() self.count = self.count + 1 return fmt(self.sequence_string, self.count) end local function new_sequence(sequence_string) return setmetatable({ count = 0, sequence_string = sequence_string, }, Sequence) end local _M = {} function _M.new(db) local res = {} local sni_seq = new_sequence("server-name-%d") res.snis = new_blueprint(db.snis, function(overrides) return { name = sni_seq:next(), certificate = overrides.certificate or res.certificates:insert(), } end) res.certificates = new_blueprint(db.certificates, function() return { cert = ssl_fixtures.cert, key = ssl_fixtures.key, } end) local upstream_name_seq = new_sequence("upstream-%d") res.upstreams = new_blueprint(db.upstreams, function(overrides) local slots = overrides.slots or 100 return { name = upstream_name_seq:next(), slots = slots, } end) local consumer_custom_id_seq = new_sequence("consumer-id-%d") local consumer_username_seq = new_sequence("consumer-username-%d") res.consumers = new_blueprint(db.consumers, function() return { custom_id = consumer_custom_id_seq:next(), username = consumer_username_seq:next(), } end) res.targets = new_blueprint(db.targets, function(overrides) return { weight = 10, upstream = overrides.upstream or res.upstreams:insert(), } end) res.plugins = new_blueprint(db.plugins, function() return {} end) res.routes = new_blueprint(db.routes, function(overrides) return { service = overrides.service or res.services:insert(), } end) res.services = new_blueprint(db.services, function() return { protocol = "http", host = "127.0.0.1", port = 15555, } end) local named_service_name_seq = new_sequence("service-name-%d") local named_service_host_seq = new_sequence("service-host-%d.test") res.named_services = new_blueprint(db.services, function() return { protocol = "http", name = named_service_name_seq:next(), host = named_service_host_seq:next(), port = 15555, } end) local named_route_name_seq = new_sequence("route-name-%d") local named_route_host_seq = new_sequence("route-host-%d.test") res.named_routes = new_blueprint(db.routes, function(overrides) return { name = named_route_name_seq:next(), hosts = { named_route_host_seq:next() }, service = overrides.service or res.services:insert(), } end) res.acl_plugins = new_blueprint(db.plugins, function() return { name = "acl", config = {}, } end) local acl_group_seq = new_sequence("acl-group-%d") res.acls = new_blueprint(db.acls, function() return { group = acl_group_seq:next(), } end) res.cors_plugins = new_blueprint(db.plugins, function() return { name = "cors", config = { origins = { "example.com" }, methods = { "GET" }, headers = { "origin", "type", "accepts"}, exposed_headers = { "x-auth-token" }, max_age = 23, credentials = true, } } end) res.loggly_plugins = new_blueprint(db.plugins, function() return { name = "loggly", config = {}, -- all fields have default values already } end) res.tcp_log_plugins = new_blueprint(db.plugins, function() return { name = "tcp-log", config = { host = "127.0.0.1", port = 35001, }, } end) res.udp_log_plugins = new_blueprint(db.plugins, function() return { name = "udp-log", config = { host = "127.0.0.1", port = 35001, }, } end) res.jwt_plugins = new_blueprint(db.plugins, function() return { name = "jwt", config = {}, } end) local jwt_key_seq = new_sequence("jwt-key-%d") res.jwt_secrets = new_blueprint(db.jwt_secrets, function() return { key = jwt_key_seq:next(), secret = "secret", } end) res.oauth2_plugins = new_blueprint(db.plugins, function() return { name = "oauth2", config = { scopes = { "email", "profile" }, enable_authorization_code = true, mandatory_scope = true, provision_key = "provision123", token_expiration = 5, enable_implicit_grant = true, } } end) res.oauth2_credentials = new_blueprint(db.oauth2_credentials, function() return { name = "oauth2 credential", client_secret = "secret", } end) local oauth_code_seq = new_sequence("oauth-code-%d") res.oauth2_authorization_codes = new_blueprint(db.oauth2_authorization_codes, function() return { code = oauth_code_seq:next(), scope = "default", } end) res.oauth2_tokens = new_blueprint(db.oauth2_tokens, function() return { token_type = "bearer", expires_in = 1000000000, scope = "default", } end) res.key_auth_plugins = new_blueprint(db.plugins, function() return { name = "key-auth", config = {}, } end) local keyauth_key_seq = new_sequence("keyauth-key-%d") res.keyauth_credentials = new_blueprint(db.keyauth_credentials, function() return { key = keyauth_key_seq:next(), } end) res.basicauth_credentials = new_blueprint(db.basicauth_credentials, function() return {} end) res.hmac_auth_plugins = new_blueprint(db.plugins, function() return { name = "hmac-auth", config = {}, } end) local hmac_username_seq = new_sequence("hmac-username-%d") res.hmacauth_credentials = new_blueprint(db.hmacauth_credentials, function() return { username = hmac_username_seq:next(), secret = "secret", } end) res.rate_limiting_plugins = new_blueprint(db.plugins, function() return { name = "rate-limiting", config = {}, } end) res.response_ratelimiting_plugins = new_blueprint(db.plugins, function() return { name = "response-ratelimiting", config = {}, } end) res.datadog_plugins = new_blueprint(db.plugins, function() return { name = "datadog", config = {}, } end) res.statsd_plugins = new_blueprint(db.plugins, function() return { name = "statsd", config = {}, } end) res.rewriter_plugins = new_blueprint(db.plugins, function() return { name = "rewriter", config = {}, } end) return res end return _M
mit
anshkumar/yugioh-glaze
assets/script/c36278828.lua
3
1025
--ヴェノム・サーペント function c36278828.initial_effect(c) --add counter local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(36278828,0)) e1:SetCategory(CATEGORY_COUNTER) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetTarget(c36278828.target) e1:SetOperation(c36278828.operation) c:RegisterEffect(e1) end function c36278828.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsCanAddCounter(0x9,1) end if chk==0 then return Duel.IsExistingTarget(Card.IsCanAddCounter,tp,0,LOCATION_MZONE,1,nil,0x9,1) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,Card.IsCanAddCounter,tp,0,LOCATION_MZONE,1,1,nil,0x9,1) Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,1,0,0) end function c36278828.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsCanAddCounter(0x9,1) then tc:AddCounter(0x9,1) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c1050186.lua
9
1182
--星因士 ウヌク function c1050186.initial_effect(c) --tograve local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(1050186,0)) e1:SetCategory(CATEGORY_TOGRAVE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e1:SetCountLimit(1,1050186) e1:SetTarget(c1050186.target) e1:SetOperation(c1050186.operation) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_FLIP_SUMMON_SUCCESS) c:RegisterEffect(e2) local e3=e1:Clone() e3:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e3) end function c1050186.filter(c) return c:IsSetCard(0x9c) and not c:IsCode(1050186) and c:IsAbleToGrave() end function c1050186.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c1050186.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) end function c1050186.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c1050186.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoGrave(g,REASON_EFFECT) end end
gpl-2.0
nhnb/stendhal
data/script/region/deniran/city/citizens.lua
3
4705
--[[ *************************************************************************** * Copyright © 2021 - Arianne * *************************************************************************** *************************************************************************** * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * *************************************************************************** ]] -- some non-interactive NPCs to wander around Deniran local zones = { ["0_deniran_city"] = { { -- man walking house to house sprite = "youngnpc", path = { nodes = { {17,33}, {32,33}, {32,56}, {16,56}, {16,52}, {16,56}, {32,56}, {32,75}, {38,75}, {38,76}, {44,76}, {44,77}, {93,77}, {93,75}, {103,75}, {103,65}, {96,65}, {96,60}, }, retrace = true, speed = 0.4, on_collide = CollisionAction.STOP, }, }, }, ["0_deniran_city_e"] = { { -- woman sitting on bench sprite = "womanonstoolnpc", desc = "You see a woman sitting on a bench.", pos = {x=53, y=55}, facedir = Direction.DOWN, }, }, ["0_deniran_city_e2"] = { { -- old man walking around trees outfit = { layers = "body=0,head=0,eyes=5,hair=39,dress=53,mask=1,hat=6", }, path = { nodes = { {73,47}, {73,34}, {47,34}, {47,47}, }, }, }, }, ["0_deniran_city_s"] = { { -- woman walking along main path outfit = { layers = "body=2,head=0,eyes=8,dress=55,hair=3", colors = {hair=0x01e1ec, dress=0xffc000, eyes=0xee82ee}, }, path = { nodes = { {75,61}, {80,61}, {80,86}, {80,72}, {75,72}, }, }, }, { -- man outside wall sprite = "groundskeepernpc", path = { nodes = { {77,100}, {29,100}, {29,85}, {4,85}, {4,100}, {87,100}, {87,96}, {126,96}, {126,111}, {87,111}, {87,100}, }, on_collide = CollisionAction.STOP, }, }, }, ["0_deniran_city_s_e2"] = { { -- man walking house to house sprite = "holidaymakernpc", path = { nodes = { {22,96}, {22,101}, {29,101}, {29,100}, {45,100}, {45,106}, {64,106}, }, retrace = true, }, }, }, ["0_deniran_city_se"] = { { -- woman walking around pond outfit = { layers = "body=2,head=0,eyes=8,dress=971,mask=8,hair=14", colors = {eyes=Color.GREEN}, }, path = { nodes = { {65,29}, {45,29}, {45,36}, {42,36}, {42,44}, {46,44}, {46,48}, {53,48}, {53,55}, {62,55}, {62,49}, {76,49}, {76,41}, {70,41}, {70,36}, {65,36}, }, on_collide = CollisionAction.STOP, }, }, }, ["0_deniran_city_sw"] = { { -- boy running around sprite = "childnpc", desc = "You see a young Deniran boy.", path = { nodes = { {47,15}, {47,34}, {46,34}, {46,59}, {125,59}, {125,9}, {69,9}, {69,15}, }, speed = 0.6, }, }, }, ["0_deniran_city_w"] = { { -- woman walking in orchard sprite = "girlnpc", path = { nodes = { {83,104}, {118,104}, {118,89}, {83,89}, }, }, }, }, } for zone_name, entities_table in pairs(zones) do if not game:setZone(zone_name) then logger:error("could not set zone: " .. zone_name) else for _, data in ipairs(entities_table) do local citizen = entities:createSilentNPC() if data.desc == nil then data.desc = "You see a citizen of Deniran City." end citizen:setDescription(data.desc) if type(data.outfit) == "table" and data.outfit.layers ~= nil then citizen:setOutfit(data.outfit.layers) if type(data.outfit.colors) == "table" then for k, v in pairs(data.outfit.colors) do citizen:setOutfitColor(k, v) end end elseif data.sprite ~= nil then citizen:setEntityClass(data.sprite) end if type(data.path) == "table" and type(data.path.nodes) == "table" then citizen:setPathAndPosition(data.path.nodes, true) if data.path.retrace then citizen:setRetracePath() end if data.path.speed ~= nil then citizen:setBaseSpeed(data.path.speed) end citizen:setCollisionAction(data.path.on_collide or CollisionAction.REVERSE) elseif type(data.pos) == "table" then citizen:setPosition(data.pos.x, data.pos.y) end if data.facedir ~= nil then citizen:setDirection(data.facedir) end game:add(citizen) end end end
gpl-2.0
andrejzverev/rspamd
src/plugins/lua/settings.lua
1
12116
--[[ Copyright (c) 2011-2015, Vsevolod Stakhov <vsevolod@highsecure.ru> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ]]-- -- This plugin implements user dynamic settings -- Settings documentation can be found here: -- https://rspamd.com/doc/configuration/settings.html local set_section = rspamd_config:get_all_opt("settings") local settings = { [1] = {}, [2] = {}, [3] = {} } local settings_ids = {} local settings_initialized = false local max_pri = 0 local rspamd_logger = require "rspamd_logger" local rspamd_ip = require "rspamd_ip" local rspamd_regexp = require "rspamd_regexp" local ucl = require "ucl" require "fun" () -- Checks for overrided settings within query params and returns 'true' if -- settings are overrided local function check_query_settings(task) -- Try 'settings' attribute local query_set = task:get_request_header('settings') if query_set then local parser = ucl.parser() local res,err = parser:parse_string(tostring(query_set)) if res then task:set_settings(parser:get_object()) return true end end local query_maxscore = task:get_request_header('maxscore') if query_maxscore then -- We have score limits redefined by request local ms = tonumber(tostring(query_maxscore)) if ms then local nset = { default = { actions = { reject = ms } } } local query_softscore = task:get_request_header('softscore') if query_softscore then local ss = tonumber(tostring(query_softscore)) nset['default']['actions']['add header'] = ss end task:set_settings(nset) return true end end local settings_id = task:get_request_header('settings-id') if settings_id and settings_initialized then -- settings_id is rspamd text, so need to convert it to string for lua local id_str = tostring(settings_id) local elt = settings_ids[id_str] if elt and elt['apply'] then task:set_settings(elt['apply']) rspamd_logger.infox(task, "applying settings id %s", id_str) return true end end return false end -- Check limit for a task local function check_settings(task) local function check_addr_setting(rule, addr) local function check_specific_addr(elt) if rule['name'] then if elt['addr'] == rule['name'] then return true end end if rule['user'] then if rule['user'] == elt['user'] then return true end end if rule['domain'] then if rule['domain'] == elt['domain'] then return true end end if rule['regexp'] then if rule['regexp']:match(elt['addr']) then return true end end return false end for _, e in ipairs(addr) do if check_specific_addr(e) then return true end end return false end local function check_ip_setting(rule, ip) if rule[2] ~= 0 then local nip = ip:apply_mask(rule[2]) if nip and nip:to_string() == rule[1]:to_string() then return true end elseif ip:to_string() == rule[1]:to_string() then return true end return false end local function check_specific_setting(name, rule, ip, from, rcpt, user) local res = false if rule['ip'] then if not ip then return nil end for _, i in ipairs(rule['ip']) do res = check_ip_setting(i, ip) if res then break end end if not res then return nil end end if rule['from'] then if not from then return nil end for _, i in ipairs(rule['from']) do res = check_addr_setting(i, from) if res then break end end if not res then return nil end end if rule['rcpt'] then if not rcpt then return nil end for _, i in ipairs(rule['rcpt']) do res = check_addr_setting(i, rcpt) if res then break end end if not res then return nil end end if rule['user'] then if not user then return nil end for _, i in ipairs(rule['user']) do res = check_addr_setting(i, user) if res then break end end if not res then return nil end end if res then if rule['whitelist'] then rule['apply'] = {whitelist = true} end return rule end return nil end -- Check if we have override as query argument if check_query_settings(task) then return end -- Do not waste resources if not settings_initialized then return end rspamd_logger.infox(task, "check for settings") local ip = task:get_from_ip() local from = task:get_from() local rcpt = task:get_recipients() local uname = task:get_user() local user = {} if uname then user[1] = {} for localpart, domainpart in string.gmatch(uname, "(.+)@(.+)") do user[1]["user"] = localpart user[1]["domain"] = domainpart user[1]["addr"] = uname break end if not user[1]["addr"] then user[1]["user"] = uname user[1]["addr"] = uname end end -- Match rules according their order for pri = max_pri,1,-1 do if settings[pri] then for name, r in pairs(settings[pri]) do local rule = check_specific_setting(name, r, ip, from, rcpt, user) if rule then rspamd_logger.infox(task, "<%1> apply settings according to rule %2", task:get_message_id(), name) if rule['apply'] then task:set_settings(rule['apply']) end if rule['symbols'] then -- Add symbols, specified in the settings each(function(val) task:insert_result(val, 1.0) end, rule['symbols']) end end end end end end -- Process settings based on their priority local function process_settings_table(tbl) local get_priority = function(elt) local pri_tonum = function(p) if p then if type(p) == "number" then return tonumber(p) elseif type(p) == "string" then if p == "high" then return 3 elseif p == "medium" then return 2 end end end return 1 end return pri_tonum(elt['priority']) end -- Check the setting element internal data local process_setting_elt = function(name, elt) -- Process IP address local function process_ip(ip) local out = {} if type(ip) == "table" then for i,v in ipairs(ip) do table.insert(out, process_ip(v)) end elseif type(ip) == "string" then local slash = string.find(ip, '/') if not slash then -- Just a plain IP address local res = rspamd_ip.from_string(ip) if res:is_valid() then out[1] = res out[2] = 0 else rspamd_logger.errx(rspamd_config, "bad IP address: " .. ip) return nil end else local res = rspamd_ip.from_string(string.sub(ip, 1, slash - 1)) local mask = tonumber(string.sub(ip, slash + 1)) if res:is_valid() then out[1] = res out[2] = mask else rspamd_logger.errx(rspamd_config, "bad IP address: " .. ip) return nil end end else return nil end return out end local function process_addr(addr) local out = {} if type(addr) == "table" then for i,v in ipairs(addr) do table.insert(out, process_addr(v)) end elseif type(addr) == "string" then local start = string.sub(addr, 1, 1) if start == '/' then -- It is a regexp local re = rspamd_regexp.create(addr) if re then out['regexp'] = re else rspamd_logger.errx(rspamd_config, "bad regexp: " .. addr) return nil end elseif start == '@' then -- It is a domain if form @domain out['domain'] = string.sub(addr, 2) else -- Check user@domain parts local at = string.find(addr, '@') if at then -- It is full address out['name'] = addr else -- It is a user out['user'] = addr end end else return nil end return out end local check_table = function(elt, out) if type(elt) == 'string' then return {out} end return out end local out = {} if elt['ip'] then local ip = process_ip(elt['ip']) if ip then out['ip'] = check_table(elt['ip'], ip) end end if elt['from'] then local from = process_addr(elt['from']) if from then out['from'] = check_table(elt['from'], from) end end if elt['rcpt'] then local rcpt = process_addr(elt['rcpt']) if rcpt then out['rcpt'] = check_table(elt['rcpt'], rcpt) end end if elt['user'] then local user = process_addr(elt['user']) if user then out['user'] = check_table(elt['user'], user) end end -- Now we must process actions if elt['symbols'] then out['symbols'] = elt['symbols'] end if elt['id'] then out['id'] = elt['id'] settings_ids[elt['id']] = out end if elt['apply'] then -- Just insert all metric results to the action key out['apply'] = elt['apply'] elseif elt['whitelist'] or elt['want_spam'] then out['whitelist'] = true else rspamd_logger.errx(rspamd_config, "no actions in settings: " .. name) return nil end return out end settings_initialized = false -- filter trash in the input local ft = filter( function(_, elt) if type(elt) == "table" then return true end return false end, tbl) -- clear all settings max_pri = 0 local nrules = 0 settings_ids = {} for k,v in pairs(settings) do settings[k]={} end -- fill new settings by priority for_each(function(k, v) local pri = get_priority(v) if pri > max_pri then max_pri = pri end if not settings[pri] then settings[pri] = {} end local s = process_setting_elt(k, v) if s then settings[pri][k] = s nrules = nrules + 1 end end, ft) settings_initialized = true rspamd_logger.infox(rspamd_config, 'loaded %1 elements of settings', nrules) return true end -- Parse settings map from the ucl line local function process_settings_map(string) local ucl = require "ucl" local parser = ucl.parser() local res,err = parser:parse_string(string) if not res then rspamd_logger.warnx(rspamd_config, 'cannot parse settings map: ' .. err) else local obj = parser:get_object() if obj['settings'] then process_settings_table(obj['settings']) else process_settings_table(obj) end end return res end if set_section and set_section[1] and type(set_section[1]) == "string" then -- Just a map of ucl if not rspamd_config:add_map(set_section[1], "settings map", process_settings_map) then rspamd_logger.errx(rspamd_config, 'cannot load settings from %1', set_section) end elseif set_section and type(set_section) == "table" then process_settings_table(set_section) end rspamd_config:register_pre_filter(check_settings)
apache-2.0
anshkumar/yugioh-glaze
assets/script/c93016201.lua
3
4075
--王宮の弾圧 function c93016201.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c93016201.cost1) e1:SetTarget(c93016201.target1) e1:SetOperation(c93016201.activate1) c:RegisterEffect(e1) --Activate(timing) local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(93016201,0)) e2:SetType(EFFECT_TYPE_ACTIVATE) e2:SetCode(EVENT_SPSUMMON) e2:SetCondition(c93016201.condition2) e2:SetCost(c93016201.cost2) e2:SetTarget(c93016201.target2) e2:SetOperation(c93016201.activate2) c:RegisterEffect(e2) --instant local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(93016201,0)) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetRange(LOCATION_SZONE) e3:SetProperty(EFFECT_FLAG_BOTH_SIDE) e3:SetCode(EVENT_SPSUMMON) e3:SetCondition(c93016201.condition2) e3:SetCost(c93016201.cost2) e3:SetTarget(c93016201.target2) e3:SetOperation(c93016201.activate2) c:RegisterEffect(e3) --instant(chain) local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(93016201,0)) e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetRange(LOCATION_SZONE) e4:SetProperty(EFFECT_FLAG_BOTH_SIDE) e4:SetCode(EVENT_CHAINING) e4:SetCondition(c93016201.condition3) e4:SetCost(c93016201.cost3) e4:SetTarget(c93016201.target3) e4:SetOperation(c93016201.activate3) c:RegisterEffect(e4) end function c93016201.cost1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end e:SetLabel(0) if not Duel.CheckLPCost(tp,800) then return end local ct=Duel.GetCurrentChain() if ct==1 then return end local pe=Duel.GetChainInfo(ct-1,CHAININFO_TRIGGERING_EFFECT) if not pe:IsHasCategory(CATEGORY_SPECIAL_SUMMON) then return end if not Duel.IsChainDisablable(ct-1) then return end if Duel.SelectYesNo(tp,aux.Stringid(93016201,1)) then Duel.PayLPCost(tp,800) e:SetLabel(1) end end function c93016201.target1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end if e:GetLabel()~=1 then return end local ct=Duel.GetCurrentChain() local te=Duel.GetChainInfo(ct-1,CHAININFO_TRIGGERING_EFFECT) local tc=te:GetHandler() Duel.SetOperationInfo(0,CATEGORY_DISABLE,tc,1,0,0) if tc:IsDestructable() and tc:IsRelateToEffect(te) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,tc,1,0,0) end end function c93016201.activate1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if e:GetLabel()~=1 then return end if not c:IsRelateToEffect(e) then return end local ct=Duel.GetChainInfo(0,CHAININFO_CHAIN_COUNT) local te=Duel.GetChainInfo(ct-1,CHAININFO_TRIGGERING_EFFECT) local tc=te:GetHandler() Duel.NegateEffect(ct-1) if tc:IsRelateToEffect(te) then Duel.Destroy(tc,REASON_EFFECT) end end function c93016201.condition2(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentChain()==0 end function c93016201.cost2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,800) end Duel.PayLPCost(tp,800) end function c93016201.target2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DISABLE_SUMMON,eg,eg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,eg:GetCount(),0,0) end function c93016201.activate2(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.NegateSummon(eg) Duel.Destroy(eg,REASON_EFFECT) end function c93016201.condition3(e,tp,eg,ep,ev,re,r,rp) return re:IsHasCategory(CATEGORY_SPECIAL_SUMMON) and Duel.IsChainDisablable(ev) end function c93016201.cost3(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,800) end Duel.PayLPCost(tp,800) end function c93016201.target3(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end end function c93016201.activate3(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end Duel.NegateEffect(ev) if re:GetHandler():IsRelateToEffect(re) then Duel.Destroy(eg,REASON_EFFECT) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c71578874.lua
3
2990
--Emミラー・コンダクター function c71578874.initial_effect(c) --pendulum summon aux.AddPendulumProcedure(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atk/def local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_PZONE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCountLimit(1) e2:SetTarget(c71578874.adtg) e2:SetOperation(c71578874.adop) c:RegisterEffect(e2) --swap local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_DAMAGE) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetCode(EVENT_FREE_CHAIN) e3:SetRange(LOCATION_MZONE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e3:SetHintTiming(TIMING_DAMAGE_STEP) e3:SetCountLimit(1) e3:SetCondition(c71578874.swcon) e3:SetTarget(c71578874.swtg) e3:SetOperation(c71578874.swop) c:RegisterEffect(e3) end function c71578874.filter(c) return c:IsFaceup() and c:GetAttack()~=c:GetDefence() and bit.band(c:GetSummonType(),SUMMON_TYPE_SPECIAL)==SUMMON_TYPE_SPECIAL end function c71578874.adtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c71578874.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c71578874.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c71578874.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c71578874.adop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then local val=math.min(tc:GetAttack(),tc:GetDefence()) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetValue(val) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_SET_DEFENCE_FINAL) tc:RegisterEffect(e2) end end function c71578874.swcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated() end function c71578874.swtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,0,0,tp,500) end function c71578874.swop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SWAP_AD) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) Duel.BreakEffect() Duel.Damage(tp,500,REASON_EFFECT) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c41307269.lua
3
1542
--超重武者カブ-10 function c41307269.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(41307269,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c41307269.condition) e1:SetTarget(c41307269.target) e1:SetOperation(c41307269.operation) c:RegisterEffect(e1) end function c41307269.cfilter(c,tp) return c:GetSummonPlayer()~=tp end function c41307269.condition(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c41307269.cfilter,1,nil,tp) end function c41307269.filter(c) return c:IsPosition(POS_FACEUP_ATTACK) and c:IsSetCard(0x9a) end function c41307269.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c41307269.filter,tp,LOCATION_MZONE,0,1,nil) end local g=Duel.GetMatchingGroup(c41307269.filter,tp,LOCATION_MZONE,0,nil) Duel.SetOperationInfo(0,CATEGORY_POSITION,g,g:GetCount(),0,0) end function c41307269.operation(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c41307269.filter,tp,LOCATION_MZONE,0,nil) Duel.ChangePosition(g,POS_FACEUP_DEFENCE,POS_FACEDOWN_DEFENCE,0,0) local og=Duel.GetOperatedGroup() local tc=og:GetFirst() while tc do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_DEFENCE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(500) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) tc:RegisterEffect(e1) tc=og:GetNext() end end
gpl-2.0
adan830/UpAndAway
code/prefabs/cloud_coral.lua
2
3053
BindGlobal() local CFG = TheMod:GetConfig() local assets = { Asset("ANIM", "anim/cloud_coral.zip"), } local prefabs = CFG.CLOUD_CORAL.PREFABS local function grow(inst, dt) if inst.components.scaler.scale < 2 then local new_scale = math.min(inst.components.scaler.scale + CFG.CLOUD_CORAL.GROW_RATE*dt, 2) inst.components.scaler:SetScale(new_scale) else if inst.growtask then inst.growtask:Cancel() inst.growtask = nil end end end local function applyscale(inst, scale) inst.components.workable:SetWorkLeft(scale*CFG.CLOUD_CORAL.WORK_TIME) local function lootscaling() local lootamount = scale*0.2 inst.components.lootdropper.numrandomloot = lootamount end end local function onMined(inst, chopper) inst.components.lootdropper:DropLoot() inst:Remove() end local function OnWork(inst, worker, workleft) local pt = Point(inst.Transform:GetWorldPosition()) if workleft < CFG.CLOUD_CORAL.WORK_TIME*(1/3) then inst.AnimState:PlayAnimation("idle_low") elseif workleft < CFG.CLOUD_CORAL.WORK_TIME*(2/3) then inst.AnimState:PlayAnimation("idle_med") else inst.AnimState:PlayAnimation("idle_full") end end local function onsave(inst, data) if inst.components.scaler.scale then data.scale = inst.components.scaler.scale end end local function onload(inst, data) if data and data.scale then inst.components.scaler:SetScale(data.scale) end end local function fn(Sim) local inst = CreateEntity() inst.entity:AddTransform() inst.entity:AddAnimState() inst.entity:AddSoundEmitter() inst.AnimState:SetBank("cloud_coral") inst.AnimState:SetBuild("cloud_coral") inst.AnimState:PlayAnimation("idle_full") MakeObstaclePhysics(inst, .6) inst.Transform:SetScale(1,1,1) inst.entity:AddMiniMapEntity() inst.MiniMapEntity:SetIcon("cloud_coral.tex") ------------------------------------------------------------------------ SetupNetwork(inst) ------------------------------------------------------------------------ inst:AddComponent("inspectable") inst:AddComponent("workable") inst.components.workable:SetWorkAction(ACTIONS.MINE) inst.components.workable:SetOnFinishCallback(onMined) inst.components.workable:SetWorkLeft(CFG.CLOUD_CORAL.WORK_TIME) inst.components.workable:SetOnWorkCallback(OnWork) inst:AddComponent("scaler") inst.components.scaler.OnApplyScale = applyscale inst:AddComponent("lootdropper") inst.components.lootdropper:AddRandomLoot("cloud_coral_fragment", CFG.CLOUD_CORAL.DROP_RATE) local start_scale = CFG.CLOUD_CORAL.START_SCALE inst.components.scaler:SetScale(start_scale) local dt = CFG.CLOUD_CORAL.GROW_RATE inst.growtask = inst:DoPeriodicTask(dt, grow, nil, dt) inst.OnLongUpdate = grow inst.OnLoad = onload inst.OnSave = onsave return inst end return Prefab ("common/inventory/cloud_coral", fn, assets, prefabs)
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c62543393.lua
7
1456
--レクンガ function c62543393.initial_effect(c) --token local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(62543393,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(c62543393.cost) e1:SetTarget(c62543393.target) e1:SetOperation(c62543393.operation) c:RegisterEffect(e1) end function c62543393.cfilter(c) return c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToRemoveAsCost() end function c62543393.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c62543393.cfilter,tp,LOCATION_GRAVE,0,2,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c62543393.cfilter,tp,LOCATION_GRAVE,0,2,2,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c62543393.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,62543394,0,0x4011,700,700,2,RACE_PLANT,ATTRIBUTE_WATER) end Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) end function c62543393.operation(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,62543394,0,0x4011,700,700,2,RACE_PLANT,ATTRIBUTE_WATER) then local token=Duel.CreateToken(tp,62543394) Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP_ATTACK) end end
gpl-2.0
andrejzverev/rspamd
src/plugins/lua/once_received.lua
1
4785
--[[ Copyright (c) 2011-2015, Vsevolod Stakhov <vsevolod@highsecure.ru> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ]]-- -- 0 or 1 received: = spam local symbol = 'ONCE_RECEIVED' local symbol_rdns = 'RDNS_NONE' -- Symbol for strict checks local symbol_strict = nil local bad_hosts = {} local good_hosts = {} local whitelist = nil local rspamd_logger = require "rspamd_logger" local function check_quantity_received (task) local recvh = task:get_received_headers() local function recv_dns_cb(resolver, to_resolve, results, err) task:inc_dns_req() if not results then if recvh and #recvh <= 1 then task:insert_result(symbol, 1) task:insert_result(symbol_strict, 1) end task:insert_result(symbol_rdns, 1) else rspamd_logger.infox(task, 'SMTP resolver failed to resolve: %1 is %2', to_resolve, results[1]) if good_hosts then for _,gh in ipairs(good_hosts) do if string.find(results[1], gh) then return end end end task:insert_result(symbol, 1) for _,h in ipairs(bad_hosts) do if string.find(results[1], h) then task:insert_result(symbol_strict, 1, h) return end end end end if task:get_user() ~= nil then return end if whitelist then local addr = task:get_from_ip() if addr and whitelist:get_key(addr) then rspamd_logger.infox(task, 'whitelisted mail from %s', addr:to_string()) return end end local task_ip = task:get_ip() local hn = task:get_hostname() -- Here we don't care about received if (not hn or hn == 'unknown') and task_ip and task_ip:is_valid() then task:get_resolver():resolve_ptr({task = task, name = task_ip:to_string(), callback = recv_dns_cb, forced = true }) return end local recvh = task:get_received_headers() if recvh and #recvh <= 1 then local ret = true local r = recvh[1] if not r then return end local hn = nil if r['real_hostname'] then hn = string.lower(r['real_hostname']) -- Check for good hostname if hn and good_hosts then for _,gh in ipairs(good_hosts) do if string.find(hn, gh) then ret = false break end end end end if ret then -- Strict checks if symbol_strict then -- Unresolved host task:insert_result(symbol, 1) if not hn then return end for _,h in ipairs(bad_hosts) do if string.find(hn, h) then task:insert_result(symbol_strict, 1, h) return end end else task:insert_result(symbol, 1) end end end end -- Registration if type(rspamd_config.get_api_version) ~= 'nil' then if rspamd_config:get_api_version() >= 1 then rspamd_config:register_module_option('once_received', 'symbol', 'string') rspamd_config:register_module_option('once_received', 'symbol_strict', 'string') rspamd_config:register_module_option('once_received', 'bad_host', 'string') rspamd_config:register_module_option('once_received', 'good_host', 'string') end end -- Configuration local opts = rspamd_config:get_all_opt('once_received') if opts then if opts['symbol'] then local symbol = opts['symbol'] local id = rspamd_config:register_symbol({ name = symbol, callback = check_quantity_received, }) for n,v in pairs(opts) do if n == 'symbol_strict' then symbol_strict = v elseif n == 'symbol_rdns' then symbol_rdns = v elseif n == 'bad_host' then if type(v) == 'string' then bad_hosts[1] = v else bad_hosts = v end elseif n == 'good_host' then if type(v) == 'string' then good_hosts[1] = v else good_hosts = v end elseif n == 'whitelist' then whitelist = rspamd_config:add_radix_map (v, 'once received whitelist') end end rspamd_config:register_symbol({ name = symbol_rdns, type = 'virtual', parent = id }) rspamd_config:register_symbol({ name = symbol_strict, type = 'virtual', parent = id }) end end
apache-2.0
anshkumar/yugioh-glaze
assets/script/c32231618.lua
3
1636
--占術姫コインノーマ function c32231618.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetTarget(c32231618.sptg) e1:SetOperation(c32231618.spop) c:RegisterEffect(e1) end function c32231618.spfilter(c,e,tp) return c:IsType(TYPE_FLIP) and c:IsLevelAbove(3) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN) end function c32231618.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c32231618.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_HAND) end function c32231618.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c32231618.spfilter,tp,LOCATION_DECK+LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEDOWN_DEFENCE) Duel.ConfirmCards(1-tp,g) end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetValue(c32231618.actlimit) e1:SetReset(RESET_PHASE+RESET_END) Duel.RegisterEffect(e1,tp) end function c32231618.actlimit(e,re,rp) local rc=re:GetHandler() return re:IsActiveType(TYPE_MONSTER) and not rc:IsSetCard(0xcc) and not rc:IsImmuneToEffect(e) end
gpl-2.0
qq2588258/floweers
libs/scripting/lua/script/Deprecated.lua
8
32784
