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mehrpouya81/persianseed
plugins/banhammer.lua
214
11956
local function pre_process(msg) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat by link if action == 'chat_add_user_link' then local user_id = msg.from.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] is banned and kicked ! ")-- Save to logs kick_user(user_id, msg.to.id) end end -- Check if banned user joins chat if action == 'chat_add_user' then local user_id = msg.action.user.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs kick_user(user_id, msg.to.id) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:incr(banhash) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id local banaddredis = redis:get(banhash) if banaddredis then if tonumber(banaddredis) == 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times end if tonumber(banaddredis) == 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:set(banhash, 0)-- Reset the Counter end end end local bots_protection = "Yes" local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end if msg.action.user.username ~= nil then if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs kick_user(msg.action.user.id, msg.to.id) end end end -- No further checks return msg end -- banned user is talking ! if msg.to.type == 'chat' then local data = load_data(_config.moderation.data) local group = msg.to.id local texttext = 'groups' --if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not --chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false) --return --end local user_id = msg.from.id local chat_id = msg.to.id local banned = is_banned(user_id, chat_id) if banned or is_gbanned(user_id) then -- Check it with redis print('Banned user talking!') local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking !")-- Save to logs kick_user(user_id, chat_id) msg.text = '' end end return msg end local function username_id(cb_extra, success, result) local get_cmd = cb_extra.get_cmd local receiver = cb_extra.receiver local chat_id = cb_extra.chat_id local member = cb_extra.member local text = '' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if member_id == our_id then return false end if get_cmd == 'kick' then if is_momod2(member_id, chat_id) then return send_large_msg(receiver, "you can't kick mods/owner/admins") end return kick_user(member_id, chat_id) elseif get_cmd == 'ban' then if is_momod2(member_id, chat_id) then return send_large_msg(receiver, "you can't ban mods/owner/admins") end send_large_msg(receiver, 'User @'..member..' ['..member_id..'] banned') return ban_user(member_id, chat_id) elseif get_cmd == 'unban' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') local hash = 'banned:'..chat_id redis:srem(hash, member_id) return 'User '..user_id..' unbanned' elseif get_cmd == 'banall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] globally banned') return banall_user(member_id, chat_id) elseif get_cmd == 'unbanall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] unbanned') return unbanall_user(member_id, chat_id) end end end return send_large_msg(receiver, text) end local function run(msg, matches) if matches[1]:lower() == 'id' then if msg.to.type == "user" then return "Bot ID: "..msg.to.id.. "\n\nYour ID: "..msg.from.id end if type(msg.reply_id) ~= "nil" then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") id = get_message(msg.reply_id,get_message_callback_id, false) elseif matches[1]:lower() == 'id' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") return "Group ID for " ..string.gsub(msg.to.print_name, "_", " ").. ":\n\n"..msg.to.id end end local receiver = get_receiver(msg) if matches[1]:lower() == 'kickme' then-- /kickme if msg.to.type == 'chat' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false) end end if not is_momod(msg) then -- Ignore normal users return nil end if matches[1]:lower() == "banlist" then -- Ban list ! local chat_id = msg.to.id if matches[2] and is_admin(msg) then chat_id = matches[2] end return ban_list(chat_id) end if matches[1]:lower() == 'ban' then-- /ban if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin(msg) then local msgr = get_message(msg.reply_id,ban_by_reply_admins, false) else msgr = get_message(msg.reply_id,ban_by_reply, false) end end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin(msg) and is_momod2(tonumber(matches[2]), msg.to.id) then return "you can't ban mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't ban your self !" end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) ban_user(user_id, chat_id) else local member = string.gsub(matches[2], '@', '') local get_cmd = 'ban' local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end return end end if matches[1]:lower() == 'unban' then -- /unban if type(msg.reply_id)~="nil" and is_momod(msg) then local msgr = get_message(msg.reply_id,unban_by_reply, false) end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id local targetuser = matches[2] if string.match(targetuser, '^%d+$') then local user_id = targetuser local hash = 'banned:'..chat_id redis:srem(hash, user_id) local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2]) return 'User '..user_id..' unbanned' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'unban' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == 'kick' then if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin(msg) then local msgr = get_message(msg.reply_id,Kick_by_reply_admins, false) else msgr = get_message(msg.reply_id,Kick_by_reply, false) end end if msg.to.type == 'chat' then local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin(msg) and is_momod2(matches[2], msg.to.id) then return "you can't kick mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't kick your self !" end local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) kick_user(user_id, chat_id) else local member = string.gsub(matches[2], '@', '') local get_cmd = 'kick' local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end else return 'This isn\'t a chat group' end end if not is_admin(msg) then return end if matches[1]:lower() == 'banall' then -- Global ban if type(msg.reply_id) ~="nil" and is_admin(msg) then return get_message(msg.reply_id,banall_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id if msg.to.type == 'chat' then local targetuser = matches[2] if string.match(targetuser, '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end banall_user(targetuser) return 'User ['..user_id..' ] globally banned' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'banall' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == 'unbanall' then -- Global unban local user_id = matches[2] local chat_id = msg.to.id if msg.to.type == 'chat' then if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end unbanall_user(user_id) return 'User ['..user_id..' ] removed from global ban list' else local member = string.gsub(matches[2], '@', '') local get_cmd = 'unbanall' chat_info(receiver, username_id, {get_cmd=get_cmd, receiver=receiver, chat_id=msg.to.id, member=member}) end end end if matches[1]:lower() == "gbanlist" then -- Global ban list return banall_list() end end return { patterns = { "^[!/]([Bb]anall) (.*)$", "^[!/]([Bb]anall)$", "^[!/]([Bb]anlist) (.*)$", "^[!/]([Bb]anlist)$", "^[!/]([Gg]banlist)$", "^[!/]([Bb]an) (.*)$", "^[!/]([Kk]ick)$", "^[!/]([Uu]nban) (.*)$", "^[!/]([Uu]nbanall) (.*)$", "^[!/]([Uu]nbanall)$", "^[!/]([Kk]ick) (.*)$", "^[!/]([Kk]ickme)$", "^[!/]([Bb]an)$", "^[!/]([Uu]nban)$", "^[!/]([Ii]d)$", "^!!tgservice (.+)$", }, run = run, pre_process = pre_process }
gpl-2.0
jbeich/Aquaria
files/scripts/maps/map_suntemple.lua
6
1623
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end function init() if isFlag(FLAG_SUNTEMPLE_WATERLEVEL, 0) then setWaterLevel(node_y(getNode("SUNTEMPLE_GEAR1"))) elseif isFlag(FLAG_SUNTEMPLE_WATERLEVEL, 1) then setWaterLevel(node_y(getNode("SUNTEMPLE_GEAR2"))) else setWaterLevel(node_y(getNode("SUNTEMPLE_GEAR3"))) end debugLog(string.format("SunTemple: FLAG_SUNTEMPLE_WATERLEVEL was %d", getFlag(FLAG_SUNTEMPLE_WATERLEVEL))) if isFlag(FLAG_SUNTEMPLE_LIGHTCRYSTAL, 1) then local node = entity_getNearestNode(getNaija(), "LIGHTCRYSTAL_SPAWN") if node ~= 0 then createEntity("LightCrystalCharged", "", node_x(node), node_y(node)) end local crystalHolder = getEntity("CrystalHolder") if crystalHolder ~=0 then entity_delete(crystalHolder) end end end
gpl-2.0
AquariaOSE/Aquaria
files/scripts/maps/map_suntemple.lua
6
1623
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end function init() if isFlag(FLAG_SUNTEMPLE_WATERLEVEL, 0) then setWaterLevel(node_y(getNode("SUNTEMPLE_GEAR1"))) elseif isFlag(FLAG_SUNTEMPLE_WATERLEVEL, 1) then setWaterLevel(node_y(getNode("SUNTEMPLE_GEAR2"))) else setWaterLevel(node_y(getNode("SUNTEMPLE_GEAR3"))) end debugLog(string.format("SunTemple: FLAG_SUNTEMPLE_WATERLEVEL was %d", getFlag(FLAG_SUNTEMPLE_WATERLEVEL))) if isFlag(FLAG_SUNTEMPLE_LIGHTCRYSTAL, 1) then local node = entity_getNearestNode(getNaija(), "LIGHTCRYSTAL_SPAWN") if node ~= 0 then createEntity("LightCrystalCharged", "", node_x(node), node_y(node)) end local crystalHolder = getEntity("CrystalHolder") if crystalHolder ~=0 then entity_delete(crystalHolder) end end end
gpl-2.0
nyczducky/darkstar
scripts/zones/Metalworks/npcs/Cid.lua
14
11944
----------------------------------- -- Area: Metalworks -- NPC: Cid -- Starts & Finishes Quest: Cid's Secret, The Usual, Dark Puppet (start) -- Involved in Mission: Bastok 7-1 -- @pos -12 -12 1 237 ----------------------------------- package.loaded["scripts/zones/Metalworks/TextIDs"] = nil; ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/keyitems"); require("scripts/globals/missions"); require("scripts/globals/quests"); require("scripts/zones/Metalworks/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getCurrentMission(BASTOK) == THE_CRYSTAL_LINE and player:getVar("MissionStatus") == 1) then if (trade:getItemQty(613,1) and trade:getItemCount() == 1) then player:startEvent(0x01fa); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local currentday = tonumber(os.date("%j")); local CidsSecret = player:getQuestStatus(BASTOK,CID_S_SECRET); local LetterKeyItem = player:hasKeyItem(UNFINISHED_LETTER); local currentMission = player:getCurrentMission(BASTOK); local currentCOPMission = player:getCurrentMission(COP); local UlmiaPath = player:getVar("COP_Ulmia_s_Path"); local TenzenPath = player:getVar("COP_Tenzen_s_Path"); local LouverancePath = player:getVar("COP_Louverance_s_Path"); local TreePathAv=0; if (currentCOPMission == DAWN and player:getVar("PromathiaStatus")==3 and player:getVar("Promathia_kill_day")~=currentday and player:getVar("COP_tenzen_story")== 0 ) then player:startEvent(0x0381); -- COP event elseif (currentCOPMission == CALM_BEFORE_THE_STORM and player:hasKeyItem(LETTERS_FROM_ULMIA_AND_PRISHE) == false and player:getVar("COP_Dalham_KILL") == 2 and player:getVar("COP_Boggelmann_KILL") == 2 and player:getVar("Cryptonberry_Executor_KILL")==2) then player:startEvent(0x037C); -- COP event elseif (currentCOPMission == FIRE_IN_THE_EYES_OF_MEN and player:getVar("PromathiaStatus")==2 and player:getVar("Promathia_CID_timer")~=VanadielDayOfTheYear()) then player:startEvent(0x037A); -- COP event elseif (currentCOPMission == FIRE_IN_THE_EYES_OF_MEN and player:getVar("PromathiaStatus")==1) then player:startEvent(0x0359); -- COP event elseif (currentCOPMission == ONE_TO_BE_FEARED and player:getVar("PromathiaStatus")==0) then player:startEvent(0x0358); -- COP event elseif (currentCOPMission == THREE_PATHS and LouverancePath == 6 ) then player:startEvent(0x0354); -- COP event elseif (currentCOPMission == THREE_PATHS and LouverancePath == 9 ) then if (TenzenPath==11 and UlmiaPath==8) then TreePathAv=6; elseif (TenzenPath==11) then TreePathAv=2; elseif (UlmiaPath==8) then TreePathAv=4; else TreePathAv=1; end player:startEvent(0x0355,TreePathAv); -- COP event elseif (currentCOPMission == THREE_PATHS and TenzenPath == 10 ) then if (UlmiaPath==8 and LouverancePath==10) then TreePathAv=5; elseif (LouverancePath==10) then TreePathAv=3; elseif (UlmiaPath==8) then TreePathAv=4; else TreePathAv=1; end player:startEvent(0x0356,TreePathAv); -- COP event elseif (currentCOPMission == THREE_PATHS and UlmiaPath == 7 ) then if (TenzenPath==11 and LouverancePath==10) then TreePathAv=3; elseif (LouverancePath==10) then TreePathAv=1; elseif (TenzenPath==11) then TreePathAv=2; else TreePathAv=0; end player:startEvent(0x0357,TreePathAv); -- COP event elseif (currentCOPMission == DESIRES_OF_EMPTINESS and player:getVar("PromathiaStatus") > 8) then player:startEvent(0x0352); -- COP event elseif (currentCOPMission == THE_ENDURING_TUMULT_OF_WAR and player:getVar("PromathiaStatus")==1) then player:startEvent(0x0351); -- COP event elseif (currentCOPMission == THE_CALL_OF_THE_WYRMKING and player:getVar("PromathiaStatus")==1) then player:startEvent(0x034D); -- COP event elseif (currentCOPMission == THE_ROAD_FORKS and player:getVar("EMERALD_WATERS_Status")== 7 and player:getVar("MEMORIES_OF_A_MAIDEN_Status")== 12) then --two paths are finished ? player:startEvent(0x034F); -- COP event 3.3 elseif (player:getMainJob() == JOBS.DRK and player:getMainLvl() >= AF2_QUEST_LEVEL and player:getQuestStatus(BASTOK,DARK_LEGACY) == QUEST_COMPLETED and player:getQuestStatus(BASTOK,DARK_PUPPET) == QUEST_AVAILABLE) then player:startEvent(0x02f8); -- Start Quest "Dark Puppet" elseif (currentMission == GEOLOGICAL_SURVEY) then if (player:hasKeyItem(RED_ACIDITY_TESTER)) then player:startEvent(0x01f8); elseif (player:hasKeyItem(BLUE_ACIDITY_TESTER) == false) then player:startEvent(0x01f7); end elseif (currentMission == THE_CRYSTAL_LINE) then if (player:hasKeyItem(C_L_REPORTS)) then player:showText(npc,MISSION_DIALOG_CID_TO_AYAME); else player:startEvent(0x01f9); end elseif (currentMission == THE_FINAL_IMAGE and player:getVar("MissionStatus") == 0) then player:startEvent(0x02fb); -- Bastok Mission 7-1 elseif (currentMission == THE_FINAL_IMAGE and player:getVar("MissionStatus") == 2) then player:startEvent(0x02fc); -- Bastok Mission 7-1 (with Ki) --Begin Cid's Secret elseif (player:getFameLevel(BASTOK) >= 4 and CidsSecret == QUEST_AVAILABLE) then player:startEvent(0x01fb); elseif (CidsSecret == QUEST_ACCEPTED and LetterKeyItem == false and player:getVar("CidsSecret_Event") == 1) then player:startEvent(0x01fc); --After talking to Hilda, Cid gives information on the item she needs elseif (CidsSecret == QUEST_ACCEPTED and LetterKeyItem == false) then player:startEvent(0x01f6); --Reminder dialogue from Cid if you have not spoken to Hilda elseif (CidsSecret == QUEST_ACCEPTED and LetterKeyItem) then player:startEvent(0x01fd); --End Cid's Secret else player:startEvent(0x01f4); -- Standard Dialogue end end; -- 0x01f7 0x01f8 0x01f9 0x01fa 0x01f4 0x01f6 0x02d0 0x01fb 0x01fc 0x01fd 0x025b 0x02f3 0x02f8 0x03f2 0x02fb 0x02fc -- 0x030c 0x030e 0x031b 0x031c 0x031d 0x031e 0x031f 0x035d 0x034e 0x0350 0x035e 0x035f 0x0353 0x035a 0x034d 0x034f -- 0x0351 0x0352 0x0354 0x0355 0x0356 0x0357 0x0358 0x0359 0x0364 0x0365 0x0373 0x0374 0x037a 0x037b 0x037c 0x037d -- 0x037e 0x037f 0x0381 0x0382 ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- local currentday = tonumber(os.date("%j")); -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0381) then player:setVar("COP_tenzen_story",1); elseif (csid == 0x037C) then player:addKeyItem(LETTERS_FROM_ULMIA_AND_PRISHE); player:messageSpecial(KEYITEM_OBTAINED,LETTERS_FROM_ULMIA_AND_PRISHE); elseif (csid == 0x037A) then player:setVar("PromathiaStatus",0); player:setVar("Promathia_CID_timer",0); player:completeMission(COP,FIRE_IN_THE_EYES_OF_MEN); player:addMission(COP,CALM_BEFORE_THE_STORM); elseif (csid == 0x0359) then player:setVar("PromathiaStatus",2); player:setVar("Promathia_CID_timer",VanadielDayOfTheYear()); elseif (csid == 0x0357) then player:setVar("COP_Ulmia_s_Path",8); elseif (csid == 0x0356) then player:setVar("COP_Tenzen_s_Path",11); elseif (csid == 0x0355) then player:setVar("COP_Louverance_s_Path",10); elseif (csid == 0x0354) then player:setVar("COP_Louverance_s_Path",7); elseif (csid == 0x0352) then player:setVar("PromathiaStatus",0); player:completeMission(COP,DESIRES_OF_EMPTINESS); player:addMission(COP,THREE_PATHS); elseif (csid == 0x0351) then player:setVar("PromathiaStatus",2); elseif (csid == 0x0358) then player:setVar("PromathiaStatus",1); elseif (csid == 0x034D) then player:setVar("PromathiaStatus",0); player:completeMission(COP,THE_CALL_OF_THE_WYRMKING); player:addMission(COP,A_VESSEL_WITHOUT_A_CAPTAIN); elseif (csid == 0x034F) then -- finishing mission 3.3 and all sub missions player:setVar("EMERALD_WATERS_Status",0); player:setVar("MEMORIES_OF_A_MAIDEN_Status",0); player:completeMission(COP,THE_ROAD_FORKS); player:addMission(COP,DESCENDANTS_OF_A_LINE_LOST); player:completeMission(COP,DESCENDANTS_OF_A_LINE_LOST); player:addMission(COP,COMEDY_OF_ERRORS_ACT_I); player:completeMission(COP,COMEDY_OF_ERRORS_ACT_I); player:addMission(COP,TENDING_AGED_WOUNDS ); --starting 3.4 COP mission elseif (csid == 0x02f8) then player:addQuest(BASTOK,DARK_PUPPET); player:setVar("darkPuppetCS",1); elseif (csid == 0x01f7) then player:addKeyItem(BLUE_ACIDITY_TESTER); player:messageSpecial(KEYITEM_OBTAINED, BLUE_ACIDITY_TESTER); elseif (csid == 0x01f8 or csid == 0x02fc) then finishMissionTimeline(player,1,csid,option); elseif (csid == 0x01f9 and option == 0) then if (player:getVar("MissionStatus") == 0) then if (player:getFreeSlotsCount(0) >= 1) then crystal = math.random(4096,4103); player:addItem(crystal); player:messageSpecial(ITEM_OBTAINED, crystal); player:setVar("MissionStatus",1); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,crystal); end end elseif (csid == 0x01fa and option == 0) then player:tradeComplete(); player:addKeyItem(C_L_REPORTS); player:messageSpecial(KEYITEM_OBTAINED, C_L_REPORTS); elseif (csid == 0x02fb) then player:setVar("MissionStatus",1); elseif (csid == 0x01fb) then player:addQuest(BASTOK,CID_S_SECRET); elseif (csid == 0x01fd) then if (player:getFreeSlotsCount(0) >= 1) then player:delKeyItem(UNFINISHED_LETTER); player:setVar("CidsSecret_Event",0); player:addItem(13570); player:messageSpecial(ITEM_OBTAINED,13570); -- Ram Mantle player:addFame(BASTOK,30); player:completeQuest(BASTOK,CID_S_SECRET); else player:messageSpecial(ITEM_CANNOT_BE_OBTAINED,13570); end end -- complete chapter "tree path" if (csid == 0x0355 or csid == 0x0356 or csid == 0x0357) then if (player:getVar("COP_Tenzen_s_Path")==11 and player:getVar("COP_Ulmia_s_Path")==8 and player:getVar("COP_Louverance_s_Path")==10) then player:completeMission(COP,THREE_PATHS); player:addMission(COP,FOR_WHOM_THE_VERSE_IS_SUNG); player:setVar("PromathiaStatus",0); end end end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Quicksand_Caves/npcs/_5sa.lua
14
1273
----------------------------------- -- Area: Quicksand Caves -- NPC: Ornate Door -- Door blocked by Weight system -- @pos -418 0 790 208 ----------------------------------- package.loaded["scripts/zones/Quicksand_Caves/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Quicksand_Caves/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local difX = player:getXPos()-(-425); local difZ = player:getZPos()-(790); local Distance = math.sqrt( math.pow(difX,2) + math.pow(difZ,2) ); if (Distance < 3) then return -1; end player:messageSpecial(DOOR_FIRMLY_SHUT); return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
nyczducky/darkstar
scripts/globals/zone.lua
11
3195
------------------------------------ -- -- Contains global functions and variables -- related to area specific things -- ------------------------------------ ------------------------------------ -- zone related IDs ------------------------------------ -- Zone Types ZONETYPE_NONE = 0 ZONETYPE_CITY = 1 ZONETYPE_OUTDOORS = 2 ZONETYPE_DUNGEON = 3 ZONETYPE_BATTLEFIELD = 4 ZONETYPE_DYNAMIS = 5 ZONETYPE_INSTANCED = 6 -- Continent Type THE_MIDDLE_LANDS = 1 THE_ARADJIAH_CONTINENT = 2 THE_SHADOWREIGN_ERA = 3 OTHER_AREAS = 4 -- Region Types REGION_RONFAURE = 0 REGION_ZULKHEIM = 1 REGION_NORVALLEN = 2 REGION_GUSTABERG = 3 REGION_DERFLAND = 4 REGION_SARUTABARUTA = 5 REGION_KOLSHUSHU = 6 REGION_ARAGONEU = 7 REGION_FAUREGANDI = 8 REGION_VALDEAUNIA = 9 REGION_QUFIMISLAND = 10 REGION_LITELOR = 11 REGION_KUZOTZ = 12 REGION_VOLLBOW = 13 REGION_ELSHIMOLOWLANDS = 14 REGION_ELSHIMOUPLANDS = 15 REGION_TULIA = 16 REGION_MOVALPOLOS = 17 REGION_TAVNAZIA = 18 REGION_SANDORIA = 19 REGION_BASTOK = 20 REGION_WINDURST = 21 REGION_JEUNO = 22 REGION_DYNAMIS = 23 REGION_TAVNAZIAN_MARQ = 24 REGION_PROMYVION = 25 REGION_LUMORIA = 26 REGION_LIMBUS = 27 REGION_WEST_AHT_URHGAN = 28 REGION_MAMOOL_JA_SAVAGE = 29 REGION_HALVUNG = 30 REGION_ARRAPAGO = 31 REGION_ALZADAAL = 32 REGION_RONFAURE_FRONT = 33 REGION_NORVALLEN_FRONT = 34 REGION_GUSTABERG_FRONT = 35 REGION_DERFLAND_FRONT = 36 REGION_SARUTA_FRONT = 37 REGION_ARAGONEAU_FRONT = 38 REGION_FAUREGANDI_FRONT = 39 REGION_VALDEAUNIA_FRONT = 40 REGION_ABYSSEA = 41 REGION_THE_THRESHOLD = 42 REGION_ABDHALJS = 43 REGION_ADOULIN_ISLANDS = 44 REGION_EAST_ULBUKA = 45 REGION_UNKNOWN = 255 ----------------------------------- -- SetExplorerMoogles ---------------------------------- function SetExplorerMoogles(moogle) if (EXPLORER_MOOGLE == 1) then local npc = GetNPCByID(moogle); if (npc == nil) then printf("'SetExplorerMoogles' Error trying to load undefined npc (%d)", moogle); else npc:setStatus(0); end end end; ----------------------------------- -- SetRespawnTime ---------------------------------- function SetRespawnTime(id, minTime, maxTime) -- This function is redundant should place the mob:setRespawnTime() and UpdateNMSpawnPoint back in the individual zones. -- Having this global just uses 3 functions where only 2 were needed. local mob = GetMobByID(id); if (mob == nil) then printf("'SetTimedSpawns' Error trying to load undefined mob (%d)", id); else UpdateNMSpawnPoint(id); mob:setRespawnTime(math.random((minTime),(maxTime))); end end
gpl-3.0
dtrip/awesome
lib/wibox/widget/slider.lua
2
14647
--------------------------------------------------------------------------- -- An interactive mouse based slider widget. -- --@DOC_wibox_widget_defaults_slider_EXAMPLE@ -- -- @author Grigory Mishchenko &lt;grishkokot@gmail.com&gt; -- @author Emmanuel Lepage Vallee &lt;elv1313@gmail.com&gt; -- @copyright 2015 Grigory Mishchenko, 2016 Emmanuel Lepage Vallee -- @widgetmod wibox.widget.slider --------------------------------------------------------------------------- local setmetatable = setmetatable local type = type local color = require("gears.color") local gtable = require("gears.table") local beautiful = require("beautiful") local base = require("wibox.widget.base") local shape = require("gears.shape") local capi = { mouse = mouse, mousegrabber = mousegrabber, root = root, } local slider = {mt={}} --- The slider handle shape. -- --@DOC_wibox_widget_slider_handle_shape_EXAMPLE@ -- -- @property handle_shape -- @tparam[opt=gears shape rectangle] gears.shape shape -- @propemits true false -- @propbeautiful -- @see gears.shape --- The slider handle color. -- --@DOC_wibox_widget_slider_handle_color_EXAMPLE@ -- -- @property handle_color -- @propbeautiful -- @tparam color handle_color -- @propemits true false --- The slider handle margins. -- --@DOC_wibox_widget_slider_handle_margins_EXAMPLE@ -- -- @property handle_margins -- @tparam[opt={}] table margins -- @tparam[opt=0] number margins.left -- @tparam[opt=0] number margins.right -- @tparam[opt=0] number margins.top -- @tparam[opt=0] number margins.bottom -- @propemits true false -- @propbeautiful --- The slider handle width. -- --@DOC_wibox_widget_slider_handle_width_EXAMPLE@ -- -- @property handle_width -- @tparam number handle_width -- @propemits true false -- @propbeautiful --- The handle border_color. -- --@DOC_wibox_widget_slider_handle_border_EXAMPLE@ -- -- @property handle_border_color -- @tparam color handle_border_color -- @propemits true false -- @propbeautiful --- The handle border width. -- @property handle_border_width -- @tparam[opt=0] number handle_border_width -- @propemits true false -- @propbeautiful --- The bar (background) shape. -- --@DOC_wibox_widget_slider_bar_shape_EXAMPLE@ -- -- @property bar_shape -- @tparam[opt=gears shape rectangle] gears.shape shape -- @propemits true false -- @propbeautiful -- @see gears.shape --- The bar (background) height. -- --@DOC_wibox_widget_slider_bar_height_EXAMPLE@ -- -- @property bar_height -- @tparam number bar_height -- @propbeautiful -- @propemits true false --- The bar (background) color. -- --@DOC_wibox_widget_slider_bar_color_EXAMPLE@ -- -- @property bar_color -- @tparam color bar_color -- @propbeautiful -- @propemits true false --- The bar (active) color. -- --@DOC_wibox_widget_slider_bar_active_color_EXAMPLE@ -- -- Only works when both `bar_active_color` and `bar_color` are passed as hex color string -- @property bar_active_color -- @tparam color bar_active_color -- @propbeautiful -- @propemits true false --- The bar (background) margins. -- --@DOC_wibox_widget_slider_bar_margins_EXAMPLE@ -- -- @property bar_margins -- @tparam[opt={}] table margins -- @tparam[opt=0] number margins.left -- @tparam[opt=0] number margins.right -- @tparam[opt=0] number margins.top -- @tparam[opt=0] number margins.bottom -- @propbeautiful -- @propemits true false --- The bar (background) border width. -- @property bar_border_width -- @tparam[opt=0] number bar_border_width -- @propemits true false --- The bar (background) border_color. -- --@DOC_wibox_widget_slider_bar_border_EXAMPLE@ -- -- @property bar_border_color -- @tparam color bar_border_color -- @propbeautiful -- @propemits true false --- The slider value. -- -- **Signal:** *property::value* notify the value is changed. -- --@DOC_wibox_widget_slider_value_EXAMPLE@ -- -- @property value -- @tparam[opt=0] number value -- @propemits true false --- The slider minimum value. -- -- @property minimum -- @tparam[opt=0] number minimum -- @propemits true false --- The slider maximum value. -- -- @property maximum -- @tparam[opt=100] number maximum -- @propemits true false --- The bar (background) border width. -- -- @beautiful beautiful.slider_bar_border_width -- @param number --- The bar (background) border color. -- -- @beautiful beautiful.slider_bar_border_color -- @param color --- The handle border_color. -- -- @beautiful beautiful.slider_handle_border_color -- @param color --- The handle border width. -- -- @beautiful beautiful.slider_handle_border_width -- @param number --- The handle width. -- -- @beautiful beautiful.slider_handle_width -- @param number --- The handle color. -- -- @beautiful beautiful.slider_handle_color -- @param color --- The handle shape. -- -- @beautiful beautiful.slider_handle_shape -- @tparam[opt=gears shape rectangle] gears.shape shape -- @see gears.shape --- The bar (background) shape. -- -- @beautiful beautiful.slider_bar_shape -- @tparam[opt=gears shape rectangle] gears.shape shape -- @see gears.shape --- The bar (background) height. -- -- @beautiful beautiful.slider_bar_height -- @param number --- The bar (background) margins. -- -- @beautiful beautiful.slider_bar_margins -- @tparam[opt={}] table margins -- @tparam[opt=0] number margins.left -- @tparam[opt=0] number margins.right -- @tparam[opt=0] number margins.top -- @tparam[opt=0] number margins.bottom --- The slider handle margins. -- -- @beautiful beautiful.slider_handle_margins -- @tparam[opt={}] table margins -- @tparam[opt=0] number margins.left -- @tparam[opt=0] number margins.right -- @tparam[opt=0] number margins.top -- @tparam[opt=0] number margins.bottom --- The bar (background) color. -- -- @beautiful beautiful.slider_bar_color -- @param color --- The bar (active) color. -- -- Only works when both `beautiful.slider_bar_color` and `beautiful.slider_bar_active_color` are hex color strings -- @beautiful beautiful.slider_bar_active_color -- @param color local properties = { -- Handle handle_shape = shape.rectangle, handle_color = false, handle_margins = {}, handle_width = false, handle_border_width = 0, handle_border_color = false, -- Bar bar_shape = shape.rectangle, bar_height = false, bar_color = false, bar_active_color = false, bar_margins = {}, bar_border_width = 0, bar_border_color = false, -- Content value = 0, minimum = 0, maximum = 100, } -- Create the accessors for prop in pairs(properties) do slider["set_"..prop] = function(self, value) local changed = self._private[prop] ~= value self._private[prop] = value if changed then self:emit_signal("property::"..prop, value) self:emit_signal("widget::redraw_needed") end end slider["get_"..prop] = function(self) -- Ignoring the false's is on purpose return self._private[prop] == nil and properties[prop] or self._private[prop] end end -- Add some validation to set_value function slider:set_value(value) value = math.min(value, self:get_maximum()) value = math.max(value, self:get_minimum()) local changed = self._private.value ~= value self._private.value = value if changed then self:emit_signal( "property::value", value) self:emit_signal( "widget::redraw_needed" ) end end local function get_extremums(self) local min = self._private.minimum or properties.minimum local max = self._private.maximum or properties.maximum local interval = max - min return min, max, interval end function slider:draw(_, cr, width, height) local value = self._private.value or self._private.min or 0 local maximum = self._private.maximum or properties.maximum local minimum = self._private.minimum or properties.minimum local range = maximum - minimum local active_rate = (value - minimum) / range local handle_height, handle_width = height, self._private.handle_width or beautiful.slider_handle_width or height/2 local handle_border_width = self._private.handle_border_width or beautiful.slider_handle_border_width or properties.handle_border_width or 0 local bar_height = self._private.bar_height -- If there is no background, then skip this local bar_color = self._private.bar_color or beautiful.slider_bar_color local bar_active_color = self._private.bar_active_color or beautiful.slider_bar_active_color if bar_color then cr:set_source(color(bar_color)) end local margins = self._private.bar_margins or beautiful.slider_bar_margins local x_offset, right_margin, y_offset = 0, 0 if margins then if type(margins) == "number" then bar_height = bar_height or (height - 2*margins) x_offset, y_offset = margins, margins right_margin = margins else bar_height = bar_height or ( height - (margins.top or 0) - (margins.bottom or 0) ) x_offset, y_offset = margins.left or 0, margins.top or 0 right_margin = margins.right or 0 end else bar_height = bar_height or beautiful.slider_bar_height or height y_offset = (height - bar_height)/2 end cr:translate(x_offset, y_offset) local bar_shape = self._private.bar_shape or beautiful.slider_bar_shape or properties.bar_shape local bar_border_width = self._private.bar_border_width or beautiful.slider_bar_border_width or properties.bar_border_width bar_shape(cr, width - x_offset - right_margin, bar_height or height) if bar_active_color and type(bar_color) == "string" and type(bar_active_color) == "string" then local bar_active_width = active_rate * (width - x_offset - right_margin) - (handle_width - handle_border_width/2) * (active_rate - 0.5) cr:set_source(color.create_pattern{ type = "linear", from = {0,0}, to = {bar_active_width, 0}, stops = {{0.99, bar_active_color}, {0.99, bar_color}} }) end if bar_color then if bar_border_width == 0 then cr:fill() else cr:fill_preserve() end end -- Draw the bar border if bar_border_width > 0 then local bar_border_color = self._private.bar_border_color or beautiful.slider_bar_border_color or properties.bar_border_color cr:set_line_width(bar_border_width) if bar_border_color then cr:save() cr:set_source(color(bar_border_color)) cr:stroke() cr:restore() else cr:stroke() end end cr:translate(-x_offset, -y_offset) -- Paint the handle local handle_color = self._private.handle_color or beautiful.slider_handle_color -- It is ok if there is no color, it will be inherited if handle_color then cr:set_source(color(handle_color)) end local handle_shape = self._private.handle_shape or beautiful.slider_handle_shape or properties.handle_shape -- Lets get the margins for the handle margins = self._private.handle_margins or beautiful.slider_handle_margins x_offset, y_offset = 0, 0 if margins then if type(margins) == "number" then x_offset, y_offset = margins, margins handle_width = handle_width - 2*margins handle_height = handle_height - 2*margins else x_offset, y_offset = margins.left or 0, margins.top or 0 handle_width = handle_width - (margins.left or 0) - (margins.right or 0) handle_height = handle_height - (margins.top or 0) - (margins.bottom or 0) end end -- Get the widget size back to it's non-transfored value local min, _, interval = get_extremums(self) local rel_value = ((value-min)/interval) * (width-handle_width) cr:translate(x_offset + rel_value, y_offset) handle_shape(cr, handle_width, handle_height) if handle_border_width > 0 then cr:fill_preserve() else cr:fill() end -- Draw the handle border if handle_border_width > 0 then local handle_border_color = self._private.handle_border_color or beautiful.slider_handle_border_color or properties.handle_border_color if handle_border_color then cr:set_source(color(handle_border_color)) end cr:set_line_width(handle_border_width) cr:stroke() end end function slider:fit(_, width, height) -- Use all the space, this should be used with a constraint widget return width, height end -- Move the handle to the correct location local function move_handle(self, width, x, _) local _, _, interval = get_extremums(self) self:set_value(math.floor((x*interval)/width)) end local function mouse_press(self, x, y, button_id, _, geo) if button_id ~= 1 then return end local matrix_from_device = geo.hierarchy:get_matrix_from_device() -- Sigh. geo.width/geo.height is in device space. We need it in our own -- coordinate system local width = geo.widget_width move_handle(self, width, x, y) -- Calculate a matrix transforming from screen coordinates into widget coordinates local wgeo = geo.drawable.drawable:geometry() local matrix = matrix_from_device:translate(-wgeo.x, -wgeo.y) capi.mousegrabber.run(function(mouse) if not mouse.buttons[1] then return false end -- Calculate the point relative to the widget move_handle(self, width, matrix:transform_point(mouse.x, mouse.y)) return true end,"fleur") end --- Create a slider widget. -- @tparam[opt={}] table args -- @constructorfct wibox.widget.slider local function new(args) local ret = base.make_widget(nil, nil, { enable_properties = true, }) gtable.crush(ret._private, args or {}) gtable.crush(ret, slider, true) ret:connect_signal("button::press", mouse_press) return ret end function slider.mt:__call(_, ...) return new(...) end --@DOC_widget_COMMON@ --@DOC_object_COMMON@ return setmetatable(slider, slider.mt) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
gpl-2.0
nyczducky/darkstar
scripts/zones/Garlaige_Citadel/Zone.lua
9
3832
----------------------------------- -- -- Zone: Garlaige_Citadel (200) -- ----------------------------------- package.loaded["scripts/zones/Garlaige_Citadel/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/zone"); require("scripts/zones/Garlaige_Citadel/TextIDs"); banishing_gates_base = 17596761; -- _5k0 (First banishing gate) ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) -- Banishing Gate #1... zone:registerRegion(1,-208,-1,224,-206,1,227); zone:registerRegion(2,-208,-1,212,-206,1,215); zone:registerRegion(3,-213,-1,224,-211,1,227); zone:registerRegion(4,-213,-1,212,-211,1,215); -- Banishing Gate #2 zone:registerRegion(10,-51,-1,82,-49,1,84); zone:registerRegion(11,-151,-1,82,-149,1,84); zone:registerRegion(12,-51,-1,115,-49,1,117); zone:registerRegion(13,-151,-1,115,-149,1,117); -- Banishing Gate #3 zone:registerRegion(19,-190,-1,355,-188,1,357); zone:registerRegion(20,-130,-1,355,-128,1,357); zone:registerRegion(21,-190,-1,322,-188,1,324); zone:registerRegion(22,-130,-1,322,-128,1,324); -- Old Two-Wings SetRespawnTime(17596506, 900, 10800); -- Skewer Sam SetRespawnTime(17596507, 900, 10800); -- Serket SetRespawnTime(17596720, 900, 10800); UpdateTreasureSpawnPoint(17596812); UpdateTreasureSpawnPoint(17596813); end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(-380.035,-13.548,398.032,64); end return cs; end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) local regionID = region:GetRegionID(); local mylever = banishing_gates_base + regionID; GetNPCByID(mylever):setAnimation(8); if (regionID >= 1 and regionID <= 4) then gateid = banishing_gates_base; msg_offset = 0; elseif (regionID >= 10 and regionID <= 13) then gateid = banishing_gates_base + 9; msg_offset = 1; elseif (regionID >= 19 and regionID <= 22) then gateid = banishing_gates_base + 18; msg_offset = 2; end; -- Open Gate gate1 = GetNPCByID(gateid + 1); gate2 = GetNPCByID(gateid + 2); gate3 = GetNPCByID(gateid + 3); gate4 = GetNPCByID(gateid + 4); if (gate1:getAnimation() == 8 and gate2:getAnimation() == 8 and gate3:getAnimation() == 8 and gate4:getAnimation() == 8) then player:messageSpecial(BANISHING_GATES + msg_offset); -- Banishing gate opening GetNPCByID(gateid):openDoor(30); end end; ----------------------------------- -- onRegionLeave ----------------------------------- function onRegionLeave(player,region) local regionID = region:GetRegionID(); local mylever = banishing_gates_base + regionID; GetNPCByID(mylever):setAnimation(9); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
dtrip/awesome
tests/examples/wibox/nwidget/default.lua
4
3116
--DOC_GEN_IMAGE --DOC_HIDE_ALL local parent = ... local naughty = require("naughty") local wibox = require("wibox") local beautiful = require("beautiful") local def = require("naughty.widget._default") local acommon = require("awful.widget.common") local aplace = require("awful.placement") local gears = require("gears") beautiful.notification_bg = beautiful.bg_normal local notif = naughty.notification { title = "A notification", message = "This notification has actions!", icon = beautiful.awesome_icon, actions = { naughty.action { name = "Accept", icon = beautiful.awesome_icon, }, naughty.action { name = "Refuse", icon = beautiful.awesome_icon, }, naughty.action { name = "Ignore", icon = beautiful.awesome_icon, }, } } local default = wibox.widget(def) acommon._set_common_property(default, "notification", notif) local w, h = default:fit({dpi=96}, 9999, 9999) default.forced_width = w + 25 default.forced_height = h local canvas = wibox.layout.manual() canvas.forced_width = w + 150 canvas.forced_height = h + 100 canvas:add_at(default, aplace.centered) local function create_info(text, x, y, width, height) canvas:add_at(wibox.widget { { { text = text, align = "center", ellipsize = "none", wrap = "word", widget = wibox.widget.textbox }, top = 2, bottom = 2, left = 10, right = 10, widget = wibox.container.margin }, forced_width = width, forced_height = height, shape = gears.shape.rectangle, shape_border_width = 1, shape_border_color = beautiful.border_color, bg = "#ffff0055", widget = wibox.container.background }, {x = x, y = y}) end local function create_line(x1, y1, x2, y2) return canvas:add_at(wibox.widget { fit = function() return x2-x1+6, y2-y1+6 end, draw = function(_, _, cr) cr:set_source_rgb(0,0,0) cr:set_line_width(1) cr:arc(1.5, 1.5, 1.5, 0, math.pi*2) cr:arc(x2-x1+1.5, y2-y1+1.5, 1.5, 0, math.pi*2) cr:fill() cr:move_to(1.5,1.5) cr:line_to(x2-x1+1.5, y2-y1+1.5) cr:stroke() end, layout = wibox.widget.base.make_widget, }, {x=x1, y=y1}) end create_info("naughty.widget.background", 10, canvas.forced_height - 30, nil, nil) create_line(80, canvas.forced_height-55, 80, canvas.forced_height - 30) create_info("naughty.list.actions", 170, canvas.forced_height - 30, nil, nil) create_line(200, canvas.forced_height-105, 200, canvas.forced_height - 30) create_info("naughty.widget.icon", 20, 25, nil, nil) create_line(80, 40, 80, 60) create_info("naughty.widget.title", 90, 4, nil, nil) create_line(140, 20, 140, 60) create_info("naughty.widget.message", 150, 25, nil, nil) create_line(210, 40, 210, 75) parent:add(canvas)
gpl-2.0
nyczducky/darkstar
scripts/globals/weaponskills/arching_arrow.lua
12
1388
----------------------------------- -- Arching Arrow -- Archery weapon skill -- Skill level: 225 -- Delivers a single-hit attack. Chance of params.critical varies with TP. -- Aligned with the Flame Gorget & Light Gorget. -- Aligned with the Flame Belt & Light Belt. -- Element: None -- Modifiers: STR:16% ; AGI:25% -- 100%TP 200%TP 300%TP -- 3.50 3.50 3.50 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.numHits = 1; params.ftp100 = 3.5; params.ftp200 = 3.5; params.ftp300 = 3.5; params.str_wsc = 0.16; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.25; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.1; params.crit200 = 0.3; params.crit300 = 0.5; params.canCrit = true; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 0.20; params.agi_wsc = 0.50; end local damage, criticalHit, tpHits, extraHits = doRangedWeaponskill(player, target, wsID, params, tp, primary); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
ld-test/luarepl
repl/plugins/pretty_print.lua
4
6617
