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mercury233/ygopro-scripts
c42956963.lua
2
1908
--ナイトメア・デーモンズ function c42956963.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c42956963.cost) e1:SetTarget(c42956963.target) e1:SetOperation(c42956963.activate) c:RegisterEffect(e1) end function c42956963.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,nil,1,nil) end local g=Duel.SelectReleaseGroup(tp,nil,1,1,nil) Duel.Release(g,REASON_COST) end function c42956963.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.GetLocationCount(1-tp,LOCATION_MZONE)>2 and Duel.IsPlayerCanSpecialSummonMonster(tp,42956964,0x45,TYPES_TOKEN_MONSTER,2000,2000,6,RACE_FIEND,ATTRIBUTE_DARK,POS_FACEUP_ATTACK,1-tp) end Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,3,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,3,0,0) end function c42956963.activate(e,tp,eg,ep,ev,re,r,rp) if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end if Duel.GetLocationCount(1-tp,LOCATION_MZONE)<3 then return end if not Duel.IsPlayerCanSpecialSummonMonster(tp,42956964,0x45,TYPES_TOKEN_MONSTER,2000,2000,6,RACE_FIEND,ATTRIBUTE_DARK,POS_FACEUP_ATTACK,1-tp) then return end for i=1,3 do local token=Duel.CreateToken(tp,42956964) if Duel.SpecialSummonStep(token,0,tp,1-tp,false,false,POS_FACEUP_ATTACK) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_LEAVE_FIELD) e1:SetOperation(c42956963.damop) token:RegisterEffect(e1,true) end end Duel.SpecialSummonComplete() end function c42956963.damop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsReason(REASON_DESTROY) then Duel.Damage(c:GetPreviousControler(),800,REASON_EFFECT) end e:Reset() end
gpl-2.0
AntonioModer/fuccboiGDX
fuccboi/world/Pool.lua
1
3211
local Class = require (fuccboi_path .. '/libraries/classic/classic') local Pool = Class:extend() function Pool:new(area, name, size, overflow_rule) self.area = area self.name = name self.size = size self.overflow_rule = string.lower(overflow_rule or 'oldest') self.objects = {} for i = 1, self.size do self.objects[i] = {object = self.area:poolCreateEntity(name, -100000, -100000, {no_layer = self.area.fg.classes[name].no_layer}), in_use = false, last_time = love.timer.getTime()} end end function Pool:getFirstFreeObject() -- Mark object as being use, set its last "get" time and return it for i = 1, self.size do if not self.objects[i].in_use then self.objects[i].in_use = true self.objects[i].last_time = love.timer.getTime() self.objects[i].object.pool_active = true return self.objects[i].object end end -- In case no object is free, use this pool's overflow rule to find (or to not find) an entity if self.overflow_rule == 'oldest' then local max, j = -100000, 1 for i = 1, self.size do local dt = love.timer.getTime() - self.objects[i].last_time if dt > max then max = dt; j = i end end self.objects[j].last_time = love.timer.getTime() self.objects[j].object.pool_active = true return self.objects[j].object elseif self.overflow_rule == 'random' then return self.objects[math.random(1, self.size)].object elseif self.overflow_rule == 'distance' then local max, j = -100000, 1 for i = 1, self.size do local object = self.objects[i].object local c_x, c_y = object.area.world.camera:getWorldCoords(object.area.fg.screen_width/2, object.area.fg.screen_height/2) local dx, dy = c_x - object.x, c_y - object.y local d = dx*dx + dy*dy if d > max then max = d; j = i end end self.objects[j].last_time = love.timer.getTime() self.objects[j].object.pool_active = true return self.objects[j].object elseif self.overflow_rule == 'never' then end end function Pool:unsetObject(object) -- Free object and call its unset function for i = 1, self.size do if object.id == self.objects[i].object.id then self.objects[i].in_use = false self.objects[i].object.pool_active = false self.objects[i].object.dead = false -- If has unset function, call it if self.objects[i].object.unset then self.objects[i].object:unset() -- Otherwise use default unset else self.objects[i].object.x = -100000 self.objects[i].object.y = -100000 -- Unset position of all bodies if the object has bodies if self.objects[i].object.bodies then for j = 1, #self.objects[i].object.bodies do self.objects[i].object.bodies[j]:setPosition(-100000, -100000) end end end return end end end return Pool
mit
mercury233/ygopro-scripts
c68601507.lua
2
1243
--武神器-ハバキリ function c68601507.initial_effect(c) --atkup local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(68601507,0)) e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE) e1:SetRange(LOCATION_HAND) e1:SetCondition(c68601507.atkcon) e1:SetCost(c68601507.atkcost) e1:SetOperation(c68601507.atkop) c:RegisterEffect(e1) end function c68601507.atkcon(e,tp,eg,ep,ev,re,r,rp) local c=Duel.GetAttackTarget() if not c then return false end if c:IsControler(1-tp) then c=Duel.GetAttacker() end e:SetLabelObject(c) return c and c:IsSetCard(0x88) and c:IsRace(RACE_BEASTWARRIOR) and c:IsRelateToBattle() end function c68601507.atkcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end Duel.SendtoGrave(e:GetHandler(),REASON_COST) end function c68601507.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetLabelObject() if c:IsFaceup() and c:IsRelateToBattle() then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE_CAL) e1:SetValue(c:GetBaseAttack()*2) c:RegisterEffect(e1) end end
gpl-2.0
mercury233/ygopro-scripts
c41306080.lua
3
3227
--ヒヤリ@イグニスター function c41306080.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(41306080,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,41306080) e1:SetCondition(c41306080.spcon) e1:SetTarget(c41306080.sptg) e1:SetOperation(c41306080.spop) c:RegisterEffect(e1) --to hand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(41306080,1)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,41306081) e2:SetCost(c41306080.thcost) e2:SetTarget(c41306080.thtg) e2:SetOperation(c41306080.thop) c:RegisterEffect(e2) end function c41306080.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x135) end function c41306080.spcon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c41306080.cfilter,tp,LOCATION_MZONE,0,1,nil) end function c41306080.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c41306080.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end function c41306080.thcost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.CheckReleaseGroup(tp,Card.IsRace,1,c,RACE_CYBERSE) end local g=Duel.SelectReleaseGroup(tp,Card.IsRace,1,1,c,RACE_CYBERSE) e:SetLabel(g:GetFirst():GetType()) Duel.Release(g,REASON_COST) end function c41306080.thfilter1(c) return c:IsLevelAbove(5) and c:IsSetCard(0x135) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() end function c41306080.thtg(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.IsExistingMatchingCard(c41306080.thfilter1,tp,LOCATION_DECK,0,1,nil) and not c:IsLevel(4) and c:IsLevelAbove(1) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c41306080.thfilter2(c) return c:IsCode(85327820) and c:IsAbleToHand() end function c41306080.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g1=Duel.SelectMatchingCard(tp,c41306080.thfilter1,tp,LOCATION_DECK,0,1,1,nil) if g1:GetCount()>0 and Duel.SendtoHand(g1,nil,REASON_EFFECT)~=0 and g1:GetFirst():IsLocation(LOCATION_HAND) then Duel.ConfirmCards(1-tp,g1) local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetValue(4) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) local g2=Duel.GetMatchingGroup(c41306080.thfilter2,tp,LOCATION_DECK,0,nil) if bit.band(e:GetLabel(),TYPE_LINK)~=0 and g2:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(41306080,2)) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=g2:Select(tp,1,1,nil) Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,sg) end end end end
gpl-2.0
guillaume144/jeu-rp
gamemode/modules/hungermod/cl_init.lua
11
3402
local cvars = cvars local draw = draw local hook = hook local math = math local table = table local timer = timer local Color = Color local ColorAlpha = ColorAlpha local CreateClientConVar = CreateClientConVar local GetConVar = GetConVar local ipairs = ipairs local pairs = pairs local unpack = unpack local ConVars = { HungerBackground = {0, 0, 0, 255}, HungerForeground = {30, 30, 120, 255}, HungerPercentageText = {255, 255, 255, 255}, StarvingText = {200, 0, 0, 255}, FoodEatenBackground = {0, 0, 0}, -- No alpha FoodEatenForeground = {20, 100, 20} -- No alpha } local HUDWidth = 0 local FoodAteAlpha = -1 local FoodAteY = 0 surface.CreateFont("HungerPlus", { size = 70, weight = 500, antialias = true, shadow = false, font = "ChatFont"}) local function ReloadConVars() for name, Colour in pairs(ConVars) do ConVars[name] = {} for num, rgb in ipairs(Colour) do local ConVarName = name .. num local CVar = GetConVar(ConVarName) or CreateClientConVar(ConVarName, rgb, true, false) table.insert(ConVars[name], CVar:GetInt()) if not cvars.GetConVarCallbacks(ConVarName, false) then cvars.AddChangeCallback(ConVarName, function() timer.Simple(0, ReloadConVars) end) end end ConVars[name] = Color(unpack(ConVars[name])) end if HUDWidth == 0 then HUDWidth = 240 cvars.AddChangeCallback("HudW", function() timer.Simple(0, ReloadConVars) end) end HUDWidth = GetConVar("HudW") and GetConVar("HudW"):GetInt() or 240 end timer.Simple(0, ReloadConVars) local function HMHUD() local shouldDraw = hook.Call("HUDShouldDraw", GAMEMODE, "DarkRP_Hungermod") if shouldDraw == false then return end local energy = math.ceil(LocalPlayer():getDarkRPVar("Energy") or 0) local x = 5 local y = ScrH() - 9 local cornerRadius = 4 if energy > 0 then cornerRadius = math.Min(4, (HUDWidth - 9) * (energy / 100) / 3 * 2 - (HUDWidth - 9) * (energy / 100) / 3 * 2 % 2) end draw.RoundedBox(cornerRadius, x - 1, y - 1, HUDWidth - 8, 9, ConVars.HungerBackground) if energy > 0 then draw.RoundedBox(cornerRadius, x, y, (HUDWidth - 9) * (energy / 100), 7, ConVars.HungerForeground) draw.DrawNonParsedSimpleText(energy .. "%", "DefaultSmall", HUDWidth / 2, y - 3, ConVars.HungerPercentageText, 1) else draw.DrawNonParsedSimpleText(DarkRP.getPhrase("starving"), "ChatFont", HUDWidth / 2, y - 5, ConVars.StarvingText, 1) end if FoodAteAlpha > -1 then local mul = 1 if FoodAteY <= ScrH() - 100 then mul = -.5 end draw.DrawNonParsedSimpleText("++", "HungerPlus", 208, FoodAteY + 1, ColorAlpha(ConVars.FoodEatenBackground, FoodAteAlpha), 0) draw.DrawNonParsedSimpleText("++", "HungerPlus", 207, FoodAteY, ColorAlpha(ConVars.FoodEatenForeground, FoodAteAlpha), 0) FoodAteAlpha = math.Clamp(FoodAteAlpha + 4 * FrameTime() * mul, -1, 1) --ColorAlpha works with 0-1 alpha FoodAteY = FoodAteY - 150 * FrameTime() end end hook.Add("HUDDrawTargetID", "HMHUD", HMHUD) --HUDDrawTargetID is called after DarkRP HUD is drawn in HUDPaint local function AteFoodIcon(msg) FoodAteAlpha = 1 FoodAteY = ScrH() - 8 end usermessage.Hook("AteFoodIcon", AteFoodIcon)
mit
mercury233/ygopro-scripts
c40217358.lua
3
2564
--ブルー・ダストン function c40217358.initial_effect(c) c:SetUniqueOnField(1,0,40217358) --cannot release local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetCode(EFFECT_UNRELEASABLE_SUM) e1:SetValue(1) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UNRELEASABLE_NONSUM) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) e3:SetValue(c40217358.fuslimit) c:RegisterEffect(e3) local e4=e3:Clone() e4:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL) e4:SetValue(1) c:RegisterEffect(e4) local e5=e4:Clone() e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL) c:RegisterEffect(e5) --banish local e6=Effect.CreateEffect(c) e6:SetDescription(aux.Stringid(40217358,0)) e6:SetCategory(CATEGORY_REMOVE) e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e6:SetCode(EVENT_DESTROYED) e6:SetCondition(c40217358.rmcon) e6:SetTarget(c40217358.rmtg) e6:SetOperation(c40217358.rmop) c:RegisterEffect(e6) end function c40217358.fuslimit(e,c,sumtype) return sumtype==SUMMON_TYPE_FUSION end function c40217358.rmcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsReason(REASON_DESTROY) and c:IsPreviousLocation(LOCATION_ONFIELD) end function c40217358.rmtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local pre=e:GetHandler():GetPreviousControler() Duel.SetTargetPlayer(pre) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,pre,LOCATION_HAND) end function c40217358.rmop(e,tp,eg,ep,ev,re,r,rp) local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER) local g=Duel.GetFieldGroup(p,LOCATION_HAND,0) if g:GetCount()==0 then return end local sg=g:RandomSelect(p,1) Duel.Remove(sg,POS_FACEDOWN,REASON_EFFECT) local tc=sg:GetFirst() tc:RegisterFlagEffect(40217358,RESET_EVENT+RESETS_STANDARD,0,0) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_STANDBY) e1:SetCountLimit(1) e1:SetCondition(c40217358.retcon) e1:SetOperation(c40217358.retop) e1:SetLabel(Duel.GetTurnCount()+1) e1:SetLabelObject(tc) Duel.RegisterEffect(e1,tp) end function c40217358.retcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnCount()==e:GetLabel() end function c40217358.retop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() if tc:GetFlagEffect(40217358)~=0 then Duel.SendtoHand(tc,nil,REASON_EFFECT) end e:Reset() end
gpl-2.0
Zenny89/darkstar
scripts/globals/abilities/dark_arts.lua
28
1588
----------------------------------- -- Ability: Dark Arts -- Optimizes black magic capability while lowering white magic proficiency. Grants a bonus to enfeebling, elemental, and dark magic. Also grants access to Stratagems. -- Obtained: Scholar Level 10 -- Recast Time: 1:00 -- Duration: 2:00:00 ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) if player:hasStatusEffect(EFFECT_DARK_ARTS) or player:hasStatusEffect(EFFECT_ADDENDUM_BLACK) then return MSGBASIC_EFFECT_ALREADY_ACTIVE, 0; end return 0,0; end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) player:delStatusEffectSilent(EFFECT_LIGHT_ARTS); player:delStatusEffect(EFFECT_ADDENDUM_WHITE); player:delStatusEffect(EFFECT_PENURY); player:delStatusEffect(EFFECT_CELERITY); player:delStatusEffect(EFFECT_ACCESSION); player:delStatusEffect(EFFECT_RAPTURE); player:delStatusEffect(EFFECT_ALTRUISM); player:delStatusEffect(EFFECT_TRANQUILITY); player:delStatusEffect(EFFECT_PERPETUANCE); local helixbonus = 0; if (player:getMainJob() == JOB_SCH and player:getMainLvl() >= 20) then helixbonus = math.floor(player:getMainLvl() / 4); end player:addStatusEffect(EFFECT_DARK_ARTS,1,0,7200,0,helixbonus); return EFFECT_DARK_ARTS; end;
gpl-3.0
mercury233/ygopro-scripts
c92341815.lua
2
3138
--星空蝶 function c92341815.initial_effect(c) aux.AddCodeList(c,3285552) c:SetUniqueOnField(1,0,92341815) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_EQUIP) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CONTINUOUS_TARGET) e1:SetTarget(c92341815.target) e1:SetOperation(c92341815.activate) c:RegisterEffect(e1) --Equip Limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_EQUIP_LIMIT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetValue(c92341815.eqlimit) c:RegisterEffect(e2) --Decrease Atk local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_ATKCHANGE) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetRange(LOCATION_SZONE) e3:SetTargetRange(0,LOCATION_MZONE) e3:SetValue(c92341815.atkval) c:RegisterEffect(e3) --grave to equip local e4=Effect.CreateEffect(c) e4:SetCategory(CATEGORY_EQUIP) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_TO_GRAVE) e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e4:SetCountLimit(1,92341815) e4:SetTarget(c92341815.eqtg) e4:SetOperation(c92341815.eqop) c:RegisterEffect(e4) end function c92341815.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() end if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end local g=Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0) end function c92341815.activate(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Equip(tp,e:GetHandler(),tc) end end function c92341815.eqlimit(e,c) return c:IsControler(e:GetHandlerPlayer()) end function c92341815.atkfilter(c) return c:IsFaceup() and aux.IsCodeListed(c,3285552) end function c92341815.atkval(e) local g=Duel.GetMatchingGroup(c92341815.atkfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,nil) return g:GetClassCount(Card.GetCode)*-500 end function c92341815.cfilter(c) return c:IsCode(3285552) and c:IsFaceup() end function c92341815.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return c92341815.cfilter(chkc) and chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) end local c=e:GetHandler() if chk==0 then return Duel.IsExistingTarget(c92341815.cfilter,tp,LOCATION_MZONE,0,1,nil) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and c:CheckUniqueOnField(tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local g=Duel.SelectTarget(tp,c92341815.cfilter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_EQUIP,c,1,0,0) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,c,1,0,0) end function c92341815.eqop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() and c:IsRelateToEffect(e) and c:CheckUniqueOnField(tp) then Duel.Equip(tp,c,tc) end end
gpl-2.0
Zenny89/darkstar
scripts/globals/items/icefish.lua
18
1317
----------------------------------------- -- ID: 4470 -- Item: icefish -- Food Effect: 5Min, Mithra only ----------------------------------------- -- Dexterity 3 -- Mind -5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:getRace() ~= 7) then result = 247; end if (target:getMod(MOD_EAT_RAW_FISH) == 1) then result = 0; end if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,300,4470); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_DEX, 3); target:addMod(MOD_MND, -5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_DEX, 3); target:delMod(MOD_MND, -5); end;
gpl-3.0
Zenny89/darkstar
scripts/zones/The_Eldieme_Necropolis/npcs/_5f7.lua
34
1110
----------------------------------- -- Area: The Eldieme Necropolis -- NPC: Leviathan's Gate -- @pos 249 -34 100 195 ----------------------------------- package.loaded["scripts/zones/The_Eldieme_Necropolis/TextIDs"] = nil; ----------------------------------- require("scripts/zones/The_Eldieme_Necropolis/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (npc:getAnimation() == 9) then player:messageSpecial(SOLID_STONE); end return 0; end; -- ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
mercury233/ygopro-scripts
c29155212.lua
2
1514
--ゴースト王-パンプキング- function c29155212.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetValue(c29155212.adval) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UPDATE_DEFENSE) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(29155212,0)) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_PHASE+PHASE_STANDBY) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCondition(c29155212.atkcon) e3:SetOperation(c29155212.atkop) c:RegisterEffect(e3) end function c29155212.filter(c) return c:IsFaceup() and c:IsCode(62121) end function c29155212.adval(e,c) if Duel.IsExistingMatchingCard(c29155212.filter,0,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) then return 100+c:GetFlagEffect(29155212)*100 else return c:GetFlagEffect(29155212)*100 end end function c29155212.atkcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp and e:GetHandler():GetFlagEffect(29155212)<4 and Duel.IsExistingMatchingCard(c29155212.filter,0,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end function c29155212.atkop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) or not Duel.IsExistingMatchingCard(c29155212.filter,0,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) then return end e:GetHandler():RegisterFlagEffect(29155212,RESET_EVENT+RESETS_STANDARD+RESET_DISABLE,0,1) end
gpl-2.0
Sulverus/tarantool-wiki-lookup
lib/wiki.lua
1
4865
#!/usr/bin/env tarantool local log = require('log') local shard = require('shard') local yaml = require('yaml') local fiber = require('fiber') local GROUP_INDEX = 4 local function die(msg, ...) local err = string.format(msg, ...) log.error(err) error(err) end -- called from a remote server function load_data(tuples) for _, tuple in ipairs(tuples) do local status, reason = pcall(function() box.space.wiki:insert(tuple) end) if not status then if reason:find('^Duplicate') ~= nil then log.error('failed to insert %s: %s', tuple[1], reason) else die('failed to insert = %s: %s', tuple[1], reason) end end end end local function load_batch(args) local server = args[1] local tuples = args[2] local status, reason = pcall(function() server.conn:timeout(5 * shard.REMOTE_TIMEOUT) :call("load_data", tuples) end) if not status then log.error('failed to insert on %s: %s', server.uri, reason) if not server.conn:is_connected() then log.error("server %s is offline", server.uri) end end end local function process_cat(name, tuples) local data = box.space.cat:select{name} if data[1] == nil then shard.cat:insert{name} end shard.cat:update(name, tuples) end local function compute() local pages = box.space.wiki:select{} for _, page in pairs(pages) do if page[GROUP_INDEX][1] ~= nil then local data = {} local i = 1 for _, cat in pairs(page[GROUP_INDEX]) do shard.cat:auto_increment{cat, page[1]} i = i + 1 end --collectgarbage('collect') end end end local function bulk_load(self, data, count) -- Start fiber queue to processes requests in parallel local batches = {} local i = 0 for _, tuple_data in ipairs(data) do local data_id = tuple_data[1] if data_id then local tuple = box.tuple.new(tuple_data) for _, server in ipairs(shard.shard(data_id)) do local batch = batches[server] if batch == nil then batch = { count = 0, tuples = {} } batches[server] = batch end batch.count = batch.count + 1 batch.tuples[batch.count] = tuple end else die('invalid line in bulk_load: [%s]', line) end i = i + 1 end local q = shard.queue(load_batch, shard.len()) for server, batch in pairs(batches) do q:put({ server, batch.tuples }) end -- stop fiber queue q:join() --log.info('loaded %s tuples', i) batches = nil collectgarbage('collect') end -- check shard after connect function shard.check_shard = function(conn) return conn.space.wiki ~= nil end -- -- Entry point -- local function start(cfg) -- Configure database -- Create users && tables if not box.space.wiki then log.info('bootstraping database...') box.schema.user.create(cfg.login, { password = cfg.password }) box.schema.user.grant(cfg.login, 'read,write,execute', 'universe') local wiki = box.schema.create_space('wiki') wiki:create_index('primary', {type = 'hash', parts = {1, 'num'}}) wiki:create_index('title', {type = 'hash', parts = {3, 'str'}}) log.info('bootstrapped') local cat = box.schema.create_space('cat') cat:create_index('primary', {type = 'tree', parts = {1, 'num'}}) cat:create_index('second', {type = 'tree', unique=false, parts = {2, 'str'}}) end -- Start binary port box.cfg { listen = cfg.binary } -- Initialize sharding shard.init(cfg) log.info('started') return true end local function test() log.info(yaml.encode(box.space.wiki:select())) log.info(yaml.encode(box.space.cat:select())) end local function lookup(word) local result = {} local count = 1 log.info('lookup: %s', word) groups = box.space.wiki.index.title:select(word)[1][GROUP_INDEX] for _, name in pairs(groups) do if string.match(name, 'Вики') == nil then local data = box.space.cat.index[1]:select(name, {limit=100}) log.info('category count=%d', #data) for _, tuple in pairs(data) do local id = tuple[3] if type(id) == 'number' then result[count] = box.space.wiki:get(id) count = count + 1 end end end end return result end return { start = start, bulk_load = bulk_load, lookup = lookup, compute = compute, test = test, } -- vim: ts=4:sw=4:sts=4:et
mit
mercury233/ygopro-scripts
c35199656.lua
3
4155
--トリックスター・マンジュシカ function c35199656.initial_effect(c) --return local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(35199656,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_HAND) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetCost(c35199656.cost) e1:SetTarget(c35199656.target) e1:SetOperation(c35199656.operation) c:RegisterEffect(e1) --damage local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_TO_HAND) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetRange(LOCATION_MZONE) e2:SetCondition(c35199656.damcon1) e2:SetOperation(c35199656.damop1) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e3:SetCode(EVENT_TO_HAND) e3:SetRange(LOCATION_MZONE) e3:SetCondition(c35199656.regcon) e3:SetOperation(c35199656.regop) c:RegisterEffect(e3) local e4=Effect.CreateEffect(c) e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e4:SetCode(EVENT_CHAIN_SOLVED) e4:SetRange(LOCATION_MZONE) e4:SetCondition(c35199656.damcon2) e4:SetOperation(c35199656.damop2) c:RegisterEffect(e4) if not c35199656.global_check then c35199656.global_check=true local ge1=Effect.CreateEffect(c) ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge1:SetCode(EVENT_CHAIN_SOLVING) ge1:SetOperation(c35199656.count) Duel.RegisterEffect(ge1,0) local ge2=Effect.CreateEffect(c) ge2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) ge2:SetCode(EVENT_CHAIN_SOLVED) ge2:SetOperation(c35199656.reset) Duel.RegisterEffect(ge2,0) end end function c35199656.cost(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return not c:IsPublic() and c:GetFlagEffect(35199656)==0 end c:RegisterFlagEffect(35199656,RESET_CHAIN,0,1) end function c35199656.filter(c) return c:IsSetCard(0xfb) and c:IsFaceup() and c:IsAbleToHand() and not c:IsCode(35199656) end function c35199656.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c35199656.filter(chkc) end local c=e:GetHandler() if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c35199656.filter,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectTarget(tp,c35199656.filter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) end function c35199656.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end end end function c35199656.count(e,tp,eg,ep,ev,re,r,rp) c35199656.chain_solving=true end function c35199656.reset(e,tp,eg,ep,ev,re,r,rp) c35199656.chain_solving=false end function c35199656.damcon1(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(Card.IsControler,1,nil,1-tp) and not c35199656.chain_solving end function c35199656.damop1(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_CARD,0,35199656) local ct=eg:FilterCount(Card.IsControler,nil,1-tp) Duel.Damage(1-tp,ct*200,REASON_EFFECT) end function c35199656.regcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(Card.IsControler,1,nil,1-tp) and c35199656.chain_solving end function c35199656.regop(e,tp,eg,ep,ev,re,r,rp) local ct=eg:FilterCount(Card.IsControler,nil,1-tp) e:GetHandler():RegisterFlagEffect(35199657,RESET_EVENT+RESETS_STANDARD+RESET_CHAIN,0,1,ct) end function c35199656.damcon2(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetFlagEffect(35199657)>0 end function c35199656.damop2(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_CARD,0,35199656) local labels={e:GetHandler():GetFlagEffectLabel(35199657)} local ct=0 for i=1,#labels do ct=ct+labels[i] end e:GetHandler():ResetFlagEffect(35199657) Duel.Damage(1-tp,ct*200,REASON_EFFECT) end
gpl-2.0
Zenny89/darkstar
scripts/globals/items/plate_of_dorado_sushi.lua
21
1679
----------------------------------------- -- ID: 5178 -- Item: plate_of_dorado_sushi -- Food Effect: 30Min, All Races ----------------------------------------- -- Dexterity 5 -- Accuracy % 15 -- Accuracy Cap 75 -- Ranged ACC % 15 -- Ranged ACC Cap 75 -- Sleep Resist 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5178); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_ENMITY, 3); target:addMod(MOD_DEX, 5); target:addMod(MOD_FOOD_ACCP, 15); target:addMod(MOD_FOOD_ACC_CAP, 75); target:addMod(MOD_FOOD_RACCP, 15); target:addMod(MOD_FOOD_RACC_CAP, 75); target:addMod(MOD_SLEEPRES, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_ENMITY, 3); target:delMod(MOD_DEX, 5); target:delMod(MOD_FOOD_ACCP, 15); target:delMod(MOD_FOOD_ACC_CAP, 75); target:delMod(MOD_FOOD_RACCP, 15); target:delMod(MOD_FOOD_RACC_CAP, 75); target:delMod(MOD_SLEEPRES, 5); end;
gpl-3.0
mercury233/ygopro-scripts
c73309655.lua
2
2973
--清冽の水霊使いエリア function c73309655.initial_effect(c) --link summon aux.AddLinkProcedure(c,nil,2,2,c73309655.lcheck) c:EnableReviveLimit() --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(73309655,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,73309655) e1:SetTarget(c73309655.sptg) e1:SetOperation(c73309655.spop) c:RegisterEffect(e1) --tohand local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(73309655,1)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_DESTROYED) e2:SetCountLimit(1,73309656) e2:SetCondition(c73309655.thcon) e2:SetTarget(c73309655.thtg) e2:SetOperation(c73309655.thop) c:RegisterEffect(e2) end function c73309655.lcheck(g) return g:IsExists(Card.IsLinkAttribute,1,nil,ATTRIBUTE_WATER) end function c73309655.spfilter(c,e,tp,zone) return c:IsAttribute(ATTRIBUTE_WATER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone) end function c73309655.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local zone=bit.band(e:GetHandler():GetLinkedZone(tp),0x1f) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and c73309655.spfilter(chkc,e,tp,zone) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c73309655.spfilter,tp,0,LOCATION_GRAVE,1,nil,e,tp,zone) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c73309655.spfilter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp,zone) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c73309655.spop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local tc=Duel.GetFirstTarget() local zone=bit.band(e:GetHandler():GetLinkedZone(tp),0x1f) if tc:IsRelateToEffect(e) and zone~=0 then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP,zone) end end function c73309655.thcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return (c:IsReason(REASON_BATTLE) or (c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()==1-tp and c:IsPreviousControler(tp))) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_LINK) end function c73309655.thfilter(c) return c:IsDefenseBelow(1500) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToHand() end function c73309655.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c73309655.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c73309655.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c73309655.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0
ChangSF/BestSects
Product/Lua/UI/Login/Login.lua
1
3223
local UIBase = import("UI/UIBase") if not Cookie then Cookie = Slua.GetClass('KSFramework.Cookie') end if not I18N then I18N = Slua.GetClass('KSFramework.I18N') -- use slua reflection mode end if not UIModule then UIModule = Slua.GetClass('KEngine.UI.UIModule') end if not Log then Log = Slua.GetClass('KEngine.Log') end local UILogin = {} extends(UILogin, UIBase) -- Maybe you have many `UILogin` instance? create a new function! -- Always write a New function is best practices function UILogin.New(controller) local newUILogin = new(UILogin) newUILogin.Controller = controller return newUILogin end -- controller also pass to OnInit function function UILogin:OnInit(controller) Log.Info("================================ UILogin:OnInit ============================") --local text = self:GetUIText("Login") --text.text = I18N.Str("UILogin.LoginDescText") -- read LoginText from Outlet self.LoginText.text = I18N.Str("UILogin.LoginDescText") self.LoginButtonText.text = I18N.Str('UILogin.LoginButtonText') local btn = self.LoginButton print(string.format("Controller type: %s, Button type full name: %s", type(self.Controller), btn:GetType().FullName)) if UnityEngine and UnityEngine.Vector3 then -- static code binded! btn.onClick:RemoveAllListeners() btn.onClick:AddListener(function() print('Click the button!!!') UIModule.Instance:CloseWindow("Login") UIModule.Instance:OpenWindow("WND_Introduce","user1") end) print('Success bind button OnClick!') else Log.Warning("Not found UnityEngine static code! No AddListener to the button") end -- this button click to load new UI local btnMain = self.BtnMain if UnityEngine and UnityEngine.Vector3 then -- static code binded! btnMain.onClick:RemoveAllListeners() btnMain.onClick:AddListener(function() UIModule.Instance:CloseWindow("Login") UIModule.Instance:OpenWindow("Main","user1") end) print('Success bind button OnClick!') else Long.Warning('MainButton need Slua static code.') end -- test LuaBehaivour if not LuaBehaviour then LuaBehaviour = Slua.GetClass('KSFramework.LuaBehaviour') end LuaBehaviour.Create(controller.CachedGameObject, 'Behaviour/TestLuaBehaviour') end function UILogin:OnOpen(num1) print("UILogin:OnOpen, arg1: " .. tostring(num1)) if AppSettings then using("AppSettings") -- namespace all Log.Info("================================ Read settings throught Lua ============================") for config in foreach(GameConfigSettings.GetAll()) do print(string.format("Lua Read Setting, Id: %s, Value: %s", config.Id, config.Value)) end else print("Not found AppSettings, maybe no static code generate yet") end local openCount openCount= Cookie.Get('UILogin.OpenCount') if not openCount then openCount = 0 end openCount = openCount + 1 Cookie.Set('UILogin.OpenCount', openCount) Log.Info('Test cookie, Reload UI use (Ctrl+Alt+Shift+R)... UI Open Count: ' .. tostring(openCount)) end return UILogin
lgpl-3.0
Zenny89/darkstar
scripts/globals/abilities/pets/flame_breath.lua
25
1252
--------------------------------------------------- -- Flame Breath --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------------- function onAbilityCheck(player, target, ability) return 0,0; end; function onPetAbility(target, pet, skill, master) ---------- Deep Breathing ---------- -- 0 for none -- 1 for first merit -- 0.25 for each merit after the first -- TODO: 0.1 per merit for augmented AF2 (10663 *w/ augment*) local deep = 1; if (pet:hasStatusEffect(EFFECT_MAGIC_ATK_BOOST) == true) then deep = deep + 1 + (master:getMerit(MERIT_DEEP_BREATHING)-1)*0.25; pet:delStatusEffect(EFFECT_MAGIC_ATK_BOOST); end local gear = master:getMod(MOD_WYVERN_BREATH)/256; -- Master gear that enhances breath local dmgmod = MobBreathMove(pet, target, 0.185, pet:getMainLvl()*15, ELE_FIRE); -- Works out to (hp/6) + 15, as desired dmgmod = (dmgmod * (1+gear))*deep; local dmg = MobFinalAdjustments(dmgmod,pet,skill,target,MOBSKILL_MAGICAL,MOBPARAM_FIRE,MOBPARAM_IGNORE_SHADOWS); target:delHP(dmg); return dmg; end
gpl-3.0
noname007/koreader
frontend/ui/widget/virtualkeyboard.lua
4
13712
local InputContainer = require("ui/widget/container/inputcontainer") local FrameContainer = require("ui/widget/container/framecontainer") local CenterContainer = require("ui/widget/container/centercontainer") local BottomContainer = require("ui/widget/container/bottomcontainer") local HorizontalSpan = require("ui/widget/horizontalspan") local HorizontalGroup = require("ui/widget/horizontalgroup") local VerticalSpan = require("ui/widget/verticalspan") local VerticalGroup = require("ui/widget/verticalgroup") local ImageWidget = require("ui/widget/imagewidget") local TextWidget = require("ui/widget/textwidget") local Font = require("ui/font") local Geom = require("ui/geometry") local Screen = require("device").screen local Device = require("device") local GestureRange = require("ui/gesturerange") local UIManager = require("ui/uimanager") local DEBUG = require("dbg") local Blitbuffer = require("ffi/blitbuffer") local VirtualKey = InputContainer:new{ key = nil, icon = nil, label = nil, keyboard = nil, callback = nil, width = nil, height = nil, bordersize = 2, face = Font:getFace("infont", 22), } function VirtualKey:init() if self.label == "Sym" or self.label == "ABC" then self.callback = function () self.keyboard:setLayout(self.key or self.label) end elseif self.label == "Shift" then self.callback = function () self.keyboard:setLayout(self.key or self.label) end elseif self.label == "IM" then self.callback = function () self.keyboard:setLayout(self.key or self.label) end elseif self.label == "Äéß" then self.callback = function () self.keyboard:setLayout(self.key or self.label) end elseif self.label == "Backspace" then self.callback = function () self.keyboard:delChar() end self.hold_callback = function () self.keyboard:clear() end else self.callback = function () self.keyboard:addChar(self.key) end end local label_widget if self.icon then label_widget = ImageWidget:new{ file = self.icon, } else label_widget = TextWidget:new{ text = self.label, face = self.face, } end self[1] = FrameContainer:new{ margin = 0, bordersize = self.bordersize, background = Blitbuffer.COLOR_WHITE, radius = 5, padding = 0, CenterContainer:new{ dimen = Geom:new{ w = self.width - 2*self.bordersize, h = self.height - 2*self.bordersize, }, label_widget, }, } self.dimen = Geom:new{ w = self.width, h = self.height, } --self.dimen = self[1]:getSize() if Device:isTouchDevice() then self.ges_events = { TapSelect = { GestureRange:new{ ges = "tap", range = self.dimen, }, }, HoldSelect = { GestureRange:new{ ges = "hold", range = self.dimen, }, }, } end end function VirtualKey:update_keyboard() UIManager:setDirty(self.keyboard, function() DEBUG("update key region", self[1].dimen) return "ui", self[1].dimen end) end function VirtualKey:onTapSelect() self[1].invert = true self:update_keyboard() if self.callback then self.callback() end UIManager:scheduleIn(0.2, function() self:invert(false) end) return true end function VirtualKey:onHoldSelect() self[1].invert = true self:update_keyboard() if self.hold_callback then self.hold_callback() end UIManager:scheduleIn(0.2, function() self:invert(false) end) return true end function VirtualKey:invert(invert) self[1].invert = invert self:update_keyboard() end local VirtualKeyboard = InputContainer:new{ is_always_active = true, disable_double_tap = true, inputbox = nil, KEYS = {}, -- table to store layouts min_layout = 2, max_layout = 12, layout = 2, shiftmode = false, symbolmode = false, utf8mode = false, umlautmode = false, width = 600, height = 256, bordersize = 2, padding = 2, key_padding = Screen:scaleBySize(6), } function VirtualKeyboard:init() self.KEYS = { -- first row { -- 1 2 3 4 5 6 7 8 9 10 11 12 { "Q", "q", "1", "!", "Я", "я", "1", "!", "Ä", "ä", "1", "ª", }, { "W", "w", "2", "?", "Ж", "ж", "2", "?", "Ö", "ö", "2", "º", }, { "E", "e", "3", "|", "Е", "е", "3", "«", "Ü", "ü", "3", "¡", }, { "R", "r", "4", "#", "Р", "р", "4", "»", "ß", "ß", "4", "¿", }, { "T", "t", "5", "@", "Т", "т", "5", ":", "À", "à", "5", "¼", }, { "Y", "y", "6", "‰", "Ы", "ы", "6", ";", "Â", "â", "6", "½", }, { "U", "u", "7", "'", "У", "у", "7", "~", "Æ", "æ", "7", "¾", }, { "I", "i", "8", "`", "И", "и", "8", "(", "Ç", "ç", "8", "©", }, { "O", "o", "9", ":", "О", "о", "9", ")", "È", "è", "9", "®", }, { "P", "p", "0", ";", "П", "п", "0", "=", "É", "é", "0", "™", }, }, -- second raw { -- 1 2 3 4 5 6 7 8 9 10 11 12 { "A", "a", "+", "…", "А", "а", "Ш", "ш", "Ê", "ê", "Ş", "ş", }, { "S", "s", "-", "_", "С", "с", "Ѕ", "ѕ", "Ë", "ë", "İ", "ı", }, { "D", "d", "*", "=", "Д", "д", "Э", "э", "Î", "î", "Ğ", "ğ", }, { "F", "f", "/", "\\", "Ф", "ф", "Ю", "ю", "Ï", "ï", "Ć", "ć", }, { "G", "g", "%", "„", "Г", "г", "Ґ", "ґ", "Ô", "ô", "Č", "č", }, { "H", "h", "^", "“", "Ч", "ч", "Ј", "ј", "Œ", "œ", "Đ", "đ", }, { "J", "j", "<", "”", "Й", "й", "І", "і", "Ù", "ù", "Š", "š", }, { "K", "k", "=", "\"", "К", "к", "Ќ", "ќ", "Û", "û", "Ž", "ž", }, { "L", "l", ">", "~", "Л", "л", "Љ", "љ", "Ÿ", "ÿ", "Ő", "ő", }, }, -- third raw { -- 1 2 3 4 5 6 7 8 9 10 11 12 { label = "Shift", icon = "resources/icons/appbar.arrow.shift.png", width = 1.5 }, { "Z", "z", "(", "$", "З", "з", "Щ", "щ", "Á", "á", "Ű", "ű", }, { "X", "x", ")", "€", "Х", "х", "№", "@", "É", "é", "Ø", "ø", }, { "C", "c", "{", "¥", "Ц", "ц", "Џ", "џ", "Í", "í", "Þ", "þ", }, { "V", "v", "}", "£", "В", "в", "Ў", "ў", "Ñ", "ñ", "Ý", "ý", }, { "B", "b", "[", "‚", "Б", "б", "Ћ", "ћ", "Ó", "ó", "†", "‡", }, { "N", "n", "]", "‘", "Н", "н", "Њ", "њ", "Ú", "ú", "–", "—", }, { "M", "m", "&", "’", "М", "м", "Ї", "ї", "Ç", "ç", "…", "¨", }, { label = "Backspace", icon = "resources/icons/appbar.clear.reflect.horizontal.png", width = 1.5 }, }, -- fourth raw { { "Sym", "Sym", "ABC", "ABC", "Sym", "Sym", "ABC", "ABC", "Sym", "Sym", "ABC", "ABC", width = 1.5}, { label = "IM", icon = "resources/icons/appbar.globe.wire.png", }, { "Äéß", "Äéß", "Äéß", "Äéß", "Äéß", "Äéß", "Äéß", "Äéß", "Äéß", "Äéß", "Äéß", "Äéß", }, { label = "space", " ", " ", " ", " ", " ", " ", " ", " ", " ", " ", " ", " ", width = 4.0}, { ",", ".", ".", ",", ",", ".", "Є", "є", ",", ".", ",", ".", }, { label = "Enter", "\n", "\n", "\n", "\n", "\n", "\n", "\n", "\n", "\n", "\n", "\n", "\n", icon = "resources/icons/appbar.arrow.enter.png", width = 1.5, }, } } self:initLayout(self.layout) end function VirtualKeyboard:_refresh() -- TODO: Ideally, ui onShow & partial onClose UIManager:setDirty(self, function() return "partial", self[1][1].dimen end) end function VirtualKeyboard:onShow() self:_refresh() return true end function VirtualKeyboard:onCloseWidget() self:_refresh() return true end function VirtualKeyboard:initLayout(layout) local function VKLayout(b1, b2, b3, b4) local function boolnum(bool) return bool and 1 or 0 end return 2 - boolnum(b1) + 2 * boolnum(b2) + 4 * boolnum(b3) + 8 * boolnum(b4) end if layout then -- to be sure layout is selected properly layout = math.max(layout, self.min_layout) layout = math.min(layout, self.max_layout) self.layout = layout -- fill the layout modes self.shiftmode = (layout == 1 or layout == 3 or layout == 5 or layout == 7 or layout == 9 or layout == 11) self.symbolmode = (layout == 3 or layout == 4 or layout == 7 or layout == 8 or layout == 11 or layout == 12) self.utf8mode = (layout == 5 or layout == 6 or layout == 7 or layout == 8) self.umlautmode = (layout == 9 or layout == 10 or layout == 11 or layout == 12) else -- or, without input parameter, restore layout from current layout modes self.layout = VKLayout(self.shiftmode, self.symbolmode, self.utf8mode, self.umlautmode) end self:addKeys() end function VirtualKeyboard:addKeys() local base_key_width = math.floor((self.width - 11*self.key_padding - 2*self.padding)/10) local base_key_height = math.floor((self.height - 5*self.key_padding - 2*self.padding)/4) local h_key_padding = HorizontalSpan:new{width = self.key_padding} local v_key_padding = VerticalSpan:new{width = self.key_padding} local vertical_group = VerticalGroup:new{} for i = 1, #self.KEYS do local horizontal_group = HorizontalGroup:new{} for j = 1, #self.KEYS[i] do local width_factor = self.KEYS[i][j].width or 1.0 local key_width = math.floor((base_key_width + self.key_padding) * width_factor) - self.key_padding local key_height = base_key_height local label = self.KEYS[i][j].label or self.KEYS[i][j][self.layout] local key = VirtualKey:new{ key = self.KEYS[i][j][self.layout], icon = self.KEYS[i][j].icon, label = label, keyboard = self, width = key_width, height = key_height, } table.insert(horizontal_group, key) if j ~= #self.KEYS[i] then table.insert(horizontal_group, h_key_padding) end end table.insert(vertical_group, horizontal_group) if i ~= #self.KEYS then table.insert(vertical_group, v_key_padding) end end local keyboard_frame = FrameContainer:new{ margin = 0, bordersize = self.bordersize, background = Blitbuffer.COLOR_WHITE, radius = 0, padding = self.padding, CenterContainer:new{ dimen = Geom:new{ w = self.width - 2*self.bordersize -2*self.padding, h = self.height - 2*self.bordersize -2*self.padding, }, vertical_group, } } self[1] = BottomContainer:new{ dimen = Screen:getSize(), keyboard_frame, } self.dimen = keyboard_frame:getSize() end function VirtualKeyboard:setLayout(key) if key == "Shift" then self.shiftmode = not self.shiftmode elseif key == "Sym" or key == "ABC" then self.symbolmode = not self.symbolmode elseif key == "Äéß" then self.umlautmode = not self.umlautmode if self.umlautmode then self.utf8mode = false end elseif key == "IM" then self.utf8mode = not self.utf8mode if self.utf8mode then self.umlautmode = false end end self:initLayout() self:_refresh() end function VirtualKeyboard:addChar(key) DEBUG("add char", key) self.inputbox:addChar(key) end function VirtualKeyboard:delChar() DEBUG("delete char") self.inputbox:delChar() end function VirtualKeyboard:clear() DEBUG("clear input") self.inputbox:clear() end return VirtualKeyboard
