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Sajaki/MizusRaidTracker
libs/LibDialog-1.0/LibStub/LibStub.lua
10
2251
-- $Id: LibStub.lua 103 2014-10-16 03:02:50Z mikk $ -- LibStub is a simple versioning stub meant for use in Libraries. http://www.wowace.com/addons/libstub/ for more info -- LibStub is hereby placed in the Public Domain -- Credits: Kaelten, Cladhaire, ckknight, Mikk, Ammo, Nevcairiel, joshborke local LIBSTUB_MAJOR, LIBSTUB_MINOR = "LibStub", 2 -- NEVER MAKE THIS AN SVN REVISION! IT NEEDS TO BE USABLE IN ALL REPOS! local LibStub = _G[LIBSTUB_MAJOR] -- Check to see is this version of the stub is obsolete if not LibStub or LibStub.minor < LIBSTUB_MINOR then LibStub = LibStub or {libs = {}, minors = {} } _G[LIBSTUB_MAJOR] = LibStub LibStub.minor = LIBSTUB_MINOR -- LibStub:NewLibrary(major, minor) -- major (string) - the major version of the library -- minor (string or number ) - the minor version of the library -- -- returns nil if a newer or same version of the lib is already present -- returns empty library object or old library object if upgrade is needed function LibStub:NewLibrary(major, minor) assert(type(major) == "string", "Bad argument #2 to `NewLibrary' (string expected)") minor = assert(tonumber(strmatch(minor, "%d+")), "Minor version must either be a number or contain a number.") local oldminor = self.minors[major] if oldminor and oldminor >= minor then return nil end self.minors[major], self.libs[major] = minor, self.libs[major] or {} return self.libs[major], oldminor end -- LibStub:GetLibrary(major, [silent]) -- major (string) - the major version of the library -- silent (boolean) - if true, library is optional, silently return nil if its not found -- -- throws an error if the library can not be found (except silent is set) -- returns the library object if found function LibStub:GetLibrary(major, silent) if not self.libs[major] and not silent then error(("Cannot find a library instance of %q."):format(tostring(major)), 2) end return self.libs[major], self.minors[major] end -- LibStub:IterateLibraries() -- -- Returns an iterator for the currently registered libraries function LibStub:IterateLibraries() return pairs(self.libs) end setmetatable(LibStub, { __call = LibStub.GetLibrary }) end
gpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/vehicle/military/objects.lua
3
15583
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_draft_schematic_vehicle_military_shared_military_a = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/vehicle/military/shared_military_a.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 2402380717, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_vehicle_military_shared_military_a, "object/draft_schematic/vehicle/military/shared_military_a.iff") object_draft_schematic_vehicle_military_shared_military_b = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/vehicle/military/shared_military_b.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1411826490, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_vehicle_military_shared_military_b, "object/draft_schematic/vehicle/military/shared_military_b.iff") object_draft_schematic_vehicle_military_shared_military_c = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/vehicle/military/shared_military_c.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 489399479, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_vehicle_military_shared_military_c, "object/draft_schematic/vehicle/military/shared_military_c.iff") object_draft_schematic_vehicle_military_shared_military_d = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/vehicle/military/shared_military_d.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 3871903651, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_vehicle_military_shared_military_d, "object/draft_schematic/vehicle/military/shared_military_d.iff") object_draft_schematic_vehicle_military_shared_military_e = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/vehicle/military/shared_military_e.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 2948982830, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_vehicle_military_shared_military_e, "object/draft_schematic/vehicle/military/shared_military_e.iff") object_draft_schematic_vehicle_military_shared_starship_impl_tie_a = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/vehicle/military/shared_starship_impl_tie_a.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 4100515758, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_vehicle_military_shared_starship_impl_tie_a, "object/draft_schematic/vehicle/military/shared_starship_impl_tie_a.iff") object_draft_schematic_vehicle_military_shared_starship_impl_tie_b = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/vehicle/military/shared_starship_impl_tie_b.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 796872505, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_vehicle_military_shared_starship_impl_tie_b, "object/draft_schematic/vehicle/military/shared_starship_impl_tie_b.iff") object_draft_schematic_vehicle_military_shared_starship_rebel_xwing_a = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/vehicle/military/shared_starship_rebel_xwing_a.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 1330578969, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_vehicle_military_shared_starship_rebel_xwing_a, "object/draft_schematic/vehicle/military/shared_starship_rebel_xwing_a.iff") object_draft_schematic_vehicle_military_shared_starship_rebel_xwing_b = SharedDraftSchematicObjectTemplate:new { clientTemplateFileName = "object/draft_schematic/vehicle/military/shared_starship_rebel_xwing_b.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/arrangement_datapad.iff", clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 2049, collisionActionBlockFlags = 0, collisionActionFlags = 0, collisionActionPassFlags = 0, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 0, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 0, detailedDescription = "string_id_table", gameObjectType = 2049, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "string_id_table", onlyVisibleInTools = 0, portalLayoutFilename = "", scale = 0, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, surfaceType = 0, totalCellNumber = 0, clientObjectCRC = 2488839822, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/intangible/base/shared_base_intangible.iff", "object/draft_schematic/base/shared_base_draft_schematic.iff"} ]] } ObjectTemplates:addClientTemplate(object_draft_schematic_vehicle_military_shared_starship_rebel_xwing_b, "object/draft_schematic/vehicle/military/shared_starship_rebel_xwing_b.iff")
agpl-3.0
REZATITAN/update
plugins/welcome.lua
190
3526
local add_user_cfg = load_from_file('data/add_user_cfg.lua') local function template_add_user(base, to_username, from_username, chat_name, chat_id) base = base or '' to_username = '@' .. (to_username or '') from_username = '@' .. (from_username or '') chat_name = string.gsub(chat_name, '_', ' ') or '' chat_id = "chat#id" .. (chat_id or '') if to_username == "@" then to_username = '' end if from_username == "@" then from_username = '' end base = string.gsub(base, "{to_username}", to_username) base = string.gsub(base, "{from_username}", from_username) base = string.gsub(base, "{chat_name}", chat_name) base = string.gsub(base, "{chat_id}", chat_id) return base end function chat_new_user_link(msg) local pattern = add_user_cfg.initial_chat_msg local to_username = msg.from.username local from_username = 'link (@' .. (msg.action.link_issuer.username or '') .. ')' local chat_name = msg.to.print_name local chat_id = msg.to.id pattern = template_add_user(pattern, to_username, from_username, chat_name, chat_id) if pattern ~= '' then local receiver = get_receiver(msg) send_msg(receiver, pattern, ok_cb, false) end end function chat_new_user(msg) local pattern = add_user_cfg.initial_chat_msg local to_username = msg.action.user.username local from_username = msg.from.username local chat_name = msg.to.print_name local chat_id = msg.to.id pattern = template_add_user(pattern, to_username, from_username, chat_name, chat_id) if pattern ~= '' then local receiver = get_receiver(msg) send_msg(receiver, pattern, ok_cb, false) end end local function description_rules(msg, nama) local data = load_data(_config.moderation.data) if data[tostring(msg.to.id)] then local about = "" local rules = "" if data[tostring(msg.to.id)]["description"] then about = data[tostring(msg.to.id)]["description"] about = "\nAbout :\n"..about.."\n" end if data[tostring(msg.to.id)]["rules"] then rules = data[tostring(msg.to.id)]["rules"] rules = "\nRules :\n"..rules.."\n" end local sambutan = "Hi "..nama.."\nWelcome to '"..string.gsub(msg.to.print_name, "_", " ").."'\nYou can use /help for see bot commands\n" local text = sambutan..about..rules.."\n" local receiver = get_receiver(msg) send_large_msg(receiver, text, ok_cb, false) end end local function run(msg, matches) if not msg.service then return "Are you trying to troll me?" end --vardump(msg) if matches[1] == "chat_add_user" then if not msg.action.user.username then nama = string.gsub(msg.action.user.print_name, "_", " ") else nama = "@"..msg.action.user.username end chat_new_user(msg) description_rules(msg, nama) elseif matches[1] == "chat_add_user_link" then if not msg.from.username then nama = string.gsub(msg.from.print_name, "_", " ") else nama = "@"..msg.from.username end chat_new_user_link(msg) description_rules(msg, nama) elseif matches[1] == "chat_del_user" then local bye_name = msg.action.user.first_name return 'Bye '..bye_name end end return { description = "Welcoming Message", usage = "send message to new member", patterns = { "^!!tgservice (chat_add_user)$", "^!!tgservice (chat_add_user_link)$", "^!!tgservice (chat_del_user)$", }, run = run }
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/loot/groups/npc/meatlump_common.lua
4
1379
meatlump_common = { description = "", minimumLevel = 0, maximumLevel = 0, lootItems = { {itemTemplate = "cheap_copper_battery", weight = 1000000}, {groupTemplate = "wearables_common", weight = 1000000}, {itemTemplate = "droid_body_schematic", weight = 800000}, {itemTemplate = "radio_schematic", weight = 800000}, {itemTemplate = "streetlamp_schematic", weight = 800000}, {itemTemplate = "skill_buff_carbine_accuracy", weight = 400000}, {itemTemplate = "skill_buff_carbine_speed", weight = 400000}, {itemTemplate = "skill_buff_heavy_weapon_accuracy", weight = 400000}, {itemTemplate = "skill_buff_heavy_weapon_speed", weight = 400000}, {itemTemplate = "skill_buff_melee_accuracy", weight = 400000}, {itemTemplate = "skill_buff_melee_defense", weight = 400000}, {itemTemplate = "skill_buff_pistol_accuracy", weight = 400000}, {itemTemplate = "skill_buff_pistol_speed", weight = 400000}, {itemTemplate = "skill_buff_ranged_accuracy", weight = 400000}, {itemTemplate = "skill_buff_ranged_defense", weight = 400000}, {itemTemplate = "skill_buff_thrown_accuracy", weight = 400000}, {itemTemplate = "skill_buff_thrown_speed", weight = 400000}, {itemTemplate = "skill_buff_twohandmelee_accuracy", weight = 400000}, {itemTemplate = "skill_buff_twohandmelee_speed", weight = 400000} } } addLootGroupTemplate("meatlump_common", meatlump_common)
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/space/armor/durasteel_plating.lua
1
3459
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_space_armor_durasteel_plating = object_draft_schematic_space_armor_shared_durasteel_plating:new { templateType = DRAFTSCHEMATIC, customObjectName = "Mark II Durasteel Plating", craftingToolTab = 131072, -- (See DraftSchematicObjectTemplate.h) complexity = 25, size = 1, xpType = "shipwright", xp = 125, assemblySkill = "chassis_assembly", experimentingSkill = "chassis_experimentation", customizationSkill = "medicine_customization", disableFactoryRun = true, customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n", "craft_item_ingredients_n", "craft_item_ingredients_n", "craft_item_ingredients_n"}, ingredientTitleNames = {"ship_skin", "steel_frame", "armor_upgrade", "absorptive_layer", "plate_lubricant"}, ingredientSlotType = {0, 0, 3, 0, 0}, resourceTypes = {"aluminum", "steel", "object/tangible/ship/crafted/armor/shared_base_armor_subcomponent_mk2.iff", "ore", "petrochem_inert"}, resourceQuantities = {125, 125, 1, 125, 125}, contribution = {100, 100, 100, 100, 100}, targetTemplate = "object/tangible/ship/crafted/armor/durasteel_plating.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_space_armor_durasteel_plating, "object/draft_schematic/space/armor/durasteel_plating.iff")
agpl-3.0
sprunk/Zero-K
LuaUI/Widgets/gui_chili_selections_and_cursortip.lua
1
74263
function widget:GetInfo() return { name = "Chili Selections & CursorTip v2", desc = "Chili Selection Window and Cursor Tooltip remade.", author = "GoogleFrog", -- (CarRepairer and jK orginal) date = "9 February 2017", license = "GNU GPL, v2 or later", layer = 0, enabled = true, } end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- VFS.Include("LuaRules/Configs/customcmds.h.lua") include("Widgets/COFCTools/ExportUtilities.lua") local spGetMouseState = Spring.GetMouseState local spTraceScreenRay = Spring.TraceScreenRay local spGetUnitHealth = Spring.GetUnitHealth local spGetUnitIsStunned = Spring.GetUnitIsStunned local spGetGameRulesParam = Spring.GetGameRulesParam local spGetModKeyState = Spring.GetModKeyState local spSelectUnitArray = Spring.SelectUnitArray local spGetUnitWeaponState = Spring.GetUnitWeaponState local spGetUnitCurrentBuildPower = Spring.GetUnitCurrentBuildPower local spGetUnitRulesParam = Spring.GetUnitRulesParam local spScaledGetMouseState = Spring.ScaledGetMouseState local GetUnitBuildSpeed = Spring.Utilities.GetUnitBuildSpeed local GetHumanName = Spring.Utilities.GetHumanName local GetUnitCost = Spring.Utilities.GetUnitCost local GetDescription = Spring.Utilities.GetDescription local strFormat = string.format local green = '\255\1\255\1' local red = '\255\255\1\1' local cyan = '\255\1\255\255' local white = '\255\255\255\255' local yellow = '\255\255\255\1' local selectionTooltip = "\n" .. green .. WG.Translate("interface", "lmb") .. ": " .. WG.Translate("interface", "select") .. "\n" .. green .. WG.Translate("interface", "rmb") .. ": " .. WG.Translate("interface", "deselect") .. "\n" .. green .. WG.Translate("interface", "shift") .. "+" .. WG.Translate("interface", "lmb") .. ": " .. WG.Translate("interface", "select_type") .. "\n" .. green .. WG.Translate("interface", "shift") .. "+" .. WG.Translate("interface", "rmb") .. ": " .. WG.Translate("interface", "deselect_type") .. "\n" .. green .. WG.Translate("interface", "mmb") .. ": " .. WG.Translate("interface", "go_to") -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local Chili local screen0 local screenWidth, screenHeight = Spring.GetWindowGeometry() local tooltipWindow local selectionWindow local ICON_SIZE = 20 local BAR_SIZE = 22 local BAR_FONT = 13 local BAR_SPACING = 24 local IMAGE_FONT = 10 local DESC_FONT = 10 local TOOLTIP_FONT = 12 local NAME_FONT = 14 local LEFT_SPACE = 24 local LEFT_LABEL_HEIGHT = 16 local SEL_BUTTON_SHORTENING = 2 local LEFT_WIDTH = 55 local PIC_HEIGHT = LEFT_WIDTH*4/5 local RIGHT_WIDTH = 235 local GROUP_STATS_WIDTH = 150 local IMAGE = { HEALTH = 'LuaUI/images/commands/bold/health.png', SHIELD = 'LuaUI/Images/commands/Bold/guard.png', BUILD = 'LuaUI/Images/commands/Bold/buildsmall.png', COST = 'LuaUI/images/costIcon.png', TIME = 'LuaUI/images/clock.png', METAL = 'LuaUI/images/metalplus.png', ENERGY = 'LuaUI/images/energyplus.png', METAL_RECLAIM = 'LuaUI/images/ibeamReclaim.png', ENERGY_RECLAIM = 'LuaUI/images/energyReclaim.png', } local CURSOR_ERASE = 'eraser' local CURSOR_POINT = 'flagtext' local CURSOR_DRAW = 'pencil' local CURSOR_ERASE_NAME = "map_erase" local CURSOR_POINT_NAME = "map_point" local CURSOR_DRAW_NAME = "map_draw" local NO_TOOLTIP = "NONE" local iconTypesPath = LUAUI_DIRNAME .. "Configs/icontypes.lua" local icontypes = VFS.FileExists(iconTypesPath) and VFS.Include(iconTypesPath) local _, iconFormat = VFS.Include(LUAUI_DIRNAME .. "Configs/chilitip_conf.lua" , nil, VFS.RAW_FIRST) local UNIT_BURST_DAMAGES = VFS.Include(LUAUI_DIRNAME .. "Configs/burst_damages.lua" , nil, VFS.RAW_FIRST) local terraformGeneralTip = green.. 'Click&Drag'..white..': Free draw terraform. \n'.. green.. 'Alt+Click&Drag'..white..': Box terraform. \n'.. green.. 'Alt+Ctrl+Click&Drag'..white..': Hollow box terraform. \n'.. green.. 'Ctrl+Click on unit' ..white..': Terraform around unit. \n'.. '\n' local terraCmdTip = { [CMD_RAMP] = yellow..'[Ramp between two points]\n'.. '1: ' .. green.. 'Click&Drag'..white..' from start to end. \n' .. '2: ' .. green.. 'Click' ..white..' again to set width. \n'.. '\n'.. yellow..'[Ramp with raised end]\n'.. '1: ' .. green.. 'Click'..white..' at start. \n'.. '2: ' .. green.. 'Click&Drag'..white..' at end to set height. \n'.. '3: ' .. green.. 'Click' ..white..' again to set width. \n'.. '\n'.. yellow..'[Modifiers]\n'.. '- Hold '.. green..'Ctrl or Alt'..white..' and '.. green..'drag' ..white..' in Step 1 to set start height. \n'.. '- Hold '.. green..'Alt'..white..' to snap height or gradient. \n'.. '- Press '..green.. 'Space'..white..' to cycle raise/lower. \n'.. '\n'.. yellow..'[Wireframe indicator colors]\n'.. green.. 'Green'..white..': All units can traverse. \n'.. green.. 'Yellow'..white..': Vehicles cannot traverse. \n'.. green.. 'Red'..white..': Only all-terrain units can traverse.', [CMD_LEVEL] = terraformGeneralTip .. yellow..'[During Terraform Draw]\n'.. green.. 'Ctrl'..white..': Draw straight line segment. \n'.. '\n'.. yellow..'[After Terraform Draw]\n'.. green.. 'Alt'..white..': Snap to starting height / below water level (prevent ships) / below water level (prevent land units). \n'.. green.. 'Ctrl'..white..': Hold and point at terrain to level to height pointed at.\n'.. '\n'.. yellow..'[Any Time]\n'.. green.. 'Space'..white..': Cycle through only raise/lower', [CMD_RAISE] = terraformGeneralTip .. yellow..'[During Terraform Draw]\n'.. green.. 'Ctrl'..white..': Draw straight line segment. \n'.. '\n'.. yellow..'[After Terraform Draw]\n'.. green.. 'Alt'..white..': Snap to steps of 15 height. \n'.. green.. 'Ctrl'..white..': Snap to 0 height.', [CMD_SMOOTH] = terraformGeneralTip .. yellow..'[During Terraform Draw]\n'.. green.. 'Ctrl'..white..': Draw straight line segment.', [CMD_RESTORE] = terraformGeneralTip .. yellow..'[Any Time]\n'.. green.. 'Space'..white..': Limit to only raise/lower', } local DRAWING_TOOLTIP = green.. 'Left click'..white..': Draw on map. \n' .. green.. 'Right click'..white..': Erase. \n' .. green.. 'Middle click'..white..': Place marker. \n' .. green.. 'Double click'..white..': Place marker with label.' local reloadBarColor = {013, 245, 243, 1} local fullHealthBarColor = {0, 255, 0, 1} -- TODO, autogenerate local econStructureDefs = { [UnitDefNames["staticmex"].id] = {cost = 75, mex = true}, [UnitDefNames["energywind"].id] = {cost = 35, income = 1.25, isWind = true}, [UnitDefNames["energysolar"].id] = {cost = 70, income = 2}, [UnitDefNames["energygeo"].id] = {cost = 500, income = 25}, [UnitDefNames["energyheavygeo"].id] = {cost = 1000, income = 75}, [UnitDefNames["energyfusion"].id] = {cost = 1000, income = 35}, [UnitDefNames["energysingu"].id] = {cost = 4000, income = 225}, } local dynamicTooltipDefs = { [UnitDefNames["terraunit"].id] = true, [UnitDefNames["energypylon"].id] = true, [UnitDefNames["zenith"].id] = true, } for unitDefID,_ in pairs(econStructureDefs) do dynamicTooltipDefs[unitDefID] = true end local filterUnitDefIDs = { [UnitDefNames["terraunit"].id] = true } local tidalHeight local tidalStrength local windMin local windMax local windGroundMin local windGroundSlope local windMinBound local GAIA_TEAM = Spring.GetGaiaTeamID() local UPDATE_FREQUENCY = 0.2 local isCommander = {} for i = 1, #UnitDefs do local ud = UnitDefs[i] if ud.customParams.level or ud.customParams.dynamic_comm then isCommander[i] = true end end local manualFireTimeDefs = {} for unitDefID = 1, #UnitDefs do local ud = UnitDefs[unitDefID] local unitWeapon = (ud and ud.weapons and ud.weapons[3]) --Note: weapon no.3 is by ZK convention is usually used for user controlled weapon if (unitWeapon ~= nil) and WeaponDefs[unitWeapon.weaponDef].manualFire then manualFireTimeDefs[unitDefID] = WeaponDefs[unitWeapon.weaponDef].reload end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Variables local drawHotkeyBytes = {} local drawHotkeyBytesCount = 0 local oldMouseX, oldMouseY = 0, 0 local stillCursorTime = 0 local global_totalBuildPower = 0 local sameObjectID local sameObjectIDTime = 0 local selectedUnitsList = {} local commanderManualFireReload = {} -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Settings options_path = 'Settings/HUD Panels/Tooltip' local selPath = 'Settings/HUD Panels/Selected Units Panel' options_order = { --tooltip 'tooltip_delay', 'independant_world_tooltip_delay', 'show_for_units', 'show_for_wreckage', 'show_for_unreclaimable', 'showdrawtooltip','showterratooltip', 'showDrawTools', 'tooltip_opacity', --selected units 'selection_opacity', 'allowclickthrough', 'groupbehaviour', 'showgroupinfo','uniticon_size', 'manualWeaponReloadBar', 'fancySkinning', 'leftPadding', } local showManualFire = true options = { tooltip_delay = { name = 'Tooltip display delay (0 - 4s)', desc = 'Determines how long you can leave the mouse idle until the tooltip is displayed.', type = 'number', min=0,max=4,step=0.05, value = 0, }, independant_world_tooltip_delay = { -- Done name = 'Unit and Feature tooltip delay (0 - 4s)', --desc = 'Determines how long you can leave the mouse over a unit or feature until the tooltip is displayed.', type = 'number', min=0,max=4,step=0.05, value = 0.2, }, show_for_units = { name = "Show Tooltip for Units", type = 'bool', value = true, noHotkey = true, desc = 'Show the tooltip for units.', }, show_for_wreckage = { name = "Show Tooltip for Wreckage", type = 'bool', value = true, noHotkey = true, desc = 'Show the tooltip for wreckage and map features.', }, show_for_unreclaimable = { name = "Show Tooltip for Unreclaimables", type = 'bool', advanced = true, value = false, noHotkey = true, desc = 'Show the tooltip for unreclaimable features.', }, showdrawtooltip = { name = "Show Map-drawing Tooltip", type = 'bool', value = true, noHotkey = true, desc = 'Show map-drawing tooltip when holding down the tilde (~).', }, showterratooltip = { name = "Show Terraform Tooltip", type = 'bool', value = true, noHotkey = true, desc = 'Show terraform tooltip when performing terraform commands.', }, showDrawTools = { name = "Show Drawing Tools When Drawing", type = 'bool', value = true, noHotkey = true, desc = 'Show pencil or eraser when drawing or erasing.' }, tooltip_opacity = { name = "Opacity", type = "number", value = 0.8, min = 0, max = 1, step = 0.01, update_on_the_fly = true, OnChange = function(self) if not tooltipWindow then return end tooltipWindow.SetOpacity(self.value) end, }, selection_opacity = { name = "Opacity", type = "number", value = 0.8, min = 0, max = 1, step = 0.01, update_on_the_fly = true, OnChange = function(self) if selectionWindow then selectionWindow.SetOpacity(self.value) end end, path = selPath, }, allowclickthrough = { name='Allow clicking through', type='bool', value=true, path = selPath, OnChange = function(self) if selectionWindow then selectionWindow.SetAllowClickThrough(self.value) end end, }, groupbehaviour = {name='Unit Grouping Behaviour', type='radioButton', value='overflow', items = { {key = 'overflow', name = 'On window overflow'}, {key = 'multitype', name = 'With multiple unit types'}, {key = 'always', name = 'Always'}, }, path = selPath, }, showgroupinfo = {name='Show Group Info', type='bool', value=true, path = selPath, OnChange = function(self) if selectionWindow then selectionWindow.SetGroupInfoVisible(self.value) end end, }, --unitCommand = { -- name="Show Unit's Command", -- type='bool', -- value= false, -- noHotkey = true, -- desc = "Display current command on unit's icon (only for ungrouped unit selection)", -- path = selPath, --}, uniticon_size = { name = 'Icon size on selection list', --desc = 'Determines how small the icon in selection list need to be.', type = 'number', min=30,max=100,step=1, value = 57, path = selPath, OnChange = function(self) if selectionWindow then selectionWindow.SetSelectionIconSize(self.value) end end, }, manualWeaponReloadBar = { name="Show Unit's Special Weapon Status", type='bool', value= true, noHotkey = true, desc = "Show reload progress for weapon that use manual trigger (only for ungrouped unit selection)", path = selPath, OnChange = function(self) showManualFire = self.value end, }, fancySkinning = { name = 'Fancy Skinning', type = 'radioButton', value = 'panel', path = selPath, items = { {key = 'panel', name = 'None'}, {key = 'panel_1120', name = 'Bottom Left Flush',}, {key = 'panel_0120', name = 'Bot Mid Left Flush',}, {key = 'panel_2120', name = 'Bot Mid Both Flush',}, }, OnChange = function (self) if selectionWindow then selectionWindow.SetSkin(self.value) end end, hidden = true, noHotkey = true, }, leftPadding = { name = "Left Padding", type = "number", value = 0, min = 0, max = 500, step = 1, OnChange = function(self) if selectionWindow then selectionWindow.SetLeftPadding(self.value) end end, path = selPath, }, } -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Utilities function Round(num, idp) if (not idp) then return math.floor(num+.5) else local mult = 10^(idp or 0) return math.floor(num * mult + 0.5) / mult end end local function Format(amount, displaySign) local formatted if type(amount) == "number" then if (amount ==0) then formatted = "0" else if (amount < 20 and (amount * 10)%10 ~=0) then if displaySign then formatted = strFormat("%+.1f", amount) else formatted = strFormat("%.1f", amount) end else if displaySign then formatted = strFormat("%+d", amount) else formatted = strFormat("%d", amount) end end end else formatted = amount .. "" end return formatted end local function FormatPlusMinus(num) if num > 0.04 then return green .. Format(num, true) elseif num < -0.04 then return red .. Format(num, true) end return Format(num) end local function SecondsToMinutesSeconds(seconds) if seconds%60 < 10 then return math.floor(seconds/60) ..":0" .. math.floor(seconds%60) else return math.floor(seconds/60) ..":" .. math.floor(seconds%60) end end local function UnitDefTableSort(a,b) return a and UnitDefs[a] and b and UnitDefs[b] and UnitDefs[a].name < UnitDefs[b].name end local function IsGroupingRequired(selectedUnits, selectionSortOrder, selectionSpace) if options.groupbehaviour.value == 'overflow' then return #selectedUnits > selectionSpace elseif options.groupbehaviour.value == 'multitype' then return not (#selectedUnits <= selectionSpace and #selectionSortOrder <= 1) else return true end end local function GetHealthColor(fraction, returnString) local midpt = (fraction > 0.5) local r, g if midpt then r = (1 - fraction)*2 g = 1 else r = 1 g = fraction*2 end if returnString then return string.char(255, math.floor(255*r), math.floor(255*g), 0) end return {r, g, 0, 1} end local function SetPanelSkin(targetPanel, className) local currentSkin = Chili.theme.skin.general.skinName local skin = Chili.SkinHandler.GetSkin(currentSkin) local newClass = skin.panel if skin[className] then newClass = skin[className] end targetPanel.tiles = newClass.tiles targetPanel.TileImageFG = newClass.TileImageFG --targetPanel.backgroundColor = newClass.backgroundColor targetPanel.TileImageBK = newClass.TileImageBK if newClass.padding then targetPanel.padding = newClass.padding targetPanel:UpdateClientArea() end targetPanel:Invalidate() end local iconTypeCache = {} local function GetUnitIcon(unitDefID) if unitDefID and iconTypeCache[unitDefID] then return iconTypeCache[unitDefID] end local ud = UnitDefs[unitDefID] if not ud then return end iconTypeCache[unitDefID] = icontypes[(ud and ud.iconType or "default")].bitmap or 'icons/' .. ud.iconType .. iconFormat return iconTypeCache[unitDefID] end local function GetCurrentBuildSpeed(unitID, buildSpeed) return (Spring.GetUnitCurrentBuildPower(unitID) or 0)*(spGetUnitRulesParam(unitID, "totalEconomyChange") or 1)*buildSpeed end local unitBorderCache = {} local function GetUnitBorder(unitDefID) if unitDefID and unitBorderCache[unitDefID] then return unitBorderCache[unitDefID] end local ud = UnitDefs[unitDefID] if not ud then return end unitBorderCache[unitDefID] = WG.GetBuildIconFrame and WG.GetBuildIconFrame(ud) return unitBorderCache[unitDefID] end local unitSelectionTooltipCache = {} local function GetUnitSelectionTooltip(ud, unitDefID, unitID) if ud.level then return GetHumanName(ud, unitID) .. " - " .. GetDescription(ud, unitID) .. selectionTooltip end if not unitSelectionTooltipCache[unitDefID] then unitSelectionTooltipCache[unitDefID] = GetHumanName(ud, unitID) .. " - " .. GetDescription(ud, unitID) .. selectionTooltip end return unitSelectionTooltipCache[unitDefID] end local function GetWeaponReloadStatus(unitID, weapNum, reloadTime) local _, _, weaponReloadFrame, _, _ = spGetUnitWeaponState(unitID, weapNum) --select weapon no.X if weaponReloadFrame then local currentFrame, _ = Spring.GetGameFrame() local remainingTime = (weaponReloadFrame - currentFrame)/30 local reloadFraction = 1 - remainingTime/reloadTime return reloadFraction, remainingTime end return nil --Note: this mean unit doesn't have weapon number 'weapNum' end local function GetUnitResources(unitID) local mm, mu, em, eu = Spring.GetUnitResources(unitID) mm = (mm or 0) + (spGetUnitRulesParam(unitID, "current_metalIncome") or 0) em = (em or 0) + (spGetUnitRulesParam(unitID, "current_energyIncome") or 0) eu = (eu or 0) + (spGetUnitRulesParam(unitID, "overdrive_energyDrain") or 0) if mm ~= 0 or mu ~= 0 or em ~= 0 or eu ~= 0 then return mm, (mu or 0), em, eu else return end end local function GetUnitRegenString(unitID, ud) if unitID and (not select(3, spGetUnitIsStunned(unitID))) then local regen_timer = spGetUnitRulesParam(unitID, "idleRegenTimer") if regen_timer and ud then if ((ud.idleTime <= 600) and (regen_timer > 0)) then return " (" .. math.ceil(regen_timer / 30) .. "s)" else local regenMult = (1 - (spGetUnitRulesParam(unitID, "slowState") or 0)) * (1 - (spGetUnitRulesParam(unitID,"disarmed") or 0)) if regenMult == 0 then return end local regen = 0 if (regen_timer <= 0) then regen = regen + (spGetUnitRulesParam(unitID, "comm_autorepair_rate") or ud.customParams.idle_regen) end if ud.customParams.amph_regen then local x,y,z = Spring.GetUnitPosition(unitID) local h = Spring.GetGroundHeight(x,z) or y if (h < 0) then regen = regen + math.min(ud.customParams.amph_regen, ud.customParams.amph_regen*(-h / ud.customParams.amph_submerged_at)) end end if ud.customParams.armored_regen and Spring.GetUnitArmored(unitID) then regen = regen + ud.customParams.armored_regen end if (regen > 0) then return " (+" .. math.ceil(regenMult*regen) .. ")" end end end end end local function GetUnitShieldRegenString(unitID, ud) if ud.customParams.shield_recharge_delay or true then local shieldRegen = spGetUnitRulesParam(unitID, "shieldRegenTimer") if shieldRegen and shieldRegen > 0 then return " (" .. math.ceil(shieldRegen / 30) .. "s)" end end local mult = spGetUnitRulesParam(unitID,"totalReloadSpeedChange") or 1 * (1 - (spGetUnitRulesParam(unitID, "shieldChargeDisabled") or 0)) if mult == 0 then return "" end -- FIXME: take energy stall into account local wd = WeaponDefs[ud.shieldWeaponDef] return " (+" .. math.ceil(mult * (wd.customParams.shield_rate or wd.shieldPowerRegen)) .. ")" end local function IsUnitInLos(unitID) local spectating, fullView = Spring.GetSpectatingState() if fullView then return true end if not unitID then return false end local state = Spring.GetUnitLosState(unitID) return state and state.los end local function GetManualFireReload(unitID, unitDefID) if not (unitDefID and showManualFire) then return false end if unitID and commanderManualFireReload[unitID] then local reload = commanderManualFireReload[unitID] if reload[1] == 0 then return false end return reload[1], reload[2] end unitDefID = unitDefID or Spring.GetUnitDefID(unitID) if not unitDefID then return false end if manualFireTimeDefs[unitDefID] then return manualFireTimeDefs[unitDefID], 3 end if not (unitID and isCommander[unitDefID]) then return false end local manualFire = spGetUnitRulesParam(unitID, "comm_weapon_manual_2") if manualFire ~= 1 then commanderManualFireReload[unitID] = {0} return false end local weaponNum = spGetUnitRulesParam(unitID, "comm_weapon_num_2") if not weaponNum then commanderManualFireReload[unitID] = {0} return false end local ud = UnitDefs[unitDefID] local unitWeapon = ud and ud.weapons and ud.weapons[weaponNum] if (unitWeapon ~= nil) and WeaponDefs[unitWeapon.weaponDef].manualFire then local reload = WeaponDefs[unitWeapon.weaponDef].reload commanderManualFireReload[unitID] = {reload, weaponNum} return reload, weaponNum end commanderManualFireReload[unitID] = {0} return false end local function GetExtraBuildTooltipAndHealthOverride(unitDefID, mousePlaceX, mousePlaceY) local econDef = econStructureDefs[unitDefID] if not econDef then return end if econDef.mex then if mousePlaceX and WG.mouseoverMexIncome then local extraText = ", ".. WG.Translate("interface", "income") .. " +" .. string.format("%.2f", WG.mouseoverMexIncome) if WG.mouseoverMexIncome > 0 then return extraText .. "\n" .. WG.Translate("interface", "base_payback") .. ": " .. SecondsToMinutesSeconds(econDef.cost/WG.mouseoverMexIncome) else return extraText .. "\n" .. WG.Translate("interface", "base_payback") .. ": " .. WG.Translate("interface", "never") end end return end local income = econDef.income local cost = econDef.cost local extraText = "" local healthOverride = false if econDef.isWind and mousePlaceX and mousePlaceY then local _, pos = spTraceScreenRay(mousePlaceX, mousePlaceY, true) if pos and pos[1] and pos[3] then local x,z = math.floor(pos[1]/16)*16, math.floor(pos[3]/16)*16 local y = Spring.GetGroundHeight(x,z) if y then if y <= tidalHeight then extraText = ", " .. WG.Translate("interface", "tidal_income") .. " +" .. string.format("%.1f", tidalStrength) income = tidalStrength healthOverride = 400 else local minWindIncome = windMin + (windMax - windMin)*math.max(0, math.min(windMinBound, windGroundSlope*(y - windGroundMin))) extraText = ", " .. WG.Translate("interface", "wind_range") .. " " .. string.format("%.1f", minWindIncome ) .. " - " .. string.format("%.1f", windMax) income = (minWindIncome+windMax)/2 end end end end local teamID = Spring.GetLocalTeamID() local metalOD = Spring.GetTeamRulesParam(teamID, "OD_team_metalOverdrive") or 0 local energyOD = Spring.GetTeamRulesParam(teamID, "OD_team_energyOverdrive") or 0 if metalOD and metalOD > 0 and energyOD and energyOD > 0 then -- Best case payback assumes that extra energy will make -- metal at the current energy:metal ratio. Note that if -- grids are linked better then better payback may be -- achieved. --local bestCasePayback = cost/(income*metalOD/energyOD) -- Uniform case payback assumes that all mexes are being -- overdriven equally and figures out their multiplier -- from the base mex income. It then figures out how many -- mexes there are and adds a portion of the new enginer to -- them. --local totalMexIncome = WG.mexIncome --if not totalMexIncome then -- local singleMexMult = math.sqrt(energyOD)/4 -- totalMexIncome = metalOD/singleMexMult --end --local overdriveMult = metalOD/totalMexIncome --local energyPerMex = 16*overdriveMult^2 --local mexCount = energyOD/energyPerMex --local incomePerMex = income/mexCount --local overdrivePerMex = metalOD/mexCount --local extraMetalPerMex = totalMexIncome/mexCount*math.sqrt(energyPerMex+incomePerMex)/4 - overdrivePerMex --local extraMetal = extraMetalPerMex*mexCount --local unitformCasePayback = cost/extraMetal -- Worst case payback assumes that all your OD metal is from -- a single mex and you are going to link your new energy to it. -- It seems to be equal to Uniform case payback and quite accurate. local singleMexMult = math.sqrt(energyOD)/4 local mexIncome = metalOD/singleMexMult local worstCasePayback = cost/(mexIncome*math.sqrt(energyOD+income)/4 - metalOD) --extraText = extraText --.. "\n overdriveMult: " .. overdriveMult --.. "\n energyPerMex: " .. energyPerMex --.. "\n mexCount: " .. mexCount --.. "\n incomePerMex: " .. incomePerMex --.. "\n overdrivePerMex: " .. overdrivePerMex --.. "\n extraMetalPerMex: " .. extraMetalPerMex --.. "\n extraMetal: " .. extraMetalza --.. "\n unitformCasePayback: " .. unitformCasePayback --.. "\n worstCasePayback: " .. worstCasePayback return extraText .. "\n" .. WG.Translate("interface", "od_payback") .. ": " .. SecondsToMinutesSeconds(worstCasePayback), healthOverride end return extraText .. "\n" .. WG.Translate("interface", "od_payback") .. ": " .. WG.Translate("interface", "unknown"), healthOverride end local function GetPlayerCaption(teamID) local _, player,_,isAI = Spring.GetTeamInfo(teamID, false) local playerName if isAI then local _, aiName, _, shortName = Spring.GetAIInfo(teamID) playerName = aiName -- .. ' (' .. shortName .. ')' else playerName = (player and Spring.GetPlayerInfo(player, false)) or (teamID ~= GAIA_TEAM and "noname") if not playerName then return false end end local teamColor = Chili.color2incolor(Spring.GetTeamColor(teamID)) return WG.Translate("interface", "player") .. ': ' .. teamColor .. playerName end local function GetIsHoldingDrawKey() if drawHotkeyBytesCount == 0 then WG.drawtoolKeyPressed = false return false end for i = 1, drawHotkeyBytesCount do local key = drawHotkeyBytes[i] if Spring.GetKeyState(key) then WG.drawtoolKeyPressed = true return true end end WG.drawtoolKeyPressed = false return false end local function UpdateMouseCursor(holdingDrawKey) if not (holdingDrawKey and options.showDrawTools.value) then return end local x, y, drawing, addingPoint, erasing = Spring.GetMouseState() if addingPoint then Spring.SetMouseCursor(CURSOR_POINT_NAME) elseif erasing then Spring.SetMouseCursor(CURSOR_ERASE_NAME) else Spring.SetMouseCursor(CURSOR_DRAW_NAME) end end local UnitDefIDByHumanName_cache = {} local function GetUnitDefByHumanName(humanName) local cached_unitDefID = UnitDefIDByHumanName_cache[humanName] if (cached_udef ~= nil) then return cached_udef end for i = 1, #UnitDefs do local ud = UnitDefs[i] if (ud.humanName == humanName) then UnitDefIDByHumanName_cache[humanName] = i return i end end UnitDefIDByHumanName_cache[humanName] = false return false end local function SelectionsIconClick(button, unitID, unitList, unitDefID) unitID = unitID or (unitList and unitList[1]) if not unitID then return end local alt, ctrl, meta, shift = spGetModKeyState() -- selectedUnitsList is global and has the same ordering as unitList local newSelectedUnits if (button == 3) then if shift then --// deselect a whole unitdef block newSelectedUnits = {} local j = 1 for i = 1, #selectedUnitsList do if unitList[j] and selectedUnitsList[i] == unitList[j] then j = j + 1 else newSelectedUnits[#newSelectedUnits + 1] = selectedUnitsList[i] end end else --// deselect a single unit for i = 1, #selectedUnitsList do if selectedUnitsList[i] == unitID then selectedUnitsList[i] = selectedUnitsList[#selectedUnitsList] selectedUnitsList[#selectedUnitsList] = nil end end newSelectedUnits = selectedUnitsList end spSelectUnitArray(newSelectedUnits) widget:SelectionChanged(newSelectedUnits) elseif button == 1 then if shift then spSelectUnitArray(unitList) -- select all else spSelectUnitArray({unitID}) -- only 1 end else --button2 (middle) local x,y,z = Spring.GetUnitPosition(unitID) SetCameraTarget(x, y, z, 1) end end local cacheFeatureTooltip = {} local cacheFeatureUnitDefID = {} local function GetFeatureDisplayAttributes(featureDefID) if cacheFeatureTooltip[featureDefID] or cacheFeatureUnitDefID[featureDefID] then return cacheFeatureTooltip[featureDefID], cacheFeatureUnitDefID[featureDefID] end local fd = FeatureDefs[featureDefID] local featureName = fd and fd.name local unitName if fd and fd.customParams and fd.customParams.unit then unitName = fd.customParams.unit else unitName = featureName:gsub('(.*)_.*', '%1') --filter out _dead or _dead2 or _anything end local unitDefID if unitName and UnitDefNames[unitName] then unitDefID = UnitDefNames[unitName].id end if featureName:find("dead2") or featureName:find("heap") then addedName = " (" .. WG.Translate("interface", "debris") .. ")" elseif featureName:find("dead") then addedName = " (" .. WG.Translate("interface", "wreckage") .. ")" end if unitDefID then cacheFeatureUnitDefID[featureDefID] = unitDefID return nil, cacheFeatureUnitDefID[featureDefID] end cacheFeatureTooltip[featureDefID] = fd.tooltip return cacheFeatureTooltip[featureDefID] end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Unit tooltip window components local function GetBarWithImage(parentControl, name, initY, imageFile, color, colorFunc) local image = Chili.Image:New{ name = name .. "_image", x = 0, y = initY, width = ICON_SIZE, height = ICON_SIZE, file = imageFile, parent = parentControl, } local bar = Chili.Progressbar:New { name = name .. "_bar", x = ICON_SIZE + 1, y = initY, right = 0, height = BAR_SIZE, max = 1, color = color, itemMargin = {0,0,0,0}, itemPadding = {0,0,0,0}, padding = {0,0,0,0}, caption = '', font = {size = BAR_FONT}, parent = parentControl } local function UpdateBar(visible, yPos, currentValue, maxValue, extraCaption, newCaption) image:SetVisibility(visible) bar:SetVisibility(visible) if not visible then return end if yPos then image:SetPos(nil, yPos, nil, nil, nil, true) bar:SetPos(nil, yPos, nil, nil, nil, true) end if not newCaption then newCaption = Format(currentValue) .. ' / ' .. Format(maxValue) if extraCaption then newCaption = newCaption .. extraCaption end end bar:SetCaption(newCaption) if colorFunc then color = colorFunc(currentValue/maxValue) bar.color = color end bar:SetValue(currentValue/maxValue) end return UpdateBar end local function GetImageWithText(parentControl, name, initY, imageFile, caption, fontSize, iconSize, textOffset) fontSize = fontSize or IMAGE_FONT iconSize = iconSize or ICON_SIZE local image = Chili.Image:New{ name = name .. "_image", x = 0, y = initY, width = iconSize, height = iconSize, file = imageFile, parent = parentControl, } local label = Chili.Label:New{ name = name .. "_label", x = iconSize + 2, y = initY + (textOffset or 0), right = 0, height = LEFT_LABEL_HEIGHT, caption = IMAGE_FONT, fontSize = fontSize, parent = parentControl, } image:SetVisibility(false) label:SetVisibility(false) local function Update(visible, newCaption, newImage, yPos) image:SetVisibility(visible) label:SetVisibility(visible) if not visible then return end if yPos then image:SetPos(nil, yPos, nil, nil, nil, true) label:SetPos(nil, yPos + textOffset, nil, nil, nil, true) end label:SetCaption(newCaption) if newImage ~= imageFile then if imageFile == nil then label:SetPos(iconSize + 2, nil, nil, nil, nil, true) elseif newImage == nil then label:SetPos(2, nil, nil, nil, nil, true) end imageFile = newImage image.file = imageFile image:Invalidate() end end return Update end local function GetMorphInfo(parentControl, yPos) local holder = Chili.Control:New{ x = 0, y = yPos, right = 0, height = ICON_SIZE, padding = {0,0,0,0}, parent = parentControl, } local morphLabel = Chili.Label:New{ x = 4, y = 0, height = ICON_SIZE, width = 50, valign = 'center', caption = cyan .. 