-- Copyright (c) 2011-2015 Rob Hoelz <rob@hoelz.ro> -- -- Permission is hereby granted, free of charge, to any person obtaining a copy of -- this software and associated documentation files (the "Software"), to deal in -- the Software without restriction, including without limitation the rights to -- use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of -- the Software, and to permit persons to whom the Software is furnished to do so, -- subject to the following conditions: -- -- The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. -- -- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS -- FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR -- COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER -- IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -- CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -- Pretty prints expression results (console only) local format = string.format local tconcat = table.concat local tsort = table.sort local tostring = tostring local type = type local floor = math.floor local pairs = pairs local ipairs = ipairs local error = error local stderr = io.stderr pcall(require, 'luarocks.require') local ok, term = pcall(require, 'term') if not ok then term = nil end local keywords = { ['and'] = true, ['break'] = true, ['do'] = true, ['else'] = true, ['elseif'] = true, ['end'] = true, ['false'] = true, ['for'] = true, ['function'] = true, ['if'] = true, ['in'] = true, ['local'] = true, ['nil'] = true, ['not'] = true, ['or'] = true, ['repeat'] = true, ['return'] = true, ['then'] = true, ['true'] = true, ['until'] = true, ['while'] = true, } local function compose(f, g) return function(...) return f(g(...)) end end local emptycolormap = setmetatable({}, { __index = function() return function(s) return s end end}) local colormap = emptycolormap if term then colormap = { ['nil'] = term.colors.blue, string = term.colors.yellow, punctuation = compose(term.colors.green, term.colors.bright), ident = term.colors.red, boolean = term.colors.green, number = term.colors.cyan, path = term.colors.white, misc = term.colors.magenta, } end local function isinteger(n) return type(n) == 'number' and floor(n) == n end local function isident(s) return type(s) == 'string' and not keywords[s] and s:match('^[a-zA-Z_][a-zA-Z0-9_]*$') end -- most of these are arbitrary, I *do* want numbers first, though local type_order = { number = 0, string = 1, userdata = 2, table = 3, thread = 4, boolean = 5, ['function'] = 6, cdata = 7, } local function cross_type_order(a, b) local pos_a = type_order[ type(a) ] local pos_b = type_order[ type(b) ] if pos_a == pos_b then return a < b else return pos_a < pos_b end end local function sortedpairs(t) local keys = {} local seen_non_string for k in pairs(t) do keys[#keys + 1] = k if not seen_non_string and type(k) ~= 'string' then seen_non_string = true end end local sort_func = seen_non_string and cross_type_order or nil tsort(keys, sort_func) local index = 1 return function() if keys[index] == nil then return nil else local key = keys[index] local value = t[key] index = index + 1 return key, value end end, keys end local function find_longstring_nest_level(s) local level = 0 while s:find(']' .. string.rep('=', level) .. ']', 1, true) do level = level + 1 end return level end local function dump(params) local pieces = params.pieces local seen = params.seen local path = params.path local v = params.value local indent = params.indent local t = type(v) if t == 'nil' or t == 'boolean' or t == 'number' then pieces[#pieces + 1] = colormap[t](tostring(v)) elseif t == 'string' then if v:match '\n' then local level = find_longstring_nest_level(v) pieces[#pieces + 1] = colormap.string('[' .. string.rep('=', level) .. '[' .. v .. ']' .. string.rep('=', level) .. ']') else pieces[#pieces + 1] = colormap.string(format('%q', v)) end elseif t == 'table' then if seen[v] then pieces[#pieces + 1] = colormap.path(seen[v]) return end seen[v] = path local lastintkey = 0 pieces[#pieces + 1] = colormap.punctuation '{\n' for i, v in ipairs(v) do for j = 1, indent do pieces[#pieces + 1] = ' ' end dump { pieces = pieces, seen = seen, path = path .. '[' .. tostring(i) .. ']', value = v, indent = indent + 1, } pieces[#pieces + 1] = colormap.punctuation ',\n' lastintkey = i end for k, v in sortedpairs(v) do if not (isinteger(k) and k <= lastintkey and k > 0) then for j = 1, indent do pieces[#pieces + 1] = ' ' end if isident(k) then pieces[#pieces + 1] = colormap.ident(k) else pieces[#pieces + 1] = colormap.punctuation '[' dump { pieces = pieces, seen = seen, path = path .. '.' .. tostring(k), value = k, indent = indent + 1, } pieces[#pieces + 1] = colormap.punctuation ']' end pieces[#pieces + 1] = colormap.punctuation ' = ' dump { pieces = pieces, seen = seen, path = path .. '.' .. tostring(k), value = v, indent = indent + 1, } pieces[#pieces + 1] = colormap.punctuation ',\n' end end for j = 1, indent - 1 do pieces[#pieces + 1] = ' ' end pieces[#pieces + 1] = colormap.punctuation '}' else pieces[#pieces + 1] = colormap.misc(tostring(v)) end end repl:requirefeature 'console' function override:displayresults(results) local pieces = {} for i = 1, results.n do dump { pieces = pieces, seen = {}, path = '<topvalue>', value = results[i], indent = 1, } pieces[#pieces + 1] = '\n' end stderr:write(tconcat(pieces, '')) end
mit
alirezafodaji/tele-IR
plugins/plugins.lua
88
6304
do -- Returns the key (index) in the config.enabled_plugins table local function plugin_enabled( name ) for k,v in pairs(_config.enabled_plugins) do if name == v then return k end end -- If not found return false end -- Returns true if file exists in plugins folder local function plugin_exists( name ) for k,v in pairs(plugins_names()) do if name..'.lua' == v then return true end end return false end local function list_all_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '❌' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '✔' end nact = nact+1 end if not only_enabled or status == '✔' then -- get the name v = string.match (v, "(.*)%.lua") text = text..nsum..'. '..v..' '..status..'\n' end end local text = text..'\nThere are '..nsum..' plugins installed.\n'..nact..' plugins enabled and '..nsum-nact..' disabled' return text end local function list_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '❌' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '✔' end nact = nact+1 end if not only_enabled or status == '✔' then -- get the name v = string.match (v, "(.*)%.lua") text = text..v..' '..status..'\n' end end local text = text..'\n'..nact..' plugins enabled from '..nsum..' plugins installed.' return text end local function reload_plugins( ) plugins = {} load_plugins() return list_plugins(true) end local function enable_plugin( plugin_name ) print('checking if '..plugin_name..' exists') -- Check if plugin is enabled if plugin_enabled(plugin_name) then return 'Plugin '..plugin_name..' is enabled' end -- Checks if plugin exists if plugin_exists(plugin_name) then -- Add to the config table table.insert(_config.enabled_plugins, plugin_name) print(plugin_name..' added to _config table') save_config() -- Reload the plugins return reload_plugins( ) else return 'Plugin '..plugin_name..' does not exists' end end local function disable_plugin( name, chat ) -- Check if plugins exists if not plugin_exists(name) then return 'Plugin '..name..' does not exists' end local k = plugin_enabled(name) -- Check if plugin is enabled if not k then return 'Plugin '..name..' not enabled' end -- Disable and reload table.remove(_config.enabled_plugins, k) save_config( ) return reload_plugins(true) end local function disable_plugin_on_chat(receiver, plugin) if not plugin_exists(plugin) then return "Plugin doesn't exists" end if not _config.disabled_plugin_on_chat then _config.disabled_plugin_on_chat = {} end if not _config.disabled_plugin_on_chat[receiver] then _config.disabled_plugin_on_chat[receiver] = {} end _config.disabled_plugin_on_chat[receiver][plugin] = true save_config() return 'Plugin '..plugin..' disabled on this chat' end local function reenable_plugin_on_chat(receiver, plugin) if not _config.disabled_plugin_on_chat then return 'There aren\'t any disabled plugins' end if not _config.disabled_plugin_on_chat[receiver] then return 'There aren\'t any disabled plugins for this chat' end if not _config.disabled_plugin_on_chat[receiver][plugin] then return 'This plugin is not disabled' end _config.disabled_plugin_on_chat[receiver][plugin] = false save_config() return 'Plugin '..plugin..' is enabled again' end local function run(msg, matches) -- Show the available plugins if matches[1] == '!plugins' and is_sudo(msg) then --after changed to moderator mode, set only sudo return list_all_plugins() end -- Re-enable a plugin for this chat if matches[1] == 'enable' and matches[3] == 'chat' then local receiver = get_receiver(msg) local plugin = matches[2] print("enable "..plugin..' on this chat') return reenable_plugin_on_chat(receiver, plugin) end -- Enable a plugin if matches[1] == 'enable' and is_sudo(msg) then --after changed to moderator mode, set only sudo local plugin_name = matches[2] print("enable: "..matches[2]) return enable_plugin(plugin_name) end -- Disable a plugin on a chat if matches[1] == 'disable' and matches[3] == 'chat' then local plugin = matches[2] local receiver = get_receiver(msg) print("disable "..plugin..' on this chat') return disable_plugin_on_chat(receiver, plugin) end -- Disable a plugin if matches[1] == 'disable' and is_sudo(msg) then --after changed to moderator mode, set only sudo if matches[2] == 'plugins' then return 'This plugin can\'t be disabled' end print("disable: "..matches[2]) return disable_plugin(matches[2]) end -- Reload all the plugins! if matches[1] == 'reload' and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true) end end return { description = "Plugin to manage other plugins. Enable, disable or reload.", usage = { moderator = { "!plugins disable [plugin] chat : disable plugin only this chat.", "!plugins enable [plugin] chat : enable plugin only this chat.", }, sudo = { "!plugins : list all plugins.", "!plugins enable [plugin] : enable plugin.", "!plugins disable [plugin] : disable plugin.", "!plugins reload : reloads all plugins." }, }, patterns = { "^!plugins$", "^!plugins? (enable) ([%w_%.%-]+)$", "^!plugins? (disable) ([%w_%.%-]+)$", "^!plugins? (enable) ([%w_%.%-]+) (chat)", "^!plugins? (disable) ([%w_%.%-]+) (chat)", "^!plugins? (reload)$" }, run = run, moderated = true, -- set to moderator mode --privileged = true } end --Copyright and edit; @behroozyaghi --Persian Translate; @behroozyaghi --ch : @nod32team --کپی بدون ذکر منبع حرام است
gpl-2.0
trelemar/Dither
lib/hump/gamestate.lua
14
3533
--[[ Copyright (c) 2010-2013 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- local function __NULL__() end -- default gamestate produces error on every callback local state_init = setmetatable({leave = __NULL__}, {__index = function() error("Gamestate not initialized. Use Gamestate.switch()") end}) local stack = {state_init} local initialized_states = setmetatable({}, {__mode = "k"}) local state_is_dirty = true local GS = {} function GS.new(t) return t or {} end -- constructor - deprecated! local function change_state(stack_offset, to, ...) local pre = stack[#stack] -- initialize only on first call ;(initialized_states[to] or to.init or __NULL__)(to) initialized_states[to] = __NULL__ stack[#stack+stack_offset] = to state_is_dirty = true return (to.enter or __NULL__)(to, pre, ...) end function GS.switch(to, ...) assert(to, "Missing argument: Gamestate to switch to") assert(to ~= GS, "Can't call switch with colon operator") ;(stack[#stack].leave or __NULL__)(stack[#stack]) return change_state(0, to, ...) end function GS.push(to, ...) assert(to, "Missing argument: Gamestate to switch to") assert(to ~= GS, "Can't call push with colon operator") return change_state(1, to, ...) end function GS.pop(...) assert(#stack > 1, "No more states to pop!") local pre, to = stack[#stack], stack[#stack-1] stack[#stack] = nil ;(pre.leave or __NULL__)(pre) state_is_dirty = true return (to.resume or __NULL__)(to, pre, ...) end function GS.current() return stack[#stack] end -- fetch event callbacks from love.handlers local all_callbacks = { 'draw', 'errhand', 'update' } for k in pairs(love.handlers) do all_callbacks[#all_callbacks+1] = k end function GS.registerEvents(callbacks) local registry = {} callbacks = callbacks or all_callbacks for _, f in ipairs(callbacks) do registry[f] = love[f] or __NULL__ love[f] = function(...) registry[f](...) return GS[f](...) end end end -- forward any undefined functions setmetatable(GS, {__index = function(_, func) -- call function only if at least one 'update' was called beforehand -- (see issue #46) if not state_is_dirty or func == 'update' then state_is_dirty = false return function(...) return (stack[#stack][func] or __NULL__)(stack[#stack], ...) end end return __NULL__ end}) return GS
mit
benloz10/FinalFrontier
gamemodes/finalfrontier/gamemode/systems/medical.lua
1
2730
-- Copyright (c) 2014 Danni Lock [codednil@yahoo.co.uk] -- -- This file is part of Final Frontier. -- -- Final Frontier is free software: you can redistribute it and/or modify -- it under the terms of the GNU Lesser General Public License as -- published by the Free Software Foundation, either version 3 of -- the License, or (at your option) any later version. -- -- Final Frontier is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU Lesser General Public License -- along with Final Frontier. If not, see <http://www.gnu.org/licenses/>. SYS.FullName = "Medical Bay" SYS.SGUIName = "medical" SYS.Powered = true function SYS:GetMaximumCharge() return self._nwdata.maxcharge or 0 end function SYS:GetCurrentCharge() return math.min(self._nwdata.charge or 0, self._nwdata.maxcharge or 0) end if SERVER then resource.AddFile("materials/systems/medical.png") SYS._oldScore = 0 function SYS:Initialize() self._nwdata.maxcharge = 1 self._nwdata.charge = 0 self._nwdata:Update() end function SYS:CalculatePowerNeeded() local needed = 0 if self._nwdata.charge < self._nwdata.maxcharge then needed = 6 end return needed end function SYS:Think() local needsUpdate = false local score = self:GetRoom():GetModuleScore(moduletype.SYSTEM_POWER) if score ~= self._oldScore then self._oldScore = score self._nwdata.maxcharge = score * 500 needsUpdate = true end if self._nwdata.charge < self._nwdata.maxcharge then self._nwdata.charge = math.min(self._nwdata.maxcharge, self._nwdata.charge + self:GetPower() / 4) needsUpdate = true elseif self._nwdata.charge > self._nwdata.maxcharge then self._nwdata.charge = self._nwdata.maxcharge needsUpdate = true end if self._nwdata.charge >= 5 then for _, ply in ipairs(player.GetAll()) do if ply:GetRoom() == self:GetRoom() then if (ply:Health() < ply:GetMaxHealth()) then ply:SetHealth(math.min(ply:Health() + 1, ply:GetMaxHealth())) self._nwdata.charge = self._nwdata.charge - 2 needsUpdate = true end if ply:GetPlyOxygen() < ply:GetPlyMaxOxygen() then ply:SetPlyOxygen(ply:GetPlyOxygen() + 1) self._nwdata.charge = self._nwdata.charge - 2 needsUpdate = true end end end end if needsUpdate then self._nwdata:Update() end end elseif CLIENT then SYS.Icon = Material("systems/medical.png", "smooth") end
lgpl-3.0
sjznxd/lc-20121231
modules/admin-full/luasrc/model/cbi/admin_network/vlan.lua
21
8152
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2010-2011 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ]]-- m = Map("network", translate("Switch"), translate("The network ports on this device can be combined to several <abbr title=\"Virtual Local Area Network\">VLAN</abbr>s in which computers can communicate directly with each other. <abbr title=\"Virtual Local Area Network\">VLAN</abbr>s are often used to separate different network segments. Often there is by default one Uplink port for a connection to the next greater network like the internet and other ports for a local network.")) local switches = { } m.uci:foreach("network", "switch", function(x) local sid = x['.name'] local switch_name = x.name or sid local has_vlan = nil local has_learn = nil local has_vlan4k = nil local has_jumbo3 = nil local min_vid = 0 local max_vid = 16 local num_vlans = 16 local num_ports = 6 local cpu_port = 5 local switch_title local enable_vlan4k = false -- Parse some common switch properties from swconfig help output. local swc = io.popen("swconfig dev %q help 2>/dev/null" % switch_name) if swc then local is_port_attr = false local is_vlan_attr = false while true do local line = swc:read("*l") if not line then break end if line:match("^%s+%-%-vlan") then is_vlan_attr = true elseif line:match("^%s+%-%-port") then is_vlan_attr = false is_port_attr = true elseif line:match("cpu @") then switch_title = line:match("^switch%d: %w+%((.-)%)") num_ports, cpu_port, num_vlans = line:match("ports: (%d+) %(cpu @ (%d+)%), vlans: (%d+)") num_ports = tonumber(num_ports) or 6 num_vlans = tonumber(num_vlans) or 16 cpu_port = tonumber(cpu_port) or 5 min_vid = 1 elseif line:match(": pvid") or line:match(": tag") or line:match(": vid") then if is_vlan_attr then has_vlan4k = line:match(": (%w+)") end elseif line:match(": enable_vlan4k") then enable_vlan4k = true elseif line:match(": enable_vlan") then has_vlan = "enable_vlan" elseif line:match(": enable_learning") then has_learn = "enable_learning" elseif line:match(": max_length") then has_jumbo3 = "max_length" end end swc:close() end -- Switch properties s = m:section(NamedSection, x['.name'], "switch", switch_title and translatef("Switch %q (%s)", switch_name, switch_title) or translatef("Switch %q", switch_name)) s.addremove = false if has_vlan then s:option(Flag, has_vlan, translate("Enable VLAN functionality")) end if has_learn then x = s:option(Flag, has_learn, translate("Enable learning and aging")) x.default = x.enabled end if has_jumbo3 then x = s:option(Flag, has_jumbo3, translate("Enable Jumbo Frame passthrough")) x.enabled = "3" x.rmempty = true end -- VLAN table s = m:section(TypedSection, "switch_vlan", switch_title and translatef("VLANs on %q (%s)", switch_name, switch_title) or translatef("VLANs on %q", switch_name)) s.template = "cbi/tblsection" s.addremove = true s.anonymous = true -- Filter by switch s.filter = function(self, section) local device = m:get(section, "device") return (device and device == switch_name) end -- Override cfgsections callback to enforce row ordering by vlan id. s.cfgsections = function(self) local osections = TypedSection.cfgsections(self) local sections = { } local section for _, section in luci.util.spairs( osections, function(a, b) return (tonumber(m:get(osections[a], has_vlan4k or "vlan")) or 9999) < (tonumber(m:get(osections[b], has_vlan4k or "vlan")) or 9999) end ) do sections[#sections+1] = section end return sections end -- When creating a new vlan, preset it with the highest found vid + 1. s.create = function(self, section, origin) -- Filter by switch if m:get(origin, "device") ~= switch_name then return end local sid = TypedSection.create(self, section) local max_nr = 0 local max_id = 0 m.uci:foreach("network", "switch_vlan", function(s) if s.device == switch_name then local nr = tonumber(s.vlan) local id = has_vlan4k and tonumber(s[has_vlan4k]) if nr ~= nil and nr > max_nr then max_nr = nr end if id ~= nil and id > max_id then max_id = id end end end) m:set(sid, "device", switch_name) m:set(sid, "vlan", max_nr + 1) if has_vlan4k then m:set(sid, has_vlan4k, max_id + 1) end return sid end local port_opts = { } local untagged = { } -- Parse current tagging state from the "ports" option. local portvalue = function(self, section) local pt for pt in (m:get(section, "ports") or ""):gmatch("%w+") do local pc, tu = pt:match("^(%d+)([tu]*)") if pc == self.option then return (#tu > 0) and tu or "u" end end return "" end -- Validate port tagging. Ensure that a port is only untagged once, -- bail out if not. local portvalidate = function(self, value, section) -- ensure that the ports appears untagged only once if value == "u" then if not untagged[self.option] then untagged[self.option] = true elseif min_vid > 0 or tonumber(self.option) ~= cpu_port then -- enable multiple untagged cpu ports due to weird broadcom default setup return nil, translatef("Port %d is untagged in multiple VLANs!", tonumber(self.option) + 1) end end return value end local vid = s:option(Value, has_vlan4k or "vlan", "VLAN ID", "<div id='portstatus-%s'></div>" % switch_name) local mx_vid = has_vlan4k and 4094 or (num_vlans - 1) vid.rmempty = false vid.forcewrite = true vid.vlan_used = { } vid.datatype = "and(uinteger,range("..min_vid..","..mx_vid.."))" -- Validate user provided VLAN ID, make sure its within the bounds -- allowed by the switch. vid.validate = function(self, value, section) local v = tonumber(value) local m = has_vlan4k and 4094 or (num_vlans - 1) if v ~= nil and v >= min_vid and v <= m then if not self.vlan_used[v] then self.vlan_used[v] = true return value else return nil, translatef("Invalid VLAN ID given! Only unique IDs are allowed") end else return nil, translatef("Invalid VLAN ID given! Only IDs between %d and %d are allowed.", min_vid, m) end end -- When writing the "vid" or "vlan" option, serialize the port states -- as well and write them as "ports" option to uci. vid.write = function(self, section, value) local o local p = { } for _, o in ipairs(port_opts) do local v = o:formvalue(section) if v == "t" then p[#p+1] = o.option .. v elseif v == "u" then p[#p+1] = o.option end end if enable_vlan4k then m:set(sid, "enable_vlan4k", "1") end m:set(section, "ports", table.concat(p, " ")) return Value.write(self, section, value) end -- Fallback to "vlan" option if "vid" option is supported but unset. vid.cfgvalue = function(self, section) return m:get(section, has_vlan4k or "vlan") or m:get(section, "vlan") end -- Build per-port off/untagged/tagged choice lists. local pt for pt = 0, num_ports - 1 do local title if pt == cpu_port then title = translate("CPU") else title = translatef("Port %d", pt) end local po = s:option(ListValue, tostring(pt), title) po:value("", translate("off")) po:value("u", translate("untagged")) po:value("t", translate("tagged")) po.cfgvalue = portvalue po.validate = portvalidate po.write = function() end port_opts[#port_opts+1] = po end switches[#switches+1] = switch_name end ) -- Switch status template s = m:section(SimpleSection) s.template = "admin_network/switch_status" s.switches = switches return m
apache-2.0
AquariaOSE/Aquaria
files/scripts/entities/_unused/queenhydra.lua
6
3636
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end -- ================================================================================================ -- Q U E E N H Y D R A -- ================================================================================================ -- ================================================================================================ -- L O C A L V A R I A B L E S -- ================================================================================================ chaseDelay = 0 -- ================================================================================================ -- FUNCTIONS -- ================================================================================================ function init() setupBasicEntity( "wurm-head", -- texture 15, -- health 1, -- manaballamount 2, -- exp 1, -- money 32, -- collideRadius (only used if hit entities is on) STATE_IDLE, -- initState 256, -- sprite width 256, -- sprite height 0, -- particle "explosion" type, maps to particleEffects.txt -1 = none 0, -- 0/1 hit other entities off/on (uses collideRadius) 5000 -- updateCull -1: disabled, default: 4000 ) entity_flipVertical() -- fix the head orientation if getFlag("Q1")==1 then entity_delete() else entity_initSegments( 8, -- num segments 2, -- minDist 26, -- maxDist "wurm-body", -- body tex "wurm-tail", -- tail tex 256, -- width 256, -- height 0.05, -- taper 0 -- reverse segment direction ) end end function update(dt) if entity_hasTarget() then if entity_isTargetInRange(64) then entity_hurtTarget(1); entity_pushTarget(400); end end if chaseDelay > 0 then chaseDelay = chaseDelay - dt if chaseDelay < 0 then chaseDelay = 0 end end if entity_getState()==STATE_IDLE then if not entity_hasTarget() then entity_findTarget(800) else if chaseDelay==0 then if entity_isTargetInRange(1000) then if entity_getHealth() < 4 then entity_setMaxSpeed(600) entity_moveTowardsTarget(dt, 1500) else entity_setMaxSpeed(400) entity_moveTowardsTarget(dt, 1000) end else entity_setMaxSpeed(100) end end end end entity_doEntityAvoidance(dt, 200, 0.1) if entity_getHealth() < 4 then entity_doSpellAvoidance(dt, 64, 0.5); end entity_doCollisionAvoidance(dt, 5, 1) entity_updateMovement(dt) entity_rotateToVel(0.1) end function enterState() if entity_getState()==STATE_IDLE then elseif entity_getState()==STATE_DEAD then conversation("Q1-BossDead") setFlag("TransitActive", 1) setFlag("Q1", 1) end end function exitState() end function hitSurface() end
gpl-2.0
AquariaOSE/Aquaria
files/scripts/entities/nudibranchtemplate.lua
6
2979
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end v.n = 0 v.noteDown = -1 v.note1 = -1 v.note2 = -1 v.note3 = -1 function v.commonInit(me, gfxNum, n1, n2, n3) setupEntity(me) entity_setTexture(me, string.format("NudiBranch/NudiBranch%d", gfxNum)) entity_setEntityType(me, ET_ENEMY) entity_setAllDamageTargets(me, false) entity_setCollideRadius(me, 48) v.note1 = n1 v.note2 = n2 v.note3 = n3 entity_setState(me, STATE_IDLE) entity_setMaxSpeed(me, 700) entity_offset(me, 0, 10, 1, -1, 1, 1) entity_update(me, math.random(100)/100.0) entity_setUpdateCull(me, 2000) entity_setDamageTarget(me, DT_AVATAR_VINE, true) end function postInit(me) v.n = getNaija() entity_setTarget(me, v.n) end function update(me, dt) if v.noteDown ~= -1 and entity_isEntityInRange(me, v.n, 800) then local rotspd = 0.8 if v.noteDown == v.note2 then entity_moveTowardsTarget(me, dt, 1000) if entity_doEntityAvoidance(me, dt, 128, 1.0) then entity_setMaxSpeedLerp(me, 0.2) else entity_setMaxSpeedLerp(me, 2.0, 0.2) end entity_rotateToVel(me, rotspd) elseif v.noteDown == v.note1 or v.noteDown == v.note3 then entity_moveTowardsTarget(me, dt, 500) if entity_doEntityAvoidance(me, dt, 128, 1.0) then entity_setMaxSpeedLerp(me, 0.2) else entity_setMaxSpeedLerp(me, 1, 0.2) end entity_rotateToVel(me, rotspd) end else v.noteDown = -1 entity_rotate(me, 0, 0.5, 0, 0, 1) end entity_doFriction(me, dt, 300) entity_updateMovement(me, dt) entity_handleShotCollisions(me) if isForm(FORM_NATURE) then entity_touchAvatarDamage(me, entity_getCollideRadius(me), 0.5, 500, 0) else entity_touchAvatarDamage(me, entity_getCollideRadius(me), 1.0, 500, 0) end end function enterState(me) if entity_isState(me, STATE_IDLE) then end end function exitState(me) end function damage(me, attacker, bone, damageType, dmg) return false end function animationKey(me, key) end function hitSurface(me) end function songNote(me, note) v.noteDown = note end function songNoteDone(me, note) v.noteDown = -1 end function song(me, song) end function activate(me) end
gpl-2.0
nyczducky/darkstar
scripts/zones/Southern_San_dOria/npcs/Rouva.lua
14
1754
----------------------------------- -- Area: Southern San d'Oria -- NPC: Rouva -- Involved in Quest: Lure of the Wildcat (San d'Oria) -- @pos -17 2 10 230 ------------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/quests"); require("scripts/zones/Southern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if (trade:hasItemQty(532,1) and trade:getItemCount() == 1) then -- Trade Magicmart_flyer player:messageSpecial(FLYER_REFUSED); end end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local WildcatSandy = player:getVar("WildcatSandy"); if (player:getQuestStatus(SANDORIA,LURE_OF_THE_WILDCAT_SAN_D_ORIA) == QUEST_ACCEPTED and player:getMaskBit(WildcatSandy,2) == false) then player:startEvent(0x0328); else player:startEvent(0x0298); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0328) then player:setMaskBit(player:getVar("WildcatSandy"),"WildcatSandy",2,true); end end;
gpl-3.0
nyczducky/darkstar
scripts/globals/items/plate_of_boiled_barnacles_+1.lua
12
1323
----------------------------------------- -- ID: 5981 -- Item: Plate of Boiled Barnacles +1 -- Food Effect: 60 Mins, All Races ----------------------------------------- -- Charisma -2 -- Defense % 26 Cap 135 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,5981); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_CHR, -2); target:addMod(MOD_FOOD_DEFP, 26); target:addMod(MOD_FOOD_DEF_CAP, 135); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_CHR, -2); target:delMod(MOD_FOOD_DEFP, 26); target:delMod(MOD_FOOD_DEF_CAP, 135); end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Caedarva_Mire/npcs/Nareema.lua
18
2118
----------------------------------- -- Area: Caedarva Mire -- NPC: Nareema -- Type: Assault -- @pos 518.387 -24.707 -467.297 79 ----------------------------------- package.loaded["scripts/zones/Caedarva_Mire/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Caedarva_Mire/TextIDs"); require("scripts/globals/missions"); require("scripts/globals/keyitems"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local IPpoint = player:getCurrency("imperial_standing"); if (player:getCurrentMission(TOAU) == IMMORTAL_SENTRIES) then if (player:hasKeyItem(SUPPLIES_PACKAGE)) then player:startEvent(5,1); elseif (player:getVar("AhtUrganStatus") == 1) then player:startEvent(6,1); end elseif (player:getCurrentMission(TOAU) >= PRESIDENT_SALAHEEM) then if (player:hasKeyItem(LEUJAOAM_ASSAULT_ORDERS) and player:hasKeyItem(ASSAULT_ARMBAND) == false) then player:startEvent(149,50,IPpoint); else player:startEvent(7,1); -- player:delKeyItem(ASSAULT_ARMBAND); end else player:startEvent(4); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 5 and option == 1) then player:delKeyItem(SUPPLIES_PACKAGE); player:setVar("AhtUrganStatus",1); elseif (csid == 149 and option == 1) then player:delCurrency("imperial_standing", 50); player:addKeyItem(ASSAULT_ARMBAND); player:messageSpecial(KEYITEM_OBTAINED,ASSAULT_ARMBAND); end end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Port_Bastok/Zone.lua
26
3589
----------------------------------- -- -- Zone: Port_Bastok (236) -- ----------------------------------- package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil; ----------------------------------- require("scripts/globals/zone"); require("scripts/globals/settings"); require("scripts/globals/missions"); require("scripts/zones/Port_Bastok/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) zone:registerRegion(1,-112,-3,-17,-96,3,-3);--event COP end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; -- FIRST LOGIN (START CS) if (player:getPlaytime(false) == 0) then if (OPENING_CUTSCENE_ENABLE == 1) then cs = 0x0001; end player:setPos(132,-8.5,-13,179); player:setHomePoint(); end if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then if (prevZone == 224) then cs = 0x0049; player:setPos(-36.000, 7.000, -58.000, 194); else position = math.random(1,5) + 57; player:setPos(position,8.5,-239,192); if (player:getMainJob() ~= player:getVar("PlayerMainJob")) then cs = 0x7534; end player:setVar("PlayerMainJob",0); end end if (player:getCurrentMission(COP) == THE_ENDURING_TUMULT_OF_WAR and player:getVar("PromathiaStatus") == 0) then cs = 0x0132; end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) local regionID =region:GetRegionID(); -- printf("regionID: %u",regionID); if (regionID == 1 and player:getCurrentMission(COP) == THE_CALL_OF_THE_WYRMKING and player:getVar("PromathiaStatus") == 0) then player:startEvent(0x0131); end end; ----------------------------------- -- onRegionLeave ----------------------------------- function onRegionLeave(player,region) end; ----------------------------------- -- onTransportEvent ----------------------------------- function onTransportEvent(player,transport) player:startEvent(0x0047); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0001) then player:messageSpecial(ITEM_OBTAINED,536); elseif (csid == 0x0047) then player:setPos(0,0,0,0,224); elseif (csid == 0x7534 and option == 0) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); elseif (csid == 0x0131) then player:setVar("PromathiaStatus",1); elseif (csid == 0x0132) then player:setVar("COP_optional_CS_chasalvigne",0); player:setVar("COP_optional_CS_Anoki",0); player:setVar("COP_optional_CS_Despachaire",0); player:setVar("PromathiaStatus",1); end end;
gpl-3.0
moltafet35/senatorv2
plugins/media.lua
376
1679
do local function run(msg, matches) local receiver = get_receiver(msg) local url = matches[1] local ext = matches[2] local file = download_to_file(url) local cb_extra = {file_path=file} local mime_type = mimetype.get_content_type_no_sub(ext) if ext == 'gif' then print('send_file') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'text' then print('send_document') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'image' then print('send_photo') send_photo(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'audio' then print('send_audio') send_audio(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'video' then print('send_video') send_video(receiver, file, rmtmp_cb, cb_extra) else print('send_file') send_file(receiver, file, rmtmp_cb, cb_extra) end end return { description = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", usage = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", patterns = { "(https?://[%w-_%.%?%.:/%+=&]+%.(gif))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp4))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(pdf))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(ogg))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(zip))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp3))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(rar))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(wmv))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(doc))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(avi))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(webp))$" }, run = run } end
gpl-2.0
Arashbrsh/lifeeee
plugins/media.lua
376
1679
do local function run(msg, matches) local receiver = get_receiver(msg) local url = matches[1] local ext = matches[2] local file = download_to_file(url) local cb_extra = {file_path=file} local mime_type = mimetype.get_content_type_no_sub(ext) if ext == 'gif' then print('send_file') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'text' then print('send_document') send_document(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'image' then print('send_photo') send_photo(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'audio' then print('send_audio') send_audio(receiver, file, rmtmp_cb, cb_extra) elseif mime_type == 'video' then print('send_video') send_video(receiver, file, rmtmp_cb, cb_extra) else print('send_file') send_file(receiver, file, rmtmp_cb, cb_extra) end end return { description = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", usage = "When user sends media URL (ends with gif, mp4, pdf, etc.) download and send it to origin.", patterns = { "(https?://[%w-_%.%?%.:/%+=&]+%.(gif))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp4))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(pdf))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(ogg))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(zip))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(mp3))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(rar))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(wmv))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(doc))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(avi))$", "(https?://[%w-_%.%?%.:/%+=&]+%.(webp))$" }, run = run } end
gpl-2.0
starius/lpjit
benchmark/test_parenthesis.lua
1
1139
local lpeg = require 'lpeg' local lpjit = require 'lpjit' local function genParenthesis() local abc = 'qwertyuiop[sdfghjklvbnmxcv56789\n' local t = {} math.randomseed(0) for i = 1, 50 do table.insert(t, '(') end for i = 1, 10000 do if math.random(1, 2) == 1 then table.insert(t, '(') else table.insert(t, ')') end if math.random(1, 2) == 1 then local c = math.random(1, #abc) table.insert(t, abc:sub(c, c)) end end return table.concat(t) end local text = genParenthesis() local report = '%s %d %.10f' local pattern = lpeg.P { "(" * ((1 - lpeg.S"()") + lpeg.V(1))^0 * ")" } local t1 = os.clock() local res = pattern:match(text) local t2 = os.clock() print(report:format('lpeg', res, t2 - t1)) local pattern2 = lpjit.compile(pattern) local t1 = os.clock() local res = pattern2:match(text) local t2 = os.clock() print(report:format('asm ', res, t2 - t1)) local t1 = os.clock() local check = text:match('%b()') local t2 = os.clock() print(report:format('lua ', #check, t2 - t1)) assert(res == #check + 1)
mit
SamOatesPlugins/cuberite
Server/Plugins/NetworkTest/NetworkTest.lua
7
17057
-- NetworkTest.lua -- Implements a few tests for the cNetwork API --- Map of all servers currently open -- g_Servers[PortNum] = cServerHandle local g_Servers = {} --- Map of all UDP endpoints currently open -- g_UDPEndpoints[PortNum] = cUDPEndpoint local g_UDPEndpoints = {} --- List of fortune messages for the fortune server -- A random message is chosen for each incoming connection -- The contents are loaded from the splashes.txt file on plugin startup local g_Fortunes = { "Empty splashes.txt", } -- HTTPS certificate to be used for the SSL server: local g_HTTPSCert = [[ -----BEGIN CERTIFICATE----- MIIDfzCCAmegAwIBAgIJAOBHN+qOWodcMA0GCSqGSIb3DQEBBQUAMFYxCzAJBgNV BAYTAmN6MQswCQYDVQQIDAJjejEMMAoGA1UEBwwDbG9jMQswCQYDVQQKDAJfWDEL MAkGA1UECwwCT1UxEjAQBgNVBAMMCWxvY2FsaG9zdDAeFw0xNTAxMjQwODQ2MzFa Fw0yNTAxMjEwODQ2MzFaMFYxCzAJBgNVBAYTAmN6MQswCQYDVQQIDAJjejEMMAoG A1UEBwwDbG9jMQswCQYDVQQKDAJfWDELMAkGA1UECwwCT1UxEjAQBgNVBAMMCWxv Y2FsaG9zdDCCASIwDQYJKoZIhvcNAQEBBQADggEPADCCAQoCggEBAJkFYSElu/jw nxqjimmj246DejKJK8uy/l9QQibb/Z4kO/3s0gVPOYo0mKv32xUFP7wYIE3XWT61 zyfvK+1jpnlQTCtM8T5xw/7CULKgLmuIzlQx5Dhy7d+tW46kOjFKwQajS9YzwqWu KBOPnFamQWz6vIzuM05+7aIMXbzamInvW/1x3klIrpGQgALwSB1N+oUzTInTBRKK 21pecUE9t3qrU40Cs5bN0fQBnBjLwbgmnTh6LEplfQZHG5wLvj0IeERVU9vH7luM e9/IxuEZluCiu5ViF3jqLPpjYOrkX7JDSKme64CCmNIf0KkrwtFjF104Qylike60 YD3+kw8Q+DECAwEAAaNQME4wHQYDVR0OBBYEFHHIDTc7mrLDXftjQ5ejU9Udfdyo MB8GA1UdIwQYMBaAFHHIDTc7mrLDXftjQ5ejU9UdfdyoMAwGA1UdEwQFMAMBAf8w DQYJKoZIhvcNAQEFBQADggEBAHxCJxZPmH9tvx8GKiDV3rgGY++sMItzrW5Uhf0/ bl3DPbVz51CYF8nXiWvSJJzxhH61hKpZiqvRlpyMuovV415dYQ+Xc2d2IrTX6e+d Z4Pmwfb4yaX+kYqIygjXMoyNxOJyhTnCbJzycV3v5tvncBWN9Wqez6ZonWDdFdAm J+Moty+atc4afT02sUg1xz+CDr1uMbt62tHwKYCdxXCwT//bOs6W21+mQJ5bEAyA YrHQPgX76uo8ed8rPf6y8Qj//lzq/+33EIWqf9pnbklQgIPXJU07h+5L+Y63RF4A ComLkzas+qnQLcEN28Dg8QElXop6hfiD0xq3K0ac2bDnjoU= -----END CERTIFICATE----- ]] local g_HTTPSPrivKey = [[ -----BEGIN PRIVATE KEY----- MIIEvgIBADANBgkqhkiG9w0BAQEFAASCBKgwggSkAgEAAoIBAQCZBWEhJbv48J8a o4ppo9uOg3oyiSvLsv5fUEIm2/2eJDv97NIFTzmKNJir99sVBT+8GCBN11k+tc8n 7yvtY6Z5UEwrTPE+ccP+wlCyoC5riM5UMeQ4cu3frVuOpDoxSsEGo0vWM8KlrigT j5xWpkFs+ryM7jNOfu2iDF282piJ71v9cd5JSK6RkIAC8EgdTfqFM0yJ0wUSitta XnFBPbd6q1ONArOWzdH0AZwYy8G4Jp04eixKZX0GRxucC749CHhEVVPbx+5bjHvf yMbhGZbgoruVYhd46iz6Y2Dq5F+yQ0ipnuuAgpjSH9CpK8LRYxddOEMpYpHutGA9 /pMPEPgxAgMBAAECggEAWxQ4m+I54BJYoSJ2YCqHpGvdb/b1emkvvsumlDqc2mP2 0U0ENOTS+tATj0gXvotBRFOX5r0nAYx1oO9a1hFaJRsGOz+w19ofLqO6JJfzCU6E gNixXmgJ7fjhZiWZ/XzhJ3JK0VQ9px/h+sKf63NJvfQABmJBZ5dlGe8CXEZARNin 03TnE3RUIEK+jEgwShN2OrGjwK9fjcnXMHwEnKZtCBiYEfD2N+pQmS20gIm13L1t +ZmObIC24NqllXxl4I821qzBdhmcT7+rGmKR0OT5YKbt6wFA5FPKD9dqlzXzlKck r2VAh+JlCtFKxcScmWtQOnVDtf5+mcKFbP4ck724AQKBgQDLk+RDhvE5ykin5R+B dehUQZgHb2pPL7N1DAZShfzwSmyZSOPQDFr7c0CMijn6G0Pw9VX6Vrln0crfTQYz Hli+zxlmcMAD/WC6VImM1LCUzouNRy37rSCnuPtngZyHdsyzfheGnjORH7HlPjtY JCTLaekg0ckQvt//HpRV3DCdaQKBgQDAbLmIOTyGfne74HLswWnY/kCOfFt6eO+E lZ724MWmVPWkxq+9rltC2CDx2i8jjdkm90dsgR5OG2EaLnUWldUpkE0zH0ATrZSV ezJWD9SsxTm8ksbThD+pJKAVPxDAboejF7kPvpaO2wY+bf0AbO3M24rJ2tccpMv8 AcfXBICDiQKBgQCSxp81/I3hf7HgszaC7ZLDZMOK4M6CJz847aGFUCtsyAwCfGYb 8zyJvK/WZDam14+lpA0IQAzPCJg/ZVZJ9uA/OivzCum2NrHNxfOiQRrLPxuokaBa q5k2tA02tGE53fJ6mze1DEzbnkFxqeu5gd2xdzvpOLfBxgzT8KU8PlQiuQKBgGn5 NvCj/QZhDhYFVaW4G1ArLmiKamL3yYluUV7LiW7CaYp29gBzzsTwfKxVqhJdo5NH KinCrmr7vy2JGmj22a+LTkjyU/rCZQsyDxXAoDMKZ3LILwH8WocPqa4pzlL8TGzw urXGE+rXCwhE0Mp0Mz7YRgZHJKMcy06duG5dh11pAoGBALHbsBIDihgHPyp2eKMP K1f42MdKrTBiIXV80hv2OnvWVRCYvnhrqpeRMzCR1pmVbh+QhnwIMAdWq9PAVTTn ypusoEsG8Y5fx8xhgjs0D2yMcrmi0L0kCgHIFNoym+4pI+sv6GgxpemfrmaPNcMx DXi9JpaquFRJLGJ7jMCDgotL -----END PRIVATE KEY----- ]] --- Map of all services that can be run as servers -- g_Services[ServiceName] = function() -> accept-callbacks local g_Services = { -- Echo service: each connection echoes back what has been sent to it echo = function (a_Port) return { -- A new connection has come, give it new link-callbacks: OnIncomingConnection = function (a_RemoteIP, a_RemotePort) return { OnError = function (a_Link, a_ErrorCode, a_ErrorMsg) LOG("EchoServer(" .. a_Port .. ": Connection to " .. a_Link:GetRemoteIP() .. ":" .. a_Link:GetRemotePort() .. " failed: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, OnReceivedData = function (a_Link, a_Data) -- Echo the received data back to the link: a_Link:Send(a_Data) end, OnRemoteClosed = function (a_Link) end } -- Link callbacks end, -- OnIncomingConnection() -- Send a welcome message to newly accepted connections: OnAccepted = function (a_Link) a_Link:Send("Hello, " .. a_Link:GetRemoteIP() .. ", welcome to the echo server @ MCServer-Lua\r\n") end, -- OnAccepted() -- There was an error listening on the port: OnError = function (a_ErrorCode, a_ErrorMsg) LOGINFO("EchoServer(" .. a_Port .. ": Cannot listen: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, -- OnError() } -- Listen callbacks end, -- echo -- Fortune service: each incoming connection gets a welcome message plus a random fortune text; all communication is ignored afterwards fortune = function (a_Port) return { -- A new connection has come, give it new link-callbacks: OnIncomingConnection = function (a_RemoteIP, a_RemotePort) return { OnError = function (a_Link, a_ErrorCode, a_ErrorMsg) LOG("FortuneServer(" .. a_Port .. "): Connection to " .. a_Link:GetRemoteIP() .. ":" .. a_Link:GetRemotePort() .. " failed: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, OnReceivedData = function (a_Link, a_Data) -- Ignore any received data end, OnRemoteClosed = function (a_Link) end } -- Link callbacks end, -- OnIncomingConnection() -- Send a welcome message and the fortune to newly accepted connections: OnAccepted = function (a_Link) a_Link:Send("Hello, " .. a_Link:GetRemoteIP() .. ", welcome to the fortune server @ MCServer-Lua\r\n\r\nYour fortune:\r\n") a_Link:Send(g_Fortunes[math.random(#g_Fortunes)] .. "\r\n") end, -- OnAccepted() -- There was an error listening on the port: OnError = function (a_ErrorCode, a_ErrorMsg) LOGINFO("FortuneServer(" .. a_Port .. "): Cannot listen: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, -- OnError() } -- Listen callbacks end, -- fortune -- HTTPS time - serves current time for each https request received httpstime = function (a_Port) return { -- A new connection has come, give it new link-callbacks: OnIncomingConnection = function (a_RemoteIP, a_RemotePort) local IncomingData = "" -- accumulator for the incoming data, until processed by the http return { OnError = function (a_Link, a_ErrorCode, a_ErrorMsg) LOG("https-time server(" .. a_Port .. "): Connection to " .. a_Link:GetRemoteIP() .. ":" .. a_Link:GetRemotePort() .. " failed: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, OnReceivedData = function (a_Link, a_Data) IncomingData = IncomingData .. a_Data if (IncomingData:find("\r\n\r\n")) then -- We have received the entire request headers, just send the response and shutdown the link: local Content = os.date() a_Link:Send("HTTP/1.0 200 OK\r\nContent-type: text/plain\r\nContent-length: " .. #Content .. "\r\n\r\n" .. Content) a_Link:Shutdown() end end, OnRemoteClosed = function (a_Link) LOG("httpstime: link closed by remote") end } -- Link callbacks end, -- OnIncomingConnection() -- Start TLS on the new link: OnAccepted = function (a_Link) local res, msg = a_Link:StartTLSServer(g_HTTPSCert, g_HTTPSPrivKey, "") if not(res) then LOG("https-time server(" .. a_Port .. "): Cannot start TLS server: " .. msg) a_Link:Close() end end, -- OnAccepted() -- There was an error listening on the port: OnError = function (a_ErrorCode, a_ErrorMsg) LOGINFO("https-time server(" .. a_Port .. "): Cannot listen: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, -- OnError() } -- Listen callbacks end, -- httpstime -- TODO: Other services (daytime, ...) } function Initialize(a_Plugin) -- Load the splashes.txt file into g_Fortunes, overwriting current content: local idx = 1 for line in io.lines(a_Plugin:GetLocalFolder() .. "/splashes.txt") do g_Fortunes[idx] = line idx = idx + 1 end -- Use the InfoReg shared library to process the Info.lua file: dofile(cPluginManager:GetPluginsPath() .. "/InfoReg.lua") RegisterPluginInfoCommands() RegisterPluginInfoConsoleCommands() -- Seed the random generator: math.randomseed(os.time()) return true end function HandleConsoleNetClient(a_Split) -- Get the address to connect to: local Host = a_Split[3] or "google.com" local Port = a_Split[4] or 80 -- Create the callbacks "personalised" for the address: local Callbacks = { OnConnected = function (a_Link) LOG("Connected to " .. Host .. ":" .. Port .. ".") LOG("Connection stats: Remote address: " .. a_Link:GetRemoteIP() .. ":" .. a_Link:GetRemotePort() .. ", Local