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nyczducky/darkstar
scripts/zones/PsoXja/TextIDs.lua
7
1882
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6379; -- You cannot obtain the item <item> come back again after sorting your inventory ITEM_OBTAINED = 6385; -- Obtained: <item> GIL_OBTAINED = 6386; -- Obtained <number> gil KEYITEM_OBTAINED = 6388; -- Obtained key item: <keyitem> NOTHING_OUT_OF_ORDINARY = 6399; -- There is nothing out of the ordinary here. DEVICE_IN_OPERATION = 7227; -- The device appears to be in operation... DOOR_LOCKED = 7230; -- The door is locked. ARCH_GLOW_BLUE = 7231; -- The arch above the door is glowing blue... ARCH_GLOW_GREEN = 7232; -- The arch above the door is glowing green... CANNOT_OPEN_SIDE = 7235; -- The door cannot be opened from this side. TRAP_ACTIVATED = 7237; -- A trap connected to it has been activated! TRAP_FAILS = 7238; -- The trap connected to it fails to activate. DISCOVER_DISARM_FAIL = 7239; -- discovers a trap connected to the door, but fails to disarm it! DISCOVER_DISARM_SUCCESS = 7240; -- discovers a trap connected to the door and succeeds in disarming it! HOMEPOINT_SET = 7472; -- Home point set! -- Treasure Coffer/Chest Dialog CHEST_UNLOCKED = 7459; -- You unlock the chest! CHEST_FAIL = 7460; -- Fails to open the chest. CHEST_TRAP = 7461; -- The chest was trapped! CHEST_WEAK = 7462; -- You cannot open the chest when you are in a weakened state. CHEST_MIMIC = 7463; -- The chest was a mimic! CHEST_MOOGLE = 7464; -- You cannot open the chest while participating in the moogle event. CHEST_ILLUSION = 7465; -- The chest was but an illusion... CHEST_LOCKED = 7466; -- The chest appears to be locked. -- Other BROKEN_KNIFE = 7467; -- A broken knife blade can be seen among the rubble... -- conquest Base CONQUEST_BASE = 7068; -- Tallying conquest results...
gpl-3.0
jbeich/Aquaria
files/scripts/maps/node_naija_mithalasend.lua
6
1070
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end function init(me) end function update(me, dt) if isFlag(FLAG_BOSS_MITHALA, 1) then if node_isEntityIn(me, getNaija()) then voiceOnce("Naija_MithalasEnd") end end end
gpl-2.0
nyczducky/darkstar
scripts/zones/Lufaise_Meadows/npcs/Teldo-Moroldo_WW.lua
14
3342
----------------------------------- -- Area: Lufaise Meadows -- NPC: Teldo-Moroldo, W.W. -- Outpost Conquest Guards -- @pos -542.418 -7.124 -53.521 24 ----------------------------------- package.loaded["scripts/zones/Lufaise_Meadows/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Lufaise_Meadows/TextIDs"); local guardnation = NATION_WINDURST; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 3; -- 1: city, 2: foreign, 3: outpost, 4: border local region = TAVNAZIANARCH; local csid = 0x7ff7; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
sudheesh001/RFID-DBSync
cardpeek-0.8.3/dot_cardpeek_dir/scripts/emv.lua
1
23137
-- -- This file is part of Cardpeek, the smartcard reader utility. -- -- Copyright 2009-2013 by 'L1L1' -- -- Cardpeek is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- Cardpeek is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with Cardpeek. If not, see <http://www.gnu.org/licenses/>. -- -- @name EMV -- @description Bank cards 'PIN and chip' -- @targets 0.8 -- -- History: -- Aug 07 2010: Corrected bug in GPO command. -- Aug 08 2010: Corrected bug in AFL data processing -- Mar 27 2011: Added CVM patch from Adam Laurie. -- Jan 23 2012: Added UK Post Office Card Account in AID list from Tyson Key. -- Mar 25 2012: Added a few AIDs -- @update: Feb 21 2014: Better NFC compatibility by using current date in GPO. require('lib.tlv') require('lib.strict') -------------------------------------------------------------------------- -- GLOBAL EMV CARD COMMANDS extending general lib.apdu -------------------------------------------------------------------------- function build_empty_pdol_data_block(pdol) local data = bytes.new(8); local o_tag local o_len while pdol do o_tag, pdol = asn1.split_tag(pdol) o_len, pdol = asn1.split_tag(pdol) if o_tag==0x9F66 and o_len==4 then -- Terminal Transaction Qualifiers (VISA) data = data .. "30 00 00 00" elseif o_tag==0x9F1A and o_len==2 then -- Terminal country code data = data .. "0250" elseif o_tag==0x5F2A and o_len==2 then -- Transaction currency code data = data .. "0978" elseif o_tag==0x9A and o_len==3 then -- Transaction date data = data .. os.date("%y %m %d") elseif o_tag==0x9F37 and o_len==4 then -- Unpredictable number data = data .. "DEADBEEF" else -- When in doubt Zeroize while o_len > 0 do data = data .. 0x00 o_len = o_len-1 end end end return data end function card.get_processing_options(pdol) local command local pdol_data if pdol and #pdol>0 then pdol_data = build_empty_pdol_data_block(pdol) command = bytes.new(8,"80 A8 00 00",#pdol_data+2,0x83,#pdol_data,pdol_data,"00") else command = bytes.new(8,"80 A8 00 00 02 83 00 00") end return card.send(command) end -- override card.get_data() for EMV function card.get_data(data) local command = bytes.new(8,"80 CA",bit.AND(bit.SHR(data,8),0xFF),bit.AND(data,0xFF),0) return card.send(command) end -- ------------------------------------------------------------------------ -- EMV -- ------------------------------------------------------------------------ TRANSACTION_TYPE = { [0]="Purchase", [1]="Cash" } function ui_parse_transaction_type(node,cc) local tt = TRANSACTION_TYPE[cc[0]] if tt == nil then return tostring(cc) end nodes.set_attribute(node,"val",cc) nodes.set_attribute(node,"alt",tt) return true end function ui_parse_CVM(node,data) local i local left local right local leftstring local rightstring local subnode local out nodes.append(node,{ classname="item", label="X", size=4, val=bytes.sub(data,0,3)}) nodes.append(node,{ classname="item", label="Y", size=4, val=bytes.sub(data,4,7)}) for i= 4,(#data/2)-1 do left = data:get(i*2) right = data:get(i*2+1) if left == 0 and right == 0 then -- Amex pads the list with zeroes at the end -- Once we reach the zeroes, we're done parsing break end subnode = nodes.append(node, { classname="item", label="CVM", id=i-3, size=2, val=bytes.sub(data,i*2,i*2+1)}) if bit.AND(left,0x40) == 0x40 then out = "Apply succeeding CV rule if this rule is unsuccessful: " else out = "Fail cardholder verification if this CVM is unsuccessful: " end if CVM_REFERENCE_BYTE1[bit.AND(left,0xBF)] == nil then leftstring = string.format("Unknown (%02X)",left) else leftstring = CVM_REFERENCE_BYTE1[bit.AND(left,0xBF)] end if CVM_REFERENCE_BYTE2[right] == nil then rightstring = string.format("Unknown (%02X)",right) else rightstring = CVM_REFERENCE_BYTE2[right] end out = out .. leftstring .. " - " .. rightstring nodes.set_attribute(subnode,"alt",out) end nodes.set_attribute(node,"val",data) return true end CVM_REFERENCE_BYTE1 = { [0x00] = "Fail CVM processing", [0x01] = "Plaintext PIN verification performed by ICC", [0x02] = "Enciphered PIN verified online", [0x03] = "Plaintext PIN verification performed by ICC and signature (paper)", [0x04] = "Enciphered PIN verification performed by ICC", [0x05] = "Enciphered PIN verification performed by ICC and signature (paper)", [0x1E] = "Signature (paper)", [0x1F] = "No CVM Required", } CVM_REFERENCE_BYTE2 = { [0x00] = "Always", [0x01] = "If unattended cash", [0x02] = "If not attended cash and not manual cash and not purchase with cashback", [0x03] = "If terminal supports the CVM", [0x04] = "If manual cash", [0x05] = "If purchase with cashback", [0x06] = "If transaction is in the application currency and is under X value", [0x07] = "If transaction is in the application currency and is over X value", [0x08] = "If transaction is in the application currency and is under Y value", [0x09] = "If transaction is in the application currency and is over Y value" } EMV_REFERENCE = { ['5D'] = {"Directory Definition File (DDF) Name" }, ['70'] = {"Application Data File (ADF)" }, ['80'] = {"Response Message Template Format 1" }, ['82'] = {"Application Interchange Profile (AIP)" }, ['87'] = {"Application Priority Indicator" }, ['88'] = {"Short File Identifier (SFI)" }, ['8C'] = {"Card Risk Management Data Object List 1 (CDOL1)" }, ['8D'] = {"Card Risk Management Data Object List 2 (CDOL2)" }, ['8E'] = {"Cardholder Verification Method (CVM) List", ui_parse_CVM }, ['8F'] = {"Certificate Authority Public Key Index (PKI)" }, ['90'] = {"Issuer PK Certificate" }, ['91'] = {"Issuer Authentication Data" }, ['92'] = {"Issuer PK Remainder" }, ['93'] = {"Signed Static Application Data" }, ['94'] = {"Application File Locator (AFL)" }, ['95'] = {"Terminal Verification Results (TVR)" }, ['97'] = {"Transaction Certificate Data Object List (TDOL)" }, ['9A'] = {"Transaction Date", ui_parse_YYMMDD }, ['9C'] = {"Transaction Type", ui_parse_transaction_type }, ['A5'] = {"FCI Proprietary Template" }, ['9F02'] = {"Amount, Authorized" }, ['9F03'] = {"Amount, Other" }, ['9F05'] = {"Application Discretionary Data" }, ['9F07'] = {"Application Usage Control" }, ['9F08'] = {"Application Version Number" }, ['9F0B'] = {"Cardholder Name - Extended" }, ['9F0D'] = {"Issuer Action Code - Default" }, ['9F0E'] = {"Issuer Action Code - Denial" }, ['9F0F'] = {"Issuer Action Code - Online" }, ['9F10'] = {"Issuer Application Data" }, ['9F11'] = {"Issuer Code Table Index" }, ['9F12'] = {"Application Preferred Name" }, ['9F13'] = {"Last Online ATC Register" }, ['9F14'] = {"Lower Consecutive Offline Limit (Terminal Check)" }, ['9F17'] = {"PIN Try Counter", ui_parse_number }, ['9F19'] = {"Dynamic Data Authentication Data Object List (DDOL)" }, ['9F1A'] = {"Terminal Country Code", ui_parse_country_code }, ['9F1F'] = {"Track 1 Discretionary Data", ui_parse_printable }, ['9F23'] = {"Upper Consecutive Offline Limit (Terminal Check)" }, ['9F26'] = {"Application Cryptogram (AC)" }, ['9F27'] = {"Cryptogram Information Data" }, ['9F2D'] = {"ICC PIN Encipherment Public Key Certificate" }, ['9F2E'] = {"ICC PIN Encipherment Public Key Exponent" }, ['9F2F'] = {"ICC PIN Encipherment Public Key Remainder" }, ['9F32'] = {"Issuer PK Exponent" }, ['9F36'] = {"Application Transaction Counter (ATC)" }, ['9F37'] = {"Unpredictable number" }, ['9F38'] = {"Processing Options Data Object List (PDOL)" }, ['9F42'] = {"Application Currency Code" }, ['9F44'] = {"Application Currency Exponent" }, ['9F45'] = {"Data Authentication Code" }, ['9F46'] = {"ICC Public Key Certificate" }, ['9F47'] = {"ICC Public Key Exponent" }, ['9F48'] = {"ICC Public Key Remainder" }, ['9F4A'] = {"Static Data Authentication Tag List" }, ['9F4B'] = {"Signed Dynamic Application Data" }, ['9F4C'] = {"Integrated Circuit Card (ICC) Dynamic Number" }, ['9F4D'] = {"Log Entry" }, ['9F4F'] = {"Log Fromat" }, ['9F51'] = {"Application Currency Code" }, ['9F52'] = {"Card Verification Results (CVR)" }, ['9F53'] = {"Consecutive Transaction Limit (International)" }, ['9F54'] = {"Cumulative Total Transaction Amount Limit" }, ['9F55'] = {"Geographic Indicator" }, ['9F56'] = {"Issuer Authentication Indicator" }, ['9F57'] = {"Issuer Country Code" }, ['9F58'] = {"Lower Consecutive Offline Limit (Card Check)" }, ['9F59'] = {"Upper Consecutive Offline Limit (Card Check)" }, ['9F5A'] = {"Issuer URL2" }, ['9F5C'] = {"Cumulative Total Transaction Amount Upper Limit" }, ['9F72'] = {"Consecutive Transaction Limit (International - Country)" }, ['9F73'] = {"Currency Conversion Factor" }, ['9F74'] = {"VLP Issuer Authorization Code" }, ['9F75'] = {"Cumulative Total Transaction Amount Limit - Dual Currency" }, ['9F76'] = {"Secondary Application Currency Code" }, ['9F77'] = {"VLP Funds Limit" }, ['9F78'] = {"VLP Single Transaction Limit" }, ['9F79'] = {"VLP Available Funds" }, ['9F7F'] = {"Card Production Life Cycle (CPLC) History File Identifiers" }, ['BF0C'] = {"FCI Issuer Discretionary Data" } } function emv_parse(cardenv,tlv) return tlv_parse(cardenv,tlv,EMV_REFERENCE) end PPSE = "#325041592E5359532E4444463031" PSE = "#315041592E5359532E4444463031" -- AID_LIST enhanced with information from Wikipedia -- http://en.wikipedia.org/wiki/EMV AID_LIST = { "#A0000000421010", -- French CB "#A0000000422010", -- French CB "#A0000000031010", -- Visa credit or debit "#A0000000032010", -- Visa electron "#A0000000032020", -- V pay "#A0000000032010", -- Visa electron "#A0000000038010", -- Visa Plus "#A0000000041010", -- Mastercard credit or debit "#A0000000042010", -- "#A0000000043060", -- Mastercard Maestro "#A0000000046000", -- Mastercard Cirrus "#A00000006900", -- FR Moneo "#A00000002501", -- American Express "#A0000001850002", -- UK Post Office Card Account card "#A0000001523010", -- Diners club/Discover "#A0000002771010", -- Interac "#A0000003241010", -- Discover "#A0000000651010", -- JCB } EXTRA_DATA = { 0x9F36, 0x9F13, 0x9F17, 0x9F4D, 0x9F4F } function emv_process_ppse(cardenv) local sw, resp local APP local dirent sw, resp = card.select(PPSE) if sw ~= 0x9000 then log.print(log.INFO,"No PPSE") return false end -- Construct tree APP = nodes.append(cardenv, {classname="application", label="application", id=PPSE}) emv_parse(APP,resp) AID_LIST = {} for dirent in nodes.find(APP,{ id="4F" }) do aid = tostring(nodes.get_attribute(dirent,"val")) log.print(log.INFO,"PPSE contains application #" .. aid) table.insert(AID_LIST,"#"..aid) end return true end function emv_process_pse(cardenv) local sw, resp local APP local ref local sfi local FILE local rec local REC local RECORD local aid local warm_atr local tag4F sw, resp = card.select(PSE) -- Could it be a french card? if sw == 0x6E00 then card.warm_reset() warm_atr = card.last_atr() nodes.append(cardenv, {classname="atr", label="ATR", id="warm", size=#warm_atr, val=warm_atr}) sw, resp = card.select(PSE) end -- could it be a contactless smartcard? if sw == 0x6A82 then return emv_process_ppse(cardenv) end if sw ~= 0x9000 then log.print(log.INFO,"No PSE") return false end -- Construct tree APP = nodes.append(cardenv, {classname="application", label="application", id=PSE}) emv_parse(APP,resp) ref = nodes.find_first(APP,{id="88"}) if (ref) then sfi = nodes.get_attribute(ref,"val") FILE = nodes.append(APP,{classname="file", label="file", id=sfi[0]}) rec = 1 AID_LIST = {} repeat sw,resp = card.read_record(sfi:get(0),rec) if sw == 0x9000 then RECORD = nodes.append(FILE, {classname="record", label="record", id=tostring(rec)}) emv_parse(RECORD,resp) for tag4F in nodes.find(RECORD,{id="4F"}) do aid = tostring(nodes.get_attribute(tag4F,"val")) log.print(log.INFO,"PSE contains application #" .. aid) table.insert(AID_LIST,"#"..aid) end rec = rec + 1 end until sw ~= 0x9000 else log.print(log.WARNING,"SFI indicator (tag 88) not found in PSE") end return true end function visa_process_application_logs(application, log_sfi, log_max) local sw, resp local LOG_FILE local LOG_DATA local LOG_FORMAT local log_recno LOG_FILE = nodes.append(application,{ classname="file", label="file", id=tostring(log_sfi)}) LOG_DATA = nodes.append(LOG_FILE, { classname="item", label = "log data"}) log.print(log.INFO,string.format("Reading LOG SFI %i",log_sfi)) for log_recno =1,log_max do sw,resp = card.read_record(log_sfi, log_recno) if sw ~= 0x9000 then log.print(log.WARNING,"Read log record failed") break else nodes.append(LOG_DATA,{ classname = "record", label="record", id=log_recno, size=#resp, val=resp}) end end end function emv_process_application_logs(application, log_sfi, log_max) local log_format local log_tag local log_items = { } local sw, resp local tag local tag_name local tag_func local len local i local item local item_pos local LOG_FILE local LOG_DATA local LOG_FORMAT local REC local ITEM local ITEM_AMOUNT local log_recno local data local currency_code, currency_name, currency_digits LOG_FILE = nodes.append(application, { classname="file", label="log file", id=log_sfi}) LOG_FORMAT = nodes.append(LOG_FILE, { classname="block", label="log format"}) log_format = application:find_first({id = "9F4F"}):get_attribute("val") i = 1 item = "" nodes.set_attribute(LOG_FORMAT,"val",log_format); while log_format do tag, log_format = asn1.split_tag(log_format) len, log_format = asn1.split_length(log_format) tag_name, tag_func = tlv_tag_info(tag,EMV_REFERENCE,0); log_items[i]= { tag, len, tag_name, tag_func } i = i+1 item = item .. string.format("%X[%d] ", tag, len); end nodes.set_attribute(LOG_FORMAT,"alt",item); log.print(log.INFO,string.format("Reading LOG SFI %i",log_sfi)) for log_recno =1,log_max do sw,resp = card.read_record(log_sfi,log_recno) if sw ~= 0x9000 then log.print(log.WARNING,"Read log record failed") break else REC = nodes.append(LOG_FILE,{classname="record", label="record", id=log_recno, size=#resp}) item_pos = 0 ITEM_AMOUNT = nil currency_digits = 0 for i=1,#log_items do if log_items[i][3] then ITEM = nodes.append(REC,{ classname="item", label=log_items[i][3], size=log_items[i][2] }) else ITEM = nodes.append(REC,{ classname="item", label=string.format("tag %X",log_items[i][1]), size=log_items[i][2] }) end data = bytes.sub(resp,item_pos,item_pos+log_items[i][2]-1) nodes.set_attribute(ITEM,"val",data) if log_items[i][1]==0x9F02 then ITEM_AMOUNT=ITEM elseif log_items[i][1]==0x5F2A then currency_code = tonumber(tostring(data)) currency_name = iso_currency_code_name(currency_code) currency_digits = iso_currency_code_digits(currency_code) nodes.set_attribute(ITEM,"alt",currency_name) elseif log_items[i][4] then log_items[i][4](ITEM,data) end item_pos = item_pos + log_items[i][2] end if ITEM_AMOUNT then local amount = tostring(nodes.get_attribute(ITEM_AMOUNT,"val")) nodes.set_attribute(ITEM_AMOUNT,"alt",string.format("%.2f",amount/(10^currency_digits))) end end end end function emv_process_application(cardenv,aid) local sw, resp local ref local pdol local AFL local extra local j -- counter log.print(log.INFO,"Processing application "..aid) -- Select AID sw,resp = card.select(aid) if sw ~=0x9000 then return false end -- Process 'File Control Infomation' and get PDOL local APP local FCI APP = nodes.append(cardenv, { classname = "application", label = "application", id=aid }) FCI = nodes.append(APP, { classname = "header", label = "answer to select", size=#resp, val=resp }) emv_parse(FCI,resp) ref = nodes.find_first(FCI,{id="9F38"}) if (ref) then pdol = nodes.get_attribute(ref,"val") else pdol = nil; end -- INITIATE get processing options, now that we have pdol local GPO if ui.question("Issue a GET PROCESSING OPTIONS command?",{"Yes","No"})==1 then -- Get processing options log.print(log.INFO,"Attempting GPO") sw,resp = card.get_processing_options(pdol) if sw ~=0x9000 then if pdol then -- try empty GPO just in case the card is blocking some stuff log.print(log.WARNING, string.format("GPO with data failed with code %X, retrying GPO without data",sw)) sw,resp = card.get_processing_options(nil) end end if sw ~=0x9000 then log.print(log.ERROR,"GPO Failed") ui.question("GET PROCESSING OPTIONS failed, the script will continue to read the card",{"OK"}) else GPO = nodes.append(APP,{classname="block",label="processing_options", size=#resp, val=resp}) emv_parse(GPO,resp) end end -- Read extra data --extra = nodes.append(APP,{classname="block",label="extra emv data"}) for j=1,#EXTRA_DATA do sw,resp = card.get_data(EXTRA_DATA[j]) if sw == 0x9000 then emv_parse(APP,resp):set_attribute("classname","block") end end -- find LOG INFO local LOG local logformat logformat=nil ref = nodes.find_first(APP,{id="9F4D"}) -- I've seen this on some cards : if ref==nil then -- proprietary style ? ref = nodes.find_first(APP,{id="DF60"}) logformat = "VISA" else logformat = "EMV" end if ref then LOG = nodes.get_attribute(ref,"val") else sw, resp = card.get_data(0x9F4D) if sw==0x9000 then LOG = tostring(resp) logformat = "EMV" else sw, resp = card.get_data(0xDF60) if sw==0x9000 then LOG = tostring(resp) logformat = "VISA" else logformat = nil LOG = nil end end end if logformat then log.print(log.INFO,"Found "..logformat.." transaction log indicator") else log.print(log.INFO,"No transaction log indicator") end local sfi_index local rec_index local SFI local REC for sfi_index=1,31 do SFI = nil if (logformat==nil or LOG:get(0)~=sfi_index) then for rec_index=1,255 do log.print(log.INFO,string.format("Reading SFI %i, record %i",sfi_index, rec_index)) sw,resp = card.read_record(sfi_index,rec_index) if sw ~= 0x9000 then log.print(log.WARNING,string.format("Read record failed for SFI %i, record %i",sfi_index,rec_index)) -- Amex has files where records don't start at 1 -- The highest starting number I've seen is 4, -- so don't treat a failure of a lower-than-five record number as "end of records in a file" if rec_index > 5 then break end else if (SFI==nil) then SFI = nodes.append(APP,{classname="file", label="file", id=sfi_index}) end REC = nodes.append(SFI,{classname="record", label="record", id=rec_index}) if (emv_parse(REC,resp)==false) then nodes.set_attribute(REC,"val",resp) nodes.set_attribute(REC,"size",#resp) end end end -- for rec_index end -- if log exists end -- for sfi_index -- Read logs if they exist if logformat=="EMV" then emv_process_application_logs(APP,LOG:get(0),LOG:get(1)) elseif logformat=="VISA" then visa_process_application_logs(APP,LOG:get(0),LOG:get(1)) end return true end CPLC_DATA = { { "IC Fabricator", 2, 0 } , { "IC Type", 2, 0 }, { "Operating System Provider Identifier", 2 }, { "Operating System Release Date", 2 }, { "Operating System Release Level", 2 }, { "IC Fabrication Date", 2 }, { "IC Serial Number", 4 }, { "IC Batch Identifier", 2 }, { "IC ModuleFabricator", 2 }, { "IC ModulePackaging Date", 2 }, { "ICC Manufacturer", 2 }, { "IC Embedding Date", 2 }, { "Prepersonalizer Identifier", 2 }, { "Prepersonalization Date", 2 }, { "Prepersonalization Equipment", 4 }, { "Personalizer Identifier", 2 }, { "Personalization Date", 2 }, { "Personalization Equipment", 4 }, } function emv_process_cplc(cardenv) local sw, resp local CPLC local cplc_data local cplc_tag local i local pos local ref2 log.print(log.INFO,"Processing CPLC data") sw,resp = card.get_data(0x9F7F) if sw == 0x9000 then cplc_tag, cplc_data = asn1.split(resp) CPLC = nodes.append(cardenv,{classname="block", label="cpcl data", id="9F7F", size=#cplc_data}) nodes.set_attribute(CPLC,"val",cplc_data) pos = 0 for i=1,#CPLC_DATA do ref2 = nodes.append(CPLC,{classname="item", label=CPLC_DATA[i][1], id=pos}); nodes.set_attribute(ref2,"val",bytes.sub(cplc_data,pos,pos+CPLC_DATA[i][2]-1)) pos = pos + CPLC_DATA[i][2] end end end -- PROCESSING if card.connect() then local mycard = card.tree_startup("EMV") emv_process_pse(mycard) card.warm_reset() for i=1,#AID_LIST do -- print(AID_LIST[i]) emv_process_application(mycard,AID_LIST[i]) card.warm_reset() end emv_process_cplc(mycard) card.disconnect() else ui.question("No card detected in reader",{"OK"}) end
gpl-2.0
AquariaOSE/Aquaria
files/scripts/entities/deepwhale.lua
5
3301
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end v.n = 0 v.seen = false local notes = { 4, 2, 3, 2, 1 } local numNotes = 5 v.curNote = 1 v.warpLoc = 0 function init(me) setupEntity(me) entity_setEntityType(me, ET_NEUTRAL) entity_initSkeletal(me, "DeepWhale") entity_scale(me, 1.5, 1.5) entity_setCullRadius(me, 3500) if isFlag(FLAG_DEEPWHALE, 0) then entity_setState(me, STATE_IDLE) else entity_setState(me, STATE_OPENED) end v.warpLoc = entity_getBoneByName(me, "WarpLoc") loadSound("DeepWhale-Open") entity_setInternalOffset(me, 0, -50) entity_setInternalOffset(me, 0, 50, 4, -1, 1, 1) end function postInit(me) v.n = getNaija() entity_setTarget(me, v.n) end function update(me, dt) if entity_isState(me, STATE_OPENED) then --debugLog("opened") local bx, by = bone_getWorldPosition(v.warpLoc) if entity_isPositionInRange(v.n, bx, by, 200) then loadMap("WHALE", "ENTER") end end end function enterState(me) if entity_isState(me, STATE_IDLE) then entity_animate(me, "idle", -1) elseif entity_isState(me, STATE_OPEN) then playSfx("DeepWhale-Open") v.seen = true entity_idle(v.n) entity_animate(me, "open") shakeCamera(10, 4) entity_flipToEntity(v.n, me) watch(1) emote(EMOTE_NAIJAUGH) watch(2) emote(EMOTE_NAIJAWOW) watch(2) emote(EMOTE_NAIJAGIGGLE) entity_setStateTime(me, 1) elseif entity_isState(me, STATE_OPENED) then entity_animate(me, "opened", -1) if isFlag(FLAG_DEEPWHALE, 0) then setFlag(FLAG_DEEPWHALE, 1) end end end function exitState(me) if entity_isState(me, STATE_OPEN) then entity_setState(me, STATE_OPENED) end end function damage(me, attacker, bone, damageType, dmg) return false end function animationKey(me, key) end function hitSurface(me) end function lightFlare(me) if not v.seen then if entity_isEntityInRange(me, v.n, 600) then entity_idle(v.n) v.seen = true entity_flipToEntity(v.n, me) watch(0.2) emote(EMOTE_NAIJAUGH) watch(1.4) emote(EMOTE_NAIJALAUGH) end end end function songNote(me, note) end function songNoteDone(me, note) if entity_isState(me, STATE_IDLE) then debugLog(string.format("curNote: %d", v.curNote)) if notes[v.curNote] == note then v.curNote = v.curNote + 1 elseif notes[1] == note then v.curNote = 2 else v.curNote = 1 end if v.curNote > numNotes then entity_setState(me, STATE_OPEN) end end end function song(me, song) end function activate(me) end
gpl-2.0
nyczducky/darkstar
scripts/zones/Valkurm_Dunes/npcs/Tsunashige_IM.lua
14
3324
----------------------------------- -- Area: Valkurm Dunes -- NPC: Tsunashige, I.M. -- Outpost Conquest Guards -- @pos 139.394 -7.885 100.384 103 ----------------------------------- package.loaded["scripts/zones/Valkurm_Dunes/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Valkurm_Dunes/TextIDs"); local guardnation = NATION_BASTOK; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 3; -- 1: city, 2: foreign, 3: outpost, 4: border local region = ZULKHEIM; local csid = 0x7ff9; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
SamOatesPlugins/cuberite
Server/Plugins/APIDump/Hooks/OnHopperPullingItem.lua
44
1336
return { HOOK_HOPPER_PULLING_ITEM = { CalledWhen = "A hopper is pulling an item from another block entity.", DefaultFnName = "OnHopperPullingItem", -- also used as pagename Desc = [[ This callback is called whenever a {{cHopperEntity|hopper}} transfers an {{cItem|item}} from another block entity into its own internal storage. A plugin may decide to disallow the move by returning true. Note that in such a case, the hook may be called again for the same hopper, with different slot numbers. ]], Params = { { Name = "World", Type = "{{cWorld}}", Notes = "World where the hopper resides" }, { Name = "Hopper", Type = "{{cHopperEntity}}", Notes = "The hopper that is pulling the item" }, { Name = "DstSlot", Type = "number", Notes = "The destination slot in the hopper's {{cItemGrid|internal storage}}" }, { Name = "SrcBlockEntity", Type = "{{cBlockEntityWithItems}}", Notes = "The block entity that is losing the item" }, { Name = "SrcSlot", Type = "number", Notes = "Slot in SrcBlockEntity from which the item will be pulled" }, }, Returns = [[ If the function returns false or no value, the next plugin's callback is called. If the function returns true, no other callback is called for this event and the hopper will not pull the item. ]], }, -- HOOK_HOPPER_PULLING_ITEM }
apache-2.0
naxiwer/Atlas
examples/tutorial-union.lua
40
1614
--[[ $%BEGINLICENSE%$ Copyright (c) 2008, 2009, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA $%ENDLICENSE%$ --]] res = { } function read_query(packet) if packet:byte() ~= proxy.COM_QUERY then return end local q = packet:sub(2) res = { } if q:sub(1, 6):upper() == "SELECT" then proxy.queries:append(1, packet, { resultset_is_needed = true }) proxy.queries:append(2, packet, { resultset_is_needed = true }) return proxy.PROXY_SEND_QUERY end end function read_query_result(inj) for row in inj.resultset.rows do res[#res + 1] = row end if inj.id ~= 2 then return proxy.PROXY_IGNORE_RESULT end proxy.response = { type = proxy.MYSQLD_PACKET_OK, resultset = { rows = res } } local fields = {} for n = 1, #inj.resultset.fields do fields[#fields + 1] = { type = inj.resultset.fields[n].type, name = inj.resultset.fields[n].name, } end proxy.response.resultset.fields = fields return proxy.PROXY_SEND_RESULT end
gpl-2.0
nyczducky/darkstar
scripts/zones/Garlaige_Citadel/npcs/qm10.lua
14
1384
----------------------------------- -- Area: Garlaige Citadel -- NPC: qm10 (???) -- Involved in Quest: Hitting the Marquisate (THF AF3) -- @pos -139.895 -5.500 154.513 200 ----------------------------------- package.loaded["scripts/zones/Garlaige_Citadel/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/Garlaige_Citadel/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local hittingTheMarquisateHagainCS = player:getVar("hittingTheMarquisateHagainCS"); if (hittingTheMarquisateHagainCS == 6) then player:messageSpecial(PRESENCE_FROM_CEILING); player:setVar("hittingTheMarquisateHagainCS",7); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID2: %u",csid); -- printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
cliffano/swaggy-jenkins
clients/lua/generated/spec/free_style_build_spec.lua
1
4356
--[[ Swaggy Jenkins Jenkins API clients generated from Swagger / Open API specification The version of the OpenAPI document: 1.5.1-pre.0 Contact: blah@cliffano.com Generated by: https://openapi-generator.tech ]] --[[ Unit tests for openapiclient.model.free_style_build Automatically generated by openapi-generator (https://openapi-generator.tech) Please update as you see appropriate ]] describe("free_style_build", function() local openapiclient_free_style_build = require "openapiclient.model.free_style_build" -- unit tests for the property '_class' describe("property _class test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'Number_' describe("property Number_ test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'url' describe("property url test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'actions' describe("property actions test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'building' describe("property building test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'description' describe("property description test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'display_name' describe("property display_name test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'duration' describe("property duration test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'estimated_duration' describe("property estimated_duration test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'executor' describe("property executor test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'full_display_name' describe("property full_display_name test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'id' describe("property id test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'keep_log' describe("property keep_log test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'queue_id' describe("property queue_id test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'result' describe("property result test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'timestamp' describe("property timestamp test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'built_on' describe("property built_on test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) -- unit tests for the property 'change_set' describe("property change_set test", function() it("should work", function() -- TODO assertion here: http://olivinelabs.com/busted/#asserts end) end) end)
mit
mehrpouya81/giantbot
plugins/wiki.lua
735
4364
-- http://git.io/vUA4M local socket = require "socket" local JSON = require "cjson" local wikiusage = { "!wiki [text]: Read extract from default Wikipedia (EN)", "!wiki(lang) [text]: Read extract from 'lang' Wikipedia. Example: !wikies hola", "!wiki search [text]: Search articles on default Wikipedia (EN)", "!wiki(lang) search [text]: Search articles on 'lang' Wikipedia. Example: !wikies search hola", } local Wikipedia = { -- http://meta.wikimedia.org/wiki/List_of_Wikipedias wiki_server = "https://%s.wikipedia.org", wiki_path = "/w/api.php", wiki_load_params = { action = "query", prop = "extracts", format = "json", exchars = 300, exsectionformat = "plain", explaintext = "", redirects = "" }, wiki_search_params = { action = "query", list = "search", srlimit = 20, format = "json", }, default_lang = "en", } function Wikipedia:getWikiServer(lang) return string.format(self.wiki_server, lang or self.default_lang) end --[[ -- return decoded JSON table from Wikipedia --]] function Wikipedia:loadPage(text, lang, intro, plain, is_search) local request, sink = {}, {} local query = "" local parsed if is_search then for k,v in pairs(self.wiki_search_params) do query = query .. k .. '=' .. v .. '&' end parsed = URL.parse(self:getWikiServer(lang)) parsed.path = self.wiki_path parsed.query = query .. "srsearch=" .. URL.escape(text) else self.wiki_load_params.explaintext = plain and "" or nil for k,v in pairs(self.wiki_load_params) do query = query .. k .. '=' .. v .. '&' end parsed = URL.parse(self:getWikiServer(lang)) parsed.path = self.wiki_path parsed.query = query .. "titles=" .. URL.escape(text) end -- HTTP request request['url'] = URL.build(parsed) print(request['url']) request['method'] = 'GET' request['sink'] = ltn12.sink.table(sink) local httpRequest = parsed.scheme == 'http' and http.request or https.request local code, headers, status = socket.skip(1, httpRequest(request)) if not headers or not sink then return nil end local content = table.concat(sink) if content ~= "" then local ok, result = pcall(JSON.decode, content) if ok and result then return result else return nil end else return nil end end -- extract intro passage in wiki page function Wikipedia:wikintro(text, lang) local result = self:loadPage(text, lang, true, true) if result and result.query then local query = result.query if query and query.normalized then text = query.normalized[1].to or text end local page = query.pages[next(query.pages)] if page and page.extract then return text..": "..page.extract else local text = "Extract not found for "..text text = text..'\n'..table.concat(wikiusage, '\n') return text end else return "Sorry an error happened" end end -- search for term in wiki function Wikipedia:wikisearch(text, lang) local result = self:loadPage(text, lang, true, true, true) if result and result.query then local titles = "" for i,item in pairs(result.query.search) do titles = titles .. "\n" .. item["title"] end titles = titles ~= "" and titles or "No results found" return titles else return "Sorry, an error occurred" end end local function run(msg, matches) -- TODO: Remember language (i18 on future version) -- TODO: Support for non Wikipedias but Mediawikis local search, term, lang if matches[1] == "search" then search = true term = matches[2] lang = nil elseif matches[2] == "search" then search = true term = matches[3] lang = matches[1] else term = matches[2] lang = matches[1] end if not term then term = lang lang = nil end if term == "" then local text = "Usage:\n" text = text..table.concat(wikiusage, '\n') return text end local result if search then result = Wikipedia:wikisearch(term, lang) else -- TODO: Show the link result = Wikipedia:wikintro(term, lang) end return result end return { description = "Searches Wikipedia and send results", usage = wikiusage, patterns = { "^![Ww]iki(%w+) (search) (.+)$", "^![Ww]iki (search) ?(.*)$", "^![Ww]iki(%w+) (.+)$", "^![Ww]iki ?(.*)$" }, run = run }
gpl-2.0
moltafet35/senatorv2
plugins/wiki.lua
735
4364
-- http://git.io/vUA4M local socket = require "socket" local JSON = require "cjson" local wikiusage = { "!wiki [text]: Read extract from default Wikipedia (EN)", "!wiki(lang) [text]: Read extract from 'lang' Wikipedia. Example: !wikies hola", "!wiki search [text]: Search articles on default Wikipedia (EN)", "!wiki(lang) search [text]: Search articles on 'lang' Wikipedia. Example: !wikies search hola", } local Wikipedia = { -- http://meta.wikimedia.org/wiki/List_of_Wikipedias wiki_server = "https://%s.wikipedia.org", wiki_path = "/w/api.php", wiki_load_params = { action = "query", prop = "extracts", format = "json", exchars = 300, exsectionformat = "plain", explaintext = "", redirects = "" }, wiki_search_params = { action = "query", list = "search", srlimit = 20, format = "json", }, default_lang = "en", } function Wikipedia:getWikiServer(lang) return string.format(self.wiki_server, lang or self.default_lang) end --[[ -- return decoded JSON table from Wikipedia --]] function Wikipedia:loadPage(text, lang, intro, plain, is_search) local request, sink = {}, {} local query = "" local parsed if is_search then for k,v in pairs(self.wiki_search_params) do query = query .. k .. '=' .. v .. '&' end parsed = URL.parse(self:getWikiServer(lang)) parsed.path = self.wiki_path parsed.query = query .. "srsearch=" .. URL.escape(text) else self.wiki_load_params.explaintext = plain and "" or nil for k,v in pairs(self.wiki_load_params) do query = query .. k .. '=' .. v .. '&' end parsed = URL.parse(self:getWikiServer(lang)) parsed.path = self.wiki_path parsed.query = query .. "titles=" .. URL.escape(text) end -- HTTP request request['url'] = URL.build(parsed) print(request['url']) request['method'] = 'GET' request['sink'] = ltn12.sink.table(sink) local httpRequest = parsed.scheme == 'http' and http.request or https.request local code, headers, status = socket.skip(1, httpRequest(request)) if not headers or not sink then return nil end local content = table.concat(sink) if content ~= "" then local ok, result = pcall(JSON.decode, content) if ok and result then return result else return nil end else return nil end end -- extract intro passage in wiki page function Wikipedia:wikintro(text, lang) local result = self:loadPage(text, lang, true, true) if result and result.query then local query = result.query if query and query.normalized then text = query.normalized[1].to or text end local page = query.pages[next(query.pages)] if page and page.extract then return text..": "..page.extract else local text = "Extract not found for "..text text = text..'\n'..table.concat(wikiusage, '\n') return text end else return "Sorry an error happened" end end -- search for term in wiki function Wikipedia:wikisearch(text, lang) local result = self:loadPage(text, lang, true, true, true) if result and result.query then local titles = "" for i,item in pairs(result.query.search) do titles = titles .. "\n" .. item["title"] end titles = titles ~= "" and titles or "No results found" return titles else return "Sorry, an error occurred" end end local function run(msg, matches) -- TODO: Remember language (i18 on future version) -- TODO: Support for non Wikipedias but Mediawikis local search, term, lang if matches[1] == "search" then search = true term = matches[2] lang = nil elseif matches[2] == "search" then search = true term = matches[3] lang = matches[1] else term = matches[2] lang = matches[1] end if not term then term = lang lang = nil end if term == "" then local text = "Usage:\n" text = text..table.concat(wikiusage, '\n') return text end local result if search then result = Wikipedia:wikisearch(term, lang) else -- TODO: Show the link result = Wikipedia:wikintro(term, lang) end return result end return { description = "Searches Wikipedia and send results", usage = wikiusage, patterns = { "^![Ww]iki(%w+) (search) (.+)$", "^![Ww]iki (search) ?(.*)$", "^![Ww]iki(%w+) (.+)$", "^![Ww]iki ?(.*)$" }, run = run }
gpl-2.0
ld-test/lzmq-ffi
examples/utils.lua
16
1150
local zmq = require "lzmq" io.stdout:setvbuf"no" function printf(...) return print(string.format(...)) end function print_msg(title, data, err, ...) print(title) if data then -- data if type(data) == 'table' then for _, msg in ipairs(data) do printf("[%.4d] %s", #msg, msg) end elseif type(data) == 'userdata' then printf("[%.4d] %s", data:size(), data:data()) else printf("[%.4d] %s", #data, data) end else --error if type(err) == 'string' then printf("Error: %s", err) elseif type(err) == 'number' then local msg = zmq.error(err):msg() local mnemo = zmq.errors[err] or 'UNKNOWN' printf("Error: [%s] %s (%d)", mnemo, msg, err) elseif type(err) == 'userdata' then printf("Error: [%s] %s (%d)", err:mnemo(), err:msg(), err:no()) else printf("Error: %s", tostring(err)) end end print("-------------------------------------") return data, err, ... end function print_version(zmq) local version = zmq.version() printf("zmq version: %d.%d.%d", version[1], version[2], version[3]) end
mit
francot514/CardGamePRO-Simulator
data/cards/c1080.lua
1
1102
--Battering Car function c1080.initial_effect(c) --Destroy target local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetTarget(c1080.target) e1:SetOperation(c1080.operation) c:RegisterEffect(e1) end function c1080.filter(c) return c:IsFaceup() or c:IsType(TYPE_UPGRADE+TYPE_BUILDING) end function c1080.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_SZONE) and c1080.filter(chkc) end if chk==0 then return true end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,c1080.filter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil) if g:GetCount()>0 and g:GetFirst():IsFaceup() then Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end end function c1080.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then if tc:IsType(TYPE_UPGRADE+TYPE_BUILDING) then Duel.Destroy(tc,REASON_EFFECT) end end end
gpl-2.0
nyczducky/darkstar
scripts/zones/Sealions_Den/mobs/Mammet-22_Zeta.lua
23
4284
----------------------------------- -- Area: Sealions Den -- Mob: Mammet-22_Zeta ----------------------------------- require("scripts/globals/status"); ----------------------------------- -- onMobInitialize Action ----------------------------------- function onMobInitialize(mob) end; ----------------------------------- -- onMobEngaged Action ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, player, isKiller) local MammetID = mob:getID(); -- printf("MammetID dead: %u",MammetID); local mammet_1_1 = GetMobAction(16908289); local mammet_1_2 = GetMobAction(16908290); local mammet_1_3 = GetMobAction(16908291); local mammet_1_4 = GetMobAction(16908292); local mammet_1_5 = GetMobAction(16908293); local mammet_2_1 = GetMobAction(16908296); local mammet_2_2 = GetMobAction(16908297); local mammet_2_3 = GetMobAction(16908298); local mammet_2_4 = GetMobAction(16908299); local mammet_2_5 = GetMobAction(16908300); local mammet_3_1 = GetMobAction(16908303); local mammet_3_2 = GetMobAction(16908304); local mammet_3_3 = GetMobAction(16908305); local mammet_3_4 = GetMobAction(16908306); local mammet_3_5 = GetMobAction(16908307); if (MammetID == 16908289 or MammetID == 16908290 or MammetID == 16908291 or MammetID == 16908292 or MammetID == 16908293) then if ((mammet_1_1 == 0 or mammet_1_1 == 21 or mammet_1_1 == 22 or mammet_1_1 == 23)and (mammet_1_2 == 0 or mammet_1_2 == 21 or mammet_1_2 == 22 or mammet_1_2 == 23)and (mammet_1_3 == 0 or mammet_1_3 == 21 or mammet_1_3 == 22 or mammet_1_3 == 23)and (mammet_1_4 == 0 or mammet_1_4 == 21 or mammet_1_4 == 22 or mammet_1_4 == 23)and (mammet_1_5 == 0 or mammet_1_5 == 21 or mammet_1_5 == 22 or mammet_1_5 == 23)) then player:startEvent(0x000b); end elseif (MammetID == 16908297 or MammetID == 16908298 or MammetID == 16908299 or MammetID == 16908300 or MammetID == 16908296) then if ((mammet_2_1 == 0 or mammet_2_1 == 21 or mammet_2_1 == 22 or mammet_2_1 == 23)and (mammet_2_2 == 0 or mammet_2_2 == 21 or mammet_2_2 == 22 or mammet_2_2 == 23)and (mammet_2_3 == 0 or mammet_2_3 == 21 or mammet_2_3 == 22 or mammet_2_3 == 23)and (mammet_2_4 == 0 or mammet_2_4 == 21 or mammet_2_4 == 22 or mammet_2_4 == 23)and (mammet_2_5 == 0 or mammet_2_5 == 21 or mammet_2_5 == 22 or mammet_2_5 == 23)) then player:startEvent(0x000b); end elseif (MammetID == 16908303 or MammetID == 16908304 or MammetID == 16908305 or MammetID == 16908306 or MammetID == 16908307) then if ((mammet_3_1 == 0 or mammet_3_1 == 21 or mammet_3_1 == 22 or mammet_3_1 == 23)and (mammet_3_2 == 0 or mammet_3_2 == 21 or mammet_3_2 == 22 or mammet_3_2 == 23)and (mammet_3_3 == 0 or mammet_3_3 == 21 or mammet_3_3 == 22 or mammet_3_3 == 23)and (mammet_3_4 == 0 or mammet_3_4 == 21 or mammet_3_4 == 22 or mammet_3_4 == 23)and (mammet_3_5 == 0 or mammet_3_5 == 21 or mammet_3_5 == 22 or mammet_3_5 == 23)) then player:startEvent(0x000b); end end end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x000b) then local instance = player:getVar("bcnm_instanceid") --Players are healed in between the fights, but their TP is set to 0 player:setHP(player:getMaxHP()); player:setMP(player:getMaxMP()); player:setTP(0); if (instance == 1) then player:setPos(-779, -103, -80); SpawnMob(16908294); -- omega1 elseif (instance == 2) then player:setPos(-140, -23, -440); SpawnMob(16908301); -- omega2 else player:setPos(499, 56, -802); SpawnMob(16908308); -- omega 3 end player:addTitle(BRANDED_BY_LIGHTNING); end end;
gpl-3.0
matinbot/webamooz
plugins/stats.lua
168
4001
do -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end local file = io.open("./groups/lists/"..chat_id.."stats.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..chat_id,"./groups/lists/"..chat_id.."stats.txt", ok_cb, false) return --text end local function chat_stats2(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'users in this chat \n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end -- Save stats, ban user local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nGroups: '..r return text end local function run(msg, matches) if matches[1]:lower() == 'creedbot' then -- Put everything you like :) local about = _config.about_text local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /creedbot ") return about end if matches[1]:lower() == "statslist" then if not is_momod(msg) then return "For mods only !" end local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats2(chat_id) end if matches[1]:lower() == "stats" then if not matches[2] then if not is_momod(msg) then return "For mods only !" end if msg.to.type == 'chat' then local chat_id = msg.to.id local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested group stats ") return chat_stats(chat_id) else return end end if matches[2] == "creedbot" then -- Put everything you like :) if not is_admin(msg) then return "For admins only !" else return bot_stats() end end if matches[2] == "group" then if not is_admin(msg) then return "For admins only !" else return chat_stats(matches[3]) end end end end return { patterns = { "^[!/]([Ss]tats)$", "^[!/]([Ss]tatslist)$", "^[!/]([Ss]tats) (group) (%d+)", "^[!/]([Ss]tats) (creedbot)",-- Put everything you like :) "^[!/]([Cc]reedbot)"-- Put everything you like :) }, run = run } end