--tip local function deprecatedTip(old_name,new_name) print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********") end --functions of _G will be deprecated begin local function ccpLineIntersect(a,b,c,d,s,t) deprecatedTip("ccpLineIntersect","CCPoint:isLineIntersect") return CCPoint:isLineIntersect(a,b,c,d,s,t) end rawset(_G,"ccpLineIntersect",ccpLineIntersect) local function CCPointMake(x,y) deprecatedTip("CCPointMake(x,y)","CCPoint(x,y)") return CCPoint(x,y) end rawset(_G,"CCPointMake",CCPointMake) local function ccp(x,y) deprecatedTip("ccp(x,y)","CCPoint(x,y)") return CCPoint(x,y) end rawset(_G,"ccp",ccp) local function CCSizeMake(width,height) deprecatedTip("CCSizeMake(width,height)","CCSize(width,height)") return CCSize(width,height) end rawset(_G,"CCSizeMake",CCSizeMake) local function CCRectMake(x,y,width,height) deprecatedTip("CCRectMake(x,y,width,height)","CCRect(x,y,width,height)") return CCRect(x,y,width,height) end rawset(_G,"CCRectMake",CCRectMake) local function ccpNeg(pt) deprecatedTip("ccpNeg","CCPoint.__sub") return CCPoint.__sub(CCPoint:new_local(0,0),pt) end rawset(_G,"ccpNeg",ccpNeg) local function ccpAdd(pt1,pt2) deprecatedTip("ccpAdd","CCPoint.__add") return CCPoint.__add(pt1,pt2) end rawset(_G,"ccpAdd",ccpAdd) local function ccpSub(pt1,pt2) deprecatedTip("ccpSub","CCPoint.__sub") return CCPoint.__sub(pt1,pt2) end rawset(_G,"ccpSub",ccpSub) local function ccpMult(pt,factor) deprecatedTip("ccpMult","CCPoint.__mul") return CCPoint.__mul(pt,factor) end rawset(_G,"ccpMult",ccpMult) local function ccpMidpoint(pt1,pt2) deprecatedTip("ccpMidpoint","CCPoint:getMidpoint") return pt1:getMidpoint(pt2) end rawset(_G,"ccpMidpoint",ccpMidpoint) local function ccpDot(pt1,pt2) deprecatedTip("ccpDot","CCPoint:dot") return pt1:dot(pt2) end rawset(_G,"ccpDot",ccpDot) local function ccpCross(pt1,pt2) deprecatedTip("ccpCross","CCPoint:cross") return pt1:cross(pt2) end rawset(_G,"ccpCross",ccpCross) local function ccpPerp(pt) deprecatedTip("ccpPerp","CCPoint:getPerp") return pt:getPerp() end rawset(_G,"ccpPerp",ccpPerp) local function ccpRPerp(pt) deprecatedTip("ccpRPerp","CCPoint:getRPerp") return pt:getRPerp() end rawset(_G,"ccpRPerp",ccpRPerp) local function ccpProject(pt1,pt2) deprecatedTip("ccpProject","CCPoint:project") return pt1:project(pt2) end rawset(_G,"ccpProject",ccpProject) local function ccpRotate(pt1,pt2) deprecatedTip("ccpRotate","CCPoint:rotate") return pt1:rotate(pt2) end rawset(_G,"ccpRotate",ccpRotate) local function ccpUnrotate(pt1,pt2) deprecatedTip("ccpUnrotate","CCPoint:unrotate") return pt1:unrotate(pt2) end rawset(_G,"ccpUnrotate",ccpUnrotate) local function ccpLengthSQ(pt) deprecatedTip("ccpLengthSQ","CCPoint:getLengthSq") return pt:getLengthSq(pt) end rawset(_G,"ccpLengthSQ",ccpLengthSQ) local function ccpDistanceSQ(pt1,pt2) deprecatedTip("ccpDistanceSQ","CCPoint:__sub(pt1,pt2):getLengthSq") return (CCPoint.__sub(pt1,pt2)):getLengthSq() end rawset(_G,"ccpDistanceSQ",ccpDistanceSQ) local function ccpLength(pt) deprecatedTip("ccpLength","CCPoint:getLength") return pt:getLength() end rawset(_G,"ccpLength",ccpLength) local function ccpDistance(pt1,pt2) deprecatedTip("ccpDistance","CCPoint:getDistance") return pt1:getDistance(pt2) end rawset(_G,"ccpDistance",ccpDistance) local function ccpNormalize(pt) deprecatedTip("ccpNormalize","CCPoint:normalize") return pt:normalize() end rawset(_G,"ccpNormalize",ccpNormalize) local function ccpForAngle(angle) deprecatedTip("ccpForAngle","CCPoint:forAngle") return CCPoint:forAngle(angle) end rawset(_G,"ccpForAngle",ccpForAngle) local function ccpToAngle(pt) deprecatedTip("ccpToAngle","CCPoint:getAngle") return pt:getAngle() end rawset(_G,"ccpToAngle",ccpToAngle) local function ccpClamp(pt1,pt2,pt3) deprecatedTip("ccpClamp","CCPoint:getClampPoint") return pt1:getClampPoint(pt2, pt3) end rawset(_G,"ccpClamp",ccpClamp) local function ccpFromSize(sz) deprecatedTip("ccpFromSize(sz)","CCPoint(sz)") return CCPoint(sz) end rawset(_G,"ccpFromSize",ccpFromSize) local function ccpLerp(pt1,pt2,alpha) deprecatedTip("ccpLerp","CCPoint:lerp") return pt1:lerp(pt2,alpha) end rawset(_G,"ccpLerp",ccpLerp) local function ccpFuzzyEqual(pt1,pt2,variance) deprecatedTip("ccpFuzzyEqual","CCPoint:fuzzyEquals") return pt1:fuzzyEquals(pt2,variance) end rawset(_G,"ccpFuzzyEqual",ccpFuzzyEqual) local function ccpCompMult(pt1,pt2) deprecatedTip("ccpCompMult","CCPoint") return CCPoint(pt1.x * pt2.x , pt1.y * pt2.y) end rawset(_G,"ccpCompMult",ccpCompMult) local function ccpAngleSigned(pt1,pt2) deprecatedTip("ccpAngleSigned","CCPoint:getAngle") return pt1:getAngle(pt2) end rawset(_G,"ccpAngleSigned",ccpAngleSigned) local function ccpAngle(pt1,pt2) deprecatedTip("ccpAngle","CCPoint:getAngle") return pt1:getAngle(pt2) end rawset(_G,"ccpAngle",ccpAngle) local function ccpRotateByAngle(pt1,pt2,angle) deprecatedTip("ccpRotateByAngle","CCPoint:rotateByAngle") return pt1:rotateByAngle(pt2, angle) end rawset(_G,"ccpRotateByAngle",ccpRotateByAngle) local function ccpSegmentIntersect(pt1,pt2,pt3,pt4) deprecatedTip("ccpSegmentIntersect","CCPoint:isSegmentIntersect") return CCPoint:isSegmentIntersect(pt1,pt2,pt3,pt4) end rawset(_G,"ccpSegmentIntersect",ccpSegmentIntersect) local function ccpIntersectPoint(pt1,pt2,pt3,pt4) deprecatedTip("ccpIntersectPoint","CCPoint:getIntersectPoint") return CCPoint:getIntersectPoint(pt1,pt2,pt3,pt4) end rawset(_G,"ccpIntersectPoint",ccpIntersectPoint) local function ccc3(r,g,b) deprecatedTip("ccc3(r,g,b)","ccColor3B(r,g,b)") return ccColor3B(r,g,b) end rawset(_G,"ccc3",ccc3) local function ccc4(r,g,b,a) deprecatedTip("ccc4(r,g,b,a)","Color4B(r,g,b,a)") return Color4B(r,g,b,a) end rawset(_G,"ccc4",ccc4) local function ccc4FFromccc3B(color3B) deprecatedTip("ccc4FFromccc3B(color3B)","Color4F(color3B.r / 255.0,color3B.g / 255.0,color3B.b / 255.0,1.0)") return Color4F(color3B.r/255.0, color3B.g/255.0, color3B.b/255.0, 1.0) end rawset(_G,"ccc4FFromccc3B",ccc4FFromccc3B) local function ccc4f(r,g,b,a) deprecatedTip("ccc4f(r,g,b,a)","Color4F(r,g,b,a)") return Color4F(r,g,b,a) end rawset(_G,"ccc4f",ccc4f) local function ccc4FFromccc4B(color4B) deprecatedTip("ccc4FFromccc4B(color4B)","Color4F(color4B.r/255.0, color4B.g/255.0, color4B.b/255.0, color4B.a/255.0)") return Color4F(color4B.r/255.0, color4B.g/255.0, color4B.b/255.0, color4B.a/255.0) end rawset(_G,"ccc4FFromccc4B",ccc4FFromccc4B) local function ccc4FEqual(a,b) deprecatedTip("ccc4FEqual(a,b)","a:equals(b)") return a:equals(b) end rawset(_G,"ccc4FEqual",ccc4FEqual) local function vertex2(x,y) deprecatedTip("vertex2(x,y)","Vertex2F(x,y)") return Vertex2F(x,y) end rawset(_G,"vertex2",vertex2) local function vertex3(x,y,z) deprecatedTip("vertex3(x,y,z)","Vertex3F(x,y,z)") return Vertex3F(x,y,z) end rawset(_G,"vertex3",vertex3) local function tex2(u,v) deprecatedTip("tex2(u,v)","Tex2F(u,v)") return Tex2F(u,v) end rawset(_G,"tex2",tex2) local function ccc4BFromccc4F(color4F) deprecatedTip("ccc4BFromccc4F(color4F)","Color4B(color4F.r * 255.0, color4F.g * 255.0, color4F.b * 255.0, color4B.a * 255.0)") return Color4B(color4F.r * 255.0, color4F.g * 255.0, color4F.b * 255.0, color4B.a * 255.0) end rawset(_G,"ccc4BFromccc4F",ccc4BFromccc4F) local function ccColor3BDeprecated() deprecatedTip("ccColor3B","Color3B") return Color3B end _G["ccColor3B"] = ccColor3BDeprecated() local function ccColor4BDeprecated() deprecatedTip("ccColor4B","Color4B") return Color4B end _G["ccColor4B"] = ccColor4BDeprecated() local function ccColor4FDeprecated() deprecatedTip("ccColor4F","Color4F") return Color4F end _G["ccColor4F"] = ccColor4FDeprecated() local function ccVertex2FDeprecated() deprecatedTip("ccVertex2F","Vertex2F") return Vertex2F end _G["ccVertex2F"] = ccVertex2FDeprecated() local function ccVertex3FDeprecated() deprecatedTip("ccVertex3F","Vertex3F") return Vertex3F end _G["ccVertex3F"] = ccVertex3FDeprecated() local function ccTex2FDeprecated() deprecatedTip("ccTex2F","Tex2F") return Tex2F end _G["ccTex2F"] = ccTex2FDeprecated() local function ccPointSpriteDeprecated() deprecatedTip("ccPointSprite","PointSprite") return PointSprite end _G["ccPointSprite"] = ccPointSpriteDeprecated() local function ccQuad2Deprecated() deprecatedTip("ccQuad2","Quad2") return Quad2 end _G["ccQuad2"] = ccQuad2Deprecated() local function ccQuad3Deprecated() deprecatedTip("ccQuad3","Quad3") return Quad3 end _G["ccQuad3"] = ccQuad3Deprecated() local function ccV2FC4BT2FDeprecated() deprecatedTip("ccV2F_C4B_T2F","V2F_C4B_T2F") return V2F_C4B_T2F end _G["ccV2F_C4B_T2F"] = ccV2FC4BT2FDeprecated() local function ccV2FC4FT2FDeprecated() deprecatedTip("ccV2F_C4F_T2F","V2F_C4F_T2F") return V2F_C4F_T2F end _G["ccV2F_C4F_T2F"] = ccV2FC4FT2FDeprecated() local function ccV3FC4BT2FDeprecated() deprecatedTip("ccV3F_C4B_T2F","V3F_C4B_T2F") return V3F_C4B_T2F end _G["ccV3F_C4B_T2F"] = ccV3FC4BT2FDeprecated() local function ccV2FC4BT2FQuadDeprecated() deprecatedTip("ccV2F_C4B_T2F_Quad","V2F_C4B_T2F_Quad") return V2F_C4B_T2F_Quad end _G["ccV2F_C4B_T2F_Quad"] = ccV2FC4BT2FQuadDeprecated() local function ccV3FC4BT2FQuadDeprecated() deprecatedTip("ccV3F_C4B_T2F_Quad","V3F_C4B_T2F_Quad") return V3F_C4B_T2F_Quad end _G["ccV3F_C4B_T2F_Quad"] = ccV3FC4BT2FQuadDeprecated() local function ccV2FC4FT2FQuadDeprecated() deprecatedTip("ccV2F_C4F_T2F_Quad","V2F_C4F_T2F_Quad") return V2F_C4F_T2F_Quad end _G["ccV2F_C4F_T2F_Quad"] = ccV2FC4FT2FQuadDeprecated() local function ccBlendFuncDeprecated() deprecatedTip("ccBlendFunc","BlendFunc") return BlendFunc end _G["ccBlendFunc"] = ccBlendFuncDeprecated() local function ccT2FQuadDeprecated() deprecatedTip("ccT2F_Quad","T2F_Quad") return T2F_Quad end _G["ccT2F_Quad"] = ccT2FQuadDeprecated() local function ccAnimationFrameDataDeprecated() deprecatedTip("ccAnimationFrameData","AnimationFrameData") return AnimationFrameData end _G["ccAnimationFrameData"] = ccAnimationFrameDataDeprecated() local function CCCallFuncNDeprecated( ) deprecatedTip("CCCallFuncN","CCCallFunc") return CCCallFunc end _G["CCCallFuncN"] = CCCallFuncNDeprecated() --functions of _G will be deprecated end --functions of CCControl will be deprecated end local CCControlDeprecated = { } function CCControlDeprecated.addHandleOfControlEvent(self,func,controlEvent) deprecatedTip("addHandleOfControlEvent","registerControlEventHandler") print("come in addHandleOfControlEvent") self:registerControlEventHandler(func,controlEvent) end rawset(CCControl,"addHandleOfControlEvent",CCControlDeprecated.addHandleOfControlEvent) --functions of CCControl will be deprecated end --functions of CCEGLView will be deprecated end local CCEGLViewDeprecated = { } function CCEGLViewDeprecated.sharedOpenGLView() deprecatedTip("CCEGLView:sharedOpenGLView","CCEGLView:getInstance") return CCEGLView:getInstance() end rawset(CCEGLView,"sharedOpenGLView",CCEGLViewDeprecated.sharedOpenGLView) --functions of CCFileUtils will be deprecated end --functions of CCFileUtils will be deprecated end local CCFileUtilsDeprecated = { } function CCFileUtilsDeprecated.sharedFileUtils() deprecatedTip("CCFileUtils:sharedFileUtils","CCFileUtils:getInstance") return CCFileUtils:getInstance() end rawset(CCFileUtils,"sharedFileUtils",CCFileUtilsDeprecated.sharedFileUtils) function CCFileUtilsDeprecated.purgeFileUtils() deprecatedTip("CCFileUtils:purgeFileUtils","CCFileUtils:destroyInstance") return CCFileUtils:destroyInstance() end rawset(CCFileUtils,"purgeFileUtils",CCFileUtilsDeprecated.purgeFileUtils) --functions of CCFileUtils will be deprecated end --functions of CCApplication will be deprecated end local CCApplicationDeprecated = { } function CCApplicationDeprecated.sharedApplication() deprecatedTip("CCApplication:sharedApplication","CCApplication:getInstance") return CCApplication:getInstance() end rawset(CCApplication,"sharedApplication",CCApplicationDeprecated.sharedApplication) --functions of CCApplication will be deprecated end --functions of CCDirector will be deprecated end local CCDirectorDeprecated = { } function CCDirectorDeprecated.sharedDirector() deprecatedTip("CCDirector:sharedDirector","CCDirector:getInstance") return CCDirector:getInstance() end rawset(CCDirector,"sharedDirector",CCDirectorDeprecated.sharedDirector) --functions of CCDirector will be deprecated end --functions of CCUserDefault will be deprecated end local CCUserDefaultDeprecated = { } function CCUserDefaultDeprecated.sharedUserDefault() deprecatedTip("CCUserDefault:sharedUserDefault","CCUserDefault:getInstance") return CCUserDefault:getInstance() end rawset(CCUserDefault,"sharedUserDefault",CCUserDefaultDeprecated.sharedUserDefault) function CCUserDefaultDeprecated.purgeSharedUserDefault() deprecatedTip("CCUserDefault:purgeSharedUserDefault","CCUserDefault:destroyInstance") return CCUserDefault:destroyInstance() end rawset(CCUserDefault,"purgeSharedUserDefault",CCUserDefaultDeprecated.purgeSharedUserDefault) --functions of CCUserDefault will be deprecated end --functions of CCNotificationCenter will be deprecated end local CCNotificationCenterDeprecated = { } function CCNotificationCenterDeprecated.sharedNotificationCenter() deprecatedTip("CCNotificationCenter:sharedNotificationCenter","CCNotificationCenter:getInstance") return CCNotificationCenter:getInstance() end rawset(CCNotificationCenter,"sharedNotificationCenter",CCNotificationCenterDeprecated.sharedNotificationCenter) function CCNotificationCenterDeprecated.purgeNotificationCenter() deprecatedTip("CCNotificationCenter:purgeNotificationCenter","CCNotificationCenter:destroyInstance") return CCNotificationCenter:destroyInstance() end rawset(CCNotificationCenter,"purgeNotificationCenter",CCNotificationCenterDeprecated.purgeNotificationCenter) --functions of CCNotificationCenter will be deprecated end --functions of CCTextureCache will be deprecated begin local CCTextureCacheDeprecated = { } function CCTextureCacheDeprecated.sharedTextureCache() deprecatedTip("CCTextureCache:sharedTextureCache","CCTextureCache:getInstance") return CCTextureCache:getInstance() end rawset(CCTextureCache,"sharedTextureCache",CCTextureCacheDeprecated.sharedTextureCache) function CCTextureCacheDeprecated.purgeSharedTextureCache() deprecatedTip("CCTextureCache:purgeSharedTextureCache","CCTextureCache:destroyInstance") return CCTextureCache:destroyInstance() end rawset(CCTextureCache,"purgeSharedTextureCache",CCTextureCacheDeprecated.purgeSharedTextureCache) --functions of CCTextureCache will be deprecated end --functions of CCGrid3DAction will be deprecated begin local CCGrid3DActionDeprecated = { } function CCGrid3DActionDeprecated.vertex(self,pt) deprecatedTip("vertex","CCGrid3DAction:getVertex") return self:getVertex(pt) end rawset(CCGrid3DAction,"vertex",CCGrid3DActionDeprecated.vertex) function CCGrid3DActionDeprecated.originalVertex(self,pt) deprecatedTip("originalVertex","CCGrid3DAction:getOriginalVertex") return self:getOriginalVertex(pt) end rawset(CCGrid3DAction,"originalVertex",CCGrid3DActionDeprecated.originalVertex) --functions of CCGrid3DAction will be deprecated end --functions of CCTiledGrid3DAction will be deprecated begin local CCTiledGrid3DActionDeprecated = { } function CCTiledGrid3DActionDeprecated.tile(self,pt) deprecatedTip("tile","CCTiledGrid3DAction:getTile") return self:getTile(pt) end rawset(CCTiledGrid3DAction,"tile",CCTiledGrid3DActionDeprecated.tile) function CCTiledGrid3DActionDeprecated.originalTile(self,pt) deprecatedTip("originalTile","CCTiledGrid3DAction:getOriginalTile") return self:getOriginalTile(pt) end rawset(CCTiledGrid3DAction,"originalTile",CCTiledGrid3DActionDeprecated.originalTile) --functions of CCTiledGrid3DAction will be deprecated end --functions of CCAnimationCache will be deprecated begin local CCAnimationCacheDeprecated = { } function CCAnimationCacheDeprecated.sharedAnimationCache() deprecatedTip("CCAnimationCache:sharedAnimationCache","CCAnimationCache:getInstance") return CCAnimationCache:getInstance() end rawset(CCAnimationCache,"sharedAnimationCache",CCAnimationCacheDeprecated.sharedAnimationCache) function CCAnimationCacheDeprecated.purgeSharedAnimationCache() deprecatedTip("CCAnimationCache:purgeSharedAnimationCache","CCAnimationCache:destroyInstance") return CCAnimationCache:destroyInstance() end rawset(CCAnimationCache,"purgeSharedAnimationCache",CCAnimationCacheDeprecated.purgeSharedAnimationCache) --functions of CCAnimationCache will be deprecated end --functions of CCNode will be deprecated begin local CCNodeDeprecated = { } function CCNodeDeprecated.boundingBox(self) deprecatedTip("CCNode:boundingBox","CCNode:getBoundingBox") return self:getBoundingBox() end rawset(CCNode,"boundingBox",CCNodeDeprecated.boundingBox) function CCNodeDeprecated.numberOfRunningActions(self) deprecatedTip("CCNode:numberOfRunningActions","CCNode:getNumberOfRunningActions") return self:getNumberOfRunningActions() end rawset(CCNode,"numberOfRunningActions",CCNodeDeprecated.numberOfRunningActions) --functions of CCNode will be deprecated end --functions of CCTexture2D will be deprecated begin local CCTexture2DDeprecated = { } function CCTexture2DDeprecated.stringForFormat(self) deprecatedTip("Texture2D:stringForFormat","Texture2D:getStringForFormat") return self:getStringForFormat() end rawset(CCTexture2D,"stringForFormat",CCTexture2DDeprecated.stringForFormat) function CCTexture2DDeprecated.bitsPerPixelForFormat(self) deprecatedTip("Texture2D:bitsPerPixelForFormat","Texture2D:getBitsPerPixelForFormat") return self:getBitsPerPixelForFormat() end rawset(CCTexture2D,"bitsPerPixelForFormat",CCTexture2DDeprecated.bitsPerPixelForFormat) function CCTexture2DDeprecated.bitsPerPixelForFormat(self,pixelFormat) deprecatedTip("Texture2D:bitsPerPixelForFormat","Texture2D:getBitsPerPixelForFormat") return self:getBitsPerPixelForFormat(pixelFormat) end rawset(CCTexture2D,"bitsPerPixelForFormat",CCTexture2DDeprecated.bitsPerPixelForFormat) function CCTexture2DDeprecated.defaultAlphaPixelFormat(self) deprecatedTip("Texture2D:defaultAlphaPixelFormat","Texture2D:getDefaultAlphaPixelFormat") return self:getDefaultAlphaPixelFormat() end rawset(CCTexture2D,"defaultAlphaPixelFormat",CCTexture2DDeprecated.defaultAlphaPixelFormat) --functions of CCTexture2D will be deprecated end --functions of CCSpriteFrameCache will be deprecated begin local CCSpriteFrameCacheDeprecated = { } function CCSpriteFrameCacheDeprecated.spriteFrameByName(self,szName) deprecatedTip("CCSpriteFrameCache:spriteFrameByName","CCSpriteFrameCache:getSpriteFrameByName") return self:getSpriteFrameByName(szName) end rawset(CCSpriteFrameCache,"spriteFrameByName",CCSpriteFrameCacheDeprecated.spriteFrameByName) function CCSpriteFrameCacheDeprecated.sharedSpriteFrameCache() deprecatedTip("CCSpriteFrameCache:sharedSpriteFrameCache","CCSpriteFrameCache:getInstance") return CCSpriteFrameCache:getInstance() end rawset(CCSpriteFrameCache,"sharedSpriteFrameCache",CCSpriteFrameCacheDeprecated.sharedSpriteFrameCache) function CCSpriteFrameCacheDeprecated.purgeSharedSpriteFrameCache() deprecatedTip("CCSpriteFrameCache:purgeSharedSpriteFrameCache","CCSpriteFrameCache:destroyInstance") return CCSpriteFrameCache:destroyInstance() end rawset(CCSpriteFrameCache,"purgeSharedSpriteFrameCache",CCSpriteFrameCacheDeprecated.purgeSharedSpriteFrameCache) --functions of CCSpriteFrameCache will be deprecated end --functions of CCTimer will be deprecated begin local CCTimerDeprecated = { } function CCTimerDeprecated.timerWithScriptHandler(handler,seconds) deprecatedTip("CCTimer:timerWithScriptHandler","CCTimer:createWithScriptHandler") return CCTimer:createWithScriptHandler(handler,seconds) end rawset(CCTimer,"timerWithScriptHandler",CCTimerDeprecated.timerWithScriptHandler) function CCTimerDeprecated.numberOfRunningActionsInTarget(self,target) deprecatedTip("CCActionManager:numberOfRunningActionsInTarget","CCActionManager:getNumberOfRunningActionsInTarget") return self:getNumberOfRunningActionsInTarget(target) end rawset(CCTimer,"numberOfRunningActionsInTarget",CCTimerDeprecated.numberOfRunningActionsInTarget) --functions of CCTimer will be deprecated end --functions of CCMenuItemFont will be deprecated begin local CCMenuItemFontDeprecated = { } function CCMenuItemFontDeprecated.fontSize() deprecatedTip("CCMenuItemFont:fontSize","CCMenuItemFont:getFontSize") return CCMenuItemFont:getFontSize() end rawset(CCMenuItemFont,"fontSize",CCMenuItemFontDeprecated.fontSize) function CCMenuItemFontDeprecated.fontName() deprecatedTip("CCMenuItemFont:fontName","CCMenuItemFont:getFontName") return CCMenuItemFont:getFontName() end rawset(CCMenuItemFont,"fontName",CCMenuItemFontDeprecated.fontName) function CCMenuItemFontDeprecated.fontSizeObj(self) deprecatedTip("CCMenuItemFont:fontSizeObj","CCMenuItemFont:getFontSizeObj") return self:getFontSizeObj() end rawset(CCMenuItemFont,"fontSizeObj",CCMenuItemFontDeprecated.fontSizeObj) function CCMenuItemFontDeprecated.fontNameObj(self) deprecatedTip("CCMenuItemFont:fontNameObj","CCMenuItemFont:getFontNameObj") return self:getFontNameObj() end rawset(CCMenuItemFont,"fontNameObj",CCMenuItemFontDeprecated.fontNameObj) --functions of CCMenuItemFont will be deprecated end --functions of CCMenuItemToggle will be deprecated begin local CCMenuItemToggleDeprecated = { } function CCMenuItemToggleDeprecated.selectedItem(self) deprecatedTip("CCMenuItemToggle:selectedItem","CCMenuItemToggle:getSelectedItem") return self:getSelectedItem() end rawset(CCMenuItemToggle,"selectedItem",CCMenuItemToggleDeprecated.selectedItem) --functions of CCMenuItemToggle will be deprecated end --functions of CCTileMapAtlas will be deprecated begin local CCTileMapAtlasDeprecated = { } function CCTileMapAtlasDeprecated.tileAt(self,pos) deprecatedTip("CCTileMapAtlas:tileAt","CCTileMapAtlas:getTileAt") return self:getTileAt(pos) end rawset(CCTileMapAtlas,"tileAt",CCTileMapAtlasDeprecated.tileAt) --functions of CCTileMapAtlas will be deprecated end --functions of CCTMXLayer will be deprecated begin local CCTMXLayerDeprecated = { } function CCTMXLayerDeprecated.tileAt(self,tileCoordinate) deprecatedTip("CCTMXLayer:tileAt","CCTMXLayer:getTileAt") return self:getTileAt(tileCoordinate) end rawset(CCTMXLayer,"tileAt",CCTMXLayerDeprecated.tileAt) function CCTMXLayerDeprecated.tileGIDAt(self,tileCoordinate) deprecatedTip("CCTMXLayer:tileGIDAt","CCTMXLayer:getTileGIDAt") return self:getTileGIDAt(tileCoordinate) end rawset(CCTMXLayer,"tileGIDAt",CCTMXLayerDeprecated.tileGIDAt) function CCTMXLayerDeprecated.positionAt(self,tileCoordinate) deprecatedTip("CCTMXLayer:positionAt","CCTMXLayer:getPositionAt") return self:getPositionAt(tileCoordinate) end rawset(CCTMXLayer,"positionAt",CCTMXLayerDeprecated.positionAt) function CCTMXLayerDeprecated.propertyNamed(self,propertyName) deprecatedTip("CCTMXLayer:propertyNamed","CCTMXLayer:getProperty") return self:getProperty(propertyName) end rawset(CCTMXLayer,"propertyNamed",CCTMXLayerDeprecated.propertyNamed) --functions of CCTMXLayer will be deprecated end --functions of SimpleAudioEngine will be deprecated begin local SimpleAudioEngineDeprecated = { } function SimpleAudioEngineDeprecated.sharedEngine() deprecatedTip("SimpleAudioEngine:sharedEngine","SimpleAudioEngine:getInstance") return SimpleAudioEngine:getInstance() end rawset(SimpleAudioEngine,"sharedEngine",SimpleAudioEngineDeprecated.sharedEngine) --functions of SimpleAudioEngine will be deprecated end --functions of CCTMXTiledMap will be deprecated begin local CCTMXTiledMapDeprecated = { } function CCTMXTiledMapDeprecated.layerNamed(self,layerName) deprecatedTip("CCTMXTiledMap:layerNamed","CCTMXTiledMap:getLayer") return self:getLayer(layerName) end rawset(CCTMXTiledMap,"layerNamed", CCTMXTiledMapDeprecated.layerNamed) function CCTMXTiledMapDeprecated.propertyNamed(self,propertyName) deprecatedTip("CCTMXTiledMap:propertyNamed","CCTMXTiledMap:getProperty") return self:getProperty(propertyName) end rawset(CCTMXTiledMap,"propertyNamed", CCTMXTiledMapDeprecated.propertyNamed ) function CCTMXTiledMapDeprecated.propertiesForGID(self,GID) deprecatedTip("CCTMXTiledMap:propertiesForGID","CCTMXTiledMap:getPropertiesForGID") return self:getPropertiesForGID(GID) end rawset(CCTMXTiledMap,"propertiesForGID", CCTMXTiledMapDeprecated.propertiesForGID) function CCTMXTiledMapDeprecated.objectGroupNamed(self,groupName) deprecatedTip("CCTMXTiledMap:objectGroupNamed","CCTMXTiledMap:getObjectGroup") return self:getObjectGroup(groupName) end rawset(CCTMXTiledMap,"objectGroupNamed", CCTMXTiledMapDeprecated.objectGroupNamed) --functions of CCTMXTiledMap will be deprecated end --functions of CCTMXMapInfo will be deprecated begin local CCTMXMapInfoDeprecated = { } function CCTMXMapInfoDeprecated.getStoringCharacters(self) deprecatedTip("CCTMXMapInfo:getStoringCharacters","CCTMXMapInfo:isStoringCharacters") return self:isStoringCharacters() end rawset(CCTMXMapInfo,"getStoringCharacters", CCTMXMapInfoDeprecated.getStoringCharacters) function CCTMXMapInfoDeprecated.formatWithTMXFile(infoTable,tmxFile) deprecatedTip("CCTMXMapInfo:formatWithTMXFile","CCTMXMapInfo:create") return CCTMXMapInfo:create(tmxFile) end rawset(CCTMXMapInfo,"formatWithTMXFile", CCTMXMapInfoDeprecated.formatWithTMXFile) function CCTMXMapInfoDeprecated.formatWithXML(infoTable,tmxString,resourcePath) deprecatedTip("CCTMXMapInfo:formatWithXML","TMXMapInfo:createWithXML") return CCTMXMapInfo:createWithXML(tmxString,resourcePath) end rawset(CCTMXMapInfo,"formatWithXML", CCTMXMapInfoDeprecated.formatWithXML) --functions of CCTMXMapInfo will be deprecated end --functions of CCTMXObject will be deprecated begin local CCTMXObjectGroupDeprecated = { } function CCTMXObjectGroupDeprecated.propertyNamed(self,propertyName) deprecatedTip("CCTMXObjectGroup:propertyNamed","CCTMXObjectGroup:getProperty") return self:getProperty(propertyName) end rawset(CCTMXObjectGroup,"propertyNamed", CCTMXObjectGroupDeprecated.propertyNamed) function CCTMXObjectGroupDeprecated.objectNamed(self, objectName) deprecatedTip("CCTMXObjectGroup:objectNamed","CCTMXObjectGroup:getObject") return self:getObject(objectName) end rawset(CCTMXObjectGroup,"objectNamed", CCTMXObjectGroupDeprecated.objectNamed) --functions of CCTMXObject will be deprecated end --functions of WebSocket will be deprecated begin local targetPlatform = CCApplication:getInstance():getTargetPlatform() if (kTargetIphone == targetPlatform) or (kTargetIpad == targetPlatform) or (kTargetAndroid == targetPlatform) or (kTargetWindows == targetPlatform) then local WebSocketDeprecated = { } function WebSocketDeprecated.sendTextMsg(self, string) deprecatedTip("WebSocket:sendTextMsg","WebSocket:sendString") return self:sendString(string) end rawset(WebSocket,"sendTextMsg", WebSocketDeprecated.sendTextMsg) function WebSocketDeprecated.sendBinaryMsg(self, table,tablesize) deprecatedTip("WebSocket:sendBinaryMsg","WebSocket:sendString") string.char(unpack(table)) return self:sendString(string.char(unpack(table))) end rawset(WebSocket,"sendBinaryMsg", WebSocketDeprecated.sendBinaryMsg) end --functions of WebSocket will be deprecated end --functions of CCDrawPrimitives will be deprecated begin local CCDrawPrimitivesDeprecated = { } function CCDrawPrimitivesDeprecated.ccDrawPoint(pt) deprecatedTip("ccDrawPoint","CCDrawPrimitives.ccDrawPoint") return CCDrawPrimitives.ccDrawPoint(pt) end rawset(_G, "ccDrawPoint", CCDrawPrimitivesDeprecated.ccDrawPoint) function CCDrawPrimitivesDeprecated.ccDrawLine(origin,destination) deprecatedTip("ccDrawLine","CCDrawPrimitives.ccDrawLine") return CCDrawPrimitives.ccDrawLine(origin,destination) end rawset(_G, "ccDrawLine", CCDrawPrimitivesDeprecated.ccDrawLine) function CCDrawPrimitivesDeprecated.ccDrawRect(origin,destination) deprecatedTip("ccDrawRect","CCDrawPrimitives.ccDrawRect") return CCDrawPrimitives.ccDrawRect(origin,destination) end rawset(_G, "ccDrawRect", CCDrawPrimitivesDeprecated.ccDrawRect) function CCDrawPrimitivesDeprecated.ccDrawSolidRect(origin,destination,color) deprecatedTip("ccDrawSolidRect","CCDrawPrimitives.ccDrawSolidRect") return CCDrawPrimitives.ccDrawSolidRect(origin,destination,color) end rawset(_G, "ccDrawSolidRect", CCDrawPrimitivesDeprecated.ccDrawSolidRect) -- params:... may represent two param(xScale,yScale) or nil function CCDrawPrimitivesDeprecated.ccDrawCircle(center,radius,angle,segments,drawLineToCenter,...) deprecatedTip("ccDrawCircle","CCDrawPrimitives.ccDrawCircle") return CCDrawPrimitives.ccDrawCircle(center,radius,angle,segments,drawLineToCenter,...) end rawset(_G, "ccDrawCircle", CCDrawPrimitivesDeprecated.ccDrawCircle) -- params:... may represent two param(xScale,yScale) or nil function CCDrawPrimitivesDeprecated.ccDrawSolidCircle(center,radius,angle,segments,...) deprecatedTip("ccDrawSolidCircle","CCDrawPrimitives.ccDrawSolidCircle") return CCDrawPrimitives.ccDrawSolidCircle(center,radius,angle,segments,...) end rawset(_G, "ccDrawSolidCircle", CCDrawPrimitivesDeprecated.ccDrawSolidCircle) function CCDrawPrimitivesDeprecated.ccDrawQuadBezier(origin,control,destination,segments) deprecatedTip("ccDrawQuadBezier","CCDrawPrimitives.ccDrawQuadBezier") return CCDrawPrimitives.ccDrawQuadBezier(origin,control,destination,segments) end rawset(_G, "ccDrawQuadBezier", CCDrawPrimitivesDeprecated.ccDrawQuadBezier) function CCDrawPrimitivesDeprecated.ccDrawCubicBezier(origin,control1,control2,destination,segments) deprecatedTip("ccDrawCubicBezier","CCDrawPrimitives.ccDrawCubicBezier") return CCDrawPrimitives.ccDrawCubicBezier(origin,control1,control2,destination,segments) end rawset(_G, "ccDrawCubicBezier", CCDrawPrimitivesDeprecated.ccDrawCubicBezier) function CCDrawPrimitivesDeprecated.ccDrawCatmullRom(arrayOfControlPoints,segments) deprecatedTip("ccDrawCatmullRom","CCDrawPrimitives.ccDrawCatmullRom") return CCDrawPrimitives.ccDrawCatmullRom(arrayOfControlPoints,segments) end rawset(_G, "ccDrawCatmullRom", CCDrawPrimitivesDeprecated.ccDrawCatmullRom) function CCDrawPrimitivesDeprecated.ccDrawCardinalSpline(config,tension,segments) deprecatedTip("ccDrawCardinalSpline","CCDrawPrimitives.ccDrawCardinalSpline") return CCDrawPrimitives.ccDrawCardinalSpline(config,tension,segments) end rawset(_G, "ccDrawCardinalSpline", CCDrawPrimitivesDeprecated.ccDrawCardinalSpline) function CCDrawPrimitivesDeprecated.ccDrawColor4B(r,g,b,a) deprecatedTip("ccDrawColor4B","CCDrawPrimitives.ccDrawColor4B") return CCDrawPrimitives.ccDrawColor4B(r,g,b,a) end rawset(_G, "ccDrawColor4B", CCDrawPrimitivesDeprecated.ccDrawColor4B) function CCDrawPrimitivesDeprecated.ccDrawColor4F(r,g,b,a) deprecatedTip("ccDrawColor4F","CCDrawPrimitives.ccDrawColor4F") return CCDrawPrimitives.ccDrawColor4F(r,g,b,a) end rawset(_G, "ccDrawColor4F", CCDrawPrimitivesDeprecated.ccDrawColor4F) function CCDrawPrimitivesDeprecated.ccPointSize(pointSize) deprecatedTip("ccPointSize","CCDrawPrimitives.ccPointSize") return CCDrawPrimitives.ccPointSize(pointSize) end rawset(_G, "ccPointSize", CCDrawPrimitivesDeprecated.ccPointSize) --functions of CCDrawPrimitives will be deprecated end --enums of CCParticleSystem will be deprecated begin _G["kParticleStartSizeEqualToEndSize"] = _G["kCCParticleStartSizeEqualToEndSize"] _G["kParticleDurationInfinity"] = _G["kCCParticleDurationInfinity"] --enums of CCParticleSystem will be deprecated end --enums of CCRenderTexture will be deprecated begin local CCRenderTextureDeprecated = { } function CCRenderTextureDeprecated.newCCImage(self) deprecatedTip("CCRenderTexture:newCCImage","CCRenderTexture:newImage") return self:newImage() end rawset(CCRenderTexture, "newCCImage", CCRenderTextureDeprecated.newCCImage) --enums of CCRenderTexture will be deprecated end
mit
sjznxd/lc-20130302
applications/luci-statistics/luasrc/model/cbi/luci_statistics/ping.lua
80
1397
--[[ Luci configuration model for statistics - collectd ping plugin configuration (c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- m = Map("luci_statistics", translate("Ping Plugin Configuration"), translate( "The ping plugin will send icmp echo replies to selected " .. "hosts and measure the roundtrip time for each host." )) -- collectd_ping config section s = m:section( NamedSection, "collectd_ping", "luci_statistics" ) -- collectd_ping.enable enable = s:option( Flag, "enable", translate("Enable this plugin") ) enable.default = 0 -- collectd_ping.hosts (Host) hosts = s:option( Value, "Hosts", translate("Monitor hosts"), translate ("Add multiple hosts separated by space.")) hosts.default = "127.0.0.1" hosts:depends( "enable", 1 ) -- collectd_ping.ttl (TTL) ttl = s:option( Value, "TTL", translate("TTL for ping packets") ) ttl.isinteger = true ttl.default = 128 ttl:depends( "enable", 1 ) -- collectd_ping.interval (Interval) interval = s:option( Value, "Interval", translate("Interval for pings"), translate ("Seconds") ) interval.isinteger = true interval.default = 30 interval:depends( "enable", 1 ) return m
apache-2.0
Tiger66639/premake-core
tests/api/test_containers.lua
1
1895
-- -- tests/api/test_containers.lua -- Tests the API's solution() and project() container definitions. -- Copyright (c) 2013-2014 Jason Perkins and the Premake project -- local suite = test.declare("api_containers") local api = premake.api -- -- Setup and teardown -- local wks function suite.setup() wks = workspace("MyWorkspace") end -- -- The first time a name is encountered, a new container should be created. -- function suite.solution_createsOnFirstUse() test.isnotnil(premake.global.getWorkspace("MyWorkspace")) end function suite.project_createsOnFirstUse() project("MyProject") test.isnotnil(premake.solution.getproject(wks, "MyProject")) end -- -- When a container is created, it should become the active scope. -- function suite.solution_setsActiveScope() test.issame(api.scope.solution, wks) end function suite.project_setsActiveScope() local prj = project("MyProject") test.issame(api.scope.project, prj) end -- -- When container function is called with no arguments, that should -- become the current scope. -- function suite.solution_setsActiveScope_onNoArgs() project("MyProject") group("MyGroup") solution() test.issame(wks, api.scope.solution) test.isnil(api.scope.project) test.isnil(api.scope.group) end function suite.project_setsActiveScope_onNoArgs() local prj = project("MyProject") group("MyGroup") project() test.issame(prj, api.scope.project) end -- -- The "*" name should activate the parent scope. -- function suite.solution_onStar() project("MyProject") group("MyGroup") filter("Debug") solution "*" test.isnil(api.scope.solution) test.isnil(api.scope.project) test.isnil(api.scope.group) end function suite.project_onStar() project("MyProject") group("MyGroup") filter("Debug") project "*" test.issame(wks, api.scope.solution) test.isnil(api.scope.project) end
bsd-3-clause
anshkumar/yugioh-glaze
assets/script/c387282.lua
3
2238
--ガガガシスター function c387282.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(387282,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(c387282.thtg) e1:SetOperation(c387282.thop) c:RegisterEffect(e1) --level local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(387282,1)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,387282) e2:SetTarget(c387282.lvtg) e2:SetOperation(c387282.lvop) c:RegisterEffect(e2) end function c387282.thfilter(c) return c:IsSetCard(0x54) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() end function c387282.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c387282.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c387282.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c387282.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function c387282.filter(c) return c:IsFaceup() and c:GetLevel()>0 and c:IsSetCard(0x54) end function c387282.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c387282.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c387282.filter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c387282.filter,tp,LOCATION_MZONE,0,1,1,e:GetHandler()) end function c387282.lvop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsFaceup() then local lv=c:GetLevel()+tc:GetLevel() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetValue(lv) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) local e2=e1:Clone() tc:RegisterEffect(e2) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c41925941.lua
3
2263
--冥王の咆哮 function c41925941.initial_effect(c) --atkdown local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetCondition(c41925941.condition) e1:SetCost(c41925941.cost) e1:SetTarget(c41925941.target) e1:SetOperation(c41925941.operation) c:RegisterEffect(e1) end function c41925941.condition(e,tp,eg,ep,ev,re,r,rp) local phase=Duel.GetCurrentPhase() if phase~=PHASE_DAMAGE or Duel.IsDamageCalculated() then return false end local a=Duel.GetAttacker() local d=Duel.GetAttackTarget() if a:IsControler(tp) then e:SetLabelObject(d) return a:IsFaceup() and a:IsRace(RACE_FIEND) and a:IsRelateToBattle() and d and d:IsFaceup() and d:IsRelateToBattle() else e:SetLabelObject(a) return d:IsFaceup() and d:IsRace(RACE_FIEND) and d:IsRelateToBattle() and a and a:IsFaceup() and a:IsRelateToBattle() end end function c41925941.cost(e,tp,eg,ep,ev,re,r,rp,chk) local bc=e:GetLabelObject() if chk==0 then return Duel.CheckLPCost(tp,100) and (bc:IsAttackAbove(100) or bc:IsDefenceAbove(100)) end local maxc=Duel.GetLP(tp) local maxpay=bc:GetAttack() local def=bc:GetDefence() if maxpay<def then maxpay=def end if maxpay<maxc then maxc=maxpay end if maxc>5000 then maxc=5000 end maxc=math.floor(maxc/100)*100 local t={} for i=1,maxc/100 do t[i]=i*100 end local cost=Duel.AnnounceNumber(tp,table.unpack(t)) Duel.PayLPCost(tp,cost) e:SetLabel(cost) end function c41925941.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local tc=e:GetLabelObject() if chkc then return chkc==tc end if chk==0 then return tc:IsCanBeEffectTarget(e) end Duel.SetTargetCard(tc) end function c41925941.operation(e,tp,eg,ep,ev,re,r,rp,chk) local bc=Duel.GetFirstTarget() local val=e:GetLabel() if not bc or not bc:IsRelateToEffect(e) or not bc:IsControler(1-tp) then return end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(-val) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) bc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENCE) bc:RegisterEffect(e2) end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c11556339.lua
3
1275
--霊獣の連契 function c11556339.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,0x1c0) e1:SetCondition(c11556339.condition) e1:SetTarget(c11556339.target) e1:SetOperation(c11556339.activate) c:RegisterEffect(e1) end function c11556339.cfilter(c) return c:IsFaceup() and c:IsSetCard(0xb5) end function c11556339.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c11556339.cfilter,tp,LOCATION_MZONE,0,1,nil) end function c11556339.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDestructable,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end local g=Duel.GetMatchingGroup(Card.IsDestructable,tp,LOCATION_MZONE,LOCATION_MZONE,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c11556339.activate(e,tp,eg,ep,ev,re,r,rp) local ct=Duel.GetMatchingGroupCount(c11556339.cfilter,tp,LOCATION_MZONE,0,nil) if ct==0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectMatchingCard(tp,Card.IsDestructable,tp,LOCATION_MZONE,LOCATION_MZONE,1,ct,nil) if g:GetCount()>0 then Duel.HintSelection(g) Duel.Destroy(g,REASON_EFFECT) end end
gpl-2.0
rahulk90/vae_sparse
optvaedatasets/rcv2_miao/preprocess.lua
2
4034
--Sent via email by Yishu Miao (yishu.miao@cs.ox.ac.uk) require 'torch' dir ='./'--./data/RCV1-v2/raw/' des ='./'--./data/RCV1-v2/' raw_full = dir..'train.txt' raw_train_file = dir..'train.txt' vocab_raw = des..'vocabulary.txt' vocab_file = des..'vocab.new' train_feat = des..'train.feat' test_feat = des..'test.feat' -------------------------------------------- local split = function(s, p) local rt= {} string.gsub(s, '[^'..p..']+', function(w) table.insert(rt, w) end ) return rt end local randomSelect = function( total, n,m ) local num_set = {} local map = {} while #num_set < total do local num = math.random(n,m) if not map[num] then map[num] = #num_set + 1 num_set[#num_set+1] = num end end return num_set end local findElement = function( tab, element ) for _,e in pairs(tab) do if e == element then return true end end return false end -------------------------------------------- -- 0. ID:freq Id2Word = {} Word2ID = {} term_freq = {} train_label_set = {} -- build vocab fin = io.open(raw_full) for line in fin:lines() do local words = split(line,' ') if words[1] == '.I' then train_label_set[#train_label_set+1] = tonumber(words[2]) else if words[1] ~= '.W' then for _,word in pairs(words) do if not Word2ID[word] then Id2Word[#Id2Word+1] = word Word2ID[word] = #Id2Word end term_freq[Word2ID[word] ] = ( term_freq[Word2ID[word] ] or 0)+1 end end end end fin:close() print ('Built vocabulary') fout = io.open(vocab_raw,'w') for i =1,#Id2Word do fout:write(Id2Word[i]..'\n') end fout:close() -- rank term_set = {} for k, v in pairs(term_freq) do term_set[#term_set+1] = {key = k, val = v} end table.sort(term_set, function(x1,x2) return x1.val>x2.val end ) -- 1. Filter words volume = 0 filt_map = {} -- orginal key (0~61188) to filter key(1~ ...) filt_freq = {} fout = io.open(vocab_file,'w') for i = 1,10000 do if term_set[i].val >2 then volume = volume+1 filt_map[tonumber(term_set[i].key)] = volume -- make a map filt_freq[#filt_freq+1] = term_set[i].val fout:write(Id2Word[tonumber(term_set[i].key)]..' '..term_set[i].val..'\n') end end fout:close() --2. build set local idx = 0 train_set = {} local isTest = randomSelect(10000,1,804414) fin = io.open(raw_train_file) fout_train = io.open(train_feat,'w') fout_test = io.open(test_feat,'w') for line in fin:lines() do words = split(line,' ') if words[1] == '.I' then idx = idx +1 train_set = {} print(idx) else if words[1] ~= '.W' then for _,word in pairs(words) do if filt_map[Word2ID[word]] then train_set[ Word2ID[word] ] = (train_set[ Word2ID[word] ] or 0 )+ 1 end end end end if #words == 0 then if findElement(isTest,idx) then label = tostring(train_label_set[idx]) line = '' --print(test_label_set[idx]) for k,v in pairs(train_set) do if filt_map[tonumber(k)] then line = line ..' '..filt_map[tonumber(k)]..':'..v end end if string.len(line) > 0 then fout_test:write(label..line..'\n') end else label = tostring(train_label_set[idx]) line = '' --print(test_label_set[idx]) for k,v in pairs(train_set) do if filt_map[tonumber(k)] then line = line ..' '..filt_map[tonumber(k)]..':'..v end end if string.len(line) > 0 then fout_train:write(label..line..'\n') end end end end fin:close() fout_train:close() fout_test:close()
mit
fmidev/himan
himan-scripts/emc.lua
1
1471
--- ensemble member count local currentProducer = configuration:GetSourceProducer(0) local currentProducerName = currentProducer.GetName(currentProducer) msg = string.format("Calculating ensemble member count for for producer: %s", currentProducerName) logger:Info(msg) local params = {} params["T-K"] = { current_level, 0, 0 } local ensemble_size = 0 if configuration:Exists("ensemble_size") then ensemble_size = tonumber(configuration:GetValue("ensemble_size")) end msg = string.format("Ensemble size: %d", ensemble_size) logger:Info(msg) for key, value in pairs(params) do ens = nil -- For MEPS we use lagged ensemble if currentProducerName == "MEPS" then ens = lagged_ensemble(param(key), "MEPS_LAGGED_ENSEMBLE", 250) else ens = ensemble(param(key), ensemble_size, 250) end ens:Fetch(configuration, current_time, value[1]) local sz = ens:Size() local missing_members = ensemble_size - sz params[key][3] = sz if missing_members > 0 then params[key][2] = value[2] + missing_members end end for key, value in pairs(params) do msg = string.format("Parameter '%s' missing %d members", key, value[2]) logger:Info(msg) end local values = {} for i = 1, result:SizeLocations() do values[i] = params["T-K"][3] end result:SetValues(values) result:SetParam(param("ENSMEMB-N")) result:SetForecastType(forecast_type(HPForecastType.kStatisticalProcessing)) logger:Info("Writing source data to file") luatool:WriteToFile(result)
mit
MmxBoy/mmx-anti
plugins/wiki.lua
735
4364