address: " .. a_Link:GetLocalIP() .. ":" .. a_Link:GetLocalPort()) LOG("Sending HTTP request for front page.") a_Link:Send("GET / HTTP/1.0\r\nHost: " .. Host .. "\r\n\r\n") end, OnError = function (a_Link, a_ErrorCode, a_ErrorMsg) LOG("Connection to " .. Host .. ":" .. Port .. " failed: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, OnReceivedData = function (a_Link, a_Data) LOG("Received data from " .. Host .. ":" .. Port .. ":\r\n" .. a_Data) end, OnRemoteClosed = function (a_Link) LOG("Connection to " .. Host .. ":" .. Port .. " was closed by the remote peer.") end } -- Queue a connect request: local res = cNetwork:Connect(Host, Port, Callbacks) if not(res) then LOGWARNING("cNetwork:Connect call failed immediately") return true end return true, "Client connection request queued." end function HandleConsoleNetClose(a_Split) -- Get the port to close: local Port = tonumber(a_Split[3] or 1024) if not(Port) then return true, "Bad port number: \"" .. a_Split[3] .. "\"." end -- Close the server, if there is one: if not(g_Servers[Port]) then return true, "There is no server currently listening on port " .. Port .. "." end g_Servers[Port]:Close() g_Servers[Port] = nil return true, "Port " .. Port .. " closed." end function HandleConsoleNetIps(a_Split) local Addresses = cNetwork:EnumLocalIPAddresses() LOG("IP addresses enumerated, " .. #Addresses .. " found") for idx, addr in ipairs(Addresses) do LOG(" IP #" .. idx .. ": " .. addr) end return true end function HandleConsoleNetLookup(a_Split) -- Get the name to look up: local Addr = a_Split[3] or "google.com" -- Create the callbacks "personalised" for the host: local Callbacks = { OnNameResolved = function (a_Hostname, a_IP) LOG(a_Hostname .. " resolves to " .. a_IP) end, OnError = function (a_Query, a_ErrorCode, a_ErrorMsg) LOG("Failed to retrieve information for " .. a_Query .. ": " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") assert(a_Query == Addr) end, OnFinished = function (a_Query) LOG("Resolving " .. a_Query .. " has finished.") assert(a_Query == Addr) end, } -- Queue both name and IP DNS queries; -- we don't distinguish between an IP and a hostname in this command so we don't know which one to use: local res = cNetwork:HostnameToIP(Addr, Callbacks) if not(res) then LOGWARNING("cNetwork:HostnameToIP call failed immediately") return true end res = cNetwork:IPToHostname(Addr, Callbacks) if not(res) then LOGWARNING("cNetwork:IPToHostname call failed immediately") return true end return true, "DNS query has been queued." end function HandleConsoleNetListen(a_Split) -- Get the params: local Port = tonumber(a_Split[3] or 1024) if not(Port) then return true, "Invalid port: \"" .. a_Split[3] .. "\"." end local Service = string.lower(a_Split[4] or "echo") -- Create the callbacks specific for the service: if (g_Services[Service] == nil) then return true, "No such service: " .. Service end local Callbacks = g_Services[Service](Port) -- Start the server: local srv = cNetwork:Listen(Port, Callbacks) if not(srv:IsListening()) then -- The error message has already been printed in the Callbacks.OnError() return true end g_Servers[Port] = srv return true, Service .. " server started on port " .. Port end function HandleConsoleNetSClient(a_Split) -- Get the address to connect to: local Host = a_Split[3] or "github.com" local Port = a_Split[4] or 443 -- Create the callbacks "personalised" for the address: local Callbacks = { OnConnected = function (a_Link) LOG("Connected to " .. Host .. ":" .. Port .. ".") LOG("Connection stats: Remote address: " .. a_Link:GetRemoteIP() .. ":" .. a_Link:GetRemotePort() .. ", Local address: " .. a_Link:GetLocalIP() .. ":" .. a_Link:GetLocalPort()) LOG("Sending HTTP request for front page.") a_Link:StartTLSClient() a_Link:Send("GET / HTTP/1.0\r\nHost: " .. Host .. "\r\n\r\n") end, OnError = function (a_Link, a_ErrorCode, a_ErrorMsg) LOG("Connection to " .. Host .. ":" .. Port .. " failed: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, OnReceivedData = function (a_Link, a_Data) LOG("Received data from " .. Host .. ":" .. Port .. ":\r\n" .. a_Data) end, OnRemoteClosed = function (a_Link) LOG("Connection to " .. Host .. ":" .. Port .. " was closed by the remote peer.") end } -- Queue a connect request: local res = cNetwork:Connect(Host, Port, Callbacks) if not(res) then LOGWARNING("cNetwork:Connect call failed immediately") return true end return true, "SSL Client connection request queued." end function HandleConsoleNetUdpClose(a_Split) -- Get the port to close: local Port = tonumber(a_Split[4] or 1024) if not(Port) then return true, "Bad port number: \"" .. a_Split[4] .. "\"." end -- Close the server, if there is one: if not(g_UDPEndpoints[Port]) then return true, "There is no UDP endpoint currently listening on port " .. Port .. "." end g_UDPEndpoints[Port]:Close() g_UDPEndpoints[Port] = nil return true, "UDP Port " .. Port .. " closed." end function HandleConsoleNetUdpListen(a_Split) -- Get the params: local Port = tonumber(a_Split[4] or 1024) if not(Port) then return true, "Invalid port: \"" .. a_Split[4] .. "\"." end local Callbacks = { OnReceivedData = function (a_Endpoint, a_Data, a_RemotePeer, a_RemotePort) LOG("Incoming UDP datagram from " .. a_RemotePeer .. " port " .. a_RemotePort .. ":\r\n" .. a_Data) end, OnError = function (a_Endpoint, a_ErrorCode, a_ErrorMsg) LOG("Error in UDP endpoint: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, } g_UDPEndpoints[Port] = cNetwork:CreateUDPEndpoint(Port, Callbacks) return true, "UDP listener on port " .. Port .. " started." end function HandleConsoleNetUdpSend(a_Split) -- Get the params: local Host = a_Split[4] or "localhost" local Port = tonumber(a_Split[5] or 1024) if not(Port) then return true, "Invalid port: \"" .. a_Split[5] .. "\"." end local Message if (a_Split[6]) then Message = table.concat(a_Split, " ", 6) else Message = "hello" end -- Define minimum callbacks for the UDP endpoint: local Callbacks = { OnError = function (a_Endpoint, a_ErrorCode, a_ErrorMsg) LOG("Error in UDP datagram sending: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, OnReceivedData = function () -- ignore end, } -- Send the data: local Endpoint = cNetwork:CreateUDPEndpoint(0, Callbacks) Endpoint:EnableBroadcasts() if not(Endpoint:Send(Message, Host, Port)) then Endpoint:Close() return true, "Sending UDP datagram failed" end Endpoint:Close() return true, "UDP datagram sent" end function HandleConsoleNetWasc(a_Split) local Callbacks = { OnConnected = function (a_Link) LOG("Connected to webadmin, starting TLS...") local res, msg = a_Link:StartTLSClient("", "", "") if not(res) then LOG("Failed to start TLS client: " .. msg) return end -- We need to send a keep-alive due to #1737 a_Link:Send("GET / HTTP/1.0\r\nHost: localhost\r\nConnection: keep-alive\r\n\r\n") end, OnError = function (a_Link, a_ErrorCode, a_ErrorMsg) LOG("Connection to webadmin failed: " .. a_ErrorCode .. " (" .. a_ErrorMsg .. ")") end, OnReceivedData = function (a_Link, a_Data) LOG("Received data from webadmin:\r\n" .. a_Data) -- Close the link once all the data is received: if (a_Data == "0\r\n\r\n") then -- Poor man's end-of-data detection; works on localhost -- TODO: The Close() method is not yet exported to Lua -- a_Link:Close() end end, OnRemoteClosed = function (a_Link) LOG("Connection to webadmin was closed") end, } if not(cNetwork:Connect("localhost", "8080", Callbacks)) then LOG("Canot connect to webadmin") end return true end
apache-2.0
nyczducky/darkstar
scripts/globals/items/dish_of_spaghetti_ortolana.lua
12
1559
----------------------------------------- -- ID: 5658 -- Item: Dish of Spafhetti Ortolana -- Food Effect: 30 Mins, All Races ----------------------------------------- -- Agility 2 -- Vitality 2 -- HP +30% Cap 70 -- StoreTP +6 -- Resist Blind +10 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,5658); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_VIT, 2); target:addMod(MOD_AGI, 2); target:addMod(MOD_FOOD_HPP, 30); target:addMod(MOD_FOOD_HP_CAP, 70); target:addMod(MOD_STORETP, 6); target:addMod(MOD_BLINDRES, 10); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_VIT, 2); target:delMod(MOD_AGI, 2); target:delMod(MOD_FOOD_HPP, 30); target:delMod(MOD_FOOD_HP_CAP, 70); target:delMod(MOD_STORETP, 6); target:delMod(MOD_BLINDRES, 10); end;
gpl-3.0
jbeich/Aquaria
files/scripts/entities/anemone2.lua
12
2819
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end -- ================================================================================================ -- A N E M O N E -- ================================================================================================ -- ================================================================================================ -- FUNCTIONS -- ================================================================================================ function init(me) setupBasicEntity( me, "Anemone-0002", -- texture 9, -- health 1, -- manaballamount 1, -- exp 0, -- money 128, -- collideRadius (for hitting entities + spells) STATE_IDLE, -- initState 128, -- sprite width 256, -- sprite height 1, -- particle "explosion" type, maps to particleEffects.txt -1 = none 1, -- 0/1 hit other entities off/on (uses collideRadius) 4000 -- updateCull -1: disabled, default: 4000 ) entity_setSegs(me, 2, 10, 6.0, 4.0, -0.02, 0, 2.5, 1) entity_setDeathParticleEffect(me, "AnemoneExplode") entity_setDamageTarget(me, DT_AVATAR_ENERGYBLAST, false) entity_setDamageTarget(me, DT_AVATAR_SHOCK, false) entity_setDamageTarget(me, DT_AVATAR_LIZAP, false) entity_setDamageTarget(me, DT_AVATAR_PET, false) entity_setTargetPriority(me, -1) end function update(me, dt) entity_handleShotCollisions(me) local dmg = 0.5 if isForm(FORM_NATURE) then dmg = 0 end if entity_touchAvatarDamage(me, 70, dmg, 1200, 0, 0, -60) then --entity_push(getNaija(), 1200, 1, 0) end local range = 1024 local size = 1.0 if entity_isEntityInRange(me, getNaija(), range) then local dist = entity_getDistanceToEntity(me, getNaija()) dist = size - (dist/range)*size local sz = 1 + dist entity_scale(me, 1, sz) end end function damage(me, attacker, bone, damageType, dmg) return true end function enterState() end function exitState() end function hitSurface() end
gpl-2.0
sjznxd/lc-20121231
applications/luci-olsr/luasrc/model/cbi/olsr/olsrdhna.lua
78
1844
--[[ LuCI - Lua Configuration Interface Copyright 2008 Steven Barth <steven@midlink.org> Copyright 2011 Manuel Munz <freifunk at somakoma dot de> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local uci = require "luci.model.uci".cursor() local ipv = uci:get_first("olsrd", "olsrd", "IpVersion", "4") mh = Map("olsrd", translate("OLSR - HNA-Announcements"), translate("Hosts in a OLSR routed network can announce connecitivity " .. "to external networks using HNA messages.")) if ipv == "6and4" or ipv == "4" then hna4 = mh:section(TypedSection, "Hna4", translate("Hna4"), translate("Both values must use the dotted decimal notation.")) hna4.addremove = true hna4.anonymous = true hna4.template = "cbi/tblsection" net4 = hna4:option(Value, "netaddr", translate("Network address")) net4.datatype = "ip4addr" net4.placeholder = "10.11.12.13" net4.default = "10.11.12.13" msk4 = hna4:option(Value, "netmask", translate("Netmask")) msk4.datatype = "ip4addr" msk4.placeholder = "255.255.255.255" msk4.default = "255.255.255.255" end if ipv == "6and4" or ipv == "6" then hna6 = mh:section(TypedSection, "Hna6", translate("Hna6"), translate("IPv6 network must be given in full notation, " .. "prefix must be in CIDR notation.")) hna6.addremove = true hna6.anonymous = true hna6.template = "cbi/tblsection" net6 = hna6:option(Value, "netaddr", translate("Network address")) net6.datatype = "ip6addr" net6.placeholder = "fec0:2200:106:0:0:0:0:0" net6.default = "fec0:2200:106:0:0:0:0:0" msk6 = hna6:option(Value, "prefix", translate("Prefix")) msk6.datatype = "range(0,128)" msk6.placeholder = "128" msk6.default = "128" end return mh
apache-2.0
rovemonteux/score_framework
src/instruments/guitar.lua
1
17712
------------------------------------------------------------------------------- ---- Score Framework - A Lua-based framework for creating multi-track MIDI files. ---- Copyright (c) 2017 Rove Monteux ---- ---- This program is free software; you can redistribute it and/or modify it ---- under the terms of the GNU General Public License as published by the Free ---- Software Foundation; either version 3 of the License, or (at your option) ---- any later version. ---- ---- This program is distributed in the hope that it will be useful, but WITHOUT ---- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or ---- FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for ---- more details. ---- ---- You should have received a copy of the GNU General Public License along ---- with this program; if not, see <http://www.gnu.org/licenses/>. --------------------------------------------------------------------------------- package.path = package.path .. ";../?.lua" require 'data/notes' function guitar_0_0 (timeline, noteduration, notevelocity, position, channel) note_e2 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_1 (timeline, noteduration, notevelocity, position, channel) note_f2 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_2 (timeline, noteduration, notevelocity, position, channel) note_fs2 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_3 (timeline, noteduration, notevelocity, position, channel) note_g2 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_4 (timeline, noteduration, notevelocity, position, channel) note_gs2 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_5 (timeline, noteduration, notevelocity, position, channel) note_a2 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_6 (timeline, noteduration, notevelocity, position, channel) note_as2 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_7 (timeline, noteduration, notevelocity, position, channel) note_b2 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_8 (timeline, noteduration, notevelocity, position, channel) note_c3 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_9 (timeline, noteduration, notevelocity, position, channel) note_cs3 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_10 (timeline, noteduration, notevelocity, position, channel) note_d3 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_11 (timeline, noteduration, notevelocity, position, channel) note_ds3 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_12 (timeline, noteduration, notevelocity, position, channel) note_e3 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_13 (timeline, noteduration, notevelocity, position, channel) note_f3 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_14 (timeline, noteduration, notevelocity, position, channel) note_fs3 (timeline, noteduration, notevelocity, position, channel) end function guitar_0_15 (timeline, noteduration, notevelocity, position, channel) note_g3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_0 (timeline, noteduration, notevelocity, position, channel) note_a2 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_1 (timeline, noteduration, notevelocity, position, channel) note_as2 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_2 (timeline, noteduration, notevelocity, position, channel) note_b2 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_3 (timeline, noteduration, notevelocity, position, channel) note_c3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_4 (timeline, noteduration, notevelocity, position, channel) note_cs3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_5 (timeline, noteduration, notevelocity, position, channel) note_d3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_6 (timeline, noteduration, notevelocity, position, channel) note_ds3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_7 (timeline, noteduration, notevelocity, position, channel) note_e3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_8 (timeline, noteduration, notevelocity, position, channel) note_f3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_9 (timeline, noteduration, notevelocity, position, channel) note_fs3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_10 (timeline, noteduration, notevelocity, position, channel) note_g3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_11 (timeline, noteduration, notevelocity, position, channel) note_gs3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_12 (timeline, noteduration, notevelocity, position, channel) note_a3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_13 (timeline, noteduration, notevelocity, position, channel) note_as3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_14 (timeline, noteduration, notevelocity, position, channel) note_b3 (timeline, noteduration, notevelocity, position, channel) end function guitar_1_15 (timeline, noteduration, notevelocity, position, channel) note_c4 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_0 (timeline, noteduration, notevelocity, position, channel) note_d3 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_1 (timeline, noteduration, notevelocity, position, channel) note_ds3 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_2 (timeline, noteduration, notevelocity, position, channel) note_e3 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_3 (timeline, noteduration, notevelocity, position, channel) note_f3 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_4 (timeline, noteduration, notevelocity, position, channel) note_fs3 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_5 (timeline, noteduration, notevelocity, position, channel) note_g3 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_6 (timeline, noteduration, notevelocity, position, channel) note_gs3 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_7 (timeline, noteduration, notevelocity, position, channel) note_a3 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_8 (timeline, noteduration, notevelocity, position, channel) note_as3 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_9 (timeline, noteduration, notevelocity, position, channel) note_b3 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_10 (timeline, noteduration, notevelocity, position, channel) note_c4 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_11 (timeline, noteduration, notevelocity, position, channel) note_cs4 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_12 (timeline, noteduration, notevelocity, position, channel) note_d4 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_13 (timeline, noteduration, notevelocity, position, channel) note_ds4 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_14 (timeline, noteduration, notevelocity, position, channel) note_e4 (timeline, noteduration, notevelocity, position, channel) end function guitar_2_15 (timeline, noteduration, notevelocity, position, channel) note_f4 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_0 (timeline, noteduration, notevelocity, position, channel) note_g3 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_1 (timeline, noteduration, notevelocity, position, channel) note_gs3 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_2 (timeline, noteduration, notevelocity, position, channel) note_a3 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_3 (timeline, noteduration, notevelocity, position, channel) note_as3 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_4 (timeline, noteduration, notevelocity, position, channel) note_b3 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_5 (timeline, noteduration, notevelocity, position, channel) note_c4 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_6 (timeline, noteduration, notevelocity, position, channel) note_cs4 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_7 (timeline, noteduration, notevelocity, position, channel) note_d4 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_8 (timeline, noteduration, notevelocity, position, channel) note_ds4 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_9 (timeline, noteduration, notevelocity, position, channel) note_e4 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_10 (timeline, noteduration, notevelocity, position, channel) note_f4 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_11 (timeline, noteduration, notevelocity, position, channel) note_fs4 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_12 (timeline, noteduration, notevelocity, position, channel) note_g4 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_13 (timeline, noteduration, notevelocity, position, channel) note_gs4 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_14 (timeline, noteduration, notevelocity, position, channel) note_a4 (timeline, noteduration, notevelocity, position, channel) end function guitar_3_15 (timeline, noteduration, notevelocity, position, channel) note_as4 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_0_0 (timeline, noteduration, notevelocity, position, channel) guitar_0_0 (timeline, noteduration, notevelocity, position, channel) guitar_1_2 (timeline, noteduration, notevelocity, position, channel) guitar_2_2 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_0_1 (timeline, noteduration, notevelocity, position, channel) guitar_0_1 (timeline, noteduration, notevelocity, position, channel) guitar_1_3 (timeline, noteduration, notevelocity, position, channel) guitar_2_3 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_0_2 (timeline, noteduration, notevelocity, position, channel) guitar_0_2 (timeline, noteduration, notevelocity, position, channel) guitar_1_4 (timeline, noteduration, notevelocity, position, channel) guitar_2_4 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_0_3 (timeline, noteduration, notevelocity, position, channel) guitar_0_3 (timeline, noteduration, notevelocity, position, channel) guitar_1_5 (timeline, noteduration, notevelocity, position, channel) guitar_2_5 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_0_4 (timeline, noteduration, notevelocity, position, channel) guitar_0_4 (timeline, noteduration, notevelocity, position, channel) guitar_1_6 (timeline, noteduration, notevelocity, position, channel) guitar_2_6 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_0_5 (timeline, noteduration, notevelocity, position, channel) guitar_0_5 (timeline, noteduration, notevelocity, position, channel) guitar_1_7 (timeline, noteduration, notevelocity, position, channel) guitar_2_7 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_0_6 (timeline, noteduration, notevelocity, position, channel) guitar_0_6 (timeline, noteduration, notevelocity, position, channel) guitar_1_8 (timeline, noteduration, notevelocity, position, channel) guitar_2_8 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_0_7 (timeline, noteduration, notevelocity, position, channel) guitar_0_7 (timeline, noteduration, notevelocity, position, channel) guitar_1_9 (timeline, noteduration, notevelocity, position, channel) guitar_2_9 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_0_8 (timeline, noteduration, notevelocity, position, channel) guitar_0_8 (timeline, noteduration, notevelocity, position, channel) guitar_1_10 (timeline, noteduration, notevelocity, position, channel) guitar_2_10 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_0_9 (timeline, noteduration, notevelocity, position, channel) guitar_0_9 (timeline, noteduration, notevelocity, position, channel) guitar_1_11 (timeline, noteduration, notevelocity, position, channel) guitar_2_11 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_0_10 (timeline, noteduration, notevelocity, position, channel) guitar_0_10 (timeline, noteduration, notevelocity, position, channel) guitar_1_12 (timeline, noteduration, notevelocity, position, channel) guitar_2_12 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_1_0 (timeline, noteduration, notevelocity, position, channel) guitar_1_0 (timeline, noteduration, notevelocity, position, channel) guitar_2_2 (timeline, noteduration, notevelocity, position, channel) guitar_3_2 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_1_1 (timeline, noteduration, notevelocity, position, channel) guitar_1_1 (timeline, noteduration, notevelocity, position, channel) guitar_2_3 (timeline, noteduration, notevelocity, position, channel) guitar_3_3 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_1_2 (timeline, noteduration, notevelocity, position, channel) guitar_1_2 (timeline, noteduration, notevelocity, position, channel) guitar_2_4 (timeline, noteduration, notevelocity, position, channel) guitar_3_4 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_1_3 (timeline, noteduration, notevelocity, position, channel) guitar_1_3 (timeline, noteduration, notevelocity, position, channel) guitar_2_5 (timeline, noteduration, notevelocity, position, channel) guitar_3_5 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_1_4 (timeline, noteduration, notevelocity, position, channel) guitar_1_4 (timeline, noteduration, notevelocity, position, channel) guitar_2_6 (timeline, noteduration, notevelocity, position, channel) guitar_3_6 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_1_5 (timeline, noteduration, notevelocity, position, channel) guitar_1_5 (timeline, noteduration, notevelocity, position, channel) guitar_2_7 (timeline, noteduration, notevelocity, position, channel) guitar_3_7 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_1_6 (timeline, noteduration, notevelocity, position, channel) guitar_1_6 (timeline, noteduration, notevelocity, position, channel) guitar_2_8 (timeline, noteduration, notevelocity, position, channel) guitar_3_8 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_1_7 (timeline, noteduration, notevelocity, position, channel) guitar_1_7 (timeline, noteduration, notevelocity, position, channel) guitar_2_9 (timeline, noteduration, notevelocity, position, channel) guitar_3_9 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_1_8 (timeline, noteduration, notevelocity, position, channel) guitar_1_8 (timeline, noteduration, notevelocity, position, channel) guitar_2_10 (timeline, noteduration, notevelocity, position, channel) guitar_3_10 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_1_9 (timeline, noteduration, notevelocity, position, channel) guitar_1_9 (timeline, noteduration, notevelocity, position, channel) guitar_2_11 (timeline, noteduration, notevelocity, position, channel) guitar_3_11 (timeline, noteduration, notevelocity, position, channel) end function guitar_chord_1_10 (timeline, noteduration, notevelocity, position, channel) guitar_1_10 (timeline, noteduration, notevelocity, position, channel) guitar_2_12 (timeline, noteduration, notevelocity, position, channel) guitar_3_12 (timeline, noteduration, notevelocity, position, channel) end
gpl-3.0
francot514/CardGamePRO-Simulator
data/cards/c1184.lua
1
1268
--Awanw sword function c1184.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCost(c1184.cost) e1:SetTarget(c1184.target) e1:SetOperation(c1184.activate) c:RegisterEffect(e1) end function c1184.cfilter(c) return c:IsFaceup() and c:IsAttribute(CIV_BABYLONIAN) end function c1184.sfilter(c,e,tp) return c:IsCode(1504) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c1184.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,nil,2,nil) end local rg=Duel.SelectReleaseGroup(tp,c1184.cfilter,2,2,nil) Duel.Release(rg,REASON_COST) end function c1184.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c1184.sfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) end function c1184.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.SelectMatchingCard(tp,c1184.sfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp) local tc=g:GetFirst() if tc and Duel.GetLocationCount(tp,LOCATION_MZONE)>-1 then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK) end end
gpl-2.0
lgeek/koreader
frontend/optmath.lua
5
1502
--[[-- Simple math helper functions ]] local Math = {} function Math.roundAwayFromZero(num) if num > 0 then return math.ceil(num) else return math.floor(num) end end function Math.round(num) return math.floor(num + 0.5) end function Math.oddEven(number) if number % 2 == 1 then return "odd" else return "even" end end local function tmin_max(tab, func, op) if #tab == 0 then return nil, nil end local index, value = 1, tab[1] for i = 2, #tab do if func then if func(value, tab[i]) then index, value = i, tab[i] end elseif op == "min" then if value > tab[i] then index, value = i, tab[i] end elseif op == "max" then if value < tab[i] then index, value = i, tab[i] end end end return index, value end --[[-- Returns the minimum element of a table. The optional argument func specifies a one-argument ordering function. @tparam table tab @tparam func func @treturn dynamic minimum element of a table ]] function Math.tmin(tab, func) return tmin_max(tab, func, "min") end --[[-- Returns the maximum element of a table. The optional argument func specifies a one-argument ordering function. @tparam table tab @tparam func func @treturn dynamic maximum element of a table ]] function Math.tmax(tab, func) return tmin_max(tab, func, "max") end return Math
agpl-3.0
ld-test/vararg
vararg.lua
6
3305
local math = require "math" local table = require "table" local error, assert, select = error, assert, select local max, unpack = math.max, table.unpack or unpack local setmetatable = setmetatable local tinsert2 = function(t, n, i, v) -- lua 5.2 rise error if index out of range -- assert(type(t) =='table') -- assert(type(n) =='number') -- assert(type(i) =='number') if i > n then t[i] = v return i end for j = n, i, -1 do t[j + 1] = t[j] end t[i] = v return n+1 end local tremove2 = function(t, n, i) -- lua 5.2 rise error if index out of range -- assert(type(t) =='table') -- assert(type(n) =='number') -- assert(type(i) =='number') if i > n then for j = n+1, i do t[j] = nil end return n end for j = i, n do t[j] = t[j+1] end return n-1 end local function idx(i, n, d) if i == nil then if not d then return error("number expected, got nil", 2) end return d end if i < 0 then i = n+i+1 end if i <= 0 then return error("index out of bounds", 2) end return i end local function pack(...) local n = select("#", ...) local v = {...} return function(...) if (...) == "#" then return n else local argc = select("#", ...) if argc == 0 then return unpack(v, 1, n) else local i, j = ... if i == nil then if j == nil then j = 0 end i = j+1 if i > 0 and i <= n then return i, v[i] end else i = idx(i, n, 1) j = idx(j, n, i) return unpack(v, i, j) end end end end end local function range(i, j, ...) local n = select("#", ...) i, j = idx(i,n), idx(j,n) if i > j then return end return unpack({...}, i, j) end local function remove(i, ...) local n = select("#", ...) local t = {...} i = idx(i, n) assert(i>0, "index out of bounds") if i<=n then n = tremove2(t, n, i) end return unpack(t, 1, n) end local function insert(v, i, ...) local n = select("#", ...) local t = {...} i = idx(i, n) assert(i > 0, "index out of bounds") n = tinsert2(t, n, i, v) return unpack(t, 1, n) end local function replace(v, i, ...) local n = select("#", ...) local t = {...} i = idx(i, n) assert(i > 0, "index out of bounds") t[i] = v n = max(n, i) return unpack(t, 1, n) end local function append(...) local n = select("#",...) if n <= 1 then return ... end local t = {select(2, ...)} t[n] = (...) return unpack(t, 1, n) end local function map(...) local n = select("#", ...) assert(n > 0) local f = ... local t = {} for i = 2, n do t[i-1] = f((select(i, ...))) end return unpack(t, 1, n-1) end local function packinto(n, t, ...) local c = select("#", ...) for i = 1, c do t[n+i] = select(i, ...) end return n+c end local function concat(...) local n = 0 local t = {} for i = 1, select("#", ...) do local f = select(i, ...) n = packinto(n, t, f()) end return unpack(t, 1, n) end local function count(...) return select("#", ...) end local function at(i, ...) local n = select("#", ...) i = idx(i,n) if i > n then return end return (select(i, ...)) end return setmetatable({ pack = pack, range = range, insert = insert, remove = remove, replace = replace, append = append, map = map, concat = concat, count = count, at = at, },{ __call = function(_, ...) return pack(...) end })
mit
nyczducky/darkstar
scripts/globals/mobskills/Absolute_Terror.lua
28
1378
--------------------------------------------------- -- Absolute Terror -- Causes Terror, which causes the victim to be stunned for the duration of the effect, this can not be removed. --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------------- function onMobSkillCheck(target,mob,skill) if (mob:hasStatusEffect(EFFECT_MIGHTY_STRIKES)) then return 1; elseif (mob:hasStatusEffect(EFFECT_SUPER_BUFF)) then return 1; elseif (mob:hasStatusEffect(EFFECT_INVINCIBLE)) then return 1; elseif (mob:hasStatusEffect(EFFECT_BLOOD_WEAPON)) then return 1; elseif (target:isBehind(mob, 48) == true) then return 1; elseif (mob:AnimationSub() == 1) then return 1; end return 0; end; function onMobWeaponSkill(target, mob, skill) local typeEffect = EFFECT_TERROR; local power = 30; -- Three minutes is WAY too long, especially on Wyrms. Reduced to Wiki's definition of 'long time'. Reference: http://wiki.ffxiclopedia.org/wiki/Absolute_Terror local duration = 30; if (skill:isAoE()) then duration = 10; end; skill:setMsg(MobStatusEffectMove(mob, target, typeEffect, power, 0, duration)); return typeEffect; end
gpl-3.0
guangbin79/Lua_5.1.5-iOS
copas-2_0_1/tests/largetransfer.lua
1
3189
-- tests large transmissions, sending and receiving -- uses `receive` and `receivePartial` -- Does send the same string twice simultaneously -- -- Test should; -- * show timer output, once per minute, and actual time should be 60 second increments -- * both transmissions should take appr. equal time, then they we're nicely cooperative -- -- Requires; -- * test certificates, generated using LuaSec scripts in ./samples/certs -- generate them and put all the 'A' certificates next to this testscript local copas = require 'copas' local socket = require 'socket' local body = ("A"):rep(1024*1024*10) -- 10 mb string local start = socket.gettime() local done = 0 local sparams, cparams local function runtest() local s1 = socket.bind('*', 49500) copas.addserver(s1, copas.handler(function(skt) --skt:settimeout(0) -- don't set, uses `receive` method local res, err, part = skt:receive('*a') res = res or part if res ~= body then print("Received doesn't match send") end print("Reading... 49500... Done!", socket.gettime()-start, err, #res) if copas.removeserver then copas.removeserver(s1) end end, sparams)) local s2 = socket.bind('*', 49501) copas.addserver(s2, copas.handler(function(skt) skt:settimeout(0) -- set, uses the `receivePartial` method local res, err, part = skt:receive('*a') res = res or part if res ~= body then print("Received doesn't match send") end print("Reading... 49501... Done!", socket.gettime()-start, err, #res) if copas.removeserver then copas.removeserver(s2) end end, sparams)) copas.addthread(function() copas.sleep(0) local skt = socket.tcp() skt = copas.wrap(skt, cparams) skt:connect("localhost", 49500) skt:send(body) print("Writing... 49500... Done!", socket.gettime()-start, err, #body) skt = nil collectgarbage() collectgarbage() done = done + 1 end) copas.addthread(function() copas.sleep(0) local skt = socket.tcp() skt = copas.wrap(skt, cparams) skt:connect("localhost", 49501) skt:send(body) print("Writing... 49501... Done!", socket.gettime()-start, err, #body) skt = nil collectgarbage() collectgarbage() done = done + 1 end) copas.addthread(function() copas.sleep(0) local i = 1 while done ~= 2 do copas.sleep(60) print(i, "minutes:", socket.gettime()-start) i = i + 1 end end) print("starting loop") copas.loop() print("Loop done") end runtest() -- run test using regular connection (s/cparams == nil) -- set ssl parameters and do it again sparams = { mode = "server", protocol = "tlsv1", key = "./serverAkey.pem", certificate = "./serverA.pem", cafile = "./rootA.pem", verify = {"peer", "fail_if_no_peer_cert"}, options = {"all", "no_sslv2"}, } cparams = { mode = "client", protocol = "tlsv1", key = "./clientAkey.pem", certificate = "./clientA.pem", cafile = "./rootA.pem", verify = {"peer", "fail_if_no_peer_cert"}, options = {"all", "no_sslv2"}, } done = 0 start = socket.gettime() runtest()
mit
jbeich/Aquaria
files/scripts/entities/leopardshark.lua
6
2873
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end v.attackDelay = 0 v.dir = 1 function init(me) setupBasicEntity( me, "", -- texture 10, -- health 2, -- manaballamount 2, -- exp 10, -- money 64, -- collideRadius (for hitting entities + spells) STATE_IDLE, -- initState 128, -- sprite width 128, -- sprite height 1, -- particle "explosion" type, 0 = none 0, -- 0/1 hit other entities off/on (uses collideRadius) 4000 -- updateCull -1: disabled, default: 4000 ) entity_initSkeletal(me, "leopardshark") entity_generateCollisionMask(me) entity_setDeathParticleEffect(me, "Explode") entity_offset(me, -0, -10) entity_offset(me, 0, 10, 0.5, -1, 1, 1) entity_setState(me, STATE_IDLE) --entity_setCullRadius(me, 1024) v.n = getNaija() end function update(me, dt) if not entity_hasTarget(me) then entity_findTarget(me, 300) if entity_hasTarget(me) then entity_moveTowardsTarget(me, 1, 400) else entity_addVel(me, 500*v.dir, 0) entity_updateMovement(me, dt) entity_flipToVel(me) end else entity_moveTowardsTarget(me, dt, 400) entity_flipToEntity(me, entity_getTarget(me)) entity_findTarget(me, 340) end entity_doEntityAvoidance(me, dt, 32, 0.5) entity_doCollisionAvoidance(me, dt, 5, 0.8) entity_updateCurrents(me, dt) entity_updateMovement(me, dt) --entity_rotateToVel(me, 0, 90) entity_handleShotCollisions(me) entity_touchAvatarDamage(me, entity_getCollideRadius(me), 0.75, 400) --if entity_touchAvatarDamage(me, entity_getCollideRadius(me), 0.75, 400) then -- entity_moveTowardsTarget(me, 1, -500) --end end function hitSurface(me) v.dir = -v.dir end function enterState(me) if entity_isState(me, STATE_IDLE) then entity_animate(me, "idle", LOOP_INF) end end function exitState(me) end function dieNormal(me) if chance(40) then spawnIngredient("SharkFin", entity_x(me), entity_y(me)) end end function damage(me) return true end function animationKey(me, key) end
gpl-2.0
rotmanmi/torch7
torchcwrap.lua
54
15111
