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lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/quest/rori/rohd_gostervek.lua
1
1036
rohd_gostervek = Creature:new { objectName = "@mob/creature_names:imperial_army_captain", customName = "Captain Rohd Gostervek", socialGroup = "imperial", faction = "imperial", level = 30, chanceHit = 0.39, damageMin = 290, damageMax = 300, baseXp = 2914, baseHAM = 8400, baseHAMmax = 10200, armor = 0, resists = {0,45,0,-1,40,-1,40,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = NONE, diet = HERBIVORE, templates = {"object/mobile/dressed_imperial_captain_m.iff"}, lootGroups = { { groups = { {group = "task_loot_booto_lubble_thermal_detonator", chance = 10000000} }, lootChance = 10000000 } }, weapons = {"imperial_weapons_medium"}, attacks = merge(riflemanmaster,carbineermaster,brawlermaster), conversationTemplate = "", optionsBitmask = 128 } CreatureTemplates:addCreatureTemplate(rohd_gostervek, "rohd_gostervek")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/component/droid/defensive_module_base.lua
3
2272
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_component_droid_defensive_module_base = object_tangible_component_droid_shared_defensive_module_base:new { } ObjectTemplates:addTemplate(object_tangible_component_droid_defensive_module_base, "object/tangible/component/droid/defensive_module_base.iff")
agpl-3.0
panpakr/TronLauncher
dmc_corona/dmc_gestures/delegate_gesture.lua
10
2729
--====================================================================-- -- dmc_corona/dmc_gestures/delegate_gesture.lua -- -- Documentation: http://docs.davidmccuskey.com/ --====================================================================-- --[[ The MIT License (MIT) Copyright (c) 2015 David McCuskey Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. --]] --====================================================================-- --== DMC Corona UI : Gesture Recognizer Delegate --====================================================================-- -- Semantic Versioning Specification: http://semver.org/ local VERSION = "0.1.0" --- Gesture Recognizer Delegate Interface. -- the interface for controlling a Gesture Recognizer via a delegate. currently all methods are optional, only implement if needed. -- -- @classmod Delegate.GestureRecognizer -- @usage -- local Gesture = require 'dmc_corona.dmc_gestures' -- -- -- setup delegate object -- local delegate = { -- shouldRecognizeWith=function(self, did_recognize, to_fail ) -- return true -- end, -- } -- @usage -- local widget = dUI.newPanGesture() -- widget.delegate = <delgate object> -- @usage -- local Gesture = require 'dmc_corona.dmc_gestures' -- local widget = dUI.newPanGesture{ -- delegate=<delegate object> -- } --- (optional) asks delegate if Gesture Recognizer should remain active. -- return true if Gesture Recognizer should remain, the default return value is `false`. -- -- @within Methods -- @function :shouldRecognizeWith -- @tparam object did_recognize Gesture Recognizer which has Recognized its gesture -- @tparam object to_fail Gesture Recognizer which is about to be Failed -- @treturn bool true if Gesture Recognizer `to_fail` should remain.
mit
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/furniture/furniture_base.lua
3
2248
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_furniture_furniture_base = object_draft_schematic_furniture_shared_furniture_base:new { } ObjectTemplates:addTemplate(object_draft_schematic_furniture_furniture_base, "object/draft_schematic/furniture/furniture_base.iff")
agpl-3.0
KingRaptor/Zero-K
LuaRules/Configs/explosion_spawn_defs.lua
6
1987
-- $Id: explosion_spawn_defs.lua 4050 2009-03-09 02:56:38Z midknight $ -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- --Lists post-processing weapon names and the units to spawn when they go off local spawn_defs = { corhurc_minebomb = {name = "cormine_impulse", cost = 0, expire = 60}, armcent_droppod = {name = "armpw", cost=0, expire=0}, armpnix3_armadvbomb = {name = "armflea", cost=0, expire=0}, cormine_cortruck_missile = {name = "corareamine", cost=0, expire=0}, chicken_blimpy_dodobomb = {name = "chicken_dodo", cost=0, expire=30}, corgarp_mine = {name = "wolverine_mine", cost=0, expire=60}, hoverminer_mine = {name = "wolverine_mine", cost=0, expire=60}, zenith_meteor = {name = "asteroid_dead", cost=0, expire=0, feature = true}, zenith_meteor_float = {name = "asteroid_dead", cost=0, expire=0, feature = true}, zenith_meteor_aim = {name = "asteroid_dead", cost=0, expire=0, feature = true}, zenith_meteor_uncontrolled = {name = "asteroid_dead", cost=0, expire=0, feature = true}, chickenflyerqueen_dodobomb = {name = "chicken_dodo", cost=0, expire=30}, chickenflyerqueen_basiliskbomb = {name = "chickenc", cost=0, expire=0}, chickenflyerqueen_tiamatbomb = {name = "chicken_tiamat", cost=0, expire=0}, chickenlandqueen_dodobomb = {name = "chicken_dodo", cost=0, expire=30}, chickenlandqueen_basiliskbomb = {name = "chickenc", cost=0, expire=0}, chickenlandqueen_tiamatbomb = {name = "chicken_tiamat", cost=0, expire=0}, } local shieldCollide = { -- unitDefs as the shield hit callin is setup really strangely corgarp_mine = {damage = 220, gadgetDamage = 200}, -- gadgetDamage = damage - weapon default damage -- Weapon name must be used } return spawn_defs, shieldCollide -------------------------------------------------------------------------------- --------------------------------------------------------------------------------
gpl-2.0
KingRaptor/Zero-K
LuaUI/Widgets/chili_new/controls/label.lua
18
2997
--//============================================================================= --- Label module --- Label fields. -- Inherits from Control. -- @see control.Control -- @table Label -- @string[opt="left"] align alignment -- @string[opt="linecenter"] valign vertical alignment -- @string[opt="no text"] caption text to be displayed Label = Control:Inherit{ classname= "label", defaultWidth = 70, defaultHeight = 20, padding = {0,0,0,0}, autosize = true, autoObeyLineHeight = true, --// (needs autosize) if true, autosize will obey the lineHeight (-> texts with the same line count will have the same height) align = "left", valign = "linecenter", --// usefull too "ascender" caption = "no text", } local this = Label local inherited = this.inherited --//============================================================================= function Label:New(obj) obj = inherited.New(self,obj) obj:SetCaption(obj.caption) return obj end --//============================================================================= --- Set the label caption -- @string newcaption new caption to be set function Label:SetCaption(newcaption) if (self.caption == newcaption) then return end self.caption = newcaption self:UpdateLayout() self:Invalidate() end function Label:UpdateLayout() local font = self.font if (self.autosize) then self._caption = self.caption local w = font:GetTextWidth(self.caption); local h, d, numLines = font:GetTextHeight(self.caption); h = h + 1 if (self.autoObeyLineHeight) then h = math.ceil(numLines * font:GetLineHeight()) else h = math.ceil(h-d) end if font.shadow then w = w + 2 + font.size * 0.1 h = h + 2 + font.size * 0.1 elseif font.outline then w = w + 2 + font.size * font.outlineWidth h = h + 2 + font.size * font.outlineWidth end local x = self.x local y = self.y if self.valign == "center" then y = math.round(y + (self.height - h) * 0.5) elseif self.valign == "bottom" then y = y + self.height - h elseif self.valign == "top" then else end if self.align == "left" then elseif self.align == "right" then x = x + self.width - w elseif self.align == "center" then x = math.round(x + (self.width - w) * 0.5) end self:_UpdateConstraints(x,y,w,h) else self._caption = font:WrapText(self.caption, self.width, self.height) end end --//============================================================================= function Label:DrawControl() local font = self.font font:DrawInBox(self._caption,0,0,self.width,self.height,self.align,self.valign) if (self.debug) then gl.Color(0,1,0,0.5) gl.PolygonMode(GL.FRONT_AND_BACK,GL.LINE) gl.LineWidth(2) gl.Rect(0,0,self.width,self.height) gl.LineWidth(1) gl.PolygonMode(GL.FRONT_AND_BACK,GL.FILL) end end --//=============================================================================
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/king_merek_harvester.lua
3
2196
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_king_merek_harvester = object_mobile_shared_king_merek_harvester:new { } ObjectTemplates:addTemplate(object_mobile_king_merek_harvester, "object/mobile/king_merek_harvester.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/weapon/melee/2h_sword/crafted_saber/sword_lightsaber_two_handed_s5_gen1.lua
1
6243
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_weapon_melee_2h_sword_crafted_saber_sword_lightsaber_two_handed_s5_gen1 = object_weapon_melee_2h_sword_crafted_saber_shared_sword_lightsaber_two_handed_s5_gen1:new { playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/wookiee_male.iff", "object/creature/player/wookiee_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff" }, -- RANGEDATTACK, MELEEATTACK, FORCEATTACK, TRAPATTACK, GRENADEATTACK, HEAVYACIDBEAMATTACK, -- HEAVYLIGHTNINGBEAMATTACK, HEAVYPARTICLEBEAMATTACK, HEAVYROCKETLAUNCHERATTACK, HEAVYLAUNCHERATTACK attackType = MELEEATTACK, -- ENERGY, KINETIC, ELECTRICITY, STUN, BLAST, HEAT, COLD, ACID, FORCE, LIGHTSABER damageType = LIGHTSABER, -- NONE, LIGHT, MEDIUM, HEAVY armorPiercing = MEDIUM, -- combat_rangedspecialize_bactarifle, combat_rangedspecialize_rifle, combat_rangedspecialize_pistol, combat_rangedspecialize_heavy, combat_rangedspecialize_carbine -- combat_meleespecialize_unarmed, combat_meleespecialize_twohand, combat_meleespecialize_polearm, combat_meleespecialize_onehand, combat_general, -- jedi_general, combat_meleespecialize_polearmlightsaber, combat_meleespecialize_onehandlightsaber xpType = "jedi_general", -- See http://www.ocdsoft.com/files/certifications.xls certificationsRequired = { "cert_twohandlightsaber_gen1" }, -- See http://www.ocdsoft.com/files/accuracy.xls creatureAccuracyModifiers = { "twohandlightsaber_accuracy" }, -- See http://www.ocdsoft.com/files/defense.xls defenderDefenseModifiers = { "melee_defense" }, -- Leave as "dodge" for now, may have additions later defenderSecondaryDefenseModifiers = { "saber_block" }, -- See http://www.ocdsoft.com/files/speed.xls speedModifiers = { "twohandlightsaber_speed" }, -- Leave blank for now damageModifiers = { }, -- The values below are the default values. To be used for blue frog objects primarily healthAttackCost = 40, actionAttackCost = 35, mindAttackCost = 20, forceCost = 12, pointBlankRange = 0, pointBlankAccuracy = 20, idealRange = 3, idealAccuracy = 15, maxRange = 5, maxRangeAccuracy = 5, minDamage = 90, maxDamage = 180, attackSpeed = 4.8, woundsRatio = 15, defenderToughnessModifiers = { "lightsaber_toughness" }, noTrade = 1, childObjects = { {templateFile = "object/tangible/inventory/lightsaber_inventory_1.iff", x = 0, z = 0, y = 0, ox = 0, oy = 0, oz = 0, ow = 0, cellid = -1, containmentType = 4} }, numberExperimentalProperties = {1, 1, 2, 2, 2, 2, 2, 1, 1, 1}, experimentalProperties = {"XX", "XX", "CD", "OQ", "CD", "OQ", "CD", "OQ", "SR", "UT", "CD", "OQ", "OQ", "OQ", "OQ"}, experimentalWeights = {1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "expDamage", "expDamage", "expDamage", "expDamage", "expEffeciency", "expEffeciency", "expEffeciency", "expEffeciency"}, experimentalSubGroupTitles = {"null", "null", "mindamage", "maxdamage", "attackspeed", "woundchance", "forcecost", "attackhealthcost", "attackactioncost", "attackmindcost"}, experimentalMin = {0, 0, 90, 180, 4.8, 10, 15, 40, 35, 20}, experimentalMax = {0, 0, 110, 220, 4.5, 20, 12, 25, 25, 15}, experimentalPrecision = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 1, 1, 1, 1, 1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_weapon_melee_2h_sword_crafted_saber_sword_lightsaber_two_handed_s5_gen1, "object/weapon/melee/2h_sword/crafted_saber/sword_lightsaber_two_handed_s5_gen1.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/structure/installation_mining_ore_heavy.lua
2
4177
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_structure_installation_mining_ore_heavy = object_draft_schematic_structure_shared_installation_mining_ore_heavy:new { templateType = DRAFTSCHEMATIC, customObjectName = "Deed for: Heavy Mineral Mining Installation", craftingToolTab = 1024, -- (See DraftSchemticImplementation.h) complexity = 35, size = 12, xpType = "crafting_structure_general", xp = 3900, assemblySkill = "structure_assembly", experimentingSkill = "structure_experimentation", customizationSkill = "structure_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_structure_ingredients_n", "craft_structure_ingredients_n", "craft_structure_ingredients_n", "craft_structure_ingredients_n", "craft_structure_ingredients_n", "craft_structure_ingredients_n", "craft_structure_ingredients_n", "craft_structure_ingredients_n", "craft_structure_ingredients_n", "craft_structure_ingredients_n"}, ingredientTitleNames = {"load_bearing_frame", "body_shell_structure", "body_casing", "structure_foundation", "bore_mechanism", "ore_storage_tank", "boreing_mechanism_buffers_and_bushings", "power_supply_unit", "ore_storage_unit", "resource_handling_system"}, ingredientSlotType = {0, 0, 1, 0, 0, 2, 0, 1, 1, 1}, resourceTypes = {"steel", "metal", "object/tangible/component/structure/shared_wall_module.iff", "metal", "metal", "object/tangible/component/structure/shared_wall_module.iff", "chemical", "object/tangible/component/structure/shared_generator_turbine.iff", "object/tangible/component/structure/shared_structure_small_storage_section.iff", "object/tangible/component/structure/shared_ore_mining_unit.iff"}, resourceQuantities = {400, 600, 1, 200, 300, 6, 400, 2, 6, 2}, contribution = {100, 100, 100, 100, 100, 100, 100, 100, 100, 100}, targetTemplate = "object/tangible/deed/harvester_deed/harvester_ore_heavy_deed.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_structure_installation_mining_ore_heavy, "object/draft_schematic/structure/installation_mining_ore_heavy.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/commands/melee2hMindHit1.lua
1
2604
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 Melee2hMindHit1Command = { name = "melee2hmindhit1", damageMultiplier = 1.0, speedMultiplier = 1.25, healthCostMultiplier = 0.5, actionCostMultiplier = 1.0, mindCostMultiplier = 0.5, accuracyBonus = 10, poolsToDamage = ACTION_ATTRIBUTE, dotEffects = { DotEffect( BLEEDING, { "resistance_bleeding", "bleed_resist" }, ACTION, true, 125, 100, 30, 30 ) }, weaponType = TWOHANDMELEEWEAPON, animationCRC = hashCode("combo_2b_medium"), combatSpam = "mindstrike", range = -1 } AddCommand(Melee2hMindHit1Command)
agpl-3.0
Whitechaser/darkstar
scripts/zones/Sauromugue_Champaign/npcs/Tiger_Bones.lua
2
1406
----------------------------------- -- Area: Sauromugue Champaign -- NPC: Tiger Bones -- Involed in Quest: The Fanged One. -- !pos 666 -8 -379 120 ------------------------------------- package.loaded["scripts/zones/Sauromugue_Champaign/TextIDs"] = nil; ------------------------------------- require("scripts/zones/Sauromugue_Champaign/TextIDs"); require("scripts/zones/Sauromugue_Champaign/MobIDs"); require("scripts/globals/keyitems"); require("scripts/globals/quests"); function onTrade(player,npc,trade) end; function onTrigger(player,npc) local fangedOne = player:getQuestStatus(WINDURST,THE_FANGED_ONE); local fangedOneCS = player:getVar("TheFangedOneCS"); -- THE FANGED ONE if (fangedOne == QUEST_ACCEPTED and fangedOneCS == 1 and not GetMobByID(OLD_SABERTOOTH):isSpawned()) then SpawnMob(OLD_SABERTOOTH):addStatusEffect(dsp.effects.POISON,40,10,210); player:messageSpecial(OLD_SABERTOOTH_DIALOG_I); elseif (fangedOne == QUEST_ACCEPTED and fangedOneCS == 2 and not player:hasKeyItem(OLD_TIGERS_FANG)) then player:addKeyItem(OLD_TIGERS_FANG); player:messageSpecial(KEYITEM_OBTAINED, OLD_TIGERS_FANG); player:setVar("TheFangedOneCS", 0); -- DEFAULT DIALOG else player:messageSpecial(NOTHING_HAPPENS); end; end; function onEventUpdate(player,csid,option) end; function onEventFinish(player,csid,option) end;
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/kaitok/serverobjects.lua
3
2223
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/lair/kaitok/lair_kaitok.lua") includeFile("tangible/lair/kaitok/lair_kaitok_mountain.lua") includeFile("tangible/lair/kaitok/lair_kaitok_wasteland.lua")
agpl-3.0
DailyShana/ygopro-scripts
c30213599.lua
3
1339
--墓守の末裔 function c30213599.initial_effect(c) --destroy local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(30213599,0)) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetRange(LOCATION_MZONE) e1:SetCost(c30213599.cost) e1:SetTarget(c30213599.target) e1:SetOperation(c30213599.operation) c:RegisterEffect(e1) end function c30213599.costfilter(c) return c:IsFaceup() and c:IsSetCard(0x2e) end function c30213599.cost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckReleaseGroup(tp,c30213599.costfilter,1,e:GetHandler()) end local sg=Duel.SelectReleaseGroup(tp,c30213599.costfilter,1,1,e:GetHandler()) Duel.Release(sg,REASON_COST) end function c30213599.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() and chkc:IsDestructable() end if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) end function c30213599.operation(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc and tc:IsRelateToEffect(e) then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/warren_teraud_loyalist_cyborg_s03.lua
3
2248
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_warren_teraud_loyalist_cyborg_s03 = object_mobile_shared_warren_teraud_loyalist_cyborg_s03:new { } ObjectTemplates:addTemplate(object_mobile_warren_teraud_loyalist_cyborg_s03, "object/mobile/warren_teraud_loyalist_cyborg_s03.iff")
agpl-3.0
Whitechaser/darkstar
scripts/zones/Misareaux_Coast/npcs/Spatial_Displacement.lua
5
1459
----------------------------------- -- Area: Misareaux Coast -- NPC: Spacial Displacement -- Entrance to Riverne Site #A01 and #B01 ----------------------------------- package.loaded["scripts/zones/Misareaux_Coast/TextIDs"] = nil; ----------------------------------- require("scripts/globals/missions"); require("scripts/zones/Misareaux_Coast/TextIDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) if (player:hasCompletedMission(COP,SHELTERING_DOUBT)) then player:startEvent(551); -- Access to Sites A & B elseif (player:getCurrentMission(COP) == ANCIENT_VOWS and player:getVar("PromathiaStatus") == 1) then player:startEvent(8); else player:startEvent(550); -- Access to Site A Only end end; function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 8) then player:setVar("PromathiaStatus",2); player:setPos(732.55,-32.5,-506.544,90,30); -- Go to Riverne #A01 {R} elseif ((csid == 551 or csid == 550) and option == 1) then player:setPos(732.55,-32.5,-506.544,90,30); -- Go to Riverne #A01 {R} elseif (csid == 551 and option == 2) then player:setPos(729.749,-20.319,407.153,90,29); -- Go to Riverne #B01 {R} end; end;
gpl-3.0
DailyShana/ygopro-scripts
c28348537.lua
3
1654
--ブリザード・プリンセス function c28348537.initial_effect(c) --summon with 1 tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(28348537,0)) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SUMMON_PROC) e1:SetCondition(c28348537.otcon) e1:SetOperation(c28348537.otop) e1:SetValue(SUMMON_TYPE_ADVANCE) c:RegisterEffect(e1) --activate limit local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetOperation(c28348537.actlimit) c:RegisterEffect(e2) end function c28348537.otfilter(c,tp) return c:IsRace(RACE_SPELLCASTER) and (c:IsControler(tp) or c:IsFaceup()) end function c28348537.otcon(e,c) if c==nil then return true end local tp=c:GetControler() local mg=Duel.GetMatchingGroup(c28348537.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp) return c:GetLevel()>6 and Duel.GetTributeCount(c,mg)>0 end function c28348537.otop(e,tp,eg,ep,ev,re,r,rp,c) local mg=Duel.GetMatchingGroup(c28348537.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp) local sg=Duel.SelectTribute(tp,c,1,1,mg) c:SetMaterial(sg) Duel.Release(sg, REASON_SUMMON+REASON_MATERIAL) end function c28348537.actlimit(e,tp,eg,ep,ev,re,r,rp) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_CANNOT_ACTIVATE) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(0,1) e1:SetValue(c28348537.elimit) e1:SetReset(RESET_PHASE+PHASE_END) Duel.RegisterEffect(e1,tp) end function c28348537.elimit(e,te,tp) return te:IsHasType(EFFECT_TYPE_ACTIVATE) end
gpl-2.0
DailyShana/ygopro-scripts
c72497366.lua
3
1401
--悪魔の憑代 function c72497366.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) c:RegisterEffect(e1) --decrease tribute local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(72497366,0)) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SUMMON_PROC) e2:SetRange(LOCATION_SZONE) e2:SetTargetRange(LOCATION_HAND,0) e2:SetCountLimit(1) e2:SetCondition(c72497366.ntcon) e2:SetTarget(c72497366.nttg) c:RegisterEffect(e2) --destroy replace local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e3:SetCode(EFFECT_DESTROY_REPLACE) e3:SetRange(LOCATION_SZONE) e3:SetTarget(c72497366.reptg) e3:SetValue(1) c:RegisterEffect(e3) end function c72497366.ntcon(e,c) if c==nil then return true end return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0 end function c72497366.nttg(e,c) return c:IsLevelAbove(5) and c:IsRace(RACE_FIEND) end function c72497366.reptg(e,tp,eg,ep,ev,re,r,rp,chk) local tc=eg:GetFirst() if chk==0 then return eg:GetCount()==1 and tc:IsFaceup() and tc:IsLocation(LOCATION_MZONE) and tc:IsRace(RACE_FIEND) and tc:IsLevelAbove(5) and bit.band(tc:GetSummonType(),SUMMON_TYPE_NORMAL)~=0 end if Duel.SelectYesNo(tp,aux.Stringid(72497366,1)) then Duel.SendtoGrave(e:GetHandler(),REASON_EFFECT) return true else return false end end
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/ship/blacksun_medium_s04.lua
3
2184
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_ship_blacksun_medium_s04 = object_ship_shared_blacksun_medium_s04:new { } ObjectTemplates:addTemplate(object_ship_blacksun_medium_s04, "object/ship/blacksun_medium_s04.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/components/shield_generator/shd_armek_plasma_shell_s3.lua
3
2356
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_shield_generator_shd_armek_plasma_shell_s3 = object_tangible_ship_components_shield_generator_shared_shd_armek_plasma_shell_s3:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_shield_generator_shd_armek_plasma_shell_s3, "object/tangible/ship/components/shield_generator/shd_armek_plasma_shell_s3.iff")
agpl-3.0
AndyClausen/PNRP_HazG
postnukerp/Gamemode/items/medical_code/hp_healthvial.lua
1
1079
local ITEM = {} ITEM.ID = "healthvial" ITEM.Name = "Health Vial" ITEM.ClassSpawn = "Science" ITEM.Scrap = 20 ITEM.Small_Parts = 5 ITEM.Chemicals = 20 ITEM.Chance = 100 ITEM.Info = "A glass tube with a strange liquid with pharmaceutical properties" ITEM.Type = "medical" ITEM.Remove = true ITEM.Energy = 0 ITEM.Ent = "hp_smallhealthkit" ITEM.Model = "models/healthvial.mdl" ITEM.Script = "" ITEM.Weight = 2 function ITEM.ToolCheck( p ) return true end function ITEM.Spawn( p ) PNRP.BaseItemSpawn( p, ITEM ) end function ITEM.Use( ply ) local health = ply:Health() if not ( health == ply:GetMaxHealth() ) then local sound = Sound("items/smallmedkit1.wav") ply:EmitSound( sound ) ply:SetHealth( health + 10 ) if ( ply:GetMaxHealth() < health + 10 ) then ply:SetHealth( ply:GetMaxHealth() ) end return true else return false end end function ITEM.Create( ply, class, pos ) local ent = ents.Create(class) ent:SetAngles(Angle(0,0,0)) ent:SetPos(pos) ent:Spawn() end PNRP.AddItem(ITEM)
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/armor/component/armor_layer_environmental.lua
2
2316
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_armor_component_armor_layer_environmental = object_draft_schematic_armor_component_shared_armor_layer_environmental:new { } ObjectTemplates:addTemplate(object_draft_schematic_armor_component_armor_layer_environmental, "object/draft_schematic/armor/component/armor_layer_environmental.iff")
agpl-3.0
njligames/NJLIGameEngine
cmake.in/ldoc.in/PhysicsBodyRigid.lua
4
6257
---- -- @file PhysicsBodyRigid ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:calculateSerializeBufferSize() end ---- Brief description. -- @author James Folk, 16-02-11 15:02:12 -- <#Description#> -- @param dataBuffer <#dataBuffer description#> -- @param btSerializer <#btSerializer description#> -- @return function PhysicsBodyRigid:serialize(dataBuffer, btSerializer) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:getClassName() end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:getType() end ---- Brief description. -- <#Description#> -- @param transform <#transform description#> -- @return <#return value description#> function PhysicsBodyRigid:setWorldTransform(transform) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:getWorldTransform() end ---- Brief description. -- <#Description#> -- @param factor <#factor description#> -- @return <#return value description#> <#Description#> function PhysicsBodyRigid:setLinearFactor(factor) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:getLinearFactor() end ---- Brief description. -- <#Description#> -- @param factor <#factor description#> -- @return <#return value description#> function PhysicsBodyRigid:setAngularFactor(factor) end ---- Brief description. -- <#Description#> -- @param factor <#factor description#> -- @return <#return value description#> function PhysicsBodyRigid:setAngularFactor(factor) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:getAngularFactor() end ---- Brief description. -- <#Description#> -- @param mass <#mass description#> -- @return <#return value description#> function PhysicsBodyRigid:setMass(mass) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:getMass() end ---- Brief description. -- <#Description#> -- @param charge <#charge description#> -- @return <#return value description#> function PhysicsBodyRigid:setCharge(charge) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:getCharge() end ---- Brief description. -- <#Description#> -- @param damping <#damping description#> -- @return <#return value description#> function PhysicsBodyRigid:setDamping(damping) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:getDamping() end ---- Brief description. -- <#Description#> -- @param damping <#damping description#> -- @return <#return value description#> function PhysicsBodyRigid:setAngularDamping(damping) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:getAngularDamping() end ---- Brief description. -- <#Description#> -- @param direction <#direction description#> -- @param impulse <#impulse description#> -- @return <#return value description#> function PhysicsBodyRigid:applyForce(direction, impulse) end ---- Brief description. -- <#Description#> -- @param direction <#direction description#> -- @param position <#position description#> -- @param impulse <#impulse description#> -- @return <#return value description#> function PhysicsBodyRigid:applyForce(direction, position, impulse) end ---- Brief description. -- <#Description#> -- @param direction <#direction description#> -- @param impulse <#impulse description#> -- @return <#return value description#> function PhysicsBodyRigid:applyAngularForce(direction, impulse) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:clearAllForces() end ---- Brief description. -- <#Description#> -- @param velocity <#velocity description#> -- @return <#return value description#> function PhysicsBodyRigid:setVelocity(velocity) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:getVelocity() end ---- Brief description. -- <#Description#> -- @param velocity <#velocity description#> -- @return <#return value description#> function PhysicsBodyRigid:setAngularVelocity(velocity) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:getAngularVelocity() end ---- Brief description. -- <#Description#> -- @return <#return value description#> function PhysicsBodyRigid:isInWorld() end ---- Brief description. -- <#Description#> -- @param size <#size description#> -- @return <#return value description#> function NJLI.PhysicsBodyRigid.createArray(size) end ---- Brief description. -- <#Description#> -- @param array <#array description#> -- @return <#return value description#> function NJLI.PhysicsBodyRigid.destroyArray(array) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function NJLI.PhysicsBodyRigid.create() end ---- Brief description. -- <#Description#> -- @param builder <#builder description#> -- @return <#return value description#> function NJLI.PhysicsBodyRigid.create(builder) end ---- Brief description. -- <#Description#> -- @param object <#object description#> -- @return <#return value description#> function NJLI.PhysicsBodyRigid.clone(object) end ---- Brief description. -- <#Description#> -- @param object <#object description#> -- @return <#return value description#> function NJLI.PhysicsBodyRigid.copy(object) end ---- Brief description. -- <#Description#> -- @param object <#object description#> -- @return <#return value description#> function NJLI.PhysicsBodyRigid.destroy(object) end ---- Brief description. -- <#Description#> -- @param object <#object description#> -- @param L <#L description#> -- @param stack_index <#stack_index description#> -- @return <#return value description#> function NJLI.PhysicsBodyRigid.load(object, L, stack_index) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function NJLI.PhysicsBodyRigid.type() end
mit
DailyShana/ygopro-scripts
c22996376.lua
3
2294
--百獣王 ベヒーモス function c22996376.initial_effect(c) --summon/set with 1 tribute local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(22996376,0)) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_SUMMON_PROC) e1:SetCondition(c22996376.otcon) e1:SetOperation(c22996376.otop) e1:SetValue(SUMMON_TYPE_ADVANCE) c:RegisterEffect(e1) local e2=e1:Clone() e2:SetCode(EFFECT_SET_PROC) c:RegisterEffect(e2) --salvage local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(22996376,1)) e3:SetCategory(CATEGORY_TOHAND) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCode(EVENT_SUMMON_SUCCESS) e3:SetCondition(c22996376.thcon) e3:SetTarget(c22996376.thtg) e3:SetOperation(c22996376.thop) c:RegisterEffect(e3) end function c22996376.otcon(e,c) if c==nil then return true end return c:GetLevel()>6 and Duel.GetTributeCount(c)>0 end function c22996376.otop(e,tp,eg,ep,ev,re,r,rp,c) local g=Duel.SelectTribute(tp,c,1,1) c:SetMaterial(g) Duel.Release(g,REASON_SUMMON+REASON_MATERIAL) --change base attack local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetRange(LOCATION_MZONE) e1:SetReset(RESET_EVENT+0xff0000) e1:SetCode(EFFECT_SET_BASE_ATTACK) e1:SetValue(2000) c:RegisterEffect(e1) end function c22996376.thcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_ADVANCE end function c22996376.filter(c) return c:IsRace(RACE_BEAST) and c:IsAbleToHand() end function c22996376.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c22996376.filter(chkc) end local ct=e:GetHandler():GetMaterialCount() if chk==0 then return ct>0 and Duel.IsExistingTarget(c22996376.filter,tp,LOCATION_GRAVE,0,ct,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) local g=Duel.SelectTarget(tp,c22996376.filter,tp,LOCATION_GRAVE,0,ct,ct,nil) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,ct,0,0) end function c22996376.thop(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local sg=g:Filter(Card.IsRelateToEffect,nil,e) Duel.SendtoHand(sg,nil,REASON_EFFECT) end
gpl-2.0
BlubBlab/Micromacro-2-Bot-Framework
classes/abstract.inputoutput.class.lua
1
15965