agpl-3.0
Zenny89/darkstar
scripts/zones/Aht_Urhgan_Whitegate/npcs/Naja_Salaheem.lua
18
4974
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Naja Salaheem -- Type: Standard NPC -- @pos 22.700 -8.804 -45.591 50 ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local TOAUM3_DAY = player:getVar("TOAUM3_STARTDAY"); local realday = tonumber(os.date("%j")); -- %M for next minute, %j for next day local needToZone = player:needToZone(); if (player:getCurrentMission(TOAU) == IMMORTAL_SENTRIES) then if (player:getVar("TOAUM2") == 1 or player:getVar("TOAUM2") == 2) then player:startEvent(0x0BBA,0,0,0,0,0,0,0,0,0); end elseif (player:getCurrentMission(TOAU) == PRESIDENT_SALAHEEM and player:getVar("TOAUM3") == 1) then player:startEvent(0x0049,0,0,0,0,0,0,0,0,0); elseif (player:getCurrentMission(TOAU) == PRESIDENT_SALAHEEM and player:getVar("TOAUM3") == 2 and TOAUM3_DAY ~= realday and needToZone == true) then player:startEvent(0x0BCC,0,0,0,0,0,0,0,0,0); elseif (player:getCurrentMission(TOAU) == KNIGHT_OF_GOLD and player:getVar("TOAUM4") == 0) then player:startEvent(0x0bcd,0,0,0,0,0,0,0,0,0); elseif (player:getCurrentMission(TOAU) == WESTERLY_WINDS and player:getVar("TOAUM7") == 1) then player:startEvent(0x0Bd4,0,0,0,0,0,0,0,0,0); elseif (player:getCurrentMission(TOAU) == UNDERSEA_SCOUTING) then player:startEvent(0x0beb,0,0,0,0,0,0,0,0,0); elseif (player:getCurrentMission(TOAU) == ASTRAL_WAVES) then player:startEvent(0x0bec,0,0,0,0,0,0,0,0,0); elseif (player:getCurrentMission(TOAU) == IMPERIAL_SCHEMES) then player:startEvent(0x0bfe,0,0,0,0,0,0,0,0,0); elseif (player:getCurrentMission(TOAU) == ROYAL_PUPPETEER) then player:startEvent(0x0bff,0,0,0,0,0,0,0,0,0); elseif (player:getCurrentMission(TOAU) == THE_DOLPHIN_CREST) then player:startEvent(0x0c00,0,0,0,0,0,0,0,0,0); elseif (player:getCurrentMission(TOAU) == THE_BLACK_COFFIN) then player:startEvent(0x0c01,0,0,0,0,0,0,0,0,0); elseif (player:getCurrentMission(TOAU) == GHOSTS_OF_THE_PAST) then player:startEvent(0x0c02,0,0,0,0,0,0,0,0,0); else player:startEvent(0x0bbb,1,0,0,0,0,0,0,1,0) -- go back to work -- player:messageSpecial(0);-- need to find correct normal chat CS.. end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0BBA) then player:setVar("TOAUM2",0); player:completeMission(TOAU,IMMORTAL_SENTRIES); player:addMission(TOAU,PRESIDENT_SALAHEEM); player:addCurrency("imperial_standing", 150); player:addTitle(PRIVATE_SECOND_CLASS); player:addKeyItem(PSC_WILDCAT_BADGE); player:messageSpecial(KEYITEM_OBTAINED,PSC_WILDCAT_BADGE); elseif (csid == 0x0BCC) then player:completeMission(TOAU,PRESIDENT_SALAHEEM); player:addMission(TOAU,KNIGHT_OF_GOLD); player:setVar("TOAUM3",0); player:setVar("TOAUM3_DAY", 0); elseif (csid == 0x0049) then player:setVar("TOAUM3",2); player:setVar("TOAUM3_DAY", os.date("%j")); -- %M for next minute, %j for next day elseif (csid == 0x0bd4) then player:setVar("TOAUM7",0) player:completeMission(TOAU,WESTERLY_WINDS) player:addMission(TOAU,A_MERCENARY_LIFE) if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,2185); else player:addItem(2185,1) player:messageSpecial(ITEM_OBTAINED,2185) player:addItem(2185,1) end elseif (csid == 0x0bec) then player:completeMission(TOAU,ASTRAL_WAVES); player:addMission(TOAU,IMPERIAL_SCHEMES); elseif (csid == 0x0bfe) then player:completeMission(TOAU,IMPERIAL_SCHEMES); player:addMission(TOAU,ROYAL_PUPPETEER); elseif (csid == 0x0c00) then player:completeMission(TOAU,THE_DOLPHIN_CREST); player:addMission(TOAU,THE_BLACK_COFFIN); elseif (csid == 0x0c02) then player:completeMission(TOAU,GHOSTS_OF_THE_PAST); player:addMission(TOAU,GUESTS_OF_THE_EMPIRE); end end;
gpl-3.0
mercury233/ygopro-scripts
c93882364.lua
9
1280
--ジェネクス・ワーカー function c93882364.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(93882364,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(c93882364.cost) e1:SetTarget(c93882364.target) e1:SetOperation(c93882364.operation) c:RegisterEffect(e1) end function c93882364.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c93882364.filter(c,e,tp) return c:IsSetCard(0x2) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c93882364.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 and Duel.IsExistingMatchingCard(c93882364.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c93882364.operation(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c93882364.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
xlshiz/dotfies
awesome/rc.lua
1
24582
-- Standard awesome library local gears = require("gears") local awful = require("awful") require("awful.autofocus") -- Widget and layout library local wibox = require("wibox") -- Theme handling library local beautiful = require("beautiful") -- Notification library local naughty = require("naughty") local menubar = require("menubar") local hotkeys_popup = require("awful.hotkeys_popup").widget -- Load Debian menu entries require("debian.menu") -- Load some applet -- awful.util.spawn_with_shell("nm-applet") awful.util.spawn_with_shell("xrandr --output VGA-1 --primary --auto --pos 0x350") awful.util.spawn_with_shell("xrandr --output HDMI-1 --right-of VGA-1 --rotate left") -- awful.util.spawn_with_shell("xscreensaver -no-splash") -- {{{ Error handling -- Check if awesome encountered an error during startup and fell back to -- another config (This code will only ever execute for the fallback config) if awesome.startup_errors then naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, there were errors during startup!", text = awesome.startup_errors }) end -- Handle runtime errors after startup do local in_error = false awesome.connect_signal("debug::error", function (err) -- Make sure we don't go into an endless error loop if in_error then return end in_error = true naughty.notify({ preset = naughty.config.presets.critical, title = "Oops, an error happened!", text = tostring(err) }) in_error = false end) end -- }}} -- {{{ Variable definitions -- Themes define colours, icons, font and wallpapers. beautiful.init("~/.config/awesome/theme/shixl/theme.lua") -- beautiful.init(awful.util.get_themes_dir() .. "default/theme.lua") -- This is used later as the default terminal and editor to run. terminal = "x-terminal-emulator" -- terminal = "uxterm" editor = os.getenv("EDITOR") or "editor" editor_cmd = terminal .. " -e " .. editor -- Default modkey. -- Usually, Mod4 is the key with a logo between Control and Alt. -- If you do not like this or do not have such a key, -- I suggest you to remap Mod4 to another key using xmodmap or other tools. -- However, you can use another modifier like Mod1, but it may interact with others. modkey = "Mod4" -- Table of layouts to cover with awful.layout.inc, order matters. -- awful.layout.suit.floating, -- awful.layout.suit.tile, -- awful.layout.suit.tile.left, -- awful.layout.suit.tile.bottom, -- awful.layout.suit.tile.top, -- awful.layout.suit.fair, -- awful.layout.suit.fair.horizontal, -- awful.layout.suit.spiral, -- awful.layout.suit.spiral.dwindle, -- awful.layout.suit.max, -- awful.layout.suit.max.fullscreen, -- awful.layout.suit.magnifier, -- awful.layout.suit.corner.nw, -- awful.layout.suit.corner.ne, -- awful.layout.suit.corner.sw, -- awful.layout.suit.corner.se, awful.layout.layouts = { awful.layout.suit.fair, awful.layout.suit.tile.left, awful.layout.suit.corner.ne, awful.layout.suit.fair.horizontal, awful.layout.suit.tile.bottom, awful.layout.suit.corner.sw, awful.layout.suit.spiral.dwindle, } local mylayout = { { awful.layout.suit.fair, awful.layout.suit.tile.left, awful.layout.suit.corner.ne, awful.layout.suit.spiral.dwindle, }, { awful.layout.suit.fair.horizontal, awful.layout.suit.tile.bottom, awful.layout.suit.corner.sw, awful.layout.suit.spiral.dwindle, } } -- }}} -- {{{ Helper functions local function client_menu_toggle_fn() local instance = nil return function () if instance and instance.wibox.visible then instance:hide() instance = nil else instance = awful.menu.clients({ theme = { width = 250 } }) end end end -- }}} -- {{{ Menu -- Create a launcher widget and a main menu myawesomemenu = { { "quit", function() awesome.quit() end}, { "restart", awesome.restart }, { "hotkeys", function() return false, hotkeys_popup.show_help end}, { "manual", terminal .. " -e man awesome" }, { "edit config", editor_cmd .. " " .. awesome.conffile } } myfastmenu = { -- { "software", "gksudo /usr/sbin/synaptic" }, -- { "FileManager", "/usr/bin/nautilus --new-window" }, -- { "pdfReader", "/usr/bin/evince" }, -- { "Calc", "/usr/bin/gnome-calculator" }, { "software", "kdesudo /usr/sbin/synaptic" }, { "FileManager", "/usr/bin/dolphin4" }, { "pdfReader", "/usr/bin/okular" }, { "Calc", "/usr/bin/kcalc" }, { "Remote", "/usr/bin/vinagre" }, { "XMind", "/usr/bin/XMind" }, } mymainmenu = awful.menu({ items = { { "Fast", myfastmenu }, { "Debian", debian.menu.Debian_menu.Debian }, { "open terminal", terminal }, { "awesome", myawesomemenu, beautiful.awesome_icon }, } }) mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon, menu = mymainmenu }) -- Menubar configuration menubar.utils.terminal = terminal -- Set the terminal for applications that require it -- }}} -- Keyboard map indicator and switcher mykeyboardlayout = awful.widget.keyboardlayout() -- {{{ Wibar -- Create a textclock widget mytextclock = wibox.widget.textclock() -- Create a wibox for each screen and add it local taglist_buttons = awful.util.table.join( awful.button({ }, 1, function(t) t:view_only() end), awful.button({ modkey }, 1, function(t) if client.focus then client.focus:move_to_tag(t) end end), awful.button({ }, 3, awful.tag.viewtoggle), awful.button({ modkey }, 3, function(t) if client.focus then client.focus:toggle_tag(t) end end), awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end), awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end) ) local tasklist_buttons = awful.util.table.join( awful.button({ }, 1, function (c) if c == client.focus then c.minimized = true else -- Without this, the following -- :isvisible() makes no sense c.minimized = false if not c:isvisible() and c.first_tag then c.first_tag:view_only() end -- This will also un-minimize -- the client, if needed client.focus = c c:raise() end end), awful.button({ }, 3, client_menu_toggle_fn()), awful.button({ }, 4, function () awful.client.focus.byidx(1) end), awful.button({ }, 5, function () awful.client.focus.byidx(-1) end)) local function set_wallpaper(s) -- Wallpaper if beautiful.wallpaper then local wallpaper = beautiful.wallpaper -- If wallpaper is a function, call it with the screen if type(wallpaper) == "function" then wallpaper = wallpaper(s) end local new_wall = string.gsub(wallpaper, "1", tostring(s.index)) local test_file = io.open(new_wall, "r") if test_file ~= nil then io.close(test_file) wallpaper = new_wall end gears.wallpaper.maximized(wallpaper, s, true) end end -- Re-set wallpaper when a screen's geometry changes (e.g. different resolution) screen.connect_signal("property::geometry", set_wallpaper) local screen_index = 1 awful.screen.connect_for_each_screen(function(s) -- Wallpaper set_wallpaper(s) -- Each screen has its own tag table. local layout = mylayout[screen_index] if not layout then layout = mylayout[1] end awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, layout[1]) screen_index = screen_index + 1 -- Create a promptbox for each screen s.mypromptbox = awful.widget.prompt() -- Create an imagebox widget which will contains an icon indicating which layout we're using. -- We need one layoutbox per screen. s.mylayoutbox = awful.widget.layoutbox(s) s.mylayoutbox:buttons(awful.util.table.join( awful.button({ }, 1, function () awful.layout.inc( 1) end), awful.button({ }, 3, function () awful.layout.inc(-1) end), awful.button({ }, 4, function () awful.layout.inc( 1) end), awful.button({ }, 5, function () awful.layout.inc(-1) end))) -- Create a taglist widget s.mytaglist = awful.widget.taglist(s, awful.widget.taglist.filter.all, taglist_buttons) -- Create a tasklist widget s.mytasklist = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags, tasklist_buttons) -- Create the wibox s.mywibox = awful.wibar({ position = "top", screen = s }) -- Add widgets to the wibox s.mywibox:setup { layout = wibox.layout.align.horizontal, { -- Left widgets layout = wibox.layout.fixed.horizontal, mylauncher, s.mytaglist, s.mypromptbox, }, s.mytasklist, -- Middle widget { -- Right widgets layout = wibox.layout.fixed.horizontal, mykeyboardlayout, wibox.widget.systray(), mytextclock, s.mylayoutbox, }, } end) -- }}} -- {{{ Mouse bindings root.buttons(awful.util.table.join( awful.button({ }, 3, function () mymainmenu:toggle() end), awful.button({ }, 4, awful.tag.viewnext), awful.button({ }, 5, awful.tag.viewprev) )) -- }}} -- {{{ Key bindings globalkeys = awful.util.table.join( awful.key({ modkey, }, "s", hotkeys_popup.show_help, {description="show help", group="awesome"}), -- Screen awful.key({ modkey, }, "n", function () awful.screen.focus_relative( 1) end, {description = "focus the next screen", group = "screen"}), awful.key({ modkey, "Control" }, "n", function () awful.screen.focus_relative(-1) end, {description = "focus the previous screen", group = "screen"}), awful.key({ modkey, }, "Down", function () awful.screen.focus_relative( 1) end, {description = "focus the next screen", group = "screen"}), awful.key({ modkey, }, "Up", function () awful.screen.focus_relative(-1) end, {description = "focus the previous screen", group = "screen"}), -- Tag awful.key({ modkey, }, "Escape", awful.tag.history.restore, {description = "go back", group = "tag"}), awful.key({ modkey, }, "h", awful.tag.viewprev, {description = "view previous", group = "tag"}), awful.key({ modkey, }, "l", awful.tag.viewnext, {description = "view next", group = "tag"}), awful.key({ modkey, }, "Left", awful.tag.viewprev, {description = "view previous", group = "tag"}), awful.key({ modkey, }, "Right", awful.tag.viewnext, {description = "view next", group = "tag"}), awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1, nil, true) end, {description = "increase the number of master clients", group = "layout"}), awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1, nil, true) end, {description = "decrease the number of master clients", group = "layout"}), awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1, nil, true) end, {description = "increase the number of columns", group = "layout"}), awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1, nil, true) end, {description = "decrease the number of columns", group = "layout"}), -- Layout awful.key({ modkey, }, "space", function () awful.layout.inc( 1) end, {description = "select next", group = "layout"}), awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(-1) end, {description = "select previous", group = "layout"}), -- App window awful.key({ modkey, }, "j", function () awful.client.focus.byidx( 1) end, {description = "focus next by index", group = "client"}), awful.key({ modkey, }, "k", function () awful.client.focus.byidx(-1) end, {description = "focus previous by index", group = "client"}), awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end, {description = "swap with next client by index", group = "client"}), awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end, {description = "swap with previous client by index", group = "client"}), awful.key({ modkey, }, "Tab", function () awful.client.focus.history.previous() if client.focus then client.focus:raise() end end, {description = "go back", group = "client"}), awful.key({ modkey, }, "u", awful.client.urgent.jumpto, {description = "jump to urgent client", group = "client"}), awful.key({ modkey, "Control" }, "n", function () local c = awful.client.restore() -- Focus restored client if c then client.focus = c c:raise() end end, {description = "restore minimized", group = "client"}), -- Menu awful.key({ modkey, }, "w", function () mymainmenu:show() end, {description = "显示菜单", group = "awesome"}), awful.key({ modkey, }, "p", function() menubar.show() end, {description = "show the menubar", group = "launcher"}), -- awesome command awful.key({ modkey, }, "Return", function () awful.spawn(terminal) end, {description = "open a terminal", group = "launcher"}), awful.key({ modkey, "Control" }, "r", awesome.restart, {description = "reload awesome", group = "awesome"}), awful.key({ modkey, "Control" }, "q", awesome.quit, {description = "quit awesome", group = "awesome"}), awful.key({ modkey }, "r", function () awful.screen.focused().mypromptbox:run() end, {description = "run prompt", group = "launcher"}), awful.key({ modkey }, "x", function () awful.prompt.run { prompt = "Run Lua code: ", textbox = awful.screen.focused().mypromptbox.widget, exe_callback = awful.util.eval, history_path = awful.util.get_cache_dir() .. "/history_eval" } end, {description = "lua execute prompt", group = "awesome"}) ) clientkeys = awful.util.table.join( awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen c:raise() end, {description = "toggle fullscreen", group = "client"}), awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end, {description = "close", group = "client"}), awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle , {description = "toggle floating", group = "client"}), awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end, {description = "move to master", group = "client"}), awful.key({ modkey, }, "o", function (c) c:move_to_screen() end, {description = "move to screen", group = "client"}), awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end, {description = "toggle keep on top", group = "client"}), awful.key({ modkey, "Shift" }, "n", function (c) -- The client currently has the input focus, so it cannot be -- minimized, since minimized clients can't have the focus. c.minimized = true end , {description = "minimize", group = "client"}), awful.key({ modkey, }, "m", function (c) c.maximized = not c.maximized c:raise() end , {description = "maximize", group = "client"}) ) -- Bind all key numbers to tags. -- Be careful: we use keycodes to make it works on any keyboard layout. -- This should map on the top row of your keyboard, usually 1 to 9. for i = 1, 9 do globalkeys = awful.util.table.join(globalkeys, -- View tag only. awful.key({ modkey }, "#" .. i + 9, function () local screen = awful.screen.focused() local tag = screen.tags[i] if tag then tag:view_only() end end, {description = "view tag #"..i, group = "tag"}), -- Toggle tag display. awful.key({ modkey, "Control" }, "#" .. i + 9, function () local screen = awful.screen.focused() local tag = screen.tags[i] if tag then awful.tag.viewtoggle(tag) end end, {description = "toggle tag #" .. i, group = "tag"}), -- Move client to tag. awful.key({ modkey, "Shift" }, "#" .. i + 9, function () if client.focus then local tag = client.focus.screen.tags[i] if tag then client.focus:move_to_tag(tag) end end end, {description = "move focused client to tag #"..i, group = "tag"}), -- Toggle tag on focused client. awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9, function () if client.focus then local tag = client.focus.screen.tags[i] if tag then client.focus:toggle_tag(tag) end end end, {description = "toggle focused client on tag #" .. i, group = "tag"}) ) end clientbuttons = awful.util.table.join( awful.button({ }, 1, function (c) client.focus = c; c:raise() end), awful.button({ modkey }, 1, awful.mouse.client.move), awful.button({ modkey }, 3, awful.mouse.client.resize)) -- Set keys root.keys(globalkeys) -- }}} -- {{{ Rules -- Rules to apply to new clients (through the "manage" signal). awful.rules.rules = { -- All clients will match this rule. { rule = { }, properties = { border_width = beautiful.border_width, -- border_width = 1, border_color = beautiful.border_normal, focus = awful.client.focus.filter, raise = true, keys = clientkeys, buttons = clientbuttons, screen = awful.screen.preferred, size_hints_honor = false, -- 删除黑边 placement = awful.placement.no_overlap+awful.placement.no_offscreen } }, -- Floating clients. { rule_any = { instance = { "DTA", -- Firefox addon DownThemAll. "copyq", -- Includes session name in class. }, class = { "Arandr", "Gpick", "Kruler", "MessageWin", -- kalarm. "Sxiv", "Wpa_gui", "pinentry", "veromix", "Iptux", "Kcal", "xtightvncviewer"}, name = { "Event Tester", -- xev. }, role = { "AlarmWindow", -- Thunderbird's calendar. "pop-up", -- e.g. Google Chrome's (detached) Developer Tools. } }, properties = { floating = true }}, { rule_any = { class = {"Firefox", "thunderbird", "Chromium", "XMind", "vinagre"}}, properties = { screen = 1, tag = "1", floating = true}}, { rule_any = { class = {"Emacs"}}, properties = { screen = 2, tag = "1"}}, { rule_any = { class = {"Okular"}}, properties = { screen = 2}}, -- Add titlebars to normal clients and dialogs { rule_any = {type = { "normal", "dialog" } }, properties = { titlebars_enabled = false } }, -- Set Firefox to always map on the tag named "2" on screen 1. -- { rule = { class = "Firefox" }, -- properties = { screen = 1, tag = "2" } }, } -- }}} -- {{{ Signals -- Signal function to execute when a new client appears. client.connect_signal("manage", function (c) -- Set the windows at the slave, -- i.e. put it at the end of others instead of setting it master. -- if not awesome.startup then awful.client.setslave(c) end if awesome.startup and not c.size_hints.user_position and not c.size_hints.program_position then -- Prevent clients from being unreachable after screen count changes. awful.placement.no_offscreen(c) end end) -- Add a titlebar if titlebars_enabled is set to true in the rules. client.connect_signal("request::titlebars", function(c) -- buttons for the titlebar local buttons = awful.util.table.join( awful.button({ }, 1, function() client.focus = c c:raise() awful.mouse.client.move(c) end), awful.button({ }, 3, function() client.focus = c c:raise() awful.mouse.client.resize(c) end) ) awful.titlebar(c) : setup { { -- Left awful.titlebar.widget.iconwidget(c), buttons = buttons, layout = wibox.layout.fixed.horizontal }, { -- Middle { -- Title align = "center", widget = awful.titlebar.widget.titlewidget(c) }, buttons = buttons, layout = wibox.layout.flex.horizontal }, { -- Right awful.titlebar.widget.floatingbutton (c), awful.titlebar.widget.maximizedbutton(c), awful.titlebar.widget.stickybutton (c), awful.titlebar.widget.ontopbutton (c), awful.titlebar.widget.closebutton (c), layout = wibox.layout.fixed.horizontal() }, layout = wibox.layout.align.horizontal } end) -- Enable sloppy focus, so that focus follows mouse. client.connect_signal("mouse::enter", function(c) if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier and awful.client.focus.filter(c) then client.focus = c end end) client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end) client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end) -- }}}
gpl-3.0
Cavitt/vanilla-ot
data/npc/REFERENCETHESE/Uzon.lua
1
2281
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) -- OTServ event handling functions start function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end -- OTServ event handling functions end -- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions! local travelNode = keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a ride to Darashia on Darama for 60 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 0, cost =60, destination = {x=33270, y=32441, z=6} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'You shouldn\'t miss the experience.'}) local travelNode = keywordHandler:addKeyword({'svargrond'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a ride to Svargrond for 60 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 0, cost = 60, destination = {x=32253, y=31097, z=4} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'You shouldn\'t miss the experience.'}) local travelNode = keywordHandler:addKeyword({'edron'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a ride to Edron for 60 gold?'}) travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, level = 0, cost = 60, destination = {x=33193, y=31784, z=3} }) travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'You shouldn\'t miss the experience.'}) npcHandler:addModule(FocusModule:new())
agpl-3.0
mercury233/ygopro-scripts
c72426662.lua
4
1053
--終焉の王デミス function c72426662.initial_effect(c) c:EnableReviveLimit() --destroy local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetDescription(aux.Stringid(72426662,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetRange(LOCATION_MZONE) e1:SetCost(c72426662.cost) e1:SetTarget(c72426662.target) e1:SetOperation(c72426662.operation) c:RegisterEffect(e1) end function c72426662.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,2000) else Duel.PayLPCost(tp,2000) end end function c72426662.target(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c) end local sg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c) Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0) end function c72426662.operation(e,tp,eg,ep,ev,re,r,rp) local sg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,aux.ExceptThisCard(e)) Duel.Destroy(sg,REASON_EFFECT) end
gpl-2.0
Zenny89/darkstar
scripts/zones/Aht_Urhgan_Whitegate/npcs/Sajaaya.lua
59
1060
----------------------------------- -- Area: Aht Urhgan Whitegate -- NPC: Sajaaya -- Type: Weather Reporter ----------------------------------- package.loaded["scripts/zones/Aht_Urhgan_Whitegate/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Aht_Urhgan_Whitegate/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x01F6,0,0,0,0,0,0,0,VanadielTime()); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
mercury233/ygopro-scripts
c84136000.lua
2
1990
--復活の墓穴 function c84136000.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_BATTLE_DESTROYED) e1:SetCondition(c84136000.condition) e1:SetTarget(c84136000.target) e1:SetOperation(c84136000.activate) c:RegisterEffect(e1) end function c84136000.cfilter(c,tp) return c:IsLocation(LOCATION_GRAVE) and c:IsPreviousControler(tp) and c:IsReason(REASON_BATTLE) end function c84136000.condition(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c84136000.cfilter,1,nil,tp) end function c84136000.spfilter(c,e,tp) return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end function c84136000.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c84136000.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) and Duel.IsExistingTarget(c84136000.spfilter,1-tp,LOCATION_GRAVE,0,1,nil,e,1-tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g1=Duel.SelectTarget(tp,c84136000.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_SPSUMMON) local g2=Duel.SelectTarget(1-tp,c84136000.spfilter,1-tp,LOCATION_GRAVE,0,1,1,nil,e,1-tp) g1:Merge(g2) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g1,2,0,0) end function c84136000.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tc=g:GetFirst() while tc do if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tc:GetControler(),tc:GetControler(),false,false,POS_FACEUP_DEFENSE) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_CHANGE_POSITION) e1:SetReset(RESET_EVENT+RESETS_STANDARD) tc:RegisterEffect(e1,true) end tc=g:GetNext() end Duel.SpecialSummonComplete() end
gpl-2.0
mercury233/ygopro-scripts
c16684346.lua
2
2424
--プロキシー・ホース function c16684346.initial_effect(c) --extra hand link local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(16684346,0)) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_EXTRA_LINK_MATERIAL) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_HAND,0) e1:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_CYBERSE)) e1:SetCountLimit(1,16684346) e1:SetValue(c16684346.matval) c:RegisterEffect(e1) --to extra deck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(16684346,1)) e2:SetCategory(CATEGORY_TOEXTRA) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,16684347) e2:SetCondition(c16684346.tdcon) e2:SetCost(aux.bfgcost) e2:SetTarget(c16684346.tdtg) e2:SetOperation(c16684346.tdop) c:RegisterEffect(e2) end function c16684346.exmatcheck(c,lc,tp) if not c:IsLocation(LOCATION_HAND) then return false end local le={c:IsHasEffect(EFFECT_EXTRA_LINK_MATERIAL,tp)} for _,te in pairs(le) do local f=te:GetValue() local related,valid=f(te,lc,nil,c,tp) if related and not te:GetHandler():IsCode(16684346) then return false end end return true end function c16684346.matval(e,lc,mg,c,tp) if not lc:IsRace(RACE_CYBERSE) then return false,nil end return true,not mg or mg:IsContains(e:GetHandler()) and not mg:IsExists(c16684346.exmatcheck,1,nil,lc,tp) end function c16684346.tdcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function c16684346.tdfilter(c,e) return c:IsType(TYPE_LINK) and c:IsAbleToExtra() and c:IsCanBeEffectTarget(e) end function c16684346.fselect(g) return g:IsExists(Card.IsRace,1,nil,RACE_CYBERSE) end function c16684346.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end local g1=Duel.GetMatchingGroup(c16684346.tdfilter,tp,LOCATION_GRAVE,0,e:GetHandler(),e) if chk==0 then return g1:CheckSubGroup(c16684346.fselect,2,2) end local g2=Duel.GetMatchingGroup(c16684346.tdfilter,tp,LOCATION_GRAVE,0,nil,e) local sg=g2:SelectSubGroup(tp,c16684346.fselect,false,2,2) Duel.SetTargetCard(sg) Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,sg,2,0,0) end function c16684346.tdop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) if #g>0 then Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT) end end
gpl-2.0
rouing/FHLG-BW
entities/weapons/weapon_lasergun/shared.lua
1
5373
// this was rickster's ak47. if ( SERVER ) then AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) SWEP.HoldType = "ar2" end if ( CLIENT ) then SWEP.ViewModelFlip = false SWEP.PrintName = "Laser Gun" SWEP.Author = "HLTV Proxy" SWEP.Slot = 3 SWEP.SlotPos = 14 SWEP.IconLetter = "," SWEP.ViewModelFlip = true killicon.AddFont( "weapon_laserrifle", "HL2MPTypeDeath", SWEP.IconLetter, Color( 100, 100, 100, 255 ) ) end SWEP.Base = "weapon_mad_base" SWEP.Spawnable = false SWEP.AdminSpawnable =false SWEP.ViewModel = "models/weapons/v_irifle.mdl" SWEP.WorldModel = "models/weapons/w_irifle.mdl" SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false SWEP.Primary.Sound = Sound( "Weapon_AR2.Single" ) SWEP.Primary.Recoil = 0.00000000001 SWEP.Primary.Damage = 2 SWEP.Primary.NumShots = 1 SWEP.Primary.Cone = 0.0001 SWEP.Primary.ClipSize = -1 SWEP.Primary.Delay = 0.005 SWEP.Primary.DefaultClip = 0 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "none" SWEP.Primary.Battery = 100 SWEP.Primary.Chargerate = .1 SWEP.Secondary.Sound = Sound( "Weapon_AR2.Single" ) SWEP.Secondary.Recoil = 1 SWEP.Secondary.Damage = 40 SWEP.Secondary.NumShots = 1 SWEP.Secondary.Cone = 0.0001 SWEP.Secondary.ClipSize = -1 SWEP.Secondary.Delay = 1 SWEP.Secondary.DefaultClip = -1 SWEP.Secondary.Automatic = false SWEP.Secondary.Ammo = "none" SWEP.IronSightsPos = Vector( -2.7, -8, 2.225 ) SWEP.IronSightsAng = Vector( 0, -4, 0 ) // laser upgrade = more charge function SWEP:Upgrade(bool) self.Weapon:SetNWBool("upgraded",bool) end function SWEP:Reload() self.Weapon:DefaultReload( ACT_VM_RELOAD ); self:SetIronsights( false ) self.Owner:SetFOV(90,.3) end function SWEP:Think() if self.LastCharge<CurTime()-self.Primary.Chargerate && self.Primary.Battery<100 then self.Primary.Battery=self.Primary.Battery+1 self.LastCharge = CurTime() end end function SWEP:PrimaryAttack() self.Weapon:SetNextSecondaryFire( CurTime() + self.Primary.Delay ) self.Weapon:SetNextPrimaryFire( CurTime() + self.Primary.Delay ) self.LastCharge = CurTime()+self.Primary.Chargerate*3 if ( self.Primary.Battery<=0 ) then return end // Play shoot sound //self.Weapon:EmitSound( self.Primary.Sound ) self:CSShootBullet( self.Primary.Damage, 0, self.Primary.NumShots, 0 ) local beamorigin = self.Owner:GetShootPos()+self.Owner:EyeAngles():Right()*5+self.Owner:EyeAngles():Up()*-5 local beamstart = self.Owner:GetEyeTrace() -- local effectdata = EffectData() -- effectdata:SetStart(beamstart.HitPos) -- effectdata:SetOrigin(beamorigin) -- effectdata:SetColor(tonumber(self.Owner:GetInfo("bw_clcolor_r")),tonumber(self.Owner:GetInfo("bw_clcolor_g")),tonumber(self.Owner:GetInfo("bw_clcolor_b"))) -- util.Effect("laserbeam", effectdata) // Remove 1 bullet from our clip if self.Weapon:GetNWBool("upgraded") then if self.Halfcharge then self.Primary.Battery=self.Primary.Battery-1 end self.Halfcharge = !self.Halfcharge else self.Primary.Battery=self.Primary.Battery-1 end // Punch the player's view //self.Owner:ViewPunch( Angle( math.Rand(-0.2,-0.1) * self.Primary.Recoil, math.Rand(-0.1,0.1) *self.Primary.Recoil, 0 ) ) // In singleplayer this doesn't get called on the client, so we use a networked float // to send the last shoot time. In multiplayer this is predicted clientside so we don't need to // send the float. if ( (game.SinglePlayer() && SERVER) || CLIENT ) then self.Weapon:SetNetworkedFloat( "LastShootTime", CurTime() ) end end function SWEP:Initialize() if ( SERVER ) then self:SetWeaponHoldType( self.HoldType ) end self.Weapon:SetNetworkedBool( "Ironsights", false ) self.LastCharge = CurTime() self.Halfcharge = false end function SWEP:CSShootBullet( dmg, recoil, numbul, cone ) numbul = numbul or 1 cone = cone or 0.01 local bullet = {} bullet.Num = numbul bullet.Src = self.Owner:GetShootPos() // Source bullet.Dir = self.Owner:GetAimVector() // Dir of bullet bullet.Spread = Vector( cone, cone, 0 ) // Aim Cone bullet.Tracer = 4 // Show a tracer on every x bullets bullet.Force = 5 // Amount of force to give to phys objects bullet.Damage = dmg bullet.Attacker = self.Owner self.Weapon:FireBullets( bullet ) self.Weapon:SendWeaponAnim( ACT_VM_RELOAD ) // View model animation //self.Owner:MuzzleFlash() // Crappy muzzle light self.Owner:SetAnimation( PLAYER_ATTACK1 ) // 3rd Person Animation // CUSTOM RECOIL ! if ( (game.SinglePlayer() && SERVER) || ( !game.SinglePlayer() && CLIENT ) ) then local eyeang = self.Owner:EyeAngles() eyeang.pitch = eyeang.pitch - recoil self.Owner:SetEyeAngles( eyeang ) end end function SWEP:GetViewModelPosition( pos, ang ) local Mul = 1.0 local Offset = self.IronSightsPos if ( self.IronSightsAng ) then ang = ang * 1 ang:RotateAroundAxis( ang:Right(), self.IronSightsAng.x * Mul ) ang:RotateAroundAxis( ang:Up(), self.IronSightsAng.y * Mul ) ang:RotateAroundAxis( ang:Forward(), self.IronSightsAng.z * Mul ) end local Right = ang:Right() local Up = ang:Up() local Forward = ang:Forward() pos = pos + Offset.x * Right * Mul pos = pos + Offset.y * Forward * Mul pos = pos + Offset.z * Up * Mul return pos, ang end function SWEP:SecondaryAttack() end
unlicense
Zenny89/darkstar
scripts/globals/spells/huton_ni.lua
17
1243
----------------------------------------- -- Spell: Huton: Ni -- Deals wind damage to an enemy and lowers its resistance against ice. ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) --doNinjutsuNuke(V,M,caster,spell,target,hasMultipleTargetReduction,resistBonus) local duration = 15 + caster:getMerit(MERIT_HUTON_EFFECT) -- T1 bonus debuff duration local bonusAcc = 0; local bonusMab = caster:getMerit(MERIT_HUTON_EFFECT) + caster:getMod(MOD_NIN_NUKE_BONUS); -- T1 mag atk + "enhances Ninjustu damage" mod if (caster:isBehind(target,15) and caster:hasStatusEffect(EFFECT_INNIN)) then -- Innin mag atk bonus from behind, guesstimating angle at 15 degrees bonusMab = bonusMab + caster:getStatusEffect(EFFECT_INNIN):getPower(); end local dmg = doNinjutsuNuke(68,1,caster,spell,target,false,bonusAcc,bonusMab); handleNinjutsuDebuff(caster,target,spell,30,duration,MOD_ICERES); return dmg; end;
gpl-3.0
Cavitt/vanilla-ot
data/talkactions/scripts/unban.lua
1
1655