local wrap = require 'cwrap' local types = wrap.types types.Tensor = { helpname = function(arg) if arg.dim then return string.format("Tensor~%dD", arg.dim) else return "Tensor" end end, declare = function(arg) local txt = {} table.insert(txt, string.format("THTensor *arg%d = NULL;", arg.i)) if arg.returned then table.insert(txt, string.format("int arg%d_idx = 0;", arg.i)); end return table.concat(txt, '\n') end, check = function(arg, idx) if arg.dim then return string.format("(arg%d = luaT_toudata(L, %d, torch_Tensor)) && (arg%d->nDimension == %d)", arg.i, idx, arg.i, arg.dim) else return string.format("(arg%d = luaT_toudata(L, %d, torch_Tensor))", arg.i, idx) end end, read = function(arg, idx) if arg.returned then return string.format("arg%d_idx = %d;", arg.i, idx) end end, init = function(arg) if type(arg.default) == 'boolean' then return string.format('arg%d = THTensor_(new)();', arg.i) elseif type(arg.default) == 'number' then return string.format('arg%d = %s;', arg.i, arg.args[arg.default]:carg()) else error('unknown default tensor type value') end end, carg = function(arg) return string.format('arg%d', arg.i) end, creturn = function(arg) return string.format('arg%d', arg.i) end, precall = function(arg) local txt = {} if arg.default and arg.returned then table.insert(txt, string.format('if(arg%d_idx)', arg.i)) -- means it was passed as arg table.insert(txt, string.format('lua_pushvalue(L, arg%d_idx);', arg.i)) table.insert(txt, string.format('else')) if type(arg.default) == 'boolean' then -- boolean: we did a new() table.insert(txt, string.format('luaT_pushudata(L, arg%d, torch_Tensor);', arg.i)) else -- otherwise: point on default tensor --> retain table.insert(txt, string.format('{')) table.insert(txt, string.format('THTensor_(retain)(arg%d);', arg.i)) -- so we need a retain table.insert(txt, string.format('luaT_pushudata(L, arg%d, torch_Tensor);', arg.i)) table.insert(txt, string.format('}')) end elseif arg.default then -- we would have to deallocate the beast later if we did a new -- unlikely anyways, so i do not support it for now if type(arg.default) == 'boolean' then error('a tensor cannot be optional if not returned') end elseif arg.returned then table.insert(txt, string.format('lua_pushvalue(L, arg%d_idx);', arg.i)) end return table.concat(txt, '\n') end, postcall = function(arg) local txt = {} if arg.creturned then -- this next line is actually debatable table.insert(txt, string.format('THTensor_(retain)(arg%d);', arg.i)) table.insert(txt, string.format('luaT_pushudata(L, arg%d, torch_Tensor);', arg.i)) end return table.concat(txt, '\n') end } types.Generator = { helpname = function(arg) return "Generator" end, declare = function(arg) return string.format("THGenerator *arg%d = NULL;", arg.i) end, check = function(arg, idx) return string.format("(arg%d = luaT_toudata(L, %d, torch_Generator))", arg.i, idx) end, read = function(arg, idx) end, init = function(arg) local text = {} -- If no generator is supplied, pull the default out of the torch namespace. table.insert(text, 'lua_getglobal(L,"torch");') table.insert(text, string.format('arg%d = luaT_getfieldcheckudata(L, -1, "_gen", torch_Generator);', arg.i)) table.insert(text, 'lua_pop(L, 2);') return table.concat(text, '\n') end, carg = function(arg) return string.format('arg%d', arg.i) end, creturn = function(arg) return string.format('arg%d', arg.i) end, precall = function(arg) end, postcall = function(arg) end } types.IndexTensor = { helpname = function(arg) return "LongTensor" end, declare = function(arg) local txt = {} table.insert(txt, string.format("THLongTensor *arg%d = NULL;", arg.i)) if arg.returned then table.insert(txt, string.format("int arg%d_idx = 0;", arg.i)); end return table.concat(txt, '\n') end, check = function(arg, idx) return string.format('(arg%d = luaT_toudata(L, %d, "torch.LongTensor"))', arg.i, idx) end, read = function(arg, idx) local txt = {} if not arg.noreadadd then table.insert(txt, string.format("THLongTensor_add(arg%d, arg%d, -1);", arg.i, arg.i)); end if arg.returned then table.insert(txt, string.format("arg%d_idx = %d;", arg.i, idx)) end return table.concat(txt, '\n') end, init = function(arg) return string.format('arg%d = THLongTensor_new();', arg.i) end, carg = function(arg) return string.format('arg%d', arg.i) end, creturn = function(arg) return string.format('arg%d', arg.i) end, precall = function(arg) local txt = {} if arg.default and arg.returned then table.insert(txt, string.format('if(arg%d_idx)', arg.i)) -- means it was passed as arg table.insert(txt, string.format('lua_pushvalue(L, arg%d_idx);', arg.i)) table.insert(txt, string.format('else')) -- means we did a new() table.insert(txt, string.format('luaT_pushudata(L, arg%d, "torch.LongTensor");', arg.i)) elseif arg.default then error('a tensor cannot be optional if not returned') elseif arg.returned then table.insert(txt, string.format('lua_pushvalue(L, arg%d_idx);', arg.i)) end return table.concat(txt, '\n') end, postcall = function(arg) local txt = {} if arg.creturned or arg.returned then table.insert(txt, string.format("THLongTensor_add(arg%d, arg%d, 1);", arg.i, arg.i)); end if arg.creturned then -- this next line is actually debatable table.insert(txt, string.format('THLongTensor_retain(arg%d);', arg.i)) table.insert(txt, string.format('luaT_pushudata(L, arg%d, "torch.LongTensor");', arg.i)) end return table.concat(txt, '\n') end } for _,typename in ipairs({"ByteTensor", "CharTensor", "ShortTensor", "IntTensor", "LongTensor", "FloatTensor", "DoubleTensor"}) do types[typename] = { helpname = function(arg) if arg.dim then return string.format('%s~%dD', typename, arg.dim) else return typename end end, declare = function(arg) local txt = {} table.insert(txt, string.format("TH%s *arg%d = NULL;", typename, arg.i)) if arg.returned then table.insert(txt, string.format("int arg%d_idx = 0;", arg.i)); end return table.concat(txt, '\n') end, check = function(arg, idx) if arg.dim then return string.format('(arg%d = luaT_toudata(L, %d, "torch.%s")) && (arg%d->nDimension == %d)', arg.i, idx, typename, arg.i, arg.dim) else return string.format('(arg%d = luaT_toudata(L, %d, "torch.%s"))', arg.i, idx, typename) end end, read = function(arg, idx) if arg.returned then return string.format("arg%d_idx = %d;", arg.i, idx) end end, init = function(arg) if type(arg.default) == 'boolean' then return string.format('arg%d = TH%s_new();', arg.i, typename) elseif type(arg.default) == 'number' then return string.format('arg%d = %s;', arg.i, arg.args[arg.default]:carg()) else error('unknown default tensor type value') end end, carg = function(arg) return string.format('arg%d', arg.i) end, creturn = function(arg) return string.format('arg%d', arg.i) end, precall = function(arg) local txt = {} if arg.default and arg.returned then table.insert(txt, string.format('if(arg%d_idx)', arg.i)) -- means it was passed as arg table.insert(txt, string.format('lua_pushvalue(L, arg%d_idx);', arg.i)) table.insert(txt, string.format('else')) if type(arg.default) == 'boolean' then -- boolean: we did a new() table.insert(txt, string.format('luaT_pushudata(L, arg%d, "torch.%s");', arg.i, typename)) else -- otherwise: point on default tensor --> retain table.insert(txt, string.format('{')) table.insert(txt, string.format('TH%s_retain(arg%d);', typename, arg.i)) -- so we need a retain table.insert(txt, string.format('luaT_pushudata(L, arg%d, "torch.%s");', arg.i, typename)) table.insert(txt, string.format('}')) end elseif arg.default then -- we would have to deallocate the beast later if we did a new -- unlikely anyways, so i do not support it for now if type(arg.default) == 'boolean' then error('a tensor cannot be optional if not returned') end elseif arg.returned then table.insert(txt, string.format('lua_pushvalue(L, arg%d_idx);', arg.i)) end return table.concat(txt, '\n') end, postcall = function(arg) local txt = {} if arg.creturned then -- this next line is actually debatable table.insert(txt, string.format('TH%s_retain(arg%d);', typename, arg.i)) table.insert(txt, string.format('luaT_pushudata(L, arg%d, "torch.%s");', arg.i, typename)) end return table.concat(txt, '\n') end } end types.LongArg = { vararg = true, helpname = function(arg) return "(LongStorage | dim1 [dim2...])" end, declare = function(arg) return string.format("THLongStorage *arg%d = NULL;", arg.i) end, init = function(arg) if arg.default then error('LongArg cannot have a default value') end end, check = function(arg, idx) return string.format("torch_islongargs(L, %d)", idx) end, read = function(arg, idx) return string.format("arg%d = torch_checklongargs(L, %d);", arg.i, idx) end, carg = function(arg, idx) return string.format('arg%d', arg.i) end, creturn = function(arg, idx) return string.format('arg%d', arg.i) end, precall = function(arg) local txt = {} if arg.returned then table.insert(txt, string.format('luaT_pushudata(L, arg%d, "torch.LongStorage");', arg.i)) end return table.concat(txt, '\n') end, postcall = function(arg) local txt = {} if arg.creturned then -- this next line is actually debatable table.insert(txt, string.format('THLongStorage_retain(arg%d);', arg.i)) table.insert(txt, string.format('luaT_pushudata(L, arg%d, "torch.LongStorage");', arg.i)) end if not arg.returned and not arg.creturned then table.insert(txt, string.format('THLongStorage_free(arg%d);', arg.i)) end return table.concat(txt, '\n') end } types.charoption = { helpname = function(arg) if arg.values then return "(" .. table.concat(arg.values, '|') .. ")" end end, declare = function(arg) local txt = {} table.insert(txt, string.format("const char *arg%d = NULL;", arg.i)) if arg.default then table.insert(txt, string.format("char arg%d_default = '%s';", arg.i, arg.default)) end return table.concat(txt, '\n') end, init = function(arg) return string.format("arg%d = &arg%d_default;", arg.i, arg.i) end, check = function(arg, idx) local txt = {} local txtv = {} table.insert(txt, string.format('(arg%d = lua_tostring(L, %d)) && (', arg.i, idx)) for _,value in ipairs(arg.values) do table.insert(txtv, string.format("*arg%d == '%s'", arg.i, value)) end table.insert(txt, table.concat(txtv, ' || ')) table.insert(txt, ')') return table.concat(txt, '') end, read = function(arg, idx) end, carg = function(arg, idx) return string.format('arg%d', arg.i) end, creturn = function(arg, idx) end, precall = function(arg) end, postcall = function(arg) end }
bsd-3-clause
nyczducky/darkstar
scripts/globals/abilities/pets/hydro_breath.lua
29
1337
--------------------------------------------------- -- Hydro Breath --------------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); require("scripts/globals/ability"); --------------------------------------------------- function onAbilityCheck(player, target, ability) return 0,0; end; function onUseAbility(pet, target, skill, action) local master = pet:getMaster() ---------- Deep Breathing ---------- -- 0 for none -- 1 for first merit -- 0.25 for each merit after the first -- TODO: 0.1 per merit for augmented AF2 (10663 *w/ augment*) local deep = 1; if (pet:hasStatusEffect(EFFECT_MAGIC_ATK_BOOST) == true) then deep = deep + 1 + (master:getMerit(MERIT_DEEP_BREATHING)-1)*0.25; pet:delStatusEffect(EFFECT_MAGIC_ATK_BOOST); end local gear = master:getMod(MOD_WYVERN_BREATH)/256; -- Master gear that enhances breath local dmgmod = MobBreathMove(pet, target, 0.185, pet:getMainLvl()*15, ELE_WATER); -- Works out to (hp/6) + 15, as desired dmgmod = (dmgmod * (1+gear))*deep; pet:setTP(0) local dmg = AbilityFinalAdjustments(dmgmod,pet,skill,target,MOBSKILL_MAGICAL,MOBPARAM_WATER,MOBPARAM_IGNORE_SHADOWS); target:delHP(dmg); return dmg; end
gpl-3.0
wenhulove333/ScutServer
SDK/template/multi-platform-quick/Resources/scripts/testScene.lua
4
43283
module("testScene", package.seeall) function P(fileName) if fileName then return ScutDataLogic.CFileHelper:getPath(fileName) else return nil end end ------文字资源------------------------- IDS_JINDOU = "金豆" IDS_JIFEN = "积分" IDS_JINGYAN = "经验" IDS_SORCE = "分数:" IDS_NICKNAME = "昵称:" IDS_SORCE1 = "分数" IDS_NICKNAME1 = "昵称" IDS_OK="确认" IDS_SUBMIT = "提交成绩" IDS_CANCLE="取消" IDS_EMPTY_TIP = "输入不能为空" IDS_ORDER = "名次" IDS_TEST = "请按右下角排行按钮进行TCP连接" IDS_TCP_CONNECTING = "TCP连接建立中" IDS_TCP_CONNECTED = "TCP连接已建立,接受数据中" IDS_CONNECT_COUNT = "收到服务器推送数据%d次" -----图片资源路径------------------------- image_background_sm="common/list_1002_1.9.png"--背景图 image_list_txt="common/panle_1009_1.9.png"--文本输入框底图 image_list_txt_2="common/list_1004.9.png"--文本输入框底图 image_logo="Image/logo.png"--logo image_logoSmall="Image/logo2.png" --小Logo image_button_red_c_0="button/button_1012.png"--红色长按钮 image_button_red_c_1="button/button_1011.png"--红色长按钮 image_mainscene = "common/panel_1003_1.png" --背景 image_exit = "button/icon_1027.png" --返回按钮 image_roomBg="common/panel_1002_3.png" --房间背景 image_menuBg="common/panel_1006.png"--菜单背景 image_nameBg="common/panel_1002_1.9.png" --名字背景 image_shop_1="common/panel_1003_4.png" --头像商店 image_shop="common/panel_1003_5.png" --头像商店 ---聊天 icon_1024="chat/icon_1024.png"--聊天按钮 tou_ming="common/tou_ming.9.png"--透明按钮 panle_1016_1="common/panle_1016_1.png"--下划线 button_1022="tabNameImg/button_1022.png"--即时聊天 button_1023="tabNameImg/button_1023.png"--聊天记录 --排行榜 button_1028="tabNameImg/button_1028.png"--金豆排行 button_1029="tabNameImg/button_1029.png"--胜率排行 button_1006="title/button_1006.png";--说明 panle_1019_1_9="button/panle_1019_1.9.png"--list中单个对应的背景框 panle_1014_1="common/panle_1014_1.png"--说明框背景框先用这张 MB_STYLE_TITLE = 1 MB_STYLE_MESSAGE = 2 MB_STYLE_LBUTTON = 3 MB_STYLE_RBUTTON = 4 MB_STYLE_MODIFY = 5 MB_STYLE_THEME = 6 MB_STYLE_GOTO_PAGE = 7 MB_STYLE_CLOSE = 8 MB_STYLE_PROMPT = 9 MB_STYLE_RENAME = 10 ID_MBOK = 1 ID_MBCANCEL = 2 MB_THEME_NORMAL = 1 mConnectNum = 0; pWinSize=CCDirector:sharedDirector():getWinSize() function PT(x,y) return CCPoint(x,y) end function Half_Float(x) return x*0.5 end function SZ(width, height) return CCSize(width, height) end function SCALEX(x) return CCDirector:sharedDirector():getWinSize().width/480*x end function SCALEY(y) return CCDirector:sharedDirector():getWinSize().height /320*y end FONT_NAME = "黑体" FONT_DEF_SIZE = SCALEX(18) FONT_SM_SIZE = SCALEX(15) FONT_BIG_SIZE = SCALEX(23) FONT_M_BIG_SIZE = SCALEX(63) FONT_SMM_SIZE = SCALEX(13) FONT_FM_SIZE=SCALEX(11) FONT_FMM_SIZE=SCALEX(12) FONT_FMMM_SIZE=SCALEX(9) ccBLACK = ccc3(0,0,0) ccWHITE = ccc3(255,255,255) ccYELLOW = ccc3(255,255,0) ccBLUE = ccc3(0,0,255) ccGREEN = ccc3(0,255,0) ccRED = ccc3(255,0,0) ccMAGENTA = ccc3(255,0,255) ccPINK = ccc3(228,56,214) -- 粉色 ccORANGE = ccc3(206, 79, 2) -- 橘红色 ccGRAY = ccc3(166,166,166) ccC1=ccc3(45,245,250) ---通用颜色 ccRED1= ccc3(86,26,0) ccYELLOW2=ccc3(241,176,63) ------获取资源的路径--------------------- function P(fileName) if fileName then return ScutDataLogic.CFileHelper:getPath(fileName) else return nil end end function SX(x) return SCALEX(x) end function SY(y) return SCALEY(y) end local BackGroundPath="common/black.png"; local BgBox="common/panle_1069.png" local closeButton="button/list_1046.png" local ButtonNor="button/button_1011.png" local ButtonClk="button/button_1012.png" local topHeight=SY(12) local edgeWidth=SX(10) ----------------------- ui control ---------------------------------------------- ZyButton = { _menuItem = nil, _label = nil, _menu = nil, _colorNormal = nil, _colorSelected = nil, _isSelected = nil, } ZyImage = { _image = nil, _scaleX = 1, _scaleY = 1, } function ZyImage:new(param) local instance = {} if type(param) == "string" then instance._image = self:imageWithFile(param) elseif type(param) == "userdata" then instance._image = param end instance._image:setAnchorPoint(CCPoint(0, 0)) setmetatable(instance, self) self.__index = self return instance end function ZyImage:imageWithFile(fileName) local image =CCSprite:create(P(fileName)) image:setAnchorPoint(CCPoint(0, 0)) return image end function ZyImage:imageSize(fileName) local sprite = CCSprite:create(P(fileName)) local size = sprite:getContentSize() return size end function ZyImage:resize(size) local oldSize = self._image:getContentSize() self._scaleX = (size.width / oldSize.width) self._scaleY = (size.height / oldSize.height) self._image:setScaleX(self._scaleX) self._image:setScaleY(self._scaleY) self._image:setContentSize(size) end function ZyImage:image() return self._image end function ZyImage:getContentSize() return self._image:getContentSize() end function ZyButton:new(picNor, picDown, picDis, title, fontName, fontSize) local instance = {} setmetatable(instance, self) self.__index = self local addLabel = true local label local label1 local label2 local menuItem local menu if fontName == nil then fontName = FONT_NAME end if fontSize == nil then fontSize = FONT_SM_SIZE end if picNor and picDown and picDis then menuItem = CCMenuItemImage:create(P(picNor), P(picDown), P(picDis)) elseif picNor and picDown then menuItem = CCMenuItemImage:create(P(picNor), P(picDown)) elseif picNor then local spriteNor = CCSprite:create(P(picNor)) local spriteDown = CCSprite:create(P(picNor)) if title then local size = ZyFont.stringSize(title, spriteNor:getContentSize().width, fontName, fontSize) label1 = CCLabelTTF:create(title,fontName, fontSize, size, kCCTextAlignmentCenter ) label1:setPosition(CCPoint(spriteNor:getContentSize().width / 2, spriteNor:getContentSize().height / 2)) spriteNor:addChild(label1, 0) label2 = CCLabelTTF:create(title, fontName, fontSize, size, kCCTextAlignmentCenter) label2:setPosition(CCPoint(spriteDown:getContentSize().width / 2, spriteDown:getContentSize().height / 2)) spriteDown:addChild(label2, 0) spriteDown:setPosition(CCPoint(0, SY(-1))) else spriteDown:setScale(0.94) spriteDown:setPosition(CCPoint(spriteNor:getContentSize().width * 0.03, spriteNor:getContentSize().height * 0.03)) end menuItem = CCMenuItemSprite:create(spriteNor, spriteDown) addLabel = true else menuItem = CCMenuItemLabel:itemWithLabel(instance._label) addLabel = true end if addLabel and title then if title then label = CCLabelTTF:create(title, fontName, fontSize) end label:setPosition(CCPoint(menuItem:getContentSize().width / 2, menuItem:getContentSize().height / 2)) menuItem:addChild(label, 0) end menuItem:setAnchorPoint(CCPoint(0, 0)) menu = CCMenu:createWithItem(menuItem) menu:setContentSize(menuItem:getContentSize()) menu:setAnchorPoint(CCPoint(0, 0)) instance._menuItem = menuItem instance._menu = menu instance._label = label instance._label1 = label1 instance._label2 = label2 instance._isSelected = false return instance end function setScaleXY(frame,scaleX,scaleY) if scaleX~=nil then frame:setScaleX(scaleX/frame:getContentSize().width) end if scaleY~=nil then frame:setScaleX(scaleY/frame:getContentSize().height) end end function ZyButton:addto(parent, param1, param2) if type(param1) == "userdata" then parent:addChildItem(self._menu, param1) else if param2 then parent:addChild(self._menu, param1, param2) elseif param1 then parent:addChild(self._menu, param1) else parent:addChild(self._menu, 0) end end end function ZyButton:addChild(item,tag) self._menuItem:addChild(item,tag) end function ZyButton:menuItem() return self._menuItem end function ZyButton:menu() return self._menu end function ZyButton:registerScriptTapHandler(handler) self._menuItem:registerScriptTapHandler(handler) end function ZyButton:setIsEnabled(enabled) self._menuItem:setEnabled(enabled) end function ZyButton:getIsEnabled() return self._menuItem:getIsEnabled() end function ZyButton:setIsVisible(enabled) self._menuItem:setVisible(enabled) end function ZyButton:setString(label) if self._label1 then self._label1:setString(label) end if self._label2 then self._label2:setString(label) end if self._label then self._label:setString(label) end end function ZyButton:getString() return self._label:getString() end -- function ZyButton:setColor(color) if self._label then self._label:setColor(color) end if self._label1 then self._label1:setColor(color) end if self._label2 then self._label2:setColor(color) end end function ZyButton:setColorNormal(color) self._colorNormal = color if not self._isSelected then self._label:setColor(color) end end function ZyButton:setColorSelected(color) self._colorSelected = color if self._isSelected then self._label:setColor(color) end end function ZyButton:setTag(tag) self._menuItem:setTag(tag) end function ZyButton:getTag(tag) return self._menuItem:getTag() end function ZyButton:setPosition(position) self._menu:setPosition(position) end function ZyButton:getPosition() return self._menu:getPosition() end function ZyButton:setAnchorPoint(point) self._menu:setAnchorPoint(point) self._menuItem:setAnchorPoint(point) end function ZyButton:getAnchorPoint(ponint) return self._menu:getAnchorPoint(point) end function ZyButton:setContentSize(size) self._menu:setContentSize(size) end function ZyButton:getContentSize() return self._menu:getContentSize() end function ZyButton:setScale(scale) return self._menu:setScale(scale) end function ZyButton:setScaleX(scale) return self._menu:setScaleX(scale) end function ZyButton:setScaleY(scale) return self._menu:setScaleY(scale) end function ZyButton:getScale() return self._menu:getScale() end function ZyButton:selected() self._isSelected = true self._menuItem:selected() if self._colorSelected then self._label:setColor(self._colorSelected) elseif self._colorNormal then self._label:setColor(self._colorNormal) end end function ZyButton:unselected() self._isSelected = false self._menuItem:unselected() if self._colorNormal then self._label:setColor(self._colorNormal) end end ZyMessageBoxEx = { _parent = nil, _layerBox = nil, _layerBG = nil, _funCallback = nil, _nTag = 0, _userInfo = {}, _tableStyle = {[MB_STYLE_THEME] = MB_THEME_NORMAL}, _tableParam = {}, _edit = nil, _size = nil, _bShow = nil, _editx =nil, _edity =nil, _titleColor = nil, _message = nil } function ZyMessageBoxEx:new() local instance = {} setmetatable(instance, self) self.__index = self instance:initStyle() return instance end function actionMessageboxRightButton(pSender) local bClose = true local box = gClassPool[pSender] if box._funCallback ~= nil then box._funCallback(ID_MBCANCEL, nil,box._nTag) end if bClose then box:onCloseMessagebox() end end function actionMessageboxLeftButton(pNode) local bClose= true; local box = gClassPool[pNode] if box._tableStyle[MB_STYLE_MODIFY] == true then box._userInfo.content=box._edit:GetEditText() elseif box._tableStyle[MB_STYLE_RENAME] == true then box._userInfo.content=box._edit:GetEditText() end if box._funCallback ~= nil then box._funCallback(ID_MBOK, box._userInfo.content,box._nTag) end if bClose then box:onCloseMessagebox() end end function ZyMessageBoxEx:setTag(tag) self._nTag = tag end function ZyMessageBoxEx:doPrompt(parent, strTitle, strMessage, strButton,funCallBack) if ZyMessageBoxEx == self and self._bShow then return end if strMessage==nil or string.len(strMessage)<=0 then return end if funCallBack~=nil then self._funCallback = funCallBack end self._parent = parent if strTitle then self._tableStyle[MB_STYLE_TITLE] = strTitle end if strMessage then self._tableStyle[MB_STYLE_MESSAGE] = strMessage end if strButton then self._tableStyle[MB_STYLE_RBUTTON] = strButton else self._tableStyle[MB_STYLE_CLOSE] = true end self:initMessageBox() end function ZyMessageBoxEx:doQuery(parent, strTitle, strMessage, strButtonL, strButtonR, funCallBack,Color) if ZyMessageBoxEx == self and self._bShow then return end self._parent = parent self._funCallback = funCallBack if strTitle then self._tableStyle[MB_STYLE_TITLE] = strTitle end if strMessage then self._tableStyle[MB_STYLE_MESSAGE] = strMessage end if strButtonR then self._tableStyle[MB_STYLE_RBUTTON] = strButtonR end if strButtonL then self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end if Color then -- self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end self:initMessageBox() end -- 修改 function ZyMessageBoxEx:doModify(parent, title, prompt,strButtonR, strButtonL,funCallback) self._parent = parent self._funCallback = funCallback self._tableParam.prompt = prompt self._tableStyle[MB_STYLE_MODIFY] = true if title then self._tableStyle[MB_STYLE_TITLE] = title end if strButtonR then self._tableStyle[MB_STYLE_RBUTTON] = strButtonR end if strButtonL then self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end self:initMessageBox() end function ZyMessageBoxEx:doRename(parent,title,oldName,oldNameStr,newName,strButtonR,strButtonL,funCallback) self._parent = parent self._funCallback = funCallback self._tableParam.oldName = oldName self._tableParam.oldNameStr = oldNameStr self._tableParam.newName = newName self._tableStyle[MB_STYLE_RENAME] = true if title then self._tableStyle[MB_STYLE_TITLE] = title end if strButtonR then self._tableStyle[MB_STYLE_RBUTTON] = strButtonR end if strButtonL then self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end self:initMessageBox() end function ZyMessageBoxEx:autoHide(fInterval) if fInterval == nil then fInterval = 3 end gClassPool[1] = self CCScheduler:sharedScheduler():scheduleScriptFunc("timerMBAutoHide", fInterval, false) end function ZyMessageBoxEx:initStyle() self._parent = nil self._layerBox = nil self._layerBG = nil self._funCallback = nil self._nTag = 0 self._userInfo = {} self._tableStyle = {[MB_STYLE_THEME] = MB_THEME_NORMAL} self._tableParam = {} self._edit = nil self._size = nil self._bShow = false self._editx =nil self._edity =nil end function ZyMessageBoxEx:onCloseMessagebox() if self._edit ~= nil then self._edit:release() self._edit = nil end if self._funCallback==nil then isNetCall=false end if self._tableStyle[MB_STYLE_CONTRIBUTE] == true then for key, value in ipairs(self._tableParam.edit) do value:release() end end self._parent:removeChild(self._layerBox, true) self._parent:removeChild(self._layerBG, true) self:initStyle() end function ZyMessageBoxEx:isShow() return self._bShow end function MenuItem(normalPic, downPic, listtener, strText, TextAlign, fontSize, color, bCheck, disablePic) local strNor = nil local strDown = nil local strDisable = nil if normalPic ~= nil then strNor = (normalPic) end if downPic ~= nil then strDown = (downPic) end if disablePic ~= nil then strDisable = (disablePic) end local menuItem if disablePic == nil then menuItem = CCMenuItemImage:create(strNor, strDown) else menuItem = CCMenuItemImage:create(strNor, strDown, strDisable) end if bCheck then menuItem:selected() else menuItem:unselected() end local pLable = nil if strText ~= nil then pLable = CCLabelTTF:create(strText, FONT_NAME, (fontSize)) end local szMenu = menuItem:getContentSize() if listtener ~= nil then menuItem:registerScriptTapHandler(function () listtener(menuItem) end ) end menuItem:setAnchorPoint(CCPoint(0, 0)) --TextAlign-- if pLable ~= nil then if TextAlign == 0 then --AlignLeft pLable:setAnchorPoint(CCPoint(0, 0.5)) pLable:setPosition(CCPoint(0, szMenu.height/2)) elseif TextAlign == 1 then --AlignCenter pLable:setPosition(CCPoint(szMenu.width/2, szMenu.height/2)) else --ALignRight pLable:setAnchorPoint(CCPoint(1, 0.5)) pLable:setPosition(CCPoint(szMenu.width/2, szMenu.height/2)) end if color ~= nil then pLable:setColor(color) end menuItem:addChild(pLable, 0, 0) end return menuItem, pLable end function Button(normalPic, downPic, listtener, strText, TextAlign, fontSize, color, tag, bCheck, disablePic) menuItem = MenuItem(normalPic, downPic, listtener, strText, TextAlign, fontSize, color, bCheck, disablePic) if tag ~= nil then menuItem:setTag(tag) end local Btn = CCMenu:createWithItem(menuItem) Btn:setContentSize(menuItem:getContentSize()) return Btn, menuItem end function ZyMessageBoxEx:initMessageBox() self._bShow = true local winSize = CCDirector:sharedDirector():getWinSize() local menuBG = ZyButton:new(BackGroundPath, BackGroundPath) menuBG:setScaleX(winSize.width / menuBG:getContentSize().width) menuBG:setScaleY(winSize.height / menuBG:getContentSize().height) menuBG:setPosition(CCPoint(0, 0)) menuBG:addto(self._parent,9) self._layerBG = menuBG:menu() local messageBox = CCNode:create() local bg bg=ZyImage:new(BgBox) self._size = bg:getContentSize() bg:resize(self._size) topHeight=self._size.height*0.1 messageBox:addChild(bg:image(), 0, 0) messageBox:setContentSize(bg:getContentSize()) messageBox:setPosition(PT((self._parent:getContentSize().width - messageBox:getContentSize().width) / 2, (self._parent:getContentSize().height - messageBox:getContentSize().height) / 2)) local parentSize = self._parent:getContentSize() local boxSize = messageBox:getContentSize() local offsetY = boxSize.height local offsetX = 0 if self._tableStyle[MB_STYLE_CLOSE] ~= nil then local button = ZyButton:new(closeButton) offsetX = boxSize.width - button:getContentSize().width - SPACE_X offsetY = boxSize.height - button:getContentSize().height - SPACE_Y button:setPosition(CCPoint(offsetX, offsetY)) button:setTag(1) button:registerScriptHandler(actionMessageboxRightButton) button:addto(messageBox) gClassPool[button:menuItem()] = self end if self._tableStyle[MB_STYLE_TITLE] ~= nil then local label = CCLabelTTF:labelWithString(self._tableStyle[MB_STYLE_TITLE], FONT_NAME, FONT_SM_SIZE) if boxSize.height >= parentSize.height * 0.8 then offsetY = boxSize.height - SPACE_Y * 5 - label:getContentSize().height else offsetY = boxSize.height - SPACE_Y * 3.6 - label:getContentSize().height end label:setPosition(CCPoint(boxSize.width * 0.5, offsetY)) label:setAnchorPoint(CCPoint(0.5, 0)) messageBox:addChild(label, 0, 0) end if self._tableStyle[MB_STYLE_MESSAGE] ~= nil then local size = CCSize(boxSize.width - edgeWidth * 2, offsetY - topHeight * 2) if self._tableStyle[MB_STYLE_RBUTTON] == nil and self._tableStyle[MB_STYLE_LBUTTON] == nil then size.height = offsetY - topHeight * 2 else size.height = offsetY - topHeight * 3 - ZyImage:imageSize((image_button_red_c_0)).height end local labelWidth= boxSize.width*0.9 - edgeWidth * 2 --local contentStr=string.format("<label>%s</label>",self._tableStyle[MB_STYLE_MESSAGE] ) local contentStr=self._tableStyle[MB_STYLE_MESSAGE] contentLabel= CCLabelTTF:create(contentStr,FONT_NAME,FONT_SMM_SIZE) --contentLabel:addto(messageBox,0) messageBox:addChild(contentLabel,0); contentLabel:setAnchorPoint(PT(0.5,0.5)); local posX=boxSize.width/2-contentLabel:getContentSize().width/2 local posY=boxSize.height*0.42-contentLabel:getContentSize().height/2 contentLabel:setPosition(PT(posX,posY)) end if self._tableStyle[MB_STYLE_RBUTTON] ~= nil and self._tableStyle[MB_STYLE_LBUTTON] == nil then local button, item = Button(P(ButtonNor), P(ButtonClk), actionMessageboxRightButton, self._tableStyle[MB_STYLE_RBUTTON], kCCTextAlignmentCenter, FONT_SMM_SIZE) offsetX = (boxSize.width - button:getContentSize().width) / 2 button:setPosition(CCPoint(offsetX, topHeight)) messageBox:addChild(button, 0, 0) gClassPool[item] = self elseif self._tableStyle[MB_STYLE_RBUTTON] ~= nil and self._tableStyle[MB_STYLE_LBUTTON] ~= nil then local button, item = Button(P(ButtonNor), P(ButtonClk), actionMessageboxLeftButton, self._tableStyle[MB_STYLE_LBUTTON], kCCTextAlignmentCenter, FONT_SMM_SIZE); offsetX = boxSize.width*0.9-button:getContentSize().width-edgeWidth+SX(5) button:setPosition(CCPoint(offsetX, topHeight)) messageBox:addChild(button, 0, 0) gClassPool[item] = self button, item = UIHelper.Button(P(ButtonNor), P(ButtonClk), actionMessageboxRightButton, self._tableStyle[MB_STYLE_RBUTTON], kCCTextAlignmentCenter, FONT_SMM_SIZE); offsetX =edgeWidth -SX(5)+boxSize.width*0.1 button:setPosition(CCPoint(offsetX, topHeight)); messageBox:addChild(button, 0, 0) gClassPool[item] = self end if self._tableStyle[MB_STYLE_MODIFY] ~= nil then local offsetX =edgeWidth+SX(4) local offsetY =boxSize.height/2+SY(6) local label = CCLabelTTF:labelWithString(self._tableParam.prompt, FONT_NAME, FONT_SM_SIZE) label:setAnchorPoint(CCPoint(0, 1)) label:setPosition(CCPoint(offsetX, offsetY)) messageBox:addChild(label, 0) -- offsetY = offsetY + label:getContentSize().height/2 local size = CCSize(boxSize.width/3, SY(22)) local edit = CScutEdit:new() edit:init(false, false) offsetX = messageBox:getPosition().x + edgeWidth+label:getContentSize().width+SY(6) offsetY =pWinSize.height-messageBox:getPosition().y-boxSize.height/2-SY(6)-size.height+label:getContentSize().height edit:setRect(CCRect(offsetX, offsetY, size.width, size.height)) self._edit = edit end if self._tableStyle[MB_STYLE_PROMPT] ~= nil then offsetX = parentSize.width/4 offsetY = parentSize.height/5 local prompt = CCLabelTTF:labelWithString(self._message, FONT_NAME, FONT_SM_SIZE) prompt:setAnchorPoint(CCPoint(0.5, 1)) prompt:setPosition(CCPoint(offsetX, offsetY)) messageBox:addChild(prompt, 0) end if self._tableStyle[MB_STYLE_RENAME] ~= nil then local offsetX = nil local offsetY =boxSize.height*0.5 --+SY(6) local nameW = 0 local oldLabel = CCLabelTTF:labelWithString(self._tableParam.oldName..": ", FONT_NAME, FONT_SM_SIZE) oldLabel:setAnchorPoint(CCPoint(0, 1)) messageBox:addChild(oldLabel, 0) local newLabel = CCLabelTTF:labelWithString(self._tableParam.newName..": ", FONT_NAME, FONT_SM_SIZE) newLabel:setAnchorPoint(CCPoint(0, 1)) messageBox:addChild(newLabel, 0) if oldLabel:getContentSize().width > newLabel:getContentSize().width then nameW = oldLabel:getContentSize().width else nameW = newLabel:getContentSize().width end offsetX = (boxSize.width/2-nameW)/2 offsetY = offsetY+oldLabel:getContentSize().height+SY(5) oldLabel:setPosition(CCPoint(offsetX, offsetY)) offsetY =boxSize.height*0.5 newLabel:setPosition(CCPoint(offsetX, offsetY)) local oldStr = CCLabelTTF:labelWithString(self._tableParam.oldNameStr, FONT_NAME, FONT_SM_SIZE) oldStr:setPosition(CCPoint(offsetX+nameW, oldLabel:getPosition().y)) oldStr:setAnchorPoint(CCPoint(0, 1)) messageBox:addChild(oldStr, 0) local size = CCSize(boxSize.width/2, newLabel:getContentSize().height) local edit = CScutEdit:new() edit:init(false, false) offsetX = messageBox:getPosition().x + offsetX+nameW offsetY = parentSize.height/2--size.height/2+oldLabel:getContentSize().height-SY(5) edit:setRect(CCRect(offsetX, offsetY, size.width, size.height)) self._edit = edit end self._layerBox = messageBox self._parent:addChild(messageBox, 9, 0) end function ZyMessageBoxEx:setCallbackFun(fun) self._funCallback = fun end local mRankLayer local mLayer local tip1 local tip2 local tip3 local bgLayer local submitLayer local allTable={}; local mList; local mNameEdit; local mScoreEdit; local isCanSubmit = true local isCanGetRank = true local mNameStr; local mScoreStr; -- close the ranking layer function closeBtnActon() if bgLayer then mScene:removeChild(bgLayer,true); bgLayer = nil end end function showRank() if isCanGetRank == false then return end -- if addressPath is not nil use socket connect local addressPath="ph.scutgame.com:9001" ScutDataLogic.CNetWriter:getInstance():writeString("ActionId",1001) ScutDataLogic.CNetWriter:getInstance():writeString("PageIndex",1 ) ScutDataLogic.CNetWriter:getInstance():writeString("PageSize",30) ZyExecRequest(mScene, nil,false,addressPath ) if labelIds1 then labelIds1:setVisible(false) end labelIds2 = CCLabelTTF:create(IDS_TCP_CONNECTING, "fsfe", FONT_SM_SIZE); labelIds2:setPosition(labelIds1:getPosition()); mScene:addChild(labelIds2, 99); end function submitOK() local name= mNameEdit:getText() local sorce= mScoreEdit:getText() if name=="" or sorce == "" then local box = ZyMessageBoxEx:new() box:doPrompt(mScene, nil,IDS_EMPTY_TIP,IDS_OK,messageCallback) mNameEdit:setVisible(false); mScoreEdit:setVisible(false); else local addressPath="ph.scutgame.com:9001" ScutDataLogic.CNetWriter:getInstance():writeString("ActionId",1000) ScutDataLogic.CNetWriter:getInstance():writeString("UserName",name ) ScutDataLogic.CNetWriter:getInstance():writeString("Score",sorce) ZyExecRequest(mScene, nil,false,addressPath) end end function createUIBg(titleImagePath,titleStr,textColor,closeBtnActionPath, touming) local layer = CCLayer:create() layer:setAnchorPoint(CCPoint(0,0)) layer:setPosition(CCPoint(0,0)) local bgPic = CCSprite:create(P(image_mainscene)) bgPic:setAnchorPoint(CCPoint(0,0)) bgPic:setScaleX(pWinSize.width/bgPic:getContentSize().width) bgPic:setScaleY(pWinSize.height/bgPic:getContentSize().height) bgPic:setPosition(CCPoint(0,0)) layer:addChild(bgPic, 0, 0) layer:setContentSize(pWinSize) if touming then local toumingBg = CCSprite:create(P("common/panel_1002_12.png")) toumingBg:setScaleX(pWinSize.width*0.92/toumingBg:getContentSize().width) toumingBg:setScaleY(pWinSize.height*0.8/toumingBg:getContentSize().height) toumingBg:setAnchorPoint(CCPoint(0,0)) toumingBg:setPosition(CCPoint(pWinSize.width*0.04, pWinSize.height*0.06)) layer:addChild(toumingBg, 0) end local closeBtn = nil if closeBtnActionPath ~= nil then local norClose = CCSprite:create(P(Image.image_close)) local norDown = CCSprite :create(P(Image.image_close)) norDown:setScale(0.9) local menuItem = CCMenuItemSprite:itemFromNormalSprite(norClose, norDown) norClose:setAnchorPoint(CCPoint(0.5,0.5)) norDown:setAnchorPoint(CCPoint(0.5, 0.5)) norClose:setPosition(CCPoint(menuItem:getContentSize().width/2, menuItem:getContentSize().height/2)) norDown:setPosition(CCPoint(menuItem:getContentSize().width/2, menuItem:getContentSize().height/2)) closeBtn = CCMenu:menuWithItem(menuItem) menuItem:setAnchorPoint(CCPoint(0, 0)) menuItem:setPosition(CCPoint(0, 0)) menuItem:registerScriptHandler(closeBtnActionPath) closeBtn:setContentSize(menuItem:getContentSize()) layer:addChild(closeBtn, 0, 0) closeBtn:setPosition(CCPoint(layer:getContentSize().width - closeBtn:getContentSize().width,layer:getContentSize().height - closeBtn:getContentSize().height-SY(3))) end local titleImageLabel = nil local titleStrLabel = nil if titleImagePath then titleImageLabel = CCSprite:create(P(titleImagePath)) titleImageLabel:setAnchorPoint(CCPoint(0,0)) titleImageLabel:setPosition(CCPoint(pWinSize.width*0.5-titleImageLabel:getContentSize().width*0.5,pWinSize.height*0.95-titleImageLabel:getContentSize().height)) layer:addChild(titleImageLabel,0) end if titleStr then titleStrLabel = CCLabelTTF:create(titleStr, FONT_NAME, FONT_BIG_SIZE) titleStrLabel:setAnchorPoint(CCPoint(0.5,0)) titleStrLabel:setPosition(CCPoint(pWinSize.width*0.5,pWinSize.height-titleStrLabel:getContentSize().height-SY(15))) layer:addChild(titleStrLabel,0) if textColor ~= nil then titleStrLabel:setColor(textColor) end end return layer end function messageCallback() mNameEdit:setVisible(true); mScoreEdit:setVisible(true); end function submitCancle() closeSubmitLaye() end function submit() if isCanSubmit == false then return end isCanSubmit = false isCanGetRank = false local aa=nil local ww=288 local hh=0 local xx=(pWinSize.width-ww)/2 local imgSprite=CCSprite:create(P(image_list_txt)); local txt_h= imgSprite:getContentSize().height submitLayer = CCLayer:create(); submitLayer:setContentSize(CCSize(SX(240),SY(160))); mScene:addChild(submitLayer); submitLayer:setAnchorPoint(PT(0.5,0.5)); submitLayer:setPosition(PT(mScene:getContentSize().width/2, mScene:getContentSize().height/2)); local sprite = CCSprite:create(P("common/panel_1002_12.png")) sprite:setScaleX(SX(240)/sprite:getContentSize().width); sprite:setScaleY(SY(160)/sprite:getContentSize().height); submitLayer:addChild(sprite,0); local startY = 0 local titleName1=CCLabelTTF:create(IDS_NICKNAME,FONT_NAME, FONT_DEF_SIZE); titleName1:setAnchorPoint(CCPoint(0,0)) titleName1:setPosition(CCPoint(SX(-100), startY+titleName1:getContentSize().height - SY(30))) submitLayer:addChild(titleName1) titleName1:setColor(ccc3(0,0,0)) local txt_x=titleName1:getPositionX()+SX(8)+titleName1:getContentSize().width local txt_ww=xx+ww-txt_x-SX(44) local bgEmCCPointy1= CCSprite:create(P(image_list_txt)) mNameEdit = CCEditBox:create(CCSize(SX(120),bgEmCCPointy1:getContentSize().height), CCScale9Sprite:create(P(image_list_txt))) mNameEdit:setPosition(CCPoint(titleName1:getPositionX()+ titleName1:getContentSize().width + SX(60) ,titleName1:getPositionY()+SY(5))) mNameEdit:setFontColor(ccc3(0,0,0)) submitLayer:addChild(mNameEdit) local titleName=CCLabelTTF:create(IDS_SORCE, "sfeew", FONT_DEF_SIZE); titleName:setColor(ccc3(0,0,0)) titleName:setAnchorPoint(CCPoint(0,0)) aa=(hh/2-titleName:getContentSize().height)/2 titleName:setPosition(CCPoint(titleName1:getPositionX(),titleName1:getPositionY()+txt_h+SY(10))) submitLayer:addChild(titleName) mScoreEdit = CCEditBox:create(CCSize(SX(120),bgEmCCPointy1:getContentSize().height), CCScale9Sprite:create(P(image_list_txt))) mScoreEdit:setFontColor(ccc3(0,0,0)) mScoreEdit:setPosition(CCPoint(titleName:getPositionX() + titleName:getContentSize().width + SX(60) ,titleName:getPositionY()+SY(5))) submitLayer:addChild(mScoreEdit) mScoreEdit:setVisible(true) local button2 = ZyButton:new("button/button_1011.png", "button/button_1012.png",nil,IDS_OK) button2:setPosition(PT(SX(-30) -button2:getContentSize().width,SY(-50))); button2:addto(submitLayer,0) button2:registerScriptTapHandler(submitOK); local button3 = ZyButton:new("button/button_1011.png", "button/button_1012.png",nil,IDS_CANCLE) button3:setPosition(PT(SX(30) ,SY(-50))); button3:addto(submitLayer,0) button3:registerScriptTapHandler(submitCancle); end function closeSubmitLaye() mScene:removeChild(submitLayer,true) isCanSubmit = true isCanGetRank = true end function init() if mScene then return end local scene = ScutScene:new() mScene = scene.root scene:registerCallback(netCallback) CCDirector:sharedDirector():pushScene(mScene) pWinSize = mScene:getContentSize() mLayer = CCLayer:create() mLayer:setAnchorPoint(CCPoint(0,0)) mLayer:setPosition(CCPoint(0,0)) mScene:addChild(mLayer, 0) mRankLayer = CCLayer:create(); mRankLayer:setAnchorPoint(PT(0.5, 0.5)); mRankLayer:setPosition(PT(pWinSize.width/2, pWinSize.height/2)); CCDirector:sharedDirector():pushScene(mScene) local bgSprite=CCSprite:create(P("beijing.jpg")) bgSprite:setScaleX(pWinSize.width/bgSprite:getContentSize().width) bgSprite:setScaleY(pWinSize.height/bgSprite:getContentSize().height) bgSprite:setAnchorPoint(CCPoint(0.5,0.5)) bgSprite:setPosition(CCPoint(pWinSize.width/2,pWinSize.height/2)); mScene:addChild(bgSprite); --ScutDataLogic.CNetWriter:setUrl("http://ph.scutgame.com/service.aspx") local button = ZyButton:new("icon_1011.png"); button:addto(mScene,0); button:setPosition(PT(pWinSize.width - button:getContentSize().width - SX(10), SY(10))); button:registerScriptTapHandler(showRank) local button2 = ZyButton:new("button/button_1011.png", "button/button_1012.png",nil,IDS_SUBMIT) button2:setPosition(PT(pWinSize.width/2 - button2:getContentSize().width/2 ,SY(10))); button2:addto(mScene,0) button2:registerScriptTapHandler(submit); -- 请按右下角排行按钮进行TCP连接 labelIds1 = CCLabelTTF:create(IDS_TEST,"sfeew", FONT_SM_SIZE); labelIds1:setPosition(PT(SX(20) + labelIds1:getContentSize().width/2 , pWinSize.height - SY(18))); labelIds1:setAnchorPoint(PT(0.5,0.5)); mScene:addChild(labelIds1,99); end function netCallback(pZyScene, lpExternalData, isTcp) local actionID = ZyReader:getActionID() local lpExternalData = lpExternalData or 0 local userData = ZyRequestParam:getParamData(lpExternalData) if actionID==1001 then local table = _1001Callback(pZyScene, lpExternalData); if labelIds2 then labelIds2:setVisible(false) end labelIds3 = CCLabelTTF:create(IDS_TCP_CONNECTED, "xxxx", FONT_SM_SIZE); labelIds3:setPosition(labelIds2:getPosition()); mScene:addChild(labelIds3); if isTcp == true then mConnectNum = mConnectNum + 1 ; end if labelIds4 == nil then labelIds4 = CCLabelTTF:create(string.format(IDS_CONNECT_COUNT,mConnectNum), "xxxx", FONT_SM_SIZE); labelIds4:setPosition(PT(labelIds3:getPositionX() , labelIds3:getPositionY() - SY(15))); mScene:addChild(labelIds4, 99); else labelIds4:setString(string.format(IDS_CONNECT_COUNT,mConnectNum)); end if table then if bgLayer == nil then bgLayer= createUIBg(nil,nil,ccc3(255,255,255),nil,true) mScene:addChild(bgLayer) local closeBtn=ZyButton:new(image_exit, image_exit); closeBtn:setPosition(PT(bgLayer:getContentSize().width-closeBtn:getContentSize().width - SX(15),bgLayer:getContentSize().height-closeBtn:getContentSize().height - SY(5))); closeBtn:registerScriptTapHandler(closeBtnActon); closeBtn:addto(bgLayer,99); showLayout(table.RecordTabel) end end elseif actionID == 1000 then _1000Callback(pZyScene, lpExternalData); end end function showLayout(data) --[[ if layoutLayer then mLayer:removeChild(layoutLayer,true) layoutLayer=nil; return end ]] layoutLayer=CCLayer:create() bgLayer:addChild(layoutLayer,1) local simpleW=(pWinSize.width*0.8)/3 local Bg=CCSprite:create(P(panle_1019_1_9)) local scalex=simpleW/Bg:getContentSize().width local scaleList={0.7,1.1,1.2} local cursor=pWinSize.width*0.1 local listBgStartY=pWinSize.height*0.75 allTable.ranKingTitlePos={} allTable.biliSize={} local table=nil table={IDS_ORDER,IDS_NICKNAME1,IDS_SORCE1} allTable.title={} for i,v in ipairs(table) do local temp=scaleList[i] local textlabel=CCLabelTTF:create(v,FONT_NAME,FONT_SM_SIZE) textlabel:setAnchorPoint(PT(0.5,0)) textlabel:setColor(ccRED1) textlabel:setPosition(PT(cursor+simpleW*temp/2,listBgStartY+SY(2))) allTable.ranKingTitlePos[i]=(textlabel:getPositionX()) allTable.biliSize[i]=simpleW*scaleList[i] cursor=cursor+(simpleW*scaleList[i]) layoutLayer:addChild(textlabel,1) allTable.title[i]=textlabel end mScrollView = CCScrollView:create() mScrollSize = SZ(pWinSize.width*0.8 , pWinSize.height*0.63) if nil ~= mScrollView then mScrollView:setViewSize(mScrollSize) mScrollView:setPosition(PT(pWinSize.width*0.1,listBgStartY - pWinSize.height*0.63)) mScrollView:setScale(1.0) mScrollView:ignoreAnchorPointForPosition(true) mScrollView:setDirection(kCCScrollViewDirectionVertical) end layoutLayer:addChild(mScrollView) update(data) end function update(mtable) if bgLayer == nil then return end local bgEmpty = CCSprite:create(P(panle_1019_1_9)) local layer = CCLayer:create() layer:setContentSize(CCSize(mScrollSize.width, bgEmpty:getContentSize().height*#mtable)) layer:setPosition(PT(0, -bgEmpty:getContentSize().height*#mtable + mScrollSize.height)) if layer and mScrollView then mScrollView:setContainer(layer) mScrollView:updateInset() end for i, v in ipairs(mtable) do local bgEmpty = CCSprite:create(P(panle_1019_1_9)) local bgLayer = CCLayer:create() bgLayer:setContentSize(CCSize(mScrollSize.width, bgEmpty:getContentSize().height)) layer:addChild(bgLayer,0) bgLayer:setPosition(PT(-SX(50),layer:getContentSize().height-i*bgEmpty:getContentSize().height)) local table={i,v.UserName,v.Score } for k, v in ipairs(table) do local bgEmpty= CCScale9Sprite:create(P(panle_1019_1_9)); bgEmpty:setContentSize(CCSize(allTable.biliSize[k]*0.95,bgEmpty:getContentSize().height)); bgEmpty:setAnchorPoint(PT(0.5,0.5)) bgEmpty:setPosition(PT(allTable.ranKingTitlePos[k]-layer:getPositionX(),pWinSize.height*0.63/4/2)) bgLayer:addChild(bgEmpty,0) local value=CCLabelTTF:create(v,FONT_NAME,FONT_SM_SIZE) value:setAnchorPoint(PT(0.5,0.5)) value:setPosition(PT(allTable.ranKingTitlePos[k]-layer:getPositionX(),pWinSize.height*0.63/4/2)) bgLayer:addChild(value,0) end end end function _1001Callback(pZyScene, lpExternalData) local DataTabel=nil if ZyReader:getResult() == 0 then DataTabel={} DataTabel.PageCount= ZyReader:getInt() local RecordNums_1=ZyReader:getInt() local RecordTabel_1={} if RecordNums_1~=0 then for k=1,RecordNums_1 do local mRecordTabel_1={} ZyReader:recordBegin() mRecordTabel_1.UserName= ZyReader:readString() mRecordTabel_1.Score= ZyReader:getInt() ZyReader:recordEnd() table.insert(RecordTabel_1,mRecordTabel_1) end end DataTabel.RecordTabel = RecordTabel_1; else local box = ZyMessageBoxEx:new() box:doPrompt(pZyScene, nil, ZyReader:readErrorMsg(),IDS_OK) end return DataTabel end function _1000Callback(pZyScene, lpExternalData) local DataTabel=nil if ZyReader:getResult() == 0 then DataTabel={} closeSubmitLaye() else local box = ZyMessageBoxEx:new() box:doPrompt(pZyScene, nil, ZyReader:readErrorMsg(), IDS_OK) end return DataTabel end
mit
wenhulove333/ScutServer
Sample/GameRanking/Client/release_socket/lua/testScene.lua
4
43283
