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Zenny89/darkstar
scripts/zones/Metalworks/npcs/Ghemp.lua
24
2139
----------------------------------- -- Area: Metalworks -- NPC: Ghemp -- Type: Smithing Guild Master -- @pos -109 2 27 237 ----------------------------------- package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/crafting"); require("scripts/zones/Metalworks/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local newRank = tradeTestItem(player,npc,trade,SKILL_SMITHING); if (newRank ~= 0) then player:setSkillRank(SKILL_SMITHING,newRank); player:startEvent(0x0066,0,0,0,0,newRank); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local getNewRank = 0; local craftSkill = player:getSkillLevel(SKILL_SMITHING); local testItem = getTestItem(player,npc,SKILL_SMITHING); local guildMember = isGuildMember(player,8); if (guildMember == 1) then guildMember = 150995375; end if (canGetNewRank(player,craftSkill,SKILL_SMITHING) == 1) then getNewRank = 100; end player:startEvent(0x0065,testItem,getNewRank,30,guildMember,44,0,0,0); end; -- 0x038c 0x038d 0x038e 0x0398 0x039f 0x0065 0x0066 ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0065 and option == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,4096); else player:addItem(4096); player:messageSpecial(ITEM_OBTAINED,4096); -- Fire Crystal signupGuild(player,256); end end end;
gpl-3.0
mercury233/ygopro-scripts
c64804316.lua
2
3210
--ゴーストリック・セイレーン function c64804316.initial_effect(c) --summon limit local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_SUMMON) e1:SetCondition(c64804316.sumcon) c:RegisterEffect(e1) --discard deck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(64804316,0)) e2:SetCategory(CATEGORY_DECKDES+CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_POSITION) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetTarget(c64804316.distg) e2:SetOperation(c64804316.disop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EVENT_FLIP) c:RegisterEffect(e3) --turn set local e4=Effect.CreateEffect(c) e4:SetCategory(CATEGORY_POSITION) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_MZONE) e4:SetTarget(c64804316.postg) e4:SetOperation(c64804316.posop) c:RegisterEffect(e4) end function c64804316.sfilter(c) return c:IsFaceup() and c:IsSetCard(0x8d) end function c64804316.sumcon(e) return not Duel.IsExistingMatchingCard(c64804316.sfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) end function c64804316.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,2) end function c64804316.cfilter(c) return c:IsLocation(LOCATION_GRAVE) and c:IsSetCard(0x8d) end function c64804316.thfilter(c) return c:IsSetCard(0x8d) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() end function c64804316.stfilter(c) return c:IsType(TYPE_EFFECT) and c:IsFaceup() and c:IsCanTurnSet() end function c64804316.disop(e,tp,eg,ep,ev,re,r,rp) Duel.DiscardDeck(tp,2,REASON_EFFECT) local g=Duel.GetOperatedGroup() local ct=g:FilterCount(c64804316.cfilter,nil) if ct>0 then local b1=Duel.IsExistingMatchingCard(c64804316.thfilter,tp,LOCATION_DECK,0,1,nil) local b2=Duel.IsExistingMatchingCard(c64804316.stfilter,tp,0,LOCATION_MZONE,1,nil) local off=1 local ops,opval={},{} if b1 then ops[off]=aux.Stringid(64804316,1) opval[off]=1 off=off+1 end if b2 then ops[off]=aux.Stringid(64804316,2) opval[off]=2 off=off+1 end ops[off]=aux.Stringid(64804316,3) opval[off]=0 local op=Duel.SelectOption(tp,table.unpack(ops))+1 local sel=opval[op] if sel==1 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=Duel.SelectMatchingCard(tp,c64804316.thfilter,tp,LOCATION_DECK,0,1,1,nil) Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,sg) elseif sel==2 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE) local sg=Duel.SelectMatchingCard(tp,c64804316.stfilter,tp,0,LOCATION_MZONE,1,1,nil) Duel.HintSelection(sg) Duel.ChangePosition(sg,POS_FACEDOWN_DEFENSE) end end end function c64804316.postg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsCanTurnSet() and c:GetFlagEffect(64804316)==0 end c:RegisterFlagEffect(64804316,RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET+RESET_PHASE+PHASE_END,0,1) Duel.SetOperationInfo(0,CATEGORY_POSITION,c,1,0,0) end function c64804316.posop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and c:IsFaceup() then Duel.ChangePosition(c,POS_FACEDOWN_DEFENSE) end end
gpl-2.0
mercury233/ygopro-scripts
c92223641.lua
2
1372
--天空の泉 function c92223641.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --adjust local e2=Effect.CreateEffect(c) e2:SetCategory(CATEGORY_RECOVER) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_BATTLE_DESTROYED) e2:SetRange(LOCATION_SZONE) e2:SetCost(c92223641.cost) e2:SetTarget(c92223641.tg) e2:SetOperation(c92223641.op) c:RegisterEffect(e2) end function c92223641.filter(g,tp) local c=g:GetFirst() if c:IsControler(1-tp) then c=g:GetNext() end if c and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsLocation(LOCATION_GRAVE) then return c end return nil end function c92223641.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local rc=c92223641.filter(eg,tp) return rc and rc:IsAbleToRemoveAsCost() end local rc=c92223641.filter(eg,tp) e:SetLabel(rc:GetAttack()) Duel.Remove(rc,POS_FACEUP,REASON_EFFECT) end function c92223641.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(e:GetLabel()) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,e:GetLabel()) end function c92223641.op(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Recover(p,d,REASON_EFFECT) end
gpl-2.0
valhallaGaming/uno
src_trunk/resources/freecam/freecam.lua
2
10479
-- state variables local speed = 0 local strafespeed = 0 local rotX, rotY = 0,0 local velocityX, velocityY, velocityZ local startX, startY, startZ -- configurable parameters local options = { invertMouseLook = false, normalMaxSpeed = 2, slowMaxSpeed = 0.2, fastMaxSpeed = 12, smoothMovement = true, acceleration = 0.3, decceleration = 0.15, mouseSensitivity = 0.3, maxYAngle = 188, key_fastMove = "lshift", key_slowMove = "lalt", key_forward = "w", key_backward = "s", key_left = "a", key_right = "d" } local mouseFrameDelay = 0 local rootElement = getRootElement() local localPlayer = getLocalPlayer() local getKeyState = getKeyState do local mta_getKeyState = getKeyState function getKeyState(key) if isMTAWindowActive() then return false else return mta_getKeyState(key) end end end -- PRIVATE local function freecamFrame () -- work out an angle in radians based on the number of pixels the cursor has moved (ever) local cameraAngleX = rotX local cameraAngleY = rotY local freeModeAngleZ = math.sin(cameraAngleY) local freeModeAngleY = math.cos(cameraAngleY) * math.cos(cameraAngleX) local freeModeAngleX = math.cos(cameraAngleY) * math.sin(cameraAngleX) local camPosX, camPosY, camPosZ = getCameraMatrix() -- calculate a target based on the current position and an offset based on the angle local camTargetX = camPosX + freeModeAngleX * 100 local camTargetY = camPosY + freeModeAngleY * 100 local camTargetZ = camPosZ + freeModeAngleZ * 100 -- Calculate what the maximum speed that the camera should be able to move at. local mspeed = options.normalMaxSpeed if getKeyState ( options.key_fastMove ) then mspeed = options.fastMaxSpeed elseif getKeyState ( options.key_slowMove ) then mspeed = options.slowMaxSpeed end if options.smoothMovement then local acceleration = options.acceleration local decceleration = options.decceleration -- Check to see if the forwards/backwards keys are pressed local speedKeyPressed = false if getKeyState ( options.key_forward ) then speed = speed + acceleration speedKeyPressed = true end if getKeyState ( options.key_backward ) then speed = speed - acceleration speedKeyPressed = true end -- Check to see if the strafe keys are pressed local strafeSpeedKeyPressed = false if getKeyState ( options.key_right ) then if strafespeed > 0 then -- for instance response strafespeed = 0 end strafespeed = strafespeed - acceleration / 2 strafeSpeedKeyPressed = true end if getKeyState ( options.key_left ) then if strafespeed < 0 then -- for instance response strafespeed = 0 end strafespeed = strafespeed + acceleration / 2 strafeSpeedKeyPressed = true end -- If no forwards/backwards keys were pressed, then gradually slow down the movement towards 0 if speedKeyPressed ~= true then if speed > 0 then speed = speed - decceleration elseif speed < 0 then speed = speed + decceleration end end -- If no strafe keys were pressed, then gradually slow down the movement towards 0 if strafeSpeedKeyPressed ~= true then if strafespeed > 0 then strafespeed = strafespeed - decceleration elseif strafespeed < 0 then strafespeed = strafespeed + decceleration end end -- Check the ranges of values - set the speed to 0 if its very close to 0 (stops jittering), and limit to the maximum speed if speed > -decceleration and speed < decceleration then speed = 0 elseif speed > mspeed then speed = mspeed elseif speed < -mspeed then speed = -mspeed end if strafespeed > -(acceleration / 2) and strafespeed < (acceleration / 2) then strafespeed = 0 elseif strafespeed > mspeed then strafespeed = mspeed elseif strafespeed < -mspeed then strafespeed = -mspeed end else speed = 0 strafespeed = 0 if getKeyState ( options.key_forward ) then speed = mspeed end if getKeyState ( options.key_backward ) then speed = -mspeed end if getKeyState ( options.key_left ) then strafespeed = mspeed end if getKeyState ( options.key_right ) then strafespeed = -mspeed end end -- Work out the distance between the target and the camera (should be 100 units) local camAngleX = camPosX - camTargetX local camAngleY = camPosY - camTargetY local camAngleZ = 0 -- we ignore this otherwise our vertical angle affects how fast you can strafe -- Calulcate the length of the vector local angleLength = math.sqrt(camAngleX*camAngleX+camAngleY*camAngleY+camAngleZ*camAngleZ) -- Normalize the vector, ignoring the Z axis, as the camera is stuck to the XY plane (it can't roll) local camNormalizedAngleX = camAngleX / angleLength local camNormalizedAngleY = camAngleY / angleLength local camNormalizedAngleZ = 0 -- We use this as our rotation vector local normalAngleX = 0 local normalAngleY = 0 local normalAngleZ = 1 -- Perform a cross product with the rotation vector and the normalzied angle local normalX = (camNormalizedAngleY * normalAngleZ - camNormalizedAngleZ * normalAngleY) local normalY = (camNormalizedAngleZ * normalAngleX - camNormalizedAngleX * normalAngleZ) local normalZ = (camNormalizedAngleX * normalAngleY - camNormalizedAngleY * normalAngleX) -- Update the camera position based on the forwards/backwards speed camPosX = camPosX + freeModeAngleX * speed camPosY = camPosY + freeModeAngleY * speed camPosZ = camPosZ + freeModeAngleZ * speed -- Update the camera position based on the strafe speed camPosX = camPosX + normalX * strafespeed camPosY = camPosY + normalY * strafespeed camPosZ = camPosZ + normalZ * strafespeed --Store the velocity velocityX = (freeModeAngleX * speed) + (normalX * strafespeed) velocityY = (freeModeAngleY * speed) + (normalY * strafespeed) velocityZ = (freeModeAngleZ * speed) + (normalZ * strafespeed) -- Update the target based on the new camera position (again, otherwise the camera kind of sways as the target is out by a frame) camTargetX = camPosX + freeModeAngleX * 100 camTargetY = camPosY + freeModeAngleY * 100 camTargetZ = camPosZ + freeModeAngleZ * 100 -- Set the new camera position and target setCameraMatrix ( camPosX, camPosY, camPosZ, camTargetX, camTargetY, camTargetZ ) setElementPosition ( localPlayer, camPosX, camPosY, camPosZ ) end local function freecamMouse (cX,cY,aX,aY) --ignore mouse movement if the cursor or MTA window is on --and do not resume it until at least 5 frames after it is toggled off --(prevents cursor mousemove data from reaching this handler) if isCursorShowing() or isMTAWindowActive() then mouseFrameDelay = 5 return elseif mouseFrameDelay > 0 then mouseFrameDelay = mouseFrameDelay - 1 return end -- how far have we moved the mouse from the screen center? local width, height = guiGetScreenSize() aX = aX - width / 2 aY = aY - height / 2 --invert the mouse look if specified if options.invertMouseLook then aY = -aY end rotX = rotX + aX * options.mouseSensitivity * 0.01745 rotY = rotY - aY * options.mouseSensitivity * 0.01745 local PI = math.pi if rotX > PI then rotX = rotX - 2 * PI elseif rotX < -PI then rotX = rotX + 2 * PI end if rotY > PI then rotY = rotY - 2 * PI elseif rotY < -PI then rotY = rotY + 2 * PI end -- limit the camera to stop it going too far up or down - PI/2 is the limit, but we can't let it quite reach that or it will lock up -- and strafeing will break entirely as the camera loses any concept of what is 'up' if rotY < -PI / 2.05 then rotY = -PI / 2.05 elseif rotY > PI / 2.05 then rotY = PI / 2.05 end end -- PUBLIC function getFreecamVelocity() return velocityX,velocityY,velocityZ end -- params: x, y, z sets camera's position (optional) function setFreecamEnabled (x, y, z) startX, startY, startZ = getElementPosition(localPlayer) addEventHandler("onClientRender", rootElement, freecamFrame) addEventHandler("onClientCursorMove",rootElement, freecamMouse) setElementData(localPlayer, "freecam:state", true) setPedWeaponSlot(localPlayer, 0) toggleAllControls(false, true, false) return true end -- param: dontChangeFixedMode leaves toggleCameraFixedMode alone if true, disables it if false or nil (optional) function setFreecamDisabled() velocityX,velocityY,velocityZ = 0,0,0 speed = 0 strafespeed = 0 removeEventHandler("onClientRender", rootElement, freecamFrame) removeEventHandler("onClientCursorMove",rootElement, freecamMouse) setElementData(localPlayer, "freecam:state", false) setCameraTarget(localPlayer, localPlayer) toggleAllControls(true) setElementPosition(localPlayer, startX, startY, startZ) return true end function isFreecamEnabled() return getElementData(localPlayer,"freecam:state") end function getFreecamOption(theOption, value) return options[theOption] end function setFreecamOption(theOption, value) if options[theOption] ~= nil then options[theOption] = value return true else return false end end addEvent("doSetFreecamEnabled", true) addEventHandler("doSetFreecamEnabled", rootElement, setFreecamEnabled) addEvent("doSetFreecamDisabled", true) addEventHandler("doSetFreecamDisabled", rootElement, setFreecamDisabled) addEvent("doSetFreecamOption", true) addEventHandler("doSetFreecamOption", rootElement, setFreecamOption) function onStart() for k, v in pairs(getElementsByType("player")) do if getElementData(v, "freecam:state") == true then setElementCollisionsEnabled(v, false) end end end addEventHandler("onClientResourceStart", getResourceRootElement(), onStart) function onDataChange(name) if getElementType(source) == "player" and name == "freecam:state" then setElementCollisionsEnabled(source, not getElementData(source, "freecam:state")) end end addEventHandler("onClientElementDataChange", rootElement, onDataChange)
bsd-3-clause
qq779089973/my_openwrt_mod
luci/modules/niu/luasrc/controller/niu/traffic.lua
49
1218
--[[ LuCI - Lua Development Framework Copyright 2009 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local require = require module "luci.controller.niu.traffic" function index() local toniu = {on_success_to={"niu"}} local e = entry({"niu", "traffic"}, alias("niu"), "Network Traffic", 30) e.niu_dbtemplate = "niu/traffic" e.niu_dbtasks = true e.niu_dbicon = "icons32/preferences-system-network.png" if fs.access("/etc/config/firewall") then entry({"niu", "traffic", "portfw"}, cbi("niu/traffic/portfw", toniu), "Manage Port Forwarding", 1) end if fs.access("/etc/config/qos") then entry({"niu", "traffic", "qos"}, cbi("niu/traffic/qos", toniu), "Manage Prioritization (QoS)", 2) end entry({"niu", "traffic", "routes"}, cbi("niu/traffic/routes", toniu), "Manage Traffic Routing", 30) entry({"niu", "traffic", "conntrack"}, call("cnntrck"), "Display Local Network Activity", 50) end function cnntrck() require "luci.template".render("niu/traffic/conntrack") end
mit
Zenny89/darkstar
scripts/zones/Port_Bastok/npcs/Ferrol.lua
19
2970
----------------------------------- -- Area: Port Bastok -- NPC: Ferrol -- Starts Quest: Trial Size Trial by Earth -- @pos 33.708 6.499 -39.425 236 ----------------------------------- package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/quests"); require("scripts/globals/teleports"); require("scripts/zones/Port_Bastok/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:hasItemQty(1547,1) and player:getQuestStatus(BASTOK,TRIAL_SIZE_TRIAL_BY_EARTH) == QUEST_ACCEPTED and player:getMainJob() == JOB_SMN) then player:startEvent(0x012a,0,1547,1,20); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local TrialSizeEarth = player:getQuestStatus(BASTOK,TRIAL_SIZE_TRIAL_BY_EARTH); if (player:getMainLvl() >= 20 and player:getMainJob() == JOB_SMN and TrialSizeEarth == QUEST_AVAILABLE and player:getFameLevel(BASTOK) >= 2) then -- Requires player to be Summoner at least lvl 20 player:startEvent(0x0129,0,1547,1,20); --mini tuning fork, zone, level elseif (TrialSizeEarth == QUEST_ACCEPTED) then local EarthFork = player:hasItem(1547); if (EarthFork) then player:startEvent(0x00fb); -- Dialogue given to remind player to be prepared elseif (EarthFork == false and tonumber(os.date("%j")) ~= player:getVar("TrialSizeEarth_date")) then player:startEvent(0x012d,0,1547,1,20); -- Need another mini tuning fork else player:startEvent(0x012f); -- Standard dialog when you loose, and you don't wait 1 real day end elseif (TrialSizeEarth == QUEST_COMPLETED) then player:startEvent(0x012c); -- Defeated Avatar else player:startEvent(0x00fe); -- Standard dialog end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0129 and option == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1547); --Mini tuning fork else player:setVar("TrialSizeEarth_date",0) player:addQuest(BASTOK,TRIAL_SIZE_TRIAL_BY_EARTH); player:addItem(1547); player:messageSpecial(ITEM_OBTAINED,1547); end elseif (csid == 0x012d and option == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1547); --Mini tuning fork else player:addItem(1547); player:messageSpecial(ITEM_OBTAINED,1547); end elseif (csid == 0x012a and option == 1) then toCloisterOfTremors(player); end end;
gpl-3.0
mercury233/ygopro-scripts
c57115864.lua
4
1391
--光子化 function c57115864.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(c57115864.condition) e1:SetTarget(c57115864.target) e1:SetOperation(c57115864.activate) c:RegisterEffect(e1) end function c57115864.condition(e,tp,eg,ep,ev,re,r,rp) return tp~=Duel.GetTurnPlayer() end function c57115864.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local tg=Duel.GetAttacker() if chkc then return chkc==tg end if chk==0 then return tg:IsOnField() and tg:IsCanBeEffectTarget(e) and Duel.IsExistingMatchingCard(c57115864.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.SetTargetCard(tg) end function c57115864.filter(c) return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_LIGHT) end function c57115864.activate(e,tp,eg,ep,ev,re,r,rp) Duel.NegateAttack() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectMatchingCard(tp,c57115864.filter,tp,LOCATION_MZONE,0,1,1,nil) local ac=g:GetFirst() if ac then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(tc:GetAttack()) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,2) ac:RegisterEffect(e1) end end end
gpl-2.0
Zenny89/darkstar
scripts/zones/Cloister_of_Tremors/npcs/Earth_Protocrystal.lua
19
1770
----------------------------------- -- Area: Cloister of Tremors -- NPC: Earth Protocrystal -- Involved in Quest: Trial by Earth -- @pos -539 1 -493 209 ----------------------------------- package.loaded["scripts/zones/Cloister_of_Tremors/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/bcnm"); require("scripts/zones/Cloister_of_Tremors/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (TradeBCNM(player,player:getZoneID(),trade,npc)) then return; end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(ASA) == SUGAR_COATED_DIRECTIVE and player:getVar("ASA4_Amber") == 1) then player:startEvent(0x0002); elseif (EventTriggerBCNM(player,npc)) then return; else player:messageSpecial(PROTOCRYSTAL); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("onUpdate CSID: %u",csid); --printf("onUpdate RESULT: %u",option); if (EventUpdateBCNM(player,csid,option)) then return; end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("onFinish CSID: %u",csid); --printf("onFinish RESULT: %u",option); if (csid==0x0002) then player:delKeyItem(DOMINAS_AMBER_SEAL); player:addKeyItem(AMBER_COUNTERSEAL); player:messageSpecial(KEYITEM_OBTAINED,AMBER_COUNTERSEAL); player:setVar("ASA4_Amber","2"); elseif (EventFinishBCNM(player,csid,option)) then return; end end;
gpl-3.0
mercury233/ygopro-scripts
c86750474.lua
2
2667
--トリックスター・フォクシーウィッチ function c86750474.initial_effect(c) --link summon c:EnableReviveLimit() aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_FAIRY),2) --damage local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(86750474,1)) e1:SetCategory(CATEGORY_DAMAGE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DELAY) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCountLimit(1,86750474) e1:SetTarget(c86750474.damtg) e1:SetOperation(c86750474.damop) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(86750474,2)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DAMAGE) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_DESTROYED) e2:SetCountLimit(1,86750475) e2:SetCondition(c86750474.damcon) e2:SetTarget(c86750474.damtg2) e2:SetOperation(c86750474.damop2) c:RegisterEffect(e2) end function c86750474.damtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)>0 end Duel.SetTargetPlayer(1-tp) local d=Duel.GetFieldGroupCount(1-tp,LOCATION_ONFIELD,0)*200 Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,d) end function c86750474.damop(e,tp,eg,ep,ev,re,r,rp) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local d=Duel.GetFieldGroupCount(p,LOCATION_ONFIELD,0)*200 Duel.Damage(p,d,REASON_EFFECT) end function c86750474.damcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0 and c:IsSummonType(SUMMON_TYPE_LINK) and c:IsPreviousLocation(LOCATION_MZONE) end function c86750474.damfilter(c,e,tp) return c:IsSetCard(0xfb) and c:IsLinkBelow(2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 end function c86750474.damtg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c86750474.damfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) local d=Duel.GetFieldGroupCount(1-tp,LOCATION_ONFIELD,0)*200 Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,d) end function c86750474.damop2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c86750474.damfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp) if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then Duel.BreakEffect() local d=Duel.GetFieldGroupCount(1-tp,LOCATION_ONFIELD,0)*200 Duel.Damage(1-tp,d,REASON_EFFECT) end end
gpl-2.0
Zenny89/darkstar
scripts/zones/Yuhtunga_Jungle/npcs/br3.lua
10
2954
----------------------------------- -- Area: Yuhtunga Jungle -- NPC: Blue Rafflesia -- Used in quest Even More Gullible Travels -- @pos -468.876 -1 220.247 170 ----------------------------------- package.loaded["scripts/zones/Yuhtunga_Jungle/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Yuhtunga_Jungle/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local evenmoreTravelsStatus = player:getQuestStatus(OUTLANDS, EVEN_MORE_GULLIBLES_TRAVELS) local scentDay = player:getVar("RafflesiaScentDay"); local currentDay = VanadielDayOfTheYear(); local scentReady = ((scentDay < currentDay) or (scentDay > currentDay and player:getVar("RafflesiaScentYear") < VanadielYear())); if (evenmoreTravelsStatus == QUEST_ACCEPTED and player:getVar("EVEN_MORE_GULLIBLES_PROGRESS") == 1 and player:getVar("ThirdBlueRafflesiaCS") == 0) then player:startEvent(0x0017); elseif (evenmoreTravelsStatus == QUEST_COMPLETED and scentReady == true and player:getVar("BathedInScent") == 0 and player:getVar("ThirdBlueRafflesiaCS") == 0) then player:startEvent(0x0017); else player:messageSpecial(FLOWER_BLOOMING); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("OPTION: %u",option); -- Set BathedInScent to 1 if they touched all 3 Rafflesia for EVEN_MORE_GULLIBLES_TRAVELS which opens the quest The Opo-Opo and I if (csid == 0x0017 and option == 1) then if (player:getVar("FirstBlueRafflesiaCS") == 1 and player:getVar("SecondBlueRafflesiaCS") == 1) then player:setVar("FirstBlueRafflesiaCS", 0); player:setVar("SecondBlueRafflesiaCS", 0); player:setVar("BathedInScent", 1); player:setVar("RafflesiaScentDay",VanadielDayOfTheYear()); player:setVar("RafflesiaScentYear",VanadielYear()); player:setVar("EVEN_MORE_GULLIBLES_PROGRESS", 2); player:addItem(1144); -- Rafflesia Nectar player:messageSpecial(ITEM_OBTAINED,1144); player:messageSpecial(FEEL_DIZZY); -- You feel slightly dizzy. You must have breathed in too much of the pollen. else player:setVar("ThirdBlueRafflesiaCS", 1); player:addItem(1144); -- Rafflesia Nectar player:messageSpecial(ITEM_OBTAINED,1144); end end end;
gpl-3.0
valhallaGaming/uno
branches/2_0_3_STABLE/elevator-system/s_elevator_system.lua
1
14069
-- //////////////////////////////////// -- // MYSQL // -- //////////////////////////////////// sqlUsername = exports.mysql:getMySQLUsername() sqlPassword = exports.mysql:getMySQLPassword() sqlDB = exports.mysql:getMySQLDBName() sqlHost = exports.mysql:getMySQLHost() sqlPort = exports.mysql:getMySQLPort() handler = mysql_connect(sqlHost, sqlUsername, sqlPassword, sqlDB, sqlPort) function checkMySQL() if not (mysql_ping(handler)) then handler = mysql_connect(sqlHost, sqlUsername, sqlPassword, sqlDB, sqlPort) end end setTimer(checkMySQL, 300000, 0) function closeMySQL() if (handler) then mysql_close(handler) end end addEventHandler("onResourceStop", getResourceRootElement(getThisResource()), closeMySQL) -- //////////////////////////////////// -- // MYSQL END // -- //////////////////////////////////// function createElevator(thePlayer, commandName, interior, dimension, ix, iy, iz) if (exports.global:isPlayerLeadAdmin(thePlayer)) then if not (interior) or not (dimension) or not (ix) or not (iy) or not (iz) then outputChatBox("SYNTAX: /" .. commandName .. " [Interior ID] [Dimension ID] [X] [Y] [Z]", thePlayer, 255, 194, 14) else local x, y, z = getElementPosition(thePlayer) interior = tonumber(interior) dimension = tonumber(dimension) local interiorwithin = getElementInterior(thePlayer) local dimensionwithin = getElementDimension(thePlayer) ix = tonumber(ix) iy = tonumber(iy) iz = tonumber(iz) id = SmallestElevatorID() if(id ~= nil and id ~= nil) then local query = mysql_query(handler, "INSERT INTO elevators SET id='" .. id .. "', x='" .. x .. "', y='" .. y .. "', z='" .. z .. "', tpx='" .. ix .. "', tpy='" .. iy .. "', tpz='" .. iz .. "', dimensionwithin='" .. dimensionwithin .. "', interiorwithin='" .. interiorwithin .. "', dimension='" .. dimension .. "', interior='" .. interior .. "'") if (query) then mysql_free_result(query) local pickup = createPickup(x, y, z, 3, 1318) exports.pool:allocateElement(pickup) local intpickup = createPickup(ix, iy, iz, 3, 1318) exports.pool:allocateElement(intpickup) local shape1 = createColSphere(x, y, z, 2) exports.pool:allocateElement(shape1) local shape2 = createColSphere(ix, iy, iz, 2) exports.pool:allocateElement(shape2) setElementData(shape1, "dbid", id) setElementData(shape1, "x", ix) setElementData(shape1, "y", iy) setElementData(shape1, "z", iz) setElementData(shape1, "interior", interior) setElementData(shape1, "dimension", dimension) setElementData(shape1, "type", "elevator") setElementData(pickup, "type", "elevator") setElementInterior(pickup, interiorwithin) setElementDimension(pickup, dimensionwithin) setElementInterior(shape1, interiorwithin) setElementDimension(shape1, dimensionwithin) setElementData(shape2, "dbid", id) setElementData(shape2, "x", x) setElementData(shape2, "y", y) setElementData(shape2, "z", z) setElementData(shape2, "interior", interiorwithin) setElementData(shape2, "dimension", dimensionwithin) setElementData(shape2, "type", "elevator") setElementData(intpickup, "type", "elevator") setElementInterior(intpickup, interior) setElementDimension(intpickup, dimension) setElementInterior(shape2, interior) setElementDimension(shape2, dimension) outputChatBox("Elevator created with ID #" .. id .. "!", thePlayer, 0, 255, 0) end else outputChatBox("There was an error while creating an elevator. Try again.", thePlayer, 255, 0, 0) end end end end addCommandHandler("addelevator", createElevator, false, false) function loadAllElevators(res) if (res==getThisResource()) then local players = exports.pool:getPoolElementsByType("player") for k, thePlayer in ipairs(players) do setElementData(thePlayer, "UsedElevator", nil) end local result = mysql_query(handler, "SELECT id, x, y, z, tpx, tpy, tpz, dimensionwithin, interiorwithin, dimension, interior FROM elevators") local counter = 0 if (result) then for result, row in mysql_rows(result) do local id = tonumber(row[1]) local x = tonumber(row[2]) local y = tonumber(row[3]) local z = tonumber(row[4]) local ix = tonumber(row[5]) local iy = tonumber(row[6]) local iz = tonumber(row[7]) local dimensionwithin = tonumber(row[8]) local interiorwithin = tonumber(row[9]) local dimension = tonumber(row[10]) local interior = tonumber(row[11]) local pickup = createPickup(x, y, z, 3, 1318) exports.pool:allocateElement(pickup) local intpickup = createPickup(ix, iy, iz, 3, 1318) exports.pool:allocateElement(intpickup) local shape1 = createColSphere(x, y, z, 2) exports.pool:allocateElement(shape1) local shape2 = createColSphere(ix, iy, iz, 2) exports.pool:allocateElement(shape2) setElementData(shape1, "dbid", id) setElementData(shape1, "x", ix) setElementData(shape1, "y", iy) setElementData(shape1, "z", iz) setElementData(shape1, "interior", interior) setElementData(shape1, "dimension", dimension) setElementData(shape1, "type", "elevator") setElementData(pickup, "type", "elevator") setElementData(pickup, "dbid", id) setElementInterior(pickup, interiorwithin) setElementDimension(pickup, dimensionwithin) setElementInterior(shape1, interiorwithin) setElementDimension(shape1, dimensionwithin) setElementData(shape2, "dbid", id) setElementData(shape2, "x", x) setElementData(shape2, "y", y) setElementData(shape2, "z", z) setElementData(shape2, "interior", interiorwithin) setElementData(shape2, "dimension", dimensionwithin) setElementData(shape2, "type", "elevator") setElementData(intpickup, "type", "elevator") setElementInterior(intpickup, interior) setElementDimension(intpickup, dimension) setElementData(intpickup, "dbid", id) setElementInterior(shape2, interior) setElementDimension(shape2, dimension) counter = counter + 1 end mysql_free_result(result) end exports.irc:sendMessage("[SCRIPT] Loaded " .. counter .. " Elevators.") end end addEventHandler("onResourceStart", getRootElement(), loadAllElevators) function hitInteriorPickup( thePlayer, matchingDimension ) if(matchingDimension) then local pickuptype = getElementData(source, "type") if (pickuptype=="elevator") then bindKeys(thePlayer, source) end end end addEventHandler("onColShapeHit", getRootElement(), hitInteriorPickup) function leaveInteriorPickup( thePlayer, matchingDimension ) if(matchingDimension) then local pickuptype = getElementData(source, "type") if (pickuptype=="elevator") then unbindKeys(thePlayer, source) end end end addEventHandler("onColShapeLeave", getRootElement(), leaveInteriorPickup) function PickupEnter() cancelEvent() end addEventHandler("onPickupHit", getRootElement(), PickupEnter) function func (playa, f, down, playa, shape) enterElevator(playa, shape) end function bindKeys(playa, shape) if not(isKeyBound(playa, "enter", "down", func)) then bindKey(playa, "enter", "down", func, playa, shape) end if not(isKeyBound(playa, "f", "down", func)) then bindKey(playa, "f", "down", func, playa, shape) end end function unbindKeys(playa, shape) if (isKeyBound(playa, "enter", "down", func)) then unbindKey(playa, "enter", "down", func, playa, shape) end if (isKeyBound(playa, "f", "down", func)) then unbindKey(playa, "f", "down", func, playa, shape) end end function enterElevator(playa, shape) local check1 = isElementWithinColShape ( playa, shape ) if (check1 == true) then local check2 = getElementData(playa, "UsedElevator") if(check2 == nil) then --unbindKeys(playa, shape) local x = getElementData(shape, "x") local y = getElementData(shape, "y") local z = getElementData(shape, "z") local check3 = getElementData(playa,"IsInCustomInterior") if(check3 == 1) then setElementData(playa,"IsInCustomInterior", nil) local weather, blend = getWeather() triggerClientEvent (playa, "onClientWeatherChange", getRootElement(), weather, blend) end if( z <= -5) then triggerClientEvent (playa, "onClientWeatherChange", getRootElement(), 7, nil) setElementData(playa,"IsInCustomInterior", 1) end local interior = getElementData(shape, "interior") local dimension = getElementData(shape, "dimension") setElementPosition(playa, x, y, z) setElementInterior(playa, interior) setCameraInterior(playa, interior) setElementDimension(playa, dimension) playSoundFrontEnd(playa, 40) setElementData(playa,"UsedElevator", 1) --setTimer(resetPlayerData, , 1, playa) resetPlayerData(playa) else outputChatBox("Please wait before entering/leaving an interior again.", playa, 255, 0, 0) end end end function resetPlayerData(playa) setElementData(playa,"UsedElevator", nil) end function resetElevatorData() setElementData(source,"UsedElevator", nil) end addEventHandler("onPlayerJoin", getRootElement(), resetElevatorData) addEventHandler("onPlayerQuit", getRootElement(), resetElevatorData) function deleteElevator(thePlayer, commandName, id) if (exports.global:isPlayerLeadAdmin(thePlayer)) then if not (id) then outputChatBox("SYNTAX: /" .. commandName .. " [ID]", thePlayer, 255, 194, 14) else id = tonumber(id) local counter = 0 local pickups = exports.pool:getPoolElementsByType("pickup") for k, thePickup in ipairs(pickups) do local pickupType = getElementData(thePickup, "type") if (pickupType=="elevator") then local pickupID = tonumber(getElementData(thePickup, "dbid")) if (pickupID==id) then destroyElement(thePickup) counter = counter + 1 end end end local shapes = exports.pool:getPoolElementsByType("colshape") for k, v in ipairs(shapes) do local shapeType = getElementData(v, "type") if (shapeType=="elevator") then local shapeID = tonumber(getElementData(v, "dbid")) if (shapeID==tonumber(id)) then destroyElement(v) end end end if (counter>0) then -- ID Exists local query = mysql_query(handler, "DELETE FROM elevators WHERE id='" .. id .. "'") if (query) then mysql_free_result(query) end outputChatBox("Elevator #" .. id .. " Deleted!", thePlayer, 0, 255, 0) exports.irc:sendMessage(getPlayerName(thePlayer) .. " deleted elevator #" .. id .. ".") else outputChatBox("Elevator ID does not exist!", thePlayer, 255, 0, 0) end end end end addCommandHandler("delelevator", deleteElevator, false, false) function TempDelete(thePlayer, commandName) if (exports.global:isPlayerLeadAdmin(thePlayer)) then local posX, posY, posZ = getElementPosition(thePlayer) for k, thePickup in ipairs(exports.pool:getPoolElementsByType("colshape")) do local pickuptype = getElementData(thePickup, "type") if (pickuptype=="elevator") then local x, y, z = getElementPosition(thePickup) local distance = getDistanceBetweenPoints3D(posX, posY, posZ, x, y, z) if (distance<=2) then local dbid = getElementData(thePickup, "dbid") local query = mysql_query(handler, "DELETE FROM elevators WHERE id='" .. dbid .. "'") if (query) then outputChatBox(" Elevator deleted", thePlayer) mysql_free_result(query) end end end end end end addCommandHandler("tempdelete", TempDelete, false, false) function getNearbyElevators(thePlayer, commandName) if (exports.global:isPlayerAdmin(thePlayer)) then local posX, posY, posZ = getElementPosition(thePlayer) outputChatBox("Nearby Elevators:", thePlayer, 255, 126, 0) local count = 0 for k, thePickup in ipairs(exports.pool:getPoolElementsByType("colshape")) do local pickuptype = getElementData(thePickup, "type") if (pickuptype=="elevator") then local x, y, z = getElementPosition(thePickup) local distance = getDistanceBetweenPoints3D(posX, posY, posZ, x, y, z) if (distance<=10) then local dbid = getElementData(thePickup, "dbid") outputChatBox(" Elevator with ID " .. dbid .. ".", thePlayer, 255, 126, 0) count = count + 1 end end end if (count==0) then outputChatBox(" None.", thePlayer, 255, 126, 0) end end end addCommandHandler("nearbyelevators", getNearbyElevators, false, false) function SmallestElevatorID( ) -- Loop which finds the smallest ID in the SQL instead of the biggest one. UsedID = {} local id = 0 local answer = 2 -- 0 = ID = 1 . 1 =Suitable ID found. 2= Still searching for ID. local highest = 0 local result = mysql_query(handler, "SELECT id FROM elevators") if(result) then for result, row in mysql_rows(result) do UsedID[tonumber(row[1])] = 1 if (tonumber(row[1]) > highest) then highest = tonumber(row[1]) end end end if(highest > 0) then for i = 1, highest do if(UsedID[i] ~= 1) then answer = 1 id = i break end end else answer = 0 id = 1 end if(answer == 2) then answer = 1 id = highest + 1 end if(answer ~= 2) then return id else return false end end function JoinsInCustomInt() dimension = getElementDimension( source ) interior = getElementInterior( source ) x,y,z = getElementPosition( source ) if( interior == 0 and dimension == 0) then if(z <= 5) then setElementData(source,"IsInCustomInterior", 1) triggerClientEvent (source, "onClientWeatherChange", getRootElement(), 7, nil) end end end addEventHandler("onPlayerSpawn", getRootElement(), JoinsInCustomInt)