gpl-2.0
nyczducky/darkstar
scripts/zones/Northern_San_dOria/npcs/Capiria.lua
14
1684
----------------------------------- -- Area: Northern San d'Oria -- NPC: Capiria -- Type: Involved in Quest (Flyers for Regine) -- @zone 231 -- @pos -127.355 0.000 130.461 -- ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Northern_San_dOria/TextIDs"); require("scripts/globals/quests"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if (trade:hasItemQty(532,1) and trade:getItemCount() == 1 and player:getVar("tradeCapiria") == 0) then player:messageSpecial(CAPIRIA_DIALOG); player:setVar("FFR",player:getVar("FFR") - 1); player:setVar("tradeCapiria",1); player:messageSpecial(FLYER_ACCEPTED); player:tradeComplete(); elseif (player:getVar("tradeCapiria") ==1) then player:messageSpecial(FLYER_ALREADY); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,CAPIRIA_DIALOG); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
jbeich/Aquaria
files/scripts/maps/node_killentity.lua
6
1106
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end function init(me) end function update(me) --[[ local ent = node_getNearestEntity(me) if ent ~=0 and entity_getEntityType(ent) ~= ET_AVATAR and node_isEntityIn(me, ent) then entity_delete(ent) end ]]-- end
gpl-2.0
nyczducky/darkstar
scripts/zones/Beaucedine_Glacier/npcs/Chopapa_WW.lua
14
3357
----------------------------------- -- Area: Beaucedine Glacier -- NPC: Chopapa, W.W. -- Type: Border Conquest Guards -- @pos -227.956 -81.475 260.442 111 ----------------------------------- package.loaded["scripts/zones/Beaucedine_Glacier/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Beaucedine_Glacier/TextIDs"); local guardnation = NATION_WINDURST; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 4; -- 1: city, 2: foreign, 3: outpost, 4: border local region = FAUREGANDI; local csid = 0x7ff6; ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(EFFECT_SIGIL); player:delStatusEffect(EFFECT_SANCTION); player:delStatusEffect(EFFECT_SIGNET); player:addStatusEffect(EFFECT_SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
nyczducky/darkstar
scripts/commands/addallspells.lua
23
4989
--------------------------------------------------------------------------------------------------- -- func: addallspells -- desc: Adds all valid spells to the given target. If no target; then to the current player. --------------------------------------------------------------------------------------------------- cmdprops = { permission = 1, parameters = "s" }; local ValidSpells = { 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37, 38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71, 72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104, 105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130, 131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156, 157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182, 183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208, 209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234, 235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260, 261,262,263,264,265,266,267,268,269,270,271,272,273,274,275,276,277,278,279,280,281,282,283,284,285,286, 287,288,289,290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,309,310,311,312, 313,314,315,316,317,318,319,320,321,322,323,324,325,326,327,328,329,330,331,332,333,334,335,336,337,338, 339,340,341,342,343,344,345,346,347,348,349,350,351,352,353,354,355,356,357,358,359,360,361,362,363,364, 365,366,367,368,369,370,371,372,373,374,375,376,377,378,379,380,381,382,383,384,385,386,387,388,389,390, 391,392,393,394,395,396,397,398,399,400,401,402,403,404,405,406,407,408,409,410,411,412,413,414,415,416, 417,418,419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,439,440,441,442, 443,444,445,446,447,448,449,450,451,452,453,454,455,456,457,458,459,460,461,462,463,464,465,466,467,468, 469,470,471,472,473,474,475,476,477,478,479,480,481,482,483,484,485,486,487,488,489,490,491,492,493,494, 495,496,497,498,499,500,501,502,503,504,505,506,507,508,509,510,511,512,513,515,517,519,521,522,524,527, 529,530,531,532,533,534,535,536,537,538,539,540,541,542,543,544,545,547,548,549,551,554,555,557,560,561, 563,564,565,567,569,570,572,573,574,575,576,577,578,579,581,582,584,585,587,588,589,591,592,593,594,595, 596,597,598,599,603,604,605,606,608,610,611,612,613,614,615,616,617,618,620,621,622,623,626,628,629,631, 632,633,634,636,637,638,640,641,642,643,644,645,646,647,648,649,650,651,652,653,654,655,656,657,658,659, 660,661,662,663,664,665,666,667,668,669,670,671,672,673,674,675,676,677,678,679,680,681,682,683,684,685, 686,687,688,689,690,691,692,693,694,695,696,697,698,699,700,701,702,703,704,705,706,707,708,709,710,711, 712,713,714,715,716,717,718,719,720,721,722,723,724,725,726,727,728,736,737,738,739,740,741,742,743,744, 745,746,747,748,749,768,769,770,771,772,773,774,775,776,777,778,779,780,781,782,783,784,785,786,787,788, 789,790,791,792,793,794,795,796,797,798,799,800,801,802,803,804,805,806,807,808,809,810,811,812,813,814, 815,816,817,818,819,820,821,822,823,824,825,826,827,828,829,830,831,832,833,834,835,836,837,838,839,840, 841,842,843,844,845,846,847,848,849,850,851,852,853,854,855,856,857,858,859,860,861,862,863,864,865,866, 867,868,869,870,871,872,873,874,875,876,877,878,879,880,881,882,883,884,885,886,887,888,889,890,891,892, 893,894,895 --trusts are causing client crashes when flagged in char spells packets sent outside of zone/log in --896,897,898,899,900,901,902,903,904,905,906,907,908,909,910,911,912,913,914,915,916,917,918,919,920,921, --922,923,924,925,926,927,928,929,930,931,932,933,934,935,936,937,938,939,940,941,942,943,944,945,946,947, --948,949,950,951,952,953,954,955,956,957,958,959,960,961,962,963,964,965,966,967,968,969,970,971,972,973, --974,975,976,977,978,979,980,981,982,983,984,985,986,987,1004,1005,1006,1007,1008,1009,1010,1011,1012,1013,1014,1015,1016 }; local function AddAllSpells(player) local save = true; local silent = true; -- prevent packet spam for i = 1, #ValidSpells do if i == #ValidSpells then silent = false; end player:addSpell(ValidSpells[i], silent, save); end end; function onTrigger(player, target) if (target == nil) then AddAllSpells(player); else local targ = GetPlayerByName(target); if (targ == nil) then player:PrintToPlayer(string.format( "Player named '%s' not found!", target )); else AddAllSpells(targ); end end end
gpl-3.0
wizardbottttt/illusion
bot/seedbot.lua
1
10114
package.path = package.path .. ';.luarocks/share/lua/5.2/?.lua' ..';.luarocks/share/lua/5.2/?/init.lua' package.cpath = package.cpath .. ';.luarocks/lib/lua/5.2/?.so' require("./bot/utils") VERSION = '1.0' -- This function is called when tg receive a msg function on_msg_receive (msg) if not started then return end local receiver = get_receiver(msg) print (receiver) --vardump(msg) msg = pre_process_service_msg(msg) if msg_valid(msg) then msg = pre_process_msg(msg) if msg then match_plugins(msg) -- mark_read(receiver, ok_cb, false) end end end function ok_cb(extra, success, result) end function on_binlog_replay_end() started = true postpone (cron_plugins, false, 60*5.0) _config = load_config() -- load plugins plugins = {} load_plugins() end function msg_valid(msg) -- Don't process outgoing messages if msg.out then print('\27[36mNot valid: msg from us\27[39m') return false end -- Before bot was started if msg.date < now then print('\27[36mNot valid: old msg\27[39m') return false end if msg.unread == 0 then print('\27[36mNot valid: readed\27[39m') return false end if not msg.to.id then print('\27[36mNot valid: To id not provided\27[39m') return false end if not msg.from.id then print('\27[36mNot valid: From id not provided\27[39m') return false end if msg.from.id == our_id then print('\27[36mNot valid: Msg from our id\27[39m') return false end if msg.to.type == 'encr_chat' then print('\27[36mNot valid: Encrypted chat\27[39m') return false end if msg.from.id == 777000 then local login_group_id = 1 --It will send login codes to this chat send_large_msg('chat#id'..login_group_id, msg.text) end return true end -- function pre_process_service_msg(msg) if msg.service then local action = msg.action or {type=""} -- Double ! to discriminate of normal actions msg.text = "!!tgservice " .. action.type -- wipe the data to allow the bot to read service messages if msg.out then msg.out = false end if msg.from.id == our_id then msg.from.id = 0 end end return msg end -- Apply plugin.pre_process function function pre_process_msg(msg) for name,plugin in pairs(plugins) do if plugin.pre_process and msg then print('Preprocess', name) msg = plugin.pre_process(msg) end end return msg end -- Go over enabled plugins patterns. function match_plugins(msg) for name, plugin in pairs(plugins) do match_plugin(plugin, name, msg) end end -- Check if plugin is on _config.disabled_plugin_on_chat table local function is_plugin_disabled_on_chat(plugin_name, receiver) local disabled_chats = _config.disabled_plugin_on_chat -- Table exists and chat has disabled plugins if disabled_chats and disabled_chats[receiver] then -- Checks if plugin is disabled on this chat for disabled_plugin,disabled in pairs(disabled_chats[receiver]) do if disabled_plugin == plugin_name and disabled then local warning = 'Plugin '..disabled_plugin..' is disabled on this chat' print(warning) send_msg(receiver, warning, ok_cb, false) return true end end end return false end function match_plugin(plugin, plugin_name, msg) local receiver = get_receiver(msg) -- Go over patterns. If one matches it's enough. for k, pattern in pairs(plugin.patterns) do local matches = match_pattern(pattern, msg.text) if matches then print("msg matches: ", pattern) if is_plugin_disabled_on_chat(plugin_name, receiver) then return nil end -- Function exists if plugin.run then -- If plugin is for privileged users only if not warns_user_not_allowed(plugin, msg) then local result = plugin.run(msg, matches) if result then send_large_msg(receiver, result) end end end -- One patterns matches return end end end -- DEPRECATED, use send_large_msg(destination, text) function _send_msg(destination, text) send_large_msg(destination, text) end -- Save the content of _config to config.lua function save_config( ) serialize_to_file(_config, './data/config.lua') print ('saved config into ./data/config.lua') end -- Returns the config from config.lua file. -- If file doesn't exist, create it. function load_config( ) local f = io.open('./data/config.lua', "r") -- If config.lua doesn't exist if not f then print ("Created new config file: data/config.lua") create_config() else f:close() end local config = loadfile ("./data/config.lua")() for v,user in pairs(config.sudo_users) do print("Allowed user: " .. user) end return config end -- Create a basic config.json file and saves it. function create_config( ) -- A simple config with basic plugins and ourselves as privileged user config = { enabled_plugins = { "onservice", "inrealm", "ingroup", "inpm", "banhammer", "stats", "anti_spam", "owners", "arabic_lock", "set", "get", "broadcast", "download_media", "invite", "all", "leave_ban", "plugins" }, sudo_users = {105019279,152622735,173979569,158002943,tonumber(our_id)},--Sudo users disabled_channels = {}, moderation = {data = 'data/moderation.json'}, about_text = [[[[P O W E R B O T v5 By : @POWERSUDO Admins @POWERSUDO [Founder] @Blackwolf_admin [Developer] @Somebody_i [Developer] @POWERSUDO [Manager] Special Thx To Iman Daneshi And Randoozle ]], help_text_realm = [[ Realm Commands: !creategroup [Name] Create a group !createrealm [Name] Create a realm !setname [Name] Set realm name !setabout [GroupID] [Text] Set a group's about text !setrules [GroupID] [Text] Set a group's rules !lock [GroupID] [setting] Lock a group's setting !unlock [GroupID] [setting] Unock a group's setting !wholist Get a list of members in group/realm !who Get a file of members in group/realm !type Get group type !kill chat [GroupID] Kick all memebers and delete group !kill realm [RealmID] Kick all members and delete realm !addadmin [id|username] Promote an admin by id OR username *Sudo only !removeadmin [id|username] Demote an admin by id OR username *Sudo only !list groups Get a list of all groups !list realms Get a list of all realms !log Grt a logfile of current group or realm !broadcast [text] !broadcast Hello ! Send text to all groups Only sudo users can run this command !br [group_id] [text] !br 123456789 Hello ! This command will send text to [group_id] **U can use both "/" and "!" *Only admins and sudo can add bots in group *Only admins and sudo can use kick,ban,unban,newlink,setphoto,setname,lock,unlock,set rules,set about and settings commands *Only admins and sudo can use res, setowner, commands ]], help_text = [[ Commands list : !kick [username|id] You can also do it by reply !ban [ username|id] You can also do it by reply !unban [id] You can also do it by reply !who Members list !modlist Moderators list !promote [username] Promote someone !demote [username] Demote someone !kickme Will kick user !about Group description !setphoto Set and locks group photo !setname [name] Set group name !rules Group rules !id return group id or user id !help !lock [member|name|bots|leave] Locks [member|name|bots|leaveing] !unlock [member|name|bots|leave] Unlocks [member|name|bots|leaving] !set rules <text> Set <text> as rules !set about <text> Set <text> as about !settings Returns group settings !newlink create/revoke your group link !link returns group link !owner returns group owner id !setowner [id] Will set id as owner !setflood [value] Set [value] as flood sensitivity !stats Simple message statistics !save [value] <text> Save <text> as [value] !get [value] Returns text of [value] !clean [modlist|rules|about] Will clear [modlist|rules|about] and set it to nil !res [username] returns user id "!res @username" !log will return group logs !banlist will return group ban list **U can use both "/" and "!" *Only owner and mods can add bots in group *Only moderators and owner can use kick,ban,unban,newlink,link,setphoto,setname,lock,unlock,set rules,set about and settings commands *Only owner can use res,setowner,promote,demote and log commands !google : google search . !tex : return text into img !linkpv : return gp's link in pv (bot is reported) !time [city] : return time of that city !calc : calculate + - and ... Help By : @POWERSUDO ]] } serialize_to_file(config, './data/config.lua') print('saved config into ./data/config.lua') end function on_our_id (id) our_id = id end function on_user_update (user, what) --vardump (user) end function on_chat_update (chat, what) end function on_secret_chat_update (schat, what) --vardump (schat) end function on_get_difference_end () end -- Enable plugins in config.json function load_plugins() for k, v in pairs(_config.enabled_plugins) do print("Loading plugin", v) local ok, err = pcall(function() local t = loadfile("plugins/"..v..'.lua')() plugins[v] = t end) if not ok then print('\27[31mError loading plugin '..v..'\27[39m') print('\27[31m'..err..'\27[39m') end end end -- custom add function load_data(filename) local f = io.open(filename) if not f then return {} end local s = f:read('*all') f:close() local data = JSON.decode(s) return data end function save_data(filename, data) local s = JSON.encode(data) local f = io.open(filename, 'w') f:write(s) f:close() end -- Call and postpone execution for cron plugins function cron_plugins() for name, plugin in pairs(plugins) do -- Only plugins with cron function if plugin.cron ~= nil then plugin.cron() end end -- Called again in 2 mins postpone (cron_plugins, false, 120) end -- Start and load values our_id = 0 now = os.time() math.randomseed(now) started = false
gpl-2.0
nyczducky/darkstar
scripts/zones/Xarcabard/TextIDs.lua
1
1203
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6392; -- You cannot obtain the item <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6398; -- Obtained: <item>. GIL_OBTAINED = 6399; -- Obtained <number> gil. KEYITEM_OBTAINED = 6401; -- Obtained key item: <keyitem>. BEASTMEN_BANNER = 7138; -- There was a curse on the beastmen's banner! ALREADY_OBTAINED_TELE = 7368; -- You already possess the gate crystal for this telepoint. -- Conquest CONQUEST = 7381; -- You've earned conquest points! -- Other NOTHING_OUT_OF_ORDINARY = 6412; -- There is nothing out of the ordinary here. ONLY_SHARDS = 7714; -- Only shards of ice lie upon the ground. BLOCKS_OF_ICE = 7715; -- You can hear blocks of ice moving from deep within the cave. -- Dynamis dialogs YOU_CANNOT_ENTER_DYNAMIS = 7840; -- You cannot enter Dynamis PLAYERS_HAVE_NOT_REACHED_LEVEL = 7842; -- Players who have not reached levelare prohibited from entering Dynamis UNUSUAL_ARRANGEMENT_OF_PEBBLES = 7853; -- There is an unusual arrangement of pebbles here. -- conquest Base CONQUEST_BASE = 7059; -- Tallying conquest results...
gpl-3.0
guangbin79/Lua_5.1.5-iOS
xavante-2.4.0/src/codeweb/session.lua
1
1188
----------------------------------------------------------------------------- -- Xavante sessions handler -- -- Author: Javier Guerra -- Copyright (c) 2005 Kepler Project ----------------------------------------------------------------------------- local cookies = require "xavante.cookies" local session = {} local _sessions = {} local _max_age = 3600 -- one hour local _def_name = "XVTE_SESS" local MIN_SID = 11111111 local MAX_SID = 99999999 local function new_sid () local sid = 0 while sid <MIN_SID or sid >MAX_SID or _sessions[sid] do sid = math.random (MAX_SID) end return sid end function session.set_max_age (mx) _max_age = mx end function session.open (req, res, name) name = (name or _def_name) .. "_SID" local sid = cookies.get (req, name) or new_sid () _sessions [sid] = _sessions [sid] or {data={}} local sess = _sessions [sid] sess.expires = os.time() + _max_age cookies.set (res, name, sid, {expires=sess.expires}) return sess.data end function session.close (req, res, name) name = (name or _def_name) .. "_SID" local sid = cookies.get (req, name) if sid then _sessions [sid] = nil end cookies.delete (res, name) end return session
mit
nyczducky/darkstar
scripts/globals/items/pukatrice_egg_+1.lua
12
1828
----------------------------------------- -- ID: 6275 -- Item: pukatrice_egg_+1 -- Food Effect: 60Min, All Races ----------------------------------------- -- HP +20 -- MP +20 -- STR +3 -- Fire resistance +21 -- Attack +21% (cap 90) -- Ranged Attack +21% (cap 90) -- Subtle Blow +9 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,6275); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 20); target:addMod(MOD_MP, 20); target:addMod(MOD_STR, 3); target:addMod(MOD_FIRERES, 21); target:addMod(MOD_FOOD_ATTP, 21); target:addMod(MOD_FOOD_ATT_CAP, 90); target:addMod(MOD_FOOD_RATTP, 21); target:addMod(MOD_FOOD_RATT_CAP, 90); target:addMod(MOD_SUBTLE_BLOW, 9); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 20); target:delMod(MOD_MP, 20); target:delMod(MOD_STR, 3); target:delMod(MOD_FIRERES, 21); target:delMod(MOD_FOOD_ATTP, 21); target:delMod(MOD_FOOD_ATT_CAP, 90); target:delMod(MOD_FOOD_RATTP, 21); target:delMod(MOD_FOOD_RATT_CAP, 90); target:delMod(MOD_SUBTLE_BLOW, 9); end;
gpl-3.0
mehrpouya81/giantbot
plugins/anti-spam6.lua
13
2433
local NUM_MSG_MAX = 6 -- Max number of messages per TIME_CHECK seconds local TIME_CHECK = 6 local function kick_user(user_id, chat_id) local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, function (data, success, result) if success ~= 1 then local text = 'I can\'t kick '..data.user..' but should be kicked' send_msg(data.chat, '', ok_cb, nil) end end, {chat=chat, user=user}) end local function run (msg, matches) if msg.to.type ~= 'chat' then return 'Anti-flood works only on channels' else local chat = msg.to.id local hash = 'anti-flood:enabled:'..chat if matches[1] == 'enable' then redis:set(hash, true) return 'Spam Limit Is now 6' end if matches[1] == 'disable' then redis:del(hash) return 'Spam limit is Not 6 now' end end end local function pre_process (msg) -- Ignore service msg if msg.service then print('Service message') return msg end local hash_enable = 'anti-flood:enabled:'..msg.to.id local enabled = redis:get(hash_enable) if enabled then print('anti-flood enabled') -- Check flood if msg.from.type == 'user' then -- Increase the number of messages from the user on the chat local hash = 'anti-flood:'..msg.from.id..':'..msg.to.id..':msg-num' local msgs = tonumber(redis:get(hash) or 0) if msgs > NUM_MSG_MAX then local receiver = get_receiver(msg) local user = msg.from.id local text = 'User '..user..' is Spaming I Will Fuck He/She' local chat = msg.to.id send_msg(receiver, text, ok_cb, nil) if msg.to.type ~= 'chat' then print("Flood in not a chat group!") elseif user == tostring(our_id) then print('I won\'t kick myself') elseif is_sudo(msg) then print('I won\'t kick an admin!') else -- kick user -- TODO: Check on this plugin kicks local bhash = 'kicked:'..msg.to.id..':'..msg.from.id redis:set(bhash, true) kick_user(user, chat) end msg = nil end redis:setex(hash, TIME_CHECK, msgs+1) end end return msg end return { description = 'Plugin to kick flooders from group.', usage = {}, patterns = { '^!antiflood6 (enable)$', '^!antiflood6 (disable)$' }, run = run, privileged = true, pre_process = pre_process }
gpl-2.0
nyczducky/darkstar
scripts/zones/Oldton_Movalpolos/TextIDs.lua
7
1146
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6379; -- You cannot obtain the item <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6385; -- Obtained: <item>. GIL_OBTAINED = 6386; -- Obtained <number> gil. KEYITEM_OBTAINED = 6388; -- Obtained key item: <keyitem>. FISHING_MESSAGE_OFFSET = 7565; -- You can't fish here. -- Mining MINING_IS_POSSIBLE_HERE = 7696; -- Mining is possible here if you have -- Treasure Coffer/Chest Dialog CHEST_UNLOCKED = 7743; -- You unlock the chest! CHEST_FAIL = 7744; -- Fails to open the chest. CHEST_TRAP = 7745; -- The chest was trapped! CHEST_WEAK = 7746; -- You cannot open the chest when you are in a weakened state. CHEST_MIMIC = 7747; -- The chest was a mimic! CHEST_MOOGLE = 7748; -- You cannot open the chest while participating in the moogle event. CHEST_ILLUSION = 7749; -- The chest was but an illusion... CHEST_LOCKED = 7750; -- The chest appears to be locked. -- NPCs RAKOROK_DIALOGUE = 7720; -- Nsy pipul. Gattohre! I bisynw! -- conquest Base CONQUEST_BASE = 7046; -- Tallying conquest results...
gpl-3.0
weweadsl/thrift
lib/lua/TTransport.lua
115
2800
-- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apache License, Version 2.0 (the -- "License"); you may not use this file except in compliance -- with the License. You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, -- software distributed under the License is distributed on an -- "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY -- KIND, either express or implied. See the License for the -- specific language governing permissions and limitations -- under the License. -- require 'Thrift' TTransportException = TException:new { UNKNOWN = 0, NOT_OPEN = 1, ALREADY_OPEN = 2, TIMED_OUT = 3, END_OF_FILE = 4, INVALID_FRAME_SIZE = 5, INVALID_TRANSFORM = 6, INVALID_CLIENT_TYPE = 7, errorCode = 0, __type = 'TTransportException' } function TTransportException:__errorCodeToString() if self.errorCode == self.NOT_OPEN then return 'Transport not open' elseif self.errorCode == self.ALREADY_OPEN then return 'Transport already open' elseif self.errorCode == self.TIMED_OUT then return 'Transport timed out' elseif self.errorCode == self.END_OF_FILE then return 'End of file' elseif self.errorCode == self.INVALID_FRAME_SIZE then return 'Invalid frame size' elseif self.errorCode == self.INVALID_TRANSFORM then return 'Invalid transform' elseif self.errorCode == self.INVALID_CLIENT_TYPE then return 'Invalid client type' else return 'Default (unknown)' end end TTransportBase = __TObject:new{ __type = 'TTransportBase' } function TTransportBase:isOpen() end function TTransportBase:open() end function TTransportBase:close() end function TTransportBase:read(len) end function TTransportBase:readAll(len) local buf, have, chunk = '', 0 while have < len do chunk = self:read(len - have) have = have + string.len(chunk) buf = buf .. chunk if string.len(chunk) == 0 then terror(TTransportException:new{ errorCode = TTransportException.END_OF_FILE }) end end return buf end function TTransportBase:write(buf) end function TTransportBase:flush() end TServerTransportBase = __TObject:new{ __type = 'TServerTransportBase' } function TServerTransportBase:listen() end function TServerTransportBase:accept() end function TServerTransportBase:close() end TTransportFactoryBase = __TObject:new{ __type = 'TTransportFactoryBase' } function TTransportFactoryBase:getTransport(trans) return trans end
apache-2.0
jakianroy/NGUI_To_Be_Best
Assets/LuaFramework/ToLua/Lua/socket/mbox.lua
51
2654
local _M = {} if module then mbox = _M end function _M.split_message(message_s) local message = {} message_s = string.gsub(message_s, "\r\n", "\n") string.gsub(message_s, "^(.-\n)\n", function (h) message.headers = h end) string.gsub(message_s, "^.-\n\n(.*)", function (b) message.body = b end) if not message.body then string.gsub(message_s, "^\n(.*)", function (b) message.body = b end) end if not message.headers and not message.body then message.headers = message_s end return message.headers or "", message.body or "" end function _M.split_headers(headers_s) local headers = {} headers_s = string.gsub(headers_s, "\r\n", "\n") headers_s = string.gsub(headers_s, "\n[ ]+", " ") string.gsub("\n" .. headers_s, "\n([^\n]+)", function (h) table.insert(headers, h) end) return headers end function _M.parse_header(header_s) header_s = string.gsub(header_s, "\n[ ]+", " ") header_s = string.gsub(header_s, "\n+", "") local _, __, name, value = string.find(header_s, "([^%s:]-):%s*(.*)") return name, value end function _M.parse_headers(headers_s) local headers_t = _M.split_headers(headers_s) local headers = {} for i = 1, #headers_t do local name, value = _M.parse_header(headers_t[i]) if name then name = string.lower(name) if headers[name] then headers[name] = headers[name] .. ", " .. value else headers[name] = value end end end return headers end function _M.parse_from(from) local _, __, name, address = string.find(from, "^%s*(.-)%s*%<(.-)%>") if not address then _, __, address = string.find(from, "%s*(.+)%s*") end name = name or "" address = address or "" if name == "" then name = address end name = string.gsub(name, '"', "") return name, address end function _M.split_mbox(mbox_s) local mbox = {} mbox_s = string.gsub(mbox_s, "\r\n", "\n") .."\n\nFrom \n" local nj, i, j = 1, 1, 1 while 1 do i, nj = string.find(mbox_s, "\n\nFrom .-\n", j) if not i then break end local message = string.sub(mbox_s, j, i-1) table.insert(mbox, message) j = nj+1 end return mbox end function _M.parse(mbox_s) local mbox = _M.split_mbox(mbox_s) for i = 1, #mbox do mbox[i] = _M.parse_message(mbox[i]) end return mbox end function _M.parse_message(message_s) local message = {} message.headers, message.body = _M.split_message(message_s) message.headers = _M.parse_headers(message.headers) return message end return _M
gpl-3.0
0xwindows/Belial
rule.lua
3
2332
----------------------------------------------------------------------------- -- Belial web waf -- Author: 逆雪寒 -- Copyright (c) 2013 半夜三更 -- -- -- ----------------------------------------------------------------------------- --拦截规则 local regularRule = { --belial waf default rule。dont delete default = { get = "'|(and|or)\\b.+?(>|<|=|\\bin|\\blike)|\\/\\*.+?\\*\\/|<\\s*script\\b|\\bEXEC\\b|UNION.+?SELECT|UPDATE.+?SET|INSERT\\s+INTO.+?VALUES|(SELECT|DELETE).+?FROM|(CREATE|ALTER|DROP|TRUNCATE)\\s+(TABLE|DATABASE)|(\\.\\.\\/)+|^\\/?[a-zA-Z]+(\\/[a-zA-Z]+)+$", post = "base64_decode|\\b(and|or)\\b.{1,6}?(=|>|<|\\bin\\b|\\blike\\b)|\\/\\*.+?\\*\\/|<\\s*script\\b|\\bEXEC\\b|UNION.+?SELECT|UPDATE.+?SET|INSERT.+?INTO.+?VALUES|(SELECT|DELETE).+?FROM|(CREATE|ALTER|DROP|TRUNCATE).+?(TABLE|DATABASE)|\\.\\/|^\\/?[a-zA-Z]+(\\/[a-zA-Z]+)+$", cookie = "\\b(and|or)\\b.{1,6}?(=|>|<|\\bin\\b|\\blike\\b)|\\/\\*.+?\\*\\/|<\\s*script\\b|\\bEXEC\\b|UNION.+?SELECT|UPDATE.+?SET|INSERT\\s+INTO.+?VALUES|(SELECT|DELETE).+?FROM|(CREATE|ALTER|DROP|TRUNCATE)\\s+(TABLE|DATABASE)", ngxPathInfoFix = "\\..*\\/.*php", }, --适合俺公司的规则 ziqing = { get = "(and|or)\\b.+?(>|<|=|\\bin|\\blike)|\\/\\*.+?\\*\\/|<\\s*script\\b|\\bEXEC\\b|UNION.+?SELECT|UPDATE.+?SET|INSERT\\s+INTO.+?VALUES|(SELECT|DELETE).+?FROM|(CREATE|ALTER|DROP|TRUNCATE)\\s+(TABLE|DATABASE)|(\\.\\.\\/)+|^\\/?[a-zA-Z]+(\\/[a-zA-Z]+)+$", post = "base64_decode|\\b(and|or)\\b.{1,6}?(=|>|<|\\bin\\b|\\blike\\b)|\\/\\*.+?\\*\\/|<\\s*script\\b|\\bEXEC\\b|UNION.+?SELECT|UPDATE.+?SET|INSERT.+?INTO.+?VALUES|(SELECT|DELETE).+?FROM|(CREATE|ALTER|DROP|TRUNCATE).+?(TABLE|DATABASE)|\\.\\/|^\\/?[a-zA-Z]+(\\/[a-zA-Z]+)+$", cookie = "\\b(and|or)\\b.{1,6}?(=|>|<|\\bin\\b|\\blike\\b)|\\/\\*.+?\\*\\/|<\\s*script\\b|\\bEXEC\\b|UNION.+?SELECT|UPDATE.+?SET|INSERT\\s+INTO.+?VALUES|(SELECT|DELETE).+?FROM|(CREATE|ALTER|DROP|TRUNCATE)\\s+(TABLE|DATABASE)", ngxPathInfoFix = "\\..*\\/.*php", }, } --cc规则 -- urlRegular,ccHackAmount local ccUrlList = { {"read.php\\?tid=\\d+?",120}, {"searchthread\\.php",120}, {"login\\.php",120}, {"register\\.php",120}, {"thread\\.php",120}, {"post1\\.php",60}, {"item\\/(.+?)\\.html",120}, --伪静态url } return {regularRule=regularRule,ccUrlList=ccUrlList}
apache-2.0
nyczducky/darkstar
scripts/zones/Dho_Gates/Zone.lua
17
1213
----------------------------------- -- -- Zone: Foret de Hennetiel -- ----------------------------------- require("scripts/globals/settings"); package.loaded["scripts/zones/Dho_Gates/TextIDs"] = nil; require("scripts/zones/Dho_Gates/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(62,-10,83,84); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Abyssea-Misareaux/npcs/qm4.lua
14
1344
----------------------------------- -- Zone: Abyssea-Misareaux -- NPC: qm4 (???) -- Spawns Manohra -- @pos ? ? ? 216 ----------------------------------- require("scripts/globals/status"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) --[[ if (trade:hasItemQty(3088,1) and trade:getItemCount() == 1) then -- Player has all the required items. if (GetMobAction(17662467) == ACTION_NONE) then -- Mob not already spawned from this SpawnMob(17662467):updateClaim(player); -- Spawn NM, Despawn after inactive for 5 minutes (pt has to reclaim within 5 of a wipe) player:tradeComplete(); end end ]] end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:startEvent(1010, 3088); -- Inform player what items they need. end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
cornernote/minetest-skyblock
skyblock_levels/skyblock.levels.4.lua
1
5343
--[[ Skyblock for Minetest Copyright (c) 2015 cornernote, Brett O'Donnell <cornernote@gmail.com> Source Code: https://github.com/cornernote/minetest-skyblock License: GPLv3 ]]-- --[[ Level 4 mostly revolving around farming and dying level 4 feats and rewards: * craft_diamondhoe farming:seed_wheat * use_hoe x40 farming:melon_slice * plant_wheatseed default:cactus * craft_flour farming:seed_cotton x10 * place_snowblock x50 dye:red x20 * dig_cactus x10 dye:white x20 * dig_geranium x5 flowers:mushroom_brown x2 * dig_tulip x5 flowers:mushroom_red x2 * dig_brownmushroom x15 farming:corn x50 * craft_ethanol default:meselamp x5 ]]-- local level = 4 -- -- PUBLIC FUNCTIONS -- skyblock.levels[level] = {} -- feats -- Parts of this are purely hypothetical and not implement yet skyblock.levels[level].feats = { { name = "Craft a mese hoe", hint = "farming:hoe_mese", feat = "craft_mesehoe", count = 1, reward = "farming:seed_wheat 2", craft = {"farming:hoe_mese"} }, { name = "Use the hoe 40 times", hint = "farming:hoe_mese", feat = "use_hoe", count = 40, reward = "farming:melon_slice", hoeuse = {} }, { name = "Plant 10 wheat seeds", hint = "farming:seed_wheat", feat = "place_wheatseed", count = 10, reward = "default:cactus", placenode = {"farming:seed_wheat"} }, { name = "Craft 4 lumps of flour", hint = "farming:flour", feat = "craft_flour", count = 4, reward = "farming:seed_cotton 10", craft = {"farming:flour"}, }, { name = "Place 50 snow blocks", hint = "default:snowblock", feat = "place_snowblock", count = 50, reward = "dye:red 20", placenode = {"default:snowblock"}, }, { name = "Dig 10 cacti", hint = "default:cactus", feat = "dig_cactus", count = 10, reward = "dye:white 20", dignode = {"default:cactus"}, }, { name = "Pick 5 Geranium flowers", hint = "flowers:geranium", feat = "dig_geranium", count = 5, reward = "flowers:mushroom_brown 2", dignode = {"flowers:geranium"}, }, { name = "Pick 5 orange tulips", hint = "flowers:tulip", feat = "dig_tulip", count = 5, reward = "flowers:mushroom_red 2", dignode = {"flowers:tulip"}, }, { name = "Dig 10 brown mushrooms", hint = "flowers:mushroom_brown", feat = "dig_brownmushroom", count = 10, reward = "farming:corn", dignode = {"flowers:mushroom_brown"}, }, { name = "Make ethanol!", hint = "farming:corn", feat = "craft_ethanol", count = 1, reward = "default:meselamp 5", craft = {"farming:bottle_ethanol"}, } } -- init level skyblock.levels[level].init = function(player_name) end -- get level information skyblock.levels[level].get_info = function(player_name) local info = { level=level, total=10, count=0, player_name=player_name, infotext='', formspec = '', formspec_quest = '', } local text = 'label[0,2.7; --== Quests ==--]' ..'label[0,0.5; Time Goes On, '..player_name..'...]' ..'label[0,1.0; You may wonder, traveller, where some of your]' ..'label[0,1.5; precious items are. Be patient...]' ..'label[0,2.0; They will come to you in time...]' info.formspec = skyblock.levels.get_inventory_formspec(level,info.player_name,true)..text info.formspec_quest = skyblock.levels.get_inventory_formspec(level,info.player_name)..text for k,v in ipairs(skyblock.levels[level].feats) do info.formspec = info.formspec..skyblock.levels.get_feat_formspec(info,k,v.feat,v.count,v.name,v.hint,true) info.formspec_quest = info.formspec_quest..skyblock.levels.get_feat_formspec(info,k,v.feat,v.count,v.name,v.hint) end if info.count>0 then info.count = info.count/2 -- only count once end info.infotext = 'LEVEL '..info.level..' for '..info.player_name..': '..info.count..' of '..info.total return info end -- Reward feats skyblock.levels[level].reward_feat = function(player_name, feat) return skyblock.levels.reward_feat(level, player_name, feat) end -- Track node placement skyblock.levels[level].on_placenode = function(pos, newnode, placer, oldnode) skyblock.levels.on_placenode(level, pos, newnode, placer, oldnode) end -- Track node digging skyblock.levels[level].on_dignode = function(pos, oldnode, digger) skyblock.levels.on_dignode(level, pos, oldnode, digger) end -- track eating feats skyblock.levels[level].on_item_eat = function(player_name, itemstack) skyblock.levels.on_item_eat(level, player_name, itemstack) end -- track crafting feats skyblock.levels[level].on_craft = function(player_name, itemstack) skyblock.levels.on_craft(level, player_name, itemstack) end -- track hoe use skyblock.levels[level].hoe_on_use = function(player_name, pointed_thing, wieldeditem) skyblock.levels.hoe_on_use(level, player_name, pointed_thing, wieldeditem) end skyblock.levels[level].bucket_on_use = function(player_name, pointed_thing) end skyblock.levels[level].bucket_water_on_use = function(player_name, pointed_thing) end skyblock.levels[level].bucket_lava_on_use = function(player_name, pointed_thing) end
gpl-3.0
laggyluk/brick_engine
tools/logicEditor/bin/scripts/memory.lua
1
1208
--delphi memory search for given string. result is also a string for x64 bit longint 'simulation' function memFindString(target,startOffset) --create table memTable = {} --pass starting offset in first table field. starting offset also passed as string memTable[1] = startOffset for i=2,string.len(target) do --trace(string.byte(target, i)) memTable[i] = string.byte(target, i-1) end local result = memSearchString(memTable); --trace('mem search: ' .. result); return result end --convert to hex and reverse bytes function intToMem(num) --hex local num=string.format("%x",num) --string.len(num) % 2 ~= 0)) if (string.len(num) % 2 ~= 0) then num='0'..num end local rev = '' for i=string.len(num),1,-2 do rev = rev .. string.sub(num, i-1, i) end return rev end --convert hex string to string of bytes function hexToByte(num) local rev = '' if (string.len(num) % 2 ~= 0) then num='0'..num end --trace(num) for i=1,string.len(num),2 do rev = rev .. string.char(tonumber(string.sub(num, i, i+1), 16)) --trace(tonumber(string.sub(num, i, i+1), 16)..string.char(tonumber(string.sub(num, i, i+1), 16))) --trace(tonumber(string.sub(num, i, i+1))) end return rev end
mit
sevu/wesnoth
data/ai/micro_ais/cas/ca_return_guardian.lua
7
1221
local AH = wesnoth.require "ai/lua/ai_helper.lua" local function get_guardian(cfg) local filter = wml.get_child(cfg, "filter") or { id = cfg.id } local guardian = AH.get_units_with_moves { side = wesnoth.current.side, { "and", filter } }[1] return guardian end local ca_return_guardian = {} function ca_return_guardian:evaluation(cfg) local guardian = get_guardian(cfg) if guardian then local return_loc = AH.get_named_loc_xy('return', cfg) if (guardian.x == return_loc[1]) and (guardian.y == return_loc[2]) then return cfg.ca_score - 200 else return cfg.ca_score end end return 0 end function ca_return_guardian:execution(cfg) local guardian = get_guardian(cfg) local return_loc = AH.get_named_loc_xy('return', cfg) -- In case the return hex is occupied: local x, y = return_loc[1], return_loc[2] if (guardian.x ~= x) or (guardian.y ~= y) then x, y = wesnoth.paths.find_vacant_hex(x, y, guardian) end local nh = AH.next_hop(guardian, x, y) if (not nh) then nh = { guardian.x, guardian.y } end AH.movefull_stopunit(ai, guardian, nh) end return ca_return_guardian
gpl-2.0
benloz10/FinalFrontier
gamemodes/finalfrontier/entities/entities/info_ff_sector/shared.lua
1
3644
-- Copyright (c) 2014 James King [metapyziks@gmail.com] -- -- This file is part of Final Frontier. -- -- Final Frontier is free software: you can redistribute it and/or modify -- it under the terms of the GNU Lesser General Public License as -- published by the Free Software Foundation, either version 3 of -- the License, or (at your option) any later version. -- -- Final Frontier is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU Lesser General Public License -- along with Final Frontier. If not, see <http://www.gnu.org/licenses/>. if SERVER then AddCSLuaFile("shared.lua") end ENT.Type = "anim" ENT.Base = "base_anim" function ENT:SetupDataTables() self:NetworkVar( "String", 0, "SectorName" ) end function ENT:GetCoordinates() return universe:GetUniversePos(self:GetPos()) end function ENT:GetSectorName() return self:GetSectorName() end function ENT:GetBoundingBox() local cx, cy = self:GetCoordinates() return universe:GetWorldPos(cx + 0, cy + 0) - Vector(0, 0, 8), universe:GetWorldPos(cx + 1, cy + 1) + Vector(0, 0, 8) end if SERVER then local horzNames = { "alpha", "beta", "gamma", "delta", "epsilon", "zeta", "eta", "theta", "iota", "kappa", "lambda", "mu", "nu", "xi", "omicron", "phi", "rho", "sigma", "tau", "upsilon", "phi", "chi", "psi", "omega" } local vertNames = {} for i = 1, 24 do vertNames[i] = tostring(i) end local RESPAWN_DELAY = 60 ENT._lastVisit = 0 function ENT:GetPVSPos() return self:GetPos() + Vector(0, 0, 64) end function ENT:SetCoordinates(x, y) self:SetPos(universe:GetWorldPos(universe:WrapCoordinates(x + 0.5, y + 0.5))) self:SetSectorName(horzNames[x + 1] .. "-" .. vertNames[y + 1]) end function ENT:Purge() for _, ent in ipairs(ents.FindInBox(self:GetBoundingBox())) do if IsValid(ent) and ent:GetClass() == "info_ff_object" and (not ent.GetObjectType or ent:GetObjectType() ~= objtype.SHIP) then ent:Remove() end end end function ENT:Populate() self:Purge() local x, y = self:GetCoordinates() local count, max = 0, math.ceil(math.random() * 8) while math.random() < 0.25 and count < max do count = count + 1 end for i = 1, count do local obj = ents.Create("info_ff_object") obj:SetCoordinates(x + math.random(), y + math.random()) obj:Spawn() if math.random() < 0.70 then obj:AssignRoomModule(table.Random({ moduletype.LIFE_SUPPORT, moduletype.SHIELDS, moduletype.SYSTEM_POWER }), nil) elseif math.random() < 0.95 then obj:AssignWeaponModule() else obj:AssignBomb() end end end function ENT:Visit() if self._lastVisit == 0 or CurTime() - self._lastVisit >= RESPAWN_DELAY then self:Populate() end self._lastVisit = CurTime() end function ENT:Think() if self._lastVisit > 0 and CurTime() - self._lastVisit >= RESPAWN_DELAY then self:Purge() self._lastVisit = 0 end end elseif CLIENT then function ENT:Draw() return end end
lgpl-3.0
moltafet35/senatorv2
bot/utils.lua
356
14963
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has superuser privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- user has admins privileges function is_admin(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- user has moderator privileges function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) -- Berfungsi utk mengecek user jika plugin moderated = true if plugin.moderated and not is_momod(msg) then --Cek apakah user adalah momod if plugin.moderated and not is_admin(msg) then -- Cek apakah user adalah admin if plugin.moderated and not is_sudo(msg) then -- Cek apakah user adalah sudoers return false end end end -- Berfungsi mengecek user jika plugin privileged = true if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end
gpl-2.0
vorbi123/x
bot/utils.lua
356
14963
URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" serpent = require "serpent" feedparser = require "feedparser" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() http.TIMEOUT = 10 function get_receiver(msg) if msg.to.type == 'user' then return 'user#id'..msg.from.id end if msg.to.type == 'chat' then return 'chat#id'..msg.to.id end if msg.to.type == 'encr_chat' then return msg.to.print_name end end function is_chat_msg( msg ) if msg.to.type == 'chat' then return true end return false end function string.random(length) local str = ""; for i = 1, length do math.random(97, 122) str = str..string.char(math.random(97, 122)); end return str; end function string:split(sep) local sep, fields = sep or ":", {} local pattern = string.format("([^%s]+)", sep) self:gsub(pattern, function(c) fields[#fields+1] = c end) return fields end -- DEPRECATED function string.trim(s) print("string.trim(s) is DEPRECATED use string:trim() instead") return s:gsub("^%s*(.-)%s*$", "%1") end -- Removes spaces function string:trim() return self:gsub("^%s*(.-)%s*$", "%1") end function get_http_file_name(url, headers) -- Eg: foo.var local file_name = url:match("[^%w]+([%.%w]+)$") -- Any delimited alphanumeric on the url file_name = file_name or url:match("[^%w]+(%w+)[^%w]+$") -- Random name, hope content-type works file_name = file_name or str:random(5) local content_type = headers["content-type"] local extension = nil if content_type then extension = mimetype.get_mime_extension(content_type) end if extension then file_name = file_name.."."..extension end local disposition = headers["content-disposition"] if disposition then -- attachment; filename=CodeCogsEqn.png file_name = disposition:match('filename=([^;]+)') or file_name end return file_name end -- Saves file to /tmp/. If file_name isn't provided, -- will get the text after the last "/" for filename -- and content-type for extension function download_to_file(url, file_name) print("url to download: "..url) local respbody = {} local options = { url = url, sink = ltn12.sink.table(respbody), redirect = true } -- nil, code, headers, status local response = nil if url:starts('https') then options.redirect = false response = {https.request(options)} else response = {http.request(options)} end local code = response[2] local headers = response[3] local status = response[4] if code ~= 200 then return nil end file_name = file_name or get_http_file_name(url, headers) local file_path = "/tmp/"..file_name print("Saved to: "..file_path) file = io.open(file_path, "w+") file:write(table.concat(respbody)) file:close() return file_path end function vardump(value) print(serpent.block(value, {comment=false})) end -- taken from http://stackoverflow.com/a/11130774/3163199 function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end -- http://www.lua.org/manual/5.2/manual.html#pdf-io.popen function run_command(str) local cmd = io.popen(str) local result = cmd:read('*all') cmd:close() return result end -- User has superuser privileges function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- user has admins privileges function is_admin(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id local admins = 'admins' if data[tostring(admins)] then if data[tostring(admins)][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- user has moderator privileges function is_momod(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.from.id if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['moderators'] then if data[tostring(msg.to.id)]['moderators'][tostring(user)] then var = true end end end if data['admins'] then if data['admins'][tostring(user)] then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.from.id then var = true end end return var end -- Returns the name of the sender function get_name(msg) local name = msg.from.first_name if name == nil then name = msg.from.id end return name end -- Returns at table of lua files inside plugins function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end -- Save into file the data serialized for lua. -- Set uglify true to minify the file. function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end -- Returns true if the string is empty function string:isempty() return self == nil or self == '' end -- Returns true if the string is blank function string:isblank() self = self:trim() return self:isempty() end -- DEPRECATED!!!!! function string.starts(String, Start) print("string.starts(String, Start) is DEPRECATED use string:starts(text) instead") return Start == string.sub(String,1,string.len(Start)) end -- Returns true if String starts with Start function string:starts(text) return text == string.sub(self,1,string.len(text)) end -- Send image to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_photo(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function, cb_extra = cb_extra } -- Call to remove with optional callback send_photo(receiver, file_path, cb_function, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_photo_from_url(receiver, url, cb_function, cb_extra) -- If callback not provided cb_function = cb_function or ok_cb cb_extra = cb_extra or false local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, cb_function, cb_extra) else print("File path: "..file_path) _send_photo(receiver, file_path, cb_function, cb_extra) end end -- Same as send_photo_from_url but as callback function function send_photo_from_url_callback(cb_extra, success, result) local receiver = cb_extra.receiver local url = cb_extra.url local file_path = download_to_file(url, false) if not file_path then -- Error local text = 'Error downloading the image' send_msg(receiver, text, ok_cb, false) else print("File path: "..file_path) _send_photo(receiver, file_path, ok_cb, false) end end -- Send multiple images asynchronous. -- param urls must be a table. function send_photos_from_url(receiver, urls) local cb_extra = { receiver = receiver, urls = urls, remove_path = nil } send_photos_from_url_callback(cb_extra) end -- Use send_photos_from_url. -- This function might be difficult to understand. function send_photos_from_url_callback(cb_extra, success, result) -- cb_extra is a table containing receiver, urls and remove_path local receiver = cb_extra.receiver local urls = cb_extra.urls local remove_path = cb_extra.remove_path -- The previously image to remove if remove_path ~= nil then os.remove(remove_path) print("Deleted: "..remove_path) end -- Nil or empty, exit case (no more urls) if urls == nil or #urls == 0 then return false end -- Take the head and remove from urls table local head = table.remove(urls, 1) local file_path = download_to_file(head, false) local cb_extra = { receiver = receiver, urls = urls, remove_path = file_path } -- Send first and postpone the others as callback send_photo(receiver, file_path, send_photos_from_url_callback, cb_extra) end -- Callback to remove a file function rmtmp_cb(cb_extra, success, result) local file_path = cb_extra.file_path local cb_function = cb_extra.cb_function or ok_cb local cb_extra = cb_extra.cb_extra if file_path ~= nil then os.remove(file_path) print("Deleted: "..file_path) end -- Finally call the callback cb_function(cb_extra, success, result) end -- Send document to user and delete it when finished. -- cb_function and cb_extra are optionals callback function _send_document(receiver, file_path, cb_function, cb_extra) local cb_extra = { file_path = file_path, cb_function = cb_function or ok_cb, cb_extra = cb_extra or false } -- Call to remove with optional callback send_document(receiver, file_path, rmtmp_cb, cb_extra) end -- Download the image and send to receiver, it will be deleted. -- cb_function and cb_extra are optionals callback function send_document_from_url(receiver, url, cb_function, cb_extra) local file_path = download_to_file(url, false) print("File path: "..file_path) _send_document(receiver, file_path, cb_function, cb_extra) end -- Parameters in ?a=1&b=2 style function format_http_params(params, is_get) local str = '' -- If is get add ? to the beginning if is_get then str = '?' end local first = true -- Frist param for k,v in pairs (params) do if v then -- nil value if first then first = false str = str..k.. "="..v else str = str.."&"..k.. "="..v end end end return str end -- Check if user can use the plugin and warns user -- Returns true if user was warned and false if not warned (is allowed) function warns_user_not_allowed(plugin, msg) if not user_allowed(plugin, msg) then local text = 'This plugin requires privileged user' local receiver = get_receiver(msg) send_msg(receiver, text, ok_cb, false) return true else return false end end -- Check if user can use the plugin function user_allowed(plugin, msg) -- Berfungsi utk mengecek user jika plugin moderated = true if plugin.moderated and not is_momod(msg) then --Cek apakah user adalah momod if plugin.moderated and not is_admin(msg) then -- Cek apakah user adalah admin if plugin.moderated and not is_sudo(msg) then -- Cek apakah user adalah sudoers return false end end end -- Berfungsi mengecek user jika plugin privileged = true if plugin.privileged and not is_sudo(msg) then return false end return true end function send_order_msg(destination, msgs) local cb_extra = { destination = destination, msgs = msgs } send_order_msg_callback(cb_extra, true) end function send_order_msg_callback(cb_extra, success, result) local destination = cb_extra.destination local msgs = cb_extra.msgs local file_path = cb_extra.file_path if file_path ~= nil then os.remove(file_path) print("Deleted: " .. file_path) end if type(msgs) == 'string' then send_large_msg(destination, msgs) elseif type(msgs) ~= 'table' then return end if #msgs < 1 then return end local msg = table.remove(msgs, 1) local new_cb_extra = { destination = destination, msgs = msgs } if type(msg) == 'string' then send_msg(destination, msg, send_order_msg_callback, new_cb_extra) elseif type(msg) == 'table' then local typ = msg[1] local nmsg = msg[2] new_cb_extra.file_path = nmsg if typ == 'document' then send_document(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'image' or typ == 'photo' then send_photo(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'audio' then send_audio(destination, nmsg, send_order_msg_callback, new_cb_extra) elseif typ == 'video' then send_video(destination, nmsg, send_order_msg_callback, new_cb_extra) else send_file(destination, nmsg, send_order_msg_callback, new_cb_extra) end end end -- Same as send_large_msg_callback but friendly params function send_large_msg(destination, text) local cb_extra = { destination = destination, text = text } send_large_msg_callback(cb_extra, true) end -- If text is longer than 4096 chars, send multiple msg. -- https://core.telegram.org/method/messages.sendMessage function send_large_msg_callback(cb_extra, success, result) local text_max = 4096 local destination = cb_extra.destination local text = cb_extra.text local text_len = string.len(text) local num_msg = math.ceil(text_len / text_max) if num_msg <= 1 then send_msg(destination, text, ok_cb, false) else local my_text = string.sub(text, 1, 4096) local rest = string.sub(text, 4096, text_len) local cb_extra = { destination = destination, text = rest } send_msg(destination, my_text, send_large_msg_callback, cb_extra) end end -- Returns a table with matches or nil function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end -- Function to read data from files function load_from_file(file, default_data) local f = io.open(file, "r+") -- If file doesn't exists if f == nil then -- Create a new empty table default_data = default_data or {} serialize_to_file(default_data, file) print ('Created file', file) else print ('Data loaded from file', file) f:close() end return loadfile (file)() end -- See http://stackoverflow.com/a/14899740 function unescape_html(str) local map = { ["lt"] = "<", ["gt"] = ">", ["amp"] = "&", ["quot"] = '"', ["apos"] = "'" } new = string.gsub(str, '(&(#?x?)([%d%a]+);)', function(orig, n, s) var = map[s] or n == "#" and string.char(s) var = var or n == "#x" and string.char(tonumber(s,16)) var = var or orig return var end) return new end
gpl-2.0
nyczducky/darkstar
scripts/globals/mobskills/Enervation.lua
27
1240
--------------------------------------------- -- Enervation -- -- Description: Lowers the defense and magical defense of enemies within range. -- Type: Magical (Dark) --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) if(mob:getFamily() == 91) then local mobSkin = mob:getModelId(); if (mobSkin == 1680) then return 0; else return 1; end end return 0; end; function onMobWeaponSkill(target, mob, skill) local typeEffect = EFFECT_DEFENSE_DOWN; local silenced = false; local blinded = false; silenced = MobStatusEffectMove(mob, target, EFFECT_DEFENSE_DOWN, 10, 0, 120); blinded = MobStatusEffectMove(mob, target, EFFECT_MAGIC_DEF_DOWN, 8, 0, 120); skill:setMsg(MSG_ENFEEB_IS); -- display silenced first, else blind if (silenced == MSG_ENFEEB_IS) then typeEffect = EFFECT_DEFENSE_DOWN; elseif (blinded == MSG_ENFEEB_IS) then typeEffect = EFFECT_MAGIC_DEF_DOWN; else skill:setMsg(MSG_MISS); end return typeEffect; end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Dynamis-Xarcabard/mobs/Animated_Tabar.lua
17
1486
----------------------------------- -- Area: Dynamis Xarcabard -- MOB: Animated Tabar ----------------------------------- require("scripts/globals/status"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) if (mob:AnimationSub() == 3) then SetDropRate(116,1575,1000); else SetDropRate(116,1575,0); end target:showText(mob,ANIMATED_TABAR_DIALOG); SpawnMob(17330380):updateEnmity(target); SpawnMob(17330381):updateEnmity(target); SpawnMob(17330382):updateEnmity(target); SpawnMob(17330392):updateEnmity(target); SpawnMob(17330393):updateEnmity(target); SpawnMob(17330394):updateEnmity(target); end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) -- TODO: add battle dialog end; ----------------------------------- -- onMobDisengage ----------------------------------- function onMobDisengage(mob) mob:showText(mob,ANIMATED_TABAR_DIALOG+2); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, player, isKiller) player:showText(mob,ANIMATED_TABAR_DIALOG+1); DespawnMob(17330380); DespawnMob(17330381); DespawnMob(17330382); DespawnMob(17330392); DespawnMob(17330393); DespawnMob(17330394); end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Pashhow_Marshlands_[S]/npcs/Cavernous_Maw.lua
29
1434
----------------------------------- -- Area: Sauromugue Champaign -- NPC: Cavernous Maw -- @pos 418 25 27 90 -- Teleports Players to Pashhow_Marshlands ----------------------------------- package.loaded["scripts/zones/Pashhow_Marshlands_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/globals/teleports"); require("scripts/globals/campaign"); require("scripts/zones/Pashhow_Marshlands_[S]/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (hasMawActivated(player,4) == false) then player:startEvent(0x0064); else player:startEvent(0x0065); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (option == 1) then if (csid == 0x0064) then player:addNationTeleport(MAW,16); end toMaw(player,16); end end;
gpl-3.0
weissj3/milkywayathome_client
nbody/tests/CheckpointTest.lua
3
2783
-- -- Copyright (C) 2011 Matthew Arsenault -- -- This file is part of Milkway@Home. -- -- Milkyway@Home is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- Milkyway@Home is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with Milkyway@Home. If not, see <http://www.gnu.org/licenses/>. -- -- require "NBodyTesting" SM = require "SampleModels" SP = require "SamplePotentials" function randomNBodyCtx(prng) if prng == nil then prng = DSFMT.create() end return NBodyCtx.create{ timestep = prng:random(1.0e-5, 1.0e-4), timeEvolve = prng:random(0, 10), theta = prng:random(0, 1), eps2 = prng:random(1.0e-9, 1.0e-3), treeRSize = prng:randomListItem({ 4, 8, 2, 16 }), criterion = prng:randomListItem({"NewCriterion", "SW93", "BH86", "Exact"}), useQuad = prng:randomBool(), allowIncest = true, quietErrors = true } end function runNSteps(st, n, ctx) for i = 1, n do st:step(ctx) end return ctx, st end function runInterruptedSteps(st, totalSteps, ctx, prng) local tmpDir = os.getenv("TMP") or "" local checkpoint = tmpDir .. os.tmpname() for i = 1, totalSteps do st:step(ctx) if prng:randomBool() then local tmp = tmpDir .. os.tmpname() st:writeCheckpoint(ctx, checkpoint, tmp) ctx, st = NBodyState.readCheckpoint(checkpoint) os.remove(checkpoint) end end return ctx, st end local nTests = 5 for i = 1, nTests do local testSteps, st, stCopy local ctx, m local prng = DSFMT.create() m = SM.randomPlummer(prng, 500) ctx = randomNBodyCtx(prng) ctx:addPotential(SP.randomPotential(prng)) st = NBodyState.create(ctx, m) stClone = st:clone() testSteps = floor(prng:random(0, 51)) ctx, st = runNSteps(st, testSteps, ctx) ctxClone, stClone = runInterruptedSteps(stClone, testSteps, ctx, prng) assert(ctx == ctxClone, string.format("Checkpointed context does not match:\nctx 1 = %s\n ctx 2 = %s\n", tostring(ctx), tostring(ctxClone)) ) assert(st == stClone, string.format("Checkpointed state does not match:\nstate 1 = %s\n state 2 = %s\n", tostring(st), tostring(stClone)) ) end
gpl-3.0
abosalah22/memo
plugins/anti_spam.lua
21
5248
--An empty table for solving multiple kicking problem(thanks to @topkecleon ) kicktable = {} do local TIME_CHECK = 2 -- seconds -- Save stats, ban user local function pre_process(msg) -- Ignore service msg if msg.service then return msg end if msg.from.id == our_id then return msg end -- Save user on Redis if msg.from.type == 'user' then local hash = 'user:'..msg.from.id print('Saving user', hash) if msg.from.print_name then redis:hset(hash, 'print_name', msg.from.print_name) end if msg.from.first_name then redis:hset(hash, 'first_name', msg.from.first_name) end if msg.from.last_name then redis:hset(hash, 'last_name', msg.from.last_name) end end -- Save stats on Redis if msg.to.type == 'chat' then -- User is on chat local hash = 'chat:'..msg.to.id..':users' redis:sadd(hash, msg.from.id) end -- Save stats on Redis if msg.to.type == 'channel' then -- User is on channel local hash = 'channel:'..msg.to.id..':users' redis:sadd(hash, msg.from.id) end if msg.to.type == 'user' then -- User is on chat local hash = 'PM:'..msg.from.id redis:sadd(hash, msg.from.id) end -- Total user msgs local hash = 'msgs:'..msg.from.id..':'..msg.to.id redis:incr(hash) --Load moderation data local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then --Check if flood is on or off if data[tostring(msg.to.id)]['settings']['flood'] == 'no' then return msg end end -- Check flood if msg.from.type == 'user' then local hash = 'user:'..msg.from.id..':msgs' local msgs = tonumber(redis:get(hash) or 0) local data = load_data(_config.moderation.data) local NUM_MSG_MAX = 5 if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(msg.to.id)]['settings']['flood_msg_max'])--Obtain group flood sensitivity end end local max_msg = NUM_MSG_MAX * 1 if msgs > max_msg then local user = msg.from.id local chat = msg.to.id local whitelist = "whitelist" local is_whitelisted = redis:sismember(whitelist, user) -- Ignore mods,owner and admins if is_momod(msg) then return msg end if is_whitelisted == true then return msg end local receiver = get_receiver(msg) if msg.to.type == 'user' then local max_msg = 7 * 1 print(msgs) if msgs >= max_msg then print("Pass2") send_large_msg("user#id"..msg.from.id, "User ["..msg.from.id.."] blocked for spam.") savelog(msg.from.id.." PM", "User ["..msg.from.id.."] blocked for spam.") block_user("user#id"..msg.from.id,ok_cb,false)--Block user if spammed in private end end if kicktable[user] == true then return end delete_msg(msg.id, ok_cb, false) kick_user(user, chat) local username = msg.from.username local print_name = user_print_name(msg.from):gsub("‮", "") local name_log = print_name:gsub("_", "") if msg.to.type == 'chat' or msg.to.type == 'channel' then if username then savelog(msg.to.id, name_log.." @"..username.." ["..msg.from.id.."] kicked for #spam") send_large_msg(receiver , "ممنوع التكرار\n@"..username.."["..msg.from.id.."]\n") else savelog(msg.to.id, name_log.." ["..msg.from.id.."] kicked for #spam") send_large_msg(receiver , "ممنوع التكرار \nName:"..name_log.."["..msg.from.id.."]\n") end end -- incr it on redis local gbanspam = 'gban:spam'..msg.from.id redis:incr(gbanspam) local gbanspam = 'gban:spam'..msg.from.id local gbanspamonredis = redis:get(gbanspam) --Check if user has spammed is group more than 4 times if gbanspamonredis then if tonumber(gbanspamonredis) == 4 and not is_owner(msg) then --Global ban that user banall_user(msg.from.id) local gbanspam = 'gban:spam'..msg.from.id --reset the counter redis:set(gbanspam, 0) if msg.from.username ~= nil then username = msg.from.username else username = "---" end local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") --Send this to that chat send_large_msg("chat#id"..msg.to.id, "User [ "..name.." ]"..msg.from.id.." globally banned (spamming)") send_large_msg("channel#id"..msg.to.id, "User [ "..name.." ]"..msg.from.id.." globally banned (spamming)") local GBan_log = 'GBan_log' local GBan_log = data[tostring(GBan_log)] for k,v in pairs(GBan_log) do log_SuperGroup = v gban_text = "User [ "..name.." ] ( @"..username.." )"..msg.from.id.." Globally banned from ( "..msg.to.print_name.." ) [ "..msg.to.id.." ] (spamming)" --send it to log group/channel send_large_msg(log_SuperGroup, gban_text) end end end kicktable[user] = true msg = nil end redis:setex(hash, TIME_CHECK, msgs+1) end return msg end local function cron() --clear that table on the top of the plugins kicktable = {} end return { patterns = {}, cron = cron, pre_process = pre_process } end
gpl-2.0
nyczducky/darkstar
scripts/zones/Bastok_Mines/npcs/Wahid.lua
14
1997
----------------------------------- -- Area: Bastok Mines -- NPC: Wahid -- Start & Finishes Quest: The Siren's Tear -- @zone 234 -- @pos 26.305 -1 -66.403 ----------------------------------- package.loaded["scripts/zones/Bastok_Mines/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/titles"); require("scripts/globals/settings"); require("scripts/zones/Bastok_Mines/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) local SirensTear = player:getQuestStatus(BASTOK,THE_SIREN_S_TEAR); if (SirensTear ~= QUEST_AVAILABLE) then if (trade:hasItemQty(576,1) and trade:getItemCount() == 1) then player:startEvent(0x0052); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local SirensTear = player:getQuestStatus(BASTOK,THE_SIREN_S_TEAR); if (SirensTear == QUEST_AVAILABLE) then player:startEvent(0x0051); else player:startEvent(0x001c); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID2: %u",csid); -- printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0051) then player:addQuest(BASTOK,THE_SIREN_S_TEAR); elseif (csid == 0x0052) then player:tradeComplete(); player:completeQuest(BASTOK,THE_SIREN_S_TEAR); player:addFame(BASTOK,120); player:addGil(150*GIL_RATE); player:messageSpecial(GIL_OBTAINED,150*GIL_RATE); player:addTitle(TEARJERKER); player:setVar("SirensTear",0); end end;
gpl-3.0
TheHipster/cwlourp
plugins/books/plugin/items/sh_book_itn.lua
1
4063
--[[ © 2013 CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). --]] ITEM = Clockwork.item:New("book_base"); ITEM.name = "Into the Night"; ITEM.model = "models/props_lab/bindergreenlabel.mdl"; ITEM.uniqueID = "book_itn"; ITEM.description = "A tattered green journal, the front page is torn up."; ITEM.bookInformation = [[ <font color='red' size='4'>Author unknown.</font> Let me begin by explaining how incredibly lucky and cursed you are to have found this, if you are one of us. "If you are truely commited to something, what can harm you?" Peter I. Keep that quote with you, and you too will see how it will both bless and haunt you. Those words will ring in your ears any time you find yourself in trategy or adversity. You, yourself will speak those very words without knowing so. I find myself reciting that quote like I'm caught in a trance. Sadly, it's a double edged sword. Your now cursed to have everyone around you die, while you go on selfishly living your life, as if those you love are mere obstacles in your grand scheme. [A page is torn out]. And to think I trusted the woman! She left me to die, albeit in a very biblical sense. I sat on the stairs of the souveneir stand and wept bitterly. I could hear the common dispatch alarming our community of our all too well known anti-citizen. The Archer had left us stranded in his wake. Oh how I loathe that man! The prattle of boots could be heard coming down the corridor staring me in the eyes, like a portal to hell, the shadows seemed to spring out and take shape. With glaring yellow eyes, they pulsed into the "lounge" to detain a man that was never there. The Archer had escaped again, and left so many innocent lives to be fed to the darkness. Screams, in an octave so high would pierce the night, causing even grown men to weep. A splatter of blood was thrown to the window like scarlet meat thrown to the butcher to be beheaded and gutted. The very thought of what was going on in that bar made my stomach turn. Luckily for me, the demons had ignored me. Realizing how they had only momentarily stopped on their way towards another anti-citizen hotspot, I quickly jumped up. Vaulting over the wall and clinging to the ladder in one swift motion I climbed to a safe haven. We were all fair game now, those hiding from inspection were murdered like dogs, and those who stayed were subject to the same fate. Only those who broke the rules in the right ways, were spared their lives. I crept along the catwalks, another illegal activity worthy of a punishment worse than a thousand deaths, whispering my all too familiar chant. I looked over the side and saw the shadows withdraw from within the bar and escape back through the hellish portal carrying the spoils of a night's raid. The only person that remained crawled out begging for death. I could barely make out how he looked, however bad it was, the horrible moaning he made was worse. I pushed back from the railing and crawled into an appartment, barring it with whatever I could find. A sofa, a chair, a bookcase. Nothing would stop the permeating belch from outside. A banshee would flee in terror of such a noise. There was no sleep to tbe had that night. Just a brief shutting of the eyes, until shaken awake by the blast of mind numbing pain vocalized by that which was the tortured soul outside. It was enough. I acted mercifully that night, to save one man's suffering, and another a heart ache, I ended his screams. I'm haunted every night by those screams, and they're only amplified by the water given to us by the demons. I'll not drink water for days, until dehydrated and resusitated by a demon teasing me with my own semi-mortality. I eagerly tossed this journal as far as I could throw it into the night. Seeing as that's where it all began. Into the night. [The rest of the book is in unreadable marks, indicating the insanity of the propable author, if not authors]. ]]; ITEM:Register();
unlicense
nyczducky/darkstar
scripts/zones/Maze_of_Shakhrami/npcs/Excavation_Point.lua
14
1695
----------------------------------- -- Area: Maze of Shakhrami -- NPC: Excavation Point -- Used in Quest: The Holy Crest -- @pos 234 0.1 -110 198 ----------------------------------- package.loaded["scripts/zones/Maze_of_Shakhrami/TextIDs"] = nil; ----------------------------------- require("scripts/globals/excavation"); require("scripts/zones/Maze_of_Shakhrami/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getVar("TheHolyCrest_Event") == 3 and player:hasItem(1159) == false) then if (trade:hasItemQty(605,1) and trade:getItemCount() == 1) then if (player:getFreeSlotsCount(0) >= 1) then player:tradeComplete(); player:addItem(1159); player:messageSpecial(ITEM_OBTAINED, 1159); -- Wyvern Egg else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 1159); -- Wyvern Egg end end else startExcavation(player,player:getZoneID(),npc,trade,0x003C); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(MINING_IS_POSSIBLE_HERE,605); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
ArpitJalan/arch-heavy-dotfiles
luakit/noscript.lua
1
4727
-------------------------------------------------------- -- NoScript plugin for luakit -- -- (C) 2011 Mason Larobina <mason.larobina@gmail.com> -- -------------------------------------------------------- -- Get Lua environment local os = require "os" local tonumber = tonumber local assert = assert local table = table local string = string -- Get luakit environment local webview = webview local add_binds = add_binds local lousy = require "lousy" local sql_escape = lousy.util.sql_escape local capi = { luakit = luakit, sqlite3 = sqlite3 } local domain_props = domain_props module "noscript" -- Default blocking values enable_scripts = false enable_plugins = false create_table = [[ CREATE TABLE IF NOT EXISTS by_domain ( id INTEGER PRIMARY KEY, domain TEXT, enable_scripts INTEGER, enable_plugins INTEGER );]] db = capi.sqlite3{ filename = ":memory:" } db:exec("PRAGMA synchronous = OFF; PRAGMA secure_delete = 1;") db:exec(create_table) local function btoi(bool) return bool and 1 or 0 end local function itob(int) return tonumber(int) ~= 0 end local function get_domain(uri) uri = assert(lousy.uri.parse(uri), "invalid uri") return string.lower(uri.host) end local function match_domain(domain) local rows = db:exec(string.format("SELECT * FROM by_domain " .. "WHERE domain == %s;", sql_escape(domain))) if rows[1] then return rows[1] end end local function update(id, field, value) db:exec(string.format("UPDATE by_domain SET %s = %d WHERE id == %d;", field, btoi(value), id)) end local function insert(domain, enable_scripts, enable_plugins) db:exec(string.format("INSERT INTO by_domain VALUES (NULL, %s, %d, %d);", sql_escape(domain), btoi(enable_scripts), btoi(enable_plugins))) end function webview.methods.toggle_scripts(view, w) local domain = get_domain(view.uri) if domain_props[domain] and domain_props[domain].enable_scripts ~= nil then w:notify(string.format("Scripts on %s are %sabled in globals.lua.", domain, domain_props[domain].enable_scripts and "en" or "dis")) return end local enable_scripts = _M.enable_scripts local row = match_domain(domain) if row then enable_scripts = itob(row.enable_scripts) update(row.id, "enable_scripts", not enable_scripts) else insert(domain, not enable_scripts, _M.enable_plugins) end w:notify(string.format("%sabled scripts for domain: %s", enable_scripts and "Dis" or "En", domain)) end function webview.methods.toggle_plugins(view, w) local domain = get_domain(view.uri) local enable_plugins = _M.enable_plugins local row = match_domain(domain) if domain_props[domain] and domain_props[domain].enable_plugins ~= nil then w:notify(string.format("Plugins on %s are %sabled in globals.lua.", domain, domain_props[domain].enable_plugins and "en" or "dis")) return end if row then enable_plugins = itob(row.enable_plugins) update(row.id, "enable_plugins", not enable_plugins) else insert(domain, _M.enable_scripts, not enable_plugins) end w:notify(string.format("%sabled plugins for domain: %s", enable_plugins and "Dis" or "En", domain)) end function webview.methods.toggle_remove(view, w) local domain = get_domain(view.uri) db:exec(string.format("DELETE FROM by_domain WHERE domain == %s;", sql_escape(domain))) w:notify("Removed rules for domain: " .. domain) end function defaults_for(domain) local scripts, plugins = _M.enable_scripts, _M.enable_plugins if domain_props[domain] then if domain_props[domain].enable_scripts ~= nil then scripts = domain_props[domain].enable_scripts end if domain_props[domain].enable_plugins ~= nil then plugins = domain_props[domain].enable_plugins end end return scripts, plugins end webview.init_funcs.noscript_load = function (view) view:add_signal("load-status", function (v, status) if status ~= "committed" or v.uri == "about:blank" then return end local domain = get_domain(v.uri) local enable_scripts, enable_plugins = defaults_for(domain) local row = match_domain(domain) if row then enable_scripts = itob(row.enable_scripts) enable_plugins = itob(row.enable_plugins) end view.enable_scripts = enable_scripts view.enable_plugins = enable_plugins end) end local buf = lousy.bind.buf add_binds("normal", { buf("^cs$", function (w) w:toggle_scripts() end), buf("^cp$", function (w) w:toggle_plugins() end), buf("^cr$", function (w) w:toggle_remove() end), })
unlicense
nyczducky/darkstar
scripts/globals/items/piece_of_witch_nougat.lua
12
1280
----------------------------------------- -- ID: 5645 -- Item: piece_of_witch_nougat -- Food Effect: 1hour, All Races ----------------------------------------- -- HP 50 -- Intelligence 3 -- Agility -3 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,5645); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 50); target:addMod(MOD_INT, 3); target:addMod(MOD_AGI, -3); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 50); target:delMod(MOD_INT, 3); target:delMod(MOD_AGI, -3); end;
gpl-3.0
rkoval/dotfiles
nvim/lua/ryankoval/stylua.lua
1
2012
local Path = require('plenary.path') local Job = require('plenary.job') local lspconfig_util = require('lspconfig.util') local cached_configs = {} local root_finder = lspconfig_util.root_pattern('.git') local stylua_finder = function(path) if cached_configs[path] == nil then local file_path = Path:new(path) local root_path = Path:new(root_finder(path)) local file_parents = file_path:parents() local root_parents = root_path:parents() local relative_diff = #file_parents - #root_parents for index, dir in ipairs(file_parents) do if index > relative_diff then break end local stylua_path = Path:new({ dir, 'stylua.toml' }) if stylua_path:exists() then cached_configs[path] = stylua_path:absolute() break end stylua_path = Path:new({ dir, '.stylua.toml' }) if stylua_path:exists() then cached_configs[path] = stylua_path:absolute() break end end end return cached_configs[path] end local stylua = {} stylua.format = function(bufnr) bufnr = bufnr or vim.api.nvim_get_current_buf() local filepath = Path:new(vim.api.nvim_buf_get_name(bufnr)):absolute() local stylua_toml = stylua_finder(filepath) if not stylua_toml then return end -- stylua: ignore local j = Job:new { "stylua", "--config-path", stylua_toml, "-", writer = vim.api.nvim_buf_get_lines(0, 0, -1, false), } local output = j:sync() if j.code ~= 0 then -- Schedule this so that it doesn't do dumb stuff like printing two things. vim.schedule(function() print('[stylua] Failed to process due to errors') end) return end vim.api.nvim_buf_set_lines(bufnr, 0, -1, false, output) pcall(vim.api.nvim_buf_clear_namespace, bufnr, Luasnip_ns_id, 0, -1) -- Handle some weird snippet problems. Not everyone will necessarily have this problem. Luasnip_current_nodes = Luasnip_current_nodes or {} Luasnip_current_nodes[bufnr] = nil end return stylua
mit
nyczducky/darkstar
scripts/globals/items/vulcan_claymore.lua
42
1451
----------------------------------------- -- ID: 18379 -- Item: Vulcan Claymore -- Additional Effect: Fire Damage -- Enchantment: Enfire ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------- -- onAdditionalEffect Action ----------------------------------- function onAdditionalEffect(player,target,damage) local chance = 5; if (math.random(0,99) >= chance) then return 0,0,0; else local dmg = math.random(3,10); local params = {}; params.bonusmab = 0; params.includemab = false; dmg = addBonusesAbility(player, ELE_FIRE, target, dmg, params); dmg = dmg * applyResistanceAddEffect(player,target,ELE_FIRE,0); dmg = adjustForTarget(target,dmg,ELE_FIRE); dmg = finalMagicNonSpellAdjustments(player,target,ELE_FIRE,dmg); local message = MSGBASIC_ADD_EFFECT_DMG; if (dmg < 0) then message = MSGBASIC_ADD_EFFECT_HEAL; end return SUBEFFECT_FIRE_DAMAGE,message,dmg; end end; ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) return 0; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) local effect = EFFECT_ENFIRE; doEnspell(target,target,nil,effect); end;
gpl-3.0
nyczducky/darkstar
scripts/zones/LaLoff_Amphitheater/mobs/Ark_Angel_HM.lua
23
1634
----------------------------------- -- Area: LaLoff Amphitheater -- MOB: Ark Angel HM ----------------------------------- package.loaded["scripts/zones/LaLoff_Amphitheater/TextIDs"] = nil; ----------------------------------- require("scripts/zones/LaLoff_Amphitheater/TextIDs"); require("scripts/globals/status"); ----------------------------------- -- onMobInitialize Action ----------------------------------- function onMobInitialize(mob) mob:addMod(MOD_REGAIN, 50); end; ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) local mobid = mob:getID(); for member = mobid, mobid+7 do if (GetMobAction(member) == 16) then GetMobByID(member):updateEnmity(target); end end local hp = math.random(1,60); mob:setLocalVar("Mijin", hp); end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) local battletime = mob:getBattleTime(); local mstime = mob:getLocalVar("Mighty"); local mghp = mob:getLocalVar("Mijin"); if (battletime > mstime + 150) then mob:useMobAbility(688); mob:setLocalVar("Mighty", battletime); elseif (mob:getHPP() < mghp) then mob:useMobAbility(731); mob:setLocalVar("Mijin", 0); end end; ----------------------------------- -- onMobDeath Action ----------------------------------- function onMobDeath(mob, player, isKiller) end;
gpl-3.0
dtrip/awesome
tests/test-input-binding.lua
3
10045
require("awful._compat") local runner = require( "_runner" ) local placement = require( "awful.placement" ) local gtable = require( "gears.table" ) local test_client = require( "_client" ) local akeyboard = require( "awful.keyboard" ) local amouse = require( "awful.mouse" ) local module = { key = require( "awful.key" ), button = require( "awful.button" ) } local steps = {} local second = { key = { "a", "b", "c", "d" }, button = { 1 , 2 , 3 , 4 }, } local function send_events(event_type, step) root.fake_input("key_press" , "Alt_L") root.fake_input(event_type.."_press" , second[event_type][step]) root.fake_input(event_type.."_release", second[event_type][step]) root.fake_input("key_release", "Alt_L") end -- Test the shared API between the keys and buttons for _, type_name in ipairs { "key", "button" } do local objects = {} local pressed, released = {}, {} table.insert(steps, function() objects[1] = module[type_name]( {"Mod1"}, second[type_name][1], function() pressed[1] = true end, function() released[1] = true end ) assert(objects[1].has_root_binding == false) assert(not pressed [1]) assert(not released[1]) root["_append_"..type_name](objects[1]) -- It is async, the result need to be verified later return true end) table.insert(steps, function() assert(objects[1].has_root_binding) -- Test "artificial" execution objects[1]:trigger() assert(pressed [1]) assert(released[1]) -- Test adding and removing in the same iteration root["_remove_"..type_name](objects[1]) assert(second[type_name][2]) -- Use the multiple parameters syntax. objects[2] = module[type_name]( {"Mod1"}, second[type_name][2], function() pressed[2] = true end, function() released[2] = true end ) root["_append_"..type_name](objects[2]) return true end) table.insert(steps, function() assert(objects[2].has_root_binding == true ) assert(objects[1].has_root_binding == false) -- Make sure the cursor is not over the wibar placement.centered(mouse) assert(second[type_name][2]) send_events(type_name, 2) return true end) -- Wait until the events are registered. table.insert(steps, function() if (not pressed[2]) or (not released[2]) then return end -- Spawn a client. test_client("myclient") return true end) --FIXME it works when manually tested, but automated testing is too flacky -- to enable... if type_name == "key" then table.insert(steps, function() if #mouse.screen.clients ~= 1 then return end placement.maximize(mouse.screen.clients[1]) return true end) local o1, o2 = nil table.insert(steps, function() local c = mouse.screen.clients[1] -- This time, use the `args` syntax. local args = { modifiers = {"Mod1"}, on_press = function() pressed [3] = true end, on_release = function() released[3] = true end } args[type_name] = second[type_name][3] -- This time, use the `args` syntax. o1 = module[type_name](args) -- Test the old API. c[type_name.."s"](c, gtable.join(o1)) return true end) -- This wont work until the client buttons/keys are updated, there is no -- way to know ahead of time. table.insert(steps, function(count) if count < 5 then awesome.sync(); return end send_events(type_name, 3) return true end) table.insert(steps, function() if (not pressed[3]) or (not released[3]) then return end local c = mouse.screen.clients[1] -- Unset the events to make sure keys can be removed. pressed[3], released[3] = false, false o2 = module[type_name]( {"Mod1"}, second[type_name][4], function() pressed[4] = true end, function() released[4] = true end ) -- Test the new API c[type_name.."s"] = {o2} return true end) table.insert(steps, function(count) if count < 5 then awesome.sync(); return end send_events(type_name, 3) send_events(type_name, 4) return true end) table.insert(steps, function() if (not pressed[4]) or (not released[4]) then return end assert(not pressed [3]) assert(not released[3]) local c = mouse.screen.clients[1] -- Make sure mixing the 2 syntaxes doesn't create a chimera state pressed[4], released[4] = false, false -- This *will* happen with older configs because `awful.rules` will -- loop the properties, find the old capi list and fail to understand -- that the content should use the legacy API. local joined = gtable.join(o1) assert(#joined == 4) c[type_name.."s"] = joined -- It should have been converted to the new format. assert(#c[type_name.."s"] == 1) return true end) table.insert(steps, function(count) if count < 5 then awesome.sync(); return end send_events(type_name, 3) send_events(type_name, 4) return true end) table.insert(steps, function() if (not pressed[3]) or (not released[3]) then return end assert(not pressed [4]) assert(not released[4]) local c = mouse.screen.clients[1] assert(#c[type_name.."s"] == 1) -- Test setting the object to `false` to simulate an inline Lua -- expression gone wrong. This used to work and is rather -- convenient, so lets not break it even if it is technically a bug. c[type_name.."s"] = false assert(#c[type_name.."s"] == 0) c[type_name.."s"] = {o1} assert(#c[type_name.."s"] == 1) -- Test removing the objects using `nil`. c[type_name.."s"] = nil assert(#c[type_name.."s"] == 0) c[type_name.."s"] = {o1} assert(#c[type_name.."s"] == 1) -- Test removing using `{}` c[type_name.."s"] = {} assert(#c[type_name.."s"] == 0) c:kill() return true end) -- Cleanup (otherwise there is a race with the root.buttons tests) table.insert(steps, function() if #mouse.screen.clients ~= 0 then return end return true end) end end local exe1, exe2, exe3, exe4 = false, false, false, false local new1, new2 = nil, nil -- Check that you can add new default key/mousebindings at any time. table.insert(steps, function() assert(#mouse.screen.clients == 0) new1 = module.key { key = "a", modifiers = {}, on_press = function() exe1 = true end } new2 = module.button { button = 8, modifiers = {}, on_press = function() exe2 = true end } akeyboard.append_client_keybinding(new1) amouse.append_client_mousebinding(new2) -- Spawn a client. test_client("myclient") return true end) table.insert(steps, function() if #mouse.screen.clients == 0 then return end client.focus = mouse.screen.clients[1] -- That should trigger the newly added keybinding. root.fake_input("key_press" , "a") root.fake_input("key_release", "a") -- Move the mouse over the client so mousebindings work. placement.centered(mouse, {parent=client.focus}) awesome.sync() -- Same thing for the mouse. root.fake_input("button_press" , 8) root.fake_input("button_release", 8) return true end) table.insert(steps, function() if (not exe1) or (not exe2) then return end akeyboard.remove_client_keybinding(new1) amouse.remove_client_mousebinding(new2) exe1, exe2 = false, false return true end) -- Removing is async, so wait until the next loop. table.insert(steps, function() root.fake_input("key_press" , "a") root.fake_input("key_release", "a") root.fake_input("button_press" , 8) root.fake_input("button_release", 8) awesome.sync() return true end) -- Try adding key/mousebindings to existing clients. table.insert(steps, function(count) if count ~= 3 then return end assert(not exe1) assert(not exe2) -- Append both types at the same time to make sure nothing overwrite -- the list. akeyboard.append_client_keybinding(new1) amouse.append_client_mousebinding(new2) new1 = module.key { key = "b", modifiers = {}, on_press = function() exe3 = true end } new2 = module.button { button = 7, modifiers = {}, on_press = function() exe4 = true end } -- Append directly on the client. client.focus:append_keybinding(new1) client.focus:append_mousebinding(new2) return true end) -- Removing is async, so wait until the next loop. table.insert(steps, function() root.fake_input("key_press" , "b") root.fake_input("key_release", "b") root.fake_input("button_press" , 7) root.fake_input("button_release", 7) return true end) table.insert(steps, function() if (not exe3) or (not exe4) then return end -- Note, there is no point to try remove_keybinding, it was already called -- (indirectly) 4 steps ago. return true end) runner.run_steps(steps) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
gpl-2.0
vorbi123/x
libs/JSON.lua
3765
34843