module("testScene", package.seeall) function P(fileName) if fileName then return ScutDataLogic.CFileHelper:getPath(fileName) else return nil end end ------文字资源------------------------- IDS_JINDOU = "金豆" IDS_JIFEN = "积分" IDS_JINGYAN = "经验" IDS_SORCE = "分数:" IDS_NICKNAME = "昵称:" IDS_SORCE1 = "分数" IDS_NICKNAME1 = "昵称" IDS_OK="确认" IDS_SUBMIT = "提交成绩" IDS_CANCLE="取消" IDS_EMPTY_TIP = "输入不能为空" IDS_ORDER = "名次" IDS_TEST = "请按右下角排行按钮进行TCP连接" IDS_TCP_CONNECTING = "TCP连接建立中" IDS_TCP_CONNECTED = "TCP连接已建立,接受数据中" IDS_CONNECT_COUNT = "收到服务器推送数据%d次" -----图片资源路径------------------------- image_background_sm="common/list_1002_1.9.png"--背景图 image_list_txt="common/panle_1009_1.9.png"--文本输入框底图 image_list_txt_2="common/list_1004.9.png"--文本输入框底图 image_logo="Image/logo.png"--logo image_logoSmall="Image/logo2.png" --小Logo image_button_red_c_0="button/button_1012.png"--红色长按钮 image_button_red_c_1="button/button_1011.png"--红色长按钮 image_mainscene = "common/panel_1003_1.png" --背景 image_exit = "button/icon_1027.png" --返回按钮 image_roomBg="common/panel_1002_3.png" --房间背景 image_menuBg="common/panel_1006.png"--菜单背景 image_nameBg="common/panel_1002_1.9.png" --名字背景 image_shop_1="common/panel_1003_4.png" --头像商店 image_shop="common/panel_1003_5.png" --头像商店 ---聊天 icon_1024="chat/icon_1024.png"--聊天按钮 tou_ming="common/tou_ming.9.png"--透明按钮 panle_1016_1="common/panle_1016_1.png"--下划线 button_1022="tabNameImg/button_1022.png"--即时聊天 button_1023="tabNameImg/button_1023.png"--聊天记录 --排行榜 button_1028="tabNameImg/button_1028.png"--金豆排行 button_1029="tabNameImg/button_1029.png"--胜率排行 button_1006="title/button_1006.png";--说明 panle_1019_1_9="button/panle_1019_1.9.png"--list中单个对应的背景框 panle_1014_1="common/panle_1014_1.png"--说明框背景框先用这张 MB_STYLE_TITLE = 1 MB_STYLE_MESSAGE = 2 MB_STYLE_LBUTTON = 3 MB_STYLE_RBUTTON = 4 MB_STYLE_MODIFY = 5 MB_STYLE_THEME = 6 MB_STYLE_GOTO_PAGE = 7 MB_STYLE_CLOSE = 8 MB_STYLE_PROMPT = 9 MB_STYLE_RENAME = 10 ID_MBOK = 1 ID_MBCANCEL = 2 MB_THEME_NORMAL = 1 mConnectNum = 0; pWinSize=CCDirector:sharedDirector():getWinSize() function PT(x,y) return CCPoint(x,y) end function Half_Float(x) return x*0.5 end function SZ(width, height) return CCSize(width, height) end function SCALEX(x) return CCDirector:sharedDirector():getWinSize().width/480*x end function SCALEY(y) return CCDirector:sharedDirector():getWinSize().height /320*y end FONT_NAME = "黑体" FONT_DEF_SIZE = SCALEX(18) FONT_SM_SIZE = SCALEX(15) FONT_BIG_SIZE = SCALEX(23) FONT_M_BIG_SIZE = SCALEX(63) FONT_SMM_SIZE = SCALEX(13) FONT_FM_SIZE=SCALEX(11) FONT_FMM_SIZE=SCALEX(12) FONT_FMMM_SIZE=SCALEX(9) ccBLACK = ccc3(0,0,0) ccWHITE = ccc3(255,255,255) ccYELLOW = ccc3(255,255,0) ccBLUE = ccc3(0,0,255) ccGREEN = ccc3(0,255,0) ccRED = ccc3(255,0,0) ccMAGENTA = ccc3(255,0,255) ccPINK = ccc3(228,56,214) -- 粉色 ccORANGE = ccc3(206, 79, 2) -- 橘红色 ccGRAY = ccc3(166,166,166) ccC1=ccc3(45,245,250) ---通用颜色 ccRED1= ccc3(86,26,0) ccYELLOW2=ccc3(241,176,63) ------获取资源的路径--------------------- function P(fileName) if fileName then return ScutDataLogic.CFileHelper:getPath(fileName) else return nil end end function SX(x) return SCALEX(x) end function SY(y) return SCALEY(y) end local BackGroundPath="common/black.png"; local BgBox="common/panle_1069.png" local closeButton="button/list_1046.png" local ButtonNor="button/button_1011.png" local ButtonClk="button/button_1012.png" local topHeight=SY(12) local edgeWidth=SX(10) ----------------------- ui control ---------------------------------------------- ZyButton = { _menuItem = nil, _label = nil, _menu = nil, _colorNormal = nil, _colorSelected = nil, _isSelected = nil, } ZyImage = { _image = nil, _scaleX = 1, _scaleY = 1, } function ZyImage:new(param) local instance = {} if type(param) == "string" then instance._image = self:imageWithFile(param) elseif type(param) == "userdata" then instance._image = param end instance._image:setAnchorPoint(CCPoint(0, 0)) setmetatable(instance, self) self.__index = self return instance end function ZyImage:imageWithFile(fileName) local image =CCSprite:create(P(fileName)) image:setAnchorPoint(CCPoint(0, 0)) return image end function ZyImage:imageSize(fileName) local sprite = CCSprite:create(P(fileName)) local size = sprite:getContentSize() return size end function ZyImage:resize(size) local oldSize = self._image:getContentSize() self._scaleX = (size.width / oldSize.width) self._scaleY = (size.height / oldSize.height) self._image:setScaleX(self._scaleX) self._image:setScaleY(self._scaleY) self._image:setContentSize(size) end function ZyImage:image() return self._image end function ZyImage:getContentSize() return self._image:getContentSize() end function ZyButton:new(picNor, picDown, picDis, title, fontName, fontSize) local instance = {} setmetatable(instance, self) self.__index = self local addLabel = true local label local label1 local label2 local menuItem local menu if fontName == nil then fontName = FONT_NAME end if fontSize == nil then fontSize = FONT_SM_SIZE end if picNor and picDown and picDis then menuItem = CCMenuItemImage:create(P(picNor), P(picDown), P(picDis)) elseif picNor and picDown then menuItem = CCMenuItemImage:create(P(picNor), P(picDown)) elseif picNor then local spriteNor = CCSprite:create(P(picNor)) local spriteDown = CCSprite:create(P(picNor)) if title then local size = ZyFont.stringSize(title, spriteNor:getContentSize().width, fontName, fontSize) label1 = CCLabelTTF:create(title,fontName, fontSize, size, kCCTextAlignmentCenter ) label1:setPosition(CCPoint(spriteNor:getContentSize().width / 2, spriteNor:getContentSize().height / 2)) spriteNor:addChild(label1, 0) label2 = CCLabelTTF:create(title, fontName, fontSize, size, kCCTextAlignmentCenter) label2:setPosition(CCPoint(spriteDown:getContentSize().width / 2, spriteDown:getContentSize().height / 2)) spriteDown:addChild(label2, 0) spriteDown:setPosition(CCPoint(0, SY(-1))) else spriteDown:setScale(0.94) spriteDown:setPosition(CCPoint(spriteNor:getContentSize().width * 0.03, spriteNor:getContentSize().height * 0.03)) end menuItem = CCMenuItemSprite:create(spriteNor, spriteDown) addLabel = true else menuItem = CCMenuItemLabel:itemWithLabel(instance._label) addLabel = true end if addLabel and title then if title then label = CCLabelTTF:create(title, fontName, fontSize) end label:setPosition(CCPoint(menuItem:getContentSize().width / 2, menuItem:getContentSize().height / 2)) menuItem:addChild(label, 0) end menuItem:setAnchorPoint(CCPoint(0, 0)) menu = CCMenu:createWithItem(menuItem) menu:setContentSize(menuItem:getContentSize()) menu:setAnchorPoint(CCPoint(0, 0)) instance._menuItem = menuItem instance._menu = menu instance._label = label instance._label1 = label1 instance._label2 = label2 instance._isSelected = false return instance end function setScaleXY(frame,scaleX,scaleY) if scaleX~=nil then frame:setScaleX(scaleX/frame:getContentSize().width) end if scaleY~=nil then frame:setScaleX(scaleY/frame:getContentSize().height) end end function ZyButton:addto(parent, param1, param2) if type(param1) == "userdata" then parent:addChildItem(self._menu, param1) else if param2 then parent:addChild(self._menu, param1, param2) elseif param1 then parent:addChild(self._menu, param1) else parent:addChild(self._menu, 0) end end end function ZyButton:addChild(item,tag) self._menuItem:addChild(item,tag) end function ZyButton:menuItem() return self._menuItem end function ZyButton:menu() return self._menu end function ZyButton:registerScriptTapHandler(handler) self._menuItem:registerScriptTapHandler(handler) end function ZyButton:setIsEnabled(enabled) self._menuItem:setEnabled(enabled) end function ZyButton:getIsEnabled() return self._menuItem:getIsEnabled() end function ZyButton:setIsVisible(enabled) self._menuItem:setVisible(enabled) end function ZyButton:setString(label) if self._label1 then self._label1:setString(label) end if self._label2 then self._label2:setString(label) end if self._label then self._label:setString(label) end end function ZyButton:getString() return self._label:getString() end -- function ZyButton:setColor(color) if self._label then self._label:setColor(color) end if self._label1 then self._label1:setColor(color) end if self._label2 then self._label2:setColor(color) end end function ZyButton:setColorNormal(color) self._colorNormal = color if not self._isSelected then self._label:setColor(color) end end function ZyButton:setColorSelected(color) self._colorSelected = color if self._isSelected then self._label:setColor(color) end end function ZyButton:setTag(tag) self._menuItem:setTag(tag) end function ZyButton:getTag(tag) return self._menuItem:getTag() end function ZyButton:setPosition(position) self._menu:setPosition(position) end function ZyButton:getPosition() return self._menu:getPosition() end function ZyButton:setAnchorPoint(point) self._menu:setAnchorPoint(point) self._menuItem:setAnchorPoint(point) end function ZyButton:getAnchorPoint(ponint) return self._menu:getAnchorPoint(point) end function ZyButton:setContentSize(size) self._menu:setContentSize(size) end function ZyButton:getContentSize() return self._menu:getContentSize() end function ZyButton:setScale(scale) return self._menu:setScale(scale) end function ZyButton:setScaleX(scale) return self._menu:setScaleX(scale) end function ZyButton:setScaleY(scale) return self._menu:setScaleY(scale) end function ZyButton:getScale() return self._menu:getScale() end function ZyButton:selected() self._isSelected = true self._menuItem:selected() if self._colorSelected then self._label:setColor(self._colorSelected) elseif self._colorNormal then self._label:setColor(self._colorNormal) end end function ZyButton:unselected() self._isSelected = false self._menuItem:unselected() if self._colorNormal then self._label:setColor(self._colorNormal) end end ZyMessageBoxEx = { _parent = nil, _layerBox = nil, _layerBG = nil, _funCallback = nil, _nTag = 0, _userInfo = {}, _tableStyle = {[MB_STYLE_THEME] = MB_THEME_NORMAL}, _tableParam = {}, _edit = nil, _size = nil, _bShow = nil, _editx =nil, _edity =nil, _titleColor = nil, _message = nil } function ZyMessageBoxEx:new() local instance = {} setmetatable(instance, self) self.__index = self instance:initStyle() return instance end function actionMessageboxRightButton(pSender) local bClose = true local box = gClassPool[pSender] if box._funCallback ~= nil then box._funCallback(ID_MBCANCEL, nil,box._nTag) end if bClose then box:onCloseMessagebox() end end function actionMessageboxLeftButton(pNode) local bClose= true; local box = gClassPool[pNode] if box._tableStyle[MB_STYLE_MODIFY] == true then box._userInfo.content=box._edit:GetEditText() elseif box._tableStyle[MB_STYLE_RENAME] == true then box._userInfo.content=box._edit:GetEditText() end if box._funCallback ~= nil then box._funCallback(ID_MBOK, box._userInfo.content,box._nTag) end if bClose then box:onCloseMessagebox() end end function ZyMessageBoxEx:setTag(tag) self._nTag = tag end function ZyMessageBoxEx:doPrompt(parent, strTitle, strMessage, strButton,funCallBack) if ZyMessageBoxEx == self and self._bShow then return end if strMessage==nil or string.len(strMessage)<=0 then return end if funCallBack~=nil then self._funCallback = funCallBack end self._parent = parent if strTitle then self._tableStyle[MB_STYLE_TITLE] = strTitle end if strMessage then self._tableStyle[MB_STYLE_MESSAGE] = strMessage end if strButton then self._tableStyle[MB_STYLE_RBUTTON] = strButton else self._tableStyle[MB_STYLE_CLOSE] = true end self:initMessageBox() end function ZyMessageBoxEx:doQuery(parent, strTitle, strMessage, strButtonL, strButtonR, funCallBack,Color) if ZyMessageBoxEx == self and self._bShow then return end self._parent = parent self._funCallback = funCallBack if strTitle then self._tableStyle[MB_STYLE_TITLE] = strTitle end if strMessage then self._tableStyle[MB_STYLE_MESSAGE] = strMessage end if strButtonR then self._tableStyle[MB_STYLE_RBUTTON] = strButtonR end if strButtonL then self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end if Color then -- self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end self:initMessageBox() end -- 修改 function ZyMessageBoxEx:doModify(parent, title, prompt,strButtonR, strButtonL,funCallback) self._parent = parent self._funCallback = funCallback self._tableParam.prompt = prompt self._tableStyle[MB_STYLE_MODIFY] = true if title then self._tableStyle[MB_STYLE_TITLE] = title end if strButtonR then self._tableStyle[MB_STYLE_RBUTTON] = strButtonR end if strButtonL then self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end self:initMessageBox() end function ZyMessageBoxEx:doRename(parent,title,oldName,oldNameStr,newName,strButtonR,strButtonL,funCallback) self._parent = parent self._funCallback = funCallback self._tableParam.oldName = oldName self._tableParam.oldNameStr = oldNameStr self._tableParam.newName = newName self._tableStyle[MB_STYLE_RENAME] = true if title then self._tableStyle[MB_STYLE_TITLE] = title end if strButtonR then self._tableStyle[MB_STYLE_RBUTTON] = strButtonR end if strButtonL then self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end self:initMessageBox() end function ZyMessageBoxEx:autoHide(fInterval) if fInterval == nil then fInterval = 3 end gClassPool[1] = self CCScheduler:sharedScheduler():scheduleScriptFunc("timerMBAutoHide", fInterval, false) end function ZyMessageBoxEx:initStyle() self._parent = nil self._layerBox = nil self._layerBG = nil self._funCallback = nil self._nTag = 0 self._userInfo = {} self._tableStyle = {[MB_STYLE_THEME] = MB_THEME_NORMAL} self._tableParam = {} self._edit = nil self._size = nil self._bShow = false self._editx =nil self._edity =nil end function ZyMessageBoxEx:onCloseMessagebox() if self._edit ~= nil then self._edit:release() self._edit = nil end if self._funCallback==nil then isNetCall=false end if self._tableStyle[MB_STYLE_CONTRIBUTE] == true then for key, value in ipairs(self._tableParam.edit) do value:release() end end self._parent:removeChild(self._layerBox, true) self._parent:removeChild(self._layerBG, true) self:initStyle() end function ZyMessageBoxEx:isShow() return self._bShow end function MenuItem(normalPic, downPic, listtener, strText, TextAlign, fontSize, color, bCheck, disablePic) local strNor = nil local strDown = nil local strDisable = nil if normalPic ~= nil then strNor = (normalPic) end if downPic ~= nil then strDown = (downPic) end if disablePic ~= nil then strDisable = (disablePic) end local menuItem if disablePic == nil then menuItem = CCMenuItemImage:create(strNor, strDown) else menuItem = CCMenuItemImage:create(strNor, strDown, strDisable) end if bCheck then menuItem:selected() else menuItem:unselected() end local pLable = nil if strText ~= nil then pLable = CCLabelTTF:create(strText, FONT_NAME, (fontSize)) end local szMenu = menuItem:getContentSize() if listtener ~= nil then menuItem:registerScriptTapHandler(function () listtener(menuItem) end ) end menuItem:setAnchorPoint(CCPoint(0, 0)) --TextAlign-- if pLable ~= nil then if TextAlign == 0 then --AlignLeft pLable:setAnchorPoint(CCPoint(0, 0.5)) pLable:setPosition(CCPoint(0, szMenu.height/2)) elseif TextAlign == 1 then --AlignCenter pLable:setPosition(CCPoint(szMenu.width/2, szMenu.height/2)) else --ALignRight pLable:setAnchorPoint(CCPoint(1, 0.5)) pLable:setPosition(CCPoint(szMenu.width/2, szMenu.height/2)) end if color ~= nil then pLable:setColor(color) end menuItem:addChild(pLable, 0, 0) end return menuItem, pLable end function Button(normalPic, downPic, listtener, strText, TextAlign, fontSize, color, tag, bCheck, disablePic) menuItem = MenuItem(normalPic, downPic, listtener, strText, TextAlign, fontSize, color, bCheck, disablePic) if tag ~= nil then menuItem:setTag(tag) end local Btn = CCMenu:createWithItem(menuItem) Btn:setContentSize(menuItem:getContentSize()) return Btn, menuItem end function ZyMessageBoxEx:initMessageBox() self._bShow = true local winSize = CCDirector:sharedDirector():getWinSize() local menuBG = ZyButton:new(BackGroundPath, BackGroundPath) menuBG:setScaleX(winSize.width / menuBG:getContentSize().width) menuBG:setScaleY(winSize.height / menuBG:getContentSize().height) menuBG:setPosition(CCPoint(0, 0)) menuBG:addto(self._parent,9) self._layerBG = menuBG:menu() local messageBox = CCNode:create() local bg bg=ZyImage:new(BgBox) self._size = bg:getContentSize() bg:resize(self._size) topHeight=self._size.height*0.1 messageBox:addChild(bg:image(), 0, 0) messageBox:setContentSize(bg:getContentSize()) messageBox:setPosition(PT((self._parent:getContentSize().width - messageBox:getContentSize().width) / 2, (self._parent:getContentSize().height - messageBox:getContentSize().height) / 2)) local parentSize = self._parent:getContentSize() local boxSize = messageBox:getContentSize() local offsetY = boxSize.height local offsetX = 0 if self._tableStyle[MB_STYLE_CLOSE] ~= nil then local button = ZyButton:new(closeButton) offsetX = boxSize.width - button:getContentSize().width - SPACE_X offsetY = boxSize.height - button:getContentSize().height - SPACE_Y button:setPosition(CCPoint(offsetX, offsetY)) button:setTag(1) button:registerScriptHandler(actionMessageboxRightButton) button:addto(messageBox) gClassPool[button:menuItem()] = self end if self._tableStyle[MB_STYLE_TITLE] ~= nil then local label = CCLabelTTF:labelWithString(self._tableStyle[MB_STYLE_TITLE], FONT_NAME, FONT_SM_SIZE) if boxSize.height >= parentSize.height * 0.8 then offsetY = boxSize.height - SPACE_Y * 5 - label:getContentSize().height else offsetY = boxSize.height - SPACE_Y * 3.6 - label:getContentSize().height end label:setPosition(CCPoint(boxSize.width * 0.5, offsetY)) label:setAnchorPoint(CCPoint(0.5, 0)) messageBox:addChild(label, 0, 0) end if self._tableStyle[MB_STYLE_MESSAGE] ~= nil then local size = CCSize(boxSize.width - edgeWidth * 2, offsetY - topHeight * 2) if self._tableStyle[MB_STYLE_RBUTTON] == nil and self._tableStyle[MB_STYLE_LBUTTON] == nil then size.height = offsetY - topHeight * 2 else size.height = offsetY - topHeight * 3 - ZyImage:imageSize((image_button_red_c_0)).height end local labelWidth= boxSize.width*0.9 - edgeWidth * 2 --local contentStr=string.format("<label>%s</label>",self._tableStyle[MB_STYLE_MESSAGE] ) local contentStr=self._tableStyle[MB_STYLE_MESSAGE] contentLabel= CCLabelTTF:create(contentStr,FONT_NAME,FONT_SMM_SIZE) --contentLabel:addto(messageBox,0) messageBox:addChild(contentLabel,0); contentLabel:setAnchorPoint(PT(0.5,0.5)); local posX=boxSize.width/2-contentLabel:getContentSize().width/2 local posY=boxSize.height*0.42-contentLabel:getContentSize().height/2 contentLabel:setPosition(PT(posX,posY)) end if self._tableStyle[MB_STYLE_RBUTTON] ~= nil and self._tableStyle[MB_STYLE_LBUTTON] == nil then local button, item = Button(P(ButtonNor), P(ButtonClk), actionMessageboxRightButton, self._tableStyle[MB_STYLE_RBUTTON], kCCTextAlignmentCenter, FONT_SMM_SIZE) offsetX = (boxSize.width - button:getContentSize().width) / 2 button:setPosition(CCPoint(offsetX, topHeight)) messageBox:addChild(button, 0, 0) gClassPool[item] = self elseif self._tableStyle[MB_STYLE_RBUTTON] ~= nil and self._tableStyle[MB_STYLE_LBUTTON] ~= nil then local button, item = Button(P(ButtonNor), P(ButtonClk), actionMessageboxLeftButton, self._tableStyle[MB_STYLE_LBUTTON], kCCTextAlignmentCenter, FONT_SMM_SIZE); offsetX = boxSize.width*0.9-button:getContentSize().width-edgeWidth+SX(5) button:setPosition(CCPoint(offsetX, topHeight)) messageBox:addChild(button, 0, 0) gClassPool[item] = self button, item = UIHelper.Button(P(ButtonNor), P(ButtonClk), actionMessageboxRightButton, self._tableStyle[MB_STYLE_RBUTTON], kCCTextAlignmentCenter, FONT_SMM_SIZE); offsetX =edgeWidth -SX(5)+boxSize.width*0.1 button:setPosition(CCPoint(offsetX, topHeight)); messageBox:addChild(button, 0, 0) gClassPool[item] = self end if self._tableStyle[MB_STYLE_MODIFY] ~= nil then local offsetX =edgeWidth+SX(4) local offsetY =boxSize.height/2+SY(6) local label = CCLabelTTF:labelWithString(self._tableParam.prompt, FONT_NAME, FONT_SM_SIZE) label:setAnchorPoint(CCPoint(0, 1)) label:setPosition(CCPoint(offsetX, offsetY)) messageBox:addChild(label, 0) -- offsetY = offsetY + label:getContentSize().height/2 local size = CCSize(boxSize.width/3, SY(22)) local edit = CScutEdit:new() edit:init(false, false) offsetX = messageBox:getPosition().x + edgeWidth+label:getContentSize().width+SY(6) offsetY =pWinSize.height-messageBox:getPosition().y-boxSize.height/2-SY(6)-size.height+label:getContentSize().height edit:setRect(CCRect(offsetX, offsetY, size.width, size.height)) self._edit = edit end if self._tableStyle[MB_STYLE_PROMPT] ~= nil then offsetX = parentSize.width/4 offsetY = parentSize.height/5 local prompt = CCLabelTTF:labelWithString(self._message, FONT_NAME, FONT_SM_SIZE) prompt:setAnchorPoint(CCPoint(0.5, 1)) prompt:setPosition(CCPoint(offsetX, offsetY)) messageBox:addChild(prompt, 0) end if self._tableStyle[MB_STYLE_RENAME] ~= nil then local offsetX = nil local offsetY =boxSize.height*0.5 --+SY(6) local nameW = 0 local oldLabel = CCLabelTTF:labelWithString(self._tableParam.oldName..": ", FONT_NAME, FONT_SM_SIZE) oldLabel:setAnchorPoint(CCPoint(0, 1)) messageBox:addChild(oldLabel, 0) local newLabel = CCLabelTTF:labelWithString(self._tableParam.newName..": ", FONT_NAME, FONT_SM_SIZE) newLabel:setAnchorPoint(CCPoint(0, 1)) messageBox:addChild(newLabel, 0) if oldLabel:getContentSize().width > newLabel:getContentSize().width then nameW = oldLabel:getContentSize().width else nameW = newLabel:getContentSize().width end offsetX = (boxSize.width/2-nameW)/2 offsetY = offsetY+oldLabel:getContentSize().height+SY(5) oldLabel:setPosition(CCPoint(offsetX, offsetY)) offsetY =boxSize.height*0.5 newLabel:setPosition(CCPoint(offsetX, offsetY)) local oldStr = CCLabelTTF:labelWithString(self._tableParam.oldNameStr, FONT_NAME, FONT_SM_SIZE) oldStr:setPosition(CCPoint(offsetX+nameW, oldLabel:getPosition().y)) oldStr:setAnchorPoint(CCPoint(0, 1)) messageBox:addChild(oldStr, 0) local size = CCSize(boxSize.width/2, newLabel:getContentSize().height) local edit = CScutEdit:new() edit:init(false, false) offsetX = messageBox:getPosition().x + offsetX+nameW offsetY = parentSize.height/2--size.height/2+oldLabel:getContentSize().height-SY(5) edit:setRect(CCRect(offsetX, offsetY, size.width, size.height)) self._edit = edit end self._layerBox = messageBox self._parent:addChild(messageBox, 9, 0) end function ZyMessageBoxEx:setCallbackFun(fun) self._funCallback = fun end local mRankLayer local mLayer local tip1 local tip2 local tip3 local bgLayer local submitLayer local allTable={}; local mList; local mNameEdit; local mScoreEdit; local isCanSubmit = true local isCanGetRank = true local mNameStr; local mScoreStr; -- close the ranking layer function closeBtnActon() if bgLayer then mScene:removeChild(bgLayer,true); bgLayer = nil end end function showRank() if isCanGetRank == false then return end -- if addressPath is not nil use socket connect local addressPath="ph.scutgame.com:9001" ScutDataLogic.CNetWriter:getInstance():writeString("ActionId",1001) ScutDataLogic.CNetWriter:getInstance():writeString("PageIndex",1 ) ScutDataLogic.CNetWriter:getInstance():writeString("PageSize",30) ZyExecRequest(mScene, nil,false,addressPath ) if labelIds1 then labelIds1:setVisible(false) end labelIds2 = CCLabelTTF:create(IDS_TCP_CONNECTING, "fsfe", FONT_SM_SIZE); labelIds2:setPosition(labelIds1:getPosition()); mScene:addChild(labelIds2, 99); end function submitOK() local name= mNameEdit:getText() local sorce= mScoreEdit:getText() if name=="" or sorce == "" then local box = ZyMessageBoxEx:new() box:doPrompt(mScene, nil,IDS_EMPTY_TIP,IDS_OK,messageCallback) mNameEdit:setVisible(false); mScoreEdit:setVisible(false); else local addressPath="ph.scutgame.com:9001" ScutDataLogic.CNetWriter:getInstance():writeString("ActionId",1000) ScutDataLogic.CNetWriter:getInstance():writeString("UserName",name ) ScutDataLogic.CNetWriter:getInstance():writeString("Score",sorce) ZyExecRequest(mScene, nil,false,addressPath) end end function createUIBg(titleImagePath,titleStr,textColor,closeBtnActionPath, touming) local layer = CCLayer:create() layer:setAnchorPoint(CCPoint(0,0)) layer:setPosition(CCPoint(0,0)) local bgPic = CCSprite:create(P(image_mainscene)) bgPic:setAnchorPoint(CCPoint(0,0)) bgPic:setScaleX(pWinSize.width/bgPic:getContentSize().width) bgPic:setScaleY(pWinSize.height/bgPic:getContentSize().height) bgPic:setPosition(CCPoint(0,0)) layer:addChild(bgPic, 0, 0) layer:setContentSize(pWinSize) if touming then local toumingBg = CCSprite:create(P("common/panel_1002_12.png")) toumingBg:setScaleX(pWinSize.width*0.92/toumingBg:getContentSize().width) toumingBg:setScaleY(pWinSize.height*0.8/toumingBg:getContentSize().height) toumingBg:setAnchorPoint(CCPoint(0,0)) toumingBg:setPosition(CCPoint(pWinSize.width*0.04, pWinSize.height*0.06)) layer:addChild(toumingBg, 0) end local closeBtn = nil if closeBtnActionPath ~= nil then local norClose = CCSprite:create(P(Image.image_close)) local norDown = CCSprite :create(P(Image.image_close)) norDown:setScale(0.9) local menuItem = CCMenuItemSprite:itemFromNormalSprite(norClose, norDown) norClose:setAnchorPoint(CCPoint(0.5,0.5)) norDown:setAnchorPoint(CCPoint(0.5, 0.5)) norClose:setPosition(CCPoint(menuItem:getContentSize().width/2, menuItem:getContentSize().height/2)) norDown:setPosition(CCPoint(menuItem:getContentSize().width/2, menuItem:getContentSize().height/2)) closeBtn = CCMenu:menuWithItem(menuItem) menuItem:setAnchorPoint(CCPoint(0, 0)) menuItem:setPosition(CCPoint(0, 0)) menuItem:registerScriptHandler(closeBtnActionPath) closeBtn:setContentSize(menuItem:getContentSize()) layer:addChild(closeBtn, 0, 0) closeBtn:setPosition(CCPoint(layer:getContentSize().width - closeBtn:getContentSize().width,layer:getContentSize().height - closeBtn:getContentSize().height-SY(3))) end local titleImageLabel = nil local titleStrLabel = nil if titleImagePath then titleImageLabel = CCSprite:create(P(titleImagePath)) titleImageLabel:setAnchorPoint(CCPoint(0,0)) titleImageLabel:setPosition(CCPoint(pWinSize.width*0.5-titleImageLabel:getContentSize().width*0.5,pWinSize.height*0.95-titleImageLabel:getContentSize().height)) layer:addChild(titleImageLabel,0) end if titleStr then titleStrLabel = CCLabelTTF:create(titleStr, FONT_NAME, FONT_BIG_SIZE) titleStrLabel:setAnchorPoint(CCPoint(0.5,0)) titleStrLabel:setPosition(CCPoint(pWinSize.width*0.5,pWinSize.height-titleStrLabel:getContentSize().height-SY(15))) layer:addChild(titleStrLabel,0) if textColor ~= nil then titleStrLabel:setColor(textColor) end end return layer end function messageCallback() mNameEdit:setVisible(true); mScoreEdit:setVisible(true); end function submitCancle() closeSubmitLaye() end function submit() if isCanSubmit == false then return end isCanSubmit = false isCanGetRank = false local aa=nil local ww=288 local hh=0 local xx=(pWinSize.width-ww)/2 local imgSprite=CCSprite:create(P(image_list_txt)); local txt_h= imgSprite:getContentSize().height submitLayer = CCLayer:create(); submitLayer:setContentSize(CCSize(SX(240),SY(160))); mScene:addChild(submitLayer); submitLayer:setAnchorPoint(PT(0.5,0.5)); submitLayer:setPosition(PT(mScene:getContentSize().width/2, mScene:getContentSize().height/2)); local sprite = CCSprite:create(P("common/panel_1002_12.png")) sprite:setScaleX(SX(240)/sprite:getContentSize().width); sprite:setScaleY(SY(160)/sprite:getContentSize().height); submitLayer:addChild(sprite,0); local startY = 0 local titleName1=CCLabelTTF:create(IDS_NICKNAME,FONT_NAME, FONT_DEF_SIZE); titleName1:setAnchorPoint(CCPoint(0,0)) titleName1:setPosition(CCPoint(SX(-100), startY+titleName1:getContentSize().height - SY(30))) submitLayer:addChild(titleName1) titleName1:setColor(ccc3(0,0,0)) local txt_x=titleName1:getPositionX()+SX(8)+titleName1:getContentSize().width local txt_ww=xx+ww-txt_x-SX(44) local bgEmCCPointy1= CCSprite:create(P(image_list_txt)) mNameEdit = CCEditBox:create(CCSize(SX(120),bgEmCCPointy1:getContentSize().height), CCScale9Sprite:create(P(image_list_txt))) mNameEdit:setPosition(CCPoint(titleName1:getPositionX()+ titleName1:getContentSize().width + SX(60) ,titleName1:getPositionY()+SY(5))) mNameEdit:setFontColor(ccc3(0,0,0)) submitLayer:addChild(mNameEdit) local titleName=CCLabelTTF:create(IDS_SORCE, "sfeew", FONT_DEF_SIZE); titleName:setColor(ccc3(0,0,0)) titleName:setAnchorPoint(CCPoint(0,0)) aa=(hh/2-titleName:getContentSize().height)/2 titleName:setPosition(CCPoint(titleName1:getPositionX(),titleName1:getPositionY()+txt_h+SY(10))) submitLayer:addChild(titleName) mScoreEdit = CCEditBox:create(CCSize(SX(120),bgEmCCPointy1:getContentSize().height), CCScale9Sprite:create(P(image_list_txt))) mScoreEdit:setFontColor(ccc3(0,0,0)) mScoreEdit:setPosition(CCPoint(titleName:getPositionX() + titleName:getContentSize().width + SX(60) ,titleName:getPositionY()+SY(5))) submitLayer:addChild(mScoreEdit) mScoreEdit:setVisible(true) local button2 = ZyButton:new("button/button_1011.png", "button/button_1012.png",nil,IDS_OK) button2:setPosition(PT(SX(-30) -button2:getContentSize().width,SY(-50))); button2:addto(submitLayer,0) button2:registerScriptTapHandler(submitOK); local button3 = ZyButton:new("button/button_1011.png", "button/button_1012.png",nil,IDS_CANCLE) button3:setPosition(PT(SX(30) ,SY(-50))); button3:addto(submitLayer,0) button3:registerScriptTapHandler(submitCancle); end function closeSubmitLaye() mScene:removeChild(submitLayer,true) isCanSubmit = true isCanGetRank = true end function init() if mScene then return end local scene = ScutScene:new() mScene = scene.root scene:registerCallback(netCallback) CCDirector:sharedDirector():pushScene(mScene) pWinSize = mScene:getContentSize() mLayer = CCLayer:create() mLayer:setAnchorPoint(CCPoint(0,0)) mLayer:setPosition(CCPoint(0,0)) mScene:addChild(mLayer, 0) mRankLayer = CCLayer:create(); mRankLayer:setAnchorPoint(PT(0.5, 0.5)); mRankLayer:setPosition(PT(pWinSize.width/2, pWinSize.height/2)); CCDirector:sharedDirector():pushScene(mScene) local bgSprite=CCSprite:create(P("beijing.jpg")) bgSprite:setScaleX(pWinSize.width/bgSprite:getContentSize().width) bgSprite:setScaleY(pWinSize.height/bgSprite:getContentSize().height) bgSprite:setAnchorPoint(CCPoint(0.5,0.5)) bgSprite:setPosition(CCPoint(pWinSize.width/2,pWinSize.height/2)); mScene:addChild(bgSprite); --ScutDataLogic.CNetWriter:setUrl("http://ph.scutgame.com/service.aspx") local button = ZyButton:new("icon_1011.png"); button:addto(mScene,0); button:setPosition(PT(pWinSize.width - button:getContentSize().width - SX(10), SY(10))); button:registerScriptTapHandler(showRank) local button2 = ZyButton:new("button/button_1011.png", "button/button_1012.png",nil,IDS_SUBMIT) button2:setPosition(PT(pWinSize.width/2 - button2:getContentSize().width/2 ,SY(10))); button2:addto(mScene,0) button2:registerScriptTapHandler(submit); -- 请按右下角排行按钮进行TCP连接 labelIds1 = CCLabelTTF:create(IDS_TEST,"sfeew", FONT_SM_SIZE); labelIds1:setPosition(PT(SX(20) + labelIds1:getContentSize().width/2 , pWinSize.height - SY(18))); labelIds1:setAnchorPoint(PT(0.5,0.5)); mScene:addChild(labelIds1,99); end function netCallback(pZyScene, lpExternalData, isTcp) local actionID = ZyReader:getActionID() local lpExternalData = lpExternalData or 0 local userData = ZyRequestParam:getParamData(lpExternalData) if actionID==1001 then local table = _1001Callback(pZyScene, lpExternalData); if labelIds2 then labelIds2:setVisible(false) end labelIds3 = CCLabelTTF:create(IDS_TCP_CONNECTED, "xxxx", FONT_SM_SIZE); labelIds3:setPosition(labelIds2:getPosition()); mScene:addChild(labelIds3); if isTcp == true then mConnectNum = mConnectNum + 1 ; end if labelIds4 == nil then labelIds4 = CCLabelTTF:create(string.format(IDS_CONNECT_COUNT,mConnectNum), "xxxx", FONT_SM_SIZE); labelIds4:setPosition(PT(labelIds3:getPositionX() , labelIds3:getPositionY() - SY(15))); mScene:addChild(labelIds4, 99); else labelIds4:setString(string.format(IDS_CONNECT_COUNT,mConnectNum)); end if table then if bgLayer == nil then bgLayer= createUIBg(nil,nil,ccc3(255,255,255),nil,true) mScene:addChild(bgLayer) local closeBtn=ZyButton:new(image_exit, image_exit); closeBtn:setPosition(PT(bgLayer:getContentSize().width-closeBtn:getContentSize().width - SX(15),bgLayer:getContentSize().height-closeBtn:getContentSize().height - SY(5))); closeBtn:registerScriptTapHandler(closeBtnActon); closeBtn:addto(bgLayer,99); showLayout(table.RecordTabel) end end elseif actionID == 1000 then _1000Callback(pZyScene, lpExternalData); end end function showLayout(data) --[[ if layoutLayer then mLayer:removeChild(layoutLayer,true) layoutLayer=nil; return end ]] layoutLayer=CCLayer:create() bgLayer:addChild(layoutLayer,1) local simpleW=(pWinSize.width*0.8)/3 local Bg=CCSprite:create(P(panle_1019_1_9)) local scalex=simpleW/Bg:getContentSize().width local scaleList={0.7,1.1,1.2} local cursor=pWinSize.width*0.1 local listBgStartY=pWinSize.height*0.75 allTable.ranKingTitlePos={} allTable.biliSize={} local table=nil table={IDS_ORDER,IDS_NICKNAME1,IDS_SORCE1} allTable.title={} for i,v in ipairs(table) do local temp=scaleList[i] local textlabel=CCLabelTTF:create(v,FONT_NAME,FONT_SM_SIZE) textlabel:setAnchorPoint(PT(0.5,0)) textlabel:setColor(ccRED1) textlabel:setPosition(PT(cursor+simpleW*temp/2,listBgStartY+SY(2))) allTable.ranKingTitlePos[i]=(textlabel:getPositionX()) allTable.biliSize[i]=simpleW*scaleList[i] cursor=cursor+(simpleW*scaleList[i]) layoutLayer:addChild(textlabel,1) allTable.title[i]=textlabel end mScrollView = CCScrollView:create() mScrollSize = SZ(pWinSize.width*0.8 , pWinSize.height*0.63) if nil ~= mScrollView then mScrollView:setViewSize(mScrollSize) mScrollView:setPosition(PT(pWinSize.width*0.1,listBgStartY - pWinSize.height*0.63)) mScrollView:setScale(1.0) mScrollView:ignoreAnchorPointForPosition(true) mScrollView:setDirection(kCCScrollViewDirectionVertical) end layoutLayer:addChild(mScrollView) update(data) end function update(mtable) if bgLayer == nil then return end local bgEmpty = CCSprite:create(P(panle_1019_1_9)) local layer = CCLayer:create() layer:setContentSize(CCSize(mScrollSize.width, bgEmpty:getContentSize().height*#mtable)) layer:setPosition(PT(0, -bgEmpty:getContentSize().height*#mtable + mScrollSize.height)) if layer and mScrollView then mScrollView:setContainer(layer) mScrollView:updateInset() end for i, v in ipairs(mtable) do local bgEmpty = CCSprite:create(P(panle_1019_1_9)) local bgLayer = CCLayer:create() bgLayer:setContentSize(CCSize(mScrollSize.width, bgEmpty:getContentSize().height)) layer:addChild(bgLayer,0) bgLayer:setPosition(PT(-SX(50),layer:getContentSize().height-i*bgEmpty:getContentSize().height)) local table={i,v.UserName,v.Score } for k, v in ipairs(table) do local bgEmpty= CCScale9Sprite:create(P(panle_1019_1_9)); bgEmpty:setContentSize(CCSize(allTable.biliSize[k]*0.95,bgEmpty:getContentSize().height)); bgEmpty:setAnchorPoint(PT(0.5,0.5)) bgEmpty:setPosition(PT(allTable.ranKingTitlePos[k]-layer:getPositionX(),pWinSize.height*0.63/4/2)) bgLayer:addChild(bgEmpty,0) local value=CCLabelTTF:create(v,FONT_NAME,FONT_SM_SIZE) value:setAnchorPoint(PT(0.5,0.5)) value:setPosition(PT(allTable.ranKingTitlePos[k]-layer:getPositionX(),pWinSize.height*0.63/4/2)) bgLayer:addChild(value,0) end end end function _1001Callback(pZyScene, lpExternalData) local DataTabel=nil if ZyReader:getResult() == 0 then DataTabel={} DataTabel.PageCount= ZyReader:getInt() local RecordNums_1=ZyReader:getInt() local RecordTabel_1={} if RecordNums_1~=0 then for k=1,RecordNums_1 do local mRecordTabel_1={} ZyReader:recordBegin() mRecordTabel_1.UserName= ZyReader:readString() mRecordTabel_1.Score= ZyReader:getInt() ZyReader:recordEnd() table.insert(RecordTabel_1,mRecordTabel_1) end end DataTabel.RecordTabel = RecordTabel_1; else local box = ZyMessageBoxEx:new() box:doPrompt(pZyScene, nil, ZyReader:readErrorMsg(),IDS_OK) end return DataTabel end function _1000Callback(pZyScene, lpExternalData) local DataTabel=nil if ZyReader:getResult() == 0 then DataTabel={} closeSubmitLaye() else local box = ZyMessageBoxEx:new() box:doPrompt(pZyScene, nil, ZyReader:readErrorMsg(), IDS_OK) end return DataTabel end
mit
nyczducky/darkstar
scripts/globals/weaponskills/steel_cyclone.lua
26
1617
----------------------------------- -- Steel Cyclone -- Great Axe weapon skill -- Skill level: 240 -- Delivers a single-hit attack. Damage varies with TP. -- In order to obtain Steel Cyclone, the quest The Weight of Your Limits must be completed. -- Will stack with Sneak Attack. -- Aligned with the Breeze Gorget, Aqua Gorget & Snow Gorget. -- Aligned with the Breeze Belt, Aqua Belt & Snow Belt. -- Element: None -- Modifiers: STR:60% ; VIT:60% -- 100%TP 200%TP 300%TP -- 1.50 2.5 4.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.numHits = 1; params.ftp100 = 1.5; params.ftp200 = 1.75; params.ftp300 = 3; params.str_wsc = 0.5; params.dex_wsc = 0.0; params.vit_wsc = 0.5; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1.66; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp200 = 2.5; params.ftp300 = 4; params.str_wsc = 0.6; params.vit_wsc = 0.6; params.atkmulti = 1.5; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
AquariaOSE/Aquaria
files/scripts/entities/formupgradeenergy2.lua
6
2754
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end v.charge = 0 v.delay = 1 function init(me) setupEntity(me, "FormUpgrades/EnergyIdol") entity_setDamageTarget(me, DT_AVATAR_ENERGYBLAST, false) entity_setCollideRadius(me, 50) entity_setMaxSpeed(me, 450) entity_setEntityType(me, ET_ENEMY) entity_setAllDamageTargets(me, false) entity_setDamageTarget(me, DT_AVATAR_SHOCK, true) entity_setDamageTarget(me, DT_AVATAR_ENERGYBLAST, true) if hasFormUpgrade(FORMUPGRADE_ENERGY2) then entity_setState(me, STATE_CHARGED) end end function hitSurface(me) entity_setWeight(me, 0) entity_clearVel(me) end function update(me, dt) entity_handleShotCollisions(me) entity_updateMovement(me, dt) entity_updateCurrents(me) if not entity_isState(me, STATE_CHARGED) then v.delay = v.delay - dt if v.delay < 0 then v.delay = 0.5 v.charge = v.charge - 1 if v.charge < 0 then v.charge = 0 end end end end function enterState(me) if entity_isState(me, STATE_CHARGED) then entity_setAllDamageTargets(me, false) entity_setTexture(me, "FormUpgrades/EnergyIdol-Charged") --debugLog(msg("GET ENERGY FORM UPGRADE!")) learnFormUpgrade(FORMUPGRADE_ENERGY2) elseif entity_isState(me, STATE_INHOLDER) then entity_setWeight(me, 0) entity_clearVel(me) end end function exitState(me) end function damage(me, attacker, bone, damageType, dmg) if not entity_isState(me, STATE_CHARGED) then if damageType == DT_AVATAR_ENERGYBLAST then --v.charge = v.charge + dmg elseif damageType == DT_AVATAR_SHOCK then v.charge = v.charge + 10 end if v.charge >= 10 then playSfx("EnergyOrbCharge") spawnParticleEffect("EnergyOrbCharge", entity_x(me), entity_y(me)) setControlHint("Naija's Energy Form has been upgraded. Energy Blasts will deal more damage.", 0, 0, 0, 8) entity_setState(me, STATE_CHARGED) end end return false end function activate(me) end
gpl-2.0
nyczducky/darkstar
scripts/zones/King_Ranperres_Tomb/npcs/_5a0.lua
14
2515
----------------------------------- -- Area: King Ranperre's Tomb -- DOOR: _5a0 (Heavy Stone Door) -- @pos -39.000 4.823 20.000 190 ----------------------------------- package.loaded["scripts/zones/King_Ranperres_Tomb/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/King_Ranperres_Tomb/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local currentMission = player:getCurrentMission(SANDORIA); local MissionStatus = player:getVar("MissionStatus"); if (currentMission == RANPERRE_S_FINAL_REST and MissionStatus == 1) then if (GetMobAction(17555898) == 0 and GetMobAction(17555899) == 0 and GetMobAction(17555900) == 0) then if (player:getVar("Mission6-2MobKilled") == 1) then player:setVar("Mission6-2MobKilled",0); player:setVar("MissionStatus",2); else SpawnMob(17555898):updateClaim(player); SpawnMob(17555899):updateClaim(player); SpawnMob(17555900):updateClaim(player); end end elseif (currentMission == RANPERRE_S_FINAL_REST and MissionStatus == 2) then player:startEvent(0x0006); elseif (currentMission == RANPERRE_S_FINAL_REST and MissionStatus == 3) then player:startEvent(0x0007); elseif (currentMission == RANPERRE_S_FINAL_REST and MissionStatus == 8) then player:startEvent(0x0005); elseif (currentMission == THE_HEIR_TO_THE_LIGHT and MissionStatus == 6) then player:startEvent(0x000e); else player:messageSpecial(HEAVY_DOOR); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0005) then player:setVar("MissionStatus",9); elseif (csid == 0x000e) then player:setVar("MissionStatus",7); -- at this point 3 optional cs are available and open until watched (add 3 var to char?) end end;
gpl-3.0
nyczducky/darkstar
scripts/globals/items/plate_of_tentacle_sushi_+1.lua
12
1747
----------------------------------------- -- ID: 5216 -- Item: plate_of_tentacle_sushi_+1 -- Food Effect: 60Min, All Races ----------------------------------------- -- HP 20 -- Dexterity 3 -- Agility 3 -- Accuracy % 20 (cap 20) -- Ranged Accuracy % 20 (cap 20) -- Double Attack 1 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,3600,5216); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 20); target:addMod(MOD_DEX, 3); target:addMod(MOD_AGI, 3); target:addMod(MOD_FOOD_ACCP, 20); target:addMod(MOD_FOOD_ACC_CAP, 20); target:addMod(MOD_FOOD_RACCP, 20); target:addMod(MOD_FOOD_RACC_CAP, 20); target:addMod(MOD_DOUBLE_ATTACK, 1); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 20); target:delMod(MOD_DEX, 3); target:delMod(MOD_AGI, 3); target:delMod(MOD_FOOD_ACCP, 20); target:delMod(MOD_FOOD_ACC_CAP, 20); target:delMod(MOD_FOOD_RACCP, 20); target:delMod(MOD_FOOD_RACC_CAP, 20); target:delMod(MOD_DOUBLE_ATTACK, 1); end;
gpl-3.0
nyczducky/darkstar
scripts/globals/spells/shellra_v.lua
26
1101
----------------------------------------- -- Spell: Shellra ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local meritBonus = caster:getMerit(MERIT_SHELLRA_V); local duration = 1800; local power = 62; if (meritBonus > 0) then -- certain mobs can cast this spell, so don't apply the -2 for having 0 merits. power = power + meritBonus - 2; end power = power * 100/256; -- doing it this way because otherwise the merit power would have to be 0.78125. --printf("Shellra V Power: %d", power); duration = calculateDurationForLvl(duration, 75, target:getMainLvl()); local typeEffect = EFFECT_SHELL; if (target:addStatusEffect(typeEffect, power, 0, duration)) then spell:setMsg(230); else spell:setMsg(75); -- no effect end return typeEffect; end;
gpl-3.0
nyczducky/darkstar
scripts/globals/items/sausage_roll.lua
12
1759
----------------------------------------- -- ID: 4396 -- Item: sausage_roll -- Food Effect: 30Min, All Races ----------------------------------------- -- Health % 6 (cap 160) -- Vitality 3 -- Intelligence -1 -- Attack % 27 -- Attack Cap 30 -- Ranged ATT % 27 -- Ranged ATT Cap 30 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,4396); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 6); target:addMod(MOD_FOOD_HP_CAP, 160); target:addMod(MOD_VIT, 3); target:addMod(MOD_INT, -1); target:addMod(MOD_FOOD_ATTP, 27); target:addMod(MOD_FOOD_ATT_CAP, 30); target:addMod(MOD_FOOD_RATTP, 27); target:addMod(MOD_FOOD_RATT_CAP, 30); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 6); target:delMod(MOD_FOOD_HP_CAP, 160); target:delMod(MOD_VIT, 3); target:delMod(MOD_INT, -1); target:delMod(MOD_FOOD_ATTP, 27); target:delMod(MOD_FOOD_ATT_CAP, 30); target:delMod(MOD_FOOD_RATTP, 27); target:delMod(MOD_FOOD_RATT_CAP, 30); end;
gpl-3.0
nyczducky/darkstar
scripts/globals/items/cup_of_caravan_tea.lua
12
1329
----------------------------------------- -- ID: 5927 -- Item: Cup of Caravan Tea -- Food Effect: 4 Hrs, All Races ----------------------------------------- -- HP 22 -- MP 32 -- Charisma 6 -- Intelligence 4 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,5927); end; ----------------------------------- -- onEffectGain Action ----------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 22); target:addMod(MOD_MP, 32); target:addMod(MOD_CHR, 6); target:addMod(MOD_INT, 4); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 22); target:delMod(MOD_MP, 32); target:delMod(MOD_CHR, 6); target:delMod(MOD_INT, 4); end;