function onSay(cid, words, param, channel) if(param == '') then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.") return true end local account, tmp = getAccountIdByName(param), false if(account == 0) then account = getAccountIdByAccount(param) if(account == 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Player or account '" .. param .. "' does not exists.") return true end tmp = true end local ban = getBanData(account, BAN_ACCOUNT) if(ban and doRemoveAccountBanishment(account)) then local name = param if(tmp) then name = account end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, name .. " has been " .. (ban.expires == -1 and "undeleted" or "unbanned") .. ".") end if(tmp) then return true end tmp = getIpByName(param) if(isIpBanished(tmp) and doRemoveIpBanishment(tmp)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "IP Banishment on " .. doConvertIntegerToIp(ip) .. " has been lifted.") end local guid = getPlayerGUIDByName(param, true) if(guid == nil) then return true end ban = getBanData(guid, BAN_PLAYER, PLAYERBAN_LOCK) if(ban and doRemovePlayerBanishment(guid, PLAYERBAN_LOCK)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Namelock from " .. param .. " has been removed.") end ban = getBanData(guid, BAN_PLAYER, PLAYERBAN_BANISHMENT) if(ban and doRemovePlayerBanishment(guid, PLAYERBAN_BANISHMENT)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, param .. " has been " .. (ban.expires == -1 and "undeleted" or "unbanned") .. ".") end return true end
agpl-3.0
mercury233/ygopro-scripts
c32907538.lua
3
2073
--ウォールクリエイター function c32907538.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(32907538,1)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c32907538.target) e1:SetOperation(c32907538.operation) c:RegisterEffect(e1) --maintain local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCondition(c32907538.mtcon) e2:SetOperation(c32907538.mtop) c:RegisterEffect(e2) end function c32907538.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_MZONE,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,nil,tp,0,LOCATION_MZONE,1,1,nil) end function c32907538.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then c:SetCardTarget(tc) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetCondition(c32907538.rcon) tc:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_UNRELEASABLE_SUM) e2:SetValue(1) tc:RegisterEffect(e2) local e3=e2:Clone() e3:SetCode(EFFECT_UNRELEASABLE_NONSUM) tc:RegisterEffect(e3) end end function c32907538.rcon(e) return e:GetOwner():IsHasCardTarget(e:GetHandler()) end function c32907538.mtcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function c32907538.mtop(e,tp,eg,ep,ev,re,r,rp) if Duel.CheckLPCost(tp,500) and Duel.SelectYesNo(tp,aux.Stringid(32907538,0)) then Duel.PayLPCost(tp,500) else Duel.Destroy(e:GetHandler(),REASON_COST) end end
gpl-2.0
ArmanKiIng/telegram--bot
plugins/danbooru.lua
616
1750
do local URL = "http://danbooru.donmai.us" local URL_NEW = "/posts.json" local URL_POP = "/explore/posts/popular.json" local scale_day = "?scale=day" local scale_week = "?scale=week" local scale_month = "?scale=month" local function get_post(url) local b, c, h = http.request(url) if c ~= 200 then return nil end local posts = json:decode(b) return posts[math.random(#posts)] end local function run(msg, matches) local url = URL if matches[1] == "!danbooru" then url = url .. URL_NEW else url = url .. URL_POP if matches[1] == "d" then url = url .. scale_day elseif matches[1] == "w" then url = url .. scale_week elseif matches[1] == "m" then url = url .. scale_month end end local post = get_post(url) if post then vardump(post) local img = URL .. post.large_file_url send_photo_from_url(get_receiver(msg), img) local txt = '' if post.tag_string_artist ~= '' then txt = 'Artist: ' .. post.tag_string_artist .. '\n' end if post.tag_string_character ~= '' then txt = txt .. 'Character: ' .. post.tag_string_character .. '\n' end if post.file_size ~= '' then txt = txt .. '[' .. math.ceil(post.file_size/1000) .. 'kb] ' .. URL .. post.file_url end return txt end end return { description = "Gets a random fresh or popular image from Danbooru", usage = { "!danbooru - gets a random fresh image from Danbooru 🔞", "!danboorud - random daily popular image 🔞", "!danbooruw - random weekly popular image 🔞", "!danboorum - random monthly popular image 🔞" }, patterns = { "^!danbooru$", "^!danbooru ?(d)$", "^!danbooru ?(w)$", "^!danbooru ?(m)$" }, run = run } end
gpl-2.0
mercury233/ygopro-scripts
c76589546.lua
2
1515
--オーバーフロー・ドラゴン function c76589546.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(76589546,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_DESTROYED) e1:SetRange(LOCATION_HAND) e1:SetCountLimit(1,76589546) e1:SetCondition(c76589546.spcon) e1:SetTarget(c76589546.sptg) e1:SetOperation(c76589546.spop) c:RegisterEffect(e1) end function c76589546.cfilter(c) return c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_EFFECT) end function c76589546.spcon(e,tp,eg,ep,ev,re,r,rp) local ct=eg:FilterCount(c76589546.cfilter,nil) e:SetLabel(ct) return ct>0 end function c76589546.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c76589546.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 and e:GetLabel()>=2 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,76589547,0,TYPES_TOKEN_MONSTER,0,0,1,RACE_DRAGON,ATTRIBUTE_DARK) and Duel.SelectYesNo(tp,aux.Stringid(76589546,1)) then Duel.BreakEffect() local token=Duel.CreateToken(tp,76589547) Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
Zenny89/darkstar
scripts/zones/La_Theine_Plateau/npcs/Augevinne.lua
17
1569
----------------------------------- -- Area: La Theine Plateau -- NPC: Augevinne -- Involved in Mission: The Rescue Drill -- @pos -361 39 266 102 ----------------------------------- package.loaded["scripts/zones/La_Theine_Plateau/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/La_Theine_Plateau/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(SANDORIA) == THE_RESCUE_DRILL) then local MissionStatus = player:getVar("MissionStatus"); if (MissionStatus >= 5 and MissionStatus <= 7) then player:startEvent(0x0067); elseif (MissionStatus == 8) then player:showText(npc, RESCUE_DRILL + 21); elseif (MissionStatus >= 9) then player:showText(npc, RESCUE_DRILL + 26); else player:showText(npc, RESCUE_DRILL); end else player:showText(npc, RESCUE_DRILL); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
chaupow/osrm-backend
profiles/bicycle.lua
59
12992
require("lib/access") require("lib/maxspeed") -- Begin of globals barrier_whitelist = { [""] = true, ["cycle_barrier"] = true, ["bollard"] = true, ["entrance"] = true, ["cattle_grid"] = true, ["border_control"] = true, ["toll_booth"] = true, ["sally_port"] = true, ["gate"] = true, ["no"] = true } access_tag_whitelist = { ["yes"] = true, ["permissive"] = true, ["designated"] = true } access_tag_blacklist = { ["no"] = true, ["private"] = true, ["agricultural"] = true, ["forestery"] = true } access_tag_restricted = { ["destination"] = true, ["delivery"] = true } access_tags_hierachy = { "bicycle", "vehicle", "access" } cycleway_tags = {["track"]=true,["lane"]=true,["opposite"]=true,["opposite_lane"]=true,["opposite_track"]=true,["share_busway"]=true,["sharrow"]=true,["shared"]=true } service_tag_restricted = { ["parking_aisle"] = true } restriction_exception_tags = { "bicycle", "vehicle", "access" } default_speed = 15 walking_speed = 6 bicycle_speeds = { ["cycleway"] = default_speed, ["primary"] = default_speed, ["primary_link"] = default_speed, ["secondary"] = default_speed, ["secondary_link"] = default_speed, ["tertiary"] = default_speed, ["tertiary_link"] = default_speed, ["residential"] = default_speed, ["unclassified"] = default_speed, ["living_street"] = default_speed, ["road"] = default_speed, ["service"] = default_speed, ["track"] = 12, ["path"] = 12 --["footway"] = 12, --["pedestrian"] = 12, } pedestrian_speeds = { ["footway"] = walking_speed, ["pedestrian"] = walking_speed, ["steps"] = 2 } railway_speeds = { ["train"] = 10, ["railway"] = 10, ["subway"] = 10, ["light_rail"] = 10, ["monorail"] = 10, ["tram"] = 10 } platform_speeds = { ["platform"] = walking_speed } amenity_speeds = { ["parking"] = 10, ["parking_entrance"] = 10 } man_made_speeds = { ["pier"] = walking_speed } route_speeds = { ["ferry"] = 5 } bridge_speeds = { ["movable"] = 5 } surface_speeds = { ["asphalt"] = default_speed, ["cobblestone:flattened"] = 10, ["paving_stones"] = 10, ["compacted"] = 10, ["cobblestone"] = 6, ["unpaved"] = 6, ["fine_gravel"] = 6, ["gravel"] = 6, ["fine_gravel"] = 6, ["pebbelstone"] = 6, ["ground"] = 6, ["dirt"] = 6, ["earth"] = 6, ["grass"] = 6, ["mud"] = 3, ["sand"] = 3 } take_minimum_of_speeds = true obey_oneway = true obey_bollards = false use_restrictions = true ignore_areas = true -- future feature traffic_signal_penalty = 5 u_turn_penalty = 20 use_turn_restrictions = false turn_penalty = 60 turn_bias = 1.4 --modes mode_normal = 1 mode_pushing = 2 mode_ferry = 3 mode_train = 4 mode_movable_bridge = 5 local function parse_maxspeed(source) if not source then return 0 end local n = tonumber(source:match("%d*")) if not n then n = 0 end if string.match(source, "mph") or string.match(source, "mp/h") then n = (n*1609)/1000; end return n end function get_exceptions(vector) for i,v in ipairs(restriction_exception_tags) do vector:Add(v) end end function node_function (node, result) local barrier = node:get_value_by_key("barrier") local access = Access.find_access_tag(node, access_tags_hierachy) local traffic_signal = node:get_value_by_key("highway") -- flag node if it carries a traffic light if traffic_signal and traffic_signal == "traffic_signals" then result.traffic_lights = true end -- parse access and barrier tags if access and access ~= "" then if access_tag_blacklist[access] then result.barrier = true else result.barrier = false end elseif barrier and barrier ~= "" then if barrier_whitelist[barrier] then result.barrier = false else result.barrier = true end end end function way_function (way, result) -- initial routability check, filters out buildings, boundaries, etc local highway = way:get_value_by_key("highway") local route = way:get_value_by_key("route") local man_made = way:get_value_by_key("man_made") local railway = way:get_value_by_key("railway") local amenity = way:get_value_by_key("amenity") local public_transport = way:get_value_by_key("public_transport") local bridge = way:get_value_by_key("bridge") if (not highway or highway == '') and (not route or route == '') and (not railway or railway=='') and (not amenity or amenity=='') and (not man_made or man_made=='') and (not public_transport or public_transport=='') and (not bridge or bridge=='') then return end -- don't route on ways or railways that are still under construction if highway=='construction' or railway=='construction' then return end -- access local access = Access.find_access_tag(way, access_tags_hierachy) if access and access_tag_blacklist[access] then return end -- other tags local name = way:get_value_by_key("name") local ref = way:get_value_by_key("ref") local junction = way:get_value_by_key("junction") local maxspeed = parse_maxspeed(way:get_value_by_key ( "maxspeed") ) local maxspeed_forward = parse_maxspeed(way:get_value_by_key( "maxspeed:forward")) local maxspeed_backward = parse_maxspeed(way:get_value_by_key( "maxspeed:backward")) local barrier = way:get_value_by_key("barrier") local oneway = way:get_value_by_key("oneway") local onewayClass = way:get_value_by_key("oneway:bicycle") local cycleway = way:get_value_by_key("cycleway") local cycleway_left = way:get_value_by_key("cycleway:left") local cycleway_right = way:get_value_by_key("cycleway:right") local duration = way:get_value_by_key("duration") local service = way:get_value_by_key("service") local area = way:get_value_by_key("area") local foot = way:get_value_by_key("foot") local surface = way:get_value_by_key("surface") local bicycle = way:get_value_by_key("bicycle") -- name if ref and "" ~= ref and name and "" ~= name then result.name = name .. ' / ' .. ref elseif ref and "" ~= ref then result.name = ref elseif name and "" ~= name then result.name = name elseif highway then -- if no name exists, use way type -- this encoding scheme is excepted to be a temporary solution result.name = "{highway:"..highway.."}" end -- roundabout handling if junction and "roundabout" == junction then result.roundabout = true; end -- speed local bridge_speed = bridge_speeds[bridge] if (bridge_speed and bridge_speed > 0) then highway = bridge; if duration and durationIsValid(duration) then result.duration = math.max( parseDuration(duration), 1 ); end result.forward_mode = mode_movable_bridge result.backward_mode = mode_movable_bridge result.forward_speed = bridge_speed result.backward_speed = bridge_speed elseif route_speeds[route] then -- ferries (doesn't cover routes tagged using relations) result.forward_mode = mode_ferry result.backward_mode = mode_ferry result.ignore_in_grid = true if duration and durationIsValid(duration) then result.duration = math.max( 1, parseDuration(duration) ) else result.forward_speed = route_speeds[route] result.backward_speed = route_speeds[route] end elseif railway and platform_speeds[railway] then -- railway platforms (old tagging scheme) result.forward_speed = platform_speeds[railway] result.backward_speed = platform_speeds[railway] elseif platform_speeds[public_transport] then -- public_transport platforms (new tagging platform) result.forward_speed = platform_speeds[public_transport] result.backward_speed = platform_speeds[public_transport] elseif railway and railway_speeds[railway] then result.forward_mode = mode_train result.backward_mode = mode_train -- railways if access and access_tag_whitelist[access] then result.forward_speed = railway_speeds[railway] result.backward_speed = railway_speeds[railway] end elseif amenity and amenity_speeds[amenity] then -- parking areas result.forward_speed = amenity_speeds[amenity] result.backward_speed = amenity_speeds[amenity] elseif bicycle_speeds[highway] then -- regular ways result.forward_speed = bicycle_speeds[highway] result.backward_speed = bicycle_speeds[highway] elseif access and access_tag_whitelist[access] then -- unknown way, but valid access tag result.forward_speed = default_speed result.backward_speed = default_speed else -- biking not allowed, maybe we can push our bike? -- essentially requires pedestrian profiling, for example foot=no mean we can't push a bike if foot ~= 'no' and junction ~= "roundabout" then if pedestrian_speeds[highway] then -- pedestrian-only ways and areas result.forward_speed = pedestrian_speeds[highway] result.backward_speed = pedestrian_speeds[highway] result.forward_mode = mode_pushing result.backward_mode = mode_pushing elseif man_made and man_made_speeds[man_made] then -- man made structures result.forward_speed = man_made_speeds[man_made] result.backward_speed = man_made_speeds[man_made] result.forward_mode = mode_pushing result.backward_mode = mode_pushing elseif foot == 'yes' then result.forward_speed = walking_speed result.backward_speed = walking_speed result.forward_mode = mode_pushing result.backward_mode = mode_pushing elseif foot_forward == 'yes' then result.forward_speed = walking_speed result.forward_mode = mode_pushing result.backward_mode = 0 elseif foot_backward == 'yes' then result.forward_speed = walking_speed result.forward_mode = 0 result.backward_mode = mode_pushing end end end -- direction local impliedOneway = false if junction == "roundabout" or highway == "motorway_link" or highway == "motorway" then impliedOneway = true end if onewayClass == "yes" or onewayClass == "1" or onewayClass == "true" then result.backward_mode = 0 elseif onewayClass == "no" or onewayClass == "0" or onewayClass == "false" then -- prevent implied oneway elseif onewayClass == "-1" then result.forward_mode = 0 elseif oneway == "no" or oneway == "0" or oneway == "false" then -- prevent implied oneway elseif cycleway and string.find(cycleway, "opposite") == 1 then if impliedOneway then result.forward_mode = 0 result.backward_mode = mode_normal result.backward_speed = bicycle_speeds["cycleway"] end elseif cycleway_left and cycleway_tags[cycleway_left] and cycleway_right and cycleway_tags[cycleway_right] then -- prevent implied elseif cycleway_left and cycleway_tags[cycleway_left] then if impliedOneway then result.forward_mode = 0 result.backward_mode = mode_normal result.backward_speed = bicycle_speeds["cycleway"] end elseif cycleway_right and cycleway_tags[cycleway_right] then if impliedOneway then result.forward_mode = mode_normal result.backward_speed = bicycle_speeds["cycleway"] result.backward_mode = 0 end elseif oneway == "-1" then result.forward_mode = 0 elseif oneway == "yes" or oneway == "1" or oneway == "true" or impliedOneway then result.backward_mode = 0 end -- pushing bikes if bicycle_speeds[highway] or pedestrian_speeds[highway] then if foot ~= "no" and junction ~= "roundabout" then if result.backward_mode == 0 then result.backward_speed = walking_speed result.backward_mode = mode_pushing elseif result.forward_mode == 0 then result.forward_speed = walking_speed result.forward_mode = mode_pushing end end end -- cycleways if cycleway and cycleway_tags[cycleway] then result.forward_speed = bicycle_speeds["cycleway"] elseif cycleway_left and cycleway_tags[cycleway_left] then result.forward_speed = bicycle_speeds["cycleway"] elseif cycleway_right and cycleway_tags[cycleway_right] then result.forward_speed = bicycle_speeds["cycleway"] end -- dismount if bicycle == "dismount" then result.forward_mode = mode_pushing result.backward_mode = mode_pushing result.forward_speed = walking_speed result.backward_speed = walking_speed end -- surfaces if surface then surface_speed = surface_speeds[surface] if surface_speed then if result.forward_speed > 0 then result.forward_speed = surface_speed end if result.backward_speed > 0 then result.backward_speed = surface_speed end end end -- maxspeed MaxSpeed.limit( result, maxspeed, maxspeed_forward, maxspeed_backward ) end function turn_function (angle) -- compute turn penalty as angle^2, with a left/right bias k = turn_penalty/(90.0*90.0) if angle>=0 then return angle*angle*k/turn_bias else return angle*angle*k*turn_bias end end
bsd-2-clause
mercury233/ygopro-scripts
c84330567.lua
2
3246
--ティアラメンツ・ルルカロス function c84330567.initial_effect(c) c:EnableReviveLimit() --fusion material aux.AddFusionProcCodeFun(c,92731385,aux.FilterBoolFunction(Card.IsFusionSetCard,0x181),1,true,true) --indestructable local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTarget(c84330567.indtg) e1:SetValue(1) c:RegisterEffect(e1) --negate local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(84330567,0)) e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_TOGRAVE) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e2:SetCode(EVENT_CHAINING) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,84330567) e2:SetCondition(c84330567.discon) e2:SetTarget(c84330567.distg) e2:SetOperation(c84330567.disop) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(84330567,1)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_TO_GRAVE) e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetCountLimit(1,84330568) e3:SetCondition(c84330567.spcon) e3:SetTarget(c84330567.sptg) e3:SetOperation(c84330567.spop) c:RegisterEffect(e3) end function c84330567.indtg(e,c) return c:IsRace(RACE_AQUA) and c~=e:GetHandler() end function c84330567.discon(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) or not Duel.IsChainNegatable(ev) then return false end return re:IsHasCategory(CATEGORY_SPECIAL_SUMMON) and ep~=tp end function c84330567.tgfilter(c) return c:IsSetCard(0x181) and (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsAbleToGrave() end function c84330567.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c84330567.tgfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_HAND+LOCATION_ONFIELD) end function c84330567.disop(e,tp,eg,ep,ev,re,r,rp) if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) and Duel.Destroy(eg,REASON_EFFECT)~=0 then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c84330567.tgfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil) if #g>0 then Duel.BreakEffect() Duel.SendtoGrave(g,REASON_EFFECT) end end end function c84330567.spcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsReason(REASON_EFFECT) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_FUSION) end function c84330567.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c84330567.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
mcanthony/texlive.js
texlive/texmf-dist/doc/luatex/base/fdata.lua
4
90883
-- $Id: fdata.lua 4106 2011-04-10 12:51:54Z hhenkel $ local fdata = { ["callback"]={ ["functions"]={ ["buildpage_filter"]={ ["arguments"]={ { ["name"]="info", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]="Process objects as they are added to the main vertical list. The string argument gives some context.", ["type"]="callback", }, ["close"]={ ["arguments"]={ { ["name"]="env", ["optional"]=false, ["type"]="table", }, }, ["returnvalues"]={}, ["shortdesc"]="Close a file opened with the \\afunction{open_read_file} callback. The argument is the return value from the \\afunction{open_read_file}", ["type"]="callback", }, ["define_font"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, { ["name"]="size", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="font", ["optional"]=false, ["type"]="metrics", }, }, ["shortdesc"]="Define a font from within lua code. The arguments are the user-supplied information, with negative numbers indicating \\type{scaled}, positive numbers \\type{at}", ["type"]="callback", }, ["find"]={ ["arguments"]={ { ["name"]="callback_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="f", ["optional"]=false, ["type"]="function", }, }, ["shortdesc"]="Returns the function currently associated with a callback, or \\type{nil}", ["type"]="function", }, ["find_data_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find an input data file for PDF attachment.", ["type"]="callback", }, ["find_enc_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find a font encoding file.", ["type"]="callback", }, ["find_font_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find a font metrics file.", ["type"]="callback", }, ["find_format_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find the format file.", ["type"]="callback", }, ["find_image_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find an image file for inclusion.", ["type"]="callback", }, ["find_map_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find a font map file.", ["type"]="callback", }, ["find_opentype_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find an OpenType font file.", ["type"]="callback", }, ["find_output_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find the output (PDF or DVI) file.", ["type"]="callback", }, ["find_pk_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find a PK font bitmap file.", ["type"]="callback", }, ["find_read_file"]={ ["arguments"]={ { ["name"]="id_number", ["optional"]=false, ["type"]="number", }, { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find a file for \\tex{input} (0) or \\tex{openin} (higher integers).", ["type"]="callback", }, ["find_subfont_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find a subfont definition file.", ["type"]="callback", }, ["find_truetype_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find an TrueType font file.", ["type"]="callback", }, ["find_type1_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find an Type1 (PostScript) font file.", ["type"]="callback", }, ["find_vf_file"]={ ["arguments"]={ { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find a VF file.", ["type"]="callback", }, ["find_write_file"]={ ["arguments"]={ { ["name"]="id_number", ["optional"]=false, ["type"]="number", }, { ["name"]="asked_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="actual_name", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find a file for writing to the log file (0) or with \\tex{write} (higher integers).", ["type"]="callback", }, ["finish_pdffile"]={ ["arguments"]={}, ["returnvalues"]={}, ["shortdesc"]="Run actions just before the PDF closing takes place.", ["type"]="callback", }, ["hpack_filter"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="groupcode", ["optional"]=false, ["type"]="string", }, { ["name"]="size", ["optional"]=false, ["type"]="number", }, { ["name"]="packtype", ["optional"]=false, ["type"]="string", }, { ["name"]="direction", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="newhead", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Alter a node list before horizontal packing takes place. The first string gives some context,\ the number is the desired size, the second string is either \\aliteral{exact} or \\aliteral{additional} (modifies the first string),\ the third string is the desired direction", ["type"]="callback", }, ["hyphenate"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="tail", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={}, ["shortdesc"]="Apply hyphenation to a node list.", ["type"]="callback", }, ["kerning"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="tail", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={}, ["shortdesc"]="Apply kerning to a node list.", ["type"]="callback", }, ["ligaturing"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="tail", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={}, ["shortdesc"]="Apply ligaturing to a node list.", ["type"]="callback", }, ["linebreak_filter"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="is_display", ["optional"]=false, ["type"]="boolean", }, }, ["returnvalues"]={ { ["name"]="newhead", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Override the linebreaking algorithm. The boolean is \\type{true} if this is a pre-display break.", ["type"]="callback", }, ["list"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="info", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Produce a list of all known callback names.", ["type"]="function", }, ["mlist_to_hlist"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="displaytype", ["optional"]=false, ["type"]="string", }, { ["name"]="need_penalties", ["optional"]=false, ["type"]="boolean", }, }, ["returnvalues"]={ { ["name"]="newhead", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Convert a math node list into a horizontal node list.", ["type"]="callback", }, ["open_read_file"]={ ["arguments"]={ { ["name"]="file_name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="env", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Open a file for reading. The returned table should define key functions for \\aliteral{reader} and \\aliteral{close}.", ["type"]="callback", }, ["post_linebreak_filter"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="groupcode", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="newhead", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Alter a node list afer linebreaking has taken place. The string argument gives some context.", ["type"]="callback", }, ["pre_dump"]={ ["arguments"]={}, ["returnvalues"]={}, ["shortdesc"]="Run actions just before format dumping takes place.", ["type"]="callback", }, ["pre_linebreak_filter"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="groupcode", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="newhead", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Alter a node list before linebreaking takes place. The string argument gives some context.", ["type"]="callback", }, ["pre_output_filter"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="groupcode", ["optional"]=false, ["type"]="string", }, { ["name"]="size", ["optional"]=false, ["type"]="number", }, { ["name"]="packtype", ["optional"]=false, ["type"]="string", }, { ["name"]="maxdepth", ["optional"]=false, ["type"]="number", }, { ["name"]="direction", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="newhead", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Alter a node list before boxing to \\tex{outputbox} takes place. See \\afunction{vpack_filter} for the arguments.", ["type"]="callback", }, ["process_input_buffer"]={ ["arguments"]={ { ["name"]="buffer", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="adjusted_buffer", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Modify the encoding of the input buffer.", ["type"]="callback", }, ["process_output_buffer"]={ ["arguments"]={ { ["name"]="buffer", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="adjusted_buffer", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Modify the encoding of the output buffer.", ["type"]="callback", }, ["read_data_file"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, { ["name"]="data", ["optional"]=false, ["type"]="string", }, { ["name"]="data_size", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Read a data file.", ["type"]="callback", }, ["read_enc_file"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, { ["name"]="data", ["optional"]=false, ["type"]="string", }, { ["name"]="data_size", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Read a font encoding file.", ["type"]="callback", }, ["read_font_file"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, { ["name"]="data", ["optional"]=false, ["type"]="string", }, { ["name"]="data_size", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Read a TFM metrics file. Return \\type{true}, the data, and the data length for success, \\type{false} otherwise", ["type"]="callback", }, ["read_map_file"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, { ["name"]="data", ["optional"]=false, ["type"]="string", }, { ["name"]="data_size", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Read a font map file.", ["type"]="callback", }, ["read_opentype_file"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, { ["name"]="data", ["optional"]=false, ["type"]="string", }, { ["name"]="data_size", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Read an OpenType font.", ["type"]="callback", }, ["read_pk_file"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, { ["name"]="data", ["optional"]=false, ["type"]="string", }, { ["name"]="data_size", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Read a font bitmap PK file.", ["type"]="callback", }, ["read_sfd_file"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, { ["name"]="data", ["optional"]=false, ["type"]="string", }, { ["name"]="data_size", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Read a subfont definition file.", ["type"]="callback", }, ["read_truetype_file"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, { ["name"]="data", ["optional"]=false, ["type"]="string", }, { ["name"]="data_size", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Read a TrueType font.", ["type"]="callback", }, ["read_type1_file"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, { ["name"]="data", ["optional"]=false, ["type"]="string", }, { ["name"]="data_size", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Read a Type1 font.", ["type"]="callback", }, ["read_vf_file"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, { ["name"]="data", ["optional"]=false, ["type"]="string", }, { ["name"]="data_size", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Read a VF metrics file.", ["type"]="callback", }, ["reader"]={ ["arguments"]={ { ["name"]="env", ["optional"]=false, ["type"]="table", }, }, ["returnvalues"]={ { ["name"]="line", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Read a line from a file opened with the \\afunction{open_read_file} callback. The argument is the return value from \\afunction{open_read_file}", ["type"]="callback", }, ["register"]={ ["arguments"]={ { ["name"]="callback_name", ["optional"]=false, ["type"]="string", }, { ["name"]="callback_func", ["optional"]=false, ["type"]="function", }, }, ["returnvalues"]={ { ["name"]="id", ["optional"]=false, ["type"]="number", }, { ["name"]="error", ["optional"]=true, ["type"]="string", }, }, ["shortdesc"]="Register a callback. Passing \\type{nil} removes an existing callback. Returns \\type{nil}, \\type{error} on failure.", ["type"]="function", }, ["show_error_hook"]={ ["arguments"]={}, ["returnvalues"]={}, ["shortdesc"]="Run action at error reporting time.", ["type"]="callback", }, ["start_page_number"]={ ["arguments"]={}, ["returnvalues"]={}, ["shortdesc"]="Run actions at the start of typeset page number message reporting.", ["type"]="callback", }, ["start_run"]={ ["arguments"]={}, ["returnvalues"]={}, ["shortdesc"]="Run actions at the start of the typesetting run.", ["type"]="callback", }, ["stop_page_number"]={ ["arguments"]={}, ["returnvalues"]={}, ["shortdesc"]="Run actions at the end of typeset page number message reporting.", ["type"]="callback", }, ["stop_run"]={ ["arguments"]={}, ["returnvalues"]={}, ["shortdesc"]="Run actions just before the end of the typesetting run.", ["type"]="callback", }, ["token_filter"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="token", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Override the tokenization process. Return value is a \\type{token} or an array of tokens", ["type"]="callback", }, ["vpack_filter"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="groupcode", ["optional"]=false, ["type"]="string", }, { ["name"]="size", ["optional"]=false, ["type"]="number", }, { ["name"]="packtype", ["optional"]=false, ["type"]="string", }, { ["name"]="maxdepth", ["optional"]=false, ["type"]="number", }, { ["name"]="direction", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="newhead", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Alter a node list before vertical packing takes place. The second number is the desired max depth. See \\afunction{hpack_filter} for the arguments.", ["type"]="callback", }, }, ["methods"]={ }, }, ["epdf"] = require "fdata_epdf", ["font"]={ ["functions"]={ ["current"]={ ["arguments"]={ { ["name"]="i", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="i", ["optional"]=true, ["type"]="number", }, }, ["shortdesc"]="Get or set the currently active font", ["type"]="function", }, ["define"]={ ["arguments"]={ { ["name"]="f", ["optional"]=false, ["type"]="metrics", }, }, ["returnvalues"]={ { ["name"]="i", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Process a font metrics table and stores it in the internal font table, returning its internal id.", ["type"]="function", }, ["each"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="i", ["optional"]=false, ["type"]="number", }, { ["name"]="v", ["optional"]=false, ["type"]="metrics", }, }, ["shortdesc"]="Iterate over all the defined fonts.", ["type"]="function", }, ["frozen"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="f", ["optional"]=false, ["type"]="boolean", }, }, ["shortdesc"]="True if the font is frozen and can no longer be altered.", ["type"]="function", }, ["getfont"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="f", ["optional"]=false, ["type"]="metrics", }, }, ["shortdesc"]="Fetch an internal font id as a lua table.", ["type"]="function", }, ["id"]={ ["arguments"]={ { ["name"]="csname", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="i", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Return the font id of the font accessed by the csname given.", ["type"]="function", }, ["max"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="i", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Return the highest used font id at this moment.", ["type"]="function", }, ["nextid"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="i", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Return the next free font id number.", ["type"]="function", }, ["read_tfm"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, { ["name"]="s", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="fnt", ["optional"]=false, ["type"]="metrics", }, }, ["shortdesc"]="Parse a font metrics file, at the size indicated by the number.", ["type"]="function", }, ["read_vf"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, { ["name"]="s", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="vf_fnt", ["optional"]=false, ["type"]="metrics", }, }, ["shortdesc"]="Parse a virtual font metrics file, at the size indicated by the number.", ["type"]="function", }, ["setfont"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="f", ["optional"]=false, ["type"]="metrics", }, }, ["returnvalues"]={}, ["shortdesc"]="Set an internal font id from a lua table.", ["type"]="function", }, }, ["methods"]={ }, }, ["fontloader"]={ ["functions"]={ ["apply_afmfile"]={ ["arguments"]={ { ["name"]="f", ["optional"]=false, ["type"]="luafont", }, { ["name"]="filename", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]="Apply an AFM file to a fontloader table.", ["type"]="function", }, ["apply_featurefile"]={ ["arguments"]={ { ["name"]="f", ["optional"]=false, ["type"]="luafont", }, { ["name"]="filename", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]="Apply a feature file to a fontloader table.", ["type"]="function", }, ["info"]={ ["arguments"]={ { ["name"]="filename", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="info", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Get various information fields from an font file.", ["type"]="function", }, ["open"]={ ["arguments"]={ { ["name"]="filename", ["optional"]=false, ["type"]="string", }, { ["name"]="fontname", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="f", ["optional"]=false, ["type"]="luafont", }, { ["name"]="w", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Parse a font file and return a table representing its contents. The optional argument\ is the name of the desired font in case of font collection files. The optional return\ value contains any parser error strings.", ["type"]="function", }, }, ["methods"]={ }, }, ["img"] = require "fdata_img", ["kpse"]={ ["functions"]={ ["expand_braces"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="r", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Expand the braces in a variable.", ["type"]="function", }, ["expand_path"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="r", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Expand a path.", ["type"]="function", }, ["expand_var"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="r", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Expand a variable.", ["type"]="function", }, ["find_file"]={ ["arguments"]={ { ["name"]="filename", ["optional"]=false, ["type"]="string", }, { ["name"]="ftype", ["optional"]=true, ["type"]="string", }, { ["name"]="mustexist", ["optional"]=true, ["type"]="boolean", }, { ["name"]="dpi", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="f", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find a file. The optional string is the file type as supported by the\ standalone \\type{kpsewhich} program (default is \\aliteral{{tex}}, no autodiscovery takes place).\ The optional boolean indicates wether the file must exist.\ The optional number is the dpi value for PK files.