-- -*- coding: utf-8 -*- -- -- Simple JSON encoding and decoding in pure Lua. -- -- Copyright 2010-2014 Jeffrey Friedl -- http://regex.info/blog/ -- -- Latest version: http://regex.info/blog/lua/json -- -- This code is released under a Creative Commons CC-BY "Attribution" License: -- http://creativecommons.org/licenses/by/3.0/deed.en_US -- -- It can be used for any purpose so long as the copyright notice above, -- the web-page links above, and the 'AUTHOR_NOTE' string below are -- maintained. Enjoy. -- local VERSION = 20141223.14 -- version history at end of file local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-" -- -- The 'AUTHOR_NOTE' variable exists so that information about the source -- of the package is maintained even in compiled versions. It's also -- included in OBJDEF below mostly to quiet warnings about unused variables. -- local OBJDEF = { VERSION = VERSION, AUTHOR_NOTE = AUTHOR_NOTE, } -- -- Simple JSON encoding and decoding in pure Lua. -- http://www.json.org/ -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- -- -- -- DECODING (from a JSON string to a Lua table) -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- If the JSON text is for an object or an array, e.g. -- { "what": "books", "count": 3 } -- or -- [ "Larry", "Curly", "Moe" ] -- -- the result is a Lua table, e.g. -- { what = "books", count = 3 } -- or -- { "Larry", "Curly", "Moe" } -- -- -- The encode and decode routines accept an optional second argument, -- "etc", which is not used during encoding or decoding, but upon error -- is passed along to error handlers. It can be of any type (including nil). -- -- -- -- ERROR HANDLING -- -- With most errors during decoding, this code calls -- -- JSON:onDecodeError(message, text, location, etc) -- -- with a message about the error, and if known, the JSON text being -- parsed and the byte count where the problem was discovered. You can -- replace the default JSON:onDecodeError() with your own function. -- -- The default onDecodeError() merely augments the message with data -- about the text and the location if known (and if a second 'etc' -- argument had been provided to decode(), its value is tacked onto the -- message as well), and then calls JSON.assert(), which itself defaults -- to Lua's built-in assert(), and can also be overridden. -- -- For example, in an Adobe Lightroom plugin, you might use something like -- -- function JSON:onDecodeError(message, text, location, etc) -- LrErrors.throwUserError("Internal Error: invalid JSON data") -- end -- -- or even just -- -- function JSON.assert(message) -- LrErrors.throwUserError("Internal Error: " .. message) -- end -- -- If JSON:decode() is passed a nil, this is called instead: -- -- JSON:onDecodeOfNilError(message, nil, nil, etc) -- -- and if JSON:decode() is passed HTML instead of JSON, this is called: -- -- JSON:onDecodeOfHTMLError(message, text, nil, etc) -- -- The use of the fourth 'etc' argument allows stronger coordination -- between decoding and error reporting, especially when you provide your -- own error-handling routines. Continuing with the the Adobe Lightroom -- plugin example: -- -- function JSON:onDecodeError(message, text, location, etc) -- local note = "Internal Error: invalid JSON data" -- if type(etc) = 'table' and etc.photo then -- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName') -- end -- LrErrors.throwUserError(note) -- end -- -- : -- : -- -- for i, photo in ipairs(photosToProcess) do -- : -- : -- local data = JSON:decode(someJsonText, { photo = photo }) -- : -- : -- end -- -- -- -- -- -- DECODING AND STRICT TYPES -- -- Because both JSON objects and JSON arrays are converted to Lua tables, -- it's not normally possible to tell which original JSON type a -- particular Lua table was derived from, or guarantee decode-encode -- round-trip equivalency. -- -- However, if you enable strictTypes, e.g. -- -- JSON = assert(loadfile "JSON.lua")() --load the routines -- JSON.strictTypes = true -- -- then the Lua table resulting from the decoding of a JSON object or -- JSON array is marked via Lua metatable, so that when re-encoded with -- JSON:encode() it ends up as the appropriate JSON type. -- -- (This is not the default because other routines may not work well with -- tables that have a metatable set, for example, Lightroom API calls.) -- -- -- ENCODING (from a lua table to a JSON string) -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false }) -- -- On error during encoding, this code calls: -- -- JSON:onEncodeError(message, etc) -- -- which you can override in your local JSON object. -- -- The 'etc' in the error call is the second argument to encode() -- and encode_pretty(), or nil if it wasn't provided. -- -- -- PRETTY-PRINTING -- -- An optional third argument, a table of options, allows a bit of -- configuration about how the encoding takes place: -- -- pretty = JSON:encode(val, etc, { -- pretty = true, -- if false, no other options matter -- indent = " ", -- this provides for a three-space indent per nesting level -- align_keys = false, -- see below -- }) -- -- encode() and encode_pretty() are identical except that encode_pretty() -- provides a default options table if none given in the call: -- -- { pretty = true, align_keys = false, indent = " " } -- -- For example, if -- -- JSON:encode(data) -- -- produces: -- -- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11} -- -- then -- -- JSON:encode_pretty(data) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- The following three lines return identical results: -- JSON:encode_pretty(data) -- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " }) -- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " }) -- -- An example of setting your own indent string: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " }) -- -- produces: -- -- { -- | "city": "Kyoto", -- | "climate": { -- | | "avg_temp": 16, -- | | "humidity": "high", -- | | "snowfall": "minimal" -- | }, -- | "country": "Japan", -- | "wards": 11 -- } -- -- An example of setting align_keys to true: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true }) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- which I must admit is kinda ugly, sorry. This was the default for -- encode_pretty() prior to version 20141223.14. -- -- -- AMBIGUOUS SITUATIONS DURING THE ENCODING -- -- During the encode, if a Lua table being encoded contains both string -- and numeric keys, it fits neither JSON's idea of an object, nor its -- idea of an array. To get around this, when any string key exists (or -- when non-positive numeric keys exist), numeric keys are converted to -- strings. -- -- For example, -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- produces the JSON object -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To prohibit this conversion and instead make it an error condition, set -- JSON.noKeyConversion = true -- -- -- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT -- -- assert -- onDecodeError -- onDecodeOfNilError -- onDecodeOfHTMLError -- onEncodeError -- -- If you want to create a separate Lua JSON object with its own error handlers, -- you can reload JSON.lua or use the :new() method. -- --------------------------------------------------------------------------- local default_pretty_indent = " " local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent } local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject function OBJDEF:newArray(tbl) return setmetatable(tbl or {}, isArray) end function OBJDEF:newObject(tbl) return setmetatable(tbl or {}, isObject) end local function unicode_codepoint_as_utf8(codepoint) -- -- codepoint is a number -- if codepoint <= 127 then return string.char(codepoint) elseif codepoint <= 2047 then -- -- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8 -- local highpart = math.floor(codepoint / 0x40) local lowpart = codepoint - (0x40 * highpart) return string.char(0xC0 + highpart, 0x80 + lowpart) elseif codepoint <= 65535 then -- -- 1110yyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x1000) local remainder = codepoint - 0x1000 * highpart local midpart = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midpart highpart = 0xE0 + highpart midpart = 0x80 + midpart lowpart = 0x80 + lowpart -- -- Check for an invalid character (thanks Andy R. at Adobe). -- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070 -- if ( highpart == 0xE0 and midpart < 0xA0 ) or ( highpart == 0xED and midpart > 0x9F ) or ( highpart == 0xF0 and midpart < 0x90 ) or ( highpart == 0xF4 and midpart > 0x8F ) then return "?" else return string.char(highpart, midpart, lowpart) end else -- -- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x40000) local remainder = codepoint - 0x40000 * highpart local midA = math.floor(remainder / 0x1000) remainder = remainder - 0x1000 * midA local midB = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midB return string.char(0xF0 + highpart, 0x80 + midA, 0x80 + midB, 0x80 + lowpart) end end function OBJDEF:onDecodeError(message, text, location, etc) if text then if location then message = string.format("%s at char %d of: %s", message, location, text) else message = string.format("%s: %s", message, text) end end if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError function OBJDEF:onEncodeError(message, etc) if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end local function grok_number(self, text, start, etc) -- -- Grab the integer part -- local integer_part = text:match('^-?[1-9]%d*', start) or text:match("^-?0", start) if not integer_part then self:onDecodeError("expected number", text, start, etc) end local i = start + integer_part:len() -- -- Grab an optional decimal part -- local decimal_part = text:match('^%.%d+', i) or "" i = i + decimal_part:len() -- -- Grab an optional exponential part -- local exponent_part = text:match('^[eE][-+]?%d+', i) or "" i = i + exponent_part:len() local full_number_text = integer_part .. decimal_part .. exponent_part local as_number = tonumber(full_number_text) if not as_number then self:onDecodeError("bad number", text, start, etc) end return as_number, i end local function grok_string(self, text, start, etc) if text:sub(start,start) ~= '"' then self:onDecodeError("expected string's opening quote", text, start, etc) end local i = start + 1 -- +1 to bypass the initial quote local text_len = text:len() local VALUE = "" while i <= text_len do local c = text:sub(i,i) if c == '"' then return VALUE, i + 1 end if c ~= '\\' then VALUE = VALUE .. c i = i + 1 elseif text:match('^\\b', i) then VALUE = VALUE .. "\b" i = i + 2 elseif text:match('^\\f', i) then VALUE = VALUE .. "\f" i = i + 2 elseif text:match('^\\n', i) then VALUE = VALUE .. "\n" i = i + 2 elseif text:match('^\\r', i) then VALUE = VALUE .. "\r" i = i + 2 elseif text:match('^\\t', i) then VALUE = VALUE .. "\t" i = i + 2 else local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if hex then i = i + 6 -- bypass what we just read -- We have a Unicode codepoint. It could be standalone, or if in the proper range and -- followed by another in a specific range, it'll be a two-code surrogate pair. local codepoint = tonumber(hex, 16) if codepoint >= 0xD800 and codepoint <= 0xDBFF then -- it's a hi surrogate... see whether we have a following low local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if lo_surrogate then i = i + 6 -- bypass the low surrogate we just read codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16) else -- not a proper low, so we'll just leave the first codepoint as is and spit it out. end end VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint) else -- just pass through what's escaped VALUE = VALUE .. text:match('^\\(.)', i) i = i + 2 end end end self:onDecodeError("unclosed string", text, start, etc) end local function skip_whitespace(text, start) local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2 if match_end then return match_end + 1 else return start end end local grok_one -- assigned later local function grok_object(self, text, start, etc) if text:sub(start,start) ~= '{' then self:onDecodeError("expected '{'", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '{' local VALUE = self.strictTypes and self:newObject { } or { } if text:sub(i,i) == '}' then return VALUE, i + 1 end local text_len = text:len() while i <= text_len do local key, new_i = grok_string(self, text, i, etc) i = skip_whitespace(text, new_i) if text:sub(i, i) ~= ':' then self:onDecodeError("expected colon", text, i, etc) end i = skip_whitespace(text, i + 1) local new_val, new_i = grok_one(self, text, i) VALUE[key] = new_val -- -- Expect now either '}' to end things, or a ',' to allow us to continue. -- i = skip_whitespace(text, new_i) local c = text:sub(i,i) if c == '}' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '}'", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '{'", text, start, etc) end local function grok_array(self, text, start, etc) if text:sub(start,start) ~= '[' then self:onDecodeError("expected '['", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '[' local VALUE = self.strictTypes and self:newArray { } or { } if text:sub(i,i) == ']' then return VALUE, i + 1 end local VALUE_INDEX = 1 local text_len = text:len() while i <= text_len do local val, new_i = grok_one(self, text, i) -- can't table.insert(VALUE, val) here because it's a no-op if val is nil VALUE[VALUE_INDEX] = val VALUE_INDEX = VALUE_INDEX + 1 i = skip_whitespace(text, new_i) -- -- Expect now either ']' to end things, or a ',' to allow us to continue. -- local c = text:sub(i,i) if c == ']' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '['", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '['", text, start, etc) end grok_one = function(self, text, start, etc) -- Skip any whitespace start = skip_whitespace(text, start) if start > text:len() then self:onDecodeError("unexpected end of string", text, nil, etc) end if text:find('^"', start) then return grok_string(self, text, start, etc) elseif text:find('^[-0123456789 ]', start) then return grok_number(self, text, start, etc) elseif text:find('^%{', start) then return grok_object(self, text, start, etc) elseif text:find('^%[', start) then return grok_array(self, text, start, etc) elseif text:find('^true', start) then return true, start + 4 elseif text:find('^false', start) then return false, start + 5 elseif text:find('^null', start) then return nil, start + 4 else self:onDecodeError("can't parse JSON", text, start, etc) end end function OBJDEF:decode(text, etc) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc) end if text == nil then self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc) elseif type(text) ~= 'string' then self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc) end if text:match('^%s*$') then return nil end if text:match('^%s*<') then -- Can't be JSON... we'll assume it's HTML self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc) end -- -- Ensure that it's not UTF-32 or UTF-16. -- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3), -- but this package can't handle them. -- if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc) end local success, value = pcall(grok_one, self, text, 1, etc) if success then return value else -- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert. if self.assert then self.assert(false, value) else assert(false, value) end -- and if we're still here, return a nil and throw the error message on as a second arg return nil, value end end local function backslash_replacement_function(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" elseif c == "\b" then return "\\b" elseif c == "\f" then return "\\f" elseif c == '"' then return '\\"' elseif c == '\\' then return '\\\\' else return string.format("\\u%04x", c:byte()) end end local chars_to_be_escaped_in_JSON_string = '[' .. '"' -- class sub-pattern to match a double quote .. '%\\' -- class sub-pattern to match a backslash .. '%z' -- class sub-pattern to match a null .. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters .. ']' local function json_string_literal(value) local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function) return '"' .. newval .. '"' end local function object_or_array(self, T, etc) -- -- We need to inspect all the keys... if there are any strings, we'll convert to a JSON -- object. If there are only numbers, it's a JSON array. -- -- If we'll be converting to a JSON object, we'll want to sort the keys so that the -- end result is deterministic. -- local string_keys = { } local number_keys = { } local number_keys_must_be_strings = false local maximum_number_key for key in pairs(T) do if type(key) == 'string' then table.insert(string_keys, key) elseif type(key) == 'number' then table.insert(number_keys, key) if key <= 0 or key >= math.huge then number_keys_must_be_strings = true elseif not maximum_number_key or key > maximum_number_key then maximum_number_key = key end else self:onEncodeError("can't encode table with a key of type " .. type(key), etc) end end if #string_keys == 0 and not number_keys_must_be_strings then -- -- An empty table, or a numeric-only array -- if #number_keys > 0 then return nil, maximum_number_key -- an array elseif tostring(T) == "JSON array" then return nil elseif tostring(T) == "JSON object" then return { } else -- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects return nil end end table.sort(string_keys) local map if #number_keys > 0 then -- -- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array -- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object. -- if self.noKeyConversion then self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc) end -- -- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings -- map = { } for key, val in pairs(T) do map[key] = val end table.sort(number_keys) -- -- Throw numeric keys in there as strings -- for _, number_key in ipairs(number_keys) do local string_key = tostring(number_key) if map[string_key] == nil then table.insert(string_keys , string_key) map[string_key] = T[number_key] else self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc) end end end return string_keys, nil, map end -- -- Encode -- -- 'options' is nil, or a table with possible keys: -- pretty -- if true, return a pretty-printed version -- indent -- a string (usually of spaces) used to indent each nested level -- align_keys -- if true, align all the keys when formatting a table -- local encode_value -- must predeclare because it calls itself function encode_value(self, value, parents, etc, options, indent) if value == nil then return 'null' elseif type(value) == 'string' then return json_string_literal(value) elseif type(value) == 'number' then if value ~= value then -- -- NaN (Not a Number). -- JSON has no NaN, so we have to fudge the best we can. This should really be a package option. -- return "null" elseif value >= math.huge then -- -- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should -- really be a package option. Note: at least with some implementations, positive infinity -- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is. -- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">=" -- case first. -- return "1e+9999" elseif value <= -math.huge then -- -- Negative infinity. -- JSON has no INF, so we have to fudge the best we can. This should really be a package option. -- return "-1e+9999" else return tostring(value) end elseif type(value) == 'boolean' then return tostring(value) elseif type(value) ~= 'table' then self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc) else -- -- A table to be converted to either a JSON object or array. -- local T = value if type(options) ~= 'table' then options = {} end if type(indent) ~= 'string' then indent = "" end if parents[T] then self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc) else parents[T] = true end local result_value local object_keys, maximum_number_key, map = object_or_array(self, T, etc) if maximum_number_key then -- -- An array... -- local ITEMS = { } for i = 1, maximum_number_key do table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent)) end if options.pretty then result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]" else result_value = "[" .. table.concat(ITEMS, ",") .. "]" end elseif object_keys then -- -- An object -- local TT = map or T if options.pretty then local KEYS = { } local max_key_length = 0 for _, key in ipairs(object_keys) do local encoded = encode_value(self, tostring(key), parents, etc, options, indent) if options.align_keys then max_key_length = math.max(max_key_length, #encoded) end table.insert(KEYS, encoded) end local key_indent = indent .. tostring(options.indent or "") local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "") local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s" local COMBINED_PARTS = { } for i, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent) table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val)) end result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}" else local PARTS = { } for _, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, indent) local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent) table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val)) end result_value = "{" .. table.concat(PARTS, ",") .. "}" end else -- -- An empty array/object... we'll treat it as an array, though it should really be an option -- result_value = "[]" end parents[T] = false return result_value end end function OBJDEF:encode(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode must be called in method format", etc) end return encode_value(self, value, {}, etc, options or nil) end function OBJDEF:encode_pretty(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc) end return encode_value(self, value, {}, etc, options or default_pretty_options) end function OBJDEF.__tostring() return "JSON encode/decode package" end OBJDEF.__index = OBJDEF function OBJDEF:new(args) local new = { } if args then for key, val in pairs(args) do new[key] = val end end return setmetatable(new, OBJDEF) end return OBJDEF:new() -- -- Version history: -- -- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really -- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines -- more flexible, and changed the default encode_pretty() to be more generally useful. -- -- Added a third 'options' argument to the encode() and encode_pretty() routines, to control -- how the encoding takes place. -- -- Updated docs to add assert() call to the loadfile() line, just as good practice so that -- if there is a problem loading JSON.lua, the appropriate error message will percolate up. -- -- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string, -- so that the source of the package, and its version number, are visible in compiled copies. -- -- 20140911.12 Minor lua cleanup. -- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'. -- (Thanks to SmugMug's David Parry for these.) -- -- 20140418.11 JSON nulls embedded within an array were being ignored, such that -- ["1",null,null,null,null,null,"seven"], -- would return -- {1,"seven"} -- It's now fixed to properly return -- {1, nil, nil, nil, nil, nil, "seven"} -- Thanks to "haddock" for catching the error. -- -- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up. -- -- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2", -- and this caused some problems. -- -- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate, -- and had of course diverged (encode_pretty didn't get the fixes that encode got, so -- sometimes produced incorrect results; thanks to Mattie for the heads up). -- -- Handle encoding tables with non-positive numeric keys (unlikely, but possible). -- -- If a table has both numeric and string keys, or its numeric keys are inappropriate -- (such as being non-positive or infinite), the numeric keys are turned into -- string keys appropriate for a JSON object. So, as before, -- JSON:encode({ "one", "two", "three" }) -- produces the array -- ["one","two","three"] -- but now something with mixed key types like -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- instead of throwing an error produces an object: -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To maintain the prior throw-an-error semantics, set -- JSON.noKeyConversion = true -- -- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry. -- -- 20130120.6 Comment update: added a link to the specific page on my blog where this code can -- be found, so that folks who come across the code outside of my blog can find updates -- more easily. -- -- 20111207.5 Added support for the 'etc' arguments, for better error reporting. -- -- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent. -- -- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules: -- -- * When encoding lua for JSON, Sparse numeric arrays are now handled by -- spitting out full arrays, such that -- JSON:encode({"one", "two", [10] = "ten"}) -- returns -- ["one","two",null,null,null,null,null,null,null,"ten"] -- -- In 20100810.2 and earlier, only up to the first non-null value would have been retained. -- -- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999". -- Version 20100810.2 and earlier created invalid JSON in both cases. -- -- * Unicode surrogate pairs are now detected when decoding JSON. -- -- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding -- -- 20100731.1 initial public release --
gpl-2.0
omidtarh/elbot
libs/JSON.lua
3765
34843
-- -*- coding: utf-8 -*- -- -- Simple JSON encoding and decoding in pure Lua. -- -- Copyright 2010-2014 Jeffrey Friedl -- http://regex.info/blog/ -- -- Latest version: http://regex.info/blog/lua/json -- -- This code is released under a Creative Commons CC-BY "Attribution" License: -- http://creativecommons.org/licenses/by/3.0/deed.en_US -- -- It can be used for any purpose so long as the copyright notice above, -- the web-page links above, and the 'AUTHOR_NOTE' string below are -- maintained. Enjoy. -- local VERSION = 20141223.14 -- version history at end of file local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-" -- -- The 'AUTHOR_NOTE' variable exists so that information about the source -- of the package is maintained even in compiled versions. It's also -- included in OBJDEF below mostly to quiet warnings about unused variables. -- local OBJDEF = { VERSION = VERSION, AUTHOR_NOTE = AUTHOR_NOTE, } -- -- Simple JSON encoding and decoding in pure Lua. -- http://www.json.org/ -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- -- -- -- DECODING (from a JSON string to a Lua table) -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- If the JSON text is for an object or an array, e.g. -- { "what": "books", "count": 3 } -- or -- [ "Larry", "Curly", "Moe" ] -- -- the result is a Lua table, e.g. -- { what = "books", count = 3 } -- or -- { "Larry", "Curly", "Moe" } -- -- -- The encode and decode routines accept an optional second argument, -- "etc", which is not used during encoding or decoding, but upon error -- is passed along to error handlers. It can be of any type (including nil). -- -- -- -- ERROR HANDLING -- -- With most errors during decoding, this code calls -- -- JSON:onDecodeError(message, text, location, etc) -- -- with a message about the error, and if known, the JSON text being -- parsed and the byte count where the problem was discovered. You can -- replace the default JSON:onDecodeError() with your own function. -- -- The default onDecodeError() merely augments the message with data -- about the text and the location if known (and if a second 'etc' -- argument had been provided to decode(), its value is tacked onto the -- message as well), and then calls JSON.assert(), which itself defaults -- to Lua's built-in assert(), and can also be overridden. -- -- For example, in an Adobe Lightroom plugin, you might use something like -- -- function JSON:onDecodeError(message, text, location, etc) -- LrErrors.throwUserError("Internal Error: invalid JSON data") -- end -- -- or even just -- -- function JSON.assert(message) -- LrErrors.throwUserError("Internal Error: " .. message) -- end -- -- If JSON:decode() is passed a nil, this is called instead: -- -- JSON:onDecodeOfNilError(message, nil, nil, etc) -- -- and if JSON:decode() is passed HTML instead of JSON, this is called: -- -- JSON:onDecodeOfHTMLError(message, text, nil, etc) -- -- The use of the fourth 'etc' argument allows stronger coordination -- between decoding and error reporting, especially when you provide your -- own error-handling routines. Continuing with the the Adobe Lightroom -- plugin example: -- -- function JSON:onDecodeError(message, text, location, etc) -- local note = "Internal Error: invalid JSON data" -- if type(etc) = 'table' and etc.photo then -- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName') -- end -- LrErrors.throwUserError(note) -- end -- -- : -- : -- -- for i, photo in ipairs(photosToProcess) do -- : -- : -- local data = JSON:decode(someJsonText, { photo = photo }) -- : -- : -- end -- -- -- -- -- -- DECODING AND STRICT TYPES -- -- Because both JSON objects and JSON arrays are converted to Lua tables, -- it's not normally possible to tell which original JSON type a -- particular Lua table was derived from, or guarantee decode-encode -- round-trip equivalency. -- -- However, if you enable strictTypes, e.g. -- -- JSON = assert(loadfile "JSON.lua")() --load the routines -- JSON.strictTypes = true -- -- then the Lua table resulting from the decoding of a JSON object or -- JSON array is marked via Lua metatable, so that when re-encoded with -- JSON:encode() it ends up as the appropriate JSON type. -- -- (This is not the default because other routines may not work well with -- tables that have a metatable set, for example, Lightroom API calls.) -- -- -- ENCODING (from a lua table to a JSON string) -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false }) -- -- On error during encoding, this code calls: -- -- JSON:onEncodeError(message, etc) -- -- which you can override in your local JSON object. -- -- The 'etc' in the error call is the second argument to encode() -- and encode_pretty(), or nil if it wasn't provided. -- -- -- PRETTY-PRINTING -- -- An optional third argument, a table of options, allows a bit of -- configuration about how the encoding takes place: -- -- pretty = JSON:encode(val, etc, { -- pretty = true, -- if false, no other options matter -- indent = " ", -- this provides for a three-space indent per nesting level -- align_keys = false, -- see below -- }) -- -- encode() and encode_pretty() are identical except that encode_pretty() -- provides a default options table if none given in the call: -- -- { pretty = true, align_keys = false, indent = " " } -- -- For example, if -- -- JSON:encode(data) -- -- produces: -- -- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11} -- -- then -- -- JSON:encode_pretty(data) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- The following three lines return identical results: -- JSON:encode_pretty(data) -- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " }) -- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " }) -- -- An example of setting your own indent string: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " }) -- -- produces: -- -- { -- | "city": "Kyoto", -- | "climate": { -- | | "avg_temp": 16, -- | | "humidity": "high", -- | | "snowfall": "minimal" -- | }, -- | "country": "Japan", -- | "wards": 11 -- } -- -- An example of setting align_keys to true: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true }) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- which I must admit is kinda ugly, sorry. This was the default for -- encode_pretty() prior to version 20141223.14. -- -- -- AMBIGUOUS SITUATIONS DURING THE ENCODING -- -- During the encode, if a Lua table being encoded contains both string -- and numeric keys, it fits neither JSON's idea of an object, nor its -- idea of an array. To get around this, when any string key exists (or -- when non-positive numeric keys exist), numeric keys are converted to -- strings. -- -- For example, -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- produces the JSON object -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To prohibit this conversion and instead make it an error condition, set -- JSON.noKeyConversion = true -- -- -- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT -- -- assert -- onDecodeError -- onDecodeOfNilError -- onDecodeOfHTMLError -- onEncodeError -- -- If you want to create a separate Lua JSON object with its own error handlers, -- you can reload JSON.lua or use the :new() method. -- --------------------------------------------------------------------------- local default_pretty_indent = " " local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent } local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject function OBJDEF:newArray(tbl) return setmetatable(tbl or {}, isArray) end function OBJDEF:newObject(tbl) return setmetatable(tbl or {}, isObject) end local function unicode_codepoint_as_utf8(codepoint) -- -- codepoint is a number -- if codepoint <= 127 then return string.char(codepoint) elseif codepoint <= 2047 then -- -- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8 -- local highpart = math.floor(codepoint / 0x40) local lowpart = codepoint - (0x40 * highpart) return string.char(0xC0 + highpart, 0x80 + lowpart) elseif codepoint <= 65535 then -- -- 1110yyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x1000) local remainder = codepoint - 0x1000 * highpart local midpart = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midpart highpart = 0xE0 + highpart midpart = 0x80 + midpart lowpart = 0x80 + lowpart -- -- Check for an invalid character (thanks Andy R. at Adobe). -- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070 -- if ( highpart == 0xE0 and midpart < 0xA0 ) or ( highpart == 0xED and midpart > 0x9F ) or ( highpart == 0xF0 and midpart < 0x90 ) or ( highpart == 0xF4 and midpart > 0x8F ) then return "?" else return string.char(highpart, midpart, lowpart) end else -- -- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x40000) local remainder = codepoint - 0x40000 * highpart local midA = math.floor(remainder / 0x1000) remainder = remainder - 0x1000 * midA local midB = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midB return string.char(0xF0 + highpart, 0x80 + midA, 0x80 + midB, 0x80 + lowpart) end end function OBJDEF:onDecodeError(message, text, location, etc) if text then if location then message = string.format("%s at char %d of: %s", message, location, text) else message = string.format("%s: %s", message, text) end end if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError function OBJDEF:onEncodeError(message, etc) if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end local function grok_number(self, text, start, etc) -- -- Grab the integer part -- local integer_part = text:match('^-?[1-9]%d*', start) or text:match("^-?0", start) if not integer_part then self:onDecodeError("expected number", text, start, etc) end local i = start + integer_part:len() -- -- Grab an optional decimal part -- local decimal_part = text:match('^%.%d+', i) or "" i = i + decimal_part:len() -- -- Grab an optional exponential part -- local exponent_part = text:match('^[eE][-+]?%d+', i) or "" i = i + exponent_part:len() local full_number_text = integer_part .. decimal_part .. exponent_part local as_number = tonumber(full_number_text) if not as_number then self:onDecodeError("bad number", text, start, etc) end return as_number, i end local function grok_string(self, text, start, etc) if text:sub(start,start) ~= '"' then self:onDecodeError("expected string's opening quote", text, start, etc) end local i = start + 1 -- +1 to bypass the initial quote local text_len = text:len() local VALUE = "" while i <= text_len do local c = text:sub(i,i) if c == '"' then return VALUE, i + 1 end if c ~= '\\' then VALUE = VALUE .. c i = i + 1 elseif text:match('^\\b', i) then VALUE = VALUE .. "\b" i = i + 2 elseif text:match('^\\f', i) then VALUE = VALUE .. "\f" i = i + 2 elseif text:match('^\\n', i) then VALUE = VALUE .. "\n" i = i + 2 elseif text:match('^\\r', i) then VALUE = VALUE .. "\r" i = i + 2 elseif text:match('^\\t', i) then VALUE = VALUE .. "\t" i = i + 2 else local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if hex then i = i + 6 -- bypass what we just read -- We have a Unicode codepoint. It could be standalone, or if in the proper range and -- followed by another in a specific range, it'll be a two-code surrogate pair. local codepoint = tonumber(hex, 16) if codepoint >= 0xD800 and codepoint <= 0xDBFF then -- it's a hi surrogate... see whether we have a following low local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if lo_surrogate then i = i + 6 -- bypass the low surrogate we just read codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16) else -- not a proper low, so we'll just leave the first codepoint as is and spit it out. end end VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint) else -- just pass through what's escaped VALUE = VALUE .. text:match('^\\(.)', i) i = i + 2 end end end self:onDecodeError("unclosed string", text, start, etc) end local function skip_whitespace(text, start) local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2 if match_end then return match_end + 1 else return start end end local grok_one -- assigned later local function grok_object(self, text, start, etc) if text:sub(start,start) ~= '{' then self:onDecodeError("expected '{'", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '{' local VALUE = self.strictTypes and self:newObject { } or { } if text:sub(i,i) == '}' then return VALUE, i + 1 end local text_len = text:len() while i <= text_len do local key, new_i = grok_string(self, text, i, etc) i = skip_whitespace(text, new_i) if text:sub(i, i) ~= ':' then self:onDecodeError("expected colon", text, i, etc) end i = skip_whitespace(text, i + 1) local new_val, new_i = grok_one(self, text, i) VALUE[key] = new_val -- -- Expect now either '}' to end things, or a ',' to allow us to continue. -- i = skip_whitespace(text, new_i) local c = text:sub(i,i) if c == '}' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '}'", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '{'", text, start, etc) end local function grok_array(self, text, start, etc) if text:sub(start,start) ~= '[' then self:onDecodeError("expected '['", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '[' local VALUE = self.strictTypes and self:newArray { } or { } if text:sub(i,i) == ']' then return VALUE, i + 1 end local VALUE_INDEX = 1 local text_len = text:len() while i <= text_len do local val, new_i = grok_one(self, text, i) -- can't table.insert(VALUE, val) here because it's a no-op if val is nil VALUE[VALUE_INDEX] = val VALUE_INDEX = VALUE_INDEX + 1 i = skip_whitespace(text, new_i) -- -- Expect now either ']' to end things, or a ',' to allow us to continue. -- local c = text:sub(i,i) if c == ']' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '['", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '['", text, start, etc) end grok_one = function(self, text, start, etc) -- Skip any whitespace start = skip_whitespace(text, start) if start > text:len() then self:onDecodeError("unexpected end of string", text, nil, etc) end if text:find('^"', start) then return grok_string(self, text, start, etc) elseif text:find('^[-0123456789 ]', start) then return grok_number(self, text, start, etc) elseif text:find('^%{', start) then return grok_object(self, text, start, etc) elseif text:find('^%[', start) then return grok_array(self, text, start, etc) elseif text:find('^true', start) then return true, start + 4 elseif text:find('^false', start) then return false, start + 5 elseif text:find('^null', start) then return nil, start + 4 else self:onDecodeError("can't parse JSON", text, start, etc) end end function OBJDEF:decode(text, etc) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc) end if text == nil then self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc) elseif type(text) ~= 'string' then self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc) end if text:match('^%s*$') then return nil end if text:match('^%s*<') then -- Can't be JSON... we'll assume it's HTML self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc) end -- -- Ensure that it's not UTF-32 or UTF-16. -- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3), -- but this package can't handle them. -- if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc) end local success, value = pcall(grok_one, self, text, 1, etc) if success then return value else -- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert. if self.assert then self.assert(false, value) else assert(false, value) end -- and if we're still here, return a nil and throw the error message on as a second arg return nil, value end end local function backslash_replacement_function(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" elseif c == "\b" then return "\\b" elseif c == "\f" then return "\\f" elseif c == '"' then return '\\"' elseif c == '\\' then return '\\\\' else return string.format("\\u%04x", c:byte()) end end local chars_to_be_escaped_in_JSON_string = '[' .. '"' -- class sub-pattern to match a double quote .. '%\\' -- class sub-pattern to match a backslash .. '%z' -- class sub-pattern to match a null .. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters .. ']' local function json_string_literal(value) local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function) return '"' .. newval .. '"' end local function object_or_array(self, T, etc) -- -- We need to inspect all the keys... if there are any strings, we'll convert to a JSON -- object. If there are only numbers, it's a JSON array. -- -- If we'll be converting to a JSON object, we'll want to sort the keys so that the -- end result is deterministic. -- local string_keys = { } local number_keys = { } local number_keys_must_be_strings = false local maximum_number_key for key in pairs(T) do if type(key) == 'string' then table.insert(string_keys, key) elseif type(key) == 'number' then table.insert(number_keys, key) if key <= 0 or key >= math.huge then number_keys_must_be_strings = true elseif not maximum_number_key or key > maximum_number_key then maximum_number_key = key end else self:onEncodeError("can't encode table with a key of type " .. type(key), etc) end end if #string_keys == 0 and not number_keys_must_be_strings then -- -- An empty table, or a numeric-only array -- if #number_keys > 0 then return nil, maximum_number_key -- an array elseif tostring(T) == "JSON array" then return nil elseif tostring(T) == "JSON object" then return { } else -- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects return nil end end table.sort(string_keys) local map if #number_keys > 0 then -- -- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array -- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object. -- if self.noKeyConversion then self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc) end -- -- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings -- map = { } for key, val in pairs(T) do map[key] = val end table.sort(number_keys) -- -- Throw numeric keys in there as strings -- for _, number_key in ipairs(number_keys) do local string_key = tostring(number_key) if map[string_key] == nil then table.insert(string_keys , string_key) map[string_key] = T[number_key] else self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc) end end end return string_keys, nil, map end -- -- Encode -- -- 'options' is nil, or a table with possible keys: -- pretty -- if true, return a pretty-printed version -- indent -- a string (usually of spaces) used to indent each nested level -- align_keys -- if true, align all the keys when formatting a table -- local encode_value -- must predeclare because it calls itself function encode_value(self, value, parents, etc, options, indent) if value == nil then return 'null' elseif type(value) == 'string' then return json_string_literal(value) elseif type(value) == 'number' then if value ~= value then -- -- NaN (Not a Number). -- JSON has no NaN, so we have to fudge the best we can. This should really be a package option. -- return "null" elseif value >= math.huge then -- -- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should -- really be a package option. Note: at least with some implementations, positive infinity -- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is. -- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">=" -- case first. -- return "1e+9999" elseif value <= -math.huge then -- -- Negative infinity. -- JSON has no INF, so we have to fudge the best we can. This should really be a package option. -- return "-1e+9999" else return tostring(value) end elseif type(value) == 'boolean' then return tostring(value) elseif type(value) ~= 'table' then self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc) else -- -- A table to be converted to either a JSON object or array. -- local T = value if type(options) ~= 'table' then options = {} end if type(indent) ~= 'string' then indent = "" end if parents[T] then self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc) else parents[T] = true end local result_value local object_keys, maximum_number_key, map = object_or_array(self, T, etc) if maximum_number_key then -- -- An array... -- local ITEMS = { } for i = 1, maximum_number_key do table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent)) end if options.pretty then result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]" else result_value = "[" .. table.concat(ITEMS, ",") .. "]" end elseif object_keys then -- -- An object -- local TT = map or T if options.pretty then local KEYS = { } local max_key_length = 0 for _, key in ipairs(object_keys) do local encoded = encode_value(self, tostring(key), parents, etc, options, indent) if options.align_keys then max_key_length = math.max(max_key_length, #encoded) end table.insert(KEYS, encoded) end local key_indent = indent .. tostring(options.indent or "") local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "") local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s" local COMBINED_PARTS = { } for i, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent) table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val)) end result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}" else local PARTS = { } for _, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, indent) local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent) table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val)) end result_value = "{" .. table.concat(PARTS, ",") .. "}" end else -- -- An empty array/object... we'll treat it as an array, though it should really be an option -- result_value = "[]" end parents[T] = false return result_value end end function OBJDEF:encode(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode must be called in method format", etc) end return encode_value(self, value, {}, etc, options or nil) end function OBJDEF:encode_pretty(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc) end return encode_value(self, value, {}, etc, options or default_pretty_options) end function OBJDEF.__tostring() return "JSON encode/decode package" end OBJDEF.__index = OBJDEF function OBJDEF:new(args) local new = { } if args then for key, val in pairs(args) do new[key] = val end end return setmetatable(new, OBJDEF) end return OBJDEF:new() -- -- Version history: -- -- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really -- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines -- more flexible, and changed the default encode_pretty() to be more generally useful. -- -- Added a third 'options' argument to the encode() and encode_pretty() routines, to control -- how the encoding takes place. -- -- Updated docs to add assert() call to the loadfile() line, just as good practice so that -- if there is a problem loading JSON.lua, the appropriate error message will percolate up. -- -- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string, -- so that the source of the package, and its version number, are visible in compiled copies. -- -- 20140911.12 Minor lua cleanup. -- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'. -- (Thanks to SmugMug's David Parry for these.) -- -- 20140418.11 JSON nulls embedded within an array were being ignored, such that -- ["1",null,null,null,null,null,"seven"], -- would return -- {1,"seven"} -- It's now fixed to properly return -- {1, nil, nil, nil, nil, nil, "seven"} -- Thanks to "haddock" for catching the error. -- -- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up. -- -- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2", -- and this caused some problems. -- -- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate, -- and had of course diverged (encode_pretty didn't get the fixes that encode got, so -- sometimes produced incorrect results; thanks to Mattie for the heads up). -- -- Handle encoding tables with non-positive numeric keys (unlikely, but possible). -- -- If a table has both numeric and string keys, or its numeric keys are inappropriate -- (such as being non-positive or infinite), the numeric keys are turned into -- string keys appropriate for a JSON object. So, as before, -- JSON:encode({ "one", "two", "three" }) -- produces the array -- ["one","two","three"] -- but now something with mixed key types like -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- instead of throwing an error produces an object: -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To maintain the prior throw-an-error semantics, set -- JSON.noKeyConversion = true -- -- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry. -- -- 20130120.6 Comment update: added a link to the specific page on my blog where this code can -- be found, so that folks who come across the code outside of my blog can find updates -- more easily. -- -- 20111207.5 Added support for the 'etc' arguments, for better error reporting. -- -- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent. -- -- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules: -- -- * When encoding lua for JSON, Sparse numeric arrays are now handled by -- spitting out full arrays, such that -- JSON:encode({"one", "two", [10] = "ten"}) -- returns -- ["one","two",null,null,null,null,null,null,null,"ten"] -- -- In 20100810.2 and earlier, only up to the first non-null value would have been retained. -- -- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999". -- Version 20100810.2 and earlier created invalid JSON in both cases. -- -- * Unicode surrogate pairs are now detected when decoding JSON. -- -- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding -- -- 20100731.1 initial public release --