CAbstractInputOutput = class(CBaseObject, function (self, procHandle , hwnd) self.procHandle = procHandle; self.hwnd = hwnd; end ); function CAbstractInputOutput:read(Handle, type, Address ) local result = nil; local counter = 1; local limit = 5; repeat result = process.read(Handle, type, Address) counter = counter + 1 until counter >= limit or result ~= nil return result; end function CAbstractInputOutput:readPtr(Handle, type, Address, offset ) local result = nil; local counter = 1; local limit = 5; repeat result = process.readPtr(Handle, type, Address, offset) counter = counter + 1 until counter >= limit or result ~= nil return result; end function CAbstractInputOutput:debug(test_value, name,debug_flag, extra_message) --TODO put the infos into the logger in any case if not debug_flag then debug_flag = 0; end if( settings.options.DEBUGGING and not( debug_flag == 1)) then if( not test_value ) then if( not extra_message)then error("Error in memory writing or reading function:"..name.."", 2); else error("Error in memory writing or reading function:"..name.." "..extra_message.."", 2); end else return TestValue; end else return TestValue; end end -- objects function CAbstractInputOutput:ObjectId(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnId_offset ),debug.getinfo(1, "n").name,1) or 0; end function CAbstractInputOutput:ObjectType(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnType_offset ) ,debug.getinfo(1, "n").name,1) or -1; end function CAbstractInputOutput:ObjectNamePtr(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnName_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:ObjectName(visitor) return self:debug(self:read(self.procHandle, "string", visitor:getAddress() ),debug.getinfo(1, "n").name,1); end function CAbstractInputOutput:ObjectPosition(select, visitor) if(string.lower(select) == "x" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnX_offset ),debug.getinfo(1, "n").name,1) or 0; elseif (string.lower(select) == "y" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnY_offset ) ,debug.getinfo(1, "n").name,1) or 0; elseif (string.lower(select) == "z" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnZ_offset ) ,debug.getinfo(1, "n").name,1) or 0; end error("not specific coordinate type"); end -- object lists function CAbstractInputOutput:ObjectListSize(visitor) return self:debug(self:read(self.procHandle, "int", addresses.staticTableSize ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:ObjectListPtr(mult) -- 4 = 4 byte = 32-bit pointer return self:debug(self:readPtr(self.procHandle, "uint", addresses.staticTableSize,mult * 4 ),debug.getinfo(1, "n").name,1) end -- pawns function CAbstractInputOutput:PawnId(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnId_offset) ,debug.getinfo(1, "n").name,1) or 0 end function CAbstractInputOutput:PawnRace(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnRace_offsett),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnAttackable(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnAttackable_offset),debug.getinfo(1, "n").name,1) end -- same as object but if somebody use with another game maybe it is diffrent function CAbstractInputOutput:PawnNamePtr(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnName_offset ),debug.getinfo(1, "n").name,1) end -- again same as object and same reason to let it be function CAbstractInputOutput:PawnName(visitor) return self:debug(self:read(self.procHandle, "string", visitor:getAddress() ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnGUID(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnGUID_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnType(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnType_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnIsAlive(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.charAlive_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnIsFading(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnFading_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnHP(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnHP_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnMaxHP(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnMaxHP_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnLastHP(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnLastHP_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnClass(select, visitor) local class; if( select == 1 )then class = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnClass1_offset ),debug.getinfo(1, "n").name,1) elseif( select == 2 )then class = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnClass2_offset ),debug.getinfo(1, "n").name,1) elseif( select == 3 )then class = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnClass3_offset ),debug.getinfo(1, "n").name,1) else error("not a class index for: "..select..""); end return class; end function CAbstractInputOutput:PawnEnergy(select, visitor) local energy; if( select == 1 )then energy = self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnMP_offset ),debug.getinfo(1, "n").name,1) elseif( select == 2)then energy = self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnMP2_offset ),debug.getinfo(1, "n").name,1) else error("not a energy index for: "..select..""); end return energy; end function CAbstractInputOutput:PawnMaxEnergy(select, visitor) local energy; if( select == 1 )then energy = self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnMaxMP_offset ),debug.getinfo(1, "n").name,1) elseif( select == 2)then energy = self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnMaxMP2_offset ),debug.getinfo(1, "n").name,1) else error("not a energy index for: "..select..""); end return energy; end function CAbstractInputOutput:PawnBuffStartEnde(visitor) local start = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnBuffsStart_offset ),debug.getinfo(1, "n").name,1) local ende = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnBuffsEnd_offset ),debug.getinfo(1, "n").name,1) return start , ende; end function CAbstractInputOutput:PawnBuffID(i, visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + i + addresses.pawnBuffId_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnBuffTimeLeft(i , visitor) return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + i + addresses.pawnBuffTimeLeft_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnBuffLevel(i , visitor) return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + i + addresses.pawnBuffLevel_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnLootable(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnLootable_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnHarvesting(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnHarvesting_offset ),debug.getinfo(1, "n").name,1)~=0 end function CAbstractInputOutput:PawnCasting(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress() + addresses.pawnCasting_offset ),debug.getinfo(1, "n").name,1)~=0 end function CAbstractInputOutput:PawnLevel(select, visitor) local level; if( select == 1 )then level = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnLevel_offset ),debug.getinfo(1, "n").name,1) elseif( select == 2 )then level = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnLevel2_offset ),debug.getinfo(1, "n").name,1) elseif( select == 3 )then level = self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnLevel3_offset ),debug.getinfo(1, "n").name,1) else error("not a level index for: "..select..""); end return level; end function CAbstractInputOutput:PawnTargetPtr(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnTargetPtr_offset ),debug.getinfo(1, "n").name,1) or 0; end -- again double function CAbstractInputOutput:PawnPosition(select, visitor) if(string.lower(select) == "x" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnX_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "y" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnY_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "z" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnZ_offset ),debug.getinfo(1, "n").name,1) end error("not specific coordinate type: "..select..""); end function CAbstractInputOutput:PawnDirection(select, visitor) if(string.lower(select) == "x" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnDirXUVec_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "z" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnDirZUVec_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "y" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnDirYUVec_offset ),debug.getinfo(1, "n").name,1) end error("not specific direction type: "..select..""); end function CAbstractInputOutput:WritePawnDirection(select, visitor, data, shift) if not shift then shift = 0; end if(string.lower(select) == "x" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.pawnDirXUVec_offset, data ) elseif (string.lower(select) == "z" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.pawnDirZUVec_offset, data ) elseif (string.lower(select) == "y" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.pawnDirYUVec_offset, data ) else error("not specific direction type: "..select..""); end end function CAbstractInputOutput:CameraDirection(select, visitor) if(string.lower(select) == "x" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.camXUVec_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "z" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.camZUVec_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "y" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.camYUVec_offset ),debug.getinfo(1, "n").name,1) end error("not specific direction type: "..select..""); end function CAbstractInputOutput:CameraPosition(select, visitor) --TODO: move cam to addresse space if(string.lower(select) == "x" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.camX_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "y" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.camY_offset ),debug.getinfo(1, "n").name,1) elseif (string.lower(select) == "z" )then return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.camZ_offset ),debug.getinfo(1, "n").name,1) end error("not specific coordinate type"); end function CAbstractInputOutput:WriteCameraDirection(data, select, visitor) if(string.lower(select) == "x" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.camXUVec_offset, data ) elseif (string.lower(select) == "z" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.camZUVec_offset, data ) elseif (string.lower(select) == "y" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.camYUVec_offset, data ) end error("not specific direction type: "..select..""); end function CAbstractInputOutput:WriteCameraPosition(data, select, visitor) --TODO: move cam to addresse space if(string.lower(select) == "x" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.camX_offset, data); elseif (string.lower(select) == "y" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.camY_offset, data); elseif (string.lower(select) == "z" )then return process.write(self.procHandle, "float", visitor:getAddress() + addresses.camZ_offset, data); end error("not specific coordinate type: "..select..""); end function CAbstractInputOutput:PawnSwimming(visitor) return self:debug(self:readPtr(self.procHandle, "byte", visitor:getAddress() + addresses.pawnSwim_offset1, addresses.pawnSwim_offset2 ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnIsPet(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.pawnIsPet_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnSpeed(visitor) return self:debug(self:read(self.procHandle, "float", visitor:getAddress() + addresses.pawnSpeed_offset ),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnIconBase(visitor) return self:debug(self:readPtr(self.procHandle, "uint", visitor:getAddress() + addresses.partyIconList_base, addresses.partyIconList_offset),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PawnIconRead(visitor) return self:debug(self:read(self.procHandle, "int", visitor:getAddress()),debug.getinfo(1, "n").name,1) end function CAbstractInputOutput:PressKey(visitor, key1, key2) if( not key2)then keyboard.virtualPress(self.hwnd, key1, true); else keyboard.virtualHold(self.hwnd, key1); end if (key2)then keyboard.virtualHold(self.hwnd, key2); keyboard.virtualRelease(self.hwnd, key1); keyboard.virtualRelease(self.hwnd, key2); end end function CAbstractInputOutput:PressHold(visitor, key1, key2) keyboard.virtualHold(self.hwnd, key1); if (key2)then keyboard.virtualHold(self.hwnd, key2); end end function CAbstractInputOutput:PressRelease(visitor, key1, key2) keyboard.virtualRelease(self.hwnd, key1); if (key2)then keyboard.virtualRelease(self.hwnd, key2); end end function CAbstractInputOutput:WriteText(visitor,text) keyboard.keyboard.virtualType(self.hwnd, text); end function CAbstractInputOutput:MountBase(visitor) return self:debug(self:read(self.procHandle, "uint", visitor:getAddress() + addresses.charPtrMounted_offset ),debug.getinfo(1, "n").name,1) end
mit
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_bestine_rumor03.lua
3
2208
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_bestine_rumor03 = object_mobile_shared_dressed_bestine_rumor03:new { } ObjectTemplates:addTemplate(object_mobile_dressed_bestine_rumor03, "object/mobile/dressed_bestine_rumor03.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/space/booster/extended_life_fuel_cell_mk1.lua
2
3336
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_space_booster_extended_life_fuel_cell_mk1 = object_draft_schematic_space_booster_shared_extended_life_fuel_cell_mk1:new { templateType = DRAFTSCHEMATIC, customObjectName = "Extended Life Fuel Cell - Mark I", craftingToolTab = 131072, -- (See DraftSchemticImplementation.h) complexity = 19, size = 0, xpType = "shipwright", xp = 25, assemblySkill = "booster_assembly", experimentingSkill = "booster_experimentation", customizationSkill = "medicine_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n"}, ingredientTitleNames = {"fuel_cell_core", "adv_fuel_cell_enhancer"}, ingredientSlotType = {0, 0}, resourceTypes = {"steel", "radioactive_polymetric"}, resourceQuantities = {75, 25}, contribution = {100, 100}, targetTemplate = "object/tangible/ship/crafted/booster/extended_life_fuel_cell_mk1.iff", additionalTemplates = { "object/tangible/ship/crafted/booster/shared_extended_life_fuel_cell_mk1.iff", } } ObjectTemplates:addTemplate(object_draft_schematic_space_booster_extended_life_fuel_cell_mk1, "object/draft_schematic/space/booster/extended_life_fuel_cell_mk1.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/naboo/objects.lua
3
20598
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_static_naboo_shared_waterfall_200m = SharedStaticObjectTemplate:new { clientTemplateFileName = "object/static/naboo/shared_waterfall_200m.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/eft_whitewater_6m.apt", arrangementDescriptorFilename = "", clearFloraRadius = 0, clientDataFile = "clientdata/client_shared_whitewater_6meter.cdf", clientGameObjectType = 5, collisionActionBlockFlags = 255, collisionActionFlags = 1, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "@string_table:Whitewater Mesh", gameObjectType = 5, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@obj_n:unknown_object", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 2421347186, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/terrain/base/shared_static_terrain_base.iff", "object/static/naboo/shared_waterfall_naboo_theed_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_static_naboo_shared_waterfall_200m, "object/static/naboo/shared_waterfall_200m.iff") object_static_naboo_shared_waterfall_all_thin_forked = SharedStaticObjectTemplate:new { clientTemplateFileName = "object/static/naboo/shared_waterfall_all_thin_forked.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/eft_all_waterfall_thin_forked.apt", arrangementDescriptorFilename = "", clearFloraRadius = 0, clientDataFile = "clientdata/client_shared_whitewater_tall_forked.cdf", clientGameObjectType = 5, collisionActionBlockFlags = 255, collisionActionFlags = 1, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "@string_table:Whitewater Mesh", gameObjectType = 5, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@obj_n:unknown_object", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 2586864352, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/terrain/base/shared_static_terrain_base.iff", "object/static/naboo/shared_waterfall_naboo_theed_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_static_naboo_shared_waterfall_all_thin_forked, "object/static/naboo/shared_waterfall_all_thin_forked.iff") object_static_naboo_shared_waterfall_all_wide_short = SharedStaticObjectTemplate:new { clientTemplateFileName = "object/static/naboo/shared_waterfall_all_wide_short.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/eft_all_waterfall_wide_short.apt", arrangementDescriptorFilename = "", clearFloraRadius = 0, clientDataFile = "clientdata/client_shared_whitewater_wide_short.cdf", clientGameObjectType = 5, collisionActionBlockFlags = 255, collisionActionFlags = 1, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "@string_table:Whitewater Mesh", gameObjectType = 5, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@obj_n:unknown_object", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1454317490, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/terrain/base/shared_static_terrain_base.iff", "object/static/naboo/shared_waterfall_naboo_theed_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_static_naboo_shared_waterfall_all_wide_short, "object/static/naboo/shared_waterfall_all_wide_short.iff") object_static_naboo_shared_waterfall_mist_lg = SharedStaticObjectTemplate:new { clientTemplateFileName = "object/static/naboo/shared_waterfall_mist_lg.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/thed_wter_falls_anim1.apt", arrangementDescriptorFilename = "", clearFloraRadius = 0, clientDataFile = "clientdata/client_shared_waterfall_mist_lg.cdf", clientGameObjectType = 5, collisionActionBlockFlags = 255, collisionActionFlags = 1, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "@string_table:Whitewater Mesh", gameObjectType = 5, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@obj_n:unknown_object", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 4151923875, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/terrain/base/shared_static_terrain_base.iff", "object/static/naboo/shared_waterfall_naboo_theed_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_static_naboo_shared_waterfall_mist_lg, "object/static/naboo/shared_waterfall_mist_lg.iff") object_static_naboo_shared_waterfall_mist_small = SharedStaticObjectTemplate:new { clientTemplateFileName = "object/static/naboo/shared_waterfall_mist_small.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/thed_wter_falls_anim1.apt", arrangementDescriptorFilename = "", clearFloraRadius = 0, clientDataFile = "clientdata/client_shared_waterfall_mist_small.cdf", clientGameObjectType = 5, collisionActionBlockFlags = 255, collisionActionFlags = 1, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "@string_table:Whitewater Mesh", gameObjectType = 5, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@obj_n:unknown_object", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3240630762, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/terrain/base/shared_static_terrain_base.iff", "object/static/naboo/shared_waterfall_naboo_theed_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_static_naboo_shared_waterfall_mist_small, "object/static/naboo/shared_waterfall_mist_small.iff") object_static_naboo_shared_waterfall_naboo_crest_01 = SharedStaticObjectTemplate:new { clientTemplateFileName = "object/static/naboo/shared_waterfall_naboo_crest_01.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/pt_waterfall_whitewater_s02_l0.prt", arrangementDescriptorFilename = "", clearFloraRadius = 0, clientDataFile = "clientdata/client_shared_waterfall_naboo_theed.cdf", clientGameObjectType = 5, collisionActionBlockFlags = 255, collisionActionFlags = 1, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "@string_table:Naboo Waterfall", gameObjectType = 5, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@obj_n:unknown_object", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 4101701818, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/terrain/base/shared_static_terrain_base.iff", "object/static/naboo/shared_waterfall_naboo_theed_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_static_naboo_shared_waterfall_naboo_crest_01, "object/static/naboo/shared_waterfall_naboo_crest_01.iff") object_static_naboo_shared_waterfall_naboo_falls_01 = SharedStaticObjectTemplate:new { clientTemplateFileName = "object/static/naboo/shared_waterfall_naboo_falls_01.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/pt_waterfall_whitewater_s02_l1.prt", arrangementDescriptorFilename = "", clearFloraRadius = 0, clientDataFile = "clientdata/client_shared_waterfall_naboo_theed.cdf", clientGameObjectType = 5, collisionActionBlockFlags = 255, collisionActionFlags = 1, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "@string_table:Naboo Waterfall", gameObjectType = 5, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@obj_n:unknown_object", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 282497930, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/terrain/base/shared_static_terrain_base.iff", "object/static/naboo/shared_waterfall_naboo_theed_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_static_naboo_shared_waterfall_naboo_falls_01, "object/static/naboo/shared_waterfall_naboo_falls_01.iff") object_static_naboo_shared_waterfall_naboo_hangar = SharedStaticObjectTemplate:new { clientTemplateFileName = "object/static/naboo/shared_waterfall_naboo_hangar.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/eft_nboo_thed_waterfall_hangar.apt", arrangementDescriptorFilename = "", clearFloraRadius = 0, clientDataFile = "clientdata/client_shared_whitewater_6meter.cdf", clientGameObjectType = 5, collisionActionBlockFlags = 255, collisionActionFlags = 1, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "@string_table:Whitewater Mesh", gameObjectType = 5, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@obj_n:unknown_object", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 370991757, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/terrain/base/shared_static_terrain_base.iff", "object/static/naboo/shared_waterfall_naboo_theed_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_static_naboo_shared_waterfall_naboo_hangar, "object/static/naboo/shared_waterfall_naboo_hangar.iff") object_static_naboo_shared_waterfall_naboo_keren = SharedStaticObjectTemplate:new { clientTemplateFileName = "object/static/naboo/shared_waterfall_naboo_keren.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/eft_nboo_waterfall_moenia.apt", arrangementDescriptorFilename = "", clearFloraRadius = 0, clientDataFile = "clientdata/client_shared_whitewater_keren.cdf", clientGameObjectType = 5, collisionActionBlockFlags = 255, collisionActionFlags = 1, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "@string_table:Whitewater Mesh", gameObjectType = 5, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@obj_n:unknown_object", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3951584767, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/terrain/base/shared_static_terrain_base.iff", "object/static/naboo/shared_waterfall_naboo_theed_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_static_naboo_shared_waterfall_naboo_keren, "object/static/naboo/shared_waterfall_naboo_keren.iff") object_static_naboo_shared_waterfall_naboo_theed_base = SharedStaticObjectTemplate:new { clientTemplateFileName = "object/static/naboo/shared_waterfall_naboo_theed_base.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/thed_wter_falls_anim1.apt", arrangementDescriptorFilename = "", clearFloraRadius = 0, clientDataFile = "clientdata/client_shared_waterfall_naboo_theed.cdf", clientGameObjectType = 5, collisionActionBlockFlags = 255, collisionActionFlags = 1, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "@string_table:Naboo Waterfall", gameObjectType = 5, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@obj_n:unknown_object", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 4195612510, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/terrain/base/shared_static_terrain_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_static_naboo_shared_waterfall_naboo_theed_base, "object/static/naboo/shared_waterfall_naboo_theed_base.iff") object_static_naboo_shared_waterfall_naboo_theed_style_1 = SharedStaticObjectTemplate:new { clientTemplateFileName = "object/static/naboo/shared_waterfall_naboo_theed_style_1.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/pt_invisible_particle.prt", arrangementDescriptorFilename = "", clearFloraRadius = 0, clientDataFile = "clientdata/client_shared_waterfall_naboo_theed.cdf", clientGameObjectType = 5, collisionActionBlockFlags = 255, collisionActionFlags = 1, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "@string_table:Naboo Waterfall", gameObjectType = 5, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@obj_n:unknown_object", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3625221420, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/terrain/base/shared_static_terrain_base.iff", "object/static/naboo/shared_waterfall_naboo_theed_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_static_naboo_shared_waterfall_naboo_theed_style_1, "object/static/naboo/shared_waterfall_naboo_theed_style_1.iff") object_static_naboo_shared_whitewater_6meter = SharedStaticObjectTemplate:new { clientTemplateFileName = "object/static/naboo/shared_whitewater_6meter.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/eft_whitewater_6m.apt", arrangementDescriptorFilename = "", clearFloraRadius = 0, clientDataFile = "clientdata/client_shared_whitewater_6m.cdf", clientGameObjectType = 5, collisionActionBlockFlags = 255, collisionActionFlags = 1, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 1, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "@string_table:Whitewater Mesh", gameObjectType = 5, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@obj_n:unknown_object", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 4015665582, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/static/base/shared_static_base.iff", "object/static/terrain/base/shared_static_terrain_base.iff", "object/static/naboo/shared_waterfall_naboo_theed_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_static_naboo_shared_whitewater_6meter, "object/static/naboo/shared_whitewater_6meter.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_noble_trandoshan_male_01.lua
3
2244
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_noble_trandoshan_male_01 = object_mobile_shared_dressed_noble_trandoshan_male_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_noble_trandoshan_male_01, "object/mobile/dressed_noble_trandoshan_male_01.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/building/faction_perk/hq/hq_s05_rebel.lua
3
2311
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_faction_perk_hq_hq_s05_rebel = object_building_faction_perk_hq_shared_hq_s05_rebel:new { lotSize = 1, maintenanceCost = 1337, allowedZones = {0,1,4,5,6,7,8} } ObjectTemplates:addTemplate(object_building_faction_perk_hq_hq_s05_rebel, "object/building/faction_perk/hq/hq_s05_rebel.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/loot/quest/force_sensitive/serverobjects.lua
3
2498
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/loot/quest/force_sensitive/camp_frequency_datapad.lua") includeFile("tangible/loot/quest/force_sensitive/camp_remote.lua") includeFile("tangible/loot/quest/force_sensitive/camp_waypoint_datapad.lua") includeFile("tangible/loot/quest/force_sensitive/theater_datapad.lua") includeFile("tangible/loot/quest/force_sensitive/sharred_force_crystal.lua") includeFile("tangible/loot/quest/force_sensitive/sharred_waypoint_datapad.lua")
agpl-3.0
Whitechaser/darkstar
scripts/globals/spells/sage_etude.lua
2
1609
----------------------------------------- -- Spell: Sage Etude -- Static INT Boost, BRD 66 ----------------------------------------- require("scripts/globals/status"); require("scripts/globals/magic"); require("scripts/globals/msg"); ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local sLvl = caster:getSkillLevel(SKILL_SNG); -- Gets skill level of Singing local iLvl = caster:getWeaponSkillLevel(SLOT_RANGED); local power = 0; if (sLvl+iLvl <= 416) then power = 12; elseif ((sLvl+iLvl >= 417) and (sLvl+iLvl <= 445)) then power = 13; elseif ((sLvl+iLvl >= 446) and (sLvl+iLvl <= 474)) then power = 14; elseif (sLvl+iLvl >= 475) then power = 15; end local iBoost = caster:getMod(MOD_ETUDE_EFFECT) + caster:getMod(MOD_ALL_SONGS_EFFECT); power = power + iBoost; if (caster:hasStatusEffect(dsp.effects.SOUL_VOICE)) then power = power * 2; elseif (caster:hasStatusEffect(dsp.effects.MARCATO)) then power = power * 1.5; end caster:delStatusEffect(dsp.effects.MARCATO); local duration = 120; duration = duration * ((iBoost * 0.1) + (caster:getMod(MOD_SONG_DURATION_BONUS)/100) + 1); if (caster:hasStatusEffect(dsp.effects.TROUBADOUR)) then duration = duration * 2; end if not (target:addBardSong(caster,dsp.effects.ETUDE,power,10,duration,caster:getID(), MOD_INT, 2)) then spell:setMsg(msgBasic.MAGIC_NO_EFFECT); end return dsp.effects.ETUDE; end;
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/building/poi/corellia_solitude_large1.lua
2
2258
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_poi_corellia_solitude_large1 = object_building_poi_shared_corellia_solitude_large1:new { gameObjectType = 531, } ObjectTemplates:addTemplate(object_building_poi_corellia_solitude_large1, "object/building/poi/corellia_solitude_large1.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/lair/npc_theater/global_bothan_information_broker_camp_neutral_small_theater.lua
3
1152
global_bothan_information_broker_camp_neutral_small_theater = Lair:new { mobiles = {{"bothan_information_broker",1}}, spawnLimit = 9, buildingsVeryEasy = {"object/building/poi/tatooine_hutt_businessmen_camp_small1.iff","object/building/poi/tatooine_hutt_businessmen_camp_small2.iff"}, buildingsEasy = {"object/building/poi/tatooine_hutt_businessmen_camp_small1.iff","object/building/poi/tatooine_hutt_businessmen_camp_small2.iff"}, buildingsMedium = {"object/building/poi/tatooine_hutt_businessmen_camp_small1.iff","object/building/poi/tatooine_hutt_businessmen_camp_small2.iff"}, buildingsHard = {"object/building/poi/tatooine_hutt_businessmen_camp_small1.iff","object/building/poi/tatooine_hutt_businessmen_camp_small2.iff"}, buildingsVeryHard = {"object/building/poi/tatooine_hutt_businessmen_camp_small1.iff","object/building/poi/tatooine_hutt_businessmen_camp_small2.iff"}, missionBuilding = "object/tangible/lair/base/objective_banner_generic_2.iff", mobType = "npc", buildingType = "theater" } addLairTemplate("global_bothan_information_broker_camp_neutral_small_theater", global_bothan_information_broker_camp_neutral_small_theater)
agpl-3.0
DailyShana/ygopro-scripts
c38299233.lua
3
1128
--ニードル・ウォール function c38299233.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetHintTiming(0,TIMING_END_PHASE) c:RegisterEffect(e1) --roll and destroy local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(38299233,0)) e2:SetCategory(CATEGORY_DESTROY) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e2:SetRange(LOCATION_SZONE) e2:SetCountLimit(1) e2:SetCode(EVENT_PHASE+PHASE_STANDBY) e2:SetCondition(c38299233.rdcon) e2:SetTarget(c38299233.rdtg) e2:SetOperation(c38299233.rdop) c:RegisterEffect(e2) end function c38299233.rdcon(e,tp,eg,ep,ev,re,r,rp) return tp==Duel.GetTurnPlayer() end function c38299233.rdtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DICE,nil,0,tp,1) end function c38299233.rdop(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end local d1=6 while d1==6 do d1=Duel.TossDice(tp,1) end local tc=Duel.GetFieldCard(1-tp,LOCATION_MZONE,d1-1) if tc then Duel.Destroy(tc,REASON_EFFECT) end end
gpl-2.0
pjm0616/meowbot-pub
modules/lua/autojoin.lua
1
2582
--[[ meowbot Copyright (C) 2008-2009 Park Jeong Min <pjm0616_at_gmail_d0t_com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. ]]-- chanlist_file_pfx = './data/autojoin/chanlist-' function savechanlist(isrv) local cname = isrv:get_name() os.remove(chanlist_file_pfx..cname..'.txt') local fh, errmsg fh, errmsg = io.open(chanlist_file_pfx..cname..'.txt', 'w') if not fh then print('io.open(chanlist_file, \'w\') failed: ' .. errmsg) return false end local clist = isrv:get_chanlist() fh:write(table.concat(clist, ',') .. '\n') fh:close() return true end function cmd_savechanlist(isrv, who, msginfo, mdest, cmd, carg) if not isrv:getbot():is_botadmin(who:getident()) then return end savechanlist(isrv) isrv:privmsg(mdest, 'chanlist saved') end function login_handler(isrv) local cname = isrv:get_name() local fh, errmsg fh, errmsg = io.open(chanlist_file_pfx..cname..'.txt', 'r') if not fh then print('io.open(chanlist_file, \'r\') failed: ' .. errmsg) return end clist = fh:read('*l') -- read one line if (clist == nil) or (clist == '') then print('autojoin failed: ' .. chanlist_file_pfx..cname..'.txt' .. ' is empty') else isrv:quote('JOIN ' .. clist) end return true end function disconnect_handler(isrv) --savechanlist(isrv) -- join, part handler로 이동 return true end function join_handler(isrv, who, chan) savechanlist(isrv) end function part_handler(isrv, who, chan) savechanlist(isrv) end function init(bot) bot:register_event_handler('login', login_handler) bot:register_event_handler('join', join_handler) bot:register_event_handler('part', part_handler) bot:register_event_handler('disconnect', disconnect_handler) bot:register_cmd('savechanlist', cmd_savechanlist) end function cleanup(bot) bot:unregister_event_handler('login') bot:unregister_event_handler('join') bot:unregister_event_handler('part') bot:unregister_event_handler('disconnect') bot:unregister_cmd('savechanlist') --savechanlist(bot) end
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/installation/mining_organic/mining_organic_flora_farm_heavy.lua
1
2719
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_installation_mining_organic_mining_organic_flora_farm_heavy = object_installation_mining_organic_shared_mining_organic_flora_farm_heavy:new { lotSize = 1, baseMaintenanceRate = 5, -- SOLAR = 1; CHEMICAL = 2; FLORA = 3; GAS = 4; GEOTHERMAL = 5; MINERAL = 6; WATER = 7; WIND = 8; FUSION = 9; installationType = 3, basePowerRate = 10, width = 3, length = 3, objectMenuComponent = "InstallationObjectMenuComponent", constructionMarker = "object/installation/mining_ore/construction/construction_mining_ore_harvester_style_heavy.iff" } ObjectTemplates:addTemplate(object_installation_mining_organic_mining_organic_flora_farm_heavy, "object/installation/mining_organic/mining_organic_flora_farm_heavy.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/wearables/skirt/skirt_s13.lua
3
5176
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_skirt_skirt_s13 = object_tangible_wearables_skirt_shared_skirt_s13:new { playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff", "object/mobile/vendor/aqualish_female.iff", "object/mobile/vendor/aqualish_male.iff", "object/mobile/vendor/bith_female.iff", "object/mobile/vendor/bith_male.iff", "object/mobile/vendor/bothan_female.iff", "object/mobile/vendor/bothan_male.iff", "object/mobile/vendor/devaronian_male.iff", "object/mobile/vendor/gran_male.iff", "object/mobile/vendor/human_female.iff", "object/mobile/vendor/human_male.iff", "object/mobile/vendor/ishi_tib_male.iff", "object/mobile/vendor/moncal_female.iff", "object/mobile/vendor/moncal_male.iff", "object/mobile/vendor/nikto_male.iff", "object/mobile/vendor/quarren_male.iff", "object/mobile/vendor/rodian_female.iff", "object/mobile/vendor/rodian_male.iff", "object/mobile/vendor/sullustan_female.iff", "object/mobile/vendor/sullustan_male.iff", "object/mobile/vendor/trandoshan_female.iff", "object/mobile/vendor/trandoshan_male.iff", "object/mobile/vendor/twilek_female.iff", "object/mobile/vendor/twilek_male.iff", "object/mobile/vendor/weequay_male.iff", "object/mobile/vendor/zabrak_female.iff", "object/mobile/vendor/zabrak_male.iff" }, numberExperimentalProperties = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX"}, experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null"}, experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints", "mod_idx_one", "mod_val_one", "mod_idx_two", "mod_val_two", "mod_idx_three", "mod_val_three", "mod_idx_four", "mod_val_four", "mod_idx_five", "mod_val_five", "mod_idx_six", "mod_val_six"}, experimentalMin = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalMax = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_tangible_wearables_skirt_skirt_s13, "object/tangible/wearables/skirt/skirt_s13.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/rori/cobral_mugger.lua
1
1216
cobral_mugger = Creature:new { objectName = "", randomNameType = NAME_GENERIC_TAG, customName = "a Neo-Cobral Mugger", socialGroup = "cobral", faction = "cobral", level = 9, chanceHit = 0.27, damageMin = 80, damageMax = 90, baseXp = 235, baseHAM = 675, baseHAMmax = 825, armor = 0, resists = {0,0,0,0,0,0,0,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = NONE, optionsBitmask = 128, diet = HERBIVORE, templates = { "object/mobile/dressed_cobral_mugger_human_male_01.iff", "object/mobile/dressed_cobral_mugger_human_female_01.iff"}, lootGroups = { { groups = { {group = "junk", chance = 3000000}, {group = "wearables_common", chance = 2000000}, {group = "loot_kit_parts", chance = 2000000}, {group = "tailor_components", chance = 1000000}, {group = "melee_weapons", chance = 2000000} } } }, weapons = {"pirate_weapons_light"}, conversationTemplate = "", reactionStf = "@npc_reaction/slang", attacks = merge(brawlernovice,marksmannovice) } CreatureTemplates:addCreatureTemplate(cobral_mugger, "cobral_mugger")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/installation/mockup_mining_gas_harvester_style_1.lua
3
2308
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_installation_mockup_mining_gas_harvester_style_1 = object_static_installation_shared_mockup_mining_gas_harvester_style_1:new { } ObjectTemplates:addTemplate(object_static_installation_mockup_mining_gas_harvester_style_1, "object/static/installation/mockup_mining_gas_harvester_style_1.iff")
agpl-3.0
KingRaptor/Zero-K
effects/disrupter_missile.lua
19
3610