\ ", ["type"]="function", }, ["init_prog"]={ ["arguments"]={ { ["name"]="prefix", ["optional"]=false, ["type"]="string", }, { ["name"]="base_dpi", ["optional"]=false, ["type"]="number", }, { ["name"]="mfmode", ["optional"]=false, ["type"]="string", }, { ["name"]="fallback", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]="Initialize a PK generation program. The optional string is the metafont mode fallback name", ["type"]="function", }, ["lookup"]={ ["arguments"]={ { ["name"]="filename", ["optional"]=false, ["type"]="string", }, { ["name"]="options", ["optional"]=false, ["type"]="table", }, }, ["returnvalues"]={ { ["name"]="f", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Find a file (extended interface).", ["type"]="function", }, ["new"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, { ["name"]="progname", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="kpathsea", ["optional"]=false, ["type"]="kpathsea", }, }, ["shortdesc"]="Create a new kpathsea library instance. The optional string allows explicit \\type{progname} setting.", ["type"]="function", }, ["readable_file"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="f", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Returns true if a file exists and is readable.", ["type"]="function", }, ["set_program_name"]={ ["arguments"]={ { ["name"]="name", ["optional"]=false, ["type"]="string", }, { ["name"]="progname", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]="Initialize the kpathsea library by setting the program name. The optional string allows explicit \\type{progname} setting.", ["type"]="function", }, ["show_path"]={ ["arguments"]={ { ["name"]="ftype", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="r", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="List the search path for a specific file type.", ["type"]="function", }, ["var_value"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="r", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Return the value of a variable.", ["type"]="function", }, ["version"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="r", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Return the kpathsea version.", ["type"]="function", }, }, ["methods"]={ }, }, ["lang"]={ ["functions"]={ ["clean"]={ ["arguments"]={ { ["name"]="o", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Creates a hyphenation key from the supplied hyphenation exception.", ["type"]="function", }, ["clear_hyphenation"]={ ["arguments"]={ { ["name"]="l", ["optional"]=false, ["type"]="language", }, }, ["returnvalues"]={}, ["shortdesc"]="Clear the set of hyphenation exceptions.", ["type"]="function", }, ["clear_patterns"]={ ["arguments"]={ { ["name"]="l", ["optional"]=false, ["type"]="language", }, }, ["returnvalues"]={}, ["shortdesc"]="Clear the set of hyphenation patterns.", ["type"]="function", }, ["hyphenate"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="tail", ["optional"]=true, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, }, ["shortdesc"]="Hyphenate a node list.", ["type"]="function", }, ["hyphenation"]={ ["arguments"]={ { ["name"]="l", ["optional"]=false, ["type"]="language", }, { ["name"]="n", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=true, ["type"]="string", }, }, ["shortdesc"]="Get or set hyphenation exceptions.", ["type"]="function", }, ["id"]={ ["arguments"]={ { ["name"]="l", ["optional"]=false, ["type"]="language", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Returns the current internal \\tex{language} id number.", ["type"]="function", }, ["new"]={ ["arguments"]={ { ["name"]="id", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="l", ["optional"]=false, ["type"]="language", }, }, ["shortdesc"]="Create a new language object, with an optional fixed id number.", ["type"]="function", }, ["patterns"]={ ["arguments"]={ { ["name"]="l", ["optional"]=false, ["type"]="language", }, { ["name"]="n", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=true, ["type"]="string", }, }, ["shortdesc"]="Get or set hyphenation patterns.", ["type"]="function", }, ["postexhyphenchar"]={ ["arguments"]={ { ["name"]="l", ["optional"]=false, ["type"]="language", }, { ["name"]="n", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=true, ["type"]="number", }, }, ["shortdesc"]="Set the post-hyphenchar for explicit hyphenation.", ["type"]="function", }, ["posthyphenchar"]={ ["arguments"]={ { ["name"]="l", ["optional"]=false, ["type"]="language", }, { ["name"]="n", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=true, ["type"]="number", }, }, ["shortdesc"]="Set the post-hyphenchar for implicit hyphenation.", ["type"]="function", }, ["preexhyphenchar"]={ ["arguments"]={ { ["name"]="l", ["optional"]=false, ["type"]="language", }, { ["name"]="n", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=true, ["type"]="number", }, }, ["shortdesc"]="Set the pre-hyphenchar for explicit hyphenation.", ["type"]="function", }, ["prehyphenchar"]={ ["arguments"]={ { ["name"]="l", ["optional"]=false, ["type"]="language", }, { ["name"]="n", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=true, ["type"]="number", }, }, ["shortdesc"]="Set the pre-hyphenchar for implicit hyphenation.", ["type"]="function", }, }, ["methods"]={ }, }, ["lfs"]={ ["functions"]={ ["isdir"]={ ["arguments"]={ { ["name"]="filename", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="t", ["optional"]=false, ["type"]="boolean", }, }, ["shortdesc"]="Return true if the string is a directory.", ["type"]="function", }, ["isfile"]={ ["arguments"]={ { ["name"]="filename", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="t", ["optional"]=false, ["type"]="boolean", }, }, ["shortdesc"]="Return true if the string is a file.", ["type"]="function", }, ["readlink"]={ ["arguments"]={ { ["name"]="filename", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="f", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Return the contents of a symlink (Unix only).", ["type"]="function", }, ["shortname"]={ ["arguments"]={ { ["name"]="filename", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="fat", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Return the FAT name of a file (Windows only).", ["type"]="function", }, }, ["methods"]={ }, }, ["lua"]={ ["functions"]={ ["getbytecode"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="f", ["optional"]=false, ["type"]="function", }, }, ["shortdesc"]="Return a previously stored function from a bytecode register.", ["type"]="function", }, ["setbytecode"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="f", ["optional"]=false, ["type"]="function", }, }, ["returnvalues"]={}, ["shortdesc"]="Save a function in a bytecode register.", ["type"]="function", }, }, ["methods"]={ }, }, ["mp"]={ ["functions"]={ ["char_depth"]={ ["arguments"]={ { ["name"]="fontname", ["optional"]=false, ["type"]="string", }, { ["name"]="char", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="w", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Report a character's depth.", ["type"]="method", }, ["char_height"]={ ["arguments"]={ { ["name"]="fontname", ["optional"]=false, ["type"]="string", }, { ["name"]="char", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="w", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Report a character's height.", ["type"]="method", }, ["char_width"]={ ["arguments"]={ { ["name"]="fontname", ["optional"]=false, ["type"]="string", }, { ["name"]="char", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="w", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Report a character's width.", ["type"]="method", }, ["execute"]={ ["arguments"]={ { ["name"]="chunk", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="rettable", ["optional"]=false, ["type"]="mpdata", }, }, ["shortdesc"]="Execute metapost code in the instance.", ["type"]="method", }, ["finish"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="rettable", ["optional"]=false, ["type"]="mpdata", }, }, ["shortdesc"]="Finish a metapost instance.", ["type"]="method", }, ["statistics"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="stats", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Returns some statistics for this metapost instance.", ["type"]="method", }, }, ["methods"]={ }, }, ["mplib"]={ ["functions"]={ ["new"]={ ["arguments"]={ { ["name"]="options", ["optional"]=false, ["type"]="table", }, }, ["returnvalues"]={ { ["name"]="mp", ["optional"]=false, ["type"]="mpinstance", }, }, ["shortdesc"]="Create a new metapost instance.", ["type"]="function", }, ["version"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="v", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Returns the mplib version.", ["type"]="function", }, }, ["methods"]={ }, }, ["node"]={ ["functions"]={ ["copy"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="m", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Copy a node.", ["type"]="function", }, ["copy_list"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="m", ["optional"]=true, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="m", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Copy a node list.", ["type"]="function", }, ["count"]={ ["arguments"]={ { ["name"]="id", ["optional"]=false, ["type"]="number", }, { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="m", ["optional"]=true, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="i", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Return the count of nodes with a specific id in a node list. Processing stops just before the optional node.", ["type"]="function", }, ["dimensions"]={ ["arguments"]={ { ["name"]="glue_set", ["optional"]=true, ["type"]="number", }, { ["name"]="glue_sign", ["optional"]=true, ["type"]="number", }, { ["name"]="glue_order", ["optional"]=true, ["type"]="number", }, { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="t", ["optional"]=true, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="w", ["optional"]=false, ["type"]="number", }, { ["name"]="h", ["optional"]=false, ["type"]="number", }, { ["name"]="d", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Return the natural dimensions of a (horizontal) node list. The 3 optional numbers represent \ glue_set, glue_sign, and glue_order. The calculation stops just before the optional node (default end of list)", ["type"]="function", }, ["fields"]={ ["arguments"]={ { ["name"]="id", ["optional"]=false, ["type"]="number", }, { ["name"]="subid", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="t", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Report the fields a node type understands. The optional argument is needed for whatsits.", ["type"]="function", }, ["first_glyph"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="m", ["optional"]=true, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Return the first character node in a list. Processing stops just before the optional node.", ["type"]="function", }, ["flush_list"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={}, ["shortdesc"]="Release a list of nodes.", ["type"]="function", }, ["free"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={}, ["shortdesc"]="Release a node.", ["type"]="function", }, ["has_attribute"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="id", ["optional"]=false, ["type"]="number", }, { ["name"]="val", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="v", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Return an attribute value for a node, if it has one. The optional number tests for a specific value", ["type"]="function", }, ["has_field"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="field", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="t", ["optional"]=false, ["type"]="boolean", }, }, ["shortdesc"]="Return true if the node understands the named field.", ["type"]="function", }, ["hpack"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="w", ["optional"]=true, ["type"]="number", }, { ["name"]="info", ["optional"]=true, ["type"]="string", }, { ["name"]="dir", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="h", ["optional"]=false, ["type"]="node", }, { ["name"]="b", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Pack a node list into a horizontal list. The number is the desired size, the first string is either \\aliteral{exact} or \\aliteral{additional} (modifies the first string),\ the second string is the desired direction", ["type"]="function", }, ["id"]={ ["arguments"]={ { ["name"]="type", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="id", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Convert a node type string into a node id number.", ["type"]="function", }, ["insert_after"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="current", ["optional"]=false, ["type"]="node", }, { ["name"]="new", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="new", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Insert the third node just after the second node in the list that starts at the first node.", ["type"]="function", }, ["insert_before"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="current", ["optional"]=false, ["type"]="node", }, { ["name"]="new", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="new", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Insert the third node just before the second node in the list that starts at the first node.", ["type"]="function", }, ["is_node"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="any", }, }, ["returnvalues"]={ { ["name"]="yes", ["optional"]=false, ["type"]="boolean", }, }, ["shortdesc"]="Return true if the object is a <node>.", ["type"]="function", }, ["kerning"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="m", ["optional"]=true, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="h", ["optional"]=false, ["type"]="node", }, { ["name"]="t", ["optional"]=false, ["type"]="node", }, { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, }, ["shortdesc"]="Apply the internal kerning routine to a node list. Processing stops just before the optional node.", ["type"]="function", }, ["last_node"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Pops and returns the last node on the current output list.", ["type"]="function", }, ["length"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="m", ["optional"]=true, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="i", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Return the length of a node list. Processing stops just before the optional node.", ["type"]="function", }, ["ligaturing"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="m", ["optional"]=true, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="h", ["optional"]=false, ["type"]="node", }, { ["name"]="t", ["optional"]=false, ["type"]="node", }, { ["name"]="success", ["optional"]=false, ["type"]="boolean", }, }, ["shortdesc"]="Apply the internal ligaturing routine to a node list. Processing stops just before the optional node.", ["type"]="function", }, ["mlist_to_hlist"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="displaytype", ["optional"]=false, ["type"]="string", }, { ["name"]="penalties", ["optional"]=false, ["type"]="boolean", }, }, ["returnvalues"]={ { ["name"]="h", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Recursively convert a math list into a horizontal list. The string differentiates display and inline, the boolean\ whether penalties are inserted", ["type"]="function", }, ["new"]={ ["arguments"]={ { ["name"]="id", ["optional"]=false, ["type"]="number", }, { ["name"]="subid", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Create a new node with id and (optional) subtype.", ["type"]="function", }, ["protect_glyphs"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={}, ["shortdesc"]="Mark all processed glyphs in a node list as being characters.", ["type"]="function", }, ["protrusion_skippable"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="yes", ["optional"]=false, ["type"]="boolean", }, }, ["shortdesc"]="Return true if the node could be skipped for protrusion purposes.", ["type"]="function", }, ["remove"]={ ["arguments"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="current", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="head", ["optional"]=false, ["type"]="node", }, { ["name"]="current", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Extract and remove a second node from the list that starts in the first node.", ["type"]="function", }, ["set_attribute"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="id", ["optional"]=false, ["type"]="number", }, { ["name"]="val", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={}, ["shortdesc"]="Set an attribute value for a node.", ["type"]="function", }, ["slide"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="m", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Move to the last node of a list while fixing next and prev pointers.", ["type"]="function", }, ["next"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="m", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Returns the next node.", ["type"]="function", }, ["prev"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="m", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Returns the previous node.", ["type"]="function", }, ["subtype"]={ ["arguments"]={ { ["name"]="type", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="subtype", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Convert a whatsit type string into a node subtype number.", ["type"]="function", }, ["tail"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="m", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Return the last node in a list.", ["type"]="function", }, ["traverse"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="t", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Iterate over a node list.", ["type"]="function", }, ["traverse_id"]={ ["arguments"]={ { ["name"]="id", ["optional"]=false, ["type"]="number", }, { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={ { ["name"]="t", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Iterate over nodes with id matching the number in a node list.", ["type"]="function", }, ["type"]={ ["arguments"]={ { ["name"]="id", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="type", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="convert a node id number into a node type string.", ["type"]="function", }, ["types"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="t", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Return the list of node types.", ["type"]="function", }, ["unprotect_glyphs"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={}, ["shortdesc"]="Mark all characters in a node list as being processed glyphs.", ["type"]="function", }, ["unset_attribute"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="i", ["optional"]=false, ["type"]="number", }, { ["name"]="val", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="v", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Unset an attribute value for a node. The optional number tests for a specific value", ["type"]="function", }, ["vpack"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, { ["name"]="w", ["optional"]=true, ["type"]="number", }, { ["name"]="info", ["optional"]=true, ["type"]="string", }, { ["name"]="dir", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="h", ["optional"]=false, ["type"]="node", }, { ["name"]="b", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Pack a node list into a vertical list. Arguments as for node.hpack", ["type"]="function", }, ["whatsits"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="t", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Return the list of whatsit types.", ["type"]="function", }, ["write"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={}, ["shortdesc"]="Appends a node to the current output list.", ["type"]="function", }, }, ["methods"]={ }, }, ["os"]={ ["functions"]={ ["exec"]={ ["arguments"]={ { ["name"]="command", ["optional"]=false, ["type"]="table", }, }, ["returnvalues"]={}, ["shortdesc"]=" Run an external command and exit. The table is an array of arguments, with an optional \\type{argv[0]} in index 0.", ["type"]="function", }, ["gettimeofday"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="time", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Get the time as a floating point number (Unix only).", ["type"]="function", }, ["setenv"]={ ["arguments"]={ { ["name"]="key", ["optional"]=false, ["type"]="string", }, { ["name"]="value", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]="Set an environment variable.", ["type"]="function", }, ["spawn"]={ ["arguments"]={ { ["name"]="command", ["optional"]=false, ["type"]="table", }, }, ["returnvalues"]={ { ["name"]="succ", ["optional"]=false, ["type"]="boolean", }, }, ["shortdesc"]="Run an external command and return its exit code. The table is an array of arguments, with an optional \\type{argv[0]} in index 0.", ["type"]="function", }, ["times"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="times", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Return process times.", ["type"]="function", }, ["tmpdir"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="d", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Create a temporary directory inside the current directory.", ["type"]="function", }, ["selfdir"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="d", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Return the directory path of argv[0].", ["type"]="function", }, ["uname"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="data", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Return various information strings about the computer.", ["type"]="function", }, }, ["methods"]={ }, }, ["pdf"]={ ["functions"]={ ["immediateobj"]={ ["arguments"]={ { ["name"]="n", ["optional"]=true, ["type"]="number", }, { ["name"]="type", ["optional"]=true, ["type"]="string", }, { ["name"]="objtext", ["optional"]=false, ["type"]="string", }, { ["name"]="extradata", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Write an object to the PDF file immediately. The optional number is an object id,\ the first optional string is \\aliteral{{file}}, \\aliteral{{stream}}, or \\aliteral{{filestream}}.\ the second optional string contains stream attributes for the latter two cases.\ ", ["type"]="function", }, ["obj"]={ ["arguments"]={ { ["name"]="n", ["optional"]=true, ["type"]="number", }, { ["name"]="type", ["optional"]=true, ["type"]="string", }, { ["name"]="objtext", ["optional"]=false, ["type"]="string", }, { ["name"]="extradata", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Write an object to the PDF file. See \\aliteral{pdf.immediateobj} for arguments.", ["type"]="function", }, ["refobj"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", } }, ["returnvalues"]={}, ["shortdesc"]="Reference an object, so that it will be written out.", ["type"]="function", }, ["print"]={ ["arguments"]={ { ["name"]="type", ["optional"]=true, ["type"]="string", }, { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]="Write directly to the PDF file (use in \\tex{latelua}). The optional string is\ one of \\aliteral{{direct}} or \\aliteral{{page}}", ["type"]="function", }, ["registerannot"]={ ["arguments"]={ { ["name"]="objnum", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={}, ["shortdesc"]="Register an annotation in the PDF backend.", ["type"]="function", }, ["pageref"]={ ["arguments"]={ { ["name"]="objnum", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="page", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Return the pageref object number.", ["type"]="function", }, ["mapfile"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]="Register a font map file.", ["type"]="function", }, ["mapline"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]="Register a font map line.", ["type"]="function", }, ["reserveobj"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Reserve an object number in the PDF backend.", ["type"]="function", }, }, ["methods"]={ }, }, ["status"]={ ["functions"]={ ["list"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="info", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Returns a table with various status items.", ["type"]="function", }, }, ["methods"]={ }, }, ["string"]={ ["functions"]={ ["bytepairs"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="m", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Iterator that returns two values representing two single 8-byte tokens.", ["type"]="function", }, ["bytes"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Iterator that returns a value representing a single 8-byte token.", ["type"]="function", }, ["characterpairs"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, { ["name"]="t", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Iterator that returns two strings representing two single \\UTF-8 tokens.", ["type"]="function", }, ["characters"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Iterator that returns a string representing a single 8-byte token.", ["type"]="function", }, ["explode"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, { ["name"]="sep", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="i", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Break a string into pieces. The optional argument is a character possibly followed by a plus sign (default \\aliteral{{ +}})", ["type"]="function", }, ["utfcharacters"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Iterator that returns a string representing a single \\UTF-8 token.", ["type"]="function", }, ["utfvalues"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Iterator that returns a value representing a single \\UTF-8 token.", ["type"]="function", }, }, ["methods"]={ }, }, ["tex"]={ ["functions"]={ ["badness"]={ ["arguments"]={ { ["name"]="f", ["optional"]=false, ["type"]="number", }, { ["name"]="s", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="b", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Compute a badness value.", ["type"]="function", }, ["definefont"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="boolean", }, { ["name"]="csname", ["optional"]=false, ["type"]="string", }, { ["name"]="fontid", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={}, ["shortdesc"]="Define a font csname. The optional boolean indicates for global definition, the string is the csname, the number is a font id.", ["type"]="function", }, ["enableprimitives"]={ ["arguments"]={ { ["name"]="prefix", ["optional"]=false, ["type"]="string", }, { ["name"]="names", ["optional"]=false, ["type"]="table", }, }, ["returnvalues"]={}, ["shortdesc"]="Enable the all primitives in the array using the string as prefix.", ["type"]="function", }, ["error"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, { ["name"]="helptext", ["optional"]=true, ["type"]="table", }, }, ["returnvalues"]={}, ["shortdesc"]="Create an error that is presented to the user. The optional table is an array of help message strings.", ["type"]="function", }, ["extraprimitives"]={ ["arguments"]={ { ["name"]="s1", ["optional"]=false, ["type"]="string", }, { ["name"]="s2", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="t", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Return all primitives in a (set of) extension identifiers. Valid identifiers are: \ \\aliteral{tex}, \\aliteral{core}, \\aliteral{etex}, \\aliteral{pdftex}, \\aliteral{omega}, \\aliteral{aleph}, and \\aliteral{luatex}.", ["type"]="function", }, ["get"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="v", ["optional"]=false, ["type"]="value", }, }, ["shortdesc"]="Get a named internal register. Also accepts a predefined csname string.", ["type"]="function", }, ["getattribute"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Get an attribute register. Also accepts a predefined csname string.", ["type"]="function", }, ["getbox"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Get a box register. Also accepts a predefined csname string.", ["type"]="function", }, ["getcount"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Get a count register. Also accepts a predefined csname string.", ["type"]="function", }, ["getdimen"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Get a dimen register. Also accepts a predefined csname string.", ["type"]="function", }, ["getmath"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="string", }, { ["name"]="t", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Get an internal math parameter. The first string is like the csname but without the \\type{Umath} prefix, the second string is a style name minus the \\type{style} suffix.", ["type"]="function", }, ["getskip"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="node", }, }, ["shortdesc"]="Get a skip register. Also accepts a predefined csname string.", ["type"]="function", }, ["gettoks"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Get a toks register. Also accepts a predefined csname string.", ["type"]="function", }, ["getlccode"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Get a lowercase code.", ["type"]="function", }, ["setlccode"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="lc", ["optional"]=false, ["type"]="number", }, { ["name"]="uc", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={}, ["shortdesc"]="Set a lowercase code.", ["type"]="function", }, ["getuccode"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Get an uppercase code.", ["type"]="function", }, ["setuccode"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="uc", ["optional"]=false, ["type"]="number", }, { ["name"]="lc", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={}, ["shortdesc"]="Set an uppercase code.", ["type"]="function", }, ["getsfcode"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Get a space factor.", ["type"]="function", }, ["setsfcode"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="sf", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={}, ["shortdesc"]="Set a space factor.", ["type"]="function", }, ["getcatcode"]={ ["arguments"]={ { ["name"]="cattable", ["optional"]=true, ["type"]="number", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="c", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Get a category code.", ["type"]="function", }, ["setcatcode"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="cattable", ["optional"]=true, ["type"]="number", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="c", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={}, ["shortdesc"]="Set a category code.", ["type"]="function", }, ["getmathcode"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Get a math code.", ["type"]="function", }, ["setmathcode"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="mval", ["optional"]=false, ["type"]="table", }, }, ["returnvalues"]={}, ["shortdesc"]="Set a math code.", ["type"]="function", }, ["getdelcode"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="s", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Get a delimiter code.", ["type"]="function", }, ["setdelcode"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="mval", ["optional"]=false, ["type"]="table", }, }, ["returnvalues"]={}, ["shortdesc"]="Set a delimiter code.", ["type"]="function", }, ["linebreak"]={ ["arguments"]={ { ["name"]="listhead", ["optional"]=false, ["type"]="node", }, { ["name"]="parameters", ["optional"]=false, ["type"]="table", }, }, ["returnvalues"]={}, ["shortdesc"]="Run the line breaker on a node list. The table lists settings.", ["type"]="function", }, ["primitives"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="t", ["optional"]=false, ["type"]="table", }, }, ["shortdesc"]="Returns a table of all currently active primitives, with their meaning.", ["type"]="function", }, ["print"]={ ["arguments"]={ { ["name"]="n", ["optional"]=true, ["type"]="number", }, { ["name"]="s1", ["optional"]=false, ["type"]="string", }, { ["name"]="s2", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]=" Print a sequence of strings (not just two) as lines. The optional argument is a catcode table id.", ["type"]="function", }, ["round"]={ ["arguments"]={ { ["name"]="o", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Round a number.", ["type"]="function", }, ["scale"]={ ["arguments"]={ { ["name"]="o", ["optional"]=false, ["type"]="number", }, { ["name"]="delta", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Multiplies the first number (or all fields in a table) with the second argument (if the first argument is a table, so is the return value).", ["type"]="function", }, ["set"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="string", }, { ["name"]="v", ["optional"]=false, ["type"]="value", }, }, ["returnvalues"]={}, ["shortdesc"]="Set a named internal register. Also accepts a predefined csname string.", ["type"]="function", }, ["setattribute"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="s", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={}, ["shortdesc"]="Set an attribute register. Also accepts a predefined csname string.", ["type"]="function", }, ["setbox"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="s", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={}, ["shortdesc"]="Set a box register. Also accepts a predefined csname string.", ["type"]="function", }, ["setcount"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="s", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={}, ["shortdesc"]="Set a count register. Also accepts a predefined csname string.", ["type"]="function", }, ["setdimen"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="s", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={}, ["shortdesc"]="Set a dimen register. Also accepts a predefined csname string.", ["type"]="function", }, ["setmath"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="string", }, { ["name"]="t", ["optional"]=false, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={}, ["shortdesc"]="Set an internal math parameter. The first string is like the csname but without the \\type{Umath} prefix, the second string is a style name minus the \\type{style} suffix.", ["type"]="function", }, ["setskip"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="s", ["optional"]=false, ["type"]="node", }, }, ["returnvalues"]={}, ["shortdesc"]="Set a skip register. Also accepts a predefined csname string.", ["type"]="function", }, ["settoks"]={ ["arguments"]={ { ["name"]="global", ["optional"]=true, ["type"]="string", }, { ["name"]="n", ["optional"]=false, ["type"]="number", }, { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]="Set a toks register. Also accepts a predefined csname string.", ["type"]="function", }, ["shipout"]={ ["arguments"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["returnvalues"]={}, ["shortdesc"]="Ships the box to the output file and clears the box.", ["type"]="function", }, ["sp"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="n", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Convert a dimension string to scaled points.", ["type"]="function", }, ["sprint"]={ ["arguments"]={ { ["name"]="n", ["optional"]=true, ["type"]="number", }, { ["name"]="s1", ["optional"]=false, ["type"]="string", }, { ["name"]="s2", ["optional"]=true, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]=" Print a sequence of strings (not just two) as partial lines. The optional argument is a catcode table id.", ["type"]="function", }, ["tprint"]={ ["arguments"]={ { ["name"]="a1", ["optional"]=false, ["type"]="table", }, { ["name"]="a2", ["optional"]=true, ["type"]="table", }, }, ["returnvalues"]={}, ["shortdesc"]="Combine any number of \\type{tex.sprint}'s into a single function call.", ["type"]="function", }, ["write"]={ ["arguments"]={ { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]=" Print a sequence of strings (not just two) as detokenized data.", ["type"]="function", }, }, ["methods"]={ }, }, ["texio"]={ ["functions"]={ ["write"]={ ["arguments"]={ { ["name"]="target", ["optional"]=true, ["type"]="string", }, { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]="Write a string to the log and/or terminal. The optional argument is\ \\aliteral{{term}}, \\aliteral{{term and log}}, or \\aliteral{{log}}.", ["type"]="function", }, ["write_nl"]={ ["arguments"]={ { ["name"]="target", ["optional"]=true, ["type"]="string", }, { ["name"]="s", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={}, ["shortdesc"]="Write a string to the log and/or terminal, starting on a new line. \ The optional argument is \ \\aliteral{{term}}, \\aliteral{{term and log}}, or \\aliteral{{log}}.", ["type"]="function", }, }, ["methods"]={ }, }, ["token"]={ ["functions"]={ ["command_id"]={ ["arguments"]={ { ["name"]="commandname", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="i", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Return the internal number representing a command code.", ["type"]="function", }, ["command_name"]={ ["arguments"]={ { ["name"]="t", ["optional"]=false, ["type"]="token", }, }, ["returnvalues"]={ { ["name"]="commandname", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Return the internal string representing a command code.", ["type"]="function", }, ["create"]={ ["arguments"]={ { ["name"]="char", ["optional"]=false, ["type"]="number", }, { ["name"]="catcode", ["optional"]=true, ["type"]="number", }, }, ["returnvalues"]={ { ["name"]="t", ["optional"]=false, ["type"]="token", }, }, ["shortdesc"]="Create a token from scratch, the optional argument is a category code. Also accepts strings, in which case a token matching that csname is created.", ["type"]="function", }, ["csname_id"]={ ["arguments"]={ { ["name"]="csname", ["optional"]=false, ["type"]="string", }, }, ["returnvalues"]={ { ["name"]="i", ["optional"]=false, ["type"]="number", }, }, ["shortdesc"]="Returns the value for a csname string.", ["type"]="function", }, ["csname_name"]={ ["arguments"]={ { ["name"]="t", ["optional"]=false, ["type"]="token", }, }, ["returnvalues"]={ { ["name"]="csname", ["optional"]=false, ["type"]="string", }, }, ["shortdesc"]="Return the csname associated with a token.", ["type"]="function", }, ["expand"]={ ["arguments"]={}, ["returnvalues"]={}, ["shortdesc"]="Expand a token the tokenb waiting in the input stream.", ["type"]="function", }, ["get_next"]={ ["arguments"]={}, ["returnvalues"]={ { ["name"]="t", ["optional"]=false, ["type"]="token", }, }, ["shortdesc"]="Fetch the next token from the input stream.", ["type"]="function", }, ["is_activechar"]={ ["arguments"]={ { ["name"]="t", ["optional"]=false, ["type"]="token", }, }, ["returnvalues"]={ { ["name"]="b", ["optional"]=false, ["type"]="boolean", }, }, ["shortdesc"]="True if the token represents and active character.", ["type"]="function", }, ["is_expandable"]={ ["arguments"]={ { ["name"]="t", ["optional"]=false, ["type"]="token", }, }, ["returnvalues"]={ { ["name"]="b", ["optional"]=false, ["type"]="boolean", }, }, ["shortdesc"]="True if the token is expandable.", ["type"]="function", }, }, ["methods"]={ }, }, } return fdata;
gpl-2.0
mercury233/ygopro-scripts
c92964816.lua
2
1950
--グローアップ・ブルーム function c92964816.initial_effect(c) local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES) e1:SetDescription(aux.Stringid(92964816,0)) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_TO_GRAVE) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCountLimit(1,92964816) e1:SetCost(aux.bfgcost) e1:SetTarget(c92964816.target) e1:SetOperation(c92964816.operation) c:RegisterEffect(e1) end function c92964816.filter(c,e,tp,chk) return c:IsLevelAbove(5) and c:IsRace(RACE_ZOMBIE) and (c:IsAbleToHand() or chk and c:IsCanBeSpecialSummoned(e,0,tp,false,false)) end function c92964816.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local res=Duel.IsEnvironment(4064256,PLAYER_ALL,LOCATION_FZONE) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 return Duel.IsExistingMatchingCard(c92964816.filter,tp,LOCATION_DECK,0,1,nil,e,tp,res) end end function c92964816.operation(e,tp,eg,ep,ev,re,r,rp) local res=Duel.IsEnvironment(4064256,PLAYER_ALL,LOCATION_FZONE) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local tc=Duel.SelectMatchingCard(tp,c92964816.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp,res):GetFirst() if tc then if res and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) and (not tc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) else Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,tc) end end local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetTarget(c92964816.splimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c92964816.splimit(e,c,sump,sumtype,sumpos,targetp,se) return not c:IsRace(RACE_ZOMBIE) end
gpl-2.0
Zenny89/darkstar
scripts/zones/Zeruhn_Mines/npcs/Zelman.lua
34
1737