gpl-3.0
sjznxd/lc-20121231
applications/luci-radvd/luasrc/model/cbi/radvd/rdnss.lua
74
2324
--[[ LuCI - Lua Configuration Interface Copyright 2010 Jo-Philipp Wich <xm@subsignal.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 $Id$ ]]-- local sid = arg[1] local utl = require "luci.util" m = Map("radvd", translatef("Radvd - RDNSS"), translate("Radvd is a router advertisement daemon for IPv6. " .. "It listens to router solicitations and sends router advertisements " .. "as described in RFC 4861.")) m.redirect = luci.dispatcher.build_url("admin/network/radvd") if m.uci:get("radvd", sid) ~= "rdnss" then luci.http.redirect(m.redirect) return end s = m:section(NamedSection, sid, "interface", translate("RDNSS Configuration")) s.addremove = false -- -- General -- o = s:option(Flag, "ignore", translate("Enable")) o.rmempty = false function o.cfgvalue(...) local v = Flag.cfgvalue(...) return v == "1" and "0" or "1" end function o.write(self, section, value) Flag.write(self, section, value == "1" and "0" or "1") end o = s:option(Value, "interface", translate("Interface"), translate("Specifies the logical interface name this section belongs to")) o.template = "cbi/network_netlist" o.nocreate = true o.optional = false function o.formvalue(...) return Value.formvalue(...) or "-" end function o.validate(self, value) if value == "-" then return nil, translate("Interface required") end return value end function o.write(self, section, value) m.uci:set("radvd", section, "ignore", 0) m.uci:set("radvd", section, "interface", value) end o = s:option(DynamicList, "addr", translate("Addresses"), translate("Advertised IPv6 RDNSS. If empty, the current IPv6 address of the interface is used")) o.optional = false o.rmempty = true o.datatype = "ip6addr" o.placeholder = translate("default") function o.cfgvalue(self, section) local l = { } local v = m.uci:get_list("radvd", section, "addr") for v in utl.imatch(v) do l[#l+1] = v end return l end o = s:option(Value, "AdvRDNSSLifetime", translate("Lifetime"), translate("Specifies the maximum duration how long the RDNSS entries are used for name resolution.")) o.datatype = 'or(uinteger,"infinity")' o.placeholder = 1200 return m
apache-2.0
nyczducky/darkstar
scripts/globals/weaponskills/tachi_kasha.lua
18
1884
----------------------------------- -- Tachi Kasha -- Great Katana weapon skill -- Skill Level: 250 -- Paralyzes target. Damage varies with TP. -- Paralyze effect duration is 60 seconds when unresisted. -- In order to obtain Tachi: Kasha, the quest The Potential Within must be completed. -- Will stack with Sneak Attack. -- Tachi: Kasha appears to have a moderate attack bonus of +50%. [1] -- Aligned with the Flame Gorget, Light Gorget & Shadow Gorget. -- Aligned with the Flame Belt, Light Belt & Shadow Belt. -- Element: None -- Modifiers: STR:75% -- 100%TP 200%TP 300%TP -- 1.5625 2.6875 4.125 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.numHits = 1; params.ftp100 = 1.56; params.ftp200 = 1.88; params.ftp300 = 2.5; params.str_wsc = 0.75; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1.5; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 1.5625; params.ftp200 = 2.6875; params.ftp300 = 4.125; params.str_wsc = 0.75; params.atkmulti = 1.65 end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params); if (damage > 0 and target:hasStatusEffect(EFFECT_PARALYSIS) == false) then target:addStatusEffect(EFFECT_PARALYSIS, 25, 0, 60); end return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
nyczducky/darkstar
scripts/zones/Phomiuna_Aqueducts/npcs/_0rt.lua
14
1640
----------------------------------- -- Area: Phomiuna_Aqueducts -- NPC: Oil lamp -- @pos -60 -23 60 27 ----------------------------------- package.loaded["scripts/zones/Phomiuna_Aqueducts/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Phomiuna_Aqueducts/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local DoorOffset = npc:getID(); player:messageSpecial(LAMP_OFFSET+3); -- wind lamp npc:openDoor(7); -- lamp animation local element = VanadielDayElement(); --printf("element: %u",element); if (element == 3) then -- winday if (GetNPCByID(DoorOffset-1):getAnimation() == 8) then -- lamp earth open? GetNPCByID(DoorOffset-8):openDoor(15); -- Open Door _0rk end elseif (element == 4) then -- iceday if (GetNPCByID(DoorOffset-5):getAnimation() == 8) then -- lamp ice open? GetNPCByID(DoorOffset-8):openDoor(15); -- Open Door _0rk end end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Port_Windurst/npcs/_6o6.lua
14
1442
----------------------------------- -- Area: Port Windurst -- NPC: Door: Departures Exit -- @zone 240 -- @pos 218 -5 114 ----------------------------------- package.loaded["scripts/zones/Port_Windurst/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/zones/Port_Windurst/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:hasKeyItem(AIRSHIP_PASS) == true and player:getGil() >= 200) then player:startEvent(0x00b5,0,8,0,0,0,0,0,200); else player:startEvent(0x00b7,0,8); end return 1; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x00b5) then X = player:getXPos(); if (X >= 221 and X <= 225) then player:delGil(200); end end end;
gpl-3.0
Sojerbot/new
plugins/inrealm.lua
13
25404
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'گروهی بانام [ '..string.gsub(group_name, '_', ' ')..' ] ساخته شد.' end end local function create_realm(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'گپ مادر بانام [ '..string.gsub(group_name, '_', ' ')..' ] ساخته شد.' end end local function killchat(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function killrealm(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name for k,v in pairs(result.members) do kick_user_any(v.id, result.id) end end local function get_group_type(msg) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then if not data[tostring(msg.to.id)]['group_type'] then return 'No group type available.' end local group_type = data[tostring(msg.to.id)]['group_type'] return group_type else return 'Chat type not found.' end end local function callbackres(extra, success, result) --vardump(result) local user = result.id local name = string.gsub(result.print_name, "_", " ") local chat = 'chat#id'..extra.chatid send_large_msg(chat, user..'\n'..name) return user end local function set_description(msg, data, target, about) if not is_admin(msg) then return "فقط ادمین رباتا" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'قوانین گروه:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "فقط ادمین" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'قوانین گروه:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "فقط ادمین!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'غیرفعال' then return 'اسم گروه قفل است.' else data[tostring(target)]['settings']['lock_name'] = 'فعال' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'اسم گروه قفل است.' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "فقط ادمین" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'غیرفعال' then return 'اسم گروه آزاد شد.' else data[tostring(target)]['settings']['lock_name'] = 'غیر فعال' save_data(_config.moderation.data, data) return 'اسم گروه آزاد شد.' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "فقط ادمین" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'فعال' then return 'قفل ادد ممبر فعال' else data[tostring(target)]['settings']['lock_member'] = 'فعال' save_data(_config.moderation.data, data) end return 'قفل اددممبر فعال' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "فقط ادمین" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'غیرفعال' then return 'اددممبر قفل نیست' else data[tostring(target)]['settings']['lock_member'] = 'غیر فعال' save_data(_config.moderation.data, data) return 'قفل ادد ممبر فعال نیست' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "فقط ادمین" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'فعال' then return 'قفل عکس فعال' else data[tostring(target)]['settings']['set_photo'] = 'صبرکنید' save_data(_config.moderation.data, data) end return 'هرعکسی که بفرستی میزارم روی پروفایل گروه' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "فقط ادمین" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'غیرفعال' then return 'عکس گروه قفل نیست' else data[tostring(target)]['settings']['lock_photo'] = 'غیرفعال' save_data(_config.moderation.data, data) return 'قفل عکس گروه غیرفعال شد' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "فقط ادمین" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'فعال' then return 'اسپم قفل شد' else data[tostring(target)]['settings']['flood'] = 'فعال' save_data(_config.moderation.data, data) return 'اسپم فعال' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "فقط ادمین" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'فعال' then return 'قفل اسپم غیرفعال' else data[tostring(target)]['settings']['flood'] = 'غیرفعال' save_data(_config.moderation.data, data) return 'قفل اسپم غیرفعال' end end -- show group settings local function show_group_settings(msg, data, target) local data = load_data(_config.moderation.data, data) if not is_admin(msg) then return "فقط ادمین" end local settings = data[tostring(target)]['settings'] local text = "تنظیمات گروه:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end send_large_msg(receiver, text) local file = io.open("./groups/lists/"..result.id.."لیست افراداینگروه.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do if v.print_name then local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end end local file = io.open("./groups/lists/"..result.id.."لیست افزاد این گروه.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/lists/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function groups_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/groups.txt", "w") file:write(message) file:flush() file:close() return message end local function realms_list(msg) local data = load_data(_config.moderation.data) local realms = 'realms' if not data[tostring(realms)] then return 'No Realms at the moment' end local message = 'List of Realms:\n' for k,v in pairs(data[tostring(realms)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "No owner" if data[tostring(v)]['admins_in'] then group_owner = tostring(data[tostring(v)]['admins_in']) end local group_link = "No link" if data[tostring(v)]['settings']['set_link'] then group_link = data[tostring(v)]['settings']['set_link'] end message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n {'..group_link.."}\n" end local file = io.open("./groups/lists/realms.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end local function set_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'yes' then return 'Log group is already set' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'yes' save_data(_config.moderation.data, data) return 'Log group has been set' end end local function unset_log_group(msg) if not is_admin(msg) then return end local log_group = data[tostring(groups)][tostring(msg.to.id)]['log_group'] if log_group == 'no' then return 'Log group is already disabled' else data[tostring(groups)][tostring(msg.to.id)]['log_group'] = 'no' save_data(_config.moderation.data, data) return 'log group has been disabled' end end local function help() local help_text = tostring(_config.help_text_realm) return help_text end function run(msg, matches) --vardump(msg) local name_log = user_print_name(msg.from) if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] group_type = 'group' return create_group(msg) end if not is_sudo(msg) or not is_admin(msg) and not is_realm(msg) then return --Do nothing end if matches[1] == 'createrealm' and matches[2] then group_name = matches[2] group_type = 'realm' return create_realm(msg) end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'settings' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_realm(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Realm { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end if matches[1] == 'setgpname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) savelog(msg.to.id, "Group { "..msg.to.print_name.." } name changed to [ "..new_name.." ] by "..name_log.." ["..msg.from.id.."]") end end end if matches[1] == 'help' and is_realm(msg) then savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /help") return help() end if matches[1] == 'set' then if matches[2] == 'loggroup' then savelog(msg.to.id, name_log.." ["..msg.from.id.."] set as log group") return set_log_group(msg) end end if matches[1] == 'kill' and matches[2] == 'chat' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return modrem(msg), print("Closing Group: "..receiver), chat_info(receiver, killchat, {receiver=receiver}) else return 'Error: Group '..matches[3]..' not found' end end if matches[1] == 'kill' and matches[2] == 'realm' then if not is_admin(msg) then return nil end if is_realm(msg) then local receiver = 'chat#id'..matches[3] return realmrem(msg), print("Closing realm: "..receiver), chat_info(receiver, killrealm, {receiver=receiver}) else return 'Error: Realm '..matches[3]..' not found' end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'type'then local group_type = get_group_type(msg) return group_type end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then if msg.to.type == 'chat' then groups_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) elseif msg.to.type == 'user' then groups_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/groups.txt", ok_cb, false) return "Group list created" --group_list(msg) end end if matches[1] == 'list' and matches[2] == 'realms' then if msg.to.type == 'chat' then realms_list(msg) send_document("chat#id"..msg.to.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) elseif msg.to.type == 'user' then realms_list(msg) send_document("user#id"..msg.from.id, "./groups/lists/realms.txt", ok_cb, false) return "Realms list created" --realms_list(msg) end end if matches[1] == 'res' and is_momod(msg) then local cbres_extra = { chatid = msg.to.id } local username = matches[2] local username = username:gsub("@","") savelog(msg.to.id, name_log.." ["..msg.from.id.."] Used /res "..username) return res_user(username, callbackres, cbres_extra) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](createrealm) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (.*)$", "^[!/](setgpname) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](type)$", "^[!/](kill) (chat) (%d+)$", "^[!/](kill) (realm) (%d+)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^[!/](help)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
dtrip/awesome
tests/examples/text/gears/object/properties.lua
6
1286
--DOC_GEN_OUTPUT --DOC_HIDE local gears = require("gears") --DOC_HIDE -- Create a class for this object. It will be used as a backup source for -- methods and accessors. It is also possible to set them directly on the -- object. local class = {} function class:get_foo() print("In get foo", self._foo or "bar") return self._foo or "bar" end function class:set_foo(value) print("In set foo", value) -- In case it is necessary to bypass the object property system, use -- `rawset` rawset(self, "_foo", value) -- When using custom accessors, the signals need to be handled manually self:emit_signal("property::foo", value) end function class:method(a, b, c) print("In a method", a, b, c) end local o = gears.object { class = class, enable_properties = true, enable_auto_signals = true, } print(o.foo) o.foo = 42 print(o.foo) o:method(1, 2, 3) -- Random properties can also be added, the signal will be emitted automatically. o:connect_signal("property::something", function(obj, value) assert(obj == o) print("In the connection handler!", value) end) print(o.something) o.something = "a cow" print(o.something) --DOC_HIDE vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
gpl-2.0
nyczducky/darkstar
scripts/zones/Boneyard_Gully/npcs/_081.lua
22
1453
----------------------------------- -- Area: Boneyard_Gully -- NPC: _081 (Dark Miasma) ----------------------------------- package.loaded["scripts/zones/Boneyard_Gully/TextIDs"] = nil; ----------------------------------- require("scripts/globals/bcnm"); require("scripts/globals/quests"); require("scripts/globals/missions"); require("scripts/zones/Boneyard_Gully/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (TradeBCNM(player,player:getZoneID(),trade,npc)) then return; end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (EventTriggerBCNM(player,npc)) then return 1; else return 1; end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("onUpdate CSID: %u",csid); -- printf("onUpdate RESULT: %u",option); if (EventUpdateBCNM(player,csid,option)) then return; end end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("onFinish CSID: %u",csid); -- printf("onFinish RESULT: %u",option); if (EventFinishBCNM(player,csid,option)) then return; end end;
gpl-3.0
nyczducky/darkstar
scripts/globals/items/cutlet_sandwich.lua
12
1739
----------------------------------------- -- ID: 6396 -- Item: cutlet_sandwich -- Food Effect: 30Min, All Races ----------------------------------------- -- HP +40 -- STR +7 -- INT -7 -- Fire resistance +20 -- Attack +20% (cap 120) -- Ranged Attack +20% (cap 120) ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,6396); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 40); target:addMod(MOD_STR, 7); target:addMod(MOD_INT, -7); target:addMod(MOD_FIRERES, 20); target:addMod(MOD_FOOD_ATTP, 20); target:addMod(MOD_FOOD_ATT_CAP, 120); target:addMod(MOD_FOOD_RATTP, 20); target:addMod(MOD_FOOD_RATT_CAP, 120); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 40); target:delMod(MOD_STR, 7); target:delMod(MOD_INT, -7); target:delMod(MOD_FIRERES, 20); target:delMod(MOD_FOOD_ATTP, 20); target:delMod(MOD_FOOD_ATT_CAP, 120); target:delMod(MOD_FOOD_RATTP, 20); target:delMod(MOD_FOOD_RATT_CAP, 120); end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Bastok_Markets_[S]/npcs/Silke.lua
17
1235
----------------------------------- -- Area: Bastok Markets (S) -- NPC: Silke -- Standard Merchant NPC ----------------------------------- package.loaded["scripts/zones/Bastok_Markets_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Bastok_Markets_[S]/TextIDs"); require("scripts/globals/shop"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc,SILKE_SHOP_DIALOG); stock = {0x17ab,29925, -- Animus Augeo Schema 0x17ac,29925, -- Animus Minuo Schema 0x17ad,36300} -- Adloquim Schema showShop(player, STATIC, stock); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
jbeich/Aquaria
files/scripts/entities/groundshockershell.lua
6
2443
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end v.myWeight = 432 v.onSurface = 0 function init(me) setupBasicEntity( me, "GroundShocker/Shell", -- texture 3, -- health 0, -- manaballamount 0, -- exp 0, -- money 21, -- collideRadius (for hitting entities + spells) STATE_IDLE, -- initState 128, -- sprite width 128, -- sprite height 1, -- particle "explosion" type, maps to particleEffects.txt -1 = none 1, -- 0/1 hit other entities off/on (uses collideRadius) 2000 -- updateCull -1: disabled, default: 4000 ) entity_setBounce(me, 0.2) entity_setCanLeaveWater(me, true) entity_setAllDamageTargets(me, false) entity_setMaxSpeed(me, 640) end function update(me, dt) entity_handleShotCollisions(me) entity_updateMovement(me, dt) if entity_checkSplash(me) then end if not entity_isUnderWater(me) then if not entity_isBeingPulled(me) then entity_setWeight(me, v.myWeight*2) entity_setMaxSpeedLerp(me, 5, 0.1) end else entity_setMaxSpeedLerp(me, 1, 0.1) entity_setWeight(me, v.myWeight) end if entity_getVelLen(me) > 76 then entity_rotateToVel(me, 0.34) end -- DESTROY IF ON SURFACE TOO LONG if v.onSurface > 3 then entity_alpha(me, 0, 0.12) entity_scale(me, 0, 0, 0.12) entity_delete(me, 0.12) spawnParticleEffect("GroundShockerShellDestroy", entity_x(me), entity_y(me)) end entity_touchAvatarDamage(me, 32, 0.13, 321) end function damage(me, attacker, bone, damageType, dmg) return false end function hitSurface(me) v.onSurface = v.onSurface + 1 end
gpl-2.0
MOSAVI17/Generalbot
plugins/commit.lua
15
13045
-- Commits from https://github.com/ngerakines/commitment. local command = 'commit' local doc = '`Returns a commit message from whatthecommit.com.`' local triggers = { '^/commit[@'..bot.username..']*' } local commits = { "One does not simply merge into master", "Merging the merge", "Another bug bites the dust", "de-misunderestimating", "Some shit.", "add actual words", "I CAN HAZ COMMENTZ.", "giggle.", "Whatever.", "Finished fondling.", "FONDLED THE CODE", "this is how we generate our shit.", "unh", "It works!", "unionfind is no longer being molested.", "Well, it's doing something.", "I'M PUSHING.", "Whee.", "Whee, good night.", "It'd be nice if type errors caused the compiler to issue a type error", "Fucking templates.", "I hate this fucking language.", "marks", "that coulda been bad", "hoo boy", "It was the best of times, it was the worst of times", "Fucking egotistical bastard. adds expandtab to vimrc", "if you're not using et, fuck off", "WHO THE FUCK CAME UP WITH MAKE?", "This is a basic implementation that works.", "By works, I meant 'doesnt work'. Works now..", "Last time I said it works? I was kidding. Try this.", "Just stop reading these for a while, ok..", "Give me a break, it's 2am. But it works now.", "Make that it works in 90% of the cases. 3:30.", "Ok, 5am, it works. For real.", "FOR REAL.", "I don't know what these changes are supposed to accomplish but somebody told me to make them.", "I don't get paid enough for this shit.", "fix some fucking errors", "first blush", "So my boss wanted this button ...", "uhhhhhh", "forgot we're not using a smart language", "include shit", "To those I leave behind, good luck!", "things occurred", "i dunno, maybe this works", "8==========D", "No changes made", "whooooooooooooooooooooooooooo", "clarify further the brokenness of C++. why the fuck are we using C++?", ".", "Friday 5pm", "changes", "A fix I believe, not like I tested or anything", "Useful text", "pgsql is being a pain", "pgsql is more strict, increase the hackiness up to 11", "c&p fail", "syntax", "fix", "just shoot me", "arrrggghhhhh fixed!", "someone fails and it isn't me", "totally more readable", "better grepping", "fix", "fix bug, for realz", "fix /sigh", "Does this work", "MOAR BIFURCATION", "bifurcation", "REALLY FUCKING FIXED", "FIX", "better ignores", "More ignore", "more ignores", "more ignores", "more ignores", "more ignores", "more ignores", "more ignored words", "more fixes", "really ignore ignored worsd", "fixes", "/sigh", "fix", "fail", "pointless limitation", "omg what have I done?", "added super-widget 2.0.", "tagging release w.t.f.", "I can't believe it took so long to fix this.", "I must have been drunk.", "This is why the cat shouldn't sit on my keyboard.", "This is why git rebase is a horrible horrible thing.", "ajax-loader hotness, oh yeah", "small is a real HTML tag, who knew.", "WTF is this.", "Do things better, faster, stronger", "Use a real JS construct, WTF knows why this works in chromium.", "Added a banner to the default admin page. Please have mercy on me =(", "needs more cow bell", "Switched off unit test X because the build had to go out now and there was no time to fix it properly.", "Updated", "I must sleep... it's working... in just three hours...", "I was wrong...", "Completed with no bugs...", "Fixed a little bug...", "Fixed a bug in NoteLineCount... not seriously...", "woa!! this one was really HARD!", "Made it to compile...", "changed things...", "touched...", "i think i fixed a bug...", "perfect...", "Moved something to somewhere... goodnight...", "oops, forgot to add the file", "Corrected mistakes", "oops", "oops!", "put code that worked where the code that didn't used to be", "Nothing to see here, move along", "I am even stupider than I thought", "I don't know what the hell I was thinking.", "fixed errors in the previous commit", "Committed some changes", "Some bugs fixed", "Minor updates", "Added missing file in previous commit", "bug fix", "typo", "bara bra grejjor", "Continued development...", "Does anyone read this? I'll be at the coffee shop accross the street.", "That's just how I roll", "work in progress", "minor changes", "some brief changes", "assorted changes", "lots and lots of changes", "another big bag of changes", "lots of changes after a lot of time", "LOTS of changes. period", "Test commit. Please ignore", "I'm just a grunt. Don't blame me for this awful PoS.", "I did it for the lulz!", "I'll explain this when I'm sober .. or revert it", "Obligatory placeholder commit message", "A long time ago, in a galaxy far far away...", "Fixed the build.", "various changes", "One more time, but with feeling.", "Handled a particular error.", "Fixed unnecessary bug.", "Removed code.", "Added translation.", "Updated build targets.", "Refactored configuration.", "Locating the required gigapixels to render...", "Spinning up the hamster...", "Shovelling coal into the server...", "Programming the flux capacitor", "The last time I tried this the monkey didn't survive. Let's hope it works better this time.", "I should have had a V8 this morning.", "640K ought to be enough for anybody", "pay no attention to the man behind the curtain", "a few bits tried to escape, but we caught them", "Who has two thumbs and remembers the rudiments of his linear algebra courses? Apparently, this guy.", "workaround for ant being a pile of fail", "Don't push this commit", "rats", "squash me", "fixed mistaken bug", "Final commit, ready for tagging", "-m \'So I hear you like commits ...\'", "epic", "need another beer", "Well the book was obviously wrong.", "lolwhat?", "Another commit to keep my CAN streak going.", "I cannot believe that it took this long to write a test for this.", "TDD: 1, Me: 0", "Yes, I was being sarcastic.", "Apparently works-for-me is a crappy excuse.", "tl;dr", "I would rather be playing SC2.", "Crap. Tonight is raid night and I am already late.", "I know what I am doing. Trust me.", "You should have trusted me.", "Is there an award for this?", "Is there an achievement for this?", "I'm totally adding this to epic win. +300", "This really should not take 19 minutes to build.", "fixed the israeli-palestinian conflict", "SHIT ===> GOLD", "Committing in accordance with the prophecy.", "It compiles! Ship it!", "LOL!", "Reticulating splines...", "SEXY RUSSIAN CODES WAITING FOR YOU TO CALL", "s/import/include/", "extra debug for stuff module", "debug line test", "debugo", "remove debug<br/>all good", "debug suff", "more debug... who overwrote!", "these confounded tests drive me nuts", "For great justice.", "QuickFix.", "oops - thought I got that one.", "removed echo and die statements, lolz.", "somebody keeps erasing my changes.", "doh.", "pam anderson is going to love me.", "added security.", "arrgghh... damn this thing for not working.", "jobs... steve jobs", "and a comma", "this is my quickfix branch and i will use to do my quickfixes", "Fix my stupidness", "and so the crazy refactoring process sees the sunlight after some months in the dark!", "gave up and used tables.", "[Insert your commit message here. Be sure to make it descriptive.]", "Removed test case since code didn't pass QA", "removed tests since i can't make them green", "stuff", "more stuff", "Become a programmer, they said. It'll be fun, they said.", "Same as last commit with changes", "foo", "just checking if git is working properly...", "fixed some minor stuff, might need some additional work.", "just trolling the repo", "All your codebase are belong to us.", "Somebody set up us the bomb.", "should work I guess...", "To be honest, I do not quite remember everything I changed here today. But it is all good, I tell ya.", "well crap.", "herpderp (redux)", "herpderp", "Derp", "derpherp", "Herping the derp", "sometimes you just herp the derp so hard it herpderps", "Derp. Fix missing constant post rename", "Herping the fucking derp right here and now.", "Derp, asset redirection in dev mode", "mergederp", "Derp search/replace fuckup", "Herpy dooves.", "Derpy hooves", "derp, helper method rename", "Herping the derp derp (silly scoping error)", "Herp derp I left the debug in there and forgot to reset errors.", "Reset error count between rows. herpderp", "hey, what's that over there?!", "hey, look over there!", "It worked for me...", "Does not work.", "Either Hot Shit or Total Bollocks", "Arrrrgggg", "Don’t mess with Voodoo", "I expected something different.", "Todo!!!", "This is supposed to crash", "No changes after this point.", "I know, I know, this is not how I’m supposed to do it, but I can't think of something better.", "Don’t even try to refactor it.", "(c) Microsoft 1988", "Please no changes this time.", "Why The Fuck?", "We should delete this crap before shipping.", "Shit code!", "ALL SORTS OF THINGS", "Herpderp, shoulda check if it does really compile.", "I CAN HAZ PYTHON, I CAN HAZ INDENTS", "Major fixup.", "less french words", "breathe, =, breathe", "IEize", "this doesn't really make things faster, but I tried", "this should fix it", "forgot to save that file", "Glue. Match sticks. Paper. Build script!", "Argh! About to give up :(", "Blaming regex.", "oops", "it's friday", "yo recipes", "Not sure why", "lol digg", "grrrr", "For real, this time.", "Feed. You. Stuff. No time.", "I don't give a damn 'bout my reputation", "DEAL WITH IT", "commit", "tunning", "I really should've committed this when I finished it...", "It's getting hard to keep up with the crap I've trashed", "I honestly wish I could remember what was going on here...", "I must enjoy torturing myself", "For the sake of my sanity, just ignore this...", "That last commit message about silly mistakes pales in comparision to this one", "My bad", "Still can't get this right...", "Nitpicking about alphabetizing methods, minor OCD thing", "Committing fixes in the dark, seriously, who killed my power!?", "You can't see it, but I'm making a very angry face right now", "Fix the fixes", "It's secret!", "Commit committed....", "No time to commit.. My people need me!", "Something fixed", "I'm hungry", "asdfasdfasdfasdfasdfasdfadsf", "hmmm", "formatted all", "Replace all whitespaces with tabs.", "s/ / /g", "I'm too foo for this bar", "Things went wrong...", "??! what the ...", "This solves it.", "Working on tests (haha)", "fixed conflicts (LOL merge -s ours; push -f)", "last minute fixes.", "fuckup.", "Revert \"fuckup\".", "should work now.", "final commit.", "done. going to bed now.", "buenas those-things.", "Your commit is writing checks your merge can't cash.", "This branch is so dirty, even your mom can't clean it.", "wip", "Revert \"just testing, remember to revert\"", "bla", "harharhar", "restored deleted entities just to be sure", "added some filthy stuff", "bugger", "lol", "oopsie B|", "Copy pasta fail. still had a instead of a", "Now added delete for real", "grmbl", "move your body every every body", "Trying to fake a conflict", "And a commit that I don't know the reason of...", "ffs", "that's all folks", "Fucking submodule bull shit", "apparently i did something…", "bump to 0.0.3-dev:wq", "pep8 - cause I fell like doing a barrel roll", "pep8 fixer", "it is hump day _^_", "happy monday _ bleh _", "after of this commit remember do a git reset hard", "someday I gonna kill someone for this shit...", "magic, have no clue but it works", "I am sorry", "dirty hack, have a better idea ?", "Code was clean until manager requested to fuck it up", " - Temporary commit.", ":(:(", "...", "GIT :/", "stopped caring 10 commits ago", "Testing in progress ;)", "Fixed Bug", "Fixed errors", "Push poorly written test can down the road another ten years", "commented out failing tests", "I'm human", "TODO: write meaningful commit message", "Pig", "SOAP is a piece of shit", "did everything", "project lead is allergic to changes...", "making this thing actually usable.", "I was told to leave it alone, but I have this thing called OCD, you see", "Whatever will be, will be 8{", "It's 2015; why are we using ColdFusion?!", "#GrammarNazi", "Future self, please forgive me and don't hit me with the baseball bat again!", "Hide those navs, boi!", "Who knows...", "Who knows WTF?!", "I should get a raise for this.", "Done, to whoever merges this, good luck.", "Not one conflict, today was a good day.", "First Blood", "Fixed the fuck out of #526!", "I'm too old for this shit!", "One little whitespace gets its very own commit! Oh, life is so erratic!" } local action = function(msg) sendMessage(msg.chat.id, '`'..commits[math.random(#commits)]..'`', true, nil, true) end return { action = action, triggers = triggers, doc = doc, command = command }
gpl-2.0
AquariaOSE/Aquaria
files/scripts/entities/_unused/mengil.lua
6
2149
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end -- ================================================================================================ -- MENGRIL -- ================================================================================================ running = false function init(me) setupConversationEntity(me, "Mengil") entity_initSkeletal(me, "merman", "mengil") entity_animate(me, "idle", LOOP_INF) entity_scale(me, 0.6, 0.6) entity_setActivation(me, AT_CLICK, 80, 256) if isMapName("TransitPort") then entity_animate(me, "sitting", LOOP_INF) end end function update(me, dt) if getStory() < 15 and not running then running = true naija = getEntity("Naija") mengrilNode = getNode("GATE") if entity_x(naija) > node_x(mengrilNode) then -- the line must be drawn HERE! wnd(1) txt("Mengril: THOUH SHALT NOT PASS!") wnd(0) entity_swimToNode(naija, getNode("NAIJABACKOFF")) entity_watchForPath(naija) end running = false end end function enterState(me) end function exitState(me) end function activate(me) if getStory() <15 then wnd(1) txt("Mengril: What? You expect me to have dialogue for the section of the game wherein you're not allowed to leave MainArea?") txt("Mengril: Puppy Cocks!") wnd(0) end end function hitSurface(me) end
gpl-2.0
nyczducky/darkstar
scripts/zones/Dynamis-Xarcabard/mobs/Animated_Longsword.lua
17
1502
----------------------------------- -- Area: Dynamis Xarcabard -- MOB: Animated Longsword ----------------------------------- require("scripts/globals/status"); require("scripts/zones/Dynamis-Xarcabard/TextIDs"); ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) if (mob:AnimationSub() == 3) then SetDropRate(111,1573,1000); else SetDropRate(111,1573,0); end target:showText(mob,ANIMATED_LONGSWORD_DIALOG); SpawnMob(17330355):updateEnmity(target); SpawnMob(17330356):updateEnmity(target); SpawnMob(17330357):updateEnmity(target); SpawnMob(17330362):updateEnmity(target); SpawnMob(17330363):updateEnmity(target); SpawnMob(17330364):updateEnmity(target); end; ----------------------------------- -- onMobFight Action ----------------------------------- function onMobFight(mob,target) -- TODO: add battle dialog end; ----------------------------------- -- onMobDisengage ----------------------------------- function onMobDisengage(mob) mob:showText(mob,ANIMATED_LONGSWORD_DIALOG+2); end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, player, isKiller) player:showText(mob,ANIMATED_LONGSWORD_DIALOG+1); DespawnMob(17330355); DespawnMob(17330356); DespawnMob(17330357); DespawnMob(17330362); DespawnMob(17330363); DespawnMob(17330364); end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Sealions_Den/npcs/_0w0.lua
14
1998
----------------------------------- -- Area: Sealion's Den -- NPC: Iron Gate -- @pos 612 132 774 32 ----------------------------------- package.loaded["scripts/zones/Sealions_Den/TextIDs"] = nil; ----------------------------------- require("scripts/globals/bcnm"); require("scripts/globals/missions"); require("scripts/globals/titles"); require("scripts/globals/teleports"); require("scripts/zones/Sealions_Den/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (TradeBCNM(player,player:getZoneID(),trade,npc)) then return; end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getCurrentMission(COP) == SLANDEROUS_UTTERINGS and player:getVar("PromathiaStatus") == 1) then player:startEvent(0x000D); elseif (EventTriggerBCNM(player,npc)) then return; elseif (player:getCurrentMission(COP) > THE_WARRIOR_S_PATH) then player:startEvent(0x000C); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("onUpdate CSID: %u",csid); -- printf("onUpdate RESULT: %u",option); EventUpdateBCNM(player,csid,option) end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("onFinish CSID: %u",csid); -- printf("onFinish RESULT: %u",option); if (EventFinishBCNM(player,csid,option)) then return; end if (csid == 0x000c and option == 1) then toPalaceEntrance(player); elseif (csid == 0x000D) then player:setVar("PromathiaStatus",0); player:completeMission(COP,SLANDEROUS_UTTERINGS); player:addMission(COP,THE_ENDURING_TUMULT_OF_WAR); player:addTitle(THE_LOST_ONE); end end;
gpl-3.0
AquariaOSE/Aquaria
files/scripts/maps/node_killcreator.lua
6
1380
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end function init(me) if isDeveloperKeys() then node_setCursorActivation(me, true) end end local function kill(me, name) local ent = node_getNearestEntity(me, name) if ent ~=0 then entity_setState(ent, STATE_TRANSITION) end end function activate(me) if isDeveloperKeys() then kill(me, "CreatorForm1") kill(me, "CreatorForm2") kill(me, "CreatorForm3") kill(me, "CreatorForm4") kill(me, "CreatorForm5") kill(me, "CreatorForm6") end end function update(me, dt) end
gpl-2.0
nyczducky/darkstar
scripts/globals/items/pork_cutlet_+1.lua
12
1740
----------------------------------------- -- ID: 6395 -- Item: pork_cutlet_+1 -- Food Effect: 240Min, All Races ----------------------------------------- -- HP +45 -- STR +8 -- INT -8 -- Fire resistance +21 -- Attack +21% (cap 125) -- Ranged Attack +21% (cap 125) ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,14400,6395); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_HP, 45); target:addMod(MOD_STR, 8); target:addMod(MOD_INT, -8); target:addMod(MOD_FIRERES, 21); target:addMod(MOD_FOOD_ATTP, 21); target:addMod(MOD_FOOD_ATT_CAP, 125); target:addMod(MOD_FOOD_RATTP, 21); target:addMod(MOD_FOOD_RATT_CAP, 125); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_HP, 45); target:delMod(MOD_STR, 8); target:delMod(MOD_INT, -8); target:delMod(MOD_FIRERES, 21); target:delMod(MOD_FOOD_ATTP, 21); target:delMod(MOD_FOOD_ATT_CAP, 125); target:delMod(MOD_FOOD_RATTP, 21); target:delMod(MOD_FOOD_RATT_CAP, 125); end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Port_Jeuno/npcs/Veujaie.lua
14
1041
---------------------------------- -- Area: Port Jeuno -- NPC: Veujaie -- Type: Item Deliverer -- @zone 246 -- @pos -20.349 7.999 -2.888 -- ----------------------------------- package.loaded["scripts/zones/Port_Jeuno/TextIDs"] = nil; require("scripts/zones/Port_Jeuno/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) player:showText(npc, ITEM_DELIVERY_DIALOG); player:openSendBox(); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
nyczducky/darkstar
scripts/globals/weaponskills/black_halo.lua
25
1568
----------------------------------- -- Black Halo -- Club weapon skill -- Skill level: 230 -- In order to obtain Black Halo, the quest Orastery Woes must be completed. -- Delivers a two-hit attack. Damage varies with TP. -- Will stack with Sneak Attack. -- Aligned with the Shadow Gorget, Thunder Gorget & Breeze Gorget. -- Aligned with the Shadow Belt, Thunder Belt & Breeze Belt. -- Element: None -- Modifiers: STR:30% ; MND:50% -- 100%TP 200%TP 300%TP -- 1.50 2.50 3.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.numHits = 2; params.ftp100 = 1.5; params.ftp200 = 2.5; params.ftp300 = 3; params.str_wsc = 0.3; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.0; params.mnd_wsc = 0.5; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 3.0; params.ftp200 = 7.25; params.ftp300 = 9.75; params.mnd_wsc = 0.7; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, wsID, tp, primary, action, taChar, params); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
GSRMOHAMMAD/fortg
plugins/filtering.lua
11
2563
--[[ # # @GPMOD # @Dragon_Born # ]] local function addword(msg, name) local hash = 'chat:'..msg.to.id..':badword' redis:hset(hash, name, 'newword') return "کلمه جدید به فیلتر کلمات اضافه شد\n>"..name end local function get_variables_hash(msg) return 'chat:'..msg.to.id..':badword' end local function list_variablesbad(msg) local hash = get_variables_hash(msg) if hash then local names = redis:hkeys(hash) local text = 'لیست کلمات غیرمجاز :\n\n' for i=1, #names do text = text..'> '..names[i]..'\n' end return text else return end end function clear_commandbad(msg, var_name) --Save on redis local hash = get_variables_hash(msg) redis:del(hash, var_name) return 'تمامی کلمات فیلتر شده حذف شدند' end local function list_variables2(msg, value) local hash = get_variables_hash(msg) if hash then local names = redis:hkeys(hash) local text = '' for i=1, #names do if string.match(value, names[i]) and not is_momod(msg) then if msg.to.type == 'channel' then delete_msg(msg.id,ok_cb,false) else kick_user(msg.from.id, msg.to.id) end return end --text = text..names[i]..'\n' end end end local function get_valuebad(msg, var_name) local hash = get_variables_hash(msg) if hash then local value = redis:hget(hash, var_name) if not value then return else return value end end end function clear_commandsbad(msg, cmd_name) --Save on redis local hash = get_variables_hash(msg) redis:hdel(hash, cmd_name) return ''..cmd_name..' پاک شد' end local function run(msg, matches) if matches[2] == 'addword' then if not is_momod(msg) then return 'only for moderators' end local name = string.sub(matches[3], 1, 50) local text = addword(msg, name) return text end if matches[2] == 'badwords' then return list_variablesbad(msg) elseif matches[2] == 'clearbadwords' then if not is_momod(msg) then return '_|_' end local asd = '1' return clear_commandbad(msg, asd) elseif matches[2] == 'remword' or matches[2] == 'rw' then if not is_momod(msg) then return '_|_' end return clear_commandsbad(msg, matches[3]) else local name = user_print_name(msg.from) return list_variables2(msg, matches[1]) end end return { patterns = { "^([#/])(rw) (.*)$", "^([#/])(addword) (.*)$", "^([#/])(remword) (.*)$", "^([#/])(badwords)$", "^([#/])(clearbadwords)$", "^(.+)$", }, run = run }
gpl-2.0
nyczducky/darkstar
scripts/zones/Behemoths_Dominion/TextIDs.lua
7
1076
-- Variable TextID Description text -- General Texts ITEM_CANNOT_BE_OBTAINED = 6379; -- You cannot obtain the item <item>. Come back after sorting your inventory. ITEM_OBTAINED = 6385; -- Obtained: <item>. GIL_OBTAINED = 6386; -- Obtained <number> gil. KEYITEM_OBTAINED = 6388; -- Obtained key item: <keyitem>. SENSE_OF_FOREBODING = 6400; -- You are suddenly overcome with a sense of foreboding... NOTHING_OUT_OF_ORDINARY = 6399; -- There is nothing out of the ordinary here. IRREPRESSIBLE_MIGHT = 6403; -- An aura of irrepressible might threatens to overwhelm you... -- ZM4 Dialog ZILART_MONUMENT = 7319; -- It is an ancient Zilart monument.?Prompt? ALREADY_OBTAINED_FRAG = 7316; -- You have already obtained this monument's FOUND_ALL_FRAGS = 7318; -- You have obtained ! You now have all 8 fragments of light! CANNOT_REMOVE_FRAG = 7315; -- It is an oddly shaped stone monument. A shining stone is embedded in it, but cannot be removed...?Prompt? -- conquest Base CONQUEST_BASE = 7046; -- Tallying conquest results...