return { ["disruptor_missile_hit"] = { usedefaultexplosions = false, airflash = { air = true, class = [[heatcloud]], count = 3, ground = true, water = true, properties = { alwaysvisible = false, heat = [[40]], heatfalloff = 5, maxheat = 40, pos = 0, size = [[5]], sizegrowth = 3, speed = [[1 r2]], texture = [[pinknovaexplo]], }, }, groundflash = { circlealpha = 1, circlegrowth = 0.125, flashalpha = 0.5, flashsize = 16, ttl = 64, color = { [1] = 0.5, [2] = 0.1, [3] = 0.9, }, }, cinder = { air = true, class = [[heatcloud]], count = 3, ground = true, water = true, properties = { alwaysvisible = false, heat = [[100]], heatfalloff = 2, maxheat = 100, pos = 0, size = [[5]], sizegrowth = -0.05, speed = [[0.1 r0.2]], texture = [[pinknovaexplo]], }, }, steam = { class = [[CExpGenSpawner]], count = 2, nounit = 1, properties = { delay = [[i1]], dir = [[dir]], explosiongenerator = [[custom:BEAMWEAPON_HIT_YELLOW_STEAM]], pos = [[0, 0, 0]], }, }, sparks = { class = [[CSimpleParticleSystem]], count = 1, ground = true, unit = 1, properties = { airdrag = 0.996, alwaysvisible = false, colormap = [[1 0.25 1 0.01 0.01 0.005 0.02 0.01]], directional = true, emitrotspread = 360, emitvector = [[dir]], gravity = [[0,-0.1,0]]; numparticles = 20, particlelife = 15, particlelifespread = 10, particlesize = 1, particlesizespread = 1, particlespeed = 2.5, particlespeedspread = 2, pos = [[0, 0, 0]], sizegrowth = 0, sizemod = 0.9, texture = [[pinknovaexplo]], }, }, smoke = { air = true, class = [[CSimpleParticleSystem]], count = 1, ground = true, underwater = 1, water = true, properties = { airdrag = 0.9, colormap = [[0.05 0.05 0.05 0.4 0 0 0 0.001]], directional = false, emitrot = 80, emitrotspread = 10, emitvector = [[0, 1, 0]], gravity = [[0, 0.001, 0]], numparticles = 5, particlelife = 30, particlelifespread = 20, particlesize = 2, particlesizespread = 1, particlespeed = 1, particlespeedspread = 2, pos = [[0, 0, 0]], sizegrowth = 1.5, sizemod = 0.985, texture = [[smoke]], }, }, }, }
gpl-2.0
LingJiJian/Tui-x
HelloTuiLua/extern.lua
48
2506
function clone(object) local lookup_table = {} local function _copy(object) if type(object) ~= "table" then return object elseif lookup_table[object] then return lookup_table[object] end local new_table = {} lookup_table[object] = new_table for key, value in pairs(object) do new_table[_copy(key)] = _copy(value) end return setmetatable(new_table, getmetatable(object)) end return _copy(object) end --Create an class. function class(classname, super) local superType = type(super) local cls if superType ~= "function" and superType ~= "table" then superType = nil super = nil end if superType == "function" or (super and super.__ctype == 1) then -- inherited from native C++ Object cls = {} if superType == "table" then -- copy fields from super for k,v in pairs(super) do cls[k] = v end cls.__create = super.__create cls.super = super else cls.__create = super end cls.ctor = function() end cls.__cname = classname cls.__ctype = 1 function cls.new(...) local instance = cls.__create(...) -- copy fields from class to native object for k,v in pairs(cls) do instance[k] = v end instance.class = cls instance:ctor(...) return instance end else -- inherited from Lua Object if super then cls = clone(super) cls.super = super else cls = {ctor = function() end} end cls.__cname = classname cls.__ctype = 2 -- lua cls.__index = cls function cls.new(...) local instance = setmetatable({}, cls) instance.class = cls instance:ctor(...) return instance end end return cls end function schedule(node, callback, delay) local delay = cc.DelayTime:create(delay) local sequence = cc.Sequence:create(delay, cc.CallFunc:create(callback)) local action = cc.RepeatForever:create(sequence) node:runAction(action) return action end function performWithDelay(node, callback, delay) local delay = cc.DelayTime:create(delay) local sequence = cc.Sequence:create(delay, cc.CallFunc:create(callback)) node:runAction(sequence) return sequence end
mit
Whitechaser/darkstar
scripts/zones/Northern_San_dOria/npcs/Mevaloud.lua
5
1120
----------------------------------- -- Area: Northern San d'Oria -- NPC: Mevaloud -- Standard Info NPC ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Northern_San_dOria/TextIDs"); require("scripts/globals/settings"); require("scripts/globals/quests"); ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script local FlyerForRegine = player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE); if (FlyerForRegine == 1) then local count = trade:getItemCount(); local MagicFlyer = trade:hasItemQty(532,1); if (MagicFlyer == true and count == 1) then player:messageSpecial(FLYER_REFUSED); end end end; function onTrigger(player,npc) player:startEvent(661); end; function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/verne.lua
3
2136
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_verne = object_mobile_shared_verne:new { } ObjectTemplates:addTemplate(object_mobile_verne, "object/mobile/verne.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/ship/droid_fighter_tier2.lua
3
2184
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_ship_droid_fighter_tier2 = object_ship_shared_droid_fighter_tier2:new { } ObjectTemplates:addTemplate(object_ship_droid_fighter_tier2, "object/ship/droid_fighter_tier2.iff")
agpl-3.0
Zefiros-Software/premake-core
modules/vstudio/vs2005_dotnetbase.lua
3
19152
-- -- vs2005_dotnetbase.lua -- Generate a Visual Studio 2005+ .NET project. -- Copyright (c) Jason Perkins and the Premake project -- local p = premake p.vstudio.dotnetbase = {} local vstudio = p.vstudio local dotnetbase = p.vstudio.dotnetbase local project = p.project local config = p.config local fileconfig = p.fileconfig local dotnet = p.tools.dotnet dotnetbase.elements = {} dotnetbase.langObj = {} -- -- Generate a Visual Studio 200x dotnet project, with support for the new platforms API. -- function dotnetbase.prepare(langObj) dotnetbase.elements.project = langObj.elements.project dotnetbase.elements.projectProperties = langObj.elements.projectProperties dotnetbase.elements.configuration = langObj.elements.configuration dotnetbase.langObj = langObj end function dotnetbase.generate(prj) p.utf8() p.callArray(dotnetbase.elements.project, prj) _p(1,'<ItemGroup>') dotnetbase.files(prj) _p(1,'</ItemGroup>') dotnetbase.projectReferences(prj) dotnetbase.packageReferences(prj) dotnetbase.langObj.targets(prj) dotnetbase.buildEvents(prj) p.out('</Project>') end -- -- Write the opening <Project> element. -- function dotnetbase.projectElement(prj) local ver = '' local action = p.action.current() if action.vstudio.toolsVersion then ver = string.format(' ToolsVersion="%s"', action.vstudio.toolsVersion) end _p('<Project%s DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">', ver) end -- -- Write the opening PropertyGroup, which contains the project-level settings. -- function dotnetbase.projectProperties(prj) _p(1,'<PropertyGroup>') local cfg = project.getfirstconfig(prj) p.callArray(dotnetbase.elements.projectProperties, cfg) _p(1,'</PropertyGroup>') end -- -- Write out the settings for the project configurations. -- function dotnetbase.configurations(prj) for cfg in project.eachconfig(prj) do dotnetbase.configuration(cfg) end end function dotnetbase.configuration(cfg) p.callArray(dotnetbase.elements.configuration, cfg) _p(1,'</PropertyGroup>') end function dotnetbase.dofile(node, cfg, condition) local filecfg = fileconfig.getconfig(node, cfg) if filecfg then local fname = path.translate(node.relpath) -- Files that live outside of the project tree need to be "linked" -- and provided with a project relative pseudo-path. Check for any -- leading "../" sequences and, if found, remove them and mark this -- path as external. local link, count = node.relpath:gsub("%.%.%/", "") local external = (count > 0) -- Try to provide a little bit of flexibility by allowing virtual -- paths for external files. Would be great to support them for all -- files but Visual Studio chokes if file is already in project area. if external and node.vpath ~= node.relpath then link = node.vpath end -- Deduce what, if any, special attributes are required for this file. -- For example, forms may have related source, designer, and resource -- files which need to be associated. local info = dotnet.fileinfo(filecfg) -- Process any sub-elements required by this file; choose the write -- element form to use based on the results. local contents = p.capture(function () -- Try to write file-level elements in the same order as Visual Studio local elements = { "AutoGen", "CopyToOutputDirectory", "DesignTime", "DependentUpon", "DesignTimeSharedInput", "Generator", "LastGenOutput", "SubType", } for _, el in ipairs(elements) do local value = info[el] if value then _p(3,"<%s>%s</%s>", el, value, el) end end if info.action == "EmbeddedResource" and cfg.customtoolnamespace then _p(3,"<CustomToolNamespace>%s</CustomToolNamespace>", cfg.customtoolnamespace) end end) if #contents > 0 or external then _p(2,'<%s%s Include="%s">', info.action, condition, fname) if external then _p(3,'<Link>%s</Link>', path.translate(link)) end if #contents > 0 then _p("%s", contents) end _p(2,'</%s>', info.action) else _p(2,'<%s%s Include="%s" />', info.action, condition, fname) end end end -- -- Write out the source files item group. -- function dotnetbase.files(prj) local firstcfg = project.getfirstconfig(prj) local processfcfg = function(node) -- test if all fileinfo's are going to be the same for each config. local allsame = true local first = nil for cfg in project.eachconfig(prj) do local filecfg = fileconfig.getconfig(node, cfg) local info = dotnet.fileinfo(filecfg) if first == nil then first = info elseif not table.equals(first, info) then allsame = false end end -- output to proj file. if allsame then dotnetbase.dofile(node, firstcfg, '') else for cfg in project.eachconfig(prj) do dotnetbase.dofile(node, cfg, ' ' .. dotnetbase.condition(cfg)) end end end if project.isfsharp(prj) then sorter = function(a,b) verbosef('Sorting F# proj file (%s, %s), index %s < %s', a.name, b.name, a.order, b.order) return a.order < b.order end table.sort(prj._.files, sorter) table.foreachi(prj._.files, processfcfg) else local tr = project.getsourcetree(prj) p.tree.traverse(tr, { onleaf = processfcfg }, false) end end -- -- Write out pre- and post-build events, if provided. -- function dotnetbase.buildEvents(prj) local function output(name, steps) if #steps > 0 then steps = os.translateCommandsAndPaths(steps, prj.basedir, prj.location) steps = table.implode(steps, "", "", "\r\n") _x(2,'<%sBuildEvent>%s</%sBuildEvent>', name, steps, name) end end local cfg = project.getfirstconfig(prj) if #cfg.prebuildcommands > 0 or #cfg.postbuildcommands > 0 then _p(1,'<PropertyGroup>') output("Pre", cfg.prebuildcommands) output("Post", cfg.postbuildcommands) _p(1,'</PropertyGroup>') end end -- -- Write the compiler flags for a particular configuration. -- function dotnetbase.compilerProps(cfg) _x(2,'<DefineConstants>%s</DefineConstants>', table.concat(cfg.defines, ";")) _p(2,'<ErrorReport>prompt</ErrorReport>') _p(2,'<WarningLevel>4</WarningLevel>') if cfg.clr == "Unsafe" then _p(2,'<AllowUnsafeBlocks>true</AllowUnsafeBlocks>') end if cfg.flags.FatalCompileWarnings then _p(2,'<TreatWarningsAsErrors>true</TreatWarningsAsErrors>') end dotnetbase.debugCommandParameters(cfg) end -- -- Write out the debug start parameters for MonoDevelop/Xamarin Studio. -- function dotnetbase.debugCommandParameters(cfg) if #cfg.debugargs > 0 then _x(2,'<Commandlineparameters>%s</Commandlineparameters>', table.concat(cfg.debugargs, " ")) end end -- -- Write out the debugging and optimization flags for a configuration. -- function dotnetbase.debugProps(cfg) if cfg.symbols == p.ON then _p(2,'<DebugSymbols>true</DebugSymbols>') _p(2,'<DebugType>full</DebugType>') else _p(2,'<DebugType>pdbonly</DebugType>') end _p(2,'<Optimize>%s</Optimize>', iif(config.isOptimizedBuild(cfg), "true", "false")) end -- -- Write out the target and intermediates settings for a configuration. -- function dotnetbase.outputProps(cfg) local outdir = vstudio.path(cfg, cfg.buildtarget.directory) _x(2,'<OutputPath>%s\\</OutputPath>', outdir) -- Want to set BaseIntermediateOutputPath because otherwise VS will create obj/ -- anyway. But VS2008 throws up ominous warning if present. local objdir = vstudio.path(cfg, cfg.objdir) if _ACTION > "vs2008" then _x(2,'<BaseIntermediateOutputPath>%s\\</BaseIntermediateOutputPath>', objdir) _p(2,'<IntermediateOutputPath>$(BaseIntermediateOutputPath)</IntermediateOutputPath>') else _x(2,'<IntermediateOutputPath>%s\\</IntermediateOutputPath>', objdir) end end -- -- Write out the references item group. -- dotnetbase.elements.references = function(prj) return { dotnetbase.assemblyReferences, dotnetbase.nuGetReferences, } end function dotnetbase.references(prj) _p(1,'<ItemGroup>') p.callArray(dotnetbase.elements.references, prj) _p(1,'</ItemGroup>') end -- -- Write the list of assembly (system, or non-sibling) references. -- function dotnetbase.assemblyReferences(prj) -- C# doesn't support per-configuration links (does it?) so just use -- the settings from the first available config instead local cfg = project.getfirstconfig(prj) config.getlinks(cfg, "system", function(original, decorated) local name = path.getname(decorated) if path.getextension(name) == ".dll" then name = name.sub(name, 1, -5) end if decorated:find("/", nil, true) then _x(2,'<Reference Include="%s">', name) local decPath, decVars = decorated:match("(.-),") if not decPath then decPath = decorated end _x(3,'<HintPath>%s</HintPath>', path.appendextension(path.translate(decPath), ".dll")) if not config.isCopyLocal(prj, original, true) then _p(3,"<Private>False</Private>") end _p(2,'</Reference>') else _x(2,'<Reference Include="%s" />', name) end end) end -- -- This is a bit janky. To compare versions, we extract all numbers from the -- given string and right-pad the result with zeros. Then we can just do a -- lexicographical compare on the resulting strings. -- -- This is so that we can compare version strings such as "4.6" and "net451" -- with each other. -- function dotnetbase.makeVersionComparable(version) local numbers = "" for number in version:gmatch("%d") do numbers = numbers .. number end return string.format("%-10d", numbers):gsub(" ", "0") end -- -- https://github.com/NuGet/NuGet.Client/blob/dev/test/NuGet.Core.Tests/NuGet.Frameworks.Test/NuGetFrameworkParseTests.cs -- function dotnetbase.frameworkVersionForFolder(folder) -- If this exporter ever supports frameworks such as "netstandard1.3", -- "sl4", "sl5", "uap10", "wp8" or "wp71", this code will need changing -- to match the right folders, depending on the current framework. -- Right now this only matches folders for the .NET Framework. if folder:match("^net%d+$") or folder:match("^[0-9%.]+$") then return dotnetbase.makeVersionComparable(folder) elseif folder == "net" then return dotnetbase.makeVersionComparable("0") end end -- -- Write the list of NuGet references. -- function dotnetbase.nuGetReferences(prj) if _ACTION >= "vs2010" and not vstudio.nuget2010.supportsPackageReferences(prj) then for _, package in ipairs(prj.nuget) do local id = vstudio.nuget2010.packageId(package) local packageAPIInfo = vstudio.nuget2010.packageAPIInfo(prj, package) local cfg = p.project.getfirstconfig(prj) local action = p.action.current() local targetFramework = cfg.dotnetframework or action.vstudio.targetFramework local targetVersion = dotnetbase.makeVersionComparable(targetFramework) -- Figure out what folder contains the files for the nearest -- supported .NET Framework version. local files = {} local bestVersion, bestFolder for _, file in ipairs(packageAPIInfo.packageEntries) do local folder = file:match("^lib[\\/](.+)[\\/]") if folder and path.hasextension(file, ".dll") then local version = dotnetbase.frameworkVersionForFolder(folder) if version then files[folder] = files[folder] or {} table.insert(files[folder], file) if version <= targetVersion and (not bestVersion or version > bestVersion) then bestVersion = version bestFolder = folder end end end end if not bestVersion then p.error("NuGet package '%s' is not compatible with project '%s' .NET Framework version '%s'", id, prj.name, targetFramework) end -- Now, add references for all DLLs in that folder. for _, file in ipairs(files[bestFolder]) do -- There's some stuff missing from this include that we -- can't get from the API and would need to download and -- extract the package to figure out. It looks like we can -- just omit it though. -- -- So, for example, instead of: -- -- <Reference Include="nunit.framework, Version=3.6.1.0, -- <Culture=neutral, PublicKeyToken=2638cd05610744eb, -- <processorArchitecture=MSIL"> -- -- We're just outputting: -- -- <Reference Include="nunit.framework"> _x(2, '<Reference Include="%s">', path.getbasename(file)) _x(3, '<HintPath>%s</HintPath>', vstudio.path(prj, p.filename(prj.workspace, string.format("packages\\%s.%s\\%s", id, packageAPIInfo.verbatimVersion or packageAPIInfo.version, file)))) if config.isCopyLocal(prj, package, true) then _p(3, '<Private>True</Private>') else _p(3, '<Private>False</Private>') end _p(2, '</Reference>') end end end end -- -- Write the list of project dependencies. -- function dotnetbase.projectReferences(prj) _p(1,'<ItemGroup>') local deps = project.getdependencies(prj, 'linkOnly') if #deps > 0 then for _, dep in ipairs(deps) do local relpath = vstudio.path(prj, vstudio.projectfile(dep)) _x(2,'<ProjectReference Include="%s">', relpath) _p(3,'<Project>{%s}</Project>', dep.uuid) _x(3,'<Name>%s</Name>', dep.name) if not config.isCopyLocal(prj, dep.name, true) then _p(3,"<Private>False</Private>") end _p(2,'</ProjectReference>') end end _p(1,'</ItemGroup>') end -- -- Write the list of package dependencies. -- function dotnetbase.packageReferences(prj) if vstudio.nuget2010.supportsPackageReferences(prj) then local hasNuget = prj.nuget and #prj.nuget>0 for cfg in project.eachconfig(prj) do if cfg.nuget and #cfg.nuget>0 then hasNuget = true end end if hasNuget then _p(1,'<ItemGroup>') if prj.nuget and #prj.nuget>0 then for _, package in ipairs(prj.nuget) do _p(2,'<PackageReference Include="%s" Version="%s"/>', vstudio.nuget2010.packageId(package), vstudio.nuget2010.packageVersion(package)) end end for cfg in project.eachconfig(prj) do if cfg.nuget and #cfg.nuget>0 then for _, package in ipairs(cfg.nuget) do if prj.nuget[package]==nil then _p(2,'<PackageReference Include="%s" Version="%s" %s/>', vstudio.nuget2010.packageId(package), vstudio.nuget2010.packageVersion(package), dotnetbase.condition(cfg)) end end end end _p(1,'</ItemGroup>') end end end -- -- Return the Visual Studio architecture identification string. The logic -- to select this is getting more complicated in VS2010, but I haven't -- tackled all the permutations yet. -- function dotnetbase.arch(cfg) local arch = vstudio.archFromConfig(cfg) if arch == "Any CPU" then arch = "AnyCPU" end return arch end -- -- Write the PropertyGroup element for a specific configuration block. -- function dotnetbase.propertyGroup(cfg) p.push('<PropertyGroup %s>', dotnetbase.condition(cfg)) local arch = dotnetbase.arch(cfg) if arch ~= "AnyCPU" or _ACTION > "vs2008" then p.x('<PlatformTarget>%s</PlatformTarget>', arch) end end -- -- Generators for individual project elements. -- function dotnetbase.applicationIcon(prj) if prj.icon then local icon = vstudio.path(prj, prj.icon) _p(1,'<PropertyGroup>') _x(2,'<ApplicationIcon>%s</ApplicationIcon>', icon) _p(1,'</PropertyGroup>') end end --------------------------------------------------------------------------- -- -- Support functions -- --------------------------------------------------------------------------- -- -- Format and return a Visual Studio Condition attribute. -- function dotnetbase.condition(cfg) local platform = vstudio.projectPlatform(cfg) local arch = dotnetbase.arch(cfg) return string.format('Condition=" \'$(Configuration)|$(Platform)\' == \'%s|%s\' "', platform, arch) end -- -- When given a .NET Framework version, returns it formatted for NuGet. -- function dotnetbase.formatNuGetFrameworkVersion(framework) return "net" .. framework:gsub("%.", "") end --------------------------------------------------------------------------- -- -- Handlers for individual project elements -- --------------------------------------------------------------------------- function dotnetbase.appDesignerFolder(cfg) _p(2,'<AppDesignerFolder>Properties</AppDesignerFolder>') end function dotnetbase.assemblyName(cfg) _p(2,'<AssemblyName>%s</AssemblyName>', cfg.buildtarget.basename) end function dotnetbase.commonProperties(prj) if _ACTION > "vs2010" then _p(1,'<Import Project="$(MSBuildExtensionsPath)\\$(MSBuildToolsVersion)\\Microsoft.Common.props" Condition="Exists(\'$(MSBuildExtensionsPath)\\$(MSBuildToolsVersion)\\Microsoft.Common.props\')" />') end end function dotnetbase.configurationCondition(cfg) _x(2,'<Configuration Condition=" \'$(Configuration)\' == \'\' ">%s</Configuration>', cfg.buildcfg) end function dotnetbase.fileAlignment(cfg) if _ACTION >= "vs2010" then _p(2,'<FileAlignment>512</FileAlignment>') end end function dotnetbase.bindingRedirects(cfg) if _ACTION >= "vs2015" then _p(2, '<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>') end end function dotnetbase.outputType(cfg) _p(2,'<OutputType>%s</OutputType>', dotnet.getkind(cfg)) end function dotnetbase.platformCondition(cfg) _p(2,'<Platform Condition=" \'$(Platform)\' == \'\' ">%s</Platform>', dotnetbase.arch(cfg.project)) end function dotnetbase.productVersion(cfg) local action = p.action.current() if action.vstudio.productVersion then _p(2,'<ProductVersion>%s</ProductVersion>', action.vstudio.productVersion) end end function dotnetbase.projectGuid(cfg) _p(2,'<ProjectGuid>{%s}</ProjectGuid>', cfg.uuid) end function dotnetbase.projectTypeGuids(cfg) if cfg.flags.WPF then _p(2,'<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>') end end function dotnetbase.rootNamespace(cfg) _p(2,'<RootNamespace>%s</RootNamespace>', cfg.namespace or cfg.buildtarget.basename) end function dotnetbase.schemaVersion(cfg) local action = p.action.current() if action.vstudio.csprojSchemaVersion then _p(2,'<SchemaVersion>%s</SchemaVersion>', action.vstudio.csprojSchemaVersion) end end function dotnetbase.NoWarn(cfg) if #cfg.disablewarnings > 0 then local warnings = table.concat(cfg.disablewarnings, ";") _p(2,'<NoWarn>%s</NoWarn>', warnings) end end function dotnetbase.targetFrameworkVersion(cfg) local action = p.action.current() local framework = cfg.dotnetframework or action.vstudio.targetFramework if framework then _p(2,'<TargetFrameworkVersion>v%s</TargetFrameworkVersion>', framework) end end function dotnetbase.targetFrameworkProfile(cfg) if _ACTION == "vs2010" then _p(2,'<TargetFrameworkProfile>') _p(2,'</TargetFrameworkProfile>') end end function dotnetbase.xmlDeclaration() if _ACTION > "vs2008" then p.xmlUtf8() end end
bsd-3-clause
njligames/NJLIGameEngine
projects/ELIA/_archive/scripts_9.16.2016/nodes/dog/dog.lua
2
13450
local function getRootName(name) return string.sub(name, string.find(name, "/") + 1) end local function getFrameName(name, frameAction, frameSide, frameNumber) local folderName = getRootName(name) .. "_" .. frameAction .. "_" .. frameSide local fileName = folderName .. "_" .. string.format("%.5d", frameNumber) return folderName .. "/" .. fileName end local function createActionValues() local action = njli.Action.create() action:setName('run') action:setRepeatForever() local frameActionName = "run" local frameNumber = 0 local frameIncrement = 1 local frameSideName = "side" return action, frameActionName, frameSideName, frameNumber, frameIncrement end local function createStateObjects(self) self.stateNames = {} self.stateObjects = {} self:addStateObject("Caught", require "nodes.dog.states.caught") self:addStateObject("Dazed", require "nodes.dog.states.dazed") self:addStateObject("Land", require "nodes.dog.states.land") self:addStateObject("Released", require "nodes.dog.states.released") self:addStateObject("Run", require "nodes.dog.states.run") self:addStateObject("Spawn", require "nodes.dog.states.spawn") local frameName = getFrameName(self:getNode():getName(), self:getFrameActionName(), self:getFrameSideName(), self:getFrameNumber()) setupSpriteFrame(frameName, self:getNode(), self:getSheetInfo(), self:getSpriteAtlas(), self:getGeometry()) if self:hasStateObject("Spawn") then self:getStateObject("Spawn"):push() end self.paused = false end local function createDogMovingEntity(node, type) local assetPath = njli.ASSET_PATH("scripts/Params.lua") local movingEntityParams = loadfile(assetPath)() local movingEntityParams = movingEntityParams.Dog local maxSpeed = movingEntityParams.MaxSpeed local headingVector = bullet.btVector3(0.0, 0.0, -1.0) local upVector = bullet.btVector3(0.0, 1.0, 0.0) local turnRate = njli.World.getInstance():getWorldLuaVirtualMachine():getMaxNumber() local maxForce = movingEntityParams.MaxForce local me = require "steering.MovingEntity" local movingEntity = me.new(node, maxSpeed, headingVector, upVector, turnRate, maxForce) return movingEntity, movingEntityParams end local isCaptured = function(self) local currentY = self:getNode():getOrigin():y() return currentY > self:getMovingEntityParams().CapturedHeight end local getPath = function(self) assert(self.path, "self.path is nil.") return self.path end local run = function(self) local hasConstraint = self:getNode():getPhysicsBody():hasPhysicsConstraint() if not hasConstraint then self:getStateObject("Run"):push() end end local pause = function(self) self.paused = true self.pausedVelocity = bullet.btVector3(self.physicsBody:getVelocity()) self.physicsBody:setVelocity(bullet.btVector3(0,0,0)) end local unPause = function(self) self.paused = false self.physicsBody:applyForce(self.pausedVelocity, true) end local isPaused = function(self) return self.paused end local getAnimationClock = function(self) assert(self.animationClock, "self.animationClock is nil") return self.animationClock end local getNode = function(self) assert(self.node, "self.node is nil.") return self.node end local hasStateObject = function(self, stateName) return (self.stateObjects[stateName] ~= nil) end local getStateObject = function(self, stateName) assert(self.stateObjects, "self.stateObjects is nil") assert(self.stateObjects[stateName], "self.stateObjects[stateName] is nil.") return self.stateObjects[stateName] end local addStateObject = function(self, stateName, nodeStateObject) assert(self.stateObjects, "node state is nil") assert(self.stateNames[stateName] == nil, "Already contains a state with name (" .. stateName .. ")") self.stateNames[stateName] = getRootName(self:getNode():getName()) .. stateName self.stateObjects[stateName] = nodeStateObject.new(stateName, self) end local getAction = function(self) assert(self.action, "self.action is nil.") return self.action end local getFrameActionName = function(self) assert(self.frameActionName, "self.frameActionName is nil") return self.frameActionName end local setFrameActionName = function(self, name) self.frameActionName = name end local getFrameSideName = function(self) assert(self.frameSideName, "self.frameSideName is nil") return self.frameSideName end local incrementFrame = function(self) self.frameNumber = self:getFrameNumber() + self:getFrameIncrement() if self:getFrameNumber() > 8 then self.frameNumber = 0 end end local getFrameNumber = function(self) assert(self.frameNumber, "self.frameNumber is nil") return self.frameNumber end local setFrameNumber = function(self, frameNumber) assert(type(frameNumber) == "number", "setFrameNumber expects a number.") self.frameNumber = frameNumber end local getFrameIncrement = function(self) assert(self.frameIncrement, "self.frameIncrement is nil") return self.frameIncrement end local setFrameIncrement = function(self, increment) assert(type(increment) == "number", "setFrameIncrement expects a number.") self.frameIncrement = increment end local getMovingEntity = function(self) assert(self.movingEntity, "self.movingEntity is nil") return self.movingEntity end local getMovingEntityParams = function(self) assert(self.movingEntityParams, "self.movingEntityParams is nil") return self.movingEntityParams end local getSheetInfo = function(self) assert(self.sheetInfo, "self.sheetInfo is nil") return self.sheetInfo end local getSpriteAtlas = function(self) assert(self.spriteAtlas, "self.spriteAtlas is nil") return self.spriteAtlas end local getGeometry = function(self) assert(self.geometry, "self.geometry is nil") return self.geometry end local getBirdType = function(self) assert(self.birdType, "self.birdType is nil") return self.birdType end local getDog = function(self) assert(self.dog, "self.dog is nil") return self.dog end local getBeakNodeObject = function(self) assert(self.beakNode, "self.dog is nil") return self.beakNode end local start = function(self) createStateObjects(self) self.physicsBody:setAngularFactor(bullet.btVector3(0.0, 0.0, 0.0)) end local getCurrentStateName = function(self) if self:getNode() and self:getNode():getStateMachine() and self:getNode():getStateMachine():getState() and self:getNode():getStateMachine():getState():getName() then return self:getNode():getStateMachine():getState():getName() end return nil end local actionUpdate = function(self, action, timeStep) if not self:isPaused() then local node = action:getParent() local nodeName = node:getName() local nodeStateName = node:getStateMachine():getState():getName() if (self:getAnimationClock():getTimeMilliseconds() / 1000) > (1.0/30.0) then self:getAnimationClock():reset() self:incrementFrame() local frameName = getFrameName(node:getName(), self:getFrameActionName(), self:getFrameSideName(), self:getFrameNumber()) setupSpriteFrame(frameName, node, self:getSheetInfo(), self:getSpriteAtlas(), self:getGeometry()) local AabbMin, AabbMax = node:getGeometry():getAabb(node) AabbMax = AabbMax * node:getScale() AabbMax:setZ(1.0) self.physicsShape:setHalfExtentsZ(AabbMax) end local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):actionUpdate(action, timeStep) end end end local actionComplete = function(self, action) local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):actionComplete(action) end end local enter = function(self) self:getNode():runAction(self:getAction()) local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):enter() end end local update = function(self, timeStep) if not self:isPaused() then brightnessForNode(self:getNode()) if self:getNode():getPhysicsBody():isKinematicPhysics() then self:getMovingEntity():update(timeStep) end local axis = bullet.btVector3(0,1,0) local angle = bullet.btRadians(180) if self:getMovingEntity():getVelocity():x() > 0 then angle = bullet.btRadians(0) self:getNode():setRotation(bullet.btQuaternion(axis, angle)) elseif self:getMovingEntity():getVelocity():x() < 0 then self:getNode():setRotation(bullet.btQuaternion(axis, angle)) end local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):update(timeStep) end end end local exit = function(self) local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):exit() end end local onMessage = function(self, message) local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):onMessage(message) end end local render = function(self) local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):render() end end local collide = function(self, otherNode, collisionPoint) local myGroup = self.node:getPhysicsBody():getCollisionGroup() local otherGroup = otherNode:getPhysicsBody():getCollisionGroup() local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):collide(otherNode, collisionPoint) end end local near = function(self, otherNode) local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):near(otherNode) end end local touchDown = function(self, rayContact) local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):touchDown(rayContact) end end local touchUp = function(self, rayContact) local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):touchUp(rayContact) end end local touchMove = function(self, rayContact) local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):touchMove(rayContact) end end local touchCancelled = function(self, rayContact) local stateName = self:getCurrentStateName() if self:hasStateObject(stateName) then self:getStateObject(stateName):touchCancelled(rayContact) end end local delete = function(self) self:getNode():getStateMachine():pushState(nil) njli.Clock.destroy(self.animationClock) njli.Action.destroy(self.action) self.action = nil njli.PhysicsShapeCylinder.destroy(self.physicsShape) self.physicsShape = nil njli.PhysicsBodyRigid.destroy(self.physicsBody) self.physicsBody = nil njli.Node.destroy(self.node) self.node = nil for k,v in pairs(self.stateObjects) do self.stateObjects[k] = nil end self.stateObjects = nil end local methods = { isCaptured = isCaptured, getPath = getPath, run = run, pause = pause, unPause = unPause, isPaused = isPaused, getAnimationClock = getAnimationClock, getNode = getNode, hasStateObject = hasStateObject, getStateObject = getStateObject, addStateObject = addStateObject, getAction = getAction, getFrameActionName = getFrameActionName, setFrameActionName = setFrameActionName, getFrameSideName = getFrameSideName, incrementFrame = incrementFrame, getFrameNumber = getFrameNumber, setFrameNumber = setFrameNumber, getFrameIncrement = getFrameIncrement, setFrameIncrement = setFrameIncrement, getMovingEntity = getMovingEntity, getMovingEntityParams = getMovingEntityParams, getSheetInfo = getSheetInfo, getSpriteAtlas = getSpriteAtlas, getGeometry = getGeometry, getBirdType = getBirdType, getDog = getDog, getBeakNodeObject = getBeakNodeObject, start = start, getCurrentStateName = getCurrentStateName, actionUpdate = actionUpdate, actionComplete = actionComplete, enter = enter, update = update, exit = exit, onMessage = onMessage, render = render, collide = collide, near = near, touchDown = touchDown, touchUp = touchUp, touchMove = touchMove, touchCancelled = touchCancelled, __gc = delete } local new = function(name, sheetInfo, spriteAtlas, geometry, wayPoints) local node = njli.Node.create() node:setName(name) node:setScale(1) local physicsBody = njli.PhysicsBodyRigid.create() local physicsShape = njli.PhysicsShapeCylinder.create() physicsShape:setMargin(1) physicsBody:addPhysicsShape(physicsShape) node:addPhysicsBody(physicsBody) local action, frameActionName, frameSideName, frameNumber, frameIncrement = createActionValues(getRootName(name)) local movingEntity, movingEntityParams = createDogMovingEntity(node, birdType) local Path = require "steering.Path" local path = Path.new(wayPoints) path:loopOn() local properties = { instanceName = name, node = node, stateNames = nil, stateObjects = nil, colorTransform = colorTransform, physicsBody = physicsBody, physicsShape = physicsShape, action = action, frameActionName = frameActionName, frameSideName = frameSideName, frameNumber = frameNumber, frameIncrement = frameIncrement, movingEntity = movingEntity, movingEntityParams = movingEntityParams, paused = false, animationClock = njli.Clock.create(), path = path, sheetInfo = sheetInfo, spriteAtlas = spriteAtlas, geometry = geometry, } return setmetatable(properties, {__index = methods}) end return { new = new, }
mit
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/event_perk/serverobjects.lua
2
3733