'Morph:', fontSize = BAR_FONT, parent = holder, } local timeImage = Chili.Image:New{ x = 54, y = 0, width = ICON_SIZE, height = ICON_SIZE, file = IMAGE.TIME, parent = holder, } local timeLabel = Chili.Label:New{ x = 54 + ICON_SIZE + 4, y = 4, right = 0, height = BAR_SIZE, caption = BAR_FONT, fontSize = fontSize, parent = holder, } local costImage = Chili.Image:New{ x = 114, y = 0, width = ICON_SIZE, height = ICON_SIZE, file = IMAGE.COST, parent = holder, } local costLabel = Chili.Label:New{ x = 113 + ICON_SIZE + 4, y = 4, right = 0, height = BAR_SIZE, caption = BAR_FONT, fontSize = fontSize, parent = holder, } local function Update(visible, newTime, newCost, yPos) holder:SetVisibility(visible) if not visible then return end if yPos then holder:SetPos(nil, yPos, nil, nil, nil, true) end timeLabel:SetCaption(cyan .. newTime) costLabel:SetCaption(cyan .. newCost) end return Update end local function UpdateManualFireReload(reloadBar, parentImage, unitID, weaponNum, reloadTime) if not reloadBar then reloadBar = Chili.Progressbar:New { x = "82%", y = 5, right = 5, bottom = 5, minWidth = 4, max = 1, caption = false, noFont = true, color = reloadBarColor, skinName = 'default', orientation = "vertical", reverse = true, parent = parentImage, } end local reloadFraction, remainingTime = GetWeaponReloadStatus(unitID, weaponNum, reloadTime) if reloadFraction and reloadFraction < 1 then reloadBar:SetValue(reloadFraction) reloadBar:SetVisibility(true) else reloadBar:SetVisibility(false) end return reloadBar end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Group buttons window local function GetUnitGroupIconButton(parentControl) local unitDefID local unitID local unitList local unitCount local size = options.uniticon_size.value local holder = Chili.Control:New{ x = 0, y = 0, width = size, height = size, padding = {1,1,1,1}, parent = parentControl, } local reloadBar local healthBar = Chili.Progressbar:New { x = 0, y = "80%", right = 0, height = 0, max = 1, caption = false, noFont = true, color = fullHealthBarColor, parent = holder } local unitImage = Chili.Image:New{ keepAspect = false, x = 0, y = 0, right = 0, bottom = "20%", padding = {0,0,0,0}, parent = holder, OnClick = { function(_,_,_,button) SelectionsIconClick(button, unitID, unitList, unitDefID) end } } local groupLabel = Chili.Label:New{ x = 0, right = 2, bottom = 0, height = 25, align = "right", valign = "top", fontsize = 20, fontshadow = true, fontOutline = true, parent = unitImage } local function UpdateUnitInfo() if unitID then local health, maxhealth = spGetUnitHealth(unitID) if health then healthBar.color = GetHealthColor(health/maxhealth) healthBar:SetValue(health/maxhealth) end local reloadTime, weaponNum = GetManualFireReload(unitID, unitDefID) if reloadTime then reloadBar = UpdateManualFireReload(reloadBar, unitImage, unitID, weaponNum, reloadTime) elseif reloadBar then reloadBar:SetVisibility(false) end return end if reloadBar then reloadBar:SetVisibility(false) end local totalHealth, totalMax = 0, 0 for i = 1, #unitList do local health, maxhealth = spGetUnitHealth(unitList[i]) if health and maxhealth then totalHealth = totalHealth + health totalMax = totalMax + maxhealth end end if totalMax > 0 then healthBar.color = GetHealthColor(totalHealth/totalMax) healthBar:SetValue(totalHealth/totalMax) end end local function UpdateUnitDefID(newUnitDefID) if newUnitDefID == unitDefID then return end unitDefID = newUnitDefID local ud = UnitDefs[unitDefID] if not ud then return end unitImage.tooltip = GetUnitSelectionTooltip(ud, unitDefID, unitID) unitImage.file = "#" .. unitDefID unitImage.file2 = GetUnitBorder(unitDefID) unitImage:Invalidate() end local function UpdateUnits(newUnitID, newUnitList) unitID = newUnitID unitList = newUnitList local newCount = (not unitID) and newUnitList and #newUnitList if newCount and newCount < 2 then newCount = false end if newCount == unitCount then return end unitCount = newCount groupLabel._relativeBounds.left = 0 groupLabel._relativeBounds.right = 2 groupLabel:SetCaption(unitCount or "") end local externalStuff = { visible = true } function externalStuff.SetPosition(x,y,size) holder:SetPos(x*size,y*size - SEL_BUTTON_SHORTENING*y,size,size) end function externalStuff.SetHidden() holder:SetVisibility(false) externalStuff.visible = false end function externalStuff.UpdateUnitButton() UpdateUnitInfo() end function externalStuff.SetGroupIconUnits(newUnitID, newUnitList, newUnitDefID) holder:SetVisibility(true) externalStuff.visible = true UpdateUnitDefID(newUnitDefID) UpdateUnits(newUnitID, newUnitList) UpdateUnitInfo() end return externalStuff end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Group info handler local function GetSelectionStatsDisplay(parentControl) local holder = Chili.Control:New{ name = "holder", y = 0, right = 0, bottom = 0, width = GROUP_STATS_WIDTH, padding = {0,0,0,0}, parent = parentControl, } local selectedUnits local selectedUnitDefID = {} local visible = true local statLabel = Chili.Label:New{ name = "statLabel", x = 0, y = 3, right = 0, valign = 'top', fontSize = 12, fontShadow = true, parent = holder, } local total_count = 0 local total_finishedcost = 0 local total_totalbp = 0 local total_maxhp = 0 local total_totalburst = 0 local unreliableBurst = false local burstClass = 0 local function UpdateDynamicGroupInfo() local total_cost = 0 local total_hp = 0 local total_metalincome = 0 local total_metaldrain = 0 local total_energyincome = 0 local total_energydrain = 0 local total_usedbp = 0 local unitID, unitDefID, ud --micro optimization, avoiding repeated localization. local name, hp, paradam, cap, build, mm, mu, em, eu local stunned_or_inbuild for i = 1, total_count do unitID = selectedUnits[i] unitDefID = selectedUnitDefID[i] ud = unitDefID and UnitDefs[unitDefID] if ud then hp, _, paradam, cap, build = spGetUnitHealth(unitID) mm, mu, em, eu = GetUnitResources(unitID) if hp then total_cost = total_cost + GetUnitCost(unitID, unitDefID)*build total_hp = total_hp + hp end stunned_or_inbuild = spGetUnitIsStunned(unitID) if not stunned_or_inbuild then if mm then total_metalincome = total_metalincome + mm total_metaldrain = total_metaldrain + mu total_energyincome = total_energyincome + em total_energydrain = total_energydrain + eu end if ud.buildSpeed ~= 0 then total_usedbp = total_usedbp + (GetCurrentBuildSpeed(unitID, GetUnitBuildSpeed(unitID, unitDefID)) or 0) end end end end local unitInfoString = WG.Translate("interface", "selected_units") .. ": " .. Format(total_count) .. "\n" .. WG.Translate("interface", "health") .. ": " .. Format(total_hp) .. " / " .. Format(total_maxhp) .. "\n" .. WG.Translate("interface", "value") .. ": " .. Format(total_cost) .. " / " .. Format(total_finishedcost) .. "\n" if total_metalincome ~= 0 or total_metaldrain ~= 0 or total_energyincome ~= 0 or total_energydrain ~= 0 then unitInfoString = unitInfoString .. WG.Translate("interface", "metal") .. ": " .. FormatPlusMinus(total_metalincome) .. white .. " / " .. FormatPlusMinus(-total_metaldrain) .. white .. "\n" .. WG.Translate("interface", "energy") .. ": " .. FormatPlusMinus(total_energyincome) .. white .. " / " .. FormatPlusMinus(-total_energydrain) .. white .. "\n" end if total_totalbp ~= 0 then unitInfoString = unitInfoString .. WG.Translate("interface", "buildpower") .. ": " .. Format(total_usedbp) .. " / " .. Format(total_totalbp) .. "\n" end if burstClass and total_totalburst ~= 0 then unitInfoString = unitInfoString .. WG.Translate("interface", "burst_damage") .. ": " .. ((unreliableBurst and "~") or "") .. Format(total_totalburst) .. "\n" end statLabel:SetCaption(unitInfoString) end --updates values that don't change over time for group info local function UpdateStaticGroupInfo() total_count = #selectedUnits total_finishedcost = 0 total_totalbp = 0 total_maxhp = 0 total_totalburst = 0 unreliableBurst = false burstClass = 0 local unitID, unitDefID for i = 1, total_count do unitID = selectedUnits[i] unitDefID = Spring.GetUnitDefID(unitID) if unitDefID and not filterUnitDefIDs[unitDefID] then selectedUnitDefID[i] = unitDefID total_totalbp = total_totalbp + GetUnitBuildSpeed(unitID, unitDefID) total_maxhp = total_maxhp + (select(2, Spring.GetUnitHealth(unitID)) or 0) total_finishedcost = total_finishedcost + GetUnitCost(unitID, unitDefID) local burstData = UNIT_BURST_DAMAGES[unitDefID] if burstData and burstClass then if burstClass == 0 then burstClass = burstData.class end if burstClass == burstData.class then total_totalburst = total_totalburst + burstData.damage unreliableBurst = unreliableBurst or burstData.unreliable else burstClass = false end end global_totalBuildPower = total_totalbp end end total_totalburst = math.floor(total_totalburst / 10) * 10 -- round numbers are easier to parse and compare UpdateDynamicGroupInfo() end local externalFunctions = {} function externalFunctions.ChangeSelection(newSelection) selectedUnits = newSelection if visible and selectedUnits then UpdateStaticGroupInfo() end end function externalFunctions.UpdateStats() if visible and selectedUnits then UpdateDynamicGroupInfo() end end function externalFunctions.SetVisibile(newVisible) visible = newVisible holder:SetVisibility(newVisible) end return externalFunctions end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Group window local function GetMultiUnitInfoPanel(parentControl) local holder = Chili.Control:New{ x = 0, y = 0, right = GROUP_STATS_WIDTH, bottom = 0, padding = {-1,1,0,0}, parent = parentControl, } local iconSize = options.uniticon_size.value local displayColumns = 5 local displayRows = 3 local displayUnits local displayButtons = {} local function UpdateButtonPosition(index) local col = (index - 1)%displayColumns local row = (index - 1 - col)/displayColumns displayButtons[index].SetPosition(col, row, iconSize) end local function GetButton(index) if not displayButtons[index] then displayButtons[index] = GetUnitGroupIconButton(holder) UpdateButtonPosition(index) end return displayButtons[index] end local function HideButtonsFromIndex(index) while displayButtons[index] and displayButtons[index].visible do displayButtons[index].SetHidden() index = index + 1 end end local function Resize(self) local sizeX, sizeY = self.clientWidth, self.clientHeight local newIconSize = options.uniticon_size.value local newCols = math.floor(sizeX/iconSize) local newRows = math.floor(sizeY/(iconSize - SEL_BUTTON_SHORTENING)) if newCols == displayColumns and newRows == displayRows and newIconSize == iconSize then return end iconSize = newIconSize displayColumns = newCols displayRows = newRows local displaySpace = displayRows*displayColumns local index = 1 while displayButtons[index] and index <= displaySpace do UpdateButtonPosition(index) index = index + 1 end HideButtonsFromIndex(displaySpace + 1) end holder.OnResize[#holder.OnResize + 1] = Resize local function StaticButtonUpdate(selectionSortOrder, displayUnitsByDefID) local displaySpace = displayRows*displayColumns local groupRequired = IsGroupingRequired(displayUnits, selectionSortOrder, displaySpace) local buttonIndex = 1 for i = 1, #selectionSortOrder do if displaySpace < buttonIndex then return false end local unitDefID = selectionSortOrder[i] local unitList = displayUnitsByDefID[unitDefID] if groupRequired then local button = GetButton(buttonIndex) button.SetGroupIconUnits(nil, unitList, unitDefID) buttonIndex = buttonIndex + 1 else for j = 1, #unitList do if displaySpace < buttonIndex then return false end local button = GetButton(buttonIndex) button.SetGroupIconUnits(unitList[j], unitList, unitDefID) buttonIndex = buttonIndex + 1 end end end return buttonIndex end local function DynamicButtonUpdate() for i = 1, #displayButtons do local button = displayButtons[i] if button.visible then button.UpdateUnitButton() end end end local externalFunctions = {} function externalFunctions.UpdateUnitDisplay() if displayUnits then DynamicButtonUpdate() end end function externalFunctions.SetUnitDisplay(newDisplayUnits) if not newDisplayUnits then displayUnits = false holder:SetVisibility(false) return end holder:SetVisibility(true) displayUnits = newDisplayUnits local unitDefAdded = {} local displayUnitsByDefID = {} local selectionSortOrder = {} for i = 1, #displayUnits do local unitID = displayUnits[i] local unitDefID = Spring.GetUnitDefID(unitID) or 0 local byDefID = displayUnitsByDefID[unitDefID] or {} byDefID[#byDefID + 1] = unitID displayUnitsByDefID[unitDefID] = byDefID if not unitDefAdded[unitDefID] then selectionSortOrder[#selectionSortOrder + 1] = unitDefID unitDefAdded[unitDefID] = true end end table.sort(selectionSortOrder, UnitDefTableSort) local buttonIndex = StaticButtonUpdate(selectionSortOrder, displayUnitsByDefID) if buttonIndex then HideButtonsFromIndex(buttonIndex) end end function externalFunctions.SetRightPadding(newRightPadding) holder._relativeBounds.left = 0 holder._relativeBounds.right = newRightPadding holder:UpdateClientArea() end function externalFunctions.SetIconSize(newIconSize) iconSize = newIconSize Resize(holder) end return externalFunctions end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Unit tooltip window local function GetSingleUnitInfoPanel(parentControl, isTooltipVersion) local selectedUnitID local leftPanel = Chili.Control:New{ name = "leftPanel", x = 0, y = 0, width = LEFT_WIDTH, minWidth = LEFT_WIDTH, autosize = true, padding = {0,2,0,2}, parent = parentControl, } local rightPanel = Chili.Control:New{ name = "rightPanel", x = LEFT_WIDTH, y = 0, width = RIGHT_WIDTH, minWidth = RIGHT_WIDTH, autosize = true, padding = {2,2,0,2}, parent = parentControl, } local reloadBar local unitImage = Chili.Image:New{ name = "unitImage", x = 0, y = 0, right = 0, height = PIC_HEIGHT, keepAspect = false, file = imageFile, parent = leftPanel, } if not isTooltipVersion then unitImage.OnClick[#unitImage.OnClick + 1] = function() if selectedUnitID then local x,y,z = Spring.GetUnitPosition(selectedUnitID) SetCameraTarget(x, y, z, 1) end end end local unitNameUpdate = GetImageWithText(rightPanel, "unitNameUpdate", 1, nil, nil, NAME_FONT, nil, 3) local unitDesc = Chili.TextBox:New{ name = "unitDesc", x = 4, y = 25, right = 0, height = BAR_SIZE, fontSize = DESC_FONT, parent = rightPanel, } local costInfoUpdate = GetImageWithText(leftPanel, "costInfoUpdate", PIC_HEIGHT + 4, IMAGE.COST, nil, nil, ICON_SIZE, 5) local metalInfoUpdate = GetImageWithText(leftPanel, "metalInfoUpdate", PIC_HEIGHT + LEFT_SPACE + 4, IMAGE.METAL, nil, nil, ICON_SIZE, 5) local energyInfoUpdate = GetImageWithText(leftPanel, "energyInfoUpdate", PIC_HEIGHT + 2*LEFT_SPACE + 4, IMAGE.ENERGY, nil, nil, ICON_SIZE, 5) local maxHealthLabel = GetImageWithText(rightPanel, "maxHealthLabel", PIC_HEIGHT + 4, IMAGE.HEALTH, nil, NAME_FONT, ICON_SIZE, 3) local healthBarUpdate = GetBarWithImage(rightPanel, "healthBarUpdate", PIC_HEIGHT + 4, IMAGE.HEALTH, {0, 1, 0, 1}, GetHealthColor) local metalInfo local energyInfo local spaceClickLabel, shieldBarUpdate, buildBarUpdate, morphInfo, playerNameLabel, timeInfoUpdate if isTooltipVersion then playerNameLabel = Chili.Label:New{ name = "playerNameLabel", x = 4, y = PIC_HEIGHT + 31, right = 0, height = BAR_FONT, fontSize = BAR_FONT, parent = rightPanel, } spaceClickLabel = Chili.Label:New{ name = "spaceClickLabel", x = 4, y = PIC_HEIGHT + 55, right = 0, height = 18, fontSize = DESC_FONT, caption = green .. WG.Translate("interface", "space_click_show_stats"), parent = rightPanel, } morphInfo = GetMorphInfo(rightPanel, PIC_HEIGHT + LEFT_SPACE + 3) timeInfoUpdate = GetImageWithText(leftPanel, "timeInfoUpdate", PIC_HEIGHT + LEFT_SPACE + 4, IMAGE.TIME, nil, nil, ICON_SIZE, 5) else shieldBarUpdate = GetBarWithImage(rightPanel, "shieldBarUpdate", PIC_HEIGHT + 4, IMAGE.SHIELD, {0.3,0,0.9,1}) buildBarUpdate = GetBarWithImage(rightPanel, "buildBarUpdate", PIC_HEIGHT + 58, IMAGE.BUILD, {0.8,0.8,0.2,1}) end local prevUnitID, prevUnitDefID, prevFeatureID, prevFeatureDefID, prevVisible, prevMorphTime, prevMorphCost, prevMousePlace local externalFunctions = {} local function UpdateReloadTime(unitID, unitDefID) local reloadTime, weaponNum = GetManualFireReload(unitID, unitDefID) if reloadTime then reloadBar = UpdateManualFireReload(reloadBar, unitImage, unitID, weaponNum, reloadTime) elseif reloadBar then reloadBar:SetVisibility(false) end end local function UpdateDynamicUnitAttributes(unitID, unitDefID, ud) local mm, mu, em, eu = GetUnitResources(unitID) local showMetalInfo = false if mm then metalInfoUpdate(true, FormatPlusMinus(mm - mu), IMAGE.METAL, PIC_HEIGHT + LEFT_SPACE + 4) energyInfoUpdate(true, FormatPlusMinus(em - eu), IMAGE.ENERGY, PIC_HEIGHT + 2*LEFT_SPACE + 4) showMetalInfo = true else metalInfoUpdate(false) energyInfoUpdate(false) end local healthPos if shieldBarUpdate then if ud and (ud.shieldPower > 0 or ud.level) then local shieldPower = spGetUnitRulesParam(unitID, "comm_shield_max") or ud.shieldPower local _, shieldCurrentPower = Spring.GetUnitShieldState(unitID, -1) if shieldCurrentPower and shieldPower then shieldBarUpdate(true, nil, shieldCurrentPower, shieldPower, (shieldCurrentPower < shieldPower) and GetUnitShieldRegenString(unitID, ud)) end healthPos = PIC_HEIGHT + 4 + BAR_SPACING else shieldBarUpdate(false) healthPos = PIC_HEIGHT + 4 end end local health, maxHealth = spGetUnitHealth(unitID) if health and maxHealth then healthBarUpdate(true, healthPos, health, maxHealth, (health < maxHealth) and GetUnitRegenString(unitID, ud)) end if buildBarUpdate then if ud and ud.buildSpeed > 0 then local metalMake, metalUse, energyMake,energyUse = Spring.GetUnitResources(unitID) local buildSpeed = GetUnitBuildSpeed(unitID, unitDefID) local currentBuild = GetCurrentBuildSpeed(unitID, buildSpeed) buildBarUpdate(true, (healthPos or (PIC_HEIGHT + 4)) + BAR_SPACING, currentBuild or 0, buildSpeed) else buildBarUpdate(false) end end if dynamicTooltipDefs[unitDefID] then unitDesc:SetText(GetDescription(ud, unitID)) end UpdateReloadTime(unitID, unitDefID) return showMetalInfo end local function UpdateDynamicFeatureAttributes(featureID, unitDefID) local metal, _, energy, _, _ = Spring.GetFeatureResources(featureID) local leftOffset = 1 if unitDefID then leftOffset = PIC_HEIGHT + LEFT_SPACE end metalInfoUpdate(true, Format(metal), IMAGE.METAL_RECLAIM, leftOffset + 4) energyInfoUpdate(true, Format(energy), IMAGE.ENERGY_RECLAIM, leftOffset + LEFT_SPACE + 4) end local function UpdateDynamicEconInfo(unitDefID, mousePlaceX, mousePlaceY) local ud = UnitDefs[unitDefID] local extraTooltip, healthOverride if not (unitID or featureID) then extraTooltip, healthOverride = GetExtraBuildTooltipAndHealthOverride(unitDefID, mousePlaceX, mousePlaceY) end if extraTooltip then unitDesc:SetText(GetDescription(ud, unitID) .. extraTooltip) else unitDesc:SetText(GetDescription(ud, unitID)) end unitDesc:Invalidate() if econStructureDefs[unitDefID].isWind then maxHealthLabel(true, healthOverride or ud.health, IMAGE.HEALTH) end end local function UpdateBuildTime(unitDefID) if not timeInfoUpdate then return end if (global_totalBuildPower or 0) < 1 then timeInfoUpdate(true, cyan .. "??", IMAGE.TIME) return end local buildCost = GetUnitCost(nil, unitDefID) if not buildCost then timeInfoUpdate(false) return end timeInfoUpdate(true, cyan .. SecondsToMinutesSeconds(math.floor(buildCost/global_totalBuildPower)), IMAGE.TIME) end function externalFunctions.SetDisplay(unitID, unitDefID, featureID, featureDefID, blueprint, morphTime, morphCost, mousePlaceX, mousePlaceY, requiredOnly) local teamID local addedName local ud local metalInfoShown = false local maxHealthShown = false local morphShown = false local visible = IsUnitInLos(unitID) if prevUnitID == unitID and prevUnitDefID == unitDefID and prevFeatureID == featureID and prevFeatureDefID == featureDefID and prevVisible == visible and prevMorphTime == morphTime and prevMorphCost == morphCost and prevMousePlace == ((mousePlaceX and true) or false) then if not requiredOnly then if unitID and unitDefID and visible then UpdateDynamicUnitAttributes(unitID, unitDefID, UnitDefs[unitDefID]) end if featureID then UpdateDynamicFeatureAttributes(featureID, prevUnitDefID) end if unitDefID and not (unitID or featureID) then if blueprint then UpdateBuildTime(unitDefID) end if econStructureDefs[unitDefID] then UpdateDynamicEconInfo(unitDefID, mousePlaceX, mousePlaceY) end end end return end if featureID then teamID = Spring.GetFeatureTeam(featureID) local featureTooltip, featureUnitDefID = GetFeatureDisplayAttributes(featureDefID) healthBarUpdate(false) if featureUnitDefID then unitDefID = featureUnitDefID if playerNameLabel then playerNameLabel:SetPos(nil, PIC_HEIGHT + 10, nil, nil, nil, true) spaceClickLabel:SetPos(nil, PIC_HEIGHT + 34, nil, nil, nil, true) end else costInfoUpdate(false) unitNameUpdate(true, featureTooltip, nil) if playerNameLabel then playerNameLabel:SetPos(nil, PIC_HEIGHT - 10, nil, nil, nil, true) spaceClickLabel:SetPos(nil, PIC_HEIGHT + 14, nil, nil, nil, true) end end UpdateDynamicFeatureAttributes(featureID, featureUnitDefID) metalInfoShown = true end if unitDefID then ud = UnitDefs[unitDefID] unitImage.file = "#" .. unitDefID unitImage.file2 = GetUnitBorder(unitDefID) unitImage:Invalidate() costInfoUpdate(true, cyan .. math.floor(GetUnitCost(unitID, unitDefID) or 0), IMAGE.COST, PIC_HEIGHT + 4) local extraTooltip, healthOverride if not (unitID or featureID) then extraTooltip, healthOverride = GetExtraBuildTooltipAndHealthOverride(unitDefID, mousePlaceX, mousePlaceY) end if extraTooltip then unitDesc:SetText(GetDescription(ud, unitID) .. extraTooltip) else unitDesc:SetText(GetDescription(ud, unitID)) end unitDesc:Invalidate() local unitName = GetHumanName(ud, unitID) if addedName then unitName = unitName .. addedName end unitNameUpdate(true, unitName, GetUnitIcon(unitDefID)) if unitID then if playerNameLabel then playerNameLabel:SetPos(nil, PIC_HEIGHT + 31, nil, nil, nil, true) spaceClickLabel:SetPos(nil, PIC_HEIGHT + 55, nil, nil, nil, true) end end if (not (unitID and visible)) and not featureDefID then healthBarUpdate(false) maxHealthLabel(true, healthOverride or ud.health, IMAGE.HEALTH) maxHealthShown = true if blueprint then UpdateBuildTime(unitDefID) end if morphTime then morphInfo(true, morphTime, morphCost) morphShown = true if spaceClickLabel then spaceClickLabel:SetPos(nil, PIC_HEIGHT + LEFT_SPACE + 31, nil, nil, nil, true) end elseif spaceClickLabel and not unitID then spaceClickLabel:SetPos(nil, PIC_HEIGHT + 30, nil, nil, nil, true) end end end if timeInfoUpdate and not blueprint then timeInfoUpdate(false) end if unitID then teamID = Spring.GetUnitTeam(unitID) if UpdateDynamicUnitAttributes(unitID, unitDefID, ud) then metalInfoShown = true end selectedUnitID = unitID else selectedUnitID = nil if reloadBar then reloadBar:SetVisibility(false) end end if not metalInfoShown then metalInfoUpdate(false) energyInfoUpdate(false) end if playerNameLabel then local playerName = teamID and GetPlayerCaption(teamID) if playerName then playerNameLabel:SetCaption(playerName) end playerNameLabel:SetVisibility((playerName and true) or false) end local visibleUnitDefID = (unitDefID and true) or false unitImage:SetVisibility(visibleUnitDefID) unitDesc:SetVisibility(visibleUnitDefID) if spaceClickLabel then spaceClickLabel:SetVisibility(visibleUnitDefID) end if maxHealthLabel and not maxHealthShown then maxHealthLabel(false) end if morphInfo and not morphShown then morphInfo(false) end prevUnitID, prevUnitDefID, prevFeatureID, prevFeatureDefID = unitID, unitDefID, featureID, featureDefID prevVisible = visible prevMorphTime, prevMorphCost, prevMousePlace = morphTime, morphCost, ((mousePlaceX and true) or false) end function externalFunctions.SetVisible(newVisible) leftPanel:SetVisibility(newVisible) rightPanel:SetVisibility(newVisible) end return externalFunctions end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Tooltip window handler local function GetTooltipWindow() local window = Chili.Window:New{ name = "tooltipWindow", x = 300, y = 250, savespace = true, resizable = false, draggable = false, autosize = true, minWidth = RIGHT_WIDTH, padding = {6,4,6,2}, color = {1, 1, 1, options.tooltip_opacity.value}, parent = screen0 } window:Hide() local textTooltip = Chili.TextBox:New{ name = "textTooltip", x = 0, y = 4, width = RIGHT_WIDTH - 10, height = 5, valign = "ascender", autoHeight = true, font = {size = TOOLTIP_FONT}, parent = window, } textTooltip:SetVisibility(false) local unitDisplay = GetSingleUnitInfoPanel(window, true) local externalFunctions = {} function externalFunctions.SetVisible(newVisible) window:SetVisibility(newVisible) end function externalFunctions.SetOpacity(opacity) window.color[4] = opacity window:Invalidate() end function externalFunctions.SetPosition(x, y) y = screenHeight - y if x + window.width > screenWidth - 2 then x = screenWidth - window.width - 2 end if y + window.height > screenHeight - 2 then y = screenHeight - window.height - 2 end local map = WG.MinimapPosition if map then -- Only move tooltip up and/or left if it overlaps the minimap. This is because the -- minimap does not have tooltips. if x < map[1] + map[3] and y < map[2] + map[4] then local inX = x + window.width - map[1] + 2 local inY = y + window.height - map[2] + 2 if inX > 0 and inY > 0 then if inX > inY then y = y - inY else x = x - inX end end end if x + window.width > screenWidth - 2 then x = screenWidth - window.width - 2 end if y + window.height > screenHeight - 2 then y = screenHeight - window.height - 2 end end window:SetPos(x, y, nil, nil, nil, true) window:BringToFront() end function externalFunctions.SetTextTooltip(text) if text == "" then return false end textTooltip:SetText(text) textTooltip:Invalidate() textTooltip:SetVisibility(true) unitDisplay.SetVisible(false) return true end function externalFunctions.SetUnitishTooltip(unitID, unitDefID, featureID, featureDefID, blueprint, morphTime, morphCost, mousePlaceX, mousePlaceY, requiredOnly) if unitDefID or featureID or featureDefID then unitDisplay.SetDisplay(unitID, unitDefID, featureID, featureDefID, blueprint, morphTime, morphCost, mousePlaceX, mousePlaceY, requiredOnly) textTooltip:SetVisibility(false) unitDisplay.SetVisible(true) else externalFunctions.SetTextTooltip("Enemy unit") end end return externalFunctions end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Tooltip updates local function ShowUnitCheck(holdingSpace) if holdingSpace or options.show_for_units.value then return true end end local function ShowFeatureCheck(holdingSpace, featureDefID) if holdingSpace then return true end if options.show_for_wreckage.value then if options.show_for_unreclaimable.value then local fd = FeatureDefs[featureDefID] if not (fd and fd.reclaimable) then return false end end return true end end local function UpdateTooltipContent(mx, my, dt, requiredOnly) local holdingDrawKey = GetIsHoldingDrawKey() local holdingSpace = select(3, Spring.GetModKeyState()) and not Spring.IsUserWriting() UpdateMouseCursor(holdingDrawKey) if not (holdingSpace or (options.tooltip_delay.value == 0)) then local mouseMoved = (mx ~= oldMouseX or my ~= oldMouseY) if not mouseMoved then stillCursorTime = stillCursorTime + dt if stillCursorTime < options.tooltip_delay.value then return false end else stillCursorTime = 0 oldMouseX = mx oldMouseY = my return false end end -- Mouseover build option tooltip (screen0.currentTooltip) local chiliTooltip = screen0.currentTooltip if chiliTooltip == NO_TOOLTIP then return false end if chiliTooltip and string.find(chiliTooltip, "BuildUnit") then local name = string.sub(chiliTooltip, 10) local ud = name and UnitDefNames[name] if ud then tooltipWindow.SetUnitishTooltip(nil, ud.id, nil, nil, true) return true end elseif chiliTooltip and string.find(chiliTooltip, "Build") then local name = string.sub(chiliTooltip, 6) local ud = name and UnitDefNames[name] if ud then tooltipWindow.SetUnitishTooltip(nil, ud.id, nil, nil, true) return true end end -- Mouseover morph tooltip (screen0.currentTooltip) if chiliTooltip and string.find(chiliTooltip, "Morph") then local unitHumanName = chiliTooltip:gsub('Morph into a (.*)(time).*', '%1'):gsub('[^%a \\-]', '') local morphTime = chiliTooltip:gsub('.*time:(.*)metal.*', '%1'):gsub('[^%d]', '') local morphCost = chiliTooltip:gsub('.*metal: (.*)energy.*', '%1'):gsub('[^%d]', '') local unitDefID = GetUnitDefByHumanName(unitHumanName) if unitDefID and morphTime and morphCost then tooltipWindow.SetUnitishTooltip(nil, unitDefID, nil, nil, false, morphTime, morphCost) end return true end -- Generic chili text tooltip if chiliTooltip then return tooltipWindow.SetTextTooltip(chiliTooltip) end -- Map drawing tooltip if holdingDrawKey and (holdingSpace or options.showdrawtooltip.value) then return tooltipWindow.SetTextTooltip(DRAWING_TOOLTIP) end -- Terraform tooltip (spring.GetActiveCommand) local index, cmdID, cmdType, cmdName = Spring.GetActiveCommand() if cmdID and terraCmdTip[cmdID] and (holdingSpace or options.showterratooltip.value) then return tooltipWindow.SetTextTooltip(terraCmdTip[cmdID]) end -- Placing structure tooltip (spring.GetActiveCommand) if cmdID and cmdID < 0 then tooltipWindow.SetUnitishTooltip(nil, -cmdID, nil, nil, true, nil, nil, mx, my, requiredOnly) return true end -- Unit or feature tooltip local thingType, thingID = spTraceScreenRay(mx,my) local thingIsUnit = (thingType == "unit") if thingIsUnit or (thingType == "feature") then local ignoreDelay = holdingSpace or (options.independant_world_tooltip_delay.value == 0) if ignoreDelay or (thingID == sameObjectID) then if ignoreDelay or (sameObjectIDTime > options.independant_world_tooltip_delay.value) then if thingIsUnit then local thingDefID = Spring.GetUnitDefID(thingID) if ShowUnitCheck(holdingSpace) then tooltipWindow.SetUnitishTooltip(thingID, thingDefID, nil, nil, false, nil, nil, nil, nil, requiredOnly) return true end else local thingDefID = Spring.GetFeatureDefID(thingID) if ShowFeatureCheck(holdingSpace, thingDefID) then tooltipWindow.SetUnitishTooltip(nil, nil, thingID, thingDefID, false, nil, nil, nil, nil, requiredOnly) return true end end else sameObjectIDTime = sameObjectIDTime + dt end else sameObjectID = thingID sameObjectIDTime = 0 end end -- Ground position tooltip (spGetCurrentTooltip()) if holdingSpace then local springTooltip = Spring.GetCurrentTooltip() if springTooltip and string.find(springTooltip, "Terrain type:") then return tooltipWindow.SetTextTooltip(springTooltip) end end -- Start position tooltip (really bad widget interface) -- Don't want to implement this as is (pairs over positions registered in WG). -- Geothermal tooltip (WG.mouseAboveGeo) if WG.mouseAboveGeo then return tooltipWindow.SetTextTooltip(WG.Translate("interface", "geospot")) end return false end local function UpdateTooltip(dt, requiredOnly) local mx, my, _, _, _, outsideSpring = spScaledGetMouseState() local worldMx, worldMy = spGetMouseState() local visible = (not outsideSpring) and UpdateTooltipContent(worldMx, worldMy, dt, requiredOnly) tooltipWindow.SetVisible(visible) if visible then tooltipWindow.SetPosition(mx + 20/(WG.uiScale or 1), my - 20/(WG.uiScale or 1)) end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Selection window handler local function GetSelectionWindow() local integralWidth = math.max(350, math.min(450, screenWidth*screenHeight*0.0004)) local integralHeight = math.min(screenHeight/4.5, 200*integralWidth/450) + 8 local x = integralWidth local visible = true local height = integralHeight*0.84 local holderWindow = Chili.Window:New{ name = 'selections', x = x, bottom = 0, width = 450, height = height, minWidth = 450, minHeight = 120, bringToFrontOnClick = false, dockable = true, draggable = false, resizable = false, tweakDraggable = true, tweakResizable = true, padding = {0, 0, 0, -1}, color = {0, 0, 0, 0}, parent = screen0, } holderWindow:SendToBack() local mainPanel = Chili.Panel:New{ name = "mainPanel", classname = options.fancySkinning.value, x = 0, y = 0, right = 0, bottom = 0, padding = {8, 4, 4, 2}, backgroundColor = {1, 1, 1, options.selection_opacity.value}, OnMouseDown = { function(self) local _,_, meta,_ = spGetModKeyState() if not meta then return false end WG.crude.OpenPath('Settings/HUD Panels/Selected Units Window') WG.crude.ShowMenu() return true --skip button function, else clicking on build pic will also select the unit. end }, noClickThrough = false, parent = holderWindow } mainPanel.padding[1] = mainPanel.padding[1] + options.leftPadding.value mainPanel:Hide() local singleUnitDisplay = GetSingleUnitInfoPanel(mainPanel, false) local multiUnitDisplay = GetMultiUnitInfoPanel(mainPanel) local selectionStatsDisplay = GetSelectionStatsDisplay(mainPanel) local singleUnitID, singleUnitDefID local externalFunctions = {} function externalFunctions.ShowSingleUnit(unitID) singleUnitID, singleUnitDefID = unitID, Spring.GetUnitDefID(unitID) singleUnitDisplay.SetDisplay(unitID, Spring.GetUnitDefID(unitID)) singleUnitDisplay.SetVisible(true) multiUnitDisplay.SetUnitDisplay() selectionStatsDisplay.ChangeSelection({unitID}) end function externalFunctions.ShowMultiUnit(newSelection) singleUnitID = nil multiUnitDisplay.SetUnitDisplay(newSelection) singleUnitDisplay.SetVisible(false) selectionStatsDisplay.ChangeSelection(newSelection) end function externalFunctions.UpdateSelectionWindow() if not visible then return end if singleUnitID then singleUnitDisplay.SetDisplay(singleUnitID, singleUnitDefID) else multiUnitDisplay.UpdateUnitDisplay() end selectionStatsDisplay.UpdateStats() end function externalFunctions.SetVisible(newVisible) if not newVisible then singleUnitID = nil end visible = newVisible mainPanel:SetVisibility(newVisible) singleUnitDisplay.SetVisible(false) multiUnitDisplay.SetUnitDisplay(false) end function externalFunctions.SetOpacity(opacity) mainPanel.backgroundColor = {1,1,1,opacity} mainPanel:Invalidate() end function externalFunctions.SetSkin(className) SetPanelSkin(mainPanel, className) end function externalFunctions.SetLeftPadding(padding) mainPanel.padding[1] = 8 + padding mainPanel:UpdateClientArea() end function externalFunctions.SetAllowClickThrough(allowClickThrough) mainPanel.noClickThrough = not allowClickThrough end function externalFunctions.SetGroupInfoVisible(newVisible) local rightPadding = newVisible and GROUP_STATS_WIDTH or 0 multiUnitDisplay.SetRightPadding(rightPadding) selectionStatsDisplay.SetVisibile(newVisible) end function externalFunctions.SetSelectionIconSize(iconSize) multiUnitDisplay.SetIconSize(iconSize) end -- Initialization externalFunctions.SetGroupInfoVisible(options.showgroupinfo.value) return externalFunctions end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Selection update local function UpdateSelection(newSelection) -- Check if selection is 0, hide window. Return -- Check if selection is 1, get unit tooltip -- Check if selection is many, get unit list tooltip -- Update group info. selectedUnitsList = newSelection if (not newSelection) or (#newSelection == 0) then selectionWindow.SetVisible(false) return end selectionWindow.SetVisible(true) if #newSelection == 1 then selectionWindow.ShowSingleUnit(newSelection[1]) else selectionWindow.ShowMultiUnit(newSelection) end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Widget Interface local function InitializeWindParameters() windMin = spGetGameRulesParam("WindMin") windMax = spGetGameRulesParam("WindMax") windGroundMin = spGetGameRulesParam("WindGroundMin") windGroundSlope = spGetGameRulesParam("WindSlope") windMinBound = spGetGameRulesParam("WindMinBound") tidalStrength = Spring.GetGameRulesParam("tidalStrength") tidalHeight = Spring.GetGameRulesParam("tidalHeight") end local updateTimer = 0 function widget:Update(dt) updateTimer = updateTimer + dt local slowUpdate = updateTimer > UPDATE_FREQUENCY UpdateTooltip(dt, not slowUpdate) if slowUpdate then selectionWindow.UpdateSelectionWindow() updateTimer = 0 end end function widget:SelectionChanged(newSelection) UpdateSelection(newSelection) end function widget:ViewResize(vsx, vsy) screenWidth = vsx/(WG.uiScale or 1) screenHeight = vsy/(WG.uiScale or 1) end function widget:Initialize() Chili = WG.Chili screen0 = Chili.Screen0 Spring.AssignMouseCursor(CURSOR_ERASE_NAME, CURSOR_ERASE, true, false) -- Hotspot center. Spring.AssignMouseCursor(CURSOR_POINT_NAME, CURSOR_POINT, true, true) Spring.AssignMouseCursor(CURSOR_DRAW_NAME, CURSOR_DRAW, true, true) Spring.SendCommands({"tooltip 0"}) Spring.SetDrawSelectionInfo(false) local hotkeys = WG.crude.GetHotkeys("drawinmap") for k,v in pairs(hotkeys) do drawHotkeyBytesCount = drawHotkeyBytesCount + 1 drawHotkeyBytes[drawHotkeyBytesCount] = v:byte(-1) end selectionWindow = GetSelectionWindow() tooltipWindow = GetTooltipWindow() InitializeWindParameters() end function widget:UnitDestroyed(unitID) if commanderManualFireReload[unitID] then commanderManualFireReload[unitID] = nil end end function widget:Shutdown() Spring.SendCommands({"tooltip 1"}) Spring.SetDrawSelectionInfo(true) Spring.SetDrawSelectionInfo(true) end
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/tatooine/sennex_slaver.lua
1
1730
sennex_slaver = Creature:new { objectName = "@mob/creature_names:sennex_slaver", randomNameType = NAME_GENERIC, randomNameTag = true, socialGroup = "sennex", faction = "pirate", level = 23, chanceHit = 0.35, damageMin = 220, damageMax = 230, baseXp = 2443, baseHAM = 6800, baseHAMmax = 8300, armor = 0, resists = {0,0,0,30,-1,30,-1,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = PACK + KILLER, optionsBitmask = AIENABLED, diet = HERBIVORE, templates = {"object/mobile/dressed_sennex_pirate_01.iff", "object/mobile/dressed_sennex_pirate_02.iff", "object/mobile/dressed_sennex_pirate_03.iff", "object/mobile/dressed_sennex_pirate_04.iff", "object/mobile/dressed_sennex_pirate_05.iff", "object/mobile/dressed_sennex_pirate_06.iff", "object/mobile/dressed_sennex_pirate_07.iff", "object/mobile/dressed_sennex_pirate_08.iff", "object/mobile/dressed_sennex_pirate_09.iff", "object/mobile/dressed_sennex_pirate_10.iff", "object/mobile/dressed_sennex_pirate_11.iff", "object/mobile/dressed_sennex_pirate_12.iff"}, lootGroups = { { groups = { {group = "junk", chance = 2500000}, {group = "wearables_common", chance = 2000000}, {group = "heavy_weapons", chance = 2000000}, {group = "tailor_components", chance = 1500000}, {group = "loot_kit_parts", chance = 2000000} } } }, weapons = {"pirate_weapons_heavy"}, conversationTemplate = "", reactionStf = "@npc_reaction/slang", attacks = merge(brawlermaster,marksmanmaster) } CreatureTemplates:addCreatureTemplate(sennex_slaver, "sennex_slaver")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/weapon/serverobjects.lua
3
7295
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes includeFile("draft_schematic/weapon/component/serverobjects.lua") includeFile("draft_schematic/weapon/lightsaber/serverobjects.lua") -- Server Objects includeFile("draft_schematic/weapon/2h_sword_scythe.lua") includeFile("draft_schematic/weapon/axe.lua") includeFile("draft_schematic/weapon/axe_vibro.lua") includeFile("draft_schematic/weapon/baton_gaderiffi.lua") includeFile("draft_schematic/weapon/baton_stun.lua") includeFile("draft_schematic/weapon/battleaxe.lua") includeFile("draft_schematic/weapon/blaster_cannon.lua") includeFile("draft_schematic/weapon/carbine_blaster_cdef.lua") includeFile("draft_schematic/weapon/carbine_quest_smuggler_underslung.lua") includeFile("draft_schematic/weapon/cleaver.lua") includeFile("draft_schematic/weapon/executioners_hack.lua") includeFile("draft_schematic/weapon/heavy_acid_beam.lua") includeFile("draft_schematic/weapon/heavy_lightning_beam.lua") includeFile("draft_schematic/weapon/heavy_particle_beam.lua") includeFile("draft_schematic/weapon/heavy_rocket_launcher.lua") includeFile("draft_schematic/weapon/ion_cannon.lua") includeFile("draft_schematic/weapon/katana.lua") includeFile("draft_schematic/weapon/knife_stone.lua") includeFile("draft_schematic/weapon/knife_survival.lua") includeFile("draft_schematic/weapon/knife_twilek_dagger.lua") includeFile("draft_schematic/weapon/knife_vibroblade.lua") includeFile("draft_schematic/weapon/knuckler_vibro.lua") includeFile("draft_schematic/weapon/lance_nightsister.lua") includeFile("draft_schematic/weapon/lance_vibro.lua") includeFile("draft_schematic/weapon/lance_vibro_controller_fp.lua") includeFile("draft_schematic/weapon/laser_cannon.lua") includeFile("draft_schematic/weapon/lightsaber_basic.lua") includeFile("draft_schematic/weapon/maul.lua") includeFile("draft_schematic/weapon/pistol_blaster_cdef.lua") includeFile("draft_schematic/weapon/pistol_blaster_d18.lua") includeFile("draft_schematic/weapon/pistol_blaster_dh17.lua") includeFile("draft_schematic/weapon/pistol_blaster_dl44.lua") includeFile("draft_schematic/weapon/pistol_blaster_dl44_metal.lua") includeFile("draft_schematic/weapon/pistol_blaster_power5.lua") includeFile("draft_schematic/weapon/pistol_blaster_scout_trooper.lua") includeFile("draft_schematic/weapon/pistol_blaster_short_range_combat.lua") includeFile("draft_schematic/weapon/pistol_de_10.lua") includeFile("draft_schematic/weapon/pistol_disrupter_dx2.lua") includeFile("draft_schematic/weapon/pistol_flechette_fwg5.lua") includeFile("draft_schematic/weapon/pistol_flechette_fwg5_quest.lua") includeFile("draft_schematic/weapon/pistol_geo_sonic_blaster.lua") includeFile("draft_schematic/weapon/pistol_launcher.lua") includeFile("draft_schematic/weapon/pistol_projectile_striker.lua") includeFile("draft_schematic/weapon/pistol_quest_imperial_navy_formal.lua") includeFile("draft_schematic/weapon/pistol_republic_blaster.lua") includeFile("draft_schematic/weapon/pistol_republic_blaster_quest.lua") includeFile("draft_schematic/weapon/pistol_scatter.lua") includeFile("draft_schematic/weapon/poleaxe_vibro.lua") includeFile("draft_schematic/weapon/razor_knuckler.lua") includeFile("draft_schematic/weapon/rifle_acid_beam.lua") includeFile("draft_schematic/weapon/rifle_beam.lua") includeFile("draft_schematic/weapon/rifle_berserker.lua") includeFile("draft_schematic/weapon/rifle_blaster_cdef.lua") includeFile("draft_schematic/weapon/rifle_blaster_dlt20.lua") includeFile("draft_schematic/weapon/rifle_blaster_dlt20a.lua") includeFile("draft_schematic/weapon/rifle_blaster_e11.lua") includeFile("draft_schematic/weapon/rifle_blaster_ionization_jawa.lua") includeFile("draft_schematic/weapon/rifle_blaster_laser_rifle.lua") includeFile("draft_schematic/weapon/rifle_bowcaster.lua") includeFile("draft_schematic/weapon/rifle_disrupter_dxr6.lua") includeFile("draft_schematic/weapon/rifle_flame_thrower.lua") includeFile("draft_schematic/weapon/rifle_light_blaster_dh17_carbine.lua") includeFile("draft_schematic/weapon/rifle_light_blaster_dh17_carbine_snubnose.lua") includeFile("draft_schematic/weapon/rifle_light_blaster_e11_carbine.lua") includeFile("draft_schematic/weapon/rifle_light_blaster_e11_carbine_quest.lua") includeFile("draft_schematic/weapon/rifle_light_blaster_ee3.lua") includeFile("draft_schematic/weapon/rifle_light_blaster_imperial_scout_carbine.lua") includeFile("draft_schematic/weapon/rifle_light_blaster_laser_carbine.lua") includeFile("draft_schematic/weapon/rifle_lightning.lua") includeFile("draft_schematic/weapon/rifle_projectile_tusken.lua") includeFile("draft_schematic/weapon/rifle_quest_rebel_longrifle.lua") includeFile("draft_schematic/weapon/rifle_sonic_sg82.lua") includeFile("draft_schematic/weapon/rifle_spray_stick_stohli.lua") includeFile("draft_schematic/weapon/rifle_t21.lua") includeFile("draft_schematic/weapon/rifle_tangle_gun7.lua") includeFile("draft_schematic/weapon/rifle_tenloss_disrupter.lua") includeFile("draft_schematic/weapon/staff.lua") includeFile("draft_schematic/weapon/staff_metal.lua") includeFile("draft_schematic/weapon/staff_reinforced.lua") includeFile("draft_schematic/weapon/sword.lua") includeFile("draft_schematic/weapon/sword_curved.lua") includeFile("draft_schematic/weapon/sword_ryyk_blade.lua") includeFile("draft_schematic/weapon/turbo_laser.lua")