gpl-2.0
MRAHS/Black-Mask
libs/JSON.lua
3765
34843
-- -*- coding: utf-8 -*- -- -- Simple JSON encoding and decoding in pure Lua. -- -- Copyright 2010-2014 Jeffrey Friedl -- http://regex.info/blog/ -- -- Latest version: http://regex.info/blog/lua/json -- -- This code is released under a Creative Commons CC-BY "Attribution" License: -- http://creativecommons.org/licenses/by/3.0/deed.en_US -- -- It can be used for any purpose so long as the copyright notice above, -- the web-page links above, and the 'AUTHOR_NOTE' string below are -- maintained. Enjoy. -- local VERSION = 20141223.14 -- version history at end of file local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-" -- -- The 'AUTHOR_NOTE' variable exists so that information about the source -- of the package is maintained even in compiled versions. It's also -- included in OBJDEF below mostly to quiet warnings about unused variables. -- local OBJDEF = { VERSION = VERSION, AUTHOR_NOTE = AUTHOR_NOTE, } -- -- Simple JSON encoding and decoding in pure Lua. -- http://www.json.org/ -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- -- -- -- DECODING (from a JSON string to a Lua table) -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- If the JSON text is for an object or an array, e.g. -- { "what": "books", "count": 3 } -- or -- [ "Larry", "Curly", "Moe" ] -- -- the result is a Lua table, e.g. -- { what = "books", count = 3 } -- or -- { "Larry", "Curly", "Moe" } -- -- -- The encode and decode routines accept an optional second argument, -- "etc", which is not used during encoding or decoding, but upon error -- is passed along to error handlers. It can be of any type (including nil). -- -- -- -- ERROR HANDLING -- -- With most errors during decoding, this code calls -- -- JSON:onDecodeError(message, text, location, etc) -- -- with a message about the error, and if known, the JSON text being -- parsed and the byte count where the problem was discovered. You can -- replace the default JSON:onDecodeError() with your own function. -- -- The default onDecodeError() merely augments the message with data -- about the text and the location if known (and if a second 'etc' -- argument had been provided to decode(), its value is tacked onto the -- message as well), and then calls JSON.assert(), which itself defaults -- to Lua's built-in assert(), and can also be overridden. -- -- For example, in an Adobe Lightroom plugin, you might use something like -- -- function JSON:onDecodeError(message, text, location, etc) -- LrErrors.throwUserError("Internal Error: invalid JSON data") -- end -- -- or even just -- -- function JSON.assert(message) -- LrErrors.throwUserError("Internal Error: " .. message) -- end -- -- If JSON:decode() is passed a nil, this is called instead: -- -- JSON:onDecodeOfNilError(message, nil, nil, etc) -- -- and if JSON:decode() is passed HTML instead of JSON, this is called: -- -- JSON:onDecodeOfHTMLError(message, text, nil, etc) -- -- The use of the fourth 'etc' argument allows stronger coordination -- between decoding and error reporting, especially when you provide your -- own error-handling routines. Continuing with the the Adobe Lightroom -- plugin example: -- -- function JSON:onDecodeError(message, text, location, etc) -- local note = "Internal Error: invalid JSON data" -- if type(etc) = 'table' and etc.photo then -- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName') -- end -- LrErrors.throwUserError(note) -- end -- -- : -- : -- -- for i, photo in ipairs(photosToProcess) do -- : -- : -- local data = JSON:decode(someJsonText, { photo = photo }) -- : -- : -- end -- -- -- -- -- -- DECODING AND STRICT TYPES -- -- Because both JSON objects and JSON arrays are converted to Lua tables, -- it's not normally possible to tell which original JSON type a -- particular Lua table was derived from, or guarantee decode-encode -- round-trip equivalency. -- -- However, if you enable strictTypes, e.g. -- -- JSON = assert(loadfile "JSON.lua")() --load the routines -- JSON.strictTypes = true -- -- then the Lua table resulting from the decoding of a JSON object or -- JSON array is marked via Lua metatable, so that when re-encoded with -- JSON:encode() it ends up as the appropriate JSON type. -- -- (This is not the default because other routines may not work well with -- tables that have a metatable set, for example, Lightroom API calls.) -- -- -- ENCODING (from a lua table to a JSON string) -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false }) -- -- On error during encoding, this code calls: -- -- JSON:onEncodeError(message, etc) -- -- which you can override in your local JSON object. -- -- The 'etc' in the error call is the second argument to encode() -- and encode_pretty(), or nil if it wasn't provided. -- -- -- PRETTY-PRINTING -- -- An optional third argument, a table of options, allows a bit of -- configuration about how the encoding takes place: -- -- pretty = JSON:encode(val, etc, { -- pretty = true, -- if false, no other options matter -- indent = " ", -- this provides for a three-space indent per nesting level -- align_keys = false, -- see below -- }) -- -- encode() and encode_pretty() are identical except that encode_pretty() -- provides a default options table if none given in the call: -- -- { pretty = true, align_keys = false, indent = " " } -- -- For example, if -- -- JSON:encode(data) -- -- produces: -- -- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11} -- -- then -- -- JSON:encode_pretty(data) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- The following three lines return identical results: -- JSON:encode_pretty(data) -- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " }) -- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " }) -- -- An example of setting your own indent string: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " }) -- -- produces: -- -- { -- | "city": "Kyoto", -- | "climate": { -- | | "avg_temp": 16, -- | | "humidity": "high", -- | | "snowfall": "minimal" -- | }, -- | "country": "Japan", -- | "wards": 11 -- } -- -- An example of setting align_keys to true: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true }) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- which I must admit is kinda ugly, sorry. This was the default for -- encode_pretty() prior to version 20141223.14. -- -- -- AMBIGUOUS SITUATIONS DURING THE ENCODING -- -- During the encode, if a Lua table being encoded contains both string -- and numeric keys, it fits neither JSON's idea of an object, nor its -- idea of an array. To get around this, when any string key exists (or -- when non-positive numeric keys exist), numeric keys are converted to -- strings. -- -- For example, -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- produces the JSON object -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To prohibit this conversion and instead make it an error condition, set -- JSON.noKeyConversion = true -- -- -- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT -- -- assert -- onDecodeError -- onDecodeOfNilError -- onDecodeOfHTMLError -- onEncodeError -- -- If you want to create a separate Lua JSON object with its own error handlers, -- you can reload JSON.lua or use the :new() method. -- --------------------------------------------------------------------------- local default_pretty_indent = " " local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent } local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject function OBJDEF:newArray(tbl) return setmetatable(tbl or {}, isArray) end function OBJDEF:newObject(tbl) return setmetatable(tbl or {}, isObject) end local function unicode_codepoint_as_utf8(codepoint) -- -- codepoint is a number -- if codepoint <= 127 then return string.char(codepoint) elseif codepoint <= 2047 then -- -- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8 -- local highpart = math.floor(codepoint / 0x40) local lowpart = codepoint - (0x40 * highpart) return string.char(0xC0 + highpart, 0x80 + lowpart) elseif codepoint <= 65535 then -- -- 1110yyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x1000) local remainder = codepoint - 0x1000 * highpart local midpart = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midpart highpart = 0xE0 + highpart midpart = 0x80 + midpart lowpart = 0x80 + lowpart -- -- Check for an invalid character (thanks Andy R. at Adobe). -- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070 -- if ( highpart == 0xE0 and midpart < 0xA0 ) or ( highpart == 0xED and midpart > 0x9F ) or ( highpart == 0xF0 and midpart < 0x90 ) or ( highpart == 0xF4 and midpart > 0x8F ) then return "?" else return string.char(highpart, midpart, lowpart) end else -- -- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x40000) local remainder = codepoint - 0x40000 * highpart local midA = math.floor(remainder / 0x1000) remainder = remainder - 0x1000 * midA local midB = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midB return string.char(0xF0 + highpart, 0x80 + midA, 0x80 + midB, 0x80 + lowpart) end end function OBJDEF:onDecodeError(message, text, location, etc) if text then if location then message = string.format("%s at char %d of: %s", message, location, text) else message = string.format("%s: %s", message, text) end end if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError function OBJDEF:onEncodeError(message, etc) if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end local function grok_number(self, text, start, etc) -- -- Grab the integer part -- local integer_part = text:match('^-?[1-9]%d*', start) or text:match("^-?0", start) if not integer_part then self:onDecodeError("expected number", text, start, etc) end local i = start + integer_part:len() -- -- Grab an optional decimal part -- local decimal_part = text:match('^%.%d+', i) or "" i = i + decimal_part:len() -- -- Grab an optional exponential part -- local exponent_part = text:match('^[eE][-+]?%d+', i) or "" i = i + exponent_part:len() local full_number_text = integer_part .. decimal_part .. exponent_part local as_number = tonumber(full_number_text) if not as_number then self:onDecodeError("bad number", text, start, etc) end return as_number, i end local function grok_string(self, text, start, etc) if text:sub(start,start) ~= '"' then self:onDecodeError("expected string's opening quote", text, start, etc) end local i = start + 1 -- +1 to bypass the initial quote local text_len = text:len() local VALUE = "" while i <= text_len do local c = text:sub(i,i) if c == '"' then return VALUE, i + 1 end if c ~= '\\' then VALUE = VALUE .. c i = i + 1 elseif text:match('^\\b', i) then VALUE = VALUE .. "\b" i = i + 2 elseif text:match('^\\f', i) then VALUE = VALUE .. "\f" i = i + 2 elseif text:match('^\\n', i) then VALUE = VALUE .. "\n" i = i + 2 elseif text:match('^\\r', i) then VALUE = VALUE .. "\r" i = i + 2 elseif text:match('^\\t', i) then VALUE = VALUE .. "\t" i = i + 2 else local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if hex then i = i + 6 -- bypass what we just read -- We have a Unicode codepoint. It could be standalone, or if in the proper range and -- followed by another in a specific range, it'll be a two-code surrogate pair. local codepoint = tonumber(hex, 16) if codepoint >= 0xD800 and codepoint <= 0xDBFF then -- it's a hi surrogate... see whether we have a following low local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if lo_surrogate then i = i + 6 -- bypass the low surrogate we just read codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16) else -- not a proper low, so we'll just leave the first codepoint as is and spit it out. end end VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint) else -- just pass through what's escaped VALUE = VALUE .. text:match('^\\(.)', i) i = i + 2 end end end self:onDecodeError("unclosed string", text, start, etc) end local function skip_whitespace(text, start) local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2 if match_end then return match_end + 1 else return start end end local grok_one -- assigned later local function grok_object(self, text, start, etc) if text:sub(start,start) ~= '{' then self:onDecodeError("expected '{'", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '{' local VALUE = self.strictTypes and self:newObject { } or { } if text:sub(i,i) == '}' then return VALUE, i + 1 end local text_len = text:len() while i <= text_len do local key, new_i = grok_string(self, text, i, etc) i = skip_whitespace(text, new_i) if text:sub(i, i) ~= ':' then self:onDecodeError("expected colon", text, i, etc) end i = skip_whitespace(text, i + 1) local new_val, new_i = grok_one(self, text, i) VALUE[key] = new_val -- -- Expect now either '}' to end things, or a ',' to allow us to continue. -- i = skip_whitespace(text, new_i) local c = text:sub(i,i) if c == '}' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '}'", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '{'", text, start, etc) end local function grok_array(self, text, start, etc) if text:sub(start,start) ~= '[' then self:onDecodeError("expected '['", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '[' local VALUE = self.strictTypes and self:newArray { } or { } if text:sub(i,i) == ']' then return VALUE, i + 1 end local VALUE_INDEX = 1 local text_len = text:len() while i <= text_len do local val, new_i = grok_one(self, text, i) -- can't table.insert(VALUE, val) here because it's a no-op if val is nil VALUE[VALUE_INDEX] = val VALUE_INDEX = VALUE_INDEX + 1 i = skip_whitespace(text, new_i) -- -- Expect now either ']' to end things, or a ',' to allow us to continue. -- local c = text:sub(i,i) if c == ']' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '['", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '['", text, start, etc) end grok_one = function(self, text, start, etc) -- Skip any whitespace start = skip_whitespace(text, start) if start > text:len() then self:onDecodeError("unexpected end of string", text, nil, etc) end if text:find('^"', start) then return grok_string(self, text, start, etc) elseif text:find('^[-0123456789 ]', start) then return grok_number(self, text, start, etc) elseif text:find('^%{', start) then return grok_object(self, text, start, etc) elseif text:find('^%[', start) then return grok_array(self, text, start, etc) elseif text:find('^true', start) then return true, start + 4 elseif text:find('^false', start) then return false, start + 5 elseif text:find('^null', start) then return nil, start + 4 else self:onDecodeError("can't parse JSON", text, start, etc) end end function OBJDEF:decode(text, etc) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc) end if text == nil then self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc) elseif type(text) ~= 'string' then self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc) end if text:match('^%s*$') then return nil end if text:match('^%s*<') then -- Can't be JSON... we'll assume it's HTML self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc) end -- -- Ensure that it's not UTF-32 or UTF-16. -- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3), -- but this package can't handle them. -- if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc) end local success, value = pcall(grok_one, self, text, 1, etc) if success then return value else -- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert. if self.assert then self.assert(false, value) else assert(false, value) end -- and if we're still here, return a nil and throw the error message on as a second arg return nil, value end end local function backslash_replacement_function(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" elseif c == "\b" then return "\\b" elseif c == "\f" then return "\\f" elseif c == '"' then return '\\"' elseif c == '\\' then return '\\\\' else return string.format("\\u%04x", c:byte()) end end local chars_to_be_escaped_in_JSON_string = '[' .. '"' -- class sub-pattern to match a double quote .. '%\\' -- class sub-pattern to match a backslash .. '%z' -- class sub-pattern to match a null .. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters .. ']' local function json_string_literal(value) local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function) return '"' .. newval .. '"' end local function object_or_array(self, T, etc) -- -- We need to inspect all the keys... if there are any strings, we'll convert to a JSON -- object. If there are only numbers, it's a JSON array. -- -- If we'll be converting to a JSON object, we'll want to sort the keys so that the -- end result is deterministic. -- local string_keys = { } local number_keys = { } local number_keys_must_be_strings = false local maximum_number_key for key in pairs(T) do if type(key) == 'string' then table.insert(string_keys, key) elseif type(key) == 'number' then table.insert(number_keys, key) if key <= 0 or key >= math.huge then number_keys_must_be_strings = true elseif not maximum_number_key or key > maximum_number_key then maximum_number_key = key end else self:onEncodeError("can't encode table with a key of type " .. type(key), etc) end end if #string_keys == 0 and not number_keys_must_be_strings then -- -- An empty table, or a numeric-only array -- if #number_keys > 0 then return nil, maximum_number_key -- an array elseif tostring(T) == "JSON array" then return nil elseif tostring(T) == "JSON object" then return { } else -- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects return nil end end table.sort(string_keys) local map if #number_keys > 0 then -- -- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array -- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object. -- if self.noKeyConversion then self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc) end -- -- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings -- map = { } for key, val in pairs(T) do map[key] = val end table.sort(number_keys) -- -- Throw numeric keys in there as strings -- for _, number_key in ipairs(number_keys) do local string_key = tostring(number_key) if map[string_key] == nil then table.insert(string_keys , string_key) map[string_key] = T[number_key] else self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc) end end end return string_keys, nil, map end -- -- Encode -- -- 'options' is nil, or a table with possible keys: -- pretty -- if true, return a pretty-printed version -- indent -- a string (usually of spaces) used to indent each nested level -- align_keys -- if true, align all the keys when formatting a table -- local encode_value -- must predeclare because it calls itself function encode_value(self, value, parents, etc, options, indent) if value == nil then return 'null' elseif type(value) == 'string' then return json_string_literal(value) elseif type(value) == 'number' then if value ~= value then -- -- NaN (Not a Number). -- JSON has no NaN, so we have to fudge the best we can. This should really be a package option. -- return "null" elseif value >= math.huge then -- -- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should -- really be a package option. Note: at least with some implementations, positive infinity -- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is. -- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">=" -- case first. -- return "1e+9999" elseif value <= -math.huge then -- -- Negative infinity. -- JSON has no INF, so we have to fudge the best we can. This should really be a package option. -- return "-1e+9999" else return tostring(value) end elseif type(value) == 'boolean' then return tostring(value) elseif type(value) ~= 'table' then self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc) else -- -- A table to be converted to either a JSON object or array. -- local T = value if type(options) ~= 'table' then options = {} end if type(indent) ~= 'string' then indent = "" end if parents[T] then self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc) else parents[T] = true end local result_value local object_keys, maximum_number_key, map = object_or_array(self, T, etc) if maximum_number_key then -- -- An array... -- local ITEMS = { } for i = 1, maximum_number_key do table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent)) end if options.pretty then result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]" else result_value = "[" .. table.concat(ITEMS, ",") .. "]" end elseif object_keys then -- -- An object -- local TT = map or T if options.pretty then local KEYS = { } local max_key_length = 0 for _, key in ipairs(object_keys) do local encoded = encode_value(self, tostring(key), parents, etc, options, indent) if options.align_keys then max_key_length = math.max(max_key_length, #encoded) end table.insert(KEYS, encoded) end local key_indent = indent .. tostring(options.indent or "") local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "") local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s" local COMBINED_PARTS = { } for i, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent) table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val)) end result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}" else local PARTS = { } for _, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, indent) local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent) table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val)) end result_value = "{" .. table.concat(PARTS, ",") .. "}" end else -- -- An empty array/object... we'll treat it as an array, though it should really be an option -- result_value = "[]" end parents[T] = false return result_value end end function OBJDEF:encode(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode must be called in method format", etc) end return encode_value(self, value, {}, etc, options or nil) end function OBJDEF:encode_pretty(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc) end return encode_value(self, value, {}, etc, options or default_pretty_options) end function OBJDEF.__tostring() return "JSON encode/decode package" end OBJDEF.__index = OBJDEF function OBJDEF:new(args) local new = { } if args then for key, val in pairs(args) do new[key] = val end end return setmetatable(new, OBJDEF) end return OBJDEF:new() -- -- Version history: -- -- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really -- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines -- more flexible, and changed the default encode_pretty() to be more generally useful. -- -- Added a third 'options' argument to the encode() and encode_pretty() routines, to control -- how the encoding takes place. -- -- Updated docs to add assert() call to the loadfile() line, just as good practice so that -- if there is a problem loading JSON.lua, the appropriate error message will percolate up. -- -- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string, -- so that the source of the package, and its version number, are visible in compiled copies. -- -- 20140911.12 Minor lua cleanup. -- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'. -- (Thanks to SmugMug's David Parry for these.) -- -- 20140418.11 JSON nulls embedded within an array were being ignored, such that -- ["1",null,null,null,null,null,"seven"], -- would return -- {1,"seven"} -- It's now fixed to properly return -- {1, nil, nil, nil, nil, nil, "seven"} -- Thanks to "haddock" for catching the error. -- -- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up. -- -- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2", -- and this caused some problems. -- -- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate, -- and had of course diverged (encode_pretty didn't get the fixes that encode got, so -- sometimes produced incorrect results; thanks to Mattie for the heads up). -- -- Handle encoding tables with non-positive numeric keys (unlikely, but possible). -- -- If a table has both numeric and string keys, or its numeric keys are inappropriate -- (such as being non-positive or infinite), the numeric keys are turned into -- string keys appropriate for a JSON object. So, as before, -- JSON:encode({ "one", "two", "three" }) -- produces the array -- ["one","two","three"] -- but now something with mixed key types like -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- instead of throwing an error produces an object: -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To maintain the prior throw-an-error semantics, set -- JSON.noKeyConversion = true -- -- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry. -- -- 20130120.6 Comment update: added a link to the specific page on my blog where this code can -- be found, so that folks who come across the code outside of my blog can find updates -- more easily. -- -- 20111207.5 Added support for the 'etc' arguments, for better error reporting. -- -- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent. -- -- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules: -- -- * When encoding lua for JSON, Sparse numeric arrays are now handled by -- spitting out full arrays, such that -- JSON:encode({"one", "two", [10] = "ten"}) -- returns -- ["one","two",null,null,null,null,null,null,null,"ten"] -- -- In 20100810.2 and earlier, only up to the first non-null value would have been retained. -- -- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999". -- Version 20100810.2 and earlier created invalid JSON in both cases. -- -- * Unicode surrogate pairs are now detected when decoding JSON. -- -- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding -- -- 20100731.1 initial public release --
gpl-2.0
SHIELDPOWER/Shield-power
libs/JSON.lua
3765
34843
-- -*- coding: utf-8 -*- -- -- Simple JSON encoding and decoding in pure Lua. -- -- Copyright 2010-2014 Jeffrey Friedl -- http://regex.info/blog/ -- -- Latest version: http://regex.info/blog/lua/json -- -- This code is released under a Creative Commons CC-BY "Attribution" License: -- http://creativecommons.org/licenses/by/3.0/deed.en_US -- -- It can be used for any purpose so long as the copyright notice above, -- the web-page links above, and the 'AUTHOR_NOTE' string below are -- maintained. Enjoy. -- local VERSION = 20141223.14 -- version history at end of file local AUTHOR_NOTE = "-[ JSON.lua package by Jeffrey Friedl (http://regex.info/blog/lua/json) version 20141223.14 ]-" -- -- The 'AUTHOR_NOTE' variable exists so that information about the source -- of the package is maintained even in compiled versions. It's also -- included in OBJDEF below mostly to quiet warnings about unused variables. -- local OBJDEF = { VERSION = VERSION, AUTHOR_NOTE = AUTHOR_NOTE, } -- -- Simple JSON encoding and decoding in pure Lua. -- http://www.json.org/ -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- -- -- -- DECODING (from a JSON string to a Lua table) -- -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local lua_value = JSON:decode(raw_json_text) -- -- If the JSON text is for an object or an array, e.g. -- { "what": "books", "count": 3 } -- or -- [ "Larry", "Curly", "Moe" ] -- -- the result is a Lua table, e.g. -- { what = "books", count = 3 } -- or -- { "Larry", "Curly", "Moe" } -- -- -- The encode and decode routines accept an optional second argument, -- "etc", which is not used during encoding or decoding, but upon error -- is passed along to error handlers. It can be of any type (including nil). -- -- -- -- ERROR HANDLING -- -- With most errors during decoding, this code calls -- -- JSON:onDecodeError(message, text, location, etc) -- -- with a message about the error, and if known, the JSON text being -- parsed and the byte count where the problem was discovered. You can -- replace the default JSON:onDecodeError() with your own function. -- -- The default onDecodeError() merely augments the message with data -- about the text and the location if known (and if a second 'etc' -- argument had been provided to decode(), its value is tacked onto the -- message as well), and then calls JSON.assert(), which itself defaults -- to Lua's built-in assert(), and can also be overridden. -- -- For example, in an Adobe Lightroom plugin, you might use something like -- -- function JSON:onDecodeError(message, text, location, etc) -- LrErrors.throwUserError("Internal Error: invalid JSON data") -- end -- -- or even just -- -- function JSON.assert(message) -- LrErrors.throwUserError("Internal Error: " .. message) -- end -- -- If JSON:decode() is passed a nil, this is called instead: -- -- JSON:onDecodeOfNilError(message, nil, nil, etc) -- -- and if JSON:decode() is passed HTML instead of JSON, this is called: -- -- JSON:onDecodeOfHTMLError(message, text, nil, etc) -- -- The use of the fourth 'etc' argument allows stronger coordination -- between decoding and error reporting, especially when you provide your -- own error-handling routines. Continuing with the the Adobe Lightroom -- plugin example: -- -- function JSON:onDecodeError(message, text, location, etc) -- local note = "Internal Error: invalid JSON data" -- if type(etc) = 'table' and etc.photo then -- note = note .. " while processing for " .. etc.photo:getFormattedMetadata('fileName') -- end -- LrErrors.throwUserError(note) -- end -- -- : -- : -- -- for i, photo in ipairs(photosToProcess) do -- : -- : -- local data = JSON:decode(someJsonText, { photo = photo }) -- : -- : -- end -- -- -- -- -- -- DECODING AND STRICT TYPES -- -- Because both JSON objects and JSON arrays are converted to Lua tables, -- it's not normally possible to tell which original JSON type a -- particular Lua table was derived from, or guarantee decode-encode -- round-trip equivalency. -- -- However, if you enable strictTypes, e.g. -- -- JSON = assert(loadfile "JSON.lua")() --load the routines -- JSON.strictTypes = true -- -- then the Lua table resulting from the decoding of a JSON object or -- JSON array is marked via Lua metatable, so that when re-encoded with -- JSON:encode() it ends up as the appropriate JSON type. -- -- (This is not the default because other routines may not work well with -- tables that have a metatable set, for example, Lightroom API calls.) -- -- -- ENCODING (from a lua table to a JSON string) -- -- JSON = assert(loadfile "JSON.lua")() -- one-time load of the routines -- -- local raw_json_text = JSON:encode(lua_table_or_value) -- local pretty_json_text = JSON:encode_pretty(lua_table_or_value) -- "pretty printed" version for human readability -- local custom_pretty = JSON:encode(lua_table_or_value, etc, { pretty = true, indent = "| ", align_keys = false }) -- -- On error during encoding, this code calls: -- -- JSON:onEncodeError(message, etc) -- -- which you can override in your local JSON object. -- -- The 'etc' in the error call is the second argument to encode() -- and encode_pretty(), or nil if it wasn't provided. -- -- -- PRETTY-PRINTING -- -- An optional third argument, a table of options, allows a bit of -- configuration about how the encoding takes place: -- -- pretty = JSON:encode(val, etc, { -- pretty = true, -- if false, no other options matter -- indent = " ", -- this provides for a three-space indent per nesting level -- align_keys = false, -- see below -- }) -- -- encode() and encode_pretty() are identical except that encode_pretty() -- provides a default options table if none given in the call: -- -- { pretty = true, align_keys = false, indent = " " } -- -- For example, if -- -- JSON:encode(data) -- -- produces: -- -- {"city":"Kyoto","climate":{"avg_temp":16,"humidity":"high","snowfall":"minimal"},"country":"Japan","wards":11} -- -- then -- -- JSON:encode_pretty(data) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- The following three lines return identical results: -- JSON:encode_pretty(data) -- JSON:encode_pretty(data, nil, { pretty = true, align_keys = false, indent = " " }) -- JSON:encode (data, nil, { pretty = true, align_keys = false, indent = " " }) -- -- An example of setting your own indent string: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = "| " }) -- -- produces: -- -- { -- | "city": "Kyoto", -- | "climate": { -- | | "avg_temp": 16, -- | | "humidity": "high", -- | | "snowfall": "minimal" -- | }, -- | "country": "Japan", -- | "wards": 11 -- } -- -- An example of setting align_keys to true: -- -- JSON:encode_pretty(data, nil, { pretty = true, indent = " ", align_keys = true }) -- -- produces: -- -- { -- "city": "Kyoto", -- "climate": { -- "avg_temp": 16, -- "humidity": "high", -- "snowfall": "minimal" -- }, -- "country": "Japan", -- "wards": 11 -- } -- -- which I must admit is kinda ugly, sorry. This was the default for -- encode_pretty() prior to version 20141223.14. -- -- -- AMBIGUOUS SITUATIONS DURING THE ENCODING -- -- During the encode, if a Lua table being encoded contains both string -- and numeric keys, it fits neither JSON's idea of an object, nor its -- idea of an array. To get around this, when any string key exists (or -- when non-positive numeric keys exist), numeric keys are converted to -- strings. -- -- For example, -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- produces the JSON object -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To prohibit this conversion and instead make it an error condition, set -- JSON.noKeyConversion = true -- -- -- SUMMARY OF METHODS YOU CAN OVERRIDE IN YOUR LOCAL LUA JSON OBJECT -- -- assert -- onDecodeError -- onDecodeOfNilError -- onDecodeOfHTMLError -- onEncodeError -- -- If you want to create a separate Lua JSON object with its own error handlers, -- you can reload JSON.lua or use the :new() method. -- --------------------------------------------------------------------------- local default_pretty_indent = " " local default_pretty_options = { pretty = true, align_keys = false, indent = default_pretty_indent } local isArray = { __tostring = function() return "JSON array" end } isArray.__index = isArray local isObject = { __tostring = function() return "JSON object" end } isObject.__index = isObject function OBJDEF:newArray(tbl) return setmetatable(tbl or {}, isArray) end function OBJDEF:newObject(tbl) return setmetatable(tbl or {}, isObject) end local function unicode_codepoint_as_utf8(codepoint) -- -- codepoint is a number -- if codepoint <= 127 then return string.char(codepoint) elseif codepoint <= 2047 then -- -- 110yyyxx 10xxxxxx <-- useful notation from http://en.wikipedia.org/wiki/Utf8 -- local highpart = math.floor(codepoint / 0x40) local lowpart = codepoint - (0x40 * highpart) return string.char(0xC0 + highpart, 0x80 + lowpart) elseif codepoint <= 65535 then -- -- 1110yyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x1000) local remainder = codepoint - 0x1000 * highpart local midpart = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midpart highpart = 0xE0 + highpart midpart = 0x80 + midpart lowpart = 0x80 + lowpart -- -- Check for an invalid character (thanks Andy R. at Adobe). -- See table 3.7, page 93, in http://www.unicode.org/versions/Unicode5.2.0/ch03.pdf#G28070 -- if ( highpart == 0xE0 and midpart < 0xA0 ) or ( highpart == 0xED and midpart > 0x9F ) or ( highpart == 0xF0 and midpart < 0x90 ) or ( highpart == 0xF4 and midpart > 0x8F ) then return "?" else return string.char(highpart, midpart, lowpart) end else -- -- 11110zzz 10zzyyyy 10yyyyxx 10xxxxxx -- local highpart = math.floor(codepoint / 0x40000) local remainder = codepoint - 0x40000 * highpart local midA = math.floor(remainder / 0x1000) remainder = remainder - 0x1000 * midA local midB = math.floor(remainder / 0x40) local lowpart = remainder - 0x40 * midB return string.char(0xF0 + highpart, 0x80 + midA, 0x80 + midB, 0x80 + lowpart) end end function OBJDEF:onDecodeError(message, text, location, etc) if text then if location then message = string.format("%s at char %d of: %s", message, location, text) else message = string.format("%s: %s", message, text) end end if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end OBJDEF.onDecodeOfNilError = OBJDEF.onDecodeError OBJDEF.onDecodeOfHTMLError = OBJDEF.onDecodeError function OBJDEF:onEncodeError(message, etc) if etc ~= nil then message = message .. " (" .. OBJDEF:encode(etc) .. ")" end if self.assert then self.assert(false, message) else assert(false, message) end end local function grok_number(self, text, start, etc) -- -- Grab the integer part -- local integer_part = text:match('^-?[1-9]%d*', start) or text:match("^-?0", start) if not integer_part then self:onDecodeError("expected number", text, start, etc) end local i = start + integer_part:len() -- -- Grab an optional decimal part -- local decimal_part = text:match('^%.%d+', i) or "" i = i + decimal_part:len() -- -- Grab an optional exponential part -- local exponent_part = text:match('^[eE][-+]?%d+', i) or "" i = i + exponent_part:len() local full_number_text = integer_part .. decimal_part .. exponent_part local as_number = tonumber(full_number_text) if not as_number then self:onDecodeError("bad number", text, start, etc) end return as_number, i end local function grok_string(self, text, start, etc) if text:sub(start,start) ~= '"' then self:onDecodeError("expected string's opening quote", text, start, etc) end local i = start + 1 -- +1 to bypass the initial quote local text_len = text:len() local VALUE = "" while i <= text_len do local c = text:sub(i,i) if c == '"' then return VALUE, i + 1 end if c ~= '\\' then VALUE = VALUE .. c i = i + 1 elseif text:match('^\\b', i) then VALUE = VALUE .. "\b" i = i + 2 elseif text:match('^\\f', i) then VALUE = VALUE .. "\f" i = i + 2 elseif text:match('^\\n', i) then VALUE = VALUE .. "\n" i = i + 2 elseif text:match('^\\r', i) then VALUE = VALUE .. "\r" i = i + 2 elseif text:match('^\\t', i) then VALUE = VALUE .. "\t" i = i + 2 else local hex = text:match('^\\u([0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if hex then i = i + 6 -- bypass what we just read -- We have a Unicode codepoint. It could be standalone, or if in the proper range and -- followed by another in a specific range, it'll be a two-code surrogate pair. local codepoint = tonumber(hex, 16) if codepoint >= 0xD800 and codepoint <= 0xDBFF then -- it's a hi surrogate... see whether we have a following low local lo_surrogate = text:match('^\\u([dD][cdefCDEF][0123456789aAbBcCdDeEfF][0123456789aAbBcCdDeEfF])', i) if lo_surrogate then i = i + 6 -- bypass the low surrogate we just read codepoint = 0x2400 + (codepoint - 0xD800) * 0x400 + tonumber(lo_surrogate, 16) else -- not a proper low, so we'll just leave the first codepoint as is and spit it out. end end VALUE = VALUE .. unicode_codepoint_as_utf8(codepoint) else -- just pass through what's escaped VALUE = VALUE .. text:match('^\\(.)', i) i = i + 2 end end end self:onDecodeError("unclosed string", text, start, etc) end local function skip_whitespace(text, start) local _, match_end = text:find("^[ \n\r\t]+", start) -- [http://www.ietf.org/rfc/rfc4627.txt] Section 2 if match_end then return match_end + 1 else return start end end local grok_one -- assigned later local function grok_object(self, text, start, etc) if text:sub(start,start) ~= '{' then self:onDecodeError("expected '{'", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '{' local VALUE = self.strictTypes and self:newObject { } or { } if text:sub(i,i) == '}' then return VALUE, i + 1 end local text_len = text:len() while i <= text_len do local key, new_i = grok_string(self, text, i, etc) i = skip_whitespace(text, new_i) if text:sub(i, i) ~= ':' then self:onDecodeError("expected colon", text, i, etc) end i = skip_whitespace(text, i + 1) local new_val, new_i = grok_one(self, text, i) VALUE[key] = new_val -- -- Expect now either '}' to end things, or a ',' to allow us to continue. -- i = skip_whitespace(text, new_i) local c = text:sub(i,i) if c == '}' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '}'", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '{'", text, start, etc) end local function grok_array(self, text, start, etc) if text:sub(start,start) ~= '[' then self:onDecodeError("expected '['", text, start, etc) end local i = skip_whitespace(text, start + 1) -- +1 to skip the '[' local VALUE = self.strictTypes and self:newArray { } or { } if text:sub(i,i) == ']' then return VALUE, i + 1 end local VALUE_INDEX = 1 local text_len = text:len() while i <= text_len do local val, new_i = grok_one(self, text, i) -- can't table.insert(VALUE, val) here because it's a no-op if val is nil VALUE[VALUE_INDEX] = val VALUE_INDEX = VALUE_INDEX + 1 i = skip_whitespace(text, new_i) -- -- Expect now either ']' to end things, or a ',' to allow us to continue. -- local c = text:sub(i,i) if c == ']' then return VALUE, i + 1 end if text:sub(i, i) ~= ',' then self:onDecodeError("expected comma or '['", text, i, etc) end i = skip_whitespace(text, i + 1) end self:onDecodeError("unclosed '['", text, start, etc) end grok_one = function(self, text, start, etc) -- Skip any whitespace start = skip_whitespace(text, start) if start > text:len() then self:onDecodeError("unexpected end of string", text, nil, etc) end if text:find('^"', start) then return grok_string(self, text, start, etc) elseif text:find('^[-0123456789 ]', start) then return grok_number(self, text, start, etc) elseif text:find('^%{', start) then return grok_object(self, text, start, etc) elseif text:find('^%[', start) then return grok_array(self, text, start, etc) elseif text:find('^true', start) then return true, start + 4 elseif text:find('^false', start) then return false, start + 5 elseif text:find('^null', start) then return nil, start + 4 else self:onDecodeError("can't parse JSON", text, start, etc) end end function OBJDEF:decode(text, etc) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onDecodeError("JSON:decode must be called in method format", nil, nil, etc) end if text == nil then self:onDecodeOfNilError(string.format("nil passed to JSON:decode()"), nil, nil, etc) elseif type(text) ~= 'string' then self:onDecodeError(string.format("expected string argument to JSON:decode(), got %s", type(text)), nil, nil, etc) end if text:match('^%s*$') then return nil end if text:match('^%s*<') then -- Can't be JSON... we'll assume it's HTML self:onDecodeOfHTMLError(string.format("html passed to JSON:decode()"), text, nil, etc) end -- -- Ensure that it's not UTF-32 or UTF-16. -- Those are perfectly valid encodings for JSON (as per RFC 4627 section 3), -- but this package can't handle them. -- if text:sub(1,1):byte() == 0 or (text:len() >= 2 and text:sub(2,2):byte() == 0) then self:onDecodeError("JSON package groks only UTF-8, sorry", text, nil, etc) end local success, value = pcall(grok_one, self, text, 1, etc) if success then return value else -- if JSON:onDecodeError() didn't abort out of the pcall, we'll have received the error message here as "value", so pass it along as an assert. if self.assert then self.assert(false, value) else assert(false, value) end -- and if we're still here, return a nil and throw the error message on as a second arg return nil, value end end local function backslash_replacement_function(c) if c == "\n" then return "\\n" elseif c == "\r" then return "\\r" elseif c == "\t" then return "\\t" elseif c == "\b" then return "\\b" elseif c == "\f" then return "\\f" elseif c == '"' then return '\\"' elseif c == '\\' then return '\\\\' else return string.format("\\u%04x", c:byte()) end end local chars_to_be_escaped_in_JSON_string = '[' .. '"' -- class sub-pattern to match a double quote .. '%\\' -- class sub-pattern to match a backslash .. '%z' -- class sub-pattern to match a null .. '\001' .. '-' .. '\031' -- class sub-pattern to match control characters .. ']' local function json_string_literal(value) local newval = value:gsub(chars_to_be_escaped_in_JSON_string, backslash_replacement_function) return '"' .. newval .. '"' end local function object_or_array(self, T, etc) -- -- We need to inspect all the keys... if there are any strings, we'll convert to a JSON -- object. If there are only numbers, it's a JSON array. -- -- If we'll be converting to a JSON object, we'll want to sort the keys so that the -- end result is deterministic. -- local string_keys = { } local number_keys = { } local number_keys_must_be_strings = false local maximum_number_key for key in pairs(T) do if type(key) == 'string' then table.insert(string_keys, key) elseif type(key) == 'number' then table.insert(number_keys, key) if key <= 0 or key >= math.huge then number_keys_must_be_strings = true elseif not maximum_number_key or key > maximum_number_key then maximum_number_key = key end else self:onEncodeError("can't encode table with a key of type " .. type(key), etc) end end if #string_keys == 0 and not number_keys_must_be_strings then -- -- An empty table, or a numeric-only array -- if #number_keys > 0 then return nil, maximum_number_key -- an array elseif tostring(T) == "JSON array" then return nil elseif tostring(T) == "JSON object" then return { } else -- have to guess, so we'll pick array, since empty arrays are likely more common than empty objects return nil end end table.sort(string_keys) local map if #number_keys > 0 then -- -- If we're here then we have either mixed string/number keys, or numbers inappropriate for a JSON array -- It's not ideal, but we'll turn the numbers into strings so that we can at least create a JSON object. -- if self.noKeyConversion then self:onEncodeError("a table with both numeric and string keys could be an object or array; aborting", etc) end -- -- Have to make a shallow copy of the source table so we can remap the numeric keys to be strings -- map = { } for key, val in pairs(T) do map[key] = val end table.sort(number_keys) -- -- Throw numeric keys in there as strings -- for _, number_key in ipairs(number_keys) do local string_key = tostring(number_key) if map[string_key] == nil then table.insert(string_keys , string_key) map[string_key] = T[number_key] else self:onEncodeError("conflict converting table with mixed-type keys into a JSON object: key " .. number_key .. " exists both as a string and a number.", etc) end end end return string_keys, nil, map end -- -- Encode -- -- 'options' is nil, or a table with possible keys: -- pretty -- if true, return a pretty-printed version -- indent -- a string (usually of spaces) used to indent each nested level -- align_keys -- if true, align all the keys when formatting a table -- local encode_value -- must predeclare because it calls itself function encode_value(self, value, parents, etc, options, indent) if value == nil then return 'null' elseif type(value) == 'string' then return json_string_literal(value) elseif type(value) == 'number' then if value ~= value then -- -- NaN (Not a Number). -- JSON has no NaN, so we have to fudge the best we can. This should really be a package option. -- return "null" elseif value >= math.huge then -- -- Positive infinity. JSON has no INF, so we have to fudge the best we can. This should -- really be a package option. Note: at least with some implementations, positive infinity -- is both ">= math.huge" and "<= -math.huge", which makes no sense but that's how it is. -- Negative infinity is properly "<= -math.huge". So, we must be sure to check the ">=" -- case first. -- return "1e+9999" elseif value <= -math.huge then -- -- Negative infinity. -- JSON has no INF, so we have to fudge the best we can. This should really be a package option. -- return "-1e+9999" else return tostring(value) end elseif type(value) == 'boolean' then return tostring(value) elseif type(value) ~= 'table' then self:onEncodeError("can't convert " .. type(value) .. " to JSON", etc) else -- -- A table to be converted to either a JSON object or array. -- local T = value if type(options) ~= 'table' then options = {} end if type(indent) ~= 'string' then indent = "" end if parents[T] then self:onEncodeError("table " .. tostring(T) .. " is a child of itself", etc) else parents[T] = true end local result_value local object_keys, maximum_number_key, map = object_or_array(self, T, etc) if maximum_number_key then -- -- An array... -- local ITEMS = { } for i = 1, maximum_number_key do table.insert(ITEMS, encode_value(self, T[i], parents, etc, options, indent)) end if options.pretty then result_value = "[ " .. table.concat(ITEMS, ", ") .. " ]" else result_value = "[" .. table.concat(ITEMS, ",") .. "]" end elseif object_keys then -- -- An object -- local TT = map or T if options.pretty then local KEYS = { } local max_key_length = 0 for _, key in ipairs(object_keys) do local encoded = encode_value(self, tostring(key), parents, etc, options, indent) if options.align_keys then max_key_length = math.max(max_key_length, #encoded) end table.insert(KEYS, encoded) end local key_indent = indent .. tostring(options.indent or "") local subtable_indent = key_indent .. string.rep(" ", max_key_length) .. (options.align_keys and " " or "") local FORMAT = "%s%" .. string.format("%d", max_key_length) .. "s: %s" local COMBINED_PARTS = { } for i, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, subtable_indent) table.insert(COMBINED_PARTS, string.format(FORMAT, key_indent, KEYS[i], encoded_val)) end result_value = "{\n" .. table.concat(COMBINED_PARTS, ",\n") .. "\n" .. indent .. "}" else local PARTS = { } for _, key in ipairs(object_keys) do local encoded_val = encode_value(self, TT[key], parents, etc, options, indent) local encoded_key = encode_value(self, tostring(key), parents, etc, options, indent) table.insert(PARTS, string.format("%s:%s", encoded_key, encoded_val)) end result_value = "{" .. table.concat(PARTS, ",") .. "}" end else -- -- An empty array/object... we'll treat it as an array, though it should really be an option -- result_value = "[]" end parents[T] = false return result_value end end function OBJDEF:encode(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode must be called in method format", etc) end return encode_value(self, value, {}, etc, options or nil) end function OBJDEF:encode_pretty(value, etc, options) if type(self) ~= 'table' or self.