bsd-3-clause
amirTg/TELEHONES
bot/utils.lua
473
24167
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end --Check if this chat is realm or not function is_realm(msg) local var = false local realms = 'realms' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(realms)] then if data[tostring(realms)][tostring(msg.to.id)] then var = true end return var end end --Check if this chat is a group or not function is_group(msg) local var = false local groups = 'groups' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(groups)] then if data[tostring(groups)][tostring(msg.to.id)] then var = true end return var end end function savelog(group, logtxt) local text = (os.date("[ %c ]=> "..logtxt.."\n \n")) local file = io.open("./groups/logs/"..group.."log.txt", "a") file:write(text) file:close() end function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end --Check if user is the owner of that group or not function is_owner(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_owner2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is admin or not function is_admin(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_admin2(user_id) local var = false local data = load_data(_config.moderation.data) local user = user_id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is the mod of that group or not function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_momod2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) local usert = user_id if data[tostring(group_id)] then if data[tostring(group_id)]['moderators'] then if data[tostring(group_id)]['moderators'][tostring(usert)] then var = true end end end if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == usert then var = true end end return var end -- Returns the name of the sender function kick_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_owner2(user_id, chat_id) then -- Ignore admins return end local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) end -- Ban function ban_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'banned:'..chat_id redis:sadd(hash, user_id) -- Kick from chat kick_user(user_id, chat_id) end -- Global ban function banall_user(user_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'gbanned' redis:sadd(hash, user_id) end -- Global unban function unbanall_user(user_id) --Save on redis local hash = 'gbanned' redis:srem(hash, user_id) end -- Check if user_id is banned in chat_id or not function is_banned(user_id, chat_id) --Save on redis local hash = 'banned:'..chat_id local banned = redis:sismember(hash, user_id) return banned or false end -- Check if user_id is globally banned or not function is_gbanned(user_id) --Save on redis local hash = 'gbanned' local banned = redis:sismember(hash, user_id) return banned or false end -- Returns chat_id ban list function ban_list(chat_id) local hash = 'banned:'..chat_id local list = redis:smembers(hash) local text = "Ban list !\n\n" for k,v in pairs(list) do local user_info = redis:hgetall('user:'..v) -- vardump(user_info) if user_info then if user_info.username then user = '@'..user_info.username elseif user_info.print_name and not user_info.username then user = string.gsub(user_info.print_name, "_", " ") else user = '' end text = text..k.." - "..user.." ["..v.."]\n" end end return text end -- Returns globally ban list function banall_list() local hash = 'gbanned' local list = redis:smembers(hash) local text = "global bans !\n\n" for k,v in pairs(list) do local user_info = redis:hgetall('user:'..v) -- vardump(user_info) if user_info then if user_info.username then user = '@'..user_info.username elseif user_info.print_name and not user_info.username then user = string.gsub(user_info.print_name, "_", " ") else user = '' end text = text..k.." - "..user.." ["..v.."]\n" end end return text end -- /id by reply function get_message_callback_id(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id send_large_msg(chat, result.from.id) else return 'Use This in Your Groups' end end -- kick by reply for mods and owner function Kick_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end -- Kick by reply for admins function Kick_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_admin2(result.from.id) then -- Ignore admins return end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end --Ban by reply for admins function ban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Ban by reply for admins function ban_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_admin2(result.from.id) then -- Ignore admins return end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Unban by reply function unban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't unban myself" end send_large_msg(chat, "User "..result.from.id.." Unbanned") -- Save on redis local hash = 'banned:'..result.to.id redis:srem(hash, result.from.id) else return 'Use This in Your Groups' end end function banall_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't banall myself" end if is_admin2(result.from.id) then -- Ignore admins return end local name = user_print_name(result.from) banall_user(result.from.id) chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered") else return 'Use This in Your Groups' end end
gpl-2.0
Stoph2016/Sb
bot/utils.lua
473
24167
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end --Check if this chat is realm or not function is_realm(msg) local var = false local realms = 'realms' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(realms)] then if data[tostring(realms)][tostring(msg.to.id)] then var = true end return var end end --Check if this chat is a group or not function is_group(msg) local var = false local groups = 'groups' local data = load_data(_config.moderation.data) local chat = msg.to.id if data[tostring(groups)] then if data[tostring(groups)][tostring(msg.to.id)] then var = true end return var end end function savelog(group, logtxt) local text = (os.date("[ %c ]=> "..logtxt.."\n \n")) local file = io.open("./groups/logs/"..group.."log.txt", "a") file:write(text) file:close() end function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end --Check if user is the owner of that group or not function is_owner(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_owner2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is admin or not function is_admin(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_admin2(user_id) local var = false local data = load_data(_config.moderation.data) local user = user_id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is the mod of that group or not function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['set_owner'] then if data[tostring(msg.to.id)]['set_owner'] == tostring(user) then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end function is_momod2(user_id, group_id) local var = false local data = load_data(_config.moderation.data) local usert = user_id if data[tostring(group_id)] then if data[tostring(group_id)]['moderators'] then if data[tostring(group_id)]['moderators'][tostring(usert)] then var = true end end end if data[tostring(group_id)] then if data[tostring(group_id)]['set_owner'] then if data[tostring(group_id)]['set_owner'] == tostring(user_id) then var = true end end end if data['admins'] then if data['admins'][tostring(user_id)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == usert then var = true end end return var end -- Returns the name of the sender function kick_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_owner2(user_id, chat_id) then -- Ignore admins return end local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) end -- Ban function ban_user(user_id, chat_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'banned:'..chat_id redis:sadd(hash, user_id) -- Kick from chat kick_user(user_id, chat_id) end -- Global ban function banall_user(user_id) if tonumber(user_id) == tonumber(our_id) then -- Ignore bot return end if is_admin2(user_id) then -- Ignore admins return end -- Save to redis local hash = 'gbanned' redis:sadd(hash, user_id) end -- Global unban function unbanall_user(user_id) --Save on redis local hash = 'gbanned' redis:srem(hash, user_id) end -- Check if user_id is banned in chat_id or not function is_banned(user_id, chat_id) --Save on redis local hash = 'banned:'..chat_id local banned = redis:sismember(hash, user_id) return banned or false end -- Check if user_id is globally banned or not function is_gbanned(user_id) --Save on redis local hash = 'gbanned' local banned = redis:sismember(hash, user_id) return banned or false end -- Returns chat_id ban list function ban_list(chat_id) local hash = 'banned:'..chat_id local list = redis:smembers(hash) local text = "Ban list !\n\n" for k,v in pairs(list) do local user_info = redis:hgetall('user:'..v) -- vardump(user_info) if user_info then if user_info.username then user = '@'..user_info.username elseif user_info.print_name and not user_info.username then user = string.gsub(user_info.print_name, "_", " ") else user = '' end text = text..k.." - "..user.." ["..v.."]\n" end end return text end -- Returns globally ban list function banall_list() local hash = 'gbanned' local list = redis:smembers(hash) local text = "global bans !\n\n" for k,v in pairs(list) do local user_info = redis:hgetall('user:'..v) -- vardump(user_info) if user_info then if user_info.username then user = '@'..user_info.username elseif user_info.print_name and not user_info.username then user = string.gsub(user_info.print_name, "_", " ") else user = '' end text = text..k.." - "..user.." ["..v.."]\n" end end return text end -- /id by reply function get_message_callback_id(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id send_large_msg(chat, result.from.id) else return 'Use This in Your Groups' end end -- kick by reply for mods and owner function Kick_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end -- Kick by reply for admins function Kick_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't kick myself" end if is_admin2(result.from.id) then -- Ignore admins return end chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) else return 'Use This in Your Groups' end end --Ban by reply for admins function ban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_momod2(result.from.id, result.to.id) then -- Ignore mods,owner,admin return "you can't kick mods,owner and admins" end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Ban by reply for admins function ban_by_reply_admins(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't ban myself" end if is_admin2(result.from.id) then -- Ignore admins return end ban_user(result.from.id, result.to.id) send_large_msg(chat, "User "..result.from.id.." Banned") else return 'Use This in Your Groups' end end -- Unban by reply function unban_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't unban myself" end send_large_msg(chat, "User "..result.from.id.." Unbanned") -- Save on redis local hash = 'banned:'..result.to.id redis:srem(hash, result.from.id) else return 'Use This in Your Groups' end end function banall_by_reply(extra, success, result) if result.to.type == 'chat' then local chat = 'chat#id'..result.to.id if tonumber(result.from.id) == tonumber(our_id) then -- Ignore bot return "I won't banall myself" end if is_admin2(result.from.id) then -- Ignore admins return end local name = user_print_name(result.from) banall_user(result.from.id) chat_del_user(chat, 'user#id'..result.from.id, ok_cb, false) send_large_msg(chat, "User "..name.."["..result.from.id.."] hammered") else return 'Use This in Your Groups' end end
gpl-2.0
Zenny89/darkstar
scripts/globals/abilities/pets/wind_blade.lua
25
1297
--------------------------------------------------- -- Geocrush --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); require("scripts/globals/magic"); --------------------------------------------------- function onAbilityCheck(player, target, ability) return 0,0; end; function onPetAbility(target, pet, skill) local dINT = math.floor(pet:getStat(MOD_INT) - target:getStat(MOD_INT)); local tp = skill:getTP(); local master = pet:getMaster(); local merits = 0; if (master ~= nil and master:isPC()) then merits = master:getMerit(MERIT_WIND_BLADE); end tp = tp + (merits - 40); if (tp > 300) then tp = 300; end --note: this formula is only accurate for level 75 - 76+ may have a different intercept and/or slope local damage = math.floor(512 + 1.72*(tp+1)); damage = damage + (dINT * 1.5); damage = MobMagicalMove(pet,target,skill,damage,ELE_WIND,1,TP_NO_EFFECT,0); damage = mobAddBonuses(pet, nil, target, damage.dmg, ELE_WIND); damage = AvatarFinalAdjustments(damage,pet,skill,target,MOBSKILL_MAGICAL,MOBPARAM_NONE,1); target:delHP(damage); target:updateEnmityFromDamage(pet,damage); return damage; end
gpl-3.0
mercury233/ygopro-scripts
c56790702.lua
2
1521
--異次元の強襲艦 function c56790702.initial_effect(c) --attack cost local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_ATTACK_COST) e1:SetCost(c56790702.atcost) e1:SetOperation(c56790702.atop) c:RegisterEffect(e1) --sp summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(56790702,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_HAND) e2:SetCountLimit(1,56790702) e2:SetCondition(c56790702.spcon) e2:SetTarget(c56790702.sptg) e2:SetOperation(c56790702.spop) c:RegisterEffect(e2) end function c56790702.atcost(e,c,tp) return Duel.IsExistingMatchingCard(Card.IsAbleToRemoveAsCost,tp,LOCATION_GRAVE,0,1,nil) end function c56790702.atop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local sg=Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_GRAVE,0,1,1,nil) Duel.Remove(sg,POS_FACEUP,REASON_COST) end function c56790702.spcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetMatchingGroupCount(aux.TRUE,tp,LOCATION_REMOVED,0,nil)==3 end function c56790702.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c56790702.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end
gpl-2.0
pauldub/luvit-dnode
lib/dnode/walk.lua
1
1413
local Object = require('core').Object local table = require('table') local Queue = require('./queue') local Logger = require('./logger') local logger = Logger:new('walk') local Node = Object:extend() function Node:initialize(params) self.value = params.value self.path = params.path end local Walk = Object:extend() function Walk:initialize(obj) self.logger = logger self.path = {} self.obj = obj self.fns = { test = function() end } end function Walk:clone(obj) self:_walk(obj, function(node) if type(obj) ~= 'table' then node.value = node.value end end) end function Walk:walk(cb) return self:_walk(self.obj, cb) end function Walk:_walk(obj, cb) local node = Node:new({ value = obj, path = self.path }) cb(node) local value = node.value local value_type = type(value) logger.debug('value', value, value_type) logger.debug('value', node) if value_type == 'table' then local copy = { } local acc = 0 for k,v in pairs(value) do if v ~= nil then self.path[#self.path + 1] = k local walk_val = self:_walk(v, cb) copy[k] = walk_val self.path[#self.path] = nil end end return copy elseif value_type == 'boolean' or value_type == 'string' or value_type == 'number' or value_type == 'function' then return value else error('' .. value_type .. 'not handled') end end return Walk
mit
mercury233/ygopro-scripts
c71422989.lua
4
3319
--吸光融合 function c71422989.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,71422989+EFFECT_COUNT_CODE_OATH) e1:SetCost(c71422989.cost) e1:SetTarget(c71422989.target) e1:SetOperation(c71422989.activate) c:RegisterEffect(e1) Duel.AddCustomActivityCounter(71422989,ACTIVITY_SPSUMMON,c71422989.counterfilter) end function c71422989.counterfilter(c) return c:IsSetCard(0x1047) end function c71422989.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetCustomActivityCount(71422989,tp,ACTIVITY_SPSUMMON)==0 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetTarget(c71422989.splimit) Duel.RegisterEffect(e1,tp) end function c71422989.splimit(e,c,sump,sumtype,sumpos,targetp,se) return not c:IsSetCard(0x1047) end function c71422989.filter(c) return c:IsSetCard(0x1047) and c:IsAbleToHand() end function c71422989.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c71422989.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c71422989.filter1(c,e) return c:IsAbleToRemove() and not c:IsImmuneToEffect(e) end function c71422989.filter2(c,e,tp,m,f,chkf) return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) end function c71422989.activate(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c71422989.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) local chkf=tp local mg1=Duel.GetFusionMaterial(tp):Filter(c71422989.filter1,nil,e) local sg1=Duel.GetMatchingGroup(c71422989.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local mg2=nil local sg2=nil local ce=Duel.GetChainMaterial(tp) if ce~=nil then local fgroup=ce:GetTarget() mg2=fgroup(ce,e,tp) local mf=ce:GetValue() sg2=Duel.GetMatchingGroup(c71422989.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf) end if (sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0)) and Duel.SelectYesNo(tp,aux.Stringid(71422989,0)) then Duel.BreakEffect() local sg=sg1:Clone() if sg2 then sg:Merge(sg2) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=sg:Select(tp,1,1,nil) local tc=tg:GetFirst() if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) tc:SetMaterial(mat1) Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.BreakEffect() Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) else local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local fop=ce:GetOperation() fop(ce,e,tp,tc,mat2) end tc:CompleteProcedure() end end end
gpl-2.0
mercury233/ygopro-scripts
c47529357.lua
2
1359
--ミスト・ボディ function c47529357.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET) e1:SetTarget(c47529357.target) e1:SetOperation(c47529357.operation) c:RegisterEffect(e1) --Indes local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e2:SetValue(1) c:RegisterEffect(e2) --Equip limit local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_EQUIP_LIMIT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetValue(1) c:RegisterEffect(e3) end function c47529357.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c47529357.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,e:GetHandler(),tc) end end
gpl-2.0
mercury233/ygopro-scripts
c23869735.lua
2
2600
--化石発掘 function c23869735.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCost(c23869735.cost) e1:SetTarget(c23869735.target) e1:SetOperation(c23869735.operation) c:RegisterEffect(e1) --Destroy local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e2:SetCode(EVENT_LEAVE_FIELD) e2:SetOperation(c23869735.desop) c:RegisterEffect(e2) --Destroy2 local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e3:SetRange(LOCATION_SZONE) e3:SetCode(EVENT_LEAVE_FIELD) e3:SetCondition(c23869735.descon2) e3:SetOperation(c23869735.desop2) c:RegisterEffect(e3) --disable local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_TARGET) e4:SetCode(EFFECT_DISABLE) e4:SetRange(LOCATION_SZONE) c:RegisterEffect(e4) end function c23869735.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) end function c23869735.filter(c,e,tp) return c:IsRace(RACE_DINOSAUR) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c23869735.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c23869735.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c23869735.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c23869735.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c23869735.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsRace(RACE_DINOSAUR) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then c:SetCardTarget(tc) end Duel.SpecialSummonComplete() end function c23869735.desop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetHandler():GetFirstCardTarget() if tc and tc:IsLocation(LOCATION_MZONE) then Duel.Destroy(tc,REASON_EFFECT) end end function c23869735.descon2(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetHandler():GetFirstCardTarget() return tc and eg:IsContains(tc) and tc:IsReason(REASON_DESTROY) end function c23869735.desop2(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetHandler(),REASON_EFFECT) end
gpl-2.0
mercury233/ygopro-scripts
c90928333.lua
6
1082
--闇の量産工場 function c90928333.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_TOHAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c90928333.target) e1:SetOperation(c90928333.activate) c:RegisterEffect(e1) end function c90928333.filter(c) return c:IsType(TYPE_NORMAL) and c:IsAbleToHand() end function c90928333.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c90928333.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c90928333.filter,tp,LOCATION_GRAVE,0,2,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectTarget(tp,c90928333.filter,tp,LOCATION_GRAVE,0,2,2,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,2,0,0) end function c90928333.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sg=g:Filter(Card.IsRelateToEffect,nil,e) if sg:GetCount()>0 then Duel.SendtoHand(sg,nil,REASON_EFFECT) end end
gpl-2.0
mercury233/ygopro-scripts
c4252828.lua
2
2895
--シー・アーチャー function c4252828.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(4252828,0)) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondition(c4252828.eqcon) e1:SetTarget(c4252828.eqtg) e1:SetOperation(c4252828.eqop) c:RegisterEffect(e1) --Destroy replace local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_DESTROY_REPLACE) e2:SetTarget(c4252828.desreptg) e2:SetOperation(c4252828.desrepop) e2:SetLabelObject(e1) c:RegisterEffect(e2) end function c4252828.eqcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ec=e:GetLabelObject() return ec==nil or not ec:IsHasCardTarget(c) or ec:GetFlagEffect(4252828)==0 end function c4252828.filter(c) return c:IsFaceup() and c:IsLevelBelow(3) end function c4252828.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c4252828.filter(chkc) and chkc~=e:GetHandler() end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c4252828.filter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectTarget(tp,c4252828.filter,tp,LOCATION_MZONE,0,1,1,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0) end function c4252828.eqlimit(e,c) return e:GetOwner()==c end function c4252828.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) then if not Duel.Equip(tp,tc,c,false) then return end --Add Equip limit tc:RegisterFlagEffect(4252828,RESET_EVENT+RESETS_STANDARD,0,0) e:SetLabelObject(tc) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT+EFFECT_FLAG_OWNER_RELATE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(c4252828.eqlimit) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_EQUIP) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetValue(800) tc:RegisterEffect(e2) end end function c4252828.desreptg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() local ec=e:GetLabelObject():GetLabelObject() if chk==0 then return ec and ec:IsHasCardTarget(c) and ec:GetFlagEffect(4252828)~=0 and ec:IsDestructable(e) and not ec:IsStatus(STATUS_DESTROY_CONFIRMED) and not c:IsReason(REASON_REPLACE) end return Duel.SelectEffectYesNo(tp,c,96) end function c4252828.desrepop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetLabelObject():GetLabelObject(),REASON_EFFECT+REASON_REPLACE) end
gpl-2.0
mercury233/ygopro-scripts
c83370323.lua
2
1358
--トラパート function c83370323.initial_effect(c) -- local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_BE_MATERIAL) e1:SetProperty(EFFECT_FLAG_EVENT_PLAYER) e1:SetCondition(c83370323.con) e1:SetOperation(c83370323.op) c:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetValue(c83370323.synlimit) c:RegisterEffect(e2) end function c83370323.con(e,tp,eg,ep,ev,re,r,rp) return r==REASON_SYNCHRO end function c83370323.op(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local sync=c:GetReasonCard() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetTargetRange(0,1) e1:SetRange(LOCATION_MZONE) e1:SetValue(c83370323.aclimit) e1:SetCondition(c83370323.actcon) e1:SetReset(RESET_EVENT+RESETS_STANDARD) sync:RegisterEffect(e1,true) end function c83370323.aclimit(e,re,tp) return re:GetHandler():IsType(TYPE_TRAP) and re:IsHasType(EFFECT_TYPE_ACTIVATE) end function c83370323.actcon(e) return Duel.GetAttacker()==e:GetHandler() end function c83370323.synlimit(e,c) if not c then return false end return not c:IsRace(RACE_WARRIOR) end
gpl-2.0
xin3liang/platform_external_chromium_org_third_party_skia
tools/lua/paths_agg.lua
92
1207
clips = 0 draws = 0 clipPaths = 0 drawPaths = 0 swClipPaths = 0 swDrawPaths = 0 skpsTotal = 0 skpsWithPath = 0 skpsWithSWPath = 0 dofile("/tmp/lua-output") io.write("Number of clips: ", clips, "\n"); io.write("Number of draws: ", draws, "\n"); io.write("Number of clipped paths: ", clipPaths, "\n"); io.write("Number of drawn paths: ", drawPaths, "\n"); io.write("Number of clipped software paths: ", swClipPaths, "\n"); io.write("Number of drawn software paths: ", swDrawPaths, "\n"); io.write("\n") io.write("Number of SKPs total: ", skpsTotal, "\n") io.write("Number of SKPs that draw paths: ", skpsWithPath, "\n") io.write("Number of SKPs that draw SW paths: ", skpsWithSWPath, "\n") io.write("\n") io.write("\n") totalSWPaths = swDrawPaths + swClipPaths totalPaths = drawPaths + clipPaths io.write("Percentage of paths needing software: ", (100*(totalSWPaths / totalPaths)), "\n") io.write("Percentage of draws/clips needing software: ", (100*(totalSWPaths / (draws + clips))), "\n") io.write("\n") io.write("Percentage of SKPs that draw paths: ", (100*(skpsWithPath / skpsTotal)), "\n") io.write("Percentage of SKPs that draw SW paths: ", (100*(skpsWithSWPath / skpsTotal)), "\n")
bsd-3-clause
linushsao/marsu_game-linus-v0.2
server_side/irc/chatcmds.lua
6
3393
-- This file is licensed under the terms of the BSD 2-clause license. -- See LICENSE.txt for details. -- Note: This file does NOT conatin every chat command, only general ones. -- Feature-specific commands (like /join) are in their own files. minetest.register_chatcommand("irc_msg", { params = "<name> <message>", description = "Send a private message to an IRC user", privs = {shout=true}, func = function(name, param) if not irc.connected then minetest.chat_send_player(name, "Not connected to IRC. Use /irc_connect to connect.") return end local found, _, toname, message = param:find("^([^%s]+)%s(.+)") if not found then minetest.chat_send_player(name, "Invalid usage, see /help irc_msg.") return end local toname_l = toname:lower() local validNick = false for nick, user in pairs(irc.conn.channels[irc.config.channel].users) do if nick:lower() == toname_l then validNick = true break end end if toname_l:find("serv$") or toname_l:find("bot$") then validNick = false end if not validNick then minetest.chat_send_player(name, "You can not message that user. (Hint: They have to be in the channel)") return end irc:say(toname, irc:playerMessage(name, message)) minetest.chat_send_player(name, "Message sent!") end }) minetest.register_chatcommand("irc_names", { params = "", description = "List the users in IRC.", func = function(name, params) if not irc.connected then minetest.chat_send_player(name, "Not connected to IRC. Use /irc_connect to connect.") return end local users = { } for k, v in pairs(irc.conn.channels[irc.config.channel].users) do table.insert(users, k) end minetest.chat_send_player(name, "Users in IRC: "..table.concat(users, ", ")) end }) minetest.register_chatcommand("irc_connect", { description = "Connect to the IRC server.", privs = {irc_admin=true}, func = function(name, param) if irc.connected then minetest.chat_send_player(name, "You are already connected to IRC.") return end minetest.chat_send_player(name, "IRC: Connecting...") irc:connect() end }) minetest.register_chatcommand("irc_disconnect", { params = "[message]", description = "Disconnect from the IRC server.", privs = {irc_admin=true}, func = function(name, param) if not irc.connected then minetest.chat_send_player(name, "You are not connected to IRC.") return end if params == "" then params = "Manual disconnect by "..name end irc:disconnect(param) end }) minetest.register_chatcommand("irc_reconnect", { description = "Reconnect to the IRC server.", privs = {irc_admin=true}, func = function(name, param) if not irc.connected then minetest.chat_send_player(name, "You are not connected to IRC.") return end irc:disconnect("Reconnecting...") irc:connect() end }) minetest.register_chatcommand("irc_quote", { params = "<command>", description = "Send a raw command to the IRC server.", privs = {irc_admin=true}, func = function(name, param) if not irc.connected then minetest.chat_send_player(name, "You are not connected to IRC.") return end irc:queue(param) minetest.chat_send_player(name, "Command sent!") end }) local oldme = minetest.chatcommands["me"].func minetest.chatcommands["me"].func = function(name, param, ...) oldme(name, param, ...) irc:say(("* %s %s"):format(name, param)) end