agpl-3.0
mretegan/crispy
crispy/quanty/templates/4d_Td_XPS_4s.lua
1
21072
-------------------------------------------------------------------------------- -- Quanty input file generated using Crispy. If you use this file please cite -- the following reference: http://dx.doi.org/10.5281/zenodo.1008184. -- -- elements: 4d -- symmetry: Td -- experiment: XPS -- edge: N1 (4s) -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Set the verbosity of the calculation. For increased verbosity use the values -- 0x00FF or 0xFFFF. -------------------------------------------------------------------------------- Verbosity($Verbosity) -------------------------------------------------------------------------------- -- Define the parameters of the calculation. -------------------------------------------------------------------------------- Temperature = $Temperature -- Temperature (Kelvin). NPsis = $NPsis -- Number of states to consider in the spectra calculation. NPsisAuto = $NPsisAuto -- Determine the number of state automatically. NConfigurations = $NConfigurations -- Number of configurations. Emin = $XEmin -- Minimum value of the energy range (eV). Emax = $XEmax -- Maximum value of the energy range (eV). NPoints = $XNPoints -- Number of points of the spectra. ZeroShift = $XZeroShift -- Shift that brings the edge or line energy to approximately zero (eV). ExperimentalShift = $XExperimentalShift -- Experimental edge or line energy (eV). Gaussian = $XGaussian -- Gaussian FWHM (eV). Lorentzian = $XLorentzian -- Lorentzian FWHM (eV). Gamma = $XGamma -- Lorentzian FWHM used in the spectra calculation (eV). WaveVector = $XWaveVector -- Wave vector. Ev = $XFirstPolarization -- Vertical polarization. Eh = $XSecondPolarization -- Horizontal polarization. SpectraToCalculate = $SpectraToCalculate -- Types of spectra to calculate. DenseBorder = $DenseBorder -- Number of determinants where we switch from dense methods to sparse methods. ShiftSpectra = $ShiftSpectra -- If enabled, shift the spectra in the experimental energy range. Prefix = "$Prefix" -- File name prefix. -------------------------------------------------------------------------------- -- Toggle the Hamiltonian terms. -------------------------------------------------------------------------------- AtomicTerm = $AtomicTerm CrystalFieldTerm = $CrystalFieldTerm MagneticFieldTerm = $MagneticFieldTerm ExchangeFieldTerm = $ExchangeFieldTerm -------------------------------------------------------------------------------- -- Define the number of electrons, shells, etc. -------------------------------------------------------------------------------- NBosons = 0 NFermions = 12 NElectrons_4s = 2 NElectrons_4d = $NElectrons_4d IndexDn_4s = {0} IndexUp_4s = {1} IndexDn_4d = {2, 4, 6, 8, 10} IndexUp_4d = {3, 5, 7, 9, 11} -------------------------------------------------------------------------------- -- Initialize the Hamiltonians. -------------------------------------------------------------------------------- H_i = 0 H_f = 0 -------------------------------------------------------------------------------- -- Define the atomic term. -------------------------------------------------------------------------------- N_4s = NewOperator("Number", NFermions, IndexUp_4s, IndexUp_4s, {1}) + NewOperator("Number", NFermions, IndexDn_4s, IndexDn_4s, {1}) N_4d = NewOperator("Number", NFermions, IndexUp_4d, IndexUp_4d, {1, 1, 1, 1, 1}) + NewOperator("Number", NFermions, IndexDn_4d, IndexDn_4d, {1, 1, 1, 1, 1}) if AtomicTerm then F0_4d_4d = NewOperator("U", NFermions, IndexUp_4d, IndexDn_4d, {1, 0, 0}) F2_4d_4d = NewOperator("U", NFermions, IndexUp_4d, IndexDn_4d, {0, 1, 0}) F4_4d_4d = NewOperator("U", NFermions, IndexUp_4d, IndexDn_4d, {0, 0, 1}) F0_4s_4d = NewOperator("U", NFermions, IndexUp_4s, IndexDn_4s, IndexUp_4d, IndexDn_4d, {1}, {0}) G2_4s_4d = NewOperator("U", NFermions, IndexUp_4s, IndexDn_4s, IndexUp_4d, IndexDn_4d, {0}, {1}) U_4d_4d_i = $U(4d,4d)_i_value F2_4d_4d_i = $F2(4d,4d)_i_value * $F2(4d,4d)_i_scaleFactor F4_4d_4d_i = $F4(4d,4d)_i_value * $F4(4d,4d)_i_scaleFactor F0_4d_4d_i = U_4d_4d_i + 2 / 63 * F2_4d_4d_i + 2 / 63 * F4_4d_4d_i U_4d_4d_f = $U(4d,4d)_f_value F2_4d_4d_f = $F2(4d,4d)_f_value * $F2(4d,4d)_f_scaleFactor F4_4d_4d_f = $F4(4d,4d)_f_value * $F4(4d,4d)_f_scaleFactor F0_4d_4d_f = U_4d_4d_f + 2 / 63 * F2_4d_4d_f + 2 / 63 * F4_4d_4d_f U_4s_4d_f = $U(4s,4d)_f_value G2_4s_4d_f = $G2(4s,4d)_f_value * $G2(4s,4d)_f_scaleFactor F0_4s_4d_f = U_4s_4d_f + 1 / 10 * G2_4s_4d_f H_i = H_i + Chop( F0_4d_4d_i * F0_4d_4d + F2_4d_4d_i * F2_4d_4d + F4_4d_4d_i * F4_4d_4d) H_f = H_f + Chop( F0_4d_4d_f * F0_4d_4d + F2_4d_4d_f * F2_4d_4d + F4_4d_4d_f * F4_4d_4d + F0_4s_4d_f * F0_4s_4d + G2_4s_4d_f * G2_4s_4d) ldots_4d = NewOperator("ldots", NFermions, IndexUp_4d, IndexDn_4d) zeta_4d_i = $zeta(4d)_i_value * $zeta(4d)_i_scaleFactor zeta_4d_f = $zeta(4d)_f_value * $zeta(4d)_f_scaleFactor H_i = H_i + Chop( zeta_4d_i * ldots_4d) H_f = H_f + Chop( zeta_4d_f * ldots_4d) end -------------------------------------------------------------------------------- -- Define the crystal field term. -------------------------------------------------------------------------------- if CrystalFieldTerm then -- PotentialExpandedOnClm("Td", 2, {Ee, Et2}) -- tenDq_4d = NewOperator("CF", NFermions, IndexUp_4d, IndexDn_4d, PotentialExpandedOnClm("Td", 2, {-0.6, 0.4})) Akm = {{4, 0, -2.1}, {4, -4, -1.5 * sqrt(0.7)}, {4, 4, -1.5 * sqrt(0.7)}} tenDq_4d = NewOperator("CF", NFermions, IndexUp_4d, IndexDn_4d, Akm) tenDq_4d_i = $10Dq(4d)_i_value io.write("Energies of the 4d orbitals in the initial Hamiltonian (crystal field term only):\n") io.write("================\n") io.write("Irrep. E\n") io.write("================\n") io.write(string.format("e %8.3f\n", -0.6 * tenDq_4d_i)) io.write(string.format("t2 %8.3f\n", 0.4 * tenDq_4d_i)) io.write("================\n") io.write("\n") tenDq_4d_f = $10Dq(4d)_f_value H_i = H_i + Chop( tenDq_4d_i * tenDq_4d) H_f = H_f + Chop( tenDq_4d_f * tenDq_4d) end -------------------------------------------------------------------------------- -- Define the magnetic field and exchange field terms. -------------------------------------------------------------------------------- Sx_4d = NewOperator("Sx", NFermions, IndexUp_4d, IndexDn_4d) Sy_4d = NewOperator("Sy", NFermions, IndexUp_4d, IndexDn_4d) Sz_4d = NewOperator("Sz", NFermions, IndexUp_4d, IndexDn_4d) Ssqr_4d = NewOperator("Ssqr", NFermions, IndexUp_4d, IndexDn_4d) Splus_4d = NewOperator("Splus", NFermions, IndexUp_4d, IndexDn_4d) Smin_4d = NewOperator("Smin", NFermions, IndexUp_4d, IndexDn_4d) Lx_4d = NewOperator("Lx", NFermions, IndexUp_4d, IndexDn_4d) Ly_4d = NewOperator("Ly", NFermions, IndexUp_4d, IndexDn_4d) Lz_4d = NewOperator("Lz", NFermions, IndexUp_4d, IndexDn_4d) Lsqr_4d = NewOperator("Lsqr", NFermions, IndexUp_4d, IndexDn_4d) Lplus_4d = NewOperator("Lplus", NFermions, IndexUp_4d, IndexDn_4d) Lmin_4d = NewOperator("Lmin", NFermions, IndexUp_4d, IndexDn_4d) Jx_4d = NewOperator("Jx", NFermions, IndexUp_4d, IndexDn_4d) Jy_4d = NewOperator("Jy", NFermions, IndexUp_4d, IndexDn_4d) Jz_4d = NewOperator("Jz", NFermions, IndexUp_4d, IndexDn_4d) Jsqr_4d = NewOperator("Jsqr", NFermions, IndexUp_4d, IndexDn_4d) Jplus_4d = NewOperator("Jplus", NFermions, IndexUp_4d, IndexDn_4d) Jmin_4d = NewOperator("Jmin", NFermions, IndexUp_4d, IndexDn_4d) Tx_4d = NewOperator("Tx", NFermions, IndexUp_4d, IndexDn_4d) Ty_4d = NewOperator("Ty", NFermions, IndexUp_4d, IndexDn_4d) Tz_4d = NewOperator("Tz", NFermions, IndexUp_4d, IndexDn_4d) Sx = Sx_4d Sy = Sy_4d Sz = Sz_4d Lx = Lx_4d Ly = Ly_4d Lz = Lz_4d Jx = Jx_4d Jy = Jy_4d Jz = Jz_4d Tx = Tx_4d Ty = Ty_4d Tz = Tz_4d Ssqr = Sx * Sx + Sy * Sy + Sz * Sz Lsqr = Lx * Lx + Ly * Ly + Lz * Lz Jsqr = Jx * Jx + Jy * Jy + Jz * Jz if MagneticFieldTerm then -- The values are in eV, and not Tesla. To convert from Tesla to eV multiply -- the value with EnergyUnits.Tesla.value. Bx_i = $Bx_i_value By_i = $By_i_value Bz_i = $Bz_i_value Bx_f = $Bx_f_value By_f = $By_f_value Bz_f = $Bz_f_value H_i = H_i + Chop( Bx_i * (2 * Sx + Lx) + By_i * (2 * Sy + Ly) + Bz_i * (2 * Sz + Lz)) H_f = H_f + Chop( Bx_f * (2 * Sx + Lx) + By_f * (2 * Sy + Ly) + Bz_f * (2 * Sz + Lz)) end if ExchangeFieldTerm then Hx_i = $Hx_i_value Hy_i = $Hy_i_value Hz_i = $Hz_i_value Hx_f = $Hx_f_value Hy_f = $Hy_f_value Hz_f = $Hz_f_value H_i = H_i + Chop( Hx_i * Sx + Hy_i * Sy + Hz_i * Sz) H_f = H_f + Chop( Hx_f * Sx + Hy_f * Sy + Hz_f * Sz) end -------------------------------------------------------------------------------- -- Define the restrictions and set the number of initial states. -------------------------------------------------------------------------------- InitialRestrictions = {NFermions, NBosons, {"11 0000000000", NElectrons_4s, NElectrons_4s}, {"00 1111111111", NElectrons_4d, NElectrons_4d}} FinalRestrictions = {NFermions, NBosons, {"11 0000000000", NElectrons_4s - 1, NElectrons_4s - 1}, {"00 1111111111", NElectrons_4d, NElectrons_4d}} CalculationRestrictions = nil -------------------------------------------------------------------------------- -- Define some helper functions. -------------------------------------------------------------------------------- function MatrixToOperator(Matrix, StartIndex) -- Transform a matrix to an operator. local Operator = 0 for i = 1, #Matrix do for j = 1, #Matrix do local Weight = Matrix[i][j] Operator = Operator + NewOperator("Number", #Matrix + StartIndex, i + StartIndex - 1, j + StartIndex - 1) * Weight end end Operator.Chop() return Operator end function ValueInTable(Value, Table) -- Check if a value is in a table. for _, v in ipairs(Table) do if Value == v then return true end end return false end function GetSpectrum(G, Ids, dZ, NOperators, NPsis) -- Extract the spectrum corresponding to the operators identified using the -- Ids argument. The returned spectrum is a weighted sum, where the weights -- are the Boltzmann probabilities. -- -- @param G userdata: Spectrum object as returned by the functions defined in Quanty, i.e. one spectrum -- for each operator and each wavefunction. -- @param Ids table: Indexes of the operators that are considered in the returned spectrum. -- @param dZ table: Boltzmann prefactors for each of the spectrum in the spectra object. -- @param NOperators number: Number of transition operators. -- @param NPsis number: Number of wavefunctions. if not (type(Ids) == "table") then Ids = {Ids} end local Id = 1 local dZs = {} for i = 1, NOperators do for _ = 1, NPsis do if ValueInTable(i, Ids) then table.insert(dZs, dZ[Id]) else table.insert(dZs, 0) end Id = Id + 1 end end return Spectra.Sum(G, dZs) end function SaveSpectrum(G, Filename, Gaussian, Lorentzian, Pcl) if Pcl == nil then Pcl = 1 end G = -1 / math.pi / Pcl * G G.Broaden(Gaussian, Lorentzian) G.Print({{"file", Filename .. ".spec"}}) end function CalculateT(Basis, Eps, K) -- Calculate the transition operator in the basis of tesseral harmonics for -- an arbitrary polarization and wave-vector (for quadrupole operators). -- -- @param Basis table: Operators forming the basis. -- @param Eps table: Cartesian components of the polarization vector. -- @param K table: Cartesian components of the wave-vector. if #Basis == 3 then -- The basis for the dipolar operators must be in the order x, y, z. T = Eps[1] * Basis[1] + Eps[2] * Basis[2] + Eps[3] * Basis[3] elseif #Basis == 5 then -- The basis for the quadrupolar operators must be in the order xy, xz, yz, x2y2, z2. T = (Eps[1] * K[2] + Eps[2] * K[1]) / math.sqrt(3) * Basis[1] + (Eps[1] * K[3] + Eps[3] * K[1]) / math.sqrt(3) * Basis[2] + (Eps[2] * K[3] + Eps[3] * K[2]) / math.sqrt(3) * Basis[3] + (Eps[1] * K[1] - Eps[2] * K[2]) / math.sqrt(3) * Basis[4] + (Eps[3] * K[3]) * Basis[5] end return Chop(T) end function DotProduct(a, b) return Chop(a[1] * b[1] + a[2] * b[2] + a[3] * b[3]) end function WavefunctionsAndBoltzmannFactors(H, NPsis, NPsisAuto, Temperature, Threshold, StartRestrictions, CalculationRestrictions) -- Calculate the wavefunctions and Boltzmann factors of a Hamiltonian. -- -- @param H userdata: Hamiltonian for which to calculate the wavefunctions. -- @param NPsis number: The number of wavefunctions. -- @param NPsisAuto boolean: Determine automatically the number of wavefunctions that are populated at the specified -- temperature and within the threshold. -- @param Temperature number: The temperature in eV. -- @param Threshold number: Threshold used to determine the number of wavefunction in the automatic procedure. -- @param StartRestrictions table: Occupancy restrictions at the start of the calculation. -- @param CalculationRestrictions table: Occupancy restrictions used during the calculation. -- @return table: The calculated wavefunctions. -- @return table: The calculated Boltzmann factors. if Threshold == nil then Threshold = 1e-8 end local dZ = {} local Z = 0 local Psis if NPsisAuto == true and NPsis ~= 1 then NPsis = 4 local NPsisIncrement = 8 local NPsisIsConverged = false while not NPsisIsConverged do if CalculationRestrictions == nil then Psis = Eigensystem(H, StartRestrictions, NPsis) else Psis = Eigensystem(H, StartRestrictions, NPsis, {{"restrictions", CalculationRestrictions}}) end if not (type(Psis) == "table") then Psis = {Psis} end if E_gs == nil then E_gs = Psis[1] * H * Psis[1] end Z = 0 for i, Psi in ipairs(Psis) do local E = Psi * H * Psi if math.abs(E - E_gs) < Threshold ^ 2 then dZ[i] = 1 else dZ[i] = math.exp(-(E - E_gs) / Temperature) end Z = Z + dZ[i] if dZ[i] / Z < Threshold then i = i - 1 NPsisIsConverged = true NPsis = i Psis = {unpack(Psis, 1, i)} dZ = {unpack(dZ, 1, i)} break end end if NPsisIsConverged then break else NPsis = NPsis + NPsisIncrement end end else if CalculationRestrictions == nil then Psis = Eigensystem(H, StartRestrictions, NPsis) else Psis = Eigensystem(H, StartRestrictions, NPsis, {{"restrictions", CalculationRestrictions}}) end if not (type(Psis) == "table") then Psis = {Psis} end local E_gs = Psis[1] * H * Psis[1] Z = 0 for i, psi in ipairs(Psis) do local E = psi * H * psi if math.abs(E - E_gs) < Threshold ^ 2 then dZ[i] = 1 else dZ[i] = math.exp(-(E - E_gs) / Temperature) end Z = Z + dZ[i] end end -- Normalize the Boltzmann factors to unity. for i in ipairs(dZ) do dZ[i] = dZ[i] / Z end return Psis, dZ end function PrintHamiltonianAnalysis(Psis, Operators, dZ, Header, Footer) io.write(Header) for i, Psi in ipairs(Psis) do io.write(string.format("%5d", i)) for j, Operator in ipairs(Operators) do if j == 1 then io.write(string.format("%12.6f", Complex.Re(Psi * Operator * Psi))) elseif Operator == "dZ" then io.write(string.format("%12.2e", dZ[i])) else io.write(string.format("%10.4f", Complex.Re(Psi * Operator * Psi))) end end io.write("\n") end io.write(Footer) end function CalculateEnergyDifference(H1, H1Restrictions, H2, H2Restrictions) -- Calculate the energy difference between the lowest eigenstates of the two -- Hamiltonians. -- -- @param H1 userdata: The first Hamiltonian. -- @param H1Restrictions table: Restrictions of the occupation numbers for H1. -- @param H2 userdata: The second Hamiltonian. -- @param H2Restrictions table: Restrictions of the occupation numbers for H2. local E1 = 0.0 local E2 = 0.0 if H1 ~= nil and H1Restrictions ~= nil then Psis1, _ = WavefunctionsAndBoltzmannFactors(H1, 1, false, 0, nil, H1Restrictions, nil) E1 = Psis1[1] * H1 * Psis1[1] end if H2 ~= nil and H2Restrictions ~= nil then Psis2, _ = WavefunctionsAndBoltzmannFactors(H2, 1, false, 0, nil, H2Restrictions, nil) E2 = Psis2[1] * H2 * Psis2[1] end return E1 - E2 end -------------------------------------------------------------------------------- -- Analyze the initial Hamiltonian. -------------------------------------------------------------------------------- Temperature = Temperature * EnergyUnits.Kelvin.value Sk = DotProduct(WaveVector, {Sx, Sy, Sz}) Lk = DotProduct(WaveVector, {Lx, Ly, Lz}) Jk = DotProduct(WaveVector, {Jx, Jy, Jz}) Tk = DotProduct(WaveVector, {Tx, Ty, Tz}) Operators = {H_i, Ssqr, Lsqr, Jsqr, Sk, Lk, Jk, Tk, ldots_4d, N_4s, N_4d, "dZ"} Header = "Analysis of the %s Hamiltonian:\n" Header = Header .. "=================================================================================================================================\n" Header = Header .. "State E <S^2> <L^2> <J^2> <Sk> <Lk> <Jk> <Tk> <l.s> <N_4s> <N_4d> dZ\n" Header = Header .. "=================================================================================================================================\n" Footer = "=================================================================================================================================\n" local Psis_i, dZ_i = WavefunctionsAndBoltzmannFactors(H_i, NPsis, NPsisAuto, Temperature, nil, InitialRestrictions, CalculationRestrictions) PrintHamiltonianAnalysis(Psis_i, Operators, dZ_i, string.format(Header, "initial"), Footer) -- Stop the calculation if no spectra need to be calculated. if next(SpectraToCalculate) == nil then return end -------------------------------------------------------------------------------- -- Calculate and save the spectra. -------------------------------------------------------------------------------- T_4s_4d = {} for i = 1, NElectrons_4s / 2 do T_4s_4d[2*i - 1] = NewOperator("An", NFermions, IndexDn_4s[i]) T_4s_4d[2*i] = NewOperator("An", NFermions, IndexUp_4s[i]) end if ShiftSpectra then Emin = Emin - (ZeroShift + ExperimentalShift) Emax = Emax - (ZeroShift + ExperimentalShift) end if CalculationRestrictions == nil then G_4s_4d = CreateSpectra(H_f, T_4s_4d, Psis_i, {{"Emin", Emin}, {"Emax", Emax}, {"NE", NPoints}, {"Gamma", Gamma}, {"DenseBorder", DenseBorder}}) else G_4s_4d = CreateSpectra(H_f, T_4s_4d, Psis_i, {{"Emin", Emin}, {"Emax", Emax}, {"NE", NPoints}, {"Gamma", Gamma}, {"Restrictions", CalculationRestrictions}, {"DenseBorder", DenseBorder}}) end if ShiftSpectra then G_4s_4d.Shift(ZeroShift + ExperimentalShift) end -- Create a list with the Boltzmann probabilities for a given operator and wavefunction. local dZ_4s_4d = {} for _ in ipairs(T_4s_4d) do for j in ipairs(Psis_i) do table.insert(dZ_4s_4d, dZ_i[j]) end end -- Subtract the broadening used in the spectra calculations from the Lorentzian table. for i, _ in ipairs(Lorentzian) do -- The FWHM is the second value in each pair. Lorentzian[i][2] = Lorentzian[i][2] - Gamma end Spectrum = "Photoemission" if ValueInTable(Spectrum, SpectraToCalculate) then SpectrumIds = {} c = 1 for i, Operator in ipairs(T_4s_4d) do table.insert(SpectrumIds, c) c = c + 1 end Giso = GetSpectrum(G_4s_4d, SpectrumIds, dZ_4s_4d, #T_4s_4d, #Psis_i) SaveSpectrum(Giso, Prefix .. "_pho", Gaussian, Lorentzian) end
mit
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ui/ui_planet_corellia.lua
3
2208
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ui_ui_planet_corellia = object_tangible_ui_shared_ui_planet_corellia:new { } ObjectTemplates:addTemplate(object_tangible_ui_ui_planet_corellia, "object/tangible/ui/ui_planet_corellia.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/components/booster/bst_mission_reward_rebel_novaldex_hypernova.lua
3
2392
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_booster_bst_mission_reward_rebel_novaldex_hypernova = object_tangible_ship_components_booster_shared_bst_mission_reward_rebel_novaldex_hypernova:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_booster_bst_mission_reward_rebel_novaldex_hypernova, "object/tangible/ship/components/booster/bst_mission_reward_rebel_novaldex_hypernova.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/recycler/metal_recycler.lua
1
3796
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_recycler_metal_recycler = object_tangible_recycler_shared_metal_recycler:new { templateType = RECYCLETOOL, gameObjectType = 32780, playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/wookiee_male.iff", "object/creature/player/wookiee_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff" }, customizationOptions = {}, customizationDefaults = {}, toolType = 18, resourceTypes = {"ferrous", "nonferrous"}, containerComponent = "RecycleToolContainerComponent", numberExperimentalProperties = {1, 1, 1}, experimentalProperties = {"XX", "XX", "XX"}, experimentalWeights = {1, 1, 1}, experimentalGroupTitles = {"null", "null", "null"}, experimentalSubGroupTitles = {"null", "null", "hitpoints"}, experimentalMin = {0, 0, 1000}, experimentalMax = {0, 0, 1000}, experimentalPrecision = {0, 0, 0}, experimentalCombineType = {0, 0, 4}, } ObjectTemplates:addTemplate(object_tangible_recycler_metal_recycler, "object/tangible/recycler/metal_recycler.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_nym_patrol_strong_nikto_m.lua
3
2248
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_nym_patrol_strong_nikto_m = object_mobile_shared_dressed_nym_patrol_strong_nikto_m:new { } ObjectTemplates:addTemplate(object_mobile_dressed_nym_patrol_strong_nikto_m, "object/mobile/dressed_nym_patrol_strong_nikto_m.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/intangible/ship/ywing_pcd.lua
3
2188
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_intangible_ship_ywing_pcd = object_intangible_ship_shared_ywing_pcd:new { } ObjectTemplates:addTemplate(object_intangible_ship_ywing_pcd, "object/intangible/ship/ywing_pcd.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/building/poi/lok_nymshenchman_medium3.lua
2
2258
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_poi_lok_nymshenchman_medium3 = object_building_poi_shared_lok_nymshenchman_medium3:new { gameObjectType = 531, } ObjectTemplates:addTemplate(object_building_poi_lok_nymshenchman_medium3, "object/building/poi/lok_nymshenchman_medium3.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/quest/talus/nurla_employee.lua
1
2726
nurla_employee = Creature:new { objectName = "@mob/creature_names:businessman", randomNameType = NAME_GENERIC, randomNameTag = true, socialGroup = "townsperson", faction = "townsperson", level = 4, chanceHit = 0.24, damageMin = 40, damageMax = 45, baseXp = 62, baseHAM = 113, baseHAMmax = 138, armor = 0, resists = {0,0,0,0,0,0,0,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = NONE, optionsBitmask = AIENABLED + CONVERSABLE, diet = HERBIVORE, templates = { "object/mobile/dressed_commoner_fat_zabrak_male_01.iff", "object/mobile/dressed_commoner_tatooine_ishitib_male_01.iff", "object/mobile/dressed_commoner_tatooine_aqualish_female_07.iff", "object/mobile/dressed_commoner_naboo_twilek_female_01.iff", "object/mobile/dressed_commoner_old_zabrak_male_01.iff", "object/mobile/dressed_commoner_tatooine_sullustan_male_03.iff", "object/mobile/dressed_commoner_naboo_human_male_08.iff", "object/mobile/dressed_commoner_tatooine_nikto_male_03.iff", "object/mobile/dressed_commoner_old_human_female_02.iff", "object/mobile/dressed_commoner_tatooine_nikto_male_07.iff", "object/mobile/dressed_commoner_tatooine_bith_male_05.iff", "object/mobile/dressed_commoner_tatooine_ishitib_male_01.iff", "object/mobile/dressed_commoner_naboo_human_male_03.iff", "object/mobile/dressed_commoner_tatooine_bith_male_02.iff", "object/mobile/dressed_commoner_tatooine_trandoshan_male_02.iff", "object/mobile/dressed_commoner_naboo_human_female_07.iff", "object/mobile/dressed_commoner_tatooine_bith_male_01.iff", "object/mobile/dressed_commoner_tatooine_trandoshan_female_04.iff", "object/mobile/dressed_diplomat_human_female_01.iff", "object/mobile/dressed_diplomat_human_female_02.iff", "object/mobile/dressed_diplomat_human_female_03.iff", "object/mobile/dressed_diplomat_human_male_01.iff", "object/mobile/dressed_diplomat_human_male_02.iff", "object/mobile/dressed_diplomat_human_male_03.iff", "object/mobile/dressed_diplomat_trando_female_01.iff", "object/mobile/dressed_diplomat_trando_male_01.iff", "object/mobile/dressed_diplomat_zabrak_female_01.iff", "object/mobile/dressed_diplomat_zabrak_female_02.iff", "object/mobile/dressed_diplomat_zabrak_male_01.iff", "object/mobile/dressed_diplomat_zabrak_male_02.iff" }, lootGroups = {}, weapons = {}, conversationTemplate = "nurla_slinthiss_mission_target_convotemplate", attacks = brawlermaster } CreatureTemplates:addCreatureTemplate(nurla_employee, "nurla_employee")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/weapon/melee/sword/crafted_saber/sword_lightsaber_one_handed_s3_gen3.lua
1
6224
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_weapon_melee_sword_crafted_saber_sword_lightsaber_one_handed_s3_gen3 = object_weapon_melee_sword_crafted_saber_shared_sword_lightsaber_one_handed_s3_gen3:new { playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/wookiee_male.iff", "object/creature/player/wookiee_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff" }, -- RANGEDATTACK, MELEEATTACK, FORCEATTACK, TRAPATTACK, GRENADEATTACK, HEAVYACIDBEAMATTACK, -- HEAVYLIGHTNINGBEAMATTACK, HEAVYPARTICLEBEAMATTACK, HEAVYROCKETLAUNCHERATTACK, HEAVYLAUNCHERATTACK attackType = MELEEATTACK, -- ENERGY, KINETIC, ELECTRICITY, STUN, BLAST, HEAT, COLD, ACID, LIGHTSABER damageType = LIGHTSABER, -- NONE, LIGHT, MEDIUM, HEAVY armorPiercing = MEDIUM, -- combat_rangedspecialize_bactarifle, combat_rangedspecialize_rifle, combat_rangedspecialize_pistol, combat_rangedspecialize_heavy, combat_rangedspecialize_carbine -- combat_meleespecialize_unarmed, combat_meleespecialize_twohand, combat_meleespecialize_polearm, combat_meleespecialize_onehand, combat_general, -- combat_meleespecialize_twohandlightsaber, combat_meleespecialize_polearmlightsaber, jedi_general xpType = "jedi_general", -- See http://www.ocdsoft.com/files/certifications.xls certificationsRequired = { "cert_onehandlightsaber_gen3" }, -- See http://www.ocdsoft.com/files/accuracy.xls creatureAccuracyModifiers = { "onehandlightsaber_accuracy" }, -- See http://www.ocdsoft.com/files/defense.xls defenderDefenseModifiers = { "melee_defense" }, -- Leave as "dodge" for now, may have additions later defenderSecondaryDefenseModifiers = { "saber_block" }, -- See http://www.ocdsoft.com/files/speed.xls speedModifiers = { "onehandlightsaber_speed" }, -- Leave blank for now damageModifiers = { }, -- The values below are the default values. To be used for blue frog objects primarily healthAttackCost = 35, actionAttackCost = 50, mindAttackCost = 85, forceCost = 36, pointBlankRange = 0, pointBlankAccuracy = 20, idealRange = 3, idealAccuracy = 15, maxRange = 5, maxRangeAccuracy = 5, minDamage = 130, maxDamage = 220, attackSpeed = 4.5, woundsRatio = 25, defenderToughnessModifiers = { "lightsaber_toughness" }, noTrade = 1, childObjects = { {templateFile = "object/tangible/inventory/lightsaber_inventory_3.iff", x = 0, z = 0, y = 0, ox = 0, oy = 0, oz = 0, ow = 0, cellid = -1, containmentType = 4} }, numberExperimentalProperties = {1, 1, 2, 2, 2, 2, 2, 1, 1, 1}, experimentalProperties = {"XX", "XX", "CD", "OQ", "CD", "OQ", "CD", "OQ", "SR", "UT", "CD", "OQ", "OQ", "OQ", "OQ"}, experimentalWeights = {1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "expDamage", "expDamage", "expDamage", "expDamage", "expEffeciency", "expEffeciency", "expEffeciency", "expEffeciency"}, experimentalSubGroupTitles = {"null", "null", "mindamage", "maxdamage", "attackspeed", "woundchance", "forcecost", "attackhealthcost", "attackactioncost", "attackmindcost"}, experimentalMin = {0, 0, 130, 220, 4.5, 19, 40, 35, 50, 85}, experimentalMax = {0, 0, 150, 260, 4.2, 31, 36, 30, 45, 55}, experimentalPrecision = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 1, 1, 1, 1, 1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_weapon_melee_sword_crafted_saber_sword_lightsaber_one_handed_s3_gen3, "object/weapon/melee/sword/crafted_saber/sword_lightsaber_one_handed_s3_gen3.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/quest/talus/hagrin_aide.lua
1
2849
hagrin_aide = Creature:new { objectName = "@mob/creature_names:businessman", socialGroup = "townsperson", faction = "townsperson", level = 4, chanceHit = 0.24, damageMin = 40, damageMax = 45, baseXp = 62, baseHAM = 113, baseHAMmax = 138, armor = 0, resists = {0,0,0,0,0,0,0,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = AGGRESSIVE + ATTACKABLE + ENEMY, creatureBitmask = PACK, optionsBitmask = AIENABLED, diet = HERBIVORE, templates = { "object/mobile/dressed_commoner_fat_zabrak_male_01.iff", "object/mobile/dressed_commoner_tatooine_ishitib_male_01.iff", "object/mobile/dressed_commoner_tatooine_aqualish_female_07.iff", "object/mobile/dressed_commoner_naboo_twilek_female_01.iff", "object/mobile/dressed_commoner_old_zabrak_male_01.iff", "object/mobile/dressed_commoner_tatooine_sullustan_male_03.iff", "object/mobile/dressed_commoner_naboo_human_male_08.iff", "object/mobile/dressed_commoner_tatooine_nikto_male_03.iff", "object/mobile/dressed_commoner_old_human_female_02.iff", "object/mobile/dressed_commoner_tatooine_nikto_male_07.iff", "object/mobile/dressed_commoner_tatooine_bith_male_05.iff", "object/mobile/dressed_commoner_tatooine_ishitib_male_01.iff", "object/mobile/dressed_commoner_naboo_human_male_03.iff", "object/mobile/dressed_commoner_tatooine_bith_male_02.iff", "object/mobile/dressed_commoner_tatooine_trandoshan_male_02.iff", "object/mobile/dressed_commoner_naboo_human_female_07.iff", "object/mobile/dressed_commoner_tatooine_bith_male_01.iff", "object/mobile/dressed_commoner_tatooine_trandoshan_female_04.iff", "object/mobile/dressed_diplomat_human_female_01.iff", "object/mobile/dressed_diplomat_human_female_02.iff", "object/mobile/dressed_diplomat_human_female_03.iff", "object/mobile/dressed_diplomat_human_male_01.iff", "object/mobile/dressed_diplomat_human_male_02.iff", "object/mobile/dressed_diplomat_human_male_03.iff", "object/mobile/dressed_diplomat_trando_female_01.iff", "object/mobile/dressed_diplomat_trando_male_01.iff", "object/mobile/dressed_diplomat_zabrak_female_01.iff", "object/mobile/dressed_diplomat_zabrak_female_02.iff", "object/mobile/dressed_diplomat_zabrak_male_01.iff", "object/mobile/dressed_diplomat_zabrak_male_02.iff" }, lootGroups = { { groups = { {group = "junk", chance = 4000000}, {group = "wearables_common", chance = 3000000}, {group = "loot_kit_parts", chance = 2000000}, {group = "tailor_components", chance = 1000000}, } } }, weapons = {}, conversationTemplate = "", attacks = brawlermaster } CreatureTemplates:addCreatureTemplate(hagrin_aide, "hagrin_aide")
agpl-3.0
RamiLego4Game/P-MUG
p-mug/drawers/material.lua
1
6616
local Path = string.sub(..., 1, -string.len(".drawers.material")) local Class = require(Path..".third-party.middleclass") local DBase = require(Path..".api.drawerbase") local Material = require(Path..".third-party.material-love") local DMaterial = Class("drawer.material",DBase) local Config = {} Config.rectangleExpand = 1 --How much to expand the rectangle when it's down ? Config.circleExpand = 1 --How much to expand the circle when it's down ? --[[ Drawing Args: rectangle shapes: DShadow, DExpand, RColor, NColor, HColor DShadow: boolean: To disable the shadow or not. DExpand: boolean: To disable the expand affect or not. RColor: table: {red,green,blue,alpha} The color of the ripple. NColor: table: {red,green,blue,alpha} The color of the rectangle when not hovered. HColor: table: {red,green,blue,alpha} The color of the rectangle when hovered. circle shapes: DShadow, DExpand, RColor, NColor, HColor DShadow: boolean: To disable the shadow or not. DExpand: boolean: To disable the expand affect or not. RColor: table: {red,green,blue,alpha} The color of the ripple. NColor: table: {red,green,blue,alpha} The color of the rectangle when not hovered. HColor: table: {red,green,blue,alpha} The color of the rectangle when hovered. text shapes: FontType, FontColor FontType: string: The type of the material robot font to use. FontColor: table: {red,green,blue,alpha} The color of the text. spinner shapes: SpinnerColor SpinnerColor: table: {red,green,blue,alpha} The color of the spinner. ]] function DMaterial:initialize() DBase.initialize(self) self.sd = {} end function DMaterial:getName() return "Material" end function DMaterial:draw_spinner(shape,obj) local dtype, x, y, r, m, s, p = shape:getDType() local Color = shape:getDrawingArgs() if not shape.spinner then shape.spinner = Material.spinner.new(r,m,s,p) shape:addUpdate(function(dt,shp,obj) shp.spinner:update(dt) end) end love.graphics.setColor(Color or {Material.colors.main("teal")}) shape.spinner:draw(x,y,r) end function DMaterial:draw_circle(shape,obj) local dtype, x, y, r = shape:getDType() local DShadow, DExpand, RColor, NColor, HColor = shape:getDrawingArgs() if not shape.ripple then --Creating the ripple shape.rippleStarted = false shape.ripple = Material.ripple.circle(x,y,r+Config.circleExpand,0.5) shape:addUpdate(function(dt,shp,obj) shp.ripple:update(dt) end) --Adding a hook to update the ripple. end local isDown, dx, dy = shape:isDown() local isHovered = shape:isHovered() if isDown and not DExpand then r = r+Config.circleExpand end --Expand Effect if isDown then if not shape.rippleStarted then shape.ripple.circle.x, shape.ripple.circle.y, shape.ripple.circle.r = x,y,r shape.ripple:start(dx,dy, unpack(RColor or {Material.colors.main("blue")})) shape.rippleStarted = true end else if shape.rippleStarted then shape.ripple.circle.x, shape.ripple.circle.y, shape.ripple.circle.r = x,y,r shape.ripple:fade() shape.rippleStarted = false end end if isHovered or isDown then love.graphics.setColor(HColor or {Material.colors("grey","100")}) else love.graphics.setColor(NColor or {Material.colors.main("white")}) end local _, _, z = obj:getPosition() if z and not DShadow then z = math.floor(z+0.5) if z > 4 then z = 4 end if isDown then Material.fab(x,y,r,z+1) elseif z > 0 then Material.fab(x,y,r,z) end end love.graphics.setLineStyle("smooth") love.graphics.circle("fill",x,y,r,20) shape.ripple:draw() end function DMaterial:draw_rectangle(shape,obj) local dtype, x, y, w, h = shape:getDType() local DShadow, DExpand, RColor, NColor, HColor = shape:getDrawingArgs() if not shape.ripple then --Creating the ripple shape.rippleStarted = false shape.ripple = Material.ripple.box(x-Config.rectangleExpand,y-Config.rectangleExpand,w+Config.rectangleExpand*2,h+Config.rectangleExpand*2,0.5) shape:addUpdate(function(dt,shp,obj) shp.ripple:update(dt) end) --Adding a hook to update the ripple. end local isDown, dx, dy = shape:isDown() local isHovered = shape:isHovered() if isDown and not DExpand then x,y,w,h = x-Config.rectangleExpand,y-Config.rectangleExpand,w+Config.rectangleExpand*2,h+Config.rectangleExpand*2 end --Expand Effect if isDown then if not shape.rippleStarted then shape.ripple.box.x, shape.ripple.box.y, shape.ripple.box.w, shape.ripple.box.h = x,y,w,h shape.ripple:start(dx,dy, unpack(RColor or {Material.colors.main("blue")})) shape.rippleStarted = true end else if shape.rippleStarted then shape.ripple.box.x, shape.ripple.box.y, shape.ripple.box.w, shape.ripple.box.h = x,y,w,h shape.ripple:fade() shape.rippleStarted = false end end if isHovered or isDown then love.graphics.setColor(HColor or {Material.colors("grey","100")}) else love.graphics.setColor(NColor or {Material.colors.main("white")}) end love.graphics.setLineWidth(1) local _, _, z = obj:getPosition() if z and not DShadow then z = math.floor(z+0.5) if z > 4 then z = 4 end if isDown then Material.shadow.draw(x,y,w,h,false,z+1) elseif z > 0 then Material.shadow.draw(x,y,w,h,false,z) end end love.graphics.setLineStyle("smooth") love.graphics.rectangle("fill",x,y,w,h) shape.ripple:draw() end function DMaterial:draw_line(shape,obj) local dtype, x1, y1, x2, y2, width = shape:getDType() local NColor, HColor = shape:getDrawingArgs() local isDown, dx, dy = shape:isDown() local isHovered = shape:isHovered() if isHovered or isDown then love.graphics.setColor(HColor or {Material.colors("blue-grey","600")}) else love.graphics.setColor(NColor or {Material.colors.main("blue-grey")}) end love.graphics.setLineWidth(width) love.graphics.setLineStyle("smooth") love.graphics.line(x1, y1, x2, y2) end function DMaterial:draw_text(shape,obj) local fonttype, fontcolor = shape:getDrawingArgs() local dtype, t, x, y, l, a = shape:getDType(Material.roboto[fonttype or "button"]) love.graphics.setColor(fontcolor or {Material.colors.mono("black","button")}) love.graphics.setLineWidth(1) love.graphics.setFont(Material.roboto[fonttype or "button"]) love.graphics.printf(t, x, y, l, a) end function DMaterial:draw_icon(shape,obj) local dtype, icon, x,y, rotation, color, active, invert = shape:getDType() Material.icons.draw(icon, x,y, rotation, color, active, invert) end return DMaterial
mit
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_rebel_specforce_guerilla_human_male_01.lua
3
2300
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_rebel_specforce_guerilla_human_male_01 = object_mobile_shared_dressed_rebel_specforce_guerilla_human_male_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_rebel_specforce_guerilla_human_male_01, "object/mobile/dressed_rebel_specforce_guerilla_human_male_01.iff")
agpl-3.0
motoschifo/mame
3rdparty/genie/tests/actions/vstudio/cs2002/test_files.lua
57
2430
-- -- tests/actions/vstudio/cs2002/test_files.lua -- Validate generation of <Files/> block in Visual Studio 2002 .csproj -- Copyright (c) 2009-2012 Jason Perkins and the Premake project -- T.vstudio_cs2002_files = { } local suite = T.vstudio_cs2002_files local cs2002 = premake.vstudio.cs2002 -- -- Setup -- local sln, prj function suite.setup() sln = test.createsolution() end local function prepare() premake.bake.buildconfigs() prj = premake.solution.getproject(sln, 1) sln.vstudio_configs = premake.vstudio.buildconfigs(sln) cs2002.Files(prj) end -- -- Test grouping and nesting -- function suite.SimpleSourceFile() files { "Hello.cs" } prepare() test.capture [[ <File RelPath = "Hello.cs" BuildAction = "Compile" SubType = "Code" /> ]] end function suite.NestedSourceFile() files { "Src/Hello.cs" } prepare() test.capture [[ <File RelPath = "Src\Hello.cs" BuildAction = "Compile" SubType = "Code" /> ]] end -- -- The relative path to the file is correct for files that live outside -- the project's folder. -- function suite.filesUseRelativePath_onOutOfTreePath() files { "../Src/Hello.cs" } prepare() test.capture [[ <File RelPath = "..\Src\Hello.cs" BuildAction = "Compile" SubType = "Code" /> ]] end -- -- Test file dependencies -- function suite.SimpleResourceDependency() files { "Resources.resx", "Resources.cs" } prepare() test.capture [[ <File RelPath = "Resources.cs" BuildAction = "Compile" SubType = "Code" /> <File RelPath = "Resources.resx" BuildAction = "EmbeddedResource" DependentUpon = "Resources.cs" /> ]] end -- -- Test build actions -- function suite.BuildAction_Compile() files { "Hello.png" } configuration "*.png" buildaction "Compile" prepare() test.capture [[ <File RelPath = "Hello.png" BuildAction = "Compile" /> ]] end function suite.BuildAction_Copy() files { "Hello.png" } configuration "*.png" buildaction "Copy" prepare() test.capture [[ <File RelPath = "Hello.png" BuildAction = "Content" /> ]] end function suite.BuildAction_Embed() files { "Hello.png" } configuration "*.png" buildaction "Embed" prepare() test.capture [[ <File RelPath = "Hello.png" BuildAction = "EmbeddedResource" /> ]] end
gpl-2.0
ouyangruoxue/pokerServer
server/lua/netease/history/queryChatroomMsg.lua
1
2189
--[[ -- 作者:左笑林 -- 日期:2017-03-31 -- 文件名:queryChatroomMsg.lua -- 功能:聊天室云端历史消息查询 -- 版权说明:南京正溯网络科技有限公司.版权所有©copy right. -- 1.此接口有频控限制,每分钟可调用不超过1200次 --]] -- 参数说明 -- 参数 类型 必须 说明 -- roomid long 是 聊天室id -- accid String 是 用户账号 -- timetag long 是 查询的时间戳锚点,13位。reverse=1时timetag为起始时间戳,reverse=2时timetag为终止时间戳 -- limit int 是 本次查询的消息条数上限(最多200条),小于等于0,或者大于200,会提示参数错误 -- reverse int 否 1按时间正序排列,2按时间降序排列。其它返回参数414错误。默认是2按时间降序排列 local cjson = require "cjson" local reqArgs = require "common.request_args" local http = require "resty.http" local neteaseHead = require "netease.netease_header" local httpc = http:new() local currentRequestArgs = reqArgs.new() local args = currentRequestArgs.getArgs() local headr = neteaseHead.getNeteaseHttpHeadr(0) local res, err = httpc:request_uri("https://api.netease.im/nimserver/history/queryChatroomMsg.action",{ method = "POST", body = ngx.encode_args(args), ssl_verify = false, -- 需要关闭这项才能发起https请求 headers = headr, }) if not res then ngx.say(cjson.encode(err)) return end ngx.status = res.status --code --200成功 --414 其它错误(具体看待,可能是注册重复等) --403 非法操作 --416 频率控制 --431 http重复请求 --500 服务器内部错误 -- 聊天室相关错误码 -- 13001 IM主连接状态异常 -- 13002 聊天室状态异常 -- 13003 账号在黑名单中,不允许进入聊天室 -- 13004 在禁言列表中,不允许发言 --"Content-Type": "application/json; charset=utf-8" -- { -- "code":200, -- "size":xxx,//总共消息条数 -- "msgs":[各种类型的消息参见"历史消息查询返回的消息格式说明",JSONArray] // 其中的msgid字段为客户端消息id,对应单聊和群群云端历史消息中的msgid为服务端消息id -- } ngx.say(res.body)
mit
ashrafboss/V1_ASHRAF_EN_AR
libs/dateparser.lua
114
6213