gpl-3.0
oldstylejoe/vlc-timed
share/lua/playlist/zapiks.lua
17
2964
--[[ $Id$ Copyright © 2011 the VideoLAN team Authors: Konstantin Pavlov (thresh@videolan.org) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA. --]] -- Probe function. function probe() return vlc.access == "http" and string.match( vlc.path, "zapiks.fr/(.*).html" ) or string.match( vlc.path, "zapiks.fr/view/." ) or string.match( vlc.path, "26in.fr/videos/." ) end -- Parse function. function parse() if string.match ( vlc.path, "zapiks.fr/(.+).html" ) or string.match( vlc.path, "26in.fr/videos/" ) then while true do line = vlc.readline() if not line then break end -- Try to find video id number if string.match( line, "video_src(.+)file=(%d+)\"" ) then _,_,id = string.find( line, "file=(%d+)") end -- Try to find title if string.match( line, "(.*)</title>" ) then _,_,name = string.find( line, "(.*)</title>" ) end end return { { path = "http://www.zapiks.fr/view/index.php?file=" .. id, name = name } } end if string.match ( vlc.path, "zapiks.fr/view/." ) then prefres = vlc.var.inherit(nil, "preferred-resolution") while true do line = vlc.readline() if not line then break end -- Try to find URL of video if string.match( line, "<file>(.*)</file>" ) then _,_,path = string.find ( line, "<file>(.*)</file>" ) end -- Try to find image for arturl if string.match( line, "<image>(.*)</image>" ) then _,_,arturl = string.find( line, "<image>(.*)</image>" ) end if string.match( line, "title=\"(.*)\"" ) then _,_,name = string.find( line, "title=\"(.*)\"" ) end -- Try to find whether video is HD actually if( prefres <0 or prefres >= 720 ) then if string.match( line, "<hd.file>(.*)</hd.file>" ) then _,_,path = string.find( line, "<hd.file>(.*)</hd.file>" ) end end end return { { path = path; name = name; arturl = arturl } } end vlc.msg.err( "Could not extract the video URL from zapiks.fr" ) return {} end
gpl-2.0
nyczducky/darkstar
scripts/zones/Western_Altepa_Desert/mobs/Desert_Dhalmel.lua
14
1048
----------------------------------- -- Area: Western Altepa Desert -- MOB: Desert Dhalmel -- Note: Place holder for Celphie ----------------------------------- require("scripts/globals/fieldsofvalor"); require("scripts/zones/Western_Altepa_Desert/MobIDs"); ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, player, isKiller) checkRegime(player,mob,135,1); end; ----------------------------------- -- onMobDespawn ----------------------------------- function onMobDespawn(mob) local mobID = mob:getID(); if (Celphie_PH[mobID] ~= nil) then local ToD = GetServerVariable("[POP]Celphie"); if (ToD <= os.time(t) and GetMobAction(Celphie) == 0) then if (math.random(1,20) == 5) then UpdateNMSpawnPoint(Celphie); GetMobByID(Celphie):setRespawnTime(GetMobRespawnTime(mobID)); SetServerVariable("[PH]Celphie", mobID); DeterMob(mobID, true); end end end end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Temenos/mobs/Kindred_Dark_Knight.lua
28
1108
----------------------------------- -- Area: Temenos N T -- NPC: Kindred_Dark_Knight ----------------------------------- package.loaded["scripts/zones/Temenos/TextIDs"] = nil; ----------------------------------- require("scripts/globals/limbus"); require("scripts/zones/Temenos/TextIDs"); ----------------------------------- -- onMobSpawn Action ----------------------------------- function onMobSpawn(mob) end; ----------------------------------- -- onMobEngaged ----------------------------------- function onMobEngaged(mob,target) end; ----------------------------------- -- onMobDeath ----------------------------------- function onMobDeath(mob, player, isKiller) if (IsMobDead(16928797)==true and IsMobDead(16928798)==true and IsMobDead(16928799)==true ) then GetNPCByID(16928768+27):setPos(-120,-80,429); GetNPCByID(16928768+27):setStatus(STATUS_NORMAL); GetNPCByID(16928768+161):setPos(-123,-80,429); GetNPCByID(16928768+161):setStatus(STATUS_NORMAL); GetNPCByID(16928768+212):setPos(-117,-80,429); GetNPCByID(16928768+212):setStatus(STATUS_NORMAL); end end;
gpl-3.0
jasujm/bridge
sample/config.lua
1
3465
-- Sample configuration file for the bridge application -- The bind interface and port. Control socket binds to bind_base_port. Event -- socket binds to bind_base_port + 1. bind_address = os.getenv("BRIDGE_BIND_ADDRESS") or "*" bind_base_port = os.getenv("BRIDGE_BIND_BASE_PORT") or 5555 -- Set curve_secret_key and curve_public_key to enable encrypting traffic with -- CurveZMQ. The keys here are the test keys test keys -- (http://api.zeromq.org/4-2:zmq-curve) and should be substituted for a keypair -- you generated. if os.getenv("BRIDGE_USE_CURVE") then curve_secret_key = "JTKVSB%%)wK0E.X)V>+}o?pNmC{O&4W4b!Ni{Lh6" curve_public_key = "rq:rM>}U?@Lns47E1%kR.o@n%FcmmsL/@{H8]yf7" -- The known_nodes table can be used to assign identities to known public -- keys. known_nodes = { { public_key = "rq:rM>}U?@Lns47E1%kR.o@n%FcmmsL/@{H8]yf7", user_id = "the node" }, } end -- Data directory will be used to record games so that they can be continued -- when the application is restarted. If omitted, games will be lost on exit. if os.getenv("BRIDGE_USE_RECORDER") then data_dir = os.getenv("BRIDGE_DATA_DIR") if not data_dir then home = os.getenv("HOME") if home then data_dir = home .. "/.bridge" end end end -- Set up game(s) using the game function. To setup a game with peers, you -- additionally need to specify positions_controlled, peers and, optionally, -- card_server. -- Note that peerless games can also be created by the frontend application -- after startup. -- The following sets up a default game if the BRIDGE_DEFAULT_GAME environment -- variable is set. This is intended of spinning up a server hosting a single -- ad hoc game. if os.getenv("BRIDGE_DEFAULT_GAME") then game { uuid = "bed30528-2cfe-44ee-9db7-79ec19fdd715", default = true, } end -- game { -- UUID is a mandatory argument to the game command -- uuid = "61b431d1-386b-4b16-a99d-d48dd35f1a4e", -- For a game with peers you need to configure which positions this -- peer controls. The positions need to be agreed in advance, and -- together the peers need to control all positions. That is: each -- player needs to uncomment exactly one of the lines below. -- positions_controlled = { "north" }, -- positions_controlled = { "east" }, -- positions_controlled = { "west" }, -- positions_controlled = { "south" }, -- Tell the backend where it can finds its peers. Assuming all the -- other peers have the same CURVE keypair as yourself (needs not -- be the case), you can just assign server_key from the -- curve_public_key you defined above. -- peers = { -- { endpoint="tcp://peer1.example.com:5555", server_key = curve_public_key }, -- { endpoint="tcp://peer2.example.com:5555", server_key = curve_public_key }, -- { endpoint="tcp://peer3.example.com:5555", server_key = curve_public_key }, -- }, -- To configure card exchange using card server, uncomment the -- following section. control_endpoint and base_peer_endpoint are -- what you use as command line arguments when running the bridgecs -- command. Peer endpoints need to be accessible by the card server -- peers. control_endpoint should only be accessible by the bridge -- backend. -- card_server = os.getenv("BRIDGE_USE_CS") and { -- control_endpoint = "tcp://127.0.0.1:5560", -- base_peer_endpoint = "tcp://*:5565", -- }, -- }
gpl-3.0
sevu/wesnoth
data/ai/micro_ais/cas/ca_messenger_escort_move.lua
6
3712
local AH = wesnoth.require "ai/lua/ai_helper.lua" local LS = wesnoth.require "location_set" local MAIUV = wesnoth.require "ai/micro_ais/micro_ai_unit_variables.lua" local M = wesnoth.map local messenger_next_waypoint = wesnoth.require "ai/micro_ais/cas/ca_messenger_f_next_waypoint.lua" local function get_escorts(cfg) local escorts = AH.get_units_with_moves { side = wesnoth.current.side, { "and", wml.get_child(cfg, "filter_second") } } return escorts end local ca_messenger_escort_move = {} function ca_messenger_escort_move:evaluation(cfg) -- Move escort units close to messengers, and in between messengers and enemies -- The messengers have moved at this time, so we don't need to exclude them, -- but we check that there are messengers left if (not get_escorts(cfg)[1]) then return 0 end local _, _, _, messengers = messenger_next_waypoint(cfg) if (not messengers) or (not messengers[1]) then return 0 end return cfg.ca_score end function ca_messenger_escort_move:execution(cfg) local escorts = get_escorts(cfg) local _, _, _, messengers = messenger_next_waypoint(cfg) local avoid_map = AH.get_avoid_map(ai, wml.get_child(cfg, "avoid"), true) local enemies = AH.get_attackable_enemies() local base_rating_map = LS.create() local max_rating, best_unit, best_hex = - math.huge, nil, nil for _,unit in ipairs(escorts) do -- Only considering hexes unoccupied by other units is good enough for this local reach_map = AH.get_reachable_unocc(unit) -- Minor rating for the fastest and strongest unit to go first local unit_rating = unit.max_moves / 100. + unit.hitpoints / 1000. reach_map:iter( function(x, y, v) if (not avoid_map:get(x, y)) or ((x == unit.x) and (y == unit.y)) then local base_rating = base_rating_map:get(x, y) if (not base_rating) then base_rating = 0 -- Distance from messenger is most important; only closest messenger counts for this -- Give somewhat of a bonus for the messenger that has moved the farthest through the waypoints local max_messenger_rating = - math.huge for _,m in ipairs(messengers) do local messenger_rating = 1. / (M.distance_between(x, y, m.x, m.y) + 2.) local wp_rating = MAIUV.get_mai_unit_variables(m, cfg.ai_id, "wp_rating") messenger_rating = messenger_rating * 10. * (1. + wp_rating * 2.) if (messenger_rating > max_messenger_rating) then max_messenger_rating = messenger_rating end end base_rating = base_rating + max_messenger_rating -- Distance from (sum of) enemies is important too -- This favors placing escort units between the messenger and close enemies for _,e in ipairs(enemies) do base_rating = base_rating + 1. / (M.distance_between(x, y, e.x, e.y) + 2.) end base_rating_map:insert(x, y, base_rating) end local rating = base_rating + unit_rating if (rating > max_rating) then max_rating = rating best_unit, best_hex = unit, { x, y } end end end) end -- This will always find at least the hex the unit is on -> no check necessary AH.movefull_stopunit(ai, best_unit, best_hex) end return ca_messenger_escort_move
gpl-2.0
nyczducky/darkstar
scripts/globals/abilities/fight.lua
26
1130
----------------------------------- -- Ability: Fight -- Commands your pet to attack the target. -- Obtained: Beastmaster Level 1 -- Recast Time: 10 seconds -- Duration: N/A ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); ----------------------------------- -- onAbilityCheck ----------------------------------- function onAbilityCheck(player,target,ability) if (player:getPet() == nil) then return MSGBASIC_REQUIRES_A_PET,0; else if (target:getID() == player:getPet():getID() or (target:getMaster() ~= nil and target:getMaster():isPC())) then return MSGBASIC_CANNOT_ATTACK_TARGET,0; else return 0,0; end end end; ----------------------------------- -- onUseAbility ----------------------------------- function onUseAbility(player,target,ability) local pet = player:getPet(); if (player:checkDistance(pet) <= 25) then if (pet:hasStatusEffect(EFFECT_HEALING)) then pet:delStatusEffect(EFFECT_HEALING) end player:petAttack(target); end end;
gpl-3.0
nyczducky/darkstar
scripts/globals/items/pogaca_+1.lua
12
1445
----------------------------------------- -- ID: 5638 -- Item: pogaca_+1 -- Food Effect: 5Min, All Races ----------------------------------------- -- Lizard Killer +12 -- Resist Paralyze +12 -- HP Recovered While Healing 6 -- MP Recovered While Healing 6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,360,5638); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_LIZARD_KILLER, 12); target:addMod(MOD_PARALYZERES, 12); target:addMod(MOD_HPHEAL, 6); target:addMod(MOD_MPHEAL, 6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_LIZARD_KILLER, 12); target:delMod(MOD_PARALYZERES, 12); target:delMod(MOD_HPHEAL, 6); target:delMod(MOD_MPHEAL, 6); end;
gpl-3.0
nyczducky/darkstar
scripts/globals/spells/choke.lua
9
1851
----------------------------------------- -- Spell: Choke -- Deals wind damage that lowers an enemy's vitality and gradually reduces its HP. ----------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/magic"); ----------------------------------------- -- OnSpellCast ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) if (target:getStatusEffect(EFFECT_FROST) ~= nil) then spell:setMsg(75); -- no effect else local dINT = caster:getStat(MOD_INT)-target:getStat(MOD_INT); local resist = applyResistance(caster,spell,target,dINT,36,0); if (resist <= 0.125) then spell:setMsg(85); else if (target:getStatusEffect(EFFECT_RASP) ~= nil) then target:delStatusEffect(EFFECT_RASP); end; local sINT = caster:getStat(MOD_INT); local DOT = getElementalDebuffDOT(sINT); local effect = target:getStatusEffect(EFFECT_CHOKE); local noeffect = false; if (effect ~= nil) then if (effect:getPower() >= DOT) then noeffect = true; end; end; if (noeffect) then spell:setMsg(75); -- no effect else if (effect ~= nil) then target:delStatusEffect(EFFECT_CHOKE); end; spell:setMsg(237); local duration = math.floor(ELEMENTAL_DEBUFF_DURATION * resist); target:addStatusEffect(EFFECT_CHOKE,DOT, 3, ELEMENTAL_DEBUFF_DURATION,FLAG_ERASABLE); end; end; end; return EFFECT_CHOKE; end;
gpl-3.0
naxiwer/Atlas
lib/active-queries.lua
40
3780
--[[ $%BEGINLICENSE%$ Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA $%ENDLICENSE%$ --]] -- proxy.auto-config will pick them up local commands = require("proxy.commands") local auto_config = require("proxy.auto-config") --- init the global scope if not proxy.global.active_queries then proxy.global.active_queries = {} end if not proxy.global.max_active_trx then proxy.global.max_active_trx = 0 end -- default config for this script if not proxy.global.config.active_queries then proxy.global.config.active_queries = { show_idle_connections = false } end --- -- track the active queries and dump all queries at each state-change -- function collect_stats() local num_conns = 0 local active_conns = 0 for k, v in pairs(proxy.global.active_queries) do num_conns = num_conns + 1 if v.state ~= "idle" then active_conns = active_conns + 1 end end if active_conns > proxy.global.max_active_trx then proxy.global.max_active_trx = active_conns end return { active_conns = active_conns, num_conns = num_conns, max_active_trx = proxy.global.max_active_trx } end --- -- dump the state of the current queries -- function print_stats(stats) local o = "" for k, v in pairs(proxy.global.active_queries) do if v.state ~= "idle" or proxy.global.config.active_queries.show_idle_connections then local cmd_query = "" if v.cmd then cmd_query = string.format("(%s) %q", v.cmd.type_name, v.cmd.query or "") end o = o .." ["..k.."] (".. v.username .."@".. v.db ..") " .. cmd_query .." (state=" .. v.state .. ")\n" end end -- prepend the data and the stats about the number of connections and trx o = os.date("%Y-%m-%d %H:%M:%S") .. "\n" .. " #connections: " .. stats.num_conns .. ", #active trx: " .. stats.active_conns .. ", max(active trx): ".. stats.max_active_trx .. "\n" .. o print(o) end --- -- enable tracking the packets function read_query(packet) local cmd = commands.parse(packet) local r = auto_config.handle(cmd) if r then return r end proxy.queries:append(1, packet) -- add the query to the global scope local connection_id = proxy.connection.server.thread_id proxy.global.active_queries[connection_id] = { state = "started", cmd = cmd, db = proxy.connection.client.default_db or "", username = proxy.connection.client.username or "" } print_stats(collect_stats()) return proxy.PROXY_SEND_QUERY end --- -- statement is done, track the change function read_query_result(inj) local connection_id = proxy.connection.server.thread_id proxy.global.active_queries[connection_id].state = "idle" proxy.global.active_queries[connection_id].cmd = nil if inj.resultset then local res = inj.resultset if res.flags.in_trans then proxy.global.active_queries[connection_id].state = "in_trans" end end print_stats(collect_stats()) end --- -- remove the information about the connection -- function disconnect_client() local connection_id = proxy.connection.server.thread_id if connection_id then proxy.global.active_queries[connection_id] = nil print_stats(collect_stats()) end end
gpl-2.0
aqasaeed/ali
plugins/GroupManager.lua
39
11325
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if not is_admin(msg) then return "This service is private for SUDO (@shayansoft)" end local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group '..string.gsub(group_name, '_', ' ')..' created, check messages list...' end local function set_description(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local data_cat = 'description' data[tostring(msg.to.id)][data_cat] = deskripsi save_data(_config.moderation.data, data) return 'Set this message for about=>\n\n'..deskripsi end local function get_description(msg, data) local data_cat = 'description' if not data[tostring(msg.to.id)][data_cat] then return 'Group have not about' end local about = data[tostring(msg.to.id)][data_cat] return about end local function set_rules(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local data_cat = 'rules' data[tostring(msg.to.id)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set this message for rules=>\n\n'..rules end local function get_rules(msg, data) local data_cat = 'rules' if not data[tostring(msg.to.id)][data_cat] then return 'Group have not rules' end local rules = data[tostring(msg.to.id)][data_cat] return rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local group_name_lock = data[tostring(msg.to.id)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Name is already locked' else data[tostring(msg.to.id)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['set_name'] = string.gsub(msg.to.print_name, '_', ' ') save_data(_config.moderation.data, data) return 'Group name locked' end end local function unlock_group_name(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local group_name_lock = data[tostring(msg.to.id)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Name is already unlocked' else data[tostring(msg.to.id)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local group_member_lock = data[tostring(msg.to.id)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Members are already locked' else data[tostring(msg.to.id)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members locked' end local function unlock_group_member(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local group_member_lock = data[tostring(msg.to.id)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Members are already unlocked' else data[tostring(msg.to.id)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local group_photo_lock = data[tostring(msg.to.id)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Photo is already locked' else data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Send group photo now' end local function unlock_group_photo(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local group_photo_lock = data[tostring(msg.to.id)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Photo is already unlocked' else data[tostring(msg.to.id)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo unlocked' end end local function set_group_photo(msg, success, result) local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if success then local file = 'data/photos/chat_photo_'..msg.to.id..'.jpg' print('File downloaded to:', result) os.rename(result, file) print('File moved to:', file) chat_set_photo (receiver, file, ok_cb, false) data[tostring(msg.to.id)]['settings']['set_photo'] = file save_data(_config.moderation.data, data) data[tostring(msg.to.id)]['settings']['lock_photo'] = 'yes' save_data(_config.moderation.data, data) send_large_msg(receiver, 'Group photo save and set', ok_cb, false) else print('Error: '..msg.id) send_large_msg(receiver, 'Failed, try again', ok_cb, false) end end -- show group settings local function show_group_settings(msg, data) if not is_momod(msg) then return "You are NOT moderator" end local settings = data[tostring(msg.to.id)]['settings'] local text = "Group Settings:\n_________________________\n> Lock Group Name : "..settings.lock_name.."\n> Lock Group Photo : "..settings.lock_photo.."\n> Lock Group Member : "..settings.lock_member.."\n> Anti Spam System : on\n> Anti Spam Mod : kick\n> Anti Spam Action : 10\n> Group Status : active\n> Group Model : free\n> Group Mod : 2\n> Supportion : yes\n> Bot Version : 1.6" return text end function run(msg, matches) --vardump(msg) if matches[1] == 'makegroup' and matches[2] then group_name = matches[2] return create_group(msg) end if not is_chat_msg(msg) then return "This is not group" end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if msg.media and is_chat_msg(msg) and is_momod(msg) then if msg.media.type == 'photo' and data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings']['set_photo'] == 'waiting' then load_photo(msg.id, set_group_photo, msg) end end end if data[tostring(msg.to.id)] then local settings = data[tostring(msg.to.id)]['settings'] if matches[1] == 'setabout' and matches[2] then deskripsi = matches[2] return set_description(msg, data) end if matches[1] == 'about' then return get_description(msg, data) end if matches[1] == 'setrules' then rules = matches[2] return set_rules(msg, data) end if matches[1] == 'rules' then return get_rules(msg, data) end if matches[1] == 'group' and matches[2] == '+' then --group lock * if matches[3] == 'name' then return lock_group_name(msg, data) end if matches[3] == 'member' then return lock_group_member(msg, data) end if matches[3] == 'photo' then return lock_group_photo(msg, data) end end if matches[1] == 'group' and matches[2] == '-' then --group unlock * if matches[3] == 'name' then return unlock_group_name(msg, data) end if matches[3] == 'member' then return unlock_group_member(msg, data) end if matches[3] == 'photo' then return unlock_group_photo(msg, data) end end if matches[1] == 'group' and matches[2] == '?' then return show_group_settings(msg, data) end if matches[1] == 'chat_rename' then if not msg.service then return "Are you trying to troll me?" end local group_name_set = settings.set_name local group_name_lock = settings.lock_name local to_rename = 'chat#id'..msg.to.id if group_name_lock == 'yes' then if group_name_set ~= tostring(msg.to.print_name) then rename_chat(to_rename, group_name_set, ok_cb, false) end elseif group_name_lock == 'no' then return nil end end if matches[1] == 'setname' and is_momod(msg) then local new_name = string.gsub(matches[2], '_', ' ') data[tostring(msg.to.id)]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(msg.to.id)]['settings']['set_name'] local to_rename = 'chat#id'..msg.to.id rename_chat(to_rename, group_name_set, ok_cb, false) end if matches[1] == 'setphoto' and is_momod(msg) then data[tostring(msg.to.id)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) return 'Send new photo now' end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local group_member_lock = settings.lock_member local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if group_member_lock == 'yes' then chat_del_user(chat, user, ok_cb, true) elseif group_member_lock == 'no' then return nil end end if matches[1] == 'chat_delete_photo' then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then chat_set_photo (receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end if matches[1] == 'chat_change_photo' and msg.from.id ~= 0 then if not msg.service then return "Are you trying to troll me?" end local group_photo_lock = settings.lock_photo if group_photo_lock == 'yes' then chat_set_photo (receiver, settings.set_photo, ok_cb, false) elseif group_photo_lock == 'no' then return nil end end end end return { description = "Group Manager System", usage = { "/makegroup (name) : create new group", "/about : view group about", "/rules : view group rules", "/setname (name) : set group name", "/setphoto : set group photo", "/setabout (message) : set group about", "/setrules (message) : set group rules", "/group + name : lock group name", "/group + photo : lock group photo", "/group + member : lock group member", "/group - name : unlock group name", "/group - photo : unlock group photo", "/group - member : unlock group member", "/group ? : view group settings" }, patterns = { "^[!/](makegroup) (.*)$", "^[!/](setabout) (.*)$", "^[!/](about)$", "^[!/](setrules) (.*)$", "^[!/](rules)$", "^[!/](setname) (.*)$", "^[!/](setphoto)$", "^[!/](group) (+) (.*)$", "^[!/](group) (-) (.*)$", "^[!/](group) (?)$", "^!!tgservice (.+)$", "%[(photo)%]", }, run = run, } end
gpl-2.0
nyczducky/darkstar
scripts/zones/RuLude_Gardens/npcs/HomePoint#2.lua
27
1264
----------------------------------- -- Area: RuLude_Gardens -- NPC: HomePoint#2 -- @pos 53 9 -57 243 ----------------------------------- package.loaded["scripts/zones/RuLude_Gardens/TextIDs"] = nil; require("scripts/globals/settings"); require("scripts/zones/RuLude_Gardens/TextIDs"); require("scripts/globals/homepoint"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) homepointMenu( player, 0x21fd, 30); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); if (csid == 0x21fd) then if (option == 1) then player:setHomePoint(); player:messageSpecial(HOMEPOINT_SET); else hpTeleport( player, option); end end end;
gpl-3.0
rpav-eso/ThiefsKnapsack
libs/LibAddonMenu-2.0/controls/editbox.lua
6
5492
--[[editboxData = { type = "editbox", name = "My Editbox", tooltip = "Editbox's tooltip text.", getFunc = function() return db.text end, setFunc = function(text) db.text = text doStuff() end, isMultiline = true, --boolean width = "full", --or "half" (optional) disabled = function() return db.someBooleanSetting end, --or boolean (optional) warning = "Will need to reload the UI.", --(optional) default = defaults.text, --(optional) reference = "MyAddonEditbox" --(optional) unique global reference to control } ]] local widgetVersion = 7 local LAM = LibStub("LibAddonMenu-2.0") if not LAM:RegisterWidget("editbox", widgetVersion) then return end local wm = WINDOW_MANAGER local cm = CALLBACK_MANAGER local tinsert = table.insert local function UpdateDisabled(control) local disable if type(control.data.disabled) == "function" then disable = control.data.disabled() else disable = control.data.disabled end if disable then control.label:SetColor(ZO_DEFAULT_DISABLED_COLOR:UnpackRGBA()) control.editbox:SetColor(ZO_DEFAULT_DISABLED_MOUSEOVER_COLOR:UnpackRGBA()) else control.label:SetColor(ZO_DEFAULT_ENABLED_COLOR:UnpackRGBA()) control.editbox:SetColor(ZO_DEFAULT_ENABLED_COLOR:UnpackRGBA()) end --control.editbox:SetEditEnabled(not disable) control.editbox:SetMouseEnabled(not disable) end local function UpdateValue(control, forceDefault, value) if forceDefault then --if we are forcing defaults value = control.data.default control.data.setFunc(value) control.editbox:SetText(value) elseif value then control.data.setFunc(value) --after setting this value, let's refresh the others to see if any should be disabled or have their settings changed if control.panel.data.registerForRefresh then cm:FireCallbacks("LAM-RefreshPanel", control) end else value = control.data.getFunc() control.editbox:SetText(value) end end function LAMCreateControl.editbox(parent, editboxData, controlName) local control = wm:CreateControl(controlName or editboxData.reference, parent.scroll or parent, CT_CONTROL) control:SetMouseEnabled(true) control:SetResizeToFitDescendents(true) control:SetHandler("OnMouseEnter", ZO_Options_OnMouseEnter) control:SetHandler("OnMouseExit", ZO_Options_OnMouseExit) control.label = wm:CreateControl(nil, control, CT_LABEL) local label = control.label label:SetAnchor(TOPLEFT) label:SetFont("ZoFontWinH4") label:SetWrapMode(TEXT_WRAP_MODE_ELLIPSIS) label:SetText(editboxData.name) control.bg = wm:CreateControlFromVirtual(nil, control, "ZO_EditBackdrop") local bg = control.bg if editboxData.isMultiline then control.editbox = wm:CreateControlFromVirtual(nil, bg, "ZO_DefaultEditMultiLineForBackdrop") control.editbox:SetHandler("OnMouseWheel", function(self, delta) if self:HasFocus() then --only set focus to new spots if the editbox is currently in use local cursorPos = self:GetCursorPosition() local text = self:GetText() local textLen = text:len() local newPos if delta > 0 then --scrolling up local reverseText = text:reverse() local revCursorPos = textLen - cursorPos local revPos = reverseText:find("\n", revCursorPos+1) newPos = revPos and textLen - revPos else --scrolling down newPos = text:find("\n", cursorPos+1) end if newPos then --if we found a new line, then scroll, otherwise don't self:SetCursorPosition(newPos) end end end) else control.editbox = wm:CreateControlFromVirtual(nil, bg, "ZO_DefaultEditForBackdrop") end local editbox = control.editbox editbox:SetText(editboxData.getFunc()) editbox:SetMaxInputChars(3000) editbox:SetHandler("OnFocusLost", function(self) control:UpdateValue(false, self:GetText()) end) editbox:SetHandler("OnEscape", function(self) self:LoseFocus() control:UpdateValue(false, self:GetText()) end) editbox:SetHandler("OnMouseEnter", function() ZO_Options_OnMouseEnter(control) end) editbox:SetHandler("OnMouseExit", function() ZO_Options_OnMouseExit(control) end) local isHalfWidth = editboxData.width == "half" if isHalfWidth then control:SetDimensions(250, 55) label:SetDimensions(250, 26) bg:SetDimensions(225, editboxData.isMultiline and 74 or 24) bg:SetAnchor(TOPRIGHT, label, BOTTOMRIGHT) if editboxData.isMultiline then editbox:SetDimensionConstraints(210, 74, 210, 500) end else control:SetDimensions(510, 30) label:SetDimensions(300, 26) bg:SetDimensions(200, editboxData.isMultiline and 100 or 24) bg:SetAnchor(TOPRIGHT) if editboxData.isMultiline then editbox:SetDimensionConstraints(185, 100, 185, 500) end end if editboxData.warning then control.warning = wm:CreateControlFromVirtual(nil, control, "ZO_Options_WarningIcon") control.warning:SetAnchor(TOPRIGHT, control.bg, TOPLEFT, -5, 0) --control.warning.tooltipText = editboxData.warning control.warning.data = {tooltipText = editboxData.warning} end control.panel = parent.panel or parent --if this is in a submenu, panel is its parent control.data = editboxData control.data.tooltipText = editboxData.tooltip if editboxData.disabled then control.UpdateDisabled = UpdateDisabled control:UpdateDisabled() end control.UpdateValue = UpdateValue control:UpdateValue() if control.panel.data.registerForRefresh or control.panel.data.registerForDefaults then --if our parent window wants to refresh controls, then add this to the list tinsert(control.panel.controlsToRefresh, control) end return control end
bsd-2-clause
Sojerbot/new
plugins/google.lua
722
1037
local function googlethat(query) local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&" local parameters = "q=".. (URL.escape(query) or "") -- Do the request local res, code = https.request(api..parameters) if code ~=200 then return nil end local data = json:decode(res) local results = {} for key,result in ipairs(data.responseData.results) do table.insert(results, { result.titleNoFormatting, result.unescapedUrl or result.url }) end return results end local function stringlinks(results) local stringresults="" for key,val in ipairs(results) do stringresults=stringresults..val[1].." - "..val[2].."\n" end return stringresults end local function run(msg, matches) local results = googlethat(matches[1]) return stringlinks(results) end return { description = "Searches Google and send results", usage = "!google [terms]: Searches Google and send results", patterns = { "^!google (.*)$", "^%.[g|G]oogle (.*)$" }, run = run }
gpl-2.0
mehrpouya81/giantbot
plugins/google.lua
722
1037
local function googlethat(query) local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&" local parameters = "q=".. (URL.escape(query) or "") -- Do the request local res, code = https.request(api..parameters) if code ~=200 then return nil end local data = json:decode(res) local results = {} for key,result in ipairs(data.responseData.results) do table.insert(results, { result.titleNoFormatting, result.unescapedUrl or result.url }) end return results end local function stringlinks(results) local stringresults="" for key,val in ipairs(results) do stringresults=stringresults..val[1].." - "..val[2].."\n" end return stringresults end local function run(msg, matches) local results = googlethat(matches[1]) return stringlinks(results) end return { description = "Searches Google and send results", usage = "!google [terms]: Searches Google and send results", patterns = { "^!google (.*)$", "^%.[g|G]oogle (.*)$" }, run = run }
gpl-2.0
mynameiscraziu/mycaty
plugins/google.lua
722
1037
local function googlethat(query) local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&" local parameters = "q=".. (URL.escape(query) or "") -- Do the request local res, code = https.request(api..parameters) if code ~=200 then return nil end local data = json:decode(res) local results = {} for key,result in ipairs(data.responseData.results) do table.insert(results, { result.titleNoFormatting, result.unescapedUrl or result.url }) end return results end local function stringlinks(results) local stringresults="" for key,val in ipairs(results) do stringresults=stringresults..val[1].." - "..val[2].."\n" end return stringresults end local function run(msg, matches) local results = googlethat(matches[1]) return stringlinks(results) end return { description = "Searches Google and send results", usage = "!google [terms]: Searches Google and send results", patterns = { "^!google (.*)$", "^%.[g|G]oogle (.*)$" }, run = run }
gpl-2.0
alinoroz/pop_tm
plugins/google.lua
722
1037
local function googlethat(query) local api = "http://ajax.googleapis.com/ajax/services/search/web?v=1.0&" local parameters = "q=".. (URL.escape(query) or "") -- Do the request local res, code = https.request(api..parameters) if code ~=200 then return nil end local data = json:decode(res) local results = {} for key,result in ipairs(data.responseData.results) do table.insert(results, { result.titleNoFormatting, result.unescapedUrl or result.url }) end return results end local function stringlinks(results) local stringresults="" for key,val in ipairs(results) do stringresults=stringresults..val[1].." - "..val[2].."\n" end return stringresults end local function run(msg, matches) local results = googlethat(matches[1]) return stringlinks(results) end return { description = "Searches Google and send results", usage = "!google [terms]: Searches Google and send results", patterns = { "^!google (.*)$", "^%.[g|G]oogle (.*)$" }, run = run }
gpl-2.0
aktel/vice-players
Vendor/CEGUI/cegui/src/ScriptingModules/LuaScriptModule/support/tolua++bin/lua/verbatim.lua
7
1667
-- tolua: verbatim class -- Written by Waldemar Celes -- TeCGraf/PUC-Rio -- Jul 1998 -- $Id: verbatim.lua 1004 2006-02-27 13:03:20Z lindquist $ -- This code is free software; you can redistribute it and/or modify it. -- The software provided hereunder is on an "as is" basis, and -- the author has no obligation to provide maintenance, support, updates, -- enhancements, or modifications. -- Verbatim class -- Represents a line translated directed to the binding file. -- The following filds are stored: -- line = line text classVerbatim = { line = '', cond = nil, -- condition: where to generate the code (s=suport, r=register) } classVerbatim.__index = classVerbatim setmetatable(classVerbatim,classFeature) -- preamble verbatim function classVerbatim:preamble () if self.cond == '' then write(self.line) end end -- support code function classVerbatim:supcode () if strfind(self.cond,'s') then write(self.line) write('\n') end end -- register code function classVerbatim:register (pre) if strfind(self.cond,'r') then write(self.line) end end -- Print method function classVerbatim:print (ident,close) print(ident.."Verbatim{") print(ident.." line = '"..self.line.."',") print(ident.."}"..close) end -- Internal constructor function _Verbatim (t) setmetatable(t,classVerbatim) append(t) return t end -- Constructor -- Expects a string representing the text line function Verbatim (l,cond) if strsub(l,1,1) == "'" then l = strsub(l,2) elseif strsub(l,1,1) == '$' then cond = 'sr' -- generates in both suport and register fragments l = strsub(l,2) end return _Verbatim { line = l, cond = cond or '', } end
gpl-3.0
nyczducky/darkstar
scripts/zones/Jugner_Forest/npcs/Cavernous_Maw_2.lua
29
1894
----------------------------------- -- Area: Jugner Forest -- NPC: Cavernous Maw -- @pos 246.318, -0.709, 5.706 104 -- Teleports Players to Abyssea - Vunkerl ----------------------------------- package.loaded["scripts/zones/Jugner_Forest/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); require("scripts/globals/abyssea"); require("scripts/zones/Jugner_Forest/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (ENABLE_ABYSSEA == 1 and player:getMainLvl() >= 30) then local HasStone = getTravStonesTotal(player); if (HasStone >= 1 and player:getQuestStatus(ABYSSEA, DAWN_OF_DEATH) == QUEST_ACCEPTED and player:getQuestStatus(ABYSSEA, THE_BEAST_OF_BASTORE) == QUEST_AVAILABLE) then player:startEvent(48); else player:startEvent(47,0,1); -- No param = no entry. end else player:messageSpecial(NOTHING_HAPPENS); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 48) then player:addQuest(ABYSSEA, THE_BEAST_OF_BASTORE); elseif (csid == 49) then -- Killed Sedna elseif (csid == 47 and option == 1) then player:setPos(-351,-46.750,699.5,10,217); end end;
gpl-3.0
devadvisor/Advisor
tg/test.lua
210
2571
started = 0 our_id = 0 function vardump(value, depth, key) local linePrefix = "" local spaces = "" if key ~= nil then linePrefix = "["..key.."] = " end if depth == nil then depth = 0 else depth = depth + 1 for i=1, depth do spaces = spaces .. " " end end if type(value) == 'table' then mTable = getmetatable(value) if mTable == nil then print(spaces ..linePrefix.."(table) ") else print(spaces .."(metatable) ") value = mTable end for tableKey, tableValue in pairs(value) do vardump(tableValue, depth, tableKey) end elseif type(value) == 'function' or type(value) == 'thread' or type(value) == 'userdata' or value == nil then print(spaces..tostring(value)) else print(spaces..linePrefix.."("..type(value)..") "..tostring(value)) end end print ("HI, this is lua script") function ok_cb(extra, success, result) end -- Notification code {{{ function get_title (P, Q) if (Q.type == 'user') then return P.first_name .. " " .. P.last_name elseif (Q.type == 'chat') then return Q.title elseif (Q.type == 'encr_chat') then return 'Secret chat with ' .. P.first_name .. ' ' .. P.last_name else return '' end end local lgi = require ('lgi') local notify = lgi.require('Notify') notify.init ("Telegram updates") local icon = os.getenv("HOME") .. "/.telegram-cli/telegram-pics/telegram_64.png" function do_notify (user, msg) local n = notify.Notification.new(user, msg, icon) n:show () end -- }}} function on_msg_receive (msg) if started == 0 then return end if msg.out then return end do_notify (get_title (msg.from, msg.to), msg.text) if (msg.text == 'ping') then if (msg.to.id == our_id) then send_msg (msg.from.print_name, 'pong', ok_cb, false) else send_msg (msg.to.print_name, 'pong', ok_cb, false) end return end if (msg.text == 'PING') then if (msg.to.id == our_id) then fwd_msg (msg.from.print_name, msg.id, ok_cb, false) else fwd_msg (msg.to.print_name, msg.id, ok_cb, false) end return end end function on_our_id (id) our_id = id end function on_user_update (user, what) --vardump (user) end function on_chat_update (chat, what) --vardump (chat) end function on_secret_chat_update (schat, what) --vardump (schat) end function on_get_difference_end () end function cron() -- do something postpone (cron, false, 1.0) end function on_binlog_replay_end () started = 1 postpone (cron, false, 1.0) end
gpl-2.0
aliarshad2000/telehunter
plugins/inrealm.lua
22
16813
-- data saved to moderation.json -- check moderation plugin do local function create_group(msg) -- superuser and admins only (because sudo are always has privilege) if is_sudo(msg) or is_realm(msg) and is_admin(msg) then local group_creator = msg.from.print_name create_group_chat (group_creator, group_name, ok_cb, false) return 'Group '..string.gsub(group_name, '_', ' ')..' has been created.' end end local function set_description(msg, data, target, about) if not is_admin(msg) then return "For admins only!" end local data_cat = 'description' data[tostring(target)][data_cat] = about save_data(_config.moderation.data, data) return 'Set group description to:\n'..about end local function set_rules(msg, data, target) if not is_admin(msg) then return "For admins only!" end local data_cat = 'rules' data[tostring(target)][data_cat] = rules save_data(_config.moderation.data, data) return 'Set group rules to:\n'..rules end -- lock/unlock group name. bot automatically change group name when locked local function lock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'yes' then return 'Group name is already locked' else data[tostring(target)]['settings']['lock_name'] = 'yes' save_data(_config.moderation.data, data) rename_chat('chat#id'..target, group_name_set, ok_cb, false) return 'Group name has been locked' end end local function unlock_group_name(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_name_set = data[tostring(target)]['settings']['set_name'] local group_name_lock = data[tostring(target)]['settings']['lock_name'] if group_name_lock == 'no' then return 'Group name is already unlocked' else data[tostring(target)]['settings']['lock_name'] = 'no' save_data(_config.moderation.data, data) return 'Group name has been unlocked' end end --lock/unlock group member. bot automatically kick new added user when locked local function lock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'yes' then return 'Group members are already locked' else data[tostring(target)]['settings']['lock_member'] = 'yes' save_data(_config.moderation.data, data) end return 'Group members has been locked' end local function unlock_group_member(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_member_lock = data[tostring(target)]['settings']['lock_member'] if group_member_lock == 'no' then return 'Group members are not locked' else data[tostring(target)]['settings']['lock_member'] = 'no' save_data(_config.moderation.data, data) return 'Group members has been unlocked' end end --lock/unlock group photo. bot automatically keep group photo when locked local function lock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'yes' then return 'Group photo is already locked' else data[tostring(target)]['settings']['set_photo'] = 'waiting' save_data(_config.moderation.data, data) end return 'Please send me the group photo now' end local function unlock_group_photo(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_photo_lock = data[tostring(target)]['settings']['lock_photo'] if group_photo_lock == 'no' then return 'Group photo is not locked' else data[tostring(target)]['settings']['lock_photo'] = 'no' save_data(_config.moderation.data, data) return 'Group photo has been unlocked' end end local function lock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'yes' then return 'Group flood is locked' else data[tostring(target)]['settings']['flood'] = 'yes' save_data(_config.moderation.data, data) return 'Group flood has been locked' end end local function unlock_group_flood(msg, data, target) if not is_admin(msg) then return "For admins only!" end local group_flood_lock = data[tostring(target)]['settings']['flood'] if group_flood_lock == 'no' then return 'Group flood is not locked' else data[tostring(target)]['settings']['flood'] = 'no' save_data(_config.moderation.data, data) return 'Group flood has been unlocked' end end -- show group settings local function show_group_settings(msg, data, target) if not is_admin(msg) then return "For admins only!" end local settings = data[tostring(target)]['settings'] local text = "Group settings:\nLock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member return text end local function returnids(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end send_large_msg(receiver, text) local file = io.open("./groups/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() end local function returnidsfile(cb_extra, success, result) local receiver = cb_extra.receiver local chat_id = "chat#id"..result.id local chatname = result.print_name local text = 'Users in '..string.gsub(chatname,"_"," ")..' ('..result.id..'):'..'\n'..'' for k,v in pairs(result.members) do local username = "" text = text .. "- " .. string.gsub(v.print_name,"_"," ") .. " (" .. v.id .. ") \n" end local file = io.open("./groups/"..result.id.."memberlist.txt", "w") file:write(text) file:flush() file:close() send_document("chat#id"..result.id,"./groups/"..result.id.."memberlist.txt", ok_cb, false) end local function admin_promote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if data[tostring(admins)][tostring(admin_id)] then return admin_name..' is already an admin.' end data[tostring(admins)][tostring(admin_id)] = admin_id save_data(_config.moderation.data, data) return admin_id..' has been promoted as admin.' end local function admin_demote(msg, admin_id) if not is_sudo(msg) then return "Access denied!" end local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end if not data[tostring(admins)][tostring(admin_id)] then return admin_id..' is not an admin.' end data[tostring(admins)][tostring(admin_id)] = nil save_data(_config.moderation.data, data) return admin_id..' has been demoted from admin.' end local function admin_list(msg) local data = load_data(_config.moderation.data) local admins = 'admins' if not data[tostring(admins)] then data[tostring(admins)] = {} save_data(_config.moderation.data, data) end local message = 'List for Realm admins:\n' for k,v in pairs(data[tostring(admins)]) do message = message .. '- (at)' .. v .. ' [' .. k .. '] ' ..'\n' end return message end local function group_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of groups:\n' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairs(settings) do if m == 'set_name' then name = n end end local group_owner = "no owner" if data[tostring(v)]['set_owner'] then group_owner = tostring(data[tostring(v)]['set_owner']) end print(group_owner) message = message .. '- '.. name .. ' (' .. v .. ') ['..group_owner..'] \n' end local file = io.open("groups.txt", "w") file:write(message) file:flush() file:close() return message end local function admin_user_promote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is already as admin.') end data['admins'][tostring(member_id)] = member_username save_data(_config.moderation.data, data) return send_large_msg(receiver, '@'..member_username..' has been promoted as admin.') end local function admin_user_demote(receiver, member_username, member_id) local data = load_data(_config.moderation.data) if not data['admins'] then data['admins'] = {} save_data(_config.moderation.data, data) end if not data['admins'][tostring(member_id)] then return send_large_msg(receiver, member_username..' is not an admin.') end data['admins'][tostring(member_id)] = nil save_data(_config.moderation.data, data) return send_large_msg(receiver, 'Admin '..member_username..' has been demoted.') end local function username_id(cb_extra, success, result) local mod_cmd = cb_extra.mod_cmd local receiver = cb_extra.receiver local member = cb_extra.member local text = 'No user @'..member..' in this group.' for k,v in pairs(result.members) do vusername = v.username if vusername == member then member_username = member member_id = v.id if mod_cmd == 'addadmin' then return admin_user_promote(receiver, member_username, member_id) elseif mod_cmd == 'removeadmin' then return admin_user_demote(receiver, member_username, member_id) end end end send_large_msg(receiver, text) end function run(msg, matches) --vardump(msg) if matches[1] == 'creategroup' and matches[2] then group_name = matches[2] return create_group(msg) end if matches[1] == 'log' and is_owner(msg) then savelog(msg.to.id, "log file created by owner") send_document("chat#id"..msg.to.id,"./groups/"..msg.to.id.."log.txt", ok_cb, false) end if matches[1] == 'who' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list ") local receiver = get_receiver(msg) chat_info(receiver, returnidsfile, {receiver=receiver}) end if matches[1] == 'wholist' and is_momod(msg) then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] requested member list in a file") local receiver = get_receiver(msg) chat_info(receiver, returnids, {receiver=receiver}) end if not is_realm(msg) then return end local data = load_data(_config.moderation.data) local receiver = get_receiver(msg) if matches[2] then if data[tostring(matches[2])] then local settings = data[tostring(matches[2])]['settings'] if matches[1] == 'setabout' and matches[2] then local target = matches[2] local about = matches[3] return set_description(msg, data, target, about) end if matches[1] == 'setrules' then rules = matches[3] local target = matches[2] return set_rules(msg, data, target) end if matches[1] == 'lock' then --group lock * local target = matches[2] if matches[3] == 'name' then return lock_group_name(msg, data, target) end if matches[3] == 'member' then return lock_group_member(msg, data, target) end if matches[3] == 'photo' then return lock_group_photo(msg, data, target) end if matches[3] == 'flood' then return lock_group_flood(msg, data, target) end end if matches[1] == 'unlock' then --group unlock * local target = matches[2] if matches[3] == 'name' then return unlock_group_name(msg, data, target) end if matches[3] == 'member' then return unlock_group_member(msg, data, target) end if matches[3] == 'photo' then return unlock_group_photo(msg, data, target) end if matches[3] == 'flood' then return unlock_group_flood(msg, data, target) end end if matches[1] == 'setting' and data[tostring(matches[2])]['settings'] then local target = matches[2] return show_group_settings(msg, data, target) end if matches[1] == 'setname' and is_admin(msg) then local new_name = string.gsub(matches[3], '_', ' ') data[tostring(matches[2])]['settings']['set_name'] = new_name save_data(_config.moderation.data, data) local group_name_set = data[tostring(matches[2])]['settings']['set_name'] local to_rename = 'chat#id'..matches[2] rename_chat(to_rename, group_name_set, ok_cb, false) end end end if matches[1] == 'chat_add_user' then if not msg.service then return "Are you trying to troll me?" end local user = 'user#id'..msg.action.user.id local chat = 'chat#id'..msg.to.id if not is_admin(msg) then chat_del_user(chat, user, ok_cb, true) end end if matches[1] == 'addadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been promoted as admin") return admin_promote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "addadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'removeadmin' then if string.match(matches[2], '^%d+$') then local admin_id = matches[2] print("user "..admin_id.." has been demoted") return admin_demote(msg, admin_id) else local member = string.gsub(matches[2], "@", "") local mod_cmd = "removeadmin" chat_info(receiver, username_id, {mod_cmd= mod_cmd, receiver=receiver, member=member}) end end if matches[1] == 'list' and matches[2] == 'admins' then return admin_list(msg) end if matches[1] == 'list' and matches[2] == 'groups' then group_list(msg) send_document("chat#id"..msg.to.id, "groups.txt", ok_cb, false) return " Group list created" --group_list(msg) end end return { patterns = { "^[!/](creategroup) (.*)$", "^[!/](setabout) (%d+) (.*)$", "^[!/](setrules) (%d+) (.*)$", "^[!/](setname) (%d+) (.*)$", "^[!/](lock) (%d+) (.*)$", "^[!/](unlock) (%d+) (.*)$", "^[!/](setting) (%d+)$", "^[!/](wholist)$", "^[!/](who)$", "^[!/](addadmin) (.*)$", -- sudoers only "^[!/](removeadmin) (.*)$", -- sudoers only "^[!/](list) (.*)$", "^[!/](log)$", "^!!tgservice (.+)$", }, run = run } end