gpl-3.0
Zenny89/darkstar
scripts/globals/spells/bluemagic/mysterious_light.lua
18
1889
----------------------------------------- -- Spell: Mysterious Light -- Deals wind damage to enemies within range. Additional effect: Weight -- Spell cost: 73 MP -- Monster Type: Arcana -- Spell Type: Magical (Wind) -- Blue Magic Points: 4 -- Stat Bonus: AGI+3 -- Level: 40 -- Casting Time: 3.75 seconds -- Recast Time: 24.5 seconds -- Magic Bursts on: Detonation, Fragmentation, Light -- Combos: Max MP Boost ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local resist = applyResistance(caster,spell,target,caster:getStat(MOD_INT) - target:getStat(MOD_INT),BLUE_SKILL,1.0); local params = {}; -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage params.multiplier = 2.0; params.tMultiplier = 1.0; params.duppercap = 56; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.2; damage = BlueMagicalSpell(caster, target, spell, params, CHR_BASED); damage = BlueFinalAdjustments(caster, target, spell, damage, params); if (damage > 0 and resist > 0.0625) then local typeEffect = EFFECT_WEIGHT; target:delStatusEffect(typeEffect); target:addStatusEffect(typeEffect,4,0,getBlueEffectDuration(caster,resist,typeEffect)); end return damage; end;
gpl-3.0
qq779089973/my_openwrt_mod
luci/modules/admin-full/luasrc/model/cbi/admin_system/fstab.lua
5
4594
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- require("luci.tools.webadmin") local fs = require "nixio.fs" local util = require "nixio.util" local devices = {} util.consume((fs.glob("/dev/sd*")), devices) util.consume((fs.glob("/dev/hd*")), devices) util.consume((fs.glob("/dev/scd*")), devices) util.consume((fs.glob("/dev/mmc*")), devices) local size = {} for i, dev in ipairs(devices) do local s = tonumber((fs.readfile("/sys/class/block/%s/size" % dev:sub(6)))) size[dev] = s and math.floor(s / 2048) end m = Map("fstab", translate("Mount Points")) local mounts = luci.sys.mounts() v = m:section(Table, mounts, translate("Mounted file systems")) fs = v:option(DummyValue, "fs", translate("Filesystem")) mp = v:option(DummyValue, "mountpoint", translate("Mount Point")) avail = v:option(DummyValue, "avail", translate("Available")) function avail.cfgvalue(self, section) return luci.tools.webadmin.byte_format( ( tonumber(mounts[section].available) or 0 ) * 1024 ) .. " / " .. luci.tools.webadmin.byte_format( ( tonumber(mounts[section].blocks) or 0 ) * 1024 ) end used = v:option(DummyValue, "used", translate("Used")) function used.cfgvalue(self, section) return ( mounts[section].percent or "0%" ) .. " (" .. luci.tools.webadmin.byte_format( ( tonumber(mounts[section].used) or 0 ) * 1024 ) .. ")" end mount = m:section(TypedSection, "mount", translate("Mount Points"), translate("Mount Points define at which point a memory device will be attached to the filesystem")) mount.anonymous = true mount.addremove = true mount.template = "cbi/tblsection" mount.extedit = luci.dispatcher.build_url("admin/fstab/mount/%s") mount.create = function(...) local sid = TypedSection.create(...) if sid then luci.http.redirect(mount.extedit % sid) return end end mount:option(Flag, "enabled", translate("Enabled")).rmempty = false dev = mount:option(DummyValue, "device", translate("Device")) dev.cfgvalue = function(self, section) local v v = m.uci:get("fstab", section, "uuid") if v then return "UUID: %s" % v end v = m.uci:get("fstab", section, "label") if v then return "Label: %s" % v end v = Value.cfgvalue(self, section) or "?" return size[v] and "%s (%s MB)" % {v, size[v]} or v end mp = mount:option(DummyValue, "target", translate("Mount Point")) mp.cfgvalue = function(self, section) if m.uci:get("fstab", section, "is_rootfs") == "1" then return "/overlay" else return Value.cfgvalue(self, section) or "?" end end fs = mount:option(DummyValue, "fstype", translate("Filesystem")) fs.cfgvalue = function(self, section) return Value.cfgvalue(self, section) or "?" end op = mount:option(DummyValue, "options", translate("Options")) op.cfgvalue = function(self, section) return Value.cfgvalue(self, section) or "defaults" end rf = mount:option(DummyValue, "is_rootfs", translate("Root")) rf.cfgvalue = function(self, section) return Value.cfgvalue(self, section) == "1" and translate("yes") or translate("no") end ck = mount:option(DummyValue, "enabled_fsck", translate("Check")) ck.cfgvalue = function(self, section) return Value.cfgvalue(self, section) == "1" and translate("yes") or translate("no") end swap = m:section(TypedSection, "swap", "SWAP", translate("If your physical memory is insufficient unused data can be temporarily swapped to a swap-device resulting in a higher amount of usable <abbr title=\"Random Access Memory\">RAM</abbr>. Be aware that swapping data is a very slow process as the swap-device cannot be accessed with the high datarates of the <abbr title=\"Random Access Memory\">RAM</abbr>.")) swap.anonymous = true swap.addremove = true swap.template = "cbi/tblsection" swap.extedit = luci.dispatcher.build_url("admin/fstab/swap/%s") swap.create = function(...) local sid = TypedSection.create(...) if sid then luci.http.redirect(swap.extedit % sid) return end end swap:option(Flag, "enabled", translate("Enabled")).rmempty = false dev = swap:option(DummyValue, "device", translate("Device")) dev.cfgvalue = function(self, section) local v v = m.uci:get("fstab", section, "uuid") if v then return "UUID: %s" % v end v = m.uci:get("fstab", section, "label") if v then return "Label: %s" % v end v = Value.cfgvalue(self, section) or "?" return size[v] and "%s (%s MB)" % {v, size[v]} or v end return m
mit
mercury233/ygopro-scripts
c17021204.lua
6
1177
--マザー・スパイダー function c17021204.initial_effect(c) --spsummon proc local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(c17021204.spcon) e1:SetOperation(c17021204.spop) c:RegisterEffect(e1) end function c17021204.spfilter(c) return c:IsPosition(POS_FACEUP_DEFENSE) and c:IsAbleToGraveAsCost() end function c17021204.cfilter(c) return c:GetRace()~=RACE_INSECT end function c17021204.check(tp) local g=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_GRAVE,0,nil,TYPE_MONSTER) return g:GetCount()~=0 and not g:IsExists(c17021204.cfilter,1,nil) end function c17021204.spcon(e,c) if c==nil then return true end return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c17021204.spfilter,c:GetControler(),0,LOCATION_MZONE,2,nil) and c17021204.check(c:GetControler()) end function c17021204.spop(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c17021204.spfilter,tp,0,LOCATION_MZONE,2,2,nil) Duel.SendtoGrave(g,REASON_COST) end
gpl-2.0
mercury233/ygopro-scripts
c54762426.lua
9
1085
--埋蔵金の地図 function c54762426.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_CHAINING) e1:SetCondition(c54762426.condition) e1:SetTarget(c54762426.target) e1:SetOperation(c54762426.activate) c:RegisterEffect(e1) end function c54762426.condition(e,tp,eg,ep,ev,re,r,rp) local ex,tg,tc=Duel.GetOperationInfo(ev,CATEGORY_TOHAND) return ex and tg~=nil and tg:IsContains(e:GetHandler()) end function c54762426.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(2) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1) end function c54762426.activate(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) if Duel.Draw(p,d,REASON_EFFECT)==2 then Duel.BreakEffect() Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD) end end
gpl-2.0
mercury233/ygopro-scripts
c81954378.lua
2
1679
--死神の大鎌-デスサイス function c81954378.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET) e1:SetTarget(c81954378.target) e1:SetOperation(c81954378.operation) c:RegisterEffect(e1) --Equip limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EQUIP_LIMIT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetValue(c81954378.eqlimit) c:RegisterEffect(e2) --atk local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetValue(c81954378.value) c:RegisterEffect(e3) end function c81954378.eqlimit(e,c) return c:IsCode(18175965) end function c81954378.filter(c) return c:IsFaceup() and c:IsCode(18175965) end function c81954378.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c81954378.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c81954378.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) Duel.SelectTarget(tp,c81954378.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c81954378.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,e:GetHandler(),tc) end end function c81954378.value(e,c) return Duel.GetMatchingGroupCount(Card.IsType,0,LOCATION_GRAVE,LOCATION_GRAVE,nil,TYPE_MONSTER)*500 end
gpl-2.0
mercury233/ygopro-scripts
c37256334.lua
4
2108
--EMカード・ガードナー function c37256334.initial_effect(c) --pendulum summon aux.EnablePendulumAttribute(c) --defup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(37256334,0)) e1:SetCategory(CATEGORY_DEFCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_PZONE) e1:SetCountLimit(1) e1:SetTarget(c37256334.deftg) e1:SetOperation(c37256334.defop) c:RegisterEffect(e1) --defup local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetCode(EFFECT_UPDATE_DEFENSE) e2:SetRange(LOCATION_MZONE) e2:SetValue(c37256334.defval) c:RegisterEffect(e2) end function c37256334.deffilter1(c,def) return c:IsPosition(POS_FACEUP_DEFENSE) and not c:IsDefense(def) end function c37256334.deftg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local g=Duel.GetMatchingGroup(Card.IsPosition,tp,LOCATION_MZONE,0,nil,POS_FACEUP_DEFENSE) local def=g:GetSum(Card.GetBaseDefense) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c37256334.deffilter1(chkc,def) end if chk==0 then return Duel.IsExistingTarget(c37256334.deffilter1,tp,LOCATION_MZONE,0,1,nil,def) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c37256334.deffilter1,tp,LOCATION_MZONE,0,1,1,nil,def) end function c37256334.defop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local g=Duel.GetMatchingGroup(Card.IsPosition,tp,LOCATION_MZONE,0,nil,POS_FACEUP_DEFENSE) local def=g:GetSum(Card.GetBaseDefense) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_DEFENSE_FINAL) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(def) tc:RegisterEffect(e1) end end function c37256334.deffilter2(c) return c:IsFaceup() and c:IsSetCard(0x9f) end function c37256334.defval(e,c) local g=Duel.GetMatchingGroup(c37256334.deffilter2,c:GetControler(),LOCATION_MZONE,0,c) return g:GetSum(Card.GetBaseDefense) end
gpl-2.0
rouing/FHLG-BW
entities/entities/ent_mad_flash/shared.lua
1
1575
ENT.Type = "anim" ENT.PrintName = "Flash" ENT.Author = "Worshipper" ENT.Contact = "Josephcadieux@hotmail.com" ENT.Purpose = "" ENT.Instructions = "" /*--------------------------------------------------------- Name: ENT:SetupDataTables() Desc: Setup the data tables. ---------------------------------------------------------*/ function ENT:SetupDataTables() self:DTVar("Bool", 0, "Explode") end /*--------------------------------------------------------- Name: ENT:OnRemove() ---------------------------------------------------------*/ function ENT:OnRemove() end /*--------------------------------------------------------- Name: ENT:PhysicsUpdate() ---------------------------------------------------------*/ function ENT:PhysicsUpdate() end /*--------------------------------------------------------- Name: ENT:PhysicsCollide() ---------------------------------------------------------*/ function ENT:PhysicsCollide(data, phys) if data.Speed > 50 then self.Entity:EmitSound(Sound("Flashbang.Bounce")) end local impulse = -data.Speed * data.HitNormal * 0.4 + (data.OurOldVelocity * -0.6) phys:ApplyForceCenter(impulse) if not self.Collide then self.Collide = false end if self.Collide then return end timer.Simple(0.9, function() if not self.Entity then return end if not IsFirstTimePredicted() then return end self.Entity:SetDTBool(0, true) end) timer.Simple(1, function() if not self.Entity then return end if not IsFirstTimePredicted() then return end self:Explode() end) self.Entity.Collide = true end
unlicense
MiroK/fenics16-poster
luaqrcode.lua
1
1370
qrencode = dofile("qrencode.lua") -- <--- Ooooh! You cheater! local function matrix_to_tikz( tab , size) if (size == nil) then size=10 end pixel_width = size / #tab pixel_cmd = string.format("\\filldraw[%%s] (%%f, %%f) +(-%f, %f) rectangle +(%f, -%f);", pixel_width/2, pixel_width/2, pixel_width/2, pixel_width/2) str_tab = {} for y=1,#tab do row = {} for x=1,#tab do if tab[x][y] > 0 then style = "pixel on" elseif tab[x][y] < 0 then style = "pixel off" else style = "pixel err" end if style=="pixel off" then row[x] = "" else row[x] = string.format(pixel_cmd, style, x*pixel_width, -y*pixel_width) end end str_tab[y] = table.concat(row, "\n") end local extra = {} extra[1] = string.format("\\coordinate (aux1) at (%f,-%f);", pixel_width/2, size+pixel_width/2) extra[2] = string.format("\\coordinate (aux2) at (%f, %f);", size+pixel_width/2, -pixel_width/2) extra[3] = "\\node[inner sep=0pt, fit=(aux1) (aux2)] (qrcode) {};" str_tab[#tab+1] = table.concat(extra, "\n") return table.concat(str_tab,"\n") end function tikzQRCode(txt, size) local ok, tab_or_message = qrencode.qrcode(txt) if not ok then tex.print(tab_or_message) else tex.print(matrix_to_tikz(tab_or_message, size)) end end
mit
Zenny89/darkstar
scripts/zones/Dynamis-Xarcabard/mobs/Animated_Tachi.lua
16
1477
----------------------------------- -- Area: Dynamis Xarcabard -- NPC: Animated Tachi ----------------------------------- require("scripts/globals/status"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) if (mob:AnimationSub() == 3) then SetDropRate(117,1580,1000); else SetDropRate(117,1580,0); end target:showText(mob,ANIMATED_TACHI_DIALOG); SpawnMob(17330445,120):updateEnmity(target); SpawnMob(17330446,120):updateEnmity(target); SpawnMob(17330447,120):updateEnmity(target); SpawnMob(17330457,120):updateEnmity(target); SpawnMob(17330458,120):updateEnmity(target); SpawnMob(17330459,120):updateEnmity(target); end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) -- TODO: add battle dialog end; ----------------------------------- -- onMobDisengage ----------------------------------- function onMobDisengage(mob) mob:showText(mob,ANIMATED_TACHI_DIALOG+2); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) killer:showText(mob,ANIMATED_TACHI_DIALOG+1); DespawnMob(17330445); DespawnMob(17330446); DespawnMob(17330447); DespawnMob(17330457); DespawnMob(17330458); DespawnMob(17330459); end;
gpl-3.0
Zenny89/darkstar
scripts/zones/Phomiuna_Aqueducts/npcs/_0rw.lua
17
1304
----------------------------------- -- Area: Phomiuna_Aqueducts -- NPC: _0rw (Oil Lamp) -- Notes: Opens south door at J-9 from inside. -- @pos 103.703 -26.180 83.000 27 ----------------------------------- package.loaded["scripts/zones/Phomiuna_Aqueducts/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Phomiuna_Aqueducts/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local DoorOffset = npc:getID() - 1; if (GetNPCByID(DoorOffset):getAnimation() == 9) then if (player:getZPos() < 85) then npc:openDoor(7); -- torch animation GetNPCByID(DoorOffset):openDoor(7); -- _0rh end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Zenny89/darkstar
scripts/zones/Castle_Oztroja/npcs/_47j.lua
17
1570
----------------------------------- -- Area: Castle Oztroja -- NPC: _47j (Torch Stand) -- Notes: Opens door _472 near password #1 -- @pos -62.533 -1.859 -30.634 151 ----------------------------------- package.loaded["scripts/zones/Castle_Oztroja/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Castle_Oztroja/TextIDs"); require("scripts/globals/settings"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local DoorID = npc:getID() - 4; local DoorA = GetNPCByID(DoorID):getAnimation(); local TorchStandA = npc:getAnimation(); local Torch2 = npc:getID(); local Torch1 = npc:getID() - 1; if (DoorA == 9 and TorchStandA == 9) then player:startEvent(0x000a); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) local Torch2 = GetNPCByID(17396169):getID(); local Torch1 = GetNPCByID(Torch2):getID() - 1; local DoorID = GetNPCByID(Torch2):getID() - 4; if (option == 1) then GetNPCByID(Torch1):openDoor(10); -- Torch Lighting GetNPCByID(Torch2):openDoor(10); -- Torch Lighting GetNPCByID(DoorID):openDoor(6); end end; --printf("CSID: %u",csid); --printf("RESULT: %u",option);
gpl-3.0
Zenny89/darkstar
scripts/zones/Spire_of_Dem/npcs/_0j3.lua
51
1321
----------------------------------- -- Area: Spire_of_Dem -- NPC: web of regret ----------------------------------- package.loaded["scripts/zones/Spire_of_Dem/TextIDs"] = nil; ----------------------------------- require("scripts/globals/bcnm"); require("scripts/zones/Spire_of_Dem/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (TradeBCNM(player,player:getZoneID(),trade,npc)) then return; end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (EventTriggerBCNM(player,npc)) then return 1; end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("onUpdate CSID: %u",csid); --printf("onUpdate RESULT: %u",option); if (EventUpdateBCNM(player,csid,option)) then return; end end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("onFinish CSID: %u",csid); --printf("onFinish RESULT: %u",option); if (EventFinishBCNM(player,csid,option)) then return; end end;
gpl-3.0
mercury233/ygopro-scripts
c86868952.lua
4
1954
--武神器-ヤツカ function c86868952.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(86868952,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCondition(c86868952.condition) e1:SetCost(c86868952.cost) e1:SetTarget(c86868952.target) e1:SetOperation(c86868952.operation) c:RegisterEffect(e1) end function c86868952.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsAbleToEnterBP() end function c86868952.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end function c86868952.filter(c) return c:IsFaceup() and c:IsSetCard(0x88) and not c:IsHasEffect(EFFECT_EXTRA_ATTACK) end function c86868952.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c86868952.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c86868952.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g=Duel.SelectTarget(tp,c86868952.filter,tp,LOCATION_MZONE,0,1,1,nil) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetProperty(EFFECT_FLAG_OATH) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTarget(c86868952.ftarget) e1:SetLabel(g:GetFirst():GetFieldID()) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c86868952.ftarget(e,c) return e:GetLabel()~=c:GetFieldID() end function c86868952.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EXTRA_ATTACK) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetValue(1) tc:RegisterEffect(e1) end end
gpl-2.0
mercury233/ygopro-scripts
c45593826.lua
2
2346
--彼岸の悪鬼 ドラゴネル function c45593826.initial_effect(c) --self destroy local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_SELF_DESTROY) e1:SetCondition(c45593826.sdcon) c:RegisterEffect(e1) --Special Summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(45593826,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_HAND) e2:SetCountLimit(1,45593826) e2:SetCondition(c45593826.sscon) e2:SetTarget(c45593826.sstg) e2:SetOperation(c45593826.ssop) c:RegisterEffect(e2) --to deck top local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(45593826,1)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e3:SetCode(EVENT_TO_GRAVE) e3:SetCountLimit(1,45593826) e3:SetTarget(c45593826.dttg) e3:SetOperation(c45593826.dtop) c:RegisterEffect(e3) end function c45593826.sdfilter(c) return c:IsFacedown() or not c:IsSetCard(0xb1) end function c45593826.sdcon(e) return Duel.IsExistingMatchingCard(c45593826.sdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) end function c45593826.filter(c) return c:IsType(TYPE_SPELL+TYPE_TRAP) end function c45593826.sscon(e,tp,eg,ep,ev,re,r,rp) return not Duel.IsExistingMatchingCard(c45593826.filter,tp,LOCATION_ONFIELD,0,1,nil) end function c45593826.sstg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c45593826.ssop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end function c45593826.dttg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsSetCard,tp,LOCATION_DECK,0,1,nil,0xb1) end end function c45593826.dtop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(45593826,2)) local g=Duel.SelectMatchingCard(tp,Card.IsSetCard,tp,LOCATION_DECK,0,1,1,nil,0xb1) local tc=g:GetFirst() if tc then Duel.ShuffleDeck(tp) Duel.MoveSequence(tc,SEQ_DECKTOP) Duel.ConfirmDecktop(tp,1) end end
gpl-2.0
mercury233/ygopro-scripts
c67968069.lua
2
1210
--ジャンク・パペット function c67968069.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,67968069+EFFECT_COUNT_CODE_OATH) e1:SetTarget(c67968069.target) e1:SetOperation(c67968069.activate) c:RegisterEffect(e1) end function c67968069.filter(c,e,tp) return c:IsSetCard(0x1083) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c67968069.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c67968069.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c67968069.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c67968069.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c67968069.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
Zenny89/darkstar
scripts/commands/addallspells.lua
12
5159
--------------------------------------------------------------------------------------------------- -- func: addallspells -- desc: Adds all valid spells to the given target. If no target; then to the current player. --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "s" }; local ValidSpells = { 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37, 38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71, 72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104, 105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130, 131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156, 157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182, 183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208, 209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234, 235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260, 261,262,263,264,265,266,267,268,269,270,271,272,273,274,275,276,277,278,279,280,281,282,283,284,285,286, 287,288,289,290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,309,310,311,312, 313,314,315,316,317,318,319,320,321,322,323,324,325,326,327,328,329,330,331,332,333,334,335,336,337,338, 339,340,341,342,343,344,345,346,347,348,349,350,351,352,353,354,355,356,357,358,359,360,361,362,363,364, 365,366,367,368,369,370,371,372,373,374,375,376,377,378,379,380,381,382,383,384,385,386,387,388,389,390, 391,392,393,394,395,396,397,398,399,400,401,402,403,404,405,406,407,408,409,410,411,412,413,414,415,416, 417,418,419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,439,440,441,442, 443,444,445,446,447,448,449,450,451,452,453,454,455,456,457,458,459,460,461,462,463,464,465,466,467,468, 469,470,471,472,473,474,475,476,477,478,479,480,481,482,483,484,485,486,487,488,489,490,491,492,493,494, 495,496,497,498,499,500,501,502,503,504,505,506,507,508,509,510,511,512,513,515,517,519,521,522,524,527, 529,530,531,532,533,534,535,536,537,538,539,540,541,542,543,544,545,547,548,549,551,554,555,557,560,561, 563,564,565,567,569,570,572,573,574,575,576,577,578,579,581,582,584,585,587,588,589,591,592,593,594,595, 596,597,598,599,603,604,605,606,608,610,611,612,613,614,615,616,617,618,620,621,622,623,626,628,629,631, 632,633,634,636,637,638,640,641,642,643,644,645,646,647,648,649,650,651,652,653,654,655,656,657,658,659, 660,661,662,663,664,665,666,667,668,669,670,671,672,673,674,675,676,677,678,679,680,681,682,683,684,685, 686,687,688,689,690,691,692,693,694,695,696,697,698,699,700,701,702,703,704,705,706,707,708,709,710,711, 712,713,714,715,716,717,718,719,720,721,722,723,724,725,726,727,728,736,737,738,739,740,741,742,743,744, 745,746,747,748,749,768,769,770,771,772,773,774,775,776,777,778,779,780,781,782,783,784,785,786,787,788, 789,790,791,792,793,794,795,796,797,798,799,800,801,802,803,804,805,806,807,808,809,810,811,812,813,814, 815,816,817,818,819,820,821,822,823,824,825,826,827,828,829,830,831,832,833,834,835,836,837,838,839,840, 841,842,843,844,845,846,847,848,849,850,851,852,853,854,855,856,857,858,859,860,861,862,863,864,865,866, 867,868,869,870,871,872,873,874,875,876,877,878,879,880,881,882,883,884,885,886,887,888,889,890,891,892, 893,894,895 --trusts are causing client crashes when flagged in char spells packets sent outside of zone/log in --896,897,898,899,900,901,902,903,904,905,906,907,908,909,910,911,912,913,914,915,916,917,918,919,920,921, --922,923,924,925,926,927,928,929,930,931,932,933,934,935,936,937,938,939,940,941,942,943,944,945,946,947, --948,949,950,951,952,953,954,955,956,957,958,959,960,961,962,963,964,965,966,967,968,969,970,971,972,973, --974,975,976,977,978,979,980,981,982,983,984,985,986,987,1004,1005,1006,1007,1008,1009,1010,1011,1012,1013,1014,1015,1016 }; local function AddAllSpells(player) for i = 1, #ValidSpells do local silent = true; -- prevent packet spam local save = false; -- dont wanna write to the db every time addSpell is called if i == #ValidSpells then silent = false; save = true; end player:addSpell(ValidSpells[i], silent, save); end end; function onTrigger(player, target) if (target == nil) then AddAllSpells(player); else local targ = GetPlayerByName(target); if (targ == nil) then player:PrintToPlayer(string.format( "Player named '%s' not found!", target )); else AddAllSpells(targ); end end end
gpl-3.0
mercury233/ygopro-scripts
c71978434.lua
2
3739
--深海のミンストレル function c71978434.initial_effect(c) --remove local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(71978434,0)) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,71978434) e1:SetCost(c71978434.rmcost) e1:SetTarget(c71978434.rmtg) e1:SetOperation(c71978434.rmop) c:RegisterEffect(e1) --to deck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(71978434,1)) e2:SetCategory(CATEGORY_TODECK) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCountLimit(1,71978435) e2:SetCost(c71978434.tdcost) e2:SetTarget(c71978434.tdtg) e2:SetOperation(c71978434.tdop) c:RegisterEffect(e2) end function c71978434.costfilter(c) return c:IsAttribute(ATTRIBUTE_WATER) and c:IsDiscardable() end function c71978434.rmcost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsDiscardable() and Duel.IsExistingMatchingCard(c71978434.costfilter,tp,LOCATION_HAND,0,1,c) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD) local g=Duel.SelectMatchingCard(tp,c71978434.costfilter,tp,LOCATION_HAND,0,1,1,c) g:AddCard(c) Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD) end function c71978434.rmtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil) end Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_HAND) end function c71978434.rmop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil) if g:GetCount()==0 then return end Duel.ConfirmCards(tp,g) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local tc=g:Select(tp,1,1,nil):GetFirst() Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) Duel.ShuffleHand(1-tp) local c=e:GetHandler() local fid=c:GetFieldID() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetLabel(fid) e1:SetLabelObject(tc) e1:SetCondition(c71978434.retcon) e1:SetOperation(c71978434.retop) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) tc:RegisterFlagEffect(71978434,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid) end function c71978434.retcon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() if tc:GetFlagEffectLabel(71978434)==e:GetLabel() then return true else e:Reset() return false end end function c71978434.retop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() Duel.SendtoHand(tc,nil,REASON_EFFECT) end function c71978434.tdcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,3) end Duel.DiscardDeck(tp,3,REASON_COST) end function c71978434.tdfilter(c) return c:IsLevelBelow(4) and c:IsAttribute(ATTRIBUTE_WATER) and not c:IsCode(71978434) and c:IsAbleToDeck() end function c71978434.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c71978434.tdfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c71978434.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,c71978434.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0) end function c71978434.tdop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then if tc:IsExtraDeckMonster() or Duel.SelectOption(tp,aux.Stringid(71978434,2),aux.Stringid(71978434,3))==0 then Duel.SendtoDeck(tc,nil,SEQ_DECKTOP,REASON_EFFECT) else Duel.SendtoDeck(tc,nil,SEQ_DECKBOTTOM,REASON_EFFECT) end end end
gpl-2.0
mercury233/ygopro-scripts
c52346240.lua
2
1682
--ロックキャット function c52346240.initial_effect(c) --summon success local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(52346240,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c52346240.sptg) e1:SetOperation(c52346240.spop) c:RegisterEffect(e1) end function c52346240.filter(c,e,tp) return c:IsLevel(1) and c:IsRace(RACE_BEAST) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end function c52346240.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c52346240.filter(chkc,e,tp) end if chk==0 then return Duel.IsExistingTarget(c52346240.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c52346240.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c52346240.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) end Duel.SpecialSummonComplete() end
gpl-2.0
mercury233/ygopro-scripts
c47457347.lua
3
1899
--魔法名-「大いなる獣」 function c47457347.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetTarget(c47457347.target) e1:SetOperation(c47457347.activate) c:RegisterEffect(e1) end function c47457347.filter(c,e,tp) return c:IsFaceup() and c:IsSetCard(0xf4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end function c47457347.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c47457347.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c47457347.filter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end local g=Duel.GetMatchingGroup(c47457347.filter,tp,LOCATION_REMOVED,0,nil,e,tp):Filter(Card.IsCanBeEffectTarget,nil,e) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local tg=g:SelectSubGroup(tp,aux.dncheck,false,1,ft) Duel.SetTargetCard(tg) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tg,tg:GetCount(),0,0) end function c47457347.activate(e,tp,eg,ep,ev,re,r,rp) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) if ft<=0 or g:GetCount()==0 or (g:GetCount()>1 and Duel.IsPlayerAffectedByEffect(tp,59822133)) then return end if g:GetCount()<=ft then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE) else Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=g:Select(tp,ft,ft,nil) Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP_DEFENSE) g:Sub(sg) Duel.SendtoGrave(g,REASON_RULE) end end
gpl-2.0
dustine/ChargeTransmission
stdlib/utils/queue_hashed.lua
1
2306
------------------------------------------------------------------------------- --[[Queue]] ------------------------------------------------------------------------------- local function NtoZ_c(x, y) return (x >= 0 and x or (-0.5 - x)), (y >= 0 and y or (-0.5 - y)) end local function cantorPair_v7(pos) local x, y = NtoZ_c(math.floor(pos.x), math.floor(pos.y)) local s = x + y local h = s * (s + 0.5) + x return h + h end local Queue = {} function Queue.new() return {_hash={}} end function Queue.set_hash(t, data) local index = data.entity.unit_number or cantorPair_v7(data.entity.position) local hash = t._hash hash[index] = hash[index] or {} hash[index].count = (hash[index].count or 0) + 1 hash[index][data.hash] = data.hash return index end function Queue.get_hash(t, entity) local index = entity.unit_number or cantorPair_v7(entity.position) return t._hash[index] end function Queue.insert(t, data, tick, count) data.hash = Queue.set_hash(t, data) t[tick] = t[tick] or {} t[tick][#t[tick] + 1] = data return t, count end function Queue.next(t, _next_tick, tick_spacing, dont_combine) tick_spacing = tick_spacing or 1 local count = 0 local tick = (_next_tick and _next_tick >= game.tick and _next_tick) or game.tick local next_tick = function(really_dont_combine) tick = tick + tick_spacing while (dont_combine or really_dont_combine) and t[tick] do tick = tick + 1 end count = count + 1 return tick, count end local queue_count = function(num) count = count + (num or 0) return count end return next_tick, queue_count end --Tick handler, handles executing multiple data tables in a queue function Queue.execute(event, queue) if queue[event.tick] then for _, data in ipairs(queue[event.tick]) do local hash, index = queue._hash, data.hash if Queue[data.action] then Queue[data.action](data) end hash[index][data.action] = nil hash[index].count = hash[index].count - 1 if hash[index].count <= 0 then hash[index] = nil end end queue[event.tick] = nil end end return Queue