local difftime, time, date = os.difftime, os.time, os.date local format = string.format local tremove, tinsert = table.remove, table.insert local pcall, pairs, ipairs, tostring, tonumber, type, setmetatable = pcall, pairs, ipairs, tostring, tonumber, type, setmetatable local dateparser={} --we shall use the host OS's time conversion facilities. Dealing with all those leap seconds by hand can be such a bore. local unix_timestamp do local now = time() local local_UTC_offset_sec = difftime(time(date("!*t", now)), time(date("*t", now))) unix_timestamp = function(t, offset_sec) local success, improper_time = pcall(time, t) if not success or not improper_time then return nil, "invalid date. os.time says: " .. (improper_time or "nothing") end return improper_time - local_UTC_offset_sec - offset_sec end end local formats = {} -- format names local format_func = setmetatable({}, {__mode='v'}) --format functions ---register a date format parsing function function dateparser.register_format(format_name, format_function) if type(format_name)~="string" or type(format_function)~='function' then return nil, "improper arguments, can't register format handler" end local found for i, f in ipairs(format_func) do --for ordering if f==format_function then found=true break end end if not found then tinsert(format_func, format_function) end formats[format_name] = format_function return true end ---register a date format parsing function function dateparser.unregister_format(format_name) if type(format_name)~="string" then return nil, "format name must be a string" end formats[format_name]=nil end ---return the function responsible for handling format_name date strings function dateparser.get_format_function(format_name) return formats[format_name] or nil, ("format %s not registered"):format(format_name) end ---try to parse date string --@param str date string --@param date_format optional date format name, if known --@return unix timestamp if str can be parsed; nil, error otherwise. function dateparser.parse(str, date_format) local success, res, err if date_format then if not formats[date_format] then return 'unknown date format: ' .. tostring(date_format) end success, res = pcall(formats[date_format], str) else for i, func in ipairs(format_func) do success, res = pcall(func, str) if success and res then return res end end end return success and res end dateparser.register_format('W3CDTF', function(rest) local year, day_of_year, month, day, week local hour, minute, second, second_fraction, offset_hours local alt_rest year, rest = rest:match("^(%d%d%d%d)%-?(.*)$") day_of_year, alt_rest = rest:match("^(%d%d%d)%-?(.*)$") if day_of_year then rest=alt_rest end month, rest = rest:match("^(%d%d)%-?(.*)$") day, rest = rest:match("^(%d%d)(.*)$") if #rest>0 then rest = rest:match("^T(.*)$") hour, rest = rest:match("^([0-2][0-9]):?(.*)$") minute, rest = rest:match("^([0-6][0-9]):?(.*)$") second, rest = rest:match("^([0-6][0-9])(.*)$") second_fraction, alt_rest = rest:match("^%.(%d+)(.*)$") if second_fraction then rest=alt_rest end if rest=="Z" then rest="" offset_hours=0 else local sign, offset_h, offset_m sign, offset_h, rest = rest:match("^([+-])(%d%d)%:?(.*)$") local offset_m, alt_rest = rest:match("^(%d%d)(.*)$") if offset_m then rest=alt_rest end offset_hours = tonumber(sign .. offset_h) + (tonumber(offset_m) or 0)/60 end if #rest>0 then return nil end end year = tonumber(year) local d = { year = year and (year > 100 and year or (year < 50 and (year + 2000) or (year + 1900))), month = tonumber(month) or 1, day = tonumber(day) or 1, hour = tonumber(hour) or 0, min = tonumber(minute) or 0, sec = tonumber(second) or 0, isdst = false } local t = unix_timestamp(d, (offset_hours or 0) * 3600) if second_fraction then return t + tonumber("0."..second_fraction) else return t end end) do local tz_table = { --taken from http://www.timeanddate.com/library/abbreviations/timezones/ A = 1, B = 2, C = 3, D = 4, E=5, F = 6, G = 7, H = 8, I = 9, K = 10, L = 11, M = 12, N = -1, O = -2, P = -3, Q = -4, R = -5, S = -6, T = -7, U = -8, V = -9, W = -10, X = -11, Y = -12, Z = 0, EST = -5, EDT = -4, CST = -6, CDT = -5, MST = -7, MDT = -6, PST = -8, PDT = -7, GMT = 0, UT = 0, UTC = 0 } local month_val = {Jan=1, Feb=2, Mar=3, Apr=4, May=5, Jun=6, Jul=7, Aug=8, Sep=9, Oct=10, Nov=11, Dec=12} dateparser.register_format('RFC2822', function(rest) local year, month, day, day_of_year, week_of_year, weekday local hour, minute, second, second_fraction, offset_hours local alt_rest weekday, alt_rest = rest:match("^(%w%w%w),%s+(.*)$") if weekday then rest=alt_rest end day, rest=rest:match("^(%d%d?)%s+(.*)$") month, rest=rest:match("^(%w%w%w)%s+(.*)$") month = month_val[month] year, rest = rest:match("^(%d%d%d?%d?)%s+(.*)$") hour, rest = rest:match("^(%d%d?):(.*)$") minute, rest = rest:match("^(%d%d?)(.*)$") second, alt_rest = rest:match("^:(%d%d)(.*)$") if second then rest = alt_rest end local tz, offset_sign, offset_h, offset_m tz, alt_rest = rest:match("^%s+(%u+)(.*)$") if tz then rest = alt_rest offset_hours = tz_table[tz] else offset_sign, offset_h, offset_m, rest = rest:match("^%s+([+-])(%d%d)(%d%d)%s*(.*)$") offset_hours = tonumber(offset_sign .. offset_h) + (tonumber(offset_m) or 0)/60 end if #rest>0 or not (year and day and month and hour and minute) then return nil end year = tonumber(year) local d = { year = year and ((year > 100) and year or (year < 50 and (year + 2000) or (year + 1900))), month = month, day = tonumber(day), hour= tonumber(hour) or 0, min = tonumber(minute) or 0, sec = tonumber(second) or 0, isdst = false } return unix_timestamp(d, offset_hours * 3600) end) end dateparser.register_format('RFC822', formats.RFC2822) --2822 supercedes 822, but is not a strict superset. For our intents and purposes though, it's perfectly good enough dateparser.register_format('RFC3339', formats.W3CDTF) --RFC3339 is a subset of W3CDTF return dateparser
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/wearables/goggles/goggles_s06.lua
1
4279
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_goggles_goggles_s06 = object_tangible_wearables_goggles_shared_goggles_s06:new { playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/ithorian_male.iff", "object/creature/player/ithorian_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/wookiee_male.iff", "object/creature/player/wookiee_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff", "object/mobile/vendor/bothan_female.iff", "object/mobile/vendor/bothan_male.iff", "object/mobile/vendor/devaronian_male.iff", "object/mobile/vendor/human_female.iff", "object/mobile/vendor/human_male.iff", "object/mobile/vendor/ithorian_female.iff", "object/mobile/vendor/ithorian_male.iff", "object/mobile/vendor/moncal_female.iff", "object/mobile/vendor/moncal_male.iff", "object/mobile/vendor/rodian_female.iff", "object/mobile/vendor/rodian_male.iff", "object/mobile/vendor/sullustan_female.iff", "object/mobile/vendor/sullustan_male.iff", "object/mobile/vendor/trandoshan_female.iff", "object/mobile/vendor/trandoshan_male.iff", "object/mobile/vendor/twilek_female.iff", "object/mobile/vendor/twilek_male.iff", "object/mobile/vendor/weequay_male.iff", "object/mobile/vendor/wookiee_female.iff", "object/mobile/vendor/wookiee_male.iff", "object/mobile/vendor/zabrak_female.iff", "object/mobile/vendor/zabrak_male.iff" }, objectMenuComponent = "GogglesObjectMenuComponent", } ObjectTemplates:addTemplate(object_tangible_wearables_goggles_goggles_s06, "object/tangible/wearables/goggles/goggles_s06.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/ship/prototype_hutt_light.lua
3
2188
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_ship_prototype_hutt_light = object_ship_shared_prototype_hutt_light:new { } ObjectTemplates:addTemplate(object_ship_prototype_hutt_light, "object/ship/prototype_hutt_light.iff")
agpl-3.0
ld-test/kong
spec/integration/admin_api/kong_routes_spec.lua
20
2623
local json = require "cjson" local http_client = require "kong.tools.http_client" local spec_helper = require "spec.spec_helpers" local utils = require "kong.tools.utils" describe("Admin API", function() setup(function() spec_helper.prepare_db() spec_helper.start_kong() end) teardown(function() spec_helper.stop_kong() end) describe("Kong routes", function() describe("/", function() local constants = require "kong.constants" it("should return Kong's version and a welcome message", function() local response, status = http_client.get(spec_helper.API_URL) assert.are.equal(200, status) local body = json.decode(response) assert.truthy(body.version) assert.truthy(body.tagline) assert.are.same(constants.VERSION, body.version) end) it("should have a Server header", function() local _, status, headers = http_client.get(spec_helper.API_URL) assert.are.same(200, status) assert.are.same(string.format("%s/%s", constants.NAME, constants.VERSION), headers.server) assert.falsy(headers.via) -- Via is only set for proxied requests end) it("should return method not allowed", function() local res, status = http_client.post(spec_helper.API_URL) assert.are.same(405, status) assert.are.same("Method not allowed", json.decode(res).message) local res, status = http_client.delete(spec_helper.API_URL) assert.are.same(405, status) assert.are.same("Method not allowed", json.decode(res).message) local res, status = http_client.put(spec_helper.API_URL) assert.are.same(405, status) assert.are.same("Method not allowed", json.decode(res).message) local res, status = http_client.patch(spec_helper.API_URL) assert.are.same(405, status) assert.are.same("Method not allowed", json.decode(res).message) end) end) end) describe("/status", function() it("should return status information", function() local response, status = http_client.get(spec_helper.API_URL.."/status") assert.are.equal(200, status) local body = json.decode(response) assert.truthy(body) assert.are.equal(7, utils.table_size(body)) assert.truthy(body.connections_accepted) assert.truthy(body.connections_active) assert.truthy(body.connections_handled) assert.truthy(body.connections_reading) assert.truthy(body.connections_writing) assert.truthy(body.connections_waiting) assert.truthy(body.total_requests) end) end) end)
apache-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/crafted/droid_interface/ddi_mk2.lua
2
3120
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_crafted_droid_interface_ddi_mk2 = object_tangible_ship_crafted_droid_interface_shared_ddi_mk2:new { numberExperimentalProperties = {1, 1, 2, 1, 2, 2, 1, 2, 3}, experimentalProperties = {"XX", "XX", "OQ", "UT", "XX", "OQ", "UT", "OQ", "UT", "XX", "CD", "OQ", "CD", "OQ", "SR"}, experimentalWeights = {1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "exp_hp", "null", "exp_mass", "exp_armorhpmax", "null", "exp_energy_maintenance", "exp_droid_speed"}, experimentalSubGroupTitles = {"null", "null", "ship_component_hitpoints", "efficiency", "ship_component_mass", "ship_component_armor", "energy_efficiency", "ship_component_energy_required", "ship_component_droidinterface_speed"}, experimentalMin = {0, 0, 293, 1, 1150, 147, 1, 604, 30}, experimentalMax = {0, 0, 397, 1, 850, 198, 1, 446, 22}, experimentalPrecision = {0, 0, 1, 0, 1, 1, 0, 1, 1}, experimentalCombineType = {0, 0, 1, 1, 1, 1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_tangible_ship_crafted_droid_interface_ddi_mk2, "object/tangible/ship/crafted/droid_interface/ddi_mk2.iff")
agpl-3.0
mretegan/crispy
crispy/quanty/templates/5d_Td_XPS_3s.lua
1
21072
-------------------------------------------------------------------------------- -- Quanty input file generated using Crispy. If you use this file please cite -- the following reference: http://dx.doi.org/10.5281/zenodo.1008184. -- -- elements: 5d -- symmetry: Td -- experiment: XPS -- edge: M1 (3s) -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Set the verbosity of the calculation. For increased verbosity use the values -- 0x00FF or 0xFFFF. -------------------------------------------------------------------------------- Verbosity($Verbosity) -------------------------------------------------------------------------------- -- Define the parameters of the calculation. -------------------------------------------------------------------------------- Temperature = $Temperature -- Temperature (Kelvin). NPsis = $NPsis -- Number of states to consider in the spectra calculation. NPsisAuto = $NPsisAuto -- Determine the number of state automatically. NConfigurations = $NConfigurations -- Number of configurations. Emin = $XEmin -- Minimum value of the energy range (eV). Emax = $XEmax -- Maximum value of the energy range (eV). NPoints = $XNPoints -- Number of points of the spectra. ZeroShift = $XZeroShift -- Shift that brings the edge or line energy to approximately zero (eV). ExperimentalShift = $XExperimentalShift -- Experimental edge or line energy (eV). Gaussian = $XGaussian -- Gaussian FWHM (eV). Lorentzian = $XLorentzian -- Lorentzian FWHM (eV). Gamma = $XGamma -- Lorentzian FWHM used in the spectra calculation (eV). WaveVector = $XWaveVector -- Wave vector. Ev = $XFirstPolarization -- Vertical polarization. Eh = $XSecondPolarization -- Horizontal polarization. SpectraToCalculate = $SpectraToCalculate -- Types of spectra to calculate. DenseBorder = $DenseBorder -- Number of determinants where we switch from dense methods to sparse methods. ShiftSpectra = $ShiftSpectra -- If enabled, shift the spectra in the experimental energy range. Prefix = "$Prefix" -- File name prefix. -------------------------------------------------------------------------------- -- Toggle the Hamiltonian terms. -------------------------------------------------------------------------------- AtomicTerm = $AtomicTerm CrystalFieldTerm = $CrystalFieldTerm MagneticFieldTerm = $MagneticFieldTerm ExchangeFieldTerm = $ExchangeFieldTerm -------------------------------------------------------------------------------- -- Define the number of electrons, shells, etc. -------------------------------------------------------------------------------- NBosons = 0 NFermions = 12 NElectrons_3s = 2 NElectrons_5d = $NElectrons_5d IndexDn_3s = {0} IndexUp_3s = {1} IndexDn_5d = {2, 4, 6, 8, 10} IndexUp_5d = {3, 5, 7, 9, 11} -------------------------------------------------------------------------------- -- Initialize the Hamiltonians. -------------------------------------------------------------------------------- H_i = 0 H_f = 0 -------------------------------------------------------------------------------- -- Define the atomic term. -------------------------------------------------------------------------------- N_3s = NewOperator("Number", NFermions, IndexUp_3s, IndexUp_3s, {1}) + NewOperator("Number", NFermions, IndexDn_3s, IndexDn_3s, {1}) N_5d = NewOperator("Number", NFermions, IndexUp_5d, IndexUp_5d, {1, 1, 1, 1, 1}) + NewOperator("Number", NFermions, IndexDn_5d, IndexDn_5d, {1, 1, 1, 1, 1}) if AtomicTerm then F0_5d_5d = NewOperator("U", NFermions, IndexUp_5d, IndexDn_5d, {1, 0, 0}) F2_5d_5d = NewOperator("U", NFermions, IndexUp_5d, IndexDn_5d, {0, 1, 0}) F4_5d_5d = NewOperator("U", NFermions, IndexUp_5d, IndexDn_5d, {0, 0, 1}) F0_3s_5d = NewOperator("U", NFermions, IndexUp_3s, IndexDn_3s, IndexUp_5d, IndexDn_5d, {1}, {0}) G2_3s_5d = NewOperator("U", NFermions, IndexUp_3s, IndexDn_3s, IndexUp_5d, IndexDn_5d, {0}, {1}) U_5d_5d_i = $U(5d,5d)_i_value F2_5d_5d_i = $F2(5d,5d)_i_value * $F2(5d,5d)_i_scaleFactor F4_5d_5d_i = $F4(5d,5d)_i_value * $F4(5d,5d)_i_scaleFactor F0_5d_5d_i = U_5d_5d_i + 2 / 63 * F2_5d_5d_i + 2 / 63 * F4_5d_5d_i U_5d_5d_f = $U(5d,5d)_f_value F2_5d_5d_f = $F2(5d,5d)_f_value * $F2(5d,5d)_f_scaleFactor F4_5d_5d_f = $F4(5d,5d)_f_value * $F4(5d,5d)_f_scaleFactor F0_5d_5d_f = U_5d_5d_f + 2 / 63 * F2_5d_5d_f + 2 / 63 * F4_5d_5d_f U_3s_5d_f = $U(3s,5d)_f_value G2_3s_5d_f = $G2(3s,5d)_f_value * $G2(3s,5d)_f_scaleFactor F0_3s_5d_f = U_3s_5d_f + 1 / 10 * G2_3s_5d_f H_i = H_i + Chop( F0_5d_5d_i * F0_5d_5d + F2_5d_5d_i * F2_5d_5d + F4_5d_5d_i * F4_5d_5d) H_f = H_f + Chop( F0_5d_5d_f * F0_5d_5d + F2_5d_5d_f * F2_5d_5d + F4_5d_5d_f * F4_5d_5d + F0_3s_5d_f * F0_3s_5d + G2_3s_5d_f * G2_3s_5d) ldots_5d = NewOperator("ldots", NFermions, IndexUp_5d, IndexDn_5d) zeta_5d_i = $zeta(5d)_i_value * $zeta(5d)_i_scaleFactor zeta_5d_f = $zeta(5d)_f_value * $zeta(5d)_f_scaleFactor H_i = H_i + Chop( zeta_5d_i * ldots_5d) H_f = H_f + Chop( zeta_5d_f * ldots_5d) end -------------------------------------------------------------------------------- -- Define the crystal field term. -------------------------------------------------------------------------------- if CrystalFieldTerm then -- PotentialExpandedOnClm("Td", 2, {Ee, Et2}) -- tenDq_5d = NewOperator("CF", NFermions, IndexUp_5d, IndexDn_5d, PotentialExpandedOnClm("Td", 2, {-0.6, 0.4})) Akm = {{4, 0, -2.1}, {4, -4, -1.5 * sqrt(0.7)}, {4, 4, -1.5 * sqrt(0.7)}} tenDq_5d = NewOperator("CF", NFermions, IndexUp_5d, IndexDn_5d, Akm) tenDq_5d_i = $10Dq(5d)_i_value io.write("Energies of the 5d orbitals in the initial Hamiltonian (crystal field term only):\n") io.write("================\n") io.write("Irrep. E\n") io.write("================\n") io.write(string.format("e %8.3f\n", -0.6 * tenDq_5d_i)) io.write(string.format("t2 %8.3f\n", 0.4 * tenDq_5d_i)) io.write("================\n") io.write("\n") tenDq_5d_f = $10Dq(5d)_f_value H_i = H_i + Chop( tenDq_5d_i * tenDq_5d) H_f = H_f + Chop( tenDq_5d_f * tenDq_5d) end -------------------------------------------------------------------------------- -- Define the magnetic field and exchange field terms. -------------------------------------------------------------------------------- Sx_5d = NewOperator("Sx", NFermions, IndexUp_5d, IndexDn_5d) Sy_5d = NewOperator("Sy", NFermions, IndexUp_5d, IndexDn_5d) Sz_5d = NewOperator("Sz", NFermions, IndexUp_5d, IndexDn_5d) Ssqr_5d = NewOperator("Ssqr", NFermions, IndexUp_5d, IndexDn_5d) Splus_5d = NewOperator("Splus", NFermions, IndexUp_5d, IndexDn_5d) Smin_5d = NewOperator("Smin", NFermions, IndexUp_5d, IndexDn_5d) Lx_5d = NewOperator("Lx", NFermions, IndexUp_5d, IndexDn_5d) Ly_5d = NewOperator("Ly", NFermions, IndexUp_5d, IndexDn_5d) Lz_5d = NewOperator("Lz", NFermions, IndexUp_5d, IndexDn_5d) Lsqr_5d = NewOperator("Lsqr", NFermions, IndexUp_5d, IndexDn_5d) Lplus_5d = NewOperator("Lplus", NFermions, IndexUp_5d, IndexDn_5d) Lmin_5d = NewOperator("Lmin", NFermions, IndexUp_5d, IndexDn_5d) Jx_5d = NewOperator("Jx", NFermions, IndexUp_5d, IndexDn_5d) Jy_5d = NewOperator("Jy", NFermions, IndexUp_5d, IndexDn_5d) Jz_5d = NewOperator("Jz", NFermions, IndexUp_5d, IndexDn_5d) Jsqr_5d = NewOperator("Jsqr", NFermions, IndexUp_5d, IndexDn_5d) Jplus_5d = NewOperator("Jplus", NFermions, IndexUp_5d, IndexDn_5d) Jmin_5d = NewOperator("Jmin", NFermions, IndexUp_5d, IndexDn_5d) Tx_5d = NewOperator("Tx", NFermions, IndexUp_5d, IndexDn_5d) Ty_5d = NewOperator("Ty", NFermions, IndexUp_5d, IndexDn_5d) Tz_5d = NewOperator("Tz", NFermions, IndexUp_5d, IndexDn_5d) Sx = Sx_5d Sy = Sy_5d Sz = Sz_5d Lx = Lx_5d Ly = Ly_5d Lz = Lz_5d Jx = Jx_5d Jy = Jy_5d Jz = Jz_5d Tx = Tx_5d Ty = Ty_5d Tz = Tz_5d Ssqr = Sx * Sx + Sy * Sy + Sz * Sz Lsqr = Lx * Lx + Ly * Ly + Lz * Lz Jsqr = Jx * Jx + Jy * Jy + Jz * Jz if MagneticFieldTerm then -- The values are in eV, and not Tesla. To convert from Tesla to eV multiply -- the value with EnergyUnits.Tesla.value. Bx_i = $Bx_i_value By_i = $By_i_value Bz_i = $Bz_i_value Bx_f = $Bx_f_value By_f = $By_f_value Bz_f = $Bz_f_value H_i = H_i + Chop( Bx_i * (2 * Sx + Lx) + By_i * (2 * Sy + Ly) + Bz_i * (2 * Sz + Lz)) H_f = H_f + Chop( Bx_f * (2 * Sx + Lx) + By_f * (2 * Sy + Ly) + Bz_f * (2 * Sz + Lz)) end if ExchangeFieldTerm then Hx_i = $Hx_i_value Hy_i = $Hy_i_value Hz_i = $Hz_i_value Hx_f = $Hx_f_value Hy_f = $Hy_f_value Hz_f = $Hz_f_value H_i = H_i + Chop( Hx_i * Sx + Hy_i * Sy + Hz_i * Sz) H_f = H_f + Chop( Hx_f * Sx + Hy_f * Sy + Hz_f * Sz) end -------------------------------------------------------------------------------- -- Define the restrictions and set the number of initial states. -------------------------------------------------------------------------------- InitialRestrictions = {NFermions, NBosons, {"11 0000000000", NElectrons_3s, NElectrons_3s}, {"00 1111111111", NElectrons_5d, NElectrons_5d}} FinalRestrictions = {NFermions, NBosons, {"11 0000000000", NElectrons_3s - 1, NElectrons_3s - 1}, {"00 1111111111", NElectrons_5d, NElectrons_5d}} CalculationRestrictions = nil -------------------------------------------------------------------------------- -- Define some helper functions. -------------------------------------------------------------------------------- function MatrixToOperator(Matrix, StartIndex) -- Transform a matrix to an operator. local Operator = 0 for i = 1, #Matrix do for j = 1, #Matrix do local Weight = Matrix[i][j] Operator = Operator + NewOperator("Number", #Matrix + StartIndex, i + StartIndex - 1, j + StartIndex - 1) * Weight end end Operator.Chop() return Operator end function ValueInTable(Value, Table) -- Check if a value is in a table. for _, v in ipairs(Table) do if Value == v then return true end end return false end function GetSpectrum(G, Ids, dZ, NOperators, NPsis) -- Extract the spectrum corresponding to the operators identified using the -- Ids argument. The returned spectrum is a weighted sum, where the weights -- are the Boltzmann probabilities. -- -- @param G userdata: Spectrum object as returned by the functions defined in Quanty, i.e. one spectrum -- for each operator and each wavefunction. -- @param Ids table: Indexes of the operators that are considered in the returned spectrum. -- @param dZ table: Boltzmann prefactors for each of the spectrum in the spectra object. -- @param NOperators number: Number of transition operators. -- @param NPsis number: Number of wavefunctions. if not (type(Ids) == "table") then Ids = {Ids} end local Id = 1 local dZs = {} for i = 1, NOperators do for _ = 1, NPsis do if ValueInTable(i, Ids) then table.insert(dZs, dZ[Id]) else table.insert(dZs, 0) end Id = Id + 1 end end return Spectra.Sum(G, dZs) end function SaveSpectrum(G, Filename, Gaussian, Lorentzian, Pcl) if Pcl == nil then Pcl = 1 end G = -1 / math.pi / Pcl * G G.Broaden(Gaussian, Lorentzian) G.Print({{"file", Filename .. ".spec"}}) end function CalculateT(Basis, Eps, K) -- Calculate the transition operator in the basis of tesseral harmonics for -- an arbitrary polarization and wave-vector (for quadrupole operators). -- -- @param Basis table: Operators forming the basis. -- @param Eps table: Cartesian components of the polarization vector. -- @param K table: Cartesian components of the wave-vector. if #Basis == 3 then -- The basis for the dipolar operators must be in the order x, y, z. T = Eps[1] * Basis[1] + Eps[2] * Basis[2] + Eps[3] * Basis[3] elseif #Basis == 5 then -- The basis for the quadrupolar operators must be in the order xy, xz, yz, x2y2, z2. T = (Eps[1] * K[2] + Eps[2] * K[1]) / math.sqrt(3) * Basis[1] + (Eps[1] * K[3] + Eps[3] * K[1]) / math.sqrt(3) * Basis[2] + (Eps[2] * K[3] + Eps[3] * K[2]) / math.sqrt(3) * Basis[3] + (Eps[1] * K[1] - Eps[2] * K[2]) / math.sqrt(3) * Basis[4] + (Eps[3] * K[3]) * Basis[5] end return Chop(T) end function DotProduct(a, b) return Chop(a[1] * b[1] + a[2] * b[2] + a[3] * b[3]) end function WavefunctionsAndBoltzmannFactors(H, NPsis, NPsisAuto, Temperature, Threshold, StartRestrictions, CalculationRestrictions) -- Calculate the wavefunctions and Boltzmann factors of a Hamiltonian. -- -- @param H userdata: Hamiltonian for which to calculate the wavefunctions. -- @param NPsis number: The number of wavefunctions. -- @param NPsisAuto boolean: Determine automatically the number of wavefunctions that are populated at the specified -- temperature and within the threshold. -- @param Temperature number: The temperature in eV. -- @param Threshold number: Threshold used to determine the number of wavefunction in the automatic procedure. -- @param StartRestrictions table: Occupancy restrictions at the start of the calculation. -- @param CalculationRestrictions table: Occupancy restrictions used during the calculation. -- @return table: The calculated wavefunctions. -- @return table: The calculated Boltzmann factors. if Threshold == nil then Threshold = 1e-8 end local dZ = {} local Z = 0 local Psis if NPsisAuto == true and NPsis ~= 1 then NPsis = 4 local NPsisIncrement = 8 local NPsisIsConverged = false while not NPsisIsConverged do if CalculationRestrictions == nil then Psis = Eigensystem(H, StartRestrictions, NPsis) else Psis = Eigensystem(H, StartRestrictions, NPsis, {{"restrictions", CalculationRestrictions}}) end if not (type(Psis) == "table") then Psis = {Psis} end if E_gs == nil then E_gs = Psis[1] * H * Psis[1] end Z = 0 for i, Psi in ipairs(Psis) do local E = Psi * H * Psi if math.abs(E - E_gs) < Threshold ^ 2 then dZ[i] = 1 else dZ[i] = math.exp(-(E - E_gs) / Temperature) end Z = Z + dZ[i] if dZ[i] / Z < Threshold then i = i - 1 NPsisIsConverged = true NPsis = i Psis = {unpack(Psis, 1, i)} dZ = {unpack(dZ, 1, i)} break end end if NPsisIsConverged then break else NPsis = NPsis + NPsisIncrement end end else if CalculationRestrictions == nil then Psis = Eigensystem(H, StartRestrictions, NPsis) else Psis = Eigensystem(H, StartRestrictions, NPsis, {{"restrictions", CalculationRestrictions}}) end if not (type(Psis) == "table") then Psis = {Psis} end local E_gs = Psis[1] * H * Psis[1] Z = 0 for i, psi in ipairs(Psis) do local E = psi * H * psi if math.abs(E - E_gs) < Threshold ^ 2 then dZ[i] = 1 else dZ[i] = math.exp(-(E - E_gs) / Temperature) end Z = Z + dZ[i] end end -- Normalize the Boltzmann factors to unity. for i in ipairs(dZ) do dZ[i] = dZ[i] / Z end return Psis, dZ end function PrintHamiltonianAnalysis(Psis, Operators, dZ, Header, Footer) io.write(Header) for i, Psi in ipairs(Psis) do io.write(string.format("%5d", i)) for j, Operator in ipairs(Operators) do if j == 1 then io.write(string.format("%12.6f", Complex.Re(Psi * Operator * Psi))) elseif Operator == "dZ" then io.write(string.format("%12.2e", dZ[i])) else io.write(string.format("%10.4f", Complex.Re(Psi * Operator * Psi))) end end io.write("\n") end io.write(Footer) end function CalculateEnergyDifference(H1, H1Restrictions, H2, H2Restrictions) -- Calculate the energy difference between the lowest eigenstates of the two -- Hamiltonians. -- -- @param H1 userdata: The first Hamiltonian. -- @param H1Restrictions table: Restrictions of the occupation numbers for H1. -- @param H2 userdata: The second Hamiltonian. -- @param H2Restrictions table: Restrictions of the occupation numbers for H2. local E1 = 0.0 local E2 = 0.0 if H1 ~= nil and H1Restrictions ~= nil then Psis1, _ = WavefunctionsAndBoltzmannFactors(H1, 1, false, 0, nil, H1Restrictions, nil) E1 = Psis1[1] * H1 * Psis1[1] end if H2 ~= nil and H2Restrictions ~= nil then Psis2, _ = WavefunctionsAndBoltzmannFactors(H2, 1, false, 0, nil, H2Restrictions, nil) E2 = Psis2[1] * H2 * Psis2[1] end return E1 - E2 end -------------------------------------------------------------------------------- -- Analyze the initial Hamiltonian. -------------------------------------------------------------------------------- Temperature = Temperature * EnergyUnits.Kelvin.value Sk = DotProduct(WaveVector, {Sx, Sy, Sz}) Lk = DotProduct(WaveVector, {Lx, Ly, Lz}) Jk = DotProduct(WaveVector, {Jx, Jy, Jz}) Tk = DotProduct(WaveVector, {Tx, Ty, Tz}) Operators = {H_i, Ssqr, Lsqr, Jsqr, Sk, Lk, Jk, Tk, ldots_5d, N_3s, N_5d, "dZ"} Header = "Analysis of the %s Hamiltonian:\n" Header = Header .. "=================================================================================================================================\n" Header = Header .. "State E <S^2> <L^2> <J^2> <Sk> <Lk> <Jk> <Tk> <l.s> <N_3s> <N_5d> dZ\n" Header = Header .. "=================================================================================================================================\n" Footer = "=================================================================================================================================\n" local Psis_i, dZ_i = WavefunctionsAndBoltzmannFactors(H_i, NPsis, NPsisAuto, Temperature, nil, InitialRestrictions, CalculationRestrictions) PrintHamiltonianAnalysis(Psis_i, Operators, dZ_i, string.format(Header, "initial"), Footer) -- Stop the calculation if no spectra need to be calculated. if next(SpectraToCalculate) == nil then return end -------------------------------------------------------------------------------- -- Calculate and save the spectra. -------------------------------------------------------------------------------- T_3s_5d = {} for i = 1, NElectrons_3s / 2 do T_3s_5d[2*i - 1] = NewOperator("An", NFermions, IndexDn_3s[i]) T_3s_5d[2*i] = NewOperator("An", NFermions, IndexUp_3s[i]) end if ShiftSpectra then Emin = Emin - (ZeroShift + ExperimentalShift) Emax = Emax - (ZeroShift + ExperimentalShift) end if CalculationRestrictions == nil then G_3s_5d = CreateSpectra(H_f, T_3s_5d, Psis_i, {{"Emin", Emin}, {"Emax", Emax}, {"NE", NPoints}, {"Gamma", Gamma}, {"DenseBorder", DenseBorder}}) else G_3s_5d = CreateSpectra(H_f, T_3s_5d, Psis_i, {{"Emin", Emin}, {"Emax", Emax}, {"NE", NPoints}, {"Gamma", Gamma}, {"Restrictions", CalculationRestrictions}, {"DenseBorder", DenseBorder}}) end if ShiftSpectra then G_3s_5d.Shift(ZeroShift + ExperimentalShift) end -- Create a list with the Boltzmann probabilities for a given operator and wavefunction. local dZ_3s_5d = {} for _ in ipairs(T_3s_5d) do for j in ipairs(Psis_i) do table.insert(dZ_3s_5d, dZ_i[j]) end end -- Subtract the broadening used in the spectra calculations from the Lorentzian table. for i, _ in ipairs(Lorentzian) do -- The FWHM is the second value in each pair. Lorentzian[i][2] = Lorentzian[i][2] - Gamma end Spectrum = "Photoemission" if ValueInTable(Spectrum, SpectraToCalculate) then SpectrumIds = {} c = 1 for i, Operator in ipairs(T_3s_5d) do table.insert(SpectrumIds, c) c = c + 1 end Giso = GetSpectrum(G_3s_5d, SpectrumIds, dZ_3s_5d, #T_3s_5d, #Psis_i) SaveSpectrum(Giso, Prefix .. "_pho", Gaussian, Lorentzian) end
mit
devevo/EVO_TEAM
libs/lua-redis.lua
580
35599
local redis = { _VERSION = 'redis-lua 2.0.4', _DESCRIPTION = 'A Lua client library for the redis key value storage system.', _COPYRIGHT = 'Copyright (C) 2009-2012 Daniele Alessandri', } -- The following line is used for backwards compatibility in order to keep the `Redis` -- global module name. Using `Redis` is now deprecated so you should explicitly assign -- the module to a local variable when requiring it: `local redis = require('redis')`. Redis = redis local unpack = _G.unpack or table.unpack local network, request, response = {}, {}, {} local defaults = { host = '127.0.0.1', port = 6379, tcp_nodelay = true, path = nil } local function merge_defaults(parameters) if parameters == nil then parameters = {} end for k, v in pairs(defaults) do if parameters[k] == nil then parameters[k] = defaults[k] end end return parameters end local function parse_boolean(v) if v == '1' or v == 'true' or v == 'TRUE' then return true elseif v == '0' or v == 'false' or v == 'FALSE' then return false else return nil end end local function toboolean(value) return value == 1 end local function sort_request(client, command, key, params) --[[ params = { by = 'weight_*', get = 'object_*', limit = { 0, 10 }, sort = 'desc', alpha = true, } ]] local query = { key } if params then if params.by then table.insert(query, 'BY') table.insert(query, params.by) end if type(params.limit) == 'table' then -- TODO: check for lower and upper limits table.insert(query, 'LIMIT') table.insert(query, params.limit[1]) table.insert(query, params.limit[2]) end if params.get then if (type(params.get) == 'table') then for _, getarg in pairs(params.get) do table.insert(query, 'GET') table.insert(query, getarg) end else table.insert(query, 'GET') table.insert(query, params.get) end end if params.sort then table.insert(query, params.sort) end if params.alpha == true then table.insert(query, 'ALPHA') end if params.store then table.insert(query, 'STORE') table.insert(query, params.store) end end request.multibulk(client, command, query) end local function zset_range_request(client, command, ...) local args, opts = {...}, { } if #args >= 1 and type(args[#args]) == 'table' then local options = table.remove(args, #args) if options.withscores then table.insert(opts, 'WITHSCORES') end end for _, v in pairs(opts) do table.insert(args, v) end request.multibulk(client, command, args) end local function zset_range_byscore_request(client, command, ...) local args, opts = {...}, { } if #args >= 1 and type(args[#args]) == 'table' then local options = table.remove(args, #args) if options.limit then table.insert(opts, 'LIMIT') table.insert(opts, options.limit.offset or options.limit[1]) table.insert(opts, options.limit.count or options.limit[2]) end if options.withscores then table.insert(opts, 'WITHSCORES') end end for _, v in pairs(opts) do table.insert(args, v) end request.multibulk(client, command, args) end local function zset_range_reply(reply, command, ...) local args = {...} local opts = args[4] if opts and (opts.withscores or string.lower(tostring(opts)) == 'withscores') then local new_reply = { } for i = 1, #reply, 2 do table.insert(new_reply, { reply[i], reply[i + 1] }) end return new_reply else return reply end end local function zset_store_request(client, command, ...) local args, opts = {...}, { } if #args >= 1 and type(args[#args]) == 'table' then local options = table.remove(args, #args) if options.weights and type(options.weights) == 'table' then table.insert(opts, 'WEIGHTS') for _, weight in ipairs(options.weights) do table.insert(opts, weight) end end if options.aggregate then table.insert(opts, 'AGGREGATE') table.insert(opts, options.aggregate) end end for _, v in pairs(opts) do table.insert(args, v) end request.multibulk(client, command, args) end local function mset_filter_args(client, command, ...) local args, arguments = {...}, {} if (#args == 1 and type(args[1]) == 'table') then for k,v in pairs(args[1]) do table.insert(arguments, k) table.insert(arguments, v) end else arguments = args end request.multibulk(client, command, arguments) end local function hash_multi_request_builder(builder_callback) return function(client, command, ...) local args, arguments = {...}, { } if #args == 2 then table.insert(arguments, args[1]) for k, v in pairs(args[2]) do builder_callback(arguments, k, v) end else arguments = args end request.multibulk(client, command, arguments) end end local function parse_info(response) local info = {} local current = info response:gsub('([^\r\n]*)\r\n', function(kv) if kv == '' then return end local section = kv:match('^# (%w+)$') if section then current = {} info[section:lower()] = current return end local k,v = kv:match(('([^:]*):([^:]*)'):rep(1)) if k:match('db%d+') then current[k] = {} v:gsub(',', function(dbkv) local dbk,dbv = kv:match('([^:]*)=([^:]*)') current[k][dbk] = dbv end) else current[k] = v end end) return info end local function load_methods(proto, commands) local client = setmetatable ({}, getmetatable(proto)) for cmd, fn in pairs(commands) do if type(fn) ~= 'function' then redis.error('invalid type for command ' .. cmd .. '(must be a function)') end client[cmd] = fn end for i, v in pairs(proto) do client[i] = v end return client end local function create_client(proto, client_socket, commands) local client = load_methods(proto, commands) client.error = redis.error client.network = { socket = client_socket, read = network.read, write = network.write, } client.requests = { multibulk = request.multibulk, } return client end -- ############################################################################ function network.write(client, buffer) local _, err = client.network.socket:send(buffer) if err then client.error(err) end end function network.read(client, len) if len == nil then len = '*l' end local line, err = client.network.socket:receive(len) if not err then return line else client.error('connection error: ' .. err) end end -- ############################################################################ function response.read(client) local payload = client.network.read(client) local prefix, data = payload:sub(1, -#payload), payload:sub(2) -- status reply if prefix == '+' then if data == 'OK' then return true elseif data == 'QUEUED' then return { queued = true } else return data end -- error reply elseif prefix == '-' then return client.error('redis error: ' .. data) -- integer reply elseif prefix == ':' then local number = tonumber(data) if not number then if res == 'nil' then return nil end client.error('cannot parse '..res..' as a numeric response.') end return number -- bulk reply elseif prefix == '$' then local length = tonumber(data) if not length then client.error('cannot parse ' .. length .. ' as data length') end if length == -1 then return nil end local nextchunk = client.network.read(client, length + 2) return nextchunk:sub(1, -3) -- multibulk reply elseif prefix == '*' then local count = tonumber(data) if count == -1 then return nil end local list = {} if count > 0 then local reader = response.read for i = 1, count do list[i] = reader(client) end end return list -- unknown type of reply else return client.error('unknown response prefix: ' .. prefix) end end -- ############################################################################ function request.raw(client, buffer) local bufferType = type(buffer) if bufferType == 'table' then client.network.write(client, table.concat(buffer)) elseif bufferType == 'string' then client.network.write(client, buffer) else client.error('argument error: ' .. bufferType) end end function request.multibulk(client, command, ...) local args = {...} local argsn = #args local buffer = { true, true } if argsn == 1 and type(args[1]) == 'table' then argsn, args = #args[1], args[1] end buffer[1] = '*' .. tostring(argsn + 1) .. "\r\n" buffer[2] = '$' .. #command .. "\r\n" .. command .. "\r\n" local table_insert = table.insert for _, argument in pairs(args) do local s_argument = tostring(argument) table_insert(buffer, '$' .. #s_argument .. "\r\n" .. s_argument .. "\r\n") end client.network.write(client, table.concat(buffer)) end -- ############################################################################ local function custom(command, send, parse) command = string.upper(command) return function(client, ...) send(client, command, ...) local reply = response.read(client) if type(reply) == 'table' and reply.queued then reply.parser = parse return reply else if parse then return parse(reply, command, ...) end return reply end end end local function command(command, opts) if opts == nil or type(opts) == 'function' then return custom(command, request.multibulk, opts) else return custom(command, opts.request or request.multibulk, opts.response) end end local define_command_impl = function(target, name, opts) local opts = opts or {} target[string.lower(name)] = custom( opts.command or string.upper(name), opts.request or request.multibulk, opts.response or nil ) end local undefine_command_impl = function(target, name) target[string.lower(name)] = nil end -- ############################################################################ local client_prototype = {} client_prototype.raw_cmd = function(client, buffer) request.raw(client, buffer .. "\r\n") return response.read(client) end -- obsolete client_prototype.define_command = function(client, name, opts) define_command_impl(client, name, opts) end -- obsolete client_prototype.undefine_command = function(client, name) undefine_command_impl(client, name) end client_prototype.quit = function(client) request.multibulk(client, 'QUIT') client.network.socket:shutdown() return true end client_prototype.shutdown = function(client) request.multibulk(client, 'SHUTDOWN') client.network.socket:shutdown() end -- Command pipelining client_prototype.pipeline = function(client, block) local requests, replies, parsers = {}, {}, {} local table_insert = table.insert local socket_write, socket_read = client.network.write, client.network.read client.network.write = function(_, buffer) table_insert(requests, buffer) end -- TODO: this hack is necessary to temporarily reuse the current -- request -> response handling implementation of redis-lua -- without further changes in the code, but it will surely -- disappear when the new command-definition infrastructure -- will finally be in place. client.network.read = function() return '+QUEUED' end local pipeline = setmetatable({}, { __index = function(env, name) local cmd = client[name] if not cmd then client.error('unknown redis command: ' .. name, 2) end return function(self, ...) local reply = cmd(client, ...) table_insert(parsers, #requests, reply.parser) return reply end end }) local success, retval = pcall(block, pipeline) client.network.write, client.network.read = socket_write, socket_read if not success then client.error(retval, 0) end client.network.write(client, table.concat(requests, '')) for i = 1, #requests do local reply, parser = response.read(client), parsers[i] if parser then reply = parser(reply) end table_insert(replies, i, reply) end return replies, #requests end -- Publish/Subscribe do local channels = function(channels) if type(channels) == 'string' then channels = { channels } end return channels end local subscribe = function(client, ...) request.multibulk(client, 'subscribe', ...) end local psubscribe = function(client, ...) request.multibulk(client, 'psubscribe', ...) end local unsubscribe = function(client, ...) request.multibulk(client, 'unsubscribe') end local punsubscribe = function(client, ...) request.multibulk(client, 'punsubscribe') end local consumer_loop = function(client) local aborting, subscriptions = false, 0 local abort = function() if not aborting then unsubscribe(client) punsubscribe(client) aborting = true end end return coroutine.wrap(function() while true do local message local response = response.read(client) if response[1] == 'pmessage' then message = { kind = response[1], pattern = response[2], channel = response[3], payload = response[4], } else message = { kind = response[1], channel = response[2], payload = response[3], } end if string.match(message.kind, '^p?subscribe$') then subscriptions = subscriptions + 1 end if string.match(message.kind, '^p?unsubscribe$') then subscriptions = subscriptions - 1 end if aborting and subscriptions == 0 then break end coroutine.yield(message, abort) end end) end client_prototype.pubsub = function(client, subscriptions) if type(subscriptions) == 'table' then if subscriptions.subscribe then subscribe(client, channels(subscriptions.subscribe)) end if subscriptions.psubscribe then psubscribe(client, channels(subscriptions.psubscribe)) end end return consumer_loop(client) end end -- Redis transactions (MULTI/EXEC) do local function identity(...) return ... end local emptytable = {} local function initialize_transaction(client, options, block, queued_parsers) local table_insert = table.insert local coro = coroutine.create(block) if options.watch then local watch_keys = {} for _, key in pairs(options.watch) do table_insert(watch_keys, key) end if #watch_keys > 0 then client:watch(unpack(watch_keys)) end end local transaction_client = setmetatable({}, {__index=client}) transaction_client.exec = function(...) client.error('cannot use EXEC inside a transaction block') end transaction_client.multi = function(...) coroutine.yield() end transaction_client.commands_queued = function() return #queued_parsers end assert(coroutine.resume(coro, transaction_client)) transaction_client.multi = nil transaction_client.discard = function(...) local reply = client:discard() for i, v in pairs(queued_parsers) do queued_parsers[i]=nil end coro = initialize_transaction(client, options, block, queued_parsers) return reply end transaction_client.watch = function(...) client.error('WATCH inside MULTI is not allowed') end setmetatable(transaction_client, { __index = function(t, k) local cmd = client[k] if type(cmd) == "function" then local function queuey(self, ...) local reply = cmd(client, ...) assert((reply or emptytable).queued == true, 'a QUEUED reply was expected') table_insert(queued_parsers, reply.parser or identity) return reply end t[k]=queuey return queuey else return cmd end end }) client:multi() return coro end local function transaction(client, options, coroutine_block, attempts) local queued_parsers, replies = {}, {} local retry = tonumber(attempts) or tonumber(options.retry) or 2 local coro = initialize_transaction(client, options, coroutine_block, queued_parsers) local success, retval if coroutine.status(coro) == 'suspended' then success, retval = coroutine.resume(coro) else -- do not fail if the coroutine has not been resumed (missing t:multi() with CAS) success, retval = true, 'empty transaction' end if #queued_parsers == 0 or not success then client:discard() assert(success, retval) return replies, 0 end local raw_replies = client:exec() if not raw_replies then if (retry or 0) <= 0 then client.error("MULTI/EXEC transaction aborted by the server") else --we're not quite done yet return transaction(client, options, coroutine_block, retry - 1) end end local table_insert = table.insert for i, parser in pairs(queued_parsers) do table_insert(replies, i, parser(raw_replies[i])) end return replies, #queued_parsers end client_prototype.transaction = function(client, arg1, arg2) local options, block if not arg2 then options, block = {}, arg1 elseif arg1 then --and arg2, implicitly options, block = type(arg1)=="table" and arg1 or { arg1 }, arg2 else client.error("Invalid parameters for redis transaction.") end if not options.watch then watch_keys = { } for i, v in pairs(options) do if tonumber(i) then table.insert(watch_keys, v) options[i] = nil end end options.watch = watch_keys elseif not (type(options.watch) == 'table') then options.watch = { options.watch } end if not options.cas then local tx_block = block block = function(client, ...) client:multi() return tx_block(client, ...) --can't wrap this in pcall because we're in a coroutine. end end return transaction(client, options, block) end end -- MONITOR context do local monitor_loop = function(client) local monitoring = true -- Tricky since the payload format changed starting from Redis 2.6. local pattern = '^(%d+%.