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/event_perk/banner_generic_s01.lua") includeFile("tangible/event_perk/banner_generic_s02.lua") includeFile("tangible/event_perk/banner_imperial_style_01.lua") includeFile("tangible/event_perk/banner_rebel_style_01.lua") includeFile("tangible/event_perk/banner_tatooine_style_01.lua") includeFile("tangible/event_perk/camp_pavilion_s1.lua") includeFile("tangible/event_perk/camp_pavilion_s2.lua") includeFile("tangible/event_perk/corl_banner_govt_tall_s01.lua") includeFile("tangible/event_perk/corl_imprv_flagpole_s01.lua") includeFile("tangible/event_perk/dant_imprv_flagpole_s01.lua") includeFile("tangible/event_perk/dath_imprv_flagpole_s01.lua") includeFile("tangible/event_perk/endr_imprv_flagpole_s01.lua") includeFile("tangible/event_perk/filler_building_naboo_theed_style_9.lua") includeFile("tangible/event_perk/garden_gazebo_lg_s01.lua") includeFile("tangible/event_perk/guild_banner_free_style_01.lua") includeFile("tangible/event_perk/lambda_shuttle.lua") includeFile("tangible/event_perk/lok_imprv_flagpole_s01.lua") includeFile("tangible/event_perk/military_outpost_guard_tower_1.lua") includeFile("tangible/event_perk/nboo_imprv_flagpole_s01.lua") includeFile("tangible/event_perk/player_shuttle.lua") includeFile("tangible/event_perk/rori_imprv_flagpole_s01.lua") includeFile("tangible/event_perk/sandcrawler.lua") includeFile("tangible/event_perk/talus_imprv_flagpole_s01.lua") includeFile("tangible/event_perk/tato_imprv_flagpole_s01.lua") includeFile("tangible/event_perk/tie_bomber.lua") includeFile("tangible/event_perk/web_tree.lua") includeFile("tangible/event_perk/xwing.lua") includeFile("tangible/event_perk/yavn_imprv_flagpole_s01.lua")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/binjinphant/objects.lua
3
5577
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_tangible_lair_binjinphant_shared_lair_binjinphant = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/lair/binjinphant/shared_lair_binjinphant.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/poi_all_lair_earthmound_dark.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 25, clientDataFile = "clientdata/client_shared_lair_small.cdf", clientGameObjectType = 4, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@lair_d:binjinphant", gameObjectType = 4, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 64, objectName = "@lair_n:binjinphant", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 40317031, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/lair/base/shared_lair_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_lair_binjinphant_shared_lair_binjinphant, "object/tangible/lair/binjinphant/shared_lair_binjinphant.iff") object_tangible_lair_binjinphant_shared_lair_binjinphant_forest = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/lair/binjinphant/shared_lair_binjinphant_forest.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/poi_all_lair_earthmound_dark.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 25, clientDataFile = "clientdata/client_shared_lair_small.cdf", clientGameObjectType = 4, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@lair_d:binjinphant_forest", gameObjectType = 4, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 64, objectName = "@lair_n:binjinphant_forest", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 165640576, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/lair/base/shared_lair_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_lair_binjinphant_shared_lair_binjinphant_forest, "object/tangible/lair/binjinphant/shared_lair_binjinphant_forest.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/container/loot/player_loot_crate.lua
3
2292
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_container_loot_player_loot_crate = object_tangible_container_loot_shared_player_loot_crate:new { gameObjectType = 8245, sliceable = 1, } ObjectTemplates:addTemplate(object_tangible_container_loot_player_loot_crate, "object/tangible/container/loot/player_loot_crate.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/loot/items/wearables/ithorian/ith_skirt_s01.lua
4
1276
ith_skirt_s01 = { -- Ithorian Striped Skirt minimumLevel = 0, maximumLevel = -1, customObjectName = "", directObjectTemplate = "object/tangible/wearables/ithorian/ith_skirt_s01.iff", craftingValues = {}, skillMods = {}, customizationStringNames = {"/private/index_color_1","/private/index_color_2"}, customizationValues = { {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119}, {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119} }, junkDealerTypeNeeded = JUNKCLOTHESANDJEWELLERY, junkMinValue = 35, junkMaxValue = 70 } addLootItemTemplate("ith_skirt_s01", ith_skirt_s01)
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/eg6_power_droid_crafted.lua
3
2208
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_eg6_power_droid_crafted = object_mobile_shared_eg6_power_droid_crafted:new { } ObjectTemplates:addTemplate(object_mobile_eg6_power_droid_crafted, "object/mobile/eg6_power_droid_crafted.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/commands/creatureAreaDisease.lua
3
2368
--Copyright (C) 2007 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. --true = 1, false = 0 CreatureAreaDiseaseCommand = { name = "creatureareadisease", combatSpam = "attack", dotEffects = { DotEffect( DISEASED, { "resistance_disease", "poison_disease_resist" }, HEALTH, true, 125, 50, 50, 300 ) }, areaRange = 25, areaAction = true } AddCommand(CreatureAreaDiseaseCommand)
agpl-3.0
DailyShana/ygopro-scripts
c75190122.lua
3
1184
--黒・爆・裂・破・魔・導 function c75190122.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DESTROY) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetCondition(c75190122.condition) e1:SetTarget(c75190122.target) e1:SetOperation(c75190122.activate) c:RegisterEffect(e1) end function c75190122.cfilter(c,code) local code1,code2=c:GetOriginalCodeRule() return c:IsFaceup() and (code1==code or code2==code) end function c75190122.condition(e,tp,eg,ep,ev,re,r,rp) return Duel.IsExistingMatchingCard(c75190122.cfilter,tp,LOCATION_MZONE,0,1,nil,46986414) and Duel.IsExistingMatchingCard(c75190122.cfilter,tp,LOCATION_MZONE,0,1,nil,38033121) end function c75190122.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDestructable,tp,0,LOCATION_ONFIELD,1,nil) end local g=Duel.GetMatchingGroup(Card.IsDestructable,tp,0,LOCATION_ONFIELD,nil) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) end function c75190122.activate(e,tp,eg,ep,ev,re,r,rp) local g=Duel.GetMatchingGroup(Card.IsDestructable,tp,0,LOCATION_ONFIELD,nil) Duel.Destroy(g,REASON_EFFECT) end
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/space/ship/cargo_freighter.lua
3
2220
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_space_ship_cargo_freighter = object_static_space_ship_shared_cargo_freighter:new { } ObjectTemplates:addTemplate(object_static_space_ship_cargo_freighter, "object/static/space/ship/cargo_freighter.iff")
agpl-3.0
dani-sj/mahandash
plugins/inpm.lua
1114
3008
do local function pairsByKeys (t, f) local a = {} for n in pairs(t) do table.insert(a, n) end table.sort(a, f) local i = 0 -- iterator variable local iter = function () -- iterator function i = i + 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end return iter end local function chat_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of Groups:\n*Use /join (ID) to join*\n\n ' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairsByKeys(settings) do if m == 'set_name' then name = n end end message = message .. '👥 '.. name .. ' (ID: ' .. v .. ')\n\n ' end local file = io.open("./groups/lists/listed_groups.txt", "w") file:write(message) file:flush() file:close() return message end local function run(msg, matches) if msg.to.type ~= 'chat' or is_sudo(msg) or is_admin(msg) and is_realm(msg) then local data = load_data(_config.moderation.data) if matches[1] == 'join' and data[tostring(matches[2])] then if is_banned(msg.from.id, matches[2]) then return 'You are banned.' end if is_gbanned(msg.from.id) then return 'You are globally banned.' end if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then return 'Group is private.' end local chat_id = "chat#id"..matches[2] local user_id = "user#id"..msg.from.id chat_add_user(chat_id, user_id, ok_cb, false) local group_name = data[tostring(matches[2])]['settings']['set_name'] return "Added you to chat:\n\n👥"..group_name.." (ID:"..matches[2]..")" elseif matches[1] == 'join' and not data[tostring(matches[2])] then return "Chat not found." end if matches[1] == 'chats'then if is_admin(msg) and msg.to.type == 'chat' then return chat_list(msg) elseif msg.to.type ~= 'chat' then return chat_list(msg) end end if matches[1] == 'chatlist'then if is_admin(msg) and msg.to.type == 'chat' then send_document("chat#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) elseif msg.to.type ~= 'chat' then send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) end end end end return { patterns = { "^[/!](chats)$", "^[/!](chatlist)$", "^[/!](join) (.*)$", "^[/!](kickme) (.*)$", "^!!tgservice (chat_add_user)$" }, run = run, } end
gpl-2.0
Tarfand-pro/Tarfand
plugins/inpm.lua
1114
3008
do local function pairsByKeys (t, f) local a = {} for n in pairs(t) do table.insert(a, n) end table.sort(a, f) local i = 0 -- iterator variable local iter = function () -- iterator function i = i + 1 if a[i] == nil then return nil else return a[i], t[a[i]] end end return iter end local function chat_list(msg) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] then return 'No groups at the moment' end local message = 'List of Groups:\n*Use /join (ID) to join*\n\n ' for k,v in pairs(data[tostring(groups)]) do local settings = data[tostring(v)]['settings'] for m,n in pairsByKeys(settings) do if m == 'set_name' then name = n end end message = message .. '👥 '.. name .. ' (ID: ' .. v .. ')\n\n ' end local file = io.open("./groups/lists/listed_groups.txt", "w") file:write(message) file:flush() file:close() return message end local function run(msg, matches) if msg.to.type ~= 'chat' or is_sudo(msg) or is_admin(msg) and is_realm(msg) then local data = load_data(_config.moderation.data) if matches[1] == 'join' and data[tostring(matches[2])] then if is_banned(msg.from.id, matches[2]) then return 'You are banned.' end if is_gbanned(msg.from.id) then return 'You are globally banned.' end if data[tostring(matches[2])]['settings']['lock_member'] == 'yes' and not is_owner2(msg.from.id, matches[2]) then return 'Group is private.' end local chat_id = "chat#id"..matches[2] local user_id = "user#id"..msg.from.id chat_add_user(chat_id, user_id, ok_cb, false) local group_name = data[tostring(matches[2])]['settings']['set_name'] return "Added you to chat:\n\n👥"..group_name.." (ID:"..matches[2]..")" elseif matches[1] == 'join' and not data[tostring(matches[2])] then return "Chat not found." end if matches[1] == 'chats'then if is_admin(msg) and msg.to.type == 'chat' then return chat_list(msg) elseif msg.to.type ~= 'chat' then return chat_list(msg) end end if matches[1] == 'chatlist'then if is_admin(msg) and msg.to.type == 'chat' then send_document("chat#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) elseif msg.to.type ~= 'chat' then send_document("user#id"..msg.from.id, "./groups/lists/listed_groups.txt", ok_cb, false) end end end end return { patterns = { "^[/!](chats)$", "^[/!](chatlist)$", "^[/!](join) (.*)$", "^[/!](kickme) (.*)$", "^!!tgservice (chat_add_user)$" }, run = run, } end
gpl-2.0
KingRaptor/Zero-K
LuaUI/Configs/epicmenu_conf.lua
1
25293
local confdata = {} confdata.title = 'Z.K.' confdata.title_image = LUAUI_DIRNAME .. 'Images/ZK_logo.png' confdata.default_source_file = 'zk_keys.lua' --the file in ZIP archive where default key is stored. confdata.mission_keybinds_file = 'zk_keys.lua' --the filename to be used for Mission mod. set this to NIL if want to use mission's name as filename. -- confdata.regular_keybind_file = LUAUI_DIRNAME .. 'Configs/zk_keys.lua' --for Multiplayer this is automatically set according to modName in epicmenu.lua --FIXME: find modname instead of using hardcoded mission_keybinds_file name confdata.description = 'Zero-K is a free real time strategy (RTS), that aims to be the best open source multi-platform strategy game available :-) \n\n www.zero-k.info' local color = { white = {1,1,1,1}, yellow = {1,1,0,1}, gray = {0.5,.5,.5,1}, darkgray = {0.3,.3,.3,1}, cyan = {0,1,1,1}, red = {1,0,0,1}, darkred = {0.5,0,0,1}, blue = {0,0,1,1}, black = {0,0,0,1}, darkgreen = {0,0.5,0,1}, green = {0,1,0,1}, postit = {1,0.9,0.5,1}, grayred = {0.5,0.4,0.4,1}, grayblue = {0.4,0.4,0.45,1}, transblack = {0,0,0,0.3}, transblack2 = {0,0,0,0.7}, transGray = {0.1,0.1,0.1,0.8}, empty = {0,0,0,0}, null = {nil, nil, nil, 1}, transnull = {nil, nil, nil, 0.3}, transnull2 = {nil, nil, nil, 0.5}, transnull3 = {nil, nil, nil, 0.8}, } color.tooltip_bg = color.transnull3 color.tooltip_fg = color.null color.tooltip_info = color.cyan color.tooltip_help = color.green color.main_bg = color.transnull3 color.main_fg = color.null color.menu_bg = color.null color.menu_fg = color.null color.game_bg = color.null color.game_fg = color.null color.sub_bg = color.transnull color.sub_fg = color.null color.sub_header = color.yellow color.sub_button_bg = color.null color.sub_button_fg = color.null color.sub_back_bg = color.null color.sub_back_fg = color.null color.sub_close_bg = color.null color.sub_close_fg = color.null color.stats_bg = color.sub_bg color.stats_fg = color.sub_fg color.stats_header = color.sub_header color.context_bg = color.transnull color.context_fg = color.null color.context_header = color.yellow color.disabled_bg = color.transGray color.disabled_fg = color.darkgray confdata.color = color local spSendCommands = Spring.SendCommands confdata.eopt = {} local function nullFunc() end local function AddOption(path, option) option.path = path or "Settings\Broken Paths" if not option.key then option.key = option.name end table.insert(confdata.eopt, option) end --ShortHand for adding a button local function ShButton(path, caption, action2, tooltip, advanced, icon, DisableFunc) AddOption(path, { type='button', name=caption, desc = tooltip or '', action = (type(action2) == 'string' and action2 or nil), OnChange = (type(action2) ~= 'string' and action2 or nil), key=caption, advanced = advanced, icon = icon, DisableFunc = DisableFunc or nil, --function that trigger grey colour on buttons (not actually disable their functions, only coloured them grey) }) end --ShortHand for adding radiobuttons local function ShRadio(path, caption, items,defValue, action2, advanced, nhk) AddOption(path, { type='radioButton', name=caption, key=caption, items = items or {}, value = defValue or '', action = (type(action2) == 'string' and action2 or nil), OnChange = (type(action2) ~= 'string' and action2 or nil), advanced = advanced, noHotkey = nhk, }) end --ShortHand for adding a label local function ShLabel(path, caption) AddOption(path, { type='label', name=caption, value = caption, key=caption, }) end local imgPath = LUAUI_DIRNAME .. 'images/' confdata.subMenuIcons = { ['Game'] = imgPath..'epicmenu/game.png', ['Settings'] = imgPath..'epicmenu/settings.png', ['Help'] = imgPath..'epicmenu/questionmark.png', ['Game/Game Speed'] = imgPath..'epicmenu/speed-test-icon.png', ['Game/New Unit States'] = imgPath..'epicmenu/robot2.png', ['Game/Unit Behaviour'] = imgPath..'epicmenu/robot2.png', ['Game/Transport AI'] = imgPath..'epicmenu/robot2.png', ['Game/Worker AI'] = imgPath..'commands/Bold/build_light.png', ['Game/Unit Marker'] = imgPath..'epicmenu/marker.png', ['Game/Construction Hotkeys'] = imgPath..'epicmenu/keyboard.png', ['Game/Selection Hotkeys'] = imgPath..'epicmenu/keyboard.png', ['Game/Command Hotkeys'] = imgPath..'epicmenu/keyboard.png', ['Settings/Reset Settings'] = imgPath..'epicmenu/undo.png', ['Settings/Audio'] = imgPath..'epicmenu/vol.png', ['Settings/Camera'] = imgPath..'epicmenu/video_camera.png', ['Settings/Graphics'] = imgPath..'epicmenu/graphics.png', ['Settings/HUD Panels'] = imgPath..'epicmenu/control_panel.png', ['Settings/Interface'] = imgPath..'epicmenu/robotarm.png', ['Settings/Misc'] = imgPath..'epicmenu/misc.png', ['Settings/Interface/Mouse Cursor'] = imgPath..'epicmenu/input_mouse.png', ['Settings/Interface/Map'] = imgPath..'epicmenu/map.png', ['Settings/Interface/Healthbars'] = imgPath..'commands/Bold/health.png', ['Settings/Interface/Retreat Zones'] = imgPath..'commands/Bold/retreat.png', ['Settings/Interface/Spectating'] = imgPath..'epicmenu/popcorn.png', ['Settings/Interface/Building Placement'] = imgPath..'factory.png', ['Settings/Interface/Team Colors'] = imgPath..'map/minimap_colors_simple.png', ['Settings/Interface/Common Team Colors'] = imgPath..'map/minimap_colors_simple.png', ['Settings/Interface/Build ETA'] = imgPath..'epicmenu/stop_watch_icon.png', ['Settings/Interface/Defense Ranges'] = imgPath..'epicmenu/target.png', ['Settings/Interface/Command Visibility'] = imgPath..'epicmenu/fingertap.png', ['Settings/Interface/Hovering Icons'] = imgPath..'epicmenu/halo.png', ['Settings/Interface/Selection'] = imgPath..'epicmenu/selection.png', ['Settings/Interface/Control Groups'] = imgPath..'epicmenu/addusergroup.png', ['Settings/HUD Panels/Minimap'] = imgPath..'epicmenu/map.png', ['Settings/HUD Panels/Economy Panel'] = imgPath..'cost.png', ['Settings/HUD Panels/Commander Selector'] = imgPath..'epicmenu/corcommander.png', ['Settings/HUD Panels/Tooltip'] = imgPath..'epicmenu/lightbulb.png', ['Settings/HUD Panels/Chat'] = imgPath..'advplayerslist/chat.png', ['Settings/HUD Panels/FactoryPanel'] = imgPath..'factory.png', ['Settings/HUD Panels/Pause Screen'] = imgPath..'epicmenu/media_playback_pause.png', ['Settings/HUD Panels/Replay Controls'] = imgPath..'epicmenu/key_play_pause.png', ['Settings/HUD Panels/Unit Stats Help Window'] = imgPath..'advplayerslist/random.png', ['Settings/HUD Panels/Player List'] = imgPath..'epicmenu/people.png', ['Settings/HUD Panels/Extras/Docking'] = imgPath..'epicmenu/anchor.png', ['Settings/HUD Panels/Selected Units Panel'] = imgPath..'epicmenu/grid.png', } -- SETUP MENU HERE ShButton('', 'Save Game', (function() if WG.SaveGame then WG.SaveGame.CreateSaveWindow() end end), nil, nil, imgPath .. 'commands/Bold/unload.png') ShButton('', 'Load Game', (function() if WG.SaveGame then WG.SaveGame.CreateLoadWindow() end end), nil, nil, imgPath .. 'commands/Bold/load.png') --- GENERAL SETTINGS --- settings about settings local generalPath = 'Settings/Reset Settings' ShLabel(generalPath, 'Reset graphic settings to minimum.') ShButton(generalPath, 'Reset graphic settings',function() spSendCommands{"water 0", "Shadows 0", "maxparticles 100", "advmodelshading 0", "grounddecals 0", 'luaui disablewidget LupsManager', "luaui disablewidget Lups", "luaui disablewidget Display DPS", "luaui disablewidget Map Edge Extension", 'mapborder 1', "luaui disablewidget SelectionHalo", "luaui disablewidget SelectionCircle", } end, 'Use this if your performance is poor' ) ShLabel(generalPath, 'Reset custom settings to default.') ShButton(generalPath, 'Reset custom settings', function() WG.crude.ResetSettings() end) ShLabel(generalPath, 'Reset hotkeys.') ShButton(generalPath, 'Reset hotkeys',function() WG.crude.ResetKeys() end) local settingsPath = 'Settings' --[[ AddOption(settingsPath, { name = 'Show Advanced Settings', type = 'bool', value = false, }) --]] --- GAME --- Stuff for gameplay only. Spectator would never need to open this local gamePath = 'Game' local gameSpeedPath = 'Game/Game Speed' ShButton(gamePath, 'Pause/Unpause', 'pause', nil, nil, imgPath .. 'epicmenu/media_playback_pause.png') ShButton(gameSpeedPath, 'Increase Speed', 'speedup') ShButton(gameSpeedPath, 'Decrease Speed', 'slowdown') ShLabel(gamePath, '') ShButton(gamePath, 'Choose Commander Type', (function() spSendCommands{"luaui showstartupinfoselector"} end), nil, nil, imgPath..'epicmenu/corcommander.png' ) --ShButton(gamePath, 'Constructor Auto Assist', function() spSendCommands{"luaui togglewidget Constructor Auto Assist"} end) -- global build command local GBCPath = 'Game/Worker AI' local gbcinfo = "Global Build Command gives you a global, persistent build queue for all workers that automatically assigns workers to the nearest jobs.\n \nInstructions: Enable this " .. "then give any worker build-related commands. Placing buildings on top of existing jobs while holding \255\200\200\200Shift\255\255\255\255 cancels them, and without shift replaces them. \n" .. "You can also exclude workers from GBC's control by using the state toggle button in the unit's orders menu. " .. "Units also get a job area removal command, the default hotkey is \255\255\90\90alt-s\255\255\255\255.\n \n" .. "It can also handle repair/reclaim/res, and automatically converts area res to reclaim for targets that cannot be resurrected.\n \n" ShButton(GBCPath, 'Toggle Global Build Command', function() spSendCommands{"luaui togglewidget Global Build Command"} end, gbcinfo) --- CAMERA --- local cameraPath = 'Settings/Camera' --[[ the problem is "radioButton" is not fully implemented to recognize the item "viewta" as an existing action, so the hotkey Ctrl+F2 doesn't show in the menu, and thus cannot be unbound. A proposed solution is to enable both "radioButton" & old camera button, but put the later in saperate category. --]] local cofcDisable = "luaui disablewidget Combo Overhead/Free Camera (experimental)" ShRadio( cameraPath, 'Camera Type', { {name = 'Total Annihilation',key='Total Annihilation', desc='TA camera', hotkey=nil}, {name = 'FPS',key='FPS', desc='FPS camera', hotkey=nil}, {name = 'Free',key='Free', desc='Freestyle camera', hotkey=nil}, {name = 'Rotatable Overhead',key='Rotatable Overhead', desc='Rotatable Overhead camera', hotkey=nil}, {name = 'Total War',key='Total War', desc='TW camera', hotkey=nil}, {name = 'COFC',key='COFC', desc='Combo Overhead/Free Camera', hotkey=nil}, },'Total Annihilation', function(self) local key = self.value if key == 'Total Annihilation' then spSendCommands{cofcDisable ,"viewta"} elseif key == 'FPS' then spSendCommands{cofcDisable ,"viewfps"} elseif key == 'Free' then spSendCommands{cofcDisable ,"viewfree"} elseif key == 'Rotatable Overhead' then spSendCommands{cofcDisable ,"viewrot"} elseif key == 'Total War' then spSendCommands{cofcDisable ,"viewtw"} elseif key == 'COFC' then spSendCommands{"luaui enablewidget Combo Overhead/Free Camera (experimental)",} end end ) ShButton(cameraPath, 'Flip the TA Camera', 'viewtaflip') ShButton(cameraPath, 'Toggle Camera Shake', 'luaui togglewidget CameraShake') ShButton(cameraPath, 'Toggle SmooothScroll', 'luaui togglewidget SmoothScroll') ShButton(cameraPath, 'Toggle Smooth Camera', 'luaui togglewidget SmoothCam') --ShButton(cameraPath, 'Toggle advanced COFC camera', 'luaui togglewidget Combo Overhead/Free Camera (experimental)' ) local oldCameraPath = 'Settings/Camera/Old Camera Shortcuts' ShButton(oldCameraPath, 'Total Annihilation', 'viewta') ShButton(oldCameraPath, 'FPS', 'viewfps') ShButton(oldCameraPath, 'Free', 'viewfree') ShButton(oldCameraPath, 'Rotatable Overhead', 'viewrot') ShButton(oldCameraPath, 'Total War', 'viewtw') ShLabel(oldCameraPath, '') ShButton(oldCameraPath, 'Move Forward', 'moveforward') ShButton(oldCameraPath, 'Move Back', 'moveback') ShButton(oldCameraPath, 'Move Left', 'moveleft') ShButton(oldCameraPath, 'Move Right', 'moveright') ShLabel(oldCameraPath, ' ') ShButton(oldCameraPath, 'TA camera track unit', 'track') ShButton(oldCameraPath, 'Overview mode', 'toggleoverview') ShButton(oldCameraPath, 'Panning mode','mousestate', 'Note: must be bound to a key for use') --- HUD Panels --- Only settings that pertain to windows/icons at the drawscreen level should go here. local HUDPath = 'Settings/HUD Panels/Extras' ShButton(HUDPath, 'Tweak Mode (Esc to exit)', 'luaui tweakgui', 'Tweak Mode. Move and resize parts of the user interface. (Hit Esc to exit)') ShButton(HUDPath .. "/Display Keys", 'Toggle input visualizer', function() spSendCommands{"luaui togglewidget Display Keys"} end, "Shows pressed key combinations and mouse buttons.") local HUDSkinPath = 'Settings/HUD Panels/Extras/HUD Skin' AddOption(HUDSkinPath, { name = 'Skin Sets (Requires LuaUI Reload)', type = 'list', OnChange = function (self) WG.crude.SetSkin( self.value ); end, items = { { key = 'Blueprint', name = 'Blueprint', }, { key = 'Carbon', name = 'Carbon', }, { key = 'Robocracy', name = 'Robocracy', }, --{ key = 'DarkGlass', name = 'DarkGlass', }, -- Broken { key = 'DarkHive', name = 'DarkHive', }, { key = 'DarkHiveSquare', name = 'DarkHive (square)', }, { key = 'Evolved', name = 'Evolved', }, --{ key = 'Glass', name = 'Glass', }, -- Broken { key = 'Twilight', name = 'Twilight', }, }, }) ShButton(HUDSkinPath, 'Reload LuaUI', 'luaui reload', 'Reloads the entire UI. NOTE: This button will not work. You must bind a hotkey to this command and use the hotkey.') --- Interface --- anything that's an interface but not a HUD Panel local pathInterface = 'Settings/Interface' local pathMouse = 'Settings/Interface/Mouse Cursor' AddOption(pathMouse, { name = 'Hardware Cursor', type = 'bool', springsetting = 'HardwareCursor', noHotkey = true, OnChange=function(self) spSendCommands{"hardwarecursor " .. (self.value and 1 or 0) } end, }) local pathSelectionShapes = 'Settings/Interface/Selection/Selection Shapes' local pathSelectionXrayHalo = 'Settings/Interface/Selection/Selection XRay&Halo' local pathSelectionPlatters = 'Settings/Interface/Selection/Team Platters' local pathSelectionBluryHalo = 'Settings/Interface/Selection/Blurry Halo Selections' ShButton(pathSelectionShapes, 'Toggle Selection Shapes', function() spSendCommands{"luaui togglewidget UnitShapes"} end, "Draws coloured shapes under selected units") ShButton(pathSelectionXrayHalo, 'Toggle Selection XRay&Halo', function() spSendCommands{"luaui togglewidget XrayHaloSelections"} end, "Highlights bodies of selected units") ShButton(pathSelectionPlatters, 'Toggle Team Platters', function() spSendCommands{"luaui togglewidget TeamPlatter"} end, "Puts team-coloured disk below units") ShButton(pathSelectionBluryHalo, 'Toggle Blurry Halo Selections', function() spSendCommands{"luaui togglewidget Selection BlurryHalo"} end, "Places blurry halo around selected units") --- MISC --- Ungrouped. If some of the settings here can be grouped together, make a new subsection or its own section. local pathMisc = 'Settings/Misc' ShButton(pathMisc, 'Local Widget Config', function() spSendCommands{"luaui localwidgetsconfig"} end, '', true) ShButton(pathMisc, 'Game Info', "gameinfo", '', true) ShButton(pathMisc, 'Share Dialog...', 'sharedialog', '', true) ShButton(pathMisc, 'FPS Control', "controlunit", 'Control a unit directly in FPS mode.', true) --ShButton( 'Exit Game...', "exitwindow", '', false ) --this breaks the exitwindow, fixme AddOption(pathMisc, { name = 'Menu pauses in SP', desc = 'Does opening the menu pause the game (and closing unpause it) in single player?', type = 'bool', value = true, noHotkey = true, }) AddOption(pathMisc, { name = 'Use uikeys.txt', desc = 'NOT RECOMMENDED! Enable this to use the engine\'s keybind file. This can break existing functionality. Requires restart.', type = 'bool', advanced = true, noHotkey = true, value = false, }) AddOption(pathMisc, { name = 'Use Old Chili', desc = 'Enable this if menu element is missing or does not render properly in Spring 96+. '.. 'Do NOT enable if you see nothing wrong with the menu (it is slower).'.. '\n(type "/luaui reload" to apply settings)', type = 'bool', value = false, noHotkey = true, OnChange = function (self) local value = (self.value and 1) or 0 --true = 1, false = 0 if self.value then Spring.Echo("Will use old Chili") else Spring.Echo("Will use new Chili") end Spring.SetConfigInt("ZKuseOldChili", value); --store in Springsettings.txt because api_chili.lua must read it independent of gui_epicmenu.lua end, }) local pathMiscScreenshots = 'Settings/Misc/Screenshots' ShButton(pathMiscScreenshots, 'Save Screenshot (PNG)', 'screenshot png', 'Find your screenshots under Spring/screenshots') ShButton(pathMiscScreenshots, 'Save Screenshot (JPG)', 'screenshot jpg', 'Find your screenshots under Spring/screenshots') ShButton(pathMiscScreenshots, 'Create Video (risky)', 'createvideo', 'Capture video directly from Spring without sound. Gets saved in the Spring folder. ' ..'Creates a smooth video framerate without ingame stutter. ' ..'Caution: It\'s safer to use this in windowed mode because the encoder pop-up menu appears in the foreground window, and could crash the game with a "Fatal Error" after a long recording. ' ..'\n\nRecommendation (especially for low-end PCs): After activating the video recording select the fastest encoder such as Microsoft Video and record the video in segments. ' ..' You can then use VirtualDub (opensource software) to do futher compression and editing. Note: there is other opensource video capture software like Taksi that you could try.') --- GRAPHICS --- We might define section as containing anything graphical that has a significant impact on performance and isn't necessary for gameplay local pathGraphicsMap = 'Settings/Graphics/Map Detail' ShRadio( pathGraphicsMap, 'Water rendering', { {name = 'Basic',key='0', desc='A simple plane.', icon=imgPath..'epicmenu/water.png'}, {name = 'Reflective',key='1', desc='Reflects the world.', icon=imgPath..'epicmenu/water.png'}, {name = 'Dynamic',key='2', desc='Has waves and wakes when units move and projectiles explode.', icon=imgPath..'epicmenu/water.png'}, {name = 'Reflective / Refractive',key='3', desc='Reflects the world and has distortions.', icon=imgPath..'epicmenu/water.png'}, {name = 'Bumpmapped',key='4', desc='Fast and good-looking.', icon=imgPath..'epicmenu/water.png'}, },'4', function(self) spSendCommands{"water " .. self.value} end, false, true ) ShRadio( pathGraphicsMap, 'Shadows cast by', { {name = 'Nothing',key='0', desc='Shadows disabled.'}, {name = 'Units',key='2', desc='Only units cast shadows.'}, {name = 'Units and terrain',key='1', desc='Terrain can cast shadows onto lower terrain. Units also cast shadows.'}, },'1', function(self) spSendCommands{"Shadows " .. self.value} end, false, true ) AddOption(pathGraphicsMap, { name = 'Shadow detail level', desc = 'How detailed shadows are.', type = 'number', valuelist = {512, 1024, 2048, 4096}, springsetting = 'ShadowMapSize', OnChange=function(self) local curShadow = Spring.GetConfigInt("Shadows") or 0 spSendCommands{"Shadows " .. curShadow .. ' ' .. self.value} end, }) ShLabel(pathGraphicsMap, 'Miscellaneous') AddOption(pathGraphicsMap, { name = 'Map Brightness', desc = 'How bright the terrain appears.', type = 'number', min = 0, max = 1, step = 0.01, value = 1, icon = imgPath..'epicmenu/stock_brightness.png', OnChange = function(self) spSendCommands{"luaui enablewidget Darkening", "luaui darkening " .. 1-self.value} end, } ) AddOption(pathGraphicsMap, { name = 'Terrain geometry detail', desc = 'How detailed the terrain geometry is.', type = 'number', min = 32, max = 256, step = 8, value = 128, OnChange = function(self) spSendCommands{"GroundDetail " .. self.value} end, }) AddOption(pathGraphicsMap, { name = 'Ground Decals', desc = 'Whether explosions leave scars on the ground.', type = 'bool', springsetting = 'GroundDecals', OnChange=function(self) spSendCommands{"grounddecals " .. (self.value and 1 or 0) } end, noHotkey = true, } ) --ShButton(pathGraphicsMap, 'Toggle ROAM Rendering', function() spSendCommands{"roam"} end, "Toggle between legacy map rendering and (the new) ROAM map rendering." ) local pathGraphicsExtras = 'Settings/Graphics/Effects' AddOption(pathGraphicsExtras, { name = 'Particle density', desc = 'How many visual effects can exist at the same time.', type = 'number', min = 250, max = 20000, step = 250, value = 10000, springsetting = 'MaxParticles', OnChange=function(self) spSendCommands{"maxparticles " .. self.value } end, } ) ShButton(pathGraphicsExtras, 'Toggle Lups (Lua Particle System)', function() spSendCommands{'luaui togglewidget LupsManager','luaui togglewidget Lups'} end ) ShButton(pathGraphicsExtras, 'Toggle Nightvision', function() spSendCommands{'luaui togglewidget Nightvision Shader'} end, 'Applies a nightvision filter to screen') ShButton(pathGraphicsExtras, 'Smoke Signal Markers', function() spSendCommands{'luaui togglewidget Smoke Signal'} end, 'Creates a smoke signal effect at map points' ) ShButton(pathGraphicsExtras, 'Toggle Night View', function() spSendCommands{'luaui togglewidget Night'} end, 'Adds a day/night cycle effect' ) local pathUnitVisiblity = 'Settings/Graphics/Unit Visibility' ShLabel(pathUnitVisiblity, 'Unit Visibility Options') AddOption(pathUnitVisiblity, { name = 'Draw Distance', type = 'number', min = 1, max = 10000, springsetting = 'UnitLodDist', OnChange = function(self) spSendCommands{"distdraw " .. self.value} end } ) AddOption(pathUnitVisiblity, { name = 'Icon Distance', type = 'number', min = 1, max = 1000, springsetting = 'UnitIconDist', OnChange = function(self) spSendCommands{"disticon " .. self.value} end } ) AddOption(pathUnitVisiblity, { name = 'Shiny Units', type = 'bool', springsetting = 'AdvUnitShading', OnChange=function(self) spSendCommands{"advmodelshading " .. (self.value and 1 or 0) } end, --needed as setconfigint doesn't apply change right away } ) ShLabel(pathUnitVisiblity, 'Unit Visibility Widgets') ShButton(pathUnitVisiblity,'Toggle Unit Halos', function() spSendCommands{"luaui togglewidget Halo"} end, "Shows halo around units") local pathSpotter = 'Settings/Graphics/Unit Visibility/Spotter' ShButton(pathSpotter, 'Toggle Unit Spotter', function() spSendCommands{"luaui togglewidget Spotter"} end, "Puts team-coloured blob below units") local pathXrayShader = 'Settings/Graphics/Unit Visibility/XRay Shader' ShButton(pathXrayShader, 'Toggle XRay Shader', function() spSendCommands{"luaui togglewidget XrayShader"} end, "Highlights edges of units") local pathUnitOutline = 'Settings/Graphics/Unit Visibility/Outline' ShButton(pathUnitOutline, 'Toggle Unit Outline', function() spSendCommands{"luaui togglewidget Outline"} end, "Highlights edges of units") local pathAudio = 'Settings/Audio' AddOption(pathAudio,{ name = 'Master Volume', type = 'number', min = 0, max = 100, springsetting = 'snd_volmaster', OnChange = function(self) spSendCommands{"set snd_volmaster " .. self.value} end }) AddOption(pathAudio,{ name = 'Music Volume', type = 'number', min = 0, max = 1, step = 0.01, value = WG.music_volume or 0.5, OnChange = function(self) if (WG.music_start_volume or 0 > 0) then Spring.SetSoundStreamVolume(self.value / WG.music_start_volume) else Spring.SetSoundStreamVolume(self.value) end local prevValue = WG.music_volume --settings.music_volume = self.value WG.music_volume = self.value if (prevValue > 0 and self.value <=0) then widgetHandler:DisableWidget("Music Player") end if (prevValue <=0 and self.value > 0) then widgetHandler:EnableWidget("Music Player") end end, }) --- HELP --- local pathHelp = 'Help' AddOption(pathHelp, { type='text', name='Tips', value=[[Hold your meta-key (spacebar by default) while clicking on a unit or corpse for more info and options. You can also space-click on menu elements to see context settings. ]] }) ShButton(pathHelp,'Tutorial', function() spSendCommands{"luaui togglewidget Nubtron"} end ) ShButton(pathHelp,'Tip Dispenser', function() spSendCommands{"luaui togglewidget Automatic Tip Dispenser"} end, 'An advisor which gives you tips as you play' ) local pathClippy = 'Help/Clippy Comments' ShButton(pathClippy, 'Toggle Clippy Comments', function() spSendCommands{"luaui togglewidget Clippy Comments"} end, "Units speak up if they see you're not playing optimally" ) --- MISC -- return confdata
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/vendor/vendor_droid_power.lua
3
2224
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_vendor_vendor_droid_power = object_tangible_vendor_shared_vendor_droid_power:new { } ObjectTemplates:addTemplate(object_tangible_vendor_vendor_droid_power, "object/tangible/vendor/vendor_droid_power.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/lair/npc_theater/rori_gundark_raider_camp_neutral_medium_theater.lua