mit
Zenny89/darkstar
scripts/globals/weaponskills/shell_crusher.lua
18
1620
----------------------------------- -- Shell Crusher -- Staff weapon skill -- Skill Level: 175 -- Lowers target's defense. Duration of effect varies with TP. -- If unresisted, lowers target defense by 25%. -- Will stack with Sneak Attack. -- Aligned with the Breeze Gorget. -- Aligned with the Breeze Belt. -- Element: None -- Modifiers: STR:100% -- 100%TP 200%TP 300%TP -- 1.00 1.00 1.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 1; params.ftp100 = 1; params.ftp200 = 1; params.ftp300 = 1; params.str_wsc = 0.35; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 1.0; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); if damage > 0 then local tp = player:getTP(); local duration = (tp/100 * 60) + 120; if (target:hasStatusEffect(EFFECT_DEFENSE_DOWN) == false) then target:addStatusEffect(EFFECT_DEFENSE_DOWN, 25, 0, duration); end end damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
mercury233/ygopro-scripts
c50065971.lua
2
3106
--超重忍者シノビ-A・C function c50065971.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_MACHINE),aux.NonTuner(Card.IsRace,RACE_MACHINE),1) c:EnableReviveLimit() --defense attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DEFENSE_ATTACK) e1:SetValue(1) c:RegisterEffect(e1) --direct attack local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(50065971,0)) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCondition(c50065971.dircon) e2:SetOperation(c50065971.dirop) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCode(EVENT_TO_GRAVE) e3:SetOperation(c50065971.spreg) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(50065971,1)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e4:SetRange(LOCATION_GRAVE) e4:SetCode(EVENT_PHASE+PHASE_STANDBY) e4:SetCountLimit(1) e4:SetCondition(c50065971.spcon) e4:SetTarget(c50065971.sptg) e4:SetOperation(c50065971.spop) e4:SetLabelObject(e3) c:RegisterEffect(e4) end function c50065971.dircon(e,tp,eg,ep,ev,re,r,rp) return not Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_GRAVE,0,1,nil,TYPE_SPELL+TYPE_TRAP) and not e:GetHandler():IsHasEffect(EFFECT_DIRECT_ATTACK) end function c50065971.dirop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_BASE_DEFENSE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetValue(math.ceil(c:GetBaseDefense()/2)) c:RegisterEffect(e1) -- local e2=Effect.CreateEffect(c) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DIRECT_ATTACK) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) c:RegisterEffect(e2) end end function c50065971.spreg(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if bit.band(r,REASON_EFFECT+REASON_DESTROY)~=REASON_EFFECT+REASON_DESTROY then return end if Duel.GetCurrentPhase()==PHASE_STANDBY then e:SetLabel(Duel.GetTurnCount()) c:RegisterFlagEffect(50065971,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY,0,2) else e:SetLabel(0) c:RegisterFlagEffect(50065971,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY,0,1) end end function c50065971.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetLabelObject():GetLabel()~=Duel.GetTurnCount() and e:GetHandler():GetFlagEffect(50065971)>0 end function c50065971.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) c:ResetFlagEffect(50065971) end function c50065971.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
ArmanKiIng/telegram--bot
plugins/img_google.lua
660
3196
do local mime = require("mime") local google_config = load_from_file('data/google.lua') local cache = {} --[[ local function send_request(url) local t = {} local options = { url = url, sink = ltn12.sink.table(t), method = "GET" } local a, code, headers, status = http.request(options) return table.concat(t), code, headers, status end]]-- local function get_google_data(text) local url = "http://ajax.googleapis.com/ajax/services/search/images?" url = url.."v=1.0&rsz=5" url = url.."&q="..URL.escape(text) url = url.."&imgsz=small|medium|large" if google_config.api_keys then local i = math.random(#google_config.api_keys) local api_key = google_config.api_keys[i] if api_key then url = url.."&key="..api_key end end local res, code = http.request(url) if code ~= 200 then print("HTTP Error code:", code) return nil end local google = json:decode(res) return google end -- Returns only the useful google data to save on cache local function simple_google_table(google) local new_table = {} new_table.responseData = {} new_table.responseDetails = google.responseDetails new_table.responseStatus = google.responseStatus new_table.responseData.results = {} local results = google.responseData.results for k,result in pairs(results) do new_table.responseData.results[k] = {} new_table.responseData.results[k].unescapedUrl = result.unescapedUrl new_table.responseData.results[k].url = result.url end return new_table end local function save_to_cache(query, data) -- Saves result on cache if string.len(query) <= 7 then local text_b64 = mime.b64(query) if not cache[text_b64] then local simple_google = simple_google_table(data) cache[text_b64] = simple_google end end end local function process_google_data(google, receiver, query) if google.responseStatus == 403 then local text = 'ERROR: Reached maximum searches per day' send_msg(receiver, text, ok_cb, false) elseif google.responseStatus == 200 then local data = google.responseData if not data or not data.results or #data.results == 0 then local text = 'Image not found.' send_msg(receiver, text, ok_cb, false) return false end -- Random image from table local i = math.random(#data.results) local url = data.results[i].unescapedUrl or data.results[i].url local old_timeout = http.TIMEOUT or 10 http.TIMEOUT = 5 send_photo_from_url(receiver, url) http.TIMEOUT = old_timeout save_to_cache(query, google) else local text = 'ERROR!' send_msg(receiver, text, ok_cb, false) end end function run(msg, matches) local receiver = get_receiver(msg) local text = matches[1] local text_b64 = mime.b64(text) local cached = cache[text_b64] if cached then process_google_data(cached, receiver, text) else local data = get_google_data(text) process_google_data(data, receiver, text) end end return { description = "Search image with Google API and sends it.", usage = "!img [term]: Random search an image with Google API.", patterns = { "^!img (.*)$" }, run = run } end
gpl-2.0
SharpWoW/Command
locales/enUS.lua
1
35829
--[[ * Copyright (c) 2011-2012 by Adam Hellberg. * * This file is part of Command. * * Command is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Command is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Command. If not, see <http://www.gnu.org/licenses/>. --]] local L = { ------------------- -- LocaleManager -- ------------------- LOCALE_NOT_LOADED = "The specified locale has not been loaded.", LOCALE_UPDATE = "Set new locale to: %s", LOCALE_PI_ACTIVE = "Player independent locale settings is now active.", LOCALE_PI_INACTIVE = "Player independent locale settings is now inactive.", ------------- -- General -- ------------- YES = "Yes", NO = "No", UNKNOWN = "Unknown", SECONDS = "Second(s)", ------------------ -- WoW Specific -- --------------------------------------------------------------------------- -- ONLY translate these if the locale has official support on the client -- --------------------------------------------------------------------------- USE_SOULSTONE = "Use Soulstone", REINCARNATION = "Reincarnation", TWISTING_NETHER = "Twisting Nether", ---------- -- Core -- ---------- ADDON_LOAD = "AddOn loaded! Use /cmd help or !help for help.", SVARS_OUTDATED = "Saved Variables out of date, resetting...", NEWVERSION_NOTICE = "\124cffFF0000A new version of \124cff00FFFF%s\124cffFF0000 is available! \124cffFFFF00Check the site you downloaded from for the updated version.", ENABLED = "AddOn \124cff00FF00enabled\124r.", DISABLED = "AddOn \124cffFF0000disabled\124r.", DEBUGENABLED = "Debugging \124cff00FF00enabled\124r.", DEBUGDISABLED = "Debugging \124cffFF0000disabled\124r.", --------------- -- AddonComm -- --------------- AC_ERR_PREFIX = "[FATAL] Failed to register AddOn prefix %q. Maximum number of prefixes reached on client.", AC_ERR_MSGTYPE = "Invalid message type specified: %s", AC_ERR_MALFORMED_DATA = "Malformed data received from %s. Their AddOn is probably outdated.", AC_ERR_MALFORMED_DATA_SEND = "[AddonComm] Malformed data detected (\"%s\"). Aborting Send...", AC_GROUP_NORESP = "No response from group, running updater...", AC_GROUP_R_UPDATE = "Updated group members, controller: %s", AC_GROUP_LEFT = "Left group, resetting group variables...", AC_GROUP_WAIT = "Waiting for group response...", AC_GROUP_REMOVE = "Detected that %s is no longer in the group, removing and updating group members...", AC_GROUP_SYNC = "Detected group handlers out of date! Sending sync message...", AC_GUILD_NORESP = "No response from guild, running updater...", AC_GUILD_R_UPDATE = "Updated guild members, controller: %s", AC_GUILD_WAIT = "Waiting for guild response...", ----------------- -- ChatManager -- ----------------- CHAT_ERR_CMDCHAR = "Command char has to be of type string.", CHAT_CMDCHAR_SUCCESS = "Successfully set the command char to: %s", CHAT_HANDLE_NOTCONTROLLER = "Not controller instance for \124cff00FFFF%s\124r, aborting.", -------------------- -- CommandManager -- -------------------- CM_ERR_UNKNOWN = "Unknown error occurred, please contact addon author.", CM_ERR_NOTALLOWED = "%s is not allowed to be used, %s.", CM_ERR_NOACCESS = "You do not have permission to use that command, %s. Required access level: %d. Your access level: %d.", CM_ERR_NOTREGGED = "%q is not a registered command.", CM_ERR_NOCMDCHAR = "No command character specified.", CM_ERR_NOCHAT = "This command is not allowed to be used from the chat.", CM_ERR_CHATONLY = "This command can only be used from the chat.", CM_ERR_DISABLED = "This command has been disabled.", CM_ERR_PERMDISABLED = "This command has been permanently disabled.", CM_ERR_TEMPDISABLED = "This command has been temporarily disabled.", CM_NO_HELP = "No help available.", CM_DEFAULT_HELP = "Prints this help message.", CM_DEFAULT_HELPCOMMAND = "Use \"help <command>\" to get help on a specific command.", CM_DEFAULT_CHAT = "Type !commands for a listing of commands available. Type !help <command> for help on a specific command.", CM_DEFAULT_END = "End of help message.", CM_HELP_HELP = "Gets help about the addon or a specific command.", CM_HELP_USAGE = "Usage: help <command>", CM_COMMANDS_HELP = "Print all registered commands.", CM_VERSION_HELP = "Print the version of Command.", CM_VERSION = "%s", CM_SET_HELP = "Control the settings of Command.", CM_SET_USAGE = "Usage: set cmdchar|deathmanager|summonmanager|invitemanager|duelmanager", CM_SET_DM_ISENABLED = "DeathManager is enabled.", CM_SET_DM_ISDISABLED = "DeathManager is disabled.", CM_SET_DM_RELEASEDELAY_CURRENT = "DeathManager announce delay (release) is set to %s.", CM_SET_DM_RELEASEDELAY_USAGE = "Usage: set deathmanager releasedelay [delay]", CM_SET_DM_RESURRECTDELAY_CURRENT = "DeathManager announce delay (resurrect) is set to %s.", CM_SET_DM_RESURRECTDELAY_USAGE = "Usage: set deathmanager resurrectdelay [delay]", CM_SET_DM_USAGE = "Usage: set deathmanager [enable|disable|toggle|enableress|disress|togress|enablerel|disrel|togrel|enablerelann|disrelann|togglerelann|enableresann|disresann|togresann|reldelay|resdelay]", CM_SET_SM_ISENABLED = "SummonManager is enabled.", CM_SET_SM_ISDISABLED = "SummonManager is disabled.", CM_SET_SM_DELAY_CURRENT = "The current delay for summon announcements is %s.", CM_SET_SM_DELAY_USAGE = "Usage: set sm delay <delay>", CM_SET_SM_USAGE = "Usage: set sm [enable|disable|toggle|delay]", CM_SET_IM_ISENABLED = "InviteManager is enabled.", CM_SET_IM_ISDISABLED = "InviteManager is disabled.", CM_SET_IM_GROUP_DELAY_CURRENT = "Group announce delay is set to %d second(s).", CM_SET_IM_GROUP_DELAY_USAGE = "Usage: set im groupdelay [delay]", CM_SET_IM_GUILD_DELAY_CURRENT = "Guild announce delay is set to %d second(s).", CM_SET_IM_GUILD_DELAY_USAGE = "Usage: set im guilddelay [delay]", CM_SET_IM_USAGE = "Usage: set im [e|d|t|groupe|groupd|groupt|groupea|groupda|groupta|groupd|groupdd|guilde|guildd|guildt|guildea|guildda|guildta|guildeo|guilddiso|guildto|guilddelay|guildddelay]", CM_SET_CDM_ISENABLED = "DuelManager is enabled.", CM_SET_CDM_ISDISABLED = "DuelManager is disabled.", CM_SET_CDM_DELAY_CURRENT = "Announce delay is set to %d second(s).", CM_SET_CDM_DELAY_USAGE = "Usage: set duelmanager delay [delay]", CM_SET_CDM_USAGE = "Usage: set duelmanager [enable|disable|toggle|enableannounce|disableannounce|toggleannounce|delay]", CM_SET_CRM_ISENABLED = "RoleManager is enabled.", CM_SET_CRM_ISDISABLED = "RoleManager is disabled.", CM_SET_CRM_DELAY_CURRENT = "Announce delay is set to %s.", CM_SET_CRM_DELAY_USAGE = "Usage: set rm delay [delay]", CM_SET_CRM_USAGE = "Usage: set rm [enable|disable|toggle|enableannounce|disableannounce|toggleannounce|setdelay]", CM_LOCALE_HELP = "Change locale settings.", CM_LOCALE_USAGE = "Usage: locale [set|reset|usemaster|playerindependent]", CM_LOCALE_CURRENT = "Current locale: %s.", CM_LOCALE_SET_USAGE = "Usage: locale set <locale>", CM_MYLOCALE_HELP = "Let's users set their own locale.", CM_MYLOCALE_SET = "Successfully set your locale to %s.", CM_LOCK_HELP = "Lock a player.", CM_UNLOCK_HELP = "Unlock a player.", CM_GETACCESS_HELP = "Get the access level of a user.", CM_GETACCESS_STRING = "%s's access is %d (%s)", CM_SETACCESS_HELP = "Set the access level of a user.", CM_SETACCESS_USAGE = "Usage: setaccess [player] <group>", CM_OWNER_HELP = "Promote a player to owner rank.", CM_ADMIN_HELP = "Promote a player to admin rank.", CM_ADMIN_USAGE = "Usage: admin <name>", CM_OP_HELP = "Promote a player to op rank.", CM_USER_HELP = "Promote a player to user rank.", CM_BAN_HELP = "Ban a player.", CM_BAN_USAGE = "Usage: ban <name>", CM_AUTH_HELP = "Add/Remove/Enable/Disable auths.", CM_AUTH_USAGE = "Usage: auth add|remove|enable|disable <target>", CM_AUTH_ADDUSAGE = "Usage: auth add <target> <level> [password]", CM_AUTH_ERR_SELF = "Cannot modify myself in auth list.", CM_AUTHME_HELP = "Authenticates the sender if the correct pass is specified.", CM_AUTHME_USAGE = "Usage: authme <password>", CM_ACCEPTINVITE_HELP = "Accepts a pending group invite.", CM_DECLINEINVITE_HELP = "Declines a pending group invite.", CM_ACCEPTGUILDINVITE_HELP = "Accepts a pending guild invite.", CM_DECLINEGUILDINVITE_HELP = "Declines a pending guild invite.", CM_INVITE_HELP = "Invite a player to group.", CM_INVITEME_HELP = "Player who issued the command will be invited to group.", CM_DENYINVITE_HELP = "Player issuing this command will no longer be sent invites from this AddOn.", CM_ALLOWINVITE_HELP = "Player issuing this command will receive invites sent from this AddOn.", CM_KICK_HELP = "Kick a player from group with optional reason (Requires confirmation).", CM_KICK_USAGE = "Usage: kick <player> [reason]", CM_KINGME_HELP = "Player issuing this command will be promoted to group leader.", CM_OPME_HELP = "Player issuing this command will be promoted to raid assistant.", CM_DEOPME_HELP = "Player issuing this command will be demoted from assistant status.", CM_LEADER_HELP = "Promote a player to group leader.", CM_LEADER_USAGE = "Usage: leader <name>", CM_PROMOTE_HELP = "Promote a player to raid assistant.", CM_PROMOTE_USAGE = "Usage: promote <name>", CM_DEMOTE_HELP = "Demote a player from assistant status.", CM_DEMOTE_USAGE = "Usage: demote <name>", CM_QUEUE_HELP = "Enter the LFG queue for the specified category.", CM_QUEUE_USAGE = "Usage: queue <type>", CM_QUEUE_INVALID = "No such dungeon type: %q.", CM_LEAVELFG_HELP = "Leave the LFG queue.", CM_LEAVELFG_FAIL = "Not queued by command, unable to cancel.", CM_ACCEPTLFG_HELP = "Causes you to accept the LFG invite.", CM_ACCEPTLFG_FAIL = "Not currently queued by command.", CM_ACCEPTLFG_NOEXIST = "There is currently no LFG proposal to accept.", CM_CONVERT_HELP = "Convert group to party or raid.", CM_CONVERT_USAGE = "Usage: convert party||raid", CM_CONVERT_LFG = "LFG groups cannot be converted.", CM_CONVERT_NOGROUP = "Cannot convert if not in a group.", CM_CONVERT_NOLEAD = "Cannot convert group, not leader.", CM_CONVERT_PARTY = "Converted raid to party.", CM_CONVERT_PARTYFAIL = "Group is already a party.", CM_CONVERT_RAID = "Converted party to raid.", CM_CONVERT_RAIDFAIL = "Group is already a raid.", CM_CONVERT_INVALID = "Invalid group type, only \"party\" or \"raid\" allowed.", CM_LIST_HELP = "Toggle status of a command on the blacklist/whitelist.", CM_LIST_USAGE = "Usage: list <command>", CM_LISTMODE_HELP = "Toggle list between being a blacklist and being a whitelist.", CM_GROUPALLOW_HELP = "Allow a group to use a specific command.", CM_GROUPALLOW_USAGE = "Usage: groupallow <group> <command>", CM_GROUPDENY_HELP = "Deny a group to use a specific command.", CM_GROUPDENY_USAGE = "Usage: groupdeny <group> <command>", CM_RESETGROUPACCESS_HELP = "Reset the group's access to a specific command.", CM_RESETGROUPACCESS_USAGE = "Usage: resetgroupaccess <group> <command>", CM_USERALLOW_HELP = "Allow a user to use a specific command.", CM_USERALLOW_USAGE = "Usage: userallow <player> <command>", CM_USERDENY_HELP = "Deny a user to use a specific command.", CM_USERDENY_USAGE = "Usage: userdeny <player> <command>", CM_RESETUSERACCESS_HELP = "Reset the user's access to a specific command.", CM_RESETUSERACCESS_USAGE = "Usage: resetuseraccess <player> <command>", CM_TOGGLE_HELP = "Toggle AddOn on and off.", CM_TOGGLEDEBUG_HELP = "Toggle debugging mode on and off.", CM_READYCHECK_HELP = "Respond to ready check or initiate a new one.", CM_READYCHECK_USAGE = "Usage: rc [accept|decline]", CM_LOOT_HELP = "Provides various loot functions.", CM_LOOT_USAGE = "Usage: loot type||threshold||master||pass", CM_LOOT_LFG = "Cannot use loot command in LFG group.", CM_LOOT_NOMETHOD = "No loot method specified.", CM_LOOT_NOTHRESHOLD = "No loot threshold specified.", CM_LOOT_NOMASTER = "No master looter specified.", CM_ROLL_HELP = "Provides tools for managing or starting/stopping rolls.", CM_ROLL_USAGE = "Usage: roll [start||stop||pass||time||do||set]", CM_ROLL_START_USAGE = "Usage: roll start <[time] [item]>", CM_ROLL_SET_USAGE = "Usage: roll set min||max||time <amount>", CM_RAIDWARNING_HELP = "Sends a raid warning.", CM_RAIDWARNING_USAGE = "Usage: raidwarning <message>", CM_RAIDWARNING_NORAID = "Cannot send raid warning when not in a raid group.", CM_RAIDWARNING_NOPRIV = "Cannot send raid warning: Not raid leader or assistant.", CM_RAIDWARNING_SENT = "Sent raid warning.", CM_DUNGEONMODE_HELP = "Set the dungeon difficulty.", CM_DUNGEONMODE_USAGE = "Usage: dungeondifficulty <difficulty>", CM_RAIDMODE_HELP = "Set the raid difficulty.", CM_RAIDMODE_USAGE = "Usage: raiddifficulty <difficulty>", CM_RELEASE_HELP = "Player will release corpse.", CM_RESURRECT_HELP = "Player will accept pending resurrect request.", CM_ACCEPTSUMMON_HELP = "Player will accept a pending summon request.", CM_DECLINESUMMON_HELP = "Player will decline a pending summon request.", CM_ACCEPTDUEL_HELP = "Accepts a pending duel request.", CM_DECLINEDUEL_HELP = "Declines a pending duel request or cancels an active duel.", CM_STARTDUEL_HELP = "Challenges another player to a duel.", CM_STARTDUEL_USAGE = "Usage: startduel <target>", CM_ROLE_HELP = "Provides various commands for controlling role assignment.", CM_ROLE_USAGE = "Usage: role start|set|confirm", CM_ROLE_CURRENT = "My current role is %s.", CM_ROLE_SET_USAGE = "Usage: role set tank|healer|dps", CM_ROLE_CONFIRM_USAGE = "Usage: role confirm [tank|healer|dps]", CM_ROLE_NOT_ACTIVE = "Roll check is not active, did you mean to use !role set?", CM_FOLLOW_HELP = "Starts following the specified player (or sender if no player specified).", CM_FOLLOW_STARTED = "Started following %s!", CM_FOLLOW_SELF = "I cannot follow myself.", CM_EMOTE_HELP = "Performs an emote", CM_EMOTE_USAGE = "Usage: emote <emote> (E.g: 'emote sit')", CM_SIT_HELP = "Alias for 'emote sit'", CM_FACT_HELP = "Returns a random or specific fact from the specified topic", CM_FACT_USAGE = "Usage: fact <topic> [index]", CM_CAT_HELP = "Returns a random or specific cat fact (Usage: cat [index])", CM_FACTSTATS_HELP = "Return info about all fact topics or a specific one (Usage: factstats [topic])", CM_FACTSETTINGS_HELP = "Configure FactsManager", CM_FACTSETTINGS_USAGE = "factsettings [enable|disable|toggle|nodupe [enable|disable|toggle]]", CM_FACTSETTINGS_ENABLED = "FactsManager is enabled.", CM_FACTSETTINGS_DISABLED = "FactsManager is disabled", CM_FACTSETTINGS_NODUPE_ENABLED = "FactsManager (No Duplicates) is enabled.", CM_FACTSETTINGS_NODUPE_DISABLED = "FactsManager (No Duplicates) is disabled.", CM_COINFLIP_HELP = "Flips a coin", CM_COINFLIP_HEADS = "The coin landed heads up!", CM_COINFLIP_TAILS = "The coin landed face down for tails!", CM_SLAP_HELP = "Slaps someone around", CM_SLAP = "%s slaps %s around a bit with a large trout.", ------------ -- Events -- ------------ E_LFGPROPOSAL = "Group has been found, type !accept to make me accept the invite.", E_LFGFAIL = "LFG failed, use !queue <type> to requeue.", E_READYCHECK = "%s issued a ready check, type !rc accept to make me accept it or !rc deny to deny it.", ------------------ -- EventHandler -- ------------------ EH_REGISTERED = "%q registered.", ------------ -- Logger -- ------------ LOGGER_ERR_UNDEFINED = "Undefined logger level passed (%q)", LOGGER_PREFIX_MAIN = "\124cff00FF00[%s]\124r", LOGGER_PREFIX_DEBUG = " \124cffBBBBFFDebug\124r", LOGGER_PREFIX_NORMAL = "", LOGGER_PREFIX_WARNING = " \124cffFFFF00Warning\124r", LOGGER_PREFIX_ERROR = " \124cffFF0000ERROR\124r", ----------------- -- LootManager -- ----------------- LOOT_METHOD_GROUP = "Group Loot", LOOT_METHOD_FFA = "Free For All", LOOT_METHOD_MASTER = "Master Looter", LOOT_METHOD_NEEDGREED = "Need Before Greed", LOOT_METHOD_ROUNDROBIN = "Round Robin", LOOT_THRESHOLD_UNCOMMON = "Uncommon", LOOT_THRESHOLD_RARE = "Rare", LOOT_THRESHOLD_EPIC = "Epic", LOOT_THRESHOLD_LEGENDARY = "Legendary", LOOT_THRESHOLD_ARTIFACT = "Artifact", LOOT_THRESHOLD_HEIRLOOM = "Heirloom", LOOT_THRESHOLD_UNKNOWN = "Unknown", LOOT_MASTER_NOEXIST = "%q is not in the group and cannot be set as the master looter.", LOOT_SM_NOLEAD = "Unable to change loot method, not group leader.", LOOT_SM_DUPE = "The loot method is already set to %s!", LOOT_SM_SUCCESS = "Successfully set the loot method to %s!", LOOT_SM_SUCCESSMASTER = "Successfully set the loot method to %s (%s)!", LOOT_SLM_NOLEAD = "Unable to change master looter, not group leader.", LOOT_SLM_METHOD = "Cannot set master looter when loot method is set to %s.", LOOT_SLM_SPECIFY = "Master looter not specified.", LOOT_SLM_SUCCESS = "Successfully set %s as the master looter!", LOOT_ST_NOLEAD = "Unable to change loot threshold, not group leader.", LOOT_ST_INVALID = "Invalid loot threshold specified, please specify a loot threshold between 2 and 7 (inclusive).", LOOT_ST_SUCCESS = "Successfully set the loot threshold to %s!", LOOT_SP_PASS = "%s is now passing on loot.", LOOT_SP_ROLL = "%s is not passing on loot.", ------------------- -- PlayerManager -- ------------------- PM_ERR_NOCOMMAND = "No command specified.", PM_ERR_LOCKED = "Target player is locked and cannot be modified.", PM_ERR_NOTINGROUP = "%s is not in the group.", PM_MATCH_INVITEACCEPTED_PARTY = "(%w+) joins the party.", PM_MATCH_INVITEACCEPTED_RAID = "(%w+) has joined the raid group.", PM_MATCH_INVITEDECLINED = "(%w+) declines your group invitation.", PM_MATCH_INGROUP = "(%w+) is already in a group.", PM_MATCH_NOTFOUND = "Cannot find player '(%w+)'.", PM_MATCH_NOTPLAYING = "No player named '(%w+)' is currently playing.", PM_ACCESS_ALLOWED = "%q is now allowed for %s.", PM_ACCESS_DENIED = "%q is now denied for %s.", PM_KICK_REASON = "%s has been kicked on %s's request. (Reason: %s)", PM_KICK = "%s has been kicked on %s's request.", PM_KICK_NOTIFY = "%s was kicked on your request.", PM_KICK_TARGET = "You have ben kicked out of the group by %s.", PM_KICK_DENIED = "%s's request to kick %s has been denied.", PM_KICK_POPUP = "%s wants to kick %s. Confirm?", PM_KICK_SELF = "Cannot kick myself.", PM_KICK_FRIEND = "Cannot kick my friend.", PM_KICK_DEFAULTREASON = "%s used !kick command.", PM_KICK_WAIT = "Awaiting confirmation to kick %s...", PM_KICK_NOPRIV = "Unable to kick %s from group. Not group leader or assistant.", PM_KICK_TARGETASSIST = "Unable to kick %s, assistants cannot kick other assistants from group.", PM_PLAYER_CREATE = "Created player %q (%s) with default settings.", PM_PLAYER_UPDATE = "Updated player %q (%s).", PM_GA_REMOVED = "%q removed from group %s.", PM_GA_EXISTSALLOW = "%q already has that command on the allow list.", PM_GA_EXISTSDENY = "%q already has that command on the deny list.", PM_PA_REMOVED = "%q removed from %s.", PM_PA_EXISTSALLOW = "%s already has that command on the allow list.", PM_PA_EXISTSDENY = "%s already has that command on the deny list.", PM_LOCKED = "Player %s has been locked.", PM_UNLOCKED = "Player %s has been unlocked", PM_SAG_SELF = "Cannot modify my own access level.", PM_SAG_NOEXIST = "No such access group: %q", PM_SAG_SET = "Set the access level of %q to %d (%s).", PM_INVITE_SELF = "Cannot invite myself to group.", PM_INVITE_INGROUP = "%s is already in the group.", PM_INVITE_FULL = "The group is already full.", PM_INVITE_LFG = "Cannot invite players to an LFG group.", PM_INVITE_ACTIVE = "%s already has an active invite.", PM_INVITE_DECLINED = "%s has declined the group invite.", PM_INVITE_INOTHERGROUP = "%s is already in a group.", PM_INVITE_NOTFOUND = "Unable to find player %s.", PM_INVITE_NOTIFYTARGET = "Invited you to the group.", PM_INVITE_NOTIFY = "%s invited you to the group, %s. Whisper !blockinvites to block these invites.", PM_INVITE_SUCCESS = "Invited %s to group.", PM_INVITE_BLOCKED = "%s does not wish to be invited.", PM_INVITE_NOPRIV = "Unable to invite %s to group. Not group leader or assistant.", PM_DI_BLOCKING = "You are now blocking invites, whisper !allowinvites to receive them again.", PM_DI_SUCCESS = "%s is no longer receiving invites.", PM_DI_FAIL = "You are already blocking invites.", PM_AI_ALLOWING = "You are now allowing invites, whisper !blockinvites to block them.", PM_AI_SUCCESS = "%s is now receiving invites.", PM_AI_FAIL = "You are already allowing invites.", PM_LEADER_SELF = "Cannot promote myself to leader.", PM_LEADER_DUPE = "%s is already leader.", PM_LEADER_SUCCESS = "Promoted %s to group leader.", PM_LEADER_NOPRIV = "Cannot promote %s to group leader, insufficient permissions.", PM_ASSIST_SELF = "Cannot promote myself to assistant.", PM_ASSIST_DUPE = "%s is already assistant.", PM_ASSIST_NORAID = "Cannot promote to assistant when not in a raid.", PM_ASSIST_SUCCESS = "Promoted %s to assistant.", PM_ASSIST_NOPRIV = "Cannot promote %s to assistant, insufficient permissions.", PM_DEMOTE_SELF = "Cannot demote myself.", PM_DEMOTE_INVALID = "%s is not an assistant, can only demote assistants.", PM_DEMOTE_NORAID = "Cannot demote when not in a raid.", PM_DEMOTE_SUCCESS = "Demoted %s.", PM_DEMOTE_NOPRIV = "Cannot demote %s, insufficient permissions.", PM_LIST_ADDWHITE = "Added %s to whitelist.", PM_LIST_ADDBLACK = "Added %s to blacklist.", PM_LIST_REMOVEWHITE = "Removed %s from whitelist.", PM_LIST_REMOVEBLACK = "Removed %s from blacklist.", PM_LIST_SETWHITE = "Now using list as whitelist.", PM_LIST_SETBLACK = "Now using list as blacklist.", ------------------ -- EmoteManager -- ------------------ EM_ERR_UNKNOWN = "Unknown emote: %s", EM_ERR_CANNOT = "Unable to perform emote %q: %s", EM_SUCCESS = "Successfully executed the %s emote!", EM_VALIDATOR_ERR_MOVEMENT = "Cannot perform that emote while moving", EM_VALIDATOR_ERR_FLYING = "Cannot perform that emote while flying", EM_VALIDATOR_ERR_COMBAT = "Cannot perform that emote while in combat", ------------------ -- DeathManager -- ------------------ DM_ERR_NOTDEAD = "I am not dead.", DM_ENABLED = "DeathManager has been enabled.", DM_DISABLED = "DeathManager has been disabled.", DM_RELEASE_ENABLED = "DeathManager (Release) has been enabled.", DM_RELEASE_DISABLED = "DeathManager (Release) has been disabled.", DM_RESURRECT_ENABLED = "DeathManager (Resurrect) has been enabled.", DM_RESURRECT_DISABLED = "DeathManager (Resurrect) has been disabled.", DM_RELEASE_ANNOUNCE_ENABLED = "DeathManager will now announce on death.", DM_RELEASE_ANNOUNCE_DISABLED = "DeathManager will no longer announce on death.", DM_RESURRECT_ANNOUNCE_ENABLED = "DeathManager will now announce when receiving a resurrection.", DM_RESURRECT_ANNOUNCE_DISABLED = "DeathManager will no longer announce when receiving a resurrection.", DM_RELEASE_SETDELAY_INSTANT = "DeathManager will now announce deaths instantly.", DM_RELEASE_SETDELAY_SUCCESS = "DeathManager will announce deaths after %s.", DM_RESURRECT_SETDELAY_INSTANT = "DeathManager will now announce resurrections instantly.", DM_RESURRECT_SETDELAY_SUCCESS = "DeathManager will announce resurrections after %s.", DM_ONDEATH = "I have died! Type !release to make me release spirit.", DM_ONDEATH_SOULSTONE = "Died with active soulstone, type !ress to make me ress!", DM_ONDEATH_REINCARNATE = "Died with reincarnate off cooldown, type !ress to make me ress!", DM_ONDEATH_CARD = "Died with proc from Twisted Nether active, type !ress to make me ress!", DM_ONRESS = "I have received a ress from %s! Type !ress to make me accept it.", DM_RELEASE_NOTDEAD = "I am not dead or have already released.", DM_RELEASED = "Released corpse!", DM_RESURRECT_NOTACTIVE = "I have no pending resurrection request or it has expired.", DM_RESURRECTED = "Successfully resurrected!", DM_RESURRECTED_SOULSTONE = "Resurrected with soulstone!", DM_RESURRECTED_REINCARNATE = "Resurrected with reincarnate!", DM_RESURRECTED_CARD = "Resurrected with Darkmoon Card: Twisting Nether proc!", DM_RESURRECTED_PLAYER = "Accepted resurrect from %s!", ------------------- -- SummonManager -- ------------------- SM_ERR_NOSUMMON = "I do not have an active summon request or it has expired.", SM_ENABLED = "Summon Manager has been enabled!", SM_DISABLED = "Summon Manager has been disabled!", SM_ONSUMMON = "I have received a summon to %s from %s, expires in %s! Type !acceptsummon or !declinesummon to make me accept or decline the request.", SM_ACCEPTED = "Accepted summon request from %s!", SM_DECLINED = "Declined summon request from %s!", SM_SETDELAY_SUCCESS = "Summon announce delay successfully set to %s!", SM_SETDELAY_INSTANT = "Summons will now announce instantly when received.", ------------------- -- InviteManager -- ------------------- IM_GUILD_CONFIRM_OVERRIDE_POPUP = "Enabling this will render users able to issue !acceptguild even if you have reputation with a former guild, in which case you lose that reputation.