%d+)( ?.- ?) ?"(%a+)" ?(.-)$' local abort = function() monitoring = false end return coroutine.wrap(function() client:monitor() while monitoring do local message, matched local response = response.read(client) local ok = response:gsub(pattern, function(time, info, cmd, args) message = { timestamp = tonumber(time), client = info:match('%d+.%d+.%d+.%d+:%d+'), database = tonumber(info:match('%d+')) or 0, command = cmd, arguments = args:match('.+'), } matched = true end) if not matched then client.error('Unable to match MONITOR payload: '..response) end coroutine.yield(message, abort) end end) end client_prototype.monitor_messages = function(client) return monitor_loop(client) end end -- ############################################################################ local function connect_tcp(socket, parameters) local host, port = parameters.host, tonumber(parameters.port) local ok, err = socket:connect(host, port) if not ok then redis.error('could not connect to '..host..':'..port..' ['..err..']') end socket:setoption('tcp-nodelay', parameters.tcp_nodelay) return socket end local function connect_unix(socket, parameters) local ok, err = socket:connect(parameters.path) if not ok then redis.error('could not connect to '..parameters.path..' ['..err..']') end return socket end local function create_connection(parameters) if parameters.socket then return parameters.socket end local perform_connection, socket if parameters.scheme == 'unix' then perform_connection, socket = connect_unix, require('socket.unix') assert(socket, 'your build of LuaSocket does not support UNIX domain sockets') else if parameters.scheme then local scheme = parameters.scheme assert(scheme == 'redis' or scheme == 'tcp', 'invalid scheme: '..scheme) end perform_connection, socket = connect_tcp, require('socket').tcp end return perform_connection(socket(), parameters) end -- ############################################################################ function redis.error(message, level) error(message, (level or 1) + 1) end function redis.connect(...) local args, parameters = {...}, nil if #args == 1 then if type(args[1]) == 'table' then parameters = args[1] else local uri = require('socket.url') parameters = uri.parse(select(1, ...)) if parameters.scheme then if parameters.query then for k, v in parameters.query:gmatch('([-_%w]+)=([-_%w]+)') do if k == 'tcp_nodelay' or k == 'tcp-nodelay' then parameters.tcp_nodelay = parse_boolean(v) end end end else parameters.host = parameters.path end end elseif #args > 1 then local host, port = unpack(args) parameters = { host = host, port = port } end local commands = redis.commands or {} if type(commands) ~= 'table' then redis.error('invalid type for the commands table') end local socket = create_connection(merge_defaults(parameters)) local client = create_client(client_prototype, socket, commands) return client end function redis.command(cmd, opts) return command(cmd, opts) end -- obsolete function redis.define_command(name, opts) define_command_impl(redis.commands, name, opts) end -- obsolete function redis.undefine_command(name) undefine_command_impl(redis.commands, name) end -- ############################################################################ -- Commands defined in this table do not take the precedence over -- methods defined in the client prototype table. redis.commands = { -- commands operating on the key space exists = command('EXISTS', { response = toboolean }), del = command('DEL'), type = command('TYPE'), rename = command('RENAME'), renamenx = command('RENAMENX', { response = toboolean }), expire = command('EXPIRE', { response = toboolean }), pexpire = command('PEXPIRE', { -- >= 2.6 response = toboolean }), expireat = command('EXPIREAT', { response = toboolean }), pexpireat = command('PEXPIREAT', { -- >= 2.6 response = toboolean }), ttl = command('TTL'), pttl = command('PTTL'), -- >= 2.6 move = command('MOVE', { response = toboolean }), dbsize = command('DBSIZE'), persist = command('PERSIST', { -- >= 2.2 response = toboolean }), keys = command('KEYS', { response = function(response) if type(response) == 'string' then -- backwards compatibility path for Redis < 2.0 local keys = {} response:gsub('[^%s]+', function(key) table.insert(keys, key) end) response = keys end return response end }), randomkey = command('RANDOMKEY', { response = function(response) if response == '' then return nil else return response end end }), sort = command('SORT', { request = sort_request, }), -- commands operating on string values set = command('SET'), setnx = command('SETNX', { response = toboolean }), setex = command('SETEX'), -- >= 2.0 psetex = command('PSETEX'), -- >= 2.6 mset = command('MSET', { request = mset_filter_args }), msetnx = command('MSETNX', { request = mset_filter_args, response = toboolean }), get = command('GET'), mget = command('MGET'), getset = command('GETSET'), incr = command('INCR'), incrby = command('INCRBY'), incrbyfloat = command('INCRBYFLOAT', { -- >= 2.6 response = function(reply, command, ...) return tonumber(reply) end, }), decr = command('DECR'), decrby = command('DECRBY'), append = command('APPEND'), -- >= 2.0 substr = command('SUBSTR'), -- >= 2.0 strlen = command('STRLEN'), -- >= 2.2 setrange = command('SETRANGE'), -- >= 2.2 getrange = command('GETRANGE'), -- >= 2.2 setbit = command('SETBIT'), -- >= 2.2 getbit = command('GETBIT'), -- >= 2.2 -- commands operating on lists rpush = command('RPUSH'), lpush = command('LPUSH'), llen = command('LLEN'), lrange = command('LRANGE'), ltrim = command('LTRIM'), lindex = command('LINDEX'), lset = command('LSET'), lrem = command('LREM'), lpop = command('LPOP'), rpop = command('RPOP'), rpoplpush = command('RPOPLPUSH'), blpop = command('BLPOP'), -- >= 2.0 brpop = command('BRPOP'), -- >= 2.0 rpushx = command('RPUSHX'), -- >= 2.2 lpushx = command('LPUSHX'), -- >= 2.2 linsert = command('LINSERT'), -- >= 2.2 brpoplpush = command('BRPOPLPUSH'), -- >= 2.2 -- commands operating on sets sadd = command('SADD'), srem = command('SREM'), spop = command('SPOP'), smove = command('SMOVE', { response = toboolean }), scard = command('SCARD'), sismember = command('SISMEMBER', { response = toboolean }), sinter = command('SINTER'), sinterstore = command('SINTERSTORE'), sunion = command('SUNION'), sunionstore = command('SUNIONSTORE'), sdiff = command('SDIFF'), sdiffstore = command('SDIFFSTORE'), smembers = command('SMEMBERS'), srandmember = command('SRANDMEMBER'), -- commands operating on sorted sets zadd = command('ZADD'), zincrby = command('ZINCRBY'), zrem = command('ZREM'), zrange = command('ZRANGE', { request = zset_range_request, response = zset_range_reply, }), zrevrange = command('ZREVRANGE', { request = zset_range_request, response = zset_range_reply, }), zrangebyscore = command('ZRANGEBYSCORE', { request = zset_range_byscore_request, response = zset_range_reply, }), zrevrangebyscore = command('ZREVRANGEBYSCORE', { -- >= 2.2 request = zset_range_byscore_request, response = zset_range_reply, }), zunionstore = command('ZUNIONSTORE', { -- >= 2.0 request = zset_store_request }), zinterstore = command('ZINTERSTORE', { -- >= 2.0 request = zset_store_request }), zcount = command('ZCOUNT'), zcard = command('ZCARD'), zscore = command('ZSCORE'), zremrangebyscore = command('ZREMRANGEBYSCORE'), zrank = command('ZRANK'), -- >= 2.0 zrevrank = command('ZREVRANK'), -- >= 2.0 zremrangebyrank = command('ZREMRANGEBYRANK'), -- >= 2.0 -- commands operating on hashes hset = command('HSET', { -- >= 2.0 response = toboolean }), hsetnx = command('HSETNX', { -- >= 2.0 response = toboolean }), hmset = command('HMSET', { -- >= 2.0 request = hash_multi_request_builder(function(args, k, v) table.insert(args, k) table.insert(args, v) end), }), hincrby = command('HINCRBY'), -- >= 2.0 hincrbyfloat = command('HINCRBYFLOAT', {-- >= 2.6 response = function(reply, command, ...) return tonumber(reply) end, }), hget = command('HGET'), -- >= 2.0 hmget = command('HMGET', { -- >= 2.0 request = hash_multi_request_builder(function(args, k, v) table.insert(args, v) end), }), hdel = command('HDEL'), -- >= 2.0 hexists = command('HEXISTS', { -- >= 2.0 response = toboolean }), hlen = command('HLEN'), -- >= 2.0 hkeys = command('HKEYS'), -- >= 2.0 hvals = command('HVALS'), -- >= 2.0 hgetall = command('HGETALL', { -- >= 2.0 response = function(reply, command, ...) local new_reply = { } for i = 1, #reply, 2 do new_reply[reply[i]] = reply[i + 1] end return new_reply end }), -- connection related commands ping = command('PING', { response = function(response) return response == 'PONG' end }), echo = command('ECHO'), auth = command('AUTH'), select = command('SELECT'), -- transactions multi = command('MULTI'), -- >= 2.0 exec = command('EXEC'), -- >= 2.0 discard = command('DISCARD'), -- >= 2.0 watch = command('WATCH'), -- >= 2.2 unwatch = command('UNWATCH'), -- >= 2.2 -- publish - subscribe subscribe = command('SUBSCRIBE'), -- >= 2.0 unsubscribe = command('UNSUBSCRIBE'), -- >= 2.0 psubscribe = command('PSUBSCRIBE'), -- >= 2.0 punsubscribe = command('PUNSUBSCRIBE'), -- >= 2.0 publish = command('PUBLISH'), -- >= 2.0 -- redis scripting eval = command('EVAL'), -- >= 2.6 evalsha = command('EVALSHA'), -- >= 2.6 script = command('SCRIPT'), -- >= 2.6 -- remote server control commands bgrewriteaof = command('BGREWRITEAOF'), config = command('CONFIG', { -- >= 2.0 response = function(reply, command, ...) if (type(reply) == 'table') then local new_reply = { } for i = 1, #reply, 2 do new_reply[reply[i]] = reply[i + 1] end return new_reply end return reply end }), client = command('CLIENT'), -- >= 2.4 slaveof = command('SLAVEOF'), save = command('SAVE'), bgsave = command('BGSAVE'), lastsave = command('LASTSAVE'), flushdb = command('FLUSHDB'), flushall = command('FLUSHALL'), monitor = command('MONITOR'), time = command('TIME'), -- >= 2.6 slowlog = command('SLOWLOG', { -- >= 2.2.13 response = function(reply, command, ...) if (type(reply) == 'table') then local structured = { } for index, entry in ipairs(reply) do structured[index] = { id = tonumber(entry[1]), timestamp = tonumber(entry[2]), duration = tonumber(entry[3]), command = entry[4], } end return structured end return reply end }), info = command('INFO', { response = parse_info, }), } -- ############################################################################ return redis
gpl-3.0
sprunk/Zero-K
LuaUI/Widgets/chili/Controls/font.lua
2
7158
--// ============================================================================= --- Font module --- Font fields -- Inherits from Control. -- @see control.Control -- @table Font -- @string[opt = "FreeSansBold.otf"] font font name -- @int[opt = 12] size font size -- @bool[opt = false] shadow shadow enabled -- @bool[opt = false] outline outline enabled -- @tparam {r, g, b, a} color color table (default {1, 1, 1, 1}) -- @tparam {r, g, b, a} outlineColor outlineColor table (default {0, 0, 0, 1}) -- @bool[opt = true] autoOutlineColor ?? Font = Object:Inherit{ classname = 'font', font = "FreeSansBold.otf", size = 12, outlineWidth = 3, outlineWeight = 3, shadow = false, outline = false, color = {1, 1, 1, 1}, outlineColor = {0, 0, 0, 1}, autoOutlineColor = true, } local this = Font local inherited = this.inherited --// ============================================================================= function Font:New(obj) obj = inherited.New(self, obj) --// Load the font obj:_LoadFont() return obj end function Font:Dispose(...) if (not self.disposed) then FontHandler.UnloadFont(self._font) end inherited.Dispose(self, ...) end --// ============================================================================= function Font:_LoadFont() local oldfont = self._font local uiScale = (WG and WG.uiScale or 1) self._font = FontHandler.LoadFont(self.font, math.floor(self.size*uiScale), math.floor(self.outlineWidth*uiScale), self.outlineWeight) --// do this after LoadFont because it can happen that LoadFont returns the same font again --// but if we Unload our old one before, the gc could collect it before, so the engine would have to reload it again FontHandler.UnloadFont(oldfont) end --// ============================================================================= local function NotEqual(v1, v2) local t1 = type(v1) local t2 = type(v2) if (t1 ~= t2) then return true end local isindexable = (t == "table") or (t == "metatable") or (t == "userdata") if (not isindexable) then return (t1 ~= t2) end for i, v in pairs(v1) do if (v ~= v2[i]) then return true end end for i, v in pairs(v2) do if (v ~= v1[i]) then return true end end end do --// Create some Set... methods (e.g. SetColor, SetSize, SetFont, ...) local params = { font = true, size = true, outlineWidth = true, outlineWeight = true, shadow = false, outline = false, color = false, outlineColor = false, autoOutlineColor = false, } for param, recreateFont in pairs(params) do local paramWithUpperCase = param:gsub("^%l", string.upper) local funcname = "Set" .. paramWithUpperCase Font[funcname] = function(self, value, ...) local t = type(value) local oldValue = self[param] if (t == "table") then self[param] = table.shallowcopy(value) else local to = type(self[param]) if (to == "table") then --// this allows :SetColor(r, g, b, a) and :SetColor({r, g, b, a}) local newtable = {value, ...} table.merge(newtable, self[param]) self[param] = newtable else self[param] = value end end local p = self.parent if (recreateFont) then self:_LoadFont() if (p) then p:RequestRealign() end else if (p) and NotEqual(oldValue, self[param]) then p:Invalidate() end end end end params = nil end --// ============================================================================= function Font:GetLineHeight(size) return self._font.lineheight * (size or self.size) end function Font:GetAscenderHeight(size) local font = self._font return (font.lineheight + font.descender) * (size or self.size) end function Font:GetTextWidth(text, size) return (self._font):GetTextWidth(text) * (size or self.size) end function Font:GetTextHeight(text, size) if (not size) then size = self.size end local h, descender, numlines = (self._font):GetTextHeight(text) return h*size, descender*size, numlines end function Font:WrapText(text, width, height, size) if (not size) then size = self.size end if (height < 1.5 * self._font.lineheight) or (width < size) then return text --//workaround for a bug in <= 80.5.2 end return (self._font):WrapText(text, width, height, size) end --// ============================================================================= function Font:AdjustPosToAlignment(x, y, width, height, align, valign) local extra = '' if self.shadow then width = width - 1 - self.size * 0.1 height = height - 1 - self.size * 0.1 elseif self.outline then width = width - 1 - self.outlineWidth height = height - 1 - self.outlineWidth end --// vertical alignment if valign == "center" then y = y + height/2 extra = 'v' elseif valign == "top" then extra = 't' elseif valign == "bottom" then y = y + height extra = 'b' elseif valign == "linecenter" then y = y + (height / 2) + (1 + self._font.descender) * self.size / 2 extra = 'x' else --// ascender extra = 'a' end --FIXME add baseline 'd' --// horizontal alignment if align == "left" then --do nothing elseif align == "center" then x = x + width/2 extra = extra .. 'c' elseif align == "right" then x = x + width extra = extra .. 'r' end return x, y, extra end local function _GetExtra(align, valign) local extra = '' --// vertical alignment if valign == "center" then extra = 'v' elseif valign == "top" then extra = 't' elseif valign == "bottom" then extra = 'b' else --// ascender extra = 'a' end --// horizontal alignment if align == "left" then --do nothing elseif align == "center" then extra = extra .. 'c' elseif align == "right" then extra = extra .. 'r' end return extra end --// ============================================================================= function Font:_DrawText(text, x, y, extra) local font = self._font gl.PushAttrib(GL.COLOR_BUFFER_BIT) gl.PushMatrix() gl.Scale(1, -1, 1) font:Begin() if AreInRTT() then gl.BlendFuncSeparate(GL.SRC_ALPHA, GL.ONE_MINUS_SRC_ALPHA, GL.ZERO, GL.ONE_MINUS_SRC_ALPHA) end font:SetTextColor(self.color) font:SetOutlineColor(self.outlineColor) font:SetAutoOutlineColor(self.autoOutlineColor) font:Print(text, x, -y, self.size, extra) font:End() gl.PopMatrix() gl.PopAttrib() end function Font:Draw(text, x, y, align, valign) if (not text) then return end local extra = _GetExtra(align, valign) if self.outline then extra = extra .. 'o' elseif self.shadow then extra = extra .. 's' end self:_DrawText(text, x, y, extra) end function Font:DrawInBox(text, x, y, w, h, align, valign) if (not text) then return end local x, y, extra = self:AdjustPosToAlignment(x, y, w, h, align, valign) if self.outline then extra = extra .. 'o' elseif self.shadow then extra = extra .. 's' end y = y + 1 --// FIXME: if this isn't done some chars as 'R' get truncated at the top self:_DrawText(text, x, y, extra) end Font.Print = Font.Draw Font.PrintInBox = Font.DrawInBox --// =============================================================================
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/item/item_music_microphone_s2.lua
3
2232
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_item_item_music_microphone_s2 = object_static_item_shared_item_music_microphone_s2:new { } ObjectTemplates:addTemplate(object_static_item_item_music_microphone_s2, "object/static/item/item_music_microphone_s2.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/building/corellia/filler_slum_16x32_s02.lua
3
2244
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_corellia_filler_slum_16x32_s02 = object_building_corellia_shared_filler_slum_16x32_s02:new { } ObjectTemplates:addTemplate(object_building_corellia_filler_slum_16x32_s02, "object/building/corellia/filler_slum_16x32_s02.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/space_privateer_tier4_tatooine_nirame.lua
3
2264
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_space_privateer_tier4_tatooine_nirame = object_mobile_shared_space_privateer_tier4_tatooine_nirame:new { } ObjectTemplates:addTemplate(object_mobile_space_privateer_tier4_tatooine_nirame, "object/mobile/space_privateer_tier4_tatooine_nirame.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/structure/exterior/lair_cave_giant_exterior_krayt_dragon.lua
1
2411
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_structure_exterior_lair_cave_giant_exterior_krayt_dragon = object_tangible_lair_structure_exterior_shared_lair_cave_giant_exterior_krayt_dragon:new { objectMenuComponent = "LairMenuComponent", } ObjectTemplates:addTemplate(object_tangible_lair_structure_exterior_lair_cave_giant_exterior_krayt_dragon, "object/tangible/lair/structure/exterior/lair_cave_giant_exterior_krayt_dragon.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/screenplays/cities/naboo_keren.lua
1
10910
NabooKerenScreenPlay = CityScreenPlay:new { numberOfActs = 1, screenplayName = "NabooKerenScreenPlay", planet = "naboo", gcwMobs = { {"stormtrooper_black_hole", "rebel_gungan_grand_army_soldier", 1981.7,11.0,2184.7,162,0, "", ""}, {"stormtrooper_black_hole", "rebel_gungan_grand_army_soldier", 1984.8,11.0,2185.6,165,0, "", ""}, {"stormtrooper_black_hole_squad_leader", "rebel_gungan_war_chief", 1942.9,11.7,2329.8,-14,0, "", ""}, {"stormtrooper_black_hole", "rebel_gungan_grand_army_soldier", 1935.8,12.0,2328.8,-17,0, "", ""}, {"stormtrooper_black_hole", "rebel_gungan_grand_army_soldier", 1950.3,11.8,2333.0,-17,0, "", ""}, {"dark_trooper", "rebel_trooper", 1958.2,12.0,2403.6,-102,0, "", ""}, {"dark_trooper", "rebel_trooper", 1964.1,12.0,2375.3,-100,0, "", ""}, {"stormtrooper", "rebel_gungan_guard", 1961.5,12.0,2454.2,35,0, "", ""}, {"stormtrooper", "rebel_gungan_guard", 1968.4,12.0,2448.3,35,0, "", ""}, {"stormtrooper", "rebel_gungan_guard", 2009.9,19.0,2536.1,120,0, "", ""}, {"stormtrooper", "rebel_gungan_guard", 2012.9,19.0,2540.9,120,0, "", ""}, {"stormtrooper_bombardier", "rebel_gungan_kaadu_rider", 2049.8,19.0,2561.6,-120,0, "", ""}, {"scout_trooper", "rebel_scout", 2105.3,30.0,2597.9,-150,0, "", ""}, {"scout_trooper", "rebel_scout", 2098.0,30.0,2601.6,-155,0, "", ""}, {"scout_trooper", "rebel_scout", 1901.2,12.0,2611.8,-90,0, "", ""}, {"scout_trooper", "rebel_scout", 1901.6,12.0,2618.6,-90,0, "", ""}, {"stormtrooper", "rebel_gungan_guard", 1862.4,12.0,2543.0,-45,0, "", ""}, {"stormtrooper", "rebel_gungan_guard", 1856.7,12.0,2538.1,-45,0, "", ""}, {"stormtrooper", "rebel_gungan_guard", 1803.1,12.0,2516.6,0,0, "", ""}, {"stormtrooper", "rebel_gungan_guard", 1810.2,12.0,2516.7,0,0, "", ""}, {"stormtrooper_rifleman", "rebel_gungan_scout", 1685.7,12.0,2609.5,175,0, "", ""}, {"stormtrooper_rifleman", "rebel_gungan_scout", 1686.0,12.0,2618.9,0,0, "", ""}, {"dark_trooper", "rebel_trooper", 1802.0,12.5,2629.2,50,0, "", ""}, {"dark_trooper", "rebel_trooper", 1772.1,12.5,2598.7,-132,0, "", ""}, {"stormtrooper_sniper", "rebel_gungan_bomber", 1602.3,25.0,2697.0,-87,0, "", ""}, {"stormtrooper_sniper", "rebel_gungan_bomber", 1607.5,25.0,2695.9,-168,0, "", ""}, {"stormtrooper", "rebel_gungan_guard", 1528.0,25.0,2739.8,5,0, "", ""}, {"stormtrooper", "rebel_gungan_guard", 1523.1,25.0,2741.6,0,0, "", ""}, {"scout_trooper", "rebel_scout", 1572.7,25.0,2830.7,-90,0, "", ""}, {"scout_trooper", "rebel_scout", 1572.5,25.0,2836.3,-90,0, "", ""}, {"stormtrooper_sniper", "rebel_gungan_bomber", 1598.4,40.0,2830.5,90,0, "", ""}, {"stormtrooper_black_hole_squad_leader", "rebel_gungan_war_chief", 1213.8,13.0,2768.2,90,0, "", ""}, {"stormtrooper_black_hole", "rebel_gungan_grand_army_soldier", 1209.4,13.0,2785.8,-90,0, "", ""}, {"stormtrooper_black_hole", "rebel_gungan_grand_army_soldier", 1209.5,13.0,2751.3,-90,0, "", ""}, {"special_missions_engineer", "rebel_general", 1210.2,13.0,2768.3,-90,0, "", ""}, }, } registerScreenPlay("NabooKerenScreenPlay", true) function NabooKerenScreenPlay:start() if (isZoneEnabled(self.planet)) then self:spawnMobiles() self:spawnSceneObjects() self:spawnGcwMobiles() end end function NabooKerenScreenPlay:spawnSceneObjects() --outside starport spawnSceneObject(self.planet, "object/tangible/crafting/station/public_space_station.iff", 1437.02, 13, 2763.06, 0, math.rad(90) ) spawnSceneObject(self.planet, "object/tangible/crafting/station/public_space_station.iff", 1436.71, 13, 2778.92, 0, math.rad(90) ) end function NabooKerenScreenPlay:spawnMobiles() --Anything dashed out will need to be added here and removed from spawn manager once the spawnMobiles command is extended. spawnMobile(self.planet, "gadget_specialist", 60, 1215.5, 13, 2741.1, 11, 0) --starport interior local pNpc = spawnMobile(self.planet, "chiss_female",60,55.2,-0.5,31.6,0,2125385) self:setMoodString(pNpc, "npc_sitting_table_eating") pNpc = spawnMobile(self.planet, "chiss_male",60,57.4,-0.5,33.4,-135,2125385) self:setMoodString(pNpc, "npc_sitting_chair") pNpc = spawnMobile(self.planet, "chassis_dealer",60,5.5,0.6,67.4,-2,2125382) self:setMoodString(pNpc, "neutral") --relocated sw trainer from previously bugged exterior spot --pNpc = spawnMobile(self.planet, "trainer_shipwright",60,-0.5,0.6,67.2,180,2125382) --self:setMoodString(pNpc, "neutral") --cantina pNpc = spawnMobile(self.planet, "bartender",60,3.6,-0.9,-2.5,163,5) self:setMoodString(pNpc, "conversation") --Guild Hall 1720 2613 --spawnMobile(self.planet, "trainer_artisan",0,0.0976721,1.13306,-13.6995,0,1396874) --Guild Hall/Theater --[[ spawnMobile(self.planet, "trainer_dancer",0,18.188,2.12871,53.8705,2,4045383) spawnMobile(self.planet, "trainer_entertainer",0,29.6396,2.12878,74.0291,270,4045383) spawnMobile(self.planet, "trainer_musician",0,21.7,2.1,76.2,180,4045383) spawnMobile(self.planet, "theater_manager",0,21.7887,2.12809,63.5017,3,4045383) spawnMobile(self.planet, "trainer_imagedesigner",0,-20.97,2.1287,74.23,180,4045384) --Guild Hall 1786 2547 spawnMobile(self.planet, "trainer_architect",0,11,1.133,-14.5,0,1650543) spawnMobile(self.planet, "trainer_armorsmith",0,-15,1.133,0,88,1650542) spawnMobile(self.planet, "trainer_droidengineer",0,-11,1.13306,-13,0,1650545) spawnMobile(self.planet, "trainer_merchant",0,12,1.13306,6,180,1650541) spawnMobile(self.planet, "trainer_weaponsmith",0,-2.5,1.13306,-8.4,91,1650544) --Guild Hall 1851 2613 spawnMobile(self.planet, "trainer_brawler",0,-11,1.13306,-12.5,0,1650535) spawnMobile(self.planet, "trainer_marksman",0,0,0,-13,0,1650534) spawnMobile(self.planet, "trainer_scout",0,-12.0327,1.13306,4.62955,179,1650532) --Med Center spawnMobile(self.planet, "trainer_combatmedic",0,27.2188,0.26,5.37779,76,1661366) spawnMobile(self.planet, "trainer_combatmedic",0,-17,0.26,9,180,1661370) spawnMobile(self.planet, "trainer_doctor",0,17.4,0.3,1,9,1661366) spawnMobile(self.planet, "trainer_doctor",0,-25.9,0.3,-3.2,173,1661370) spawnMobile(self.planet, "trainer_medic",0,14.1386,0.26,3.567,128,1661366) spawnMobile(self.planet, "trainer_medic",0,-16.956,0.26,1.559,24,1661370) --]] --Outside spawnMobile(self.planet, "informant_npc_lvl_1",0,2030,12,2591,0,0) spawnMobile(self.planet, "informant_npc_lvl_1",0,1959,12,2577,0,0) spawnMobile(self.planet, "informant_npc_lvl_1",0,1818,12,2496,0,0) spawnMobile(self.planet, "informant_npc_lvl_1",0,1890,12,2527,0,0) spawnMobile(self.planet, "informant_npc_lvl_1",0,1926,12,2527,0,0) spawnMobile(self.planet, "informant_npc_lvl_1",0,1835,12,2633,0,0) spawnMobile(self.planet, "informant_npc_lvl_1",0,1847,12,2573,0,0) spawnMobile(self.planet, "informant_npc_lvl_1",0,1347,13,2671,0,0) spawnMobile(self.planet, "informant_npc_lvl_2",0,1279,13,2858,330,0) --{"junk_dealer",0,1371.6,13,2705.3,177,0, "", "",JUNKGENERIC,JUNKCONVGENERIC}, --[[ spawnMobile(self.planet, "trainer_architect",0,1533,25,2744,-93,0) spawnMobile(self.planet, "trainer_armorsmith",0,1890,12,2767,180,0) spawnMobile(self.planet, "trainer_artisan",0,1522,25,2781,180,0) spawnMobile(self.planet, "trainer_artisan",0,2003.71,12,2484.06,243,0) spawnMobile(self.planet, "trainer_brawler",0,1890,12,2725,0,0) spawnMobile(self.planet, "trainer_brawler",0,1537,25,2757,0,0) spawnMobile(self.planet, "trainer_carbine",0,1265.08,13,2677.88,9,0) spawnMobile(self.planet, "trainer_chef",0,1840,12,2672,180,0) spawnMobile(self.planet, "trainer_combatmedic",0,1927,12,2729.93,264,0) spawnMobile(self.planet, "trainer_dancer",0,1630.59,12,2574.54,99,0) spawnMobile(self.planet, "trainer_droidengineer",0,1966,12,2419,-64,0) spawnMobile(self.planet, "trainer_droidengineer",0,1627,12,2439,0,0) spawnMobile(self.planet, "trainer_entertainer",0,1246,13,2723,12,0) spawnMobile(self.planet, "trainer_entertainer",0,1520,25,2744,0,0) spawnMobile(self.planet, "trainer_entertainer",0,1727,12,2479,0,0) spawnMobile(self.planet, "trainer_entertainer",0,1772.77,12,2744.98,179,0) spawnMobile(self.planet, "trainer_imagedesigner",0,1253,13,2711,0,0) spawnMobile(self.planet, "trainer_marksman",0,1538,25,2751,180,0) spawnMobile(self.planet, "trainer_marksman",0,1992,12,2515,180,0) spawnMobile(self.planet, "trainer_medic",0,1982,12,2598,0,0) spawnMobile(self.planet, "trainer_medic",0,1541,25,2789,0,0) spawnMobile(self.planet, "trainer_medic",0,1784,12,2714,0,0) spawnMobile(self.planet, "trainer_merchant",0,1524,25,2782,37,0) spawnMobile(self.planet, "trainer_merchant",0,2005,12,2483,243,0) spawnMobile(self.planet, "trainer_pistol",0,1253,13,2686,180,0) spawnMobile(self.planet, "trainer_rifleman",0,1276,13,2685,73,0) spawnMobile(self.planet, "trainer_scout",0,1512.27,25,2754.94,111,0) spawnMobile(self.planet, "trainer_scout",0,1842.37,12,2709.61,134,0) spawnMobile(self.planet, "trainer_smuggler",0,1362.94,13,2833.96,82,0) spawnMobile(self.planet, "trainer_smuggler",0,1846,12,2772,31,0) spawnMobile(self.planet, "trainer_weaponsmith",0,1905,12,2767,180,0) spawnMobile(self.planet, "trainer_bountyhunter",0,2087,30,2575,180,0) --]] --newb grind starter spawns spawnMobile(self.planet, "gungan_hermit", 300, getRandomNumber(10) + 1360, 13.3, getRandomNumber(10) + 2941, getRandomNumber(360), 0) spawnMobile(self.planet, "gungan_hermit", 300, getRandomNumber(10) + 1360, 13.3, getRandomNumber(10) + 2941, getRandomNumber(360), 0) spawnMobile(self.planet, "gungan_hermit", 300, getRandomNumber(10) + 1360, 13.3, getRandomNumber(10) + 2941, getRandomNumber(360), 0) spawnMobile(self.planet, "gungan_hermit", 300, getRandomNumber(10) + 1360, 13.3, getRandomNumber(10) + 2941, getRandomNumber(360), 0) spawnMobile(self.planet, "flewt", 300, getRandomNumber(10) + 1216, 6.1, getRandomNumber(10) + 2878, getRandomNumber(360), 0) spawnMobile(self.planet, "flewt", 300, getRandomNumber(10) + 1216, 6.1, getRandomNumber(10) + 2878, getRandomNumber(360), 0) spawnMobile(self.planet, "flewt", 300, getRandomNumber(10) + 1216, 6.1, getRandomNumber(10) + 2878, getRandomNumber(360), 0) spawnMobile(self.planet, "flewt", 300, getRandomNumber(10) + 1216, 6.1, getRandomNumber(10) + 2878, getRandomNumber(360), 0) spawnMobile(self.planet, "flewt", 300, getRandomNumber(10) + 1216, 6.1, getRandomNumber(10) + 2878, getRandomNumber(360), 0) spawnMobile(self.planet, "chuba", 300, getRandomNumber(10) + 1328, 11.9, getRandomNumber(10) + 2604, getRandomNumber(360), 0) spawnMobile(self.planet, "chuba", 300, getRandomNumber(10) + 1328, 11.9, getRandomNumber(10) + 2604, getRandomNumber(360), 0) spawnMobile(self.planet, "chuba", 300, getRandomNumber(10) + 1328, 11.9, getRandomNumber(10) + 2604, getRandomNumber(360), 0) spawnMobile(self.planet, "chuba", 300, getRandomNumber(10) + 1328, 11.9, getRandomNumber(10) + 2604, getRandomNumber(360), 0) spawnMobile(self.planet, "chuba", 300, getRandomNumber(10) + 1328, 11.9, getRandomNumber(10) + 2604, getRandomNumber(360), 0) end
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/wearables/armor/tantel/objects.lua
3
14988
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_tangible_wearables_armor_tantel_shared_armor_tantel_skreej_boots = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_boots.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/armor_tantel_skreej_boots_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/shoe.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 263, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:armor_tantel_skreej_boots", gameObjectType = 263, locationReservationRadius = 0, lookAtText = "@wearables_lookat:armor_tantel_skreej_boots", noBuildRadius = 0, objectName = "@wearables_name:armor_tantel_skreej_boots", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 917083893, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_base_shoes.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_tantel_shared_armor_tantel_skreej_boots, "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_boots.iff") object_tangible_wearables_armor_tantel_shared_armor_tantel_skreej_boots_quest = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_boots_quest.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/armor_tantel_skreej_boots_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/shoe.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 263, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:armor_tantel_skreej_boots_quest", gameObjectType = 263, locationReservationRadius = 0, lookAtText = "@wearables_lookat:armor_tantel_skreej_boots", noBuildRadius = 0, objectName = "@wearables_name:armor_tantel_skreej_boots_quest", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 30813288, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_base_shoes.iff", "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_boots.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_tantel_shared_armor_tantel_skreej_boots_quest, "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_boots_quest.iff") object_tangible_wearables_armor_tantel_shared_armor_tantel_skreej_chest_plate = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_chest_plate.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/armor_tantel_skreej_chest_plate_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/vest.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 257, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:armor_tantel_skreej_chest_plate", gameObjectType = 257, locationReservationRadius = 0, lookAtText = "@wearables_lookat:armor_tantel_skreej_chest_plate", noBuildRadius = 0, objectName = "@wearables_name:armor_tantel_skreej_chest_plate", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 290985679, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_base_vest.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_tantel_shared_armor_tantel_skreej_chest_plate, "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_chest_plate.iff") object_tangible_wearables_armor_tantel_shared_armor_tantel_skreej_chest_plate_quest = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_chest_plate_quest.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/armor_tantel_skreej_chest_plate_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/vest.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 257, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:armor_tantel_skreej_chest_plate_quest", gameObjectType = 257, locationReservationRadius = 0, lookAtText = "@wearables_lookat:armor_tantel_skreej_chest_plate", noBuildRadius = 0, objectName = "@wearables_name:armor_tantel_skreej_chest_plate_quest", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1738912430, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_base_vest.iff", "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_chest_plate.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_tantel_shared_armor_tantel_skreej_chest_plate_quest, "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_chest_plate_quest.iff") object_tangible_wearables_armor_tantel_shared_armor_tantel_skreej_helmet = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_helmet.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/armor_tantel_skreej_helmet_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/helmet_closed_full.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 258, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:armor_tantel_skreej_helmet", gameObjectType = 258, locationReservationRadius = 0, lookAtText = "@wearables_lookat:armor_tantel_skreej_helmet", noBuildRadius = 0, objectName = "@wearables_name:armor_tantel_skreej_helmet", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1458475008, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_armor_base.iff", "object/tangible/wearables/base/shared_base_helmet_closed_full.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_tantel_shared_armor_tantel_skreej_helmet, "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_helmet.iff") object_tangible_wearables_armor_tantel_shared_armor_tantel_skreej_helmet_quest = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_helmet_quest.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/armor_tantel_skreej_helmet_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/helmet_closed_full.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 258, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:armor_tantel_skreej_helmet_quest", gameObjectType = 258, locationReservationRadius = 0, lookAtText = "@wearables_lookat:armor_tantel_skreej_helmet", noBuildRadius = 0, objectName = "@wearables_name:armor_tantel_skreej_helmet_quest", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 1049616094, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_armor_base.iff", "object/tangible/wearables/base/shared_base_helmet_closed_full.iff", "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_helmet.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_tantel_shared_armor_tantel_skreej_helmet_quest, "object/tangible/wearables/armor/tantel/shared_armor_tantel_skreej_helmet_quest.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/space/reverse_engineering/analysis_tool.lua
1
3194
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_space_reverse_engineering_analysis_tool = object_draft_schematic_space_reverse_engineering_shared_analysis_tool:new { templateType = DRAFTSCHEMATIC, customObjectName = "Component Analysis Tool", craftingToolTab = 262144, -- (See DraftSchematicObjectTemplate.h) complexity = 11, size = 1, xpType = "shipwright", xp = 22, assemblySkill = "general_assembly", experimentingSkill = "general_experimentation", customizationSkill = "medicine_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n"}, ingredientTitleNames = {"spare_parts", "chemical"}, ingredientSlotType = {0, 0}, resourceTypes = {"steel", "chemical"}, resourceQuantities = {50, 15}, contribution = {100, 100}, targetTemplate = "object/tangible/ship/crafted/reverse_engineering/analysis_tool.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_space_reverse_engineering_analysis_tool, "object/draft_schematic/space/reverse_engineering/analysis_tool.iff")
agpl-3.0
dalistudio/uboss
framework/http/httpd.lua
101
3708
local internal = require "http.internal" local table = table local string = string local type = type local httpd = {} local http_status_msg = { [100] = "Continue", [101] = "Switching Protocols", [200] = "OK", [201] = "Created", [202] = "Accepted", [203] = "Non-Authoritative Information", [204] = "No Content", [205] = "Reset Content", [206] = "Partial Content", [300] = "Multiple Choices", [301] = "Moved Permanently", [302] = "Found", [303] = "See Other", [304] = "Not Modified", [305] = "Use Proxy", [307] = "Temporary Redirect", [400] = "Bad Request", [401] = "Unauthorized", [402] = "Payment Required", [403] = "Forbidden", [404] = "Not Found", [405] = "Method Not Allowed", [406] = "Not Acceptable", [407] = "Proxy Authentication Required", [408] = "Request Time-out", [409] = "Conflict", [410] = "Gone", [411] = "Length Required", [412] = "Precondition Failed", [413] = "Request Entity Too Large", [414] = "Request-URI Too Large", [415] = "Unsupported Media Type", [416] = "Requested range not satisfiable", [417] = "Expectation Failed", [500] = "Internal Server Error", [501] = "Not Implemented", [502] = "Bad Gateway", [503] = "Service Unavailable", [504] = "Gateway Time-out", [505] = "HTTP Version not supported", } local function readall(readbytes, bodylimit) local tmpline = {} local body = internal.recvheader(readbytes, tmpline, "") if not body then return 413 -- Request Entity Too Large end local request = assert(tmpline[1]) local method, url, httpver = request:match "^(%a+)%s+(.-)%s+HTTP/([%d%.]+)$" assert(method and url and httpver) httpver = assert(tonumber(httpver)) if httpver < 1.0 or httpver > 1.1 then return 505 -- HTTP Version not supported end local header = internal.parseheader(tmpline,2,{}) if not header then return 400 -- Bad request end local length = header["content-length"] if length then length = tonumber(length) end local mode = header["transfer-encoding"] if mode then if mode ~= "identity" and mode ~= "chunked" then return 501 -- Not Implemented end end if mode == "chunked" then body, header = internal.recvchunkedbody(readbytes, bodylimit, header, body) if not body then return 413 end else -- identity mode if length then if bodylimit and length > bodylimit then return 413 end if #body >= length then body = body:sub(1,length) else local padding = readbytes(length - #body) body = body .. padding end end end return 200, url, method, header, body end function httpd.read_request(...) local ok, code, url, method, header, body = pcall(readall, ...) if ok then return code, url, method, header, body else return nil, code end end local function writeall(writefunc, statuscode, bodyfunc, header) local statusline = string.format("HTTP/1.1 %03d %s\r\n", statuscode, http_status_msg[statuscode] or "") writefunc(statusline) if header then for k,v in pairs(header) do if type(v) == "table" then for _,v in ipairs(v) do writefunc(string.format("%s: %s\r\n", k,v)) end else writefunc(string.format("%s: %s\r\n", k,v)) end end end local t = type(bodyfunc) if t == "string" then writefunc(string.format("content-length: %d\r\n\r\n", #bodyfunc)) writefunc(bodyfunc) elseif t == "function" then writefunc("transfer-encoding: chunked\r\n") while true do local s = bodyfunc() if s then if s ~= "" then writefunc(string.format("\r\n%x\r\n", #s)) writefunc(s) end else writefunc("\r\n0\r\n\r\n") break end end else assert(t == "nil") writefunc("\r\n") end end function httpd.write_response(...) return pcall(writeall, ...) end return httpd
mit
AMKING7/A.M-7-
plugins/all.lua
1321
4661