-- http://git.io/vUA4M local socket = require "socket" local JSON = require "cjson" local wikiusage = { "!wiki [text]: Read extract from default Wikipedia (EN)", "!wiki(lang) [text]: Read extract from 'lang' Wikipedia. Example: !wikies hola", "!wiki search [text]: Search articles on default Wikipedia (EN)", "!wiki(lang) search [text]: Search articles on 'lang' Wikipedia. Example: !wikies search hola", } local Wikipedia = { -- http://meta.wikimedia.org/wiki/List_of_Wikipedias wiki_server = "https://%s.wikipedia.org", wiki_path = "/w/api.php", wiki_load_params = { action = "query", prop = "extracts", format = "json", exchars = 300, exsectionformat = "plain", explaintext = "", redirects = "" }, wiki_search_params = { action = "query", list = "search", srlimit = 20, format = "json", }, default_lang = "en", } function Wikipedia:getWikiServer(lang) return string.format(self.wiki_server, lang or self.default_lang) end --[[ -- return decoded JSON table from Wikipedia --]] function Wikipedia:loadPage(text, lang, intro, plain, is_search) local request, sink = {}, {} local query = "" local parsed if is_search then for k,v in pairs(self.wiki_search_params) do query = query .. k .. '=' .. v .. '&' end parsed = URL.parse(self:getWikiServer(lang)) parsed.path = self.wiki_path parsed.query = query .. "srsearch=" .. URL.escape(text) else self.wiki_load_params.explaintext = plain and "" or nil for k,v in pairs(self.wiki_load_params) do query = query .. k .. '=' .. v .. '&' end parsed = URL.parse(self:getWikiServer(lang)) parsed.path = self.wiki_path parsed.query = query .. "titles=" .. URL.escape(text) end -- HTTP request request['url'] = URL.build(parsed) print(request['url']) request['method'] = 'GET' request['sink'] = ltn12.sink.table(sink) local httpRequest = parsed.scheme == 'http' and http.request or https.request local code, headers, status = socket.skip(1, httpRequest(request)) if not headers or not sink then return nil end local content = table.concat(sink) if content ~= "" then local ok, result = pcall(JSON.decode, content) if ok and result then return result else return nil end else return nil end end -- extract intro passage in wiki page function Wikipedia:wikintro(text, lang) local result = self:loadPage(text, lang, true, true) if result and result.query then local query = result.query if query and query.normalized then text = query.normalized[1].to or text end local page = query.pages[next(query.pages)] if page and page.extract then return text..": "..page.extract else local text = "Extract not found for "..text text = text..'\n'..table.concat(wikiusage, '\n') return text end else return "Sorry an error happened" end end -- search for term in wiki function Wikipedia:wikisearch(text, lang) local result = self:loadPage(text, lang, true, true, true) if result and result.query then local titles = "" for i,item in pairs(result.query.search) do titles = titles .. "\n" .. item["title"] end titles = titles ~= "" and titles or "No results found" return titles else return "Sorry, an error occurred" end end local function run(msg, matches) -- TODO: Remember language (i18 on future version) -- TODO: Support for non Wikipedias but Mediawikis local search, term, lang if matches[1] == "search" then search = true term = matches[2] lang = nil elseif matches[2] == "search" then search = true term = matches[3] lang = matches[1] else term = matches[2] lang = matches[1] end if not term then term = lang lang = nil end if term == "" then local text = "Usage:\n" text = text..table.concat(wikiusage, '\n') return text end local result if search then result = Wikipedia:wikisearch(term, lang) else -- TODO: Show the link result = Wikipedia:wikintro(term, lang) end return result end return { description = "Searches Wikipedia and send results", usage = wikiusage, patterns = { "^![Ww]iki(%w+) (search) (.+)$", "^![Ww]iki (search) ?(.*)$", "^![Ww]iki(%w+) (.+)$", "^![Ww]iki ?(.*)$" }, run = run }
gpl-2.0
johnparker007/mame
3rdparty/genie/src/actions/vstudio/vs2017.lua
26
1735
-- -- vs2015.lua -- Baseline support for Visual Studio 2017. -- premake.vstudio.vc2017 = {} local vc2017 = premake.vstudio.vc2017 local vstudio = premake.vstudio --- -- Register a command-line action for Visual Studio 2017. --- newaction { trigger = "vs2017", shortname = "Visual Studio 2017", description = "Generate Microsoft Visual Studio 2017 project files", os = "windows", valid_kinds = { "ConsoleApp", "WindowedApp", "StaticLib", "SharedLib", "Bundle" }, valid_languages = { "C", "C++", "C#" }, valid_tools = { cc = { "msc" }, dotnet = { "msnet" }, }, onsolution = function(sln) premake.generate(sln, "%%.sln", vstudio.sln2005.generate) end, onproject = function(prj) if premake.isdotnetproject(prj) then premake.generate(prj, "%%.csproj", vstudio.cs2005.generate) premake.generate(prj, "%%.csproj.user", vstudio.cs2005.generate_user) else premake.vstudio.needAppxManifest = false premake.generate(prj, "%%.vcxproj", premake.vs2010_vcxproj) premake.generate(prj, "%%.vcxproj.user", premake.vs2010_vcxproj_user) premake.generate(prj, "%%.vcxproj.filters", vstudio.vc2010.generate_filters) if premake.vstudio.needAppxManifest then premake.generate(prj, "%%/Package.appxmanifest", premake.vs2010_appxmanifest) end end end, oncleansolution = premake.vstudio.cleansolution, oncleanproject = premake.vstudio.cleanproject, oncleantarget = premake.vstudio.cleantarget, vstudio = { solutionVersion = "12", targetFramework = "4.5.2", toolsVersion = "15.0", windowsTargetPlatformVersion = "8.1", supports64bitEditContinue = true, intDirAbsolute = false, } }
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c70479321.lua
3
3128
--EMドラミング・コング function c70479321.initial_effect(c) --pendulum summon aux.AddPendulumProcedure(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atk local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_ATKCHANGE) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_ATTACK_ANNOUNCE) e2:SetRange(LOCATION_PZONE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCountLimit(1) e2:SetCondition(c70479321.atkcon) e2:SetTarget(c70479321.atktg) e2:SetOperation(c70479321.atkop) c:RegisterEffect(e2) --summon with no tribute local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(70479321,0)) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_UNCOPYABLE) e3:SetCode(EFFECT_SUMMON_PROC) e3:SetCondition(c70479321.ntcon) c:RegisterEffect(e3) --change level local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_SUMMON_COST) e4:SetOperation(c70479321.lvop) c:RegisterEffect(e4) --atk local e5=e2:Clone() e5:SetRange(LOCATION_MZONE) e5:SetOperation(c70479321.atkop2) c:RegisterEffect(e5) end function c70479321.atkcon(e,tp,eg,ep,ev,re,r,rp) local a=Duel.GetAttacker() local d=Duel.GetAttackTarget() if d and a:GetControler()~=d:GetControler() then if a:IsControler(tp) then e:SetLabelObject(a) else e:SetLabelObject(d) end return true else return false end end function c70479321.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local tc=e:GetLabelObject() if chkc then return chkc==tc end if chk==0 then return tc:IsOnField() and tc:IsCanBeEffectTarget(e) end Duel.SetTargetCard(tc) end function c70479321.atkop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(600) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_BATTLE) tc:RegisterEffect(e1) end end function c70479321.ntcon(e,c,minc) if c==nil then return true end return minc==0 and c:GetLevel()>4 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,LOCATION_MZONE)==0 end function c70479321.lvcon(e) return e:GetHandler():GetMaterialCount()==0 end function c70479321.lvop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCondition(c70479321.lvcon) e1:SetValue(4) e1:SetReset(RESET_EVENT+0xff0000) c:RegisterEffect(e1) end function c70479321.atkop2(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(600) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_BATTLE) tc:RegisterEffect(e1) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c9402966.lua
5
2326
--超重武者タマ-C function c9402966.initial_effect(c) --synchro summon local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,9402966) e1:SetCondition(c9402966.sccon) e1:SetTarget(c9402966.sctg) e1:SetOperation(c9402966.scop) c:RegisterEffect(e1) end function c9402966.cfilter(c) return c:IsFacedown() or not c:IsSetCard(0x9a) end function c9402966.sccon(e,tp,eg,ep,ev,re,r,rp) return not Duel.IsExistingMatchingCard(c9402966.cfilter,tp,LOCATION_MZONE,0,1,nil) and not Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_GRAVE,0,1,nil,TYPE_SPELL+TYPE_TRAP) end function c9402966.filter(c,e,tp,lv) return c:IsFaceup() and c:GetLevel()>0 and Duel.IsExistingMatchingCard(c9402966.scfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,lv+c:GetOriginalLevel()) end function c9402966.scfilter(c,e,tp,lv) return c:IsSetCard(0x9a) and c:GetLevel()==lv and c:IsType(TYPE_SYNCHRO) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false) end function c9402966.sctg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end local lv=e:GetHandler():GetOriginalLevel() if chk==0 then return Duel.IsExistingTarget(c9402966.filter,tp,0,LOCATION_MZONE,1,nil,e,tp,lv) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectTarget(tp,c9402966.filter,tp,0,LOCATION_MZONE,1,1,nil,e,tp,lv) g:AddCard(e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,2,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c9402966.scop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if not c:IsRelateToEffect(e) or not tc:IsRelateToEffect(e) then return end local g=Group.FromCards(c,tc) if Duel.SendtoGrave(g,REASON_EFFECT)==2 and c:GetLevel()>0 and c:IsLocation(LOCATION_GRAVE) and tc:GetLevel()>0 and tc:IsLocation(LOCATION_GRAVE) then local lv=c:GetLevel()+tc:GetLevel() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=Duel.SelectMatchingCard(tp,c9402966.scfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,lv) local tc=sg:GetFirst() if tc then Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_SYNCHRO,tp,tp,false,false,POS_FACEUP) tc:CompleteProcedure() end end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c83544697.lua
3
1555
--ガスタの交信 function c83544697.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c83544697.target) e1:SetOperation(c83544697.activate) c:RegisterEffect(e1) end function c83544697.filter1(c) return c:IsSetCard(0x10) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() end function c83544697.filter2(c) return c:IsDestructable() end function c83544697.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return Duel.IsExistingTarget(c83544697.filter1,tp,LOCATION_GRAVE,0,2,nil) and Duel.IsExistingTarget(c83544697.filter2,tp,0,LOCATION_ONFIELD,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g1=Duel.SelectTarget(tp,c83544697.filter1,tp,LOCATION_GRAVE,0,2,2,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g2=Duel.SelectTarget(tp,c83544697.filter2,tp,0,LOCATION_ONFIELD,1,1,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_TODECK,g1,2,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g2,1,0,0) end function c83544697.activate(e,tp,eg,ep,ev,re,r,rp) local ex,g1=Duel.GetOperationInfo(0,CATEGORY_TODECK) local ex,g2=Duel.GetOperationInfo(0,CATEGORY_DESTROY) if g1:GetFirst():IsRelateToEffect(e) and g1:GetNext():IsRelateToEffect(e) then Duel.SendtoDeck(g1,nil,2,REASON_EFFECT) if g2:GetFirst():IsRelateToEffect(e) then Duel.BreakEffect() Duel.Destroy(g2,REASON_EFFECT) end end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c97403510.lua
5
4131
--No.92 偽骸神龍 Heart-eartH Dragon function c97403510.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,9,3) c:EnableReviveLimit() --battle local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_REFLECT_BATTLE_DAMAGE) e1:SetValue(1) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e2:SetValue(1) c:RegisterEffect(e2) --remove local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(97403510,0)) e3:SetCategory(CATEGORY_REMOVE) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCondition(c97403510.rmcon) e3:SetCost(c97403510.rmcost) e3:SetTarget(c97403510.rmtg) e3:SetOperation(c97403510.rmop) c:RegisterEffect(e3) --spsummon local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(97403510,1)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e4:SetCode(EVENT_TO_GRAVE) e4:SetCondition(c97403510.spcon) e4:SetTarget(c97403510.sptg) e4:SetOperation(c97403510.spop) c:RegisterEffect(e4) --atkup local e5=Effect.CreateEffect(c) e5:SetDescription(aux.Stringid(97403510,2)) e5:SetCategory(CATEGORY_ATKCHANGE) e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e5:SetCode(EVENT_SPSUMMON_SUCCESS) e5:SetCondition(c97403510.atkcon) e5:SetOperation(c97403510.atkop) c:RegisterEffect(e5) if not c97403510.global_check then c97403510.global_check=true local ge1=Effect.CreateEffect(c) ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge1:SetCode(EVENT_SSET) ge1:SetOperation(c97403510.checkop) Duel.RegisterEffect(ge1,0) end end c97403510.xyz_number=92 function c97403510.checkop(e,tp,eg,ep,ev,re,r,rp) local tc=eg:GetFirst() while tc do tc:RegisterFlagEffect(97403510,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1) tc=eg:GetNext() end end function c97403510.rmcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp end function c97403510.rmcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c97403510.filter(c,turn) return (c:IsLocation(LOCATION_MZONE) or c:GetFlagEffect(97403510)~=0) and c:GetTurnID()==turn and c:IsAbleToRemove() end function c97403510.rmtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c97403510.filter,tp,0,LOCATION_ONFIELD,1,nil,Duel.GetTurnCount()) end local g=Duel.GetMatchingGroup(c97403510.filter,tp,0,LOCATION_ONFIELD,nil,Duel.GetTurnCount()) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0) end function c97403510.rmop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c97403510.filter,tp,0,LOCATION_ONFIELD,nil,Duel.GetTurnCount()) if g:GetCount()>0 then Duel.Remove(g,POS_FACEUP,REASON_EFFECT) end end function c97403510.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsReason(REASON_DESTROY) and e:GetHandler():GetOverlayCount()>0 end function c97403510.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c97403510.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,1,tp,tp,false,false,POS_FACEUP) end end function c97403510.atkcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+1 end function c97403510.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local atk=Duel.GetFieldGroupCount(tp,LOCATION_REMOVED,LOCATION_REMOVED)*1000 if atk>0 and c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(atk) e1:SetReset(RESET_EVENT+0x1ff0000) c:RegisterEffect(e1) end end
gpl-2.0
MoZhonghua/skynet
3rd/lpeg/re.lua
160
6286
-- $Id: re.lua,v 1.44 2013/03/26 20:11:40 roberto Exp $ -- imported functions and modules local tonumber, type, print, error = tonumber, type, print, error local setmetatable = setmetatable local m = require"lpeg" -- 'm' will be used to parse expressions, and 'mm' will be used to -- create expressions; that is, 're' runs on 'm', creating patterns -- on 'mm' local mm = m -- pattern's metatable local mt = getmetatable(mm.P(0)) -- No more global accesses after this point local version = _VERSION if version == "Lua 5.2" then _ENV = nil end local any = m.P(1) -- Pre-defined names local Predef = { nl = m.P"\n" } local mem local fmem local gmem local function updatelocale () mm.locale(Predef) Predef.a = Predef.alpha Predef.c = Predef.cntrl Predef.d = Predef.digit Predef.g = Predef.graph Predef.l = Predef.lower Predef.p = Predef.punct Predef.s = Predef.space Predef.u = Predef.upper Predef.w = Predef.alnum Predef.x = Predef.xdigit Predef.A = any - Predef.a Predef.C = any - Predef.c Predef.D = any - Predef.d Predef.G = any - Predef.g Predef.L = any - Predef.l Predef.P = any - Predef.p Predef.S = any - Predef.s Predef.U = any - Predef.u Predef.W = any - Predef.w Predef.X = any - Predef.x mem = {} -- restart memoization fmem = {} gmem = {} local mt = {__mode = "v"} setmetatable(mem, mt) setmetatable(fmem, mt) setmetatable(gmem, mt) end updatelocale() local I = m.P(function (s,i) print(i, s:sub(1, i-1)); return i end) local function getdef (id, defs) local c = defs and defs[id] if not c then error("undefined name: " .. id) end return c end local function patt_error (s, i) local msg = (#s < i + 20) and s:sub(i) or s:sub(i,i+20) .. "..." msg = ("pattern error near '%s'"):format(msg) error(msg, 2) end local function mult (p, n) local np = mm.P(true) while n >= 1 do if n%2 >= 1 then np = np * p end p = p * p n = n/2 end return np end local function equalcap (s, i, c) if type(c) ~= "string" then return nil end local e = #c + i if s:sub(i, e - 1) == c then return e else return nil end end local S = (Predef.space + "--" * (any - Predef.nl)^0)^0 local name = m.R("AZ", "az", "__") * m.R("AZ", "az", "__", "09")^0 local arrow = S * "<-" local seq_follow = m.P"/" + ")" + "}" + ":}" + "~}" + "|}" + (name * arrow) + -1 name = m.C(name) -- a defined name only have meaning in a given environment local Def = name * m.Carg(1) local num = m.C(m.R"09"^1) * S / tonumber local String = "'" * m.C((any - "'")^0) * "'" + '"' * m.C((any - '"')^0) * '"' local defined = "%" * Def / function (c,Defs) local cat = Defs and Defs[c] or Predef[c] if not cat then error ("name '" .. c .. "' undefined") end return cat end local Range = m.Cs(any * (m.P"-"/"") * (any - "]")) / mm.R local item = defined + Range + m.C(any) local Class = "[" * (m.C(m.P"^"^-1)) -- optional complement symbol * m.Cf(item * (item - "]")^0, mt.__add) / function (c, p) return c == "^" and any - p or p end * "]" local function adddef (t, k, exp) if t[k] then error("'"..k.."' already defined as a rule") else t[k] = exp end return t end local function firstdef (n, r) return adddef({n}, n, r) end local function NT (n, b) if not b then error("rule '"..n.."' used outside a grammar") else return mm.V(n) end end local exp = m.P{ "Exp", Exp = S * ( m.V"Grammar" + m.Cf(m.V"Seq" * ("/" * S * m.V"Seq")^0, mt.__add) ); Seq = m.Cf(m.Cc(m.P"") * m.V"Prefix"^0 , mt.__mul) * (#seq_follow + patt_error); Prefix = "&" * S * m.V"Prefix" / mt.__len + "!" * S * m.V"Prefix" / mt.__unm + m.V"Suffix"; Suffix = m.Cf(m.V"Primary" * S * ( ( m.P"+" * m.Cc(1, mt.__pow) + m.P"*" * m.Cc(0, mt.__pow) + m.P"?" * m.Cc(-1, mt.__pow) + "^" * ( m.Cg(num * m.Cc(mult)) + m.Cg(m.C(m.S"+-" * m.R"09"^1) * m.Cc(mt.__pow)) ) + "->" * S * ( m.Cg((String + num) * m.Cc(mt.__div)) + m.P"{}" * m.Cc(nil, m.Ct) + m.Cg(Def / getdef * m.Cc(mt.__div)) ) + "=>" * S * m.Cg(Def / getdef * m.Cc(m.Cmt)) ) * S )^0, function (a,b,f) return f(a,b) end ); Primary = "(" * m.V"Exp" * ")" + String / mm.P + Class + defined + "{:" * (name * ":" + m.Cc(nil)) * m.V"Exp" * ":}" / function (n, p) return mm.Cg(p, n) end + "=" * name / function (n) return mm.Cmt(mm.Cb(n), equalcap) end + m.P"{}" / mm.Cp + "{~" * m.V"Exp" * "~}" / mm.Cs + "{|" * m.V"Exp" * "|}" / mm.Ct + "{" * m.V"Exp" * "}" / mm.C + m.P"." * m.Cc(any) + (name * -arrow + "<" * name * ">") * m.Cb("G") / NT; Definition = name * arrow * m.V"Exp"; Grammar = m.Cg(m.Cc(true), "G") * m.Cf(m.V"Definition" / firstdef * m.Cg(m.V"Definition")^0, adddef) / mm.P } local pattern = S * m.Cg(m.Cc(false), "G") * exp / mm.P * (-any + patt_error) local function compile (p, defs) if mm.type(p) == "pattern" then return p end -- already compiled local cp = pattern:match(p, 1, defs) if not cp then error("incorrect pattern", 3) end return cp end local function match (s, p, i) local cp = mem[p] if not cp then cp = compile(p) mem[p] = cp end return cp:match(s, i or 1) end local function find (s, p, i) local cp = fmem[p] if not cp then cp = compile(p) / 0 cp = mm.P{ mm.Cp() * cp * mm.Cp() + 1 * mm.V(1) } fmem[p] = cp end local i, e = cp:match(s, i or 1) if i then return i, e - 1 else return i end end local function gsub (s, p, rep) local g = gmem[p] or {} -- ensure gmem[p] is not collected while here gmem[p] = g local cp = g[rep] if not cp then cp = compile(p) cp = mm.Cs((cp / rep + 1)^0) g[rep] = cp end return cp:match(s) end -- exported names local re = { compile = compile, match = match, find = find, gsub = gsub, updatelocale = updatelocale, } if version == "Lua 5.1" then _G.re = re end return re
mit
mramir8274/danibot
libs/JSON.lua
3765
34843
-- -*- coding: utf-8 -*- -- -- Simple JSON encoding and decoding in pure Lua. -- -- Copyright 2010-2014 Jeffrey Friedl -- http://regex.info/blog/ -- -- Latest version: http://regex.info/blog/lua/json -- -- This code is released under a Creative Commons CC-BY "Attribution" License: -- http://creativecommons.org/licenses/by/3.0/deed.en_US -- -- It can be used for any purpose so long as the copyright notice above, -- the web-page links above, and the 'AUTHOR_NOTE' string below are -- maintained. Enjoy. -- local VERSION = 20141223.14 -- version history at end of file local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-" -- -- The 'AUTHOR_NOTE' variable exists so that information about the source -- of the package is maintained even in compiled versions. It's also -- included in OBJDEF below mostly to quiet warnings about unused variables. -- local OBJDEF = { VERSION = VERSION, AUTHOR_NOTE = AUTHOR_NOTE, } -- -- Simple JSON encoding and decoding in pure Lua. -- http://www.json.org/ -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- -- -- -- DECODING (from a JSON string to a Lua table) -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- If the JSON text is for an object or an array, e.g. -- { "what": "books", "count": 3 } -- or -- [ "Larry", "Curly", "Moe" ] -- -- the result is a Lua table, e.g. -- { what = "books", count = 3 } -- or -- { "Larry", "Curly", "Moe" } -- -- -- The encode and decode routines accept an optional second argument, -- "etc", which is not used during encoding or decoding, but upon error -- is passed along to error handlers. It can be of any type (including nil). -- -- -- -- ERROR HANDLING -- -- With most errors during decoding, this code calls -- -- JSON:onDecodeError(message, text, location, etc) -- -- with a message about the error, and if known, the JSON text being -- parsed and the byte count where the problem was discovered. You can -- replace the default JSON:onDecodeError() with your own function. -- -- The default onDecodeError() merely augments the message with data -- about the text and the location if known (and if a second 'etc' -- argument had been provided to decode(), its value is tacked onto the -- message as well), and then calls JSON.assert(), which itself defaults -- to Lua's built-in assert(), and can also be overridden. -- -- For example, in an Adobe Lightroom plugin, you might use something like -- -- function JSON:onDecodeError(message, text, location, etc) -- LrErrors.throwUserError("Internal Error: invalid JSON data") -- end -- -- or even just -- -- function JSON.assert(message) -- LrErrors.throwUserError("Internal Error: " .. message) -- end -- -- If JSON:decode() is passed a nil, this is called instead: -- -- JSON:onDecodeOfNilError(message, nil, nil, etc) -- -- and if JSON:decode() is passed HTML instead of JSON, this is called: -- -- JSON:onDecodeOfHTMLError(message, text, nil, etc) -- -- The use of the fourth 'etc' argument allows stronger coordination -- between decoding and error reporting, especially when you provide your -- own error-handling routines. Continuing with the the Adobe Lightroom -- plugin example: -- -- function JSON:onDecodeError(message, text, location, etc) -- local note = "Internal Error: invalid JSON data" -- if type(etc) = 'table' and etc.photo then -- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName') -- end -- LrErrors.throwUserError(note) -- end -- -- : -- : -- -- for i, photo in ipairs(photosToProcess) do -- : -- : -- local data = JSON:decode(someJsonText, { photo = photo }) -- : -- : -- end -- -- -- -- -- -- DECODING AND STRICT TYPES -- -- Because both JSON objects and JSON arrays are converted to Lua tables, -- it's not normally possible to tell which original JSON type a -- particular Lua table was derived from, or guarantee decode-encode -- round-trip equivalency. -- -- However, if you enable strictTypes, e.g. -- -- JSON = assert(loadfile "JSON.lua")() --load the routines -- JSON.strictTypes = true -- -- then the Lua table resulting from the decoding of a JSON object or -- JSON array is marked via Lua metatable, so that when re-encoded with -- JSON:encode() it ends up as the appropriate JSON type. -- -- (This is not the default because other routines may not work well with -- tables that have a metatable set, for example, Lightroom API calls.) -- -- -- ENCODING (from a lua table to a JSON string) -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false }) -- -- On error during encoding, this code calls: -- -- JSON:onEncodeError(message, etc) -- -- which you can override in your local JSON object. -- -- The 'etc' in the error call is the second argument to encode() -- and encode_pretty(), or nil if it wasn't provided. -- -- -- PRETTY-PRINTING -- -- An optional third argument, a table of options, allows a bit of -- configuration about how the encoding takes place: -- -- pretty = JSON:encode(val, etc, { -- pretty = true, -- if false, no other options matter -- indent = " ", -- this provides for a three-space indent per nesting level -- align_keys = false, -- see below -- }) -- -- encode() and encode_pretty() are identical except that encode_pretty() -- provides a default options table if none given in the call: -- -- { pretty = true, align_keys = false, indent = " " } -- -- For example, if -- -- JSON:encode(data) -- -- produces: -- -- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11} -- -- then -- -- JSON:encode_pretty(data) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- The following three lines return identical results: -- JSON:encode_pretty(data) -- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " }) -- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " }) -- -- An example of setting your own indent string: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " }) -- -- produces: -- -- { -- | "city": "Kyoto", -- | "climate": { -- | | "avg_temp": 16, -- | | "humidity": "high", -- | | "snowfall": "minimal" -- | }, -- | "country": "Japan", -- | "wards": 11 -- } -- -- An example of setting align_keys to true: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true }) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- which I must admit is kinda ugly, sorry. This was the default for -- encode_pretty() prior to version 20141223.14. -- -- -- AMBIGUOUS SITUATIONS DURING THE ENCODING -- -- During the encode, if a Lua table being encoded contains both string -- and numeric keys, it fits neither JSON's idea of an object, nor its -- idea of an array. To get around this, when any string key exists (or -- when non-positive numeric keys exist), numeric keys are converted to -- strings. -- -- For example, -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- produces the JSON object -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To prohibit this conversion and instead make it an error condition, set -- JSON.noKeyConversion = true -- -- -- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT -- -- assert -- onDecodeError -- onDecodeOfNilError -- onDecodeOfHTMLError -- onEncodeError -- -- If you want to create a separate Lua JSON object with its own error handlers, -- you can reload JSON.lua or use the :new() method. -- --------------------------------------------------------------------------- local default_pretty_indent = " " local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent } local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject function OBJDEF:newArray(tbl) return setmetatable(tbl or {}, isArray) end function OBJDEF:newObject(tbl) return setmetatable(tbl or {}, isObject) end local function unicode_codepoint_as_utf8(codepoint) -- -- codepoint is a number -- if codepoint <= 127 then return string.char(codepoint) elseif codepoint <= 2047 then -- -- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8 -- local highpart = math.floor(codepoint / 0x40) local lowpart = codepoint - (0x40 * highpart) return string.char(0xC0 + highpart, 0x80 + lowpart) elseif codepoint <= 65535 then -- -- 1110yyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x1000) local remainder = codepoint - 0x1000 * highpart local midpart = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midpart highpart = 0xE0 + highpart midpart = 0x80 + midpart lowpart = 0x80 + lowpart -- -- Check for an invalid character (thanks Andy R. at Adobe). -- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070 -- if ( highpart == 0xE0 and midpart < 0xA0 ) or ( highpart == 0xED and midpart > 0x9F ) or ( highpart == 0xF0 and midpart < 0x90 ) or ( highpart == 0xF4 and midpart > 0x8F ) then return "?" else return string.char(highpart, midpart, lowpart) end else -- -- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x40000) local remainder = codepoint - 0x40000 * highpart local midA = math.floor(remainder / 0x1000) remainder = remainder - 0x1000 * midA local midB = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midB return string.char(0xF0 + highpart, 0x80 + midA, 0x80 + midB, 0x80 + lowpart) end end function OBJDEF:onDecodeError(message, text, location, etc) if text then if location then message = string.format("%s at char %d of: %s", message, location, text) else message = string.format("%s: %s", message, text) end end if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError function OBJDEF:onEncodeError(message, etc) if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end local function grok_number(self, text, start, etc) -- -- Grab the integer part -- local integer_part = text:match('^-?[1-9]%d*', start) or text:match("^-?0", start) if not integer_part then self:onDecodeError("expected number", text, start, etc) end local i = start + integer_part:len() -- -- Grab an optional decimal part -- local decimal_part = text:match('^%.%d+', i) or "" i = i + decimal_part:len() -- -- Grab an optional exponential part -- local exponent_part = text:match('^[eE][-+]?%d+', i) or "" i = i + exponent_part:len() local full_number_text = integer_part .. decimal_part .. exponent_part local as_number = tonumber(full_number_text) if not as_number then self:onDecodeError("bad number", text, start, etc) end return as_number, i end local function grok_string(self, text, start, etc) if text:sub(start,start) ~= '"' then self:onDecodeError("expected string's opening quote", text, start, etc) end local i = start + 1 -- +1 to bypass the initial quote local text_len = text:len() local VALUE = "" while i <= text_len do local c = text:sub(i,i) if c == '"' then return VALUE, i + 1 end if c ~= '\\' then VALUE = VALUE .. c i = i + 1 elseif text:match('^\\b', i) then VALUE = VALUE .. "\b" i = i + 2 elseif text:match('^\\f', i) then VALUE = VALUE .. "\f" i = i + 2 elseif text:match('^\\n', i) then VALUE = VALUE .. "\n" i = i + 2 elseif text:match('^\\r', i) then VALUE = VALUE .. "\r" i = i + 2 elseif text:match('^\\t', i) then VALUE = VALUE .. "\t" i = i + 2 else local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if hex then i = i + 6 -- bypass what we just read -- We have a Unicode codepoint. It could be standalone, or if in the proper range and -- followed by another in a specific range, it'll be a two-code surrogate pair. local codepoint = tonumber(hex, 16) if codepoint >= 0xD800 and codepoint <= 0xDBFF then -- it's a hi surrogate... see whether we have a following low local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if lo_surrogate then i = i + 6 -- bypass the low surrogate we just read codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16) else -- not a proper low, so we'll just leave the first codepoint as is and spit it out. end end VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint) else -- just pass through what's escaped VALUE = VALUE .. text:match('^\\(.)', i) i = i + 2 end end end self:onDecodeError("unclosed string", text, start, etc) end local function skip_whitespace(text, start) local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2 if match_end then return match_end + 1 else return start end end local grok_one -- assigned later local function grok_object(self, text, start, etc) if text:sub(start,start) ~= '{' then self:onDecodeError("expected '{'", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '{' local VALUE = self.strictTypes and self:newObject { } or { } if text:sub(i,i) == '}' then return VALUE, i + 1 end local text_len = text:len() while i <= text_len do local key, new_i = grok_string(self, text, i, etc) i = skip_whitespace(text, new_i) if text:sub(i, i) ~= ':' then self:onDecodeError("expected colon", text, i, etc) end i = skip_whitespace(text, i + 1) local new_val, new_i = grok_one(self, text, i) VALUE[key] = new_val -- -- Expect now either '}' to end things, or a ',' to allow us to continue. -- i = skip_whitespace(text, new_i) local c = text:sub(i,i) if c == '}' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '}'", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '{'", text, start, etc) end local function grok_array(self, text, start, etc) if text:sub(start,start) ~= '[' then self:onDecodeError("expected '['", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '[' local VALUE = self.strictTypes and self:newArray { } or { } if text:sub(i,i) == ']' then return VALUE, i + 1 end local VALUE_INDEX = 1 local text_len = text:len() while i <= text_len do local val, new_i = grok_one(self, text, i) -- can't table.insert(VALUE, val) here because it's a no-op if val is nil VALUE[VALUE_INDEX] = val VALUE_INDEX = VALUE_INDEX + 1 i = skip_whitespace(text, new_i) -- -- Expect now either ']' to end things, or a ',' to allow us to continue. -- local c = text:sub(i,i) if c == ']' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '['", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '['", text, start, etc) end grok_one = function(self, text, start, etc) -- Skip any whitespace start = skip_whitespace(text, start) if start > text:len() then self:onDecodeError("unexpected end of string", text, nil, etc) end if text:find('^"', start) then return grok_string(self, text, start, etc) elseif text:find('^[-0123456789 ]', start) then return grok_number(self, text, start, etc) elseif text:find('^%{', start) then return grok_object(self, text, start, etc) elseif text:find('^%[', start) then return grok_array(self, text, start, etc) elseif text:find('^true', start) then return true, start + 4 elseif text:find('^false', start) then return false, start + 5 elseif text:find('^null', start) then return nil, start + 4 else self:onDecodeError("can't parse JSON", text, start, etc) end end function OBJDEF:decode(text, etc) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc) end if text == nil then self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc) elseif type(text) ~= 'string' then self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc) end if text:match('^%s*$') then return nil end if text:match('^%s*<') then -- Can't be JSON... we'll assume it's HTML self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc) end -- -- Ensure that it's not UTF-32 or UTF-16. -- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3), -- but this package can't handle them. -- if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc) end local success, value = pcall(grok_one, self, text, 1, etc) if success then return value else -- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert. if self.assert then self.assert(false, value) else assert(false, value) end -- and if we're still here, return a nil and throw the error message on as a second arg return nil, value end end local function backslash_replacement_function(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" elseif c == "\b" then return "\\b" elseif c == "\f" then return "\\f" elseif c == '"' then return '\\"' elseif c == '\\' then return '\\\\' else return string.format("\\u%04x", c:byte()) end end local chars_to_be_escaped_in_JSON_string = '[' .. '"' -- class sub-pattern to match a double quote .. '%\\' -- class sub-pattern to match a backslash .. '%z' -- class sub-pattern to match a null .. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters .. ']' local function json_string_literal(value) local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function) return '"' .. newval .. '"' end local function object_or_array(self, T, etc) -- -- We need to inspect all the keys... if there are any strings, we'll convert to a JSON -- object. If there are only numbers, it's a JSON array. -- -- If we'll be converting to a JSON object, we'll want to sort the keys so that the -- end result is deterministic. -- local string_keys = { } local number_keys = { } local number_keys_must_be_strings = false local maximum_number_key for key in pairs(T) do if type(key) == 'string' then table.insert(string_keys, key) elseif type(key) == 'number' then table.insert(number_keys, key) if key <= 0 or key >= math.huge then number_keys_must_be_strings = true elseif not maximum_number_key or key > maximum_number_key then maximum_number_key = key end else self:onEncodeError("can't encode table with a key of type " .. type(key), etc) end end if #string_keys == 0 and not number_keys_must_be_strings then -- -- An empty table, or a numeric-only array -- if #number_keys > 0 then return nil, maximum_number_key -- an array elseif tostring(T) == "JSON array" then return nil elseif tostring(T) == "JSON object" then return { } else -- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects return nil end end table.sort(string_keys) local map if #number_keys > 0 then -- -- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array -- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object. -- if self.noKeyConversion then self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc) end -- -- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings -- map = { } for key, val in pairs(T) do map[key] = val end table.sort(number_keys) -- -- Throw numeric keys in there as strings -- for _, number_key in ipairs(number_keys) do local string_key = tostring(number_key) if map[string_key] == nil then table.insert(string_keys , string_key) map[string_key] = T[number_key] else self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc) end end end return string_keys, nil, map end -- -- Encode -- -- 'options' is nil, or a table with possible keys: -- pretty -- if true, return a pretty-printed version -- indent -- a string (usually of spaces) used to indent each nested level -- align_keys -- if true, align all the keys when formatting a table -- local encode_value -- must predeclare because it calls itself function encode_value(self, value, parents, etc, options, indent) if value == nil then return 'null' elseif type(value) == 'string' then return json_string_literal(value) elseif type(value) == 'number' then if value ~= value then -- -- NaN (Not a Number). -- JSON has no NaN, so we have to fudge the best we can. This should really be a package option. -- return "null" elseif value >= math.huge then -- -- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should -- really be a package option. Note: at least with some implementations, positive infinity -- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is. -- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">=" -- case first. -- return "1e+9999" elseif value <= -math.huge then -- -- Negative infinity. -- JSON has no INF, so we have to fudge the best we can. This should really be a package option. -- return "-1e+9999" else return tostring(value) end elseif type(value) == 'boolean' then return tostring(value) elseif type(value) ~= 'table' then self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc) else -- -- A table to be converted to either a JSON object or array. -- local T = value if type(options) ~= 'table' then options = {} end if type(indent) ~= 'string' then indent = "" end if parents[T] then self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc) else parents[T] = true end local result_value local object_keys, maximum_number_key, map = object_or_array(self, T, etc) if maximum_number_key then -- -- An array... -- local ITEMS = { } for i = 1, maximum_number_key do table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent)) end if options.pretty then result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]" else result_value = "[" .. table.concat(ITEMS, ",") .. "]" end elseif object_keys then -- -- An object -- local TT = map or T if options.pretty then local KEYS = { } local max_key_length = 0 for _, key in ipairs(object_keys) do local encoded = encode_value(self, tostring(key), parents, etc, options, indent) if options.align_keys then max_key_length = math.max(max_key_length, #encoded) end table.insert(KEYS, encoded) end local key_indent = indent .. tostring(options.indent or "") local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "") local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s" local COMBINED_PARTS = { } for i, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent) table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val)) end result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}" else local PARTS = { } for _, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, indent) local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent) table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val)) end result_value = "{" .. table.concat(PARTS, ",") .. "}" end else -- -- An empty array/object... we'll treat it as an array, though it should really be an option -- result_value = "[]" end parents[T] = false return result_value end end function OBJDEF:encode(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode must be called in method format", etc) end return encode_value(self, value, {}, etc, options or nil) end function OBJDEF:encode_pretty(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc) end return encode_value(self, value, {}, etc, options or default_pretty_options) end function OBJDEF.__tostring() return "JSON encode/decode package" end OBJDEF.__index = OBJDEF function OBJDEF:new(args) local new = { } if args then for key, val in pairs(args) do new[key] = val end end return setmetatable(new, OBJDEF) end return OBJDEF:new() -- -- Version history: -- -- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really -- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines -- more flexible, and changed the default encode_pretty() to be more generally useful. -- -- Added a third 'options' argument to the encode() and encode_pretty() routines, to control -- how the encoding takes place. -- -- Updated docs to add assert() call to the loadfile() line, just as good practice so that -- if there is a problem loading JSON.lua, the appropriate error message will percolate up. -- -- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string, -- so that the source of the package, and its version number, are visible in compiled copies. -- -- 20140911.12 Minor lua cleanup. -- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'. -- (Thanks to SmugMug's David Parry for these.) -- -- 20140418.11 JSON nulls embedded within an array were being ignored, such that -- ["1",null,null,null,null,null,"seven"], -- would return -- {1,"seven"} -- It's now fixed to properly return -- {1, nil, nil, nil, nil, nil, "seven"} -- Thanks to "haddock" for catching the error. -- -- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up. -- -- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2", -- and this caused some problems. -- -- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate, -- and had of course diverged (encode_pretty didn't get the fixes that encode got, so -- sometimes produced incorrect results; thanks to Mattie for the heads up). -- -- Handle encoding tables with non-positive numeric keys (unlikely, but possible). -- -- If a table has both numeric and string keys, or its numeric keys are inappropriate -- (such as being non-positive or infinite), the numeric keys are turned into -- string keys appropriate for a JSON object. So, as before, -- JSON:encode({ "one", "two", "three" }) -- produces the array -- ["one","two","three"] -- but now something with mixed key types like -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- instead of throwing an error produces an object: -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To maintain the prior throw-an-error semantics, set -- JSON.noKeyConversion = true -- -- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry. -- -- 20130120.6 Comment update: added a link to the specific page on my blog where this code can -- be found, so that folks who come across the code outside of my blog can find updates -- more easily. -- -- 20111207.5 Added support for the 'etc' arguments, for better error reporting. -- -- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent. -- -- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules: -- -- * When encoding lua for JSON, Sparse numeric arrays are now handled by -- spitting out full arrays, such that -- JSON:encode({"one", "two", [10] = "ten"}) -- returns -- ["one","two",null,null,null,null,null,null,null,"ten"] -- -- In 20100810.2 and earlier, only up to the first non-null value would have been retained. -- -- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999". -- Version 20100810.2 and earlier created invalid JSON in both cases. -- -- * Unicode surrogate pairs are now detected when decoding JSON. -- -- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding -- -- 20100731.1 initial public release --