\nAre you sure you want to enable this setting?", IM_ENABLED = "InviteManager has been enabled!", IM_DISABLED = "InviteManager has been disabled!", IM_GROUP_ENABLED = "InviteManager (Group) has been enabled!", IM_GROUP_DISABLED = "InviteManager (Group) has been disabled!", IM_GROUPANNOUNCE_ENABLED = "Group invite announcement has been enabled!", IM_GROUPANNOUNCE_DISABLED = "Group invite announcement has been disabled!", IM_GROUPDELAY_NUM = "Group announce delay must be a number.", IM_GROUPDELAY_OUTOFRANGE = "Group announce delay must be between 0 and %d seconds.", IM_GROUPDELAY_SET = "Group announce delay set to %d second(s)!", IM_GROUPDELAY_DISABLED = "Group announce delay disabled, announcement will now be sent instantly!", IM_GUILD_ENABLED = "InviteManager (Guild) has been enabled!", IM_GUILD_DISABLED = "InviteManager (Guild) has been disabled!", IM_GUILDANNOUNCE_ENABLED = "Guild invite announcement has been enabled!", IM_GUILDANNOUNCE_DISABLED = "Guild invite announcement has been disabled!", IM_GUILDOVERRIDE_PENDING = "The guild override setting is currently being modified, please finish modifying it before issuing this command again.", IM_GUILDOVERRIDE_WAITING = "Waiting for user input on guild override setting popup...", IM_GUILDOVERRIDE_ENABLED = "Guild override has been enabled, users will now be able to issue !acceptguildinvite even if you have reputation with a former guild. !! USE WITH CARE !!", IM_GUILDOVERRIDE_DISABLED = "Guild override has been disabled, users will no longer be able to issue !acceptguildinvite if you have reputation with a former guild.", IM_GUILDDELAY_NUM = "Guild announce delay must be a number.", IM_GUILDDELAY_OUTOFRANGE = "Guild announce delay must be between 0 and %d seconds.", IM_GUILDDElAY_SET = "Guild announce delay set to %d second(s)!", IM_GUILDDELAY_DISABLED = "Guild announce delay disabled, announcement will now be sent instantly!", IM_GROUP_ANNOUNCE = "Type !accept to make me accept the group invite or !decline to decline it!", IM_GUILD_ANNOUNCE = "Type !acceptguildinvite to make me accept the guild invite or !declineguildinvite to declie it!", IM_GROUP_NOINVITE = "I do not have an active group invite.", IM_GROUP_ACCEPTED = "Accepted group invite!", IM_GROUP_DECLINED = "Declined group invite.", IM_GUILD_NOINVITE = "I do not have an active guild invite.", IM_GUILD_HASREP = "Unable to auto-accept guild invite, I still have reputation with my former guild that would be lost.", IM_GUILD_ACCEPTED = "Accepted guild invite!", IM_GUILD_DECLINED = "Declined guild invite.", ----------------- -- DuelManager -- ----------------- CDM_ERR_NODUEL = "I do not currently have an active duel request.", CDM_ANNOUNCE = "Type !acceptduel to make me accept the duel request or !decline duel to decline it!", CDM_ACCEPETED = "Accepted duel request!", CDM_DECLINED = "Declined duel request.", CDM_CANCELLED = "Cancelled active duel (if any).", CDM_CHALLENGED = "Sent a duel request to %s!", CDM_ENABLED = "DuelManager has been enabled!", CDM_DISABLED = "DuelManager has been disabled.", CDM_ANNOUNCE_ENABLED = "DuelManager announce has been enabled!", CDM_ANNOUNCE_DISABLED = "DuelManager announce has been disabled.", CDM_DELAY_NUM = "Delay has to be a number.", CDM_DELAY_OUTOFRANGE = "Delay has to be between 0 and %d seconds.", CDM_DELAY_SET = "Announce delay set to %d second(s)!", CDM_DELAY_DISABLED = "Announce delay has been disabled, will now announce immediately.", ----------------- -- RoleManager -- ----------------- CRM_ENABLED = "RoleManager enabled.", CRM_DISABLED = "RoleManager disabled.", CRM_TANK = "Tank", CRM_HEALER = "Healer", CRM_DAMAGE = "DPS", CRM_UNDEFINED = "Undefined", CRM_ANNOUNCE_HASROLE = "Role check started! Confirm my current role (%s) with !role confirm or set a new one with !role confirm tank|healer|dps", CRM_ANNOUNCE_NOROLE = "Role check started! Set my role with !role confirm tank|healer|dps", CRM_SET_INVALID = "I cannot fulfill the role of %s, please specify another role.", CRM_SET_SUCCESS = "Successfully set my role to %s!", CRM_CONFIRM_NOROLE = "No role set, confirmation needed with role confirm tank|healer|dps", CRM_START_ACTIVE = "A role check is already pending, please wait until it has ended.", CRM_START_NOPRIV = "Unable to start role check, not leader or assistant.", CRM_START_NOGROUP = "Role checks can only be started when in a group.", CRM_STARTDELAY_SUCCESS = "RoleManager announce delay set to %s!", CRM_STARTDELAY_INSTANT = "RoleManager now announces instantly.", ----------------------- -- ReadyCheckManager -- ----------------------- RCM_INACTIVE = "No ready check is currently running.", RCM_RESPONDED = "I have already responded to the ready check.", RCM_ENABLED = "ReadyCheckManager has been enabled.", RCM_DISABLED = "ReadyCheckManager has been disabled.", RCM_ANNOUNCE = "%s has started a ready check! Type !rc accept to make me accept or !rc deny to deny it.", RCM_ACCEPTED = "Accepted the ready check!", RCM_DECLINED = "Declined the ready check!", RCM_START_ISSUED = "%s has started a ready check!", RCM_START_NOPRIV = "Unable to start ready check, not leader or assistant.", RCM_ANNOUNCE_ENABLED = "ReadyCheckManager will now announce received ready checks.", RCM_ANNOUNCE_DISABLED = "ReadyCheckManager will no longer announce recevied ready checks.", RCM_SETDELAY_SUCCESS = "ReadyCheckManager announce delay set to %d second(s)!", RCM_SETDELAY_INSTANT = "ReadyCheckManager will now announce instantly!", ----------------- -- AuthManager -- ----------------- AM_ERR_NOEXISTS = "%q does not exist in the auth list.", AM_ERR_USEREXISTS = "%q is already in the auth list, please authenticate with authme.", AM_ERR_DISABLED = "%q is disabled in the auth list.", AM_ERR_NOLEVEL = "No access level specified.", AM_ERR_AUTHED = "%q is already authenticated!", AM_AUTH_ERR_INVALIDPASS = "Invalid password.", AM_AUTH_SUCCESS = "%q successfully authenticated for access level %d!", AM_ADD_SUCCESS = "Added %q to auth list for access level %d, password: %s. Authenticate with !authme.", AM_ADD_WHISPER = "Added you to the auth list for access level %d, password: %s. Authenticate with !authme.", AM_REMOVE_SUCCESS = "Removed %q from auth list.", AM_ENABLE_SUCCESS = "Enabled %q for authentication.", AM_DISABLE_SUCCESS = "Disabled %q from authenticating.", ---------------- -- GroupTools -- ---------------- GT_DUNGEON_NORMAL = "Normal", GT_DUNGEON_HEROIC = "Heroic", GT_DUNGEON_CHALLENGE = "Challenge", GT_RAID_N10 = "Normal (10)", GT_RAID_N25 = "Normal (25)", GT_RAID_H10 = "Heroic (10)", GT_RAID_H25 = "Heroic (25)", GT_DIFF_INVALID = "%q is not a valid difficulty.", GT_DD_DUPE = "Dungeon difficulty is already set to %s.", GT_DD_SUCCESS = "Successfully set the dungeon difficulty to %s!", GT_RD_DUPE = "Raid difficulty is already set to %s.", GT_RD_SUCCESS = "Successfully set raid difficulty to %s!", ------------------ -- QueueManager -- ------------------ QM_QUEUE_START = "Starting queue for %s, please select your role(s)... Type !cancel to cancel.", QM_CANCEL = "Left the LFG queue.", QM_ACCEPT = "Accepted LFG invite.", QM_ANNOUNCE_QUEUEING = "Now queueing for %s, type !cancel to cancel.", QM_ANNOUNCE_ROLECANCEL = "Role Check cancelled.", QM_ANNOUNCE_LFGCANCEL = "LFG cancelled.", ----------------- -- RollManager -- ----------------- RM_ERR_INVALIDAMOUNT = "Invalid amount passed: %s.", RM_ERR_NOTRUNNING = "No roll is currently in progress.", RM_ERR_INVALIDROLL = "%s specified too high or too low roll region, not including their roll.", RM_MATCH = "(%w+) rolls (%d+) %((%d+)-(%d+)%)", RM_ROLLEXISTS = "%s has already rolled! (%d)", RM_ROLLPROGRESS = "%d/%d players have rolled!", RM_UPDATE_TIMELEFT = "%d seconds left to roll!", RM_SET_MINFAIL = "Minimum roll number cannot be higher than maximum roll number!", RM_SET_MINSUCCESS = "Successfully set minimum roll number to %d!", RM_SET_MAXFAIL = "Maximum roll number cannot be lower than minimum roll number!", RM_SET_MAXSUCCESS = "Successfully set maximum roll number to %d!", RM_SET_TIMEFAIL = "Amount must be larger than zero (0).", RM_SET_TIMESUCCESS = "Successfully set default roll time to %d!", RM_START_RUNNING = "A roll is already in progress, wait for it to complete or use roll stop.", RM_START_SENDER = "Could not identify sender: %s. Aborting roll...", RM_START_MEMBERS = "Could not start roll, not enough group members!", RM_START_SUCCESS = "%s started a roll, ends in %d seconds! Type /roll %d %d. Type !roll pass to pass.", RM_START_SUCCESSITEM = "%s started a roll for %s, ends in %d seconds! Type /roll %d %d. Type !roll pass to pass.", RM_STOP_SUCCESS = "Roll has been stopped.", RM_DO_SUCCESS = "Done! Executed RandomRoll(%d, %d)", RM_PASS_SUCCESS = "%s has passed on the roll.", RM_TIME_LEFT = "%d seconds remaining!", RM_ANNOUNCE_EXPIRE = "Roll time expired! Results...", RM_ANNOUNCE_FINISH = "Everyone has rolled! Results...", RM_ANNOUNCE_EMPTY = "Noone rolled, there is no winner!", RM_ANNOUNCE_PASS = "Everyone passed on the roll, there is no winner!", RM_ANNOUNCE_PASSITEM = "Everyone passed on the roll, there is no winner for %s!", RM_ANNOUNCE_WIN = "The winner is: %s! With a roll of %d.", RM_ANNOUNCE_WINITEM = "The winner is: %s! With a roll of %d for %s.", RM_ANNOUNCE_MULTIPLE = "There are multiple winners:", RM_ANNOUNCE_MULTIPLEITEM = "There are multiple winners for %s:", RM_ANNOUNCE_WINNER = "%s with a roll of %d.", ------------------ -- FactsManager -- ------------------ FM_ERR_TOPIC_NOT_FOUND = "Unable to find the specified topic: %s.", FM_ERR_TOPIC_EMPTY = "The specified topic, %s, is empty.", FM_ERR_NO_TOPICS_FOUND = "FactsManager was unable to find any topics.", FM_ERR_TOPIC_EMPTY = "The randomly selected topic, %s, is empty.", FM_ERR_DISABLED = "FactsManager is disabled.", FM_ERR_FACT_NOT_FOUND = "Could not find %s fact #%d.", FM_ENABLED = "FactsManager has been enabled.", FM_DISABLED = "FactsManager has been disabled.", FM_NODUPE_ENABLED = "FactsManager (No Duplicates) has been enabled.", FM_NODUPE_DISABLED = "FactsManager (No Duplicates) has been disabled.", FM_LOADED_FORMAT = "Loaded topics: %s", FM_INFO_FORMAT = "Topic %q has %d loaded facts." } Command.LocaleManager:Register("enUS", L)
gpl-3.0
mercury233/ygopro-scripts
c7369217.lua
2
3212
--メタル化寄生生物-ルナタイト function c7369217.initial_effect(c) --equip local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(7369217,0)) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetTarget(c7369217.eqtg) e1:SetOperation(c7369217.eqop) c:RegisterEffect(e1) --unequip local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(7369217,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_SZONE) e2:SetCondition(aux.IsUnionState) e2:SetTarget(c7369217.sptg) e2:SetOperation(c7369217.spop) c:RegisterEffect(e2) --immune local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_IMMUNE_EFFECT) e3:SetCondition(aux.IsUnionState) e3:SetValue(c7369217.efilter) c:RegisterEffect(e3) --destroy sub local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_EQUIP) e5:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e5:SetCode(EFFECT_DESTROY_SUBSTITUTE) e5:SetCondition(aux.IsUnionState) e5:SetValue(c7369217.repval) c:RegisterEffect(e5) --eqlimit local e6=Effect.CreateEffect(c) e6:SetType(EFFECT_TYPE_SINGLE) e6:SetCode(EFFECT_UNION_LIMIT) e6:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e6:SetValue(1) c:RegisterEffect(e6) end c7369217.old_union=true function c7369217.repval(e,re,r,rp) return bit.band(r,REASON_BATTLE)~=0 end function c7369217.filter(c) return c:IsFaceup() and c:GetUnionCount()==0 end function c7369217.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c7369217.filter(chkc) end if chk==0 then return e:GetHandler():GetFlagEffect(7369217)==0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c7369217.filter,tp,LOCATION_MZONE,0,1,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectTarget(tp,c7369217.filter,tp,LOCATION_MZONE,0,1,1,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0) e:GetHandler():RegisterFlagEffect(7369217,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1) end function c7369217.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if not c:IsRelateToEffect(e) or c:IsFacedown() then return end if not tc:IsRelateToEffect(e) or not c7369217.filter(tc) then Duel.SendtoGrave(c,REASON_EFFECT) return end if not Duel.Equip(tp,c,tc,false) then return end aux.SetUnionState(c) end function c7369217.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetFlagEffect(7369217)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,false,POS_FACEUP_ATTACK) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) e:GetHandler():RegisterFlagEffect(7369217,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1) end function c7369217.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK) end function c7369217.efilter(e,te) return te:GetOwnerPlayer()~=e:GetHandlerPlayer() and te:IsActiveType(TYPE_SPELL) end
gpl-2.0
mercury233/ygopro-scripts
c58600555.lua
2
3118
--電子光虫-コアベージ function c58600555.initial_effect(c) c:EnableReviveLimit() --xyz summon aux.AddXyzProcedure(c,c58600555.mfilter,5,2,c58600555.ovfilter,aux.Stringid(58600555,2),99,c58600555.xyzop) --Back to Deck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(58600555,0)) e2:SetCategory(CATEGORY_TODECK) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCost(c58600555.tdcost) e2:SetTarget(c58600555.tdtg) e2:SetOperation(c58600555.tdop) c:RegisterEffect(e2) --Change position local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(58600555,1)) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCode(EVENT_CHANGE_POS) e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetCondition(c58600555.condition) e3:SetTarget(c58600555.target) e3:SetOperation(c58600555.operation) c:RegisterEffect(e3) end function c58600555.ovfilter(c) return c:IsFaceup() and c:IsXyzType(TYPE_XYZ) and c:IsRank(3,4) and c:IsRace(RACE_INSECT) end function c58600555.mfilter(c) return c:IsRace(RACE_INSECT) and c:IsAttribute(ATTRIBUTE_LIGHT) end function c58600555.xyzop(e,tp,chk,mc) if chk==0 then return mc:CheckRemoveOverlayCard(tp,2,REASON_COST) end mc:RemoveOverlayCard(tp,2,2,REASON_COST) end function c58600555.tdcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c58600555.tdfilter(c) return c:IsPosition(POS_DEFENSE) and c:IsAbleToDeck() end function c58600555.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c58600555.tdfilter(chkc) end if chk==0 then return Duel.IsExistingTarget(c58600555.tdfilter,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,c58600555.tdfilter,tp,0,LOCATION_MZONE,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0) end function c58600555.tdop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT) end end function c58600555.cfilter(c) local np=c:GetPosition() local pp=c:GetPreviousPosition() return ((np<3 and pp>3) or (pp<3 and np>3)) end function c58600555.condition(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c58600555.cfilter,1,nil) end function c58600555.matfilter(c) return c:IsRace(RACE_INSECT) and c:IsCanOverlay() end function c58600555.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsType(TYPE_XYZ) and Duel.IsExistingMatchingCard(c58600555.matfilter,tp,LOCATION_GRAVE,0,1,nil) end end function c58600555.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c58600555.matfilter),tp,LOCATION_GRAVE,0,1,1,nil) if g:GetCount()>0 then Duel.Overlay(c,g) end end
gpl-2.0
valhallaGaming/uno
branches/2_0_3_STABLE/gate-system/pd_garage_gate1.lua
1
1168
objGateh = createObject(972, 2297.1805664063, 2509.133789063, 2.2734375, 0, 0, 180) exports.pool:allocateElement(objGateh) open = false -- Green door createObject(1492, 2293.8684082031, 2494.5129394531, 2.3734375, 0, 0, 270) -- Gate code function usePDSideGarageGate(thePlayer) local team = getPlayerTeam(thePlayer) if (team==getTeamFromName("Las Venturas Metropolitan Police Department")) then local x, y, z = getElementPosition(thePlayer) local distance = getDistanceBetweenPoints3D(2297.1805664063, 2509.133789063, 2.2734375, x, y, z) if (distance<=50) and (open==false) then open = true outputChatBox("LVMPD Side Garage Gate is now Open!", thePlayer, 0, 255, 0) moveObject(objGateh, 1000, 2297.1805664063, 2521.8940429688, 2.2734375) setTimer(closePDSideGarageGate, 5000, 1, thePlayer) end end end addCommandHandler("gate", usePDSideGarageGate) function closePDSideGarageGate(thePlayer) if (getElementType(thePlayer)) then outputChatBox("LVMPD Side Garage Gate is now Closed!", thePlayer, 255, 0, 0) end open = false moveObject(objGateh, 1000, 2297.1805664063, 2509.133789063, 2.2734375) end
bsd-3-clause
alfred-bot/mer2phm
plugins/domaintools.lua
359
1494
local ltn12 = require "ltn12" local https = require "ssl.https" -- Edit data/mashape.lua with your Mashape API key -- http://docs.mashape.com/api-keys local mashape = load_from_file('data/mashape.lua', { api_key = '' }) local function check(name) local api = "https://domainsearch.p.mashape.com/index.php?" local param = "name="..name local url = api..param local api_key = mashape.api_key if api_key:isempty() then return 'Configure your Mashape API Key' end local headers = { ["X-Mashape-Key"] = api_key, ["Accept"] = "application/json" } local respbody = {} local body, code = https.request{ url = url, method = "GET", headers = headers, sink = ltn12.sink.table(respbody), protocol = "tlsv1" } if code ~= 200 then return code end local body = table.concat(respbody) local body = json:decode(body) --vardump(body) local domains = "List of domains for '"..name.."':\n" for k,v in pairs(body) do print(k) local status = " ❌ " if v == "Available" then status = " ✔ " end domains = domains..k..status.."\n" end return domains end local function run(msg, matches) if matches[1] == "check" then local name = matches[2] return check(name) end end return { description = "Domain tools", usage = {"!domain check [domain] : Check domain name availability.", }, patterns = { "^!domain (check) (.*)$", }, run = run }
gpl-2.0
ZeroK-RTS/SpringRTS-Tools
aoplate baker/plateshield.lua
1
3223
return { plateshield = { unitname = [[plateshield]], name = [[Shieldbot Plate]], description = [[Augments Production]], acceleration = 0, brakeRate = 0, buildCostMetal = Shared.FACTORY_PLATE_COST, builder = true, buildingGroundDecalDecaySpeed = 30, buildingGroundDecalSizeX = 10, buildingGroundDecalSizeY = 10, buildingGroundDecalType = [[plateshield_aoplane.dds]], buildoptions = { [[shieldcon]], [[shieldscout]], [[shieldraid]], [[shieldskirm]], [[shieldassault]], [[shieldriot]], [[shieldfelon]], [[shieldarty]], [[shieldaa]], [[shieldbomb]], [[shieldshield]], }, buildPic = [[plateshield.png]], canMove = true, canPatrol = true, category = [[SINK UNARMED]], collisionVolumeOffsets = [[0 -6 -10]], collisionVolumeScales = [[66 26 36]], collisionVolumeType = [[box]], selectionVolumeOffsets = [[0 0 0]], selectionVolumeScales = [[88 48 104]], selectionVolumeType = [[box]], corpse = [[DEAD]], customParams = { sortName = [[1]], modelradius = [[40]], aimposoffset = [[0 16 -25]], midposoffset = [[0 16 -25]], solid_factory = [[3]], default_spacing = 4, unstick_help = 1, selectionscalemult = 1, cus_noflashlight = 1, child_of_factory = [[factoryshield]], }, energyUse = 0, explodeAs = [[FAC_PLATEEX]], footprintX = 5, footprintZ = 7, iconType = [[padwalker]], idleAutoHeal = 5, idleTime = 1800, maxDamage = Shared.FACTORY_PLATE_HEALTH, maxSlope = 15, maxVelocity = 0, maxWaterDepth = 0, minCloakDistance = 150, moveState = 1, noAutoFire = false, objectName = [[factory_pad.s3o]], script = "plateshield.lua", selfDestructAs = [[FAC_PLATEEX]], showNanoSpray = false, sightDistance = 273, turnRate = 0, useBuildingGroundDecal = true, workerTime = Shared.FACTORY_BUILDPOWER, yardMap = [[oooooo oooooo oooooo cccccc cccccc cccccc cccccc]], featureDefs = { DEAD = { blocking = true, featureDead = [[HEAP]], footprintX = 3, footprintZ = 3, object = [[wreck3x3c.s3o]], }, HEAP = { blocking = false, footprintX = 3, footprintZ = 3, object = [[debris4x4a.s3o]], }, }, } }
gpl-2.0
Zenny89/darkstar
scripts/zones/Castle_Oztroja/npcs/_47v.lua
17
1251
----------------------------------- -- Area: Castle Oztroja -- NPC: _47v (Handle) -- Notes: Opens door _472 from behind -- @pos -61 0 -36 151 ----------------------------------- package.loaded["scripts/zones/Castle_Oztroja/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Castle_Oztroja/TextIDs"); require("scripts/globals/settings"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local DoorID = npc:getID() - 1; local DoorA = GetNPCByID(DoorID):getAnimation(); if (player:getZPos() < -32) then if (DoorA == 9 and npc:getAnimation() == 9) then npc:openDoor(6.5); -- Should be a ~1 second delay here before the door opens GetNPCByID(DoorID):openDoor(4.5); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
mercury233/ygopro-scripts
c78084378.lua
3
2912
--ダイプレクサ・キマイラ function c78084378.initial_effect(c) --fusion material aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsRace,RACE_CYBERSE),2,true) c:EnableReviveLimit() --lock local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(78084378,0)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCondition(c78084378.con) e1:SetCost(c78084378.cost) e1:SetOperation(c78084378.operation) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(78084378,1)) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_TO_GRAVE) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCountLimit(1,78084378) e2:SetCondition(c78084378.thcon) e2:SetTarget(c78084378.thtg) e2:SetOperation(c78084378.thop) c:RegisterEffect(e2) end function c78084378.con(e,tp,eg,ep,ev,re,r,rp) return Duel.IsAbleToEnterBP() end function c78084378.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsRace,1,nil,RACE_CYBERSE) end local g=Duel.SelectReleaseGroup(tp,Card.IsRace,1,1,nil,RACE_CYBERSE) Duel.Release(g,REASON_COST) end function c78084378.operation(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,1) e1:SetCondition(c78084378.accon) e1:SetValue(c78084378.aclimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c78084378.accon(e) local ph=Duel.GetCurrentPhase() return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE end function c78084378.aclimit(e,re,tp) return re:IsActiveType(TYPE_SPELL+TYPE_TRAP) end function c78084378.thcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_FUSION) end function c78084378.filter1(c) return c:IsRace(RACE_CYBERSE) and c:IsAbleToHand() end function c78084378.filter2(c) return c:IsCode(65801012) and c:IsAbleToHand() end function c78084378.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return Duel.IsExistingTarget(c78084378.filter1,tp,LOCATION_GRAVE,0,1,e:GetHandler()) and Duel.IsExistingTarget(c78084378.filter2,tp,LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g1=Duel.SelectTarget(tp,c78084378.filter1,tp,LOCATION_GRAVE,0,1,1,e:GetHandler()) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g2=Duel.SelectTarget(tp,c78084378.filter2,tp,LOCATION_GRAVE,0,1,1,nil) g1:Merge(g2) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g1,2,0,0) end function c78084378.thop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sg=g:Filter(Card.IsRelateToEffect,nil,e) if sg:GetCount()>0 then Duel.SendtoHand(sg,nil,REASON_EFFECT) end end
gpl-2.0
mercury233/ygopro-scripts
c97093037.lua
6
1260
--創世者の化身 function c97093037.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(97093037,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(c97093037.spcost) e1:SetTarget(c97093037.sptg) e1:SetOperation(c97093037.spop) c:RegisterEffect(e1) end function c97093037.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c97093037.filter(c,e,tp) return c:IsCode(61505339) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c97093037.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c97093037.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c97093037.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c97093037.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
mercury233/ygopro-scripts
c39475024.lua
2
2889
--骸の魔妖-餓者髑髏 function c39475024.initial_effect(c) c:SetUniqueOnField(1,0,39475024) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --immune local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(39475024,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCountLimit(1,39475024) e1:SetCondition(c39475024.condition) e1:SetOperation(c39475024.operation) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(39475024,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetCode(EVENT_DESTROYED) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,39475025) e2:SetCondition(c39475024.spcon) e2:SetTarget(c39475024.sptg) e2:SetOperation(c39475024.spop) c:RegisterEffect(e2) end function c39475024.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_GRAVE) end function c39475024.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_IMMUNE_EFFECT) e1:SetValue(c39475024.imfilter) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end end function c39475024.imfilter(e,te) return te:GetOwner()~=e:GetOwner() end function c39475024.spfilter(c,tp) return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp) and c:GetPreviousTypeOnField()&TYPE_LINK~=0 and (c:IsReason(REASON_BATTLE) or c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()==1-tp) end function c39475024.spcon(e,tp,eg,ep,ev,re,r,rp) return not eg:IsContains(e:GetHandler()) and eg:IsExists(c39475024.spfilter,1,nil,tp) end function c39475024.rmfilter(c) return c:IsAbleToRemove() and c:IsRace(RACE_ZOMBIE) end function c39475024.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(c39475024.rmfilter,tp,LOCATION_GRAVE,0,1,c) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE) end function c39475024.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c39475024.rmfilter),tp,LOCATION_GRAVE,0,1,1,c) if #g>0 and Duel.Remove(g,POS_FACEUP,REASON_EFFECT)>0 and c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
Zenny89/darkstar
scripts/zones/Northern_San_dOria/npcs/Castilchat.lua
17
3336
----------------------------------- -- Area: Northern San d'Oria -- NPC: Castilchat -- Starts Quest: Trial Size Trial by Ice -- @pos -186 0 107 231 ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/quests"); require("scripts/globals/teleports"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script local count = trade:getItemCount(); if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED and trade:hasItemQty(532,1) and count == 1) then player:messageSpecial(FLYER_REFUSED); elseif (trade:hasItemQty(1545,1) and player:getQuestStatus(SANDORIA,TRIAL_SIZE_TRIAL_BY_ICE) == QUEST_ACCEPTED and player:getMainJob() == JOB_SMN and count == 1) then -- Trade mini fork of ice player:startEvent(0x02de,0,1545,4,20); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local TrialSizeByIce = player:getQuestStatus(SANDORIA,TRIAL_SIZE_TRIAL_BY_ICE); if (player:getMainLvl() >= 20 and player:getMainJob() == JOB_SMN and TrialSizeByIce == QUEST_AVAILABLE and player:getFameLevel(SANDORIA) >= 2) then -- Requires player to be Summoner at least lvl 20 player:startEvent(0x02dd,0,1545,4,20); --mini tuning fork of ice, zone, level elseif (TrialSizeByIce == QUEST_ACCEPTED) then local IceFork = player:hasItem(1545); if (IceFork) then player:startEvent(0x02c4); --Dialogue given to remind player to be prepared elseif (IceFork == false and tonumber(os.date("%j")) ~= player:getVar("TrialSizeIce_date")) then player:startEvent(0x02e1,0,1545,4,20); -- Need another mini tuning fork else player:startEvent(0x02f6); -- Standard dialog when you loose, and you don't wait 1 real day end elseif (TrialSizeByIce == QUEST_COMPLETED) then player:startEvent(0x02e0); -- Defeated Avatar else player:startEvent(0x02c7); -- Standard dialog end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x02dd and option == 1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1545); else player:setVar("TrialSizeIce_date", 0); player:addQuest(SANDORIA,TRIAL_SIZE_TRIAL_BY_ICE); player:addItem(1545); player:messageSpecial(ITEM_OBTAINED,1545); end elseif (csid == 0x02de and option == 0 or csid == 0x02e1) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,1545); else player:addItem(1545); player:messageSpecial(ITEM_OBTAINED,1545); end elseif (csid == 0x02de and option == 1) then toCloisterOfFrost(player); end end;
gpl-3.0
ytodorov/AntServices
AdvancedNetToolsSolution/AntServicesMvc5/programs/Nmap/nselib/rtsp.lua
4
8877
--- -- This Real Time Streaming Protocol (RTSP) library implements only a minimal -- subset of the protocol needed by the current scripts. -- -- @copyright Same as Nmap--See https://nmap.org/book/man-legal.html -- @author Patrik Karlsson <patrik@cqure.net> -- -- The library contains the following classes: -- -- * <code>Request</code> -- ** This class contains the functions needed to create the RTSP request -- -- * <code>Response</code> -- ** This class contains the functions needed to parse the RTSP response -- -- * <code>Client</code> -- ** This class contains the RTSP client, a class responsible for sending -- and receiving requests and responses to/from the server -- -- * <code>Helper</code> -- ** This class serves as the main interface for script writers -- -- The following sample code shows how to use the library: -- <code> -- local helper = rtsp.Helper:new(host, port) -- local status = helper:connect() -- local response -- status, response = helper:describe(url) -- helper:close() -- </code> -- -- Version 0.1 -- Created 10/23/2011 - v0.1 - Created by Patrik Karlsson -- local nmap = require "nmap" local stdnse = require "stdnse" local table = require "table" _ENV = stdnse.module("rtsp", stdnse.seeall) -- The RTSP Request object Request = { --- Creates a new Request instance -- @return o instance of Request new = function(self, url, headers) local o = { url = url, req = {}, headers = headers or {} } setmetatable(o, self) self.__index = self return o end, --- Sets the RTSP Request method -- @param method string containing the RTSP method setMethod = function(self, method) self.method = method end, --- Sets the RTSP sequence number -- @param cseq number containing the sequence number setCSeq = function(self, cseq) self.cseq = cseq end, --- Adds an optional header to the RTSP request -- @param header string containing the header name -- @param value string containing the header value addHeader = function(self, header, value) table.insert( self.headers, { header = value } ) end, --- Converts the Request to a string -- -- @return req string containing the request as a string __tostring = function(self) assert(self.cseq, "Request is missing required header CSeq") assert(self.url, "Request is missing URL") local req = stdnse.strjoin("\r\n", { ("%s %s RTSP/1.0"):format(self.method, self.url), ("CSeq: %d"):format(self.cseq) } ) .. "\r\n" if ( #self.headers > 0 ) then req = req .. stdnse.strjoin("\r\n", self.headers) .. "\r\n" end return req .. "\r\n" end, } -- The RTSP response instance Response = { --- Creates a new Response instance -- @param data string containing the unparsed data new = function(self, data) assert(data, "No data was supplied") local o = { raw = data, status = tonumber(data:match("^RTSP%/1%.0 (%d*) ")) } -- Split the response into a temporary array local tmp = stdnse.strsplit("\r\n", data) if ( not(tmp) ) then return nil end -- we should have atleast one entry if ( #tmp > 1 ) then o.headers = {} for i=2, #tmp do -- if we have an empty line, this should be the end of headers if ( #tmp[i] == 0 ) then break end local key, val = tmp[i]:match("^(.-): (.*)$") -- create a key per header name o.headers[key] = val end end setmetatable(o, self) self.__index = self return o end, } -- RTSP Client class Client = { -- Creates a new Client instance -- @param host table as received by the action method -- @param port table as received by the action method -- @return o instance of Client new = function(self, host, port) local o = { host = host, port = port, cseq = 0, headers = { }, retries = 3, timeout = 10 * 1000, } setmetatable(o, self) self.__index = self return o end, --- Sets the number of retries for socket reads -- @param retries number containing the number of retries setRetries = function(self, retries) self.retries = retries end, --- Sets the socket connection timeout in ms -- @param timeout number containing the timeout in ms setTimeout = function(self, timeout) self.timeout = timeout end, --- Adds a RTSP header to the request -- @param header string containing the header name -- @param value string containing the header value addHeader = function(self, header, value) table.insert(self.headers, { ("%s: %s"):format(header,value) } ) end, --- Connects to the RTSP server -- @return status true on success, false on failure -- @return err string containing the error message on failure connect = function(self) self.socket = nmap.new_socket() self.socket:set_timeout(self.timeout) local status = self.socket:connect(self.host, self.port) if ( not(status) ) then stdnse.debug2("Failed to connect to the server: %s", self.host.ip) return false, ("Failed to connect to the server: %s"):format(self.host.ip) end return true end, --- Sends a DESCRIBE request to the server and receives the response -- @param url string containing the RTSP URL -- @return status true on success, false on failure -- @return response Response instance on success -- err string containing the error message on failure describe = function(self, url) local req = Request:new(url, self.headers) req:setMethod("DESCRIBE") return self:exch(req) end, options = function(self, url) local req = Request:new(url, self.headers) req:setMethod("OPTIONS") return self:exch(req) end, --- Sends a request to the server and receives the response and attempts -- to retry if either send or receive fails. -- @param request instance of Request -- @return status true on success, false on failure -- @return response Response instance on success -- err string containing the error message on failure exch = function(self, req) local retries = self.retries local status, data self.cseq = self.cseq + 1 req:setCSeq( self.cseq ) repeat local err status, err = self.socket:send( tostring(req) ) -- check if send was successful, in case it wasn't AND -- this is our last retry, ABORT if ( not(status) and 0 == retries - 1 ) then stdnse.debug2("Failed to send request to server (%s)", err) return false, ("Failed to send request to server (%s)"):format(err) -- if send was successful, attempt to receive the response elseif ( status ) then status, data = self.socket:receive() -- if we got the response all right, break out of retry loop if ( status ) then break end end -- if either send or receive fails, re-connect the socket if ( not(status) ) then self:close() local status, err = self:connect() -- if re-connect fails, BAIL out of here if ( not(status) ) then stdnse.debug2("Failed to reconnect socket to server (%s)", err) return false, ("Failed to reconnect socket to server (%s)"):format(err) end end retries = retries - 1 until( status or retries == 0 ) if( not(status) ) then stdnse.debug2("Failed to receive response from server (%s)", data) return false, ("Failed to receive response from server (%s)"):format(data) end return true, Response:new(data) end, --- Closes the RTSP socket with the server close = function(self) return self.socket:close() end, } -- The Helper class is the main script interface Helper = { -- Creates a new Helper instance -- @param host table as received by the action method -- @param port table as received by the action method -- @return o instance of Client new = function(self, host, port) local o = { host = host, port = port, client = Client:new(host, port) } setmetatable(o, self) self.__index = self return o end, -- Connects to the RTSP server -- @return status true on success, false on failure -- @return err string containing the error message on failure connect = function(self) return self.client:connect() end, -- Closes the RTSP socket with the server close = function(self) return self.client:close() end, -- Sends a DESCRIBE request to the server and receives the response -- -- @param url string containing the RTSP URL -- @return status true on success, false on failure -- @return response string containing the unparsed RTSP response on success -- err string containing the error message on failure describe = function(self, url) return self.client:describe(url) end, options = function(self, url) return self.client:options(url) end, } return _ENV;