do data = load_data(_config.moderation.data) local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(chat_id) local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'Chat stats:\n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end local function get_group_type(target) local data = load_data(_config.moderation.data) local group_type = data[tostring(target)]['group_type'] if not group_type or group_type == nil then return 'No group type available.' end return group_type end local function show_group_settings(target) local data = load_data(_config.moderation.data) if data[tostring(target)] then if data[tostring(target)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(target)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local settings = data[tostring(target)]['settings'] local text = "Lock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX return text end local function get_description(target) local data = load_data(_config.moderation.data) local data_cat = 'description' if not data[tostring(target)][data_cat] then return 'No description available.' end local about = data[tostring(target)][data_cat] return about end local function get_rules(target) local data = load_data(_config.moderation.data) local data_cat = 'rules' if not data[tostring(target)][data_cat] then return 'No rules available.' end local rules = data[tostring(target)][data_cat] return rules end local function modlist(target) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] or not data[tostring(groups)][tostring(target)] then return 'Group is not added or is Realm.' end if next(data[tostring(target)]['moderators']) == nil then return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators :\n' for k,v in pairs(data[tostring(target)]['moderators']) do message = message ..i..' - @'..v..' [' ..k.. '] \n' i = i + 1 end return message end local function get_link(target) local data = load_data(_config.moderation.data) local group_link = data[tostring(target)]['settings']['set_link'] if not group_link or group_link == nil then return "No link" end return "Group link:\n"..group_link end local function all(target, receiver) local text = "All the things I know about this group\n\n" local group_type = get_group_type(target) text = text.."Group Type: \n"..group_type local settings = show_group_settings(target) text = text.."\n\nGroup settings: \n"..settings local rules = get_rules(target) text = text.."\n\nRules: \n"..rules local description = get_description(target) text = text.."\n\nAbout: \n"..description local modlist = modlist(target) text = text.."\n\nMods: \n"..modlist local link = get_link(target) text = text.."\n\nLink: \n"..link local stats = chat_stats(target) text = text.."\n\n"..stats local ban_list = ban_list(target) text = text.."\n\n"..ban_list local file = io.open("./groups/all/"..target.."all.txt", "w") file:write(text) file:flush() file:close() send_document(receiver,"./groups/all/"..target.."all.txt", ok_cb, false) return end function run(msg, matches) if matches[1] == "all" and matches[2] and is_owner2(msg.from.id, matches[2]) then local receiver = get_receiver(msg) local target = matches[2] return all(target, receiver) end if not is_owner(msg) then return end if matches[1] == "all" and not matches[2] then local receiver = get_receiver(msg) if not is_owner(msg) then return end return all(msg.to.id, receiver) end end return { patterns = { "^[!/](all)$", "^[!/](all) (%d+)$" }, run = run } end
gpl-2.0
SbssTeam/Quick-v2
plugins/all.lua
1321
4661
do data = load_data(_config.moderation.data) local function get_msgs_user_chat(user_id, chat_id) local user_info = {} local uhash = 'user:'..user_id local user = redis:hgetall(uhash) local um_hash = 'msgs:'..user_id..':'..chat_id user_info.msgs = tonumber(redis:get(um_hash) or 0) user_info.name = user_print_name(user)..' ['..user_id..']' return user_info end local function chat_stats(chat_id) local hash = 'chat:'..chat_id..':users' local users = redis:smembers(hash) local users_info = {} for i = 1, #users do local user_id = users[i] local user_info = get_msgs_user_chat(user_id, chat_id) table.insert(users_info, user_info) end table.sort(users_info, function(a, b) if a.msgs and b.msgs then return a.msgs > b.msgs end end) local text = 'Chat stats:\n' for k,user in pairs(users_info) do text = text..user.name..' = '..user.msgs..'\n' end return text end local function get_group_type(target) local data = load_data(_config.moderation.data) local group_type = data[tostring(target)]['group_type'] if not group_type or group_type == nil then return 'No group type available.' end return group_type end local function show_group_settings(target) local data = load_data(_config.moderation.data) if data[tostring(target)] then if data[tostring(target)]['settings']['flood_msg_max'] then NUM_MSG_MAX = tonumber(data[tostring(target)]['settings']['flood_msg_max']) print('custom'..NUM_MSG_MAX) else NUM_MSG_MAX = 5 end end local settings = data[tostring(target)]['settings'] local text = "Lock group name : "..settings.lock_name.."\nLock group photo : "..settings.lock_photo.."\nLock group member : "..settings.lock_member.."\nflood sensitivity : "..NUM_MSG_MAX return text end local function get_description(target) local data = load_data(_config.moderation.data) local data_cat = 'description' if not data[tostring(target)][data_cat] then return 'No description available.' end local about = data[tostring(target)][data_cat] return about end local function get_rules(target) local data = load_data(_config.moderation.data) local data_cat = 'rules' if not data[tostring(target)][data_cat] then return 'No rules available.' end local rules = data[tostring(target)][data_cat] return rules end local function modlist(target) local data = load_data(_config.moderation.data) local groups = 'groups' if not data[tostring(groups)] or not data[tostring(groups)][tostring(target)] then return 'Group is not added or is Realm.' end if next(data[tostring(target)]['moderators']) == nil then return 'No moderator in this group.' end local i = 1 local message = '\nList of moderators :\n' for k,v in pairs(data[tostring(target)]['moderators']) do message = message ..i..' - @'..v..' [' ..k.. '] \n' i = i + 1 end return message end local function get_link(target) local data = load_data(_config.moderation.data) local group_link = data[tostring(target)]['settings']['set_link'] if not group_link or group_link == nil then return "No link" end return "Group link:\n"..group_link end local function all(target, receiver) local text = "All the things I know about this group\n\n" local group_type = get_group_type(target) text = text.."Group Type: \n"..group_type local settings = show_group_settings(target) text = text.."\n\nGroup settings: \n"..settings local rules = get_rules(target) text = text.."\n\nRules: \n"..rules local description = get_description(target) text = text.."\n\nAbout: \n"..description local modlist = modlist(target) text = text.."\n\nMods: \n"..modlist local link = get_link(target) text = text.."\n\nLink: \n"..link local stats = chat_stats(target) text = text.."\n\n"..stats local ban_list = ban_list(target) text = text.."\n\n"..ban_list local file = io.open("./groups/all/"..target.."all.txt", "w") file:write(text) file:flush() file:close() send_document(receiver,"./groups/all/"..target.."all.txt", ok_cb, false) return end function run(msg, matches) if matches[1] == "all" and matches[2] and is_owner2(msg.from.id, matches[2]) then local receiver = get_receiver(msg) local target = matches[2] return all(target, receiver) end if not is_owner(msg) then return end if matches[1] == "all" and not matches[2] then local receiver = get_receiver(msg) if not is_owner(msg) then return end return all(msg.to.id, receiver) end end return { patterns = { "^[!/](all)$", "^[!/](all) (%d+)$" }, run = run } end
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/test/test_terminal.lua
3
2196
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_test_test_terminal = object_tangible_test_shared_test_terminal:new { } ObjectTemplates:addTemplate(object_tangible_test_test_terminal, "object/tangible/test/test_terminal.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/fynock/lair_fynock.lua
1
2259
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_fynock_lair_fynock = object_tangible_lair_fynock_shared_lair_fynock:new { objectMenuComponent = "LairMenuComponent", } ObjectTemplates:addTemplate(object_tangible_lair_fynock_lair_fynock, "object/tangible/lair/fynock/lair_fynock.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/loot/loot_schematic/flora_recycler_schematic.lua
1
2600
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_loot_loot_schematic_flora_recycler_schematic = object_tangible_loot_loot_schematic_shared_flora_recycler_schematic:new { templateType = LOOTSCHEMATIC, objectMenuComponent = "LootSchematicMenuComponent", attributeListComponent = "LootSchematicAttributeListComponent", requiredSkill = "crafting_artisan_engineering_01", targetDraftSchematic = "object/draft_schematic/item/item_recycler_flora.iff", targetUseCount = 1, } ObjectTemplates:addTemplate(object_tangible_loot_loot_schematic_flora_recycler_schematic, "object/tangible/loot/loot_schematic/flora_recycler_schematic.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/building/poi/scout_camp_s0.lua
1
3291
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_poi_scout_camp_s0 = object_building_poi_shared_scout_camp_s0:new { -- Basic Camp templateType = CAMPSTRUCTURE, lotSize = 0, baseMaintenanceRate = 0, basePowerRate = 0, skillMods = { {"private_safe_logout", 1}, {"private_medical_rating", 60}, {"private_med_wound_health", 20}, {"private_med_wound_action", 20}, {"private_buff_mind", 100} }, aggroMod = 0, duration = 3600, radius = 12, experience = 360, skillRequired = 5, childObjects = { {templateFile = "object/tangible/camp/camp_control_panel.iff", x = 2.3, z = 0, y = 1.7, ox = 0, oy = 1, oz = 0, ow = -0.707107, cellid = -1, containmentType = -1}, {templateFile = "object/tangible/camp/campfire_logs_ash.iff", x = 0.806110, z = 0, y = -0.1, ox = 0, oy = 0, oz = 0, ow = 0, cellid = -1, containmentType = -1}, {templateFile = "object/static/particle/particle_campfire_style_1.iff", x = 0.806110, z = 0, y = -0.1, ox = 0, oy = 0, oz = 0, ow = 0, cellid = -1, containmentType = -1}, {templateFile = "object/tangible/camp/camp_chair_s1.iff", x = .863, z = 0, y = -2.75, ox = 0, oy = 0, oz = -.009319, ow = -.999957, cellid = -1, containmentType = -1} } } ObjectTemplates:addTemplate(object_building_poi_scout_camp_s0, "object/building/poi/scout_camp_s0.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_vinya_maysor.lua
3
2196
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_vinya_maysor = object_mobile_shared_dressed_vinya_maysor:new { } ObjectTemplates:addTemplate(object_mobile_dressed_vinya_maysor, "object/mobile/dressed_vinya_maysor.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/tanc_mite/lair_tanc_mite_mountain.lua
1
2319
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_tanc_mite_lair_tanc_mite_mountain = object_tangible_lair_tanc_mite_shared_lair_tanc_mite_mountain:new { objectMenuComponent = "LairMenuComponent", } ObjectTemplates:addTemplate(object_tangible_lair_tanc_mite_lair_tanc_mite_mountain, "object/tangible/lair/tanc_mite/lair_tanc_mite_mountain.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/screenplays/tasks/rori/sidoras_bey.lua
1
1492
sidoras_bey_missions = { { missionType = "retrieve", primarySpawns = { { npcTemplate = "sidoras_artisan", npcName = "Artisan" } }, secondarySpawns = {}, itemSpawns = { { itemTemplate = "object/tangible/mission/quest_item/sidoras_bey_q1_needed.iff", itemName = "Narmle Arts Gala Winner" } }, rewards = { { rewardType = "credits", amount = 25 }, } }, { missionType = "escort", primarySpawns = { { npcTemplate = "silaras_bey", npcName = "Silaras Bey" } }, secondarySpawns = { { npcTemplate = "sidoras_thug", npcName = "a Thug" }, { npcTemplate = "sidoras_thug", npcName = "a Thug" } }, itemSpawns = {}, rewards = { { rewardType = "credits", amount = 50 }, } } } npcMapSidorasBey = { { spawnData = { npcTemplate = "sidoras_bey", x = -5248.1, z = 80, y = -2387.4, direction = 90, cellID = 0, position = STAND }, worldPosition = { x = -5248, y = -2387 }, npcNumber = 1, stfFile = "@static_npc/rori/rori_narmle_sidoras_bey", missions = sidoras_bey_missions }, } SidorasBey = ThemeParkLogic:new { npcMap = npcMapSidorasBey, className = "SidorasBey", screenPlayState = "sidoras_bey_quest", planetName = "rori", distance = 600 } registerScreenPlay("SidorasBey", true) sidoras_bey_mission_giver_conv_handler = mission_giver_conv_handler:new { themePark = SidorasBey } sidoras_bey_mission_target_conv_handler = mission_target_conv_handler:new { themePark = SidorasBey }
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/attachment/weapon/merchant_cruiser_medium_turret_base_s01.lua
3
2372
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_attachment_weapon_merchant_cruiser_medium_turret_base_s01 = object_tangible_ship_attachment_weapon_shared_merchant_cruiser_medium_turret_base_s01:new { } ObjectTemplates:addTemplate(object_tangible_ship_attachment_weapon_merchant_cruiser_medium_turret_base_s01, "object/tangible/ship/attachment/weapon/merchant_cruiser_medium_turret_base_s01.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/chemistry/component/dispersal_mechanism.lua
1
3229
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_chemistry_component_dispersal_mechanism = object_draft_schematic_chemistry_component_shared_dispersal_mechanism:new { templateType = DRAFTSCHEMATIC, customObjectName = "Dispersal Mechanism", craftingToolTab = 64, -- (See DraftSchematicObjectTemplate.h) complexity = 15, size = 2, xpType = "crafting_bio_engineer_creature", xp = 45, assemblySkill = "bio_engineer_assembly", experimentingSkill = "bio_engineer_experimentation", customizationSkill = "bio_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_chemical_ingredients_n", "craft_chemical_ingredients_n"}, ingredientTitleNames = {"delivery_medium", "body_shell"}, ingredientSlotType = {0, 0}, resourceTypes = {"fuel_petrochem_liquid", "petrochem_inert"}, resourceQuantities = {12, 12}, contribution = {100, 100}, targetTemplate = "object/tangible/component/chemistry/dispersal_mechanism.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_chemistry_component_dispersal_mechanism, "object/draft_schematic/chemistry/component/dispersal_mechanism.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/creature/npc/base/aqualish_s03_base_female.lua
3
2256
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_creature_npc_base_aqualish_s03_base_female = object_creature_npc_base_shared_aqualish_s03_base_female:new { } ObjectTemplates:addTemplate(object_creature_npc_base_aqualish_s03_base_female, "object/creature/npc/base/aqualish_s03_base_female.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/weapon/lightsaber/serverobjects.lua
3
3371
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("draft_schematic/weapon/lightsaber/lightsaber_one_hand_gen1.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_one_hand_gen2.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_one_hand_gen3.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_one_hand_gen4.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_one_hand_gen5.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_polearm_gen1.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_polearm_gen2.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_polearm_gen3.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_polearm_gen4.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_polearm_gen5.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_refined_crystal_pack.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_training.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_two_hand_gen1.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_two_hand_gen2.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_two_hand_gen3.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_two_hand_gen4.lua") includeFile("draft_schematic/weapon/lightsaber/lightsaber_two_hand_gen5.lua")
agpl-3.0
cappiewu/luci
modules/luci-mod-admin-mini/luasrc/model/cbi/mini/wifi.lua
48
11450
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. -- Data init -- local fs = require "nixio.fs" local sys = require "luci.sys" local uci = require "luci.model.uci".cursor() if not uci:get("network", "wan") then uci:section("network", "interface", "wan", {proto="none", ifname=" "}) uci:save("network") uci:commit("network") end local wlcursor = luci.model.uci.cursor_state() local wireless = wlcursor:get_all("wireless") local wifidevs = {} local ifaces = {} for k, v in pairs(wireless) do if v[".type"] == "wifi-iface" then table.insert(ifaces, v) end end wlcursor:foreach("wireless", "wifi-device", function(section) table.insert(wifidevs, section[".name"]) end) -- Main Map -- m = Map("wireless", translate("Wifi"), translate("Here you can configure installed wifi devices.")) m:chain("network") -- Status Table -- s = m:section(Table, ifaces, translate("Networks")) link = s:option(DummyValue, "_link", translate("Link")) function link.cfgvalue(self, section) local ifname = self.map:get(section, "ifname") local iwinfo = sys.wifi.getiwinfo(ifname) return iwinfo and "%d/%d" %{ iwinfo.quality, iwinfo.quality_max } or "-" end essid = s:option(DummyValue, "ssid", "ESSID") bssid = s:option(DummyValue, "_bsiid", "BSSID") function bssid.cfgvalue(self, section) local ifname = self.map:get(section, "ifname") local iwinfo = sys.wifi.getiwinfo(ifname) return iwinfo and iwinfo.bssid or "-" end channel = s:option(DummyValue, "channel", translate("Channel")) function channel.cfgvalue(self, section) return wireless[self.map:get(section, "device")].channel end protocol = s:option(DummyValue, "_mode", translate("Protocol")) function protocol.cfgvalue(self, section) local mode = wireless[self.map:get(section, "device")].mode return mode and "802." .. mode end mode = s:option(DummyValue, "mode", translate("Mode")) encryption = s:option(DummyValue, "encryption", translate("<abbr title=\"Encrypted\">Encr.</abbr>")) power = s:option(DummyValue, "_power", translate("Power")) function power.cfgvalue(self, section) local ifname = self.map:get(section, "ifname") local iwinfo = sys.wifi.getiwinfo(ifname) return iwinfo and "%d dBm" % iwinfo.txpower or "-" end scan = s:option(Button, "_scan", translate("Scan")) scan.inputstyle = "find" function scan.cfgvalue(self, section) return self.map:get(section, "ifname") or false end -- WLAN-Scan-Table -- t2 = m:section(Table, {}, translate("<abbr title=\"Wireless Local Area Network\">WLAN</abbr>-Scan"), translate("Wifi networks in your local environment")) function scan.write(self, section) m.autoapply = false t2.render = t2._render local ifname = self.map:get(section, "ifname") local iwinfo = sys.wifi.getiwinfo(ifname) if iwinfo then local _, cell for _, cell in ipairs(iwinfo.scanlist) do t2.data[#t2.data+1] = { Quality = "%d/%d" %{ cell.quality, cell.quality_max }, ESSID = cell.ssid, Address = cell.bssid, Mode = cell.mode, ["Encryption key"] = cell.encryption.enabled and "On" or "Off", ["Signal level"] = "%d dBm" % cell.signal, ["Noise level"] = "%d dBm" % iwinfo.noise } end end end t2._render = t2.render t2.render = function() end t2:option(DummyValue, "Quality", translate("Link")) essid = t2:option(DummyValue, "ESSID", "ESSID") function essid.cfgvalue(self, section) return self.map:get(section, "ESSID") end t2:option(DummyValue, "Address", "BSSID") t2:option(DummyValue, "Mode", translate("Mode")) chan = t2:option(DummyValue, "channel", translate("Channel")) function chan.cfgvalue(self, section) return self.map:get(section, "Channel") or self.map:get(section, "Frequency") or "-" end t2:option(DummyValue, "Encryption key", translate("<abbr title=\"Encrypted\">Encr.</abbr>")) t2:option(DummyValue, "Signal level", translate("Signal")) t2:option(DummyValue, "Noise level", translate("Noise")) if #wifidevs < 1 then return m end -- Config Section -- s = m:section(NamedSection, wifidevs[1], "wifi-device", translate("Devices")) s.addremove = false en = s:option(Flag, "disabled", translate("enable")) en.rmempty = false en.enabled = "0" en.disabled = "1" function en.cfgvalue(self, section) return Flag.cfgvalue(self, section) or "0" end local hwtype = m:get(wifidevs[1], "type") if hwtype == "atheros" then mode = s:option(ListValue, "hwmode", translate("Mode")) mode.override_values = true mode:value("", "auto") mode:value("11b", "802.11b") mode:value("11g", "802.11g") mode:value("11a", "802.11a") mode:value("11bg", "802.11b+g") mode.rmempty = true end ch = s:option(Value, "channel", translate("Channel")) for i=1, 14 do ch:value(i, i .. " (2.4 GHz)") end s = m:section(TypedSection, "wifi-iface", translate("Local Network")) s.anonymous = true s.addremove = false s:option(Value, "ssid", translate("Network Name (<abbr title=\"Extended Service Set Identifier\">ESSID</abbr>)")) bssid = s:option(Value, "bssid", translate("<abbr title=\"Basic Service Set Identifier\">BSSID</abbr>")) local devs = {} luci.model.uci.cursor():foreach("wireless", "wifi-device", function (section) table.insert(devs, section[".name"]) end) if #devs > 1 then device = s:option(DummyValue, "device", translate("Device")) else s.defaults.device = devs[1] end mode = s:option(ListValue, "mode", translate("Mode")) mode.override_values = true mode:value("ap", translate("Provide (Access Point)")) mode:value("adhoc", translate("Independent (Ad-Hoc)")) mode:value("sta", translate("Join (Client)")) function mode.write(self, section, value) if value == "sta" then local oldif = m.uci:get("network", "wan", "ifname") if oldif and oldif ~= " " then m.uci:set("network", "wan", "_ifname", oldif) end m.uci:set("network", "wan", "ifname", " ") self.map:set(section, "network", "wan") else if m.uci:get("network", "wan", "_ifname") then m.uci:set("network", "wan", "ifname", m.uci:get("network", "wan", "_ifname")) end self.map:set(section, "network", "lan") end return ListValue.write(self, section, value) end encr = s:option(ListValue, "encryption", translate("Encryption")) encr.override_values = true encr:value("none", "No Encryption") encr:value("wep", "WEP") if hwtype == "atheros" or hwtype == "mac80211" then local supplicant = fs.access("/usr/sbin/wpa_supplicant") local hostapd = fs.access("/usr/sbin/hostapd") if hostapd and supplicant then encr:value("psk", "WPA-PSK") encr:value("psk2", "WPA2-PSK") encr:value("psk-mixed", "WPA-PSK/WPA2-PSK Mixed Mode") encr:value("wpa", "WPA-Radius", {mode="ap"}, {mode="sta"}) encr:value("wpa2", "WPA2-Radius", {mode="ap"}, {mode="sta"}) elseif hostapd and not supplicant then encr:value("psk", "WPA-PSK", {mode="ap"}, {mode="adhoc"}) encr:value("psk2", "WPA2-PSK", {mode="ap"}, {mode="adhoc"}) encr:value("psk-mixed", "WPA-PSK/WPA2-PSK Mixed Mode", {mode="ap"}, {mode="adhoc"}) encr:value("wpa", "WPA-Radius", {mode="ap"}) encr:value("wpa2", "WPA2-Radius", {mode="ap"}) encr.description = translate( "WPA-Encryption requires wpa_supplicant (for client mode) or hostapd (for AP " .. "and ad-hoc mode) to be installed." ) elseif not hostapd and supplicant then encr:value("psk", "WPA-PSK", {mode="sta"}) encr:value("psk2", "WPA2-PSK", {mode="sta"}) encr:value("psk-mixed", "WPA-PSK/WPA2-PSK Mixed Mode", {mode="sta"}) encr:value("wpa", "WPA-EAP", {mode="sta"}) encr:value("wpa2", "WPA2-EAP", {mode="sta"}) encr.description = translate( "WPA-Encryption requires wpa_supplicant (for client mode) or hostapd (for AP " .. "and ad-hoc mode) to be installed." ) else encr.description = translate( "WPA-Encryption requires wpa_supplicant (for client mode) or hostapd (for AP " .. "and ad-hoc mode) to be installed." ) end elseif hwtype == "broadcom" then encr:value("psk", "WPA-PSK") encr:value("psk2", "WPA2-PSK") encr:value("psk+psk2", "WPA-PSK/WPA2-PSK Mixed Mode") end key = s:option(Value, "key", translate("Key")) key:depends("encryption", "wep") key:depends("encryption", "psk") key:depends("encryption", "psk2") key:depends("encryption", "psk+psk2") key:depends("encryption", "psk-mixed") key:depends({mode="ap", encryption="wpa"}) key:depends({mode="ap", encryption="wpa2"}) key.rmempty = true key.password = true server = s:option(Value, "server", translate("Radius-Server")) server:depends({mode="ap", encryption="wpa"}) server:depends({mode="ap", encryption="wpa2"}) server.rmempty = true port = s:option(Value, "port", translate("Radius-Port")) port:depends({mode="ap", encryption="wpa"}) port:depends({mode="ap", encryption="wpa2"}) port.rmempty = true if hwtype == "atheros" or hwtype == "mac80211" then nasid = s:option(Value, "nasid", translate("NAS ID")) nasid:depends({mode="ap", encryption="wpa"}) nasid:depends({mode="ap", encryption="wpa2"}) nasid.rmempty = true eaptype = s:option(ListValue, "eap_type", translate("EAP-Method")) eaptype:value("TLS") eaptype:value("TTLS") eaptype:value("PEAP") eaptype:depends({mode="sta", encryption="wpa"}) eaptype:depends({mode="sta", encryption="wpa2"}) cacert = s:option(FileUpload, "ca_cert", translate("Path to CA-Certificate")) cacert:depends({mode="sta", encryption="wpa"}) cacert:depends({mode="sta", encryption="wpa2"}) privkey = s:option(FileUpload, "priv_key", translate("Path to Private Key")) privkey:depends({mode="sta", eap_type="TLS", encryption="wpa2"}) privkey:depends({mode="sta", eap_type="TLS", encryption="wpa"}) privkeypwd = s:option(Value, "priv_key_pwd", translate("Password of Private Key")) privkeypwd:depends({mode="sta", eap_type="TLS", encryption="wpa2"}) privkeypwd:depends({mode="sta", eap_type="TLS", encryption="wpa"}) auth = s:option(Value, "auth", translate("Authentication")) auth:value("PAP") auth:value("CHAP") auth:value("MSCHAP") auth:value("MSCHAPV2") auth:depends({mode="sta", eap_type="PEAP", encryption="wpa2"}) auth:depends({mode="sta", eap_type="PEAP", encryption="wpa"}) auth:depends({mode="sta", eap_type="TTLS", encryption="wpa2"}) auth:depends({mode="sta", eap_type="TTLS", encryption="wpa"}) identity = s:option(Value, "identity", translate("Identity")) identity:depends({mode="sta", eap_type="PEAP", encryption="wpa2"}) identity:depends({mode="sta", eap_type="PEAP", encryption="wpa"}) identity:depends({mode="sta", eap_type="TTLS", encryption="wpa2"}) identity:depends({mode="sta", eap_type="TTLS", encryption="wpa"}) password = s:option(Value, "password", translate("Password")) password:depends({mode="sta", eap_type="PEAP", encryption="wpa2"}) password:depends({mode="sta", eap_type="PEAP", encryption="wpa"}) password:depends({mode="sta", eap_type="TTLS", encryption="wpa2"}) password:depends({mode="sta", eap_type="TTLS", encryption="wpa"}) end if hwtype == "atheros" or hwtype == "broadcom" then iso = s:option(Flag, "isolate", translate("AP-Isolation"), translate("Prevents Client to Client communication")) iso.rmempty = true iso:depends("mode", "ap") hide = s:option(Flag, "hidden", translate("Hide <abbr title=\"Extended Service Set Identifier\">ESSID</abbr>")) hide.rmempty = true hide:depends("mode", "ap") end if hwtype == "mac80211" or hwtype == "atheros" then bssid:depends({mode="adhoc"}) end if hwtype == "broadcom" then bssid:depends({mode="wds"}) bssid:depends({mode="adhoc"}) end return m
apache-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/vlutore/lair_vlutore_mountain.lua
1
2303
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_vlutore_lair_vlutore_mountain = object_tangible_lair_vlutore_shared_lair_vlutore_mountain:new { objectMenuComponent = "LairMenuComponent", } ObjectTemplates:addTemplate(object_tangible_lair_vlutore_lair_vlutore_mountain, "object/tangible/lair/vlutore/lair_vlutore_mountain.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/wearables/armor/ithorian_sentinel/objects.lua
3
20935
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_bicep_l = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_bicep_l.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ith_armor_s03_bicep_l_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/bicep_l.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 261, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:ithorian_armor", gameObjectType = 261, locationReservationRadius = 0, lookAtText = "@wearables_lookat:ith_armor_s03_bicep_l", noBuildRadius = 0, objectName = "@wearables_name:ith_armor_s03_bicep_l", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2273272421, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_armor_base.iff", "object/tangible/wearables/base/shared_base_bicep_l.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_bicep_l, "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_bicep_l.iff") object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_bicep_r = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_bicep_r.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ith_armor_s03_bicep_r_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/bicep_r.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 261, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:ithorian_armor", gameObjectType = 261, locationReservationRadius = 0, lookAtText = "@wearables_lookat:ith_armor_s03_bicep_r", noBuildRadius = 0, objectName = "@wearables_name:ith_armor_s03_bicep_r", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4155123702, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_armor_base.iff", "object/tangible/wearables/base/shared_base_bicep_r.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_bicep_r, "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_bicep_r.iff") object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_boots = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_boots.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ith_armor_s03_boots_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/shoe.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 263, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:ithorian_armor", gameObjectType = 263, locationReservationRadius = 0, lookAtText = "@wearables_lookat:ith_armor_s03_boots", noBuildRadius = 0, objectName = "@wearables_name:ith_armor_s03_boots", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3974465933, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_base_shoes.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_boots, "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_boots.iff") object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_bracer_l = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_bracer_l.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ith_armor_s03_bracer_l_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/bracer_l.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 261, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:ithorian_armor", gameObjectType = 261, locationReservationRadius = 0, lookAtText = "@wearables_lookat:ith_armor_s03_bracer_l", noBuildRadius = 0, objectName = "@wearables_name:ith_armor_s03_bracer_l", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2685476975, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_armor_base.iff", "object/tangible/wearables/base/shared_base_bracer_l.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_bracer_l, "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_bracer_l.iff") object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_bracer_r = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_bracer_r.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ith_armor_s03_bracer_r_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/bracer_r.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 261, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:ithorian_armor", gameObjectType = 261, locationReservationRadius = 0, lookAtText = "@wearables_lookat:ith_armor_s03_bracer_r", noBuildRadius = 0, objectName = "@wearables_name:ith_armor_s03_bracer_r", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3502532092, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_armor_base.iff", "object/tangible/wearables/base/shared_base_bracer_r.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_bracer_r, "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_bracer_r.iff") object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_chest_plate = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_chest_plate.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ith_armor_s03_chest_plate_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/vest.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 257, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:ithorian_armor", gameObjectType = 257, locationReservationRadius = 0, lookAtText = "@wearables_lookat:ith_armor_s03_chest_plate", noBuildRadius = 0, objectName = "@wearables_name:ith_armor_s03_chest_plate", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 379409880, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_base_vest.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_chest_plate, "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_chest_plate.iff") object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_gloves = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_gloves.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ith_armor_s03_gloves_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/gloves.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 262, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:ithorian_armor", gameObjectType = 262, locationReservationRadius = 0, lookAtText = "@wearables_lookat:ith_armor_s03_gloves", noBuildRadius = 0, objectName = "@wearables_name:ith_armor_s03_gloves", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2451608631, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_base_gloves.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_gloves, "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_gloves.iff") object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_helmet = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_helmet.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ith_armor_s03_helmet_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/helmet_closed_full.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 258, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:ithorian_armor", gameObjectType = 258, locationReservationRadius = 0, lookAtText = "@wearables_lookat:ith_armor_s03_helmet", noBuildRadius = 0, objectName = "@wearables_name:ith_armor_s03_helmet", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 618689855, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_armor_base.iff", "object/tangible/wearables/base/shared_base_helmet_closed_full.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_helmet, "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_helmet.iff") object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_leggings = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_leggings.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/ith_armor_s03_leggings_f.sat", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/pants.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 260, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@wearables_detail:ithorian_armor", gameObjectType = 260, locationReservationRadius = 0, lookAtText = "@wearables_lookat:ith_armor_s03_leggings", noBuildRadius = 0, objectName = "@wearables_name:ith_armor_s03_leggings", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "abstract/slot/descriptor/tangible.iff", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 792067440, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/base/shared_tangible_craftable.iff", "object/tangible/wearables/base/shared_wearables_base.iff", "object/tangible/wearables/base/shared_base_pants.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_wearables_armor_ithorian_sentinel_shared_ith_armor_s03_leggings, "object/tangible/wearables/armor/ithorian_sentinel/shared_ith_armor_s03_leggings.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_commoner_tatooine_aqualish_male_01.lua
3
2284
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_commoner_tatooine_aqualish_male_01 = object_mobile_shared_dressed_commoner_tatooine_aqualish_male_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_commoner_tatooine_aqualish_male_01, "object/mobile/dressed_commoner_tatooine_aqualish_male_01.iff")
agpl-3.0
SpaceVim/SpaceVim
bundle/nvim-lspconfig/lua/lspconfig/server_configurations/denols.lua
1
3092
local util = require 'lspconfig.util' local lsp = vim.lsp local function buf_cache(bufnr, client) local params = {} params['referrer'] = { uri = vim.uri_from_bufnr(bufnr) } params['uris'] = {} client.request_sync('deno/cache', params) end local function virtual_text_document_handler(uri, res, client) if not res then return nil end local lines = vim.split(res.result, '\n') local bufnr = vim.uri_to_bufnr(uri) local current_buf = vim.api.nvim_buf_get_lines(bufnr, 0, -1, false) if #current_buf ~= 0 then return nil end vim.api.nvim_buf_set_lines(bufnr, 0, -1, nil, lines) vim.api.nvim_buf_set_option(bufnr, 'readonly', true) vim.api.nvim_buf_set_option(bufnr, 'modified', false) vim.api.nvim_buf_set_option(bufnr, 'modifiable', false) lsp.buf_attach_client(bufnr, client.id) end local function virtual_text_document(uri, client) local params = { textDocument = { uri = uri, }, } local result = client.request_sync('deno/virtualTextDocument', params) virtual_text_document_handler(uri, result, client) end local function denols_handler(err, result, ctx) if not result or vim.tbl_isempty(result) then return nil end local client = vim.lsp.get_client_by_id(ctx.client_id) for _, res in pairs(result) do local uri = res.uri or res.targetUri if uri:match '^deno:' then virtual_text_document(uri, client) res['uri'] = uri res['targetUri'] = uri end end lsp.handlers[ctx.method](err, result, ctx) end return { default_config = { cmd = { 'deno', 'lsp' }, filetypes = { 'javascript', 'javascriptreact', 'javascript.jsx', 'typescript', 'typescriptreact', 'typescript.tsx', }, root_dir = util.root_pattern('deno.json', 'deno.jsonc', '.git'), init_options = { enable = true, unstable = false, }, handlers = { ['textDocument/definition'] = denols_handler, ['textDocument/references'] = denols_handler, ['workspace/executeCommand'] = function(err, result, context) if context.params.command == 'deno.cache' then buf_cache(context.bufnr, vim.lsp.get_client_by_id(context.client_id)) else lsp.handlers[context.method](err, result, context) end end, }, }, commands = { DenolsCache = { function() local clients = vim.lsp.get_active_clients() for _, client in ipairs(clients) do if client.name == 'denols' then buf_cache(0, client) break end end end, description = 'Cache a module and all of its dependencies.', }, }, docs = { description = [[ https://github.com/denoland/deno Deno's built-in language server To appropriately highlight codefences returned from denols, you will need to augment vim.g.markdown_fenced languages in your init.lua. Example: ```lua vim.g.markdown_fenced_languages = { "ts=typescript" } ``` ]], default_config = { root_dir = [[root_pattern("deno.json", "deno.jsonc", ".git")]], }, }, }
gpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/hair/sullustan/sul_hair_s11_f.lua
3
2240
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_hair_sullustan_sul_hair_s11_f = object_tangible_hair_sullustan_shared_sul_hair_s11_f:new { } ObjectTemplates:addTemplate(object_tangible_hair_sullustan_sul_hair_s11_f, "object/tangible/hair/sullustan/sul_hair_s11_f.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/reptilian_flyer/lair_reptilian_flyer_mountain.lua
1
2367
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_reptilian_flyer_lair_reptilian_flyer_mountain = object_tangible_lair_reptilian_flyer_shared_lair_reptilian_flyer_mountain:new { objectMenuComponent = "LairMenuComponent", } ObjectTemplates:addTemplate(object_tangible_lair_reptilian_flyer_lair_reptilian_flyer_mountain, "object/tangible/lair/reptilian_flyer/lair_reptilian_flyer_mountain.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/particle/particle_test_15.lua
3
2216
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_particle_particle_test_15 = object_static_particle_shared_particle_test_15:new { } ObjectTemplates:addTemplate(object_static_particle_particle_test_15, "object/static/particle/particle_test_15.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/building/player/player_npc_university_naboo.lua
1
2511
-- GNU AFFERO GENERAL PUBLIC LICENSE Version 3, 19 November 2007 object_building_player_player_npc_university_naboo = object_building_player_shared_player_npc_university_naboo:new { lotSize = 6, baseMaintenanceRate = 65, allowedZones = {"corellia", "dantooine", "lok", "naboo", "rori", "talus", "tatooine"}, publicStructure = 0, skillMods = { {"private_medical_rating", 100}, {"private_buff_mind", 100}, {"private_med_battle_fatigue", 5}, {"private_safe_logout", 1} }, childObjects = { {templateFile = "object/tangible/sign/player/house_address.iff", x = 3.3, z = 6.25, y = 18.0, ox = 0, oy = 1, oz = 0, ow = 0, cellid = -1, containmentType = -1}, {templateFile = "object/tangible/terminal/terminal_player_structure.iff", x = 7.5738, z = 1.133, y = -3.13489, ox = 0, oy = 1, oz = 0, ow = 0, cellid = 4, containmentType = -1}, }, shopSigns = { {templateFile = "object/tangible/sign/player/house_address.iff", x = 3.3, z = 6.25, y = 18.0, ox = 0, oy = 1, oz = 0, ow = 0, cellid = -1, containmentType = -1, requiredSkill = "", suiItem = "@player_structure:house_address"}, {templateFile = "object/tangible/sign/player/shop_sign_s01.iff", x = 3.3, z = 2.5, y = 18.3, ox = 0, oy = 0, oz = 0, ow = 1, cellid = -1, containmentType = -1, requiredSkill = "crafting_merchant_management_01", suiItem = "@player_structure:shop_sign1"}, {templateFile = "object/tangible/sign/player/shop_sign_s02.iff", x = 3.3, z = 2.5, y = 18.3, ox = 0, oy = 0, oz = 0, ow = 1, cellid = -1, containmentType = -1, requiredSkill = "crafting_merchant_management_02", suiItem = "@player_structure:shop_sign2"}, {templateFile = "object/tangible/sign/player/shop_sign_s03.iff", x = 3.3, z = 2.5, y = 18.3, ox = 0, oy = 0, oz = 0, ow = 1, cellid = -1, containmentType = -1, requiredSkill = "crafting_merchant_management_03", suiItem = "@player_structure:shop_sign3"}, {templateFile = "object/tangible/sign/player/shop_sign_s04.iff", x = 3.3, z = 2.5, y = 18.3, ox = 0, oy = 0, oz = 0, ow = 1, cellid = -1, containmentType = -1, requiredSkill = "crafting_merchant_management_04", suiItem = "@player_structure:shop_sign4"}, }, constructionMarker = "object/building/player/construction/construction_player_house_naboo_medium_style_01.iff", structureFootprintFileName = "footprint/building/player/shared_player_house_generic_medium_style_01.sfp", length = 3, width = 4 } ObjectTemplates:addTemplate(object_building_player_player_npc_university_naboo, "object/building/player/player_npc_university_naboo.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/attachment/engine/tiebomber_engine_s01.lua