----------------------------------- -- Area: Zeruhn Mines -- NPC: Zelman -- Involved In Quest: Groceries ----------------------------------- package.loaded["scripts/zones/Zeruhn_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/Zeruhn_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local GroceriesVar = player:getVar("Groceries"); local GroceriesViewedNote = player:getVar("GroceriesViewedNote"); if (GroceriesVar == 2) then player:showText(npc,7279); elseif (GroceriesVar == 1) then ViewedNote = player:seenKeyItem(TAMIS_NOTE); if (ViewedNote == true) then player:startEvent(0x00a2); else player:startEvent(0x00a1); end else player:startEvent(0x00a0); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x00a1) then player:setVar("Groceries",2); player:delKeyItem(TAMIS_NOTE); elseif (csid == 0x00a2) then player:setVar("GroceriesViewedNote",1); player:delKeyItem(TAMIS_NOTE); end end;
gpl-3.0
Zenny89/darkstar
scripts/zones/The_Garden_of_RuHmet/npcs/HomePoint#1.lua
17
1203
----------------------------------- -- Area: The_Garden_of_RuHmet -- NPC: HomePoint#1 -- @pos ----------------------------------- package.loaded["scripts/zones/The_Garden_of_RuHmet/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/The_Garden_of_RuHmet/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fc, 89); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fc) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
codebauss/lxc
src/lxc/lxc-top.lua
62
7453
#!/usr/bin/env lua -- -- top(1) like monitor for lxc containers -- -- Copyright © 2012 Oracle. -- -- Authors: -- Dwight Engen <dwight.engen@oracle.com> -- -- This library is free software; you can redistribute it and/or modify -- it under the terms of the GNU General Public License version 2, as -- published by the Free Software Foundation. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License along -- with this program; if not, write to the Free Software Foundation, Inc., -- 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -- local lxc = require("lxc") local core = require("lxc.core") local getopt = require("alt_getopt") local USER_HZ = 100 local ESC = string.format("%c", 27) local TERMCLEAR = ESC.."[H"..ESC.."[J" local TERMNORM = ESC.."[0m" local TERMBOLD = ESC.."[1m" local TERMRVRS = ESC.."[7m" local containers = {} local stats = {} local stats_total = {} local max_containers function printf(...) local function wrapper(...) io.write(string.format(...)) end local status, result = pcall(wrapper, ...) if not status then error(result, 2) end end function string:split(delim, max_cols) local cols = {} local start = 1 local nextc repeat nextc = string.find(self, delim, start) if (nextc and #cols ~= max_cols - 1) then table.insert(cols, string.sub(self, start, nextc-1)) start = nextc + #delim else table.insert(cols, string.sub(self, start, string.len(self))) nextc = nil end until nextc == nil or start > #self return cols end function strsisize(size, width) local KiB = 1024 local MiB = 1048576 local GiB = 1073741824 local TiB = 1099511627776 local PiB = 1125899906842624 local EiB = 1152921504606846976 local ZiB = 1180591620717411303424 if (size >= ZiB) then return string.format("%d.%2.2d ZB", size / ZiB, (math.floor(size % ZiB) * 100) / ZiB) end if (size >= EiB) then return string.format("%d.%2.2d EB", size / EiB, (math.floor(size % EiB) * 100) / EiB) end if (size >= PiB) then return string.format("%d.%2.2d PB", size / PiB, (math.floor(size % PiB) * 100) / PiB) end if (size >= TiB) then return string.format("%d.%2.2d TB", size / TiB, (math.floor(size % TiB) * 100) / TiB) end if (size >= GiB) then return string.format("%d.%2.2d GB", size / GiB, (math.floor(size % GiB) * 100) / GiB) end if (size >= MiB) then return string.format("%d.%2.2d MB", size / MiB, (math.floor(size % MiB) * 1000) / (MiB * 10)) end if (size >= KiB) then return string.format("%d.%2.2d KB", size / KiB, (math.floor(size % KiB) * 1000) / (KiB * 10)) end return string.format("%3d.00 ", size) end function tty_lines() local rows = 25 local f = assert(io.popen("stty -a | head -n 1")) for line in f:lines() do local stty_rows _,_,stty_rows = string.find(line, "rows (%d+)") if (stty_rows ~= nil) then rows = stty_rows break end end f:close() return rows end function container_sort(a, b) if (optarg["r"]) then if (optarg["s"] == "n") then return (a > b) elseif (optarg["s"] == "c") then return (stats[a].cpu_use_nanos < stats[b].cpu_use_nanos) elseif (optarg["s"] == "d") then return (stats[a].blkio < stats[b].blkio) elseif (optarg["s"] == "m") then return (stats[a].mem_used < stats[b].mem_used) elseif (optarg["s"] == "k") then return (stats[a].kmem_used < stats[b].kmem_used) end else if (optarg["s"] == "n") then return (a < b) elseif (optarg["s"] == "c") then return (stats[a].cpu_use_nanos > stats[b].cpu_use_nanos) elseif (optarg["s"] == "d") then return (stats[a].blkio > stats[b].blkio) elseif (optarg["s"] == "m") then return (stats[a].mem_used > stats[b].mem_used) elseif (optarg["s"] == "k") then return (stats[a].kmem_used > stats[b].kmem_used) end end end function container_list_update() local now_running now_running = lxc.containers_running(true) -- check for newly started containers for _,v in ipairs(now_running) do if (containers[v] == nil) then local ct = lxc.container:new(v) -- note, this is a "mixed" table, ie both dictionary and list containers[v] = ct table.insert(containers, v) end end -- check for newly stopped containers local indx = 1 while (indx <= #containers) do local ctname = containers[indx] if (now_running[ctname] == nil) then containers[ctname] = nil stats[ctname] = nil table.remove(containers, indx) else indx = indx + 1 end end -- get stats for all current containers and resort the list lxc.stats_clear(stats_total) for _,ctname in ipairs(containers) do stats[ctname] = containers[ctname]:stats_get(stats_total) end table.sort(containers, container_sort) end function stats_print_header(stats_total) printf(TERMRVRS .. TERMBOLD) printf("%-15s %8s %8s %8s %10s %10s", "Container", "CPU", "CPU", "CPU", "BlkIO", "Mem") if (stats_total.kmem_used > 0) then printf(" %10s", "KMem") end printf("\n") printf("%-15s %8s %8s %8s %10s %10s", "Name", "Used", "Sys", "User", "Total", "Used") if (stats_total.kmem_used > 0) then printf(" %10s", "Used") end printf("\n") printf(TERMNORM) end function stats_print(name, stats, stats_total) printf("%-15s %8.2f %8.2f %8.2f %10s %10s", name, stats.cpu_use_nanos / 1000000000, stats.cpu_use_sys / USER_HZ, stats.cpu_use_user / USER_HZ, strsisize(stats.blkio), strsisize(stats.mem_used)) if (stats_total.kmem_used > 0) then printf(" %10s", strsisize(stats.kmem_used)) end end function usage() printf("Usage: lxc-top [options]\n" .. " -h|--help print this help message\n" .. " -m|--max display maximum number of containers\n" .. " -d|--delay delay in seconds between refreshes (default: 3.0)\n" .. " -s|--sort sort by [n,c,d,m] (default: n) where\n" .. " n = Name\n" .. " c = CPU use\n" .. " d = Disk I/O use\n" .. " m = Memory use\n" .. " k = Kernel memory use\n" .. " -r|--reverse sort in reverse (descending) order\n" ) os.exit(1) end local long_opts = { help = "h", delay = "d", max = "m", reverse = "r", sort = "s", } optarg,optind = alt_getopt.get_opts (arg, "hd:m:rs:", long_opts) optarg["d"] = tonumber(optarg["d"]) or 3.0 optarg["m"] = tonumber(optarg["m"]) or tonumber(tty_lines() - 3) optarg["r"] = optarg["r"] or false optarg["s"] = optarg["s"] or "n" if (optarg["h"] ~= nil) then usage() end while true do container_list_update() -- if some terminal we care about doesn't support the simple escapes, we -- may fall back to this, or ncurses. ug. --os.execute("tput clear") printf(TERMCLEAR) stats_print_header(stats_total) for index,ctname in ipairs(containers) do stats_print(ctname, stats[ctname], stats_total) printf("\n") if (index >= optarg["m"]) then break end end stats_print(string.format("TOTAL (%-2d)", #containers), stats_total, stats_total) io.flush() core.usleep(optarg["d"] * 1000000) end
lgpl-2.1
mercury233/ygopro-scripts
c32825095.lua
4
1287
--白鱓 function c32825095.initial_effect(c) --Direct attack local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetOperation(c32825095.sumsuc) c:RegisterEffect(e1) --Tuner local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCondition(c32825095.tncon) e2:SetOperation(c32825095.tnop) c:RegisterEffect(e2) end function c32825095.sumsuc(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DIRECT_ATTACK) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e:GetHandler():RegisterEffect(e1) end function c32825095.tncon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_GRAVE) end function c32825095.tnop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetCode(EFFECT_ADD_TYPE) e1:SetValue(TYPE_TUNER) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end end
gpl-2.0
mercury233/ygopro-scripts
c14816857.lua
2
3557
--鉄獣戦線 ナーベル function c14816857.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(14816857,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,14816857) e1:SetCost(c14816857.spcost) e1:SetTarget(c14816857.sptg) e1:SetOperation(c14816857.spop) c:RegisterEffect(e1) --search local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(14816857,1)) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_TO_GRAVE) e2:SetCountLimit(1,14816858) e2:SetTarget(c14816857.thtg) e2:SetOperation(c14816857.thop) c:RegisterEffect(e2) end function c14816857.spcost(e,tp,eg,ep,ev,re,r,rp,chk) e:SetLabel(100) return true end function c14816857.cfilter(c) return c:IsRace(RACE_BEAST+RACE_BEASTWARRIOR+RACE_WINDBEAST) and c:IsAbleToRemoveAsCost() end function c14816857.fselect(g,tg) return tg:IsExists(Card.IsLink,1,nil,#g) end function c14816857.spfilter(c,e,tp) return c:IsType(TYPE_LINK) and c:IsRace(RACE_BEAST+RACE_BEASTWARRIOR+RACE_WINDBEAST) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 end function c14816857.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local cg=Duel.GetMatchingGroup(c14816857.cfilter,tp,LOCATION_GRAVE,0,nil) local tg=Duel.GetMatchingGroup(c14816857.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp) local _,maxlink=tg:GetMaxGroup(Card.GetLink) if chk==0 then if e:GetLabel()~=100 then return false end e:SetLabel(0) if #tg==0 then return false end return cg:CheckSubGroup(c14816857.fselect,1,maxlink,tg) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local rg=cg:SelectSubGroup(tp,c14816857.fselect,false,1,maxlink,tg) Duel.Remove(rg,POS_FACEUP,REASON_COST) e:SetLabel(rg:GetCount()) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c14816857.spfilter1(c,e,tp,lk) return c14816857.spfilter(c,e,tp) and c:IsLink(lk) end function c14816857.spop(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE+EFFECT_FLAG_IGNORE_IMMUNE) e1:SetTargetRange(0xff,0xff) e1:SetTarget(aux.NOT(aux.TargetBoolFunction(Card.IsRace,RACE_BEAST+RACE_BEASTWARRIOR+RACE_WINDBEAST))) e1:SetValue(c14816857.sumlimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local lk=e:GetLabel() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c14816857.spfilter1,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,lk) local tc=g:GetFirst() if tc then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end function c14816857.sumlimit(e,c) if not c then return false end return c:IsControler(e:GetHandlerPlayer()) end function c14816857.thfilter(c) return c:IsSetCard(0x14d) and c:IsType(TYPE_MONSTER) and not c:IsCode(14816857) and c:IsAbleToHand() end function c14816857.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c14816857.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c14816857.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c14816857.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0
mercury233/ygopro-scripts
c46701379.lua
3
1710
--ワルキューレ・フュンフト function c46701379.initial_effect(c) --atk up local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetRange(LOCATION_MZONE) e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x122)) e1:SetValue(c46701379.val) c:RegisterEffect(e1) --to grave local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(46701379,0)) e2:SetCategory(CATEGORY_TOGRAVE) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1,46701379) e2:SetCondition(c46701379.tgcon) e2:SetTarget(c46701379.tgtg) e2:SetOperation(c46701379.tgop) c:RegisterEffect(e2) end function c46701379.atkfilter(c) return c:IsFaceup() and c:IsType(TYPE_MONSTER) end function c46701379.val(e,c) return Duel.GetMatchingGroupCount(c46701379.atkfilter,e:GetHandlerPlayer(),0,LOCATION_REMOVED,nil)*200 end function c46701379.cfilter(c) return c:IsFaceup() and c:IsSetCard(0x122) and not c:IsCode(46701379) end function c46701379.tgcon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c46701379.cfilter,tp,LOCATION_MZONE,0,1,nil) end function c46701379.tgfilter(c) return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToGrave() end function c46701379.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c46701379.tgfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) end function c46701379.tgop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c46701379.tgfilter,tp,LOCATION_DECK,0,1,1,nil) if #g>0 then Duel.SendtoGrave(g,REASON_EFFECT) end end
gpl-2.0
mercury233/ygopro-scripts
c74593218.lua
4
1873
--H-C クサナギ function c74593218.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_WARRIOR),4,3) c:EnableReviveLimit() --negate local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(74593218,0)) e1:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_ATKCHANGE) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCode(EVENT_CHAINING) e1:SetCondition(c74593218.negcon) e1:SetCost(c74593218.negcost) e1:SetTarget(c74593218.negtg) e1:SetOperation(c74593218.negop) c:RegisterEffect(e1) end function c74593218.negcon(e,tp,eg,ep,ev,re,r,rp) return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:IsActiveType(TYPE_TRAP) and Duel.IsChainNegatable(ev) end function c74593218.negcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST) end function c74593218.negtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0) end end function c74593218.negop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) and Duel.Destroy(eg,REASON_EFFECT)>0 then Duel.BreakEffect() if c:IsRelateToEffect(e) and c:IsFaceup() then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_COPY_INHERIT) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(500) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) c:RegisterEffect(e1) end end end
gpl-2.0
mercury233/ygopro-scripts
c26864586.lua
3
1767
--共振装置 function c26864586.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetTarget(c26864586.target) e1:SetOperation(c26864586.activate) c:RegisterEffect(e1) end function c26864586.filter1(c,tp) local lv=c:GetLevel() return lv>0 and c:IsFaceup() and Duel.IsExistingTarget(c26864586.filter2,tp,LOCATION_MZONE,0,1,c,c:GetRace(),c:GetAttribute(),lv) end function c26864586.filter2(c,rc,at,lv) return not c:IsLevel(lv) and c:IsLevelAbove(1) and c:IsFaceup() and c:IsRace(rc) and c:IsAttribute(at) end function c26864586.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end if chk==0 then return Duel.IsExistingTarget(c26864586.filter1,tp,LOCATION_MZONE,0,1,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) local g1=Duel.SelectTarget(tp,c26864586.filter1,tp,LOCATION_MZONE,0,1,1,nil,tp) local tc1=g1:GetFirst() e:SetLabelObject(tc1) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(26864586,0)) local g2=Duel.SelectTarget(tp,c26864586.filter2,tp,LOCATION_MZONE,0,1,1,tc1,tc1:GetRace(),tc1:GetAttribute(),tc1:GetLevel()) end function c26864586.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local tc1=e:GetLabelObject() local tc2=g:GetFirst() if tc1==tc2 then tc2=g:GetNext() end local lv=tc1:GetLevel() if tc2:IsLevel(lv) then return end if tc1:IsFaceup() and tc1:IsRelateToEffect(e) and tc2:IsFaceup() and tc2:IsRelateToEffect(e) then local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetValue(lv) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc2:RegisterEffect(e1) end end
gpl-2.0
joenot443/crAIg
NEAT/util/deepFitnessCalculate.lua
1
1743
--Calculate fitness for each genome in the species --Pick a candidate genome for each species function deepFitnessCalculate(species) print("Calculating fitness for species ",species.id) for i=1,#species.genomes do local genome = species.genomes[i] synapses = genome.synapses; print("\t\tGenome: ",genome.id) genome.fitness = calculateFitness(genome) firstRun = true; print("\t\t\tFitness: ",genome.fitness) end --Set the representative for the species setCandidate(species) return end function calculateFitness(genome) local lastX = 0; local bestX = 0; local running = true; local framesSinceProgress = 0; local tiles = initialState(); while (running) do local outputs = chooseOutputs(genome.synapses, tiles) local currentPosition = getMarioXPos(); time = getTime(); if currentPosition <= lastX then framesSinceProgress = framesSinceProgress + 1; else framesSinceProgress = 0; lastX = currentPosition; end if currentPosition > bestX then bestX = currentPosition end if framesSinceProgress > 100 then running = false; end tiles = runFrame(outputs, genome); end return fitness(bestX, time) end function fitness(xpos, time) if xpos > 350 then return xpos + 0.1*(400 - time); else return xpos end end function getMarioXPos() return memory.readbyte(0x6D) * 0x100 + memory.readbyte(0x86); end function getTime() return memory.readbyte(0x07F8)*100 + memory.readbyte(0x07F9) * 10 + memory.readbyte(0x07F9); end function setCandidate(species) -- Random selection local selectedGenome = math.random(1,#species.genomes) print("\tSelected genome ",species.genomes[selectedGenome].id," as candidate") species.candidateGenome = species.genomes[selectedGenome] end
mit
mercury233/ygopro-scripts
c91027843.lua
2
3038
--海晶乙女の闘海 function c91027843.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --atkup local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_UPDATE_ATTACK) e2:SetRange(LOCATION_FZONE) e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x12b)) e2:SetValue(c91027843.atkval) c:RegisterEffect(e2) --immune local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_IMMUNE_EFFECT) e3:SetRange(LOCATION_FZONE) e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTarget(c91027843.immtg) e3:SetValue(c91027843.efilter) c:RegisterEffect(e3) --equip local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(91027843,1)) e4:SetCategory(CATEGORY_EQUIP) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e4:SetCode(EVENT_SPSUMMON_SUCCESS) e4:SetRange(LOCATION_FZONE) e4:SetCondition(c91027843.eqcon) e4:SetTarget(c91027843.eqtg) e4:SetOperation(c91027843.eqop) c:RegisterEffect(e4) end function c91027843.atkval(e,c) return 200+c:GetEquipGroup():FilterCount(Card.IsSetCard,nil,0x12b)*600 end function c91027843.immtg(e,c) return c:GetSequence()>4 and c:IsSummonType(SUMMON_TYPE_LINK) and c:GetFlagEffect(91027843)~=0 end function c91027843.efilter(e,te) return te:GetOwnerPlayer()~=e:GetHandlerPlayer() end function c91027843.cfilter(c,tp) return c:IsSummonPlayer(tp) and c:GetSequence()>4 and c:IsSetCard(0x12b) and c:IsType(TYPE_LINK) and c:IsSummonType(SUMMON_TYPE_LINK) end function c91027843.eqcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c91027843.cfilter,1,nil,tp) end function c91027843.eqfilter(c) return c:IsSetCard(0x12b) and c:IsType(TYPE_LINK) and not c:IsForbidden() end function c91027843.eqtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingMatchingCard(c91027843.eqfilter,tp,LOCATION_GRAVE,0,1,nil) end eg:GetFirst():CreateEffectRelation(e) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,nil,1,tp,LOCATION_GRAVE) end function c91027843.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=eg:GetFirst() local ft=math.min((Duel.GetLocationCount(tp,LOCATION_SZONE)),3) local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c91027843.eqfilter),tp,LOCATION_GRAVE,0,nil) if not c:IsRelateToEffect(e) or not tc:IsRelateToEffect(e) or ft<=0 or g:GetCount()<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP) local sg=g:SelectSubGroup(tp,aux.dncheck,false,1,ft) if sg and sg:GetCount()>0 then local sc=sg:GetFirst() while sc do Duel.Equip(tp,sc,tc,false,true) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetLabelObject(tc) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(c91027843.eqlimit) sc:RegisterEffect(e1) sc=sg:GetNext() end Duel.EquipComplete() end end function c91027843.eqlimit(e,c) return e:GetLabelObject()==c end
gpl-2.0
noname007/koreader
frontend/apps/reader/modules/readergoto.lua
4
2575
local InputContainer = require("ui/widget/container/inputcontainer") local InputDialog = require("ui/widget/inputdialog") local UIManager = require("ui/uimanager") local Screen = require("device").screen local Event = require("ui/event") local DEBUG = require("dbg") local _ = require("gettext") local ReaderGoto = InputContainer:new{ goto_menu_title = _("Go to"), goto_dialog_title = _("Go to Page or Location"), } function ReaderGoto:init() self.ui.menu:registerToMainMenu(self) end function ReaderGoto:addToMainMenu(tab_item_table) -- insert goto command to main reader menu table.insert(tab_item_table.navi, { text = self.goto_menu_title, callback = function() self:onShowGotoDialog() end, }) end function ReaderGoto:onShowGotoDialog() DEBUG("show goto dialog") self.goto_dialog = InputDialog:new{ title = self.goto_dialog_title, input_hint = "(1 - "..self.document:getPageCount()..")", buttons = { { { text = _("Cancel"), enabled = true, callback = function() self:close() end, }, { text = _("Page"), enabled = self.document.info.has_pages, callback = function() self:gotoPage() end, }, { text = _("Location"), enabled = not self.document.info.has_pages, callback = function() self:gotoPage() end, }, }, }, input_type = "number", enter_callback = function() self:gotoPage() end, width = Screen:getWidth() * 0.8, height = Screen:getHeight() * 0.2, } self.goto_dialog:onShowKeyboard() UIManager:show(self.goto_dialog) end function ReaderGoto:close() self.goto_dialog:onClose() UIManager:close(self.goto_dialog) end function ReaderGoto:gotoPage() local page_number = self.goto_dialog:getInputText() local relative_sign = page_number:sub(1, 1) local number = tonumber(page_number) if number then if relative_sign == "+" or relative_sign == "-" then self.ui:handleEvent(Event:new("GotoRelativePage", number)) else self.ui:handleEvent(Event:new("GotoPage", number)) end self:close() end end return ReaderGoto
agpl-3.0
Zenny89/darkstar
scripts/globals/spells/bluemagic/feather_storm.lua
18
2042
----------------------------------------- -- Spell: Feather Storm -- Additional effect: Poison. Chance of effect varies with TP -- Spell cost: 12 MP -- Monster Type: Beastmen -- Spell Type: Physical (Piercing) -- Blue Magic Points: 3 -- Stat Bonus: CHR+2, HP+5 -- Level: 12 -- Casting Time: 0.5 seconds -- Recast Time: 10 seconds -- Skillchain Element(s): Light (can open Compression, Reverberation, or Distortion; can close Transfixion) -- Combos: Rapid Shot ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local params = {}; -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage params.tpmod = TPMOD_CRITICAL; params.dmgtype = DMGTYPE_PIERCE; params.scattr = SC_LIGHT; params.numhits = 1; params.multiplier = 1.25; params.tp150 = 1.25; params.tp300 = 1.25; params.azuretp = 1.25; params.duppercap = 12; params.str_wsc = 0.0; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.30; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; damage = BluePhysicalSpell(caster, target, spell, params); damage = BlueFinalAdjustments(caster, target, spell, damage, params); local chance = math.random(); if (damage > 0 and chance > 70) then local typeEffect = EFFECT_POISON; target:delStatusEffect(typeEffect); target:addStatusEffect(typeEffect,3,0,getBlueEffectDuration(caster,resist,typeEffect)); end return damage; end;
gpl-3.0
linushsao/marsu_game-linus-v0.2
mods/technical/pipeworks/routing_tubes.lua
1
6937
-- the default tube and default textures pipeworks.register_tube("pipeworks:tube", "Pneumatic tube segment") minetest.register_craft( { output = "pipeworks:tube_1 6", recipe = { { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, { "", "", "" }, { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" } }, }) pipeworks.register_tube("pipeworks:broken_tube", { description = "Broken Tube (you hacker you)", plain = { { name = "pipeworks_broken_tube_plain.png", backface_culling = false, color = nodecolor } }, noctr = { { name = "pipeworks_broken_tube_plain.png", backface_culling = false, color = nodecolor } }, ends = { { name = "pipeworks_broken_tube_end.png", color = nodecolor } }, short = { name = "pipeworks_broken_tube_short.png", color = nodecolor }, node_def = { drop = "pipeworks:tube_1", groups = {not_in_creative_inventory = 1, tubedevice_receiver = 1}, tube = { insert_object = function(pos, node, stack, direction) minetest.item_drop(stack, nil, pos) return ItemStack("") end, can_insert = function(pos,node,stack,direction) return true end, priority = 50, }, on_punch = function(pos, node, puncher, pointed_thing) local itemstack = puncher:get_wielded_item() local wieldname = itemstack:get_name() local playername = puncher:get_player_name() print("[Pipeworks] "..playername.." struck a broken tube at "..minetest.pos_to_string(pos)) if wieldname == "anvil:hammer" or wieldname == "cottages:hammer" or wieldname == "glooptest:hammer_steel" or wieldname == "glooptest:hammer_bronze" or wieldname == "glooptest:hammer_diamond" or wieldname == "glooptest:hammer_mese" or wieldname == "glooptest:hammer_alatro" or wieldname == "glooptest:hammer_arol" then local meta = minetest.get_meta(pos) local was_node = minetest.deserialize(meta:get_string("the_tube_was")) if was_node and was_node ~= "" then print(" with "..wieldname.." to repair it.") minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 }) pipeworks.scan_for_tube_objects(pos) itemstack:add_wear(1000) puncher:set_wielded_item(itemstack) return itemstack else print(" but it can't be repaired.") end else print(" with "..wieldname.." but that tool is too weak.") end end } }) -- the high priority tube is a low-cpu replacement for sorting tubes in situations -- where players would use them for simple routing (turning off paths) -- without doing actual sorting, like at outputs of tubedevices that might both accept and eject items if pipeworks.enable_priority_tube then local color = "#ff3030:128" local nodecolor = 0xffff3030 pipeworks.register_tube("pipeworks:priority_tube", { description = "High Priority Tube Segment", inventory_image = "pipeworks_tube_inv.png^[colorize:" .. color, plain = { { name = "pipeworks_tube_plain.png", color = nodecolor } }, noctr = { { name = "pipeworks_tube_noctr.png", color = nodecolor } }, ends = { { name = "pipeworks_tube_end.png", color = nodecolor } }, short = { name = "pipeworks_tube_short.png", color = nodecolor }, node_def = { tube = { priority = 150 } -- higher than tubedevices (100) }, }) minetest.register_craft( { output = "pipeworks:priority_tube_1 6", recipe = { { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, { "default:gold_ingot", "", "default:gold_ingot" }, { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" } }, }) end if pipeworks.enable_accelerator_tube then pipeworks.register_tube("pipeworks:accelerator_tube", { description = "Accelerating Pneumatic Tube Segment", inventory_image = "pipeworks_accelerator_tube_inv.png", plain = { "pipeworks_accelerator_tube_plain.png" }, noctr = { "pipeworks_accelerator_tube_noctr.png" }, ends = { "pipeworks_accelerator_tube_end.png" }, short = "pipeworks_accelerator_tube_short.png", node_def = { tube = {can_go = function(pos, node, velocity, stack) velocity.speed = velocity.speed+1 return pipeworks.notvel(pipeworks.meseadjlist, velocity) end} }, }) minetest.register_craft( { output = "pipeworks:accelerator_tube_1 2", recipe = { { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, { "default:mese_crystal_fragment", "default:steel_ingot", "default:mese_crystal_fragment" }, { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" } }, }) end if pipeworks.enable_crossing_tube then pipeworks.register_tube("pipeworks:crossing_tube", { description = "Crossing Pneumatic Tube Segment", inventory_image = "pipeworks_crossing_tube_inv.png", plain = { "pipeworks_crossing_tube_plain.png" }, noctr = { "pipeworks_crossing_tube_noctr.png" }, ends = { "pipeworks_crossing_tube_end.png" }, short = "pipeworks_crossing_tube_short.png", node_def = { tube = {can_go = function(pos, node, velocity, stack) return {velocity} end } }, }) minetest.register_craft( { output = "pipeworks:crossing_tube_1 5", recipe = { { "", "pipeworks:tube_1", "" }, { "pipeworks:tube_1", "pipeworks:tube_1", "pipeworks:tube_1" }, { "", "pipeworks:tube_1", "" } }, }) end if pipeworks.enable_one_way_tube then minetest.register_node("pipeworks:one_way_tube", { description = "One way tube", tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png", "pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"}, paramtype2 = "facedir", drawtype = "nodebox", paramtype = "light", node_box = {type = "fixed", fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}}, groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1}, sounds = default.node_sound_wood_defaults(), tube = { connect_sides = {left = 1, right = 1}, can_go = function(pos, node, velocity, stack) return {velocity} end, can_insert = function(pos, node, stack, direction) local dir = pipeworks.facedir_to_right_dir(node.param2) return vector.equals(dir, direction) end, priority = 75 -- Higher than normal tubes, but lower than receivers }, after_place_node = pipeworks.after_place, after_dig_node = pipeworks.after_dig, }) minetest.register_craft({ output = "pipeworks:one_way_tube 2", recipe = { { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, { "group:stick", "default:mese_crystal", "homedecor:plastic_sheeting" }, { "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" } }, }) end
gpl-3.0
dyhpoon/Attack-on-Pirates
AttackOnPirates/gameLogic/explosionEffect.lua
1
4682
module(..., package.seeall) function new() local group = display.newGroup() local function drawExplosion(i, j, explosionType) local xPosition = i*40-20 local yPosition = j*40+138 local explosionImage if explosionType == "verticalTopEnd" then explosionImage = display.newImageRect("images/explodeEnd.png", 40, 40) elseif explosionType == "verticalSegment" then explosionImage = display.newImageRect("images/explodeSegment.png", 40, 40) elseif explosionType == "verticalBottomEnd" then explosionImage = display.newImageRect("images/explodeEnd.png", 40, 40) explosionImage.rotation = 180 explosionImage.xScale = -1 elseif explosionType == "horizontalLeftEnd" then explosionImage = display.newImageRect("images/explodeEnd.png", 40, 40) explosionImage.rotation = -90 elseif explosionType == "horizontalSegment" then explosionImage = display.newImageRect("images/explodeSegment.png", 40, 40) explosionImage.rotation = -90 elseif explosionType == "horizontalRightEnd" then explosionImage = display.newImageRect("images/explodeEnd.png", 40, 40) explosionImage.rotation = 90 explosionImage.xScale = -1 end explosionImage.x = xPosition explosionImage.y = yPosition return explosionImage end local function drawVerticalExplosion(i) local imageGroup = display.newGroup() imageGroup:insert(drawExplosion(i,1, "verticalTopEnd")) for j=2,7,1 do imageGroup:insert(drawExplosion(i,j, "verticalSegment")) end imageGroup:insert(drawExplosion(i,8, "verticalBottomEnd")) return imageGroup end local function drawHorizontalExplosion(j) local imageGroup = display.newGroup() imageGroup:insert(drawExplosion(1,j, "horizontalLeftEnd")) for i=2,7,1 do imageGroup:insert(drawExplosion(i,j, "horizontalSegment")) end imageGroup:insert(drawExplosion(8,j, "horizontalRightEnd")) return imageGroup end local function drawCrossExplosioin(i,j) imageGroup = display.newGroup() local verticalImages = drawVerticalExplosion(i) imageGroup:insert(verticalImages) local horizontalImages = drawHorizontalExplosion(j) imageGroup:insert(horizontalImages) local centerImage = display.newImageRect("images/explodeCenter.png", 40, 40) centerImage.x = i * 40 - 17.5 centerImage.y = j * 40 + 120 imageGroup:insert(centerImage) return imageGroup end local function removeAllExplosionImages(images) return function() if images then for i=images.numChildren, 1, -1 do images[i]:removeSelf() images[i] = nil end end end end local function animateExplosion(images) for i=1,images.numChildren-1,1 do transition.to(images[i], {time=100, xScale=0.5}) transition.to(images[i], {time=100, delay=100, xScale=1}) transition.to(images[i], {time=100, delay=200, xScale=0.5}) transition.to(images[i], {time=100, delay=300, xScale=1}) transition.to(images[i], {time=100, delay=400, xScale=0.5}) transition.to(images[i], {time=100, delay=500, xScale=1}) end transition.to(images[images.numChildren], {time=100, xScale=-0.5}) transition.to(images[images.numChildren], {time=100, delay=100, xScale=-1}) transition.to(images[images.numChildren], {time=100, delay=200, xScale=-0.5}) transition.to(images[images.numChildren], {time=100, delay=300, xScale=-1}) transition.to(images[images.numChildren], {time=100, delay=400, xScale=-0.5}) transition.to(images[images.numChildren], {time=100, delay=500, xScale=-1, onComplete=removeAllExplosionImages(images)}) end --local temp = drawHorizontalExplosion(5) --local temp1 = drawVerticalExplosion(5) --animateExplosion(temp) --animateExplosion(temp1) function group:explosionAnimation(i,j,type) local imageGroup = display.newGroup() if type == "vertical" then local images = drawVerticalExplosion(i) imageGroup:insert(images) elseif type == "horizontal" then local images = drawHorizontalExplosion(j) imageGroup:insert(images) elseif type == "cross" then local verticalImages = drawVerticalExplosion(i) imageGroup:insert(verticalImages) local horizontalImages = drawHorizontalExplosion(j) imageGroup:insert(horizontalImages) elseif type == "area" then -- do something local function destroy(target) return function() if target then target:removeSelf() target = nil end end end local xPosition = i*40-20 local yPosition = j*40+138 local areaImages = display.newImage("images/explosion2.png") areaImages.x = xPosition areaImages.y = yPosition transition.to(areaImages, {time=500, xScale=4, yScale=4, onComplete=destroy(areaImages)}) imageGroup:insert(areaImages) return imageGroup end for i=1, imageGroup.numChildren, 1 do animateExplosion(imageGroup[i]) end return imageGroup end return group end
apache-2.0
Zenny89/darkstar
scripts/zones/Chateau_dOraguille/npcs/_6h0.lua
17
4498
----------------------------------- -- Area: Chateau d'Oraguille -- Door: Prince Royal's -- Finishes Quest: A Boy's Dream, Under Oath -- Involved in Missions: 3-1, 5-2, 8-2 -- @pos -38 -3 73 233 ----------------------------------- package.loaded["scripts/zones/Chateau_dOraguille/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/globals/quests"); require("scripts/globals/titles"); require("scripts/zones/Chateau_dOraguille/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local currentMission = player:getCurrentMission(SANDORIA); local MissionStatus = player:getVar("MissionStatus"); local infiltrateDavoi = player:hasCompletedMission(SANDORIA,INFILTRATE_DAVOI); local Wait1DayRanperre = player:getVar("Wait1DayForRanperre_date"); local osdate = tonumber(os.date("%j")); if (player:getVar("aBoysDreamCS") == 8) then player:startEvent(0x0058); elseif (player:getQuestStatus(SANDORIA,A_BOY_S_DREAM) == QUEST_COMPLETED and player:getQuestStatus(SANDORIA,UNDER_OATH) == QUEST_AVAILABLE and player:getMainJob() == 7) then player:startEvent(0x005A); elseif (player:getVar("UnderOathCS") == 8) then player:startEvent(0x0059); elseif (currentMission == INFILTRATE_DAVOI and infiltrateDavoi == false and MissionStatus == 0) then player:startEvent(0x0229,0,ROYAL_KNIGHTS_DAVOI_REPORT); elseif (currentMission == INFILTRATE_DAVOI and MissionStatus == 4) then player:startEvent(0x022a,0,ROYAL_KNIGHTS_DAVOI_REPORT); elseif (currentMission == THE_SHADOW_LORD and MissionStatus == 1) then player:startEvent(0x0223); elseif (currentMission == RANPERRE_S_FINAL_REST and MissionStatus == 0) then player:startEvent(0x0051); elseif (CurrentMission == RANPERRE_S_FINAL_REST and MissionStatus == 4 and Wait1DayRanperre ~= osdate) then -- Ready now. player:startEvent(0x0015); elseif (currentMission == RANPERRE_S_FINAL_REST and MissionStatus == 7) then player:startEvent(0x0015); elseif (player:hasCompletedMission(SANDORIA,LIGHTBRINGER) and player:getRank() == 9 and player:getVar("Cutscenes_8-2") == 0) then player:startEvent(0x003F); else player:startEvent(0x020a); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x0229) then player:setVar("MissionStatus",2); elseif (csid == 0x0223) then player:setVar("MissionStatus",2); elseif (csid == 0x022a) then finishMissionTimeline(player,3,csid,option); elseif (csid == 0x0058) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,14095); else if (player:getMainJob() == 7) then player:addQuest(SANDORIA,UNDER_OATH); end player:delKeyItem(KNIGHTS_BOOTS); player:addItem(14095); player:messageSpecial(ITEM_OBTAINED,14095); -- Gallant Leggings player:setVar("aBoysDreamCS",0); player:addFame(SANDORIA,AF2_FAME*SAN_FAME); player:completeQuest(SANDORIA,A_BOY_S_DREAM); end elseif (csid == 0x005A and option ==1) then player:addQuest(SANDORIA,UNDER_OATH); player:setVar("UnderOathCS",0); elseif (csid == 0x0059) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,12644); else player:addItem(12644); player:messageSpecial(ITEM_OBTAINED,12644); -- Gallant Surcoat player:setVar("UnderOathCS",9); player:addFame(SANDORIA,AF3_FAME*SAN_FAME); player:setTitle(PARAGON_OF_PALADIN_EXCELLENCE); player:completeQuest(SANDORIA,UNDER_OATH); end elseif (csid == 0x0051) then player:setVar("MissionStatus",1); elseif (csid == 0x0015) then player:setVar("Wait1DayForRanperre_date",0); player:setVar("MissionStatus",8); elseif (csid == 0x003F) then player:setVar("Cutscenes_8-2",1) end end;
gpl-3.0
notcake/gcompute
lua/gcompute/languages/expression2_postparser.lua
1
1275
local self = {} Pass = GCompute.MakeConstructor (self, GCompute.ASTVisitor) --[[ Language: Expression 2 Purpose: 1. Replaces the Expression 2 bitwise and boolean binary operators with the appropriate GCompute operators 2. Converts the 2nd argument of indexing expressions to a type argument ]] function self:ctor (compilationUnit) self.CompilationUnit = compilationUnit end local binaryOperatorMap = { ["&" ] = "&&", ["|" ] = "||", ["&&"] = "&", ["||"] = "|" } function self:VisitExpression (expression) if expression:Is ("ArrayIndex") then local argumentList = expression:GetArgumentList () if argumentList:GetArgumentCount () == 2 then local typeArgumentList = GCompute.AST.TypeArgumentList () local argument = argumentList:GetArgument (2) typeArgumentList:SetStartToken (argument:GetStartToken ()) typeArgumentList:SetEndToken (argument:GetEndToken ()) typeArgumentList:AddArgument (argument:ToTypeNode ()) argumentList:RemoveArgument (2) expression:SetTypeArgumentList (typeArgumentList) end elseif expression:Is ("BinaryOperator") then if binaryOperatorMap [expression:GetOperator ()] then expression:SetOperator (binaryOperatorMap [expression:GetOperator ()]) end end end
gpl-3.0
mercury233/ygopro-scripts
c43785278.lua
2
1726