gpl-2.0
ARGANBOT/ARSHAM
plugins/stats.lua
1
4015
do -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(receiver, chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'Users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end local file = io.open("./groups/lists/"..chat_id.."stats.txt", "w") file:write(text) file:flush() file:close() send_document(receiver,"./groups/lists/"..chat_id.."stats.txt", ok_cb, false) return --text end local function chat_stats2(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'Users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end -- Save stats, ban user local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nGroups: '..r return text end local function run(msg, matches) if matches[1]:lower() == 'teleseed' then -- Put everything you like :) local about = _config.about_text local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /teleseed ") return about end if matches[1]:lower() == "statslist" then if not is_momod(msg) then return "For mods only !" end local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats2(chat_id) end if matches[1]:lower() == "stats" then if not matches[2] then if not is_momod(msg) then return "For mods only !" end if msg.to.type == 'chat' or msg.to.type == 'channel' then local receiver = get_receiver(msg) local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats(receiver, chat_id) else return end end if matches[2] == "teleseed" then -- Put everything you like :) if not is_admin1(msg) then return "For admins only !" else return bot_stats() end end if matches[2] == "group" then if not is_admin1(msg) then return "For admins only !" else return chat_stats(matches[3]) end end end end return { patterns = { "^[#!/]([Ss]tats)$", "^[#!/]([Ss]tatslist)$", "^[#!/]([Ss]tats) (group) (%d+)", "^[#!/]([Ss]tats) (teleseed)", "^[#!/]([Tt]eleseed)" }, run = run } end
gpl-2.0
dinodeck/rpg_dialog_script
dialog_runner/code/discourse/DiscourseEventManager.lua
1
1356
DiscourseEventManager = {} DiscourseEventManager.__index = DiscourseEventManager function DiscourseEventManager:Create() local this = { mEventList = {} } setmetatable(this, self) return this end function DiscourseEventManager:Render(renderer, trackbar) local value = trackbar:Value() local left = trackbar:Left() local right = trackbar:Right() for k, v in ipairs(self.mEventList) do trackbar:DrawEvent(renderer, v.position, v.position > value) end end function DiscourseEventManager:AddEvent(v01) -- Yes, this should be ordered really. table.insert(self.mEventList, {position = v01}) end function DiscourseEventManager:Jump01(prev01, now01) -- print(prev01, now01) -- print("V") -- print(debug.traceback()) -- print("") local eventsToRun = {} -- same or previous does not fire any events if prev01 >= now01 then return eventsToRun end -- future events that have been jumped over do fire for k, v in ipairs(self.mEventList) do if v.position > prev01 and v.position <= now01 then table.insert(eventsToRun, v) end end if next(eventsToRun) then print("Ran some events") for k,v in ipairs(eventsToRun) do print(k, v.position) end end return eventsToRun end
mit
anshkumar/yugioh-glaze
assets/script/c33911264.lua
3
1680
--太陽風帆船 function c33911264.initial_effect(c) c:SetUniqueOnField(1,1,33911264) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(c33911264.spcon) e1:SetOperation(c33911264.spop) c:RegisterEffect(e1) --level up local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(33911264,0)) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCode(EVENT_PHASE+PHASE_STANDBY) e2:SetCondition(c33911264.lvcon) e2:SetOperation(c33911264.lvop) c:RegisterEffect(e2) end function c33911264.spcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end function c33911264.spop(e,tp,eg,ep,ev,re,r,rp,c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_SET_BASE_ATTACK) e1:SetValue(400) e1:SetReset(RESET_EVENT+0xff0000) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_SET_BASE_DEFENCE) e2:SetValue(1200) c:RegisterEffect(e2) end function c33911264.lvcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function c33911264.lvop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFacedown() or not c:IsRelateToEffect(e) then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetValue(1) e1:SetReset(RESET_EVENT+0x1ff0000) c:RegisterEffect(e1) end
gpl-2.0
freifunk-gluon/luci
applications/luci-statistics/luasrc/model/cbi/luci_statistics/netlink.lua
78
2765
--[[ Luci configuration model for statistics - collectd netlink plugin configuration (c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- require("luci.sys") local devices = luci.sys.net.devices() m = Map("luci_statistics", translate("Netlink Plugin Configuration"), translate( "The netlink plugin collects extended informations like " .. "qdisc-, class- and filter-statistics for selected interfaces." )) -- collectd_netlink config section s = m:section( NamedSection, "collectd_netlink", "luci_statistics" ) -- collectd_netlink.enable enable = s:option( Flag, "enable", translate("Enable this plugin") ) enable.default = 0 -- collectd_netlink.interfaces (Interface) interfaces = s:option( MultiValue, "Interfaces", translate("Basic monitoring") ) interfaces.widget = "select" interfaces.optional = true interfaces.size = #devices + 1 interfaces:depends( "enable", 1 ) interfaces:value("") for i, v in ipairs(devices) do interfaces:value(v) end -- collectd_netlink.verboseinterfaces (VerboseInterface) verboseinterfaces = s:option( MultiValue, "VerboseInterfaces", translate("Verbose monitoring") ) verboseinterfaces.widget = "select" verboseinterfaces.optional = true verboseinterfaces.size = #devices + 1 verboseinterfaces:depends( "enable", 1 ) verboseinterfaces:value("") for i, v in ipairs(devices) do verboseinterfaces:value(v) end -- collectd_netlink.qdiscs (QDisc) qdiscs = s:option( MultiValue, "QDiscs", translate("Qdisc monitoring") ) qdiscs.widget = "select" qdiscs.optional = true qdiscs.size = #devices + 1 qdiscs:depends( "enable", 1 ) qdiscs:value("") for i, v in ipairs(devices) do qdiscs:value(v) end -- collectd_netlink.classes (Class) classes = s:option( MultiValue, "Classes", translate("Shaping class monitoring") ) classes.widget = "select" classes.optional = true classes.size = #devices + 1 classes:depends( "enable", 1 ) classes:value("") for i, v in ipairs(devices) do classes:value(v) end -- collectd_netlink.filters (Filter) filters = s:option( MultiValue, "Filters", translate("Filter class monitoring") ) filters.widget = "select" filters.optional = true filters.size = #devices + 1 filters:depends( "enable", 1 ) filters:value("") for i, v in ipairs(devices) do filters:value(v) end -- collectd_netlink.ignoreselected (IgnoreSelected) ignoreselected = s:option( Flag, "IgnoreSelected", translate("Monitor all except specified") ) ignoreselected.default = 0 ignoreselected:depends( "enable", 1 ) return m
apache-2.0
kiarash14/br
plugins/weather.lua
274
1531
do local BASE_URL = "http://api.openweathermap.org/data/2.5/weather" local function get_weather(location) print("Finding weather in ", location) location = string.gsub(location," ","+") local url = BASE_URL url = url..'?q='..location url = url..'&units=metric' url = url..'&appid=bd82977b86bf27fb59a04b61b657fb6f' local b, c, h = http.request(url) if c ~= 200 then return nil end local weather = json:decode(b) local city = weather.name local country = weather.sys.country local temp = 'The temperature in '..city ..' (' ..country..')' ..' is '..weather.main.temp..'°C' local conditions = 'Current conditions are: ' .. weather.weather[1].description if weather.weather[1].main == 'Clear' then conditions = conditions .. ' ☀' elseif weather.weather[1].main == 'Clouds' then conditions = conditions .. ' ☁☁' elseif weather.weather[1].main == 'Rain' then conditions = conditions .. ' ☔' elseif weather.weather[1].main == 'Thunderstorm' then conditions = conditions .. ' ☔☔☔☔' end return temp .. '\n' .. conditions end local function run(msg, matches) local city = 'Madrid,ES' if matches[1] ~= '!weather' then city = matches[1] end local text = get_weather(city) if not text then text = 'Can\'t get weather from that city.' end return text end return { description = "weather in that city (Madrid is default)", usage = "!weather (city)", patterns = { "^!weather$", "^!weather (.*)$" }, run = run } end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c10691144.lua
3
2046
--氷結界の鏡 function c10691144.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetOperation(c10691144.activate) c:RegisterEffect(e1) end function c10691144.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.GetFlagEffect(tp,10691144)~=0 then return end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCode(EVENT_REMOVE) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetCondition(c10691144.rmcon) e1:SetOperation(c10691144.rmop) Duel.RegisterEffect(e1,tp) Duel.RegisterFlagEffect(tp,10691144,RESET_PHASE+PHASE_END,0,1) end function c10691144.rmcon(e,tp,eg,ep,ev,re,r,rp) if not (re:GetOwnerPlayer()==1-tp and re:IsActiveType(TYPE_MONSTER) and re:IsActivated()) then return false end local flag=0 local tc=eg:GetFirst() while tc do local ploc=tc:GetPreviousLocation() if tc:GetPreviousControler()==tp and bit.band(ploc,0x1e)~=0 then flag=bit.bor(flag,ploc) end tc=eg:GetNext() end e:SetLabel(flag) return flag~=0 end function c10691144.rmop(e,tp,eg,ep,ev,re,r,rp) local g=Group.CreateGroup() local flag=e:GetLabel() if bit.band(flag,LOCATION_HAND)~=0 then local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil) if rg:GetCount()>0 then local ct=1 if rg:GetCount()>1 then ct=Duel.SelectOption(tp,aux.Stringid(10691144,3),aux.Stringid(10691144,4))+1 end g:Merge(rg:RandomSelect(tp,ct)) end end if bit.band(flag,LOCATION_ONFIELD)~=0 then local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil) if rg:GetCount()>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) g:Merge(rg:Select(tp,1,2,nil)) end end if bit.band(flag,LOCATION_GRAVE)~=0 then local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_GRAVE,nil) if rg:GetCount()>0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) g:Merge(rg:Select(tp,1,2,nil)) end end Duel.Remove(g,POS_FACEUP,REASON_EFFECT) end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c69058960.lua
3
3454
--No.13 ケインズ・デビル function c69058960.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,1,2) c:EnableReviveLimit() --pos local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(69058960,0)) e1:SetCategory(CATEGORY_POSITION) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetCost(c69058960.cost) e1:SetTarget(c69058960.target) e1:SetOperation(c69058960.operation) c:RegisterEffect(e1) -- local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e2:SetCondition(c69058960.indcon) e2:SetValue(1) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) c:RegisterEffect(e3) --reflect local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_REFLECT_BATTLE_DAMAGE) e4:SetCondition(c69058960.refcon) e4:SetValue(1) c:RegisterEffect(e4) end c69058960.xyz_number=13 function c69058960.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c69058960.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0 end end function c69058960.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local g=Duel.GetFieldGroup(tp,0,LOCATION_MZONE) if g:GetCount()>0 then Duel.ChangePosition(g,POS_FACEUP_ATTACK) c:RegisterFlagEffect(69058960,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MUST_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CANNOT_EP) e2:SetRange(LOCATION_MZONE) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetTargetRange(1,0) e2:SetCondition(c69058960.becon) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(0,LOCATION_MZONE) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE) e3:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET) e3:SetTarget(c69058960.bttg) e3:SetValue(c69058960.vala) e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_SINGLE) e4:SetCode(EFFECT_CANNOT_DIRECT_ATTACK) e4:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e4) tc=g:GetNext() end end end function c69058960.filter(c) return c:IsFaceup() and c:IsCode(95442074) end function c69058960.indcon(e) return Duel.IsExistingMatchingCard(c69058960.filter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) and e:GetHandler():GetOverlayCount()~=0 end function c69058960.refcon(e) return Duel.IsExistingMatchingCard(c69058960.filter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) and Duel.GetAttackTarget()==e:GetHandler() end function c69058960.becon(e) return e:GetHandler():IsAttackable() end function c69058960.bttg(e,c) return c:GetFlagEffect(69058960)==0 end function c69058960.vala(e,c) return c==e:GetHandler() end
gpl-2.0
zhaoxin54430/zhaoxin_test
src_luci/applications/luci-app-statistics/luasrc/statistics/i18n.lua
39
1879
-- Copyright 2008 Freifunk Leipzig / Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. module("luci.statistics.i18n", package.seeall) require("luci.util") require("luci.i18n") Instance = luci.util.class() function Instance.__init__( self, graph ) self.i18n = luci.i18n self.graph = graph end function Instance._subst( self, str, val ) str = str:gsub( "%%H", self.graph.opts.host or "" ) str = str:gsub( "%%pn", val.plugin or "" ) str = str:gsub( "%%pi", val.pinst or "" ) str = str:gsub( "%%dt", val.dtype or "" ) str = str:gsub( "%%di", val.dinst or "" ) str = str:gsub( "%%ds", val.dsrc or "" ) return str end function Instance.title( self, plugin, pinst, dtype, dinst, user_title ) local title = user_title or "p=%s/pi=%s/dt=%s/di=%s" % { plugin, (pinst and #pinst > 0) and pinst or "(nil)", (dtype and #dtype > 0) and dtype or "(nil)", (dinst and #dinst > 0) and dinst or "(nil)" } return self:_subst( title, { plugin = plugin, pinst = pinst, dtype = dtype, dinst = dinst } ) end function Instance.label( self, plugin, pinst, dtype, dinst, user_label ) local label = user_label or "dt=%s/di=%s" % { (dtype and #dtype > 0) and dtype or "(nil)", (dinst and #dinst > 0) and dinst or "(nil)" } return self:_subst( label, { plugin = plugin, pinst = pinst, dtype = dtype, dinst = dinst } ) end function Instance.ds( self, source ) local label = source.title or "dt=%s/di=%s/ds=%s" % { (source.type and #source.type > 0) and source.type or "(nil)", (source.instance and #source.instance > 0) and source.instance or "(nil)", (source.ds and #source.ds > 0) and source.ds or "(nil)" } return self:_subst( label, { dtype = source.type, dinst = source.instance, dsrc = source.ds } ):gsub(":", "\\:") end
gpl-2.0
mobinantispam/017
plugins/ingroup.lua
527
44020
do -- Check Member local function check_member_autorealm(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Realm', settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = {} save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Welcome to your new realm !') end end end local function check_member_realm_add(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Realm', settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes' } } save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = {} save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Realm has been added!') end end end function check_member_group(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Group', moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'You have been promoted as the owner.') end end end local function check_member_modadd(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration data[tostring(msg.to.id)] = { group_type = 'Group', moderators = {}, set_owner = member_id , settings = { set_name = string.gsub(msg.to.print_name, '_', ' '), lock_name = 'yes', lock_photo = 'no', lock_member = 'no', flood = 'yes', } } save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = {} save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = msg.to.id save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group is added and you have been promoted as the owner ') end end end local function automodadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member_group,{receiver=receiver, data=data, msg = msg}) end end local function autorealmadd(msg) local data = load_data(_config.moderation.data) if msg.action.type == 'chat_created' then receiver = get_receiver(msg) chat_info(receiver, check_member_autorealm,{receiver=receiver, data=data, msg = msg}) end end local function check_member_realmrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Realm configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local realms = 'realms' if not data[tostring(realms)] then data[tostring(realms)] = nil save_data(_config.moderation.data, data) end data[tostring(realms)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Realm has been removed!') end end end local function check_member_modrem(cb_extra, success, result) local receiver = cb_extra.receiver local data = cb_extra.data local msg = cb_extra.msg for k,v in pairs(result.members) do local member_id = v.id if member_id ~= our_id then -- Group configuration removal data[tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) local groups = 'groups' if not data[tostring(groups)] then data[tostring(groups)] = nil save_data(_config.moderation.data, data) end data[tostring(groups)][tostring(msg.to.id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Group has been removed') end end end --End Check Member local function show_group_settingsmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local bots_protection = "Yes" if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end local leave_ban = "no" if data[tostring(msg.to.id)]['settings']['leave_ban'] then leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nLock group leave : "..leave_ban.."\nflood sensitivity : "..NUM_MSG_MAX.."\nBot protection : "..bots_protection--"\nPublic: "..public return text end local function set_descriptionmod(msg, data, target, about) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function get_description(msg, data) local data_cat = 'description' if not data[tostring(msg.to.id)][data_cat] then return 'No description available.' end local about = data[tostring(msg.to.id)][data_cat] local about = string.gsub(msg.to.print_name, "_", " ")..':\n\n'..about return 'About '..about end local function lock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'yes' then return 'Arabic is already locked' else data[tostring(target)]['settings']['lock_arabic'] = 'yes' save_data(_config.moderation.data, data) return 'Arabic has been locked' end end local function unlock_group_arabic(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_arabic_lock = data[tostring(target)]['settings']['lock_arabic'] if group_arabic_lock == 'no' then return 'Arabic is already unlocked' else data[tostring(target)]['settings']['lock_arabic'] = 'no' save_data(_config.moderation.data, data) return 'Arabic has been unlocked' end end local function lock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'yes' then return 'Bots protection is already enabled' else data[tostring(target)]['settings']['lock_bots'] = 'yes' save_data(_config.moderation.data, data) return 'Bots protection has been enabled' end end local function unlock_group_bots(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_bots_lock = data[tostring(target)]['settings']['lock_bots'] if group_bots_lock == 'no' then return 'Bots protection is already disabled' else data[tostring(target)]['settings']['lock_bots'] = 'no' save_data(_config.moderation.data, data) return 'Bots protection has been disabled' end end local function lock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_namemod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end local function lock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_floodmod(msg, data, target) if not is_owner(msg) then return "Only admins can do it for now" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end local function lock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end local function set_public_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['public'] if group_member_lock == 'yes' then return 'Group is already public' else data[tostring(target)]['settings']['public'] = 'yes' save_data(_config.moderation.data, data) end return 'Group is now: public' end local function unset_public_membermod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_member_lock = data[tostring(target)]['settings']['public'] if group_member_lock == 'no' then return 'Group is not public' else data[tostring(target)]['settings']['public'] = 'no' save_data(_config.moderation.data, data) return 'Group is now: not public' end end local function lock_group_leave(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] if leave_ban == 'yes' then return 'Leaving users will be banned' else data[tostring(msg.to.id)]['settings']['leave_ban'] = 'yes' save_data(_config.moderation.data, data) end return 'Leaving users will be banned' end local function unlock_group_leave(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local leave_ban = data[tostring(msg.to.id)]['settings']['leave_ban'] if leave_ban == 'no' then return 'Leaving users will not be banned' else data[tostring(msg.to.id)]['settings']['leave_ban'] = 'no' save_data(_config.moderation.data, data) return 'Leaving users will not be banned' end end local function unlock_group_photomod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function set_rulesmod(msg, data, target) if not is_momod(msg) then return "For moderators only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end local function modadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if is_group(msg) then return 'Group is already added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modadd,{receiver=receiver, data=data, msg = msg}) end local function realmadd(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if is_realm(msg) then return 'Realm is already added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_realm_add,{receiver=receiver, data=data, msg = msg}) end -- Global functions function modrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if not is_group(msg) then return 'Group is not added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_modrem,{receiver=receiver, data=data, msg = msg}) end function realmrem(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "You're not admin" end local data = load_data(_config.moderation.data) if not is_realm(msg) then return 'Realm is not added.' end receiver = get_receiver(msg) chat_info(receiver, check_member_realmrem,{receiver=receiver, data=data, msg = msg}) end local function get_rules(msg, data) local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return 'No rules available.' end local rules = data[tostring(msg.to.id)][data_cat] local rules = 'Chat rules:\n'..rules return rules end local function set_group_photo(msg, success, result) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if success then local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) chat_set_photo (receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes' save_data(_config.moderation.data, data) send_large_msg(receiver, 'Photo saved!', ok_cb, false) else print('Error downloading: '..msg.id) send_large_msg(receiver, 'Failed, please try again!', ok_cb, false) end end local function promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already a moderator.') end data[group]['moderators'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, member_username..' has been promoted.') end local function promote_by_reply(extra, success, result) local msg = result local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '') if msg.from.username then member_username = '@'.. msg.from.username else member_username = full_name end local member_id = msg.from.id if msg.to.type == 'chat' then return promote(get_receiver(msg), member_username, member_id) end end local function demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) local group = string.gsub(receiver, 'chat#id', '') if not data[group] then return send_large_msg(receiver, 'Group is not added.') end if not data[group]['moderators'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not a moderator.') end data[group]['moderators'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, member_username..' has been demoted.') end local function demote_by_reply(extra, success, result) local msg = result local full_name = (msg.from.first_name or '')..' '..(msg.from.last_name or '') if msg.from.username then member_username = '@'..msg.from.username else member_username = full_name end local member_id = msg.from.id if msg.to.type == 'chat' then return demote(get_receiver(msg), member_username, member_id) end end local function setowner_by_reply(extra, success, result) local msg = result local receiver = get_receiver(msg) local data = load_data(_config.moderation.data) local name_log = msg.from.print_name:gsub("_", " ") data[tostring(msg.to.id)]['set_owner'] = tostring(msg.from.id) save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] setted ["..msg.from.id.."] as owner") local text = msg.from.print_name:gsub("_", " ").." is the owner now" return send_large_msg(receiver, text) end local function promote_demote_res(extra, success, result) --vardump(result) --vardump(extra) local member_id = result.id local member_username = "@"..result.username local chat_id = extra.chat_id local mod_cmd = extra.mod_cmd local receiver = "chat#id"..chat_id if mod_cmd == 'promote' then return promote(receiver, member_username, member_id) elseif mod_cmd == 'demote' then return demote(receiver, member_username, member_id) end end local function modlist(msg) local data = load_data(_config.moderation.data) local groups = "groups" if not data[tostring(groups)][tostring(msg.to.id)] then return 'Group is not added.' end -- determine if table is empty if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do message = message ..i..' - '..v..' [' ..k.. '] \n' i = i + 1 end return message end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function help() local help_text = tostring(_config.help_text) return help_text end local function cleanmember(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user(v.id, result.id) end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function user_msgs(user_id, chat_id) local user_info local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info = tonumber(redis:get(um_hash) or 0) return user_info end local function kick_zero(cb_extra, success, result) local chat_id = cb_extra.chat_id local chat = "chat#id"..chat_id local ci_user local re_user for k,v in pairs(result.members) do local si = false ci_user = v.id local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) for i = 1, #users do re_user = users[i] if tonumber(ci_user) == tonumber(re_user) then si = true end end if not si then if ci_user ~= our_id then if not is_momod2(ci_user, chat_id) then chat_del_user(chat, 'user#id'..ci_user, ok_cb, true) end end end end end local function kick_inactive(chat_id, num, receiver) local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) -- Get user info for i = 1, #users do local user_id = users[i] local user_info = user_msgs(user_id, chat_id) local nmsg = user_info if tonumber(nmsg) < tonumber(num) then if not is_momod2(user_id, chat_id) then chat_del_user('chat#id'..chat_id, 'user#id'..user_id, ok_cb, true) end end end return chat_info(receiver, kick_zero, {chat_id = chat_id}) end local function run(msg, matches) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) local name_log = user_print_name(msg.from) local group = msg.to.id if msg.media then if msg.media.type == 'photo' and data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' and is_chat_msg(msg) and is_momod(msg) then load_photo(msg.id, set_group_photo, msg) end end if matches[1] == 'add' and not matches[2] then if is_realm(msg) then return 'Error: Already a realm.' end print("group "..msg.to.print_name.."("..msg.to.id..") added") return modadd(msg) end if matches[1] == 'add' and matches[2] == 'realm' then if is_group(msg) then return 'Error: Already a group.' end print("group "..msg.to.print_name.."("..msg.to.id..") added as a realm") return realmadd(msg) end if matches[1] == 'rem' and not matches[2] then print("group "..msg.to.print_name.."("..msg.to.id..") removed") return modrem(msg) end if matches[1] == 'rem' and matches[2] == 'realm' then print("group "..msg.to.print_name.."("..msg.to.id..") removed as a realm") return realmrem(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "group" then return automodadd(msg) end if matches[1] == 'chat_created' and msg.from.id == 0 and group_type == "realm" then return autorealmadd(msg) end if msg.to.id and data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local group_member_lock = settings.lock_member local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if group_member_lock == 'yes' and not is_owner2(msg.action.user.id, msg.to.id) then chat_del_user(chat, user, ok_cb, true) elseif group_member_lock == 'yes' and tonumber(msg.from.id) == tonumber(our_id) then return nil elseif group_member_lock == 'no' then return nil end end if matches[1] == 'chat_del_user' then if not msg.service then -- return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] deleted user "..user) end if matches[1] == 'chat_delete_photo' then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to deleted picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:incr(picturehash) --- local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id local picprotectionredis = redis:get(picturehash) if picprotectionredis then if tonumber(picprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(picprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local picturehash = 'picture:changed:'..msg.to.id..':'..msg.from.id redis:set(picturehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change picture but failed ") chat_set_photo(receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_rename' then if not msg.service then return "Are you trying to troll me?" end local group_name_set = settings.set_name local group_name_lock = settings.lock_name local to_rename = 'chat#id'..msg.to.id if group_name_lock == 'yes' then if group_name_set ~= tostring(msg.to.print_name) then local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:incr(namehash) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id local nameprotectionredis = redis:get(namehash) if nameprotectionredis then if tonumber(nameprotectionredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id) end if tonumber(nameprotectionredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id) local namehash = 'name:changed:'..msg.to.id..':'..msg.from.id redis:set(namehash, 0) end end savelog(msg.to.id, name_log.." ["..msg.from.id.."] tried to change name but failed ") rename_chat(to_rename, group_name_set, ok_cb, false) end elseif group_name_lock == 'no' then return nil end end if matches[1] == 'setname' and is_momod(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setphoto' and is_momod(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) return 'Please send me new group photo now' end if matches[1] == 'promote' and not matches[2] then if not is_owner(msg) then return "Only the owner can prmote new moderators" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, promote_by_reply, false) end end if matches[1] == 'promote' and matches[2] then if not is_momod(msg) then return end if not is_owner(msg) then return "Only owner can promote" end local member = matches[2] savelog(msg.to.id, name_log.." ["..msg.from.id.."] promoted @".. member) local cbres_extra = { chat_id = msg.to.id, mod_cmd = 'promote', from_id = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') return res_user(username, promote_demote_res, cbres_extra) end if matches[1] == 'demote' and not matches[2] then if not is_owner(msg) then return "Only the owner can demote moderators" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, demote_by_reply, false) end end if matches[1] == 'demote' and matches[2] then if not is_momod(msg) then return end if not is_owner(msg) then return "Only owner can demote" end if string.gsub(matches[2], "@", "") == msg.from.username and not is_owner(msg) then return "You can't demote yourself" end local member = matches[2] savelog(msg.to.id, name_log.." ["..msg.from.id.."] demoted @".. member) local cbres_extra = { chat_id = msg.to.id, mod_cmd = 'demote', from_id = msg.from.id } local username = matches[2] local username = string.gsub(matches[2], '@', '') return res_user(username, promote_demote_res, cbres_extra) end if matches[1] == 'modlist' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group modlist") return modlist(msg) end if matches[1] == 'about' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group description") return get_description(msg, data) end if matches[1] == 'rules' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group rules") return get_rules(msg, data) end if matches[1] == 'set' then if matches[2] == 'rules' then rules = matches[3] local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group rules to ["..matches[3].."]") return set_rulesmod(msg, data, target) end if matches[2] == 'about' then local data = load_data(_config.moderation.data) local target = msg.to.id local about = matches[3] savelog(msg.to.id, name_log.." ["..msg.from.id.."] has changed group description to ["..matches[3].."]") return set_descriptionmod(msg, data, target, about) end end if matches[1] == 'lock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked name ") return lock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked member ") return lock_group_membermod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked flood ") return lock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked arabic ") return lock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked bots ") return lock_group_bots(msg, data, target) end if matches[2] == 'leave' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] locked leaving ") return lock_group_leave(msg, data, target) end end if matches[1] == 'unlock' then local target = msg.to.id if matches[2] == 'name' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked name ") return unlock_group_namemod(msg, data, target) end if matches[2] == 'member' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked member ") return unlock_group_membermod(msg, data, target) end if matches[2] == 'photo' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked photo ") return unlock_group_photomod(msg, data, target) end if matches[2] == 'flood' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked flood ") return unlock_group_floodmod(msg, data, target) end if matches[2] == 'arabic' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked arabic ") return unlock_group_arabic(msg, data, target) end if matches[2] == 'bots' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked bots ") return unlock_group_bots(msg, data, target) end if matches[2] == 'leave' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] unlocked leaving ") return unlock_group_leave(msg, data, target) end end if matches[1] == 'settings' then local target = msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group settings ") return show_group_settingsmod(msg, data, target) end --[[if matches[1] == 'public' then local target = msg.to.id if matches[2] == 'yes' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: public") return set_public_membermod(msg, data, target) end if matches[2] == 'no' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set group to: not public") return unset_public_membermod(msg, data, target) end end]] if matches[1] == 'newlink' and not is_realm(msg) then if not is_momod(msg) then return "For moderators only!" end local function callback (extra , success, result) local receiver = 'chat#'..msg.to.id if success == 0 then return send_large_msg(receiver, '*Error: Invite link failed* \nReason: Not creator.') end send_large_msg(receiver, "Created a new link") data[tostring(msg.to.id)]['settings']['set_link'] = result save_data(_config.moderation.data, data) end local receiver = 'chat#'..msg.to.id savelog(msg.to.id, name_log.." ["..msg.from.id.."] revoked group link ") return export_chat_link(receiver, callback, true) end if matches[1] == 'link' then if not is_momod(msg) then return "For moderators only!" end local group_link = data[tostring(msg.to.id)]['settings']['set_link'] if not group_link then return "Create a link using /newlink first !" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] requested group link ["..group_link.."]") return "Group link:\n"..group_link end if matches[1] == 'setowner' and matches[2] then if not is_owner(msg) then return "For owner only!" end data[tostring(msg.to.id)]['set_owner'] = matches[2] save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set ["..matches[2].."] as owner") local text = matches[2].." added as owner" return text end if matches[1] == 'setowner' and not matches[2] then if not is_owner(msg) then return "only for the owner!" end if type(msg.reply_id)~="nil" then msgr = get_message(msg.reply_id, setowner_by_reply, false) end end if matches[1] == 'owner' then local group_owner = data[tostring(msg.to.id)]['set_owner'] if not group_owner then return "no owner,ask admins in support groups to set owner for your group" end savelog(msg.to.id, name_log.." ["..msg.from.id.."] used /owner") return "Group owner is ["..group_owner..']' end if matches[1] == 'setgpowner' then local receiver = "chat#id"..matches[2] if not is_admin(msg) then return "For admins only!" end data[tostring(matches[2])]['set_owner'] = matches[3] save_data(_config.moderation.data, data) local text = matches[3].." added as owner" send_large_msg(receiver, text) return end if matches[1] == 'setflood' then if not is_momod(msg) then return "For moderators only!" end if tonumber(matches[2]) < 5 or tonumber(matches[2]) > 20 then return "Wrong number,range is [5-20]" end local flood_max = matches[2] data[tostring(msg.to.id)]['settings']['flood_msg_max'] = flood_max save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] set flood to ["..matches[2].."]") return 'Group flood has been set to '..matches[2] end if matches[1] == 'clean' then if not is_owner(msg) then return "Only owner can clean" end if matches[2] == 'member' then if not is_owner(msg) then return "Only admins can clean members" end local receiver = get_receiver(msg) chat_info(receiver, cleanmember, {receiver=receiver}) end if matches[2] == 'modlist' then if next(data[tostring(msg.to.id)]['moderators']) == nil then --fix way return 'No moderator in this group.' end local message = '\nList of moderators for ' .. string.gsub(msg.to.print_name, '_', ' ') .. ':\n' for k,v in pairs(data[tostring(msg.to.id)]['moderators']) do data[tostring(msg.to.id)]['moderators'][tostring(k)] = nil save_data(_config.moderation.data, data) end savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned modlist") end if matches[2] == 'rules' then local data_cat = 'rules' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned rules") end if matches[2] == 'about' then local data_cat = 'description' data[tostring(msg.to.id)][data_cat] = nil save_data(_config.moderation.data, data) savelog(msg.to.id, name_log.." ["..msg.from.id.."] cleaned about") end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if not is_realm(msg) then local receiver = get_receiver(msg) return modrem(msg), print("Closing Group..."), chat_info(receiver, killchat, {receiver=receiver}) else return 'This is a realm' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if not is_group(msg) then local receiver = get_receiver(msg) return realmrem(msg), print("Closing Realm..."), chat_info(receiver, killrealm, {receiver=receiver}) else return 'This is a group' end end if matches[1] == 'help' then if not is_momod(msg) or is_realm(msg) then return end savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end if matches[1] == 'kickinactive' then --send_large_msg('chat#id'..msg.to.id, 'I\'m in matches[1]') if not is_momod(msg) then return 'Only a moderator can kick inactive users' end local num = 1 if matches[2] then num = matches[2] end local chat_id = msg.to.id local receiver = get_receiver(msg) return kick_inactive(chat_id, num, receiver) end end end return { patterns = { "^[!/](add)$", "^[!/](add) (realm)$", "^[!/](rem)$", "^[!/](rem) (realm)$", "^[!/](rules)$", "^[!/](about)$", "^[!/](setname) (.*)$", "^[!/](setphoto)$", "^[!/](promote) (.*)$", "^[!/](promote)", "^[!/](help)$", "^[!/](clean) (.*)$", "^[!/](kill) (chat)$", "^[!/](kill) (realm)$", "^[!/](demote) (.*)$", "^[!/](demote)", "^[!/](set) ([^%s]+) (.*)$", "^[!/](lock) (.*)$", "^[!/](setowner) (%d+)$", "^[!/](setowner)", "^[!/](owner)$", "^[!/](res) (.*)$", "^[!/](setgpowner) (%d+) (%d+)$",-- (group id) (owner id) "^[!/](unlock) (.*)$", "^[!/](setflood) (%d+)$", "^[!/](settings)$", -- "^[!/](public) (.*)$", "^[!/](modlist)$", "^[!/](newlink)$", "^[!/](link)$", "^[!/](kickinactive)$", "^[!/](kickinactive) (%d+)$", "%[(photo)%]", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
mikeller/nodemcu-firmware
lua_examples/ucglib/GraphicsTest.lua
8
3420
-- setup SPI and connect display function init_spi_display() -- Hardware SPI CLK = GPIO14 -- Hardware SPI MOSI = GPIO13 -- Hardware SPI MISO = GPIO12 (not used) -- Hardware SPI /CS = GPIO15 (not used) -- CS, D/C, and RES can be assigned freely to available GPIOs local cs = 8 -- GPIO15, pull-down 10k to GND local dc = 4 -- GPIO2 local res = 0 -- GPIO16 spi.setup(1, spi.MASTER, spi.CPOL_LOW, spi.CPHA_LOW, 8, 8) -- we won't be using the HSPI /CS line, so disable it again gpio.mode(8, gpio.INPUT, gpio.PULLUP) -- initialize the matching driver for your display -- see app/include/ucg_config.h --disp = ucg.ili9341_18x240x320_hw_spi(cs, dc, res) disp = ucg.st7735_18x128x160_hw_spi(cs, dc, res) end -- switch statement http://lua-users.org/wiki/SwitchStatement function switch(c) local swtbl = { casevar = c, caseof = function (self, code) local f if (self.casevar) then f = code[self.casevar] or code.default else f = code.missing or code.default end if f then if type(f)=="function" then return f(self.casevar,self) else error("case "..tostring(self.casevar).." not a function") end end end } return swtbl end z = 127 -- start value function lcg_rnd() z = bit.band(65 * z + 17, 255) return z end function millis() local usec = tmr.now() return usec/1000 end function set_clip_range() local x, y, w, h w = bit.band(lcg_rnd(), 31) h = bit.band(lcg_rnd(), 31) w = w + 25 h = h + 25 x = bit.rshift(lcg_rnd() * (disp:getWidth() - w), 8) y = bit.rshift(lcg_rnd() * (disp:getHeight() - h), 8) disp:setClipRange(x, y, w, h) end function loop() if (loop_idx == 0) then switch(bit.band(r, 3)) : caseof { [0] = function() disp:undoRotate() end, [1] = function() disp:setRotate90() end, [2] = function() disp:setRotate180() end, default = function() disp:setRotate270() end } if ( r > 3 ) then disp:clearScreen() set_clip_range() end r = bit.band(r + 1, 255) end switch(loop_idx) : caseof { [0] = function() end, [1] = function() require("GT_graphics_test").run() end, [2] = function() require("GT_cross").run() end, [3] = function() require("GT_pixel_and_lines").run() end, [4] = function() require("GT_color_test").run() end, [5] = function() require("GT_triangle").run() end, [6] = function() require("GT_fonts").run() end, [7] = function() require("GT_text").run() end, [8] = function() if r <= 3 then require("GT_clip").run() end end, [9] = function() require("GT_box").run() end, [10] = function() require("GT_gradient").run() end, [11] = function() disp:setMaxClipRange() end, default = function() loop_idx = -1 end } loop_idx = loop_idx + 1 print("Heap: " .. node.heap()) end T = 1000 r = 0 loop_idx = 0 init_spi_display() disp:begin(ucg.FONT_MODE_TRANSPARENT) disp:setFont(ucg.font_ncenR14_hr) disp:clearScreen() tmr.register(0, 3000, tmr.ALARM_AUTO, function() loop() end) tmr.start(0)
mit
anshkumar/yugioh-glaze
assets/script/c4549095.lua
5
1491
--BK カウンターブロー function c4549095.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetDescription(aux.Stringid(4549095,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(TIMING_DAMAGE_STEP) e1:SetRange(LOCATION_HAND+LOCATION_GRAVE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCountLimit(1,4549095) e1:SetCondition(c4549095.condition) e1:SetCost(c4549095.cost) e1:SetOperation(c4549095.operation) c:RegisterEffect(e1) end function c4549095.condition(e,tp,eg,ep,ev,re,r,rp) local phase=Duel.GetCurrentPhase() if phase~=PHASE_DAMAGE or Duel.IsDamageCalculated() then return false end local a=Duel.GetAttacker() local d=Duel.GetAttackTarget() return (a:GetControler()==tp and a:IsSetCard(0x84) and a:IsRelateToBattle()) or (d and d:GetControler()==tp and d:IsSetCard(0x84) and d:IsRelateToBattle()) end function c4549095.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) end function c4549095.operation(e,tp,eg,ep,ev,re,r,rp,chk) local a=Duel.GetAttacker() if Duel.GetTurnPlayer()~=tp then a=Duel.GetAttackTarget() end if not a:IsRelateToBattle() then return end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetValue(1000) a:RegisterEffect(e1) end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c46404281.lua
9
1220
--ラヴァルのマグマ砲兵 function c46404281.initial_effect(c) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(46404281,0)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(2) e1:SetCost(c46404281.damcost) e1:SetTarget(c46404281.damtg) e1:SetOperation(c46404281.damop) c:RegisterEffect(e1) end function c46404281.cfilter(c) return c:IsAttribute(ATTRIBUTE_FIRE) and c:IsAbleToGraveAsCost() end function c46404281.damcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c46404281.cfilter,tp,LOCATION_HAND,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c46404281.cfilter,tp,LOCATION_HAND,0,1,1,nil) Duel.SendtoGrave(g,REASON_COST) end function c46404281.damtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(500) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500) end function c46404281.damop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,d,REASON_EFFECT) end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c24903843.lua
3
2868
--버제스토마 피카이아 function c24903843.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c24903843.target) e1:SetOperation(c24903843.activate) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_CHAINING) e2:SetRange(LOCATION_GRAVE) e2:SetCondition(c24903843.spcon) e2:SetTarget(c24903843.sptg) e2:SetOperation(c24903843.spop) c:RegisterEffect(e2) end function c24903843.filter(c) return c:IsSetCard(0xd4) and c:IsDiscardable(REASON_EFFECT) end function c24903843.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,2) and Duel.IsExistingMatchingCard(c24903843.filter,tp,LOCATION_HAND,0,1,e:GetHandler()) end Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) end function c24903843.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.DiscardHand(tp,c24903843.filter,1,1,REASON_EFFECT+REASON_DISCARD,nil)~=0 then Duel.BreakEffect() Duel.Draw(tp,2,REASON_EFFECT) end end function c24903843.spcon(e,tp,eg,ep,ev,re,r,rp) return re:IsActiveType(TYPE_TRAP) and re:IsHasType(EFFECT_TYPE_ACTIVATE) end function c24903843.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:GetFlagEffect(24903843)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,24903843,0xd4,0x11,1200,0,2,RACE_AQUA,ATTRIBUTE_WATER) end c:RegisterFlagEffect(24903843,RESET_CHAIN,0,1) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function c24903843.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end local c=e:GetHandler() if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,24903843,0xd4,0x11,1200,0,2,RACE_AQUA,ATTRIBUTE_WATER) then c:SetStatus(STATUS_NO_LEVEL,false) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(TYPE_NORMAL+TYPE_MONSTER) e1:SetReset(RESET_EVENT+0x47c0000) c:RegisterEffect(e1,true) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_IMMUNE_EFFECT) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetValue(c24903843.efilter) e2:SetReset(RESET_EVENT+0x1fe0000) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetReset(RESET_EVENT+0x47e0000) e3:SetValue(LOCATION_REMOVED) c:RegisterEffect(e3,true) end end function c24903843.efilter(e,re) return re:IsActiveType(TYPE_MONSTER) end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c61258740.lua
5
1406
--水神の護符 function c61258740.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c61258740.target) c:RegisterEffect(e1) --indes local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(aux.TargetBoolFunction(Card.IsAttribute,ATTRIBUTE_WATER)) e2:SetValue(c61258740.indval) c:RegisterEffect(e2) end function c61258740.indval(e,re,tp) return e:GetHandlerPlayer()==1-tp end function c61258740.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end e:GetHandler():SetTurnCounter(0) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetRange(LOCATION_SZONE) e1:SetCondition(c61258740.tgcon) e1:SetOperation(c61258740.tgop) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END+RESET_OPPO_TURN,3) e:GetHandler():RegisterEffect(e1) end function c61258740.tgcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp end function c61258740.tgop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ct=c:GetTurnCounter() ct=ct+1 c:SetTurnCounter(ct) if ct==3 then Duel.SendtoGrave(c,REASON_RULE) end end
gpl-2.0
shirat74/sile
packages/pagebuilder-bestfit.lua
5
1481
local MAX_PAGES = 5 SILE.typesetter.pageBuilder = function (self, independent) -- Find last penalty local q = self.state.outputQueue local lastpenalty = -1 local cHeight = SILE.length.new() for j = #q,1,-1 do if q[j]:isPenalty() and lastpenalty == -1 then lastpenalty = q[j].penalty end cHeight = cHeight + q[j].height end if not(cHeight > self.frame:height() * MAX_PAGES) and not(independent) and lastpenalty > -10000 then return false end SU.debug("pagebuilder", "Finally running pagebuilder") repeat q = self.state.outputQueue local breaks = SILE.linebreak:doBreak( q, self.frame:height(), true) --Height is variable! therefore only the first break is believable local point = breaks[1] if point.position == 0 then return false end local linestart = 1 local slice = {} local newslice = {} for j = linestart, #self.state.outputQueue do if j <= point.position then slice[#slice+1] = q[j] else newslice[#newslice+1] = q[j] end end self:setVerticalGlue(slice, self.frame:height()) self:outputLinesToPage(slice) self.state.outputQueue = newslice if #(self.state.outputQueue) == 0 then return false end self:initNextFrame() -- This causes a tail call if there is more stuff waiting -- If not, we keep going if we are being asked to ship out a page now now now. until lastpenalty > -10000 return false -- because we have already dealt with initializing the next frame end
mit
anshkumar/yugioh-glaze
assets/script/c17955766.lua
6
1408
--N・アクア・ドルフィン function c17955766.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(17955766,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c17955766.cost) e1:SetTarget(c17955766.target) e1:SetOperation(c17955766.activate) c:RegisterEffect(e1) end function c17955766.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) end function c17955766.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 end end function c17955766.filter(c,atk) return c:IsFaceup() and c:IsAttackAbove(atk) end function c17955766.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND) if g:GetCount()>0 then Duel.ConfirmCards(tp,g) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(17955766,1)) local tg=g:FilterSelect(tp,Card.IsType,1,1,nil,TYPE_MONSTER) local tc=tg:GetFirst() if tc then local atk=tc:GetAttack() if atk>=0 and Duel.IsExistingMatchingCard(c17955766.filter,tp,LOCATION_MZONE,0,1,nil,atk) then Duel.Destroy(tc,REASON_EFFECT) Duel.Damage(1-tp,500,REASON_EFFECT) else Duel.Damage(tp,500,REASON_EFFECT) end end Duel.ShuffleHand(1-tp) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c85775486.lua
7
1497
--再機動 function c85775486.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c85775486.cost) e1:SetTarget(c85775486.target) e1:SetOperation(c85775486.activate) c:RegisterEffect(e1) end function c85775486.cfilter(c) return c:IsSetCard(0x13) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeckAsCost() end function c85775486.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c85775486.cfilter,tp,LOCATION_HAND,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,c85775486.cfilter,tp,LOCATION_HAND,0,1,1,nil) Duel.SendtoDeck(g,nil,2,REASON_COST) end function c85775486.filter(c) return c:IsSetCard(0x13) and c:IsAbleToHand() end function c85775486.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c85775486.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c85775486.filter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c85775486.filter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c85775486.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,tc) end end
gpl-2.0
jakubjelinek/gregorio
tex/gregoriotex.lua
1
8725
--GregorioTeX Lua file. --Copyright (C) 2008-2013 Elie Roux <elie.roux@telecom-bretagne.eu> -- --This program is free software: you can redistribute it and/or modify --it under the terms of the GNU General Public License as published by --the Free Software Foundation, either version 3 of the License, or --(at your option) any later version. -- --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --GNU General Public License for more details. -- --You should have received a copy of the GNU General Public License --along with this program. If not, see <http://www.gnu.org/licenses/>. -- this file contains lua functions used by GregorioTeX when called with LuaTeX. local hpack, traverse_id, has_attribute, count, remove, insert_after, copy = node.hpack, node.traverse_id, node.has_attribute, node.count, node.remove, node.insert_after, node.copy gregoriotex = gregoriotex or {} local gregoriotex = gregoriotex local internalversion = 20130616 local err, warn, info, log = luatexbase.provides_module({ name = "gregoriotex", version = 2.4, greinternalversion = internalversion, date = "2013/12/29", description = "GregorioTeX module.", author = "Elie Roux", copyright = "Elie Roux", license = "GPLv3", }) local hlist = node.id('hlist') local vlist = node.id('vlist') local glyph = node.id('glyph') local hyphen = tex.defaulthyphenchar or 45 local gregorioattr = luatexbase.attributes['gregorioattr'] local potentialdashvalue = 1 local nopotentialdashvalue = 2 local ictus = 4 local gregoriocenterattr = luatexbase.attributes['gregoriocenterattr'] local startcenter = 1 local endcenter = 2 -- node factory local tmpnode = node.new(glyph, 0) tmpnode.font = 0 tmpnode.char = hyphen local function gethyphennode() return copy(tmpnode) end local function getdashnnode() local hyphnode = gethyphennode() local dashnode = hpack(hyphnode) dashnode.shift = 0 return dashnode,hyphnode end local function center_translation(startnode, endnode, ratio, sign, order) -- total width between beginning the two centering points local total_width = node.dimensions(ratio, sign, order, startnode, endnode) -- definition of translation with a beginning is: -- \hbox to 0pt{ -- \kern 0pt -- \vbox to 0pt{ -- \vss\hbox to 0pt{ -- translation\hss -- } -- } -- \kern 0pt -- } -- -- hence translation width is: local trans_width = node.dimensions(startnode.head.next.head.next.head) -- now we must transform the kern 0pt into kern Xpt and kern -Xpt where X is: local X = (total_width - trans_width) / 2 startnode.head.kern = X startnode.head.next.next.kern = -X end -- in each function we check if we really are inside a score, -- which we can see with the gregorioattr being set or not local function process (h, groupcode, glyphes) -- TODO: to be changed according to the font local lastseennode = nil local adddash = false local currentfont = 0 local currentshift = 0 local centerstartnode = nil -- we explore the lines for line in traverse_id(hlist, h) do if has_attribute(line, gregorioattr) then -- the next two lines are to remove the dumb lines if count(hlist, line.head) <= 2 then h, line = remove(h, line) else centerstartnode = nil for n in traverse_id(hlist, line.head) do if has_attribute(n, gregoriocenterattr, startcenter) then centerstartnode = n elseif has_attribute(n, gregoriocenterattr, endcenter) then if not centerstartnode then warn("End of a translation centering area encountered on a\nline without translation centering beginning,\nskipping translation...") else center_translation(centerstartnode, n, line.glue_set, line.glue_sign, line.glue_order) end elseif has_attribute(n, gregorioattr, potentialdashvalue) then adddash=true lastseennode=n currentfont = 0 -- we traverse the list, to detect the font to use, -- and also not to add an hyphen if there is already one for g in node.traverse_id(glyph, n.head) do if currentfont == 0 then currentfont = g.font end if g.char == hyphen or g.char == 45 then adddash = false end end if currentshift == 0 then currentshift = n.shift end -- if we encounter a text that doesn't need a dash, we acknowledge it elseif has_attribute(n, gregorioattr, nopotentialdashvalue) then adddash=false end end if adddash==true then local dashnode, hyphnode = getdashnnode() dashnode.shift = currentshift hyphnode.font = currentfont insert_after(line.head, lastseennode, dashnode) addash=false end end -- we reinitialize the shift value, because it may change according to the line currentshift=0 end end -- due to special cases, we don't return h here (see comments in bug #20974) return true end -- In gregoriotex, hyphenation is made by the process function, so TeX hyphenation -- is just a waste of time. This function will be registered in the hyphenate -- callback to skip this step and thus gain a little time. local function disable_hyphenation() return false end local function atScoreBeggining () luatexbase.add_to_callback('post_linebreak_filter', process, 'gregoriotex.callback', 1) luatexbase.add_to_callback("hyphenate", disable_hyphenation, "gregoriotex.disable_hyphenation", 1) -- we call the optimize_gabc functions here if optimize_gabc_style then optimize_gabc_style.add_callback() end end local function atScoreEnd () luatexbase.remove_from_callback('post_linebreak_filter', 'gregoriotex.callback') luatexbase.remove_from_callback("hyphenate", "gregoriotex.disable_hyphenation") if optimize_gabc_style then optimize_gabc_style.remove_callback() end end local function compile_gabc(gabc_file, tex_file) info("compiling the score %s...", gabc_file) res = os.execute(string.format("gregorio -o %s %s", tex_file, gabc_file)) if res == nil then err("\nSomething went wrong when executing\n 'gregorio -o %s %s'.\n" .."shell-escape mode may not be activated. Try\n '%s --shell-escape %s.tex'\nSee the documentation of gregorio or your TeX\ndistribution to automatize it.", tex_file, gabc_file, tex.formatname, tex.jobname) elseif res ~= 0 then err("\nAn error occured when compiling the score file\n'%s' with gregorio.\nPlease check your score file.", gabc_file) end end local function include_gabc_score(gabc_file) if not lfs.isfile(gabc_file) then err("the file %s does not exist.", gabc_file) return end local gabc_timestamp = lfs.attributes(gabc_file).modification local tex_file = gabc_file:gsub("%.gabc+$","-auto.tex") if lfs.isfile(tex_file) then local tex_timestamp = lfs.attributes(tex_file).modification if tex_timestamp < gabc_timestamp then gregoriotex.compile_gabc(gabc_file, tex_file) else log("using the file %s without recompiling, as %s hasn't changed since last compilation.", tex_file, gabc_file) end else compile_gabc(gabc_file, tex_file) end tex.print(string.format("\\input %s", tex_file)) end local function check_version(greinternalversion) if greinternalversion ~= internalversion then err("uncoherent file versions: gregoriotex.tex is version %i while gregoriotex.lua is version "..internalversion, greinternalversion) end end gregoriotex.include_gabc_score = include_gabc_score gregoriotex.compile_gabc = compile_gabc gregoriotex.atScoreEnd = atScoreEnd gregoriotex.atScoreBeggining = atScoreBeggining gregoriotex.check_version = check_version
gpl-3.0
anshkumar/yugioh-glaze
assets/script/c45462639.lua
3
2588
--闇紅の魔導師 function c45462639.initial_effect(c) c:EnableCounterPermit(0x3001) --summon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(45462639,0)) e1:SetCategory(CATEGORY_COUNTER) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(c45462639.addct) e1:SetOperation(c45462639.addc) c:RegisterEffect(e1) --add counter local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e0:SetCode(EVENT_CHAINING) e0:SetRange(LOCATION_MZONE) e0:SetOperation(aux.chainreg) c:RegisterEffect(e0) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e2:SetCode(EVENT_CHAIN_SOLVED) e2:SetRange(LOCATION_MZONE) e2:SetOperation(c45462639.acop) c:RegisterEffect(e2) --attackup local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetRange(LOCATION_MZONE) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetValue(c45462639.attackup) c:RegisterEffect(e3) --destroy local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(45462639,1)) e4:SetCategory(CATEGORY_HANDES) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetCountLimit(1) e4:SetCost(c45462639.descost) e4:SetTarget(c45462639.destarg) e4:SetOperation(c45462639.desop) c:RegisterEffect(e4) end function c45462639.addct(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,2,0,0x3001) end function c45462639.addc(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then e:GetHandler():AddCounter(0x3001,2) end end function c45462639.acop(e,tp,eg,ep,ev,re,r,rp) if re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_SPELL) and e:GetHandler():GetFlagEffect(1)>0 then e:GetHandler():AddCounter(0x3001,1) end end function c45462639.attackup(e,c) return c:GetCounter(0x3001)*300 end function c45462639.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x3001,2,REASON_COST) end e:GetHandler():RemoveCounter(tp,0x3001,2,REASON_COST) end function c45462639.destarg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 end Duel.SetOperationInfo(0,CATEGORY_HANDES,0,0,1-tp,1) end function c45462639.desop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND,nil) if g:GetCount()==0 then return end local sg=g:RandomSelect(1-tp,1) Duel.SendtoGrave(sg,REASON_DISCARD+REASON_EFFECT) end
gpl-2.0
LuaDist2/dromozoa-ubench
dromozoa/ubench/linest.lua
1
2027
-- Copyright (C) 2015,2017 Tomoyuki Fujimori <moyu@dromozoa.com> -- -- This file is part of dromozoa-ubench. -- -- dromozoa-ubench is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- dromozoa-ubench is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with dromozoa-ubench. If not, see <http://www.gnu.org/licenses/>. local empty = require "dromozoa.commons.empty" local function linest1(Y, X) local sum_x = 0 local sum_y = 0 local sum_xx = 0 local sum_xy = 0 local n = #Y if X == nil or empty(X) then for x = 1, n do local y = Y[x] sum_x = sum_x + x sum_y = sum_y + y sum_xx = sum_xx + x * x sum_xy = sum_xy + x * y end else for i = 1, n do local x = X[i] local y = Y[i] sum_x = sum_x + x sum_y = sum_y + y sum_xx = sum_xx + x * x sum_xy = sum_xy + x * y end end local d = n * sum_xx - sum_x * sum_x return (n * sum_xy - sum_x * sum_y) / d, (sum_y * sum_xx - sum_x * sum_xy) / d end local function linest1k(Y, X, b) local sum_x = 0 local sum_xx = 0 local sum_xy = 0 if X == nil or empty(X) then for x = 1, #Y do local y = Y[x] sum_x = sum_x + x sum_xx = sum_xx + x * x sum_xy = sum_xy + x * y end else for i = 1, #Y do local x = X[i] local y = Y[i] sum_x = sum_x + x sum_xx = sum_xx + x * x sum_xy = sum_xy + x * y end end return (sum_xy - b * sum_x) / sum_xx, b end return function (Y, X, b) if b == nil then return linest1(Y, X) else return linest1k(Y, X, b) end end
gpl-3.0
anshkumar/yugioh-glaze
assets/script/c12235475.lua
3
1267
--魔轟神アシェンヴェイル function c12235475.initial_effect(c) --attack up local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(12235475,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O+EFFECT_TYPE_FIELD) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetCondition(c12235475.con) e1:SetCost(c12235475.cost) e1:SetOperation(c12235475.op) c:RegisterEffect(e1) end function c12235475.con(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:GetFlagEffect(12235475)==0 and (Duel.GetAttacker()==c or Duel.GetAttackTarget()==c) end function c12235475.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,1,nil) Duel.SendtoGrave(g,REASON_COST) e:GetHandler():RegisterFlagEffect(12235475,RESET_PHASE+RESET_DAMAGE_CAL,0,1) end function c12235475.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetReset(RESET_PHASE+RESET_DAMAGE_CAL) e1:SetValue(600) c:RegisterEffect(e1) end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c48343627.lua
3
1141
--グレイブ・スクワーマー function c48343627.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(48343627,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(c48343627.condition) e1:SetTarget(c48343627.target) e1:SetOperation(c48343627.operation) c:RegisterEffect(e1) end function c48343627.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsReason(REASON_BATTLE) end function c48343627.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsDestructable() end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c48343627.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-2.0
cartman300/Polycode
Bindings/Contents/LUA/API/Polycode/EventDispatcher.lua
11
2316
class "EventDispatcher" function EventDispatcher:EventDispatcher() self.listenerEntries = {} end function EventDispatcher:addEventListener(listener, callback, eventCode) if self.listenerEntries == nil then self.listenerEntries = {} end local newEntry = {} if self.__ptr ~= nil then newEntry.handler = Polycore.EventHandler(newEntry) Polycore.EventDispatcher_addEventListener(self.__ptr, newEntry.handler, eventCode) end newEntry.listener = listener newEntry.callback = callback newEntry.eventCode = eventCode self.listenerEntries[#self.listenerEntries+1] = newEntry end function EventDispatcher:removeAllHandlers() if self.listenerEntries == nil then self.listenerEntries = {} end if self.__ptr ~= nil then Polycore.EventDispatcher_removeAllHandlers(self.__ptr) end self.listenerEntries = {} end function EventDispatcher:removeAllHandlersForListener(listener) if self.listenerEntries == nil then self.listenerEntries = {} end local i=1 while i <= #self.listenerEntries do if self.listenerEntries[i].listener == listener then if self.__ptr ~= nil and self.listenerEntries[i].handler ~= nil then Polycore.EventDispatcher_removeAllHandlersForListener(self.__ptr, self.listenerEntries[i].handler) Polycore.delete_EventHandler(self.listenerEntries[i].handler) end table.remove(self.listenerEntries, i) else i = i + 1 end end end function EventDispatcher:removeEventListener(listener, eventCode) if self.listenerEntries == nil then self.listenerEntries = {} end local i=1 while i <= #self.listenerEntries do if self.listenerEntries[i].listener == listener and self.listenerEntries[i].eventCode == eventCode then if self.__ptr ~= nil and self.listenerEntries[i].handler ~= nil then Polycore.EventDispatcher_removeAllHandlersForListener(self.__ptr, self.listenerEntries[i].handler) Polycore.delete_EventHandler(self.listenerEntries[i].handler) end table.remove(self.listenerEntries, i) else i = i + 1 end end end function EventDispatcher:dispatchEvent(event, eventCode) if self.listenerEntries == nil then self.listenerEntries = {} end for i=1,#self.listenerEntries do if self.listenerEntries[i].eventCode == eventCode then self.listenerEntries[i].callback(self.listenerEntries[i].listener, event) end end end
mit
anshkumar/yugioh-glaze
assets/script/c16051717.lua
3
2386
--A BF-驟雨のライキリ function c16051717.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --add type local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCondition(c16051717.tncon) e1:SetOperation(c16051717.tnop) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_MATERIAL_CHECK) e2:SetValue(c16051717.valcheck) e2:SetLabelObject(e1) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetCategory(CATEGORY_DESTROY) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetTarget(c16051717.destg) e3:SetOperation(c16051717.desop) c:RegisterEffect(e3) end function c16051717.valcheck(e,c) local g=c:GetMaterial() if g:IsExists(Card.IsSetCard,1,nil,0x33) then e:GetLabelObject():SetLabel(1) else e:GetLabelObject():SetLabel(0) end end function c16051717.tncon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO and e:GetLabel()==1 end function c16051717.tnop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_ADD_TYPE) e1:SetValue(TYPE_TUNER) e1:SetReset(RESET_EVENT+0x1fe0000) c:RegisterEffect(e1) end function c16051717.filter(c) return c:IsFaceup() and c:IsSetCard(0x33) end function c16051717.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) and chkc:IsDestructable() end if chk==0 then return Duel.IsExistingMatchingCard(c16051717.filter,tp,LOCATION_MZONE,0,1,e:GetHandler()) and Duel.IsExistingTarget(Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,nil) end local ct=Duel.GetMatchingGroupCount(c16051717.filter,tp,LOCATION_MZONE,0,e:GetHandler()) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,ct,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c16051717.desop(e,tp,eg,ep,ev,re,r,rp) local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=tg:Filter(Card.IsRelateToEffect,nil,e) if g:GetCount()>0 then Duel.Destroy(g,REASON_EFFECT) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c59281922.lua
3
3158
--サイバー・ドラゴン・ドライ function c59281922.initial_effect(c) --lv local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(59281922,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCost(c59281922.lvcost) e1:SetTarget(c59281922.lvtg) e1:SetOperation(c59281922.lvop) c:RegisterEffect(e1) --indes local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(59281922,1)) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_REMOVE) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e2:SetTarget(c59281922.target) e2:SetOperation(c59281922.operation) c:RegisterEffect(e2) --code local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e3:SetCode(EFFECT_CHANGE_CODE) e3:SetRange(LOCATION_MZONE+LOCATION_GRAVE) e3:SetValue(70095154) c:RegisterEffect(e3) Duel.AddCustomActivityCounter(59281922,ACTIVITY_SPSUMMON,c59281922.counterfilter) end function c59281922.counterfilter(c) return c:IsRace(RACE_MACHINE) end function c59281922.lvcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetCustomActivityCount(59281922,tp,ACTIVITY_SPSUMMON)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetTarget(c59281922.splimit) Duel.RegisterEffect(e1,tp) end function c59281922.splimit(e,c,sump,sumtype,sumpos,targetp,se) return c:GetRace()~=RACE_MACHINE end function c59281922.filter(c) return c:IsFaceup() and c:IsCode(70095154) end function c59281922.lvtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c59281922.filter,tp,LOCATION_MZONE,0,1,nil) end end function c59281922.lvop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c59281922.filter,tp,LOCATION_MZONE,0,nil) local tc=g:GetFirst() while tc do local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(5) e1:SetReset(RESET_EVENT+0x1fe0000) tc:RegisterEffect(e1) tc=g:GetNext() end end function c59281922.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c59281922.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c59281922.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c59281922.filter,tp,LOCATION_MZONE,0,1,1,nil) end function c59281922.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetValue(1) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) tc:RegisterEffect(e2) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c35803249.lua
3
3268
--人造人間-サイコ・ロード function c35803249.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(aux.FALSE) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE) e2:SetRange(LOCATION_HAND) e2:SetCondition(c35803249.spcon) e2:SetOperation(c35803249.spop) c:RegisterEffect(e2) --cannot trigger local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_CANNOT_TRIGGER) e3:SetProperty(EFFECT_FLAG_SET_AVAILABLE) e3:SetRange(LOCATION_MZONE) e3:SetTargetRange(0xa,0xa) e3:SetTarget(c35803249.distg) c:RegisterEffect(e3) --disable local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_FIELD) e4:SetCode(EFFECT_DISABLE) e4:SetRange(LOCATION_MZONE) e4:SetTargetRange(LOCATION_SZONE,LOCATION_SZONE) e4:SetTarget(c35803249.distg) c:RegisterEffect(e4) --disable effect local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e5:SetCode(EVENT_CHAIN_SOLVING) e5:SetRange(LOCATION_MZONE) e5:SetOperation(c35803249.disop) c:RegisterEffect(e5) --disable trap monster local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_FIELD) e6:SetCode(EFFECT_DISABLE_TRAPMONSTER) e6:SetRange(LOCATION_MZONE) e6:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e6:SetTarget(c35803249.distg) c:RegisterEffect(e6) --destroy local e7=Effect.CreateEffect(c) e7:SetDescription(aux.Stringid(35803249,0)) e7:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE) e7:SetType(EFFECT_TYPE_IGNITION) e7:SetRange(LOCATION_MZONE) e7:SetCountLimit(1) e7:SetTarget(c35803249.destg) e7:SetOperation(c35803249.desop) c:RegisterEffect(e7) end function c35803249.distg(e,c) return c:IsType(TYPE_TRAP) end function c35803249.disop(e,tp,eg,ep,ev,re,r,rp) local tl=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION) if tl==LOCATION_SZONE and re:IsActiveType(TYPE_TRAP) then Duel.NegateEffect(ev) end end function c35803249.spfilter(c) return c:IsFaceup() and c:IsCode(77585513) end function c35803249.spcon(e,c) if c==nil then return true end return Duel.CheckReleaseGroup(c:GetControler(),c35803249.spfilter,1,nil) end function c35803249.spop(e,tp,eg,ep,ev,re,r,rp,c) local g=Duel.SelectReleaseGroup(tp,c35803249.spfilter,1,1,nil) Duel.Release(g,REASON_COST) end function c35803249.filter(c) return c:IsFaceup() and c:IsType(TYPE_TRAP) and c:IsDestructable() end function c35803249.destg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c35803249.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end local sg=Duel.GetMatchingGroup(c35803249.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,sg:GetCount()*300) end function c35803249.desop(e,tp,eg,ep,ev,re,r,rp) local sg=Duel.GetMatchingGroup(c35803249.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil) local ct=Duel.Destroy(sg,REASON_EFFECT) Duel.Damage(1-tp,ct*300,REASON_EFFECT) end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c88095331.lua
7
1393