__index ~= OBJDEF then OBJDEF:onEncodeError("JSON:encode_pretty must be called in method format", etc) end return encode_value(self, value, {}, etc, options or default_pretty_options) end function OBJDEF.__tostring() return "JSON encode/decode package" end OBJDEF.__index = OBJDEF function OBJDEF:new(args) local new = { } if args then for key, val in pairs(args) do new[key] = val end end return setmetatable(new, OBJDEF) end return OBJDEF:new() -- -- Version history: -- -- 20141223.14 The encode_pretty() routine produced fine results for small datasets, but isn't really -- appropriate for anything large, so with help from Alex Aulbach I've made the encode routines -- more flexible, and changed the default encode_pretty() to be more generally useful. -- -- Added a third 'options' argument to the encode() and encode_pretty() routines, to control -- how the encoding takes place. -- -- Updated docs to add assert() call to the loadfile() line, just as good practice so that -- if there is a problem loading JSON.lua, the appropriate error message will percolate up. -- -- 20140920.13 Put back (in a way that doesn't cause warnings about unused variables) the author string, -- so that the source of the package, and its version number, are visible in compiled copies. -- -- 20140911.12 Minor lua cleanup. -- Fixed internal reference to 'JSON.noKeyConversion' to reference 'self' instead of 'JSON'. -- (Thanks to SmugMug's David Parry for these.) -- -- 20140418.11 JSON nulls embedded within an array were being ignored, such that -- ["1",null,null,null,null,null,"seven"], -- would return -- {1,"seven"} -- It's now fixed to properly return -- {1, nil, nil, nil, nil, nil, "seven"} -- Thanks to "haddock" for catching the error. -- -- 20140116.10 The user's JSON.assert() wasn't always being used. Thanks to "blue" for the heads up. -- -- 20131118.9 Update for Lua 5.3... it seems that tostring(2/1) produces "2.0" instead of "2", -- and this caused some problems. -- -- 20131031.8 Unified the code for encode() and encode_pretty(); they had been stupidly separate, -- and had of course diverged (encode_pretty didn't get the fixes that encode got, so -- sometimes produced incorrect results; thanks to Mattie for the heads up). -- -- Handle encoding tables with non-positive numeric keys (unlikely, but possible). -- -- If a table has both numeric and string keys, or its numeric keys are inappropriate -- (such as being non-positive or infinite), the numeric keys are turned into -- string keys appropriate for a JSON object. So, as before, -- JSON:encode({ "one", "two", "three" }) -- produces the array -- ["one","two","three"] -- but now something with mixed key types like -- JSON:encode({ "one", "two", "three", SOMESTRING = "some string" })) -- instead of throwing an error produces an object: -- {"1":"one","2":"two","3":"three","SOMESTRING":"some string"} -- -- To maintain the prior throw-an-error semantics, set -- JSON.noKeyConversion = true -- -- 20131004.7 Release under a Creative Commons CC-BY license, which I should have done from day one, sorry. -- -- 20130120.6 Comment update: added a link to the specific page on my blog where this code can -- be found, so that folks who come across the code outside of my blog can find updates -- more easily. -- -- 20111207.5 Added support for the 'etc' arguments, for better error reporting. -- -- 20110731.4 More feedback from David Kolf on how to make the tests for Nan/Infinity system independent. -- -- 20110730.3 Incorporated feedback from David Kolf at http://lua-users.org/wiki/JsonModules: -- -- * When encoding lua for JSON, Sparse numeric arrays are now handled by -- spitting out full arrays, such that -- JSON:encode({"one", "two", [10] = "ten"}) -- returns -- ["one","two",null,null,null,null,null,null,null,"ten"] -- -- In 20100810.2 and earlier, only up to the first non-null value would have been retained. -- -- * When encoding lua for JSON, numeric value NaN gets spit out as null, and infinity as "1+e9999". -- Version 20100810.2 and earlier created invalid JSON in both cases. -- -- * Unicode surrogate pairs are now detected when decoding JSON. -- -- 20100810.2 added some checking to ensure that an invalid Unicode character couldn't leak in to the UTF-8 encoding -- -- 20100731.1 initial public release --
gpl-2.0
duhoobo/lua-xpath
tests/refcount.lua
1
1156
package.cpath = "/home/duhoobo/prj/amateur/lua-xpath/src/?.so;" .. package.cpath local xpath = require("xpath") xml = [[ <html> <head> </head> <body> <name color="red">alec</name> <name color="green">bing</name> <sex>male</sex> </body> </html>]] local sel, err = xpath.loads(xml) if not sel then print(err) return nil end print(sel) local list, err = sel:xpath("//body/name/@color") if not list then print(err) return nil end for k, v in pairs(list) do print(k, v) end print(sel) print "release root `sel`" sel = nil print "\n--- enter 1st gc" collectgarbage("collect") print "--- leave 1st gc\n" print "keep the first node, release root `sel` and the second `sel`" sel = list[1] print(sel) list = nil print "\n--- enter 2nd gc ---" collectgarbage("collect") print "--- leave 2nd gc ---\n" print(sel) sel = nil print "release the first node" print "\n--- enter 3rd gc ---" collectgarbage("collect") print "--- leave 3rd gc ---\n" print "references are all clear" print "\n--- enter 4th gc ---" collectgarbage("collect") print "--- leave 4th gc ---\n" print "new root `sel`" sel, err = xpath.loads(xml)
gpl-3.0
hfjgjfg/uzzz
plugins/banhammer.lua
294
10470
local function is_user_whitelisted(id) local hash = 'whitelist:user#id'..id local white = redis:get(hash) or false return white end local function is_chat_whitelisted(id) local hash = 'whitelist:chat#id'..id local white = redis:get(hash) or false return white end local function kick_user(user_id, chat_id) local chat = 'chat#id'..chat_id local user = 'user#id'..user_id chat_del_user(chat, user, ok_cb, true) end local function ban_user(user_id, chat_id) -- Save to redis local hash = 'banned:'..chat_id..':'..user_id redis:set(hash, true) -- Kick from chat kick_user(user_id, chat_id) end local function superban_user(user_id, chat_id) -- Save to redis local hash = 'superbanned:'..user_id redis:set(hash, true) -- Kick from chat kick_user(user_id, chat_id) end local function is_banned(user_id, chat_id) local hash = 'banned:'..chat_id..':'..user_id local banned = redis:get(hash) return banned or false end local function is_super_banned(user_id) local hash = 'superbanned:'..user_id local superbanned = redis:get(hash) return superbanned or false end local function pre_process(msg) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat if action == 'chat_add_user' or action == 'chat_add_user_link' then local user_id if msg.action.link_issuer then user_id = msg.from.id else user_id = msg.action.user.id end print('Checking invited user '..user_id) local superbanned = is_super_banned(user_id) local banned = is_banned(user_id, msg.to.id) if superbanned or banned then print('User is banned!') kick_user(user_id, msg.to.id) end end -- No further checks return msg end -- BANNED USER TALKING if msg.to.type == 'chat' then local user_id = msg.from.id local chat_id = msg.to.id local superbanned = is_super_banned(user_id) local banned = is_banned(user_id, chat_id) if superbanned then print('SuperBanned user talking!') superban_user(user_id, chat_id) msg.text = '' end if banned then print('Banned user talking!') ban_user(user_id, chat_id) msg.text = '' end end -- WHITELIST local hash = 'whitelist:enabled' local whitelist = redis:get(hash) local issudo = is_sudo(msg) -- Allow all sudo users even if whitelist is allowed if whitelist and not issudo then print('Whitelist enabled and not sudo') -- Check if user or chat is whitelisted local allowed = is_user_whitelisted(msg.from.id) if not allowed then print('User '..msg.from.id..' not whitelisted') if msg.to.type == 'chat' then allowed = is_chat_whitelisted(msg.to.id) if not allowed then print ('Chat '..msg.to.id..' not whitelisted') else print ('Chat '..msg.to.id..' whitelisted :)') end end else print('User '..msg.from.id..' allowed :)') end if not allowed then msg.text = '' end else print('Whitelist not enabled or is sudo') end return msg end local function username_id(cb_extra, success, result) local get_cmd = cb_extra.get_cmd local receiver = cb_extra.receiver local chat_id = cb_extra.chat_id local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if get_cmd == 'kick' then return kick_user(member_id, chat_id) elseif get_cmd == 'ban user' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned') return ban_user(member_id, chat_id) elseif get_cmd == 'superban user' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned!') return superban_user(member_id, chat_id) elseif get_cmd == 'whitelist user' then local hash = 'whitelist:user#id'..member_id redis:set(hash, true) return send_large_msg(receiver, 'User @'..member..' ['..member_id..'] whitelisted') elseif get_cmd == 'whitelist delete user' then local hash = 'whitelist:user#id'..member_id redis:del(hash) return send_large_msg(receiver, 'User @'..member..' ['..member_id..'] removed from whitelist') end end end return send_large_msg(receiver, text) end local function run(msg, matches) if matches[1] == 'kickme' then kick_user(msg.from.id, msg.to.id) end if not is_momod(msg) then return nil end local receiver = get_receiver(msg) if matches[4] then get_cmd = matches[1]..' '..matches[2]..' '..matches[3] elseif matches[3] then get_cmd = matches[1]..' '..matches[2] else get_cmd = matches[1] end if matches[1] == 'ban' then local user_id = matches[3] local chat_id = msg.to.id if msg.to.type == 'chat' then if matches[2] == 'user' then if string.match(matches[3], '^%d+$') then ban_user(user_id, chat_id) send_large_msg(receiver, 'User '..user_id..' banned!') else local member = string.gsub(matches[3], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=chat_id, member=member}) end end if matches[2] == 'delete' then local hash = 'banned:'..chat_id..':'..user_id redis:del(hash) return 'User '..user_id..' unbanned' end else return 'This isn\'t a chat group' end end if matches[1] == 'superban' and is_admin(msg) then local user_id = matches[3] local chat_id = msg.to.id if matches[2] == 'user' then if string.match(matches[3], '^%d+$') then superban_user(user_id, chat_id) send_large_msg(receiver, 'User '..user_id..' globally banned!') else local member = string.gsub(matches[3], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=chat_id, member=member}) end end if matches[2] == 'delete' then local hash = 'superbanned:'..user_id redis:del(hash) return 'User '..user_id..' unbanned' end end if matches[1] == 'kick' then if msg.to.type == 'chat' then if string.match(matches[2], '^%d+$') then kick_user(matches[2], msg.to.id) else local member = string.gsub(matches[2], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end else return 'This isn\'t a chat group' end end if matches[1] == 'whitelist' then if matches[2] == 'enable' and is_sudo(msg) then local hash = 'whitelist:enabled' redis:set(hash, true) return 'Enabled whitelist' end if matches[2] == 'disable' and is_sudo(msg) then local hash = 'whitelist:enabled' redis:del(hash) return 'Disabled whitelist' end if matches[2] == 'user' then if string.match(matches[3], '^%d+$') then local hash = 'whitelist:user#id'..matches[3] redis:set(hash, true) return 'User '..matches[3]..' whitelisted' else local member = string.gsub(matches[3], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end if matches[2] == 'chat' then if msg.to.type ~= 'chat' then return 'This isn\'t a chat group' end local hash = 'whitelist:chat#id'..msg.to.id redis:set(hash, true) return 'Chat '..msg.to.print_name..' ['..msg.to.id..'] whitelisted' end if matches[2] == 'delete' and matches[3] == 'user' then if string.match(matches[4], '^%d+$') then local hash = 'whitelist:user#id'..matches[4] redis:del(hash) return 'User '..matches[4]..' removed from whitelist' else local member = string.gsub(matches[4], '@', '') chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end if matches[2] == 'delete' and matches[3] == 'chat' then if msg.to.type ~= 'chat' then return 'This isn\'t a chat group' end local hash = 'whitelist:chat#id'..msg.to.id redis:del(hash) return 'Chat '..msg.to.print_name..' ['..msg.to.id..'] removed from whitelist' end end end return { description = "Plugin to manage bans, kicks and white/black lists.", usage = { user = "!kickme : Exit from group", moderator = { "!whitelist <enable>/<disable> : Enable or disable whitelist mode", "!whitelist user <user_id> : Allow user to use the bot when whitelist mode is enabled", "!whitelist user <username> : Allow user to use the bot when whitelist mode is enabled", "!whitelist chat : Allow everybody on current chat to use the bot when whitelist mode is enabled", "!whitelist delete user <user_id> : Remove user from whitelist", "!whitelist delete chat : Remove chat from whitelist", "!ban user <user_id> : Kick user from chat and kicks it if joins chat again", "!ban user <username> : Kick user from chat and kicks it if joins chat again", "!ban delete <user_id> : Unban user", "!kick <user_id> : Kick user from chat group by id", "!kick <username> : Kick user from chat group by username", }, admin = { "!superban user <user_id> : Kick user from all chat and kicks it if joins again", "!superban user <username> : Kick user from all chat and kicks it if joins again", "!superban delete <user_id> : Unban user", }, }, patterns = { "^!(whitelist) (enable)$", "^!(whitelist) (disable)$", "^!(whitelist) (user) (.*)$", "^!(whitelist) (chat)$", "^!(whitelist) (delete) (user) (.*)$", "^!(whitelist) (delete) (chat)$", "^!(ban) (user) (.*)$", "^!(ban) (delete) (.*)$", "^!(superban) (user) (.*)$", "^!(superban) (delete) (.*)$", "^!(kick) (.*)$", "^!(kickme)$", "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-2.0
ffxiphoenix/darkstar
scripts/zones/Windurst_Walls/npcs/Moan-Maon.lua
38
1408
----------------------------------- -- Area: Windurst Walls -- NPC: Moan-Maon -- Type: Standard NPC -- @pos 88.244 -6.32 148.912 239 ----------------------------------- package.loaded["scripts/zones/Windurst_Walls/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Windurst_Walls/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatWindurst = player:getVar("WildcatWindurst"); if (player:getQuestStatus(WINDURST,LURE_OF_THE_WILDCAT_WINDURST) == QUEST_ACCEPTED and player:getMaskBit(WildcatWindurst,7) == false) then player:startEvent(0x01f1); else player:startEvent(0x0133); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x01f1) then player:setMaskBit(player:getVar("WildcatWindurst"),"WildcatWindurst",7,true); end end;
gpl-3.0
ffxiphoenix/darkstar
scripts/zones/PsoXja/npcs/HomePoint#1.lua
19
1171
----------------------------------- -- Area: PsoXja -- NPC: HomePoint#1 -- @pos -58 40 14 10 ----------------------------------- package.loaded["scripts/zones/FeiYin/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/FeiYin/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fc, 82); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fc) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
veryrandomname/obuut
hump/camera.lua
47
3388
--[[ Copyright (c) 2010-2013 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- local _PATH = (...):match('^(.*[%./])[^%.%/]+$') or '' local cos, sin = math.cos, math.sin local camera = {} camera.__index = camera local function new(x,y, zoom, rot) x,y = x or love.graphics.getWidth()/2, y or love.graphics.getHeight()/2 zoom = zoom or 1 rot = rot or 0 return setmetatable({x = x, y = y, scale = zoom, rot = rot}, camera) end function camera:lookAt(x,y) self.x, self.y = x,y return self end function camera:move(x,y) self.x, self.y = self.x + x, self.y + y return self end function camera:pos() return self.x, self.y end function camera:rotate(phi) self.rot = self.rot + phi return self end function camera:rotateTo(phi) self.rot = phi return self end function camera:zoom(mul) self.scale = self.scale * mul return self end function camera:zoomTo(zoom) self.scale = zoom return self end function camera:attach() local cx,cy = love.graphics.getWidth()/(2*self.scale), love.graphics.getHeight()/(2*self.scale) love.graphics.push() love.graphics.scale(self.scale) love.graphics.translate(cx, cy) love.graphics.rotate(self.rot) love.graphics.translate(-self.x, -self.y) end function camera:detach() love.graphics.pop() end function camera:draw(func) self:attach() func() self:detach() end function camera:cameraCoords(x,y) -- x,y = ((x,y) - (self.x, self.y)):rotated(self.rot) * self.scale + center local w,h = love.graphics.getWidth(), love.graphics.getHeight() local c,s = cos(self.rot), sin(self.rot) x,y = x - self.x, y - self.y x,y = c*x - s*y, s*x + c*y return x*self.scale + w/2, y*self.scale + h/2 end function camera:worldCoords(x,y) -- x,y = (((x,y) - center) / self.scale):rotated(-self.rot) + (self.x,self.y) local w,h = love.graphics.getWidth(), love.graphics.getHeight() local c,s = cos(-self.rot), sin(-self.rot) x,y = (x - w/2) / self.scale, (y - h/2) / self.scale x,y = c*x - s*y, s*x + c*y return x+self.x, y+self.y end function camera:mousepos() return self:worldCoords(love.mouse.getPosition()) end -- the module return setmetatable({new = new}, {__call = function(_, ...) return new(...) end})
mit
ffxiphoenix/darkstar
scripts/globals/items/mushroom_salad.lua
39
1426
----------------------------------------- -- ID: 5678 -- Item: Mushroom Salad -- Food Effect: 3 Hrs, All Races ----------------------------------------- -- MP 14% Cap 85 -- Agility 6 -- Mind 6 -- Strength -5 -- Vitality -5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:hasStatusEffect(EFFECT_FOOD)) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,5678); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_MPP, 14); target:addMod(MOD_FOOD_MP_CAP, 85); target:addMod(MOD_AGI, 6); target:addMod(MOD_MND, 6); target:addMod(MOD_STR, -5); target:addMod(MOD_VIT, -5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_MPP, 14); target:delMod(MOD_FOOD_MP_CAP, 85); target:delMod(MOD_AGI, 6); target:delMod(MOD_MND, 6); target:delMod(MOD_STR, -5); target:delMod(MOD_VIT, -5); end;
gpl-3.0
mcseemka/vlc
share/lua/modules/simplexml.lua
103
3732
--[==========================================================================[ simplexml.lua: Lua simple xml parser wrapper --[==========================================================================[ Copyright (C) 2010 Antoine Cellerier $Id$ Authors: Antoine Cellerier <dionoea at videolan dot org> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]==========================================================================] module("simplexml",package.seeall) --[[ Returns the xml tree structure -- Each node is of one of the following types: -- { name (string), attributes (key->value map), children (node array) } -- text content (string) --]] local function parsexml(stream, errormsg) if not stream then return nil, errormsg end local xml = vlc.xml() local reader = xml:create_reader(stream) local tree local parents = {} local nodetype, nodename = reader:next_node() while nodetype > 0 do if nodetype == 1 then local node = { name= nodename, attributes= {}, children= {} } local attr, value = reader:next_attr() while attr ~= nil do node.attributes[attr] = value attr, value = reader:next_attr() end if tree then table.insert(tree.children, node) table.insert(parents, tree) end tree = node elseif nodetype == 2 then if #parents > 0 then local tmp = {} while nodename ~= tree.name do if #parents == 0 then error("XML parser error/faulty logic") end local child = tree tree = parents[#parents] table.remove(parents) table.remove(tree.children) table.insert(tmp, 1, child) for i, node in pairs(child.children) do table.insert(tmp, i+1, node) end child.children = {} end for _, node in pairs(tmp) do table.insert(tree.children, node) end tree = parents[#parents] table.remove(parents) end elseif nodetype == 3 then table.insert(tree.children, nodename) end nodetype, nodename = reader:next_node() end if #parents > 0 then error("XML parser error/Missing closing tags") end return tree end function parse_url(url) return parsexml(vlc.stream(url)) end function parse_string(str) return parsexml(vlc.memory_stream(str)) end function add_name_maps(tree) tree.children_map = {} for _, node in pairs(tree.children) do if type(node) == "table" then if not tree.children_map[node.name] then tree.children_map[node.name] = {} end table.insert(tree.children_map[node.name], node) add_name_maps(node) end end end
gpl-2.0
keshwans/vlc
share/lua/modules/simplexml.lua
103
3732
--[==========================================================================[ simplexml.lua: Lua simple xml parser wrapper --[==========================================================================[ Copyright (C) 2010 Antoine Cellerier $Id$ Authors: Antoine Cellerier <dionoea at videolan dot org> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]==========================================================================] module("simplexml",package.seeall) --[[ Returns the xml tree structure -- Each node is of one of the following types: -- { name (string), attributes (key->value map), children (node array) } -- text content (string) --]] local function parsexml(stream, errormsg) if not stream then return nil, errormsg end local xml = vlc.xml() local reader = xml:create_reader(stream) local tree local parents = {} local nodetype, nodename = reader:next_node() while nodetype > 0 do if nodetype == 1 then local node = { name= nodename, attributes= {}, children= {} } local attr, value = reader:next_attr() while attr ~= nil do node.attributes[attr] = value attr, value = reader:next_attr() end if tree then table.insert(tree.children, node) table.insert(parents, tree) end tree = node elseif nodetype == 2 then if #parents > 0 then local tmp = {} while nodename ~= tree.name do if #parents == 0 then error("XML parser error/faulty logic") end local child = tree tree = parents[#parents] table.remove(parents) table.remove(tree.children) table.insert(tmp, 1, child) for i, node in pairs(child.children) do table.insert(tmp, i+1, node) end child.children = {} end for _, node in pairs(tmp) do table.insert(tree.children, node) end tree = parents[#parents] table.remove(parents) end elseif nodetype == 3 then table.insert(tree.children, nodename) end nodetype, nodename = reader:next_node() end if #parents > 0 then error("XML parser error/Missing closing tags") end return tree end function parse_url(url) return parsexml(vlc.stream(url)) end function parse_string(str) return parsexml(vlc.memory_stream(str)) end function add_name_maps(tree) tree.children_map = {} for _, node in pairs(tree.children) do if type(node) == "table" then if not tree.children_map[node.name] then tree.children_map[node.name] = {} end table.insert(tree.children_map[node.name], node) add_name_maps(node) end end end
gpl-2.0
farrajota/human_pose_estimation_torch
models/test/hg-generic-ensemblev2.lua
1
2250
paths.dofile('../layers/Residual.lua') local function hourglass(n, f, inp) -- Upper branch local up1 = Residual(f,f)(inp) -- Lower branch local pool = nn.SpatialMaxPooling(2,2,2,2)(inp) local low1 = Residual(f,f)(pool) local low2 if n > 1 then low2 = hourglass(n-1,f,low1) else low2 = Residual(f,f)(low1) end local low3 = Residual(f,f)(low2) local up2 = nn.SpatialUpSamplingNearest(2)(low3) -- Bring two branches together return nn.CAddTable()({up1,up2}) end local function lin(numIn,numOut,inp) -- Apply 1x1 convolution, stride 1, no padding local l = nn.SpatialConvolution(numIn,numOut,1,1,1,1,0,0)(inp) return nn.ReLU(true)(nn.SpatialBatchNormalization(numOut)(l)) end local function lin2(numIn,numOut,inp) -- Apply 1x1 convolution, stride 1, no padding local bn_relu = nn.ReLU(true)(nn.SpatialBatchNormalization(numIn)(inp)) return nn.SpatialConvolution(numIn,numOut,1,1,1,1,0,0)(bn_relu) end local function createModel() local inp = nn.Identity()() -- Initial processing of the image local cnv1_ = nn.SpatialConvolution(3,64,7,7,2,2,3,3)(inp) -- 128 local cnv1 = nn.ReLU(true)(nn.SpatialBatchNormalization(64)(cnv1_)) local r1 = Residual(64,128)(cnv1) local pool = nn.SpatialMaxPooling(2,2,2,2)(r1) -- 64 local r4 = Residual(128,128)(pool) local r5 = Residual(128,opt.nFeats)(r4) local out = {} local inter = r5 for i = 1,opt.nStack do local hg = hourglass(4,opt.nFeats,inter) -- Linear layer to produce first set of predictions local ll = lin(opt.nFeats,opt.nFeats,hg) -- Predicted heatmaps local tmpOut = nn.SpatialConvolution(opt.nFeats,outputDim[1][1],1,1,1,1,0,0)(ll) table.insert(out,tmpOut) if i < opt.nStack then inter = nn.CAddTable()({inter, hg}) end end local concat_outputs = nn.JoinTable(2)(out) local ll1 = lin2(outputDim[1][1]*opt.nStack , 512, concat_outputs) local ll2 = lin2(512, outputDim[1][1], ll1) table.insert(out, ll2) opt.nOutputs = opt.nStack+1 -- Final model local model = nn.gModule({inp}, out) return model end ------------------------- return createModel
mit
ffxiphoenix/darkstar
scripts/zones/Port_Bastok/npcs/Bartolomeo.lua
34
1612
----------------------------------- -- Area: Port Bastok -- NPC: Bartolomeo -- Standard Info NPC -- Involved in Quest: Welcome to Bastok ----------------------------------- package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/zones/Port_Bastok/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WelcometoBastok = player:getQuestStatus(BASTOK,WELCOME_TO_BASTOK); if (WelcometoBastok == QUEST_ACCEPTED and player:getVar("WelcometoBastok_Event") ~= 1 and player:getEquipID(SLOT_SUB) == 12415) then -- Shell Shield player:startEvent(0x0034); else player:messageSpecial(BARTHOLOMEO_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x34 and player:getQuestStatus(BASTOK,WELCOME_TO_BASTOK) == QUEST_ACCEPTED) then player:setVar("WelcometoBastok_Event",1) end end;
gpl-3.0
ffxiphoenix/darkstar
scripts/zones/Caedarva_Mire/npcs/Nasheefa.lua
19
1384
----------------------------------- -- Area: Caedarva Mire -- NPC: Nasheefa -- Type: Alzadaal Undersea Ruins -- @pos -440.998 0.107 -740.015 79 ----------------------------------- package.loaded["scripts/zones/Caedarva_Mire/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/zones/Caedarva_Mire/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:getItemCount() == 1 and trade:hasItemQty(2185,1)) then -- Silver player:tradeComplete(); player:startEvent(0x00b7); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getXPos() < -440) then player:startEvent(0x00be); else player:startEvent(0x00b6); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x00b7) then player:setPos(-219.977,-4,474.522,64,72); -- To Alzadaal Undersea Ruins {R} end end;
gpl-3.0
DaanVanYperen/ns2-xeno-panic
output/lua/XenoPanic/xp_PickupSpawning.lua
1
4573
if Server then local function SpawnWeapons(self, techPoint) local weaponTypes = { MedPack.kMapName, MedPack.kMapName, GrenadeLauncherAmmo.kMapName, FlamethrowerAmmo.kMapName, RifleAmmo.kMapName, RifleAmmo.kMapName, ShotgunAmmo.kMapName, ShotgunAmmo.kMapName, Pistol.kMapName, Pistol.kMapName, Pistol.kMapName, Pistol.kMapName, Pistol.kMapName, Rifle.kMapName, Rifle.kMapName, Rifle.kMapName, Rifle.kMapName, Shotgun.kMapName, Shotgun.kMapName, Shotgun.kMapName, Welder.kMapName, Welder.kMapName, Welder.kMapName, Flamethrower.kMapName, GrenadeLauncher.kMapName, LayMines.kMapName, ClusterGrenadeThrower.kMapName, PulseGrenadeThrower.kMapName, GasGrenadeThrower.kMapName } for i = 1, #Server.itemSpawnList do local current = Server.itemSpawnList[i] // place some random weapons. local spawnOrigin = current:GetOrigin() + Vector(0, .2, 0) local randomWeapon = weaponTypes[math.random(#weaponTypes)] newEnt = CreateEntity( randomWeapon, spawnOrigin, self:GetTeamNumber() ) if newEnt ~= nil then -- give weapons a physics model so they can plop down. if not newEnt.physicsModel then newEnt.physicsModel = Shared.CreatePhysicsModel(newEnt.physicsModelIndex, true, newEnt:GetCoords(), newEnt) end if HasMixin(newEnt,"RifleVariant") then end end end end /** * Spawn hive or command station at nearest empty tech point to specified team location. * Does nothing if can't find any. */ local function SpawnCommandStructure(techPoint, teamNumber) local commandStructure = techPoint:SpawnCommandStructure(teamNumber) assert(commandStructure ~= nil) commandStructure:SetConstructionComplete() // Use same align as tech point. local techPointCoords = techPoint:GetCoords() techPointCoords.origin = commandStructure:GetOrigin() commandStructure:SetCoords(techPointCoords) return commandStructure end function PlayingTeam:SpawnInitialStructures(techPoint) assert(techPoint ~= nil) // Spawn weapons for marine team. if ( self:GetTeamNumber() == kTeam1Index ) then SpawnWeapons(self, techPoint) end // Spawn hive/command station at team location. local commandStructure = SpawnCommandStructure(techPoint, self:GetTeamNumber()) return tower, commandStructure end function MarineTeam:SpawnInitialStructures(techPoint) local tower, commandStation = PlayingTeam.SpawnInitialStructures(self, techPoint) -- Instance armslab. We need it! local origin = commandStation:GetOrigin() local right = commandStation:GetCoords().xAxis local forward = commandStation:GetCoords().zAxis local armslab = CreateEntity( ArmsLab.kMapName, origin+right*3.5+forward*1.5, kMarineTeamType) armslab:SetConstructionComplete() return tower, commandStation end end function DropPack:OnInitialized() ScriptActor.OnInitialized(self) if Server then -- XP START -- Disable default timeout for medpacks and the like. self.pickupRange = 1 -- XP END self:SetAngles(Angles(0, math.random() * math.pi * 2, 0)) self:OnUpdate(0) end end function Weapon:Dropped(prevOwner) if prevOwner ~= nil then local slot = self:GetHUDSlot() self.prevOwnerId = prevOwner:GetId() -- XP START -- prevent weapons from despawning self:SetWeaponWorldState(true,true) -- XP END // when dropped weapons always need a physic model if not self.physicsModel then self.physicsModel = Shared.CreatePhysicsModel(self.physicsModelIndex, true, self:GetCoords(), self) end if self.physicsModel then local viewCoords = prevOwner:GetViewCoords() local impulse = 0.075 if slot == 2 then impulse = 0.0075 elseif slot == 3 then impulse = 0.005 end self.physicsModel:AddImpulse(self:GetOrigin(), (viewCoords.zAxis * impulse)) self.physicsModel:SetAngularVelocity(Vector(5,0,0)) end end end
mit
ffxiphoenix/darkstar
scripts/zones/Crawlers_Nest/npcs/qm10.lua
57
2127
----------------------------------- -- Area: Crawlers' Nest -- NPC: qm10 (??? - Exoray Mold Crumbs) -- Involved in Quest: In Defiant Challenge -- @pos -83.391 -8.222 79.065 197 ----------------------------------- package.loaded["scripts/zones/Crawlers_Nest/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/globals/keyitems"); require("scripts/globals/settings"); require("scripts/zones/Crawlers_Nest/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (OldSchoolG1 == false) then if (player:hasItem(1089) == false and player:hasKeyItem(EXORAY_MOLD_CRUMB1) == false and player:getQuestStatus(JEUNO,IN_DEFIANT_CHALLENGE) == QUEST_ACCEPTED) then player:addKeyItem(EXORAY_MOLD_CRUMB1); player:messageSpecial(KEYITEM_OBTAINED,EXORAY_MOLD_CRUMB1); end if (player:hasKeyItem(EXORAY_MOLD_CRUMB1) and player:hasKeyItem(EXORAY_MOLD_CRUMB2) and player:hasKeyItem(EXORAY_MOLD_CRUMB3)) then if (player:getFreeSlotsCount() >= 1) then player:addItem(1089, 1); player:messageSpecial(ITEM_OBTAINED, 1089); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 1089); end end if (player:hasItem(1089)) then player:delKeyItem(EXORAY_MOLD_CRUMB1); player:delKeyItem(EXORAY_MOLD_CRUMB2); player:delKeyItem(EXORAY_MOLD_CRUMB3); end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID2: %u",csid); -- printf("RESULT2: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
azekillDIABLO/Voxellar
mods/MISC/conjuration/tools.lua
1
4738
---( Tools )--- ---( First come the Books )--- tool_type = { "Pickaxe", "Axe", "Shovel", "Sword" } book_level = { {"Lesser", 100000, 50}, {"", 18000, 75}, {"Greater", 4000, 99} } local function scan(inv) for s=1,32 do local stack = inv:get_stack("main", s) local theName = stack:get_name() for i=1,4 do if theName == 'conjuration:' .. tool_type[i]:lower() then return 0 end end end return 1 end for i=1,4 do for _, rowc in ipairs(book_level) do local level = rowc[1] local level_wear = rowc[2] local color_int = rowc[3] local inventory_image = "(default_book.png^[colorize:#008080" .. color_int .. ")^(default_bookshelf_slot.png^[colorize:#0040FF" .. color_int .. ")" local level_name = "" if level == "Lesser" or level == "Greater" then level_name = level .. " " end minetest.register_tool("conjuration:book_" .. tool_type[i]:lower() .. level:lower(), { description = level_name .. "Book of Conjure " .. tool_type[i], inventory_image = inventory_image, tool_capabilities = { full_punch_interval = 1.1, }, sound = {breaks = "default_cool_lava"}, on_use = function(itemstack, player) wear = itemstack:get_wear() itemstack:set_wear(wear + level_wear) local inv = player:get_inventory() local full_slots = 1 local item_in_use = 0 local error_control = 0 for s=1,8 do local tool_present = scan(inv) if inv:get_stack("main", s):is_empty() == true and tool_present == 1 then inv:set_stack("main", s, "conjuration:" .. tool_type[i]:lower()) conjuration.special_effects(player) error_control = 1 else if error_control == 0 then error_control = 1 minetest.sound_play("default_place_node_metal", player) end end end return itemstack end }) end end conjuration.special_effects = function(player) minetest.sound_play("default_cool_lava", player) local blue_screen = player:hud_add({ hud_elem_type = "image", position = {x=0.5, y=0.5}, scale = {x=200, y=200}, text = "default_snow.png^[colorize:#0040FF99", offset = {x=0, y=0}, }) minetest.after(0.1, function() player:hud_remove(blue_screen) end) minetest.after(0.4, function() minetest.sound_play("default_place_node_metal", player) end) end ---( Tools (Yea, actual tools.) )--- ---( Pickaxe )--- minetest.register_tool("conjuration:pickaxe", { description = "Bound Pickaxe", inventory_image = "(default_tool_diamondpick.png^[brighten)^[colorize:#0040ff99", tool_capabilities = { full_punch_interval = 0.9, max_drop_level=3, groupcaps={ cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=6, maxlevel=3}, }, damage_groups = {fleshy=5}, }, sound = {breaks = "default_cool_lava"}, groups = {not_in_creative_inventory = 1}, on_drop = function(itemstack, dropper, pos) return end, }) ---( Shovel )--- minetest.register_tool("conjuration:shovel", { description = "Bound Shovel", inventory_image = "(default_tool_diamondshovel.png^[brighten)^[colorize:#0040ff99", wield_image = "((default_tool_diamondshovel.png^[brighten)^[colorize:#0040ff99)^[transformR90", tool_capabilities = { full_punch_interval = 1.0, max_drop_level=1, groupcaps={ crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=6, maxlevel=3}, }, damage_groups = {fleshy=4}, }, sound = {breaks = "default_cool_lava"}, groups = {not_in_creative_inventory = 1}, on_drop = function(itemstack, dropper, pos) return end, }) ---( Axe )--- minetest.register_tool("conjuration:axe", { description = "Bound Axe", inventory_image = "(default_tool_diamondaxe.png^[brighten)^[colorize:#0040ff99", tool_capabilities = { full_punch_interval = 0.9, max_drop_level=1, groupcaps={ choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=6, maxlevel=3}, }, damage_groups = {fleshy=6}, }, sound = {breaks = "default_cool_lava"}, groups = {not_in_creative_inventory = 1}, on_drop = function(itemstack, dropper, pos) return end, }) ---( Sword )--- minetest.register_tool("conjuration:sword", { description = "Bound Sword", inventory_image = "(default_tool_diamondsword.png^[brighten)^[colorize:#0040ff99", tool_capabilities = { full_punch_interval = 0.7, max_drop_level=1, groupcaps={ snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=6, maxlevel=3}, }, damage_groups = {fleshy=8}, }, sound = {breaks = "default_cool_lava"}, groups = {not_in_creative_inventory = 1}, on_drop = function(itemstack, dropper, pos) return end, })
lgpl-2.1
saadmzed/kenam
plugins/muteall.lua
1
4894
do local function pre_process(msg) local hash = 'muteall:'..msg.to.id if redis:get(hash) and msg.to.type == 'channel' and not is_mod(msg) then tdcli.deleteMessages(msg.chat_id_, {[0] = msg.id_}) end return msg end local function run(msg, matches) local hash = "gp_lang:"..msg.to.id local lang = redis:get(hash) if matches[1] == 'mute' and matches[2] == 'all' and is_mod(msg) then local hash = 'muteall:'..msg.to.id if not matches[3] then redis:set(hash, true) return "mute all has been enabled" else local hour = string.gsub(matches[3], 'h', '') local num1 = tonumber(hour) * 3600 local minutes = string.gsub(matches[4], 'm', '') local num2 = tonumber(minutes) * 60 local second = string.gsub(matches[5], 's', '') local num3 = tonumber(second) local num4 = tonumber(num1 + num2 + num3) redis:setex(hash, num4, true) if not lang then return "Mute all has been enabled for \n⏺ hours : "..matches[3].."\n⏺ minutes : "..matches[4].."\n⏺ seconds : "..matches[5].."\n@BeyondTeam" elseif lang then return "بی صدا کردن فعال شد در \n⏺ ساعت : "..matches[3].."\n⏺ دقیقه : "..matches[4].."\n⏺ ثانیه : "..matches[5].."\n@BeyondTeam" end end end if matches[1] == 'mute' and matches[2] == 'hours' and is_mod(msg) then local hash = 'muteall:'..msg.to.id if not matches[3] then redis:set(hash, true) return "mute all has been enabled" else local hour = string.gsub(matches[3], 'h', '') local num1 = tonumber(hour) * 3600 local num4 = tonumber(num1) redis:setex(hash, num4, true) if not lang then return "Mute all has been enabled for \n⏺ hours : "..matches[3].."\n@BeyondTeam" elseif lang then return "بی صدا کردن فعال شد در \n⏺ ساعت : "..matches[3].."\n@BeyondTeam" end end end if matches[1] == 'mute' and matches[2] == 'minutes' and is_mod(msg) then local hash = 'muteall:'..msg.to.id if not matches[3] then redis:set(hash, true) return "mute all has been enabled" else local minutes = string.gsub(matches[3], 'm', '') local num2 = tonumber(minutes) * 60 local num4 = tonumber(num2) redis:setex(hash, num4, true) if not lang then return "Mute all has been enabled for \n⏺ minutes : "..matches[3].."\n@BeyondTeam" elseif lang then return "بی صدا کردن فعال شد در \n⏺ دقیقه : "..matches[3].."\n@BeyondTeam" end end end if matches[1] == 'mute' and matches[2] == 'seconds' and is_mod(msg) then local hash = 'muteall:'..msg.to.id if not matches[3] then redis:set(hash, true) return "mute all has been enabled" else local second = string.gsub(matches[3], 's', '') local num3 = tonumber(second) local num4 = tonumber(num3) redis:setex(hash, num3, true) if not lang then return "Mute all has been enabled for \n⏺ seconds : "..matches[3].."\n@BeyondTeam" elseif lang then return "بی صدا کردن فعال شد در \n⏺ ثانیه : "..matches[3].."\n@BeyondTeam" end end end if matches[1] == 'helpmute' then if not lang then text = [[ * اوامر كتم الصوت المؤقت:* *!mute all* `(ساعات) (دقائق) (ثواني)` _اوامر كتم الصوت في وقت محدد_ *!mute hours* `(العدد)` _يمكنك الكتم لعدد من الساعات_ *!mute minute* `(العدد)` _يمكنك الكتم لعدة دقائق_ *!mute seconds* `(العدد)` _يمكنك الكتم ايضا لعدة ثواني_ *!unmute all* _الغاء كتم الكل _ _يمكنك استخدام [!/#] في بداية الامر _ * مع تحياتي =>> @saad7m* ]] elseif lang then text = [[ * اوامر كتم الصوت المؤقت:* *!mute all* `(ساعات) (دقائق) (ثواني)` _اوامر كتم الصوت في وقت محدد_ *!mute hours* `(العدد)` _يمكنك الكتم لعدد من الساعات_ *!mute minute* `(العدد)` _يمكنك الكتم لعدة دقائق_ *!mute seconds* `(العدد)` _يمكنك الكتم ايضا لعدة ثواني_ *!unmute all* _الغاء كتم الكل _ _يمكنك استخدام [!/#] في بداية الامر _ * مع تحياتي =>> @saad7m* ]] end return text end if matches[1] == 'unmute' and matches[2] == 'all' and is_mod(msg) then local hash = 'muteall:'..msg.to.id redis:del(hash) if not lang then return "mute all has been disabled" elseif lang then return "گروه ازاد شد و افراد می توانند دوباره پست بگذارند" end end end return { patterns = { "^[!/#]([Uu]nmute) (all)$", "^[!/#]([Hh]elpmute)$", "^[!/#]([Mm]ute) (all) (.*) (.*) (.*)$", "^[!/#]([Mm]ute) (hours) (.*)$", "^[!/#]([Mm]ute) (minutes) (.*)$", "^[!/#]([Mm]ute) (seconds) (.*)$", }, run = run, pre_process = pre_process } end --by @BeyondTeam
gpl-3.0
ffxiphoenix/darkstar
scripts/zones/Ilrusi_Atoll/npcs/Treasure_Coffer.lua
17
1898
----------------------------------- -- Area: -- NPC: Treasure Coffer -- @zone illrusi atoll -- @pos ----------------------------------- package.loaded["scripts/zones/Ilrusi_Atoll/TextIDs"] = nil; package.loaded["scripts/globals/bcnm"] = nil; ------------------------------------- require("scripts/globals/bcnm"); require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/zones/Ilrusi_Atoll/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:messageSpecial(CHEST); local npcID = npc:getID(); local correctcofferID = GetServerVariable("correctcoffer"); print(npcID); print(correctcofferID); if (npcID == correctcofferID) then --correct coffer ?? player:messageSpecial( GOLDEN); if (player:getCurrentMission(ASSAULT)==GOLDEN_SALVAGE) then player:completeMission(ASSAULT,GOLDEN_SALVAGE); end GetNPCByID(17002654):setStatus(0);--spawn Ancient_Lockbox local ID; for ID=17002505,17002516,1 do if (GetMobAction(ID) > 0) then DespawnMob(npcID);printf("mobdespawn: %u",ID); end--despawn mimic end GetNPCByID(npcID):setAnimation(89);--coffer open anim else SpawnMob(npcID); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
ffxiphoenix/darkstar
scripts/zones/Windurst_Waters/npcs/Shohrun-Tuhrun.lua
36
1960
----------------------------------- -- Area: Windurst Waters -- NPC: Shohrun-Tuhrun -- Standard Merchant NPC -- Confirmed shop stock, August 2013 ----------------------------------- require("scripts/globals/shop"); package.loaded["scripts/zones/Windurst_Waters/TextIDs"] = nil; require("scripts/zones/Windurst_Waters/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,SHOHRUNTUHRUN_SHOP_DIALOG); stock = { 0x1239, 18000,1, --Haste 0x120C, 5178,2, --Scroll of Raise 0x1218, 10080,2, --Scroll of Dia II 0x121D, 8100,2, --Scroll of Banish II 0x122C, 6366,2, --Scroll of Protect II 0x1231, 15840,2, --Scroll of Shell II 0x1264, 4644,2, --Scroll of Enfire 0x1265, 3688,2, --Scroll of Enblizzard 0x1266, 2250,2, --Scroll of Enaero 0x1267, 1827,2, --Scroll of Enstone 0x1268, 1363,2, --Scroll of Enthunder 0x1269, 6366,2, --Scroll of Enwater 0x1203, 3261,3, --Scroll of Cure III 0x122E, 78200,3, --Scroll of Protect IV 0x1280, 74520,3, --Scroll of Protectra IV 0x1304, 64400,3 --Scroll of Dispel } showNationShop(player, WINDURST, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