--フーコーの魔砲石 function c43785278.initial_effect(c) --pendulum summon aux.EnablePendulumAttribute(c,false) --Activate local e1=Effect.CreateEffect(c) e1:SetDescription(1160) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_HAND) e1:SetCost(c43785278.reg) c:RegisterEffect(e1) --destroy local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(43785278,0)) e2:SetCategory(CATEGORY_DESTROY) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCountLimit(1) e2:SetRange(LOCATION_PZONE) e2:SetCondition(c43785278.descon) e2:SetTarget(c43785278.destg) e2:SetOperation(c43785278.desop) c:RegisterEffect(e2) end function c43785278.reg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end e:GetHandler():RegisterFlagEffect(43785278,RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1) end function c43785278.descon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetFlagEffect(43785278)~=0 end function c43785278.filter(c) return c:IsFaceup() and c:IsType(TYPE_SPELL+TYPE_TRAP) end function c43785278.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and c43785278.filter(chkc) end if chk==0 then return Duel.IsExistingTarget(c43785278.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c43785278.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c43785278.desop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and tc:IsFaceup() then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-2.0
nem0/LumixEngine
data/pipelines/film_grain.lua
1
1182
grainamount = 0.01 lumamount = 0.1 noise = -1 Editor.setPropertyType(this, "noise", Editor.RESOURCE_PROPERTY, "texture") function postprocess(env, transparent_phase, ldr_buffer, gbuffer0, gbuffer1, gbuffer2, gbuffer_depth, shadowmap) if not enabled then return ldr_buffer end if transparent_phase ~= "post_tonemap" then return ldr_buffer end if noise == -1 then return ldr_buffer end env.film_grain_rb_desc = env.film_grain_rb_desc or env.createRenderbufferDesc { rel_size = {1, 1}, format = "rgba8", debug_name = "film_grain" } local res = env.createRenderbuffer(env.film_grain_rb_desc) env.beginBlock("film_grain") if env.film_grain_shader == nil then env.film_grain_shader = env.preloadShader("pipelines/film_grain.shd") end env.drawcallUniforms(grainamount, lumamount) env.setRenderTargets(res) env.bindTextures({noise}, 1) env.drawArray(0, 3, env.film_grain_shader, { ldr_buffer }, env.empty_state ) env.endBlock() return res end function awake() _G["postprocesses"] = _G["postprocesses"] or {} _G["postprocesses"]["filmgrain"] = postprocess end function onDestroy() _G["postprocesses"]["filmgrain"] = nil end function onUnload() onDestroy() end
mit
Zenny89/darkstar
scripts/zones/West_Sarutabaruta/npcs/Stone_Monument.lua
32
1299
----------------------------------- -- Area: West Sarutabaruta -- NPC: Stone Monument -- Involved in quest "An Explorer's Footsteps" -- @pos -205.593 -23.210 -119.670 115 ----------------------------------- package.loaded["scripts/zones/West_Sarutabaruta/TextIDs"] = nil; ----------------------------------- require("scripts/zones/West_Sarutabaruta/TextIDs"); ----------------------------------- -- onTrigger ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0384); end; ----------------------------------- -- onTrade ----------------------------------- function onTrade(player,npc,trade) if (trade:getItemCount() == 1 and trade:hasItemQty(571,1)) then player:tradeComplete(); player:addItem(570); player:messageSpecial(ITEM_OBTAINED,570); player:setVar("anExplorer-CurrentTablet",0x00400); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
mercury233/ygopro-scripts
c61525276.lua
2
3043
--呪われし竜-カース・オブ・ドラゴン function c61525276.initial_effect(c) aux.AddCodeList(c,66889139) --to hand local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(61525276,0)) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetCountLimit(1,61525276) e1:SetTarget(c61525276.thtg) e1:SetOperation(c61525276.thop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e2) --disable local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(61525276,1)) e3:SetCategory(CATEGORY_DISABLE) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetCode(EVENT_TO_GRAVE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e3:SetCountLimit(1,61525277) e3:SetTarget(c61525276.distg) e3:SetOperation(c61525276.disop) c:RegisterEffect(e3) end function c61525276.thfilter(c) return aux.IsCodeListed(c,66889139) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() end function c61525276.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c61525276.thfilter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c61525276.thop(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c61525276.thfilter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end function c61525276.cfilter(c,tp) return c:IsFaceup() and c:IsCode(66889139) and Duel.IsExistingMatchingCard(c61525276.disfilter,tp,0,LOCATION_MZONE,1,nil,c:GetAttack()) end function c61525276.disfilter(c,atk) return aux.NegateMonsterFilter(c) and c:IsAttackBelow(atk) end function c61525276.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c61525276.cfilter(chkc,tp) end if chk==0 then return Duel.IsExistingTarget(c61525276.cfilter,tp,LOCATION_MZONE,0,1,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.SelectTarget(tp,c61525276.cfilter,tp,LOCATION_MZONE,0,1,1,nil,tp) end function c61525276.disop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if tc:IsFaceup() and tc:IsRelateToEffect(e) then local atk=tc:GetAttack() local g=Duel.GetMatchingGroup(c61525276.disfilter,tp,0,LOCATION_MZONE,nil,atk) local tc=g:GetFirst() while tc do Duel.NegateRelatedChain(tc,RESET_TURN_SET) local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e1) local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE) e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetValue(RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) tc:RegisterEffect(e2) tc=g:GetNext() end end end
gpl-2.0
Zenny89/darkstar
scripts/globals/spells/valor_minuet_iv.lua
18
1537
----------------------------------------- -- Spell: Valor Minuet IV -- Grants Attack bonus to all allies. ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED); local power = 31; if (sLvl+iLvl > 300) then power = power + math.floor((sLvl+iLvl-300) / 6); end if (power >= 56) then power = 56; end local iBoost = caster:getMod(MOD_MINUET_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT); if (iBoost > 0) then power = power + 1 + (iBoost-1)*4; end power = power + caster:getMerit(MERIT_MINUET_EFFECT); if (caster:hasStatusEffect(EFFECT_SOUL_VOICE)) then power = power * 2; elseif (caster:hasStatusEffect(EFFECT_MARCATO)) then power = power * 1.5; end caster:delStatusEffect(EFFECT_MARCATO); local duration = 120; duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1); if (caster:hasStatusEffect(EFFECT_TROUBADOUR)) then duration = duration * 2; end if not (target:addBardSong(caster,EFFECT_MINUET,power,0,duration,caster:getID(), 0, 4)) then spell:setMsg(75); end return EFFECT_MINUET; end;
gpl-3.0
Zenny89/darkstar
scripts/zones/Southern_San_dOria_[S]/npcs/Geltpix.lua
36
1165
----------------------------------- -- Area: Southern SandOria [S] -- NPC: Geltpix -- @zone 80 -- @pos 154 -2 103 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria_[S]/TextIDs"] = nil; require("scripts/zones/Southern_San_dOria_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc, 7043); -- Don't hurt poor Geltpix! Geltpix's just a merchant from Boodlix's Emporium in Jeuno. Kingdom vendors don't like gil, but Boodlix knows true value of new money. end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
Zenny89/darkstar
scripts/zones/Dynamis-Xarcabard/mobs/Animated_Kunai.lua
16
1477
----------------------------------- -- Area: Dynamis Xarcabard -- NPC: Animated Kunai ----------------------------------- require("scripts/globals/status"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) if (mob:AnimationSub() == 3) then SetDropRate(109,1579,1000); else SetDropRate(109,1579,0); end target:showText(mob,ANIMATED_KUNAI_DIALOG); SpawnMob(17330442,120):updateEnmity(target); SpawnMob(17330443,120):updateEnmity(target); SpawnMob(17330444,120):updateEnmity(target); SpawnMob(17330454,120):updateEnmity(target); SpawnMob(17330455,120):updateEnmity(target); SpawnMob(17330456,120):updateEnmity(target); end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) -- TODO: add battle dialog end; ----------------------------------- -- onMobDisengage ----------------------------------- function onMobDisengage(mob) mob:showText(mob,ANIMATED_KUNAI_DIALOG+2); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob,killer) killer:showText(mob,ANIMATED_KUNAI_DIALOG+1); DespawnMob(17330442); DespawnMob(17330443); DespawnMob(17330444); DespawnMob(17330454); DespawnMob(17330455); DespawnMob(17330456); end;
gpl-3.0
mercury233/ygopro-scripts
c96433300.lua
2
3748
--溟界の虚 function c96433300.initial_effect(c) --activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(96433300,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetRange(LOCATION_SZONE) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetCode(EVENT_FREE_CHAIN) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetHintTiming(0,TIMING_MAIN_END) e2:SetCountLimit(1,96433300) e2:SetCondition(c96433300.spcon) e2:SetCost(c96433300.spcost) e2:SetTarget(c96433300.sptg) e2:SetOperation(c96433300.spop) c:RegisterEffect(e2) --to grave local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(96433300,1)) e3:SetCategory(CATEGORY_TOGRAVE) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_TO_GRAVE) e3:SetCondition(c96433300.tgcon) e3:SetTarget(c96433300.tgtg) e3:SetOperation(c96433300.tgop) c:RegisterEffect(e3) end function c96433300.spcon(e,tp,eg,ep,ev,re,r,rp) local ph=Duel.GetCurrentPhase() return ph==PHASE_MAIN1 or ph==PHASE_MAIN2 end function c96433300.rfilter(c,tp) return c:IsRace(RACE_REPTILE) and c:IsType(TYPE_EFFECT) and (c:IsControler(tp) or c:IsFaceup()) and Duel.GetMZoneCount(tp,c)>0 end function c96433300.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,c96433300.rfilter,1,nil,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local g=Duel.SelectReleaseGroup(tp,c96433300.rfilter,1,1,nil,tp) Duel.Release(g,REASON_COST) end function c96433300.spfilter(c,e,tp) return c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c96433300.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_GRAVE) and c96433300.spfilter(chkc,e,tp) end if chk==0 then return Duel.IsExistingTarget(c96433300.spfilter,tp,0,LOCATION_GRAVE,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c96433300.spfilter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c96433300.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then local fid=e:GetHandler():GetFieldID() tc:RegisterFlagEffect(96433300,RESET_EVENT+RESETS_STANDARD,0,1,fid) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCountLimit(1) e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE) e1:SetLabel(fid) e1:SetLabelObject(tc) e1:SetCondition(c96433300.tgcon1) e1:SetOperation(c96433300.tgop1) Duel.RegisterEffect(e1,tp) end end function c96433300.tgcon1(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetLabelObject() if tc:GetFlagEffectLabel(96433300)~=e:GetLabel() then e:Reset() return false else return true end end function c96433300.tgop1(e,tp,eg,ep,ev,re,r,rp) Duel.SendtoGrave(e:GetLabelObject(),REASON_EFFECT) end function c96433300.tgcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousLocation(LOCATION_SZONE) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousSequence()<5 end function c96433300.cfilter(c) return not c:IsRace(RACE_REPTILE) and c:IsFaceup() and c:IsAbleToGrave() end function c96433300.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end local g=Duel.GetMatchingGroup(c96433300.cfilter,tp,LOCATION_MZONE,0,nil) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,#g,0,0) end function c96433300.tgop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c96433300.cfilter,tp,LOCATION_MZONE,0,nil) if #g>0 then Duel.SendtoGrave(g,REASON_EFFECT) end end
gpl-2.0
Shockah/IB-Raid-Loot
Messages/LootAssignedMessage.lua
1
1345
--[[ LootAssignedMessage (master -> raiders) Properties: * loot: table -- Loot instance * roll: table -- Roll instance ]] local selfAddonName = "Linnet" local Addon = _G[selfAddonName] local S = LibStub:GetLibrary("ShockahUtils") local prototype = {} local selfMessageType = "LootAssigned" Addon[selfMessageType.."Message"] = {} local Class = Addon[selfMessageType.."Message"] Addon.Comm.handlers[selfMessageType] = Class function Class:New(loot, roll) local obj = S:Clone(prototype) obj.loot = loot obj.roll = roll return obj end function prototype:Send() if not Addon:IsMasterLooter() then return end Addon.Comm:SendCompressedCommMessage(selfMessageType, { lootID = self.loot.lootID, player = self.roll and self.roll.player or nil, }, "RAID") end function Class:Handle(message, distribution, sender) if Addon:IsMasterLooter() then return end local loot = Addon.lootHistory:Get(message.lootID) if not loot then return end local roll = nil local player = message.player if player then player = S:GetPlayerNameWithRealm(player) roll = loot:GetRollForPlayer(player) end if roll then roll.assigned = true table.insert(loot.assigned, { timer = nil, roll = roll, }) else table.insert(loot.assigned, {}) end if Addon.PendingFrame.frame then Addon.PendingFrame.frame:Update() end end
apache-2.0
Zenny89/darkstar
scripts/globals/spells/bluemagic/saline_coat.lua
18
1375
----------------------------------------- -- Spell: Saline Coat -- Enhances magic defense -- Spell cost: 66 MP -- Monster Type: Luminians -- Spell Type: Magical (Light) -- Blue Magic Points: 3 -- Stat Bonus: VIT+2, AGI+2, MP+10 -- Level: 72 -- Casting Time: 3 seconds -- Recast Time: 60 seconds -- Duration: 60 seconds -- -- Combos: Defense Bonus ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local typeEffect = EFFECT_MAGIC_DEF_BOOST; local power = 40; local duration = 60; if (caster:hasStatusEffect(EFFECT_DIFFUSION)) then local diffMerit = caster:getMerit(MERIT_DIFFUSION); if (diffMerit > 0) then duration = duration + (duration/100)* diffMerit; end; caster:delStatusEffect(EFFECT_DIFFUSION); end; if (target:addStatusEffect(typeEffect,power,0,duration) == false) then spell:setMsg(75); end; return typeEffect; end;
gpl-3.0
mrallc/retro
vm/partial/retro.lua
2
8657
-- Ngaro VM for Lua 5.2 and Lua-JIT -- Copyright (c) 2010 - 2011, Charles Childers -- ---------------------------------------------------------------------------- -- Comment this out if using Lua 5.2: local bit32 = require("bit") -- ---------------------------------------------------------------------------- -- Variables ip = 0 -- instruction pointer sp = 0 -- stack pointer rp = 0 -- return pointer stack = {} -- data stack address = {} -- return stack memory = {} -- simulated ram ports = {} -- io ports fstack = {} -- track open files fnext = 0 -- file index i = 0 -- generic loop index -- ---------------------------------------------------------------------------- -- Support Code function rxGetFileSize(filename) fh = assert(io.open(filename, "rb")) len = assert(fh:seek("end")) fh:close() return len end function rxDecode(b1, b2, b3, b4) if not b4 then error("need four bytes to convert to int",2) end local n = b1 + b2*256 + b3*65536 + b4*16777216 return rxAdjust(n) end function rxAdjust(n) return (n > 2147483647) and (n - 4294967296) or n end function rxWriteByte(s) if s == 0 then image:write('\0'); else image:write(string.format("%c", s)) end end function rxSaveImage() image = io.open('retroImage', 'wb') i = 0 while i < memory[3] do rxWriteByte(math.floor(memory[i] % 256)) rxWriteByte(math.floor(memory[i] / 256)) rxWriteByte(math.floor(memory[i] / (256 * 256))) rxWriteByte(math.floor(memory[i] / (256 * 256 * 256))) i = i + 1 end image:close() end function rxGetString() s = "" a = stack[sp] sp = sp - 1 while true do s = s .. string.char(memory[a]) a = a + 1 if memory[a] == 0 then break end end return s end -- ---------------------------------------------------------------------------- -- simulated device handlers function rxHandleConsoleDevice() if ports[1] == 1 then ports[1] = string.byte(io.read(1)) if ports[1] == 13 then ports[1] = 10 end end if ports[2] == 1 then if stack[sp] < 0 then io.write(string.char(27) .. "[2J" .. string.char(27) .. "[1;1H") elseif stack[sp] > 0 and stack[sp] < 128 then io.write(string.char(stack[sp])) end sp = sp - 1 ports[2] = 0 end end function rxHandleFileDevice() if ports[4] == 1 then rxSaveImage() ports[4] = 0 end if ports[4] == -1 then ports[4] = 0 mode = stack[sp] sp = sp - 1 name = rxGetString() if mode == 0 then fstack[fnext] = assert(io.open(name, "r")) ports[4] = fnext * -1 fnext = fnext + 1 end if mode == 1 then fstack[fnext] = assert(io.open(name, "w")) ports[4] = fnext * -1 fnext = fnext + 1 end if mode == 2 then fstack[fnext] = assert(io.open(name, "a")) ports[4] = fnext * -1 fnext = fnext + 1 end end end function rxHandleQueryDevice() if ports[5] == -1 then -- image size ports[5] = 1000000 end if ports[5] == -2 then -- canvas exists? ports[5] = 0 end if ports[5] == -3 then -- console width ports[5] = 0 end if ports[5] == -4 then -- console height ports[5] = 0 end if ports[5] == -5 then -- stack depth ports[5] = sp end if ports[5] == -6 then -- address stack depth ports[5] = rp end if ports[5] == -7 then -- mouse exists? ports[5] = 0 end if ports[5] == -8 then -- time ports[5] = os.time() end if ports[5] == -9 then -- shutdown vm ip = 1000000 ports[5] = 0 end end function rxHandleDevices() if ports[0] == 1 then return end if ports[0] == 0 then ports[0] = 1 rxHandleConsoleDevice() rxHandleFileDevice() rxHandleQueryDevice() end end -- ---------------------------------------------------------------------------- -- process opcodes function rxProcessOpcode() local a = 0 local b = 0 local c = 0 local d = 0 local opcode = memory[ip] if opcode == 0 then -- nop elseif opcode == 1 then -- lit sp = sp + 1 ip = ip + 1 stack[sp] = memory[ip] elseif opcode == 2 then -- dup sp = sp + 1 stack[sp] = stack[sp - 1] elseif opcode == 3 then -- drop sp = sp - 1 elseif opcode == 4 then -- swap a = stack[sp] stack[sp] = stack[sp - 1] stack[sp - 1] = a elseif opcode == 5 then -- push rp = rp + 1 address[rp] = stack[sp] sp = sp - 1 elseif opcode == 6 then -- pop sp = sp + 1 stack[sp] = address[rp] rp = rp - 1 elseif opcode == 7 then -- loop stack[sp] = stack[sp] - 1 if stack[sp] ~= 0 and stack[sp] > -1 then ip = ip + 1 ip = memory[ip] - 1 else ip = ip + 1 sp = sp - 1 end elseif opcode == 8 then -- jump ip = ip + 1 ip = memory[ip] - 1 if memory[ip + 1] == 0 then ip = ip + 1 end if memory[ip + 1] == 0 then ip = ip + 1 end elseif opcode == 9 then -- return ip = address[rp] rp = rp - 1 elseif opcode == 10 then -- > jump ip = ip + 1 if stack[sp - 1] > stack[sp] then ip = memory[ip] - 1 end sp = sp - 2 elseif opcode == 11 then -- < jump ip = ip + 1 if stack[sp - 1] < stack[sp] then ip = memory[ip] - 1 end sp = sp - 2 elseif opcode == 12 then -- != jump ip = ip + 1 if stack[sp - 1] ~= stack[sp] then ip = memory[ip] - 1 end sp = sp - 2 elseif opcode == 13 then -- == jump ip = ip + 1 if stack[sp - 1] == stack[sp] then ip = memory[ip] - 1 end sp = sp - 2 elseif opcode == 14 then -- @ stack[sp] = memory[stack[sp]] elseif opcode == 15 then -- ! memory[stack[sp]] = stack[sp - 1] sp = sp - 2 elseif opcode == 16 then -- + stack[sp - 1] = stack[sp] + stack[sp - 1] sp = sp - 1 elseif opcode == 17 then -- - stack[sp - 1] = stack[sp - 1] - stack[sp] sp = sp - 1 elseif opcode == 18 then -- * stack[sp - 1] = stack[sp - 1] * stack[sp] sp = sp - 1 elseif opcode == 19 then -- /mod b = stack[sp] a = stack[sp - 1] x = math.abs(b) y = math.abs(a) q = rxAdjust(math.floor(y / x)) r = rxAdjust(y % x) if a < 0 and b < 0 then r = r * -1 elseif a > 0 and b < 0 then q = q * -1 elseif a < 0 and b > 0 then r = r * -1 q = q * -1 end stack[sp] = q stack[sp - 1] = r elseif opcode == 20 then -- and stack[sp - 1] = rxAdjust(bit32.band(stack[sp - 1], stack[sp])) sp = sp - 1 elseif opcode == 21 then -- or stack[sp - 1] = rxAdjust(bit32.bor(stack[sp - 1], stack[sp])) sp = sp - 1 elseif opcode == 22 then -- xor stack[sp - 1] = rxAdjust(bit32.bxor(stack[sp - 1], stack[sp])) sp = sp - 1 elseif opcode == 23 then -- << stack[sp - 1] = rxAdjust(bit32.lshift(stack[sp - 1], stack[sp])) sp = sp - 1 elseif opcode == 24 then -- >> stack[sp - 1] = rxAdjust(bit32.rshift(stack[sp - 1], stack[sp])) sp = sp - 1 elseif opcode == 25 then -- 0; if stack[sp] == 0 then sp = sp - 1 ip = address[rp] rp = rp - 1 end elseif opcode == 26 then -- inc stack[sp] = stack[sp] + 1 elseif opcode == 27 then -- dec stack[sp] = stack[sp] - 1 elseif opcode == 28 then -- in stack[sp] = ports[stack[sp]] elseif opcode == 29 then -- out ports[stack[sp]] = stack[sp - 1] sp = sp - 2 elseif opcode == 30 then -- wait rxHandleDevices() else -- call (implicit) rp = rp + 1 address[rp] = ip ip = memory[ip] - 1 if memory[ip + 1] == 0 then ip = ip + 1 end if memory[ip + 1] == 0 then ip = ip + 1 end end end -- ---------------------------------------------------------------------------- -- Load retroImage into memory -- \ cells = size of image file (in cells) -- \ image = pointer to retroImage file function rxLoadImage(file) cells = rxGetFileSize(file) / 4 image = io.open(file, 'rb') while i < cells do memory[i] = rxDecode(image:read(4):byte(1,4)) i = i + 1 end image:close() while i < 1000000 do memory[i] = 0 i = i + 1 end i = 0 while i < 12 do stack[i] = 0 address[i] = 0 ports[i] = 0 i = i + 1 end while i < 128 do stack[i] = 0 address[i] = 0 i = i + 1 end while i < 1024 do address[i] = 0 i = i + 1 end ports[0] = 1 end -- ---------------------------------------------------------------------------- -- Process the image rxLoadImage("retroImage") while ip < 1000000 do rxProcessOpcode() ip = ip + 1 end
isc
Zenny89/darkstar
scripts/zones/The_Garden_of_RuHmet/mobs/Jailer_of_Faith.lua
24
1296
----------------------------------- -- Area: The Garden of Ru'Hmet -- NPC: Jailer_of_Faith ----------------------------------- ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) -- Give it two hour mob:setMod(MOBMOD_MAIN_2HOUR, 1); -- Change animation to open mob:AnimationSub(2); end; ----------------------------------- -- onMobFight Action -- Randomly change forms ----------------------------------- function onMobFight(mob) -- Forms: 0 = Closed 1 = Closed 2 = Open 3 = Closed local randomTime = math.random(45,180); local changeTime = mob:getLocalVar("changeTime"); if (mob:getBattleTime() - changeTime > randomTime) then -- Change close to open. if (mob:AnimationSub() == 1) then mob:AnimationSub(2); else -- Change from open to close mob:AnimationSub(1); end mob:setLocalVar("changeTime", mob:getBattleTime()); end end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, killer, npc) local qm3 = GetNPCByID(Jailer_of_Faith_QM); qm3:hideNPC(900); local qm3position = math.random(1,5); qm3:setPos(Jailer_of_Faith_QM_POS[qm3position][1], Jailer_of_Faith_QM_POS[qm3position][2], Jailer_of_Faith_QM_POS[qm3position][3]); end;
gpl-3.0
mercury233/ygopro-scripts
c4357063.lua
2
1813
--先史遺産都市バビロン function c4357063.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(4357063,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_IGNITION) e2:SetRange(LOCATION_FZONE) e2:SetCountLimit(1) e2:SetTarget(c4357063.sptg) e2:SetOperation(c4357063.spop) c:RegisterEffect(e2) end function c4357063.costfilter(c,e,tp) return c:IsSetCard(0x70) and c:IsAbleToRemoveAsCost() and c:GetLevel()>0 and Duel.IsExistingTarget(c4357063.spfilter,tp,LOCATION_GRAVE,0,1,c,e,tp,c:GetLevel()) end function c4357063.spfilter(c,e,tp,lv) return c:IsSetCard(0x70) and c:IsLevel(lv) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c4357063.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c4357063.spfilter(chkc,e,tp,e:GetLabel()) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c4357063.costfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c4357063.costfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local lv=g:GetFirst():GetLevel() Duel.Remove(g,POS_FACEUP,REASON_COST) e:SetLabel(lv) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c4357063.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp,lv) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) end function c4357063.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
mercury233/ygopro-scripts
c29590905.lua
2
1448
--スーパージュニア対決! function c29590905.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_ATTACK_ANNOUNCE) e1:SetCondition(c29590905.condition) e1:SetTarget(c29590905.target) e1:SetOperation(c29590905.activate) c:RegisterEffect(e1) end function c29590905.condition(e,tp,eg,ep,ev,re,r,rp) return eg:GetFirst():IsControler(1-tp) end function c29590905.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsPosition,tp,LOCATION_MZONE,0,1,nil,POS_FACEUP_DEFENSE) end end function c29590905.activate(e,tp,eg,ep,ev,re,r,rp) local g1=Duel.GetMatchingGroup(Card.IsPosition,tp,0,LOCATION_MZONE,nil,POS_FACEUP_ATTACK) local g2=Duel.GetMatchingGroup(Card.IsPosition,tp,LOCATION_MZONE,0,nil,POS_FACEUP_DEFENSE) if g1:GetCount()==0 or g2:GetCount()==0 then return end local ga=g1:GetMinGroup(Card.GetAttack) local gd=g2:GetMinGroup(Card.GetDefense) if ga:GetCount()>1 then Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(29590905,0)) ga=ga:Select(tp,1,1,nil) end if gd:GetCount()>1 then Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(29590905,1)) gd=gd:Select(tp,1,1,nil) end Duel.NegateAttack() local a=ga:GetFirst() local d=gd:GetFirst() if a:IsAttackable() and not a:IsImmuneToEffect(e) and not d:IsImmuneToEffect(e) then Duel.CalculateDamage(a,d) Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE_STEP,1) end end
gpl-2.0
mercury233/ygopro-scripts
c40164421.lua
9
2902
--ライトロード・メイデン ミネルバ function c40164421.initial_effect(c) --search local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(40164421,0)) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(c40164421.thtg) e1:SetOperation(c40164421.thop) c:RegisterEffect(e1) --discard deck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(40164421,1)) e2:SetCategory(CATEGORY_DECKDES) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_TO_GRAVE) e2:SetCondition(c40164421.discon) e2:SetTarget(c40164421.distg) e2:SetOperation(c40164421.disop) c:RegisterEffect(e2) --discard deck2 local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(40164421,2)) e3:SetCategory(CATEGORY_DECKDES) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_PHASE+PHASE_END) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1) e3:SetCondition(c40164421.discon2) e3:SetTarget(c40164421.distg2) e3:SetOperation(c40164421.disop2) c:RegisterEffect(e3) end function c40164421.cfilter(c) return c:IsSetCard(0x38) and c:IsType(TYPE_MONSTER) end function c40164421.thfilter(c,lv) return c:IsLevelBelow(lv) and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsAbleToHand() end function c40164421.thtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then local g=Duel.GetMatchingGroup(c40164421.cfilter,tp,LOCATION_GRAVE,0,nil) local ct=g:GetClassCount(Card.GetCode) return Duel.IsExistingMatchingCard(c40164421.thfilter,tp,LOCATION_DECK,0,1,nil,ct) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c40164421.thop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(c40164421.cfilter,tp,LOCATION_GRAVE,0,nil) local ct=g:GetClassCount(Card.GetCode) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local sg=Duel.SelectMatchingCard(tp,c40164421.thfilter,tp,LOCATION_DECK,0,1,1,nil,ct) if sg:GetCount()>0 then Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,sg) end end function c40164421.discon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_DECK+LOCATION_HAND) end function c40164421.distg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,1) end function c40164421.disop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.DiscardDeck(p,d,REASON_EFFECT) end function c40164421.discon2(e,tp,eg,ep,ev,re,r,rp) return tp==Duel.GetTurnPlayer() end function c40164421.distg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,2) end function c40164421.disop2(e,tp,eg,ep,ev,re,r,rp) Duel.DiscardDeck(tp,2,REASON_EFFECT) end
gpl-2.0
Cavitt/vanilla-ot
data/npc/REFERENCETHESE/Shiantis.lua
2
2599
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local shopModule = ShopModule:new() npcHandler:addModule(shopModule) shopModule:addBuyableItem({'birdcage kit'}, 3918, 50, 1,'birdcage kit') shopModule:addBuyableItem({'chimney kit'}, 8692, 200, 1,'chimney kit') shopModule:addBuyableItem({'coal basin kit'}, 3908, 25, 1,'coal basin kit') shopModule:addBuyableItem({'cuckoo clock kit'}, 7961, 40, 1,'cuckoo clock kit') shopModule:addBuyableItem({'globe kit'}, 3927, 50, 1,'globe kit') shopModule:addBuyableItem({'Goldfish Bowl'}, 5929, 50, 1,'Goldfish Bowl') shopModule:addBuyableItem({'pendulum clock kit'}, 3933, 75, 1,'pendulum clock kit') shopModule:addBuyableItem({'picture'}, 1854, 50, 1,'picture') shopModule:addBuyableItem({'picture'}, 1852, 50, 1,'picture') shopModule:addBuyableItem({'picture'}, 1853, 50, 1,'picture') shopModule:addBuyableItem({'table lamp kit'}, 3937, 35, 1,'table lamp kit') shopModule:addBuyableItem({'telescope kit'}, 7962, 70, 1,'telescope kit') shopModule:addBuyableItem({'oval mirror'}, 1851, 40, 1,'oval mirror') shopModule:addBuyableItem({'round mirror'}, 1845, 40, 1,'round mirror') shopModule:addBuyableItem({'edged mirror'}, 1848, 50, 1,'edged mirror') shopModule:addBuyableItem({'water pipe'}, 2099, 40, 1,'water pipe') shopModule:addBuyableItem({'present'}, 1990, 10, 1,'present') shopModule:addBuyableItem({'red backpack'}, 2000, 20, 1,'red backpack') shopModule:addBuyableItem({'red bag'}, 1993, 5, 1,'red bag') shopModule:addBuyableItem({'book'}, 1955, 15, 1,'book') shopModule:addBuyableItem({'book'}, 1958, 15, 1,'book') shopModule:addBuyableItem({'book'}, 1950, 15, 1,'book') shopModule:addBuyableItem({'candelabrum'}, 2041, 8, 1,'candelabrum') shopModule:addBuyableItem({'football'}, 2109, 111, 1,'football') shopModule:addBuyableItem({'candlestick'}, 2047, 2, 1,'candlestick') shopModule:addBuyableItem({'document'}, 1952, 12, 1,'document') shopModule:addBuyableItem({'parchment'}, 1948, 8, 1,'parchment') shopModule:addBuyableItem({'scroll'}, 1949, 5, 1,'scroll') shopModule:addBuyableItem({'torch'}, 2050, 2, 1,'torch') shopModule:addBuyableItem({'watch'}, 2036, 20, 1,'watch') shopModule:addBuyableItem({'vial of oil'}, 2006, 15, 11, 'vial of oil') npcHandler:addModule(FocusModule:new())
agpl-3.0
mercury233/ygopro-scripts
c82016179.lua
2
1432
--森羅の施し function c82016179.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW+CATEGORY_TODECK) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCountLimit(1,82016179+EFFECT_COUNT_CODE_OATH) e1:SetTarget(c82016179.target) e1:SetOperation(c82016179.activate) c:RegisterEffect(e1) end function c82016179.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,3) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(3) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,3) Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,0,tp,2) end function c82016179.activate(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) if Duel.Draw(p,d,REASON_EFFECT)==3 then Duel.ShuffleHand(p) Duel.BreakEffect() local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,p,LOCATION_HAND,0,nil) if g:GetCount()>1 and g:IsExists(Card.IsSetCard,1,nil,0x90) then Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK) local sg1=g:FilterSelect(p,Card.IsSetCard,1,1,nil,0x90) Duel.Hint(HINT_SELECTMSG,p,HINTMSG_TODECK) local sg2=g:Select(p,1,1,sg1:GetFirst()) sg1:Merge(sg2) Duel.ConfirmCards(1-p,sg1) aux.PlaceCardsOnDeckTop(p,sg1) else local hg=Duel.GetFieldGroup(p,LOCATION_HAND,0) Duel.ConfirmCards(1-p,hg) aux.PlaceCardsOnDeckTop(p,hg) end end end
gpl-2.0
valhallaGaming/uno
branches/2_0_3_STABLE/global/chat_globals.lua
1
4107
oocState = 1 function getOOCState() return oocState end function setOOCState(state) oocState = state end function sendMessageToAdmins(message) local players = exports.pool:getPoolElementsByType("player") for k, thePlayer in ipairs(players) do if (exports.global:isPlayerAdmin(thePlayer)) then outputChatBox(tostring(message), thePlayer, 255, 0, 0) end end end function findPlayerByPartialNick(partialNick) local matchNick = nil local matchNickAccuracy=0 local partialNick = string.lower(partialNick) local players = exports.pool:getPoolElementsByType("player") -- IDS if ((tostring(type(tonumber(partialNick)))) == "number") then for key, value in ipairs(players) do local id = getElementData(value, "playerid") if (id) then if (id==tonumber(partialNick)) then matchNick = getPlayerName(value) break end end end elseif not ((tostring(type(tonumber(partialNick)))) == "number") or not (matchNick) then -- Look for player nicks for playerKey, arrayPlayer in ipairs(players) do local playerName = string.lower(getPlayerName(arrayPlayer)) if(string.find(playerName, tostring(partialNick))) then local posStart, posEnd = string.find(playerName, tostring(partialNick)) if ((posEnd-posStart) > matchNickAccuracy) then matchNickAccuracy = posEnd-posStart matchNick = playerName break end end end end if(matchNick==nil) then return false else local matchPlayer = getPlayerFromNick(matchNick) local dbid = getElementData(matchPlayer, "dbid") return matchPlayer, dbid end end function randChar() local rand = math.random(0, 25) if (rand==0) then return "A" elseif (rand==1) then return "B" elseif (rand==2) then return "C" elseif (rand==3) then return "D" elseif (rand==4) then return "E" elseif (rand==5) then return "F" elseif (rand==6) then return "G" elseif (rand==7) then return "H" elseif (rand==8) then return "I" elseif (rand==9) then return "J" elseif (rand==10) then return "K" elseif (rand==11) then return "L" elseif (rand==12) then return "M" elseif (rand==13) then return "N" elseif (rand==14) then return "O" elseif (rand==15) then return "P" elseif (rand==16) then return "Q" elseif (rand==17) then return "R" elseif (rand==18) then return "S" elseif (rand==19) then return "T" elseif (rand==20) then return "U" elseif (rand==21) then return "V" elseif (rand==22) then return "W" elseif (rand==23) then return "X" elseif (rand==24) then return "Y" elseif (rand==25) then return "Z" else return "A" end end function sendLocalMeAction(thePlayer, message) local x, y, z = getElementPosition(thePlayer) local chatSphere = createColSphere(x, y, z, 20) exports.pool:allocateElement(chatSphere) local nearbyPlayers = getElementsWithinColShape(chatSphere, "player") local playerName = string.gsub(getPlayerName(thePlayer), "_", " ") destroyElement(chatSphere) outputDebugString("[IC OOC: ME ACTION] *" .. playerName .. " " .. message) for index, nearbyPlayer in ipairs(nearbyPlayers) do local logged = getElementData(nearbyPlayer, "loggedin") if not(isPedDead(nearbyPlayer)) and (logged==1) then outputChatBox(" *" .. playerName .. " " .. message, nearbyPlayer, 255, 51, 102) end end end function sendLocalDoAction(thePlayer, message) local x, y, z = getElementPosition(thePlayer) local chatSphere = createColSphere(x, y, z, 20) exports.pool:allocateElement(chatSphere) local nearbyPlayers = getElementsWithinColShape(chatSphere, "player") local playerName = string.gsub(getPlayerName(thePlayer), "_", " ") destroyElement(chatSphere) for index, nearbyPlayer in ipairs(nearbyPlayers) do local logged = getElementData(nearbyPlayer, "loggedin") if not(isPedDead(nearbyPlayer)) and (logged==1) then outputChatBox(" * " .. message .. " * ((" .. playerName .. "))", nearbyPlayer, 255, 128, 147) end end end
bsd-3-clause
Zenny89/darkstar
scripts/zones/Port_Windurst/npcs/Pichichi.lua
36
2675
----------------------------------- -- Area: Port Windurst -- NPC: Pichichi ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/settings"); require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) TruthJusticeOnionWay = player:getQuestStatus(WINDURST,TRUTH_JUSTICE_AND_THE_ONION_WAY); KnowOnesOnions = player:getQuestStatus(WINDURST,KNOW_ONE_S_ONIONS); InspectorsGadget = player:getQuestStatus(WINDURST,INSPECTOR_S_GADGET); OnionRings = player:getQuestStatus(WINDURST,ONION_RINGS); CryingOverOnions = player:getQuestStatus(WINDURST,CRYING_OVER_ONIONS); ThePromise = player:getQuestStatus(WINDURST,THE_PROMISE); if (ThePromise == QUEST_COMPLETED) then Message = math.random(0,1) if (Message == 1) then player:startEvent(0x0212); else player:startEvent(0x0218); end elseif (CryingOverOnions == QUEST_COMPLETED) then player:startEvent(0x01ff); elseif (CryingOverOnions == QUEST_ACCEPTED) then player:startEvent(0x01f7); elseif (OnionRings == QUEST_COMPLETED) then player:startEvent(0x01bd); elseif (OnionRings == QUEST_ACCEPTED ) then player:startEvent(0x01b6); elseif (InspectorsGadget == QUEST_COMPLETED) then player:startEvent(0x01a7); elseif (InspectorsGadget == QUEST_ACCEPTED) then player:startEvent(0x019f); elseif (KnowOnesOnions == QUEST_COMPLETED) then player:startEvent(0x019b); elseif (KnowOnesOnions == QUEST_ACCEPTED) then KnowOnesOnionsVar = player:getVar("KnowOnesOnions"); if (KnowOnesOnionsVar == 2) then player:startEvent(0x019a); else player:startEvent(0x018b); end elseif (TruthJusticeOnionWay == QUEST_COMPLETED) then player:startEvent(0x0181); elseif (TruthJusticeOnionWay == QUEST_ACCEPTED) then player:startEvent(0x0176); else player:startEvent(0x016c); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID2: %u",csid); --printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
mercury233/ygopro-scripts
c26077387.lua
2
2682
--閃刀姫-レイ function c26077387.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(26077387,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,26077387) e1:SetCost(c26077387.spcost1) e1:SetTarget(c26077387.sptg1) e1:SetOperation(c26077387.spop1) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(26077387,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_DELAY) e2:SetCode(EVENT_LEAVE_FIELD) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,26077388) e2:SetCondition(c26077387.spcon2) e2:SetTarget(c26077387.sptg2) e2:SetOperation(c26077387.spop2) c:RegisterEffect(e2) end function c26077387.spcost1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():IsReleasable() end Duel.Release(e:GetHandler(),REASON_COST) end function c26077387.spfilter1(c,e,tp,ec) return c:IsSetCard(0x1115) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,ec,c,0x60)>0 end function c26077387.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c26077387.spfilter1,tp,LOCATION_EXTRA,0,1,nil,e,tp,e:GetHandler()) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c26077387.spop1(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c26077387.spfilter1,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,e:GetHandler()) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP,0x60) end end function c26077387.cfilter(c,tp,rp) return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp) and bit.band(c:GetPreviousTypeOnField(),TYPE_LINK)~=0 and c:IsPreviousSetCard(0x1115) and (c:IsReason(REASON_BATTLE) or (rp==1-tp and c:IsReason(REASON_EFFECT))) end function c26077387.spcon2(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c26077387.cfilter,1,nil,tp,rp) and not eg:IsContains(e:GetHandler()) end function c26077387.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c26077387.spop2(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
mercury233/ygopro-scripts
c47910940.lua
2
3969