apache-2.0
mercury233/ygopro-scripts
c97091969.lua
2
3759
--武装竜の震霆 function c97091969.initial_effect(c) --activate local e0=Effect.CreateEffect(c) e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e0) --atk local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(97091969,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_SZONE) e1:SetCountLimit(1,97091969) e1:SetTarget(c97091969.target) e1:SetOperation(c97091969.activate) c:RegisterEffect(e1) --to hand local e2=e1:Clone() e2:SetDescription(aux.Stringid(97091969,1)) e2:SetCategory(CATEGORY_TOHAND) e2:SetTarget(c97091969.thtg) e2:SetOperation(c97091969.thop) c:RegisterEffect(e2) --replace local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_DESTROY_REPLACE) e3:SetRange(LOCATION_SZONE) e3:SetTarget(c97091969.reptg) e3:SetOperation(c97091969.repop) e3:SetValue(c97091969.repval) c:RegisterEffect(e3) end function c97091969.filter(c) return c:IsFaceup() and c:IsSetCard(0x111) and c:IsLevelAbove(1) end function c97091969.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c97091969.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c97091969.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c97091969.filter,tp,LOCATION_MZONE,0,1,1,nil) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) end function c97091969.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(tc:GetLevel()*100) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) end end function c97091969.tgfilter(c,tp) return c:IsFaceup() and c:IsSetCard(0x111) and c:IsLevelAbove(1) and Duel.IsExistingMatchingCard(c97091969.thfilter,tp,LOCATION_GRAVE,0,1,nil,c:GetLevel()) end function c97091969.thfilter(c,lv) return c:IsSetCard(0x111) and c:IsLevelBelow(lv) and c:IsAbleToHand() end function c97091969.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c97091969.tgfilter(chkc,tp) end if chk==0 then return Duel.IsExistingTarget(c97091969.tgfilter,tp,LOCATION_MZONE,0,1,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c97091969.tgfilter,tp,LOCATION_MZONE,0,1,1,nil,tp) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) end function c97091969.thop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c97091969.thfilter),tp,LOCATION_GRAVE,0,1,1,nil,tc:GetLevel()) if #g>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end end function c97091969.repfilter(c,tp) return c:IsFaceup() and c:IsSetCard(0x111) and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:IsReason(REASON_EFFECT) and not c:IsReason(REASON_REPLACE) end function c97091969.reptg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return not c:IsStatus(STATUS_DESTROY_CONFIRMED) and c:IsAbleToGrave() and eg:IsExists(c97091969.repfilter,1,nil,tp) end return Duel.SelectEffectYesNo(tp,c,96) end function c97091969.repop(e,tp,eg,ep,ev,re,r,rp) Duel.SendtoGrave(e:GetHandler(),REASON_EFFECT) end function c97091969.repval(e,c) return c97091969.repfilter(c,e:GetHandlerPlayer()) end
gpl-2.0
mercury233/ygopro-scripts
c71172240.lua
2
2116
--バックリンカー function c71172240.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetRange(LOCATION_HAND) e1:SetCondition(c71172240.spcon) c:RegisterEffect(e1) --todeck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(71172240,0)) e2:SetCategory(CATEGORY_TODECK) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCost(c71172240.tdcost) e2:SetTarget(c71172240.tdtg) e2:SetOperation(c71172240.tdop) c:RegisterEffect(e2) end function c71172240.filter(c) return c:GetSequence()>=5 end function c71172240.spcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c71172240.filter,tp,0,LOCATION_MZONE,1,nil) and not Duel.IsExistingMatchingCard(c71172240.filter,tp,LOCATION_MZONE,0,1,nil) end function c71172240.tdcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c71172240.tdfilter(c) return c:GetSequence()>=5 and c:IsAbleToDeck() end function c71172240.tdtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c71172240.tdfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) end local g=Duel.GetMatchingGroup(c71172240.tdfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) end function c71172240.tdop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c71172240.tdfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetReset(RESET_PHASE+PHASE_END) e1:SetTargetRange(1,0) e1:SetTarget(c71172240.splimit) Duel.RegisterEffect(e1,tp) end function c71172240.splimit(e,c,sump,sumtype,sumpos,targetp,se) return c:IsLocation(LOCATION_EXTRA) end
gpl-2.0
notcake/gcompute
lua/gcompute/execution/executionserviceexecutionfilterable.lua
1
4764
local self = {} GCompute.Execution.ExecutionServiceExecutionFilterable = GCompute.MakeConstructor (self, GCompute.Execution.IExecutionFilterable) --[[ Events: CanCreateExecutionContext (authId, hostId, languageName) Fired when an execution context is about to be created. CanCreateExecutionInstance (IExecutionContext executionContext, code, sourceId, instanceOptions) Fired when an execution instance is about to be created. CanStartExecution (IExecutionInstance executionInstance) Fired when an execution instance is about to start execution. ExecutionContextCreated (IExecutionContext executionContext) Fired when an execution context has been created. ExecutionInstanceCreated (IExecutionContext executionContext, IExecutionInstance executionInstance) Fired when an execution instance has been created. ]] function self:ctor (executionService) self.ExecutionService = nil self.ExecutionContexts = GLib.WeakKeyTable () self.ExecutionInstances = GLib.WeakKeyTable () GCompute.EventProvider (self) self:SetExecutionService (executionService) end function self:SetExecutionService (executionService) if self.ExecutionService == executionService then return self end self:UnhookExecutionService (self.ExecutionService) self:UnhookExecutionContexts () self:UnhookExecutionInstances () self.ExecutionService = executionService self:HookExecutionService (self.ExecutionService) return self end -- Internal, do not call function self:HookExecutionService (executionService) if not executionService then return end executionService:AddEventListener ("CanCreateExecutionContext", "GCompute.ExecutionServiceExecutionFilterable." .. self:GetHashCode (), function (_, authId, hostId, languageName) return self:DispatchEvent ("CanCreateExecutionContext", authId, hostId, languageName) end ) executionService:AddEventListener ("ExecutionContextCreated", "GCompute.ExecutionServiceExecutionFilterable." .. self:GetHashCode (), function (_, executionContext) self:HookExecutionContext (executionContext) self.ExecutionContexts [executionContext] = true return self:DispatchEvent ("ExecutionContextCreated", executionContext) end ) end function self:UnhookExecutionService (executionService) if not executionService then return end executionService:RemoveEventListener ("CanCreateExecutionContext", "GCompute.ExecutionServiceExecutionFilterable." .. self:GetHashCode ()) executionService:RemoveEventListener ("ExecutionContextCreated", "GCompute.ExecutionServiceExecutionFilterable." .. self:GetHashCode ()) end function self:UnhookExecutionContexts () for executionContext, _ in pairs (self.ExecutionContexts) do self:UnhookExecutionContext (executionContext) end self.ExecutionContexts = GLib.WeakKeyTable () end function self:HookExecutionContext (executionContext) if not executionContext then return end executionContext:AddEventListener ("CanCreateExecutionInstance", "GCompute.ExecutionServiceExecutionFilterable." .. self:GetHashCode (), function (_, code, sourceId, instanceOptions) return self:DispatchEvent ("CanCreateExecutionInstance", executionContext, code, sourceId, instanceOptions) end ) executionContext:AddEventListener ("ExecutionInstanceCreated", "GCompute.ExecutionServiceExecutionFilterable." .. self:GetHashCode (), function (_, executionInstance) self:HookExecutionInstance (executionInstance) self.ExecutionInstances [executionInstance] = true return self:DispatchEvent ("ExecutionInstanceCreated", executionContext, executionInstance) end ) end function self:UnhookExecutionContext (executionContext) if not executionContext then return end executionContext:RemoveEventListener ("CanCreateExecutionInstance", "GCompute.ExecutionServiceExecutionFilterable." .. self:GetHashCode ()) executionContext:RemoveEventListener ("ExecutionInstanceCreated", "GCompute.ExecutionServiceExecutionFilterable." .. self:GetHashCode ()) end function self:UnhookExecutionInstances () for executionInstance, _ in pairs (self.ExecutionInstances) do self:UnhookExecutionInstance (executionInstance) end self.ExecutionInstances = GLib.WeakKeyTable () end function self:HookExecutionInstance (executionInstance) if not executionInstance then return end executionInstance:AddEventListener ("CanStartExecution", "GCompute.ExecutionServiceExecutionFilterable." .. self:GetHashCode (), function (_) return self:DispatchEvent ("CanStartExecution", executionInstance) end ) end function self:UnhookExecutionInstance (executionInstance) if not executionInstance then return end executionInstance:RemoveEventListener ("CanStartExecution", "GCompute.ExecutionServiceExecutionFilterable." .. self:GetHashCode ()) end
gpl-3.0
mercury233/ygopro-scripts
c35638627.lua
6
1534
--ワーム・ウォーロード function c35638627.initial_effect(c) --cannot special summon local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --Disable local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_BATTLED) e2:SetOperation(c35638627.disop) c:RegisterEffect(e2) --chain attack local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(35638627,0)) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_BATTLE_DESTROYING) e3:SetCondition(c35638627.atcon) e3:SetOperation(c35638627.atop) c:RegisterEffect(e3) end function c35638627.disop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetAttackTarget() local c=e:GetHandler() if c==tc then tc=Duel.GetAttacker() end if tc and tc:IsType(TYPE_EFFECT) and tc:IsStatus(STATUS_BATTLE_DESTROYED) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+0x17a0000) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(e:GetHandler()) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetReset(RESET_EVENT+0x17a0000) tc:RegisterEffect(e2) end end function c35638627.atcon(e,tp,eg,ep,ev,re,r,rp) return aux.bdocon(e,tp,eg,ep,ev,re,r,rp) and e:GetHandler():IsChainAttackable() end function c35638627.atop(e,tp,eg,ep,ev,re,r,rp) Duel.ChainAttack() end
gpl-2.0
Zenny89/darkstar
scripts/zones/West_Ronfaure/npcs/Stone_Monument.lua
32
1287
----------------------------------- -- Area: West Ronfaure -- NPC: Stone Monument -- Involved in quest "An Explorer's Footsteps" -- @pos -183.734 -12.678 -395.722 100 ----------------------------------- package.loaded["scripts/zones/West_Ronfaure/TextIDs"] = nil; ----------------------------------- require("scripts/zones/West_Ronfaure/TextIDs"); ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0384); end; ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) if (trade:getItemCount() == 1 and trade:hasItemQty(571,1)) then player:tradeComplete(); player:addItem(570); player:messageSpecial(ITEM_OBTAINED,570); player:setVar("anExplorer-CurrentTablet",0x00001); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Zenny89/darkstar
scripts/globals/spells/bluemagic/uppercut.lua
28
1859
----------------------------------------- -- Spell: Uppercut -- Damage varies with TP -- Spell cost: 31 MP -- Monster Type: Plantoids -- Spell Type: Physical (Blunt) -- Blue Magic Points: 3 -- Stat Bonus: STR+2, DEX+1 -- Level: 38 -- Casting Time: 0.5 seconds -- Recast Time: 17.75 seconds -- Skillchain Element(s): Fire (Primary) and Lightning (Secondary) - (can open Scission, Detonation, Liquefaction, or Fusion; can close Liquefaction, Impaction, or Fusion) -- Combos: Attack Bonus ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local params = {}; -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage params.tpmod = TPMOD_ATTACK; params.dmgtype = DMGTYPE_H2H; params.scattr = SC_LIQUEFACTION; params.scattr2 = SC_IMPACTION; params.numhits = 1; params.multiplier = 1.5; params.tp150 = 1.5; params.tp300 = 1.5; params.azuretp = 1.5; params.duppercap = 39; params.str_wsc = 0.35; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; damage = BluePhysicalSpell(caster, target, spell, params); damage = BlueFinalAdjustments(caster, target, spell, damage, params); -- Missing Knockback return damage; end;
gpl-3.0
Zenny89/darkstar
scripts/globals/items/moon_ball.lua
35
1183
----------------------------------------- -- ID: 4568 -- Item: moon_ball -- Food Effect: 30Min, All Races ----------------------------------------- -- Health 3 -- Magic 3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,4568); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 3); target:addMod(MOD_MP, 3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 3); target:delMod(MOD_MP, 3); end;
gpl-3.0
fusijie/cocos2d-x-samples
samples/KillBug/src/cocos/cocostudio/DeprecatedCocoStudioFunc.lua
61
3456
if nil == ccs then return end --tip local function deprecatedTip(old_name,new_name) print("\n********** \n"..old_name.." was deprecated please use ".. new_name .. " instead.\n**********") end --functions of GUIReader will be deprecated begin local GUIReaderDeprecated = { } function GUIReaderDeprecated.shareReader() deprecatedTip("GUIReader:shareReader","ccs.GUIReader:getInstance") return ccs.GUIReader:getInstance() end GUIReader.shareReader = GUIReaderDeprecated.shareReader function GUIReaderDeprecated.purgeGUIReader() deprecatedTip("GUIReader:purgeGUIReader","ccs.GUIReader:destroyInstance") return ccs.GUIReader:destroyInstance() end GUIReader.purgeGUIReader = GUIReaderDeprecated.purgeGUIReader --functions of GUIReader will be deprecated end --functions of SceneReader will be deprecated begin local SceneReaderDeprecated = { } function SceneReaderDeprecated.sharedSceneReader() deprecatedTip("SceneReader:sharedSceneReader","ccs.SceneReader:getInstance") return ccs.SceneReader:getInstance() end SceneReader.sharedSceneReader = SceneReaderDeprecated.sharedSceneReader function SceneReaderDeprecated.purgeSceneReader(self) deprecatedTip("SceneReader:purgeSceneReader","ccs.SceneReader:destroyInstance") return self:destroyInstance() end SceneReader.purgeSceneReader = SceneReaderDeprecated.purgeSceneReader --functions of SceneReader will be deprecated end --functions of ccs.GUIReader will be deprecated begin local CCSGUIReaderDeprecated = { } function CCSGUIReaderDeprecated.purgeGUIReader() deprecatedTip("ccs.GUIReader:purgeGUIReader","ccs.GUIReader:destroyInstance") return ccs.GUIReader:destroyInstance() end ccs.GUIReader.purgeGUIReader = CCSGUIReaderDeprecated.purgeGUIReader --functions of ccs.GUIReader will be deprecated end --functions of ccs.ActionManagerEx will be deprecated begin local CCSActionManagerExDeprecated = { } function CCSActionManagerExDeprecated.destroyActionManager() deprecatedTip("ccs.ActionManagerEx:destroyActionManager","ccs.ActionManagerEx:destroyInstance") return ccs.ActionManagerEx:destroyInstance() end ccs.ActionManagerEx.destroyActionManager = CCSActionManagerExDeprecated.destroyActionManager --functions of ccs.ActionManagerEx will be deprecated end --functions of ccs.SceneReader will be deprecated begin local CCSSceneReaderDeprecated = { } function CCSSceneReaderDeprecated.destroySceneReader(self) deprecatedTip("ccs.SceneReader:destroySceneReader","ccs.SceneReader:destroyInstance") return self:destroyInstance() end ccs.SceneReader.destroySceneReader = CCSSceneReaderDeprecated.destroySceneReader --functions of ccs.SceneReader will be deprecated end --functions of CCArmatureDataManager will be deprecated begin local CCArmatureDataManagerDeprecated = { } function CCArmatureDataManagerDeprecated.sharedArmatureDataManager() deprecatedTip("CCArmatureDataManager:sharedArmatureDataManager","ccs.ArmatureDataManager:getInstance") return ccs.ArmatureDataManager:getInstance() end CCArmatureDataManager.sharedArmatureDataManager = CCArmatureDataManagerDeprecated.sharedArmatureDataManager function CCArmatureDataManagerDeprecated.purge() deprecatedTip("CCArmatureDataManager:purge","ccs.ArmatureDataManager:destoryInstance") return ccs.ArmatureDataManager:destoryInstance() end CCArmatureDataManager.purge = CCArmatureDataManagerDeprecated.purge --functions of CCArmatureDataManager will be deprecated end
mit
Zenny89/darkstar
scripts/zones/Southern_San_dOria_[S]/npcs/Mainchelite.lua
21
5532
----------------------------------- -- Area: Southern SandOria [S] -- NPC: Mainchelite -- @zone 80 -- @pos -16 1 -30 -- CS IDs: -- 0x005 = Generic Greeting for Iron Ram members -- 0x006 = Mid Initiation of other nation -- 0x007 = Ask player to Join Iron Rams -- 0x008 = Ask if changed mind about joining Iron rams (after player has declined) -- 0x009 = Mid Initiation of other nation -- 0x00A = Player works for another nation, offer to switch +give quest -- 0x00B = Player works for another nation, offer to switch +give quest -- 0x00C = Complete investigation -- 0x00D = "How fares the search, <player>?" -- 0x00E = "How fares the search, <player>?" -- 0x00F = No Red Recommendation Letter and has no nation affiliation -- Todo: medal loss from nation switching. Since there is no rank-up yet, this isn't so important for now. ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/globals/missions"); require("scripts/zones/Southern_San_dOria_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local Allegiance = player:getCampaignAllegiance(); -- 0 = none, 1 = San d'Oria Iron Rams, 2 = Bastok Fighting Fourth, 3 = Windurst Cobras local TheFightingFourth = player:getQuestStatus(CRYSTAL_WAR,THE_FIGHTING_FOURTH); local SnakeOnThePlains = player:getQuestStatus(CRYSTAL_WAR,SNAKE_ON_THE_PLAINS); local SteamedRams = player:getQuestStatus(CRYSTAL_WAR,STEAMED_RAMS); local RedLetter = player:hasKeyItem(RED_RECOMMENDATION_LETTER); local CharredPropeller = player:hasKeyItem(CHARRED_PROPELLER); local OxidizedPlate = player:hasKeyItem(OXIDIZED_PLATE); local ShatteredLumber = player:hasKeyItem(PIECE_OF_SHATTERED_LUMBER); if (TheFightingFourth == QUEST_ACCEPTED or SnakeOnThePlains == QUEST_ACCEPTED) then player:startEvent(0x009); elseif (SteamedRams == QUEST_AVAILABLE and RedLetter == true) then player:startEvent(0x007); elseif (SteamedRams == QUEST_AVAILABLE and player:getVar("RED_R_LETTER_USED") == 1) then player:startEvent(0x008); elseif (SteamedRams == QUEST_ACCEPTED and CharredPropeller == true and OxidizedPlate == true and ShatteredLumber == true) then player:startEvent(0x00C); elseif (SteamedRams == QUEST_ACCEPTED) then player:startEvent(0x00D); elseif (SteamedRams == QUEST_COMPLETED and Allegiance == 1) then player:startEvent(0x005); else player:startEvent(0x00F); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x007 and option == 0) then player:addQuest(CRYSTAL_WAR,STEAMED_RAMS); player:setVar("RED_R_LETTER_USED",1); player:delKeyItem(RED_RECOMMENDATION_LETTER); elseif (csid == 0x007 and option == 1) then player:setVar("RED_R_LETTER_USED",1); player:delKeyItem(RED_RECOMMENDATION_LETTER); elseif (csid == 0x008 and option == 0) then player:addQuest(CRYSTAL_WAR, STEAMED_RAMS); elseif (csid == 0x00A and option == 0) then player:addQuest(CRYSTAL_WAR, STEAMED_RAMS); elseif (csid == 0x00B and option == 0) then player:addQuest(CRYSTAL_WAR, STEAMED_RAMS); elseif (csid == 0x00C and option == 0) then -- Is first join, so add Sprinter's Shoes and bronze medal if (player:getVar("Campaign_Nation") == 0) then if (player:getFreeSlotsCount() >= 1) then player:setCampaignAllegiance(1); player:setVar("RED_R_LETTER_USED",0); player:addTitle(KNIGHT_OF_THE_IRON_RAM); player:addKeyItem(BRONZE_RIBBON_OF_SERVICE); player:addItem(15754); player:completeQuest(CRYSTAL_WAR,STEAMED_RAMS); player:delKeyItem(CHARRED_PROPELLER); player:delKeyItem(OXIDIZED_PLATE); player:delKeyItem(PIECE_OF_SHATTERED_LUMBER); player:messageSpecial(KEYITEM_OBTAINED, BRONZE_RIBBON_OF_SERVICE); player:messageSpecial(ITEM_OBTAINED, 15754); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 15754); end else player:setCampaignAllegiance(1); player:setVar("RED_R_LETTER_USED",0); player:addTitle(KNIGHT_OF_THE_IRON_RAM); player:completeQuest(CRYSTAL_WAR,STEAMED_RAMS); player:delKeyItem(CHARRED_PROPELLER); player:delKeyItem(OXIDIZED_PLATE); player:delKeyItem(PIECE_OF_SHATTERED_LUMBER); end elseif (csid == 0x00D and option == 1) then player:delQuest(CRYSTAL_WAR,STEAMED_RAMS); end end;
gpl-3.0
l33tRS/E2Power
lua/entities/gmod_wire_expression2/core/custom/KeyPress.lua
1
7206
-- made by [G-moder]FertNoN local keys = { ["w"]= IN_FORWARD, ["a"]= IN_MOVELEFT, ["s"]= IN_BACK, ["d"]= IN_MOVERIGHT, ["mouse1"]= IN_ATTACK, ["mouse2"]= IN_ATTACK2, ["reload"]= IN_RELOAD, ["jump"]= IN_JUMP, ["speed"] = IN_SPEED, ["run"] = IN_SPEED, ["zoom"]= IN_ZOOM, ["walk"]= IN_WALK, ["turnleftkey"]= IN_LEFT, ["turnrightkey"]= IN_RIGHT, ["duck"]= IN_DUCK, ["use"]= IN_USE, ["cancel"]= IN_CANCEL, } local MouseKeys = { ["left"] = 107, ["middle"] = 109, ["right"] = 108, ["4"] = 110, ["5"] = 111, ["wheel_down"] = 113, ["wheel_up"] = 112, ["invprev"] = 113, ["invnext"] = 112, } for k,v in pairs(MouseKeys) do MouseKeys[v]=k end local function keyMemory(ply) ply.e2Keys = {} ply.e2KeyAsk = {} ply.KeyAct={} ply.MKeyAct={} end hook.Add("PlayerInitialSpawn", "E2KeyPress", function(ply) keyMemory(ply) end) for _, ply in ipairs( player.GetAll() ) do keyMemory(ply) end hook.Add("PlayerButtonUp","E2KeyPress", function(ply,key) ply.e2Keys[key] = nil end) hook.Add("PlayerButtonDown","E2KeyPress", function(ply,key) if ply.runkey then ply.e2Keys[key] = 1 ply.e2KeyAsk[key] = {} if key < 107 or key > 113 then ply.e2LastKeyPress=key ply.e2KeyAsk[0] = {} for k,v in pairs(ply.KeyAct) do if !IsValid(k) then ply.KeyAct[k]=nil continue end k:Execute() end else ply.e2mLastKeyPress = MouseKeys[key] ply.e2KeyAsk["last"] = {} for k,v in pairs(ply.MKeyAct) do if !IsValid(k) then ply.MKeyAct[k]=nil continue end k:Execute() end end end end) concommand.Add("wire_e2mkp",function(ply, cmd, argm) if !ply.runkey then return end key = MouseKeys[argm[1]] ply.e2Keys[key] = 1 ply.e2KeyAsk[key] = {} ply.e2mLastKeyPress = MouseKeys[key] ply.e2KeyAsk["last"] = {} for k,v in pairs(ply.MKeyAct) do if !IsValid(k) then ply.MKeyAct[k]=nil continue end k:Execute() end end) __e2setcost(20) e2function number clKeyPress(number key) return self.player.e2Keys[key] or 0 end e2function number clKeyPressVel(number key) if self.player.e2Keys[key] then if self.player.e2KeyAsk[key][self.entity]!=nil then return 0 end self.player.e2KeyAsk[key][self.entity]=true return 1 else return 0 end end e2function number clLastKeyPress() return self.player.e2LastKeyPress or 0 end e2function number clLastKeyPressVel() if self.player.e2LastKeyPress then if self.player.e2KeyAsk[0][self.entity]!=nil then return 0 end self.player.e2KeyAsk[0][self.entity]=true return self.player.e2LastKeyPress else return 0 end end local function runkey(self,active) if active!=0 then if self.runkey then return end self.runkey=true if self.player.runkey==nil then self.player.runkey=1 else self.player.runkey=self.player.runkey+1 end self.entity:CallOnRemove("e2keyrun",function() if IsValid(self.player) then if self.player.runkey==1 then self.player.runkey=nil else self.player.runkey=self.player.runkey-1 end end end) else if !self.runkey then return end self.runkey=nil if self.player.runkey==1 then self.player.runkey=nil else self.player.runkey=self.player.runkey-1 end self.entity:RemoveCallOnRemove("e2keyrun") end end __e2setcost(200) e2function void runOnKey(number active) if active!=0 then if self.player.KeyAct[self.entity] then return end self.player.KeyAct[self.entity]=true else if !self.player.KeyAct[self.entity] then return end self.player.KeyAct[self.entity]=nil end runkey(self,active) end e2function void runOnMouseKey(number active) if active!=0 then if self.player.MKeyAct[self.entity] then return end self.player.MKeyAct[self.entity]=true else if !self.player.MKeyAct[self.entity] then return end self.player.MKeyAct[self.entity]=nil end runkey(self,active) end e2function void runKey(number active) runkey(self,active) end e2function void clKeyClearBuffer() self.player.e2Keys = {} self.player.e2KeyAsk = {} self.player.e2LastKeyPress = nil self.player.e2mLastKeyPress = nil end --------------------MOUSE __e2setcost(20) e2function number clMouseKeyPress(string key) return self.player.e2Keys[MouseKeys[key:lower()]] or 0 end e2function number clMouseKeyPressVel(string key) local key = MouseKeys[key:lower()] if self.player.e2Keys[key] then if self.player.e2KeyAsk[key][self.entity]!=nil then return 0 end self.player.e2KeyAsk[key][self.entity]=true return 1 else return 0 end end e2function string clLastMouseKeyPress() return self.player.e2mLastKeyPress or "null" end e2function string clLastMouseKeyPressVel() if self.player.e2mLastKeyPress then if self.player.e2KeyAsk["last"][self.entity]!=nil then return "null" end self.player.e2KeyAsk["last"][self.entity]=true return self.player.e2mLastKeyPress else return "null" end end __e2setcost(20) e2function number keyPress(string key) if !keys[key:lower()] then return 0 end if self.player:KeyDown(keys[key:lower()]) then return 1 else return 0 end end __e2setcost(50) e2function number entity:inUse() if !IsValid(this) then return 0 end if this.e2UseKeyAsk==nil then this.e2UseKeyAsk={} end if this.e2UseKeyAsk[self.entity]==nil then this.e2UseKeyAsk[self.entity]={} end if this.e2UseKeyAsk[self.entity].use==nil then this.e2UseKeyAsk[self.entity].use=true else return 0 end if this.user==nil then return 0 end return 1 end e2function entity entity:inUseBy() if !IsValid(this) then return nil end if this.e2UseKeyAsk==nil then this.e2UseKeyAsk={} end if this.e2UseKeyAsk[self.entity]==nil then this.e2UseKeyAsk[self.entity]={} end if this.e2UseKeyAsk[self.entity].useBy==nil then this.e2UseKeyAsk[self.entity].useBy=true else return nil end return this.user end __e2setcost(150) e2function void runOnUse(number active) if active!=0 then self.entity.Use = function(ent,ply) if ply.CantUseE2 != nil then return end local plyID = tostring(ply:EntIndex()) hook.Add("PlayerButtonUp","e2RunUse"..plyID, function(player,key) if !IsValid(ply) then hook.Remove("Think","e2RunUse"..plyID) end if player == ply and key==15 then ply.CantUseE2=nil hook.Remove("Think","e2RunUse"..plyID) end end) ply.CantUseE2=true self.entity.user=ply self.entity:Execute() end else self.entity.Use = nil end end __e2setcost(50) e2function void runOnUse(number active, entity ent) if !IsValid(ent) then return end if active!=0 then if ent.E2Execute == nil then ent.E2Execute = {} end ent.E2Execute[self.entity]=true else ent.E2Execute[self.entity]=nil end end __e2setcost(5) e2function entity useEntClk() return self.entity.UseEntClk end local function e2_use(ply,key) if key==15 then local rv1=ply:GetEyeTraceNoCursor().HitPos local rv2=ply:GetShootPos() local rvd1, rvd2, rvd3 = rv1[1] - rv2[1], rv1[2] - rv2[2], rv1[3] - rv2[3] local dis=(rvd1 * rvd1 + rvd2 * rvd2 + rvd3 * rvd3) ^ 0.5 if dis<40 then local ent = ply:GetEyeTraceNoCursor().Entity if ent:IsValid() then ent.user=ply ent.e2UseKeyAsk={} if ent.E2Execute != nil then for k,v in pairs(ent.E2Execute) do if !IsValid(k) then ent.E2Execute[k]=nil continue end k.UseEntClk=ent k:Execute() k.UseEntClk=nil end end end end end end hook.Add("PlayerButtonDown","e2_use", e2_use)
gpl-3.0
amirTg/TELEHONES
plugins/stats.lua
866
4001
do -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end local file = io.open("./groups/lists/"..chat_id.."stats.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..chat_id,"./groups/lists/"..chat_id.."stats.txt", ok_cb, false) return --text end local function chat_stats2(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end -- Save stats, ban user local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nGroups: '..r return text end local function run(msg, matches) if matches[1]:lower() == 'teleseed' then -- Put everything you like :) local about = _config.about_text local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /teleseed ") return about end if matches[1]:lower() == "statslist" then if not is_momod(msg) then return "For mods only !" end local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats2(chat_id) end if matches[1]:lower() == "stats" then if not matches[2] then if not is_momod(msg) then return "For mods only !" end if msg.to.type == 'chat' then local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats(chat_id) else return end end if matches[2] == "teleseed" then -- Put everything you like :) if not is_admin(msg) then return "For admins only !" else return bot_stats() end end if matches[2] == "group" then if not is_admin(msg) then return "For admins only !" else return chat_stats(matches[3]) end end end end return { patterns = { "^[!/]([Ss]tats)$", "^[!/]([Ss]tatslist)$", "^[!/]([Ss]tats) (group) (%d+)", "^[!/]([Ss]tats) (teleseed)",-- Put everything you like :) "^[!/]([Tt]eleseed)"-- Put everything you like :) }, run = run } end
gpl-2.0
samijon/suofi
plugins/stats.lua
866
4001
do -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end local file = io.open("./groups/lists/"..chat_id.."stats.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..chat_id,"./groups/lists/"..chat_id.."stats.txt", ok_cb, false) return --text end local function chat_stats2(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end -- Save stats, ban user local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nGroups: '..r return text end local function run(msg, matches) if matches[1]:lower() == 'teleseed' then -- Put everything you like :) local about = _config.about_text local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /teleseed ") return about end if matches[1]:lower() == "statslist" then if not is_momod(msg) then return "For mods only !" end local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats2(chat_id) end if matches[1]:lower() == "stats" then if not matches[2] then if not is_momod(msg) then return "For mods only !" end if msg.to.type == 'chat' then local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats(chat_id) else return end end if matches[2] == "teleseed" then -- Put everything you like :) if not is_admin(msg) then return "For admins only !" else return bot_stats() end end if matches[2] == "group" then if not is_admin(msg) then return "For admins only !" else return chat_stats(matches[3]) end end end end return { patterns = { "^[!/]([Ss]tats)$", "^[!/]([Ss]tatslist)$", "^[!/]([Ss]tats) (group) (%d+)", "^[!/]([Ss]tats) (teleseed)",-- Put everything you like :) "^[!/]([Tt]eleseed)"-- Put everything you like :) }, run = run } end
gpl-2.0
AlmightyLaxz/gmRPG
entities/weapons/weapon_gmrpg_unarmed/shared.lua
1
1272
if SERVER then AddCSLuaFile("shared.lua") end if CLIENT then SWEP.Slot = 0 SWEP.ViewModelFOV = 10 end SWEP.HoldType = "normal" SWEP.Base = "weapon_base" SWEP.ViewModel = "models/weapons/v_crowbar.mdl" SWEP.WorldModel = "models/weapons/w_crowbar.mdl" SWEP.Primary.ClipSize = -1 SWEP.Primary.DefaultClip = -1 SWEP.Primary.Automatic = false SWEP.Primary.Ammo = "none" SWEP.Secondary.ClipSize = -1 SWEP.Secondary.DefaultClip = -1 SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "none" SWEP.AllowDelete = false SWEP.AllowDrop = false SWEP.NoSights = true SWEP.PrintName = "Empty" SWEP.Category = "gmRPG" SWEP.Author = "Almighty Laxz"; SWEP.Contact = ""; SWEP.Purpose = "Do nothing"; SWEP.Instructions = "Do nothing"; function SWEP:PrimaryAttack() end function SWEP:SecondaryAttack() end function SWEP:Reload() end function SWEP:Deploy() if SERVER and IsValid(self.Owner) then self.Owner:DrawViewModel(false) end return true end function SWEP:Initialize() self:SetHoldType(self.HoldType) end function SWEP:Holster() return true end function SWEP:DrawWorldModel() end function SWEP:DrawWorldModelTranslucent() end