3
2296
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_attachment_engine_tiebomber_engine_s01 = object_tangible_ship_attachment_engine_shared_tiebomber_engine_s01:new { } ObjectTemplates:addTemplate(object_tangible_ship_attachment_engine_tiebomber_engine_s01, "object/tangible/ship/attachment/engine/tiebomber_engine_s01.iff")
agpl-3.0
ahmed112a/smart
plugins/invite.lua
1
1331
do local function callbackres(extra, success, result) --vardump(result) local user = 'user#id'..result.peer_id local chat = 'chat#id'..extra.chatid local channel = 'channel#id'..extra.chatid if is_banned(result.id, extra.chatid) then send_large_msg(chat, 'User is banned.') send_large_msg(channel, 'User is banned.') elseif is_gbanned(result.id) then send_large_msg(chat, 'User is globaly banned.') send_large_msg(channel, 'User is globaly banned.') else chat_add_user(chat, user, ok_cb, false) channel_invite(channel, user, ok_cb, false) end end function run(msg, matches) local data = load_data(_config.moderation.data) if not is_momod(msg) then return end if not is_admin1(msg) then -- For admins only ! return 'Only admins can invite.' end if not is_realm(msg) then if data[tostring(msg.to.id)]['settings']['lock_member'] == 'yes' and not is_admin1(msg) then return 'Group is private.' end end if msg.to.type ~= 'chat' or msg.to.type ~= 'channel' then local cbres_extra = {chatid = msg.to.id} local username = matches[1] local username = username:gsub("@","") resolve_username(username, callbackres, cbres_extra) end end return { patterns = { "^ضيف (.*)$" }, run = run } end
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/ray/objects.lua
3
5422
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_tangible_lair_ray_shared_lair_ray = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/lair/ray/shared_lair_ray.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/defaultappearance.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 25, clientDataFile = "clientdata/client_shared_lair_small.cdf", clientGameObjectType = 4, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@lair_d:ray", gameObjectType = 4, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 64, objectName = "@lair_n:ray", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3495854251, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/lair/base/shared_lair_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_lair_ray_shared_lair_ray, "object/tangible/lair/ray/shared_lair_ray.iff") object_tangible_lair_ray_shared_lair_ray_underwater = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/lair/ray/shared_lair_ray_underwater.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/defaultappearance.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 25, clientDataFile = "clientdata/client_shared_lair_small.cdf", clientGameObjectType = 4, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@lair_d:ray_underwater", gameObjectType = 4, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 64, objectName = "@lair_n:ray_underwater", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3792404273, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/lair/base/shared_lair_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_lair_ray_shared_lair_ray_underwater, "object/tangible/lair/ray/shared_lair_ray_underwater.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/deed/pet_deed/bearded_jax_deed.lua
2
2767
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_deed_pet_deed_bearded_jax_deed = object_tangible_deed_pet_deed_shared_bearded_jax_deed:new { templateType = PETDEED, numberExperimentalProperties = {1, 1}, experimentalProperties = {"XX", "XX"}, experimentalWeights = {1, 1}, experimentalGroupTitles = {"null", "null"}, experimentalSubGroupTitles = {"null", "null"}, experimentalMin = {0, 0}, experimentalMax = {0, 0}, experimentalPrecision = {0, 0}, experimentalCombineType = {0, 0}, generatedObjectTemplate = "mobile/pet/bearded_jax_be.iff", controlDeviceObjectTemplate = "object/intangible/pet/bearded_jax_hue.iff", mobileTemplate = "bearded_jax_be", } ObjectTemplates:addTemplate(object_tangible_deed_pet_deed_bearded_jax_deed, "object/tangible/deed/pet_deed/bearded_jax_deed.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_sith_shadow_zab_f_nco.lua
3
2232
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_sith_shadow_zab_f_nco = object_mobile_shared_dressed_sith_shadow_zab_f_nco:new { } ObjectTemplates:addTemplate(object_mobile_dressed_sith_shadow_zab_f_nco, "object/mobile/dressed_sith_shadow_zab_f_nco.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/draft_schematic/scout/item_trap_state_def_1.lua
1
3098
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_draft_schematic_scout_item_trap_state_def_1 = object_draft_schematic_scout_shared_item_trap_state_def_1:new { templateType = DRAFTSCHEMATIC, customObjectName = "Stink Bomb", craftingToolTab = 524288, -- (See DraftSchematicObjectTemplate.h) complexity = 7, size = 1, xpType = "camp", xp = 30, assemblySkill = "general_assembly", experimentingSkill = "general_experimentation", customizationSkill = "clothing_customization", customizationOptions = {}, customizationStringNames = {}, customizationDefaults = {}, ingredientTemplateNames = {"craft_item_ingredients_n", "craft_item_ingredients_n"}, ingredientTitleNames = {"trap_housing", "musk"}, ingredientSlotType = {0, 0}, resourceTypes = {"bone", "hide"}, resourceQuantities = {10, 5}, contribution = {100, 100}, targetTemplate = "object/tangible/scout/trap/trap_state_def_1.iff", additionalTemplates = { } } ObjectTemplates:addTemplate(object_draft_schematic_scout_item_trap_state_def_1, "object/draft_schematic/scout/item_trap_state_def_1.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/shipcontrol/serverobjects.lua
3
2402
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/shipcontrol/pilot_chair.lua") includeFile("tangible/shipcontrol/shipcontrol_corvette.lua") includeFile("tangible/shipcontrol/shipcontrol_falcon.lua") includeFile("tangible/shipcontrol/shipoperations_falcon.lua") includeFile("tangible/shipcontrol/turretcontrol_falcon.lua") includeFile("tangible/shipcontrol/turretcontrol_vt49.lua")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/condor_dragon/serverobjects.lua
3
2262
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/lair/condor_dragon/lair_condor_dragon.lua") includeFile("tangible/lair/condor_dragon/lair_condor_dragon_forest.lua") includeFile("tangible/lair/condor_dragon/lair_condor_dragon_mountain.lua")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/corellia/drall_patriot_legionnaire.lua
1
1142
drall_patriot_legionnaire = Creature:new { objectName = "@mob/creature_names:drall_patriot_legionnare", randomNameType = NAME_GENERIC, randomNameTag = true, socialGroup = "drall", faction = "drall", level = 14, chanceHit = 0.3, damageMin = 150, damageMax = 160, baseXp = 831, baseHAM = 2000, baseHAMmax = 2400, armor = 0, resists = {0,0,0,0,0,0,0,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = PACK + KILLER, optionsBitmask = AIENABLED, diet = HERBIVORE, templates = { "object/mobile/drall_male.iff", "object/mobile/drall_female.iff"}, lootGroups = { { groups = { {group = "junk", chance = 7000000}, {group = "loot_kit_parts", chance = 2000000}, {group = "tailor_components", chance = 1000000} } } }, weapons = {"pirate_weapons_medium"}, conversationTemplate = "", reactionStf = "@npc_reaction/military", attacks = merge(brawlermid,marksmanmid) } CreatureTemplates:addCreatureTemplate(drall_patriot_legionnaire, "drall_patriot_legionnaire")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/components/droid_interface/ddi_rss_enhanced_imperial_1.lua
3
2360
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_droid_interface_ddi_rss_enhanced_imperial_1 = object_tangible_ship_components_droid_interface_shared_ddi_rss_enhanced_imperial_1:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_droid_interface_ddi_rss_enhanced_imperial_1, "object/tangible/ship/components/droid_interface/ddi_rss_enhanced_imperial_1.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_criminal_thug_trandoshan_male_01.lua
3
2276
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_criminal_thug_trandoshan_male_01 = object_mobile_shared_dressed_criminal_thug_trandoshan_male_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_criminal_thug_trandoshan_male_01, "object/mobile/dressed_criminal_thug_trandoshan_male_01.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/dungeon/terminal_free_s1.lua
3
2220
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_dungeon_terminal_free_s1 = object_tangible_dungeon_shared_terminal_free_s1:new { } ObjectTemplates:addTemplate(object_tangible_dungeon_terminal_free_s1, "object/tangible/dungeon/terminal_free_s1.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/lair/npc_theater/global_imperial_warrant_officer_camp_imperial_medium_theater.lua
1
1051
global_imperial_warrant_officer_camp_imperial_medium_theater = Lair:new { mobiles = { {"imperial_warrant_officer_i",1}, {"imperial_warrant_officer_ii",2} }, spawnLimit = 12, buildingsVeryEasy = {"object/building/poi/lok_imperial_medium4.iff","object/building/poi/lok_imperial_medium5.iff"}, buildingsEasy = {"object/building/poi/lok_imperial_medium4.iff","object/building/poi/lok_imperial_medium5.iff"}, buildingsMedium = {"object/building/poi/lok_imperial_medium4.iff","object/building/poi/lok_imperial_medium5.iff"}, buildingsHard = {"object/building/poi/lok_imperial_medium4.iff","object/building/poi/lok_imperial_medium5.iff"}, buildingsVeryHard = {"object/building/poi/lok_imperial_medium4.iff","object/building/poi/lok_imperial_medium5.iff"}, missionBuilding = "object/tangible/lair/base/objective_banner_imperial.iff", mobType = "npc", buildingType = "theater", faction = "imperial" } addLairTemplate("global_imperial_warrant_officer_camp_imperial_medium_theater", global_imperial_warrant_officer_camp_imperial_medium_theater)
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_lok_cas_vankoo.lua
3
2204
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_lok_cas_vankoo = object_mobile_shared_dressed_lok_cas_vankoo:new { } ObjectTemplates:addTemplate(object_mobile_dressed_lok_cas_vankoo, "object/mobile/dressed_lok_cas_vankoo.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/wearables/pants/pants_s13.lua
3
5176
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_wearables_pants_pants_s13 = object_tangible_wearables_pants_shared_pants_s13:new { playerRaces = { "object/creature/player/bothan_male.iff", "object/creature/player/bothan_female.iff", "object/creature/player/human_male.iff", "object/creature/player/human_female.iff", "object/creature/player/moncal_male.iff", "object/creature/player/moncal_female.iff", "object/creature/player/rodian_male.iff", "object/creature/player/rodian_female.iff", "object/creature/player/sullustan_male.iff", "object/creature/player/sullustan_female.iff", "object/creature/player/trandoshan_male.iff", "object/creature/player/trandoshan_female.iff", "object/creature/player/twilek_male.iff", "object/creature/player/twilek_female.iff", "object/creature/player/zabrak_male.iff", "object/creature/player/zabrak_female.iff", "object/mobile/vendor/aqualish_female.iff", "object/mobile/vendor/aqualish_male.iff", "object/mobile/vendor/bith_female.iff", "object/mobile/vendor/bith_male.iff", "object/mobile/vendor/bothan_female.iff", "object/mobile/vendor/bothan_male.iff", "object/mobile/vendor/devaronian_male.iff", "object/mobile/vendor/gran_male.iff", "object/mobile/vendor/human_female.iff", "object/mobile/vendor/human_male.iff", "object/mobile/vendor/ishi_tib_male.iff", "object/mobile/vendor/moncal_female.iff", "object/mobile/vendor/moncal_male.iff", "object/mobile/vendor/nikto_male.iff", "object/mobile/vendor/quarren_male.iff", "object/mobile/vendor/rodian_female.iff", "object/mobile/vendor/rodian_male.iff", "object/mobile/vendor/sullustan_female.iff", "object/mobile/vendor/sullustan_male.iff", "object/mobile/vendor/trandoshan_female.iff", "object/mobile/vendor/trandoshan_male.iff", "object/mobile/vendor/twilek_female.iff", "object/mobile/vendor/twilek_male.iff", "object/mobile/vendor/weequay_male.iff", "object/mobile/vendor/zabrak_female.iff", "object/mobile/vendor/zabrak_male.iff" }, numberExperimentalProperties = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX", "XX"}, experimentalWeights = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null", "null"}, experimentalSubGroupTitles = {"null", "null", "sockets", "hitpoints", "mod_idx_one", "mod_val_one", "mod_idx_two", "mod_val_two", "mod_idx_three", "mod_val_three", "mod_idx_four", "mod_val_four", "mod_idx_five", "mod_val_five", "mod_idx_six", "mod_val_six"}, experimentalMin = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalMax = {0, 0, 0, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalPrecision = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, } ObjectTemplates:addTemplate(object_tangible_wearables_pants_pants_s13, "object/tangible/wearables/pants/pants_s13.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/components/droid_interface/ddi_sds_elite.lua
3
2304
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_droid_interface_ddi_sds_elite = object_tangible_ship_components_droid_interface_shared_ddi_sds_elite:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_droid_interface_ddi_sds_elite, "object/tangible/ship/components/droid_interface/ddi_sds_elite.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/components/armor/arm_sorosuub_elite_plastisteel.lua
3
2332
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_armor_arm_sorosuub_elite_plastisteel = object_tangible_ship_components_armor_shared_arm_sorosuub_elite_plastisteel:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_armor_arm_sorosuub_elite_plastisteel, "object/tangible/ship/components/armor/arm_sorosuub_elite_plastisteel.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/building/poi/corellia_drall_abbot_large2.lua
2
2270
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_poi_corellia_drall_abbot_large2 = object_building_poi_shared_corellia_drall_abbot_large2:new { gameObjectType = 531, } ObjectTemplates:addTemplate(object_building_poi_corellia_drall_abbot_large2, "object/building/poi/corellia_drall_abbot_large2.iff")
agpl-3.0
TerraME/terrame
packages/base/tests/functional/basics/CellularSpace.lua
2
44462
------------------------------------------------------------------------------------------- -- TerraME - a software platform for multiple scale spatially-explicit dynamic modeling. -- Copyright (C) 2001-2017 INPE and TerraLAB/UFOP -- www.terrame.org -- This code is part of the TerraME framework. -- This framework is free software; you can redistribute it and/or -- modify it under the terms of the GNU Lesser General Public -- License as published by the Free Software Foundation; either -- version 2.1 of the License, or (at your option) any later version. -- You should have received a copy of the GNU Lesser General Public -- License along with this library. -- The authors reassure the license terms regarding the warranties. -- They specifically disclaim any warranties, including, but not limited to, -- the implied warranties of merchantability and fitness for a particular purpose. -- The framework provided hereunder is on an "as is" basis, and the authors have no -- obligation to provide maintenance, support, updates, enhancements, or modifications. -- In no event shall INPE and TerraLAB / UFOP be held liable to any party for direct, -- indirect, special, incidental, or consequential damages arising out of the use -- of this software and its documentation. -- ------------------------------------------------------------------------------------------- return{ CellularSpace = function(unitTest) local basicTests = function() Random{seed = 12345} local cs = CellularSpace{xdim = 10} unitTest:assertType(cs, "CellularSpace") unitTest:assertEquals(#cs, 100) unitTest:assertEquals(10, cs.xdim) unitTest:assertEquals(10, cs.ydim) unitTest:assertType(cs:sample(), "Cell") unitTest:assertType(cs.cells, "table") local cell = Cell{ defor = 1, road = true, cover = "pasture", deforest = function(self) self.defor = self.defor + 1 end, water = Random{1, 2, 3}, set = function() end } local replaceWarn = function() cs = CellularSpace{ instance = cell, xdim = 10, set = 5 } end unitTest:assertWarning(replaceWarn, "Attribute 'set' will not be replaced by a summary function.") unitTest:assertEquals(cs:defor(), 100) unitTest:assertEquals(cs:road(), 100) unitTest:assertEquals(cs:cover().pasture, 100) unitTest:assertEquals(cs:water(), 218) unitTest:assert(cs:deforest()) unitTest:assertEquals(cs:sample().defor, 2) cell = Cell{ defor = 1, deforest = function(self) if self.x > 4 then return false end self.defor = self.defor + 1 end, init = function(self) self.status = "forest" end, value = 4 } replaceWarn = function() cs = CellularSpace{ instance = cell, xdim = 10, status = 5 } end unitTest:assertWarning(replaceWarn, "Attribute 'status' will not be replaced by a summary function.") unitTest:assertEquals(cs:defor(), 100) unitTest:assert(not cs:deforest()) unitTest:assertEquals(cs:defor(), 150) cell = Cell{ defor = 1, deforest = function(self) if self.x > 4 then return false end self.defor = self.defor + 1 end, value = 4 } replaceWarn = function() cs = CellularSpace{ instance = cell, xdim = 10, value = 5 } end unitTest:assertWarning(replaceWarn, "Attribute 'value' will not be replaced by a summary function.") unitTest:assertEquals(cs:defor(), 100) unitTest:assert(not cs:deforest()) unitTest:assertEquals(cs:defor(), 150) cell = Cell{ defor = 1, deforest = function(self) if self.x > 4 then return false end self.defor = self.defor + 1 end, alive = true } replaceWarn = function() cs = CellularSpace{ instance = cell, xdim = 10, alive = 5 } end unitTest:assertWarning(replaceWarn, "Attribute 'alive' will not be replaced by a summary function.") unitTest:assertEquals(cs:defor(), 100) unitTest:assert(not cs:deforest()) unitTest:assertEquals(cs:defor(), 150) cell = Cell{ defor = 1, deforest = function(self) if self.x > 4 then return false end self.defor = self.defor + 1 end, status = "forest" } replaceWarn = function() cs = CellularSpace{ instance = cell, xdim = 10, status = 5 } end unitTest:assertWarning(replaceWarn, "Attribute 'status' will not be replaced by a summary function.") unitTest:assertEquals(cs:defor(), 100) unitTest:assert(not cs:deforest()) unitTest:assertEquals(cs:defor(), 150) cell = Cell{ getNeighborhood = function() return "neighbor" end } replaceWarn = function() cs = CellularSpace{ instance = cell, xdim = 10 } end unitTest:assertWarning(replaceWarn, "Function 'getNeighborhood()' from Cell is replaced in the instance.") unitTest:assertEquals(cs:sample():getNeighborhood(), "neighbor") end local gis = getPackage("gis") local createProject = function() return gis.Project{ file = "cellspace_basic.tview", clean = true, author = "Avancini", title = "Cellular Space Tests" } end local shapeFileTests = function() local proj = createProject() local layerName1 = "Sampa" gis.Layer{ project = proj, name = layerName1, file = filePath("test/sampa.shp", "gis"), } local testDir = currentDir() local shp1 = "sampa_cells.shp" local filePath1 = testDir..shp1 local fn1 = File(filePath1):name() fn1 = testDir..fn1 File(fn1):deleteIfExists() local clName1 = "Sampa_Cells" local layer = gis.Layer{ project = proj, clean = true, input = layerName1, name = clName1, resolution = 1, file = filePath1, progress = false } local cs local geometryDefaultValue = function() cs = CellularSpace{ project = proj, layer = clName1, geometry = true } end unitTest:assertWarning(geometryDefaultValue, defaultValueMsg("geometry", true)) unitTest:assertEquals(proj.file, cs.project.file) unitTest:assertType(cs.layer, "Layer") unitTest:assertEquals(layer.source, "shp") unitTest:assertEquals(layer.file, filePath1) cs = CellularSpace{ file = filePath1 } unitTest:assert(#cs.cells > 0) forEachCell(cs, function(c) unitTest:assertNotNil(c.x) unitTest:assertNotNil(c.y) end) cs = CellularSpace{ project = proj, layer = clName1, geometry = false } forEachCell(cs, function(c) unitTest:assertNil(c.geom) unitTest:assertNil(c[layer.geometry]) end) cs = CellularSpace{ project = proj, layer = clName1, geometry = false } forEachCell(cs, function(c) unitTest:assertNil(c.geom) unitTest:assertNil(c[layer.geometry]) end) proj.file:delete() File(fn1):delete() end local tifTests = function() local proj = createProject() local layerName1 = "tif_one_Layer" local filePath1 = filePath("itaituba-elevation.tif", "gis") local layer = gis.Layer{ project = proj, name = layerName1, file = filePath1 } local cs = CellularSpace{ project = proj, layer = layerName1 } unitTest:assertEquals(proj.file:name(), cs.project.file:name()) unitTest:assertType(cs.layer, "Layer") unitTest:assertEquals(layer.source, "tif") unitTest:assertEquals(layer.file, tostring(filePath1)) unitTest:assertEquals(#cs, 17928) cs = CellularSpace{ file = filePath1 } unitTest:assertEquals(#cs, 17928) proj.file:delete() end local netCdfTests = function() local proj = createProject() local layerName1 = "NC_vegtype2000" local filePath1 = filePath("test/vegtype_2000.nc", "gis") local layer = gis.Layer{ project = proj, name = layerName1, file = filePath1, epsg = 4326 } local cs = CellularSpace{ project = proj, layer = layerName1 } unitTest:assertEquals(proj.file:name(), cs.project.file:name()) -- SKIP unitTest:assertType(cs.layer, "Layer") -- SKIP unitTest:assertEquals(layer.source, "nc") -- SKIP unitTest:assertEquals(layer.file, tostring(filePath1)) -- SKIP unitTest:assertEquals(#cs.cells, 8904) -- SKIP cs = CellularSpace{ file = filePath1 } unitTest:assertEquals(#cs.cells, 8904) -- SKIP proj.file:delete() end local ascTests = function() local proj = createProject() local layerName1 = "ASC_biomassa-manaus" local filePath1 = filePath("test/biomassa-manaus.asc", "gis") local layer = gis.Layer{ project = proj, name = layerName1, file = filePath1 } local cs = CellularSpace{ project = proj, layer = layerName1 } unitTest:assertEquals(proj.file:name(), cs.project.file:name()) -- SKIP unitTest:assertType(cs.layer, "Layer") -- SKIP unitTest:assertEquals(layer.source, "asc") -- SKIP unitTest:assertEquals(layer.file, tostring(filePath1)) -- SKIP unitTest:assertEquals(#cs.cells, 9964) -- SKIP cs = CellularSpace{ file = filePath1 } unitTest:assertEquals(#cs.cells, 9964) -- SKIP proj.file:delete() end local geoJsonTests = function() local projName = "geojson_cellspace.tview" local proj = gis.Project{ file = projName, clean = true, author = "Carneiro Heitor", title = "GeoJSON Cellular Space" } local esGjLayer = gis.Layer{ project = proj, name = "GeoJSON_ES", file = filePath("test/es_sirgas2000_5880.geojson", "gis") } local esShpLayer = gis.Layer { project = proj, name = "ESShp", file = filePath("test/es_sirgas2000_5880.shp", "gis") } local esShp = CellularSpace { project = proj, layer = esShpLayer.name } local esGj = CellularSpace{ project = proj, layer = esGjLayer.name } unitTest:assertEquals(#esShp, #esGj) for i = 0, #esShp - 1 do local s = tostring(i) unitTest:assertEquals(esShp:get(s).idh_POP, esGj:get(s).idh_POP) end local gjCsFile = File("gjSpCs.geojson") gjCsFile:deleteIfExists() local gjCsLayerName = "GeoJSON_ES_Cells" local resolution = 20e3 local gjCsLayer = gis.Layer{ project = proj, input = esGjLayer.name, name = gjCsLayerName, resolution = resolution, file = gjCsFile, progress = false } local esGjCs = CellularSpace{ project = proj, layer = gjCsLayerName } unitTest:assertEquals(projName, esGjCs.project.file:name()) unitTest:assertType(esGjCs.layer, "Layer") unitTest:assertEquals(gjCsLayer.source, "geojson") unitTest:assertEquals(gjCsLayer.file, tostring(gjCsFile)) -- TODO(#2176) unitTest:assert(#esGjCs.cells > 0) forEachCell(esGjCs, function(c) unitTest:assertNotNil(c.x) unitTest:assertNotNil(c.y) unitTest:assertNotNil(c.geom) end) local esShpCsLayer = gis.Layer{ project = proj, input = esShpLayer.name, name = "ES_Cells_Shp", resolution = resolution, file = "esShpCs.shp", clean = true, progress = false } local esShpCs = CellularSpace { project = proj, layer = esShpCsLayer.name } unitTest:assertEquals(#esGjCs, #esShpCs) for i = 0, #esGjCs - 1 do local s = tostring(i) unitTest:assertEquals(esShpCs:get(s).id, esGjCs:get(s).id) end local gjCsWithoutProject = CellularSpace{ file = gjCsFile } unitTest:assert(#gjCsWithoutProject.cells > 0) forEachCell(gjCsWithoutProject, function(c) unitTest:assertNotNil(c.x) unitTest:assertNotNil(c.y) unitTest:assertNotNil(c.geom) end) local gjCsWithoutGeom = CellularSpace{ project = projName, layer = gjCsLayerName, geometry = false } forEachCell(gjCsWithoutGeom, function(c) unitTest:assertNil(c.geom) end) gjCsFile:delete() esShpCsLayer:delete() proj.file:delete() end unitTest:assert(basicTests) unitTest:assert(shapeFileTests) unitTest:assert(tifTests) if _Gtme.sessionInfo().system == "windows" then unitTest:assert(netCdfTests) -- SKIP unitTest:assert(ascTests) -- SKIP end unitTest:assert(geoJsonTests) end, __len = function(unitTest) local cs = CellularSpace{xdim = 10} unitTest:assertEquals(#cs, 100) end, __tostring = function(unitTest) local cs1 = CellularSpace{ xdim = 10, ydim = 20, xyz = function() end, vvv = 333} unitTest:assertEquals(tostring(cs1), [[cObj_ userdata cells vector of size 200 load function source string [virtual] vvv number [333] xMax number [9] xMin number [0] xdim number [10] xyz function yMax number [19] yMin number [0] ydim number [20] ]]) end, add = function(unitTest) local cs = CellularSpace{xdim = 10} local c = Cell{x = 20, y = 20} cs:add(c) unitTest:assertEquals(#cs, 101) unitTest:assertEquals(cs.cells[101], c) end, createNeighborhood = function(unitTest) local icell = Cell{} local cs = CellularSpace{xdim = 5, instance = icell} local unnecessaryArgument = function() cs:createNeighborhood{namen = "abc"} end unitTest:assertWarning(unnecessaryArgument, unnecessaryArgumentMsg("namen", "name")) -- Vector of size counters - Used to verify the size of the neighborhoods local sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood() unitTest:assert(not neighborhood:isNeighbor(cell)) local neighborhoodSize = #neighborhood local sumWeight = 0 if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, function(neigh, weight) unitTest:assert(neigh.x >= (cell.x - 1)) unitTest:assert(neigh.x <= (cell.x + 1)) unitTest:assert(neigh.y >= (cell.y -1)) unitTest:assert(neigh.y <= (cell.y + 1)) sumWeight = sumWeight + weight end) unitTest:assertEquals(1, sumWeight, 0.00001) end) unitTest:assertEquals(4, sizes[3]) unitTest:assertEquals(12, sizes[5]) unitTest:assertEquals(9, sizes[8]) cs:createNeighborhood{name = "neigh2"} local sample = cs:sample() forEachNeighbor(sample, "neigh2", function(neigh) unitTest:assert(sample ~= neigh) unitTest:assert(neigh.x >= (sample.x - 1)) unitTest:assert(neigh.x <= (sample.x + 1)) unitTest:assert(neigh.y >= (sample.y - 1)) unitTest:assert(neigh.y <= (sample.y + 1)) end) cs:createNeighborhood{name = "my_neighborhood2", self = true} sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood2") unitTest:assert(neighborhood:isNeighbor(cell)) local neighborhoodSize = #neighborhood if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, "my_neighborhood2", function(neigh) unitTest:assert(neigh.x >= cell.x - 1) unitTest:assert(neigh.x <= cell.x + 1) unitTest:assert(neigh.y >= cell.y - 1) unitTest:assert(neigh.y <= cell.y + 1) end) end) unitTest:assertEquals(4, sizes[4]) unitTest:assertEquals(12, sizes[6]) unitTest:assertEquals(9, sizes[9]) local verifyWrapX = function(cs1, cell, neigh) return neigh.x == ((cell.x - 1) - cs1.xMin) % (cs1.xMax - cs1.xMin + 1) + cs1.xMin or neigh.x == cell.x or neigh.x == ((cell.x + 1) - cs1.xMin) % (cs1.xMax - cs1.xMin + 1) + cs1.xMin end local verifyWrapY = function(cs1, cell, neigh) return neigh.y == (((cell.y - 1) - cs1.yMin) % (cs1.yMax - cs1.yMin + 1) + cs1.yMin) or neigh.y == cell.y or neigh.y == (((cell.y + 1) - cs1.yMin) % (cs1.yMax - cs1.yMin + 1) + cs1.yMin) end cs:createNeighborhood{name = "my_neighborhood3", wrap = true} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood3") local neighborhoodSize = #neighborhood unitTest:assertEquals(8, neighborhoodSize) unitTest:assert(not neighborhood:isNeighbor(cell)) forEachNeighbor(cell, function(neigh) unitTest:assert(verifyWrapX(cs, cell, neigh)) unitTest:assert(verifyWrapY(cs, cell, neigh)) end) end) cs:createNeighborhood{ name = "my_neighborhood4", wrap = true, self = true } forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood4") local neighborhoodSize = #neighborhood unitTest:assertEquals(9, neighborhoodSize) unitTest:assert(neighborhood:isNeighbor(cell)) forEachNeighbor(cell, function(neigh) unitTest:assert(verifyWrapX(cs, cell, neigh)) unitTest:assert(verifyWrapY(cs, cell, neigh)) end) end) cs = CellularSpace{xdim = 5} cs:createNeighborhood{strategy = "vonneumann"} sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("1") local neighborhoodSize = #neighborhood local sumWeight = 0 if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, function(neigh, weight) unitTest:assert(neigh.x == cell.x or neigh.y == cell.y) sumWeight = sumWeight + weight end) unitTest:assertEquals(1, sumWeight, 0.00001) unitTest:assert(not neighborhood:isNeighbor(cell)) end) unitTest:assertEquals(4, sizes[2]) unitTest:assertEquals(12, sizes[3]) unitTest:assertEquals(9, sizes[4]) cs:createNeighborhood{ strategy = "vonneumann", name = "my_neighborhood1", self = true } sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood1") local neighborhoodSize = #neighborhood local sumWeight = 0 if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, "my_neighborhood1", function(neigh, weight) unitTest:assertEquals(1 / neighborhoodSize, weight, 0.00001) unitTest:assert(neigh.x == cell.x or neigh.y == cell.y) sumWeight = sumWeight + weight end) unitTest:assert(neighborhood:isNeighbor(cell)) end) unitTest:assertEquals(4, sizes[3]) unitTest:assertEquals(12, sizes[4]) unitTest:assertEquals(9, sizes[5]) cs:createNeighborhood{ strategy = "vonneumann", name = "my_neighborhood2", wrap = true } forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood2") local neighborhoodSize = #neighborhood unitTest:assertEquals(4, neighborhoodSize) local sumWeight = 0 forEachNeighbor(cell, "my_neighborhood2", function(neigh, weight) unitTest:assertEquals(1 / neighborhoodSize, weight, 0.00001) unitTest:assert(cell ~= neigh) unitTest:assert(neigh.x == cell.x or neigh.y == cell.y) sumWeight = sumWeight + weight end) unitTest:assertEquals(1, sumWeight, 0.00001) unitTest:assert(not neighborhood:isNeighbor(cell)) forEachNeighbor(cell, function(neigh) unitTest:assert(verifyWrapX(cs, cell, neigh)) unitTest:assert(verifyWrapY(cs, cell, neigh)) end) end) cs:createNeighborhood{ strategy = "vonneumann", name = "my_neighborhood3", wrap = true, self = true } forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood3") local neighborhoodSize = #neighborhood unitTest:assertEquals(5, neighborhoodSize) forEachNeighbor(cell, "my_neighborhood3", function(neigh, weight) unitTest:assertEquals(1 / neighborhoodSize, weight, 0.00001) unitTest:assert(neigh.x == cell.x or neigh.y == cell.y) unitTest:assert(verifyWrapX(cs, cell, neigh)) unitTest:assert(verifyWrapY(cs, cell, neigh)) end) unitTest:assert(neighborhood:isNeighbor(cell)) end) cs = CellularSpace{xdim = 5} cs:createNeighborhood{strategy = "diagonal"} sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("1") local neighborhoodSize = #neighborhood local sumWeight = 0 if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, function(neigh, weight) unitTest:assert(neigh.x ~= cell.x and neigh.y ~= cell.y) sumWeight = sumWeight + weight end) unitTest:assertEquals(1, sumWeight, 0.00001) unitTest:assert(not neighborhood:isNeighbor(cell)) end) unitTest:assertEquals(4, sizes[1]) unitTest:assertEquals(12, sizes[2]) unitTest:assertEquals(9, sizes[4]) cs = CellularSpace{xdim = 5} cs:createNeighborhood{ strategy = "diagonal", wrap = true } sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("1") local neighborhoodSize = #neighborhood local sumWeight = 0 if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, function(neigh, weight) unitTest:assert(neigh.x ~= cell.x and neigh.y ~= cell.y) sumWeight = sumWeight + weight unitTest:assert(verifyWrapX(cs, cell, neigh)) unitTest:assert(verifyWrapY(cs, cell, neigh)) end) unitTest:assertEquals(1, sumWeight, 0.00001) unitTest:assert(not neighborhood:isNeighbor(cell)) end) unitTest:assertEquals(25, sizes[4]) cs = CellularSpace{xdim = 5} cs:createNeighborhood{ strategy = "diagonal", self = true, wrap = true } sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("1") local neighborhoodSize = #neighborhood local sumWeight = 0 if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, function(neigh, weight) unitTest:assert((neigh.x ~= cell.x and neigh.y ~= cell.y) or (cell == neigh)) sumWeight = sumWeight + weight unitTest:assert(verifyWrapX(cs, cell, neigh)) unitTest:assert(verifyWrapY(cs, cell, neigh)) end) unitTest:assertEquals(1, sumWeight, 0.00001) end) unitTest:assertEquals(25, sizes[5]) -- mxn cs = CellularSpace{xdim = 10} cs:createNeighborhood{strategy = "mxn"} sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood() unitTest:assert(neighborhood:isNeighbor(cell)) local neighborhoodSize = #neighborhood if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, function(neigh, weight) unitTest:assert(neigh.x >= cell.x - 1) unitTest:assert(neigh.x <= cell.x + 1) unitTest:assert(neigh.y >= cell.y - 1) unitTest:assert(neigh.y <= cell.y + 1) unitTest:assertEquals(1, weight) end) end) unitTest:assertEquals(4, sizes[4]) unitTest:assertEquals(32, sizes[6]) unitTest:assertEquals(64, sizes[9]) cs:createNeighborhood{ strategy = "mxn", m = 5, wrap = true, name = "mxnwrap" } sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("mxnwrap") unitTest:assert(neighborhood:isNeighbor(cell)) unitTest:assertEquals(#neighborhood, 25) forEachNeighbor(cell, function(neigh) unitTest:assert(verifyWrapX(cs, cell, neigh)) unitTest:assert(verifyWrapY(cs, cell, neigh)) end) end) local filterFunction = function(cell, neighbor) return neighbor.y > cell.y end cs:createNeighborhood{ strategy = "mxn", name = "my_neighborhood1", filter = filterFunction } sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood1") local neighborhoodSize = #neighborhood if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, "my_neighborhood1", function(neigh) unitTest:assert(neigh.x >= cell.x - 1) unitTest:assert(neigh.x <= cell.x + 1) unitTest:assert(neigh.y >= cell.y - 1) unitTest:assert(neigh.y <= cell.y + 1) unitTest:assert(filterFunction(cell, neigh)) end) end) unitTest:assertEquals(10, sizes[0]) unitTest:assertEquals(18, sizes[2]) unitTest:assertEquals(72, sizes[3]) local weightFunction = function(cell, neighbor) return (neighbor.y - cell.y) / (neighbor.y + cell.y) end cs:createNeighborhood{ strategy = "mxn", name = "my_neighborhood2", filter = filterFunction, weight = weightFunction } sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood1") local neighborhoodSize = #neighborhood if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, "my_neighborhood2", function(neigh, weight) unitTest:assert(neigh.x >= cell.x - 1) unitTest:assert(neigh.x <= cell.x + 1) unitTest:assert(neigh.y >= cell.y - 1) unitTest:assert(neigh.y <= cell.y + 1) unitTest:assert(filterFunction(cell, neigh)) unitTest:assertEquals(((neigh.y - cell.y) / (neigh.y + cell.y)), weight, 0.00001) end) end) unitTest:assertEquals(10, sizes[0]) unitTest:assertEquals(18, sizes[2]) unitTest:assertEquals(72, sizes[3]) cs = CellularSpace{xdim = 10} local cs2 = CellularSpace{xdim = 10} cs:createNeighborhood{ strategy = "mxn", name = "my_neighborhood1", m = 5 } sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood1") unitTest:assertNotNil(neighborhood) local neighborhoodSize = #neighborhood if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, "my_neighborhood1", function(neigh, weight) unitTest:assert(neigh.x >= cell.x - 2) unitTest:assert(neigh.x <= cell.x + 2) unitTest:assert(neigh.y >= cell.y - 2) unitTest:assert(neigh.y <= cell.y + 2) unitTest:assertEquals(1, weight) end) end) unitTest:assertEquals(36, sizes[25]) unitTest:assertEquals(4, sizes[9]) unitTest:assertEquals(24, sizes[20]) unitTest:assertEquals(4, sizes[16]) unitTest:assertEquals(8, sizes[12]) unitTest:assertEquals(24, sizes[15]) cs:createNeighborhood{ strategy = "mxn", name = "my_neighborhood2", m = 5, } sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood2") local neighborhoodSize = #neighborhood if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, "my_neighborhood2", function(neigh, weight) unitTest:assert(neigh.x >= cell.x - 2) unitTest:assert(neigh.x <= cell.x + 2) unitTest:assert(neigh.y >= cell.y - 2) unitTest:assert(neigh.y <= cell.y + 2) unitTest:assertEquals(1, weight) end) end) unitTest:assertEquals(36, sizes[25]) unitTest:assertEquals(4, sizes[9]) unitTest:assertEquals(24, sizes[20]) unitTest:assertEquals(4, sizes[16]) unitTest:assertEquals(8, sizes[12]) unitTest:assertEquals(24, sizes[15]) filterFunction = function(cell, neighbor) return neighbor.y > cell.y end cs:createNeighborhood{ strategy = "mxn", name = "my_neighborhood3", n = 5, filter = filterFunction } sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood3") local neighborhoodSize = #neighborhood if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, "my_neighborhood3", function(neigh, weight) unitTest:assert(neigh.x >= cell.x - 1) unitTest:assert(neigh.x <= cell.x + 1) unitTest:assert(neigh.y >= cell.y - 2) unitTest:assert(neigh.y <= cell.y + 2) unitTest:assert(neigh.y > cell.y) unitTest:assert(filterFunction(cell, neigh)) unitTest:assertEquals(1, weight) end) end) unitTest:assertEquals(10, sizes[0]) unitTest:assertEquals(2, sizes[2]) unitTest:assertEquals(8, sizes[3]) unitTest:assertEquals(16, sizes[4]) unitTest:assertEquals(64, sizes[6]) weightFunction = function(cell, neighbor) return (neighbor.y - cell.y) / (neighbor.y + cell.y) end cs:createNeighborhood{ strategy = "mxn", name = "my_neighborhood4", m = 5, filter = filterFunction, weight = weightFunction } sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood4") local neighborhoodSize = #neighborhood if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, "my_neighborhood4", function(neigh, weight) unitTest:assert(neigh.x >= cell.x - 2) unitTest:assert(neigh.x <= cell.x + 2) unitTest:assert(neigh.y >= cell.y - 2) unitTest:assert(neigh.y <= cell.y + 2) unitTest:assert(neigh.y > cell.y) unitTest:assert(filterFunction(cell, neigh)) unitTest:assertEquals(((neigh.y - cell.y) / (neigh.y + cell.y)), weight, 0.00001) end) end) unitTest:assertEquals(10, sizes[0]) unitTest:assertEquals(2, sizes[3]) unitTest:assertEquals(2, sizes[4]) unitTest:assertEquals(6, sizes[5]) unitTest:assertEquals(16, sizes[6]) unitTest:assertEquals(16, sizes[8]) unitTest:assertEquals(48, sizes[10]) cs:createNeighborhood{ strategy = "mxn", name = "my_neighborhood5", n = 5, filter = filterFunction, weight = weightFunction } sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood5") local neighborhoodSize = #neighborhood if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, "my_neighborhood5", function(neigh, weight) unitTest:assert(neigh.x >= cell.x - 1) unitTest:assert(neigh.x <= cell.x + 1) unitTest:assert(neigh.y >= cell.y - 2) unitTest:assert(neigh.y <= cell.y + 2) unitTest:assert(neigh.y > cell.y) unitTest:assert(filterFunction(cell, neigh)) unitTest:assertEquals(((neigh.y - cell.y) / (neigh.y + cell.y)), weight, 0.00001) end) end) unitTest:assertEquals(10, sizes[0]) unitTest:assertEquals(2, sizes[2]) unitTest:assertEquals(8, sizes[3]) unitTest:assertEquals(16, sizes[4]) unitTest:assertEquals(64, sizes[6]) weightFunction = function(cell, neighbor) if neighbor.x + cell.x == 0 then return 0 else return (neighbor.x - cell.x) / (neighbor.x + cell.x) end end local defaultValue = function() cs:createNeighborhood{ strategy = "mxn", name = "my_neighborhood6", target = cs2, m = 5, n = 5, filter = filterFunction, weight = weightFunction } end unitTest:assertWarning(defaultValue, defaultValueMsg("n", 5)) sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood6") local neighborhoodSize = #neighborhood if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, "my_neighborhood6", function(neigh, weight) unitTest:assert(neigh.y >= cell.y) unitTest:assert(neigh.x >= cell.x - 2) unitTest:assert(neigh.x <= cell.x + 2) unitTest:assert(filterFunction(cell, neigh)) unitTest:assertEquals(weightFunction(cell, neigh), weight, 0.00001) end) end) unitTest:assertEquals(10, sizes[0]) unitTest:assertEquals(2, sizes[3]) unitTest:assertEquals(2, sizes[4]) unitTest:assertEquals(6, sizes[5]) unitTest:assertEquals(16, sizes[6]) unitTest:assertEquals(16, sizes[8]) unitTest:assertEquals(48, sizes[10]) -- Tests the bilaterality (From cs2 to cs) sizes = {} forEachCell(cs2, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood6") local neighborhoodSize = #neighborhood if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, "my_neighborhood6", function(neigh, weight) unitTest:assert(neigh.y > cell.y) unitTest:assert(neigh.x >= cell.x - 2) unitTest:assert(neigh.x <= cell.x + 2) unitTest:assert(filterFunction(cell, neigh)) unitTest:assertEquals(weightFunction(cell, neigh), weight, 0.00001) end) end) unitTest:assertEquals(10, sizes[0]) unitTest:assertEquals(2, sizes[3]) unitTest:assertEquals(2, sizes[4]) unitTest:assertEquals(6, sizes[5]) unitTest:assertEquals(16, sizes[6]) unitTest:assertEquals(16, sizes[8]) unitTest:assertEquals(48, sizes[10]) -- filter cs = CellularSpace{xdim = 5} filterFunction = function(cell, neighbor) return cell.x == neighbor.x and cell.y ~= neighbor.y end cs:createNeighborhood{ strategy = "function", name = "my_neighborhood1", filter = filterFunction } forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood1") local neighborhoodSize = #neighborhood unitTest:assertEquals(4, neighborhoodSize) forEachNeighbor(cell, "my_neighborhood1", function(neigh, weight) unitTest:assertEquals(neigh.x, cell.x) unitTest:assert(neigh.y ~= cell.y) unitTest:assert(filterFunction(cell, neigh)) unitTest:assertEquals(1, weight) end) end) weightFunction = function(cell, neighbor) return math.abs(neighbor.y - cell.y) end cs:createNeighborhood{ strategy = "function", name = "my_neighborhood2", filter = filterFunction, weight = weightFunction } local sumWeightVec = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood2") local neighborhoodSize = #neighborhood unitTest:assertEquals(4, neighborhoodSize) local sumWeight = 0 forEachNeighbor(cell, "my_neighborhood2", function(neigh, weight) unitTest:assertEquals(neigh.x, cell.x) unitTest:assert(neigh.y ~= cell.y) unitTest:assert(filterFunction(cell, neigh)) unitTest:assertEquals(math.abs(neigh.y - cell.y), weight) sumWeight = sumWeight + weight end) if sumWeightVec[sumWeight] == nil then sumWeightVec[sumWeight] = 0 end sumWeightVec[sumWeight] = sumWeightVec[sumWeight] + 1 end) unitTest:assertEquals(5, sumWeightVec[6]) unitTest:assertEquals(10, sumWeightVec[7]) unitTest:assertEquals(10, sumWeightVec[10]) -- coord cs = CellularSpace{xdim = 5} cs2 = CellularSpace{xdim = 5} cs:createNeighborhood{ strategy = "coord", name = "my_neighborhood1", inmemory = false, target = cs2 } forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood1") local neighborhoodSize = #neighborhood unitTest:assertEquals(1, neighborhoodSize) forEachNeighbor(cell, "my_neighborhood1", function(neigh, weight) unitTest:assertEquals(neigh.x, cell.x) unitTest:assertEquals(neigh.y, cell.y) unitTest:assert(neigh ~= cell) unitTest:assertEquals(1, weight) end) end) forEachCell(cs2, function(cell) local neighborhood = cell:getNeighborhood("my_neighborhood1") local neighborhoodSize = #neighborhood unitTest:assertEquals(1, neighborhoodSize) forEachNeighbor(cell, "my_neighborhood1", function(neigh, weight) unitTest:assertEquals(neigh.x, cell.x) unitTest:assertEquals(neigh.y, cell.y) unitTest:assert(neigh ~= cell) unitTest:assertEquals(1, weight) end) end) -- on the fly cs = CellularSpace{xdim = 5} cs:createNeighborhood{inmemory = false} unitTest:assertType(cs.cells[1].neighborhoods["1"], "function") unitTest:assertType(cs.cells[1]:getNeighborhood(), "Neighborhood") -- Vector of size counters - Used to verify the size of the neighborhoods sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood() unitTest:assert(not neighborhood:isNeighbor(cell)) local neighborhoodSize = #neighborhood local sumWeight = 0 if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, function(neigh, weight) unitTest:assert(neigh.x >= (cell.x - 1)) unitTest:assert(neigh.x <= (cell.x + 1)) unitTest:assert(neigh.y >= (cell.y -1)) unitTest:assert(neigh.y <= (cell.y + 1)) sumWeight = sumWeight + weight end) unitTest:assertEquals(1, sumWeight, 0.00001) end) unitTest:assertEquals(4, sizes[3]) unitTest:assertEquals(12, sizes[5]) unitTest:assertEquals(9, sizes[8]) cs = CellularSpace{xdim = 5} cs:createNeighborhood{strategy = "vonneumann", inmemory = false} unitTest:assertType(cs.cells[1].neighborhoods["1"], "function") unitTest:assertType(cs.cells[1]:getNeighborhood(), "Neighborhood") sizes = {} forEachCell(cs, function(cell) local neighborhood = cell:getNeighborhood("1") local neighborhoodSize = #neighborhood local sumWeight = 0 if sizes[neighborhoodSize] == nil then sizes[neighborhoodSize] = 0 end sizes[neighborhoodSize] = sizes[neighborhoodSize] + 1 forEachNeighbor(cell, function(neigh, weight) unitTest:assert(neigh.x == cell.x or neigh.y == cell.y) sumWeight = sumWeight + weight end) unitTest:assertEquals(1, sumWeight, 0.00001) unitTest:assert(not neighborhood:isNeighbor(cell)) end) unitTest:assertEquals(4, sizes[2]) unitTest:assertEquals(12, sizes[3]) unitTest:assertEquals(9, sizes[4]) -- small cellular spaces cs = CellularSpace{xdim = 2} cs:createNeighborhood{ strategy = "vonneumann", wrap = true } cs:createNeighborhood{ wrap = true, name = "2" } cs:createNeighborhood{ wrap = true, strategy = "mxn", m = 5, name = "3" } end, cut = function(unitTest) local cs = CellularSpace{xdim = 10} local region = cs:cut() unitTest:assertEquals(#region, #cs) region = cs:cut{xmin = 3, xmax = 7} unitTest:assertEquals(#region, 50) region = cs:cut{xmin = 5} unitTest:assertEquals(#region, 50) local unnecessaryArgument = function() region = cs:cut{xmin = 1, xmax = 5, ymin = 3, ymax = 7, xmox = 5} end unitTest:assertWarning(unnecessaryArgument, unnecessaryArgumentMsg("xmox", "xmax")) unitTest:assertEquals(#region, 25) local defaultValue = function() region = cs:cut{xmin = 0} end unitTest:assertWarning(defaultValue, defaultValueMsg("xmin", 0)) unitTest:assertEquals(#region, #cs) end, get = function(unitTest) local cs = CellularSpace{xdim = 10} local c = cs:get(2, 2) unitTest:assertEquals(2, c.x) unitTest:assertEquals(2, c.y) local d = cs:get(c:getId()) unitTest:assertEquals(c, d) c = cs:get(100, 100) unitTest:assertNil(c) local warningFunc = function() c = cs:get("4", 2.3) end unitTest:assertWarning(warningFunc, "As #1 is string, #2 should be nil, but got number.") unitTest:assertEquals(c.x, 0) unitTest:assertEquals(c.y, 3) end, load = function(unitTest) local cs = CellularSpace{xdim = 5} forEachCell(cs, function(cell) cell.w = 3 end) cs:load() unitTest:assertNil(cs:sample().w) end, sample = function(unitTest) local cs = CellularSpace{xdim = 3} unitTest:assertType(cs:sample(), "Cell") end, save = function(unitTest) local gis = getPackage("gis") local projName = "cellspace_save_basic.tview" File(projName):deleteIfExists() local proj = gis.Project{ file = projName, clean = true, author = "Avancini", title = "Sampa" } local layerName1 = "Sampa" gis.Layer{ project = proj, name = layerName1, file = filePath("test/sampa.shp", "gis") } local testDir = currentDir() local shp1 = "sampa_cells.shp" local filePath1 = testDir..shp1 local fn1 = File(filePath1):name() fn1 = testDir..fn1 File(fn1):deleteIfExists() local clName1 = "Sampa_Cells" gis.Layer{ project = proj, clean = true, input = layerName1, name = clName1, resolution = 0.7, file = filePath1, progress = false } local cs = CellularSpace{ project = proj, layer = clName1 } forEachCell(cs, function(cell) cell.t0 = 1000 end) local cellSpaceLayerNameT0 = clName1.."