--海晶乙女グレート・バブル・リーフ function c47910940.initial_effect(c) --link summon aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkAttribute,ATTRIBUTE_WATER),2) c:EnableReviveLimit() --draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(47910940,0)) e1:SetCategory(CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_PHASE+PHASE_STANDBY) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1) e1:SetCost(c47910940.drcost) e1:SetTarget(c47910940.drtg) e1:SetOperation(c47910940.drop) c:RegisterEffect(e1) --atk local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(47910940,1)) e2:SetCategory(CATEGORY_ATKCHANGE) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_REMOVE) e2:SetRange(LOCATION_MZONE) e2:SetCondition(c47910940.atkcon) e2:SetOperation(c47910940.atkop) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(47910940,2)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,47910940) e3:SetCost(c47910940.spcost) e3:SetTarget(c47910940.sptg) e3:SetOperation(c47910940.spop) c:RegisterEffect(e3) end function c47910940.cfilter(c) return c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToRemoveAsCost() and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) end function c47910940.drcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c47910940.cfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c47910940.cfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c47910940.drtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c47910940.drop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end function c47910940.atkfilter(c) return c:IsFaceup() and c:IsType(TYPE_MONSTER) and not c:IsType(TYPE_TOKEN) end function c47910940.atkcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c47910940.atkfilter,1,nil) and not eg:IsContains(e:GetHandler()) end function c47910940.atkop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local ct=eg:FilterCount(c47910940.atkfilter,nil) if c:IsFaceup() and c:IsRelateToEffect(e) then local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetValue(ct*600) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END) c:RegisterEffect(e1) end end function c47910940.costfilter(c) return c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToGraveAsCost() end function c47910940.spcost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c47910940.costfilter,tp,LOCATION_HAND,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) local g=Duel.SelectMatchingCard(tp,c47910940.costfilter,tp,LOCATION_HAND,0,1,1,nil) Duel.SendtoGrave(g,REASON_COST) end function c47910940.spfilter(c,e,tp) return c:IsFaceup() and c:IsSetCard(0x12b) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c47910940.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c47910940.spfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_REMOVED) end function c47910940.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c47910940.spfilter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
Zenny89/darkstar
scripts/zones/Bhaflau_Remnants/Zone.lua
36
1125
----------------------------------- -- -- Zone: Bhaflau_Remnants -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Bhaflau_Remnants/TextIDs"] = nil; require("scripts/zones/Bhaflau_Remnants/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) cs = -1; return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
notcake/gcompute
lua/gcompute/ui/codeeditor/codeeditorcontextmenu.lua
1
2189
function GCompute.CodeEditor.CodeEditorContextMenu (self) local menu = Gooey.Menu () menu:AddEventListener ("MenuOpening", function () local codeEditor = self:GetActiveCodeEditor () if not codeEditor then return end menu:GetItemById ("Delete"):SetEnabled (not codeEditor:IsSelectionEmpty ()) end ) menu:AddItem ("Undo") :SetIcon ("icon16/arrow_undo.png") menu:AddItem ("Redo") :SetIcon ("icon16/arrow_redo.png") menu:AddSeparator () menu:AddItem ("Cut") :SetIcon ("icon16/cut.png") :AddEventListener ("Click", function () local clipboardTarget = self:GetActiveClipboardTarget () if not clipboardTarget then return end clipboardTarget:Cut () end ) menu:AddItem ("Copy") :SetIcon ("icon16/page_white_copy.png") :AddEventListener ("Click", function () local clipboardTarget = self:GetActiveClipboardTarget () if not clipboardTarget then return end clipboardTarget:Copy () end ) menu:AddItem ("Paste") :SetIcon ("icon16/paste_plain.png") :AddEventListener ("Click", function () local clipboardTarget = self:GetActiveClipboardTarget () if not clipboardTarget then return end clipboardTarget:Paste () end ) menu:AddItem ("Delete") :SetIcon ("icon16/cross.png") :AddEventListener ("Click", function () local codeEditor = self:GetActiveCodeEditor () if not codeEditor then return end codeEditor:DeleteSelection () end ) menu:AddSeparator () menu:AddItem ("Select All") :AddEventListener ("Click", function () local codeEditor = self:GetActiveCodeEditor () if not codeEditor then return end codeEditor:SelectAll () end ) menu:AddSeparator () menu:AddItem ("Indent") :AddEventListener ("Click", function () local codeEditor = self:GetActiveCodeEditor () if not codeEditor then return end codeEditor:IndentSelection () end ) menu:AddItem ("Outdent") :AddEventListener ("Click", function () local codeEditor = self:GetActiveCodeEditor () if not codeEditor then return end codeEditor:OutdentSelection () end ) return menu end
gpl-3.0
Zenny89/darkstar
scripts/globals/mobskills/Ill_Wind.lua
15
1309
--------------------------------------------- -- Ill Wind -- Description: Deals Wind damage to enemies within an area of effect. Additional effect: Dispel -- Type: Magical -- Utsusemi/Blink absorb: Wipes Shadows -- Range: Unknown radial -- Notes: Only used by Puks in Mamook, Besieged, and the following Notorious Monsters: Vulpangue, Nis Puk, Nguruvilu, Seps , Phantom Puk and Waugyl. Dispels one effect. --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) return 0; end; function onMobWeaponSkill(target, mob, skill) target:dispelStatusEffect(); local dmgmod = 1; local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*2.5,ELE_WIND,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_WIND,MOBPARAM_WIPE_SHADOWS); target:delHP(dmg); --printf("[TP MOVE] Zone: %u Monster: %u Mob lvl: %u TP: %u TP Move: %u Damage: %u on Player: %u Level: %u HP: %u",mob:getZoneID(),mob:getID(),mob:getMainLvl(),skill:getTP(),skill:getID(),dmg,target:getID(),target:getMainLvl(),target:getMaxHP()); return dmg; end;
gpl-3.0
mercury233/ygopro-scripts
c60434101.lua
4
1581
--魔轟神ガルバス function c60434101.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(60434101,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetRange(LOCATION_MZONE) e1:SetCost(c60434101.cost) e1:SetTarget(c60434101.tg) e1:SetOperation(c60434101.op) c:RegisterEffect(e1) end function c60434101.costfilter(c) return c:IsDiscardable() and c:IsAbleToGraveAsCost() end function c60434101.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c60434101.costfilter,tp,LOCATION_HAND,0,1,nil) end Duel.DiscardHand(tp,c60434101.costfilter,1,1,REASON_DISCARD+REASON_COST) end function c60434101.filter(c,atk) return c:IsFaceup() and c:IsDefenseBelow(atk) end function c60434101.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) local c=e:GetHandler() if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c60434101.filter(chkc,c:GetAttack()) end if chk==0 then return Duel.IsExistingTarget(c60434101.filter,tp,0,LOCATION_MZONE,1,nil,c:GetAttack()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c60434101.filter,tp,0,LOCATION_MZONE,1,1,nil,c:GetAttack()) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c60434101.op(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() local c=e:GetHandler() if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsDefenseBelow(c:GetAttack()) then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-2.0
mercury233/ygopro-scripts
c72218246.lua
2
3767
--クロスローズ・ドラゴン function c72218246.initial_effect(c) --link summon c:EnableReviveLimit() aux.AddLinkProcedure(c,nil,2,2,c72218246.lcheck) --spsummon1 local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(72218246,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_MZONE) e1:SetCountLimit(1,72218246) e1:SetHintTiming(0,TIMING_MAIN_END) e1:SetCondition(c72218246.spcon1) e1:SetCost(c72218246.spcost1) e1:SetTarget(c72218246.sptg1) e1:SetOperation(c72218246.spop1) c:RegisterEffect(e1) --spsummon2 local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(72218246,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_DESTROYED) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetRange(LOCATION_GRAVE) e2:SetCountLimit(1,72218247) e2:SetCondition(c72218246.spcon2) e2:SetCost(aux.bfgcost) e2:SetTarget(c72218246.sptg2) e2:SetOperation(c72218246.spop2) c:RegisterEffect(e2) end function c72218246.lcheck(g) return g:GetClassCount(Card.GetLinkRace)==g:GetCount() end function c72218246.spcon1(e,tp,eg,ep,ev,re,r,rp) return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2 end function c72218246.rfilter(c,e,tp,mc) return c:IsRace(RACE_PLANT) and Duel.IsExistingMatchingCard(c72218246.spfilter1,tp,LOCATION_EXTRA,0,1,nil,e,tp,Group.FromCards(c,mc)) end function c72218246.spfilter1(c,e,tp,mg) return c:IsType(TYPE_SYNCHRO) and (c:IsSetCard(0x123) or c:IsRace(RACE_PLANT)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mg,c)>0 end function c72218246.spcost1(e,tp,eg,ep,ev,re,r,rp,chk) local c=e:GetHandler() if chk==0 then return c:IsReleasable() and Duel.CheckReleaseGroup(tp,c72218246.rfilter,1,c,e,tp,c) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) local g=Duel.SelectReleaseGroup(tp,c72218246.rfilter,1,1,c,e,tp,c) g:AddCard(c) Duel.Release(g,REASON_COST) end function c72218246.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_SMATERIAL) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c72218246.spop1(e,tp,eg,ep,ev,re,r,rp) if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_SMATERIAL) then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c72218246.spfilter1,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,nil) local tc=g:GetFirst() if tc then tc:SetMaterial(nil) if Duel.SpecialSummon(tc,SUMMON_TYPE_SYNCHRO,tp,tp,false,false,POS_FACEUP)~=0 then tc:CompleteProcedure() end end end function c72218246.cfilter(c,tp) return c:IsPreviousLocation(LOCATION_MZONE) and c:IsPreviousControler(tp) and c:IsReason(REASON_EFFECT) end function c72218246.spcon2(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c72218246.cfilter,1,nil,tp) and not eg:IsContains(e:GetHandler()) end function c72218246.spfilter2(c,e,tp) return c:IsSetCard(0x1123) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c72218246.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c72218246.spfilter2,tp,LOCATION_GRAVE,0,1,e:GetHandler(),e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE) end function c72218246.spop2(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c72218246.spfilter2),tp,LOCATION_GRAVE,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
3rd-KaTZe/Export_DCS
katze.lua
1
7151
-- Chargement des packages nécessaires à la création du socket SIOC package.path = package.path..";.\\LuaSocket\\?.lua" package.cpath = package.cpath..";.\\LuaSocket\\?.dll" -- Initialisation de la table principale k = { debug_enabled = false, debug_file = false, current_aircraft = nil, config = {}, common = {}, sioc = { ok = false, -- "true" si le socket SIOC est connecté socket = require("socket"), -- socket SIOC client buffer = {}, -- tampon SIOC }, loop = { fast = function() end, slow = function() end, sample = { fast=0.1, slow=0.5, fps=5 }, next_sample = { fast=0, slow=0, fps=0 }, fps = { counter = 0, total = 0, }, start_time = 0, current_time = 0, }, export = { ka50 = {}, mi8 = {}, uh1 = {}, fc3 = {} }, } k.file_exists = function(p) local f=io.open(p,'r') if f~=nil then io.close(f) return true else return false end end k.make_log_file = function() -- création, si nécessaire, di fichier de log if not k.debug_file then -- création du fichier log si nécessaire local p = lfs.writedir().."/Logs/KatzePit/KTZ-SIOC5010_ComLog-"..os.date("%Y%m%d-%H%M")..".csv" k.debug_file = io.open(p, "w") -- Ecriture de l'entête dans le fichier if k.debug_file then k.debug_file:write("*********************************************;\n") k.debug_file:write("* Fichier Log des Communications SIOC *;\n") k.debug_file:write("* Par KaTZe - http://www.3rd-wing.net *;\n") k.debug_file:write("* Version FC3 du 02/02/2015 *;\n") k.debug_file:write("*********************************************;\n\n") else env.info("KTZ_PIT: erreur lors de la création du fichier log: "..p) end end end k.debug = function (message) -- Création du fichier de log des communication serveur, s'il n'existe pas -- Format , KTZ-SIOC3000_ComLog-yyyymmdd-hhmm.csv -- if k.debug_enabled then k.make_log_file() -- Ecriture des données dans le fichier existant if k.debug_file then k.debug_file:write(string.format(" %s ; %s",os.clock(),message),"\n") end -- Ecriture dans "dcs.log" if env ~= nil then env.info("KTZ_PIT: "..message) end end end k.info = function(message) k.make_log_file() if k.debug_file then k.debug_file:write(string.format(" %s ; %s",os.clock(),message),"\n") end if env ~= nil then env.info("KTZ_PIT: "..message) end end k.info("chargement de katze.lua") dofile ( lfs.writedir().."Scripts\\katze_config.lua" ) k.sioc.ip = k.sioc.ip or "127.0.0.1" -- IP serveur SIOC k.info("IP serveur SIOC: "..k.sioc.ip) k.sioc.port = k.sioc.port or 8092 -- port serveur SIOC k.info("port serveur SIOC: "..k.sioc.port) k.loop.sample.fast = (k.loop.sample.fast or 100) / 1000 -- intervalle boucle d'export rapide k.info("Export rapide: toutes les "..k.loop.sample.fast.." secondes") k.loop.sample.slow = (k.loop.sample.slow or 500) / 1000 -- intervalle boucle d'export lente k.info("Export lent: toutes les "..k.loop.sample.slow.." secondes") k.loop.sample.fps = k.loop.sample.fps or 5 -- intervalle échantillonages FPS k.info("Export des FPS: toutes les "..k.loop.sample.fps.." secondes") k.info('Chargement de sioc.lua') dofile(lfs.writedir().."Scripts\\sioc.lua") k.info('Chargement de common.lua') dofile(lfs.writedir().."Scripts\\common.lua") k.exportFC3done = false function rendre_hommage_au_grand_Katze() -- NE PAS SUPPRIMER -- end k.mission_start = function() k.debug("début d'une nouvelle mission") k.debug("remise à zéro des compteurs de FPS") k.loop.fps = {[10]=0, [20]=0, [30]=0, [40]=0, [50]=0, [60]=0, [70]=0} k.loop.fps.counter = 0 k.loop.fps.total = 0 -- Mise à zero du panel armement dans SIOC k.debug("test de la connexion avec SIOC") if k.sioc.ok then k.debug("SIOC est connecté") k.debug("remise à zéro du panel d'armement de FC3") k.export.fc3.weapon_init() k.debug("envoi à SIOC de l'heure de début de mission") k.sioc.send(41,k.loop.start_time) else k.debug("SIOC n'est pas connecté") end end k.mission_end = function() k.info("\n") k.info("--- Rapport de Vol ---" ,"\n") k.info(string.format(" Début de la mission : %.0f secondes",k.loop.start_time,"\n")) k.info(string.format(" Boucle rapide : %.1f secondes",k.loop.sample.fast,"\n")) k.info(string.format(" Boucle lente : %.1f secondes",k.loop.sample.slow,"\n")) k.info(string.format(" Boucle FPS : %.1f secondes",k.loop.sample.fps,"\n")) -- log des résultats k.info(string.format(" Total Number of Frames = %.0f",k.loop.fps.total,"\n")) k.info(string.format(" Flight Duration = %.0f secondes",k.loop.current_time,"\n")) k.info("\n") k.info(string.format("*** Average FPS = %.1f ",k.loop.fps.total/k.loop.current_time,"\n")) k.info("\n") for i=10, 70, 10 do local fps = k.loop.fps[i] / k.loop.fps.total * 100 k.info(string.format("*** "..(i>10 and (i-10).." < " or " ").."FPS".. (i < 70 and " < "..(i) or " ") .." = %.1f percent", fps,"\n")) end k.info("\n") k.info("Miaou à tous !!!") k.info(' * *') k.info(' __ *') k.info(" ,db' * *") k.info(' ,d8/ * * *') k.info(' 888') k.info(' `db\ * *') k.info(' `o`_ **') k.info(' * * * _ *') k.info(' * / )') k.info(' * (\__/) * ( ( *') k.info(' ,-.,-.,) (.,-.,-.,-.) ).,-.,-.') k.info(' | @| ={ }= | @| / / | @|o |') k.info(' _j__j__j_) `-------/ /__j__j__j_') k.info(' ________( /___________') k.info(' | | @| \ || o|O | @|') k.info(" |o | |,'\ , ,'\"| | | | hjw") k.info(" vV\|/vV|`-'\\ ,---\ | \Vv\hjwVv\//v") k.info(' _) ) `. \ /') k.info(' (__/ ) )') k.info(' (_/') end k.info("chargement des pits") k.file = { lfs.writedir().."/Scripts/KTZ_SIOC_FC3.lua", lfs.writedir().."/Scripts/KTZ_SIOC_Mi8.lua", lfs.writedir().."/Scripts/KTZ_SIOC_UH1.lua", lfs.writedir().."/Scripts/KTZ_SIOC_KA50.lua" } for i=1, #k.file, 1 do local f = k.file[i] k.debug("test de l'existence de "..f) if k.file_exists(f) then k.info("Chargement du pit: "..f) dofile(f) end end k.info("tentative de connexion à SIOC") if pcall(k.sioc.connect) and k.sioc.ok then k.info("SIOC connecté") k.loop.start_time = LoGetMissionStartTime() k.loop.current_time = LoGetModelTime() k.loop.next_sample.fast = k.loop.current_time + k.loop.sample.fast k.loop.next_sample.slow = k.loop.current_time + k.loop.sample.slow k.loop.next_sample.fps = k.loop.current_time + k.loop.sample.fps k.info("chargement de overload.lua") dofile(lfs.writedir().."/Scripts/overload.lua") k.info("KatzePit prêt ! Que le Miaou soit avec vous") else k.info("erreur lors de la tentative de connexion à SIOC") end
mit
Cavitt/vanilla-ot
data/npc/scripts/quests/a beautiful girl.lua
1
3481
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end npcHandler:addModule(FocusModule:new()) local Topic = {} function creatureSayCallback(cid, _type, msg) if not npcHandler:isFocused(cid) then return false end if (math.random(1, 15) == 1) then selfSay("*shudders and trembles*... wait.. what did you say? I'm trying to focus on our insigni.. no, I mean, interesting conversation, but I feel slightly sick... I'm sorry.", cid) elseif msgcontains(msg, 'job') then selfSay("I don't have a profane 'job' - it is my destiny to devour evil and bring a new dawn.", cid) elseif msgcontains(msg, 'help') or msgcontains(msg, 'mission') or msgcontains(msg, 'quest') then selfSay("You sound like you wish to help me. Yet I must walk this path alone - but thank you.", cid) elseif msgcontains(msg, 'tibia') or msgcontains(msg, 'world') then selfSay("I see how corrupt this world has become and it makes me want to cry.", cid) elseif msgcontains(msg, 'name') then selfSay("My name would be unspeakable for your tongue. You may call me Devovorga - which comes rather close.", cid) elseif msgcontains(msg, 'corrupt') then selfSay("What you call 'corruption' could be salvation - and what you consider 'good' is rotten to its pitch black close.", cid) elseif msgcontains(msg, 'human') then selfSay("You're welcome to join me in the pain you also helped causing.", cid) elseif msgcontains(msg, 'creators') then selfSay("Yes, I was created. And I'm not a mere being like humans, devils, demons or even gods. I'm a weapon. I'm devouring. I'm hungry. I want revenge.", cid) elseif msgcontains(msg, 'devovorga') then selfSay("How cute and shallow that sounds from your limited vocal chords and lips. You should have heard my enslavers pronounce it - accompanied by thunder in their voices that shook earth and sky.", cid) elseif msgcontains(msg, 'trapped') then selfSay("I'm trapped in this useless body. But I can feel it begin to change... finally...", cid) local tempPos = getNpcPos() doSendMagicEffect(tempPos, CONST_ME_BIGPLANTS) doRemoveCreature(getNpcId()) doCreateMonster("Devovorga2", tempPos) elseif msgcontains(msg, 'vengoth') then selfSay("I've been waiting here for a long time. Even before this continent started turning dark.", cid) elseif msgcontains(msg, 'revenge') then selfSay("Can you imagine thousands of years trapped down here? I'm thirsting for life. I will face my creators and enslavers free this beautiful world from them and from anything else that keeps destroying it.", cid) elseif msgcontains(msg, 'enslavers') then selfSay("My enslavers and creators formed and summoned my soul and then, seeing I was too powerful for them, trapping me deep down here. How foolish of them.", cid) end end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:setMessage(MESSAGE_FAREWELL, "Maybe you are not so lost.") npcHandler:setMessage(MESSAGE_WALKAWAY, "A lost soul wondering in the abyss...") npcHandler:setMessage(MESSAGE_GREET, "So you have come, |PLAYERNAME|. I hoped you would not...") npcHandler:addModule(FocusModule:new())
agpl-3.0
mercury233/ygopro-scripts
c61901281.lua
2
2324
--暗黒竜 コラプサーペント function c61901281.initial_effect(c) c:EnableReviveLimit() --cannot special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetRange(LOCATION_HAND) e2:SetCountLimit(1,61901281+EFFECT_COUNT_CODE_OATH) e2:SetCondition(c61901281.spcon) e2:SetOperation(c61901281.spop) c:RegisterEffect(e2) --search local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(61901281,0)) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e3:SetCode(EVENT_TO_GRAVE) e3:SetCondition(c61901281.condition) e3:SetTarget(c61901281.target) e3:SetOperation(c61901281.operation) c:RegisterEffect(e3) end function c61901281.spfilter(c) return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsAbleToRemoveAsCost() end function c61901281.spcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c61901281.spfilter,tp,LOCATION_GRAVE,0,1,nil) end function c61901281.spop(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c61901281.spfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c61901281.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) end function c61901281.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c61901281.filter,tp,LOCATION_DECK,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c61901281.filter(c) return c:IsCode(99234526) and c:IsAbleToHand() end function c61901281.operation(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) local g=Duel.SelectMatchingCard(tp,c61901281.filter,tp,LOCATION_DECK,0,1,1,nil) if g:GetCount()>0 then Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.ConfirmCards(1-tp,g) end end
gpl-2.0
Zenny89/darkstar
scripts/zones/Tavnazian_Safehold/npcs/Nivorajean.lua
38
1048
----------------------------------- -- Area: Tavnazian Safehold -- NPC: Nivorajean -- Type: Standard NPC -- @zone: 26 -- @pos 15.890 -22.999 13.322 -- -- Auto-Script: Requires Verification (Verified by Brawndo) ----------------------------------- package.loaded["scripts/zones/Tavnazian_Safehold/TextIDs"] = nil; ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x00dd); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
AleppoTeam/Aleppo
bot/Aleppo.lua
1
15058
package.path = package.path .. ';.luarocks/share/lua/5.2/?.lua' ..';.luarocks/share/lua/5.2/?/init.lua' package.cpath = package.cpath .. ';.luarocks/lib/lua/5.2/?.so' require("./bot/utils") local f = assert(io.popen('/usr/bin/git describe --tags', 'r')) VERSION = assert(f:read('*a')) f:close() -- This function is called when tg receive a msgs function on_msg_receive (msg) if not started then return end msg = backward_msg_format(msg) local receiver = get_receiver(msg) print(receiver) --vardump(msg) --vardump(msg) msg = pre_process_service_msg(msg) if msg_valid(msg) then msg = pre_process_msg(msg) if msg then match_plugins(msg) if redis:get("bot:markread") then if redis:get("bot:markread") == "on" then mark_read(receiver, ok_cb, false) end end end end end function ok_cb(extra, success, result) end function on_binlog_replay_end() started = true postpone (cron_plugins, false, 60*5.0) -- See plugins/isup.lua as an example for cron _config = load_config() -- load plugins plugins = {} load_plugins() end function msg_valid(msg) -- Don't process outgoing messages if msg.out then print('\27[36mNot valid: msg from us\27[39m') return false end -- Before bot was started if msg.date < os.time() - 5 then print('\27[36mNot valid: old msg\27[39m') return false end if msg.unread == 0 then print('\27[36mNot valid: readed\27[39m') return false end if not msg.to.id then print('\27[36mNot valid: To id not provided\27[39m') return false end if not msg.from.id then print('\27[36mNot valid: From id not provided\27[39m') return false end if msg.from.id == our_id then print('\27[36mNot valid: Msg from our id\27[39m') return false end if msg.to.type == 'encr_chat' then print('\27[36mNot valid: Encrypted chat\27[39m') return false end if msg.from.id == 777000 then --send_large_msg(*group id*, msg.text) *login code will be sent to GroupID* return false end return true end -- function pre_process_service_msg(msg) if msg.service then local action = msg.action or {type=""} -- Double ! to discriminate of normal actions msg.text = "!!tgservice " .. action.type -- wipe the data to allow the bot to read service messages if msg.out then msg.out = false end if msg.from.id == our_id then msg.from.id = 0 end end return msg end -- Apply plugin.pre_process function function pre_process_msg(msg) for name,plugin in pairs(plugins) do if plugin.pre_process and msg then print('Preprocess', name) msg = plugin.pre_process(msg) end end return msg end -- Go over enabled plugins patterns. function match_plugins(msg) for name, plugin in pairs(plugins) do match_plugin(plugin, name, msg) end end -- Check if plugin is on _config.disabled_plugin_on_chat table local function is_plugin_disabled_on_chat(plugin_name, receiver) local disabled_chats = _config.disabled_plugin_on_chat -- Table exists and chat has disabled plugins if disabled_chats and disabled_chats[receiver] then -- Checks if plugin is disabled on this chat for disabled_plugin,disabled in pairs(disabled_chats[receiver]) do if disabled_plugin == plugin_name and disabled then local warning = 'Plugin '..disabled_plugin..' is disabled on this chat' print(warning) return true end end end return false end function match_plugin(plugin, plugin_name, msg) local receiver = get_receiver(msg) -- Go over patterns. If one matches it's enough. for k, pattern in pairs(plugin.patterns) do local matches = match_pattern(pattern, msg.text) if matches then print("msg matches: ", pattern) if is_plugin_disabled_on_chat(plugin_name, receiver) then return nil end -- Function exists if plugin.run then -- If plugin is for privileged users only if not warns_user_not_allowed(plugin, msg) then local result = plugin.run(msg, matches) if result then send_large_msg(receiver, result) end end end -- One patterns matches return end end end -- DEPRECATED, use send_large_msg(destination, text) function _send_msg(destination, text) send_large_msg(destination, text) end -- Save the content of _config to config.lua function save_config( ) serialize_to_file(_config, './data/config.lua') print ('saved config into ./data/config.lua') end -- Returns the config from config.lua file. -- If file doesn't exist, create it. function load_config( ) local f = io.open('./data/config.lua', "r") -- If config.lua doesn't exist if not f then print ("Created new config file: data/config.lua") create_config() else f:close() end local config = loadfile ("./data/config.lua")() for v,user in pairs(config.sudo_users) do print("Sudo user: " .. user) end return config end -- Create a basic config.json file and saves it. function create_config( ) -- A simple config with basic plugins and ourselves as privileged user config = { enabled_plugins = { "admin", "onservice", "inrealm", "ingroup", "inpm", "banhammer", "stats", "anti_spam", "owners", "arabic_lock", "set", "get", "broadcast", "invite", "all", "leave_ban", "supergroup", "whitelist", "msg_checks", "cleanmsg", "helps.pv", "me", "plugins", "rebot", "short_link", "redis", "list1", "help", "list", "list3", "writer", "lock_emoji", "lock_english", "lock_badword", "lock_fwd", "lock_join", "lock_media", "lock_reply", "lock_tag", "lock_username", "set_type", "serverinfo", "welcome", "dowelcome", "lock_badword", "azan", "filter", "music_eng", "short_link", "tag_english", "translate", "infoeng", "textphoto", "image23", "sticker23", "instagram", "voice", "bye", "dobye", "weather", "time", "echo", "send", "linkpv", "sudolist" }, sudo_users = {124406196},--Sudo users moderation = {data = 'data/moderation.json'}, about_text = [[DevPoint v1 An advanced administration bot based on TG-CLI written in Lua https://github.com/DevPointTeam/DevPoint Admins @TH3_GHOST @MOHAMMED_ZEDAN Channel DEV POINT TEAM @DevPointTeam Special thanks to Teleseed channel SEED TEAM @teleseedch [English] ]], help_text_realm = [[ Realm Commands: !creategroup [Name] Create a group !createrealm [Name] Create a realm !setname [Name] Set realm name !setabout [group|sgroup] [GroupID] [Text] Set a group's about text !setrules [GroupID] [Text] Set a group's rules !lock [GroupID] [setting] Lock a group's setting !unlock [GroupID] [setting] Unock a group's setting !settings [group|sgroup] [GroupID] Set settings for GroupID !wholist Get a list of members in group/realm !who Get a file of members in group/realm !type Get group type !kill chat [GroupID] Kick all memebers and delete group !kill realm [RealmID] Kick all members and delete realm !addadmin [id|username] Promote an admin by id OR username *Sudo only !removeadmin [id|username] Demote an admin by id OR username *Sudo only !list groups Get a list of all groups !list realms Get a list of all realms !support Promote user to support !-support Demote user from support !log Get a logfile of current group or realm !broadcast [text] !broadcast Hello ! Send text to all groups Only sudo users can run this command !bc [group_id] [text] !bc 123456789 Hello ! This command will send text to [group_id] **You can use "#", "!", or "/" to begin all commands *Only admins and sudo can add bots in group *Only admins and sudo can use kick,ban,unban,newlink,setphoto,setname,lock,unlock,set rules,set about and settings commands *Only admins and sudo can use res, setowner, commands ]], help_text = [[ Commands list : !kick [username|id] You can also do it by reply !ban [ username|id] You can also do it by reply !unban [id] You can also do it by reply !who Members list !modlist Moderators list !promote [username] Promote someone !demote [username] Demote someone !kickme Will kick user !about Group description !setphoto Set and locks group photo !setname [name] Set group name !rules Group rules !id return group id or user id !help Returns help text !lock [links|flood|spam|Arabic|member|rtl|sticker|contacts|strict] Lock group settings *rtl: Kick user if Right To Left Char. is in name* !unlock [links|flood|spam|Arabic|member|rtl|sticker|contacts|strict] Unlock group settings *rtl: Kick user if Right To Left Char. is in name* !mute [all|audio|gifs|photo|video] mute group message types *If "muted" message type: user is kicked if message type is posted !unmute [all|audio|gifs|photo|video] Unmute group message types *If "unmuted" message type: user is not kicked if message type is posted !set rules <text> Set <text> as rules !set about <text> Set <text> as about !settings Returns group settings !muteslist Returns mutes for chat !muteuser [username] Mute a user in chat *user is kicked if they talk *only owners can mute | mods and owners can unmute !mutelist Returns list of muted users in chat !newlink create/revoke your group link !link returns group link !owner returns group owner id !setowner [id] Will set id as owner !setflood [value] Set [value] as flood sensitivity !stats Simple message statistics !save [value] <text> Save <text> as [value] !get [value] Returns text of [value] !clean [modlist|rules|about] Will clear [modlist|rules|about] and set it to nil !res [username] returns user id "!res @username" !log Returns group logs !banlist will return group ban list **You can use "#", "!", or "/" to begin all commands *Only owner and mods can add bots in group *Only moderators and owner can use kick,ban,unban,newlink,link,setphoto,setname,lock,unlock,set rules,set about and settings commands *Only owner can use res,setowner,promote,demote and log commands ]], help_text_super =[[ SuperGroup Commands: !gpinfo Displays general info about the SuperGroup !admins Returns SuperGroup admins list !owner Returns group owner !modlist Returns Moderators list !bots Lists bots in SuperGroup !who Lists all users in SuperGroup !block Kicks a user from SuperGroup *Adds user to blocked list* !kick Kicks a user from SuperGroup *Adds user to blocked list* !ban Bans user from the SuperGroup !unban Unbans user from the SuperGroup !id Return SuperGroup ID or user id *For userID's: !id @username or reply !id* !id from Get ID of user message is forwarded from !kickme Kicks user from SuperGroup *Must be unblocked by owner or use join by pm to return* !setowner Sets the SuperGroup owner !promote [username|id] Promote a SuperGroup moderator !demote [username|id] Demote a SuperGroup moderator !setname Sets the chat name !setphoto Sets the chat photo !setrules Sets the chat rules !setabout Sets the about section in chat info(members list) !save [value] <text> Sets extra info for chat !get [value] Retrieves extra info for chat by value !newlink Generates a new group link !link Retireives the group link !rules Retrieves the chat rules !lock [links|flood|spam|Arabic|member|rtl|sticker|contacts|strict|tag|username|fwd|reply|fosh|tgservice|leave|join|emoji|english|media|operator] Lock group settings *rtl: Delete msg if Right To Left Char. is in name* *strict: enable strict settings enforcement (violating user will be kicked)* *fosh: Delete badword msg* *fwd: Delete forward msg* !unlock [links|flood|spam|Arabic|member|rtl|sticker|contacts|strict|tag|username|fwd|reply|fosh|tgservice|leave|join|emoji|english|media|operator] Unlock group settings *rtl: Delete msg if Right To Left Char. is in name* *strict: disable strict settings enforcement (violating user will not be kicked)* !mute [all|audio|gifs|photo|video|service] mute group message types *A "muted" message type is auto-deleted if posted !unmute [all|audio|gifs|photo|video|service] Unmute group message types *A "unmuted" message type is not auto-deleted if posted !setflood [value] Set [value] as flood sensitivity !type [name] set type for supergroup !settings Returns chat settings !mutelist Returns mutes for chat !silent [username] Mute a user in chat *If a muted user posts a message, the message is deleted automaically *only owners can mute | mods and owners can unmute !silentlist Returns list of muted users in chat !banlist Returns SuperGroup ban list !clean [rules|about|modlist|silentlist|filterlist] !del Deletes a message by reply !filter [word] bot Delete word if member send !unfilter [word] Delete word in filter list !filterlist get filter list !clean msg [value] !public [yes|no] Set chat visibility in pm !chats or !chatlist commands !res [username] Returns users name and id by username !log Returns group logs *Search for kick reasons using [#RTL|#spam|#lockmember] **You can use "#", "!", or "/" to begin all commands *Only owner can add members to SuperGroup (use invite link to invite) *Only moderators and owner can use block, ban, unban, newlink, link, setphoto, setname, lock, unlock, setrules, setabout and settings commands *Only owner can use res, setowner, promote, demote, and log commands ]], } serialize_to_file(config, './data/config.lua') print('saved config into ./data/config.lua') end function on_our_id (id) our_id = id end function on_user_update (user, what) --vardump (user) end function on_chat_update (chat, what) --vardump (chat) end function on_secret_chat_update (schat, what) --vardump (schat) end function on_get_difference_end () end -- Enable plugins in config.json function load_plugins() for k, v in pairs(_config.enabled_plugins) do print("Loading plugin", v) local ok, err = pcall(function() local t = loadfile("plugins/"..v..'.lua')() plugins[v] = t end) if not ok then print('\27[31mError loading plugin '..v..'\27[39m') print(tostring(io.popen("lua plugins/"..v..".lua"):read('*all'))) print('\27[31m'..err..'\27[39m') end end end -- custom add function load_data(filename) local f = io.open(filename) if not f then return {} end local s = f:read('*all') f:close() local data = JSON.decode(s) return data end function save_data(filename, data) local s = JSON.encode(data) local f = io.open(filename, 'w') f:write(s) f:close() end -- Call and postpone execution for cron plugins function cron_plugins() for name, plugin in pairs(plugins) do -- Only plugins with cron function if plugin.cron ~= nil then plugin.cron() end end -- Called again in 2 mins postpone (cron_plugins, false, 120) end -- Start and load values our_id = 0 now = os.time() math.randomseed(now) started = false
gpl-2.0
Zenny89/darkstar
scripts/zones/Kazham/npcs/Pofhu_Tendelicon.lua
15
1103
----------------------------------- -- Area: Kazham -- NPC: Pofhu Tendelicon -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Kazham/TextIDs"] = nil; require("scripts/zones/Kazham/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getVar("BathedInScent") == 1) then player:startEvent(0x00A9); -- scent from Blue Rafflesias else player:startEvent(0x0040); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
interhui/lua-utils
src/csv_utils.lua
1
1854
local str_utils = require 'string_utils' local _M = { _VERSION = '0.1' } function _M:parse_line(line) local result = {}; local s = line .. ","; while (s ~= "") do local v = ""; while(s ~= "" and string.find(s, "^,") == nil) do if(string.find(s, "^\"")) then local _, _, vx, vz = string.find(s, "^\"(.-)\"(.*)"); if(vx == nil) then return nil; end v = v..vx; s = vz; while(string.find(s, "^\"")) do local _, _, vx, vz = string.find(s, "^\"(.-)\"(.*)"); if(vx == nil) then return nil; end v = v.."\""..vx; s = vz; end else local _, _, vx, vz = string.find(s, "^(.-)([,\"].*)"); if(vx~=nil) then v = v..vx; s = vz; else v = v..s; s = ""; end end end v = str_utils:trim(v) result[table.getn(result)+1] = v; if(string.find(s, "^,")) then s = string.gsub(s,"^,", ""); end end return result; end function _M:read_line(content) local content; local check = false local count = 0 while true do local t = content:read() if not t then if count == 0 then check = true end break end if not content then content = t else content = content..t end local i = 1 while true do local index = string.find(t, "\"", i) if not index then break end i = index + 1 count = count + 1 end if count % 2 == 0 then check = true break end end if not check then assert(1~=1) end return content end function _M:read_csv(fileName) local result = {}; local file = io.open(fileName, "r") assert(file) local content = {} while true do local line = _M:read_line(file) if not line then break end table.insert(content, line) end for k, v in pairs(content) do result[table.getn(result)+1] = _M:parse_line(v); end file:close() return result end return _M
apache-2.0
Zenny89/darkstar
scripts/zones/Western_Altepa_Desert/npcs/_3h0.lua
17
1177
----------------------------------- -- Area: Western Altepa Desert -- NPC: _3h0 (Altepa Gate) -- @pos -19 12 131 125 ----------------------------------- package.loaded["scripts/zones/Western_Altepa_Desert/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Western_Altepa_Desert/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (npc:getAnimation() == 9) then if (player:getZPos() > 137) then npc:openDoor(3.2); else player:messageSpecial(THE_DOOR_IS_LOCKED); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
valhallaGaming/uno
src_trunk/resources/shop-system/c_generalshop_system.lua
1
22067