ffxiphoenix/darkstar
scripts/zones/Quicksand_Caves/npcs/_5s2.lua
17
1275
----------------------------------- -- Area: Quicksand Caves -- NPC: Ornate Door -- Door blocked by Weight system -- @pos -574 0 -420 208 ----------------------------------- package.loaded["scripts/zones/Quicksand_Caves/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Quicksand_Caves/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local difX = player:getXPos()-(-565); local difZ = player:getZPos()-(-420); local Distance = math.sqrt( math.pow(difX,2) + math.pow(difZ,2) ); if (Distance < 3) then return -1; end player:messageSpecial(DOOR_FIRMLY_SHUT); return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
AfuSensi/Mr.Green-MTA-Resources
resources/[gameplay]/scoreboard/dxscoreboard_http.lua
12
2213
-- Original file by jbeta local httpColumns = {} local httpRows = {} local updateInterval = 1000 local lastUpdateTime = 0 function getScoreboardColumns() -- Only update http data if someone is looking if getTickCount() - lastUpdateTime > updateInterval then lastUpdateTime = getTickCount() refreshServerScoreboard() end return httpColumns end function getScoreboardRows() return httpRows end local function getName( element ) local elementType = getElementType( element ) if elementType == "player" then return getPlayerName( element ) elseif elementType == "team" then return getTeamName( element ) end end local function calculateWidth() local width = 0 for key, value in ipairs( scoreboardColumns ) do width = width + value.width end return width end local function getRowData( element ) local rowData = { getElementType( element ), } for key, column in ipairs( httpColumns ) do if column.name == "name" then table.insert( rowData, getName( element ) ) elseif column.name == "ping" then local ping = "" if getElementType( element ) == "player" then ping = getPlayerPing( element ) end table.insert( rowData, ping ) else table.insert( rowData, getElementData( element, column.name ) or "" ) end end return rowData end function refreshServerScoreboard() local scoreboardNewColumns = {} for key, column in ipairs( scoreboardColumns ) do table.insert( scoreboardNewColumns, { ["name"] = column.name, ["size"] = column.width/calculateWidth() } ) end httpColumns = scoreboardNewColumns local scoreboardNewRows = {} local players = getElementsByType( "player" ) for key, player in ipairs( players ) do if isElement( player ) and not getPlayerTeam( player ) then table.insert( scoreboardNewRows, getRowData( player ) ) end end local teams = getElementsByType( "team" ) for key, team in ipairs( teams ) do if isElement( team ) then table.insert( scoreboardNewRows, getRowData( team ) ) local players = getPlayersInTeam( team ) for i, player in ipairs( players ) do if isElement( player ) then table.insert( scoreboardNewRows, getRowData( player ) ) end end end end httpRows = scoreboardNewRows end
mit
noooway/love2d_arkanoid_tutorial
3-15_MoreSounds/bricks.lua
3
6627
local vector = require "vector" local bricks = {} bricks.image = love.graphics.newImage( "img/800x600/bricks.png" ) bricks.tile_width = 64 bricks.tile_height = 32 bricks.tileset_width = 384 bricks.tileset_height = 160 bricks.rows = 11 bricks.columns = 8 bricks.top_left_position = vector( 47, 34 ) bricks.brick_width = bricks.tile_width bricks.brick_height = bricks.tile_height bricks.horizontal_distance = 0 bricks.vertical_distance = 0 bricks.current_level_bricks = {} bricks.no_more_bricks = false local simple_break_sound = { love.audio.newSource( "sounds/simple_break/recordered_glass_norm.ogg", "static"), love.audio.newSource( "sounds/simple_break/edgardedition_glass_hit_norm.ogg", "static") } local armored_hit_sound = { love.audio.newSource( "sounds/armored_hit/qubodupImpactMetal_short_norm.ogg", "static"), love.audio.newSource( "sounds/armored_hit/cast_iron_clangs_14_short_norm.ogg", "static"), love.audio.newSource( "sounds/armored_hit/cast_iron_clangs_22_short_norm.ogg", "static") } local armored_break_sound = { love.audio.newSource( "sounds/armored_break/armored_glass_break_short_norm.ogg", "static"), love.audio.newSource( "sounds/armored_break/ngruber__breaking-glass_6_short_norm.ogg", "static") } local ball_heavyarmored_sound = { love.audio.newSource( "sounds/heavyarmored_hit/cast_iron_clangs_11_short_norm.ogg", "static"), love.audio.newSource( "sounds/heavyarmored_hit/cast_iron_clangs_18_short_norm.ogg", "static") } local snd_rng = love.math.newRandomGenerator( os.time() ) function bricks.new_brick( position, width, height, bricktype, bonustype ) return( { position = position, width = width or bricks.brick_width, height = height or bricks.brick_height, bricktype = bricktype, quad = bricks.bricktype_to_quad( bricktype ), bonustype = bonustype } ) end function bricks.update_brick( single_brick ) end function bricks.draw_brick( single_brick ) if single_brick.quad then love.graphics.draw( bricks.image, single_brick.quad, single_brick.position.x, single_brick.position.y ) end end function bricks.bricktype_to_quad( bricktype ) if bricktype == nil or bricktype <= 10 then return nil end local row = math.floor( bricktype / 10 ) local col = bricktype % 10 local x_pos = bricks.tile_width * ( col - 1 ) local y_pos = bricks.tile_height * ( row - 1 ) return love.graphics.newQuad( x_pos, y_pos, bricks.tile_width, bricks.tile_height, bricks.tileset_width, bricks.tileset_height ) end function bricks.construct_level( level ) bricks.no_more_bricks = false for row_index, row in ipairs( level.bricks ) do for col_index, bricktype in ipairs( row ) do if bricktype ~= 0 then local new_brick_position_x = bricks.top_left_position.x + ( col_index - 1 ) * ( bricks.brick_width + bricks.horizontal_distance ) local new_brick_position_y = bricks.top_left_position.y + ( row_index - 1 ) * ( bricks.brick_height + bricks.vertical_distance ) local new_brick_position = vector( new_brick_position_x, new_brick_position_y ) local bonustype = level.bonuses[ row_index ][ col_index ] local new_brick = bricks.new_brick( new_brick_position, bricks.brick_width, bricks.brick_height, bricktype, bonustype ) table.insert( bricks.current_level_bricks, new_brick ) end end end end function bricks.clear_current_level_bricks() for i in pairs( bricks.current_level_bricks ) do bricks.current_level_bricks[i] = nil end end function bricks.update( dt ) local no_more_bricks = true for _, brick in pairs( bricks.current_level_bricks ) do if bricks.is_heavyarmored( brick ) then no_more_bricks = no_more_bricks and true else no_more_bricks = no_more_bricks and false end end bricks.no_more_bricks = no_more_bricks end function bricks.draw() for _, brick in pairs( bricks.current_level_bricks ) do bricks.draw_brick( brick ) end end function bricks.brick_hit_by_ball( i, brick, shift_ball, bonuses, score_display ) if bricks.is_simple( brick ) then bonuses.generate_bonus( vector( brick.position.x + brick.width / 2, brick.position.y + brick.height / 2 ), brick.bonustype ) score_display.add_score_for_simple_brick() table.remove( bricks.current_level_bricks, i ) local snd = simple_break_sound[ snd_rng:random( #simple_break_sound ) ] snd:play() elseif bricks.is_armored( brick ) then bricks.armored_to_scrathed( brick ) local snd = armored_hit_sound[ snd_rng:random( #armored_hit_sound ) ] snd:play() elseif bricks.is_scratched( brick ) then bricks.scrathed_to_cracked( brick ) local snd = armored_hit_sound[ snd_rng:random( #armored_hit_sound ) ] snd:play() elseif bricks.is_cracked( brick ) then bonuses.generate_bonus( vector( brick.position.x + brick.width / 2, brick.position.y + brick.height / 2 ), brick.bonustype ) score_display.add_score_for_cracked_brick() table.remove( bricks.current_level_bricks, i ) local snd = armored_break_sound[ snd_rng:random( #armored_break_sound ) ] snd:play() elseif bricks.is_heavyarmored( brick ) then local snd = ball_heavyarmored_sound[ snd_rng:random( #ball_heavyarmored_sound ) ] snd:play() end end function bricks.is_simple( single_brick ) local row = math.floor( single_brick.bricktype / 10 ) return ( row == 1 ) end function bricks.is_armored( single_brick ) local row = math.floor( single_brick.bricktype / 10 ) return ( row == 2 ) end function bricks.is_scratched( single_brick ) local row = math.floor( single_brick.bricktype / 10 ) return ( row == 3 ) end function bricks.is_cracked( single_brick ) local row = math.floor( single_brick.bricktype / 10 ) return ( row == 4 ) end function bricks.is_heavyarmored( single_brick ) local row = math.floor( single_brick.bricktype / 10 ) return ( row == 5 ) end function bricks.armored_to_scrathed( single_brick ) single_brick.bricktype = single_brick.bricktype + 10 single_brick.quad = bricks.bricktype_to_quad( single_brick.bricktype ) end function bricks.scrathed_to_cracked( single_brick ) single_brick.bricktype = single_brick.bricktype + 10 single_brick.quad = bricks.bricktype_to_quad( single_brick.bricktype ) end return bricks
mit
ffxiphoenix/darkstar
scripts/globals/items/hellsteak.lua
35
1725
----------------------------------------- -- ID: 5609 -- Item: hellsteak -- Food Effect: 180Min, All Races ----------------------------------------- -- Health 20 -- Strength 6 -- Intelligence -2 -- Health Regen While Healing 2 -- Attack % 19 -- Ranged ATT % 19 -- Dragon Killer 5 -- Demon Killer 5 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,5609); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 20); target:addMod(MOD_STR, 6); target:addMod(MOD_INT, -2); target:addMod(MOD_HPHEAL, 2); target:addMod(MOD_ATTP, 19); target:addMod(MOD_RATTP, 19); target:addMod(MOD_DRAGON_KILLER, 5); target:addMod(MOD_DEMON_KILLER, 5); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 20); target:delMod(MOD_STR, 6); target:delMod(MOD_INT, -2); target:delMod(MOD_HPHEAL, 2); target:delMod(MOD_ATTP, 19); target:delMod(MOD_RATTP, 19); target:delMod(MOD_DRAGON_KILLER, 5); target:delMod(MOD_DEMON_KILLER, 5); end;
gpl-3.0
ktf/apt-rpm
contrib/guess/guess.lua
3
1450
-- This script will try to change the requested names in a few -- ways, trying to guess an available package. It must be plugged -- in the slot Scripts::AptGet::Install::TranslateArg -- -- Author: Gustavo Niemeyer <niemeyer@conectiva.com> -- Allow someone to disable this without removing the script. if confget("APT::Get::Guess/b", "true") == "false" then return end -- Don't fiddle with filenames. if string.sub(argument, 1, 1) == "/" then return end -- First, check for something with a 'lib' prefix name = "lib"..argument if pkgfind(name) then translated = name return end -- Now check for something with a number 0-99 suffix ... for n = 0, 99 do name = argument..n if pkgfind(name) then translated = name return end -- ... and a lib prefix. name = "lib"..argument if pkgfind(name) then translated = name return end end -- Now go through the package list doing the same tests with a -- normalized case. lower = string.lower(argument) liblower = "lib"..lower for i, pkg in pairs(pkglist()) do realname = pkgname(pkg) name = string.lower(realname) if lower == name or liblower == name then translated = realname return end -- But instead of trying every possible number suffix, -- extract the numbers from the real package name. while string.gfind(string.sub(name, -1), "[%d.]")() do name = string.sub(name, 1, -2) if (lower == name or liblower == name) then translated = realname return end end end
gpl-2.0
DrayChou/telegram-bot
plugins/giphy.lua
1
1820
-- Idea by https://github.com/asdofindia/telegram-bot/ -- See http://api.giphy.com/ do local BASE_URL = 'http://api.giphy.com/v1' local API_KEY = 'dc6zaTOxFJmzC' -- public beta key local function get_image(response) local images = json:decode(response).data if #images == 0 then return nil end -- No images local i = math.random(#images) local image = images[i] -- A random one if image.images.downsized then return image.images.downsized.url end if image.images.original then return image.original.url end return nil end local function get_random_top() local url = BASE_URL.."/gifs/trending?api_key="..API_KEY local response, code = http.request(url) if code ~= 200 then return nil end return get_image(response) end local function search(text) text = URL.escape(text) local url = BASE_URL.."/gifs/search?q="..text.."&api_key="..API_KEY local response, code = http.request(url) if code ~= 200 then return nil end return get_image(response) end local function run(msg, matches) local gif_url = nil -- If no search data, a random trending GIF will be sent if matches[1] == "!gif" or matches[1] == "!giphy" then gif_url = get_random_top() else gif_url = search(matches[1]) end if not gif_url then return "Error: GIF not found" end local receiver = get_receiver(msg) print("GIF URL"..gif_url) send_document_from_url(receiver, gif_url) end return { description = "GIFs from telegram with Giphy API", usage = { "!gif (term): Search and sends GIF from Giphy. If no param, sends a trending GIF.", "!giphy (term): Search and sends GIF from Giphy. If no param, sends a trending GIF." }, patterns = { "^[!|#|/]gif$", "^[!|#|/]gif (.*)", "^[!|#|/]giphy (.*)", "^[!|#|/]giphy$" }, run = run } end
gpl-2.0
kondrak/ProDBG
units.libs.lua
2
11522
require "tundra.syntax.glob" require "tundra.syntax.osx-bundle" require "tundra.path" require "tundra.util" ----------------------------------------------------------------------------------------------------------------------- ----------------------------------------------- EXTERNAL LIBS --------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------- StaticLibrary { Name = "stb", Env = { CCOPTS = { { -- "-Werror", "-Wno-parentheses", "-Wno-unused-variable", "-Wno-pointer-to-int-cast", "-Wno-int-to-pointer-cast", "-Wno-unused-but-set-variable", "-Wno-return-type", "-Wno-unused-function", "-Wno-error=strict-aliasing" ; Config = "linux-*-*" }, { "-Wno-everything"; Config = "macosx-*-*" }, { "/wd4244", "/wd4267", "/wd4133", "/wd4047", "/wd4204", "/wd4201", "/wd4701", "/wd4703", "/wd4024", "/wd4100", "/wd4053", "/wd4431", "/wd4189", "/wd4127"; Config = "win64-*-*" }, }, }, Sources = { Glob { Dir = "src/native/external/stb", Extensions = { ".c", ".h" }, }, }, IdeGenerationHints = { Msvc = { SolutionFolder = "External" } }, } ----------------------------------------------------------------------------------------------------------------------- StaticLibrary { Name = "tinyxml2", Env = { CXXOPTS = { { "-Wno-everything"; Config = "macosx-*-*" }, { "/wd4267", "/wd4706", "/wd4244", "/wd4701", "/wd4334", "/wd4127"; Config = "win64-*-*" }, }, }, Sources = { Glob { Dir = "src/native/external/tinyxml2", Extensions = { ".cpp", ".h" }, }, }, IdeGenerationHints = { Msvc = { SolutionFolder = "External" } }, } ----------------------------------------------------------------------------------------------------------------------- StaticLibrary { Name = "lua", Env = { CPPPATH = { "src/native/external/lua/src", }, CCOPTS = { { "-Wno-everything"; Config = "macosx-*-*" }, { "/wd4267", "/wd4706", "/wd4244", "/wd4701", "/wd4334", "/wd4127"; Config = "win64-*-*" }, }, }, Sources = { Glob { Dir = "src/native/external/lua/src", Extensions = { ".c", ".h", ".hpp" }, }, }, IdeGenerationHints = { Msvc = { SolutionFolder = "External" } }, } ----------------------------------------------------------------------------------------------------------------------- StaticLibrary { Name = "scintilla", Env = { CPPPATH = { "src/native/external/scintilla/include", "src/native/external/scintilla/src/lexlib", }, CXXOPTS = { { "-DSCI_LEXER", "-Wno-everything", "-Wno-missing-braces" ; Config = { "macosx-*-*", "macosx_test-*" } }, { "-DGTK -DSCI_LEXER", "-Wno-everything", "-Wno-missing-braces" ; Config = { "linux-*-*" } }, { "/DSCI_LEXER", "/wd4267", "/wd4706", "/wd4244", "/wd4701", "/wd4334", "/wd4127"; Config = "win64-*-*" }, }, }, Sources = { Glob { Dir = "src/native/external/scintilla/src", Extensions = { ".cxx", ".h" }, }, Recursive = true, }, IdeGenerationHints = { Msvc = { SolutionFolder = "External" } }, } ----------------------------------------------------------------------------------------------------------------------- StaticLibrary { Name = "bgfx_native", Env = { CPPPATH = { { { "src/native/external/bx/include/compat/msvc", "src/native/external/bgfx/3rdparty/dxsdk/include" } ; Config = "win64-*-*" }, { "src/native/external/bx/include/compat/osx" ; Config = "macosx-*-*" }, "src/native/external/remotery/lib", "src/native/external/bgfx/include", "src/native/external/bx/include", "src/native/external/bgfx/3rdparty/khronos", }, CXXOPTS = { { "-Wno-variadic-macros", "-Wno-everything" ; Config = "macosx-*-*" }, { "/Isrc/native/external/bx/include/compat/msvc", "/EHsc"; Config = "win64-*-*" }, }, }, Sources = { { "src/native/external/bgfx/src/bgfx.cpp", "src/native/external/bgfx/src/image.cpp", "src/native/external/bgfx/src/vertexdecl.cpp", "src/native/external/bgfx/src/debug_renderdoc.cpp", "src/native/external/bgfx/src/topology.cpp", "src/native/external/bgfx/src/shader_dxbc.cpp", "src/native/external/bgfx/src/renderer_gl.cpp", "src/native/external/bgfx/src/renderer_vk.cpp", "src/native/external/bgfx/src/renderer_null.cpp", "src/native/external/bgfx/src/renderer_d3d9.cpp", "src/native/external/bgfx/src/renderer_d3d11.cpp", "src/native/external/bgfx/src/renderer_d3d12.cpp" }, { "src/native/external/bgfx/src/renderer_mtl.mm" ; Config = { "macosx-*-*", "macosx_test-*" } }, { "src/native/external/bgfx/src/glcontext_wgl.cpp" ; Config = "win64-*-*" }, { "src/native/external/bgfx/src/glcontext_glx.cpp" ; Config = "linux-*-*" }, { "src/native/external/bgfx/src/glcontext_nsgl.mm" ; Config = { "macosx-*-*", "macosx_test-*" } }, }, IdeGenerationHints = { Msvc = { SolutionFolder = "External" } }, } ----------------------------------------------------------------------------------------------------------------------- StaticLibrary { Name = "imgui", Env = { CPPDEFS = { "IMGUI_INCLUDE_IMGUI_USER_H" }, CXXOPTS = { { "-Wno-everything"; Config = "macosx-*-*" }, }, CPPPATH = { "src/native/external/scintilla/include", "src/native/ui", }, }, Sources = { Glob { Dir = "src/native/external/imgui", Extensions = { ".cpp", ".h" }, }, }, IdeGenerationHints = { Msvc = { SolutionFolder = "External" } }, } ----------------------------------------------------------------------------------------------------------------------- StaticLibrary { Name = "remote_api", Env = { CPPPATH = { "api/include" }, CCOPTS = { "-Wno-visibility", "-Wno-conversion", "-Wno-pedantic", "-Wno-conversion", "-Wno-covered-switch-default", "-Wno-unreachable-code", "-Wno-bad-function-cast", "-Wno-missing-field-initializers", "-Wno-float-equal", "-Wno-conversion", "-Wno-switch-enum", "-Wno-format-nonliteral"; Config = "macosx-*-*" }, }, Sources = { Glob { Dir = "api/src/remote", Extensions = { ".c" }, }, }, IdeGenerationHints = { Msvc = { SolutionFolder = "Libs" } }, } ----------------------------------------------------------------------------------------------------------------------- StaticLibrary { Name = "remote_connection", Env = { CPPPATH = { "api/include" }, CCOPTS = { "-Wno-visibility", "-Wno-conversion", "-Wno-pedantic", "-Wno-conversion", "-Wno-covered-switch-default", "-Wno-unreachable-code", "-Wno-bad-function-cast", "-Wno-missing-field-initializers", "-Wno-float-equal", "-Wno-conversion", "-Wno-switch-enum", "-Wno-format-nonliteral"; Config = "macosx-*-*" }, }, Sources = { "api/src/remote/remote_connection.c", }, IdeGenerationHints = { Msvc = { SolutionFolder = "Libs" } }, } ----------------------------------------------------------------------------------------------------------------------- StaticLibrary { Name = "capstone", Env = { CPPPATH = { "src/native/external/capstone/include", }, CCOPTS = { { "-Wno-everything"; Config = "macosx-*-*" }, { "/wd4267", "/wd4706", "/wd4244", "/wd4701", "/wd4334", "/wd4127"; Config = "win64-*-*" }, }, CPPDEFS = { { "CAPSTONE_ARM64_SUPPORT", "CAPSTONE_ARM_SUPPORT", "CAPSTONE_HAS_ARM", "CAPSTONE_HAS_ARM64", "CAPSTONE_HAS_M68K", "CAPSTONE_HAS_MIPS", "CAPSTONE_HAS_POWERPC", "CAPSTONE_HAS_SPARC", "CAPSTONE_HAS_SYSZ", "CAPSTONE_HAS_X86", "CAPSTONE_HAS_XCORE", "CAPSTONE_M68K_SUPPORT", "CAPSTONE_MIPS_SUPPORT", "CAPSTONE_PPC_SUPPORT", "CAPSTONE_SPARC_SUPPORT", "CAPSTONE_SYSZ_SUPPORT", "CAPSTONE_USE_SYS_DYN_MEM", "CAPSTONE_X86_SUPPORT", "CAPSTONE_XCORE_SUPPORT" }, }, }, Sources = { Glob { Dir = "src/native/external/capstone", Extensions = { ".h", ".c" }, }, }, IdeGenerationHints = { Msvc = { SolutionFolder = "Libs" } }, } ----------------------------------------------------------------------------------------------------------------------- ----------------------------------------------- INTERNAL LIBS --------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------- StaticLibrary { Name = "ui", Env = { CPPDEFS = { "IMGUI_INCLUDE_IMGUI_USER_H" }, CCOPTS = { { "-Wno-objc-interface-ivars", "-Wno-direct-ivar-access", "-Wno-nullable-to-nonnull-conversion", "-Wno-format-nonliteral"; Config = "macosx-*-*" }, }, CXXOPTS = { { "-Wno-gnu-anonymous-struct", "-Wno-global-constructors", "-Wno-switch-enum", "-Wno-nested-anon-types", "-Wno-float-equal", "-Wno-cast-align", "-Wno-everything", "-Wno-exit-time-destructors", "-Wno-format-nonliteral"; Config = "macosx-*-*" }, }, CPPPATH = { "src/native/ui", "src/native/external", "src/native/external/imgui", "src/native/external/bx/include", "src/native/external/bgfx/include", "api/include", "src/native/external/stb", "src/prodbg", "third-party/include", }, }, Sources = { FGlob { Dir = "src/native/ui", Extensions = { ".c", ".cpp", ".m", ".mm", ".h", "*.inl" }, Filters = { { Pattern = "mac"; Config = { "macosx-*-*", "macosx_test-*" } }, { Pattern = "windows"; Config = "win64-*-*" }, { Pattern = "linux"; Config = "linux-*-*" }, }, Recursive = true, }, ShadercFS { Source = "data/shaders/imgui/fs_imgui.sc" }, ShadercVS { Source = "data/shaders/imgui/vs_imgui.sc" }, ShadercFS { Source = "data/shaders/ui_pos_color/fs_pos_color.sc" }, ShadercVS { Source = "data/shaders/ui_pos_color/vs_pos_color.sc" }, ShadercFS { Source = "data/shaders/ui_pos_tex_r_color/fs_pos_tex_r_color.sc" }, ShadercVS { Source = "data/shaders/ui_pos_tex_r_color/vs_pos_tex_r_color.sc" }, -- autogenerated files ApiGen { Source = "src/tools/api_gen/pd_ui.json", Lang="-cpp", OutName = "api/include/pd_ui_autogen.h", LangCfg="src/tools/api_gen/cpp.json" }, ApiGen { Source = "src/tools/api_gen/pd_ui.json", Lang="-rs", OutName = "api/rust/prodbg/src/ui_ffi_autogen.rs", LangCfg="src/tools/api_gen/rust.json" }, }, IdeGenerationHints = { Msvc = { SolutionFolder = "Libs" } }, } -- vim: ts=4:sw=4:sts=4
mit
ffxiphoenix/darkstar
scripts/globals/spells/bluemagic/warm-up.lua
17
1973
----------------------------------------- -- Spell: Warm-Up -- Enhances accuracy and evasion -- Spell cost: 59 MP -- Monster Type: Beastmen -- Spell Type: Magical (Earth) -- Blue Magic Points: 4 -- Stat Bonus: VIT+1 -- Level: 68 -- Casting Time: 7 seconds -- Recast Time: 120 seconds -- Duration: 180 seconds -- -- Combos: Clear Mind ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local typeEffectOne = EFFECT_ACCURACY_BOOST local typeEffectTwo = EFFECT_EVASION_BOOST local power = 10; local duration = 180; local returnEffect = typeEffectOne; if (caster:hasStatusEffect(EFFECT_DIFFUSION)) then local diffMerit = caster:getMerit(MERIT_DIFFUSION); if (diffMerit > 0) then duration = duration + (duration/100)* diffMerit; end; caster:delStatusEffect(EFFECT_DIFFUSION); end; if (target:addStatusEffect(typeEffectOne,power,0,duration) == false and target:addStatusEffect(typeEffectTwo,power,0,duration) == false) then -- both statuses fail to apply spell:setMsg(75); elseif (target:addStatusEffect(typeEffectOne,power,0,duration) == false) then -- the first status fails to apply target:addStatusEffect(typeEffectTwo,power,0,duration) spell:setMsg(230); returnEffect = typeEffectTwo; else target:addStatusEffect(typeEffectOne,power,0,duration) target:addStatusEffect(typeEffectTwo,power,0,duration) spell:setMsg(230); end; return returnEffect; end;
gpl-3.0
azekillDIABLO/Voxellar
mods/NODES/xpanes/init.lua
3
4717
local function is_pane(pos) return minetest.get_item_group(minetest.get_node(pos).name, "pane") > 0 end local function connects_dir(pos, name, dir) local aside = vector.add(pos, minetest.facedir_to_dir(dir)) if is_pane(aside) then return true end local connects_to = minetest.registered_nodes[name].connects_to if not connects_to then return false end local list = minetest.find_nodes_in_area(aside, aside, connects_to) if #list > 0 then return true end return false end local function swap(pos, node, name, param2) if node.name == name and node.param2 == param2 then return end minetest.set_node(pos, {name = name, param2 = param2}) end local function update_pane(pos) if not is_pane(pos) then return end local node = minetest.get_node(pos) local name = node.name if name:sub(-5) == "_flat" then name = name:sub(1, -6) end local any = node.param2 local c = {} local count = 0 for dir = 0, 3 do c[dir] = connects_dir(pos, name, dir) if c[dir] then any = dir count = count + 1 end end if count == 0 then swap(pos, node, name .. "_flat", any) elseif count == 1 then swap(pos, node, name .. "_flat", (any + 1) % 4) elseif count == 2 then if (c[0] and c[2]) or (c[1] and c[3]) then swap(pos, node, name .. "_flat", (any + 1) % 4) else swap(pos, node, name, 0) end else swap(pos, node, name, 0) end end minetest.register_on_placenode(function(pos, node) if minetest.get_item_group(node, "pane") then update_pane(pos) end for i = 0, 3 do local dir = minetest.facedir_to_dir(i) update_pane(vector.add(pos, dir)) end end) minetest.register_on_dignode(function(pos) for i = 0, 3 do local dir = minetest.facedir_to_dir(i) update_pane(vector.add(pos, dir)) end end) xpanes = {} function xpanes.register_pane(name, def) for i = 1, 15 do minetest.register_alias("xpanes:" .. name .. "_" .. i, "xpanes:" .. name .. "_flat") end local flatgroups = table.copy(def.groups) flatgroups.pane = 1 minetest.register_node(":xpanes:" .. name .. "_flat", { description = def.description, drawtype = "nodebox", paramtype = "light", is_ground_content = false, sunlight_propagates = true, inventory_image = def.inventory_image, wield_image = def.wield_image, paramtype2 = "facedir", tiles = {def.textures[3], def.textures[3], def.textures[1]}, groups = flatgroups, drop = "xpanes:" .. name .. "_flat", sounds = def.sounds, node_box = { type = "fixed", fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}}, }, selection_box = { type = "fixed", fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}}, }, connect_sides = { "left", "right" }, }) local groups = table.copy(def.groups) groups.pane = 1 groups.not_in_creative_inventory = 1 minetest.register_node(":xpanes:" .. name, { drawtype = "nodebox", paramtype = "light", is_ground_content = false, sunlight_propagates = true, description = def.description, tiles = {def.textures[3], def.textures[3], def.textures[1]}, groups = groups, drop = "xpanes:" .. name .. "_flat", sounds = def.sounds, node_box = { type = "connected", fixed = {{-1/32, -1/2, -1/32, 1/32, 1/2, 1/32}}, connect_front = {{-1/32, -1/2, -1/2, 1/32, 1/2, -1/32}}, connect_left = {{-1/2, -1/2, -1/32, -1/32, 1/2, 1/32}}, connect_back = {{-1/32, -1/2, 1/32, 1/32, 1/2, 1/2}}, connect_right = {{1/32, -1/2, -1/32, 1/2, 1/2, 1/32}}, }, connects_to = {"group:pane", "group:stone", "group:glass", "group:wood", "group:tree"}, }) minetest.register_craft({ output = "xpanes:" .. name .. "_flat 16", recipe = def.recipe }) end xpanes.register_pane("pane", { description = "Glass Pane", textures = {"default_glass.png","xpanes_pane_half.png","xpanes_white.png"}, inventory_image = "default_glass.png", wield_image = "default_glass.png", sounds = default.node_sound_glass_defaults(), groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3}, recipe = { {"default:glass", "default:glass", "default:glass"}, {"default:glass", "default:glass", "default:glass"} } }) xpanes.register_pane("bar", { description = "Iron Bar", textures = {"xpanes_bar.png","xpanes_bar.png","xpanes_bar_top.png"}, inventory_image = "xpanes_bar.png", wield_image = "xpanes_bar.png", groups = {cracky=2}, sounds = default.node_sound_metal_defaults(), recipe = { {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"} } }) minetest.register_lbm({ name = "xpanes:gen2", nodenames = {"group:pane"}, action = function(pos, node) update_pane(pos) for i = 0, 3 do local dir = minetest.facedir_to_dir(i) update_pane(vector.add(pos, dir)) end end })
lgpl-2.1
ffxiphoenix/darkstar
scripts/zones/Kuftal_Tunnel/Zone.lua
17
2256
----------------------------------- -- -- Zone: Kuftal_Tunnel (174) -- ----------------------------------- package.loaded["scripts/zones/Kuftal_Tunnel/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/zone"); require("scripts/zones/Kuftal_Tunnel/TextIDs"); require("scripts/globals/weather"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) local tomes = {17490321,17490322,17490323,17490324}; SetGroundsTome(tomes); -- Guivre SetRespawnTime(17490234, 900, 10800); UpdateTreasureSpawnPoint(17490300); end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(20.37,-21.104,275.782,46); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onZoneWeatherChange ----------------------------------- function onZoneWeatherChange(weather) if (weather == WEATHER_WIND or weather == WEATHER_GALES) then GetNPCByID(17490280):setAnimation(9); -- Rock Up else GetNPCByID(17490280):setAnimation(8); -- Rock Down end end;
gpl-3.0
ffxiphoenix/darkstar
scripts/zones/Port_Bastok/npcs/Bagnobrok.lua
36
1585
----------------------------------- -- Area: Port Bastok -- NPC: Bagnobrok -- Only sells when Bastok controls Movalpolos -- Confirmed shop stock, August 2013 ----------------------------------- require("scripts/globals/shop"); require("scripts/globals/conquest"); package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil; require("scripts/zones/Port_Bastok/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) RegionOwner = GetRegionOwner(MOVALPOLOS); if (RegionOwner ~= BASTOK) then player:showText(npc,BAGNOBROK_CLOSED_DIALOG); else player:showText(npc,BAGNOBROK_OPEN_DIALOG); stock = { 0x0280, 11, --Copper Ore 0x1162, 694, --Coral Fungus 0x1117, 4032, --Danceshroom 0x0672, 6500, --Kopparnickel Ore 0x142D, 736 --Movalpolos Water } showShop(player,BASTOK,stock); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
ffxiphoenix/darkstar
scripts/globals/spells/cure_iii.lua
18
3838
----------------------------------------- -- Spell: Cure III -- Restores target's HP. -- Shamelessly stolen from http://members.shaw.ca/pizza_steve/cure/Cure_Calculator.html ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local divisor = 0; local constant = 0; local basepower = 0; local power = 0; local basecure = 0; local final = 0; local minCure = 130; if (USE_OLD_CURE_FORMULA == true) then power = getCurePowerOld(caster); rate = 1; constant = 70; if (power > 300) then rate = 15.6666; constant = 180.43; elseif (power > 180) then rate = 2; constant = 115; end else power = getCurePower(caster); if (power < 125) then divisor = 2.2 constant = 130; basepower = 70; elseif (power < 200) then divisor = 75/65; constant = 155; basepower = 125; elseif (power < 300) then divisor = 2.5; constant = 220; basepower = 200; elseif (power < 700) then divisor = 5; constant = 260; basepower = 300; else divisor = 999999; constant = 340; basepower = 0; end end if (target:getAllegiance() == caster:getAllegiance() and (target:getObjType() == TYPE_PC or target:getObjType() == TYPE_MOB)) then if (USE_OLD_CURE_FORMULA == true) then basecure = getBaseCure(power,divisor,constant); else basecure = getBaseCure(power,divisor,constant,basepower); end final = getCureFinal(caster,spell,basecure,minCure,false); if (caster:hasStatusEffect(EFFECT_AFFLATUS_SOLACE) and target:hasStatusEffect(EFFECT_STONESKIN) == false) then local solaceStoneskin = 0; local equippedBody = caster:getEquipID(SLOT_BODY); if (equippedBody == 11186) then solaceStoneskin = math.floor(final * 0.30); elseif (equippedBody == 11086) then solaceStoneskin = math.floor(final * 0.35); else solaceStoneskin = math.floor(final * 0.25); end target:addStatusEffect(EFFECT_STONESKIN,solaceStoneskin,0,25); end; final = final + (final * (target:getMod(MOD_CURE_POTENCY_RCVD)/100)); --Applying server mods.... final = final * CURE_POWER; local diff = (target:getMaxHP() - target:getHP()); if (final > diff) then final = diff; end target:addHP(final); target:wakeUp(); caster:updateEnmityFromCure(target,final); else if (target:isUndead()) then spell:setMsg(2); local dmg = calculateMagicDamage(minCure,1,caster,spell,target,HEALING_MAGIC_SKILL,MOD_MND,false)*0.5; local resist = applyResistance(caster,spell,target,caster:getStat(MOD_MND)-target:getStat(MOD_MND),HEALING_MAGIC_SKILL,1.0); dmg = dmg*resist; dmg = addBonuses(caster,spell,target,dmg); dmg = adjustForTarget(target,dmg,spell:getElement()); dmg = finalMagicAdjustments(caster,target,spell,dmg); final = dmg; target:delHP(final); target:updateEnmityFromDamage(caster,final); elseif (caster:getObjType() == TYPE_PC) then spell:setMsg(75); else -- e.g. monsters healing themselves. if (USE_OLD_CURE_FORMULA == true) then basecure = getBaseCureOld(power,divisor,constant); else basecure = getBaseCure(power,divisor,constant,basepower); end final = getCureFinal(caster,spell,basecure,minCure,false); local diff = (target:getMaxHP() - target:getHP()); if (final > diff) then final = diff; end target:addHP(final); end end return final; end;
gpl-3.0
ffxiphoenix/darkstar
scripts/globals/weaponskills/swift_blade.lua
30
1389
----------------------------------- -- Swift Blade -- Sword weapon skill -- Skill Level: 225 -- Delivers a three-hit attack. params.accuracy varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Shadow Gorget & Soil Gorget. -- Aligned with the Shadow Belt & Soil Belt. -- Element: None -- Modifiers: STR:50% ; MND:50% -- 100%TP 200%TP 300%TP -- 1.50 1.50 1.50 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 3; params.ftp100 = 1.5; params.ftp200 = 1.5; params.ftp300 = 1.5; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.3; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.8; params.acc200= 0.9; params.acc300= 1; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 0.5; params.mnd_wsc = 0.5; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
ffxiphoenix/darkstar
scripts/zones/Castle_Oztroja/npcs/_47m.lua
17
1571
----------------------------------- -- Area: Castle Oztroja -- NPC: _47m (Torch Stand) -- Notes: Opens door _471 near password #3 -- @pos -45.230 -17.832 17.668 151 ----------------------------------- package.loaded["scripts/zones/Castle_Oztroja/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Castle_Oztroja/TextIDs"); require("scripts/globals/settings"); ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local DoorID = npc:getID() - 4; local DoorA = GetNPCByID(DoorID):getAnimation(); local TorchStandA = npc:getAnimation(); local Torch2 = npc:getID(); local Torch1 = npc:getID() - 1; if (DoorA == 9 and TorchStandA == 9) then player:startEvent(0x000a); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) local Torch2 = GetNPCByID(17396174):getID(); local Torch1 = GetNPCByID(Torch2):getID() - 1; local DoorID = GetNPCByID(Torch2):getID() - 4; if (option == 1) then GetNPCByID(Torch1):openDoor(10); -- Torch Lighting GetNPCByID(Torch2):openDoor(10); -- Torch Lighting GetNPCByID(DoorID):openDoor(6); end end; --printf("CSID: %u",csid); --printf("RESULT: %u",option);
gpl-3.0
DrayChou/telegram-bot
plugins/minecraft.lua
1
2623
local usage = { "!mine [ip]: Searches Minecraft server on specified ip and sends info. Default port: 25565", "!mine [ip] [port]: Searches Minecraft server on specified ip and port and sends info.", } local ltn12 = require "ltn12" local function mineSearch(ip, port, receiver) --25565 local responseText = "" local api = "https://api.syfaro.net/server/status" local parameters = "?ip="..(URL.escape(ip) or "").."&port="..(URL.escape(port) or "").."&players=true&favicon=true" local http = require("socket.http") local respbody = {} local body, code, headers, status = http.request{ url = api..parameters, method = "GET", redirect = true, sink = ltn12.sink.table(respbody) } local body = table.concat(respbody) if (status == nil) then return "ERROR: status = nil" end if code ~=200 then return "ERROR: "..code..". Status: "..status end local jsonData = json:decode(body) responseText = responseText..ip..":"..port.." ->\n" if (jsonData.motd ~= nil) then local tempMotd = "" tempMotd = jsonData.motd:gsub('%§.', '') if (jsonData.motd ~= nil) then responseText = responseText.." Motd: "..tempMotd.."\n" end end if (jsonData.online ~= nil) then responseText = responseText.." Online: "..tostring(jsonData.online).."\n" end if (jsonData.players ~= nil) then if (jsonData.players.max ~= nil) then responseText = responseText.." Max Players: "..jsonData.players.max.."\n" end if (jsonData.players.now ~= nil) then responseText = responseText.." Players online: "..jsonData.players.now.."\n" end if (jsonData.players.sample ~= nil and jsonData.players.sample ~= false) then responseText = responseText.." Players: "..table.concat(jsonData.players.sample, ", ").."\n" end end if (jsonData.favicon ~= nil and false) then --send_photo(receiver, jsonData.favicon) --(decode base64 and send) end return responseText end local function parseText(chat, text) if (text == nil or text == "!mine") then return usage end ip, port = string.match(text, "^[!|#|/]mine (.-) (.*)$") if (ip ~= nil and port ~= nil) then return mineSearch(ip, port, chat) end local ip = string.match(text, "^[!|#|/]mine (.*)$") if (ip ~= nil) then return mineSearch(ip, "25565", chat) end return "ERROR: no input ip?" end local function run(msg, matches) local chat_id = tostring(msg.to.id) local result = parseText(chat_id, msg.text) return result end return { description = "Searches Minecraft server and sends info", usage = usage, patterns = { "^[!|#|/]mine (.*)$" }, run = run }
gpl-2.0
dail8859/ScintilluaPlusPlus
ext/scintillua/lexers/gnuplot.lua
5
3144
-- Copyright 2006-2017 Mitchell mitchell.att.foicica.com. See LICENSE. -- Gnuplot LPeg lexer. local l = require('lexer') local token, word_match = l.token, l.word_match local P, R, S = lpeg.P, lpeg.R, lpeg.S local M = {_NAME = 'gnuplot'} -- Whitespace. local ws = token(l.WHITESPACE, l.space^1) -- Comments. local comment = token(l.COMMENT, '#' * l.nonnewline^0) -- Strings. local sq_str = l.delimited_range("'") local dq_str = l.delimited_range('"') local bk_str = l.delimited_range('[]', true) local bc_str = l.delimited_range('{}', true) local string = token(l.STRING, sq_str + dq_str + bk_str + bc_str) -- Keywords. local keyword = token(l.KEYWORD, word_match{ 'cd', 'call', 'clear', 'exit', 'fit', 'help', 'history', 'if', 'load', 'pause', 'plot', 'using', 'with', 'index', 'every', 'smooth', 'thru', 'print', 'pwd', 'quit', 'replot', 'reread', 'reset', 'save', 'set', 'show', 'unset', 'shell', 'splot', 'system', 'test', 'unset', 'update' }) -- Functions. local func = token(l.FUNCTION, word_match{ 'abs', 'acos', 'acosh', 'arg', 'asin', 'asinh', 'atan', 'atan2', 'atanh', 'besj0', 'besj1', 'besy0', 'besy1', 'ceil', 'cos', 'cosh', 'erf', 'erfc', 'exp', 'floor', 'gamma', 'ibeta', 'inverf', 'igamma', 'imag', 'invnorm', 'int', 'lambertw', 'lgamma', 'log', 'log10', 'norm', 'rand', 'real', 'sgn', 'sin', 'sinh', 'sqrt', 'tan', 'tanh', 'column', 'defined', 'tm_hour', 'tm_mday', 'tm_min', 'tm_mon', 'tm_sec', 'tm_wday', 'tm_yday', 'tm_year', 'valid' }) -- Variables. local variable = token(l.VARIABLE, word_match{ 'angles', 'arrow', 'autoscale', 'bars', 'bmargin', 'border', 'boxwidth', 'clabel', 'clip', 'cntrparam', 'colorbox', 'contour', 'datafile ', 'decimalsign', 'dgrid3d', 'dummy', 'encoding', 'fit', 'fontpath', 'format', 'functions', 'function', 'grid', 'hidden3d', 'historysize', 'isosamples', 'key', 'label', 'lmargin', 'loadpath', 'locale', 'logscale', 'mapping', 'margin', 'mouse', 'multiplot', 'mx2tics', 'mxtics', 'my2tics', 'mytics', 'mztics', 'offsets', 'origin', 'output', 'parametric', 'plot', 'pm3d', 'palette', 'pointsize', 'polar', 'print', 'rmargin', 'rrange', 'samples', 'size', 'style', 'surface', 'terminal', 'tics', 'ticslevel', 'ticscale', 'timestamp', 'timefmt', 'title', 'tmargin', 'trange', 'urange', 'variables', 'version', 'view', 'vrange', 'x2data', 'x2dtics', 'x2label', 'x2mtics', 'x2range', 'x2tics', 'x2zeroaxis', 'xdata', 'xdtics', 'xlabel', 'xmtics', 'xrange', 'xtics', 'xzeroaxis', 'y2data', 'y2dtics', 'y2label', 'y2mtics', 'y2range', 'y2tics', 'y2zeroaxis', 'ydata', 'ydtics', 'ylabel', 'ymtics', 'yrange', 'ytics', 'yzeroaxis', 'zdata', 'zdtics', 'cbdata', 'cbdtics', 'zero', 'zeroaxis', 'zlabel', 'zmtics', 'zrange', 'ztics', 'cblabel', 'cbmtics', 'cbrange', 'cbtics' }) -- Identifiers. local identifier = token(l.IDENTIFIER, l.word) -- Operators. local operator = token(l.OPERATOR, S('-+~!$*%=<>&|^?:()')) M._rules = { {'whitespace', ws}, {'keyword', keyword}, {'function', func}, {'variable', variable}, {'identifier', identifier}, {'string', string}, {'comment', comment}, {'operator', operator}, } return M
gpl-2.0
RockySeven3161/POWERNEW
plugins/stats.lua
458
4098
-- Saves the number of messages from a user -- Can check the number of messages with !stats do local NUM_MSG_MAX = 5 local TIME_CHECK = 4 -- seconds local function user_print_name(user) if user.print_name then return user.print_name end local text = '' if user.first_name then text = user.last_name..' ' end if user.lastname then text = text..user.last_name end return text end -- Returns a table with `name` and `msgs` local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ('..user_id..')' return user_info end local function chat_stats(chat_id) -- Users on chat local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} -- Get user info for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end -- Sort users by msgs number table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = '' for k,user in pairs(users_info) do text = text..user.name..' => '..user.msgs..'\n' end return text end -- Save stats, ban user local function pre_process(msg) -- Ignore service msg if msg.service then print('Service message') return msg end -- Save user on Redis if msg.from.type == 'user' then local hash = 'user:'..msg.from.id print('Saving user', hash) if msg.from.print_name then redis:hset(hash, 'print_name', msg.from.print_name) end if msg.from.first_name then redis:hset(hash, 'first_name', msg.from.first_name) end if msg.from.last_name then redis:hset(hash, 'last_name', msg.from.last_name) end end -- Save stats on Redis if msg.to.type == 'chat' then -- User is on chat local hash = 'chat:'..msg.to.id..':users' redis:sadd(hash, msg.from.id) end -- Total user msgs local hash = 'msgs:'..msg.from.id..':'..msg.to.id redis:incr(hash) -- Check flood if msg.from.type == 'user' then local hash = 'user:'..msg.from.id..':msgs' local msgs = tonumber(redis:get(hash) or 0) if msgs > NUM_MSG_MAX then print('User '..msg.from.id..'is flooding '..msgs) msg = nil end redis:setex(hash, TIME_CHECK, msgs+1) end return msg end local function bot_stats() local redis_scan = [[ local cursor = '0' local count = 0 repeat local r = redis.call("SCAN", cursor, "MATCH", KEYS[1]) cursor = r[1] count = count + #r[2] until cursor == '0' return count]] -- Users local hash = 'msgs:*:'..our_id local r = redis:eval(redis_scan, 1, hash) local text = 'Users: '..r hash = 'chat:*:users' r = redis:eval(redis_scan, 1, hash) text = text..'\nChats: '..r return text end local function run(msg, matches) if matches[1]:lower() == "stats" then if not matches[2] then if msg.to.type == 'chat' then local chat_id = msg.to.id return chat_stats(chat_id) else return 'Stats works only on chats' end end if matches[2] == "bot" then if not is_sudo(msg) then return "Bot stats requires privileged user" else return bot_stats() end end if matches[2] == "chat" then if not is_sudo(msg) then return "This command requires privileged user" else return chat_stats(matches[3]) end end end end return { description = "Plugin to update user stats.", usage = { "!stats: Returns a list of Username [telegram_id]: msg_num", "!stats chat <chat_id>: Show stats for chat_id", "!stats bot: Shows bot stats (sudo users)" }, patterns = { "^!([Ss]tats)$", "^!([Ss]tats) (chat) (%d+)", "^!([Ss]tats) (bot)" }, run = run, pre_process = pre_process } end
gpl-2.0
Quenty/NevermoreEngine
src/applytagtotaggedchildren/src/Shared/ApplyTagToTaggedChildren.lua
1
2609