gpl-3.0
mercury233/ygopro-scripts
c85313220.lua
2
2605
--漆黒の魔王 LV4 function c85313220.initial_effect(c) --disable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_BATTLED) e1:SetRange(LOCATION_MZONE) e1:SetOperation(c85313220.disop) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetRange(LOCATION_MZONE) e2:SetCode(EVENT_BATTLE_DESTROYING) e2:SetOperation(c85313220.btop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(85313220,0)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetRange(LOCATION_MZONE) e3:SetCode(EVENT_PHASE+PHASE_STANDBY) e3:SetCondition(c85313220.spcon) e3:SetCost(c85313220.spcost) e3:SetTarget(c85313220.sptg) e3:SetOperation(c85313220.spop) c:RegisterEffect(e3) end c85313220.lvup={12817939} function c85313220.disop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local d=Duel.GetAttackTarget() if d==c then d=Duel.GetAttacker() end if d and d:IsStatus(STATUS_BATTLE_DESTROYED) and not c:IsStatus(STATUS_BATTLE_DESTROYED) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+0x17a0000) d:RegisterEffect(e1) end end function c85313220.btop(e,tp,eg,ep,ev,re,r,rp) e:GetHandler():RegisterFlagEffect(85313220,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,2) end function c85313220.spcon(e,tp,eg,ep,ev,re,r,rp) return tp==Duel.GetTurnPlayer() and e:GetHandler():GetFlagEffect(85313220)~=0 end function c85313220.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end function c85313220.spfilter(c,e,tp) return c:IsCode(12817939) and c:IsCanBeSpecialSummoned(e,0,tp,true,true) end function c85313220.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c85313220.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK) end function c85313220.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c85313220.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc then Duel.SpecialSummon(tc,SUMMON_VALUE_LV,tp,tp,true,true,POS_FACEUP) tc:CompleteProcedure() end end
gpl-2.0
mercury233/ygopro-scripts
c79766336.lua
2
1968
--闇よりの罠 function c79766336.initial_effect(c) --copy trap local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0x1e1,0x1e1) e1:SetCondition(c79766336.condition) e1:SetCost(c79766336.cost) e1:SetTarget(c79766336.target) e1:SetOperation(c79766336.operation) c:RegisterEffect(e1) end function c79766336.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(tp)<=3000 end function c79766336.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,1000) end Duel.PayLPCost(tp,1000) end function c79766336.filter(c) return c:GetType()==0x4 and not c:IsCode(79766336) and c:IsAbleToRemove() and c:CheckActivateEffect(false,true,false)~=nil end function c79766336.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then local te=e:GetLabelObject() local tg=te:GetTarget() return tg and tg(e,tp,eg,ep,ev,re,r,rp,0,chkc) end if chk==0 then return Duel.IsExistingTarget(c79766336.filter,tp,LOCATION_GRAVE,0,1,nil) end e:SetProperty(EFFECT_FLAG_CARD_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g=Duel.SelectTarget(tp,c79766336.filter,tp,LOCATION_GRAVE,0,1,1,nil) local te,ceg,cep,cev,cre,cr,crp=g:GetFirst():CheckActivateEffect(false,true,true) Duel.ClearTargetCard() g:GetFirst():CreateEffectRelation(e) local tg=te:GetTarget() e:SetProperty(te:GetProperty()) if tg then tg(e,tp,ceg,cep,cev,cre,cr,crp,1) end te:SetLabelObject(e:GetLabelObject()) e:SetLabelObject(te) Duel.ClearOperationInfo(0) end function c79766336.operation(e,tp,eg,ep,ev,re,r,rp) local te=e:GetLabelObject() if not te then return end local tc=te:GetHandler() if not (tc:IsRelateToEffect(e) and tc:GetType()==TYPE_TRAP) then return end e:SetLabelObject(te:GetLabelObject()) local op=te:GetOperation() if op then op(e,tp,eg,ep,ev,re,r,rp) end if tc:IsRelateToEffect(e) and tc:GetType()==TYPE_TRAP then Duel.BreakEffect() Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) end end
gpl-2.0
Zenny89/darkstar
scripts/zones/Northern_San_dOria/npcs/Shomo_Pochachilo.lua
38
1288
----------------------------------- -- Area: Northern San d'Oria -- NPC: Shomo Pochachilo -- Type: Standard Info NPC -- @zone: 231 -- @pos 28.369 -0.199 30.061 ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) quest_FatherAndSon = player:getQuestStatus(SANDORIA,FATHER_AND_SON); if (quest_FatherAndSon == QUEST_COMPLETED) then player:startEvent(0x02b8); else player:startEvent(0x02a3); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
Zenny89/darkstar
scripts/globals/spells/aurorastorm.lua
31
1161
-------------------------------------- -- Spell: Aurorastorm -- Changes the weather around target party member to "auroras." -------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) target:delStatusEffectSilent(EFFECT_FIRESTORM); target:delStatusEffectSilent(EFFECT_SANDSTORM); target:delStatusEffectSilent(EFFECT_RAINSTORM); target:delStatusEffectSilent(EFFECT_WINDSTORM); target:delStatusEffectSilent(EFFECT_HAILSTORM); target:delStatusEffectSilent(EFFECT_THUNDERSTORM); target:delStatusEffectSilent(EFFECT_AURORASTORM); target:delStatusEffectSilent(EFFECT_VOIDSTORM); local merit = caster:getMerit(MERIT_STORMSURGE); local power = 0; if merit > 0 then power = merit + caster:getMod(MOD_STORMSURGE_EFFECT) + 2; end target:addStatusEffect(EFFECT_AURORASTORM,power,0,180); return EFFECT_AURORASTORM; end;
gpl-3.0
mercury233/ygopro-scripts
c34898052.lua
2
1690
--牙竜咆哮 function c34898052.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(34898052,0)) e1:SetCategory(CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(c34898052.cost) e1:SetTarget(c34898052.target) e1:SetOperation(c34898052.activate) c:RegisterEffect(e1) end c34898052.rchecks=aux.CreateChecks(Card.IsAttribute,{ATTRIBUTE_EARTH,ATTRIBUTE_WATER,ATTRIBUTE_FIRE,ATTRIBUTE_WIND}) function c34898052.rfilter(c) return c:IsAttribute(ATTRIBUTE_EARTH+ATTRIBUTE_WATER+ATTRIBUTE_FIRE+ATTRIBUTE_WIND) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() end function c34898052.cost(e,tp,eg,ep,ev,re,r,rp,chk) local g=Duel.GetMatchingGroup(c34898052.rfilter,tp,LOCATION_GRAVE,0,nil) if chk==0 then return g:CheckSubGroupEach(c34898052.rchecks) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local sg=g:SelectSubGroupEach(tp,c34898052.rchecks) Duel.Remove(sg,POS_FACEUP,REASON_COST) end function c34898052.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,e:GetHandler()) end local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,e:GetHandler()) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0) end function c34898052.activate(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,aux.ExceptThisCard(e)) if g:GetCount()>0 then Duel.HintSelection(g) Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT) end end
gpl-2.0
Firew0lf/ctruLua
sdcard/3ds/ctruLua/editor/syntax.lua
2
3361
-- Each pattern should return 3 captures : start position, the string to colorize, and the end position. local syntax = { { "comment", { "()(%-%-.*)()$" } }, --["string"] = { "()(%'.*%f[%\\]%')()", "()(%\".*%f[%\\]%\")()" }, { "string", { "()(%'[^%']*%')()", "()(%\"[^%\"]*%\")()" } }, { "constant.numeric", { "%f[%d%w%.]()(0x[a-fA-F%d]+)()%f[^%d%w%.]", "%f[%d%w%.]()([%d% ]+%.[%d% ]+)()%f[^%d%w%.]", "%f[%d%w%.]()([%d% ]+)()%f[^%d%w%.]" } }, { "constant.language", { "%f[%w]()(false)()%f[%W]", "%f[%w]()(nil)()%f[%W]", "%f[%w]()(true)()%f[%W]", "%f[%w]()(_G)()%f[%W]", "%f[%w]()(_VERSION)()%f[%W]", "%f[%w]()(math.pi)()%f[%W]", "%f[%w]()(math.huge)()%f[%W]", "%f[%w]()(%.%.%.)()%f[%W]" } }, { "keyword.control", { "%f[%w]()(break)()%f[%W]", "%f[%w]()(goto)()%f[%W]", "%f[%w]()(do)()%f[%W]", "%f[%w]()(else)()%f[%W]", "%f[%w]()(for)()%f[%W]", "%f[%w]()(if)()%f[%W]", "%f[%w]()(elseif)()%f[%W]", "%f[%w]()(return)()%f[%W]", "%f[%w]()(then)()%f[%W]", "%f[%w]()(repeat)()%f[%W]", "%f[%w]()(while)()%f[%W]", "%f[%w]()(until)()%f[%W]", "%f[%w]()(end)()%f[%W]", "%f[%w]()(function)()%f[%W]", "%f[%w]()(local)()%f[%W]", "%f[%w]()(in)()%f[%W]" } }, { "keyword.operator", { "%f[%w]()(and)()%f[%W]", "%f[%w]()(or)()%f[%W]", "%f[%w]()(not)()%f[%W]", "()(%+)()", "()(%-)()", "()(%%)()", "()(%#)()", "()(%*)()", "()(%/%/?)()", "()(%^)()", "()(%=%=?)()", "()(%~%=?)()", "()(%.%.)()", "()(%<%=?)()", "()(%>%=?)()", "()(%&)()", "()(%|)()", "()(%<%<)()", "()(%>%>)()", } }, { "support.function", { "[^%.%:]()(assert)()[%( %{]", "[^%.%:]()(collectgarbage)()[%( %{]", "[^%.%:]()(dofile)()[%( %{]", "[^%.%:]()(error)()[%( %{]", "[^%.%:]()(getfenv)()[%( %{]", "[^%.%:]()(getmetatable)()[%( %{]", "[^%.%:]()(ipairs)()[%( %{]", "[^%.%:]()loadfile)()[%( %{]", "[^%.%:]()(loadstring)()[%( %{]", "[^%.%:]()(module)()[%( %{]", "[^%.%:]()(next)()[%( %{]", "[^%.%:]()(pairs)()[%( %{]", "[^%.%:]()(pcall)()[%( %{]", "[^%.%:]()(print)()[%( %{]", "[^%.%:]()(rawequal)()[%( %{]", "[^%.%:]()(rawget)()[%( %{]", "[^%.%:]()(rawset)()[%( %{]", "[^%.%:]()(require)()[%( %{]", "[^%.%:]()(select)()[%( %{]", "[^%.%:]()(setfenv)()[%( %{]", "[^%.%:]()(setmetatable)()[%( %{]", "[^%.%:]()(tonumber)()[%( %{]", "[^%.%:]()(tostring)()[%( %{]", "[^%.%:]()(type)()[%( %{]", "[^%.%:]()(unpack)()[%( %{]", "[^%.%:]()(xpcall)()[%( %{]" } } } return function(lines, color) local ret = {} for _, line in ipairs(type(lines) == "table" and lines or {lines}) do local colored = { { line, color.default } } for _, patterns in ipairs(syntax) do local name = patterns[1] for _, pattern in ipairs(patterns[2]) do local i = 1 while i <= #colored do local oldcolor = colored[i][2] if oldcolor == color.default then local part = colored[i][1] local starti, match, endi = part:match(pattern) if starti then table.remove(colored, i) if starti > 1 then table.insert(colored, i, { part:sub(1, starti-1), oldcolor }) i = i + 1 end table.insert(colored, i, { match, color[name] or color.default }) if endi <= #part then table.insert(colored, i+1, { part:sub(endi, -1), oldcolor }) end end end i = i + 1 end end end table.insert(ret, colored) end return type(lines) == "table" and ret or ret[1] end
gpl-3.0
mercury233/ygopro-scripts
c82971335.lua
3
1904
--フォーチュンレディ・アーシー function c82971335.initial_effect(c) --atk,def local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_SET_ATTACK) e1:SetValue(c82971335.value) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_SET_DEFENSE) c:RegisterEffect(e2) --level up local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(82971335,0)) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCode(EVENT_PHASE+PHASE_STANDBY) e3:SetCondition(c82971335.lvcon) e3:SetOperation(c82971335.lvop) c:RegisterEffect(e3) --damage local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(82971335,1)) e4:SetCategory(CATEGORY_DAMAGE) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetCode(EVENT_LEVEL_UP) e4:SetTarget(c82971335.damtg) e4:SetOperation(c82971335.damop) c:RegisterEffect(e4) end function c82971335.value(e,c) return c:GetLevel()*400 end function c82971335.lvcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function c82971335.lvop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsFacedown() or not c:IsRelateToEffect(e) or c:IsLevelAbove(12) then return end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetValue(1) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) c:RegisterEffect(e1) end function c82971335.damtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(1-tp) Duel.SetTargetParam(400) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,400) end function c82971335.damop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,d,REASON_EFFECT) end
gpl-2.0
mercury233/ygopro-scripts
c10424147.lua
2
4503
--超量機艦マグナキャリア function c10424147.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(10424147,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_FZONE) e2:SetCost(c10424147.spcost1) e2:SetTarget(c10424147.sptg1) e2:SetOperation(c10424147.spop1) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(10424147,1)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_FZONE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCost(c10424147.spcost2) e3:SetTarget(c10424147.sptg2) e3:SetOperation(c10424147.spop2) c:RegisterEffect(e3) end function c10424147.spcost1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) end function c10424147.spfilter1(c,e,tp) return c:IsFaceup() and c:IsSetCard(0x10dc) and Duel.IsExistingMatchingCard(c10424147.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,c:GetAttribute()) and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL) end function c10424147.spfilter2(c,e,tp,mc,att) return c:IsType(TYPE_XYZ) and c:IsSetCard(0x20dc) and c:IsAttribute(att) and mc:IsCanBeXyzMaterial(c) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0 end function c10424147.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c10424147.spfilter1(chkc,e,tp) end if chk==0 then return Duel.IsExistingTarget(c10424147.spfilter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c10424147.spfilter1,tp,LOCATION_MZONE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c10424147.spop1(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c10424147.spfilter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc,tc:GetAttribute()) local sc=g:GetFirst() if sc then local mg=tc:GetOverlayGroup() if mg:GetCount()~=0 then Duel.Overlay(sc,mg) end sc:SetMaterial(Group.FromCards(tc)) Duel.Overlay(sc,Group.FromCards(tc)) Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP) sc:CompleteProcedure() end end function c10424147.spfilter3(c,e) return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsSetCard(0x20dc) and c:IsType(TYPE_XYZ) and c:IsCanBeEffectTarget(e) end function c10424147.spfilter4(c,e,tp) return c:IsCode(84025439) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 end function c10424147.spcost2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end function c10424147.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end local g=Duel.GetMatchingGroup(c10424147.spfilter3,tp,LOCATION_MZONE+LOCATION_GRAVE,0,nil,e) if chk==0 then return g:GetClassCount(Card.GetCode)>=3 and Duel.IsExistingMatchingCard(c10424147.spfilter4,tp,LOCATION_EXTRA,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL) local sg=g:SelectSubGroup(tp,aux.dncheck,false,3,3) Duel.SetTargetCard(sg) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c10424147.mtfilter(c,e) return c:IsRelateToEffect(e) and not c:IsImmuneToEffect(e) end function c10424147.spop2(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local sg=Duel.SelectMatchingCard(tp,c10424147.spfilter4,tp,LOCATION_EXTRA,0,1,1,nil,e,tp) local sc=sg:GetFirst() if sc and Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)~=0 then local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=tg:Filter(c10424147.mtfilter,nil,e) local tc=g:GetFirst() while tc do local mg=tc:GetOverlayGroup() if mg:GetCount()~=0 then Duel.Overlay(sc,mg) end Duel.Overlay(sc,Group.FromCards(tc)) tc=g:GetNext() end end end
gpl-2.0
mercury233/ygopro-scripts
c20747792.lua
2
2820
--ベリー・マジシャン・ガール function c20747792.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(20747792,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetTarget(c20747792.thtg) e1:SetOperation(c20747792.thop) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(20747792,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetRange(LOCATION_MZONE) e2:SetCode(EVENT_BECOME_TARGET) e2:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE) e2:SetCondition(c20747792.spcon1) e2:SetTarget(c20747792.sptg) e2:SetOperation(c20747792.spop) c:RegisterEffect(e2) local e3=e2:Clone() e3:SetDescription(aux.Stringid(20747792,2)) e3:SetCode(EVENT_BE_BATTLE_TARGET) e3:SetCondition(c20747792.spcon2) c:RegisterEffect(e3) end function c20747792.thfilter(c) return c:IsSetCard(0x20a2) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c20747792.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c20747792.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c20747792.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c20747792.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function c20747792.spfilter(c,e,tp) return c:IsSetCard(0x20a2) and not c:IsCode(20747792) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c20747792.spcon1(e,tp,eg,ep,ev,re,r,rp) return eg:IsContains(e:GetHandler()) and rp==1-tp end function c20747792.spcon2(e,tp,eg,ep,ev,re,r,rp) return eg:IsContains(e:GetHandler()) and Duel.GetAttacker():IsControler(1-tp) end function c20747792.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c20747792.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_POSITION,e:GetHandler(),1,0,0) end function c20747792.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) or Duel.ChangePosition(c,POS_FACEUP_DEFENSE,POS_FACEUP_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)==0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c20747792.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
Zenny89/darkstar
scripts/zones/West_Sarutabaruta/npcs/Banege_RK.lua
30
3066
----------------------------------- -- Area: West Sarutabaruta -- NPC: Banege, R.K. -- Type: Border Conquest Guards -- @pos 399.450 -25.858 727.545 115 ----------------------------------- package.loaded["scripts/zones/West_Sarutabaruta/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/West_Sarutabaruta/TextIDs"); local guardnation = SANDORIA; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = SARUTABARUTA; local csid = 0x7ffa; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
Faeder-EN/Faeder-EN
plugins/reply.lua
1
26035
do ws = {} rs = {} -- some examples of how to use this :3 ws[1] = "هلو" -- msg rs[1] = "هلاوووات عيني نورتـ/ي😻🙈 " -- reply ws[2] = "😒" -- msg rs[2] = "عابت هالخلقـة وبِلَت😒وج الطاوة🌚" -- reply ws[3] = "شلونكم" -- msg rs[3] = "اني تعبان☹️الأدمنيـة تعبوني😞🔫" -- reply ws[4] = "انجب" -- msg rs[4] = "🌚چبابـة تچبـكـ/چ" -- reply ws[5] = "حجي" -- msg rs[5] ="يـَعيون الحجي گولـ/ي😻🙊" -- replyrs[] ="يـَعيون الحجي گولـ/ي😻🙊" -- reply ws[6] = "ضوجة" -- msg rs[6] = "شي أكيد الكبل ماكو😉😄لو بعدكـ/چ ما زاحفـ/ـة😹🔪" -- reply ws[7] = "مرحبا" -- msg rs[7] = "مـراحـب😻يـمه هله😻" -- reply ws[8] = "السلام عليكم" -- msg rs[8] = "وعلـيكُم السلامُ والرحمـة😍" -- reply ws[9] = "مساء الخير" -- msg rs[9] = "مسـاء الخيرات يـا وجـه الخير😽" -- reply ws[10] = "صباح الخير" -- msg rs[10] = "صبـاح الخيرات عُمري😻😽" -- reply ws[11] = "تصبحون على خير" -- msg rs[11] = " وانتـ/ي مـن اهـلو حيـاتي💋 " -- reply ws[12] = "اكرهك" -- msg rs[12] = "طبكـ/چ مـرض🌚🔪" -- reply ws[13] = "احبك" -- msg rs[13] = "وانـه امووت عليكـ/يرووحي😻💋" -- reply ws[14] = "علاوي" -- msg rs[14] = "هـا يروووح علاوي🙈❤️" -- reply ws[15] = "وجع" -- msg rs[15] = "اليـوجع ضلـوعكـ/چ🌝😷" -- reply ws[16] = "باي" -- msg rs[16] = "بـايات عُمري😚سد/ي الباب وراكـ/چ☺️😻" -- reply ws[17] = "نوشة" -- msg rs[17] = "هـاي الـگلُب مالتي🙊😻💋" -- reply ws[18] = "علاوي المطور" -- msg rs[18] = "فدوة لأسـمه😻هيبـة الضلـع💋" --reply ws[19] = "سداد" --msg rs[19] = "يومـه يومـه😻العقل المُدَبِر فديتو💋" -- reply ws[20] = "هنيد" -- msg rs[20] = "بووويـاي😻ابو الكـلفات بعد شيبـي😻💋" -- reply ws[21] = "اسو" -- msg rs[21] = "خـوش ضلعـة😻بس من كَبَلَت خُربَت☹️" -- reply ws[22] = "امجد" -- msg rs[22] = "هذا الفَخـر والذُخُر😻💋فديت ربـه💋" -- reply ws[23] = "حسوني" -- msg rs[23] = "فد واحـد دُرةَ😻بس يضحكـ هوايـة😹🍃" -- reply ws[24] = "كناري" -- msg rs[24] = " واحـد ملَگلگ🌞💯بس احبـه😻💋" -- reply ws[25] = "الخال" -- msg rs[25] = "هـذا الحقيـر🙄اخذ نص گلـبي وسحـرني بحبـه" -- reply ws[26] = "بوسني" -- msg rs[26] = "مممممح💋😻" -- reply ws[27] = "شخباركم" -- msg rs[27] = "يعمُـر داركـم☺️عايشـين😁وانتـ/ي؟🤔" -- reply ws[28] = "ضوجه" -- msg rs[28] = "هاكـ/چ ممممممح💋😍حتى تروح الضوجه💋😁" -- reply ws[29] = "هاي" -- msg rs[29] = "هـايـات حيـاتي😻😘" -- reply ws[30] = "احم" -- msg rs[30] = "اسـم الله😧اشربـ/ي دوة😓" -- reply ws[31] = "ابوك شلونه" -- msg rs[31] = "الحمد لله زين بس طايح حظة 🙄😅" ws[32] = "سلام عليكم" -- msg rs[32] = "وعليكـم السلام والرحمـة😻" -- reply ws[33] = "هلوو" -- msg rs[33] = "هلاوات كـبد عمري😍😚" -- reply ws[34] = "خاص" -- msg rs[34] = "بـاع الزحـف😈" -- reply ws[35] = "شباب" -- msg rs[35] = "هـا داد😇" -- reply ws[36] = "زاحف" -- msg rs[36] = "تـعلمت منكـ/چ😈" -- reply ws[37] = "اجكم" -- msg rs[37] = "مظغوط/ـة من جمالي🌚" --reply ws[38] = "ولي" -- msg rs[38] = "صدگ ماعندكـ/چ ذوق😒" -- reply ws[39] = "😏" -- msg rs[39] = "عـود شوفـوني انـه شخصيـة🌝" -- reply ws[40] = "وينك" -- msg rs[40] = "موجـود حبي😶" -- reply ws[41] = "شبيك" -- msg rs[41] = "احب وحدة تخـبل بـس ثـولـة😓😿" -- reply ws[42] = "محمد" -- msg rs[42] = "صلى الله عليـه وسلـم😍🍃" -- reply ws[43] = "😒😒" -- msg rs[43] = "عابـت هالشـكول وبلت😒" -- reply ws[44] = "😂" -- msg rs[44] = "دوووم😁" -- reply ws[45] = "😂😂" -- msg rs[45] = "دوووووم" -- reply ws[46] = "فديت" -- msg rs[46] = "فداكـ/چ ثولان العالـم😍😂" -- reply ws[47] = "هونر" -- msg rs[47] = "فد واحد وردة مـال الله😻بس يضحـك هوايـة😂" -- reply ws[48] = "شلونك" -- msg rs[48] = "اني زيـن الحمـد لله وانتـ/ي؟😽" -- reply ws[49] = "اكو احد" -- msg rs[49] = "يي عيني انـي موجـود😁" -- reply ws[50] = "نايمين" -- msg rs[50] = "اني سهران احرـسكـم😐🍃" -- reply ws[51] = "كمال" -- msg rs[51] = "يعني سنايـدي😎" -- reply ws[52] = "كيمو" -- msg rs[52] = "فديت ربـه شگد احبـه😍" -- reply ws[53] = "🌚" -- msg rs[53] = "نورتـ/ي صخـام الجـدر🌝😂" -- reply ws[54] = "تف" -- msg rs[54] = "تف بوجهـكـ/چ🌚" -- reply ws[55] = "تحبني" -- msg rs[55] = "يااااا😱غير اعشقكـ/چ😢" -- reply ws[56] = "نجب" -- msg rs[56] = "ياعديمـ/ـة الذوق😑" -- reply ws[57] = "تخليني" -- msg rs[57] = "باوعـوا مدَود/ة☝😂" -- reply ws[58] = "تفو" -- msg rs[58] = " بخلقتكـ/ـچ الزفـرة🙌" -- reply ws[58] = "اموت عليك" -- msg rs[58] = "مي توو گلبي💋" -- reply ws[59] = "كافي لغوة" -- msg rs[59] = "ماگـدر والله بيـة دودة😷" -- reply ws[60] = "🌚🌝" -- msg rs[60] = "بيكـ/چ انفصام باشخصـيـة بابا!!" -- reply ws[61] = "🌝🌚" -- msg rs[61] = "هـذا انفصـام بالشخصيـة مستفحل🐸😷" -- reply ws[62] = "🌚🌚" -- msg rs[62] = "نرجع ونگول :منور/ة صخـام الجـدر🌝😂" -- reply ws[63] = "ليش" -- msg rs[63] = "حتى احسـن🍃😽" -- reply ws[64] = "اسكت" -- msg rs[64] = "ليـش بالله😐داحچي من حلگكـ/چ مثلاً😑" -- reply ws[65] = "خطية" -- msg rs[65] = "يييييييييييييييييي😓" -- reply ws[66] = "زوزايه" -- msg rs[66] = " هاي حبيبـة هونر😻🙊ومعشـوقته 🙊هو گالي والله☝️😁مممممممح 💋💋💋" -- reply ws[67] = "وين" -- msg rs[67] = "بأرض الله الواسعـة🙄" -- reply ws[68] = "شكو" -- msg rs[68] = "كلشي وكلاشي🐸تگـول عبالك احنـة بالشورجـة🌝" -- reply ws[69] = "وين؟" -- msg rs[69] = "للبحـرين🙄🤓" -- reply ws[70] = "شونكم" -- msg rs[70] = "تمـام بُحي🐸وانتـ/ي؟" -- reply ws[71] = "شونك" -- msg rs[71] = "تمـام الحمد لله😚وانتـ/ي؟" -- reply ws[72] = "اوف" -- msg rs[72] = "سلامتـكـ/چ من الأووف يـا بعد افادي☹️💔" -- reply ws[73] = "احبج" -- msg rs[73] = "واليحب بلوة🙄وين الله وزحفتي تجيبلي عيونچ الحلـوة🙄🤓" -- reply ws[74] = "دنجب" -- msg rs[74] = "چـبابـة تچبكـ/چ😇" -- reply ws[75] = "انجب لك" -- msg rs[75] = "اول شي لكلاكـة تلكلك ضلوعكـ/چ🐸وثاني شي چبابـة تچبكـ/چ☹️👌🏼" -- reply ws[76] = "زاحف على اختك" -- msg rs[76] = "أختكـ/چ اختي🐸😇" -- reply ws[77] = "زاحف ع اختك" -- msg rs[77] = "أختكـ/چ أختي🐸😇" -- reply ws[78] = "😢" -- msg rs[78] = "ياااا😱گامـ/ت تـ/يبچي خطيـة منو أخذ چبس منهـ/هـة😐" -- reply ws[79] = "☹️" -- msg rs[79] = "هل تعلمـ/ين أن حلگكـ/چ مثل حلگ الجريـة😶🙌🏾" -- reply ws[80] = "😍" -- msg rs[80] = "صَعَد الحُـب🙄❣" -- reply ws[81] = "😘" -- msg rs[81] = "عيب البـوس هنـا تعالـ/ي خاص😍😬" -- reply ws[82] = "😪" -- msg rs[82] = "امسحـ/ي مخاطينكـ/چ بابا خزيتونـة😾🙌🏾" -- reply ws[83] = "🙄" -- msg rs[83] = "ورجعنـا ع التلصلص🙄" -- reply ws[84] = "انته منو" -- msg rs[84] = "آني كامـل مفيد أكبر زنگين اگعدة عالحديد😼🙌🏾" -- reply ws[85] = "انتة منو" -- msg rs[85] = "آني كـامل مفيد اكبر زنگين أگعدة عالحديـد😼🙌🏾" -- reply ws[86] = "كافي" -- msg rs[86] = "كافي وگيمـر عرب🤓🐸" -- reply ws[87] = "💔🌝" -- msg rs[87] = "صارت قديمـة🐸" -- reply ws[88] = "🌝💔" -- msg rs[88] = "صارت قديمـة هاي🐸🙌🏾" -- reply ws[89] = "تمام" -- msg rs[89] = "دوووم" -- reply ws[90] = "بخير" -- msg rs[90] = "عساكـ/چ دووم😋" -- reply ws[91] = "تسلم" -- msg rs[91] = "ولـو😚" -- reply ws[92] = "يسلمو" -- msg rs[92] = "يدللـو😋" -- reply ws[93] = "يسلموو" -- msg rs[93] = "يدندل الحلـو😋🙌🏾" -- reply ws[94] = "شكرا" -- msg rs[94] = "عفواً😇" -- reply ws[95] = "شكراً" -- msg rs[95] = "عفواً😇" -- reply ws[96] = "شكرن" -- msg rs[96] = "عفواً😇" -- reply ws[97] = "هذا منو" -- msg rs[97] = "يمكـن جني🙄🙌🏾" -- reply ws[98] = "هاي منو" -- msg rs[98] = "عدويـة البياتي🙄💔" -- reply ws[99] = "انته شبيك" -- msg rs[99] = "جنـي🙄🙌🏾" -- reply ws[100] = "فدوة" -- msg rs[100] = "لخشمكـ/چ الأفنـص❣🙊" -- reply ws[101] = "فديتك" -- msg rs[101] = "فداكـ/چ الي ابالي😉" -- reply ws[102] = "منو ابالك" -- msg rs[102] = "بطل العرگ 🌝😢" -- reply ws[103] = "منو بالك" -- msg rs[103] = "عباس أبـو الغاز🐸🙌🏾" -- reply ws[104] = "حرام" -- msg rs[104] = "صار شيخنـا بعد ماعيدهـة🙄🙌🏾" -- reply ws[105] = "استغفر الله" -- msg rs[105] = "بركاتكـ/چ مولاي😈" -- reply ws[106] = "استغفرالله" -- msg rs[106] = "بركاتكـ/چ مولاي" -- reply ws[107] = "🌝" -- msg rs[107] = "خطيـة بيهـ/ـة ابو صفار🙄ديروبالكم من العدوى" -- reply ws[108] = "راح اكفر" -- msg rs[108] = "اشگ حلگكـ/چ اذا سويهـة😒🐸" -- reply ws[109] = "شونج" -- msg rs[109] = "زينـة وعايشـة وبخير🙄ارتاحيتـ/ي؟ يلا كافي زحـف ع الكبد ماتي🐸😒" -- reply ws[110] = "فديتج" -- msg rs[110] = "شنو هاللواگـة هاي🐸بابا عيب منا العالم🌝" -- reply ws[111] = "اعشقك" -- msg rs[111] = "يومـه اروحن فدوة 😻❤️" -- reply ws[112] = "حبك" -- msg rs[112] = "أفيش ربي 😍واني اكثر💋" -- reply ws[113] = "عشقك" -- msg rs[113] = "اتنفسكـ/چ واختنگ بيكـ/چ😍😂" -- reply ws[114] = "موت عليك" -- msg rs[114] = "اموت بيكـ/چ😍❤️" -- reply ws[115] = "😍😍" -- msg rs[115] = "فدوة اروحـن والله لهالعيـون😍" -- reply ws[116] = "😁" -- msg rs[116] = "عابت هالسنون الحلوات چنهن دگم😂" -- reply ws[117] = "😂😂😂" -- msg rs[117] = "دوووووم يبعد الگلب😍" -- reply ws[118] = "عفية" -- msg rs[118] = "الله يعافيكـ/چ🙂😇" -- reply ws[119] = "بوت ملطلط" -- msg rs[119] = "فوگ الحگة دگة😒والله يا الله فوگ ما اضحكهم يحچون عليـة🌝🙌🏾ربي صبرني😔" -- reply ws[120] = "امداك" -- msg rs[120] = "أتجاوزكـ/چ بسرعتي أمري لله🌝🙌🏾" -- reply ws[121] = "😔" -- msg rs[121] = "اوووي كسرتـ/ي قلبي الزعطـوط☹️💔" -- reply ws[122] = "🤔" -- msg rs[122] = "بدأت الأفكـار🙄والنتيجـة خريييط كالعادة🙂😂" -- reply ws[123] = "تمارة" -- msg rs[123] = "الكبل مال حسوني🙄صاكة تمووت🙄عبالي اكبل وياهة بس حسوني مخبل اخاف يسويلي شي😭" -- reply ws[124] = "جوان" -- msg rs[124] = "صاگـة تموووت😻عسل لگروب😻❤️ومحبوبة الگلوب😎🌹" -- reply ws[125] = "حمودي" -- msg rs[125] = "اخلاق✋🏾ذووق✋🏾انحراف🙄من جوة لجوة🙄اصلي يخبل🙂❤️" -- reply ws[126] = "حمايد" -- msg rs[126] = "هيبـة الشيخ😎بس خطيـة نفسيتـة مجعوصـة😞💔شيخ اني انصحک روح اسكر☹️✋🏾🍷" -- reply ws[127] = "امك شلونهه" -- msg rs[127] = "مو لبارحة جانت يم امك🌚������نو هاللواكة😐🐸" -- reply ws[128] = "هايدر" rs[128] = "عيون هايدر كول حياتي 😍🙈" ws[129] = "انور" rs[129] = "فديت ربه 😍 هو الصنعني ⚙ من البنطرون 👖 للبدي 👕 فديته مطوري 🔩" ws[130] = "بوت" rs[130] = "اي بوت🙄 ما مصدك اتريد احلف🙀 الك🌚✋" ws[131] = "البوت" rs[131] = "كول شتريد/ين مني 😒🍷 عندي شغل 🏌" ws[132] = "مطور" rs[132] = "مطور البوت @xXxDev_iqxXx 💋😻 " ws[133] = "@xXxDev_iqxXx" rs[133] = "فديت ربه 🙊 هذا مطور السورس 😻❤️" ws[134] ="اريد قناة" rs[134] =" @dev_faed 😌" ws[135] = "اكلج" rs[135] = "تاحسك تسحف ☹️" ws[136] = "اكولج" rs[136] = "تاحسك تسحف ☹️" ws[137] = "سيف" rs[137] = "؏ـيــ❦ـونةة لحبيبي 😘 سيوفي 😻❤️ تاج راســك وحامـ❦ـي اعراضـك 🐸🖕🏿" ws[138] = "😂😂😂😂" rs[138] = "شوف الناس وين وصلت ونته تضحك كبر يلخبل 🌚😹" ws[139] = "نيجه" rs[139] = "ميسوه اجب عليه 🐸😹🖕🏿" ws[140] = "اغتصبه" rs[140] = "حرامات اخرب مستقبلي بي 🐸🌝🖕🏿" ws[141] = "طيز" rs[141] = "ااوف ابلس 😻🖕🏿" ws[142] = "🤔🤔" rs[142] = "على كيفك انشتاين 😹🤘🏿" ws[143] = "🤐" rs[143] = "عفيه لو هيج تخيط حلكك لو لا 😹😹" ws[144] = "😛" rs[144] = "هذا مطلع لسانه كيوت 😹" ws[145] = "😜" rs[145] = "ضم لسانك 😁 فضحتنه" ws[146] = "😚" rs[146] = "عساس مستحي/ة بعد بست 😹" ws[147] = "😘" rs[147] = "ممنوع التقبيل في هذا الكروب 😹 هسه \nيزعلون الحدايق" ws[148] = "☺️" rs[148] = "خجلان الحلو/ة 😂 منو تحارش بيك/ج غيري 😌" ws[149] = "🙂" rs[149] = "ابتسامه مال واحد مكتول كتله غسل ولبس 😍😹" ws[150] = "😊" rs[150] = "انها احقر ابتسامه على وجه الكره الارضيه 😹" ws[151] = "😇" rs[151] = "شيخ جامع" ws[152] = "😅" rs[152] = "شبيك جنك واحد دايضربو ابره 😂" ws[153] = "😃" rs[153] = "فرحان/ه دووووم الفرحه ☺️😍" ws[154] = "😹😹" ws[154] = "دوم الضحكات عيوني 😍" ws[155] = "😬" rs[155] = "ضم سنونك/ج فضحتنه 🙀😹" ws[156] = "😀" rs[156] = "عيوووون مال كوري 😹😹" ws[157] = "ضلعتي" rs[157] = "هلا هلا اجن الضلوعات 😍😹" ws[158] = "جاو" rs[158] = "خليك مضوجني 😹❤️" ws[159] = "بوسه جبيره" rs[159]= "امــــ💋💋ــــمـــ💋💋ــــمــــــ💋💋ــــمــــــــــــــــ💋💋ــــمــؤوووووواح 😹\n بهاي البوسه انسف وجهك/ج 😹😹" ws[160] = "تعشقني" rs[160] = "😌☝🏿️اعشقكج لدرجه اذا خلوج بين 10 وردات اطلعج واني مغمض لان بس انتي الشوكه 😹\n #طــــن_تم_القصف" ws[161] = "ممكن" rs[161] = "كضوووو راح يزحف 🙀😹" ws[162] = "عركة" rs[162] = "🙀يا الهي \n عركه اجيب 🏃🏻 السجاجين 🔪والمسدسات 🔫" ws[163] = "عركه" rs[163] = "🙀يا الهي \n عركه اجيب 🏃🏻 السجاجين 🔪والمسدسات 🔫" ws[164] = "مساء الخير" rs[164] = "مساء الخيرات اشرقت وانورت 😌🍁" ws[165] = "صباحوو" rs[165] = "صباحووو اشرقت وانورت 😌🍁" ws[166] = "صباحو" rs[166] = "صباحو اشرقت وانورت 😌🍁" ws[167] = "صباح الخير" rs[167] = "صباحووو اشرقت وانورت 😌🍁" ws[168] = "منو بيتهوفن" rs[168] = "😹😹😹 شوف ياربي يطلب من الحافي نعال" ws[169] = "موسيقى" rs[169] = "😒☝🏿️اكعد راحه بيتهوفن 😹 \n #اذا_ماتعرف_منو_بيتهوفن \n #اكتب منو بيتهوفن" ws[170] = "موال" rs[170] = "🙁☝🏿️شكولي مال تحشيش ماخربها بلموال 😹❤️" ws[171] = "ردح حزين" rs[171] = "😹😹 مشت عليكم وين اكو ردح حزين عود هاي انته الجبير 🤑😹" ws[172] = "ردح" rs[172] = "😹😹😹تره رمضان قريب صلي صوم احسلك" ws[173] = "حزين" rs[173] = "اكو هواي مجروحين 😔 خاف غني وذكرهم" ws[174] = "راب" rs[174] = "شكولك مال ثريد لاتخربها بلراب 😹❤️" ws[175] = "شسمها" rs[175] = "لو اعرف اسمها جان مابقيت يمك/ج 😹" ws[176] = "شسمه" rs[176] = "لو اعرف اسمه جان مابقيت يمك/ج 😹" ws[177] = "شسمج" rs[177] = "اسمها جعجوعه" ws[178] = "شسمك" rs[178] = "اسمه اللمبــي 😹❤️" ws[179] = "شوف" rs[179] = "👀ششوف 👀" ws[180]= "اسمعي" rs[180] = "كوووووؤ👂🏿🌝👂🏿ؤؤؤؤؤل/ي سامعك/ج" ws[181] = "اسمع" rs[181] = "كوووووؤ👂🏿🌝👂🏿ؤؤؤؤؤل/ي سامعك/ج" ws[182] = "خالتك" rs[182] = "هَـ (⊙﹏⊙) ــاآك😝افلوس💵جيبلي خالتك😂" ws[183] = "حمه" rs[183] = "ۿہ✯ہذآإ✟😘❥الבـ﴿❤️﴾ـلـٰ୭وٰ୭❥😍مالي فديته😂" ws[184] = "منو هاي" rs[184] = "هَـ (⊙﹏⊙) ــاآي😝الراقصه مال الكروب💃😂" ws[185] = "حاتة" rs[185] = "وينها خلي نرقمها 😍😹" ws[186] = "صاكة" rs[186] = "وينها خلي اكفش شعرها 😹😍" ws[187] = "بيباي" rs[187] = "وين بعد وكت 🙊❤️" ws[188] = "اشاقة" rs[188] = "😹😍 استمر هوه غير شقاك/ج الثكيل يخبل" ws[189] = "اشاقه" rs[189] = "😹😍 استمر هوه غير شقاك/ج الثكيل يخبل" ws[190] = "احبنك" rs[190] = "😌❤️ طبعا وتموت/ين عليه هم" ws[191] = "عشق" rs[191] = "يمه اذوبــن 😌❤️" ws[192] = "مرتي" rs[192] = "يعني عفت النسوان كلها جيت على مرتي 😡" ws[193] = "تريد مكياج" rs[193] = "هيج انتي جكمه 😹😍 تردين مكياج \n يوجد ☟تٌَحَـتْ☟ المكياج الخادع \n (͡° ͜ʖ ͡°) اما قمر ساطع \n او نوع من انواع الضفادع 😂🐸" ws[194] = "بالة" rs[194] = "😹☝🏿️ موحلوات عليك هم ماشتريلك" ws[195] = "باله" rs[195] = "😹☝🏿️ موحلوات عليك هم ماشتريلك" ws[196] = "مول" rs[196] = "😹☝🏿️يريد يقطني ماشتريلك لوتموت" ws[197] = "ملابس" rs[197] = "🌚☝🏿️ تريدهن من المول لو من باله ؟" ws[198] = "سيارة" rs[198] = "😹☝🏿️ تريد/ين سياره هوه انته/ي بايسكل كل مترين تضرب دقله 😹" ws[199] = "سياره" rs[199] = "😹☝🏿️ ت ريد/ين سياره هوه انته/ي بايسكل كل مترين تضرب دقله 😹" ws[200] = "سياره" rs[200] = "😹☝🏿️ ت ريد/ين سياره هوه انته/ي بايسكل كل مترين تضرب دقله 😹" ws[201] = "شيك" rs[201] = "هوه اني لو عندي شيك اصير بوت 😹 الله وكيلك نص ملفاتي بلدين 😹😹" ws[202] = "كاش" rs[202] = "هوه اني لو عندي كاش اصير بوت 😹 الله وكيلك نص ملفاتي بلدين 😹😹" ws[203] = "فلوس" rs[203] = "كبدي شتريد/ين فلوسك/ج كاش لو شيك 🤔 ؟" ws[204] = "وردة" rs[204] = "🙈الي يمريني بورده ارمي بورده هيه والمزهريه #ياخي_الكرم_واجب 😹" ws[205] = "اهووو" rs[205] = "😹 ليش ولك/ج خطيه هذا/ه 😿 لاتكول اهوو" ws[206] = "اهوو" rs[206] = "😹 ليش ولك/ج خطيه هذا/ه 😿 لاتكول اهوو" ws[207] = "اهو" rs[207] = "😹 ليش ولك/ج خطيه هذا/ه 😿 لاتكول اهوو" ws[208] = "انجبي" rs[208] = "☹️☝️ 🏿 هــاااااي عليها مو" ws[209] = "زبالة" rs[209] = "لاتقلط 😤🔫 لو الا ازرف بيتكم" ws[210] = "زباله" rs[210] = "لاتقلط 😤🔫 لو الا ازرف بيتكم" ws[211] = "زاحفة" rs[211] = "ماخرب الشباب الطيبه غيرجن 😹 شنووو علاججن" ws[212] = "زاحفه" rs[212] = "ماخرب الشباب الطيبه غيرجن 😹 شنووو علاججن" ws[213] = "اخوج" rs[213] = "🌝😹 هووووه اني جيت للكروب داخلص منه شسوي/ن بي انته/ي" ws[214] = "اخوك" rs[214] = "🌝😹 هووووه اني جيت للكروب داخلص منه شسوي/ن بي انته/ي" ws[215] = "اختج" rs[215] = "😹☝🏿️حظرو سجاجينكم 🔪جابو سيره الخوات راح تصير عركه" ws[216] = "اختك" rs[216] = "😹☝🏿️حظرو سجاجينكم 🔪جابو سيره الخوات راح تصير عركه" ws[217] = "امج" rs[217] = "🤑 عــ👵🏻ــؤف الحجيه بحالها" ws[218] = "امك" rs[218] = "🤑 عــ👵🏻ــؤف الحجيه بحالها" ws[219] = "ابوج" rs[219] = "عـــ👴🏽ـوف/ي لحجي 🤑 بحــاله" ws[220] = "ابوك" rs[220] = "عـــ👴🏽ـوف/ي لحجي 🤑 بحــاله" rs[221] = "احوالكم" rs[221] = "احنه تمام احجيلنه انته/ي شلوونك/ج 😌" ws[222] = "بخير" rs[222] = "😌🐾 ياااااااارب الى الأفضل" ws[223] = "ضوجة" rs[223] = "هاك فلوس 💵 حتى تفكك الضوجه 🤑🤑" ws[224] = "زين" rs[224] = "دوؤؤؤمــــ😌🐾ــــــك/ج" ws[225] = "زينه" rs[225] = "دوؤؤؤمــــ😌🐾ــــــك/ج" ws[226] = "زينة" rs[226] = "دوؤؤؤمــــ😌🐾ــــــك/ج" ws[227] = "😂😂😂😂😂😂😂" rs[227] = "ضحكني وياك بس تكركر 🙄😹" ws[228] = "😂😂😂😂😂" rs[228] = "اي ولله سالفه اضحج 😿😹" ws[229] = "مح" rs[229] = "هاي ليش تبوسني بااع الحديق حتكفر 😹💋" ws[230] = "كفو" rs[230] = "ميكول كفو اله الكفو تاج مخي🐲 🌝💋" ws[231] = "اها" rs[231] = "يب قابل اغشك شسالفة ضلع 😐🌝🎧" ws[232] = "اه" rs[232] = "اوف ستحمل بس واحد بعد😞😹" ws[233] = "كرار" rs[233] = " كرار باعص ليث ورسول المنصوري 🐸✋🏿" ws[234] = "🌚" rs[234] = "هاك صابونةه 🚿 اغسل وجهكك 😳😹🏃🏿" ws[235] = "احجي انكليزي" rs[235] = "شوف يطلب من الحافي انعال 🤔 هواني عربي اشخبط شخبط 😹😹😹" ws[236] = "احجي عربي" rs[236] = "لك بابا العربي ميردله شي بس اقرا انكليزي 😻😹😹" ws[237] = "انور" rs[237] = "فديت ربه 😻💔" ws[238] = "فايدر" rs[238] = "فديت ربه 😍 هو الصنعني ⚙ من البنطرون 👖 للبدي 👕 فديته مطوري 🔩" -- the main function function II02II( msg, matches ) -- just a local variables that i used in my algorithm local i = 0; local w = false -- the main part that get the message that the user send and check if it equals to one of the words in the ws table :) -- this section loops through all the words table and assign { k } to the word index and { v } to the word itself for k,v in pairs(ws) do -- change the message text to uppercase and the { v } value that toke form the { ws } table and than compare it in a specific pattern if ( string.find(string.upper(msg.text), "^" .. string.upper(v) .. "$") ) then -- assign the { i } to the index of the reply and the { w } to true ( we will use it later ) i = k; w = true; end end -- check if { w } is not false and { i } not equals to 0 if ( (w ~= false) and (i ~= 0) ) then -- get the receiver :3 R = get_receiver(msg) -- send him the proper message from the index that { i } assigned to --send_large_msg ( R , rs[i] ); --send_reply(msg.id, rs[i]) reply_msg(msg.id, rs[i], ok_cb, false ) end -- don't edit this section if ( msg.text == "about" ) then if ( msg.from.username == "Memo" ) then R = get_receiver(msg) send_large_msg ( R , "Made by @xXxDev_iqxXx" ); end end end return { patterns = { "(.*)" }, run = II02II } end