_CellSpace_T0" local shp2 = cellSpaceLayerNameT0..".shp" local filePath2 = testDir..shp2 local fn2 = File(filePath2):name() fn2 = testDir..fn2 File(fn2):deleteIfExists() cs:save(cellSpaceLayerNameT0, "t0") local layer = gis.Layer{ project = proj, name = cellSpaceLayerNameT0, } unitTest:assertEquals(layer.source, "shp") unitTest:assertEquals(layer.file, filePath2) cs = CellularSpace{ project = projName, layer = cellSpaceLayerNameT0 } forEachCell(cs, function(cell) unitTest:assertEquals(cell.t0, 1000) cell.t0 = cell.t0 + 1000 end) cs:save(cellSpaceLayerNameT0, "t0") cs = CellularSpace{ project = projName, layer = cellSpaceLayerNameT0 } forEachCell(cs, function(cell) unitTest:assertEquals(cell.t0, 2000) end) cs = CellularSpace{ project = projName, layer = cellSpaceLayerNameT0 } local cellSpaceLayerNameGeom = clName1.."_CellSpace_Geom" local shp3 = cellSpaceLayerNameGeom..".shp" local filePath3 = testDir..shp3 local fn3 = File(filePath3):name() fn3 = testDir..fn3 File(fn3):deleteIfExists() cs:save(cellSpaceLayerNameGeom) cs = CellularSpace{ project = projName, layer = cellSpaceLayerNameGeom } forEachCell(cs, function(cell) unitTest:assertNotNil(cell.geom) end) local cellSpaceLayerNameGeom2 = clName1.."_CellSpace_Geom2" local shp4 = cellSpaceLayerNameGeom2..".shp" local filePath4 = testDir..shp4 local fn4 = File(filePath4):name() fn4 = testDir..fn4 File(fn4):deleteIfExists() cs:save(cellSpaceLayerNameGeom2) cs = CellularSpace{ project = projName, layer = cellSpaceLayerNameGeom2 } forEachCell(cs, function(cell) unitTest:assertNotNil(cell.geom) end) File(projName):deleteIfExists() File(fn1):deleteIfExists() File(fn2):deleteIfExists() File(fn3):deleteIfExists() File(fn4):deleteIfExists() end, split = function(unitTest) local cs = CellularSpace{xdim = 3} local counter = 0 forEachCell(cs, function(cell) if counter >= 3 then cell.cover = "forest" else cell.cover = "pasture" end counter = counter + 1 end) local ts = cs:split("cover") local t1 = ts["pasture"] local t2 = ts["forest"] unitTest:assertType(t1, "Trajectory") unitTest:assertEquals(#t1, 3) unitTest:assertEquals(#t2, 6) t2 = cs:split(function() return "test" end) unitTest:assertType(t2.test, "Trajectory") unitTest:assertEquals(#cs.cells, 9) unitTest:assertEquals(#cs.cells, #t2.test) unitTest:assertType(cs:sample(), "Cell") local v = function(cell) if cell.x > 1 then return "test" else return nil end end t2 = cs:split(v) unitTest:assertEquals(#t2.test, 3) local cell = Cell{ cover = Random{"pasture", "forest"}, } cs = CellularSpace{ xdim = 5, instance = cell } ts = cs:split("cover") unitTest:assertEquals(getn(ts), 2) unitTest:assertEquals(#ts.forest, 16) unitTest:assertEquals(#ts.pasture, 9) forEachCell(cs, function(mcell) mcell.cover = "pasture" end) ts.forest:filter() ts.pasture:rebuild() unitTest:assertEquals(#ts.forest, 0) unitTest:assertEquals(#ts.pasture, 25) end, synchronize = function(unitTest) local cs = CellularSpace{xdim = 5} forEachCell(cs, function(cell) unitTest:assertNotNil(cell) end) forEachCell(cs, function(cell) unitTest:assertNotNil(cell.past) end) forEachCell(cs, function(cell) cell.cover = "forest" end) cs:synchronize() forEachCell(cs, function(cell) unitTest:assertNotNil(cell.past.cover) end) forEachCell(cs, function(cell) unitTest:assertEquals("forest", cell.past.cover) end) forEachElement(cs.cells[1], function(el) unitTest:assertNotNil(el) end) forEachElement(cs.cells[1].past, function(el) unitTest:assertNotNil(el) end) local c = Cell{ value = 3, on_synchronize = function(self) self.value = 0 end } cs = CellularSpace{ instance = c, xdim = 3 } cs:synchronize() forEachCell(cs, function(cell) unitTest:assertEquals(3, cell.past.value) end) forEachCell(cs, function(cell) unitTest:assertEquals(0, cell.value) end) end }
lgpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_rebel_first_lieutenant_moncal_female_02.lua
3
2304
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_rebel_first_lieutenant_moncal_female_02 = object_mobile_shared_dressed_rebel_first_lieutenant_moncal_female_02:new { } ObjectTemplates:addTemplate(object_mobile_dressed_rebel_first_lieutenant_moncal_female_02, "object/mobile/dressed_rebel_first_lieutenant_moncal_female_02.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/hair/bothan/base/objects.lua
3
7361
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_tangible_hair_bothan_base_shared_hair_bothan_base = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/bothan/base/shared_hair_bothan_base.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2550508164, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_bothan_base_shared_hair_bothan_base, "object/tangible/hair/bothan/base/shared_hair_bothan_base.iff") object_tangible_hair_bothan_base_shared_hair_bothan_female_base = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/bothan/base/shared_hair_bothan_female_base.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4122368933, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/bothan/base/shared_hair_bothan_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_bothan_base_shared_hair_bothan_female_base, "object/tangible/hair/bothan/base/shared_hair_bothan_female_base.iff") object_tangible_hair_bothan_base_shared_hair_bothan_male_base = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hair/bothan/base/shared_hair_bothan_male_base.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "", arrangementDescriptorFilename = "abstract/slot/arrangement/wearables/hair.iff", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hair_detail:hair", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "@hair_lookat:hair", noBuildRadius = 0, objectName = "@hair_name:hair", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 1, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 4062977600, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hair/base/shared_hair_base.iff", "object/tangible/hair/bothan/base/shared_hair_bothan_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hair_bothan_base_shared_hair_bothan_male_base, "object/tangible/hair/bothan/base/shared_hair_bothan_male_base.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/lair/base/poi_all_lair_nest_small_fog_mustard.lua
1
2347
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_lair_base_poi_all_lair_nest_small_fog_mustard = object_tangible_lair_base_shared_poi_all_lair_nest_small_fog_mustard:new { objectMenuComponent = "LairMenuComponent", } ObjectTemplates:addTemplate(object_tangible_lair_base_poi_all_lair_nest_small_fog_mustard, "object/tangible/lair/base/poi_all_lair_nest_small_fog_mustard.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/component/weapon/serverobjects.lua
3
11930
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes includeFile("tangible/component/weapon/lightsaber/serverobjects.lua") -- Server Objects includeFile("tangible/component/weapon/acklay_bone_reinforcement_core.lua") includeFile("tangible/component/weapon/base_blaster_power_handler_enhancement.lua") includeFile("tangible/component/weapon/base_projectile_feed_mechanism_enhancement.lua") includeFile("tangible/component/weapon/base_vibro_unit_enhancement.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s01.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s01_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s02.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s02_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s03.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s03_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s04.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s04_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s05.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s05_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s06.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s06_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s07.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_lg_s07_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s01.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s01_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s02.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s02_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s03.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s03_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s04.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s04_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s05.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s05_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s06.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s06_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s07.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_m_s07_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s01.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s01_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s02.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s02_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s03.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s03_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s04.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s04_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s05.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s05_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s06.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s06_lg.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s07.lua") includeFile("tangible/component/weapon/blaster_barrel_wp_muzzle_sm_s07_lg.lua") includeFile("tangible/component/weapon/blaster_pistol_barrel.lua") includeFile("tangible/component/weapon/blaster_pistol_barrel_advanced.lua") includeFile("tangible/component/weapon/blaster_pistol_barrel_quest.lua") includeFile("tangible/component/weapon/blaster_power_handler.lua") includeFile("tangible/component/weapon/blaster_power_handler_advanced.lua") includeFile("tangible/component/weapon/blaster_power_handler_enhancement_durability.lua") includeFile("tangible/component/weapon/blaster_power_handler_enhancement_krayt.lua") includeFile("tangible/component/weapon/blaster_power_handler_enhancement_max_damage.lua") includeFile("tangible/component/weapon/blaster_power_handler_enhancement_min_damage.lua") includeFile("tangible/component/weapon/blaster_power_handler_quest.lua") includeFile("tangible/component/weapon/blaster_rifle_barrel.lua") includeFile("tangible/component/weapon/blaster_rifle_barrel_advanced.lua") includeFile("tangible/component/weapon/chemical_dispersion_mechanism.lua") includeFile("tangible/component/weapon/chemical_dispersion_mechanism_advanced.lua") includeFile("tangible/component/weapon/corvette_rifle_barrel.lua") includeFile("tangible/component/weapon/energization_crystals.lua") includeFile("tangible/component/weapon/galven_tube_circuits.lua") includeFile("tangible/component/weapon/geonosian_power_cube.lua") includeFile("tangible/component/weapon/geonosian_power_cube_base.lua") includeFile("tangible/component/weapon/geonosian_power_cube_green.lua") includeFile("tangible/component/weapon/geonosian_power_cube_red.lua") includeFile("tangible/component/weapon/geonosian_power_cube_yellow.lua") includeFile("tangible/component/weapon/geonosian_reinforcement_core.lua") includeFile("tangible/component/weapon/geonosian_solidifying_agent.lua") includeFile("tangible/component/weapon/geonosian_sword_core.lua") includeFile("tangible/component/weapon/laser_cannon_cooling_sleeve.lua") includeFile("tangible/component/weapon/laser_cannon_gun_tube.lua") includeFile("tangible/component/weapon/laser_generator.lua") includeFile("tangible/component/weapon/laser_magnetic_flashback_supressor.lua") includeFile("tangible/component/weapon/melee_core_enhancement.lua") includeFile("tangible/component/weapon/parallel_weapon_targeting_computer.lua") includeFile("tangible/component/weapon/projectile_feed_mechanism.lua") includeFile("tangible/component/weapon/projectile_feed_mechanism_advanced.lua") includeFile("tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.lua") includeFile("tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.lua") includeFile("tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.lua") includeFile("tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.lua") includeFile("tangible/component/weapon/projectile_pistol_barrel.lua") includeFile("tangible/component/weapon/projectile_pistol_barrel_advanced.lua") includeFile("tangible/component/weapon/projectile_pistol_barrel_quest.lua") includeFile("tangible/component/weapon/projectile_rifle_barrel.lua") includeFile("tangible/component/weapon/projectile_rifle_barrel_advanced.lua") includeFile("tangible/component/weapon/projectile_rifle_barrel_advanced_quest.lua") includeFile("tangible/component/weapon/rancor_tooth.lua") includeFile("tangible/component/weapon/rancor_tooth_quest.lua") includeFile("tangible/component/weapon/reinforcement_core.lua") includeFile("tangible/component/weapon/reinforcement_core_advanced.lua") includeFile("tangible/component/weapon/scope_weapon.lua") includeFile("tangible/component/weapon/scope_weapon_advanced.lua") includeFile("tangible/component/weapon/scope_weapon_advanced_quest.lua") includeFile("tangible/component/weapon/scope_weapon_lg_s01.lua") includeFile("tangible/component/weapon/scope_weapon_lg_s02.lua") includeFile("tangible/component/weapon/scope_weapon_lg_s03.lua") includeFile("tangible/component/weapon/scope_weapon_sm_s01.lua") includeFile("tangible/component/weapon/scope_weapon_sm_s02.lua") includeFile("tangible/component/weapon/scope_weapon_sm_s03.lua") includeFile("tangible/component/weapon/scope_weapon_sm_s04.lua") includeFile("tangible/component/weapon/scope_weapon_sm_s05.lua") includeFile("tangible/component/weapon/scope_weapon_sm_s06.lua") includeFile("tangible/component/weapon/spider_spine.lua") includeFile("tangible/component/weapon/stock.lua") includeFile("tangible/component/weapon/stock_advanced.lua") includeFile("tangible/component/weapon/stock_advanced_quest.lua") includeFile("tangible/component/weapon/sword_core.lua") includeFile("tangible/component/weapon/sword_core_advanced.lua") includeFile("tangible/component/weapon/sword_core_quest.lua") includeFile("tangible/component/weapon/turbo_laser_gun_tube.lua") includeFile("tangible/component/weapon/vibro_unit.lua") includeFile("tangible/component/weapon/vibro_unit_advanced.lua") includeFile("tangible/component/weapon/vibro_unit_enhancement_durability.lua") includeFile("tangible/component/weapon/vibro_unit_enhancement_max_damage.lua") includeFile("tangible/component/weapon/vibro_unit_enhancement_min_damage.lua") includeFile("tangible/component/weapon/vibro_unit_enhancement_wounding.lua") includeFile("tangible/component/weapon/vibro_unit_nightsister.lua") includeFile("tangible/component/weapon/vibro_unit_quest.lua") includeFile("tangible/component/weapon/weapon_carbine_laser_stock.lua") includeFile("tangible/component/weapon/weapon_dlt20_stock.lua") includeFile("tangible/component/weapon/weapon_dxr6_stock.lua") includeFile("tangible/component/weapon/weapon_e11_stock_closed.lua") includeFile("tangible/component/weapon/weapon_e11_stock_open.lua") includeFile("tangible/component/weapon/weapon_ee3_stock.lua") includeFile("tangible/component/weapon/weapon_elite_stock.lua") includeFile("tangible/component/weapon/weapon_mount.lua") includeFile("tangible/component/weapon/weapon_mount_light.lua") includeFile("tangible/component/weapon/weapon_rifle_laser_stock.lua") includeFile("tangible/component/weapon/weapon_t21_stock.lua") includeFile("tangible/component/weapon/weapon_targeting_computer.lua") includeFile("tangible/component/weapon/weapon_trajectory_computer.lua")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/container/quest/crafting_contract/serverobjects.lua
3
2575
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --Children folder includes -- Server Objects includeFile("tangible/container/quest/crafting_contract/armor_crate.lua") includeFile("tangible/container/quest/crafting_contract/clothing_crate.lua") includeFile("tangible/container/quest/crafting_contract/droid_crate.lua") includeFile("tangible/container/quest/crafting_contract/food_crate.lua") includeFile("tangible/container/quest/crafting_contract/furniture_crate.lua") includeFile("tangible/container/quest/crafting_contract/generic_crate.lua") includeFile("tangible/container/quest/crafting_contract/weapon_crate.lua")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/loot/collectible/collectible_parts/light_table_structure_03.lua
3
2360
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_loot_collectible_collectible_parts_light_table_structure_03 = object_tangible_loot_collectible_collectible_parts_shared_light_table_structure_03:new { } ObjectTemplates:addTemplate(object_tangible_loot_collectible_collectible_parts_light_table_structure_03, "object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/hq_destructible/objects.lua
3
10640
--Copyright (C) 2009 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version --which carries forward this exception. object_tangible_hq_destructible_shared_base_destructible = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hq_destructible/shared_base_destructible.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/frn_all_data_terminal_wall_s4.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hq:destructible", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@hq:destructible", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 730285201, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hq_destructible_shared_base_destructible, "object/tangible/hq_destructible/shared_base_destructible.iff") object_tangible_hq_destructible_shared_override_terminal = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hq_destructible/shared_override_terminal.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/frn_all_data_terminal_wall_s2.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hq:override_terminal", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@hq:override_terminal", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 2006377548, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hq_destructible/shared_base_destructible.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hq_destructible_shared_override_terminal, "object/tangible/hq_destructible/shared_override_terminal.iff") object_tangible_hq_destructible_shared_power_regulator = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hq_destructible/shared_power_regulator.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/frn_all_data_terminal_wall_s4.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hq:power_regulator", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@hq:power_regulator", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 3447096600, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hq_destructible/shared_base_destructible.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hq_destructible_shared_power_regulator, "object/tangible/hq_destructible/shared_power_regulator.iff") object_tangible_hq_destructible_shared_security_terminal = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hq_destructible/shared_security_terminal.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/frn_all_data_terminal_wall_s1.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hq:security_terminal", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@hq:security_terminal", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 868384958, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hq_destructible/shared_base_destructible.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hq_destructible_shared_security_terminal, "object/tangible/hq_destructible/shared_security_terminal.iff") object_tangible_hq_destructible_shared_uplink_terminal = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/hq_destructible/shared_uplink_terminal.iff" --Data below here is deprecated and loaded from the tres, keeping for easy lookups --[[ appearanceFilename = "appearance/frn_all_data_terminal_wall_s3.apt", arrangementDescriptorFilename = "", certificationsRequired = {}, clearFloraRadius = 0, clientDataFile = "", clientGameObjectType = 8211, collisionActionBlockFlags = 0, collisionActionFlags = 51, collisionActionPassFlags = 1, collisionMaterialBlockFlags = 0, collisionMaterialFlags = 1, collisionMaterialPassFlags = 0, containerType = 0, containerVolumeLimit = 1, customizationVariableMapping = {}, detailedDescription = "@hq:uplink_terminal", gameObjectType = 8211, locationReservationRadius = 0, lookAtText = "string_id_table", noBuildRadius = 0, objectName = "@hq:uplink_terminal", onlyVisibleInTools = 0, paletteColorCustomizationVariables = {}, portalLayoutFilename = "", rangedIntCustomizationVariables = {}, scale = 1, scaleThresholdBeforeExtentTest = 0.5, sendToClient = 1, slotDescriptorFilename = "", snapToTerrain = 0, socketDestinations = {}, structureFootprintFileName = "", surfaceType = 0, targetable = 1, totalCellNumber = 0, useStructureFootprintOutline = 0, clientObjectCRC = 459058175, derivedFromTemplates = {"object/object/base/shared_base_object.iff", "object/tangible/base/shared_tangible_base.iff", "object/tangible/hq_destructible/shared_base_destructible.iff"} ]] } ObjectTemplates:addClientTemplate(object_tangible_hq_destructible_shared_uplink_terminal, "object/tangible/hq_destructible/shared_uplink_terminal.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/particle/particle_test_71.lua
3
2216
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_particle_particle_test_71 = object_static_particle_shared_particle_test_71:new { } ObjectTemplates:addTemplate(object_static_particle_particle_test_71, "object/static/particle/particle_test_71.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/static/structure/military/military_column_weak_rebel_style_01.lua
3
2332
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_static_structure_military_military_column_weak_rebel_style_01 = object_static_structure_military_shared_military_column_weak_rebel_style_01:new { } ObjectTemplates:addTemplate(object_static_structure_military_military_column_weak_rebel_style_01, "object/static/structure/military/military_column_weak_rebel_style_01.iff")
agpl-3.0
sprunk/Zero-K
LuaRules/Gadgets/unit_structure_typemap.lua
8
2973
function gadget:GetInfo() return { name = "Structure Typemap", desc = "Sets structures to have unpathable terrain under them.", author = "GoogleFrog", date = "2 December 2018", license = "GNU LGPL, v2.1 or later", layer = 0, enabled = false } end if not (gadgetHandler:IsSyncedCode()) then return end -------------------------------------------------------------------------------- -- SYNCED -------------------------------------------------------------------------------- local spGetUnitDefID = Spring.GetUnitDefID local IMPASSIBLE_TERRAIN = 137 -- Hope that this does not conflict with any maps local structureDefs = {} for i = 1, #UnitDefs do local ud = UnitDefs[i] if (ud.isImmobile or ud.speed == 0) and not ud.customParams.mobilebuilding then structureDefs[i] = { xsize = (ud.xsize)*4, zsize = (ud.ysize or ud.zsize)*4, } end end ------------------------------------------------------------------------------- -------------------------------------------------------------------------------- local function GetUnitExtents(unitID, def) local ux,_,uz = Spring.GetUnitPosition(unitID, true) local face = Spring.GetUnitBuildFacing(unitID) local xsize = def.xsize local zsize = def.zsize local minx, minz, maxx, maxz if ((face == 0) or (face == 2)) then if xsize%16 == 0 then ux = math.floor((ux+8)/16)*16 else ux = math.floor(ux/16)*16+8 end if zsize%16 == 0 then uz = math.floor((uz+8)/16)*16 else uz = math.floor(uz/16)*16+8 end minx = ux - xsize minz = uz - zsize maxx = ux + xsize maxz = uz + zsize else if xsize%16 == 0 then uz = math.floor((uz+8)/16)*16 else uz = math.floor(uz/16)*16+8 end if zsize%16 == 0 then ux = math.floor((ux+8)/16)*16 else ux = math.floor(ux/16)*16+8 end minx = ux - zsize minz = uz - xsize maxx = ux + zsize maxz = uz + xsize end return minx - 8, minz - 8, maxx, maxz end local function SetTypemapSquare(minx, minz, maxx, maxz, value) for x = minx, maxx, 8 do for z = minz, maxz, 8 do Spring.SetMapSquareTerrainType(x, z, value) end end end ------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function gadget:UnitCreated(unitID, unitDefID) if not structureDefs[unitDefID] then return end local minx, minz, maxx, maxz = GetUnitExtents(unitID, structureDefs[unitDefID]) SetTypemapSquare(minx, minz, maxx, maxz, IMPASSIBLE_TERRAIN) end function gadget:UnitDestroyed(unitID, unitDefID) if not structureDefs[unitDefID] then return end local minx, minz, maxx, maxz = GetUnitExtents(unitID, ud) SetTypemapSquare(minx, minz, maxx, maxz, 0) end function gadget:Initialize() Spring.SetTerrainTypeData(IMPASSIBLE_TERRAIN, 0, 0, 0, 0) local allUnits = Spring.GetAllUnits() for i = 1, #allUnits do local unitID = allUnits[i] gadget:UnitCreated(unitID, spGetUnitDefID(unitID)) end end
gpl-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_patron_klaatu_01.lua
3
2212
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_patron_klaatu_01 = object_mobile_shared_dressed_patron_klaatu_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_patron_klaatu_01, "object/mobile/dressed_patron_klaatu_01.iff")
agpl-3.0
sprunk/Zero-K
effects/feature_poof.lua
22
1425
-- feature_poof return { ["feature_poof_spawner"] = { poof01 = { air = true, class = [[CExpGenSpawner]], count = [[10]], ground = true, properties = { delay = [[i1 x0.1d]], damage = [[d1]], explosionGenerator = [[custom:feature_poof]], }, }, }, ["feature_poof"] = { poof01 = { air = true, class = [[CSimpleParticleSystem]], count = [[1]], ground = true, properties = { airdrag = 0.975, alwaysvisible = false, colormap = [[0.8 0.65 0.55 1.0 0 0 0 0.0]], directional = true, emitrot = 180, emitrotspread = 180, emitvector = [[0, 1, 0]], gravity = [[r-0.05 r0.05, -0.2 r0.05, r-0.05 r0.05]], numparticles = [[1 d0.05]], particlelife = 30, particlelifespread = 10, particlesize = [[1 d0.25]], particlesizespread = [[d0.4]], particlespeed = [[d0.05 r1]], particlespeedspread = 1, pos = [[r-5d r10d, r-5d r10d, r-5d r10d]], sizegrowth = 1.2, sizemod = 0.995, texture = [[dirt]], }, }, }, }
gpl-2.0
error454/ShiVa-Proof-Of-Concept
HorseTest/Resources/Scripts/CameraFX_State_FollowObject_onLoop.lua
1
1403
-------------------------------------------------------------------------------- -- State............ : FollowObject -- Author........... : -- Description...... : -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- function CameraFX.FollowObject_onLoop ( ) -------------------------------------------------------------------------------- local dt = application.getLastFrameTime ( ) local x, y, z = object.getTranslation ( this.hTrackingTarget ( ), object.kGlobalSpace ) local dx, dy, dz = object.getDirection ( this.hTrackingTarget ( ), object.kGlobalSpace ) --object.translateTo ( application.getCurrentUserActiveCamera ( ), x + -dx * 2, y + 10, z + 30, object.kGlobalSpace, dt * this.nTrackingSpeed ( )) -- feet of horse object.translateTo ( application.getCurrentUserActiveCamera ( ), x - 15, 8, z - 15, object.kGlobalSpace, dt * this.nTrackingSpeed ( )) object.lookAt ( application.getCurrentUserActiveCamera ( ), x - 6, y + 5, z, object.kGlobalSpace, 1 ) --object.rotateTo ( application.getCurrentUserActiveCamera ( ), 0, 0, 0, object.kGlobalSpace, dt * this.nTrackingSpeed ( ) ) -------------------------------------------------------------------------------- end --------------------------------------------------------------------------------
mit
beauli/kong
kong/plugins/bot-detection/handler.lua
5
2087
local BasePlugin = require "kong.plugins.base_plugin" local responses = require "kong.tools.responses" local rules = require "kong.plugins.bot-detection.rules" local bot_cache = require "kong.plugins.bot-detection.cache" local strip = require("kong.tools.utils").strip local ipairs = ipairs local get_headers = ngx.req.get_headers local re_match = ngx.re.match local BotDetectionHandler = BasePlugin:extend() BotDetectionHandler.PRIORITY = 2500 local function get_user_agent() local user_agent = get_headers()["user-agent"] if type(user_agent) == "table" then return nil, "Only one User-Agent header allowed" end return user_agent end function BotDetectionHandler:new() BotDetectionHandler.super.new(self, "bot-detection") end function BotDetectionHandler:access(conf) BotDetectionHandler.super.access(self) local user_agent, err = get_user_agent() if err then return responses.send_HTTP_BAD_REQUEST(err) end if user_agent then user_agent = strip(user_agent) -- Cache key, per API local cache_key = ngx.ctx.api.id..":"..user_agent -- The cache already has the user_agents that should be blocked -- So we avoid matching the regexes everytime local cached_match = bot_cache.get(cache_key) if cached_match then return elseif cached_match == false then return responses.send_HTTP_FORBIDDEN() end if conf.whitelist then for _, rule in ipairs(conf.whitelist) do if re_match(user_agent, rule) then bot_cache.set(cache_key, true) return end end end if conf.blacklist then for _, rule in ipairs(conf.blacklist) do if re_match(user_agent, rule) then bot_cache.set(cache_key, false) return responses.send_HTTP_FORBIDDEN() end end end for _, rule in ipairs(rules.bots) do if re_match(user_agent, rule) then bot_cache.set(cache_key, false) return responses.send_HTTP_FORBIDDEN() end end bot_cache.set(cache_key, true) end end return BotDetectionHandler
apache-2.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/ship/components/booster/bst_subpro_accelatron_mk5.lua
3
2320
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_ship_components_booster_bst_subpro_accelatron_mk5 = object_tangible_ship_components_booster_shared_bst_subpro_accelatron_mk5:new { } ObjectTemplates:addTemplate(object_tangible_ship_components_booster_bst_subpro_accelatron_mk5, "object/tangible/ship/components/booster/bst_subpro_accelatron_mk5.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/mobile/lok/nym_bodyguard.lua
1
1281
nym_bodyguard = Creature:new { objectName = "@mob/creature_names:nym_bodyguard", randomNameType = NAME_GENERIC, randomNameTag = true, socialGroup = "nym", faction = "nym", level = 28, chanceHit = 0.37, damageMin = 260, damageMax = 270, baseXp = 2914, baseHAM = 8100, baseHAMmax = 9900, armor = 1, resists = {15,15,15,15,40,15,-1,-1,-1}, meatType = "", meatAmount = 0, hideType = "", hideAmount = 0, boneType = "", boneAmount = 0, milk = 0, tamingChance = 0, ferocity = 0, pvpBitmask = ATTACKABLE, creatureBitmask = PACK + KILLER, optionsBitmask = AIENABLED, diet = HERBIVORE, templates = {"object/mobile/dressed_nym_bodyguard_rod_m.iff", "object/mobile/dressed_nym_bodyguard_hum_m.iff", "object/mobile/dressed_nym_bodyguard_hum_f.iff"}, lootGroups = { { groups = { {group = "junk", chance = 6500000}, {group = "nyms_common", chance = 1000000}, {group = "pistols", chance = 1000000}, {group = "carbines", chance = 1000000}, {group = "tailor_components", chance = 500000} } } }, weapons = {"rebel_weapons_medium"}, conversationTemplate = "", reactionStf = "@npc_reaction/slang", attacks = merge(riflemanmaster,carbineermaster,brawlermaster) } CreatureTemplates:addCreatureTemplate(nym_bodyguard, "nym_bodyguard")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/dressed_warren_cyborg_style_01.lua
3
2236
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_dressed_warren_cyborg_style_01 = object_mobile_shared_dressed_warren_cyborg_style_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_warren_cyborg_style_01, "object/mobile/dressed_warren_cyborg_style_01.iff")
agpl-3.0
NeuroRoboticTech/AnimatLabPublicSource
Applications/AnimatProjectGen/Projects_CodeBlocks/Projects.lua
3
2089
project "AnimatSimulator" language "C++" kind "ConsoleApp" files { "../*.h", "../*.cpp"} buildoptions { "-std=c++0x" } includedirs { "../../../include", "../../../../3rdParty/stlsoft-1.9.117/include" } libdirs { "../../../bin" } configuration { "Debug or Debug_Double", "linux" } defines { "_DEBUG"} flags { "Symbols", "SEH" } targetdir ("Debug") targetname ("animatsimulator_debug") links { "AnimatBootstrapLoader_debug", "dl", "pthread" } postbuildcommands { "cp Debug/animatsimulator_debug ../../../bin" } configuration { "Debug_Static", "linux" } defines { "_DEBUG", "OSGBULLET_STATIC", "ANIMAT_STATIC"} flags { "Symbols", "SEH" } targetdir ("Debug") targetname ("animatsimulator_debug") includedirs { "../../../Libraries/StdUtils", "../../../Libraries/AnimatSim", "../../../Libraries/OsgAnimatSim", "../../../Libraries/BulletAnimatSim", "/usr/local/include/bullet" } links { "AnimatBootstrapLoader_debug", "dl", "pthread", "StdUtils_debug", "AnimatSim_debug", "OsgAnimatSim_debug", "OpenThreadsd", "osgAnimationd", "osgd", "osgDBd", "osgFXd", "osgGAd", "osgManipulatord", "osgParticled", "osgShadowd", "osgSimd", "osgTerraind", "osgTextd", "osgUtild", "osgViewerd", "osgVolumed", "osgWidgetd", "osgbDynamics_single_debug", "osgbCollision_single_debug", "osgwControls_animat_debug", "osgwQuery_animat_debug", "osgwTools_animat_debug", "BulletCollision_single_debug", "BulletDynamics_single_debug", "LinearMath_single_debug", "BulletSoftBody_single_debug"} postbuildcommands { "cp Debug/animatsimulator_debug ../../../bin" } configuration { "Release or Release_Double", "linux" } defines { "NDEBUG" } flags { "Optimize", "SEH" } targetdir ("Release") targetname ("animatsimulator") links { "AnimatBootstrapLoader", "dl", "pthread" } postbuildcommands { "cp Release/animatsimulator ../../../bin" }
bsd-3-clause
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/mobile/kliknik.lua
3
2144
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_mobile_kliknik = object_mobile_shared_kliknik:new { } ObjectTemplates:addTemplate(object_mobile_kliknik, "object/mobile/kliknik.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/building/poi/tatooine_evil_settlers_large3.lua
2
2278
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_building_poi_tatooine_evil_settlers_large3 = object_building_poi_shared_tatooine_evil_settlers_large3:new { gameObjectType = 531, } ObjectTemplates:addTemplate(object_building_poi_tatooine_evil_settlers_large3, "object/building/poi/tatooine_evil_settlers_large3.iff")
agpl-3.0
Tatwi/legend-of-hondo
MMOCoreORB/bin/scripts/object/tangible/powerup/weapon/ranged_scope.lua
3
3286
--Copyright (C) 2010 <SWGEmu> --This File is part of Core3. --This program is free software; you can redistribute --it and/or modify it under the terms of the GNU Lesser --General Public License as published by the Free Software --Foundation; either version 2 of the License, --or (at your option) any later version. --This program is distributed in the hope that it will be useful, --but WITHOUT ANY WARRANTY; without even the implied warranty of --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --See the GNU Lesser General Public License for --more details. --You should have received a copy of the GNU Lesser General --Public License along with this program; if not, write to --the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA --Linking Engine3 statically or dynamically with other modules --is making a combined work based on Engine3. --Thus, the terms and conditions of the GNU Lesser General Public License --cover the whole combination. --In addition, as a special exception, the copyright holders of Engine3 --give you permission to combine Engine3 program with free software --programs or libraries that are released under the GNU LGPL and with --code included in the standard release of Core3 under the GNU LGPL --license (or modified versions of such code, with unchanged license). --You may copy and distribute such a system following the terms of the --GNU LGPL for Engine3 and the licenses of the other code concerned, --provided that you include the source code of that other code when --and as the GNU LGPL requires distribution of source code. --Note that people who make modified versions of Engine3 are not obligated --to grant this special exception for their modified versions; --it is their choice whether to do so. The GNU Lesser General Public License --gives permission to release a modified version without this exception; --this exception also makes it possible to release a modified version object_tangible_powerup_weapon_ranged_scope = object_tangible_powerup_weapon_shared_ranged_scope:new { templateType = POWERUP, pupType = "Ranged", baseName = "Scope", primary = { {"mindAttackCost", "Powered", "cat_pup.pup_wpn_attack_cost_mind"}, {"idealAccuracy", "Ranged", "cat_pup.pup_wpn_range_attack_mod_mid"}, {"maxRangeAccuracy", "Calibrated", "cat_pup.pup_wpn_range_attack_mod_max"}, {"minDamage", "Precision", "cat_pup.pup_wpn_damage_min"} }, secondary = { {"woundsRatio", "Pin-Pointed", "cat_pup.pup_wpn_wound_chance"}, {"attackSpeed", "Targeting", "cat_pup.pup_wpn_attack_speed"}, {"actionAttackCost", "Tracking", "cat_pup.pup_wpn_attack_cost_action"} }, factoryCrateSize = 10, numberExperimentalProperties = {1, 1, 1, 1}, experimentalProperties = {"XX", "XX", "XX", "OQ"}, experimentalWeights = {1, 1, 1, 1}, experimentalGroupTitles = {"null", "null", "null", "exp_effectiveness"}, experimentalSubGroupTitles = {"null", "null", "hitpoints", "effect"}, experimentalMin = {0, 0, 1000, 1}, experimentalMax = {0, 0, 1000, 100}, experimentalPrecision = {0, 0, 0, 0}, experimentalCombineType = {0, 0, 4, 1}, } ObjectTemplates:addTemplate(object_tangible_powerup_weapon_ranged_scope, "object/tangible/powerup/weapon/ranged_scope.iff")
agpl-3.0