--[=[ Class that while constructed apply a tag to any children of the parent it is given, assuming that class has the required tag. This lets you bridge tag systems since CollectionService is used as an interop model between many components in scripts. @class ApplyTagToTaggedChildren ]=] local require = require(script.Parent.loader).load(script) local CollectionService = game:GetService("CollectionService") local BaseObject = require("BaseObject") local ApplyTagToTaggedChildren = setmetatable({}, BaseObject) ApplyTagToTaggedChildren.ClassName = "ApplyTagToTaggedChildren" ApplyTagToTaggedChildren.__index = ApplyTagToTaggedChildren --[=[ Creates a new ApplyTagToTaggedChildren. @param parent Instance @param tag string @param requiredTag string @return ApplyTagToTaggedChildren ]=] function ApplyTagToTaggedChildren.new(parent, tag, requiredTag) local self = setmetatable(BaseObject.new(), ApplyTagToTaggedChildren) self._parent = parent or error("No parent") self._requiredTag = requiredTag or error("No requiredTag") self._tag = tag or error("No tag") assert(self._requiredTag ~= self._tag, "Bad requiredTag") self._tagged = {} self._maid:GiveTask(function() for tagged, _ in pairs(self._tagged) do CollectionService:RemoveTag(tagged, self._tag) end end) self:_setup() return self end function ApplyTagToTaggedChildren:_setup() self._maid:GiveTask(self._parent.ChildAdded:Connect(function(...) self:_handleChildAdded(...) end)) self._maid:GiveTask(self._parent.ChildRemoved:Connect(function(...) self:_removeTagIfTagged(...) end)) self._maid:GiveTask(CollectionService:GetInstanceAddedSignal(self._requiredTag) :Connect(function(...) self:_handleRequiredTagAddedToAnyInstance(...) end)) self._maid:GiveTask(CollectionService:GetInstanceRemovedSignal(self._requiredTag) :Connect(function(...) self:_removeTagIfTagged(...) end)) for _, child in pairs(self._parent:GetChildren()) do self:_handleChildAdded(child) end end function ApplyTagToTaggedChildren:_handleRequiredTagAddedToAnyInstance(child) if child.Parent == self._parent then self._tagged[child] = true CollectionService:AddTag(child, self._tag) end end function ApplyTagToTaggedChildren:_handleChildAdded(child) if CollectionService:HasTag(child, self._requiredTag) then self._tagged[child] = true CollectionService:AddTag(child, self._tag) end end function ApplyTagToTaggedChildren:_removeTagIfTagged(child) if self._tagged[child] then self._tagged[child] = nil CollectionService:RemoveTag(child, self._tag) end end return ApplyTagToTaggedChildren
mit
AfuSensi/Mr.Green-MTA-Resources
resources/[maps]/Puma-Markers/Puma-Markers.lua
4
23818
gMe = getLocalPlayer() gRoot = getRootElement() screenWidth, screenHeight = guiGetScreenSize() -- setTimer(function() StartRes() end,100,1) function StartRes() oldHittedCollShape = nil MarkerTypes = {"Teleport","TeleportD","SlowDown","SpeedUp","Stop","Fire","BlowUp","Jump","Flip","Reverse","Rotate","CarsFly","CarsSwim","Gravity","Magnet","Beer","Camera","FlatTires","Freeze","GameSpeed","Color","Weather","Time","Text","AntiSC"} isSelected = {} isDestroyed = {} FM = 0 SM = 0 MW = 0 TeleporterData = {} addEventHandler ( "onClientRender", gRoot,EditorRender) addEventHandler ( "onClientPlayerWasted", gMe, wasted ) addEventHandler ( "onClientPlayerVehicleExit", gMe, wasted ) addEvent("onClientElementSelect",true) addEvent("onClientElementDrop",true) addEvent("onClientElementDestroyed",true) addEventHandler ( "onClientElementSelect", gRoot,onClientElementSelect) addEventHandler ( "onClientElementDrop", gRoot,onClientElementDrop) addEventHandler ( "onClientElementDestroyed", gRoot,onClientElementDestroyed) setTimer(outputChatBox, 1000, 1, "ՠPuma-Markers (2.2) MrGreen Activated! Պ", 0,0,255) end addEventHandler( "onClientResourceStart", resourceRoot,StartRes) -------------------------------- [ EDITOR ACTIONS ] -------------------------------- function onClientElementSelect() for MT=1,#MarkerTypes do if getElementType(getElementParent(source)) == MarkerTypes[MT] then isSelected[getElementParent(source)] = true elseif getElementType(source) == MarkerTypes[MT] then isSelected[source] = true end end end function onClientElementDrop() for MT=1,#MarkerTypes do if getElementType(source) == MarkerTypes[MT] then isSelected[source] = false if MT ~= 2 then lastSelected = source end if MT == 2 then if lastSelected and getElementType(lastSelected) == "Teleport" then setElementData(lastSelected,"destination",getElementID(source)) end end end end end function onClientElementDestroyed() for MT=1,#MarkerTypes do if getElementType(source) == MarkerTypes[MT] then isDestroyed[source] = true end end end -------------------------------- [ EDITOR RENDER ] -------------------------------- function EditorRender() for MT=1,#MarkerTypes do for i,p in ipairs(getElementsByType(MarkerTypes[MT])) do -- local ax,ay,az = exports.edf:edfGetElementPosition(p) local ax,ay,az = getElementData(p, 'posX'), getElementData(p, 'posY'), getElementData(p, 'posZ') local px,py,pz,lx,ly,lz = getCameraMatrix (gMe) local x1,y1 = getScreenFromWorldPosition(ax,ay,az) local dist = getDistanceBetweenPoints3D(ax,ay,az,px,py,pz) local size = tonumber(getElementData(p, "size")) if not size or size == 0 then size = 1 end if dist < 500 and dist > 6 and x1 and (not isDestroyed[p]) then local hit, x, y, z, elementHit = processLineOfSight ( ax,ay,az,px,py,pz ) if not hit then local Tsize = (250/dist)*size if MT == 24 then local text = getElementData(p, "text") local tsize2 = getElementData(p, "tsize") if not tsize2 or tsize2 == 0 then tsize2 = 1 end local tfont = getElementData(p, "tfont") local tcolor = getElementData(p, "tcolor") local tr, tg, tb, ta = conwert(tcolor) dxDrawText(text,(x1-Tsize)+4,(y1-Tsize),x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize*tsize2/10,tfont,"center","center") dxDrawText(text,(x1-Tsize)+4,(y1-Tsize)+4,x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize*tsize2/10,tfont,"center","center") dxDrawText(text,(x1-Tsize),(y1-Tsize)+4,x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize*tsize2/10,tfont,"center","center") dxDrawText(text,(x1-Tsize)-4,(y1-Tsize)+4,x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize*tsize2/10,tfont,"center","center") dxDrawText(text,(x1-Tsize)-4,(y1-Tsize),x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize*tsize2/10,tfont,"center","center") dxDrawText(text,(x1-Tsize)-4,(y1-Tsize)-4,x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize*tsize2/10,tfont,"center","center") dxDrawText(text,(x1-Tsize),(y1-Tsize)-4,x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize*tsize2/10,tfont,"center","center") dxDrawText(text,(x1-Tsize)+4,(y1-Tsize)-4,x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize*tsize2/10,tfont,"center","center") dxDrawText(text,x1-Tsize,y1-Tsize,x1+Tsize,y1+Tsize,tocolor(tr,tg,tb,ta),Tsize*tsize2/10,tfont,"center","center") end local icon = getElementData(p, "icon") local scale = getElementData(p, "iconsize") if not scale then scale = 1 end if icon or icon == true or icon == "true" then if MT == 25 then local checkpoint = getElementData(p, "checkpoint") if not checkpoint then checkpoint = 1 end local textcolor = getElementData(p, "iconcolor") local tr, tg, tb, ta = conwert(textcolor) local cptext = ""..checkpoint dxDrawText(cptext,(x1-Tsize)+4,(y1-Tsize),x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize/scale/10,"pricedown","center","center") dxDrawText(cptext,(x1-Tsize)+4,(y1-Tsize)+4,x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize/scale/10,"pricedown","center","center") dxDrawText(cptext,(x1-Tsize),(y1-Tsize)+4,x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize/scale/10,"pricedown","center","center") dxDrawText(cptext,(x1-Tsize)-4,(y1-Tsize)+4,x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize/scale/10,"pricedown","center","center") dxDrawText(cptext,(x1-Tsize)-4,(y1-Tsize),x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize/scale/10,"pricedown","center","center") dxDrawText(cptext,(x1-Tsize)-4,(y1-Tsize)-4,x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize/scale/10,"pricedown","center","center") dxDrawText(cptext,(x1-Tsize),(y1-Tsize)-4,x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize/scale/10,"pricedown","center","center") dxDrawText(cptext,(x1-Tsize)+4,(y1-Tsize)-4,x1+Tsize,y1+Tsize,tocolor(0,0,0,ta/2),Tsize/scale/10,"pricedown","center","center") dxDrawText(cptext,x1-Tsize,y1-Tsize,x1+Tsize,y1+Tsize,tocolor(tr,tg,tb,ta),Tsize/scale/10,"pricedown","center","center") else dxDrawImage(x1-Tsize/(2/scale),y1-Tsize/(2/scale),Tsize*scale,Tsize*scale,":Puma-Markers/Icons/"..MarkerTypes[MT]..".png") if MT == 12 or MT == 13 or MT == 15 then local o = getElementData(p,"ON") if not o then dxDrawImage(x1-Tsize/(2/scale),y1-Tsize/(2/scale),Tsize*scale,Tsize*scale,":Puma-Markers/Icons/X.png") end end end end end end --[[ -- if exports.edf:edfGetElementProperty (p, "type") == "ring" then if getElementData(p, "type") == "ring" then if isSelected[p] then local obrep = getRepresentation(p,"object") local rx,ry,rz = getElementRotation(obrep) local temp = createVehicle(594,ax,ay,az,rx,ry,-rz) setElementAlpha(temp,0) local matrix = getElementMatrix ( temp ) destroyElement (temp) local offX = 0 * matrix[1][1] + 50 * matrix[2][1] + 0 * matrix[3][1] + matrix[4][1] local offY = 0 * matrix[1][2] + 50 * matrix[2][2] + 0 * matrix[3][2] + matrix[4][2] local offZ = 0 * matrix[1][3] + 50 * matrix[2][3] + 0 * matrix[3][3] + matrix[4][3] local marker = getRepresentation(p,"marker") setMarkerTarget (marker, tonumber(offX), tonumber(offY), tonumber(offZ)) end end if MT == 1 then local dest = getElementData(p,"destination") if dest and dest ~= "" then if getElementByID ( dest ) then destmark = getElementByID ( dest ) if getElementType(destmark) == "TeleportD" then -- local x,y,z = exports.edf:edfGetElementPosition(destmark) local x,y,z = getElementData(destmark, 'posX'), getElementData(destmark, 'posY'), getElementData(destmark, 'posZ') local a,b = getScreenFromWorldPosition ( x, y, z ) local c,d = getScreenFromWorldPosition ( ax, ay, az ) if a and b and c and d then if not isDestroyed[p] and not isDestroyed[destmark] then dxDrawLine ( a,b,c,d, tocolor ( 0, 70, 255, 230 ), 3) end end end end end end --]] end end end -------------------------------- [ EDITOR TEST ] -------------------------------- addEventHandler( "onClientResourceStart", gRoot, function ( startedRes ) if #getElementsByType('spawnpoint', source) > 0 then AntiSCChecker = 0 addEventHandler ( "onClientColShapeHit", gRoot, ColShapeHit ) Markery={} Teleport = {} TeleportD = {} SlowDown = {} SpeedUp = {} Stop = {} Fire = {} BlowUp = {} Jump = {} Flip = {} Reverse = {} Rotate = {} CarsFly = {} CarsSwim = {} Gravity = {} Magnet = {} Beer = {} Camera = {} FlatTires = {} Freeze = {} GameSpeed = {} Color = {} Weather = {} Time = {} Text = {} AntiSC = {} CollShapes = {Teleport,TeleportD,SlowDown,SpeedUp,Stop,Fire,BlowUp,Jump,Flip,Reverse,Rotate,CarsFly,CarsSwim,Gravity,Magnet,Beer,Camera,FlatTires,Freeze,GameSpeed,Color,Weather,Time,Text,AntiSC} for MT=1,#MarkerTypes do local ScriptType = getElementsByType(MarkerTypes[MT]) for i,p in ipairs(ScriptType) do -- if i > (#ScriptType)/2 then local x,y,z = getElementPosition (p) local size = getElementData(p, "size") local type = getElementData(p,"type") local color = getElementData(p, "color") local r, g, b, a = conwert(color) local power = getElementData(p,"power") local marker = createMarker(x,y,z,type,size,r,g,b,a) if type == "checkpoint" then local shape = createColCircle ( x, y, size ) CollShapes[MT][i] = shape elseif type == "ring" or type == "arrow" or type == "corona" then local shape = createColSphere ( x, y, z, size ) CollShapes[MT][i] = shape elseif type == "cylinder" then local shape = createColTube ( x, y, z, size , size ) CollShapes[MT][i] = shape end if type == "ring" then -- local rx,ry,rz = exports.edf:edfGetElementRotation(p) local rx,ry,rz = getElementData(p, 'rotX'), getElementData(p, 'rotY'), getElementData(p, 'rotZ') local temp = createVehicle(594,x,y,z,rx,ry,rz) setElementAlpha(temp,0) local matrix = getElementMatrix ( temp ) destroyElement (temp) local offX = 0 * matrix[1][1] + 50 * matrix[2][1] + 0 * matrix[3][1] + matrix[4][1] local offY = 0 * matrix[1][2] + 50 * matrix[2][2] + 0 * matrix[3][2] + matrix[4][2] local offZ = 0 * matrix[1][3] + 50 * matrix[2][3] + 0 * matrix[3][3] + matrix[4][3] setMarkerTarget (marker, tonumber(offX), tonumber(offY), tonumber(offZ)) end table.insert(Markery,marker) -- end end end end end ) addEventHandler( "onClientResourceStop", gRoot, function ( startedRes ) if #getElementsByType('spawnpoint', source) > 0 then removeEventHandler ( "onClientColShapeHit", gRoot, ColShapeHit ) for i=1, #Markery do destroyElement(Markery[i]) end for MT=1,#MarkerTypes do local ScriptType = getElementsByType(MarkerTypes[MT]) for i=1, #ScriptType do if i > (#ScriptType)/2 then destroyElement(CollShapes[MT][i]) end end end end end ) -------------------------------- [ EDITOR TEST HIT ] -------------------------------- function ColShapeHit(player,machdimension) if (player == gMe) then for MT=1,#MarkerTypes do local ScriptType = getElementsByType(MarkerTypes[MT]) for i,p in ipairs(ScriptType) do if CollShapes[MT][i] == source then local veh = getPedOccupiedVehicle(player) if veh and isElement(veh) and (getVehicleOccupant(veh,0) == player) then local x,y,z = getElementPosition(veh) local vx,vy,vz = getElementVelocity(veh) local rx,ry,rz = getElementRotation(veh) ---------------------------------------------------------------------------- if MT == 1 then local dest = getElementData(p,"destination") if dest and dest ~= "" then if getElementByID ( dest ) then destmark = getElementByID ( dest ) if getElementType(destmark) == "TeleportD" then TeleporterData[i] = 1 local fade = getElementData(p,"fade") local stop = getElementData(p,"stop") -- local tx,ty,tz = exports.edf:edfGetElementPosition(destmark) local tx,ty,tz = getElementData(destmark, 'posX'), getElementData(destmark, 'posY'), getElementData(destmark, 'posZ') local vrx,vry,vrz = getVehicleTurnVelocity(veh) setElementFrozen(veh,true) if fade == "true" then fadeCamera ( false, 1) end setTimer(function(veh,tx,ty,tz,fade,stop) setElementFrozen(veh,false) setElementPosition(veh,tx,ty,tz) setElementFrozen(veh,true) if fade == "true" then fadeCamera ( true, 1) end setTimer(function(stop) setElementFrozen(veh,false) if stop == "false" then setElementVelocity(veh,vx,vy,vz) setVehicleTurnVelocity(veh,vrx,vry,vrz) end end,1000,1,stop) end,1000,1,veh,tx,ty,tz,fade,stop) else if TeleporterData ~= 1 then TeleporterData[i] = 2 end end end else outputDebugString("• Puma-Markers : ( You must set a destination for "..getElementID(p).."! DoubleClick on this teleporter. )",255,255,255,true) end if TeleporterData[i] == 2 then outputDebugString("• Puma-Markers : ( Can't find destination for "..getElementID(p).."! ["..dest.."] )",255,255,255,true) end elseif MT == 3 then local power = getElementData(p,"power") if tonumber(power) < 1 then power = 1 end local power = 1/power setElementVelocity (veh,vx*power,vy*power,vz*power) elseif MT == 4 then local power = getElementData(p,"power") if tonumber(power) < 1 then power = 1 end setElementVelocity (veh,vx*power,vy*power,vz*power) elseif MT == 5 then setElementVelocity (veh,0,0,0) elseif MT == 6 then setElementHealth (veh,249) elseif MT == 7 then setElementHealth (veh,0) elseif MT == 8 then local power = getElementData(p,"power") setElementVelocity (veh,vx,vy,vz+(power/10)) elseif MT == 9 then setElementRotation(veh,0,0,rz) setVehicleTurnVelocity(veh,0,0,0) elseif MT == 10 then setElementVelocity(veh, -vx,-vy,-vz) setElementRotation(veh, -rx, -ry, rz+180) elseif MT == 11 then setElementRotation(veh, -rx, -ry, rz+180) elseif MT == 12 then local o = getElementData(p,"ON") if o == "true" and MW == 0 then if not isWorldSpecialPropertyEnabled("aircars") then setWorldSpecialPropertyEnabled ( "aircars" , true ) FM = 1 end else if isWorldSpecialPropertyEnabled("aircars") then setWorldSpecialPropertyEnabled ( "aircars" , false ) FM = 0 end end elseif MT == 13 then local o = getElementData(p,"ON") if o == "true" and MW == 0 then if not isWorldSpecialPropertyEnabled("hovercars") then setWorldSpecialPropertyEnabled ( "hovercars" , true ) SM = 1 end else if isWorldSpecialPropertyEnabled("hovercars") then setWorldSpecialPropertyEnabled ( "hovercars" , false ) SM = 0 end end elseif MT == 14 then local power = getElementData(p,"power") local aim = getElementData(p,"destination") if string.lower(aim) == "up" or string.lower(aim) == "u" then setVehicleGravityPoint( veh, x, y, z+1000, power ) elseif string.lower(aim) == "down" or string.lower(aim) == "d" then setVehicleGravityPoint( veh, x, y, z-1000, power ) elseif string.lower(aim) == "n" or string.lower(aim) == "north" then setVehicleGravityPoint( veh, x, y+1000, z, power ) elseif string.lower(aim) == "s" or string.lower(aim) == "south"then setVehicleGravityPoint( veh, x, y-1000, z, power ) elseif string.lower(aim) == "e" or string.lower(aim) == "east"then setVehicleGravityPoint( veh, x+1000, y, z, power ) elseif string.lower(aim) == "w" or string.lower(aim) == "west"then setVehicleGravityPoint( veh, x-1000, y, z, power ) end elseif MT == 15 then local o = getElementData(p,"ON") if MW == 0 and o == "true" and FM == 0 then addEventHandler("onClientRender",gRoot,magnetWheels) MW = 1 magnetObject = createObject(902, 200, 200, 200) setElementCollisionsEnabled ( magnetObject, "false" ) setElementInterior(magnetObject, 25) setElementAlpha(magnetObject,0) elseif MW == 1 and o == "false" then removeEventHandler("onClientRender",gRoot,magnetWheels) setVehicleGravityPoint( veh, x, y, z-1000, 1) MW = 0 if magnetObject then destroyElement(magnetObject) end end elseif MT == 16 then local time = getElementData(p,"time") createExplosion ( x, y, z-30, 1 ,false, 2, false ) setTimer(function() local x,y,z = getElementPosition(veh) createExplosion ( x, y, z-30, 2 ,false, 1, false ) end, 500,time*2,veh) elseif MT == 17 then local time = getElementData(p,"time") local col = getElementData(p,"fadecolor") local r,g,b,a = conwert(col) fadeCamera ( false, 1, r,g,b) setTimer(function() fadeCamera ( true, 1) end, time*1000,1) elseif MT == 18 then setVehicleWheelStates ( veh, 1, 1, 1, 1) elseif MT == 19 then local time = getElementData(p,"time") setElementFrozen(veh,true) setTimer(function() setElementFrozen(veh,false) end,time*1000,1,veh) elseif MT == 20 then local speed = getElementData(p,"speed") setGameSpeed(speed) elseif MT == 21 then local r,g,b,a = conwert(getElementData(p,"skyup")) local r2,g2,b2,a = conwert(getElementData(p,"skydown")) setSkyGradient ( r, g, b, r2, g2, b2 ) local r,g,b,a = conwert(getElementData(p,"water")) setWaterColor ( r,g,b,a ) elseif MT == 22 then local weather = getElementData(p,"weather") setWeather ( weather ) elseif MT == 23 then local hr = getElementData(p,"hour") local mn = getElementData(p,"minute") setTime (hr,mn) elseif MT == 25 then local cpnr = getElementData(p,"checkpoint") if tonumber(cpnr) > tonumber(AntiSCChecker)+1 then blowVehicle(veh) SCUTERtext = getElementData(p,"text") SCr,SCg,SCb,SCa = conwert(getElementData(p,"textcolor")) addEventHandler("onClientRender",gRoot,SCuter) setTimer(function() removeEventHandler("onClientRender",gRoot,SCuter,text,r,g,b,a) end,10000,1) else AntiSCChecker = cpnr end end end end end end end end function SCuter() if SCScale then SCScale = SCScale+0.002 else SCScale = 0 end dxDrawText(SCUTERtext,5,0,screenWidth, screenHeight-55,tocolor(0,0,0,128),1.5+SCScale,"pricedown","center","center") dxDrawText(SCUTERtext,5,0,screenWidth, screenHeight-55,tocolor(0,0,0,128),1.5+SCScale,"pricedown","center","center") dxDrawText(SCUTERtext,5,0,screenWidth, screenHeight-50,tocolor(0,0,0,128),1.5+SCScale,"pricedown","center","center") dxDrawText(SCUTERtext,5,5,screenWidth, screenHeight-50,tocolor(0,0,0,128),1.5+SCScale,"pricedown","center","center") dxDrawText(SCUTERtext,0,5,screenWidth, screenHeight-50,tocolor(0,0,0,128),1.5+SCScale,"pricedown","center","center") dxDrawText(SCUTERtext,0,5,screenWidth-5, screenHeight-50,tocolor(0,0,0,128),1.5+SCScale,"pricedown","center","center") dxDrawText(SCUTERtext,0,0,screenWidth-5, screenHeight-50,tocolor(0,0,0,128),1.5+SCScale,"pricedown","center","center") dxDrawText(SCUTERtext,0,0,screenWidth-5, screenHeight-55,tocolor(0,0,0,128),1.5+SCScale,"pricedown","center","center") dxDrawText(SCUTERtext,0,0,screenWidth, screenHeight-55,tocolor(0,0,0,128),1.5+SCScale,"pricedown","center","center") dxDrawText(SCUTERtext,0,0,screenWidth, screenHeight-50,tocolor(SCr,SCg,SCb,SCa),1.5+SCScale,"pricedown","center","center") end function wasted () if source ~= gMe then return end removeEventHandler("onClientRender",gRoot,magnetWheels) MW = 0 setGameSpeed(1) setWorldSpecialPropertyEnabled ( "aircars" , false ) setWorldSpecialPropertyEnabled ( "hovercars" , false ) end --------------------------------------------------------------- function setVehicleGravityPoint( targetVehicle, pointX, pointY, pointZ, strength ) if isElement( targetVehicle ) and getElementType( targetVehicle ) == "vehicle" then local vehicleX,vehicleY,vehicleZ = getElementPosition( targetVehicle ) local vectorX = vehicleX-pointX local vectorY = vehicleY-pointY local vectorZ = vehicleZ-pointZ local length = ( vectorX^2 + vectorY^2 + vectorZ^2 )^0.5 local propX = vectorX^2 / length^2 local propY = vectorY^2 / length^2 local propZ = vectorZ^2 / length^2 local finalX = ( strength^2 * propX )^0.5 local finalY = ( strength^2 * propY )^0.5 local finalZ = ( strength^2 * propZ )^0.5 if vectorX > 0 then finalX = finalX * -1 end if vectorY > 0 then finalY = finalY * -1 end if vectorZ > 0 then finalZ = finalZ * -1 end return setVehicleGravity( targetVehicle, finalX, finalY, finalZ ) end return false end local max_grav = 0.01 -- normal gravity is 0.01 function magnetWheels() if(getPedOccupiedVehicle(gMe) == false)then return end local vehicle = getPedOccupiedVehicle(gMe) attachElements(magnetObject, vehicle, 0, 0, -0.001) local velX, velY, velZ = getElementVelocity(vehicle) local mX, mY, mZ = getDiff(vehicle, magnetObject) mX = mX * max_grav mY = mY * max_grav mZ = mZ * max_grav setVehicleGravity(vehicle, 0, 0, 0) setElementVelocity(vehicle, velX + mX, velY + mY, velZ + mZ) end function getDiff(vehicle, object) local vehX, vehY, vehZ = getElementPosition(vehicle) local objX, objY, objZ = getElementPosition(object) local dist2D = math.sqrt((vehX - objX)^2 + (vehY - objY)^2) local dist3D = math.sqrt(dist2D^2 + (vehZ - objZ)^2) local distX = (objX - vehX) / dist3D local distY = (objY - vehY) / dist3D local distZ = (objZ - vehZ) / dist3D if(distX > 1)then distX = 1 end if(distY > 1)then distY = 1 end if(distZ > 1)then distZ = 1 end return distX, distY, distZ end --[[function magnetWheels() local veh = getPedOccupiedVehicle(gMe) local x,y,z = getElementPosition(veh) local underx,undery,underz = getPositionUnderTheElement(veh) setVehicleGravity(veh,underx - x,undery - y,underz - z) end function getPositionUnderTheElement(element) local matrix = getElementMatrix (element) local offX = 0 * matrix[1][1] + 0 * matrix[2][1] - 1 * matrix[3][1] + matrix[4][1] local offY = 0 * matrix[1][2] + 0 * matrix[2][2] - 1 * matrix[3][2] + matrix[4][2] local offZ = 0 * matrix[1][3] + 0 * matrix[2][3] - 1 * matrix[3][3] + matrix[4][3] return offX,offY,offZ end]]-- function getRepresentation(element,type) for i,elem in ipairs(getElementsByType(type,element)) do if elem ~= exports.edf:edfGetHandle ( elem ) then return elem end end return false end function conwert(color) local hexTodecim = {["0"]=0,["1"]=1,["2"]=2,["3"]=3,["4"]=4,["5"]=5,["6"]=6,["7"]=7,["8"]=8,["9"]=9,["a"]=10,["b"]=11,["c"]=12,["d"]=13,["e"]=14,["f"]=15} local red = (hexTodecim[string.lower(string.sub(color, 2, 2))]*16) + hexTodecim[string.lower(string.sub(color, 3, 3))] local gren = (hexTodecim[string.lower(string.sub(color, 4, 4))]*16) + hexTodecim[string.lower(string.sub(color, 5, 5))] local blue = (hexTodecim[string.lower(string.sub(color, 6, 6))]*16) + hexTodecim[string.lower(string.sub(color, 6, 6))] local alpha = (hexTodecim[string.lower(string.sub(color, 8, 8))]*16) + hexTodecim[string.lower(string.sub(color, 9, 9))] return red, gren, blue, alpha end
mit
noooway/love2d_arkanoid_tutorial
3-17_Packaging/lives_display.lua
4
1368
local vector = require "vector" local lives_display = {} lives_display.lives = 5 lives_display.lives_added_from_score = 0 local position = vector( 620, 500 ) local width = 170 local height = 65 local bungee_font = love.graphics.newFont( "/fonts/Bungee_Inline/BungeeInline-Regular.ttf", 30 ) function lives_display.update( dt ) end function lives_display.draw() local oldfont = love.graphics.getFont() love.graphics.setFont( bungee_font ) local r, g, b, a = love.graphics.getColor( ) love.graphics.setColor( 255, 255, 255, 230 ) love.graphics.printf( "Lives: " .. tostring( lives_display.lives ), position.x, position.y, width, "center" ) love.graphics.setFont( oldfont ) love.graphics.setColor( r, g, b, a ) end function lives_display.lose_life() lives_display.lives = lives_display.lives - 1 end function lives_display.add_life() lives_display.lives = lives_display.lives + 1 end function lives_display.add_life_if_score_reached( score ) local score_milestone = (lives_display.lives_added_from_score + 1) * 3000 if score >= score_milestone then lives_display.add_life() lives_display.lives_added_from_score = lives_display.lives_added_from_score + 1 end end function lives_display.reset() lives_display.lives = 5 lives_display.lives_added_from_score = 0 end return lives_display
mit
Phrohdoh/OpenRA
mods/d2k/maps/ordos-01b/ordos01b.lua
4
5019
--[[ Copyright 2007-2020 The OpenRA Developers (see AUTHORS) This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For more information, see COPYING. ]] HarkonnenReinforcements = { easy = { { "light_inf", "light_inf" } }, normal = { { "light_inf", "light_inf" }, { "light_inf", "light_inf", "light_inf" }, { "light_inf", "trike" } }, hard = { { "light_inf", "light_inf" }, { "trike", "trike" }, { "light_inf", "light_inf", "light_inf" }, { "light_inf", "trike" }, { "trike", "trike" } } } HarkonnenEntryWaypoints = { HarkonnenWaypoint1.Location, HarkonnenWaypoint2.Location, HarkonnenWaypoint3.Location, HarkonnenWaypoint4.Location } HarkonnenAttackDelay = DateTime.Seconds(30) HarkonnenAttackWaves = { easy = 1, normal = 5, hard = 12 } ToHarvest = { easy = 2500, normal = 3000, hard = 3500 } OrdosReinforcements = { "light_inf", "light_inf", "light_inf", "light_inf", "raider" } OrdosEntryPath = { OrdosWaypoint.Location, OrdosRally.Location } Messages = { "Build a concrete foundation before placing your buildings.", "Build a Wind Trap for power.", "Build a Refinery to collect Spice.", "Build a Silo to store additional Spice." } Tick = function() if HarkonnenArrived and harkonnen.HasNoRequiredUnits() then player.MarkCompletedObjective(KillHarkonnen) end if player.Resources > SpiceToHarvest - 1 then player.MarkCompletedObjective(GatherSpice) end -- player has no Wind Trap if (player.PowerProvided <= 20 or player.PowerState ~= "Normal") and DateTime.GameTime % DateTime.Seconds(32) == 0 then HasPower = false Media.DisplayMessage(Messages[2], "Mentat") else HasPower = true end -- player has no Refinery and no Silos if HasPower and player.ResourceCapacity == 0 and DateTime.GameTime % DateTime.Seconds(32) == 0 then Media.DisplayMessage(Messages[3], "Mentat") end if HasPower and player.Resources > player.ResourceCapacity * 0.8 and DateTime.GameTime % DateTime.Seconds(32) == 0 then Media.DisplayMessage(Messages[4], "Mentat") end UserInterface.SetMissionText("Harvested resources: " .. player.Resources .. "/" .. SpiceToHarvest, player.Color) end WorldLoaded = function() player = Player.GetPlayer("Ordos") harkonnen = Player.GetPlayer("Harkonnen") SpiceToHarvest = ToHarvest[Difficulty] InitObjectives(player) KillAtreides = harkonnen.AddPrimaryObjective("Kill all Ordos units.") GatherSpice = player.AddPrimaryObjective("Harvest " .. tostring(SpiceToHarvest) .. " Solaris worth of Spice.") KillHarkonnen = player.AddSecondaryObjective("Eliminate all Harkonnen units and reinforcements\nin the area.") local checkResourceCapacity = function() Trigger.AfterDelay(0, function() if player.ResourceCapacity < SpiceToHarvest then Media.DisplayMessage("We don't have enough silo space to store the required amount of Spice!", "Mentat") Trigger.AfterDelay(DateTime.Seconds(3), function() harkonnen.MarkCompletedObjective(KillAtreides) end) return true end end) end Trigger.OnRemovedFromWorld(OrdosConyard, function() -- Mission already failed, no need to check the other conditions as well if checkResourceCapacity() then return end local refs = Utils.Where(Map.ActorsInWorld, function(actor) return actor.Type == "refinery" and actor.Owner == player end) if #refs == 0 then harkonnen.MarkCompletedObjective(KillAtreides) else Trigger.OnAllRemovedFromWorld(refs, function() harkonnen.MarkCompletedObjective(KillAtreides) end) local silos = Utils.Where(Map.ActorsInWorld, function(actor) return actor.Type == "silo" and actor.Owner == player end) Utils.Do(refs, function(actor) Trigger.OnRemovedFromWorld(actor, checkResourceCapacity) end) Utils.Do(silos, function(actor) Trigger.OnRemovedFromWorld(actor, checkResourceCapacity) end) end end) Media.DisplayMessage(Messages[1], "Mentat") Trigger.AfterDelay(DateTime.Seconds(25), function() Media.PlaySpeechNotification(player, "Reinforce") Reinforcements.Reinforce(player, OrdosReinforcements, OrdosEntryPath) end) WavesLeft = HarkonnenAttackWaves[Difficulty] SendReinforcements() end SendReinforcements = function() local units = HarkonnenReinforcements[Difficulty] local delay = Utils.RandomInteger(HarkonnenAttackDelay - DateTime.Seconds(2), HarkonnenAttackDelay) HarkonnenAttackDelay = HarkonnenAttackDelay - (#units * 3 - 3 - WavesLeft) * DateTime.Seconds(1) if HarkonnenAttackDelay < 0 then HarkonnenAttackDelay = 0 end Trigger.AfterDelay(delay, function() Reinforcements.Reinforce(harkonnen, Utils.Random(units), { Utils.Random(HarkonnenEntryWaypoints) }, 10, IdleHunt) WavesLeft = WavesLeft - 1 if WavesLeft == 0 then Trigger.AfterDelay(DateTime.Seconds(1), function() HarkonnenArrived = true end) else SendReinforcements() end end) end
gpl-3.0
Ekdohibs/minetest_game
mods/vessels/init.lua
18
6192
-- Minetest 0.4 mod: vessels -- See README.txt for licensing and other information. local vessels_shelf_formspec = "size[8,7;]" .. default.gui_bg .. default.gui_bg_img .. default.gui_slots .. "list[context;vessels;0,0.3;8,2;]" .. "list[current_player;main;0,2.85;8,1;]" .. "list[current_player;main;0,4.08;8,3;8]" .. "listring[context;vessels]" .. "listring[current_player;main]" .. default.get_hotbar_bg(0, 2.85) local function get_vessels_shelf_formspec(inv) local formspec = vessels_shelf_formspec local invlist = inv and inv:get_list("vessels") -- Inventory slots overlay local vx, vy = 0, 0.3 for i = 1, 16 do if i == 9 then vx = 0 vy = vy + 1 end if not invlist or invlist[i]:is_empty() then formspec = formspec .. "image[" .. vx .. "," .. vy .. ";1,1;vessels_shelf_slot.png]" end vx = vx + 1 end return formspec end minetest.register_node("vessels:shelf", { description = "Vessels Shelf", tiles = {"default_wood.png", "default_wood.png", "default_wood.png", "default_wood.png", "vessels_shelf.png", "vessels_shelf.png"}, paramtype2 = "facedir", is_ground_content = false, groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", get_vessels_shelf_formspec(nil)) local inv = meta:get_inventory() inv:set_size("vessels", 8 * 2) end, can_dig = function(pos,player) local inv = minetest.get_meta(pos):get_inventory() return inv:is_empty("vessels") end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) if minetest.get_item_group(stack:get_name(), "vessel") ~= 0 then return stack:get_count() end return 0 end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name() .. " moves stuff in vessels shelf at ".. minetest.pos_to_string(pos)) local meta = minetest.get_meta(pos) meta:set_string("formspec", get_vessels_shelf_formspec(meta:get_inventory())) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " moves stuff to vessels shelf at ".. minetest.pos_to_string(pos)) local meta = minetest.get_meta(pos) meta:set_string("formspec", get_vessels_shelf_formspec(meta:get_inventory())) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " takes stuff from vessels shelf at ".. minetest.pos_to_string(pos)) local meta = minetest.get_meta(pos) meta:set_string("formspec", get_vessels_shelf_formspec(meta:get_inventory())) end, on_blast = function(pos) local drops = {} default.get_inventory_drops(pos, "vessels", drops) drops[#drops + 1] = "vessels:shelf" minetest.remove_node(pos) return drops end, }) minetest.register_craft({ output = "vessels:shelf", recipe = { {"group:wood", "group:wood", "group:wood"}, {"group:vessel", "group:vessel", "group:vessel"}, {"group:wood", "group:wood", "group:wood"}, } }) minetest.register_node("vessels:glass_bottle", { description = "Glass Bottle (empty)", drawtype = "plantlike", tiles = {"vessels_glass_bottle.png"}, inventory_image = "vessels_glass_bottle.png", wield_image = "vessels_glass_bottle.png", paramtype = "light", is_ground_content = false, walkable = false, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25} }, groups = {vessel = 1, dig_immediate = 3, attached_node = 1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_craft( { output = "vessels:glass_bottle 10", recipe = { {"default:glass", "", "default:glass"}, {"default:glass", "", "default:glass"}, {"", "default:glass", ""} } }) minetest.register_node("vessels:drinking_glass", { description = "Drinking Glass (empty)", drawtype = "plantlike", tiles = {"vessels_drinking_glass.png"}, inventory_image = "vessels_drinking_glass_inv.png", wield_image = "vessels_drinking_glass.png", paramtype = "light", is_ground_content = false, walkable = false, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25} }, groups = {vessel = 1, dig_immediate = 3, attached_node = 1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_craft( { output = "vessels:drinking_glass 14", recipe = { {"default:glass", "", "default:glass"}, {"default:glass", "", "default:glass"}, {"default:glass", "default:glass", "default:glass"} } }) minetest.register_node("vessels:steel_bottle", { description = "Heavy Steel Bottle (empty)", drawtype = "plantlike", tiles = {"vessels_steel_bottle.png"}, inventory_image = "vessels_steel_bottle.png", wield_image = "vessels_steel_bottle.png", paramtype = "light", is_ground_content = false, walkable = false, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25} }, groups = {vessel = 1, dig_immediate = 3, attached_node = 1}, sounds = default.node_sound_defaults(), }) minetest.register_craft( { output = "vessels:steel_bottle 5", recipe = { {"default:steel_ingot", "", "default:steel_ingot"}, {"default:steel_ingot", "", "default:steel_ingot"}, {"", "default:steel_ingot", ""} } }) -- Glass and steel recycling minetest.register_craftitem("vessels:glass_fragments", { description = "Pile of Glass Fragments", inventory_image = "vessels_glass_fragments.png", }) minetest.register_craft( { type = "shapeless", output = "vessels:glass_fragments", recipe = { "vessels:glass_bottle", "vessels:glass_bottle", }, }) minetest.register_craft( { type = "shapeless", output = "vessels:glass_fragments", recipe = { "vessels:drinking_glass", "vessels:drinking_glass", }, }) minetest.register_craft({ type = "cooking", output = "default:glass", recipe = "vessels:glass_fragments", }) minetest.register_craft( { type = "cooking", output = "default:steel_ingot", recipe = "vessels:steel_bottle", }) minetest.register_craft({ type = "fuel", recipe = "vessels:shelf", burntime = 30, })
lgpl-2.1
DarkJaguar91/DJBags
src/bank/Reagent.lua
1
1423
local ADDON_NAME, ADDON = ... local bank = {} bank.__index = bank function DJBagsRegisterReagentBagContainer(self, bags) DJBagsRegisterBaseBagContainer(self, bags) self.BaseOnShow = self.OnShow for k, v in pairs(bank) do self[k] = v end ADDON.eventManager:Add('BANKFRAME_OPENED', self) ADDON.eventManager:Add('BANKFRAME_CLOSED', self) ADDON.eventManager:Add('PLAYERREAGENTBANKSLOTS_CHANGED', self) end function bank:BANKFRAME_OPENED() if BankFrame.selectedTab == 2 then self:Show() end end function bank:BANKFRAME_CLOSED() self:Hide() end function bank:PLAYERREAGENTBANKSLOTS_CHANGED() self:BAG_UPDATE(REAGENTBANK_CONTAINER) end local function BuyReagentTab() PlaySound(SOUNDKIT.IG_MAINMENU_OPTION) StaticPopup_Show("CONFIRM_BUY_REAGENTBANK_TAB") end function bank:OnShow() if not IsReagentBankUnlocked() then if not self.purchaseButton then self.purchaseButton = CreateFrame("Button", "DJBagsReagentPurchase", self, 'UIPanelButtonTemplate') self.purchaseButton:SetPoint('TOPLEFT', 5, -5) self.purchaseButton:SetPoint('BOTTOMRIGHT', -5, 5) self.purchaseButton:SetText("Purchase") self.purchaseButton:SetScript('OnClick', BuyReagentTab) end self.purchaseButton:Show() self:SetSize(125, 35) else if (self.purchaseButton) then self.purchaseButton:Hide() end self:BaseOnShow() end end
mit
vilarion/Illarion-Content
quest/groknar_311_noobia.lua
1
4494
--[[ Illarion Server This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ]] -- INSERT INTO "quests" ("qst_id", "qst_script") VALUES (311, 'quest.groknar_311_noobia'); local common = require("base.common") local monsterQuests = require("monster.base.quests") local M = {} local GERMAN = Player.german local ENGLISH = Player.english -- Insert the quest title here, in both languages local Title = {} Title[GERMAN] = "Einführung - Kämpfen" Title[ENGLISH] = "Tutorial - Fighting" -- Insert an extensive description of each status here, in both languages -- Make sure that the player knows exactly where to go and what to do local Description = {} Description[GERMAN] = {} Description[ENGLISH] = {} Description[GERMAN][1] = "Diese Station lehrt dich, wie man kämpft. Groknar, der Lehrmeister, ist ein stolzer und mächtiger Orkkrieger. Stell dich ihm vor - vorsichtig.\n\nMonster und auch andere Spielercharaktere (PvP) kannst du mit einem Rechtsklick angreifen." Description[ENGLISH][1] = "At the next station, you will learn how to fight. Groknar, the instructor, is a proud and mighty Orc warrior. Just speak up to him - carefully.\n\nTo attack monsters and also other player characters (PvP), click on them once with the right mouse button." Description[GERMAN][2] = "Hurr! Frischfleisch! Ich bin Groknar, der mächtigste Jäger meines Clans. Ich bring dir bei, erbärmliche Kreaturen zu erschlagen. Nimm diesen Knüppel in die Hand und erschlage drei dieser Schweine dort drüben. Du kannst mit dem Angriff auf erbärmliche Kreaturen beginnen, indem du sie einmal mit der rechten Maustaste anklickst." Description[ENGLISH][2] = "Hurr! Fresh meat! I be Groknar, mightiest hunter of my clan. I will teach you how to smash puny creatures. Equip this club and crush three of those pigs over there. You can begin attacking puny creatures by clicking on them once with the right mouse button." Description[GERMAN][3] = "Töte noch zwei Schweine. Klicke hierzu ein Schwein einmal mit der rechten Maustaste an." Description[ENGLISH][3] = "Kill two pigs. Attack a pig by clicking it once with the right mouse button." Description[GERMAN][4] = "Töte noch ein Schwein. Klicke hierzu ein Schwein einmal mit der rechten Maustaste an." Description[ENGLISH][4] = "Kill another pig. Attack a pig by clicking it once with the right mouse button." Description[GERMAN][5] = "Kehre zu Groknar zurück, um deine Belohnung zu erhalten." Description[ENGLISH][5] = "Return to Groknar to claim your reward." Description[GERMAN][6] = "Du hast die Einführung über das Kämpfen abgeschlossen." Description[ENGLISH][6] = "You finished the tutorial on fighting." -- Insert the position of the quest start here (probably the position of an NPC or item) local Start = {41, 44, 100} -- For each status insert a list of positions where the quest will continue, i.e. a new status can be reached there local QuestTarget = {} --QuestTarget[1] = {position(x, y, 100), position(x, y, 100)} -- Insert the quest status which is reached at the end of the quest local FINAL_QUEST_STATUS = 6 -- Register the monster kill parts of the quest. monsterQuests.addQuest{ questId = 311, location = {position = position(41, 46, 100), radius = 50}, queststatus = {from = 2, to = 5}, questTitle = {german = "Tutorial", english = "Tutorial"}, monsterName = {german = "Schweine", english = "pigs"}, npcName = "Groknar", monsterIds = {241} -- pig } function M.QuestTitle(user) return common.GetNLS(user, Title[GERMAN], Title[ENGLISH]) end function M.QuestDescription(user, status) local german = Description[GERMAN][status] or "" local english = Description[ENGLISH][status] or "" return common.GetNLS(user, german, english) end function M.QuestStart() return Start end function M.QuestTargets(user, status) return QuestTarget[status] end function M.QuestFinalStatus() return FINAL_QUEST_STATUS end return M
agpl-3.0
ffxiphoenix/darkstar
scripts/globals/items/plate_of_patlican_salata.lua
35
1211
----------------------------------------- -- ID: 5582 -- Item: plate_of_patlican_salata -- Food Effect: 180Min, All Races ----------------------------------------- -- Agility 4 -- Vitality -1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,10800,5582); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_AGI, 4); target:addMod(MOD_VIT, -1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_AGI, 4); target:delMod(MOD_VIT, -1); end;
gpl-3.0
Quenty/NevermoreEngine
src/lipsum/src/Shared/LipsumUtils.lua
1
4307
--[=[ Helpers generate test text for a variety of situations, in the standard Lorem-Ipsum utility system. @class LipsumUtils ]=] local require = require(script.Parent.loader).load(script) local RandomUtils = require("RandomUtils") local String = require("String") local LipsumUtils = {} local WORDS = { "lorem", "ipsum", "dolor", "sit", "amet", "consectetuer", "adipiscing", "elit", "sed", "diam", "nonummy", "nibh", "euismod", "tincidunt", "ut", "laoreet", "dolore", "magna", "aliquam", "erat"} --[=[ Generates a random username. ```lua print(LipsumUtils.username()) --> LoremIpsum23 ``` @param random Random? -- Optional random @return string ]=] function LipsumUtils.username(random) random = random or Random.new() local word = RandomUtils.choice(WORDS, random) if random:NextNumber() <= 0.5 then word = String.uppercaseFirstLetter(word) end -- leet speak if random:NextNumber() <= 0.5 then if random:NextNumber() <= 0.75 then word = word:gsub("o", "0") end if random:NextNumber() <= 0.75 then word = word:gsub("i", "1") end if random:NextNumber() <= 0.75 then word = word:gsub("l", "1") end end local number = random:NextNumber() if number <= 0.1 then return "xXx" .. RandomUtils.choice(WORDS) .. "xXx" elseif number <= 0.6 then return ("%s%03d"):format(word, random:NextInteger(0, 999)) else return word end end --[=[ Generates a random word. ```lua print(LipsumUtils.word()) --> Lipsum ``` @param random Random? -- Optional random @return string ]=] function LipsumUtils.word(random) return LipsumUtils.words(1, random) end --[=[ Generates a random set of words space-separated. ```lua print(LipsumUtils.words(5)) --> 5 words ``` @param numWords number @param random Random? -- Optional random @return string ]=] function LipsumUtils.words(numWords, random) local output = "" for w = 1, numWords do local word = RandomUtils.choice(WORDS, random) if w == 1 then output = output .. String.uppercaseFirstLetter(word) else output = output .. " " .. word end end return output end --[=[ Generates a random sentence. ```lua print(LipsumUtils.sentence(7)) --> Sentence with 7 words. ``` @param numWords number? -- Defaults to a random number 6 to 12. @param random Random? -- Optional random @return string ]=] function LipsumUtils.sentence(numWords, random) random = random or Random.new() numWords = numWords or random:NextInteger(6, 12) local output = "" local commaIndexes = {} if random:NextNumber() >= 0.3 and numWords >= 8 then commaIndexes[random:NextInteger(4, 5)] = true end for w = 1, numWords do local word = RandomUtils.choice(WORDS, random) if w == 1 then output = output .. String.uppercaseFirstLetter(word) else if commaIndexes[w] then output = output .. ", " .. word else output = output .. " " .. word end end end output = output .. "." return output end --[=[ Generates a random paragraph. ```lua print(LipsumUtils.paragraph(4)) --> Paragraph with 4 sentences. ``` @param numSentences number @param createSentence (() -> string)? -- Optional createSentence @param random Random? -- Optional random @return string ]=] function LipsumUtils.paragraph(numSentences, createSentence, random) random = random or Random.new() numSentences = numSentences or random:NextInteger(5, 15) createSentence = createSentence or function() return LipsumUtils.sentence(nil, random) end local output = "" for s=1, numSentences do output = output .. createSentence() if s ~= numSentences then output = output .. " " end end return output end --[=[ ```lua print(LipsumUtils.document(3)) --> Document with 3 paragraphs ``` @param numParagraphs number @param createParagraph (() -> string)? -- Optional createParagraph @param random Random? -- Optional random @return string ]=] function LipsumUtils.document(numParagraphs, createParagraph, random) random = random or Random.new() numParagraphs = numParagraphs or 5 createParagraph = createParagraph or function() return LipsumUtils.paragraph(nil, nil, random) end local output = "" for p=1, numParagraphs do output = output .. createParagraph() if p ~= numParagraphs then output = output .. "\n\n" end end return output end return LipsumUtils
mit
ktf/apt-rpm
contrib/apt-files/apt-files.lua
3
1036
-- This script must be plugged into the APT script slot -- Scripts::AptGet::Install::TranslateArg -- -- Author: Gustavo Niemeyer <niemeyer@conectiva.com> -- -- Data sample: -- argument = "/usr/bin/python" -- contents = "/var/lib/apt/Contents.gz" -- translated = {} if string.sub(argument, 1, 1) == "/" then contents = confget("Dir::State::contents/f") if string.sub(contents, -3) == ".gz" then file = io.popen("zcat "..contents) elseif string.sub(contents, -4) == ".bz2" then file = io.popen("bzcat "..contents) else file = io.open(contents) end len = string.len(argument) for line in file:lines() do if string.sub(line, 1, len) == argument then _, _, path, name = string.find(line, '(%S+)%s+(%S+)') if path == argument then translated = name break end end end for line in file:lines() do -- nothing, just don't break the pipe end file:close() end -- vim:st=4:sw=4:et
gpl-2.0
ffxiphoenix/darkstar
scripts/zones/Nashmau/npcs/Pipiroon.lua
34
1224
----------------------------------- -- Area: Nashmau -- NPC: Pipiroon -- Standard Merchant NPC ----------------------------------- package.loaded["scripts/zones/Nashmau/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Nashmau/TextIDs"); require("scripts/globals/shop"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,PIPIROON_SHOP_DIALOG); stock = {0x43A1,1204, -- Grenade 0x43A3,6000, -- Riot Grenade 0x03A0,515, -- Bomb Ash 0x0b39,10000} -- Nashmau Waystone showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0