gpl-2.0
mercury233/ygopro-scripts
c51993760.lua
2
3176
--抹殺の邪悪霊 function c51993760.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(51993760,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_BATTLE_START) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_HAND+LOCATION_MZONE) e1:SetCountLimit(1,51993760) e1:SetCondition(c51993760.condition) e1:SetCost(c51993760.cost) e1:SetTarget(c51993760.target) e1:SetOperation(c51993760.operation) c:RegisterEffect(e1) --tohand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(51993760,1)) e2:SetCategory(CATEGORY_TOHAND) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_TO_GRAVE) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,51993761) e2:SetCondition(c51993760.thcon) e2:SetTarget(c51993760.thtg) e2:SetOperation(c51993760.thop) c:RegisterEffect(e2) end function c51993760.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.GetAttacker():IsControler(1-tp) end function c51993760.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end function c51993760.spfilter(c,e,tp) return c:IsLevel(8) and c:IsRace(RACE_FIEND) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c51993760.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c51993760.spfilter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c51993760.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c51993760.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c51993760.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e2) Duel.SpecialSummonComplete() local a=Duel.GetAttacker() if a:IsAttackable() and not a:IsImmuneToEffect(e) then Duel.CalculateDamage(a,tc) end end end function c51993760.cfilter(c,tp) return c:IsLevel(8) and c:IsRace(RACE_FIEND) and c:IsControler(tp) end function c51993760.thcon(e,tp,eg,ep,ev,re,r,rp) return not eg:IsContains(e:GetHandler()) and eg:IsExists(c51993760.cfilter,1,nil,tp) end function c51993760.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToHand() end Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0) end function c51993760.thop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SendtoHand(c,nil,REASON_EFFECT) end end
gpl-2.0
mercury233/ygopro-scripts
c61374414.lua
2
3462
--CX-N·As·Ch Knight function c61374414.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,nil,6,3,c61374414.ovfilter,aux.Stringid(61374414,0)) c:EnableReviveLimit() --immune local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(1) c:RegisterEffect(e1) --xyz spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(61374414,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,61374414) e2:SetCost(c61374414.spcost) e2:SetTarget(c61374414.sptg) e2:SetOperation(c61374414.spop) c:RegisterEffect(e2) end function c61374414.ovfilter(c) return c:IsCode(34876719) and c:IsFaceup() end function c61374414.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c61374414.spfilter(c,e,tp,mc) local no=aux.GetXyzNumber(c) return no and no>=101 and no<=107 and c:IsSetCard(0x48) and c:IsType(TYPE_XYZ) and mc:IsCanBeXyzMaterial(c) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mc,c)>0 end function c61374414.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL) and Duel.IsExistingMatchingCard(c61374414.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c61374414.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL) then return end if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsControler(tp) and not c:IsImmuneToEffect(e) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c61374414.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c) local sc=g:GetFirst() if sc then local mg=c:GetOverlayGroup() if mg:GetCount()~=0 then Duel.Overlay(sc,mg) end sc:SetMaterial(Group.FromCards(c)) Duel.Overlay(sc,Group.FromCards(c)) if Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)~=0 then sc:CompleteProcedure() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetLabelObject(sc) e1:SetCondition(c61374414.descon) e1:SetOperation(c61374414.desop) if Duel.GetTurnPlayer()==1-tp and Duel.GetCurrentPhase()==PHASE_END then e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,2) e1:SetLabel(Duel.GetTurnCount()) sc:RegisterFlagEffect(61374414,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN,0,2) else e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN) e1:SetLabel(0) sc:RegisterFlagEffect(61374414,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN,0,1) end Duel.RegisterEffect(e1,tp) end end end end function c61374414.descon(e,tp,eg,ep,ev,re,r,rp) if Duel.GetTurnPlayer()==tp or Duel.GetTurnCount()==e:GetLabel() then return false end return e:GetLabelObject():GetFlagEffect(61374414)>0 end function c61374414.desop(e,tp,eg,ep,ev,re,r,rp) Duel.Destroy(e:GetLabelObject(),REASON_EFFECT) end
gpl-2.0
mercury233/ygopro-scripts
c86223870.lua
4
1279
--レベル・リチューナー function c86223870.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c86223870.target) e1:SetOperation(c86223870.activate) c:RegisterEffect(e1) end function c86223870.filter(c) return c:IsFaceup() and c:IsLevelAbove(2) end function c86223870.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c86223870.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c86223870.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c86223870.filter,tp,LOCATION_MZONE,0,1,1,nil) end function c86223870.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then local lv=tc:GetLevel() local dlv=1 if lv==1 then return elseif lv>2 then dlv=Duel.SelectOption(tp,aux.Stringid(86223870,0),aux.Stringid(86223870,1))+1 end local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(-dlv) tc:RegisterEffect(e1) end end
gpl-2.0
mercury233/ygopro-scripts
c63665875.lua
6
1679
--ゴブリンゾンビ function c63665875.initial_effect(c) --handes local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(63665875,0)) e1:SetCategory(CATEGORY_DECKDES) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetCode(EVENT_BATTLE_DAMAGE) e1:SetCondition(c63665875.ddcon) e1:SetTarget(c63665875.ddtg) e1:SetOperation(c63665875.ddop) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(63665875,1)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c63665875.srcon) e2:SetTarget(c63665875.srtg) e2:SetOperation(c63665875.srop) c:RegisterEffect(e2) end function c63665875.ddcon(e,tp,eg,ep,ev,re,r,rp) return ep~=tp end function c63665875.ddtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DECKDES,0,0,1-tp,1) end function c63665875.ddop(e,tp,eg,ep,ev,re,r,rp) Duel.DiscardDeck(1-tp,1,REASON_EFFECT) end function c63665875.srcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c63665875.srtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c63665875.filter(c) return c:IsDefenseBelow(1200) and c:IsRace(RACE_ZOMBIE) and c:IsAbleToHand() end function c63665875.srop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c63665875.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0
fusijie/cocos2d-x-samples
samples/KillBug/src/packages/mvc/AppBase.lua
25
1853
local AppBase = class("AppBase") function AppBase:ctor(configs) self.configs_ = { viewsRoot = "app.views", modelsRoot = "app.models", defaultSceneName = "MainScene", } for k, v in pairs(configs or {}) do self.configs_[k] = v end if type(self.configs_.viewsRoot) ~= "table" then self.configs_.viewsRoot = {self.configs_.viewsRoot} end if type(self.configs_.modelsRoot) ~= "table" then self.configs_.modelsRoot = {self.configs_.modelsRoot} end if DEBUG > 1 then dump(self.configs_, "AppBase configs") end if CC_SHOW_FPS then cc.Director:getInstance():setDisplayStats(true) end -- event self:onCreate() end function AppBase:run(initSceneName) initSceneName = initSceneName or self.configs_.defaultSceneName self:enterScene(initSceneName) end function AppBase:enterScene(sceneName, transition, time, more) local view = self:createView(sceneName) view:showWithScene(transition, time, more) return view end function AppBase:createView(name) for _, root in ipairs(self.configs_.viewsRoot) do local packageName = string.format("%s.%s", root, name) local status, view = xpcall(function() return require(packageName) end, function(msg) if not string.find(msg, string.format("'%s' not found:", packageName)) then print("load view error: ", msg) end end) local t = type(view) if status and (t == "table" or t == "userdata") then return view:create(self, name) end end error(string.format("AppBase:createView() - not found view \"%s\" in search paths \"%s\"", name, table.concat(self.configs_.viewsRoot, ",")), 0) end function AppBase:onCreate() end return AppBase
mit
mercury233/ygopro-scripts
c94689635.lua
2
1604
--紫光の宣告者 function c94689635.initial_effect(c) --Negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(94689635,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_CHAINING) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetRange(LOCATION_HAND) e1:SetCondition(c94689635.discon) e1:SetCost(c94689635.discost) e1:SetTarget(c94689635.distg) e1:SetOperation(c94689635.disop) c:RegisterEffect(e1) end function c94689635.discon(e,tp,eg,ep,ev,re,r,rp) return ep~=tp and re:IsActiveType(TYPE_TRAP) and re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev) end function c94689635.costfilter(c) return c:IsRace(RACE_FAIRY) and c:IsAbleToGraveAsCost() end function c94689635.discost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsAbleToGraveAsCost() and Duel.IsExistingMatchingCard(c94689635.costfilter,tp,LOCATION_HAND,0,1,c) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c94689635.costfilter,tp,LOCATION_HAND,0,1,1,c) g:AddCard(c) Duel.SendtoGrave(g,REASON_COST) end function c94689635.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end end function c94689635.disop(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then Duel.Destroy(eg,REASON_EFFECT) end end
gpl-2.0
Zenny89/darkstar
scripts/globals/items/serving_of_vermillion_jelly.lua
35
1448
----------------------------------------- -- ID: 5158 -- Item: Vermillion Jelly -- Food Effect: 4 hours, All Races ----------------------------------------- -- MP +12%(Cap: 90@750 Base MP) -- Intelligence +6 -- MP Recovered While Healing +2 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5158); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_MPP, 12); target:addMod(MOD_FOOD_MP_CAP, 90); target:addMod(MOD_INT, 6); target:addMod(MOD_MPHEAL, 2); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_MPP,12); target:delMod(MOD_FOOD_MP_CAP, 90); target:delMod(MOD_INT, 6); target:delMod(MOD_MPHEAL, 2); end;
gpl-3.0
mercury233/ygopro-scripts
c16984449.lua
2
1537
--炎妖蝶ウィルプス function c16984449.initial_effect(c) aux.EnableDualAttribute(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetDescription(aux.Stringid(16984449,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCondition(aux.IsDualState) e1:SetCost(c16984449.cost) e1:SetTarget(c16984449.target) e1:SetOperation(c16984449.operation) c:RegisterEffect(e1) end function c16984449.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c16984449.filter(c,e,sp) return c:IsType(TYPE_DUAL) and not c:IsCode(16984449) and c:IsCanBeSpecialSummoned(e,0,sp,false,false) end function c16984449.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c16984449.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingTarget(c16984449.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c16984449.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c16984449.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then tc:EnableDualState() end Duel.SpecialSummonComplete() end
gpl-2.0
ajayk/kong
kong/plugins/rate-limiting/daos.lua
2
3183
local BaseDao = require "kong.dao.cassandra.base_dao" local cassandra = require "cassandra" local timestamp = require "kong.tools.timestamp" local ngx_log = ngx and ngx.log or print local ngx_err = ngx and ngx.ERR local tostring = tostring local RateLimitingMetrics = BaseDao:extend() function RateLimitingMetrics:new(properties, events_handler) self._table = "ratelimiting_metrics" self.queries = { increment_counter = [[ UPDATE ratelimiting_metrics SET value = value + ? WHERE api_id = ? AND identifier = ? AND period_date = ? AND period = ?; ]], select_one = [[ SELECT * FROM ratelimiting_metrics WHERE api_id = ? AND identifier = ? AND period_date = ? AND period = ?; ]], delete = [[ DELETE FROM ratelimiting_metrics WHERE api_id = ? AND identifier = ? AND period_date = ? AND period = ?; ]] } RateLimitingMetrics.super.new(self, properties, events_handler) end function RateLimitingMetrics:increment(api_id, identifier, current_timestamp, value) local periods = timestamp.get_timestamps(current_timestamp) local options = self._factory:get_session_options() local session, err = cassandra.spawn_session(options) if err then ngx_log(ngx_err, "[rate-limiting] could not spawn session to Cassandra: "..tostring(err)) return end local ok = true for period, period_date in pairs(periods) do local res, err = session:execute(self.queries.increment_counter, { cassandra.counter(value), cassandra.uuid(api_id), identifier, cassandra.timestamp(period_date), period }) if not res then ok = false ngx_log(ngx_err, "[rate-limiting] could not increment counter for period '"..period.."': ", tostring(err)) end end session:set_keep_alive() return ok end function RateLimitingMetrics:find_one(api_id, identifier, current_timestamp, period) local periods = timestamp.get_timestamps(current_timestamp) local metric, err = RateLimitingMetrics.super.execute(self, self.queries.select_one, { cassandra.uuid(api_id), identifier, cassandra.timestamp(periods[period]), period }) if err then return nil, err elseif #metric > 0 then metric = metric[1] else metric = nil end return metric end -- Unsuported function RateLimitingMetrics:find_by_primary_key() error("ratelimiting_metrics:find_by_primary_key() not yet implemented", 2) end function RateLimitingMetrics:delete(api_id, identifier, periods) error("ratelimiting_metrics:delete() not yet implemented", 2) end function RateLimitingMetrics:insert() error("ratelimiting_metrics:insert() not supported", 2) end function RateLimitingMetrics:update() error("ratelimiting_metrics:update() not supported", 2) end function RateLimitingMetrics:find() error("ratelimiting_metrics:find() not supported", 2) end function RateLimitingMetrics:find_by_keys() error("ratelimiting_metrics:find_by_keys() not supported", 2) end return {ratelimiting_metrics = RateLimitingMetrics}
apache-2.0
Josepdal/DBTeam
plugins/rules.lua
43
2283
-------------------------------------------------- -- ____ ____ _____ -- -- | \| _ )_ _|___ ____ __ __ -- -- | |_ ) _ \ | |/ ·__| _ \_| \/ | -- -- |____/|____/ |_|\____/\_____|_/\/\_| -- -- -- -------------------------------------------------- -- -- -- Developers: @Josepdal & @MaSkAoS -- -- Support: @Skneos, @iicc1 & @serx666 -- -- -- -- Created by @Josepdal & @A7F -- -- -- -------------------------------------------------- local function set_rules_channel(msg, text) local rules = text local hash = 'channel:id:'..msg.to.id..':rules' redis:set(hash, rules) end local function del_rules_channel(chat_id) local hash = 'channel:id:'..chat_id..':rules' redis:del(hash) end local function init_def_rules(chat_id) local rules = 'ℹ️ Rules:\n' ..'1⃣ No Flood.\n' ..'2⃣ No Spam.\n' ..'3⃣ Try to stay on topic.\n' ..'4⃣ Forbidden any racist, sexual, homophobic or gore content.\n' ..'➡️ Repeated failure to comply with these rules will cause ban.' local hash='channel:id:'..chat_id..':rules' redis:set(hash, rules) end local function ret_rules_channel(msg) local chat_id = msg.to.id local hash = 'channel:id:'..msg.to.id..':rules' if redis:get(hash) then return redis:get(hash) else init_def_rules(chat_id) return redis:get(hash) end end local function run(msg, matches) if matches[1] == 'rules' then return ret_rules_channel(msg) elseif matches[1] == 'setrules' then if permissions(msg.from.id, msg.to.id, 'rules') then set_rules_channel(msg, matches[2]) return 'ℹ️ '..lang_text(msg.to.id, 'setRules') end elseif matches[1] == 'remrules' then if permissions(msg.from.id, msg.to.id, 'rules') then del_rules_channel(msg.to.id) return 'ℹ️ '..lang_text(msg.to.id, 'remRules') end end end return { patterns = { '^[!/#](rules)$', '^[!/#](setrules) (.+)$', '^[!/#](remrules)$' }, run = run }
gpl-2.0
ajayk/kong
spec/unit/tools/database_cache_spec.lua
3
1356
require "kong.tools.ngx_stub" local cache = require "kong.tools.database_cache" describe("Database cache", function() it("should return a valid API cache key", function() assert.are.equal("apis:httpbin.org", cache.api_key("httpbin.org")) end) it("should return a valid PLUGIN cache key", function() assert.are.equal("plugins:authentication:api123:app123", cache.plugin_key("authentication", "api123", "app123")) assert.are.equal("plugins:authentication:api123", cache.plugin_key("authentication", "api123")) end) it("should return a valid KeyAuthCredential cache key", function() assert.are.equal("keyauth_credentials:username", cache.keyauth_credential_key("username")) end) it("should return a valid BasicAuthCredential cache key", function() assert.are.equal("basicauth_credentials:username", cache.basicauth_credential_key("username")) end) it("should return a valid HmacAuthCredential cache key", function() assert.are.equal("hmacauth_credentials:username", cache.hmacauth_credential_key("username")) end) it("should return a valid JWTAuthCredential cache key", function() assert.are.equal("jwtauth_credentials:hello", cache.jwtauth_credential_key("hello")) end) it("should return a valid requests cache key", function() assert.are.equal("requests", cache.requests_key()) end) end)
apache-2.0
Zenny89/darkstar
scripts/zones/Tavnazian_Safehold/npcs/Despachiaire.lua
17
2660
----------------------------------- -- Area: Tavnazian Safehold -- NPC: Despachiaire -- @pos 108 -40 -83 26 ----------------------------------- require("scripts/globals/missions"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local currentCOPMission = player:getCurrentMission(COP); local LouverancePathStatut = player:getVar("COP_Louverance_s_Path"); if (currentCOPMission == THE_LOST_CITY and player:getVar("PromathiaStatus") == 0) then player:startEvent(0x0066); elseif (currentCOPMission == SHELTERING_DOUBT and player:getVar("PromathiaStatus") == 1) then player:startEvent(0x006C); elseif (currentCOPMission == THE_ENDURING_TUMULT_OF_WAR and player:getVar("COP_optional_CS_Despachaire") == 0) then player:startEvent(0x0075); --117 elseif (currentCOPMission == THREE_PATHS and LouverancePathStatut == 0) then player:startEvent(0x0076); elseif (currentCOPMission == THREE_PATHS and LouverancePathStatut == 1 ) then player:startEvent(0x0086); else player:startEvent(0x006A); end end; --Despachiaire 102 ++ --Despachiaire 104 ++ --Despachiaire 106 ++ --Despachiaire 107 ++ --Despachiaire 108 ++ --Despachiaire 110 ++ --Despachiaire 112 ++ --Despachiaire 117 ++ --Despachiaire 118 ++ --Despachiaire 132 --Despachiaire 133 --Despachiaire 134 ?? --Despachiaire 139 --Despachiaire 144 chat --Despachiaire 149 XX --Despachiaire 315 chat --Despachiaire 317 chat --Despachiaire 318 chat --Despachiaire 505 CS --Despachiaire 517 CS (despachiaire's wife) --Despachiaire 518 CS (ulmia mother) --Despachiaire 576 CS --Despachiaire 577 chat --Despachiaire 578 chat --Despachiaire 579 chat --Despachiaire 617 XX --Despachiaire 618 XX ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0066 or csid == 0x006C) then player:setVar("PromathiaStatus",2); elseif (csid == 0x0075) then player:setVar("COP_optional_CS_Despachaire",1); elseif (csid == 0x0076) then player:setVar("COP_Louverance_s_Path",1); end end;
gpl-3.0
focusworld/telemamal
plugins/id.lua
226
4260
local function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'IDs for chat '..chatname ..' ('..chat_id..')\n' ..'There are '..result.members_num..' members' ..'\n---------\n' for k,v in pairs(result.members) do text = text .. v.print_name .. " (user#id" .. v.id .. ")\n" end send_large_msg(receiver, text) end local function run(msg, matches) local receiver = get_receiver(msg) if matches[1] == "!id" then local text = user_print_name(msg.from) .. ' (user#id' .. msg.from.id .. ')' if is_chat_msg(msg) then text = text .. "\nYou are in group " .. user_print_name(msg.to) .. " (chat#id" .. msg.to.id .. ")" end return text elseif matches[1] == "chat" then -- !ids? (chat) (%d+) if matches[2] and is_sudo(msg) then local chat = 'chat#id'..matches[2] chat_info(chat, returnids, {receiver=receiver}) else if not is_chat_msg(msg) then return "You are not in a group." end local chat = get_receiver(msg) chat_info(chat, returnids, {receiver=receiver}) end elseif matches[1] == "member" and matches[2] == "@" then local nick = matches[3] local chat = get_receiver(msg) if not is_chat_msg(msg) then return "You are not in a group." end chat_info(chat, function (extra, success, result) local receiver = extra.receiver local nick = extra.nick local found for k,user in pairs(result.members) do if user.username == nick then found = user end end if not found then send_msg(receiver, "User not found on this chat.", ok_cb, false) else local text = "ID: "..found.id send_msg(receiver, text, ok_cb, false) end end, {receiver=chat, nick=nick}) elseif matches[1] == "members" and matches[2] == "name" then local text = matches[3] local chat = get_receiver(msg) if not is_chat_msg(msg) then return "You are not in a group." end chat_info(chat, function (extra, success, result) local members = result.members local receiver = extra.receiver local text = extra.text local founds = {} for k,member in pairs(members) do local fields = {'first_name', 'print_name', 'username'} for k,field in pairs(fields) do if member[field] and type(member[field]) == "string" then if member[field]:match(text) then local id = tostring(member.id) founds[id] = member end end end end if next(founds) == nil then -- Empty table send_msg(receiver, "User not found on this chat.", ok_cb, false) else local text = "" for k,user in pairs(founds) do local first_name = user.first_name or "" local print_name = user.print_name or "" local user_name = user.user_name or "" local id = user.id or "" -- This would be funny text = text.."First name: "..first_name.."\n" .."Print name: "..print_name.."\n" .."User name: "..user_name.."\n" .."ID: "..id end send_msg(receiver, text, ok_cb, false) end end, {receiver=chat, text=text}) end end return { description = "Know your id or the id of a chat members.", usage = { "!id: Return your ID and the chat id if you are in one.", "!ids chat: Return the IDs of the current chat members.", "!ids chat <chat_id>: Return the IDs of the <chat_id> members.", "!id member @<user_name>: Return the member @<user_name> ID from the current chat", "!id members name <text>: Search for users with <text> on first_name, print_name or username on current chat" }, patterns = { "^!id$", "^!ids? (chat) (%d+)$", "^!ids? (chat)$", "^!id (member) (@)(.+)", "^!id (members) (name) (.+)" }, run = run }
gpl-2.0
mercury233/ygopro-scripts
c51474037.lua
2
2412
--ヤモイモリ function c51474037.initial_effect(c) --change / destroy local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_GRAVE) e1:SetCountLimit(1,51474037) e1:SetCost(aux.bfgcost) e1:SetTarget(c51474037.target) e1:SetOperation(c51474037.activate) c:RegisterEffect(e1) end function c51474037.filter1(c,tp) return c:IsFaceup() and c:IsRace(RACE_REPTILE) and Duel.IsExistingTarget(c51474037.filter2,tp,0,LOCATION_MZONE,1,nil,c:IsCanTurnSet()) end function c51474037.filter2(c,check) return c:IsFaceup() and (check and c:IsCanTurnSet() or c:GetAttack()>0) end function c51474037.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return Duel.IsExistingTarget(c51474037.filter1,tp,LOCATION_MZONE,0,1,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g1=Duel.SelectTarget(tp,c51474037.filter1,tp,LOCATION_MZONE,0,1,1,nil,tp) local tc1=g1:GetFirst() local check=tc1:IsCanTurnSet() e:SetLabelObject(tc1) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g2=Duel.SelectTarget(tp,c51474037.filter2,tp,0,LOCATION_MZONE,1,1,nil,check) local sel local tc2=g2:GetFirst() if tc2:IsAttack(0) then sel=Duel.SelectOption(tp,aux.Stringid(51474037,0)) elseif not (check and tc2:IsCanTurnSet()) then sel=Duel.SelectOption(tp,aux.Stringid(51474037,1))+1 else sel=Duel.SelectOption(tp,aux.Stringid(51474037,0),aux.Stringid(51474037,1)) end e:SetLabel(sel) if sel==0 then e:SetCategory(CATEGORY_POSITION) g1:Merge(g2) Duel.SetOperationInfo(0,CATEGORY_POSITION,g1,1,0,0) else e:SetCategory(CATEGORY_DESTROY) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,1,0,0) end end function c51474037.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sel=e:GetLabel() if sel==0 then local tg=g:Filter(Card.IsRelateToEffect,nil,e) Duel.ChangePosition(tg,POS_FACEDOWN_DEFENSE) else local tc1=e:GetLabelObject() local tc2=g:GetFirst() if tc2==tc1 then tc2=g:GetNext() end if tc1:IsRelateToEffect(e) and Duel.Destroy(tc1,REASON_EFFECT)~=0 and tc2 and tc2:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetValue(0) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc2:RegisterEffect(e1) end end end
gpl-2.0
mercury233/ygopro-scripts
c27699122.lua
2
1542
--トゥーン・フリップ function c27699122.initial_effect(c) aux.AddCodeList(c,15259703) --activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,27699122+EFFECT_COUNT_CODE_OATH) e1:SetCondition(c27699122.con) e1:SetTarget(c27699122.tg) e1:SetOperation(c27699122.op) c:RegisterEffect(e1) end function c27699122.ffilter(c) return c:IsFaceup() and c:IsCode(15259703) end function c27699122.con(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c27699122.ffilter,tp,LOCATION_ONFIELD,0,1,nil) end function c27699122.filter(c,e,tp) return c:IsType(TYPE_TOON) and c:IsCanBeSpecialSummoned(e,0,tp,true,false,POS_FACEUP) end function c27699122.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local dg=Duel.GetMatchingGroup(c27699122.filter,tp,LOCATION_DECK,0,nil,e,tp) return dg:GetClassCount(Card.GetCode)>=3 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) end function c27699122.op(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c27699122.filter,tp,LOCATION_DECK,0,nil,e,tp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 or g:GetClassCount(Card.GetCode)<3 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM) local sg=g:SelectSubGroup(tp,aux.dncheck,false,3,3) if #sg>0 then Duel.ConfirmCards(1-tp,sg) local tc=sg:RandomSelect(1-tp,1):GetFirst() Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP) end end
gpl-2.0
mercury233/ygopro-scripts
c61019812.lua
3
1821
--レッド・ダストン function c61019812.initial_effect(c) c:SetUniqueOnField(1,0,61019812) --cannot release local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UNRELEASABLE_SUM) e1:SetValue(1) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UNRELEASABLE_NONSUM) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) e3:SetValue(c61019812.fuslimit) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) e4:SetValue(1) c:RegisterEffect(e4) local e5=e4:Clone() e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) c:RegisterEffect(e5) --damage local e6=Effect.CreateEffect(c) e6:SetDescription(aux.Stringid(61019812,0)) e6:SetCategory(CATEGORY_DAMAGE) e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e6:SetCode(EVENT_DESTROYED) e6:SetCondition(c61019812.dmcon) e6:SetTarget(c61019812.dmtg) e6:SetOperation(c61019812.dmop) c:RegisterEffect(e6) end function c61019812.fuslimit(e,c,sumtype) return sumtype==SUMMON_TYPE_FUSION end function c61019812.dmcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsReason(REASON_DESTROY) and c:IsPreviousLocation(LOCATION_ONFIELD) end function c61019812.dmtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local c=e:GetHandler() Duel.SetTargetPlayer(c:GetPreviousControler()) Duel.SetTargetParam(500) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,c:GetPreviousControler(),500) end function c61019812.dmop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Damage(p,d,REASON_EFFECT) end
gpl-2.0
mercury233/ygopro-scripts
c10204849.lua
2
4555
--フルール・ド・フルーレ function c10204849.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCountLimit(1,10204849+EFFECT_COUNT_CODE_OATH) e1:SetTarget(c10204849.target) e1:SetOperation(c10204849.operation) c:RegisterEffect(e1) --atk up local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_EQUIP) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetValue(700) c:RegisterEffect(e3) --equip local e4=Effect.CreateEffect(c) e4:SetCategory(CATEGORY_EQUIP) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_TO_GRAVE) e4:SetProperty(EFFECT_FLAG_DELAY) e4:SetCountLimit(1,10204849) e4:SetCondition(c10204849.eqcon) e4:SetTarget(c10204849.eqtg) e4:SetOperation(c10204849.eqop) c:RegisterEffect(e4) end function c10204849.filter(c,e,tp) return c:IsLevelBelow(2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c10204849.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c10204849.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c10204849.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c10204849.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c10204849.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) tc:RegisterEffect(e2) Duel.Equip(tp,c,tc) --equip limit local e3=Effect.CreateEffect(tc) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EFFECT_EQUIP_LIMIT) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetReset(RESET_EVENT+RESETS_STANDARD) e3:SetValue(c10204849.eqlimit) c:RegisterEffect(e3) --Destroy local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e4:SetCode(EVENT_LEAVE_FIELD_P) e4:SetOperation(c10204849.checkop) e4:SetReset(RESET_EVENT+RESETS_STANDARD) c:RegisterEffect(e4) local e5=Effect.CreateEffect(c) e5:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e5:SetCode(EVENT_LEAVE_FIELD) e5:SetOperation(c10204849.desop) e5:SetReset(RESET_EVENT+RESET_OVERLAY+RESET_TOFIELD) e5:SetLabelObject(e4) c:RegisterEffect(e5) end Duel.SpecialSummonComplete() end function c10204849.eqlimit(e,c) return e:GetOwner()==c end function c10204849.checkop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsDisabled() then e:SetLabel(1) else e:SetLabel(0) end end function c10204849.desop(e,tp,eg,ep,ev,re,r,rp) e:Reset() if e:GetLabelObject():GetLabel()~=0 then return end local tc=e:GetHandler():GetEquipTarget() if tc and tc:IsLocation(LOCATION_MZONE) then Duel.Destroy(tc,REASON_EFFECT) end end function c10204849.eqcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_SZONE) end function c10204849.eqfilter(c) return c:IsType(TYPE_SYNCHRO) and c:IsFaceup() end function c10204849.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingMatchingCard(c10204849.eqfilter,tp,LOCATION_MZONE,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0) end function c10204849.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectMatchingCard(tp,c10204849.eqfilter,tp,LOCATION_MZONE,0,1,1,nil) local tc=g:GetFirst() if tc and tc:IsFaceup() and c:CheckUniqueOnField(tp) then Duel.Equip(tp,c,tc) --equip limit local e1=Effect.CreateEffect(tc) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(c10204849.eqlimit) c:RegisterEffect(e1) end end
gpl-2.0