--エヴォルド・ナハシュ function c88095331.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(88095331,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_RELEASE) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e1:SetCondition(c88095331.condition) e1:SetTarget(c88095331.target) e1:SetOperation(c88095331.operation) c:RegisterEffect(e1) end function c88095331.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c88095331.filter(c,e,tp) return c:IsSetCard(0x604e) and c:IsCanBeSpecialSummoned(e,155,tp,false,false) end function c88095331.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c88095331.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c88095331.operation(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c88095331.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,155,tp,tp,false,false,POS_FACEUP) local rf=g:GetFirst().evolreg if rf then rf(g:GetFirst()) end end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c40732515.lua
3
3294
--神聖魔導王エンディミオン function c40732515.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND+LOCATION_GRAVE) e1:SetCondition(c40732515.spcon) e1:SetOperation(c40732515.spop) e1:SetValue(1) c:RegisterEffect(e1) --to hand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(40732515,0)) e2:SetCategory(CATEGORY_TOHAND) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetRange(LOCATION_MZONE) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(c40732515.condition) e2:SetTarget(c40732515.target) e2:SetOperation(c40732515.operation) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(40732515,1)) e3:SetCategory(CATEGORY_DESTROY) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCost(c40732515.descost) e3:SetTarget(c40732515.destg) e3:SetOperation(c40732515.desop) c:RegisterEffect(e3) end function c40732515.spcon(e,c) if c==nil then return true end local fd=Duel.GetFieldCard(c:GetControler(),LOCATION_SZONE,5) return fd and fd:IsCode(39910367) and fd:IsCanRemoveCounter(c:GetControler(),0x3001,6,REASON_COST) and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 end function c40732515.spop(e,tp,eg,ep,ev,re,r,rp,c) local fd=Duel.GetFieldCard(tp,LOCATION_SZONE,5) fd:RemoveCounter(tp,0x3001,6,REASON_RULE) end function c40732515.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+1 end function c40732515.filter(c) return c:IsType(TYPE_SPELL) and c:IsAbleToHand() end function c40732515.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c40732515.filter(chkc) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c40732515.filter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0) end function c40732515.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.ShuffleHand(tp) end end function c40732515.cfilter(c) return c:IsType(TYPE_SPELL) and c:IsDiscardable() end function c40732515.descost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c40732515.cfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end Duel.DiscardHand(tp,c40732515.cfilter,1,1,REASON_COST+REASON_DISCARD) end function c40732515.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsDestructable() end if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c40732515.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-2.0
dafei2015/hugula
Client/Assets/Lua/game/brain/Doc.lua
7
3418
--===================================决策节点==================================================== -------------------------------------条件节点----------------------------- ConditionNode(luafunction) ConditionNode(Condition) --条件等待节点 ConditionWaitNode(luafunction) ConditionWaitNode(Condition) --按一定时间执行的条件节点 DeltaConditionNode(float delta, Condition condition) DeltaConditionNode(float delta, Condition condition) -------------------------------------行动节点------------------------------------- ActionNode((System.Action<BTInput, BTOutput> action) --返回true ActionNotNode((System.Action<BTInput, BTOutput> action) --返回false --间隔时间执行的行动节点 DeltaActionNode(float delta,System.Action<BTInput, BTOutput> action) -- 事件行动节点 ActionEventNode(System.Action<BTInput,BTOutput> action) -------------------------------------等待节点------------------------------------- WaitNode(float duration, float variation)--(等待指定时间后返回成功) -------------------------------------装饰节点------------------------------------- DecoratorNotNode() -- 反转结果 -------------------------------------选择节点------------------------------------- [从begin到end依次执行子节点] SelectorNode() --(遇到true返回True) -------------------------------------顺序节点------------------------------------- [从begin到end依次执行子节点] SequenceNode() --(遇到false返回false) SequenceTrueNode() --(遇到false返回true,否则循环完成后返回true) -------------------------------------并行节点------------------------------------- [同时执行所有子节点] ParallelNode() --平行执行它的所有Child Node,遇到False则返回False,全True才返回True。 ParallelNodeAny() --平行执行它的所有Child Node,遇到False则返回False,有True返回True ParallelSelectorNode() --遇到True则返回True,全False才返回False ParallelFallOnAllNode() --所有False才返回False,否则返回True -------------------------------------事件节点------------------------------------- EventNode(int eventType) --事件触发的时候执行,只能有一个子节点 TriggerNode(int eventType) --触发事件节点,运行到当前节点时候会触发eventType事件 返回成功 -------------------------------------循环节点------------------------------------- LoopNode(int count) --The Loop node allows to execute one child a multiple number of times n (if n is not specified then it's considered to be infinite) or until the child FAILS its execution LoopUntilSuccessNode() --The LoopUntilSuccess node allows to execute one child until it SUCCEEDS. A maximum number of attempts can be specified. If no maximum number of attempts is specified or if it's set to <= 0, then this node will try to run its child over and over again until the child succeeds. -------------------------------------压制失败------------------------------------- SuppressFailure() --只能有一个子节点,总是返回true --===================================输入域输出===================================-- input.target RoleActor --输入目标角色 input.position Vector3 --输入目标位置 input.skill int --输入技能 input.stopDistance --移动停止距离 input.isDragging --是否拖动状态 output.leafNode --当前叶节点 output.eventData --传输数据
mit
RockySeven3161/UB
bot/utils.lua
356
14963
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has superuser privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- user has admins privileges function is_admin(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- user has moderator privileges function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) -- Berfungsi utk mengecek user jika plugin moderated = true if plugin.moderated and not is_momod(msg) then --Cek apakah user adalah momod if plugin.moderated and not is_admin(msg) then -- Cek apakah user adalah admin if plugin.moderated and not is_sudo(msg) then -- Cek apakah user adalah sudoers return false end end end -- Berfungsi mengecek user jika plugin privileged = true if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end
gpl-2.0
beko123/DEV_VIP
plugins/filterfa.lua
1
2525
local function addword(msg, name) local hash = 'chat:'..msg.to.id..':badword' redis:hset(hash, name, 'newword') return "تمت إضافة كلمة جديدة إلى كلمات المرشحه\n>"..name end local function get_variables_hash(msg) return 'chat:'..msg.to.id..':badword' end local function list_variablesbad(msg) local hash = get_variables_hash(msg) if hash then local names = redis:hkeys(hash) local text = 'قائمة الكلمات السيئة :\n\n' for i=1, #names do text = text..'> '..names[i]..'\n' end return text else return end end function clear_commandbad(msg, var_name) --Save on redis local hash = get_variables_hash(msg) redis:del(hash, var_name) return 'پاک شدند' end local function list_variables2(msg, value) local hash = get_variables_hash(msg) if hash then local names = redis:hkeys(hash) local text = '' for i=1, #names do if string.match(value, names[i]) and not is_momod(msg) then if msg.to.type == 'channel' then delete_msg(msg.id,ok_cb,false) else kick_user(msg.from.id, msg.to.id) end return end --text = text..names[i]..'\n' end end end local function get_valuebad(msg, var_name) local hash = get_variables_hash(msg) if hash then local value = redis:hget(hash, var_name) if not value then return else return value end end end function clear_commandsbad(msg, cmd_name) --Save on redis local hash = get_variables_hash(msg) redis:hdel(hash, cmd_name) return ''..cmd_name..' مسح' end local function run(msg, matches) if matches[2] == 'فلتر' then if not is_momod(msg) then return 'only for moderators' end local name = string.sub(matches[3], 1, 50) local text = addword(msg, name) return text end if matches[2] == 'filterlist' then return list_variablesbad(msg) elseif matches[2] == 'حذف' then if not is_momod(msg) then return '_|_' end local asd = '1' return clear_commandbad(msg, asd) elseif matches[2] == 'الفلتره' or matches[2] == 'الفلتره' then if not is_momod(msg) then return '_|_' end return clear_commandsbad(msg, matches[3]) else local name = user_print_name(msg.from) return list_variables2(msg, matches[1]) end end return { patterns = { "^([!/#])(فتلر) (.*)$", "^([!/#])(فتلر) (.*)$", "^([!/#])(الفتلر) (.*)$", "^([!/#])(القائمة)$", "^([!/#])(حذف) القائمة$", "^(.+)$", }, run = run }
agpl-3.0
freifunk-gluon/luci
modules/niu/luasrc/controller/niu/system.lua
33
6889
--[[ LuCI - Lua Development Framework Copyright 2009 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local require, pairs, unpack, tonumber = require, pairs, unpack, tonumber module "luci.controller.niu.system" function index() local toniu = {on_success_to={"niu"}} local e = entry({"niu", "system"}, alias("niu"), "System", 40) e.niu_dbtemplate = "niu/system" e.niu_dbtasks = true e.niu_dbicon = "icons32/preferences-system.png" entry({"niu", "system", "general"}, cbi("niu/system/general", toniu), "Configure Device", 1) entry({"niu", "system", "backup"}, call("backup"), "Backup or Restore Settings", 2) entry({"niu", "system", "upgrade"}, call("upgrade"), "Upgrade Firmware", 30) end function backup() local dsp = require "luci.dispatcher" local os, io = require "os", require "io" local uci = require "luci.model.uci".inst local nixio, nutl = require "nixio", require "nixio.util" local fs = require "nixio.fs" local http = require "luci.http" local tpl = require "luci.template" local restore_fpi http.setfilehandler( function(meta, chunk, eof) if not restore_fpi then restore_fpi = io.popen("tar -xzC/ >/dev/null 2>&1", "w") end if chunk then restore_fpi:write(chunk) end if eof then restore_fpi:close() end end ) local reset_avail = (fs.readfile("/proc/mtd") or ""):find('"rootfs_data"') local upload = http.formvalue("archive") local backup = http.formvalue("backup") local reset = reset_avail and http.formvalue("reset") local backup_cmd = "tar -cz %s 2>/dev/null" if http.formvalue("cancel") then return http.redirect(dsp.build_url("niu")) end if backup then local call = {"/bin/tar", "-cz"} for k, v in pairs(uci:get_all("luci", "flash_keep")) do if k:byte() ~= 46 then -- k[1] ~= "." nutl.consume(fs.glob(v), call) end end http.header( 'Content-Disposition', 'attachment; filename="backup-%s-%s.tar.gz"' % { nixio.uname().nodename, os.date("%Y-%m-%d") } ) http.prepare_content("application/x-targz") local fdin, fdout = nixio.pipe() local devnull = nixio.open("/dev/null", "r+") local proc = nixio.fork() if proc == 0 then fdin:close() nixio.dup(devnull, nixio.stdin) nixio.dup(devnull, nixio.stderr) nixio.dup(fdout, nixio.stdout) nixio.exec(unpack(call)) os.exit(1) end fdout:close() http.splice(fdin) http.close() elseif (upload and #upload > 0) or reset then tpl.render("niu/system/reboot") if nixio.fork() == 0 then nixio.nanosleep(1) if reset then nixio.execp("mtd", "-r", "erase", "rootfs_data") else nixio.execp("reboot") end os.exit(1) end else tpl.render("niu/system/backup", {reset_avail = reset_avail}) end end function upgrade() local io, os, table = require "io", require "os", require "table" local uci = require "luci.store".uci_state local http = require "luci.http" local util = require "luci.util" local tpl = require "luci.template" local nixio = require "nixio", require "nixio.util", require "nixio.fs" local tmpfile = "/tmp/firmware.img" local function image_supported() -- XXX: yay... return ( 0 == os.execute( ". /lib/functions.sh; " .. "include /lib/upgrade; " .. "platform_check_image %q >/dev/null" % tmpfile ) ) end local function image_checksum() return (util.exec("md5sum %q" % tmpfile):match("^([^%s]+)")) end local function storage_size() local size = 0 if nixio.fs.access("/proc/mtd") then for l in io.lines("/proc/mtd") do local d, s, e, n = l:match('^([^%s]+)%s+([^%s]+)%s+([^%s]+)%s+"([^%s]+)"') if n == "linux" then size = tonumber(s, 16) break end end elseif nixio.fs.access("/proc/partitions") then for l in io.lines("/proc/partitions") do local x, y, b, n = l:match('^%s*(%d+)%s+(%d+)%s+([^%s]+)%s+([^%s]+)') if b and n and not n:match('[0-9]') then size = tonumber(b) * 1024 break end end end return size end -- Install upload handler local file http.setfilehandler( function(meta, chunk, eof) if not nixio.fs.access(tmpfile) and not file and chunk and #chunk > 0 then file = io.open(tmpfile, "w") end if file and chunk then file:write(chunk) end if file and eof then file:close() end end ) -- Determine state local keep_avail = true local step = tonumber(http.formvalue("step") or 1) local has_image = nixio.fs.access(tmpfile) local has_support = image_supported() local has_platform = nixio.fs.access("/lib/upgrade/platform.sh") local has_upload = http.formvalue("image") -- This does the actual flashing which is invoked inside an iframe -- so don't produce meaningful errors here because the the -- previous pages should arrange the stuff as required. if step == 4 then if has_platform and has_image and has_support then -- Mimetype text/plain http.prepare_content("text/plain") local call = {} for k, v in pairs(uci:get_all("luci", "flash_keep")) do if k:byte() ~= 46 then -- k[1] ~= "." nixio.util.consume(nixio.fs.glob(v), call) end end -- Now invoke sysupgrade local keepcfg = keep_avail and http.formvalue("keepcfg") == "1" local fd = io.popen("/sbin/luci-flash %s %q" %{ keepcfg and "-k %q" % table.concat(call, " ") or "", tmpfile }) if fd then while true do local ln = fd:read("*l") if not ln then break end http.write(ln .. "\n") end fd:close() end -- Make sure the device is rebooted if nixio.fork() == 0 then nixio.nanosleep(1) nixio.execp("reboot") os.exit(1) end end -- -- This is step 1-3, which does the user interaction and -- image upload. -- -- Step 1: file upload, error on unsupported image format elseif not has_image or not has_support or step == 1 then -- If there is an image but user has requested step 1 -- or type is not supported, then remove it. if has_image then nixio.fs.unlink(tmpfile) end tpl.render("niu/system/upgrade", { step=1, bad_image=(has_image and not has_support or false), keepavail=keep_avail, supported=has_platform } ) -- Step 2: present uploaded file, show checksum, confirmation elseif step == 2 then tpl.render("niu/system/upgrade", { step=2, checksum=image_checksum(), filesize=nixio.fs.stat(tmpfile).size, flashsize=storage_size(), keepconfig=(keep_avail and http.formvalue("keepcfg") == "1") } ) -- Step 3: load iframe which calls the actual flash procedure elseif step == 3 then tpl.render("niu/system/upgrade", { step=3, keepconfig=(keep_avail and http.formvalue("keepcfg") == "1") } ) end end
apache-2.0
P403n1x87/New-Life
lua/mem.lua
1
7553
--[[ This file is part of "New Life" which is released under GPL. See file LICENCE or go to http://www.gnu.org/licenses/ for full license details. New Life is a series of custom scripts for Conky, a system monitor, based on torsmo. Copyright (c) 2016 Gabriele N. Tornetta <phoenix1987@gmail.com>. All rights reserved. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ]] require 'cairo' require 'lua.common' -------------------------------------------------------------------------------- -- CONFIGURATION Section ------------------------------------------------------- -------------------------------------------------------------------------------- --[[ Table of memory type and label pairs. Adjoust accordingly. ]] mem = { {"mem", "RAM"}, {"swap", "SWAP"} } -------------------------------------------------------------------------------- -- END of CONFIGURATION Section ------------------------------------------------ -------------------------------------------------------------------------------- --[[ Internal code Do not change unless you know what you're doing ]] -- Geometry cx, cy = 180, 80 offset_angle = 1/10 r = 54 -- Main ring radius. This controls the overall size t = 8 -- Main ring thickness -------------------------------------------------------------------------------- -- Draw helpers ---------------------------------------------------------------- -------------------------------------------------------------------------------- function draw_dial(cr) local R = r - t / 2 cairo_select_font_face(cr, "DJB Get Digital", CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_NORMAL) cairo_set_font_size(cr, 18) cairo_set_source_rgba(cr, 1, 1, 1, 1) write_center_middle(cr, cx, cy - 16, "R:" .. conky_parse("$memmax}")) write_center_middle(cr, cx, cy + 16, "S:" .. conky_parse("$swapmax}")) pat = cairo_pattern_create_radial (cx - 20, cy - 20, 25.6, 102.4, 102.4, 128.0); cairo_pattern_add_color_stop_rgba (pat, 0, 1, 1, 1, .2); cairo_pattern_add_color_stop_rgba (pat, 1, 0, 0, 0, .2); cairo_set_source (cr, pat); cairo_arc (cr, cx, cy, R, 0, 2 * math.pi); cairo_fill (cr); cairo_pattern_destroy (pat); end -------------------------------------------------------------------------------- function draw_memory(cr) local R = r + 14 -- Indicator arc radius local l = 32 -- Radial line length local L = 80 -- Horizontal line length for entry = 1, #mem do perc = conky_parse("${" .. mem[entry][1] .. "perc}") cairo_set_source_rgba(cr, 1, 1, 1, 1) -- File system ring local angle = (entry - 1) / #mem + offset_angle if tonumber(perc) > 95 then cairo_set_source_rgba(cr, 1, 0.1, 0.1, 1) elseif tonumber(perc) > 85 then cairo_set_source_rgba(cr, 0.85, 0.4, 0.05, 1) end cairo_save(cr) rotate(cr, angle) cairo_set_source_rgba(cr, 1, 1, 1, 0.2) draw_arc(cr, cx, cy, R, 4, -1 / #mem * 100 / 106, 0) -- 106 creates gap cairo_set_source_rgba(cr, 1, 1, 1, 1) draw_arc(cr, cx, cy, R, 4, -perc / #mem / 106, 0) cairo_set_line_width(cr, 1.5) draw_segment(cr, cx + r, cy, cx + r + l, cy) cairo_restore(cr) -- Horizontal line if tonumber(perc) > 95 then cairo_set_source_rgba(cr, 1, 0.1, 0.1, 1) elseif tonumber(perc) > 85 then cairo_set_source_rgba(cr, 0.85, 0.4, 0.05, 1) end cairo_set_line_width(cr, 1.5) if math.cos(2 * math.pi * angle) < 0 then d = -1 else d = 1 end local J = r + l draw_segment(cr, cx + J * math.cos(-2 * math.pi * angle), cy + J * math.sin(-2 * math.pi * angle), cx + J * math.cos(-2 * math.pi * angle) + d * L, cy + J * math.sin(-2 * math.pi * angle)) -- Memory label cairo_select_font_face(cr, "Neuropol", CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_BOLD) cairo_set_source_rgba(cr, 1, 1, 1, 1) if math.cos(2 * math.pi * angle) > 0 then -- Select RIGHT if math.sin(2 * math.pi * angle) < 0 then -- Select BOTTOM writer = write_bottom_right writer_perc = write_top_right writer_free = write_top_left else -- Select TOP writer = write_top_right writer_perc = write_bottom_right writer_free = write_bottom_left end else -- Select LEFT if math.sin(2 * math.pi * angle) < 0 then -- Select BOTTOM writer = write_bottom_left writer_perc = write_top_left writer_free = write_top_right else -- Select TOP writer = write_top_left writer_perc = write_bottom_left writer_free = write_bottom_right end end if math.cos(2 * math.pi * angle) < 0 then d = -1 else d = 1 end if math.sin(2 * math.pi * angle) < 0 then s = 4 else s = -4 end cairo_set_font_size(cr, 10) writer(cr, cx + J * math.cos(-2 * math.pi * angle) + d * L, cy + J * math.sin(-2 * math.pi * angle) + s, mem[entry][2]) -- Write the rest of the details cairo_select_font_face(cr, "Neuropol", CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_NORMAL) cairo_set_font_size(cr, 8) if math.cos(2 * math.pi * angle) < 0 then d = -1 else d = 1 end writer_perc(cr, cx + J * math.cos(-2 * math.pi * angle) + d * L, cy + J * math.sin(-2 * math.pi * angle) - s, perc .. "%") writer_free(cr, cx + J * math.cos(-2 * math.pi * angle), cy + J * math.sin(-2 * math.pi * angle) - s, conky_parse("${" .. mem[entry][1] .. "free}")) end -- Main ring shadow cairo_set_source_rgba(cr, 0.4, 0.4, 0.4, .1) draw_arc(cr, cx, cy, r, 2 * t, 0, 1) -- Main ring cairo_set_source_rgba(cr, 1, 1, 1, 1) draw_arc(cr, cx, cy, r, t, 0, 1) end -------------------------------------------------------------------------------- --[[ Main function down here ]] function conky_draw_pre() --Check that Conky has been running for at least 5s if conky_window == nil then return end local cs = cairo_xlib_surface_create(conky_window.display, conky_window.drawable, conky_window.visual, conky_window.width, conky_window.height) local cr = cairo_create(cs) -- The actual script goes here draw_dial(cr) draw_memory(cr) -- Memory clean-up cairo_destroy(cr) cairo_surface_destroy(cs) cr = nil end
gpl-3.0
anshkumar/yugioh-glaze
assets/script/c37195861.lua
6
1316
--E・HERO オーシャン function c37195861.initial_effect(c) --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(37195861,0)) e1:SetCategory(CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_PHASE+PHASE_STANDBY) e1:SetCountLimit(1) e1:SetCondition(c37195861.con) e1:SetTarget(c37195861.tg) e1:SetOperation(c37195861.op) c:RegisterEffect(e1) end function c37195861.con(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function c37195861.filter(c) return c:IsSetCard(0x8) and c:IsAbleToHand() and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) end function c37195861.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(0x14) and chkc:IsControler(tp) and c37195861.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c37195861.filter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectTarget(tp,c37195861.filter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) end function c37195861.op(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c53610653.lua
5
2776
--バウンド・ワンド function c53610653.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c53610653.target) e1:SetOperation(c53610653.operation) c:RegisterEffect(e1) --Atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetValue(c53610653.atkval) c:RegisterEffect(e2) --Equip limit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_EQUIP_LIMIT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetValue(c53610653.eqlimit) c:RegisterEffect(e3) --spsummon local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(53610653,0)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e4:SetCode(EVENT_TO_GRAVE) e4:SetCondition(c53610653.spcon) e4:SetTarget(c53610653.sptg) e4:SetOperation(c53610653.spop) c:RegisterEffect(e4) end function c53610653.eqlimit(e,c) return c:IsRace(RACE_SPELLCASTER) and not c:IsType(TYPE_XYZ) end function c53610653.filter(c) return c:IsFaceup() and c:IsRace(RACE_SPELLCASTER) and not c:IsType(TYPE_XYZ) end function c53610653.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c53610653.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c53610653.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,c53610653.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c53610653.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,e:GetHandler(),tc) end end function c53610653.atkval(e,c) return c:GetLevel()*100 end function c53610653.spcon(e,tp,eg,ep,ev,re,r,rp) local ec=e:GetHandler():GetPreviousEquipTarget() return e:GetHandler():IsReason(REASON_LOST_TARGET) and ec and ec:IsReason(REASON_DESTROY) and ec:IsLocation(LOCATION_GRAVE) and ec:GetReasonPlayer()==1-tp end function c53610653.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local ec=e:GetHandler():GetPreviousEquipTarget() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and ec:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetTargetCard(ec) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,ec,1,0,0) end function c53610653.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c51865604.lua
3
2922
--ZS-幻影賢者 function c51865604.initial_effect(c) --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(51865604,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,51865604) e1:SetCondition(c51865604.condition) e1:SetTarget(c51865604.target) e1:SetOperation(c51865604.operation) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(51865604,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetRange(LOCATION_MZONE) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e2:SetCode(EVENT_REMOVE) e2:SetCountLimit(1,51865604) e2:SetCondition(c51865604.spcon) e2:SetCost(c51865604.spcost) e2:SetTarget(c51865604.sptg) e2:SetOperation(c51865604.spop) c:RegisterEffect(e2) end function c51865604.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x7f) end function c51865604.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c51865604.cfilter,tp,LOCATION_MZONE,0,1,nil) end function c51865604.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c51865604.operation(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end function c51865604.spfilter(c,e,tp) return c:IsFaceup() and c:IsPreviousLocation(LOCATION_MZONE) and c:GetPreviousControler()==tp and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsCanBeEffectTarget(e) end function c51865604.spcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()==PHASE_BATTLE and eg:IsExists(c51865604.spfilter,1,nil,e,tp) end function c51865604.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) end function c51865604.rmfilter(c) return c:IsAttackBelow(3000) and c:IsAbleToRemove() end function c51865604.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return eg:IsContains(chkc) and c51865604.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c51865604.rmfilter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=eg:FilterSelect(tp,c51865604.spfilter,1,1,nil,e,tp) Duel.SetTargetCard(g) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c51865604.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c51865604.rmfilter,tp,0,LOCATION_MZONE,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_EFFECT) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c84814897.lua
3
4316
--騎竜 function c84814897.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(84814897,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetTarget(c84814897.eqtg) e1:SetOperation(c84814897.eqop) c:RegisterEffect(e1) --unequip local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(84814897,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_SZONE) e2:SetCondition(c84814897.uncon) e2:SetTarget(c84814897.sptg) e2:SetOperation(c84814897.spop) c:RegisterEffect(e2) --Atk up local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetValue(900) e3:SetCondition(c84814897.uncon) c:RegisterEffect(e3) --Def up local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_EQUIP) e4:SetCode(EFFECT_UPDATE_DEFENCE) e4:SetValue(900) e4:SetCondition(c84814897.uncon) c:RegisterEffect(e4) --direct_attack local e5=Effect.CreateEffect(c) e5:SetDescription(aux.Stringid(84814897,2)) e5:SetType(EFFECT_TYPE_IGNITION) e5:SetRange(LOCATION_SZONE) e5:SetCondition(c84814897.uncon) e5:SetCost(c84814897.atkcost) e5:SetOperation(c84814897.atkop) c:RegisterEffect(e5) --destroy sub local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_EQUIP) e6:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e6:SetCode(EFFECT_DESTROY_SUBSTITUTE) e6:SetCondition(c84814897.uncon) e6:SetValue(c84814897.repval) c:RegisterEffect(e6) --eqlimit local e7=Effect.CreateEffect(c) e7:SetType(EFFECT_TYPE_SINGLE) e7:SetCode(EFFECT_EQUIP_LIMIT) e7:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e7:SetValue(c84814897.eqlimit) c:RegisterEffect(e7) end function c84814897.uncon(e) return e:GetHandler():IsStatus(STATUS_UNION) end function c84814897.repval(e,re,r,rp) return bit.band(r,REASON_BATTLE)~=0 end function c84814897.eqlimit(e,c) return c:IsCode(11321183) end function c84814897.filter(c) return c:IsFaceup() and c:IsCode(11321183) and c:GetUnionCount()==0 end function c84814897.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c84814897.filter(chkc) end if chk==0 then return e:GetHandler():GetFlagEffect(84814897)==0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c84814897.filter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectTarget(tp,c84814897.filter,tp,LOCATION_MZONE,0,1,1,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0) e:GetHandler():RegisterFlagEffect(84814897,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1) end function c84814897.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if not c:IsRelateToEffect(e) or c:IsFacedown() then return end if not tc:IsRelateToEffect(e) or not c84814897.filter(tc) then Duel.SendtoGrave(c,REASON_EFFECT) return end if not Duel.Equip(tp,c,tc,false) then return end c:SetStatus(STATUS_UNION,true) end function c84814897.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetFlagEffect(84814897)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,false) end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) e:GetHandler():RegisterFlagEffect(84814897,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1) end function c84814897.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK) end end function c84814897.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.SetTargetCard(e:GetHandler():GetEquipTarget()) Duel.Release(e:GetHandler(),REASON_COST) end function c84814897.atkop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) end end
gpl-2.0
freifunk-gluon/luci
protocols/core/luasrc/model/cbi/admin_network/proto_static.lua
10
2663
--[[ LuCI - Lua Configuration Interface Copyright 2011 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ]]-- local map, section, net = ... local ifc = net:get_interface() local ipaddr, netmask, gateway, broadcast, dns, accept_ra, send_rs, ip6addr, ip6gw local mtu, metric ipaddr = section:taboption("general", Value, "ipaddr", translate("IPv4 address")) ipaddr.datatype = "ip4addr" netmask = section:taboption("general", Value, "netmask", translate("IPv4 netmask")) netmask.datatype = "ip4addr" netmask:value("255.255.255.0") netmask:value("255.255.0.0") netmask:value("255.0.0.0") gateway = section:taboption("general", Value, "gateway", translate("IPv4 gateway")) gateway.datatype = "ip4addr" broadcast = section:taboption("general", Value, "broadcast", translate("IPv4 broadcast")) broadcast.datatype = "ip4addr" dns = section:taboption("general", DynamicList, "dns", translate("Use custom DNS servers")) dns.datatype = "ipaddr" dns.cast = "string" if luci.model.network:has_ipv6() then local ip6assign = section:taboption("general", Value, "ip6assign", translate("IPv6 assignment length"), translate("Assign a part of given length of every public IPv6-prefix to this interface")) ip6assign:value("", translate("disabled")) ip6assign:value("64") ip6assign.datatype = "max(64)" local ip6hint = section:taboption("general", Value, "ip6hint", translate("IPv6 assignment hint"), translate("Assign prefix parts using this hexadecimal subprefix ID for this interface.")) for i=33,64 do ip6hint:depends("ip6assign", i) end ip6addr = section:taboption("general", Value, "ip6addr", translate("IPv6 address")) ip6addr.datatype = "ip6addr" ip6addr:depends("ip6assign", "") ip6gw = section:taboption("general", Value, "ip6gw", translate("IPv6 gateway")) ip6gw.datatype = "ip6addr" ip6gw:depends("ip6assign", "") local ip6prefix = s:taboption("general", Value, "ip6prefix", translate("IPv6 routed prefix"), translate("Public prefix routed to this device for distribution to clients.")) ip6prefix.datatype = "ip6addr" ip6prefix:depends("ip6assign", "") end luci.tools.proto.opt_macaddr(section, ifc, translate("Override MAC address")) mtu = section:taboption("advanced", Value, "mtu", translate("Override MTU")) mtu.placeholder = "1500" mtu.datatype = "max(1500)" metric = section:taboption("advanced", Value, "metric", translate("Use gateway metric")) metric.placeholder = "0" metric.datatype = "uinteger"
apache-2.0
wvierber/hammerspoon
extensions/layout/init.lua
7
10183
--- === hs.layout === --- --- Window layout manager --- --- This extension allows you to trigger window placement/sizing to a number of windows at once local layout = {} local geometry = require("hs.geometry") local fnutils = require("hs.fnutils") local screen = require("hs.screen") local window = require("hs.window") local application = require("hs.application") --- hs.layout.left25 --- Constant --- A unit rect which will make a window occupy the left 25% of a screen layout.left25 = geometry.rect(0, 0, 0.25, 1) --- hs.layout.left30 --- Constant --- A unit rect which will make a window occupy the left 30% of a screen layout.left30 = geometry.rect(0, 0, 0.3, 1) --- hs.layout.left50 --- Constant --- A unit rect which will make a window occupy the left 50% of a screen layout.left50 = geometry.rect(0, 0, 0.5, 1) --- hs.layout.left70 --- Constant --- A unit rect which will make a window occupy the left 70% of a screen layout.left70 = geometry.rect(0, 0, 0.7, 1) --- hs.layout.left75 --- Constant --- A unit rect which will make a window occupy the left 75% of a screen layout.left75 = geometry.rect(0, 0, 0.75, 1) --- hs.layout.right25 --- Constant --- A unit rect which will make a window occupy the right 25% of a screen layout.right25 = geometry.rect(0.75, 0, 0.25, 1) --- hs.layout.right30 --- Constant --- A unit rect which will make a window occupy the right 30% of a screen layout.right30 = geometry.rect(0.7, 0, 0.3, 1) --- hs.layout.right50 --- Constant --- A unit rect which will make a window occupy the right 50% of a screen layout.right50 = geometry.rect(0.5, 0, 0.5, 1) --- hs.layout.right70 --- Constant --- A unit rect which will make a window occupy the right 70% of a screen layout.right70 = geometry.rect(0.3, 0, 0.7, 1) --- hs.layout.right75 --- Constant --- A unit rect which will make a window occupy the right 75% of a screen layout.right75 = geometry.rect(0.25, 0, 0.75, 1) --- hs.layout.maximized --- Constant --- A unit rect which will make a window occupy all of a screen layout.maximized = geometry.rect(0, 0, 1, 1) --- hs.layout.apply(table[, windowTitleComparator]) --- Function --- Applies a layout to applications/windows --- --- Parameters: --- * table - A table describing your desired layout. Each element in the table should be another table describing a set of windows to match, and their desired size/position. The fields in each of these tables are: --- * A string containing an application name, or an `hs.application` object, or nil --- * A string containing a window title or nil --- * A string containing a screen name, or an `hs.screen` object, or a function that accepts no parameters and returns an `hs.screen` object, or nil to select the first available screen --- * A Unit rect (see `hs.window.moveToUnit()`) --- * A Frame rect (see `hs.screen:frame()`) --- * A Full-frame rect (see `hs.screen:fullFrame()`) --- * windowTitleComparator - (optional) Function to use for window title comparison. It is called with two string arguments (below) and its return value is evaluated as a boolean. If no comparator is provided, the '==' operator is used --- * windowTitle: The `:title()` of the window object being examined --- * layoutWindowTitle: The window title string (second field) specified in each element of the layout table --- --- Returns: --- * None --- --- Notes: --- * If the application name argument is nil, window titles will be matched regardless of which app they belong to --- * If the window title argument is nil, all windows of the specified application will be matched --- * You can specify both application name and window title if you want to match only one window of a particular application --- * If you specify neither application name or window title, no windows will be matched :) --- * Monitor name is a string, as found in `hs.screen:name()`. You can also pass an `hs.screen` object, or a function that returns an `hs.screen` object. If you pass nil, the first screen will be selected --- * The final three arguments use `hs.geometry.rect()` objects to describe the desired position and size of matched windows: --- * Unit rect will be passed to `hs.window.moveToUnit()` --- * Frame rect will be passed to `hs.window.setFrame()` (including menubar and dock) --- * Full-frame rect will be passed to `hs.window.setFrame()` (ignoring menubar and dock) --- * If either the x or y components of frame/full-frame rect are negative, they will be applied as offsets against the opposite edge of the screen (e.g. If x is -100 then the left edge of the window will be 100 pixels from the right edge of the screen) --- * Only one of the rect arguments will apply to any matched windows. If you specify more than one, the first will win --- * An example usage: --- --- ```layout1 = { --- {"Mail", nil, "Color LCD", hs.layout.maximized, nil, nil}, --- {"Safari", nil, "Thunderbolt Display", hs.layout.maximized, nil, nil}, --- {"iTunes", "iTunes", "Color LCD", hs.layout.maximized, nil, nil}, --- {"iTunes", "MiniPlayer", "Color LCD", nil, nil, hs.geometry.rect(0, -48, 400, 48)}, --- }``` --- * An example of a function that works well as a `windowTitleComparator` is the Lua built-in `string.match`, which uses Lua Patterns to match strings function layout.apply(layout, windowTitleComparator) -- Layout parameter should be a table where each row takes the form of: -- {"App name", "Window name","Display Name"/"hs.screen object", "unitrect", "framerect", "fullframerect"}, -- First three items in each row are strings (although the display name can also be an hs.screen object, or nil) -- Second three items are rects that specify the position of the window. The first one that is -- not nil, wins. -- unitrect is a rect passed to window:moveToUnit() -- framerect is a rect passed to window:setFrame() -- If either the x or y components of framerect are negative, they will be applied as -- offsets from the width or height of screen:frame(), respectively -- fullframerect is a rect passed to window:setFrame() -- If either the x or y components of fullframerect are negative, they will be applied -- as offsets from the width or height of screen:fullFrame(), respectively if not windowTitleComparator then windowTitleComparator = function(windowTitle, layoutWindowTitle) return windowTitle == layoutWindowTitle end end for n,_row in pairs(layout) do local app = nil local wins = nil local display = nil local displaypoint = nil local unit = _row[4] local frame = _row[5] local fullframe = _row[6] local windows = nil -- Find the application's object, if wanted if _row[1] then if type(_row[1]) == "userdata" then app = _row[1] else app = application.get(_row[1]) if not app then print("Unable to find app: " .. _row[1]) end end end -- Find the destination display, if wanted if _row[3] then if type(_row[3]) == "string" then local displays = fnutils.filter(screen.allScreens(), function(aScreen) return aScreen:name() == _row[3] end) if displays then -- TODO: This is bogus, multiple identical monitors will be impossible to lay out display = displays[1] end elseif type(_row[3]) == "function" then display = _row[3]() elseif fnutils.contains(screen.allScreens(), _row[3]) then display = _row[3] else -- Default to the main screen if the passed-in screen isn't found; useful for -- layouts activated using the screen watcher, meaning that screens in layouts may -- not be in the current screen configuration. display = screen.primaryScreen() end else display = screen.primaryScreen() end if not display then print("Unable to find display: ", _row[3]) else displaypoint = geometry.point(display:frame().x, display:frame().y) end -- Find the matching windows, if any if _row[2] then if app then wins = fnutils.filter(app:allWindows(), function(win) return windowTitleComparator(win:title(), _row[2]) end) else wins = fnutils.filter(window:allWindows(), function(win) return windowTitleComparator(win:title(), _row[2]) end) end elseif app then wins = app:allWindows() end -- Apply the display/frame positions requested, if any if not wins then print(_row[1],_row[2]) print("No windows matched, skipping.") else for m,_win in pairs(wins) do local winframe = nil local screenrect = nil -- Move window to destination display, if wanted if display and displaypoint then _win:setTopLeft(displaypoint) end -- Apply supplied position, if any if unit then _win:moveToUnit(unit) elseif frame then winframe = frame screenrect = _win:screen():frame() elseif fullframe then winframe = fullframe screenrect = _win:screen():fullFrame() end if winframe then if winframe.x < 0 or winframe.y < 0 then if winframe.x < 0 then winframe.x = screenrect.w + winframe.x end if winframe.y < 0 then winframe.y = screenrect.h + winframe.y end end _win:setFrame(winframe) end end end end end return layout