2
1032
rori_gundark_raider_camp_neutral_medium_theater = Lair:new { mobiles = {{"gundark_raider",1},{"gundark_rogue",1},{"gundark_crook",1}}, spawnLimit = 12, buildingsVeryEasy = {"object/building/poi/naboo_swamp_rat_gang_camp_medium.iff","object/building/poi/naboo_mauler_medium.iff"}, buildingsEasy = {"object/building/poi/naboo_swamp_rat_gang_camp_medium.iff","object/building/poi/naboo_mauler_medium.iff"}, buildingsMedium = {"object/building/poi/naboo_swamp_rat_gang_camp_medium.iff","object/building/poi/naboo_mauler_medium.iff"}, buildingsHard = {"object/building/poi/naboo_swamp_rat_gang_camp_medium.iff","object/building/poi/naboo_mauler_medium.iff"}, buildingsVeryHard = {"object/building/poi/naboo_swamp_rat_gang_camp_medium.iff","object/building/poi/naboo_mauler_medium.iff"}, missionBuilding = "object/tangible/lair/base/objective_power_transformer.iff", mobType = "npc", buildingType = "theater" } addLairTemplate("rori_gundark_raider_camp_neutral_medium_theater", rori_gundark_raider_camp_neutral_medium_theater)
agpl-3.0
KingRaptor/Zero-K
LuaUI/i18nlib/spec/i18n_variants_spec.lua
21
2057
require 'spec.assert_same' local variants = require 'i18n.variants' describe("i18n.variants", function() it("is a table", function() assert_equal('table', type(variants)) end) describe(".ancestry", function() it("returns just the locale for simple locales", function() assert_same(variants.ancestry('en'), {'en'}) end) it("returns self and parents for composite locales", function() assert_same(variants.ancestry('en-US-texas'), {'en-US-texas', 'en-US', 'en'}) end) end) describe(".isParent", function() it("works as expected", function() assert_true(variants.isParent('en', 'en-US')) assert_false(variants.isParent('en-US', 'en')) assert_false(variants.isParent('en', 'fr')) assert_false(variants.isParent('en', 'english')) assert_false(variants.isParent('en', 'en')) end) end) describe(".root", function() it("returns just the locale for simple locales", function() assert_equal('en', variants.root('en')) end) it("returns the root for composite locales", function() assert_equal('en', variants.root('en-US')) end) end) describe(".fallbacks", function() describe("when given locales of the same ancestry", function() it("returns the locale ancestry if given exactly the same locale twice", function() assert_same(variants.fallbacks('en-US','en-US'), {'en-US', 'en'}) end) it("returns the locale ancestry if fallbackLocale is parent of locale", function() assert_same(variants.fallbacks('en-US','en'), {'en-US', 'en'}) end) it("returns the fallbackLocale ancestry if locale is parent of fallbackLocale", function() assert_same(variants.fallbacks('en','en-US'), {'en-US', 'en'}) end) end) describe("when given two different locales", function() it("returns the first locale first, followed by the fallback locale ancestry", function() assert_same(variants.fallbacks('fr-CA', 'en-US'), {'fr-CA', 'fr', 'en-US', 'en'}) end) end) end) end)
gpl-2.0
Whitechaser/darkstar
scripts/zones/Mhaura/npcs/Kotan-Purutan.lua
5
2136
----------------------------------- -- Area: Mhaura -- NPC: Kotan-Purutan -- Involved in Quest: Overnight Delivery -- !pos 40.323 -8.999 44.242 249 ----------------------------------- package.loaded["scripts/zones/Mhaura/TextIDs"] = nil; ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) local OvernightDelivery = player:getQuestStatus(WINDURST,OVERNIGHT_DELIVERY); local KenapaOvernight = player:getVar("Kenapa_Overnight_var"); -- Variable to track progress for Overnight Delivery local KenapaOvernightDay = player:getVar("Kenapa_Overnight_Day_var"); -- Variable to track the day the quest is started. local KenapaOvernightHour = player:getVar("Kenapa_Overnight_Hour_var"); -- Variable to track the hour the quest is started. local HourOfTheDay = VanadielHour(); if (OvernightDelivery == QUEST_ACCEPTED and player:hasKeyItem(SMALL_BAG) == false and (KenapaOvernight >= 4 and KenapaOvernight <= 7) and (HourOfTheDay < 6 or HourOfTheDay >= 18)) then player:startEvent(141); -- Gives Key Item at correct times of night elseif (OvernightDelivery == QUEST_ACCEPTED and player:hasKeyItem(SMALL_BAG) == false and (KenapaOvernight >= 4 and KenapaOvernight <= 7) and (HourOfTheDay >= 6 or HourOfTheDay < 18)) then player:startEvent(144); -- Only at night elseif (player:hasKeyItem(SMALL_BAG) == true) then player:startEvent(142); -- Reminder Dialogue elseif (OvernightDelivery == QUEST_COMPLETED) then player:startEvent(143); -- Post quest else player:startEvent(140); -- Standard end end; function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 141) then player:addKeyItem(SMALL_BAG); player:setVar("Kenapa_Overnight_Day_var",VanadielDayOfTheYear()); player:setVar("Kenapa_Overnight_Hour_var",VanadielHour()); player:messageSpecial(KEYITEM_OBTAINED,SMALL_BAG); end end;
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/gurk/serverobjects.lua
3
2211
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/lair/gurk/lair_gurk.lua") includeFile("tangible/lair/gurk/lair_gurk_mountain.lua") includeFile("tangible/lair/gurk/lair_gurk_wasteland.lua")
agpl-3.0
Whitechaser/darkstar
scripts/globals/spells/bluemagic/infrasonics.lua
2
1337
----------------------------------------- -- Spell: Infrasonics -- Lowers the evasion of enemies within a fan-shaped area originating from the caster -- Spell cost: 42 MP -- Monster Type: Lizards -- Spell Type: Magical (Ice) -- Blue Magic Points: 4 -- Stat Bonus: INT+1 -- Level: 65 -- Casting Time: 5 seconds -- Recast Time: 120 seconds -- Magic Bursts on: Induration, Distortion, Darkness -- Combos: None ----------------------------------------- require("scripts/globals/bluemagic"); require("scripts/globals/status"); require("scripts/globals/magic"); require("scripts/globals/msg"); ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; function onSpellCast(caster,target,spell) local params = {}; params.attribute = MOD_INT; params.skillType = BLUE_SKILL; params.effect = dsp.effects.EVASION_DOWN; local resist = applyResistance(caster, target, spell, params); local duration = 60 * resist; local power = 20; if (resist > 0.5) then -- Do it! if (target:addStatusEffect(params.effect,power,0,duration)) then spell:setMsg(msgBasic.MAGIC_ENFEEB_IS); else spell:setMsg(msgBasic.MAGIC_NO_EFFECT); end else spell:setMsg(msgBasic.MAGIC_RESIST); end; return params.effect; end;
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/remmer/lair_remmer.lua
2
2268
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_remmer_lair_remmer = object_tangible_lair_remmer_shared_lair_remmer:new { objectMenuComponent = {"cpp", "LairMenuComponent"}, } ObjectTemplates:addTemplate(object_tangible_lair_remmer_lair_remmer, "object/tangible/lair/remmer/lair_remmer.iff")
agpl-3.0
erfan7/erfan10
bot/bot.lua
10
21764
tdcli = dofile('./tg/tdcli.lua') serpent = (loadfile "./libs/serpent.lua")() feedparser = (loadfile "./libs/feedparser.lua")() our_id = 123456789 -- Put Here Your Bot ID URL = require "socket.url" http = require "socket.http" https = require "ssl.https" ltn12 = require "ltn12" json = (loadfile "./libs/JSON.lua")() mimetype = (loadfile "./libs/mimetype.lua")() redis = (loadfile "./libs/redis.lua")() JSON = (loadfile "./libs/dkjson.lua")() local lgi = require ('lgi') local notify = lgi.require('Notify') notify.init ("Telegram updates") chats = {} function do_notify (user, msg) local n = notify.Notification.new(user, msg) n:show () end function dl_cb (arg, data) end function serialize_to_file(data, file, uglify) file = io.open(file, 'w+') local serialized if not uglify then serialized = serpent.block(data, { comment = false, name = '_' }) else serialized = serpent.dump(data) end file:write(serialized) file:close() end function load_data(filename) local f = io.open(filename) if not f then return {} end local s = f:read('*all') f:close() local data = JSON.decode(s) return data end function save_data(filename, data) local s = JSON.encode(data) local f = io.open(filename, 'w') f:write(s) f:close() end function match_plugins(msg) for name, plugin in pairs(plugins) do match_plugin(plugin, name, msg) end end function save_config( ) serialize_to_file(_config, './data/config.lua') print ('saved config into ./data/config.lua') end function create_config( ) -- A simple config with basic plugins and ourselves as privileged user config = { enabled_plugins = { "banhammer", "banhammer-fa", "groupmanager", "groupmanager-fa", "msg-checks", "plugins", "tools", "expiretime", "mute-time", "del", "lock-fosh" }, sudo_users = {123456789}, admins = {}, disabled_channels = {}, moderation = {data = './data/moderation.json'}, info_text = [[》permag.ir v3 🔰Our channel : 》@permag_bots《 🔰Our channel2 : 》@permag_ir《 🔰Our channel3 : 》@permag《 🔰Our website : 》http://permag.ir ]], } serialize_to_file(config, './data/config.lua') print ('saved config into conf.lua') end -- Returns the config from config.lua file. -- If file doesn't exist, create it. function load_config( ) local f = io.open('./data/config.lua', "r") -- If config.lua doesn't exist if not f then print ("Created new config file: ./data/config.lua") create_config() else f:close() end local config = loadfile ("./data/config.lua")() for v,user in pairs(config.sudo_users) do print("Allowed user: " .. user) end return config end plugins = {} _config = load_config() function load_plugins() local config = loadfile ("./data/config.lua")() for k, v in pairs(config.enabled_plugins) do print("Loading Plugins", v) local ok, err = pcall(function() local t = loadfile("plugins/"..v..'.lua')() plugins[v] = t end) if not ok then print('\27[31mError loading plugins '..v..'\27[39m') print(tostring(io.popen("lua plugins/"..v..".lua"):read('*all'))) print('\27[31m'..err..'\27[39m') end end end function scandir(directory) local i, t, popen = 0, {}, io.popen for filename in popen('ls -a "'..directory..'"'):lines() do i = i + 1 t[i] = filename end return t end function plugins_names( ) local files = {} for k, v in pairs(scandir("plugins")) do -- Ends with .lua if (v:match(".lua$")) then table.insert(files, v) end end return files end -- Function name explains what it does. function file_exists(name) local f = io.open(name,"r") if f ~= nil then io.close(f) return true else return false end end function gp_type(chat_id) local gp_type = "pv" local id = tostring(chat_id) if id:match("^-100") then gp_type = "channel" elseif id:match("-") then gp_type = "chat" end return gp_type end function is_reply(msg) local var = false if msg.reply_to_message_id_ ~= 0 then -- reply message id is not 0 var = true end return var end function is_supergroup(msg) chat_id = tostring(msg.chat_id_) if chat_id:match('^-100') then --supergroups and channels start with -100 if not msg.is_post_ then return true end else return false end end function is_channel(msg) chat_id = tostring(msg.chat_id_) if chat_id:match('^-100') then -- Start with -100 (like channels and supergroups) if msg.is_post_ then -- message is a channel post return true else return false end end end function is_group(msg) chat_id = tostring(msg.chat_id_) if chat_id:match('^-100') then --not start with -100 (normal groups does not have -100 in first) return false elseif chat_id:match('^-') then return true else return false end end function is_private(msg) chat_id = tostring(msg.chat_id_) if chat_id:match('^-') then --private chat does not start with - return false else return true end end function check_markdown(text) --markdown escape ( when you need to escape markdown , use it like : check_markdown('your text') str = text if str:match('_') then output = str:gsub('_','\\_') elseif str:match('*') then output = str:gsub('*','\\*') elseif str:match('`') then output = str:gsub('`','\\`') else output = str end return output end function is_sudo(msg) local var = false -- Check users id in config for v,user in pairs(_config.sudo_users) do if user == msg.sender_user_id_ then var = true end end return var end function is_owner(msg) local var = false local data = load_data(_config.moderation.data) local user = msg.sender_user_id_ if data[tostring(msg.chat_id_)] then if data[tostring(msg.chat_id_)]['owners'] then if data[tostring(msg.chat_id_)]['owners'][tostring(user)] then var = true end end end for v,user in pairs(_config.admins) do if user[1] == msg.sender_user_id_ then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.sender_user_id_ then var = true end end return var end function is_admin(msg) local var = false local user = msg.sender_user_id_ for v,user in pairs(_config.admins) do if user[1] == msg.sender_user_id_ then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.sender_user_id_ then var = true end end return var end --Check if user is the mod of that group or not function is_mod(msg) local var = false local data = load_data(_config.moderation.data) local usert = msg.sender_user_id_ if data[tostring(msg.chat_id_)] then if data[tostring(msg.chat_id_)]['mods'] then if data[tostring(msg.chat_id_)]['mods'][tostring(usert)] then var = true end end end if data[tostring(msg.chat_id_)] then if data[tostring(msg.chat_id_)]['owners'] then if data[tostring(msg.chat_id_)]['owners'][tostring(usert)] then var = true end end end for v,user in pairs(_config.admins) do if user[1] == msg.sender_user_id_ then var = true end end for v,user in pairs(_config.sudo_users) do if user == msg.sender_user_id_ then var = true end end return var end function is_owner1(chat_id, user_id) local var = false local data = load_data(_config.moderation.data) local user = user_id if data[tostring(chat_id)] then if data[tostring(chat_id)]['owners'] then if data[tostring(chat_id)]['owners'][tostring(user)] then var = true end end end for v,user in pairs(_config.admins) do if user[1] == user_id then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end function is_admin1(user_id) local var = false local user = user_id for v,user in pairs(_config.admins) do if user[1] == user_id then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end --Check if user is the mod of that group or not function is_mod1(chat_id, user_id) local var = false local data = load_data(_config.moderation.data) local usert = user_id if data[tostring(chat_id)] then if data[tostring(chat_id)]['mods'] then if data[tostring(chat_id)]['mods'][tostring(usert)] then var = true end end end if data[tostring(chat_id)] then if data[tostring(chat_id)]['owners'] then if data[tostring(chat_id)]['owners'][tostring(usert)] then var = true end end end for v,user in pairs(_config.admins) do if user[1] == user_id then var = true end end for v,user in pairs(_config.sudo_users) do if user == user_id then var = true end end return var end function is_banned(user_id, chat_id) local var = false local data = load_data(_config.moderation.data) if data[tostring(chat_id)] then if data[tostring(chat_id)]['banned'] then if data[tostring(chat_id)]['banned'][tostring(user_id)] then var = true end end end return var end function is_silent_user(user_id, chat_id) local var = false local data = load_data(_config.moderation.data) if data[tostring(chat_id)] then if data[tostring(chat_id)]['is_silent_users'] then if data[tostring(chat_id)]['is_silent_users'][tostring(user_id)] then var = true end end end return var end function is_gbanned(user_id) local var = false local data = load_data(_config.moderation.data) local user = user_id local gban_users = 'gban_users' if data[tostring(gban_users)] then if data[tostring(gban_users)][tostring(user)] then var = true end end return var end function is_filter(msg, text) local var = false local data = load_data(_config.moderation.data) if data[tostring(msg.chat_id_)]['filterlist'] then for k,v in pairs(data[tostring(msg.chat_id_)]['filterlist']) do if string.find(string.lower(text), string.lower(k)) then var = true end end end return var end function kick_user(user_id, chat_id) if not tonumber(user_id) then return false end tdcli.changeChatMemberStatus(chat_id, user_id, 'Kicked', dl_cb, nil) end function del_msg(chat_id, message_ids) local msgid = {[0] = message_ids} tdcli.deleteMessages(chat_id, msgid, dl_cb, nil) end function banned_list(chat_id) local hash = "gp_lang:"..chat_id local lang = redis:get(hash) local data = load_data(_config.moderation.data) local i = 1 if not data[tostring(chat_id)] then if not lang then return '_Group is not added_' else return 'گروه به لیست گروه های مدیریتی ربات اضافه نشده است' end end -- determine if table is empty if next(data[tostring(chat_id)]['banned']) == nil then --fix way if not lang then return "_No_ *banned* _users in this group_" else return "*هیچ کاربری از این گروه محروم نشده*" end end if not lang then message = '*List of banned users :*\n' else message = '_لیست کاربران محروم شده از گروه :_\n' end for k,v in pairs(data[tostring(chat_id)]['banned']) do message = message ..i.. '- '..v..' [' ..k.. '] \n' i = i + 1 end return message end function silent_users_list(chat_id) local hash = "gp_lang:"..chat_id local lang = redis:get(hash) local data = load_data(_config.moderation.data) local i = 1 if not data[tostring(chat_id)] then if not lang then return '_Group is not added_' else return 'گروه به لیست گروه های مدیریتی ربات اضافه نشده است' end end -- determine if table is empty if next(data[tostring(chat_id)]['is_silent_users']) == nil then --fix way if not lang then return "_No_ *silent* _users in this group_" else return "*لیست کاربران سایلنت شده خالی است*" end end if not lang then message = '*List of silent users :*\n' else message = '_لیست کاربران سایلنت شده :_\n' end for k,v in pairs(data[tostring(chat_id)]['is_silent_users']) do message = message ..i.. '- '..v..' [' ..k.. '] \n' i = i + 1 end return message end function gbanned_list(msg) local hash = "gp_lang:"..msg.chat_id_ local lang = redis:get(hash) local data = load_data(_config.moderation.data) local i = 1 if not data['gban_users'] then data['gban_users'] = {} save_data(_config.moderation.data, data) end if next(data['gban_users']) == nil then --fix way if not lang then return "_No_ *globally banned* _users available_" else return "*هیچ کاربری از گروه های ربات محروم نشده*" end end if not lang then message = '*List of globally banned users :*\n' else message = '_لیست کاربران محروم شده از گروه های ربات :_\n' end for k,v in pairs(data['gban_users']) do message = message ..i.. '- '..v..' [' ..k.. '] \n' i = i + 1 end return message end function filter_list(msg) local hash = "gp_lang:"..msg.chat_id_ local lang = redis:get(hash) local data = load_data(_config.moderation.data) if not data[tostring(msg.chat_id_)]['filterlist'] then data[tostring(msg.chat_id_)]['filterlist'] = {} save_data(_config.moderation.data, data) end if not data[tostring(msg.chat_id_)] then if not lang then return '_Group is not added_' else return 'گروه به لیست گروه های مدیریتی ربات اضافه نشده است' end end -- determine if table is empty if next(data[tostring(msg.chat_id_)]['filterlist']) == nil then --fix way if not lang then return "*Filtered words list* _is empty_" else return "_لیست کلمات فیلتر شده خالی است_" end end if not data[tostring(msg.chat_id_)]['filterlist'] then data[tostring(msg.chat_id_)]['filterlist'] = {} save_data(_config.moderation.data, data) end if not lang then filterlist = '*List of filtered words :*\n' else filterlist = '_لیست کلمات فیلتر شده :_\n' end local i = 1 for k,v in pairs(data[tostring(msg.chat_id_)]['filterlist']) do filterlist = filterlist..'*'..i..'* - _'..k..'_\n' i = i + 1 end return filterlist end function msg_valid(msg) if msg.date_ < os.time() - 60 then print('\27[36mOld msg\27[39m') return false end return true end function match_pattern(pattern, text, lower_case) if text then local matches = {} if lower_case then matches = { string.match(text:lower(), pattern) } else matches = { string.match(text, pattern) } end if next(matches) then return matches end end -- nil end function match_plugin(plugin, plugin_name, msg) if plugin.pre_process then -- If plugin is for privileged users only local result = plugin.pre_process(msg) if result then print("pre process: ", plugin.plugin_name) --tdcli.sendMessage(receiver, msg.id_, 0, result, 0, "md") end end for k, pattern in pairs(plugin.patterns) do matches = match_pattern(pattern, msg.content_.text_) if matches then print("Message matches: ", pattern) if plugin.run then local result = plugin.run(msg, matches) if result then tdcli.sendMessage(msg.chat_id_, msg.id_, 0, result, 0, "md") end end return end end end _config = load_config() load_plugins() function tdcli_update_callback (data) if (data.ID == "UpdateNewMessage") then --print(serpent.block(msg)) local msg = data.message_ local d = data.disable_notification_ local chat = chats[msg.chat_id_] if redis:get('markread') == 'on' then tdcli.viewMessages(msg.chat_id_, {[0] = msg.id_}, dl_cb, nil) end if ((not d) and chat) then if msg.content_.ID == "MessageText" then do_notify (chat.title_, msg.content_.text_) else do_notify (chat.title_, msg.content_.ID) end end if msg.content_.ID == "MessageText" then if msg_valid(msg) then msg.edited = false msg.pinned = false match_plugins(msg) end elseif msg.content_.ID == "MessagePinMessage" then local function pinned_cb(arg, data) msg = data msg.pinned = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = msg.chat_id_, message_id_ = msg.id_ }, pinned_cb, nil) elseif msg.content_.ID == "MessagePhoto" then local function photo_cb(arg, data) msg = data msg.photo_ = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = msg.chat_id_, message_id_ = msg.id_ }, photo_cb, nil) elseif msg.content_.ID == "MessageVideo" then local function video_cb(arg, data) msg = data msg.video_ = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = msg.chat_id_, message_id_ = msg.id_ }, video_cb, nil) elseif msg.content_.ID == "MessageAnimation" then local function gif_cb(arg, data) msg = data msg.animation_ = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = msg.chat_id_, message_id_ = msg.id_ }, gif_cb, nil) elseif msg.content_.ID == "MessageVoice" then local function voice_cb(arg, data) msg = data msg.voice_ = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = msg.chat_id_, message_id_ = msg.id_ }, voice_cb, nil) elseif msg.content_.ID == "MessageAudio" then local function audio_cb(arg, data) msg = data msg.audio_ = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = msg.chat_id_, message_id_ = msg.id_ }, audio_cb, nil) elseif msg.content_.ID == "MessageForwardedFromUser" then local function forward_cb(arg, data) msg = data msg.forward_info_ = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = msg.chat_id_, message_id_ = msg.id_ }, forward_cb, nil) elseif msg.content_.ID == "MessageSticker" then local function sticker_cb(arg, data) msg = data msg.sticker_ = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = msg.chat_id_, message_id_ = msg.id_ }, sticker_cb, nil) elseif msg.content_.ID == "MessageContact" then local function contact_cb(arg, data) msg = data msg.contact_ = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = msg.chat_id_, message_id_ = msg.id_ }, contact_cb, nil) elseif msg.content_.ID == "MessageDocument" then local function doc_cb(arg, data) msg = data msg.document_ = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = msg.chat_id_, message_id_ = msg.id_ }, doc_cb, nil) elseif msg.content_.ID == "MessageLocation" then local function loc_cb(arg, data) msg = data msg.location_ = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = msg.chat_id_, message_id_ = msg.id_ }, loc_cb, nil) elseif msg.content_.ID == "MessageGame" then local function game_cb(arg, data) msg = data msg.game_ = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = msg.chat_id_, message_id_ = msg.id_ }, game_cb, nil) elseif msg.content_.ID == "MessageChatAddMembers" then if msg_valid(msg) then for i=0,#msg.content_.members_ do msg.adduser = msg.content_.members_[i].id_ match_plugins(msg) end end elseif msg.content_.ID == "MessageChatJoinByLink" then if msg_valid(msg) then msg.joinuser = msg.sender_user_id_ match_plugins(msg) end elseif msg.content_.ID == "MessageChatDeleteMember" then if msg_valid(msg) then msg.deluser = true match_plugins(msg) end end if msg.content_.photo_ then --write_file("test.txt", vardump(msg)) return false end elseif data.ID == "UpdateMessageEdited" then local function edited_cb(arg, data) msg = data msg.edited = true match_plugins(msg) end tdcli_function ({ ID = "GetMessage", chat_id_ = data.chat_id_, message_id_ = data.message_id_ }, edited_cb, nil) elseif (data.ID == "UpdateChat") then chat = data.chat_ chats[chat.id_] = chat elseif (data.ID == "UpdateOption" and data.name_ == "my_id") then tdcli_function ({ID="GetChats", offset_order_="9223372036854775807", offset_chat_id_=0, limit_=20}, dl_cb, nil) end end -- http://permag.ir -- @permag_ir -- @permag_bots -- @permag
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/container/medical/objects.lua
3
3818
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_tangible_container_medical_shared_medbag_base = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/container/medical/shared_medbag_base.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/eqp_medic_medbag_s1.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8197, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 2, containerVolumeLimit = 20, customizationVariableMapping = {}, detailedDescription = "@container_name:medbag", gameObjectType = 8197, locationReservationRadius = 0, lookAtText = "@container_lookat:base_container", noBuildRadius = 0, objectName = "@container_name:medbag", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1834451270, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/container/base/shared_base_container.iff", "object/tangible/container/base/shared_base_container_volume.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_container_medical_shared_medbag_base, "object/tangible/container/medical/shared_medbag_base.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/managers/spawn_manager/naboo.lua
2
13591
JUNKNOTSELLABLE = 0 JUNKGENERIC = 1 JUNKCLOTHESANDJEWELLERY = 2 JUNKWEAPONS = 4 JUNKARMOUR = 8 JUNKTUSKEN = 16 JUNKJEDI = 32 JUNKJAWA = 64 JUNKGUNGAN = 128 JUNKCONVGENERIC = 1 JUNKCONVARMS = 2 JUNKCONVFINARY = 3 JUNKCONVDENDERRORI = 4 JUNKCONVDENDERTHEED = 5 JUNKCONVLILABORVO = 6 JUNKCONVMALIKVISTAL = 7 JUNKCONVNADOWATTOS = 8 JUNKCONVNATHANTAIKE = 9 JUNKCONVOLLOBOJABBAS = 10 JUNKCONVQUICHDANTOOINE = 11 JUNKCONVREGGINYM = 12 JUNKCONVSHEANILAKE = 13 JUNKCONVSNEGVALARIAN = 14 JUNKCONVJAWAGENERIC = 15 JUNKCONVJAWAFINARY = 16 JUNKCONVJAWAARMS = 17 JUNKCONVJAWATUSKEN = 18 -- Generated by SWGEmu Spawn Tool v0.12 -- {"regionName", xCenter, yCenter, radius, tier, spawnConstant, "spawnGroup", maxSpawnLimit} -- Tier is a bit mask with the following possible values where each hexadecimal position is one possible configuration. -- That means that it is not possible to have both a spawn area and a no spawn area in the same region, but -- a spawn area that is also a no build zone is possible. UNDEFINEDAREA = 0x0000 SPAWNAREA = 0x0001 NOSPAWNAREA = 0x0002 WORLDSPAWNAREA = 0x0010 NOBUILDZONEAREA = 0x0100 naboo_regions = { {"beach_town",0,0,{1,0},UNDEFINEDAREA,1}, {"beachtown_easy_newbie",-5585,-35,{1,1000},SPAWNAREA,1,"naboo_easy",128}, {"beachtown_medium_newbie",-5585,-35,{3,1000,1900},SPAWNAREA,1,"naboo_medium",192}, {"bounty_hunter_camp",5029,4156,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"campfire_and_bones",3939,2701,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"campfire_and_ruins",-1771,2387,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"central_jungle_swamp",0,0,{1,0},UNDEFINEDAREA,1}, {"central_mountain_circle",0,0,{1,0},UNDEFINEDAREA,1}, {"central_mountain_range",0,0,{1,0},UNDEFINEDAREA,1}, {"dead_tree",-675,5203,{1,10},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"debris",-1691,5427,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"debris_2",-2957,1699,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"debris_3",-2403,563,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"deeja_easy_newbie",5060,-1470,{1,1300},SPAWNAREA,1,"naboo_easy",192}, {"deeja_medium_newbie",5060,-1470,{3,1300,2200},SPAWNAREA,1,"naboo_medium",320}, {"deeja_peak",0,0,{1,0},UNDEFINEDAREA,1}, {"eastern_forest",0,0,{1,0},UNDEFINEDAREA,1}, {"eastern_jungle_swamp",0,0,{1,0},UNDEFINEDAREA,1}, {"eastern_mountains",0,0,{1,0},UNDEFINEDAREA,1}, {"easy_gnort_ne",0,0,{1,0},UNDEFINEDAREA,1}, {"emperors_retreat",2400,-3900,{1,500},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"fence_and_debris",-7575,5043,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"fishing_dock",-6314,-5087,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"forest_1",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_forest_1",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_jungle_1",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_jungle_2",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_1",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_11",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_12",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_13",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_14",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_15",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_16",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_17",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_2",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_3",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_4",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_5",0,0,{1,0},UNDEFINEDAREA,1}, {"gallo_mountains_6",0,0,{1,0},UNDEFINEDAREA,1}, {"gardens",1260,4291,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"gate_and_columns",-259,-60,{1,60},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"gazebo",1012,-3460,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"great_grass_plains_1",0,0,{1,0},UNDEFINEDAREA,1}, {"great_grass_plains_2",0,0,{1,0},UNDEFINEDAREA,1}, {"great_grass_plains_3",0,0,{1,0},UNDEFINEDAREA,1}, {"great_grass_plains_4",0,0,{1,0},UNDEFINEDAREA,1}, {"great_grass_plains_5",0,0,{1,0},UNDEFINEDAREA,1}, {"graveyard",-3603,3119,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"gungan_fountain",5556,5531,{1,50},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"gungan_head",1940,6611,{1,50},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"gungan_head_with_walls",-5046,6178,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"gungan_monument",-7547,2251,{1,50},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"gungan_ruins",3428,5075,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"gungan_sacred_place",-2013,-5453,{1,180},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"gungan_temple",-264,2826,{1,150},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"hard_capper_spineflap_sw",0,0,{1,0},UNDEFINEDAREA,1}, {"hard_gungan_se",0,0,{1,0},UNDEFINEDAREA,1}, {"hard_mauler_nw",0,0,{1,0},UNDEFINEDAREA,1}, --{"hard_peko_peko_nw",-1856,6112,{1,2500},SPAWNAREA,1,"peko_albatross",5}, {"hard_veermok_ne",0,0,{1,0},UNDEFINEDAREA,1}, {"imperial_vs_gungan_poi",4760,3875,{1,125},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"jungle_1",0,0,{1,0},UNDEFINEDAREA,1}, {"jungle_2",0,0,{1,0},UNDEFINEDAREA,1}, {"kaadara_easy_newbie",5150,6680,{1,1300},SPAWNAREA,1,"naboo_easy",256}, {"kaadara_medium_newbie",5150,6680,{3,1300,2200},SPAWNAREA,1,"naboo_medium",384}, {"kadaara",0,0,{1,0},UNDEFINEDAREA,1}, {"keren",0,0,{1,0},UNDEFINEDAREA,1}, {"keren_easy_newbie",1685,2620,{1,1300},SPAWNAREA,1,"naboo_easy",256}, {"keren_medium_newbie",1685,2620,{3,1300,2200},SPAWNAREA,1,"naboo_medium",384}, {"lainorm_swamp_2",0,0,{1,0},UNDEFINEDAREA,1}, {"lake_retreat",-5555,-34,{1,400},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"lake_retreat_gazebo",-5637,174,{1,40},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"lasay_swamp",0,0,{1,0},UNDEFINEDAREA,1}, {"lianorm_swamp_1",0,0,{1,0},UNDEFINEDAREA,1}, {"lianorm_swamps",0,0,{1,0},UNDEFINEDAREA,1}, {"mauler_stronghold",2910,1118,{1,200},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"medium_ikopi_ne",0,0,{1,0},UNDEFINEDAREA,1}, {"medium_mountain_ikopi_ne",0,0,{1,0},UNDEFINEDAREA,1}, {"medium_mountain_ikopi_se",0,0,{1,0},UNDEFINEDAREA,1}, {"medium_mountain_krevol_se",0,0,{1,0},UNDEFINEDAREA,1}, {"medium_swamp_cat_se",0,0,{1,0},UNDEFINEDAREA,1}, {"medium_tusk_cat_ne",0,0,{1,0},UNDEFINEDAREA,1}, {"medium_tusk_cat_nw",0,0,{1,0},UNDEFINEDAREA,1}, {"moenia",0,0,{1,0},UNDEFINEDAREA,1}, {"moenia_easy_newbie",4800,-4820,{1,1300},SPAWNAREA,1,"naboo_easy",256}, {"moenia_medium_newbie",4800,-4820,{3,1300,2200},SPAWNAREA,1,"naboo_medium",384}, {"narglatch_cave",5861,-4650,{1,150},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"north_eastern_jungle_swamp",0,0,{1,0},UNDEFINEDAREA,1}, {"northern_plains",0,0,{1,0},UNDEFINEDAREA,1}, {"paitnnu_wetlands",0,0,{1,0},UNDEFINEDAREA,1}, {"plains_1",0,0,{1,0},UNDEFINEDAREA,1}, {"rainforest_1",0,0,{1,0},UNDEFINEDAREA,1}, {"rainforest_2",0,0,{1,0},UNDEFINEDAREA,1}, {"rainforest_3",0,0,{1,0},UNDEFINEDAREA,1}, {"rebel_outpost",-1499,-1732,{1,100},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"rebel_outpost_2",978,-1332,{1,100},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"ruined_wall",-3603,-876,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"ruins",-2547,6787,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"ruins_2",-1799,-500,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"ruins_3",-7319,-4143,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"ruins_4",2148,5427,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"ruins_5}",1228,5515,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"shield_generator",-1339,6531,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"small_garden",-6459,1747,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"small_graveyard",-2174,6357,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"southeast_swamp",0,0,{1,0},UNDEFINEDAREA,1}, {"southwest_mountain_circle",0,0,{1,0},UNDEFINEDAREA,1}, {"southwest_swamp",0,0,{1,0},UNDEFINEDAREA,1}, {"statues",-1635,-4036,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"statues_and_droideka",-2331,5075,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"statues_and_torches",-1147,347,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"swamp_1",0,0,{1,0},UNDEFINEDAREA,1}, {"swamp_2",0,0,{1,0},UNDEFINEDAREA,1}, {"swamp_3",0,0,{1,0},UNDEFINEDAREA,1}, {"swamp_town",0,0,{1,0},UNDEFINEDAREA,1}, {"theed",-5036,4124,{1,500},NOSPAWNAREA + NOBUILDZONEAREA,0}, {"theed_easy_newbie_1",-5485,4380,{1,1750},SPAWNAREA,1,"naboo_easy",192}, {"theed_easy_newbie_2",-4940,4030,{1,1750},SPAWNAREA,1,"naboo_easy",192}, {"theed_medium_newbie",-5212,4205,{3,1750,2800},SPAWNAREA,1,"naboo_medium",448}, {"tower",-1568,6003,{1,50},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"weapon_development_facility",-6510,-3280,{1,200},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"wreckage",6314,4248,{1,30},NOSPAWNAREA + NOBUILDZONEAREA,1}, {"western_forest",0,0,{1,0},UNDEFINEDAREA,1}, {"world_spawner",0,0,{1,-1},SPAWNAREA + WORLDSPAWNAREA,1,"naboo_world",2048}, } naboo_static_spawns = { {"agriculturalist",60,-5827.81,6,4173.98,180.005,0, "conversation", "", "stationary"}, {"bodyguard",300,11.7898,1.75,-1.89849,180.002,1305892, "conversation", "", "stationary"}, {"bodyguard",300,-5258.93,6,4187.17,180.005,0, "conversation", "", "stationary"}, {"bodyguard",300,-29.8622,7.9418,10.8957,180.008,1692104, "conversation", "", "stationary"}, {"bodyguard",300,-37.5788,7.9418,22.3791,0,1692104, "conversation", "", "stationary"}, {"brawler",60,19.6394,0.764492,42.4583,354.768,5475485, "conversation", "", "stationary"}, {"businessman",60,15.5641,1.28309,-2.37071,135.005,1677395, "conversation", "", "stationary"}, {"businessman",60,-4.2087,0.999986,2.15452,179.993,1677394, "conversation", "", "stationary"}, {"coa2_imperial_coordinator",0,-5431.8,6,4168.58,145.531,0, "npc_imperial", "", "stationary"}, {"commoner",60,-17.0001,2.25,17.4832,270.003,1305888, "conversation", "", "stationary"}, {"commoner",60,-19.0001,2.25,17.4832,90.0053,1305888, "conversation", "", "stationary"}, {"commoner",60,-5778.43,6,4397.54,180.005,0, "conversation", "", "stationary"}, {"commoner_technician",60,-22.5486,1.61223,33.2294,354.768,5475485, "conversation", "", "stationary"}, {"entertainer",60,19.6394,0.664388,43.5491,180.018,5475485, "conversation", "", "stationary"}, {"etheli_drenel",60,12.4716,2.31216,25.6024,180.001,5475485, "conversation", "", "stationary"}, {"explorer",60,3.05224,2.12878,72.5469,180.005,5475487, "conversation", "", "stationary"}, {"fringer",300,3.05224,2.12878,71.4469,0,5475487, "conversation", "", "stationary"}, {"gambler",60,4.2931,1,-7.62435,360.011,1677394, "conversation", "", "stationary"}, {"gambler",60,-11.7266,1.6,-16.4722,0,1677399, "conversation", "", "stationary"}, {"gungan_guard",300,12.4716,2.41226,24.5116,5.24304,5475485, "conversation", "", "stationary"}, {"gungan_hermit",300,-22.6115,1.6,-10.3739,179.996,1677400, "conversation", "", "stationary"}, {"gungan_outcast",300,-5827.81,6,4172.98,0,0, "conversation", "", "stationary"}, {"junk_dealer",0,-5222.4,6,4217.4,-137,0, "", "", "stationary",JUNKGENERIC,JUNKCONVGENERIC}, {"junk_dealer",0,5143.9,-192,6818,47,0, "", "", "stationary",JUNKGENERIC,JUNKCONVGENERIC}, {"junk_sheani",0,-5496,4.2,-71,112,0, "", "Sheani Lake", "stationary",JUNKCLOTHESANDJEWELLERY+JUNKARMOUR,JUNKCONVSHEANILAKE}, {"junk_dealer",0,1371.6,13,2705.3,177,0, "", "", "stationary",JUNKGENERIC,JUNKCONVGENERIC}, {"junk_lila",0,4809.5,4.2,-4663,112,0, "", "Lila Rawlkiss", "stationary",JUNKWEAPONS,JUNKCONVLILABORVO}, {"junk_dealer",0,-5885.3,6,4214.7,83,0, "", "", "stationary",JUNKGENERIC,JUNKCONVGENERIC}, {"medic",60,-11.5446,2.12878,75.9709,0,5475487, "conversation", "", "stationary"}, {"mercenary",60,-6.34119,0.6,-9.37965,360.011,5475480, "conversation", "", "stationary"}, {"miner",60,-5886.59,6,4369.23,180.005,0, "conversation", "", "stationary"}, {"naboo_holy_man",300,-22.6115,1.6,-11.4739,0,1677400, "conversation", "", "stationary"}, {"naboo_nomad",300,16.6641,1.28309,-3.47071,360.011,1677395, "conversation", "", "stationary"}, {"noble",60,-16.4118,1.02908,39.5837,179.999,5475485, "conversation", "", "stationary"}, {"noble",60,2432.4,292,-3887.3,-125,0, "npc_use_terminal_high", "", "stationary"}, {"official",300,-5886.59,6,4368.23,0,0, "conversation", "", "stationary"}, {"philosopher",300,-11.7266,1.6,-15.4722,180.001,1677399, "conversation", "", "stationary"}, {"rsf_palace_guard",300,18.5394,0.664266,43.5491,134.79,5475485, "conversation", "", "stationary"}, {"rsf_palace_guard",300,-6.34119,0.6,-8.27965,180.012,5475480, "conversation", "", "stationary"}, {"rsf_pilot",300,-16.4118,1.12919,38.4929,5.24439,5475485, "conversation", "", "stationary"}, {"rsf_pilot",300,-22.5486,1.52122,34.221,180.016,5475485, "conversation", "", "stationary"}, {"rsf_security_guard",300,6.3,1.2,-3.9,-89,1305892, "conversation", "", "stationary"}, {"rsf_security_officer",300,5.4,1.2,-3.9,87,1305892, "conversation", "", "stationary"}, {"scoundrel",300,-4.2087,0.999986,1.15452,0,1677394, "conversation", "", "stationary"}, {"stormtrooper_groupleader",400,-5969.83,6,4246.76,173.432,0, "", "VK-481", "stationary"}, {"trainer_shipwright",0,4727,4.3,-4649,0,0, "", "a shipwright trainer", "stationary"}, {"trainer_shipwright",0,1352,13,2768,141,0, "", "a shipwright trainer", "stationary"}, {"trainer_shipwright",0,0.2,0.7,-71.4,-177,1692101, "", "a shipwright trainer", "stationary"}, {"trainer_shipwright",0,5.1,0.6,66.6,119,1741539, "", "a shipwright trainer", "stationary"}, {"vendor",60,-11.5446,2.12878,76.8966,179.996,5475487, "conversation", "", "stationary"}, {"ysnide_omewror",60,4.2931,1.00001,-6.52435,180.012,1677394, "conversation", "", "stationary"}, } naboo_badges = { {"badge_amidalas_sandy_beach",-5828,-93,10,77}, {"badge_deeja_falls_top",5161,-1627,10,76}, {"badge_gungan_sacred_place",-2000,-5429,10,19}, {"badge_theed_falls_bottom",-4614,4261,10,75}, }