wGeneralshop, iClothesPreview = nil items = nil tGShopItemTypeTab = {} gGShopItemTypeGrid = {} gcGShopItemTypeColumnName = {} gcGShopItemTypeColumnDesc = {} gcGShopItemTypeColumnPrice = {} grGShopItemTypeRow = {{ },{}} --- clothe shop skins blackMales = {7, 14, 15, 16, 17, 18, 20, 21, 22, 24, 25, 28, 35, 36, 50, 51, 66, 67, 78, 79, 80, 83, 84, 102, 103, 104, 105, 106, 107, 134, 136, 142, 143, 144, 156, 163, 166, 168, 176, 180, 182, 183, 185, 220, 221, 222, 249, 253, 260, 262 } whiteMales = {23, 26, 27, 29, 30, 32, 33, 34, 35, 36, 37, 38, 43, 44, 45, 46, 47, 48, 50, 51, 52, 53, 58, 59, 60, 61, 62, 68, 70, 72, 73, 78, 81, 82, 94, 95, 96, 97, 98, 99, 100, 101, 108, 109, 110, 111, 112, 113, 114, 115, 116, 120, 121, 122, 124, 125, 126, 127, 128, 132, 133, 135, 137, 146, 147, 153, 154, 155, 158, 159, 160, 161, 162, 164, 165, 170, 171, 173, 174, 175, 177, 179, 181, 184, 186, 187, 188, 189, 200, 202, 204, 206, 209, 212, 213, 217, 223, 230, 234, 235, 236, 240, 241, 242, 247, 248, 250, 252, 254, 255, 258, 259, 261, 264 } asianMales = {49, 57, 58, 59, 60, 117, 118, 120, 121, 122, 123, 170, 186, 187, 203, 210, 227, 228, 229} blackFemales = {9, 10, 11, 12, 13, 40, 41, 63, 64, 69, 76, 91, 139, 148, 190, 195, 207, 215, 218, 219, 238, 243, 244, 245, 256 } whiteFemales = {12, 31, 38, 39, 40, 41, 53, 54, 55, 56, 64, 75, 77, 85, 86, 87, 88, 89, 90, 91, 92, 93, 129, 130, 131, 138, 140, 145, 150, 151, 152, 157, 172, 178, 192, 193, 194, 196, 197, 198, 199, 201, 205, 211, 214, 216, 224, 225, 226, 231, 232, 233, 237, 243, 246, 251, 257, 263 } asianFemales = {38, 53, 54, 55, 56, 88, 141, 169, 178, 224, 225, 226, 263} local fittingskins = {[0] = {[0] = blackMales, [1] = whiteMales, [2] = asianMales}, [1] = {[0] = blackFemales, [1] = whiteFemales, [2] = asianFemales}} local availableskins = {} -- these are all the skins skins = { 7, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 66, 67, 68, 69, 72, 73, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 178, 179, 180, 181, 182, 183, 184, 185, 186, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 263, 264 } function resourceStart(res) guiSetInputEnabled(false) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), resourceStart) function getDiscountedPrice(price, isweapon) if not isweapon then if exports.global:cisPlayerPearlDonator(getLocalPlayer()) then return math.ceil( 0.5 * price ) elseif exports.global:cisPlayerSilverDonator(getLocalPlayer()) then return math.ceil( 0.75 * price ) end end return price end function showGeneralshopUI(shop_type, race, gender) if (wGeneralshop==nil) then local screenwidth, screenheight = guiGetScreenSize () local Width = 500 local Height = 350 local X = (screenwidth - Width)/2 local Y = (screenheight - Height)/2 local shopTypeName = getShopTypeName(shop_type) local ShopTabTitles = getShopTabTitles(shop_type) local imageName = getImageName(shop_type) local introMessage = getIntroMessage(shop_type) wGeneralshop = guiCreateWindow ( X , Y , Width , Height , shopTypeName, false ) lInstruction = guiCreateLabel ( 0, 20, 500, 15, "Double click on an item to buy it.", false, wGeneralshop ) guiLabelSetHorizontalAlign ( lInstruction,"center" ) lIntro = guiCreateLabel ( 0, 40, 500, 15,introMessage, false, wGeneralshop ) guiLabelSetHorizontalAlign ( lIntro,"center" ) guiBringToFront (lIntro) guiSetFont ( lIntro, "default-bold-small" ) iImage = guiCreateStaticImage ( 400, 20, 90, 80,"images/"..imageName, false,wGeneralshop ) tGShopItemType = guiCreateTabPanel ( 15, 60, 470, 240, false,wGeneralshop ) items = getItemsForSale(shop_type, race, gender) -- loop through each heading for i = 1, #ShopTabTitles do tGShopItemTypeTab[i] = guiCreateTab (ShopTabTitles[i], tGShopItemType) gGShopItemTypeGrid[i] = guiCreateGridList ( 0.02, 0.05, 0.96, 0.9, true, tGShopItemTypeTab[i]) gcGShopItemTypeColumnName[i] = guiGridListAddColumn (gGShopItemTypeGrid[i],"Name", 0.25) gcGShopItemTypeColumnPrice[i] = guiGridListAddColumn (gGShopItemTypeGrid[i] ,"Price", 0.1) gcGShopItemTypeColumnDesc[i] = guiGridListAddColumn (gGShopItemTypeGrid[i] ,"Description", 0.62) for y = 1, #items do if(items[y][6] == i) then grGShopItemTypeRow[i][y] = guiGridListAddRow (gGShopItemTypeGrid[i] ) guiGridListSetItemText ( gGShopItemTypeGrid[i] , grGShopItemTypeRow[i][y] , gcGShopItemTypeColumnName[i] ,items[y][1], false, false ) guiGridListSetItemText ( gGShopItemTypeGrid[i] , grGShopItemTypeRow[i][y] ,gcGShopItemTypeColumnPrice[i], "$"..getDiscountedPrice(items[y][3], items[y][7]), false, false ) guiGridListSetItemText ( gGShopItemTypeGrid[i] , grGShopItemTypeRow[i][y], gcGShopItemTypeColumnDesc[i] ,items[y][2], false, false) end end end guiSetInputEnabled(true) guiSetVisible(wGeneralshop, true) bClose = guiCreateButton(200, 315, 100, 25, "Close", false, wGeneralshop) addEventHandler("onClientGUIClick", bClose, hideGeneralshopUI) addEventHandler("onClientGUIDoubleClick", getRootElement(), getShopSelectedItem) -- if player has clicked to see a skin preview addEventHandler ( "onClientGUIClick", getRootElement(), function (button, state) if(button == "left") then if(iClothesPreview) then destroyElement(iClothesPreview ) iClothesPreview = nil end if(shop_type == 5) then if(source == gGShopItemTypeGrid[1]) then if(guiGetVisible(wGeneralshop)) then -- get the selected row local row, column = nil local row_temp, column_temp = guiGridListGetSelectedItem ( source ) if((row == nil) and (row_temp)) then row = row_temp column = column_temp local skin = tonumber(availableskins[row+1] ) if(skin<10) then skin = tostring("00"..skin) elseif(skin < 100) then skin = tostring("0"..skin) else skin = tostring(skin) end iClothesPreview = guiCreateStaticImage ( 320, 20, 100, 100, ":account-system/img/" .. skin..".png" , false , gGShopItemTypeGrid[1], accountRes) end end end end end end) end end addEvent("showGeneralshopUI", true ) addEventHandler("showGeneralshopUI", getRootElement(), showGeneralshopUI) function hideGeneralshopUI() if (source==bClose) then guiSetInputEnabled(false) showCursor(false) guiSetVisible(wGeneralshop, false) destroyElement(wGeneralshop) wGeneralshop = nil removeEventHandler ("onClientGUIDoubleClick", getRootElement(), getShopSelectedItem ) end end -- function gets the shop name, function getShopTypeName(shop_type) if(shop_type == 1) then return "General Store" elseif(shop_type == 2) then return "Gun and Ammo Store" elseif(shop_type == 3) then return "Food store" elseif(shop_type == 4) then return "Sex Shop" elseif(shop_type == 5) then return "Clothes Shop" elseif(shop_type == 6) then return "Gym" elseif(shop_type == 7) then return "Drug Closet" elseif(shop_type == 8) then return "Electronics Store" elseif(shop_type == 9) then return "Alcohol Store" elseif(shop_type == 10) then return "Book Store" else return "This isn't a shop. Go Away." end end function getShopTabTitles(shop_type) if(shop_type == 1) then return {"General Items", "Consumable"} elseif(shop_type == 2) then return {"Guns"} elseif(shop_type == 3) then return {"Food","Drink"} elseif(shop_type == 4) then return {"Sexy"} elseif(shop_type == 5) then return {"Clothes"} elseif(shop_type == 6) then return {"Fighting Styles"} elseif(shop_type == 7) then return {"Chemicals"} elseif(shop_type == 8) then return {"Electronics"} elseif(shop_type == 9) then return { "Alcohol" } elseif(shop_type == 10) then return { "Books" } else return "This isn't a shop. Go Away." end end function getItemsForSale(shop_type, race, gender) local item = {} -- { Name, Description, Price, item_id, value, heading, isWeapon, suppliesCost } -- general store if(shop_type == 1) then item = { -- General Items {"Flowers", "A bouquet of lovely flowers.", "5", 14, 1,1, true,2}, {"Phonebook", "A large phonebook of everyones phone numbers.", "30", 7, 1,1,false,20}, {"Dice", "A black dice with white dots, perfect for gambling.", "2", 10, 1,1,false,1}, {"Golf Club", "Perfect golf club for hitting that hole-in-one.", "60", 2, 1,1,true,30}, --{"Knife", "You're only going to use this in the kitchen, right?", "50", 4, 1,1,true,40}, {"Baseball Bat", "Hit a home run with this.", "60", 5, 1,1,true,40}, {"Shovel", "Perfect tool to dig a hole.", "40", 6, 1,1,true,20}, {"Pool Cue", "For that game of pub pool.", "35", 7, 1,1,true,15}, {"Cane", "A stick has never been so classy.", "65", 15, 1,1,true,35}, {"Fire Extinguisher", "There is never one of these around when there is a fire", "50", 42, 500, 1,true,25}, {"Spray Can", "Hey, you better not tag with this punk!", "50", 41, 500, 1,true,35}, {"City Guide", "A small city guide booklet.", "15", 18, 1,1,false,7}, {"Rope", "A long rope.", "15", 46, 1,1,false,2}, {"Backpack", "A reasonably sized backpack.", "30", 48, 1,1,false,2}, {"Fishing Rod", "A 7 foot carbon steel fishing rod.", "300", 49, 1,1,false, 175}, {"Mask", "A comical mask.", "20", 56, 1, 1, false, 5}, {"Fuel Can", "A small metal fuel canister.", "35", 57, 1, 1, false, 5}, {"Blindfold", "A black blindfold.", "15", 66, 1,1, false,2}, {"Lottery Ticket", "A lottery ticket.","50", 68, 1,1, false,40}, {"First Aid Kit", "A small First Aid Kit", "15", 70, 3, 1, false, 5}, {"Notebook", "An empty Notebook, enough to write 5 notes.", "40", 71, 5, 1, false, 15}, -- Consumable {"Sandwich", "A yummy sandwich with cheese.", "6", 8, 1,2,false,2}, {"Softdrink", "A can of Sprunk.", "3", 9, 1,2,false,1} } -- gun shop elseif(shop_type == 2) then item = { -- guns -- {"Brass Knuckles","A pair of brass knuckles, ouch.", "100", 1, 1, 1,true,50}, {"9mm Pistol", "A silver, 9mm handgun, comes with 100 ammo.", "250", 22, 100, 1,true,200}, {"Shotgun", "A silver shotgun - comes with 30 ammo.", "450", 25, 30, 1,true,400}, --{"Uzi", "A small micro-uzi - comes with 250 ammo.", "450", 28, 250, 1,true,190}, --{"Tec-9", "A Tec-9 micro-uzi - comes with 250 ammo", "500", 32, 250, 1,true,300}, {"Country Rifle", "A country rifle - comes with 30 ammo", "750", 33, 30, 1,true,600}, {"Body Armor", "Kevlar Body armor", "500", 999, 0, 1,true,600}, {"Handcuffs", "A metal pair of handcuffs.", "90", 45, 1,1,false,2} } -- food + drink elseif(shop_type == 3) then item = { {"Sandwich", "A yummy sandwich with cheese", "5", 8, 1, 1, false,4}, {"Taco", "A greasy mexican taco", "7", 11, 1, 1, false,3}, {"Burger", "A double cheeseburger with bacon", "6", 12, 1, 1, false,2}, {"Donut", "Hot sticky sugar covered donut", "3", 13, 1, 1, false,1}, {"Cookie", "A luxuty chocolate chip cookie", "3", 14, 1, 1, false,1}, {"Haggis", "Freshly imported from Scotland", "5", 1, 1, 1, false,1}, -- drinks {"Softdrink", "A cold can of Sprunk.", "3", 9, 1, 2, false,1}, {"Water", "A bottle of mineral water.", "1", 15, 1, 2, false,1} } -- sex shop elseif(shop_type == 4) then item = { -- sexy {"Long Purple Dildo","A very large purple dildo", "20", 10, 1, 1, true,10}, {"Short Tan Dildo","A small tan dildo.", "15", 11, 1, 1, true,7}, {"Vibrator","A vibrator, what more needs to be said?", "25", 12, 1, 1, true,12}, {"Flowers","A bouquet of lovely flowers.", "5", 14, 1, 1, true,2} } elseif(shop_type == 5) then availableskins = fittingskins[gender][race] for i = 1, #availableskins do item[i] = {"Skin "..availableskins[i] , "MTA Skin id "..availableskins[i]..".", "50", 92, availableskins[i], 1} end -- gym elseif(shop_type == 6) then item = { {"Standard Combat","Standard everyday fighting.", "10", 4, -1, 1, true, 5}, {"Boxing","Mike Tyson, on drugs.", "50", 5, -1, 1, true, 25}, {"Kung Fu","I know kung-fu, so can you.", "50", 6, -1, 1, true, 25}, {"Knee Head","Ever had a knee to the head? Pretty sore.", "50", 7, -1, 1, true, 25}, {"Grab & Kick","Kick his 'ead in!", "50", 15, -1, 1, true, 25}, {"Elbows","You may look retarded, but you will kick his ass!", "50", 16, -1, 1, true, 25} } -- drugs/chemicals elseif(shop_type == 7) then item = { {"Cannabis Sativa","A chemical used to make drugs.", "0", 30, 1, 1, false,0}, {"Cocaine Alkaloid","A chemical used to make drugs.", "0", 31, 1, 1, false,0}, {"Lysergic Acid","A chemical used to make drugs.", "0", 32, 1, 1, false,0}, {"Unprocessed PCP","A chemical used to make drugs.", "0", 33, 1, 1, false,0} } -- electronics elseif(shop_type == 8) then item = { {"Ghettoblaster","A black ghettoblaster.", "250", 54, 1, 1, false,10}, {"Katana", "Your favourite Japanese sword.", "2000", 8, 1, 1,true,100}, {"Camera", "A small black analogue camera.", "75", 43, 25,1,true, 30}, {"Cellphone", "A stylish, slim cell phone.", "75", 2, 1,1,false,50}, {"Radio", "A black radio.", "50", 6, 1,1,false,30}, {"Watch", "Telling the time was never so sexy!", "25", 17, 1, 1,false,10}, {"MP3 Player", "A white, sleek looking MP3 Player. The brand reads EyePod.", "120", 19, 1,1,false,7}, {"Chemistry Set", "A small chemistry set.", "2000", 44, 1,1,false,15}, {"Safe", "A Safe to store your items in.", "300", 60, 1,1,false,0}, {"GPS", "A GPS Satnav for a car.", "300", 67, 1,1,false,0} } -- alcohol shop elseif(shop_type == 9) then item = { {"Ziebrand Beer","The finest beer, imported from Holland.", "10", 58, 1, 1, false, 2}, { "Bastradov Vodka", "For your best friends - Bastradov Vodka.", "25", 62, 1, 1, false, 5}, { "Scottish Whiskey", "The Best Scottish Whiskey, now exclusively made from Haggis.", "15", 63, 1, 1, false, 4 }, {"Softdrink", "A cold can of Sprunk.", "3", 9, 1, 1, false,1} } -- book shop elseif(shop_type == 10) then item = { {"City Guide", "A small city guide booklet.", "15", 18, 1,1,false,7}, {"Los Santos Highway Code", "A paperback book.", "10", 50, 1, 1, false, 5}, {"Chemistry 101", "A hardback academic book.", "20", 51, 1, 1, false, 10}, {"English Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 1, 1, false, 2}, {"Russian Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 2, 1, false, 2}, {"German Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 3, 1, false, 2}, {"French Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 4, 1, false, 2}, {"Dutch Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 5, 1, false, 2}, {"Italian Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 6, 1, false, 2}, {"Spanish Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 7, 1, false, 2}, {"Gaelic Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 8, 1, false, 2}, {"Japanese Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 9, 1, false, 2}, {"Chinese Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 10, 1, false, 2}, {"Arabic Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 11, 1, false, 2}, {"Norwegian Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 12, 1, false, 2}, {"Swedish Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 13, 1, false, 2}, {"Danish Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 14, 1, false, 2}, {"Welsh Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 15, 1, false, 2}, {"Hungarian Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 16, 1, false, 2}, {"Bosnian Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 17, 1, false, 2}, {"Somalian Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 18, 1, false, 2}, {"Finnish Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 19, 1, false, 2}, {"Georgian Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 20, 1, false, 2}, {"Greek Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 21, 1, false, 2}, {"Polish Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 22, 1, false, 2}, {"Portugeese Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 23, 1, false, 2}, {"Turkish Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 24, 1, false, 2}, {"Estonian Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 25, 1, false, 2}, {"Korean Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 26, 1, false, 2}, {"Vietnamese Dictionary","A Dictionary, useful for learning lingo.", "25", 69, 27, 1, false, 2} } end return item end function getImageName(shop_type) if(shop_type == 1) then return "general.png" elseif(shop_type == 2) then return "gun.png" elseif(shop_type == 3) then return "food.png" elseif(shop_type == 4) then return "sex.png" elseif(shop_type == 5) then return "clothes.png" elseif(shop_type == 6) then return "general.png" elseif(shop_type == 7) then return "general.png" elseif(shop_type == 8) then return "general.png" elseif(shop_type == 9) then return "general.png" elseif(shop_type == 10) then return "general.png" else return "This isn't a shop. Go Away." end end function getIntroMessage(shop_type) if(shop_type == 1) then return "This shops sells all kind of general purpose items." elseif(shop_type == 2) then return "This shop specialises in weapons and amunition." elseif(shop_type == 3) then return "Buy all your food and drink here." elseif(shop_type == 4) then return "All of the items you'll need for the perfect night in." elseif(shop_type == 5) then return "We've picked out some clothes that we think will suit you." elseif(shop_type == 6) then return "This gym is the best in town for hand-to-hand combat." elseif(shop_type == 7) then return "You thief!" elseif(shop_type == 8) then return "We've got the latest technology just for you." elseif(shop_type == 9) then return "We got everything from Buckfast to Moet." elseif(shop_type == 10) then return "You wanna speak Ruski?." else return "This isn't a shop. Go Away." end end function getShopSelectedItem(button, state) if(button == "left") then if(guiGetVisible(wGeneralshop)) then -- get the selected row local row, column = nil local row_temp, column_temp = guiGridListGetSelectedItem ( source ) if((row == nil) and (row_temp)) then row = row_temp column = column_temp -- get the name of the item just brought local name = tostring(guiGridListGetItemText ( source, row_temp,1 )) -- find out which item it was in the list for i = 1, #items do if(items[i][1] == name) then local id = items[i][4] local value = items[i][5] local isWeapon = items[i][7] local price = getDiscountedPrice(tonumber(items[i][3]), isWeapon) local name = items[i][1] local supplyCost = items[i][8] if isWeapon and getWeaponNameFromID(tonumber(id)) then price = tonumber(price) id = tonumber(id) value = tonumber(value) local free, totalfree = exports.weaponcap:getFreeAmmo( id ) local cap = exports.weaponcap:getAmmoCap( id ) if totalfree == 0 then outputChatBox( "You've got all weapons you can carry.", 255, 0, 0 ) return elseif free == 0 and cap == 0 then local weaponName = "other weapon" local slot = getSlotFromWeapon( id ) if slot and slot ~= 0 and getPedTotalAmmo( getLocalPlayer(), slot ) > 0 then local weapon = getPedWeapon( getLocalPlayer(), slot ) weaponName = getWeaponNameFromID( weapon ) end outputChatBox( "You don't carry that weapon, please drop your " .. weaponName .. " first.", 255, 0, 0 ) return elseif free == 0 then outputChatBox( "You can't carry any more of that weapon.", 255, 0, 0 ) return elseif value > free then -- aint got enough free stuff on that slot, so we reduce the value and price price = math.ceil( price * free / value ) value = free end end triggerServerEvent("ItemBought", getLocalPlayer(), id, value, price, isWeapon, name, supplyCost) end end end end end end
bsd-3-clause
linushsao/marsu_game-linus-v0.2
mods/technical/technic/technic/tools/mining_lasers.lua
3
3574
local mining_lasers_list = { -- {<num>, <range of the laser shots>, <max_charge>, <charge_per_shot>}, {"1", 7, 50000, 1000}, {"2", 14, 200000, 2000}, {"3", 21, 650000, 3000}, } local S = technic.getter minetest.register_craft({ output = 'technic:laser_mk1', recipe = { {'default:diamond', 'technic:brass_ingot', 'default:obsidian_glass'}, {'', 'technic:brass_ingot', 'technic:red_energy_crystal'}, {'', '', 'default:copper_ingot'}, } }) minetest.register_craft({ output = 'technic:laser_mk2', recipe = { {'default:diamond', 'technic:carbon_steel_ingot', 'technic:laser_mk1'}, {'', 'technic:carbon_steel_ingot', 'technic:green_energy_crystal'}, {'', '', 'default:copper_ingot'}, } }) minetest.register_craft({ output = 'technic:laser_mk3', recipe = { {'default:diamond', 'technic:carbon_steel_ingot', 'technic:laser_mk2'}, {'', 'technic:carbon_steel_ingot', 'technic:blue_energy_crystal'}, {'', '', 'default:copper_ingot'}, } }) local function laser_node(pos, node, player) local def = minetest.registered_nodes[node.name] if def and def.liquidtype ~= "none" then minetest.remove_node(pos) minetest.add_particle({ pos = pos, velocity = {x=0, y=2, z=0}, acceleration = {x=0, y=-1, z=0}, expirationtime = 1.5, size = 6 + math.random() * 2, texture = "smoke_puff.png^[transform" .. math.random(0, 7), }) return end minetest.node_dig(pos, node, player) end local no_destroy = { ["air"] = true, ["default:lava_source"] = true, ["default:lava_flowing"] = true, } local function laser_shoot(player, range, particle_texture, sound) local player_pos = player:getpos() local player_name = player:get_player_name() local dir = player:get_look_dir() local start_pos = vector.new(player_pos) -- Adjust to head height start_pos.y = start_pos.y + 1.6 minetest.add_particle({ pos = startpos, velocity = dir, acceleration = vector.multiply(dir, 50), expirationtime = range / 11, size = 1, texture = particle_texture .. "^[transform" .. math.random(0, 7), }) minetest.sound_play(sound, {pos = player_pos, max_hear_distance = range}) for pos in technic.trace_node_ray_fat(start_pos, dir, range) do if minetest.is_protected(pos, player_name) then minetest.record_protection_violation(pos, player_name) break end local node = minetest.get_node_or_nil(pos) if not node then break end if not no_destroy[node.name] then laser_node(pos, node, player) end end end for _, m in pairs(mining_lasers_list) do technic.register_power_tool("technic:laser_mk"..m[1], m[3]) minetest.register_tool("technic:laser_mk"..m[1], { description = S("Mining Laser Mk%d"):format(m[1]), inventory_image = "technic_mining_laser_mk"..m[1]..".png", stack_max = 1, wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, on_use = function(itemstack, user) local meta = minetest.deserialize(itemstack:get_metadata()) if not meta or not meta.charge then return end -- If there's enough charge left, fire the laser if meta.charge >= m[4] then laser_shoot(user, m[2], "technic_laser_beam_mk"..m[1]..".png", "technic_laser_mk"..m[1]) if not technic.creative_mode then meta.charge = meta.charge - m[4] technic.set_RE_wear(itemstack, meta.charge, m[3]) itemstack:set_metadata(minetest.serialize(meta)) end end return itemstack end, }) end
gpl-3.0
mercury233/ygopro-scripts
c48092532.lua
2
1711
--異次元の生還者 function c48092532.initial_effect(c) --removed local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e1:SetCode(EVENT_REMOVE) e1:SetCondition(c48092532.rmcon) e1:SetOperation(c48092532.rmop) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(48092532,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetCode(EVENT_PHASE+PHASE_END) e2:SetRange(LOCATION_REMOVED) e2:SetCondition(c48092532.condition) e2:SetTarget(c48092532.target) e2:SetOperation(c48092532.operation) c:RegisterEffect(e2) end function c48092532.rmcon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsFaceup() and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousControler(tp) end function c48092532.rmop(e,tp,eg,ep,ev,re,r,rp) e:GetHandler():RegisterFlagEffect(48092532,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) end function c48092532.condition(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetFlagEffect(48092532)~=0 end function c48092532.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return e:GetHandler():GetFlagEffect(48092533)==0 end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) e:GetHandler():RegisterFlagEffect(48092533,RESET_EVENT+0x4760000+RESET_PHASE+PHASE_END,0,1) end function c48092532.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if c:IsRelateToEffect(e) then if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then Duel.SendtoGrave(e:GetHandler(),REASON_EFFECT) return end Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
Zenny89/darkstar
scripts/zones/Southern_San_dOria/npcs/Ailevia.lua
30
1902
----------------------------------- -- Area: Southern San d'Oria -- NPC: Ailevia -- Adventurer's Assistant -- Only recieving Adv.Coupon and simple talk event are scripted -- This NPC participates in Quests and Missions -- @zone 230 -- @pos -8 1 1 ------------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/zones/Southern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) --Adventurer coupon if (trade:getItemCount() == 1 and trade:hasItemQty(0x218,1) == true) then player:startEvent(0x028f); end -- "Flyers for Regine" conditional script count = trade:getItemCount(); MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(0x0267); -- i know a thing or 2 about these streets end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x028f) then player:addGil(GIL_RATE*50); player:tradeComplete(); player:messageSpecial(GIL_OBTAINED,GIL_RATE*50); end end;
gpl-3.0
mercury233/ygopro-scripts
c85457355.lua
2
3405
--変容王 ヘル・ゲル function c85457355.initial_effect(c) --lv local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(85457355,0)) e1:SetCategory(CATEGORY_RECOVER) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCountLimit(1,85457355) e1:SetTarget(c85457355.lvtg) e1:SetOperation(c85457355.lvop) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EVENT_SPSUMMON_SUCCESS) c:RegisterEffect(e2) --spsummon local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(85457355,1)) e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetCountLimit(1,85457356) e3:SetTarget(c85457355.sptg) e3:SetOperation(c85457355.spop) c:RegisterEffect(e3) end function c85457355.lvfilter(c,lv) return c:IsFaceup() and c:IsLevelAbove(1) and not c:IsLevel(lv) end function c85457355.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and c85457355.lvfilter(chkc) and chkc~=e:GetHandler() end local lv=e:GetHandler():GetLevel() if chk==0 then return Duel.IsExistingTarget(c85457355.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler(),lv) and e:GetHandler():IsLevelAbove(1) and e:GetHandler():IsRelateToEffect(e) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) local g=Duel.SelectTarget(tp,c85457355.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,e:GetHandler(),lv) local rec=g:GetFirst():GetLevel()*200 Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,rec) end function c85457355.lvop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then local lv=tc:GetLevel() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetValue(lv) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) c:RegisterEffect(e1) Duel.Recover(tp,lv*200,REASON_EFFECT) end local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0) e1:SetTarget(c85457355.splimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c85457355.splimit(e,c,sump,sumtype,sumpos,targetp,se) return not c:IsType(TYPE_SYNCHRO) and c:IsLocation(LOCATION_EXTRA) end function c85457355.spfilter(c,e,tp,lv) return c:IsRace(RACE_FIEND) and c:IsLevelBelow(lv-1) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c85457355.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local lv=e:GetHandler():GetLevel() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsLevelAbove(2) and Duel.IsExistingMatchingCard(c85457355.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp,lv) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) end function c85457355.spop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if c:IsFaceup() and c:IsLevelAbove(2) then local lv=c:GetLevel() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,c85457355.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,lv) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end end
gpl-2.0
mercury233/ygopro-scripts
c87116928.lua
3
1490
--キメラテック・メガフリート・ドラゴン function c87116928.initial_effect(c) --fusion material c:EnableReviveLimit() aux.AddFusionProcFunFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x1093),c87116928.matfilter,1,63,true) aux.AddContactFusionProcedure(c,c87116928.cfilter,LOCATION_MZONE,LOCATION_MZONE,c87116928.sprop(c)) --spsummon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetValue(c87116928.splimit) c:RegisterEffect(e1) --cannot be fusion material local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_SINGLE) e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL) e3:SetValue(1) c:RegisterEffect(e3) end c87116928.material_setcode=0x1093 function c87116928.matfilter(c) return c:GetSequence()>4 end function c87116928.splimit(e,se,sp,st) return e:GetHandler():GetLocation()~=LOCATION_EXTRA end function c87116928.cfilter(c,fc) return c:IsAbleToGraveAsCost() and (c:IsControler(fc:GetControler()) or c:IsFaceup()) end function c87116928.sprop(c) return function(g) Duel.SendtoGrave(g,REASON_COST) --spsummon condition local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SET_BASE_ATTACK) e1:SetReset(RESET_EVENT+0xff0000) e1:SetValue(g:GetCount()*1200) c:RegisterEffect(e1) end end
gpl-2.0
mercury233/ygopro-scripts
c80604091.lua
2
3257
--血の代償 function c80604091.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c80604091.cost1) e1:SetTarget(c80604091.target1) e1:SetOperation(c80604091.activate1) c:RegisterEffect(e1) --instant local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(80604091,0)) e3:SetCategory(CATEGORY_SUMMON) e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetRange(LOCATION_SZONE) e3:SetCode(EVENT_FREE_CHAIN) e3:SetCondition(c80604091.condition2) e3:SetCost(c80604091.cost2) e3:SetTarget(c80604091.target2) e3:SetOperation(c80604091.activate2) c:RegisterEffect(e3) end function c80604091.filter(c) return c:IsSummonable(true,nil) or c:IsMSetable(true,nil) end function c80604091.cost1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end e:SetLabel(0) local tn=Duel.GetTurnPlayer() local ph=Duel.GetCurrentPhase() if ((tn==tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)) or (tn~=tp and ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE)) and Duel.CheckLPCost(tp,500) and Duel.IsExistingMatchingCard(c80604091.filter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(80604091,1)) then Duel.PayLPCost(tp,500) e:SetLabel(1) end end function c80604091.target1(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end if e:GetLabel()~=1 then return end Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0) end function c80604091.activate1(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if e:GetLabel()~=1 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON) local g=Duel.SelectMatchingCard(tp,c80604091.filter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil) local tc=g:GetFirst() if tc then if tc:IsSummonable(true,nil) and (not tc:IsMSetable(true,nil) or Duel.SelectPosition(tp,tc,POS_FACEUP_ATTACK+POS_FACEDOWN_DEFENSE)==POS_FACEUP_ATTACK) then Duel.Summon(tp,tc,true,nil) else Duel.MSet(tp,tc,true,nil) end end end function c80604091.condition2(e,tp,eg,ep,ev,re,r,rp) local tn=Duel.GetTurnPlayer() local ph=Duel.GetCurrentPhase() return (tn==tp and (ph==PHASE_MAIN1 or ph==PHASE_MAIN2)) or (tn~=tp and ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE) end function c80604091.cost2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLPCost(tp,500) else Duel.PayLPCost(tp,500) end end function c80604091.target2(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then if not e:GetHandler():IsStatus(STATUS_CHAINING) then local ct=Duel.GetMatchingGroupCount(c80604091.filter,tp,LOCATION_HAND+LOCATION_MZONE,0,nil) e:SetLabel(ct) return ct>0 else return e:GetLabel()>0 end end e:SetLabel(e:GetLabel()-1) Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0) end function c80604091.activate2(e,tp,eg,ep,ev,re,r,rp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON) local g=Duel.SelectMatchingCard(tp,c80604091.filter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil) local tc=g:GetFirst() if tc then local s1=tc:IsSummonable(true,nil) local s2=tc:IsMSetable(true,nil) if (s1 and s2 and Duel.SelectPosition(tp,tc,POS_FACEUP_ATTACK+POS_FACEDOWN_DEFENSE)==POS_FACEUP_ATTACK) or not s2 then Duel.Summon(tp,tc,true,nil) else Duel.MSet(tp,tc,true,nil) end end end
gpl-2.0
qq779089973/my_openwrt_mod
luci/libs/core/luasrc/ccache.lua
82
1863
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2008 Jo-Philipp Wich <xm@leipzig.freifunk.net> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local io = require "io" local fs = require "nixio.fs" local util = require "luci.util" local nixio = require "nixio" local debug = require "debug" local string = require "string" local package = require "package" local type, loadfile = type, loadfile module "luci.ccache" function cache_ondemand(...) if debug.getinfo(1, 'S').source ~= "=?" then cache_enable(...) end end function cache_enable(cachepath, mode) cachepath = cachepath or "/tmp/luci-modulecache" mode = mode or "r--r--r--" local loader = package.loaders[2] local uid = nixio.getuid() if not fs.stat(cachepath) then fs.mkdir(cachepath) end local function _encode_filename(name) local encoded = "" for i=1, #name do encoded = encoded .. ("%2X" % string.byte(name, i)) end return encoded end local function _load_sane(file) local stat = fs.stat(file) if stat and stat.uid == uid and stat.modestr == mode then return loadfile(file) end end local function _write_sane(file, func) if nixio.getuid() == uid then local fp = io.open(file, "w") if fp then fp:write(util.get_bytecode(func)) fp:close() fs.chmod(file, mode) end end end package.loaders[2] = function(mod) local encoded = cachepath .. "/" .. _encode_filename(mod) local modcons = _load_sane(encoded) if modcons then return modcons end -- No cachefile modcons = loader(mod) if type(modcons) == "function" then _write_sane(encoded, modcons) end return modcons end end
mit
ajayk/kong
kong/cli/cmds/cluster.lua
3
1433
#!/usr/bin/env luajit local constants = require "kong.constants" local logger = require "kong.cli.utils.logger" local utils = require "kong.tools.utils" local config_loader = require "kong.tools.config_loader" local Serf = require "kong.cli.services.serf" local lapp = require("lapp") local args = lapp(string.format([[ Kong cluster operations. Usage: kong cluster <command> <args> [options] Commands: <command> (string) where <command> is one of: members, force-leave, reachability, keygen Options: -c,--config (default %s) path to configuration file ]], constants.CLI.GLOBAL_KONG_CONF)) local KEYGEN = "keygen" local FORCE_LEAVE = "force-leave" local SUPPORTED_COMMANDS = {"members", KEYGEN, "reachability", FORCE_LEAVE} if not utils.table_contains(SUPPORTED_COMMANDS, args.command) then lapp.quit("Invalid cluster command. Supported commands are: "..table.concat(SUPPORTED_COMMANDS, ", ")) end local configuration = config_loader.load_default(args.config) local signal = args.command args.command = nil args.config = nil local skip_running_check if signal == FORCE_LEAVE and utils.table_size(args) ~= 1 then logger:error("You must specify a node name") os.exit(1) elseif signal == KEYGEN then skip_running_check = true end local res, err = Serf(configuration):invoke_signal(signal, args, false, skip_running_check) if err then logger:error(err) os.exit(1) end logger:print(res)
apache-2.0
mercury233/ygopro-scripts
c15941690.lua
2
1913
--先史遺産クリスタル・ボーン function c15941690.initial_effect(c) --special summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetRange(LOCATION_HAND) e1:SetCondition(c15941690.hspcon) e1:SetValue(SUMMON_VALUE_SELF) c:RegisterEffect(e1) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(15941690,0)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCondition(c15941690.spcon) e2:SetTarget(c15941690.sptg) e2:SetOperation(c15941690.spop) c:RegisterEffect(e2) end function c15941690.hspcon(e,c) if c==nil then return true end return Duel.GetFieldGroupCount(c:GetControler(),LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(c:GetControler(),0,LOCATION_MZONE)>0 and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 end function c15941690.spcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SPECIAL+SUMMON_VALUE_SELF end function c15941690.filter(c,e,tp) return c:IsSetCard(0x70) and not c:IsCode(15941690) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c15941690.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c15941690.filter,tp,LOCATION_GRAVE+LOCATION_HAND,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_HAND) end function c15941690.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c15941690.filter),tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp) if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
mercury233/ygopro-scripts
c9622164.lua
2
2265
--D・D・R function c9622164.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCost(c9622164.cost) e1:SetTarget(c9622164.target) e1:SetOperation(c9622164.operation) c:RegisterEffect(e1) --Destroy local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE) e2:SetCode(EVENT_LEAVE_FIELD) e2:SetOperation(c9622164.desop) c:RegisterEffect(e2) end function c9622164.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) end function c9622164.filter(c,e,tp) return c:IsFaceup() and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK) end function c9622164.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c9622164.filter(chkc,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingTarget(c9622164.filter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g=Duel.SelectTarget(tp,c9622164.filter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0) end function c9622164.eqlimit(e,c) return e:GetOwner()==c end function c9622164.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK)==0 then return end Duel.Equip(tp,c,tc) --Add Equip limit local e1=Effect.CreateEffect(tc) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_EQUIP_LIMIT) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetValue(c9622164.eqlimit) c:RegisterEffect(e1) end end function c9622164.desop(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetHandler():GetFirstCardTarget() if tc and tc:IsLocation(LOCATION_MZONE) then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-2.0
noname007/koreader
frontend/device/kindle/event_map_keyboard.lua
11
1343
--[[ event map for Kindle devices with an alphabetic and/or alphanumeric keyboard --]] return { [2] = "1", [3] = "2", [4] = "3", [5] = "4", [6] = "5", [7] = "6", [8] = "7", [9] = "8", [10] = "9", [11] = "0", [16] = "Q", [17] = "W", [18] = "E", [19] = "R", [20] = "T", [21] = "Y", [22] = "U", [23] = "I", [24] = "O", [25] = "P", [30] = "A", [31] = "S", [32] = "D", [33] = "F", [34] = "G", [35] = "H", [36] = "J", [37] = "K", [38] = "L", [14] = "Del", [44] = "Z", [45] = "X", [46] = "C", [47] = "V", [48] = "B", [49] = "N", [50] = "M", [52] = ".", [53] = "/", -- only KDX [28] = "Enter", [42] = "Shift", [56] = "Alt", [57] = " ", [90] = "AA", -- KDX [91] = "Back", -- KDX [92] = "Press", -- KDX [94] = "Sym", -- KDX [98] = "Home", -- KDX [102] = "Home", -- K[3] & k[4] [104] = "LPgBack", -- K[3] only [103] = "Up", -- K[3] & k[4] [105] = "Left", [106] = "Right", [108] = "Down", -- K[3] & k[4] [109] = "RPgBack", [114] = "VMinus", [115] = "VPlus", [122] = "Up", -- KDX [123] = "Down", -- KDX [124] = "RPgFwd", -- KDX [126] = "Sym", -- K[3] [139] = "Menu", [158] = "Back", -- K[3] & K[4] [190] = "AA", -- K[3] [191] = "RPgFwd", -- K[3] & k[4] [193] = "LPgFwd", -- K[3] only [194] = "Press", -- K[3] & k[4] }
agpl-3.0
mercury233/ygopro-scripts
c54828837.lua
2
2921
--失楽の霹靂 function c54828837.initial_effect(c) aux.AddCodeList(c,6007213,32491822,69890967) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --alternate summon proc local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetCode(54828837) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(1,0) c:RegisterEffect(e2) --negate local e3=Effect.CreateEffect(c) e3:SetCategory(CATEGORY_DISABLE+CATEGORY_POSITION) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetCode(EVENT_CHAIN_SOLVING) e3:SetRange(LOCATION_SZONE) e3:SetCondition(c54828837.negcon) e3:SetOperation(c54828837.negop) c:RegisterEffect(e3) --damage protection local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(54828837,1)) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e4:SetCode(EVENT_LEAVE_FIELD) e4:SetRange(LOCATION_SZONE) e4:SetCondition(c54828837.protcon) e4:SetOperation(c54828837.protop) c:RegisterEffect(e4) end function c54828837.cfilter(c) return c:IsFaceup() and c:IsCode(32491822) and c:IsAttackPos() end function c54828837.negcon(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c54828837.cfilter,tp,LOCATION_MZONE,0,1,nil) and rp==1-tp and re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and Duel.IsChainDisablable(ev) and not Duel.IsChainDisabled(ev) and e:GetHandler():GetFlagEffect(54828837)<=0 end function c54828837.negop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local rc=re:GetHandler() if Duel.SelectEffectYesNo(tp,c) then Duel.Hint(HINT_CARD,0,54828837) if Duel.NegateEffect(ev) and Duel.IsExistingMatchingCard(c54828837.cfilter,tp,LOCATION_MZONE,0,1,nil) then Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE) local g=Duel.SelectMatchingCard(tp,c54828837.cfilter,tp,LOCATION_MZONE,0,1,1,nil) Duel.HintSelection(g) Duel.ChangePosition(g:GetFirst(),POS_FACEUP_DEFENSE) end c:RegisterFlagEffect(54828837,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) end end function c54828837.protfilter(c,tp) return c:IsPreviousLocation(LOCATION_ONFIELD) and c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousControler(tp) and (c:GetPreviousCodeOnField()==32491822 or c:GetPreviousCodeOnField()==6007213 or c:GetPreviousCodeOnField()==69890967) end function c54828837.protcon(e,tp,eg,ep,ev,re,r,rp) return eg:IsExists(c54828837.protfilter,1,nil,tp) end function c54828837.protop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_FIELD) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetCode(EFFECT_CHANGE_DAMAGE) e1:SetTargetRange(1,0) e1:SetValue(0) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) local e2=e1:Clone() e2:SetCode(EFFECT_NO_EFFECT_DAMAGE) e2:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e2,tp) end
gpl-2.0