gpl-2.0
mynameiscraziu/mycaty
plugins/plugins.lua
325
6164
do -- Returns the key (index) in the config.enabled_plugins table local function plugin_enabled( name ) for k,v in pairs(_config.enabled_plugins) do if name == v then return k end end -- If not found return false end -- Returns true if file exists in plugins folder local function plugin_exists( name ) for k,v in pairs(plugins_names()) do if name..'.lua' == v then return true end end return false end local function list_all_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '❌' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '✔' end nact = nact+1 end if not only_enabled or status == '✔' then -- get the name v = string.match (v, "(.*)%.lua") text = text..nsum..'. '..v..' '..status..'\n' end end local text = text..'\nThere are '..nsum..' plugins installed.\n'..nact..' plugins enabled and '..nsum-nact..' disabled' return text end local function list_plugins(only_enabled) local text = '' local nsum = 0 for k, v in pairs( plugins_names( )) do -- ✔ enabled, ❌ disabled local status = '❌' nsum = nsum+1 nact = 0 -- Check if is enabled for k2, v2 in pairs(_config.enabled_plugins) do if v == v2..'.lua' then status = '✔' end nact = nact+1 end if not only_enabled or status == '✔' then -- get the name v = string.match (v, "(.*)%.lua") text = text..v..' '..status..'\n' end end local text = text..'\n'..nact..' plugins enabled from '..nsum..' plugins installed.' return text end local function reload_plugins( ) plugins = {} load_plugins() return list_plugins(true) end local function enable_plugin( plugin_name ) print('checking if '..plugin_name..' exists') -- Check if plugin is enabled if plugin_enabled(plugin_name) then return 'Plugin '..plugin_name..' is enabled' end -- Checks if plugin exists if plugin_exists(plugin_name) then -- Add to the config table table.insert(_config.enabled_plugins, plugin_name) print(plugin_name..' added to _config table') save_config() -- Reload the plugins return reload_plugins( ) else return 'Plugin '..plugin_name..' does not exists' end end local function disable_plugin( name, chat ) -- Check if plugins exists if not plugin_exists(name) then return 'Plugin '..name..' does not exists' end local k = plugin_enabled(name) -- Check if plugin is enabled if not k then return 'Plugin '..name..' not enabled' end -- Disable and reload table.remove(_config.enabled_plugins, k) save_config( ) return reload_plugins(true) end local function disable_plugin_on_chat(receiver, plugin) if not plugin_exists(plugin) then return "Plugin doesn't exists" end if not _config.disabled_plugin_on_chat then _config.disabled_plugin_on_chat = {} end if not _config.disabled_plugin_on_chat[receiver] then _config.disabled_plugin_on_chat[receiver] = {} end _config.disabled_plugin_on_chat[receiver][plugin] = true save_config() return 'Plugin '..plugin..' disabled on this chat' end local function reenable_plugin_on_chat(receiver, plugin) if not _config.disabled_plugin_on_chat then return 'There aren\'t any disabled plugins' end if not _config.disabled_plugin_on_chat[receiver] then return 'There aren\'t any disabled plugins for this chat' end if not _config.disabled_plugin_on_chat[receiver][plugin] then return 'This plugin is not disabled' end _config.disabled_plugin_on_chat[receiver][plugin] = false save_config() return 'Plugin '..plugin..' is enabled again' end local function run(msg, matches) -- Show the available plugins if matches[1] == '!plugins' and is_sudo(msg) then --after changed to moderator mode, set only sudo return list_all_plugins() end -- Re-enable a plugin for this chat if matches[1] == 'enable' and matches[3] == 'chat' then local receiver = get_receiver(msg) local plugin = matches[2] print("enable "..plugin..' on this chat') return reenable_plugin_on_chat(receiver, plugin) end -- Enable a plugin if matches[1] == 'enable' and is_sudo(msg) then --after changed to moderator mode, set only sudo local plugin_name = matches[2] print("enable: "..matches[2]) return enable_plugin(plugin_name) end -- Disable a plugin on a chat if matches[1] == 'disable' and matches[3] == 'chat' then local plugin = matches[2] local receiver = get_receiver(msg) print("disable "..plugin..' on this chat') return disable_plugin_on_chat(receiver, plugin) end -- Disable a plugin if matches[1] == 'disable' and is_sudo(msg) then --after changed to moderator mode, set only sudo if matches[2] == 'plugins' then return 'This plugin can\'t be disabled' end print("disable: "..matches[2]) return disable_plugin(matches[2]) end -- Reload all the plugins! if matches[1] == 'reload' and is_sudo(msg) then --after changed to moderator mode, set only sudo return reload_plugins(true) end end return { description = "Plugin to manage other plugins. Enable, disable or reload.", usage = { moderator = { "!plugins disable [plugin] chat : disable plugin only this chat.", "!plugins enable [plugin] chat : enable plugin only this chat.", }, sudo = { "!plugins : list all plugins.", "!plugins enable [plugin] : enable plugin.", "!plugins disable [plugin] : disable plugin.", "!plugins reload : reloads all plugins." }, }, patterns = { "^!plugins$", "^!plugins? (enable) ([%w_%.%-]+)$", "^!plugins? (disable) ([%w_%.%-]+)$", "^!plugins? (enable) ([%w_%.%-]+) (chat)", "^!plugins? (disable) ([%w_%.%-]+) (chat)", "^!plugins? (reload)$" }, run = run, moderated = true, -- set to moderator mode --privileged = true } end
gpl-2.0
nyczducky/darkstar
scripts/zones/Al_Zahbi/npcs/Bornahn.lua
14
1170
----------------------------------- -- Area: Al Zahbi -- NPC: Bornahn -- Guild Merchant NPC: Goldsmithing Guild -- @pos 46.011 0.000 -42.713 48 ----------------------------------- package.loaded["scripts/zones/Al_Zahbi/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/shop"); require("scripts/zones/Al_Zahbi/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:sendGuild(60429,8,23,4)) then player:showText(npc,BORNAHN_SHOP_DIALOG); end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Misareaux_Coast/Zone.lua
12
1571
----------------------------------- -- -- Zone: Misareaux_Coast (25) -- ----------------------------------- package.loaded["scripts/zones/Misareaux_Coast/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Misareaux_Coast/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onConquestUpdate ----------------------------------- function onConquestUpdate(zone, updatetype) local players = zone:getPlayers(); for name, player in pairs(players) do conquestUpdate(zone, player, updatetype, CONQUEST_BASE); end end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then player:setPos(567.624,-20,280.775,120); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) --printf("CSID: %u",csid); --printf("RESULT: %u",option); end;
gpl-3.0
sudheesh001/RFID-DBSync
cardpeek-0.8.3/dot_cardpeek_dir/scripts/belgian eID.lua
17
6000
-- -- This file is part of Cardpeek, the smartcard reader utility. -- -- Copyright 2009-2013 by 'L1L1' -- -- Cardpeek is free software: you can redistribute it and/or modify -- it under the terms of the GNU General Public License as published by -- the Free Software Foundation, either version 3 of the License, or -- (at your option) any later version. -- -- Cardpeek is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -- GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with Cardpeek. If not, see <http://www.gnu.org/licenses/>. -- -- @name Belgian eID -- @description Belgian electronic ID card. -- @targets 0.8 require('lib.apdu') require('lib.tlv') require('lib.strict') function tlv_parse_utf8(node,data) node:set_attribute("val",data) node:set_attribute("alt",data:format("%C")) end EID_IDO = { ['0'] = { "File structure version" }, ['1'] = { "Card number", ui_parse_printable }, ['2'] = { "Chip number" }, ['3'] = { "Card validity start date", ui_parse_printable }, ['4'] = { "Card validity end date", ui_parse_printable }, ['5'] = { "Card delivery municipality", ui_parse_printable }, ['6'] = { "National number", ui_parse_printable }, ['7'] = { "Name", ui_parse_printable }, ['8'] = { "2 first given names", ui_parse_printable }, ['9'] = { "First letter of third given name", ui_parse_printable }, ['A'] = { "Nationality", ui_parse_printable }, ['B'] = { "Birth location", ui_parse_printable }, ['C'] = { "Birth date", ui_parse_printable }, ['D'] = { "Sex", ui_parse_printable }, ['E'] = { "Noble condition", ui_parse_printable }, ['F'] = { "Document type", ui_parse_printable }, ['10'] = { "Special status", ui_parse_printable }, ['11'] = { "Hash of photo" } } ADDRESS_IDO = { ['0'] = { "File structure version" }, ['1'] = { "Street and number", ui_parse_printable }, ['2'] = { "ZIP code", ui_parse_printable }, ['3'] = { "municipality", ui_parse_printable } } --[[ -- If we follow the specs, this is the type of TLV parsing we need to do. -- in practice tlv_parse() in lib.tlv seems to work just as well function simpletlv_parse(node,data,ido) local tag local len = 0 local head local tail local pos = 1 local child if data==nil or #data==0 then return end tag = string.format("%X",data:get(0)) while data:get(pos)==0xFF do len = len + 255 pos = pos + 1 end len = len + data:get(pos) pos = pos + 1 head = data:sub(pos,pos+len-1) tail = data:sub(pos+len) if ido[tag] then child = node:append({ classname="item", label=ido[tag][1], id=tag, size=#head }) if ido[tag][2] then ido[tag][2](child,head) else child:set_attribute("val",head) end else node:append({ classname="file", label="(unknown)", id=tag, size=#head, val=head }) end return simpletlv_parse(node,tail,ido) end --]] -- weird parameters for belgian EID card select local BEID_SELECT = card.SELECT_RETURN_FMD + card.SELECT_RETURN_FCP function eid_process_photo(node) node:set_attribute("mime-type","image/jpeg") end function eid_process_tlv(node) local data = node:get_attribute("val") tlv_parse(node,data) end function eid_process_tlv_id(node) local data = node:get_attribute("val") tlv_parse(node,data,EID_IDO) end function eid_process_tlv_address(node) local data = node:get_attribute("val") tlv_parse(node,data,ADDRESS_IDO) end local eid_structure = { { "folder", "MF", ".3F00", { { "file", "EF_DIR", ".2F00", eid_process_tlv }, { "folder", "DF_BELPIC", ".DF00", { { "file", "EF_ODF", ".5031", eid_process_tlv }, { "file", "EF_TokenInfo", ".5032", eid_process_tlv }, { "file", "EF_AODF", ".5034", eid_process_tlv }, { "file", "EF_PrKDF", ".5035", eid_process_tlv }, { "file", "EF_CDF", ".5037", eid_process_tlv }, { "file", "EF_Cert#2", ".5038", eid_process_tlv }, { "file", "EF_Cert#3", ".5039", eid_process_tlv }, { "file", "EF_Cert#4", ".503A", eid_process_tlv }, { "file", "EF_Cert#6", ".503B", eid_process_tlv }, { "file", "EF_Cert#8", ".503C", eid_process_tlv }, }}, { "folder", "DF_ID", ".DF01", { { "file", "EF_ID#RN", ".4031", eid_process_tlv_id }, { "file", "EF_SGN#RN", ".4032", nil }, { "file", "EF_ID#Address",".4033", eid_process_tlv_address }, { "file", "EF_SGN#Address",".4034", nil }, { "file", "EF_ID#Photo", ".4035", eid_process_photo }, { "file", "EF_PuK#7", ".4038", nil }, { "file", "EF_Preferences",".4039", nil }, }} } } } function eid_load_files(parent, struct, path) local k,v local sw, resp local node if struct==nil then log.print(log.ERROR,"missing parameter #2 in eid_load_files()") return end if path==nil then path = {} end for k,v in ipairs(struct) do sw, resp = card.select(v[3],BEID_SELECT) if sw == 0x9000 then node = parent:append({ classname=v[1], label=v[2], id=v[3] }) if type(v[4])=="table" then table.insert(path,v[3]) eid_load_files(node,v[4],path) table.remove(path) local k2,v2 -- this is done to move up to parent dir -- We start again from the MF and go down for k2,v2 in ipairs(path) do card.select(v2,BEID_SELECT) end else local pos = 0 local data = bytes.new(8) repeat sw, resp = card.read_binary('.',pos) if resp then pos = pos + #resp data = data .. resp end until sw~=0x9000 or resp==nil or #resp<256 if #data then node:set_attribute("val",data) node:set_attribute("size",#data) if type(v[4])=="function" then v[4](node) end else node:set_attribute("alt",string.format("No content (code %04x)",sw)) end end end end end if card.connect() then local CARD CARD = card.tree_startup("Belgian eID") eid_load_files(CARD,eid_structure) card.disconnect() end
gpl-2.0
nyczducky/darkstar
scripts/globals/weaponskills/empyreal_arrow.lua
15
1552
----------------------------------- -- Empyreal Arrow -- Archery weapon skill -- Skill level: 250 -- In order to obtain Empyreal Arrow, the quest From Saplings Grow must be completed. -- Delivers a single-hit attack. Damage varies with TP. -- Aligned with the Flame Gorget & Light Gorget. -- Aligned with the Flame Belt & Light Belt. -- Element: None -- Modifiers: STR:16% ; AGI:25% -- 100%TP 200%TP 300%TP -- 2.00 2.75 3.00 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID, tp, primary, action, taChar) local params = {}; params.numHits = 1; params.ftp100 = 2; params.ftp200 = 2.75; params.ftp300 = 3; params.str_wsc = 0.16; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.25; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; params.crit100 = 0.0; params.crit200 = 0.0; params.crit300 = 0.0; params.canCrit = false; params.acc100 = 0.0; params.acc200= 0.0; params.acc300= 0.0; params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.ftp100 = 1.5; params.ftp200 = 2.5; params.ftp300 = 5; params.str_wsc = 0.20; params.agi_wsc = 0.50; params.atkmulti = 2; end local damage, criticalHit, tpHits, extraHits = doRangedWeaponskill(player, target, wsID, params, tp, primary); return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
wenhulove333/ScutServer
Sample/Doudizhu/Client/lua/lib/ZyMessageBoxEx.lua
1
13975
MB_STYLE_TITLE = 1 --±êÌâ MB_STYLE_MESSAGE = 2 --ÄÚÈÝ MB_STYLE_LBUTTON = 3 MB_STYLE_RBUTTON = 4 MB_STYLE_MODIFY = 5 MB_STYLE_THEME = 6 MB_STYLE_GOTO_PAGE = 7 MB_STYLE_CLOSE = 8 MB_STYLE_PROMPT = 9 MB_STYLE_RENAME = 10 --¸üÃû ID_MBOK = 1 --×ó±ß ID_MBCANCEL = 2 MB_THEME_NORMAL = 1 --×ÊÔ´ local BackGroundPath="common/black.png"; local BgBox="common/panle_1069.png" local closeButton="button/list_1046.png" local ButtonNor="button/button_1011.png" local ButtonClk="button/button_1012.png" local topHeight=SY(12) local edgeWidth=SX(10) ZyMessageBoxEx = { _parent = nil, _layerBox = nil, _layerBG = nil, _funCallback = nil, _nTag = 0, _userInfo = {}, _tableStyle = {[MB_STYLE_THEME] = MB_THEME_NORMAL}, _tableParam = {}, _edit = nil, _size = nil, _bShow = nil, _editx =nil, _edity =nil, _titleColor = nil, _message = nil } -- ´´½¨ÊµÀý function ZyMessageBoxEx:new() local instance = {} setmetatable(instance, self) self.__index = self instance:initStyle() return instance end -- ÓÒ°´Å¥(È¡Ïû)°´Ï function actionMessageboxRightButton(pSender) local bClose = true local box = gClassPool[pSender] if box._funCallback ~= nil then box._funCallback(ID_MBCANCEL, nil,box._nTag) end if bClose then box:onCloseMessagebox() end end function actionMessageboxLeftButton(pNode) local bClose= true; local box = gClassPool[pNode] if box._tableStyle[MB_STYLE_MODIFY] == true then box._userInfo.content=box._edit:GetEditText() elseif box._tableStyle[MB_STYLE_RENAME] == true then box._userInfo.content=box._edit:GetEditText() end if box._funCallback ~= nil then box._funCallback(ID_MBOK, box._userInfo.content,box._nTag) end if bClose then box:onCloseMessagebox() end end -- ÉèÖòÎÊýº¯Êý function ZyMessageBoxEx:setTag(tag) self._nTag = tag end -- Ìáʾ¿ò -- Èç¹û²ÎÊýstrButtonΪnil, ÔòÔÚÓÒÉϽÇÏÔʾһ¸öÍ˳ö°´Å¥ function ZyMessageBoxEx:doPrompt(parent, strTitle, strMessage, strButton,funCallBack) if ZyMessageBoxEx == self and self._bShow then return end if strMessage==nil or string.len(strMessage)<=0 then return end if funCallBack~=nil then self._funCallback = funCallBack end self._parent = parent if strTitle then self._tableStyle[MB_STYLE_TITLE] = strTitle end if strMessage then self._tableStyle[MB_STYLE_MESSAGE] = strMessage end if strButton then self._tableStyle[MB_STYLE_RBUTTON] = strButton else self._tableStyle[MB_STYLE_CLOSE] = true end self:initMessageBox() end -- ѯÎÊ¿ò function ZyMessageBoxEx:doQuery(parent, strTitle, strMessage, strButtonL, strButtonR, funCallBack,Color) if ZyMessageBoxEx == self and self._bShow then return end self._parent = parent self._funCallback = funCallBack if strTitle then self._tableStyle[MB_STYLE_TITLE] = strTitle end if strMessage then self._tableStyle[MB_STYLE_MESSAGE] = strMessage end if strButtonR then self._tableStyle[MB_STYLE_RBUTTON] = strButtonR end if strButtonL then self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end if Color then -- self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end self:initMessageBox() end -- ÐÞ¸Ä function ZyMessageBoxEx:doModify(parent, title, prompt,strButtonR, strButtonL,funCallback) self._parent = parent self._funCallback = funCallback self._tableParam.prompt = prompt self._tableStyle[MB_STYLE_MODIFY] = true if title then self._tableStyle[MB_STYLE_TITLE] = title end if strButtonR then self._tableStyle[MB_STYLE_RBUTTON] = strButtonR end if strButtonL then self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end self:initMessageBox() end --¸ÄÃû function ZyMessageBoxEx:doRename(parent,title,oldName,oldNameStr,newName,strButtonR,strButtonL,funCallback) self._parent = parent self._funCallback = funCallback self._tableParam.oldName = oldName self._tableParam.oldNameStr = oldNameStr self._tableParam.newName = newName self._tableStyle[MB_STYLE_RENAME] = true if title then self._tableStyle[MB_STYLE_TITLE] = title end if strButtonR then self._tableStyle[MB_STYLE_RBUTTON] = strButtonR end if strButtonL then self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end self:initMessageBox() end --£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­ ÒÔÏÂΪ˽ÓÐ½Ó¿Ú £­£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­£­ -- -- ×Ô¶¯Òþ²Ø function ZyMessageBoxEx:autoHide(fInterval) if fInterval == nil then fInterval = 3 end gClassPool[1] = self CCScheduler:sharedScheduler():scheduleScriptFunc("timerMBAutoHide", fInterval, false) end -- ³õʼ»¯Ò»Ð©²ÎÊý function ZyMessageBoxEx:initStyle() self._parent = nil self._layerBox = nil self._layerBG = nil self._funCallback = nil self._nTag = 0 self._userInfo = {} self._tableStyle = {[MB_STYLE_THEME] = MB_THEME_NORMAL} self._tableParam = {} self._edit = nil self._size = nil self._bShow = false self._editx =nil self._edity =nil end -- ¹Ø±Õ¶Ô»°¿ò function ZyMessageBoxEx:onCloseMessagebox() if self._edit ~= nil then self._edit:release() self._edit = nil end if self._funCallback==nil then isNetCall=false end if self._tableStyle[MB_STYLE_CONTRIBUTE] == true then for key, value in ipairs(self._tableParam.edit) do value:release() end end self._parent:removeChild(self._layerBox, true) self._parent:removeChild(self._layerBG, true) self:initStyle() end function ZyMessageBoxEx:isShow() return self._bShow end -- ³õʼ»¯½çÃæ function ZyMessageBoxEx:initMessageBox() self._bShow = true --´ó±³¾° local winSize = CCDirector:sharedDirector():getWinSize() local menuBG = ZyButton:new(BackGroundPath, BackGroundPath) menuBG:setScaleX(winSize.width / menuBG:getContentSize().width) menuBG:setScaleY(winSize.height / menuBG:getContentSize().height) -- menuBG:registerScriptTapHandler(handlerMessageboxBGClick) menuBG:setPosition(CCPoint(0, 0)) menuBG:addto(self._parent,9) self._layerBG = menuBG:menu() ----------------------- --С±³¾° local messageBox = CCNode:create() local bg bg=ZyImage:new(BgBox) self._size = bg:getContentSize() bg:resize(self._size) topHeight=self._size.height*0.1 messageBox:addChild(bg:image(), 0, 0) messageBox:setContentSize(bg:getContentSize()) messageBox:setPosition(PT((self._parent:getContentSize().width - messageBox:getContentSize().width) / 2, (self._parent:getContentSize().height - messageBox:getContentSize().height) / 2)) local parentSize = self._parent:getContentSize() local boxSize = messageBox:getContentSize() local offsetY = boxSize.height local offsetX = 0 -- Í˳ö°´Å¥ if self._tableStyle[MB_STYLE_CLOSE] ~= nil then local button = ZyButton:new(closeButton) offsetX = boxSize.width - button:getContentSize().width - SPACE_X offsetY = boxSize.height - button:getContentSize().height - SPACE_Y button:setPosition(CCPoint(offsetX, offsetY)) button:setTag(1) button:registerScriptTapHandler(actionMessageboxRightButton) button:addto(messageBox) gClassPool[button:menuItem()] = self end -- ±êÌâ if self._tableStyle[MB_STYLE_TITLE] ~= nil then local label = CCLabelTTF:labelWithString(self._tableStyle[MB_STYLE_TITLE], FONT_NAME, FONT_SM_SIZE) if boxSize.height >= parentSize.height * 0.8 then offsetY = boxSize.height - SPACE_Y * 5 - label:getContentSize().height else offsetY = boxSize.height - SPACE_Y * 3.6 - label:getContentSize().height end label:setPosition(CCPoint(boxSize.width * 0.5, offsetY)) label:setAnchorPoint(CCPoint(0.5, 0)) messageBox:addChild(label, 0, 0) end -- ÄÚÈÝÏûÏ¢ if self._tableStyle[MB_STYLE_MESSAGE] ~= nil then local size = CCSize(boxSize.width - edgeWidth * 2, offsetY - topHeight * 2) if self._tableStyle[MB_STYLE_RBUTTON] == nil and self._tableStyle[MB_STYLE_LBUTTON] == nil then size.height = offsetY - topHeight * 2 else size.height = offsetY - topHeight * 3 - ZyImage:imageSize(P(Image.image_button_red_c_0)).height end --ÎÄ×Ö local labelWidth= boxSize.width*0.9 - edgeWidth * 2 local contentStr=string.format("<label>%s</label>",self._tableStyle[MB_STYLE_MESSAGE] ) contentLabel= ZyMultiLabel:new(contentStr,labelWidth,FONT_NAME,FONT_SMM_SIZE) contentLabel:addto(messageBox,0) local posX=boxSize.width/2-contentLabel:getContentSize().width/2 local posY=boxSize.height*0.42-contentLabel:getContentSize().height/2 contentLabel:setPosition(PT(posX,posY)) end --×óÓÒ°´Å¥ if self._tableStyle[MB_STYLE_RBUTTON] ~= nil and self._tableStyle[MB_STYLE_LBUTTON] == nil then local button, item = UIHelper.Button(P(ButtonNor), P(ButtonClk), actionMessageboxRightButton, self._tableStyle[MB_STYLE_RBUTTON], kCCTextAlignmentCenter, FONT_SMM_SIZE) offsetX = (boxSize.width - button:getContentSize().width) / 2 button:setPosition(CCPoint(offsetX, topHeight)) messageBox:addChild(button, 0, 0) gClassPool[item] = self elseif self._tableStyle[MB_STYLE_RBUTTON] ~= nil and self._tableStyle[MB_STYLE_LBUTTON] ~= nil then local button, item = UIHelper.Button(P(ButtonNor), P(ButtonClk), actionMessageboxLeftButton, self._tableStyle[MB_STYLE_LBUTTON], kCCTextAlignmentCenter, FONT_SMM_SIZE); offsetX = boxSize.width*0.9-button:getContentSize().width-edgeWidth+SX(5) button:setPosition(CCPoint(offsetX, topHeight)) messageBox:addChild(button, 0, 0) gClassPool[item] = self button, item = UIHelper.Button(P(ButtonNor), P(ButtonClk), actionMessageboxRightButton, self._tableStyle[MB_STYLE_RBUTTON], kCCTextAlignmentCenter, FONT_SMM_SIZE); offsetX =edgeWidth -SX(5)+boxSize.width*0.1 button:setPosition(CCPoint(offsetX, topHeight)); messageBox:addChild(button, 0, 0) gClassPool[item] = self end -- ÐÞ¸Ä if self._tableStyle[MB_STYLE_MODIFY] ~= nil then local offsetX =edgeWidth+SX(4) local offsetY =boxSize.height/2+SY(6) local label = CCLabelTTF:labelWithString(self._tableParam.prompt, FONT_NAME, FONT_SM_SIZE) label:setAnchorPoint(CCPoint(0, 1)) label:setPosition(CCPoint(offsetX, offsetY)) messageBox:addChild(label, 0) -- offsetY = offsetY + label:getContentSize().height/2 -- ±à¼­¿ò local size = CCSize(boxSize.width/3, SY(22)) local edit = CScutEdit:new() edit:init(false, false) offsetX = messageBox:getPosition().x + edgeWidth+label:getContentSize().width+SY(6) offsetY =pWinSize.height-messageBox:getPosition().y-boxSize.height/2-SY(6)-size.height+label:getContentSize().height edit:setRect(CCRect(offsetX, offsetY, size.width, size.height)) self._edit = edit end -- ´øÌáʾµÄÊäÈë¿ò if self._tableStyle[MB_STYLE_PROMPT] ~= nil then --Ìáʾ offsetX = parentSize.width/4 offsetY = parentSize.height/5 local prompt = CCLabelTTF:labelWithString(self._message, FONT_NAME, FONT_SM_SIZE) prompt:setAnchorPoint(CCPoint(0.5, 1)) prompt:setPosition(CCPoint(offsetX, offsetY)) messageBox:addChild(prompt, 0) end --¸ÄÃûÊäÈë¿ò if self._tableStyle[MB_STYLE_RENAME] ~= nil then local offsetX = nil local offsetY =boxSize.height*0.5 --+SY(6) local nameW = 0 local oldLabel = CCLabelTTF:labelWithString(self._tableParam.oldName..": ", FONT_NAME, FONT_SM_SIZE) oldLabel:setAnchorPoint(CCPoint(0, 1)) messageBox:addChild(oldLabel, 0) local newLabel = CCLabelTTF:labelWithString(self._tableParam.newName..": ", FONT_NAME, FONT_SM_SIZE) newLabel:setAnchorPoint(CCPoint(0, 1)) messageBox:addChild(newLabel, 0) if oldLabel:getContentSize().width > newLabel:getContentSize().width then nameW = oldLabel:getContentSize().width else nameW = newLabel:getContentSize().width end offsetX = (boxSize.width/2-nameW)/2 offsetY = offsetY+oldLabel:getContentSize().height+SY(5) oldLabel:setPosition(CCPoint(offsetX, offsetY)) offsetY =boxSize.height*0.5 newLabel:setPosition(CCPoint(offsetX, offsetY)) local oldStr = CCLabelTTF:labelWithString(self._tableParam.oldNameStr, FONT_NAME, FONT_SM_SIZE) oldStr:setPosition(CCPoint(offsetX+nameW, oldLabel:getPosition().y)) oldStr:setAnchorPoint(CCPoint(0, 1)) messageBox:addChild(oldStr, 0) -- ±à¼­¿ò local size = CCSize(boxSize.width/2, newLabel:getContentSize().height) local edit = CScutEdit:new() edit:init(false, false) offsetX = messageBox:getPosition().x + offsetX+nameW offsetY = parentSize.height/2--size.height/2+oldLabel:getContentSize().height-SY(5) edit:setRect(CCRect(offsetX, offsetY, size.width, size.height)) self._edit = edit end self._layerBox = messageBox self._parent:addChild(messageBox, 9, 0) end function ZyMessageBoxEx:setEditTextSize(size) self._edit:setMaxText(size) end -- ´øÌáʾµÄÊäÈë¿ò function ZyMessageBoxEx:doModifyWithPrompt(parent, title, prompt,message,strButtonR, strButtonL,funCallback) self._parent = parent self._funCallback = funCallback self._message=message self._tableStyle[MB_STYLE_PROMPT] = true if title then self._tableStyle[MB_STYLE_TITLE] = title end if prompt then self._tableStyle[MB_STYLE_MODIFY] = true self._tableParam.prompt = prompt end if strButtonR then self._tableStyle[MB_STYLE_RBUTTON] = strButtonR end if strButtonL then self._tableStyle[MB_STYLE_LBUTTON] = strButtonL end self:initMessageBox() end -- »Øµ÷Ô­ÐÍ function funCallback(int clickedButtonIndex, void userInfo, int tag) function ZyMessageBoxEx:setCallbackFun(fun) self._funCallback = fun end
mit
blackman1380/selfbot
plugins/password.lua
4
2252
do local function set_pass(msg, pass, id) local hash = nil if msg.to.type == "channel" then hash = 'setpass:' end local name = string.gsub(msg.to.print_name, '_', '') if hash then redis:hset(hash, pass, id) return send_large_msg("channel#id"..msg.to.id, "Password Of SuperGroup/Group : ["..name.."] Has Been Set To:\n> "..pass.."\n\nNow User Can Join in pm (Send Msg To @BlackPlus In PV) By\n\n#join "..pass.." ", ok_cb, true) end end local function is_used(pass) local hash = 'setpass:' local used = redis:hget(hash, pass) return used or false end local function show_add(cb_extra, success, result) vardump(result) local receiver = cb_extra.receiver local text = "I Added You To > "..result.title send_large_msg(receiver, text) end local function added(msg, target) local receiver = get_receiver(msg) channel_info("channel#id"..target, show_add, {receiver=receiver}) end local function run(msg, matches) if matches[1] == "setpass" and msg.to.type == "channel" and matches[2] then local pass = matches[2] local id = msg.to.id if is_used(pass) then return "Sorry, This pass is already taken." end redis:del("setpass:", id) return set_pass(msg, pass, id) end if matches[1] == "join" and matches[2] then local hash = 'setpass:' local pass = matches[2] local id = redis:hget(hash, pass) local receiver = get_receiver(msg) if not id then return "*Error 404\n\n> Could not find a group with this pass\n> Maby the pass has been changed" end channel_invite("channel#id"..id, "user#id"..msg.from.id, ok_cb, false) return added(msg, id) else return "I could not added you to"..string.gsub(msg.to.id.print_name, '_', ' ') end if matches[1] == "pass" then local hash = 'setpass:' local chat_id = msg.to.id local pass = redis:hget(hash, channel_id) local receiver = get_receiver(msg) send_large_msg(receiver, "Password for SuperGroup/Group : ["..msg.to.print_name.."]\n\nPass > "..pass) end end return { patterns = { "^[/!#](setpass) (.*)$", "^[/!#](pass)$", "^[/!#]([Jj]oin) (.*)$", "^!!tgservice (chat_add_user)$", "^!!tgservice (.+)$", "^!!tgservice (chat_del_user)$" }, run = run } end
gpl-2.0
nyczducky/darkstar
scripts/globals/mobskills/Everyones_Grudge.lua
36
1591
--------------------------------------------- -- Everyones Grudge -- -- Notes: Invokes collective hatred to spite a single target. -- Damage done is 5x the amount of tonberries you have killed! For NM's using this it is 50 x damage. --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) if (mob:isMobType(MOBTYPE_NOTORIOUS)) then return 1; end return 0; end; function onMobWeaponSkill(target, mob, skill) local realDmg = 0; local mobID = mob:getID(); local power = 5; if (target:getID() > 100000) then realDmg = power * math.random(30,100); else realDmg = power * target:getVar("EVERYONES_GRUDGE_KILLS"); -- Damage is 5 times the amount you have killed if (mobID == 17428677 or mobID == 17433008 or mobID == 17433006 or mobID == 17433009 or mobID == 17432994 or mobID == 17433007 or mobID == 17428813 or mobID == 17432659 or mobID == 17432846 or mobID == 17428809) then realDmg = realDmg * 10; -- Sets the Multiplyer to 50 for NM's elseif (mobID == 17432799 or mobID == 17428611 or MobID == 17428554 or mobID == 17428751 or mobID == 17432609 or mobID == 16814432 or mobID == 17432624 or mobID == 17285526 or mobID == 17285460) then realDmg = realDmg * 10; -- Sets the Multiplyer to 50 for NM's , staggered list end end target:delHP(realDmg); return realDmg; end;
gpl-3.0
dddaaaddd/teleiran_new
plugins/banhammer.lua
1
12493
local function pre_process(msg) local data = load_data(_config.moderation.data) -- SERVICE MESSAGE if msg.action and msg.action.type then local action = msg.action.type -- Check if banned user joins chat by link if action == 'chat_add_user_link' then local user_id = msg.from.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned or is_gbanned(user_id) then -- Check it with redis print('User is banned!') local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] Is Banned & Kicked ")-- Save to logs kick_user(user_id, msg.to.id) end end -- Check if banned user joins chat if action == 'chat_add_user' then local user_id = msg.action.user.id print('Checking invited user '..user_id) local banned = is_banned(user_id, msg.to.id) if banned and not is_momod2(msg.from.id, msg.to.id) or is_gbanned(user_id) and not is_admin2(msg.from.id) then -- Check it with redis print('User is banned!') local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] added a banned user >"..msg.action.user.id)-- Save to logs kick_user(user_id, msg.to.id) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:incr(banhash) local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id local banaddredis = redis:get(banhash) if banaddredis then if tonumber(banaddredis) >= 4 and not is_owner(msg) then kick_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 3 times end if tonumber(banaddredis) >= 8 and not is_owner(msg) then ban_user(msg.from.id, msg.to.id)-- Kick user who adds ban ppl more than 7 times local banhash = 'addedbanuser:'..msg.to.id..':'..msg.from.id redis:set(banhash, 0)-- Reset the Counter end end end if data[tostring(msg.to.id)] then if data[tostring(msg.to.id)]['settings'] then if data[tostring(msg.to.id)]['settings']['lock_bots'] then bots_protection = data[tostring(msg.to.id)]['settings']['lock_bots'] end end end if msg.action.user.username ~= nil then if string.sub(msg.action.user.username:lower(), -3) == 'bot' and not is_momod(msg) and bots_protection == "yes" then --- Will kick bots added by normal users local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] added a bot > @".. msg.action.user.username)-- Save to logs kick_user(msg.action.user.id, msg.to.id) end end end -- No further checks return msg end -- banned user is talking ! if msg.to.type == 'chat' or msg.to.type == 'channel' then local group = msg.to.id local texttext = 'groups' --if not data[tostring(texttext)][tostring(msg.to.id)] and not is_realm(msg) then -- Check if this group is one of my groups or not --chat_del_user('chat#id'..msg.to.id,'user#id'..our_id,ok_cb,false) --return --end local user_id = msg.from.id local chat_id = msg.to.id local banned = is_banned(user_id, chat_id) if banned or is_gbanned(user_id) then -- Check it with redis print('Banned user talking!') local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] banned user is talking")-- Save to logs kick_user(user_id, chat_id) msg.text = '' end end return msg end local function kick_ban_res(extra, success, result) local chat_id = extra.chat_id local chat_type = extra.chat_type if chat_type == "chat" then receiver = 'chat#id'..chat_id else receiver = 'channel#id'..chat_id end if success == 0 then return send_large_msg(receiver, "Cannot find username") end local member_id = result.peer_id local user_id = member_id local member = result.username local from_id = extra.from_id local get_cmd = extra.get_cmd if get_cmd == "kick" then if member_id == from_id then send_large_msg(receiver, "You can't kick yourself") return end if is_momod2(member_id, chat_id) and not is_admin2(sender) then send_large_msg(receiver, "You can't kick mods/owner/admins") return end kick_user(member_id, chat_id) elseif get_cmd == 'ban' then if is_momod2(member_id, chat_id) and not is_admin2(sender) then send_large_msg(receiver, "You can't ban mods/owner/admins") return end send_large_msg(receiver, 'User @'..member..' ['..member_id..'] Banned') ban_user(member_id, chat_id) elseif get_cmd == 'unban' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] UnBanned') local hash = 'banned:'..chat_id redis:srem(hash, member_id) return 'User '..user_id..' unbanned' elseif get_cmd == 'banall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] Public Banned') banall_user(member_id) elseif get_cmd == 'unbanall' then send_large_msg(receiver, 'User @'..member..' ['..member_id..'] Public UnBanned') unbanall_user(member_id) end end local function run(msg, matches) local support_id = msg.from.id if matches[1]:lower() == 'id' and msg.to.type == "chat" or msg.to.type == "user" then if msg.to.type == "user" then return "User ID: "..msg.from.id end if type(msg.reply_id) ~= "nil" then local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") id = get_message(msg.reply_id,get_message_callback_id, false) elseif matches[1]:lower() == 'id' then local name = user_print_name(msg.from) savelog(msg.to.id, name.." ["..msg.from.id.."] used /id ") return "Group ID: "..msg.to.id.."\nUser ID: "..msg.from.id end end if matches[1]:lower() == 'kickme' and msg.to.type == "chat" then-- /kickme local receiver = get_receiver(msg) if msg.to.type == 'chat' then local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] left using kickme ")-- Save to logs chat_del_user("chat#id"..msg.to.id, "user#id"..msg.from.id, ok_cb, false) end end if not is_momod(msg) then -- Ignore normal users return end if matches[1]:lower() == "banlist" then -- Ban list ! local chat_id = msg.to.id if matches[2] and is_admin1(msg) then chat_id = matches[2] end return ban_list(chat_id) end if matches[1]:lower() == 'ban' then-- /ban if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin1(msg) then msgr = get_message(msg.reply_id,ban_by_reply_admins, false) else msgr = get_message(msg.reply_id,ban_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id elseif string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin1(msg) and is_momod2(matches[2], msg.to.id) then return "you can't ban mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't ban your self !" end local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") local receiver = get_receiver(msg) savelog(msg.to.id, name.." ["..msg.from.id.."] baned user ".. matches[2]) ban_user(matches[2], msg.to.id) send_large_msg(receiver, 'User ['..matches[2]..'] banned') else local cbres_extra = { chat_id = msg.to.id, get_cmd = 'ban', from_id = msg.from.id, chat_type = msg.to.type } local username = string.gsub(matches[2], '@', '') resolve_username(username, kick_ban_res, cbres_extra) end end if matches[1]:lower() == 'unban' then -- /unban if type(msg.reply_id)~="nil" and is_momod(msg) then local msgr = get_message(msg.reply_id,unban_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id local targetuser = matches[2] if string.match(targetuser, '^%d+$') then local user_id = targetuser local hash = 'banned:'..chat_id redis:srem(hash, user_id) local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] unbaned user ".. matches[2]) return 'User '..user_id..' unbanned' else local cbres_extra = { chat_id = msg.to.id, get_cmd = 'unban', from_id = msg.from.id, chat_type = msg.to.type } local username = string.gsub(matches[2], '@', '') resolve_username(username, kick_ban_res, cbres_extra) end end if matches[1]:lower() == 'kick' then if type(msg.reply_id)~="nil" and is_momod(msg) then if is_admin1(msg) then msgr = get_message(msg.reply_id,Kick_by_reply_admins, false) else msgr = get_message(msg.reply_id,Kick_by_reply, false) end elseif string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return end if not is_admin1(msg) and is_momod2(matches[2], msg.to.id) then return "you can't kick mods/owner/admins" end if tonumber(matches[2]) == tonumber(msg.from.id) then return "You can't kick your self" end local user_id = matches[2] local chat_id = msg.to.id local print_name = user_print_name(msg.from):gsub("‮", "") local name = print_name:gsub("_", "") savelog(msg.to.id, name.." ["..msg.from.id.."] kicked user ".. matches[2]) kick_user(user_id, chat_id) else local cbres_extra = { chat_id = msg.to.id, get_cmd = 'kick', from_id = msg.from.id, chat_type = msg.to.type } local username = string.gsub(matches[2], '@', '') resolve_username(username, kick_ban_res, cbres_extra) end end if not is_admin1(msg) and not is_support(support_id) then return end if matches[1]:lower() == 'banall' and is_admin1(msg) then -- Global ban if type(msg.reply_id) ~="nil" and is_admin1(msg) then banall = get_message(msg.reply_id,banall_by_reply, false) end local user_id = matches[2] local chat_id = msg.to.id local targetuser = matches[2] if string.match(targetuser, '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end banall_user(targetuser) return 'User ['..user_id..' ] Public Banned' else local cbres_extra = { chat_id = msg.to.id, get_cmd = 'banall', from_id = msg.from.id, chat_type = msg.to.type } local username = string.gsub(matches[2], '@', '') resolve_username(username, kick_ban_res, cbres_extra) end end if matches[1]:lower() == 'unbanall' then -- Global unban local user_id = matches[2] local chat_id = msg.to.id if string.match(matches[2], '^%d+$') then if tonumber(matches[2]) == tonumber(our_id) then return false end unbanall_user(user_id) return 'User ['..user_id..' ] Public UnBanned' else local cbres_extra = { chat_id = msg.to.id, get_cmd = 'unbanall', from_id = msg.from.id, chat_type = msg.to.type } local username = string.gsub(matches[2], '@', '') resolve_username(username, kick_ban_res, cbres_extra) end end if matches[1]:lower() == "gbanlist" then -- Global ban list return banall_list() end end return { patterns = { "^[#!/]([Bb]anall) (.*)$", "^[#!/]([Bb]anall)$", "^[#!/]([Bb]anlist) (.*)$", "^[#!/]([Bb]anlist)$", "^[#!/]([Gg]banlist)$", "^[#!/]([Kk]ickme)", "^[#!/]([Kk]ick)$", "^[#!/]([Bb]an)$", "^[#!/]([Bb]an) (.*)$", "^[#!/]([Uu]nban) (.*)$", "^[#!/]([Uu]nbanall) (.*)$", "^[#!/]([Uu]nbanall)$", "^[#!/]([Kk]ick) (.*)$", "^[#!/]([Uu]nban)$", "^[#!/]([Ii][Dd])$", "^!!tgservice (.+)$" }, run = run, pre_process = pre_process }
gpl-2.0
AquariaOSE/Aquaria
files/scripts/maps/node_pushleft.lua
6
1045
-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end v.n = 0 function init(me) v.n = getNaija() end function update(me, dt) if node_isEntityIn(me, v.n) then entity_addVel(v.n, -8000*dt, 0) end end
gpl-2.0
abosalah22/memo
plugins/aboshoshoo1.lua
1
4351
--[[ ▀▄ ▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀▄▀▄▄▀▀▄▄▀▀▄▄▀▀▄▄▀▀ ▀▄ ▄▀ ▀▄ ▄▀ ▀▄ ▄▀ BY SAJJAD NOORI ▀▄ ▄▀ ▀▄ ▄▀ BY SAJAD NOORI (@SAJJADNOORI) ▀▄ ▄▀ ▀▄ ▄▀ JUST WRITED BY SAJJAD NOORI ▀▄ ▄▀ ▀▄ ▄▀ help1 : مساعدة ▀▄ ▄▀ ▀▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀▄▄▀▀▄▄▀▄▄▀▀ --]] do local function run(msg, matches) if is_momod(msg) and matches[1]== "help1" then return [[ ❣ setadmin : لرفع اداري للمجموعه ❣ demoteadmin : لتنزيل اداري من المجموعه ❣ promote : لرفع او تصعيد ادمن ❣ demote : لتنزيل او حذف الادمن ❣ owner : لعرض المدير ❣ modlist : لاظهار ادمنية المجموعة ❣ admins : اضهار اداريين المجموعه 🔸➖🔹➖🔸➖🔹➖🔸 ✔️ Commands for control membee ❣ kick : لطرد العضو ❣ ban : لحظر العظر ❣ unban : فتح الخظر عن العضو ❣ kickme : للخروج من المجموعة ❣ silent : لتفعيل الصمت على احد الاعضاء ❣ clean mutelist: الغاء الصمت على العضو ❣ block : لحضر الكلمة ❣ words : لعرض الكلمات المحظورة ❣ unblock : لفتح حضر الكلمة ❣ me : لمعرفه موقعك في المجموعة 🔸➖🔹➖🔸➖🔹➖🔸 ✔️ Commands for control ❣ rules : لاضهار القوانين ❣ setrules : لاظافة القوانين ❣ setphoto : لوضع صورة ❣ setname : لوضع اسم ❣ setusername : لوضع معرف للكروب ❣ setabout : لاظافة الوصف ❣ id : لاظهار الايدي ❣ settings : اضهار اعدادات المجموعة ❣ info : اضهار المعلومات الخاصه بك ❣ info group : اضهار معلومات المجموعة ❣ settings modes : اضهار اعادادات الوسائط ❣ newlink : لصنع الرابط او تغيرة ❣ link : لضهور رابط المجموعه ❣ setlink : لوضع رابط للمجموعه ❣ linksl : للحصول على الرابط في الخاص 🔸➖🔹➖🔸➖🔹➖🔸 ✔️ Commands for Security ❣ lock all : لقفل المجموعه باكملها ❣ unlock all : لفتح المجموعه باكملها ❣ lock member : لقفل اضافة المجموعة ❣ unlock member : للفتح اضافة المجموعة ❣ lock text : لقفل دردشة المجموعة ❣ unlock text : فتح الدردشه ❣ lock photo : لمنع إرسال الصور ❣ unlock photo : للسماح بإرسال الصور ❣ lock audio : لمنع البصمات ❣ unlock audio : للسماح بإرسال البصمات ❣ lock video : لمنع ارسال فديو ❣ unlock video : للسماح بإرسال فديو ❣ lock links : لمنع الروابط ❣ unlock links : للسماح بإرسال روابط ❣ lock flood : لمنع التكرار ❣ unlock flood : للسماح بلتكرار ❣ lock sticker : لمنع الملصقات ❣ unlock sticker : للسماح بلملصقات ❣ lock gifs : لمنع الصور المتحركة ❣ unlock gifs : للسماح بالصور المتحركة ❣ lock documents : لمنع ارسال الملفات ❣ unlock documents : للسماح بإرسال الملفات ❣ lock spam : لمنع الكلايش الطويلة ❣ unlock spam : للسماح بلكلايش الطويلة ❣ lock rtl : لمنع اطافة جماعة ❣ unlock rtl : للسماح بإضافة جماعة ❣ lock arabic : لمنع اللغة ألعربيه ❣ unlock arabic : للسماح بلغه ألعربيه ❣ lock fwd : لمنع اعاديت توجيه ❣ unlock fwd : للسماح باعادت توجيه 🔸➖🔹➖🔸➖🔹➖🔸 Version :1.0 #Dev : @abo_shosho98 #Dev_bot : @aboaloshbot ]] end if not is_momod(msg) then return "Only admins 😎🖕🏿" end end return { description = "Help list", usage = "Help list", patterns = { "(help1)" }, run = run } end
gpl-2.0
nyczducky/darkstar
scripts/globals/items/dish_of_spaghetti_carbonara.lua
12
1829
----------------------------------------- -- ID: 5190 -- Item: dish_of_spaghetti_carbonara -- Food Effect: 30Min, All Races ----------------------------------------- -- Health % 14 -- Health Cap 175 -- Magic 10 -- Strength 4 -- Vitality 2 -- Intelligence -3 -- Attack % 17 -- Attack Cap 65 -- Store TP 6 ----------------------------------------- require("scripts/globals/status"); ----------------------------------------- -- OnItemCheck ----------------------------------------- function onItemCheck(target) local result = 0; if (target:hasStatusEffect(EFFECT_FOOD) == true or target:hasStatusEffect(EFFECT_FIELD_SUPPORT_FOOD) == true) then result = 246; end return result; end; ----------------------------------------- -- OnItemUse ----------------------------------------- function onItemUse(target) target:addStatusEffect(EFFECT_FOOD,0,0,1800,5190); end; ----------------------------------------- -- onEffectGain Action ----------------------------------------- function onEffectGain(target,effect) target:addMod(MOD_FOOD_HPP, 14); target:addMod(MOD_FOOD_HP_CAP, 175); target:addMod(MOD_MP, 10); target:addMod(MOD_STR, 4); target:addMod(MOD_VIT, 2); target:addMod(MOD_INT, -3); target:addMod(MOD_FOOD_ATTP, 17); target:addMod(MOD_FOOD_ATT_CAP, 65); target:addMod(MOD_STORETP, 6); end; ----------------------------------------- -- onEffectLose Action ----------------------------------------- function onEffectLose(target,effect) target:delMod(MOD_FOOD_HPP, 14); target:delMod(MOD_FOOD_HP_CAP, 175); target:delMod(MOD_MP, 10); target:delMod(MOD_STR, 4); target:delMod(MOD_VIT, 2); target:delMod(MOD_INT, -3); target:delMod(MOD_FOOD_ATTP, 17); target:delMod(MOD_FOOD_ATT_CAP, 65); target:delMod(MOD_STORETP, 6); end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Caedarva_Mire/npcs/Nuimahn.lua
14
1402
----------------------------------- -- Area: Caedarva Mire -- NPC: Nuimahn -- Type: Alzadaal Undersea Ruins -- @pos -380 0 -381 79 ----------------------------------- package.loaded["scripts/zones/Caedarva_Mire/TextIDs"] = nil; ----------------------------------- require("scripts/globals/keyitems"); require("scripts/zones/Caedarva_Mire/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (trade:getItemCount() == 1 and trade:hasItemQty(2185,1)) then player:tradeComplete(); player:startEvent(0x00cb); end end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) if (player:getZPos() < -281) then player:startEvent(0x00cc); -- leaving else player:startEvent(0x00ca); -- entering end end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x00cb) then player:setPos(-515,-6.5,740,0,72); end end;
gpl-3.0
nyczducky/darkstar
scripts/zones/Temenos/npcs/Armoury_Crate.lua
21
8373
----------------------------------- -- Area: Temenos -- NPC: Armoury Crate ----------------------------------- package.loaded["scripts/zones/Temenos/TextIDs"] = nil; ------------------------------------- require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/zones/Temenos/TextIDs"); require("scripts/globals/limbus"); ----------------------------------- ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) local CofferID = npc:getID(); local CofferType=0; local lootID=0; local InstanceRegion=0; local addtime=0; local DespawnOtherCoffer=false; local MimicID=0; local X = npc:getXPos(); local Y = npc:getYPos(); local Z = npc:getZPos(); for coffer = 1,#ARMOURY_CRATES_LIST_TEMENOS,2 do if (ARMOURY_CRATES_LIST_TEMENOS[coffer] == CofferID-16928768) then CofferType=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][1]; InstanceRegion=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][2]; addtime=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][3]; DespawnOtherCoffer=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][4]; MimicID=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][5]; lootID=ARMOURY_CRATES_LIST_TEMENOS[coffer+1][6]; end end printf("CofferID : %u",CofferID-16928768); printf("Coffertype %u",CofferType); printf("InstanceRegion: %u",InstanceRegion); printf("addtime: %u",addtime); printf("MimicID: %u",MimicID); printf("lootID: %u",lootID); local coffer = CofferID-16928768; if (CofferType == cTIME) then player:addTimeToSpecialBattlefield(InstanceRegion,addtime); elseif (CofferType == cITEM) then if (InstanceRegion == Central_Temenos_4th_Floor and coffer~=79) then local randmimic = math.random(1,24) print("randmimic" ..randmimic); if ( randmimic < 19) then local MimicList={16928986,16928987,16928988,16928989,16928990,16928991,16928992,16928993,16928994,16928995,16928996,16928997,16928998,16928999,16929000,16929001,16929002,16929003}; GetMobByID(MimicList[randmimic]):setSpawn(X,Y,Z); SpawnMob(MimicList[randmimic]):setPos(X,Y,Z); GetMobByID(MimicList[randmimic]):updateClaim(player); else player:BCNMSetLoot(lootID,InstanceRegion,CofferID); player:getBCNMloot(); end -- despawn les coffer du meme groupe for coffer = 1, #ARMOURY_CRATES_LIST_TEMENOS, 2 do if (ARMOURY_CRATES_LIST_TEMENOS[coffer+1][5] == MimicID) then GetNPCByID(16928768+ARMOURY_CRATES_LIST_TEMENOS[coffer]):setStatus(STATUS_DISAPPEAR); end end else player:BCNMSetLoot(lootID, InstanceRegion, CofferID); player:getBCNMloot(); end elseif (CofferType == cRESTORE) then player:RestoreAndHealOnBattlefield(InstanceRegion); elseif (CofferType == cMIMIC) then if (coffer == 284) then GetMobByID(16928844):setSpawn(X,Y,Z); SpawnMob(16928844):setPos(X,Y,Z) GetMobByID(16928844):updateClaim(player); elseif (coffer == 321) then GetMobByID(16928853):setSpawn(X,Y,Z); SpawnMob(16928853):setPos(X,Y,Z); GetMobByID(16928853):updateClaim(player); elseif (coffer == 348) then GetMobByID(16928862):setSpawn(X,Y,Z); SpawnMob(16928862):setPos(X,Y,Z); GetMobByID(16928862):updateClaim(player); elseif (coffer == 360) then GetMobByID(16928871):setSpawn(X,Y,Z); SpawnMob(16928871):setPos(X,Y,Z); GetMobByID(16928871):updateClaim(player); elseif (coffer == 393) then GetMobByID(16928880):setSpawn(X,Y,Z); SpawnMob(16928880):setPos(X,Y,Z); GetMobByID(16928880):updateClaim(player); elseif (coffer == 127) then GetMobByID(16928889):setSpawn(X,Y,Z); SpawnMob(16928889):setPos(X,Y,Z); GetMobByID(16928889):updateClaim(player); elseif (coffer == 123) then GetMobByID(16928894):setSpawn(X,Y,Z); SpawnMob(16928894):setPos(X,Y,Z); GetMobByID(16928894):updateClaim(player); end end if (DespawnOtherCoffer == true) then HideArmouryCrates(InstanceRegion,TEMENOS); if (InstanceRegion==Temenos_Eastern_Tower) then --despawn mob of the current floor if (coffer == 173 or coffer == 215 or coffer == 284 or coffer == 40) then --floor 1 if (GetMobAction(16928840) > 0) then DespawnMob(16928840); end if (GetMobAction(16928841) > 0) then DespawnMob(16928841); end if (GetMobAction(16928842) > 0) then DespawnMob(16928842); end if (GetMobAction(16928843) > 0) then DespawnMob(16928843); end GetNPCByID(16929228):setStatus(STATUS_NORMAL); elseif (coffer == 174 or coffer == 216 or coffer == 321 or coffer == 45) then --floor 2 if (GetMobAction(16928849) > 0) then DespawnMob(16928849); end if (GetMobAction(16928850) > 0) then DespawnMob(16928850); end if (GetMobAction(16928851) > 0) then DespawnMob(16928851); end if (GetMobAction(16928852) > 0) then DespawnMob(16928852); end GetNPCByID(16929229):setStatus(STATUS_NORMAL); elseif (coffer == 181 or coffer == 217 or coffer == 348 or coffer == 46) then --floor 3 if (GetMobAction(16928858) > 0) then DespawnMob(16928858); end if (GetMobAction(16928859) > 0) then DespawnMob(16928859); end if (GetMobAction(16928860) > 0) then DespawnMob(16928860); end if (GetMobAction(16928861) > 0) then DespawnMob(16928861); end GetNPCByID(16929230):setStatus(STATUS_NORMAL); elseif (coffer == 182 or coffer == 236 or coffer == 360 or coffer == 47) then --floor 4 if (GetMobAction(16928867) > 0) then DespawnMob(16928867); end if (GetMobAction(16928868) > 0) then DespawnMob(16928868); end if (GetMobAction(16928869) > 0) then DespawnMob(16928869); end if (GetMobAction(16928870) > 0) then DespawnMob(16928870); end GetNPCByID(16929231):setStatus(STATUS_NORMAL); elseif (coffer == 183 or coffer == 261 or coffer == 393 or coffer == 68) then --floor 5 if (GetMobAction(16928876) > 0) then DespawnMob(16928876); end if (GetMobAction(16928877) > 0) then DespawnMob(16928877); end if (GetMobAction(16928878) > 0) then DespawnMob(16928878); end if (GetMobAction(16928879) > 0) then DespawnMob(16928879); end GetNPCByID(16929232):setStatus(STATUS_NORMAL); elseif (coffer == 277 or coffer == 190 or coffer == 127 or coffer == 69) then --floor 6 if (GetMobAction(16928885) > 0) then DespawnMob(16928885); end if (GetMobAction(16928886) > 0) then DespawnMob(16928886); end if (GetMobAction(16928887) > 0) then DespawnMob(16928887); end if (GetMobAction(16928888) > 0) then DespawnMob(16928888); end GetNPCByID(16929233):setStatus(STATUS_NORMAL); elseif (coffer == 70 or coffer == 123) then --floor 7 if (GetMobAction(16928892) > 0) then DespawnMob(16928892); end if (GetMobAction(16928893) > 0) then DespawnMob(16928893); end GetNPCByID(16929234):setStatus(STATUS_NORMAL); end end end npc:setStatus(STATUS_DISAPPEAR); end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) end; ----------------------------------- -- onEventFinish Action ----------------------------------- function onEventFinish(player,csid,option) end;
gpl-3.0