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/intangible/pet/snorbal_hue.lua
3
2192
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_intangible_pet_snorbal_hue = object_intangible_pet_shared_snorbal_hue:new { } ObjectTemplates:addTemplate(object_intangible_pet_snorbal_hue, "object/intangible/pet/snorbal_hue.iff")
agpl-3.0
KingRaptor/Zero-K
units/puppy.lua
1
4339
unitDef = { unitname = [[puppy]], name = [[Puppy]], description = [[Walking Missile]], acceleration = 0.24, activateWhenBuilt = true, brakeRate = 0.72, buildCostMetal = 50, builder = false, buildPic = [[PUPPY.png]], canAttack = true, canGuard = true, canMove = true, canPatrol = true, canstop = [[1]], category = [[LAND TOOFAST]], collisionVolumeOffsets = [[0 0 0]], collisionVolumeScales = [[20 20 20]], collisionVolumeType = [[ellipsoid]], customParams = { description_de = [[Wandernde Rakete]], helptext = [[This fast-moving suicide unit is good for raiding and sniping lightly-armored targets. When standing next to wreckages, it automatically draws metal from them to replicate itself, grey goo style.]], helptext_de = [[Diese flinke Kamikazeinheit ist ideal, um schlecht gepanzerte Ziele zu überfallen. Sobald sie neben Wracks steht, zieht sie automatisch Metall aus diesen, um sich selbst zu vervielfältigen.]], modelradius = [[10]], grey_goo = 1, grey_goo_spawn = "puppy", grey_goo_drain = 5, grey_goo_cost = 75, grey_goo_range = 120, }, explodeAs = [[TINY_BUILDINGEX]], footprintX = 2, footprintZ = 2, iconType = [[kbotbomb]], idleAutoHeal = 5, idleTime = 1800, leaveTracks = true, maxDamage = 80, maxSlope = 36, maxVelocity = 3.5, maxWaterDepth = 15, minCloakDistance = 75, movementClass = [[KBOT2]], noAutoFire = false, noChaseCategory = [[FIXEDWING]], objectName = [[puppy.s3o]], script = [[puppy.lua]], selfDestructAs = [[TINY_BUILDINGEX]], selfDestructCountdown = 5, sfxtypes = { explosiongenerators = { [[custom:RAIDMUZZLE]], [[custom:VINDIBACK]], [[custom:digdig]], }, }, sightDistance = 560, trackOffset = 0, trackStrength = 8, trackStretch = 0.6, trackType = [[ComTrack]], trackWidth = 12, turnRate = 1800, workerTime = 0, weapons = { { def = [[MISSILE]], badTargetCategory = [[UNARMED]], onlyTargetCategory = [[FIXEDWING LAND SINK TURRET SHIP SWIM FLOAT GUNSHIP HOVER]], }, }, weaponDefs = { MISSILE = { name = [[Legless Puppy]], areaOfEffect = 40, cegTag = [[VINDIBACK]], craterBoost = 1, craterMult = 2, damage = { default = 410.1, planes = 410.1, subs = 20.5, }, fireStarter = 70, fixedlauncher = 1, flightTime = 0.8, impulseBoost = 0.75, impulseFactor = 0.3, interceptedByShieldType = 2, model = [[puppymissile.s3o]], noSelfDamage = true, range = 170, reloadtime = 1, smokeTrail = false, soundHit = [[explosion/ex_med5]], soundHitVolume = 8, soundStart = [[weapon/missile/sabot_fire]], soundStartVolume = 7, startVelocity = 300, tracks = true, turnRate = 56000, turret = true, weaponAcceleration = 300, weaponType = [[MissileLauncher]], weaponVelocity = 400, }, }, featureDefs = { DEAD = { blocking = false, featureDead = [[DEAD2]], footprintX = 3, footprintZ = 3, object = [[debris2x2a.s3o]], }, HEAP = { blocking = false, footprintX = 2, footprintZ = 2, object = [[debris2x2c.s3o]], }, }, } return lowerkeys({ puppy = unitDef })
gpl-2.0
DailyShana/ygopro-scripts
c68084557.lua
7
2193
--機械竜 パワー・ツール function c68084557.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1) c:EnableReviveLimit() --draw local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_DRAW) e1:SetDescription(aux.Stringid(68084557,0)) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DAMAGE_STEP) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EVENT_EQUIP) e1:SetCountLimit(1,68084557) e1:SetCondition(c68084557.drcon) e1:SetTarget(c68084557.drtg) e1:SetOperation(c68084557.drop) c:RegisterEffect(e1) --equip change local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(68084557,1)) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetRange(LOCATION_MZONE) e2:SetCountLimit(1) e2:SetCode(EVENT_FREE_CHAIN) e2:SetTarget(c68084557.eqtg) e2:SetOperation(c68084557.eqop) c:RegisterEffect(e2) end function c68084557.drcon(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==tp end function c68084557.drtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end Duel.SetTargetPlayer(tp) Duel.SetTargetParam(1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) end function c68084557.drop(e,tp,eg,ep,ev,re,r,rp) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) Duel.Draw(p,d,REASON_EFFECT) end function c68084557.eqfilter(c,ec) return c:IsType(TYPE_EQUIP) and c:GetEquipTarget() and c:GetEquipTarget()~=ec and c:CheckEquipTarget(ec) end function c68084557.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_SZONE) and c68084557.eqfilter(chkc,e:GetHandler()) end if chk==0 then return Duel.IsExistingTarget(c68084557.eqfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,nil,e:GetHandler()) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.SelectTarget(tp,c68084557.eqfilter,tp,LOCATION_SZONE,LOCATION_SZONE,1,1,nil,e:GetHandler()) end function c68084557.eqop(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:CheckEquipTarget(c) then Duel.Equip(tp,tc,c) end end
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/component/dna/dna_template_rancor.lua
3
2256
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_component_dna_dna_template_rancor = object_tangible_component_dna_shared_dna_template_rancor:new { } ObjectTemplates:addTemplate(object_tangible_component_dna_dna_template_rancor, "object/tangible/component/dna/dna_template_rancor.iff")
agpl-3.0
Whitechaser/darkstar
scripts/zones/Buburimu_Peninsula/npcs/Ganemu-Punnemu_WW.lua
2
3004
----------------------------------- -- Area: Buburimu Peninsula -- NPC: Ganemu-Punnemu, W.W. -- Outpost Conquest Guards -- !pos -481.164 -32.858 49.188 118 ----------------------------------- package.loaded["scripts/zones/Buburimu_Peninsula/TextIDs"] = nil; ----------------------------------- require("scripts/globals/conquest"); require("scripts/zones/Buburimu_Peninsula/TextIDs"); local guardnation = NATION_WINDURST; -- SANDORIA, BASTOK, WINDURST, 4 = jeuno local guardtype = 3; -- 1: city, 2: foreign, 3: outpost, 4: border local region = KOLSHUSHU; local csid = 0x7ff7; function onTrade(player,npc,trade) tradeConquestGuard(player,npc,trade,guardnation,guardtype); end; function onTrigger(player,npc) if (player:hasKeyItem(getSupplyKey(region)) and player:getNation() == guardnation) then if (supplyRunFresh(player) == 1) then player:startEvent(csid,16,0,0,0,1,0,0,255); -- you have brought us supplies ! else player:showText(npc, CONQUEST - 1); -- "Hmm... These supplies you have brought us are too old to be of any use." player:delKeyItem(getSupplyKey(region)); player:messageSpecial(KEYITEM_OBTAINED + 1, getSupplyKey(region)); player:setVar("supplyQuest_region",0); end else local arg1 = getArg1(guardnation, player) - 1; if (arg1 >= 1792) then -- foreign, non-allied player:startEvent(csid,1808,0,0,0,0,player:getRank(),0,0); else -- citizen or allied player:startEvent(csid,arg1,0,0x3F0000,0,0,getArg6(player),0,0); end end end; function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); end; function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("OPTION: %u",option); if (option == 1) then local duration = (player:getRank() + getNationRank(player:getNation()) + 3) * 3600; player:delStatusEffect(dsp.effects.SIGIL); player:delStatusEffect(dsp.effects.SANCTION); player:delStatusEffect(dsp.effects.SIGNET); player:addStatusEffect(dsp.effects.SIGNET,0,0,duration); -- Grant Signet elseif (option == 2) then player:delKeyItem(getSupplyKey(region)); player:addCP(supplyReward[region + 1]) player:messageSpecial(CONQUEST); -- "You've earned conquest points!" if (hasOutpost(player, region+5) == 0) then local supply_quests = 2^(region+5); player:addNationTeleport(guardnation,supply_quests); player:setVar("supplyQuest_region",0); end elseif (option == 4) then if (player:delGil(giltosetHP(guardnation,player))) then player:setHomePoint(); player:messageSpecial(CONQUEST + 94); -- "Your home point has been set." else player:messageSpecial(CONQUEST + 95); -- "You do not have enough gil to set your home point here." end end end;
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/bio_engineer/creature/creature_graul.lua
1
3368
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_bio_engineer_creature_creature_graul = object_draft_schematic_bio_engineer_creature_shared_creature_graul:new { templateType = DRAFTSCHEMATIC, disableFactoryRun = true, customObjectName = "Graul", craftingToolTab = 256, -- (See DraftSchemticImplementation.h) complexity = 38, size = 1, xpType = "crafting_bio_engineer_creature", xp = 365, assemblySkill = "bio_engineer_assembly", experimentingSkill = "bio_engineer_experimentation", customizationSkill = "bio_engineer_experimentation", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_creature_ingredients_n", "craft_creature_ingredients_n", "craft_creature_ingredients_n"}, ingredientTitleNames = {"dna_template", "protein_base", "organic_nutrition_materials"}, ingredientSlotType = {1, 0, 0}, resourceTypes = {"object/tangible/component/dna/shared_dna_template_generic.iff", "creature_food", "flora_food"}, resourceQuantities = {1, 100, 90}, contribution = {100, 100, 100}, targetTemplate = "object/tangible/deed/pet_deed/graul_deed.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_bio_engineer_creature_creature_graul, "object/draft_schematic/bio_engineer/creature/creature_graul.iff")
agpl-3.0
pguillory/luajit-libuv
src/uv/util/expect.lua
2
1551
local expect = {} local tosource = function(value) if type(value) == 'string' then return string.format('%q', value) else return tostring(value) end end function expect.equal(a, b) if a ~= b then local err = string.format('values should be equal:\n- %s\n- %s', tosource(a), tosource(b)) -- print(err) error(err, 2) end end function expect.error(expected, callback) local ok, actual = pcall(callback) if ok then local err = string.format('expected an error but got none:\n- %q', expected) -- print(err) error(err, 2) end if not actual:find(expected, 1, true) then local err = string.format('expected a different error:\n- (expect): %q\n- (actual): %q', expected, actual) -- print(err) error(err, 2) end end function expect.ok(callback) local ok, actual = pcall(callback) if not ok then local err = string.format('expected no errors but got one:\n- %q', actual) -- print(err) error(err, 2) end end do expect.error('values should be equal', function() expect.equal('asdf', 'zxcv') end) expect.error('expected an error but got none', function() expect.error('something', function() end) end) expect.error('expected a different error', function() expect.error('something', function() error('anything else') end) end) expect.ok(function() expect.ok(function() end) end) expect.error('expected no errors but got one', function() expect.ok(function() error('something') end) end) end return expect
mit
DailyShana/ygopro-scripts
c75081613.lua
7
1742
--ジャイアントワーム function c75081613.initial_effect(c) c:EnableReviveLimit() -- local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EFFECT_SPSUMMON_CONDITION) c:RegisterEffect(e1) --special summon local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE) e2:SetRange(LOCATION_HAND) e2:SetCondition(c75081613.spcon) e2:SetOperation(c75081613.spop) c:RegisterEffect(e2) local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(75081613,0)) e3:SetCategory(CATEGORY_DECKDES) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetCode(EVENT_BATTLE_DAMAGE) e3:SetCondition(c75081613.condition) e3:SetTarget(c75081613.target) e3:SetOperation(c75081613.operation) c:RegisterEffect(e3) end function c75081613.spfilter(c) return c:IsRace(RACE_INSECT) and c:IsAbleToRemoveAsCost() end function c75081613.spcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c75081613.spfilter,tp,LOCATION_GRAVE,0,1,nil) end function c75081613.spop(e,tp,eg,ep,ev,re,r,rp,c) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectMatchingCard(tp,c75081613.spfilter,tp,LOCATION_GRAVE,0,1,1,nil) Duel.Remove(g,POS_FACEUP,REASON_COST) end function c75081613.condition(e,tp,eg,ep,ev,re,r,rp) return ep~=tp end function c75081613.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_DECKDES,0,0,1-tp,1) end function c75081613.operation(e,tp,eg,ep,ev,re,r,rp) Duel.DiscardDeck(1-tp,1,REASON_EFFECT) end
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/thug/gambler.lua
1
1306
gambler = Creature:new { objectName = "@mob/creature_names:gambler", randomNameType = NAME_GENERIC_TAG, socialGroup = "thug", faction = "thug", level = 8, chanceHit = 0.270000, damageMin = 70, damageMax = 75, baseXp = 187, baseHAM = 405, baseHAMmax = 495, armor = 0, resists = {0,0,0,0,0,0,0,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0.000000, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = STALKER, diet = HERBIVORE, templates = {"object/mobile/dressed_commoner_tatooine_nikto_male_02.iff", "object/mobile/dressed_commoner_tatooine_aqualish_female_01.iff", "object/mobile/dressed_commoner_naboo_twilek_female_01.iff", "object/mobile/dressed_commoner_naboo_human_female_03.iff", "object/mobile/dressed_commoner_tatooine_devaronian_male_01.iff" }, lootGroups = { { groups = { {group = "junk", chance = 4000000}, {group = "wearables_common", chance = 2000000}, {group = "pistols", chance = 1000000}, {group = "tailor_components", chance = 1500000}, {group = "loot_kit_parts", chance = 1500000} } } }, weapons = {"pirate_weapons_light"}, attacks = merge(marksmannovice,brawlernovice) } CreatureTemplates:addCreatureTemplate(gambler, "gambler")
agpl-3.0
njligames/NJLIGameEngine
src/njli/platform/cmake.in/ldoc.in/Camera.lua
4
6315
---- -- @file Camera ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:calculateSerializeBufferSize() end ---- Brief description. -- @author James Folk, 16-02-11 15:02:17 -- <#Description#> -- @param dataBuffer <#dataBuffer description#> -- @param btSerializer <#btSerializer description#> -- @return function Camera:serialize(dataBuffer, btSerializer) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:getClassName() end ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:getType() end ---- Brief description. -- <#Description#> -- @param val <#val description#> -- @return <#return value description#> function Camera:setZNear(val) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:getZNear() end ---- Brief description. -- <#Description#> -- @param val <#val description#> -- @return <#return value description#> function Camera:setZFar(val) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:getZFar() end ---- Brief description. -- <#Description#> -- @param val <#val description#> -- @return <#return value description#> function Camera:setFov(val) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:getFov() end ---- Brief description. -- <#Description#> -- @param enable <#enable description#> -- @return <#return value description#> function Camera:enableOrthographic(enable) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:isOrthographic() end ---- Brief description. -- <#Description#> -- @param category <#category description#> -- @return <#return value description#> function Camera:setRenderCategory(category) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:getRenderCategory() end ---- Brief description. -- <#Description#> -- @param category <#category description#> -- @return <#return value description#> function Camera:addRenderCategory(category) end ---- Brief description. -- <#Description#> -- @param category <#category description#> -- @return <#return value description#> function Camera:removeRenderCategory(category) end ---- Brief description. -- <#Description#> -- @param category <#category description#> -- @return <#return value description#> function Camera:hasRenderCategory(category) end ---- Brief description. -- <#Description#> -- @param windowPosition <#windowPosition description#> -- @return <#return value description#> function Camera:unProject(windowPosition) end ---- Brief description. -- <#Description#> -- @param objectPosition <#objectPosition description#> -- @return <#return value description#> function Camera:project(objectPosition) end ---- Brief description. -- <#Description#> -- @param windowPosition <#windowPosition description#> -- @param from <#from description#> -- @param to <#to description#> -- @return <#return value description#> function Camera:getTouchRay(windowPosition, from, to) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:getForwardVector() end ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:getUpVector() end ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:getSideVector() end ---- Brief description. -- @author James Folk, 16-02-11 02:02:03 -- <#Description#> -- @param pos <#pos description#> -- @param up <#0 description#> -- @return function Camera:lookAt(pos, up) end ---- Brief description. -- <#Description#> -- @param screenPosition <#screenPosition description#> -- @param rayContact <#rayContact description#> -- @param collisionGroup <#collisionGroup description#> -- @param collisionMask <#collisionMask description#> -- @return <#return value description#> function Camera:rayTestClosest(screenPosition, rayContact, collisionGroup, collisionMask) end ---- Brief description. -- <#Description#> -- @param screenPosition <#screenPosition description#> -- @param rayContacts <#rayContacts description#> -- @param numContacts <#numContacts description#> -- @param collisionGroup <#collisionGroup description#> -- @param collisionMask <#collisionMask description#> -- @return <#return value description#> function Camera:rayTestAll(screenPosition, rayContacts, numContacts, collisionGroup, collisionMask) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:getParent() end ---- Brief description. -- <#Description#> -- @return <#return value description#> function Camera:getParent() end ---- Brief description. -- <#Description#> -- @param size <#size description#> -- @return <#return value description#> function NJLI.Camera.createArray(size) end ---- Brief description. -- <#Description#> -- @param array <#array description#> -- @return <#return value description#> function NJLI.Camera.destroyArray(array) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function NJLI.Camera.create() end ---- Brief description. -- <#Description#> -- @param builder <#builder description#> -- @return <#return value description#> function NJLI.Camera.create(builder) end ---- Brief description. -- <#Description#> -- @param object <#object description#> -- @return <#return value description#> function NJLI.Camera.clone(object) end ---- Brief description. -- <#Description#> -- @param object <#object description#> -- @return <#return value description#> function NJLI.Camera.copy(object) end ---- Brief description. -- <#Description#> -- @param object <#object description#> -- @return <#return value description#> function NJLI.Camera.destroy(object) end ---- Brief description. -- <#Description#> -- @param object <#object description#> -- @param L <#L description#> -- @param stack_index <#stack_index description#> -- @return <#return value description#> function NJLI.Camera.load(object, L, stack_index) end ---- Brief description. -- <#Description#> -- @return <#return value description#> function NJLI.Camera.type() end
mit
DailyShana/ygopro-scripts
c44046281.lua
3
2820
--ディメンション・ゲート function c44046281.initial_effect(c) --Activate local e1=Effect.CreateEffect(c) e1:SetCategory(CATEGORY_REMOVE) e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetCode(EVENT_FREE_CHAIN) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetTarget(c44046281.target) e1:SetOperation(c44046281.operation) c:RegisterEffect(e1) --send to grave local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(44046281,0)) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_ATTACK_ANNOUNCE) e2:SetRange(LOCATION_SZONE) e2:SetCondition(c44046281.tgcon) e2:SetTarget(c44046281.tgtg) e2:SetOperation(c44046281.tgop) c:RegisterEffect(e2) --spsummon local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(44046281,1)) e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetCode(EVENT_LEAVE_FIELD) e2:SetCondition(c44046281.spcon) e2:SetTarget(c44046281.sptg) e2:SetOperation(c44046281.spop) c:RegisterEffect(e2) end function c44046281.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsAbleToRemove() end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToRemove,tp,LOCATION_MZONE,0,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g=Duel.SelectTarget(tp,Card.IsAbleToRemove,tp,LOCATION_MZONE,0,1,1,nil) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0) end function c44046281.operation(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() local tc=Duel.GetFirstTarget() if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)>0 then c:SetCardTarget(tc) end end function c44046281.tgcon(e,tp,eg,ep,ev,re,r,rp) return ep~=tp and Duel.GetAttackTarget()==nil end function c44046281.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,e:GetHandler(),1,0,0) end function c44046281.tgop(e,tp,eg,ep,ev,re,r,rp) if e:GetHandler():IsRelateToEffect(e) then Duel.SendtoGrave(e:GetHandler(),REASON_EFFECT) end end function c44046281.spcon(e,tp,eg,ep,ev,re,r,rp) local tc=e:GetHandler():GetFirstCardTarget() if tc and e:GetHandler():IsLocation(LOCATION_GRAVE) then e:SetLabelObject(tc) return true end return false end function c44046281.sptg(e,tp,eg,ep,ev,re,r,rp,chk) local tc=e:GetLabelObject() if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetTargetCard(tc) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tc,1,0,0) end function c44046281.spop(e,tp,eg,ep,ev,re,r,rp) local tc=Duel.GetFirstTarget() if tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
Whitechaser/darkstar
scripts/zones/Inner_Horutoto_Ruins/npcs/_5ca.lua
5
1955
----------------------------------- -- Area: Inner Horutoto Ruins -- NPC: Mahogany Door -- Involved In Quest: Making Headlines -- Involved in Mission 2-1 -- !pos -11 0 20 192 ----------------------------------- package.loaded["scripts/zones/Inner_Horutoto_Ruins/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/quests"); require("scripts/globals/missions"); require("scripts/zones/Inner_Horutoto_Ruins/TextIDs"); ----------------------------------- function onTrade(player,npc,trade) end; function onTrigger(player,npc) local MakingHeadlines = player:getQuestStatus(WINDURST,MAKING_HEADLINES); local CurrentMission = player:getCurrentMission(WINDURST) local MissionStatus = player:getVar("MissionStatus"); -- Check for Missions first (priority?) -- We should allow both missions and quests to activate if (CurrentMission == LOST_FOR_WORDS and MissionStatus == 4) then player:startEvent(46); elseif (MakingHeadlines == 1) then function testflag(set,flag) return (set % (2*flag) >= flag) end local prog = player:getVar("QuestMakingHeadlines_var"); if (testflag(tonumber(prog),16) == false and testflag(tonumber(prog),8) == true) then player:messageSpecial(7208,1,WINDURST_WOODS_SCOOP); -- Confirm Story player:setVar("QuestMakingHeadlines_var",prog+16); else player:startEvent(44); -- "The door is firmly shut" end else player:startEvent(44); -- "The door is firmly shut" end; return 1; end; function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 46) then -- Mark the progress player:setVar("MissionStatus",5); end end;
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/dantooine/janta_herbalist.lua
2
1070
janta_herbalist = Creature:new { objectName = "@mob/creature_names:janta_herbalist", randomNameType = NAME_GENERIC_TAG, socialGroup = "janta_tribe", faction = "janta_tribe", level = 27, chanceHit = 0.39, damageMin = 305, damageMax = 320, baseXp = 2730, baseHAM = 8200, baseHAMmax = 10000, armor = 0, resists = {-1,25,-1,25,25,25,25,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = PACK + HERD, optionsBitmask = 128, diet = HERBIVORE, templates = { "object/mobile/dantari_male.iff", "object/mobile/dantari_female.iff"}, lootGroups = { { groups = { {group = "junk", chance = 5500000}, {group = "janta_common", chance = 1500000}, {group = "loot_kit_parts", chance = 3000000} } } }, weapons = {"primitive_weapons"}, conversationTemplate = "", attacks = merge(pikemanmaster,fencermaster,brawlermaster) } CreatureTemplates:addCreatureTemplate(janta_herbalist, "janta_herbalist")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/base/poi_all_lair_garbage_large.lua
2
2320
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_base_poi_all_lair_garbage_large = object_tangible_lair_base_shared_poi_all_lair_garbage_large:new { objectMenuComponent = {"cpp", "LairMenuComponent"}, } ObjectTemplates:addTemplate(object_tangible_lair_base_poi_all_lair_garbage_large, "object/tangible/lair/base/poi_all_lair_garbage_large.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/components/weapon/wpn_armek_elite.lua
3
2276
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_weapon_wpn_armek_elite = object_tangible_ship_components_weapon_shared_wpn_armek_elite:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_weapon_wpn_armek_elite, "object/tangible/ship/components/weapon/wpn_armek_elite.iff")
agpl-3.0
DailyShana/ygopro-scripts
c83755611.lua
3
3539
--輝竜星-ショウフク function c83755611.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsRace,RACE_WYRM),1) c:EnableReviveLimit() --mat check local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_MATERIAL_CHECK) e1:SetValue(c83755611.matcheck) c:RegisterEffect(e1) --todeck local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(83755611,0)) e2:SetCategory(CATEGORY_TODECK) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetCondition(c83755611.tdcon) e2:SetTarget(c83755611.tdtg) e2:SetOperation(c83755611.tdop) e2:SetLabelObject(e1) c:RegisterEffect(e2) --destroy local e3=Effect.CreateEffect(c) e3:SetDescription(aux.Stringid(83755611,1)) e3:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON) e3:SetType(EFFECT_TYPE_IGNITION) e3:SetRange(LOCATION_MZONE) e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetCountLimit(1) e3:SetTarget(c83755611.destg) e3:SetOperation(c83755611.desop) c:RegisterEffect(e3) end function c83755611.matcheck(e,c) local ct=c:GetMaterial():Filter(Card.IsRace,nil,RACE_WYRM):GetClassCount(Card.GetOriginalAttribute) e:SetLabel(ct) end function c83755611.tdcon(e,tp,eg,ep,ev,re,r,rp) return e:GetHandler():GetSummonType()==SUMMON_TYPE_SYNCHRO end function c83755611.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return chkc:IsOnField() and chkc:IsAbleToDeck() end local ct=e:GetLabelObject():GetLabel() if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) and ct>0 end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,ct,nil) Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0) end function c83755611.tdop(e,tp,eg,ep,ev,re,r,rp) local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS) local g=tg:Filter(Card.IsRelateToEffect,nil,e) if g:GetCount()>0 then Duel.SendtoDeck(g,nil,2,REASON_EFFECT) end end function c83755611.filter(c,e,tp) return c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end function c83755611.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) if chkc then return false end local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) if chk==0 then if not Duel.IsExistingTarget(c83755611.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) then return false end if ft<0 then return false elseif ft>0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,0,1,nil) else return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_MZONE,0,1,nil) end end local g1=nil Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) if ft>0 then g1=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,0,1,1,nil) else g1=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_MZONE,0,1,1,nil) end Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) local g2=Duel.SelectTarget(tp,c83755611.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g2,1,0,0) end function c83755611.desop(e,tp,eg,ep,ev,re,r,rp) local ex,g1=Duel.GetOperationInfo(0,CATEGORY_DESTROY) local ex,g2=Duel.GetOperationInfo(0,CATEGORY_SPECIAL_SUMMON) local tc1=g1:GetFirst() local tc2=g2:GetFirst() if tc1:IsRelateToEffect(e) and tc2:IsRelateToEffect(e) and Duel.Destroy(tc1,REASON_EFFECT)~=0 then Duel.SpecialSummon(tc2,0,tp,tp,false,false,POS_FACEUP) end end
gpl-2.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/weapon/melee/2h_sword/crafted_saber/sword_lightsaber_two_handed_s7_gen2.lua
1
6244
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_weapon_melee_2h_sword_crafted_saber_sword_lightsaber_two_handed_s7_gen2 = object_weapon_melee_2h_sword_crafted_saber_shared_sword_lightsaber_two_handed_s7_gen2:new { playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/wookiee_male.iff", "object/creature/player/wookiee_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff" }, -- RANGEDATTACK, MELEEATTACK, FORCEATTACK, TRAPATTACK, GRENADEATTACK, HEAVYACIDBEAMATTACK, -- HEAVYLIGHTNINGBEAMATTACK, HEAVYPARTICLEBEAMATTACK, HEAVYROCKETLAUNCHERATTACK, HEAVYLAUNCHERATTACK attackType = MELEEATTACK, -- ENERGY, KINETIC, ELECTRICITY, STUN, BLAST, HEAT, COLD, ACID, FORCE, LIGHTSABER damageType = LIGHTSABER, -- NONE, LIGHT, MEDIUM, HEAVY armorPiercing = MEDIUM, -- combat_rangedspecialize_bactarifle, combat_rangedspecialize_rifle, combat_rangedspecialize_pistol, combat_rangedspecialize_heavy, combat_rangedspecialize_carbine -- combat_meleespecialize_unarmed, combat_meleespecialize_twohand, combat_meleespecialize_polearm, combat_meleespecialize_onehand, combat_general, -- jedi_general, combat_meleespecialize_polearmlightsaber, combat_meleespecialize_onehandlightsaber xpType = "jedi_general", -- See http://www.ocdsoft.com/files/certifications.xls certificationsRequired = { "cert_twohandlightsaber_gen2" }, -- See http://www.ocdsoft.com/files/accuracy.xls creatureAccuracyModifiers = { "twohandlightsaber_accuracy" }, -- See http://www.ocdsoft.com/files/defense.xls defenderDefenseModifiers = { "melee_defense" }, -- Leave as "dodge" for now, may have additions later defenderSecondaryDefenseModifiers = { "saber_block" }, -- See http://www.ocdsoft.com/files/speed.xls speedModifiers = { "twohandlightsaber_speed" }, -- Leave blank for now damageModifiers = { }, -- The values below are the default values. To be used for blue frog objects primarily healthAttackCost = 55, actionAttackCost = 47, mindAttackCost = 25, forceCost = 24, pointBlankRange = 0, pointBlankAccuracy = 20, idealRange = 3, idealAccuracy = 15, maxRange = 5, maxRangeAccuracy = 5, minDamage = 100, maxDamage = 190, attackSpeed = 4.8, woundsRatio = 19, defenderToughnessModifiers = { "lightsaber_toughness" }, noTrade = 1, childObjects = { {templateFile = "object/tangible/inventory/lightsaber_inventory_2.iff", x = 0, z = 0, y = 0, ox = 0, oy = 0, oz = 0, ow = 0, cellid = -1, containmentType = 4} }, numberExperimentalProperties = {1, 1, 2, 2, 2, 2, 2, 1, 1, 1}, experimentalProperties = {"XX", "XX", "CD", "OQ", "CD", "OQ", "CD", "OQ", "SR", "UT", "CD", "OQ", "OQ", "OQ", "OQ"}, experimentalWeights = {1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "expDamage", "expDamage", "expDamage", "expDamage", "expEffeciency", "expEffeciency", "expEffeciency", "expEffeciency"}, experimentalSubGroupTitles = {"null", "null", "mindamage", "maxdamage", "attackspeed", "woundchance", "forcecost", "attackhealthcost", "attackactioncost", "attackmindcost"}, experimentalMin = {0, 0, 100, 190, 4.8, 13, 28, 55, 47, 25}, experimentalMax = {0, 0, 120, 230, 4.5, 25, 24, 40, 32, 20}, experimentalPrecision = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 1, 1, 1, 1, 1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_weapon_melee_2h_sword_crafted_saber_sword_lightsaber_two_handed_s7_gen2, "object/weapon/melee/2h_sword/crafted_saber/sword_lightsaber_two_handed_s7_gen2.iff")