mit
anshkumar/yugioh-glaze
assets/script/c40343749.lua
3
2195
--ハウスダストン function c40343749.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(40343749,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_TO_GRAVE) e1:SetCondition(c40343749.condition) e1:SetTarget(c40343749.target) e1:SetOperation(c40343749.operation) c:RegisterEffect(e1) end function c40343749.condition(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsReason(REASON_BATTLE) then return c:GetReasonPlayer()~=tp and bit.band(c:GetBattlePosition(),POS_FACEUP)~=0 end return rp~=tp and c:IsReason(REASON_DESTROY) and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousLocation(LOCATION_ONFIELD) and c:GetPreviousControler()==tp end function c40343749.filter(c,e,tp) return c:IsSetCard(0x80) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,1-tp) end function c40343749.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c40343749.filter,tp,LOCATION_DECK+LOCATION_HAND,0,2,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,tp,LOCATION_DECK+LOCATION_HAND) end function c40343749.operation(e,tp,eg,ep,ev,re,r,rp) local ft1=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft2=Duel.GetLocationCount(1-tp,LOCATION_MZONE) if ft1<=0 or ft2<=0 then return end if ft1>ft2 then ft1=ft2 end local g=Duel.GetMatchingGroup(c40343749.filter,tp,LOCATION_HAND+LOCATION_DECK,0,nil,e,tp) local ct=math.floor(g:GetCount()/2) if ct==0 then return end if ct>ft1 then ct=ft1 end Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(40343749,1)) local sg1=g:Select(tp,1,ct,nil) local tc=sg1:GetFirst() g:Sub(sg1) while tc do Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) tc=sg1:GetNext() end local sg2=g:Select(tp,sg1:GetCount(),sg1:GetCount(),nil) tc=sg2:GetFirst() while tc do Duel.SpecialSummonStep(tc,0,tp,1-tp,false,false,POS_FACEUP) tc=sg2:GetNext() end Duel.SpecialSummonComplete() end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c93751476.lua
3
2659
--猛炎星-テンレイ function c93751476.initial_effect(c) --to grave local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_TO_GRAVE) e1:SetOperation(c93751476.regop) c:RegisterEffect(e1) --set local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(93751476,0)) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_BE_MATERIAL) e2:SetCondition(c93751476.setcon) e2:SetTarget(c93751476.settg) e2:SetOperation(c93751476.setop) c:RegisterEffect(e2) end function c93751476.regop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsReason(REASON_EFFECT) and c:IsReason(REASON_DESTROY) then local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(93751476,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetRange(LOCATION_GRAVE) e1:SetTarget(c93751476.sptg) e1:SetOperation(c93751476.spop) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end end function c93751476.spfilter(c,e,tp) return c:IsSetCard(0x79) and c:GetLevel()==4 and c:GetCode()~=93751476 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c93751476.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c93751476.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c93751476.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c93751476.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end function c93751476.setcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO and e:GetHandler():GetReasonCard():IsSetCard(0x79) end function c93751476.filter(c) return c:IsSetCard(0x7c) and c:IsType(TYPE_SPELL) and c:IsSSetable() end function c93751476.settg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingMatchingCard(c93751476.filter,tp,LOCATION_DECK,0,1,nil) end end function c93751476.setop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) local g=Duel.SelectMatchingCard(tp,c93751476.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SSet(tp,g:GetFirst()) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0
tetoali605/THETETOO_A6A
libs/JSON.lua
3765
34843
-- -*- coding: utf-8 -*- -- -- Simple JSON encoding and decoding in pure Lua. -- -- Copyright 2010-2014 Jeffrey Friedl -- http://regex.info/blog/ -- -- Latest version: http://regex.info/blog/lua/json -- -- This code is released under a Creative Commons CC-BY "Attribution" License: -- http://creativecommons.org/licenses/by/3.0/deed.en_US -- -- It can be used for any purpose so long as the copyright notice above, -- the web-page links above, and the 'AUTHOR_NOTE' string below are -- maintained. Enjoy. -- local VERSION = 20141223.14 -- version history at end of file local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-" -- -- The 'AUTHOR_NOTE' variable exists so that information about the source -- of the package is maintained even in compiled versions. It's also -- included in OBJDEF below mostly to quiet warnings about unused variables. -- local OBJDEF = { VERSION = VERSION, AUTHOR_NOTE = AUTHOR_NOTE, } -- -- Simple JSON encoding and decoding in pure Lua. -- http://www.json.org/ -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- -- -- -- DECODING (from a JSON string to a Lua table) -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- If the JSON text is for an object or an array, e.g. -- { "what": "books", "count": 3 } -- or -- [ "Larry", "Curly", "Moe" ] -- -- the result is a Lua table, e.g. -- { what = "books", count = 3 } -- or -- { "Larry", "Curly", "Moe" } -- -- -- The encode and decode routines accept an optional second argument, -- "etc", which is not used during encoding or decoding, but upon error -- is passed along to error handlers. It can be of any type (including nil). -- -- -- -- ERROR HANDLING -- -- With most errors during decoding, this code calls -- -- JSON:onDecodeError(message, text, location, etc) -- -- with a message about the error, and if known, the JSON text being -- parsed and the byte count where the problem was discovered. You can -- replace the default JSON:onDecodeError() with your own function. -- -- The default onDecodeError() merely augments the message with data -- about the text and the location if known (and if a second 'etc' -- argument had been provided to decode(), its value is tacked onto the -- message as well), and then calls JSON.assert(), which itself defaults -- to Lua's built-in assert(), and can also be overridden. -- -- For example, in an Adobe Lightroom plugin, you might use something like -- -- function JSON:onDecodeError(message, text, location, etc) -- LrErrors.throwUserError("Internal Error: invalid JSON data") -- end -- -- or even just -- -- function JSON.assert(message) -- LrErrors.throwUserError("Internal Error: " .. message) -- end -- -- If JSON:decode() is passed a nil, this is called instead: -- -- JSON:onDecodeOfNilError(message, nil, nil, etc) -- -- and if JSON:decode() is passed HTML instead of JSON, this is called: -- -- JSON:onDecodeOfHTMLError(message, text, nil, etc) -- -- The use of the fourth 'etc' argument allows stronger coordination -- between decoding and error reporting, especially when you provide your -- own error-handling routines. Continuing with the the Adobe Lightroom -- plugin example: -- -- function JSON:onDecodeError(message, text, location, etc) -- local note = "Internal Error: invalid JSON data" -- if type(etc) = 'table' and etc.photo then -- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName') -- end -- LrErrors.throwUserError(note) -- end -- -- : -- : -- -- for i, photo in ipairs(photosToProcess) do -- : -- : -- local data = JSON:decode(someJsonText, { photo = photo }) -- : -- : -- end -- -- -- -- -- -- DECODING AND STRICT TYPES -- -- Because both JSON objects and JSON arrays are converted to Lua tables, -- it's not normally possible to tell which original JSON type a -- particular Lua table was derived from, or guarantee decode-encode -- round-trip equivalency. -- -- However, if you enable strictTypes, e.g. -- -- JSON = assert(loadfile "JSON.lua")() --load the routines -- JSON.strictTypes = true -- -- then the Lua table resulting from the decoding of a JSON object or -- JSON array is marked via Lua metatable, so that when re-encoded with -- JSON:encode() it ends up as the appropriate JSON type. -- -- (This is not the default because other routines may not work well with -- tables that have a metatable set, for example, Lightroom API calls.) -- -- -- ENCODING (from a lua table to a JSON string) -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false }) -- -- On error during encoding, this code calls: -- -- JSON:onEncodeError(message, etc) -- -- which you can override in your local JSON object. -- -- The 'etc' in the error call is the second argument to encode() -- and encode_pretty(), or nil if it wasn't provided. -- -- -- PRETTY-PRINTING -- -- An optional third argument, a table of options, allows a bit of -- configuration about how the encoding takes place: -- -- pretty = JSON:encode(val, etc, { -- pretty = true, -- if false, no other options matter -- indent = " ", -- this provides for a three-space indent per nesting level -- align_keys = false, -- see below -- }) -- -- encode() and encode_pretty() are identical except that encode_pretty() -- provides a default options table if none given in the call: -- -- { pretty = true, align_keys = false, indent = " " } -- -- For example, if -- -- JSON:encode(data) -- -- produces: -- -- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11} -- -- then -- -- JSON:encode_pretty(data) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- The following three lines return identical results: -- JSON:encode_pretty(data) -- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " }) -- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " }) -- -- An example of setting your own indent string: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " }) -- -- produces: -- -- { -- | "city": "Kyoto", -- | "climate": { -- | | "avg_temp": 16, -- | | "humidity": "high", -- | | "snowfall": "minimal" -- | }, -- | "country": "Japan", -- | "wards": 11 -- } -- -- An example of setting align_keys to true: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true }) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- which I must admit is kinda ugly, sorry. This was the default for -- encode_pretty() prior to version 20141223.14. -- -- -- AMBIGUOUS SITUATIONS DURING THE ENCODING -- -- During the encode, if a Lua table being encoded contains both string -- and numeric keys, it fits neither JSON's idea of an object, nor its -- idea of an array. To get around this, when any string key exists (or -- when non-positive numeric keys exist), numeric keys are converted to -- strings. -- -- For example, -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- produces the JSON object -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To prohibit this conversion and instead make it an error condition, set -- JSON.noKeyConversion = true -- -- -- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT -- -- assert -- onDecodeError -- onDecodeOfNilError -- onDecodeOfHTMLError -- onEncodeError -- -- If you want to create a separate Lua JSON object with its own error handlers, -- you can reload JSON.lua or use the :new() method. -- --------------------------------------------------------------------------- local default_pretty_indent = " " local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent } local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject function OBJDEF:newArray(tbl) return setmetatable(tbl or {}, isArray) end function OBJDEF:newObject(tbl) return setmetatable(tbl or {}, isObject) end local function unicode_codepoint_as_utf8(codepoint) -- -- codepoint is a number -- if codepoint <= 127 then return string.char(codepoint) elseif codepoint <= 2047 then -- -- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8 -- local highpart = math.floor(codepoint / 0x40) local lowpart = codepoint - (0x40 * highpart) return string.char(0xC0 + highpart, 0x80 + lowpart) elseif codepoint <= 65535 then -- -- 1110yyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x1000) local remainder = codepoint - 0x1000 * highpart local midpart = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midpart highpart = 0xE0 + highpart midpart = 0x80 + midpart lowpart = 0x80 + lowpart -- -- Check for an invalid character (thanks Andy R. at Adobe). -- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070 -- if ( highpart == 0xE0 and midpart < 0xA0 ) or ( highpart == 0xED and midpart > 0x9F ) or ( highpart == 0xF0 and midpart < 0x90 ) or ( highpart == 0xF4 and midpart > 0x8F ) then return "?" else return string.char(highpart, midpart, lowpart) end else -- -- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x40000) local remainder = codepoint - 0x40000 * highpart local midA = math.floor(remainder / 0x1000) remainder = remainder - 0x1000 * midA local midB = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midB return string.char(0xF0 + highpart, 0x80 + midA, 0x80 + midB, 0x80 + lowpart) end end function OBJDEF:onDecodeError(message, text, location, etc) if text then if location then message = string.format("%s at char %d of: %s", message, location, text) else message = string.format("%s: %s", message, text) end end if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError function OBJDEF:onEncodeError(message, etc) if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end local function grok_number(self, text, start, etc) -- -- Grab the integer part -- local integer_part = text:match('^-?[1-9]%d*', start) or text:match("^-?0", start) if not integer_part then self:onDecodeError("expected number", text, start, etc) end local i = start + integer_part:len() -- -- Grab an optional decimal part -- local decimal_part = text:match('^%.%d+', i) or "" i = i + decimal_part:len() -- -- Grab an optional exponential part -- local exponent_part = text:match('^[eE][-+]?%d+', i) or "" i = i + exponent_part:len() local full_number_text = integer_part .. decimal_part .. exponent_part local as_number = tonumber(full_number_text) if not as_number then self:onDecodeError("bad number", text, start, etc) end return as_number, i end local function grok_string(self, text, start, etc) if text:sub(start,start) ~= '"' then self:onDecodeError("expected string's opening quote", text, start, etc) end local i = start + 1 -- +1 to bypass the initial quote local text_len = text:len() local VALUE = "" while i <= text_len do local c = text:sub(i,i) if c == '"' then return VALUE, i + 1 end if c ~= '\\' then VALUE = VALUE .. c i = i + 1 elseif text:match('^\\b', i) then VALUE = VALUE .. "\b" i = i + 2 elseif text:match('^\\f', i) then VALUE = VALUE .. "\f" i = i + 2 elseif text:match('^\\n', i) then VALUE = VALUE .. "\n" i = i + 2 elseif text:match('^\\r', i) then VALUE = VALUE .. "\r" i = i + 2 elseif text:match('^\\t', i) then VALUE = VALUE .. "\t" i = i + 2 else local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if hex then i = i + 6 -- bypass what we just read -- We have a Unicode codepoint. It could be standalone, or if in the proper range and -- followed by another in a specific range, it'll be a two-code surrogate pair. local codepoint = tonumber(hex, 16) if codepoint >= 0xD800 and codepoint <= 0xDBFF then -- it's a hi surrogate... see whether we have a following low local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if lo_surrogate then i = i + 6 -- bypass the low surrogate we just read codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16) else -- not a proper low, so we'll just leave the first codepoint as is and spit it out. end end VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint) else -- just pass through what's escaped VALUE = VALUE .. text:match('^\\(.)', i) i = i + 2 end end end self:onDecodeError("unclosed string", text, start, etc) end local function skip_whitespace(text, start) local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2 if match_end then return match_end + 1 else return start end end local grok_one -- assigned later local function grok_object(self, text, start, etc) if text:sub(start,start) ~= '{' then self:onDecodeError("expected '{'", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '{' local VALUE = self.strictTypes and self:newObject { } or { } if text:sub(i,i) == '}' then return VALUE, i + 1 end local text_len = text:len() while i <= text_len do local key, new_i = grok_string(self, text, i, etc) i = skip_whitespace(text, new_i) if text:sub(i, i) ~= ':' then self:onDecodeError("expected colon", text, i, etc) end i = skip_whitespace(text, i + 1) local new_val, new_i = grok_one(self, text, i) VALUE[key] = new_val -- -- Expect now either '}' to end things, or a ',' to allow us to continue. -- i = skip_whitespace(text, new_i) local c = text:sub(i,i) if c == '}' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '}'", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '{'", text, start, etc) end local function grok_array(self, text, start, etc) if text:sub(start,start) ~= '[' then self:onDecodeError("expected '['", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '[' local VALUE = self.strictTypes and self:newArray { } or { } if text:sub(i,i) == ']' then return VALUE, i + 1 end local VALUE_INDEX = 1 local text_len = text:len() while i <= text_len do local val, new_i = grok_one(self, text, i) -- can't table.insert(VALUE, val) here because it's a no-op if val is nil VALUE[VALUE_INDEX] = val VALUE_INDEX = VALUE_INDEX + 1 i = skip_whitespace(text, new_i) -- -- Expect now either ']' to end things, or a ',' to allow us to continue. -- local c = text:sub(i,i) if c == ']' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '['", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '['", text, start, etc) end grok_one = function(self, text, start, etc) -- Skip any whitespace start = skip_whitespace(text, start) if start > text:len() then self:onDecodeError("unexpected end of string", text, nil, etc) end if text:find('^"', start) then return grok_string(self, text, start, etc) elseif text:find('^[-0123456789 ]', start) then return grok_number(self, text, start, etc) elseif text:find('^%{', start) then return grok_object(self, text, start, etc) elseif text:find('^%[', start) then return grok_array(self, text, start, etc) elseif text:find('^true', start) then return true, start + 4 elseif text:find('^false', start) then return false, start + 5 elseif text:find('^null', start) then return nil, start + 4 else self:onDecodeError("can't parse JSON", text, start, etc) end end function OBJDEF:decode(text, etc) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc) end if text == nil then self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc) elseif type(text) ~= 'string' then self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc) end if text:match('^%s*$') then return nil end if text:match('^%s*<') then -- Can't be JSON... we'll assume it's HTML self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc) end -- -- Ensure that it's not UTF-32 or UTF-16. -- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3), -- but this package can't handle them. -- if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc) end local success, value = pcall(grok_one, self, text, 1, etc) if success then return value else -- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert. if self.assert then self.assert(false, value) else assert(false, value) end -- and if we're still here, return a nil and throw the error message on as a second arg return nil, value end end local function backslash_replacement_function(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" elseif c == "\b" then return "\\b" elseif c == "\f" then return "\\f" elseif c == '"' then return '\\"' elseif c == '\\' then return '\\\\' else return string.format("\\u%04x", c:byte()) end end local chars_to_be_escaped_in_JSON_string = '[' .. '"' -- class sub-pattern to match a double quote .. '%\\' -- class sub-pattern to match a backslash .. '%z' -- class sub-pattern to match a null .. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters .. ']' local function json_string_literal(value) local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function) return '"' .. newval .. '"' end local function object_or_array(self, T, etc) -- -- We need to inspect all the keys... if there are any strings, we'll convert to a JSON -- object. If there are only numbers, it's a JSON array. -- -- If we'll be converting to a JSON object, we'll want to sort the keys so that the -- end result is deterministic. -- local string_keys = { } local number_keys = { } local number_keys_must_be_strings = false local maximum_number_key for key in pairs(T) do if type(key) == 'string' then table.insert(string_keys, key) elseif type(key) == 'number' then table.insert(number_keys, key) if key <= 0 or key >= math.huge then number_keys_must_be_strings = true elseif not maximum_number_key or key > maximum_number_key then maximum_number_key = key end else self:onEncodeError("can't encode table with a key of type " .. type(key), etc) end end if #string_keys == 0 and not number_keys_must_be_strings then -- -- An empty table, or a numeric-only array -- if #number_keys > 0 then return nil, maximum_number_key -- an array elseif tostring(T) == "JSON array" then return nil elseif tostring(T) == "JSON object" then return { } else -- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects return nil end end table.sort(string_keys) local map if #number_keys > 0 then -- -- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array -- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object. -- if self.noKeyConversion then self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc) end -- -- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings -- map = { } for key, val in pairs(T) do map[key] = val end table.sort(number_keys) -- -- Throw numeric keys in there as strings -- for _, number_key in ipairs(number_keys) do local string_key = tostring(number_key) if map[string_key] == nil then table.insert(string_keys , string_key) map[string_key] = T[number_key] else self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc) end end end return string_keys, nil, map end -- -- Encode -- -- 'options' is nil, or a table with possible keys: -- pretty -- if true, return a pretty-printed version -- indent -- a string (usually of spaces) used to indent each nested level -- align_keys -- if true, align all the keys when formatting a table -- local encode_value -- must predeclare because it calls itself function encode_value(self, value, parents, etc, options, indent) if value == nil then return 'null' elseif type(value) == 'string' then return json_string_literal(value) elseif type(value) == 'number' then if value ~= value then -- -- NaN (Not a Number). -- JSON has no NaN, so we have to fudge the best we can. This should really be a package option. -- return "null" elseif value >= math.huge then -- -- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should -- really be a package option. Note: at least with some implementations, positive infinity -- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is. -- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">=" -- case first. -- return "1e+9999" elseif value <= -math.huge then -- -- Negative infinity. -- JSON has no INF, so we have to fudge the best we can. This should really be a package option. -- return "-1e+9999" else return tostring(value) end elseif type(value) == 'boolean' then return tostring(value) elseif type(value) ~= 'table' then self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc) else -- -- A table to be converted to either a JSON object or array. -- local T = value if type(options) ~= 'table' then options = {} end if type(indent) ~= 'string' then indent = "" end if parents[T] then self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc) else parents[T] = true end local result_value local object_keys, maximum_number_key, map = object_or_array(self, T, etc) if maximum_number_key then -- -- An array... -- local ITEMS = { } for i = 1, maximum_number_key do table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent)) end if options.pretty then result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]" else result_value = "[" .. table.concat(ITEMS, ",") .. "]" end elseif object_keys then -- -- An object -- local TT = map or T if options.pretty then local KEYS = { } local max_key_length = 0 for _, key in ipairs(object_keys) do local encoded = encode_value(self, tostring(key), parents, etc, options, indent) if options.align_keys then max_key_length = math.max(max_key_length, #encoded) end table.insert(KEYS, encoded) end local key_indent = indent .. tostring(options.indent or "") local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "") local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s" local COMBINED_PARTS = { } for i, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent) table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val)) end result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}" else local PARTS = { } for _, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, indent) local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent) table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val)) end result_value = "{" .. table.concat(PARTS, ",") .. "}" end else -- -- An empty array/object... we'll treat it as an array, though it should really be an option -- result_value = "[]" end parents[T] = false return result_value end end function OBJDEF:encode(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode must be called in method format", etc) end return encode_value(self, value, {}, etc, options or nil) end function OBJDEF:encode_pretty(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc) end return encode_value(self, value, {}, etc, options or default_pretty_options) end function OBJDEF.__tostring() return "JSON encode/decode package" end OBJDEF.__index = OBJDEF function OBJDEF:new(args) local new = { } if args then for key, val in pairs(args) do new[key] = val end end return setmetatable(new, OBJDEF) end return OBJDEF:new() -- -- Version history: -- -- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really -- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines -- more flexible, and changed the default encode_pretty() to be more generally useful. -- -- Added a third 'options' argument to the encode() and encode_pretty() routines, to control -- how the encoding takes place. -- -- Updated docs to add assert() call to the loadfile() line, just as good practice so that -- if there is a problem loading JSON.lua, the appropriate error message will percolate up. -- -- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string, -- so that the source of the package, and its version number, are visible in compiled copies. -- -- 20140911.12 Minor lua cleanup. -- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'. -- (Thanks to SmugMug's David Parry for these.) -- -- 20140418.11 JSON nulls embedded within an array were being ignored, such that -- ["1",null,null,null,null,null,"seven"], -- would return -- {1,"seven"} -- It's now fixed to properly return -- {1, nil, nil, nil, nil, nil, "seven"} -- Thanks to "haddock" for catching the error. -- -- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up. -- -- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2", -- and this caused some problems. -- -- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate, -- and had of course diverged (encode_pretty didn't get the fixes that encode got, so -- sometimes produced incorrect results; thanks to Mattie for the heads up). -- -- Handle encoding tables with non-positive numeric keys (unlikely, but possible). -- -- If a table has both numeric and string keys, or its numeric keys are inappropriate -- (such as being non-positive or infinite), the numeric keys are turned into -- string keys appropriate for a JSON object. So, as before, -- JSON:encode({ "one", "two", "three" }) -- produces the array -- ["one","two","three"] -- but now something with mixed key types like -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- instead of throwing an error produces an object: -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To maintain the prior throw-an-error semantics, set -- JSON.noKeyConversion = true -- -- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry. -- -- 20130120.6 Comment update: added a link to the specific page on my blog where this code can -- be found, so that folks who come across the code outside of my blog can find updates -- more easily. -- -- 20111207.5 Added support for the 'etc' arguments, for better error reporting. -- -- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent. -- -- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules: -- -- * When encoding lua for JSON, Sparse numeric arrays are now handled by -- spitting out full arrays, such that -- JSON:encode({"one", "two", [10] = "ten"}) -- returns -- ["one","two",null,null,null,null,null,null,null,"ten"] -- -- In 20100810.2 and earlier, only up to the first non-null value would have been retained. -- -- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999". -- Version 20100810.2 and earlier created invalid JSON in both cases. -- -- * Unicode surrogate pairs are now detected when decoding JSON. -- -- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding -- -- 20100731.1 initial public release --
gpl-2.0
RockySeven3161/UB
plugins/lyrics.lua
695
2113
do local BASE_LNM_URL = 'http://api.lyricsnmusic.com/songs' local LNM_APIKEY = '1f5ea5cf652d9b2ba5a5118a11dba5' local BASE_LYRICS_URL = 'http://api.chartlyrics.com/apiv1.asmx/SearchLyricDirect' local function getInfo(query) print('Getting info of ' .. query) local url = BASE_LNM_URL..'?api_key='..LNM_APIKEY ..'&q='..URL.escape(query) local b, c = http.request(url) if c ~= 200 then return nil end local result = json:decode(b) local artist = result[1].artist.name local track = result[1].title return artist, track end local function getLyrics(query) local artist, track = getInfo(query) if artist and track then local url = BASE_LYRICS_URL..'?artist='..URL.escape(artist) ..'&song='..URL.escape(track) local b, c = http.request(url) if c ~= 200 then return nil end local xml = require("xml") local result = xml.load(b) if not result then return nil end if xml.find(result, 'LyricSong') then track = xml.find(result, 'LyricSong')[1] end if xml.find(result, 'LyricArtist') then artist = xml.find(result, 'LyricArtist')[1] end local lyric if xml.find(result, 'Lyric') then lyric = xml.find(result, 'Lyric')[1] else lyric = nil end local cover if xml.find(result, 'LyricCovertArtUrl') then cover = xml.find(result, 'LyricCovertArtUrl')[1] else cover = nil end return artist, track, lyric, cover else return nil end end local function run(msg, matches) local artist, track, lyric, cover = getLyrics(matches[1]) if track and artist and lyric then if cover then local receiver = get_receiver(msg) send_photo_from_url(receiver, cover) end return '🎵 ' .. artist .. ' - ' .. track .. ' 🎵\n----------\n' .. lyric else return 'Oops! Lyrics not found or something like that! :/' end end return { description = 'Getting lyrics of a song', usage = '!lyrics [track or artist - track]: Search and get lyrics of the song', patterns = { '^!lyrics? (.*)$' }, run = run } end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c47731128.lua
3
1305
--結界術師 メイコウ function c47731128.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(47731128,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(c47731128.cost) e1:SetTarget(c47731128.target) e1:SetOperation(c47731128.operation) c:RegisterEffect(e1) end function c47731128.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c47731128.filter(c) local tpe=c:GetType() return c:IsFaceup() and (tpe==0x20002 or tpe==0x20004) and c:IsDestructable() end function c47731128.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and c47731128.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c47731128.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c47731128.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c47731128.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-2.0
felipedaragon/sailor
src/web_utils/utils.lua
4
1048
local os_tmpname, gsub = os.tmpname, string.gsub local M = { } -- Default function for temporary names -- @returns a temporay name using os.tmpname function M.tmpname () local tempname = os_tmpname() -- Lua os.tmpname returns a full path in Unix, but not in Windows -- so we strip the eventual prefix tempname = gsub(tempname, "(/tmp/)", "") return tempname end -- deep copies a table function M.deepcopy(orig) local orig_type = type(orig) local copy if orig_type == 'table' then copy = {} for orig_key, orig_value in next, orig, nil do copy[M.deepcopy(orig_key)] = M.deepcopy(orig_value) end setmetatable(copy, M.deepcopy(getmetatable(orig))) else -- number, string, boolean, etc copy = orig end return copy end -- performs string split function M.split(str,sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) str:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end return M
mit
zwhfly/openwrt-luci
modules/niu/luasrc/model/cbi/niu/traffic/qos1.lua
49
3073
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local sys = require "luci.sys" local fs = require "nixio.fs" m = Map("qos", translate("Manage Prioritization (QoS)"), translate([[Different kinds of network traffic usually have different transmission requirements. For example the important factor for a large HTTP-download is bandwith whereas VoIP has a large focus on low packet latency. Prioritization takes these quality of service factors into account and optimizes priorities to allow reasonable performance for time critical services.]])) s = m:section(NamedSection, "wan", "interface", translate("General Settings"), translate([[For QoS to work correctly you need to provide the upload and download speed of your internet connection. Values are in kilobits per second. For comparison a standard consumer ADSL connection has between 1000 and 25000 kbps as donwload speed and between 128 and 1000 kbps upload speed.]])) s.addremove = false local en = s:option(ListValue, "enabled", translate("Prioritization")) en:value("1", "Enable Quality of Service") en:value("0", "Disable") local dl = s:option(Value, "download", translate("Maximum Download Speed"), "kbps") dl:depends("enabled", "1") local ul = s:option(Value, "upload", translate("Maximum Upload Speed"), "kbps") ul:depends("enabled", "1") s = m:section(TypedSection, "classify", translate("Finetuning"), translate([[ The QoS application provides different useful default prioritization rules not listed here that cover many common use-cases. You however can add custom rules to finetune the prioritization process.]])) s.template = "cbi/tblsection" s.anonymous = true s.addremove = true n = s:option(Value, "_name", translate("Name"), translate("optional")) srch = s:option(Value, "srchost", translate("Local IP-Address")) srch.rmempty = true srch:value("", translate("all")) for i, dataset in ipairs(sys.net.arptable()) do srch:value(dataset["IP address"]) end p = s:option(ListValue, "proto", translate("Protocol")) p:value("", translate("all")) p:value("tcp", "TCP") p:value("udp", "UDP") p.rmempty = true ports = s:option(Value, "ports", translate("Ports")) ports.rmempty = true ports:value("", translate("any")) if fs.access("/etc/l7-protocols") then l7 = s:option(ListValue, "layer7", translate("Service")) l7.rmempty = true l7:value("", translate("all")) for f in fs.glob("/etc/l7-protocols/*.pat") do l7:value(f:sub(19, #f-4)) end end s:option(Value, "connbytes", translate("Bytes sent"), translate("from[-to]")) t = s:option(ListValue, "target", translate("Priority")) t:value("Priority", translate("Highest")) t:value("Express", translate("High")) t:value("Normal", translate("Normal")) t:value("Bulk", translate("Low")) t.default = "Normal" return m
apache-2.0
freifunk-gluon/luci
modules/niu/luasrc/model/cbi/niu/traffic/qos1.lua
49
3073
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local sys = require "luci.sys" local fs = require "nixio.fs" m = Map("qos", translate("Manage Prioritization (QoS)"), translate([[Different kinds of network traffic usually have different transmission requirements. For example the important factor for a large HTTP-download is bandwith whereas VoIP has a large focus on low packet latency. Prioritization takes these quality of service factors into account and optimizes priorities to allow reasonable performance for time critical services.]])) s = m:section(NamedSection, "wan", "interface", translate("General Settings"), translate([[For QoS to work correctly you need to provide the upload and download speed of your internet connection. Values are in kilobits per second. For comparison a standard consumer ADSL connection has between 1000 and 25000 kbps as donwload speed and between 128 and 1000 kbps upload speed.]])) s.addremove = false local en = s:option(ListValue, "enabled", translate("Prioritization")) en:value("1", "Enable Quality of Service") en:value("0", "Disable") local dl = s:option(Value, "download", translate("Maximum Download Speed"), "kbps") dl:depends("enabled", "1") local ul = s:option(Value, "upload", translate("Maximum Upload Speed"), "kbps") ul:depends("enabled", "1") s = m:section(TypedSection, "classify", translate("Finetuning"), translate([[ The QoS application provides different useful default prioritization rules not listed here that cover many common use-cases. You however can add custom rules to finetune the prioritization process.]])) s.template = "cbi/tblsection" s.anonymous = true s.addremove = true n = s:option(Value, "_name", translate("Name"), translate("optional")) srch = s:option(Value, "srchost", translate("Local IP-Address")) srch.rmempty = true srch:value("", translate("all")) for i, dataset in ipairs(sys.net.arptable()) do srch:value(dataset["IP address"]) end p = s:option(ListValue, "proto", translate("Protocol")) p:value("", translate("all")) p:value("tcp", "TCP") p:value("udp", "UDP") p.rmempty = true ports = s:option(Value, "ports", translate("Ports")) ports.rmempty = true ports:value("", translate("any")) if fs.access("/etc/l7-protocols") then l7 = s:option(ListValue, "layer7", translate("Service")) l7.rmempty = true l7:value("", translate("all")) for f in fs.glob("/etc/l7-protocols/*.pat") do l7:value(f:sub(19, #f-4)) end end s:option(Value, "connbytes", translate("Bytes sent"), translate("from[-to]")) t = s:option(ListValue, "target", translate("Priority")) t:value("Priority", translate("Highest")) t:value("Express", translate("High")) t:value("Normal", translate("Normal")) t:value("Bulk", translate("Low")) t.default = "Normal" return m
apache-2.0
anshkumar/yugioh-glaze
assets/script/c64107820.lua
6
1221
--フューチャー・グロウ function c64107820.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c64107820.cost) e1:SetOperation(c64107820.operation) c:RegisterEffect(e1) --atk up local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_PSYCHO)) e2:SetValue(c64107820.val) c:RegisterEffect(e2) e1:SetLabelObject(e2) end function c64107820.cfilter(c) return c:IsRace(RACE_PSYCHO) and c:IsAbleToRemoveAsCost() end function c64107820.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c64107820.cfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c64107820.cfilter,tp,LOCATION_GRAVE,0,1,1,nil) e:SetLabel(g:GetFirst():GetLevel()*200) e:GetLabelObject():SetLabel(0) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c64107820.operation(e,tp,eg,ep,ev,re,r,rp) e:GetLabelObject():SetLabel(e:GetLabel()) end function c64107820.val(e,c) return e:GetLabel() end
gpl-2.0
freifunk-gluon/luci