agpl-3.0
Whitechaser/darkstar
scripts/globals/spells/bluemagic/mandibular_bite.lua
33
1716
----------------------------------------- -- Spell: Mandibular Bite -- Damage varies with TP -- Spell cost: 38 MP -- Monster Type: Vermin -- Spell Type: Physical (Slashing) -- Blue Magic Points: 2 -- Stat Bonus: INT+1 -- Level: 44 -- Casting Time: 0.5 seconds -- Recast Time: 19.25 seconds -- Skillchain property(ies): Induration (can open Impaction, Compression, or Fragmentation) -- Combos: Plantoid Killer ----------------------------------------- require("scripts/globals/magic"); require("scripts/globals/status"); require("scripts/globals/bluemagic"); ----------------------------------------- -- OnMagicCastingCheck ----------------------------------------- function onMagicCastingCheck(caster,target,spell) return 0; end; ----------------------------------------- -- OnSpellCast ----------------------------------------- function onSpellCast(caster,target,spell) local params = {}; -- This data should match information on http://wiki.ffxiclopedia.org/wiki/Calculating_Blue_Magic_Damage params.tpmod = TPMOD_ATTACK; params.dmgtype = DMGTYPE_SLASH; params.scattr = SC_INDURATION; params.numhits = 1; params.multiplier = 2.0; params.tp150 = 1.2; params.tp300 = 1.4; params.azuretp = 1.5; params.duppercap = 45; --guesstimated attack % bonuses params.str_wsc = 0.2; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.0; params.int_wsc = 0.2; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; damage = BluePhysicalSpell(caster, target, spell, params); damage = BlueFinalAdjustments(caster, target, spell, damage, params); return damage; end;
gpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/item/item_food_cake.lua
3
2192
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_item_item_food_cake = object_static_item_shared_item_food_cake:new { } ObjectTemplates:addTemplate(object_static_item_item_food_cake, "object/static/item/item_food_cake.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/installation/mining_organic/mining_organic_creature_farm.lua
1
2477
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_installation_mining_organic_mining_organic_creature_farm = object_installation_mining_organic_shared_mining_organic_creature_farm:new { lotSize = 1, baseMaintenanceRate = 2, basePowerRate = 5, width = 3, length = 3, objectMenuComponent = "InstallationObjectMenuComponent", installationType = -1 } ObjectTemplates:addTemplate(object_installation_mining_organic_mining_organic_creature_farm, "object/installation/mining_organic/mining_organic_creature_farm.iff")
agpl-3.0
lasko2112/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/base/poi_all_lair_thicket_large_evil_fire_small.lua
2
2384
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_base_poi_all_lair_thicket_large_evil_fire_small = object_tangible_lair_base_shared_poi_all_lair_thicket_large_evil_fire_small:new { objectMenuComponent = {"cpp", "LairMenuComponent"}, } ObjectTemplates:addTemplate(object_tangible_lair_base_poi_all_lair_thicket_large_evil_fire_small, "object/tangible/lair/base/poi_all_lair_thicket_large_evil_fire_small.iff")
agpl-3.0
Whitechaser/darkstar
scripts/zones/Southern_San_dOria/npcs/Corua.lua
5
1717
----------------------------------- -- Area: Southern San d'Oria -- NPC: Corua -- Only sells when San d'Oria controlls Ronfaure Region -- !pos -66 2 -11 230 ----------------------------------- package.loaded["scripts/zones/Southern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/zones/Southern_San_dOria/TextIDs"); require("scripts/globals/events/harvest_festivals"); require("scripts/globals/settings"); require("scripts/globals/conquest"); require("scripts/globals/quests"); require("scripts/globals/shop"); ----------------------------------- function onTrade(player,npc,trade) -- "Flyers for Regine" conditional script if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == 1) then if (trade:hasItemQty(532,1) == true and trade:getItemCount() == 1) then player:messageSpecial(FLYER_REFUSED); end else onHalloweenTrade(player,trade,npc); end end; function onTrigger(player,npc) local RegionOwner = GetRegionOwner(RONFAURE); -- player:startEvent(849) - are you the chicks owner if (RegionOwner ~= NATION_SANDORIA) then player:showText(npc,CORUA_CLOSED_DIALOG); else player:showText(npc,CORUA_OPEN_DIALOG); local stock = { 4389, 29, -- San d'Orian Carrot 4431, 69, -- San d'Orian Grape 639, 110, -- Chestnut 610, 55 -- San d'Orian Flour } showShop(player,SANDORIA,stock); end end; function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
mhmspm/z
libs/fakeredis.lua
650
40405
local unpack = table.unpack or unpack --- Bit operations local ok,bit if _VERSION == "Lua 5.3" then bit = (load [[ return { band = function(x, y) return x & y end, bor = function(x, y) return x | y end, bxor = function(x, y) return x ~ y end, bnot = function(x) return ~x end, rshift = function(x, n) return x >> n end, lshift = function(x, n) return x << n end, } ]])() else ok,bit = pcall(require,"bit") if not ok then bit = bit32 end end assert(type(bit) == "table", "module for bitops not found") --- default sleep local default_sleep do local ok, mod = pcall(require, "socket") if ok and type(mod) == "table" then default_sleep = mod.sleep else default_sleep = function(n) local t0 = os.clock() while true do local delta = os.clock() - t0 if (delta < 0) or (delta > n) then break end end end end end --- Helpers local xdefv = function(ktype) if ktype == "list" then return {head = 0, tail = 0} elseif ktype == "zset" then return { list = {}, set = {}, } else return {} end end local xgetr = function(self, k, ktype) if self.data[k] then assert( (self.data[k].ktype == ktype), "ERR Operation against a key holding the wrong kind of value" ) assert(self.data[k].value) return self.data[k].value else return xdefv(ktype) end end local xgetw = function(self, k, ktype) if self.data[k] and self.data[k].value then assert( (self.data[k].ktype == ktype), "ERR Operation against a key holding the wrong kind of value" ) else self.data[k] = {ktype = ktype, value = xdefv(ktype)} end return self.data[k].value end local empty = function(self, k) local v, t = self.data[k].value, self.data[k].ktype if t == nil then return true elseif t == "string" then return not v[1] elseif (t == "hash") or (t == "set") then for _,_ in pairs(v) do return false end return true elseif t == "list" then return v.head == v.tail elseif t == "zset" then if #v.list == 0 then for _,_ in pairs(v.set) do error("incoherent") end return true else for _,_ in pairs(v.set) do return(false) end error("incoherent") end else error("unsupported") end end local cleanup = function(self, k) if empty(self, k) then self.data[k] = nil end end local is_integer = function(x) return (type(x) == "number") and (math.floor(x) == x) end local overflows = function(n) return (n > 2^53-1) or (n < -2^53+1) end local is_bounded_integer = function(x) return (is_integer(x) and (not overflows(x))) end local is_finite_number = function(x) return (type(x) == "number") and (x > -math.huge) and (x < math.huge) end local toint = function(x) if type(x) == "string" then x = tonumber(x) end return is_bounded_integer(x) and x or nil end local tofloat = function(x) if type(x) == "number" then return x end if type(x) ~= "string" then return nil end local r = tonumber(x) if r then return r end if x == "inf" or x == "+inf" then return math.huge elseif x == "-inf" then return -math.huge else return nil end end local tostr = function(x) if is_bounded_integer(x) then return string.format("%d", x) else return tostring(x) end end local char_bitcount = function(x) assert( (type(x) == "number") and (math.floor(x) == x) and (x >= 0) and (x < 256) ) local n = 0 while x ~= 0 do x = bit.band(x, x-1) n = n+1 end return n end local chkarg = function(x) if type(x) == "number" then x = tostr(x) end assert(type(x) == "string") return x end local chkargs = function(n, ...) local arg = {...} assert(#arg == n) for i=1,n do arg[i] = chkarg(arg[i]) end return unpack(arg) end local getargs = function(...) local arg = {...} local n = #arg; assert(n > 0) for i=1,n do arg[i] = chkarg(arg[i]) end return arg end local getargs_as_map = function(...) local arg, r = getargs(...), {} assert(#arg%2 == 0) for i=1,#arg,2 do r[arg[i]] = arg[i+1] end return r end local chkargs_wrap = function(f, n) assert( (type(f) == "function") and (type(n) == "number") ) return function(self, ...) return f(self, chkargs(n, ...)) end end local lset_to_list = function(s) local r = {} for v,_ in pairs(s) do r[#r+1] = v end return r end local nkeys = function(x) local r = 0 for _,_ in pairs(x) do r = r + 1 end return r end --- Commands -- keys local del = function(self, ...) local arg = getargs(...) local r = 0 for i=1,#arg do if self.data[arg[i]] then r = r + 1 end self.data[arg[i]] = nil end return r end local exists = function(self, k) return not not self.data[k] end local keys = function(self, pattern) assert(type(pattern) == "string") -- We want to convert the Redis pattern to a Lua pattern. -- Start by escaping dashes *outside* character classes. -- We also need to escape percents here. local t, p, n = {}, 1, #pattern local p1, p2 while true do p1, p2 = pattern:find("%[.+%]", p) if p1 then if p1 > p then t[#t+1] = {true, pattern:sub(p, p1-1)} end t[#t+1] = {false, pattern:sub(p1, p2)} p = p2+1 if p > n then break end else t[#t+1] = {true, pattern:sub(p, n)} break end end for i=1,#t do if t[i][1] then t[i] = t[i][2]:gsub("[%%%-]", "%%%0") else t[i] = t[i][2]:gsub("%%", "%%%%") end end -- Remaining Lua magic chars are: '^$().[]*+?' ; escape them except '*?[]' -- Then convert '\' to '%', '*' to '.*' and '?' to '.'. Leave '[]' as is. -- Wrap in '^$' to enforce bounds. local lp = "^" .. table.concat(t):gsub("[%^%$%(%)%.%+]", "%%%0") :gsub("\\", "%%"):gsub("%*", ".*"):gsub("%?", ".") .. "$" local r = {} for k,_ in pairs(self.data) do if k:match(lp) then r[#r+1] = k end end return r end local _type = function(self, k) return self.data[k] and self.data[k].ktype or "none" end local randomkey = function(self) local ks = lset_to_list(self.data) local n = #ks if n > 0 then return ks[math.random(1, n)] else return nil end end local rename = function(self, k, k2) assert((k ~= k2) and self.data[k]) self.data[k2] = self.data[k] self.data[k] = nil return true end local renamenx = function(self, k, k2) if self.data[k2] then return false else return rename(self, k, k2) end end -- strings local getrange, incrby, set local append = function(self, k, v) local x = xgetw(self, k, "string") x[1] = (x[1] or "") .. v return #x[1] end local bitcount = function(self, k, i1, i2) k = chkarg(k) local s if i1 or i2 then assert(i1 and i2, "ERR syntax error") s = getrange(self, k, i1, i2) else s = xgetr(self, k, "string")[1] or "" end local r, bytes = 0,{s:byte(1, -1)} for i=1,#bytes do r = r + char_bitcount(bytes[i]) end return r end local bitop = function(self, op, k, ...) assert(type(op) == "string") op = op:lower() assert( (op == "and") or (op == "or") or (op == "xor") or (op == "not"), "ERR syntax error" ) k = chkarg(k) local arg = {...} local good_arity = (op == "not") and (#arg == 1) or (#arg > 0) assert(good_arity, "ERR wrong number of arguments for 'bitop' command") local l, vals = 0, {} local s for i=1,#arg do s = xgetr(self, arg[i], "string")[1] or "" if #s > l then l = #s end vals[i] = s end if l == 0 then del(self, k) return 0 end local vector_mt = {__index=function() return 0 end} for i=1,#vals do vals[i] = setmetatable({vals[i]:byte(1, -1)}, vector_mt) end local r = {} if op == "not" then assert(#vals[1] == l) for i=1,l do r[i] = bit.band(bit.bnot(vals[1][i]), 0xff) end else local _op = bit["b" .. op] for i=1,l do local t = {} for j=1,#vals do t[j] = vals[j][i] end r[i] = _op(unpack(t)) end end set(self, k, string.char(unpack(r))) return l end local decr = function(self, k) return incrby(self, k, -1) end local decrby = function(self, k, n) n = toint(n) assert(n, "ERR value is not an integer or out of range") return incrby(self, k, -n) end local get = function(self, k) local x = xgetr(self, k, "string") return x[1] end local getbit = function(self, k, offset) k = chkarg(k) offset = toint(offset) assert( (offset >= 0), "ERR bit offset is not an integer or out of range" ) local bitpos = offset % 8 -- starts at 0 local bytepos = (offset - bitpos) / 8 -- starts at 0 local s = xgetr(self, k, "string")[1] or "" if bytepos >= #s then return 0 end local char = s:sub(bytepos+1, bytepos+1):byte() return bit.band(bit.rshift(char, 7-bitpos), 1) end getrange = function(self, k, i1, i2) k = chkarg(k) i1, i2 = toint(i1), toint(i2) assert(i1 and i2) local x = xgetr(self, k, "string") x = x[1] or "" if i1 >= 0 then i1 = i1 + 1 end if i2 >= 0 then i2 = i2 + 1 end return x:sub(i1, i2) end local getset = function(self, k, v) local r = get(self, k) set(self, k, v) return r end local incr = function(self, k) return incrby(self, k, 1) end incrby = function(self, k, n) k, n = chkarg(k), toint(n) assert(n, "ERR value is not an integer or out of range") local x = xgetw(self, k, "string") local i = toint(x[1] or 0) assert(i, "ERR value is not an integer or out of range") i = i+n assert( (not overflows(i)), "ERR increment or decrement would overflow" ) x[1] = tostr(i) return i end local incrbyfloat = function(self, k, n) k, n = chkarg(k), tofloat(n) assert(n, "ERR value is not a valid float") local x = xgetw(self, k, "string") local i = tofloat(x[1] or 0) assert(i, "ERR value is not a valid float") i = i+n assert( is_finite_number(i), "ERR increment would produce NaN or Infinity" ) x[1] = tostr(i) return i end local mget = function(self, ...) local arg, r = getargs(...), {} for i=1,#arg do r[i] = get(self, arg[i]) end return r end local mset = function(self, ...) local argmap = getargs_as_map(...) for k,v in pairs(argmap) do set(self, k, v) end return true end local msetnx = function(self, ...) local argmap = getargs_as_map(...) for k,_ in pairs(argmap) do if self.data[k] then return false end end for k,v in pairs(argmap) do set(self, k, v) end return true end set = function(self, k, v) self.data[k] = {ktype = "string", value = {v}} return true end local setbit = function(self, k, offset, b) k = chkarg(k) offset, b = toint(offset), toint(b) assert( (offset >= 0), "ERR bit offset is not an integer or out of range" ) assert( (b == 0) or (b == 1), "ERR bit is not an integer or out of range" ) local bitpos = offset % 8 -- starts at 0 local bytepos = (offset - bitpos) / 8 -- starts at 0 local s = xgetr(self, k, "string")[1] or "" local pad = {s} for i=2,bytepos+2-#s do pad[i] = "\0" end s = table.concat(pad) assert(#s >= bytepos+1) local before = s:sub(1, bytepos) local char = s:sub(bytepos+1, bytepos+1):byte() local after = s:sub(bytepos+2, -1) local old = bit.band(bit.rshift(char, 7-bitpos), 1) if b == 1 then char = bit.bor(bit.lshift(1, 7-bitpos), char) else char = bit.band(bit.bnot(bit.lshift(1, 7-bitpos)), char) end local r = before .. string.char(char) .. after set(self, k, r) return old end local setnx = function(self, k, v) if self.data[k] then return false else return set(self, k, v) end end local setrange = function(self, k, i, s) local k, s = chkargs(2, k, s) i = toint(i) assert(i and (i >= 0)) local x = xgetw(self, k, "string") local y = x[1] or "" local ly, ls = #y, #s if i > ly then -- zero padding local t = {} for i=1, i-ly do t[i] = "\0" end y = y .. table.concat(t) .. s else y = y:sub(1, i) .. s .. y:sub(i+ls+1, ly) end x[1] = y return #y end local strlen = function(self, k) local x = xgetr(self, k, "string") return x[1] and #x[1] or 0 end -- hashes local hdel = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local r = 0 local x = xgetw(self, k, "hash") for i=1,#arg do if x[arg[i]] then r = r + 1 end x[arg[i]] = nil end cleanup(self, k) return r end local hget local hexists = function(self, k, k2) return not not hget(self, k, k2) end hget = function(self, k, k2) local x = xgetr(self, k, "hash") return x[k2] end local hgetall = function(self, k) local x = xgetr(self, k, "hash") local r = {} for _k,v in pairs(x) do r[_k] = v end return r end local hincrby = function(self, k, k2, n) k, k2, n = chkarg(k), chkarg(k2), toint(n) assert(n, "ERR value is not an integer or out of range") assert(type(n) == "number") local x = xgetw(self, k, "hash") local i = toint(x[k2] or 0) assert(i, "ERR value is not an integer or out of range") i = i+n assert( (not overflows(i)), "ERR increment or decrement would overflow" ) x[k2] = tostr(i) return i end local hincrbyfloat = function(self, k, k2, n) k, k2, n = chkarg(k), chkarg(k2), tofloat(n) assert(n, "ERR value is not a valid float") local x = xgetw(self, k, "hash") local i = tofloat(x[k2] or 0) assert(i, "ERR value is not a valid float") i = i+n assert( is_finite_number(i), "ERR increment would produce NaN or Infinity" ) x[k2] = tostr(i) return i end local hkeys = function(self, k) local x = xgetr(self, k, "hash") local r = {} for _k,_ in pairs(x) do r[#r+1] = _k end return r end local hlen = function(self, k) local x = xgetr(self, k, "hash") return nkeys(x) end local hmget = function(self, k, k2s) k = chkarg(k) assert((type(k2s) == "table")) local r = {} local x = xgetr(self, k, "hash") for i=1,#k2s do r[i] = x[chkarg(k2s[i])] end return r end local hmset = function(self, k, ...) k = chkarg(k) local arg = {...} if type(arg[1]) == "table" then assert(#arg == 1) local x = xgetw(self, k, "hash") for _k,v in pairs(arg[1]) do x[chkarg(_k)] = chkarg(v) end else assert(#arg % 2 == 0) local x = xgetw(self, k, "hash") local t = getargs(...) for i=1,#t,2 do x[t[i]] = t[i+1] end end return true end local hset = function(self, k, k2, v) local x = xgetw(self, k, "hash") local r = not x[k2] x[k2] = v return r end local hsetnx = function(self, k, k2, v) local x = xgetw(self, k, "hash") if x[k2] == nil then x[k2] = v return true else return false end end local hvals = function(self, k) local x = xgetr(self, k, "hash") local r = {} for _,v in pairs(x) do r[#r+1] = v end return r end -- lists (head = left, tail = right) local _l_real_i = function(x, i) if i < 0 then return x.tail+i+1 else return x.head+i+1 end end local _l_len = function(x) return x.tail - x.head end local _block_for = function(self, timeout) if timeout > 0 then local sleep = self.sleep or default_sleep if type(sleep) == "function" then sleep(timeout) else error("sleep function unavailable", 0) end else error("operation would block", 0) end end local rpoplpush local blpop = function(self, ...) local arg = {...} local timeout = toint(arg[#arg]) arg[#arg] = nil local vs = getargs(...) local x, l, k, v for i=1,#vs do k = vs[i] x = xgetw(self, k, "list") l = _l_len(x) if l > 0 then v = x[x.head+1] if l > 1 then x.head = x.head + 1 x[x.head] = nil else self.data[k] = nil end return {k, v} else self.data[k] = nil end end _block_for(self, timeout) end local brpop = function(self, ...) local arg = {...} local timeout = toint(arg[#arg]) arg[#arg] = nil local vs = getargs(...) local x, l, k, v for i=1,#vs do k = vs[i] x = xgetw(self, k, "list") l = _l_len(x) if l > 0 then v = x[x.tail] if l > 1 then x[x.tail] = nil x.tail = x.tail - 1 else self.data[k] = nil end return {k, v} else self.data[k] = nil end end _block_for(self, timeout) end local brpoplpush = function(self, k1, k2, timeout) k1, k2 = chkargs(2, k1, k2) timeout = toint(timeout) if not self.data[k1] then _block_for(self, timeout) end return rpoplpush(self, k1, k2) end local lindex = function(self, k, i) k = chkarg(k) i = assert(toint(i)) local x = xgetr(self, k, "list") return x[_l_real_i(x, i)] end local linsert = function(self, k, mode, pivot, v) mode = mode:lower() assert((mode == "before") or (mode == "after")) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") local p = nil for i=x.head+1, x.tail do if x[i] == pivot then p = i break end end if not p then return -1 end if mode == "after" then for i=x.head+1, p do x[i-1] = x[i] end x.head = x.head - 1 else for i=x.tail, p, -1 do x[i+1] = x[i] end x.tail = x.tail + 1 end x[p] = v return _l_len(x) end local llen = function(self, k) local x = xgetr(self, k, "list") return _l_len(x) end local lpop = function(self, k) local x = xgetw(self, k, "list") local l, r = _l_len(x), x[x.head+1] if l > 1 then x.head = x.head + 1 x[x.head] = nil else self.data[k] = nil end return r end local lpush = function(self, k, ...) local vs = getargs(...) local x = xgetw(self, k, "list") for i=1,#vs do x[x.head] = vs[i] x.head = x.head - 1 end return _l_len(x) end local lpushx = function(self, k, v) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") x[x.head] = v x.head = x.head - 1 return _l_len(x) end local lrange = function(self, k, i1, i2) k = chkarg(k) i1, i2 = toint(i1), toint(i2) assert(i1 and i2) local x, r = xgetr(self, k, "list"), {} i1 = math.max(_l_real_i(x, i1), x.head+1) i2 = math.min(_l_real_i(x, i2), x.tail) for i=i1,i2 do r[#r+1] = x[i] end return r end local _lrem_i = function(x, p) for i=p,x.tail do x[i] = x[i+1] end x.tail = x.tail - 1 end local _lrem_l = function(x, v, s) assert(v) if not s then s = x.head+1 end for i=s,x.tail do if x[i] == v then _lrem_i(x, i) return i end end return false end local _lrem_r = function(x, v, s) assert(v) if not s then s = x.tail end for i=s,x.head+1,-1 do if x[i] == v then _lrem_i(x, i) return i end end return false end local lrem = function(self, k, count, v) k, v = chkarg(k), chkarg(v) count = assert(toint(count)) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") local n, last = 0, nil local op = (count < 0) and _lrem_r or _lrem_l local limited = (count ~= 0) count = math.abs(count) while true do last = op(x, v, last) if last then n = n+1 if limited then count = count - 1 if count == 0 then break end end else break end end return n end local lset = function(self, k, i, v) k, v = chkarg(k), chkarg(v) i = assert(toint(i)) if not self.data[k] then error("ERR no such key") end local x = xgetw(self, k, "list") local l = _l_len(x) if i >= l or i < -l then error("ERR index out of range") end x[_l_real_i(x, i)] = v return true end local ltrim = function(self, k, i1, i2) k = chkarg(k) i1, i2 = toint(i1), toint(i2) assert(i1 and i2) local x = xgetw(self, k, "list") i1, i2 = _l_real_i(x, i1), _l_real_i(x, i2) for i=x.head+1,i1-1 do x[i] = nil end for i=i2+1,x.tail do x[i] = nil end x.head = math.max(i1-1, x.head) x.tail = math.min(i2, x.tail) assert( (x[x.head] == nil) and (x[x.tail+1] == nil) ) cleanup(self, k) return true end local rpop = function(self, k) local x = xgetw(self, k, "list") local l, r = _l_len(x), x[x.tail] if l > 1 then x[x.tail] = nil x.tail = x.tail - 1 else self.data[k] = nil end return r end rpoplpush = function(self, k1, k2) local v = rpop(self, k1) if not v then return nil end lpush(self, k2, v) return v end local rpush = function(self, k, ...) local vs = getargs(...) local x = xgetw(self, k, "list") for i=1,#vs do x.tail = x.tail + 1 x[x.tail] = vs[i] end return _l_len(x) end local rpushx = function(self, k, v) if not self.data[k] then return 0 end local x = xgetw(self, k, "list") x.tail = x.tail + 1 x[x.tail] = v return _l_len(x) end -- sets local sadd = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x, r = xgetw(self, k, "set"), 0 for i=1,#arg do if not x[arg[i]] then x[arg[i]] = true r = r + 1 end end return r end local scard = function(self, k) local x = xgetr(self, k, "set") return nkeys(x) end local _sdiff = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x = xgetr(self, k, "set") local r = {} for v,_ in pairs(x) do r[v] = true end for i=1,#arg do x = xgetr(self, arg[i], "set") for v,_ in pairs(x) do r[v] = nil end end return r end local sdiff = function(self, k, ...) return lset_to_list(_sdiff(self, k, ...)) end local sdiffstore = function(self, k2, k, ...) k2 = chkarg(k2) local x = _sdiff(self, k, ...) self.data[k2] = {ktype = "set", value = x} return nkeys(x) end local _sinter = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x = xgetr(self, k, "set") local r = {} local y for v,_ in pairs(x) do r[v] = true for i=1,#arg do y = xgetr(self, arg[i], "set") if not y[v] then r[v] = nil; break end end end return r end local sinter = function(self, k, ...) return lset_to_list(_sinter(self, k, ...)) end local sinterstore = function(self, k2, k, ...) k2 = chkarg(k2) local x = _sinter(self, k, ...) self.data[k2] = {ktype = "set", value = x} return nkeys(x) end local sismember = function(self, k, v) local x = xgetr(self, k, "set") return not not x[v] end local smembers = function(self, k) local x = xgetr(self, k, "set") return lset_to_list(x) end local smove = function(self, k, k2, v) local x = xgetr(self, k, "set") if x[v] then local y = xgetw(self, k2, "set") x[v] = nil y[v] = true return true else return false end end local spop = function(self, k) local x, r = xgetw(self, k, "set"), nil local l = lset_to_list(x) local n = #l if n > 0 then r = l[math.random(1, n)] x[r] = nil end cleanup(self, k) return r end local srandmember = function(self, k, count) k = chkarg(k) local x = xgetr(self, k, "set") local l = lset_to_list(x) local n = #l if not count then if n > 0 then return l[math.random(1, n)] else return nil end end count = toint(count) if (count == 0) or (n == 0) then return {} end if count >= n then return l end local r = {} if count > 0 then -- distinct elements for i=0,count-1 do r[#r+1] = table.remove(l, math.random(1, n-i)) end else -- allow repetition for i=1,-count do r[#r+1] = l[math.random(1, n)] end end return r end local srem = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x, r = xgetw(self, k, "set"), 0 for i=1,#arg do if x[arg[i]] then x[arg[i]] = nil r = r + 1 end end cleanup(self, k) return r end local _sunion = function(self, ...) local arg = getargs(...) local r = {} local x for i=1,#arg do x = xgetr(self, arg[i], "set") for v,_ in pairs(x) do r[v] = true end end return r end local sunion = function(self, k, ...) return lset_to_list(_sunion(self, k, ...)) end local sunionstore = function(self, k2, k, ...) k2 = chkarg(k2) local x = _sunion(self, k, ...) self.data[k2] = {ktype = "set", value = x} return nkeys(x) end -- zsets local _z_p_mt = { __eq = function(a, b) if a.v == b.v then assert(a.s == b.s) return true else return false end end, __lt = function(a, b) if a.s == b.s then return (a.v < b.v) else return (a.s < b.s) end end, } local _z_pair = function(s, v) assert( (type(s) == "number") and (type(v) == "string") ) local r = {s = s, v = v} return setmetatable(r, _z_p_mt) end local _z_pairs = function(...) local arg = {...} assert((#arg > 0) and (#arg % 2 == 0)) local ps = {} for i=1,#arg,2 do ps[#ps+1] = _z_pair( assert(tofloat(arg[i])), chkarg(arg[i+1]) ) end return ps end local _z_insert = function(x, ix, p) assert( (type(x) == "table") and (type(ix) == "number") and (type(p) == "table") ) local l = x.list table.insert(l, ix, p) for i=ix+1,#l do x.set[l[i].v] = x.set[l[i].v] + 1 end x.set[p.v] = ix end local _z_remove = function(x, v) if not x.set[v] then return false end local l, ix = x.list, x.set[v] assert(l[ix].v == v) table.remove(l, ix) for i=ix,#l do x.set[l[i].v] = x.set[l[i].v] - 1 end x.set[v] = nil return true end local _z_remove_range = function(x, i1, i2) local l = x.list i2 = i2 or i1 assert( (i1 > 0) and (i2 >= i1) and (i2 <= #l) ) local ix, n = i1, i2-i1+1 for i=1,n do x.set[l[ix].v] = nil table.remove(l, ix) end for i=ix,#l do x.set[l[i].v] = x.set[l[i].v] - n end return n end local _z_update = function(x, p) local l = x.list local found = _z_remove(x, p.v) local ix = nil for i=1,#l do if l[i] > p then ix = i; break end end if not ix then ix = #l+1 end _z_insert(x, ix, p) return found end local _z_coherence = function(x) local l, s = x.list, x.set local found, n = {}, 0 for val,pos in pairs(s) do if found[pos] then return false end found[pos] = true n = n + 1 if not (l[pos] and (l[pos].v == val)) then return false end end if #l ~= n then return false end for i=1, n-1 do if l[i].s > l[i+1].s then return false end end return true end local _z_normrange = function(l, i1, i2) i1, i2 = assert(toint(i1)), assert(toint(i2)) if i1 < 0 then i1 = #l+i1 end if i2 < 0 then i2 = #l+i2 end i1, i2 = math.max(i1+1, 1), i2+1 if (i2 < i1) or (i1 > #l) then return nil end i2 = math.min(i2, #l) return i1, i2 end local _zrbs_opts = function(...) local arg = {...} if #arg == 0 then return {} end local ix, opts = 1, {} while type(arg[ix]) == "string" do if arg[ix] == "withscores" then opts.withscores = true ix = ix + 1 elseif arg[ix] == "limit" then opts.limit = { offset = assert(toint(arg[ix+1])), count = assert(toint(arg[ix+2])), } ix = ix + 3 else error("input") end end if type(arg[ix]) == "table" then local _o = arg[ix] opts.withscores = opts.withscores or _o.withscores if _o.limit then opts.limit = { offset = assert(toint(_o.limit.offset or _o.limit[1])), count = assert(toint(_o.limit.count or _o.limit[2])), } end ix = ix + 1 end assert(arg[ix] == nil) if opts.limit then assert( (opts.limit.count >= 0) and (opts.limit.offset >= 0) ) end return opts end local _z_store_params = function(dest, numkeys, ...) dest = chkarg(dest) numkeys = assert(toint(numkeys)) assert(numkeys > 0) local arg = {...} assert(#arg >= numkeys) local ks = {} for i=1, numkeys do ks[i] = chkarg(arg[i]) end local ix, opts = numkeys+1,{} while type(arg[ix]) == "string" do if arg[ix] == "weights" then opts.weights = {} ix = ix + 1 for i=1, numkeys do opts.weights[i] = assert(toint(arg[ix])) ix = ix + 1 end elseif arg[ix] == "aggregate" then opts.aggregate = assert(chkarg(arg[ix+1])) ix = ix + 2 else error("input") end end if type(arg[ix]) == "table" then local _o = arg[ix] opts.weights = opts.weights or _o.weights opts.aggregate = opts.aggregate or _o.aggregate ix = ix + 1 end assert(arg[ix] == nil) if opts.aggregate then assert( (opts.aggregate == "sum") or (opts.aggregate == "min") or (opts.aggregate == "max") ) else opts.aggregate = "sum" end if opts.weights then assert(#opts.weights == numkeys) for i=1,#opts.weights do assert(type(opts.weights[i]) == "number") end else opts.weights = {} for i=1, numkeys do opts.weights[i] = 1 end end opts.keys = ks opts.dest = dest return opts end local _zrbs_limits = function(x, s1, s2, descending) local s1_incl, s2_incl = true, true if s1:sub(1, 1) == "(" then s1, s1_incl = s1:sub(2, -1), false end s1 = assert(tofloat(s1)) if s2:sub(1, 1) == "(" then s2, s2_incl = s2:sub(2, -1), false end s2 = assert(tofloat(s2)) if descending then s1, s2 = s2, s1 s1_incl, s2_incl = s2_incl, s1_incl end if s2 < s1 then return nil end local l = x.list local i1, i2 local fst, lst = l[1].s, l[#l].s if (fst > s2) or ((not s2_incl) and (fst == s2)) then return nil end if (lst < s1) or ((not s1_incl) and (lst == s1)) then return nil end if (fst > s1) or (s1_incl and (fst == s1)) then i1 = 1 end if (lst < s2) or (s2_incl and (lst == s2)) then i2 = #l end for i=1,#l do if (i1 and i2) then break end if (not i1) then if l[i].s > s1 then i1 = i end if s1_incl and l[i].s == s1 then i1 = i end end if (not i2) then if l[i].s > s2 then i2 = i-1 end if (not s2_incl) and l[i].s == s2 then i2 = i-1 end end end assert(i1 and i2) if descending then return #l-i2, #l-i1 else return i1-1, i2-1 end end local dbg_zcoherence = function(self, k) local x = xgetr(self, k, "zset") return _z_coherence(x) end local zadd = function(self, k, ...) k = chkarg(k) local ps = _z_pairs(...) local x = xgetw(self, k, "zset") local n = 0 for i=1,#ps do if not _z_update(x, ps[i]) then n = n+1 end end return n end local zcard = function(self, k) local x = xgetr(self, k, "zset") return #x.list end local zcount = function(self, k, s1, s2) local x = xgetr(self, k, "zset") local i1, i2 = _zrbs_limits(x, s1, s2, false) if not (i1 and i2) then return 0 end assert(i2 >= i1) return i2 - i1 + 1 end local zincrby = function(self, k, n, v) k,v = chkargs(2, k, v) n = assert(tofloat(n)) local x = xgetw(self, k, "zset") local p = x.list[x.set[v]] local s = p and (p.s + n) or n _z_update(x, _z_pair(s, v)) return s end local zinterstore = function(self, ...) local params = _z_store_params(...) local x = xdefv("zset") local aggregate if params.aggregate == "sum" then aggregate = function(x, y) return x+y end elseif params.aggregate == "min" then aggregate = math.min elseif params.aggregate == "max" then aggregate = math.max else error() end local y = xgetr(self, params.keys[1], "zset") local p1, p2 for j=1,#y.list do p1 = _z_pair(y.list[j].s, y.list[j].v) _z_update(x, p1) end for i=2,#params.keys do y = xgetr(self, params.keys[i], "zset") local to_remove, to_update = {}, {} for j=1,#x.list do p1 = x.list[j] if y.set[p1.v] then p2 = _z_pair( aggregate( p1.s, params.weights[i] * y.list[y.set[p1.v]].s ), p1.v ) to_update[#to_update+1] = p2 else to_remove[#to_remove+1] = p1.v end end for j=1,#to_remove do _z_remove(x, to_remove[j]) end for j=1,#to_update do _z_update(x, to_update[j]) end end local r = #x.list if r > 0 then self.data[params.dest] = {ktype = "zset", value = x} end return r end local _zranger = function(descending) return function(self, k, i1, i2, opts) k = chkarg(k) local withscores = false if type(opts) == "table" then withscores = opts.withscores elseif type(opts) == "string" then assert(opts:lower() == "withscores") withscores = true else assert(opts == nil) end local x = xgetr(self, k, "zset") local l = x.list i1, i2 = _z_normrange(l, i1, i2) if not i1 then return {} end local inc = 1 if descending then i1 = #l - i1 + 1 i2 = #l - i2 + 1 inc = -1 end local r = {} if withscores then for i=i1, i2, inc do r[#r+1] = {l[i].v, l[i].s} end else for i=i1, i2, inc do r[#r+1] = l[i].v end end return r end end local zrange = _zranger(false) local zrevrange = _zranger(true) local _zrangerbyscore = function(descending) return function(self, k, s1, s2, ...) k, s1, s2 = chkargs(3, k, s1, s2) local opts = _zrbs_opts(...) local x = xgetr(self, k, "zset") local i1, i2 = _zrbs_limits(x, s1, s2, descending) if not (i1 and i2) then return {} end if opts.limit then if opts.limit.count == 0 then return {} end i1 = i1 + opts.limit.offset if i1 > i2 then return {} end i2 = math.min(i2, i1+opts.limit.count-1) end if descending then return zrevrange(self, k, i1, i2, opts) else return zrange(self, k, i1, i2, opts) end end end local zrangebyscore = _zrangerbyscore(false) local zrevrangebyscore = _zrangerbyscore(true) local zrank = function(self, k, v) local x = xgetr(self, k, "zset") local r = x.set[v] if r then return r-1 else return nil end end local zrem = function(self, k, ...) k = chkarg(k) local arg = getargs(...) local x, r = xgetw(self, k, "zset"), 0 for i=1,#arg do if _z_remove(x, arg[i]) then r = r + 1 end end cleanup(self, k) return r end local zremrangebyrank = function(self, k, i1, i2) k = chkarg(k) local x = xgetw(self, k, "zset") i1, i2 = _z_normrange(x.list, i1, i2) if not i1 then cleanup(self, k) return 0 end local n = _z_remove_range(x, i1, i2) cleanup(self, k) return n end local zremrangebyscore = function(self, k, s1, s2) local x = xgetr(self, k, "zset") local i1, i2 = _zrbs_limits(x, s1, s2, false) if not (i1 and i2) then return 0 end assert(i2 >= i1) return zremrangebyrank(self, k, i1, i2) end local zrevrank = function(self, k, v) local x = xgetr(self, k, "zset") local r = x.set[v] if r then return #x.list-r else return nil end end local zscore = function(self, k, v) local x = xgetr(self, k, "zset") local p = x.list[x.set[v]] if p then return p.s else return nil end end local zunionstore = function(self, ...) local params = _z_store_params(...) local x = xdefv("zset") local default_score, aggregate if params.aggregate == "sum" then default_score = 0 aggregate = function(x, y) return x+y end elseif params.aggregate == "min" then default_score = math.huge aggregate = math.min elseif params.aggregate == "max" then default_score = -math.huge aggregate = math.max else error() end local y, p1, p2 for i=1,#params.keys do y = xgetr(self, params.keys[i], "zset") for j=1,#y.list do p1 = y.list[j] p2 = _z_pair( aggregate( params.weights[i] * p1.s, x.set[p1.v] and x.list[x.set[p1.v]].s or default_score ), p1.v ) _z_update(x, p2) end end local r = #x.list if r > 0 then self.data[params.dest] = {ktype = "zset", value = x} end return r end -- connection local echo = function(self, v) return v end local ping = function(self) return true end -- server local flushdb = function(self) self.data = {} return true end --- Class local methods = { -- keys del = del, -- (...) -> #removed exists = chkargs_wrap(exists, 1), -- (k) -> exists? keys = keys, -- (pattern) -> list of keys ["type"] = chkargs_wrap(_type, 1), -- (k) -> [string|list|set|zset|hash|none] randomkey = randomkey, -- () -> [k|nil] rename = chkargs_wrap(rename, 2), -- (k,k2) -> true renamenx = chkargs_wrap(renamenx, 2), -- (k,k2) -> ! existed? k2 -- strings append = chkargs_wrap(append, 2), -- (k,v) -> #new bitcount = bitcount, -- (k,[start,end]) -> n bitop = bitop, -- ([and|or|xor|not],k,...) decr = chkargs_wrap(decr, 1), -- (k) -> new decrby = decrby, -- (k,n) -> new get = chkargs_wrap(get, 1), -- (k) -> [v|nil] getbit = getbit, -- (k,offset) -> b getrange = getrange, -- (k,start,end) -> string getset = chkargs_wrap(getset, 2), -- (k,v) -> [oldv|nil] incr = chkargs_wrap(incr, 1), -- (k) -> new incrby = incrby, -- (k,n) -> new incrbyfloat = incrbyfloat, -- (k,n) -> new mget = mget, -- (k1,...) -> {v1,...