libs/nixio/axTLS/samples/lua/axssl.lua
176
19286
#!/usr/local/bin/lua -- -- Copyright (c) 2007, Cameron Rich -- -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions are met: -- -- * Redistributions of source code must retain the above copyright notice, -- this list of conditions and the following disclaimer. -- * Redistributions in binary form must reproduce the above copyright -- notice, this list of conditions and the following disclaimer in the -- documentation and/or other materials provided with the distribution. -- * Neither the name of the axTLS project nor the names of its -- contributors may be used to endorse or promote products derived -- from this software without specific prior written permission. -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR -- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED -- TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY -- OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING -- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF -- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -- -- -- Demonstrate the use of the axTLS library in Lua with a set of -- command-line parameters similar to openssl. In fact, openssl clients -- should be able to communicate with axTLS servers and visa-versa. -- -- This code has various bits enabled depending on the configuration. To enable -- the most interesting version, compile with the 'full mode' enabled. -- -- To see what options you have, run the following: -- > [lua] axssl s_server -? -- > [lua] axssl s_client -? -- -- The axtls/axtlsl shared libraries must be in the same directory or be found -- by the OS. -- -- require "bit" require("axtlsl") local socket = require("socket") -- print version? if #arg == 1 and arg[1] == "version" then print("axssl.lua "..axtlsl.ssl_version()) os.exit(1) end -- -- We've had some sort of command-line error. Print out the basic options. -- function print_options(option) print("axssl: Error: '"..option.."' is an invalid command.") print("usage: axssl [s_server|s_client|version] [args ...]") os.exit(1) end -- -- We've had some sort of command-line error. Print out the server options. -- function print_server_options(build_mode, option) local cert_size = axtlsl.ssl_get_config(axtlsl.SSL_MAX_CERT_CFG_OFFSET) local ca_cert_size = axtlsl.ssl_get_config( axtlsl.SSL_MAX_CA_CERT_CFG_OFFSET) print("unknown option "..option) print("usage: s_server [args ...]") print(" -accept\t- port to accept on (default is 4433)") print(" -quiet\t\t- No server output") if build_mode >= axtlsl.SSL_BUILD_SERVER_ONLY then print(" -cert arg\t- certificate file to add (in addition to ".. "default) to chain -") print("\t\t Can repeat up to "..cert_size.." times") print(" -key arg\t- Private key file to use - default DER format") print(" -pass\t\t- private key file pass phrase source") end if build_mode >= axtlsl.SSL_BUILD_ENABLE_VERIFICATION then print(" -verify\t- turn on peer certificate verification") print(" -CAfile arg\t- Certificate authority - default DER format") print("\t\t Can repeat up to "..ca_cert_size.." times") end if build_mode == axtlsl.SSL_BUILD_FULL_MODE then print(" -debug\t\t- Print more output") print(" -state\t\t- Show state messages") print(" -show-rsa\t- Show RSA state") end os.exit(1) end -- -- We've had some sort of command-line error. Print out the client options. -- function print_client_options(build_mode, option) local cert_size = axtlsl.ssl_get_config(axtlsl.SSL_MAX_CERT_CFG_OFFSET) local ca_cert_size = axtlsl.ssl_get_config( axtlsl.SSL_MAX_CA_CERT_CFG_OFFSET) print("unknown option "..option) if build_mode >= axtlsl.SSL_BUILD_ENABLE_CLIENT then print("usage: s_client [args ...]") print(" -connect host:port - who to connect to (default ".. "is localhost:4433)") print(" -verify\t- turn on peer certificate verification") print(" -cert arg\t- certificate file to use - default DER format") print(" -key arg\t- Private key file to use - default DER format") print("\t\t Can repeat up to "..cert_size.." times") print(" -CAfile arg\t- Certificate authority - default DER format") print("\t\t Can repeat up to "..ca_cert_size.."times") print(" -quiet\t\t- No client output") print(" -pass\t\t- private key file pass phrase source") print(" -reconnect\t- Drop and re-make the connection ".. "with the same Session-ID") if build_mode == axtlsl.SSL_BUILD_FULL_MODE then print(" -debug\t\t- Print more output") print(" -state\t\t- Show state messages") print(" -show-rsa\t- Show RSA state") end else print("Change configuration to allow this feature") end os.exit(1) end -- Implement the SSL server logic. function do_server(build_mode) local i = 2 local v local port = 4433 local options = axtlsl.SSL_DISPLAY_CERTS local quiet = false local password = "" local private_key_file = nil local cert_size = axtlsl.ssl_get_config(axtlsl.SSL_MAX_CERT_CFG_OFFSET) local ca_cert_size = axtlsl. ssl_get_config(axtlsl.SSL_MAX_CA_CERT_CFG_OFFSET) local cert = {} local ca_cert = {} while i <= #arg do if arg[i] == "-accept" then if i >= #arg then print_server_options(build_mode, arg[i]) end i = i + 1 port = arg[i] elseif arg[i] == "-quiet" then quiet = true options = bit.band(options, bit.bnot(axtlsl.SSL_DISPLAY_CERTS)) elseif build_mode >= axtlsl.SSL_BUILD_SERVER_ONLY then if arg[i] == "-cert" then if i >= #arg or #cert >= cert_size then print_server_options(build_mode, arg[i]) end i = i + 1 table.insert(cert, arg[i]) elseif arg[i] == "-key" then if i >= #arg then print_server_options(build_mode, arg[i]) end i = i + 1 private_key_file = arg[i] options = bit.bor(options, axtlsl.SSL_NO_DEFAULT_KEY) elseif arg[i] == "-pass" then if i >= #arg then print_server_options(build_mode, arg[i]) end i = i + 1 password = arg[i] elseif build_mode >= axtlsl.SSL_BUILD_ENABLE_VERIFICATION then if arg[i] == "-verify" then options = bit.bor(options, axtlsl.SSL_CLIENT_AUTHENTICATION) elseif arg[i] == "-CAfile" then if i >= #arg or #ca_cert >= ca_cert_size then print_server_options(build_mode, arg[i]) end i = i + 1 table.insert(ca_cert, arg[i]) elseif build_mode == axtlsl.SSL_BUILD_FULL_MODE then if arg[i] == "-debug" then options = bit.bor(options, axtlsl.SSL_DISPLAY_BYTES) elseif arg[i] == "-state" then options = bit.bor(options, axtlsl.SSL_DISPLAY_STATES) elseif arg[i] == "-show-rsa" then options = bit.bor(options, axtlsl.SSL_DISPLAY_RSA) else print_server_options(build_mode, arg[i]) end else print_server_options(build_mode, arg[i]) end else print_server_options(build_mode, arg[i]) end else print_server_options(build_mode, arg[i]) end i = i + 1 end -- Create socket for incoming connections local server_sock = socket.try(socket.bind("*", port)) --------------------------------------------------------------------------- -- This is where the interesting stuff happens. Up until now we've -- just been setting up sockets etc. Now we do the SSL handshake. --------------------------------------------------------------------------- local ssl_ctx = axtlsl.ssl_ctx_new(options, axtlsl.SSL_DEFAULT_SVR_SESS) if ssl_ctx == nil then error("Error: Server context is invalid") end if private_key_file ~= nil then local obj_type = axtlsl.SSL_OBJ_RSA_KEY if string.find(private_key_file, ".p8") then obj_type = axtlsl.SSL_OBJ_PKCS8 end if string.find(private_key_file, ".p12") then obj_type = axtlsl.SSL_OBJ_PKCS12 end if axtlsl.ssl_obj_load(ssl_ctx, obj_type, private_key_file, password) ~= axtlsl.SSL_OK then error("Private key '" .. private_key_file .. "' is undefined.") end end for _, v in ipairs(cert) do if axtlsl.ssl_obj_load(ssl_ctx, axtlsl.SSL_OBJ_X509_CERT, v, "") ~= axtlsl.SSL_OK then error("Certificate '"..v .. "' is undefined.") end end for _, v in ipairs(ca_cert) do if axtlsl.ssl_obj_load(ssl_ctx, axtlsl.SSL_OBJ_X509_CACERT, v, "") ~= axtlsl.SSL_OK then error("Certificate '"..v .."' is undefined.") end end while true do if not quiet then print("ACCEPT") end local client_sock = server_sock:accept(); local ssl = axtlsl.ssl_server_new(ssl_ctx, client_sock:getfd()) -- do the actual SSL handshake local connected = false local res local buf while true do socket.select({client_sock}, nil) res, buf = axtlsl.ssl_read(ssl) if res == axtlsl.SSL_OK then -- connection established and ok if axtlsl.ssl_handshake_status(ssl) == axtlsl.SSL_OK then if not quiet and not connected then display_session_id(ssl) display_cipher(ssl) end connected = true end end if res > axtlsl.SSL_OK then for _, v in ipairs(buf) do io.write(string.format("%c", v)) end elseif res < axtlsl.SSL_OK then if not quiet then axtlsl.ssl_display_error(res) end break end end -- client was disconnected or the handshake failed. print("CONNECTION CLOSED") axtlsl.ssl_free(ssl) client_sock:close() end axtlsl.ssl_ctx_free(ssl_ctx) end -- -- Implement the SSL client logic. -- function do_client(build_mode) local i = 2 local v local port = 4433 local options = bit.bor(axtlsl.SSL_SERVER_VERIFY_LATER, axtlsl.SSL_DISPLAY_CERTS) local private_key_file = nil local reconnect = 0 local quiet = false local password = "" local session_id = {} local host = "127.0.0.1" local cert_size = axtlsl.ssl_get_config(axtlsl.SSL_MAX_CERT_CFG_OFFSET) local ca_cert_size = axtlsl. ssl_get_config(axtlsl.SSL_MAX_CA_CERT_CFG_OFFSET) local cert = {} local ca_cert = {} while i <= #arg do if arg[i] == "-connect" then if i >= #arg then print_client_options(build_mode, arg[i]) end i = i + 1 local t = string.find(arg[i], ":") host = string.sub(arg[i], 1, t-1) port = string.sub(arg[i], t+1) elseif arg[i] == "-cert" then if i >= #arg or #cert >= cert_size then print_client_options(build_mode, arg[i]) end i = i + 1 table.insert(cert, arg[i]) elseif arg[i] == "-key" then if i >= #arg then print_client_options(build_mode, arg[i]) end i = i + 1 private_key_file = arg[i] options = bit.bor(options, axtlsl.SSL_NO_DEFAULT_KEY) elseif arg[i] == "-CAfile" then if i >= #arg or #ca_cert >= ca_cert_size then print_client_options(build_mode, arg[i]) end i = i + 1 table.insert(ca_cert, arg[i]) elseif arg[i] == "-verify" then options = bit.band(options, bit.bnot(axtlsl.SSL_SERVER_VERIFY_LATER)) elseif arg[i] == "-reconnect" then reconnect = 4 elseif arg[i] == "-quiet" then quiet = true options = bit.band(options, bnot(axtlsl.SSL_DISPLAY_CERTS)) elseif arg[i] == "-pass" then if i >= #arg then print_server_options(build_mode, arg[i]) end i = i + 1 password = arg[i] elseif build_mode == axtlsl.SSL_BUILD_FULL_MODE then if arg[i] == "-debug" then options = bit.bor(options, axtlsl.SSL_DISPLAY_BYTES) elseif arg[i] == "-state" then options = bit.bor(axtlsl.SSL_DISPLAY_STATES) elseif arg[i] == "-show-rsa" then options = bit.bor(axtlsl.SSL_DISPLAY_RSA) else -- don't know what this is print_client_options(build_mode, arg[i]) end else -- don't know what this is print_client_options(build_mode, arg[i]) end i = i + 1 end local client_sock = socket.try(socket.connect(host, port)) local ssl local res if not quiet then print("CONNECTED") end --------------------------------------------------------------------------- -- This is where the interesting stuff happens. Up until now we've -- just been setting up sockets etc. Now we do the SSL handshake. --------------------------------------------------------------------------- local ssl_ctx = axtlsl.ssl_ctx_new(options, axtlsl.SSL_DEFAULT_CLNT_SESS) if ssl_ctx == nil then error("Error: Client context is invalid") end if private_key_file ~= nil then local obj_type = axtlsl.SSL_OBJ_RSA_KEY if string.find(private_key_file, ".p8") then obj_type = axtlsl.SSL_OBJ_PKCS8 end if string.find(private_key_file, ".p12") then obj_type = axtlsl.SSL_OBJ_PKCS12 end if axtlsl.ssl_obj_load(ssl_ctx, obj_type, private_key_file, password) ~= axtlsl.SSL_OK then error("Private key '"..private_key_file.."' is undefined.") end end for _, v in ipairs(cert) do if axtlsl.ssl_obj_load(ssl_ctx, axtlsl.SSL_OBJ_X509_CERT, v, "") ~= axtlsl.SSL_OK then error("Certificate '"..v .. "' is undefined.") end end for _, v in ipairs(ca_cert) do if axtlsl.ssl_obj_load(ssl_ctx, axtlsl.SSL_OBJ_X509_CACERT, v, "") ~= axtlsl.SSL_OK then error("Certificate '"..v .."' is undefined.") end end -- Try session resumption? if reconnect ~= 0 then local session_id = nil local sess_id_size = 0 while reconnect > 0 do reconnect = reconnect - 1 ssl = axtlsl.ssl_client_new(ssl_ctx, client_sock:getfd(), session_id, sess_id_size) res = axtlsl.ssl_handshake_status(ssl) if res ~= axtlsl.SSL_OK then if not quiet then axtlsl.ssl_display_error(res) end axtlsl.ssl_free(ssl) os.exit(1) end display_session_id(ssl) session_id = axtlsl.ssl_get_session_id(ssl) sess_id_size = axtlsl.ssl_get_session_id_size(ssl) if reconnect > 0 then axtlsl.ssl_free(ssl) client_sock:close() client_sock = socket.try(socket.connect(host, port)) end end else ssl = axtlsl.ssl_client_new(ssl_ctx, client_sock:getfd(), nil, 0) end -- check the return status res = axtlsl.ssl_handshake_status(ssl) if res ~= axtlsl.SSL_OK then if not quiet then axtlsl.ssl_display_error(res) end os.exit(1) end if not quiet then local common_name = axtlsl.ssl_get_cert_dn(ssl, axtlsl.SSL_X509_CERT_COMMON_NAME) if common_name ~= nil then print("Common Name:\t\t\t"..common_name) end display_session_id(ssl) display_cipher(ssl) end while true do local line = io.read() if line == nil then break end local bytes = {} for i = 1, #line do bytes[i] = line.byte(line, i) end bytes[#line+1] = 10 -- add carriage return, null bytes[#line+2] = 0 res = axtlsl.ssl_write(ssl, bytes, #bytes) if res < axtlsl.SSL_OK then if not quiet then axtlsl.ssl_display_error(res) end break end end axtlsl.ssl_ctx_free(ssl_ctx) client_sock:close() end -- -- Display what cipher we are using -- function display_cipher(ssl) io.write("CIPHER is ") local cipher_id = axtlsl.ssl_get_cipher_id(ssl) if cipher_id == axtlsl.SSL_AES128_SHA then print("AES128-SHA") elseif cipher_id == axtlsl.SSL_AES256_SHA then print("AES256-SHA") elseif axtlsl.SSL_RC4_128_SHA then print("RC4-SHA") elseif axtlsl.SSL_RC4_128_MD5 then print("RC4-MD5") else print("Unknown - "..cipher_id) end end -- -- Display what session id we have. -- function display_session_id(ssl) local session_id = axtlsl.ssl_get_session_id(ssl) local v if #session_id > 0 then print("-----BEGIN SSL SESSION PARAMETERS-----") for _, v in ipairs(session_id) do io.write(string.format("%02x", v)) end print("\n-----END SSL SESSION PARAMETERS-----") end end -- -- Main entry point. Doesn't do much except works out whether we are a client -- or a server. -- if #arg == 0 or (arg[1] ~= "s_server" and arg[1] ~= "s_client") then print_options(#arg > 0 and arg[1] or "") end local build_mode = axtlsl.ssl_get_config(axtlsl.SSL_BUILD_MODE) _ = arg[1] == "s_server" and do_server(build_mode) or do_client(build_mode) os.exit(0)
apache-2.0
ejurgensen/packages
net/prosody/files/prosody.cfg.lua
65
9428
-- Prosody Example Configuration File -- -- Information on configuring Prosody can be found on our -- website at https://prosody.im/doc/configure -- -- Tip: You can check that the syntax of this file is correct -- when you have finished by running this command: -- prosodyctl check config -- If there are any errors, it will let you know what and where -- they are, otherwise it will keep quiet. -- -- The only thing left to do is rename this file to remove the .dist ending, and fill in the -- blanks. Good luck, and happy Jabbering! ---------- Server-wide settings ---------- -- Settings in this section apply to the whole server and are the default settings -- for any virtual hosts -- This is a (by default, empty) list of accounts that are admins -- for the server. Note that you must create the accounts separately -- (see https://prosody.im/doc/creating_accounts for info) -- Example: admins = { "user1@example.com", "user2@example.net" } admins = { } -- Enable use of libevent for better performance under high load -- For more information see: https://prosody.im/doc/libevent --use_libevent = true -- Prosody will always look in its source directory for modules, but -- this option allows you to specify additional locations where Prosody -- will look for modules first. For community modules, see https://modules.prosody.im/ --plugin_paths = {} -- This is the list of modules Prosody will load on startup. -- It looks for mod_modulename.lua in the plugins folder, so make sure that exists too. -- Documentation on modules can be found at: http://prosody.im/doc/modules modules_enabled = { -- Generally required "roster"; -- Allow users to have a roster. Recommended ;) "saslauth"; -- Authentication for clients and servers. Recommended if you want to log in. "tls"; -- Add support for secure TLS on c2s/s2s connections "dialback"; -- s2s dialback support "disco"; -- Service discovery -- Not essential, but recommended "carbons"; -- Keep multiple clients in sync "pep"; -- Enables users to publish their avatar, mood, activity, playing music and more "private"; -- Private XML storage (for room bookmarks, etc.) "blocklist"; -- Allow users to block communications with other users "vcard4"; -- User profiles (stored in PEP) "vcard_legacy"; -- Conversion between legacy vCard and PEP Avatar, vcard -- Nice to have "version"; -- Replies to server version requests "uptime"; -- Report how long server has been running "time"; -- Let others know the time here on this server "ping"; -- Replies to XMPP pings with pongs "register"; -- Allow users to register on this server using a client and change passwords --"mam"; -- Store messages in an archive and allow users to access it --"csi_simple"; -- Simple Mobile optimizations -- Admin interfaces "admin_adhoc"; -- Allows administration via an XMPP client that supports ad-hoc commands --"admin_telnet"; -- Opens telnet console interface on localhost port 5582 -- HTTP modules --"bosh"; -- Enable BOSH clients, aka "Jabber over HTTP" --"websocket"; -- XMPP over WebSockets --"http_files"; -- Serve static files from a directory over HTTP -- Other specific functionality --"limits"; -- Enable bandwidth limiting for XMPP connections --"groups"; -- Shared roster support --"server_contact_info"; -- Publish contact information for this service --"announce"; -- Send announcement to all online users --"welcome"; -- Welcome users who register accounts --"watchregistrations"; -- Alert admins of registrations --"motd"; -- Send a message to users when they log in --"legacyauth"; -- Legacy authentication. Only used by some old clients and bots. --"proxy65"; -- Enables a file transfer proxy service which clients behind NAT can use } -- These modules are auto-loaded, but should you want -- to disable them then uncomment them here: modules_disabled = { -- "offline"; -- Store offline messages -- "c2s"; -- Handle client connections -- "s2s"; -- Handle server-to-server connections -- "posix"; -- POSIX functionality, sends server to background, enables syslog, etc. } -- Disable account creation by default, for security -- For more information see https://prosody.im/doc/creating_accounts allow_registration = false -- Force clients to use encrypted connections? This option will -- prevent clients from authenticating unless they are using encryption. c2s_require_encryption = true -- Force servers to use encrypted connections? This option will -- prevent servers from authenticating unless they are using encryption. s2s_require_encryption = true -- Force certificate authentication for server-to-server connections? s2s_secure_auth = false -- Some servers have invalid or self-signed certificates. You can list -- remote domains here that will not be required to authenticate using -- certificates. They will be authenticated using DNS instead, even -- when s2s_secure_auth is enabled. --s2s_insecure_domains = { "insecure.example" } -- Even if you disable s2s_secure_auth, you can still require valid -- certificates for some domains by specifying a list here. --s2s_secure_domains = { "jabber.org" } -- Select the authentication backend to use. The 'internal' providers -- use Prosody's configured data storage to store the authentication data. authentication = "internal_hashed" -- Select the storage backend to use. By default Prosody uses flat files -- in its configured data directory, but it also supports more backends -- through modules. An "sql" backend is included by default, but requires -- additional dependencies. See https://prosody.im/doc/storage for more info. --storage = "sql" -- Default is "internal" -- For the "sql" backend, you can uncomment *one* of the below to configure: --sql = { driver = "SQLite3", database = "prosody.sqlite" } -- Default. 'database' is the filename. --sql = { driver = "MySQL", database = "prosody", username = "prosody", password = "secret", host = "localhost" } --sql = { driver = "PostgreSQL", database = "prosody", username = "prosody", password = "secret", host = "localhost" } -- Archiving configuration -- If mod_mam is enabled, Prosody will store a copy of every message. This -- is used to synchronize conversations between multiple clients, even if -- they are offline. This setting controls how long Prosody will keep -- messages in the archive before removing them. archive_expires_after = "1w" -- Remove archived messages after 1 week -- You can also configure messages to be stored in-memory only. For more -- archiving options, see https://prosody.im/doc/modules/mod_mam -- Logging configuration -- For advanced logging see http://prosody.im/doc/logging log = { info = "/var/log/prosody/prosody.log"; -- Change 'info' to 'debug' for verbose logging error = "/var/log/prosody/prosody.err"; -- "*syslog"; -- Uncomment this for logging to syslog; needs mod_posix -- "*console"; -- Log to the console, useful for debugging with daemonize=false } -- Uncomment to enable statistics -- For more info see https://prosody.im/doc/statistics -- statistics = "internal" -- Pidfile, used by prosodyctl and the init.d script pidfile = "/var/run/prosody/prosody.pid" -- User and group, used for daemon prosody_user = "prosody" prosody_group = "prosody" -- Certificates -- Every virtual host and component needs a certificate so that clients and -- servers can securely verify its identity. Prosody will automatically load -- certificates/keys from the directory specified here. -- For more information, including how to use 'prosodyctl' to auto-import certificates -- (from e.g. Let's Encrypt) see https://prosody.im/doc/certificates -- Location of directory to find certificates in (relative to main config file): --certificates = "certs" -- HTTPS currently only supports a single certificate, specify it here: --https_certificate = "certs/localhost.crt" ----------- Virtual hosts ----------- -- You need to add a VirtualHost entry for each domain you wish Prosody to serve. -- Settings under each VirtualHost entry apply *only* to that host. VirtualHost "localhost" VirtualHost "example.com" enabled = false -- Remove this line to enable this host -- Assign this host a certificate for TLS, otherwise it would use the one -- set in the global section (if any). -- Note that old-style SSL on port 5223 only supports one certificate, and will always -- use the global one. ssl = { key = "/etc/prosody/certs/example.com.key"; certificate = "/etc/prosody/certs/example.com.crt"; } ------ Components ------ -- You can specify components to add hosts that provide special services, -- like multi-user conferences, and transports. -- For more information on components, see http://prosody.im/doc/components ---Set up a MUC (multi-user chat) room server on conference.example.com: --Component "conference.example.com" "muc" -- Set up a SOCKS5 bytestream proxy for server-proxied file transfers: --Component "proxy.example.com" "proxy65" --- Store MUC messages in an archive and allow users to access it --modules_enabled = { "muc_mam" } ---Set up an external component (default component port is 5347) -- -- External components allow adding various services, such as gateways/ -- transports to other networks like ICQ, MSN and Yahoo. For more info -- see: http://prosody.im/doc/components#adding_an_external_component -- --Component "gateway.example.com" -- component_secret = "password"
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c76419637.lua
9
2239
--CX 激烈華戦艦タオヤメ function c76419637.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,4,4) c:EnableReviveLimit() --discard local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(76419637,0)) e1:SetCategory(CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondition(c76419637.dccon) e1:SetTarget(c76419637.dctg) e1:SetOperation(c76419637.dcop) c:RegisterEffect(e1) --damage local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(76419637,1)) e2:SetCategory(CATEGORY_DAMAGE) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,76419637) e2:SetCondition(c76419637.damcon) e2:SetCost(c76419637.damcost) e2:SetTarget(c76419637.damtg) e2:SetOperation(c76419637.damop) c:RegisterEffect(e2) end function c76419637.dccon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()~=tp and Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>Duel.GetFieldGroupCount(tp,LOCATION_HAND,0) end function c76419637.dctg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,1-tp,1) end function c76419637.dcop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.DiscardHand(1-tp,nil,1,1,REASON_EFFECT+REASON_DISCARD) end function c76419637.damcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,40424929) end function c76419637.damcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c76419637.damtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local ct=Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,LOCATION_ONFIELD) Duel.SetTargetPlayer(1-tp) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,ct*300) end function c76419637.damop(e,tp,eg,ep,ev,re,r,rp) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local ct=Duel.GetFieldGroupCount(p,LOCATION_ONFIELD,LOCATION_ONFIELD) Duel.Damage(p,ct*300,REASON_EFFECT) end
gpl-2.0
SquidDev-CC/Howl
external/bsrocks/init.lua
1
1394
--- The main BSRocks extension bootstrapper -- @module howl.external.bsrocks local root = ... local fs = require "howl.platform".fs local BSRocksPackage = require(root .. ".BSRocksPackage") local BustedTask = require(root .. ".BustedTask") local LDocTask = require(root .. ".LDocTask") local Manager = require "howl.packages.Manager" local Runner = require "howl.tasks.Runner" local function getRequire(context) local module = context:getModuleData("blue-shiny-rocks") if module.require then return module.require end local path = context.packageManager :addPackage("gist", { id = "6ced21eb437a776444aacef4d597c0f7" }) :require({"bsrocks.lua"}) ["bsrocks.lua"] local bsrocks, err = loadfile(path, _ENV._NATIVE) if not bsrocks then context.logger:error("Cannot load bsrocks:" .. err) return end return bsrocks({}).require end return { name = "blue-shiny-rocks", description = "Basic interaction with Blue-Shiny-Rocks.", apply = function() Manager:addProvider(BSRocksPackage, "bs-rock") Runner:include { busted = function(self, name, taskDepends) return self:injectTask(BustedTask(self.env, name, taskDepends)) end, ldoc = function(self, name, taskDepends) return self:injectTask(LDocTask(self.env, name, taskDepends)) end, } end, setup = function(context, data) data.getRequire = function() return getRequire(context) end end, }
mit
anshkumar/yugioh-glaze
assets/script/c16114248.lua
3
1239
--ペア・サイクロイド function c16114248.initial_effect(c) c:EnableReviveLimit() --fusion material local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_FUSION_MATERIAL) e1:SetCondition(c16114248.fscondition) e1:SetOperation(c16114248.fsoperation) c:RegisterEffect(e1) --direct attack local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DIRECT_ATTACK) c:RegisterEffect(e2) end function c16114248.spfilter(c,mg) return c:IsRace(RACE_MACHINE) and mg:IsExists(c16114248.spfilter2,1,c,c:GetCode()) end function c16114248.spfilter2(c,code) return c:IsRace(RACE_MACHINE) and c:IsCode(code) end function c16114248.fscondition(e,mg,gc) if mg==nil then return true end if gc then return false end return mg:IsExists(c16114248.spfilter,1,nil,mg) end function c16114248.fsoperation(e,tp,eg,ep,ev,re,r,rp,gc) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL) local g1=eg:FilterSelect(tp,c16114248.spfilter,1,1,nil,eg) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FMATERIAL) local g2=eg:FilterSelect(tp,c16114248.spfilter2,1,1,g1:GetFirst(),g1:GetFirst():GetCode()) g1:Merge(g2) Duel.SetFusionMaterial(g1) end
gpl-2.0
rickyHong/nn_lib_torch
Criterion.lua
3
1263
local Criterion = torch.class('nn.Criterion') function Criterion:__init() self.gradInput = torch.Tensor() self.output = 0 end function Criterion:updateOutput(input, target) end function Criterion:forward(input, target) return self:updateOutput(input, target) end function Criterion:backward(input, target) return self:updateGradInput(input, target) end function Criterion:updateGradInput(input, target) end function Criterion:clone() local f = torch.MemoryFile("rw"):binary() f:writeObject(self) f:seek(1) local clone = f:readObject() f:close() return clone end function Criterion:type(type) -- find all tensors and convert them for key,param in pairs(self) do if torch.typename(param) and torch.typename(param):find('torch%..+Tensor') then self[key] = param:type(type) end end return self end function Criterion:float() return self:type('torch.FloatTensor') end function Criterion:double() return self:type('torch.DoubleTensor') end function Criterion:cuda() return self:type('torch.CudaTensor') end function Criterion:__call__(input, target) self.output = self:forward(input, target) self.gradInput = self:backward(input, target) return self.output, self.gradInput end
bsd-3-clause
anshkumar/yugioh-glaze
assets/script/c9831539.lua
5
1638
--タンホイザーゲート function c9831539.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c9831539.target) e1:SetOperation(c9831539.activate) c:RegisterEffect(e1) end function c9831539.filter1(c,tp) return c:IsLevelAbove(1) and c:IsAttackBelow(1000) and Duel.IsExistingTarget(c9831539.filter2,tp,LOCATION_MZONE,0,1,c,c:GetRace()) end function c9831539.filter2(c,rac) return c:IsLevelAbove(1) and c:IsAttackBelow(1000) and c:IsRace(rac) end function c9831539.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(c9831539.filter1,tp,LOCATION_MZONE,0,1,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g1=Duel.SelectTarget(tp,c9831539.filter1,tp,LOCATION_MZONE,0,1,1,nil,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c9831539.filter2,tp,LOCATION_MZONE,0,1,1,g1:GetFirst(),g1:GetFirst():GetRace()) end function c9831539.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tc1=g:GetFirst() local tc2=g:GetNext() if tc1:IsRelateToEffect(e) and tc1:IsFaceup() and tc2:IsRelateToEffect(e) and tc2:IsFaceup() then local lv=tc1:GetLevel()+tc2:GetLevel() local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LEVEL_FINAL) e1:SetValue(lv) e1:SetReset(RESET_EVENT+0x1fe0000) tc1:RegisterEffect(e1) local e2=e1:Clone() tc2:RegisterEffect(e2) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c12817939.lua
5
2513
--漆黒の魔王 LV6 function c12817939.initial_effect(c) --disable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_BATTLED) e1:SetRange(LOCATION_MZONE) e1:SetOperation(c12817939.disop) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(12817939,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetRange(LOCATION_MZONE) e2:SetCode(EVENT_PHASE+PHASE_STANDBY) e2:SetCondition(c12817939.spcon) e2:SetCost(c12817939.spcost) e2:SetTarget(c12817939.sptg) e2:SetOperation(c12817939.spop) c:RegisterEffect(e2) end c12817939.lvupcount=2 c12817939.lvup={85313220,58206034} c12817939.lvdncount=1 c12817939.lvdn={85313220} function c12817939.disop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local d=Duel.GetAttackTarget() if d==c then d=Duel.GetAttacker() end if d and d:IsStatus(STATUS_BATTLE_DESTROYED) and d:IsType(TYPE_EFFECT) and c:GetFlagEffect(85313220)~=0 and not c:IsStatus(STATUS_BATTLE_DESTROYED) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+0x17a0000) d:RegisterEffect(e1) c:RegisterFlagEffect(12817939,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,2) end end function c12817939.spcon(e,tp,eg,ep,ev,re,r,rp) return tp==Duel.GetTurnPlayer() and e:GetHandler():GetFlagEffect(12817939)~=0 end function c12817939.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end function c12817939.spfilter(c,e,tp) return c:IsCode(58206034) and c:IsCanBeSpecialSummoned(e,0,tp,true,true) end function c12817939.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c12817939.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK) end function c12817939.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c12817939.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc then Duel.SpecialSummon(tc,0,tp,tp,true,true,POS_FACEUP) tc:RegisterFlagEffect(12817939,RESET_EVENT+0x16e0000,0,0) tc:CompleteProcedure() end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c45215453.lua
3
1388
--ヴァイロン・デルタ function c45215453.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsAttribute,ATTRIBUTE_LIGHT),1) c:EnableReviveLimit() --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(45215453,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetRange(LOCATION_MZONE) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetCondition(c45215453.thcon) e1:SetTarget(c45215453.thtg) e1:SetOperation(c45215453.thop) c:RegisterEffect(e1) end function c45215453.thcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp and e:GetHandler():IsDefencePos() end function c45215453.filter(c) return c:IsType(TYPE_EQUIP) and c:IsAbleToHand() end function c45215453.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c45215453.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c45215453.thop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFacedown() or c:IsAttackPos() or not c:IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c45215453.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c81866673.lua
3
2923
--D-HERO ダッシュガイ function c81866673.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(81866673,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c81866673.atkcost) e1:SetOperation(c81866673.atkop) c:RegisterEffect(e1) --pos local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_PHASE+PHASE_BATTLE) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCondition(c81866673.poscon) e2:SetOperation(c81866673.posop) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(81866673,1)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_NO_TURN_RESET) e3:SetRange(LOCATION_GRAVE) e3:SetCountLimit(1) e3:SetCode(EVENT_DRAW) e3:SetCondition(c81866673.spcon) e3:SetTarget(c81866673.sptg) e3:SetOperation(c81866673.spop) c:RegisterEffect(e3) end function c81866673.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,nil,1,e:GetHandler()) end local g=Duel.SelectReleaseGroup(tp,nil,1,1,e:GetHandler()) Duel.Release(g,REASON_COST) end function c81866673.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFacedown() or not c:IsRelateToEffect(e) then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(1000) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end function c81866673.poscon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetAttackedCount()>0 end function c81866673.posop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsAttackPos() then Duel.ChangePosition(c,POS_FACEUP_DEFENCE) end end function c81866673.spcon(e,tp,eg,ep,ev,re,r,rp) return ep==tp and Duel.GetCurrentPhase()==PHASE_DRAW end function c81866673.spfilter(c,e,tp) return c:IsLocation(LOCATION_HAND) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c81866673.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and eg:IsExists(c81866673.spfilter,1,nil,e,tp) end if eg:GetCount()==1 then Duel.ConfirmCards(1-tp,eg) Duel.ShuffleHand(tp) Duel.SetTargetCard(eg) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,eg,1,0,0) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=eg:FilterSelect(tp,c81866673.spfilter,1,1,nil,e,tp) Duel.ConfirmCards(1-tp,g) Duel.ShuffleHand(tp) Duel.SetTargetCard(g) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end end function c81866673.spop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
anshkumar/yugioh-glaze
assets/script/c59023523.lua
5
1405
--サイバネティック・マジシャン function c59023523.initial_effect(c) --atk change local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(59023523,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(c59023523.cost) e1:SetTarget(c59023523.target) e1:SetOperation(c59023523.operation) c:RegisterEffect(e1) end function c59023523.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) end function c59023523.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsFaceup() and chkc:IsLocation(LOCATION_MZONE) end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) end function c59023523.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END) e1:SetValue(2000) tc:RegisterEffect(e1) end end
gpl-2.0
nanopack/flip
lib/store/failover.lua
2
3480
-- -*- mode: lua; tab-width: 2; indent-tabs-mode: 1; st-rulers: [70] -*- -- vim: ts=4 sw=4 ft=lua noet --------------------------------------------------------------------- -- @author Daniel Barney <daniel@pagodabox.com> -- @copyright 2014, Pagoda Box, Inc. -- @doc -- -- @end -- Created : 4 Feb 2015 by Daniel Barney <daniel@pagodabox.com> --------------------------------------------------------------------- local logger = require('../logger') local Packet = require('../packet') local JSON = require('json') local http = require('http') local net = require('net') local timer = require('timer') local table = require('table') local lmmdb = require("../lmmdb") Env = lmmdb.Env DB = lmmdb.DB Txn = lmmdb.Txn Cursor = lmmdb.Cursor return function(Store) local Init = require("./rep_client") function Store:start_replication_connection() net.createServer(function (client) logger:info("client connected") local state_machine = coroutine.create(Init.push) client:on('data',function(data) local worked,err = coroutine.resume(state_machine,data) if coroutine.status(state_machine) == "dead" then if not worked then logger:error(err) end client:destroy() end end) client:on('end',function() coroutine.resume(state_machine,false) end) coroutine.resume(state_machine,self.push_connections,client,self.id,self.env) end):listen(self.port,self.ip) logger:info("tcp replication socket is open") end function Store:cancel_sync(ip,port) local sync = self.connections[ip .. ":" .. port] if sync then if sync.timer then timer.clearTimer(sync.timer) end if sync.connection then -- this isn't quite right sync.connection:close() end self.connections[ip .. ":" .. port] = nil end end function Store:begin_sync(ip,port,cb) local key = ip .. ":" .. port if self.connections[key] and self.connections[key].connection then logger:info("already syncing with remote",ip,port) if cb then cb() end else if self.connections[key] and self.connections[key].timer then timer.clearTimer(self.connections[key].timer) end -- create a connection local client client = net.createConnection(port, ip, function (err) if err then self.connections[key].timer = timer.setTimeout(5000,function() self:begin_sync(ip,port,cb) end) self.connections[key].connection = nil return end logger:info("connected to remote",ip,port) local state_machine = coroutine.create(Init.pull) client:on('data',function(data) local worked,err = coroutine.resume(state_machine,data) if coroutine.status(state_machine) == "dead" then if not worked then logger:error(err) end client:destroy() end end) client:once('end',function() coroutine.resume(state_machine,false) self.connections[key].timer = timer.setTimeout(5000,function() self:begin_sync(ip,port,cb) end) self.connections[key].connection = nil end) client:once('error',function(err) coroutine.resume(state_machine,false) end) coroutine.resume(state_machine,self.env,self.id,self.ip,self.port,client,cb) end) client:once('error',function(err) logger:info("we errored out",err) self.connections[key].timer = timer.setTimeout(5000,function() self:begin_sync(ip,port,cb) end) self.connections[key].connection = nil end) self.connections[key] = {connection = client} end end end
mit