} mset = mset, -- (k1,v1,...) -> true msetnx = msetnx, -- (k1,v1,...) -> worked? (i.e. !existed? any k) set = chkargs_wrap(set, 2), -- (k,v) -> true setbit = setbit, -- (k,offset,b) -> old setnx = chkargs_wrap(setnx, 2), -- (k,v) -> worked? (i.e. !existed?) setrange = setrange, -- (k,offset,val) -> #new strlen = chkargs_wrap(strlen, 1), -- (k) -> [#v|0] -- hashes hdel = hdel, -- (k,sk1,...) -> #removed hexists = chkargs_wrap(hexists, 2), -- (k,sk) -> exists? hget = chkargs_wrap(hget,2), -- (k,sk) -> v hgetall = chkargs_wrap(hgetall, 1), -- (k) -> map hincrby = hincrby, -- (k,sk,n) -> new hincrbyfloat = hincrbyfloat, -- (k,sk,n) -> new hkeys = chkargs_wrap(hkeys, 1), -- (k) -> keys hlen = chkargs_wrap(hlen, 1), -- (k) -> [#sk|0] hmget = hmget, -- (k,{sk1,...}) -> {v1,...} hmset = hmset, -- (k,{sk1=v1,...}) -> true hset = chkargs_wrap(hset, 3), -- (k,sk1,v1) -> !existed? hsetnx = chkargs_wrap(hsetnx, 3), -- (k,sk1,v1) -> worked? (i.e. !existed?) hvals = chkargs_wrap(hvals, 1), -- (k) -> values -- lists blpop = blpop, -- (k1,...) -> k,v brpop = brpop, -- (k1,...) -> k,v brpoplpush = brpoplpush, -- (k1,k2,timeout) -> v lindex = lindex, -- (k,i) -> v linsert = chkargs_wrap(linsert, 4), -- (k,mode,pivot,v) -> #list (after) llen = chkargs_wrap(llen, 1), -- (k) -> #list lpop = chkargs_wrap(lpop, 1), -- (k) -> v lpush = lpush, -- (k,v1,...) -> #list (after) lpushx = chkargs_wrap(lpushx, 2), -- (k,v) -> #list (after) lrange = lrange, -- (k,start,stop) -> list lrem = lrem, -- (k,count,v) -> #removed lset = lset, -- (k,i,v) -> true ltrim = ltrim, -- (k,start,stop) -> true rpop = chkargs_wrap(rpop, 1), -- (k) -> v rpoplpush = chkargs_wrap(rpoplpush, 2), -- (k1,k2) -> v rpush = rpush, -- (k,v1,...) -> #list (after) rpushx = chkargs_wrap(rpushx, 2), -- (k,v) -> #list (after) -- sets sadd = sadd, -- (k,v1,...) -> #added scard = chkargs_wrap(scard, 1), -- (k) -> [n|0] sdiff = sdiff, -- (k1,...) -> set (of elements in k1 & not in any of ...) sdiffstore = sdiffstore, -- (k0,k1,...) -> #set at k0 sinter = sinter, -- (k1,...) -> set sinterstore = sinterstore, -- (k0,k1,...) -> #set at k0 sismember = chkargs_wrap(sismember, 2), -- (k,v) -> member? smembers = chkargs_wrap(smembers, 1), -- (k) -> set smove = chkargs_wrap(smove, 3), -- (k1,k2,v) -> moved? (i.e. !member? k1) spop = chkargs_wrap(spop, 1), -- (k) -> [v|nil] srandmember = srandmember, -- (k,[count]) -> v|[v1,v2,...] srem = srem, -- (k,v1,...) -> #removed sunion = sunion, -- (k1,...) -> set sunionstore = sunionstore, -- (k0,k1,...) -> #set at k0 -- zsets zadd = zadd, -- (k,score,member,[score,member,...]) zcard = chkargs_wrap(zcard, 1), -- (k) -> n zcount = chkargs_wrap(zcount, 3), -- (k,min,max) -> count zincrby = zincrby, -- (k,score,v) -> score zinterstore = zinterstore, -- (k,numkeys,k1,...,[opts]) -> card zrange = zrange, -- (k,start,stop,[opts]) -> depends on opts zrangebyscore = zrangebyscore, -- (k,min,max,[opts]) -> depends on opts zrank = chkargs_wrap(zrank, 2), -- (k,v) -> rank zrem = zrem, -- (k,v1,...) -> #removed zremrangebyrank = zremrangebyrank, -- (k,start,stop) -> #removed zremrangebyscore = chkargs_wrap(zremrangebyscore, 3), -- (k,min,max) -> #removed zrevrange = zrevrange, -- (k,start,stop,[opts]) -> depends on opts zrevrangebyscore = zrevrangebyscore, -- (k,min,max,[opts]) -> depends on opts zrevrank = chkargs_wrap(zrevrank, 2), -- (k,v) -> rank zscore = chkargs_wrap(zscore, 2), -- (k,v) -> score zunionstore = zunionstore, -- (k,numkeys,k1,...,[opts]) -> card -- connection echo = chkargs_wrap(echo, 1), -- (v) -> v ping = ping, -- () -> true -- server flushall = flushdb, -- () -> true flushdb = flushdb, -- () -> true -- debug dbg_zcoherence = dbg_zcoherence, } local new = function() local r = {data = {}} return setmetatable(r,{__index = methods}) end return { new = new, }
gpl-3.0
Cyumus/NutScript
gamemode/core/libs/sh_class.lua
4
3264
nut.class = nut.class or {} nut.class.list = {} local charMeta = nut.meta.character -- Register classes from a directory. function nut.class.loadFromDir(directory) -- Search the directory for .lua files. for k, v in ipairs(file.Find(directory.."/*.lua", "LUA")) do -- Get the name without the "sh_" prefix and ".lua" suffix. local niceName = v:sub(4, -5) -- Determine a numeric identifier for this class. local index = #nut.class.list + 1 local halt for k, v in ipairs(nut.class.list) do if (v.uniqueID == niceName) then halt = true end end if (halt == true) then continue end -- Set up a global table so the file has access to the class table. CLASS = {index = index, uniqueID = niceName} -- Define some default variables. CLASS.name = "Unknown" CLASS.desc = "No description available." CLASS.limit = 0 -- For future use with plugins. if (PLUGIN) then CLASS.plugin = PLUGIN.uniqueID end -- Include the file so data can be modified. nut.util.include(directory.."/"..v, "shared") -- Why have a class without a faction? if (!CLASS.faction or !team.Valid(CLASS.faction)) then ErrorNoHalt("Class '"..niceName.."' does not have a valid faction!\n") CLASS = nil continue end -- Allow classes to be joinable by default. if (!CLASS.onCanBe) then CLASS.onCanBe = function(client) return true end end -- Add the class to the list of classes. nut.class.list[index] = CLASS -- Remove the global variable to prevent conflict. CLASS = nil end end -- Determines if a player is allowed to join a specific class. function nut.class.canBe(client, class) -- Get the class table by its numeric identifier. local info = nut.class.list[class] -- See if the class exists. if (!info) then return false, "no info" end -- If the player's faction matches the class's faction. if (client:Team() != info.faction) then return false, "not correct team" end if (client:getChar():getClass() == class) then return false, "same class request" end if (info.limit > 0) then if (#nut.class.getPlayers(info.index) >= info.limit) then return false, "class is full" end end -- See if the class allows the player to join it. return info:onCanBe(client) end function nut.class.getPlayers(class) local players = {} for k, v in ipairs(player.GetAll()) do local char = v:getChar() if (char and char:getClass() == class) then table.insert(players, v) end end return players end function charMeta:joinClass(class) if (!class) then self:kickClass() return end local oldClass = self:getClass() local client = self:getPlayer() if (nut.class.canBe(client, class)) then self:setClass(class) hook.Run("OnPlayerJoinClass", client, class, oldClass) return true else return false end end function charMeta:kickClass() self:setClass() local client = self:getPlayer() hook.Run("OnPlayerJoinClass", client, class) end function GM:OnPlayerJoinClass(client, class, oldClass) local info = nut.class.list[class] local info2 = nut.class.list[oldClass] if (info.onSet) then info:onSet(client) end if (info2 and info2.onLeave) then info2:onLeave(client) end netstream.Start(nil, "classUpdate", client) end
mit
Mashape/kong
kong/plugins/basic-auth/migrations/000_base_basic_auth.lua
1
1104
return { postgres = { up = [[ CREATE TABLE IF NOT EXISTS "basicauth_credentials" ( "id" UUID PRIMARY KEY, "created_at" TIMESTAMP WITHOUT TIME ZONE DEFAULT (CURRENT_TIMESTAMP(0) AT TIME ZONE 'UTC'), "consumer_id" UUID REFERENCES "consumers" ("id") ON DELETE CASCADE, "username" TEXT UNIQUE, "password" TEXT ); DO $$ BEGIN CREATE INDEX IF NOT EXISTS "basicauth_consumer_id_idx" ON "basicauth_credentials" ("consumer_id"); EXCEPTION WHEN UNDEFINED_COLUMN THEN -- Do nothing, accept existing state END$$; ]], }, cassandra = { up = [[ CREATE TABLE IF NOT EXISTS basicauth_credentials ( id uuid PRIMARY KEY, created_at timestamp, consumer_id uuid, password text, username text ); CREATE INDEX IF NOT EXISTS ON basicauth_credentials(username); CREATE INDEX IF NOT EXISTS ON basicauth_credentials(consumer_id); ]], }, }
apache-2.0
UnfortunateFruit/darkstar
scripts/globals/weaponskills/sickle_moon.lua
30
1658
----------------------------------- -- Sickle Moon -- Great Sword weapon skill -- Skill level: 200 -- Delivers a two-hit attack. Damage varies with TP. -- Modifiers: STR:40% ; AGI:40% -- 100%TP 200%TP 300%TP -- 1.5 2 2.75 ----------------------------------- require("scripts/globals/status"); require("scripts/globals/settings"); require("scripts/globals/weaponskills"); ----------------------------------- function onUseWeaponSkill(player, target, wsID) local params = {}; params.numHits = 2; --ftp damage mods (for Damage Varies with TP; lines are calculated in the function params.ftp100 = 1.5; params.ftp200 = 2; params.ftp300 = 2.75; --wscs are in % so 0.2=20% params.str_wsc = 0.2; params.dex_wsc = 0.0; params.vit_wsc = 0.0; params.agi_wsc = 0.2; params.int_wsc = 0.0; params.mnd_wsc = 0.0; params.chr_wsc = 0.0; --critical mods, again in % (ONLY USE FOR CRITICAL HIT VARIES WITH TP) params.crit100 = 0.0; params.crit200=0.0; params.crit300=0.0; params.canCrit = false; --accuracy mods (ONLY USE FOR ACCURACY VARIES WITH TP) , should be the acc at those %s NOT the penalty values. Leave 0 if acc doesnt vary with tp. params.acc100 = 0; params.acc200=0; params.acc300=0; --attack multiplier (only some WSes use this, this varies the actual ratio value, see Tachi: Kasha) 1 is default. params.atkmulti = 1; if (USE_ADOULIN_WEAPON_SKILL_CHANGES == true) then params.str_wsc = 0.4; params.agi_wsc = 0.4; end local damage, criticalHit, tpHits, extraHits = doPhysicalWeaponskill(player, target, params); damage = damage * WEAPON_SKILL_POWER return tpHits, extraHits, criticalHit, damage; end
gpl-3.0
Mashape/kong
kong/plugins/hmac-auth/schema.lua
2
1036
local typedefs = require "kong.db.schema.typedefs" local ALGORITHMS = { "hmac-sha1", "hmac-sha256", "hmac-sha384", "hmac-sha512", } return { name = "hmac-auth", fields = { { consumer = typedefs.no_consumer }, { run_on = typedefs.run_on_first }, { protocols = typedefs.protocols_http }, { config = { type = "record", fields = { { hide_credentials = { type = "boolean", default = false }, }, { clock_skew = { type = "number", default = 300, gt = 0 }, }, { anonymous = { type = "string", uuid = true, legacy = true }, }, { validate_request_body = { type = "boolean", default = false }, }, { enforce_headers = { type = "array", elements = { type = "string" }, default = {}, }, }, { algorithms = { type = "array", elements = { type = "string", one_of = ALGORITHMS }, default = ALGORITHMS, }, }, }, }, }, }, }
apache-2.0
makinacorpus/imapfilter
src/message.lua
3
3902
-- The Message class that represents messages inside a mailbox. Message = {} Message._mt = {} setmetatable(Message, Message._mt) Message._mt.__call = function (self, account, mailbox, uid) local object = {} object._type = 'message' object._account = account object._mailbox = mailbox object._uid = uid object._string = account._account.username .. '@' .. account._account.server .. '/' .. mailbox._mailbox .. '[' .. uid .. ']' object._structure = nil object._header = nil object._body = nil object._fields = {} object._parts = {} object._size = nil object._date = nil for key, value in pairs(Message) do if type(value) == 'function' then object[key] = value end end object._mt = {} setmetatable(object, object._mt) return object end function Message.fetch_structure(self) local r = self._mailbox._fetch_structure(self._mailbox, { self._uid }) if not r or not r[self._uid] then return end if options.info == true then print('Fetched the structure of ' .. self._string .. '.') end return r[self._uid] end function Message.fetch_header(self) local r = self._mailbox._fetch_header(self._mailbox, { self._uid }) if not r or not r[self._uid] then return end if options.info == true then print('Fetched the header of ' .. self._string .. '.') end return r[self._uid] end function Message.fetch_body(self) local r = self._mailbox._fetch_body(self._mailbox, { self._uid }) if not r or not r[self._uid] then return end if options.info == true then print('Fetched the body of ' .. self._string .. '.') end return r[self._uid] end function Message.fetch_message(self) local r = self._mailbox._fetch_message(self._mailbox, { self._uid }) if not r or not r[self._uid] then return end if options.info == true then print('Fetched message ' .. self._string .. '.') end return r[self._uid] end function Message.fetch_field(self, field) local r = self._mailbox._fetch_fields(self._mailbox, { field }, { self._uid }) if not r or not r[self._uid] then return end if options.info == true then print('Fetched field "' .. field .. '" of ' .. self._string .. '.') end return r[self._uid] end function Message.fetch_fields(self, fields) local r = self._mailbox._fetch_fields(self._mailbox, fields, { self._uid }) if not r or not r[self._uid] then return end if options.info == true then print('Fetched some of the fields of ' .. self._string .. '.') end return r[self._uid] end function Message.fetch_part(self, part) local r = self._mailbox._fetch_parts(self._mailbox, { part }, self._uid) if not r or not r[part] then return end if options.info == true then print('Fetched part "' .. part .. '" of ' .. self._string .. '.') end return r[part] end function Message.fetch_size(self) local r = self._mailbox._fetch_size(self._mailbox, { self._uid }) if not r or not r[self._uid] then return end if options.info == true then print('Fetched the size of ' .. self._string .. '.') end return r[self._uid] end function Message.fetch_date(self) local r = self._mailbox._fetch_date(self._mailbox, { self._uid }) if not r or not r[self._uid] then return end if options.info == true then print('Fetched the date of ' .. self._string .. '.') end return r[self._uid] end function Message.fetch_flags(self) local r = self._mailbox._fetch_flags(self._mailbox, { self._uid }) if not r or not r[self._uid] then return end if options.info == true then print('Fetched the flags of ' .. self._string .. '.') end return r[self._uid] end Message._mt.__index = function () end Message._mt.__newindex = function () end
mit
nesstea/darkstar
scripts/zones/Windurst_Waters_[S]/Zone.lua
17
1278
----------------------------------- -- -- Zone: Windurst_Waters_[S] (94) -- ----------------------------------- package.loaded["scripts/zones/Windurst_Waters_[S]/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/zones/Windurst_Waters_[S]/TextIDs"); ----------------------------------- -- onInitialize ----------------------------------- function onInitialize(zone) end; ----------------------------------- -- onZoneIn ----------------------------------- function onZoneIn(player,prevZone) local cs = -1; if (player:getXPos() == 0 and player:getYPos() == 0 and player:getZPos() == 0) then player:setPos(-39.996,-7.64,235,64); end return cs; end; ----------------------------------- -- onRegionEnter ----------------------------------- function onRegionEnter(player,region) end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end;
gpl-3.0
UnfortunateFruit/darkstar
scripts/globals/mobskills/Tebbad_Wing.lua
7
1239
--------------------------------------------- -- Tebbad Wing -- -- Description: A hot wind deals Fire damage to enemies within a very wide area of effect. Additional effect: Plague -- Type: Magical -- Utsusemi/Blink absorb: Wipes shadows -- Range: 30' radial. -- Notes: Used only by Tiamat, Smok and Ildebrann --------------------------------------------- require("scripts/globals/settings"); require("scripts/globals/status"); require("scripts/globals/monstertpmoves"); --------------------------------------------- function onMobSkillCheck(target,mob,skill) if (mob:hasStatusEffect(EFFECT_MIGHTY_STRIKES)) then return 1; elseif (mob:AnimationSub() == 1) then return 1; elseif(target:isBehind(mob, 48) == true) then return 1; end return 0; end; function onMobWeaponSkill(target, mob, skill) local typeEffect = EFFECT_PLAGUE; MobStatusEffectMove(mob, target, typeEffect, 10, 0, 120); local dmgmod = 1; local info = MobMagicalMove(mob,target,skill,mob:getWeaponDmg()*5,ELE_FIRE,dmgmod,TP_NO_EFFECT); local dmg = MobFinalAdjustments(info.dmg,mob,skill,target,MOBSKILL_MAGICAL,MOBPARAM_FIRE,MOBPARAM_WIPE_SHADOWS); target:delHP(dmg); return dmg; end;
gpl-3.0
hamed9898/maxbot
plugins/wiki.lua
735
4364
-- http://git.io/vUA4M local socket = require "socket" local JSON = require "cjson" local wikiusage = { "!wiki [text]: Read extract from default Wikipedia (EN)", "!wiki(lang) [text]: Read extract from 'lang' Wikipedia. Example: !wikies hola", "!wiki search [text]: Search articles on default Wikipedia (EN)", "!wiki(lang) search [text]: Search articles on 'lang' Wikipedia. Example: !wikies search hola", } local Wikipedia = { -- http://meta.wikimedia.org/wiki/List_of_Wikipedias wiki_server = "https://%s.wikipedia.org", wiki_path = "/w/api.php", wiki_load_params = { action = "query", prop = "extracts", format = "json", exchars = 300, exsectionformat = "plain", explaintext = "", redirects = "" }, wiki_search_params = { action = "query", list = "search", srlimit = 20, format = "json", }, default_lang = "en", } function Wikipedia:getWikiServer(lang) return string.format(self.wiki_server, lang or self.default_lang) end --[[ -- return decoded JSON table from Wikipedia --]] function Wikipedia:loadPage(text, lang, intro, plain, is_search) local request, sink = {}, {} local query = "" local parsed if is_search then for k,v in pairs(self.wiki_search_params) do query = query .. k .. '=' .. v .. '&' end parsed = URL.parse(self:getWikiServer(lang)) parsed.path = self.wiki_path parsed.query = query .. "srsearch=" .. URL.escape(text) else self.wiki_load_params.explaintext = plain and "" or nil for k,v in pairs(self.wiki_load_params) do query = query .. k .. '=' .. v .. '&' end parsed = URL.parse(self:getWikiServer(lang)) parsed.path = self.wiki_path parsed.query = query .. "titles=" .. URL.escape(text) end -- HTTP request request['url'] = URL.build(parsed) print(request['url']) request['method'] = 'GET' request['sink'] = ltn12.sink.table(sink) local httpRequest = parsed.scheme == 'http' and http.request or https.request local code, headers, status = socket.skip(1, httpRequest(request)) if not headers or not sink then return nil end local content = table.concat(sink) if content ~= "" then local ok, result = pcall(JSON.decode, content) if ok and result then return result else return nil end else return nil end end -- extract intro passage in wiki page function Wikipedia:wikintro(text, lang) local result = self:loadPage(text, lang, true, true) if result and result.query then local query = result.query if query and query.normalized then text = query.normalized[1].to or text end local page = query.pages[next(query.pages)] if page and page.extract then return text..": "..page.extract else local text = "Extract not found for "..text text = text..'\n'..table.concat(wikiusage, '\n') return text end else return "Sorry an error happened" end end -- search for term in wiki function Wikipedia:wikisearch(text, lang) local result = self:loadPage(text, lang, true, true, true) if result and result.query then local titles = "" for i,item in pairs(result.query.search) do titles = titles .. "\n" .. item["title"] end titles = titles ~= "" and titles or "No results found" return titles else return "Sorry, an error occurred" end end local function run(msg, matches) -- TODO: Remember language (i18 on future version) -- TODO: Support for non Wikipedias but Mediawikis local search, term, lang if matches[1] == "search" then search = true term = matches[2] lang = nil elseif matches[2] == "search" then search = true term = matches[3] lang = matches[1] else term = matches[2] lang = matches[1] end if not term then term = lang lang = nil end if term == "" then local text = "Usage:\n" text = text..table.concat(wikiusage, '\n') return text end local result if search then result = Wikipedia:wikisearch(term, lang) else -- TODO: Show the link result = Wikipedia:wikintro(term, lang) end return result end return { description = "Searches Wikipedia and send results", usage = wikiusage, patterns = { "^![Ww]iki(%w+) (search) (.+)$", "^![Ww]iki (search) ?(.*)$", "^![Ww]iki(%w+) (.+)$", "^![Ww]iki ?(.*)$" }, run = run }
gpl-2.0
nesstea/darkstar
scripts/zones/Northern_San_dOria/npcs/Miageau.lua
12
2605
----------------------------------- -- Area: Northern San d'Oria -- NPC: Miageau -- Type: Quest Giver NPC -- @zone: 231 -- @pos 115 0 108 -- -- Starts and Finishes: Waters of Cheval ----------------------------------- package.loaded["scripts/zones/Northern_San_dOria/TextIDs"] = nil; ----------------------------------- require("scripts/globals/settings"); require("scripts/globals/titles"); require("scripts/globals/quests"); require("scripts/zones/Northern_San_dOria/TextIDs"); ----------------------------------- -- onTrade Action ----------------------------------- function onTrade(player,npc,trade) if (player:getQuestStatus(SANDORIA,FLYERS_FOR_REGINE) == QUEST_ACCEPTED) then if (trade:hasItemQty(532,1) == true and trade:getItemCount() == 1) then player:messageSpecial(FLYER_REFUSED); end end if (player:getQuestStatus(SANDORIA,WATER_OF_THE_CHEVAL) == QUEST_ACCEPTED) then if (trade:getItemCount() == 1 and trade:hasItemQty(603, 1)) then player:startEvent(0x0203); end; end; end; ----------------------------------- -- onTrigger Action ----------------------------------- function onTrigger(player,npc) watersOfTheCheval = player:getQuestStatus(SANDORIA,WATER_OF_THE_CHEVAL); if (watersOfTheCheval == QUEST_ACCEPTED) then if (player:hasItem(602) == true) then player:startEvent(0x0200); else player:startEvent(0x0207); end; elseif (watersOfTheCheval == QUEST_AVAILABLE) then player:startEvent(0x01f8); else player:startEvent(0x0205); end; end; ----------------------------------- -- onEventUpdate ----------------------------------- function onEventUpdate(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); end; ----------------------------------- -- onEventFinish ----------------------------------- function onEventFinish(player,csid,option) -- printf("CSID: %u",csid); -- printf("RESULT: %u",option); if (csid == 0x0203) then if (player:getFreeSlotsCount() == 0) then player:messageSpecial(ITEM_CANNOT_BE_OBTAINED, 13183); else player:tradeComplete(); player:addItem(13183); player:messageSpecial(ITEM_OBTAINED, 13183); player:addFame(SANDORIA,30); player:addTitle(THE_PURE_ONE); player:completeQuest(SANDORIA,WATER_OF_THE_CHEVAL); end; elseif (csid == 0x01f8) then player:addQuest(SANDORIA, WATER_OF_THE_CHEVAL); end; end;
gpl-3.0
akdor1154/awesome
lib/wibox/layout/ratio.lua
1
11366
--------------------------------------------------------------------------- --- A layout filling all the available space. Each widget is assigned a -- ratio (percentage) of the total space. Multiple methods are available to -- ajust this ratio. -- @author Emmanuel Lepage Vallee -- @copyright 2016 Emmanuel Lepage Vallee -- @release @AWESOME_VERSION@ -- @classmod wibox.layout.ratio --------------------------------------------------------------------------- local base = require("wibox.widget.base" ) local flex = require("wibox.layout.flex" ) local table = table local pairs = pairs local floor = math.floor local util = require("awful.util") local ratio = {} --- Set a widget at a specific index, replace the current one -- @tparam number index A widget or a widget index -- @param widget2 The widget to take the place of the first one -- @treturn boolean If the operation is successful -- @name set -- @class function --- Replace the first instance of `widget` in the layout with `widget2` -- @param widget The widget to replace -- @param widget2 The widget to replace `widget` with -- @tparam[opt=false] boolean recursive Digg in all compatible layouts to find the widget. -- @treturn boolean If the operation is successful -- @name replace_widget -- @class function --- Swap 2 widgets in a layout -- @tparam number index1 The first widget index -- @tparam number index2 The second widget index -- @treturn boolean If the operation is successful -- @name swap -- @class function --- Swap 2 widgets in a layout -- If widget1 is present multiple time, only the first instance is swapped -- @param widget1 The first widget -- @param widget2 The second widget -- @tparam[opt=false] boolean recursive Digg in all compatible layouts to find the widget. -- @treturn boolean If the operation is successful -- @name swap_widgets -- @class function --- Get all children of this layout. -- @param layout The layout you are modifying. -- @return a list of all widgets -- @name get_children -- @class function --- Fit the ratio layout into the given space -- @param layout The layout you are modifying. -- @param context The context in which we are fit. -- @tparam number orig_width The available width. -- @tparam number orig_height The available height. -- @name fit -- @class function --- Reset a ratio layout. This removes all widgets from the layout. -- @param layout The layout you are modifying. -- @name reset -- @class function -- Compute the sum of all ratio (ideally, it should be 1) local function gen_sum(self, i_s, i_e) local sum, new_w = 0,0 for i = i_s or 1, i_e or #self.widgets do if self._ratios[i] then sum = sum + self._ratios[i] else new_w = new_w + 1 end end return sum, new_w end -- The ratios are expressed as percentages. For this to work, the sum of all -- ratio must be 1. This function attempt to ajust them. Space can be taken -- from or added to a ratio when widgets are being added or removed. If a -- specific ratio must be enforced for a widget, it has to be done with the -- `ajust_ratio` method after each insertion or deletion local function normalize(self) local count = #self.widgets if count == 0 then return end -- Instead of adding "if" everywhere, just handle this common case if count == 1 then self._ratios = { 1 } return end local sum, new_w = gen_sum(self) local old_count = #self.widgets - new_w local to_add = (sum == 0) and 1 or (sum / old_count) -- Make sure all widgets have a ratio for i=1, #self.widgets do if not self._ratios[i] then self._ratios[i] = to_add end end sum = sum + to_add*new_w local delta, new_sum = (1 - sum) / count,0 -- Increase or decrease each ratio so it the sum become 1 for i=1, #self.widgets do self._ratios[i] = self._ratios[i] + delta new_sum = new_sum + self._ratios[i] end -- Floating points is not an exact science, but it should still be close -- to 1.00. assert(new_sum > 0.99 and new_sum < 1.01) end function ratio:layout(_, width, height) local result = {} local pos,spacing = 0, self._spacing for k, v in ipairs(self.widgets) do local space local x, y, w, h if self.dir == "y" then space = height * self._ratios[k] x, y = 0, util.round(pos) w, h = width, floor(space) else space = width * self._ratios[k] x, y = util.round(pos), 0 w, h = floor(space), height end table.insert(result, base.place_widget_at(v, x, y, w, h)) pos = pos + space + spacing -- Make sure all widgets fit in the layout, if they aren't, something -- went wrong if (self.dir == "y" and util.round(pos) >= height) or (self.dir ~= "y" and util.round(pos) >= width) then break end end return result end --- Increase the ratio of "widget" -- If the increment produce an invalid ratio (not between 0 and 1), the method -- do nothing. -- @tparam number index The widget index to change -- @tparam number increment An floating point value between -1 and 1 where the -- end result is within 0 and 1 function ratio:inc_ratio(index, increment) if #self.widgets == 1 or (not index) or (not self._ratios[index]) or increment < -1 or increment > 1 then return end assert(self._ratios[index]) self:set_ratio(index, self._ratios[index] + increment) end --- Increment the ratio of the first instance of `widget` -- If the increment produce an invalid ratio (not between 0 and 1), the method -- do nothing. -- @param widget The widget to ajust -- @tparam number increment An floating point value between -1 and 1 where the -- end result is within 0 and 1 function ratio:inc_widget_ratio(widget, increment) if not widget or not increment then return end local index = self:index(widget) self:inc_ratio(index, increment) end --- Set the ratio of the widget at position `index` -- @tparam number index The index of the widget to change -- @tparam number percent An floating point value between 0 and 1 function ratio:set_ratio(index, percent) if not percent or #self.widgets == 1 or not index or not self.widgets[index] or percent < 0 or percent > 1 then return end local old = self._ratios[index] -- Remove what has to be cleared from all widget local delta = ( (percent-old) / (#self.widgets-1) ) for k in pairs(self.widgets) do self._ratios[k] = self._ratios[k] - delta end -- Set the new ratio self._ratios[index] = percent -- As some widgets may now have a slightly negative ratio, normalize again normalize(self) self:emit_signal("widget::layout_changed") end --- Get the ratio at `index`. -- @tparam number index The widget index to query -- @treturn number The index (between 0 and 1) function ratio:get_ratio(index) if not index then return end return self._ratios[index] end --- Set the ratio of `widget` to `percent`. -- @tparam widget widget The widget to ajust. -- @tparam number percent A floating point value between 0 and 1. function ratio:set_widget_ratio(widget, percent) local index = self:index(widget) self:set_ratio(index, percent) end --- Update all widgets to match a set of a ratio. -- The sum of before, itself and after must be 1 or nothing will be done -- @tparam number index The index of the widget to change -- @tparam number before The sum of the ratio before the widget -- @tparam number itself The ratio for "widget" -- @tparam number after The sum of the ratio after the widget function ratio:ajust_ratio(index, before, itself, after) if not self.widgets[index] or not before or not itself or not after then return end local sum = before + itself + after -- As documented, it is the caller job to come up with valid numbers if math.min(before, itself, after) < 0 then return end if sum > 1.01 or sum < -0.99 then return end -- Compute the before and after offset to be applied to each widgets local before_count, after_count = index-1, #self.widgets - index local b, a = gen_sum(self, 1, index-1), gen_sum(self, index+1) local db, da = (before - b)/before_count, (after - a)/after_count -- Apply the new ratio self._ratios[index] = itself -- Equality split the delta among widgets before and after for i = 1, index -1 do self._ratios[i] = self._ratios[i] + db end for i = index+1, #self.widgets do self._ratios[i] = self._ratios[i] + da end -- Remove potential negative ratio normalize(self) self:emit_signal("widget::layout_changed") end --- Update all widgets to match a set of a ratio -- @param widget The widget to ajust -- @tparam number before The sum of the ratio before the widget -- @tparam number itself The ratio for "widget" -- @tparam number after The sum of the ratio after the widget function ratio:ajust_widget_ratio(widget, before, itself, after) local index = self:index(widget) self:ajust_ratio(index, before, itself, after) end --- Add some widgets to the given fixed layout -- @tparam widget ... Widgets that should be added (must at least be one) function ratio:add(...) -- No table.pack in Lua 5.1 :-( local args = { n=select('#', ...), ... } assert(args.n > 0, "need at least one widget to add") for i=1, args.n do base.check_widget(args[i]) table.insert(self.widgets, args[i]) end normalize(self) self:emit_signal("widget::layout_changed") end --- Remove a widget from the layout -- @tparam number index The widget index to remove -- @treturn boolean index If the operation is successful function ratio:remove(index) if not index or not self.widgets[index] then return false end table.remove(self._ratios, index) table.remove(self.widgets, index) normalize(self) self:emit_signal("widget::layout_changed") return true end --- Insert a new widget in the layout at position `index` -- @tparam number index The position -- @param widget The widget function ratio:insert(index, widget) if not index or index < 1 or index > #self.widgets + 1 then return false end base.check_widget(widget) table.insert(self.widgets, index, widget) normalize(self) self:emit_signal("widget::layout_changed") end local function get_layout(dir, widget1, ...) local ret = flex[dir](widget1, ...) util.table.crush(ret, ratio) ret.fill_space = nil ret._ratios = {} return ret end --- Returns a new horizontal ratio layout. A ratio layout shares the available space -- equally among all widgets. Widgets can be added via :add(widget). -- @tparam widget ... Widgets that should be added to the layout. function ratio.horizontal(...) return get_layout("horizontal", ...) end --- Returns a new vertical ratio layout. A ratio layout shares the available space -- equally among all widgets. Widgets can be added via :add(widget). -- @tparam widget ... Widgets that should be added to the layout. function ratio.vertical(...) return get_layout("vertical", ...) end return ratio -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
gpl-2.0